| STORY LOOP FURRY PORN GAMES C SERVICES [?] [R] RND POPULAR | Archived flashes: 229101 |
/disc/ · /res/ — /show/ · /fap/ · /gg/ · /swf/ | P0001 · P2571 · P5141 |
![]() | This is the info page for Flash #254647 |
Another Days Sim Date |
Dr. Norm: Soo... um, how should I put this? Well, let me just say that your results aren't good... |
Dr. Norm: You have been diagnosed with zombie cancer and I'm afraid that you don't have much time left. |
Dr. Norm: In about a week at the most, all of your internal organs will shut down. You'll then die and turn into a mindless zombie. |
Dr. Norm: So that's why you should go spend all of your money and party like there's no tomorrow! |
Dr. Norm: Hey, you're single, right? Why not go find yourself... um, uh... Wait, are you a dude or a chick? Meh, who cares. Your looks could pull off both! |
Dr. Norm: Anyways, I should go to my next appointment and you should go live the rest of your life! We'll send you the bill... um, probably sometime after you're dead. |
Wal★Mart (If it wasn't obvious enough already...) |
Bar |
Music Store |
School |
Sewer |
Home |
Forest |
Day: / 7 HP: $: |
K, I'll go sleep then. |
K, I'll go get a job... no wait, I can't cause I'm going to die soon. |
Sleep |
Map |
Wake Up |
Talk |
Give |
Date |
Light: No thanks. I'm smart so I'll be going to a good college and make three... no, four times as much money as you'll ever make. |
Light: ... Y-you want to go out? What's your name? Is it okay if I write it in my handy dandy notebook? |
Miku: IF IT'S NOT A LEEK, THEN I DON'T WANT IT. |
Miku: I don't even know you! Are you one of those stupid otakus that are only interested in 2-D girls? GET OUT. |
Swim in the sewer water |
I guess I've learned my lesson... |
A rat in the water bites you and you get a terrible infection. (-20 HP). |
Ash: NO WAY. YOU'RE GOING TO GIVE ME SLEEPING POWDER AND MUG ME, RIGHT? RIGHT?? |
Ash: NO. GOD, I'M ONLY TEN. (YET I'M ON MY OWN AND MY MOTHER'S OKAY WITH IT.) STAY AWAY YOU PHEDOPHILE. |
HELLO MY NAME IS |
(You were so excited to see a normal, good-looking person that your hand slipped and broke all of the buttons...) |
Buy a drink (- $10) |
Buy some drugs (- $30) |
Asuka: I don't need your trash, freak. |
Asuka: *HIIIIIIISSSSSSSS* |
You got really drunk, walked out into the street and got hit by a car. (-10 HP). |
Well that sucks... |
You got really high, thought that you were Jesus and tired to walk across water. (-20 HP). |
I should go take swimming lessons. |
Replay |
It's been over 7 days. You turn into a zombie and eat everybody. The end. |
ActionScript [AS1/AS2]
Frame 1stop(); _root.hp = 30; _root.money = 100; _root.day = 1;Frame 39stop();Frame 40stop();Frame 41stop();Frame 42stop();Frame 43stop();Frame 44stop();Frame 70stop();Frame 71stop();Frame 72stop();Frame 73stop();Frame 74function ansGen() { generate = random(6); ans = ["Z Z Z Z Z... You dreamed that your power level was over 9,000.", "Z Z Z Z Z... You dreamed that Pac Man stole all of your Flintstone gummy vitamins.", "Z Z Z Z Z... You dreamed that you were an orange so you started peeling yourself.", "Z Z Z Z Z... You dreamed that you were playing a crappy sim date so you threw your computer out of your window.", "Z Z Z Z Z... You dreamed that Chuck Norris was chasing you with an axe.", "Z Z Z Z Z... You dreamed that the Internet died, thus the world ended."]; _root.outputsleep = ans[generate]; } stop(); _root.stop(); ansGen();Frame 75stop();Frame 76function ansGen() { generate = random(3); ans = ["Light: Sorry, I can't hear you over the sound of how awesome I am. (You lost 10 HP just from listening to that single sentence.)", "Light: Go away. You're ugly. (Your feeling are hurt. -10 HP.)", "Light: Sorry, I'm straight... wait, are you a chick or a dude? I can't tell. (Your pride has been damaged greatly. -10 HP.)"]; _root.outputlight = ans[generate]; } stop(); _root.hp = _root.hp - 10; _root.stop(); ansGen();Frame 77stop();Frame 78stop();Frame 79stop();Frame 80function ansGen() { generate = random(3); ans = ["Miku: La la aaaaaahh aaaah la la la aaahh aaaaaah la la la la la la la la. (You lost 10 HP from listening to her horrible singing.)", "Miku: Have you seen my leek? No? Then go away. (Your feeling are hurt. -10 HP.)", "Miku: DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU I'M SO KAWAII. (You died a little bit inside. -10 HP.)"]; _root.outputmiku = ans[generate]; } stop(); _root.hp = _root.hp - 10; _root.stop(); ansGen();Frame 81stop();Frame 82stop();Frame 83stop();Frame 84stop(); _root.hp = _root.hp - 20;Frame 85stop();Frame 86function ansGen() { generate = random(3); ans = ["Ash: I can't go to the next town cause a tiny tree's blocking the path. (You lost 10 HP just from listening to his rant.)", "Ash: If you're a chick then you should wear clothes like Misty, cause showing off skin is hot, yo. (Pride has been damaged. -10 HP.)", "Ash: Bug Trainers suck. They never give you enough money. (You could care less to what he was saying. -10 HP.)"]; _root.outputash = ans[generate]; } stop(); _root.hp = _root.hp - 10; _root.stop(); ansGen();Frame 87stop();Frame 88stop();Frame 89stop();Frame 90stop();Frame 91stop();Frame 92function ansGen() { generate = random(3); ans = ["Asuka: Go away, freak. (Your feelings are hurt. -10 HP.)", "Asuka: I'm only here because I'm waiting for a friend. Don't get any wrong ideas about me. (You've been rejected. -10 HP.)", "Asuka: What do you want, loser? (Your feelings are hurt. -10 HP.)"]; _root.outputasuka = ans[generate]; } stop(); _root.hp = _root.hp - 10; _root.stop(); ansGen();Frame 93stop();Frame 94stop();Frame 95stop(); _root.hp = _root.hp - 10; _root.money = _root.money - 10;Frame 96stop(); _root.hp = _root.hp - 20; _root.money = _root.money - 30;Frame 97stop();Symbol 56 MovieClip Frame 40stop();Symbol 66 Buttonon (release) { startMovie(); }Symbol 67 Buttonon (release) { _root.gotoAndPlay("start"); }Symbol 68 MovieClip Frame 1function timerHandler() { if (!loadingComplete) { var _local4 = _root.getBytesLoaded() / _root.getBytesTotal(); bar._xscale = 100 * _local4; if (_local4 == 1) { loadingComplete = true; if (AUTO_PLAY) { startMovie(); } else { gotoAndStop ("loaded"); } return(undefined); } } dt = getTimer() - time; time = time + dt; frameAccum = frameAccum + dt; var _local3 = 0; while ((frameAccum >= FRAME_TIME) && (_local3 < MAX_FRAME_SKIP)) { advanceFrame(tankLogo, true, true); advanceFrame(loadingText, false, true); advanceFrame(barGfx, false, true); if (loadingComplete) { advanceFrame(this, false, false); } (frameAccum = frameAccum - FRAME_TIME); _local3++; } updateAfterEvent(); } function advanceFrame(clip, recurse, loop) { if (!clip) { return(undefined); } clip.stop(); if (clip._currentframe == clip._totalframes) { if (loop) { clip.gotoAndStop(1); } } else { clip.nextFrame(); } if (recurse) { for (childName in clip) { if (typeof(clip[childName]) == "movieclip") { advanceFrame(clip[childName], recurse, loop); } } } } function startMovie() { clearInterval(intervalId); _root.play(); } _root.stop(); stop(); var FRAME_TIME = 33.3333333333333; var AUTO_PLAY = false; var MAX_FRAME_SKIP = 5; var loadingComplete; var intervalId; var time; var frameAccum; loadingComplete = false; intervalId = setInterval(this, "timerHandler", FRAME_TIME / 2); frameAccum = 0; time = getTimer(); timerHandler();Symbol 87 Buttonon (release) { nextFrame(); }Symbol 99 Buttonon (release) { _root.gotoAndPlay("end intro"); }Symbol 116 Buttonon (release) { _root.gotoAndPlay("walmart"); }Symbol 122 Buttonon (release) { _root.gotoAndPlay("bar"); }Symbol 126 Buttonon (release) { _root.gotoAndPlay("music store"); }Symbol 132 Buttonon (release) { _root.gotoAndPlay("school"); }Symbol 135 Buttonon (release) { _root.gotoAndPlay("sewer"); }Symbol 138 Buttonon (release) { _root.gotoAndPlay("home"); }Symbol 141 Buttonon (release) { _root.gotoAndPlay("forest"); }Symbol 149 Buttonon (release) { _root.gotoAndPlay("map"); }Symbol 156 Buttonon (release) { if (_root.day <= 7) { _root.hp = _root.hp + 30; _root.day = _root.day + 1; gotoAndPlay ("sleep"); } } on (release) { if (_root.day == 8) { gotoAndPlay ("zombie"); } }Symbol 159 Buttonon (release) { _root.gotoAndPlay("home"); }Symbol 166 Buttonon (release) { if (_root.hp >= 10) { _root.gotoAndStop("lighttalk"); } } on (release) { if (_root.hp <= 9) { _root.gotoAndStop("needhp"); } }Symbol 167 Buttonon (release) { _root.gotoAndPlay("lightgive"); }Symbol 168 Buttonon (release) { _root.gotoAndPlay("lightdate"); }Symbol 170 Buttonon (release) { _root.gotoAndPlay("school"); }Symbol 178 Buttonon (release) { if (_root.hp >= 10) { _root.gotoAndStop("mikutalk"); } } on (release) { if (_root.hp <= 9) { _root.gotoAndStop("needhp"); } }Symbol 179 Buttonon (release) { _root.gotoAndPlay("mikugive"); }Symbol 180 Buttonon (release) { _root.gotoAndPlay("mikudate"); }Symbol 182 Buttonon (release) { _root.gotoAndPlay("music store"); }Symbol 191 Buttonon (release) { _root.gotoAndPlay("swim"); }Symbol 197 Buttonon (release) { if (_root.hp >= 10) { _root.gotoAndStop("ashtalk"); } } on (release) { if (_root.hp <= 9) { _root.gotoAndStop("needhp"); } }Symbol 198 Buttonon (release) { _root.gotoAndPlay("ashgive"); }Symbol 199 Buttonon (release) { _root.gotoAndPlay("ashdate"); }Symbol 201 Buttonon (release) { _root.gotoAndPlay("forest"); }Symbol 209 Buttonon (release) { _root.gotoAndPlay("break buttons"); }Symbol 232 Buttonon (release) { if (_root.hp >= 10) { _root.gotoAndStop("asukatalk"); } } on (release) { if (_root.hp <= 9) { _root.gotoAndStop("needhp"); } }Symbol 233 Buttonon (release) { _root.gotoAndPlay("asukagive"); }Symbol 234 Buttonon (release) { _root.gotoAndPlay("asukadate"); }Symbol 237 Buttonon (release) { if (_root.money >= 10) { _root.gotoAndStop("drunk"); } } on (release) { if (_root.money <= 9) { _root.gotoAndStop("needmoney"); } }Symbol 238 Buttonon (release) { if (_root.money >= 30) { _root.gotoAndStop("drugs"); } } on (release) { if (_root.money <= 29) { _root.gotoAndStop("needmoney"); } }Symbol 240 Buttonon (release) { _root.gotoAndPlay("bar"); }Symbol 256 Buttonon (release) { _root.gotoAndPlay("menu"); }
Library Items
Symbol 1 Graphic | Used by:Timeline | |
Symbol 2 Graphic | Used by:Timeline | |
Symbol 3 Graphic | Used by:16 | |
Symbol 4 Graphic | Used by:16 | |
Symbol 5 Graphic | Used by:16 | |
Symbol 6 Graphic | Used by:16 | |
Symbol 7 Graphic | Used by:16 | |
Symbol 8 Graphic | Used by:16 | |
Symbol 9 Graphic | Used by:16 | |
Symbol 10 Graphic | Used by:16 | |
Symbol 11 Graphic | Used by:16 | |
Symbol 12 Graphic | Used by:16 | |
Symbol 13 Graphic | Used by:16 | |
Symbol 14 Graphic | Used by:16 | |
Symbol 15 Graphic | Used by:16 | |
Symbol 16 MovieClip | Uses:3 4 5 6 7 8 9 10 11 12 13 14 15 | Used by:Timeline |
Symbol 17 Graphic | Used by:Timeline | |
Symbol 18 Graphic | Used by:34 | |
Symbol 19 Graphic | Used by:34 | |
Symbol 20 Graphic | Used by:34 | |
Symbol 21 Graphic | Used by:34 | |
Symbol 22 Graphic | Used by:34 | |
Symbol 23 Graphic | Used by:34 | |
Symbol 24 Graphic | Used by:34 | |
Symbol 25 Graphic | Used by:34 | |
Symbol 26 Graphic | Used by:34 | |
Symbol 27 Graphic | Used by:34 | |
Symbol 28 Graphic | Used by:34 | |
Symbol 29 Graphic | Used by:34 | |
Symbol 30 Graphic | Used by:34 | |
Symbol 31 Graphic | Used by:34 | |
Symbol 32 Graphic | Used by:34 | |
Symbol 33 Graphic | Used by:34 | |
Symbol 34 MovieClip | Uses:18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 | Used by:Timeline |
Symbol 35 Font | Used by:36 | |
Symbol 36 Text | Uses:35 | Used by:Timeline |
Symbol 37 Graphic | Used by:68 | |
Symbol 38 Graphic | Used by:39 | |
Symbol 39 MovieClip | Uses:38 | Used by:68 |
Symbol 40 Graphic | Used by:42 | |
Symbol 41 Graphic | Used by:42 | |
Symbol 42 MovieClip | Uses:40 41 | Used by:68 |
Symbol 43 Graphic | Used by:68 | |
Symbol 44 Graphic | Used by:68 | |
Symbol 45 Graphic | Used by:68 | |
Symbol 46 Graphic | Used by:47 | |
Symbol 47 MovieClip | Uses:46 | Used by:68 |
Symbol 48 Graphic | Used by:56 | |
Symbol 49 Graphic | Used by:56 | |
Symbol 50 Graphic | Used by:56 | |
Symbol 51 Graphic | Used by:56 | |
Symbol 52 Graphic | Used by:56 | |
Symbol 53 Graphic | Used by:56 | |
Symbol 54 Graphic | Used by:56 | |
Symbol 55 Graphic | Used by:56 | |
Symbol 56 MovieClip | Uses:48 49 50 51 52 53 54 55 | Used by:68 |
Symbol 57 ShapeTweening | Used by:68 | |
Symbol 58 Graphic | Used by:68 | |
Symbol 59 ShapeTweening | Used by:68 | |
Symbol 60 ShapeTweening | Used by:68 | |
Symbol 61 Graphic | Used by:68 | |
Symbol 62 Graphic | Used by:66 67 | |
Symbol 63 Graphic | Used by:66 67 | |
Symbol 64 Graphic | Used by:66 67 | |
Symbol 65 Sound | Used by:66 67 | |
Symbol 66 Button | Uses:62 63 64 65 | Used by:68 |
Symbol 67 Button | Uses:62 63 64 65 | Used by:68 |
Symbol 68 MovieClip | Uses:37 39 42 43 44 45 47 56 57 58 59 60 61 66 67 | Used by:Timeline |
Symbol 69 Graphic | Used by:Timeline | |
Symbol 70 Graphic | Used by:Timeline | |
Symbol 71 Graphic | Used by:Timeline | |
Symbol 72 Graphic | Used by:73 | |
Symbol 73 MovieClip | Uses:72 | Used by:Timeline |
Symbol 74 ShapeTweening | Used by:78 | |
Symbol 75 Graphic | Used by:78 | |
Symbol 76 ShapeTweening | Used by:78 | |
Symbol 77 Graphic | Used by:78 | |
Symbol 78 MovieClip | Uses:74 75 76 77 | Used by:Timeline |
Symbol 79 Graphic | Used by:Timeline | |
Symbol 80 Graphic | Used by:Timeline | |
Symbol 81 Graphic | Used by:Timeline | |
Symbol 82 Graphic | Used by:Timeline | |
Symbol 83 Graphic | Used by:84 | |
Symbol 84 MovieClip | Uses:83 | Used by:Timeline |
Symbol 85 Graphic | Used by:87 99 149 156 159 166 167 168 170 178 179 180 182 191 197 198 199 201 209 232 233 234 237 238 240 256 | |
Symbol 86 Sound | Used by:87 99 116 122 126 132 135 138 141 149 156 159 166 167 168 170 178 179 180 182 191 197 198 199 201 209 232 233 234 237 238 240 256 | |
Symbol 87 Button | Uses:85 86 | Used by:Timeline |
Symbol 88 Font | Used by:89 91 93 95 97 100 113 119 125 129 134 137 140 143 144 145 146 148 151 154 155 158 160 163 164 165 171 173 175 183 186 188 190 193 194 202 204 206 228 235 236 241 243 245 247 248 250 251 253 258 | |
Symbol 89 Text | Uses:88 | Used by:Timeline |
Symbol 90 Graphic | Used by:Timeline | |
Symbol 91 Text | Uses:88 | Used by:Timeline |
Symbol 92 Graphic | Used by:Timeline | |
Symbol 93 Text | Uses:88 | Used by:Timeline |
Symbol 94 Graphic | Used by:Timeline | |
Symbol 95 Text | Uses:88 | Used by:Timeline |
Symbol 96 Graphic | Used by:Timeline | |
Symbol 97 Text | Uses:88 | Used by:Timeline |
Symbol 98 Graphic | Used by:Timeline | |
Symbol 99 Button | Uses:85 86 | Used by:Timeline |
Symbol 100 Text | Uses:88 | Used by:Timeline |
Symbol 101 Graphic | Used by:Timeline | |
Symbol 102 ShapeTweening | Used by:106 | |
Symbol 103 Graphic | Used by:106 | |
Symbol 104 ShapeTweening | Used by:106 | |
Symbol 105 Graphic | Used by:106 | |
Symbol 106 MovieClip | Uses:102 103 104 105 | Used by:Timeline |
Symbol 107 Graphic | Used by:Timeline | |
Symbol 108 Graphic | Used by:Timeline | |
Symbol 109 Graphic | Used by:Timeline | |
Symbol 110 Graphic | Used by:116 | |
Symbol 111 Graphic | Used by:116 | |
Symbol 112 Font | Used by:113 | |
Symbol 113 Text | Uses:88 112 | Used by:116 |
Symbol 114 Graphic | Used by:116 | |
Symbol 115 Graphic | Used by:116 | |
Symbol 116 Button | Uses:110 111 113 114 115 86 | Used by:Timeline |
Symbol 117 Graphic | Used by:122 | |
Symbol 118 Graphic | Used by:122 | |
Symbol 119 Text | Uses:88 | Used by:122 |
Symbol 120 Graphic | Used by:122 | |
Symbol 121 Graphic | Used by:122 | |
Symbol 122 Button | Uses:117 118 119 120 121 86 | Used by:Timeline |
Symbol 123 Graphic | Used by:126 | |
Symbol 124 Graphic | Used by:126 | |
Symbol 125 Text | Uses:88 | Used by:126 |
Symbol 126 Button | Uses:123 124 125 86 | Used by:Timeline |
Symbol 127 Graphic | Used by:132 | |
Symbol 128 Graphic | Used by:132 | |
Symbol 129 Text | Uses:88 | Used by:132 |
Symbol 130 Graphic | Used by:132 | |
Symbol 131 Graphic | Used by:132 | |
Symbol 132 Button | Uses:127 128 129 130 131 86 | Used by:Timeline |
Symbol 133 Graphic | Used by:135 | |
Symbol 134 Text | Uses:88 | Used by:135 |
Symbol 135 Button | Uses:133 134 86 | Used by:Timeline |
Symbol 136 Graphic | Used by:138 | |
Symbol 137 Text | Uses:88 | Used by:138 |
Symbol 138 Button | Uses:136 137 86 | Used by:Timeline |
Symbol 139 Graphic | Used by:141 | |
Symbol 140 Text | Uses:88 | Used by:141 |
Symbol 141 Button | Uses:139 140 86 | Used by:Timeline |
Symbol 142 Graphic | Used by:Timeline | |
Symbol 143 Text | Uses:88 | Used by:Timeline |
Symbol 144 EditableText | Uses:88 | Used by:Timeline |
Symbol 145 EditableText | Uses:88 | Used by:Timeline |
Symbol 146 EditableText | Uses:88 | Used by:Timeline |
Symbol 147 Graphic | Used by:Timeline | |
Symbol 148 Text | Uses:88 | Used by:Timeline |
Symbol 149 Button | Uses:85 86 | Used by:Timeline |
Symbol 150 Graphic | Used by:Timeline | |
Symbol 151 Text | Uses:88 | Used by:Timeline |
Symbol 152 Graphic | Used by:Timeline | |
Symbol 153 Graphic | Used by:Timeline | |
Symbol 154 Text | Uses:88 | Used by:Timeline |
Symbol 155 Text | Uses:88 | Used by:Timeline |
Symbol 156 Button | Uses:85 86 | Used by:Timeline |
Symbol 157 Graphic | Used by:Timeline | |
Symbol 158 Text | Uses:88 | Used by:Timeline |
Symbol 159 Button | Uses:85 86 | Used by:Timeline |
Symbol 160 EditableText | Uses:88 | Used by:Timeline |
Symbol 161 Graphic | Used by:Timeline | |
Symbol 162 Graphic | Used by:Timeline | |
Symbol 163 Text | Uses:88 | Used by:Timeline |
Symbol 164 Text | Uses:88 | Used by:Timeline |
Symbol 165 Text | Uses:88 | Used by:Timeline |
Symbol 166 Button | Uses:85 86 | Used by:Timeline |
Symbol 167 Button | Uses:85 86 | Used by:Timeline |
Symbol 168 Button | Uses:85 86 | Used by:Timeline |
Symbol 169 Graphic | Used by:Timeline | |
Symbol 170 Button | Uses:85 86 | Used by:Timeline |
Symbol 171 EditableText | Uses:88 | Used by:Timeline |
Symbol 172 Graphic | Used by:Timeline | |
Symbol 173 Text | Uses:88 | Used by:Timeline |
Symbol 174 Graphic | Used by:Timeline | |
Symbol 175 Text | Uses:88 | Used by:Timeline |
Symbol 176 Graphic | Used by:Timeline | |
Symbol 177 Graphic | Used by:Timeline | |
Symbol 178 Button | Uses:85 86 | Used by:Timeline |
Symbol 179 Button | Uses:85 86 | Used by:Timeline |
Symbol 180 Button | Uses:85 86 | Used by:Timeline |
Symbol 181 Graphic | Used by:Timeline | |
Symbol 182 Button | Uses:85 86 | Used by:Timeline |
Symbol 183 EditableText | Uses:88 | Used by:Timeline |
Symbol 184 Graphic | Used by:Timeline | |
Symbol 185 Text | Used by:Timeline | |
Symbol 186 Text | Uses:88 | Used by:Timeline |
Symbol 187 Graphic | Used by:Timeline | |
Symbol 188 Text | Uses:88 | Used by:Timeline |
Symbol 189 Graphic | Used by:Timeline | |
Symbol 190 Text | Uses:88 | Used by:Timeline |
Symbol 191 Button | Uses:85 86 | Used by:Timeline |
Symbol 192 Graphic | Used by:Timeline | |
Symbol 193 Text | Uses:88 | Used by:Timeline |
Symbol 194 Text | Uses:88 | Used by:Timeline |
Symbol 195 Graphic | Used by:Timeline | |
Symbol 196 Graphic | Used by:Timeline | |
Symbol 197 Button | Uses:85 86 | Used by:Timeline |
Symbol 198 Button | Uses:85 86 | Used by:Timeline |
Symbol 199 Button | Uses:85 86 | Used by:Timeline |
Symbol 200 Graphic | Used by:Timeline | |
Symbol 201 Button | Uses:85 86 | Used by:Timeline |
Symbol 202 EditableText | Uses:88 | Used by:Timeline |
Symbol 203 Graphic | Used by:Timeline | |
Symbol 204 Text | Uses:88 | Used by:Timeline |
Symbol 205 Graphic | Used by:Timeline | |
Symbol 206 Text | Uses:88 | Used by:Timeline |
Symbol 207 Graphic | Used by:Timeline | |
Symbol 208 Graphic | Used by:Timeline | |
Symbol 209 Button | Uses:85 86 | Used by:Timeline |
Symbol 210 Graphic | Used by:223 | |
Symbol 211 Graphic | Used by:223 | |
Symbol 212 Graphic | Used by:223 | |
Symbol 213 Graphic | Used by:223 | |
Symbol 214 Graphic | Used by:223 | |
Symbol 215 Graphic | Used by:223 | |
Symbol 216 Graphic | Used by:223 | |
Symbol 217 Graphic | Used by:223 | |
Symbol 218 Graphic | Used by:223 | |
Symbol 219 Graphic | Used by:223 | |
Symbol 220 Graphic | Used by:223 | |
Symbol 221 Graphic | Used by:223 | |
Symbol 222 Graphic | Used by:223 | |
Symbol 223 MovieClip | Uses:210 211 212 213 214 215 216 217 218 219 220 221 222 | Used by:Timeline |
Symbol 224 Font | Used by:225 | |
Symbol 225 Text | Uses:224 | Used by:Timeline |
Symbol 226 Graphic | Used by:Timeline | |
Symbol 227 Graphic | Used by:Timeline | |
Symbol 228 Text | Uses:88 | Used by:Timeline |
Symbol 229 Sound | Used by:Timeline | |
Symbol 230 Graphic | Used by:Timeline | |
Symbol 231 Graphic | Used by:Timeline | |
Symbol 232 Button | Uses:85 86 | Used by:Timeline |
Symbol 233 Button | Uses:85 86 | Used by:Timeline |
Symbol 234 Button | Uses:85 86 | Used by:Timeline |
Symbol 235 Text | Uses:88 | Used by:Timeline |
Symbol 236 Text | Uses:88 | Used by:Timeline |
Symbol 237 Button | Uses:85 86 | Used by:Timeline |
Symbol 238 Button | Uses:85 86 | Used by:Timeline |
Symbol 239 Graphic | Used by:Timeline | |
Symbol 240 Button | Uses:85 86 | Used by:Timeline |
Symbol 241 EditableText | Uses:88 | Used by:Timeline |
Symbol 242 Graphic | Used by:Timeline | |
Symbol 243 Text | Uses:88 | Used by:Timeline |
Symbol 244 Graphic | Used by:Timeline | |
Symbol 245 Text | Uses:88 | Used by:Timeline |
Symbol 246 Graphic | Used by:Timeline | |
Symbol 247 Text | Uses:88 | Used by:Timeline |
Symbol 248 Text | Uses:88 | Used by:Timeline |
Symbol 249 Graphic | Used by:Timeline | |
Symbol 250 Text | Uses:88 | Used by:Timeline |
Symbol 251 Text | Uses:88 | Used by:Timeline |
Symbol 252 Graphic | Used by:Timeline | |
Symbol 253 Text | Uses:88 | Used by:Timeline |
Symbol 254 Graphic | Used by:256 | |
Symbol 255 Graphic | Used by:256 | |
Symbol 256 Button | Uses:254 255 85 86 | Used by:Timeline |
Symbol 257 Graphic | Used by:Timeline | |
Symbol 258 Text | Uses:88 | Used by:Timeline |
Instance Names
"bar" | Symbol 68 MovieClip Frame 1 | Symbol 39 MovieClip |
"bargfx" | Symbol 68 MovieClip Frame 1 | Symbol 42 MovieClip |
"bargfx" | Symbol 68 MovieClip Frame 2 | Symbol 42 MovieClip |
"loadingText" | Symbol 68 MovieClip Frame 2 | Symbol 56 MovieClip |
"bargfx" | Symbol 68 MovieClip Frame 20 | Symbol 42 MovieClip |
Special Tags
FileAttributes (69) | Timeline Frame 1 | Access local files only, Metadata not present, AS1/AS2. |
Labels
"menu" | Frame 1 |
"start" | Frame 2 |
"end intro" | Frame 45 |
"map" | Frame 70 |
"needhp" | Frame 71 |
"needmoney" | Frame 72 |
"home" | Frame 73 |
"sleep" | Frame 74 |
"school" | Frame 75 |
"lighttalk" | Frame 76 |
"lightgive" | Frame 77 |
"lightdate" | Frame 78 |
"music store" | Frame 79 |
"mikutalk" | Frame 80 |
"mikugive" | Frame 81 |
"mikudate" | Frame 82 |
"sewer" | Frame 83 |
"swim" | Frame 84 |
"forest" | Frame 85 |
"ashtalk" | Frame 86 |
"ashgive" | Frame 87 |
"ashdate" | Frame 88 |
"walmart" | Frame 89 |
"break buttons" | Frame 90 |
"bar" | Frame 91 |
"asukatalk" | Frame 92 |
"asukagive" | Frame 93 |
"asukadate" | Frame 94 |
"drunk" | Frame 95 |
"drugs" | Frame 96 |
"zombie" | Frame 97 |
"LOAD" | Symbol 68 MovieClip Frame 1 |
"COMPLETE_STOP" | Symbol 68 MovieClip Frame 2 |
Dynamic Text Variables
day | Symbol 144 EditableText | "" |
hp | Symbol 145 EditableText | "" |
money | Symbol 146 EditableText | "" |
outputsleep | Symbol 160 EditableText | "" |
outputlight | Symbol 171 EditableText | "" |
outputmiku | Symbol 183 EditableText | "" |
outputash | Symbol 202 EditableText | "" |
outputasuka | Symbol 241 EditableText | "" |
|