| STORY LOOP FURRY PORN GAMES • C • SERVICES [?] [R] RND POPULAR | Archived flashes: 229931 |
/disc/ · /res/ — /show/ · /fap/ · /gg/ · /swf/ | P0001 · P2599 · P5197 |
![]() | This is the info page for Flash #254647 |
Another Days Sim Date |
Dr. Norm: Soo... um, how should I put this? Well, let me just say that your results aren't good... |
Dr. Norm: You have been diagnosed with zombie cancer and I'm afraid that you don't have much time left. |
Dr. Norm: In about a week at the most, all of your internal organs will shut down. You'll then die and turn into a mindless zombie. |
Dr. Norm: So that's why you should go spend all of your money and party like there's no tomorrow! |
Dr. Norm: Hey, you're single, right? Why not go find yourself... um, uh... Wait, are you a dude or a chick? Meh, who cares. Your looks could pull off both! |
Dr. Norm: Anyways, I should go to my next appointment and you should go live the rest of your life! We'll send you the bill... um, probably sometime after you're dead. |
Wal★Mart (If it wasn't obvious enough already...) |
Bar |
Music Store |
School |
Sewer |
Home |
Forest |
Day: / 7 HP: $: |
K, I'll go sleep then. |
K, I'll go get a job... no wait, I can't cause I'm going to die soon. |
Sleep |
Map |
Wake Up |
Talk |
Give |
Date |
Light: No thanks. I'm smart so I'll be going to a good college and make three... no, four times as much money as you'll ever make. |
Light: ... Y-you want to go out? What's your name? Is it okay if I write it in my handy dandy notebook? |
Miku: IF IT'S NOT A LEEK, THEN I DON'T WANT IT. |
Miku: I don't even know you! Are you one of those stupid otakus that are only interested in 2-D girls? GET OUT. |
Swim in the sewer water |
I guess I've learned my lesson... |
A rat in the water bites you and you get a terrible infection. (-20 HP). |
Ash: NO WAY. YOU'RE GOING TO GIVE ME SLEEPING POWDER AND MUG ME, RIGHT? RIGHT?? |
Ash: NO. GOD, I'M ONLY TEN. (YET I'M ON MY OWN AND MY MOTHER'S OKAY WITH IT.) STAY AWAY YOU PHEDOPHILE. |
HELLO MY NAME IS |
(You were so excited to see a normal, good-looking person that your hand slipped and broke all of the buttons...) |
Buy a drink (- $10) |
Buy some drugs (- $30) |
Asuka: I don't need your trash, freak. |
Asuka: *HIIIIIIISSSSSSSS* |
You got really drunk, walked out into the street and got hit by a car. (-10 HP). |
Well that sucks... |
You got really high, thought that you were Jesus and tired to walk across water. (-20 HP). |
I should go take swimming lessons. |
Replay |
It's been over 7 days. You turn into a zombie and eat everybody. The end. |
ActionScript [AS1/AS2] (13.41 KiB)
Frame 1 (60 B)stop(); _root.hp = 30; _root.money = 100; _root.day = 1;Frame 39 (8 B)stop();Frame 40 (8 B)stop();Frame 41 (8 B)stop();Frame 42 (8 B)stop();Frame 43 (8 B)stop();Frame 44 (8 B)stop();Frame 70 (8 B)stop();Frame 71 (8 B)stop();Frame 72 (8 B)stop();Frame 73 (8 B)stop();Frame 74 (630 B)function ansGen() { generate = random(6); ans = ["Z Z Z Z Z... You dreamed that your power level was over 9,000.", "Z Z Z Z Z... You dreamed that Pac Man stole all of your Flintstone gummy vitamins.", "Z Z Z Z Z... You dreamed that you were an orange so you started peeling yourself.", "Z Z Z Z Z... You dreamed that you were playing a crappy sim date so you threw your computer out of your window.", "Z Z Z Z Z... You dreamed that Chuck Norris was chasing you with an axe.", "Z Z Z Z Z... You dreamed that the Internet died, thus the world ended."]; _root.outputsleep = ans[generate]; } stop(); _root.stop(); ansGen();Frame 75 (8 B)stop();Frame 76 (480 B)function ansGen() { generate = random(3); ans = ["Light: Sorry, I can't hear you over the sound of how awesome I am. (You lost 10 HP just from listening to that single sentence.)", "Light: Go away. You're ugly. (Your feeling are hurt. -10 HP.)", "Light: Sorry, I'm straight... wait, are you a chick or a dude? I can't tell. (Your pride has been damaged greatly. -10 HP.)"]; _root.outputlight = ans[generate]; } stop(); _root.hp = _root.hp - 10; _root.stop(); ansGen();Frame 77 (8 B)stop();Frame 78 (8 B)stop();Frame 79 (8 B)stop();Frame 80 (492 B)function ansGen() { generate = random(3); ans = ["Miku: La la aaaaaahh aaaah la la la aaahh aaaaaah la la la la la la la la. (You lost 10 HP from listening to her horrible singing.)", "Miku: Have you seen my leek? No? Then go away. (Your feeling are hurt. -10 HP.)", "Miku: DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU I'M SO KAWAII. (You died a little bit inside. -10 HP.)"]; _root.outputmiku = ans[generate]; } stop(); _root.hp = _root.hp - 10; _root.stop(); ansGen();Frame 81 (8 B)stop();Frame 82 (8 B)stop();Frame 83 (8 B)stop();Frame 84 (35 B)stop(); _root.hp = _root.hp - 20;Frame 85 (8 B)stop();Frame 86 (529 B)function ansGen() { generate = random(3); ans = ["Ash: I can't go to the next town cause a tiny tree's blocking the path. (You lost 10 HP just from listening to his rant.)", "Ash: If you're a chick then you should wear clothes like Misty, cause showing off skin is hot, yo. (Pride has been damaged. -10 HP.)", "Ash: Bug Trainers suck. They never give you enough money. (You could care less to what he was saying. -10 HP.)"]; _root.outputash = ans[generate]; } stop(); _root.hp = _root.hp - 10; _root.stop(); ansGen();Frame 87 (8 B)stop();Frame 88 (8 B)stop();Frame 89 (8 B)stop();Frame 90 (8 B)stop();Frame 91 (8 B)stop();Frame 92 (411 B)function ansGen() { generate = random(3); ans = ["Asuka: Go away, freak. (Your feelings are hurt. -10 HP.)", "Asuka: I'm only here because I'm waiting for a friend. Don't get any wrong ideas about me. (You've been rejected. -10 HP.)", "Asuka: What do you want, loser? (Your feelings are hurt. -10 HP.)"]; _root.outputasuka = ans[generate]; } stop(); _root.hp = _root.hp - 10; _root.stop(); ansGen();Frame 93 (8 B)stop();Frame 94 (8 B)stop();Frame 95 (68 B)stop(); _root.hp = _root.hp - 10; _root.money = _root.money - 10;Frame 96 (68 B)stop(); _root.hp = _root.hp - 20; _root.money = _root.money - 30;Frame 97 (8 B)stop();Symbol 56 MovieClip Frame 40 (8 B)stop();Symbol 66 Button (31 B)on (release) { startMovie(); }Symbol 67 Button (45 B)on (release) { _root.gotoAndPlay("start"); }Symbol 68 MovieClip Frame 1 (1.53 KiB)●function timerHandler() { if (!loadingComplete) { var _local4 = _root.getBytesLoaded() / _root.getBytesTotal(); bar._xscale = 100 * _local4; if (_local4 == 1) { loadingComplete = true; if (AUTO_PLAY) { startMovie(); } else { gotoAndStop ("loaded"); } return(undefined); } } dt = getTimer() - time; time = time + dt; frameAccum = frameAccum + dt; var _local3 = 0; while ((frameAccum >= FRAME_TIME) && (_local3 < MAX_FRAME_SKIP)) { advanceFrame(tankLogo, true, true); advanceFrame(loadingText, false, true); advanceFrame(barGfx, false, true); if (loadingComplete) { advanceFrame(this, false, false); } (frameAccum = frameAccum - FRAME_TIME); _local3++; } updateAfterEvent(); } function advanceFrame(clip, recurse, loop) { if (!clip) { return(undefined); } clip.stop(); if (clip._currentframe == clip._totalframes) { if (loop) { clip.gotoAndStop(1); } } else { clip.nextFrame(); } if (recurse) { for (childName in clip) { if (typeof(clip[childName]) == "movieclip") { advanceFrame(clip[childName], recurse, loop); } } } } function startMovie() { clearInterval(intervalId); _root.play(); } _root.stop(); stop(); var FRAME_TIME = 33.3333333333333; var AUTO_PLAY = false; var MAX_FRAME_SKIP = 5; var loadingComplete; var intervalId; var time; var frameAccum; loadingComplete = false; intervalId = setInterval(this, "timerHandler", FRAME_TIME / 2); frameAccum = 0; time = getTimer(); timerHandler();Symbol 87 Button (30 B)on (release) { nextFrame(); }Symbol 99 Button (49 B)on (release) { _root.gotoAndPlay("end intro"); }Symbol 116 Button (47 B)on (release) { _root.gotoAndPlay("walmart"); }Symbol 122 Button (43 B)on (release) { _root.gotoAndPlay("bar"); }Symbol 126 Button (51 B)on (release) { _root.gotoAndPlay("music store"); }Symbol 132 Button (46 B)on (release) { _root.gotoAndPlay("school"); }Symbol 135 Button (45 B)on (release) { _root.gotoAndPlay("sewer"); }Symbol 138 Button (44 B)on (release) { _root.gotoAndPlay("home"); }Symbol 141 Button (46 B)on (release) { _root.gotoAndPlay("forest"); }Symbol 149 Button (43 B)on (release) { _root.gotoAndPlay("map"); }Symbol 156 Button (196 B)on (release) { if (_root.day <= 7) { _root.hp = _root.hp + 30; _root.day = _root.day + 1; gotoAndPlay ("sleep"); } } on (release) { if (_root.day == 8) { gotoAndPlay ("zombie"); } }Symbol 159 Button (44 B)on (release) { _root.gotoAndPlay("home"); }Symbol 166 Button (155 B)on (release) { if (_root.hp >= 10) { _root.gotoAndStop("lighttalk"); } } on (release) { if (_root.hp <= 9) { _root.gotoAndStop("needhp"); } }Symbol 167 Button (49 B)on (release) { _root.gotoAndPlay("lightgive"); }Symbol 168 Button (49 B)on (release) { _root.gotoAndPlay("lightdate"); }Symbol 170 Button (46 B)on (release) { _root.gotoAndPlay("school"); }Symbol 178 Button (154 B)on (release) { if (_root.hp >= 10) { _root.gotoAndStop("mikutalk"); } } on (release) { if (_root.hp <= 9) { _root.gotoAndStop("needhp"); } }Symbol 179 Button (48 B)on (release) { _root.gotoAndPlay("mikugive"); }Symbol 180 Button (48 B)on (release) { _root.gotoAndPlay("mikudate"); }Symbol 182 Button (51 B)on (release) { _root.gotoAndPlay("music store"); }Symbol 191 Button (44 B)on (release) { _root.gotoAndPlay("swim"); }Symbol 197 Button (153 B)on (release) { if (_root.hp >= 10) { _root.gotoAndStop("ashtalk"); } } on (release) { if (_root.hp <= 9) { _root.gotoAndStop("needhp"); } }Symbol 198 Button (47 B)on (release) { _root.gotoAndPlay("ashgive"); }Symbol 199 Button (47 B)on (release) { _root.gotoAndPlay("ashdate"); }Symbol 201 Button (46 B)on (release) { _root.gotoAndPlay("forest"); }Symbol 209 Button (53 B)on (release) { _root.gotoAndPlay("break buttons"); }Symbol 232 Button (155 B)on (release) { if (_root.hp >= 10) { _root.gotoAndStop("asukatalk"); } } on (release) { if (_root.hp <= 9) { _root.gotoAndStop("needhp"); } }Symbol 233 Button (49 B)on (release) { _root.gotoAndPlay("asukagive"); }Symbol 234 Button (49 B)on (release) { _root.gotoAndPlay("asukadate"); }Symbol 237 Button (160 B)on (release) { if (_root.money >= 10) { _root.gotoAndStop("drunk"); } } on (release) { if (_root.money <= 9) { _root.gotoAndStop("needmoney"); } }Symbol 238 Button (161 B)on (release) { if (_root.money >= 30) { _root.gotoAndStop("drugs"); } } on (release) { if (_root.money <= 29) { _root.gotoAndStop("needmoney"); } }Symbol 240 Button (43 B)on (release) { _root.gotoAndPlay("bar"); }Symbol 256 Button (44 B)on (release) { _root.gotoAndPlay("menu"); }
Library Items (16.97 KiB)
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Instance Names (499 B)
"bar" | Symbol 68 MovieClip Frame 1 | Symbol 39 MovieClip |
"bargfx" | Symbol 68 MovieClip Frame 1 | Symbol 42 MovieClip |
"bargfx" | Symbol 68 MovieClip Frame 2 | Symbol 42 MovieClip |
"loadingText" | Symbol 68 MovieClip Frame 2 | Symbol 56 MovieClip |
"bargfx" | Symbol 68 MovieClip Frame 20 | Symbol 42 MovieClip |
Special Tags (173 B)
FileAttributes (69) | Timeline Frame 1 | Access local files only, Metadata not present, AS1/AS2. |
Labels (1.5 KiB)
"menu" | Frame 1 |
"start" | Frame 2 |
"end intro" | Frame 45 |
"map" | Frame 70 |
"needhp" | Frame 71 |
"needmoney" | Frame 72 |
"home" | Frame 73 |
"sleep" | Frame 74 |
"school" | Frame 75 |
"lighttalk" | Frame 76 |
"lightgive" | Frame 77 |
"lightdate" | Frame 78 |
"music store" | Frame 79 |
"mikutalk" | Frame 80 |
"mikugive" | Frame 81 |
"mikudate" | Frame 82 |
"sewer" | Frame 83 |
"swim" | Frame 84 |
"forest" | Frame 85 |
"ashtalk" | Frame 86 |
"ashgive" | Frame 87 |
"ashdate" | Frame 88 |
"walmart" | Frame 89 |
"break buttons" | Frame 90 |
"bar" | Frame 91 |
"asukatalk" | Frame 92 |
"asukagive" | Frame 93 |
"asukadate" | Frame 94 |
"drunk" | Frame 95 |
"drugs" | Frame 96 |
"zombie" | Frame 97 |
"LOAD" | Symbol 68 MovieClip Frame 1 |
"COMPLETE_STOP" | Symbol 68 MovieClip Frame 2 |
Dynamic Text Variables (596 B)
day | Symbol 144 EditableText | "" |
hp | Symbol 145 EditableText | "" |
money | Symbol 146 EditableText | "" |
outputsleep | Symbol 160 EditableText | "" |
outputlight | Symbol 171 EditableText | "" |
outputmiku | Symbol 183 EditableText | "" |
outputash | Symbol 202 EditableText | "" |
outputasuka | Symbol 241 EditableText | "" |
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