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Diamond Mine (Unlicensed).swf

This is the info page for
Flash #254852

(Click the ID number above for more basic data on this flash file.)


Text
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N o w   L o a d i n g   Y o u r   G a m e . . .

0

You have run out of matches. The game will reset.

5:00

5:00

Final Score

0

ActionScript [AS1/AS2]

Frame 15
totalBytes = this.getBytesTotal();
Frame 16
totalBytesLoaded = this.getBytesLoaded(); percent = (totalBytesLoaded / totalBytes) * 100; if (percent >= 100) { } else { gotoAndPlay (15); } percent = int(percent) + "%"; ls = Math.round((totalBytesLoaded / (getTimer() / 1000)) / 10.24) / 100; var speedload = (("@ " + ls) + "kbs");
Frame 18
function init() { gHintTime = 2700; gPoints = []; gNumRows = 8; gNumCols = 8; gJewelWidth = 36; gJewelHeight = 33; gNumTypes = 7; gTypesArray = new Array(); gTypesArray = [1, 2, 3, 4, 5, 6, 7]; NORMAL = 1; SHRINKING = 2; SLIDING = 3; SWAPPING = 4; UNSWAPPING = 5; HINT = 6; CHECKMORE = 7; GAMEOVER = 8; gDebug = false; gDebug1 = false; score = 0; scorecheck = "0"; } function setUp() { _root.board_button._width = gNumCols * gJewelWidth; _root.board_button._height = gNumRows * gJewelHeight; _root.board_button._x = _root.jewel_MCA._x; _root.board_button._y = _root.jewel_MCA._y; _root.board_button.gotoAndStop("inactive"); gJewel = new Array(); do { gJewelID = 1; var i = 1; while (gNumRows >= i) { gJewel[i] = new Array(); var j = 1; while (gNumCols >= j) { var lName = ("jewel_" + gJewelID); jewel_MCA.initJewel.duplicateMovieClip(lName, gJewelID); gJewel[i][j] = gJewelID; _root.jewel_MCA[lName].pRow = i; _root.jewel_MCA[lName].pCol = j; _root.jewel_MCA[lName].pID = gJewelID; _root.jewel_MCA[lName]._x = (j - 0.5) * gJewelWidth; _root.jewel_MCA[lName]._y = (i - 0.5) * gJewelHeight; _root.jewel_MCA[lName].pFrameTimer = -1; if (gDebug) { var x = Math.ceil(j / 2); var y = Math.ceil(i / 2); if (odd(x + y)) { var lType = 1; } else { var lType = 2; } } else if (gDebug1) { var x = Math.ceil(j / 2); var y = Math.ceil(i / 2); var frac = (((x + y) / 3) - Math.floor((x + y) / 3)); var mod = (frac * 3); if (mod == 0) { var lType = 1; } else if (mod == 1) { var lType = 2; } else if (mod == 2) { var lType = 3; } } else { var lType = Math.ceil(Math.random() * gNumTypes); } _root.jewel_MCA[lName].apple.gotoAndStop(lType); var lMatch = true; var k = 1; while (2 >= k) { var r = i; var c = (j - k); if (c < 1) { lMatch = false; break; } var lName = ("jewel_" + gJewel[r][c]); var lJewel = _root.jewel_MCA[lName]; if (lJewel.apple._currentFrame != lType) { lMatch = false; break; } k++; } if (!lMatch) { lMatch = true; var k = 1; while (2 >= k) { var r = (i - k); var c = j; if (r < 1) { lMatch = false; break; } var lName = ("jewel_" + gJewel[r][c]); var lJewel = _root.jewel_MCA[lName]; if (lJewel.apple._currentFrame != lType) { lMatch = false; break; } k++; } } if (lMatch) { var lChoice = gTypesArray.slice(0); r = i; c = j - 1; if (0 < c) { var lName = ("jewel_" + gJewel[r][c]); var lJewel = _root.jewel_MCA[lName]; var lType = lJewel.apple._currentFrame; var lIndex = getOne(lChoice, lType); lChoice.splice(lIndex, 1); } r = i - 1; c = j; if (0 < r) { var lName = ("jewel_" + gJewel[r][c]); var lJewel = _root.jewel_MCA[lName]; var lType = lJewel.apple._currentFrame; var lIndex = getOne(lChoice, lType); if (lIndex != -1) { lChoice.splice(lIndex, 1); } } if (gDebug || (gDebug1)) { var lIndex = 1; } else { var lIndex = Math.floor(Math.random() * lChoice.length); } var lName = ("jewel_" + gJewelID); _root.jewel_MCA[lName].apple.gotoAndStop(lChoice[lIndex]); } gJewelID++; j++; } i++; } var lHasSwaps = checkHasSwaps(); } while (0 >= lHasSwaps.length); var i = gNumRows; while (i >= 1) { var j = 1; while (gNumCols >= j) { var lJewel = jewelAt(i, j); if (i == gNumRows) { lJewel._y = ((-0.5 * gJewelHeight) - (Math.random() * 50)) - 2; } else { var lPrev = jewelAt(i + 1, j); lJewel._y = ((lPrev._y - gJewelHeight) - (Math.random() * 50)) - 2; } j++; } i--; } gPlayLandSound = 0; gNumLandSoundsPlayed = 0; gNumLanded = 0; gLanded = new Array(); var j = 1; while (gNumCols >= j) { gLanded[j] = gNumRows + 1; j++; } _root.points_MCA._x = _root.jewel_MCA._x; _root.points_MCA._y = _root.jewel_MCA._y; gSelected = 0; gMode = SETUP; gHasPoints = false; placeOffstage(_root.game_over_explanation_MC); placeOffstage(_root.bonusMC); startGameTime = 0; updateGameStats(); playSound("beginsound"); } function setupVars() { score = 0; scorecheck = "0"; _root.game_stats.score = 0; gMostMatchesPerSwap = 0; gHighestScoringSwap = 0; gLongestChain = 0; nextBonus = 1000; removeBonusTime = 0; gGameBeginTime = getTimer(); gEndGameTime = getTimer() + _root.timetoend; gGameTimer = getTimer(); gLastMatchTime = getTimer(); } function frameLoop() { if (gMode == NORMAL) { var lTime = getTimer(); if ((gGameTimer + 5000) < lTime) { updateScore(-1); gGameTimer = lTime; } if ((gLastMatchTime + 30000) < lTime) { showHint(); } } else if (gMode == CHECKMORE) { checkMoreMatches(); } else if ((gMode == SWAPPING) || (gMode == UNSWAPPING)) { if (gSwapSteps < gSwapStep) { if (gMode == SWAPPING) { evaluateSwap(); } else { gMode = NORMAL; gSwapped = 0; gSelected = 0; } } else { gSelected._x = gSelected._x + gSelected.pSwapStep.x; gSelected._y = gSelected._y + gSelected.pSwapStep.y; gSwapped._x = gSwapped._x + gSwapped.pSwapStep.x; gSwapped._y = gSwapped._y + gSwapped.pSwapStep.y; } gSwapStep++; } else if (gMode == SHRINKING) { gSize = gSize - 20; if (0 < gSize) { var i = 0; while (i < gMatch.length) { gMatch[i]._xscale = gSize; gMatch[i]._yscale = gSize; i++; } } else { startSliding(); } } else if (gMode == SLIDING) { var i = 0; while (i < gBlock.length) { slide(gBlock[i]); i++; } var i = 0; while (i < gMatch.length) { slide(gMatch[i]); i++; } gSlideSpeed = gSlideSpeed + 2; } else if (gMode == HINT) { var i = 0; while (i < gHint.length) { var a = gHint[i]._alpha; a = oscillate(a, 20, 100, 20); if (a == 80) { var lTime = getTimer(); if ((gHintTimer + gHintTime) < lTime) { var i = 0; while (i < gHint.length) { gHint[i]._alpha = 100; i++; } gMode = NORMAL; } } if (gMode == HINT) { gHint[i]._alpha = a; } i++; } } else if (gMode == SETUP) { var lTime = getTimer(); if (gPlayLandSound == 0) { this.playSound("pileup2"); gPlayLandSound = 1; } var j = 1; while (gNumCols >= j) { var lLowestMoving = (gLanded[j] - 1); var i = lLowestMoving; while (i >= 1) { var lJewel = jewelAt(i, j); var y = lJewel._y; if (lJewel.pFrameTimer == -1) { lJewel.pFrameTimer = lTime; } else { y = y + (((lTime - lJewel.pFrameTimer) * 20) / 33); lJewel.pFrameTimer = lTime; var lDestY = ((lJewel.pRow - 0.5) * gJewelHeight); if (y >= lDestY) { lJewel._y = lDestY; gLanded[j] = i; gNumLanded++; currTime = getTimer(); if (3 < (currTime - gLastTickTime)) { gLastTickTime = currTime(); playSound("tick"); } } else { lJewel._y = y; } } i--; } j++; } if (gNumLanded >= (gNumCols * gNumRows)) { gMode = NORMAL; _root.board_button.gotoAndStop("active"); } } if (0 < gPoints.length) { movePoints(); } if ((startGameTime != 0) and (startGameTime < currTime)) { placeOffstage(_root.game_over_explanation_MC); setup(); } if ((removeBonusTime != 0) and (removeBonusTime < currTime)) { placeOffstage(_root.bonusMC); removeBonusTime = 0; } checkGameTimer(); } function place(vJewel) { vJewel._x = (vJewel.pCol - 0.5) * gJewelWidth; vJewel._y = (vJewel.pRow - 0.5) * gJewelHeight; } function jewelAt(r, c) { var lName = ("jewel_" + gJewel[r][c]); var lJewel = _root.jewel_MCA[lName]; return(lJewel); } function typeAt(r, c) { var lJewel = jewelAt(r, c); var lType = lJewel.apple._currentFrame; return(lType); } function hasType(r, c, vType) { if (!onBoard(r, c)) { return(false); } var lType = typeAt(r, c); if (lType == vType) { return(true); } return(false); } function onBoard(r, c) { if ((((r < 1) || (c < 1)) || (gNumRows < r)) || (gNumCols < c)) { return(false); } return(true); } function startPoints(vValue, x, y) { var lName = ("points_" + (gBonus + 1)); _root.points_MCA.initPoints.duplicateMovieClip(lName, gBonus + 1); var lPointsMC = _root.points_MCA[lName]; lPointsMC._x = x; lPointsMC._y = y; lPointsMC.gotoAndStop(vValue / 10); lPointsMC.pDestY = lPointsMC._y - 15; lPointsMC.pFrameTimer = getTimer(); lPointsMC.pStartTimer = lPointsMC.pFrameTimer; gPoints.push(lPointsMC); updateScore(vValue); gScoreThisSwap = gScoreThisSwap + vValue; } function updateScore(vChange) { if (vChange < 0) { _root.vChangeDisp = vChange; } else { _root.vChangeDisp = "+" add vChange; } var lScore = (score + vChange); if (lScore < 0) { vChange = -1 * score; } _root.game_stats.score = score + vChange; score = score + vChange; scorecheck = String(Number(scorecheck) + vChange); if (nextBonus < score) { bonusAmount = (((nextBonus - 1000) / 500) * 50) + 100; if (250 < bonusAmount) { bonusAmount = 250; } showBonus(); nextBonus = nextBonus + 500; updateScore(bonusAmount); } } function movePoints() { var lTime = getTimer(); var i = (gPoints.length - 1); while (i >= 0) { var y = gPoints[i]._y; y = y - ((lTime - gPoints[i].pFrameTimer) / 33); gPoints[i]._y = y; gPoints[i].pFrameTimer = lTime; if ((gPoints[i].pStartTimer + 1000) < lTime) { gPoints[i].removeMovieClip(); gPoints.splice(i, 1); } i--; } } function clickedBoard(x, y) { if ((gMode != NORMAL) && (gMode != HINT)) { return(undefined); } this.playSound("click"); if (gMode == HINT) { var i = 0; while (i < gHint.length) { gHint[i]._alpha = 100; gMode = NORMAL; i++; } } if (gMode != NORMAL) { return(undefined); } var c = Math.ceil((x - _root.jewel_MCA._x) / gJewelWidth); var r = Math.ceil((y - _root.jewel_MCA._y) / gJewelHeight); if (gSelected != 0) { if (1 < (Math.abs(gSelected.pRow - r) + Math.abs(gSelected.pCol - c))) { gSelected.apple.cursor.gotoAndStop("unselected"); gSelected = 0; return(undefined); } } var lName = ("jewel_" + gJewel[r][c]); var lClicked = _root.jewel_MCA[lName]; if (gSelected == 0) { gSelected = lClicked; gSelected.apple.cursor.gotoAndStop("selected"); } else { gSelected.apple.cursor.gotoAndStop("unselected"); if (lClicked == gSelected) { gSelected = 0; } else { gSwapped = lClicked; swap(gSelected, gSwapped, true); } } } function swap(vJewel1, vJewel2, vStarting) { var r1 = vJewel1.pRow; var c1 = vJewel1.pCol; var r2 = vJewel2.pRow; var c2 = vJewel2.pCol; vJewel1.pRow = r2; vJewel1.pCol = c2; vJewel2.pRow = r1; vJewel2.pCol = c1; gJewel[r1][c1] = vJewel2.pID; gJewel[r2][c2] = vJewel1.pID; vJewel1.pSwapStep = {x:((c2 - c1) * gJewelWidth) / 5, y:((r2 - r1) * gJewelHeight) / 5}; vJewel2.pSwapStep = {x:((c1 - c2) * gJewelWidth) / 5, y:((r1 - r2) * gJewelHeight) / 5}; if (vStarting) { gMode = SWAPPING; gSwapStep = 1; } else { gMode = UNSWAPPING; gSwapStep = 0; } gSwapSteps = 5; } function evaluateSwap() { var rMin = gSelected.pRow; var rMax = gSwapped.pRow; if (rMax < rMin) { var temp = rMin; rMin = rMax; rMax = temp; } var cMin = gSelected.pCol; var cMax = gSwapped.pCol; if (cMax < cMin) { var temp = cMin; cMin = cMax; cMax = temp; } var lMatch = checkMatch(rMin, cMin, rMax, cMax); gScoreThisSwap = 0; gBonus = 0; gPoints = new Array(); gMatch = new Array(); var i = 0; while (i < lMatch.length) { var lLength = lMatch[i].length; gLongestChain = Math.max(gLongestChain, lLength); var j = 0; while (j < lLength) { var lJewel = lMatch[i][j]; if (getOne(gMatch, lJewel) == -1) { gMatch.push(lJewel); } j++; } var lPoints = (((lLength - 2) + gBonus) * 10); if (odd(lLength)) { var lWhich = Math.floor(lLength / 2); var r = lMatch[i][lWhich].pRow; var c = lMatch[i][lWhich].pCol; } else { var lWhich1 = ((lLength / 2) - 1); var r1 = lMatch[i][lWhich1].pRow; var c1 = lMatch[i][lWhich1].pCol; var lWhich2 = (lLength / 2); var r2 = lMatch[i][lWhich2].pRow; var c2 = lMatch[i][lWhich2].pCol; var r = ((r1 + r2) / 2); var c = ((c1 + c2) / 2); } var x = ((c - 0.5) * gJewelWidth); var y = ((r - 0.5) * gJewelHeight); startPoints(lPoints, x, y); gBonus++; i++; } if (gMatch.length != 0) { gSelected = 0; gSwapped = 0; startShrinking(); if (removeBonusTime == 0) { this.playSound("match"); } gLastMatchTime = getTimer(); } else { swap(gSelected, gSwapped, false); this.playSound("nomatch"); } } function startShrinking() { gMode = SHRINKING; gSize = 100; } function placeTemp(vJewel) { vJewel._x = (vJewel.pCol - 0.5) * gJewelWidth; vJewel._y = (-1 * (vJewel.pTempRow + 0.5)) * gJewelHeight; } function startSliding() { gSlideSpeed = 1; gMode = SLIDING; gNewJewel = new Array(); var j = 1; while (gNumCols >= j) { gNewJewel[j] = new Array(); j++; } gBlockBottom = new Array(); var j = 1; while (gNumCols >= j) { gBlockBottom[j] = -1; j++; } var i = 0; while (i < gMatch.length) { var c = gMatch[i].pCol; gMatch[i]._xscale = 100; gMatch[i]._yscale = 100; gMatch[i].pTempRow = gNewJewel[c].length; gNewJewel[c].push(gMatch[i]); if (gDebug || (gDebug1)) { var lType = 1; } else { var lType = Math.ceil(Math.random() * gNumTypes); } gMatch[i].apple.gotoAndStop(lType); gMatch[i].pDoneSliding = false; placeTemp(gMatch[i]); gBlockBottom[c] = Math.max(gBlockBottom[c], gMatch[i].pRow - 1); i++; } gBlock = new Array(); var j = 1; while (gNumCols >= j) { var i = 1; while (gBlockBottom[j] >= i) { var lJewel = jewelAt(i, j); if (getOne(gMatch, lJewel) == -1) { gBlock.push(lJewel); lJewel.pDestRow = destRow(lJewel); lJewel.pDoneSliding = false; } i++; } j++; } var i = 0; while (i < gMatch.length) { var c = gMatch[i].pCol; gMatch[i].pDestRow = gNewJewel[c].length - gMatch[i].pTempRow; i++; } gNumSliding = gMatch.length + gBlock.length; gNumDoneSliding = 0; } function destRow(vJewel) { var c = vJewel.pCol; var r = vJewel.pRow; var lNumRemovedBelow = 0; var i = 0; while (i < gNewJewel[c].length) { if (r < gNewJewel[c][i].pRow) { lNumRemovedBelow++; } i++; } var lDestRow = (r + lNumRemovedBelow); return(lDestRow); } function slide(vJewel) { if (vJewel.pDoneSliding) { return(undefined); } var y = vJewel._y; y = y + gSlideSpeed; var lYDest = ((vJewel.pDestRow - 0.5) * gJewelHeight); if (y >= lYDest) { y = lYDest; doneSliding(vJewel); } vJewel._y = y; } function doneSliding(vJewel) { vJewel.pDoneSliding = true; vJewel.pRow = vJewel.pDestRow; gJewel[vJewel.pRow][vJewel.pCol] = vJewel.pID; currTime = getTimer(); if (3 < (currTime - gLastTickTime)) { gLastTickTime = getTimer(); playSound("tick"); } gNumDoneSliding++; if (gNumDoneSliding == gNumSliding) { gMode = CHECKMORE; } } function checkMoreMatches() { var rMin = 1; var cMin = gNumCols; var rMax = 1; var cMax = 1; var i = 0; while (i < gMatch.length) { var r = gMatch[i].pRow; var c = gMatch[i].pCol; cMin = Math.min(cMin, c); rMax = Math.max(rMax, r); cMax = Math.max(cMax, c); i++; } var i = 0; while (i < gBlock.length) { var r = gBlock[i].pRow; var c = gBlock[i].pCol; cMin = Math.min(cMin, c); rMax = Math.max(rMax, r); cMax = Math.max(cMax, c); i++; } var lMatch = checkMatch(rMin, cMin, rMax, cMax); gMatch = new Array(); var i = 0; while (i < lMatch.length) { var lLength = lMatch[i].length; gLongestChain = Math.max(gLongestChain, lLength); var j = 0; while (j < lLength) { var lJewel = lMatch[i][j]; if (getOne(gMatch, lJewel) == -1) { gMatch.push(lJewel); } j++; } var lPoints = (((lLength - 2) + gBonus) * 10); if (odd(lLength)) { var lWhich = Math.floor(lLength / 2); var r = lMatch[i][lWhich].pRow; var c = lMatch[i][lWhich].pCol; } else { var lWhich1 = ((lLength / 2) - 1); var r1 = lMatch[i][lWhich1].pRow; var c1 = lMatch[i][lWhich1].pCol; var lWhich2 = (lLength / 2); var r2 = lMatch[i][lWhich2].pRow; var c2 = lMatch[i][lWhich2].pCol; var r = ((r1 + r2) / 2); var c = ((c1 + c2) / 2); } var x = ((c - 0.5) * gJewelWidth); var y = ((r - 0.5) * gJewelHeight); startPoints(lPoints, x, y); gBonus++; i++; } if (0 < gMatch.length) { if (removeBonusTime == 0) { this.playSound("match"); } startShrinking(); } else { gHighestScoringSwap = Math.max(gHighestScoringSwap, gScoreThisSwap); gMostMatchesPerSwap = Math.max(gMostMatchesPerSwap, gBonus); updateGameStats(); gMode = NORMAL; var lHasSwaps = checkHasSwaps(); if (lHasSwaps.length == 0) { noMoreSwaps(); } } } function updateGameStats() { _root.game_stats.highest_scoring_turn = "Highest Scoring Turn: " + gHighestScoringSwap; _root.game_stats.most_matches = "Most Matches Per Turn: " + gMostMatchesPerSwap; _root.game_stats.longest_match = "Longest Match: " + gLongestChain; } function noMoreSwaps() { startNewGame(); } function quitGame() { startNewGame(); } function startNewGame() { trace("Starting new game"); placeOnstage(_root.game_over_explanation_MC); startGameTime = getTimer() + 5000; this.playSound("gameover"); } function showBonus() { trace("Showing Bonus"); _root.bonusMC.bonusText = ("CONGRATULATIONS! YOU HAVE EARNED " + bonusAmount) + " BONUS POINTS!"; placeOnstage(_root.bonusMC); removeBonusTime = getTimer() + 3000; playSound("bonus"); } function timeRanOut() { _root.game_over_explanation_MC.game_over_explanation = "The game ended because\rtime ran out."; terminateGame(); } function terminateGame() { this.playSound("gameover"); gotoAndStop (22); gMode = GAMEOVER; } function continueGameOver() { placeOffstage(_root.continue_button); placeOffstage(_root.game_over_explanation_MC); gotoAndStop (22); } function submitScore() { extra = extra + ""; stats = stats + ""; } function playAgain() { gotoAndStop (20); setUp(); } function showHint() { if (gMode != NORMAL) { return(undefined); } updateScore(-20); gLastMatchTime = getTimer(); this.playSound("hint"); gHintTimer = getTimer(); gHint = checkHasSwaps(); if (0 < gHint.length) { var i = 0; while (i < gHint.length) { i++; } gMode = HINT; } } function checkHasSwaps() { var i = 1; while (gNumRows >= i) { var j = 1; while (gNumCols >= j) { var lType = typeAt(i, j); if (hasType(i, j + 1, lType)) { var r = i; var c = (j - 1); if (onBoard(r, c)) { var lJewel1 = jewelAt(r, c); if (hasType(r - 1, c, lType)) { var lJewel2 = jewelAt(r - 1, c); return([lJewel1, lJewel2]); } if (hasType(r, c - 1, lType)) { var lJewel2 = jewelAt(r, c - 1); return([lJewel1, lJewel2]); } if (hasType(r + 1, c, lType)) { var lJewel2 = jewelAt(r + 1, c); return([lJewel1, lJewel2]); } } var r = i; var c = (j + 2); if (onBoard(r, c)) { var lJewel1 = jewelAt(r, c); if (hasType(r - 1, c, lType)) { var lJewel2 = jewelAt(r - 1, c); return([lJewel1, lJewel2]); } if (hasType(r, c + 1, lType)) { var lJewel2 = jewelAt(r, c + 1); return([lJewel1, lJewel2]); } if (hasType(r + 1, c, lType)) { var lJewel2 = jewelAt(r + 1, c); return([lJewel1, lJewel2]); } } } else if (hasType(i, j + 2, lType)) { var r = i; var c = (j + 1); var lJewel1 = jewelAt(r, c); if (hasType(r - 1, c, lType)) { var lJewel2 = jewelAt(r - 1, c); return([lJewel1, lJewel2]); } if (hasType(r + 1, c, lType)) { var lJewel2 = jewelAt(r + 1, c); return([lJewel1, lJewel2]); } } if (hasType(i + 1, j, lType)) { var r = (i - 1); var c = j; if (onBoard(r, c)) { var lJewel1 = jewelAt(r, c); if (hasType(r, c - 1, lType)) { var lJewel2 = jewelAt(r, c - 1); return([lJewel1, lJewel2]); } if (hasType(r - 1, c, lType)) { var lJewel2 = jewelAt(r - 1, c); return([lJewel1, lJewel2]); } if (hasType(r, c + 1, lType)) { var lJewel2 = jewelAt(r, c + 1); return([lJewel1, lJewel2]); } } var r = (i + 2); var c = j; if (onBoard(r, c)) { var lJewel1 = jewelAt(r, c); if (hasType(r, c - 1, lType)) { var lJewel2 = jewelAt(r, c - 1); return([lJewel1, lJewel2]); } if (hasType(r + 1, c, lType)) { var lJewel2 = jewelAt(r + 1, c); return([lJewel1, lJewel2]); } if (hasType(r, c + 1, lType)) { var lJewel2 = jewelAt(r, c + 1); return([lJewel1, lJewel2]); } } } else if (hasType(i + 2, j, lType)) { var r = (i + 1); var c = j; var lJewel1 = jewelAt(r, c); if (hasType(r, c - 1, lType)) { var lJewel2 = jewelAt(r, c - 1); return([lJewel1, lJewel2]); } if (hasType(r, c + 1, lType)) { var lJewel2 = jewelAt(r, c + 1); return([lJewel1, lJewel2]); } } j++; } i++; } return([]); } function checkMatch(vRowMin, vColMin, vRowMax, vColMax) { var lHoriz = new Array(); var i = vRowMin; while (vRowMax >= i) { var j = vColMin; for ( ; vColMax >= j ; j++) { var lMatch = new Array(); var lType = typeAt(i, j); var lJewel = jewelAt(i, j); lMatch.push(lJewel); var r = i; var c = j; if (j == vColMin) { while (true) { c--; if (hasType(r, c, lType)) { var lJewel = jewelAt(r, c); lMatch.splice(0, 0, lJewel); } else { break; } } } else { var lAlready = false; var k = 0; while (k < lHoriz.length) { if (getOne(lHoriz[k], lJewel) != -1) { lAlready = true; break; } k++; } if (lAlready) { continue; } } c = j; while (true) { c++; if (hasType(r, c, lType)) { var lJewel = jewelAt(r, c); lMatch.push(lJewel); } else { break; } } if (2 < lMatch.length) { lHoriz.push(lMatch); } } i++; } var lVert = new Array(); var i = vRowMin; while (vRowMax >= i) { var j = vColMin; for ( ; vColMax >= j ; j++) { var lMatch = new Array(); var lType = typeAt(i, j); var lJewel = jewelAt(i, j); lMatch.push(lJewel); var r = i; var c = j; if (i == vRowMin) { while (true) { r--; if (hasType(r, c, lType)) { var lJewel = jewelAt(r, c); lMatch.splice(0, 0, lJewel); } else { break; } } } else { var lAlready = false; var k = 0; while (k < lVert.length) { if (getOne(lVert[k], lJewel) != -1) { lAlready = true; break; } k++; } if (lAlready) { continue; } } r = i; while (true) { r++; if (hasType(r, c, lType)) { var lJewel = jewelAt(r, c); lMatch.push(lJewel); } else { break; } } if (2 < lMatch.length) { lVert.push(lMatch); } } i++; } var lSet = lHoriz.concat(lVert); return(lSet); } function getOne(array, x) { var i = 0; while (i < array.length) { if (x == array[i]) { return(i); } i++; } return(-1); } function placeOffstage(vObj) { with (vObj) { if (0 < _x) { _x = _x - 1000; } } } function placeOnstage(vObj) { with (vObj) { if (_x < 0) { _x = _x + 1000; } } } function odd(x) { if ((x / 2) == Math.floor(x / 2)) { return(false); } return(true); } function debug() { if (gCanCheckMoreMatches) { checkMoreMatches(); gCanCheckMoreMatches = false; } } function oscillate(vValue, vMin, vMax, vInc) { vValue = Math.floor(vValue + 0.5); if (odd(vValue) || (vValue == 0)) { var lDir = 1; } else { var lDir = -1; } vValue = vValue + (lDir * vInc); if (vMin >= vValue) { vValue = vMin; if (!odd(vValue)) { vValue++; } } else if (vValue >= vMax) { vValue = vMax; if (odd(vValue)) { vValue--; } } return(vValue); } function playSound(theSound) { this.sounds1.goToAndPlay(theSound); } function checkGameTimer() { if (gMode != GAMEOVER) { currTime = getTimer(); if (gEndGameTime < currTime) { setTimeLeft(0); timeRanOut(); } else { setTimeLeft((gEndGameTime - currTime) + 1000); } } } function setTimeLeft(timeLeft) { minutes = int(timeLeft / 60000); seconds = int(timeLeft / 1000) - (minutes * 60); if (minutes < 1) { minutes = "0"; } if (seconds < 10) { seconds = "0" + seconds; } gameTimeString = String((minutes add ":") add seconds); gameTimeString = (String(minutes) + ":") + String(seconds); } if (_root.ptype == 1) { _root.timetoend = 60000; } else { _root.timetoend = 300000 /* 0x0493E0 */; }
Frame 20
init(); setUp(); setupVars(); stop();
Instance of Symbol 17 MovieClip in Frame 20
onClipEvent (enterFrame) { _root.frameLoop(); }
Frame 22
play();
Symbol 13 Button
on (press) { var x = _root._xmouse; var y = _root._ymouse; _root.clickedBoard(x, y); }
Symbol 14 Button
on (press) { var x = _root._xmouse; var y = _root._ymouse; _root.clickedBoard(x, y); }
Symbol 11 MovieClip Frame 1
stop();
Symbol 21 MovieClip Frame 1
stop();
Symbol 19 MovieClip Frame 1
stop();
Symbol 29 MovieClip Frame 1
stop();
Symbol 59 MovieClip Frame 1
stop();
Symbol 59 MovieClip Frame 2
stop();
Symbol 52 MovieClip Frame 1
stop(); if (_root.logover == 1) { logo_switch.gotoAndStop(1); } else if (_root.logover == 2) { logo_switch.gotoAndStop(2); }
Symbol 70 MovieClip Frame 1
stop();
Symbol 70 MovieClip Frame 32
gotoAndStop (1);
Symbol 70 MovieClip Frame 97
gotoAndStop (1);
Symbol 70 MovieClip Frame 124
gotoAndStop (1);
Symbol 70 MovieClip Frame 174
gotoAndStop (1);
Symbol 70 MovieClip Frame 190
gotoAndStop (1);
Symbol 70 MovieClip Frame 302
gotoAndStop (1);
Symbol 70 MovieClip Frame 307
gotoAndStop (1);
Symbol 70 MovieClip Frame 417
gotoAndStop (1);
Symbol 70 MovieClip Frame 486
gotoAndStop (1);
Symbol 81 MovieClip Frame 1
score = _root.score; gcode = _root.gcode; getURL ("game.cfm", "_self", "POST");
Symbol 87 MovieClip Frame 1
var gname = "diamondmine"; var gscore = _root.score; getURL ("index.php?act=Arcade&do=newscore", "_self", "POST");

Library Items

Symbol 1 GraphicUsed by:Timeline
Symbol 2 FontUsed by:3
Symbol 3 EditableTextUses:2Used by:Timeline
Symbol 4 GraphicUsed by:Timeline
Symbol 6 FontUsed by:7
Symbol 7 EditableTextUses:6Used by:5
Symbol 5 MovieClipUses:7Used by:Timeline
Symbol 8 SoundUsed by:Timeline
Symbol 10 FontUsed by:9
Symbol 9 TextUses:10Used by:Timeline
Symbol 12 GraphicUsed by:13 14 11
Symbol 13 ButtonUses:12Used by:11
Symbol 14 ButtonUses:12
Symbol 11 MovieClipUses:12 13Used by:Timeline
Symbol 16 GraphicUsed by:15
Symbol 15 MovieClipUses:16Used by:Timeline
Symbol 20 GraphicUsed by:19
Symbol 22 GraphicUsed by:21
Symbol 21 MovieClipUses:22Used by:19
Symbol 23 GraphicUsed by:19
Symbol 24 GraphicUsed by:19
Symbol 25 GraphicUsed by:19
Symbol 26 GraphicUsed by:19
Symbol 27 GraphicUsed by:19
Symbol 28 GraphicUsed by:19
Symbol 19 MovieClipUses:20 21 23 24 25 26 27 28Used by:18
Symbol 18 MovieClipUses:19Used by:17
Symbol 30 GraphicUsed by:29
Symbol 31 GraphicUsed by:29
Symbol 32 GraphicUsed by:29
Symbol 33 GraphicUsed by:29
Symbol 34 GraphicUsed by:29
Symbol 35 GraphicUsed by:29
Symbol 36 GraphicUsed by:29
Symbol 37 GraphicUsed by:29
Symbol 38 GraphicUsed by:29
Symbol 39 GraphicUsed by:29
Symbol 40 GraphicUsed by:29
Symbol 41 GraphicUsed by:29
Symbol 42 GraphicUsed by:29
Symbol 43 GraphicUsed by:29
Symbol 44 GraphicUsed by:29
Symbol 45 GraphicUsed by:29
Symbol 46 GraphicUsed by:29
Symbol 47 GraphicUsed by:29
Symbol 48 GraphicUsed by:29
Symbol 49 GraphicUsed by:29
Symbol 29 MovieClipUses:30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49Used by:17
Symbol 17 MovieClipUses:18 29Used by:Timeline
Symbol 51 GraphicUsed by:50
Symbol 50 MovieClipUses:51Used by:Timeline
Symbol 53 BitmapUsed by:54
Symbol 54 GraphicUses:53Used by:52
Symbol 55 FontUsed by:56
Symbol 56 EditableTextUses:55Used by:52
Symbol 57 BitmapUsed by:58
Symbol 58 GraphicUses:57Used by:52
Symbol 60 BitmapUsed by:61
Symbol 61 GraphicUses:60Used by:59
Symbol 59 MovieClipUses:61Used by:52
Symbol 52 MovieClipUses:54 56 58 59Used by:Timeline
Symbol 63 GraphicUsed by:62
Symbol 64 FontUsed by:65
Symbol 65 EditableTextUses:64Used by:62
Symbol 62 MovieClipUses:63 65Used by:Timeline
Symbol 66 FontUsed by:67
Symbol 67 EditableTextUses:66Used by:Timeline
Symbol 68 FontUsed by:69
Symbol 69 EditableTextUses:68Used by:Timeline
Symbol 71 SoundUsed by:70
Symbol 72 SoundUsed by:70
Symbol 73 SoundUsed by:70
Symbol 74 SoundUsed by:70
Symbol 75 SoundUsed by:70
Symbol 76 SoundUsed by:70
Symbol 77 SoundUsed by:70
Symbol 78 SoundUsed by:70
Symbol 70 MovieClipUses:71 72 73 74 75 76 77 78Used by:Timeline
Symbol 80 GraphicUsed by:79
Symbol 79 MovieClipUses:80Used by:Timeline
Symbol 82 GraphicUsed by:81
Symbol 84 GraphicUsed by:83
Symbol 83 MovieClipUses:84Used by:81 87
Symbol 81 MovieClipUses:82 83Used by:Timeline
Symbol 85 FontUsed by:86
Symbol 86 EditableTextUses:85Used by:Timeline
Symbol 88 GraphicUsed by:87
Symbol 89 GraphicUsed by:87
Symbol 87 MovieClipUses:88 83 89Used by:Timeline
Symbol 90 SoundUsed by:Timeline
Symbol 91 FontUsed by:92
Symbol 92 EditableTextUses:91Used by:Timeline
Symbol 93 FontUsed by:94
Symbol 94 EditableTextUses:93Used by:Timeline

Instance Names

"board_button"Frame 20Symbol 11 MovieClip
"jewel_MCA"Frame 20Symbol 17 MovieClip
"points_MCA"Frame 20Symbol 17 MovieClip
"game_stats"Frame 20Symbol 52 MovieClip
"game_over_explanation_MC"Frame 20Symbol 62 MovieClip
"sounds1"Frame 20Symbol 70 MovieClip
"no_more_moves"Frame 22Symbol 87 MovieClip
"cursor"Symbol 19 MovieClip Frame 1Symbol 21 MovieClip
"apple"Symbol 18 MovieClip Frame 1Symbol 19 MovieClip
"initJewel"Symbol 17 MovieClip Frame 1Symbol 18 MovieClip
"initPoints"Symbol 17 MovieClip Frame 1Symbol 29 MovieClip
"logo_switch"Symbol 52 MovieClip Frame 1Symbol 59 MovieClip

Labels

"loop"Frame 15
"loader"Frame 18
"play"Frame 20
"gameover"Frame 22
"wait"Frame 26
"inactive"Symbol 11 MovieClip Frame 1
"active"Symbol 11 MovieClip Frame 3
"unselected"Symbol 21 MovieClip Frame 1
"selected"Symbol 21 MovieClip Frame 5
"Stop"Symbol 70 MovieClip Frame 1
"click"Symbol 70 MovieClip Frame 2
"gameover"Symbol 70 MovieClip Frame 33
"hint"Symbol 70 MovieClip Frame 98
"match"Symbol 70 MovieClip Frame 125
"nomatch"Symbol 70 MovieClip Frame 175
"pileup"Symbol 70 MovieClip Frame 191
"tick"Symbol 70 MovieClip Frame 303
"beginSound"Symbol 70 MovieClip Frame 308
"bonus"Symbol 70 MovieClip Frame 418

Dynamic Text Variables

percentSymbol 3 EditableText""
scoreSymbol 56 EditableText"0"
game_over_explanationSymbol 65 EditableText"You have run out of matches. The game will reset."
gameTimeStringSymbol 67 EditableText"5:00"
_root.vChangeDispSymbol 69 EditableText""
gameTimeStringSymbol 86 EditableText"5:00"
_root.game_stats.scoreSymbol 94 EditableText"0"




http://swfchan.com/51/254852/info.shtml
Created: 21/10 -2023 13:00:18 Last modified: 21/10 -2023 13:00:18 Server time: 07/12 -2025 15:00:58