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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/43454758?noj=FRM43454758-22DC" width="1" height="1"></div>

Bejeweled 2.swf

This is the info page for
Flash #254853

(Click the ID number above for more basic data on this flash file.)


Text
FLASHED BY MEDIATONIC

TM

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<p align="center"><font face="Arial" size="22" color="#ffffff" letterSpacing="1.000000" kerning="0">CLASSIC</font></p>

<p align="center"><font face="Arial" size="22" color="#ffffff" letterSpacing="1.000000" kerning="0">ACTION</font></p>

THE ORIGINAL UNTIMED GAME

THE ORIGINAL UNTIMED GAME

<p align="center"><font face="Arial" size="20" color="#ffffff" letterSpacing="1.000000" kerning="0">PUZZLE</font></p>

THE ORIGINAL UNTIMED GAME

soundtrack

select

gemclick

gotset

gotsetbig

go

getready

good

excellent

incredible

levelcomplete

combo3

combo4

combo5

combo6

combo7

badgem

createhyper

bombexplosion

hyperstart

hyperzap

no move moves

time up

solved

halo

mouse_over

mouse_click

mouse_off

level trans

create power

explosion2

badswap

SWAP ADJACENT GEMS TO MAKE SETS OF 3

CLEAR MULTIPLE SETS FOR EXTRA POINTS

4 GEMS WILL CREATE A POWER GEM

5 GEMS WILL CREATE A HYPERCUBE

HOW TO PLAY

Don't Show This Again

Continue

Back to game

CLICK HERE

CLEAR ALL THE GEMS TO COMPLETE THE PUZZLE.

Wrong Piece

Please select the piece indicated under the CLICK HERE arrow.

OK

Continue

Show Again

Make a set 4 gems to create a Power Gem.

When you use a Power Gem in another set it will detonate, destroying adjacent gems!

Continue

Show Again

Make a Hyper Cube by combining 5 gems in a row.

Swap the Hyper Cube to destroy all gems of one color.

T

N

I

<p align="center"><font face="Arial" size="24" color="#ffffff" letterSpacing="1.000000" kerning="0">HINT</font></p>

MENU

<p align="center"><font face="Arial" size="13" color="#ffffff" letterSpacing="1.000000" kerning="0">PAUSE</font></p>

<p align="center"><font face="Arial" size="13" color="#ffffff" letterSpacing="1.000000" kerning="0">UNDO</font></p>

22

1234

*** GAME PAUSED ***

CLICK TO CONTINUE!

Main Menu

Download Now

Want more puzzles?

Download Bejeweled 2 Deluxe to get 75+ all new puzzles, better graphics, spectacular music and more!

No more moves can be made.

UNDO some moves with the UNDO button or
RESET by clicking the green pod to the left

Press HINT any time you're stuck on a puzzle!

GO!

GO!

LEVEL 12

LEVEL 12

GOOD

GOOD

EXCELLENT

EXCELLENT

INCREDIBLE

INCREDIBLE

NO MORE

MOVES

NO MORE

MOVES

SOLVED

SOLVED

TIME UP!

TIME UP!

Don't Show Again

Continue

POWER GEM

You created a POWER GEM by merging 4 gems of the same color. This new gem will explode when matched, scoring extra points!

HYPER CUBE

You created a HYPER CUBE by merging 5 gems of the same color. Swap it with a gem to clear all gems of that color onscreen!

No Longer Solvable

Do you want to UNDO to the last point the puzzle could be solved from?

YES

NO

Game paused

The game is paused. Click to resume.

RESUME

Illegal Move

Each swap must create a row of three or more identical gems

OK

Total Score

Game Duration

Gems Collected

Biggest Cascade

Biggest Combo

0

0

0

0

0

Play Again

Main Menu

Converted By BuZZ

OPTIONS

Help

Upgrade

Main Menu

Back to Game

Sounds Off

Sounds Off

END GAME

Are you sure you want to end the current game?

YES

NO

Tell Me More

Tell Me More

Tell Me More

Back to Game

Back to Game

Back to Game

Download Now!

Download Now!

Download Now!

THE WEB VERSION IS JUST A TASTE OF WHAT'S IN STORE...

What is BEJEWELED 2 DELUXE?
The game you're playing now is just a sample of the full
Deluxe BEJEWELED 2 game, reduced in size and features
for play over the web.
The complete DELUXE game can be downloaded and
installed on your computer in just a few minutes. Try it now
for FREE by clicking on the Download Now button!

Why should I try BEJEWELED 2 DELUXE?
The full DELUXE version offers tons of features not found in
the web game, including enhanced hi-res graphics (at up to
1024x768 resolution), 3d-accelerated special effects, and
40 minutes of entrancing all-new music.
Plus, you get the 75+ level Puzzle Mode and the brand
new Endless Mode for maximum enjoyment!

But I don't want to stop playing now!
If you click Download Now, a new window will open and
BEJEWELED 2 DELUXE will begin to download in the
background. Your current game will not be interrupted!
Once the download is completed (about half an hour on a
modem connection), you can install the Deluxe game to
your computer, to be played online or offline.

What's the catch?
You can try BEJEWELED 2 DELUXE absolutely free, but if
you decide to keep playing it (and we hope you will!) you
must eventually pay a one-time registration fee.
You can register right over the internet with a credit card to
unlock the full game immediately. It's fast, convenient, and
we guarantee your privacy and safety.

Is it safe?
Downloading the DELUXE version of BEJEWELED 2 is
absolutely safe. You can uninstall it at any time. It is
guaranteed by us to be virus-free and spyware-free.
Registering BEJEWELED 2 DELUXE online is easy and safe.
If you ever need to reinstall the game, you can do so
without losing your registration.

Is there anything else I should know?
The web version of BEJEWELED 2 is always free to play.
But we think that the DELUXE version is far better and well
worth a modest registration fee. By buying our game, you
help us keep making fun games for you to enjoy!
And remember, you can try the DELUXE version absolutely
free. Just click Download Now and make up your own mind!

ActionScript [AS1/AS2]

Frame 1
function BeginSession() { if (_global.SessionBegan == false) { _global.SessionBegan = true; fscommand ("SessionReady", "<data></data>"); } } function GameLaunch() { if (_root.isSound == true) { _root.unMuteSounds(); } if (_root.isSound == false) { _root.muteSounds(); } fscommand ("GameReady", ("<data><mode>" + _root.gameMode) + "</mode></data>"); } function ppOff() { _root.unMuteSounds(); maingame.masterUnpause(); } function ppOn() { _root.muteSounds(); maingame.masterPause(); } function BroadcastGameScore() { fscommand ("ScoreBroadcast", ((("<game><score>" + _root.mmscore) + "</score><time>") + returnTime(true)) + "</time></game>"); } function SubmitFinal() { fscommand ("ScoreSubmit", ((("<game><score>" + _root.mmscore) + "</score><time>") + returnTime(true)) + "</time></game>"); _root.gameOver(); } function gameOver() { _root.fromGameOver = true; fscommand ("GameEnd", "<gamedata></gamedata>"); } function DeluxeDownload() { fscommand ("CustomEvent", "<gamedata>DeluxeDownload</gamedata>"); } function RoundIntermission() { transitionAnim.stop(); if (soundHolder._currentframe == 2) { _root.storemuteon = true; } else { _root.storemuteon = false; } muteSounds(); _root.pauseTime(); breakdata = ("<data><breakpoint>" + maingame.levelOn) + "</breakpoint></data>"; fscommand ("GameBreak", breakdata); } function roundContinue() { if (_root.storemuteon == false) { unMuteSounds(); } _root.resumeTime(); transitionAnim.play(); } function loadCastcaner(loperLoad) { ldata = ("<data><percentcomplete>" + loperLoad) + "</percentcomplete></data>"; fscommand ("LoadBroadcast", ldata); } _global.SessionBegan = false; _root.startedTime = 0; _root.gameTime = 0; zaptimer = 0; zapsecs = 0; _root.txt_classicmenu = "CLASSIC"; _root.txt_classicdescription = "THE ORIGINAL UNTIMED GAME"; _root.txt_actionmenu = "ACTION"; _root.txt_actiondescription = "BEAT THE CLOCK"; _root.txt_puzzlemenu = "BUY NOW"; _root.txt_puzzledescription = "DOWNLOAD THE FULL VERSION"; _root.txt_inshead = "HOW TO PLAY"; _root.txt_ins1 = "SWAP ADJACENT GEMS TO MAKE SETS OF 3"; _root.txt_ins2 = "CLEAR MULTIPLE SETS FOR EXTRA POINTS"; _root.txt_ins3 = "4 GEMS WILL CREATE A POWER GEM"; _root.txt_ins4 = "5 GEMS WILL CREATE A HYPERCUBE"; _root.txt_optionshead = "OPTIONS"; _root.txt_optionssoundoff = "Sounds Off"; _root.txt_optionssoundon = "Sounds On"; _root.txt_optionhelp = "Help"; _root.txt_optionupgrade = "Upgrade"; _root.txt_optionmenu = "Main Menu"; _root.txt_optionback = "Back to Game"; _root.txt_endhead = "END GAME"; _root.txt_endmsg = "Are you sure you want to end the current game?"; _root.txt_endyes = "YES"; _root.txt_endno = "NO"; _root.txt_goduration = "Game Duration"; _root.txt_gocollected = "Gems Collected"; _root.txt_gocas = "Biggest Cascade"; _root.txt_gocomb = "Biggest Combo"; _root.txt_gotscore = "Total Score"; _root.txt_goplayagain = "Play Again"; _root.txt_gomainmeun = "Main Menu"; _root.txt_hint1head = "POWER GEM"; _root.txt_hint1body = "Create POWER GEMS by merging 4 gems of the same color. These new gems will explode when matched, scoring extra points!"; _root.txt_hint2head = "HYPER CUBE"; _root.txt_hint2body = "You created a HYPER CUBE by merging 5 gems of the same color. Swap it with a gem to clear all gems of that color onscreen!"; _root.txt_hintdontshow = "Don't Show Again"; _root.txt_hintcontinue = "Continue"; _root.txt_nosolvehead = "No Longer Solvable"; _root.txt_nosolvebody = "Do you want to UNDO to the last point the puzzle could be solved from?"; _root.txt_nosolveyes = "YES"; _root.txt_nosolveno = "NO"; _root.txt_pausehead = "Game paused"; _root.txt_pausetxt = "The game is paused. Click to resume."; _root.txt_pauseresume = "RESUME"; _root.txt_popgo = "GO!"; _root.txt_popgood = "GOOD"; _root.txt_popexcellent = "EXCELLENT"; _root.txt_popincred = "INCREDIBLE"; _root.txt_popnomore1 = "NO MORE"; _root.txt_popnomore2 = "MOVES"; _root.txt_popsolved = "SOLVED"; _root.txt_poptimeup = "TIME UP!"; _root.txt_poplevelup = "LEVEL"; _root.txt_pausescreen = "*** GAME PAUSED ***"; _root.txt_pausescreen2 = "CLICK TO CONTINUE!"; _root.txt_puzuphead = "Want more puzzles?"; _root.txt_puzuptext = "Download Bejeweled 2 Deluxe to get 75+ all new puzzles, better graphics, spectacular music and more!"; _root.txt_puzupdown = "Download Now"; _root.txt_puzupmainmenu = "Main Menu"; _root.txt_puznomoves1 = "No more moves can be made."; _root.txt_puznomoves2 = "UNDO some moves with the UNDO button or RESET by clicking the green pod to the left"; _root.txt_puznomoves3 = "Press HINT any time you're stuck on a puzzle!"; _root.txt_wrongpiecehead = "Wrong Piece"; _root.txt_wrongpiecebody = "Please select the piece indicated under the CLICK HERE arrow."; _root.txt_wrongpieceok = "OK"; _root.txt_puz1tutetxt = "CLEAR ALL THE GEMS TO COMPLETE THE PUZZLE."; _root.txt_puzhintclickhere = "CLICK HERE"; _root.txt_puzhintshowagain = "Show Again"; _root.txt_puzhintcontinue = "Continue"; _root.txt_puz1tute1 = "Make a set 4 gems to create a Power Gem."; _root.txt_puz1tute2 = "When you use a Power Gem in another set it will detonate, destroying adjacent gems!"; _root.txt_puz3tute1 = "Make a Hyper Cube by combining 5 gems in a row."; _root.txt_puz3tute2 = "Swap the Hyper Cube to destroy all gems of one color."; _root.txt_upsellmsg = "THE WEB VERSION IS JUST A TASTE OF WHAT'S IN STORE..."; _root.txt_upsellbackto = "Back to Game"; _root.txt_upselltellmore = "Tell Me More"; _root.txt_upselldownloadnow = "Download Now!"; _root.txt_dontshowthis = "Don't Show This Again"; _root.txt_continue = "Continue"; _root.txt_backtogame = "Back to game"; _root.txt_menubut = "MENU"; _root.txt_hintbut = "HINT"; _root.txt_pausebut = "PAUSE"; _root.txt_undobut = "UNDO"; Stage.showMenu = false; function deluxeClick() { getURL (_root.upselllink, "_blank"); if (_root.zone_api == "true") { _root.DeluxeDownload(); } } stop(); MovieClip.prototype.tabEnabled = false; Button.prototype.tabEnabled = false; TextField.prototype.tabEnabled = false; _root.deluxelink = "http://www.popcap.com/games/bejeweled2"; _root.loadVariables("arcade/gamedata/Bejeweled2v32BuZZ/bj2_config.txt"); lTimero = -20; this.onEnterFrame = function () { amountloaded = _root.getBytesLoaded(); total = _root.getBytesTotal(); loadbar.gotoAndStop(int(100 * (amountloaded / total))); if (lTimero < 0) { loadCastcaner(loadbar._currentframe); lTimero = 40; } if ((amountloaded >= total) && (_root.configloaded == "true")) { loadCastcaner(loadbar._currentframe); if (_root.zone_api == "true") { _root.BeginSession(); } else { gotoAndStop ("splash"); } delete this.onEnterFrame; } }; _global.ipb_get_gname = function () { var _local4 = _root._url; var _local5 = ""; var _local2 = ""; var _local6 = _local4.lastIndexOf("\\") + 1; if ((_local6 == -1) || (_local6 == 0)) { _local6 = _local4.lastIndexOf("/") + 1; } var _local3 = _local6; var _local7 = String(_local4).length; while (_local3 < String(_local4).length) { _local2 = _local4.charAt(_local3); if (_local2 == ".") { break; } _local5 = _local5 + _local2; _local3++; } return(_local5); }; ipb_gname = _global.ipb_get_gname(); xx = new LoadVars(); xx.onLoad = function (success) { if (success) { _global.ipb_scoreVar = this.scoreVar; } }; fname = ((("arcade/gamedata/" + ipb_gname) + "/") + ipb_gname) + ".txt"; xx.load(fname);
Frame 17
function resetTimer() { timeStart = getTimer(); pauseTimeCount = 0; pausedAt = 0; } function pauseTime() { if (pausedAt == 0) { pausedAt = getTimer(); } } function resumeTime() { if (pausedAt > 0) { pauseTimeCount = pauseTimeCount + (getTimer() - pausedAt); pausedAt = 0; } } function returnTime(secformat) { if (pausedAt > 0) { tempPCount = getTimer() - pausedAt; } else { tempPCount = 0; } totTime = ((getTimer() - timeStart) - pauseTimeCount) - tempPCount; if (secformat) { return(Math.floor(totTime / 1000)); } return(formatTime(totTime)); } function formatTime(milisec) { daysGone = Math.floor(milisec / 86400000); hoursGone = Math.floor((milisec - (daysGone * 86400000)) / 3600000); minsGone = Math.floor(((milisec - (hoursGone * 3600000)) - (daysGone * 86400000)) / 60000); secsGone = Math.floor((((milisec - (minsGone * 60000)) - (hoursGone * 3600000)) - (daysGone * 86400000)) / 1000); if (secsGone < 10) { secsGone = "0" + secsGone; } if ((hoursGone > 0) && (minsGone < 10)) { minsGone = "0" + minsGone; } if (daysGone > 0) { if (minsGone < 10) { minsGone = "0" + minsGone; } if (hoursGone < 10) { hoursGone = "0" + hoursGone; } } if ((hoursGone == 0) && (daysGone == 0)) { return((minsGone + ":") + secsGone); } if (daysGone == 0) { return((((hoursGone + ":") + minsGone) + ":") + secsGone); } return((((((daysGone + ":") + hoursGone) + ":") + minsGone) + ":") + secsGone); } timeStart = 0; pauseTimeCount = 0; pausedAt = 0; function playSound(cName) { _root.soundHolder[cName].playme(); } function stopSound(cName) { _root.soundHolder[cName].stopme(); } function muteSounds() { gameMutedOut = true; stopAllSounds(); soundHolder.gotoAndStop(2); soundTracks.stopAllMyTracks(); } function unMuteSounds() { if (_root.isMuted != true) { gameMutedOut = false; soundHolder.gotoAndStop(1); soundTracks.resumeGameTrack(); } } soundHolder._visible = false; stop(); _quality = "HIGH"; myScreenOn = "menu"; function bTrans(fTarg) { transblack.ftarget = fTarg; transblack.gotoAndPlay(2); } function hTrans(hTarg, fTarg) { halotrans.trantarget = hTarg; halotrans.ftarget = fTarg; halotrans.gotoAndPlay(2); } function gTrans(hTarg) { transitionAnim.trantarget = hTarg; transitionAnim.gotoAndPlay(2); }
Frame 25
myScreenOn = "menu"; helpbutf = 1;
Frame 33
myScreenOn = "game"; helpbutf = 2; helppop.stop();
Frame 43
_quality = "HIGH"; myScreenOn = "menu";
Frame 52
gotoAndStop ("menu");
Frame 61
gotoAndStop ("menu");
Frame 71
if (_root.gs_notran == true) { gotoAndStop ("game"); _root.gs_notran = false; } else { _root.hTrans(_root.gs_bb, _root.gs_ct); }
Frame 81
roundContinue();
Frame 91
_root.isMuted = true; muteSounds();
Frame 101
_root.isMuted = false; unMuteSounds();
Frame 111
ppOn();
Frame 121
ppOff();
Symbol 538 MovieClip Frame 7
stop();
Symbol 1306 MovieClip Frame 1
if (yy.savescore == 1) { if (ipb_score == undefined) { ipb_score = eval (_global.ipb_scoreVar); } xx = new LoadVars(); xx.arcadegid = _root.ibpro_gameid; xx.gscore = ipb_score; xx.gname = _global.ipb_get_gname(); xx.enscore = (ipb_score * yy.randchar) ^ yy.randchar2; xx.send("index.php?autocom=arcade&do=savescore", "_self", "POST"); stop(); } _global.ipbSend = function (ipb_score) { _root._visible = false; _root.enabled = false; xx = new LoadVars(); yy = new LoadVars(); xx.sendAndLoad("index.php?autocom=arcade&do=verifyscore", yy, "POST"); };
Symbol 36 MovieClip Frame 1
gotoAndStop(random(3) + 1);
Symbol 41 MovieClip Frame 1
gotoAndStop(random(3) + 1);
Symbol 46 MovieClip Frame 1
gotoAndStop(random(3) + 1);
Symbol 51 MovieClip Frame 1
gotoAndStop(random(3) + 1);
Symbol 56 MovieClip Frame 1
gotoAndStop(random(3) + 1);
Symbol 61 MovieClip Frame 1
gotoAndStop(random(3) + 1);
Symbol 66 MovieClip Frame 1
gotoAndStop(random(3) + 1);
Symbol 77 MovieClip [scorepopon] Frame 1
Symbol 77 MovieClip [scorepopon] Frame 43
this.removeMovieClip();
Symbol 77 MovieClip [scorepopon] Frame 44
stop();
Symbol 142 MovieClip [lightning] Frame 18
_parent.doneStike(this);
Symbol 142 MovieClip [lightning] Frame 32
_parent.finishStike(this); this.removeMovieClip();
Symbol 154 MovieClip Frame 10
stop();
Symbol 163 MovieClip Frame 10
_parent.removeMovieClip();
Symbol 225 Button
on (press) { trace((("org row = " + originalRow) + " org col = ") + originalCol); _parent.selectGem(this); _parent.dragGem(this); } on (release, releaseOutside) { _parent.stopGemDrag(); }
Symbol 522 MovieClip [gem] Frame 1
gembut.useHandCursor = false;
Symbol 531 MovieClip Frame 40
gotoAndPlay (20);
Symbol 553 MovieClip Frame 120
_parent.gotoAndStop("menu");
Symbol 579 Button
on (release) { _root.gameMode = "classic"; if (_root.zone_api == "true") { _root.gs_bb = 1; if (_root.noTute != true) { _root.hTrans(1, "tute"); } else { _root.gs_ct = "game"; _root.GameLaunch("classic"); } } else if (_root.noTute != true) { _root.hTrans(1, "tute"); } else { _root.hTrans(1, "game"); } _root.playSound("mouse_click"); } on (rollOver) { _root.playSound("mouse_over"); } on (rollOut) { _root.playSound("mouse_off"); }
Symbol 580 Button
on (release) { _root.gameMode = "action"; if (_root.zone_api == "true") { _root.gs_bb = 1; if (_root.noTute != true) { _root.hTrans(1, "tute"); } else { _root.gs_ct = "game"; _root.GameLaunch("action"); } } else if (_root.noTute != true) { _root.hTrans(1, "tute"); } else { _root.hTrans(1, "game"); } _root.playSound("mouse_click"); } on (rollOver) { _root.playSound("mouse_over"); } on (rollOut) { _root.playSound("mouse_off"); }
Symbol 587 Button
on (release) { _root.deluxeClick(); _root.playSound("mouse_click"); } on (rollOver) { _root.playSound("mouse_over"); } on (rollOut) { _root.playSound("mouse_off"); }
Symbol 604 MovieClip Frame 44
stop();
Symbol 644 MovieClip Frame 1
stop();
Symbol 644 MovieClip Frame 4
bg_bj.gotoAndStop(trantarget); trace("tran target = " + trantarget);
Symbol 644 MovieClip Frame 21
bg_bj.gotoAndStop(trantarget);
Symbol 644 MovieClip Frame 37
bg_bj.gotoAndStop(trantarget);
Symbol 644 MovieClip Frame 42
trace("call intermission"); if (_root.zone_api == "true") { _root.RoundIntermission(); }
Symbol 644 MovieClip Frame 47
_parent.maingame.clearEverything();
Symbol 644 MovieClip Frame 49
bg_bj.gotoAndStop(trantarget);
Symbol 644 MovieClip Frame 50
_parent.maingame.newLevel(); _root.bg_bj.gotoAndStop(trantarget);
Symbol 655 MovieClip Frame 1
stop();
Symbol 655 MovieClip Frame 2
blbut.useHandCursor = false;
Symbol 655 MovieClip Frame 3
bg_bj.gotoAndStop(trantarget); _root.playSound("halo");
Symbol 655 MovieClip Frame 17
bg_bj.gotoAndStop(trantarget);
Symbol 655 MovieClip Frame 20
bg_bj.gotoAndStop(trantarget); _root.gotoAndStop(ftarget); _root.bg_bj.gotoAndStop(trantarget);
Symbol 657 MovieClip Frame 1
stop();
Symbol 657 MovieClip Frame 2
blbut.useHandCursor = false;
Symbol 657 MovieClip Frame 7
_root.gotoAndStop(ftarget);
Symbol 659 MovieClip Frame 1
function loadNextTrack() { targetClip = this[loadClips.shift()]; trackToLoad = loadQueue.shift(); targetClip.loadMovie(trackToLoad); if (trackToLoad == undefined) { delete this.onEnterFrame; } } loadQueue = ["s_mainmenu.swf", "s_track1.swf", "s_track2.swf", "s_track3.swf", "s_track4.swf", "s_track5.swf"]; loadClips = ["c_main", "c_track1", "c_track2", "c_track3", "c_track4", "c_track5"]; finalClips = ["c_main", "c_track1", "c_track2", "c_track3", "c_track4", "c_track5"]; numLoaded = 0; if (_root.enable_music != "false") { loadNextTrack(); this.onEnterFrame = function () { if (targetClip.getBytesTotal() > 100) { if (targetClip.getBytesLoaded() > (targetClip.getBytesTotal() - 1)) { loadNextTrack(); numLoaded++; trace(numLoaded); trackDone(); } } }; } function nextGameTrack() { trackOn++; if (trackOn > (numLoaded - 1)) { trackOn = 1; } if (numLoaded > 1) { playTrack("c_track" + trackOn); } } function resumeGameTrack() { targyTrack = "c_track" + trackOn; if (_parent.gameMutedOut != true) { this[targyTrack].mysound.setVolume(60); this[targyTrack].playme(); } else { stopAllMyTracks(); } } function trackDone() { if (numLoaded == 1) { if (_root.myScreenOn == "menu") { playTrack("c_main"); } } else if (numLoaded == 2) { if (_root.myScreenOn == "game") { playTrack("c_track1"); } } } function playTrack(targyTrack) { if ((_root.soundHolder._currentframe == 1) && (_parent.gameMutedOut != true)) { for (cfg in finalClips) { this[finalClips[cfg]].stopme(); } this[targyTrack].mysound.setVolume(60); this[targyTrack].playme(); } else { stopAllMyTracks(); } } function stopAllMyTracks() { for (cfg in finalClips) { this[finalClips[cfg]].stopme(); } } trackOn = 0;
Symbol 662 MovieClip Frame 1
function playme() { mysound.start(0, 999999); } function stopme() { mysound.stop(); } mysound = new Sound(this); mysound.attachSound("playing1"); _parent.titlemus.stopme();
Symbol 664 MovieClip Frame 1
function playme() { mysound.start(0, 1); mysound.onSoundComplete = function () { }; } function stopme() { delete mysound.onSoundComplete; mysound.stop(); } mysound = new Sound(this); mysound.attachSound("select");
Symbol 666 MovieClip Frame 1
function playme() { if (amplaying == false) { mysound.start(0, 1); mysound.onSoundComplete = function () { amplaying = false; }; } } function stopme() { amplaying = false; delete mysound.onSoundComplete; mysound.stop(); } mysound = new Sound(this); mysound.attachSound("gemongem2"); amplaying = false;
Symbol 668 MovieClip Frame 1
function playme() { if (amplaying == false) { mysound.start(0, 1); mysound.onSoundComplete = function () { amplaying = false; }; } } function stopme() { amplaying = false; delete mysound.onSoundComplete; mysound.stop(); } mysound = new Sound(this); mysound.attachSound("gotset2"); amplaying = false;
Symbol 670 MovieClip Frame 1
function playme() { if (amplaying == false) { mysound.start(0, 1); mysound.onSoundComplete = function () { amplaying = false; }; } } function stopme() { amplaying = false; delete mysound.onSoundComplete; mysound.stop(); } mysound = new Sound(this); mysound.attachSound("gotsetbig2"); amplaying = false;
Symbol 672 MovieClip Frame 1
function playme() { if (amplaying == false) { mysound.start(0, 1); mysound.onSoundComplete = function () { amplaying = false; }; } } function stopme() { amplaying = false; delete mysound.onSoundComplete; mysound.stop(); } mysound = new Sound(this); mysound.attachSound("gosound"); amplaying = false;
Symbol 674 MovieClip Frame 1
function playme() { if (amplaying == false) { mysound.start(0, 1); mysound.onSoundComplete = function () { amplaying = false; }; } } function stopme() { amplaying = false; delete mysound.onSoundComplete; mysound.stop(); } mysound = new Sound(this); mysound.attachSound("Get_ready"); amplaying = false;
Symbol 676 MovieClip Frame 1
function playme() { if (amplaying == false) { mysound.start(0, 1); mysound.onSoundComplete = function () { amplaying = false; }; } } function stopme() { amplaying = false; delete mysound.onSoundComplete; mysound.stop(); } mysound = new Sound(this); mysound.attachSound("Good"); amplaying = false;
Symbol 678 MovieClip Frame 1
function playme() { if (amplaying == false) { mysound.start(0, 1); mysound.onSoundComplete = function () { amplaying = false; }; } } function stopme() { amplaying = false; delete mysound.onSoundComplete; mysound.stop(); } mysound = new Sound(this); mysound.attachSound("excellent1"); amplaying = false;
Symbol 680 MovieClip Frame 1
function playme() { if (amplaying == false) { mysound.start(0, 1); mysound.onSoundComplete = function () { amplaying = false; }; } } function stopme() { amplaying = false; delete mysound.onSoundComplete; mysound.stop(); } mysound = new Sound(this); mysound.attachSound("Incredible"); amplaying = false;
Symbol 682 MovieClip Frame 1
function playme() { if (amplaying == false) { mysound.start(0, 1); mysound.onSoundComplete = function () { amplaying = false; }; } } function stopme() { amplaying = false; delete mysound.onSoundComplete; mysound.stop(); } mysound = new Sound(this); mysound.attachSound("Level_Complete"); amplaying = false;
Symbol 684 MovieClip Frame 1
function playme() { if (amplaying == false) { mysound.start(0, 1); mysound.onSoundComplete = function () { amplaying = false; }; } } function stopme() { amplaying = false; delete mysound.onSoundComplete; mysound.stop(); } mysound = new Sound(this); mysound.attachSound("combo32"); amplaying = false;
Symbol 686 MovieClip Frame 1
function playme() { if (amplaying == false) { mysound.start(0, 1); mysound.onSoundComplete = function () { amplaying = false; }; } } function stopme() { amplaying = false; delete mysound.onSoundComplete; mysound.stop(); } mysound = new Sound(this); mysound.attachSound("combo42"); amplaying = false;
Symbol 688 MovieClip Frame 1
function playme() { if (amplaying == false) { mysound.start(0, 1); mysound.onSoundComplete = function () { amplaying = false; }; } } function stopme() { amplaying = false; delete mysound.onSoundComplete; mysound.stop(); } mysound = new Sound(this); mysound.attachSound("combo52"); amplaying = false;
Symbol 690 MovieClip Frame 1
function playme() { if (amplaying == false) { mysound.start(0, 1); mysound.onSoundComplete = function () { amplaying = false; }; } } function stopme() { amplaying = false; delete mysound.onSoundComplete; mysound.stop(); } mysound = new Sound(this); mysound.attachSound("combo62"); amplaying = false;
Symbol 692 MovieClip Frame 1
function playme() { if (amplaying == false) { mysound.start(0, 1); mysound.onSoundComplete = function () { amplaying = false; }; } } function stopme() { amplaying = false; delete mysound.onSoundComplete; mysound.stop(); } mysound = new Sound(this); mysound.attachSound("combo72"); amplaying = false;
Symbol 694 MovieClip Frame 1
function playme() { if (amplaying == false) { mysound.start(0, 1); mysound.onSoundComplete = function () { amplaying = false; }; } } function stopme() { amplaying = false; delete mysound.onSoundComplete; mysound.stop(); } mysound = new Sound(this); mysound.attachSound("bad2"); amplaying = false;
Symbol 696 MovieClip Frame 1
function playme() { if (amplaying == false) { mysound.start(0, 1); mysound.onSoundComplete = function () { amplaying = false; }; } } function stopme() { amplaying = false; delete mysound.onSoundComplete; mysound.stop(); } mysound = new Sound(this); mysound.attachSound("hypergem_creation"); amplaying = false;
Symbol 698 MovieClip Frame 1
function playme() { if (amplaying == false) { amplaying = true; mysound.start(0, 1); mysound.onSoundComplete = function () { amplaying = false; }; } } function stopme() { amplaying = false; delete mysound.onSoundComplete; mysound.stop(); } mysound = new Sound(this); mysound.attachSound("bombexplode"); mysound.setVolume(60); amplaying = false;
Symbol 700 MovieClip Frame 1
function playme() { if (amplaying == false) { mysound.start(0, 1); mysound.onSoundComplete = function () { amplaying = false; }; } } function stopme() { amplaying = false; delete mysound.onSoundComplete; mysound.stop(); } mysound = new Sound(this); mysound.attachSound("electro_start"); amplaying = false;
Symbol 702 MovieClip Frame 1
function playme() { if (amplaying == false) { mysound.start(0, 1); mysound.onSoundComplete = function () { amplaying = false; }; } } function stopme() { amplaying = false; delete mysound.onSoundComplete; mysound.stop(); } mysound = new Sound(this); mysound.attachSound("electro_explode"); amplaying = false;
Symbol 704 MovieClip Frame 1
function playme() { if (amplaying == false) { mysound.start(0, 1); mysound.onSoundComplete = function () { amplaying = false; }; } } function stopme() { amplaying = false; delete mysound.onSoundComplete; mysound.stop(); } mysound = new Sound(this); mysound.attachSound("No_More_Moves"); amplaying = false;
Symbol 706 MovieClip Frame 1
function playme() { if (amplaying == false) { mysound.start(0, 1); mysound.onSoundComplete = function () { amplaying = false; }; } } function stopme() { amplaying = false; delete mysound.onSoundComplete; mysound.stop(); } mysound = new Sound(this); mysound.attachSound("Time_Up"); amplaying = false;
Symbol 708 MovieClip Frame 1
function playme() { if (amplaying == false) { mysound.start(0, 1); mysound.onSoundComplete = function () { amplaying = false; }; } } function stopme() { amplaying = false; delete mysound.onSoundComplete; mysound.stop(); } mysound = new Sound(this); mysound.attachSound("Puzzle_Solved"); amplaying = false;
Symbol 710 MovieClip Frame 1
function playme() { if (amplaying == false) { amplaying = true; mysound.start(0, 1); mysound.onSoundComplete = function () { amplaying = false; }; } } function stopme() { amplaying = false; delete mysound.onSoundComplete; mysound.stop(); } mysound = new Sound(this); mysound.attachSound("mainmenu_gamestart"); mysound.setVolume(60); amplaying = false;
Symbol 712 MovieClip Frame 1
function playme() { if (amplaying == false) { mysound.start(0, 1); mysound.onSoundComplete = function () { amplaying = false; }; } } function stopme() { amplaying = false; delete mysound.onSoundComplete; mysound.stop(); } mysound = new Sound(this); mysound.attachSound("mainmenu_mouseover"); amplaying = false;
Symbol 714 MovieClip Frame 1
function playme() { if (amplaying == false) { mysound.start(0, 1); mysound.onSoundComplete = function () { amplaying = false; }; } } function stopme() { amplaying = false; delete mysound.onSoundComplete; mysound.stop(); } mysound = new Sound(this); mysound.attachSound("mainmenu_mouseclick"); amplaying = false;
Symbol 716 MovieClip Frame 1
function playme() { if (amplaying == false) { mysound.start(0, 1); mysound.onSoundComplete = function () { amplaying = false; }; } } function stopme() { amplaying = false; delete mysound.onSoundComplete; mysound.stop(); } mysound = new Sound(this); mysound.attachSound("mainmenu_mouseoff"); amplaying = false;
Symbol 718 MovieClip Frame 1
function playme() { if (amplaying == false) { mysound.start(0, 1); mysound.onSoundComplete = function () { amplaying = false; }; } } function stopme() { amplaying = false; delete mysound.onSoundComplete; mysound.stop(); } mysound = new Sound(this); mysound.attachSound("whirlpool1"); amplaying = false;
Symbol 720 MovieClip Frame 1
function playme() { if (amplaying == false) { mysound.start(0, 1); mysound.onSoundComplete = function () { amplaying = false; }; } } function stopme() { amplaying = false; delete mysound.onSoundComplete; mysound.stop(); } mysound = new Sound(this); mysound.attachSound("multishot"); amplaying = false;
Symbol 722 MovieClip Frame 1
function playme() { if (amplaying == false) { mysound.start(0, 1); mysound.onSoundComplete = function () { amplaying = false; }; } } function stopme() { amplaying = false; delete mysound.onSoundComplete; mysound.stop(); } mysound = new Sound(this); mysound.attachSound("explode2"); mysound.setVolume(60); amplaying = false;
Symbol 724 MovieClip Frame 1
function playme() { if (amplaying == false) { mysound.start(0, 1); mysound.onSoundComplete = function () { amplaying = false; }; } } function stopme() { amplaying = false; delete mysound.onSoundComplete; mysound.stop(); } mysound = new Sound(this); mysound.attachSound("badsw"); amplaying = false; mysound.setVolume(140);
Symbol 726 MovieClip Frame 1
stop(); _root.soundTracks.resumeGameTrack();
Symbol 755 Button
on (release) { _parent._parent.play(); _root.playSound("mouse_click"); } on (rollOver) { _root.playSound("mouse_over"); } on (rollOut) { _root.playSound("mouse_off"); }
Symbol 756 Button
on (release) { _root.noTute = true; _parent._parent.play(); _root.playSound("mouse_click"); } on (rollOver) { _root.playSound("mouse_over"); } on (rollOut) { _root.playSound("mouse_off"); }
Symbol 766 Button
on (release) { _root.noTute = true; _parent._parent.play(); _root.playSound("mouse_click"); } on (rollOver) { _root.playSound("mouse_over"); } on (rollOut) { _root.playSound("mouse_off"); }
Symbol 768 MovieClip Frame 1
gotoAndStop(_root.helpbutf);
Symbol 769 MovieClip Frame 10
stop();
Symbol 770 MovieClip Frame 11
stop();
Symbol 771 MovieClip Frame 11
stop();
Symbol 772 MovieClip Frame 35
stop();
Symbol 773 MovieClip Frame 11
stop();
Symbol 778 MovieClip Frame 23
stop();
Symbol 778 MovieClip Frame 33
if (_parent.helpbutf == 2) { _parent.maingame.helpBackGame(); } else if (_root.zone_api == "true") { _root.gs_bb = 1; _root.gs_ct = "game"; _root.gs_notran = true; _root.GameLaunch(); } else { _root.gotoAndStop("game"); }
Symbol 778 MovieClip Frame 34
stop();
Symbol 788 MovieClip Frame 1
stop();
Symbol 788 MovieClip Frame 12
gotoAndPlay (2);
Symbol 791 MovieClip Frame 1
stop();
Symbol 791 MovieClip Frame 12
gotoAndPlay (2);
Symbol 796 MovieClip Frame 1
stop();
Symbol 869 Button
on (release) { _parent.wrongpiece._visible = true; }
Symbol 877 MovieClip Frame 1
stop();
Symbol 877 MovieClip Frame 20
stop();
Symbol 877 MovieClip Frame 33
stop();
Symbol 880 MovieClip Frame 1
stop();
Symbol 880 MovieClip Frame 2
stop();
Symbol 881 Button
on (rollOver, dragOver) { _parent.completeanim.sgem2.gotoAndStop(2); } on (rollOut, dragOut) { _parent.completeanim.sgem2.gotoAndStop(1); } on (press) { _parent.wrongpiece._visible = true; }
Symbol 882 Button
on (rollOver, dragOver) { _parent.completeanim.sgem3.gotoAndStop(2); } on (rollOut, dragOut) { _parent.completeanim.sgem3.gotoAndStop(1); } on (press) { _parent.wrongpiece._visible = true; }
Symbol 883 Button
on (rollOver, dragOver) { _parent.completeanim.sgem1.gotoAndStop(2); } on (rollOut, dragOut) { _parent.completeanim.sgem1.gotoAndStop(1); } on (press) { _parent.wrongpiece._visible = true; }
Symbol 884 Button
on (rollOver, dragOver) { _parent.completeanim.bgem2.gotoAndStop(2); } on (rollOut, dragOut) { _parent.completeanim.bgem2.gotoAndStop(1); } on (press) { _parent.wrongpiece._visible = true; }
Symbol 885 Button
on (rollOver, dragOver) { _parent.completeanim.bgem3.gotoAndStop(2); } on (rollOut, dragOut) { _parent.completeanim.bgem3.gotoAndStop(1); } on (press) { _parent.wrongpiece._visible = true; }
Symbol 886 Button
on (press) { _root.playSound("selectgem"); _parent.clickhere.play(); _parent.clicktypes.play(); _parent.completeanim.bgem1.gotoAndStop(3); play(); } on (rollOver, dragOver) { _parent.completeanim.bgem1.gotoAndStop(2); } on (rollOut, dragOut) { _parent.completeanim.bgem1.gotoAndStop(1); }
Symbol 887 Button
on (press) { _parent.wrongpiece._visible = true; } on (rollOver, dragOver) { _parent.completeanim.sgem2.gotoAndStop(2); } on (rollOut, dragOut) { _parent.completeanim.sgem2.gotoAndStop(1); }
Symbol 888 Button
on (press) { _parent.wrongpiece._visible = true; } on (rollOver, dragOver) { _parent.completeanim.sgem3.gotoAndStop(2); } on (rollOut, dragOut) { _parent.completeanim.sgem3.gotoAndStop(1); }
Symbol 889 Button
on (press) { _root.playSound("selectgem"); _parent.completeanim.play(); _parent.clickhere.gotoAndPlay(21); _parent.cleartxtanim.play(); } on (rollOver, dragOver) { _parent.completeanim.sgem1.gotoAndStop(2); } on (rollOut, dragOut) { _parent.completeanim.sgem1.gotoAndStop(1); }
Symbol 890 Button
on (press) { _parent.wrongpiece._visible = true; } on (rollOver, dragOver) { _parent.completeanim.bgem2.gotoAndStop(2); } on (rollOut, dragOut) { _parent.completeanim.bgem2.gotoAndStop(1); }
Symbol 891 Button
on (press) { _parent.wrongpiece._visible = true; } on (rollOver, dragOver) { _parent.completeanim.bgem3.gotoAndStop(2); } on (rollOut, dragOut) { _parent.completeanim.bgem3.gotoAndStop(1); }
Symbol 892 Button
on (press) { _parent.wrongpiece._visible = true; }
Symbol 893 MovieClip Frame 1
stop();
Symbol 893 MovieClip Frame 2
stop();
Symbol 898 MovieClip Frame 1
stop();
Symbol 898 MovieClip Frame 2
stop();
Symbol 898 MovieClip Frame 3
stop();
Symbol 898 MovieClip Frame 4
stop();
Symbol 900 MovieClip Frame 1
stop();
Symbol 900 MovieClip Frame 2
stop();
Symbol 902 MovieClip Frame 1
stop();
Symbol 902 MovieClip Frame 2
clrb.useHandCursor = false;
Symbol 902 MovieClip Frame 11
_root.playSound("gotset");
Symbol 902 MovieClip Frame 22
stop(); _parent.gotoAndStop(2);
Symbol 913 Button
on (release) { this._visible = false; }
Symbol 917 MovieClip Frame 1
clrb.useHandCursor = false;
Symbol 924 Button
on (release) { _parent.gotoAndStop(1); _root.playSound("mouse_click"); } on (rollOver) { _root.playSound("mouse_over"); } on (rollOut) { _root.playSound("mouse_off"); }
Symbol 925 Button
on (release) { _parent._parent._parent._parent._parent.puzzFirstTuteEnd(); _parent._parent.gotoAndStop(1); _root.playSound("mouse_click"); } on (rollOver) { _root.playSound("mouse_over"); } on (rollOut) { _root.playSound("mouse_off"); }
Symbol 928 MovieClip Frame 1
clrb.useHandCursor = false; clrb2.useHandCursor = false;
Symbol 929 MovieClip Frame 1
stop(); clickhere.gotoAndStop(1); clickright.gotoAndStop(1); completeanim.gotoAndStop(1); cleartxtanim.gotoAndStop(1); wrongpiece._visible = false; clrb.useHandCursor = false; clrb2.useHandCursor = false;
Symbol 929 MovieClip Frame 2
clrb.useHandCursor = false; clrb2.useHandCursor = false;
Symbol 930 Button
on (release) { _parent.wrongpiece2._visible = true; }
Symbol 931 Button
on (rollOver, dragOver) { _parent.completeanim2.rgem1.gotoAndStop(2); } on (rollOut, dragOut) { _parent.completeanim2.rgem1.gotoAndStop(1); } on (press) { _parent.wrongpiece2._visible = true; }
Symbol 932 Button
on (rollOver, dragOver) { _parent.completeanim2.bgem2.gotoAndStop(2); } on (rollOut, dragOut) { _parent.completeanim2.bgem2.gotoAndStop(1); } on (press) { _parent.wrongpiece2._visible = true; }
Symbol 933 Button
on (rollOver, dragOver) { _parent.completeanim2.rgem2.gotoAndStop(2); } on (rollOut, dragOut) { _parent.completeanim2.rgem2.gotoAndStop(1); } on (press) { _parent.wrongpiece2._visible = true; }
Symbol 934 Button
on (rollOver, dragOver) { _parent.completeanim2.bgem3.gotoAndStop(2); } on (rollOut, dragOut) { _parent.completeanim2.bgem3.gotoAndStop(1); } on (press) { _parent.wrongpiece2._visible = true; }
Symbol 935 Button
on (rollOver, dragOver) { _parent.completeanim2.rgem3.gotoAndStop(2); } on (rollOut, dragOut) { _parent.completeanim2.rgem3.gotoAndStop(1); } on (press) { _parent.wrongpiece2._visible = true; }
Symbol 936 Button
on (rollOver, dragOver) { _parent.completeanim2.bgem4.gotoAndStop(2); } on (rollOut, dragOut) { _parent.completeanim2.bgem4.gotoAndStop(1); } on (press) { _parent.wrongpiece2._visible = true; }
Symbol 937 Button
on (rollOver, dragOver) { _parent.completeanim2.ogem2.gotoAndStop(2); } on (rollOut, dragOut) { _parent.completeanim2.ogem2.gotoAndStop(1); } on (press) { _parent.wrongpiece2._visible = true; }
Symbol 938 Button
on (rollOver, dragOver) { _parent.completeanim2.bgem5.gotoAndStop(2); } on (rollOut, dragOut) { _parent.completeanim2.bgem5.gotoAndStop(1); } on (press) { _parent.wrongpiece2._visible = true; }
Symbol 939 Button
on (rollOver, dragOver) { _parent.completeanim2.bgem6.gotoAndStop(2); } on (rollOut, dragOut) { _parent.completeanim2.bgem6.gotoAndStop(1); } on (press) { _parent.wrongpiece2._visible = true; }
Symbol 940 Button
on (rollOver, dragOver) { _parent.completeanim2.ogem1.gotoAndStop(2); } on (rollOut, dragOut) { _parent.completeanim2.ogem1.gotoAndStop(1); } on (press) { _parent.wrongpiece2._visible = true; }
Symbol 941 Button
on (press) { _root.playSound("selectgem"); _parent.clickhere2.play(); _parent.clicktypes2.play(); _parent.completeanim2.bgem1.gotoAndStop(3); play(); } on (rollOver, dragOver) { _parent.completeanim2.bgem1.gotoAndStop(2); } on (rollOut, dragOut) { _parent.completeanim2.bgem1.gotoAndStop(1); }
Symbol 942 Button
on (rollOver, dragOver) { _parent.completeanim2.rgem1.gotoAndStop(2); } on (rollOut, dragOut) { _parent.completeanim2.rgem1.gotoAndStop(1); } on (press) { _root.playSound("selectgem"); _parent.completeanim2.play(); _parent.clickhere2.gotoAndPlay(21); play(); }
Symbol 943 Button
on (press) { _root.playSound("selectgem"); _parent.clickhere2.gotoAndPlay(45); _parent.completeanim2.bgem1.gotoAndStop(5); play(); }
Symbol 944 Button
on (rollOver, dragOver) { _parent.completeanim2.ogem2.gotoAndStop(2); } on (rollOut, dragOut) { _parent.completeanim2.ogem2.gotoAndStop(1); } on (press) { _parent.wrongpiece2._visible = true; }
Symbol 945 Button
on (press) { _parent.clickhere2.play(); _parent.completeanim2.bgem1.gotoAndStop(5); }
Symbol 946 Button
on (rollOver, dragOver) { _parent.completeanim2.ogem2.gotoAndStop(2); } on (rollOut, dragOut) { _parent.completeanim2.ogem2.gotoAndStop(1); } on (press) { _root.playSound("selectgem"); _parent.completeanim2.play(); }
Symbol 947 MovieClip Frame 1
stop();
Symbol 947 MovieClip Frame 2
stop();
Symbol 947 MovieClip Frame 3
stop();
Symbol 947 MovieClip Frame 4
stop();
Symbol 952 MovieClip Frame 1
stop();
Symbol 952 MovieClip Frame 2
stop();
Symbol 952 MovieClip Frame 3
stop();
Symbol 952 MovieClip Frame 4
stop();
Symbol 952 MovieClip Frame 5
stop();
Symbol 954 MovieClip Frame 1
stop();
Symbol 954 MovieClip Frame 2
stop();
Symbol 955 MovieClip Frame 1
stop();
Symbol 955 MovieClip Frame 2
clrb.useHandCursor = false;
Symbol 955 MovieClip Frame 11
bgem1.gotoAndStop(4); _root.playSound("createpower");
Symbol 955 MovieClip Frame 25
stop(); _root.playSound("gemclick");
Symbol 955 MovieClip Frame 26
clrb.useHandCursor = false;
Symbol 955 MovieClip Frame 36
_parent._parent._parent._parent._parent.puzzTutetwo();
Symbol 955 MovieClip Frame 37
_parent.clickhere2.play(); _root.playSound("bombexplosion");
Symbol 955 MovieClip Frame 56
_parent.gotoAndStop(2);
Symbol 956 MovieClip Frame 1
stop();
Symbol 956 MovieClip Frame 20
stop();
Symbol 956 MovieClip Frame 44
stop();
Symbol 956 MovieClip Frame 65
stop();
Symbol 956 MovieClip Frame 71
stop();
Symbol 960 Button
on (release) { _parent.gotoAndStop(1); _root.playSound("mouse_click"); } on (rollOver) { _root.playSound("mouse_over"); } on (rollOut) { _root.playSound("mouse_off"); }
Symbol 961 Button
on (release) { _parent._parent._parent._parent._parent.forcePuzzleLevel(); _parent._parent.gotoAndStop(1); _root.playSound("mouse_click"); } on (rollOver) { _root.playSound("mouse_over"); } on (rollOut) { _root.playSound("mouse_off"); }
Symbol 964 MovieClip Frame 1
clrb.useHandCursor = false; clrb2.useHandCursor = false;
Symbol 965 MovieClip Frame 1
stop(); clickhere2.gotoAndStop(1); clickright2.gotoAndStop(1); completeanim2.gotoAndStop(1); cleartxtanim2.gotoAndStop(1); wrongpiece2._visible = false; clrb.useHandCursor = false; clrb2.useHandCursor = false;
Symbol 965 MovieClip Frame 2
clrb.useHandCursor = false; clrb2.useHandCursor = false;
Symbol 966 Button
on (release) { _parent.wrongpiece3._visible = true; }
Symbol 967 Button
on (rollOver, dragOver) { _parent.completeanim3.ogem2.gotoAndStop(2); } on (rollOut, dragOut) { _parent.completeanim3.ogem2.gotoAndStop(1); } on (press) { _parent.wrongpiece3._visible = true; }
Symbol 968 Button
on (rollOver, dragOver) { _parent.completeanim3.ogem3.gotoAndStop(2); } on (rollOut, dragOut) { _parent.completeanim3.ogem3.gotoAndStop(1); } on (press) { _parent.wrongpiece3._visible = true; }
Symbol 969 Button
on (rollOver, dragOver) { _parent.completeanim3.rgem2.gotoAndStop(2); } on (rollOut, dragOut) { _parent.completeanim3.rgem2.gotoAndStop(1); } on (press) { _parent.wrongpiece3._visible = true; }
Symbol 970 Button
on (rollOver, dragOver) { _parent.completeanim3.rgem3.gotoAndStop(2); } on (rollOut, dragOut) { _parent.completeanim3.rgem3.gotoAndStop(1); } on (press) { _parent.wrongpiece3._visible = true; }
Symbol 971 Button
on (rollOut, dragOut) { _parent.completeanim3.ogem4.gotoAndStop(1); } on (press) { _parent.wrongpiece3._visible = true; } on (rollOver, dragOver) { _parent.completeanim3.ogem4.gotoAndStop(2); }
Symbol 972 Button
on (rollOver, dragOver) { _parent.completeanim3.rgem4.gotoAndStop(2); } on (rollOut, dragOut) { _parent.completeanim3.rgem4.gotoAndStop(1); } on (press) { _parent.wrongpiece3._visible = true; }
Symbol 973 Button
on (rollOver, dragOver) { _parent.completeanim3.rgem5.gotoAndStop(2); } on (rollOut, dragOut) { _parent.completeanim3.rgem5.gotoAndStop(1); } on (press) { _parent.wrongpiece3._visible = true; }
Symbol 974 Button
on (rollOver, dragOver) { _parent.completeanim3.ogem5.gotoAndStop(2); } on (rollOut, dragOut) { _parent.completeanim3.ogem5.gotoAndStop(1); } on (press) { _parent.wrongpiece3._visible = true; }
Symbol 975 Button
on (rollOver, dragOver) { _parent.completeanim3.ogem1.gotoAndStop(2); } on (rollOut, dragOut) { _parent.completeanim3.ogem1.gotoAndStop(1); } on (press) { _parent.wrongpiece3._visible = true; }
Symbol 976 Button
on (press) { _root.playSound("selectgem"); _parent.completeanim3.rgem1.gotoAndStop(3); _parent.clickhere3.play(); play(); } on (rollOver, dragOver) { _parent.completeanim3.rgem1.gotoAndStop(2); } on (rollOut, dragOut) { _parent.completeanim3.rgem1.gotoAndStop(1); }
Symbol 977 Button
on (rollOver, dragOver) { _parent.completeanim3.ogem4.gotoAndStop(2); } on (rollOut, dragOut) { _parent.completeanim3.ogem4.gotoAndStop(1); } on (press) { _root.playSound("selectgem"); _parent.completeanim3.play(); _parent.completeanim3.rgem1.gotoAndStop(3); _parent.clickhere3.play(); play(); }
Symbol 978 Button
on (rollOver, dragOver) { _parent.completeanim3.ogem5.gotoAndStop(2); } on (rollOut, dragOut) { _parent.completeanim3.ogem5.gotoAndStop(1); } on (press) { _parent.wrongpiece3._visible = true; }
Symbol 979 Button
on (press) { _parent.wrongpiece3._visible = true; }
Symbol 980 Button
on (press) { _root.playSound("selectgem"); _parent.clickhere3.gotoAndPlay(55); play(); _parent.completeanim3.rgem1.gotoAndStop(6); }
Symbol 981 Button
on (press) { _parent.wrongpiece3._visible = true; }
Symbol 982 Button
on (rollOver, dragOver) { _parent.completeanim3.ogem4.gotoAndStop(2); } on (rollOut, dragOut) { _parent.completeanim3.ogem4.gotoAndStop(1); } on (press) { _parent.wrongpiece3._visible = true; }
Symbol 983 Button
on (press) { _root.playSound("selectgem"); _parent.completeanim3.play(); _parent.clickhere3.play(); play(); }
Symbol 984 MovieClip Frame 1
stop();
Symbol 984 MovieClip Frame 2
stop();
Symbol 984 MovieClip Frame 3
stop();
Symbol 984 MovieClip Frame 4
stop();
Symbol 984 MovieClip Frame 5
stop();
Symbol 985 MovieClip Frame 1
stop();
Symbol 985 MovieClip Frame 2
clrb.useHandCursor = false;
Symbol 985 MovieClip Frame 11
rgem1.gotoAndStop(4); _root.playSound("createhyper");
Symbol 985 MovieClip Frame 23
stop(); _root.playSound("gemclick");
Symbol 985 MovieClip Frame 24
clrb.useHandCursor = false;
Symbol 985 MovieClip Frame 33
rgem1.gotoAndStop(4); _root.playSound("hyperstart"); _root.playSound("hyperzap");
Symbol 985 MovieClip Frame 54
_parent._parent._parent._parent._parent.puzzTutethree();
Symbol 985 MovieClip Frame 58
_parent.gotoAndStop(2);
Symbol 986 MovieClip Frame 1
stop();
Symbol 986 MovieClip Frame 20
stop();
Symbol 986 MovieClip Frame 44
stop();
Symbol 986 MovieClip Frame 54
stop();
Symbol 986 MovieClip Frame 65
stop();
Symbol 986 MovieClip Frame 76
stop();
Symbol 990 MovieClip Frame 1
stop(); clickhere3.gotoAndStop(1); clickright3.gotoAndStop(1); completeanim3.gotoAndStop(1); cleartxtanim3.gotoAndStop(1); wrongpiece3._visible = false; clrb.useHandCursor = false; clrb2.useHandCursor = false;
Symbol 990 MovieClip Frame 2
clrb.useHandCursor = false; clrb2.useHandCursor = false;
Symbol 991 MovieClip Frame 1
Symbol 991 MovieClip Frame 2
stop(); noclicky.useHandCursor = false;
Symbol 991 MovieClip Frame 3
noclicky.useHandCursor = false;
Symbol 991 MovieClip Frame 4
noclicky.useHandCursor = false;
Symbol 994 MovieClip Frame 1
if (_root.gameMode == "puzzle") { gotoAndStop (2); } else { stop(); }
Symbol 1020 MovieClip Frame 1
if (_root.txt_hintbut != "HINT") { gotoAndStop (2); } else { stop(); }
Symbol 1026 Button
on (release) { _parent._parent.findHint(); }
Symbol 1027 Button
on (release) { _parent._parent.showOptions(); }
Symbol 1051 Button
on (release) { _parent._parent.actionPause(); }
Symbol 1053 Button
on (release) { _parent._parent.puzzleHintClick(); }
Symbol 1054 Button
on (release) { _parent._parent.puzzleUndeMove(); }
Symbol 1055 MovieClip Frame 1
if (_root.gameMode == "action") { gotoAndStop (2); } else if (_root.gameMode == "puzzle") { gotoAndStop (3); } else { stop(); }
Symbol 1080 MovieClip Frame 1
stop();
Symbol 1081 MovieClip Frame 1
stop();
Symbol 1082 MovieClip Frame 1
stop();
Symbol 1083 MovieClip Frame 1
stop();
Symbol 1084 MovieClip Frame 1
stop();
Symbol 1085 MovieClip Frame 1
stop();
Symbol 1086 MovieClip Frame 1
stop();
Symbol 1101 Button
on (release) { trace("cock"); _parent._parent._parent.puzzleForceLevelStart(1, true); }
Symbol 1102 Button
on (release) { _parent._parent._parent.puzzleForceLevelStart(2, true); }
Symbol 1103 Button
on (release) { _parent._parent._parent.puzzleForceLevelStart(3, true); }
Symbol 1104 Button
on (release) { _parent._parent._parent.puzzleForceLevelStart(4, true); }
Symbol 1105 Button
on (release) { _parent._parent._parent.puzzleForceLevelStart(5, true); }
Symbol 1106 Button
on (release) { _parent._parent._parent.puzzleForceLevelStart(6, true); }
Symbol 1107 Button
on (release) { _parent._parent._parent.puzzleForceLevelStart(7, true); }
Symbol 1109 MovieClip Frame 1
if (_root.gameMode == "puzzle") { gotoAndStop (2); } else { stop(); }
Symbol 1110 MovieClip Frame 1
stop();
Symbol 1110 MovieClip Frame 22
stop(); if (_root.gameMode == "puzzle") { _parent.puzzleForcePosition(); }
Symbol 1111 Button
on (release) { _parent.actionResume(); }
Symbol 1114 Button
on (release) { _root.deluxeClick(); } on (rollOver) { _root.playSound("mouse_over"); } on (rollOut) { _root.playSound("mouse_off"); }
Symbol 1115 Button
on (release) { _root.bTrans("menu"); } on (rollOver) { _root.playSound("mouse_over"); } on (rollOut) { _root.playSound("mouse_off"); }
Symbol 1125 MovieClip Frame 1
stop();
Symbol 1125 MovieClip Frame 3
blubut.useHandCursor = false;
Symbol 1126 MovieClip Frame 2
stop(); _root.isSound = true; _root.isMuted = false; gamePhase = "norm"; levelOn = 0; levelInPlay = false; myScoreTarget = 0; lastScoreTarget = 0; lastLevelScore = 0; NormBonus = 500; NormBonusMult = 150; NormPMBase = 1; NormPMMult = 0.5; _root.gameDuration = 0; _root.gemsCollected = 0; _root.biggestCascade = 0; _root.biggestCombo = 0; _root.totalScore = 0; boardWidth = 8; boardHeight = 8; boardArray = []; boardY = 0; tileWidth = 39.7; tileHeight = 39.3; dropArray = []; moveArray = []; dropSpeed = 15; swapDirection = ""; swapGemAr = []; swapSpeed = 5; numBomb = 0; numHyper = 0; randySpecials = []; gClickTimer = 0; function boardFill(builder, forced, withtimer) { myNewGems = []; lc = 0; while (lc < boardWidth) { gemsPlaced = 0; yBoost = 0; lr = boardHeight - 1; while (lr > -1) { if (boardArray[lc][lr] == 0) { myGem = newGem(lc, lr, builder); myNewGems.push(myGem); boardArray[lc][lr] = myGem; gemsPlaced++; yBoost = yBoost + (random(5) * 10); myGem._y = (boardY - (gemsPlaced * (tileHeight * 1.5))) - yBoost; if (forced != undefined) { myGem.dSpeed = forced; myGem.dtimer = withtimer; withtimer++; } else { myGem.dSpeed = dropOnSpeed; myGem.dtimer = (40 - (lr * 2)) + random(lr / 2); } if (myGem.myType > 9) { myGem.myType = myGem.myType - 10; myGem.gotoAndStop(myGem.myType); makeMeBang(myGem); myGem.gemSelect._visible = false; myGem.gem.gotoAndStop(1); } else if (myGem.myType == 8) { makeMeHyper(myGem); } for (cm in randySpecials) { if ((randySpecials[cm][0] == lr) && (randySpecials[cm][1] == lc)) { if (randySpecials[cm][2] == "bomb") { makeMeBang(myGem); } else { makeMeHyper(myGem); } } } myGem._x = myGem.xTarg; dropArray.push(myGem); } lr--; } lc++; } randySpecials = []; puzzResetOrg = false; checkBoardDead = findMatchForMe(); if (checkBoardDead == false) { if ((levelOn == 1) or (_root.gameMode == "action")) { while (checkGemStringMatch(myNewGems) == false) { amItRand = myNewGems[random(myNewGems.length)]; randNeighs = getGemNeighs(amItRand); realNeigh = ""; for (rockit in randNeighs) { foundit = false; for (findit in myNewGems) { if (randNeighs[rockit] == myNewGems[findit]) { foundit = true; } } if (foundit == false) { realNeigh = randNeighs[rockit]; } } if (realNeigh != "") { realNeighCol = realNeigh.myType; lcounter = 0; for (loopie in myNewGems) { if ((myNewGems[loopie] != amItRand) && (lcounter < 2)) { myNewGems[loopie].myType = realNeighCol; lcounter++; } else { myNewGems[loopie].myType = randGemType(); } myNewGems[loopie].gotoAndStop(myNewGems[loopie].myType); } } } } } } function randomSpecials() { randySpecials = []; while (numBomb > 0) { newLoc = [random(boardWidth), random(boardHeight), "bomb"]; prevSpec = false; for (rcd in randySpecials) { if ((randySpecials[rdc] == newLoc[0]) && (randySpecials[rdc] == newLoc[1])) { prevSpec = true; } } if (prevSpec == false) { randySpecials.push(newLoc); numBomb--; } } while (numHyper > 0) { newLoc = [random(boardWidth), random(boardHeight), "hyper"]; prevSpec = false; for (rcd in randySpecials) { if ((randySpecials[rdc] == newLoc[0]) && (randySpecials[rdc] == newLoc[1])) { prevSpec = true; } } if (prevSpec == false) { randySpecials.push(newLoc); numHyper--; } } } function sortBoard() { casCounty = 0; bl = 0; while (bl < boardWidth) { mCount = 0; dcount = 0; lr = boardHeight - 1; while (lr > -1) { dcount++; if (boardArray[bl][lr] == "x") { boardArray[bl].splice(lr, 1); mCount++; dcount = 0; } else if ((boardArray[bl][lr].myType == 9) && (boardArray[bl][lr - 1].myType != 9)) { boardArray[bl].splice(lr, 1); mCount++; dcount = 0; } else if (mCount > 0) { if (((boardArray[bl][lr] != undefined) && (boardArray[bl][lr] != "")) && (boardArray[bl][lr] != "x")) { if (boardArray[bl][lr].dSpeed == 0) { boardArray[bl][lr].dSpeed = dropRegMatch; boardArray[bl][lr].dtimer = dcount; } dropArray.push(boardArray[bl][lr]); } } lr--; } casCounty = casCounty + mCount; while (mCount > 0) { boardArray[bl].unshift(0); mCount--; } lr = boardHeight - 1; while (lr > -1) { setTargs(boardArray[bl][lr], bl, lr); lr--; } bl++; } boardFill(false, dropRegMatch, 0); } function resetBoard() { tAr = []; cc = 0; while (cc < boardWidth) { cAr = []; cr = 0; while (cr < boardHeight) { cAr.push(0); cr++; } tAr.push(cAr); cc++; } return(tAr); } dropOnSpeed = 5; dropRegMatch = 0; function dragGem(dGem) { if ((dGem == swapGem1) or (dGem == swapGem2)) { return(false); } gemDragging = true; gemDragTarg = dGem; } function runGemDrag() { if ((gemDragging == true) && (gemDragTarg != "")) { dragNeigh = getGemNeighs(gemDragTarg); mxTile = Math.floor(_xmouse / tileWidth); myTile = Math.floor(_ymouse / tileHeight); for (dgc in dragNeigh) { if ((dragNeigh[dgc].myRow == myTile) && (dragNeigh[dgc].myCol == mxTile)) { selectGem(dragNeigh[dgc]); stopGemDrag(); return(undefined); } } } else { gemDragging = false; } } function stopGemDrag() { gemDragging = false; gemDragTarg = ""; } function addBombCol(newNum) { inAr = false; for (ab in bombCols) { if (bombCols[ab] == newNum) { inAr = true; } } if (inAr != true) { bombCols.push(newNum); } bombCols.sort(); } function erPluster() { for (fP in forcePluster) { forcePluster[fP].queueMe = false; } } function wipeGems(gArray) { xtot = 0; ytot = 0; numG = 0; forceSoverX = false; soverx = 0; sovery = 0; gCol = gArray[0].myType; detCheck = []; for (tg in gArray) { if (amIPlus(gArray[tg]) && (gArray[tg].bangMe != true)) { gArray[tg].queueMe = true; makeMeBang(gArray[tg]); forcePluster.push(gArray[tg]); } else { detCheck.push(gArray[tg]); } } nobomb = true; bangGemmer(); if (nobomb == true) { bombcombo = 0; } for (gr in gArray) { rGem = gArray[gr]; if (((rGem != undefined) && (boardArray[rGem.myCol][rGem.myRow] != "x")) && (rGem.queueMe != true)) { if (rGem.myRow != undefined) { xtot = xtot + rGem.myRow; ytot = ytot + rGem.myCol; } numG++; _root.gemsCollected++; boardArray[rGem.myCol][rGem.myRow] = "x"; gemsShrinking.push(rGem); } } if (numG > 0) { if (forceSoverX == true) { displayScore(calcScore(masterGemMatchScore, nobomb), gCol, soverx, sovery); } else { displayScore(calcScore(masterGemMatchScore, nobomb), gCol, ((ytot * tileWidth) / numG) + (tileWidth / 2), ((xtot * tileHeight) / numG) + (tileWidth / 2)); } if (madeHyper == true) { _root.playSound("createhyper"); } else if (madeBoom == true) { _root.playSound("createpower"); } else if (combocount < 3) { if (numG < 4) { _root.playSound("gotset"); } else { _root.playSound("gotsetbig"); } } else if (combocount < 4) { _root.playSound("combo3"); } else if (combocount < 5) { _root.playSound("combo4"); } else if (combocount < 6) { _root.playSound("combo5"); } else if (combocount < 7) { _root.playSound("combo6"); } else { _root.playSound("combo7"); } madeHyper = false; madeBoom = false; } if (bombQueue.length > 0) { gamePhase = "bombQ"; } else { gamePhase = "gemshrink"; } removeAllHints(); } function gemShrink() { gLen = gemsShrinking.length; for (gg in gemsShrinking) { gsRef = gemsShrinking[gg]; gsRef._xscale = gsRef._xscale - 15; gsRef._yscale = gsRef._yscale - 15; if (((gsRef._xscale < 5) or (gsRef == undefined)) or (gsRef._xscale == undefined)) { gemsShrinking.splice(gg, 1); gsRef.removeMovieClip(); } } if (gemsShrinking.length < 1) { gamePhase = "drop"; sortBoard(); } } function selectGem(sGem) { if (hackSel < 1) { deHighAll = false; if ((sGem == swapGem1) or (sGem == swapGem2)) { return(false); } if (_root.cheatsOn == "true") { if (Key.isDown(16)) { makeMeBang(sGem); return(undefined); } if (Key.isDown(17)) { makeMeHyper(sGem); return(undefined); } } if (gemHigh1 == sGem) { deHighGem(gemHigh1); gemHigh1 = ""; } else if ((gemHigh1 != "") && (gamePhase == "norm")) { foundA = false; myN = getGemNeighs(sGem); for (nn in myN) { if (myN[nn] == gemHigh1) { gemHigh2 = sGem; highGem(sGem); swapGem1 = gemHigh1; swapGem2 = gemHigh2; swapGem1.tG = gemHigh2; swapGem2.tG = gemHigh1; swapGemAr = [swapGem1, swapGem2]; gemHigh1 = ""; gemHigh2 = ""; gamePhase = "gemswap"; swapDirection = "first"; foundA = true; removeAllHints(); } } if (foundA == false) { deHighGem(gemHigh1); deHighGem(gemHigh2); gemHigh1 = ""; gemHigh2 = ""; deHighAll = true; } } else if (gemHigh1 == "") { if (sGem.myType != 9) { highGem(sGem); gemHigh1 = sGem; _root.playSound("selectgem"); } } if (deHighAll == true) { selectGem(sGem); deHighAll = false; } } } function swapGemVars(g1, g2, noTarg) { sc = g1.myCol; sr = g1.myRow; g1.myCol = g2.myCol; g1.myRow = g2.myRow; boardArray[g1.myCol][g1.myRow] = g1; g2.myCol = sc; g2.myRow = sr; boardArray[g2.myCol][g2.myRow] = g2; if (noTarg != true) { setTargs(g1, g1.myCol, g1.myRow); setTargs(g2, g2.myCol, g2.myRow); } } function highGem(hGem) { hGem.gemSelect._visible = true; hGem.gem.play(); glowOff(hGem); } function deHighGem(hGem) { hGem.gemSelect._visible = false; hGem.tG = ""; hGem.gem.gotoAndStop(1); mxxxTile = Math.floor(_xmouse / tileWidth); myyyTile = Math.floor(_ymouse / tileHeight); trace("mouse over = " + boardArray[myyyTile][mxxxTile]); trace("h gem " + hGem); if (boardArray[mxxxTile][myyyTile] == hGem) { glowOn(hGem); } } function newGem(tCol, tRow, noMatch) { puzzGem = 0; if (_root.gameMode == "puzzle") { if (levelInPlay == true) { puzzGem = 9; } else { puzzGem = puzzleBoard[tRow][tCol]; } noMatch = false; } gName = "gem" + gemDepth; attachMovie("gem", gName, gemDepth); gemDepth++; gRef = this[gName]; if (puzzResetOrg == true) { gRef.originalRow = puzzleBoardRestore[tRow][(boardWidth - tCol) - 1][0]; gRef.originalCol = puzzleBoardRestore[tRow][(boardWidth - tCol) - 1][1]; } else { gRef.originalRow = tRow; gRef.originalCol = tCol; } setTargs(gRef, tCol, tRow); if (puzzGem < 1) { gRef.myType = randGemType(); } else { gRef.myType = puzzGem; } if (noMatch == true) { nM = false; while (nM == false) { hasM = matchCheck(gRef, true); if (hasM == false) { nM = true; } else { gRef.myType = randGemType(); } } } gRef.gemSelect._visible = false; gRef.gotoAndStop(gRef.myType); gRef.gem.gotoAndStop(1); gRef.exploSpark.gotoAndStop(1); gRef.exploSpark._visible = false; gRef.pglow.gotoAndStop(1); gRef.pglow._visible = false; return(gRef); } function setTargs(tGem, tC, tR) { tGem.myCol = tC; tGem.myRow = tR; tGem.xTarg = getColX(tC); tGem.yTarg = getRowY(tR); } function getColX(co) { return((co * tileWidth) + (tileWidth / 2)); } function getRowY(co) { return((co * tileHeight) + (tileHeight / 2)); } function randGemType() { return(random(7) + 1); } function glowGems() { mxTile = Math.floor(_xmouse / tileWidth); myTile = Math.floor(_ymouse / tileHeight); glowTile = boardArray[mxTile][myTile]; if (glowTile == gemGlowing) { } else { glowOff(gemGlowing); gemGlowing = glowTile; glowOn(gemGlowing); } } function glowOn(gloGem) { gloGem.pglow._visible = true; gloGem.pglow.play(); } function glowOff(gloGem) { gloGem.pglow._visible = false; gloGem.pglow.stop(); } function amIPlus(plusCan) { plusNeigh = getGemNeighs(plusCan); amPlussy = true; if (plusNeigh.length < 4) { return(false); } for (pan in plusNeigh) { if (plusNeigh[pan].myType != plusCan.myType) { amPlussy = false; } } return(amPlussy); } function getGemNeighs(gemN) { neighArray = []; topG = boardArray[gemN.myCol][gemN.myRow - 1]; if (topG != undefined) { neighArray.push(topG); } botG = boardArray[gemN.myCol][gemN.myRow + 1]; if (botG != undefined) { neighArray.push(botG); } leftG = boardArray[gemN.myCol - 1][gemN.myRow]; if (leftG != undefined) { neighArray.push(leftG); } rightG = boardArray[gemN.myCol + 1][gemN.myRow]; if (rightG != undefined) { neighArray.push(rightG); } return(neighArray); } function getNineNeighbours(nineGem) { nineArray = getGemNeighs(nineGem); topG = boardArray[nineGem.myCol - 1][nineGem.myRow - 1]; if (topG != undefined) { nineArray.push(topG); } botG = boardArray[nineGem.myCol - 1][nineGem.myRow + 1]; if (botG != undefined) { nineArray.push(botG); } leftG = boardArray[nineGem.myCol + 1][nineGem.myRow - 1]; if (leftG != undefined) { nineArray.push(leftG); } rightG = boardArray[nineGem.myCol + 1][nineGem.myRow + 1]; if (rightG != undefined) { nineArray.push(rightG); } return(nineArray); } gemDepth = 1000; gemHigh1 = ""; gemHigh2 = ""; gemGlowing = ""; gemsShrinking = []; bombCols = []; bombcombo = 0; gemDragging = false; gemDragTarg = ""; nobomb = false; masterGemMatchScore = 0; forcePluster = []; madeHyper = false; madeBoom = false; hackSel = 0; function runLightning() { lightTimer--; if (lightTimer < 0) { if (lightGems.length < 1) { if ((lightTimer < 35) && (lStrikes.length == 0)) { detonateGem(hyperGem); sortBoard(); wipeGems(); } } else { lightTarget = lightGems.shift(); startStrike = lightGems[random(lightGems.length)]; if (startStrike == undefined) { startStrike = hyperGem; } lightStrike(startStrike, lightTarget); lightTimer = lightBreak; } } } function lightStrike(startGem, endGem) { liName = "light" + scorePopDepth; attachMovie("lightning", liName, scorePopDepth); scorePopDepth++; liRef = this[liName]; liRef._x = startGem._x; liRef._y = startGem._y; liRef.lightline.gotoAndStop(hyperCol); x_cord = startGem._x - endGem._x; y_cord = startGem._y - endGem._y; dist = Math.round(Math.sqrt((x_cord * x_cord) + (y_cord * y_cord))); liRef._height = dist; Radians = Math.atan2(startGem._y - endGem._y, startGem._x - endGem._x); liRef._rotation = Math.round((Radians * 180) / Math.PI) - 90; liRef.myDet = endGem; lStrikes.push(liRef); } function killMrLighting() { for (sts in lStrikes) { lStrikes[sts].removeMovieClip(); lStrikes.splice(sts, 1); } lStrikes = []; _root.stopSound("hyperstart"); _root.stopSound("hyperzap"); } function doneStike(strikeRef) { levelMultStrike = (levelOn / 2) + 0.5; _root.playSound("hyperzap"); if (strikeRef.myDet.bangMe == true) { detCheck = [strikeRef.myDet]; strikeScore = 45 * levelMultStrike; currentPower = currentPower + 45; if (_root.gameMode == "action") { strikeScore = strikeScore * 20; } displayScore(strikeScore, hyperCol, strikeRef.myDet._x, strikeRef.myDet._y, true); bangGemmer(); } else { strikeScore = 20 * levelMultStrike; if (_root.gameMode == "action") { strikeScore = strikeScore * 20; } currentPower = currentPower + 20; displayScore(strikeScore, hyperCol, strikeRef.myDet._x, strikeRef.myDet._y, true); } detonateGem(strikeRef.myDet); } function finishStike(strikeDoneRef) { for (sts in lStrikes) { if (lStrikes[sts] == strikeDoneRef) { lStrikes.splice(sts, 1); } } } function bangGemmer(instadet) { while (detCheck.length > 0) { checkG = detCheck.pop(); if ((checkG.bangMe == true) && (checkG.queueMe != true)) { exGem = checkG; gNeighbours = getNineNeighbours(exGem); if (exGem._x != undefined) { addBombCol(exGem.myCol); addBombCol(exGem.myCol - 1); addBombCol(exGem.myCol + 1); xtot = xtot + exGem.myRow; ytot = ytot + exGem.myCol; numG++; forceSoverX = true; soverx = exGem._x; sovery = exGem._y; detonateGem(exGem, true); bombcombo++; nobomb = false; for (dg in gNeighbours) { if ((gNeighbours[dg].bangMe != true) && (gNeighbours[dg] != undefined)) { if (gNeighbours[dg]._x != undefined) { if (gNeighbours[dg].isHyper == true) { powerMyScore = 75; currentPower = currentPower + powerMyScore; levelMult = (levelOn / 2) + 0.5; powerMyScore = powerMyScore * levelMult; if (_root.gameMode == "action") { powerMyScore = powerMyScore * 20; } displayScore(powerMyScore, 5, gNeighbours[dg]._x, gNeighbours[dg]._y, true); } xtot = xtot + gNeighbours[dg].myRow; ytot = ytot + gNeighbours[dg].myCol; numG++; detonateGem(gNeighbours[dg]); } } else if (gNeighbours[dg].bangMe == true) { if (instadet == true) { detCheck.push(gNeighbours[dg]); } else { gNeighbours[dg].queueMe == true; bombQueue.push(gNeighbours[dg]); } } } } } } } function activateHyper(hGem1, hGem2) { _root.playSound("hyperstart"); lightGems = []; deHighGem(gemHigh1); gemHigh1 = ""; deHighGem(gemHigh2); gemHigh2 = ""; if (hGem1.isHyper == true) { hyperGem = hGem1; otherGem = hGem2; hyperCol = hGem2.myType; } else { hyperGem = hGem2; otherGem = hGem1; hyperCol = hGem1.myType; } slc = 0; while (slc < boardWidth) { slr = boardHeight - 1; while (slr > -1) { if (boardArray[slc][slr].myType == hyperCol) { if ((boardArray[slc][slr] != hyperGem) && (boardArray[slc][slr] != otherGem)) { lightGems.push(boardArray[slc][slr]); } } slr--; } slc++; } lightStrike(hyperGem, otherGem); lightTimer = 0; gamePhase = "lightning"; } function makeMeBang(bGem) { bGem.exploSpark._visible = true; bGem.exploSpark.play(); bGem.bangMe = true; madeBoom = true; doneBang = bGem; } function makeMeHyper(hGem) { hGem.gotoAndStop(8); hGem.isHyper = true; hGem.bangMe = false; hGem.myType = 8; madeHyper = true; doneHyper = hGem; } function detonateGem(deGem, exploOn) { if (deGem._x != undefined) { bs = 0; while (bs < numberShards) { createShard(deGem.myType, deGem._x, deGem._y); bs++; } _root.gemsCollected++; _root.stopSound("gotset"); _root.stopSound("gotsetbig"); _root.stopSound("combo3"); _root.stopSound("combo4"); _root.stopSound("combo5"); _root.stopSound("combo6"); _root.playSound("bombexplosion"); boardArray[deGem.myCol][deGem.myRow] = "x"; if (exploOn == true) { exploHere(deGem._x, deGem._y); } deGem.removeMovieClip(); } } function exploHere(ex, ey) { eEff = "e" + gemDepth; attachMovie("exploeffect", eEff, gemDepth); gemDepth++; eRef = this[eEff]; eRef._x = ex; eRef._y = ey; } function bQueue() { bQTimer--; if (bQTimer < 0) { bT = bombQueue.shift(); bT.queueMe = false; bTemp = [bT]; wipeGems(bTemp); bQTimer = bQbreak; } } function checkcheckcheckBOOM() { slc = 0; while (slc < boardWidth) { slr = boardHeight - 1; while (slr > -1) { if (boardArray[slc][slr].bangMe == true) { return(boardArray[slc][slr]); } slr--; } slc++; } return(false); } function checkcheckcheckHYPER() { slc = 0; while (slc < boardWidth) { slr = boardHeight - 1; while (slr > -1) { if (boardArray[slc][slr].isHyper == true) { return(boardArray[slc][slr]); } slr--; } slc++; } return(false); } numberShards = 5; bombQueue = []; bQbreak = -1; bQTimer = bQbreak; lightGems = []; lStrikes = []; lightBreak = 1; lightTimer = 0; function matchCheck(mGem, checking) { gemType = mGem.myType; if ((gemType == 8) or (gemType == 9)) { return(false); } vertArray = []; horzArray = []; stopCount = false; counter = 1; while (stopCount == false) { stopCount = true; uGem = boardArray[mGem.myCol][mGem.myRow - counter]; if (uGem != undefined) { if (uGem.myType == gemType) { vertArray.push(uGem); counter++; stopCount = false; } } } stopCount = false; counter = 1; while (stopCount == false) { stopCount = true; uGem = boardArray[mGem.myCol][mGem.myRow + counter]; if (uGem != undefined) { if (uGem.myType == gemType) { vertArray.push(uGem); counter++; stopCount = false; } } } stopCount = false; counter = 1; while (stopCount == false) { stopCount = true; uGem = boardArray[mGem.myCol - counter][mGem.myRow]; if (uGem != undefined) { if (uGem.myType == gemType) { horzArray.push(uGem); counter++; stopCount = false; } } } stopCount = false; counter = 1; while (stopCount == false) { stopCount = true; uGem = boardArray[mGem.myCol + counter][mGem.myRow]; if (uGem != undefined) { if (uGem.myType == gemType) { horzArray.push(uGem); counter++; stopCount = false; } } } if (checking == true) { if ((vertArray.length > 1) or (horzArray.length > 1)) { return(true); } return(false); } if ((vertArray.length > 1) && (horzArray.length > 1)) { if ((vertArray.length == 4) or (horzArray.length == 4)) { if (mGem.bangMe != true) { makeMeHyper(mGem); } else { vertArray.push(mGem); } masterGemMatchScore = 5; } else if (mGem.bangMe == true) { vertArray.push(mGem); masterGemMatchScore = 4; } else { makeMeBang(mGem); masterGemMatchScore = 5; } wipeGems(vertArray); wipeGems(horzArray); return(true); } if (vertArray.length > 1) { if (vertArray.length == 4) { if (mGem.bangMe != true) { makeMeHyper(mGem); } else { vertArray.push(mGem); } masterGemMatchScore = 5; } else if ((vertArray.length == 3) && (mGem.bangMe != true)) { makeMeBang(mGem); masterGemMatchScore = 4; } else { vertArray.push(mGem); if (mGem.bangMe != true) { masterGemMatchScore = 3; } else { masterGemMatchScore = vertArray.length; } } wipeGems(vertArray); return(true); } if (horzArray.length > 1) { if (horzArray.length == 4) { if (mGem.bangMe != true) { makeMeHyper(mGem); } else { horzArray.push(mGem); } masterGemMatchScore = 5; } else if ((horzArray.length == 3) && (mGem.bangMe != true)) { makeMeBang(mGem); masterGemMatchScore = 4; } else { horzArray.push(mGem); if (mGem.bangMe != true) { masterGemMatchScore = 3; } else { masterGemMatchScore = horzArray.length; } } wipeGems(horzArray); return(true); } return(false); } function moveShards() { ss = 0; while (ss < shardsOn.length) { smR = shardsOn[ss]; smR._x = smR._x + smR.xmov; smR._y = smR._y + smR.ymov; smR.xmov = smR.xmov * 0.95; smR.ymov = smR.ymov + 0.8; if (smR.noRot != true) { smR._rotation = smR._rotation + smR.xmov; } if (smR._y > shardRemove) { smR.removeMovieClip(); shardsOn.splice(ss, 1); } ss++; } } function createShard(sColour, sX, sY) { sName = "shard" + shardDepth; attachMovie("shard", sName, shardDepth); shardDepth++; shRef = this[sName]; shRef.gotoAndStop(sColour); shRef._x = sX; shRef._y = sY; sHscale = random(50) + 50; shRef._xscale = sHscale; shRef._yscale = sHscale; shRef.xmov = random(5) + 3; if (random(2) == 1) { shRef.xmov = shRef.xmov * -1; } shRef.ymov = (random(10) + 1) * -1; shardsOn.push(shRef); } function gemToShard(shardGem) { shardGem.xmov = random(12) + 3; if (random(2) == 1) { shardGem.xmov = shardGem.xmov * -1; } shardGem.ymov = (random(10) + 3) * -1; shardGem.noRot = true; shardsOn.push(shardGem); } function swapGems() { onTarg = false; for (gg in swapGemAr) { gemS = swapGemAr[gg]; if (gemS.xTarg == gemS.tG.xTarg) { if (swapDirection == "first") { gTarg = gemS.tG.yTarg; } else { gTarg = gemS.yTarg; } if (gTarg > gemS._y) { gemS._y = gemS._y + swapSpeed; if (gemS._y > gTarg) { gemS._y = gTarg; onTarg = true; } } else { gemS._y = gemS._y - swapSpeed; if (gemS._y < gTarg) { gemS._y = gTarg; onTarg = true; } } } else { if (swapDirection == "first") { gTarg = gemS.tG.xTarg; } else { gTarg = gemS.xTarg; } if (gTarg > gemS._x) { gemS._x = gemS._x + swapSpeed; if (gemS._x > gTarg) { gemS._x = gTarg; onTarg = true; } } else { gemS._x = gemS._x - swapSpeed; if (gemS._x < gTarg) { gemS._x = gTarg; onTarg = true; } } } } if (onTarg == true) { if (swapDirection == "first") { swapGemVars(swapGem1, swapGem2); if ((((swapGem1.isHyper == true) or (swapGem2.isHyper == true)) && (swapGem1.myType != 9)) && (swapGem2.myType != 9)) { if (_root.gameMode == "puzzle") { buildSolution(swapGem1, swapGem2); makePuzzleMove(swapGem1, swapGem2); } activateHyper(swapGem1, swapGem2); } else { if (swapGem1.bangMe == true) { hasMatched2 = matchCheck(swapGem2); hasMatched1 = matchCheck(swapGem1); } else { hasMatched1 = matchCheck(swapGem1); hasMatched2 = matchCheck(swapGem2); } erPluster(); if ((hasMatched1 == false) && (hasMatched2 == false)) { swapDirection = "second"; swapGemVars(swapGem1, swapGem2); _root.playSound("badswap"); showWarning(); } else { if (_root.gameMode == "puzzle") { buildSolution(swapGem1, swapGem2); makePuzzleMove(swapGem1, swapGem2); } deHighGem(swapGem1); swapGem1 = ""; deHighGem(swapGem2); swapGem2 = ""; swapGemAr = []; } } } else { deHighGem(swapGem1); swapGem1 = ""; deHighGem(swapGem2); swapGem2 = ""; gamePhase = "norm"; } } } function dropGems() { if (boardinAnimate._currentframe == boardinAnimate._totalframes) { d = 0; while (d < dropArray.length) { dRef = dropArray[d]; if (gemHigh1 != dRef) { dRef.gem.gotoAndStop(1); } dRef._y = dRef._y + dRef.dSpeed; dRef._y = dRef._y + findBombBoost(dRef.myCol); dRef.dSpeed = dRef.dSpeed + speedDecrease; if (((dRef._y > dRef.yTarg) or (dRef._y == undefined)) or (dRef.myType == 9)) { dRef.dSpeed = 0; dRef.haveBeenFaked = false; dRef._y = dRef.yTarg; moveArray.push(dRef); dropArray.splice(d, 1); d--; if ((gClickTimer < -2) && (dRef.myType != 9)) { gClickTimer = 0; _root.playSound("gemclick"); } } d++; } if (dropArray.length < 1) { erPluster(); if (myFirstDropBaby == true) { myFirstDropBaby = false; } gemMatched = false; for (m in moveArray) { checkMe = matchCheck(moveArray[m]); if (checkMe == true) { gemMatched = true; } } moveArray = []; bombCols = []; if (gemMatched == false) { gamePhase = "norm"; doneHintTurn = false; scorecombocount = 0; combocount = 1; bombcombo = 0; if (_root.gameMode == "puzzle") { doubleCheckBoard(); isPuzzDone = puzzleCheckWin(); puzzleCopyBoard(); if (isPuzzDone == true) { puzzleEndLevel(); } else { allPuzzMovesDone = findMatchForMe(false, false, true); if (allPuzzMovesDone == false) { actionpPop.gotoAndStop(4); } } } else { if (_root.gameMode != "action") { isTheJigUp = findMatchForMe(); } else { isTheJigUp = true; } if (isTheJigUp == false) { startGameOver(); } else if ((showPower == false) && (doneBang != false)) { bommmbGem = checkcheckcheckBOOM(); if (bommmbGem != false) { showHint(1, bommmbGem); showPower = true; doneBang = false; } } else if ((doneHyper != false) && (showHyper == false)) { bommmbGem = checkcheckcheckHYPER(); if (bommmbGem != false) { showHint(2, bommmbGem); showHyper = true; doneHyper = false; } } if (gemHigh1 != "") { gemDragTarg = gemHigh1; gemDragging = true; runGemDrag(); } } } } } } function findBombBoost(myCol) { arPos = -1; for (ami in bombCols) { if (bombCols[ami] == myCol) { arPos = ami; } } if (arPos > -1) { if ((arPos == 0) or (arPos == (bombCols.length - 1))) { return(-10); } return(-12); } return(0); } function raiseBombCols() { lbc = 0; while (lbc < bombCols.length) { thisBombCol = bombCols[lbc]; gonePastBoom = false; btt = boardHeight; while (btt > -1) { fakeMoveGem = boardArray[thisBombCol][btt]; if (fakeMoveGem == "x") { gonePastBoom = true; } if (gonePastBoom == true) { if (fakeMoveGem.haveBeenFaked != true) { fakeMoveGem.dSpeed = dropRegMatch; fakeMoveGem.haveBeenFaked = true; } calcSpedd = fakeMoveGem.dSpeed + findBombBoost(fakeMoveGem.myCol); if (fakeMoveGem != "x") { fakeYTarg = calcFakeY(fakeMoveGem); if ((fakeMoveGem._y + calcSpedd) > fakeYTarg) { fakeMoveGem._y = fakeYTarg; } else { fakeMoveGem._y = fakeMoveGem._y + calcSpedd; fakeMoveGem.dSpeed = fakeMoveGem.dSpeed + speedDecrease; } } } btt--; } lbc++; } } function calcFakeY(yfaker) { fyCorCount = boardHeight + 1; fy = boardHeight; while (fy > -1) { cfgemmy = boardArray[yfaker.myCol][fy]; if (cfgemmy != "x") { fyCorCount--; } if (cfgemmy == yfaker) { fyC = getRowY(fyCorCount); return(fyC); } fy--; } } shardDepth = 9999; shardsOn = []; shardRemove = 385; speedDecrease = 2; function showHint(hintNum, gemRef) { if (_parent.hintShow._visible != false) { if (((hintNum == 1) && (_root.shownThePower != true)) or ((hintNum == 2) && (_root.shownTheHyper != true))) { _parent.hintShow.gotoAndStop(2); _parent.hintShow.myHints.gotoAndStop(hintNum); if (gemRef.myRow < 4) { _parent.hintShow._y = 270; } else { _parent.hintShow._y = 90; } popHintArrow(gemRef); _root.pauseTime(); gamePaused = true; } } } function showWarning() { if (shownWarn == false) { _parent.hintShow._y = 90; _parent.hintShow.gotoAndStop(5); _root.pauseTime(); gamePaused = true; shownWarn = true; } } function hideHint() { _parent.hintShow.gotoAndStop(1); _root.resumeTime(); removeAllHints(); gamePaused = false; } function findHint(autohinty) { hideHint(); hinty = findMatchForMe(); if (hinty != false) { popHintArrow(hinty); if ((autohinty != true) && (doneHintTurn != true)) { if (_root.gameMode == "action") { myScore = myScore - 1000; if (myScore < 0) { myScore = 0; } } else { currentPower = currentPower - 20; if (currentPower < 0) { currentPower = 0; } } } doneHintTurn = true; } } function popHintArrow(hTarg, noeeer) { if (noeeer != true) { removeAllHints(); } if (hTarg._x != undefined) { hName = "hint" + gemDepth; attachMovie("hintarrow", hName, gemDepth); gemDepth++; hintRef = this[hName]; hintRef._x = hTarg._x; hintRef._y = hTarg._y; hintArrows.push(hintRef); hackHintCount = 200; } } function removeAllHints() { for (hh in hintArrows) { hintArrows[hh].removeMovieClip(); } hintArrows = []; hackHintCount = 0; } function findMatchForMe(findAll, chkHypp, puzcan) { findAllGems = []; if ((_root.gameMode == "puzzle") && (puzcan != true)) { return(true); } flc = 0; while (flc < boardWidth) { flr = boardHeight - 1; while (flr > -1) { fmGem = boardArray[flc][flr]; chker = false; if ((flc % 2) == 0) { if ((flr % 2) == 0) { chker = true; } } else if ((flr % 2) != 0) { chker = true; } chker = true; if (chker == true) { matchHere = checkIMatch(fmGem); if (fmGem.isHyper == true) { fetchHyperNeigh = getGemNeighs(fmGem); for (faf in fetchHyperNeigh) { if (fetchHyperNeigh[faf].myType != 9) { matchHere = true; } } } if (matchHere == true) { if (findAll == true) { findAllGems.push(fmGem); } else { return(fmGem); } } } flr--; } flc++; } if (findAllGems.length > 0) { return(findAllGems); } return(false); } function checkGemStringMatch(drArray) { for (dra in drArray) { drCheck = checkIMatch(drArray[dra]); if (drCheck == true) { return(true); } } return(false); } function checkIMatch(cmGem, noNeighs) { nToCheck = getGemNeighs(cmGem); for (cmN in nToCheck) { cmNeigh = nToCheck[cmN]; if (cmNeigh != undefined) { if (noNeighs != true) { swapGemVars(cmGem, cmNeigh, true); } isThereMatch = matchCheck(cmGem, true); if (noNeighs != true) { swapGemVars(cmGem, cmNeigh, true); } if (isThereMatch == true) { return(true); } } } } hintArrows = []; showPower = false; showHyper = false; doneBang = false; doneHyper = false; shownWarn = false; doneHintTurn = false; hackHintCount = 0; function masterPause() { muteSounds(); actionPause(); } function masterUnpause() { if (gamePaused == true) { unMuteSounds(); actionResume(); } } function showMeHelp() { this._visible = false; _parent.helppop.gotoAndPlay("helpin"); _parent.levelStartPop.gotoAndStop(1); _root.options.gotoAndStop(1); if (_root.gameMode == "action") { actionRevealGems(); } } function helpBackGame() { if (_root.isSound == true) { _root.unMuteSounds(); } if (_root.isSound == false) { _root.muteSounds(); } gamePaused = false; _root.resumeTime(); _parent.levelStartPop.gotoAndStop(1); this._visible = true; } function quitGamePress() { if ((_root.zone_api == "true") && (_root.gameMode != "puzzle")) { if (_root.isSound == true) { _root.unMuteSounds(); } if (_root.isSound == false) { _root.muteSounds(); } _root.SubmitFinal(); } else { if (_root.isSound == true) { _root.unMuteSounds(); } if (_root.isSound == false) { _root.muteSounds(); } _root.backGame = false; _root.bTrans("upsell"); } } function playAgainPress() { _root.backGame = true; _root.bTrans("upsell"); } function showOptions() { if (((gamePhase != "gameover") && (gamePhase != "levelEnd")) or ((gamePhase != "gameover") && (_root.gameMode == "puzzle"))) { _root.muteSounds(); gamePaused = true; _root.pauseTime(); _parent.levelStartPop.stop(); _root.options.gotoAndStop(2); if (_root.gameMode == "action") { actionHideGems(); } } } function hideMenu() { if (_root.isSound == true) { _root.unMuteSounds(); } else if (_root.isSound == false) { _root.muteSounds(); } gamePaused = false; _root.resumeTime(); if (_parent.levelStartPop._currentframe > 1) { _parent.levelStartPop.play(); } _root.options.gotoAndStop(1); if (_root.gameMode == "action") { actionRevealGems(); } } function calcScore(gCount, nobomber) { ccScore = 0; if (combocount == 1) { bScore = 10; } else if (combocount == 2) { bScore = 20; } else if (combocount == 3) { bScore = 30; } else if (combocount == 4) { bScore = 40; } else if (combocount == 5) { bScore = 60; } else if (combocount == 6) { bScore = 80; } else if (combocount == 7) { bScore = 110; } else if (combocount == 8) { bScore = 160; } else { bScore = 210; } ccScore = ccScore + bScore; if (nobomber == false) { ccScore = ccScore + 25; } if (bombcombo > 1) { trace("bomb combo"); if (bombcombo == 2) { ccScore = 40; } else if (bombcombo == 3) { ccScore = 50; } else if (bombcombo == 4) { ccScore = 60; } else { ccScore = (bombcombo + 2) * 10; } } if (gCount == 4) { ccScore = ccScore + 10; } else if (gCount == 5) { ccScore = ccScore + 20; } if (_root.gameMode != "action") { currentPower = currentPower + int(ccScore); } levelMult = (levelOn / 2) + 0.5; ccScore = ccScore * levelMult; if (_root.gameMode == "action") { ccScore = ccScore * 20; } ccScore = Math.floor(ccScore); scorecombocount = scorecombocount + ccScore; if (scorecombocount > _root.biggestCombo) { _root.biggestCombo = scorecombocount; } return(ccScore); } function displayScore(score, col, sx, sy, noinc) { if ((lastScoreYHack > (sy - 5)) && (lastScoreYHack < (sy + 5))) { sy = sy + 25; lastScoreYHack = sy; } else { lastScoreYHack = sy; } ddScore = Math.floor(score); ddScore = ddScore + ""; splitScore = ddScore.split(""); if (_root.gameMode == "action") { splitScore[splitScore.length - 1] = "0"; } ddScore = ""; spz = 0; while (spz < splitScore.length) { ddScore = ddScore + splitScore[spz]; spz++; } ddScore = int(ddScore); score = ddScore; if (_root.gameMode == "puzzle") { return(false); } if (noinc != true) { combocount++; if (combocount > (_root.biggestCascade - 1)) { _root.biggestCascade = combocount - 1; } if (combocount == 4) { textPop(3); } else if (combocount == 6) { textPop(4); } else if (combocount == 8) { textPop(5); } } scName = "scorepoparrooo" + testScoreDepthy; attachMovie("scorepopon", scName, testScoreDepthy); testScoreDepthy++; scRef = this[scName]; scRef.cScore.gotoAndStop(col); scRef.mScore = Math.floor(score); scRef._x = sx; scRef._y = sy; if (col == undefined) { scRef._visible = false; } myScore = myScore + Math.floor(score); delayGraceTimer = delayGraceTimer + ((GraceSeconds * 2) / 10); if (delayGraceTimer > (GraceSecondsMax / 10)) { delayGraceTimer = GraceSecondsMax; } } function textPop(tType, delay) { if (delay == true) { _parent.levelStartPop.gotoAndPlay("delay"); } else { _parent.levelStartPop.gotoAndPlay("nodelay"); } _parent.levelStartPop.levNum = levelOn; _parent.levelStartPop.levFrame = tType; } function autoHintMe() { autoHintTimer++; if (autoHintTimer == autoHintAt) { if (_root.gameMode != "puzzle") { findHint(true); autoHintTimer = 0; } } } function managePowerBar() { if (_root.gameMode == "action") { barPer = actionPower; } else { thisRoundTarget = myScoreTarget - lastScoreTarget; thisRoundScore = myScore - lastScoreTarget; barPer = Math.round((thisRoundScore / thisRoundTarget) * 500); } if (boardinAnimate.mainboard.powerbar._currentframe < barPer) { dist = barPer - boardinAnimate.mainboard.powerbar._currentframe; if (dist > 50) { boardinAnimate.mainboard.powerbar.nextFrame(); boardinAnimate.mainboard.powerbar.nextFrame(); boardinAnimate.mainboard.powerbar.nextFrame(); boardinAnimate.mainboard.powerbar.nextFrame(); } else if (dist > 30) { boardinAnimate.mainboard.powerbar.nextFrame(); boardinAnimate.mainboard.powerbar.nextFrame(); boardinAnimate.mainboard.powerbar.nextFrame(); } else if (dist > 15) { boardinAnimate.mainboard.powerbar.nextFrame(); boardinAnimate.mainboard.powerbar.nextFrame(); } else { boardinAnimate.mainboard.powerbar.nextFrame(); } if (boardinAnimate.mainboard.powerbar._currentframe == 500) { if (gamePhase == "norm") { levelEnd(); } } } else if (boardinAnimate.mainboard.powerbar._currentframe > barPer) { boardinAnimate.mainboard.powerbar.prevFrame(); } } scorePopDepth = 50000; testScoreDepthy = 70000 /* 0x011170 */; myScore = 0; combocount = 1; basepoints = 10; scorecombocount = 0; powerTarget = 0; currentPower = 0; autoHintTimer = 0; autoHintAt = 1000; lastScoreYHack = -100; mTimedBonus = 130; mTimedBonusMult = 50; mTimedBonusAccel = 10; mTimedPMBase = 20; mTimedPMMult = 10; TimedPV = 50; TimedPA = 0.26; TimedPJ = 0.00121; TimedLevelAdvance = 135; GraceSeconds = 0.2; GraceSecondsMult = 0.002; GraceSecondsMax = 1; delayGraceTimer = 0; function setupActionGame() { actionDec = 6; actionTimer = 75; actionTimeOver = false; delayGraceTimer = 0; } function setupActionLevel() { currentPower = powerTarget / 2; boardinAnimate.mainboard.powerbar.gotoAndStop(50); if (actionTimer > 15) { actionTimer = actionTimer - 9; } else if (actionDec < 12) { actionDec++; } actionCounter = 0; redflash = false; mPointMultiplier = mTimedPMBase + (levelOn * mTimedPMMult); mPointsPerQuake = int(mTimedBonus * mPointMultiplier); mTimedBonus = mTimedBonus + mTimedBonusMult; mTimedBonusMult = mTimedBonusMult + mTimedBonusAccel; mBonusPenalty = 0; finalActionPower = 0; if (aLastPointMultiplier == undefined) { trace("\u00A3\u00A3\u00A3\u00A3\u00A3\u00A3\u00A3\u00A3\u00A3\u00A3\u00A3\u00A3\u00A3\u00A3\u00A3\u00A3\u00A3\u00A3\u00A3\u00A3\u00A3\u00A3\u00A3\u00A3\u00A3\u00A3\u00A3\u00A3\u00A3 RESET ACTION MODE"); mTimedPenaltyVel = TimedPV; mTimedPenaltyAccel = TimedPA; mTimedPenaltyJerk = TimedPJ; } else { aScale = mPointMultiplier / aLastPointMultiplier; mTimedPenaltyVel = mTimedPenaltyVel * aScale; mTimedPenaltyAccel = mTimedPenaltyAccel * aScale; mTimedPenaltyJerk = mTimedPenaltyJerk * aScale; aTimeToAdvance = TimedLevelAdvance; mTimedPenaltyVel = mTimedPenaltyVel + (mTimedPenaltyAccel * aTimeToAdvance); mTimedPenaltyAccel = mTimedPenaltyAccel + (mTimedPenaltyJerk * aTimeToAdvance); } aLastPointMultiplier = mPointMultiplier; mLastQuakePoints = myScore; mNextQuakePoints = myScore + mPointsPerQuake; clearInterval(_root.myBonusUpdate); _root.myBonusUpdate = setInterval(UpdateBonusPenalty, 100); } function UpdateBonusPenalty() { if (gamePaused == false) { if (delayGraceTimer > 0) { delayGraceTimer--; } else { aPenaltyPct = Math.min((boardinAnimate.mainboard.powerbar._currentframe / mBarLen) + 0.65, 1); mBonusPenalty = mBonusPenalty + ((mTimedPenaltyVel * aPenaltyPct) / 10); mTimedPenaltyVel = mTimedPenaltyVel + ((mTimedPenaltyAccel * aPenaltyPct) / 10); mTimedPenaltyAccel = mTimedPenaltyAccel + ((mTimedPenaltyJerk * aPenaltyPct) / 10); trace("************* " + getTimer()); trace("mTimedPenaltyVel = " + mTimedPenaltyVel); } } } function runActionMode() { aBonusBarLen = (((((myScore - mLastQuakePoints) - mBonusPenalty) * mBarLen) / 2) / (mNextQuakePoints - mLastQuakePoints)) + (mBarLen / 2); actionPower = int(aBonusBarLen); if (boardinAnimate.mainboard.powerbar._currentframe < 50) { if (redflash == false) { boardinAnimate.mainboard.redlights.gotoAndStop(2); boardinAnimate.mainboard.powerbar.end1.gotoAndPlay(2); boardinAnimate.mainboard.powerbar.end2.gotoAndPlay(2); boardinAnimate.mainboard.powerbar.bar.gotoAndPlay(2); redflash = true; } } else if (redflash == true) { boardinAnimate.mainboard.redlights.gotoAndStop(1); boardinAnimate.mainboard.powerbar.end1.gotoAndStop(1); boardinAnimate.mainboard.powerbar.end2.gotoAndStop(1); boardinAnimate.mainboard.powerbar.bar.gotoAndStop(1); redflash = false; } if (gamePhase == "norm") { if (((boardinAnimate.mainboard.powerbar._currentframe == 1) && (gamePhase != "gameover")) && (gamePhase != "dead")) { actionTimeOver = true; startGameOver(); } } } function actionPause() { _root.muteSounds(); if (levelInPlay != false) { if (myFirstDropBaby == false) { gamePaused = true; removeAllHints(); actionHideGems(); actionpPop.gotoAndStop(2); _root.pauseTime(); } else { flagMeUpBaby = true; } } } function actionResume() { if (_root.isSound == true) { _root.unMuteSounds(); } else if (_root.isSound == false) { _root.muteSounds(); } gamePaused = false; actionpPop.gotoAndStop(1); actionRevealGems(); _root.resumeTime(); } function actionHideGems() { lc = 0; while (lc < boardWidth) { lr = boardHeight - 1; while (lr > -1) { boardArray[lc][lr]._visible = false; lr--; } lc++; } gcs = 0; while (gcs < gemsShrinking.length) { gemsShrinking[gcs]._visible = false; gcs++; } for (sed in shardsOn) { shardsOn[sed]._visible = false; } removeAllHints(); } function actionRevealGems() { lc = 0; while (lc < boardWidth) { lr = boardHeight - 1; while (lr > -1) { boardArray[lc][lr]._visible = true; lr--; } lc++; } gcs = 0; while (gcs < gemsShrinking.length) { gemsShrinking[gcs]._visible = true; gcs++; } for (sed in shardsOn) { shardsOn[sed]._visible = true; } } actionTimer = 70; actionDec = 3; actionCounter = 0; redflash = false; actionTimeOver = false; mBarLen = 500; map1 = [[9, 9, 9, 9, 9, 9, 9, 9], [9, 9, 9, 9, 9, 9, 9, 9], [9, 5, 4, 6, 5, 4, 5, 9], [9, 5, 4, 6, 5, 4, 5, 9], [9, 4, 5, 5, 6, 5, 4, 9], [3, 2, 1, 7, 7, 1, 2, 3], [3, 2, 1, 7, 7, 1, 2, 3], [2, 3, 7, 1, 1, 7, 3, 2]]; map2 = [[9, 9, 9, 9, 9, 9, 9, 9], [9, 9, 9, 9, 9, 9, 9, 9], [9, 9, 9, 9, 9, 9, 9, 9], [9, 9, 9, 9, 9, 9, 9, 9], [9, 9, 9, 9, 9, 9, 9, 9], [6, 4, 1, 5, 2, 7, 4, 3], [3, 6, 4, 1, 5, 2, 7, 4], [6, 4, 1, 5, 2, 7, 4, 3]]; map3 = [[9, 9, 9, 9, 9, 9, 9, 9], [9, 9, 4, 4, 9, 9, 9, 9], [9, 6, 1, 6, 9, 9, 9, 9], [9, 1, 6, 1, 9, 9, 9, 9], [9, 6, 1, 6, 9, 9, 9, 9], [9, 1, 6, 1, 9, 9, 9, 9], [9, 6, 1, 6, 5, 5, 9, 9], [9, 1, 6, 1, 14, 5, 9, 9]]; map4 = [[9, 9, 9, 9, 9, 9, 9, 9], [9, 9, 9, 9, 9, 9, 9, 5], [9, 9, 9, 9, 9, 9, 9, 5], [9, 9, 9, 9, 4, 9, 4, 4], [9, 6, 4, 3, 7, 2, 6, 5], [9, 6, 4, 3, 7, 2, 6, 5], [9, 4, 3, 7, 2, 6, 5, 1], [9, 6, 4, 3, 7, 2, 6, 5]]; map5 = [[9, 9, 9, 9, 9, 9, 9, 9], [9, 9, 9, 9, 9, 5, 9, 9], [9, 9, 9, 9, 1, 4, 9, 9], [9, 9, 9, 9, 1, 4, 9, 9], [9, 9, 7, 2, 4, 1, 9, 9], [9, 9, 7, 4, 6, 4, 9, 9], [9, 9, 4, 7, 4, 6, 9, 9], [9, 9, 7, 5, 5, 6, 9, 9]]; map6 = [[9, 9, 9, 9, 9, 9, 9, 9], [9, 9, 9, 9, 9, 1, 9, 9], [9, 9, 9, 9, 6, 5, 6, 9], [9, 9, 9, 9, 4, 6, 4, 9], [9, 9, 9, 9, 2, 4, 2, 9], [9, 9, 9, 9, 6, 2, 6, 9], [9, 9, 9, 9, 4, 6, 4, 9], [1, 9, 9, 5, 5, 4, 5, 5]]; map7 = [[9, 9, 9, 9, 5, 4, 9, 9], [9, 9, 9, 9, 1, 4, 9, 9], [9, 9, 9, 9, 1, 2, 9, 9], [3, 9, 9, 9, 6, 1, 5, 8], [6, 9, 9, 9, 5, 1, 4, 8], [7, 9, 9, 9, 5, 7, 1, 8], [2, 9, 9, 6, 3, 5, 6, 8], [4, 9, 9, 5, 4, 1, 6, 8]]; function copySolutions() { copyMySol = []; for (cms in currentPuzSolutions) { copyMeToo = []; meToo = 0; while (meToo < currentPuzSolutions[cms].length) { copyMeToo.push(currentPuzSolutions[cms][meToo]); meToo++; } copyMySol.push(copyMeToo); } solutionsUndo.push(copyMySol); } function reverseSolutions() { currentPuzSolutions = []; solutionsUndo.pop(); thisTurnsSol = solutionsUndo.pop(); for (fft in thisTurnsSol) { currentPuzSolutions.push(thisTurnsSol[fft]); } } function puzzleHintClick() { if (gamePhase == "norm") { if (puzzleSolveable == false) { _parent.hintShow.gotoAndStop(3); } else if ((currentPuzSolutions.length > 1) or (currentPuzSolutions[0].length > 1)) { puzzHintLoc = findValidGeminPaths(); popHintArrow(puzzHintLoc[0]); popHintArrow(puzzHintLoc[1], true); } else { trace("uno"); popHintArrow(findCoordBoard(currentPuzSolutions[0][0][0], true)); popHintArrow(findCoordBoard(currentPuzSolutions[0][0][1], true), true); } } } function findValidGeminPaths() { for (mpv in currentPuzSolutions) { thisPc = currentPuzSolutions[mpv]; for (fgh in thisPc) { puzzLoca = thisPc[fgh]; puzzGee1 = findCoordBoard(puzzLoca[0], true); puzzGee2 = findCoordBoard(puzzLoca[1], true); puzz1Neighs = getGemNeighs(puzzGee1); for (pcf in puzz1Neighs) { if (puzz1Neighs[pcf] == puzzGee2) { trace("NEXT TO"); swapGemVars(puzzGee1, puzzGee2, true); willMatchUp1 = checkIMatch(puzzGee1, true); willMatchUp2 = checkIMatch(puzzGee2, true); swapGemVars(puzzGee1, puzzGee2, true); if ((((willMatchUp1 == true) or (willMatchUp2 == true)) or (puzzGee2.isHyper == true)) or (puzzGee1.isHyper == true)) { return([puzzGee1, puzzGee2]); } } } } } return(false); } function findCoordBoard(bbcCoords, blankok) { slc = 0; while (slc < boardWidth) { slr = boardHeight - 1; while (slr > -1) { if (((boardArray[slc][slr].originalRow == bbcCoords[0]) && (boardArray[slc][slr].originalCol == bbcCoords[1])) && (boardArray[slc][slr].myType != 9)) { if (blankok == true) { return(boardArray[slc][slr]); } if (boardArray[slc][slr].myType != 9) { return(boardArray[slc][slr]); } } slr--; } slc++; } return(false); } function puzzUndoToPoss() { while (puzzleSolveCount > 1) { puzzleUndo.pop(); puzzleUndoOrgPos.pop(); reverseSolutions(); copySolutions(); puzzleSolveCount--; } puzzleUndeMove(); } function setupPuzzHints() { resetPuzzAns(); solutionsUndo = []; copySolutions(); puzzleSolveable = true; puzzleSolveCount = 0; } function resetPuzzAns() { myPuzHints = this[("puzzle" + levelOn) + "Solutions"]; currentPuzSolutions = []; for (mph in myPuzHints) { copyAlso = []; gogo = 0; while (gogo < myPuzHints[mph].length) { copyAlso.push(myPuzHints[mph][gogo]); gogo++; } currentPuzSolutions.push(copyAlso); } } function doubleCheckBoard() { if (puzzleSolveable == true) { if ((levelOn == 4) && (mrPuzMoveCount == 7)) { return(undefined); } testCanHint = findValidGeminPaths(); if (testCanHint == false) { puzzleSolveable = false; puzzleSolveCount++; } } } function makePuzzleMove(pbuild1, pbuild2) { mrPuzMoveCount++; trace(" MY MOVES = " + mrPuzMoveCount); hackblock = false; if (levelOn == 4) { if ((pbuild1.myRow == 3) && (pbuild1.myCol == 4)) { if ((pbuild2.myRow == 3) && (pbuild2.myCol == 5)) { hackblock = true; } } else if ((pbuild2.myRow == 3) && (pbuild2.myCol == 4)) { if ((pbuild1.myRow == 3) && (pbuild1.myCol == 5)) { hackblock = true; } } } canCompletePuzz = false; for (lps in currentPuzSolutions) { flagPuzzValid = false; isItHere = puzzleMoveInPath(currentPuzSolutions[lps], pbuild1, pbuild2, true); if (isItHere == true) { canCompletePuzz = true; flagPuzzValid = true; } if ((flagPuzzValid == false) or (hackblock == true)) { if (hackblock) { canCompletePuzz = false; } currentPuzSolutions.splice(lps, 1); } } if (currentPuzSolutions.length < 1) { trace("IMPOSSIBLE"); puzzleSolveable = false; puzzleSolveCount++; } else { trace("POSSIBLE"); if (puzzleSolveable == false) { puzzleSolveCount++; } } copySolutions(); } function puzzleMoveInPath(myPathoo, ppMoo1, ppMoo2, splicer) { for (oop in myPathoo) { grabCoords = myPathoo[oop]; pFirstIn = false; pSecondIn = false; isMeAMatch = clipMatchCoords(ppMoo1, ppMoo2, grabCoords); if (isMeAMatch == true) { if (splicer == true) { myPathoo.splice(oop, 1); } return(true); } } return(false); } function clipMatchCoords(pMove1, pMove2, theseCoords) { if ((pMove1.originalRow == theseCoords[0][0]) && (pMove1.originalCol == theseCoords[0][1])) { pFirstIn = true; } else if ((pMove1.originalRow == theseCoords[1][0]) && (pMove1.originalCol == theseCoords[1][1])) { pFirstIn = true; } if ((pMove2.originalRow == theseCoords[0][0]) && (pMove2.originalCol == theseCoords[0][1])) { pSecondIn = true; } else if ((pMove2.originalRow == theseCoords[1][0]) && (pMove2.originalCol == theseCoords[1][1])) { pSecondIn = true; } if ((pSecondIn == true) && (pFirstIn == true)) { return(true); } return(false); } function undoPuzzleMove() { reverseSolutions(); copySolutions(); mrPuzMoveCount--; puzzleSolveCount--; if (puzzleSolveCount < 1) { puzzleSolveable = true; puzzleSolveCount = 0; } solBuilder = []; } function buildSolution(builder1, builder2) { solBuilder.push(((((((("[" + builder1.originalRow) + ",") + builder1.originalCol) + "],[") + builder2.originalRow) + ",") + builder2.originalCol) + "]"); } function traceSolution() { solString = "["; for (idd in solBuilder) { solString = solString + (("[" + solBuilder[idd]) + "],"); } solString = solString + "]"; trace("************"); trace(solString); trace("************"); } currentPuzSolutions = []; validPairs = []; puzzleSolveable = true; puzzleSolveCount = 0; solutionsUndo = []; mrPuzMoveCount = 0; puzzle1Solutions = [[[[7, 1], [7, 0]], [[7, 3], [7, 2]], [[7, 5], [7, 4]], [[7, 7], [7, 6]], [[4, 5], [4, 6]], [[4, 3], [4, 4]], [[4, 1], [4, 2]]]]; puzzle2Solutions = [[[[6, 7], [6, 0]], [[6, 6], [6, 0]], [[6, 5], [6, 0]], [[6, 0], [6, 4]], [[6, 3], [6, 0]], [[6, 0], [6, 2]], [[6, 0], [6, 1]]]]; puzzle3Solutions = [[[[3, 2], [2, 2]], [[5, 2], [4, 2]], [[7, 2], [6, 2]]], [[[6, 2], [7, 2]], [[2, 2], [5, 2]], [[4, 2], [3, 2]]], [[[2, 2], [7, 2]], [[3, 2], [6, 2]], [[4, 2], [5, 2]]], [[[2, 2], [3, 2]], [[7, 2], [4, 2]], [[5, 2], [6, 2]]], [[[2, 2], [7, 2]], [[3, 2], [4, 2]], [[6, 2], [5, 2]]], [[[6, 2], [7, 2]], [[2, 2], [3, 2]], [[5, 2], [4, 2]]], [[[2, 2], [7, 2]], [[3, 2], [4, 2]], [[6, 2], [5, 2]]], [[[2, 2], [6, 1]], [[7, 3], [6, 3]], [[6, 1], [6, 2]], [[4, 3], [4, 2]]], [[[2, 1], [7, 1]], [[2, 3], [3, 3]], [[6, 2], [6, 3]], [[4, 1], [4, 2]]], [[[5, 3], [7, 2]], [[5, 1], [6, 1]], [[5, 3], [5, 2]], [[3, 1], [3, 2]]], [[[5, 1], [7, 2]], [[5, 3], [6, 3]], [[5, 1], [5, 2]], [[3, 3], [3, 2]]], [[[6, 3], [2, 2]], [[6, 1], [7, 1]], [[6, 2], [6, 3]], [[4, 1], [4, 2]]], [[[7, 2], [2, 2]], [[3, 1], [4, 1]], [[6, 2], [6, 1]], [[4, 3], [4, 2]]], [[[2, 3], [7, 3]], [[2, 1], [3, 1]], [[6, 1], [6, 2]], [[4, 3], [4, 2]]], [[[2, 2], [7, 2]], [[4, 3], [3, 3]], [[6, 3], [6, 2]], [[4, 1], [4, 2]]], [[[6, 1], [7, 1]], [[6, 3], [2, 2]], [[6, 3], [6, 2]], [[4, 1], [4, 2]]], [[[6, 3], [7, 3]], [[6, 1], [2, 2]], [[6, 2], [6, 1]], [[4, 2], [4, 3]]], [[[6, 2], [7, 2]], [[2, 1], [3, 1]], [[5, 2], [5, 1]], [[3, 2], [3, 3]]]]; puzzle4Solutions = [[[[3, 4], [3, 5]], [[6, 7], [7, 1]], [[6, 7], [6, 1]], [[6, 7], [6, 2]], [[6, 7], [6, 3]], [[6, 7], [6, 4]], [[6, 7], [6, 5]], [[6, 7], [6, 6]]]]; puzzle5Solutions = [[[[4, 4], [5, 4]], [[4, 5], [4, 4]]], [[[6, 2], [3, 2]], [[5, 4], [4, 4]], [[6, 2], [7, 2]], [[4, 4], [4, 5]]], [[[6, 2], [3, 2]], [[5, 4], [4, 4]], [[4, 4], [4, 5]], [[6, 2], [7, 2]]]]; puzzle6Solutions = [[[[2, 5], [1, 5]], [[3, 5], [2, 5]], [[4, 5], [3, 5]], [[5, 5], [4, 5]], [[6, 5], [5, 5]], [[7, 5], [6, 5]]], [[[2, 5], [1, 5]], [[7, 5], [2, 5]], [[6, 5], [2, 5]], [[5, 5], [3, 5]], [[4, 5], [3, 5]]], [[[2, 5], [1, 5]], [[2, 5], [3, 5]], [[3, 5], [7, 5]], [[4, 5], [6, 5]], [[4, 5], [5, 5]]], [[[2, 5], [1, 5]], [[2, 5], [7, 5]], [[2, 5], [5, 5]], [[2, 5], [3, 5]], [[3, 5], [4, 5]], [[5, 5], [6, 5]]], [[[2, 5], [1, 5]], [[2, 5], [7, 5]], [[4, 5], [6, 5]], [[5, 5], [4, 5]], [[2, 5], [3, 5]]], [[[2, 5], [1, 5]], [[2, 5], [3, 5]], [[3, 5], [7, 5]], [[3, 5], [5, 5]], [[4, 5], [3, 5]], [[5, 5], [6, 5]]], [[[2, 5], [1, 5]], [[2, 5], [7, 5]], [[2, 5], [6, 5]], [[2, 5], [5, 5]], [[2, 5], [4, 5]], [[3, 5], [2, 5]]], [[[2, 5], [1, 5]], [[2, 5], [6, 5]], [[5, 5], [2, 5]], [[7, 5], [6, 5]], [[2, 5], [4, 5]], [[2, 5], [3, 5]]], [[[2, 5], [1, 5]], [[4, 5], [2, 5]], [[5, 5], [4, 5]], [[6, 5], [5, 5]], [[7, 5], [6, 5]], [[2, 5], [3, 5]]], [[[2, 5], [1, 5]], [[5, 5], [2, 5]], [[6, 5], [5, 5]], [[7, 5], [6, 5]], [[2, 5], [4, 5]], [[2, 5], [3, 5]]], [[[2, 5], [1, 5]], [[2, 5], [6, 5]], [[2, 5], [4, 5]], [[2, 5], [3, 5]], [[6, 5], [7, 5]], [[5, 5], [4, 5]]], [[[1, 5], [0, 5]], [[1, 5], [6, 5]], [[5, 6], [1, 5]], [[1, 5], [3, 5]], [[2, 5], [1, 5]], [[5, 6], [5, 5]]], [[[1, 5], [2, 5]], [[6, 5], [2, 5]], [[3, 5], [5, 5]], [[7, 5], [6, 5]], [[3, 5], [4, 5]]], [[[1, 5], [2, 5]], [[5, 5], [2, 5]], [[5, 5], [7, 5]], [[4, 5], [2, 5]], [[5, 5], [6, 5]], [[3, 5], [2, 5]]], [[[1, 5], [2, 5]], [[2, 5], [7, 5]], [[3, 5], [2, 5]], [[3, 5], [5, 5]], [[3, 5], [4, 5]], [[6, 5], [5, 5]]], [[[2, 5], [1, 5]], [[2, 5], [4, 5]], [[4, 5], [6, 5]], [[4, 5], [5, 5]], [[3, 5], [2, 5]], [[7, 5], [6, 5]]], [[[1, 5], [2, 5]], [[2, 5], [7, 5]], [[2, 5], [6, 5]], [[3, 5], [4, 5]], [[4, 5], [5, 5]]], [[[2, 5], [1, 5]], [[2, 5], [7, 5]], [[5, 5], [4, 5]], [[5, 5], [6, 5]], [[2, 5], [3, 5]]], [[[2, 5], [1, 5]], [[6, 5], [2, 5]], [[7, 5], [6, 5]], [[4, 5], [3, 5]], [[5, 5], [4, 5]]], [[[2, 5], [1, 5]], [[2, 5], [6, 5]], [[4, 5], [3, 5]], [[7, 5], [6, 5]], [[4, 5], [5, 5]]], [[[1, 5], [2, 5]], [[2, 5], [7, 5]], [[2, 5], [6, 5]], [[2, 5], [5, 5]], [[3, 5], [2, 5]], [[4, 5], [3, 5]]], [[[1, 5], [2, 5]], [[2, 5], [6, 5]], [[6, 5], [7, 5]], [[3, 5], [5, 5]], [[4, 5], [3, 5]]], [[[1, 5], [2, 5]], [[7, 5], [2, 5]], [[2, 5], [5, 5]], [[2, 5], [4, 5]], [[2, 5], [3, 5]], [[5, 5], [6, 5]]], [[[2, 5], [1, 5]], [[3, 5], [2, 5]], [[4, 5], [3, 5]], [[5, 5], [4, 5]], [[7, 5], [5, 5]], [[6, 5], [5, 5]]], [[[1, 5], [2, 5]], [[5, 5], [2, 5]], [[3, 5], [2, 5]], [[4, 5], [3, 5]], [[5, 5], [7, 5]], [[6, 5], [5, 5]]], [[[2, 5], [1, 5]], [[2, 5], [3, 5]], [[3, 5], [5, 5]], [[5, 5], [7, 5]], [[6, 5], [5, 5]], [[4, 5], [3, 5]]], [[[2, 5], [1, 5]], [[2, 5], [5, 5]], [[5, 5], [6, 5]], [[2, 5], [3, 5]], [[6, 5], [7, 5]], [[3, 5], [4, 5]]], [[[1, 5], [2, 5]], [[3, 5], [2, 5]], [[3, 5], [7, 5]], [[5, 5], [4, 5]], [[5, 5], [6, 5]]], [[[2, 5], [1, 5]], [[2, 5], [3, 5]], [[3, 5], [5, 5]], [[3, 5], [4, 5]], [[6, 5], [5, 5]], [[7, 5], [6, 5]]], [[[1, 5], [2, 5]], [[2, 5], [6, 5]], [[6, 5], [7, 5]], [[2, 5], [5, 5]], [[2, 5], [3, 5]], [[3, 5], [4, 5]]]]; puzzle7Solutions = [[[[7, 4], [3, 7]], [[3, 6], [7, 4]], [[7, 7], [7, 6]], [[7, 5], [7, 4]], [[6, 7], [6, 4]], [[6, 6], [6, 4]], [[6, 5], [6, 4]], [[2, 5], [4, 7]], [[4, 6], [2, 5]], [[5, 5], [5, 7]], [[5, 6], [5, 5]]], [[[3, 7], [2, 5]], [[3, 6], [2, 5]], [[7, 7], [7, 6]], [[6, 7], [6, 4]], [[5, 7], [5, 5]], [[4, 6], [4, 7]], [[7, 4], [7, 5]], [[6, 4], [6, 6]], [[6, 4], [6, 5]], [[5, 5], [5, 6]], [[2, 5], [1, 5]], [[6, 5], [2, 5]], [[7, 5], [6, 5]], [[2, 5], [5, 5]], [[2, 5], [4, 5]], [[2, 5], [3, 5]]], [[[2, 5], [3, 7]], [[3, 6], [2, 5]], [[7, 7], [7, 6]], [[5, 7], [5, 5]], [[4, 7], [4, 6]], [[2, 5], [7, 4]], [[7, 5], [7, 4]], [[6, 4], [6, 7]], [[6, 6], [6, 4]], [[5, 6], [5, 5]], [[6, 5], [6, 4]]]]; breakCount = 0; solBuilder = []; function puzzleForceLevelStart(targLevel, skipper) { _parent.levelStartPop.gotoAndStop(1); levelOn = targLevel - 1; levelInPlay = false; gamePhase = "levelEnd"; actionpPop.gotoAndStop(1); numBomb = 0; numHyper = 0; clearEverything(); forcePuzzleLevel(true, skipper); killMrLighting(); mrPuzMoveCount = 0; solBuilder = []; } function puzzleNewLevel() { puzzleBoard = this["map" + levelOn]; numBomb = 0; numHyper = 0; setupPuzzHints(); mrPuzMoveCount = 0; } function puzzleForcePosition() { lc = 0; while (lc < boardWidth) { lr = boardHeight - 1; while (lr > -1) { boardArray[lc][lr]._x = boardArray[lc][lr].xTarg; boardArray[lc][lr]._y = boardArray[lc][lr].yTarg; lr--; } lc++; } boardinAnimate.scordp.puzzlemaps["puzbut" + levelOn].gotoAndStop(2); setPDisplay(); dropArray = []; } function puzzleRunMode() { currentPower = 0; } function puzzleCheckWin() { puzzGemFound = false; lc = 0; while (lc < boardWidth) { lr = boardHeight - 1; while (lr > -1) { if ((boardArray[lc][lr].myType != undefined) && (boardArray[lc][lr].myType < 9)) { puzzGemFound = true; } lr--; } lc++; } if (puzzGemFound == true) { return(false); } puzzlesComplete.push(levelOn); return(true); } function puzzleEndLevel() { levelInPlay = false; gamePhase = "levelEnd"; numBomb = 0; numHyper = 0; _root.pauseTime(); textPop(7); _root.playSound("solved"); } function forcePuzzleLevel(noTutey, skipper) { skipcreate = false; numBomb = 0; numHyper = 0; puzGameCompp = false; allPuzzyDone = returnPuzzUnsolved(); if ((allPuzzyDone == false) && (skipper != true)) { remAllGems(); actionpPop.gotoAndStop(3); } else { if (skipper != true) { if (allPuzzyDone > 0) { levelOn = allPuzzyDone - 1; } else { levelOn = allPuzzyDone; } } if (noTutey != true) { if (levelOn == 2) { if (puz2shown == false) { remAllGems(); boardinAnimate.mainboard.pztutes.gotoAndStop(3); puz2shown = true; skipcreate = true; } } else if (levelOn == 5) { if (puz3shown == false) { remAllGems(); boardinAnimate.mainboard.pztutes.gotoAndStop(4); puz3shown = true; skipcreate = true; } } } if (skipcreate == false) { newLevel(); boardinAnimate.gotoAndStop(boardinAnimate._totalframes); } } puzzleUndo = []; setPDisplay(); } function returnPuzzUnsolved() { resetpxc = false; pxc = levelOn; while (pxc < 8) { levHasDone = false; for (pzc in puzzlesComplete) { if (pxc == puzzlesComplete[pzc]) { levHasDone = true; } } if ((levHasDone != true) && (pxc < 8)) { return(pxc); } if ((resetpxc == false) && (pxc > 6)) { pxc = 0; resetpxc = true; } pxc++; } return(false); } function setPDisplay() { for (gfd in puzzlesComplete) { trace("highlight " + puzzlesComplete[gfd]); trace("c frame = " + boardinAnimate.scordp.puzzlemaps["puzbut" + puzzlesComplete[gfd]]._currentframe); if (boardinAnimate.scordp.puzzlemaps["puzbut" + puzzlesComplete[gfd]]._currentframe != 2) { boardinAnimate.scordp.puzzlemaps["puzbut" + puzzlesComplete[gfd]].gotoAndStop(3); } } } function puzzTutetwo() { puzzExplode(4, 100, 300); puzzExplode(4, 140, 300); puzzExplode(2, 140, 240); puzzExplode(4, 180, 300); puzzExplode(2, 220, 300); } function puzzTutethree() { puzzExplode(2, 20, 300); puzzExplode(2, 60, 300); puzzExplode(2, 140, 300); puzzExplode(2, 180, 300); puzzExplode(2, 180, 240); puzzExplode(2, 260, 300); } function puzzExplode(col, pxx, pyy) { bs = 0; while (bs < numberShards) { createShard(col, pxx, pyy); bs++; } } function puzzFirstTuteEnd() { puz1shown = true; beginGame(); } function puzzleCopyBoard() { pzUndo = []; pzUndoOrg = []; lc = 0; while (lc < boardWidth) { pzRow = []; pzoRow = []; lr = boardHeight - 1; while (lr > -1) { gType = boardArray[lr][lc].myType; if (boardArray[lr][lc].bangMe == true) { gType = gType + 10; } pzRow.push(gType); pzoRow.push([boardArray[lr][lc].originalRow, boardArray[lr][lc].originalCol]); lr--; } pzRow.reverse(); pzUndo.push(pzRow); pzUndoOrg.push(pzoRow); lc++; } puzzleUndo.push(pzUndo); puzzleUndoOrgPos.push(pzUndoOrg); } function puzzleUndeMove() { if (gamePhase == "norm") { if (puzzleUndo.length > 1) { remAllGems(); levelInPlay = false; boardArray = resetBoard(); puzzleUndo.pop(); puzzleBoard = puzzleUndo.pop(); puzzleUndoOrgPos.pop(); puzzleBoardRestore = puzzleUndoOrgPos.pop(); puzzResetOrg = true; boardFill(true); puzzleForcePosition(); gamePhase = "drop"; if (actionpPop._currentframe == 4) { actionpPop.gotoAndStop(1); } levelInPlay = true; undoPuzzleMove(); madeHyper = false; madeBoom = false; } } } puzzleBoard = []; puzzleUndo = []; puzzleUndoOrgPos = []; puzzlesComplete = []; puzzResetOrg = false; puzzleBoardRestore = []; puz1shown = false; puz2shown = false; puz3shown = false; function beginGame() { levelOn = 0; myScore = 0; myScoreTarget = 0; lastScoreTarget = 0; lastLevelScore = 0; API_timer = API_btime; _root.gameDuration = 0; _root.gemsCollected = 0; _root.biggestCascade = 0; _root.biggestCombo = 0; _root.totalScore = 0; showPower = false; showHyper = false; doneBang = false; doneHyper = false; madeHyper = false; madeBoom = false; _root.resetTimer(); if (_root.gameMode == "action") { setupActionGame(); } if (_root.gameMode == "puzzle") { if (puz1shown == false) { boardinAnimate.gotoAndPlay(2); } else { newLevel(); boardinAnimate.gotoAndStop(boardinAnimate._totalframes); } } else { newLevel(); } } function newLevel() { clearEverything(); API_timer = API_btime; randomSpecials(); lastLevelScore = myScore; lastScoreTarget = myScoreTarget; mPointMultiplier = NormPMBase + (levelOn * NormPMMult); myScoreTarget = myScoreTarget + int((NormBonus + (levelOn * NormBonusMult)) * mPointMultiplier); levelOn++; if ((levelOn % 2) != 0) { _root.soundTracks.nextGameTrack(); } if (_root.gameMode == "puzzle") { puzzleNewLevel(); } boardArray = resetBoard(); boardFill(true); myFirstDropBaby = true; if (_root.gameMode != "puzzle") { powerTarget = 500 + (levelOn * 150); currentPower = 0; boardinAnimate.mainboard.powerbar.gotoAndStop(1); if (levelOn == 1) { textPop(1, true); } else { textPop(2, true); } } gamePhase = "drop"; boardinAnimate.gotoAndPlay(2); madeHyper = false; madeBoom = false; _root.resumeTime(); levelInPlay = true; if (_root.gameMode == "action") { setupActionLevel(); } } function levelEnd() { levelInPlay = false; gamePhase = "levelEnd"; _root.pauseTime(); hideHint(); _root.playSound("levelcomplete"); _root.playSound("leveltrans"); bggCount = levelOn + 1; madeHyper = false; madeBoom = false; while (bggCount > 18) { bggCount = bggCount - 18; } _parent.gTrans(bggCount); clearInterval(myBonusUpdate); } function clearEverything() { randySpecials = []; remAllGems(); ss = 0; while (ss < shardsOn.length) { shardsOn[ss].removeMovieClip(); ss++; } hideHint(); shardsOn = []; bombCols = []; boardinAnimate.gotoAndStop(1); } function remAllGems() { lc = 0; while (lc < boardWidth) { lr = boardHeight - 1; while (lr > -1) { if (boardArray[lc][lr].bangMe == true) { numBomb++; } if (boardArray[lc][lr].isHyper == true) { numHyper++; } boardArray[lc][lr].removeMovieClip(); lr--; } lc++; } for (dc in dropArray) { dropArray[dc].removeMovieClip(); } for (gss in gemsShrinking) { gemsShrinking[gss].removeMovieClip(); } gemsShrinking = []; hideHint(); dropArray = []; madeHyper = false; madeBoom = false; } function startGameOver() { removeAllHints(); gamePhase = "gameover"; if ((_root.gameMode == "action") && (actionTimeOver == true)) { textPop(8); _root.playSound("timeup"); } else { textPop(6); _root.playSound("nomoves"); } hideHint(); shakeCount = 50; _root.totalScore = myScore; } function runGameOver() { if (shakeCount > -1) { removeAllHints(); flc = 0; while (flc < boardWidth) { flr = boardHeight - 1; while (flr > -1) { fmGem = boardArray[flc][flr]; if (shakeCount == 0) { gemToShard(fmGem); } else { if (fmGem.orgX == undefined) { fmGem.orgX = fmGem._x; fmGem.orgY = fmGem._y; } fmGem._x = (fmGem.orgX + random(8)) - 4; fmGem._y = (fmGem.orgY + random(8)) - 4; } flr--; } if (shakeCount == 0) { _root.playSound("explosion2"); } flc++; } } else if (shardsOn.length == 0) { gamePhase = "dead"; _root.gameoverPop.gotoAndStop(2); if (_root.zone_api == "true") { _root.SubmitFinal(); } } shakeCount--; } gamePaused = false; spacePressed = false; actionpPop.swapDepths(99999999); this.onEnterFrame = function () { if (gamePaused == false) { if (gamePhase == "drop") { dropGems(); } else if (gamePhase == "gemswap") { swapGems(); } else if (gamePhase == "gemshrink") { gemShrink(); raiseBombCols(); } else if (gamePhase == "bombQ") { bQueue(); raiseBombCols(); } else if (gamePhase == "lightning") { runLightning(); raiseBombCols(); } else if (gamePhase == "gameover") { runGameOver(); } moveShards(); glowGems(); managePowerBar(); runGemDrag(); autoHintMe(); gClickTimer--; if (_root.gameMode == "action") { runActionMode(); } else if (_root.gameMode == "puzzle") { puzzleRunMode(); } if (_root.zone_api == "true") { API_timer--; if ((API_timer < 0) && (_root.pausedAt < 1)) { _root.BroadcastGameScore(); API_timer = API_btime; } } hackHintCount--; if (hackHintCount == 1) { removeAllHints(); } _root.mmscore = myScore; } if (Key.isDown(32)) { if (hackPauseT < 0) { spacePressed = true; } } else if (spacePressed == true) { if ((_root.options._currentframe == 1) && (_root.hintShow._currentframe == 1)) { if ((gamePaused != true) && (levelInPlay == true)) { masterPause(); } else if ((levelInPlay == true) && (gamePaused == true)) { masterUnpause(); } } hackPauseT = 10; spacePressed = false; } hackPauseT--; hackSel--; }; hackPauseT = 0; API_timer = 0; API_btime = 100; this.onMouseMove = function () { autoHintTimer = 0; }; shakeCount = 20; beginGame();
Symbol 1129 MovieClip Frame 2
stop(); _root.playSound("go");
Symbol 1132 MovieClip Frame 1
_root.leveltitleDisplay = (_root.txt_poplevelup + " ") + _parent._parent.levNum.toString();
Symbol 1152 MovieClip Frame 1
stop(); trace("*********** p count = " + _parent._parent._parent.maingame.returnPuzzUnsolved()); if (_parent._parent._parent.maingame.returnPuzzUnsolved() == false) { gotoAndStop (2); }
Symbol 1152 MovieClip Frame 2
blockit.useHandCursor = false;
Symbol 1156 MovieClip Frame 1
gotoAndStop(_parent.levFrame);
Symbol 1156 MovieClip Frame 2
_root.playSound("getready");
Symbol 1156 MovieClip Frame 3
_root.playSound("good");
Symbol 1156 MovieClip Frame 4
_root.playSound("excellent");
Symbol 1156 MovieClip Frame 5
_root.playSound("incredible");
Symbol 1157 MovieClip Frame 1
stop();
Symbol 1157 MovieClip Frame 80
if (_root.gameMode == "puzzle") { if (tClip._currentframe == 7) { _root.maingame.forcePuzzleLevel(); } }
Symbol 1157 MovieClip Frame 85
if (_root.maingame.flagMeUpBaby) { _root.maingame.actionPause(); _root.maingame.flagMeUpBaby = false; }
Symbol 1161 Button
on (release) { this._visible = false; _root.shownThePower = true; _root.maingame.hideHint(); _root.playSound("mouse_click"); } on (rollOver) { _root.playSound("mouse_over"); } on (rollOut) { _root.playSound("mouse_off"); }
Symbol 1162 Button
on (release) { _root.maingame.hideHint(); _root.playSound("mouse_click"); } on (rollOver) { _root.playSound("mouse_over"); } on (rollOut) { _root.playSound("mouse_off"); }
Symbol 1167 Button
on (release) { this._visible = false; _root.shownTheHyper = true; _root.maingame.hideHint(); _root.playSound("mouse_click"); } on (rollOver) { _root.playSound("mouse_over"); } on (rollOut) { _root.playSound("mouse_off"); }
Symbol 1177 Button
on (release) { _parent.gotoAndStop(1); } on (rollOver) { _root.playSound("mouse_over"); } on (rollOut) { _root.playSound("mouse_off"); }
Symbol 1178 Button
on (release) { _root.maingame.puzzUndoToPoss(); _parent.gotoAndStop(1); } on (rollOver) { _root.playSound("mouse_over"); } on (rollOut) { _root.playSound("mouse_off"); }
Symbol 1183 MovieClip Frame 1
stop();
Symbol 1184 Button
on (release) { _root.ppOff(); gotoAndStop (1); } on (rollOver) { _root.playSound("mouse_over"); } on (rollOut) { _root.playSound("mouse_off"); }
Symbol 1188 Button
on (release) { _root.maingame.hideHint(); gotoAndStop (1); } on (rollOver) { _root.playSound("mouse_over"); } on (rollOut) { _root.playSound("mouse_off"); }
Symbol 1192 MovieClip Frame 1
stop(); delete this.onEnterFrame;
Symbol 1192 MovieClip Frame 2
bbut.useHandCursor = false;
Symbol 1192 MovieClip Frame 3
bbut.useHandCursor = false;
Symbol 1192 MovieClip Frame 4
bbut.useHandCursor = false; spacePressedDown = false; this.onEnterFrame = function () { if (Key.isDown(32)) { spacePressedDown = true; } else if (spacePressedDown == true) { _root.ppOff(); gotoAndStop (1); spacePressedDown = false; } };
Symbol 1192 MovieClip Frame 5
bbut.useHandCursor = false;
Symbol 1209 Button
on (release) { _root.maingame.playAgainPress(); _root.playSound("mouse_click"); } on (rollOver) { _root.playSound("mouse_over"); } on (rollOut) { _root.playSound("mouse_off"); }
Symbol 1210 Button
on (release) { _root.maingame.quitGamePress(); _root.playSound("mouse_click"); } on (rollOver) { _root.playSound("mouse_over"); } on (rollOut) { _root.playSound("mouse_off"); }
Symbol 1305 Button
on (release) { _global.ipbSend(); stop(); }
Symbol 1213 MovieClip Frame 1
_root.gameDuration = _root.returnTime(); blankiebut.useHandCursor = false;
Symbol 1214 MovieClip Frame 1
stop();
Symbol 1218 Button
on (release) { if (soundclip._currentframe == 1) { soundclip.gotoAndStop(2); _root.isSound = false; } else if (soundclip._currentframe == 2) { soundclip.gotoAndStop(1); _root.isSound = true; } _root.playSound("mouse_click"); } on (rollOver) { _root.playSound("mouse_over"); } on (rollOut) { _root.playSound("mouse_off"); }
Symbol 1219 Button
on (release) { _root.maingame.showMeHelp(); _root.playSound("mouse_click"); } on (rollOver) { _root.playSound("mouse_over"); } on (rollOut) { _root.playSound("mouse_off"); }
Symbol 1220 Button
on (release) { _root.deluxeClick(); _root.playSound("mouse_click"); } on (rollOver) { _root.playSound("mouse_over"); } on (rollOut) { _root.playSound("mouse_off"); }
Symbol 1221 Button
on (release) { gotoAndStop (2); _root.playSound("mouse_click"); } on (rollOver) { _root.playSound("mouse_over"); } on (rollOut) { _root.playSound("mouse_off"); }
Symbol 1222 Button
on (release) { _root.maingame.hideMenu(); _root.playSound("mouse_click"); } on (rollOver) { _root.playSound("mouse_over"); } on (rollOut) { _root.playSound("mouse_off"); }
Symbol 1231 Button
on (release) { _root.maingame.quitGamePress(); } on (rollOver) { _root.playSound("mouse_over"); } on (rollOut) { _root.playSound("mouse_off"); }
Symbol 1232 Button
on (release) { _root.maingame.hideMenu(); } on (rollOver) { _root.playSound("mouse_over"); } on (rollOut) { _root.playSound("mouse_off"); }
Symbol 1236 MovieClip Frame 1
if (_root.isSound == true) { soundclip.gotoAndStop(1); } if (_root.isSound == false) { soundclip.gotoAndStop(2); } stop(); bbut.useHandCursor = false;
Symbol 1237 MovieClip Frame 1
stop();
Symbol 1270 Button
on (release) { if (_currentframe == 1) { gotoAndStop (2); } else { tellmemorestuff.nextFrame(); } _root.playSound("mouse_click"); } on (rollOver) { _root.playSound("mouse_over"); } on (rollOut) { _root.playSound("mouse_off"); }
Symbol 1277 Button
on (release) { if (_root.backGame == true) { if (_root.noTute != true) { _root.hTrans(1, "tute"); } else { _root.hTrans(1, "game"); } _root.backGame = false; } else { _root.bTrans("menu"); } _root.playSound("mouse_click"); } on (rollOver) { _root.playSound("mouse_over"); } on (rollOut) { _root.playSound("mouse_off"); }
Symbol 1282 Button
on (release) { _root.deluxeClick(); _root.playSound("mouse_click"); } on (rollOver) { _root.playSound("mouse_over"); } on (rollOut) { _root.playSound("mouse_off"); }
Symbol 1289 MovieClip Frame 36
stop();
Symbol 1299 MovieClip Frame 1
stop();
Symbol 1299 MovieClip Frame 7
_parent.gotoAndStop(1);
Symbol 1300 MovieClip Frame 1
stop(); bg.gotoAndStop(random(6) + 1);

Library Items

Symbol 533 GraphicUsed by:604 656 658 869 881 882 883 884 885 886 887 888 889 890 891 892 901 930 931 932 933 934 935 936 937 938 939 940 941 942 943 944 945 946 966 967 968 969 970 971 972 973 974 975 976 977 978 979 980 981 982 983 1300  Timeline
Symbol 534 GraphicUsed by:542
Symbol 535 GraphicUsed by:542
Symbol 536 GraphicUsed by:537
Symbol 537 MovieClipUses:536Used by:538
Symbol 538 MovieClipUses:537Used by:542
Symbol 539 ShapeTweeningUsed by:542
Symbol 540 GraphicUsed by:542
Symbol 541 GraphicUsed by:542
Symbol 542 MovieClipUses:534 535 538 539 540 541Used by:Timeline
Symbol 543 FontUsed by:544 583 584 588 737 875 1016 1017 1018 1019 1022 1050 1052 1112 1113 1127 1128 1130 1131 1133 1134 1136 1137 1139 1140 1142 1143 1144 1145 1147 1148 1153 1154
Symbol 544 TextUses:543Used by:Timeline
Symbol 545 BitmapUsed by:546
Symbol 546 GraphicUses:545Used by:549
Symbol 547 FontUsed by:548 583 584 588 1019 1050 1052
Symbol 548 TextUses:547Used by:549 590 1300
Symbol 549 MovieClipUses:546 548Used by:Timeline
Symbol 550 GraphicUsed by:Timeline
Symbol 1306 MovieClipUsed by:Timeline
Symbol 1 Sound [whirlpool1]
Symbol 2 Sound [Time_Up]
Symbol 3 Sound [select]
Symbol 4 Sound [Puzzle_Solved]
Symbol 5 Sound [No_More_Moves]
Symbol 6 Sound [multishot]
Symbol 7 Sound [mainmenu_mouseover]
Symbol 8 Sound [mainmenu_mouseoff]
Symbol 9 Sound [mainmenu_mouseclick]
Symbol 10 Sound [mainmenu_gamestart]
Symbol 11 Sound [Level_Complete]
Symbol 12 Sound [Incredible]
Symbol 13 Sound [hypergem_creation]
Symbol 14 Sound [gotsetbig2]
Symbol 15 Sound [gotset2]
Symbol 16 Sound [Good]
Symbol 17 Sound [gosound]
Symbol 18 Sound [Get_ready]
Symbol 19 Sound [gemongem2]
Symbol 20 Sound [explode2]
Symbol 21 Sound [excellent1]
Symbol 22 Sound [electro_start]
Symbol 23 Sound [electro_explode]
Symbol 24 Sound [combo72]
Symbol 25 Sound [combo62]
Symbol 26 Sound [combo52]
Symbol 27 Sound [combo42]
Symbol 28 Sound [combo32]
Symbol 29 Sound [bombexplode]
Symbol 30 Sound [bad2]
Symbol 31 Sound [badsw]
Symbol 32 GraphicUsed by:33
Symbol 33 MovieClipUses:32Used by:36
Symbol 34 GraphicUsed by:36
Symbol 35 GraphicUsed by:36
Symbol 36 MovieClipUses:33 34 35Used by:67
Symbol 37 GraphicUsed by:38
Symbol 38 MovieClipUses:37Used by:41
Symbol 39 GraphicUsed by:41
Symbol 40 GraphicUsed by:41
Symbol 41 MovieClipUses:38 39 40Used by:67
Symbol 42 GraphicUsed by:43
Symbol 43 MovieClipUses:42Used by:46
Symbol 44 GraphicUsed by:46
Symbol 45 GraphicUsed by:46
Symbol 46 MovieClipUses:43 44 45Used by:67
Symbol 47 GraphicUsed by:48
Symbol 48 MovieClipUses:47Used by:51
Symbol 49 GraphicUsed by:51
Symbol 50 GraphicUsed by:51
Symbol 51 MovieClipUses:48 49 50Used by:67
Symbol 52 GraphicUsed by:53
Symbol 53 MovieClipUses:52Used by:56
Symbol 54 GraphicUsed by:56
Symbol 55 GraphicUsed by:56
Symbol 56 MovieClipUses:53 54 55Used by:67
Symbol 57 GraphicUsed by:58
Symbol 58 MovieClipUses:57Used by:61
Symbol 59 GraphicUsed by:61
Symbol 60 GraphicUsed by:61
Symbol 61 MovieClipUses:58 59 60Used by:67
Symbol 62 GraphicUsed by:63
Symbol 63 MovieClipUses:62Used by:66
Symbol 64 GraphicUsed by:66
Symbol 65 GraphicUsed by:66
Symbol 66 MovieClipUses:63 64 65Used by:67
Symbol 67 MovieClip [shard]Uses:36 41 46 51 56 61 66
Symbol 68 FontUsed by:69 70 71 72 73 74 75 585 586 589 725 734 735 757 758 767 878 914 915 916 926 927 957 958 962 963 987 988 1069 1116 1117 1118 1119 1163 1164 1165 1166 1168 1169 1179 1180 1181 1182 1185 1186 1187 1189 1190 1191 1197 1198 1199 1200 1201 1202 1203 1204 1205 1206 1211 1212 1217 1223 1224 1225 1226 1227 1228 1230 1233 1234 1235 1290 1293 1294 1295 1296 1297 1298
Symbol 69 EditableTextUses:68Used by:76
Symbol 70 EditableTextUses:68Used by:76
Symbol 71 EditableTextUses:68Used by:76
Symbol 72 EditableTextUses:68Used by:76
Symbol 73 EditableTextUses:68Used by:76
Symbol 74 EditableTextUses:68Used by:76
Symbol 75 EditableTextUses:68Used by:76
Symbol 76 MovieClipUses:69 70 71 72 73 74 75Used by:77
Symbol 77 MovieClip [scorepopon]Uses:76
Symbol 78 GraphicUsed by:79
Symbol 79 MovieClipUses:78Used by:86
Symbol 80 GraphicUsed by:81
Symbol 81 MovieClipUses:80Used by:86
Symbol 82 GraphicUsed by:83
Symbol 83 MovieClipUses:82Used by:86
Symbol 84 GraphicUsed by:85
Symbol 85 MovieClipUses:84Used by:86
Symbol 86 MovieClipUses:79 81 83 85Used by:141
Symbol 87 GraphicUsed by:88
Symbol 88 MovieClipUses:87Used by:95
Symbol 89 GraphicUsed by:90
Symbol 90 MovieClipUses:89Used by:95
Symbol 91 GraphicUsed by:92
Symbol 92 MovieClipUses:91Used by:95
Symbol 93 GraphicUsed by:94
Symbol 94 MovieClipUses:93Used by:95
Symbol 95 MovieClipUses:88 90 92 94Used by:141 985
Symbol 96 GraphicUsed by:97
Symbol 97 MovieClipUses:96Used by:104
Symbol 98 GraphicUsed by:99
Symbol 99 MovieClipUses:98Used by:104
Symbol 100 GraphicUsed by:101
Symbol 101 MovieClipUses:100Used by:104
Symbol 102 GraphicUsed by:103
Symbol 103 MovieClipUses:102Used by:104
Symbol 104 MovieClipUses:97 99 101 103Used by:141
Symbol 105 GraphicUsed by:106
Symbol 106 MovieClipUses:105Used by:113
Symbol 107 GraphicUsed by:108
Symbol 108 MovieClipUses:107Used by:113
Symbol 109 GraphicUsed by:110
Symbol 110 MovieClipUses:109Used by:113
Symbol 111 GraphicUsed by:112
Symbol 112 MovieClipUses:111Used by:113
Symbol 113 MovieClipUses:106 108 110 112Used by:141
Symbol 114 GraphicUsed by:115
Symbol 115 MovieClipUses:114Used by:122
Symbol 116 GraphicUsed by:117
Symbol 117 MovieClipUses:116Used by:122
Symbol 118 GraphicUsed by:119
Symbol 119 MovieClipUses:118Used by:122
Symbol 120 GraphicUsed by:121
Symbol 121 MovieClipUses:120Used by:122
Symbol 122 MovieClipUses:115 117 119 121Used by:141
Symbol 123 GraphicUsed by:124
Symbol 124 MovieClipUses:123Used by:131
Symbol 125 GraphicUsed by:126
Symbol 126 MovieClipUses:125Used by:131
Symbol 127 GraphicUsed by:128
Symbol 128 MovieClipUses:127Used by:131
Symbol 129 GraphicUsed by:130
Symbol 130 MovieClipUses:129Used by:131
Symbol 131 MovieClipUses:124 126 128 130Used by:141
Symbol 132 GraphicUsed by:133
Symbol 133 MovieClipUses:132Used by:140
Symbol 134 GraphicUsed by:135
Symbol 135 MovieClipUses:134Used by:140
Symbol 136 GraphicUsed by:137
Symbol 137 MovieClipUses:136Used by:140
Symbol 138 GraphicUsed by:139
Symbol 139 MovieClipUses:138Used by:140
Symbol 140 MovieClipUses:133 135 137 139Used by:141
Symbol 141 MovieClipUses:86 95 104 113 122 131 140Used by:142
Symbol 142 MovieClip [lightning]Uses:141
Symbol 143 BitmapUsed by:144
Symbol 144 GraphicUses:143Used by:163
Symbol 145 BitmapUsed by:146
Symbol 146 GraphicUses:145Used by:163
Symbol 147 BitmapUsed by:148
Symbol 148 GraphicUses:147Used by:163
Symbol 149 BitmapUsed by:150
Symbol 150 GraphicUses:149Used by:163
Symbol 151 GraphicUsed by:163
Symbol 152 GraphicUsed by:153
Symbol 153 MovieClipUses:152Used by:154
Symbol 154 MovieClipUses:153Used by:163
Symbol 155 BitmapUsed by:156
Symbol 156 GraphicUses:155Used by:163
Symbol 157 BitmapUsed by:158
Symbol 158 GraphicUses:157Used by:163
Symbol 159 BitmapUsed by:160
Symbol 160 GraphicUses:159Used by:163
Symbol 161 BitmapUsed by:162
Symbol 162 GraphicUses:161Used by:163
Symbol 163 MovieClipUses:144 146 148 150 151 154 156 158 160 162Used by:164
Symbol 164 MovieClip [exploeffect]Uses:163
Symbol 165 GraphicUsed by:166 950
Symbol 166 MovieClipUses:165Used by:185 729 948
Symbol 167 GraphicUsed by:168
Symbol 168 MovieClipUses:167Used by:185 951
Symbol 169 GraphicUsed by:170
Symbol 170 MovieClipUses:169Used by:185 951
Symbol 171 GraphicUsed by:172
Symbol 172 MovieClipUses:171Used by:185 951
Symbol 173 GraphicUsed by:174
Symbol 174 MovieClipUses:173Used by:185 951
Symbol 175 GraphicUsed by:176
Symbol 176 MovieClipUses:175Used by:185 951
Symbol 177 GraphicUsed by:178
Symbol 178 MovieClipUses:177Used by:185 951
Symbol 179 GraphicUsed by:180
Symbol 180 MovieClipUses:179Used by:185 951
Symbol 181 GraphicUsed by:182
Symbol 182 MovieClipUses:181Used by:185 951
Symbol 183 GraphicUsed by:184
Symbol 184 MovieClipUses:183Used by:185 951
Symbol 185 MovieClipUses:166 168 170 172 174 176 178 180 182 184Used by:522
Symbol 186 GraphicUsed by:203
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Symbol 1239 GraphicUses:1238Used by:1253
Symbol 1240 GraphicUsed by:1253
Symbol 1241 BitmapUsed by:1242
Symbol 1242 GraphicUses:1241Used by:1253
Symbol 1243 BitmapUsed by:1244
Symbol 1244 GraphicUses:1243Used by:1253
Symbol 1245 BitmapUsed by:1246
Symbol 1246 GraphicUses:1245Used by:1253
Symbol 1247 BitmapUsed by:1248
Symbol 1248 GraphicUses:1247Used by:1253
Symbol 1249 BitmapUsed by:1250
Symbol 1250 GraphicUses:1249Used by:1253
Symbol 1251 BitmapUsed by:1252
Symbol 1252 GraphicUses:1251Used by:1253
Symbol 1253 MovieClipUses:1239 1240 1242 1244 1246 1248 1250 1252Used by:1300
Symbol 1254 GraphicUsed by:1255
Symbol 1255 MovieClipUses:1254Used by:1256 1257
Symbol 1256 MovieClipUses:1255Used by:1300
Symbol 1257 MovieClipUses:1255Used by:1300
Symbol 1258 BitmapUsed by:1259
Symbol 1259 GraphicUses:1258Used by:1300
Symbol 1260 GraphicUsed by:1261
Symbol 1261 MovieClipUses:1260Used by:1263
Symbol 1262 GraphicUsed by:1263
Symbol 1263 MovieClipUses:1261 1262Used by:1300
Symbol 1264 EditableTextUses:732Used by:1270
Symbol 1265 GraphicUsed by:1266 1270
Symbol 1266 MovieClipUses:1265Used by:1270
Symbol 1267 EditableTextUses:732Used by:1270
Symbol 1268 GraphicUsed by:1270
Symbol 1269 TextUses:732Used by:1270
Symbol 1270 ButtonUses:1264 1266 1267 1265 1268 1269Used by:1300
Symbol 1271 EditableTextUses:732Used by:1277
Symbol 1272 GraphicUsed by:1273 1277 1282
Symbol 1273 MovieClipUses:1272Used by:1277 1282
Symbol 1274 EditableTextUses:732Used by:1277
Symbol 1275 GraphicUsed by:1277
Symbol 1276 TextUses:732Used by:1277
Symbol 1277 ButtonUses:1271 1273 1274 1272 1275 1276Used by:1300
Symbol 1278 EditableTextUses:732Used by:1282
Symbol 1279 EditableTextUses:732Used by:1282
Symbol 1280 GraphicUsed by:1282
Symbol 1281 TextUses:732Used by:1282
Symbol 1282 ButtonUses:1278 1273 1279 1272 1280 1281Used by:1300
Symbol 1283 BitmapUsed by:1284
Symbol 1284 GraphicUses:1283Used by:1285
Symbol 1285 MovieClipUses:1284Used by:1289
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Symbol 1287 GraphicUses:1286Used by:1288
Symbol 1288 MovieClipUses:1287Used by:1289
Symbol 1289 MovieClipUses:1285 1288Used by:1300
Symbol 1290 EditableTextUses:68Used by:1300
Symbol 1291 BitmapUsed by:1292
Symbol 1292 GraphicUses:1291Used by:1299
Symbol 1293 TextUses:68Used by:1299
Symbol 1294 TextUses:68Used by:1299
Symbol 1295 TextUses:68Used by:1299
Symbol 1296 TextUses:68Used by:1299
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Symbol 1298 TextUses:68Used by:1299
Symbol 1299 MovieClipUses:1292 1293 1294 1295 1296 1297 1298Used by:1300
Symbol 1300 MovieClipUses:533 1253 1256 1257 1259 548 1263 1270 1277 1282 1289 1290 1299Used by:Timeline

Instance Names

"loadbar"Frame 1Symbol 542 MovieClip
"transitionAnim"Frame 17Symbol 644 MovieClip
"halotrans"Frame 17Symbol 655 MovieClip
"transblack"Frame 17Symbol 657 MovieClip
"soundTracks"Frame 17Symbol 659 MovieClip
"soundHolder"Frame 17Symbol 726 MovieClip
"bg_bj"Frame 25Symbol 638 MovieClip
"maingame"Frame 33Symbol 1126 MovieClip
"levelStartPop"Frame 33Symbol 1157 MovieClip
"hintShow"Frame 33Symbol 1192 MovieClip
"gameoverPop"Frame 33Symbol 1214 MovieClip
"options"Frame 33Symbol 1237 MovieClip
"helppop"Frame 33Symbol 778 MovieClip
"cScore"Symbol 77 MovieClip [scorepopon] Frame 1Symbol 76 MovieClip
"lightline"Symbol 142 MovieClip [lightning] Frame 1Symbol 141 MovieClip
"gem"Symbol 522 MovieClip [gem] Frame 1Symbol 185 MovieClip
"pglow"Symbol 522 MovieClip [gem] Frame 1Symbol 203 MovieClip
"exploSpark"Symbol 522 MovieClip [gem] Frame 1Symbol 208 MovieClip
"gemSelect"Symbol 522 MovieClip [gem] Frame 1Symbol 223 MovieClip
"gembut"Symbol 522 MovieClip [gem] Frame 1Symbol 225 Button
"gem"Symbol 522 MovieClip [gem] Frame 2Symbol 246 MovieClip
"pglow"Symbol 522 MovieClip [gem] Frame 2Symbol 280 MovieClip
"gem"Symbol 522 MovieClip [gem] Frame 3Symbol 301 MovieClip
"pglow"Symbol 522 MovieClip [gem] Frame 3Symbol 316 MovieClip
"gem"Symbol 522 MovieClip [gem] Frame 4Symbol 327 MovieClip
"pglow"Symbol 522 MovieClip [gem] Frame 4Symbol 350 MovieClip
"gem"Symbol 522 MovieClip [gem] Frame 5Symbol 371 MovieClip
"pglow"Symbol 522 MovieClip [gem] Frame 5Symbol 390 MovieClip
"gem"Symbol 522 MovieClip [gem] Frame 6Symbol 411 MovieClip
"pglow"Symbol 522 MovieClip [gem] Frame 6Symbol 428 MovieClip
"gem"Symbol 522 MovieClip [gem] Frame 7Symbol 449 MovieClip
"pglow"Symbol 522 MovieClip [gem] Frame 7Symbol 466 MovieClip
"bg_bj"Symbol 644 MovieClip Frame 2Symbol 638 MovieClip
"bg_bj"Symbol 644 MovieClip Frame 21Symbol 638 MovieClip
"bg_bj"Symbol 644 MovieClip Frame 37Symbol 638 MovieClip
"bg_bj"Symbol 644 MovieClip Frame 49Symbol 638 MovieClip
"blbut"Symbol 655 MovieClip Frame 2Symbol 646 Button
"bg_bj"Symbol 655 MovieClip Frame 2Symbol 638 MovieClip
"bg_bj"Symbol 655 MovieClip Frame 17Symbol 638 MovieClip
"blbut"Symbol 657 MovieClip Frame 2Symbol 646 Button
"c_main"Symbol 659 MovieClip Frame 1Symbol 658 MovieClip
"c_track1"Symbol 659 MovieClip Frame 1Symbol 658 MovieClip
"c_track2"Symbol 659 MovieClip Frame 1Symbol 658 MovieClip
"c_track3"Symbol 659 MovieClip Frame 1Symbol 658 MovieClip
"c_track4"Symbol 659 MovieClip Frame 1Symbol 658 MovieClip
"c_track5"Symbol 659 MovieClip Frame 1Symbol 658 MovieClip
"soundtrack"Symbol 726 MovieClip Frame 1Symbol 662 MovieClip
"selectgem"Symbol 726 MovieClip Frame 1Symbol 664 MovieClip
"gemclick"Symbol 726 MovieClip Frame 1Symbol 666 MovieClip
"gotset"Symbol 726 MovieClip Frame 1Symbol 668 MovieClip
"gotsetbig"Symbol 726 MovieClip Frame 1Symbol 670 MovieClip
"go"Symbol 726 MovieClip Frame 1Symbol 672 MovieClip
"getready"Symbol 726 MovieClip Frame 1Symbol 674 MovieClip
"good"Symbol 726 MovieClip Frame 1Symbol 676 MovieClip
"excellent"Symbol 726 MovieClip Frame 1Symbol 678 MovieClip
"incredible"Symbol 726 MovieClip Frame 1Symbol 680 MovieClip
"levelcomplete"Symbol 726 MovieClip Frame 1Symbol 682 MovieClip
"combo3"Symbol 726 MovieClip Frame 1Symbol 684 MovieClip
"combo4"Symbol 726 MovieClip Frame 1Symbol 686 MovieClip
"combo5"Symbol 726 MovieClip Frame 1Symbol 688 MovieClip
"combo6"Symbol 726 MovieClip Frame 1Symbol 690 MovieClip
"combo7"Symbol 726 MovieClip Frame 1Symbol 692 MovieClip
"badgem"Symbol 726 MovieClip Frame 1Symbol 694 MovieClip
"createhyper"Symbol 726 MovieClip Frame 1Symbol 696 MovieClip
"bombexplosion"Symbol 726 MovieClip Frame 1Symbol 698 MovieClip
"hyperstart"Symbol 726 MovieClip Frame 1Symbol 700 MovieClip
"hyperzap"Symbol 726 MovieClip Frame 1Symbol 702 MovieClip
"nomoves"Symbol 726 MovieClip Frame 1Symbol 704 MovieClip
"timeup"Symbol 726 MovieClip Frame 1Symbol 706 MovieClip
"solved"Symbol 726 MovieClip Frame 1Symbol 708 MovieClip
"halo"Symbol 726 MovieClip Frame 1Symbol 710 MovieClip
"mouse_over"Symbol 726 MovieClip Frame 1Symbol 712 MovieClip
"mouse_click"Symbol 726 MovieClip Frame 1Symbol 714 MovieClip
"mouse_off"Symbol 726 MovieClip Frame 1Symbol 716 MovieClip
"leveltrans"Symbol 726 MovieClip Frame 1Symbol 718 MovieClip
"createpower"Symbol 726 MovieClip Frame 1Symbol 720 MovieClip
"explosion2"Symbol 726 MovieClip Frame 1Symbol 722 MovieClip
"badswap"Symbol 726 MovieClip Frame 1Symbol 724 MovieClip
"bar"Symbol 792 MovieClip Frame 2Symbol 788 MovieClip
"end1"Symbol 792 MovieClip Frame 2Symbol 791 MovieClip
"end2"Symbol 792 MovieClip Frame 2Symbol 791 MovieClip
"bar"Symbol 792 MovieClip Frame 500Symbol 788 MovieClip
"end1"Symbol 792 MovieClip Frame 500Symbol 791 MovieClip
"end2"Symbol 792 MovieClip Frame 500Symbol 791 MovieClip
"bgem1"Symbol 902 MovieClip Frame 1Symbol 898 MovieClip
"bgem2"Symbol 902 MovieClip Frame 1Symbol 898 MovieClip
"bgem3"Symbol 902 MovieClip Frame 1Symbol 898 MovieClip
"sgem3"Symbol 902 MovieClip Frame 1Symbol 900 MovieClip
"sgem2"Symbol 902 MovieClip Frame 1Symbol 900 MovieClip
"sgem1"Symbol 902 MovieClip Frame 1Symbol 900 MovieClip
"clrb"Symbol 902 MovieClip Frame 2Symbol 901 Button
"clrb"Symbol 917 MovieClip Frame 1Symbol 901 Button
"clrb2"Symbol 928 MovieClip Frame 1Symbol 901 Button
"clrb"Symbol 929 MovieClip Frame 1Symbol 869 Button
"clrb2"Symbol 929 MovieClip Frame 1Symbol 869 Button
"clickhere"Symbol 929 MovieClip Frame 1Symbol 877 MovieClip
"cleartxtanim"Symbol 929 MovieClip Frame 1Symbol 880 MovieClip
"clickright"Symbol 929 MovieClip Frame 1Symbol 893 MovieClip
"completeanim"Symbol 929 MovieClip Frame 1Symbol 902 MovieClip
"wrongpiece"Symbol 929 MovieClip Frame 1Symbol 917 MovieClip
"clrb"Symbol 929 MovieClip Frame 2Symbol 901 Button
"clrb2"Symbol 929 MovieClip Frame 2Symbol 901 Button
"again"Symbol 929 MovieClip Frame 2Symbol 928 MovieClip
"bgem1"Symbol 955 MovieClip Frame 1Symbol 898 MovieClip
"bgem3"Symbol 955 MovieClip Frame 1Symbol 898 MovieClip
"bgem4"Symbol 955 MovieClip Frame 1Symbol 898 MovieClip
"bgem5"Symbol 955 MovieClip Frame 1Symbol 898 MovieClip
"bgem6"Symbol 955 MovieClip Frame 1Symbol 898 MovieClip
"bgem2"Symbol 955 MovieClip Frame 1Symbol 898 MovieClip
"rgem2"Symbol 955 MovieClip Frame 1Symbol 952 MovieClip
"rgem3"Symbol 955 MovieClip Frame 1Symbol 952 MovieClip
"rgem1"Symbol 955 MovieClip Frame 1Symbol 952 MovieClip
"ogem2"Symbol 955 MovieClip Frame 1Symbol 954 MovieClip
"ogem1"Symbol 955 MovieClip Frame 1Symbol 954 MovieClip
"clrb"Symbol 955 MovieClip Frame 2Symbol 901 Button
"ogem1"Symbol 955 MovieClip Frame 26Symbol 954 MovieClip
"clrb"Symbol 955 MovieClip Frame 26Symbol 901 Button
"clrb2"Symbol 964 MovieClip Frame 1Symbol 901 Button
"clrb"Symbol 965 MovieClip Frame 1Symbol 930 Button
"clrb2"Symbol 965 MovieClip Frame 1Symbol 930 Button
"clickright2"Symbol 965 MovieClip Frame 1Symbol 947 MovieClip
"completeanim2"Symbol 965 MovieClip Frame 1Symbol 955 MovieClip
"clickhere2"Symbol 965 MovieClip Frame 1Symbol 956 MovieClip
"wrongpiece2"Symbol 965 MovieClip Frame 1Symbol 917 MovieClip
"clrb"Symbol 965 MovieClip Frame 2Symbol 901 Button
"clrb2"Symbol 965 MovieClip Frame 2Symbol 901 Button
"again"Symbol 965 MovieClip Frame 2Symbol 964 MovieClip
"ogem2"Symbol 985 MovieClip Frame 1Symbol 954 MovieClip
"ogem3"Symbol 985 MovieClip Frame 1Symbol 954 MovieClip
"rgem4"Symbol 985 MovieClip Frame 1Symbol 952 MovieClip
"rgem3"Symbol 985 MovieClip Frame 1Symbol 952 MovieClip
"rgem2"Symbol 985 MovieClip Frame 1Symbol 952 MovieClip
"ogem1"Symbol 985 MovieClip Frame 1Symbol 954 MovieClip
"rgem1"Symbol 985 MovieClip Frame 1Symbol 952 MovieClip
"ogem5"Symbol 985 MovieClip Frame 1Symbol 954 MovieClip
"rgem5"Symbol 985 MovieClip Frame 1Symbol 952 MovieClip
"ogem4"Symbol 985 MovieClip Frame 1Symbol 954 MovieClip
"clrb"Symbol 985 MovieClip Frame 2Symbol 901 Button
"clrb"Symbol 985 MovieClip Frame 24Symbol 901 Button
"clrb"Symbol 990 MovieClip Frame 1Symbol 966 Button
"clrb2"Symbol 990 MovieClip Frame 1Symbol 966 Button
"clickright3"Symbol 990 MovieClip Frame 1Symbol 984 MovieClip
"completeanim3"Symbol 990 MovieClip Frame 1Symbol 985 MovieClip
"clickhere3"Symbol 990 MovieClip Frame 1Symbol 986 MovieClip
"wrongpiece3"Symbol 990 MovieClip Frame 1Symbol 917 MovieClip
"clrb"Symbol 990 MovieClip Frame 2Symbol 901 Button
"clrb2"Symbol 990 MovieClip Frame 2Symbol 901 Button
"again"Symbol 990 MovieClip Frame 2Symbol 964 MovieClip
"noclicky"Symbol 991 MovieClip Frame 2Symbol 868 Button
"powerbar"Symbol 994 MovieClip Frame 1Symbol 792 MovieClip
"redlights"Symbol 994 MovieClip Frame 1Symbol 796 MovieClip
"pztutes"Symbol 994 MovieClip Frame 2Symbol 991 MovieClip
"puzbut2"Symbol 1108 MovieClip Frame 1Symbol 1080 MovieClip
"puzbut1"Symbol 1108 MovieClip Frame 1Symbol 1081 MovieClip
"puzbut5"Symbol 1108 MovieClip Frame 1Symbol 1082 MovieClip
"puzbut4"Symbol 1108 MovieClip Frame 1Symbol 1083 MovieClip
"puzbut3"Symbol 1108 MovieClip Frame 1Symbol 1084 MovieClip
"puzbut6"Symbol 1108 MovieClip Frame 1Symbol 1085 MovieClip
"puzbut7"Symbol 1108 MovieClip Frame 1Symbol 1086 MovieClip
"puzzlemaps"Symbol 1109 MovieClip Frame 2Symbol 1108 MovieClip
"mainboard"Symbol 1110 MovieClip Frame 1Symbol 994 MovieClip
"scordp"Symbol 1110 MovieClip Frame 10Symbol 1109 MovieClip
"blubut"Symbol 1125 MovieClip Frame 3Symbol 646 Button
"boardinAnimate"Symbol 1126 MovieClip Frame 1Symbol 1110 MovieClip
"actionpPop"Symbol 1126 MovieClip Frame 1Symbol 1125 MovieClip
"blockit"Symbol 1152 MovieClip Frame 2Symbol 1151 Button
"tClip"Symbol 1157 MovieClip Frame 39Symbol 1156 MovieClip
"bbut"Symbol 1192 MovieClip Frame 2Symbol 1158 Button
"myHints"Symbol 1192 MovieClip Frame 2Symbol 1170 MovieClip
"puzhintmode"Symbol 1192 MovieClip Frame 3Symbol 1183 MovieClip
"blankiebut"Symbol 1213 MovieClip Frame 1Symbol 1158 Button
"bbut"Symbol 1236 MovieClip Frame 1Symbol 1158 Button
"soundclip"Symbol 1236 MovieClip Frame 1Symbol 1229 MovieClip
"bg"Symbol 1300 MovieClip Frame 1Symbol 1253 MovieClip
"tellmemorestuff"Symbol 1300 MovieClip Frame 2Symbol 1299 MovieClip

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.
ExportAssets (56)Timeline Frame 1Symbol 1 as "whirlpool1"
ExportAssets (56)Timeline Frame 1Symbol 2 as "Time_Up"
ExportAssets (56)Timeline Frame 1Symbol 3 as "select"
ExportAssets (56)Timeline Frame 1Symbol 4 as "Puzzle_Solved"
ExportAssets (56)Timeline Frame 1Symbol 5 as "No_More_Moves"
ExportAssets (56)Timeline Frame 1Symbol 6 as "multishot"
ExportAssets (56)Timeline Frame 1Symbol 7 as "mainmenu_mouseover"
ExportAssets (56)Timeline Frame 1Symbol 8 as "mainmenu_mouseoff"
ExportAssets (56)Timeline Frame 1Symbol 9 as "mainmenu_mouseclick"
ExportAssets (56)Timeline Frame 1Symbol 10 as "mainmenu_gamestart"
ExportAssets (56)Timeline Frame 1Symbol 11 as "Level_Complete"
ExportAssets (56)Timeline Frame 1Symbol 12 as "Incredible"
ExportAssets (56)Timeline Frame 1Symbol 13 as "hypergem_creation"
ExportAssets (56)Timeline Frame 1Symbol 14 as "gotsetbig2"
ExportAssets (56)Timeline Frame 1Symbol 15 as "gotset2"
ExportAssets (56)Timeline Frame 1Symbol 16 as "Good"
ExportAssets (56)Timeline Frame 1Symbol 17 as "gosound"
ExportAssets (56)Timeline Frame 1Symbol 18 as "Get_ready"
ExportAssets (56)Timeline Frame 1Symbol 19 as "gemongem2"
ExportAssets (56)Timeline Frame 1Symbol 20 as "explode2"
ExportAssets (56)Timeline Frame 1Symbol 21 as "excellent1"
ExportAssets (56)Timeline Frame 1Symbol 22 as "electro_start"
ExportAssets (56)Timeline Frame 1Symbol 23 as "electro_explode"
ExportAssets (56)Timeline Frame 1Symbol 24 as "combo72"
ExportAssets (56)Timeline Frame 1Symbol 25 as "combo62"
ExportAssets (56)Timeline Frame 1Symbol 26 as "combo52"
ExportAssets (56)Timeline Frame 1Symbol 27 as "combo42"
ExportAssets (56)Timeline Frame 1Symbol 28 as "combo32"
ExportAssets (56)Timeline Frame 1Symbol 29 as "bombexplode"
ExportAssets (56)Timeline Frame 1Symbol 30 as "bad2"
ExportAssets (56)Timeline Frame 1Symbol 31 as "badsw"
ExportAssets (56)Timeline Frame 1Symbol 67 as "shard"
ExportAssets (56)Timeline Frame 1Symbol 77 as "scorepopon"
ExportAssets (56)Timeline Frame 1Symbol 142 as "lightning"
ExportAssets (56)Timeline Frame 1Symbol 164 as "exploeffect"
ExportAssets (56)Timeline Frame 1Symbol 522 as "gem"
ExportAssets (56)Timeline Frame 1Symbol 532 as "hintarrow"

Labels

"preloader"Frame 1
"splash"Frame 9
"menu"Frame 17
"tute"Frame 25
"game"Frame 33
"upsell"Frame 43
"SessionStart"Frame 52
"GameMenu"Frame 61
"GameStart"Frame 71
"GameContinue"Frame 81
"MuteOn"Frame 91
"MuteOff"Frame 101
"PauseOn"Frame 111
"PauseOff"Frame 121
"CustomReturn"Frame 131
"Error"Frame 141
"helpin"Symbol 778 MovieClip Frame 4
"delay"Symbol 1157 MovieClip Frame 2
"nodelay"Symbol 1157 MovieClip Frame 38

Dynamic Text Variables

_parent.mScoreSymbol 69 EditableText"000000"
_parent.mScoreSymbol 70 EditableText"000000"
_parent.mScoreSymbol 71 EditableText"000000"
_parent.mScoreSymbol 72 EditableText"000000"
_parent.mScoreSymbol 73 EditableText"000000"
_parent.mScoreSymbol 74 EditableText"000000"
_parent.mScoreSymbol 75 EditableText"000000"
_root.txt_classicmenuSymbol 583 EditableText"<p align="center"><font face="Arial" size="22" color="#ffffff" letterSpacing="1.000000" kerning="0">CLASSIC</font></p>"
_root.txt_actionmenuSymbol 584 EditableText"<p align="center"><font face="Arial" size="22" color="#ffffff" letterSpacing="1.000000" kerning="0">ACTION</font></p>"
_root.txt_classicdescriptionSymbol 585 EditableText"THE ORIGINAL UNTIMED GAME"
_root.txt_actiondescriptionSymbol 586 EditableText"THE ORIGINAL UNTIMED GAME"
_root.txt_puzzlemenuSymbol 588 EditableText"<p align="center"><font face="Arial" size="20" color="#ffffff" letterSpacing="1.000000" kerning="0">PUZZLE</font></p>"
_root.txt_puzzledescriptionSymbol 589 EditableText"THE ORIGINAL UNTIMED GAME"
_root.txt_ins1Symbol 733 EditableText"SWAP ADJACENT GEMS TO MAKE SETS OF 3"
_root.txt_ins2Symbol 734 EditableText"CLEAR MULTIPLE SETS FOR EXTRA POINTS"
_root.txt_ins3Symbol 735 EditableText"4 GEMS WILL CREATE A POWER GEM"
_root.txt_ins4Symbol 736 EditableText"5 GEMS WILL CREATE A HYPERCUBE"
_root.txt_insheadSymbol 737 EditableText"HOW TO PLAY"
_root.txt_dontshowthisSymbol 757 EditableText"Don't Show This Again"
_root.txt_continueSymbol 758 EditableText"Continue"
_root.txt_backtogameSymbol 767 EditableText"Back to game"
_root.txt_puzhintclickhereSymbol 875 EditableText"CLICK HERE"
_root.txt_puz1tutetxtSymbol 878 EditableText"CLEAR ALL THE GEMS TO COMPLETE THE PUZZLE."
_root.txt_wrongpieceheadSymbol 914 EditableText"Wrong Piece"
_root.txt_wrongpiecebodySymbol 915 EditableText"Please select the piece indicated under the CLICK HERE arrow."
_root.txt_wrongpieceokSymbol 916 EditableText"OK"
_root.txt_puzhintcontinueSymbol 926 EditableText"Continue"
_root.txt_puzhintshowagainSymbol 927 EditableText"Show Again"
_root.txt_puz1tute1Symbol 957 EditableText"Make a set 4 gems to create a Power Gem."
_root.txt_puz1tute2Symbol 958 EditableText"When you use a Power Gem in another set it will detonate, destroying adjacent gems!"
_root.txt_puzhintcontinueSymbol 962 EditableText"Continue"
_root.txt_puzhintshowagainSymbol 963 EditableText"Show Again"
_root.txt_puz3tute1Symbol 987 EditableText"Make a Hyper Cube by combining 5 gems in a row."
_root.txt_puz3tute2Symbol 988 EditableText"Swap the Hyper Cube to destroy all gems of one color."
_root.txt_hintbutSymbol 1019 EditableText"<p align="center"><font face="Arial" size="24" color="#ffffff" letterSpacing="1.000000" kerning="0">HINT</font></p>"
_root.txt_menubutSymbol 1022 EditableText"MENU"
_root.txt_pausebutSymbol 1050 EditableText"<p align="center"><font face="Arial" size="13" color="#ffffff" letterSpacing="1.000000" kerning="0">PAUSE</font></p>"
_root.txt_undobutSymbol 1052 EditableText"<p align="center"><font face="Arial" size="13" color="#ffffff" letterSpacing="1.000000" kerning="0">UNDO</font></p>"
_parent._parent._parent.levelOnSymbol 1069 EditableText"22"
maingame.myScoreSymbol 1071 EditableText"1234"
_root.txt_pausescreenSymbol 1112 EditableText"*** GAME PAUSED ***"
_root.txt_pausescreen2Symbol 1113 EditableText"CLICK TO CONTINUE!"
_root.txt_puzupmainmenuSymbol 1116 EditableText"Main Menu"
_root.txt_puzupdownSymbol 1117 EditableText"Download Now"
_root.txt_puzupheadSymbol 1118 EditableText"Want more puzzles?"
_root.txt_puzuptextSymbol 1119 EditableText"Download Bejeweled 2 Deluxe to get 75+ all new puzzles, better graphics, spectacular music and more!"
_root.txt_puznomoves1Symbol 1121 EditableText"No more moves can be made."
_root.txt_puznomoves2Symbol 1122 EditableText"UNDO some moves with the UNDO button or RESET by clicking the green pod to the left"
_root.txt_puznomoves3Symbol 1123 EditableText"Press HINT any time you're stuck on a puzzle!"
_root.txt_popgoSymbol 1127 EditableText"GO!"
_root.txt_popgoSymbol 1128 EditableText"GO!"
_root.leveltitleDisplaySymbol 1130 EditableText"LEVEL 12"
_root.leveltitleDisplaySymbol 1131 EditableText"LEVEL 12"
_root.txt_popgoodSymbol 1133 EditableText"GOOD"
_root.txt_popgoodSymbol 1134 EditableText"GOOD"
_root.txt_popexcellentSymbol 1136 EditableText"EXCELLENT"
_root.txt_popexcellentSymbol 1137 EditableText"EXCELLENT"
_root.txt_popincredSymbol 1139 EditableText"INCREDIBLE"
_root.txt_popincredSymbol 1140 EditableText"INCREDIBLE"
_root.txt_popnomore1Symbol 1142 EditableText"NO MORE"
_root.txt_popnomore2Symbol 1143 EditableText"MOVES"
_root.txt_popnomore1Symbol 1144 EditableText"NO MORE"
_root.txt_popnomore2Symbol 1145 EditableText"MOVES"
_root.txt_popsolvedSymbol 1147 EditableText"SOLVED"
_root.txt_popsolvedSymbol 1148 EditableText"SOLVED"
_root.txt_poptimeupSymbol 1153 EditableText"TIME UP!"
_root.txt_poptimeupSymbol 1154 EditableText"TIME UP!"
_root.txt_hintdontshowSymbol 1163 EditableText"Don't Show Again"
_root.txt_hintcontinueSymbol 1164 EditableText"Continue"
_root.txt_hint1headSymbol 1165 EditableText"POWER GEM"
_root.txt_hint1bodySymbol 1166 EditableText"You created a POWER GEM by merging 4 gems of the same color. This new gem will explode when matched, scoring extra points!"
_root.txt_hint2headSymbol 1168 EditableText"HYPER CUBE"
_root.txt_hint2bodySymbol 1169 EditableText"You created a HYPER CUBE by merging 5 gems of the same color. Swap it with a gem to clear all gems of that color onscreen!"
_root.txt_nosolveheadSymbol 1179 EditableText"No Longer Solvable"
_root.txt_nosolvebodySymbol 1180 EditableText"Do you want to UNDO to the last point the puzzle could be solved from?"
_root.txt_nosolveyesSymbol 1181 EditableText"YES"
_root.txt_nosolvenoSymbol 1182 EditableText"NO"
_root.txt_pauseheadSymbol 1185 EditableText"Game paused"
_root.txt_pausetxtSymbol 1186 EditableText"The game is paused. Click to resume."
_root.txt_pauseresumeSymbol 1187 EditableText"RESUME"
_root.txt_illegalheadSymbol 1189 EditableText"Illegal Move"
_root.txt_illegalbodSymbol 1190 EditableText"Each swap must create a row of three or more identical gems"
_root.txt_illegalokSymbol 1191 EditableText"OK"
_root.txt_gotscoreSymbol 1197 EditableText"Total Score"
_root.txt_godurationSymbol 1198 EditableText"Game Duration"
_root.txt_gocollectedSymbol 1199 EditableText"Gems Collected"
_root.txt_gocasSymbol 1200 EditableText"Biggest Cascade"
_root.txt_gocombSymbol 1201 EditableText"Biggest Combo"
_root.totalScoreSymbol 1202 EditableText"0"
_root.gameDurationSymbol 1203 EditableText"0"
_root.gemsCollectedSymbol 1204 EditableText"0"
_root.biggestCascadeSymbol 1205 EditableText"0"
_root.biggestComboSymbol 1206 EditableText"0"
_root.txt_goplayagainSymbol 1211 EditableText"Play Again"
_root.txt_gomainmeunSymbol 1212 EditableText"Main Menu"
_root.txt_optionsheadSymbol 1217 EditableText"OPTIONS"
_root.txt_optionhelpSymbol 1223 EditableText"Help"
_root.txt_optionupgradeSymbol 1224 EditableText"Upgrade"
_root.txt_optionmenuSymbol 1225 EditableText"Main Menu"
_root.txt_optionbackSymbol 1226 EditableText"Back to Game"
_root.txt_optionssoundonSymbol 1227 EditableText"Sounds Off"
_root.txt_optionssoundoffSymbol 1228 EditableText"Sounds Off"
_root.txt_endheadSymbol 1230 EditableText"END GAME"
_root.txt_endmsgSymbol 1233 EditableText"Are you sure you want to end the current game?"
_root.txt_endyesSymbol 1234 EditableText"YES"
_root.txt_endnoSymbol 1235 EditableText"NO"
_root.txt_upselltellmoreSymbol 1264 EditableText"Tell Me More"
_root.txt_upselltellmoreSymbol 1267 EditableText"Tell Me More"
_root.txt_upsellbacktoSymbol 1271 EditableText"Back to Game"
_root.txt_upsellbacktoSymbol 1274 EditableText"Back to Game"
_root.txt_upselldownloadnowSymbol 1278 EditableText"Download Now!"
_root.txt_upselldownloadnowSymbol 1279 EditableText"Download Now!"
_root.txt_upsellmsgSymbol 1290 EditableText"THE WEB VERSION IS JUST A TASTE OF WHAT'S IN STORE..."




http://swfchan.com/51/254853/info.shtml
Created: 21/10 -2023 13:05:11 Last modified: 21/10 -2023 13:05:11 Server time: 22/12 -2024 04:04:39