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Barney.swf

This is the info page for
Flash #254903

(Click the ID number above for more basic data on this flash file.)


Text
Assassin Mission Briefing: Obliterate Barney

CONFIDENTIAL

Your mission objectives have been stated.
Do you choose to accept this mission?

The Assassin Organization takes no responsibility for the loss of life of anyone involved. All actions
taken are the sole responsibility of the individual assassin. Barney isn't even human, anyway.

Barney
Barney has been feeding off of naive children for
years now in an effort to build the army of the
future. Generation X is wise to his foolishness,
but the Y Generation may prove to be a loyal
following of Barney loving fascists. It is your
mission, if you choose to accept it, to assassinate
Barney.

Please wait - LOADING.

ACCEPT

ACCEPT

DECLINE

DECLINE

or

Excellent! Get ready to rumble!

Your Weapon:  Lunatic Moxy
Lunatic Moxy is an infamous bounty hunter.  She
has been hired because of her speed,
viciousness, and because of the cute way she
bounces about while she's waiting for action.
You must tell her the most appropriate way to
dispatch Barney.

PLAY

Barneyland

Locked and Ready

THIS WILL REALLY HURT!!!

Locked and ready

OK -- what part shall I
shred?  C'mon, the
DIN is just making me
want to kill him more!

OK -- I just might have overdone that a tiny bit.

Have you come to give me a
big hug?

DIE!!

Does anyone else love my work as
much as I do?

Not bad for a lightweight
like me, eh?

Misson
Complete

Go again?  -->

GO!

GO!

BY:  SCOTT KINOSHITA

ActionScript [AS1/AS2]

Frame 1
ifFrameLoaded (87) { gotoAndStop (3); }
Frame 2
gotoAndPlay (1);
Frame 3
stop();
Frame 5
stop();
Frame 35
stop();
Frame 50
gotoAndPlay (76);
Frame 60
stop();
Frame 75
stop();
Frame 76
play();
Frame 86
if (choice eq "head") { gotoAndPlay (51); } else if (choice eq "body") { gotoAndPlay (61); } else { gotoAndPlay (6); }
Frame 87
stop();
Symbol 19 MovieClip Frame 5
stop();
Symbol 22 Button
on (release) { nextFrame(); }
Symbol 25 Button
on (release) { getURL ("http://www.newgrounds.com/assassin"); }
Symbol 36 Button
on (release) { nextFrame(); }
Symbol 52 Button
on (release) { stopAllSounds(); gotoAndPlay (36); choice = "body"; }
Symbol 57 Button
on (release) { choice = "groin"; stopAllSounds(); gotoAndPlay (36); }
Symbol 61 Button
on (release) { choice = "head"; stopAllSounds(); gotoAndPlay (36); }
Symbol 85 Button
on (release) { gotoAndStop (87); }
Symbol 111 MovieClip Frame 7
stop();
Symbol 122 Button
on (release) { gotoAndPlay (1); }

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Labels

"end"Frame 87




http://swfchan.com/51/254903/info.shtml
Created: 29/10 -2023 15:01:59 Last modified: 29/10 -2023 15:02:11 Server time: 07/09 -2024 23:48:55