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Archived flashes:
229671
/disc/ · /res/     /show/ · /fap/ · /gg/ · /swf/P0001 · P2596 · P5191

Happy New Year!

<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/52524825?noj=FRM52524825-2DC" width="1" height="1"></div>

crush_maniacs.swf

This is the info page for
Flash #254979

(Click the ID number above for more basic data on this flash file.)


Text
0%

FIRE

FAST

99

F

F

PARSING GAME DATA

The objective of the game is to complete all levels and
get the highest possible score.
Once you have broken all bricks on the current level
you will immediately proceed to the next one.
In order to make your task easier, you can pick up
various power-ups.

Extra Live

Small Ball

Laser Guns

Magnet

Score

Big Ball

Slow Ball

Small Paddle

Triple Ball

BALL DEAD

0

99999

ActionScript [AS1/AS2]

Frame 1
fscommand ("showmenu", "false"); _focusrect = false; _global.openSite = function () { getURL ("http://www.gametop.com/stats/crushmaniacs.html", "_blank"); }; _global.gameName = "CrushManiacs"; _root.loaderAnimDelta = 5; _root.loaderAnimPause = 2500; _root.parsingAnimDelta = 10;
Instance of Symbol 10 MovieClip in Frame 2
onClipEvent (load) { _alpha = 0; } onClipEvent (enterFrame) { t = _root.getBytesTotal(); l = _root.getBytesLoaded(); bar._xscale = (100 * l) / t; p = Math.round((1000 * l) / t) / 10; if (p == Math.floor(p)) { p = p + ".0"; } p = p + "%"; tf.text = p; if (t > 0) { if ((l < t) && (_alpha < 100)) { _alpha = (_alpha + 5); } if ((l == t) && (_alpha > 0)) { _alpha = (_alpha - 5); } } }
Frame 3
stop();
Instance of Symbol 13 MovieClip in Frame 3
onClipEvent (load) { _alpha = 0; state = 0; _root.stop(); } onClipEvent (enterFrame) { l = _root.getBytesLoaded(); t = _root.getBytesTotal(); if (state == 0) { _alpha = (_alpha + _root.loaderAnimDelta); if (_alpha >= 100) { _alpha = 100; state = 1; startPause = getTimer(); } } else if ((((state == 1) && (t == l)) && (l > 10)) && ((getTimer() - startPause) > _root.loaderAnimPause)) { this._alpha = this._alpha - _root.loaderAnimDelta; if (_alpha < 0) { _root.gotoAndPlay("init"); } } }
Frame 5
function globalStart() { debug("Try to start game"); if (_global.settingsLoaded === true) { debug("STARTING GAME LEVEL " + levelNum); _root.tf_level.text = "LEVEL " + levelNum; _global.gameInProcess = true; _global.gameInMoving = true; initTiles(); _root.attachMovie("queue", "queue", _root.getNextHighestDepth()); _global.sound.width = 550; _global.queue.addFunc(sound.oEF, sound, 95); _global.gameTimeStart = getTimer(); _global.queue.addFunc(mainOEF, _root, 5); _root.wnd_pause._x = (_root.ballDied._x = (_root.wnd_next._x = (_root.wnd_gameover._x = (_root.wnd_gamecomplete._x = 275)))); _root.wnd_pause._y = (_root.ballDied._y = (_root.wnd_next._y = (_root.wnd_gameover._y = (_root.wnd_gamecomplete._y = 200)))); _root.wnd_pause._xscale = (_root.wnd_pause._yscale = (_root.ballDied._xscale = (_root.ballDied._yscale = (_root.wnd_next._xscale = (_root.wnd_next._yscale = (_root.wnd_gameover._xscale = (_root.wnd_gameover._yscale = (_root.wnd_gamecomplete._xscale = (_root.wnd_gamecomplete._yscale = 100))))))))); _root.wnd_pause._visible = (_root.ballDied._visible = (_root.wnd_next._visible = (_root.wnd_gameover._visible = (_root.wnd_gamecomplete._visible = false)))); _global.keyGetter = new Object(); keyGetter.onKeyDown = keyLogger; keyGetter.onMouseWheel = changeWeaponByMouse; Key.addListener(_global.keyGetter); Mouse.addListener(_global.keyGetter); _global.currLevel = _global.levels["level_" + levelNum]; _global.levelTime = 0; _global.levelTimeF = 0; _global.lastCollisionTimeF = 0; _global.levelTimeS = getTimer(); _global.currLevelBonusesNames = _global.envS.bonuses_names; _global.currLevelBonusesRandom = _global.envS.bonuses_random; if (!_global.noSet(currLevel.bonuses_names)) { _global.currLevelBonusesNames = currLevel.bonuses_names; } if (!_global.noSet(currLevel.bonuses_random)) { _global.currLevelBonusesRandom = currLevel.bonuses_random; } _global.currLevelBonusesNames = _global.currLevelBonusesNames.split(","); var _local3 = 0; while (_local3 < currLevelBonusesNames.length) { currLevelBonusesNames[_local3] = trim(currLevelBonusesNames[_local3]); _local3++; } _root.all.pl.attachMovie("caretMC", "player", _root.getNextHighestDepth()); _global.player = _root.all.pl.player; player._x = (borders.left + borders.right) / 2; player._y = _global.playerSettings.yposition; player.initObj(); player.setMode("none"); player.inQueue(20); delete _global.ballz; _global.ballz = new Array(); delete _global.bonusez; _global.bonusez = new Array(); delete _global.portalz; _global.portalz = new Array(); var _local4 = getTimer(); createLevel(); if (_global.levelScore == undefined) { _global.levelScore = 0; } changeLevelScore(0); var _local6 = _global.envS.centerBlockX; var _local5 = _global.envS.centerBlockY; if (!noSet(currLevel.centerBlockX)) { _local6 = currLevel.centerBlockX; } if (!noSet(currLevel.centerBlockY)) { _local5 = currLevel.centerBlockY; } if (currLevel.useCenterBlock != 0) { _root.convert._x = _global.envS.centerBlockX; _root.convert._y = _global.envS.centerBlockY; } if (_global.envS.debug == 1) { trace(("Generate time: " + (getTimer() - _local4)) + " ms"); _root.box.removeMovieClip(); _root.createEmptyMovieClip("box", _root.getNextHighestDepth()); _root.box2.removeMovieClip(); _root.createEmptyMovieClip("box2", _root.getNextHighestDepth()); _root.box3.removeMovieClip(); _root.createEmptyMovieClip("box3", _root.getNextHighestDepth()); } makeAutoball(); _global.modeChanged = false; _global.modeChangedMaxTime = (_global.modeChangedTime = 0); _global.dieAnim = false; _global.dieAnimPause = false; } else { debug("XML data not loaded yet"); } } System.useCodepage = true; fscommand ("trapallkeys", true); trace("init"); _root.depth = 0; _global.PI2 = 57.2957795130823; _global.stageWidth = 550; _global.stageHeight = 400; _global.changeDebugText = function () { debug(); }; _global.debug = function (str) { if (str == undefined) { str = ""; } clearInterval(_root.debugInt); _root.tf_debug.text = str; if (str != "") { if (_global.envS.debug == 1) { trace(str); } _root.debugInt = setInterval(changeDebugText, 5000); _global.debugLog = _global.debugLog + (str + newline); } }; _global.debugLog = ""; debug(); MovieClip.prototype.drawRect = function (x1, y1, x2, y2) { this.moveTo(x1, y1); this.lineTo(x2, y1); this.lineTo(x2, y2); this.lineTo(x1, y2); this.lineTo(x1, y1); }; MovieClip.prototype.drawRectAbout = function (x1, y1, len) { this.drawRect(x1 - len, y1 - len, x1 + len, y1 + len); }; MovieClip.prototype.drawCross = function (x1, y1, len) { this.moveTo(x1 - len, y1); this.lineTo(x1 + len, y1); this.moveTo(x1, y1 - len); this.lineTo(x1, y1 + len); }; MovieClip.prototype.drawLine = function (x1, y1, x2, y2) { this.moveTo(x1, y1); this.lineTo(x2, y2); }; _global.trim = function (str) { str = String(str); var _local2 = -1; do { _local2++; var a = str.charAt(_local2); } while ((((a == " ") || (a == newline)) || (a == "\r")) || (a == "\t")); var _local3 = str.length; do { _local3--; var a = str.charAt(_local3); } while ((((a == " ") || (a == newline)) || (a == "\r")) || (a == "\t")); str = str.substring(_local2, _local3 + 1); if (String(parseFloat(str)) == str) { str = parseFloat(str); } return(str); }; _global.alphaIn = function () { this._alpha = this._alpha + 5; if (this._alpha > 100) { this._alpha = 100; delete this.onEnterFrame; } }; _global.alphaOut = function () { this.step++; if (this.step > this.maxStep) { this._alpha = this._alpha - 5; if (this._alpha < 0) { this._alpha = 0; delete this.onEnterFrame; this.removeMovieClip(); } } }; _global.alphaOutQuick = function () { this.step++; if (this.step > this.maxStep) { this._alpha = this._alpha - 15; if (this._alpha < 0) { this._alpha = 0; delete this.onEnterFrame; this.removeMovieClip(); } } }; _global.dieBrick = function () { this.step++; if (this.step > this.maxStep) { this.white._alpha = this.white._alpha - 20; if (this.white._alpha <= 0) { delete this.onEnterFrame; this.removeMovieClip(); } } }; _global.noSet = function (a) { if (a == undefined) { return(true); } if (a == null) { return(true); } if (String(a) == "") { return(true); } if (a == "undefined") { return(true); } if ((typeof(a) == "number") && (isNaN(a))) { return(true); } return(false); }; _global.prepareArrayString = function (inv) { var _local3 = inv.split(","); if (_global.noSet(_local3)) { _local3 = new Array(); _local3.push(inv); } var _local2 = 0; while (_local2 < _local3.length) { _local3[_local2] = _global.trim(_local3[_local2]); _local2++; } return(_local3); }; _global.prepareArrayNum = function (inv) { var _local3 = inv.split(","); if (_global.noSet(_local3)) { _local3 = new Array(); _local3.push(inv); } var _local2 = 0; while (_local2 < _local3.length) { _local3[_local2] = parseFloat(_local3[_local2]); _local2++; } return(_local3); }; _global.isChild = function (arr, item) { var _local2 = false; for (var _local3 in arr) { if (arr[_local3] == item) { _local2 = _local3; break; } } return(_local2); }; _global.isArrChild = function (arr, name, item) { var _local3 = false; var _local1 = 0; while (_local1 < arr.length) { if (arr[_local1][name] == item) { _local3 = arr[_local1]; break; } _local1++; } return(_local3); }; _global.parsingOn = function () { this._alpha = this._alpha + _root.parsingAnimDelta; if (this._alpha > (100 + _root.parsingAnimDelta)) { _root.gotoAndStop("parse"); delete this.onEnterFrame; } }; _global.parsingOff = function () { this._alpha = this._alpha - _root.parsingAnimDelta; if (this._alpha <= 0) { delete this.onEnterFrame; _root.gotoAndStop("menu"); } }; stop(); _root.parsingDataMC._alpha = 0; _root.parsingDataMC.onEnterFrame = parsingOn; _global.allowToStart = false; _global.tilesInited = false; mainOEF = function () { clockAdder(); if (_global.gameInProcess) { var _local8 = Math.round((getTimer() - gameTimeStart) / 1000); var _local7 = _local8 % 60; if (_local7 < 10) { _local7 = "0" + _local7; } var _local6 = Math.floor(_local8 / 60); _root.tfTimer.text = (_local6 + ":") + _local7; _global.levelTime = _global.levelTime + (getTimer() - _global.levelTimeS); _global.levelTimeF++; _local8 = Math.round(_global.levelTime / 1000); _local7 = _local8 % 60; if (_local7 < 10) { _local7 = "0" + _local7; } _local6 = Math.floor(_local8 / 60); if (_local6 < 10) { _local6 = "0" + _local6; } _root.tf_time.text = (_local6 + ":") + _local7; if (_global.dieAnim) { _global.dieAnim = false; _global.dieAnimPause = true; _root.ballDied._visible = true; _root.ballDied.gotoAndPlay(2); _global.gameInProcess = false; } } if (_global.gameInProcess) { if (_global.tileCounter <= _global.envS.autoDieTileCount) { if ((levelTimeF - lastCollisionTimeF) >= _global.envS.autoDieInterval) { do { var tileToDie = allTiles[Math.floor(Math.random() * allTiles.length)]; } while (!tileToDie.inGame); tileToDie.explodeMe(0); } } var _local4 = 0; while (_local4 < _global.allTiles.length) { var _local3 = _global.allTiles[_local4]; if (_local3.imExploded) { _local3.exCount--; if (_local3.exCount <= 0) { _local3.miniExplode(); _local3.live = 1; _local3.decreaseLive(1); _local4--; } } _local4++; } if (_global.tileCounter == 0) { trace("LEVEL ENDS"); var _local5 = SharedObject.getLocal(gameName, "/"); if ((_local5.data.levelDone <= levelNum) || (noSet(_local5.data.levelDone))) { if (!noSet(levels["level_" + (levelNum + 1)])) { _local5.data.levelDone = levelNum; _local5.data.levelScore = _global.levelScore; _local5.flush(); } } _global.levelNum++; _global.gameInProcess = false; _global.sound.play("LevelDone"); if (noSet(_global.levels["level_" + levelNum])) { trace("GAME OVER"); _root.wnd_gamecomplete._visible = true; _root.wnd_gamecomplete.gotoAndPlay(2); } else { _root.wnd_next._visible = true; _root.wnd_next.gotoAndPlay(2); } } } _global.levelTimeS = getTimer(); }; _global.clock = 0; clockAdder = function () { _global.clock++; }; _global.keyLogger = function (flag) { if (_global.gameOver) { return(undefined); } if (_global.dieAnimPause) { return(undefined); } if ((Key.isDown(27) || (Key.isDown(80))) || (flag)) { if (_global.gameInProcess) { _global.gameInProcess = false; _global.gameInMoving = false; _root.wnd_pause._visible = true; } else { _global.gameInProcess = true; _global.gameInMoving = true; _root.wnd_pause._visible = false; _global.levelTimeS = getTimer(); } } if (_global.envS.debug == 1) { if (Key.isDown(8)) { if (_global.noSet(_global.scrollBG_debugFlag)) { _global.scrollBG_debugFlag = false; } _global.scrollBG_debugFlag = !_global.scrollBG_debugFlag; if (_global.scrollBG_debugFlag) { _root.bg.setMotion(0, 0); } } } }; _global.stopAllEngines = function () { Key.removeListener(_global.keyGetter); Mouse.removeListener(_global.keyGetter); delete _global.keyGetter; _global.gameInProcess = false; _global.gameInMove = false; _global.queue.clear(); _global.queue.removeMovieClip(); delete _global.queue; }; _global.killOldLevel = function () { var _local2 = 0; while (_local2 < _global.allTiles.length) { _global.allTiles[_local2].removeMovieClip(); _local2++; } _local2 = 0; while (_local2 < _global.ballz.length) { _global.ballz[_local2].removeMovieClip(); _local2++; } _local2 = 0; while (_local2 < _global.bonusez.length) { _global.bonusez[_local2].removeMovieClip(); _local2++; } player.removeMovieClip(); }; _global.getAngleDelta = function (a, b, c) { while (a > 180) { a = a - 360; } while (a < -180) { a = a + 360; } var _local7 = b - 360; var _local6 = b; var _local5 = b + 360; var _local11 = _local7 - a; var _local10 = _local6 - a; var _local9 = _local5 - a; var _local4 = Math.abs(_local11); var _local3 = Math.abs(_local10); var _local8 = Math.abs(_local9); var _local2 = Math.min(_local4, _local3); _local2 = Math.min(_local2, _local8); if (_local2 == _local4) { var _local13 = _local7; } if (_local2 == _local3) { var _local13 = _local6; } if (_local2 == _local8) { var _local13 = _local5; } return((_local13 - a) / c); }; _global.createLevel = function () { trace("creating Level"); if (noSet(currLevel)) { debug("Cannot find new level declaration"); return(undefined); } delete _global.allTiles; _global.allTiles = new Array(); var _local7 = -100000; var _local6 = -100000; var _local9 = 100000 /* 0x0186A0 */; var _local8 = 100000 /* 0x0186A0 */; var _local4 = 0; while (_local4 < currLevel.level.length) { var _local3 = new Object(); for (var _local10 in currLevel.level[_local4]) { _local3[_local10] = currLevel.level[_local4][_local10]; } for (var _local10 in _global.tilesDescr[_local3.t]) { _local3[_local10] = _global.tilesDescr[_local3.t][_local10]; } if (noSet(_local3.t)) { } else if (_local3.t == "screenBG") { } else { if (noSet(_local3.plane)) { _local3.plane = 1; } else { _local3.plane = parseInt(_local3.plane); } if (noSet(_local3.hit)) { _local3.hit = 1; } else { _local3.hit = parseInt(_local3.hit); } if (noSet(_local3.inGame)) { _local3.inGame = 1; } else { _local3.inGame = parseInt(_local3.inGame); } if (_local3.live == -10) { _local3.inGame = 0; } var _local5 = _root.all["top" + _local3.plane]; var _local12 = _local5.getNextHighestDepth(); var _local11 = _local5.attachMovie("tileMC", "tt" + _local12, _local12); allTiles.push(_local11); _local11.makeTile(_local3.t); _local11.setLives(_local3.live); _local11.setHitable(_local3.hit); _local11.setIce(_local3.iceBlock); _local11.setFire(_local3.fireBlock); _local11.setBallBlock(_local3.ballBlock); _local11.setInGame(_local3.inGame); _local11.setBonus(_local3.bonuses_names, _local3.bonuses_random); _local11.setScore(_local3.score); _local11.setRotation(_local3.rotation); _local11.setPortal(_local3.portal, _local3.portalExits); _local11.setExploded(_local3.explode, _local3.exradius, _local3.exxdelta, _local3.exydelta, _local3.exspeed); _local11.initMove(_local3.moving); _local11._x = parseInt(_local3.x); _local11._y = parseInt(_local3.y); _local7 = Math.max(_local7, _local11.bb_loc_arr.max.x + _local11._x); _local6 = Math.max(_local6, _local11.bb_loc_arr.max.y + _local11._y); _local9 = Math.min(_local9, _local11.bb_loc_arr.min.x + _local11._x); _local8 = Math.min(_local8, _local11.bb_loc_arr.min.y + _local11._y); } _local4++; } var _local14 = _global.envS.centerBlockX; var _local13 = _global.envS.centerBlockY; if (!noSet(currLevel.centerBlockX)) { _local14 = currLevel.centerBlockX; } if (!noSet(currLevel.centerBlockY)) { _local13 = currLevel.centerBlockY; } _global.levelOffsetX = -251; _global.levelOffsetY = -183; _global.tileCounter = 0; _local4 = 0; while (_local4 < allTiles.length) { if (currLevel.useCenterBlock != 0) { allTiles[_local4]._x = allTiles[_local4]._x + levelOffsetX; allTiles[_local4]._y = allTiles[_local4]._y + levelOffsetY; } allTiles[_local4].initObj(); if ((allTiles[_local4].inGame && (allTiles[_local4].hit)) && (!allTiles[_local4].isPortal)) { _global.tileCounter++; } _local4++; } var _local12 = _root.all.top1.getNextHighestDepth(); var _local11 = _root.all.top1.attachMovie("tileMC", "tt" + _local12, _local12); _local11.makeTile("leftBorder", true); allTiles.unshift(_local11); _local11.initObj(); _local11.setLives(-10); _local11.isNeverBreak = true; _local12 = _root.all.top1.getNextHighestDepth(); _local11 = _root.all.top1.attachMovie("tileMC", "tt" + _local12, _local12); _local11.makeTile("rightBorder", true); allTiles.unshift(_local11); _local11.initObj(); _local11.setLives(-10); _local11.isNeverBreak = true; _local12 = _root.all.top1.getNextHighestDepth(); _local11 = _root.all.top1.attachMovie("tileMC", "tt" + _local12, _local12); _local11.makeTile("topBorder", true); allTiles.unshift(_local11); _local11.initObj(); _local11.setLives(-10); _local11.isNeverBreak = true; _local12 = _root.all.top1.getNextHighestDepth(); _local11 = _root.all.top1.attachMovie("tileMC", "tt" + _local12, _local12); _local11.makeTile("bottomBorder", true); allTiles.unshift(_local11); _local11.initObj(); _local11.setLives(-10); _local11.isNeverBreak = true; _local12 = _root.all.top1.getNextHighestDepth(); _local11 = _root.all.top1.attachMovie("tileMC", "caretDummy", _local12); _local11._x = player._x; _local11._y = player._y; _local11.makeTile("caret"); allTiles.unshift(_local11); _local11.initObj(); _local11.setLives(-10); _local11.isNeverBreak = true; player.viewMC = _local11; _local11.angleRatio = player_caret.caretAngle; }; _global.countLine = function (line) { line.x1 = roundNums(line.x1); line.y1 = roundNums(line.y1); line.x2 = roundNums(line.x2); line.y2 = roundNums(line.y2); line.a = (line.y2 - line.y1) / (line.x2 - line.x1); line.k = line.y1 - (line.a * line.x1); line.dx = line.x2 - line.x1; line.dy = line.y2 - line.y1; var _local4 = -line.dx; var _local3 = line.dy; line.d = Math.sqrt((_local4 * _local4) + (_local3 * _local3)); line.nx = _local3 / line.d; line.ny = _local4 / line.d; line.nal = Math.atan2(line.ny, line.nx); line.nal_gr = line.nal * _global.PI2; }; _global.crossLines = function (line1, line2) { var _local1 = new Object(); _local1.crossed = false; _local1.actualCrossed = false; if (line1.a == line2.a) { return(_local1); } if ((!isFinite(line1.a)) || (!isFinite(line2.a))) { if ((!isFinite(line1.a)) && (!isFinite(line2.a))) { return(_local1); } if (!isFinite(line1.a)) { var _local4 = line1.x1; var _local5 = (line2.a * _local4) + line2.k; } else if (!isFinite(line2.a)) { var _local4 = line2.x1; var _local5 = (line1.a * _local4) + line1.k; } } else { var _local4 = (line2.k - line1.k) / (line1.a - line2.a); var _local5 = (line1.a * _local4) + line1.k; } var _local4 = roundNums(_local4); var _local5 = roundNums(_local5); var _local10 = Math.min(line1.x1, line1.x2); var _local8 = Math.max(line1.x1, line1.x2); var _local6 = Math.min(line2.x1, line2.x2); var _local12 = Math.max(line2.x1, line2.x2); var _local9 = Math.min(line1.y1, line1.y2); var _local7 = Math.max(line1.y1, line1.y2); var _local13 = Math.min(line2.y1, line2.y2); var _local11 = Math.max(line2.y1, line2.y2); _local1.crossed = true; _local1.x = _local4; _local1.y = _local5; if ((((_local4 >= _local10) && (_local4 <= _local8)) && (_local4 >= _local6)) && (_local4 <= _local12)) { if ((((_local5 >= _local9) && (_local5 <= _local7)) && (_local5 >= _local13)) && (_local5 <= _local11)) { _local1.actualCrossed = true; _local1.dx1 = roundNums(_local4 - line1.x1); _local1.dy1 = roundNums(_local5 - line1.y1); _local1.d1 = roundNums(Math.sqrt((_local1.dx1 * _local1.dx1) + (_local1.dy1 * _local1.dy1))); _local1.dx2 = roundNums(line1.x2 - _local4); _local1.dy2 = roundNums(line1.y2 - _local5); _local1.d2 = roundNums(Math.sqrt((_local1.dx2 * _local1.dx2) + (_local1.dy2 * _local1.dy2))); _local1.dox1 = roundNums(_local4 - line2.x1); _local1.doy1 = roundNums(_local5 - line2.y1); _local1.do1 = roundNums(Math.sqrt((_local1.dox1 * _local1.dox1) + (_local1.doy1 * _local1.doy1))); _local1.dox2 = roundNums(line2.x2 - _local4); _local1.doy2 = roundNums(line2.y2 - _local5); _local1.do2 = roundNums(Math.sqrt((_local1.dox2 * _local1.dox2) + (_local1.doy2 * _local1.doy2))); _local1.al = roundNums(Math.atan2(line1.dy, line1.dx)); _local1.dal = roundNums(Math.atan2(line2.ny, line2.nx) - _local1.al); _local1.new_al = roundNums((_local1.al + (2 * _local1.dal)) + Math.PI); _local1.new_dx2 = roundNums(Math.cos(_local1.new_al) * _local1.d2); _local1.new_dy2 = roundNums(Math.sin(_local1.new_al) * _local1.d2); return(_local1); } return(_local1); } return(_local1); }; _global.crossLineAndCircle = function (line, circle) { var _local2 = new Object(); _local2.points = new Array(); _local2.pointsActual = new Array(); _local2.crossed = false; _local2.actualCrossed = false; if (!isFinite(line.a)) { var _local7 = line.x1 - circle.x; if (Math.abs(_local7) > circle.r) { return(_local2); } _local2.crossed = true; if (Math.abs(_local7) == circle.r) { var _local14 = new Object(); _local14.x = line.x1; _local14.y = circle.y; _local2.points.push(_local14); } else if (Math.abs(_local7) < circle.r) { var _local14 = new Object(); _local14.x = line.x1; _local14.y = roundNums(circle.y - Math.sqrt((circle.r * circle.r) - (_local7 * _local7))); _local2.points.push(_local14); _local14 = new Object(); _local14.x = line.x1; _local14.y = roundNums(circle.y + Math.sqrt((circle.r * circle.r) - (_local7 * _local7))); _local2.points.push(_local14); } } else { var _local15 = 1 + (line.a * line.a); var _local13 = 2 * ((line.a * (line.k - circle.y)) - circle.x); var _local16 = ((((circle.x * circle.x) + (circle.y * circle.y)) + (line.k * line.k)) - (circle.r * circle.r)) - ((2 * circle.y) * line.k); var _local12 = (_local13 * _local13) - ((4 * _local15) * _local16); if (_local12 < 0) { return(_local2); } _local2.crossed = true; if (_local12 == 0) { var _local14 = new Object(); _local14.x = roundNums((-_local13) / (2 * _local15)); _local14.y = roundNums((line.a * _local14.x) + line.k); _local2.points.push(_local14); } else if (_local12 > 0) { var _local14 = new Object(); _local14.x = roundNums(((-_local13) + Math.sqrt(_local12)) / (2 * _local15)); _local14.y = roundNums((line.a * _local14.x) + line.k); _local2.points.push(_local14); _local14 = new Object(); _local14.x = roundNums(((-_local13) - Math.sqrt(_local12)) / (2 * _local15)); _local14.y = roundNums((line.a * _local14.x) + line.k); _local2.points.push(_local14); } } var _local11 = Math.min(line.x1, line.x2); var _local9 = Math.max(line.x1, line.x2); var _local10 = Math.min(line.y1, line.y2); var _local8 = Math.max(line.y1, line.y2); var _local5 = 0; while (_local5 < _local2.points.length) { var _local3 = _local2.points[_local5]; if ((((_local3.x >= _local11) && (_local3.x <= _local9)) && (_local3.y >= _local10)) && (_local3.y <= _local8)) { _local2.pointsActual.push(_local3); _local2.actualCrossed = true; } _local5++; } _local2.d1 = 0; if (_local2.actualCrossed) { _local2.d1 = 100000000 /* 0x5F5E100 */; _local5 = 0; while (_local5 < _local2.pointsActual.length) { var _local1 = _local2.pointsActual[_local5]; _local1.dx1 = roundNums(line.x2 - _local1.x); _local1.dy1 = roundNums(line.y2 - _local1.y); _local1.d1 = Math.sqrt((_local1.dx1 * _local1.dx1) + (_local1.dy1 * _local1.dy1)); if (_local1.d1 < _local2.d1) { _local2.d1 = _local1.d1; _local2.dx1 = _local1.dx1; _local2.dy1 = _local1.dy1; _local2.x = _local1.x; _local2.y = _local1.y; } _local5++; } } return(_local2); }; _global.initTiles = function () { if (tilesInited) { return(undefined); } _global.tilesInited = true; _global.tilesDescr.leftBorder = new Object(); _global.tilesDescr.leftBorder.bb = new Array(borders.left, borders.top, borders.left, borders.bottom).join(); _global.tilesDescr.leftBorder.sw = new Array(borders.left, borders.top, borders.left, borders.bottom).join(); _global.tilesDescr.rightBorder = new Object(); _global.tilesDescr.rightBorder.bb = new Array(borders.right, borders.top, borders.right, borders.bottom).join(); _global.tilesDescr.rightBorder.sw = new Array(borders.right, borders.bottom, borders.right, borders.top).join(); _global.tilesDescr.topBorder = new Object(); _global.tilesDescr.topBorder.bb = new Array(borders.left, borders.top, borders.right, borders.top).join(); _global.tilesDescr.topBorder.sw = new Array(borders.right, borders.top, borders.left, borders.top).join(); _global.tilesDescr.bottomBorder = new Object(); _global.tilesDescr.bottomBorder.bb = new Array(borders.left, borders.bottom, borders.right, borders.bottom).join(); _global.tilesDescr.bottomBorder.sw = new Array(borders.left, borders.bottom, borders.right, borders.bottom).join(); _global.tilesDescr.caret = new Object(); _global.tilesDescr.caret.bb = new Array((-player_caret.width) / 5, (-player_caret.height) / 5, player_caret.width / 5, player_caret.height / 5).join(); _global.tilesDescr.caret.sw = new Array((-player_caret.width) / 5, (-player_caret.height) / 5, player_caret.width / 5, (-player_caret.height) / 5).join(); }; _global.roundNums = function (a, b) { if (_global.noSet(b)) { b = 9; } if (typeof(a) != "number") { return(a); } return(Math.round(a * parseFloat("1e" + b)) / parseFloat("1e" + b)); }; _global.changePlayerLives = function (delta, noNewBall) { if (!(noNewBall === true)) { noNewBall = false; } _global.playerLivez = _global.playerLivez + delta; _root.tf_lives.text = _global.playerLivez; if (_global.playerLivez == 0) { _global.wallTile.decreaseLive(10000); _global.player.rchangeDim(_global.player_caret.width); trace("\u041A\u041E\u041D\u0415\u0426 \u0418\u0413\u0420\u042B!!!"); _global.sound.play("GameOver"); _global.gameInProcess = false; _root.wnd_gameover._visible = true; _root.wnd_gameover.gotoAndPlay(2); } else if ((delta < 0) && (!noNewBall)) { _global.wallTile.decreaseLive(10000); _global.player.rchangeDim(_global.player_caret.width); player.setMode("none"); _global.dieAnim = true; _global.sound.play("byeball"); } }; _global.makeAutoball = function () { var _local3 = _root.all.blz.attachMovie("ballContainer", "ballMC" + _root.all.blz.getNextHighestDepth(), _root.all.blz.getNextHighestDepth()); _local3.initObj("simpleBall", currLevel.startCaretSpeedX, currLevel.startCaretSpeedY); _local3.inQueue(50); _global.ballz.push(_local3); if (_global.playerLivez == undefined) { _global.playerLivez = 0; changePlayerLives(_global.envS.startLives); } if (startGlueTime != 0) { _local3.moveTo(player._x + currLevel.startCaretX, (player._y - player.h) - _local3.hh); _global.player.gluedChangedTime = 0; _global.player.gluedChangedMaxTime = _global.envS.startGlueTime; _global.player.img.glue._visible = true; _global.player.makeGlued(_local3); _global.player.singleGlued = true; } else { _local3.moveTo(currLevel.startCaretX, currLevel.startCaretY); _global.player.img.glue._visible = false; } _global.lastCollisionTimeF = _global.levelTimeF; }; _global.changeLevelScore = function (sc) { _global.levelScore = _global.levelScore + sc; _root.tf_score.text = levelScore; };
Frame 6
stop(); XML.prototype.ignoreWhite = true; _global.settingsLoaded = false; fscommand ("trapallkeys", true); _focusrect = false; fscommand ("showmenu", false); createXML = function () { var _local4 = new XML(str); if (_local4.status == 0) { _global.settingsLoaded = true; debug("Settings loaded; parsing..."); var _local3 = 0; while (_local3 < _local4.firstChild.childNodes.length) { foo = _local4.firstChild.childNodes[_local3]; parseXMLtoVars(foo, _global); _local3++; } _root.parsingDataMC.onEnterFrame = parsingOff; } else { var _local5 = (("XML parsing error (\u2116" + _local4.status) + "). ") + xmlErrors[(-_local4.status) - 2]; _root.error.text = _local5; debug(_local5); } }; _global.xmlErrors = new Array("A CDATA section was not properly terminated.", "The XML declaration was not properly terminated.", "The DOCTYPE declaration was not properly terminated.", "A comment was not properly terminated.", "An XML element was malformed.", "Out of memory.", "An attribute value was not properly terminated.", "A start-tag was not matched with an end-tag.", "An end-tag was encountered without a matching start-tag."); parseXMLtoVars = function (xml, target) { if (xml.nodeName == "var") { var _local5 = xml.attributes.value; if (_global.noSet(_local5) && (xml.nodeValue == null)) { if (xml.childNodes.length == 1) { _local5 = xml.firstChild.nodeValue; } else { _local5 = xml.childNodes.join(""); } } if (String(parseFloat(_local5)) == _local5) { _local5 = parseFloat(_local5); } if (xml.attributes.name != null) { target[xml.attributes.name] = _local5; // unexpected jump } return(_local5); } if (xml.nodeName == "array") { target[xml.attributes.name] = new Array(); var _local4 = target[xml.attributes.name]; var _local3 = 0; while (_local3 < xml.childNodes.length) { _local4.push(parseXMLtoVars(xml.childNodes[_local3])); _local3++; } } else if (xml.nodeName == "object") { var _local4 = new Object(); for (var _local3 in xml.attributes) { if (_local3 != "name") { parseXMLtoVars(new XML(((("<var name=\"" + _local3) + "\"\tvalue=\"") + xml.attributes[_local3]) + "\" />").firstChild, _local4); } } var _local3 = 0; while (_local3 < xml.childNodes.length) { parseXMLtoVars(xml.childNodes[_local3], _local4); _local3++; } if (xml.attributes.name != null) { target[xml.attributes.name] = _local4; } else { return(_local4); } } }; str = ""; str = str + "<?xml version=\"1.0\" encoding=\"windows-1251\"?>"; str = str + "<settings>"; str = str + "<object name=\"envS\">"; str = str + "<var name=\"debug\" value=\"0\"/>"; str = str + "<var name=\"debugBallDie\" value=\"0\"/>"; str = str + "<var name=\"soundDebug\" value=\"0\"/>"; str = str + "<var name=\"normalsDebug\" value=\"0\"/>"; str = str + "<var name=\"centerBlockX\" value=\"275\"/>"; str = str + "<var name=\"centerBlockY\" value=\"150\"/>"; str = str + "<var name=\"maxIterations\" value=\"10\"/>"; str = str + "<var name=\"bonuses_names\" value=\"triple,live,lazer,rocket,fire,acid,freeze,slowball,fastball,bigball,littleball,widecaret,narrowcaret,bomb,score,wall,glue\"/>"; str = str + "<var name=\"bonusSpeed\" value=\"5\"/>"; str = str + "<var name=\"bonusBombSpeed\" value=\"7\"/>"; str = str + "<var name=\"bonuses_random\" value=\"0.9992\"/>"; str = str + "<var name=\"bonus_ball_ang\" value=\"5\"/>"; str = str + "<var name=\"bonus_ballFromTile_ang\" value=\"10\"/>"; str = str + "<var name=\"startLives\" value=\"3\"/>"; str = str + "<var name=\"lazerSpeed\" value=\"-20\"/>"; str = str + "<var name=\"rocketSpeed\" value=\"-5\"/>"; str = str + "<var name=\"freezeSpeed\" value=\"-10\"/>"; str = str + "<var name=\"lazerRatio\" value=\"10\"/>"; str = str + "<var name=\"rocketRatio\" value=\"15\"/>"; str = str + "<var name=\"lazerCount\" value=\"10\"/>"; str = str + "<var name=\"rocketCount\" value=\"5\"/>"; str = str + "<var name=\"freezeCount\" value=\"5\"/>"; str = str + "<var name=\"acidTime\" value=\"300\"/>"; str = str + "<var name=\"fireTime\" value=\"400\"/>"; str = str + "<var name=\"glueTime\" value=\"600\"/>"; str = str + "<var name=\"startGlueTime\" value=\"120\"/>"; str = str + "<var name=\"speedChangeTime\" value=\"300\"/>"; str = str + "<var name=\"speedChangeUp\" value=\"1.3\"/>"; str = str + "<var name=\"speedChangeDown\" value=\"0.7\"/>"; str = str + "<var name=\"dimChangeTime\" value=\"300\"/>"; str = str + "<var name=\"dimChangeUp\" value=\"1.5\"/>"; str = str + "<var name=\"dimChangeDown\" value=\"0.75\"/>"; str = str + "<var name=\"dimChangeFactor\" value=\"8\"/>"; str = str + "<var name=\"score\" value=\"10\"/>"; str = str + "<var name=\"bonusScore\" value=\"1000\"/>"; str = str + "<var name=\"exSpeed\" value=\"10\"/>"; str = str + "<var name=\"wallBonusLives\" value=\"2\"/>"; str = str + "<var name=\"horizAngleMin\" value=\"30\"/>"; str = str + "<var name=\"horizAngleCorrY\" value=\"300\"/>"; str = str + "<var name=\"autoDieInterval\" value=\"300\"/>"; str = str + "<var name=\"autoDieTileCount\" value=\"10\"/>"; str = str + "</object>"; str = str + "<object name=\"borders\">"; str = str + "<var name=\"top\" value=\"0\" />"; str = str + "<var name=\"bottom\" value=\"400\" />"; str = str + "<var name=\"left\" value=\"0\" />"; str = str + "<var name=\"right\" value=\"550\" />"; str = str + "</object>"; str = str + "<object name=\"player_caret\">"; str = str + "<var name=\"width\" value=\"122\"/>"; str = str + "<var name=\"height\" value=\"23\"/>"; str = str + "<var name=\"minWidth\" value=\"70\"/>"; str = str + "<var name=\"maxWidth\" value=\"140\"/>"; str = str + "<var name=\"dimChangeTime\" value=\"300\"/>"; str = str + "<var name=\"dimChangeFactor\" value=\"8\"/>"; str = str + "<var name=\"caretAngle\" value=\"-45\"/>"; str = str + "<var name=\"moveAmount\" value=\"8\"/>"; str = str + "<var name=\"moveRatio\" value=\"4\"/>"; str = str + "</object>"; str = str + "<object name=\"playerSettings\">"; str = str + "<var name=\"yposition\" value=\"370\"/>"; str = str + "<var name=\"speed\" value=\"30\"/>"; str = str + "</object>"; str = str + "<object name=\"tilesDescr\">"; str = str + "<object name=\"brick1\">"; str = str + "<var name=\"linkage\" value=\"brick1\"/>"; str = str + "<var name=\"editor_name\" value=\"brick1\"/>"; str = str + "<var name=\"bb\" value=\"-20, -15, 20, 15\"/>"; str = str + "<var name=\"sw\" value=\"-20,-5,0,-15,20,-5,20,5,0,15,-20,5,-20,-5\"/>"; str = str + "<var name=\"live\" value=\"1\"/>"; str = str + "</object>"; str = str + "<object name=\"brick2\">"; str = str + "<var name=\"linkage\" value=\"brick2\"/>"; str = str + "<var name=\"editor_name\" value=\"brick2\"/>"; str = str + "<var name=\"bb\" value=\"-20, -15, 20, 15\"/>"; str = str + "<var name=\"sw\" value=\"-20,-5,0,-15,20,-5,20,5,0,15,-20,5,-20,-5\"/>"; str = str + "<var name=\"live\" value=\"1\"/>"; str = str + "</object>"; str = str + "<object name=\"brick3\">"; str = str + "<var name=\"linkage\" value=\"brick3\"/>"; str = str + "<var name=\"editor_name\" value=\"brick3\"/>"; str = str + "<var name=\"bb\" value=\"-20, -15, 20, 15\"/>"; str = str + "<var name=\"sw\" value=\"-20,-5,0,-15,20,-5,20,5,0,15,-20,5,-20,-5\"/>"; str = str + "<var name=\"live\" value=\"1\"/>"; str = str + "</object>"; str = str + "<object name=\"brick4\">"; str = str + "<var name=\"linkage\" value=\"brick4\"/>"; str = str + "<var name=\"editor_name\" value=\"brick4\"/>"; str = str + "<var name=\"bb\" value=\"-20, -15, 20, 15\"/>"; str = str + "<var name=\"sw\" value=\"-20,-5,0,-15,20,-5,20,5,0,15,-20,5,-20,-5\"/>"; str = str + "<var name=\"live\" value=\"1\"/>"; str = str + "</object>"; str = str + "<object name=\"brick5\">"; str = str + "<var name=\"linkage\" value=\"brick5\"/>"; str = str + "<var name=\"editor_name\" value=\"brick5\"/>"; str = str + "<var name=\"bb\" value=\"-20, -15, 20, 15\"/>"; str = str + "<var name=\"sw\" value=\"-20,-5,0,-15,20,-5,20,5,0,15,-20,5,-20,-5\"/>"; str = str + "<var name=\"live\" value=\"1\"/>"; str = str + "</object>"; str = str + "<object name=\"brick6\">"; str = str + "<var name=\"linkage\" value=\"brick6\"/>"; str = str + "<var name=\"editor_name\" value=\"brick6\"/>"; str = str + "<var name=\"bb\" value=\"-20, -15, 20, 15\"/>"; str = str + "<var name=\"sw\" value=\"-20,-5,0,-15,20,-5,20,5,0,15,-20,5,-20,-5\"/>"; str = str + "<var name=\"live\" value=\"1\"/>"; str = str + "</object>"; str = str + "<object name=\"brick7\">"; str = str + "<var name=\"linkage\" value=\"brick7\"/>"; str = str + "<var name=\"editor_name\" value=\"brick7\"/>"; str = str + "<var name=\"bb\" value=\"-20, -15, 20, 15\"/>"; str = str + "<var name=\"sw\" value=\"-20,-5,0,-15,20,-5,20,5,0,15,-20,5,-20,-5\"/>"; str = str + "<var name=\"live\" value=\"1\"/>"; str = str + "</object>"; str = str + "<object name=\"brick6_7_flash\">"; str = str + "<var name=\"linkage\" value=\"brick6_7_flash\"/>"; str = str + "<var name=\"editor_name\" value=\"brick6_7_flash\"/>"; str = str + "<var name=\"bb\" value=\"-20, -15, 20, 15\"/>"; str = str + "<var name=\"sw\" value=\"-20,-5,0,-15,20,-5,20,5,0,15,-20,5,-20,-5\"/>"; str = str + "<var name=\"live\" value=\"1\"/>"; str = str + "</object>"; str = str + "<object name=\"brick8\">"; str = str + "<var name=\"linkage\" value=\"brick8\"/>"; str = str + "<var name=\"editor_name\" value=\"brick8\"/>"; str = str + "<var name=\"bb\" value=\"-20, -15, 20, 15\"/>"; str = str + "<var name=\"sw\" value=\"-20,-5,0,-15,20,-5,20,5,0,15,-20,5,-20,-5\"/>"; str = str + "<var name=\"live\" value=\"1\"/>"; str = str + "</object>"; str = str + "<object name=\"brick9\">"; str = str + "<var name=\"linkage\" value=\"brick9\"/>"; str = str + "<var name=\"editor_name\" value=\"brick9\"/>"; str = str + "<var name=\"bb\" value=\"-20, -15, 20, 15\"/>"; str = str + "<var name=\"sw\" value=\"-20,-5,0,-15,20,-5,20,5,0,15,-20,5,-20,-5\"/>"; str = str + "<var name=\"live\" value=\"1\"/>"; str = str + "</object>"; str = str + "<object name=\"brick_m2\">"; str = str + "<var name=\"linkage\" value=\"brick_m2\"/>"; str = str + "<var name=\"editor_name\" value=\"brick_m2\"/>"; str = str + "<var name=\"bb\" value=\"-20, -15, 20, 15\"/>"; str = str + "<var name=\"sw\" value=\"-20,-5,0,-15,20,-5,20,5,0,15,-20,5,-20,-5\"/>"; str = str + "<var name=\"live\" value=\"2\"/>"; str = str + "</object>"; str = str + "<object name=\"brick_m3\">"; str = str + "<var name=\"linkage\" value=\"brick_m3\"/>"; str = str + "<var name=\"editor_name\" value=\"brick_m3\"/>"; str = str + "<var name=\"bb\" value=\"-20, -15, 20, 15\"/>"; str = str + "<var name=\"sw\" value=\"-20,-5,0,-15,20,-5,20,5,0,15,-20,5,-20,-5\"/>"; str = str + "<var name=\"live\" value=\"3\"/>"; str = str + "</object>"; str = str + "<object name=\"brick_m4\">"; str = str + "<var name=\"linkage\" value=\"brick_m4\"/>"; str = str + "<var name=\"editor_name\" value=\"brick_m4\"/>"; str = str + "<var name=\"bb\" value=\"-20, -15, 20, 15\"/>"; str = str + "<var name=\"sw\" value=\"-20,-5,0,-15,20,-5,20,5,0,15,-20,5,-20,-5\"/>"; str = str + "<var name=\"live\" value=\"4\"/>"; str = str + "</object>"; str = str + "<object name=\"brick_unbreak\">"; str = str + "<var name=\"linkage\" value=\"brick_unbreak\"/>"; str = str + "<var name=\"editor_name\" value=\"brick_unbreak\"/>"; str = str + "<var name=\"bb\" value=\"-20, -15, 20, 15\"/>"; str = str + "<var name=\"sw\" value=\"-20,-5,0,-15,20,-5,20,5,0,15,-20,5,-20,-5\"/>"; str = str + "<var name=\"live\" value=\"10000\"/>"; str = str + "<var name=\"inGame\" value=\"0\"/>"; str = str + "</object>"; str = str + "<object name=\"brick_exploding\">"; str = str + "<var name=\"linkage\" value=\"brick_exploding\"/>"; str = str + "<var name=\"editor_name\" value=\"brick_exploding\"/>"; str = str + "<var name=\"bb\" value=\"-20, -15, 20, 15\"/>"; str = str + "<var name=\"sw\" value=\"-20,-5,0,-15,20,-5,20,5,0,15,-20,5,-20,-5\"/>"; str = str + "<var name=\"live\" value=\"1\"/>"; str = str + "<var name=\"explode\" value=\"1\"/>"; str = str + "<var name=\"exspeed\" value=\"10\"/>"; str = str + "<var name=\"exradius\" value=\"45\"/>"; str = str + "</object>"; str = str + "<object name=\"brick_unh\">"; str = str + "<var name=\"linkage\" value=\"brick_unh\"/>"; str = str + "<var name=\"editor_name\" value=\"brick_unbreak_down\"/>"; str = str + "<var name=\"bb\" value=\"-21,-6,21,16\"/>"; str = str + "<var name=\"sw\" value=\"-21,-6,21,-6,21,5,0,16,-21,5,-21,-6\"/>"; str = str + "<var name=\"live\" value=\"10000\"/>"; str = str + "</object>"; str = str + "<object name=\"brick1_b\">"; str = str + "<var name=\"linkage\" value=\"brick1_b\"/>"; str = str + "<var name=\"editor_name\" value=\"brick1_exp\"/>"; str = str + "<var name=\"bb\" value=\"-20, -15, 20, 15\"/>"; str = str + "<var name=\"sw\" value=\"-20,-5,0,-15,20,-5,20,5,0,15,-20,5,-20,-5\"/>"; str = str + "<var name=\"live\" value=\"1\"/>"; str = str + "<var name=\"explode\" value=\"1\"/>"; str = str + "<var name=\"exspeed\" value=\"10\"/>"; str = str + "<var name=\"exradius\" value=\"5\"/>"; str = str + "</object>"; str = str + "<object name=\"brick2_b\">"; str = str + "<var name=\"linkage\" value=\"brick2_b\"/>"; str = str + "<var name=\"editor_name\" value=\"brick2_exp\"/>"; str = str + "<var name=\"bb\" value=\"-20, -15, 20, 15\"/>"; str = str + "<var name=\"sw\" value=\"-20,-5,0,-15,20,-5,20,5,0,15,-20,5,-20,-5\"/>"; str = str + "<var name=\"live\" value=\"1\"/>"; str = str + "<var name=\"explode\" value=\"1\"/>"; str = str + "<var name=\"exspeed\" value=\"10\"/>"; str = str + "<var name=\"exradius\" value=\"5\"/>"; str = str + "</object>"; str = str + "<object name=\"brick3_b\">"; str = str + "<var name=\"linkage\" value=\"brick3_b\"/>"; str = str + "<var name=\"editor_name\" value=\"brick3_exp\"/>"; str = str + "<var name=\"bb\" value=\"-20, -15, 20, 15\"/>"; str = str + "<var name=\"sw\" value=\"-20,-5,0,-15,20,-5,20,5,0,15,-20,5,-20,-5\"/>"; str = str + "<var name=\"live\" value=\"1\"/>"; str = str + "<var name=\"explode\" value=\"1\"/>"; str = str + "<var name=\"exspeed\" value=\"10\"/>"; str = str + "<var name=\"exradius\" value=\"5\"/>"; str = str + "</object>"; str = str + "<object name=\"brick4_b\">"; str = str + "<var name=\"linkage\" value=\"brick4_b\"/>"; str = str + "<var name=\"editor_name\" value=\"brick4_exp\"/>"; str = str + "<var name=\"bb\" value=\"-20, -15, 20, 15\"/>"; str = str + "<var name=\"sw\" value=\"-20,-5,0,-15,20,-5,20,5,0,15,-20,5,-20,-5\"/>"; str = str + "<var name=\"live\" value=\"1\"/>"; str = str + "<var name=\"explode\" value=\"1\"/>"; str = str + "<var name=\"exspeed\" value=\"10\"/>"; str = str + "<var name=\"exradius\" value=\"5\"/>"; str = str + "</object>"; str = str + "<object name=\"brick5_b\">"; str = str + "<var name=\"linkage\" value=\"brick5_b\"/>"; str = str + "<var name=\"editor_name\" value=\"brick5_exp\"/>"; str = str + "<var name=\"bb\" value=\"-20, -15, 20, 15\"/>"; str = str + "<var name=\"sw\" value=\"-20,-5,0,-15,20,-5,20,5,0,15,-20,5,-20,-5\"/>"; str = str + "<var name=\"live\" value=\"1\"/>"; str = str + "<var name=\"explode\" value=\"1\"/>"; str = str + "<var name=\"exspeed\" value=\"10\"/>"; str = str + "<var name=\"exradius\" value=\"5\"/>"; str = str + "</object>"; str = str + "<object name=\"brick6_b\">"; str = str + "<var name=\"linkage\" value=\"brick6_b\"/>"; str = str + "<var name=\"editor_name\" value=\"brick6_exp\"/>"; str = str + "<var name=\"bb\" value=\"-20, -15, 20, 15\"/>"; str = str + "<var name=\"sw\" value=\"-20,-5,0,-15,20,-5,20,5,0,15,-20,5,-20,-5\"/>"; str = str + "<var name=\"live\" value=\"1\"/>"; str = str + "<var name=\"explode\" value=\"1\"/>"; str = str + "<var name=\"exspeed\" value=\"10\"/>"; str = str + "<var name=\"exradius\" value=\"5\"/>"; str = str + "</object>"; str = str + "<object name=\"brick7_b\">"; str = str + "<var name=\"linkage\" value=\"brick7_b\"/>"; str = str + "<var name=\"editor_name\" value=\"brick7_exp\"/>"; str = str + "<var name=\"bb\" value=\"-20, -15, 20, 15\"/>"; str = str + "<var name=\"sw\" value=\"-20,-5,0,-15,20,-5,20,5,0,15,-20,5,-20,-5\"/>"; str = str + "<var name=\"live\" value=\"1\"/>"; str = str + "<var name=\"explode\" value=\"1\"/>"; str = str + "<var name=\"exspeed\" value=\"10\"/>"; str = str + "<var name=\"exradius\" value=\"5\"/>"; str = str + "</object>"; str = str + "<object name=\"brick8_b\">"; str = str + "<var name=\"linkage\" value=\"brick8_b\"/>"; str = str + "<var name=\"editor_name\" value=\"brick8_exp\"/>"; str = str + "<var name=\"bb\" value=\"-20, -15, 20, 15\"/>"; str = str + "<var name=\"sw\" value=\"-20,-5,0,-15,20,-5,20,5,0,15,-20,5,-20,-5\"/>"; str = str + "<var name=\"live\" value=\"1\"/>"; str = str + "<var name=\"explode\" value=\"1\"/>"; str = str + "<var name=\"exspeed\" value=\"10\"/>"; str = str + "<var name=\"exradius\" value=\"5\"/>"; str = str + "</object>"; str = str + "<object name=\"brick9_b\">"; str = str + "<var name=\"linkage\" value=\"brick9_b\"/>"; str = str + "<var name=\"editor_name\" value=\"brick9_exp\"/>"; str = str + "<var name=\"bb\" value=\"-20, -15, 20, 15\"/>"; str = str + "<var name=\"sw\" value=\"-20,-5,0,-15,20,-5,20,5,0,15,-20,5,-20,-5\"/>"; str = str + "<var name=\"live\" value=\"1\"/>"; str = str + "<var name=\"explode\" value=\"1\"/>"; str = str + "<var name=\"exspeed\" value=\"10\"/>"; str = str + "<var name=\"exradius\" value=\"5\"/>"; str = str + "</object>"; str = str + "<object name=\"ufo\">"; str = str + "<var name=\"linkage\" value=\"ufo\"/>"; str = str + "<var name=\"editor_name\" value=\"ufo\"/>"; str = str + "<var name=\"bb\" value=\"-30, -20, 30, 20\"/>"; str = str + "<var name=\"sw\" value=\"-30,-20, 30,-20, 30,20, -30,20, -30,-20\"/>"; str = str + "<var name=\"live\" value=\"4\"/>"; str = str + "</object>"; str = str + "<object name=\"brick_bonus\">"; str = str + "<var name=\"linkage\" value=\"brick_bonus\"/>"; str = str + "<var name=\"editor_name\" value=\"Score\"/>"; str = str + "<var name=\"bb\" value=\"-20, -15, 20, 15\"/>"; str = str + "<var name=\"sw\" value=\"-20,-5,0,-15,20,-5,20,5,0,15,-20,5,-20,-5\"/>"; str = str + "<var name=\"live\" value=\"1\"/>"; str = str + "<var name=\"bonuses_names\" value=\"score\"/>"; str = str + "<var name=\"bonuses_random\" value=\"1\"/>"; str = str + "</object>"; str = str + "<object name=\"brick_bonus_live\">"; str = str + "<var name=\"linkage\" value=\"brick_bonus_live\"/>"; str = str + "<var name=\"editor_name\" value=\"Live\"/>"; str = str + "<var name=\"bb\" value=\"-20, -15, 20, 15\"/>"; str = str + "<var name=\"sw\" value=\"-20,-5,0,-15,20,-5,20,5,0,15,-20,5,-20,-5\"/>"; str = str + "<var name=\"live\" value=\"1\"/>"; str = str + "<var name=\"bonuses_names\" value=\"live\"/>"; str = str + "<var name=\"bonuses_random\" value=\"1\"/>"; str = str + "</object>"; str = str + "<object name=\"brick_bonus_bigball\">"; str = str + "<var name=\"linkage\" value=\"brick_bonus_bigball\"/>"; str = str + "<var name=\"editor_name\" value=\"Big Ball\"/>"; str = str + "<var name=\"bb\" value=\"-20, -15, 20, 15\"/>"; str = str + "<var name=\"sw\" value=\"-20,-5,0,-15,20,-5,20,5,0,15,-20,5,-20,-5\"/>"; str = str + "<var name=\"live\" value=\"1\"/>"; str = str + "<var name=\"bonuses_names\" value=\"bigball\"/>"; str = str + "<var name=\"bonuses_random\" value=\"1\"/>"; str = str + "</object>"; str = str + "<object name=\"brick_bonus_littleball\">"; str = str + "<var name=\"linkage\" value=\"brick_bonus_littleball\"/>"; str = str + "<var name=\"editor_name\" value=\"Small Ball\"/>"; str = str + "<var name=\"bb\" value=\"-20, -15, 20, 15\"/>"; str = str + "<var name=\"sw\" value=\"-20,-5,0,-15,20,-5,20,5,0,15,-20,5,-20,-5\"/>"; str = str + "<var name=\"live\" value=\"1\"/>"; str = str + "<var name=\"bonuses_names\" value=\"littleball\"/>"; str = str + "<var name=\"bonuses_random\" value=\"1\"/>"; str = str + "</object>"; str = str + "<object name=\"brick_bonus_glue\">"; str = str + "<var name=\"linkage\" value=\"brick_bonus_glue\"/>"; str = str + "<var name=\"editor_name\" value=\"Magnet\"/>"; str = str + "<var name=\"bb\" value=\"-20, -15, 20, 15\"/>"; str = str + "<var name=\"sw\" value=\"-20,-5,0,-15,20,-5,20,5,0,15,-20,5,-20,-5\"/>"; str = str + "<var name=\"live\" value=\"1\"/>"; str = str + "<var name=\"bonuses_names\" value=\"glue\"/>"; str = str + "<var name=\"bonuses_random\" value=\"1\"/>"; str = str + "</object>"; str = str + "<object name=\"brick_bonus_lazer\">"; str = str + "<var name=\"linkage\" value=\"brick_bonus_lazer\"/>"; str = str + "<var name=\"editor_name\" value=\"Laser\"/>"; str = str + "<var name=\"bb\" value=\"-20, -15, 20, 15\"/>"; str = str + "<var name=\"sw\" value=\"-20,-5,0,-15,20,-5,20,5,0,15,-20,5,-20,-5\"/>"; str = str + "<var name=\"live\" value=\"1\"/>"; str = str + "<var name=\"bonuses_names\" value=\"lazer\"/>"; str = str + "<var name=\"bonuses_random\" value=\"1\"/>"; str = str + "</object>"; str = str + "<object name=\"brick_bonus_triple\">"; str = str + "<var name=\"linkage\" value=\"brick_bonus_triple\"/>"; str = str + "<var name=\"editor_name\" value=\"Triple Ball\"/>"; str = str + "<var name=\"bb\" value=\"-20, -15, 20, 15\"/>"; str = str + "<var name=\"sw\" value=\"-20,-5,0,-15,20,-5,20,5,0,15,-20,5,-20,-5\"/>"; str = str + "<var name=\"live\" value=\"1\"/>"; str = str + "<var name=\"bonuses_names\" value=\"triple\"/>"; str = str + "<var name=\"bonuses_random\" value=\"1\"/>"; str = str + "</object>"; str = str + "<object name=\"brick_bonus_slowball\">"; str = str + "<var name=\"linkage\" value=\"brick_bonus_slowball\"/>"; str = str + "<var name=\"editor_name\" value=\"Slow\"/>"; str = str + "<var name=\"bb\" value=\"-20, -15, 20, 15\"/>"; str = str + "<var name=\"sw\" value=\"-20,-5,0,-15,20,-5,20,5,0,15,-20,5,-20,-5\"/>"; str = str + "<var name=\"live\" value=\"1\"/>"; str = str + "<var name=\"bonuses_names\" value=\"slowball\"/>"; str = str + "<var name=\"bonuses_random\" value=\"1\"/>"; str = str + "</object>"; str = str + "<object name=\"brick_bonus_narrowcaret\">"; str = str + "<var name=\"linkage\" value=\"brick_bonus_narrowcaret\"/>"; str = str + "<var name=\"editor_name\" value=\"Dec. Paddle Size\"/>"; str = str + "<var name=\"bb\" value=\"-20, -15, 20, 15\"/>"; str = str + "<var name=\"sw\" value=\"-20,-5,0,-15,20,-5,20,5,0,15,-20,5,-20,-5\"/>"; str = str + "<var name=\"live\" value=\"1\"/>"; str = str + "<var name=\"bonuses_names\" value=\"narrowcaret\"/>"; str = str + "<var name=\"bonuses_random\" value=\"1\"/>"; str = str + "</object>"; str = str + "</object>"; str = str + "<object name=\"levels\">"; str = str + "<object name=\"level_1\">"; str = str + "<var name=\"levelname\" value=\"Level\"/>"; str = str + "<var name=\"startCaretX\" value=\"-15\"/>"; str = str + "<var name=\"startCaretY\" value=\"85\"/>"; str = str + "<var name=\"startCaretSpeedX\" value=\"0\"/>"; str = str + "<var name=\"startCaretSpeedY\" value=\"10\"/>"; str = str + "<var name=\"bonuses_random\" value=\"0.0\"/>"; str = str + "<array name=\"level\">"; str = str + "<object t=\"brick2\" x=\"340\" y=\"280\" plane=\"1\" >"; str = str + "<array name=\"moving\">"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"0\" deltay=\"-40\" mtype=\"lin\" steps=\"13\" repeat=\"-100\" />"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"100000\"/>"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"0\" deltay=\"40\" mtype=\"lin\" steps=\"20\" repeat=\"-100\" />"; str = str + "</array>"; str = str + "</object>"; str = str + "<object t=\"brick2\" x=\"340\" y=\"280\" plane=\"1\" >"; str = str + "<array name=\"moving\">"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"20\" deltay=\"-21\" mtype=\"lin\" steps=\"14\" repeat=\"-100\" />"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"100000\"/>"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"-20\" deltay=\"21\" mtype=\"lin\" steps=\"14\" repeat=\"-100\" />"; str = str + "</array>"; str = str + "</object>"; str = str + "<object t=\"brick2\" x=\"340\" y=\"280\" plane=\"1\" >"; str = str + "<array name=\"moving\">"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"-20\" deltay=\"-20\" mtype=\"lin\" steps=\"14\" repeat=\"-100\" />"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"100000\"/>"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"20\" deltay=\"20\" mtype=\"lin\" steps=\"14\" repeat=\"-100\" />"; str = str + "</array>"; str = str + "</object>"; str = str + "<object t=\"brick3\" x=\"340\" y=\"280\" plane=\"1\" >"; str = str + "<array name=\"moving\">"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"-40\" deltay=\"-1\" mtype=\"lin\" steps=\"13\" repeat=\"-100\" />"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"100000\"/>"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"40\" deltay=\"1\" mtype=\"lin\" steps=\"20\" repeat=\"-100\" />"; str = str + "</array>"; str = str + "</object>"; str = str + "<object t=\"brick3\" x=\"340\" y=\"280\" plane=\"1\" >"; str = str + "<array name=\"moving\">"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"40\" deltay=\"0\" mtype=\"lin\" steps=\"13\" repeat=\"-100\" />"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"100000\"/>"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"-40\" deltay=\"0\" mtype=\"lin\" steps=\"20\" repeat=\"-100\" />"; str = str + "</array>"; str = str + "</object>"; str = str + "<object t=\"brick3\" x=\"340\" y=\"280\" plane=\"1\" >"; str = str + "<array name=\"moving\">"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"20\" deltay=\"20\" mtype=\"lin\" steps=\"14\" repeat=\"-100\" />"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"100000\"/>"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"-20\" deltay=\"-20\" mtype=\"lin\" steps=\"14\" repeat=\"-100\" />"; str = str + "</array>"; str = str + "</object>"; str = str + "<object t=\"brick3\" x=\"340\" y=\"280\" plane=\"1\" >"; str = str + "<array name=\"moving\">"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"-20\" deltay=\"20\" mtype=\"lin\" steps=\"14\" repeat=\"-100\" />"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"100000\"/>"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"20\" deltay=\"-20\" mtype=\"lin\" steps=\"14\" repeat=\"-100\" />"; str = str + "</array>"; str = str + "</object>"; str = str + "<object t=\"brick3\" x=\"340\" y=\"280\" plane=\"1\" >"; str = str + "<array name=\"moving\">"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"0\" deltay=\"40\" mtype=\"lin\" steps=\"13\" repeat=\"-100\" />"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"100000\"/>"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"0\" deltay=\"-40\" mtype=\"lin\" steps=\"20\" repeat=\"-100\" />"; str = str + "</array>"; str = str + "</object>"; str = str + "<object t=\"brick_bonus_lazer\" x=\"340\" y=\"280\" plane=\"1\"/>"; str = str + "<object t=\"brick3\" x=\"700\" y=\"280\" plane=\"1\" >"; str = str + "<array name=\"moving\">"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"0\" deltay=\"-40\" mtype=\"lin\" steps=\"13\" repeat=\"-100\" />"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"100000\"/>"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"0\" deltay=\"40\" mtype=\"lin\" steps=\"20\" repeat=\"-100\" />"; str = str + "</array>"; str = str + "</object>"; str = str + "<object t=\"brick3\" x=\"700\" y=\"280\" plane=\"1\" >"; str = str + "<array name=\"moving\">"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"20\" deltay=\"-21\" mtype=\"lin\" steps=\"14\" repeat=\"-100\" />"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"100000\"/>"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"-20\" deltay=\"21\" mtype=\"lin\" steps=\"14\" repeat=\"-100\" />"; str = str + "</array>"; str = str + "</object>"; str = str + "<object t=\"brick3\" x=\"700\" y=\"280\" plane=\"1\" >"; str = str + "<array name=\"moving\">"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"-20\" deltay=\"-20\" mtype=\"lin\" steps=\"14\" repeat=\"-100\" />"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"100000\"/>"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"20\" deltay=\"20\" mtype=\"lin\" steps=\"14\" repeat=\"-100\" />"; str = str + "</array>"; str = str + "</object>"; str = str + "<object t=\"brick3\" x=\"700\" y=\"280\" plane=\"1\" >"; str = str + "<array name=\"moving\">"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"-40\" deltay=\"-1\" mtype=\"lin\" steps=\"13\" repeat=\"-100\" />"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"100000\"/>"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"40\" deltay=\"1\" mtype=\"lin\" steps=\"20\" repeat=\"-100\" />"; str = str + "</array>"; str = str + "</object>"; str = str + "<object t=\"brick3\" x=\"700\" y=\"280\" plane=\"1\" >"; str = str + "<array name=\"moving\">"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"40\" deltay=\"0\" mtype=\"lin\" steps=\"13\" repeat=\"-100\" />"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"100000\"/>"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"-40\" deltay=\"0\" mtype=\"lin\" steps=\"20\" repeat=\"-100\" />"; str = str + "</array>"; str = str + "</object>"; str = str + "<object t=\"brick2\" x=\"700\" y=\"280\" plane=\"1\" >"; str = str + "<array name=\"moving\">"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"20\" deltay=\"20\" mtype=\"lin\" steps=\"14\" repeat=\"-100\" />"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"100000\"/>"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"-20\" deltay=\"-20\" mtype=\"lin\" steps=\"14\" repeat=\"-100\" />"; str = str + "</array>"; str = str + "</object>"; str = str + "<object t=\"brick2\" x=\"700\" y=\"280\" plane=\"1\" >"; str = str + "<array name=\"moving\">"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"-20\" deltay=\"20\" mtype=\"lin\" steps=\"14\" repeat=\"-100\" />"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"100000\"/>"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"20\" deltay=\"-20\" mtype=\"lin\" steps=\"14\" repeat=\"-100\" />"; str = str + "</array>"; str = str + "</object>"; str = str + "<object t=\"brick2\" x=\"700\" y=\"280\" plane=\"1\" >"; str = str + "<array name=\"moving\">"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"0\" deltay=\"40\" mtype=\"lin\" steps=\"13\" repeat=\"-100\" />"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"100000\"/>"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"0\" deltay=\"-40\" mtype=\"lin\" steps=\"20\" repeat=\"-100\" />"; str = str + "</array>"; str = str + "</object>"; str = str + "<object t=\"brick_bonus_glue\" x=\"700\" y=\"280\" plane=\"1\"/>"; str = str + "<object t=\"brick8\" x=\"520\" y=\"350\" plane=\"1\" >"; str = str + "<array name=\"moving\">"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"20\" deltay=\"-61\" mtype=\"lin\" steps=\"16\" repeat=\"-100\" />"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"100000\"/>"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"-20\" deltay=\"61\" mtype=\"lin\" steps=\"32\" repeat=\"-100\" />"; str = str + "</array>"; str = str + "</object>"; str = str + "<object t=\"brick8\" x=\"520\" y=\"350\" plane=\"1\" >"; str = str + "<array name=\"moving\">"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"-20\" deltay=\"-60\" mtype=\"lin\" steps=\"15\" repeat=\"-100\" />"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"100000\"/>"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"20\" deltay=\"60\" mtype=\"lin\" steps=\"31\" repeat=\"-100\" />"; str = str + "</array>"; str = str + "</object>"; str = str + "<object t=\"brick8\" x=\"520\" y=\"350\" plane=\"1\" >"; str = str + "<array name=\"moving\">"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"40\" deltay=\"-41\" mtype=\"lin\" steps=\"14\" repeat=\"-100\" />"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"100000\"/>"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"-40\" deltay=\"41\" mtype=\"lin\" steps=\"28\" repeat=\"-100\" />"; str = str + "</array>"; str = str + "</object>"; str = str + "<object t=\"brick2\" x=\"520\" y=\"350\" plane=\"1\" >"; str = str + "<array name=\"moving\">"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"1\" deltay=\"-40\" mtype=\"lin\" steps=\"10\" repeat=\"-100\" />"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"100000\"/>"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"-1\" deltay=\"40\" mtype=\"lin\" steps=\"20\" repeat=\"-100\" />"; str = str + "</array>"; str = str + "</object>"; str = str + "<object t=\"brick8\" x=\"520\" y=\"350\" plane=\"1\" >"; str = str + "<array name=\"moving\">"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"-39\" deltay=\"-40\" mtype=\"lin\" steps=\"13\" repeat=\"-100\" />"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"100000\"/>"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"39\" deltay=\"40\" mtype=\"lin\" steps=\"27\" repeat=\"-100\" />"; str = str + "</array>"; str = str + "</object>"; str = str + "<object t=\"brick6_7_flash\" x=\"520\" y=\"350\" plane=\"1\" >"; str = str + "<array name=\"moving\">"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"60\" deltay=\"-20\" mtype=\"lin\" steps=\"15\" repeat=\"-100\" />"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"100000\"/>"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"-60\" deltay=\"20\" mtype=\"lin\" steps=\"31\" repeat=\"-100\" />"; str = str + "</array>"; str = str + "</object>"; str = str + "<object t=\"brick7\" x=\"520\" y=\"350\" plane=\"1\" >"; str = str + "<array name=\"moving\">"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"20\" deltay=\"-20\" mtype=\"lin\" steps=\"14\" repeat=\"-100\" />"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"100000\"/>"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"-20\" deltay=\"20\" mtype=\"lin\" steps=\"14\" repeat=\"-100\" />"; str = str + "</array>"; str = str + "</object>"; str = str + "<object t=\"brick7\" x=\"520\" y=\"350\" plane=\"1\" >"; str = str + "<array name=\"moving\">"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"-20\" deltay=\"-20\" mtype=\"lin\" steps=\"14\" repeat=\"-100\" />"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"100000\"/>"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"20\" deltay=\"20\" mtype=\"lin\" steps=\"14\" repeat=\"-100\" />"; str = str + "</array>"; str = str + "</object>"; str = str + "<object t=\"brick6_7_flash\" x=\"520\" y=\"350\" plane=\"1\" >"; str = str + "<array name=\"moving\">"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"-60\" deltay=\"-20\" mtype=\"lin\" steps=\"15\" repeat=\"-100\" />"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"100000\"/>"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"60\" deltay=\"20\" mtype=\"lin\" steps=\"31\" repeat=\"-100\" />"; str = str + "</array>"; str = str + "</object>"; str = str + "<object t=\"brick8\" x=\"520\" y=\"350\" plane=\"1\" >"; str = str + "<array name=\"moving\">"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"20\" deltay=\"60\" mtype=\"lin\" steps=\"15\" repeat=\"-100\" />"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"100000\"/>"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"-20\" deltay=\"-60\" mtype=\"lin\" steps=\"31\" repeat=\"-100\" />"; str = str + "</array>"; str = str + "</object>"; str = str + "<object t=\"brick8\" x=\"520\" y=\"350\" plane=\"1\" >"; str = str + "<array name=\"moving\">"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"-20\" deltay=\"59\" mtype=\"lin\" steps=\"15\" repeat=\"-100\" />"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"100000\"/>"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"20\" deltay=\"-59\" mtype=\"lin\" steps=\"31\" repeat=\"-100\" />"; str = str + "</array>"; str = str + "</object>"; str = str + "<object t=\"brick6_7_flash\" x=\"520\" y=\"350\" plane=\"1\" >"; str = str + "<array name=\"moving\">"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"40\" deltay=\"40\" mtype=\"lin\" steps=\"14\" repeat=\"-100\" />"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"100000\"/>"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"-40\" deltay=\"-40\" mtype=\"lin\" steps=\"28\" repeat=\"-100\" />"; str = str + "</array>"; str = str + "</object>"; str = str + "<object t=\"brick6\" x=\"520\" y=\"350\" plane=\"1\" >"; str = str + "<array name=\"moving\">"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"0\" deltay=\"40\" mtype=\"lin\" steps=\"10\" repeat=\"-100\" />"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"100000\"/>"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"0\" deltay=\"-40\" mtype=\"lin\" steps=\"20\" repeat=\"-100\" />"; str = str + "</array>"; str = str + "</object>"; str = str + "<object t=\"brick6_7_flash\" x=\"520\" y=\"350\" plane=\"1\" >"; str = str + "<array name=\"moving\">"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"-40\" deltay=\"40\" mtype=\"lin\" steps=\"14\" repeat=\"-100\" />"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"100000\"/>"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"40\" deltay=\"-40\" mtype=\"lin\" steps=\"28\" repeat=\"-100\" />"; str = str + "</array>"; str = str + "</object>"; str = str + "<object t=\"brick8\" x=\"520\" y=\"350\" plane=\"1\" >"; str = str + "<array name=\"moving\">"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"61\" deltay=\"19\" mtype=\"lin\" steps=\"15\" repeat=\"-100\" />"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"100000\"/>"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"-61\" deltay=\"-19\" mtype=\"lin\" steps=\"31\" repeat=\"-100\" />"; str = str + "</array>"; str = str + "</object>"; str = str + "<object t=\"brick6\" x=\"520\" y=\"350\" plane=\"1\" >"; str = str + "<array name=\"moving\">"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"20\" deltay=\"20\" mtype=\"lin\" steps=\"14\" repeat=\"-100\" />"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"100000\"/>"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"-20\" deltay=\"-20\" mtype=\"lin\" steps=\"14\" repeat=\"-100\" />"; str = str + "</array>"; str = str + "</object>"; str = str + "<object t=\"brick6\" x=\"520\" y=\"350\" plane=\"1\" >"; str = str + "<array name=\"moving\">"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"-20\" deltay=\"20\" mtype=\"lin\" steps=\"14\" repeat=\"-100\" />"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"100000\"/>"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"20\" deltay=\"-20\" mtype=\"lin\" steps=\"14\" repeat=\"-100\" />"; str = str + "</array>"; str = str + "</object>"; str = str + "<object t=\"brick8\" x=\"520\" y=\"350\" plane=\"1\" >"; str = str + "<array name=\"moving\">"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"-60\" deltay=\"20\" mtype=\"lin\" steps=\"15\" repeat=\"-100\" />"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"100000\"/>"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"60\" deltay=\"-20\" mtype=\"lin\" steps=\"31\" repeat=\"-100\" />"; str = str + "</array>"; str = str + "</object>"; str = str + "<object t=\"brick_exploding\" x=\"520\" y=\"350\" plane=\"1\"/>"; str = str + "<object t=\"brick6_7_flash\" x=\"390\" y=\"220\" plane=\"1\" >"; str = str + "<array name=\"moving\">"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"181\" deltay=\"0\" mtype=\"sin\" steps=\"60\" repeat=\"-100\" />"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"-181\" deltay=\"0\" mtype=\"sin\" steps=\"60\" repeat=\"-100\" />"; str = str + "</array>"; str = str + "</object>"; str = str + "<object t=\"brick_bonus\" x=\"430\" y=\"220\" plane=\"1\" >"; str = str + "<array name=\"moving\">"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"181\" deltay=\"0\" mtype=\"sin\" steps=\"60\" repeat=\"-100\" />"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"-181\" deltay=\"0\" mtype=\"sin\" steps=\"60\" repeat=\"-100\" />"; str = str + "</array>"; str = str + "</object>"; str = str + "<object t=\"brick6_7_flash\" x=\"470\" y=\"220\" plane=\"1\" >"; str = str + "<array name=\"moving\">"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"181\" deltay=\"0\" mtype=\"sin\" steps=\"60\" repeat=\"-100\" />"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"-181\" deltay=\"0\" mtype=\"sin\" steps=\"60\" repeat=\"-100\" />"; str = str + "</array>"; str = str + "</object>"; str = str + "</array>"; str = str + "</object>"; str = str + "<object name=\"level_2\">"; str = str + "<var name=\"levelname\" value=\"Level\"/>"; str = str + "<var name=\"startCaretX\" value=\"-15\"/>"; str = str + "<var name=\"startCaretY\" value=\"85\"/>"; str = str + "<var name=\"startCaretSpeedX\" value=\"0\"/>"; str = str + "<var name=\"startCaretSpeedY\" value=\"10\"/>"; str = str + "<var name=\"bonuses_random\" value=\"0.0\"/>"; str = str + "<array name=\"level\">"; str = str + "<object t=\"brick7\" x=\"550\" y=\"260\" plane=\"1\"/>"; str = str + "<object t=\"brick5\" x=\"510\" y=\"300\" plane=\"1\"/>"; str = str + "<object t=\"brick7\" x=\"510\" y=\"260\" plane=\"1\"/>"; str = str + "<object t=\"brick5\" x=\"550\" y=\"300\" plane=\"1\"/>"; str = str + "<object t=\"brick6\" x=\"650\" y=\"260\" plane=\"1\"/>"; str = str + "<object t=\"brick6_7_flash\" x=\"690\" y=\"260\" plane=\"1\"/>"; str = str + "<object t=\"brick5\" x=\"650\" y=\"300\" plane=\"1\"/>"; str = str + "<object t=\"brick5\" x=\"690\" y=\"300\" plane=\"1\"/>"; str = str + "<object t=\"brick6\" x=\"410\" y=\"260\" plane=\"1\"/>"; str = str + "<object t=\"brick5\" x=\"370\" y=\"300\" plane=\"1\"/>"; str = str + "<object t=\"brick6_7_flash\" x=\"370\" y=\"260\" plane=\"1\"/>"; str = str + "<object t=\"brick5\" x=\"410\" y=\"300\" plane=\"1\"/>"; str = str + "<object t=\"brick6\" x=\"300\" y=\"420\" plane=\"1\"/>"; str = str + "<object t=\"brick6\" x=\"320\" y=\"400\" plane=\"1\"/>"; str = str + "<object t=\"brick7\" x=\"340\" y=\"420\" plane=\"1\"/>"; str = str + "<object t=\"brick6\" x=\"360\" y=\"400\" plane=\"1\"/>"; str = str + "<object t=\"brick6\" x=\"380\" y=\"420\" plane=\"1\"/>"; str = str + "<object t=\"brick6\" x=\"490\" y=\"380\" plane=\"1\"/>"; str = str + "<object t=\"brick7\" x=\"510\" y=\"400\" plane=\"1\"/>"; str = str + "<object t=\"brick6\" x=\"530\" y=\"380\" plane=\"1\"/>"; str = str + "<object t=\"brick7\" x=\"550\" y=\"400\" plane=\"1\"/>"; str = str + "<object t=\"brick6\" x=\"570\" y=\"380\" plane=\"1\"/>"; str = str + "<object t=\"brick7\" x=\"670\" y=\"420\" plane=\"1\"/>"; str = str + "<object t=\"brick7\" x=\"690\" y=\"400\" plane=\"1\"/>"; str = str + "<object t=\"brick6\" x=\"710\" y=\"420\" plane=\"1\"/>"; str = str + "<object t=\"brick7\" x=\"730\" y=\"400\" plane=\"1\"/>"; str = str + "<object t=\"brick7\" x=\"750\" y=\"420\" plane=\"1\"/>"; str = str + "<object t=\"brick8\" x=\"530\" y=\"420\" plane=\"1\"/>"; str = str + "<object t=\"brick3\" x=\"320\" y=\"280\" plane=\"1\" >"; str = str + "<array name=\"moving\">"; str = str + "<object action=\"orbit\" startByHit=\"0\" centerx=\"390\" centery=\"280\" otype=\"lin\" steps=\"36\" deltaorbitr=\"180\" repeat=\"-100\" />"; str = str + "<object action=\"orbit\" startByHit=\"0\" centerx=\"530\" centery=\"280\" otype=\"lin\" steps=\"36\" deltaorbitr=\"-180\" repeat=\"-100\" />"; str = str + "<object action=\"orbit\" startByHit=\"0\" centerx=\"670\" centery=\"280\" otype=\"lin\" steps=\"146\" deltaorbitr=\"720\" repeat=\"-100\" />"; str = str + "<object action=\"orbit\" startByHit=\"0\" centerx=\"530\" centery=\"280\" otype=\"lin\" steps=\"36\" deltaorbitr=\"-180\" repeat=\"-100\" />"; str = str + "<object action=\"orbit\" startByHit=\"0\" centerx=\"390\" centery=\"280\" otype=\"lin\" steps=\"36\" deltaorbitr=\"180\" repeat=\"-100\" />"; str = str + "<object action=\"orbit\" startByHit=\"0\" centerx=\"390\" centery=\"280\" otype=\"lin\" steps=\"73\" deltaorbitr=\"360\" repeat=\"-100\" />"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"0\" deltay=\"0\" mtype=\"lin\" steps=\"1\" repeat=\"-100\" />"; str = str + "</array>"; str = str + "</object>"; str = str + "<object t=\"brick3\" x=\"340\" y=\"230\" plane=\"1\" >"; str = str + "<array name=\"moving\">"; str = str + "<object action=\"orbit\" startByHit=\"0\" centerx=\"389\" centery=\"279\" otype=\"lin\" steps=\"27\" deltaorbitr=\"135\" repeat=\"-100\" />"; str = str + "<object action=\"orbit\" startByHit=\"0\" centerx=\"529\" centery=\"279\" otype=\"lin\" steps=\"37\" deltaorbitr=\"-180\" repeat=\"-100\" />"; str = str + "<object action=\"orbit\" startByHit=\"0\" centerx=\"669\" centery=\"279\" otype=\"lin\" steps=\"145\" deltaorbitr=\"720\" repeat=\"-100\" />"; str = str + "<object action=\"orbit\" startByHit=\"0\" centerx=\"529\" centery=\"279\" otype=\"lin\" steps=\"37\" deltaorbitr=\"-180\" repeat=\"-100\" />"; str = str + "<object action=\"orbit\" startByHit=\"0\" centerx=\"389\" centery=\"279\" otype=\"lin\" steps=\"45\" deltaorbitr=\"225\" repeat=\"-100\" />"; str = str + "<object action=\"orbit\" startByHit=\"0\" centerx=\"389\" centery=\"279\" otype=\"lin\" steps=\"72\" deltaorbitr=\"360\" repeat=\"-100\" />"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"0\" deltay=\"0\" mtype=\"lin\" steps=\"1\" repeat=\"-100\" />"; str = str + "</array>"; str = str + "</object>"; str = str + "<object t=\"brick3\" x=\"390\" y=\"210\" plane=\"1\" >"; str = str + "<array name=\"moving\">"; str = str + "<object action=\"orbit\" startByHit=\"0\" centerx=\"390\" centery=\"280\" otype=\"lin\" steps=\"18\" deltaorbitr=\"90\" repeat=\"-100\" />"; str = str + "<object action=\"orbit\" startByHit=\"0\" centerx=\"530\" centery=\"280\" otype=\"lin\" steps=\"36\" deltaorbitr=\"-180\" repeat=\"-100\" />"; str = str + "<object action=\"orbit\" startByHit=\"0\" centerx=\"670\" centery=\"280\" otype=\"lin\" steps=\"146\" deltaorbitr=\"720\" repeat=\"-100\" />"; str = str + "<object action=\"orbit\" startByHit=\"0\" centerx=\"530\" centery=\"280\" otype=\"lin\" steps=\"36\" deltaorbitr=\"-180\" repeat=\"-100\" />"; str = str + "<object action=\"orbit\" startByHit=\"0\" centerx=\"390\" centery=\"280\" otype=\"lin\" steps=\"54\" deltaorbitr=\"270\" repeat=\"-100\" />"; str = str + "<object action=\"orbit\" startByHit=\"0\" centerx=\"390\" centery=\"280\" otype=\"lin\" steps=\"73\" deltaorbitr=\"360\" repeat=\"-100\" />"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"0\" deltay=\"0\" mtype=\"lin\" steps=\"1\" repeat=\"-100\" />"; str = str + "</array>"; str = str + "</object>"; str = str + "<object t=\"brick3\" x=\"439\" y=\"230\" plane=\"1\" >"; str = str + "<array name=\"moving\">"; str = str + "<object action=\"orbit\" startByHit=\"0\" centerx=\"390\" centery=\"279\" otype=\"lin\" steps=\"9\" deltaorbitr=\"45\" repeat=\"-100\" />"; str = str + "<object action=\"orbit\" startByHit=\"0\" centerx=\"529\" centery=\"279\" otype=\"lin\" steps=\"36\" deltaorbitr=\"-180\" repeat=\"-100\" />"; str = str + "<object action=\"orbit\" startByHit=\"0\" centerx=\"669\" centery=\"279\" otype=\"lin\" steps=\"147\" deltaorbitr=\"720\" repeat=\"-100\" />"; str = str + "<object action=\"orbit\" startByHit=\"0\" centerx=\"529\" centery=\"279\" otype=\"lin\" steps=\"36\" deltaorbitr=\"-180\" repeat=\"-100\" />"; str = str + "<object action=\"orbit\" startByHit=\"0\" centerx=\"390\" centery=\"279\" otype=\"lin\" steps=\"63\" deltaorbitr=\"315\" repeat=\"-100\" />"; str = str + "<object action=\"orbit\" startByHit=\"0\" centerx=\"390\" centery=\"279\" otype=\"lin\" steps=\"72\" deltaorbitr=\"360\" repeat=\"-100\" />"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"0\" deltay=\"0\" mtype=\"lin\" steps=\"1\" repeat=\"-100\" />"; str = str + "</array>"; str = str + "</object>"; str = str + "<object t=\"brick_m2\" x=\"460\" y=\"280\" plane=\"1\" >"; str = str + "<array name=\"moving\">"; str = str + "<object action=\"orbit\" startByHit=\"0\" centerx=\"530\" centery=\"280\" otype=\"lin\" steps=\"36\" deltaorbitr=\"-180\" repeat=\"-100\" />"; str = str + "<object action=\"orbit\" startByHit=\"0\" centerx=\"670\" centery=\"280\" otype=\"lin\" steps=\"146\" deltaorbitr=\"720\" repeat=\"-100\" />"; str = str + "<object action=\"orbit\" startByHit=\"0\" centerx=\"530\" centery=\"280\" otype=\"lin\" steps=\"36\" deltaorbitr=\"-180\" repeat=\"-100\" />"; str = str + "<object action=\"orbit\" startByHit=\"0\" centerx=\"390\" centery=\"280\" otype=\"lin\" steps=\"73\" deltaorbitr=\"360\" repeat=\"-100\" />"; str = str + "<object action=\"orbit\" startByHit=\"0\" centerx=\"390\" centery=\"280\" otype=\"lin\" steps=\"73\" deltaorbitr=\"360\" repeat=\"-100\" />"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"0\" deltay=\"0\" mtype=\"lin\" steps=\"1\" repeat=\"-100\" />"; str = str + "</array>"; str = str + "</object>"; str = str + "<object t=\"brick3\" x=\"439\" y=\"329\" plane=\"1\" >"; str = str + "<array name=\"moving\">"; str = str + "<object action=\"orbit\" startByHit=\"0\" centerx=\"390\" centery=\"280\" otype=\"lin\" steps=\"63\" deltaorbitr=\"315\" repeat=\"-100\" />"; str = str + "<object action=\"orbit\" startByHit=\"0\" centerx=\"529\" centery=\"280\" otype=\"lin\" steps=\"36\" deltaorbitr=\"-180\" repeat=\"-100\" />"; str = str + "<object action=\"orbit\" startByHit=\"0\" centerx=\"669\" centery=\"280\" otype=\"lin\" steps=\"147\" deltaorbitr=\"720\" repeat=\"-100\" />"; str = str + "<object action=\"orbit\" startByHit=\"0\" centerx=\"529\" centery=\"280\" otype=\"lin\" steps=\"36\" deltaorbitr=\"-180\" repeat=\"-100\" />"; str = str + "<object action=\"orbit\" startByHit=\"0\" centerx=\"390\" centery=\"280\" otype=\"lin\" steps=\"9\" deltaorbitr=\"45\" repeat=\"-100\" />"; str = str + "<object action=\"orbit\" startByHit=\"0\" centerx=\"390\" centery=\"280\" otype=\"lin\" steps=\"72\" deltaorbitr=\"360\" repeat=\"-100\" />"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"0\" deltay=\"0\" mtype=\"lin\" steps=\"1\" repeat=\"-100\" />"; str = str + "</array>"; str = str + "</object>"; str = str + "<object t=\"brick3\" x=\"390\" y=\"350\" plane=\"1\" >"; str = str + "<array name=\"moving\">"; str = str + "<object action=\"orbit\" startByHit=\"0\" centerx=\"390\" centery=\"280\" otype=\"lin\" steps=\"54\" deltaorbitr=\"270\" repeat=\"-100\" />"; str = str + "<object action=\"orbit\" startByHit=\"0\" centerx=\"530\" centery=\"280\" otype=\"lin\" steps=\"36\" deltaorbitr=\"-180\" repeat=\"-100\" />"; str = str + "<object action=\"orbit\" startByHit=\"0\" centerx=\"670\" centery=\"280\" otype=\"lin\" steps=\"146\" deltaorbitr=\"720\" repeat=\"-100\" />"; str = str + "<object action=\"orbit\" startByHit=\"0\" centerx=\"530\" centery=\"280\" otype=\"lin\" steps=\"36\" deltaorbitr=\"-180\" repeat=\"-100\" />"; str = str + "<object action=\"orbit\" startByHit=\"0\" centerx=\"390\" centery=\"280\" otype=\"lin\" steps=\"18\" deltaorbitr=\"90\" repeat=\"-100\" />"; str = str + "<object action=\"orbit\" startByHit=\"0\" centerx=\"390\" centery=\"280\" otype=\"lin\" steps=\"73\" deltaorbitr=\"360\" repeat=\"-100\" />"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"0\" deltay=\"0\" mtype=\"lin\" steps=\"1\" repeat=\"-100\" />"; str = str + "</array>"; str = str + "</object>"; str = str + "<object t=\"brick3\" x=\"340\" y=\"329\" plane=\"1\" >"; str = str + "<array name=\"moving\">"; str = str + "<object action=\"orbit\" startByHit=\"0\" centerx=\"389\" centery=\"280\" otype=\"lin\" steps=\"45\" deltaorbitr=\"225\" repeat=\"-100\" />"; str = str + "<object action=\"orbit\" startByHit=\"0\" centerx=\"529\" centery=\"280\" otype=\"lin\" steps=\"37\" deltaorbitr=\"-180\" repeat=\"-100\" />"; str = str + "<object action=\"orbit\" startByHit=\"0\" centerx=\"669\" centery=\"280\" otype=\"lin\" steps=\"145\" deltaorbitr=\"720\" repeat=\"-100\" />"; str = str + "<object action=\"orbit\" startByHit=\"0\" centerx=\"529\" centery=\"280\" otype=\"lin\" steps=\"37\" deltaorbitr=\"-180\" repeat=\"-100\" />"; str = str + "<object action=\"orbit\" startByHit=\"0\" centerx=\"389\" centery=\"280\" otype=\"lin\" steps=\"27\" deltaorbitr=\"135\" repeat=\"-100\" />"; str = str + "<object action=\"orbit\" startByHit=\"0\" centerx=\"389\" centery=\"280\" otype=\"lin\" steps=\"72\" deltaorbitr=\"360\" repeat=\"-100\" />"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"0\" deltay=\"0\" mtype=\"lin\" steps=\"1\" repeat=\"-100\" />"; str = str + "</array>"; str = str + "</object>"; str = str + "<object t=\"brick_bonus_live\" x=\"530\" y=\"280\" plane=\"1\"/>"; str = str + "<object t=\"brick_bonus_triple\" x=\"670\" y=\"280\" plane=\"1\"/>"; str = str + "<object t=\"brick_bonus_narrowcaret\" x=\"390\" y=\"280\" plane=\"1\"/>"; str = str + "</array>"; str = str + "</object>"; str = str + "<object name=\"level_3\">"; str = str + "<var name=\"levelname\" value=\"Level\"/>"; str = str + "<var name=\"startCaretX\" value=\"-15\"/>"; str = str + "<var name=\"startCaretY\" value=\"85\"/>"; str = str + "<var name=\"startCaretSpeedX\" value=\"0\"/>"; str = str + "<var name=\"startCaretSpeedY\" value=\"10\"/>"; str = str + "<var name=\"bonuses_random\" value=\"0.0\"/>"; str = str + "<array name=\"level\">"; str = str + "<object t=\"brick1\" x=\"380\" y=\"320\" plane=\"1\" >"; str = str + "<array name=\"moving\">"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"-20\" deltay=\"-20\" mtype=\"lin\" steps=\"7\" repeat=\"-100\" />"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"100000\"/>"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"20\" deltay=\"20\" mtype=\"lin\" steps=\"14\" repeat=\"-100\" />"; str = str + "</array>"; str = str + "</object>"; str = str + "<object t=\"brick1\" x=\"380\" y=\"320\" plane=\"1\" >"; str = str + "<array name=\"moving\">"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"-42\" deltay=\"-40\" mtype=\"lin\" steps=\"14\" repeat=\"-100\" />"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"100000\"/>"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"42\" deltay=\"40\" mtype=\"lin\" steps=\"29\" repeat=\"-100\" />"; str = str + "</array>"; str = str + "</object>"; str = str + "<object t=\"brick1\" x=\"380\" y=\"320\" plane=\"1\" >"; str = str + "<array name=\"moving\">"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"-65\" deltay=\"-60\" mtype=\"lin\" steps=\"22\" repeat=\"-100\" />"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"100000\"/>"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"65\" deltay=\"60\" mtype=\"lin\" steps=\"44\" repeat=\"-100\" />"; str = str + "</array>"; str = str + "</object>"; str = str + "<object t=\"brick1\" x=\"380\" y=\"320\" plane=\"1\" >"; str = str + "<array name=\"moving\">"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"-87\" deltay=\"-80\" mtype=\"lin\" steps=\"29\" repeat=\"-100\" />"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"100000\"/>"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"87\" deltay=\"80\" mtype=\"lin\" steps=\"59\" repeat=\"-100\" />"; str = str + "</array>"; str = str + "</object>"; str = str + "<object t=\"brick1\" x=\"380\" y=\"320\" plane=\"1\" >"; str = str + "<array name=\"moving\">"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"22\" deltay=\"-20\" mtype=\"lin\" steps=\"7\" repeat=\"-100\" />"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"100000\"/>"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"-22\" deltay=\"20\" mtype=\"lin\" steps=\"14\" repeat=\"-100\" />"; str = str + "</array>"; str = str + "</object>"; str = str + "<object t=\"brick1\" x=\"380\" y=\"320\" plane=\"1\" >"; str = str + "<array name=\"moving\">"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"43\" deltay=\"-41\" mtype=\"lin\" steps=\"14\" repeat=\"-100\" />"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"100000\"/>"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"-43\" deltay=\"41\" mtype=\"lin\" steps=\"29\" repeat=\"-100\" />"; str = str + "</array>"; str = str + "</object>"; str = str + "<object t=\"brick1\" x=\"380\" y=\"320\" plane=\"1\" >"; str = str + "<array name=\"moving\">"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"64\" deltay=\"-61\" mtype=\"lin\" steps=\"22\" repeat=\"-100\" />"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"100000\"/>"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"-64\" deltay=\"61\" mtype=\"lin\" steps=\"44\" repeat=\"-100\" />"; str = str + "</array>"; str = str + "</object>"; str = str + "<object t=\"brick1\" x=\"380\" y=\"320\" plane=\"1\" >"; str = str + "<array name=\"moving\">"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"85\" deltay=\"-81\" mtype=\"lin\" steps=\"29\" repeat=\"-100\" />"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"100000\"/>"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"-85\" deltay=\"81\" mtype=\"lin\" steps=\"58\" repeat=\"-100\" />"; str = str + "</array>"; str = str + "</object>"; str = str + "<object t=\"brick1\" x=\"380\" y=\"320\" plane=\"1\" >"; str = str + "<array name=\"moving\">"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"-21\" deltay=\"22\" mtype=\"lin\" steps=\"7\" repeat=\"-100\" />"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"100000\"/>"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"21\" deltay=\"-22\" mtype=\"lin\" steps=\"15\" repeat=\"-100\" />"; str = str + "</array>"; str = str + "</object>"; str = str + "<object t=\"brick1\" x=\"380\" y=\"320\" plane=\"1\" >"; str = str + "<array name=\"moving\">"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"-44\" deltay=\"41\" mtype=\"lin\" steps=\"15\" repeat=\"-100\" />"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"100000\"/>"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"44\" deltay=\"-41\" mtype=\"lin\" steps=\"30\" repeat=\"-100\" />"; str = str + "</array>"; str = str + "</object>"; str = str + "<object t=\"brick1\" x=\"380\" y=\"320\" plane=\"1\" >"; str = str + "<array name=\"moving\">"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"-65\" deltay=\"61\" mtype=\"lin\" steps=\"22\" repeat=\"-100\" />"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"100000\"/>"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"65\" deltay=\"-61\" mtype=\"lin\" steps=\"44\" repeat=\"-100\" />"; str = str + "</array>"; str = str + "</object>"; str = str + "<object t=\"brick1\" x=\"380\" y=\"320\" plane=\"1\" >"; str = str + "<array name=\"moving\">"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"-86\" deltay=\"82\" mtype=\"lin\" steps=\"29\" repeat=\"-100\" />"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"100000\"/>"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"86\" deltay=\"-82\" mtype=\"lin\" steps=\"59\" repeat=\"-100\" />"; str = str + "</array>"; str = str + "</object>"; str = str + "<object t=\"brick1\" x=\"300\" y=\"320\" plane=\"1\" >"; str = str + "<array name=\"moving\">"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"22\" deltay=\"19\" mtype=\"lin\" steps=\"7\" repeat=\"-100\" />"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"100000\"/>"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"-22\" deltay=\"-19\" mtype=\"lin\" steps=\"14\" repeat=\"-100\" />"; str = str + "</array>"; str = str + "</object>"; str = str + "<object t=\"brick1\" x=\"300\" y=\"320\" plane=\"1\" >"; str = str + "<array name=\"moving\">"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"60\" deltay=\"60\" mtype=\"lin\" steps=\"21\" repeat=\"-100\" />"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"100000\"/>"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"-60\" deltay=\"-60\" mtype=\"lin\" steps=\"42\" repeat=\"-100\" />"; str = str + "</array>"; str = str + "</object>"; str = str + "<object t=\"brick1\" x=\"300\" y=\"320\" plane=\"1\" >"; str = str + "<array name=\"moving\">"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"80\" deltay=\"80\" mtype=\"lin\" steps=\"28\" repeat=\"-100\" />"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"100000\"/>"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"-80\" deltay=\"-80\" mtype=\"lin\" steps=\"56\" repeat=\"-100\" />"; str = str + "</array>"; str = str + "</object>"; str = str + "<object t=\"brick1\" x=\"300\" y=\"320\" plane=\"1\" >"; str = str + "<array name=\"moving\">"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"20\" deltay=\"-21\" mtype=\"lin\" steps=\"7\" repeat=\"-100\" />"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"100000\"/>"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"-20\" deltay=\"21\" mtype=\"lin\" steps=\"14\" repeat=\"-100\" />"; str = str + "</array>"; str = str + "</object>"; str = str + "<object t=\"brick1\" x=\"300\" y=\"320\" plane=\"1\" >"; str = str + "<array name=\"moving\">"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"60\" deltay=\"-61\" mtype=\"lin\" steps=\"21\" repeat=\"-100\" />"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"100000\"/>"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"-60\" deltay=\"61\" mtype=\"lin\" steps=\"42\" repeat=\"-100\" />"; str = str + "</array>"; str = str + "</object>"; str = str + "<object t=\"brick1\" x=\"300\" y=\"320\" plane=\"1\" >"; str = str + "<array name=\"moving\">"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"81\" deltay=\"-81\" mtype=\"lin\" steps=\"28\" repeat=\"-100\" />"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"100000\"/>"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"-81\" deltay=\"81\" mtype=\"lin\" steps=\"57\" repeat=\"-100\" />"; str = str + "</array>"; str = str + "</object>"; str = str + "<object t=\"brick6_7_flash\" x=\"300\" y=\"320\" plane=\"1\"/>"; str = str + "<object t=\"brick1\" x=\"460\" y=\"320\" plane=\"1\" >"; str = str + "<array name=\"moving\">"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"-17\" deltay=\"19\" mtype=\"lin\" steps=\"6\" repeat=\"-100\" />"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"100000\"/>"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"17\" deltay=\"-19\" mtype=\"lin\" steps=\"12\" repeat=\"-100\" />"; str = str + "</array>"; str = str + "</object>"; str = str + "<object t=\"brick1\" x=\"460\" y=\"320\" plane=\"1\" >"; str = str + "<array name=\"moving\">"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"-59\" deltay=\"59\" mtype=\"lin\" steps=\"20\" repeat=\"-100\" />"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"100000\"/>"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"59\" deltay=\"-59\" mtype=\"lin\" steps=\"41\" repeat=\"-100\" />"; str = str + "</array>"; str = str + "</object>"; str = str + "<object t=\"brick1\" x=\"460\" y=\"320\" plane=\"1\" >"; str = str + "<array name=\"moving\">"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"-20\" deltay=\"-21\" mtype=\"lin\" steps=\"7\" repeat=\"-100\" />"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"100000\"/>"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"20\" deltay=\"21\" mtype=\"lin\" steps=\"14\" repeat=\"-100\" />"; str = str + "</array>"; str = str + "</object>"; str = str + "<object t=\"brick1\" x=\"460\" y=\"320\" plane=\"1\" >"; str = str + "<array name=\"moving\">"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"-59\" deltay=\"-60\" mtype=\"lin\" steps=\"21\" repeat=\"-100\" />"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"100000\"/>"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"59\" deltay=\"60\" mtype=\"lin\" steps=\"42\" repeat=\"-100\" />"; str = str + "</array>"; str = str + "</object>"; str = str + "<object t=\"brick1\" x=\"380\" y=\"320\" plane=\"1\" >"; str = str + "<array name=\"moving\">"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"22\" deltay=\"20\" mtype=\"lin\" steps=\"7\" repeat=\"-100\" />"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"100000\"/>"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"-22\" deltay=\"-20\" mtype=\"lin\" steps=\"14\" repeat=\"-100\" />"; str = str + "</array>"; str = str + "</object>"; str = str + "<object t=\"brick1\" x=\"380\" y=\"320\" plane=\"1\" >"; str = str + "<array name=\"moving\">"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"44\" deltay=\"40\" mtype=\"lin\" steps=\"14\" repeat=\"-100\" />"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"100000\"/>"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"-44\" deltay=\"-40\" mtype=\"lin\" steps=\"29\" repeat=\"-100\" />"; str = str + "</array>"; str = str + "</object>"; str = str + "<object t=\"brick1\" x=\"380\" y=\"320\" plane=\"1\" >"; str = str + "<array name=\"moving\">"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"70\" deltay=\"59\" mtype=\"lin\" steps=\"22\" repeat=\"-100\" />"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"100000\"/>"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"-70\" deltay=\"-59\" mtype=\"lin\" steps=\"45\" repeat=\"-100\" />"; str = str + "</array>"; str = str + "</object>"; str = str + "<object t=\"brick1\" x=\"380\" y=\"320\" plane=\"1\" >"; str = str + "<array name=\"moving\">"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"93\" deltay=\"79\" mtype=\"lin\" steps=\"30\" repeat=\"-100\" />"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"100000\"/>"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"-93\" deltay=\"-79\" mtype=\"lin\" steps=\"61\" repeat=\"-100\" />"; str = str + "</array>"; str = str + "</object>"; str = str + "<object t=\"brick8\" x=\"380\" y=\"320\" plane=\"1\"/>"; str = str + "<object t=\"brick6_7_flash\" x=\"460\" y=\"320\" plane=\"1\"/>"; str = str + "<object t=\"brick1\" x=\"670\" y=\"320\" plane=\"1\" >"; str = str + "<array name=\"moving\">"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"-20\" deltay=\"-20\" mtype=\"lin\" steps=\"7\" repeat=\"-100\" />"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"100000\"/>"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"20\" deltay=\"20\" mtype=\"lin\" steps=\"14\" repeat=\"-100\" />"; str = str + "</array>"; str = str + "</object>"; str = str + "<object t=\"brick1\" x=\"670\" y=\"320\" plane=\"1\" >"; str = str + "<array name=\"moving\">"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"-42\" deltay=\"-40\" mtype=\"lin\" steps=\"14\" repeat=\"-100\" />"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"100000\"/>"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"42\" deltay=\"40\" mtype=\"lin\" steps=\"29\" repeat=\"-100\" />"; str = str + "</array>"; str = str + "</object>"; str = str + "<object t=\"brick1\" x=\"670\" y=\"320\" plane=\"1\" >"; str = str + "<array name=\"moving\">"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"-65\" deltay=\"-60\" mtype=\"lin\" steps=\"22\" repeat=\"-100\" />"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"100000\"/>"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"65\" deltay=\"60\" mtype=\"lin\" steps=\"44\" repeat=\"-100\" />"; str = str + "</array>"; str = str + "</object>"; str = str + "<object t=\"brick1\" x=\"670\" y=\"320\" plane=\"1\" >"; str = str + "<array name=\"moving\">"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"-87\" deltay=\"-80\" mtype=\"lin\" steps=\"29\" repeat=\"-100\" />"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"100000\"/>"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"87\" deltay=\"80\" mtype=\"lin\" steps=\"59\" repeat=\"-100\" />"; str = str + "</array>"; str = str + "</object>"; str = str + "<object t=\"brick1\" x=\"670\" y=\"320\" plane=\"1\" >"; str = str + "<array name=\"moving\">"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"22\" deltay=\"-20\" mtype=\"lin\" steps=\"7\" repeat=\"-100\" />"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"100000\"/>"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"-22\" deltay=\"20\" mtype=\"lin\" steps=\"14\" repeat=\"-100\" />"; str = str + "</array>"; str = str + "</object>"; str = str + "<object t=\"brick1\" x=\"670\" y=\"320\" plane=\"1\" >"; str = str + "<array name=\"moving\">"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"43\" deltay=\"-41\" mtype=\"lin\" steps=\"14\" repeat=\"-100\" />"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"100000\"/>"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"-43\" deltay=\"41\" mtype=\"lin\" steps=\"29\" repeat=\"-100\" />"; str = str + "</array>"; str = str + "</object>"; str = str + "<object t=\"brick1\" x=\"670\" y=\"320\" plane=\"1\" >"; str = str + "<array name=\"moving\">"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"64\" deltay=\"-61\" mtype=\"lin\" steps=\"22\" repeat=\"-100\" />"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"100000\"/>"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"-64\" deltay=\"61\" mtype=\"lin\" steps=\"44\" repeat=\"-100\" />"; str = str + "</array>"; str = str + "</object>"; str = str + "<object t=\"brick1\" x=\"670\" y=\"320\" plane=\"1\" >"; str = str + "<array name=\"moving\">"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"85\" deltay=\"-81\" mtype=\"lin\" steps=\"29\" repeat=\"-100\" />"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"100000\"/>"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"-85\" deltay=\"81\" mtype=\"lin\" steps=\"58\" repeat=\"-100\" />"; str = str + "</array>"; str = str + "</object>"; str = str + "<object t=\"brick1\" x=\"670\" y=\"320\" plane=\"1\" >"; str = str + "<array name=\"moving\">"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"-21\" deltay=\"22\" mtype=\"lin\" steps=\"7\" repeat=\"-100\" />"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"100000\"/>"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"21\" deltay=\"-22\" mtype=\"lin\" steps=\"15\" repeat=\"-100\" />"; str = str + "</array>"; str = str + "</object>"; str = str + "<object t=\"brick1\" x=\"670\" y=\"320\" plane=\"1\" >"; str = str + "<array name=\"moving\">"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"-44\" deltay=\"41\" mtype=\"lin\" steps=\"15\" repeat=\"-100\" />"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"100000\"/>"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"44\" deltay=\"-41\" mtype=\"lin\" steps=\"30\" repeat=\"-100\" />"; str = str + "</array>"; str = str + "</object>"; str = str + "<object t=\"brick1\" x=\"670\" y=\"320\" plane=\"1\" >"; str = str + "<array name=\"moving\">"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"-65\" deltay=\"61\" mtype=\"lin\" steps=\"22\" repeat=\"-100\" />"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"100000\"/>"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"65\" deltay=\"-61\" mtype=\"lin\" steps=\"44\" repeat=\"-100\" />"; str = str + "</array>"; str = str + "</object>"; str = str + "<object t=\"brick1\" x=\"670\" y=\"320\" plane=\"1\" >"; str = str + "<array name=\"moving\">"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"-86\" deltay=\"82\" mtype=\"lin\" steps=\"29\" repeat=\"-100\" />"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"100000\"/>"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"86\" deltay=\"-82\" mtype=\"lin\" steps=\"59\" repeat=\"-100\" />"; str = str + "</array>"; str = str + "</object>"; str = str + "<object t=\"brick1\" x=\"590\" y=\"320\" plane=\"1\" >"; str = str + "<array name=\"moving\">"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"22\" deltay=\"19\" mtype=\"lin\" steps=\"7\" repeat=\"-100\" />"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"100000\"/>"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"-22\" deltay=\"-19\" mtype=\"lin\" steps=\"14\" repeat=\"-100\" />"; str = str + "</array>"; str = str + "</object>"; str = str + "<object t=\"brick1\" x=\"590\" y=\"320\" plane=\"1\" >"; str = str + "<array name=\"moving\">"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"60\" deltay=\"60\" mtype=\"lin\" steps=\"21\" repeat=\"-100\" />"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"100000\"/>"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"-60\" deltay=\"-60\" mtype=\"lin\" steps=\"42\" repeat=\"-100\" />"; str = str + "</array>"; str = str + "</object>"; str = str + "<object t=\"brick1\" x=\"590\" y=\"320\" plane=\"1\" >"; str = str + "<array name=\"moving\">"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"80\" deltay=\"80\" mtype=\"lin\" steps=\"28\" repeat=\"-100\" />"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"100000\"/>"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"-80\" deltay=\"-80\" mtype=\"lin\" steps=\"56\" repeat=\"-100\" />"; str = str + "</array>"; str = str + "</object>"; str = str + "<object t=\"brick1\" x=\"590\" y=\"320\" plane=\"1\" >"; str = str + "<array name=\"moving\">"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"20\" deltay=\"-21\" mtype=\"lin\" steps=\"7\" repeat=\"-100\" />"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"100000\"/>"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"-20\" deltay=\"21\" mtype=\"lin\" steps=\"14\" repeat=\"-100\" />"; str = str + "</array>"; str = str + "</object>"; str = str + "<object t=\"brick1\" x=\"590\" y=\"320\" plane=\"1\" >"; str = str + "<array name=\"moving\">"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"60\" deltay=\"-61\" mtype=\"lin\" steps=\"21\" repeat=\"-100\" />"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"100000\"/>"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"-60\" deltay=\"61\" mtype=\"lin\" steps=\"42\" repeat=\"-100\" />"; str = str + "</array>"; str = str + "</object>"; str = str + "<object t=\"brick1\" x=\"590\" y=\"320\" plane=\"1\" >"; str = str + "<array name=\"moving\">"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"81\" deltay=\"-81\" mtype=\"lin\" steps=\"28\" repeat=\"-100\" />"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"100000\"/>"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"-81\" deltay=\"81\" mtype=\"lin\" steps=\"57\" repeat=\"-100\" />"; str = str + "</array>"; str = str + "</object>"; str = str + "<object t=\"brick6_7_flash\" x=\"590\" y=\"320\" plane=\"1\"/>"; str = str + "<object t=\"brick1\" x=\"750\" y=\"320\" plane=\"1\" >"; str = str + "<array name=\"moving\">"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"-17\" deltay=\"19\" mtype=\"lin\" steps=\"6\" repeat=\"-100\" />"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"100000\"/>"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"17\" deltay=\"-19\" mtype=\"lin\" steps=\"12\" repeat=\"-100\" />"; str = str + "</array>"; str = str + "</object>"; str = str + "<object t=\"brick1\" x=\"750\" y=\"320\" plane=\"1\" >"; str = str + "<array name=\"moving\">"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"-59\" deltay=\"59\" mtype=\"lin\" steps=\"20\" repeat=\"-100\" />"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"100000\"/>"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"59\" deltay=\"-59\" mtype=\"lin\" steps=\"41\" repeat=\"-100\" />"; str = str + "</array>"; str = str + "</object>"; str = str + "<object t=\"brick1\" x=\"750\" y=\"320\" plane=\"1\" >"; str = str + "<array name=\"moving\">"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"-20\" deltay=\"-21\" mtype=\"lin\" steps=\"7\" repeat=\"-100\" />"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"100000\"/>"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"20\" deltay=\"21\" mtype=\"lin\" steps=\"14\" repeat=\"-100\" />"; str = str + "</array>"; str = str + "</object>"; str = str + "<object t=\"brick1\" x=\"750\" y=\"320\" plane=\"1\" >"; str = str + "<array name=\"moving\">"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"-59\" deltay=\"-60\" mtype=\"lin\" steps=\"21\" repeat=\"-100\" />"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"100000\"/>"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"59\" deltay=\"60\" mtype=\"lin\" steps=\"42\" repeat=\"-100\" />"; str = str + "</array>"; str = str + "</object>"; str = str + "<object t=\"brick1\" x=\"670\" y=\"320\" plane=\"1\" >"; str = str + "<array name=\"moving\">"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"22\" deltay=\"20\" mtype=\"lin\" steps=\"7\" repeat=\"-100\" />"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"100000\"/>"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"-22\" deltay=\"-20\" mtype=\"lin\" steps=\"14\" repeat=\"-100\" />"; str = str + "</array>"; str = str + "</object>"; str = str + "<object t=\"brick1\" x=\"670\" y=\"320\" plane=\"1\" >"; str = str + "<array name=\"moving\">"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"44\" deltay=\"39\" mtype=\"lin\" steps=\"14\" repeat=\"-100\" />"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"100000\"/>"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"-44\" deltay=\"-39\" mtype=\"lin\" steps=\"29\" repeat=\"-100\" />"; str = str + "</array>"; str = str + "</object>"; str = str + "<object t=\"brick1\" x=\"670\" y=\"320\" plane=\"1\" >"; str = str + "<array name=\"moving\">"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"70\" deltay=\"56\" mtype=\"lin\" steps=\"22\" repeat=\"-100\" />"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"100000\"/>"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"-70\" deltay=\"-56\" mtype=\"lin\" steps=\"44\" repeat=\"-100\" />"; str = str + "</array>"; str = str + "</object>"; str = str + "<object t=\"brick1\" x=\"670\" y=\"320\" plane=\"1\" >"; str = str + "<array name=\"moving\">"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"93\" deltay=\"75\" mtype=\"lin\" steps=\"29\" repeat=\"-100\" />"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"100000\"/>"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"-93\" deltay=\"-75\" mtype=\"lin\" steps=\"59\" repeat=\"-100\" />"; str = str + "</array>"; str = str + "</object>"; str = str + "<object t=\"brick8\" x=\"670\" y=\"320\" plane=\"1\"/>"; str = str + "<object t=\"brick6_7_flash\" x=\"750\" y=\"320\" plane=\"1\"/>"; str = str + "<object t=\"brick_unbreak\" x=\"500\" y=\"260\" plane=\"1\" >"; str = str + "<array name=\"moving\">"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"-13\" deltay=\"32\" mtype=\"lin\" steps=\"17\" repeat=\"-100\" />"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"25\" deltay=\"30\" mtype=\"lin\" steps=\"19\" repeat=\"-100\" />"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"-29\" deltay=\"34\" mtype=\"lin\" steps=\"22\" repeat=\"-100\" />"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"38\" deltay=\"43\" mtype=\"lin\" steps=\"28\" repeat=\"-100\" />"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"14\" deltay=\"0\" mtype=\"lin\" steps=\"7\" repeat=\"-100\" />"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"41\" deltay=\"-41\" mtype=\"lin\" steps=\"28\" repeat=\"-100\" />"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"-34\" deltay=\"-35\" mtype=\"lin\" steps=\"24\" repeat=\"-100\" />"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"23\" deltay=\"-30\" mtype=\"lin\" steps=\"18\" repeat=\"-100\" />"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"-14\" deltay=\"-33\" mtype=\"lin\" steps=\"17\" repeat=\"-100\" />"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"-51\" deltay=\"0\" mtype=\"lin\" steps=\"25\" repeat=\"-100\" />"; str = str + "</array>"; str = str + "</object>"; str = str + "<object t=\"brick_bonus\" x=\"529\" y=\"357\" plane=\"1\"/>"; str = str + "<object t=\"brick_exploding\" x=\"380\" y=\"360\" plane=\"1\"/>"; str = str + "<object t=\"brick_exploding\" x=\"670\" y=\"360\" plane=\"1\"/>"; str = str + "<object t=\"brick_exploding\" x=\"670\" y=\"280\" plane=\"1\"/>"; str = str + "<object t=\"brick_exploding\" x=\"380\" y=\"280\" plane=\"1\"/>"; str = str + "<object t=\"brick_bonus\" x=\"630\" y=\"320\" plane=\"1\"/>"; str = str + "<object t=\"brick_bonus_slowball\" x=\"420\" y=\"320\" plane=\"1\"/>"; str = str + "<object t=\"brick_bonus_triple\" x=\"340\" y=\"320\" plane=\"1\"/>"; str = str + "<object t=\"brick_bonus_triple\" x=\"710\" y=\"320\" plane=\"1\"/>"; str = str + "</array>"; str = str + "</object>"; str = str + "<object name=\"level_4\">"; str = str + "<var name=\"levelname\" value=\"Level\"/>"; str = str + "<var name=\"startCaretX\" value=\"-15\"/>"; str = str + "<var name=\"startCaretY\" value=\"85\"/>"; str = str + "<var name=\"startCaretSpeedX\" value=\"0\"/>"; str = str + "<var name=\"startCaretSpeedY\" value=\"10\"/>"; str = str + "<var name=\"bonuses_random\" value=\"0.0\"/>"; str = str + "<array name=\"level\">"; str = str + "<object t=\"brick2\" x=\"270\" y=\"410\" plane=\"1\"/>"; str = str + "<object t=\"brick_m2\" x=\"310\" y=\"410\" plane=\"1\"/>"; str = str + "<object t=\"brick_m2\" x=\"350\" y=\"410\" plane=\"1\"/>"; str = str + "<object t=\"brick4\" x=\"400\" y=\"390\" plane=\"1\"/>"; str = str + "<object t=\"brick2\" x=\"330\" y=\"390\" plane=\"1\"/>"; str = str + "<object t=\"brick2\" x=\"290\" y=\"390\" plane=\"1\"/>"; str = str + "<object t=\"brick2\" x=\"780\" y=\"410\" plane=\"1\"/>"; str = str + "<object t=\"brick_m2\" x=\"740\" y=\"410\" plane=\"1\"/>"; str = str + "<object t=\"brick_m2\" x=\"700\" y=\"410\" plane=\"1\"/>"; str = str + "<object t=\"brick2\" x=\"720\" y=\"390\" plane=\"1\"/>"; str = str + "<object t=\"brick2\" x=\"760\" y=\"390\" plane=\"1\"/>"; str = str + "<object t=\"brick4\" x=\"650\" y=\"390\" plane=\"1\"/>"; str = str + "<object t=\"brick8_b\" x=\"540\" y=\"400\" plane=\"1\"/>"; str = str + "<object t=\"brick8_b\" x=\"500\" y=\"400\" plane=\"1\"/>"; str = str + "<object t=\"brick8_b\" x=\"580\" y=\"400\" plane=\"1\"/>"; str = str + "<object t=\"brick8_b\" x=\"460\" y=\"400\" plane=\"1\"/>"; str = str + "<object t=\"brick7\" x=\"630\" y=\"310\" plane=\"1\"/>"; str = str + "<object t=\"brick7\" x=\"670\" y=\"310\" plane=\"1\"/>"; str = str + "<object t=\"brick7\" x=\"610\" y=\"330\" plane=\"1\"/>"; str = str + "<object t=\"brick7\" x=\"650\" y=\"330\" plane=\"1\"/>"; str = str + "<object t=\"brick7\" x=\"630\" y=\"270\" plane=\"1\"/>"; str = str + "<object t=\"brick7\" x=\"670\" y=\"270\" plane=\"1\"/>"; str = str + "<object t=\"brick7\" x=\"410\" y=\"270\" plane=\"1\"/>"; str = str + "<object t=\"brick7\" x=\"370\" y=\"270\" plane=\"1\"/>"; str = str + "<object t=\"brick7\" x=\"410\" y=\"310\" plane=\"1\"/>"; str = str + "<object t=\"brick7\" x=\"370\" y=\"310\" plane=\"1\"/>"; str = str + "<object t=\"brick7\" x=\"390\" y=\"330\" plane=\"1\"/>"; str = str + "<object t=\"brick7\" x=\"430\" y=\"330\" plane=\"1\"/>"; str = str + "<object t=\"brick8\" x=\"430\" y=\"290\" plane=\"1\" >"; str = str + "<array name=\"moving\">"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"100\" deltay=\"0\" mtype=\"lin\" steps=\"50\" repeat=\"-100\" />"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"-100\" deltay=\"0\" mtype=\"lin\" steps=\"50\" repeat=\"-100\" />"; str = str + "</array>"; str = str + "</object>"; str = str + "<object t=\"brick8\" x=\"450\" y=\"270\" plane=\"1\" >"; str = str + "<array name=\"moving\">"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"100\" deltay=\"0\" mtype=\"lin\" steps=\"50\" repeat=\"-100\" />"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"-100\" deltay=\"0\" mtype=\"lin\" steps=\"50\" repeat=\"-100\" />"; str = str + "</array>"; str = str + "</object>"; str = str + "<object t=\"brick8\" x=\"430\" y=\"250\" plane=\"1\" >"; str = str + "<array name=\"moving\">"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"100\" deltay=\"0\" mtype=\"lin\" steps=\"50\" repeat=\"-100\" />"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"-100\" deltay=\"0\" mtype=\"lin\" steps=\"50\" repeat=\"-100\" />"; str = str + "</array>"; str = str + "</object>"; str = str + "<object t=\"brick8\" x=\"490\" y=\"270\" plane=\"1\" >"; str = str + "<array name=\"moving\">"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"100\" deltay=\"0\" mtype=\"lin\" steps=\"50\" repeat=\"-100\" />"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"-100\" deltay=\"0\" mtype=\"lin\" steps=\"50\" repeat=\"-100\" />"; str = str + "</array>"; str = str + "</object>"; str = str + "<object t=\"brick8\" x=\"510\" y=\"250\" plane=\"1\" >"; str = str + "<array name=\"moving\">"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"100\" deltay=\"0\" mtype=\"lin\" steps=\"50\" repeat=\"-100\" />"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"-100\" deltay=\"0\" mtype=\"lin\" steps=\"50\" repeat=\"-100\" />"; str = str + "</array>"; str = str + "</object>"; str = str + "<object t=\"brick8\" x=\"510\" y=\"290\" plane=\"1\" >"; str = str + "<array name=\"moving\">"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"100\" deltay=\"0\" mtype=\"lin\" steps=\"50\" repeat=\"-100\" />"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"-100\" deltay=\"0\" mtype=\"lin\" steps=\"50\" repeat=\"-100\" />"; str = str + "</array>"; str = str + "</object>"; str = str + "<object t=\"brick6_7_flash\" x=\"470\" y=\"330\" plane=\"1\"/>"; str = str + "<object t=\"brick6_7_flash\" x=\"570\" y=\"330\" plane=\"1\"/>"; str = str + "<object t=\"brick_unh\" x=\"460\" y=\"400\" plane=\"1\"/>"; str = str + "<object t=\"brick_unh\" x=\"500\" y=\"400\" plane=\"1\"/>"; str = str + "<object t=\"brick_unh\" x=\"540\" y=\"400\" plane=\"1\"/>"; str = str + "<object t=\"brick_unh\" x=\"580\" y=\"400\" plane=\"1\"/>"; str = str + "<object t=\"brick3\" x=\"760\" y=\"295\" plane=\"1\"/>"; str = str + "<object t=\"brick3\" x=\"740\" y=\"325\" plane=\"1\" >"; str = str + "<array name=\"moving\">"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"40\" deltay=\"-1\" mtype=\"lin\" steps=\"20\" repeat=\"-100\" />"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"-40\" deltay=\"1\" mtype=\"lin\" steps=\"20\" repeat=\"-100\" />"; str = str + "</array>"; str = str + "</object>"; str = str + "<object t=\"brick3\" x=\"760\" y=\"355\" plane=\"1\"/>"; str = str + "<object t=\"brick3\" x=\"301\" y=\"297\" plane=\"1\"/>"; str = str + "<object t=\"brick3\" x=\"281\" y=\"327\" plane=\"1\" >"; str = str + "<array name=\"moving\">"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"40\" deltay=\"1\" mtype=\"lin\" steps=\"20\" repeat=\"-100\" />"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"-40\" deltay=\"-1\" mtype=\"lin\" steps=\"20\" repeat=\"-100\" />"; str = str + "</array>"; str = str + "</object>"; str = str + "<object t=\"brick3\" x=\"281\" y=\"267\" plane=\"1\" >"; str = str + "<array name=\"moving\">"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"40\" deltay=\"0\" mtype=\"lin\" steps=\"20\" repeat=\"-100\" />"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"-40\" deltay=\"0\" mtype=\"lin\" steps=\"20\" repeat=\"-100\" />"; str = str + "</array>"; str = str + "</object>"; str = str + "<object t=\"brick3\" x=\"301\" y=\"357\" plane=\"1\"/>"; str = str + "<object t=\"brick3\" x=\"760\" y=\"235\" plane=\"1\"/>"; str = str + "<object t=\"brick3\" x=\"740\" y=\"265\" plane=\"1\" >"; str = str + "<array name=\"moving\">"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"39\" deltay=\"1\" mtype=\"lin\" steps=\"19\" repeat=\"-100\" />"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"-39\" deltay=\"-1\" mtype=\"lin\" steps=\"19\" repeat=\"-100\" />"; str = str + "</array>"; str = str + "</object>"; str = str + "<object t=\"brick3\" x=\"301\" y=\"237\" plane=\"1\"/>"; str = str + "<object t=\"brick_exploding\" x=\"390\" y=\"290\" plane=\"1\"/>"; str = str + "<object t=\"brick_exploding\" x=\"650\" y=\"290\" plane=\"1\"/>"; str = str + "<object t=\"brick6_7_flash\" x=\"650\" y=\"250\" plane=\"1\"/>"; str = str + "<object t=\"brick6_7_flash\" x=\"390\" y=\"250\" plane=\"1\"/>"; str = str + "<object t=\"brick_bonus_bigball\" x=\"520\" y=\"380\" plane=\"1\"/>"; str = str + "</array>"; str = str + "</object>"; str = str + "<object name=\"level_5\">"; str = str + "<var name=\"levelname\" value=\"Level\"/>"; str = str + "<var name=\"startCaretX\" value=\"-15\"/>"; str = str + "<var name=\"startCaretY\" value=\"85\"/>"; str = str + "<var name=\"startCaretSpeedX\" value=\"0\"/>"; str = str + "<var name=\"startCaretSpeedY\" value=\"10\"/>"; str = str + "<var name=\"bonuses_random\" value=\"0.0\"/>"; str = str + "<array name=\"level\">"; str = str + "<object t=\"brick5\" x=\"450\" y=\"300\" plane=\"1\" >"; str = str + "<array name=\"moving\">"; str = str + "<object action=\"orbit\" startByHit=\"0\" centerx=\"520\" centery=\"300\" otype=\"lin\" steps=\"43\" deltaorbitr=\"360\" repeat=\"-100\" />"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"-41\" deltay=\"-41\" mtype=\"lin\" steps=\"20\" repeat=\"-100\" />"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"48\"/>"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"41\" deltay=\"41\" mtype=\"lin\" steps=\"20\" repeat=\"-100\" />"; str = str + "</array>"; str = str + "</object>"; str = str + "<object t=\"brick6\" x=\"459\" y=\"265\" plane=\"1\" >"; str = str + "<array name=\"moving\">"; str = str + "<object action=\"orbit\" startByHit=\"0\" centerx=\"519\" centery=\"300\" otype=\"lin\" steps=\"43\" deltaorbitr=\"360\" repeat=\"-100\" />"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"-49\" deltay=\"75\" mtype=\"lin\" steps=\"20\" repeat=\"-100\" />"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"48\"/>"; str = str + "<object action=\"move\" startByHit=\"48\" deltax=\"49\" deltay=\"-75\" mtype=\"lin\" steps=\"20\" repeat=\"-100\" />"; str = str + "</array>"; str = str + "</object>"; str = str + "<object t=\"brick6\" x=\"485\" y=\"239\" plane=\"1\" >"; str = str + "<array name=\"moving\">"; str = str + "<object action=\"orbit\" startByHit=\"0\" centerx=\"519\" centery=\"299\" otype=\"lin\" steps=\"43\" deltaorbitr=\"360\" repeat=\"-100\" />"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"164\" deltay=\"124\" mtype=\"lin\" steps=\"20\" repeat=\"-100\" />"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"48\"/>"; str = str + "<object action=\"move\" startByHit=\"48\" deltax=\"-164\" deltay=\"-124\" mtype=\"lin\" steps=\"20\" repeat=\"-100\" />"; str = str + "</array>"; str = str + "</object>"; str = str + "<object t=\"brick7\" x=\"520\" y=\"230\" plane=\"1\" >"; str = str + "<array name=\"moving\">"; str = str + "<object action=\"orbit\" startByHit=\"0\" centerx=\"520\" centery=\"300\" otype=\"lin\" steps=\"43\" deltaorbitr=\"360\" repeat=\"-100\" />"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"-91\" deltay=\"130\" mtype=\"lin\" steps=\"20\" repeat=\"-100\" />"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"48\"/>"; str = str + "<object action=\"move\" startByHit=\"48\" deltax=\"91\" deltay=\"-130\" mtype=\"lin\" steps=\"20\" repeat=\"-100\" />"; str = str + "</array>"; str = str + "</object>"; str = str + "<object t=\"brick6\" x=\"555\" y=\"239\" plane=\"1\" >"; str = str + "<array name=\"moving\">"; str = str + "<object action=\"orbit\" startByHit=\"0\" centerx=\"520\" centery=\"299\" otype=\"lin\" steps=\"43\" deltaorbitr=\"360\" repeat=\"-100\" />"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"-166\" deltay=\"121\" mtype=\"lin\" steps=\"20\" repeat=\"-100\" />"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"48\"/>"; str = str + "<object action=\"move\" startByHit=\"48\" deltax=\"166\" deltay=\"-121\" mtype=\"lin\" steps=\"20\" repeat=\"-100\" />"; str = str + "</array>"; str = str + "</object>"; str = str + "<object t=\"brick6\" x=\"580\" y=\"265\" plane=\"1\" >"; str = str + "<array name=\"moving\">"; str = str + "<object action=\"orbit\" startByHit=\"0\" centerx=\"520\" centery=\"300\" otype=\"lin\" steps=\"43\" deltaorbitr=\"360\" repeat=\"-100\" />"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"29\" deltay=\"97\" mtype=\"lin\" steps=\"20\" repeat=\"-100\" />"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"48\"/>"; str = str + "<object action=\"move\" startByHit=\"48\" deltax=\"-29\" deltay=\"-97\" mtype=\"lin\" steps=\"20\" repeat=\"-100\" />"; str = str + "</array>"; str = str + "</object>"; str = str + "<object t=\"brick5\" x=\"590\" y=\"300\" plane=\"1\" >"; str = str + "<array name=\"moving\">"; str = str + "<object action=\"orbit\" startByHit=\"0\" centerx=\"520\" centery=\"300\" otype=\"lin\" steps=\"43\" deltaorbitr=\"360\" repeat=\"-100\" />"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"38\" deltay=\"-40\" mtype=\"lin\" steps=\"20\" repeat=\"-100\" />"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"48\"/>"; str = str + "<object action=\"move\" startByHit=\"48\" deltax=\"-38\" deltay=\"40\" mtype=\"lin\" steps=\"20\" repeat=\"-100\" />"; str = str + "</array>"; str = str + "</object>"; str = str + "<object t=\"brick6\" x=\"580\" y=\"335\" plane=\"1\" >"; str = str + "<array name=\"moving\">"; str = str + "<object action=\"orbit\" startByHit=\"0\" centerx=\"520\" centery=\"301\" otype=\"lin\" steps=\"43\" deltaorbitr=\"360\" repeat=\"-100\" />"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"30\" deltay=\"-96\" mtype=\"lin\" steps=\"20\" repeat=\"-100\" />"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"48\"/>"; str = str + "<object action=\"move\" startByHit=\"48\" deltax=\"-30\" deltay=\"96\" mtype=\"lin\" steps=\"20\" repeat=\"-100\" />"; str = str + "</array>"; str = str + "</object>"; str = str + "<object t=\"brick6\" x=\"555\" y=\"360\" plane=\"1\" >"; str = str + "<array name=\"moving\">"; str = str + "<object action=\"orbit\" startByHit=\"0\" centerx=\"521\" centery=\"300\" otype=\"lin\" steps=\"43\" deltaorbitr=\"360\" repeat=\"-100\" />"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"95\" deltay=\"-121\" mtype=\"lin\" steps=\"20\" repeat=\"-100\" />"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"48\"/>"; str = str + "<object action=\"move\" startByHit=\"48\" deltax=\"-95\" deltay=\"121\" mtype=\"lin\" steps=\"20\" repeat=\"-100\" />"; str = str + "</array>"; str = str + "</object>"; str = str + "<object t=\"brick7\" x=\"520\" y=\"370\" plane=\"1\" >"; str = str + "<array name=\"moving\">"; str = str + "<object action=\"orbit\" startByHit=\"0\" centerx=\"520\" centery=\"300\" otype=\"lin\" steps=\"43\" deltaorbitr=\"360\" repeat=\"-100\" />"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"-90\" deltay=\"-130\" mtype=\"lin\" steps=\"20\" repeat=\"-100\" />"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"48\"/>"; str = str + "<object action=\"move\" startByHit=\"48\" deltax=\"90\" deltay=\"130\" mtype=\"lin\" steps=\"20\" repeat=\"-100\" />"; str = str + "</array>"; str = str + "</object>"; str = str + "<object t=\"brick6\" x=\"485\" y=\"360\" plane=\"1\" >"; str = str + "<array name=\"moving\">"; str = str + "<object action=\"orbit\" startByHit=\"0\" centerx=\"519\" centery=\"300\" otype=\"lin\" steps=\"43\" deltaorbitr=\"360\" repeat=\"-100\" />"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"-94\" deltay=\"-121\" mtype=\"lin\" steps=\"20\" repeat=\"-100\" />"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"48\"/>"; str = str + "<object action=\"move\" startByHit=\"48\" deltax=\"94\" deltay=\"121\" mtype=\"lin\" steps=\"20\" repeat=\"-100\" />"; str = str + "</array>"; str = str + "</object>"; str = str + "<object t=\"brick6\" x=\"459\" y=\"335\" plane=\"1\" >"; str = str + "<array name=\"moving\">"; str = str + "<object action=\"orbit\" startByHit=\"0\" centerx=\"519\" centery=\"300\" otype=\"lin\" steps=\"43\" deltaorbitr=\"360\" repeat=\"-100\" />"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"171\" deltay=\"8\" mtype=\"lin\" steps=\"20\" repeat=\"-100\" />"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"48\"/>"; str = str + "<object action=\"move\" startByHit=\"48\" deltax=\"-171\" deltay=\"-8\" mtype=\"lin\" steps=\"20\" repeat=\"-100\" />"; str = str + "</array>"; str = str + "</object>"; str = str + "<object t=\"brick_m2\" x=\"520\" y=\"270\" plane=\"1\"/>"; str = str + "<object t=\"brick_m3\" x=\"520\" y=\"330\" plane=\"1\"/>"; str = str + "<object t=\"brick_m3\" x=\"540\" y=\"310\" plane=\"1\"/>"; str = str + "<object t=\"brick_m3\" x=\"500\" y=\"310\" plane=\"1\"/>"; str = str + "<object t=\"brick1\" x=\"680\" y=\"400\" plane=\"1\"/>"; str = str + "<object t=\"brick1\" x=\"640\" y=\"400\" plane=\"1\"/>"; str = str + "<object t=\"brick1\" x=\"600\" y=\"400\" plane=\"1\"/>"; str = str + "<object t=\"brick1\" x=\"620\" y=\"420\" plane=\"1\"/>"; str = str + "<object t=\"brick1\" x=\"660\" y=\"420\" plane=\"1\"/>"; str = str + "<object t=\"brick1\" x=\"700\" y=\"420\" plane=\"1\"/>"; str = str + "<object t=\"brick1\" x=\"720\" y=\"400\" plane=\"1\"/>"; str = str + "<object t=\"brick1\" x=\"740\" y=\"360\" plane=\"1\" >"; str = str + "<array name=\"moving\">"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"0\" deltay=\"18\" mtype=\"lin\" steps=\"9\" repeat=\"-100\" />"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"0\" deltay=\"-18\" mtype=\"lin\" steps=\"9\" repeat=\"-100\" />"; str = str + "</array>"; str = str + "</object>"; str = str + "<object t=\"brick2\" x=\"720\" y=\"340\" plane=\"1\" >"; str = str + "<array name=\"moving\">"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"0\" deltay=\"19\" mtype=\"lin\" steps=\"9\" repeat=\"-100\" />"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"0\" deltay=\"-19\" mtype=\"lin\" steps=\"9\" repeat=\"-100\" />"; str = str + "</array>"; str = str + "</object>"; str = str + "<object t=\"brick2\" x=\"760\" y=\"340\" plane=\"1\" >"; str = str + "<array name=\"moving\">"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"0\" deltay=\"18\" mtype=\"lin\" steps=\"9\" repeat=\"-100\" />"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"0\" deltay=\"-18\" mtype=\"lin\" steps=\"9\" repeat=\"-100\" />"; str = str + "</array>"; str = str + "</object>"; str = str + "<object t=\"brick1\" x=\"760\" y=\"400\" plane=\"1\"/>"; str = str + "<object t=\"brick1\" x=\"740\" y=\"420\" plane=\"1\"/>"; str = str + "<object t=\"brick4\" x=\"760\" y=\"300\" plane=\"1\" >"; str = str + "<array name=\"moving\">"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"0\" deltay=\"-19\" mtype=\"lin\" steps=\"9\" repeat=\"-100\" />"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"0\" deltay=\"19\" mtype=\"lin\" steps=\"9\" repeat=\"-100\" />"; str = str + "</array>"; str = str + "</object>"; str = str + "<object t=\"brick4\" x=\"720\" y=\"300\" plane=\"1\" >"; str = str + "<array name=\"moving\">"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"0\" deltay=\"-18\" mtype=\"lin\" steps=\"9\" repeat=\"-100\" />"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"0\" deltay=\"18\" mtype=\"lin\" steps=\"9\" repeat=\"-100\" />"; str = str + "</array>"; str = str + "</object>"; str = str + "<object t=\"brick3\" x=\"740\" y=\"280\" plane=\"1\" >"; str = str + "<array name=\"moving\">"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"0\" deltay=\"-19\" mtype=\"lin\" steps=\"9\" repeat=\"-100\" />"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"0\" deltay=\"19\" mtype=\"lin\" steps=\"9\" repeat=\"-100\" />"; str = str + "</array>"; str = str + "</object>"; str = str + "<object t=\"brick1\" x=\"440\" y=\"400\" plane=\"1\"/>"; str = str + "<object t=\"brick1\" x=\"400\" y=\"400\" plane=\"1\"/>"; str = str + "<object t=\"brick1\" x=\"360\" y=\"400\" plane=\"1\"/>"; str = str + "<object t=\"brick1\" x=\"320\" y=\"400\" plane=\"1\"/>"; str = str + "<object t=\"brick1\" x=\"280\" y=\"400\" plane=\"1\"/>"; str = str + "<object t=\"brick3\" x=\"300\" y=\"360\" plane=\"1\" >"; str = str + "<array name=\"moving\">"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"0\" deltay=\"19\" mtype=\"lin\" steps=\"9\" repeat=\"-100\" />"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"0\" deltay=\"-19\" mtype=\"lin\" steps=\"9\" repeat=\"-100\" />"; str = str + "</array>"; str = str + "</object>"; str = str + "<object t=\"brick4\" x=\"320\" y=\"340\" plane=\"1\" >"; str = str + "<array name=\"moving\">"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"0\" deltay=\"18\" mtype=\"lin\" steps=\"9\" repeat=\"-100\" />"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"0\" deltay=\"-18\" mtype=\"lin\" steps=\"9\" repeat=\"-100\" />"; str = str + "</array>"; str = str + "</object>"; str = str + "<object t=\"brick4\" x=\"280\" y=\"340\" plane=\"1\" >"; str = str + "<array name=\"moving\">"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"0\" deltay=\"18\" mtype=\"lin\" steps=\"9\" repeat=\"-100\" />"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"0\" deltay=\"-18\" mtype=\"lin\" steps=\"9\" repeat=\"-100\" />"; str = str + "</array>"; str = str + "</object>"; str = str + "<object t=\"brick2\" x=\"320\" y=\"300\" plane=\"1\" >"; str = str + "<array name=\"moving\">"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"0\" deltay=\"-18\" mtype=\"lin\" steps=\"9\" repeat=\"-100\" />"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"0\" deltay=\"18\" mtype=\"lin\" steps=\"9\" repeat=\"-100\" />"; str = str + "</array>"; str = str + "</object>"; str = str + "<object t=\"brick2\" x=\"280\" y=\"300\" plane=\"1\" >"; str = str + "<array name=\"moving\">"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"0\" deltay=\"-18\" mtype=\"lin\" steps=\"9\" repeat=\"-100\" />"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"0\" deltay=\"18\" mtype=\"lin\" steps=\"9\" repeat=\"-100\" />"; str = str + "</array>"; str = str + "</object>"; str = str + "<object t=\"brick1\" x=\"300\" y=\"280\" plane=\"1\" >"; str = str + "<array name=\"moving\">"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"0\" deltay=\"-19\" mtype=\"lin\" steps=\"9\" repeat=\"-100\" />"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"0\" deltay=\"19\" mtype=\"lin\" steps=\"9\" repeat=\"-100\" />"; str = str + "</array>"; str = str + "</object>"; str = str + "<object t=\"brick1\" x=\"420\" y=\"420\" plane=\"1\"/>"; str = str + "<object t=\"brick1\" x=\"380\" y=\"420\" plane=\"1\"/>"; str = str + "<object t=\"brick1\" x=\"340\" y=\"420\" plane=\"1\"/>"; str = str + "<object t=\"brick1\" x=\"300\" y=\"420\" plane=\"1\"/>"; str = str + "<object t=\"brick1\" x=\"280\" y=\"240\" plane=\"1\"/>"; str = str + "<object t=\"brick1\" x=\"320\" y=\"240\" plane=\"1\"/>"; str = str + "<object t=\"brick1\" x=\"760\" y=\"240\" plane=\"1\"/>"; str = str + "<object t=\"brick1\" x=\"720\" y=\"240\" plane=\"1\"/>"; str = str + "<object t=\"brick2_b\" x=\"480\" y=\"420\" plane=\"1\"/>"; str = str + "<object t=\"brick2_b\" x=\"520\" y=\"430\" plane=\"1\"/>"; str = str + "<object t=\"brick2_b\" x=\"560\" y=\"420\" plane=\"1\"/>"; str = str + "<object t=\"brick_unh\" x=\"480\" y=\"420\" plane=\"1\"/>"; str = str + "<object t=\"brick_unh\" x=\"520\" y=\"430\" plane=\"1\"/>"; str = str + "<object t=\"brick_unh\" x=\"560\" y=\"420\" plane=\"1\"/>"; str = str + "<object t=\"brick_bonus_bigball\" x=\"300\" y=\"320\" plane=\"1\"/>"; str = str + "<object t=\"brick_bonus_littleball\" x=\"740\" y=\"320\" plane=\"1\"/>"; str = str + "</array>"; str = str + "</object>"; str = str + "<object name=\"level_6\">"; str = str + "<var name=\"levelname\" value=\"Level\"/>"; str = str + "<var name=\"startCaretX\" value=\"-15\"/>"; str = str + "<var name=\"startCaretY\" value=\"85\"/>"; str = str + "<var name=\"startCaretSpeedX\" value=\"0\"/>"; str = str + "<var name=\"startCaretSpeedY\" value=\"10\"/>"; str = str + "<var name=\"bonuses_random\" value=\"0.0\"/>"; str = str + "<array name=\"level\">"; str = str + "<object t=\"brick7\" x=\"290\" y=\"250\" plane=\"1\"/>"; str = str + "<object t=\"brick6\" x=\"310\" y=\"270\" plane=\"1\"/>"; str = str + "<object t=\"brick7\" x=\"290\" y=\"290\" plane=\"1\"/>"; str = str + "<object t=\"brick6\" x=\"310\" y=\"310\" plane=\"1\"/>"; str = str + "<object t=\"brick7\" x=\"290\" y=\"330\" plane=\"1\"/>"; str = str + "<object t=\"brick6\" x=\"310\" y=\"350\" plane=\"1\"/>"; str = str + "<object t=\"brick7\" x=\"290\" y=\"370\" plane=\"1\"/>"; str = str + "<object t=\"brick6_7_flash\" x=\"310\" y=\"390\" plane=\"1\"/>"; str = str + "<object t=\"brick6\" x=\"290\" y=\"410\" plane=\"1\"/>"; str = str + "<object t=\"brick6\" x=\"330\" y=\"370\" plane=\"1\"/>"; str = str + "<object t=\"brick7\" x=\"350\" y=\"350\" plane=\"1\"/>"; str = str + "<object t=\"brick6\" x=\"370\" y=\"330\" plane=\"1\"/>"; str = str + "<object t=\"brick7\" x=\"390\" y=\"310\" plane=\"1\"/>"; str = str + "<object t=\"brick6\" x=\"410\" y=\"290\" plane=\"1\"/>"; str = str + "<object t=\"brick6_7_flash\" x=\"430\" y=\"270\" plane=\"1\"/>"; str = str + "<object t=\"brick6\" x=\"410\" y=\"250\" plane=\"1\"/>"; str = str + "<object t=\"brick7\" x=\"370\" y=\"250\" plane=\"1\"/>"; str = str + "<object t=\"brick_exploding\" x=\"330\" y=\"250\" plane=\"1\"/>"; str = str + "<object t=\"brick7\" x=\"350\" y=\"270\" plane=\"1\"/>"; str = str + "<object t=\"brick6\" x=\"390\" y=\"270\" plane=\"1\"/>"; str = str + "<object t=\"brick6\" x=\"330\" y=\"290\" plane=\"1\"/>"; str = str + "<object t=\"brick6\" x=\"370\" y=\"290\" plane=\"1\"/>"; str = str + "<object t=\"brick6\" x=\"350\" y=\"310\" plane=\"1\"/>"; str = str + "<object t=\"brick_bonus\" x=\"330\" y=\"330\" plane=\"1\"/>"; str = str + "<object t=\"brick8\" x=\"430\" y=\"390\" plane=\"1\"/>"; str = str + "<object t=\"brick6\" x=\"450\" y=\"370\" plane=\"1\"/>"; str = str + "<object t=\"brick8\" x=\"470\" y=\"350\" plane=\"1\"/>"; str = str + "<object t=\"brick9\" x=\"490\" y=\"330\" plane=\"1\"/>"; str = str + "<object t=\"brick8\" x=\"510\" y=\"310\" plane=\"1\"/>"; str = str + "<object t=\"brick6\" x=\"530\" y=\"290\" plane=\"1\"/>"; str = str + "<object t=\"brick8\" x=\"550\" y=\"270\" plane=\"1\"/>"; str = str + "<object t=\"brick6\" x=\"590\" y=\"270\" plane=\"1\"/>"; str = str + "<object t=\"brick8\" x=\"570\" y=\"290\" plane=\"1\"/>"; str = str + "<object t=\"brick9\" x=\"550\" y=\"310\" plane=\"1\"/>"; str = str + "<object t=\"brick8\" x=\"530\" y=\"330\" plane=\"1\"/>"; str = str + "<object t=\"brick6\" x=\"510\" y=\"350\" plane=\"1\"/>"; str = str + "<object t=\"brick8\" x=\"490\" y=\"370\" plane=\"1\"/>"; str = str + "<object t=\"brick9\" x=\"470\" y=\"390\" plane=\"1\"/>"; str = str + "<object t=\"brick8\" x=\"450\" y=\"410\" plane=\"1\"/>"; str = str + "<object t=\"brick_m2\" x=\"350\" y=\"410\" plane=\"1\" >"; str = str + "<array name=\"moving\">"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"191\" deltay=\"-196\" mtype=\"lin\" steps=\"68\" repeat=\"-100\" />"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"154\" deltay=\"0\" mtype=\"lin\" steps=\"38\" repeat=\"-100\" />"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"-205\" deltay=\"237\" mtype=\"lin\" steps=\"78\" repeat=\"-100\" />"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"-169\" deltay=\"-13\" mtype=\"lin\" steps=\"42\" repeat=\"-100\" />"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"29\" deltay=\"-28\" mtype=\"lin\" steps=\"10\" repeat=\"-100\" />"; str = str + "</array>"; str = str + "</object>"; str = str + "<object t=\"brick6_7_flash\" x=\"730\" y=\"250\" plane=\"1\"/>"; str = str + "<object t=\"brick6\" x=\"710\" y=\"270\" plane=\"1\"/>"; str = str + "<object t=\"brick6\" x=\"690\" y=\"290\" plane=\"1\"/>"; str = str + "<object t=\"brick7\" x=\"670\" y=\"310\" plane=\"1\"/>"; str = str + "<object t=\"brick6\" x=\"650\" y=\"330\" plane=\"1\"/>"; str = str + "<object t=\"brick6_7_flash\" x=\"630\" y=\"350\" plane=\"1\"/>"; str = str + "<object t=\"brick6\" x=\"610\" y=\"370\" plane=\"1\"/>"; str = str + "<object t=\"brick7\" x=\"590\" y=\"390\" plane=\"1\"/>"; str = str + "<object t=\"brick2_b\" x=\"610\" y=\"410\" plane=\"1\"/>"; str = str + "<object t=\"brick6\" x=\"650\" y=\"410\" plane=\"1\"/>"; str = str + "<object t=\"brick2_b\" x=\"690\" y=\"410\" plane=\"1\"/>"; str = str + "<object t=\"brick6\" x=\"730\" y=\"410\" plane=\"1\"/>"; str = str + "<object t=\"brick2_b\" x=\"770\" y=\"410\" plane=\"1\"/>"; str = str + "<object t=\"brick7\" x=\"750\" y=\"390\" plane=\"1\"/>"; str = str + "<object t=\"brick7\" x=\"770\" y=\"370\" plane=\"1\"/>"; str = str + "<object t=\"brick6\" x=\"750\" y=\"350\" plane=\"1\"/>"; str = str + "<object t=\"brick6\" x=\"770\" y=\"330\" plane=\"1\"/>"; str = str + "<object t=\"brick7\" x=\"750\" y=\"310\" plane=\"1\"/>"; str = str + "<object t=\"brick6\" x=\"770\" y=\"290\" plane=\"1\"/>"; str = str + "<object t=\"brick6\" x=\"750\" y=\"270\" plane=\"1\"/>"; str = str + "<object t=\"brick_exploding\" x=\"770\" y=\"250\" plane=\"1\"/>"; str = str + "<object t=\"brick7\" x=\"730\" y=\"290\" plane=\"1\"/>"; str = str + "<object t=\"brick6\" x=\"710\" y=\"310\" plane=\"1\"/>"; str = str + "<object t=\"brick6\" x=\"690\" y=\"330\" plane=\"1\"/>"; str = str + "<object t=\"brick6\" x=\"670\" y=\"350\" plane=\"1\"/>"; str = str + "<object t=\"brick7\" x=\"710\" y=\"350\" plane=\"1\"/>"; str = str + "<object t=\"brick6\" x=\"730\" y=\"370\" plane=\"1\"/>"; str = str + "<object t=\"brick6\" x=\"690\" y=\"370\" plane=\"1\"/>"; str = str + "<object t=\"brick6\" x=\"650\" y=\"370\" plane=\"1\"/>"; str = str + "<object t=\"brick6\" x=\"630\" y=\"390\" plane=\"1\"/>"; str = str + "<object t=\"brick7\" x=\"670\" y=\"390\" plane=\"1\"/>"; str = str + "<object t=\"brick6\" x=\"710\" y=\"390\" plane=\"1\"/>"; str = str + "<object t=\"brick_m3\" x=\"380\" y=\"380\" plane=\"1\" >"; str = str + "<array name=\"moving\">"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"161\" deltay=\"-166\" mtype=\"lin\" steps=\"57\" repeat=\"-100\" />"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"154\" deltay=\"-1\" mtype=\"lin\" steps=\"38\" repeat=\"-100\" />"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"-205\" deltay=\"238\" mtype=\"lin\" steps=\"78\" repeat=\"-100\" />"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"-169\" deltay=\"-13\" mtype=\"lin\" steps=\"42\" repeat=\"-100\" />"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"59\" deltay=\"-58\" mtype=\"lin\" steps=\"20\" repeat=\"-100\" />"; str = str + "</array>"; str = str + "</object>"; str = str + "<object t=\"brick_bonus_lazer\" x=\"410\" y=\"350\" plane=\"1\" >"; str = str + "<array name=\"moving\">"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"131\" deltay=\"-136\" mtype=\"lin\" steps=\"47\" repeat=\"-100\" />"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"154\" deltay=\"-1\" mtype=\"lin\" steps=\"38\" repeat=\"-100\" />"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"-205\" deltay=\"238\" mtype=\"lin\" steps=\"78\" repeat=\"-100\" />"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"-169\" deltay=\"-14\" mtype=\"lin\" steps=\"42\" repeat=\"-100\" />"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"89\" deltay=\"-87\" mtype=\"lin\" steps=\"31\" repeat=\"-100\" />"; str = str + "</array>"; str = str + "</object>"; str = str + "<object t=\"brick_m3\" x=\"440\" y=\"320\" plane=\"1\" >"; str = str + "<array name=\"moving\">"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"101\" deltay=\"-106\" mtype=\"lin\" steps=\"36\" repeat=\"-100\" />"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"154\" deltay=\"-2\" mtype=\"lin\" steps=\"38\" repeat=\"-100\" />"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"-205\" deltay=\"239\" mtype=\"lin\" steps=\"78\" repeat=\"-100\" />"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"-169\" deltay=\"-14\" mtype=\"lin\" steps=\"42\" repeat=\"-100\" />"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"119\" deltay=\"-117\" mtype=\"lin\" steps=\"41\" repeat=\"-100\" />"; str = str + "</array>"; str = str + "</object>"; str = str + "<object t=\"brick_m2\" x=\"470\" y=\"290\" plane=\"1\" >"; str = str + "<array name=\"moving\">"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"71\" deltay=\"-77\" mtype=\"lin\" steps=\"26\" repeat=\"-100\" />"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"155\" deltay=\"0\" mtype=\"lin\" steps=\"38\" repeat=\"-100\" />"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"-206\" deltay=\"238\" mtype=\"lin\" steps=\"78\" repeat=\"-100\" />"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"-169\" deltay=\"-14\" mtype=\"lin\" steps=\"42\" repeat=\"-100\" />"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"149\" deltay=\"-147\" mtype=\"lin\" steps=\"52\" repeat=\"-100\" />"; str = str + "</array>"; str = str + "</object>"; str = str + "<object t=\"brick_m3\" x=\"500\" y=\"260\" plane=\"1\" >"; str = str + "<array name=\"moving\">"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"41\" deltay=\"-47\" mtype=\"lin\" steps=\"15\" repeat=\"-100\" />"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"155\" deltay=\"-1\" mtype=\"lin\" steps=\"38\" repeat=\"-100\" />"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"-206\" deltay=\"239\" mtype=\"lin\" steps=\"78\" repeat=\"-100\" />"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"-169\" deltay=\"-15\" mtype=\"lin\" steps=\"42\" repeat=\"-100\" />"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"179\" deltay=\"-176\" mtype=\"lin\" steps=\"62\" repeat=\"-100\" />"; str = str + "</array>"; str = str + "</object>"; str = str + "<object t=\"brick_unh\" x=\"610\" y=\"410\" plane=\"1\"/>"; str = str + "<object t=\"brick_unh\" x=\"690\" y=\"410\" plane=\"1\"/>"; str = str + "<object t=\"brick_unh\" x=\"770\" y=\"410\" plane=\"1\"/>"; str = str + "<object t=\"brick9\" x=\"570\" y=\"250\" plane=\"1\"/>"; str = str + "<object t=\"brick_bonus_live\" x=\"730\" y=\"330\" plane=\"1\"/>"; str = str + "</array>"; str = str + "</object>"; str = str + "<object name=\"level_7\">"; str = str + "<var name=\"levelname\" value=\"Level\"/>"; str = str + "<var name=\"startCaretX\" value=\"-15\"/>"; str = str + "<var name=\"startCaretY\" value=\"85\"/>"; str = str + "<var name=\"startCaretSpeedX\" value=\"0\"/>"; str = str + "<var name=\"startCaretSpeedY\" value=\"10\"/>"; str = str + "<var name=\"bonuses_random\" value=\"0.0\"/>"; str = str + "<array name=\"level\">"; str = str + "<object t=\"brick7\" x=\"524\" y=\"214\" plane=\"1\" >"; str = str + "<array name=\"moving\">"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"48\"/>"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"100\" deltay=\"60\" mtype=\"lin\" steps=\"20\" repeat=\"-100\" />"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"48\"/>"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"-100\" deltay=\"-61\" mtype=\"lin\" steps=\"20\" repeat=\"-100\" />"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"48\"/>"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"-42\" deltay=\"-1\" mtype=\"lin\" steps=\"20\" repeat=\"-100\" />"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"48\"/>"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"42\" deltay=\"2\" mtype=\"lin\" steps=\"20\" repeat=\"-100\" />"; str = str + "</array>"; str = str + "</object>"; str = str + "<object t=\"brick7\" x=\"504\" y=\"234\" plane=\"1\" >"; str = str + "<array name=\"moving\">"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"48\"/>"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"-43\" deltay=\"-1\" mtype=\"lin\" steps=\"20\" repeat=\"-100\" />"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"48\"/>"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"42\" deltay=\"0\" mtype=\"lin\" steps=\"20\" repeat=\"-100\" />"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"48\"/>"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"-42\" deltay=\"-1\" mtype=\"lin\" steps=\"20\" repeat=\"-100\" />"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"48\"/>"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"43\" deltay=\"2\" mtype=\"lin\" steps=\"20\" repeat=\"-100\" />"; str = str + "</array>"; str = str + "</object>"; str = str + "<object t=\"brick7\" x=\"544\" y=\"234\" plane=\"1\" >"; str = str + "<array name=\"moving\">"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"48\"/>"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"39\" deltay=\"-1\" mtype=\"lin\" steps=\"20\" repeat=\"-100\" />"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"48\"/>"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"-40\" deltay=\"1\" mtype=\"lin\" steps=\"20\" repeat=\"-100\" />"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"48\"/>"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"-40\" deltay=\"-1\" mtype=\"lin\" steps=\"20\" repeat=\"-100\" />"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"48\"/>"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"41\" deltay=\"1\" mtype=\"lin\" steps=\"20\" repeat=\"-100\" />"; str = str + "</array>"; str = str + "</object>"; str = str + "<object t=\"brick6\" x=\"524\" y=\"254\" plane=\"1\" >"; str = str + "<array name=\"moving\">"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"48\"/>"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"-1\" deltay=\"0\" mtype=\"lin\" steps=\"20\" repeat=\"-100\" />"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"48\"/>"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"1\" deltay=\"0\" mtype=\"lin\" steps=\"20\" repeat=\"-100\" />"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"48\"/>"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"-42\" deltay=\"-1\" mtype=\"lin\" steps=\"20\" repeat=\"-100\" />"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"48\"/>"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"42\" deltay=\"1\" mtype=\"lin\" steps=\"20\" repeat=\"-100\" />"; str = str + "</array>"; str = str + "</object>"; str = str + "<object t=\"brick8\" x=\"484\" y=\"254\" plane=\"1\" >"; str = str + "<array name=\"moving\">"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"48\"/>"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"-43\" deltay=\"0\" mtype=\"lin\" steps=\"20\" repeat=\"-100\" />"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"48\"/>"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"43\" deltay=\"-1\" mtype=\"lin\" steps=\"20\" repeat=\"-100\" />"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"48\"/>"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"-112\" deltay=\"-1\" mtype=\"lin\" steps=\"20\" repeat=\"-100\" />"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"48\"/>"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"112\" deltay=\"2\" mtype=\"lin\" steps=\"20\" repeat=\"-100\" />"; str = str + "</array>"; str = str + "</object>"; str = str + "<object t=\"brick8\" x=\"564\" y=\"254\" plane=\"1\" >"; str = str + "<array name=\"moving\">"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"48\"/>"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"38\" deltay=\"0\" mtype=\"lin\" steps=\"20\" repeat=\"-100\" />"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"48\"/>"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"-37\" deltay=\"0\" mtype=\"lin\" steps=\"20\" repeat=\"-100\" />"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"48\"/>"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"132\" deltay=\"3\" mtype=\"lin\" steps=\"20\" repeat=\"-100\" />"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"48\"/>"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"-133\" deltay=\"-3\" mtype=\"lin\" steps=\"20\" repeat=\"-100\" />"; str = str + "</array>"; str = str + "</object>"; str = str + "<object t=\"brick8\" x=\"584\" y=\"274\" plane=\"1\" >"; str = str + "<array name=\"moving\">"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"48\"/>"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"-1\" deltay=\"0\" mtype=\"lin\" steps=\"20\" repeat=\"-100\" />"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"48\"/>"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"0\" deltay=\"0\" mtype=\"lin\" steps=\"20\" repeat=\"-100\" />"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"48\"/>"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"135\" deltay=\"3\" mtype=\"lin\" steps=\"20\" repeat=\"-100\" />"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"48\"/>"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"-134\" deltay=\"-3\" mtype=\"lin\" steps=\"20\" repeat=\"-100\" />"; str = str + "</array>"; str = str + "</object>"; str = str + "<object t=\"brick6\" x=\"544\" y=\"274\" plane=\"1\" >"; str = str + "<array name=\"moving\">"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"48\"/>"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"-1\" deltay=\"0\" mtype=\"lin\" steps=\"20\" repeat=\"-100\" />"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"48\"/>"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"1\" deltay=\"0\" mtype=\"lin\" steps=\"20\" repeat=\"-100\" />"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"48\"/>"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"132\" deltay=\"3\" mtype=\"lin\" steps=\"20\" repeat=\"-100\" />"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"48\"/>"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"-132\" deltay=\"-3\" mtype=\"lin\" steps=\"20\" repeat=\"-100\" />"; str = str + "</array>"; str = str + "</object>"; str = str + "<object t=\"brick6\" x=\"504\" y=\"274\" plane=\"1\" >"; str = str + "<array name=\"moving\">"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"48\"/>"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"-1\" deltay=\"0\" mtype=\"lin\" steps=\"20\" repeat=\"-100\" />"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"48\"/>"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"1\" deltay=\"0\" mtype=\"lin\" steps=\"20\" repeat=\"-100\" />"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"48\"/>"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"-112\" deltay=\"-1\" mtype=\"lin\" steps=\"20\" repeat=\"-100\" />"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"48\"/>"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"112\" deltay=\"1\" mtype=\"lin\" steps=\"20\" repeat=\"-100\" />"; str = str + "</array>"; str = str + "</object>"; str = str + "<object t=\"brick8\" x=\"464\" y=\"274\" plane=\"1\" >"; str = str + "<array name=\"moving\">"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"48\"/>"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"-1\" deltay=\"0\" mtype=\"lin\" steps=\"20\" repeat=\"-100\" />"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"48\"/>"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"0\" deltay=\"-1\" mtype=\"lin\" steps=\"20\" repeat=\"-100\" />"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"48\"/>"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"-112\" deltay=\"-1\" mtype=\"lin\" steps=\"20\" repeat=\"-100\" />"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"48\"/>"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"113\" deltay=\"2\" mtype=\"lin\" steps=\"20\" repeat=\"-100\" />"; str = str + "</array>"; str = str + "</object>"; str = str + "<object t=\"brick8\" x=\"484\" y=\"294\" plane=\"1\" >"; str = str + "<array name=\"moving\">"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"48\"/>"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"-39\" deltay=\"0\" mtype=\"lin\" steps=\"20\" repeat=\"-100\" />"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"48\"/>"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"39\" deltay=\"0\" mtype=\"lin\" steps=\"20\" repeat=\"-100\" />"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"48\"/>"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"-112\" deltay=\"-1\" mtype=\"lin\" steps=\"20\" repeat=\"-100\" />"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"48\"/>"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"112\" deltay=\"1\" mtype=\"lin\" steps=\"20\" repeat=\"-100\" />"; str = str + "</array>"; str = str + "</object>"; str = str + "<object t=\"brick6\" x=\"524\" y=\"294\" plane=\"1\" >"; str = str + "<array name=\"moving\">"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"48\"/>"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"-1\" deltay=\"0\" mtype=\"lin\" steps=\"20\" repeat=\"-100\" />"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"48\"/>"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"0\" deltay=\"0\" mtype=\"lin\" steps=\"20\" repeat=\"-100\" />"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"48\"/>"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"79\" deltay=\"-84\" mtype=\"lin\" steps=\"20\" repeat=\"-100\" />"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"48\"/>"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"-78\" deltay=\"84\" mtype=\"lin\" steps=\"20\" repeat=\"-100\" />"; str = str + "</array>"; str = str + "</object>"; str = str + "<object t=\"brick8\" x=\"564\" y=\"294\" plane=\"1\" >"; str = str + "<array name=\"moving\">"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"48\"/>"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"39\" deltay=\"0\" mtype=\"lin\" steps=\"20\" repeat=\"-100\" />"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"48\"/>"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"-40\" deltay=\"0\" mtype=\"lin\" steps=\"20\" repeat=\"-100\" />"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"48\"/>"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"132\" deltay=\"3\" mtype=\"lin\" steps=\"20\" repeat=\"-100\" />"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"48\"/>"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"-131\" deltay=\"-3\" mtype=\"lin\" steps=\"20\" repeat=\"-100\" />"; str = str + "</array>"; str = str + "</object>"; str = str + "<object t=\"brick7\" x=\"544\" y=\"314\" plane=\"1\" >"; str = str + "<array name=\"moving\">"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"48\"/>"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"37\" deltay=\"-1\" mtype=\"lin\" steps=\"20\" repeat=\"-100\" />"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"48\"/>"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"-38\" deltay=\"1\" mtype=\"lin\" steps=\"20\" repeat=\"-100\" />"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"48\"/>"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"79\" deltay=\"-84\" mtype=\"lin\" steps=\"20\" repeat=\"-100\" />"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"48\"/>"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"-78\" deltay=\"84\" mtype=\"lin\" steps=\"20\" repeat=\"-100\" />"; str = str + "</array>"; str = str + "</object>"; str = str + "<object t=\"brick7\" x=\"504\" y=\"314\" plane=\"1\" >"; str = str + "<array name=\"moving\">"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"48\"/>"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"-37\" deltay=\"-1\" mtype=\"lin\" steps=\"20\" repeat=\"-100\" />"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"48\"/>"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"36\" deltay=\"1\" mtype=\"lin\" steps=\"20\" repeat=\"-100\" />"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"48\"/>"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"80\" deltay=\"-84\" mtype=\"lin\" steps=\"20\" repeat=\"-100\" />"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"48\"/>"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"-79\" deltay=\"84\" mtype=\"lin\" steps=\"20\" repeat=\"-100\" />"; str = str + "</array>"; str = str + "</object>"; str = str + "<object t=\"brick7\" x=\"524\" y=\"334\" plane=\"1\" >"; str = str + "<array name=\"moving\">"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"48\"/>"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"-100\" deltay=\"-59\" mtype=\"lin\" steps=\"20\" repeat=\"-100\" />"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"48\"/>"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"100\" deltay=\"59\" mtype=\"lin\" steps=\"20\" repeat=\"-100\" />"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"48\"/>"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"80\" deltay=\"-84\" mtype=\"lin\" steps=\"20\" repeat=\"-100\" />"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"48\"/>"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"-80\" deltay=\"84\" mtype=\"lin\" steps=\"20\" repeat=\"-100\" />"; str = str + "</array>"; str = str + "</object>"; str = str + "<object t=\"brick_m3\" x=\"270\" y=\"400\" plane=\"1\"/>"; str = str + "<object t=\"brick_m4\" x=\"310\" y=\"400\" plane=\"1\"/>"; str = str + "<object t=\"brick_m3\" x=\"390\" y=\"400\" plane=\"1\"/>"; str = str + "<object t=\"brick_m4\" x=\"350\" y=\"400\" plane=\"1\"/>"; str = str + "<object t=\"brick_m3\" x=\"650\" y=\"400\" plane=\"1\"/>"; str = str + "<object t=\"brick_m4\" x=\"690\" y=\"400\" plane=\"1\"/>"; str = str + "<object t=\"brick_m4\" x=\"730\" y=\"400\" plane=\"1\"/>"; str = str + "<object t=\"brick_m3\" x=\"770\" y=\"400\" plane=\"1\"/>"; str = str + "<object t=\"brick8_b\" x=\"460\" y=\"400\" plane=\"1\"/>"; str = str + "<object t=\"brick8_b\" x=\"500\" y=\"410\" plane=\"1\"/>"; str = str + "<object t=\"brick8_b\" x=\"540\" y=\"410\" plane=\"1\"/>"; str = str + "<object t=\"brick8_b\" x=\"580\" y=\"400\" plane=\"1\"/>"; str = str + "<object t=\"brick1\" x=\"750\" y=\"380\" plane=\"1\"/>"; str = str + "<object t=\"brick_m2\" x=\"710\" y=\"340\" plane=\"1\"/>"; str = str + "<object t=\"brick2\" x=\"670\" y=\"380\" plane=\"1\"/>"; str = str + "<object t=\"brick3\" x=\"730\" y=\"360\" plane=\"1\"/>"; str = str + "<object t=\"brick_m2\" x=\"330\" y=\"340\" plane=\"1\"/>"; str = str + "<object t=\"brick2\" x=\"370\" y=\"380\" plane=\"1\"/>"; str = str + "<object t=\"brick1\" x=\"290\" y=\"380\" plane=\"1\"/>"; str = str + "<object t=\"brick3\" x=\"310\" y=\"360\" plane=\"1\"/>"; str = str + "<object t=\"brick3\" x=\"290\" y=\"340\" plane=\"1\"/>"; str = str + "<object t=\"brick3\" x=\"750\" y=\"340\" plane=\"1\"/>"; str = str + "<object t=\"brick3\" x=\"690\" y=\"360\" plane=\"1\"/>"; str = str + "<object t=\"brick3\" x=\"350\" y=\"360\" plane=\"1\"/>"; str = str + "<object t=\"brick1\" x=\"770\" y=\"360\" plane=\"1\"/>"; str = str + "<object t=\"brick1\" x=\"270\" y=\"360\" plane=\"1\"/>"; str = str + "<object t=\"brick3\" x=\"270\" y=\"320\" plane=\"1\"/>"; str = str + "<object t=\"brick3\" x=\"770\" y=\"320\" plane=\"1\"/>"; str = str + "<object t=\"brick_unh\" x=\"460\" y=\"400\" plane=\"1\"/>"; str = str + "<object t=\"brick_unh\" x=\"500\" y=\"410\" plane=\"1\"/>"; str = str + "<object t=\"brick_unh\" x=\"540\" y=\"410\" plane=\"1\"/>"; str = str + "<object t=\"brick_unh\" x=\"580\" y=\"400\" plane=\"1\"/>"; str = str + "<object t=\"brick_m4\" x=\"618\" y=\"370\" plane=\"1\"/>"; str = str + "<object t=\"brick_m4\" x=\"426\" y=\"370\" plane=\"1\"/>"; str = str + "<object t=\"brick_bonus_narrowcaret\" x=\"520\" y=\"390\" plane=\"1\"/>"; str = str + "<object t=\"brick_bonus_triple\" x=\"710\" y=\"380\" plane=\"1\"/>"; str = str + "<object t=\"brick_bonus_triple\" x=\"330\" y=\"380\" plane=\"1\"/>"; str = str + "</array>"; str = str + "</object>"; str = str + "<object name=\"level_8\">"; str = str + "<var name=\"levelname\" value=\"Level\"/>"; str = str + "<var name=\"startCaretX\" value=\"-15\"/>"; str = str + "<var name=\"startCaretY\" value=\"85\"/>"; str = str + "<var name=\"startCaretSpeedX\" value=\"0\"/>"; str = str + "<var name=\"startCaretSpeedY\" value=\"10\"/>"; str = str + "<var name=\"bonuses_random\" value=\"0.0\"/>"; str = str + "<array name=\"level\">"; str = str + "<object t=\"brick7_b\" x=\"520\" y=\"280\" plane=\"1\"/>"; str = str + "<object t=\"brick3\" x=\"470\" y=\"280\" plane=\"1\" >"; str = str + "<array name=\"moving\">"; str = str + "<object action=\"orbit\" startByHit=\"0\" centerx=\"520\" centery=\"280\" otype=\"lin\" steps=\"80\" deltaorbitr=\"360\" repeat=\"-100\" />"; str = str + "</array>"; str = str + "</object>"; str = str + "<object t=\"brick3\" x=\"570\" y=\"280\" plane=\"1\" >"; str = str + "<array name=\"moving\">"; str = str + "<object action=\"orbit\" startByHit=\"0\" centerx=\"520\" centery=\"280\" otype=\"lin\" steps=\"80\" deltaorbitr=\"360\" repeat=\"-100\" />"; str = str + "</array>"; str = str + "</object>"; str = str + "<object t=\"brick_m4\" x=\"555\" y=\"315\" plane=\"1\" >"; str = str + "<array name=\"moving\">"; str = str + "<object action=\"orbit\" startByHit=\"0\" centerx=\"520\" centery=\"280\" otype=\"lin\" steps=\"80\" deltaorbitr=\"360\" repeat=\"-100\" />"; str = str + "</array>"; str = str + "</object>"; str = str + "<object t=\"brick2\" x=\"520\" y=\"330\" plane=\"1\" >"; str = str + "<array name=\"moving\">"; str = str + "<object action=\"orbit\" startByHit=\"0\" centerx=\"520\" centery=\"280\" otype=\"lin\" steps=\"80\" deltaorbitr=\"360\" repeat=\"-100\" />"; str = str + "</array>"; str = str + "</object>"; str = str + "<object t=\"brick_m4\" x=\"484\" y=\"315\" plane=\"1\" >"; str = str + "<array name=\"moving\">"; str = str + "<object action=\"orbit\" startByHit=\"0\" centerx=\"519\" centery=\"280\" otype=\"lin\" steps=\"80\" deltaorbitr=\"360\" repeat=\"-100\" />"; str = str + "</array>"; str = str + "</object>"; str = str + "<object t=\"brick7_b\" x=\"370\" y=\"280\" plane=\"1\"/>"; str = str + "<object t=\"brick3\" x=\"320\" y=\"280\" plane=\"1\" >"; str = str + "<array name=\"moving\">"; str = str + "<object action=\"orbit\" startByHit=\"0\" centerx=\"370\" centery=\"280\" otype=\"lin\" steps=\"80\" deltaorbitr=\"360\" repeat=\"-100\" />"; str = str + "</array>"; str = str + "</object>"; str = str + "<object t=\"brick_m2\" x=\"334\" y=\"244\" plane=\"1\" >"; str = str + "<array name=\"moving\">"; str = str + "<object action=\"orbit\" startByHit=\"0\" centerx=\"369\" centery=\"279\" otype=\"lin\" steps=\"80\" deltaorbitr=\"360\" repeat=\"-100\" />"; str = str + "</array>"; str = str + "</object>"; str = str + "<object t=\"brick2\" x=\"370\" y=\"230\" plane=\"1\" >"; str = str + "<array name=\"moving\">"; str = str + "<object action=\"orbit\" startByHit=\"0\" centerx=\"370\" centery=\"280\" otype=\"lin\" steps=\"80\" deltaorbitr=\"360\" repeat=\"-100\" />"; str = str + "</array>"; str = str + "</object>"; str = str + "<object t=\"brick_m2\" x=\"405\" y=\"244\" plane=\"1\" >"; str = str + "<array name=\"moving\">"; str = str + "<object action=\"orbit\" startByHit=\"0\" centerx=\"370\" centery=\"279\" otype=\"lin\" steps=\"80\" deltaorbitr=\"360\" repeat=\"-100\" />"; str = str + "</array>"; str = str + "</object>"; str = str + "<object t=\"brick3\" x=\"420\" y=\"280\" plane=\"1\" >"; str = str + "<array name=\"moving\">"; str = str + "<object action=\"orbit\" startByHit=\"0\" centerx=\"370\" centery=\"280\" otype=\"lin\" steps=\"80\" deltaorbitr=\"360\" repeat=\"-100\" />"; str = str + "</array>"; str = str + "</object>"; str = str + "<object t=\"brick7_b\" x=\"670\" y=\"280\" plane=\"1\"/>"; str = str + "<object t=\"brick3\" x=\"620\" y=\"280\" plane=\"1\" >"; str = str + "<array name=\"moving\">"; str = str + "<object action=\"orbit\" startByHit=\"0\" centerx=\"670\" centery=\"280\" otype=\"lin\" steps=\"80\" deltaorbitr=\"360\" repeat=\"-100\" />"; str = str + "</array>"; str = str + "</object>"; str = str + "<object t=\"brick_m2\" x=\"634\" y=\"244\" plane=\"1\" >"; str = str + "<array name=\"moving\">"; str = str + "<object action=\"orbit\" startByHit=\"0\" centerx=\"669\" centery=\"279\" otype=\"lin\" steps=\"80\" deltaorbitr=\"360\" repeat=\"-100\" />"; str = str + "</array>"; str = str + "</object>"; str = str + "<object t=\"brick2\" x=\"670\" y=\"230\" plane=\"1\" >"; str = str + "<array name=\"moving\">"; str = str + "<object action=\"orbit\" startByHit=\"0\" centerx=\"670\" centery=\"280\" otype=\"lin\" steps=\"80\" deltaorbitr=\"360\" repeat=\"-100\" />"; str = str + "</array>"; str = str + "</object>"; str = str + "<object t=\"brick_m2\" x=\"705\" y=\"244\" plane=\"1\" >"; str = str + "<array name=\"moving\">"; str = str + "<object action=\"orbit\" startByHit=\"0\" centerx=\"670\" centery=\"279\" otype=\"lin\" steps=\"80\" deltaorbitr=\"360\" repeat=\"-100\" />"; str = str + "</array>"; str = str + "</object>"; str = str + "<object t=\"brick3\" x=\"720\" y=\"280\" plane=\"1\" >"; str = str + "<array name=\"moving\">"; str = str + "<object action=\"orbit\" startByHit=\"0\" centerx=\"670\" centery=\"280\" otype=\"lin\" steps=\"80\" deltaorbitr=\"360\" repeat=\"-100\" />"; str = str + "</array>"; str = str + "</object>"; str = str + "<object t=\"brick7_b\" x=\"430\" y=\"390\" plane=\"1\"/>"; str = str + "<object t=\"brick3\" x=\"380\" y=\"390\" plane=\"1\" >"; str = str + "<array name=\"moving\">"; str = str + "<object action=\"orbit\" startByHit=\"0\" centerx=\"430\" centery=\"390\" otype=\"lin\" steps=\"80\" deltaorbitr=\"360\" repeat=\"-100\" />"; str = str + "</array>"; str = str + "</object>"; str = str + "<object t=\"brick3\" x=\"480\" y=\"390\" plane=\"1\" >"; str = str + "<array name=\"moving\">"; str = str + "<object action=\"orbit\" startByHit=\"0\" centerx=\"430\" centery=\"390\" otype=\"lin\" steps=\"80\" deltaorbitr=\"360\" repeat=\"-100\" />"; str = str + "</array>"; str = str + "</object>"; str = str + "<object t=\"brick_m3\" x=\"465\" y=\"425\" plane=\"1\" >"; str = str + "<array name=\"moving\">"; str = str + "<object action=\"orbit\" startByHit=\"0\" centerx=\"430\" centery=\"390\" otype=\"lin\" steps=\"80\" deltaorbitr=\"360\" repeat=\"-100\" />"; str = str + "</array>"; str = str + "</object>"; str = str + "<object t=\"brick2\" x=\"430\" y=\"440\" plane=\"1\" >"; str = str + "<array name=\"moving\">"; str = str + "<object action=\"orbit\" startByHit=\"0\" centerx=\"430\" centery=\"390\" otype=\"lin\" steps=\"80\" deltaorbitr=\"360\" repeat=\"-100\" />"; str = str + "</array>"; str = str + "</object>"; str = str + "<object t=\"brick_m3\" x=\"394\" y=\"425\" plane=\"1\" >"; str = str + "<array name=\"moving\">"; str = str + "<object action=\"orbit\" startByHit=\"0\" centerx=\"429\" centery=\"390\" otype=\"lin\" steps=\"80\" deltaorbitr=\"360\" repeat=\"-100\" />"; str = str + "</array>"; str = str + "</object>"; str = str + "<object t=\"brick7_b\" x=\"610\" y=\"390\" plane=\"1\"/>"; str = str + "<object t=\"brick3\" x=\"560\" y=\"390\" plane=\"1\" >"; str = str + "<array name=\"moving\">"; str = str + "<object action=\"orbit\" startByHit=\"0\" centerx=\"610\" centery=\"390\" otype=\"lin\" steps=\"80\" deltaorbitr=\"360\" repeat=\"-100\" />"; str = str + "</array>"; str = str + "</object>"; str = str + "<object t=\"brick_m3\" x=\"574\" y=\"354\" plane=\"1\" >"; str = str + "<array name=\"moving\">"; str = str + "<object action=\"orbit\" startByHit=\"0\" centerx=\"609\" centery=\"389\" otype=\"lin\" steps=\"80\" deltaorbitr=\"360\" repeat=\"-100\" />"; str = str + "</array>"; str = str + "</object>"; str = str + "<object t=\"brick2\" x=\"610\" y=\"340\" plane=\"1\" >"; str = str + "<array name=\"moving\">"; str = str + "<object action=\"orbit\" startByHit=\"0\" centerx=\"610\" centery=\"390\" otype=\"lin\" steps=\"80\" deltaorbitr=\"360\" repeat=\"-100\" />"; str = str + "</array>"; str = str + "</object>"; str = str + "<object t=\"brick_m3\" x=\"645\" y=\"354\" plane=\"1\" >"; str = str + "<array name=\"moving\">"; str = str + "<object action=\"orbit\" startByHit=\"0\" centerx=\"610\" centery=\"389\" otype=\"lin\" steps=\"80\" deltaorbitr=\"360\" repeat=\"-100\" />"; str = str + "</array>"; str = str + "</object>"; str = str + "<object t=\"brick3\" x=\"660\" y=\"390\" plane=\"1\" >"; str = str + "<array name=\"moving\">"; str = str + "<object action=\"orbit\" startByHit=\"0\" centerx=\"610\" centery=\"390\" otype=\"lin\" steps=\"80\" deltaorbitr=\"360\" repeat=\"-100\" />"; str = str + "</array>"; str = str + "</object>"; str = str + "<object t=\"brick_unh\" x=\"430\" y=\"390\" plane=\"1\"/>"; str = str + "<object t=\"brick_unh\" x=\"370\" y=\"280\" plane=\"1\"/>"; str = str + "<object t=\"brick_unh\" x=\"520\" y=\"280\" plane=\"1\"/>"; str = str + "<object t=\"brick_unh\" x=\"610\" y=\"390\" plane=\"1\"/>"; str = str + "<object t=\"brick_unh\" x=\"670\" y=\"280\" plane=\"1\"/>"; str = str + "<object t=\"brick_bonus_slowball\" x=\"520\" y=\"370\" plane=\"1\"/>"; str = str + "<object t=\"brick_bonus_littleball\" x=\"760\" y=\"250\" plane=\"1\"/>"; str = str + "<object t=\"brick_bonus_bigball\" x=\"277\" y=\"250\" plane=\"1\"/>"; str = str + "</array>"; str = str + "</object>"; str = str + "<object name=\"level_9\">"; str = str + "<var name=\"levelname\" value=\"Level\"/>"; str = str + "<var name=\"startCaretX\" value=\"-15\"/>"; str = str + "<var name=\"startCaretY\" value=\"85\"/>"; str = str + "<var name=\"startCaretSpeedX\" value=\"0\"/>"; str = str + "<var name=\"startCaretSpeedY\" value=\"10\"/>"; str = str + "<var name=\"bonuses_random\" value=\"0.0\"/>"; str = str + "<array name=\"level\">"; str = str + "<object t=\"brick3\" x=\"301\" y=\"273\" plane=\"1\"/>"; str = str + "<object t=\"brick2\" x=\"321\" y=\"293\" plane=\"1\"/>"; str = str + "<object t=\"brick4\" x=\"321\" y=\"253\" plane=\"1\"/>"; str = str + "<object t=\"brick4\" x=\"421\" y=\"273\" plane=\"1\"/>"; str = str + "<object t=\"brick2\" x=\"401\" y=\"293\" plane=\"1\"/>"; str = str + "<object t=\"brick3\" x=\"401\" y=\"253\" plane=\"1\"/>"; str = str + "<object t=\"brick2_b\" x=\"361\" y=\"253\" plane=\"1\"/>"; str = str + "<object t=\"brick2\" x=\"381\" y=\"233\" plane=\"1\"/>"; str = str + "<object t=\"brick5\" x=\"341\" y=\"233\" plane=\"1\"/>"; str = str + "<object t=\"brick1\" x=\"361\" y=\"213\" plane=\"1\"/>"; str = str + "<object t=\"brick2\" x=\"421\" y=\"313\" plane=\"1\"/>"; str = str + "<object t=\"brick5\" x=\"441\" y=\"293\" plane=\"1\"/>"; str = str + "<object t=\"brick1\" x=\"461\" y=\"313\" plane=\"1\"/>"; str = str + "<object t=\"brick2\" x=\"501\" y=\"313\" plane=\"1\"/>"; str = str + "<object t=\"brick2\" x=\"481\" y=\"293\" plane=\"1\"/>"; str = str + "<object t=\"brick3\" x=\"501\" y=\"273\" plane=\"1\"/>"; str = str + "<object t=\"brick2\" x=\"521\" y=\"293\" plane=\"1\"/>"; str = str + "<object t=\"brick4\" x=\"521\" y=\"253\" plane=\"1\"/>"; str = str + "<object t=\"brick5\" x=\"541\" y=\"233\" plane=\"1\"/>"; str = str + "<object t=\"brick2_b\" x=\"561\" y=\"253\" plane=\"1\"/>"; str = str + "<object t=\"brick1\" x=\"561\" y=\"213\" plane=\"1\"/>"; str = str + "<object t=\"brick2\" x=\"581\" y=\"233\" plane=\"1\"/>"; str = str + "<object t=\"brick3\" x=\"601\" y=\"253\" plane=\"1\"/>"; str = str + "<object t=\"brick4\" x=\"621\" y=\"273\" plane=\"1\"/>"; str = str + "<object t=\"brick2\" x=\"601\" y=\"293\" plane=\"1\"/>"; str = str + "<object t=\"brick5\" x=\"641\" y=\"293\" plane=\"1\"/>"; str = str + "<object t=\"brick2\" x=\"621\" y=\"313\" plane=\"1\"/>"; str = str + "<object t=\"brick2\" x=\"641\" y=\"333\" plane=\"1\"/>"; str = str + "<object t=\"brick1\" x=\"661\" y=\"313\" plane=\"1\"/>"; str = str + "<object t=\"brick2\" x=\"681\" y=\"333\" plane=\"1\"/>"; str = str + "<object t=\"brick2\" x=\"701\" y=\"313\" plane=\"1\"/>"; str = str + "<object t=\"brick2\" x=\"681\" y=\"293\" plane=\"1\"/>"; str = str + "<object t=\"brick3\" x=\"701\" y=\"273\" plane=\"1\"/>"; str = str + "<object t=\"brick2\" x=\"721\" y=\"293\" plane=\"1\"/>"; str = str + "<object t=\"brick4\" x=\"721\" y=\"253\" plane=\"1\"/>"; str = str + "<object t=\"brick2\" x=\"741\" y=\"273\" plane=\"1\"/>"; str = str + "<object t=\"brick5\" x=\"741\" y=\"233\" plane=\"1\"/>"; str = str + "<object t=\"brick2\" x=\"301\" y=\"313\" plane=\"1\"/>"; str = str + "<object t=\"brick2\" x=\"281\" y=\"293\" plane=\"1\"/>"; str = str + "<object t=\"brick_m4\" x=\"360\" y=\"330\" plane=\"1\" >"; str = str + "<array name=\"moving\">"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"0\" deltay=\"-25\" mtype=\"lin\" steps=\"25\" repeat=\"-100\" />"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"0\" deltay=\"25\" mtype=\"lin\" steps=\"25\" repeat=\"-100\" />"; str = str + "</array>"; str = str + "</object>"; str = str + "<object t=\"brick3\" x=\"340\" y=\"350\" plane=\"1\" >"; str = str + "<array name=\"moving\">"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"0\" deltay=\"-25\" mtype=\"lin\" steps=\"25\" repeat=\"-100\" />"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"0\" deltay=\"25\" mtype=\"lin\" steps=\"25\" repeat=\"-100\" />"; str = str + "</array>"; str = str + "</object>"; str = str + "<object t=\"brick3\" x=\"380\" y=\"350\" plane=\"1\" >"; str = str + "<array name=\"moving\">"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"0\" deltay=\"-25\" mtype=\"lin\" steps=\"25\" repeat=\"-100\" />"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"0\" deltay=\"25\" mtype=\"lin\" steps=\"25\" repeat=\"-100\" />"; str = str + "</array>"; str = str + "</object>"; str = str + "<object t=\"brick_m2\" x=\"320\" y=\"370\" plane=\"1\" >"; str = str + "<array name=\"moving\">"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"0\" deltay=\"-25\" mtype=\"lin\" steps=\"25\" repeat=\"-100\" />"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"0\" deltay=\"25\" mtype=\"lin\" steps=\"25\" repeat=\"-100\" />"; str = str + "</array>"; str = str + "</object>"; str = str + "<object t=\"brick_m2\" x=\"400\" y=\"370\" plane=\"1\" >"; str = str + "<array name=\"moving\">"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"0\" deltay=\"-25\" mtype=\"lin\" steps=\"25\" repeat=\"-100\" />"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"0\" deltay=\"25\" mtype=\"lin\" steps=\"25\" repeat=\"-100\" />"; str = str + "</array>"; str = str + "</object>"; str = str + "<object t=\"brick_m3\" x=\"360\" y=\"420\" plane=\"1\" >"; str = str + "<array name=\"moving\">"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"0\" deltay=\"-25\" mtype=\"lin\" steps=\"25\" repeat=\"-100\" />"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"0\" deltay=\"25\" mtype=\"lin\" steps=\"25\" repeat=\"-100\" />"; str = str + "</array>"; str = str + "</object>"; str = str + "<object t=\"brick3\" x=\"380\" y=\"400\" plane=\"1\" >"; str = str + "<array name=\"moving\">"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"0\" deltay=\"-25\" mtype=\"lin\" steps=\"25\" repeat=\"-100\" />"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"0\" deltay=\"25\" mtype=\"lin\" steps=\"25\" repeat=\"-100\" />"; str = str + "</array>"; str = str + "</object>"; str = str + "<object t=\"brick_bonus_narrowcaret\" x=\"360\" y=\"380\" plane=\"1\" >"; str = str + "<array name=\"moving\">"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"0\" deltay=\"-25\" mtype=\"lin\" steps=\"25\" repeat=\"-100\" />"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"0\" deltay=\"25\" mtype=\"lin\" steps=\"25\" repeat=\"-100\" />"; str = str + "</array>"; str = str + "</object>"; str = str + "<object t=\"brick3\" x=\"340\" y=\"400\" plane=\"1\" >"; str = str + "<array name=\"moving\">"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"0\" deltay=\"-25\" mtype=\"lin\" steps=\"25\" repeat=\"-100\" />"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"0\" deltay=\"25\" mtype=\"lin\" steps=\"25\" repeat=\"-100\" />"; str = str + "</array>"; str = str + "</object>"; str = str + "<object t=\"brick_m4\" x=\"560\" y=\"330\" plane=\"1\" >"; str = str + "<array name=\"moving\">"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"0\" deltay=\"-21\" mtype=\"lin\" steps=\"21\" repeat=\"-100\" />"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"0\" deltay=\"21\" mtype=\"lin\" steps=\"21\" repeat=\"-100\" />"; str = str + "</array>"; str = str + "</object>"; str = str + "<object t=\"brick3\" x=\"540\" y=\"350\" plane=\"1\" >"; str = str + "<array name=\"moving\">"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"0\" deltay=\"-21\" mtype=\"lin\" steps=\"21\" repeat=\"-100\" />"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"0\" deltay=\"21\" mtype=\"lin\" steps=\"21\" repeat=\"-100\" />"; str = str + "</array>"; str = str + "</object>"; str = str + "<object t=\"brick3\" x=\"580\" y=\"350\" plane=\"1\" >"; str = str + "<array name=\"moving\">"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"0\" deltay=\"-21\" mtype=\"lin\" steps=\"21\" repeat=\"-100\" />"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"0\" deltay=\"21\" mtype=\"lin\" steps=\"21\" repeat=\"-100\" />"; str = str + "</array>"; str = str + "</object>"; str = str + "<object t=\"brick_m2\" x=\"520\" y=\"370\" plane=\"1\" >"; str = str + "<array name=\"moving\">"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"0\" deltay=\"-21\" mtype=\"lin\" steps=\"21\" repeat=\"-100\" />"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"0\" deltay=\"21\" mtype=\"lin\" steps=\"21\" repeat=\"-100\" />"; str = str + "</array>"; str = str + "</object>"; str = str + "<object t=\"brick_m2\" x=\"600\" y=\"370\" plane=\"1\" >"; str = str + "<array name=\"moving\">"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"0\" deltay=\"-21\" mtype=\"lin\" steps=\"21\" repeat=\"-100\" />"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"0\" deltay=\"21\" mtype=\"lin\" steps=\"21\" repeat=\"-100\" />"; str = str + "</array>"; str = str + "</object>"; str = str + "<object t=\"brick_m3\" x=\"560\" y=\"420\" plane=\"1\"/>"; str = str + "<object t=\"brick3\" x=\"580\" y=\"400\" plane=\"1\"/>"; str = str + "<object t=\"brick_bonus_glue\" x=\"560\" y=\"380\" plane=\"1\"/>"; str = str + "<object t=\"brick3\" x=\"540\" y=\"400\" plane=\"1\"/>"; str = str + "<object t=\"brick_m4\" x=\"760\" y=\"330\" plane=\"1\" >"; str = str + "<array name=\"moving\">"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"0\" deltay=\"-22\" mtype=\"lin\" steps=\"22\" repeat=\"-100\" />"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"0\" deltay=\"22\" mtype=\"lin\" steps=\"22\" repeat=\"-100\" />"; str = str + "</array>"; str = str + "</object>"; str = str + "<object t=\"brick3\" x=\"740\" y=\"350\" plane=\"1\" >"; str = str + "<array name=\"moving\">"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"0\" deltay=\"-22\" mtype=\"lin\" steps=\"22\" repeat=\"-100\" />"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"0\" deltay=\"22\" mtype=\"lin\" steps=\"22\" repeat=\"-100\" />"; str = str + "</array>"; str = str + "</object>"; str = str + "<object t=\"brick3\" x=\"780\" y=\"350\" plane=\"1\" >"; str = str + "<array name=\"moving\">"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"0\" deltay=\"-22\" mtype=\"lin\" steps=\"22\" repeat=\"-100\" />"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"0\" deltay=\"22\" mtype=\"lin\" steps=\"22\" repeat=\"-100\" />"; str = str + "</array>"; str = str + "</object>"; str = str + "<object t=\"brick_m2\" x=\"720\" y=\"370\" plane=\"1\" >"; str = str + "<array name=\"moving\">"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"0\" deltay=\"-22\" mtype=\"lin\" steps=\"22\" repeat=\"-100\" />"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"0\" deltay=\"22\" mtype=\"lin\" steps=\"22\" repeat=\"-100\" />"; str = str + "</array>"; str = str + "</object>"; str = str + "<object t=\"brick_m3\" x=\"760\" y=\"420\" plane=\"1\" >"; str = str + "<array name=\"moving\">"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"0\" deltay=\"-22\" mtype=\"lin\" steps=\"22\" repeat=\"-100\" />"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"0\" deltay=\"22\" mtype=\"lin\" steps=\"22\" repeat=\"-100\" />"; str = str + "</array>"; str = str + "</object>"; str = str + "<object t=\"brick3\" x=\"780\" y=\"400\" plane=\"1\" >"; str = str + "<array name=\"moving\">"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"0\" deltay=\"-22\" mtype=\"lin\" steps=\"22\" repeat=\"-100\" />"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"0\" deltay=\"22\" mtype=\"lin\" steps=\"22\" repeat=\"-100\" />"; str = str + "</array>"; str = str + "</object>"; str = str + "<object t=\"brick_bonus_lazer\" x=\"760\" y=\"380\" plane=\"1\" >"; str = str + "<array name=\"moving\">"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"0\" deltay=\"-22\" mtype=\"lin\" steps=\"22\" repeat=\"-100\" />"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"0\" deltay=\"22\" mtype=\"lin\" steps=\"22\" repeat=\"-100\" />"; str = str + "</array>"; str = str + "</object>"; str = str + "<object t=\"brick3\" x=\"740\" y=\"400\" plane=\"1\" >"; str = str + "<array name=\"moving\">"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"0\" deltay=\"-22\" mtype=\"lin\" steps=\"22\" repeat=\"-100\" />"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"0\" deltay=\"22\" mtype=\"lin\" steps=\"22\" repeat=\"-100\" />"; str = str + "</array>"; str = str + "</object>"; str = str + "<object t=\"brick2\" x=\"440\" y=\"330\" plane=\"1\"/>"; str = str + "<object t=\"brick2\" x=\"480\" y=\"330\" plane=\"1\"/>"; str = str + "<object t=\"brick2\" x=\"280\" y=\"330\" plane=\"1\"/>"; str = str + "<object t=\"brick6_7_flash\" x=\"660\" y=\"350\" plane=\"1\"/>"; str = str + "<object t=\"brick6_7_flash\" x=\"460\" y=\"350\" plane=\"1\"/>"; str = str + "<object t=\"brick_exploding\" x=\"660\" y=\"270\" plane=\"1\"/>"; str = str + "<object t=\"brick_exploding\" x=\"460\" y=\"270\" plane=\"1\"/>"; str = str + "<object t=\"brick_unh\" x=\"560\" y=\"250\" plane=\"1\"/>"; str = str + "<object t=\"brick_unh\" x=\"360\" y=\"250\" plane=\"1\"/>"; str = str + "</array>"; str = str + "</object>"; str = str + "<object name=\"level_10\">"; str = str + "<var name=\"levelname\" value=\"Level\"/>"; str = str + "<var name=\"startCaretX\" value=\"-15\"/>"; str = str + "<var name=\"startCaretY\" value=\"85\"/>"; str = str + "<var name=\"startCaretSpeedX\" value=\"0\"/>"; str = str + "<var name=\"startCaretSpeedY\" value=\"10\"/>"; str = str + "<var name=\"bonuses_random\" value=\"0.0\"/>"; str = str + "<array name=\"level\">"; str = str + "<object t=\"brick8\" x=\"525\" y=\"210\" plane=\"1\"/>"; str = str + "<object t=\"brick8\" x=\"505\" y=\"230\" plane=\"1\"/>"; str = str + "<object t=\"brick8\" x=\"485\" y=\"250\" plane=\"1\"/>"; str = str + "<object t=\"brick6\" x=\"465\" y=\"270\" plane=\"1\"/>"; str = str + "<object t=\"brick8\" x=\"445\" y=\"290\" plane=\"1\"/>"; str = str + "<object t=\"brick8\" x=\"425\" y=\"310\" plane=\"1\"/>"; str = str + "<object t=\"brick8\" x=\"405\" y=\"330\" plane=\"1\"/>"; str = str + "<object t=\"brick8\" x=\"545\" y=\"230\" plane=\"1\"/>"; str = str + "<object t=\"brick8\" x=\"565\" y=\"250\" plane=\"1\"/>"; str = str + "<object t=\"brick6\" x=\"585\" y=\"270\" plane=\"1\"/>"; str = str + "<object t=\"brick8\" x=\"605\" y=\"290\" plane=\"1\"/>"; str = str + "<object t=\"brick8\" x=\"625\" y=\"310\" plane=\"1\"/>"; str = str + "<object t=\"brick8\" x=\"645\" y=\"330\" plane=\"1\"/>"; str = str + "<object t=\"brick8\" x=\"445\" y=\"330\" plane=\"1\"/>"; str = str + "<object t=\"brick8\" x=\"485\" y=\"330\" plane=\"1\"/>"; str = str + "<object t=\"brick9_b\" x=\"525\" y=\"330\" plane=\"1\"/>"; str = str + "<object t=\"brick8\" x=\"565\" y=\"330\" plane=\"1\"/>"; str = str + "<object t=\"brick8\" x=\"605\" y=\"330\" plane=\"1\"/>"; str = str + "<object t=\"brick6\" x=\"465\" y=\"310\" plane=\"1\"/>"; str = str + "<object t=\"brick6\" x=\"505\" y=\"310\" plane=\"1\"/>"; str = str + "<object t=\"brick6\" x=\"545\" y=\"310\" plane=\"1\"/>"; str = str + "<object t=\"brick6\" x=\"585\" y=\"310\" plane=\"1\"/>"; str = str + "<object t=\"brick3\" x=\"715\" y=\"330\" plane=\"1\"/>"; str = str + "<object t=\"brick2\" x=\"735\" y=\"310\" plane=\"1\"/>"; str = str + "<object t=\"brick_m2\" x=\"695\" y=\"310\" plane=\"1\"/>"; str = str + "<object t=\"brick3\" x=\"675\" y=\"290\" plane=\"1\"/>"; str = str + "<object t=\"brick_m2\" x=\"655\" y=\"270\" plane=\"1\"/>"; str = str + "<object t=\"brick3\" x=\"635\" y=\"250\" plane=\"1\"/>"; str = str + "<object t=\"brick2\" x=\"615\" y=\"230\" plane=\"1\"/>"; str = str + "<object t=\"brick3\" x=\"595\" y=\"210\" plane=\"1\"/>"; str = str + "<object t=\"brick3\" x=\"635\" y=\"210\" plane=\"1\"/>"; str = str + "<object t=\"brick2\" x=\"655\" y=\"230\" plane=\"1\"/>"; str = str + "<object t=\"brick3\" x=\"675\" y=\"250\" plane=\"1\"/>"; str = str + "<object t=\"brick2\" x=\"695\" y=\"270\" plane=\"1\"/>"; str = str + "<object t=\"brick_bonus_triple\" x=\"715\" y=\"290\" plane=\"1\"/>"; str = str + "<object t=\"brick2\" x=\"735\" y=\"270\" plane=\"1\"/>"; str = str + "<object t=\"brick3\" x=\"755\" y=\"290\" plane=\"1\"/>"; str = str + "<object t=\"brick3\" x=\"755\" y=\"250\" plane=\"1\"/>"; str = str + "<object t=\"brick2\" x=\"775\" y=\"270\" plane=\"1\"/>"; str = str + "<object t=\"brick3\" x=\"335\" y=\"330\" plane=\"1\"/>"; str = str + "<object t=\"brick_m2\" x=\"355\" y=\"310\" plane=\"1\"/>"; str = str + "<object t=\"brick3\" x=\"375\" y=\"290\" plane=\"1\"/>"; str = str + "<object t=\"brick_m2\" x=\"395\" y=\"270\" plane=\"1\"/>"; str = str + "<object t=\"brick3\" x=\"415\" y=\"250\" plane=\"1\"/>"; str = str + "<object t=\"brick2\" x=\"435\" y=\"230\" plane=\"1\"/>"; str = str + "<object t=\"brick3\" x=\"455\" y=\"210\" plane=\"1\"/>"; str = str + "<object t=\"brick3\" x=\"415\" y=\"210\" plane=\"1\"/>"; str = str + "<object t=\"brick2\" x=\"395\" y=\"230\" plane=\"1\"/>"; str = str + "<object t=\"brick3\" x=\"375\" y=\"250\" plane=\"1\"/>"; str = str + "<object t=\"brick2\" x=\"355\" y=\"270\" plane=\"1\"/>"; str = str + "<object t=\"brick_bonus_triple\" x=\"335\" y=\"290\" plane=\"1\"/>"; str = str + "<object t=\"brick2\" x=\"315\" y=\"310\" plane=\"1\"/>"; str = str + "<object t=\"brick3\" x=\"295\" y=\"290\" plane=\"1\"/>"; str = str + "<object t=\"brick2\" x=\"315\" y=\"270\" plane=\"1\"/>"; str = str + "<object t=\"brick3\" x=\"295\" y=\"250\" plane=\"1\"/>"; str = str + "<object t=\"brick2\" x=\"275\" y=\"270\" plane=\"1\"/>"; str = str + "<object t=\"brick6_7_flash\" x=\"484\" y=\"290\" plane=\"1\"/>"; str = str + "<object t=\"brick6_7_flash\" x=\"565\" y=\"290\" plane=\"1\"/>"; str = str + "<object t=\"brick_unh\" x=\"526\" y=\"330\" plane=\"1\"/>"; str = str + "<object t=\"brick7_b\" x=\"525\" y=\"250\" plane=\"1\"/>"; str = str + "<object t=\"brick_unh\" x=\"525\" y=\"250\" plane=\"1\"/>"; str = str + "<object t=\"brick_bonus_littleball\" x=\"525\" y=\"281\" plane=\"1\"/>"; str = str + "<object t=\"brick_m3\" x=\"300\" y=\"380\" plane=\"1\"/>"; str = str + "<object t=\"brick_exploding\" x=\"320\" y=\"400\" plane=\"1\"/>"; str = str + "<object t=\"brick_m4\" x=\"340\" y=\"420\" plane=\"1\"/>"; str = str + "<object t=\"brick_m3\" x=\"380\" y=\"380\" plane=\"1\"/>"; str = str + "<object t=\"brick2\" x=\"400\" y=\"400\" plane=\"1\"/>"; str = str + "<object t=\"brick_m4\" x=\"420\" y=\"420\" plane=\"1\"/>"; str = str + "<object t=\"brick_m3\" x=\"460\" y=\"380\" plane=\"1\"/>"; str = str + "<object t=\"brick_exploding\" x=\"480\" y=\"400\" plane=\"1\"/>"; str = str + "<object t=\"brick_m4\" x=\"500\" y=\"420\" plane=\"1\"/>"; str = str + "<object t=\"brick_m3\" x=\"540\" y=\"380\" plane=\"1\"/>"; str = str + "<object t=\"brick_exploding\" x=\"560\" y=\"400\" plane=\"1\"/>"; str = str + "<object t=\"brick_m4\" x=\"580\" y=\"420\" plane=\"1\"/>"; str = str + "<object t=\"brick_m3\" x=\"620\" y=\"380\" plane=\"1\"/>"; str = str + "<object t=\"brick2\" x=\"640\" y=\"400\" plane=\"1\"/>"; str = str + "<object t=\"brick_m4\" x=\"660\" y=\"420\" plane=\"1\"/>"; str = str + "<object t=\"brick_m3\" x=\"700\" y=\"380\" plane=\"1\"/>"; str = str + "<object t=\"brick_exploding\" x=\"720\" y=\"400\" plane=\"1\"/>"; str = str + "<object t=\"brick_m4\" x=\"740\" y=\"420\" plane=\"1\"/>"; str = str + "</array>"; str = str + "</object>"; str = str + "<object name=\"level_11\">"; str = str + "<var name=\"levelname\" value=\"Level\"/>"; str = str + "<var name=\"startCaretX\" value=\"-15\"/>"; str = str + "<var name=\"startCaretY\" value=\"85\"/>"; str = str + "<var name=\"startCaretSpeedX\" value=\"0\"/>"; str = str + "<var name=\"startCaretSpeedY\" value=\"10\"/>"; str = str + "<var name=\"bonuses_random\" value=\"0.0\"/>"; str = str + "<array name=\"level\">"; str = str + "<object t=\"brick_unbreak\" x=\"520\" y=\"370\" plane=\"1\" >"; str = str + "<array name=\"moving\">"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"48\"/>"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"40\" deltay=\"0\" mtype=\"lin\" steps=\"40\" repeat=\"-100\" />"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"48\"/>"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"-40\" deltay=\"0\" mtype=\"lin\" steps=\"40\" repeat=\"-100\" />"; str = str + "</array>"; str = str + "</object>"; str = str + "<object t=\"brick_exploding\" x=\"520\" y=\"370\" plane=\"1\" >"; str = str + "<array name=\"moving\">"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"48\"/>"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"80\" deltay=\"0\" mtype=\"lin\" steps=\"40\" repeat=\"-100\" />"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"48\"/>"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"-80\" deltay=\"0\" mtype=\"lin\" steps=\"40\" repeat=\"-100\" />"; str = str + "</array>"; str = str + "</object>"; str = str + "<object t=\"brick_unbreak\" x=\"520\" y=\"370\" plane=\"1\" >"; str = str + "<array name=\"moving\">"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"48\"/>"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"120\" deltay=\"0\" mtype=\"lin\" steps=\"40\" repeat=\"-100\" />"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"48\"/>"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"-120\" deltay=\"0\" mtype=\"lin\" steps=\"40\" repeat=\"-100\" />"; str = str + "</array>"; str = str + "</object>"; str = str + "<object t=\"brick_unbreak\" x=\"520\" y=\"370\" plane=\"1\" >"; str = str + "<array name=\"moving\">"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"48\"/>"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"-120\" deltay=\"0\" mtype=\"lin\" steps=\"40\" repeat=\"-100\" />"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"48\"/>"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"120\" deltay=\"0\" mtype=\"lin\" steps=\"40\" repeat=\"-100\" />"; str = str + "</array>"; str = str + "</object>"; str = str + "<object t=\"brick_exploding\" x=\"520\" y=\"370\" plane=\"1\" >"; str = str + "<array name=\"moving\">"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"48\"/>"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"-80\" deltay=\"0\" mtype=\"lin\" steps=\"40\" repeat=\"-100\" />"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"48\"/>"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"80\" deltay=\"0\" mtype=\"lin\" steps=\"40\" repeat=\"-100\" />"; str = str + "</array>"; str = str + "</object>"; str = str + "<object t=\"brick_unbreak\" x=\"520\" y=\"370\" plane=\"1\" >"; str = str + "<array name=\"moving\">"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"48\"/>"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"-40\" deltay=\"0\" mtype=\"lin\" steps=\"40\" repeat=\"-100\" />"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"48\"/>"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"40\" deltay=\"0\" mtype=\"lin\" steps=\"40\" repeat=\"-100\" />"; str = str + "</array>"; str = str + "</object>"; str = str + "<object t=\"brick_unbreak\" x=\"520\" y=\"370\" plane=\"1\"/>"; str = str + "<object t=\"brick_m4\" x=\"560\" y=\"370\" plane=\"1\" >"; str = str + "<array name=\"moving\">"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"48\"/>"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"120\" deltay=\"0\" mtype=\"lin\" steps=\"40\" repeat=\"-100\" />"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"48\"/>"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"-120\" deltay=\"0\" mtype=\"lin\" steps=\"40\" repeat=\"-100\" />"; str = str + "</array>"; str = str + "</object>"; str = str + "<object t=\"brick2\" x=\"600\" y=\"370\" plane=\"1\" >"; str = str + "<array name=\"moving\">"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"48\"/>"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"120\" deltay=\"0\" mtype=\"lin\" steps=\"40\" repeat=\"-100\" />"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"48\"/>"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"-120\" deltay=\"0\" mtype=\"lin\" steps=\"40\" repeat=\"-100\" />"; str = str + "</array>"; str = str + "</object>"; str = str + "<object t=\"brick_m3\" x=\"640\" y=\"370\" plane=\"1\" >"; str = str + "<array name=\"moving\">"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"48\"/>"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"120\" deltay=\"0\" mtype=\"lin\" steps=\"40\" repeat=\"-100\" />"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"48\"/>"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"-120\" deltay=\"0\" mtype=\"lin\" steps=\"40\" repeat=\"-100\" />"; str = str + "</array>"; str = str + "</object>"; str = str + "<object t=\"brick3\" x=\"620\" y=\"350\" plane=\"1\" >"; str = str + "<array name=\"moving\">"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"48\"/>"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"120\" deltay=\"0\" mtype=\"lin\" steps=\"40\" repeat=\"-100\" />"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"48\"/>"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"-120\" deltay=\"0\" mtype=\"lin\" steps=\"40\" repeat=\"-100\" />"; str = str + "</array>"; str = str + "</object>"; str = str + "<object t=\"brick_m2\" x=\"600\" y=\"330\" plane=\"1\" >"; str = str + "<array name=\"moving\">"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"48\"/>"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"120\" deltay=\"0\" mtype=\"lin\" steps=\"40\" repeat=\"-100\" />"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"48\"/>"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"-120\" deltay=\"0\" mtype=\"lin\" steps=\"40\" repeat=\"-100\" />"; str = str + "</array>"; str = str + "</object>"; str = str + "<object t=\"brick3\" x=\"620\" y=\"390\" plane=\"1\" >"; str = str + "<array name=\"moving\">"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"48\"/>"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"120\" deltay=\"0\" mtype=\"lin\" steps=\"40\" repeat=\"-100\" />"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"48\"/>"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"-120\" deltay=\"0\" mtype=\"lin\" steps=\"40\" repeat=\"-100\" />"; str = str + "</array>"; str = str + "</object>"; str = str + "<object t=\"brick_m2\" x=\"600\" y=\"410\" plane=\"1\" >"; str = str + "<array name=\"moving\">"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"48\"/>"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"120\" deltay=\"0\" mtype=\"lin\" steps=\"40\" repeat=\"-100\" />"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"48\"/>"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"-120\" deltay=\"0\" mtype=\"lin\" steps=\"40\" repeat=\"-100\" />"; str = str + "</array>"; str = str + "</object>"; str = str + "<object t=\"brick_m4\" x=\"480\" y=\"370\" plane=\"1\" >"; str = str + "<array name=\"moving\">"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"48\"/>"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"-121\" deltay=\"-1\" mtype=\"lin\" steps=\"40\" repeat=\"-100\" />"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"48\"/>"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"121\" deltay=\"1\" mtype=\"lin\" steps=\"40\" repeat=\"-100\" />"; str = str + "</array>"; str = str + "</object>"; str = str + "<object t=\"brick2\" x=\"440\" y=\"370\" plane=\"1\" >"; str = str + "<array name=\"moving\">"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"48\"/>"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"-121\" deltay=\"-1\" mtype=\"lin\" steps=\"40\" repeat=\"-100\" />"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"48\"/>"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"121\" deltay=\"1\" mtype=\"lin\" steps=\"40\" repeat=\"-100\" />"; str = str + "</array>"; str = str + "</object>"; str = str + "<object t=\"brick_m3\" x=\"400\" y=\"370\" plane=\"1\" >"; str = str + "<array name=\"moving\">"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"48\"/>"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"-121\" deltay=\"-1\" mtype=\"lin\" steps=\"40\" repeat=\"-100\" />"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"48\"/>"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"121\" deltay=\"1\" mtype=\"lin\" steps=\"40\" repeat=\"-100\" />"; str = str + "</array>"; str = str + "</object>"; str = str + "<object t=\"brick3\" x=\"420\" y=\"350\" plane=\"1\" >"; str = str + "<array name=\"moving\">"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"48\"/>"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"-121\" deltay=\"-1\" mtype=\"lin\" steps=\"40\" repeat=\"-100\" />"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"48\"/>"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"121\" deltay=\"1\" mtype=\"lin\" steps=\"40\" repeat=\"-100\" />"; str = str + "</array>"; str = str + "</object>"; str = str + "<object t=\"brick_m2\" x=\"440\" y=\"330\" plane=\"1\" >"; str = str + "<array name=\"moving\">"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"48\"/>"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"-121\" deltay=\"-1\" mtype=\"lin\" steps=\"40\" repeat=\"-100\" />"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"48\"/>"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"121\" deltay=\"1\" mtype=\"lin\" steps=\"40\" repeat=\"-100\" />"; str = str + "</array>"; str = str + "</object>"; str = str + "<object t=\"brick3\" x=\"420\" y=\"390\" plane=\"1\" >"; str = str + "<array name=\"moving\">"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"48\"/>"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"-121\" deltay=\"-1\" mtype=\"lin\" steps=\"40\" repeat=\"-100\" />"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"48\"/>"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"121\" deltay=\"1\" mtype=\"lin\" steps=\"40\" repeat=\"-100\" />"; str = str + "</array>"; str = str + "</object>"; str = str + "<object t=\"brick_m2\" x=\"440\" y=\"410\" plane=\"1\" >"; str = str + "<array name=\"moving\">"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"48\"/>"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"-121\" deltay=\"0\" mtype=\"lin\" steps=\"40\" repeat=\"-100\" />"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"48\"/>"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"121\" deltay=\"0\" mtype=\"lin\" steps=\"40\" repeat=\"-100\" />"; str = str + "</array>"; str = str + "</object>"; str = str + "<object t=\"brick8\" x=\"520\" y=\"330\" plane=\"1\" >"; str = str + "<array name=\"moving\">"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"0\" deltay=\"-41\" mtype=\"sin\" steps=\"41\" repeat=\"-100\" />"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"0\" deltay=\"41\" mtype=\"sin\" steps=\"41\" repeat=\"-100\" />"; str = str + "</array>"; str = str + "</object>"; str = str + "<object t=\"brick6_7_flash\" x=\"500\" y=\"310\" plane=\"1\" >"; str = str + "<array name=\"moving\">"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"0\" deltay=\"-41\" mtype=\"sin\" steps=\"41\" repeat=\"-100\" />"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"0\" deltay=\"41\" mtype=\"sin\" steps=\"41\" repeat=\"-100\" />"; str = str + "</array>"; str = str + "</object>"; str = str + "<object t=\"brick7\" x=\"540\" y=\"310\" plane=\"1\" >"; str = str + "<array name=\"moving\">"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"0\" deltay=\"-41\" mtype=\"sin\" steps=\"41\" repeat=\"-100\" />"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"0\" deltay=\"41\" mtype=\"sin\" steps=\"41\" repeat=\"-100\" />"; str = str + "</array>"; str = str + "</object>"; str = str + "<object t=\"brick8\" x=\"480\" y=\"290\" plane=\"1\" >"; str = str + "<array name=\"moving\">"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"0\" deltay=\"-41\" mtype=\"sin\" steps=\"41\" repeat=\"-100\" />"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"0\" deltay=\"41\" mtype=\"sin\" steps=\"41\" repeat=\"-100\" />"; str = str + "</array>"; str = str + "</object>"; str = str + "<object t=\"brick8\" x=\"560\" y=\"290\" plane=\"1\" >"; str = str + "<array name=\"moving\">"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"0\" deltay=\"-41\" mtype=\"sin\" steps=\"41\" repeat=\"-100\" />"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"0\" deltay=\"41\" mtype=\"sin\" steps=\"41\" repeat=\"-100\" />"; str = str + "</array>"; str = str + "</object>"; str = str + "<object t=\"brick6_7_flash\" x=\"540\" y=\"270\" plane=\"1\" >"; str = str + "<array name=\"moving\">"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"0\" deltay=\"-41\" mtype=\"sin\" steps=\"41\" repeat=\"-100\" />"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"0\" deltay=\"41\" mtype=\"sin\" steps=\"41\" repeat=\"-100\" />"; str = str + "</array>"; str = str + "</object>"; str = str + "<object t=\"brick7\" x=\"500\" y=\"270\" plane=\"1\" >"; str = str + "<array name=\"moving\">"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"0\" deltay=\"-41\" mtype=\"sin\" steps=\"41\" repeat=\"-100\" />"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"0\" deltay=\"41\" mtype=\"sin\" steps=\"41\" repeat=\"-100\" />"; str = str + "</array>"; str = str + "</object>"; str = str + "<object t=\"brick8\" x=\"520\" y=\"250\" plane=\"1\" >"; str = str + "<array name=\"moving\">"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"0\" deltay=\"-41\" mtype=\"sin\" steps=\"41\" repeat=\"-100\" />"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"0\" deltay=\"41\" mtype=\"sin\" steps=\"41\" repeat=\"-100\" />"; str = str + "</array>"; str = str + "</object>"; str = str + "<object t=\"brick_bonus_lazer\" x=\"520\" y=\"290\" plane=\"1\" >"; str = str + "<array name=\"moving\">"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"0\" deltay=\"-41\" mtype=\"sin\" steps=\"41\" repeat=\"-100\" />"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"0\" deltay=\"41\" mtype=\"sin\" steps=\"41\" repeat=\"-100\" />"; str = str + "</array>"; str = str + "</object>"; str = str + "<object t=\"brick1\" x=\"270\" y=\"310\" plane=\"1\"/>"; str = str + "<object t=\"brick2\" x=\"290\" y=\"290\" plane=\"1\"/>"; str = str + "<object t=\"brick2\" x=\"310\" y=\"270\" plane=\"1\"/>"; str = str + "<object t=\"brick1\" x=\"330\" y=\"250\" plane=\"1\"/>"; str = str + "<object t=\"brick2\" x=\"350\" y=\"230\" plane=\"1\"/>"; str = str + "<object t=\"brick1\" x=\"370\" y=\"250\" plane=\"1\"/>"; str = str + "<object t=\"brick1\" x=\"350\" y=\"270\" plane=\"1\"/>"; str = str + "<object t=\"brick6_b\" x=\"390\" y=\"270\" plane=\"1\"/>"; str = str + "<object t=\"brick_m2\" x=\"410\" y=\"250\" plane=\"1\"/>"; str = str + "<object t=\"brick_m3\" x=\"430\" y=\"230\" plane=\"1\"/>"; str = str + "<object t=\"brick_m2\" x=\"410\" y=\"210\" plane=\"1\"/>"; str = str + "<object t=\"brick2\" x=\"370\" y=\"210\" plane=\"1\"/>"; str = str + "<object t=\"brick3\" x=\"310\" y=\"230\" plane=\"1\"/>"; str = str + "<object t=\"brick4\" x=\"270\" y=\"230\" plane=\"1\"/>"; str = str + "<object t=\"brick1\" x=\"780\" y=\"310\" plane=\"1\"/>"; str = str + "<object t=\"brick2\" x=\"760\" y=\"290\" plane=\"1\"/>"; str = str + "<object t=\"brick2\" x=\"740\" y=\"270\" plane=\"1\"/>"; str = str + "<object t=\"brick1\" x=\"700\" y=\"270\" plane=\"1\"/>"; str = str + "<object t=\"brick6_b\" x=\"660\" y=\"270\" plane=\"1\"/>"; str = str + "<object t=\"brick_m2\" x=\"640\" y=\"250\" plane=\"1\"/>"; str = str + "<object t=\"brick1\" x=\"680\" y=\"250\" plane=\"1\"/>"; str = str + "<object t=\"brick1\" x=\"720\" y=\"250\" plane=\"1\"/>"; str = str + "<object t=\"brick_m3\" x=\"620\" y=\"230\" plane=\"1\"/>"; str = str + "<object t=\"brick2\" x=\"700\" y=\"230\" plane=\"1\"/>"; str = str + "<object t=\"brick3\" x=\"740\" y=\"230\" plane=\"1\"/>"; str = str + "<object t=\"brick4\" x=\"780\" y=\"230\" plane=\"1\"/>"; str = str + "<object t=\"brick_m2\" x=\"640\" y=\"210\" plane=\"1\"/>"; str = str + "<object t=\"brick2\" x=\"680\" y=\"210\" plane=\"1\"/>"; str = str + "<object t=\"brick_bonus\" x=\"470\" y=\"210\" plane=\"1\"/>"; str = str + "<object t=\"brick_bonus\" x=\"580\" y=\"210\" plane=\"1\"/>"; str = str + "<object t=\"brick_unh\" x=\"660\" y=\"270\" plane=\"1\"/>"; str = str + "<object t=\"brick_unh\" x=\"390\" y=\"270\" plane=\"1\"/>"; str = str + "<object t=\"brick_unh\" x=\"660\" y=\"270\" plane=\"1\"/>"; str = str + "</array>"; str = str + "</object>"; str = str + "<object name=\"level_12\">"; str = str + "<var name=\"levelname\" value=\"Level\"/>"; str = str + "<var name=\"startCaretX\" value=\"-15\"/>"; str = str + "<var name=\"startCaretY\" value=\"85\"/>"; str = str + "<var name=\"startCaretSpeedX\" value=\"0\"/>"; str = str + "<var name=\"startCaretSpeedY\" value=\"10\"/>"; str = str + "<var name=\"bonuses_random\" value=\"0.0\"/>"; str = str + "<array name=\"level\">"; str = str + "<object t=\"brick2\" x=\"310\" y=\"250\" plane=\"1\"/>"; str = str + "<object t=\"brick_m4\" x=\"350\" y=\"250\" plane=\"1\"/>"; str = str + "<object t=\"brick2\" x=\"390\" y=\"250\" plane=\"1\"/>"; str = str + "<object t=\"brick_m4\" x=\"430\" y=\"250\" plane=\"1\"/>"; str = str + "<object t=\"brick2\" x=\"470\" y=\"250\" plane=\"1\"/>"; str = str + "<object t=\"brick2\" x=\"690\" y=\"410\" plane=\"1\"/>"; str = str + "<object t=\"brick2\" x=\"570\" y=\"250\" plane=\"1\"/>"; str = str + "<object t=\"brick_m4\" x=\"610\" y=\"250\" plane=\"1\"/>"; str = str + "<object t=\"brick2\" x=\"650\" y=\"250\" plane=\"1\"/>"; str = str + "<object t=\"brick_m4\" x=\"690\" y=\"250\" plane=\"1\"/>"; str = str + "<object t=\"brick2\" x=\"730\" y=\"250\" plane=\"1\"/>"; str = str + "<object t=\"brick3\" x=\"290\" y=\"270\" plane=\"1\"/>"; str = str + "<object t=\"brick3\" x=\"370\" y=\"270\" plane=\"1\"/>"; str = str + "<object t=\"brick3\" x=\"410\" y=\"270\" plane=\"1\"/>"; str = str + "<object t=\"brick3\" x=\"730\" y=\"410\" plane=\"1\"/>"; str = str + "<object t=\"brick3\" x=\"290\" y=\"430\" plane=\"1\"/>"; str = str + "<object t=\"brick3\" x=\"630\" y=\"270\" plane=\"1\"/>"; str = str + "<object t=\"brick3\" x=\"710\" y=\"270\" plane=\"1\"/>"; str = str + "<object t=\"brick3\" x=\"750\" y=\"270\" plane=\"1\"/>"; str = str + "<object t=\"brick4\" x=\"310\" y=\"290\" plane=\"1\"/>"; str = str + "<object t=\"brick4\" x=\"350\" y=\"290\" plane=\"1\"/>"; str = str + "<object t=\"brick4\" x=\"390\" y=\"290\" plane=\"1\"/>"; str = str + "<object t=\"brick4\" x=\"430\" y=\"290\" plane=\"1\"/>"; str = str + "<object t=\"brick4\" x=\"350\" y=\"410\" plane=\"1\"/>"; str = str + "<object t=\"brick4\" x=\"610\" y=\"290\" plane=\"1\"/>"; str = str + "<object t=\"brick4\" x=\"650\" y=\"290\" plane=\"1\"/>"; str = str + "<object t=\"brick4\" x=\"730\" y=\"290\" plane=\"1\"/>"; str = str + "<object t=\"brick_m3\" x=\"290\" y=\"310\" plane=\"1\"/>"; str = str + "<object t=\"brick2\" x=\"370\" y=\"310\" plane=\"1\"/>"; str = str + "<object t=\"brick2\" x=\"410\" y=\"310\" plane=\"1\"/>"; str = str + "<object t=\"brick_m2\" x=\"410\" y=\"430\" plane=\"1\"/>"; str = str + "<object t=\"brick2\" x=\"310\" y=\"410\" plane=\"1\"/>"; str = str + "<object t=\"brick2\" x=\"550\" y=\"350\" plane=\"1\"/>"; str = str + "<object t=\"brick_m2\" x=\"670\" y=\"430\" plane=\"1\"/>"; str = str + "<object t=\"brick2\" x=\"630\" y=\"310\" plane=\"1\"/>"; str = str + "<object t=\"brick_bonus_bigball\" x=\"710\" y=\"310\" plane=\"1\"/>"; str = str + "<object t=\"brick_m3\" x=\"750\" y=\"310\" plane=\"1\"/>"; str = str + "<object t=\"brick1\" x=\"730\" y=\"330\" plane=\"1\"/>"; str = str + "<object t=\"brick1\" x=\"690\" y=\"330\" plane=\"1\"/>"; str = str + "<object t=\"brick1\" x=\"650\" y=\"330\" plane=\"1\"/>"; str = str + "<object t=\"brick1\" x=\"610\" y=\"330\" plane=\"1\"/>"; str = str + "<object t=\"brick1\" x=\"570\" y=\"330\" plane=\"1\"/>"; str = str + "<object t=\"brick1\" x=\"610\" y=\"410\" plane=\"1\"/>"; str = str + "<object t=\"brick1\" x=\"470\" y=\"330\" plane=\"1\"/>"; str = str + "<object t=\"brick1\" x=\"430\" y=\"330\" plane=\"1\"/>"; str = str + "<object t=\"brick_bonus_slowball\" x=\"390\" y=\"330\" plane=\"1\"/>"; str = str + "<object t=\"brick1\" x=\"350\" y=\"330\" plane=\"1\"/>"; str = str + "<object t=\"brick1\" x=\"310\" y=\"330\" plane=\"1\"/>"; str = str + "<object t=\"brick_m3\" x=\"290\" y=\"350\" plane=\"1\"/>"; str = str + "<object t=\"brick2\" x=\"370\" y=\"350\" plane=\"1\"/>"; str = str + "<object t=\"brick2\" x=\"410\" y=\"350\" plane=\"1\"/>"; str = str + "<object t=\"brick_m2\" x=\"370\" y=\"430\" plane=\"1\"/>"; str = str + "<object t=\"brick2\" x=\"390\" y=\"410\" plane=\"1\"/>"; str = str + "<object t=\"brick2\" x=\"650\" y=\"410\" plane=\"1\"/>"; str = str + "<object t=\"brick2\" x=\"630\" y=\"350\" plane=\"1\"/>"; str = str + "<object t=\"brick_bonus_glue\" x=\"710\" y=\"350\" plane=\"1\"/>"; str = str + "<object t=\"brick_m3\" x=\"750\" y=\"350\" plane=\"1\"/>"; str = str + "<object t=\"brick1\" x=\"730\" y=\"370\" plane=\"1\"/>"; str = str + "<object t=\"brick_unbreak\" x=\"690\" y=\"370\" plane=\"1\"/>"; str = str + "<object t=\"brick_unbreak\" x=\"650\" y=\"370\" plane=\"1\"/>"; str = str + "<object t=\"brick_unbreak\" x=\"610\" y=\"370\" plane=\"1\"/>"; str = str + "<object t=\"brick1\" x=\"430\" y=\"410\" plane=\"1\"/>"; str = str + "<object t=\"brick_unbreak\" x=\"430\" y=\"370\" plane=\"1\"/>"; str = str + "<object t=\"brick_bonus\" x=\"390\" y=\"370\" plane=\"1\"/>"; str = str + "<object t=\"brick_unbreak\" x=\"350\" y=\"370\" plane=\"1\"/>"; str = str + "<object t=\"brick_unbreak\" x=\"310\" y=\"370\" plane=\"1\"/>"; str = str + "<object t=\"brick2\" x=\"290\" y=\"390\" plane=\"1\"/>"; str = str + "<object t=\"brick2\" x=\"370\" y=\"390\" plane=\"1\"/>"; str = str + "<object t=\"brick2\" x=\"410\" y=\"390\" plane=\"1\"/>"; str = str + "<object t=\"brick2_b\" x=\"470\" y=\"410\" plane=\"1\"/>"; str = str + "<object t=\"brick2_b\" x=\"570\" y=\"410\" plane=\"1\"/>"; str = str + "<object t=\"brick2\" x=\"750\" y=\"430\" plane=\"1\"/>"; str = str + "<object t=\"brick2\" x=\"630\" y=\"390\" plane=\"1\"/>"; str = str + "<object t=\"brick2\" x=\"710\" y=\"390\" plane=\"1\"/>"; str = str + "<object t=\"brick2\" x=\"750\" y=\"390\" plane=\"1\"/>"; str = str + "<object t=\"brick4\" x=\"490\" y=\"270\" plane=\"1\"/>"; str = str + "<object t=\"brick4\" x=\"490\" y=\"350\" plane=\"1\"/>"; str = str + "<object t=\"brick3\" x=\"550\" y=\"270\" plane=\"1\"/>"; str = str + "<object t=\"brick4\" x=\"490\" y=\"390\" plane=\"1\"/>"; str = str + "<object t=\"brick4\" x=\"550\" y=\"390\" plane=\"1\"/>"; str = str + "<object t=\"brick4\" x=\"490\" y=\"310\" plane=\"1\"/>"; str = str + "<object t=\"brick4\" x=\"550\" y=\"310\" plane=\"1\"/>"; str = str + "<object t=\"brick_unbreak\" x=\"470\" y=\"370\" plane=\"1\"/>"; str = str + "<object t=\"brick_unbreak\" x=\"570\" y=\"370\" plane=\"1\"/>"; str = str + "<object t=\"brick1\" x=\"570\" y=\"290\" plane=\"1\"/>"; str = str + "<object t=\"brick1\" x=\"470\" y=\"290\" plane=\"1\"/>"; str = str + "<object t=\"brick3\" x=\"690\" y=\"290\" plane=\"1\"/>"; str = str + "<object t=\"brick_m2\" x=\"630\" y=\"430\" plane=\"1\"/>"; str = str + "<object t=\"brick_exploding\" x=\"330\" y=\"350\" plane=\"1\"/>"; str = str + "<object t=\"brick_exploding\" x=\"450\" y=\"350\" plane=\"1\"/>"; str = str + "<object t=\"brick_exploding\" x=\"590\" y=\"350\" plane=\"1\"/>"; str = str + "<object t=\"brick_exploding\" x=\"670\" y=\"350\" plane=\"1\"/>"; str = str + "<object t=\"brick_unh\" x=\"570\" y=\"410\" plane=\"1\"/>"; str = str + "<object t=\"brick_unh\" x=\"470\" y=\"410\" plane=\"1\"/>"; str = str + "<object t=\"brick_exploding\" x=\"510\" y=\"290\" plane=\"1\" >"; str = str + "<array name=\"moving\">"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"20\" deltay=\"0\" mtype=\"lin\" steps=\"10\" repeat=\"-100\" />"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"-20\" deltay=\"0\" mtype=\"lin\" steps=\"10\" repeat=\"-100\" />"; str = str + "</array>"; str = str + "</object>"; str = str + "<object t=\"brick_unbreak\" x=\"510\" y=\"330\" plane=\"1\" >"; str = str + "<array name=\"moving\">"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"19\" deltay=\"0\" mtype=\"lin\" steps=\"9\" repeat=\"-100\" />"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"-19\" deltay=\"0\" mtype=\"lin\" steps=\"9\" repeat=\"-100\" />"; str = str + "</array>"; str = str + "</object>"; str = str + "</array>"; str = str + "</object>"; str = str + "<object name=\"level_13\">"; str = str + "<var name=\"levelname\" value=\"Level\"/>"; str = str + "<var name=\"startCaretX\" value=\"-15\"/>"; str = str + "<var name=\"startCaretY\" value=\"85\"/>"; str = str + "<var name=\"startCaretSpeedX\" value=\"0\"/>"; str = str + "<var name=\"startCaretSpeedY\" value=\"10\"/>"; str = str + "<var name=\"bonuses_random\" value=\"0.0\"/>"; str = str + "<array name=\"level\">"; str = str + "<object t=\"brick1\" x=\"520\" y=\"370\" plane=\"1\" >"; str = str + "<array name=\"moving\">"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"100\"/>"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"-40\" deltay=\"0\" mtype=\"lin\" steps=\"20\" repeat=\"-100\" />"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"100\"/>"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"40\" deltay=\"0\" mtype=\"lin\" steps=\"20\" repeat=\"-100\" />"; str = str + "</array>"; str = str + "</object>"; str = str + "<object t=\"brick1\" x=\"520\" y=\"370\" plane=\"1\" >"; str = str + "<array name=\"moving\">"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"100\"/>"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"-81\" deltay=\"0\" mtype=\"lin\" steps=\"20\" repeat=\"-100\" />"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"100\"/>"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"81\" deltay=\"0\" mtype=\"lin\" steps=\"20\" repeat=\"-100\" />"; str = str + "</array>"; str = str + "</object>"; str = str + "<object t=\"brick1\" x=\"520\" y=\"370\" plane=\"1\" >"; str = str + "<array name=\"moving\">"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"100\"/>"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"-120\" deltay=\"0\" mtype=\"lin\" steps=\"20\" repeat=\"-100\" />"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"100\"/>"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"120\" deltay=\"0\" mtype=\"lin\" steps=\"20\" repeat=\"-100\" />"; str = str + "</array>"; str = str + "</object>"; str = str + "<object t=\"brick1\" x=\"520\" y=\"370\" plane=\"1\" >"; str = str + "<array name=\"moving\">"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"100\"/>"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"-160\" deltay=\"0\" mtype=\"lin\" steps=\"20\" repeat=\"-100\" />"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"100\"/>"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"160\" deltay=\"0\" mtype=\"lin\" steps=\"20\" repeat=\"-100\" />"; str = str + "</array>"; str = str + "</object>"; str = str + "<object t=\"brick1\" x=\"520\" y=\"370\" plane=\"1\" >"; str = str + "<array name=\"moving\">"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"100\"/>"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"-200\" deltay=\"0\" mtype=\"lin\" steps=\"20\" repeat=\"-100\" />"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"100\"/>"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"200\" deltay=\"0\" mtype=\"lin\" steps=\"20\" repeat=\"-100\" />"; str = str + "</array>"; str = str + "</object>"; str = str + "<object t=\"brick1\" x=\"520\" y=\"370\" plane=\"1\" >"; str = str + "<array name=\"moving\">"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"100\"/>"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"-240\" deltay=\"0\" mtype=\"lin\" steps=\"20\" repeat=\"-100\" />"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"100\"/>"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"240\" deltay=\"0\" mtype=\"lin\" steps=\"20\" repeat=\"-100\" />"; str = str + "</array>"; str = str + "</object>"; str = str + "<object t=\"brick1\" x=\"520\" y=\"370\" plane=\"1\" >"; str = str + "<array name=\"moving\">"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"100\"/>"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"240\" deltay=\"0\" mtype=\"lin\" steps=\"20\" repeat=\"-100\" />"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"100\"/>"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"-240\" deltay=\"0\" mtype=\"lin\" steps=\"20\" repeat=\"-100\" />"; str = str + "</array>"; str = str + "</object>"; str = str + "<object t=\"brick1\" x=\"520\" y=\"370\" plane=\"1\" >"; str = str + "<array name=\"moving\">"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"100\"/>"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"199\" deltay=\"0\" mtype=\"lin\" steps=\"20\" repeat=\"-100\" />"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"100\"/>"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"-199\" deltay=\"0\" mtype=\"lin\" steps=\"20\" repeat=\"-100\" />"; str = str + "</array>"; str = str + "</object>"; str = str + "<object t=\"brick1\" x=\"520\" y=\"370\" plane=\"1\" >"; str = str + "<array name=\"moving\">"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"100\"/>"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"160\" deltay=\"0\" mtype=\"lin\" steps=\"20\" repeat=\"-100\" />"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"100\"/>"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"-160\" deltay=\"0\" mtype=\"lin\" steps=\"20\" repeat=\"-100\" />"; str = str + "</array>"; str = str + "</object>"; str = str + "<object t=\"brick1\" x=\"520\" y=\"370\" plane=\"1\" >"; str = str + "<array name=\"moving\">"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"100\"/>"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"120\" deltay=\"0\" mtype=\"lin\" steps=\"20\" repeat=\"-100\" />"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"100\"/>"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"-120\" deltay=\"0\" mtype=\"lin\" steps=\"20\" repeat=\"-100\" />"; str = str + "</array>"; str = str + "</object>"; str = str + "<object t=\"brick1\" x=\"520\" y=\"370\" plane=\"1\" >"; str = str + "<array name=\"moving\">"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"100\"/>"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"80\" deltay=\"0\" mtype=\"lin\" steps=\"20\" repeat=\"-100\" />"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"100\"/>"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"-80\" deltay=\"0\" mtype=\"lin\" steps=\"20\" repeat=\"-100\" />"; str = str + "</array>"; str = str + "</object>"; str = str + "<object t=\"brick1\" x=\"520\" y=\"370\" plane=\"1\" >"; str = str + "<array name=\"moving\">"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"100\"/>"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"40\" deltay=\"0\" mtype=\"lin\" steps=\"20\" repeat=\"-100\" />"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"100\"/>"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"-40\" deltay=\"0\" mtype=\"lin\" steps=\"20\" repeat=\"-100\" />"; str = str + "</array>"; str = str + "</object>"; str = str + "<object t=\"brick1\" x=\"520\" y=\"330\" plane=\"1\" >"; str = str + "<array name=\"moving\">"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"100\"/>"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"-240\" deltay=\"0\" mtype=\"lin\" steps=\"20\" repeat=\"-100\" />"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"100\"/>"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"240\" deltay=\"0\" mtype=\"lin\" steps=\"20\" repeat=\"-100\" />"; str = str + "</array>"; str = str + "</object>"; str = str + "<object t=\"brick1\" x=\"480\" y=\"330\" plane=\"1\" >"; str = str + "<array name=\"moving\">"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"100\"/>"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"-200\" deltay=\"0\" mtype=\"lin\" steps=\"20\" repeat=\"-100\" />"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"100\"/>"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"200\" deltay=\"0\" mtype=\"lin\" steps=\"20\" repeat=\"-100\" />"; str = str + "</array>"; str = str + "</object>"; str = str + "<object t=\"brick1\" x=\"440\" y=\"330\" plane=\"1\" >"; str = str + "<array name=\"moving\">"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"100\"/>"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"-160\" deltay=\"-1\" mtype=\"lin\" steps=\"20\" repeat=\"-100\" />"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"100\"/>"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"160\" deltay=\"1\" mtype=\"lin\" steps=\"20\" repeat=\"-100\" />"; str = str + "</array>"; str = str + "</object>"; str = str + "<object t=\"brick_bonus_lazer\" x=\"400\" y=\"330\" plane=\"1\" >"; str = str + "<array name=\"moving\">"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"100\"/>"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"-119\" deltay=\"0\" mtype=\"lin\" steps=\"20\" repeat=\"-100\" />"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"100\"/>"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"119\" deltay=\"0\" mtype=\"lin\" steps=\"20\" repeat=\"-100\" />"; str = str + "</array>"; str = str + "</object>"; str = str + "<object t=\"brick1\" x=\"360\" y=\"330\" plane=\"1\" >"; str = str + "<array name=\"moving\">"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"100\"/>"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"-80\" deltay=\"-1\" mtype=\"lin\" steps=\"20\" repeat=\"-100\" />"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"100\"/>"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"80\" deltay=\"1\" mtype=\"lin\" steps=\"20\" repeat=\"-100\" />"; str = str + "</array>"; str = str + "</object>"; str = str + "<object t=\"brick1\" x=\"320\" y=\"330\" plane=\"1\" >"; str = str + "<array name=\"moving\">"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"100\"/>"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"-40\" deltay=\"0\" mtype=\"lin\" steps=\"20\" repeat=\"-100\" />"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"100\"/>"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"40\" deltay=\"0\" mtype=\"lin\" steps=\"20\" repeat=\"-100\" />"; str = str + "</array>"; str = str + "</object>"; str = str + "<object t=\"brick1\" x=\"280\" y=\"330\" plane=\"1\"/>"; str = str + "<object t=\"brick2\" x=\"560\" y=\"330\" plane=\"1\" >"; str = str + "<array name=\"moving\">"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"100\"/>"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"200\" deltay=\"0\" mtype=\"lin\" steps=\"20\" repeat=\"-100\" />"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"100\"/>"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"-200\" deltay=\"0\" mtype=\"lin\" steps=\"20\" repeat=\"-100\" />"; str = str + "</array>"; str = str + "</object>"; str = str + "<object t=\"brick2\" x=\"600\" y=\"330\" plane=\"1\" >"; str = str + "<array name=\"moving\">"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"100\"/>"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"160\" deltay=\"0\" mtype=\"lin\" steps=\"20\" repeat=\"-100\" />"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"100\"/>"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"-160\" deltay=\"0\" mtype=\"lin\" steps=\"20\" repeat=\"-100\" />"; str = str + "</array>"; str = str + "</object>"; str = str + "<object t=\"brick_bonus_triple\" x=\"640\" y=\"330\" plane=\"1\" >"; str = str + "<array name=\"moving\">"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"100\"/>"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"119\" deltay=\"0\" mtype=\"lin\" steps=\"20\" repeat=\"-100\" />"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"100\"/>"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"-119\" deltay=\"0\" mtype=\"lin\" steps=\"20\" repeat=\"-100\" />"; str = str + "</array>"; str = str + "</object>"; str = str + "<object t=\"brick2\" x=\"680\" y=\"330\" plane=\"1\" >"; str = str + "<array name=\"moving\">"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"100\"/>"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"80\" deltay=\"0\" mtype=\"lin\" steps=\"20\" repeat=\"-100\" />"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"100\"/>"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"-80\" deltay=\"0\" mtype=\"lin\" steps=\"20\" repeat=\"-100\" />"; str = str + "</array>"; str = str + "</object>"; str = str + "<object t=\"brick2\" x=\"720\" y=\"330\" plane=\"1\" >"; str = str + "<array name=\"moving\">"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"100\"/>"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"40\" deltay=\"0\" mtype=\"lin\" steps=\"20\" repeat=\"-100\" />"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"100\"/>"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"-40\" deltay=\"0\" mtype=\"lin\" steps=\"20\" repeat=\"-100\" />"; str = str + "</array>"; str = str + "</object>"; str = str + "<object t=\"brick2\" x=\"760\" y=\"330\" plane=\"1\"/>"; str = str + "<object t=\"brick3\" x=\"500\" y=\"350\" plane=\"1\"/>"; str = str + "<object t=\"brick3_b\" x=\"460\" y=\"350\" plane=\"1\"/>"; str = str + "<object t=\"brick3\" x=\"420\" y=\"350\" plane=\"1\"/>"; str = str + "<object t=\"brick3\" x=\"380\" y=\"350\" plane=\"1\"/>"; str = str + "<object t=\"brick3_b\" x=\"340\" y=\"350\" plane=\"1\"/>"; str = str + "<object t=\"brick3\" x=\"300\" y=\"350\" plane=\"1\"/>"; str = str + "<object t=\"brick3\" x=\"540\" y=\"350\" plane=\"1\"/>"; str = str + "<object t=\"brick3_b\" x=\"580\" y=\"350\" plane=\"1\"/>"; str = str + "<object t=\"brick3\" x=\"620\" y=\"350\" plane=\"1\"/>"; str = str + "<object t=\"brick3\" x=\"660\" y=\"350\" plane=\"1\"/>"; str = str + "<object t=\"brick3_b\" x=\"700\" y=\"350\" plane=\"1\"/>"; str = str + "<object t=\"brick3\" x=\"740\" y=\"350\" plane=\"1\"/>"; str = str + "<object t=\"brick4\" x=\"300\" y=\"310\" plane=\"1\"/>"; str = str + "<object t=\"brick4\" x=\"340\" y=\"310\" plane=\"1\"/>"; str = str + "<object t=\"brick4\" x=\"380\" y=\"310\" plane=\"1\"/>"; str = str + "<object t=\"brick4\" x=\"420\" y=\"310\" plane=\"1\"/>"; str = str + "<object t=\"brick4\" x=\"460\" y=\"310\" plane=\"1\"/>"; str = str + "<object t=\"brick4\" x=\"500\" y=\"310\" plane=\"1\"/>"; str = str + "<object t=\"brick4\" x=\"540\" y=\"310\" plane=\"1\"/>"; str = str + "<object t=\"brick4\" x=\"580\" y=\"310\" plane=\"1\"/>"; str = str + "<object t=\"brick4\" x=\"620\" y=\"310\" plane=\"1\"/>"; str = str + "<object t=\"brick4\" x=\"660\" y=\"310\" plane=\"1\"/>"; str = str + "<object t=\"brick4\" x=\"700\" y=\"310\" plane=\"1\"/>"; str = str + "<object t=\"brick4\" x=\"740\" y=\"310\" plane=\"1\"/>"; str = str + "<object t=\"brick1\" x=\"520\" y=\"290\" plane=\"1\" >"; str = str + "<array name=\"moving\">"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"100\"/>"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"-40\" deltay=\"0\" mtype=\"lin\" steps=\"20\" repeat=\"-100\" />"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"100\"/>"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"40\" deltay=\"0\" mtype=\"lin\" steps=\"20\" repeat=\"-100\" />"; str = str + "</array>"; str = str + "</object>"; str = str + "<object t=\"brick1\" x=\"520\" y=\"290\" plane=\"1\" >"; str = str + "<array name=\"moving\">"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"100\"/>"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"-81\" deltay=\"0\" mtype=\"lin\" steps=\"20\" repeat=\"-100\" />"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"100\"/>"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"81\" deltay=\"0\" mtype=\"lin\" steps=\"20\" repeat=\"-100\" />"; str = str + "</array>"; str = str + "</object>"; str = str + "<object t=\"brick1\" x=\"520\" y=\"290\" plane=\"1\" >"; str = str + "<array name=\"moving\">"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"100\"/>"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"-120\" deltay=\"0\" mtype=\"lin\" steps=\"20\" repeat=\"-100\" />"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"100\"/>"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"120\" deltay=\"0\" mtype=\"lin\" steps=\"20\" repeat=\"-100\" />"; str = str + "</array>"; str = str + "</object>"; str = str + "<object t=\"brick1\" x=\"520\" y=\"290\" plane=\"1\" >"; str = str + "<array name=\"moving\">"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"100\"/>"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"-160\" deltay=\"0\" mtype=\"lin\" steps=\"20\" repeat=\"-100\" />"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"100\"/>"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"160\" deltay=\"0\" mtype=\"lin\" steps=\"20\" repeat=\"-100\" />"; str = str + "</array>"; str = str + "</object>"; str = str + "<object t=\"brick1\" x=\"520\" y=\"290\" plane=\"1\" >"; str = str + "<array name=\"moving\">"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"100\"/>"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"-200\" deltay=\"0\" mtype=\"lin\" steps=\"20\" repeat=\"-100\" />"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"100\"/>"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"200\" deltay=\"0\" mtype=\"lin\" steps=\"20\" repeat=\"-100\" />"; str = str + "</array>"; str = str + "</object>"; str = str + "<object t=\"brick1\" x=\"520\" y=\"290\" plane=\"1\" >"; str = str + "<array name=\"moving\">"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"100\"/>"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"-240\" deltay=\"0\" mtype=\"lin\" steps=\"20\" repeat=\"-100\" />"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"100\"/>"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"240\" deltay=\"0\" mtype=\"lin\" steps=\"20\" repeat=\"-100\" />"; str = str + "</array>"; str = str + "</object>"; str = str + "<object t=\"brick1\" x=\"520\" y=\"290\" plane=\"1\" >"; str = str + "<array name=\"moving\">"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"100\"/>"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"240\" deltay=\"0\" mtype=\"lin\" steps=\"20\" repeat=\"-100\" />"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"100\"/>"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"-240\" deltay=\"0\" mtype=\"lin\" steps=\"20\" repeat=\"-100\" />"; str = str + "</array>"; str = str + "</object>"; str = str + "<object t=\"brick1\" x=\"520\" y=\"290\" plane=\"1\" >"; str = str + "<array name=\"moving\">"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"100\"/>"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"199\" deltay=\"0\" mtype=\"lin\" steps=\"20\" repeat=\"-100\" />"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"100\"/>"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"-199\" deltay=\"0\" mtype=\"lin\" steps=\"20\" repeat=\"-100\" />"; str = str + "</array>"; str = str + "</object>"; str = str + "<object t=\"brick1\" x=\"520\" y=\"290\" plane=\"1\" >"; str = str + "<array name=\"moving\">"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"100\"/>"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"160\" deltay=\"0\" mtype=\"lin\" steps=\"20\" repeat=\"-100\" />"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"100\"/>"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"-160\" deltay=\"0\" mtype=\"lin\" steps=\"20\" repeat=\"-100\" />"; str = str + "</array>"; str = str + "</object>"; str = str + "<object t=\"brick1\" x=\"520\" y=\"290\" plane=\"1\" >"; str = str + "<array name=\"moving\">"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"100\"/>"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"120\" deltay=\"0\" mtype=\"lin\" steps=\"20\" repeat=\"-100\" />"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"100\"/>"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"-120\" deltay=\"0\" mtype=\"lin\" steps=\"20\" repeat=\"-100\" />"; str = str + "</array>"; str = str + "</object>"; str = str + "<object t=\"brick1\" x=\"520\" y=\"290\" plane=\"1\" >"; str = str + "<array name=\"moving\">"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"100\"/>"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"80\" deltay=\"0\" mtype=\"lin\" steps=\"20\" repeat=\"-100\" />"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"100\"/>"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"-80\" deltay=\"0\" mtype=\"lin\" steps=\"20\" repeat=\"-100\" />"; str = str + "</array>"; str = str + "</object>"; str = str + "<object t=\"brick1\" x=\"520\" y=\"290\" plane=\"1\" >"; str = str + "<array name=\"moving\">"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"100\"/>"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"40\" deltay=\"0\" mtype=\"lin\" steps=\"20\" repeat=\"-100\" />"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"100\"/>"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"-40\" deltay=\"0\" mtype=\"lin\" steps=\"20\" repeat=\"-100\" />"; str = str + "</array>"; str = str + "</object>"; str = str + "<object t=\"brick5\" x=\"500\" y=\"270\" plane=\"1\"/>"; str = str + "<object t=\"brick5\" x=\"540\" y=\"270\" plane=\"1\"/>"; str = str + "<object t=\"brick5\" x=\"580\" y=\"270\" plane=\"1\"/>"; str = str + "<object t=\"brick5\" x=\"620\" y=\"270\" plane=\"1\"/>"; str = str + "<object t=\"brick5\" x=\"660\" y=\"270\" plane=\"1\"/>"; str = str + "<object t=\"brick5\" x=\"700\" y=\"270\" plane=\"1\"/>"; str = str + "<object t=\"brick5\" x=\"740\" y=\"270\" plane=\"1\"/>"; str = str + "<object t=\"brick5\" x=\"460\" y=\"270\" plane=\"1\"/>"; str = str + "<object t=\"brick5\" x=\"420\" y=\"270\" plane=\"1\"/>"; str = str + "<object t=\"brick5\" x=\"380\" y=\"270\" plane=\"1\"/>"; str = str + "<object t=\"brick5\" x=\"340\" y=\"270\" plane=\"1\"/>"; str = str + "<object t=\"brick5\" x=\"300\" y=\"270\" plane=\"1\"/>"; str = str + "<object t=\"brick1\" x=\"280\" y=\"250\" plane=\"1\"/>"; str = str + "<object t=\"brick1\" x=\"320\" y=\"250\" plane=\"1\" >"; str = str + "<array name=\"moving\">"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"100\"/>"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"-40\" deltay=\"0\" mtype=\"lin\" steps=\"20\" repeat=\"-100\" />"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"100\"/>"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"40\" deltay=\"0\" mtype=\"lin\" steps=\"20\" repeat=\"-100\" />"; str = str + "</array>"; str = str + "</object>"; str = str + "<object t=\"brick_bonus_live\" x=\"360\" y=\"250\" plane=\"1\" >"; str = str + "<array name=\"moving\">"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"100\"/>"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"-80\" deltay=\"-1\" mtype=\"lin\" steps=\"20\" repeat=\"-100\" />"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"100\"/>"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"80\" deltay=\"1\" mtype=\"lin\" steps=\"20\" repeat=\"-100\" />"; str = str + "</array>"; str = str + "</object>"; str = str + "<object t=\"brick1\" x=\"400\" y=\"250\" plane=\"1\" >"; str = str + "<array name=\"moving\">"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"100\"/>"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"-119\" deltay=\"0\" mtype=\"lin\" steps=\"20\" repeat=\"-100\" />"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"100\"/>"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"119\" deltay=\"0\" mtype=\"lin\" steps=\"20\" repeat=\"-100\" />"; str = str + "</array>"; str = str + "</object>"; str = str + "<object t=\"brick1\" x=\"440\" y=\"250\" plane=\"1\" >"; str = str + "<array name=\"moving\">"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"100\"/>"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"-160\" deltay=\"-1\" mtype=\"lin\" steps=\"20\" repeat=\"-100\" />"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"100\"/>"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"160\" deltay=\"1\" mtype=\"lin\" steps=\"20\" repeat=\"-100\" />"; str = str + "</array>"; str = str + "</object>"; str = str + "<object t=\"brick1\" x=\"480\" y=\"250\" plane=\"1\" >"; str = str + "<array name=\"moving\">"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"100\"/>"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"-200\" deltay=\"0\" mtype=\"lin\" steps=\"20\" repeat=\"-100\" />"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"100\"/>"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"200\" deltay=\"0\" mtype=\"lin\" steps=\"20\" repeat=\"-100\" />"; str = str + "</array>"; str = str + "</object>"; str = str + "<object t=\"brick1\" x=\"520\" y=\"250\" plane=\"1\" >"; str = str + "<array name=\"moving\">"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"100\"/>"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"-240\" deltay=\"0\" mtype=\"lin\" steps=\"20\" repeat=\"-100\" />"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"100\"/>"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"240\" deltay=\"0\" mtype=\"lin\" steps=\"20\" repeat=\"-100\" />"; str = str + "</array>"; str = str + "</object>"; str = str + "<object t=\"brick2\" x=\"760\" y=\"250\" plane=\"1\"/>"; str = str + "<object t=\"brick2\" x=\"720\" y=\"250\" plane=\"1\" >"; str = str + "<array name=\"moving\">"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"100\"/>"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"40\" deltay=\"0\" mtype=\"lin\" steps=\"20\" repeat=\"-100\" />"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"100\"/>"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"-40\" deltay=\"0\" mtype=\"lin\" steps=\"20\" repeat=\"-100\" />"; str = str + "</array>"; str = str + "</object>"; str = str + "<object t=\"brick_bonus\" x=\"680\" y=\"250\" plane=\"1\" >"; str = str + "<array name=\"moving\">"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"100\"/>"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"80\" deltay=\"0\" mtype=\"lin\" steps=\"20\" repeat=\"-100\" />"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"100\"/>"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"-80\" deltay=\"0\" mtype=\"lin\" steps=\"20\" repeat=\"-100\" />"; str = str + "</array>"; str = str + "</object>"; str = str + "<object t=\"brick2\" x=\"640\" y=\"250\" plane=\"1\" >"; str = str + "<array name=\"moving\">"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"100\"/>"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"119\" deltay=\"0\" mtype=\"lin\" steps=\"20\" repeat=\"-100\" />"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"100\"/>"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"-119\" deltay=\"0\" mtype=\"lin\" steps=\"20\" repeat=\"-100\" />"; str = str + "</array>"; str = str + "</object>"; str = str + "<object t=\"brick2\" x=\"600\" y=\"250\" plane=\"1\" >"; str = str + "<array name=\"moving\">"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"100\"/>"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"160\" deltay=\"0\" mtype=\"lin\" steps=\"20\" repeat=\"-100\" />"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"100\"/>"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"-160\" deltay=\"0\" mtype=\"lin\" steps=\"20\" repeat=\"-100\" />"; str = str + "</array>"; str = str + "</object>"; str = str + "<object t=\"brick2\" x=\"560\" y=\"250\" plane=\"1\" >"; str = str + "<array name=\"moving\">"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"100\"/>"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"200\" deltay=\"0\" mtype=\"lin\" steps=\"20\" repeat=\"-100\" />"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"100\"/>"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"-200\" deltay=\"0\" mtype=\"lin\" steps=\"20\" repeat=\"-100\" />"; str = str + "</array>"; str = str + "</object>"; str = str + "<object t=\"brick6\" x=\"300\" y=\"230\" plane=\"1\"/>"; str = str + "<object t=\"brick6\" x=\"340\" y=\"230\" plane=\"1\"/>"; str = str + "<object t=\"brick6\" x=\"380\" y=\"230\" plane=\"1\"/>"; str = str + "<object t=\"brick6\" x=\"420\" y=\"230\" plane=\"1\"/>"; str = str + "<object t=\"brick6\" x=\"460\" y=\"230\" plane=\"1\"/>"; str = str + "<object t=\"brick_exploding\" x=\"500\" y=\"230\" plane=\"1\"/>"; str = str + "<object t=\"brick_exploding\" x=\"540\" y=\"230\" plane=\"1\"/>"; str = str + "<object t=\"brick6\" x=\"580\" y=\"230\" plane=\"1\"/>"; str = str + "<object t=\"brick6\" x=\"620\" y=\"230\" plane=\"1\"/>"; str = str + "<object t=\"brick6\" x=\"660\" y=\"230\" plane=\"1\"/>"; str = str + "<object t=\"brick6\" x=\"700\" y=\"230\" plane=\"1\"/>"; str = str + "<object t=\"brick6\" x=\"740\" y=\"230\" plane=\"1\"/>"; str = str + "<object t=\"brick_m4\" x=\"520\" y=\"370\" plane=\"1\"/>"; str = str + "<object t=\"brick_m4\" x=\"520\" y=\"290\" plane=\"1\"/>"; str = str + "<object t=\"brick_m2\" x=\"760\" y=\"330\" plane=\"1\"/>"; str = str + "<object t=\"brick_m2\" x=\"280\" y=\"330\" plane=\"1\"/>"; str = str + "<object t=\"brick_m2\" x=\"280\" y=\"250\" plane=\"1\"/>"; str = str + "<object t=\"brick_m2\" x=\"760\" y=\"250\" plane=\"1\"/>"; str = str + "<object t=\"brick_m3\" x=\"540\" y=\"390\" plane=\"1\"/>"; str = str + "<object t=\"brick_m3\" x=\"500\" y=\"390\" plane=\"1\"/>"; str = str + "<object t=\"brick_exploding\" x=\"460\" y=\"390\" plane=\"1\"/>"; str = str + "<object t=\"brick_exploding\" x=\"580\" y=\"390\" plane=\"1\"/>"; str = str + "<object t=\"brick_m2\" x=\"620\" y=\"390\" plane=\"1\"/>"; str = str + "<object t=\"brick_m2\" x=\"660\" y=\"390\" plane=\"1\"/>"; str = str + "<object t=\"brick_exploding\" x=\"700\" y=\"390\" plane=\"1\"/>"; str = str + "<object t=\"brick_m2\" x=\"740\" y=\"390\" plane=\"1\"/>"; str = str + "<object t=\"brick_m2\" x=\"780\" y=\"390\" plane=\"1\"/>"; str = str + "<object t=\"brick_m2\" x=\"420\" y=\"390\" plane=\"1\"/>"; str = str + "<object t=\"brick_m2\" x=\"380\" y=\"390\" plane=\"1\"/>"; str = str + "<object t=\"brick_exploding\" x=\"340\" y=\"390\" plane=\"1\"/>"; str = str + "<object t=\"brick_m2\" x=\"300\" y=\"390\" plane=\"1\"/>"; str = str + "<object t=\"brick_m2\" x=\"260\" y=\"390\" plane=\"1\"/>"; str = str + "<object t=\"brick_unh\" x=\"340\" y=\"350\" plane=\"1\"/>"; str = str + "<object t=\"brick_unh\" x=\"460\" y=\"350\" plane=\"1\"/>"; str = str + "<object t=\"brick_unh\" x=\"580\" y=\"350\" plane=\"1\"/>"; str = str + "<object t=\"brick_unh\" x=\"700\" y=\"350\" plane=\"1\"/>"; str = str + "</array>"; str = str + "</object>"; str = str + "<object name=\"level_14\">"; str = str + "<var name=\"levelname\" value=\"Level\"/>"; str = str + "<var name=\"startCaretX\" value=\"-15\"/>"; str = str + "<var name=\"startCaretY\" value=\"85\"/>"; str = str + "<var name=\"startCaretSpeedX\" value=\"0\"/>"; str = str + "<var name=\"startCaretSpeedY\" value=\"10\"/>"; str = str + "<var name=\"bonuses_random\" value=\"0.0\"/>"; str = str + "<array name=\"level\">"; str = str + "<object t=\"brick_m3\" x=\"350\" y=\"310\" plane=\"1\" >"; str = str + "<array name=\"moving\">"; str = str + "<object action=\"orbit\" startByHit=\"0\" centerx=\"420\" centery=\"310\" otype=\"lin\" steps=\"43\" deltaorbitr=\"360\" repeat=\"-100\" />"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"-41\" deltay=\"-41\" mtype=\"lin\" steps=\"20\" repeat=\"-100\" />"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"48\"/>"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"41\" deltay=\"41\" mtype=\"lin\" steps=\"20\" repeat=\"-100\" />"; str = str + "</array>"; str = str + "</object>"; str = str + "<object t=\"brick6\" x=\"359\" y=\"275\" plane=\"1\" >"; str = str + "<array name=\"moving\">"; str = str + "<object action=\"orbit\" startByHit=\"0\" centerx=\"419\" centery=\"310\" otype=\"lin\" steps=\"43\" deltaorbitr=\"360\" repeat=\"-100\" />"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"-49\" deltay=\"75\" mtype=\"lin\" steps=\"20\" repeat=\"-100\" />"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"48\"/>"; str = str + "<object action=\"move\" startByHit=\"48\" deltax=\"49\" deltay=\"-75\" mtype=\"lin\" steps=\"20\" repeat=\"-100\" />"; str = str + "</array>"; str = str + "</object>"; str = str + "<object t=\"brick6\" x=\"385\" y=\"249\" plane=\"1\" >"; str = str + "<array name=\"moving\">"; str = str + "<object action=\"orbit\" startByHit=\"0\" centerx=\"419\" centery=\"309\" otype=\"lin\" steps=\"43\" deltaorbitr=\"360\" repeat=\"-100\" />"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"164\" deltay=\"124\" mtype=\"lin\" steps=\"20\" repeat=\"-100\" />"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"48\"/>"; str = str + "<object action=\"move\" startByHit=\"48\" deltax=\"-164\" deltay=\"-124\" mtype=\"lin\" steps=\"20\" repeat=\"-100\" />"; str = str + "</array>"; str = str + "</object>"; str = str + "<object t=\"brick_m2\" x=\"420\" y=\"240\" plane=\"1\" >"; str = str + "<array name=\"moving\">"; str = str + "<object action=\"orbit\" startByHit=\"0\" centerx=\"420\" centery=\"310\" otype=\"lin\" steps=\"43\" deltaorbitr=\"360\" repeat=\"-100\" />"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"-91\" deltay=\"130\" mtype=\"lin\" steps=\"20\" repeat=\"-100\" />"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"48\"/>"; str = str + "<object action=\"move\" startByHit=\"48\" deltax=\"91\" deltay=\"-130\" mtype=\"lin\" steps=\"20\" repeat=\"-100\" />"; str = str + "</array>"; str = str + "</object>"; str = str + "<object t=\"brick6\" x=\"455\" y=\"249\" plane=\"1\" >"; str = str + "<array name=\"moving\">"; str = str + "<object action=\"orbit\" startByHit=\"0\" centerx=\"420\" centery=\"309\" otype=\"lin\" steps=\"43\" deltaorbitr=\"360\" repeat=\"-100\" />"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"-166\" deltay=\"121\" mtype=\"lin\" steps=\"20\" repeat=\"-100\" />"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"48\"/>"; str = str + "<object action=\"move\" startByHit=\"48\" deltax=\"166\" deltay=\"-121\" mtype=\"lin\" steps=\"20\" repeat=\"-100\" />"; str = str + "</array>"; str = str + "</object>"; str = str + "<object t=\"brick6\" x=\"480\" y=\"275\" plane=\"1\" >"; str = str + "<array name=\"moving\">"; str = str + "<object action=\"orbit\" startByHit=\"0\" centerx=\"420\" centery=\"310\" otype=\"lin\" steps=\"43\" deltaorbitr=\"360\" repeat=\"-100\" />"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"29\" deltay=\"97\" mtype=\"lin\" steps=\"20\" repeat=\"-100\" />"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"48\"/>"; str = str + "<object action=\"move\" startByHit=\"48\" deltax=\"-29\" deltay=\"-97\" mtype=\"lin\" steps=\"20\" repeat=\"-100\" />"; str = str + "</array>"; str = str + "</object>"; str = str + "<object t=\"brick_m3\" x=\"490\" y=\"310\" plane=\"1\" >"; str = str + "<array name=\"moving\">"; str = str + "<object action=\"orbit\" startByHit=\"0\" centerx=\"420\" centery=\"310\" otype=\"lin\" steps=\"43\" deltaorbitr=\"360\" repeat=\"-100\" />"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"38\" deltay=\"-40\" mtype=\"lin\" steps=\"20\" repeat=\"-100\" />"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"48\"/>"; str = str + "<object action=\"move\" startByHit=\"48\" deltax=\"-38\" deltay=\"40\" mtype=\"lin\" steps=\"20\" repeat=\"-100\" />"; str = str + "</array>"; str = str + "</object>"; str = str + "<object t=\"brick6\" x=\"480\" y=\"345\" plane=\"1\" >"; str = str + "<array name=\"moving\">"; str = str + "<object action=\"orbit\" startByHit=\"0\" centerx=\"420\" centery=\"311\" otype=\"lin\" steps=\"43\" deltaorbitr=\"360\" repeat=\"-100\" />"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"11\" deltay=\"-115\" mtype=\"lin\" steps=\"20\" repeat=\"-100\" />"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"48\"/>"; str = str + "<object action=\"move\" startByHit=\"48\" deltax=\"-11\" deltay=\"115\" mtype=\"lin\" steps=\"20\" repeat=\"-100\" />"; str = str + "</array>"; str = str + "</object>"; str = str + "<object t=\"brick6\" x=\"455\" y=\"370\" plane=\"1\" >"; str = str + "<array name=\"moving\">"; str = str + "<object action=\"orbit\" startByHit=\"0\" centerx=\"421\" centery=\"310\" otype=\"lin\" steps=\"43\" deltaorbitr=\"360\" repeat=\"-100\" />"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"93\" deltay=\"-119\" mtype=\"lin\" steps=\"20\" repeat=\"-100\" />"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"48\"/>"; str = str + "<object action=\"move\" startByHit=\"48\" deltax=\"-93\" deltay=\"119\" mtype=\"lin\" steps=\"20\" repeat=\"-100\" />"; str = str + "</array>"; str = str + "</object>"; str = str + "<object t=\"brick_m2\" x=\"420\" y=\"380\" plane=\"1\" >"; str = str + "<array name=\"moving\">"; str = str + "<object action=\"orbit\" startByHit=\"0\" centerx=\"420\" centery=\"310\" otype=\"lin\" steps=\"43\" deltaorbitr=\"360\" repeat=\"-100\" />"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"-90\" deltay=\"-130\" mtype=\"lin\" steps=\"20\" repeat=\"-100\" />"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"48\"/>"; str = str + "<object action=\"move\" startByHit=\"48\" deltax=\"90\" deltay=\"130\" mtype=\"lin\" steps=\"20\" repeat=\"-100\" />"; str = str + "</array>"; str = str + "</object>"; str = str + "<object t=\"brick6\" x=\"385\" y=\"370\" plane=\"1\" >"; str = str + "<array name=\"moving\">"; str = str + "<object action=\"orbit\" startByHit=\"0\" centerx=\"419\" centery=\"310\" otype=\"lin\" steps=\"43\" deltaorbitr=\"360\" repeat=\"-100\" />"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"-94\" deltay=\"-121\" mtype=\"lin\" steps=\"20\" repeat=\"-100\" />"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"48\"/>"; str = str + "<object action=\"move\" startByHit=\"48\" deltax=\"94\" deltay=\"121\" mtype=\"lin\" steps=\"20\" repeat=\"-100\" />"; str = str + "</array>"; str = str + "</object>"; str = str + "<object t=\"brick6\" x=\"359\" y=\"345\" plane=\"1\" >"; str = str + "<array name=\"moving\">"; str = str + "<object action=\"orbit\" startByHit=\"0\" centerx=\"419\" centery=\"310\" otype=\"lin\" steps=\"43\" deltaorbitr=\"360\" repeat=\"-100\" />"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"171\" deltay=\"8\" mtype=\"lin\" steps=\"20\" repeat=\"-100\" />"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"48\"/>"; str = str + "<object action=\"move\" startByHit=\"48\" deltax=\"-171\" deltay=\"-8\" mtype=\"lin\" steps=\"20\" repeat=\"-100\" />"; str = str + "</array>"; str = str + "</object>"; str = str + "<object t=\"brick_bonus_triple\" x=\"420\" y=\"280\" plane=\"1\"/>"; str = str + "<object t=\"brick2_b\" x=\"420\" y=\"340\" plane=\"1\"/>"; str = str + "<object t=\"brick2\" x=\"440\" y=\"320\" plane=\"1\"/>"; str = str + "<object t=\"brick2\" x=\"400\" y=\"320\" plane=\"1\"/>"; str = str + "<object t=\"brick_m2\" x=\"580\" y=\"310\" plane=\"1\" >"; str = str + "<array name=\"moving\">"; str = str + "<object action=\"orbit\" startByHit=\"0\" centerx=\"650\" centery=\"310\" otype=\"lin\" steps=\"43\" deltaorbitr=\"360\" repeat=\"-100\" />"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"-50\" deltay=\"-80\" mtype=\"lin\" steps=\"20\" repeat=\"-100\" />"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"48\"/>"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"50\" deltay=\"80\" mtype=\"lin\" steps=\"20\" repeat=\"-100\" />"; str = str + "</array>"; str = str + "</object>"; str = str + "<object t=\"brick6\" x=\"589\" y=\"275\" plane=\"1\" >"; str = str + "<array name=\"moving\">"; str = str + "<object action=\"orbit\" startByHit=\"0\" centerx=\"649\" centery=\"310\" otype=\"lin\" steps=\"43\" deltaorbitr=\"360\" repeat=\"-100\" />"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"-61\" deltay=\"118\" mtype=\"lin\" steps=\"20\" repeat=\"-100\" />"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"48\"/>"; str = str + "<object action=\"move\" startByHit=\"48\" deltax=\"61\" deltay=\"-118\" mtype=\"lin\" steps=\"20\" repeat=\"-100\" />"; str = str + "</array>"; str = str + "</object>"; str = str + "<object t=\"brick6\" x=\"615\" y=\"249\" plane=\"1\" >"; str = str + "<array name=\"moving\">"; str = str + "<object action=\"orbit\" startByHit=\"0\" centerx=\"649\" centery=\"309\" otype=\"lin\" steps=\"43\" deltaorbitr=\"360\" repeat=\"-100\" />"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"164\" deltay=\"124\" mtype=\"lin\" steps=\"20\" repeat=\"-100\" />"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"48\"/>"; str = str + "<object action=\"move\" startByHit=\"48\" deltax=\"-164\" deltay=\"-124\" mtype=\"lin\" steps=\"20\" repeat=\"-100\" />"; str = str + "</array>"; str = str + "</object>"; str = str + "<object t=\"brick_m3\" x=\"650\" y=\"240\" plane=\"1\" >"; str = str + "<array name=\"moving\">"; str = str + "<object action=\"orbit\" startByHit=\"0\" centerx=\"650\" centery=\"310\" otype=\"lin\" steps=\"43\" deltaorbitr=\"360\" repeat=\"-100\" />"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"-82\" deltay=\"153\" mtype=\"lin\" steps=\"20\" repeat=\"-100\" />"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"48\"/>"; str = str + "<object action=\"move\" startByHit=\"48\" deltax=\"82\" deltay=\"-153\" mtype=\"lin\" steps=\"20\" repeat=\"-100\" />"; str = str + "</array>"; str = str + "</object>"; str = str + "<object t=\"brick6\" x=\"685\" y=\"249\" plane=\"1\" >"; str = str + "<array name=\"moving\">"; str = str + "<object action=\"orbit\" startByHit=\"0\" centerx=\"650\" centery=\"309\" otype=\"lin\" steps=\"43\" deltaorbitr=\"360\" repeat=\"-100\" />"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"-196\" deltay=\"143\" mtype=\"lin\" steps=\"20\" repeat=\"-100\" />"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"48\"/>"; str = str + "<object action=\"move\" startByHit=\"48\" deltax=\"196\" deltay=\"-143\" mtype=\"lin\" steps=\"20\" repeat=\"-100\" />"; str = str + "</array>"; str = str + "</object>"; str = str + "<object t=\"brick6\" x=\"710\" y=\"275\" plane=\"1\" >"; str = str + "<array name=\"moving\">"; str = str + "<object action=\"orbit\" startByHit=\"0\" centerx=\"650\" centery=\"310\" otype=\"lin\" steps=\"43\" deltaorbitr=\"360\" repeat=\"-100\" />"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"29\" deltay=\"97\" mtype=\"lin\" steps=\"20\" repeat=\"-100\" />"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"48\"/>"; str = str + "<object action=\"move\" startByHit=\"48\" deltax=\"-29\" deltay=\"-97\" mtype=\"lin\" steps=\"20\" repeat=\"-100\" />"; str = str + "</array>"; str = str + "</object>"; str = str + "<object t=\"brick_m2\" x=\"720\" y=\"310\" plane=\"1\" >"; str = str + "<array name=\"moving\">"; str = str + "<object action=\"orbit\" startByHit=\"0\" centerx=\"650\" centery=\"310\" otype=\"lin\" steps=\"43\" deltaorbitr=\"360\" repeat=\"-100\" />"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"38\" deltay=\"-40\" mtype=\"lin\" steps=\"20\" repeat=\"-100\" />"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"48\"/>"; str = str + "<object action=\"move\" startByHit=\"48\" deltax=\"-38\" deltay=\"40\" mtype=\"lin\" steps=\"20\" repeat=\"-100\" />"; str = str + "</array>"; str = str + "</object>"; str = str + "<object t=\"brick6\" x=\"710\" y=\"345\" plane=\"1\" >"; str = str + "<array name=\"moving\">"; str = str + "<object action=\"orbit\" startByHit=\"0\" centerx=\"650\" centery=\"311\" otype=\"lin\" steps=\"43\" deltaorbitr=\"360\" repeat=\"-100\" />"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"30\" deltay=\"-96\" mtype=\"lin\" steps=\"20\" repeat=\"-100\" />"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"48\"/>"; str = str + "<object action=\"move\" startByHit=\"48\" deltax=\"-30\" deltay=\"96\" mtype=\"lin\" steps=\"20\" repeat=\"-100\" />"; str = str + "</array>"; str = str + "</object>"; str = str + "<object t=\"brick6\" x=\"685\" y=\"370\" plane=\"1\" >"; str = str + "<array name=\"moving\">"; str = str + "<object action=\"orbit\" startByHit=\"0\" centerx=\"651\" centery=\"310\" otype=\"lin\" steps=\"43\" deltaorbitr=\"360\" repeat=\"-100\" />"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"95\" deltay=\"-121\" mtype=\"lin\" steps=\"20\" repeat=\"-100\" />"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"48\"/>"; str = str + "<object action=\"move\" startByHit=\"48\" deltax=\"-95\" deltay=\"121\" mtype=\"lin\" steps=\"20\" repeat=\"-100\" />"; str = str + "</array>"; str = str + "</object>"; str = str + "<object t=\"brick_m3\" x=\"650\" y=\"380\" plane=\"1\" >"; str = str + "<array name=\"moving\">"; str = str + "<object action=\"orbit\" startByHit=\"0\" centerx=\"650\" centery=\"310\" otype=\"lin\" steps=\"43\" deltaorbitr=\"360\" repeat=\"-100\" />"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"-80\" deltay=\"-149\" mtype=\"lin\" steps=\"20\" repeat=\"-100\" />"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"48\"/>"; str = str + "<object action=\"move\" startByHit=\"48\" deltax=\"80\" deltay=\"149\" mtype=\"lin\" steps=\"20\" repeat=\"-100\" />"; str = str + "</array>"; str = str + "</object>"; str = str + "<object t=\"brick6\" x=\"615\" y=\"370\" plane=\"1\" >"; str = str + "<array name=\"moving\">"; str = str + "<object action=\"orbit\" startByHit=\"0\" centerx=\"649\" centery=\"310\" otype=\"lin\" steps=\"43\" deltaorbitr=\"360\" repeat=\"-100\" />"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"-107\" deltay=\"-120\" mtype=\"lin\" steps=\"20\" repeat=\"-100\" />"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"48\"/>"; str = str + "<object action=\"move\" startByHit=\"48\" deltax=\"107\" deltay=\"120\" mtype=\"lin\" steps=\"20\" repeat=\"-100\" />"; str = str + "</array>"; str = str + "</object>"; str = str + "<object t=\"brick6\" x=\"589\" y=\"345\" plane=\"1\" >"; str = str + "<array name=\"moving\">"; str = str + "<object action=\"orbit\" startByHit=\"0\" centerx=\"649\" centery=\"310\" otype=\"lin\" steps=\"43\" deltaorbitr=\"360\" repeat=\"-100\" />"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"171\" deltay=\"8\" mtype=\"lin\" steps=\"20\" repeat=\"-100\" />"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"48\"/>"; str = str + "<object action=\"move\" startByHit=\"48\" deltax=\"-171\" deltay=\"-8\" mtype=\"lin\" steps=\"20\" repeat=\"-100\" />"; str = str + "</array>"; str = str + "</object>"; str = str + "<object t=\"brick_bonus_narrowcaret\" x=\"650\" y=\"280\" plane=\"1\"/>"; str = str + "<object t=\"brick2_b\" x=\"650\" y=\"340\" plane=\"1\"/>"; str = str + "<object t=\"brick2\" x=\"670\" y=\"320\" plane=\"1\"/>"; str = str + "<object t=\"brick2\" x=\"630\" y=\"320\" plane=\"1\"/>"; str = str + "<object t=\"brick8\" x=\"320\" y=\"422\" plane=\"1\" >"; str = str + "<array name=\"moving\">"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"100\"/>"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"-40\" deltay=\"0\" mtype=\"lin\" steps=\"20\" repeat=\"-100\" />"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"100\"/>"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"40\" deltay=\"0\" mtype=\"lin\" steps=\"20\" repeat=\"-100\" />"; str = str + "</array>"; str = str + "</object>"; str = str + "<object t=\"brick_unbreak\" x=\"360\" y=\"422\" plane=\"1\" >"; str = str + "<array name=\"moving\">"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"100\"/>"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"-80\" deltay=\"-1\" mtype=\"lin\" steps=\"20\" repeat=\"-100\" />"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"100\"/>"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"80\" deltay=\"1\" mtype=\"lin\" steps=\"20\" repeat=\"-100\" />"; str = str + "</array>"; str = str + "</object>"; str = str + "<object t=\"brick_exploding\" x=\"400\" y=\"422\" plane=\"1\" >"; str = str + "<array name=\"moving\">"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"100\"/>"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"-119\" deltay=\"0\" mtype=\"lin\" steps=\"20\" repeat=\"-100\" />"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"100\"/>"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"119\" deltay=\"0\" mtype=\"lin\" steps=\"20\" repeat=\"-100\" />"; str = str + "</array>"; str = str + "</object>"; str = str + "<object t=\"brick_unbreak\" x=\"440\" y=\"422\" plane=\"1\" >"; str = str + "<array name=\"moving\">"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"100\"/>"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"-160\" deltay=\"-1\" mtype=\"lin\" steps=\"20\" repeat=\"-100\" />"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"100\"/>"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"160\" deltay=\"1\" mtype=\"lin\" steps=\"20\" repeat=\"-100\" />"; str = str + "</array>"; str = str + "</object>"; str = str + "<object t=\"brick8\" x=\"480\" y=\"422\" plane=\"1\" >"; str = str + "<array name=\"moving\">"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"100\"/>"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"-200\" deltay=\"0\" mtype=\"lin\" steps=\"20\" repeat=\"-100\" />"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"100\"/>"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"200\" deltay=\"0\" mtype=\"lin\" steps=\"20\" repeat=\"-100\" />"; str = str + "</array>"; str = str + "</object>"; str = str + "<object t=\"brick6_7_flash\" x=\"520\" y=\"422\" plane=\"1\" >"; str = str + "<array name=\"moving\">"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"100\"/>"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"-240\" deltay=\"0\" mtype=\"lin\" steps=\"20\" repeat=\"-100\" />"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"100\"/>"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"240\" deltay=\"0\" mtype=\"lin\" steps=\"20\" repeat=\"-100\" />"; str = str + "</array>"; str = str + "</object>"; str = str + "<object t=\"brick8\" x=\"720\" y=\"422\" plane=\"1\" >"; str = str + "<array name=\"moving\">"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"100\"/>"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"40\" deltay=\"0\" mtype=\"lin\" steps=\"20\" repeat=\"-100\" />"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"100\"/>"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"-40\" deltay=\"0\" mtype=\"lin\" steps=\"20\" repeat=\"-100\" />"; str = str + "</array>"; str = str + "</object>"; str = str + "<object t=\"brick_unbreak\" x=\"680\" y=\"422\" plane=\"1\" >"; str = str + "<array name=\"moving\">"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"100\"/>"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"80\" deltay=\"0\" mtype=\"lin\" steps=\"20\" repeat=\"-100\" />"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"100\"/>"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"-80\" deltay=\"0\" mtype=\"lin\" steps=\"20\" repeat=\"-100\" />"; str = str + "</array>"; str = str + "</object>"; str = str + "<object t=\"brick_exploding\" x=\"640\" y=\"422\" plane=\"1\" >"; str = str + "<array name=\"moving\">"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"100\"/>"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"119\" deltay=\"0\" mtype=\"lin\" steps=\"20\" repeat=\"-100\" />"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"100\"/>"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"-119\" deltay=\"0\" mtype=\"lin\" steps=\"20\" repeat=\"-100\" />"; str = str + "</array>"; str = str + "</object>"; str = str + "<object t=\"brick_unbreak\" x=\"600\" y=\"422\" plane=\"1\" >"; str = str + "<array name=\"moving\">"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"100\"/>"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"160\" deltay=\"0\" mtype=\"lin\" steps=\"20\" repeat=\"-100\" />"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"100\"/>"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"-160\" deltay=\"0\" mtype=\"lin\" steps=\"20\" repeat=\"-100\" />"; str = str + "</array>"; str = str + "</object>"; str = str + "<object t=\"brick8\" x=\"560\" y=\"422\" plane=\"1\" >"; str = str + "<array name=\"moving\">"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"100\"/>"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"200\" deltay=\"0\" mtype=\"lin\" steps=\"20\" repeat=\"-100\" />"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"100\"/>"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"-200\" deltay=\"0\" mtype=\"lin\" steps=\"20\" repeat=\"-100\" />"; str = str + "</array>"; str = str + "</object>"; str = str + "<object t=\"brick_unbreak\" x=\"760\" y=\"420\" plane=\"1\"/>"; str = str + "<object t=\"brick_unbreak\" x=\"280\" y=\"420\" plane=\"1\"/>"; str = str + "<object t=\"brick_unh\" x=\"650\" y=\"340\" plane=\"1\"/>"; str = str + "<object t=\"brick_unh\" x=\"420\" y=\"340\" plane=\"1\"/>"; str = str + "</array>"; str = str + "</object>"; str = str + "<object name=\"level_15\">"; str = str + "<var name=\"levelname\" value=\"Level\"/>"; str = str + "<var name=\"startCaretX\" value=\"-15\"/>"; str = str + "<var name=\"startCaretY\" value=\"85\"/>"; str = str + "<var name=\"startCaretSpeedX\" value=\"0\"/>"; str = str + "<var name=\"startCaretSpeedY\" value=\"10\"/>"; str = str + "<var name=\"bonuses_random\" value=\"0.0\"/>"; str = str + "<array name=\"level\">"; str = str + "<object t=\"brick_bonus_triple\" x=\"380\" y=\"290\" plane=\"1\"/>"; str = str + "<object t=\"brick_exploding\" x=\"520\" y=\"290\" plane=\"1\"/>"; str = str + "<object t=\"brick_bonus_narrowcaret\" x=\"660\" y=\"290\" plane=\"1\"/>"; str = str + "<object t=\"brick8\" x=\"540\" y=\"270\" plane=\"1\"/>"; str = str + "<object t=\"brick6_b\" x=\"500\" y=\"310\" plane=\"1\"/>"; str = str + "<object t=\"brick8\" x=\"500\" y=\"270\" plane=\"1\"/>"; str = str + "<object t=\"brick6_b\" x=\"540\" y=\"310\" plane=\"1\"/>"; str = str + "<object t=\"brick_m2\" x=\"640\" y=\"270\" plane=\"1\"/>"; str = str + "<object t=\"brick_m2\" x=\"680\" y=\"270\" plane=\"1\"/>"; str = str + "<object t=\"brick7_b\" x=\"640\" y=\"310\" plane=\"1\"/>"; str = str + "<object t=\"brick7_b\" x=\"680\" y=\"310\" plane=\"1\"/>"; str = str + "<object t=\"brick_m2\" x=\"400\" y=\"270\" plane=\"1\"/>"; str = str + "<object t=\"brick5_b\" x=\"360\" y=\"310\" plane=\"1\"/>"; str = str + "<object t=\"brick_m2\" x=\"360\" y=\"270\" plane=\"1\"/>"; str = str + "<object t=\"brick5_b\" x=\"400\" y=\"310\" plane=\"1\"/>"; str = str + "<object t=\"brick_m2\" x=\"310\" y=\"290\" plane=\"1\" >"; str = str + "<array name=\"moving\">"; str = str + "<object action=\"orbit\" startByHit=\"0\" centerx=\"380\" centery=\"290\" otype=\"lin\" steps=\"36\" deltaorbitr=\"180\" repeat=\"-100\" />"; str = str + "<object action=\"orbit\" startByHit=\"0\" centerx=\"520\" centery=\"290\" otype=\"lin\" steps=\"36\" deltaorbitr=\"-180\" repeat=\"-100\" />"; str = str + "<object action=\"orbit\" startByHit=\"0\" centerx=\"660\" centery=\"290\" otype=\"lin\" steps=\"146\" deltaorbitr=\"720\" repeat=\"-100\" />"; str = str + "<object action=\"orbit\" startByHit=\"0\" centerx=\"520\" centery=\"290\" otype=\"lin\" steps=\"36\" deltaorbitr=\"-180\" repeat=\"-100\" />"; str = str + "<object action=\"orbit\" startByHit=\"0\" centerx=\"380\" centery=\"290\" otype=\"lin\" steps=\"36\" deltaorbitr=\"180\" repeat=\"-100\" />"; str = str + "<object action=\"orbit\" startByHit=\"0\" centerx=\"380\" centery=\"290\" otype=\"lin\" steps=\"73\" deltaorbitr=\"360\" repeat=\"-100\" />"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"0\" deltay=\"0\" mtype=\"lin\" steps=\"1\" repeat=\"-100\" />"; str = str + "</array>"; str = str + "</object>"; str = str + "<object t=\"brick_m3\" x=\"330\" y=\"240\" plane=\"1\" >"; str = str + "<array name=\"moving\">"; str = str + "<object action=\"orbit\" startByHit=\"0\" centerx=\"379\" centery=\"289\" otype=\"lin\" steps=\"27\" deltaorbitr=\"135\" repeat=\"-100\" />"; str = str + "<object action=\"orbit\" startByHit=\"0\" centerx=\"519\" centery=\"289\" otype=\"lin\" steps=\"37\" deltaorbitr=\"-180\" repeat=\"-100\" />"; str = str + "<object action=\"orbit\" startByHit=\"0\" centerx=\"659\" centery=\"289\" otype=\"lin\" steps=\"145\" deltaorbitr=\"720\" repeat=\"-100\" />"; str = str + "<object action=\"orbit\" startByHit=\"0\" centerx=\"519\" centery=\"289\" otype=\"lin\" steps=\"37\" deltaorbitr=\"-180\" repeat=\"-100\" />"; str = str + "<object action=\"orbit\" startByHit=\"0\" centerx=\"379\" centery=\"289\" otype=\"lin\" steps=\"45\" deltaorbitr=\"225\" repeat=\"-100\" />"; str = str + "<object action=\"orbit\" startByHit=\"0\" centerx=\"379\" centery=\"289\" otype=\"lin\" steps=\"72\" deltaorbitr=\"360\" repeat=\"-100\" />"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"0\" deltay=\"0\" mtype=\"lin\" steps=\"1\" repeat=\"-100\" />"; str = str + "</array>"; str = str + "</object>"; str = str + "<object t=\"brick_m3\" x=\"380\" y=\"220\" plane=\"1\" >"; str = str + "<array name=\"moving\">"; str = str + "<object action=\"orbit\" startByHit=\"0\" centerx=\"380\" centery=\"290\" otype=\"lin\" steps=\"18\" deltaorbitr=\"90\" repeat=\"-100\" />"; str = str + "<object action=\"orbit\" startByHit=\"0\" centerx=\"520\" centery=\"290\" otype=\"lin\" steps=\"36\" deltaorbitr=\"-180\" repeat=\"-100\" />"; str = str + "<object action=\"orbit\" startByHit=\"0\" centerx=\"660\" centery=\"290\" otype=\"lin\" steps=\"146\" deltaorbitr=\"720\" repeat=\"-100\" />"; str = str + "<object action=\"orbit\" startByHit=\"0\" centerx=\"520\" centery=\"290\" otype=\"lin\" steps=\"36\" deltaorbitr=\"-180\" repeat=\"-100\" />"; str = str + "<object action=\"orbit\" startByHit=\"0\" centerx=\"380\" centery=\"290\" otype=\"lin\" steps=\"54\" deltaorbitr=\"270\" repeat=\"-100\" />"; str = str + "<object action=\"orbit\" startByHit=\"0\" centerx=\"380\" centery=\"290\" otype=\"lin\" steps=\"73\" deltaorbitr=\"360\" repeat=\"-100\" />"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"0\" deltay=\"0\" mtype=\"lin\" steps=\"1\" repeat=\"-100\" />"; str = str + "</array>"; str = str + "</object>"; str = str + "<object t=\"brick_m3\" x=\"429\" y=\"240\" plane=\"1\" >"; str = str + "<array name=\"moving\">"; str = str + "<object action=\"orbit\" startByHit=\"0\" centerx=\"380\" centery=\"289\" otype=\"lin\" steps=\"9\" deltaorbitr=\"45\" repeat=\"-100\" />"; str = str + "<object action=\"orbit\" startByHit=\"0\" centerx=\"519\" centery=\"289\" otype=\"lin\" steps=\"36\" deltaorbitr=\"-180\" repeat=\"-100\" />"; str = str + "<object action=\"orbit\" startByHit=\"0\" centerx=\"659\" centery=\"289\" otype=\"lin\" steps=\"147\" deltaorbitr=\"720\" repeat=\"-100\" />"; str = str + "<object action=\"orbit\" startByHit=\"0\" centerx=\"519\" centery=\"289\" otype=\"lin\" steps=\"36\" deltaorbitr=\"-180\" repeat=\"-100\" />"; str = str + "<object action=\"orbit\" startByHit=\"0\" centerx=\"380\" centery=\"289\" otype=\"lin\" steps=\"63\" deltaorbitr=\"315\" repeat=\"-100\" />"; str = str + "<object action=\"orbit\" startByHit=\"0\" centerx=\"380\" centery=\"289\" otype=\"lin\" steps=\"72\" deltaorbitr=\"360\" repeat=\"-100\" />"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"0\" deltay=\"0\" mtype=\"lin\" steps=\"1\" repeat=\"-100\" />"; str = str + "</array>"; str = str + "</object>"; str = str + "<object t=\"brick_m4\" x=\"450\" y=\"290\" plane=\"1\" >"; str = str + "<array name=\"moving\">"; str = str + "<object action=\"orbit\" startByHit=\"0\" centerx=\"520\" centery=\"290\" otype=\"lin\" steps=\"36\" deltaorbitr=\"-180\" repeat=\"-100\" />"; str = str + "<object action=\"orbit\" startByHit=\"0\" centerx=\"660\" centery=\"290\" otype=\"lin\" steps=\"146\" deltaorbitr=\"720\" repeat=\"-100\" />"; str = str + "<object action=\"orbit\" startByHit=\"0\" centerx=\"520\" centery=\"290\" otype=\"lin\" steps=\"36\" deltaorbitr=\"-180\" repeat=\"-100\" />"; str = str + "<object action=\"orbit\" startByHit=\"0\" centerx=\"380\" centery=\"290\" otype=\"lin\" steps=\"73\" deltaorbitr=\"360\" repeat=\"-100\" />"; str = str + "<object action=\"orbit\" startByHit=\"0\" centerx=\"380\" centery=\"290\" otype=\"lin\" steps=\"73\" deltaorbitr=\"360\" repeat=\"-100\" />"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"0\" deltay=\"0\" mtype=\"lin\" steps=\"1\" repeat=\"-100\" />"; str = str + "</array>"; str = str + "</object>"; str = str + "<object t=\"brick_m2\" x=\"429\" y=\"339\" plane=\"1\" >"; str = str + "<array name=\"moving\">"; str = str + "<object action=\"orbit\" startByHit=\"0\" centerx=\"380\" centery=\"290\" otype=\"lin\" steps=\"63\" deltaorbitr=\"315\" repeat=\"-100\" />"; str = str + "<object action=\"orbit\" startByHit=\"0\" centerx=\"519\" centery=\"290\" otype=\"lin\" steps=\"36\" deltaorbitr=\"-180\" repeat=\"-100\" />"; str = str + "<object action=\"orbit\" startByHit=\"0\" centerx=\"659\" centery=\"290\" otype=\"lin\" steps=\"147\" deltaorbitr=\"720\" repeat=\"-100\" />"; str = str + "<object action=\"orbit\" startByHit=\"0\" centerx=\"519\" centery=\"290\" otype=\"lin\" steps=\"36\" deltaorbitr=\"-180\" repeat=\"-100\" />"; str = str + "<object action=\"orbit\" startByHit=\"0\" centerx=\"380\" centery=\"290\" otype=\"lin\" steps=\"9\" deltaorbitr=\"45\" repeat=\"-100\" />"; str = str + "<object action=\"orbit\" startByHit=\"0\" centerx=\"380\" centery=\"290\" otype=\"lin\" steps=\"72\" deltaorbitr=\"360\" repeat=\"-100\" />"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"0\" deltay=\"0\" mtype=\"lin\" steps=\"1\" repeat=\"-100\" />"; str = str + "</array>"; str = str + "</object>"; str = str + "<object t=\"brick_m2\" x=\"380\" y=\"360\" plane=\"1\" >"; str = str + "<array name=\"moving\">"; str = str + "<object action=\"orbit\" startByHit=\"0\" centerx=\"380\" centery=\"290\" otype=\"lin\" steps=\"54\" deltaorbitr=\"270\" repeat=\"-100\" />"; str = str + "<object action=\"orbit\" startByHit=\"0\" centerx=\"520\" centery=\"290\" otype=\"lin\" steps=\"36\" deltaorbitr=\"-180\" repeat=\"-100\" />"; str = str + "<object action=\"orbit\" startByHit=\"0\" centerx=\"660\" centery=\"290\" otype=\"lin\" steps=\"146\" deltaorbitr=\"720\" repeat=\"-100\" />"; str = str + "<object action=\"orbit\" startByHit=\"0\" centerx=\"520\" centery=\"290\" otype=\"lin\" steps=\"36\" deltaorbitr=\"-180\" repeat=\"-100\" />"; str = str + "<object action=\"orbit\" startByHit=\"0\" centerx=\"380\" centery=\"290\" otype=\"lin\" steps=\"18\" deltaorbitr=\"90\" repeat=\"-100\" />"; str = str + "<object action=\"orbit\" startByHit=\"0\" centerx=\"380\" centery=\"290\" otype=\"lin\" steps=\"73\" deltaorbitr=\"360\" repeat=\"-100\" />"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"0\" deltay=\"0\" mtype=\"lin\" steps=\"1\" repeat=\"-100\" />"; str = str + "</array>"; str = str + "</object>"; str = str + "<object t=\"brick_m2\" x=\"330\" y=\"339\" plane=\"1\" >"; str = str + "<array name=\"moving\">"; str = str + "<object action=\"orbit\" startByHit=\"0\" centerx=\"379\" centery=\"290\" otype=\"lin\" steps=\"45\" deltaorbitr=\"225\" repeat=\"-100\" />"; str = str + "<object action=\"orbit\" startByHit=\"0\" centerx=\"519\" centery=\"290\" otype=\"lin\" steps=\"37\" deltaorbitr=\"-180\" repeat=\"-100\" />"; str = str + "<object action=\"orbit\" startByHit=\"0\" centerx=\"659\" centery=\"290\" otype=\"lin\" steps=\"145\" deltaorbitr=\"720\" repeat=\"-100\" />"; str = str + "<object action=\"orbit\" startByHit=\"0\" centerx=\"519\" centery=\"290\" otype=\"lin\" steps=\"37\" deltaorbitr=\"-180\" repeat=\"-100\" />"; str = str + "<object action=\"orbit\" startByHit=\"0\" centerx=\"379\" centery=\"290\" otype=\"lin\" steps=\"27\" deltaorbitr=\"135\" repeat=\"-100\" />"; str = str + "<object action=\"orbit\" startByHit=\"0\" centerx=\"379\" centery=\"290\" otype=\"lin\" steps=\"72\" deltaorbitr=\"360\" repeat=\"-100\" />"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"0\" deltay=\"0\" mtype=\"lin\" steps=\"1\" repeat=\"-100\" />"; str = str + "</array>"; str = str + "</object>"; str = str + "<object t=\"brick1\" x=\"530\" y=\"440\" plane=\"1\" >"; str = str + "<array name=\"moving\">"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"100\"/>"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"-40\" deltay=\"0\" mtype=\"lin\" steps=\"20\" repeat=\"-100\" />"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"100\"/>"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"40\" deltay=\"0\" mtype=\"lin\" steps=\"20\" repeat=\"-100\" />"; str = str + "</array>"; str = str + "</object>"; str = str + "<object t=\"brick1\" x=\"530\" y=\"440\" plane=\"1\" >"; str = str + "<array name=\"moving\">"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"100\"/>"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"-81\" deltay=\"0\" mtype=\"lin\" steps=\"20\" repeat=\"-100\" />"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"100\"/>"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"81\" deltay=\"0\" mtype=\"lin\" steps=\"20\" repeat=\"-100\" />"; str = str + "</array>"; str = str + "</object>"; str = str + "<object t=\"brick1\" x=\"530\" y=\"440\" plane=\"1\" >"; str = str + "<array name=\"moving\">"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"100\"/>"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"-120\" deltay=\"0\" mtype=\"lin\" steps=\"20\" repeat=\"-100\" />"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"100\"/>"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"120\" deltay=\"0\" mtype=\"lin\" steps=\"20\" repeat=\"-100\" />"; str = str + "</array>"; str = str + "</object>"; str = str + "<object t=\"brick1\" x=\"530\" y=\"440\" plane=\"1\" >"; str = str + "<array name=\"moving\">"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"100\"/>"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"-160\" deltay=\"0\" mtype=\"lin\" steps=\"20\" repeat=\"-100\" />"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"100\"/>"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"160\" deltay=\"0\" mtype=\"lin\" steps=\"20\" repeat=\"-100\" />"; str = str + "</array>"; str = str + "</object>"; str = str + "<object t=\"brick1\" x=\"530\" y=\"440\" plane=\"1\" >"; str = str + "<array name=\"moving\">"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"100\"/>"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"-200\" deltay=\"0\" mtype=\"lin\" steps=\"20\" repeat=\"-100\" />"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"100\"/>"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"200\" deltay=\"0\" mtype=\"lin\" steps=\"20\" repeat=\"-100\" />"; str = str + "</array>"; str = str + "</object>"; str = str + "<object t=\"brick1\" x=\"530\" y=\"440\" plane=\"1\" >"; str = str + "<array name=\"moving\">"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"100\"/>"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"-240\" deltay=\"0\" mtype=\"lin\" steps=\"20\" repeat=\"-100\" />"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"100\"/>"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"240\" deltay=\"0\" mtype=\"lin\" steps=\"20\" repeat=\"-100\" />"; str = str + "</array>"; str = str + "</object>"; str = str + "<object t=\"brick1\" x=\"530\" y=\"440\" plane=\"1\" >"; str = str + "<array name=\"moving\">"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"100\"/>"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"240\" deltay=\"0\" mtype=\"lin\" steps=\"20\" repeat=\"-100\" />"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"100\"/>"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"-240\" deltay=\"0\" mtype=\"lin\" steps=\"20\" repeat=\"-100\" />"; str = str + "</array>"; str = str + "</object>"; str = str + "<object t=\"brick1\" x=\"530\" y=\"440\" plane=\"1\" >"; str = str + "<array name=\"moving\">"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"100\"/>"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"199\" deltay=\"0\" mtype=\"lin\" steps=\"20\" repeat=\"-100\" />"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"100\"/>"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"-199\" deltay=\"0\" mtype=\"lin\" steps=\"20\" repeat=\"-100\" />"; str = str + "</array>"; str = str + "</object>"; str = str + "<object t=\"brick1\" x=\"530\" y=\"440\" plane=\"1\" >"; str = str + "<array name=\"moving\">"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"100\"/>"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"160\" deltay=\"0\" mtype=\"lin\" steps=\"20\" repeat=\"-100\" />"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"100\"/>"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"-160\" deltay=\"0\" mtype=\"lin\" steps=\"20\" repeat=\"-100\" />"; str = str + "</array>"; str = str + "</object>"; str = str + "<object t=\"brick1\" x=\"530\" y=\"440\" plane=\"1\" >"; str = str + "<array name=\"moving\">"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"100\"/>"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"120\" deltay=\"0\" mtype=\"lin\" steps=\"20\" repeat=\"-100\" />"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"100\"/>"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"-120\" deltay=\"0\" mtype=\"lin\" steps=\"20\" repeat=\"-100\" />"; str = str + "</array>"; str = str + "</object>"; str = str + "<object t=\"brick1\" x=\"530\" y=\"440\" plane=\"1\" >"; str = str + "<array name=\"moving\">"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"100\"/>"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"80\" deltay=\"0\" mtype=\"lin\" steps=\"20\" repeat=\"-100\" />"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"100\"/>"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"-80\" deltay=\"0\" mtype=\"lin\" steps=\"20\" repeat=\"-100\" />"; str = str + "</array>"; str = str + "</object>"; str = str + "<object t=\"brick1\" x=\"530\" y=\"440\" plane=\"1\" >"; str = str + "<array name=\"moving\">"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"100\"/>"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"40\" deltay=\"0\" mtype=\"lin\" steps=\"20\" repeat=\"-100\" />"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"100\"/>"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"-40\" deltay=\"0\" mtype=\"lin\" steps=\"20\" repeat=\"-100\" />"; str = str + "</array>"; str = str + "</object>"; str = str + "<object t=\"brick1\" x=\"530\" y=\"400\" plane=\"1\" >"; str = str + "<array name=\"moving\">"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"100\"/>"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"-240\" deltay=\"0\" mtype=\"lin\" steps=\"20\" repeat=\"-100\" />"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"100\"/>"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"240\" deltay=\"0\" mtype=\"lin\" steps=\"20\" repeat=\"-100\" />"; str = str + "</array>"; str = str + "</object>"; str = str + "<object t=\"brick1\" x=\"490\" y=\"400\" plane=\"1\" >"; str = str + "<array name=\"moving\">"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"100\"/>"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"-200\" deltay=\"0\" mtype=\"lin\" steps=\"20\" repeat=\"-100\" />"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"100\"/>"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"200\" deltay=\"0\" mtype=\"lin\" steps=\"20\" repeat=\"-100\" />"; str = str + "</array>"; str = str + "</object>"; str = str + "<object t=\"brick1\" x=\"450\" y=\"400\" plane=\"1\" >"; str = str + "<array name=\"moving\">"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"100\"/>"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"-160\" deltay=\"-1\" mtype=\"lin\" steps=\"20\" repeat=\"-100\" />"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"100\"/>"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"160\" deltay=\"1\" mtype=\"lin\" steps=\"20\" repeat=\"-100\" />"; str = str + "</array>"; str = str + "</object>"; str = str + "<object t=\"brick_bonus_lazer\" x=\"410\" y=\"400\" plane=\"1\" >"; str = str + "<array name=\"moving\">"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"100\"/>"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"-119\" deltay=\"0\" mtype=\"lin\" steps=\"20\" repeat=\"-100\" />"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"100\"/>"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"119\" deltay=\"0\" mtype=\"lin\" steps=\"20\" repeat=\"-100\" />"; str = str + "</array>"; str = str + "</object>"; str = str + "<object t=\"brick1\" x=\"370\" y=\"400\" plane=\"1\" >"; str = str + "<array name=\"moving\">"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"100\"/>"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"-80\" deltay=\"-1\" mtype=\"lin\" steps=\"20\" repeat=\"-100\" />"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"100\"/>"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"80\" deltay=\"1\" mtype=\"lin\" steps=\"20\" repeat=\"-100\" />"; str = str + "</array>"; str = str + "</object>"; str = str + "<object t=\"brick1\" x=\"330\" y=\"400\" plane=\"1\" >"; str = str + "<array name=\"moving\">"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"100\"/>"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"-40\" deltay=\"0\" mtype=\"lin\" steps=\"20\" repeat=\"-100\" />"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"100\"/>"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"40\" deltay=\"0\" mtype=\"lin\" steps=\"20\" repeat=\"-100\" />"; str = str + "</array>"; str = str + "</object>"; str = str + "<object t=\"brick2\" x=\"570\" y=\"400\" plane=\"1\" >"; str = str + "<array name=\"moving\">"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"100\"/>"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"200\" deltay=\"0\" mtype=\"lin\" steps=\"20\" repeat=\"-100\" />"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"100\"/>"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"-200\" deltay=\"0\" mtype=\"lin\" steps=\"20\" repeat=\"-100\" />"; str = str + "</array>"; str = str + "</object>"; str = str + "<object t=\"brick2\" x=\"610\" y=\"400\" plane=\"1\" >"; str = str + "<array name=\"moving\">"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"100\"/>"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"160\" deltay=\"0\" mtype=\"lin\" steps=\"20\" repeat=\"-100\" />"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"100\"/>"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"-160\" deltay=\"0\" mtype=\"lin\" steps=\"20\" repeat=\"-100\" />"; str = str + "</array>"; str = str + "</object>"; str = str + "<object t=\"brick_bonus_glue\" x=\"650\" y=\"400\" plane=\"1\" >"; str = str + "<array name=\"moving\">"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"100\"/>"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"119\" deltay=\"0\" mtype=\"lin\" steps=\"20\" repeat=\"-100\" />"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"100\"/>"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"-119\" deltay=\"0\" mtype=\"lin\" steps=\"20\" repeat=\"-100\" />"; str = str + "</array>"; str = str + "</object>"; str = str + "<object t=\"brick2\" x=\"690\" y=\"400\" plane=\"1\" >"; str = str + "<array name=\"moving\">"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"100\"/>"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"80\" deltay=\"0\" mtype=\"lin\" steps=\"20\" repeat=\"-100\" />"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"100\"/>"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"-80\" deltay=\"0\" mtype=\"lin\" steps=\"20\" repeat=\"-100\" />"; str = str + "</array>"; str = str + "</object>"; str = str + "<object t=\"brick2\" x=\"730\" y=\"400\" plane=\"1\" >"; str = str + "<array name=\"moving\">"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"100\"/>"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"40\" deltay=\"0\" mtype=\"lin\" steps=\"20\" repeat=\"-100\" />"; str = str + "<object action=\"wait\" startByHit=\"0\" steps=\"100\"/>"; str = str + "<object action=\"move\" startByHit=\"0\" deltax=\"-40\" deltay=\"0\" mtype=\"lin\" steps=\"20\" repeat=\"-100\" />"; str = str + "</array>"; str = str + "</object>"; str = str + "<object t=\"brick3\" x=\"510\" y=\"420\" plane=\"1\"/>"; str = str + "<object t=\"brick3_b\" x=\"470\" y=\"420\" plane=\"1\"/>"; str = str + "<object t=\"brick3\" x=\"430\" y=\"420\" plane=\"1\"/>"; str = str + "<object t=\"brick3\" x=\"390\" y=\"420\" plane=\"1\"/>"; str = str + "<object t=\"brick3_b\" x=\"350\" y=\"420\" plane=\"1\"/>"; str = str + "<object t=\"brick3\" x=\"310\" y=\"420\" plane=\"1\"/>"; str = str + "<object t=\"brick3\" x=\"550\" y=\"420\" plane=\"1\"/>"; str = str + "<object t=\"brick3_b\" x=\"590\" y=\"420\" plane=\"1\"/>"; str = str + "<object t=\"brick3\" x=\"630\" y=\"420\" plane=\"1\"/>"; str = str + "<object t=\"brick3\" x=\"670\" y=\"420\" plane=\"1\"/>"; str = str + "<object t=\"brick3_b\" x=\"710\" y=\"420\" plane=\"1\"/>"; str = str + "<object t=\"brick3\" x=\"750\" y=\"420\" plane=\"1\"/>"; str = str + "<object t=\"brick_unh\" x=\"350\" y=\"420\" plane=\"1\"/>"; str = str + "<object t=\"brick_unh\" x=\"470\" y=\"420\" plane=\"1\"/>"; str = str + "<object t=\"brick_unh\" x=\"590\" y=\"420\" plane=\"1\"/>"; str = str + "<object t=\"brick_unh\" x=\"710\" y=\"420\" plane=\"1\"/>"; str = str + "<object t=\"brick_unbreak\" x=\"530\" y=\"440\" plane=\"1\"/>"; str = str + "<object t=\"brick_unbreak\" x=\"770\" y=\"400\" plane=\"1\"/>"; str = str + "<object t=\"brick_unbreak\" x=\"290\" y=\"400\" plane=\"1\"/>"; str = str + "<object t=\"brick_unh\" x=\"360\" y=\"310\" plane=\"1\"/>"; str = str + "<object t=\"brick_unh\" x=\"400\" y=\"310\" plane=\"1\"/>"; str = str + "<object t=\"brick_unh\" x=\"500\" y=\"310\" plane=\"1\"/>"; str = str + "<object t=\"brick_unh\" x=\"540\" y=\"310\" plane=\"1\"/>"; str = str + "<object t=\"brick_unh\" x=\"640\" y=\"310\" plane=\"1\"/>"; str = str + "<object t=\"brick_unh\" x=\"680\" y=\"310\" plane=\"1\"/>"; str = str + "</array>"; str = str + "</object>"; str = str + "</object>"; str = str + "</settings>"; debug("Loading main settings XML file..."); createXML();
Frame 7
stop(); _global.levelNum = 1; delete _global.playerLivez; delete _global.levelScore; trace("set level num to " + levelNum);
Instance of Symbol 378 MovieClip "btn_sound" in Frame 7
onClipEvent (load) { if (!sound.enable) { gotoAndStop (2); } }
Frame 8
stop(); if (noNewGame) { playBtn._visible = false; }
Frame 9
stop(); trace("in game frame " + levelNum); if (_global.levels["level_" + levelNum] != undefined) { _global.allowToStart = true; globalStart(); }
Symbol 3 Button
on (press) { openSite(); }
Symbol 15 MovieClip Frame 1
if (!((_global.envS.debug == 1) && (_global.envS.markerDebug == 1))) { _visible = false; }
Symbol 32 MovieClip [queue] Frame 1
#initclip 27 Object.registerClass("queue", queue); #endinitclip
Symbol 60 MovieClip Frame 1
stop();
Symbol 61 MovieClip [caretMC] Frame 1
#initclip 8 Object.registerClass("caretMC", caret); #endinitclip
Symbol 62 MovieClip [tileMC] Frame 1
#initclip 9 Object.registerClass("tileMC", tile); #endinitclip
Symbol 63 MovieClip [ballContainer] Frame 1
#initclip 10 Object.registerClass("ballContainer", ball); #endinitclip
Symbol 68 MovieClip [simpleBall] Frame 1
stop();
Symbol 68 MovieClip [simpleBall] Frame 2
stop();
Symbol 68 MovieClip [simpleBall] Frame 3
stop();
Symbol 74 MovieClip [scin] Frame 16
removeMovieClip(this);
Symbol 80 MovieClip [bonus_fire] Frame 1
#initclip 11 Object.registerClass("bonus_fire", bonus); #endinitclip
Symbol 96 MovieClip [explode] Frame 15
stop(); this.removeMovieClip();
Symbol 100 MovieClip [bonus_fastball] Frame 1
#initclip 12 Object.registerClass("bonus_fastball", bonus); #endinitclip
Symbol 104 MovieClip [bonus_score] Frame 1
#initclip 13 Object.registerClass("bonus_score", bonus); #endinitclip
Symbol 111 MovieClip Frame 1
stop();
Symbol 116 MovieClip [brick1] Frame 1
n = "brick1";
Symbol 120 MovieClip [brick2] Frame 1
n = "brick2";
Symbol 124 MovieClip [brick3] Frame 1
n = "brick3";
Symbol 128 MovieClip [brick4] Frame 1
n = "brick4";
Symbol 132 MovieClip [brick5] Frame 1
n = "brick5";
Symbol 136 MovieClip [brick6] Frame 1
n = "brick6";
Symbol 140 MovieClip [brick7] Frame 1
n = "brick7";
Symbol 144 MovieClip [brick8] Frame 1
n = "brick8";
Symbol 148 MovieClip [brick9] Frame 1
n = "brick9";
Symbol 176 MovieClip [brick_bonus] Frame 1
n = "brick_bonus";
Symbol 204 MovieClip [brick_exploding] Frame 1
n = "brick_exploding";
Symbol 208 MovieClip [brick_unbreak] Frame 1
n = "brick_unbreak";
Symbol 221 MovieClip [brick_m2] Frame 1
n = "brick_m2";
Symbol 222 MovieClip [brick_m3] Frame 1
n = "brick_m3";
Symbol 223 MovieClip [brick_m4] Frame 1
n = "brick_m4";
Symbol 227 MovieClip [brick_unh] Frame 1
n = "brick_unh";
Symbol 228 MovieClip [brick1_b] Frame 1
n = "brick1_b";
Symbol 229 MovieClip [brick2_b] Frame 1
n = "brick2_b";
Symbol 230 MovieClip [brick3_b] Frame 1
n = "brick3_b";
Symbol 231 MovieClip [brick4_b] Frame 1
n = "brick4_b";
Symbol 232 MovieClip [brick5_b] Frame 1
n = "brick5_b";
Symbol 233 MovieClip [brick6_b] Frame 1
n = "brick6_b";
Symbol 234 MovieClip [brick7_b] Frame 1
n = "brick7_b";
Symbol 235 MovieClip [brick8_b] Frame 1
n = "brick8_b";
Symbol 236 MovieClip [brick9_b] Frame 1
n = "brick9_b";
Symbol 238 MovieClip [whiteBlank] Frame 1
Symbol 242 MovieClip [bonus_triple] Frame 1
#initclip 14 Object.registerClass("bonus_triple", bonus); #endinitclip
Symbol 246 MovieClip [bonus_live] Frame 1
#initclip 15 Object.registerClass("bonus_live", bonus); #endinitclip
Symbol 250 MovieClip [bonus_rocket] Frame 1
#initclip 16 Object.registerClass("bonus_rocket", bonus); #endinitclip
Symbol 254 MovieClip [bonus_lazer] Frame 1
#initclip 17 Object.registerClass("bonus_lazer", bonus); #endinitclip
Symbol 258 MovieClip [bonus_acid] Frame 1
#initclip 18 Object.registerClass("bonus_acid", bonus); #endinitclip
Symbol 262 MovieClip [bonus_glue] Frame 1
#initclip 19 Object.registerClass("bonus_glue", bonus); #endinitclip
Symbol 266 MovieClip [bonus_slowball] Frame 1
#initclip 20 Object.registerClass("bonus_slowball", bonus); #endinitclip
Symbol 270 MovieClip [bonus_bomb] Frame 1
#initclip 21 Object.registerClass("bonus_bomb", bonus); #endinitclip
Symbol 274 MovieClip [bonus_littleball] Frame 1
#initclip 22 Object.registerClass("bonus_littleball", bonus); #endinitclip
Symbol 278 MovieClip [bonus_bigball] Frame 1
#initclip 23 Object.registerClass("bonus_bigball", bonus); #endinitclip
Symbol 282 MovieClip [bonus_wall] Frame 1
#initclip 24 Object.registerClass("bonus_wall", bonus); #endinitclip
Symbol 286 MovieClip [bonus_narrowcaret] Frame 1
#initclip 25 Object.registerClass("bonus_narrowcaret", bonus); #endinitclip
Symbol 290 MovieClip [bonus_widecaret] Frame 1
#initclip 26 Object.registerClass("bonus_widecaret", bonus); #endinitclip
Symbol 292 MovieClip [brick6_7_flash] Frame 1
n = "brick6_7_flash";
Symbol 326 MovieClip [ufo] Frame 1
n = "UFO";
Symbol 327 MovieClip [brick_bonus_live] Frame 1
n = "brick_bonus";
Symbol 328 MovieClip [brick_bonus_bigball] Frame 1
n = "brick_bonus";
Symbol 329 MovieClip [brick_bonus_littleball] Frame 1
n = "brick_bonus";
Symbol 330 MovieClip [brick_bonus_glue] Frame 1
n = "brick_bonus";
Symbol 331 MovieClip [brick_bonus_lazer] Frame 1
n = "brick_bonus";
Symbol 332 MovieClip [brick_bonus_narrowcaret] Frame 1
n = "brick_bonus";
Symbol 333 MovieClip [brick_bonus_slowball] Frame 1
n = "brick_bonus";
Symbol 334 MovieClip [brick_bonus_triple] Frame 1
n = "brick_bonus";
Symbol 450 MovieClip [__Packages.queuedObject] Frame 0
class queuedObject extends MovieClip { var _x, _y, ticket; function queuedObject () { super(); x = Math.round(_x); y = Math.round(_y); } function inQueue(a) { if (!init) { if (_global.noSet(a)) { a = 50; } ticket = _global.queue.addFunc(oEF, this, a); init = true; } } function outQueue() { if (init) { _global.queue.remove(ticket); init = false; } } function oEF() { } var x = 0; var y = 0; var init = false; }
Symbol 451 MovieClip [__Packages.tile] Frame 0
class tile extends queuedObject { var angleRatio, bonuses_names, portalExit, score, type, image, attachMovie, getNextHighestDepth, tf, myTile, bb_loc_arr, ss_loc_arr, live, bonuses_random, moveDescr, init, inQueue, moveStep, moveAction, _rotation, bb_arr, _x, _y, ss_arr, lines, box, createEmptyMovieClip, onEnterFrame, outQueue, moveStepsX, moveStepsY, moveStepsR, startX, startY, startR, finalX, finalY, finalR; function tile () { super(); angleRatio = 0; bonuses_names = new Array(); portalExit = new Array(); score = _global.envS.score; } function makeTile(li, noVis) { if (_global.noSet(noVis)) { noVis = false; } if (_global.noSet(li)) { type = "player"; } else { type = li; if (!noVis) { image = attachMovie(type, "image", getNextHighestDepth()); if (image == undefined) { trace("Cannot create visual part of tile " + type); } tf = image.tf; } } myTile = _global.tilesDescr[type]; if (_global.noSet(myTile)) { _global.debug(("Init failes: cannot find tile declaration '" + type) + "'"); } initTileDescription(); } function initTileDescription() { var _local4 = myTile.bb.split(","); bb_loc_arr = new Object(); bb_loc_arr.min = new Object(); bb_loc_arr.max = new Object(); bb_loc_arr.min.x = parseInt(_local4[0]); bb_loc_arr.min.y = parseInt(_local4[1]); bb_loc_arr.max.x = parseInt(_local4[2]); bb_loc_arr.max.y = parseInt(_local4[3]); bb_loc_arr.width = bb_loc_arr.max.x - bb_loc_arr.min.x; bb_loc_arr.height = bb_loc_arr.max.y - bb_loc_arr.min.y; ss_loc_arr = new Array(); _local4 = myTile.sw.split(","); var _local3 = 0; while (_local3 < _local4.length) { var _local2 = new Object(); _local2.x = parseInt(_local4[_local3]); _local2.y = parseInt(_local4[_local3 + 1]); ss_loc_arr.push(_local2); _local3 = _local3 + 2; } } function setLives(n) { if (!_global.noSet(n)) { live = parseInt(n); image.gotoAndStop(live); } if (_global.noSet(live)) { live = 1; } } function setHitable(n) { hit = ((n == 1) ? true : false); } function setInGame(n) { inGame = ((n == 1) ? true : false); } function setIce(n) { isIce = ((n == 1) ? true : false); if (isIce) { image.blockMode.gotoAndStop("ice"); } } function setFire(n) { isFire = ((n == 1) ? true : false); if (isFire) { image.blockMode.gotoAndStop("fire"); } } function setBallBlock(n) { isBallBlock = ((n == 1) ? true : false); } function setScore(sc) { if (!_global.noSet(sc)) { score = sc; } } function setExploded(flag, rd, xd, yd, exs) { if (flag == 1) { isExplode = true; if (!_global.noSet(rd)) { explodeR = rd; } if (!_global.noSet(xd)) { explodeX = xd; } if (!_global.noSet(yd)) { explodeY = yd; } if (!_global.noSet(exs)) { exSpeed = exs; } if (exSpeed == 0) { exSpeed = _global.envS.exSpeed; } } } function setPortal(str, exits) { if (!_global.noSet(str)) { isPortal = true; portalId = str; portalExit = _global.prepareArrayString(exits); if (_global.noSet(_global.portalz[portalId])) { _global.portalz[portalId] = this; } else { trace(("\u041E\u0428\u0418\u0411\u041A\u0410! \u041F\u041E\u0412\u0422\u041E\u0420\u041D\u041E\u0415 \u041E\u0411\u042A\u042F\u0412\u041B\u0415\u041D\u0418\u0415 \u041F\u041E\u0420\u0422\u0410\u041B\u0410 (" + portalId) + ")"); } } } function setBonus(ns, rnd) { if (!_global.noSet(ns)) { bonuses_names = ns.split(","); var _local3 = 0; while (_local3 < bonuses_names.length) { bonuses_names[_local3] = _global.trim(bonuses_names[_local3]); _local3++; } } if (!_global.noSet(rnd)) { bonuses_random = rnd; } } function initMove(md) { if (_global.noSet(md)) { return(undefined); } moveDescr = md; if (!_global.noSet(moveDescr)) { if (!init) { inQueue(30); } moveStep = -1; moveAction = -1; } } function setRotation(r) { var _local2 = parseInt(r); if (!init) { inQueue(30); } _rotation = _local2; if (_local2 != 0) { initObj(); } } function initObj(notNeedDrawing) { if (_global.noSet(notNeedDrawing)) { notNeedDrawing = false; } bb_arr = new Object(); bb_arr.min = new Object(); bb_arr.max = new Object(); if (_rotation != 0) { var _local18 = bb_loc_arr.min.x; var _local16 = bb_loc_arr.min.y; var _local17 = bb_loc_arr.max.x; var _local14 = bb_loc_arr.max.y; var _local15 = bb_loc_arr.min.x; var _local24 = bb_loc_arr.max.y; var _local25 = bb_loc_arr.max.x; var _local23 = bb_loc_arr.min.y; var _local22 = Math.atan2(_local16, _local18); var _local33 = Math.sqrt((_local18 * _local18) + (_local16 * _local16)); var _local21 = Math.atan2(_local14, _local17); var _local32 = Math.sqrt((_local17 * _local17) + (_local14 * _local14)); var _local20 = Math.atan2(_local24, _local15); var _local31 = Math.sqrt((_local15 * _local15) + (_local24 * _local24)); var _local19 = Math.atan2(_local23, _local25); var _local30 = Math.sqrt((_local25 * _local25) + (_local23 * _local23)); var _local13 = _rotation / _global.PI2; _local22 = _local22 + _local13; _local21 = _local21 + _local13; _local20 = _local20 + _local13; _local19 = _local19 + _local13; var _local28 = (_local33 * Math.cos(_local22)) + _x; var _local29 = (_local33 * Math.sin(_local22)) + _y; var _local26 = (_local32 * Math.cos(_local21)) + _x; var _local27 = (_local32 * Math.sin(_local21)) + _y; var _local36 = (_local31 * Math.cos(_local20)) + _x; var _local37 = (_local31 * Math.sin(_local20)) + _y; var _local34 = (_local30 * Math.cos(_local19)) + _x; var _local35 = (_local30 * Math.sin(_local19)) + _y; bb_arr.min.x = Math.min(_local28, Math.min(_local26, Math.min(_local36, _local34))); bb_arr.min.y = Math.min(_local29, Math.min(_local27, Math.min(_local37, _local35))); bb_arr.max.x = Math.max(_local28, Math.max(_local26, Math.max(_local36, _local34))); bb_arr.max.y = Math.max(_local29, Math.max(_local27, Math.max(_local37, _local35))); } else { bb_arr.min.x = bb_loc_arr.min.x + _x; bb_arr.min.y = bb_loc_arr.min.y + _y; bb_arr.max.x = bb_loc_arr.max.x + _x; bb_arr.max.y = bb_loc_arr.max.y + _y; } bb_arr.width = bb_arr.max.x - bb_arr.min.x; bb_arr.height = bb_arr.max.y - bb_arr.min.y; ss_arr = new Array(); var _local13 = _rotation / _global.PI2; var _local4 = 0; while (_local4 < ss_loc_arr.length) { var _local3 = new Object(); if (_rotation != 0) { var _local9 = ss_loc_arr[_local4].x; var _local8 = ss_loc_arr[_local4].y; var _local7 = Math.atan2(_local8, _local9); var _local12 = Math.sqrt((_local9 * _local9) + (_local8 * _local8)); _local7 = _local7 + _local13; _local3.x = (_local12 * Math.cos(_local7)) + _x; _local3.y = (_local12 * Math.sin(_local7)) + _y; } else { _local3.x = ss_loc_arr[_local4].x + _x; _local3.y = ss_loc_arr[_local4].y + _y; } ss_arr.push(_local3); _local4++; } lines = new Array(); _local4 = 1; while (_local4 < ss_arr.length) { var _local3 = new Object(); _local3.x1 = ss_arr[_local4 - 1].x; _local3.y1 = ss_arr[_local4 - 1].y; _local3.x2 = ss_arr[_local4].x; _local3.y2 = ss_arr[_local4].y; _local3.index = lines.length; _global.countLine(_local3); lines.push(_local3); _local4++; } if ((!notNeedDrawing) && (_global.envS.debug == 1)) { if (_global.noSet(box)) { createEmptyMovieClip("box", getNextHighestDepth()); } box.clear(); box.lineStyle(2, 65280, 40); _local4 = 1; while (_local4 < ss_loc_arr.length) { var _local6 = ss_loc_arr[_local4 - 1]; var _local5 = ss_loc_arr[_local4]; box.moveTo(_local6.x, _local6.y); box.lineTo(_local5.x, _local5.y); if (_global.envS.normalsDebug == 1) { box.lineStyle(1, 16711680, 40); var _local11 = (_local6.x + _local5.x) / 2; var _local10 = (_local6.y + _local5.y) / 2; box.moveTo(_local11, _local10); box.lineTo(_local11 + (lines[_local4 - 1].nx * 4), _local10 + (lines[_local4 - 1].ny * 4)); box.lineStyle(2, 65280, 40); } _local4++; } } } function getAngleRatio(line, d1, d2) { if (angleRatio != 0) { var _local2 = (line.d / 2) - d1; var _local3 = (_local2 * angleRatio) / (line.d / 2); return(_local3); } return(0); } function explodeMe(cc) { if (isNeverBreak) { return(undefined); } if (isPortal) { return(undefined); } if (!hit) { return(undefined); } if (imExploded) { return(undefined); } imExploded = true; exCount = Math.round(Math.abs(cc) + 1); if (exCount == 0) { exCount = 1; } } function decreaseLive(num, who) { if (live == -10) { return(true); } if (isNeverBreak) { return(true); } if (isPortal) { return(true); } if ((num > 0) && (type != "theWall")) { _global.lastCollisionTimeF = _global.levelTimeF; } live = live - num; if (live < 0) { live = 0; } image.gotoAndStop(live); if (live <= 0) { _global.changeLevelScore(score); if (isExplode) { var _local10 = _root.all.fx.getNextHighestDepth(); var _local9 = _root.all.fx.attachMovie("explode", "expl" + _local10, _local10); _local9._x = _x; _local9._y = _y; _local9._xscale = (_local9._yscale = explodeR / 6); _local9._alpha = 60; if (explodeR != 0) { _local9._xscale = (_local9._yscale = explodeR / 6); } else if (explodeX != 0) { _local9._xscale = explodeX / 6; _local9._yscale = 50; } else if (explodeY != 0) { _local9._xscale = 50; _local9._yscale = explodeY / 6; } _global.sound.play("eexplode", _x); if (explodeR != 0) { var _local4 = 0; while (_local4 < _global.allTiles.length) { _local9 = _global.allTiles[_local4]; if ((_local9 != this) && (!_local9.isNeverBreak)) { var _local7 = _local9._x - _x; var _local6 = _local9._y - _y; var _local5 = Math.sqrt((_local7 * _local7) + (_local6 * _local6)); if (_local5 < explodeR) { _local9.explodeMe(_local5 / exSpeed); } } _local4++; } } if (explodeX != 0) { var _local4 = 0; while (_local4 < _global.allTiles.length) { _local9 = _global.allTiles[_local4]; if ((_local9 != this) && (!_local9.isNeverBreak)) { var _local7 = _local9._x - _x; var _local6 = _local9._y - _y; if (Math.abs(_local7) < explodeX) { _local9.explodeMe(_local6 / exSpeed); } } _local4++; } } if (explodeY != 0) { var _local4 = 0; while (_local4 < _global.allTiles.length) { _local9 = _global.allTiles[_local4]; if ((_local9 != this) && (!_local9.isNeverBreak)) { var _local7 = _local9._x - _x; var _local6 = _local9._y - _y; if (Math.abs(_local6) < explodeY) { _local9.explodeMe(_local7 / exSpeed); } } _local4++; } } } removeFromArray(); if ((inGame && (hit)) && (!isPortal)) { _global.tileCounter--; } var _local11 = attachMovie("whiteBlank", "white", getNextHighestDepth()); _local11.blendMode = "add"; _local11._alpha = 80; onEnterFrame = _global.dieBrick; outQueue(); var _local13 = (_global.noSet(bonuses_random) ? (_global.currLevelBonusesRandom) : (bonuses_random)); var _local12 = ((bonuses_names.length == 0) ? (_global.currLevelBonusesNames) : (bonuses_names)); if (Math.random() < _local13) { var _local8 = _local12[Math.floor(Math.random() * _local12.length)]; var _local10 = _root.all.bnz.getNextHighestDepth(); var _local9 = _root.all.bnz.attachMovie("bonus_" + _local8, "b" + _local10, _local10); _local9._x = _x; _local9._y = _y; if (_local8 == "bomb") { _local9.initObj(_local8, _global.envS.bonusBombSpeed); } else { _local9.initObj(_local8, _global.envS.bonusSpeed); } } return(false); } return(true); } function removeFromArray() { var _local3 = 0; while (_local3 < _global.allTiles.length) { if (_global.allTiles[_local3] == this) { _global.allTiles.splice(_local3, 1); return(undefined); } _local3++; } } function oEF() { if (moveInPause) { return(undefined); } if (!_global.gameInMoving) { return(undefined); } if (moveStep == -1) { moveAction++; if (moveAction == moveDescr.length) { moveAction = 0; } var _local15 = moveDescr[moveAction]; if (_local15.action == "move") { moveStepsX = new Array(); moveStepsY = new Array(); moveStepsR = new Array(); var _local12 = 0; var _local3 = _local15.steps; var _local5 = 0; while (_local5 < _local3) { _local12 = _local12 + Math.abs(Math.sin((_local5 * Math.PI) / _local3)); _local5++; } var _local18 = _local15.deltax / _local12; var _local16 = _local15.deltay / _local12; var _local14 = _local15.deltar / _local12; startX = _x; startY = _y; startR = _rotation; if (_local15.mtype == "sin") { var _local11 = 0; _local5 = 0; while (_local5 < _local3) { _local11 = _local11 + Math.abs(Math.sin(((_local5 + 1) * Math.PI) / _local3)); var _local21 = _local11 * _local18; if (_global.noSet(_local21)) { _local21 = 0; } moveStepsX.push(_local21); _local21 = _local11 * _local16; if (_global.noSet(_local21)) { _local21 = 0; } moveStepsY.push(_local21); _local5++; } } if (_local15.mtype == "lin") { _local5 = 0; while (_local5 < _local3) { var _local21 = ((_local5 + 1) * _local15.deltax) / _local3; if (_global.noSet(_local21)) { _local21 = 0; } moveStepsX.push(_local21); _local21 = ((_local5 + 1) * _local15.deltay) / _local3; if (_global.noSet(_local21)) { _local21 = 0; } moveStepsY.push(_local21); _local5++; } } if (_local15.rtype == "sin") { var _local11 = 0; _local5 = 0; while (_local5 < _local3) { _local11 = _local11 + Math.abs(Math.sin(((_local5 + 1) * Math.PI) / _local3)); var _local21 = _local14 * _local11; if (_global.noSet(_local21)) { _local21 = 0; } moveStepsR.push(_local21); _local5++; } } if (_local15.rtype == "lin") { _local5 = 0; while (_local5 < _local3) { var _local21 = ((_local5 + 1) * _local15.deltar) / _local3; if (_global.noSet(_local21)) { _local21 = 0; } moveStepsR.push(_local21); _local5++; } } finalX = (_global.noSet(_local15.deltax) ? (_x) : (_x + _local15.deltax)); finalY = (_global.noSet(_local15.deltay) ? (_y) : (_y + _local15.deltay)); finalR = (_global.noSet(_local15.deltar) ? (_rotation) : (_rotation + _local15.deltar)); } else if (_local15.action == "pause") { } else if (_local15.action == "orbit") { var _local8 = _x; var _local7 = _y; if (!_global.noSet(_local15.centerdeltax)) { _local8 = _x + _local15.centerdeltax; } if (!_global.noSet(_local15.centerdeltay)) { _local7 = _y + _local15.centerdeltay; } if (!_global.noSet(_local15.centerx)) { _local8 = _local15.centerx + _global.levelOffsetX; } if (!_global.noSet(_local15.centery)) { _local7 = _local15.centery + _global.levelOffsetY; } var _local20 = _x - _local8; var _local19 = _y - _local7; var _local6 = Math.sqrt((_local20 * _local20) + (_local19 * _local19)); var _local10 = Math.atan2(_local19, _local20) * _global.PI2; var _local22 = _local10 + _local15.deltaorbitr; moveStepsX = new Array(); moveStepsY = new Array(); moveStepsR = new Array(); var _local12 = 0; var _local3 = _local15.steps; var _local5 = 0; while (_local5 < _local3) { _local12 = _local12 + Math.abs(Math.sin((_local5 * Math.PI) / _local3)); _local5++; } var _local14 = _local15.deltaorbitr / _local12; var _local17 = _local15.deltar / _local12; startX = _x; startY = _y; startR = _rotation; if (_local15.otype == "lin") { _local5 = 0; while (_local5 < _local3) { var _local21 = _local10 + (((_local5 + 1) * _local15.deltaorbitr) / _local3); if (_global.noSet(_local21)) { _local21 = 0; } var _local4 = _local8 + (_local6 * Math.cos(_local21 / _global.PI2)); if (_global.noSet(_local4)) { _local4 = 0; } var _local9 = _local7 + (_local6 * Math.sin(_local21 / _global.PI2)); if (_global.noSet(_local4)) { _local4 = 0; } moveStepsX.push(_local4); moveStepsY.push(_local9); _local5++; } } if (_local15.otype == "sin") { var _local11 = 0; _local5 = 0; while (_local5 < _local3) { _local11 = _local11 + Math.abs(Math.sin(((_local5 + 1) * Math.PI) / _local3)); var _local21 = _local10 + (_local14 * _local11); if (_global.noSet(_local21)) { _local21 = 0; } var _local4 = _local8 + (_local6 * Math.cos(_local21 / _global.PI2)); if (_global.noSet(_local4)) { _local4 = 0; } var _local9 = _local7 + (_local6 * Math.sin(_local21 / _global.PI2)); if (_global.noSet(_local4)) { _local4 = 0; } moveStepsX.push(_local4); moveStepsY.push(_local9); _local5++; } } finalX = (_global.noSet(_local15.deltaorbitr) ? (_x) : (_local8 + (_local6 * Math.cos(_local22 / _global.PI2)))); finalY = (_global.noSet(_local15.deltaorbitr) ? (_y) : (_local7 + (_local6 * Math.sin(_local22 / _global.PI2)))); if (_local15.rotateTile == 1) { if (_local15.rtype == "lin") { _local5 = 0; while (_local5 < _local3) { var _local21 = ((_local5 + 1) * _local15.deltar) / _local3; if (_global.noSet(_local21)) { _local21 = 0; } moveStepsR.push(_local21); _local5++; } } if (_local15.rtype == "sin") { var _local11 = 0; _local5 = 0; while (_local5 < _local3) { _local11 = _local11 + Math.abs(Math.sin(((_local5 + 1) * Math.PI) / _local3)); var _local21 = _local17 * _local11; if (_global.noSet(_local21)) { _local21 = 0; } moveStepsR.push(_local21); _local5++; } } finalR = (_global.noSet(_local15.deltar) ? (_rotation) : (_rotation + _local15.deltar)); } } moveStep = 0; moveInPause = false; if (_local15.startByHit == 1) { moveInPause = true; return(undefined); } } var _local13 = false; var _local15 = moveDescr[moveAction]; if (_local15.action == "move") { var _local21 = moveStepsX[moveStep]; if (_local21 != 0) { _x = startX + _local21; _local13 = true; } _local21 = moveStepsY[moveStep]; if (_local21 != 0) { _y = startY + _local21; _local13 = true; } _local21 = moveStepsR[moveStep]; if (_local21 != 0) { _rotation = startR + _local21; _local13 = true; } if ((moveStep + 1) == _local15.steps) { _x = finalX; _y = finalY; _rotation = finalR; } } else if (_local15.action == "pause") { } else if (_local15.action == "orbit") { var _local21 = moveStepsX[moveStep]; if (_local21 != 0) { _x = moveStepsX[moveStep]; _local13 = true; } _local21 = moveStepsY[moveStep]; if (_local21 != 0) { _y = moveStepsY[moveStep]; _local13 = true; } _local21 = moveStepsR[moveStep]; if (_local21 != 0) { _rotation = startR + _local21; _local13 = true; } if ((moveStep + 1) == _local15.steps) { _x = finalX; _y = finalY; _rotation = finalR; } } moveStep++; if (moveStep == _local15.steps) { moveStep = -1; } if (_local13) { initObj(); } } function miniExplode() { var _local5 = _root.all.fx.getNextHighestDepth(); var _local4 = _root.all.fx.attachMovie("explode", "expl" + _local5, _local5); _local4._x = _x; _local4._y = _y; _local4._xscale = (_local4._yscale = 5); _local4._alpha = 60; _global.sound.play("eexplode", _x); } var width = 0; var height = 0; var hit = true; var isNeverBreak = false; var isIce = false; var isFire = false; var isBallBlock = false; var inGame = true; var step = 0; var maxStep = 0; var moveInPause = false; var isPortal = false; var portalId = ""; var isExplode = false; var explodeR = 0; var explodeX = 0; var explodeY = 0; var exSpeed = 0; var imExploded = false; var exCount = 0; }
Symbol 452 MovieClip [__Packages.caret] Frame 0
class caret extends tile { var ypos, w, h, screenl, screenr, imgX, img, imgY, moveAmount, moveRatio, glued, viewMC, mode, gluedChangedTime, gluedChangedMaxTime, _x, _y, gluedMC, gluedDeltaX, _parent, type, img_bg; function caret () { super(); ypos = _global.playerSettings.yposition; w = _global.player_caret.width / 2; h = _global.player_caret.height / 2; reinitCaret(); rdimCurr = (rdimEnd = (rdimDefault = 2 * w)); screenl = _global.borders.left; screenr = _global.borders.right; trace("create caret: " + this); imgX = img._x; imgY = img._y; moveAmount = _global.player_caret.moveAmount; moveRatio = _global.player_caret.moveRatio; glued = false; } function initObj(flag) { viewMC.initObj(flag); redrawCaret(); setMode("none"); } function setMode(m, c) { img.gunl.gotoAndStop(m); img.gunr.gotoAndStop(m); var _local5 = mode; mode = m; if (mode == "none") { fireCount = 0; } else { if (!_global.noSet(c)) { if (mode == _local5) { fireCount = fireCount + c; } else { fireCount = c; } } else { fireTime = -1000; } fireRatio = _global.envS[mode + "Ratio"]; } _root.tf_fires.text = fireCount; } function oEF() { if ((_global.gameInProcess && (_global.gameInMoving)) && (rdimChanged)) { rdimChangedTime++; if (rdimChangedTime >= rdimChangedMaxTime) { rchangeDim(_global.player_caret.width); } } rchangeDimenstionsStep(); onMM(); makeFire(); if (glued) { if (_global.gameInProcess && (_global.gameInMoving)) { gluedChangedTime++; if (gluedChangedTime >= gluedChangedMaxTime) { gluedChangedTime = (gluedChangedMaxTime = 0); makeFireGlued(); makeUnglued(); } } } } function makeFire(fireFlag) { if (fireFlag) { singleFire = true; } if (fireMode || (singleFire)) { if (_global.gameInProcess) { singleFire = false; if (mode != "none") { if ((_global.clock - fireTime) >= fireRatio) { var _local4 = _root.all.blz.attachMovie("ballContainer", mode + _root.all.blz.getNextHighestDepth(), _root.all.blz.getNextHighestDepth()); _local4.initObj(mode, 0, _global.envS[mode + "Speed"]); _local4.moveTo(_x + img.gunl._x, _y + img.gunl._y); _local4.inQueue(30); _global.ballz.push(_local4); _local4 = _root.all.blz.attachMovie("ballContainer", mode + _root.all.blz.getNextHighestDepth(), _root.all.blz.getNextHighestDepth()); _local4.initObj(mode, 0, _global.envS[mode + "Speed"]); _local4.moveTo(_x + img.gunr._x, _y + img.gunr._y); _local4.inQueue(30); _global.ballz.push(_local4); fireTime = _global.clock; fireCount--; if (fireCount == 0) { setMode("none"); } _root.tf_fires.text = fireCount; _global.sound.play("laser", _x); } } makeFireGlued(); } } } function makeFireGlued() { if (glued) { gluedMC.glued = false; gluedMC = undefined; if (singleGlued) { singleGlued = false; makeUnglued(); } } } function makeGlued(mc) { glued = true; gluedMC = mc; gluedDeltaX = mc._x - _x; gluedMC.glued = true; } function makeUnglued() { glued = false; _global.player.img.glue._visible = false; } function onMM() { if (_global.gameInMoving) { _x = _parent._xmouse; _y = ypos; if ((_x - w) < screenl) { _x = screenl + w; } if ((_x + w) > screenr) { _x = (550 - screenl) - w; } img._x = img._x + ((imgX - img._x) / moveRatio); img._y = img._y + ((imgY - img._y) / moveRatio); if ((Math.abs(imgX - img._x) < 0.3) && (Math.abs(imgY - img._y) < 0.3)) { img._x = imgX; img._y = imgY; } if (!_global.noSet(viewMC)) { viewMC._x = _x; viewMC.initObj(); } if (!_global.noSet(gluedMC)) { gluedMC.moveTo((_x + gluedDeltaX) + img._x, ((_y - h) - gluedMC.hh) + img._y); } } } function onMouseDown() { fireMode = true; singleFire = true; } function onMouseUp() { fireMode = false; } function rchangeDim(enddim, startTime, endTime) { if (((type == "rocket") || (type == "lazer")) || (type == "freeze")) { return(undefined); } if (enddim == _global.player_caret.width) { rdimChanged = false; rdimChangedTime = (rdimChangedMaxTime = 0); } else { rdimChanged = true; rdimChangedTime = 0; if (!_global.noSet(startTime)) { rdimChangedTime = startTime; } rdimChangedMaxTime = _global.player_caret.dimChangeTime; if (!_global.noSet(endTime)) { rdimChangedMaxTime = endTime; } } rdimEnd = enddim; rchangeDimenstionsStep(); } function rchangeDimenstionsStep() { var _local3 = rdimCurr - rdimEnd; if (Math.abs(_local3) < 0.7) { return(undefined); } rdimCurr = rdimCurr + ((rdimEnd - rdimCurr) / _global.player_caret.dimChangeFactor); _local3 = rdimCurr - rdimEnd; if (Math.abs(_local3) < 0.7) { rdimCurr = rdimEnd; } w = rdimCurr / 2; reinitCaret(); redrawCaret(); } function redrawCaret() { img.gunr._x = (img.rmc._x = w); img.gunl._x = (img.lmc._x = -w); img.mainMask._width = (2 * w) - 16; img.glue.gl2._x = ((img.rmc._x + 18) - 8) / 2; img.glue.gl1._x = ((img.lmc._x - 18) + 8) / 2; img.glue.gl1._xscale = (img.glue.gl2._xscale = (100 * rdimCurr) / rdimDefault); img_bg._x = -img._x; img_bg._y = -img._y; } function reinitCaret() { var _local3 = Math.round(w); var _local4 = h; _global.tilesDescr.caret.bb = new Array(-_local3, -_local4, _local3, _local4).join(); _global.tilesDescr.caret.sw = new Array(-_local3, -_local4, _local3, -_local4).join(); viewMC.initTileDescription(); } var fireMode = false; var singleFire = false; var fireCount = 0; var fireRatio = 0; var fireTime = 0; var singleGlued = false; var rdimChanged = false; var rdimCurr = 0; var rdimDefault = 0; var rdimEnd = 0; var rdimChangedTime = 0; var rdimChangedMaxTime = 0; }
Symbol 453 MovieClip [__Packages.ball] Frame 0
class ball extends queuedObject { var newx, x, _x, newy, y, _y, offset, maxIterations, type, image, attachMovie, getNextHighestDepth, ww, hh, ww_start, hh_start, mode, portalsCrossed, portalIgnore, outQueue, removeMovieClip; function ball () { super(); newx = (x = _x); newy = (y = _y); offset = new Object(); offset.t = _global.borders.top; offset.b = _global.borders.bottom; offset.l = _global.borders.left; offset.r = _global.borders.right; maxIterations = _global.envS.maxIterations; } function initObj(li, xs, ys) { if (_global.noSet(li)) { type = "simpleBall"; } else { type = li; } image = attachMovie(type, "image", getNextHighestDepth()); xspeed = xs; yspeed = ys; speedDefault = (fullSpeed = Math.sqrt((xs * xs) + (ys * ys))); dimDefault = 1; if (((type == "rocket") || (type == "lazer")) || (type == "freeze")) { ww = 2; hh = 2; } else { ww = (ww_start = Math.round(image._width / 2)); hh = (hh_start = Math.round(image._height / 2)); } } function oEF() { if ((_global.gameInProcess && (_global.gameInMoving)) && (modeChanged)) { modeChangedTime++; if (modeChangedTime >= modeChangedMaxTime) { setMode("none"); } } if ((_global.gameInProcess && (_global.gameInMoving)) && (speedChanged)) { speedChangedTime++; if (speedChangedTime >= speedChangedMaxTime) { changeSpeed(1); } } if ((_global.gameInProcess && (_global.gameInMoving)) && (dimChanged)) { dimChangedTime++; if (dimChangedTime >= dimChangedMaxTime) { changeDim(1); } } if (_global.gameInMoving && (!glued)) { newx = newx + xspeed; newy = newy + yspeed; changeDimenstionsStep(); checkAllTiles(); redraw(); } } function setMode(m, startTime, endTime) { if (((type == "rocket") || (type == "lazer")) || (type == "freeze")) { return(undefined); } image.gotoAndStop(m); mode = m; if (mode == "none") { modeChangedMaxTime = (modeChangedTime = 0); modeChanged = false; } if ((mode == "fire") || (mode == "acid")) { modeChanged = true; modeChangedTime = 0; if (!_global.noSet(startTime)) { modeChangedTime = startTime; } modeChangedMaxTime = _global.envS[mode + "Time"]; if (!_global.noSet(endTime)) { modeChangedMaxTime = endTime; } } } function changeSpeed(ratio, startTime, endTime) { if (((type == "rocket") || (type == "lazer")) || (type == "freeze")) { return(undefined); } if (ratio == 1) { speedChanged = false; speedChangedTime = (speedChangedMaxTime = 0); } else { speedChanged = true; speedChangedTime = 0; if (!_global.noSet(startTime)) { speedChangedTime = startTime; } speedChangedMaxTime = _global.envS.speedChangeTime; if (!_global.noSet(endTime)) { speedChangedMaxTime = endTime; } } speedRatio = ratio; fullSpeed = speedDefault * speedRatio; var _local3 = Math.atan2(yspeed, xspeed); xspeed = fullSpeed * Math.cos(_local3); yspeed = fullSpeed * Math.sin(_local3); } function changeDim(ratio, startTime, endTime) { if (((type == "rocket") || (type == "lazer")) || (type == "freeze")) { return(undefined); } if (ratio == 1) { dimChanged = false; dimChangedTime = (dimChangedMaxTime = 0); } else { dimChanged = true; dimChangedTime = 0; if (!_global.noSet(startTime)) { dimChangedTime = startTime; } dimChangedMaxTime = _global.envS.dimChangeTime; if (!_global.noSet(endTime)) { dimChangedMaxTime = endTime; } } dimRatio = ratio; changeDimenstionsStep(); } function moveTo(nx, ny) { newx = nx; newy = ny; redraw(); } function redraw() { x = newx; y = newy; _x = x; _y = y; } function checkBorder() { if ((newx - ww) < offset.l) { newx = offset.l + ww; xspeed = xspeed * -1; } if ((newx + ww) > offset.r) { newx = offset.r - ww; xspeed = xspeed * -1; } if ((newy - hh) < offset.t) { newy = offset.t + hh; yspeed = yspeed * -1; } } function checkAllTiles() { var _local58 = getTimer(); var _local17 = xspeed; var _local18 = yspeed; var _local41 = _global.allTiles; var _local54 = 0; portalsCrossed = new Array(); do { _local54++; var needToRecount = false; var _local27 = new Array(); var _local26 = new Array(); var _local39 = Math.min(x, newx) - ww; var _local37 = Math.max(x, newx) + ww; var _local38 = Math.min(y, newy) - hh; var _local36 = Math.max(y, newy) + hh; _root.lx1._x = _local39; _root.lx2._x = _local37; _root.ly1._y = _local38; _root.ly2._y = _local36; var _local23 = 0; while (_local23 < _local41.length) { var _local20 = _local41[_local23]; if (!_local20.hit) { } else if ((_local39 < _local20.bb_arr.max.x) && (_local37 > _local20.bb_arr.min.x)) { if ((_local38 < _local20.bb_arr.max.y) && (_local36 > _local20.bb_arr.min.y)) { _local26.push(_local20); } } _local23++; } var _local9 = new Array(); _local23 = 0; while (_local23 < _local26.length) { var _local15 = _local26[_local23]; var _local22 = 0; while (_local22 < _local15.lines.length) { var _local12 = _local15.lines[_local22]; var _local14 = Math.round((-100 * ww) * _local12.nx) / 100; var _local16 = Math.round((-100 * ww) * _local12.ny) / 100; var _local13 = 0; var _local24 = 0; var _local7 = 0; while (_local7 < _local9.length) { if ((_local9[_local7].x == _local14) && (_local9[_local7].y == _local16)) { _local24 = _local9[_local7]; _local13 = _local9[_local7].line; } _local7++; } if (_local13 == 0) { var _local11 = new Object(); _local11.x = _local14; _local11.y = _local16; var _local8 = new Object(); _local8.x1 = _local14 + x; _local8.y1 = _local16 + y; _local8.x2 = (_local14 + x) + _local17; _local8.y2 = (_local16 + y) + _local18; _global.countLine(_local8); _local11.line = _local8; _local9.push(_local11); _local24 = _local11; _local13 = _local8; } var _local6 = _global.crossLines(_local13, _local12); if (_local6.actualCrossed) { if (((_local17 * _local12.nx) + (_local18 * _local12.ny)) <= 0) { _local6.type = "lineline"; _local6.tile = _local15; _local6.line = _local12; _local27.push(_local6); if (_local15.isPortal) { portalsCrossed.push(_local15); } } } _local22++; } _local23++; } var _local31 = new Object(); _local31.x = x; _local31.y = y; _local31.r = ww; var _local10 = new Array(); _local23 = 0; while (_local23 < _local26.length) { var _local15 = _local26[_local23]; var _local22 = 0; while (_local22 < _local15.ss_arr.length) { var _local5 = _local15.ss_arr[_local22]; var _local13 = 0; var _local24 = 0; var _local7 = 0; while (_local7 < _local10.length) { if ((_local10[_local7].x == _local5.x) && (_local10[_local7].y == _local5.y)) { _local24 = _local10[_local7]; _local13 = _local10[_local7].line; } _local7++; } if (_local13 == 0) { var _local11 = new Object(); _local11.x = _local5.x; _local11.y = _local5.y; var _local8 = new Object(); _local8.x1 = _local5.x - _local17; _local8.y1 = _local5.y - _local18; _local8.x2 = _local5.x; _local8.y2 = _local5.y; _global.countLine(_local8); _local11.line = _local8; _local10.push(_local11); _local24 = _local11; _local13 = _local8; var _local6 = _global.crossLineAndCircle(_local13, _local31); if (_local6.actualCrossed) { var _local30 = _local6.x - x; var _local29 = _local6.y - y; if (((_local17 * _local30) + (_local18 * _local29)) > 0) { _local6.type = "circline"; _local6.line = _local13; _local6.tile = _local15; _local6.crossPoint = new Object(); _local6.crossPoint.x = _local5.x; _local6.crossPoint.y = _local5.y; _local27.push(_local6); if (_local15.isPortal) { portalsCrossed.push(_local15); } } } } _local22++; } _local23++; } if (_local27.length > 0) { if (_local54 < maxIterations) { needToRecount = true; } _local27.sortOn("d1", Array.NUMERIC); var _local4 = _local27[0]; if (!_global.isChild(portalsCrossed, portalIgnore)) { portalIgnore = undefined; } if (_local4.type == "lineline") { var _local56 = _local4.x - (Math.round((100 * ww) * _local4.line.nx) / 100); var _local55 = _local4.y - (Math.round((100 * ww) * _local4.line.nx) / 100); var _local43 = _local4.tile.getAngleRatio(_local4.line, _local4.do1, _local4.do2); } else if (_local4.type == "circline") { var _local33 = new Object(); _local33.x1 = x; _local33.y1 = y; _local33.x2 = x + _local17; _local33.y2 = y + _local18; _global.countLine(_local33); var _local21 = new Object(); _local21.x1 = x + _local4.dx1; _local21.y1 = y + _local4.dy1; _local21.x2 = _local4.x + _local4.dx1; _local21.y2 = _local4.y + _local4.dy1; _global.countLine(_local21); var _local32 = new Object(); _local32.x1 = _local21.x1 - (50 * _local21.nx); _local32.y1 = _local21.y1 - (50 * _local21.ny); _local32.x2 = _local21.x1 + (50 * _local21.nx); _local32.y2 = _local21.y1 + (50 * _local21.ny); _global.countLine(_local32); var _local45 = _local4; _local4 = _global.crossLines(_local33, _local32); _local4.tile = _local45.tile; _local4.type = _local45.type; var _local56 = x + _local4.dx1; var _local55 = y + _local4.dy1; var _local43 = 0; } x = x + _local4.dx1; y = y + _local4.dy1; if (((type == "rocket") || (type == "lazer")) || (type == "freeze")) { needToRecount = false; if (type == "lazer") { var _local53 = 1; } if (type == "rocket") { var _local53 = 1000000 /* 0x0F4240 */; } if (type != "freeze") { _local4.tile.decreaseLive(_local53, this); } else { _local4.tile.setFire(0); _local4.tile.setIce(1); } removeFromArray(); outQueue(); removeMovieClip(); } else { if (_local4.tile._name == "caretDummy") { if (_global.player.glued) { _global.sound.play("magnet", _x); } else { _global.sound.play("paddle", _x); } } else if ((((_local4.tile.type == "rightBorder") || (_local4.tile.type == "leftBorder")) || (_local4.tile.type == "topBorder")) || ((_local4.tile.type == "bottomBorder") && ((_global.envS.debugBallDie == 1) || (!_global.gameInProcess)))) { _global.sound.play("wallhit", _x); } else if (mode == "acid") { _global.sound.play("acid", _x); } else if (_local4.tile.live > 100) { if (mode == "fire") { _global.sound.play("eexplode", _x); } else { _global.sound.play("brick02", _x); } } else { _global.sound.play("brick01", _x); } if (((_local4.tile.type == "bottomBorder") && (_global.envS.debugBallDie == 0)) && (_global.gameInProcess)) { needToRecount = false; removeFromArray(); var _local40 = 0; _local23 = 0; while (_local23 < _global.ballz.length) { if (((_global.ballz[_local23].type != "rocket") && (_global.ballz[_local23].type != "lazer")) && (_global.ballz[_local23].type != "freeze")) { _local40++; } _local23++; } if (_local40 == 0) { _global.changePlayerLives(-1); } outQueue(); removeMovieClip(); } else { var _local44 = fullSpeed; var _local42 = 1; if (((mode == "acid") || (mode == "fire")) && (_local4.tile.type != "theWall")) { _local42 = 1000000 /* 0x0F4240 */; } var _local57 = _local4.tile.decreaseLive(_local42, this); if ((((mode == "acid") && (_local4.tile.live != -10)) && (_local4.tile.type != "theWall")) || (_local4.tile.isPortal)) { _local17 = _local4.dx2; _local18 = _local4.dy2; } else { var _local25 = _local4.new_al; if (_local43 != 0) { _local25 = (_local4.line.nal_gr + _local43) / _global.PI2; } var _local19 = _local25 * _global.PI2; while (_local19 > 180) { _local19 = _local19 - 360; } while (_local19 < -180) { _local19 = _local19 + 360; } var _local48 = Math.abs(_local19); if ((((_local4.tile.type == "rightBorder") || (_local4.tile.type == "leftBorder")) && (_local4.y <= _global.envS.horizAngleCorrY)) && ((_local48 < _global.envS.horizAngleMin) || (_local48 > (180 - _global.envS.horizAngleMin)))) { if ((_local19 < -90) || (_local19 > 90)) { var _local49 = 180 - (((_local19 > 0) ? 1 : -1) * _global.envS.horizAngleMin); } if ((_local19 > -90) && (_local19 < 90)) { var _local49 = ((_local19 > 0) ? 1 : -1) * _global.envS.horizAngleMin; } _local25 = _local49 / _global.PI2; } xspeed = _global.roundNums(_local44 * Math.cos(_local25), 4); yspeed = _global.roundNums(_local44 * Math.sin(_local25), 4); var _local35 = Math.sqrt((_local17 * _local17) + (_local18 * _local18)); _local35 = _local35 - _local4.d1; if ((_local4.tile._name == "caretDummy") && (_global.player.glued)) { _local35 = 0; } _local17 = _global.roundNums(_local35 * Math.cos(_local25), 4); _local18 = _global.roundNums(_local35 * Math.sin(_local25), 4); } if (_local4.tile.isPortal && (portalIgnore != _local4.tile)) { _global.sound.play("portalSnd", _x); var _local52 = _local4.tile.portalExit[Math.floor(_local4.tile.portalExit.length * Math.random())]; var _local34 = _global.portalz[_local52]; portalIgnore = _local34; x = x + (_local34._x - _local4.tile._x); newx = newx + (_local34._x - _local4.tile._x); y = y + (_local34._y - _local4.tile._y); newy = newy + (_local34._y - _local4.tile._y); } newx = x + _local17; newy = y + _local18; if (_local4.tile.isIce && (mode == "fire")) { setMode("none"); } if (_local4.tile.isFire) { setMode("fire"); } if (_local4.tile.isBallBlock) { if (((type != "rocket") && (type != "lazer")) && (type != "freeze")) { needToRecount = false; var _local47 = _local25 - (_global.envS.bonus_ballFromTile_ang / (2 * _global.PI2)); var _local46 = _local25 + (_global.envS.bonus_ballFromTile_ang / (2 * _global.PI2)); xspeed = _global.roundNums(speedDefault * Math.cos(_local47), 4); yspeed = _global.roundNums(speedDefault * Math.sin(_local47), 4); var _local51 = _global.roundNums(speedDefault * Math.cos(_local46), 4); var _local50 = _global.roundNums(speedDefault * Math.sin(_local46), 4); var _local28 = _root.all.blz.attachMovie("ballContainer", "ballMC" + _root.all.blz.getNextHighestDepth(), _root.all.blz.getNextHighestDepth()); _local28.initObj("simpleBall", _local51, _local50); _local28.moveTo(_x, _y); _local28.image._xscale = (_local28.image._yscale = image._xscale); _local28.setMode(mode, modeChangedTime, modeChangedMaxTime); _local28.changeSpeed(speedRatio, speedChangedTime, speedChangedMaxTime); _local28.changeDim(dimRatio, dimChangedTime, dimChangedMaxTime); _local28.inQueue(50); _global.ballz.push(_local28); } } if (_local4.tile._name == "caretDummy") { _global.player.img._x = _global.player.moveAmount * Math.cos(_local25 + Math.PI); _global.player.img._y = _global.player.moveAmount * Math.sin(_local25 + Math.PI); if (_global.player.glued) { _global.player.makeFireGlued(); _global.player.makeGlued(this); needToRecount = false; } } _local4.tile.checkMoveNeeded(); } } } } while (needToRecount); } function removeFromArray() { var _local3 = 0; while (_local3 < _global.ballz.length) { if (_global.ballz[_local3] == this) { _global.ballz.splice(_local3, 1); break; } _local3++; } } function changeDimenstionsStep() { if (((type == "rocket") || (type == "lazer")) || (type == "freeze")) { return(undefined); } var _local14 = image._xscale - (100 * dimRatio); if (Math.abs(_local14) < 1) { return(undefined); } var _local13 = image._xscale + (((100 * dimRatio) - image._xscale) / _global.envS.dimChangeFactor); var _local10 = _local13; if (_local10 < image._xscale) { _local10 = image._xscale; } var _local11 = Math.round((ww_start * _local10) / 100); var _local12 = Math.round((hh_start * _local10) / 100); var _local9 = Math.min(x, newx) - _local11; var _local7 = Math.max(x, newx) + _local11; var _local8 = Math.min(y, newy) - _local12; var _local6 = Math.max(y, newy) + _local12; var _local5 = _global.allTiles; var _local4 = 0; while (_local4 < _local5.length) { var _local3 = _local5[_local4]; if (!_local3.hit) { } else if ((_local9 < _local3.bb_arr.max.x) && (_local7 > _local3.bb_arr.min.x)) { if ((_local8 < _local3.bb_arr.max.y) && (_local6 > _local3.bb_arr.min.y)) { return(undefined); } } _local4++; } image._yscale = (image._xscale = _local13); _local14 = image._xscale - (100 * dimRatio); if (Math.abs(_local14) < 1) { image._xscale = (image._yscale = 100 * dimRatio); } ww = Math.round((ww_start * image._xscale) / 100); hh = Math.round((hh_start * image._xscale) / 100); } var xspeed = 0; var yspeed = 0; var fullSpeed = 0; var glued = false; var modeChanged = false; var modeChangedTime = 0; var modeChangedMaxTime = 0; var dimChanged = false; var dimDefault = 0; var dimRatio = 1; var dimChangedTime = 0; var dimChangedMaxTime = 0; var speedChanged = false; var speedDefault = 0; var speedRatio = 1; var speedChangedTime = 0; var speedChangedMaxTime = 0; }
Symbol 454 MovieClip [__Packages.bonus] Frame 0
class bonus extends MovieClip { var w, _width, h, _height, init, _alpha, type, speedy, _y, removeMovieClip, _x; function bonus () { super(); _global.bonusez.push(this); w = _width / 2; h = _height / 2; init = false; _alpha = 0; trace("create bonus: " + this); } function initObj(t, s) { s = parseFloat(s); if (_global.noSet(s)) { return(undefined); } type = t; speedy = s; init = true; } function onEnterFrame() { if (_global.gameInMoving) { if (init) { if (_alpha < 100) { _alpha = _alpha + 10; if (_alpha > 100) { _alpha = 100; } } _y = _y + speedy; if (_y > 450) { removeFromArray(); removeMovieClip(); } } if (_global.gameInProcess) { var _local10 = _global.player._x - (_global.player.rdimCurr / 2); var _local13 = _global.player._x + (_global.player.rdimCurr / 2); var _local11 = (_global.player._y - 12) - (_height / 2); var _local12 = (_global.player._y - 12) + (_height / 2); if ((((_x >= _local10) && (_x <= _local13)) && (_y > _local11)) && (_y < _local12)) { if (type != "bomb") { _global.sound.play("bonpick", _x); } if (type == "triple") { var _local4 = _global.ballz[Math.floor(Math.random() * _global.ballz.length)]; if (((_local4.type == "rocket") || (_local4.type == "lazer")) || (_local4.type == "freeze")) { } var _local8 = Math.atan2(_local4.yspeed, _local4.xspeed); var _local6 = _root.all.blz.attachMovie("ballContainer", "ballMC" + _root.all.blz.getNextHighestDepth(), _root.all.blz.getNextHighestDepth()); var _local7 = _local8 - (_global.envS.bonus_ball_ang / _global.PI2); _local6.initObj("simpleBall", _local4.speedDefault * Math.cos(_local7), _local4.speedDefault * Math.sin(_local7)); _local6.moveTo(_local4._x, _local4._y); _local6.setMode(_local4.mode, _local4.modeChangedTime, _local4.modeChangedMaxTime); _local6.changeSpeed(_local4.speedRatio, _local4.speedChangedTime, _local4.speedChangedMaxTime); _local6.changeDim(_local4.dimRatio, _local4.dimChangedTime, _local4.dimChangedMaxTime); _local6.image._xscale = (_local6.image._yscale = _local4.image._xscale); _local6.inQueue(50); _global.ballz.push(_local6); _local6 = _root.all.blz.attachMovie("ballContainer", "ballMC" + _root.all.blz.getNextHighestDepth(), _root.all.blz.getNextHighestDepth()); _local7 = _local8 + (_global.envS.bonus_ball_ang / _global.PI2); _local6.initObj("simpleBall", _local4.speedDefault * Math.cos(_local7), _local4.speedDefault * Math.sin(_local7)); _local6.moveTo(_local4._x, _local4._y); _local6.setMode(_local4.mode, _local4.modeChangedTime, _local4.modeChangedMaxTime); _local6.changeSpeed(_local4.speedRatio, _local4.speedChangedTime, _local4.speedChangedMaxTime); _local6.changeDim(_local4.dimRatio, _local4.dimChangedTime, _local4.dimChangedMaxTime); _local6.image._xscale = (_local6.image._yscale = _local4.image._xscale); _local6.inQueue(50); _global.ballz.push(_local6); } else if (type == "live") { _global.changePlayerLives(1); } else if (((type == "lazer") || (type == "rocket")) || (type == "freeze")) { _global.player.setMode(type, _global.envS[type + "Count"]); } else if ((type == "acid") || (type == "fire")) { var _local5 = 0; while (_local5 < _global.ballz.length) { _global.ballz[_local5].setMode(type); _local5++; } } else if (type == "glue") { _global.player.glued = true; _global.player.gluedChangedTime = 0; _global.player.gluedChangedMaxTime = _global.envS.glueTime; _global.player.img.glue._visible = true; } else if (type == "slowball") { var _local5 = 0; while (_local5 < _global.ballz.length) { _global.ballz[_local5].changeSpeed(_global.envS.speedChangeDown); _local5++; } } else if (type == "fastball") { var _local5 = 0; while (_local5 < _global.ballz.length) { _global.ballz[_local5].changeSpeed(_global.envS.speedChangeUp); _local5++; } } else if (type == "bigball") { var _local5 = 0; while (_local5 < _global.ballz.length) { _global.ballz[_local5].changeDim(_global.envS.dimChangeUp); _local5++; } } else if (type == "littleball") { var _local5 = 0; while (_local5 < _global.ballz.length) { _global.ballz[_local5].changeDim(_global.envS.dimChangeDown); _local5++; } } else if (type == "widecaret") { _global.player.rchangeDim(_global.player_caret.maxWidth); } else if (type == "narrowcaret") { _global.player.rchangeDim(_global.player_caret.minWidth); } else if (type == "bomb") { _global.changePlayerLives(-1, true); } else if (type == "wall") { if (!_global.noSet(_global.wallTile)) { _global.wallTile.decreaseLive(-_global.envS.wallBonusLives); } else { var _local9 = _root.all.top1.getNextHighestDepth(); _global.wallTile = _root.all.top1.attachMovie("tileMC", "tt" + _local9, _local9); _global.wallTile.makeTile("theWall"); _global.allTiles.unshift(_global.wallTile); _global.wallTile.setInGame(0); _global.wallTile.setLives(_global.envS.wallBonusLives); _global.wallTile._x = 0; _global.wallTile._y = _global.borders.bottom - 10; _global.wallTile.initObj(); } } else if (type == "score") { _global.changeLevelScore(_global.envS.bonusScore); } removeFromArray(); removeMovieClip(); } } } } function removeFromArray() { var _local3 = 0; while (_local3 < _global.bonusez.length) { if (_global.bonusez[_local3] == this) { _global.bonusez.splice(_local3, 1); return(undefined); } _local3++; } } }
Symbol 455 MovieClip [__Packages.queue] Frame 0
class queue extends MovieClip { var actions, newActions, forDelActions; function queue () { super(); actions = new Array(); newActions = new Array(); forDelActions = new Array(); _global.queue = this; } function addFunc(func, obj, priority) { ticket++; if (_global.noSet(priority)) { priority = 50; } newActions.push({func:func, obj:obj, pr:priority, ticket:ticket}); sync = false; return(ticket); } function remove(t) { sync = false; forDelActions.push(t); var _local2 = 0; while (_local2 < newActions.length) { if (newActions[_local2].ticket == t) { newActions.splice(_local2, 1); return(true); } _local2++; } return(true); } function clear() { delete actions; delete newActions; actions = new Array(); newActions = new Array(); ticket = 0; sync = true; } function onEnterFrame() { if (!sync) { while (newActions.length > 0) { actions.push(newActions.pop()); } actions.sortOn("pr", Array.NUMERIC); var _local3 = 0; while (_local3 < forDelActions.length) { var _local4 = forDelActions[_local3]; var _local2 = 0; while (_local2 < actions.length) { if (actions[_local2].ticket == _local4) { actions.splice(_local2, 1); forDelActions.splice(_local3, 1); _local3--; break; } _local2++; } _local3++; } if (forDelActions.length != 0) { trace((("*****************NOT removed, length " + forDelActions.length) + ", queue length=") + actions.length); } sync = true; } var _local2 = 0; while (_local2 < actions.length) { actions[_local2].done = false; _local2++; } var _local5 = 0; while (_local5 != actions.length) { _local2 = 0; while (_local2 < actions.length) { if (!actions[_local2].done) { _local5++; actions[_local2].func.call(actions[_local2].obj); } _local2++; } } } var ticket = 0; var sync = true; }
Symbol 456 MovieClip [__Packages.soundCollector] Frame 0
class soundCollector extends MovieClip { var col, getNextHighestDepth, createEmptyMovieClip; function soundCollector () { super(); col = new Array(); var _local8 = 0; while (_local8 < arrayLength) { var _local5 = getNextHighestDepth(); var _local6 = createEmptyMovieClip("mc_" + _local5, _local5); var _local4 = new Sound(_local6); _local4.onSoundComplete = scomplete; var _local7 = {mc:_local6, snd:_local4, free:true, cont:false, pri:false}; _local4.link = _local7; col.push(_local7); _local8++; } _global.sound = this; } function set width(w) { if (w >= 0) { __width = w; } //return(width); } function get width() { return(__width); } function set volume(v) { if (v >= 0) { __volume = v; } //return(volume); } function get volume() { return(__volume); } function set enable(e) { __enable = e; if (!__enable) { var _local2 = 0; while (_local2 < arrayLength) { col[_local2].snd.stop(); _local2++; } } //return(enable); } function get enable() { return(__enable); } function play(linkage, xpos, priority, num, volume) { if (!__enable) { return(undefined); } if (_global.noSet(priority)) { priority = false; } if (_global.noSet(num)) { num = 1; } if (num == -1) { num = 1000000000 /* 0x3B9ACA00 */; } var _local12 = false; var _local6 = -1; var _local5 = 0; var _local7 = -1; var _local3 = 0; while (_local3 < arrayLength) { if (col[_local3].free || (_global.noSet(col[_local3].snd.position))) { col[_local3].free = true; _local6 = _local3; break; } if (!col[_local3].pri) { var _local4 = col[_local3].snd.position / col[_local3].snd.duration; if (_local4 > _local5) { _local5 = _local4; _local7 = _local3; } } _local3++; } if (_local6 == -1) { if (priority) { if (_global.envS.debug && (_global.envS.soundDebug)) { _global.debug(((((("Sound collector: all slots busy, using slot " + _local7) + " (") + col[_local7].linkage) + ": ") + (col[_local7].snd.position / col[_local7].snd.duration)) + ")"); } _local6 = _local7; col[_local6].snd.stop(); } else if (_global.envS.debug && (_global.envS.soundDebug)) { _global.debug("Sound collector: all slots busy, this sound skipping because of their low priority"); } } if (_local6 != -1) { var _local8 = col[_local6]; _local8.snd.attachSound(linkage); _local8.snd.setVolume(this.volume); _local8.target = undefined; if (!_global.noSet(xpos)) { if (typeof(xpos) == "number") { _local8.snd.setPan(calcPan(xpos)); } if (typeof(xpos) == "movieclip") { _local8.target = xpos; } } else { _local8.snd.setPan(0); } _local8.snd.start(0, num); _local8.free = false; _local8.linkage = linkage; _local8.pri = priority; } } function stop(linkage) { var _local2 = 0; while (_local2 < arrayLength) { if (col[_local2].linkage == linkage) { col[_local2].snd.stop(); col[_local2].free = true; } _local2++; } } function scomplete() { var _local2 = this; _local2.link.free = true; } function oEF() { var _local3 = 0; while (_local3 < arrayLength) { if (!_global.noSet(col[_local3].target)) { col[_local3].snd.setPan(calcPan(col[_local3].target._x)); } _local3++; } } function calcPan(xpos) { return((((100 * xpos) / __width) * 2) - 100); } var arrayLength = 8; var __volume = 100; var __width = 100; var __enable = true; }
Symbol 348 MovieClip Frame 480
gotoAndPlay (1);
Symbol 356 Button
on (release, keyPress "<Space>") { var saved = SharedObject.getLocal(gameName, "/"); saved.data.levelDone = 0; saved.data.levelScore = 0; saved.flush(); _root.noNewGame = false; _global.sound.play("menu"); _root.gotoAndStop("help"); }
Symbol 361 Button
on (release) { _root.noNewGame = true; _global.sound.play("menu"); _root.gotoAndStop("help"); }
Symbol 366 Button
on (press) { _global.sound.play("menu"); openSite(); }
Symbol 371 Button
on (release) { _global.levelNum = startLevel; _global.levelScore = levelScore; _root.noNewGame = false; _global.sound.play("menu"); _root.gotoAndStop("help"); }
Symbol 372 MovieClip Frame 1
stop();
Symbol 372 MovieClip Frame 2
stop();
Instance of Symbol 372 MovieClip in Symbol 373 MovieClip Frame 1
onClipEvent (load) { var saved = SharedObject.getLocal(gameName, "/"); if (saved.data.levelDone > 0) { startLevel = saved.data.levelDone + 1; levelScore = saved.data.levelScore; gotoAndPlay (2); } }
Symbol 375 Button
on (press) { this._parent.soundOff(); this.gotoAndStop(2); }
Symbol 377 Button
on (press) { this._parent.soundOn(); this.gotoAndStop(1); }
Symbol 378 MovieClip Frame 1
this.stop(); _root.soundStarter.gotoAndPlay("start"); sound.enable = true;
Symbol 378 MovieClip Frame 2
this.stop(); _root.soundStarter.gotoAndPlay("stop"); sound.enable = false;
Symbol 381 MovieClip Frame 1
_visible = false; stop();
Symbol 381 MovieClip Frame 3
if (!sound.enable) { gotoAndStop (1); }
Symbol 381 MovieClip Frame 7
gotoAndStop (1);
Symbol 381 MovieClip Frame 12
gotoAndStop (1);
Symbol 382 MovieClip [#soundz] Frame 1
#initclip 28 Object.registerClass("#soundz", soundCollector); #endinitclip
Symbol 387 Button
on (release, keyPress "<Space>") { _global.sound.play("menu"); _root.gotoAndStop("game"); }
Symbol 392 Button
on (release) { _global.sound.play("menu"); gotoAndStop ("menu"); }
Symbol 423 Button
on (press) { _visible = false; stopAllEngines(); killOldLevel(); _root.globalStart(); gotoAndStop (1); }
Symbol 424 Button
on (press) { _visible = false; stopAllEngines(); killOldLevel(); _root.gotoAndStop("menu"); gotoAndStop (1); }
Symbol 425 MovieClip Frame 1
stop();
Symbol 425 MovieClip Frame 30
stop();
Symbol 426 Button
on (press) { _visible = false; stopAllEngines(); killOldLevel(); _root.gotoAndStop("menu"); gotoAndStop (1); }
Symbol 430 MovieClip Frame 1
stop();
Symbol 430 MovieClip Frame 11
stop();
Symbol 431 Button
on (press) { _visible = false; stopAllEngines(); killOldLevel(); _root.gotoAndStop("menu"); gotoAndStop (1); }
Symbol 435 MovieClip Frame 1
stop();
Symbol 435 MovieClip Frame 10
stop();
Symbol 438 MovieClip Frame 1
stop(); bd._visible = false;
Symbol 438 MovieClip Frame 50
_visible = false; _global.dieAnimPause = false; _global.gameInProcess = true; var i = 0; while (i < _global.bonusez.length) { _global.bonusez[i].removeMovieClip(); i++; } makeAutoball();
Symbol 439 Button
on (press) { keyLogger(true); }
Symbol 440 Button
on (press) { _visible = false; stopAllEngines(); killOldLevel(); _root.gotoAndStop("menu"); gotoAndStop (1); }

Library Items

Symbol 1 GraphicUsed by:Timeline
Symbol 2 GraphicUsed by:3 43
Symbol 3 ButtonUses:2Used by:Timeline
Symbol 4 FontUsed by:5
Symbol 5 EditableTextUses:4Used by:10
Symbol 6 BitmapUsed by:7
Symbol 7 GraphicUses:6Used by:10
Symbol 8 GraphicUsed by:9 375 377
Symbol 9 MovieClipUses:8Used by:10
Symbol 10 MovieClipUses:5 7 9Used by:Timeline
Symbol 11 BitmapUsed by:12
Symbol 12 GraphicUses:11Used by:13
Symbol 13 MovieClipUses:12Used by:Timeline
Symbol 14 GraphicUsed by:15
Symbol 15 MovieClipUses:14Used by:16 42 62 63
Symbol 16 MovieClipUses:15Used by:31 32 111 382 416
Symbol 17 Sound [menu]Used by:31
Symbol 18 Sound [eexplode]Used by:31
Symbol 19 Sound [portalSnd]Used by:31
Symbol 20 Sound [byeball]Used by:31
Symbol 21 Sound [bonpick]Used by:31
Symbol 22 Sound [magnet]Used by:31
Symbol 23 Sound [paddle]Used by:31
Symbol 24 Sound [brick01]Used by:31
Symbol 25 Sound [brick02]Used by:31
Symbol 26 Sound [acid]Used by:31
Symbol 27 Sound [LevelDone]Used by:31
Symbol 28 Sound [GameOver]Used by:31
Symbol 29 Sound [laser]Used by:31
Symbol 30 Sound [wallhit]Used by:31
Symbol 31 MovieClipUses:16 17 18 19 20 21 22 23 24 25 26 27 28 29 30Used by:Timeline
Symbol 32 MovieClip [queue]Uses:16Used by:Timeline
Symbol 33 BitmapUsed by:34
Symbol 34 GraphicUses:33Used by:35
Symbol 35 MovieClipUses:34Used by:61
Symbol 36 BitmapUsed by:37
Symbol 37 GraphicUses:36Used by:38
Symbol 38 MovieClipUses:37Used by:42
Symbol 39 BitmapUsed by:40
Symbol 40 GraphicUses:39Used by:41
Symbol 41 MovieClipUses:40Used by:42
Symbol 42 MovieClipUses:15 38 41Used by:60
Symbol 43 MovieClipUses:2Used by:60
Symbol 44 BitmapUsed by:45
Symbol 45 GraphicUses:44Used by:46
Symbol 46 MovieClipUses:45Used by:60
Symbol 47 BitmapUsed by:48
Symbol 48 GraphicUses:47Used by:49
Symbol 49 MovieClipUses:48Used by:50
Symbol 50 MovieClipUses:49Used by:60
Symbol 51 BitmapUsed by:52
Symbol 52 GraphicUses:51Used by:53
Symbol 53 MovieClipUses:52Used by:54
Symbol 54 MovieClipUses:53Used by:60
Symbol 55 BitmapUsed by:56
Symbol 56 GraphicUses:55Used by:57
Symbol 57 MovieClipUses:56Used by:58
Symbol 58 MovieClipUses:57Used by:59
Symbol 59 MovieClipUses:58Used by:60
Symbol 60 MovieClipUses:42 43 46 50 54 59Used by:61
Symbol 61 MovieClip [caretMC]Uses:35 60Used by:Timeline
Symbol 62 MovieClip [tileMC]Uses:15Used by:Timeline
Symbol 63 MovieClip [ballContainer]Uses:15Used by:Timeline
Symbol 64 BitmapUsed by:65
Symbol 65 GraphicUses:64Used by:66
Symbol 66 MovieClipUses:65Used by:67
Symbol 67 MovieClipUses:66Used by:68
Symbol 68 MovieClip [simpleBall]Uses:67Used by:Timeline
Symbol 69 GraphicUsed by:70
Symbol 70 MovieClip [circle]Uses:69Used by:Timeline
Symbol 71 ShapeTweeningUsed by:74
Symbol 72 ShapeTweeningUsed by:74
Symbol 73 GraphicUsed by:74
Symbol 74 MovieClip [scin]Uses:71 72 73Used by:Timeline
Symbol 75 BitmapUsed by:76
Symbol 76 GraphicUses:75Used by:77
Symbol 77 MovieClipUses:76Used by:80 100
Symbol 78 FontUsed by:79 99 105 109 110 335 393 394 396 398 400 404 406 408 412 414 436 446 449
Symbol 79 TextUses:78Used by:80
Symbol 80 MovieClip [bonus_fire]Uses:77 79Used by:Timeline
Symbol 81 BitmapUsed by:82
Symbol 82 GraphicUses:81Used by:83
Symbol 83 MovieClipUses:82Used by:84 85
Symbol 84 MovieClip [rocket]Uses:83Used by:Timeline
Symbol 85 MovieClip [lazer]Uses:83Used by:Timeline
Symbol 86 ShapeTweeningUsed by:96
Symbol 87 ShapeTweeningUsed by:96
Symbol 88 ShapeTweeningUsed by:96
Symbol 89 ShapeTweeningUsed by:96
Symbol 90 ShapeTweeningUsed by:96
Symbol 91 ShapeTweeningUsed by:96
Symbol 92 GraphicUsed by:96
Symbol 93 ShapeTweeningUsed by:96
Symbol 94 GraphicUsed by:96
Symbol 95 GraphicUsed by:96
Symbol 96 MovieClip [explode]Uses:86 87 88 89 90 91 92 93 94 95Used by:Timeline
Symbol 97 GraphicUsed by:98
Symbol 98 MovieClip [freeze]Uses:97Used by:Timeline
Symbol 99 TextUses:78Used by:100
Symbol 100 MovieClip [bonus_fastball]Uses:77 99Used by:Timeline
Symbol 101 BitmapUsed by:102
Symbol 102 GraphicUses:101Used by:103 405
Symbol 103 MovieClipUses:102Used by:104
Symbol 104 MovieClip [bonus_score]Uses:103Used by:Timeline
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Symbol 106 BitmapUsed by:107
Symbol 107 GraphicUses:106Used by:108
Symbol 108 MovieClipUses:107Used by:112
Symbol 109 TextUses:78Used by:111
Symbol 110 TextUses:78Used by:111
Symbol 111 MovieClipUses:16 109 110Used by:112
Symbol 112 MovieClip [theWall]Uses:105 108 111Used by:Timeline
Symbol 113 BitmapUsed by:114
Symbol 114 GraphicUses:113Used by:115
Symbol 115 MovieClipUses:114Used by:116 228
Symbol 116 MovieClip [brick1]Uses:115Used by:Timeline
Symbol 117 BitmapUsed by:118
Symbol 118 GraphicUses:117Used by:119
Symbol 119 MovieClipUses:118Used by:120 229
Symbol 120 MovieClip [brick2]Uses:119Used by:Timeline
Symbol 121 BitmapUsed by:122
Symbol 122 GraphicUses:121Used by:123
Symbol 123 MovieClipUses:122Used by:124 230
Symbol 124 MovieClip [brick3]Uses:123Used by:Timeline
Symbol 125 BitmapUsed by:126
Symbol 126 GraphicUses:125Used by:127
Symbol 127 MovieClipUses:126Used by:128 231
Symbol 128 MovieClip [brick4]Uses:127Used by:Timeline
Symbol 129 BitmapUsed by:130
Symbol 130 GraphicUses:129Used by:131
Symbol 131 MovieClipUses:130Used by:132 232
Symbol 132 MovieClip [brick5]Uses:131Used by:Timeline
Symbol 133 BitmapUsed by:134
Symbol 134 GraphicUses:133Used by:135 291
Symbol 135 MovieClipUses:134Used by:136 233
Symbol 136 MovieClip [brick6]Uses:135Used by:Timeline
Symbol 137 BitmapUsed by:138
Symbol 138 GraphicUses:137Used by:139 291
Symbol 139 MovieClipUses:138Used by:140 234
Symbol 140 MovieClip [brick7]Uses:139Used by:Timeline
Symbol 141 BitmapUsed by:142
Symbol 142 GraphicUses:141Used by:143
Symbol 143 MovieClipUses:142Used by:144 235
Symbol 144 MovieClip [brick8]Uses:143Used by:Timeline
Symbol 145 BitmapUsed by:146
Symbol 146 GraphicUses:145Used by:147
Symbol 147 MovieClipUses:146Used by:148 236
Symbol 148 MovieClip [brick9]Uses:147Used by:Timeline
Symbol 149 BitmapUsed by:150
Symbol 150 GraphicUses:149Used by:175
Symbol 151 BitmapUsed by:152
Symbol 152 GraphicUses:151Used by:175
Symbol 153 BitmapUsed by:154
Symbol 154 GraphicUses:153Used by:175
Symbol 155 BitmapUsed by:156
Symbol 156 GraphicUses:155Used by:175
Symbol 157 BitmapUsed by:158
Symbol 158 GraphicUses:157Used by:175
Symbol 159 BitmapUsed by:160
Symbol 160 GraphicUses:159Used by:175
Symbol 161 BitmapUsed by:162
Symbol 162 GraphicUses:161Used by:175
Symbol 163 BitmapUsed by:164
Symbol 164 GraphicUses:163Used by:175
Symbol 165 BitmapUsed by:166
Symbol 166 GraphicUses:165Used by:175
Symbol 167 BitmapUsed by:168
Symbol 168 GraphicUses:167Used by:175
Symbol 169 BitmapUsed by:170
Symbol 170 GraphicUses:169Used by:175
Symbol 171 BitmapUsed by:172
Symbol 172 GraphicUses:171Used by:175
Symbol 173 BitmapUsed by:174
Symbol 174 GraphicUses:173Used by:175
Symbol 175 MovieClipUses:150 152 154 156 158 160 162 164 166 168 170 172 174Used by:176 327 328 329 330 331 332 333 334
Symbol 176 MovieClip [brick_bonus]Uses:175Used by:Timeline
Symbol 177 BitmapUsed by:178
Symbol 178 GraphicUses:177Used by:203
Symbol 179 BitmapUsed by:180
Symbol 180 GraphicUses:179Used by:203
Symbol 181 BitmapUsed by:182
Symbol 182 GraphicUses:181Used by:203
Symbol 183 BitmapUsed by:184
Symbol 184 GraphicUses:183Used by:203
Symbol 185 BitmapUsed by:186
Symbol 186 GraphicUses:185Used by:203
Symbol 187 BitmapUsed by:188
Symbol 188 GraphicUses:187Used by:203
Symbol 189 BitmapUsed by:190
Symbol 190 GraphicUses:189Used by:203
Symbol 191 BitmapUsed by:192
Symbol 192 GraphicUses:191Used by:203
Symbol 193 BitmapUsed by:194
Symbol 194 GraphicUses:193Used by:203
Symbol 195 BitmapUsed by:196
Symbol 196 GraphicUses:195Used by:203
Symbol 197 BitmapUsed by:198
Symbol 198 GraphicUses:197Used by:203
Symbol 199 BitmapUsed by:200
Symbol 200 GraphicUses:199Used by:203
Symbol 201 BitmapUsed by:202
Symbol 202 GraphicUses:201Used by:203
Symbol 203 MovieClipUses:178 180 182 184 186 188 190 192 194 196 198 200 202Used by:204
Symbol 204 MovieClip [brick_exploding]Uses:203Used by:Timeline
Symbol 205 BitmapUsed by:206
Symbol 206 GraphicUses:205Used by:207
Symbol 207 MovieClipUses:206Used by:208
Symbol 208 MovieClip [brick_unbreak]Uses:207Used by:Timeline
Symbol 209 BitmapUsed by:210
Symbol 210 GraphicUses:209Used by:211
Symbol 211 MovieClipUses:210Used by:221 222 223
Symbol 212 BitmapUsed by:213
Symbol 213 GraphicUses:212Used by:214
Symbol 214 MovieClipUses:213Used by:221 222 223
Symbol 215 BitmapUsed by:216
Symbol 216 GraphicUses:215Used by:217
Symbol 217 MovieClipUses:216Used by:221 222 223
Symbol 218 BitmapUsed by:219
Symbol 219 GraphicUses:218Used by:220
Symbol 220 MovieClipUses:219Used by:221 222 223
Symbol 221 MovieClip [brick_m2]Uses:211 214 217 220Used by:Timeline
Symbol 222 MovieClip [brick_m3]Uses:211 214 217 220Used by:Timeline
Symbol 223 MovieClip [brick_m4]Uses:211 214 217 220Used by:Timeline
Symbol 224 BitmapUsed by:225
Symbol 225 GraphicUses:224Used by:226
Symbol 226 MovieClipUses:225Used by:227
Symbol 227 MovieClip [brick_unh]Uses:226Used by:Timeline
Symbol 228 MovieClip [brick1_b]Uses:115Used by:Timeline
Symbol 229 MovieClip [brick2_b]Uses:119Used by:Timeline
Symbol 230 MovieClip [brick3_b]Uses:123Used by:Timeline
Symbol 231 MovieClip [brick4_b]Uses:127Used by:Timeline
Symbol 232 MovieClip [brick5_b]Uses:131Used by:Timeline
Symbol 233 MovieClip [brick6_b]Uses:135Used by:Timeline
Symbol 234 MovieClip [brick7_b]Uses:139Used by:Timeline
Symbol 235 MovieClip [brick8_b]Uses:143Used by:Timeline
Symbol 236 MovieClip [brick9_b]Uses:147Used by:Timeline
Symbol 237 GraphicUsed by:238
Symbol 238 MovieClip [whiteBlank]Uses:237Used by:Timeline
Symbol 239 BitmapUsed by:240
Symbol 240 GraphicUses:239Used by:241 415
Symbol 241 MovieClipUses:240Used by:242
Symbol 242 MovieClip [bonus_triple]Uses:241Used by:Timeline
Symbol 243 BitmapUsed by:244
Symbol 244 GraphicUses:243Used by:245 395
Symbol 245 MovieClipUses:244Used by:246
Symbol 246 MovieClip [bonus_live]Uses:245Used by:Timeline
Symbol 247 BitmapUsed by:248
Symbol 248 GraphicUses:247Used by:249
Symbol 249 MovieClipUses:248Used by:250
Symbol 250 MovieClip [bonus_rocket]Uses:249Used by:Timeline
Symbol 251 BitmapUsed by:252
Symbol 252 GraphicUses:251Used by:253 399
Symbol 253 MovieClipUses:252Used by:254
Symbol 254 MovieClip [bonus_lazer]Uses:253Used by:Timeline
Symbol 255 BitmapUsed by:256
Symbol 256 GraphicUses:255Used by:257
Symbol 257 MovieClipUses:256Used by:258
Symbol 258 MovieClip [bonus_acid]Uses:257Used by:Timeline
Symbol 259 BitmapUsed by:260
Symbol 260 GraphicUses:259Used by:261
Symbol 261 MovieClipUses:260Used by:262
Symbol 262 MovieClip [bonus_glue]Uses:261Used by:Timeline
Symbol 263 BitmapUsed by:264
Symbol 264 GraphicUses:263Used by:265
Symbol 265 MovieClipUses:264Used by:266
Symbol 266 MovieClip [bonus_slowball]Uses:265Used by:Timeline
Symbol 267 BitmapUsed by:268
Symbol 268 GraphicUses:267Used by:269
Symbol 269 MovieClipUses:268Used by:270
Symbol 270 MovieClip [bonus_bomb]Uses:269Used by:Timeline
Symbol 271 BitmapUsed by:272
Symbol 272 GraphicUses:271Used by:273 397
Symbol 273 MovieClipUses:272Used by:274
Symbol 274 MovieClip [bonus_littleball]Uses:273Used by:Timeline
Symbol 275 BitmapUsed by:276
Symbol 276 GraphicUses:275Used by:277 407
Symbol 277 MovieClipUses:276Used by:278
Symbol 278 MovieClip [bonus_bigball]Uses:277Used by:Timeline
Symbol 279 BitmapUsed by:280
Symbol 280 GraphicUses:279Used by:281
Symbol 281 MovieClipUses:280Used by:282
Symbol 282 MovieClip [bonus_wall]Uses:281Used by:Timeline
Symbol 283 BitmapUsed by:284
Symbol 284 GraphicUses:283Used by:285 413
Symbol 285 MovieClipUses:284Used by:286
Symbol 286 MovieClip [bonus_narrowcaret]Uses:285Used by:Timeline
Symbol 287 BitmapUsed by:288
Symbol 288 GraphicUses:287Used by:289
Symbol 289 MovieClipUses:288Used by:290
Symbol 290 MovieClip [bonus_widecaret]Uses:289Used by:Timeline
Symbol 291 MovieClipUses:138 134Used by:292
Symbol 292 MovieClip [brick6_7_flash]Uses:291Used by:Timeline
Symbol 293 BitmapUsed by:294
Symbol 294 GraphicUses:293Used by:325
Symbol 295 BitmapUsed by:296
Symbol 296 GraphicUses:295Used by:325
Symbol 297 BitmapUsed by:298
Symbol 298 GraphicUses:297Used by:325
Symbol 299 BitmapUsed by:300
Symbol 300 GraphicUses:299Used by:325
Symbol 301 BitmapUsed by:302
Symbol 302 GraphicUses:301Used by:325
Symbol 303 BitmapUsed by:304
Symbol 304 GraphicUses:303Used by:325
Symbol 305 BitmapUsed by:306
Symbol 306 GraphicUses:305Used by:325
Symbol 307 BitmapUsed by:308
Symbol 308 GraphicUses:307Used by:325
Symbol 309 BitmapUsed by:310
Symbol 310 GraphicUses:309Used by:325
Symbol 311 BitmapUsed by:312
Symbol 312 GraphicUses:311Used by:325
Symbol 313 BitmapUsed by:314
Symbol 314 GraphicUses:313Used by:325
Symbol 315 BitmapUsed by:316
Symbol 316 GraphicUses:315Used by:325
Symbol 317 BitmapUsed by:318
Symbol 318 GraphicUses:317Used by:325
Symbol 319 BitmapUsed by:320
Symbol 320 GraphicUses:319Used by:325
Symbol 321 BitmapUsed by:322
Symbol 322 GraphicUses:321Used by:325
Symbol 323 BitmapUsed by:324
Symbol 324 GraphicUses:323Used by:325
Symbol 325 MovieClipUses:294 296 298 300 302 304 306 308 310 312 314 316 318 320 322 324Used by:326
Symbol 326 MovieClip [ufo]Uses:325Used by:Timeline
Symbol 327 MovieClip [brick_bonus_live]Uses:175Used by:Timeline
Symbol 328 MovieClip [brick_bonus_bigball]Uses:175Used by:Timeline
Symbol 329 MovieClip [brick_bonus_littleball]Uses:175Used by:Timeline
Symbol 330 MovieClip [brick_bonus_glue]Uses:175Used by:Timeline
Symbol 331 MovieClip [brick_bonus_lazer]Uses:175Used by:Timeline
Symbol 332 MovieClip [brick_bonus_narrowcaret]Uses:175Used by:Timeline
Symbol 333 MovieClip [brick_bonus_slowball]Uses:175Used by:Timeline
Symbol 334 MovieClip [brick_bonus_triple]Uses:175Used by:Timeline
Symbol 450 MovieClip [__Packages.queuedObject]
Symbol 451 MovieClip [__Packages.tile]
Symbol 452 MovieClip [__Packages.caret]
Symbol 453 MovieClip [__Packages.ball]
Symbol 454 MovieClip [__Packages.bonus]
Symbol 455 MovieClip [__Packages.queue]
Symbol 456 MovieClip [__Packages.soundCollector]
Symbol 335 TextUses:78Used by:336
Symbol 336 MovieClipUses:335Used by:Timeline
Symbol 337 GraphicUsed by:348
Symbol 338 BitmapUsed by:339
Symbol 339 GraphicUses:338Used by:348
Symbol 340 BitmapUsed by:341
Symbol 341 GraphicUses:340Used by:342
Symbol 342 MovieClipUses:341Used by:348
Symbol 343 BitmapUsed by:344
Symbol 344 GraphicUses:343Used by:345
Symbol 345 MovieClipUses:344Used by:348
Symbol 346 BitmapUsed by:347
Symbol 347 GraphicUses:346Used by:348
Symbol 348 MovieClipUses:337 339 342 345 347Used by:373  Timeline
Symbol 349 BitmapUsed by:350 418
Symbol 350 GraphicUses:349Used by:373  Timeline
Symbol 351 BitmapUsed by:352
Symbol 352 GraphicUses:351Used by:356
Symbol 353 BitmapUsed by:354
Symbol 354 GraphicUses:353Used by:356
Symbol 355 GraphicUsed by:356 361 366 371 387 392 423 424 426 431 439 440
Symbol 356 ButtonUses:352 354 355Used by:373
Symbol 357 BitmapUsed by:358
Symbol 358 GraphicUses:357Used by:361
Symbol 359 BitmapUsed by:360
Symbol 360 GraphicUses:359Used by:361
Symbol 361 ButtonUses:358 360 355Used by:373
Symbol 362 BitmapUsed by:363
Symbol 363 GraphicUses:362Used by:366
Symbol 364 BitmapUsed by:365
Symbol 365 GraphicUses:364Used by:366
Symbol 366 ButtonUses:363 365 355Used by:373
Symbol 367 BitmapUsed by:368
Symbol 368 GraphicUses:367Used by:371 372
Symbol 369 BitmapUsed by:370
Symbol 370 GraphicUses:369Used by:371
Symbol 371 ButtonUses:368 370 355Used by:372
Symbol 372 MovieClipUses:368 371Used by:373
Symbol 373 MovieClipUses:348 350 356 361 366 372Used by:Timeline
Symbol 374 GraphicUsed by:375
Symbol 375 ButtonUses:374 8Used by:378
Symbol 376 GraphicUsed by:377
Symbol 377 ButtonUses:376 8Used by:378
Symbol 378 MovieClipUses:375 377Used by:Timeline
Symbol 379 GraphicUsed by:381
Symbol 380 SoundUsed by:381
Symbol 381 MovieClipUses:379 380Used by:Timeline
Symbol 382 MovieClip [#soundz]Uses:16Used by:Timeline
Symbol 383 BitmapUsed by:384
Symbol 384 GraphicUses:383Used by:387 423 439
Symbol 385 BitmapUsed by:386
Symbol 386 GraphicUses:385Used by:387 423 439
Symbol 387 ButtonUses:384 386 355Used by:Timeline
Symbol 388 BitmapUsed by:389
Symbol 389 GraphicUses:388Used by:392 424 426 431 440
Symbol 390 BitmapUsed by:391
Symbol 391 GraphicUses:390Used by:392 424 426 431 440
Symbol 392 ButtonUses:389 391 355Used by:Timeline
Symbol 393 TextUses:78Used by:Timeline
Symbol 394 TextUses:78Used by:395
Symbol 395 MovieClipUses:394 244Used by:Timeline
Symbol 396 TextUses:78Used by:397
Symbol 397 MovieClipUses:396 272Used by:Timeline
Symbol 398 TextUses:78Used by:399
Symbol 399 MovieClipUses:398 252Used by:Timeline
Symbol 400 TextUses:78Used by:403
Symbol 401 BitmapUsed by:402
Symbol 402 GraphicUses:401Used by:403
Symbol 403 MovieClipUses:400 402Used by:Timeline
Symbol 404 TextUses:78Used by:405
Symbol 405 MovieClipUses:404 102Used by:Timeline
Symbol 406 TextUses:78Used by:407
Symbol 407 MovieClipUses:406 276Used by:Timeline
Symbol 408 TextUses:78Used by:411
Symbol 409 BitmapUsed by:410
Symbol 410 GraphicUses:409Used by:411
Symbol 411 MovieClipUses:408 410Used by:Timeline
Symbol 412 TextUses:78Used by:413
Symbol 413 MovieClipUses:412 284Used by:Timeline
Symbol 414 TextUses:78Used by:415
Symbol 415 MovieClipUses:414 240Used by:Timeline
Symbol 416 MovieClipUses:16Used by:Timeline
Symbol 417 BitmapUsed by:418
Symbol 418 GraphicUses:417 349Used by:419 443
Symbol 419 MovieClipUses:418Used by:425 430 435
Symbol 420 BitmapUsed by:421
Symbol 421 GraphicUses:420Used by:422
Symbol 422 MovieClipUses:421Used by:425
Symbol 423 ButtonUses:384 386 355Used by:425
Symbol 424 ButtonUses:389 391 355Used by:425
Symbol 425 MovieClipUses:419 422 423 424Used by:Timeline
Symbol 426 ButtonUses:389 391 355Used by:430
Symbol 427 BitmapUsed by:428
Symbol 428 GraphicUses:427Used by:429
Symbol 429 MovieClipUses:428Used by:430
Symbol 430 MovieClipUses:419 426 429Used by:Timeline
Symbol 431 ButtonUses:389 391 355Used by:435
Symbol 432 BitmapUsed by:433
Symbol 433 GraphicUses:432Used by:434
Symbol 434 MovieClipUses:433Used by:435
Symbol 435 MovieClipUses:419 431 434Used by:Timeline
Symbol 436 TextUses:78Used by:437
Symbol 437 MovieClipUses:436Used by:438
Symbol 438 MovieClipUses:437Used by:Timeline
Symbol 439 ButtonUses:384 386 355Used by:443
Symbol 440 ButtonUses:389 391 355Used by:443
Symbol 441 BitmapUsed by:442
Symbol 442 GraphicUses:441Used by:443
Symbol 443 MovieClipUses:418 439 440 442Used by:Timeline
Symbol 444 BitmapUsed by:445
Symbol 445 GraphicUses:444Used by:Timeline
Symbol 446 EditableTextUses:78Used by:Timeline
Symbol 447 BitmapUsed by:448
Symbol 448 GraphicUses:447Used by:Timeline
Symbol 449 EditableTextUses:78Used by:Timeline

Instance Names

"parsingDataMC"Frame 5Symbol 336 MovieClip
"btn_sound"Frame 7Symbol 378 MovieClip
"soundStarter"Frame 7Symbol 381 MovieClip
"soundz"Frame 7Symbol 382 MovieClip [#soundz]
"playBtn"Frame 8Symbol 387 Button
"all"Frame 9Symbol 416 MovieClip
"wnd_next"Frame 9Symbol 425 MovieClip
"wnd_gameover"Frame 9Symbol 430 MovieClip
"wnd_gamecomplete"Frame 9Symbol 435 MovieClip
"ballDied"Frame 9Symbol 438 MovieClip
"wnd_pause"Frame 9Symbol 443 MovieClip
"tf_lives"Frame 9Symbol 446 EditableText
"tf_score"Frame 9Symbol 449 EditableText
"tf"Symbol 10 MovieClip Frame 1Symbol 5 EditableText
"bar"Symbol 10 MovieClip Frame 1Symbol 9 MovieClip
"gl1"Symbol 59 MovieClip Frame 1Symbol 58 MovieClip
"gl2"Symbol 59 MovieClip Frame 1Symbol 58 MovieClip
"gunl"Symbol 60 MovieClip Frame 1Symbol 42 MovieClip
"gunr"Symbol 60 MovieClip Frame 1Symbol 42 MovieClip
"mainMask"Symbol 60 MovieClip Frame 1Symbol 43 MovieClip
"lmc"Symbol 60 MovieClip Frame 1Symbol 50 MovieClip
"rmc"Symbol 60 MovieClip Frame 1Symbol 54 MovieClip
"glue"Symbol 60 MovieClip Frame 1Symbol 59 MovieClip
"img_bg"Symbol 61 MovieClip [caretMC] Frame 1Symbol 35 MovieClip
"img"Symbol 61 MovieClip [caretMC] Frame 1Symbol 60 MovieClip
"tf"Symbol 112 MovieClip [theWall] Frame 1Symbol 105 EditableText
"blockMode"Symbol 112 MovieClip [theWall] Frame 1Symbol 111 MovieClip
"bot"Symbol 416 MovieClip Frame 1Symbol 16 MovieClip
"top0"Symbol 416 MovieClip Frame 1Symbol 16 MovieClip
"pl"Symbol 416 MovieClip Frame 1Symbol 16 MovieClip
"top1"Symbol 416 MovieClip Frame 1Symbol 16 MovieClip
"blz"Symbol 416 MovieClip Frame 1Symbol 16 MovieClip
"fx"Symbol 416 MovieClip Frame 1Symbol 16 MovieClip
"top2"Symbol 416 MovieClip Frame 1Symbol 16 MovieClip
"fxTop"Symbol 416 MovieClip Frame 1Symbol 16 MovieClip
"bnz"Symbol 416 MovieClip Frame 1Symbol 16 MovieClip
"playBtn"Symbol 425 MovieClip Frame 6Symbol 423 Button
"playBtn"Symbol 425 MovieClip Frame 6Symbol 424 Button
"playBtn"Symbol 430 MovieClip Frame 6Symbol 426 Button
"playBtn"Symbol 435 MovieClip Frame 6Symbol 431 Button
"bd"Symbol 438 MovieClip Frame 1Symbol 437 MovieClip
"playBtn"Symbol 443 MovieClip Frame 1Symbol 439 Button
"playBtn"Symbol 443 MovieClip Frame 1Symbol 440 Button

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.
ExportAssets (56)Timeline Frame 4Symbol 17 as "menu"
ExportAssets (56)Timeline Frame 4Symbol 18 as "eexplode"
ExportAssets (56)Timeline Frame 4Symbol 19 as "portalSnd"
ExportAssets (56)Timeline Frame 4Symbol 20 as "byeball"
ExportAssets (56)Timeline Frame 4Symbol 21 as "bonpick"
ExportAssets (56)Timeline Frame 4Symbol 22 as "magnet"
ExportAssets (56)Timeline Frame 4Symbol 23 as "paddle"
ExportAssets (56)Timeline Frame 4Symbol 24 as "brick01"
ExportAssets (56)Timeline Frame 4Symbol 25 as "brick02"
ExportAssets (56)Timeline Frame 4Symbol 26 as "acid"
ExportAssets (56)Timeline Frame 4Symbol 27 as "LevelDone"
ExportAssets (56)Timeline Frame 4Symbol 28 as "GameOver"
ExportAssets (56)Timeline Frame 4Symbol 29 as "laser"
ExportAssets (56)Timeline Frame 4Symbol 30 as "wallhit"
ExportAssets (56)Timeline Frame 4Symbol 32 as "queue"
ExportAssets (56)Timeline Frame 4Symbol 61 as "caretMC"
ExportAssets (56)Timeline Frame 4Symbol 62 as "tileMC"
ExportAssets (56)Timeline Frame 4Symbol 63 as "ballContainer"
ExportAssets (56)Timeline Frame 4Symbol 68 as "simpleBall"
ExportAssets (56)Timeline Frame 4Symbol 70 as "circle"
ExportAssets (56)Timeline Frame 4Symbol 74 as "scin"
ExportAssets (56)Timeline Frame 4Symbol 80 as "bonus_fire"
ExportAssets (56)Timeline Frame 4Symbol 84 as "rocket"
ExportAssets (56)Timeline Frame 4Symbol 85 as "lazer"
ExportAssets (56)Timeline Frame 4Symbol 96 as "explode"
ExportAssets (56)Timeline Frame 4Symbol 98 as "freeze"
ExportAssets (56)Timeline Frame 4Symbol 100 as "bonus_fastball"
ExportAssets (56)Timeline Frame 4Symbol 104 as "bonus_score"
ExportAssets (56)Timeline Frame 4Symbol 112 as "theWall"
ExportAssets (56)Timeline Frame 4Symbol 116 as "brick1"
ExportAssets (56)Timeline Frame 4Symbol 120 as "brick2"
ExportAssets (56)Timeline Frame 4Symbol 124 as "brick3"
ExportAssets (56)Timeline Frame 4Symbol 128 as "brick4"
ExportAssets (56)Timeline Frame 4Symbol 132 as "brick5"
ExportAssets (56)Timeline Frame 4Symbol 136 as "brick6"
ExportAssets (56)Timeline Frame 4Symbol 140 as "brick7"
ExportAssets (56)Timeline Frame 4Symbol 144 as "brick8"
ExportAssets (56)Timeline Frame 4Symbol 148 as "brick9"
ExportAssets (56)Timeline Frame 4Symbol 176 as "brick_bonus"
ExportAssets (56)Timeline Frame 4Symbol 204 as "brick_exploding"
ExportAssets (56)Timeline Frame 4Symbol 208 as "brick_unbreak"
ExportAssets (56)Timeline Frame 4Symbol 221 as "brick_m2"
ExportAssets (56)Timeline Frame 4Symbol 222 as "brick_m3"
ExportAssets (56)Timeline Frame 4Symbol 223 as "brick_m4"
ExportAssets (56)Timeline Frame 4Symbol 227 as "brick_unh"
ExportAssets (56)Timeline Frame 4Symbol 228 as "brick1_b"
ExportAssets (56)Timeline Frame 4Symbol 229 as "brick2_b"
ExportAssets (56)Timeline Frame 4Symbol 230 as "brick3_b"
ExportAssets (56)Timeline Frame 4Symbol 231 as "brick4_b"
ExportAssets (56)Timeline Frame 4Symbol 232 as "brick5_b"
ExportAssets (56)Timeline Frame 4Symbol 233 as "brick6_b"
ExportAssets (56)Timeline Frame 4Symbol 234 as "brick7_b"
ExportAssets (56)Timeline Frame 4Symbol 235 as "brick8_b"
ExportAssets (56)Timeline Frame 4Symbol 236 as "brick9_b"
ExportAssets (56)Timeline Frame 4Symbol 238 as "whiteBlank"
ExportAssets (56)Timeline Frame 4Symbol 242 as "bonus_triple"
ExportAssets (56)Timeline Frame 4Symbol 246 as "bonus_live"
ExportAssets (56)Timeline Frame 4Symbol 250 as "bonus_rocket"
ExportAssets (56)Timeline Frame 4Symbol 254 as "bonus_lazer"
ExportAssets (56)Timeline Frame 4Symbol 258 as "bonus_acid"
ExportAssets (56)Timeline Frame 4Symbol 262 as "bonus_glue"
ExportAssets (56)Timeline Frame 4Symbol 266 as "bonus_slowball"
ExportAssets (56)Timeline Frame 4Symbol 270 as "bonus_bomb"
ExportAssets (56)Timeline Frame 4Symbol 274 as "bonus_littleball"
ExportAssets (56)Timeline Frame 4Symbol 278 as "bonus_bigball"
ExportAssets (56)Timeline Frame 4Symbol 282 as "bonus_wall"
ExportAssets (56)Timeline Frame 4Symbol 286 as "bonus_narrowcaret"
ExportAssets (56)Timeline Frame 4Symbol 290 as "bonus_widecaret"
ExportAssets (56)Timeline Frame 4Symbol 292 as "brick6_7_flash"
ExportAssets (56)Timeline Frame 4Symbol 326 as "ufo"
ExportAssets (56)Timeline Frame 4Symbol 327 as "brick_bonus_live"
ExportAssets (56)Timeline Frame 4Symbol 328 as "brick_bonus_bigball"
ExportAssets (56)Timeline Frame 4Symbol 329 as "brick_bonus_littleball"
ExportAssets (56)Timeline Frame 4Symbol 330 as "brick_bonus_glue"
ExportAssets (56)Timeline Frame 4Symbol 331 as "brick_bonus_lazer"
ExportAssets (56)Timeline Frame 4Symbol 332 as "brick_bonus_narrowcaret"
ExportAssets (56)Timeline Frame 4Symbol 333 as "brick_bonus_slowball"
ExportAssets (56)Timeline Frame 4Symbol 334 as "brick_bonus_triple"
ExportAssets (56)Timeline Frame 4Symbol 450 as "__Packages.queuedObject"
ExportAssets (56)Timeline Frame 4Symbol 451 as "__Packages.tile"
ExportAssets (56)Timeline Frame 4Symbol 452 as "__Packages.caret"
ExportAssets (56)Timeline Frame 4Symbol 453 as "__Packages.ball"
ExportAssets (56)Timeline Frame 4Symbol 454 as "__Packages.bonus"
ExportAssets (56)Timeline Frame 4Symbol 455 as "__Packages.queue"
ExportAssets (56)Timeline Frame 4Symbol 456 as "__Packages.soundCollector"
ExportAssets (56)Timeline Frame 7Symbol 382 as "#soundz"

Labels

"init"Frame 5
"parse"Frame 6
"menu"Frame 7
"help"Frame 8
"game"Frame 9
"none"Symbol 42 MovieClip Frame 1
"lazer"Symbol 42 MovieClip Frame 2
"rocket"Symbol 42 MovieClip Frame 3
"freeze"Symbol 42 MovieClip Frame 4
"none"Symbol 68 MovieClip [simpleBall] Frame 1
"acid"Symbol 68 MovieClip [simpleBall] Frame 2
"fire"Symbol 68 MovieClip [simpleBall] Frame 3
"ice"Symbol 111 MovieClip Frame 2
"fire"Symbol 111 MovieClip Frame 3
"start"Symbol 381 MovieClip Frame 5
"stop"Symbol 381 MovieClip Frame 10




http://swfchan.com/51/254979/info.shtml
Created: 12/11 -2023 20:58:14 Last modified: 12/11 -2023 20:58:14 Server time: 02/01 -2025 13:24:19