STORY   LOOP   FURRY   PORN   GAMES
• C •   SERVICES [?] [R] RND   POPULAR
Archived flashes:
229595
/disc/ · /res/     /show/ · /fap/ · /gg/ · /swf/P0001 · P2595 · P5190

<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/95337360?noj=FRM95337360-22DC" width="1" height="1"></div>

Gogocing.swf

This is the info page for
Flash #255393

(Click the ID number above for more basic data on this flash file.)


ActionScript [AS3]
Section 1
//NumberSprite (minigame.dancegame.component.NumberSprite) package minigame.dancegame.component { import flash.display.*; public class NumberSprite extends MovieClip { public function NumberSprite(_arg1:uint=1){ gotoAndStop(_arg1); } public function set number(_arg1:uint):void{ gotoAndStop(_arg1); } } }//package minigame.dancegame.component
Section 2
//AbstractCharacter (minigame.skyracinggame.char.AbstractCharacter) package minigame.skyracinggame.char { import flash.events.*; import flash.display.*; import flash.utils.*; public class AbstractCharacter extends Sprite { public var isHit:Boolean;// = false protected var items_sprite:Sprite; protected var _type:int; public var initY:Number;// = 0 protected var upBooster:MovieClip; protected var booster:MovieClip; protected var propeller:MovieClip; protected var isBoosterOn:Boolean;// = false protected var _addSpeed:int;// = 0 protected var body:MovieClip; protected var frame_offset:int;// = 1 protected var initBodyY:Number;// = 0 protected var wings:MovieClip; protected var shake_timer:Timer; protected var _ax:Number;// = 0 protected var initBoosterY:Number;// = 0 protected var _az:Number;// = 0 public static var IS_BUY_PROPELLER:Boolean = false; public static var IS_BUY_BOOSTER:Boolean = false; public static var IS_BUY_WINGS:Boolean = false; public function AbstractCharacter(){ frame_offset = 1; isBoosterOn = false; initBodyY = 0; initBoosterY = 0; initY = 0; _ax = 0; _az = 0; _addSpeed = 0; isHit = false; super(); items_sprite = new Sprite(); body.gotoAndStop(1); body.scaleY = (body.scaleX = 1.2); booster.gotoAndStop(1); booster.scaleY = (booster.scaleX = 1.2); addChild(body); addChild(items_sprite); items_sprite.addChild(booster); shake_timer = new Timer(40); initY = y; } public function stop():void{ shake_timer.stop(); shake_timer.removeEventListener(TimerEvent.TIMER, setMotion); } public function set boosterOn(_arg1:Boolean):void{ isBoosterOn = _arg1; frame_offset = (_arg1) ? (frame_offset + 4) : (frame_offset - 4); body.gotoAndStop(frame_offset); booster.gotoAndStop((_arg1) ? 3 : 2); if (!_arg1){ body.y = initBodyY; items_sprite.y = initBoosterY; }; } public function get addSpeed():int{ return (_addSpeed); } public function getWings():MovieClip{ throw (new Error("getWings 오버라이드 하세요")); } public function get ax():Number{ return (_ax); } public function get type():int{ return (_type); } public function get az():Number{ return (_az); } public function start():void{ shake_timer.addEventListener(TimerEvent.TIMER, setMotion); shake_timer.start(); } public function setUpbooster():void{ items_sprite.removeChild(booster); booster = upBooster; items_sprite.addChild(booster); booster.gotoAndStop(1); booster.scaleY = (booster.scaleX = 1.2); _addSpeed = (_addSpeed + 20); } public function setPropeller():void{ propeller.x = 34; propeller.y = 22; _ax = (_ax + 0.3); items_sprite.addChildAt(propeller, items_sprite.getChildIndex(booster)); } public function setWings():void{ wings.x = 0; wings.y = 55; _az = (_az - 0.2); wings.gotoAndStop(1); items_sprite.addChildAt(wings, items_sprite.getChildIndex(booster)); } public function initPosY():void{ this.y = initY; } public function calcAniOffset(_arg1:Number, _arg2:Number):void{ var _local3:int; var _local4:int; _local3 = Math.round(_arg1); _local4 = ((Math.abs(_local3))==0) ? 1 : ((_arg2 > 0)) ? 4 : ((_local3 > 0)) ? 3 : 2; _local4 = (isBoosterOn) ? (_local4 + 4) : (isHit) ? 9 : _local4; if (frame_offset != _local4){ body.gotoAndStop(_local4); frame_offset = _local4; booster.gotoAndStop((isBoosterOn) ? 3 : ((_arg2 < 0)) ? 2 : 1); }; } public function set rotate(_arg1:Number):void{ throw (new Error("rotate 오버라이드 하세요")); } public function getUpBooster():MovieClip{ throw (new Error("getUpBooster 오버라이드 하세요")); } private function setMotion(_arg1:TimerEvent):void{ var _local2:Number; _local2 = (Math.sin(shake_timer.currentCount) * 1.5); body.y = (body.y + _local2); items_sprite.y = (items_sprite.y + _local2); } public function getPropeller():MovieClip{ throw (new Error("getPropeller 오버라이드 하세요")); } } }//package minigame.skyracinggame.char
Section 3
//MoonBoyCharacter (minigame.skyracinggame.char.MoonBoyCharacter) package minigame.skyracinggame.char { import flash.display.*; public class MoonBoyCharacter extends AbstractCharacter { private var OverNext:Class; private var UpBoosterClip:Class; private var BodyClip:Class; private var PropellerClip:Class; private var WingsClip:Class; private var OnNext:Class; private var BoosterClip:Class; public function MoonBoyCharacter(){ BodyClip = MoonBoyCharacter_BodyClip; BoosterClip = MoonBoyCharacter_BoosterClip; UpBoosterClip = MoonBoyCharacter_UpBoosterClip; PropellerClip = MoonBoyCharacter_PropellerClip; WingsClip = MoonBoyCharacter_WingsClip; OnNext = MoonBoyCharacter_OnNext; OverNext = MoonBoyCharacter_OverNext; this.body = (new BodyClip() as MovieClip); this.booster = (new BoosterClip() as MovieClip); this.upBooster = (new UpBoosterClip() as MovieClip); this.propeller = (new PropellerClip() as MovieClip); this.wings = (new WingsClip() as MovieClip); super(); this._ax = 1.7; this._az = -2; this._addSpeed = 20; this._type = 1; initBodyY = body.y; initBoosterY = items_sprite.y; } override public function getWings():MovieClip{ return ((new WingsClip() as MovieClip)); } override public function set rotate(_arg1:Number):void{ rotation = _arg1; } override public function getUpBooster():MovieClip{ return ((new UpBoosterClip() as MovieClip)); } override public function getPropeller():MovieClip{ return ((new PropellerClip() as MovieClip)); } } }//package minigame.skyracinggame.char
Section 4
//MoonBoyCharacter_BodyClip (minigame.skyracinggame.char.MoonBoyCharacter_BodyClip) package minigame.skyracinggame.char { import mx.core.*; public class MoonBoyCharacter_BodyClip extends MovieClipAsset { } }//package minigame.skyracinggame.char
Section 5
//MoonBoyCharacter_BoosterClip (minigame.skyracinggame.char.MoonBoyCharacter_BoosterClip) package minigame.skyracinggame.char { import mx.core.*; public class MoonBoyCharacter_BoosterClip extends MovieClipAsset { } }//package minigame.skyracinggame.char
Section 6
//MoonBoyCharacter_OnNext (minigame.skyracinggame.char.MoonBoyCharacter_OnNext) package minigame.skyracinggame.char { import mx.core.*; public class MoonBoyCharacter_OnNext extends BitmapAsset { } }//package minigame.skyracinggame.char
Section 7
//MoonBoyCharacter_OverNext (minigame.skyracinggame.char.MoonBoyCharacter_OverNext) package minigame.skyracinggame.char { import mx.core.*; public class MoonBoyCharacter_OverNext extends BitmapAsset { } }//package minigame.skyracinggame.char
Section 8
//MoonBoyCharacter_PropellerClip (minigame.skyracinggame.char.MoonBoyCharacter_PropellerClip) package minigame.skyracinggame.char { import mx.core.*; public class MoonBoyCharacter_PropellerClip extends MovieClipAsset { } }//package minigame.skyracinggame.char
Section 9
//MoonBoyCharacter_UpBoosterClip (minigame.skyracinggame.char.MoonBoyCharacter_UpBoosterClip) package minigame.skyracinggame.char { import mx.core.*; public class MoonBoyCharacter_UpBoosterClip extends MovieClipAsset { } }//package minigame.skyracinggame.char
Section 10
//MoonBoyCharacter_WingsClip (minigame.skyracinggame.char.MoonBoyCharacter_WingsClip) package minigame.skyracinggame.char { import mx.core.*; public class MoonBoyCharacter_WingsClip extends MovieClipAsset { } }//package minigame.skyracinggame.char
Section 11
//MoonRabbitCharacter (minigame.skyracinggame.char.MoonRabbitCharacter) package minigame.skyracinggame.char { import flash.display.*; public class MoonRabbitCharacter extends AbstractCharacter { private var UpBoosterClip:Class; private var BodyClip:Class; private var PropellerClip:Class; private var WingsClip:Class; private var BoosterClip:Class; public function MoonRabbitCharacter(){ BodyClip = MoonRabbitCharacter_BodyClip; BoosterClip = MoonRabbitCharacter_BoosterClip; UpBoosterClip = MoonRabbitCharacter_UpBoosterClip; PropellerClip = MoonRabbitCharacter_PropellerClip; WingsClip = MoonRabbitCharacter_WingsClip; this.body = (new BodyClip() as MovieClip); this.booster = (new BoosterClip() as MovieClip); this.upBooster = (new UpBoosterClip() as MovieClip); this.propeller = (new PropellerClip() as MovieClip); this.wings = (new WingsClip() as MovieClip); super(); this._ax = 1.9; this._az = -1.8; this._addSpeed = 0; this._type = 2; initBodyY = body.y; initBoosterY = items_sprite.y; } override public function getWings():MovieClip{ return ((new WingsClip() as MovieClip)); } override public function set rotate(_arg1:Number):void{ rotation = _arg1; } override public function getUpBooster():MovieClip{ return ((new UpBoosterClip() as MovieClip)); } override public function getPropeller():MovieClip{ return ((new PropellerClip() as MovieClip)); } } }//package minigame.skyracinggame.char
Section 12
//MoonRabbitCharacter_BodyClip (minigame.skyracinggame.char.MoonRabbitCharacter_BodyClip) package minigame.skyracinggame.char { import mx.core.*; public class MoonRabbitCharacter_BodyClip extends MovieClipAsset { } }//package minigame.skyracinggame.char
Section 13
//MoonRabbitCharacter_BoosterClip (minigame.skyracinggame.char.MoonRabbitCharacter_BoosterClip) package minigame.skyracinggame.char { import mx.core.*; public class MoonRabbitCharacter_BoosterClip extends MovieClipAsset { } }//package minigame.skyracinggame.char
Section 14
//MoonRabbitCharacter_PropellerClip (minigame.skyracinggame.char.MoonRabbitCharacter_PropellerClip) package minigame.skyracinggame.char { import mx.core.*; public class MoonRabbitCharacter_PropellerClip extends MovieClipAsset { } }//package minigame.skyracinggame.char
Section 15
//MoonRabbitCharacter_UpBoosterClip (minigame.skyracinggame.char.MoonRabbitCharacter_UpBoosterClip) package minigame.skyracinggame.char { import mx.core.*; public class MoonRabbitCharacter_UpBoosterClip extends MovieClipAsset { } }//package minigame.skyracinggame.char
Section 16
//MoonRabbitCharacter_WingsClip (minigame.skyracinggame.char.MoonRabbitCharacter_WingsClip) package minigame.skyracinggame.char { import mx.core.*; public class MoonRabbitCharacter_WingsClip extends MovieClipAsset { } }//package minigame.skyracinggame.char
Section 17
//YojoCharacter (minigame.skyracinggame.char.YojoCharacter) package minigame.skyracinggame.char { import flash.display.*; public class YojoCharacter extends AbstractCharacter { private var UpBoosterClip:Class; private var BodyClip:Class; private var PropellerClip:Class; private var WingsClip:Class; private var BoosterClip:Class; public function YojoCharacter(){ BodyClip = YojoCharacter_BodyClip; BoosterClip = YojoCharacter_BoosterClip; UpBoosterClip = YojoCharacter_UpBoosterClip; PropellerClip = YojoCharacter_PropellerClip; WingsClip = YojoCharacter_WingsClip; this.body = (new BodyClip() as MovieClip); this.booster = (new BoosterClip() as MovieClip); this.upBooster = (new UpBoosterClip() as MovieClip); this.propeller = (new PropellerClip() as MovieClip); this.wings = (new WingsClip() as MovieClip); super(); this._ax = 1.5; this._az = -2.2; this._addSpeed = 10; this._type = 0; initBodyY = body.y; initBoosterY = items_sprite.y; } override public function getWings():MovieClip{ return ((new WingsClip() as MovieClip)); } override public function set rotate(_arg1:Number):void{ rotation = _arg1; } override public function getUpBooster():MovieClip{ return ((new UpBoosterClip() as MovieClip)); } override public function getPropeller():MovieClip{ return ((new PropellerClip() as MovieClip)); } } }//package minigame.skyracinggame.char
Section 18
//YojoCharacter_BodyClip (minigame.skyracinggame.char.YojoCharacter_BodyClip) package minigame.skyracinggame.char { import mx.core.*; public class YojoCharacter_BodyClip extends MovieClipAsset { } }//package minigame.skyracinggame.char
Section 19
//YojoCharacter_BoosterClip (minigame.skyracinggame.char.YojoCharacter_BoosterClip) package minigame.skyracinggame.char { import mx.core.*; public class YojoCharacter_BoosterClip extends MovieClipAsset { } }//package minigame.skyracinggame.char
Section 20
//YojoCharacter_PropellerClip (minigame.skyracinggame.char.YojoCharacter_PropellerClip) package minigame.skyracinggame.char { import mx.core.*; public class YojoCharacter_PropellerClip extends MovieClipAsset { } }//package minigame.skyracinggame.char
Section 21
//YojoCharacter_UpBoosterClip (minigame.skyracinggame.char.YojoCharacter_UpBoosterClip) package minigame.skyracinggame.char { import mx.core.*; public class YojoCharacter_UpBoosterClip extends MovieClipAsset { } }//package minigame.skyracinggame.char
Section 22
//YojoCharacter_WingsClip (minigame.skyracinggame.char.YojoCharacter_WingsClip) package minigame.skyracinggame.char { import mx.core.*; public class YojoCharacter_WingsClip extends MovieClipAsset { } }//package minigame.skyracinggame.char
Section 23
//AbstractCoin (minigame.skyracinggame.coin.AbstractCoin) package minigame.skyracinggame.coin { import minigame.skyracinggame.char.*; import minigame.skyracinggame.component.*; import minigame.skyracinggame.event.*; public class AbstractCoin extends Advence3DSprite { protected var money:int; public static var CHAR:AbstractCharacter; public function AbstractCoin(_arg1:int=0){ this.money = _arg1; } public function checkHit():void{ if ((((zpos < 1)) && (CHAR.hitTestObject(this)))){ dispatchEvent(new CoinEvent(CoinEvent.HIT, money)); }; } } }//package minigame.skyracinggame.coin
Section 24
//CoinGenerater (minigame.skyracinggame.coin.CoinGenerater) package minigame.skyracinggame.coin { public class CoinGenerater { public function getCoin():AbstractCoin{ var _local1:uint; var _local2:AbstractCoin; _local1 = Math.floor((Math.random() * 3)); switch (_local1){ case 0: _local2 = new CopperCoin(); break; case 1: _local2 = new SilverCoin(); break; case 2: _local2 = new GoldCoin(); break; }; return (_local2); } } }//package minigame.skyracinggame.coin
Section 25
//CopperCoin (minigame.skyracinggame.coin.CopperCoin) package minigame.skyracinggame.coin { public class CopperCoin extends AbstractCoin { public function CopperCoin(){ super(10); } } }//package minigame.skyracinggame.coin
Section 26
//GoldCoin (minigame.skyracinggame.coin.GoldCoin) package minigame.skyracinggame.coin { public class GoldCoin extends AbstractCoin { public function GoldCoin(){ super(100); } } }//package minigame.skyracinggame.coin
Section 27
//SilverCoin (minigame.skyracinggame.coin.SilverCoin) package minigame.skyracinggame.coin { public class SilverCoin extends AbstractCoin { public function SilverCoin(){ super(50); } } }//package minigame.skyracinggame.coin
Section 28
//AbilityDisplayer (minigame.skyracinggame.component.AbilityDisplayer) package minigame.skyracinggame.component { import flash.display.*; public class AbilityDisplayer extends Sprite { private var greenBar:Bitmap; private var GreenBarE:Class; private var BlueBarE:Class; private var BlueBarM:Class; private var GreenBarM:Class; private var blueBar:Bitmap; private var initWidth:Number; private var RedBarM:Class; private var RedBarE:Class; private var redBar:Bitmap; private var greenBarEnd:Bitmap; private var BarInit:Class; private var redBarEnd:Bitmap; private var blueBarEnd:Bitmap; public function AbilityDisplayer(){ var _local1:Bitmap; RedBarM = AbilityDisplayer_RedBarM; RedBarE = AbilityDisplayer_RedBarE; BlueBarM = AbilityDisplayer_BlueBarM; BlueBarE = AbilityDisplayer_BlueBarE; GreenBarM = AbilityDisplayer_GreenBarM; GreenBarE = AbilityDisplayer_GreenBarE; BarInit = AbilityDisplayer_BarInit; super(); _local1 = new BarInit(); initWidth = _local1.width; redBar = new RedBarM(); blueBar = new BlueBarM(); greenBar = new GreenBarM(); greenBar.x = (blueBar.x = (redBar.x = _local1.width)); redBarEnd = new RedBarE(); blueBarEnd = new BlueBarE(); greenBarEnd = new GreenBarE(); redBarEnd.y = (redBar.y = 0); blueBarEnd.y = (blueBar.y = 21); blueBarEnd.y = (blueBarEnd.y - 1); greenBarEnd.y = (greenBar.y = 41); addChild(_local1); addChild(redBar); addChild(blueBar); addChild(greenBar); addChild(redBarEnd); addChild(blueBarEnd); addChild(greenBarEnd); } public function showAbility(_arg1:Number, _arg2:Number, _arg3:Number):void{ redBar.scaleX = _arg1; blueBar.scaleX = _arg2; greenBar.scaleX = _arg3; redBarEnd.x = (initWidth + redBar.width); blueBarEnd.x = (initWidth + blueBar.width); greenBarEnd.x = (initWidth + greenBar.width); } } }//package minigame.skyracinggame.component
Section 29
//AbilityDisplayer_BarInit (minigame.skyracinggame.component.AbilityDisplayer_BarInit) package minigame.skyracinggame.component { import mx.core.*; public class AbilityDisplayer_BarInit extends BitmapAsset { } }//package minigame.skyracinggame.component
Section 30
//AbilityDisplayer_BlueBarE (minigame.skyracinggame.component.AbilityDisplayer_BlueBarE) package minigame.skyracinggame.component { import mx.core.*; public class AbilityDisplayer_BlueBarE extends BitmapAsset { } }//package minigame.skyracinggame.component
Section 31
//AbilityDisplayer_BlueBarM (minigame.skyracinggame.component.AbilityDisplayer_BlueBarM) package minigame.skyracinggame.component { import mx.core.*; public class AbilityDisplayer_BlueBarM extends BitmapAsset { } }//package minigame.skyracinggame.component
Section 32
//AbilityDisplayer_GreenBarE (minigame.skyracinggame.component.AbilityDisplayer_GreenBarE) package minigame.skyracinggame.component { import mx.core.*; public class AbilityDisplayer_GreenBarE extends BitmapAsset { } }//package minigame.skyracinggame.component
Section 33
//AbilityDisplayer_GreenBarM (minigame.skyracinggame.component.AbilityDisplayer_GreenBarM) package minigame.skyracinggame.component { import mx.core.*; public class AbilityDisplayer_GreenBarM extends BitmapAsset { } }//package minigame.skyracinggame.component
Section 34
//AbilityDisplayer_RedBarE (minigame.skyracinggame.component.AbilityDisplayer_RedBarE) package minigame.skyracinggame.component { import mx.core.*; public class AbilityDisplayer_RedBarE extends BitmapAsset { } }//package minigame.skyracinggame.component
Section 35
//AbilityDisplayer_RedBarM (minigame.skyracinggame.component.AbilityDisplayer_RedBarM) package minigame.skyracinggame.component { import mx.core.*; public class AbilityDisplayer_RedBarM extends BitmapAsset { } }//package minigame.skyracinggame.component
Section 36
//Advence3DSprite (minigame.skyracinggame.component.Advence3DSprite) package minigame.skyracinggame.component { public class Advence3DSprite extends Display3DSprite { public var limitY:Number;// = 0 public function Advence3DSprite(){ limitY = 0; super(); } } }//package minigame.skyracinggame.component
Section 37
//AniMoneyNumberSprite (minigame.skyracinggame.component.AniMoneyNumberSprite) package minigame.skyracinggame.component { import yojogame.common.component.*; public class AniMoneyNumberSprite extends AbstractAniNumberSprite { public function AniMoneyNumberSprite(_arg1:int=10){ super(_arg1); } } }//package minigame.skyracinggame.component
Section 38
//Cloud (minigame.skyracinggame.component.Cloud) package minigame.skyracinggame.component { public class Cloud extends Display3DSprite { public function Cloud(_arg1:uint=0xFF8800){ var _local2:uint; _local2 = 20; super(); graphics.beginFill(_arg1); graphics.drawCircle(_local2, _local2, (_local2 * 2)); graphics.endFill(); } } }//package minigame.skyracinggame.component
Section 39
//Display3DSprite (minigame.skyracinggame.component.Display3DSprite) package minigame.skyracinggame.component { import flash.display.*; public class Display3DSprite extends Sprite { public var ypos:Number;// = 0 public var zpos:Number;// = 0 public var xpos:Number;// = 0 public function Display3DSprite(){ xpos = 0; ypos = 0; zpos = 0; super(); } } }//package minigame.skyracinggame.component
Section 40
//ExplainWindowContent (minigame.skyracinggame.component.ExplainWindowContent) package minigame.skyracinggame.component { import flash.display.*; import yojogame.common.component.*; public class ExplainWindowContent extends AbstractWindowContent { private var PageImg:Class; public function ExplainWindowContent(){ var _local1:Bitmap; PageImg = ExplainWindowContent_PageImg; super(450, 300); _local1 = (new PageImg() as Bitmap); _local1.name = "explain_bit"; addChildAt(_local1, super.getBoxIndex()); } override public function destroy():void{ var _local1:DisplayObject; _local1 = this.getChildByName("explain_bit"); removeChild(_local1); _local1 = null; super.destroy(); } } }//package minigame.skyracinggame.component
Section 41
//ExplainWindowContent_PageImg (minigame.skyracinggame.component.ExplainWindowContent_PageImg) package minigame.skyracinggame.component { import mx.core.*; public class ExplainWindowContent_PageImg extends BitmapAsset { } }//package minigame.skyracinggame.component
Section 42
//RoadImage (minigame.skyracinggame.component.RoadImage) package minigame.skyracinggame.component { import flash.display.*; public class RoadImage extends Advence3DSprite { public function RoadImage(_arg1:Class){ addChild((new (_arg1) as Sprite)); } } }//package minigame.skyracinggame.component
Section 43
//RoadImageSupplier (minigame.skyracinggame.component.RoadImageSupplier) package minigame.skyracinggame.component { import flash.events.*; import flash.display.*; import flash.system.*; public class RoadImageSupplier extends Sprite { private var appDomain:ApplicationDomain; public function RoadImageSupplier(_arg1:ApplicationDomain){ this.appDomain = _arg1; } public function getImageClass(_arg1:String):Class{ return (Class(appDomain.getDefinition(_arg1))); } private function appAssetInit(_arg1:Event):void{ appDomain = _arg1.target.content.loaderInfo.applicationDomain; } } }//package minigame.skyracinggame.component
Section 44
//SkyracingGameFrontPage (minigame.skyracinggame.component.SkyracingGameFrontPage) package minigame.skyracinggame.component { import flash.display.*; import yojogame.common.component.*; public class SkyracingGameFrontPage extends AbstractFrontPage { private var FrontpageImg:Class; public function SkyracingGameFrontPage(){ var _local1:DisplayObject; FrontpageImg = SkyracingGameFrontPage_FrontpageImg; background_image = new Sprite(); _local1 = new FrontpageImg(); background_image.useHandCursor = false; background_image.addChild(_local1); super(); } } }//package minigame.skyracinggame.component
Section 45
//SkyracingGameFrontPage_FrontpageImg (minigame.skyracinggame.component.SkyracingGameFrontPage_FrontpageImg) package minigame.skyracinggame.component { import mx.core.*; public class SkyracingGameFrontPage_FrontpageImg extends BitmapAsset { } }//package minigame.skyracinggame.component
Section 46
//SoundManager (minigame.skyracinggame.component.SoundManager) package minigame.skyracinggame.component { import yojogame.common.component.*; import flash.media.*; public class SoundManager extends AbstractSoundManager { private var BGmusic:Class; private var EffectSnd4:Class; private var EffectSnd0:Class; private var EffectSnd5:Class; private var EffectSnd1:Class; private var EffectSnd2:Class; private var EffectSnd3:Class; public function SoundManager(){ BGmusic = SoundManager_BGmusic; EffectSnd0 = SoundManager_EffectSnd0; EffectSnd1 = SoundManager_EffectSnd1; EffectSnd2 = SoundManager_EffectSnd2; EffectSnd3 = SoundManager_EffectSnd3; EffectSnd4 = SoundManager_EffectSnd4; EffectSnd5 = SoundManager_EffectSnd5; super(26, 7370); bg_sound = (new BGmusic() as Sound); effect_sound_list = new Array(6); effect_channel_list = new Array(6); effect_sound_list[0] = (new EffectSnd0() as Sound); effect_sound_list[1] = (new EffectSnd1() as Sound); effect_sound_list[2] = (new EffectSnd2() as Sound); effect_sound_list[3] = (new EffectSnd3() as Sound); effect_sound_list[4] = (new EffectSnd4() as Sound); effect_sound_list[5] = (new EffectSnd5() as Sound); } } }//package minigame.skyracinggame.component
Section 47
//SoundManager_BGmusic (minigame.skyracinggame.component.SoundManager_BGmusic) package minigame.skyracinggame.component { import mx.core.*; public class SoundManager_BGmusic extends SoundAsset { } }//package minigame.skyracinggame.component
Section 48
//SoundManager_EffectSnd0 (minigame.skyracinggame.component.SoundManager_EffectSnd0) package minigame.skyracinggame.component { import mx.core.*; public class SoundManager_EffectSnd0 extends SoundAsset { } }//package minigame.skyracinggame.component
Section 49
//SoundManager_EffectSnd1 (minigame.skyracinggame.component.SoundManager_EffectSnd1) package minigame.skyracinggame.component { import mx.core.*; public class SoundManager_EffectSnd1 extends SoundAsset { } }//package minigame.skyracinggame.component
Section 50
//SoundManager_EffectSnd2 (minigame.skyracinggame.component.SoundManager_EffectSnd2) package minigame.skyracinggame.component { import mx.core.*; public class SoundManager_EffectSnd2 extends SoundAsset { } }//package minigame.skyracinggame.component
Section 51
//SoundManager_EffectSnd3 (minigame.skyracinggame.component.SoundManager_EffectSnd3) package minigame.skyracinggame.component { import mx.core.*; public class SoundManager_EffectSnd3 extends SoundAsset { } }//package minigame.skyracinggame.component
Section 52
//SoundManager_EffectSnd4 (minigame.skyracinggame.component.SoundManager_EffectSnd4) package minigame.skyracinggame.component { import mx.core.*; public class SoundManager_EffectSnd4 extends SoundAsset { } }//package minigame.skyracinggame.component
Section 53
//SoundManager_EffectSnd5 (minigame.skyracinggame.component.SoundManager_EffectSnd5) package minigame.skyracinggame.component { import mx.core.*; public class SoundManager_EffectSnd5 extends SoundAsset { } }//package minigame.skyracinggame.component
Section 54
//SpeedNumber (minigame.skyracinggame.component.SpeedNumber) package minigame.skyracinggame.component { import yojogame.common.component.*; public class SpeedNumber extends AbstractNumberSprite { public function SpeedNumber(_arg1:int=10){ super(_arg1); } } }//package minigame.skyracinggame.component
Section 55
//TimeNumberSprite (minigame.skyracinggame.component.TimeNumberSprite) package minigame.skyracinggame.component { import yojogame.common.component.*; public class TimeNumberSprite extends AbstractNumberSprite { public function TimeNumberSprite(_arg1:uint=10){ super(_arg1); } } }//package minigame.skyracinggame.component
Section 56
//AbstractDisturber (minigame.skyracinggame.enermy.AbstractDisturber) package minigame.skyracinggame.enermy { import flash.events.*; import flash.display.*; import flash.utils.*; public class AbstractDisturber extends MovieClip { protected var move_timer:Timer; public static const REMOVE:String = "remove"; public function AbstractDisturber(){ gotoAndStop(1); move_timer = new Timer(30); move_timer.addEventListener(TimerEvent.TIMER, move); } public function startmove():void{ move_timer.start(); } protected function move(_arg1:TimerEvent):void{ throw (new Error("override move 해라!!")); } } }//package minigame.skyracinggame.enermy
Section 57
//AbstractEnermy (minigame.skyracinggame.enermy.AbstractEnermy) package minigame.skyracinggame.enermy { import flash.events.*; import flash.display.*; import minigame.skyracinggame.char.*; import flash.utils.*; import minigame.skyracinggame.component.*; public class AbstractEnermy extends Advence3DSprite { private var fall_timer:Timer; private var body:MovieClip; private var vy:Number;// = 0 public static const HIT:String = "hit"; public static const G:Number = 0.9; public static const REMOVE_ME:String = "remove_me"; public static var CHAR:AbstractCharacter; public function AbstractEnermy(_arg1:MovieClip){ vy = 0; super(); this.body = _arg1; _arg1.scaleX = (_arg1.scaleY = 1.5); _arg1.gotoAndStop(1); addChild(_arg1); } public function checkHit():void{ if ((((zpos < 1)) && (CHAR.hitTestObject(this)))){ body.gotoAndStop(2); dispatchEvent(new Event(AbstractEnermy.HIT)); }; } private function fall(_arg1:TimerEvent):void{ vy = (vy + G); y = (y + vy); if ((400 + (width * 0.5)) < y){ fall_timer.stop(); fall_timer = null; this.dispatchEvent(new Event(AbstractEnermy.REMOVE_ME)); }; } public function setSize():void{ body.scaleX = (body.scaleY = 3); } public function startFall():void{ fall_timer = new Timer(30); fall_timer.addEventListener(TimerEvent.TIMER, fall); fall_timer.start(); } } }//package minigame.skyracinggame.enermy
Section 58
//DisturberAirPlain (minigame.skyracinggame.enermy.DisturberAirPlain) package minigame.skyracinggame.enermy { import flash.events.*; public class DisturberAirPlain extends AbstractDisturber { private var vx:Number;// = 0 public function DisturberAirPlain(){ vx = 0; super(); x = (550 + width); y = height; } override protected function move(_arg1:TimerEvent):void{ vx = (vx + 0.02); x = (x - vx); y = (height + (Math.sin((x * 0.02)) * 5)); if (x < -(width)){ move_timer.stop(); move_timer.removeEventListener(TimerEvent.TIMER, move); dispatchEvent(new Event(AbstractDisturber.REMOVE)); }; } } }//package minigame.skyracinggame.enermy
Section 59
//DisturberBatman (minigame.skyracinggame.enermy.DisturberBatman) package minigame.skyracinggame.enermy { import flash.events.*; public class DisturberBatman extends AbstractDisturber { private var vx:Number;// = 0 public function DisturberBatman(){ vx = 0; super(); x = (550 + width); y = height; } private function leaveToStage(_arg1:TimerEvent):void{ vx = (vx + 0.7); x = (x - vx); if (x < -(width)){ move_timer.stop(); move_timer.removeEventListener(TimerEvent.TIMER, leaveToStage); dispatchEvent(new Event(AbstractDisturber.REMOVE)); }; } override protected function move(_arg1:TimerEvent):void{ vx = 2; x = (x - vx); y = (height + (Math.sin((x * 0.05)) * 20)); if (x < 300){ vx = 0; move_timer.stop(); move_timer.removeEventListener(TimerEvent.TIMER, move); move_timer.addEventListener(TimerEvent.TIMER, leaveToStage); move_timer.start(); }; } } }//package minigame.skyracinggame.enermy
Section 60
//DisturberSuperman (minigame.skyracinggame.enermy.DisturberSuperman) package minigame.skyracinggame.enermy { import flash.events.*; public class DisturberSuperman extends AbstractDisturber { private var vx:Number;// = 0 public function DisturberSuperman(){ vx = 0; super(); x = (550 + width); y = height; } private function leaveToStage(_arg1:TimerEvent):void{ vx = (vx + 0.7); x = (x - vx); if (x < -(width)){ move_timer.stop(); move_timer.removeEventListener(TimerEvent.TIMER, leaveToStage); dispatchEvent(new Event(AbstractDisturber.REMOVE)); }; } override protected function move(_arg1:TimerEvent):void{ vx = 2; x = (x - vx); y = (height + (Math.sin((x * 0.02)) * 20)); if (x < 300){ vx = 0; move_timer.stop(); move_timer.removeEventListener(TimerEvent.TIMER, move); move_timer.addEventListener(TimerEvent.TIMER, leaveToStage); move_timer.start(); }; } } }//package minigame.skyracinggame.enermy
Section 61
//DisturberUFO (minigame.skyracinggame.enermy.DisturberUFO) package minigame.skyracinggame.enermy { import flash.events.*; import flash.utils.*; public class DisturberUFO extends AbstractDisturber { private var vx:Number;// = 0 public function DisturberUFO(){ vx = 0; super(); x = (550 + width); y = (height * 3); } private function delay(_arg1:TimerEvent):void{ move_timer.removeEventListener(TimerEvent.TIMER_COMPLETE, delay); move_timer = new Timer(30); move_timer.addEventListener(TimerEvent.TIMER, leaveToStage); move_timer.start(); } private function leaveToStage(_arg1:TimerEvent):void{ vx = (vx + 0.7); x = (x - vx); if (x < -(width)){ move_timer.stop(); move_timer.removeEventListener(TimerEvent.TIMER, leaveToStage); dispatchEvent(new Event(AbstractDisturber.REMOVE)); }; } override protected function move(_arg1:TimerEvent):void{ x = (x - 2); y = ((height * 2) + (Math.sin((x * 0.07)) * height)); if (x < 280){ vx = 0; move_timer.stop(); move_timer.removeEventListener(TimerEvent.TIMER, move); move_timer = new Timer(100, 36); move_timer.addEventListener(TimerEvent.TIMER_COMPLETE, delay); move_timer.start(); play(); }; } } }//package minigame.skyracinggame.enermy
Section 62
//EnermyAlien (minigame.skyracinggame.enermy.EnermyAlien) package minigame.skyracinggame.enermy { import flash.display.*; public class EnermyAlien extends AbstractEnermy { private var Body:Class; public function EnermyAlien(){ Body = EnermyAlien_Body; super((new Body() as MovieClip)); } } }//package minigame.skyracinggame.enermy
Section 63
//EnermyAlien_Body (minigame.skyracinggame.enermy.EnermyAlien_Body) package minigame.skyracinggame.enermy { import mx.core.*; public class EnermyAlien_Body extends MovieClipAsset { } }//package minigame.skyracinggame.enermy
Section 64
//EnermyCrow (minigame.skyracinggame.enermy.EnermyCrow) package minigame.skyracinggame.enermy { import flash.display.*; public class EnermyCrow extends AbstractEnermy { private var Body:Class; public function EnermyCrow(){ Body = EnermyCrow_Body; super((new Body() as MovieClip)); } } }//package minigame.skyracinggame.enermy
Section 65
//EnermyCrow_Body (minigame.skyracinggame.enermy.EnermyCrow_Body) package minigame.skyracinggame.enermy { import mx.core.*; public class EnermyCrow_Body extends MovieClipAsset { } }//package minigame.skyracinggame.enermy
Section 66
//EnermyDove (minigame.skyracinggame.enermy.EnermyDove) package minigame.skyracinggame.enermy { import flash.display.*; public class EnermyDove extends AbstractEnermy { private var Body:Class; public function EnermyDove(){ Body = EnermyDove_Body; super((new Body() as MovieClip)); } } }//package minigame.skyracinggame.enermy
Section 67
//EnermyDove_Body (minigame.skyracinggame.enermy.EnermyDove_Body) package minigame.skyracinggame.enermy { import mx.core.*; public class EnermyDove_Body extends MovieClipAsset { } }//package minigame.skyracinggame.enermy
Section 68
//EnermyEagle (minigame.skyracinggame.enermy.EnermyEagle) package minigame.skyracinggame.enermy { import flash.display.*; public class EnermyEagle extends AbstractEnermy { private var Body:Class; public function EnermyEagle(){ Body = EnermyEagle_Body; super((new Body() as MovieClip)); } } }//package minigame.skyracinggame.enermy
Section 69
//EnermyEagle_Body (minigame.skyracinggame.enermy.EnermyEagle_Body) package minigame.skyracinggame.enermy { import mx.core.*; public class EnermyEagle_Body extends MovieClipAsset { } }//package minigame.skyracinggame.enermy
Section 70
//EnermyGenerator (minigame.skyracinggame.enermy.EnermyGenerator) package minigame.skyracinggame.enermy { public class EnermyGenerator { public function getEnermy():AbstractEnermy{ var _local1:uint; var _local2:AbstractEnermy; _local1 = Math.floor((Math.random() * 4)); switch (_local1){ case 0: _local2 = new EnermyAlien(); break; case 1: _local2 = new EnermyCrow(); break; case 2: _local2 = new EnermyDove(); break; case 3: _local2 = new EnermyEagle(); break; }; return (_local2); } public function getDisturber():AbstractDisturber{ var _local1:uint; var _local2:AbstractDisturber; _local1 = Math.floor((Math.random() * 4)); switch (_local1){ case 0: _local2 = new DisturberUFO(); break; case 1: _local2 = new DisturberAirPlain(); break; case 2: _local2 = new DisturberBatman(); break; case 3: _local2 = new DisturberSuperman(); break; }; return (_local2); } } }//package minigame.skyracinggame.enermy
Section 71
//CoinEvent (minigame.skyracinggame.event.CoinEvent) package minigame.skyracinggame.event { import flash.events.*; public class CoinEvent extends Event { public var money:int; public static const HIT:String = "hit"; public function CoinEvent(_arg1:String, _arg2:int=0, _arg3:Boolean=false, _arg4:Boolean=false){ super(_arg1, _arg3, _arg4); this.money = _arg2; } override public function toString():String{ return (formatToString("CoinEvent", "type", "money", "bubbles", "cancelable", "eventPhase")); } override public function clone():Event{ return (new CoinEvent(type, money, bubbles, cancelable)); } } }//package minigame.skyracinggame.event
Section 72
//Controll (minigame.skyracinggame.model.Controll) package minigame.skyracinggame.model { import flash.events.*; import flash.display.*; import minigame.skyracinggame.char.*; import flash.ui.*; public class Controll { private var azBreak:Number; private var model:Model; private var addSpeed:int; private var _target:Stage; private var ax:Number; private var az:Number; public function Controll(_arg1:Stage, _arg2:Model){ _target = _arg1; this.model = _arg2; _arg2.addEventListener(Model.HIT_ENERMY, removeKeyEventListener); _arg2.addEventListener(Model.RECOVER, addKeyEventListener); _arg2.addEventListener(Model.GAME_OVER, removeKeyEventListener); _arg2.addEventListener(Model.ADDCONTROLL, addKeyEventListener); _arg2.addEventListener(Model.REMOVECONTROLL, addKeyEventListener); } private function removeKeyEventListener(_arg1:Event=null):void{ _target.removeEventListener(KeyboardEvent.KEY_DOWN, onKeyDown); _target.removeEventListener(KeyboardEvent.KEY_UP, onKeyUp); } private function onKeyDown(_arg1:KeyboardEvent):void{ switch (_arg1.keyCode){ case Keyboard.UP: model.setRunFriction(); model.az = az; break; case Keyboard.DOWN: model.az = 0.6; break; case Keyboard.LEFT: model.ax = ax; break; case Keyboard.RIGHT: model.ax = -(ax); break; case Keyboard.SHIFT: model.boosterOn(addSpeed); break; }; } public function setCharProperty(_arg1:AbstractCharacter):void{ ax = _arg1.ax; az = _arg1.az; addSpeed = _arg1.addSpeed; } private function onKeyUp(_arg1:KeyboardEvent):void{ switch (_arg1.keyCode){ case Keyboard.UP: model.setStopFriction(); break; case Keyboard.DOWN: model.az = 0; break; case Keyboard.LEFT: model.ax = 0; break; case Keyboard.RIGHT: model.ax = 0; break; case Keyboard.SHIFT: model.offBooster(); break; }; } private function addKeyEventListener(_arg1:Event=null):void{ _target.addEventListener(KeyboardEvent.KEY_DOWN, onKeyDown); _target.addEventListener(KeyboardEvent.KEY_UP, onKeyUp); } } }//package minigame.skyracinggame.model
Section 73
//Model (minigame.skyracinggame.model.Model) package minigame.skyracinggame.model { import flash.events.*; import flash.utils.*; import minigame.skyracinggame.component.*; public class Model extends EventDispatcher { private var road_limit_left:int;// = -340 private var _score:uint;// = 0 private var road_limit_right:int;// = 300 private var recover_timer:Timer; private var run_friction:Number;// = 0.97 public var ax:Number;// = 0 public var isHasEnergy:Boolean;// = true public var az:Number;// = 0 public var vx:Number;// = 0 public var vy:Number;// = 0 public var vz:Number;// = 0 private var addVz:int;// = 0 public var money:uint;// = 0 private var booster_timer:Timer; public var sumvx:Number;// = 0 private var friction:Number;// = 0 private var turn_friction:Number;// = 0.96 public static const BOOSTER_OFF:String = "booster_off"; public static const UPPER_STAGE:String = "upper_stage"; public static const RECOVER:String = "recover"; public static const HIT_ENERMY:String = "hit_enermy"; public static const GAME_OVER:String = "game_over"; public static const REMOVECONTROLL:String = "removecontroll"; public static const BOOSTER_ON:String = "booster_on"; public static const ADDCONTROLL:String = "addcontroll"; public static const END_STAGE:String = "end_stage"; public static var STAGE_NUM:int = 0; public static var TOTAL_MONEY:uint = 0; public function Model(){ friction = 0; run_friction = 0.97; turn_friction = 0.96; road_limit_left = -340; road_limit_right = 300; addVz = 0; _score = 0; money = 0; sumvx = 0; ax = 0; az = 0; vx = 0; vy = 0; vz = 0; isHasEnergy = true; super(); booster_timer = new Timer(250, 50000); booster_timer.addEventListener(TimerEvent.TIMER, onBooster); booster_timer.addEventListener(TimerEvent.TIMER_COMPLETE, offBooster); recover_timer = new Timer(100, 20); recover_timer.addEventListener(TimerEvent.TIMER_COMPLETE, recoverFromHit); } private function recoverFromHit(_arg1:TimerEvent):void{ recover_timer.reset(); dispatchEvent(new Event(Model.RECOVER)); } public function addScoreFromRemainTime(_arg1:int):void{ _score = (_score + _arg1); } public function get score():int{ return (_score); } public function deactiveControll():void{ dispatchEvent(new Event(Model.REMOVECONTROLL)); } public function boosterOn(_arg1:int):void{ addVz = (_arg1 + 90); if (((isHasEnergy) && (!(booster_timer.running)))){ dispatchEvent(new Event(Model.BOOSTER_ON)); booster_timer.start(); }; } public function offBooster(_arg1:TimerEvent=null):void{ if (booster_timer.running){ booster_timer.stop(); }; booster_timer.reset(); dispatchEvent(new Event(Model.BOOSTER_OFF)); } public function reflashMoney():int{ money = TOTAL_MONEY; return (money); } public function set score(_arg1:int):void{ _score = _arg1; } public function setStopFriction():void{ az = 0; } public function buildStage():void{ ax = 0; az = 0; vx = 0; vy = 0; vz = 0; sumvx = 0; isHasEnergy = true; dispatchEvent(new Event(Model.UPPER_STAGE)); } private function onBooster(_arg1:TimerEvent):void{ friction = run_friction; vz = -(addVz); } public function hitEnermy():void{ ax = (az = (vx = (vz = 0))); offBooster(); this.dispatchEvent(new Event(Model.HIT_ENERMY)); recover_timer.start(); } public function gameover():void{ if (booster_timer.running){ booster_timer.stop(); }; if (recover_timer.running){ recover_timer.stop(); }; _score = (_score + (money - TOTAL_MONEY)); TOTAL_MONEY = money; dispatchEvent(new Event(Model.GAME_OVER)); } public function calcfrictionVelocity():void{ vx = (vx * turn_friction); vy = (vy * turn_friction); vz = (vz * friction); } public function calcVelocity():void{ vx = (vx + ax); vz = (vz + az); vz = ((vz > 0)) ? 0 : vz; sumvx = (sumvx + vx); } public function activeControll():void{ dispatchEvent(new Event(Model.ADDCONTROLL)); } public function setVelocity(_arg1:Display3DSprite):void{ _arg1.xpos = (_arg1.xpos + vx); _arg1.ypos = (_arg1.ypos + vy); _arg1.zpos = (_arg1.zpos + vz); } public function endStage():void{ if (booster_timer.running){ booster_timer.stop(); }; if (recover_timer.running){ recover_timer.stop(); }; _score = (_score + (money - TOTAL_MONEY)); TOTAL_MONEY = money; dispatchEvent(new Event(Model.END_STAGE)); } public function setRunFriction():void{ friction = run_friction; } } }//package minigame.skyracinggame.model
Section 74
//AbstractPage (minigame.skyracinggame.page.AbstractPage) package minigame.skyracinggame.page { import flash.events.*; import flash.display.*; public class AbstractPage extends Sprite { public static const GO_STAGE_MAP:String = "go_stage_map"; public static const GO_GAME_STAGE:String = "go_game_stage"; protected function onClickBotton(_arg1:MouseEvent):void{ throw (new Error("override deactivate() PLZ")); } } }//package minigame.skyracinggame.page
Section 75
//CharChoicePage (minigame.skyracinggame.page.CharChoicePage) package minigame.skyracinggame.page { import flash.events.*; import flash.display.*; import yojogame.common.component.*; import minigame.skyracinggame.component.*; public class CharChoicePage extends AbstractPage { private var OverNext:Class; private var _charNum:int; private var moonboy:MovieClip; private var Title:Class; private var moonrabbit:MovieClip; private var moonrabbitN:int; private var nextBtn:ButtonSprite; private var moonboyN:int; private var MoonRabbitChar:Class; private var ability_bar:AbilityDisplayer; private var choiceChar:MovieClip; private var OnNext:Class; private var Box:Class; private var yojoN:int; private var yojo:MovieClip; private var MoonBoyChar:Class; private var YojoChar:Class; public static const MOONBOY:String = "moonboy"; public static const MOONRABBIT:String = "moonrabbit"; public static const YOJO:String = "yojo"; public function CharChoicePage(){ var _local1:Bitmap; var _local2:Bitmap; YojoChar = CharChoicePage_YojoChar; MoonBoyChar = CharChoicePage_MoonBoyChar; MoonRabbitChar = CharChoicePage_MoonRabbitChar; Title = CharChoicePage_Title; Box = CharChoicePage_Box; OnNext = CharChoicePage_OnNext; OverNext = CharChoicePage_OverNext; super(); moonboy = new MoonBoyChar(); moonboy.name = CharChoicePage.MOONBOY; yojo = new YojoChar(); yojo.name = CharChoicePage.YOJO; moonrabbit = new MoonRabbitChar(); moonrabbit.name = CharChoicePage.MOONRABBIT; _local1 = new Title(); _local2 = new Box(); ability_bar = new AbilityDisplayer(); ability_bar.x = 30; ability_bar.y = 320; _local1.x = ((550 - _local1.width) * 0.5); _local1.y = 20; _local2.x = ((550 - _local2.width) * 0.5); _local2.y = 100; moonboy.y = (yojo.y = (moonrabbit.y = 160)); moonboy.x = ((550 - moonboy.width) * 0.83); yojo.x = ((550 - yojo.width) * 0.5); moonrabbit.x = ((550 - moonrabbit.width) * 0.11); yojoN = Math.floor(yojo.x); moonboyN = Math.floor(moonboy.x); moonrabbitN = Math.floor(moonrabbit.x); nextBtn = new ButtonSprite(OnNext, OverNext, 360, 330); addChild(_local1); addChild(_local2); addChild(moonboy); addChild(yojo); addChild(moonrabbit); addChild(nextBtn); addChild(ability_bar); moonboy.addEventListener(MouseEvent.CLICK, onChoice); yojo.addEventListener(MouseEvent.CLICK, onChoice); moonrabbit.addEventListener(MouseEvent.CLICK, onChoice); nextBtn.addEventListener(MouseEvent.CLICK, onClickBotton); choiceChar = yojo; setGlowToChoiceChar(choiceChar); showAbility(choiceChar.name); } private function setGlowToChoiceChar(_arg1:MovieClip):void{ var _local2:GlowEffecter; var _local3:Array; _local2 = new GlowEffecter(getColorByName(_arg1), 0.9, 8, 10); _local3 = new Array(); _local3.push(_local2.getBitmapFilter()); _arg1.filters = _local3; choiceChar = _arg1; } public function get charNum():int{ return (_charNum); } private function onChoice(_arg1:MouseEvent):void{ var _local2:MovieClip; _local2 = MovieClip(_arg1.currentTarget); choiceChar.filters = null; setGlowToChoiceChar(_local2); showAbility(_local2.name); } private function showAbility(_arg1:String):void{ switch (_arg1){ case CharChoicePage.YOJO: ability_bar.showAbility(4, 3, 5); _charNum = 0; break; case CharChoicePage.MOONBOY: ability_bar.showAbility(5, 4, 3); _charNum = 1; break; case CharChoicePage.MOONRABBIT: ability_bar.showAbility(3, 5, 4); _charNum = 2; break; }; } override protected function onClickBotton(_arg1:MouseEvent):void{ moonboy.removeEventListener(MouseEvent.CLICK, onChoice); yojo.removeEventListener(MouseEvent.CLICK, onChoice); moonrabbit.removeEventListener(MouseEvent.CLICK, onChoice); nextBtn.removeEventListener(MouseEvent.CLICK, onClickBotton); this.dispatchEvent(new Event(AbstractPage.GO_STAGE_MAP)); } private function getColorByName(_arg1:MovieClip):uint{ var _local2:uint; switch (_arg1.name){ case YOJO: _local2 = 16733627; break; case MOONBOY: _local2 = 52479; break; case MOONRABBIT: _local2 = 13614332; break; }; return (_local2); } } }//package minigame.skyracinggame.page
Section 76
//CharChoicePage_Box (minigame.skyracinggame.page.CharChoicePage_Box) package minigame.skyracinggame.page { import mx.core.*; public class CharChoicePage_Box extends BitmapAsset { } }//package minigame.skyracinggame.page
Section 77
//CharChoicePage_MoonBoyChar (minigame.skyracinggame.page.CharChoicePage_MoonBoyChar) package minigame.skyracinggame.page { import flash.utils.*; import mx.core.*; public class CharChoicePage_MoonBoyChar extends MovieClipLoaderAsset { public var dataClass:Class; private static var bytes:ByteArray = null; public function CharChoicePage_MoonBoyChar(){ dataClass = CharChoicePage_MoonBoyChar_dataClass; super(); initialWidth = (1754 / 20); initialHeight = (2069 / 20); } override public function get movieClipData():ByteArray{ if (bytes == null){ bytes = ByteArray(new dataClass()); }; return (bytes); } } }//package minigame.skyracinggame.page
Section 78
//CharChoicePage_MoonBoyChar_dataClass (minigame.skyracinggame.page.CharChoicePage_MoonBoyChar_dataClass) package minigame.skyracinggame.page { import mx.core.*; public class CharChoicePage_MoonBoyChar_dataClass extends ByteArrayAsset { } }//package minigame.skyracinggame.page
Section 79
//CharChoicePage_MoonRabbitChar (minigame.skyracinggame.page.CharChoicePage_MoonRabbitChar) package minigame.skyracinggame.page { import flash.utils.*; import mx.core.*; public class CharChoicePage_MoonRabbitChar extends MovieClipLoaderAsset { public var dataClass:Class; private static var bytes:ByteArray = null; public function CharChoicePage_MoonRabbitChar(){ dataClass = CharChoicePage_MoonRabbitChar_dataClass; super(); initialWidth = (1726 / 20); initialHeight = (2301 / 20); } override public function get movieClipData():ByteArray{ if (bytes == null){ bytes = ByteArray(new dataClass()); }; return (bytes); } } }//package minigame.skyracinggame.page
Section 80
//CharChoicePage_MoonRabbitChar_dataClass (minigame.skyracinggame.page.CharChoicePage_MoonRabbitChar_dataClass) package minigame.skyracinggame.page { import mx.core.*; public class CharChoicePage_MoonRabbitChar_dataClass extends ByteArrayAsset { } }//package minigame.skyracinggame.page
Section 81
//CharChoicePage_OnNext (minigame.skyracinggame.page.CharChoicePage_OnNext) package minigame.skyracinggame.page { import mx.core.*; public class CharChoicePage_OnNext extends BitmapAsset { } }//package minigame.skyracinggame.page
Section 82
//CharChoicePage_OverNext (minigame.skyracinggame.page.CharChoicePage_OverNext) package minigame.skyracinggame.page { import mx.core.*; public class CharChoicePage_OverNext extends BitmapAsset { } }//package minigame.skyracinggame.page
Section 83
//CharChoicePage_Title (minigame.skyracinggame.page.CharChoicePage_Title) package minigame.skyracinggame.page { import mx.core.*; public class CharChoicePage_Title extends BitmapAsset { } }//package minigame.skyracinggame.page
Section 84
//CharChoicePage_YojoChar (minigame.skyracinggame.page.CharChoicePage_YojoChar) package minigame.skyracinggame.page { import flash.utils.*; import mx.core.*; public class CharChoicePage_YojoChar extends MovieClipLoaderAsset { public var dataClass:Class; private static var bytes:ByteArray = null; public function CharChoicePage_YojoChar(){ dataClass = CharChoicePage_YojoChar_dataClass; super(); initialWidth = (2262 / 20); initialHeight = (1879 / 20); } override public function get movieClipData():ByteArray{ if (bytes == null){ bytes = ByteArray(new dataClass()); }; return (bytes); } } }//package minigame.skyracinggame.page
Section 85
//CharChoicePage_YojoChar_dataClass (minigame.skyracinggame.page.CharChoicePage_YojoChar_dataClass) package minigame.skyracinggame.page { import mx.core.*; public class CharChoicePage_YojoChar_dataClass extends ByteArrayAsset { } }//package minigame.skyracinggame.page
Section 86
//StageMapPage (minigame.skyracinggame.page.StageMapPage) package minigame.skyracinggame.page { import flash.events.*; import flash.display.*; import yojogame.common.component.*; import flash.filters.*; import flash.utils.*; public class StageMapPage extends AbstractPage { private var wink_timer:Timer; private var lastStageImage:DisplayObject; private var Title:Class; private var StageMap0:Class; private var StageMap5:Class; private var StageMap2:Class; private var StageMap6:Class; private var StageMap1:Class; private var StageMap8:Class; private var StageMap9:Class; private var StageMap4:Class; private var StageMap7:Class; private var StageMap3:Class; private var startBtn:ButtonSprite; private var Box:Class; private var OnStart:Class; private var OverStart:Class; public function StageMapPage(_arg1:int){ var _local2:Bitmap; var _local3:Bitmap; var _local4:int; var _local5:Class; var _local6:Bitmap; var _local7:Sprite; Title = StageMapPage_Title; Box = StageMapPage_Box; StageMap0 = StageMapPage_StageMap0; StageMap1 = StageMapPage_StageMap1; StageMap2 = StageMapPage_StageMap2; StageMap3 = StageMapPage_StageMap3; StageMap4 = StageMapPage_StageMap4; StageMap5 = StageMapPage_StageMap5; StageMap6 = StageMapPage_StageMap6; StageMap7 = StageMapPage_StageMap7; StageMap8 = StageMapPage_StageMap8; StageMap9 = StageMapPage_StageMap9; OnStart = StageMapPage_OnStart; OverStart = StageMapPage_OverStart; super(); _local2 = new Title(); _local3 = new Box(); _local2.x = ((550 - _local2.width) * 0.5); _local2.y = 20; _local3.x = ((550 - _local3.width) * 0.5); _local3.y = 100; addChild(_local2); addChild(_local3); _local4 = 0; while (_local4 < 10) { _local5 = this[("StageMap" + _local4)]; _local6 = new (_local5); _local6.x = (((_local4 % 5) * 95) + 47); _local6.y = ((Math.floor((_local4 / 5)) * 90) + 120); if (_arg1 < _local4){ setGlowRound(_local6, 0xFFFFFF); _local7 = new Sprite(); _local7.addChild(_local6); _local7.filters = [new ColorMatrixFilter([0.3086, 0.6094, 0.0829, 0, 0, 0.3086, 0.6094, 0.0829, 0, 0, 0.3086, 0.6094, 0.0829, 0, 0, 0, 0, 0, 1, 0])]; addChild(_local7); } else { setGlowRound(_local6, 16688328); addChild(_local6); lastStageImage = _local6; }; _local4++; }; wink_timer = new Timer(500); wink_timer.addEventListener(TimerEvent.TIMER, winkRound); startBtn = new ButtonSprite(OnStart, OverStart, 360, 330); startBtn.addEventListener(MouseEvent.CLICK, onClickBotton); addChild(startBtn); wink_timer.start(); } override protected function onClickBotton(_arg1:MouseEvent):void{ wink_timer.stop(); wink_timer.removeEventListener(TimerEvent.TIMER, winkRound); startBtn.removeEventListener(MouseEvent.CLICK, onClickBotton); this.dispatchEvent(new Event(AbstractPage.GO_GAME_STAGE)); } private function winkRound(_arg1:TimerEvent):void{ setGlowRound(lastStageImage, (((wink_timer.currentCount % 2) == 0)) ? 16688328 : 0xFF0000); } private function setGlowRound(_arg1:DisplayObject, _arg2:int):void{ var _local3:GlowEffecter; var _local4:Array; _local3 = new GlowEffecter(_arg2, 0.9, 7, 9); _local4 = new Array(); _local4.push(_local3.getBitmapFilter()); _arg1.filters = _local4; } } }//package minigame.skyracinggame.page
Section 87
//StageMapPage_Box (minigame.skyracinggame.page.StageMapPage_Box) package minigame.skyracinggame.page { import mx.core.*; public class StageMapPage_Box extends BitmapAsset { } }//package minigame.skyracinggame.page
Section 88
//StageMapPage_OnStart (minigame.skyracinggame.page.StageMapPage_OnStart) package minigame.skyracinggame.page { import mx.core.*; public class StageMapPage_OnStart extends BitmapAsset { } }//package minigame.skyracinggame.page
Section 89
//StageMapPage_OverStart (minigame.skyracinggame.page.StageMapPage_OverStart) package minigame.skyracinggame.page { import mx.core.*; public class StageMapPage_OverStart extends BitmapAsset { } }//package minigame.skyracinggame.page
Section 90
//StageMapPage_StageMap0 (minigame.skyracinggame.page.StageMapPage_StageMap0) package minigame.skyracinggame.page { import mx.core.*; public class StageMapPage_StageMap0 extends BitmapAsset { } }//package minigame.skyracinggame.page
Section 91
//StageMapPage_StageMap1 (minigame.skyracinggame.page.StageMapPage_StageMap1) package minigame.skyracinggame.page { import mx.core.*; public class StageMapPage_StageMap1 extends BitmapAsset { } }//package minigame.skyracinggame.page
Section 92
//StageMapPage_StageMap2 (minigame.skyracinggame.page.StageMapPage_StageMap2) package minigame.skyracinggame.page { import mx.core.*; public class StageMapPage_StageMap2 extends BitmapAsset { } }//package minigame.skyracinggame.page
Section 93
//StageMapPage_StageMap3 (minigame.skyracinggame.page.StageMapPage_StageMap3) package minigame.skyracinggame.page { import mx.core.*; public class StageMapPage_StageMap3 extends BitmapAsset { } }//package minigame.skyracinggame.page
Section 94
//StageMapPage_StageMap4 (minigame.skyracinggame.page.StageMapPage_StageMap4) package minigame.skyracinggame.page { import mx.core.*; public class StageMapPage_StageMap4 extends BitmapAsset { } }//package minigame.skyracinggame.page
Section 95
//StageMapPage_StageMap5 (minigame.skyracinggame.page.StageMapPage_StageMap5) package minigame.skyracinggame.page { import mx.core.*; public class StageMapPage_StageMap5 extends BitmapAsset { } }//package minigame.skyracinggame.page
Section 96
//StageMapPage_StageMap6 (minigame.skyracinggame.page.StageMapPage_StageMap6) package minigame.skyracinggame.page { import mx.core.*; public class StageMapPage_StageMap6 extends BitmapAsset { } }//package minigame.skyracinggame.page
Section 97
//StageMapPage_StageMap7 (minigame.skyracinggame.page.StageMapPage_StageMap7) package minigame.skyracinggame.page { import mx.core.*; public class StageMapPage_StageMap7 extends BitmapAsset { } }//package minigame.skyracinggame.page
Section 98
//StageMapPage_StageMap8 (minigame.skyracinggame.page.StageMapPage_StageMap8) package minigame.skyracinggame.page { import mx.core.*; public class StageMapPage_StageMap8 extends BitmapAsset { } }//package minigame.skyracinggame.page
Section 99
//StageMapPage_StageMap9 (minigame.skyracinggame.page.StageMapPage_StageMap9) package minigame.skyracinggame.page { import mx.core.*; public class StageMapPage_StageMap9 extends BitmapAsset { } }//package minigame.skyracinggame.page
Section 100
//StageMapPage_Title (minigame.skyracinggame.page.StageMapPage_Title) package minigame.skyracinggame.page { import mx.core.*; public class StageMapPage_Title extends BitmapAsset { } }//package minigame.skyracinggame.page
Section 101
//StorePage (minigame.skyracinggame.page.StorePage) package minigame.skyracinggame.page { import flash.events.*; import flash.display.*; import yojogame.common.component.*; import minigame.skyracinggame.char.*; import minigame.skyracinggame.model.*; public class StorePage extends AbstractPage { private var OverNext:Class; private var OverPurchase:Class; private var BgImg:Class; private var OnPurchase:Class; private var isRemoveWingBtn:Boolean;// = false private var wingButton:ButtonSprite; private var char:AbstractCharacter; private var nextBtn:ButtonSprite; private var OnNext:Class; private var isRemoveBoosterBtn:Boolean;// = false private var propellerButton:ButtonSprite; private var isRemovePropellerBtn:Boolean;// = false private var boosterButton:ButtonSprite; public function StorePage(){ BgImg = StorePage_BgImg; OnPurchase = StorePage_OnPurchase; OverPurchase = StorePage_OverPurchase; OnNext = StorePage_OnNext; OverNext = StorePage_OverNext; isRemoveWingBtn = false; isRemoveBoosterBtn = false; isRemovePropellerBtn = false; super(); } public function buildStore(_arg1:AbstractCharacter):void{ var _local2:Bitmap; var _local3:MovieClip; var _local4:MovieClip; var _local5:MovieClip; this.char = _arg1; _local2 = (new BgImg() as Bitmap); _local2.x = ((550 - _local2.width) * 0.5); _local2.y = ((400 - _local2.height) * 0.5); addChild(_local2); isRemoveWingBtn = !(AbstractCharacter.IS_BUY_WINGS); isRemoveBoosterBtn = !(AbstractCharacter.IS_BUY_BOOSTER); isRemovePropellerBtn = !(AbstractCharacter.IS_BUY_PROPELLER); if (isRemoveWingBtn){ _local3 = _arg1.getWings(); _local3.gotoAndStop(1); _local3.x = 140; _local3.y = 200; addChild(_local3); wingButton = new ButtonSprite(OnPurchase, OverPurchase); wingButton.addEventListener(MouseEvent.CLICK, purchaseWing); wingButton.x = 120; wingButton.y = 225; addChild(wingButton); }; if (isRemoveBoosterBtn){ _local4 = _arg1.getUpBooster(); _local4.gotoAndStop(3); _local4.x = 277; _local4.y = 170; addChild(_local4); boosterButton = new ButtonSprite(OnPurchase, OverPurchase); boosterButton.addEventListener(MouseEvent.CLICK, purchaseBooster); boosterButton.x = 0xFF; boosterButton.y = 225; addChild(boosterButton); }; if (isRemovePropellerBtn){ _local5 = _arg1.getPropeller(); _local5.x = 442; _local5.y = 202; addChild(_local5); propellerButton = new ButtonSprite(OnPurchase, OverPurchase); propellerButton.addEventListener(MouseEvent.CLICK, purchasePropeller); propellerButton.x = 385; propellerButton.y = 225; addChild(propellerButton); }; nextBtn = new ButtonSprite(OnNext, OverNext, 360, 330); nextBtn.addEventListener(MouseEvent.CLICK, onClickBotton); addChild(nextBtn); } private function purchaseBooster(_arg1:MouseEvent):void{ if (Model.TOTAL_MONEY > 2000){ boosterButton.removeEventListener(MouseEvent.CLICK, purchaseBooster); removeChild(boosterButton); AbstractCharacter.IS_BUY_BOOSTER = true; isRemoveBoosterBtn = false; char.setUpbooster(); Model.TOTAL_MONEY = (Model.TOTAL_MONEY - 2000); }; } override protected function onClickBotton(_arg1:MouseEvent):void{ nextBtn.removeEventListener(MouseEvent.CLICK, onClickBotton); if (isRemoveWingBtn){ wingButton.removeEventListener(MouseEvent.CLICK, purchaseWing); removeChild(wingButton); }; if (isRemoveBoosterBtn){ boosterButton.removeEventListener(MouseEvent.CLICK, purchaseBooster); removeChild(boosterButton); }; if (isRemovePropellerBtn){ propellerButton.removeEventListener(MouseEvent.CLICK, purchasePropeller); removeChild(propellerButton); }; removeChild(nextBtn); dispatchEvent(new Event(AbstractPage.GO_STAGE_MAP)); } private function purchasePropeller(_arg1:MouseEvent):void{ if (Model.TOTAL_MONEY > 3000){ propellerButton.removeEventListener(MouseEvent.CLICK, purchasePropeller); removeChild(propellerButton); AbstractCharacter.IS_BUY_PROPELLER = true; isRemovePropellerBtn = false; char.setPropeller(); Model.TOTAL_MONEY = (Model.TOTAL_MONEY - 3000); }; } private function purchaseWing(_arg1:MouseEvent):void{ if (Model.TOTAL_MONEY > 4000){ wingButton.removeEventListener(MouseEvent.CLICK, purchaseWing); removeChild(wingButton); AbstractCharacter.IS_BUY_WINGS = true; isRemoveWingBtn = false; char.setWings(); Model.TOTAL_MONEY = (Model.TOTAL_MONEY - 4000); }; } } }//package minigame.skyracinggame.page
Section 102
//StorePage_BgImg (minigame.skyracinggame.page.StorePage_BgImg) package minigame.skyracinggame.page { import mx.core.*; public class StorePage_BgImg extends BitmapAsset { } }//package minigame.skyracinggame.page
Section 103
//StorePage_OnNext (minigame.skyracinggame.page.StorePage_OnNext) package minigame.skyracinggame.page { import mx.core.*; public class StorePage_OnNext extends BitmapAsset { } }//package minigame.skyracinggame.page
Section 104
//StorePage_OnPurchase (minigame.skyracinggame.page.StorePage_OnPurchase) package minigame.skyracinggame.page { import mx.core.*; public class StorePage_OnPurchase extends BitmapAsset { } }//package minigame.skyracinggame.page
Section 105
//StorePage_OverNext (minigame.skyracinggame.page.StorePage_OverNext) package minigame.skyracinggame.page { import mx.core.*; public class StorePage_OverNext extends BitmapAsset { } }//package minigame.skyracinggame.page
Section 106
//StorePage_OverPurchase (minigame.skyracinggame.page.StorePage_OverPurchase) package minigame.skyracinggame.page { import mx.core.*; public class StorePage_OverPurchase extends BitmapAsset { } }//package minigame.skyracinggame.page
Section 107
//BackGround (minigame.skyracinggame.view.BackGround) package minigame.skyracinggame.view { import flash.events.*; import flash.display.*; import minigame.skyracinggame.model.*; public class BackGround extends Sprite { private var cloudColors:Array; private var model:Model; private var image:Bitmap;// = null private var BG5:Class; private var BG6:Class; private var BG3:Class; private var BG4:Class; private var BG7:Class; private var BG0:Class; private var BG1:Class; private var BG9:Class; private var BG2:Class; private var BG8:Class; public function BackGround(_arg1:Model){ BG0 = BackGround_BG0; BG1 = BackGround_BG1; BG2 = BackGround_BG2; BG3 = BackGround_BG3; BG4 = BackGround_BG4; BG5 = BackGround_BG5; BG6 = BackGround_BG6; BG7 = BackGround_BG7; BG8 = BackGround_BG8; BG9 = BackGround_BG9; image = null; super(); this.model = _arg1; _arg1.addEventListener(Model.UPPER_STAGE, setBg); cloudColors = new Array(0xFFFFFF, 0xFFFF00, 39423, 0xFFFF00, 56831, 16738047, 15007533, 16777113, 0xFFFFFF, 15132415); } public function getCloudColor(_arg1:int):int{ return (cloudColors[_arg1]); } private function setBg(_arg1:Event):void{ var _local2:Number; var _local3:Number; if (this.image != null){ removeChild(image); image = null; }; image = getImage((Model.STAGE_NUM % 10)); _local2 = (image.width * 0.5); _local3 = (image.height * 0.5); image.x = -(_local2); image.y = -(_local3); x = 275; y = 200; image.smoothing = true; addChild(image); } private function getImage(_arg1:int):Bitmap{ var _local2:Bitmap; switch (_arg1){ case 0: _local2 = (new BG0() as Bitmap); break; case 1: _local2 = (new BG1() as Bitmap); break; case 2: _local2 = (new BG2() as Bitmap); break; case 3: _local2 = (new BG3() as Bitmap); break; case 4: _local2 = (new BG4() as Bitmap); break; case 5: _local2 = (new BG5() as Bitmap); break; case 6: _local2 = (new BG6() as Bitmap); break; case 7: _local2 = (new BG7() as Bitmap); break; case 8: _local2 = (new BG8() as Bitmap); break; case 9: _local2 = (new BG9() as Bitmap); break; }; return (_local2); } } }//package minigame.skyracinggame.view
Section 108
//BackGround_BG0 (minigame.skyracinggame.view.BackGround_BG0) package minigame.skyracinggame.view { import mx.core.*; public class BackGround_BG0 extends BitmapAsset { } }//package minigame.skyracinggame.view
Section 109
//BackGround_BG1 (minigame.skyracinggame.view.BackGround_BG1) package minigame.skyracinggame.view { import mx.core.*; public class BackGround_BG1 extends BitmapAsset { } }//package minigame.skyracinggame.view
Section 110
//BackGround_BG2 (minigame.skyracinggame.view.BackGround_BG2) package minigame.skyracinggame.view { import mx.core.*; public class BackGround_BG2 extends BitmapAsset { } }//package minigame.skyracinggame.view
Section 111
//BackGround_BG3 (minigame.skyracinggame.view.BackGround_BG3) package minigame.skyracinggame.view { import mx.core.*; public class BackGround_BG3 extends BitmapAsset { } }//package minigame.skyracinggame.view
Section 112
//BackGround_BG4 (minigame.skyracinggame.view.BackGround_BG4) package minigame.skyracinggame.view { import mx.core.*; public class BackGround_BG4 extends BitmapAsset { } }//package minigame.skyracinggame.view
Section 113
//BackGround_BG5 (minigame.skyracinggame.view.BackGround_BG5) package minigame.skyracinggame.view { import mx.core.*; public class BackGround_BG5 extends BitmapAsset { } }//package minigame.skyracinggame.view
Section 114
//BackGround_BG6 (minigame.skyracinggame.view.BackGround_BG6) package minigame.skyracinggame.view { import mx.core.*; public class BackGround_BG6 extends BitmapAsset { } }//package minigame.skyracinggame.view
Section 115
//BackGround_BG7 (minigame.skyracinggame.view.BackGround_BG7) package minigame.skyracinggame.view { import mx.core.*; public class BackGround_BG7 extends BitmapAsset { } }//package minigame.skyracinggame.view
Section 116
//BackGround_BG8 (minigame.skyracinggame.view.BackGround_BG8) package minigame.skyracinggame.view { import mx.core.*; public class BackGround_BG8 extends BitmapAsset { } }//package minigame.skyracinggame.view
Section 117
//BackGround_BG9 (minigame.skyracinggame.view.BackGround_BG9) package minigame.skyracinggame.view { import mx.core.*; public class BackGround_BG9 extends BitmapAsset { } }//package minigame.skyracinggame.view
Section 118
//BoosterMeasurement (minigame.skyracinggame.view.BoosterMeasurement) package minigame.skyracinggame.view { import flash.display.*; public class BoosterMeasurement extends Sprite { private var total_energy:int; private var Mask:Class; private var bar:Shape; private var BGBar:Class; private var consump_energy:int; public function BoosterMeasurement(_arg1:int){ var _local2:Bitmap; var _local3:Bitmap; BGBar = BoosterMeasurement_BGBar; Mask = BoosterMeasurement_Mask; super(); this.consump_energy = (this.total_energy = _arg1); _local2 = (new BGBar() as Bitmap); _local3 = (new Mask() as Bitmap); _local3.x = 31; _local3.y = 11; bar = new Shape(); bar.graphics.beginFill(0xFF0000); bar.graphics.drawRect(0, 0, _local3.width, _local3.height); bar.graphics.endFill(); bar.x = _local3.x; bar.y = _local3.y; bar.scaleX = 1; addChild(_local2); addChild(_local3); addChild(bar); _local3.mask = bar; } public function reset():void{ consump_energy = total_energy; bar.scaleX = 1; } public function isHasEnerge():Boolean{ return ((consump_energy > 0)); } public function set energeSpended(_arg1:int):void{ var _local2:Number; consump_energy = (consump_energy - _arg1); _local2 = (consump_energy / total_energy); bar.scaleX = ((_local2 < 0)) ? 0 : _local2; } } }//package minigame.skyracinggame.view
Section 119
//BoosterMeasurement_BGBar (minigame.skyracinggame.view.BoosterMeasurement_BGBar) package minigame.skyracinggame.view { import mx.core.*; public class BoosterMeasurement_BGBar extends BitmapAsset { } }//package minigame.skyracinggame.view
Section 120
//BoosterMeasurement_Mask (minigame.skyracinggame.view.BoosterMeasurement_Mask) package minigame.skyracinggame.view { import mx.core.*; public class BoosterMeasurement_Mask extends BitmapAsset { } }//package minigame.skyracinggame.view
Section 121
//DistanceMeasurement (minigame.skyracinggame.view.DistanceMeasurement) package minigame.skyracinggame.view { import flash.display.*; public class DistanceMeasurement extends Sprite { private var bar:Shape; private var Ball:Class; private var BarBG:Class; private var totalObstacleNum:int; private var ball:Bitmap; public function DistanceMeasurement(_arg1:int){ var _local2:Bitmap; BarBG = DistanceMeasurement_BarBG; Ball = DistanceMeasurement_Ball; super(); this.totalObstacleNum = _arg1; _local2 = (new BarBG() as Bitmap); ball = (new Ball() as Bitmap); bar = new Shape(); bar.graphics.beginFill(16764159); bar.graphics.drawRect(0, 0, 135, 4); bar.graphics.endFill(); bar.x = 20; bar.y = 7; bar.scaleX = 0; ball.x = 15; ball.y = 4; addChild(_local2); addChild(bar); addChild(ball); } public function reset():void{ bar.scaleX = 0; ball.x = 15; } public function set distance(_arg1:int):void{ bar.scaleX = (_arg1 / totalObstacleNum); ball.x = (bar.width + 15); } } }//package minigame.skyracinggame.view
Section 122
//DistanceMeasurement_Ball (minigame.skyracinggame.view.DistanceMeasurement_Ball) package minigame.skyracinggame.view { import mx.core.*; public class DistanceMeasurement_Ball extends BitmapAsset { } }//package minigame.skyracinggame.view
Section 123
//DistanceMeasurement_BarBG (minigame.skyracinggame.view.DistanceMeasurement_BarBG) package minigame.skyracinggame.view { import mx.core.*; public class DistanceMeasurement_BarBG extends BitmapAsset { } }//package minigame.skyracinggame.view
Section 124
//GameSprite (minigame.skyracinggame.view.GameSprite) package minigame.skyracinggame.view { import flash.events.*; import flash.display.*; import yojogame.common.component.*; import minigame.skyracinggame.char.*; import minigame.skyracinggame.model.*; import flash.utils.*; import minigame.skyracinggame.component.*; import minigame.skyracinggame.event.*; import minigame.skyracinggame.enermy.*; import minigame.skyracinggame.coin.*; import minigame.dancegame.component.*; public class GameSprite extends Sprite { private const range_width:uint = 160; private const fl:Number = 150; private const bg_len_half:int = 7500; private const numObstacles:uint = 20; private const bg_len:uint = 15000; private const obstacle_gap:uint = 500; private const base_time:uint = 150; private const road_width:uint = 400; private const range_half:uint = 100; private var effecter:RadialEffecter; private var enermy_generator:EnermyGenerator; private var bg:BackGround; private var bg_list:Array; private var numEnermy:uint;// = 0 private var sound_manager:AbstractSoundManager; private var coin_generator:CoinGenerater; private var blinder:Sprite; private var calcPathXPosition:Function; private var shake_timer:Timer; private var area_count:uint;// = 0 private var height_area_count:uint;// = 0 private var ClockImg:Class; private var distance_measure:DistanceMeasurement; private var model:Model; private var time_count:int;// = 0 private var stage_sprite:Sprite; private var time_num:PolyNumber; private var numCoin:uint;// = 0 private var check_timer:Timer; private var limit_rot:int;// = 29 private var char:AbstractCharacter; private var origin_stage_y:uint; private var time_count_num:NumberSprite; private var speed_measure:SpeedMeasurement; private var object3d_list:Array; private var info_checktimer:Timer; private var roadImgSupplier:RoadImageSupplier; private var numBgObject:uint;// = 20 private var hit_times:uint;// = 0 private var money_number:MoneyDisplayer; private var path_maker:PathMaker; private var booster_measure:BoosterMeasurement; private var time_count_timer:Timer; private var calcPathYPosition:Function; private var current_time:uint;// = 0 private var booster_sound_timer:Timer; private var numOnRoadObj:uint;// = 20 private var stage_bg_sprite:Sprite; public static const BOTTOM_FLOOR:int = 1000; public function GameSprite(_arg1:Model, _arg2:BackGround, _arg3:AbstractCharacter, _arg4:RoadImageSupplier, _arg5:Sprite, _arg6:AbstractSoundManager){ var _local7:Bitmap; numBgObject = 20; current_time = 0; numEnermy = 0; numCoin = 0; numOnRoadObj = numObstacles; area_count = 0; height_area_count = 0; limit_rot = 29; hit_times = 0; time_count = 0; ClockImg = GameSprite_ClockImg; super(); this.model = _arg1; this.bg = _arg2; AbstractCoin.CHAR = (AbstractEnermy.CHAR = (this.char = _arg3)); this.blinder = _arg5; this.sound_manager = _arg6; speed_measure = new SpeedMeasurement(); speed_measure.setCharFace(_arg3.type); speed_measure.x = 410; speed_measure.y = 308; _arg3.initY = _arg3.y; path_maker = new PathMaker(); booster_measure = new BoosterMeasurement(600); booster_measure.x = 5; booster_measure.y = (400 - (booster_measure.height * 2)); distance_measure = new DistanceMeasurement((numObstacles * path_maker.getLenth())); distance_measure.x = 9; distance_measure.y = (395 - distance_measure.height); time_num = new PolyNumber(0, 3, 28, TimeNumberSprite, 250, 5); _local7 = (new ClockImg() as Bitmap); _local7.x = (time_num.x - _local7.width); _local7.y = 5; money_number = new MoneyDisplayer(); money_number.x = (545 - money_number.width); money_number.y = 5; _arg5.addChild(speed_measure); _arg5.addChild(distance_measure); _arg5.addChild(booster_measure); _arg5.addChild(time_num); _arg5.addChild(_local7); _arg5.addChild(money_number); this.roadImgSupplier = _arg4; enermy_generator = new EnermyGenerator(); coin_generator = new CoinGenerater(); stage_sprite = new Sprite(); stage_bg_sprite = new Sprite(); stage_bg_sprite.x = (stage_sprite.x = 275); origin_stage_y = (stage_bg_sprite.y = (stage_sprite.y = 200)); addChild(stage_bg_sprite); addChild(stage_sprite); shake_timer = new Timer(30); shake_timer.addEventListener(TimerEvent.TIMER, shakeEffect); booster_sound_timer = new Timer(300); booster_sound_timer.addEventListener(TimerEvent.TIMER, boosterEffectSound); check_timer = new Timer(8, 50); check_timer.addEventListener(TimerEvent.TIMER_COMPLETE, showOnBooster); info_checktimer = new Timer(80); info_checktimer.addEventListener(TimerEvent.TIMER, displayInfo); _arg1.addEventListener(Model.BOOSTER_ON, initBoosterOn); _arg1.addEventListener(Model.BOOSTER_OFF, showOffBooster); _arg1.addEventListener(Model.UPPER_STAGE, bulidStage); _arg1.addEventListener(Model.RECOVER, recoverAction); path_maker.addEventListener(PathMaker.ROAD_END, endStage); } private function moveCoin(_arg1:AbstractCoin):void{ model.setVelocity(_arg1); if (_arg1.zpos < -(fl)){ removeCoin(_arg1); } else { scalingObject(_arg1); _arg1.checkHit(); }; } private function setTimer(_arg1:TimerEvent):void{ var _local2:int; _local2 = (current_time - Math.floor((time_count_timer.currentCount / 10))); if (time_count != _local2){ time_count = _local2; time_num.setNumerToNumbers(time_count); if (time_count == 0){ gameover(); }; }; } private function showOffBooster(_arg1:Event=null):void{ if (((!((effecter == null))) && (this.contains(effecter)))){ removeChild(effecter); effecter = null; }; shake_timer.stop(); booster_sound_timer.stop(); char.initPosY(); stage_bg_sprite.y = (stage_sprite.y = (bg.y = origin_stage_y)); check_timer.reset(); char.boosterOn = false; } private function showCount(_arg1:TimerEvent):void{ var _local2:int; _local2 = (3 - Math.floor((time_count_timer.currentCount / 10))); if (time_count != _local2){ time_count = _local2; time_count_num.number = time_count; sound_manager.playEffectSnd(3); }; } private function bulidStage(_arg1:Event):void{ var _local2:int; var _local3:int; var _local4:int; var _local5:uint; var _local6:Class; var _local7:Display3DSprite; var _local8:Advence3DSprite; object3d_list = null; bg_list = null; money_number.number = model.reflashMoney(); speed_measure.speed = 0; current_time = (base_time - (Model.STAGE_NUM * 7)); numBgObject = 20; reflashObjNum(); speed_measure.setCharFace(char.type); area_count = 0; path_maker.distace_count = 0; stage_sprite.rotation = (bg.rotation = 0); stage_bg_sprite.rotation = 0; stage_bg_sprite.x = (stage_sprite.x = 275); stage_bg_sprite.y = (stage_sprite.y = origin_stage_y); char.rotate = 0; char.calcAniOffset(0, 0); _local2 = (Model.STAGE_NUM % 10); path_maker.setPath(_local2); _local3 = path_maker.widthPath(area_count); _local4 = path_maker.heightPath(height_area_count); calcPathXPosition = path_maker.setCalcPathMethod(_local3); calcPathYPosition = path_maker.setCalcPathMethod(_local4); object3d_list = new Array(); bg_list = new Array(); _local5 = 0; while (_local5 < numBgObject) { _local7 = new Cloud(bg.getCloudColor(_local2)); bg_list.push(_local7); _local7.xpos = randomXPosition(); _local7.ypos = BOTTOM_FLOOR; _local7.zpos = (Math.random() * PathMaker.VIEWPOINT_LEN); stage_bg_sprite.addChild(_local7); moveBgObject(_local7); _local5++; }; _local6 = roadImgSupplier.getImageClass(("RoadImg" + _local2)); _local5 = 0; while (_local5 < numOnRoadObj) { _local8 = new RoadImage(_local6); object3d_list.push(_local8); _local8.xpos = (calcBasicRoadWidth(_local5) + calcPathXPosition()); _local8.ypos = (_local8.limitY = calcPathYPosition()); _local8.zpos = (_local5 * obstacle_gap); stage_sprite.addChild(_local8); moveObstacle(_local8); _local5++; }; } private function initReset():void{ model.deactiveControll(); removeEventListener(Event.ENTER_FRAME, onEnterFrame); numEnermy = 0; numCoin = 0; numBgObject = 0; model.addScoreFromRemainTime(((current_time - Math.floor((time_count_timer.currentCount / 10))) * 10)); char.stop(); info_checktimer.stop(); if (time_count_timer.running){ time_count_timer.stop(); time_count_timer.removeEventListener(TimerEvent.TIMER, setTimer); time_count_timer = null; }; if (check_timer.running){ check_timer.stop(); }; if (shake_timer.running){ showOffBooster(); }; clear(); booster_measure.reset(); distance_measure.reset(); time_num.setNumerToNumbers(0); } private function showOnBooster(_arg1:TimerEvent):void{ effecter = new RadialEffecter(); addChild(effecter); shake_timer.start(); booster_sound_timer.start(); char.boosterOn = true; } private function randomXPosition():Number{ return (((Math.random() * bg_len) - bg_len_half)); } private function shakeEffect(_arg1:TimerEvent):void{ var _local2:int; _local2 = (((shake_timer.currentCount % 2) == 0)) ? 2 : -2; bg.y = (bg.y + _local2); stage_sprite.y = (stage_sprite.y + -(_local2)); stage_bg_sprite.y = (stage_bg_sprite.y + (_local2 * 0.5)); char.y = (char.y + (_local2 * 1.5)); booster_measure.energeSpended = 1; if (!booster_measure.isHasEnerge()){ model.isHasEnergy = false; model.offBooster(); }; } private function calcEnermyOnRoadXPos():Number{ var _local1:Number; _local1 = (range_width * Math.random()); return (((Math.random() > 0.499)) ? _local1 : (_local1 * 0.5)); } private function boosterEffectSound(_arg1:TimerEvent):void{ sound_manager.playEffectSnd(2); } private function initBoosterOn(_arg1:Event):void{ booster_measure.energeSpended = 20; check_timer.start(); } public function start():void{ time_count_num = new NumberSprite(3); time_count_num.x = ((550 - time_count_num.width) * 0.5); time_count_num.y = ((400 - time_count_num.height) * 0.3); blinder.addChild(time_count_num); time_count_timer = new Timer(100, 30); time_count_timer.addEventListener(TimerEvent.TIMER, showCount); time_count_timer.addEventListener(TimerEvent.TIMER_COMPLETE, startgame); time_count_timer.start(); } private function clear():void{ var _local1:int; var _local2:int; var _local3:Display3DSprite; var _local4:AbstractEnermy; var _local5:AbstractCoin; var _local6:Advence3DSprite; _local1 = bg_list.length; _local2 = 0; while (_local2 < _local1) { _local3 = bg_list[_local2]; stage_bg_sprite.removeChild(_local3); _local3 = null; bg_list[_local2] = null; _local2++; }; _local2 = 0; while (_local2 < numOnRoadObj) { if ((object3d_list[_local2] is AbstractEnermy)){ _local4 = object3d_list[_local2]; _local4.removeEventListener(AbstractEnermy.HIT, onHitAction); _local4.removeEventListener(AbstractEnermy.REMOVE_ME, onRemoveAtBlinder); stage_sprite.removeChild(_local4); _local4 = null; object3d_list[_local2] = null; } else { if ((object3d_list[_local2] is AbstractCoin)){ _local5 = object3d_list[_local2]; _local5.removeEventListener(CoinEvent.HIT, onHitCoinAction); stage_sprite.removeChild(_local5); _local5 = null; object3d_list[_local2] = null; } else { _local6 = object3d_list[_local2]; stage_sprite.removeChild(_local6); _local6 = null; object3d_list[_local2] = null; }; }; _local2++; }; numOnRoadObj = 0; } private function moveEnermy(_arg1:AbstractEnermy):void{ model.setVelocity(_arg1); if (_arg1.zpos < -(fl)){ removeEnermy(_arg1); } else { scalingObject(_arg1); _arg1.checkHit(); }; } private function onHitCoinAction(_arg1:CoinEvent):void{ var _local2:AbstractCoin; model.money = (model.money + _arg1.money); _local2 = AbstractCoin(_arg1.target); _local2.removeEventListener(AbstractEnermy.HIT, onHitCoinAction); removeCoinAtList(_local2); stage_sprite.removeChild(_local2); _local2 = null; money_number.number = model.money; sound_manager.playEffectSnd(1); } private function sortZ():void{ var _local1:uint; object3d_list.sortOn("zpos", (Array.DESCENDING | Array.NUMERIC)); _local1 = 0; while (_local1 < numOnRoadObj) { stage_sprite.setChildIndex(object3d_list[_local1], _local1); _local1++; }; bg_list.sortOn("zpos", (Array.DESCENDING | Array.NUMERIC)); _local1 = 0; while (_local1 < numBgObject) { stage_bg_sprite.setChildIndex(bg_list[_local1], _local1); _local1++; }; } private function displayInfo(_arg1:TimerEvent):void{ speed_measure.speed = Math.floor((Math.abs(model.vz) * 1.5)); distance_measure.distance = ((area_count * numObstacles) + path_maker.distace_count); } private function onHitAction(_arg1:Event):void{ var _local2:AbstractEnermy; var _local3:Number; var _local4:Number; hit_times++; model.hitEnermy(); _local2 = AbstractEnermy(_arg1.target); _local2.removeEventListener(AbstractEnermy.HIT, onHitAction); removeEnermyAtList(_local2); stage_sprite.removeChild(_local2); _local3 = _local2.width; _local4 = _local2.height; _local2.x = ((_local3 * 0.5) + (Math.random() * (550 - _local3))); _local2.y = ((_local4 * 0.5) + (Math.random() * (400 - _local4))); _local2.setSize(); char.isHit = true; blinder.addChild(_local2); _local2.startFall(); speed_measure.speed = 0; sound_manager.playEffectSnd(0); sound_manager.playEffectSnd(5); } private function recoverAction(_arg1:Event):void{ char.isHit = false; } private function onEnterFrame(_arg1:Event):void{ var _local2:uint; var _local3:Number; var _local4:AbstractEnermy; var _local5:AbstractCoin; var _local6:Advence3DSprite; var _local7:Display3DSprite; model.calcVelocity(); _local2 = 0; while (_local2 < numOnRoadObj) { if ((object3d_list[_local2] is AbstractEnermy)){ _local4 = object3d_list[_local2]; moveEnermy(_local4); } else { if ((object3d_list[_local2] is AbstractCoin)){ _local5 = object3d_list[_local2]; moveCoin(_local5); } else { _local6 = object3d_list[_local2]; moveObstacle(_local6); }; }; _local2++; }; _local2 = 0; while (_local2 < numBgObject) { _local7 = bg_list[_local2]; moveBgObject(_local7); _local2++; }; model.calcfrictionVelocity(); sortZ(); _local3 = model.vx; _local3 = ((Math.abs(_local3) > limit_rot)) ? ((_local3 > 0)) ? limit_rot : -(limit_rot) : model.vx; stage_sprite.rotation = (bg.rotation = (-(_local3) * 0.3)); stage_bg_sprite.rotation = (-(_local3) * 0.02); char.rotate = (-(_local3) * 2); char.calcAniOffset(model.ax, model.az); } private function removeDisturber(_arg1:Event):void{ var _local2:AbstractDisturber; _local2 = AbstractDisturber(_arg1.currentTarget); _local2.removeEventListener(AbstractDisturber.REMOVE, removeDisturber); blinder.removeChild(_local2); _local2 = null; } private function addCoin():void{ var _local1:AbstractCoin; _local1 = coin_generator.getCoin(); object3d_list.push(_local1); numCoin++; reflashObjNum(); _local1.xpos = ((calcPathXPosition() + model.sumvx) + calcBasicCoinPos(path_maker.distace_count)); _local1.ypos = (_local1.limitY = calcPathYPosition()); _local1.zpos = PathMaker.VIEWPOINT_LEN; scalingObject(_local1); _local1.addEventListener(CoinEvent.HIT, onHitCoinAction); stage_sprite.addChild(_local1); } private function moveBgObject(_arg1:Display3DSprite):void{ var _local2:Number; model.setVelocity(_arg1); if (_arg1.ypos > BOTTOM_FLOOR){ _arg1.ypos = BOTTOM_FLOOR; }; if (_arg1.zpos < -(fl)){ _arg1.xpos = randomXPosition(); _arg1.ypos = BOTTOM_FLOOR; _arg1.zpos = PathMaker.VIEWPOINT_LEN; }; _local2 = (fl / (fl + _arg1.zpos)); _arg1.scaleX = (_arg1.scaleY = _local2); _arg1.x = (_arg1.xpos * _local2); _arg1.y = (_arg1.ypos * _local2); _arg1.alpha = ((_local2 * 0.3) + 0.7); } public function setChar(_arg1:AbstractCharacter):void{ AbstractCoin.CHAR = (AbstractEnermy.CHAR = (this.char = _arg1)); _arg1.initY = _arg1.y; } private function removeEnermy(_arg1:AbstractEnermy):void{ var _local2:uint; _local2 = 0; while (_local2 < numOnRoadObj) { if (object3d_list[_local2] == _arg1){ _arg1.removeEventListener(AbstractEnermy.HIT, onHitAction); _arg1.removeEventListener(AbstractEnermy.REMOVE_ME, onRemoveAtBlinder); stage_sprite.removeChild(_arg1); _arg1 = null; object3d_list.splice(_local2, 1); numEnermy--; reflashObjNum(); break; }; _local2++; }; } private function endStage(_arg1:Event=null):void{ initReset(); model.endStage(); sound_manager.mute(); } private function calcBasicCoinPos(_arg1:uint):int{ return ((((_arg1 % 2) == 0)) ? -(range_half) : range_width); } private function onGameOver(_arg1:Event):void{ removeEventListener(Event.ENTER_FRAME, onEnterFrame); char.stop(); info_checktimer.stop(); time_count_timer.stop(); check_timer.stop(); showOffBooster(); } private function removeCoinAtList(_arg1:AbstractCoin):void{ var _local2:uint; _local2 = 0; while (_local2 < numOnRoadObj) { if (object3d_list[_local2] == _arg1){ object3d_list.splice(_local2, 1); numCoin--; reflashObjNum(); break; }; _local2++; }; } private function onRemoveAtBlinder(_arg1:Event):void{ var _local2:AbstractEnermy; _local2 = AbstractEnermy(_arg1.target); _local2.removeEventListener(AbstractEnermy.REMOVE_ME, onRemoveAtBlinder); blinder.removeChild(_local2); _local2 = null; } private function reflashObjNum():void{ numOnRoadObj = ((numObstacles + numEnermy) + numCoin); } private function removeCoin(_arg1:AbstractCoin):void{ var _local2:uint; _local2 = 0; while (_local2 < numOnRoadObj) { if (object3d_list[_local2] == _arg1){ _arg1.removeEventListener(CoinEvent.HIT, onHitCoinAction); stage_sprite.removeChild(_arg1); _arg1 = null; object3d_list.splice(_local2, 1); numCoin--; reflashObjNum(); break; }; _local2++; }; } private function addEnermy():void{ var _local1:AbstractEnermy; _local1 = enermy_generator.getEnermy(); object3d_list.push(_local1); numEnermy++; reflashObjNum(); _local1.xpos = ((calcPathXPosition() + model.sumvx) + calcBasicCoinPos(path_maker.distace_count)); _local1.ypos = (_local1.limitY = calcPathYPosition()); _local1.zpos = PathMaker.VIEWPOINT_LEN; scalingObject(_local1); _local1.addEventListener(AbstractEnermy.HIT, onHitAction); _local1.addEventListener(AbstractEnermy.REMOVE_ME, onRemoveAtBlinder); stage_sprite.addChild(_local1); } private function startgame(_arg1:TimerEvent):void{ time_count_timer.removeEventListener(TimerEvent.TIMER, showCount); time_count_timer.removeEventListener(TimerEvent.TIMER_COMPLETE, startgame); blinder.removeChild(time_count_num); time_count_num = null; time_count_timer = new Timer(100, (current_time * 10)); time_count_timer.addEventListener(TimerEvent.TIMER, setTimer); char.start(); info_checktimer.start(); time_count_timer.start(); model.activeControll(); addEventListener(Event.ENTER_FRAME, onEnterFrame); sound_manager.playEffectSnd(4); } private function moveObstacle(_arg1:Advence3DSprite):void{ var _local2:int; var _local3:int; var _local4:AbstractDisturber; var _local5:Number; model.setVelocity(_arg1); if (_arg1.zpos < -(fl)){ _arg1.xpos = ((calcBasicRoadWidth(path_maker.distace_count) + calcPathXPosition()) + model.sumvx); _arg1.ypos = (_arg1.limitY = calcPathYPosition()); _arg1.zpos = PathMaker.VIEWPOINT_LEN; path_maker.distace_count++; if (path_maker.distace_count == numBgObject){ path_maker.distace_count = 0; area_count++; _local2 = ((PathMaker.PATH_DATA_LEN <= area_count)) ? 100 : path_maker.widthPath(area_count); _local3 = ((PathMaker.PATH_DATA_LEN <= area_count)) ? 2 : path_maker.heightPath(area_count); calcPathXPosition = path_maker.setCalcPathMethod(_local2); calcPathYPosition = path_maker.setCalcPathMethod(_local3); if (((!((_local2 == 100))) && (((area_count % 5) == 0)))){ if (hit_times == 0){ _local4 = enermy_generator.getDisturber(); _local4.addEventListener(AbstractDisturber.REMOVE, removeDisturber); blinder.addChild(_local4); _local4.startmove(); }; hit_times = 0; }; }; if (area_count < 23){ _local5 = Math.random(); if (_local5 < 0.1){ addEnermy(); } else { if (_local5 > 0.9){ addCoin(); }; }; }; } else { scalingObject(_arg1); }; } private function calcBasicRoadWidth(_arg1:uint):int{ return ((((_arg1 % 2) == 0)) ? road_width : -(road_width)); } private function scalingObject(_arg1:Display3DSprite):void{ var _local2:Number; _local2 = (fl / (fl + _arg1.zpos)); _arg1.scaleX = (_arg1.scaleY = _local2); _arg1.x = (_arg1.xpos * _local2); _arg1.y = ((_arg1.ypos * _local2) * (_arg1.zpos / PathMaker.VIEWPOINT_LEN)); } private function gameover():void{ initReset(); model.gameover(); sound_manager.mute(); } private function removeEnermyAtList(_arg1:AbstractEnermy):void{ var _local2:uint; _local2 = 0; while (_local2 < numOnRoadObj) { if (object3d_list[_local2] == _arg1){ object3d_list.splice(_local2, 1); numEnermy--; reflashObjNum(); break; }; _local2++; }; } } }//package minigame.skyracinggame.view
Section 125
//GameSprite_ClockImg (minigame.skyracinggame.view.GameSprite_ClockImg) package minigame.skyracinggame.view { import mx.core.*; public class GameSprite_ClockImg extends BitmapAsset { } }//package minigame.skyracinggame.view
Section 126
//MoneyDisplayer (minigame.skyracinggame.view.MoneyDisplayer) package minigame.skyracinggame.view { import flash.display.*; import yojogame.common.component.*; import minigame.skyracinggame.component.*; public class MoneyDisplayer extends Sprite { private var moneyNumber:PolyNumber; private var Icon:Class; public function MoneyDisplayer(){ var _local1:Bitmap; Icon = MoneyDisplayer_Icon; super(); _local1 = (new Icon() as Bitmap); moneyNumber = new PolyNumber(0, 6, 21, AniMoneyNumberSprite, 30, 0); addChild(_local1); addChild(moneyNumber); } public function set number(_arg1:int):void{ moneyNumber.setNumerToNumbers(_arg1); } } }//package minigame.skyracinggame.view
Section 127
//MoneyDisplayer_Icon (minigame.skyracinggame.view.MoneyDisplayer_Icon) package minigame.skyracinggame.view { import mx.core.*; public class MoneyDisplayer_Icon extends BitmapAsset { } }//package minigame.skyracinggame.view
Section 128
//PathMaker (minigame.skyracinggame.view.PathMaker) package minigame.skyracinggame.view { import flash.events.*; public class PathMaker extends EventDispatcher { private var _heightPath:Array; private var _widthPath:Array; public var distace_count:uint;// = 0 public static const VIEWPOINT_LEN:uint = 10000; private static const PI_1_2:Number = 1.5707963267949; private static const RADIANS_PI:Number = 0.0785398163397448; public static const VIEWPOINT_HALF:uint = 5000; private static const PI_3_2:Number = 4.71238898038469; public static const VIEW_2H:uint = 10000; public static const VIEW_1H:uint = 5000; public static const PATH_DATA_LEN:int = 25; public static const GAP:uint = 500; public static const ROAD_END:String = "road_end"; public static const VIEW_1_2H:uint = 2500; public function PathMaker(){ distace_count = 0; super(); setPath(0); } public function heightPath(_arg1:int):int{ return (_heightPath[_arg1]); } public function widthPath(_arg1:int):int{ return (_widthPath[_arg1]); } public function getLenth():int{ return (_widthPath.length); } public function getcurrnetZposition(_arg1:int):Number{ return ((_arg1 * _slot1.RADIANS_PI)); } public function setCalcPathMethod(_arg1:uint):Function{ var calc:Function; var sn = _arg1; switch (sn){ case 0: calc = function ():int{ return (straightPath(-(_slot1.VIEWPOINT_LEN))); }; break; case 1: calc = function ():int{ return (straightPath(-(_slot1.VIEWPOINT_HALF))); }; break; case 2: calc = function ():int{ return (straightPath(0)); }; break; case 3: calc = function ():int{ return (straightPath(_slot1.VIEWPOINT_HALF)); }; break; case 4: calc = function ():int{ return (straightPath(_slot1.VIEWPOINT_LEN)); }; break; case 5: calc = function ():Number{ return (curvePath(0, -2)); }; break; case 6: calc = function ():Number{ return (curvePath(0, -1)); }; break; case 7: calc = function ():Number{ return (curvePath(0, 0)); }; break; case 8: calc = function ():Number{ return (curvePath(0, 1)); }; break; case 9: calc = function ():Number{ return (curvePath(_slot1.PI_1_2, -1)); }; break; case 10: calc = function ():Number{ return (curvePath(_slot1.PI_1_2, 0)); }; break; case 11: calc = function ():Number{ return (curvePath(_slot1.PI_1_2, 1)); }; break; case 12: calc = function ():Number{ return (curvePath(_slot1.PI_1_2, 2)); }; break; case 13: calc = function ():Number{ return (curvePath(Math.PI, -1)); }; break; case 14: calc = function ():Number{ return (curvePath(Math.PI, 0)); }; break; case 15: calc = function ():Number{ return (curvePath(Math.PI, 1)); }; break; case 16: calc = function ():Number{ return (curvePath(Math.PI, 2)); }; break; case 17: calc = function ():Number{ return (curvePath(_slot1.PI_3_2, -2)); }; break; case 18: calc = function ():Number{ return (curvePath(_slot1.PI_3_2, -1)); }; break; case 19: calc = function ():Number{ return (curvePath(_slot1.PI_3_2, 0)); }; break; case 20: calc = function ():Number{ return (curvePath(_slot1.PI_3_2, 1)); }; break; case 100: calc = function ():void{ dispatchEvent(new Event(_slot1.ROAD_END)); }; break; }; return (calc); } public function setPath(_arg1:int):void{ switch (_arg1){ case 0: _widthPath = new Array(2, 6, 9, 0, 0, 0, 17, 1, 1, 1, 14, 2, 2, 2, 15, 20, 4, 4, 4, 8, 11, 2, 2, 2, 2); _heightPath = new Array(6, 9, 13, 1, 1, 18, 2, 6, 1, 5, 0, 13, 18, 6, 9, 0, 17, 5, 0, 13, 18, 6, 14, 2, 2); break; case 1: _widthPath = new Array(15, 20, 4, 4, 8, 3, 7, 2, 2, 2, 10, 1, 14, 19, 3, 3, 7, 2, 10, 1, 5, 0, 13, 18, 2); _heightPath = new Array(2, 6, 9, 0, 13, 18, 2, 10, 5, 13, 1, 1, 14, 2, 6, 9, 13, 18, 2, 6, 9, 13, 18, 2, 2); break; case 2: _widthPath = new Array(2, 6, 1, 5, 13, 1, 9, 0, 0, 13, 18, 15, 20, 8, 7, 2, 10, 1, 5, 0, 0, 17, 14, 2, 2); _heightPath = new Array(10, 5, 13, 18, 6, 9, 13, 18, 10, 1, 5, 0, 13, 18, 2, 6, 9, 0, 0, 13, 1, 9, 13, 18, 2); break; case 3: _widthPath = new Array(15, 20, 4, 8, 11, 2, 10, 5, 0, 13, 18, 2, 15, 3, 7, 10, 14, 19, 7, 10, 14, 19, 7, 2, 2); _heightPath = new Array(10, 14, 19, 7, 10, 5, 0, 13, 1, 14, 2, 6, 9, 0, 13, 18, 6, 1, 14, 19, 7, 10, 14, 2, 2); break; case 4: _widthPath = new Array(6, 9, 13, 18, 2, 15, 7, 10, 5, 0, 13, 18, 15, 20, 8, 11, 2, 2, 6, 9, 0, 13, 18, 2, 2); _heightPath = new Array(15, 11, 6, 9, 13, 18, 6, 9, 13, 18, 15, 7, 10, 5, 13, 18, 6, 9, 13, 18, 15, 7, 10, 14, 2); break; case 5: _widthPath = new Array(15, 20, 8, 11, 6, 9, 13, 18, 2, 2, 19, 7, 10, 14, 19, 7, 10, 14, 2, 2, 15, 20, 8, 11, 2); _heightPath = new Array(10, 14, 19, 7, 6, 9, 13, 18, 15, 11, 6, 9, 13, 14, 19, 7, 10, 5, 0, 13, 18, 15, 7, 2, 2); break; case 6: _widthPath = new Array(2, 6, 1, 5, 13, 18, 15, 20, 8, 11, 6, 9, 13, 18, 15, 20, 12, 11, 6, 1, 14, 19, 11, 2, 2); _heightPath = new Array(6, 5, 17, 18, 15, 11, 6, 9, 13, 18, 6, 9, 13, 18, 15, 11, 10, 5, 17, 18, 15, 11, 6, 18, 2); break; case 7: _widthPath = new Array(2, 6, 5, 17, 14, 19, 3, 16, 12, 7, 6, 5, 13, 14, 19, 3, 16, 12, 3, 3, 11, 6, 18, 2, 2); _heightPath = new Array(6, 9, 13, 18, 15, 7, 10, 14, 19, 7, 10, 5, 13, 18, 6, 9, 13, 18, 10, 9, 13, 14, 2, 2, 2); break; case 8: _widthPath = new Array(6, 5, 13, 18, 15, 20, 8, 11, 6, 9, 13, 18, 15, 20, 8, 11, 6, 9, 13, 18, 15, 20, 8, 11, 2); _heightPath = new Array(15, 11, 6, 9, 17, 14, 19, 11, 6, 9, 13, 18, 6, 18, 6, 9, 13, 18, 6, 18, 6, 14, 2); break; case 9: _widthPath = new Array(6, 18, 15, 11, 6, 18, 15, 11, 6, 9, 17, 14, 19, 16, 12, 7, 10, 5, 17, 14, 15, 11, 6, 18, 2); _heightPath = new Array(6, 9, 13, 18, 15, 11, 6, 14, 19, 7, 10, 14, 19, 7, 10, 5, 17, 14, 19, 7, 10, 14, 15, 11, 2); break; }; } private function getZposition():Number{ return ((distace_count * _slot1.RADIANS_PI)); } private function curvePath(_arg1:Number=0, _arg2:Number=0):Number{ return (((Math.cos((_arg1 + getZposition())) + _arg2) * _slot1.VIEW_1H)); } private function straightPath(_arg1:int=0):int{ return (_arg1); } } }//package minigame.skyracinggame.view
Section 129
//RadialEffecter (minigame.skyracinggame.view.RadialEffecter) package minigame.skyracinggame.view { import flash.display.*; public class RadialEffecter extends MovieClip { } }//package minigame.skyracinggame.view
Section 130
//SpeedMeasurement (minigame.skyracinggame.view.SpeedMeasurement) package minigame.skyracinggame.view { import flash.display.*; import yojogame.common.component.*; import minigame.skyracinggame.component.*; public class SpeedMeasurement extends Sprite { private var apx:int;// = 62 private var apy:int;// = 56 private var speed_number:PolyNumber; private var BgMeasure:Class; private var face:Bitmap;// = null private var Bg:Class; private var maskee:Sprite; private var bgHeight:int; private var FaceMB:Class; private var FaceMR:Class; private var FaceYojo:Class; public function SpeedMeasurement(){ var _local1:Bitmap; var _local2:Bitmap; Bg = SpeedMeasurement_Bg; BgMeasure = SpeedMeasurement_BgMeasure; FaceYojo = SpeedMeasurement_FaceYojo; FaceMR = SpeedMeasurement_FaceMR; FaceMB = SpeedMeasurement_FaceMB; apx = 62; apy = 56; face = null; super(); _local1 = (new Bg() as Bitmap); bgHeight = _local1.height; maskee = new Sprite(); _local2 = (new BgMeasure() as Bitmap); maskee.x = (_local2.x = 8); maskee.y = (_local2.y = 6); speed_number = new PolyNumber(0, 3, 16, SpeedNumber, 30, 42); addChild(_local1); addChild(_local2); addChild(maskee); addChild(speed_number); _local2.mask = maskee; } private function drawArc(_arg1:int):void{ var _local2:Number; var _local3:Number; var _local4:Number; maskee.graphics.clear(); maskee.graphics.beginFill(0); maskee.graphics.moveTo(0, 0); maskee.graphics.lineTo(0, apy); maskee.graphics.lineTo(apx, apy); _local2 = ((_arg1 * Math.PI) / 180); _local3 = (apx + (Math.sin(_local2) * apx)); _local4 = (apy + (Math.cos(_local2) * apy)); maskee.graphics.lineTo(_local3, _local4); maskee.graphics.lineTo(_local3, 0); maskee.graphics.endFill(); } public function setCharFace(_arg1:int):void{ if (face != null){ removeChild(face); face = null; }; switch (_arg1){ case 0: face = (new FaceYojo() as Bitmap); break; case 1: face = (new FaceMB() as Bitmap); break; case 2: face = (new FaceMR() as Bitmap); break; }; face.x = (-(face.width) * 0.5); face.y = (bgHeight - (face.height * 0.8)); addChild(face); } public function set speed(_arg1:int):void{ speed_number.setNumerToNumbers(_arg1); drawArc(-((_arg1 + 96))); } } }//package minigame.skyracinggame.view
Section 131
//SpeedMeasurement_Bg (minigame.skyracinggame.view.SpeedMeasurement_Bg) package minigame.skyracinggame.view { import mx.core.*; public class SpeedMeasurement_Bg extends BitmapAsset { } }//package minigame.skyracinggame.view
Section 132
//SpeedMeasurement_BgMeasure (minigame.skyracinggame.view.SpeedMeasurement_BgMeasure) package minigame.skyracinggame.view { import mx.core.*; public class SpeedMeasurement_BgMeasure extends BitmapAsset { } }//package minigame.skyracinggame.view
Section 133
//SpeedMeasurement_FaceMB (minigame.skyracinggame.view.SpeedMeasurement_FaceMB) package minigame.skyracinggame.view { import mx.core.*; public class SpeedMeasurement_FaceMB extends BitmapAsset { } }//package minigame.skyracinggame.view
Section 134
//SpeedMeasurement_FaceMR (minigame.skyracinggame.view.SpeedMeasurement_FaceMR) package minigame.skyracinggame.view { import mx.core.*; public class SpeedMeasurement_FaceMR extends BitmapAsset { } }//package minigame.skyracinggame.view
Section 135
//SpeedMeasurement_FaceYojo (minigame.skyracinggame.view.SpeedMeasurement_FaceYojo) package minigame.skyracinggame.view { import mx.core.*; public class SpeedMeasurement_FaceYojo extends BitmapAsset { } }//package minigame.skyracinggame.view
Section 136
//BitmapAsset (mx.core.BitmapAsset) package mx.core { import flash.display.*; public class BitmapAsset extends FlexBitmap implements IFlexAsset, IFlexDisplayObject { mx_internal static const VERSION:String = "2.0.1.0"; public function BitmapAsset(_arg1:BitmapData=null, _arg2:String="auto", _arg3:Boolean=false){ super(_arg1, _arg2, _arg3); } public function get measuredWidth():Number{ if (bitmapData){ return (bitmapData.width); }; return (0); } public function get measuredHeight():Number{ if (bitmapData){ return (bitmapData.height); }; return (0); } public function setActualSize(_arg1:Number, _arg2:Number):void{ width = _arg1; height = _arg2; } public function move(_arg1:Number, _arg2:Number):void{ this.x = _arg1; this.y = _arg2; } } }//package mx.core
Section 137
//ByteArrayAsset (mx.core.ByteArrayAsset) package mx.core { import flash.utils.*; public class ByteArrayAsset extends ByteArray implements IFlexAsset { mx_internal static const VERSION:String = "2.0.1.0"; } }//package mx.core
Section 138
//FlexBitmap (mx.core.FlexBitmap) package mx.core { import flash.display.*; import mx.utils.*; public class FlexBitmap extends Bitmap { mx_internal static const VERSION:String = "2.0.1.0"; public function FlexBitmap(_arg1:BitmapData=null, _arg2:String="auto", _arg3:Boolean=false){ var bitmapData = _arg1; var pixelSnapping = _arg2; var smoothing = _arg3; super(bitmapData, pixelSnapping, smoothing); try { name = NameUtil.createUniqueName(this); } catch(e:Error) { }; } override public function toString():String{ return (NameUtil.displayObjectToString(this)); } } }//package mx.core
Section 139
//FlexMovieClip (mx.core.FlexMovieClip) package mx.core { import flash.display.*; import mx.utils.*; public class FlexMovieClip extends MovieClip { mx_internal static const VERSION:String = "2.0.1.0"; public function FlexMovieClip(){ super(); try { name = NameUtil.createUniqueName(this); } catch(e:Error) { }; } override public function toString():String{ return (NameUtil.displayObjectToString(this)); } } }//package mx.core
Section 140
//FontAsset (mx.core.FontAsset) package mx.core { import flash.text.*; public class FontAsset extends Font implements IFlexAsset { mx_internal static const VERSION:String = "2.0.1.0"; } }//package mx.core
Section 141
//IFlexAsset (mx.core.IFlexAsset) package mx.core { public interface IFlexAsset { } }//package mx.core
Section 142
//IFlexDisplayObject (mx.core.IFlexDisplayObject) package mx.core { import flash.events.*; import flash.display.*; public interface IFlexDisplayObject extends IBitmapDrawable, IEventDispatcher { function get name():String; function set width(_arg1:Number):void; function get measuredHeight():Number; function set height(_arg1:Number):void; function get scaleY():Number; function move(_arg1:Number, _arg2:Number):void; function get scaleX():Number; function set mask(_arg1:DisplayObject):void; function set scaleX(_arg1:Number):void; function set name(_arg1:String):void; function set scaleY(_arg1:Number):void; function get visible():Boolean; function get measuredWidth():Number; function set visible(_arg1:Boolean):void; function get alpha():Number; function get height():Number; function get width():Number; function get parent():DisplayObjectContainer; function get mask():DisplayObject; function set x(_arg1:Number):void; function setActualSize(_arg1:Number, _arg2:Number):void; function set y(_arg1:Number):void; function get x():Number; function get y():Number; function set alpha(_arg1:Number):void; } }//package mx.core
Section 143
//IRepeaterClient (mx.core.IRepeaterClient) package mx.core { public interface IRepeaterClient { function set instanceIndices(_arg1:Array):void; function get isDocument():Boolean; function get repeaters():Array; function get instanceIndices():Array; function set repeaters(_arg1:Array):void; function initializeRepeaterArrays(_arg1:IRepeaterClient):void; function set repeaterIndices(_arg1:Array):void; function get repeaterIndices():Array; } }//package mx.core
Section 144
//MovieClipAsset (mx.core.MovieClipAsset) package mx.core { public class MovieClipAsset extends FlexMovieClip implements IFlexAsset, IFlexDisplayObject { private var _measuredWidth:Number; private var _measuredHeight:Number; mx_internal static const VERSION:String = "2.0.1.0"; public function MovieClipAsset(){ _measuredWidth = width; _measuredHeight = height; } public function get measuredWidth():Number{ return (_measuredWidth); } public function get measuredHeight():Number{ return (_measuredHeight); } public function setActualSize(_arg1:Number, _arg2:Number):void{ width = _arg1; height = _arg2; } public function move(_arg1:Number, _arg2:Number):void{ this.x = _arg1; this.y = _arg2; } } }//package mx.core
Section 145
//MovieClipLoaderAsset (mx.core.MovieClipLoaderAsset) package mx.core { import flash.events.*; import flash.display.*; import flash.utils.*; import flash.system.*; public class MovieClipLoaderAsset extends MovieClipAsset implements IFlexAsset, IFlexDisplayObject { private var requestedWidth:Number; private var loader:Loader;// = null private var requestedHeight:Number; private var initialized:Boolean;// = false protected var initialWidth:Number;// = 0 protected var initialHeight:Number;// = 0 mx_internal static const VERSION:String = "2.0.1.0"; public function MovieClipLoaderAsset(){ var _local1:LoaderContext; loader = null; initialized = false; initialWidth = 0; initialHeight = 0; super(); _local1 = new LoaderContext(); _local1.applicationDomain = new ApplicationDomain(ApplicationDomain.currentDomain); loader = new Loader(); loader.contentLoaderInfo.addEventListener(Event.COMPLETE, completeHandler); loader.loadBytes(movieClipData, _local1); addChild(loader); } private function completeHandler(_arg1:Event):void{ initialized = true; initialWidth = loader.width; initialHeight = loader.height; if (!isNaN(requestedWidth)){ loader.width = requestedWidth; }; if (!isNaN(requestedHeight)){ loader.height = requestedHeight; }; dispatchEvent(_arg1); } override public function get height():Number{ if (!initialized){ return (initialHeight); }; return (super.height); } override public function set height(_arg1:Number):void{ if (!initialized){ requestedHeight = _arg1; } else { loader.height = _arg1; }; } public function get movieClipData():ByteArray{ return (null); } override public function set width(_arg1:Number):void{ if (!initialized){ requestedWidth = _arg1; } else { loader.width = _arg1; }; } override public function get measuredWidth():Number{ return (initialWidth); } override public function get measuredHeight():Number{ return (initialHeight); } override public function get width():Number{ if (!initialized){ return (initialWidth); }; return (super.width); } } }//package mx.core
Section 146
//mx_internal (mx.core.mx_internal) package mx.core { public namespace mx_internal = "http://www.adobe.com/2006/flex/mx/internal"; }//package mx.core
Section 147
//SoundAsset (mx.core.SoundAsset) package mx.core { import flash.media.*; public class SoundAsset extends Sound implements IFlexAsset { mx_internal static const VERSION:String = "2.0.1.0"; } }//package mx.core
Section 148
//NameUtil (mx.utils.NameUtil) package mx.utils { import flash.display.*; import flash.utils.*; import mx.core.*; public class NameUtil { mx_internal static const VERSION:String = "2.0.1.0"; private static var counter:int = 0; public static function displayObjectToString(_arg1:DisplayObject):String{ var _local2:String; var _local3:DisplayObject; var _local4:String; var _local5:Array; _local3 = _arg1; while (_local3 != null) { if (((((_local3.parent) && (_local3.stage))) && ((_local3.parent == _local3.stage)))){ break; }; _local4 = _local3.name; if ((_local3 is IRepeaterClient)){ _local5 = IRepeaterClient(_local3).instanceIndices; if (_local5){ _local4 = (_local4 + (("[" + _local5.join("][")) + "]")); }; }; _local2 = ((_local2 == null)) ? _local4 : ((_local4 + ".") + _local2); _local3 = _local3.parent; }; return (_local2); } public static function createUniqueName(_arg1:Object):String{ var _local2:String; var _local3:int; var _local4:int; if (!_arg1){ return (null); }; _local2 = getQualifiedClassName(_arg1); _local3 = _local2.indexOf("::"); if (_local3 != -1){ _local2 = _local2.substr((_local3 + 2)); }; _local4 = _local2.charCodeAt((_local2.length - 1)); if ((((_local4 >= 48)) && ((_local4 <= 57)))){ _local2 = (_local2 + "_"); }; return ((_local2 + counter++)); } } }//package mx.utils
Section 149
//AbstractAniNumberSprite (yojogame.common.component.AbstractAniNumberSprite) package yojogame.common.component { import flash.events.*; import flash.utils.*; public class AbstractAniNumberSprite extends AbstractNumberSprite { protected var stopTimer:Timer; protected var num:uint; public function AbstractAniNumberSprite(_arg1:uint=1){ stopTimer = new Timer((Math.round((Math.random() * 900)) + 300), 1); stopTimer.addEventListener(TimerEvent.TIMER, stopToNumFrame); super(_arg1); } override public function set number(_arg1:uint):void{ num = _arg1; if (stopTimer.running){ stopTimer.stop(); gotoAndStop(num); } else { stopTimer.start(); play(); }; } private function stopToNumFrame(_arg1:TimerEvent):void{ gotoAndStop(num); } } }//package yojogame.common.component
Section 150
//AbstractFrontPage (yojogame.common.component.AbstractFrontPage) package yojogame.common.component { import flash.events.*; import flash.display.*; import flash.media.*; public class AbstractFrontPage extends Sprite { protected var background_image:Sprite; protected var explain_btn:ButtonSprite; private var OverHelp:Class; private var OverSound:Class; protected var execute_btn:ButtonSprite; private var OnStart:Class; private var OverStart:Class; private var OnHelp:Class; public static const SHOW_EXPLAIN:String = "show_explain"; public static const EXECUTE:String = "execute"; public function AbstractFrontPage(){ OverStart = AbstractFrontPage_OverStart; OnStart = AbstractFrontPage_OnStart; OverHelp = AbstractFrontPage_OverHelp; OnHelp = AbstractFrontPage_OnHelp; OverSound = AbstractFrontPage_OverSound; super(); execute_btn = new ButtonSprite(OnStart, OverStart, 280, 340); explain_btn = new ButtonSprite(OnHelp, OverHelp, 420, 340); execute_btn.addEventListener(MouseEvent.CLICK, execute); explain_btn.addEventListener(MouseEvent.CLICK, showExplain); execute_btn.addEventListener(MouseEvent.MOUSE_OVER, onMouseOver); explain_btn.addEventListener(MouseEvent.MOUSE_OVER, onMouseOver); addChild(background_image); addChild(execute_btn); addChild(explain_btn); } public function destroy():void{ execute_btn.removeEventListener(MouseEvent.CLICK, execute); explain_btn.removeEventListener(MouseEvent.CLICK, showExplain); execute_btn.removeEventListener(MouseEvent.MOUSE_OVER, onMouseOver); explain_btn.removeEventListener(MouseEvent.MOUSE_OVER, onMouseOver); } protected function showExplain(_arg1:Event):void{ this.dispatchEvent(new Event(_slot1.SHOW_EXPLAIN)); } protected function execute(_arg1:Event):void{ this.dispatchEvent(new Event(_slot1.EXECUTE)); } protected function onMouseOver(_arg1:Event):void{ var _local2:Sound; _local2 = (new OverSound() as Sound); _local2.play(); } } }//package yojogame.common.component
Section 151
//AbstractFrontPage_OnHelp (yojogame.common.component.AbstractFrontPage_OnHelp) package yojogame.common.component { import mx.core.*; public class AbstractFrontPage_OnHelp extends BitmapAsset { } }//package yojogame.common.component
Section 152
//AbstractFrontPage_OnStart (yojogame.common.component.AbstractFrontPage_OnStart) package yojogame.common.component { import mx.core.*; public class AbstractFrontPage_OnStart extends BitmapAsset { } }//package yojogame.common.component
Section 153
//AbstractFrontPage_OverHelp (yojogame.common.component.AbstractFrontPage_OverHelp) package yojogame.common.component { import mx.core.*; public class AbstractFrontPage_OverHelp extends BitmapAsset { } }//package yojogame.common.component
Section 154
//AbstractFrontPage_OverSound (yojogame.common.component.AbstractFrontPage_OverSound) package yojogame.common.component { import mx.core.*; public class AbstractFrontPage_OverSound extends SoundAsset { } }//package yojogame.common.component
Section 155
//AbstractFrontPage_OverStart (yojogame.common.component.AbstractFrontPage_OverStart) package yojogame.common.component { import mx.core.*; public class AbstractFrontPage_OverStart extends BitmapAsset { } }//package yojogame.common.component
Section 156
//AbstractNumberSprite (yojogame.common.component.AbstractNumberSprite) package yojogame.common.component { import flash.display.*; public class AbstractNumberSprite extends MovieClip { public function AbstractNumberSprite(_arg1:uint=10){ gotoAndStop(_arg1); } public function set number(_arg1:uint):void{ gotoAndStop(_arg1); } } }//package yojogame.common.component
Section 157
//AbstractSoundManager (yojogame.common.component.AbstractSoundManager) package yojogame.common.component { import flash.events.*; import flash.media.*; import flash.utils.*; public class AbstractSoundManager { protected var bg_sound_volume:Number; protected var effect_channel_list:Array; protected var bg_channel:SoundChannel; protected var duration:uint; protected var bg_sound:Sound; protected var default_volume:Number;// = 0.4 protected var startTime:uint; protected var effect_sound_list:Array; protected var effect_sound_volume:Number; public function AbstractSoundManager(_arg1:uint, _arg2:uint){ default_volume = 0.4; bg_sound_volume = default_volume; effect_sound_volume = default_volume; super(); this.startTime = _arg1; this.duration = _arg2; } public function getEffectSoundVolume():Number{ return (effect_sound_volume); } protected function repeatBgMusic(_arg1:TimerEvent):void{ bg_channel = bg_sound.play(startTime); setVolume(bg_channel, bg_sound_volume); } public function playEffectSnd(_arg1:uint):void{ effect_channel_list[_arg1] = effect_sound_list[_arg1].play(0, 1); setVolume(effect_channel_list[_arg1], effect_sound_volume); } public function playBGmusic():void{ var _local1:Timer; var _local2:Timer; _local1 = new Timer(duration); _local1.addEventListener(TimerEvent.TIMER, repeatBgMusic); _local1.start(); _local2 = new Timer((startTime + 100), 1); _local2.addEventListener(TimerEvent.TIMER, repeatBgMusic); _local2.start(); } public function mute():void{ setBGSoundVolume(0); } protected function setVolume(_arg1:SoundChannel, _arg2:Number):void{ var _local3:SoundTransform; _local3 = _arg1.soundTransform; _local3.volume = _arg2; _arg1.soundTransform = _local3; } public function resetVolume():void{ setBGSoundVolume(default_volume); } public function setBGSoundVolume(_arg1:Number):void{ bg_sound_volume = _arg1; setVolume(bg_channel, _arg1); } public function getBGSoundVolume():Number{ return (bg_sound_volume); } public function setEffectSoundVolume(_arg1:Number):void{ effect_sound_volume = _arg1; } } }//package yojogame.common.component
Section 158
//AbstractWindowContent (yojogame.common.component.AbstractWindowContent) package yojogame.common.component { import flash.display.*; public class AbstractWindowContent extends Sprite { protected var windowBoxLine:Shape; protected var windowBox:Shape; public function AbstractWindowContent(_arg1:uint, _arg2:uint){ windowBox = new Shape(); windowBox.graphics.beginFill(0xFFFFFF); windowBox.graphics.drawRect(0, 0, _arg1, _arg2); windowBox.graphics.endFill(); addChild(windowBox); windowBoxLine = new Shape(); windowBoxLine.graphics.lineStyle(1, 0x9900); windowBoxLine.graphics.drawRect(0, 0, _arg1, _arg2); addChild(windowBoxLine); } protected function getBoxIndex():int{ return (getChildIndex(windowBoxLine)); } public function destroy():void{ removeChild(windowBox); removeChild(windowBoxLine); windowBox = null; windowBoxLine = null; } } }//package yojogame.common.component
Section 159
//ButtonSprite (yojogame.common.component.ButtonSprite) package yojogame.common.component { import flash.display.*; public class ButtonSprite extends SimpleButton { private var onImage:DisplayObject; private var overImage:DisplayObject; public function ButtonSprite(_arg1:Class, _arg2:Class, _arg3:int=0, _arg4:int=0):void{ this.x = _arg3; this.y = _arg4; onImage = new (_arg1); overImage = new (_arg2); downState = drawOnButton(); overState = drawOverButton(); upState = drawOnButton(); hitTestState = drawOverButton(); useHandCursor = true; } private function drawOverButton():DisplayObject{ return (overImage); } private function drawOnButton():DisplayObject{ return (onImage); } } }//package yojogame.common.component
Section 160
//GlowEffecter (yojogame.common.component.GlowEffecter) package yojogame.common.component { import flash.filters.*; public class GlowEffecter { private var _strength:uint; private var _color:uint; private var _thickness:uint; private var _alpha:Number; public function GlowEffecter(_arg1:uint=0xFFFFFF, _arg2:Number=0.9, _arg3:uint=5, _arg4:uint=8){ _color = _arg1; _alpha = _arg2; _thickness = _arg3; _strength = _arg4; } public function set strength(_arg1:uint):void{ _strength = _arg1; } public function set color(_arg1:uint):void{ _color = _arg1; } public function set thickness(_arg1:uint):void{ _thickness = _arg1; } public function set alpha(_arg1:Number):void{ _alpha = _arg1; } public function getBitmapFilter():BitmapFilter{ return (new GlowFilter(_color, _alpha, _thickness, _thickness, _strength, BitmapFilterQuality.MEDIUM, false, false)); } } }//package yojogame.common.component
Section 161
//MassageWindowContent (yojogame.common.component.MassageWindowContent) package yojogame.common.component { import yojogame.common.font.*; import flash.text.*; public class MassageWindowContent extends AbstractWindowContent { private var msg_tfd:TextField; public function MassageWindowContent(_arg1:String){ super(250, 100); msg_tfd = HangulTextField.getInstance().getTextBox(_arg1, 200, 80, 0x6600); msg_tfd.x = Math.floor(((250 - msg_tfd.width) * 0.5)); msg_tfd.y = Math.floor(((100 - msg_tfd.height) * 0.5)); addChild(msg_tfd); } override public function destroy():void{ removeChild(msg_tfd); msg_tfd = null; super.destroy(); } } }//package yojogame.common.component
Section 162
//PercentageBar (yojogame.common.component.PercentageBar) package yojogame.common.component { import flash.display.*; import flash.geom.*; import flash.filters.*; public class PercentageBar extends Sprite { private var _emphasize_color:uint; public function PercentageBar(_arg1:uint, _arg2:uint, _arg3:uint, _arg4:uint, _arg5:uint, _arg6:uint, _arg7:uint){ var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Boolean; var _local13:Boolean; var _local14:Number; var _local15:BitmapFilter; var _local16:Array; super(); this.x = _arg1; this.y = _arg2; this._emphasize_color = _arg6; graphics.beginFill(_arg5); graphics.drawRect(0, 0, _arg3, _arg4); graphics.endFill(); _local8 = 0.9; _local9 = 2; _local10 = 2; _local11 = 3; _local12 = false; _local13 = false; _local14 = BitmapFilterQuality.HIGH; _local15 = new GlowFilter(_arg7, _local8, _local9, _local10, _local11, _local14, _local12, _local13); _local16 = new Array(); _local16.push(_local15); filters = _local16; } private function getBarColorTransform(_arg1:uint):ColorTransform{ var _local2:uint; var _local3:uint; var _local4:uint; _arg1 = (100 - _arg1); _local2 = ((_emphasize_color >> 16) & 0xFF); _local3 = ((_emphasize_color >> 8) & 0xFF); _local4 = (_emphasize_color & 0xFF); return (new ColorTransform(1, 1, 1, 1, (_local2 + _arg1), (_local3 + _arg1), (_local4 + _arg1), 0)); } public function set barLength(_arg1:uint):void{ var _local2:ColorTransform; scaleX = (_arg1 / 100); _local2 = new ColorTransform(); transform.colorTransform = getBarColorTransform(_arg1); } } }//package yojogame.common.component
Section 163
//PolyNumber (yojogame.common.component.PolyNumber) package yojogame.common.component { import flash.display.*; public class PolyNumber extends Sprite { protected var numbers:Array; protected var old_strlen:uint;// = 0 public function PolyNumber(_arg1:uint, _arg2:uint, _arg3:uint, _arg4:Class, _arg5:uint=0, _arg6:uint=0){ var _local7:uint; var _local8:uint; var _local9:uint; var _local10:AbstractNumberSprite; old_strlen = 0; super(); this.x = _arg5; this.y = _arg6; _local7 = _arg2; numbers = new Array(_local7); _local8 = (_local7 * _arg3); _local9 = 0; while (_local9 < 7) { _local10 = new _arg4(10); _local10.x = (_local8 - ((_local9 + 1) * _arg3)); if (_local9 == 0){ addChild(_local10); }; numbers[_local9] = _local10; _local9++; }; setNumerToNumbers(_arg1); } private function removeNumberSprite(_arg1:int, _arg2:int):void{ var _local3:int; var _local4:int; _local3 = (_arg1 - _arg2); _local4 = _local3; while (_local4 > 0) { removeChildAt(_arg1); _arg1--; _local4--; }; } public function initNumber():void{ var _local1:uint; var _local2:uint; var _local3:int; var _local4:AbstractNumberSprite; _local1 = 0; _local2 = (numbers.length - 1); _local3 = _local2; while (_local3 >= 0) { _local4 = numbers[_local1]; if (((!((_local3 == 0))) && (contains(_local4)))){ removeChild(_local4); }; _local3--; _local1++; }; old_strlen = 0; } public function setNumerToNumbers(_arg1:uint):void{ var _local2:String; var _local3:uint; var _local4:int; var _local5:int; var _local6:uint; var _local7:AbstractNumberSprite; _local2 = _arg1.toString(); _local3 = 0; _local4 = (_local2.length - 1); _local5 = _local4; while (_local5 >= 0) { _local6 = parseInt(_local2.charAt(_local5)); _local6 = ((_local6 == 0)) ? 10 : _local6; _local7 = numbers[_local3]; _local7.number = _local6; if (!contains(_local7)){ addChild(_local7); }; _local5--; _local3++; }; if (old_strlen > _local4){ removeNumberSprite(old_strlen, _local4); }; old_strlen = _local4; } } }//package yojogame.common.component
Section 164
//ScreenCover (yojogame.common.component.ScreenCover) package yojogame.common.component { import flash.events.*; import flash.display.*; import flash.utils.*; public class ScreenCover extends Sprite { private var total_msg:uint;// = 0 private var px:uint;// = 0 private var tile_count:uint;// = 0 private var widthTiles:uint; private var height_start:uint;// = 0 private var tile_list:Array; private var heightTiles:uint; private var tilesize:uint; private var total_tiles:uint; public static const REMOVE_COMP:String = "remove_comp"; public static const COVER_COMP:String = "cover_comp"; public function ScreenCover(_arg1:uint=50, _arg2:uint=11, _arg3:uint=8){ var _local4:Timer; px = 0; height_start = 0; tile_count = 0; total_msg = 0; super(); this.tilesize = _arg1; this.widthTiles = _arg2; this.heightTiles = _arg3; this.total_tiles = (_arg2 * _arg3); tile_list = new Array(total_tiles); _local4 = new Timer(30, ((_arg3 * 2) + 2)); _local4.addEventListener(TimerEvent.TIMER, makeTile); _local4.start(); } private function sendBuildCompMSG(_arg1:Event):void{ total_msg++; if (tile_count == total_msg){ this.dispatchEvent(new Event(_slot1.COVER_COMP)); }; } private function removeTile(_arg1:Event):void{ var _local2:ScreenTile; _local2 = (_arg1.target as _slot2); removeChild(_local2); _local2 = null; total_msg++; if (total_msg == total_tiles){ this.dispatchEvent(new Event(_slot1.REMOVE_COMP)); }; } public function startRemoveTiles():void{ var _local1:Timer; px = 0; height_start = 0; tile_count = 0; total_msg = 0; _local1 = new Timer(30, ((heightTiles * 2) + 2)); _local1.addEventListener(TimerEvent.TIMER, clearTile); _local1.start(); } private function clearTile(_arg1:TimerEvent):void{ var _local2:uint; var _local3:int; height_start = (height_start + ((px >= widthTiles)) ? 1 : 0); _local2 = height_start; while (_local2 < heightTiles) { _local3 = (px - _local2); if (_local3 >= 0){ tile_list[tile_count].clear(); tile_count++; } else { break; }; _local2++; }; px++; } private function makeTile(_arg1:TimerEvent):void{ var _local2:uint; var _local3:int; var _local4:ScreenTile; height_start = (height_start + ((px >= widthTiles)) ? 1 : 0); _local2 = height_start; while (_local2 < heightTiles) { _local3 = (px - _local2); if (_local3 >= 0){ _local4 = new ScreenTile((_local3 * tilesize), (_local2 * tilesize)); _local4.addEventListener(_slot2.REMOVE_ME, removeTile); _local4.addEventListener(_slot2.CREATE_COMP, sendBuildCompMSG); addChild(_local4); tile_list[tile_count] = _local4; tile_count++; } else { break; }; _local2++; }; px++; } } }//package yojogame.common.component import flash.events.*; import flash.display.*; import flash.filters.*; import flash.utils.*; class ScreenTile extends Sprite { private var alpha_val:Number;// = 0.1 public static const CREATE_COMP:String = "create_comp"; public static const REMOVE_ME:String = "remove_me"; private static var GLOW_EFFECT:GlowEffecter = new GlowEffecter(); private function ScreenTile(_arg1:uint, _arg2:uint){ var _local3:Timer; alpha_val = 0.1; super(); this.x = _arg1; this.y = _arg2; this.name = name; this.alpha = 0; this.graphics.beginFill(0xFFFFFF, 1); this.graphics.drawRect(0, 0, 50, 50); this.graphics.endFill(); this.useHandCursor = false; _local3 = new Timer(10, 10); _local3.addEventListener(TimerEvent.TIMER, modifyAlpha); _local3.addEventListener(TimerEvent.TIMER_COMPLETE, setGlowEffet); _local3.start(); } private function clear():void{ var _local1:Timer; alpha_val = -(alpha_val); this.filters = null; _local1 = new Timer(10, 10); _local1.addEventListener(TimerEvent.TIMER, modifyAlpha); _local1.addEventListener(TimerEvent.TIMER_COMPLETE, sendRemoveMassage); _local1.start(); } private function setGlowEffet(_arg1:TimerEvent):void{ var _local2:BitmapFilter; var _local3:Array; _local2 = GLOW_EFFECT.getBitmapFilter(); _local3 = new Array(); _local3.push(_local2); this.filters = _local3; this.dispatchEvent(new Event(_slot2.CREATE_COMP)); } private function sendRemoveMassage(_arg1:TimerEvent):void{ this.dispatchEvent(new Event(_slot2.REMOVE_ME)); } private function modifyAlpha(_arg1:TimerEvent):void{ this.alpha = (this.alpha + alpha_val); } }
Section 165
//SingleButtonSprite (yojogame.common.component.SingleButtonSprite) package yojogame.common.component { import flash.display.*; public class SingleButtonSprite extends SimpleButton { public function SingleButtonSprite(_arg1:Class, _arg2:int=0, _arg3:int=0){ var _local4:DisplayObject; super(); this.x = _arg2; this.y = _arg3; _local4 = new (_arg1); hitTestState = (upState = (overState = (downState = _local4))); useHandCursor = true; } } }//package yojogame.common.component
Section 166
//SoundConfigWindowContent (yojogame.common.component.SoundConfigWindowContent) package yojogame.common.component { import flash.events.*; import flash.display.*; import flash.geom.*; import yojogame.common.font.*; import flash.text.*; public class SoundConfigWindowContent extends AbstractWindowContent { private var startX:uint;// = 35 private var sound_manager:AbstractSoundManager; private var bg_sound_controller:Sprite; private var effect_sound_controller:Sprite; private var SpeakerController:Class; private var endX:uint;// = 135 public function SoundConfigWindowContent(_arg1:AbstractSoundManager){ var _local2:Shape; var _local3:Shape; var _local4:Bitmap; var _local5:Bitmap; var _local6:TextField; var _local7:TextField; SpeakerController = SoundConfigWindowContent_SpeakerController; startX = 35; endX = 135; this.sound_manager = _arg1; _local2 = new Shape(); _local3 = new Shape(); _local2.graphics.lineStyle(1, 16764108); _local2.graphics.moveTo(startX, 30); _local2.graphics.lineTo(endX, 30); _local3.graphics.lineStyle(1, 16764108); _local3.graphics.moveTo(startX, 70); _local3.graphics.lineTo(endX, 70); bg_sound_controller = new Sprite(); _local4 = (new SpeakerController() as Bitmap); _local4.x = -10; _local4.y = -5; bg_sound_controller.addChild(_local4); bg_sound_controller.x = (startX + (_arg1.getBGSoundVolume() * 100)); bg_sound_controller.y = 30; bg_sound_controller.name = "bg"; effect_sound_controller = new Sprite(); _local5 = (new SpeakerController() as Bitmap); _local5.x = -10; _local5.y = -5; effect_sound_controller.addChild(_local5); effect_sound_controller.x = (startX + (_arg1.getEffectSoundVolume() * 100)); effect_sound_controller.y = 70; effect_sound_controller.name = "effect"; super(170, 100); _local6 = HangulTextField.getInstance().getTextField("배경음", 0x6600, 20, 8); _local7 = HangulTextField.getInstance().getTextField("효과음", 0x6600, 20, 48); addChild(_local6); addChild(_local7); addChild(_local2); addChild(_local3); addChild(bg_sound_controller); addChild(effect_sound_controller); bg_sound_controller.addEventListener(MouseEvent.MOUSE_DOWN, onMove); bg_sound_controller.addEventListener(MouseEvent.MOUSE_UP, onStopMove); effect_sound_controller.addEventListener(MouseEvent.MOUSE_DOWN, onMove); effect_sound_controller.addEventListener(MouseEvent.MOUSE_UP, onStopMove); bg_sound_controller.addEventListener(MouseEvent.MOUSE_OUT, onStopMove); effect_sound_controller.addEventListener(MouseEvent.MOUSE_OUT, onStopMove); } private function onMove(_arg1:MouseEvent):void{ var _local2:Sprite; var _local3:Number; _local2 = (_arg1.target as Sprite); _local3 = _local2.y; _local2.startDrag(false, new Rectangle(startX, _local3, 100, 0)); } private function onStopMove(_arg1:MouseEvent):void{ var _local2:Sprite; var _local3:Number; _local2 = (_arg1.target as Sprite); _local3 = (Math.floor((_local2.x - startX)) * 0.01); _local2.stopDrag(); if (_local2.name == "bg"){ sound_manager.setBGSoundVolume(_local3); } else { if (_local2.name == "effect"){ sound_manager.setEffectSoundVolume(_local3); }; }; } override public function destroy():void{ bg_sound_controller.removeEventListener(MouseEvent.MOUSE_DOWN, onMove); bg_sound_controller.removeEventListener(MouseEvent.MOUSE_UP, onStopMove); effect_sound_controller.removeEventListener(MouseEvent.MOUSE_DOWN, onMove); effect_sound_controller.removeEventListener(MouseEvent.MOUSE_UP, onStopMove); bg_sound_controller.removeEventListener(MouseEvent.MOUSE_OUT, onStopMove); effect_sound_controller.removeEventListener(MouseEvent.MOUSE_OUT, onStopMove); removeChild(bg_sound_controller); removeChild(effect_sound_controller); super.destroy(); } } }//package yojogame.common.component
Section 167
//SoundConfigWindowContent_SpeakerController (yojogame.common.component.SoundConfigWindowContent_SpeakerController) package yojogame.common.component { import mx.core.*; public class SoundConfigWindowContent_SpeakerController extends BitmapAsset { } }//package yojogame.common.component
Section 168
//WindowSprite (yojogame.common.component.WindowSprite) package yojogame.common.component { import flash.events.*; import flash.display.*; import yojogame.common.font.*; import flash.text.*; import flash.filters.*; public class WindowSprite extends Sprite { private var bar:Sprite; private var BarPattern:Class; private var OnOk:Class; private var confirm_btn:ButtonSprite; private var content:AbstractWindowContent; private var close_btn:SingleButtonSprite; private var BarLeft:Class; private var CloseBtnImg:Class; private var BarRight:Class; private var OverOk:Class; public static const DESTROY:String = "destroy"; public function WindowSprite(_arg1:AbstractWindowContent, _arg2:String, _arg3:String){ BarPattern = WindowSprite_BarPattern; BarLeft = WindowSprite_BarLeft; BarRight = WindowSprite_BarRight; CloseBtnImg = WindowSprite_CloseBtnImg; OnOk = WindowSprite_OnOk; OverOk = WindowSprite_OverOk; super(); this.content = _arg1; this.name = _arg3; drawWindow(_arg2); } private function onStopMove(_arg1:MouseEvent):void{ this.stopDrag(); } private function onMove(_arg1:MouseEvent):void{ this.startDrag(); } private function drawWindow(_arg1:String):void{ var _local2:TextField; var _local3:Bitmap; var _local4:Bitmap; var _local5:Bitmap; var _local6:GlowEffecter; var _local7:BitmapFilter; var _local8:Array; bar = new Sprite(); _local2 = HangulTextField.getInstance().getTextField(_arg1, 0x6600, 5, 2); _local3 = new BarLeft(); _local4 = new BarRight(); _local4.x = (content.width - _local4.width); _local4.y = (_local3.y = 0); content.y = _local3.height; _local5 = new BarPattern(); _local5.scaleX = (((content.width - _local4.width) - _local3.width) + 2); _local5.x = (_local3.width - 1); close_btn = new SingleButtonSprite(CloseBtnImg, (_local4.x - 14), 2); confirm_btn = new ButtonSprite(OverOk, OnOk, (_local4.x - 20), (content.height + 1)); bar.addChild(_local3); bar.addChild(_local5); bar.addChild(_local4); bar.addChild(_local2); _local6 = new GlowEffecter(); _local6.strength = 2; _local6.alpha = 0.6; _local6.thickness = 7; _local7 = _local6.getBitmapFilter(); _local8 = new Array(); _local8.push(_local7); this.filters = _local8; addChild(content); addChild(bar); addChild(close_btn); addChild(confirm_btn); bar.addEventListener(MouseEvent.MOUSE_DOWN, onMove); bar.addEventListener(MouseEvent.MOUSE_UP, onStopMove); close_btn.addEventListener(MouseEvent.CLICK, destroy); confirm_btn.addEventListener(MouseEvent.CLICK, destroy); } private function destroy(_arg1:MouseEvent):void{ bar.removeEventListener(MouseEvent.MOUSE_DOWN, onMove); bar.removeEventListener(MouseEvent.MOUSE_UP, onStopMove); close_btn.removeEventListener(MouseEvent.CLICK, destroy); confirm_btn.removeEventListener(MouseEvent.CLICK, destroy); content.destroy(); this.dispatchEvent(new Event(_slot1.DESTROY)); } } }//package yojogame.common.component
Section 169
//WindowSprite_BarLeft (yojogame.common.component.WindowSprite_BarLeft) package yojogame.common.component { import mx.core.*; public class WindowSprite_BarLeft extends BitmapAsset { } }//package yojogame.common.component
Section 170
//WindowSprite_BarPattern (yojogame.common.component.WindowSprite_BarPattern) package yojogame.common.component { import mx.core.*; public class WindowSprite_BarPattern extends BitmapAsset { } }//package yojogame.common.component
Section 171
//WindowSprite_BarRight (yojogame.common.component.WindowSprite_BarRight) package yojogame.common.component { import mx.core.*; public class WindowSprite_BarRight extends BitmapAsset { } }//package yojogame.common.component
Section 172
//WindowSprite_CloseBtnImg (yojogame.common.component.WindowSprite_CloseBtnImg) package yojogame.common.component { import mx.core.*; public class WindowSprite_CloseBtnImg extends BitmapAsset { } }//package yojogame.common.component
Section 173
//WindowSprite_OnOk (yojogame.common.component.WindowSprite_OnOk) package yojogame.common.component { import mx.core.*; public class WindowSprite_OnOk extends BitmapAsset { } }//package yojogame.common.component
Section 174
//WindowSprite_OverOk (yojogame.common.component.WindowSprite_OverOk) package yojogame.common.component { import mx.core.*; public class WindowSprite_OverOk extends BitmapAsset { } }//package yojogame.common.component
Section 175
//HangulTextField (yojogame.common.font.HangulTextField) package yojogame.common.font { import flash.text.*; public class HangulTextField { private var fontFromSWF:Class; private var yOffset:uint;// = 0 private var toggleSWFFont:String;// = "포티니트8" private static var _instance:HangulTextField = null; public function HangulTextField(){ fontFromSWF = HangulTextField_fontFromSWF; toggleSWFFont = "포티니트8"; yOffset = 0; super(); } public function getTextBox(_arg1:String, _arg2:uint, _arg3:uint, _arg4:uint=0, _arg5:Number=0, _arg6:Number=0, _arg7:uint=12, _arg8:Boolean=false):TextField{ var _local9:TextFormat; var _local10:TextField; _local9 = new TextFormat(); _local9.font = toggleSWFFont; _local9.color = _arg4; _local9.size = _arg7; _local9.bold = _arg8; _local10 = new TextField(); _local10.x = _arg5; _local10.y = _arg6; _local10.width = _arg2; _local10.height = _arg3; _local10.embedFonts = true; _local10.defaultTextFormat = _local9; _local10.antiAliasType = AntiAliasType.ADVANCED; _local10.autoSize = TextFieldAutoSize.LEFT; _local10.selectable = false; _local10.background = false; _local10.border = false; _local10.multiline = true; _local10.wordWrap = true; _local10.text = _arg1; return (_local10); } public function getTextField(_arg1:String, _arg2:uint=0, _arg3:Number=0, _arg4:Number=0, _arg5:uint=12, _arg6:Boolean=false):TextField{ var _local7:TextFormat; var _local8:TextField; _local7 = new TextFormat(); _local7.font = toggleSWFFont; _local7.color = _arg2; _local7.size = _arg5; _local7.bold = _arg6; _local8 = new TextField(); _local8.embedFonts = true; _local8.defaultTextFormat = _local7; _local8.antiAliasType = AntiAliasType.ADVANCED; _local8.autoSize = TextFieldAutoSize.LEFT; _local8.selectable = false; _local8.text = _arg1; _local8.x = _arg3; _local8.y = _arg4; return (_local8); } public function getInputTextField(_arg1:String, _arg2:uint=0, _arg3:Number=0, _arg4:Number=0, _arg5:uint=12, _arg6:Boolean=false):TextField{ var _local7:TextFormat; var _local8:TextField; _local7 = new TextFormat(); _local7.font = toggleSWFFont; _local7.color = _arg2; _local7.size = _arg5; _local7.bold = _arg6; _local8 = new TextField(); _local8.embedFonts = true; _local8.type = TextFieldType.INPUT; _local8.defaultTextFormat = _local7; _local8.antiAliasType = AntiAliasType.ADVANCED; _local8.autoSize = TextFieldAutoSize.LEFT; _local8.selectable = true; _local8.text = _arg1; _local8.x = _arg3; _local8.y = _arg4; return (_local8); } public static function getInstance():HangulTextField{ if (HangulTextField._instance == null){ HangulTextField._instance = new (HangulTextField); }; return (HangulTextField._instance); } } }//package yojogame.common.font
Section 176
//HangulTextField_fontFromSWF (yojogame.common.font.HangulTextField_fontFromSWF) package yojogame.common.font { import mx.core.*; public class HangulTextField_fontFromSWF extends FontAsset { } }//package yojogame.common.font
Section 177
//AbstractEmbedGame (AbstractEmbedGame) package { import flash.events.*; import flash.display.*; import yojogame.common.component.*; import yojogame.common.font.*; import flash.text.*; import flash.system.*; public class AbstractEmbedGame extends Sprite { protected var progress_bar:PercentageBar; protected var loaded_tfd:TextField; protected var Game:Class; protected var _movie:AbstractMovie; protected var screen_cover:ScreenCover; protected var RetryOver:Class; protected var RetryOn:Class; protected var _game:AbstractMiniGame; public function AbstractEmbedGame(_arg1:Class){ RetryOn = AbstractEmbedGame_RetryOn; RetryOver = AbstractEmbedGame_RetryOver; super(); System.useCodePage = true; stage.showDefaultContextMenu = false; stage.scaleMode = StageScaleMode.NO_SCALE; stage.align = StageAlign.TOP_LEFT; this.Game = _arg1; _movie = new LogoMovie(); _movie.addEventListener(AbstractMovie.PLAY_COMPLETE, buildScreen); _movie.x = 275; _movie.y = 200; addChild(_movie); progress_bar = new PercentageBar(175, 300, 200, 1, 16742399, 0xFF0000, 16724940); progress_bar.barLength = 0; loaded_tfd = HangulTextField.getInstance().getTextField("0%", 16742399, 175, 280); addChild(progress_bar); addChild(loaded_tfd); this.addEventListener(Event.ENTER_FRAME, onProgress); } protected function showSaveQurey(_arg1:Event):void{ var _local2:ButtonSprite; _local2 = new ButtonSprite(RetryOn, RetryOver); _local2.name = "retry"; _local2.addEventListener(MouseEvent.CLICK, gameRestart); _local2.x = ((550 - _local2.width) * 0.5); _local2.y = ((400 - _local2.height) * 0.5); addChild(_local2); } protected function clearScreen(_arg1:Event):void{ removeChild(screen_cover); screen_cover = null; } protected function initMiniGame(_arg1:Event):void{ removeChild(_movie); _movie = null; addChildAt(_game, this.getChildIndex(screen_cover)); screen_cover.startRemoveTiles(); } protected function onProgress(_arg1:Event):void{ var _local2:LoaderInfo; var _local3:uint; _local2 = this.root.loaderInfo; _local3 = Math.floor(((_local2.bytesLoaded * 100) / _local2.bytesTotal)); progress_bar.barLength = _local3; loaded_tfd.text = (_local3 + "%"); loaded_tfd.x = (175 + (_local3 * 2)); if (_local3 == 100){ this.removeEventListener(Event.ENTER_FRAME, onProgress); onComplete(); }; } protected function onComplete():void{ removeChild(loaded_tfd); removeChild(progress_bar); _movie.play(); } protected function removeSoundConfigWindow(_arg1:Event):void{ removeWindow(_arg1); _game.restart(); } protected function makeCover():Sprite{ var _local1:Sprite; _local1 = new Sprite(); _local1.graphics.beginFill(0x333333, 0.5); _local1.graphics.drawRect(0, 0, stage.stageWidth, stage.stageHeight); _local1.graphics.endFill(); _local1.name = "cover"; _local1.useHandCursor = false; return (_local1); } protected function showConfigWindow(_arg1:Event):void{ var _local2:AbstractWindowContent; var _local3:WindowSprite; var _local4:Sprite; _local2 = new SoundConfigWindowContent(_game.soundManager); _local3 = new WindowSprite(_local2, "환경 설정", "config_window"); _local3.x = ((550 - _local3.width) * 0.5); _local3.y = ((400 - _local3.height) * 0.5); _local4 = makeCover(); addChild(_local4); addChild(_local3); _local3.addEventListener(WindowSprite.DESTROY, removeSoundConfigWindow); } protected function showMassageWindow(_arg1:String):void{ var _local2:AbstractWindowContent; var _local3:WindowSprite; _local2 = new MassageWindowContent(_arg1); _local3 = new WindowSprite(_local2, "알림", "msg_window"); _local3.x = ((550 - _local3.width) * 0.5); _local3.y = ((400 - _local3.height) * 0.5); addChild(_local3); _local3.addEventListener(WindowSprite.DESTROY, removeWindow); } protected function buildScreen(_arg1:Event):void{ _game = new Game(stage); _game.addEventListener(AbstractMiniGame.SHOW_SAVE_QUERY, showSaveQurey); _game.addEventListener(AbstractMiniGame.SHOW_CONFIG, showConfigWindow); _game.addEventListener(AbstractMiniGame.SHOW_EXPLAIN, showExplainWindow); screen_cover = new ScreenCover(); screen_cover.addEventListener(ScreenCover.COVER_COMP, initMiniGame); screen_cover.addEventListener(ScreenCover.REMOVE_COMP, clearScreen); addChild(screen_cover); this.Game = null; } protected function removeWindow(_arg1:Event):void{ this.removeChild(getChildByName(_arg1.target.name)); this.removeChild(getChildByName("cover")); } protected function removeExplainWindow(_arg1:Event):void{ removeWindow(_arg1); if (_game.isStart()){ _game.restart(); }; } public function gameRestart(_arg1:Event):void{ var _local2:DisplayObject; _local2 = this.getChildByName("retry"); _local2.removeEventListener(MouseEvent.CLICK, gameRestart); clearDisplayObjectByName("retry"); _game.initGame(); } protected function showExplainWindow(_arg1:Event):void{ var _local2:AbstractWindowContent; var _local3:WindowSprite; var _local4:Sprite; _local2 = _game.explainWindowContent; _local3 = new WindowSprite(_local2, "게임 설명", "explain_window"); _local3.x = ((550 - _local3.width) * 0.5); _local3.y = ((400 - _local3.height) * 0.5); _local4 = makeCover(); addChild(_local4); addChild(_local3); _local3.addEventListener(WindowSprite.DESTROY, removeExplainWindow); } protected function clearDisplayObjectByName(_arg1:String):void{ var _local2:DisplayObject; _local2 = getChildByName(_arg1); removeChild(_local2); _local2 = null; } } }//package
Section 178
//AbstractEmbedGame_RetryOn (AbstractEmbedGame_RetryOn) package { import mx.core.*; public class AbstractEmbedGame_RetryOn extends BitmapAsset { } }//package
Section 179
//AbstractEmbedGame_RetryOver (AbstractEmbedGame_RetryOver) package { import mx.core.*; public class AbstractEmbedGame_RetryOver extends BitmapAsset { } }//package
Section 180
//AbstractMiniGame (AbstractMiniGame) package { import flash.events.*; import flash.display.*; import yojogame.common.component.*; public class AbstractMiniGame extends Sprite { protected var frontpage:AbstractFrontPage; protected var sound_manager:AbstractSoundManager; public var ExplainWindow:Class; public static const SHOW_CONFIG:String = "show_config"; public static const SHOW_EXPLAIN:String = "show_explain"; public static const SHOW_SAVE_QUERY:String = "show_save_query"; public function restart():void{ throw (new Error("restart 오버라이드 해라")); } public function initGame():void{ throw (new Error("initGame 오버라이드 해라")); } public function isStart():Boolean{ throw (new Error("isStart 오버라이드 해라")); } protected function execute(_arg1:Event):void{ throw (new Error("execute 오버라이드 해라")); } public function get soundManager():AbstractSoundManager{ return (sound_manager); } public function get explainWindowContent():AbstractWindowContent{ return (new ExplainWindow()); } protected function showExplainWindow(_arg1:Event):void{ throw (new Error("showExplainWindow 오버라이드 해라")); } protected function showSaveQuery(_arg1:Event):void{ throw (new Error("showSaveQuery 오버라이드 해라")); } protected function showConfigWidow(_arg1:Event):void{ throw (new Error("showConfigWidow 오버라이드 해라")); } public function getScore():uint{ throw (new Error("getScore 오버라이드 해라")); } } }//package
Section 181
//AbstractMovie (AbstractMovie) package { import flash.events.*; import flash.display.*; import flash.utils.*; public class AbstractMovie extends MovieClip { protected var end_check_timer:Timer; public static const PLAY_COMPLETE:String = "play_complete"; public function AbstractMovie(){ end_check_timer = new Timer(10); end_check_timer.addEventListener(TimerEvent.TIMER, checkEnd); end_check_timer.start(); gotoAndStop(1); } public function checkEnd(_arg1:TimerEvent):void{ if (currentFrame == totalFrames){ gotoAndStop(totalFrames); end_check_timer.stop(); end_check_timer.removeEventListener(TimerEvent.TIMER, checkEnd); dispatchEvent(new Event(AbstractMovie.PLAY_COMPLETE)); }; } } }//package
Section 182
//EmbedSkyRacingGame (EmbedSkyRacingGame) package { public class EmbedSkyRacingGame extends AbstractEmbedGame { private var GameData:Class; public function EmbedSkyRacingGame(){ GameData = SkyRacingGameMain; super(GameData); } } }//package
Section 183
//LogoMovie (LogoMovie) package { public class LogoMovie extends AbstractMovie { } }//package
Section 184
//SkyRacingGameMain (SkyRacingGameMain) package { import flash.events.*; import flash.display.*; import yojogame.common.component.*; import minigame.skyracinggame.char.*; import minigame.skyracinggame.model.*; import minigame.skyracinggame.view.*; import minigame.skyracinggame.component.*; import mx.core.*; import minigame.skyracinggame.page.*; public class SkyRacingGameMain extends AbstractMiniGame { private var roadImageSupplier:RoadImageSupplier; private var storePage:StorePage; private var model:Model; private var stageMapPage:AbstractPage; private var BG:Class; private var char:AbstractCharacter; private var ImageData:Class; private var charChoicepage:AbstractPage; private var controll:Controll; private var game_sprite:GameSprite; private var blinder:Sprite; private var bg_img:BackGround; private var mainBg:Bitmap; private var targetStage:Stage; public function SkyRacingGameMain(_arg1:Stage){ var _local2:MovieClipLoaderAsset; ImageData = SkyRacingGameMain_ImageData; BG = SkyRacingGameMain_BG; super(); ExplainWindow = ExplainWindowContent; _arg1.align = StageAlign.TOP_LEFT; _arg1.scaleMode = StageScaleMode.NO_SCALE; this.targetStage = _arg1; _local2 = (new ImageData() as MovieClipLoaderAsset); Loader(_local2.getChildAt(0)).contentLoaderInfo.addEventListener(Event.INIT, appAssetInit); frontpage = new SkyracingGameFrontPage(); frontpage.addEventListener(AbstractFrontPage.EXECUTE, execute); frontpage.addEventListener(AbstractFrontPage.SHOW_EXPLAIN, showExplainWindow); addChild(frontpage); } private function showStore(_arg1:Event):void{ addChild(mainBg); storePage = new StorePage(); storePage.buildStore(char); storePage.addEventListener(AbstractPage.GO_STAGE_MAP, reshowMapStage); addChild(storePage); removeChild(blinder); removeChild(char); removeChild(game_sprite); } override public function restart():void{ } override public function initGame():void{ charChoicepage = new CharChoicePage(); charChoicepage.addEventListener(AbstractPage.GO_STAGE_MAP, retryShowMapStage); addChild(charChoicepage); } private function showMapStage(_arg1:Event):void{ charChoicepage.removeEventListener(AbstractPage.GO_STAGE_MAP, showMapStage); stageMapPage = new StageMapPage(Model.STAGE_NUM); stageMapPage.addEventListener(AbstractPage.GO_GAME_STAGE, initBuildGame); addChild(stageMapPage); removeChild(charChoicepage); charChoicepage = null; char = getChar(_arg1.target.charNum); } private function createGame():void{ model.buildStage(); addChildAt(char, getChildIndex(mainBg)); addChildAt(game_sprite, getChildIndex(char)); addChildAt(bg_img, getChildIndex(game_sprite)); removeChild(stageMapPage); stageMapPage = null; removeChild(mainBg); addChild(blinder); game_sprite.start(); } private function initBuildGame(_arg1:Event):void{ stageMapPage.removeEventListener(AbstractPage.GO_GAME_STAGE, initBuildGame); char.x = 275; char.y = 320; sound_manager = new SoundManager(); blinder = new Sprite(); model = new Model(); model.addEventListener(Model.END_STAGE, showStore); model.addEventListener(Model.GAME_OVER, showSaveQuery); bg_img = new BackGround(model); controll = new Controll(stage, model); controll.setCharProperty(char); game_sprite = new GameSprite(model, bg_img, char, roadImageSupplier, blinder, sound_manager); model.buildStage(); addChildAt(char, getChildIndex(mainBg)); addChildAt(game_sprite, getChildIndex(char)); addChildAt(bg_img, getChildIndex(game_sprite)); removeChild(stageMapPage); stageMapPage = null; removeChild(mainBg); addChild(blinder); game_sprite.start(); stage.focus = targetStage; sound_manager.playBGmusic(); } override public function isStart():Boolean{ return (true); } override protected function execute(_arg1:Event):void{ mainBg = (new BG() as Bitmap); addChildAt(mainBg, getChildIndex(frontpage)); charChoicepage = new CharChoicePage(); charChoicepage.addEventListener(AbstractPage.GO_STAGE_MAP, showMapStage); addChildAt(charChoicepage, getChildIndex(frontpage)); frontpage.destroy(); removeChild(frontpage); frontpage = null; } private function gameAssetInitStart(_arg1:Event):void{ stageMapPage.removeEventListener(AbstractPage.GO_GAME_STAGE, gameAssetInitStart); model.buildStage(); addChildAt(blinder, getChildIndex(stageMapPage)); addChildAt(char, getChildIndex(blinder)); addChildAt(game_sprite, getChildIndex(char)); controll.setCharProperty(char); removeChild(stageMapPage); stageMapPage = null; removeChild(mainBg); game_sprite.start(); stage.focus = targetStage; sound_manager.resetVolume(); } private function retryBuildGame(_arg1:Event):void{ model.score = 0; stageMapPage.removeEventListener(AbstractPage.GO_GAME_STAGE, retryBuildGame); char.x = 275; char.y = 320; AbstractCharacter.IS_BUY_BOOSTER = false; AbstractCharacter.IS_BUY_PROPELLER = false; AbstractCharacter.IS_BUY_WINGS = false; controll.setCharProperty(char); game_sprite.setChar(char); addChildAt(blinder, getChildIndex(stageMapPage)); addChildAt(char, getChildIndex(blinder)); addChildAt(game_sprite, getChildIndex(char)); model.buildStage(); removeChild(stageMapPage); stageMapPage = null; removeChild(mainBg); addChild(blinder); game_sprite.start(); stage.focus = targetStage; sound_manager.resetVolume(); } override protected function showExplainWindow(_arg1:Event):void{ dispatchEvent(new Event(AbstractMiniGame.SHOW_EXPLAIN)); } private function getChar(_arg1:int):AbstractCharacter{ var _local2:AbstractCharacter; switch (_arg1){ case 0: _local2 = new YojoCharacter(); break; case 1: _local2 = new MoonBoyCharacter(); break; case 2: _local2 = new MoonRabbitCharacter(); break; }; return (_local2); } override protected function showSaveQuery(_arg1:Event):void{ addChild(mainBg); removeChild(blinder); removeChild(char); char = null; removeChild(game_sprite); dispatchEvent(new Event(AbstractMiniGame.SHOW_SAVE_QUERY)); } private function reshowMapStage(_arg1:Event):void{ Model.STAGE_NUM++; stageMapPage = new StageMapPage(Model.STAGE_NUM); stageMapPage.addEventListener(AbstractPage.GO_GAME_STAGE, gameAssetInitStart); addChild(stageMapPage); storePage.removeEventListener(AbstractPage.GO_STAGE_MAP, reshowMapStage); removeChild(storePage); storePage = null; } override protected function showConfigWidow(_arg1:Event):void{ } override public function getScore():uint{ return (model.score); } private function retryShowMapStage(_arg1:Event):void{ Model.STAGE_NUM = 0; Model.TOTAL_MONEY = 0; model.money = 0; charChoicepage.removeEventListener(AbstractPage.GO_STAGE_MAP, retryShowMapStage); stageMapPage = new StageMapPage(Model.STAGE_NUM); stageMapPage.addEventListener(AbstractPage.GO_GAME_STAGE, retryBuildGame); addChild(stageMapPage); removeChild(charChoicepage); charChoicepage = null; char = getChar(_arg1.target.charNum); } private function appAssetInit(_arg1:Event):void{ roadImageSupplier = new RoadImageSupplier(_arg1.target.content.loaderInfo.applicationDomain); } } }//package
Section 185
//SkyRacingGameMain_BG (SkyRacingGameMain_BG) package { import mx.core.*; public class SkyRacingGameMain_BG extends BitmapAsset { } }//package
Section 186
//SkyRacingGameMain_ImageData (SkyRacingGameMain_ImageData) package { import flash.utils.*; import mx.core.*; public class SkyRacingGameMain_ImageData extends MovieClipLoaderAsset { public var dataClass:Class; private static var bytes:ByteArray = null; public function SkyRacingGameMain_ImageData(){ dataClass = SkyRacingGameMain_ImageData_dataClass; super(); initialWidth = (100 / 20); initialHeight = (100 / 20); } override public function get movieClipData():ByteArray{ if (bytes == null){ bytes = ByteArray(new dataClass()); }; return (bytes); } } }//package
Section 187
//SkyRacingGameMain_ImageData_dataClass (SkyRacingGameMain_ImageData_dataClass) package { import mx.core.*; public class SkyRacingGameMain_ImageData_dataClass extends ByteArrayAsset { } }//package

Library Items

Symbol 1 Bitmap {AbstractEmbedGame_RetryOver} [AbstractEmbedGame_RetryOver]
Symbol 2 Bitmap {AbstractEmbedGame_RetryOn} [AbstractEmbedGame_RetryOn]
Symbol 3 GraphicUsed by:4
Symbol 4 MovieClipUses:3Used by:52
Symbol 5 GraphicUsed by:15
Symbol 6 GraphicUsed by:7 8
Symbol 7 MovieClipUses:6Used by:15
Symbol 8 MovieClipUses:6Used by:15
Symbol 9 GraphicUsed by:15
Symbol 10 GraphicUsed by:11 12 13 14
Symbol 11 MovieClipUses:10Used by:15
Symbol 12 MovieClipUses:10Used by:15
Symbol 13 MovieClipUses:10Used by:15
Symbol 14 MovieClipUses:10Used by:15
Symbol 15 MovieClipUses:5 7 8 9 11 12 13 14Used by:16
Symbol 16 MovieClipUses:15Used by:17
Symbol 17 MovieClipUses:16Used by:52
Symbol 18 GraphicUsed by:52
Symbol 19 GraphicUsed by:52
Symbol 20 GraphicUsed by:52
Symbol 21 SoundUsed by:52
Symbol 22 GraphicUsed by:52
Symbol 23 GraphicUsed by:24
Symbol 24 MovieClipUses:23Used by:52
Symbol 25 SoundUsed by:52
Symbol 26 SoundUsed by:52
Symbol 27 GraphicUsed by:28
Symbol 28 MovieClipUses:27Used by:47 52
Symbol 29 GraphicUsed by:52
Symbol 30 GraphicUsed by:31
Symbol 31 MovieClipUses:30Used by:32 33 34
Symbol 32 MovieClipUses:31Used by:52
Symbol 33 MovieClipUses:31Used by:52
Symbol 34 MovieClipUses:31Used by:52
Symbol 35 GraphicUsed by:38
Symbol 36 GraphicUsed by:37
Symbol 37 MovieClipUses:36Used by:38
Symbol 38 MovieClipUses:35 37Used by:52
Symbol 39 GraphicUsed by:44
Symbol 40 GraphicUsed by:41
Symbol 41 MovieClipUses:40Used by:44
Symbol 42 GraphicUsed by:43
Symbol 43 MovieClipUses:42Used by:44
Symbol 44 MovieClipUses:39 41 43Used by:52
Symbol 45 SoundUsed by:52
Symbol 46 SoundUsed by:52
Symbol 47 MovieClipUses:28Used by:52
Symbol 48 ShapeTweeningUsed by:51
Symbol 49 ShapeTweeningUsed by:51
Symbol 50 GraphicUsed by:51
Symbol 51 MovieClipUses:48 49 50Used by:52
Symbol 52 MovieClip {LogoMovie} [LogoMovie]Uses:4 17 18 19 20 21 22 24 25 26 28 29 32 33 34 38 44 45 46 47 51
Symbol 53 Bitmap {yojogame.common.component.SoundConfigWindowContent_SpeakerController} [yojogame.common.component.SoundConfigWindowContent_SpeakerController]
Symbol 54 Bitmap {yojogame.common.component.WindowSprite_CloseBtnImg} [yojogame.common.component.WindowSprite_CloseBtnImg]
Symbol 55 Bitmap {yojogame.common.component.WindowSprite_OverOk} [yojogame.common.component.WindowSprite_OverOk]
Symbol 56 Bitmap {yojogame.common.component.WindowSprite_BarRight} [yojogame.common.component.WindowSprite_BarRight]
Symbol 57 Bitmap {yojogame.common.component.WindowSprite_BarLeft} [yojogame.common.component.WindowSprite_BarLeft]
Symbol 58 Bitmap {yojogame.common.component.WindowSprite_BarPattern} [yojogame.common.component.WindowSprite_BarPattern]
Symbol 59 Bitmap {yojogame.common.component.WindowSprite_OnOk} [yojogame.common.component.WindowSprite_OnOk]
Symbol 60 Font {yojogame.common.font.HangulTextField_fontFromSWF} [yojogame.common.font.HangulTextField_fontFromSWF]
Symbol 61 Bitmap {SkyRacingGameMain_BG} [SkyRacingGameMain_BG]
Symbol 62 MovieClip {minigame.skyracinggame.page.CharChoicePage_MoonBoyChar} [minigame.skyracinggame.page.CharChoicePage_YojoChar]
Symbol 63 Bitmap {yojogame.common.component.AbstractFrontPage_OverHelp} [yojogame.common.component.AbstractFrontPage_OverHelp]
Symbol 64 Bitmap {yojogame.common.component.AbstractFrontPage_OnHelp} [yojogame.common.component.AbstractFrontPage_OnHelp]
Symbol 65 Sound {yojogame.common.component.AbstractFrontPage_OverSound} [yojogame.common.component.AbstractFrontPage_OverSound]
Symbol 66 Bitmap {yojogame.common.component.AbstractFrontPage_OverStart} [yojogame.common.component.AbstractFrontPage_OverStart]
Symbol 67 Bitmap {yojogame.common.component.AbstractFrontPage_OnStart} [yojogame.common.component.AbstractFrontPage_OnStart]
Symbol 68 Bitmap {minigame.skyracinggame.view.BackGround_BG6} [minigame.skyracinggame.view.BackGround_BG6]
Symbol 69 Bitmap {minigame.skyracinggame.view.BackGround_BG9} [minigame.skyracinggame.view.BackGround_BG9]
Symbol 70 Bitmap {minigame.skyracinggame.view.BackGround_BG0} [minigame.skyracinggame.view.BackGround_BG0]
Symbol 71 Bitmap {minigame.skyracinggame.view.BackGround_BG3} [minigame.skyracinggame.view.BackGround_BG3]
Symbol 72 Bitmap {minigame.skyracinggame.view.BackGround_BG7} [minigame.skyracinggame.view.BackGround_BG7]
Symbol 73 Bitmap {minigame.skyracinggame.view.BackGround_BG2} [minigame.skyracinggame.view.BackGround_BG2]
Symbol 74 Bitmap {minigame.skyracinggame.view.BackGround_BG4} [minigame.skyracinggame.view.BackGround_BG4]
Symbol 75 Bitmap {minigame.skyracinggame.view.BackGround_BG8} [minigame.skyracinggame.view.BackGround_BG8]
Symbol 76 Bitmap {minigame.skyracinggame.view.BackGround_BG1} [minigame.skyracinggame.view.BackGround_BG1]
Symbol 77 Bitmap {minigame.skyracinggame.view.BackGround_BG5} [minigame.skyracinggame.view.BackGround_BG5]
Symbol 78 Bitmap {minigame.skyracinggame.page.StorePage_BgImg} [minigame.skyracinggame.page.StorePage_BgImg]
Symbol 79 Bitmap {minigame.skyracinggame.page.StorePage_OverNext} [minigame.skyracinggame.page.StorePage_OverNext]
Symbol 80 Bitmap {minigame.skyracinggame.page.StorePage_OnNext} [minigame.skyracinggame.page.StorePage_OnNext]
Symbol 81 Bitmap {minigame.skyracinggame.page.StorePage_OnPurchase} [minigame.skyracinggame.page.StorePage_OnPurchase]
Symbol 82 Bitmap {minigame.skyracinggame.page.StorePage_OverPurchase} [minigame.skyracinggame.page.StorePage_OverPurchase]
Symbol 83 BinaryData {SkyRacingGameMain_ImageData_dataClass} [SkyRacingGameMain_ImageData_dataClass]
Symbol 84 Bitmap {minigame.skyracinggame.page.StageMapPage_StageMap5} [minigame.skyracinggame.page.StageMapPage_StageMap5]
Symbol 85 Bitmap {minigame.skyracinggame.page.StageMapPage_StageMap4} [minigame.skyracinggame.page.StageMapPage_StageMap4]
Symbol 86 Bitmap {minigame.skyracinggame.page.StageMapPage_StageMap7} [minigame.skyracinggame.page.StageMapPage_StageMap7]
Symbol 87 Bitmap {minigame.skyracinggame.page.StageMapPage_StageMap8} [minigame.skyracinggame.page.StageMapPage_StageMap8]
Symbol 88 Bitmap {minigame.skyracinggame.page.StageMapPage_Title} [minigame.skyracinggame.page.StageMapPage_Title]
Symbol 89 Bitmap {minigame.skyracinggame.page.StageMapPage_OnStart} [minigame.skyracinggame.page.StageMapPage_OnStart]
Symbol 90 Bitmap {minigame.skyracinggame.page.StageMapPage_StageMap2} [minigame.skyracinggame.page.StageMapPage_StageMap2]
Symbol 91 Bitmap {minigame.skyracinggame.page.StageMapPage_Box} [minigame.skyracinggame.page.StageMapPage_Box]
Symbol 92 Bitmap {minigame.skyracinggame.page.StageMapPage_StageMap1} [minigame.skyracinggame.page.StageMapPage_StageMap1]
Symbol 93 Bitmap {minigame.skyracinggame.page.StageMapPage_OverStart} [minigame.skyracinggame.page.StageMapPage_OverStart]
Symbol 94 Bitmap {minigame.skyracinggame.page.StageMapPage_StageMap0} [minigame.skyracinggame.page.StageMapPage_StageMap0]
Symbol 95 Bitmap {minigame.skyracinggame.page.StageMapPage_StageMap3} [minigame.skyracinggame.page.StageMapPage_StageMap3]
Symbol 96 Bitmap {minigame.skyracinggame.page.StageMapPage_StageMap6} [minigame.skyracinggame.page.StageMapPage_StageMap6]
Symbol 97 Bitmap {minigame.skyracinggame.page.StageMapPage_StageMap9} [minigame.skyracinggame.page.StageMapPage_StageMap9]
Symbol 98 Sound {minigame.skyracinggame.component.SoundManager_EffectSnd5} [minigame.skyracinggame.component.SoundManager_EffectSnd5]
Symbol 99 Sound {minigame.skyracinggame.component.SoundManager_EffectSnd0} [minigame.skyracinggame.component.SoundManager_EffectSnd0]
Symbol 100 Sound {minigame.skyracinggame.component.SoundManager_EffectSnd2} [minigame.skyracinggame.component.SoundManager_EffectSnd2]
Symbol 101 Sound {minigame.skyracinggame.component.SoundManager_BGmusic} [minigame.skyracinggame.component.SoundManager_BGmusic]
Symbol 102 Sound {minigame.skyracinggame.component.SoundManager_EffectSnd4} [minigame.skyracinggame.component.SoundManager_EffectSnd4]
Symbol 103 Sound {minigame.skyracinggame.component.SoundManager_EffectSnd1} [minigame.skyracinggame.component.SoundManager_EffectSnd1]
Symbol 104 Sound {minigame.skyracinggame.component.SoundManager_EffectSnd3} [minigame.skyracinggame.component.SoundManager_EffectSnd3]
Symbol 105 Bitmap {minigame.skyracinggame.page.CharChoicePage_Title} [minigame.skyracinggame.page.CharChoicePage_Title]
Symbol 106 Bitmap {minigame.skyracinggame.page.CharChoicePage_OnNext} [minigame.skyracinggame.page.CharChoicePage_OnNext]
Symbol 107 Bitmap {minigame.skyracinggame.page.CharChoicePage_Box} [minigame.skyracinggame.page.CharChoicePage_Box]
Symbol 108 Bitmap {minigame.skyracinggame.page.CharChoicePage_OverNext} [minigame.skyracinggame.page.CharChoicePage_OverNext]
Symbol 109 Bitmap {minigame.skyracinggame.component.SkyracingGameFrontPage_FrontpageImg} [minigame.skyracinggame.component.SkyracingGameFrontPage_FrontpageImg]
Symbol 110 BitmapUsed by:111
Symbol 111 GraphicUses:110Used by:116
Symbol 112 BitmapUsed by:113
Symbol 113 GraphicUses:112Used by:116
Symbol 114 BitmapUsed by:115
Symbol 115 GraphicUses:114Used by:116
Symbol 116 MovieClip {minigame.dancegame.component.NumberSprite} [minigame.dancegame.component.NumberSprite]Uses:111 113 115
Symbol 117 Bitmap {minigame.skyracinggame.view.GameSprite_ClockImg} [minigame.skyracinggame.view.GameSprite_ClockImg]
Symbol 118 BitmapUsed by:119
Symbol 119 GraphicUses:118Used by:138
Symbol 120 BitmapUsed by:121
Symbol 121 GraphicUses:120Used by:138
Symbol 122 BitmapUsed by:123
Symbol 123 GraphicUses:122Used by:138
Symbol 124 BitmapUsed by:125
Symbol 125 GraphicUses:124Used by:138
Symbol 126 BitmapUsed by:127
Symbol 127 GraphicUses:126Used by:138
Symbol 128 BitmapUsed by:129
Symbol 129 GraphicUses:128Used by:138
Symbol 130 BitmapUsed by:131
Symbol 131 GraphicUses:130Used by:138
Symbol 132 BitmapUsed by:133
Symbol 133 GraphicUses:132Used by:138
Symbol 134 BitmapUsed by:135
Symbol 135 GraphicUses:134Used by:138
Symbol 136 BitmapUsed by:137
Symbol 137 GraphicUses:136Used by:138
Symbol 138 MovieClip {minigame.skyracinggame.component.TimeNumberSprite} [timeNumber]Uses:119 121 123 125 127 129 131 133 135 137
Symbol 139 BitmapUsed by:140
Symbol 140 GraphicUses:139Used by:145
Symbol 141 BitmapUsed by:142
Symbol 142 GraphicUses:141Used by:145
Symbol 143 BitmapUsed by:144
Symbol 144 GraphicUses:143Used by:145
Symbol 145 MovieClip {minigame.skyracinggame.view.RadialEffecter} [minigame.skyracinggame.view.RadialEffecter]Uses:140 142 144
Symbol 146 Bitmap {minigame.skyracinggame.char.MoonBoyCharacter_OnNext} [minigame.skyracinggame.char.MoonBoyCharacter_OnNext]
Symbol 147 GraphicUsed by:148 151 159
Symbol 148 MovieClipUses:147Used by:160 177
Symbol 149 ShapeTweeningUsed by:151
Symbol 150 GraphicUsed by:151
Symbol 151 MovieClipUses:147 149 150Used by:160
Symbol 152 ShapeTweeningUsed by:154
Symbol 153 GraphicUsed by:154
Symbol 154 MovieClipUses:152 153Used by:159
Symbol 155 ShapeTweeningUsed by:157
Symbol 156 GraphicUsed by:157
Symbol 157 MovieClipUses:155 156Used by:159
Symbol 158 GraphicUsed by:159
Symbol 159 MovieClipUses:147 154 157 158Used by:160
Symbol 160 MovieClip {minigame.skyracinggame.char.MoonBoyCharacter_BoosterClip} [booster]Uses:148 151 159
Symbol 161 GraphicUsed by:163
Symbol 162 GraphicUsed by:163
Symbol 163 MovieClip {minigame.skyracinggame.char.MoonBoyCharacter_PropellerClip} [propeller]Uses:161 162
Symbol 164 Bitmap {minigame.skyracinggame.char.MoonBoyCharacter_OverNext} [minigame.skyracinggame.char.MoonBoyCharacter_OverNext]
Symbol 165 GraphicUsed by:168 176
Symbol 166 ShapeTweeningUsed by:168
Symbol 167 GraphicUsed by:168
Symbol 168 MovieClipUses:165 166 167Used by:177
Symbol 169 ShapeTweeningUsed by:171
Symbol 170 GraphicUsed by:171
Symbol 171 MovieClipUses:169 170Used by:176
Symbol 172 ShapeTweeningUsed by:174
Symbol 173 GraphicUsed by:174
Symbol 174 MovieClipUses:172 173Used by:176
Symbol 175 GraphicUsed by:176
Symbol 176 MovieClipUses:165 171 174 175Used by:177
Symbol 177 MovieClip {minigame.skyracinggame.char.MoonBoyCharacter_UpBoosterClip} [upgrade_booster]Uses:148 168 176
Symbol 178 ShapeTweeningUsed by:183
Symbol 179 ShapeTweeningUsed by:183
Symbol 180 ShapeTweeningUsed by:183
Symbol 181 ShapeTweeningUsed by:183
Symbol 182 GraphicUsed by:183
Symbol 183 MovieClipUses:178 179 180 181 182Used by:184
Symbol 184 MovieClip {minigame.skyracinggame.char.MoonBoyCharacter_WingsClip} [wings]Uses:183
Symbol 185 GraphicUsed by:202 203 204 223 226 228 229 232 244
Symbol 186 GraphicUsed by:202 203 204
Symbol 187 GraphicUsed by:202 203 204 223 232
Symbol 188 GraphicUsed by:202 203 204 223 226 228 229 232 244
Symbol 189 ShapeTweeningUsed by:199
Symbol 190 ShapeTweeningUsed by:199
Symbol 191 ShapeTweeningUsed by:199
Symbol 192 ShapeTweeningUsed by:199
Symbol 193 ShapeTweeningUsed by:199
Symbol 194 GraphicUsed by:199
Symbol 195 GraphicUsed by:199
Symbol 196 GraphicUsed by:199
Symbol 197 GraphicUsed by:199
Symbol 198 GraphicUsed by:199
Symbol 199 MovieClipUses:189 190 191 192 193 194 195 196 197 198Used by:202 203 204 223 226 228 229 232 244
Symbol 200 GraphicUsed by:202 203 204
Symbol 201 GraphicUsed by:202 203 204
Symbol 202 MovieClipUses:185 186 187 188 199 200 201Used by:245
Symbol 203 MovieClipUses:185 186 187 188 199 200 201Used by:245
Symbol 204 MovieClipUses:185 186 187 188 199 200 201Used by:245
Symbol 205 GraphicUsed by:223 232 239
Symbol 206 GraphicUsed by:209
Symbol 207 GraphicUsed by:209
Symbol 208 GraphicUsed by:209
Symbol 209 MovieClipUses:206 207 208Used by:223 232
Symbol 210 GraphicUsed by:214
Symbol 211 GraphicUsed by:214
Symbol 212 GraphicUsed by:214
Symbol 213 GraphicUsed by:214
Symbol 214 MovieClipUses:210 211 212 213Used by:223 232
Symbol 215 GraphicUsed by:223 232 239
Symbol 216 GraphicUsed by:223 232 239
Symbol 217 GraphicUsed by:223 232
Symbol 218 GraphicUsed by:223 232
Symbol 219 GraphicUsed by:220 230
Symbol 220 MovieClipUses:219Used by:223 239
Symbol 221 GraphicUsed by:222 231
Symbol 222 MovieClipUses:221Used by:223 239
Symbol 223 MovieClipUses:185 187 188 199 205 209 214 215 216 217 218 220 222Used by:245
Symbol 224 GraphicUsed by:226 227
Symbol 225 GraphicUsed by:226 227
Symbol 226 MovieClipUses:185 188 199 224 225Used by:245
Symbol 227 MovieClipUses:224 225Used by:228 229
Symbol 228 MovieClipUses:185 188 199 227Used by:245
Symbol 229 MovieClipUses:185 188 199 227Used by:245
Symbol 230 MovieClipUses:219Used by:232
Symbol 231 MovieClipUses:221Used by:232
Symbol 232 MovieClipUses:185 187 188 199 205 209 214 215 216 217 218 230 231Used by:245
Symbol 233 GraphicUsed by:234
Symbol 234 MovieClipUses:233Used by:244
Symbol 235 GraphicUsed by:244
Symbol 236 GraphicUsed by:239
Symbol 237 GraphicUsed by:239
Symbol 238 GraphicUsed by:239
Symbol 239 MovieClipUses:205 236 237 215 216 220 222 238Used by:244
Symbol 240 GraphicUsed by:243
Symbol 241 GraphicUsed by:243
Symbol 242 GraphicUsed by:243
Symbol 243 MovieClipUses:240 241 242Used by:244 751
Symbol 244 MovieClipUses:185 234 235 188 199 239 243Used by:245
Symbol 245 MovieClip {minigame.skyracinggame.char.MoonBoyCharacter_BodyClip} [char]Uses:202 203 204 223 226 228 229 232 244
Symbol 246 BinaryData {minigame.skyracinggame.page.CharChoicePage_YojoChar_dataClass} [minigame.skyracinggame.page.CharChoicePage_YojoChar_dataClass]
Symbol 247 Bitmap {minigame.skyracinggame.component.AbilityDisplayer_BlueBarM} [minigame.skyracinggame.component.AbilityDisplayer_BlueBarM]
Symbol 248 Bitmap {minigame.skyracinggame.component.AbilityDisplayer_GreenBarM} [minigame.skyracinggame.component.AbilityDisplayer_GreenBarM]
Symbol 249 Bitmap {minigame.skyracinggame.component.AbilityDisplayer_BlueBarE} [minigame.skyracinggame.component.AbilityDisplayer_BlueBarE]
Symbol 250 Bitmap {minigame.skyracinggame.component.AbilityDisplayer_RedBarM} [minigame.skyracinggame.component.AbilityDisplayer_RedBarM]
Symbol 251 Bitmap {minigame.skyracinggame.component.AbilityDisplayer_BarInit} [minigame.skyracinggame.component.AbilityDisplayer_BarInit]
Symbol 252 Bitmap {minigame.skyracinggame.component.AbilityDisplayer_GreenBarE} [minigame.skyracinggame.component.AbilityDisplayer_GreenBarE]
Symbol 253 Bitmap {minigame.skyracinggame.component.AbilityDisplayer_RedBarE} [minigame.skyracinggame.component.AbilityDisplayer_RedBarE]
Symbol 254 BinaryData {minigame.skyracinggame.page.CharChoicePage_MoonRabbitChar_dataClass} [minigame.skyracinggame.page.CharChoicePage_MoonRabbitChar_dataClass]
Symbol 255 BinaryData {minigame.skyracinggame.page.CharChoicePage_MoonBoyChar_dataClass} [minigame.skyracinggame.page.CharChoicePage_MoonBoyChar_dataClass]
Symbol 256 GraphicUsed by:275
Symbol 257 GraphicUsed by:275
Symbol 258 GraphicUsed by:275
Symbol 259 GraphicUsed by:275
Symbol 260 GraphicUsed by:275
Symbol 261 GraphicUsed by:275
Symbol 262 GraphicUsed by:275
Symbol 263 GraphicUsed by:275
Symbol 264 GraphicUsed by:275
Symbol 265 GraphicUsed by:275
Symbol 266 GraphicUsed by:275
Symbol 267 GraphicUsed by:275
Symbol 268 GraphicUsed by:275
Symbol 269 GraphicUsed by:275
Symbol 270 GraphicUsed by:275
Symbol 271 GraphicUsed by:275
Symbol 272 GraphicUsed by:275
Symbol 273 GraphicUsed by:275
Symbol 274 GraphicUsed by:275
Symbol 275 MovieClip {minigame.skyracinggame.coin.GoldCoin} [coin2]Uses:256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274
Symbol 276 GraphicUsed by:283
Symbol 277 GraphicUsed by:283
Symbol 278 GraphicUsed by:283
Symbol 279 GraphicUsed by:283
Symbol 280 GraphicUsed by:283
Symbol 281 GraphicUsed by:283
Symbol 282 GraphicUsed by:283
Symbol 283 MovieClip {minigame.skyracinggame.coin.SilverCoin} [coin1]Uses:276 277 278 279 280 281 282
Symbol 284 GraphicUsed by:291
Symbol 285 GraphicUsed by:291
Symbol 286 GraphicUsed by:291
Symbol 287 GraphicUsed by:291
Symbol 288 GraphicUsed by:291
Symbol 289 GraphicUsed by:291
Symbol 290 GraphicUsed by:291
Symbol 291 MovieClip {minigame.skyracinggame.coin.CopperCoin} [coin0]Uses:284 285 286 287 288 289 290
Symbol 292 GraphicUsed by:296 304
Symbol 293 GraphicUsed by:296 304
Symbol 294 GraphicUsed by:296 304
Symbol 295 GraphicUsed by:296
Symbol 296 MovieClipUses:292 293 294 295Used by:316
Symbol 297 GraphicUsed by:316
Symbol 298 GraphicUsed by:316
Symbol 299 GraphicUsed by:316
Symbol 300 ShapeTweeningUsed by:316
Symbol 301 ShapeTweeningUsed by:316
Symbol 302 GraphicUsed by:304
Symbol 303 GraphicUsed by:304
Symbol 304 MovieClipUses:292 293 294 302 303Used by:316
Symbol 305 ShapeTweeningUsed by:316
Symbol 306 GraphicUsed by:309 316
Symbol 307 GraphicUsed by:316
Symbol 308 GraphicUsed by:316
Symbol 309 MovieClipUses:306Used by:316
Symbol 310 GraphicUsed by:316
Symbol 311 GraphicUsed by:316
Symbol 312 GraphicUsed by:316
Symbol 313 GraphicUsed by:316
Symbol 314 ShapeTweeningUsed by:316
Symbol 315 GraphicUsed by:316
Symbol 316 MovieClip {minigame.skyracinggame.enermy.DisturberUFO} [ufo]Uses:296 297 298 299 300 301 304 305 306 307 308 309 310 311 312 313 314 315
Symbol 317 GraphicUsed by:329
Symbol 318 GraphicUsed by:329
Symbol 319 GraphicUsed by:329
Symbol 320 GraphicUsed by:329
Symbol 321 GraphicUsed by:329
Symbol 322 GraphicUsed by:329
Symbol 323 GraphicUsed by:329
Symbol 324 GraphicUsed by:329
Symbol 325 GraphicUsed by:329
Symbol 326 GraphicUsed by:329
Symbol 327 GraphicUsed by:329
Symbol 328 GraphicUsed by:329
Symbol 329 MovieClipUses:317 318 319 320 321 322 323 324 325 326 327 328Used by:330
Symbol 330 MovieClip {minigame.skyracinggame.enermy.DisturberAirPlain} [airplain]Uses:329
Symbol 331 GraphicUsed by:333
Symbol 332 GraphicUsed by:333
Symbol 333 MovieClipUses:331 332Used by:347
Symbol 334 ShapeTweeningUsed by:337
Symbol 335 ShapeTweeningUsed by:337
Symbol 336 GraphicUsed by:337
Symbol 337 MovieClipUses:334 335 336Used by:347
Symbol 338 GraphicUsed by:342
Symbol 339 GraphicUsed by:342
Symbol 340 GraphicUsed by:342
Symbol 341 GraphicUsed by:342
Symbol 342 MovieClipUses:338 339 340 341Used by:343
Symbol 343 MovieClipUses:342Used by:347
Symbol 344 GraphicUsed by:346
Symbol 345 GraphicUsed by:346
Symbol 346 MovieClipUses:344 345Used by:347
Symbol 347 MovieClip {minigame.skyracinggame.enermy.DisturberBatman} [batman]Uses:333 337 343 346
Symbol 348 GraphicUsed by:350
Symbol 349 GraphicUsed by:350
Symbol 350 MovieClipUses:348 349Used by:362
Symbol 351 ShapeTweeningUsed by:354
Symbol 352 ShapeTweeningUsed by:354
Symbol 353 GraphicUsed by:354
Symbol 354 MovieClipUses:351 352 353Used by:362
Symbol 355 GraphicUsed by:357
Symbol 356 GraphicUsed by:357
Symbol 357 MovieClipUses:355 356Used by:358
Symbol 358 MovieClipUses:357Used by:362
Symbol 359 GraphicUsed by:361
Symbol 360 GraphicUsed by:361
Symbol 361 MovieClipUses:359 360Used by:362
Symbol 362 MovieClip {minigame.skyracinggame.enermy.DisturberSuperman} [superman]Uses:350 354 358 361
Symbol 363 Bitmap {minigame.skyracinggame.view.BoosterMeasurement_BGBar} [minigame.skyracinggame.view.BoosterMeasurement_BGBar]
Symbol 364 Bitmap {minigame.skyracinggame.view.BoosterMeasurement_Mask} [minigame.skyracinggame.view.BoosterMeasurement_Mask]
Symbol 365 Bitmap {minigame.skyracinggame.view.DistanceMeasurement_Ball} [minigame.skyracinggame.view.DistanceMeasurement_Ball]
Symbol 366 Bitmap {minigame.skyracinggame.view.DistanceMeasurement_BarBG} [minigame.skyracinggame.view.DistanceMeasurement_BarBG]
Symbol 367 Bitmap {minigame.skyracinggame.view.MoneyDisplayer_Icon} [minigame.skyracinggame.view.MoneyDisplayer_Icon]
Symbol 368 BitmapUsed by:369
Symbol 369 GraphicUses:368Used by:388
Symbol 370 BitmapUsed by:371
Symbol 371 GraphicUses:370Used by:388
Symbol 372 BitmapUsed by:373
Symbol 373 GraphicUses:372Used by:388
Symbol 374 BitmapUsed by:375
Symbol 375 GraphicUses:374Used by:388
Symbol 376 BitmapUsed by:377
Symbol 377 GraphicUses:376Used by:388
Symbol 378 BitmapUsed by:379
Symbol 379 GraphicUses:378Used by:388
Symbol 380 BitmapUsed by:381
Symbol 381 GraphicUses:380Used by:388
Symbol 382 BitmapUsed by:383
Symbol 383 GraphicUses:382Used by:388
Symbol 384 BitmapUsed by:385
Symbol 385 GraphicUses:384Used by:388
Symbol 386 BitmapUsed by:387
Symbol 387 GraphicUses:386Used by:388
Symbol 388 MovieClip {minigame.skyracinggame.component.AniMoneyNumberSprite} [moneyNumber]Uses:369 371 373 375 377 379 381 383 385 387
Symbol 389 Bitmap {minigame.skyracinggame.view.SpeedMeasurement_FaceMR} [minigame.skyracinggame.view.SpeedMeasurement_FaceMR]
Symbol 390 Bitmap {minigame.skyracinggame.view.SpeedMeasurement_FaceYojo} [minigame.skyracinggame.view.SpeedMeasurement_FaceYojo]
Symbol 391 BitmapUsed by:392
Symbol 392 GraphicUses:391Used by:411
Symbol 393 BitmapUsed by:394
Symbol 394 GraphicUses:393Used by:411
Symbol 395 BitmapUsed by:396
Symbol 396 GraphicUses:395Used by:411
Symbol 397 BitmapUsed by:398
Symbol 398 GraphicUses:397Used by:411
Symbol 399 BitmapUsed by:400
Symbol 400 GraphicUses:399Used by:411
Symbol 401 BitmapUsed by:402
Symbol 402 GraphicUses:401Used by:411
Symbol 403 BitmapUsed by:404
Symbol 404 GraphicUses:403Used by:411
Symbol 405 BitmapUsed by:406
Symbol 406 GraphicUses:405Used by:411
Symbol 407 BitmapUsed by:408
Symbol 408 GraphicUses:407Used by:411
Symbol 409 BitmapUsed by:410
Symbol 410 GraphicUses:409Used by:411
Symbol 411 MovieClip {minigame.skyracinggame.component.SpeedNumber} [speednumber]Uses:392 394 396 398 400 402 404 406 408 410
Symbol 412 Bitmap {minigame.skyracinggame.view.SpeedMeasurement_BgMeasure} [minigame.skyracinggame.view.SpeedMeasurement_BgMeasure]
Symbol 413 Bitmap {minigame.skyracinggame.view.SpeedMeasurement_FaceMB} [minigame.skyracinggame.view.SpeedMeasurement_FaceMB]
Symbol 414 Bitmap {minigame.skyracinggame.view.SpeedMeasurement_Bg} [minigame.skyracinggame.view.SpeedMeasurement_Bg]
Symbol 415 GraphicUsed by:424 435
Symbol 416 GraphicUsed by:424 435
Symbol 417 GraphicUsed by:424
Symbol 418 GraphicUsed by:424
Symbol 419 GraphicUsed by:424 431
Symbol 420 GraphicUsed by:421
Symbol 421 MovieClipUses:420Used by:424
Symbol 422 GraphicUsed by:424
Symbol 423 GraphicUsed by:424
Symbol 424 MovieClipUses:415 416 417 418 419 421 422 423Used by:437
Symbol 425 GraphicUsed by:426
Symbol 426 MovieClipUses:425Used by:436
Symbol 427 GraphicUsed by:435
Symbol 428 GraphicUsed by:435
Symbol 429 GraphicUsed by:435
Symbol 430 GraphicUsed by:435
Symbol 431 MovieClipUses:419Used by:435
Symbol 432 GraphicUsed by:434
Symbol 433 GraphicUsed by:434
Symbol 434 MovieClipUses:432 433Used by:435
Symbol 435 MovieClipUses:427 428 415 429 416 430 431 434Used by:436
Symbol 436 MovieClipUses:426 435Used by:437
Symbol 437 MovieClip {minigame.skyracinggame.enermy.EnermyCrow_Body} [enermy1]Uses:424 436
Symbol 438 GraphicUsed by:474 497
Symbol 439 GraphicUsed by:474 497
Symbol 440 GraphicUsed by:474
Symbol 441 GraphicUsed by:474
Symbol 442 GraphicUsed by:443 495
Symbol 443 MovieClipUses:442Used by:474
Symbol 444 ShapeTweeningUsed by:474
Symbol 445 ShapeTweeningUsed by:474
Symbol 446 GraphicUsed by:474 497
Symbol 447 GraphicUsed by:474
Symbol 448 GraphicUsed by:450
Symbol 449 GraphicUsed by:450
Symbol 450 MovieClipUses:448 449Used by:474
Symbol 451 GraphicUsed by:474 497
Symbol 452 GraphicUsed by:457
Symbol 453 GraphicUsed by:457
Symbol 454 GraphicUsed by:457 491
Symbol 455 GraphicUsed by:457 491
Symbol 456 GraphicUsed by:457
Symbol 457 MovieClipUses:452 453 454 455 456Used by:474
Symbol 458 GraphicUsed by:474 497
Symbol 459 ShapeTweeningUsed by:474
Symbol 460 ShapeTweeningUsed by:474
Symbol 461 ShapeTweeningUsed by:474
Symbol 462 ShapeTweeningUsed by:474
Symbol 463 ShapeTweeningUsed by:474
Symbol 464 ShapeTweeningUsed by:474
Symbol 465 GraphicUsed by:474
Symbol 466 ShapeTweeningUsed by:474
Symbol 467 GraphicUsed by:474
Symbol 468 GraphicUsed by:474
Symbol 469 GraphicUsed by:474
Symbol 470 ShapeTweeningUsed by:474
Symbol 471 GraphicUsed by:474
Symbol 472 GraphicUsed by:474
Symbol 473 GraphicUsed by:474 483
Symbol 474 MovieClipUses:438 439 440 441 443 444 445 446 447 450 451 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473Used by:500
Symbol 475 GraphicUsed by:497
Symbol 476 GraphicUsed by:497
Symbol 477 GraphicUsed by:483
Symbol 478 GraphicUsed by:483
Symbol 479 GraphicUsed by:483
Symbol 480 GraphicUsed by:483
Symbol 481 GraphicUsed by:483
Symbol 482 GraphicUsed by:483
Symbol 483 MovieClipUses:477 478 479 480 481 482 473Used by:497
Symbol 484 GraphicUsed by:497
Symbol 485 GraphicUsed by:497
Symbol 486 GraphicUsed by:488
Symbol 487 GraphicUsed by:488
Symbol 488 MovieClipUses:486 487Used by:497
Symbol 489 GraphicUsed by:491
Symbol 490 GraphicUsed by:491
Symbol 491 MovieClipUses:455 454 489 490Used by:497
Symbol 492 GraphicUsed by:497
Symbol 493 GraphicUsed by:494
Symbol 494 MovieClipUses:493Used by:497 570
Symbol 495 MovieClipUses:442Used by:497
Symbol 496 GraphicUsed by:497
Symbol 497 MovieClipUses:438 439 475 476 483 446 484 485 488 491 492 451 458 494 495 496Used by:499
Symbol 498 GraphicUsed by:499
Symbol 499 MovieClipUses:497 498Used by:500
Symbol 500 MovieClip {minigame.skyracinggame.enermy.EnermyDove_Body} [enermy2]Uses:474 499
Symbol 501 GraphicUsed by:516 536
Symbol 502 GraphicUsed by:516
Symbol 503 GraphicUsed by:516
Symbol 504 GraphicUsed by:516
Symbol 505 GraphicUsed by:516
Symbol 506 GraphicUsed by:516
Symbol 507 GraphicUsed by:516
Symbol 508 ShapeTweeningUsed by:516
Symbol 509 ShapeTweeningUsed by:516
Symbol 510 ShapeTweeningUsed by:516
Symbol 511 ShapeTweeningUsed by:516
Symbol 512 ShapeTweeningUsed by:516
Symbol 513 ShapeTweeningUsed by:516
Symbol 514 GraphicUsed by:516
Symbol 515 GraphicUsed by:516
Symbol 516 MovieClipUses:501 502 503 504 505 506 507 508 509 510 511 512 513 514 515Used by:517
Symbol 517 MovieClipUses:516Used by:537
Symbol 518 GraphicUsed by:536
Symbol 519 GraphicUsed by:536
Symbol 520 GraphicUsed by:536
Symbol 521 GraphicUsed by:527
Symbol 522 GraphicUsed by:527
Symbol 523 GraphicUsed by:527
Symbol 524 GraphicUsed by:527
Symbol 525 GraphicUsed by:527
Symbol 526 GraphicUsed by:527
Symbol 527 MovieClipUses:521 522 523 524 525 526Used by:536
Symbol 528 GraphicUsed by:529
Symbol 529 MovieClipUses:528Used by:536
Symbol 530 GraphicUsed by:535
Symbol 531 ShapeTweeningUsed by:535
Symbol 532 ShapeTweeningUsed by:535
Symbol 533 GraphicUsed by:535
Symbol 534 GraphicUsed by:535
Symbol 535 MovieClipUses:530 531 532 533 534Used by:536
Symbol 536 MovieClipUses:518 519 501 520 527 529 535Used by:537
Symbol 537 MovieClip {minigame.skyracinggame.enermy.EnermyAlien_Body} [enermy0]Uses:517 536
Symbol 538 GraphicUsed by:558
Symbol 539 GraphicUsed by:558
Symbol 540 GraphicUsed by:558 571
Symbol 541 GraphicUsed by:558
Symbol 542 GraphicUsed by:557
Symbol 543 GraphicUsed by:548
Symbol 544 GraphicUsed by:548
Symbol 545 GraphicUsed by:548
Symbol 546 GraphicUsed by:548
Symbol 547 GraphicUsed by:548
Symbol 548 MovieClipUses:543 544 545 546 547Used by:557
Symbol 549 GraphicUsed by:553
Symbol 550 GraphicUsed by:553
Symbol 551 GraphicUsed by:553
Symbol 552 GraphicUsed by:553
Symbol 553 MovieClipUses:549 550 551 552Used by:557
Symbol 554 GraphicUsed by:557
Symbol 555 GraphicUsed by:556
Symbol 556 MovieClipUses:555Used by:557
Symbol 557 MovieClipUses:542 548 553 554 556Used by:558
Symbol 558 MovieClipUses:538 539 540 541 557Used by:575
Symbol 559 GraphicUsed by:560
Symbol 560 MovieClipUses:559Used by:571
Symbol 561 GraphicUsed by:571
Symbol 562 GraphicUsed by:571
Symbol 563 GraphicUsed by:570
Symbol 564 GraphicUsed by:566
Symbol 565 GraphicUsed by:566
Symbol 566 MovieClipUses:564 565Used by:570
Symbol 567 GraphicUsed by:570
Symbol 568 GraphicUsed by:570
Symbol 569 GraphicUsed by:570
Symbol 570 MovieClipUses:563 566 567 568 494 569Used by:571
Symbol 571 MovieClipUses:560 561 540 562 570Used by:574
Symbol 572 GraphicUsed by:573
Symbol 573 MovieClipUses:572Used by:574
Symbol 574 MovieClipUses:571 573Used by:575
Symbol 575 MovieClip {minigame.skyracinggame.enermy.EnermyEagle_Body} [enermy3]Uses:558 574
Symbol 576 GraphicUsed by:578
Symbol 577 GraphicUsed by:578
Symbol 578 MovieClip {minigame.skyracinggame.char.MoonRabbitCharacter_PropellerClip}Uses:576 577
Symbol 579 GraphicUsed by:597 598 599 617 622 624 626 631 643
Symbol 580 GraphicUsed by:597 598 599 617 619 624 626 631 643
Symbol 581 ShapeTweeningUsed by:591
Symbol 582 ShapeTweeningUsed by:591
Symbol 583 ShapeTweeningUsed by:591
Symbol 584 ShapeTweeningUsed by:591
Symbol 585 ShapeTweeningUsed by:591
Symbol 586 GraphicUsed by:591
Symbol 587 GraphicUsed by:591
Symbol 588 GraphicUsed by:591
Symbol 589 GraphicUsed by:591
Symbol 590 GraphicUsed by:591
Symbol 591 MovieClipUses:581 582 583 584 585 586 587 588 589 590Used by:597 598 599 617 624 626 631 643
Symbol 592 GraphicUsed by:597 598 599
Symbol 593 GraphicUsed by:597 598 599 617 622 623 625 630 633
Symbol 594 GraphicUsed by:597 598 599
Symbol 595 GraphicUsed by:597 598 599 622 623 625
Symbol 596 GraphicUsed by:597 598 599
Symbol 597 MovieClipUses:579 580 591 592 593 594 595 596Used by:644
Symbol 598 MovieClipUses:579 580 591 592 593 594 595 596Used by:644
Symbol 599 MovieClipUses:579 580 591 592 593 594 595 596Used by:644
Symbol 600 GraphicUsed by:602 627 638
Symbol 601 GraphicUsed by:602 627 638
Symbol 602 MovieClipUses:600 601Used by:617
Symbol 603 GraphicUsed by:617 631
Symbol 604 GraphicUsed by:617 631
Symbol 605 GraphicUsed by:610 617 631 637
Symbol 606 GraphicUsed by:617 631
Symbol 607 GraphicUsed by:617 631
Symbol 608 GraphicUsed by:610 637
Symbol 609 GraphicUsed by:610
Symbol 610 MovieClipUses:608 605 609Used by:617 631
Symbol 611 GraphicUsed by:617 631
Symbol 612 GraphicUsed by:617 631
Symbol 613 GraphicUsed by:614 628 638
Symbol 614 MovieClipUses:613Used by:617
Symbol 615 GraphicUsed by:617
Symbol 616 GraphicUsed by:617 622 623 625 631 633 638
Symbol 617 MovieClipUses:579 580 591 602 603 604 605 606 607 610 611 612 614 615 616 593Used by:644
Symbol 618 GraphicUsed by:622
Symbol 619 MovieClipUses:580Used by:622
Symbol 620 GraphicUsed by:622 623 625
Symbol 621 GraphicUsed by:622 623 625
Symbol 622 MovieClipUses:579 618 619 595 620 621 616 593Used by:644
Symbol 623 MovieClipUses:595 620 621 616 593Used by:624
Symbol 624 MovieClipUses:579 580 591 623Used by:644
Symbol 625 MovieClipUses:595 620 621 616 593Used by:626
Symbol 626 MovieClipUses:579 580 591 625Used by:644
Symbol 627 MovieClipUses:600 601Used by:631
Symbol 628 MovieClipUses:613Used by:631
Symbol 629 GraphicUsed by:631
Symbol 630 MovieClipUses:593Used by:631
Symbol 631 MovieClipUses:627 603 604 605 606 607 610 611 628 579 580 591 612 616 629 630Used by:644
Symbol 632 GraphicUsed by:633
Symbol 633 MovieClipUses:593 616 632Used by:643
Symbol 634 GraphicUsed by:638
Symbol 635 GraphicUsed by:638
Symbol 636 GraphicUsed by:638
Symbol 637 MovieClipUses:608 605Used by:638
Symbol 638 MovieClipUses:616 634 600 601 613 635 636 637Used by:643
Symbol 639 GraphicUsed by:640
Symbol 640 MovieClipUses:639Used by:643
Symbol 641 GraphicUsed by:642
Symbol 642 MovieClipUses:641Used by:643
Symbol 643 MovieClipUses:579 580 591 633 638 640 642Used by:644
Symbol 644 MovieClip {minigame.skyracinggame.char.MoonRabbitCharacter_BodyClip}Uses:597 598 599 617 622 624 626 631 643
Symbol 645 ShapeTweeningUsed by:650
Symbol 646 ShapeTweeningUsed by:650
Symbol 647 ShapeTweeningUsed by:650
Symbol 648 ShapeTweeningUsed by:650
Symbol 649 GraphicUsed by:650
Symbol 650 MovieClipUses:645 646 647 648 649Used by:651
Symbol 651 MovieClip {minigame.skyracinggame.char.MoonRabbitCharacter_WingsClip}Uses:650
Symbol 652 GraphicUsed by:653 656 664
Symbol 653 MovieClipUses:652Used by:665 770
Symbol 654 ShapeTweeningUsed by:656
Symbol 655 GraphicUsed by:656
Symbol 656 MovieClipUses:652 654 655Used by:665
Symbol 657 ShapeTweeningUsed by:659
Symbol 658 GraphicUsed by:659
Symbol 659 MovieClipUses:657 658Used by:664
Symbol 660 ShapeTweeningUsed by:662
Symbol 661 GraphicUsed by:662
Symbol 662 MovieClipUses:660 661Used by:664
Symbol 663 GraphicUsed by:664
Symbol 664 MovieClipUses:652 659 662 663Used by:665
Symbol 665 MovieClip {minigame.skyracinggame.char.YojoCharacter_BoosterClip}Uses:653 656 664
Symbol 666 ShapeTweeningUsed by:671
Symbol 667 ShapeTweeningUsed by:671
Symbol 668 ShapeTweeningUsed by:671
Symbol 669 ShapeTweeningUsed by:671
Symbol 670 GraphicUsed by:671
Symbol 671 MovieClipUses:666 667 668 669 670Used by:672
Symbol 672 MovieClip {minigame.skyracinggame.char.YojoCharacter_WingsClip}Uses:671
Symbol 673 GraphicUsed by:674 677 685
Symbol 674 MovieClipUses:673Used by:686 783
Symbol 675 ShapeTweeningUsed by:677
Symbol 676 GraphicUsed by:677
Symbol 677 MovieClipUses:673 675 676Used by:686
Symbol 678 ShapeTweeningUsed by:680
Symbol 679 GraphicUsed by:680
Symbol 680 MovieClipUses:678 679Used by:685
Symbol 681 ShapeTweeningUsed by:683
Symbol 682 GraphicUsed by:683
Symbol 683 MovieClipUses:681 682Used by:685
Symbol 684 GraphicUsed by:685
Symbol 685 MovieClipUses:673 680 683 684Used by:686
Symbol 686 MovieClip {minigame.skyracinggame.char.MoonRabbitCharacter_BoosterClip}Uses:674 677 685
Symbol 687 GraphicUsed by:704 705 706 733 736 738 739 743 751
Symbol 688 GraphicUsed by:704 705 706 733 743
Symbol 689 GraphicUsed by:704 705 706 733 743
Symbol 690 GraphicUsed by:704 705 706 733 736 738 739 743 751
Symbol 691 ShapeTweeningUsed by:701
Symbol 692 ShapeTweeningUsed by:701
Symbol 693 ShapeTweeningUsed by:701
Symbol 694 ShapeTweeningUsed by:701
Symbol 695 ShapeTweeningUsed by:701
Symbol 696 GraphicUsed by:701
Symbol 697 GraphicUsed by:701
Symbol 698 GraphicUsed by:701
Symbol 699 GraphicUsed by:701
Symbol 700 GraphicUsed by:701
Symbol 701 MovieClipUses:691 692 693 694 695 696 697 698 699 700Used by:704 705 706 733 736 738 739 743 751
Symbol 702 GraphicUsed by:704 705 706
Symbol 703 GraphicUsed by:704 705 706
Symbol 704 MovieClipUses:687 688 689 690 701 702 703Used by:752
Symbol 705 MovieClipUses:687 688 689 690 701 702 703Used by:752
Symbol 706 MovieClipUses:687 688 689 690 701 702 703Used by:752
Symbol 707 GraphicUsed by:708 740
Symbol 708 MovieClipUses:707Used by:733 750
Symbol 709 GraphicUsed by:733 743 750
Symbol 710 GraphicUsed by:733 743 750
Symbol 711 GraphicUsed by:718
Symbol 712 GraphicUsed by:718
Symbol 713 GraphicUsed by:718
Symbol 714 GraphicUsed by:718
Symbol 715 GraphicUsed by:718
Symbol 716 GraphicUsed by:718
Symbol 717 GraphicUsed by:718
Symbol 718 MovieClipUses:711 712 713 714 715 716 717Used by:733 743
Symbol 719 GraphicUsed by:726
Symbol 720 GraphicUsed by:726
Symbol 721 GraphicUsed by:726
Symbol 722 GraphicUsed by:726
Symbol 723 GraphicUsed by:726
Symbol 724 GraphicUsed by:726
Symbol 725 GraphicUsed by:726
Symbol 726 MovieClipUses:719 720 721 722 723 724 725Used by:733 743
Symbol 727 GraphicUsed by:728 741
Symbol 728 MovieClipUses:727Used by:733 750
Symbol 729 GraphicUsed by:733 743 750
Symbol 730 GraphicUsed by:731 742
Symbol 731 MovieClipUses:730Used by:733 750
Symbol 732 GraphicUsed by:733 743
Symbol 733 MovieClipUses:687 689 688 690 701 708 709 710 718 726 728 729 731 732Used by:752
Symbol 734 GraphicUsed by:736 737
Symbol 735 GraphicUsed by:736 737
Symbol 736 MovieClipUses:687 690 701 734 735Used by:752
Symbol 737 MovieClipUses:734 735Used by:738 739
Symbol 738 MovieClipUses:687 690 701 737Used by:752
Symbol 739 MovieClipUses:687 690 701 737Used by:752
Symbol 740 MovieClipUses:707Used by:743
Symbol 741 MovieClipUses:727Used by:743
Symbol 742 MovieClipUses:730Used by:743
Symbol 743 MovieClipUses:687 689 688 690 701 740 709 710 718 726 741 729 742 732Used by:752
Symbol 744 GraphicUsed by:745
Symbol 745 MovieClipUses:744Used by:751
Symbol 746 GraphicUsed by:751
Symbol 747 GraphicUsed by:750
Symbol 748 GraphicUsed by:750
Symbol 749 GraphicUsed by:750
Symbol 750 MovieClipUses:708 709 728 729 731 747 748 710 749Used by:751
Symbol 751 MovieClipUses:687 745 746 690 701 750 243Used by:752
Symbol 752 MovieClip {minigame.skyracinggame.char.YojoCharacter_BodyClip}Uses:704 705 706 733 736 738 739 743 751
Symbol 753 MovieClip {SkyRacingGameMain_ImageData}
Symbol 754 Bitmap {minigame.skyracinggame.component.ExplainWindowContent_PageImg}
Symbol 755 GraphicUsed by:757
Symbol 756 GraphicUsed by:757
Symbol 757 MovieClip {minigame.skyracinggame.char.YojoCharacter_PropellerClip}Uses:755 756
Symbol 758 GraphicUsed by:761 769
Symbol 759 ShapeTweeningUsed by:761
Symbol 760 GraphicUsed by:761
Symbol 761 MovieClipUses:758 759 760Used by:770
Symbol 762 ShapeTweeningUsed by:764
Symbol 763 GraphicUsed by:764
Symbol 764 MovieClipUses:762 763Used by:769
Symbol 765 ShapeTweeningUsed by:767
Symbol 766 GraphicUsed by:767
Symbol 767 MovieClipUses:765 766Used by:769
Symbol 768 GraphicUsed by:769
Symbol 769 MovieClipUses:758 764 767 768Used by:770
Symbol 770 MovieClip {minigame.skyracinggame.char.YojoCharacter_UpBoosterClip}Uses:653 761 769
Symbol 771 GraphicUsed by:774 782
Symbol 772 ShapeTweeningUsed by:774
Symbol 773 GraphicUsed by:774
Symbol 774 MovieClipUses:771 772 773Used by:783
Symbol 775 ShapeTweeningUsed by:777
Symbol 776 GraphicUsed by:777
Symbol 777 MovieClipUses:775 776Used by:782
Symbol 778 ShapeTweeningUsed by:780
Symbol 779 GraphicUsed by:780
Symbol 780 MovieClipUses:778 779Used by:782
Symbol 781 GraphicUsed by:782
Symbol 782 MovieClipUses:771 777 780 781Used by:783
Symbol 783 MovieClip {minigame.skyracinggame.char.MoonRabbitCharacter_UpBoosterClip}Uses:674 774 782

Special Tags

FileAttributes (69)Timeline Frame 1Access network only, Metadata present, AS3.
SWFMetaData (77)Timeline Frame 1459 bytes "<rdf:RDF xmlns:rdf='http://www.w3.org/1999/02/22-rdf-syntax-ns#'><rdf:Description rdf:about='' xmlns ..."
ScriptLimits (65)Timeline Frame 1MaxRecursionDepth: 1000, ScriptTimeout: 60 seconds
ExportAssets (56)Timeline Frame 1Symbol 1 as "AbstractEmbedGame_RetryOver"
ExportAssets (56)Timeline Frame 1Symbol 2 as "AbstractEmbedGame_RetryOn"
ExportAssets (56)Timeline Frame 1Symbol 52 as "LogoMovie"
ExportAssets (56)Timeline Frame 1Symbol 53 as "yojogame.common.component.SoundConfigWindowContent_SpeakerController"
ExportAssets (56)Timeline Frame 1Symbol 54 as "yojogame.common.component.WindowSprite_CloseBtnImg"
ExportAssets (56)Timeline Frame 1Symbol 55 as "yojogame.common.component.WindowSprite_OverOk"
ExportAssets (56)Timeline Frame 1Symbol 56 as "yojogame.common.component.WindowSprite_BarRight"
ExportAssets (56)Timeline Frame 1Symbol 57 as "yojogame.common.component.WindowSprite_BarLeft"
ExportAssets (56)Timeline Frame 1Symbol 58 as "yojogame.common.component.WindowSprite_BarPattern"
ExportAssets (56)Timeline Frame 1Symbol 59 as "yojogame.common.component.WindowSprite_OnOk"
ExportAssets (56)Timeline Frame 1Symbol 60 as "yojogame.common.font.HangulTextField_fontFromSWF"
ExportAssets (56)Timeline Frame 1Symbol 61 as "SkyRacingGameMain_BG"
ExportAssets (56)Timeline Frame 1Symbol 62 as "minigame.skyracinggame.page.CharChoicePage_YojoChar"
ExportAssets (56)Timeline Frame 1Symbol 63 as "yojogame.common.component.AbstractFrontPage_OverHelp"
ExportAssets (56)Timeline Frame 1Symbol 64 as "yojogame.common.component.AbstractFrontPage_OnHelp"
ExportAssets (56)Timeline Frame 1Symbol 65 as "yojogame.common.component.AbstractFrontPage_OverSound"
ExportAssets (56)Timeline Frame 1Symbol 66 as "yojogame.common.component.AbstractFrontPage_OverStart"
ExportAssets (56)Timeline Frame 1Symbol 67 as "yojogame.common.component.AbstractFrontPage_OnStart"
ExportAssets (56)Timeline Frame 1Symbol 68 as "minigame.skyracinggame.view.BackGround_BG6"
ExportAssets (56)Timeline Frame 1Symbol 69 as "minigame.skyracinggame.view.BackGround_BG9"
ExportAssets (56)Timeline Frame 1Symbol 70 as "minigame.skyracinggame.view.BackGround_BG0"
ExportAssets (56)Timeline Frame 1Symbol 71 as "minigame.skyracinggame.view.BackGround_BG3"
ExportAssets (56)Timeline Frame 1Symbol 72 as "minigame.skyracinggame.view.BackGround_BG7"
ExportAssets (56)Timeline Frame 1Symbol 73 as "minigame.skyracinggame.view.BackGround_BG2"
ExportAssets (56)Timeline Frame 1Symbol 74 as "minigame.skyracinggame.view.BackGround_BG4"
ExportAssets (56)Timeline Frame 1Symbol 75 as "minigame.skyracinggame.view.BackGround_BG8"
ExportAssets (56)Timeline Frame 1Symbol 76 as "minigame.skyracinggame.view.BackGround_BG1"
ExportAssets (56)Timeline Frame 1Symbol 77 as "minigame.skyracinggame.view.BackGround_BG5"
ExportAssets (56)Timeline Frame 1Symbol 78 as "minigame.skyracinggame.page.StorePage_BgImg"
ExportAssets (56)Timeline Frame 1Symbol 79 as "minigame.skyracinggame.page.StorePage_OverNext"
ExportAssets (56)Timeline Frame 1Symbol 80 as "minigame.skyracinggame.page.StorePage_OnNext"
ExportAssets (56)Timeline Frame 1Symbol 81 as "minigame.skyracinggame.page.StorePage_OnPurchase"
ExportAssets (56)Timeline Frame 1Symbol 82 as "minigame.skyracinggame.page.StorePage_OverPurchase"
ExportAssets (56)Timeline Frame 1Symbol 83 as "SkyRacingGameMain_ImageData_dataClass"
ExportAssets (56)Timeline Frame 1Symbol 84 as "minigame.skyracinggame.page.StageMapPage_StageMap5"
ExportAssets (56)Timeline Frame 1Symbol 85 as "minigame.skyracinggame.page.StageMapPage_StageMap4"
ExportAssets (56)Timeline Frame 1Symbol 86 as "minigame.skyracinggame.page.StageMapPage_StageMap7"
ExportAssets (56)Timeline Frame 1Symbol 87 as "minigame.skyracinggame.page.StageMapPage_StageMap8"
ExportAssets (56)Timeline Frame 1Symbol 88 as "minigame.skyracinggame.page.StageMapPage_Title"
ExportAssets (56)Timeline Frame 1Symbol 89 as "minigame.skyracinggame.page.StageMapPage_OnStart"
ExportAssets (56)Timeline Frame 1Symbol 90 as "minigame.skyracinggame.page.StageMapPage_StageMap2"
ExportAssets (56)Timeline Frame 1Symbol 91 as "minigame.skyracinggame.page.StageMapPage_Box"
ExportAssets (56)Timeline Frame 1Symbol 92 as "minigame.skyracinggame.page.StageMapPage_StageMap1"
ExportAssets (56)Timeline Frame 1Symbol 93 as "minigame.skyracinggame.page.StageMapPage_OverStart"
ExportAssets (56)Timeline Frame 1Symbol 94 as "minigame.skyracinggame.page.StageMapPage_StageMap0"
ExportAssets (56)Timeline Frame 1Symbol 95 as "minigame.skyracinggame.page.StageMapPage_StageMap3"
ExportAssets (56)Timeline Frame 1Symbol 96 as "minigame.skyracinggame.page.StageMapPage_StageMap6"
ExportAssets (56)Timeline Frame 1Symbol 97 as "minigame.skyracinggame.page.StageMapPage_StageMap9"
ExportAssets (56)Timeline Frame 1Symbol 98 as "minigame.skyracinggame.component.SoundManager_EffectSnd5"
ExportAssets (56)Timeline Frame 1Symbol 99 as "minigame.skyracinggame.component.SoundManager_EffectSnd0"
ExportAssets (56)Timeline Frame 1Symbol 100 as "minigame.skyracinggame.component.SoundManager_EffectSnd2"
ExportAssets (56)Timeline Frame 1Symbol 101 as "minigame.skyracinggame.component.SoundManager_BGmusic"
ExportAssets (56)Timeline Frame 1Symbol 102 as "minigame.skyracinggame.component.SoundManager_EffectSnd4"
ExportAssets (56)Timeline Frame 1Symbol 103 as "minigame.skyracinggame.component.SoundManager_EffectSnd1"
ExportAssets (56)Timeline Frame 1Symbol 104 as "minigame.skyracinggame.component.SoundManager_EffectSnd3"
ExportAssets (56)Timeline Frame 1Symbol 105 as "minigame.skyracinggame.page.CharChoicePage_Title"
ExportAssets (56)Timeline Frame 1Symbol 106 as "minigame.skyracinggame.page.CharChoicePage_OnNext"
ExportAssets (56)Timeline Frame 1Symbol 107 as "minigame.skyracinggame.page.CharChoicePage_Box"
ExportAssets (56)Timeline Frame 1Symbol 108 as "minigame.skyracinggame.page.CharChoicePage_OverNext"
ExportAssets (56)Timeline Frame 1Symbol 109 as "minigame.skyracinggame.component.SkyracingGameFrontPage_FrontpageImg"
ExportAssets (56)Timeline Frame 1Symbol 116 as "minigame.dancegame.component.NumberSprite"
ExportAssets (56)Timeline Frame 1Symbol 117 as "minigame.skyracinggame.view.GameSprite_ClockImg"
ExportAssets (56)Timeline Frame 1Symbol 138 as "timeNumber"
ExportAssets (56)Timeline Frame 1Symbol 145 as "minigame.skyracinggame.view.RadialEffecter"
ExportAssets (56)Timeline Frame 1Symbol 146 as "minigame.skyracinggame.char.MoonBoyCharacter_OnNext"
ExportAssets (56)Timeline Frame 1Symbol 160 as "booster"
ExportAssets (56)Timeline Frame 1Symbol 163 as "propeller"
ExportAssets (56)Timeline Frame 1Symbol 164 as "minigame.skyracinggame.char.MoonBoyCharacter_OverNext"
ExportAssets (56)Timeline Frame 1Symbol 177 as "upgrade_booster"
ExportAssets (56)Timeline Frame 1Symbol 184 as "wings"
ExportAssets (56)Timeline Frame 1Symbol 245 as "char"
ExportAssets (56)Timeline Frame 1Symbol 246 as "minigame.skyracinggame.page.CharChoicePage_YojoChar_dataClass"
ExportAssets (56)Timeline Frame 1Symbol 247 as "minigame.skyracinggame.component.AbilityDisplayer_BlueBarM"
ExportAssets (56)Timeline Frame 1Symbol 248 as "minigame.skyracinggame.component.AbilityDisplayer_GreenBarM"
ExportAssets (56)Timeline Frame 1Symbol 249 as "minigame.skyracinggame.component.AbilityDisplayer_BlueBarE"
ExportAssets (56)Timeline Frame 1Symbol 250 as "minigame.skyracinggame.component.AbilityDisplayer_RedBarM"
ExportAssets (56)Timeline Frame 1Symbol 251 as "minigame.skyracinggame.component.AbilityDisplayer_BarInit"
ExportAssets (56)Timeline Frame 1Symbol 252 as "minigame.skyracinggame.component.AbilityDisplayer_GreenBarE"
ExportAssets (56)Timeline Frame 1Symbol 253 as "minigame.skyracinggame.component.AbilityDisplayer_RedBarE"
ExportAssets (56)Timeline Frame 1Symbol 254 as "minigame.skyracinggame.page.CharChoicePage_MoonRabbitChar_dataClass"
ExportAssets (56)Timeline Frame 1Symbol 255 as "minigame.skyracinggame.page.CharChoicePage_MoonBoyChar_dataClass"
ExportAssets (56)Timeline Frame 1Symbol 275 as "coin2"
ExportAssets (56)Timeline Frame 1Symbol 283 as "coin1"
ExportAssets (56)Timeline Frame 1Symbol 291 as "coin0"
ExportAssets (56)Timeline Frame 1Symbol 316 as "ufo"
ExportAssets (56)Timeline Frame 1Symbol 330 as "airplain"
ExportAssets (56)Timeline Frame 1Symbol 347 as "batman"
ExportAssets (56)Timeline Frame 1Symbol 362 as "superman"
ExportAssets (56)Timeline Frame 1Symbol 363 as "minigame.skyracinggame.view.BoosterMeasurement_BGBar"
ExportAssets (56)Timeline Frame 1Symbol 364 as "minigame.skyracinggame.view.BoosterMeasurement_Mask"
ExportAssets (56)Timeline Frame 1Symbol 365 as "minigame.skyracinggame.view.DistanceMeasurement_Ball"
ExportAssets (56)Timeline Frame 1Symbol 366 as "minigame.skyracinggame.view.DistanceMeasurement_BarBG"
ExportAssets (56)Timeline Frame 1Symbol 367 as "minigame.skyracinggame.view.MoneyDisplayer_Icon"
ExportAssets (56)Timeline Frame 1Symbol 388 as "moneyNumber"
ExportAssets (56)Timeline Frame 1Symbol 389 as "minigame.skyracinggame.view.SpeedMeasurement_FaceMR"
ExportAssets (56)Timeline Frame 1Symbol 390 as "minigame.skyracinggame.view.SpeedMeasurement_FaceYojo"
ExportAssets (56)Timeline Frame 1Symbol 411 as "speednumber"
ExportAssets (56)Timeline Frame 1Symbol 412 as "minigame.skyracinggame.view.SpeedMeasurement_BgMeasure"
ExportAssets (56)Timeline Frame 1Symbol 413 as "minigame.skyracinggame.view.SpeedMeasurement_FaceMB"
ExportAssets (56)Timeline Frame 1Symbol 414 as "minigame.skyracinggame.view.SpeedMeasurement_Bg"
ExportAssets (56)Timeline Frame 1Symbol 437 as "enermy1"
ExportAssets (56)Timeline Frame 1Symbol 500 as "enermy2"
ExportAssets (56)Timeline Frame 1Symbol 537 as "enermy0"
ExportAssets (56)Timeline Frame 1Symbol 575 as "enermy3"
SerialNumber (41)Timeline Frame 1

Labels

"EmbedSkyRacingGame"Frame 1




http://swfchan.com/52/255393/info.shtml
Created: 22/12 -2023 09:18:10 Last modified: 22/12 -2023 09:18:10 Server time: 22/12 -2024 22:14:27