| STORY LOOP FURRY PORN GAMES • C • SERVICES [?] [R] RND POPULAR | Archived flashes: 229929 |
/disc/ · /res/ — /show/ · /fap/ · /gg/ · /swf/ | P0001 · P2599 · P5197 |
![]() | This is the info page for Flash #255841 |
Vetal Games and svetlovanton edition |
99% |
FLASHPLAYER.RU |
FLASHPLAYER.RU |
options |
options |
Start Game |
10 |
10 |
Games : |
10 |
Games : |
Easy |
Normal |
Rambo mode |
Hard |
Lives : |
Lives : |
Scores |
Scores |
Lives : |
Lives : |
game 99 |
You Win THE REMBO MODE +1000000!!! |
0 |
0 |
88889 |
0 |
0 |
66333 |
66333 |
53 X 750 |
Code |
10546548798 |
Пробел - пропустить |
Однажды они взяли новейшие технологии.... Это были простые технологие и они были широко доступны.... Они предложили обществу уничтожить преступность... Для этого преступникам вживляли импланты в разум.... Эксперимент прошёл удачно и преступники перестали быть преступниками... Но.... им пришла мысль... Кому то из них пришла мысль... А почему бы не вживить импланты во всех и в каждого... и превратить это общество в рабов... Они взялись за дело.... Людям вживляли импланты... легче всего было вживить их преступникам и умалишённым.... Это делалось "на благо" общества... Затем они начали называть умалишёнными всё больше и больше людей.... Они ужесточали закон.... И однажды, когда не осталось никого.... Никого кто мог бы сделать вдох или выдох.... Не получив команду через имплант... Когда общество было порабощено... Когда они поняли, что у них получилось.... когда они оглянулись и вокруг не было никого.... началась схватка... |
Однажды они взяли новейшие технологии.... |
Однажды они взяли новейшие технологии.... Это были простые технологие и они были широко доступны.... |
Однажды они взяли новейшие технологии.... Это были простые технологие и они были широко доступны.... Они предложили обществу уничтожить преступность... |
Однажды они взяли новейшие технологии.... Это были простые технологие и они были широко доступны.... Они предложили обществу уничтожить преступность... Для этого преступникам вживляли импланты в разум.... |
Однажды они взяли новейшие технологии.... Это были простые технологие и они были широко доступны.... Они предложили обществу уничтожить преступность... Для этого преступникам вживляли импланты в разум.... Эксперимент прошёл удачно и преступники перестали быть преступниками... |
Однажды они взяли новейшие технологии.... Это были простые технологие и они были широко доступны.... Они предложили обществу уничтожить преступность... Для этого преступникам вживляли импланты в разум.... Эксперимент прошёл удачно и преступники перестали быть преступниками... Но.... |
Однажды они взяли новейшие технологии.... Это были простые технологие и они были широко доступны.... Они предложили обществу уничтожить преступность... Для этого преступникам вживляли импланты в разум.... Эксперимент прошёл удачно и преступники перестали быть преступниками... Но.... им пришла мысль... |
Однажды они взяли новейшие технологии.... Это были простые технологие и они были широко доступны.... Они предложили обществу уничтожить преступность... Для этого преступникам вживляли импланты в разум.... Эксперимент прошёл удачно и преступники перестали быть преступниками... Но.... им пришла мысль... Кому то из них пришла мысль... |
Однажды они взяли новейшие технологии.... Это были простые технологие и они были широко доступны.... Они предложили обществу уничтожить преступность... Для этого преступникам вживляли импланты в разум.... Эксперимент прошёл удачно и преступники перестали быть преступниками... Но.... им пришла мысль... Кому то из них пришла мысль... |
Однажды они взяли новейшие технологии.... Это были простые технологие и они были широко доступны.... Они предложили обществу уничтожить преступность... Для этого преступникам вживляли импланты в разум.... Эксперимент прошёл удачно и преступники перестали быть преступниками... Но.... им пришла мысль... Кому то из них пришла мысль... А почему бы не вживить импланты во всех и в каждого... |
Однажды они взяли новейшие технологии.... Это были простые технологие и они были широко доступны.... Они предложили обществу уничтожить преступность... Для этого преступникам вживляли импланты в разум.... Эксперимент прошёл удачно и преступники перестали быть преступниками... Но.... им пришла мысль... Кому то из них пришла мысль... А почему бы не вживить импланты во всех и в каждого... и превратить это общество в рабов... |
Однажды они взяли новейшие технологии.... Это были простые технологие и они были широко доступны.... Они предложили обществу уничтожить преступность... Для этого преступникам вживляли импланты в разум.... Эксперимент прошёл удачно и преступники перестали быть преступниками... Но.... им пришла мысль... Кому то из них пришла мысль... А почему бы не вживить импланты во всех и в каждого... и превратить это общество в рабов... Они взялись за дело.... |
Однажды они взяли новейшие технологии.... Это были простые технологие и они были широко доступны.... Они предложили обществу уничтожить преступность... Для этого преступникам вживляли импланты в разум.... Эксперимент прошёл удачно и преступники перестали быть преступниками... Но.... им пришла мысль... Кому то из них пришла мысль... А почему бы не вживить импланты во всех и в каждого... и превратить это общество в рабов... Они взялись за дело.... Людям вживляли импланты... |
Однажды они взяли новейшие технологии.... Это были простые технологие и они были широко доступны.... Они предложили обществу уничтожить преступность... Для этого преступникам вживляли импланты в разум.... Эксперимент прошёл удачно и преступники перестали быть преступниками... Но.... им пришла мысль... Кому то из них пришла мысль... А почему бы не вживить импланты во всех и в каждого... и превратить это общество в рабов... Они взялись за дело.... Людям вживляли импланты... легче всего было вживить их преступникам и умалишённым.... |
Однажды они взяли новейшие технологии.... Это были простые технологие и они были широко доступны.... Они предложили обществу уничтожить преступность... Для этого преступникам вживляли импланты в разум.... Эксперимент прошёл удачно и преступники перестали быть преступниками... Но.... им пришла мысль... Кому то из них пришла мысль... А почему бы не вживить импланты во всех и в каждого... и превратить это общество в рабов... Они взялись за дело.... Людям вживляли импланты... легче всего было вживить их преступникам и умалишённым.... Это делалось "на благо" общества... |
Однажды они взяли новейшие технологии.... Это были простые технологие и они были широко доступны.... Они предложили обществу уничтожить преступность... Для этого преступникам вживляли импланты в разум.... Эксперимент прошёл удачно и преступники перестали быть преступниками... Но.... им пришла мысль... Кому то из них пришла мысль... А почему бы не вживить импланты во всех и в каждого... и превратить это общество в рабов... Они взялись за дело.... Людям вживляли импланты... легче всего было вживить их преступникам и умалишённым.... Это делалось "на благо" общества... Затем они начали называть умалишёнными всё больше и больше людей.... |
Однажды они взяли новейшие технологии.... Это были простые технологие и они были широко доступны.... Они предложили обществу уничтожить преступность... Для этого преступникам вживляли импланты в разум.... Эксперимент прошёл удачно и преступники перестали быть преступниками... Но.... им пришла мысль... Кому то из них пришла мысль... А почему бы не вживить импланты во всех и в каждого... и превратить это общество в рабов... Они взялись за дело.... Людям вживляли импланты... легче всего было вживить их преступникам и умалишённым.... Это делалось "на благо" общества... Затем они начали называть умалишёнными всё больше и больше людей.... Они ужесточали закон.... |
Однажды они взяли новейшие технологии.... Это были простые технологие и они были широко доступны.... Они предложили обществу уничтожить преступность... Для этого преступникам вживляли импланты в разум.... Эксперимент прошёл удачно и преступники перестали быть преступниками... Но.... им пришла мысль... Кому то из них пришла мысль... А почему бы не вживить импланты во всех и в каждого... и превратить это общество в рабов... Они взялись за дело.... Людям вживляли импланты... легче всего было вживить их преступникам и умалишённым.... Это делалось "на благо" общества... Затем они начали называть умалишёнными всё больше и больше людей.... Они ужесточали закон.... И однажды, когда не осталось никого.... |
Однажды они взяли новейшие технологии.... Это были простые технологие и они были широко доступны.... Они предложили обществу уничтожить преступность... Для этого преступникам вживляли импланты в разум.... Эксперимент прошёл удачно и преступники перестали быть преступниками... Но.... им пришла мысль... Кому то из них пришла мысль... А почему бы не вживить импланты во всех и в каждого... и превратить это общество в рабов... Они взялись за дело.... Людям вживляли импланты... легче всего было вживить их преступникам и умалишённым.... Это делалось "на благо" общества... Затем они начали называть умалишёнными всё больше и больше людей.... Они ужесточали закон.... И однажды, когда не осталось никого.... Никого кто мог бы сделать вдох или выдох.... |
Однажды они взяли новейшие технологии.... Это были простые технологие и они были широко доступны.... Они предложили обществу уничтожить преступность... Для этого преступникам вживляли импланты в разум.... Эксперимент прошёл удачно и преступники перестали быть преступниками... Но.... им пришла мысль... Кому то из них пришла мысль... А почему бы не вживить импланты во всех и в каждого... и превратить это общество в рабов... Они взялись за дело.... Людям вживляли импланты... легче всего было вживить их преступникам и умалишённым.... Это делалось "на благо" общества... Затем они начали называть умалишёнными всё больше и больше людей.... Они ужесточали закон.... И однажды, когда не осталось никого.... Никого кто мог бы сделать вдох или выдох.... Не получив команду через имплант... |
Однажды они взяли новейшие технологии.... Это были простые технологие и они были широко доступны.... Они предложили обществу уничтожить преступность... Для этого преступникам вживляли импланты в разум.... Эксперимент прошёл удачно и преступники перестали быть преступниками... Но.... им пришла мысль... Кому то из них пришла мысль... А почему бы не вживить импланты во всех и в каждого... и превратить это общество в рабов... Они взялись за дело.... Людям вживляли импланты... легче всего было вживить их преступникам и умалишённым.... Это делалось "на благо" общества... Затем они начали называть умалишёнными всё больше и больше людей.... Они ужесточали закон.... И однажды, когда не осталось никого.... Никого кто мог бы сделать вдох или выдох.... Не получив команду через имплант... Когда общество было порабощено... |
Однажды они взяли новейшие технологии.... Это были простые технологие и они были широко доступны.... Они предложили обществу уничтожить преступность... Для этого преступникам вживляли импланты в разум.... Эксперимент прошёл удачно и преступники перестали быть преступниками... Но.... им пришла мысль... Кому то из них пришла мысль... А почему бы не вживить импланты во всех и в каждого... и превратить это общество в рабов... Они взялись за дело.... Людям вживляли импланты... легче всего было вживить их преступникам и умалишённым.... Это делалось "на благо" общества... Затем они начали называть умалишёнными всё больше и больше людей.... Они ужесточали закон.... И однажды, когда не осталось никого.... Никого кто мог бы сделать вдох или выдох.... Не получив команду через имплант... Когда общество было порабощено... Когда они поняли, что у них получилось.... |
Однажды они взяли новейшие технологии.... Это были простые технологие и они были широко доступны.... Они предложили обществу уничтожить преступность... Для этого преступникам вживляли импланты в разум.... Эксперимент прошёл удачно и преступники перестали быть преступниками... Но.... им пришла мысль... Кому то из них пришла мысль... А почему бы не вживить импланты во всех и в каждого... и превратить это общество в рабов... Они взялись за дело.... Людям вживляли импланты... легче всего было вживить их преступникам и умалишённым.... Это делалось "на благо" общества... Затем они начали называть умалишёнными всё больше и больше людей.... Они ужесточали закон.... И однажды, когда не осталось никого.... Никого кто мог бы сделать вдох или выдох.... Не получив команду через имплант... Когда общество было порабощено... Когда они поняли, что у них получилось.... когда они оглянулись и вокруг не было никого.... |
Однажды они взяли новейшие технологии.... Это были простые технологие и они были широко доступны.... Они предложили обществу уничтожить преступность... Для этого преступникам вживляли импланты в разум.... Эксперимент прошёл удачно и преступники перестали быть преступниками... Но.... им пришла мысль... Кому то из них пришла мысль... А почему бы не вживить импланты во всех и в каждого... и превратить это общество в рабов... Они взялись за дело.... Людям вживляли импланты... легче всего было вживить их преступникам и умалишённым.... Это делалось "на благо" общества... Затем они начали называть умалишёнными всё больше и больше людей.... Они ужесточали закон.... И однажды, когда не осталось никого.... Никого кто мог бы сделать вдох или выдох.... Не получив команду через имплант... Когда общество было порабощено... Когда они поняли, что у них получилось.... когда они оглянулись и вокруг не было никого.... началась схватка... |
Короткая, кровавая и жестокая схватка.... Ибо тот кто поработил целую нацию, не может никому доверять больше.... Тем более тем, кто ему помогал.... и контроль ослаб, какой то сбой или что то ещё... У вас очень мало времени и очень много работы.... Вы последний человек, кто может что то изменить... Они должны погибнуть... Удачи! |
Короткая, кровавая и жестокая схватка.... |
Короткая, кровавая и жестокая схватка.... Ибо тот кто поработил целую нацию, не может никому доверять больше.... |
Короткая, кровавая и жестокая схватка.... Ибо тот кто поработил целую нацию, не может никому доверять больше.... Тем более тем, кто ему помогал.... |
Короткая, кровавая и жестокая схватка.... Ибо тот кто поработил целую нацию, не может никому доверять больше.... Тем более тем, кто ему помогал.... и контроль ослаб, какой то сбой или что то ещё... |
Короткая, кровавая и жестокая схватка.... Ибо тот кто поработил целую нацию, не может никому доверять больше.... Тем более тем, кто ему помогал.... и контроль ослаб, какой то сбой или что то ещё... У вас очень мало времени и очень много работы.... |
Короткая, кровавая и жестокая схватка.... Ибо тот кто поработил целую нацию, не может никому доверять больше.... Тем более тем, кто ему помогал.... и контроль ослаб, какой то сбой или что то ещё... У вас очень мало времени и очень много работы.... Вы последний человек, кто может что то изменить... |
Короткая, кровавая и жестокая схватка.... Ибо тот кто поработил целую нацию, не может никому доверять больше.... Тем более тем, кто ему помогал.... и контроль ослаб, какой то сбой или что то ещё... У вас очень мало времени и очень много работы.... Вы последний человек, кто может что то изменить... Они должны погибнуть... |
Начать!!! |
Shift |
ctrl |
Pause |
Caps lock |
Page up |
Page down |
End |
Home |
Insert |
0 |
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8 |
9 |
a |
b |
C |
d |
e |
f |
g |
h |
i |
j |
k |
l |
m |
n |
o |
p |
q |
r |
s |
t |
u |
v |
w |
x |
y |
z |
v |
num * |
num + |
num - |
num . |
num / |
num lock |
scr lock |
; : |
=+ |
-_ |
/? |
`~ |
{[ |
\| |
}] |
'Э |
del |
movement |
rain on |
Invisible on |
laid Bomb |
Controls |
Visual stile |
Bonus |
OPTIONS |
99% |
Bonus in level : |
99 |
bomb timer |
99 |
99 |
99 |
ArmoR : |
cry scy : |
Dark night : |
Dark night |
cry scy |
Timer |
ПРОДОЛЖИТЬ |
ПРОДОЛЖИТЬ |
Если вы считаете... Что это фантастика... Если вам кажется, что на Земле нет таких технологий... Значит вы ничего не знаете о технологиях существующих на Земле... Когда впервые появятся люди... Предлогающие вживлять преступникам импланты... Лечить сумашедших... Делать людей умнее... Во благо... Можете считать это последним днем Вашей свободы... |
ActionScript [AS1/AS2] (191.75 KiB)
Frame 1 (33 B)Stage.showMenu = false; stop();Frame 2 (347 B)fscommand ("trapallkeys", true); _focusrect = 0; _quality = "high"; nBytesTotal = _root.getBytesTotal(); nBytesLoaded = _root.getBytesLoaded(); nPercentLoaded = int((nBytesLoaded / nBytesTotal) * 100); txtLoaded = nPercentLoaded + "%"; if (nBytesLoaded >= nBytesTotal) { var blnSFX = 1; var blnMusic = 1; gotoAndPlay ("GAP"); }Instance of Symbol 28 MovieClip "movRegisterNow" in Frame 2 (373 B)onClipEvent (load) { if (_root.strUsername == "Guest") { _visible = true; } else { _visible = false; } } onClipEvent (keyDown) { K = Key.getCode(); if (K == 81) { q = 1; } if (K == 87) { w = 1; } if (K == 69) { e = 1; } if (K == 82) { r = 1; } if ((((q == 1) && (w == 1)) && (e == 1)) && (r == 1)) { _root.pass = 1; } }Frame 3 (25 B)gotoAndPlay ("LOADING");Frame 7 (133 B)_root.aviabomb = 0; _root.tornado = 0; _root.cryscy = 0; _root.night = 0; _root.theme = random(4) + 1; _root.levelinbonus = 50;Frame 10 (171 B)if (strCookies != "") { var tmpArr = String(strCookies).split("*####*"); var strCookieName = tmpArr[0]; var strCookieEmail = tmpArr[1]; gotoAndStop ("LOADED"); }Frame 11 (32 B)gotoAndPlay(_currentframe - 1);Frame 13 (246 B)stop(); var nPlayers = 1; var nOppos = 1; if (_root.blnMusic == 1) { sndMusic0.gotoAndPlay(2); sndMusic2.gotoAndPlay(4); } var strUsername = strCookieName; var strEmail = strCookieEmail; txtName = "YOU ARE LOGGED IN AS: " + tmpArr[0];Frame 14 (115 B)var nHeat = 1; var nScore = 0; var nScore2 = 0; var nS1 = 0; var nS2 = 0; var nS3 = 0; var nS4 = 0; stop();Frame 15 (21 B)var nLevel; stop();Instance of Symbol 110 MovieClip in Frame 15 (211 B)onClipEvent (load) { _root.nlevel = 1; } onClipEvent (enterFrame) { bt.onPress = function () { var _local1 = _root; _local1.nLevel = _local1.nlevel; _local1.play(); }; this.gotoAndStop(_root.nlevel); }Frame 16 (8 B)stop();Instance of Symbol 28 MovieClip "movRegisterNow" in Frame 16 (113 B)onClipEvent (load) { if (_root.strUsername == "Guest") { _visible = true; } else { _visible = false; } }Frame 17 (6.16 KiB)●●if (_root.blnMusic) { sndMusic0.gotoAndPlay(4); if (_root.nLeveldif != 4) { sndMusic2.gotoAndPlay(2); } else { sndMusic3.gotoAndPlay(2); } } var nGridWidth = 15; var nGridHeight = 13; var arrGrid = new Array(); var arrGridNum = new Array(); var arrGridFill = new Array(); var arrGridFillNum = new Array(); if (_root.gamescount >= 1) { var nHeats = _root.gamescount; } else { var nHeats = 1; } if (nLeveldif == 4) { var nHeats = 1; } var nWinner = 0; var blnGameOver = 0; var gCanKick = 0; var nTotalMins = 3; var gKickSpeed = 10; var gStartingSpd = 2; var gStartingLength = 2; var gStartingBombs = 1; var gOppoMadnessFactor = 1; if (nLevel == 1) { gOppoMadnessFactor = 2; var gCanThrow = -1; i = 0; while (i < nGridWidth) { arrGrid[i] = new Array(); arrGridNum[i] = new Array(); j = 0; while (j < nGridHeight) { arrGridNum[i][j] = 0; if ((((i == 0) || (i == (nGridWidth - 1))) || (j == 0)) || (j == (nGridHeight - 1))) { arrGrid[i][j] = 1; } else if (((i % 2) == 0) && (((j + 1) % 2) != 0)) { arrGrid[i][j] = 1; } else { arrGrid[i][j] = 2; } j++; } i++; } arrGrid[1][1] = 0; arrGrid[1][2] = 0; arrGrid[1][3] = 0; arrGrid[2][1] = 0; arrGrid[3][1] = 0; arrGrid[13][1] = 0; arrGrid[13][2] = 0; arrGrid[13][3] = 0; arrGrid[12][1] = 0; arrGrid[11][1] = 0; arrGrid[13][11] = 0; arrGrid[13][10] = 0; arrGrid[13][9] = 0; arrGrid[12][11] = 0; arrGrid[11][11] = 0; arrGrid[1][11] = 0; arrGrid[2][11] = 0; arrGrid[3][11] = 0; arrGrid[1][10] = 0; arrGrid[1][9] = 0; k = 0; while (k < 20) { nI = random(nGridWidth - 2) + 1; nJ = random(nGridHeight - 2) + 1; if (arrGrid[nI][nJ] == 2) { arrGrid[nI][nJ] = 0; } else { k--; } k++; } } if (nLevel == 2) { gOppoMadnessFactor = 2; var gCanThrow = -1; i = 0; while (i < nGridWidth) { arrGrid[i] = new Array(); arrGridNum[i] = new Array(); j = 0; while (j < nGridHeight) { arrGridNum[i][j] = 0; if ((((i == 0) || (i == (nGridWidth - 1))) || (j == 0)) || (j == (nGridHeight - 1))) { arrGrid[i][j] = 1; } else if (((i % 2) == 0) && (((j + 1) % 2) != 0)) { arrGrid[i][j] = 1; } else { arrGrid[i][j] = 0; } j++; } i++; } arrGrid[1][1] = 2; arrGrid[1][2] = 2; arrGrid[1][3] = 2; arrGrid[2][1] = 2; arrGrid[3][1] = 2; arrGrid[13][1] = 2; arrGrid[13][2] = 2; arrGrid[13][3] = 2; arrGrid[12][1] = 2; arrGrid[11][1] = 2; arrGrid[13][11] = 2; arrGrid[13][10] = 2; arrGrid[13][9] = 2; arrGrid[12][11] = 2; arrGrid[11][11] = 2; arrGrid[1][11] = 2; arrGrid[2][11] = 2; arrGrid[3][11] = 2; arrGrid[1][10] = 2; arrGrid[1][9] = 2; arrGrid[7][4] = 2; arrGrid[7][8] = 2; arrGrid[1][6] = 2; arrGrid[13][6] = 2; arrGrid[3][3] = -7; arrGrid[3][4] = -5; arrGrid[3][5] = -5; arrGrid[3][6] = -5; arrGrid[3][7] = -5; arrGrid[3][8] = -5; arrGrid[3][9] = -10; arrGrid[11][3] = -8; arrGrid[11][4] = -5; arrGrid[11][5] = -5; arrGrid[11][6] = -5; arrGrid[11][7] = -5; arrGrid[11][8] = -5; arrGrid[11][9] = -9; arrGrid[4][3] = -6; arrGrid[5][3] = -6; arrGrid[6][3] = -6; arrGrid[7][3] = -6; arrGrid[8][3] = -6; arrGrid[9][3] = -6; arrGrid[10][3] = -6; arrGrid[4][9] = -6; arrGrid[5][9] = -6; arrGrid[6][9] = -6; arrGrid[7][9] = -6; arrGrid[8][9] = -6; arrGrid[9][9] = -6; arrGrid[10][9] = -6; } if (nLevel == 3) { gOppoMadnessFactor = 3; var gCanThrow = -1; i = 0; while (i < nGridWidth) { arrGrid[i] = new Array(); arrGridNum[i] = new Array(); j = 0; while (j < nGridHeight) { arrGridNum[i][j] = 0; if ((((i == 0) || (i == (nGridWidth - 1))) || (j == 0)) || (j == (nGridHeight - 1))) { arrGrid[i][j] = 1; } else if (((i % 2) == 0) && (((j + 1) % 2) != 0)) { arrGrid[i][j] = 1; } else { arrGrid[i][j] = 2; } j++; } i++; } arrGrid[1][1] = 0; arrGrid[2][1] = 0; arrGrid[3][1] = 0; arrGrid[4][1] = 0; arrGrid[5][1] = 0; arrGrid[2][3] = 0; arrGrid[3][3] = -4; arrGrid[3][2] = 0; arrGrid[1][2] = 0; arrGrid[1][3] = 0; arrGrid[1][4] = 0; arrGrid[8][1] = 0; arrGrid[9][1] = 0; arrGrid[10][1] = 0; arrGrid[11][1] = 0; arrGrid[12][1] = 0; arrGrid[11][2] = 0; arrGrid[11][3] = -4; arrGrid[12][3] = 0; arrGrid[13][1] = 0; arrGrid[13][2] = 0; arrGrid[13][3] = 0; arrGrid[13][4] = 0; arrGrid[9][11] = 0; arrGrid[10][11] = 0; arrGrid[11][11] = 0; arrGrid[12][11] = 0; arrGrid[13][11] = 0; arrGrid[11][9] = -4; arrGrid[11][10] = 0; arrGrid[12][9] = 0; arrGrid[13][8] = 0; arrGrid[13][9] = 0; arrGrid[13][10] = 0; arrGrid[13][11] = 0; arrGrid[1][11] = 0; arrGrid[2][11] = 0; arrGrid[3][11] = 0; arrGrid[4][11] = 0; arrGrid[5][11] = 0; arrGrid[3][9] = -4; arrGrid[3][10] = 0; arrGrid[2][9] = 0; arrGrid[1][8] = 0; arrGrid[1][9] = 0; arrGrid[1][10] = 0; arrGrid[1][11] = 0; } if (nLevel == 4) { gOppoMadnessFactor = 5; var gCanThrow = 1; var gCanKick = 1; gStartingSpd = 4; gStartingLength = 4; gStartingBombs = 3; i = 0; while (i < nGridWidth) { arrGrid[i] = new Array(); arrGridNum[i] = new Array(); j = 0; while (j < nGridHeight) { arrGridNum[i][j] = 0; if ((((i == 0) || (i == (nGridWidth - 1))) || (j == 0)) || (j == (nGridHeight - 1))) { arrGrid[i][j] = 1; } else if (((i % 2) == 0) && (((j + 1) % 2) != 0)) { arrGrid[i][j] = 1; } else { arrGrid[i][j] = 0; } j++; } i++; } } if (nLevel == 5) { gOppoMadnessFactor = 2; var gCanThrow = 0; var gCanKick = 0; gStartingSpd = 2; gStartingLength = 0; gStartingBombs = 1; i = 0; while (i < nGridWidth) { arrGrid[i] = new Array(); arrGridNum[i] = new Array(); j = 0; while (j < nGridHeight) { arrGridNum[i][j] = 0; if ((((i == 0) || (i == (nGridWidth - 1))) || (j == 0)) || (j == (nGridHeight - 1))) { arrGrid[i][j] = 1; } else if (((i % 2) == 0) && (((j + 1) % 2) != 0)) { arrGrid[i][j] = 1; } else { arrGrid[i][j] = 0; } j++; } i++; } arrGrid[4][1] = -4; arrGrid[10][1] = -4; arrGrid[4][11] = -4; arrGrid[10][11] = -4; }Instance of Symbol 151 MovieClip in Frame 17 (471 B)onClipEvent (load) { _root.dark = 0; _root.darktimerwait = 1940; _root.darktimer = 0; _root.vg.swapDepths(100001); } onClipEvent (enterFrame) { if (_root.night == 1) { _root.darktimerwait = _root.darktimerwait - 1; } if (_root.darktimerwait <= 0) { _root.dark = 1; _root.darktimer++; if (_root.darktimer >= (_root.timerdark * 24)) { _root.darktimer = 0; _root.dark = 2; _root.darktimerwait = 1200; } } this.gotoAndStop(_root.dark + 1); }Instance of Symbol 171 MovieClip in Frame 17 (521 B)onClipEvent (load) { _root.rain = false; _root.cryscyload = 0; _root.crytimerwait = 720; _root.crytimer = 0; } onClipEvent (enterFrame) { if (_root.cryscy == 1) { _root.crytimerwait = _root.crytimerwait - 1; } if (_root.crytimerwait <= 0) { _root.rain = true; _root.cryscyload = 1; _root.crytimer++; if (_root.crytimer >= (_root.timerrain * 24)) { _root.crytimer = 0; _root.cryscyload = 0; _root.rain = false; _root.crytimerwait = 1024; } } this.gotoAndStop(_root.cryscyload + 1); }Instance of Symbol 178 MovieClip in Frame 17 (151 B)onClipEvent (load) { if (_root.nOppos == 2) { gotoAndStop (2); } else if (_root.nOppos == 3) { gotoAndStop (3); } else { gotoAndStop (1); } }Instance of Symbol 186 MovieClip "sound" in Frame 17 (70 B)onClipEvent (load) { if (_root.blnSFX == 0) { gotoAndStop (2); } }Instance of Symbol 191 MovieClip "music" in Frame 17 (72 B)onClipEvent (load) { if (_root.blnMusic == 0) { gotoAndStop (2); } }Frame 18 (488 B)function hitbomb(bomb) { var _local1 = bomb; if (_local1.hittrue == true) { if ((_local1.hitTest(movGame.dot2) or _local1.hitTest(movGame.dot3)) or _local1.hitTest(movGame.dot4)) { if (nLeveldif != 4) { nScore = nScore + 1000; _root.movGame.movP1.rank = _root.movGame.movP1.rank + 0.2; } else { _root.movGame.movP1.rank = _root.movGame.movP1.rank + 1; nScore = nScore + 5000; } _local1.hittrue = false; } } } _quality = "high"; stop();Instance of Symbol 211 MovieClip "movWhatGame" in Frame 18 (180 B)onClipEvent (load) { txtGames = "game " + _root.nHeat; if (_root.nLeveldif == 4) { if (_root.nWinner == 1) { this.gotoAndStop(3); } else { this.gotoAndStop(2); } } }Instance of Symbol 216 MovieClip "movFaces" in Frame 18 (114 B)onClipEvent (load) { movP1Dead._alpha = 0; movP2Dead._alpha = 0; movP3Dead._alpha = 0; movP4Dead._alpha = 0; }Instance of Symbol 224 MovieClip "movTime" in Frame 18 (875 B)onClipEvent (load) { txtS1 = _root.nS1; txtS2 = _root.nS2; txtS3 = _root.nS3; txtS4 = _root.nS4; txtScore1 = _root.nScore; if (_root.nPlayers == 2) { txtScore2 = _root.nScore2; } txtTime = _root.Counter; var nTime = 0; var nC = 0; strMins = _root.nTotalMins - 1; strSecs = 0; strSecSubtract = 60; if (_root.nOppos == 1) { txtS3 = ""; txtS4 = ""; } else if (_root.nOppos == 2) { txtS4 = ""; } } onClipEvent (enterFrame) { if (_root.nScore <= 99999) { txtScore1 = _root.nScore; } else { txtScore1 = int(_root.nScore / 1000) + "k"; } if (_root.nPlayers == 2) { if (_root.nScore2 <= 99999) { txtScore2 = _root.nScore2; } else { txtScore2 = int(_root.nScore2 / 1000) + "k"; } } if (!_root.movGame.blnRoundOver) { nC++; if ((nC % 24) == 0) { nTime++; } txtTime = int(_root.Counter); nFrame = int(_root.Counter); } }Instance of Symbol 506 MovieClip "movGame" in Frame 18 (8.54 KiB)●●onClipEvent (load) { function fPowerUp(x, y) { var puType = random(16); if ((puType == 4) && (random(16) == 2)) { puType = random(16); } if (_root.nLeveldif == 4) { _root.rembomode = 1; } nPUCount++; if ((random(100) <= _root.levelinbonus) && (arrPowerUps[puType] > 0)) { duplicateMovieClip ("movPUPS", "movPU" + nPUCount, nPUCount + 400); eval ("movPU" + nPUCount)._x = ((x * 30) - (nWidth / 2)) + 15; eval ("movPU" + nPUCount)._y = ((y * 30) - (nHeight / 2)) + 15; eval ("movPU" + nPUCount).gotoAndStop(puType + 1); eval ("movPU" + nPUCount).puType = puType; eval ("movPU" + nPUCount).x = x; eval ("movPU" + nPUCount).y = y; _root.arrGrid[x][y] = -1; _root.arrGridNum[x][y] = nPUCount; arrPowerUps[puType]--; } } if (_root.timerrain == undefined) { _root.timerrain = 15; } if (_root.timerarmor == undefined) { _root.timerarmor = 15; } if (_root.timerdark == undefined) { _root.timerdark = 15; } if (_root.timerbomb == undefined) { _root.timerbomb = 3; } var nBlockCount = 0; var nBlastCount = 0; var nBrickCount = 0; var nBombCount = 0; var nWidth = 450; var nHeight = 390; var nFadeTime = 25; var nBlowTime = (_root.timerbomb * 24); var arrBombLength = new Array(); var arrBombX = new Array(); var arrBombY = new Array(); var nPUCount = 0; var arrBombLastLaid = new Array(0, 0, 0, 0); var arrDead = new Array(0, 0, 0, 0); var arrLives = new Array(3, 3, 3, 3); var arrInvincible = new Array(0, 0, 0, 0); var arrPowerUps = new Array(15, 15, 15, 7, 7, 7, 3, 6, 3, 2, 4, 1, 1, 1, 2, 10); var arrPUTypes = new Array("F", "S", "B", "K", "T", "H", "G", "I", "R", "B", "W", "U", "P", "L", "M", "R"); var arrSpeeds = new Array(2, 3, 5, 6, 10, 15); var nFillCount = 0; var nFillDir = 1; var nWallCount = 1; var nFillRow = 0; var nFillCol = 1; var nFillSlow = 0; var nFLCountStart = -1; var nTotalFL = 0; var doFireLine = 0; var nFLTimeCount = 0; var blnRoundOver = 0; var nDelay = 0; var Timeraviabomb = 0; var Timerblock = 0; if (_root.nLeveldif == 1) { arrLives = [4, 2, 2, 2]; } else if (_root.nLeveldif == 2) { arrLives = [3, 3, 3, 3]; } else if (_root.nLeveldif == 3) { arrLives = [1, 4, 4, 4]; } else if (_root.nLeveldif == 4) { arrLives = [5, 100, 100, 100]; } i = 0; while (i < _root.nGridWidth) { j = 0; while (j < _root.nGridHeight) { switch (_root.arrGrid[i][j]) { case 0 : break; case 1 : duplicateMovieClip ("movBlock1", "movB" + nBlockCount, nBlockCount + 50); eval ("movB" + nBlockCount)._x = ((i * 30) - (nWidth / 2)) + 15; eval ("movB" + nBlockCount)._y = ((j * 30) - (nHeight / 2)) + 15; _root.arrGridNum[i][j] = nBlockCount; nBlockCount++; break; case 2 : duplicateMovieClip ("movBlock2", "movBR" + nBrickCount, nBrickCount + 200); eval ("movBR" + nBrickCount)._x = ((i * 30) - (nWidth / 2)) + 15; eval ("movBR" + nBrickCount)._y = ((j * 30) - (nHeight / 2)) + 15; _root.arrGridNum[i][j] = nBrickCount; eval ("movBR" + nBrickCount).x = i; eval ("movBR" + nBrickCount).y = j; eval ("movBR" + nBrickCount).txtBrick = (i + "-") + j; nBrickCount++; break; case -4 : duplicateMovieClip ("movTransporter", "movTRAN" + nBrickCount, nBrickCount + 200); eval ("movTRAN" + nBrickCount)._x = ((i * 30) - (nWidth / 2)) + 15; eval ("movTRAN" + nBrickCount)._y = ((j * 30) - (nHeight / 2)) + 15; _root.arrGridNum[i][j] = nBrickCount; eval ("movTRAN" + nBrickCount).x = i; eval ("movTRAN" + nBrickCount).y = j; eval ("movTRAN" + nBrickCount).txtBrick = (i + "-") + j; eval ("movTRAN" + nBrickCount).nTranID = nBrickCount; if ((nBrickCount == 11) || (nBrickCount == 60)) { eval ("movTRAN" + nBrickCount).gotoAndStop(2); } nBrickCount++; break; case -5 : case -6 : case -7 : case -8 : case -9 : case -10 : if (nFLCountStart == -1) { nFLCountStart = nBrickCount; } nTotalFL++; duplicateMovieClip ("movFireLine", "movFL" + nBrickCount, nBrickCount + 200); eval ("movFL" + nBrickCount)._x = ((i * 30) - (nWidth / 2)) + 15; eval ("movFL" + nBrickCount)._y = ((j * 30) - (nHeight / 2)) + 15; _root.arrGridNum[i][j] = nBrickCount; eval ("movFL" + nBrickCount).x = i; eval ("movFL" + nBrickCount).y = j; eval ("movFL" + nBrickCount).txtBrick = (i + "-") + j; var ngoto = ((-_root.arrGrid[i][j]) - 4); eval ("movFL" + nBrickCount).gotoAndStop(ngoto); eval ("movFL" + nBrickCount).nFLType = _root.arrGrid[i][j]; eval ("movFL" + nBrickCount).nGoto = ngoto; nBrickCount++; } j++; } i++; } duplicateMovieClip ("player1", "movP1", 5000); if (_root.nPlayers == 2) { duplicateMovieClip ("player2", "movP2", 5001); } else { duplicateMovieClip ("computer2", "movP2", 5001); } if (_root.nOppos >= 2) { duplicateMovieClip ("computer3", "movP3", 5002); } if (_root.nOppos >= 3) { duplicateMovieClip ("computer4", "movP4", 5003); } _root.Counter = 0; } onClipEvent (enterFrame) { _root.movTime.txtLive1 = arrLives[0]; _root.movTime.txtLive2 = arrLives[1]; if (_root.nOppos >= 2) { _root.movTime.txtLive3 = arrLives[2]; } if (_root.nOppos >= 3) { _root.movTime.txtLive4 = arrLives[3]; } if (_root.nPlayers == 1) { if (arrLives[0] == 0) { blnRoundOver = 1; _root.l = arrLives[0]; } } else if ((arrLives[0] == 0) and (arrLives[1] == 0)) { blnRoundOver = 1; } _root.Counter = _root.Counter + 0.0416666666666667; if (doFireLine == 1) { nFLTimeCount++; if (nFLTimeCount >= 25) { doFireLine = 0; nFLTimeCount = 0; } } if ((((_parent.movTime.strMins == 0) && (_parent.movTime.strSecs < 40)) && (_parent.movTime.strSecs != 0)) && (nFillCount < 80)) { nFillSlow++; if ((nFillSlow / 8) == Math.round(nFillSlow / 8)) { switch (nFillDir) { case 1 : nFillRow++; if (nFillRow > (13 - nWallCount)) { nFillDir++; } break; case 2 : nFillCol++; if (nFillCol > (11 - nWallCount)) { nFillDir++; } break; case 3 : nFillRow--; if (nFillRow <= (0 + nWallCount)) { nFillDir++; } break; case 4 : nFillCol--; if (nFillCol > (1 + nWallCount)) { break; } nFillDir = 1; nWallCount++; } duplicateMovieClip ("movBlock1", "movF" + nFillCount, nFillCount + 4000); eval ("movF" + nFillCount)._x = ((nFillRow * 30) - (nWidth / 2)) + 15; eval ("movF" + nFillCount)._y = ((nFillCol * 30) - (nHeight / 2)) + 15; _root.arrGrid[nFillRow][nFillCol] = 1; j = 1; while (j < 5) { if ((eval ("movP" + j).nGX == nFillRow) && (eval ("movP" + j).nGY == nFillCol)) { fKillPlayer(j); } j++; } nFillCount++; i++; } } if (((!blnRoundOver) && (((((arrDead[0] + arrDead[1]) + arrDead[2]) + arrDead[3]) >= _root.nOppos) || (((arrDead[0] + arrDead[1]) == _root.nPlayers) && (_root.nPlayers == 2)))) && (nFillCount < 149)) { if (arrDead[0] == 0) { _root.nWinner = 1; _root.nS1++; } else if (arrDead[1] == 0) { _root.nWinner = 2; _root.nS2++; } else { if (random(2) == 1) { _root.nS3++; } else { _root.nS4++; } _root.nWinner = 0; } blnRoundOver = 1; nDelay = 0; } if (blnRoundOver == 1) { nDelay++; } if ((blnRoundOver == 1) && (nDelay == 98)) { _root.fGridFill(_root.nHeat); } if ((blnRoundOver == 1) && (nDelay > 100)) { var i = 0; while (i < 4) { switch (nFillDir) { case 1 : nFillRow++; if (nFillRow > (13 - nWallCount)) { nFillDir++; } break; case 2 : nFillCol++; if (nFillCol > (11 - nWallCount)) { nFillDir++; } break; case 3 : nFillRow--; if (nFillRow <= (0 + nWallCount)) { nFillDir++; } break; case 4 : nFillCol--; if (nFillCol > (1 + nWallCount)) { break; } nFillDir = 1; nWallCount++; } if (_root.arrGridFill[nFillRow][nFillCol] == 1) { duplicateMovieClip ("movBlock1", "movF" + nFillCount, nFillCount + 5050); } else { duplicateMovieClip ("movBlock4", "movF" + nFillCount, nFillCount + 5050); } eval ("movF" + nFillCount)._x = ((nFillRow * 30) - (nWidth / 2)) + 15; eval ("movF" + nFillCount)._y = ((nFillCol * 30) - (nHeight / 2)) + 15; nFillCount++; i++; } } if (nFillCount >= 149) { _root.blnGameOver = 1; _root.sndMusic3.gotoAndStop(4); _root.sndMusic2.gotoAndStop(4); if (nPlayers == 1) { _root.l = arrLives[0]; } _root.gotoAndStop("DONE"); } }Instance of Symbol 513 MovieClip in Frame 18 (559 B)onClipEvent (enterFrame) { if (_root.movGame.movP1.rank >= 5) { _root.movGame.movP1.t = "Sergeant"; } if (_root.movGame.movP1.rank >= 10) { _root.movGame.movP1.t = "Prapor"; } if (_root.movGame.movP1.rank >= 20) { _root.movGame.movP1.t = "Leiten"; } if (_root.movGame.movP1.rank >= 40) { _root.movGame.movP1.t = "Captain"; } if (_root.movGame.movP1.rank >= 60) { _root.movGame.movP1.t = "Major"; } if (_root.movGame.movP1.rank >= 100) { _root.movGame.movP1.t = "General"; } this.gotoAndStop(_root.movGame.movP1.t); }Frame 19 (118 B)if (_root.blnMusic) { sndMusic0.gotoAndPlay(2); sndMusic2.gotoAndPlay(4); sndMusic3.gotoAndPlay(4); } stop();Instance of Symbol 523 MovieClip "movGame" in Frame 19 (3.31 KiB)●onClipEvent (load) { var nBlockCount = 0; var nBlastCount = 0; var nBrickCount = 0; var nBombCount = 0; var nWidth = 450; var nHeight = 390; var nCount = 0; var nDelCount = 0; var blnRoundOver = 1; var nBonus = 0; var nBonus2 = 0; var nTick = 0; i = 0; while (i < _root.nGridWidth) { j = 0; while (j < _root.nGridHeight) { switch (_root.arrGridFill[i][j]) { case 1 : duplicateMovieClip ("movBlock1", "movB" + nBlockCount, nBlockCount + 50); eval ("movB" + nBlockCount)._x = ((i * 30) - (nWidth / 2)) + 15; eval ("movB" + nBlockCount)._y = ((j * 30) - (nHeight / 2)) + 15; _root.arrGridFillNum[i][j] = nBlockCount; nBlockCount++; break; case 4 : duplicateMovieClip ("movBlock4", "movB" + nBlockCount, nBlockCount + 50); eval ("movB" + nBlockCount)._x = ((i * 30) - (nWidth / 2)) + 15; eval ("movB" + nBlockCount)._y = ((j * 30) - (nHeight / 2)) + 15; _root.arrGridFillNum[i][j] = nBlockCount; nBlockCount++; } j++; } i++; } var nSecsLeft = int(_root.Counter); if (_root.nWinner == 1) { if (_root.rembomode == 1) { movScoreMe.txtLevTime = (nSecsLeft + " secs * 125 * ") + int(_root.nLeveldif + _root.nOppos); } else { movScoreMe.txtLevTime = (nSecsLeft + " secs * 250 * ") + int(_root.nLeveldif + _root.nOppos); } } else if (_root.rembomode == 1) { movScoreMe.txtLevTime = (nSecsLeft + " secs * 125 * ") + int(_root.nLeveldif + _root.nOppos); } else { movScoreMe.txtLevTime = (nSecsLeft + " secs * 250 * ") + int(_root.nLeveldif + _root.nOppos); } movScoreMe.txtBonus = "0"; movScoreMe.txtScore = _root.nScore; if (_root.nWinner == 2) { movScoreMe.txtLevTime = (nSecsLeft + " secs * 250 * ") + int(_root.nLeveldif + _root.nOppos); } else { movScoreMe.txtLevTime = (nSecsLeft + " secs * 250 * ") + int(_root.nLeveldif + _root.nOppos); } movScoreMe.txtBonus2 = "0"; movScoreMe.txtScore2 = _root.nScore2; } onClipEvent (enterFrame) { nCount++; if ((nCount > 60) && (nCount < 81)) { i = 1; while (i < 14) { j = 1; while (j < 12) { eval ("movB" + _root.arrGridFillNum[i][j])._alpha = eval ("movB" + _root.arrGridFillNum[i][j])._alpha - 5; j++; } i++; } } if (nCount == 21) { if (_root.nPlayers == 2) { movScoreMe.gotoAndStop(3); } else { movScoreMe.gotoAndStop(2); } } if ((nCount > 95) && (nTick < nSecsLeft)) { nTick++; if (_root.nWinner == 1) { if (_root.rembomode == 1) { nBonus = (125 * nTick) * (_root.nOppos + _root.nLeveldif); } else { nBonus = (250 * nTick) * (_root.nOppos + _root.nLeveldif); } } else if (_root.rembomode == 1) { nBonus = (125 * nTick) * (_root.nOppos + _root.nLeveldif); } else { nBonus = (-nTick) * ((_root.nOppos + _root.nLeveldif) * 250); } if (_root.nWinner == 2) { nBonus2 = nTick * ((_root.nOppos * 250) * _root.nLeveldif); } else { nBonus2 = (-nTick) * ((_root.nOppos * 250) * _root.nLeveldif); } if ((_root.nWinner == 1) and (_root.rembomode == 1)) { movScoreMe.txtBonus = nBonus; movScoreMe.txtScore = Number((_root.nScore + nBonus) + 1000000); } else { movScoreMe.txtBonus = nBonus; movScoreMe.txtScore = Number(_root.nScore + nBonus); } movScoreMe.txtBonus2 = nBonus2; movScoreMe.txtScore2 = Number(_root.nScore2 + nBonus2); if (_root.blnSFX) { _root.sndPing.play(); } } }Frame 20 (8 B)stop();Frame 21 (199 B)txtFScore = _root.nScore; if (nScore > 0) { movLose._alpha = 0; movWin.gotoAndPlay(2); movLose.stop(); } else { movWin._alpha = 0; movWin.stop(); movLose.gotoAndPlay(2); } stop();Instance of Symbol 591 MovieClip "movLose" in Frame 21 (475 B)onClipEvent (load) { txt = String(_root.txtFScore); len = txt.length; S = 0; str = 0; cheatmode = "23"; } onClipEvent (enterFrame) { if (_root.pass == 1) { cheatmode = " Cheat mod"; } i = 0; while (i < len) { if (str == 0) { S = S + Number(txt.charAt(i)); } i++; } str = 1; if (txt >= 0) { _root.txtCode = ((((((((len + "A") + S) + "B") + _root.l) + "C") + _root.nOppos) + "D") + cheatmode) + "E"; } else { _root.txtCode = "78A6BC7D93"; } }Frame 22 (453 B)txtFScore1 = _root.nScore; txtFScore2 = _root.nScore2; if ((_root.nScore <= 0) && (_root.nScore2 <= 0)) { movEndo.gotoAndStop(1); } else if ((_root.nScore > 0) && (_root.nScore2 <= 0)) { movEndo.gotoAndStop(2); } else if ((_root.nScore <= 0) && (_root.nScore2 > 0)) { movEndo.gotoAndStop(3); } else if ((_root.nScore > 0) && (_root.nScore2 > 0)) { movEndo.gotoAndStop(4); } stop();Frame 23 (8 B)stop();Instance of Symbol 651 MovieClip in Frame 23 (79 B)onClipEvent (enterFrame) { if (Key.isDown(32)) { _root.gotoAndPlay(17); } }Frame 24 (8 B)stop();Instance of Symbol 744 MovieClip "7" in Frame 24 (397 B)onClipEvent (load) { if (_root.movrightbt == undefined) { _root.movrightbt = 39; } this.changekey = false; } onClipEvent (enterFrame) { this.gotoAndStop(_root.movrightbt); bt.onRelease = function () { changekey = true; }; } onClipEvent (keyDown) { this.K = Key.getCode(); if (this.changekey == true) { if (K != 255) { _root.movrightbt = this.K; this.changekey = false; } } }Instance of Symbol 744 MovieClip "5" in Frame 24 (393 B)onClipEvent (load) { if (_root.movleftbt == undefined) { _root.movleftbt = 37; } this.changekey = false; } onClipEvent (enterFrame) { this.gotoAndStop(_root.movleftbt); bt.onRelease = function () { changekey = true; }; } onClipEvent (keyDown) { this.K = Key.getCode(); if (this.changekey == true) { if (K != 255) { _root.movleftbt = this.K; this.changekey = false; } } }Instance of Symbol 744 MovieClip "6" in Frame 24 (393 B)onClipEvent (load) { if (_root.movdownbt == undefined) { _root.movdownbt = 40; } this.changekey = false; } onClipEvent (enterFrame) { this.gotoAndStop(_root.movdownbt); bt.onRelease = function () { changekey = true; }; } onClipEvent (keyDown) { this.K = Key.getCode(); if (this.changekey == true) { if (K != 255) { _root.movdownbt = this.K; this.changekey = false; } } }Instance of Symbol 744 MovieClip "4" in Frame 24 (385 B)onClipEvent (load) { if (_root.movupbt == undefined) { _root.movupbt = 38; } this.changekey = false; } onClipEvent (enterFrame) { this.gotoAndStop(_root.movupbt); bt.onRelease = function () { changekey = true; }; } onClipEvent (keyDown) { this.K = Key.getCode(); if (this.changekey == true) { if (K != 255) { _root.movupbt = this.K; this.changekey = false; } } }Instance of Symbol 744 MovieClip "3" in Frame 24 (357 B)onClipEvent (load) { if (_root.rainbt == undefined) { _root.rainbt = 82; } this.changekey = false; } onClipEvent (enterFrame) { this.gotoAndStop(_root.rainbt); bt.onRelease = function () { changekey = true; }; } onClipEvent (keyDown) { this.K = Key.getCode(); if (this.changekey == true) { _root.rainbt = this.K; this.changekey = false; } }Instance of Symbol 744 MovieClip "2" in Frame 24 (353 B)onClipEvent (load) { if (_root.invbt == undefined) { _root.invbt = 73; } this.changekey = false; } onClipEvent (enterFrame) { this.gotoAndStop(_root.invbt); bt.onRelease = function () { changekey = true; }; } onClipEvent (keyDown) { this.K = Key.getCode(); if (this.changekey == true) { _root.invbt = this.K; this.changekey = false; } }Instance of Symbol 744 MovieClip "1" in Frame 24 (357 B)onClipEvent (load) { if (_root.laidbt == undefined) { _root.laidbt = 32; } this.changekey = false; } onClipEvent (enterFrame) { this.gotoAndStop(_root.laidbt); bt.onRelease = function () { changekey = true; }; } onClipEvent (keyDown) { this.K = Key.getCode(); if (this.changekey == true) { _root.laidbt = this.K; this.changekey = false; } }Instance of Symbol 758 MovieClip "th" in Frame 24 (644 B)onClipEvent (load) { this.gotoAndStop(_root.theme); } onClipEvent (enterFrame) { _root.theme = this._currentframe; _root.levelinbonustxt = _root.levelinbonus + "%"; } onClipEvent (load) { if ((_root.timerrain == undefined) or (_root.timerrain == "99")) { _root.timerrain = 15; } if ((_root.timerarmor == undefined) or (_root.timerarmor == "99")) { _root.timerarmor = 15; } if ((_root.timerdark == undefined) or (_root.timerdark == "99")) { _root.timerdark = 15; } if ((_root.timerbomb == undefined) or (_root.timerbomb == "99")) { _root.timerbomb = 3; } if (_root.levelinbonus == undefined) { _root.levelinbonus = 50; } }Instance of Symbol 781 MovieClip in Frame 24 (126 B)onClipEvent (load) { this.gotoAndStop(_root.night + 1); } onClipEvent (enterFrame) { _root.night = this._currentframe - 1; }Instance of Symbol 781 MovieClip in Frame 24 (128 B)onClipEvent (load) { this.gotoAndStop(_root.cryscy + 1); } onClipEvent (enterFrame) { _root.cryscy = this._currentframe - 1; }Frame 25 (8 B)stop();Symbol 2 Button (109 B)on (release) { if (_root.blnFX == 1) { _root.sndClick2.play(); } getURL ("http://www.flashplayer.ru"); }Symbol 13 MovieClip Frame 121 (14 B)_root.play();Symbol 19 Button (100 B)on (release) { getURL ("mailto:svetlovanton@gmail.com"); getURL ("mailto:Vetal1992@rambler.ru"); }Symbol 24 Button (64 B)on (release) { getURL ("http://www.gamesarcade.net", _blank); }Symbol 27 Button (77 B)on (release) { getURL ("http://www.gamesmate.com/register.asp", "_blank"); }Symbol 36 MovieClip Frame 1 (8 B)stop();Symbol 36 MovieClip Frame 3 (8 B)stop();Symbol 38 MovieClip Frame 1 (8 B)stop();Symbol 38 MovieClip Frame 3 (8 B)stop();Symbol 40 MovieClip Frame 1 (8 B)stop();Symbol 42 MovieClip Frame 1 (8 B)stop();Symbol 48 Button (109 B)on (release) { if (_root.blnFX == 1) { _root.sndClick2.play(); } getURL ("http://www.flashplayer.ru"); }Symbol 55 Button (109 B)on (release, keyPress "f") { if (_root.blnSFX == 1) { _root.blnSFX = 0; } else { _root.blnSFX = 1; } }Symbol 58 Button (183 B)on (release, keyPress "m") { if (_root.blnMusic == 1) { _root.blnMusic = 0; _root.sndMusic0.gotoAndPlay(4); } else { _root.blnMusic = 1; _root.sndMusic0.gotoAndPlay(2); } }Symbol 70 Button (90 B)on (release) { if (_root.blnSFX) { _root.sndPing.play(); } gotoAndStop ("OPTIONS"); }Symbol 76 Button (135 B)on (release, keyPress "1") { if (_root.blnSFX) { _root.sndPing.play(); } var nPlayers = 1; var tid = 1; var gid = 11; play(); }Symbol 79 Button (30 B)on (release) { prevFrame(); }Symbol 82 Button (104 B)on (release, keyPress "1") { if (_root.blnSFX) { _root.sndPing.play(); } var nOppos = 1; play(); }Symbol 85 Button (104 B)on (release, keyPress "2") { if (_root.blnSFX) { _root.sndPing.play(); } var nOppos = 2; play(); }Symbol 88 Button (104 B)on (release, keyPress "3") { if (_root.blnSFX) { _root.sndPing.play(); } var nOppos = 3; play(); }Symbol 93 Button (53 B)on (release) { if (nlevel < 4) { nlevel++; } }Symbol 98 Button (53 B)on (release) { if (nlevel > 1) { nlevel--; } }Symbol 110 MovieClip Frame 1 (8 B)stop();Symbol 110 MovieClip Frame 2 (8 B)stop();Symbol 110 MovieClip Frame 3 (8 B)stop();Symbol 110 MovieClip Frame 4 (8 B)stop();Symbol 110 MovieClip Frame 5 (8 B)stop();Symbol 110 MovieClip Frame 6 (8 B)stop();Symbol 110 MovieClip Frame 7 (8 B)stop();Symbol 110 MovieClip Frame 8 (8 B)stop();Symbol 110 MovieClip Frame 9 (8 B)stop();Symbol 111 Button (183 B)on (release, keyPress "m") { if (_root.blnMusic == 1) { _root.blnMusic = 0; _root.sndMusic0.gotoAndPlay(4); } else { _root.blnMusic = 1; _root.sndMusic0.gotoAndPlay(2); } }Symbol 123 Button (145 B)on (release, keyPress "e") { if (_root.blnSFX) { _root.sndPing.play(); } var nLeveldif = 1; _root.gamescount = _root.gamesinput; play(); }Symbol 127 Button (145 B)on (release, keyPress "n") { if (_root.blnSFX) { _root.sndPing.play(); } var nLeveldif = 2; _root.gamescount = _root.gamesinput; play(); }Symbol 131 Button (149 B)on (release, keyPress "h") { if (_root.blnSFX) { _root.sndPing.play(); } var nLeveldif = 4; _root.gamescount = 1; _root.gotoAndStop("TEXT"); }Symbol 133 Button (145 B)on (release, keyPress "h") { if (_root.blnSFX) { _root.sndPing.play(); } var nLeveldif = 3; _root.gamescount = _root.gamesinput; play(); }Symbol 149 MovieClip Frame 18 (8 B)stop();Symbol 150 MovieClip Frame 1 (8 B)play();Symbol 150 MovieClip Frame 18 (41 B)_root.dark = 0; _parent.gotoAndStop(1);Symbol 151 MovieClip Frame 1 (8 B)stop();Symbol 151 MovieClip Frame 2 (8 B)stop();Symbol 151 MovieClip Frame 3 (8 B)stop();Symbol 171 MovieClip Frame 1 (8 B)stop();Symbol 171 MovieClip Frame 2 (8 B)stop();Symbol 173 MovieClip Frame 1 (8 B)stop();Symbol 173 MovieClip Frame 3 (8 B)stop();Symbol 178 MovieClip Frame 1 (8 B)stop();Symbol 178 MovieClip Frame 2 (8 B)stop();Symbol 178 MovieClip Frame 3 (8 B)stop();Symbol 181 Button (92 B)on (release) { sndMusic3.gotoAndStop(4); sndMusic2.gotoAndStop(4); gotoAndPlay ("GAP"); }Symbol 182 Button (162 B)on (release, keyPress "f") { if (_name == "music") { _root.blnMusic = 0; _root.sndMusic2.gotoAndPlay(4); } else { _root.blnSFX = 0; } gotoAndStop (2); }Symbol 183 Button (162 B)on (release, keyPress "f") { if (_name == "music") { _root.blnMusic = 1; _root.sndMusic2.gotoAndPlay(1); } else { _root.blnSFX = 1; } gotoAndStop (1); }Symbol 186 MovieClip Frame 1 (8 B)stop();Symbol 186 MovieClip Frame 2 (8 B)stop();Symbol 187 Button (243 B)on (release, keyPress "m") { if (_name == "music") { _root.blnMusic = 0; if (_root.nLeveldif != 4) { _root.sndMusic2.gotoAndPlay(4); } else { _root.sndMusic3.gotoAndPlay(4); } } else { _root.blnSFX = 0; } gotoAndStop (2); }Symbol 188 Button (243 B)on (release, keyPress "m") { if (_name == "music") { _root.blnMusic = 1; if (_root.nLeveldif != 4) { _root.sndMusic2.gotoAndPlay(2); } else { _root.sndMusic3.gotoAndPlay(2); } } else { _root.blnSFX = 1; } gotoAndStop (1); }Symbol 191 MovieClip Frame 1 (8 B)stop();Symbol 191 MovieClip Frame 2 (8 B)stop();Symbol 211 MovieClip Frame 1 (8 B)stop();Symbol 211 MovieClip Frame 2 (8 B)stop();Symbol 211 MovieClip Frame 3 (8 B)stop();Symbol 265 MovieClip Frame 1 (8 B)stop();Symbol 265 MovieClip Frame 2 (8 B)stop();Symbol 278 MovieClip Frame 1 (8 B)stop();Symbol 278 MovieClip Frame 2 (8 B)stop();Symbol 278 MovieClip Frame 3 (8 B)stop();Symbol 278 MovieClip Frame 4 (8 B)stop();Symbol 278 MovieClip Frame 5 (8 B)stop();Symbol 278 MovieClip Frame 6 (8 B)stop();Symbol 278 MovieClip Frame 7 (8 B)stop();Symbol 279 MovieClip Frame 1 (28 B)stop(); var blnKilled = 0;Instance of Symbol 278 MovieClip in Symbol 279 MovieClip Frame 2 (111 B)onClipEvent (enterFrame) { gotoAndStop(_parent._parent.nGoto + 1); _parent._parent._parent.fBlastImgLoop(); }Symbol 289 MovieClip Frame 1 (8 B)stop();Symbol 289 MovieClip Frame 2 (8 B)stop();Symbol 289 MovieClip Frame 3 (8 B)stop();Symbol 289 MovieClip Frame 4 (8 B)stop();Symbol 289 MovieClip Frame 5 (8 B)stop();Symbol 289 MovieClip Frame 6 (8 B)stop();Symbol 311 MovieClip Frame 1 (8 B)stop();Instance of Symbol 296 MovieClip in Symbol 311 MovieClip Frame 1 (146 B)onClipEvent (enterFrame) { if ((((_parent.left + _parent.right) + _parent.up) + _parent.down) == 0) { gotoAndStop (5); } else { play(); } }Symbol 311 MovieClip Frame 2 (8 B)stop();Instance of Symbol 303 MovieClip in Symbol 311 MovieClip Frame 2 (146 B)onClipEvent (enterFrame) { if ((((_parent.left + _parent.right) + _parent.up) + _parent.down) == 0) { gotoAndStop (4); } else { play(); } }Symbol 311 MovieClip Frame 3 (8 B)stop();Instance of Symbol 296 MovieClip in Symbol 311 MovieClip Frame 3 (146 B)onClipEvent (enterFrame) { if ((((_parent.left + _parent.right) + _parent.up) + _parent.down) == 0) { gotoAndStop (5); } else { play(); } }Symbol 311 MovieClip Frame 4 (8 B)stop();Instance of Symbol 310 MovieClip in Symbol 311 MovieClip Frame 4 (146 B)onClipEvent (enterFrame) { if ((((_parent.left + _parent.right) + _parent.up) + _parent.down) == 0) { gotoAndStop (4); } else { play(); } }Symbol 333 MovieClip Frame 1 (8 B)stop();Instance of Symbol 318 MovieClip in Symbol 333 MovieClip Frame 1 (146 B)onClipEvent (enterFrame) { if ((((_parent.left + _parent.right) + _parent.up) + _parent.down) == 0) { gotoAndStop (5); } else { play(); } }Symbol 333 MovieClip Frame 2 (8 B)stop();Instance of Symbol 325 MovieClip in Symbol 333 MovieClip Frame 2 (146 B)onClipEvent (enterFrame) { if ((((_parent.left + _parent.right) + _parent.up) + _parent.down) == 0) { gotoAndStop (4); } else { play(); } }Symbol 333 MovieClip Frame 3 (8 B)stop();Instance of Symbol 318 MovieClip in Symbol 333 MovieClip Frame 3 (146 B)onClipEvent (enterFrame) { if ((((_parent.left + _parent.right) + _parent.up) + _parent.down) == 0) { gotoAndStop (5); } else { play(); } }Symbol 333 MovieClip Frame 4 (8 B)stop();Instance of Symbol 332 MovieClip in Symbol 333 MovieClip Frame 4 (146 B)onClipEvent (enterFrame) { if ((((_parent.left + _parent.right) + _parent.up) + _parent.down) == 0) { gotoAndStop (4); } else { play(); } }Symbol 345 MovieClip Frame 1 (8 B)stop();Symbol 345 MovieClip Frame 2 (8 B)stop();Symbol 345 MovieClip Frame 3 (8 B)stop();Symbol 345 MovieClip Frame 4 (8 B)stop();Symbol 345 MovieClip Frame 5 (8 B)stop();Symbol 356 MovieClip Frame 1 (8 B)stop();Symbol 356 MovieClip Frame 2 (8 B)stop();Symbol 356 MovieClip Frame 3 (8 B)stop();Symbol 356 MovieClip Frame 4 (8 B)stop();Symbol 356 MovieClip Frame 5 (8 B)stop();Symbol 362 MovieClip Frame 22 (8 B)stop();Symbol 363 MovieClip Frame 1 (8 B)stop();Symbol 363 MovieClip Frame 2 (8 B)stop();Symbol 363 MovieClip Frame 3 (8 B)stop();Symbol 363 MovieClip Frame 4 (8 B)stop();Symbol 385 MovieClip Frame 1 (8 B)stop();Instance of Symbol 370 MovieClip in Symbol 385 MovieClip Frame 1 (146 B)onClipEvent (enterFrame) { if ((((_parent.left + _parent.right) + _parent.up) + _parent.down) == 0) { gotoAndStop (5); } else { play(); } }Symbol 385 MovieClip Frame 2 (8 B)stop();Instance of Symbol 377 MovieClip in Symbol 385 MovieClip Frame 2 (146 B)onClipEvent (enterFrame) { if ((((_parent.left + _parent.right) + _parent.up) + _parent.down) == 0) { gotoAndStop (4); } else { play(); } }Symbol 385 MovieClip Frame 3 (8 B)stop();Instance of Symbol 370 MovieClip in Symbol 385 MovieClip Frame 3 (146 B)onClipEvent (enterFrame) { if ((((_parent.left + _parent.right) + _parent.up) + _parent.down) == 0) { gotoAndStop (5); } else { play(); } }Symbol 385 MovieClip Frame 4 (8 B)stop();Instance of Symbol 384 MovieClip in Symbol 385 MovieClip Frame 4 (146 B)onClipEvent (enterFrame) { if ((((_parent.left + _parent.right) + _parent.up) + _parent.down) == 0) { gotoAndStop (4); } else { play(); } }Symbol 389 MovieClip Frame 25 (33 B)this.removeMovieClip(); stop();Symbol 393 MovieClip Frame 25 (33 B)this.removeMovieClip(); stop();Symbol 415 MovieClip Frame 1 (8 B)stop();Instance of Symbol 400 MovieClip in Symbol 415 MovieClip Frame 1 (146 B)onClipEvent (enterFrame) { if ((((_parent.left + _parent.right) + _parent.up) + _parent.down) == 0) { gotoAndStop (5); } else { play(); } }Symbol 415 MovieClip Frame 2 (8 B)stop();Instance of Symbol 407 MovieClip in Symbol 415 MovieClip Frame 2 (146 B)onClipEvent (enterFrame) { if ((((_parent.left + _parent.right) + _parent.up) + _parent.down) == 0) { gotoAndStop (4); } else { play(); } }Symbol 415 MovieClip Frame 3 (8 B)stop();Instance of Symbol 400 MovieClip in Symbol 415 MovieClip Frame 3 (146 B)onClipEvent (enterFrame) { if ((((_parent.left + _parent.right) + _parent.up) + _parent.down) == 0) { gotoAndStop (5); } else { play(); } }Symbol 415 MovieClip Frame 4 (8 B)stop();Instance of Symbol 414 MovieClip in Symbol 415 MovieClip Frame 4 (146 B)onClipEvent (enterFrame) { if ((((_parent.left + _parent.right) + _parent.up) + _parent.down) == 0) { gotoAndStop (4); } else { play(); } }Symbol 418 MovieClip Frame 1 (8 B)stop();Symbol 418 MovieClip Frame 2 (8 B)stop();Symbol 418 MovieClip Frame 3 (8 B)stop();Symbol 418 MovieClip Frame 4 (8 B)stop();Symbol 418 MovieClip Frame 5 (8 B)stop();Symbol 420 MovieClip Frame 1 (8 B)stop();Symbol 420 MovieClip Frame 2 (8 B)stop();Symbol 420 MovieClip Frame 3 (8 B)stop();Symbol 420 MovieClip Frame 4 (8 B)stop();Symbol 420 MovieClip Frame 5 (8 B)stop();Symbol 424 MovieClip Frame 25 (33 B)this.removeMovieClip(); stop();Symbol 428 MovieClip Frame 25 (33 B)this.removeMovieClip(); stop();Symbol 432 MovieClip Frame 25 (33 B)this.removeMovieClip(); stop();Symbol 436 MovieClip Frame 25 (33 B)this.removeMovieClip(); stop();Symbol 446 MovieClip Frame 1 (8 B)stop();Symbol 446 MovieClip Frame 10 (41 B)if (_parent.blnRoundOver) { stop(); }Symbol 446 MovieClip Frame 11 (47 B)if (_root.blnSFX) { _root.sndBomb.play(); }Symbol 446 MovieClip Frame 46 (17 B)gotoAndStop (1);Symbol 446 MovieClip Frame 47 (8 B)stop();Symbol 456 MovieClip Frame 1 (8 B)stop();Symbol 456 MovieClip Frame 10 (41 B)if (_parent.blnRoundOver) { stop(); }Symbol 456 MovieClip Frame 11 (47 B)if (_root.blnSFX) { _root.sndBomb.play(); }Symbol 456 MovieClip Frame 46 (17 B)gotoAndStop (1);Symbol 456 MovieClip Frame 47 (8 B)stop();Symbol 465 MovieClip Frame 1 (8 B)stop();Symbol 465 MovieClip Frame 10 (41 B)if (_parent.blnRoundOver) { stop(); }Symbol 465 MovieClip Frame 11 (47 B)if (_root.blnSFX) { _root.sndBomb.play(); }Symbol 465 MovieClip Frame 46 (17 B)gotoAndStop (1);Symbol 465 MovieClip Frame 47 (8 B)stop();Symbol 469 MovieClip Frame 25 (33 B)this.removeMovieClip(); stop();Symbol 490 MovieClip Frame 1 (8 B)stop();Symbol 490 MovieClip Frame 2 (8 B)stop();Symbol 490 MovieClip Frame 3 (8 B)stop();Symbol 490 MovieClip Frame 4 (8 B)stop();Symbol 490 MovieClip Frame 5 (8 B)stop();Symbol 490 MovieClip Frame 6 (8 B)stop();Symbol 490 MovieClip Frame 7 (8 B)stop();Symbol 490 MovieClip Frame 8 (8 B)stop();Symbol 490 MovieClip Frame 9 (8 B)stop();Symbol 490 MovieClip Frame 10 (8 B)stop();Symbol 490 MovieClip Frame 11 (8 B)stop();Symbol 490 MovieClip Frame 12 (8 B)stop();Symbol 490 MovieClip Frame 13 (8 B)stop();Symbol 490 MovieClip Frame 14 (8 B)stop();Symbol 490 MovieClip Frame 15 (8 B)stop();Symbol 490 MovieClip Frame 16 (8 B)stop();Symbol 494 MovieClip Frame 25 (33 B)this.removeMovieClip(); stop();Symbol 504 MovieClip Frame 1 (8 B)stop();Symbol 504 MovieClip Frame 10 (41 B)if (_parent.blnRoundOver) { stop(); }Symbol 504 MovieClip Frame 11 (47 B)if (_root.blnSFX) { _root.sndBomb.play(); }Symbol 504 MovieClip Frame 46 (17 B)gotoAndStop (1);Symbol 504 MovieClip Frame 47 (8 B)stop();Symbol 506 MovieClip Frame 1 (3.7 KiB)●function fLayBomb(pid, x, y, blength) { duplicateMovieClip (eval ("movBomb" + pid), "BOMB" + nBombCount, nBombCount + 500); eval ("BOMB" + nBombCount)._x = ((x * 30) - (nWidth / 2)) + 15; eval ("BOMB" + nBombCount)._y = ((y * 30) - (nHeight / 2)) + 15; eval ("BOMB" + nBombCount).x = x; eval ("BOMB" + nBombCount).y = y; eval ("BOMB" + nBombCount).nLaidBy = pid; _root.arrGrid[x][y] = 3; _root.arrGridNum[x][y] = nBombCount; arrBombLastLaid[pid - 1] = 0; arrBombLength[nBombCount] = blength; arrBombX[nBombCount] = x; arrBombY[nBombCount] = y; nBombCount++; if (nBombCount >= 25) { nBombCount = 0; } } function fPickUpBomb(pid, x, y) { var nPickUpCount = _root.arrGridNum[x][y]; eval ("BOMB" + nPickUpCount).blnInHand = pid; _root.arrGrid[x][y] = 0; _root.arrGridNum[x][y] = 0; } function fThrowBomb(pid, x, y, dir, bid) { trace(pid); eval ("BOMB" + bid).blnInHand = 0; eval ("BOMB" + bid).blnThrown = dir; eval ("BOMB" + bid).nLaidBy = pid; } function fComputerThrowBomb(pid, x, y, dir, bid) { var nPickUpCount = _root.arrGridNum[x][y]; eval ("BOMB" + nPickUpCount).blnInHand = pid; _root.arrGrid[x][y] = 0; _root.arrGridNum[x][y] = 0; eval ("BOMB" + nPickUpCount)._x = eval ("movP" + pid)._x; eval ("BOMB" + nPickUpCount)._y = eval ("movP" + pid)._y; eval ("BOMB" + nPickUpCount).gotoAndStop(47); eval ("BOMB" + nPickUpCount).blnThrown = dir; eval ("BOMB" + nPickUpCount).nLaidBy = pid; trace((eval ("BOMB" + nPickUpCount) + "--") + eval ("BOMB" + nPickUpCount).blnThrown); } function fKillPlayer(pid) { if ((arrDead[pid - 1] == 0) && (arrInvincible[pid - 1] == 0)) { duplicateMovieClip ("player1D", ("P" + pid) + "D", 5010 + pid); eval (("P" + pid) + "D")._x = eval ("movP" + pid)._x; eval (("P" + pid) + "D")._y = eval ("movP" + pid)._y; eval (("P" + pid) + "D").gotoAndStop(pid); arrLives[pid - 1]--; arrInvincible[pid - 1] = 75; if (arrLives[pid - 1] == 0) { arrDead[pid - 1] = 1; eval (("_root.movFaces.movP" + pid) + "Dead")._alpha = 100; removeMovieClip(eval ("movP" + pid)); } } } function fBlastImgLoop(nX, nY, objThis) { var _local1 = objThis; if (_root.nLevel == 2) { var _local2 = Math.round((nX - player1.nStartX) / 30) + 1; var _local3 = Math.round((nY - player1.nStartY) / 30) + 1; if ((_root.arrGrid[_local2][_local3] <= -5) && (_root.arrGrid[_local2][_local3] > -11)) { doFireLine = 1; } } i = 1; while (i < 5) { if (arrDead[i - 1] == 0) { if (_local1.hitTest("_parent.dot" + i) && (_local1.blnKilled != 1)) { _local1.blnKilled = 1; trace("bomb KILL player:" + i); fKillPlayer(i); } } i++; } } function fTransportPlayer(pid, nid) { if (eval ("movP" + pid).blnJustTransported == 0) { eval ("movP" + pid).blnJustTransported = 1; if (nid == 5) { eval ("movP" + pid)._x = movTRAN66._x; eval ("movP" + pid)._y = movTRAN66._y; } if (nid == 11) { eval ("movP" + pid)._x = movTRAN60._x; eval ("movP" + pid)._y = movTRAN60._y; } if (nid == 60) { eval ("movP" + pid)._x = movTRAN11._x; eval ("movP" + pid)._y = movTRAN11._y; } if (nid == 66) { eval ("movP" + pid)._x = movTRAN5._x; eval ("movP" + pid)._y = movTRAN5._y; } } } function fCheckInvincibility(pid, objThis) { var _local1 = pid; var _local2 = objThis; if (arrInvincible[_local1 - 1] > 0) { arrInvincible[_local1 - 1]--; if ((arrInvincible[_local1 - 1] / 3) == Math.round(arrInvincible[_local1 - 1] / 3)) { _local2._alpha = 100; } else { _local2._alpha = 50; } } else { _local2._alpha = 100; } } function bomber() { var i = 1; while (i < 25) { eval ("BOMB" + i).nCount == 300; i++; } }Instance of Symbol 265 MovieClip "movTransporter" in Symbol 506 MovieClip Frame 1 (249 B)onClipEvent (load) { var x; var y; var nTranID; } onClipEvent (enterFrame) { i = 1; while (i < 5) { if (_parent.arrDead[i - 1] == 0) { if (this.hitTest("_parent.dot" + i)) { _parent.fTransportPlayer(i, nTranID); } } i++; } }Instance of Symbol 289 MovieClip "movFireLine" in Symbol 506 MovieClip Frame 1 (333 B)onClipEvent (load) { var blnStatus = 1; var nCount = 0; var nFLType; var nGoto; var x; var y; } onClipEvent (enterFrame) { if (_parent.doFireLine == 0) { movFLBlast.gotoAndStop(1); _root.arrGrid[x][y] = nFLType; } else { movFLBlast.gotoAndStop(2); _parent.fBlastImgLoop(_x, y, this); _root.arrGrid[x][y] = -11; } }Instance of Symbol 311 MovieClip "computer4" in Symbol 506 MovieClip Frame 1 (10.55 KiB)●●onClipEvent (load) { if (_name != "computer4") { bomber = 0; if (_root.nLeveldif != 4) { var nSpd = _root.gStartingSpd; var nLength = _root.gStartingLength; var nBombs = _root.gStartingBombs; } else { var nSpd = 2; var nLength = 5; var nBombs = 2; } var nBombsLaid = 0; var canKick = _root.gCanKick; var canThrow = _root.gCanThrow; var nBombInHand = 0; var nDirection = 1; var nStartX = ((_parent.nWidth / 2) - 45); var nStartY = (((-_parent.nHeight) / 2) + 45); var nGX; var nGY; var nLagX; var nLagY; _x = nStartX; _y = nStartY; if (_root.nLevel == 2) { _x = (_x - 90); _y = (_y + 0); } var arrChoices = new Array(); var isBombUp = 0; var isBombDown = 0; var isBombLeft = 0; var isBombRight = 0; var justLaid = 0; var blnJustTransported = 0; var nTranCount = 0; gotoAndStop (3); } } onClipEvent (enterFrame) { if (_name != "computer4") { if (bomber == 3) { _parent.bomber(); } _parent.fCheckInvincibility(4, this); if (blnJustTransported == 1) { nTranCount++; if (nTranCount == 24) { blnJustTransported = 0; nTranCount = 0; } } _parent.arrBombLastLaid[3]++; if ((_parent.arrBombLastLaid[3] == Math.round(300 / _root.gOppoMadnessFactor)) && (nBombsLaid < nBombs)) { _parent.fLayBomb(4, nGX, nGY, nLength); if ((random(5) == 1) && (canThrow == 1)) { canThrow = 0; _parent.fComputerThrowBomb(4, nGX, nGY, nDirection, 0); } justLaid = 1; nBombsLaid++; } i = 1; while (i < 5) { if (((((((_parent.arrBombLastLaid[3] > 10) && (nGX >= (eval ("_parent.movP" + i).nGX - 3))) && (nGX <= (eval ("_parent.movP" + i).nGX + 3))) && (nGY >= (eval ("_parent.movP" + i).nGY - 3))) && (nGY <= (eval ("_parent.movP" + i).nGY + 3))) && (nBombsLaid < nBombs)) && (i != 4)) { if ((random(18 / _root.gOppoMadnessFactor) == 1) && (canThrow == 1)) { _parent.fLayBomb(4, nGX, nGY, nLength); if (random(3) == 1) { canThrow = 0; _parent.fComputerThrowBomb(4, nGX, nGY, nDirection, 0); } justLaid = 1; nBombsLaid++; } } i++; } if (((_y % 30) == 0) && ((_x % 30) == 0)) { isBombUp = 0; isBombDown = 0; isBombLeft = 0; isBombRight = 0; i = 1; while (i <= (nLength + 1)) { if ((_root.arrGrid[nGX][nGY - i] == 3) || (_root.arrGrid[nGX][nGY - i] == -11)) { isBombUp = 1; } if ((_root.arrGrid[nGX][nGY + i] == 3) || (_root.arrGrid[nGX][nGY + i] == -11)) { isBombDown = 1; } if ((_root.arrGrid[nGX - i][nGY] == 3) || (_root.arrGrid[nGX - i][nGY] == -11)) { isBombLeft = 1; } if ((_root.arrGrid[nGX + i][nGY] == 3) || (_root.arrGrid[nGX + i][nGY] == -11)) { isBombRight = 1; } if (((_root.nLevel == 2) && (random(2) == 1)) && ((((isBombUp + isBombDown) + isBombLeft) + isBombRight) == 0)) { if (_root.arrGrid[nGX][nGY - i] <= -5) { isBombUp = 1; } if (_root.arrGrid[nGX][nGY + i] <= -5) { isBombDown = 1; } if (_root.arrGrid[nGX - i][nGY] <= -5) { isBombLeft = 1; } if (_root.arrGrid[nGX + i][nGY] <= -5) { isBombRight = 1; } } i++; } var nAnyBombs = (((isBombUp + isBombDown) + isBombLeft) + isBombRight); var isABombLeft = 0; var isABombRight = 0; i = 1; while (i <= (nLength + 1)) { if (_root.arrGrid[nGX - i][nGY - 1] == 3) { isABombLeft = 1; } if (_root.arrGrid[nGX + i][nGY - 1] == 3) { isABombRight = 1; } i++; } var nAnyABombs = (isABombLeft + isABombRight); var isBBombLeft = 0; var isBBombRight = 0; i = 1; while (i <= (nLength + 1)) { if (_root.arrGrid[nGX - i][nGY + 1] == 3) { isBBombLeft = 1; } if (_root.arrGrid[nGX + i][nGY + 1] == 3) { isBBombRight = 1; } i++; } var nAnyBBombs = (isBBombLeft + isBBombRight); var isCBombUp = 0; var isCBombDown = 0; i = 1; while (i <= (nLength + 1)) { if (_root.arrGrid[nGX - 1][nGY - i] == 3) { isCBombUp = 1; } if (_root.arrGrid[nGX - 1][nGY + i] == 3) { isCBombDown = 1; } i++; } var nAnyCBombs = (isCBombUp + isCBombDown); var isDBombUp = 0; var isDBombDown = 0; i = 1; while (i <= (nLength + 1)) { if (_root.arrGrid[nGX + 1][nGY - i] == 3) { isDBombUp = 1; } if (_root.arrGrid[nGX + 1][nGY + i] == 3) { isDBombDown = 1; } i++; } var nAnyDBombs = (isDBombUp + isDBombDown); if (((random(20) == 2) || (justLaid)) || (nAnyBombs > 0)) { justLaid = 0; nLen = 0; arrChoices = new Array(); if (((_root.arrGrid[nGX][nGY - 1] <= 0) && (down != 1)) && (!isBombUp)) { arrChoices[nLen] = 1; nLen++; } if (((_root.arrGrid[nGX][nGY + 1] <= 0) && (up != 1)) && (!isBombDown)) { arrChoices[nLen] = 2; nLen++; } if (((_root.arrGrid[nGX - 1][nGY] <= 0) && (right != 1)) && (!isBombLeft)) { arrChoices[nLen] = 3; nLen++; } if (((_root.arrGrid[nGX + 1][nGY] <= 0) && (left != 1)) && (!isBombRight)) { arrChoices[nLen] = 4; nLen++; } var nChoice = arrChoices[random(nLen)]; if ((((arrChoices.length == 0) && (nBombsLaid < nBombs)) && (_root.arrGrid[nGX][nGY] == 0)) && ((((nAnyABombs + nAnyBBombs) + nAnyCBombs) + nAnyDBombs) == 0)) { _parent.fLayBomb(4, nGX, nGY, nLength); if ((random(3) == 1) && (canThrow == 1)) { canThrow = 0; _parent.fComputerThrowBomb(4, nGX, nGY, nDirection, 0); } justLaid = 1; nBombsLaid++; } up = 0; down = 0; left = 0; right = 0; switch (nChoice) { case 1 : up = 1; break; case 2 : down = 1; break; case 3 : left = 1; break; case 4 : right = 1; } } } } if (_name != "computer4") { nGX = Math.round((_x - nStartX) / 30) + 13; nGY = Math.round((_y - nStartY) / 30) + 1; nLagX = (-180 + (30 * (nGX - 1))) - _x; nLagY = (-150 + (30 * (nGY - 1))) - _y; if (up == 1) { gotoAndStop (4); nDirection = 1; if (((_root.arrGrid[nGX][nGY - 1] <= 0) || ((_y % 30) != 0)) && ((_x % 30) == 0)) { if (nAnyABombs == 0) { _y = (_y - _parent.arrSpeeds[nSpd]); } } else if (((canKick == 1) && ((_root.arrGrid[nGX][nGY - 1] == 3) || ((_y % 30) != 0))) && ((_x % 30) == 0)) { eval ("_parent.BOMB" + _root.arrGridNum[nGX][nGY - 1]).isMoving = 1; eval ("_parent.BOMB" + _root.arrGridNum[nGX][nGY - 1]).nDir = 1; _root.arrGrid[nGX][nGY - 1] = 0; _root.arrGridNum[nGX][nGY - 1] = 0; } if ((left != 1) && (right != 1)) { if ((_root.arrGrid[nGX + 1][nGY - 1] <= 0) && (nLagX < 0)) { _x = (_x + _parent.arrSpeeds[nSpd]); } if ((_root.arrGrid[nGX][nGY - 1] <= 0) && (nLagX > 0)) { _x = (_x + _parent.arrSpeeds[nSpd]); } if ((_root.arrGrid[nGX - 1][nGY - 1] <= 0) && (nLagX > 0)) { _x = (_x - _parent.arrSpeeds[nSpd]); } if ((_root.arrGrid[nGX][nGY - 1] <= 0) && (nLagX < 0)) { _x = (_x - _parent.arrSpeeds[nSpd]); } } } if (down == 1) { gotoAndStop (2); nDirection = 2; if (((_root.arrGrid[nGX][nGY + 1] <= 0) || ((_y % 30) != 0)) && ((_x % 30) == 0)) { if (nAnyBBombs == 0) { _y = (_y + _parent.arrSpeeds[nSpd]); } } else if (((canKick == 1) && ((_root.arrGrid[nGX][nGY + 1] == 3) || ((_y % 30) != 0))) && ((_x % 30) == 0)) { eval ("_parent.BOMB" + _root.arrGridNum[nGX][nGY + 1]).isMoving = 1; eval ("_parent.BOMB" + _root.arrGridNum[nGX][nGY + 1]).nDir = 3; _root.arrGrid[nGX][nGY + 1] = 0; _root.arrGridNum[nGX][nGY + 1] = 0; } if ((left != 1) && (right != 1)) { if ((_root.arrGrid[nGX + 1][nGY + 1] <= 0) && (nLagX < 0)) { _x = (_x + _parent.arrSpeeds[nSpd]); } if ((_root.arrGrid[nGX][nGY + 1] <= 0) && (nLagX > 0)) { _x = (_x + _parent.arrSpeeds[nSpd]); } if ((_root.arrGrid[nGX - 1][nGY + 1] <= 0) && (nLagX > 0)) { _x = (_x - _parent.arrSpeeds[nSpd]); } if ((_root.arrGrid[nGX][nGY + 1] <= 0) && (nLagX < 0)) { _x = (_x - _parent.arrSpeeds[nSpd]); } } } if (left == 1) { gotoAndStop (3); nDirection = 3; if (((_root.arrGrid[nGX - 1][nGY] <= 0) || ((_x % 30) != 0)) && ((_y % 30) == 0)) { if (nAnyCBombs == 0) { _x = (_x - _parent.arrSpeeds[nSpd]); } } else if (((canKick == 1) && ((_root.arrGrid[nGX - 1][nGY] == 3) || ((_x % 30) != 0))) && ((_y % 30) == 0)) { eval ("_parent.BOMB" + _root.arrGridNum[nGX - 1][nGY]).isMoving = 1; eval ("_parent.BOMB" + _root.arrGridNum[nGX - 1][nGY]).nDir = 4; _root.arrGrid[nGX - 1][nGY] = 0; _root.arrGridNum[nGX - 1][nGY] = 0; } if ((up != 1) && (down != 1)) { if ((_root.arrGrid[nGX - 1][nGY] <= 0) && (nLagY < 0)) { _y = (_y - _parent.arrSpeeds[nSpd]); } if ((_root.arrGrid[nGX - 1][nGY - 1] <= 0) && (nLagY > 0)) { _y = (_y - _parent.arrSpeeds[nSpd]); } if ((_root.arrGrid[nGX - 1][nGY] <= 0) && (nLagY > 0)) { _y = (_y + _parent.arrSpeeds[nSpd]); } if ((_root.arrGrid[nGX - 1][nGY + 1] <= 0) && (nLagY < 0)) { _y = (_y + _parent.arrSpeeds[nSpd]); } } } if (right == 1) { gotoAndStop (1); nDirection = 4; if (((_root.arrGrid[nGX + 1][nGY] <= 0) || ((_x % 30) != 0)) && ((_y % 30) == 0)) { if (nAnyDBombs == 0) { _x = (_x + _parent.arrSpeeds[nSpd]); } } else if (((canKick == 1) && ((_root.arrGrid[nGX + 1][nGY] == 3) || ((_x % 30) != 0))) && ((_y % 30) == 0)) { eval ("_parent.BOMB" + _root.arrGridNum[nGX + 1][nGY]).isMoving = 1; eval ("_parent.BOMB" + _root.arrGridNum[nGX + 1][nGY]).nDir = 2; _root.arrGrid[nGX + 1][nGY] = 0; _root.arrGridNum[nGX + 1][nGY] = 0; } if ((up != 1) && (down != 1)) { if ((_root.arrGrid[nGX + 1][nGY] <= 0) && (nLagY < 0)) { _y = (_y - _parent.arrSpeeds[nSpd]); } if ((_root.arrGrid[nGX + 1][nGY - 1] <= 0) && (nLagY > 0)) { _y = (_y - _parent.arrSpeeds[nSpd]); } if ((_root.arrGrid[nGX + 1][nGY] <= 0) && (nLagY > 0)) { _y = (_y + _parent.arrSpeeds[nSpd]); } if ((_root.arrGrid[nGX + 1][nGY + 1] <= 0) && (nLagY < 0)) { _y = (_y + _parent.arrSpeeds[nSpd]); } } } } }Instance of Symbol 333 MovieClip "computer3" in Symbol 506 MovieClip Frame 1 (10.56 KiB)●●onClipEvent (load) { if (_name != "computer3") { bomber = 0; if (_root.nLeveldif != 4) { var nSpd = _root.gStartingSpd; var nLength = _root.gStartingLength; var nBombs = _root.gStartingBombs; } else { var nSpd = 2; var nLength = 4; var nBombs = 3; } var nBombsLaid = 0; var canKick = _root.gCanKick; var canThrow = _root.gCanThrow; var nBombInHand = 0; var nDirection = 1; var nStartX = (((-_parent.nWidth) / 2) + 45); var nStartY = ((_parent.nHeight / 2) - 45); var nGX; var nGY; var nLagX; var nLagY; _x = nStartX; _y = nStartY; if (_root.nLevel == 2) { _x = (_x + 90); _y = (_y - 0); } var arrChoices = new Array(); var isBombUp = 0; var isBombDown = 0; var isBombLeft = 0; var isBombRight = 0; var justLaid = 0; var blnJustTransported = 0; var nTranCount = 0; gotoAndStop (3); } } onClipEvent (enterFrame) { if (_name != "computer3") { if (bomber == 3) { _parent.bomber(); } _parent.fCheckInvincibility(3, this); if (blnJustTransported == 1) { nTranCount++; if (nTranCount == 24) { blnJustTransported = 0; nTranCount = 0; } } _parent.arrBombLastLaid[2]++; if ((_parent.arrBombLastLaid[2] == Math.round(350 / _root.gOppoMadnessFactor)) && (nBombsLaid < nBombs)) { _parent.fLayBomb(3, nGX, nGY, nLength); if ((random(11) == 5) && (canThrow == 1)) { canThrow = 0; _parent.fComputerThrowBomb(3, nGX, nGY, nDirection, 0); } justLaid = 1; nBombsLaid++; } i = 1; while (i < 5) { if (((((((_parent.arrBombLastLaid[2] > 10) && (nGX >= (eval ("_parent.movP" + i).nGX - 3))) && (nGX <= (eval ("_parent.movP" + i).nGX + 3))) && (nGY >= (eval ("_parent.movP" + i).nGY - 3))) && (nGY <= (eval ("_parent.movP" + i).nGY + 3))) && (nBombsLaid < nBombs)) && (i != 3)) { if ((random(22 / _root.gOppoMadnessFactor) == 1) && (canThrow == 1)) { _parent.fLayBomb(3, nGX, nGY, nLength); if (random(3) == 1) { canThrow = 0; _parent.fComputerThrowBomb(3, nGX, nGY, nDirection, 0); } justLaid = 1; nBombsLaid++; } } i++; } if (((_y % 30) == 0) && ((_x % 30) == 0)) { isBombUp = 0; isBombDown = 0; isBombLeft = 0; isBombRight = 0; i = 1; while (i <= (nLength + 1)) { if ((_root.arrGrid[nGX][nGY - i] == 3) || (_root.arrGrid[nGX][nGY - i] == -11)) { isBombUp = 1; } if ((_root.arrGrid[nGX][nGY + i] == 3) || (_root.arrGrid[nGX][nGY + i] == -11)) { isBombDown = 1; } if ((_root.arrGrid[nGX - i][nGY] == 3) || (_root.arrGrid[nGX - i][nGY] == -11)) { isBombLeft = 1; } if ((_root.arrGrid[nGX + i][nGY] == 3) || (_root.arrGrid[nGX + i][nGY] == -11)) { isBombRight = 1; } if (((_root.nLevel == 2) && (random(2) == 1)) && ((((isBombUp + isBombDown) + isBombLeft) + isBombRight) == 0)) { if (_root.arrGrid[nGX][nGY - i] <= -5) { isBombUp = 1; } if (_root.arrGrid[nGX][nGY + i] <= -5) { isBombDown = 1; } if (_root.arrGrid[nGX - i][nGY] <= -5) { isBombLeft = 1; } if (_root.arrGrid[nGX + i][nGY] <= -5) { isBombRight = 1; } } i++; } var nAnyBombs = (((isBombUp + isBombDown) + isBombLeft) + isBombRight); var isABombLeft = 0; var isABombRight = 0; i = 1; while (i <= (nLength + 1)) { if (_root.arrGrid[nGX - i][nGY - 1] == 3) { isABombLeft = 1; } if (_root.arrGrid[nGX + i][nGY - 1] == 3) { isABombRight = 1; } i++; } var nAnyABombs = (isABombLeft + isABombRight); var isBBombLeft = 0; var isBBombRight = 0; i = 1; while (i <= (nLength + 1)) { if (_root.arrGrid[nGX - i][nGY + 1] == 3) { isBBombLeft = 1; } if (_root.arrGrid[nGX + i][nGY + 1] == 3) { isBBombRight = 1; } i++; } var nAnyBBombs = (isBBombLeft + isBBombRight); var isCBombUp = 0; var isCBombDown = 0; i = 1; while (i <= (nLength + 1)) { if (_root.arrGrid[nGX - 1][nGY - i] == 3) { isCBombUp = 1; } if (_root.arrGrid[nGX - 1][nGY + i] == 3) { isCBombDown = 1; } i++; } var nAnyCBombs = (isCBombUp + isCBombDown); var isDBombUp = 0; var isDBombDown = 0; i = 1; while (i <= (nLength + 1)) { if (_root.arrGrid[nGX + 1][nGY - i] == 3) { isDBombUp = 1; } if (_root.arrGrid[nGX + 1][nGY + i] == 3) { isDBombDown = 1; } i++; } var nAnyDBombs = (isDBombUp + isDBombDown); if (((random(20) == 2) || (justLaid)) || (nAnyBombs > 0)) { justLaid = 0; nLen = 0; arrChoices = new Array(); if (((_root.arrGrid[nGX][nGY - 1] <= 0) && (down != 1)) && (!isBombUp)) { arrChoices[nLen] = 1; nLen++; } if (((_root.arrGrid[nGX][nGY + 1] <= 0) && (up != 1)) && (!isBombDown)) { arrChoices[nLen] = 2; nLen++; } if (((_root.arrGrid[nGX - 1][nGY] <= 0) && (right != 1)) && (!isBombLeft)) { arrChoices[nLen] = 3; nLen++; } if (((_root.arrGrid[nGX + 1][nGY] <= 0) && (left != 1)) && (!isBombRight)) { arrChoices[nLen] = 4; nLen++; } var nChoice = arrChoices[random(nLen)]; if ((((arrChoices.length == 0) && (nBombsLaid < nBombs)) && (_root.arrGrid[nGX][nGY] == 0)) && ((((nAnyABombs + nAnyBBombs) + nAnyCBombs) + nAnyDBombs) == 0)) { _parent.fLayBomb(3, nGX, nGY, nLength); if ((random(15) == 6) && (canThrow == 1)) { canThrow = 0; _parent.fComputerThrowBomb(3, nGX, nGY, nDirection, 0); } justLaid = 1; nBombsLaid++; } up = 0; down = 0; left = 0; right = 0; switch (nChoice) { case 1 : up = 1; break; case 2 : down = 1; break; case 3 : left = 1; break; case 4 : right = 1; } } } } if (_name != "computer3") { nGX = Math.round((_x - nStartX) / 30) + 1; nGY = Math.round((_y - nStartY) / 30) + 11; nLagX = (-180 + (30 * (nGX - 1))) - _x; nLagY = (-150 + (30 * (nGY - 1))) - _y; if (up == 1) { gotoAndStop (4); nDirection = 1; if (((_root.arrGrid[nGX][nGY - 1] <= 0) || ((_y % 30) != 0)) && ((_x % 30) == 0)) { if (nAnyABombs == 0) { _y = (_y - _parent.arrSpeeds[nSpd]); } } else if (((canKick == 1) && ((_root.arrGrid[nGX][nGY - 1] == 3) || ((_y % 30) != 0))) && ((_x % 30) == 0)) { eval ("_parent.BOMB" + _root.arrGridNum[nGX][nGY - 1]).isMoving = 1; eval ("_parent.BOMB" + _root.arrGridNum[nGX][nGY - 1]).nDir = 1; _root.arrGrid[nGX][nGY - 1] = 0; _root.arrGridNum[nGX][nGY - 1] = 0; } if ((left != 1) && (right != 1)) { if ((_root.arrGrid[nGX + 1][nGY - 1] <= 0) && (nLagX < 0)) { _x = (_x + _parent.arrSpeeds[nSpd]); } if ((_root.arrGrid[nGX][nGY - 1] <= 0) && (nLagX > 0)) { _x = (_x + _parent.arrSpeeds[nSpd]); } if ((_root.arrGrid[nGX - 1][nGY - 1] <= 0) && (nLagX > 0)) { _x = (_x - _parent.arrSpeeds[nSpd]); } if ((_root.arrGrid[nGX][nGY - 1] <= 0) && (nLagX < 0)) { _x = (_x - _parent.arrSpeeds[nSpd]); } } } if (down == 1) { gotoAndStop (2); nDirection = 2; if (((_root.arrGrid[nGX][nGY + 1] <= 0) || ((_y % 30) != 0)) && ((_x % 30) == 0)) { if (nAnyBBombs == 0) { _y = (_y + _parent.arrSpeeds[nSpd]); } } else if (((canKick == 1) && ((_root.arrGrid[nGX][nGY + 1] == 3) || ((_y % 30) != 0))) && ((_x % 30) == 0)) { eval ("_parent.BOMB" + _root.arrGridNum[nGX][nGY + 1]).isMoving = 1; eval ("_parent.BOMB" + _root.arrGridNum[nGX][nGY + 1]).nDir = 3; _root.arrGrid[nGX][nGY + 1] = 0; _root.arrGridNum[nGX][nGY + 1] = 0; } if ((left != 1) && (right != 1)) { if ((_root.arrGrid[nGX + 1][nGY + 1] <= 0) && (nLagX < 0)) { _x = (_x + _parent.arrSpeeds[nSpd]); } if ((_root.arrGrid[nGX][nGY + 1] <= 0) && (nLagX > 0)) { _x = (_x + _parent.arrSpeeds[nSpd]); } if ((_root.arrGrid[nGX - 1][nGY + 1] <= 0) && (nLagX > 0)) { _x = (_x - _parent.arrSpeeds[nSpd]); } if ((_root.arrGrid[nGX][nGY + 1] <= 0) && (nLagX < 0)) { _x = (_x - _parent.arrSpeeds[nSpd]); } } } if (left == 1) { gotoAndStop (3); nDirection = 3; if (((_root.arrGrid[nGX - 1][nGY] <= 0) || ((_x % 30) != 0)) && ((_y % 30) == 0)) { if (nAnyCBombs == 0) { _x = (_x - _parent.arrSpeeds[nSpd]); } } else if (((canKick == 1) && ((_root.arrGrid[nGX - 1][nGY] == 3) || ((_x % 30) != 0))) && ((_y % 30) == 0)) { eval ("_parent.BOMB" + _root.arrGridNum[nGX - 1][nGY]).isMoving = 1; eval ("_parent.BOMB" + _root.arrGridNum[nGX - 1][nGY]).nDir = 4; _root.arrGrid[nGX - 1][nGY] = 0; _root.arrGridNum[nGX - 1][nGY] = 0; } if ((up != 1) && (down != 1)) { if ((_root.arrGrid[nGX - 1][nGY] <= 0) && (nLagY < 0)) { _y = (_y - _parent.arrSpeeds[nSpd]); } if ((_root.arrGrid[nGX - 1][nGY - 1] <= 0) && (nLagY > 0)) { _y = (_y - _parent.arrSpeeds[nSpd]); } if ((_root.arrGrid[nGX - 1][nGY] <= 0) && (nLagY > 0)) { _y = (_y + _parent.arrSpeeds[nSpd]); } if ((_root.arrGrid[nGX - 1][nGY + 1] <= 0) && (nLagY < 0)) { _y = (_y + _parent.arrSpeeds[nSpd]); } } } if (right == 1) { gotoAndStop (1); nDirection = 4; if (((_root.arrGrid[nGX + 1][nGY] <= 0) || ((_x % 30) != 0)) && ((_y % 30) == 0)) { if (nAnyDBombs == 0) { _x = (_x + _parent.arrSpeeds[nSpd]); } } else if (((canKick == 1) && ((_root.arrGrid[nGX + 1][nGY] == 3) || ((_x % 30) != 0))) && ((_y % 30) == 0)) { eval ("_parent.BOMB" + _root.arrGridNum[nGX + 1][nGY]).isMoving = 1; eval ("_parent.BOMB" + _root.arrGridNum[nGX + 1][nGY]).nDir = 2; _root.arrGrid[nGX + 1][nGY] = 0; _root.arrGridNum[nGX + 1][nGY] = 0; } if ((up != 1) && (down != 1)) { if ((_root.arrGrid[nGX + 1][nGY] <= 0) && (nLagY < 0)) { _y = (_y - _parent.arrSpeeds[nSpd]); } if ((_root.arrGrid[nGX + 1][nGY - 1] <= 0) && (nLagY > 0)) { _y = (_y - _parent.arrSpeeds[nSpd]); } if ((_root.arrGrid[nGX + 1][nGY] <= 0) && (nLagY > 0)) { _y = (_y + _parent.arrSpeeds[nSpd]); } if ((_root.arrGrid[nGX + 1][nGY + 1] <= 0) && (nLagY < 0)) { _y = (_y + _parent.arrSpeeds[nSpd]); } } } } }Instance of Symbol 345 MovieClip "movBlock4" in Symbol 506 MovieClip Frame 1 (115 B)onClipEvent (load) { this.gotoAndStop(_root.theme); } onClipEvent (enterFrame) { this.gotoAndStop(_root.theme); }Instance of Symbol 356 MovieClip "movBlock3" in Symbol 506 MovieClip Frame 1 (115 B)onClipEvent (load) { this.gotoAndStop(_root.theme); } onClipEvent (enterFrame) { this.gotoAndStop(_root.theme); }Instance of Symbol 358 MovieClip "dot4" in Symbol 506 MovieClip Frame 1 (92 B)onClipEvent (enterFrame) { _x = _parent.movP4._x; _y = _parent.movP4._y; _alpha = 0; }Instance of Symbol 358 MovieClip "dot3" in Symbol 506 MovieClip Frame 1 (92 B)onClipEvent (enterFrame) { _x = _parent.movP3._x; _y = _parent.movP3._y; _alpha = 0; }Instance of Symbol 358 MovieClip "dot2" in Symbol 506 MovieClip Frame 1 (92 B)onClipEvent (enterFrame) { _x = _parent.movP2._x; _y = _parent.movP2._y; _alpha = 0; }Instance of Symbol 358 MovieClip "dot1" in Symbol 506 MovieClip Frame 1 (92 B)onClipEvent (enterFrame) { _x = _parent.movP1._x; _y = _parent.movP1._y; _alpha = 0; }Instance of Symbol 385 MovieClip "computer2" in Symbol 506 MovieClip Frame 1 (11.65 KiB)●●onClipEvent (load) { if (_name != "computer2") { bomber = 0; if (_root.nLeveldif != 4) { var nSpd = _root.gStartingSpd; var nLength = _root.gStartingLength; var nBombs = _root.gStartingBombs; } else { var nSpd = 3; var nLength = 3; var nBombs = 3; } var nBombsLaid = 0; var canKick = _root.gCanKick; var canThrow = _root.gCanThrow; var nStartX = ((_parent.nWidth / 2) - 45); var nStartY = ((_parent.nHeight / 2) - 45); var nGX; var nGY; var nLagX; var nLagY; _x = nStartX; _y = nStartY; if (_root.nLevel == 2) { _x = (_x - 0); _y = (_y - 120); } var arrChoices = new Array(); var isBombUp = 0; var isBombDown = 0; var isBombLeft = 0; var isBombRight = 0; var justLaid = 0; var blnJustTransported = 0; var nTranCount = 0; gotoAndStop (3); } } onClipEvent (enterFrame) { if (_name != "computer2") { if (bomber == 3) { _parent.bomber(); } _parent.fCheckInvincibility(2, this); if (blnJustTransported == 1) { nTranCount++; if (nTranCount == 24) { blnJustTransported = 0; nTranCount = 0; } } _parent.arrBombLastLaid[1]++; if ((_parent.arrBombLastLaid[1] == Math.round(350 / _root.gOppoMadnessFactor)) && (nBombsLaid < nBombs)) { _parent.fLayBomb(2, nGX, nGY, nLength); justLaid = 1; nBombsLaid++; } i = 1; while (i < 5) { if (((((((_parent.arrBombLastLaid[1] > 10) && (nGX >= (eval ("_parent.movP" + i).nGX - 3))) && (nGX <= (eval ("_parent.movP" + i).nGX + 3))) && (nGY >= (eval ("_parent.movP" + i).nGY - 3))) && (nGY <= (eval ("_parent.movP" + i).nGY + 3))) && (nBombsLaid < nBombs)) && (i != 2)) { if (random(12 / _root.gOppoMadnessFactor) == 1) { _parent.fLayBomb(2, nGX, nGY, nLength); justLaid = 1; nBombsLaid++; } } i++; } if (((_y % 30) == 0) && ((_x % 30) == 0)) { isBombUp = 0; isBombDown = 0; isBombLeft = 0; isBombRight = 0; i = 1; while (i <= (nLength + 1)) { if ((_root.arrGrid[nGX][nGY - i] == 3) || (_root.arrGrid[nGX][nGY - i] == -11)) { isBombUp = 1; } if ((_root.arrGrid[nGX][nGY + i] == 3) || (_root.arrGrid[nGX][nGY + i] == -11)) { isBombDown = 1; } if ((_root.arrGrid[nGX - i][nGY] == 3) || (_root.arrGrid[nGX - i][nGY] == -11)) { isBombLeft = 1; } if ((_root.arrGrid[nGX + i][nGY] == 3) || (_root.arrGrid[nGX + i][nGY] == -11)) { isBombRight = 1; } if (((_root.nLevel == 2) && (random(2) == 1)) && ((((isBombUp + isBombDown) + isBombLeft) + isBombRight) == 0)) { if ((_root.arrGrid[nGX][nGY - i] <= -5) && (_root.arrGrid[nGX][nGY - i] > -11)) { isBombUp = 1; } if ((_root.arrGrid[nGX][nGY + i] <= -5) && (_root.arrGrid[nGX][nGY + i] > -11)) { isBombDown = 1; } if ((_root.arrGrid[nGX - i][nGY] <= -5) && (_root.arrGrid[nGX - i][nGY] > -11)) { isBombLeft = 1; } if ((_root.arrGrid[nGX + i][nGY] <= -5) && (_root.arrGrid[nGX + i][nGY] > -11)) { isBombRight = 1; } } i++; } var nAnyBombs = (((isBombUp + isBombDown) + isBombLeft) + isBombRight); var isABombLeft = 0; var isABombRight = 0; i = 1; while (i <= (nLength + 1)) { if (_root.arrGrid[nGX - i][nGY - 1] == 3) { isABombLeft = 1; } if (_root.arrGrid[nGX + i][nGY - 1] == 3) { isABombRight = 1; } i++; } var nAnyABombs = (isABombLeft + isABombRight); var isBBombLeft = 0; var isBBombRight = 0; i = 1; while (i <= (nLength + 1)) { if (_root.arrGrid[nGX - i][nGY + 1] == 3) { isBBombLeft = 1; } if (_root.arrGrid[nGX + i][nGY + 1] == 3) { isBBombRight = 1; } i++; } var nAnyBBombs = (isBBombLeft + isBBombRight); var isCBombUp = 0; var isCBombDown = 0; i = 1; while (i <= (nLength + 1)) { if (_root.arrGrid[nGX - 1][nGY - i] == 3) { isCBombUp = 1; } if (_root.arrGrid[nGX - 1][nGY + i] == 3) { isCBombDown = 1; } i++; } var nAnyCBombs = (isCBombUp + isCBombDown); var isDBombUp = 0; var isDBombDown = 0; i = 1; while (i <= (nLength + 1)) { if (_root.arrGrid[nGX + 1][nGY - i] == 3) { isDBombUp = 1; } if (_root.arrGrid[nGX + 1][nGY + i] == 3) { isDBombDown = 1; } i++; } var nAnyDBombs = (isDBombUp + isDBombDown); if (((random(20) == 2) || (justLaid)) || (nAnyBombs > 0)) { justLaid = 0; nLen = 0; arrChoices = new Array(); if (((_root.arrGrid[nGX][nGY - 1] <= 0) && (down != 1)) && (!isBombUp)) { arrChoices[nLen] = 1; nLen++; } if (((_root.arrGrid[nGX][nGY + 1] <= 0) && (up != 1)) && (!isBombDown)) { arrChoices[nLen] = 2; nLen++; } if (((_root.arrGrid[nGX - 1][nGY] <= 0) && (right != 1)) && (!isBombLeft)) { arrChoices[nLen] = 3; nLen++; } if (((_root.arrGrid[nGX + 1][nGY] <= 0) && (left != 1)) && (!isBombRight)) { arrChoices[nLen] = 4; nLen++; } var nChoice = arrChoices[random(nLen)]; if ((((arrChoices.length == 0) && (nBombsLaid < nBombs)) && (_root.arrGrid[nGX][nGY] == 0)) && ((((nAnyABombs + nAnyBBombs) + nAnyCBombs) + nAnyDBombs) == 0)) { _parent.fLayBomb(2, nGX, nGY, nLength); justLaid = 1; nBombsLaid++; } up = 0; down = 0; left = 0; right = 0; switch (nChoice) { case 1 : if (((canKick == 1) && ((_root.arrGrid[nGX][nGY - 1] == 3) || ((_y % 30) != 0))) && ((_x % 30) == 0)) { eval ("_parent.BOMB" + _root.arrGridNum[nGX][nGY - 1]).isMoving = 1; eval ("_parent.BOMB" + _root.arrGridNum[nGX][nGY - 1]).nDir = 1; _root.arrGrid[nGX][nGY - 1] = 0; _root.arrGridNum[nGX][nGY - 1] = 0; } up = 1; break; case 2 : if (((canKick == 1) && ((_root.arrGrid[nGX][nGY - 1] == 3) || ((_y % 30) != 0))) && ((_x % 30) == 0)) { eval ("_parent.BOMB" + _root.arrGridNum[nGX][nGY - 1]).isMoving = 1; eval ("_parent.BOMB" + _root.arrGridNum[nGX][nGY - 1]).nDir = 2; _root.arrGrid[nGX][nGY - 1] = 0; _root.arrGridNum[nGX][nGY - 1] = 0; } down = 1; break; case 3 : if (((canKick == 1) && ((_root.arrGrid[nGX][nGY - 1] == 3) || ((_y % 30) != 0))) && ((_x % 30) == 0)) { eval ("_parent.BOMB" + _root.arrGridNum[nGX][nGY - 1]).isMoving = 1; eval ("_parent.BOMB" + _root.arrGridNum[nGX][nGY - 1]).nDir = 3; _root.arrGrid[nGX][nGY - 1] = 0; _root.arrGridNum[nGX][nGY - 1] = 0; } left = 1; break; case 4 : if (((canKick == 1) && ((_root.arrGrid[nGX][nGY - 1] == 3) || ((_y % 30) != 0))) && ((_x % 30) == 0)) { eval ("_parent.BOMB" + _root.arrGridNum[nGX][nGY - 1]).isMoving = 1; eval ("_parent.BOMB" + _root.arrGridNum[nGX][nGY - 1]).nDir = 4; _root.arrGrid[nGX][nGY - 1] = 0; _root.arrGridNum[nGX][nGY - 1] = 0; } right = 1; } } } } if (_name != "computer2") { nGX = Math.round((_x - nStartX) / 30) + 13; nGY = Math.round((_y - nStartY) / 30) + 11; nLagX = (-180 + (30 * (nGX - 1))) - _x; nLagY = (-150 + (30 * (nGY - 1))) - _y; if (up == 1) { gotoAndStop (4); if (((_root.arrGrid[nGX][nGY - 1] <= 0) || ((_y % 30) != 0)) && ((_x % 30) == 0)) { if (nAnyABombs == 0) { _y = (_y - _parent.arrSpeeds[nSpd]); } } else if (((canKick == 1) && ((_root.arrGrid[nGX][nGY - 1] == 3) || ((_y % 30) != 0))) && ((_x % 30) == 0)) { eval ("_parent.BOMB" + _root.arrGridNum[nGX][nGY - 1]).isMoving = 1; eval ("_parent.BOMB" + _root.arrGridNum[nGX][nGY - 1]).nDir = 1; _root.arrGrid[nGX][nGY - 1] = 0; _root.arrGridNum[nGX][nGY - 1] = 0; } if ((left != 1) && (right != 1)) { if ((_root.arrGrid[nGX + 1][nGY - 1] <= 0) && (nLagX < 0)) { _x = (_x + _parent.arrSpeeds[nSpd]); } if ((_root.arrGrid[nGX][nGY - 1] <= 0) && (nLagX > 0)) { _x = (_x + _parent.arrSpeeds[nSpd]); } if ((_root.arrGrid[nGX - 1][nGY - 1] <= 0) && (nLagX > 0)) { _x = (_x - _parent.arrSpeeds[nSpd]); } if ((_root.arrGrid[nGX][nGY - 1] <= 0) && (nLagX < 0)) { _x = (_x - _parent.arrSpeeds[nSpd]); } } } if (down == 1) { gotoAndStop (2); if (((_root.arrGrid[nGX][nGY + 1] <= 0) || ((_y % 30) != 0)) && ((_x % 30) == 0)) { if (nAnyBBombs == 0) { _y = (_y + _parent.arrSpeeds[nSpd]); } } else if (((canKick == 1) && ((_root.arrGrid[nGX][nGY + 1] == 3) || ((_y % 30) != 0))) && ((_x % 30) == 0)) { eval ("_parent.BOMB" + _root.arrGridNum[nGX][nGY + 1]).isMoving = 1; eval ("_parent.BOMB" + _root.arrGridNum[nGX][nGY + 1]).nDir = 3; _root.arrGrid[nGX][nGY + 1] = 0; _root.arrGridNum[nGX][nGY + 1] = 0; } if ((left != 1) && (right != 1)) { if ((_root.arrGrid[nGX + 1][nGY + 1] <= 0) && (nLagX < 0)) { _x = (_x + _parent.arrSpeeds[nSpd]); } if ((_root.arrGrid[nGX][nGY + 1] <= 0) && (nLagX > 0)) { _x = (_x + _parent.arrSpeeds[nSpd]); } if ((_root.arrGrid[nGX - 1][nGY + 1] <= 0) && (nLagX > 0)) { _x = (_x - _parent.arrSpeeds[nSpd]); } if ((_root.arrGrid[nGX][nGY + 1] <= 0) && (nLagX < 0)) { _x = (_x - _parent.arrSpeeds[nSpd]); } } } if (left == 1) { gotoAndStop (3); if (((_root.arrGrid[nGX - 1][nGY] <= 0) || ((_x % 30) != 0)) && ((_y % 30) == 0)) { if (nAnyCBombs == 0) { _x = (_x - _parent.arrSpeeds[nSpd]); } } else if (((canKick == 1) && ((_root.arrGrid[nGX - 1][nGY] == 3) || ((_x % 30) != 0))) && ((_y % 30) == 0)) { eval ("_parent.BOMB" + _root.arrGridNum[nGX - 1][nGY]).isMoving = 1; eval ("_parent.BOMB" + _root.arrGridNum[nGX - 1][nGY]).nDir = 4; _root.arrGrid[nGX - 1][nGY] = 0; _root.arrGridNum[nGX - 1][nGY] = 0; } if ((up != 1) && (down != 1)) { if ((_root.arrGrid[nGX - 1][nGY] <= 0) && (nLagY < 0)) { _y = (_y - _parent.arrSpeeds[nSpd]); } if ((_root.arrGrid[nGX - 1][nGY - 1] <= 0) && (nLagY > 0)) { _y = (_y - _parent.arrSpeeds[nSpd]); } if ((_root.arrGrid[nGX - 1][nGY] <= 0) && (nLagY > 0)) { _y = (_y + _parent.arrSpeeds[nSpd]); } if ((_root.arrGrid[nGX - 1][nGY + 1] <= 0) && (nLagY < 0)) { _y = (_y + _parent.arrSpeeds[nSpd]); } } } if (right == 1) { gotoAndStop (1); if (((_root.arrGrid[nGX + 1][nGY] <= 0) || ((_x % 30) != 0)) && ((_y % 30) == 0)) { if (nAnyDBombs == 0) { _x = (_x + _parent.arrSpeeds[nSpd]); } } else if (((canKick == 1) && ((_root.arrGrid[nGX + 1][nGY] == 3) || ((_x % 30) != 0))) && ((_y % 30) == 0)) { eval ("_parent.BOMB" + _root.arrGridNum[nGX + 1][nGY]).isMoving = 1; eval ("_parent.BOMB" + _root.arrGridNum[nGX + 1][nGY]).nDir = 2; _root.arrGrid[nGX + 1][nGY] = 0; _root.arrGridNum[nGX + 1][nGY] = 0; } if ((up != 1) && (down != 1)) { if ((_root.arrGrid[nGX + 1][nGY] <= 0) && (nLagY < 0)) { _y = (_y - _parent.arrSpeeds[nSpd]); } if ((_root.arrGrid[nGX + 1][nGY - 1] <= 0) && (nLagY > 0)) { _y = (_y - _parent.arrSpeeds[nSpd]); } if ((_root.arrGrid[nGX + 1][nGY] <= 0) && (nLagY > 0)) { _y = (_y + _parent.arrSpeeds[nSpd]); } if ((_root.arrGrid[nGX + 1][nGY + 1] <= 0) && (nLagY < 0)) { _y = (_y + _parent.arrSpeeds[nSpd]); } } } } }Instance of Symbol 389 MovieClip "mov1BlastEnd4" in Symbol 506 MovieClip Frame 1 (133 B)onClipEvent (load) { this.hittrue = true; } onClipEvent (enterFrame) { _parent.fBlastImgLoop(_x, _y, this); _root.hitbomb(this); }Instance of Symbol 389 MovieClip "mov1BlastEnd3" in Symbol 506 MovieClip Frame 1 (133 B)onClipEvent (load) { this.hittrue = true; } onClipEvent (enterFrame) { _parent.fBlastImgLoop(_x, _y, this); _root.hitbomb(this); }Instance of Symbol 389 MovieClip "mov1BlastEnd2" in Symbol 506 MovieClip Frame 1 (133 B)onClipEvent (load) { this.hittrue = true; } onClipEvent (enterFrame) { _parent.fBlastImgLoop(_x, _y, this); _root.hitbomb(this); }Instance of Symbol 389 MovieClip "mov1BlastEnd1" in Symbol 506 MovieClip Frame 1 (133 B)onClipEvent (load) { this.hittrue = true; } onClipEvent (enterFrame) { _parent.fBlastImgLoop(_x, _y, this); _root.hitbomb(this); }Instance of Symbol 393 MovieClip "mov1Blast2" in Symbol 506 MovieClip Frame 1 (133 B)onClipEvent (load) { this.hittrue = true; } onClipEvent (enterFrame) { _parent.fBlastImgLoop(_x, _y, this); _root.hitbomb(this); }Instance of Symbol 393 MovieClip "mov1Blast1" in Symbol 506 MovieClip Frame 1 (133 B)onClipEvent (load) { this.hittrue = true; } onClipEvent (enterFrame) { _parent.fBlastImgLoop(_x, _y, this); _root.hitbomb(this); }Instance of Symbol 415 MovieClip "player1" in Symbol 506 MovieClip Frame 1 (8.5 KiB)●●onClipEvent (keyDown) { if (_name != "player1") { K = Key.getCode(); if (K == _root.movupbt) { up = 1; } if (K == _root.movdownbt) { down = 1; } if (K == _root.movleftbt) { left = 1; } if (K == _root.movrightbt) { right = 1; } if ((_root.nPlayers == 1) && (K == _root.laidbt)) { K = 186; } if (_root.pass == 1) { if (K == 16) { P = 1; } if (K == 17) { S = 1; } } if (K == 186) { if (canThrow != 0) { if ((_root.arrGrid[nGX][nGY] <= 0) && (nBombsLaid < nBombs)) { _parent.fLayBomb(1, nGX, nGY, nLength); nBombsLaid++; } else if ((_root.arrGrid[nGX][nGY] == 3) && (canThrow == 1)) { canThrow = 0; nBombInHand = _root.arrGridNum[nGX][nGY]; _parent.fPickUpBomb(1, nGX, nGY); } } } } } onClipEvent (keyUp) { if (_name != "player1") { K = Key.getCode(); if ((P == 1) and (S == 1)) { if (K == 76) { _root.movGame.arrLives[0] = _root.movGame.arrLives[0] + 1; } else if (K == 70) { nLength++; } else if (K == 73) { _root.movGame.arrInvincible[0] = _root.movGame.arrInvincible[0] + 360; } else if (K == 66) { nBombs++; } else if (K == 83) { if (nSpd <= 4) { nSpd++; } else { nSpd = 2; } } else if (K == 84) { if (_root.theme < 5) { _root.theme++; } else { _root.theme = 1; } } } else if ((P != 1) && (S != 1)) { if (K == _root.invbt) { if (invcount >= 480) { if (t == "Sergeant") { _parent.arrInvincible[0] = 24; } else if (t == "Prapor") { _parent.arrInvincible[0] = 48; } else if (t == "Leiten") { _parent.arrInvincible[0] = 72; } else if (t == "Captain") { _parent.arrInvincible[0] = 96; } else if (t == "Major") { _parent.arrInvincible[0] = 120; } else if (t == "General") { _parent.arrInvincible[0] = 240; } invcount = 0; } } if (K == _root.rainbt) { if (raincount >= 720) { if (t == "Major") { _root.crytimerwait = 0; _root.crytimer = 0; } else if (t == "General") { _root.crytimerwait = 0; _root.crytimer = 0; } raincount = 0; } } } if (K == 16) { P = 0; } if (K == 17) { S = 0; } if (K == _root.movupbt) { up = 0; } if (K == _root.movdownbt) { down = 0; } if (K == _root.movleftbt) { left = 0; } if (K == _root.movrightbt) { right = 0; } if ((_root.nPlayers == 1) && (K == _root.laidbt)) { K = 186; } if ((K == 186) && (canThrow == 0)) { _parent.fThrowBomb(1, nGX, nGY, nDirection, nBombInHand); canThrow = 1; nBombInHand = 0; } } } onClipEvent (load) { if (_root.movrightbt == undefined) { _root.movrightbt = 39; } if (_root.movleftbt == undefined) { _root.movleftbt = 37; } if (_root.movupbt == undefined) { _root.movupbt = 38; } if (_root.movdownbt == undefined) { _root.movdownbt = 40; } if (_root.invbt == undefined) { _root.invbt = 73; } if (_root.rainbt == undefined) { _root.rainbt = 82; } if (_root.laidbt == undefined) { _root.laidbt = 32; } raincount = 0; invcount = 0; bomber = 0; var nSpd = _root.gStartingSpd; var nLength = _root.gStartingLength; var nBombs = _root.gStartingBombs; var nBombsLaid = 0; var canKick = _root.gCanKick; var canThrow = _root.gCanThrow; var nBombInHand = 0; var nStartX = (((-_parent.nWidth) / 2) + 45); var nStartY = (((-_parent.nHeight) / 2) + 45); var nGX; var nGY; var nLagX; var nLagY; var blnJustTransported = 0; var nTranCount = 0; if (_name != "player1") { _x = nStartX; _y = nStartY; if (_root.nLevel == 2) { _x = (_x + 0); _y = (_y + 120); } } } onClipEvent (enterFrame) { if (_name != "player1") { raincount = raincount + 1; invcount = invcount + 1; if (bomber == 1) { _parent.bomber(); bomber = 0; } _parent.fCheckInvincibility(1, this); if (blnJustTransported == 1) { nTranCount++; if (nTranCount == 24) { blnJustTransported = 0; nTranCount = 0; } } nGX = Math.round((_x - nStartX) / 30) + 1; nGY = Math.round((_y - nStartY) / 30) + 1; nLagX = (nStartX + (30 * (nGX - 1))) - _x; nLagY = (nStartY + (30 * (nGY - 1))) - _y; if (up == 1) { gotoAndStop (4); nDirection = 1; if (((_root.arrGrid[nGX][nGY - 1] <= 0) || ((_y % 30) != 0)) && ((_x % 30) == 0)) { _y = (_y - _parent.arrSpeeds[nSpd]); } else if (((canKick == 1) && ((_root.arrGrid[nGX][nGY - 1] == 3) || ((_y % 30) != 0))) && ((_x % 30) == 0)) { eval ("_parent.BOMB" + _root.arrGridNum[nGX][nGY - 1]).isMoving = 1; eval ("_parent.BOMB" + _root.arrGridNum[nGX][nGY - 1]).nDir = 1; _root.arrGrid[nGX][nGY - 1] = 0; _root.arrGridNum[nGX][nGY - 1] = 0; } if ((left != 1) && (right != 1)) { if ((_root.arrGrid[nGX + 1][nGY - 1] <= 0) && (nLagX < 0)) { _x = (_x + _parent.arrSpeeds[nSpd]); } if ((_root.arrGrid[nGX][nGY - 1] <= 0) && (nLagX > 0)) { _x = (_x + _parent.arrSpeeds[nSpd]); } if ((_root.arrGrid[nGX - 1][nGY - 1] <= 0) && (nLagX > 0)) { _x = (_x - _parent.arrSpeeds[nSpd]); } if ((_root.arrGrid[nGX][nGY - 1] <= 0) && (nLagX < 0)) { _x = (_x - _parent.arrSpeeds[nSpd]); } } } if (down == 1) { gotoAndStop (2); nDirection = 2; if (((_root.arrGrid[nGX][nGY + 1] <= 0) || ((_y % 30) != 0)) && ((_x % 30) == 0)) { _y = (_y + _parent.arrSpeeds[nSpd]); } else if (((canKick == 1) && ((_root.arrGrid[nGX][nGY + 1] == 3) || ((_y % 30) != 0))) && ((_x % 30) == 0)) { eval ("_parent.BOMB" + _root.arrGridNum[nGX][nGY + 1]).isMoving = 1; eval ("_parent.BOMB" + _root.arrGridNum[nGX][nGY + 1]).nDir = 3; _root.arrGrid[nGX][nGY + 1] = 0; _root.arrGridNum[nGX][nGY + 1] = 0; } if ((left != 1) && (right != 1)) { if ((_root.arrGrid[nGX + 1][nGY + 1] <= 0) && (nLagX < 0)) { _x = (_x + _parent.arrSpeeds[nSpd]); } if ((_root.arrGrid[nGX][nGY + 1] <= 0) && (nLagX > 0)) { _x = (_x + _parent.arrSpeeds[nSpd]); } if ((_root.arrGrid[nGX - 1][nGY + 1] <= 0) && (nLagX > 0)) { _x = (_x - _parent.arrSpeeds[nSpd]); } if ((_root.arrGrid[nGX][nGY + 1] <= 0) && (nLagX < 0)) { _x = (_x - _parent.arrSpeeds[nSpd]); } } } if (left == 1) { gotoAndStop (3); nDirection = 3; if (((_root.arrGrid[nGX - 1][nGY] <= 0) || ((_x % 30) != 0)) && ((_y % 30) == 0)) { _x = (_x - _parent.arrSpeeds[nSpd]); } else if (((canKick == 1) && ((_root.arrGrid[nGX - 1][nGY] == 3) || ((_x % 30) != 0))) && ((_y % 30) == 0)) { eval ("_parent.BOMB" + _root.arrGridNum[nGX - 1][nGY]).isMoving = 1; eval ("_parent.BOMB" + _root.arrGridNum[nGX - 1][nGY]).nDir = 4; _root.arrGrid[nGX - 1][nGY] = 0; _root.arrGridNum[nGX - 1][nGY] = 0; } if ((up != 1) && (down != 1)) { if ((_root.arrGrid[nGX - 1][nGY] <= 0) && (nLagY < 0)) { _y = (_y - _parent.arrSpeeds[nSpd]); } if ((_root.arrGrid[nGX - 1][nGY - 1] <= 0) && (nLagY > 0)) { _y = (_y - _parent.arrSpeeds[nSpd]); } if ((_root.arrGrid[nGX - 1][nGY] <= 0) && (nLagY > 0)) { _y = (_y + _parent.arrSpeeds[nSpd]); } if ((_root.arrGrid[nGX - 1][nGY + 1] <= 0) && (nLagY < 0)) { _y = (_y + _parent.arrSpeeds[nSpd]); } } } if (right == 1) { gotoAndStop (1); nDirection = 4; if (((_root.arrGrid[nGX + 1][nGY] <= 0) || ((_x % 30) != 0)) && ((_y % 30) == 0)) { _x = (_x + _parent.arrSpeeds[nSpd]); } else if (((canKick == 1) && ((_root.arrGrid[nGX + 1][nGY] == 3) || ((_x % 30) != 0))) && ((_y % 30) == 0)) { eval ("_parent.BOMB" + _root.arrGridNum[nGX + 1][nGY]).isMoving = 1; eval ("_parent.BOMB" + _root.arrGridNum[nGX + 1][nGY]).nDir = 2; _root.arrGrid[nGX + 1][nGY] = 0; _root.arrGridNum[nGX + 1][nGY] = 0; } if ((up != 1) && (down != 1)) { if ((_root.arrGrid[nGX + 1][nGY] <= 0) && (nLagY < 0)) { _y = (_y - _parent.arrSpeeds[nSpd]); } if ((_root.arrGrid[nGX + 1][nGY - 1] <= 0) && (nLagY > 0)) { _y = (_y - _parent.arrSpeeds[nSpd]); } if ((_root.arrGrid[nGX + 1][nGY] <= 0) && (nLagY > 0)) { _y = (_y + _parent.arrSpeeds[nSpd]); } if ((_root.arrGrid[nGX + 1][nGY + 1] <= 0) && (nLagY < 0)) { _y = (_y + _parent.arrSpeeds[nSpd]); } } } } }Instance of Symbol 418 MovieClip "movBlock2" in Symbol 506 MovieClip Frame 1 (354 B)onClipEvent (load) { this.gotoAndStop(_root.theme); var blnStatus = 1; var nCount = 0; var x; var y; } onClipEvent (enterFrame) { this.gotoAndStop(_root.theme); if (blnStatus == 0) { nCount++; } if (nCount == _parent.nFadeTime) { _root.arrGrid[x][y] = 0; _root.arrGridNum[x][y] = 0; _parent.fPowerUp(x, y); this.removeMovieClip(); } }Instance of Symbol 420 MovieClip "movBlock1" in Symbol 506 MovieClip Frame 1 (115 B)onClipEvent (load) { this.gotoAndStop(_root.theme); } onClipEvent (enterFrame) { this.gotoAndStop(_root.theme); }Instance of Symbol 424 MovieClip "mov4BlastEnd4" in Symbol 506 MovieClip Frame 1 (66 B)onClipEvent (enterFrame) { _parent.fBlastImgLoop(_x, _y, this); }Instance of Symbol 424 MovieClip "mov4BlastEnd3" in Symbol 506 MovieClip Frame 1 (66 B)onClipEvent (enterFrame) { _parent.fBlastImgLoop(_x, _y, this); }Instance of Symbol 424 MovieClip "mov4BlastEnd2" in Symbol 506 MovieClip Frame 1 (66 B)onClipEvent (enterFrame) { _parent.fBlastImgLoop(_x, _y, this); }Instance of Symbol 424 MovieClip "mov4BlastEnd1" in Symbol 506 MovieClip Frame 1 (66 B)onClipEvent (enterFrame) { _parent.fBlastImgLoop(_x, _y, this); }Instance of Symbol 428 MovieClip "mov4Blast2" in Symbol 506 MovieClip Frame 1 (66 B)onClipEvent (enterFrame) { _parent.fBlastImgLoop(_x, _y, this); }Instance of Symbol 428 MovieClip "mov4Blast1" in Symbol 506 MovieClip Frame 1 (66 B)onClipEvent (enterFrame) { _parent.fBlastImgLoop(_x, _y, this); }Instance of Symbol 432 MovieClip "mov3BlastEnd4" in Symbol 506 MovieClip Frame 1 (66 B)onClipEvent (enterFrame) { _parent.fBlastImgLoop(_x, _y, this); }Instance of Symbol 432 MovieClip "mov3BlastEnd3" in Symbol 506 MovieClip Frame 1 (66 B)onClipEvent (enterFrame) { _parent.fBlastImgLoop(_x, _y, this); }Instance of Symbol 432 MovieClip "mov3BlastEnd2" in Symbol 506 MovieClip Frame 1 (66 B)onClipEvent (enterFrame) { _parent.fBlastImgLoop(_x, _y, this); }Instance of Symbol 432 MovieClip "mov3BlastEnd1" in Symbol 506 MovieClip Frame 1 (66 B)onClipEvent (enterFrame) { _parent.fBlastImgLoop(_x, _y, this); }Instance of Symbol 436 MovieClip "mov3Blast2" in Symbol 506 MovieClip Frame 1 (66 B)onClipEvent (enterFrame) { _parent.fBlastImgLoop(_x, _y, this); }Instance of Symbol 436 MovieClip "mov3Blast1" in Symbol 506 MovieClip Frame 1 (66 B)onClipEvent (enterFrame) { _parent.fBlastImgLoop(_x, _y, this); }Instance of Symbol 446 MovieClip "movBomb3" in Symbol 506 MovieClip Frame 1 (12.61 KiB)●●onClipEvent (load) { var nCount = 0; var nLaidBy; var thisNum = this._name.substr(4); var isMoving = 0; var nDir = 0; var x; var y; var nGY; var nGX; var nFlightCount = 0; } onClipEvent (enterFrame) { if (_name != "movBomb3") { if (!_root.rain) { nCount++; if (nCount <= (_parent.nBlowTime - 1)) { nGX = Math.round((_x - _parent.player1.nStartX) / 30) + 1; nGY = Math.round((_y - _parent.player1.nStartY) / 30) + 1; if (blnThrown > 0) { nCount--; if (nFlightCount <= 9) { var bleft = -230; var bright = 220; var bbot = 180; var btop = -190; if (blnThrown == 1) { _y = (_y - 10); if (_y < btop) { _y = bbot; } } else if (blnThrown == 2) { _y = (_y + 10); if (_y > bbot) { _y = btop; } } else if (blnThrown == 3) { _x = (_x - 10); if (_x < bleft) { _x = bright; } } else if (blnThrown == 4) { _x = (_x + 10); if (_x > bright) { _x = bleft; } } nFlightCount++; if (nFlightCount == 9) { if (_root.arrGrid[nGX][nGY] != 0) { nFlightCount = 7; } else { _x = (((nGX - 1) * 30) + _parent.player1.nStartX); _y = (((nGY - 1) * 30) + _parent.player1.nStartY); nFlightCount = 10; } } } else if (nFlightCount > 9) { gotoAndStop (1); blnThrown = 0; nFlightCount == -1; } else { blnThrown = 0; } isMoving = 0; } else if (isMoving == 0) { _x = (((nGX - 1) * 30) + _parent.player1.nStartX); _y = (((nGY - 1) * 30) + _parent.player1.nStartY); _root.arrGrid[nGX][nGY] = 3; _root.arrGridNum[nGX][nGY] = thisNum; } _parent.arrBombX[thisNum] = nGX; _parent.arrBombY[thisNum] = nGY; if (isMoving == 1) { i = 0; while (i < (_parent.nPUCount + 1)) { if (this.hitTest("_parent.movPU" + i)) { eval ("_parent.movPU" + i).blnStatus = 0; } i++; } switch (nDir) { case 1 : if (((_root.arrGrid[nGX][nGY - 1] <= 0) || ((_y % 30) != 0)) && ((_x % 30) == 0)) { _y = (_y - _root.gKickSpeed); if (_root.arrGridNum[nGX][nGY + 1] == _root.arrGridNum[nGX][nGY]) { _root.arrGrid[nGX][nGY + 1] = 0; _root.arrGridNum[nGX][nGY + 1] = 0; } } else { isMoving = 0; } break; case 2 : if (((_root.arrGrid[nGX + 1][nGY] <= 0) || ((_x % 30) != 0)) && ((_y % 30) == 0)) { _x = (_x + _root.gKickSpeed); if (_root.arrGridNum[nGX - 1][nGY] == _root.arrGridNum[nGX][nGY]) { _root.arrGrid[nGX - 1][nGY] = 0; _root.arrGridNum[nGX - 1][nGY] = 0; } } else { isMoving = 0; } break; case 3 : if (((_root.arrGrid[nGX][nGY + 1] <= 0) || ((_y % 30) != 0)) && ((_x % 30) == 0)) { _y = (_y + _root.gKickSpeed); if (_root.arrGridNum[nGX][nGY - 1] == _root.arrGridNum[nGX][nGY]) { _root.arrGrid[nGX][nGY - 1] = 0; _root.arrGridNum[nGX][nGY - 1] = 0; } } else { isMoving = 0; } break; case 4 : if (((_root.arrGrid[nGX - 1][nGY] <= 0) || ((_x % 30) != 0)) && ((_y % 30) == 0)) { _x = (_x - _root.gKickSpeed); if (_root.arrGridNum[nGX + 1][nGY] == _root.arrGridNum[nGX][nGY]) { _root.arrGrid[nGX + 1][nGY] = 0; _root.arrGridNum[nGX + 1][nGY] = 0; } } else { isMoving = 0; } } } } if (((nCount == (_parent.nBlowTime - 10)) && (!_parent.blnRoundOver)) && (!_root.rain)) { play(); } if (((nCount >= _parent.nBlowTime) && (!_parent.blnRoundOver)) && (!_root.rain)) { i = 1; while (i < 5) { if (_parent.arrDead[i - 1] == 0) { if (this.hitTest("_parent.dot" + i)) { _parent.fKillPlayer(i); } } i++; } } if (((nCount == _parent.nBlowTime) && (!_parent.blnRoundOver)) && (!_root.rain)) { gotoAndPlay (11); i = 1; while (i <= _parent.arrBombLength[thisNum]) { if (_root.arrGrid[_parent.arrBombX[thisNum]][_parent.arrBombY[thisNum] - i] <= 0) { if (i < _parent.arrBombLength[thisNum]) { duplicateMovieClip ("_parent.mov4Blast1", "BLAST" + _parent.nBlastCount, 600 + _parent.nBlastCount); } else { duplicateMovieClip ("_parent.mov4BlastEnd1", "BLAST" + _parent.nBlastCount, 600 + _parent.nBlastCount); } eval ("_parent.BLAST" + _parent.nBlastCount)._x = this._x; eval ("_parent.BLAST" + _parent.nBlastCount)._y = this._y - (30 * i); _parent.nBlastCount++; } else if ((_root.arrGrid[_parent.arrBombX[thisNum]][_parent.arrBombY[thisNum] - i] == 2) || (_root.arrGrid[_parent.arrBombX[thisNum]][_parent.arrBombY[thisNum] - i] == -1)) { duplicateMovieClip ("_parent.mov4BlastEnd1", "BLAST" + _parent.nBlastCount, 600 + _parent.nBlastCount); eval ("_parent.BLAST" + _parent.nBlastCount)._x = this._x; eval ("_parent.BLAST" + _parent.nBlastCount)._y = this._y - (30 * i); _parent.nBlastCount++; if (_root.arrGrid[_parent.arrBombX[thisNum]][_parent.arrBombY[thisNum] - i] == 2) { eval ("_parent.movBR" + _root.arrGridNum[_parent.arrBombX[thisNum]][_parent.arrBombY[thisNum] - i]).blnStatus = 0; } else { eval ("_parent.movPU" + _root.arrGridNum[_parent.arrBombX[thisNum]][_parent.arrBombY[thisNum] - i]).blnStatus = 0; } i = _parent.arrBombLength[thisNum] + 1; } else if (_root.arrGrid[_parent.arrBombX[thisNum]][_parent.arrBombY[thisNum] - i] == 1) { i = _parent.arrBombLength[thisNum] + 1; } else if (_root.arrGrid[_parent.arrBombX[thisNum]][_parent.arrBombY[thisNum] - i] == 3) { if (eval ("_parent.BOMB" + _root.arrGridNum[_parent.arrBombX[thisNum]][_parent.arrBombY[thisNum] - i]).nCount < (_parent.nBlowtime - 1)) { eval ("_parent.BOMB" + _root.arrGridNum[_parent.arrBombX[thisNum]][_parent.arrBombY[thisNum] - i]).nCount = _parent.nBlowtime - 1; } i = _parent.arrBombLength[thisNum] + 1; } i++; } i = 1; while (i <= _parent.arrBombLength[thisNum]) { if (_root.arrGrid[_parent.arrBombX[thisNum]][_parent.arrBombY[thisNum] + i] <= 0) { if (i < _parent.arrBombLength[thisNum]) { duplicateMovieClip ("_parent.mov4Blast1", "BLAST" + _parent.nBlastCount, 600 + _parent.nBlastCount); } else { duplicateMovieClip ("_parent.mov4BlastEnd2", "BLAST" + _parent.nBlastCount, 600 + _parent.nBlastCount); } eval ("_parent.BLAST" + _parent.nBlastCount)._x = this._x; eval ("_parent.BLAST" + _parent.nBlastCount)._y = this._y + (30 * i); _parent.nBlastCount++; } else if ((_root.arrGrid[_parent.arrBombX[thisNum]][_parent.arrBombY[thisNum] + i] == 2) || (_root.arrGrid[_parent.arrBombX[thisNum]][_parent.arrBombY[thisNum] + i] == -1)) { duplicateMovieClip ("_parent.mov4BlastEnd2", "BLAST" + _parent.nBlastCount, 600 + _parent.nBlastCount); eval ("_parent.BLAST" + _parent.nBlastCount)._x = this._x; eval ("_parent.BLAST" + _parent.nBlastCount)._y = this._y + (30 * i); _parent.nBlastCount++; if (_root.arrGrid[_parent.arrBombX[thisNum]][_parent.arrBombY[thisNum] + i] == 2) { eval ("_parent.movBR" + _root.arrGridNum[_parent.arrBombX[thisNum]][_parent.arrBombY[thisNum] + i]).blnStatus = 0; } else { eval ("_parent.movPU" + _root.arrGridNum[_parent.arrBombX[thisNum]][_parent.arrBombY[thisNum] + i]).blnStatus = 0; } i = _parent.arrBombLength[thisNum] + 1; } else if (_root.arrGrid[_parent.arrBombX[thisNum]][_parent.arrBombY[thisNum] + i] == 1) { i = _parent.arrBombLength[thisNum] + 1; } else if (_root.arrGrid[_parent.arrBombX[thisNum]][_parent.arrBombY[thisNum] + i] == 3) { if (eval ("_parent.BOMB" + _root.arrGridNum[_parent.arrBombX[thisNum]][_parent.arrBombY[thisNum] + i]).nCount < (_parent.nBlowtime - 1)) { eval ("_parent.BOMB" + _root.arrGridNum[_parent.arrBombX[thisNum]][_parent.arrBombY[thisNum] + i]).nCount = _parent.nBlowtime - 1; } i = _parent.arrBombLength[thisNum] + 1; } i++; } i = 1; while (i <= _parent.arrBombLength[thisNum]) { if (_root.arrGrid[_parent.arrBombX[thisNum] - i][_parent.arrBombY[thisNum]] <= 0) { if (i < _parent.arrBombLength[thisNum]) { duplicateMovieClip ("_parent.mov4Blast2", "BLAST" + _parent.nBlastCount, 600 + _parent.nBlastCount); } else { duplicateMovieClip ("_parent.mov4BlastEnd3", "BLAST" + _parent.nBlastCount, 600 + _parent.nBlastCount); } eval ("_parent.BLAST" + _parent.nBlastCount)._x = this._x - (30 * i); eval ("_parent.BLAST" + _parent.nBlastCount)._y = this._y; _parent.nBlastCount++; } else if ((_root.arrGrid[_parent.arrBombX[thisNum] - i][_parent.arrBombY[thisNum]] == 2) || (_root.arrGrid[_parent.arrBombX[thisNum] - i][_parent.arrBombY[thisNum]] == -1)) { duplicateMovieClip ("_parent.mov4BlastEnd3", "BLAST" + _parent.nBlastCount, 600 + _parent.nBlastCount); eval ("_parent.BLAST" + _parent.nBlastCount)._x = this._x - (30 * i); eval ("_parent.BLAST" + _parent.nBlastCount)._y = this._y; _parent.nBlastCount++; if (_root.arrGrid[_parent.arrBombX[thisNum] - i][_parent.arrBombY[thisNum]] == 2) { eval ("_parent.movBR" + _root.arrGridNum[_parent.arrBombX[thisNum] - i][_parent.arrBombY[thisNum]]).blnStatus = 0; } else { eval ("_parent.movPU" + _root.arrGridNum[_parent.arrBombX[thisNum] - i][_parent.arrBombY[thisNum]]).blnStatus = 0; } i = _parent.arrBombLength[thisNum] + 1; } else if (_root.arrGrid[_parent.arrBombX[thisNum] - i][_parent.arrBombY[thisNum]] == 1) { i = _parent.arrBombLength[thisNum] + 1; } else if (_root.arrGrid[_parent.arrBombX[thisNum] - i][_parent.arrBombY[thisNum]] == 3) { if (eval ("_parent.BOMB" + _root.arrGridNum[_parent.arrBombX[thisNum] - i][_parent.arrBombY[thisNum]]).nCount < (_parent.nBlowtime - 1)) { eval ("_parent.BOMB" + _root.arrGridNum[_parent.arrBombX[thisNum] - i][_parent.arrBombY[thisNum]]).nCount = _parent.nBlowtime - 1; } i = _parent.arrBombLength[thisNum] + 1; } i++; } i = 1; while (i <= _parent.arrBombLength[thisNum]) { if (_root.arrGrid[_parent.arrBombX[thisNum] + i][_parent.arrBombY[thisNum]] <= 0) { if (i < _parent.arrBombLength[thisNum]) { duplicateMovieClip ("_parent.mov4Blast2", "BLAST" + _parent.nBlastCount, 600 + _parent.nBlastCount); } else { duplicateMovieClip ("_parent.mov4BlastEnd4", "BLAST" + _parent.nBlastCount, 600 + _parent.nBlastCount); } eval ("_parent.BLAST" + _parent.nBlastCount)._x = this._x + (30 * i); eval ("_parent.BLAST" + _parent.nBlastCount)._y = this._y; _parent.nBlastCount++; } else if ((_root.arrGrid[_parent.arrBombX[thisNum] + i][_parent.arrBombY[thisNum]] == 2) || (_root.arrGrid[_parent.arrBombX[thisNum] + i][_parent.arrBombY[thisNum]] == -1)) { duplicateMovieClip ("_parent.mov4BlastEnd4", "BLAST" + _parent.nBlastCount, 600 + _parent.nBlastCount); eval ("_parent.BLAST" + _parent.nBlastCount)._x = this._x + (30 * i); eval ("_parent.BLAST" + _parent.nBlastCount)._y = this._y; _parent.nBlastCount++; if (_root.arrGrid[_parent.arrBombX[thisNum] + i][_parent.arrBombY[thisNum]] == 2) { eval ("_parent.movBR" + _root.arrGridNum[_parent.arrBombX[thisNum] + i][_parent.arrBombY[thisNum]]).blnStatus = 0; } else { eval ("_parent.movPU" + _root.arrGridNum[_parent.arrBombX[thisNum] + i][_parent.arrBombY[thisNum]]).blnStatus = 0; } i = _parent.arrBombLength[thisNum] + 1; } else if (_root.arrGrid[_parent.arrBombX[thisNum] + i][_parent.arrBombY[thisNum]] == 1) { i = _parent.arrBombLength[thisNum] + 1; } else if (_root.arrGrid[_parent.arrBombX[thisNum] + i][_parent.arrBombY[thisNum]] == 3) { if (eval ("_parent.BOMB" + _root.arrGridNum[_parent.arrBombX[thisNum] + i][_parent.arrBombY[thisNum]]).nCount < (_parent.nBlowtime - 1)) { eval ("_parent.BOMB" + _root.arrGridNum[_parent.arrBombX[thisNum] + i][_parent.arrBombY[thisNum]]).nCount = _parent.nBlowtime - 1; } i = _parent.arrBombLength[thisNum] + 1; } i++; } } if (_parent.nBlastCount > 100) { _parent.nBlastCount = 0; } if (nCount == (_parent.nBlowTime + _parent.nFadeTime)) { eval ("_parent.movP" + nLaidBy).nBombsLaid--; _root.arrGrid[_parent.arrBombX[thisNum]][_parent.arrBombY[thisNum]] = 0; _root.arrGridNum[_parent.arrBombX[thisNum]][_parent.arrBombY[thisNum]] = 0; this.removeMovieClip(); } } } }Instance of Symbol 456 MovieClip "movBomb4" in Symbol 506 MovieClip Frame 1 (12.34 KiB)●●onClipEvent (load) { var nCount = 0; var nLaidBy; var blnInHand = 0; var thisNum = this._name.substr(4); var isMoving = 0; var nDir = 0; var x; var y; var nGY; var nGX; var nFlightCount = 0; } onClipEvent (enterFrame) { if (_name != "movBomb4") { nCount++; if (nCount <= (_parent.nBlowTime - 1)) { nGX = Math.round((_x - _parent.player1.nStartX) / 30) + 1; nGY = Math.round((_y - _parent.player1.nStartY) / 30) + 1; if (blnThrown > 0) { nCount--; if (nFlightCount <= 9) { var bleft = -230; var bright = 220; var bbot = 180; var btop = -190; if (blnThrown == 1) { _y = (_y - 10); if (_y < btop) { _y = bbot; } } else if (blnThrown == 2) { _y = (_y + 10); if (_y > bbot) { _y = btop; } } else if (blnThrown == 3) { _x = (_x - 10); if (_x < bleft) { _x = bright; } } else if (blnThrown == 4) { _x = (_x + 10); if (_x > bright) { _x = bleft; } } nFlightCount++; if (nFlightCount == 9) { if (_root.arrGrid[nGX][nGY] != 0) { nFlightCount = 7; } else { _x = (((nGX - 1) * 30) + _parent.player1.nStartX); _y = (((nGY - 1) * 30) + _parent.player1.nStartY); nFlightCount = 10; } } } else if (nFlightCount > 9) { gotoAndStop (1); blnThrown = 0; nFlightCount == -1; } else { blnThrown = 0; } isMoving = 0; } else if (isMoving == 0) { _x = (((nGX - 1) * 30) + _parent.player1.nStartX); _y = (((nGY - 1) * 30) + _parent.player1.nStartY); _root.arrGrid[nGX][nGY] = 3; _root.arrGridNum[nGX][nGY] = thisNum; } _parent.arrBombX[thisNum] = nGX; _parent.arrBombY[thisNum] = nGY; if (isMoving == 1) { i = 0; while (i < (_parent.nPUCount + 1)) { if (this.hitTest("_parent.movPU" + i)) { eval ("_parent.movPU" + i).blnStatus = 0; } i++; } switch (nDir) { case 1 : if (((_root.arrGrid[nGX][nGY - 1] <= 0) || ((_y % 30) != 0)) && ((_x % 30) == 0)) { _y = (_y - _root.gKickSpeed); if (_root.arrGridNum[nGX][nGY + 1] == _root.arrGridNum[nGX][nGY]) { _root.arrGrid[nGX][nGY + 1] = 0; _root.arrGridNum[nGX][nGY + 1] = 0; } } else { isMoving = 0; } break; case 2 : if (((_root.arrGrid[nGX + 1][nGY] <= 0) || ((_x % 30) != 0)) && ((_y % 30) == 0)) { _x = (_x + _root.gKickSpeed); if (_root.arrGridNum[nGX - 1][nGY] == _root.arrGridNum[nGX][nGY]) { _root.arrGrid[nGX - 1][nGY] = 0; _root.arrGridNum[nGX - 1][nGY] = 0; } } else { isMoving = 0; } break; case 3 : if (((_root.arrGrid[nGX][nGY + 1] <= 0) || ((_y % 30) != 0)) && ((_x % 30) == 0)) { _y = (_y + _root.gKickSpeed); if (_root.arrGridNum[nGX][nGY - 1] == _root.arrGridNum[nGX][nGY]) { _root.arrGrid[nGX][nGY - 1] = 0; _root.arrGridNum[nGX][nGY - 1] = 0; } } else { isMoving = 0; } break; case 4 : if (((_root.arrGrid[nGX - 1][nGY] <= 0) || ((_x % 30) != 0)) && ((_y % 30) == 0)) { _x = (_x - _root.gKickSpeed); if (_root.arrGridNum[nGX + 1][nGY] == _root.arrGridNum[nGX][nGY]) { _root.arrGrid[nGX + 1][nGY] = 0; _root.arrGridNum[nGX + 1][nGY] = 0; } } else { isMoving = 0; } } } } if (((nCount == (_parent.nBlowTime - 10)) && (!_parent.blnRoundOver)) && (!_root.rain)) { play(); } if (((nCount >= _parent.nBlowTime) && (!_parent.blnRoundOver)) && (!_root.rain)) { i = 1; while (i < 5) { if (_parent.arrDead[i - 1] == 0) { if (this.hitTest("_parent.dot" + i)) { _parent.fKillPlayer(i); } } i++; } } if (((nCount == _parent.nBlowTime) && (!_parent.blnRoundOver)) && (!_root.rain)) { gotoAndPlay (11); i = 1; while (i <= _parent.arrBombLength[thisNum]) { if (_root.arrGrid[_parent.arrBombX[thisNum]][_parent.arrBombY[thisNum] - i] <= 0) { if (i < _parent.arrBombLength[thisNum]) { duplicateMovieClip ("_parent.mov3Blast1", "BLAST" + _parent.nBlastCount, 600 + _parent.nBlastCount); } else { duplicateMovieClip ("_parent.mov3BlastEnd1", "BLAST" + _parent.nBlastCount, 600 + _parent.nBlastCount); } eval ("_parent.BLAST" + _parent.nBlastCount)._x = this._x; eval ("_parent.BLAST" + _parent.nBlastCount)._y = this._y - (30 * i); _parent.nBlastCount++; } else if ((_root.arrGrid[_parent.arrBombX[thisNum]][_parent.arrBombY[thisNum] - i] == 2) || (_root.arrGrid[_parent.arrBombX[thisNum]][_parent.arrBombY[thisNum] - i] == -1)) { duplicateMovieClip ("_parent.mov3BlastEnd1", "BLAST" + _parent.nBlastCount, 600 + _parent.nBlastCount); eval ("_parent.BLAST" + _parent.nBlastCount)._x = this._x; eval ("_parent.BLAST" + _parent.nBlastCount)._y = this._y - (30 * i); _parent.nBlastCount++; if (_root.arrGrid[_parent.arrBombX[thisNum]][_parent.arrBombY[thisNum] - i] == 2) { eval ("_parent.movBR" + _root.arrGridNum[_parent.arrBombX[thisNum]][_parent.arrBombY[thisNum] - i]).blnStatus = 0; } else { eval ("_parent.movPU" + _root.arrGridNum[_parent.arrBombX[thisNum]][_parent.arrBombY[thisNum] - i]).blnStatus = 0; } i = _parent.arrBombLength[thisNum] + 1; } else if (_root.arrGrid[_parent.arrBombX[thisNum]][_parent.arrBombY[thisNum] - i] == 1) { i = _parent.arrBombLength[thisNum] + 1; } else if (_root.arrGrid[_parent.arrBombX[thisNum]][_parent.arrBombY[thisNum] - i] == 3) { if (eval ("_parent.BOMB" + _root.arrGridNum[_parent.arrBombX[thisNum]][_parent.arrBombY[thisNum] - i]).nCount < (_parent.nBlowtime - 1)) { eval ("_parent.BOMB" + _root.arrGridNum[_parent.arrBombX[thisNum]][_parent.arrBombY[thisNum] - i]).nCount = _parent.nBlowtime - 1; } i = _parent.arrBombLength[thisNum] + 1; } i++; } i = 1; while (i <= _parent.arrBombLength[thisNum]) { if (_root.arrGrid[_parent.arrBombX[thisNum]][_parent.arrBombY[thisNum] + i] <= 0) { if (i < _parent.arrBombLength[thisNum]) { duplicateMovieClip ("_parent.mov3Blast1", "BLAST" + _parent.nBlastCount, 600 + _parent.nBlastCount); } else { duplicateMovieClip ("_parent.mov3BlastEnd2", "BLAST" + _parent.nBlastCount, 600 + _parent.nBlastCount); } eval ("_parent.BLAST" + _parent.nBlastCount)._x = this._x; eval ("_parent.BLAST" + _parent.nBlastCount)._y = this._y + (30 * i); _parent.nBlastCount++; } else if ((_root.arrGrid[_parent.arrBombX[thisNum]][_parent.arrBombY[thisNum] + i] == 2) || (_root.arrGrid[_parent.arrBombX[thisNum]][_parent.arrBombY[thisNum] + i] == -1)) { duplicateMovieClip ("_parent.mov3BlastEnd2", "BLAST" + _parent.nBlastCount, 600 + _parent.nBlastCount); eval ("_parent.BLAST" + _parent.nBlastCount)._x = this._x; eval ("_parent.BLAST" + _parent.nBlastCount)._y = this._y + (30 * i); _parent.nBlastCount++; if (_root.arrGrid[_parent.arrBombX[thisNum]][_parent.arrBombY[thisNum] + i] == 2) { eval ("_parent.movBR" + _root.arrGridNum[_parent.arrBombX[thisNum]][_parent.arrBombY[thisNum] + i]).blnStatus = 0; } else { eval ("_parent.movPU" + _root.arrGridNum[_parent.arrBombX[thisNum]][_parent.arrBombY[thisNum] + i]).blnStatus = 0; } i = _parent.arrBombLength[thisNum] + 1; } else if (_root.arrGrid[_parent.arrBombX[thisNum]][_parent.arrBombY[thisNum] + i] == 1) { i = _parent.arrBombLength[thisNum] + 1; } else if (_root.arrGrid[_parent.arrBombX[thisNum]][_parent.arrBombY[thisNum] + i] == 3) { if (eval ("_parent.BOMB" + _root.arrGridNum[_parent.arrBombX[thisNum]][_parent.arrBombY[thisNum] + i]).nCount < (_parent.nBlowtime - 1)) { eval ("_parent.BOMB" + _root.arrGridNum[_parent.arrBombX[thisNum]][_parent.arrBombY[thisNum] + i]).nCount = _parent.nBlowtime - 1; } i = _parent.arrBombLength[thisNum] + 1; } i++; } i = 1; while (i <= _parent.arrBombLength[thisNum]) { if (_root.arrGrid[_parent.arrBombX[thisNum] - i][_parent.arrBombY[thisNum]] <= 0) { if (i < _parent.arrBombLength[thisNum]) { duplicateMovieClip ("_parent.mov3Blast2", "BLAST" + _parent.nBlastCount, 600 + _parent.nBlastCount); } else { duplicateMovieClip ("_parent.mov3BlastEnd3", "BLAST" + _parent.nBlastCount, 600 + _parent.nBlastCount); } eval ("_parent.BLAST" + _parent.nBlastCount)._x = this._x - (30 * i); eval ("_parent.BLAST" + _parent.nBlastCount)._y = this._y; _parent.nBlastCount++; } else if ((_root.arrGrid[_parent.arrBombX[thisNum] - i][_parent.arrBombY[thisNum]] == 2) || (_root.arrGrid[_parent.arrBombX[thisNum] - i][_parent.arrBombY[thisNum]] == -1)) { duplicateMovieClip ("_parent.mov3BlastEnd3", "BLAST" + _parent.nBlastCount, 600 + _parent.nBlastCount); eval ("_parent.BLAST" + _parent.nBlastCount)._x = this._x - (30 * i); eval ("_parent.BLAST" + _parent.nBlastCount)._y = this._y; _parent.nBlastCount++; if (_root.arrGrid[_parent.arrBombX[thisNum] - i][_parent.arrBombY[thisNum]] == 2) { eval ("_parent.movBR" + _root.arrGridNum[_parent.arrBombX[thisNum] - i][_parent.arrBombY[thisNum]]).blnStatus = 0; } else { eval ("_parent.movPU" + _root.arrGridNum[_parent.arrBombX[thisNum] - i][_parent.arrBombY[thisNum]]).blnStatus = 0; } i = _parent.arrBombLength[thisNum] + 1; } else if (_root.arrGrid[_parent.arrBombX[thisNum] - i][_parent.arrBombY[thisNum]] == 1) { i = _parent.arrBombLength[thisNum] + 1; } else if (_root.arrGrid[_parent.arrBombX[thisNum] - i][_parent.arrBombY[thisNum]] == 3) { if (eval ("_parent.BOMB" + _root.arrGridNum[_parent.arrBombX[thisNum] - i][_parent.arrBombY[thisNum]]).nCount < (_parent.nBlowtime - 1)) { eval ("_parent.BOMB" + _root.arrGridNum[_parent.arrBombX[thisNum] - i][_parent.arrBombY[thisNum]]).nCount = _parent.nBlowtime - 1; } i = _parent.arrBombLength[thisNum] + 1; } i++; } i = 1; while (i <= _parent.arrBombLength[thisNum]) { if (_root.arrGrid[_parent.arrBombX[thisNum] + i][_parent.arrBombY[thisNum]] <= 0) { if (i < _parent.arrBombLength[thisNum]) { duplicateMovieClip ("_parent.mov3Blast2", "BLAST" + _parent.nBlastCount, 600 + _parent.nBlastCount); } else { duplicateMovieClip ("_parent.mov3BlastEnd4", "BLAST" + _parent.nBlastCount, 600 + _parent.nBlastCount); } eval ("_parent.BLAST" + _parent.nBlastCount)._x = this._x + (30 * i); eval ("_parent.BLAST" + _parent.nBlastCount)._y = this._y; _parent.nBlastCount++; } else if ((_root.arrGrid[_parent.arrBombX[thisNum] + i][_parent.arrBombY[thisNum]] == 2) || (_root.arrGrid[_parent.arrBombX[thisNum] + i][_parent.arrBombY[thisNum]] == -1)) { duplicateMovieClip ("_parent.mov3BlastEnd4", "BLAST" + _parent.nBlastCount, 600 + _parent.nBlastCount); eval ("_parent.BLAST" + _parent.nBlastCount)._x = this._x + (30 * i); eval ("_parent.BLAST" + _parent.nBlastCount)._y = this._y; _parent.nBlastCount++; if (_root.arrGrid[_parent.arrBombX[thisNum] + i][_parent.arrBombY[thisNum]] == 2) { eval ("_parent.movBR" + _root.arrGridNum[_parent.arrBombX[thisNum] + i][_parent.arrBombY[thisNum]]).blnStatus = 0; } else { eval ("_parent.movPU" + _root.arrGridNum[_parent.arrBombX[thisNum] + i][_parent.arrBombY[thisNum]]).blnStatus = 0; } i = _parent.arrBombLength[thisNum] + 1; } else if (_root.arrGrid[_parent.arrBombX[thisNum] + i][_parent.arrBombY[thisNum]] == 1) { i = _parent.arrBombLength[thisNum] + 1; } else if (_root.arrGrid[_parent.arrBombX[thisNum] + i][_parent.arrBombY[thisNum]] == 3) { if (eval ("_parent.BOMB" + _root.arrGridNum[_parent.arrBombX[thisNum] + i][_parent.arrBombY[thisNum]]).nCount < (_parent.nBlowtime - 1)) { eval ("_parent.BOMB" + _root.arrGridNum[_parent.arrBombX[thisNum] + i][_parent.arrBombY[thisNum]]).nCount = _parent.nBlowtime - 1; } i = _parent.arrBombLength[thisNum] + 1; } i++; } } if (_parent.nBlastCount > 100) { _parent.nBlastCount = 0; } if (nCount == (_parent.nBlowTime + _parent.nFadeTime)) { eval ("_parent.movP" + nLaidBy).nBombsLaid--; _root.arrGrid[_parent.arrBombX[thisNum]][_parent.arrBombY[thisNum]] = 0; _root.arrGridNum[_parent.arrBombX[thisNum]][_parent.arrBombY[thisNum]] = 0; this.removeMovieClip(); } } }Instance of Symbol 465 MovieClip "movBomb2" in Symbol 506 MovieClip Frame 1 (12.52 KiB)●●onClipEvent (load) { var nCount = 0; var nLaidBy; var blnInHand = 0; var blnThrown = 0; var thisNum = this._name.substr(4); var isMoving = 0; var nDir = 0; var x; var y; var nGY; var nGX; var nFlightCount = 0; } onClipEvent (enterFrame) { if (_name != "movBomb2") { nCount++; if (nCount <= (_parent.nBlowTime - 1)) { nGX = Math.round((_x - _parent.player1.nStartX) / 30) + 1; nGY = Math.round((_y - _parent.player1.nStartY) / 30) + 1; if (blnInHand != 0) { nCount--; _x = _parent.movP2._x; _y = _parent.movP2._y; gotoAndStop (47); isMoving = 0; } else if (blnThrown != 0) { trace(blnThrown); nCount--; if (nFlightCount <= 9) { var bleft = -230; var bright = 220; var bbot = 180; var btop = -190; if (blnThrown == 1) { _y = (_y - 10); if (_y < btop) { _y = bbot; } } else if (blnThrown == 2) { _y = (_y + 10); if (_y > bbot) { _y = btop; } } else if (blnThrown == 3) { _x = (_x - 10); if (_x < bleft) { _x = bright; } } else if (blnThrown == 4) { _x = (_x + 10); if (_x > bright) { _x = bleft; } } nFlightCount++; if (nFlightCount == 9) { if (_root.arrGrid[nGX][nGY] != 0) { nFlightCount = 7; } else { _x = (((nGX - 1) * 30) + _parent.player1.nStartX); _y = (((nGY - 1) * 30) + _parent.player1.nStartY); nFlightCount = 10; } } } else if (nFlightCount > 9) { gotoAndStop (1); blnThrown = 0; nFlightCount == -1; } else { blnThrown = 0; } isMoving = 0; } else if (isMoving == 0) { _x = (((nGX - 1) * 30) + _parent.player1.nStartX); _y = (((nGY - 1) * 30) + _parent.player1.nStartY); _root.arrGrid[nGX][nGY] = 3; _root.arrGridNum[nGX][nGY] = thisNum; } _parent.arrBombX[thisNum] = nGX; _parent.arrBombY[thisNum] = nGY; if (isMoving == 1) { i = 0; while (i < (_parent.nPUCount + 1)) { if (this.hitTest("_parent.movPU" + i)) { eval ("_parent.movPU" + i).blnStatus = 0; } i++; } switch (nDir) { case 1 : if (((_root.arrGrid[nGX][nGY - 1] <= 0) || ((_y % 30) != 0)) && ((_x % 30) == 0)) { _y = (_y - _root.gKickSpeed); if (_root.arrGridNum[nGX][nGY + 1] == _root.arrGridNum[nGX][nGY]) { _root.arrGrid[nGX][nGY + 1] = 0; _root.arrGridNum[nGX][nGY + 1] = 0; } } else { isMoving = 0; } break; case 2 : if (((_root.arrGrid[nGX + 1][nGY] <= 0) || ((_x % 30) != 0)) && ((_y % 30) == 0)) { _x = (_x + _root.gKickSpeed); if (_root.arrGridNum[nGX - 1][nGY] == _root.arrGridNum[nGX][nGY]) { _root.arrGrid[nGX - 1][nGY] = 0; _root.arrGridNum[nGX - 1][nGY] = 0; } } else { isMoving = 0; } break; case 3 : if (((_root.arrGrid[nGX][nGY + 1] <= 0) || ((_y % 30) != 0)) && ((_x % 30) == 0)) { _y = (_y + _root.gKickSpeed); if (_root.arrGridNum[nGX][nGY - 1] == _root.arrGridNum[nGX][nGY]) { _root.arrGrid[nGX][nGY - 1] = 0; _root.arrGridNum[nGX][nGY - 1] = 0; } } else { isMoving = 0; } break; case 4 : if (((_root.arrGrid[nGX - 1][nGY] <= 0) || ((_x % 30) != 0)) && ((_y % 30) == 0)) { _x = (_x - _root.gKickSpeed); if (_root.arrGridNum[nGX + 1][nGY] == _root.arrGridNum[nGX][nGY]) { _root.arrGrid[nGX + 1][nGY] = 0; _root.arrGridNum[nGX + 1][nGY] = 0; } } else { isMoving = 0; } } } } if (((nCount == (_parent.nBlowTime - 10)) && (!_parent.blnRoundOver)) && (!_root.rain)) { play(); } if (((nCount >= _parent.nBlowTime) && (!_parent.blnRoundOver)) && (!_root.rain)) { i = 1; while (i < 5) { if (_parent.arrDead[i - 1] == 0) { if (this.hitTest("_parent.dot" + i)) { _parent.fKillPlayer(i); } } i++; } } if (((nCount == _parent.nBlowTime) && (!_parent.blnRoundOver)) && (!_root.rain)) { gotoAndPlay (11); i = 1; while (i <= _parent.arrBombLength[thisNum]) { if (_root.arrGrid[_parent.arrBombX[thisNum]][_parent.arrBombY[thisNum] - i] <= 0) { if (i < _parent.arrBombLength[thisNum]) { duplicateMovieClip ("_parent.mov2Blast1", "BLAST" + _parent.nBlastCount, 600 + _parent.nBlastCount); } else { duplicateMovieClip ("_parent.mov2BlastEnd1", "BLAST" + _parent.nBlastCount, 600 + _parent.nBlastCount); } eval ("_parent.BLAST" + _parent.nBlastCount)._x = this._x; eval ("_parent.BLAST" + _parent.nBlastCount)._y = this._y - (30 * i); _parent.nBlastCount++; } else if ((_root.arrGrid[_parent.arrBombX[thisNum]][_parent.arrBombY[thisNum] - i] == 2) || (_root.arrGrid[_parent.arrBombX[thisNum]][_parent.arrBombY[thisNum] - i] == -1)) { duplicateMovieClip ("_parent.mov2BlastEnd1", "BLAST" + _parent.nBlastCount, 600 + _parent.nBlastCount); eval ("_parent.BLAST" + _parent.nBlastCount)._x = this._x; eval ("_parent.BLAST" + _parent.nBlastCount)._y = this._y - (30 * i); _parent.nBlastCount++; if (_root.arrGrid[_parent.arrBombX[thisNum]][_parent.arrBombY[thisNum] - i] == 2) { eval ("_parent.movBR" + _root.arrGridNum[_parent.arrBombX[thisNum]][_parent.arrBombY[thisNum] - i]).blnStatus = 0; } else { eval ("_parent.movPU" + _root.arrGridNum[_parent.arrBombX[thisNum]][_parent.arrBombY[thisNum] - i]).blnStatus = 0; } i = _parent.arrBombLength[thisNum] + 1; } else if (_root.arrGrid[_parent.arrBombX[thisNum]][_parent.arrBombY[thisNum] - i] == 1) { i = _parent.arrBombLength[thisNum] + 1; } else if (_root.arrGrid[_parent.arrBombX[thisNum]][_parent.arrBombY[thisNum] - i] == 3) { if (eval ("_parent.BOMB" + _root.arrGridNum[_parent.arrBombX[thisNum]][_parent.arrBombY[thisNum] - i]).nCount < (_parent.nBlowtime - 1)) { eval ("_parent.BOMB" + _root.arrGridNum[_parent.arrBombX[thisNum]][_parent.arrBombY[thisNum] - i]).nCount = _parent.nBlowtime - 1; } i = _parent.arrBombLength[thisNum] + 1; } i++; } i = 1; while (i <= _parent.arrBombLength[thisNum]) { if (_root.arrGrid[_parent.arrBombX[thisNum]][_parent.arrBombY[thisNum] + i] <= 0) { if (i < _parent.arrBombLength[thisNum]) { duplicateMovieClip ("_parent.mov2Blast1", "BLAST" + _parent.nBlastCount, 600 + _parent.nBlastCount); } else { duplicateMovieClip ("_parent.mov2BlastEnd2", "BLAST" + _parent.nBlastCount, 600 + _parent.nBlastCount); } eval ("_parent.BLAST" + _parent.nBlastCount)._x = this._x; eval ("_parent.BLAST" + _parent.nBlastCount)._y = this._y + (30 * i); _parent.nBlastCount++; } else if ((_root.arrGrid[_parent.arrBombX[thisNum]][_parent.arrBombY[thisNum] + i] == 2) || (_root.arrGrid[_parent.arrBombX[thisNum]][_parent.arrBombY[thisNum] + i] == -1)) { duplicateMovieClip ("_parent.mov2BlastEnd2", "BLAST" + _parent.nBlastCount, 600 + _parent.nBlastCount); eval ("_parent.BLAST" + _parent.nBlastCount)._x = this._x; eval ("_parent.BLAST" + _parent.nBlastCount)._y = this._y + (30 * i); _parent.nBlastCount++; if (_root.arrGrid[_parent.arrBombX[thisNum]][_parent.arrBombY[thisNum] + i] == 2) { eval ("_parent.movBR" + _root.arrGridNum[_parent.arrBombX[thisNum]][_parent.arrBombY[thisNum] + i]).blnStatus = 0; } else { eval ("_parent.movPU" + _root.arrGridNum[_parent.arrBombX[thisNum]][_parent.arrBombY[thisNum] + i]).blnStatus = 0; } i = _parent.arrBombLength[thisNum] + 1; } else if (_root.arrGrid[_parent.arrBombX[thisNum]][_parent.arrBombY[thisNum] + i] == 1) { i = _parent.arrBombLength[thisNum] + 1; } else if (_root.arrGrid[_parent.arrBombX[thisNum]][_parent.arrBombY[thisNum] + i] == 3) { if (eval ("_parent.BOMB" + _root.arrGridNum[_parent.arrBombX[thisNum]][_parent.arrBombY[thisNum] + i]).nCount < (_parent.nBlowtime - 1)) { eval ("_parent.BOMB" + _root.arrGridNum[_parent.arrBombX[thisNum]][_parent.arrBombY[thisNum] + i]).nCount = _parent.nBlowtime - 1; } i = _parent.arrBombLength[thisNum] + 1; } i++; } i = 1; while (i <= _parent.arrBombLength[thisNum]) { if (_root.arrGrid[_parent.arrBombX[thisNum] - i][_parent.arrBombY[thisNum]] <= 0) { if (i < _parent.arrBombLength[thisNum]) { duplicateMovieClip ("_parent.mov2Blast2", "BLAST" + _parent.nBlastCount, 600 + _parent.nBlastCount); } else { duplicateMovieClip ("_parent.mov2BlastEnd3", "BLAST" + _parent.nBlastCount, 600 + _parent.nBlastCount); } eval ("_parent.BLAST" + _parent.nBlastCount)._x = this._x - (30 * i); eval ("_parent.BLAST" + _parent.nBlastCount)._y = this._y; _parent.nBlastCount++; } else if ((_root.arrGrid[_parent.arrBombX[thisNum] - i][_parent.arrBombY[thisNum]] == 2) || (_root.arrGrid[_parent.arrBombX[thisNum] - i][_parent.arrBombY[thisNum]] == -1)) { duplicateMovieClip ("_parent.mov2BlastEnd3", "BLAST" + _parent.nBlastCount, 600 + _parent.nBlastCount); eval ("_parent.BLAST" + _parent.nBlastCount)._x = this._x - (30 * i); eval ("_parent.BLAST" + _parent.nBlastCount)._y = this._y; _parent.nBlastCount++; if (_root.arrGrid[_parent.arrBombX[thisNum] - i][_parent.arrBombY[thisNum]] == 2) { eval ("_parent.movBR" + _root.arrGridNum[_parent.arrBombX[thisNum] - i][_parent.arrBombY[thisNum]]).blnStatus = 0; } else { eval ("_parent.movPU" + _root.arrGridNum[_parent.arrBombX[thisNum] - i][_parent.arrBombY[thisNum]]).blnStatus = 0; } i = _parent.arrBombLength[thisNum] + 1; } else if (_root.arrGrid[_parent.arrBombX[thisNum] - i][_parent.arrBombY[thisNum]] == 1) { i = _parent.arrBombLength[thisNum] + 1; } else if (_root.arrGrid[_parent.arrBombX[thisNum] - i][_parent.arrBombY[thisNum]] == 3) { if (eval ("_parent.BOMB" + _root.arrGridNum[_parent.arrBombX[thisNum] - i][_parent.arrBombY[thisNum]]).nCount < (_parent.nBlowtime - 1)) { eval ("_parent.BOMB" + _root.arrGridNum[_parent.arrBombX[thisNum] - i][_parent.arrBombY[thisNum]]).nCount = _parent.nBlowtime - 1; } i = _parent.arrBombLength[thisNum] + 1; } i++; } i = 1; while (i <= _parent.arrBombLength[thisNum]) { if (_root.arrGrid[_parent.arrBombX[thisNum] + i][_parent.arrBombY[thisNum]] <= 0) { if (i < _parent.arrBombLength[thisNum]) { duplicateMovieClip ("_parent.mov2Blast2", "BLAST" + _parent.nBlastCount, 600 + _parent.nBlastCount); } else { duplicateMovieClip ("_parent.mov2BlastEnd4", "BLAST" + _parent.nBlastCount, 600 + _parent.nBlastCount); } eval ("_parent.BLAST" + _parent.nBlastCount)._x = this._x + (30 * i); eval ("_parent.BLAST" + _parent.nBlastCount)._y = this._y; _parent.nBlastCount++; } else if ((_root.arrGrid[_parent.arrBombX[thisNum] + i][_parent.arrBombY[thisNum]] == 2) || (_root.arrGrid[_parent.arrBombX[thisNum] + i][_parent.arrBombY[thisNum]] == -1)) { duplicateMovieClip ("_parent.mov2BlastEnd4", "BLAST" + _parent.nBlastCount, 600 + _parent.nBlastCount); eval ("_parent.BLAST" + _parent.nBlastCount)._x = this._x + (30 * i); eval ("_parent.BLAST" + _parent.nBlastCount)._y = this._y; _parent.nBlastCount++; if (_root.arrGrid[_parent.arrBombX[thisNum] + i][_parent.arrBombY[thisNum]] == 2) { eval ("_parent.movBR" + _root.arrGridNum[_parent.arrBombX[thisNum] + i][_parent.arrBombY[thisNum]]).blnStatus = 0; } else { eval ("_parent.movPU" + _root.arrGridNum[_parent.arrBombX[thisNum] + i][_parent.arrBombY[thisNum]]).blnStatus = 0; } i = _parent.arrBombLength[thisNum] + 1; } else if (_root.arrGrid[_parent.arrBombX[thisNum] + i][_parent.arrBombY[thisNum]] == 1) { i = _parent.arrBombLength[thisNum] + 1; } else if (_root.arrGrid[_parent.arrBombX[thisNum] + i][_parent.arrBombY[thisNum]] == 3) { if (eval ("_parent.BOMB" + _root.arrGridNum[_parent.arrBombX[thisNum] + i][_parent.arrBombY[thisNum]]).nCount < (_parent.nBlowtime - 1)) { eval ("_parent.BOMB" + _root.arrGridNum[_parent.arrBombX[thisNum] + i][_parent.arrBombY[thisNum]]).nCount = _parent.nBlowtime - 1; } i = _parent.arrBombLength[thisNum] + 1; } i++; } } if (_parent.nBlastCount > 100) { _parent.nBlastCount = 0; } if (nCount == (_parent.nBlowTime + _parent.nFadeTime)) { eval ("_parent.movP" + nLaidBy).nBombsLaid--; _root.arrGrid[_parent.arrBombX[thisNum]][_parent.arrBombY[thisNum]] = 0; _root.arrGridNum[_parent.arrBombX[thisNum]][_parent.arrBombY[thisNum]] = 0; this.removeMovieClip(); } } }Instance of Symbol 469 MovieClip "mov2BlastEnd4" in Symbol 506 MovieClip Frame 1 (66 B)onClipEvent (enterFrame) { _parent.fBlastImgLoop(_x, _y, this); }Instance of Symbol 469 MovieClip "mov2BlastEnd3" in Symbol 506 MovieClip Frame 1 (66 B)onClipEvent (enterFrame) { _parent.fBlastImgLoop(_x, _y, this); }Instance of Symbol 469 MovieClip "mov2BlastEnd2" in Symbol 506 MovieClip Frame 1 (66 B)onClipEvent (enterFrame) { _parent.fBlastImgLoop(_x, _y, this); }Instance of Symbol 469 MovieClip "mov2BlastEnd1" in Symbol 506 MovieClip Frame 1 (66 B)onClipEvent (enterFrame) { _parent.fBlastImgLoop(_x, _y, this); }Instance of Symbol 490 MovieClip "movPUPS" in Symbol 506 MovieClip Frame 1 (7.57 KiB)●●onClipEvent (load) { var puType; var blnStatus = 1; var nCount = 0; var x; var y; } onClipEvent (enterFrame) { if (_name != "movPUPS") { i = 1; while (i <= 4) { if ((eval ("_parent.movP" + i).nGX == x) && (eval ("_parent.movP" + i).nGY == y)) { thisX = eval ("_parent.movP" + i)._x; thisY = eval ("_parent.movP" + i)._y; if (((thisX / 30) == Math.round(thisX / 30)) && ((thisY / 30) == Math.round(thisY / 30))) { switch (puType) { case 0 : trace("\u0412\u0437\u0440\u044B\u0432 \u0434\u0430\u043B\u044C\u0448\u0435"); eval ("_parent.movP" + i).nLength++; eval ("_parent.movP" + i).rank++; break; case 1 : trace("\u0421\u043A\u043E\u0440\u043E\u0445\u043E\u0434\u044B"); if (eval ("_parent.movP" + i).nSpd < 4) { eval ("_parent.movP" + i).nSpd++; } eval ("_parent.movP" + i).rank++; break; case 2 : trace("\u0411\u043E\u043C\u0431\u044B"); eval ("_parent.movP" + i).nBombs++; eval ("_parent.movP" + i).rank++; break; case 3 : trace("\u0422\u043E\u043B\u043A\u0430\u0447"); eval ("_parent.movP" + i).canKick = 1; eval ("_parent.movP" + i).rank++; break; case 4 : trace("\u041A\u0438\u0434\u0430\u043B\u0430"); eval ("_parent.movP" + i).canThrow = 1; eval ("_parent.movP" + i).rank++; break; case 5 : trace("\u0416\u0438\u0442\u044C"); _root.movGame.arrLives[i - 1] = _root.movGame.arrLives[i - 1] + 1; eval ("_parent.movP" + i).rank++; break; case 6 : trace("\u0412\u0437\u0440\u044B\u0432 \u0434\u0430\u043B\u044C\u0448\u0435 + 20"); eval ("_parent.movP" + i).nLength = eval ("_parent.movP" + i).nLength + 20; eval ("_parent.movP" + i).rank = eval ("_parent.movP" + i).rank + 2; break; case 7 : trace("\u0411\u0440\u043E\u043D\u044F"); _root.movGame.arrInvincible[i - 1] = _root.movGame.arrInvincible[i - 1] + (_root.timerarmor * 24); eval ("_parent.movP" + i).rank = eval ("_parent.movP" + i).rank + 1; break; case 8 : trace("\u0414\u043E\u0436\u0434\u044C"); _root.crytimerwait = 0; _root.crytimer = 0; eval ("_parent.movP" + i).rank = eval ("_parent.movP" + i).rank + 2; break; case 9 : trace("\u041D\u043E\u0447\u044C"); _root.darktimerwait = 0; eval ("_parent.movP" + i).rank = eval ("_parent.movP" + i).rank + 2; break; case 10 : trace("\u0410\u043D\u0442\u0438 \u0412\u0437\u0440\u044B\u0432 \u0434\u0430\u043B\u044C\u0448\u0435"); if (eval ("_parent.movP" + i).nLength > 1) { eval ("_parent.movP" + i).nLength--; } eval ("_parent.movP" + i).rank++; break; case 11 : trace("\u041A\u0440\u043E\u0441\u0441\u044B \u043F\u043E\u0440\u0432\u0430\u043B\u0438\u0441\u044C"); if (eval ("_parent.movP" + i).nSpd > 1) { eval ("_parent.movP" + i).nSpd--; } eval ("_parent.movP" + i).rank = eval ("_parent.movP" + i).rank + 2; break; case 12 : trace("\u0411\u043E\u043C\u0431\u0443 \u043F\u043E\u0442\u0435\u0440\u044F\u043B"); if (eval ("_parent.movP" + i).nBombs > 1) { eval ("_parent.movP" + i).nBombs--; } eval ("_parent.movP" + i).rank++; break; case 13 : trace("\u041D\u0435 \u0431\u0438\u0442\u044C!!!"); eval ("_parent.movP" + i).canKick = 0; eval ("_parent.movP" + i).rank++; break; case 14 : trace("\u041D\u0435 \u041A\u0438\u0434\u0430\u0442\u044C!!!"); eval ("_parent.movP" + i).canThrow = 0; eval ("_parent.movP" + i).rank++; break; case 15 : rndpu = random(16); switch (rndpu) { case 0 : trace("\u0412\u0437\u0440\u044B\u0432 \u0434\u0430\u043B\u044C\u0448\u0435"); eval ("_parent.movP" + i).nLength++; eval ("_parent.movP" + i).rank++; break; case 1 : trace("\u0421\u043A\u043E\u0440\u043E\u0445\u043E\u0434\u044B"); if (eval ("_parent.movP" + i).nSpd < 4) { eval ("_parent.movP" + i).nSpd++; } eval ("_parent.movP" + i).rank++; break; case 2 : trace("\u0411\u043E\u043C\u0431\u044B"); eval ("_parent.movP" + i).nBombs++; eval ("_parent.movP" + i).rank++; break; case 3 : trace("\u0422\u043E\u043B\u043A\u0430\u0447"); eval ("_parent.movP" + i).canKick = 1; eval ("_parent.movP" + i).rank++; break; case 4 : trace("\u041A\u0438\u0434\u0430\u043B\u0430"); eval ("_parent.movP" + i).canThrow = 1; eval ("_parent.movP" + i).rank++; break; case 5 : trace("\u0416\u0438\u0442\u044C"); _root.movGame.arrLives[i - 1] = _root.movGame.arrLives[i - 1] + 1; eval ("_parent.movP" + i).rank++; break; case 6 : trace("\u0412\u0437\u0440\u044B\u0432 \u0434\u0430\u043B\u044C\u0448\u0435 + 20"); eval ("_parent.movP" + i).nLength = eval ("_parent.movP" + i).nLength + 20; eval ("_parent.movP" + i).rank = eval ("_parent.movP" + i).rank + 2; break; case 7 : trace("\u0411\u0440\u043E\u043D\u044F"); _root.movGame.arrInvincible[i - 1] = _root.movGame.arrInvincible[i - 1] + 360; eval ("_parent.movP" + i).rank = eval ("_parent.movP" + i).rank + 1; break; case 8 : trace("\u0414\u043E\u0436\u0434\u044C"); _root.crytimerwait = 0; _root.crytimer = 0; eval ("_parent.movP" + i).rank = eval ("_parent.movP" + i).rank + 2; break; case 9 : trace("\u041D\u043E\u0447\u044C"); _root.darktimerwait = 0; eval ("_parent.movP" + i).rank = eval ("_parent.movP" + i).rank + 2; break; case 10 : trace("\u0410\u043D\u0442\u0438 \u0412\u0437\u0440\u044B\u0432 \u0434\u0430\u043B\u044C\u0448\u0435"); if (eval ("_parent.movP" + i).nLength > 1) { eval ("_parent.movP" + i).nLength--; } eval ("_parent.movP" + i).rank++; break; case 11 : trace("\u041A\u0440\u043E\u0441\u0441\u044B \u043F\u043E\u0440\u0432\u0430\u043B\u0438\u0441\u044C"); if (eval ("_parent.movP" + i).nSpd > 1) { eval ("_parent.movP" + i).nSpd--; } eval ("_parent.movP" + i).rank = eval ("_parent.movP" + i).rank + 2; break; case 12 : trace("\u0411\u043E\u043C\u0431\u0443 \u043F\u043E\u0442\u0435\u0440\u044F\u043B"); if (eval ("_parent.movP" + i).nBombs > 1) { eval ("_parent.movP" + i).nBombs--; } eval ("_parent.movP" + i).rank++; break; case 13 : trace("\u041D\u0435 \u0431\u0438\u0442\u044C!!!"); eval ("_parent.movP" + i).canKick = 0; eval ("_parent.movP" + i).rank++; break; case 14 : trace("\u041D\u0435 \u041A\u0438\u0434\u0430\u0442\u044C!!!"); eval ("_parent.movP" + i).canThrow = 0; eval ("_parent.movP" + i).rank++; } } if (i == 1) { _root.nScore = _root.nScore + 1000; } else if (i == 2) { _root.nScore2 = _root.nScore2 + 1000; } _root.arrGrid[x][y] = 0; _root.arrGridNum[x][y] = 0; if (_root.blnSFX) { _root.sndPing.play(); } this.removeMovieClip(); } } i++; } if (blnStatus == 0) { _root.arrGrid[x][y] = 0; _root.arrGridNum[x][y] = 0; this.removeMovieClip(); } } }Instance of Symbol 494 MovieClip "mov2Blast2" in Symbol 506 MovieClip Frame 1 (66 B)onClipEvent (enterFrame) { _parent.fBlastImgLoop(_x, _y, this); }Instance of Symbol 494 MovieClip "mov2Blast1" in Symbol 506 MovieClip Frame 1 (66 B)onClipEvent (enterFrame) { _parent.fBlastImgLoop(_x, _y, this); }Instance of Symbol 504 MovieClip "movBomb5" in Symbol 506 MovieClip Frame 1 (12.26 KiB)●●onClipEvent (load) { var nCount = 0; var nLaidBy; var blnThrown = 0; var thisNum = this._name.substr(4); var isMoving = 0; var nDir = 0; var x; var y; var nGY; var nGX; var nFlightCount = 0; } onClipEvent (enterFrame) { if (_name != "movBomb5") { nCount++; if (nCount <= (_parent.nBlowTime - 1)) { nGX = Math.round((_x - _parent.player1.nStartX) / 30) + 1; nGY = Math.round((_y - _parent.player1.nStartY) / 30) + 1; if (blnThrown != 0) { nCount--; if (nFlightCount <= 9) { var bleft = -230; var bright = 220; var bbot = 180; var btop = -190; if (blnThrown == 1) { _y = (_y - 10); if (_y < btop) { _y = bbot; } } else if (blnThrown == 2) { _y = (_y + 10); if (_y > bbot) { _y = btop; } } else if (blnThrown == 3) { _x = (_x - 10); if (_x < bleft) { _x = bright; } } else if (blnThrown == 4) { _x = (_x + 10); if (_x > bright) { _x = bleft; } } nFlightCount++; if (nFlightCount == 9) { if (_root.arrGrid[nGX][nGY] != 0) { nFlightCount = 7; } else { _x = (((nGX - 1) * 30) + _parent.player1.nStartX); _y = (((nGY - 1) * 30) + _parent.player1.nStartY); nFlightCount = 10; } } } else if (nFlightCount > 9) { gotoAndStop (1); blnThrown = 0; nFlightCount == -1; } else { blnThrown = 0; } isMoving = 0; } else if (isMoving == 0) { _x = (((nGX - 1) * 30) + _parent.player1.nStartX); _y = (((nGY - 1) * 30) + _parent.player1.nStartY); _root.arrGrid[nGX][nGY] = 3; _root.arrGridNum[nGX][nGY] = thisNum; } _parent.arrBombX[thisNum] = nGX; _parent.arrBombY[thisNum] = nGY; if (isMoving == 1) { i = 0; while (i < (_parent.nPUCount + 1)) { if (this.hitTest("_parent.movPU" + i)) { eval ("_parent.movPU" + i).blnStatus = 0; } i++; } switch (nDir) { case 1 : if (((_root.arrGrid[nGX][nGY - 1] <= 0) || ((_y % 30) != 0)) && ((_x % 30) == 0)) { _y = (_y - _root.gKickSpeed); if (_root.arrGridNum[nGX][nGY + 1] == _root.arrGridNum[nGX][nGY]) { _root.arrGrid[nGX][nGY + 1] = 0; _root.arrGridNum[nGX][nGY + 1] = 0; } } else { isMoving = 0; } break; case 2 : if (((_root.arrGrid[nGX + 1][nGY] <= 0) || ((_x % 30) != 0)) && ((_y % 30) == 0)) { _x = (_x + _root.gKickSpeed); if (_root.arrGridNum[nGX - 1][nGY] == _root.arrGridNum[nGX][nGY]) { _root.arrGrid[nGX - 1][nGY] = 0; _root.arrGridNum[nGX - 1][nGY] = 0; } } else { isMoving = 0; } break; case 3 : if (((_root.arrGrid[nGX][nGY + 1] <= 0) || ((_y % 30) != 0)) && ((_x % 30) == 0)) { _y = (_y + _root.gKickSpeed); if (_root.arrGridNum[nGX][nGY - 1] == _root.arrGridNum[nGX][nGY]) { _root.arrGrid[nGX][nGY - 1] = 0; _root.arrGridNum[nGX][nGY - 1] = 0; } } else { isMoving = 0; } break; case 4 : if (((_root.arrGrid[nGX - 1][nGY] <= 0) || ((_x % 30) != 0)) && ((_y % 30) == 0)) { _x = (_x - _root.gKickSpeed); if (_root.arrGridNum[nGX + 1][nGY] == _root.arrGridNum[nGX][nGY]) { _root.arrGrid[nGX + 1][nGY] = 0; _root.arrGridNum[nGX + 1][nGY] = 0; } } else { isMoving = 0; } } } } if ((nCount == (_parent.nBlowTime - 10)) && (!_parent.blnRoundOver)) { play(); } if ((nCount >= _parent.nBlowTime) && (!_parent.blnRoundOver)) { i = 1; while (i < 5) { if (_parent.arrDead[i - 1] == 0) { if (this.hitTest("_parent.dot" + i)) { _parent.fKillPlayer(i); } } i++; } } if ((nCount == _parent.nBlowTime) && (!_parent.blnRoundOver)) { gotoAndPlay (11); i = 1; while (i <= _parent.arrBombLength[thisNum]) { if (_root.arrGrid[_parent.arrBombX[thisNum]][_parent.arrBombY[thisNum] - i] <= 0) { if (i < _parent.arrBombLength[thisNum]) { duplicateMovieClip ("_parent.mov1Blast1", "BLAST" + _parent.nBlastCount, 600 + _parent.nBlastCount); } else { duplicateMovieClip ("_parent.mov1BlastEnd1", "BLAST" + _parent.nBlastCount, 600 + _parent.nBlastCount); } eval ("_parent.BLAST" + _parent.nBlastCount)._x = this._x; eval ("_parent.BLAST" + _parent.nBlastCount)._y = this._y - (30 * i); _parent.nBlastCount++; } else if ((_root.arrGrid[_parent.arrBombX[thisNum]][_parent.arrBombY[thisNum] - i] == 2) || (_root.arrGrid[_parent.arrBombX[thisNum]][_parent.arrBombY[thisNum] - i] == -1)) { duplicateMovieClip ("_parent.mov1BlastEnd1", "BLAST" + _parent.nBlastCount, 600 + _parent.nBlastCount); eval ("_parent.BLAST" + _parent.nBlastCount)._x = this._x; eval ("_parent.BLAST" + _parent.nBlastCount)._y = this._y - (30 * i); _parent.nBlastCount++; if (_root.arrGrid[_parent.arrBombX[thisNum]][_parent.arrBombY[thisNum] - i] == 2) { eval ("_parent.movBR" + _root.arrGridNum[_parent.arrBombX[thisNum]][_parent.arrBombY[thisNum] - i]).blnStatus = 0; } else { eval ("_parent.movPU" + _root.arrGridNum[_parent.arrBombX[thisNum]][_parent.arrBombY[thisNum] - i]).blnStatus = 0; } i = _parent.arrBombLength[thisNum] + 1; } else if (_root.arrGrid[_parent.arrBombX[thisNum]][_parent.arrBombY[thisNum] - i] == 1) { i = _parent.arrBombLength[thisNum] + 1; } else if (_root.arrGrid[_parent.arrBombX[thisNum]][_parent.arrBombY[thisNum] - i] == 3) { if (eval ("_parent.BOMB" + _root.arrGridNum[_parent.arrBombX[thisNum]][_parent.arrBombY[thisNum] - i]).nCount < (_parent.nBlowtime - 1)) { eval ("_parent.BOMB" + _root.arrGridNum[_parent.arrBombX[thisNum]][_parent.arrBombY[thisNum] - i]).nCount = _parent.nBlowtime - 1; } i = _parent.arrBombLength[thisNum] + 1; } i++; } i = 1; while (i <= _parent.arrBombLength[thisNum]) { if (_root.arrGrid[_parent.arrBombX[thisNum]][_parent.arrBombY[thisNum] + i] <= 0) { if (i < _parent.arrBombLength[thisNum]) { duplicateMovieClip ("_parent.mov1Blast1", "BLAST" + _parent.nBlastCount, 600 + _parent.nBlastCount); } else { duplicateMovieClip ("_parent.mov1BlastEnd2", "BLAST" + _parent.nBlastCount, 600 + _parent.nBlastCount); } eval ("_parent.BLAST" + _parent.nBlastCount)._x = this._x; eval ("_parent.BLAST" + _parent.nBlastCount)._y = this._y + (30 * i); _parent.nBlastCount++; } else if ((_root.arrGrid[_parent.arrBombX[thisNum]][_parent.arrBombY[thisNum] + i] == 2) || (_root.arrGrid[_parent.arrBombX[thisNum]][_parent.arrBombY[thisNum] + i] == -1)) { duplicateMovieClip ("_parent.mov1BlastEnd2", "BLAST" + _parent.nBlastCount, 600 + _parent.nBlastCount); eval ("_parent.BLAST" + _parent.nBlastCount)._x = this._x; eval ("_parent.BLAST" + _parent.nBlastCount)._y = this._y + (30 * i); _parent.nBlastCount++; if (_root.arrGrid[_parent.arrBombX[thisNum]][_parent.arrBombY[thisNum] + i] == 2) { eval ("_parent.movBR" + _root.arrGridNum[_parent.arrBombX[thisNum]][_parent.arrBombY[thisNum] + i]).blnStatus = 0; } else { eval ("_parent.movPU" + _root.arrGridNum[_parent.arrBombX[thisNum]][_parent.arrBombY[thisNum] + i]).blnStatus = 0; } i = _parent.arrBombLength[thisNum] + 1; } else if (_root.arrGrid[_parent.arrBombX[thisNum]][_parent.arrBombY[thisNum] + i] == 1) { i = _parent.arrBombLength[thisNum] + 1; } else if (_root.arrGrid[_parent.arrBombX[thisNum]][_parent.arrBombY[thisNum] + i] == 3) { if (eval ("_parent.BOMB" + _root.arrGridNum[_parent.arrBombX[thisNum]][_parent.arrBombY[thisNum] + i]).nCount < (_parent.nBlowtime - 1)) { eval ("_parent.BOMB" + _root.arrGridNum[_parent.arrBombX[thisNum]][_parent.arrBombY[thisNum] + i]).nCount = _parent.nBlowtime - 1; } i = _parent.arrBombLength[thisNum] + 1; } i++; } i = 1; while (i <= _parent.arrBombLength[thisNum]) { if (_root.arrGrid[_parent.arrBombX[thisNum] - i][_parent.arrBombY[thisNum]] <= 0) { if (i < _parent.arrBombLength[thisNum]) { duplicateMovieClip ("_parent.mov1Blast2", "BLAST" + _parent.nBlastCount, 600 + _parent.nBlastCount); } else { duplicateMovieClip ("_parent.mov1BlastEnd3", "BLAST" + _parent.nBlastCount, 600 + _parent.nBlastCount); } eval ("_parent.BLAST" + _parent.nBlastCount)._x = this._x - (30 * i); eval ("_parent.BLAST" + _parent.nBlastCount)._y = this._y; _parent.nBlastCount++; } else if ((_root.arrGrid[_parent.arrBombX[thisNum] - i][_parent.arrBombY[thisNum]] == 2) || (_root.arrGrid[_parent.arrBombX[thisNum] - i][_parent.arrBombY[thisNum]] == -1)) { duplicateMovieClip ("_parent.mov1BlastEnd3", "BLAST" + _parent.nBlastCount, 600 + _parent.nBlastCount); eval ("_parent.BLAST" + _parent.nBlastCount)._x = this._x - (30 * i); eval ("_parent.BLAST" + _parent.nBlastCount)._y = this._y; _parent.nBlastCount++; if (_root.arrGrid[_parent.arrBombX[thisNum] - i][_parent.arrBombY[thisNum]] == 2) { eval ("_parent.movBR" + _root.arrGridNum[_parent.arrBombX[thisNum] - i][_parent.arrBombY[thisNum]]).blnStatus = 0; } else { eval ("_parent.movPU" + _root.arrGridNum[_parent.arrBombX[thisNum] - i][_parent.arrBombY[thisNum]]).blnStatus = 0; } i = _parent.arrBombLength[thisNum] + 1; } else if (_root.arrGrid[_parent.arrBombX[thisNum] - i][_parent.arrBombY[thisNum]] == 1) { i = _parent.arrBombLength[thisNum] + 1; } else if (_root.arrGrid[_parent.arrBombX[thisNum] - i][_parent.arrBombY[thisNum]] == 3) { if (eval ("_parent.BOMB" + _root.arrGridNum[_parent.arrBombX[thisNum] - i][_parent.arrBombY[thisNum]]).nCount < (_parent.nBlowtime - 1)) { eval ("_parent.BOMB" + _root.arrGridNum[_parent.arrBombX[thisNum] - i][_parent.arrBombY[thisNum]]).nCount = _parent.nBlowtime - 1; } i = _parent.arrBombLength[thisNum] + 1; } i++; } i = 1; while (i <= _parent.arrBombLength[thisNum]) { if (_root.arrGrid[_parent.arrBombX[thisNum] + i][_parent.arrBombY[thisNum]] <= 0) { if (i < _parent.arrBombLength[thisNum]) { duplicateMovieClip ("_parent.mov1Blast2", "BLAST" + _parent.nBlastCount, 600 + _parent.nBlastCount); } else { duplicateMovieClip ("_parent.mov1BlastEnd4", "BLAST" + _parent.nBlastCount, 600 + _parent.nBlastCount); } eval ("_parent.BLAST" + _parent.nBlastCount)._x = this._x + (30 * i); eval ("_parent.BLAST" + _parent.nBlastCount)._y = this._y; _parent.nBlastCount++; } else if ((_root.arrGrid[_parent.arrBombX[thisNum] + i][_parent.arrBombY[thisNum]] == 2) || (_root.arrGrid[_parent.arrBombX[thisNum] + i][_parent.arrBombY[thisNum]] == -1)) { duplicateMovieClip ("_parent.mov1BlastEnd4", "BLAST" + _parent.nBlastCount, 600 + _parent.nBlastCount); eval ("_parent.BLAST" + _parent.nBlastCount)._x = this._x + (30 * i); eval ("_parent.BLAST" + _parent.nBlastCount)._y = this._y; _parent.nBlastCount++; if (_root.arrGrid[_parent.arrBombX[thisNum] + i][_parent.arrBombY[thisNum]] == 2) { eval ("_parent.movBR" + _root.arrGridNum[_parent.arrBombX[thisNum] + i][_parent.arrBombY[thisNum]]).blnStatus = 0; } else { eval ("_parent.movPU" + _root.arrGridNum[_parent.arrBombX[thisNum] + i][_parent.arrBombY[thisNum]]).blnStatus = 0; } i = _parent.arrBombLength[thisNum] + 1; } else if (_root.arrGrid[_parent.arrBombX[thisNum] + i][_parent.arrBombY[thisNum]] == 1) { i = _parent.arrBombLength[thisNum] + 1; } else if (_root.arrGrid[_parent.arrBombX[thisNum] + i][_parent.arrBombY[thisNum]] == 3) { if (eval ("_parent.BOMB" + _root.arrGridNum[_parent.arrBombX[thisNum] + i][_parent.arrBombY[thisNum]]).nCount < (_parent.nBlowtime - 1)) { eval ("_parent.BOMB" + _root.arrGridNum[_parent.arrBombX[thisNum] + i][_parent.arrBombY[thisNum]]).nCount = _parent.nBlowtime - 1; } i = _parent.arrBombLength[thisNum] + 1; } i++; } } if (_parent.nBlastCount > 100) { _parent.nBlastCount = 0; } if (nCount == (_parent.nBlowTime + _parent.nFadeTime)) { eval ("_parent.movP" + nLaidBy).nBombsLaid--; _root.arrGrid[_parent.arrBombX[thisNum]][_parent.arrBombY[thisNum]] = 0; _root.arrGridNum[_parent.arrBombX[thisNum]][_parent.arrBombY[thisNum]] = 0; this.removeMovieClip(); } } }Instance of Symbol 504 MovieClip "movBomb1" in Symbol 506 MovieClip Frame 1 (12.5 KiB)●●onClipEvent (load) { var nCount = 0; var nLaidBy; var blnInHand = 0; var blnThrown = 0; var thisNum = this._name.substr(4); var isMoving = 0; var nDir = 0; var x; var y; var nGY; var nGX; var nFlightCount = 0; } onClipEvent (enterFrame) { if (_name != "movBomb1") { nCount++; if (nCount <= (_parent.nBlowTime - 1)) { nGX = Math.round((_x - _parent.player1.nStartX) / 30) + 1; nGY = Math.round((_y - _parent.player1.nStartY) / 30) + 1; if (blnInHand != 0) { nCount--; _x = _parent.movP1._x; _y = _parent.movP1._y; gotoAndStop (47); isMoving = 0; } else if (blnThrown != 0) { nCount--; if (nFlightCount <= 9) { var bleft = -230; var bright = 220; var bbot = 180; var btop = -190; if (blnThrown == 1) { _y = (_y - 10); if (_y < btop) { _y = bbot; } } else if (blnThrown == 2) { _y = (_y + 10); if (_y > bbot) { _y = btop; } } else if (blnThrown == 3) { _x = (_x - 10); if (_x < bleft) { _x = bright; } } else if (blnThrown == 4) { _x = (_x + 10); if (_x > bright) { _x = bleft; } } nFlightCount++; if (nFlightCount == 9) { if (_root.arrGrid[nGX][nGY] != 0) { nFlightCount = 7; } else { _x = (((nGX - 1) * 30) + _parent.player1.nStartX); _y = (((nGY - 1) * 30) + _parent.player1.nStartY); nFlightCount = 10; } } } else if (nFlightCount > 9) { gotoAndStop (1); blnThrown = 0; nFlightCount == -1; } else { blnThrown = 0; } isMoving = 0; } else if (isMoving == 0) { _x = (((nGX - 1) * 30) + _parent.player1.nStartX); _y = (((nGY - 1) * 30) + _parent.player1.nStartY); _root.arrGrid[nGX][nGY] = 3; _root.arrGridNum[nGX][nGY] = thisNum; } _parent.arrBombX[thisNum] = nGX; _parent.arrBombY[thisNum] = nGY; if (isMoving == 1) { i = 0; while (i < (_parent.nPUCount + 1)) { if (this.hitTest("_parent.movPU" + i)) { eval ("_parent.movPU" + i).blnStatus = 0; } i++; } switch (nDir) { case 1 : if (((_root.arrGrid[nGX][nGY - 1] <= 0) || ((_y % 30) != 0)) && ((_x % 30) == 0)) { _y = (_y - _root.gKickSpeed); if (_root.arrGridNum[nGX][nGY + 1] == _root.arrGridNum[nGX][nGY]) { _root.arrGrid[nGX][nGY + 1] = 0; _root.arrGridNum[nGX][nGY + 1] = 0; } } else { isMoving = 0; } break; case 2 : if (((_root.arrGrid[nGX + 1][nGY] <= 0) || ((_x % 30) != 0)) && ((_y % 30) == 0)) { _x = (_x + _root.gKickSpeed); if (_root.arrGridNum[nGX - 1][nGY] == _root.arrGridNum[nGX][nGY]) { _root.arrGrid[nGX - 1][nGY] = 0; _root.arrGridNum[nGX - 1][nGY] = 0; } } else { isMoving = 0; } break; case 3 : if (((_root.arrGrid[nGX][nGY + 1] <= 0) || ((_y % 30) != 0)) && ((_x % 30) == 0)) { _y = (_y + _root.gKickSpeed); if (_root.arrGridNum[nGX][nGY - 1] == _root.arrGridNum[nGX][nGY]) { _root.arrGrid[nGX][nGY - 1] = 0; _root.arrGridNum[nGX][nGY - 1] = 0; } } else { isMoving = 0; } break; case 4 : if (((_root.arrGrid[nGX - 1][nGY] <= 0) || ((_x % 30) != 0)) && ((_y % 30) == 0)) { _x = (_x - _root.gKickSpeed); if (_root.arrGridNum[nGX + 1][nGY] == _root.arrGridNum[nGX][nGY]) { _root.arrGrid[nGX + 1][nGY] = 0; _root.arrGridNum[nGX + 1][nGY] = 0; } } else { isMoving = 0; } } } } if (((nCount == (_parent.nBlowTime - 10)) && (!_parent.blnRoundOver)) && (!_root.rain)) { play(); } if (((nCount >= _parent.nBlowTime) && (!_parent.blnRoundOver)) && (!_root.rain)) { i = 1; while (i < 5) { if (_parent.arrDead[i - 1] == 0) { if (this.hitTest("_parent.dot" + i)) { _parent.fKillPlayer(i); } } i++; } } if (((nCount == _parent.nBlowTime) && (!_parent.blnRoundOver)) && (!_root.rain)) { gotoAndPlay (11); i = 1; while (i <= _parent.arrBombLength[thisNum]) { if (_root.arrGrid[_parent.arrBombX[thisNum]][_parent.arrBombY[thisNum] - i] <= 0) { if (i < _parent.arrBombLength[thisNum]) { duplicateMovieClip ("_parent.mov1Blast1", "BLAST" + _parent.nBlastCount, 600 + _parent.nBlastCount); } else { duplicateMovieClip ("_parent.mov1BlastEnd1", "BLAST" + _parent.nBlastCount, 600 + _parent.nBlastCount); } eval ("_parent.BLAST" + _parent.nBlastCount)._x = this._x; eval ("_parent.BLAST" + _parent.nBlastCount)._y = this._y - (30 * i); _parent.nBlastCount++; } else if ((_root.arrGrid[_parent.arrBombX[thisNum]][_parent.arrBombY[thisNum] - i] == 2) || (_root.arrGrid[_parent.arrBombX[thisNum]][_parent.arrBombY[thisNum] - i] == -1)) { duplicateMovieClip ("_parent.mov1BlastEnd1", "BLAST" + _parent.nBlastCount, 600 + _parent.nBlastCount); eval ("_parent.BLAST" + _parent.nBlastCount)._x = this._x; eval ("_parent.BLAST" + _parent.nBlastCount)._y = this._y - (30 * i); _parent.nBlastCount++; if (_root.arrGrid[_parent.arrBombX[thisNum]][_parent.arrBombY[thisNum] - i] == 2) { eval ("_parent.movBR" + _root.arrGridNum[_parent.arrBombX[thisNum]][_parent.arrBombY[thisNum] - i]).blnStatus = 0; } else { eval ("_parent.movPU" + _root.arrGridNum[_parent.arrBombX[thisNum]][_parent.arrBombY[thisNum] - i]).blnStatus = 0; } i = _parent.arrBombLength[thisNum] + 1; } else if (_root.arrGrid[_parent.arrBombX[thisNum]][_parent.arrBombY[thisNum] - i] == 1) { i = _parent.arrBombLength[thisNum] + 1; } else if (_root.arrGrid[_parent.arrBombX[thisNum]][_parent.arrBombY[thisNum] - i] == 3) { if (eval ("_parent.BOMB" + _root.arrGridNum[_parent.arrBombX[thisNum]][_parent.arrBombY[thisNum] - i]).nCount < (_parent.nBlowtime - 1)) { eval ("_parent.BOMB" + _root.arrGridNum[_parent.arrBombX[thisNum]][_parent.arrBombY[thisNum] - i]).nCount = _parent.nBlowtime - 1; } i = _parent.arrBombLength[thisNum] + 1; } i++; } i = 1; while (i <= _parent.arrBombLength[thisNum]) { if (_root.arrGrid[_parent.arrBombX[thisNum]][_parent.arrBombY[thisNum] + i] <= 0) { if (i < _parent.arrBombLength[thisNum]) { duplicateMovieClip ("_parent.mov1Blast1", "BLAST" + _parent.nBlastCount, 600 + _parent.nBlastCount); } else { duplicateMovieClip ("_parent.mov1BlastEnd2", "BLAST" + _parent.nBlastCount, 600 + _parent.nBlastCount); } eval ("_parent.BLAST" + _parent.nBlastCount)._x = this._x; eval ("_parent.BLAST" + _parent.nBlastCount)._y = this._y + (30 * i); _parent.nBlastCount++; } else if ((_root.arrGrid[_parent.arrBombX[thisNum]][_parent.arrBombY[thisNum] + i] == 2) || (_root.arrGrid[_parent.arrBombX[thisNum]][_parent.arrBombY[thisNum] + i] == -1)) { duplicateMovieClip ("_parent.mov1BlastEnd2", "BLAST" + _parent.nBlastCount, 600 + _parent.nBlastCount); eval ("_parent.BLAST" + _parent.nBlastCount)._x = this._x; eval ("_parent.BLAST" + _parent.nBlastCount)._y = this._y + (30 * i); _parent.nBlastCount++; if (_root.arrGrid[_parent.arrBombX[thisNum]][_parent.arrBombY[thisNum] + i] == 2) { eval ("_parent.movBR" + _root.arrGridNum[_parent.arrBombX[thisNum]][_parent.arrBombY[thisNum] + i]).blnStatus = 0; } else { eval ("_parent.movPU" + _root.arrGridNum[_parent.arrBombX[thisNum]][_parent.arrBombY[thisNum] + i]).blnStatus = 0; } i = _parent.arrBombLength[thisNum] + 1; } else if (_root.arrGrid[_parent.arrBombX[thisNum]][_parent.arrBombY[thisNum] + i] == 1) { i = _parent.arrBombLength[thisNum] + 1; } else if (_root.arrGrid[_parent.arrBombX[thisNum]][_parent.arrBombY[thisNum] + i] == 3) { if (eval ("_parent.BOMB" + _root.arrGridNum[_parent.arrBombX[thisNum]][_parent.arrBombY[thisNum] + i]).nCount < (_parent.nBlowtime - 1)) { eval ("_parent.BOMB" + _root.arrGridNum[_parent.arrBombX[thisNum]][_parent.arrBombY[thisNum] + i]).nCount = _parent.nBlowtime - 1; } i = _parent.arrBombLength[thisNum] + 1; } i++; } i = 1; while (i <= _parent.arrBombLength[thisNum]) { if (_root.arrGrid[_parent.arrBombX[thisNum] - i][_parent.arrBombY[thisNum]] <= 0) { if (i < _parent.arrBombLength[thisNum]) { duplicateMovieClip ("_parent.mov1Blast2", "BLAST" + _parent.nBlastCount, 600 + _parent.nBlastCount); } else { duplicateMovieClip ("_parent.mov1BlastEnd3", "BLAST" + _parent.nBlastCount, 600 + _parent.nBlastCount); } eval ("_parent.BLAST" + _parent.nBlastCount)._x = this._x - (30 * i); eval ("_parent.BLAST" + _parent.nBlastCount)._y = this._y; _parent.nBlastCount++; } else if ((_root.arrGrid[_parent.arrBombX[thisNum] - i][_parent.arrBombY[thisNum]] == 2) || (_root.arrGrid[_parent.arrBombX[thisNum] - i][_parent.arrBombY[thisNum]] == -1)) { duplicateMovieClip ("_parent.mov1BlastEnd3", "BLAST" + _parent.nBlastCount, 600 + _parent.nBlastCount); eval ("_parent.BLAST" + _parent.nBlastCount)._x = this._x - (30 * i); eval ("_parent.BLAST" + _parent.nBlastCount)._y = this._y; _parent.nBlastCount++; if (_root.arrGrid[_parent.arrBombX[thisNum] - i][_parent.arrBombY[thisNum]] == 2) { eval ("_parent.movBR" + _root.arrGridNum[_parent.arrBombX[thisNum] - i][_parent.arrBombY[thisNum]]).blnStatus = 0; } else { eval ("_parent.movPU" + _root.arrGridNum[_parent.arrBombX[thisNum] - i][_parent.arrBombY[thisNum]]).blnStatus = 0; } i = _parent.arrBombLength[thisNum] + 1; } else if (_root.arrGrid[_parent.arrBombX[thisNum] - i][_parent.arrBombY[thisNum]] == 1) { i = _parent.arrBombLength[thisNum] + 1; } else if (_root.arrGrid[_parent.arrBombX[thisNum] - i][_parent.arrBombY[thisNum]] == 3) { if (eval ("_parent.BOMB" + _root.arrGridNum[_parent.arrBombX[thisNum] - i][_parent.arrBombY[thisNum]]).nCount < (_parent.nBlowtime - 1)) { eval ("_parent.BOMB" + _root.arrGridNum[_parent.arrBombX[thisNum] - i][_parent.arrBombY[thisNum]]).nCount = _parent.nBlowtime - 1; } i = _parent.arrBombLength[thisNum] + 1; } i++; } i = 1; while (i <= _parent.arrBombLength[thisNum]) { if (_root.arrGrid[_parent.arrBombX[thisNum] + i][_parent.arrBombY[thisNum]] <= 0) { if (i < _parent.arrBombLength[thisNum]) { duplicateMovieClip ("_parent.mov1Blast2", "BLAST" + _parent.nBlastCount, 600 + _parent.nBlastCount); } else { duplicateMovieClip ("_parent.mov1BlastEnd4", "BLAST" + _parent.nBlastCount, 600 + _parent.nBlastCount); } eval ("_parent.BLAST" + _parent.nBlastCount)._x = this._x + (30 * i); eval ("_parent.BLAST" + _parent.nBlastCount)._y = this._y; _parent.nBlastCount++; } else if ((_root.arrGrid[_parent.arrBombX[thisNum] + i][_parent.arrBombY[thisNum]] == 2) || (_root.arrGrid[_parent.arrBombX[thisNum] + i][_parent.arrBombY[thisNum]] == -1)) { duplicateMovieClip ("_parent.mov1BlastEnd4", "BLAST" + _parent.nBlastCount, 600 + _parent.nBlastCount); eval ("_parent.BLAST" + _parent.nBlastCount)._x = this._x + (30 * i); eval ("_parent.BLAST" + _parent.nBlastCount)._y = this._y; _parent.nBlastCount++; if (_root.arrGrid[_parent.arrBombX[thisNum] + i][_parent.arrBombY[thisNum]] == 2) { eval ("_parent.movBR" + _root.arrGridNum[_parent.arrBombX[thisNum] + i][_parent.arrBombY[thisNum]]).blnStatus = 0; } else { eval ("_parent.movPU" + _root.arrGridNum[_parent.arrBombX[thisNum] + i][_parent.arrBombY[thisNum]]).blnStatus = 0; } i = _parent.arrBombLength[thisNum] + 1; } else if (_root.arrGrid[_parent.arrBombX[thisNum] + i][_parent.arrBombY[thisNum]] == 1) { i = _parent.arrBombLength[thisNum] + 1; } else if (_root.arrGrid[_parent.arrBombX[thisNum] + i][_parent.arrBombY[thisNum]] == 3) { if (eval ("_parent.BOMB" + _root.arrGridNum[_parent.arrBombX[thisNum] + i][_parent.arrBombY[thisNum]]).nCount < (_parent.nBlowtime - 1)) { eval ("_parent.BOMB" + _root.arrGridNum[_parent.arrBombX[thisNum] + i][_parent.arrBombY[thisNum]]).nCount = _parent.nBlowtime - 1; } i = _parent.arrBombLength[thisNum] + 1; } i++; } } if (_parent.nBlastCount > 100) { _parent.nBlastCount = 0; } if (nCount == (_parent.nBlowTime + _parent.nFadeTime)) { eval ("_parent.movP" + nLaidBy).nBombsLaid--; _root.arrGrid[_parent.arrBombX[thisNum]][_parent.arrBombY[thisNum]] = 0; _root.arrGridNum[_parent.arrBombX[thisNum]][_parent.arrBombY[thisNum]] = 0; this.removeMovieClip(); } } }Symbol 513 MovieClip Frame 1 (8 B)stop();Symbol 513 MovieClip Frame 2 (8 B)stop();Symbol 513 MovieClip Frame 3 (8 B)stop();Symbol 513 MovieClip Frame 4 (8 B)stop();Symbol 513 MovieClip Frame 5 (8 B)stop();Symbol 513 MovieClip Frame 6 (8 B)stop();Symbol 513 MovieClip Frame 7 (8 B)stop();Symbol 516 Button (326 B)on (release) { _root.nScore = _root.movGame.movScoreMe.txtScore; if (_root.nHeat < _root.nHeats) { _root.nHeat++; _root.gotoAndPlay("PLAY"); } else if (_root.nPlayers == 1) { if ((_root.rembomode == 1) and (_root.nWinner != 1)) { _root.gotoAndStop("Final"); } else { _root.gotoAndStop("GAMEOVER"); } } }Symbol 522 MovieClip Frame 1 (8 B)stop();Symbol 522 MovieClip Frame 2 (8 B)stop();Symbol 526 Button (86 B)on (release) { if (_root.blnSFX) { _root.sndPing.play(); } this.gotoAndStop(2); }Symbol 531 MovieClip Frame 1 (8 B)stop();Symbol 531 MovieClip Frame 2 (8 B)stop();Symbol 532 Button (89 B)on (release) { if (_root.blnSFX) { _root.sndPing.play(); } gotoAndStop ("LOADED"); }Symbol 538 MovieClip Frame 1 (368 B)function fMakeMe(g, s, t, u) { var _local3 = s; var _local2 = g; var _local1 = 1; i = 0; while (i < _local2) { _local1 = _local1 + _local3; i++; } _local1 = _local1 * u.length; _local1 = _local1 + t; chickLeft = _local2; chickRight = _local3; chickFore = t; chickBack = _local1; chickName = u; } fMakeMe(2, _root.nScore, 1, _url);Symbol 538 MovieClip Frame 2 (107 B)_root.hallsuccess = "false"; loadVariablesNum ("scores.asp", 0, "POST"); _parent.txtInfo = "SUBMITTING";Symbol 538 MovieClip Frame 3 (87 B)if (_root.hallsuccess == "true") { gotoAndPlay (5); } _parent.txtInfo = "IMLYING";Symbol 538 MovieClip Frame 4 (32 B)gotoAndPlay(_currentframe - 1);Symbol 538 MovieClip Frame 5 (80 B)_parent.txtInfo = "YOU SCORED: " + _root.game.nScore; _parent.play(); stop();Symbol 543 Button (46 B)on (release) { _root.gotoAndStop("LOADED"); }Symbol 571 MovieClip Frame 1 (8 B)stop();Symbol 571 MovieClip Frame 2 (8 B)stop();Symbol 571 MovieClip Frame 187 (8 B)stop();Symbol 573 Button (46 B)on (release) { _root.gotoAndStop("LOADED"); }Symbol 591 MovieClip Frame 200 (8 B)stop();Symbol 608 MovieClip Frame 1 (8 B)stop();Symbol 608 MovieClip Frame 2 (8 B)stop();Symbol 608 MovieClip Frame 3 (8 B)stop();Symbol 608 MovieClip Frame 4 (8 B)stop();Symbol 650 Button (40 B)on (release) { _root.gotoAndPlay(17); }Symbol 651 MovieClip Frame 1236 (20 B)gotoAndPlay (1229);Symbol 656 Button (83 B)on (release) { if (levelinbonus > 50) { levelinbonus = levelinbonus - 5; } }Symbol 661 Button (84 B)on (release) { if (levelinbonus < 100) { levelinbonus = levelinbonus + 5; } }Symbol 662 Button (59 B)on (release) { if (timerbomb > 1) { timerbomb--; } }Symbol 663 Button (59 B)on (release) { if (timerbomb < 6) { timerbomb++; } }Symbol 664 Button (61 B)on (release) { if (timerarmor > 1) { timerarmor--; } }Symbol 665 Button (62 B)on (release) { if (timerarmor < 15) { timerarmor++; } }Symbol 666 Button (60 B)on (release) { if (timerrain < 30) { timerrain++; } }Symbol 667 Button (59 B)on (release) { if (timerrain > 5) { timerrain--; } }Symbol 668 Button (60 B)on (release) { if (timerdark < 30) { timerdark++; } }Symbol 669 Button (59 B)on (release) { if (timerdark > 5) { timerdark--; } }Symbol 744 MovieClip Frame 1 (8 B)stop();Symbol 758 MovieClip Frame 1 (8 B)stop();Symbol 759 Button (33 B)on (release) { th.nextFrame(); }Symbol 760 Button (33 B)on (release) { th.prevFrame(); }Symbol 777 Button (30 B)on (release) { nextFrame(); }Symbol 780 Button (30 B)on (release) { prevFrame(); }Symbol 781 MovieClip Frame 1 (8 B)stop();Symbol 781 MovieClip Frame 2 (8 B)stop();Symbol 788 Button (98 B)on (press) { getURL ("http://news.ferra.ru/hard/2007/07/27/71566/"); gotoAndStop ("GAMEOVER"); }
Library Items (54.19 KiB)
Symbol 1 Graphic | Used by:2 48 | |
Symbol 2 Button | Uses:1 | Used by:Timeline |
Symbol 3 Graphic | Used by:12 | |
Symbol 4 Graphic | Used by:12 | |
Symbol 5 Graphic | Used by:12 | |
Symbol 6 Graphic | Used by:12 | |
Symbol 7 Graphic | Used by:12 | |
Symbol 8 Graphic | Used by:12 | |
Symbol 9 Graphic | Used by:12 | |
Symbol 10 Graphic | Used by:12 | |
Symbol 11 Graphic | Used by:12 | |
Symbol 12 MovieClip | Uses:3 4 5 6 7 8 9 10 11 | Used by:13 |
Symbol 13 MovieClip | Uses:12 | Used by:Timeline |
Symbol 14 Graphic | Used by:Timeline | |
Symbol 15 Bitmap | Used by:16 21 | |
Symbol 16 Graphic | Uses:15 | Used by:19 |
Symbol 17 Font | Used by:18 33 61 66 67 74 112 193 194 217 218 219 220 221 222 223 517 518 519 572 594 673 674 675 676 678 679 680 681 686 687 688 689 690 691 692 693 694 695 696 697 698 699 700 701 702 703 704 705 706 707 708 709 710 711 712 713 714 715 716 717 718 719 720 721 722 726 727 728 729 730 731 732 733 734 735 736 737 738 739 740 742 743 745 746 747 748 762 764 765 766 767 768 769 770 771 772 773 774 782 | |
Symbol 18 Text | Uses:17 | Used by:19 |
Symbol 19 Button | Uses:16 18 | Used by:Timeline |
Symbol 20 Graphic | Used by:Timeline | |
Symbol 21 Graphic | Uses:15 | Used by:24 |
Symbol 22 Bitmap | Used by:23 | |
Symbol 23 Graphic | Uses:22 | Used by:24 |
Symbol 24 Button | Uses:21 23 | Used by:Timeline |
Symbol 25 Bitmap | Used by:26 | |
Symbol 26 Graphic | Uses:25 | Used by:27 |
Symbol 27 Button | Uses:26 | Used by:28 |
Symbol 28 MovieClip | Uses:27 | Used by:Timeline |
Symbol 29 Bitmap | Used by:30 | |
Symbol 30 Graphic | Uses:29 | Used by:Timeline |
Symbol 31 Font | Used by:32 | |
Symbol 32 EditableText | Uses:31 | Used by:Timeline |
Symbol 33 EditableText | Uses:17 | Used by:Timeline |
Symbol 34 Graphic | Used by:36 38 40 42 173 | |
Symbol 35 Sound | Used by:36 | |
Symbol 36 MovieClip | Uses:34 35 | Used by:Timeline |
Symbol 37 Sound | Used by:38 | |
Symbol 38 MovieClip | Uses:34 37 | Used by:Timeline |
Symbol 39 Sound | Used by:40 | |
Symbol 40 MovieClip | Uses:34 39 | Used by:Timeline |
Symbol 41 Sound | Used by:42 | |
Symbol 42 MovieClip | Uses:34 41 | Used by:Timeline |
Symbol 43 Graphic | Used by:48 | |
Symbol 44 Font | Used by:45 47 616 617 618 619 620 621 622 623 624 625 626 627 628 629 630 631 632 633 634 635 636 637 638 639 640 641 642 643 644 645 646 647 648 | |
Symbol 45 Text | Uses:44 | Used by:48 |
Symbol 46 Graphic | Used by:48 | |
Symbol 47 Text | Uses:44 | Used by:48 |
Symbol 48 Button | Uses:43 45 46 47 1 | Used by:Timeline |
Symbol 49 Bitmap | Used by:52 457 | |
Symbol 50 Bitmap | Used by:52 | |
Symbol 51 Bitmap | Used by:52 | |
Symbol 52 Graphic | Uses:49 50 51 | Used by:Timeline |
Symbol 53 Bitmap | Used by:54 | |
Symbol 54 Graphic | Uses:53 | Used by:55 |
Symbol 55 Button | Uses:54 | Used by:Timeline |
Symbol 56 Bitmap | Used by:57 | |
Symbol 57 Graphic | Uses:56 | Used by:58 111 |
Symbol 58 Button | Uses:57 | Used by:Timeline |
Symbol 59 Bitmap | Used by:60 | |
Symbol 60 Graphic | Uses:59 | Used by:Timeline |
Symbol 61 EditableText | Uses:17 | Used by:Timeline |
Symbol 62 Bitmap | Used by:63 | |
Symbol 63 Graphic | Uses:62 | Used by:70 |
Symbol 64 Graphic | Used by:70 | |
Symbol 65 Graphic | Used by:70 | |
Symbol 66 Text | Uses:17 | Used by:70 |
Symbol 67 Text | Uses:17 | Used by:70 |
Symbol 68 Graphic | Used by:70 | |
Symbol 69 Graphic | Used by:70 | |
Symbol 70 Button | Uses:63 64 65 66 67 68 69 | Used by:Timeline |
Symbol 71 Bitmap | Used by:72 | |
Symbol 72 Graphic | Uses:71 | Used by:76 |
Symbol 73 Graphic | Used by:76 123 127 131 133 | |
Symbol 74 Text | Uses:17 | Used by:76 |
Symbol 75 Graphic | Used by:76 123 127 131 133 | |
Symbol 76 Button | Uses:72 73 74 75 | Used by:Timeline |
Symbol 77 Bitmap | Used by:78 | |
Symbol 78 Graphic | Uses:77 | Used by:79 |
Symbol 79 Button | Uses:78 | Used by:Timeline |
Symbol 80 Bitmap | Used by:81 | |
Symbol 81 Graphic | Uses:80 | Used by:82 |
Symbol 82 Button | Uses:81 | Used by:Timeline |
Symbol 83 Bitmap | Used by:84 | |
Symbol 84 Graphic | Uses:83 | Used by:85 |
Symbol 85 Button | Uses:84 | Used by:Timeline |
Symbol 86 Bitmap | Used by:87 | |
Symbol 87 Graphic | Uses:86 | Used by:88 |
Symbol 88 Button | Uses:87 | Used by:Timeline |
Symbol 89 Graphic | Used by:93 759 | |
Symbol 90 Graphic | Used by:93 759 | |
Symbol 91 Graphic | Used by:93 759 | |
Symbol 92 Graphic | Used by:93 759 | |
Symbol 93 Button | Uses:89 90 91 92 | Used by:Timeline |
Symbol 94 Graphic | Used by:98 760 | |
Symbol 95 Graphic | Used by:98 760 | |
Symbol 96 Graphic | Used by:98 760 | |
Symbol 97 Graphic | Used by:98 760 | |
Symbol 98 Button | Uses:94 95 96 97 | Used by:Timeline |
Symbol 99 Graphic | Used by:100 | |
Symbol 100 Button | Uses:99 | Used by:110 |
Symbol 101 Graphic | Used by:110 | |
Symbol 102 Graphic | Used by:110 | |
Symbol 103 Graphic | Used by:110 | |
Symbol 104 Graphic | Used by:110 | |
Symbol 105 Graphic | Used by:110 | |
Symbol 106 Graphic | Used by:110 | |
Symbol 107 Graphic | Used by:110 | |
Symbol 108 Graphic | Used by:110 | |
Symbol 109 Graphic | Used by:110 | |
Symbol 110 MovieClip | Uses:100 101 102 103 104 105 106 107 108 109 | Used by:Timeline |
Symbol 111 Button | Uses:57 | Used by:Timeline |
Symbol 112 EditableText | Uses:17 | Used by:Timeline |
Symbol 113 Font | Used by:114 115 116 117 118 122 126 130 132 203 | |
Symbol 114 EditableText | Uses:113 | Used by:Timeline |
Symbol 115 EditableText | Uses:113 | Used by:Timeline |
Symbol 116 Text | Uses:113 | Used by:Timeline |
Symbol 117 EditableText | Uses:113 | Used by:Timeline |
Symbol 118 Text | Uses:113 | Used by:Timeline |
Symbol 119 Graphic | Used by:Timeline | |
Symbol 120 Bitmap | Used by:121 | |
Symbol 121 Graphic | Uses:120 | Used by:123 |
Symbol 122 Text | Uses:113 | Used by:123 |
Symbol 123 Button | Uses:121 73 122 75 | Used by:Timeline |
Symbol 124 Bitmap | Used by:125 | |
Symbol 125 Graphic | Uses:124 | Used by:127 |
Symbol 126 Text | Uses:113 | Used by:127 |
Symbol 127 Button | Uses:125 73 126 75 | Used by:Timeline |
Symbol 128 Bitmap | Used by:129 | |
Symbol 129 Graphic | Uses:128 | Used by:131 133 |
Symbol 130 Text | Uses:113 | Used by:131 |
Symbol 131 Button | Uses:129 73 130 75 | Used by:Timeline |
Symbol 132 Text | Uses:113 | Used by:133 |
Symbol 133 Button | Uses:129 73 132 75 | Used by:Timeline |
Symbol 134 Graphic | Used by:149 150 171 | |
Symbol 135 Sound | Used by:149 150 | |
Symbol 136 Graphic | Used by:149 150 | |
Symbol 137 Graphic | Used by:149 150 | |
Symbol 138 Graphic | Used by:149 150 | |
Symbol 139 Graphic | Used by:149 150 | |
Symbol 140 Graphic | Used by:149 150 | |
Symbol 141 Graphic | Used by:149 150 | |
Symbol 142 Graphic | Used by:149 150 | |
Symbol 143 Graphic | Used by:149 150 | |
Symbol 144 Graphic | Used by:149 150 | |
Symbol 145 Graphic | Used by:149 150 | |
Symbol 146 Graphic | Used by:149 150 | |
Symbol 147 Graphic | Used by:149 150 | |
Symbol 148 Graphic | Used by:149 150 | |
Symbol 149 MovieClip | Uses:134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 | Used by:151 |
Symbol 150 MovieClip | Uses:148 134 135 147 146 145 144 143 142 141 140 139 138 137 136 | Used by:151 |
Symbol 151 MovieClip | Uses:149 150 | Used by:Timeline |
Symbol 152 Graphic | Used by:170 | |
Symbol 153 Graphic | Used by:170 | |
Symbol 154 Graphic | Used by:170 | |
Symbol 155 Graphic | Used by:170 | |
Symbol 156 Graphic | Used by:170 | |
Symbol 157 Graphic | Used by:170 | |
Symbol 158 Graphic | Used by:170 | |
Symbol 159 Graphic | Used by:170 | |
Symbol 160 Graphic | Used by:170 | |
Symbol 161 Graphic | Used by:170 | |
Symbol 162 Graphic | Used by:170 | |
Symbol 163 Graphic | Used by:170 | |
Symbol 164 Graphic | Used by:170 | |
Symbol 165 Graphic | Used by:170 | |
Symbol 166 Graphic | Used by:170 | |
Symbol 167 Graphic | Used by:170 | |
Symbol 168 Graphic | Used by:170 | |
Symbol 169 Graphic | Used by:170 | |
Symbol 170 MovieClip | Uses:153 152 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 | Used by:171 |
Symbol 171 MovieClip | Uses:134 170 | Used by:Timeline |
Symbol 172 Sound | Used by:173 | |
Symbol 173 MovieClip | Uses:34 172 | Used by:Timeline |
Symbol 174 Bitmap | Used by:176 177 | |
Symbol 175 Bitmap | Used by:176 | |
Symbol 176 Graphic | Uses:174 175 | Used by:178 |
Symbol 177 Graphic | Uses:174 | Used by:178 |
Symbol 178 MovieClip | Uses:176 177 | Used by:Timeline |
Symbol 179 Graphic | Used by:181 182 183 187 188 | |
Symbol 180 Graphic | Used by:181 182 183 187 188 | |
Symbol 181 Button | Uses:179 180 | Used by:Timeline |
Symbol 182 Button | Uses:179 180 | Used by:186 |
Symbol 183 Button | Uses:179 180 | Used by:186 |
Symbol 184 Bitmap | Used by:185 | |
Symbol 185 Graphic | Uses:184 | Used by:186 |
Symbol 186 MovieClip | Uses:182 183 185 | Used by:Timeline |
Symbol 187 Button | Uses:179 180 | Used by:191 |
Symbol 188 Button | Uses:179 180 | Used by:191 |
Symbol 189 Bitmap | Used by:190 | |
Symbol 190 Graphic | Uses:189 | Used by:191 |
Symbol 191 MovieClip | Uses:187 188 190 | Used by:Timeline |
Symbol 192 Graphic | Used by:Timeline | |
Symbol 193 Text | Uses:17 | Used by:Timeline |
Symbol 194 Text | Uses:17 | Used by:Timeline |
Symbol 195 Graphic | Used by:Timeline | |
Symbol 196 Font | Used by:197 198 199 200 | |
Symbol 197 Text | Uses:196 | Used by:Timeline |
Symbol 198 Text | Uses:196 | Used by:Timeline |
Symbol 199 Text | Uses:196 | Used by:Timeline |
Symbol 200 Text | Uses:196 | Used by:Timeline |
Symbol 201 Bitmap | Used by:202 | |
Symbol 202 Graphic | Uses:201 | Used by:Timeline |
Symbol 203 EditableText | Uses:113 | Used by:211 |
Symbol 204 Bitmap | Used by:205 208 | |
Symbol 205 Graphic | Uses:204 | Used by:211 |
Symbol 206 Graphic | Used by:207 | |
Symbol 207 MovieClip | Uses:206 | Used by:211 |
Symbol 208 Graphic | Uses:204 | Used by:211 |
Symbol 209 Font | Used by:210 649 | |
Symbol 210 Text | Uses:209 | Used by:211 |
Symbol 211 MovieClip | Uses:203 205 207 208 210 | Used by:Timeline |
Symbol 212 Bitmap | Used by:213 214 | |
Symbol 213 Graphic | Uses:212 | Used by:215 |
Symbol 214 Graphic | Uses:212 | Used by:215 |
Symbol 215 MovieClip | Uses:213 214 | Used by:216 |
Symbol 216 MovieClip | Uses:215 | Used by:Timeline |
Symbol 217 EditableText | Uses:17 | Used by:224 |
Symbol 218 EditableText | Uses:17 | Used by:224 |
Symbol 219 EditableText | Uses:17 | Used by:224 |
Symbol 220 EditableText | Uses:17 | Used by:224 |
Symbol 221 EditableText | Uses:17 | Used by:224 |
Symbol 222 EditableText | Uses:17 | Used by:224 |
Symbol 223 EditableText | Uses:17 | Used by:224 |
Symbol 224 MovieClip | Uses:217 218 219 220 221 222 223 | Used by:Timeline |
Symbol 225 Bitmap | Used by:226 | |
Symbol 226 Graphic | Uses:225 | Used by:265 |
Symbol 227 Bitmap | Used by:228 | |
Symbol 228 Graphic | Uses:227 | Used by:245 |
Symbol 229 Bitmap | Used by:230 | |
Symbol 230 Graphic | Uses:229 | Used by:245 |
Symbol 231 Bitmap | Used by:232 | |
Symbol 232 Graphic | Uses:231 | Used by:245 |
Symbol 233 Bitmap | Used by:234 | |
Symbol 234 Graphic | Uses:233 | Used by:245 |
Symbol 235 Bitmap | Used by:236 | |
Symbol 236 Graphic | Uses:235 | Used by:245 |
Symbol 237 Bitmap | Used by:238 | |
Symbol 238 Graphic | Uses:237 | Used by:245 |
Symbol 239 Bitmap | Used by:240 | |
Symbol 240 Graphic | Uses:239 | Used by:245 |
Symbol 241 Bitmap | Used by:242 | |
Symbol 242 Graphic | Uses:241 | Used by:245 |
Symbol 243 Bitmap | Used by:244 | |
Symbol 244 Graphic | Uses:243 | Used by:245 |
Symbol 245 MovieClip | Uses:228 230 232 234 236 238 240 242 244 | Used by:265 |
Symbol 246 Bitmap | Used by:247 | |
Symbol 247 Graphic | Uses:246 | Used by:264 |
Symbol 248 Bitmap | Used by:249 | |
Symbol 249 Graphic | Uses:248 | Used by:264 |
Symbol 250 Bitmap | Used by:251 | |
Symbol 251 Graphic | Uses:250 | Used by:264 |
Symbol 252 Bitmap | Used by:253 | |
Symbol 253 Graphic | Uses:252 | Used by:264 |
Symbol 254 Bitmap | Used by:255 | |
Symbol 255 Graphic | Uses:254 | Used by:264 |
Symbol 256 Bitmap | Used by:257 | |
Symbol 257 Graphic | Uses:256 | Used by:264 |
Symbol 258 Bitmap | Used by:259 | |
Symbol 259 Graphic | Uses:258 | Used by:264 |
Symbol 260 Bitmap | Used by:261 | |
Symbol 261 Graphic | Uses:260 | Used by:264 |
Symbol 262 Bitmap | Used by:263 | |
Symbol 263 Graphic | Uses:262 | Used by:264 |
Symbol 264 MovieClip | Uses:247 249 251 253 255 257 259 261 263 | Used by:265 |
Symbol 265 MovieClip | Uses:226 245 264 | Used by:506 |
Symbol 266 Bitmap | Used by:267 | |
Symbol 267 Graphic | Uses:266 | Used by:278 |
Symbol 268 Bitmap | Used by:269 | |
Symbol 269 Graphic | Uses:268 | Used by:278 |
Symbol 270 Bitmap | Used by:271 | |
Symbol 271 Graphic | Uses:270 | Used by:278 |
Symbol 272 Bitmap | Used by:273 | |
Symbol 273 Graphic | Uses:272 | Used by:278 |
Symbol 274 Bitmap | Used by:275 | |
Symbol 275 Graphic | Uses:274 | Used by:278 |
Symbol 276 Bitmap | Used by:277 | |
Symbol 277 Graphic | Uses:276 | Used by:278 |
Symbol 278 MovieClip | Uses:267 269 271 273 275 277 | Used by:279 |
Symbol 279 MovieClip | Uses:278 | Used by:289 |
Symbol 280 Bitmap | Used by:281 | |
Symbol 281 Graphic | Uses:280 | Used by:289 |
Symbol 282 Bitmap | Used by:283 | |
Symbol 283 Graphic | Uses:282 | Used by:289 |
Symbol 284 Bitmap | Used by:285 286 287 288 | |
Symbol 285 Graphic | Uses:284 | Used by:289 |
Symbol 286 Graphic | Uses:284 | Used by:289 |
Symbol 287 Graphic | Uses:284 | Used by:289 |
Symbol 288 Graphic | Uses:284 | Used by:289 |
Symbol 289 MovieClip | Uses:279 281 283 285 286 287 288 | Used by:506 |
Symbol 290 Bitmap | Used by:291 | |
Symbol 291 Graphic | Uses:290 | Used by:296 |
Symbol 292 Bitmap | Used by:293 | |
Symbol 293 Graphic | Uses:292 | Used by:296 |
Symbol 294 Bitmap | Used by:295 | |
Symbol 295 Graphic | Uses:294 | Used by:296 |
Symbol 296 MovieClip | Uses:291 293 295 | Used by:311 |
Symbol 297 Bitmap | Used by:298 | |
Symbol 298 Graphic | Uses:297 | Used by:303 |
Symbol 299 Bitmap | Used by:300 | |
Symbol 300 Graphic | Uses:299 | Used by:303 |
Symbol 301 Bitmap | Used by:302 | |
Symbol 302 Graphic | Uses:301 | Used by:303 |
Symbol 303 MovieClip | Uses:298 300 302 | Used by:311 |
Symbol 304 Bitmap | Used by:305 | |
Symbol 305 Graphic | Uses:304 | Used by:310 |
Symbol 306 Bitmap | Used by:307 | |
Symbol 307 Graphic | Uses:306 | Used by:310 |
Symbol 308 Bitmap | Used by:309 | |
Symbol 309 Graphic | Uses:308 | Used by:310 |
Symbol 310 MovieClip | Uses:305 307 309 | Used by:311 |
Symbol 311 MovieClip | Uses:296 303 310 | Used by:506 |
Symbol 312 Bitmap | Used by:313 | |
Symbol 313 Graphic | Uses:312 | Used by:318 |
Symbol 314 Bitmap | Used by:315 | |
Symbol 315 Graphic | Uses:314 | Used by:318 |
Symbol 316 Bitmap | Used by:317 | |
Symbol 317 Graphic | Uses:316 | Used by:318 |
Symbol 318 MovieClip | Uses:313 315 317 | Used by:333 |
Symbol 319 Bitmap | Used by:320 | |
Symbol 320 Graphic | Uses:319 | Used by:325 |
Symbol 321 Bitmap | Used by:322 | |
Symbol 322 Graphic | Uses:321 | Used by:325 |
Symbol 323 Bitmap | Used by:324 | |
Symbol 324 Graphic | Uses:323 | Used by:325 |
Symbol 325 MovieClip | Uses:320 322 324 | Used by:333 |
Symbol 326 Bitmap | Used by:327 | |
Symbol 327 Graphic | Uses:326 | Used by:332 |
Symbol 328 Bitmap | Used by:329 | |
Symbol 329 Graphic | Uses:328 | Used by:332 |
Symbol 330 Bitmap | Used by:331 | |
Symbol 331 Graphic | Uses:330 | Used by:332 |
Symbol 332 MovieClip | Uses:327 329 331 | Used by:333 |
Symbol 333 MovieClip | Uses:318 325 332 | Used by:506 |
Symbol 334 Bitmap | Used by:335 | |
Symbol 335 Graphic | Uses:334 | Used by:345 |
Symbol 336 Bitmap | Used by:338 754 | |
Symbol 337 Bitmap | Used by:338 419 | |
Symbol 338 Graphic | Uses:336 337 | Used by:345 420 |
Symbol 339 Bitmap | Used by:340 755 | |
Symbol 340 Graphic | Uses:339 | Used by:345 420 |
Symbol 341 Bitmap | Used by:342 756 | |
Symbol 342 Graphic | Uses:341 | Used by:345 420 |
Symbol 343 Bitmap | Used by:344 757 | |
Symbol 344 Graphic | Uses:343 | Used by:345 420 |
Symbol 345 MovieClip | Uses:335 338 340 342 344 | Used by:506 523 |
Symbol 346 Bitmap | Used by:347 | |
Symbol 347 Graphic | Uses:346 | Used by:356 418 |
Symbol 348 Bitmap | Used by:349 754 | |
Symbol 349 Graphic | Uses:348 | Used by:356 418 |
Symbol 350 Bitmap | Used by:351 755 | |
Symbol 351 Graphic | Uses:350 | Used by:356 418 |
Symbol 352 Bitmap | Used by:353 756 | |
Symbol 353 Graphic | Uses:352 | Used by:356 418 |
Symbol 354 Bitmap | Used by:355 757 | |
Symbol 355 Graphic | Uses:354 | Used by:356 418 |
Symbol 356 MovieClip | Uses:347 349 351 353 355 | Used by:506 |
Symbol 357 Graphic | Used by:358 | |
Symbol 358 MovieClip | Uses:357 | Used by:506 |
Symbol 359 Bitmap | Used by:360 | |
Symbol 360 Graphic | Uses:359 | Used by:361 |
Symbol 361 MovieClip | Uses:360 | Used by:362 |
Symbol 362 MovieClip | Uses:361 | Used by:363 |
Symbol 363 MovieClip | Uses:362 | Used by:506 |
Symbol 364 Bitmap | Used by:365 | |
Symbol 365 Graphic | Uses:364 | Used by:370 |
Symbol 366 Bitmap | Used by:367 | |
Symbol 367 Graphic | Uses:366 | Used by:370 |
Symbol 368 Bitmap | Used by:369 | |
Symbol 369 Graphic | Uses:368 | Used by:370 |
Symbol 370 MovieClip | Uses:365 367 369 | Used by:385 |
Symbol 371 Bitmap | Used by:372 | |
Symbol 372 Graphic | Uses:371 | Used by:377 |
Symbol 373 Bitmap | Used by:374 | |
Symbol 374 Graphic | Uses:373 | Used by:377 |
Symbol 375 Bitmap | Used by:376 | |
Symbol 376 Graphic | Uses:375 | Used by:377 |
Symbol 377 MovieClip | Uses:372 374 376 | Used by:385 |
Symbol 378 Bitmap | Used by:379 | |
Symbol 379 Graphic | Uses:378 | Used by:384 |
Symbol 380 Bitmap | Used by:381 | |
Symbol 381 Graphic | Uses:380 | Used by:384 |
Symbol 382 Bitmap | Used by:383 | |
Symbol 383 Graphic | Uses:382 | Used by:384 |
Symbol 384 MovieClip | Uses:379 381 383 | Used by:385 |
Symbol 385 MovieClip | Uses:370 377 384 | Used by:506 |
Symbol 386 Bitmap | Used by:387 | |
Symbol 387 Graphic | Uses:386 | Used by:388 |
Symbol 388 MovieClip | Uses:387 | Used by:389 |
Symbol 389 MovieClip | Uses:388 | Used by:506 |
Symbol 390 Bitmap | Used by:391 | |
Symbol 391 Graphic | Uses:390 | Used by:392 |
Symbol 392 MovieClip | Uses:391 | Used by:393 |
Symbol 393 MovieClip | Uses:392 | Used by:506 |
Symbol 394 Bitmap | Used by:395 | |
Symbol 395 Graphic | Uses:394 | Used by:400 |
Symbol 396 Bitmap | Used by:397 | |
Symbol 397 Graphic | Uses:396 | Used by:400 |
Symbol 398 Bitmap | Used by:399 | |
Symbol 399 Graphic | Uses:398 | Used by:400 |
Symbol 400 MovieClip | Uses:395 397 399 | Used by:415 |
Symbol 401 Bitmap | Used by:402 | |
Symbol 402 Graphic | Uses:401 | Used by:407 |
Symbol 403 Bitmap | Used by:404 | |
Symbol 404 Graphic | Uses:403 | Used by:407 |
Symbol 405 Bitmap | Used by:406 | |
Symbol 406 Graphic | Uses:405 | Used by:407 |
Symbol 407 MovieClip | Uses:402 404 406 | Used by:415 |
Symbol 408 Bitmap | Used by:409 | |
Symbol 409 Graphic | Uses:408 | Used by:414 |
Symbol 410 Bitmap | Used by:411 | |
Symbol 411 Graphic | Uses:410 | Used by:414 |
Symbol 412 Bitmap | Used by:413 | |
Symbol 413 Graphic | Uses:412 | Used by:414 |
Symbol 414 MovieClip | Uses:409 411 413 | Used by:415 |
Symbol 415 MovieClip | Uses:400 407 414 | Used by:506 |
Symbol 416 Bitmap | Used by:417 753 | |
Symbol 417 Graphic | Uses:416 | Used by:418 |
Symbol 418 MovieClip | Uses:417 349 347 351 353 355 | Used by:506 |
Symbol 419 Graphic | Uses:337 | Used by:420 |
Symbol 420 MovieClip | Uses:419 338 340 342 344 | Used by:506 523 |
Symbol 421 Bitmap | Used by:422 | |
Symbol 422 Graphic | Uses:421 | Used by:423 |
Symbol 423 MovieClip | Uses:422 | Used by:424 |
Symbol 424 MovieClip | Uses:423 | Used by:506 |
Symbol 425 Bitmap | Used by:426 | |
Symbol 426 Graphic | Uses:425 | Used by:427 |
Symbol 427 MovieClip | Uses:426 | Used by:428 |
Symbol 428 MovieClip | Uses:427 | Used by:506 |
Symbol 429 Bitmap | Used by:430 | |
Symbol 430 Graphic | Uses:429 | Used by:431 |
Symbol 431 MovieClip | Uses:430 | Used by:432 |
Symbol 432 MovieClip | Uses:431 | Used by:506 |
Symbol 433 Bitmap | Used by:434 | |
Symbol 434 Graphic | Uses:433 | Used by:435 |
Symbol 435 MovieClip | Uses:434 | Used by:436 |
Symbol 436 MovieClip | Uses:435 | Used by:506 |
Symbol 437 Bitmap | Used by:438 | |
Symbol 438 Graphic | Uses:437 | Used by:441 |
Symbol 439 Bitmap | Used by:440 | |
Symbol 440 Graphic | Uses:439 | Used by:441 |
Symbol 441 MovieClip | Uses:438 440 | Used by:446 |
Symbol 442 Bitmap | Used by:443 | |
Symbol 443 Graphic | Uses:442 | Used by:446 |
Symbol 444 Bitmap | Used by:445 | |
Symbol 445 Graphic | Uses:444 | Used by:446 |
Symbol 446 MovieClip | Uses:441 443 445 | Used by:506 |
Symbol 447 Bitmap | Used by:448 | |
Symbol 448 Graphic | Uses:447 | Used by:451 |
Symbol 449 Bitmap | Used by:450 | |
Symbol 450 Graphic | Uses:449 | Used by:451 |
Symbol 451 MovieClip | Uses:448 450 | Used by:456 |
Symbol 452 Bitmap | Used by:453 | |
Symbol 453 Graphic | Uses:452 | Used by:456 |
Symbol 454 Bitmap | Used by:455 | |
Symbol 455 Graphic | Uses:454 | Used by:456 |
Symbol 456 MovieClip | Uses:451 453 455 | Used by:506 |
Symbol 457 Graphic | Uses:49 | Used by:460 |
Symbol 458 Bitmap | Used by:459 | |
Symbol 459 Graphic | Uses:458 | Used by:460 |
Symbol 460 MovieClip | Uses:457 459 | Used by:465 |
Symbol 461 Bitmap | Used by:462 | |
Symbol 462 Graphic | Uses:461 | Used by:465 |
Symbol 463 Bitmap | Used by:464 | |
Symbol 464 Graphic | Uses:463 | Used by:465 |
Symbol 465 MovieClip | Uses:460 462 464 | Used by:506 |
Symbol 466 Bitmap | Used by:467 | |
Symbol 467 Graphic | Uses:466 | Used by:468 |
Symbol 468 MovieClip | Uses:467 | Used by:469 |
Symbol 469 MovieClip | Uses:468 | Used by:506 |
Symbol 470 Bitmap | Used by:471 483 | |
Symbol 471 Graphic | Uses:470 | Used by:490 |
Symbol 472 Graphic | Used by:473 | |
Symbol 473 MovieClip | Uses:472 | Used by:490 |
Symbol 474 Bitmap | Used by:475 | |
Symbol 475 Graphic | Uses:474 | Used by:490 |
Symbol 476 Bitmap | Used by:477 | |
Symbol 477 Graphic | Uses:476 | Used by:490 |
Symbol 478 Bitmap | Used by:479 | |
Symbol 479 Graphic | Uses:478 | Used by:490 |
Symbol 480 Bitmap | Used by:481 | |
Symbol 481 Graphic | Uses:480 | Used by:490 |
Symbol 482 Graphic | Used by:490 | |
Symbol 483 Graphic | Uses:470 | Used by:490 |
Symbol 484 Graphic | Used by:490 | |
Symbol 485 Bitmap | Used by:486 | |
Symbol 486 Graphic | Uses:485 | Used by:490 |
Symbol 487 Graphic | Used by:490 | |
Symbol 488 Graphic | Used by:490 | |
Symbol 489 Graphic | Used by:490 | |
Symbol 490 MovieClip | Uses:471 473 475 477 479 481 482 483 484 486 487 488 489 | Used by:506 |
Symbol 491 Bitmap | Used by:492 | |
Symbol 492 Graphic | Uses:491 | Used by:493 |
Symbol 493 MovieClip | Uses:492 | Used by:494 |
Symbol 494 MovieClip | Uses:493 | Used by:506 |
Symbol 495 Bitmap | Used by:496 | |
Symbol 496 Graphic | Uses:495 | Used by:499 |
Symbol 497 Bitmap | Used by:498 | |
Symbol 498 Graphic | Uses:497 | Used by:499 |
Symbol 499 MovieClip | Uses:496 498 | Used by:504 |
Symbol 500 Bitmap | Used by:501 | |
Symbol 501 Graphic | Uses:500 | Used by:504 |
Symbol 502 Bitmap | Used by:503 | |
Symbol 503 Graphic | Uses:502 | Used by:504 |
Symbol 504 MovieClip | Uses:499 501 503 | Used by:506 |
Symbol 505 Graphic | Used by:506 | |
Symbol 506 MovieClip | Uses:265 289 311 333 345 356 358 363 385 389 393 415 418 420 424 428 432 436 446 456 465 469 490 494 504 505 | Used by:Timeline |
Symbol 507 Graphic | Used by:513 | |
Symbol 508 Graphic | Used by:513 | |
Symbol 509 Graphic | Used by:513 | |
Symbol 510 Graphic | Used by:513 | |
Symbol 511 Graphic | Used by:513 | |
Symbol 512 Graphic | Used by:513 | |
Symbol 513 MovieClip | Uses:507 508 509 510 511 512 | Used by:Timeline |
Symbol 514 Bitmap | Used by:515 | |
Symbol 515 Graphic | Uses:514 | Used by:516 532 |
Symbol 516 Button | Uses:515 | Used by:522 |
Symbol 517 EditableText | Uses:17 | Used by:522 |
Symbol 518 EditableText | Uses:17 | Used by:522 |
Symbol 519 EditableText | Uses:17 | Used by:522 |
Symbol 520 Bitmap | Used by:521 | |
Symbol 521 Graphic | Uses:520 | Used by:522 |
Symbol 522 MovieClip | Uses:516 517 518 519 521 | Used by:523 |
Symbol 523 MovieClip | Uses:522 345 420 | Used by:Timeline |
Symbol 524 Bitmap | Used by:525 | |
Symbol 525 Graphic | Uses:524 | Used by:526 |
Symbol 526 Button | Uses:525 | Used by:531 |
Symbol 527 Bitmap | Used by:528 | |
Symbol 528 Graphic | Uses:527 | Used by:531 |
Symbol 529 Bitmap | Used by:530 | |
Symbol 530 Graphic | Uses:529 | Used by:531 |
Symbol 531 MovieClip | Uses:526 528 530 | Used by:Timeline |
Symbol 532 Button | Uses:515 | Used by:Timeline |
Symbol 533 Bitmap | Used by:534 | |
Symbol 534 Graphic | Uses:533 | Used by:Timeline |
Symbol 535 Bitmap | Used by:536 | |
Symbol 536 Graphic | Uses:535 | Used by:571 591 |
Symbol 537 Graphic | Used by:538 | |
Symbol 538 MovieClip | Uses:537 | Used by:571 |
Symbol 539 Bitmap | Used by:540 | |
Symbol 540 Graphic | Uses:539 | Used by:571 |
Symbol 541 Bitmap | Used by:542 | |
Symbol 542 Graphic | Uses:541 | Used by:543 573 |
Symbol 543 Button | Uses:542 | Used by:571 608 |
Symbol 544 Bitmap | Used by:545 | |
Symbol 545 Graphic | Uses:544 | Used by:571 591 |
Symbol 546 Bitmap | Used by:547 | |
Symbol 547 Graphic | Uses:546 | Used by:571 591 |
Symbol 548 Bitmap | Used by:549 | |
Symbol 549 Graphic | Uses:548 | Used by:552 576 |
Symbol 550 Bitmap | Used by:551 | |
Symbol 551 Graphic | Uses:550 | Used by:552 576 |
Symbol 552 MovieClip | Uses:549 551 | Used by:571 |
Symbol 553 Bitmap | Used by:554 | |
Symbol 554 Graphic | Uses:553 | Used by:571 591 |
Symbol 555 Bitmap | Used by:556 | |
Symbol 556 Graphic | Uses:555 | Used by:571 591 |
Symbol 557 Bitmap | Used by:558 | |
Symbol 558 Graphic | Uses:557 | Used by:571 |
Symbol 559 Bitmap | Used by:560 | |
Symbol 560 Graphic | Uses:559 | Used by:571 |
Symbol 561 Bitmap | Used by:562 | |
Symbol 562 Graphic | Uses:561 | Used by:571 |
Symbol 563 Bitmap | Used by:564 | |
Symbol 564 Graphic | Uses:563 | Used by:571 |
Symbol 565 Graphic | Used by:571 591 | |
Symbol 566 Sound | Used by:571 591 | |
Symbol 567 Bitmap | Used by:568 604 607 | |
Symbol 568 Graphic | Uses:567 | Used by:571 |
Symbol 569 Bitmap | Used by:570 | |
Symbol 570 Graphic | Uses:569 | Used by:571 |
Symbol 571 MovieClip | Uses:536 538 540 543 545 547 552 554 556 558 560 562 564 565 566 568 570 | Used by:Timeline |
Symbol 572 EditableText | Uses:17 | Used by:Timeline |
Symbol 573 Button | Uses:542 | Used by:Timeline |
Symbol 574 Bitmap | Used by:575 | |
Symbol 575 Graphic | Uses:574 | Used by:591 |
Symbol 576 MovieClip | Uses:549 551 | Used by:591 |
Symbol 577 Bitmap | Used by:578 | |
Symbol 578 Graphic | Uses:577 | Used by:591 |
Symbol 579 Bitmap | Used by:580 | |
Symbol 580 Graphic | Uses:579 | Used by:591 |
Symbol 581 Graphic | Used by:582 | |
Symbol 582 MovieClip | Uses:581 | Used by:583 |
Symbol 583 MovieClip | Uses:582 | Used by:591 |
Symbol 584 Bitmap | Used by:585 | |
Symbol 585 Graphic | Uses:584 | Used by:588 |
Symbol 586 Bitmap | Used by:587 | |
Symbol 587 Graphic | Uses:586 | Used by:588 |
Symbol 588 MovieClip | Uses:585 587 | Used by:591 |
Symbol 589 Bitmap | Used by:590 | |
Symbol 590 Graphic | Uses:589 | Used by:591 |
Symbol 591 MovieClip | Uses:575 536 545 547 576 554 556 578 580 565 566 583 588 590 | Used by:Timeline |
Symbol 592 Bitmap | Used by:593 | |
Symbol 593 Graphic | Uses:592 | Used by:Timeline |
Symbol 594 EditableText | Uses:17 | Used by:Timeline |
Symbol 595 Graphic | Used by:Timeline | |
Symbol 596 Font | Used by:597 598 | |
Symbol 597 EditableText | Uses:596 | Used by:Timeline |
Symbol 598 EditableText | Uses:596 | Used by:Timeline |
Symbol 599 Bitmap | Used by:602 604 | |
Symbol 600 Bitmap | Used by:602 606 | |
Symbol 601 Bitmap | Used by:602 604 606 | |
Symbol 602 Graphic | Uses:599 600 601 | Used by:608 |
Symbol 603 Bitmap | Used by:604 606 607 | |
Symbol 604 Graphic | Uses:599 567 601 603 | Used by:608 |
Symbol 605 Bitmap | Used by:606 607 | |
Symbol 606 Graphic | Uses:605 600 601 603 | Used by:608 |
Symbol 607 Graphic | Uses:567 605 603 | Used by:608 |
Symbol 608 MovieClip | Uses:602 543 604 606 607 | Used by:Timeline |
Symbol 609 Bitmap | Used by:610 | |
Symbol 610 Graphic | Uses:609 | Used by:Timeline |
Symbol 611 Graphic | Used by:650 651 | |
Symbol 612 Font | Used by:613 | |
Symbol 613 Text | Uses:612 | Used by:651 |
Symbol 614 Graphic | Used by:651 Timeline | |
Symbol 615 Font | Used by:616 621 622 623 624 625 626 627 628 629 630 631 632 633 634 635 636 637 638 639 640 641 645 646 647 648 | |
Symbol 616 Text | Uses:44 615 | Used by:651 |
Symbol 617 Text | Uses:44 | Used by:651 |
Symbol 618 Text | Uses:44 | Used by:651 |
Symbol 619 Text | Uses:44 | Used by:651 |
Symbol 620 Text | Uses:44 | Used by:651 |
Symbol 621 Text | Uses:44 615 | Used by:651 |
Symbol 622 Text | Uses:44 615 | Used by:651 |
Symbol 623 Text | Uses:44 615 | Used by:651 |
Symbol 624 Text | Uses:44 615 | Used by:651 |
Symbol 625 Text | Uses:44 615 | Used by:651 |
Symbol 626 Text | Uses:44 615 | Used by:651 |
Symbol 627 Text | Uses:44 615 | Used by:651 |
Symbol 628 Text | Uses:44 615 | Used by:651 |
Symbol 629 Text | Uses:44 615 | Used by:651 |
Symbol 630 Text | Uses:44 615 | Used by:651 |
Symbol 631 Text | Uses:44 615 | Used by:651 |
Symbol 632 Text | Uses:44 615 | Used by:651 |
Symbol 633 Text | Uses:44 615 | Used by:651 |
Symbol 634 Text | Uses:44 615 | Used by:651 |
Symbol 635 Text | Uses:44 615 | Used by:651 |
Symbol 636 Text | Uses:44 615 | Used by:651 |
Symbol 637 Text | Uses:44 615 | Used by:651 |
Symbol 638 Text | Uses:44 615 | Used by:651 |
Symbol 639 Text | Uses:44 615 | Used by:651 |
Symbol 640 Text | Uses:44 615 | Used by:651 |
Symbol 641 Text | Uses:44 615 | Used by:651 |
Symbol 642 Text | Uses:44 | Used by:651 |
Symbol 643 Text | Uses:44 | Used by:651 |
Symbol 644 Text | Uses:44 | Used by:651 |
Symbol 645 Text | Uses:44 615 | Used by:651 |
Symbol 646 Text | Uses:44 615 | Used by:651 |
Symbol 647 Text | Uses:44 615 | Used by:651 |
Symbol 648 Text | Uses:44 615 | Used by:651 |
Symbol 649 Text | Uses:209 | Used by:650 |
Symbol 650 Button | Uses:649 611 | Used by:651 |
Symbol 651 MovieClip | Uses:611 613 614 616 617 618 619 620 621 622 623 624 625 626 627 628 629 630 631 632 633 634 635 636 637 638 639 640 641 642 643 644 645 646 647 648 650 | Used by:Timeline |
Symbol 652 Graphic | Used by:656 662 664 667 669 | |
Symbol 653 Graphic | Used by:656 662 664 667 669 | |
Symbol 654 Graphic | Used by:656 662 664 667 669 | |
Symbol 655 Graphic | Used by:656 662 664 667 669 | |
Symbol 656 Button | Uses:652 653 654 655 | Used by:Timeline |
Symbol 657 Graphic | Used by:661 663 665 666 668 | |
Symbol 658 Graphic | Used by:661 663 665 666 668 | |
Symbol 659 Graphic | Used by:661 663 665 666 668 | |
Symbol 660 Graphic | Used by:661 663 665 666 668 | |
Symbol 661 Button | Uses:657 658 659 660 | Used by:Timeline |
Symbol 662 Button | Uses:652 653 654 655 | Used by:Timeline |
Symbol 663 Button | Uses:657 658 659 660 | Used by:Timeline |
Symbol 664 Button | Uses:652 653 654 655 | Used by:Timeline |
Symbol 665 Button | Uses:657 658 659 660 | Used by:Timeline |
Symbol 666 Button | Uses:657 658 659 660 | Used by:Timeline |
Symbol 667 Button | Uses:652 653 654 655 | Used by:Timeline |
Symbol 668 Button | Uses:657 658 659 660 | Used by:Timeline |
Symbol 669 Button | Uses:652 653 654 655 | Used by:Timeline |
Symbol 670 Graphic | Used by:671 | |
Symbol 671 Button | Uses:670 | Used by:744 |
Symbol 672 Graphic | Used by:744 | |
Symbol 673 Text | Uses:17 | Used by:744 |
Symbol 674 Text | Uses:17 | Used by:744 |
Symbol 675 Text | Uses:17 | Used by:744 |
Symbol 676 Text | Uses:17 | Used by:744 |
Symbol 677 Graphic | Used by:744 | |
Symbol 678 Text | Uses:17 | Used by:744 |
Symbol 679 Text | Uses:17 | Used by:744 |
Symbol 680 Text | Uses:17 | Used by:744 |
Symbol 681 Text | Uses:17 | Used by:744 |
Symbol 682 Graphic | Used by:744 | |
Symbol 683 Graphic | Used by:744 | |
Symbol 684 Graphic | Used by:744 | |
Symbol 685 Graphic | Used by:744 | |
Symbol 686 Text | Uses:17 | Used by:744 |
Symbol 687 Text | Uses:17 | Used by:744 |
Symbol 688 Text | Uses:17 | Used by:744 |
Symbol 689 Text | Uses:17 | Used by:744 |
Symbol 690 Text | Uses:17 | Used by:744 |
Symbol 691 Text | Uses:17 | Used by:744 |
Symbol 692 Text | Uses:17 | Used by:744 |
Symbol 693 Text | Uses:17 | Used by:744 |
Symbol 694 Text | Uses:17 | Used by:744 |
Symbol 695 Text | Uses:17 | Used by:744 |
Symbol 696 Text | Uses:17 | Used by:744 |
Symbol 697 Text | Uses:17 | Used by:744 |
Symbol 698 Text | Uses:17 | Used by:744 |
Symbol 699 Text | Uses:17 | Used by:744 |
Symbol 700 Text | Uses:17 | Used by:744 |
Symbol 701 Text | Uses:17 | Used by:744 |
Symbol 702 Text | Uses:17 | Used by:744 |
Symbol 703 Text | Uses:17 | Used by:744 |
Symbol 704 Text | Uses:17 | Used by:744 |
Symbol 705 Text | Uses:17 | Used by:744 |
Symbol 706 Text | Uses:17 | Used by:744 |
Symbol 707 Text | Uses:17 | Used by:744 |
Symbol 708 Text | Uses:17 | Used by:744 |
Symbol 709 Text | Uses:17 | Used by:744 |
Symbol 710 Text | Uses:17 | Used by:744 |
Symbol 711 Text | Uses:17 | Used by:744 |
Symbol 712 Text | Uses:17 | Used by:744 |
Symbol 713 Text | Uses:17 | Used by:744 |
Symbol 714 Text | Uses:17 | Used by:744 |
Symbol 715 Text | Uses:17 | Used by:744 |
Symbol 716 Text | Uses:17 | Used by:744 |
Symbol 717 Text | Uses:17 | Used by:744 |
Symbol 718 Text | Uses:17 | Used by:744 |
Symbol 719 Text | Uses:17 | Used by:744 |
Symbol 720 Text | Uses:17 | Used by:744 |
Symbol 721 Text | Uses:17 | Used by:744 |
Symbol 722 Text | Uses:17 | Used by:744 |
Symbol 723 Font | Used by:724 | |
Symbol 724 Text | Uses:723 | Used by:744 |
Symbol 725 Graphic | Used by:744 | |
Symbol 726 Text | Uses:17 | Used by:744 |
Symbol 727 Text | Uses:17 | Used by:744 |
Symbol 728 Text | Uses:17 | Used by:744 |
Symbol 729 Text | Uses:17 | Used by:744 |
Symbol 730 Text | Uses:17 | Used by:744 |
Symbol 731 Text | Uses:17 | Used by:744 |
Symbol 732 Text | Uses:17 | Used by:744 |
Symbol 733 Text | Uses:17 | Used by:744 |
Symbol 734 Text | Uses:17 | Used by:744 |
Symbol 735 Text | Uses:17 | Used by:744 |
Symbol 736 Text | Uses:17 | Used by:744 |
Symbol 737 Text | Uses:17 | Used by:744 |
Symbol 738 Text | Uses:17 | Used by:744 |
Symbol 739 Text | Uses:17 | Used by:744 |
Symbol 740 Text | Uses:17 | Used by:744 |
Symbol 741 Font | Used by:742 | |
Symbol 742 Text | Uses:17 741 | Used by:744 |
Symbol 743 Text | Uses:17 | Used by:744 |
Symbol 744 MovieClip | Uses:671 672 673 674 675 676 677 678 679 680 681 682 683 684 685 686 687 688 689 690 691 692 693 694 695 696 697 698 699 700 701 702 703 704 705 706 707 708 709 710 711 712 713 714 715 716 717 718 719 720 721 722 724 725 726 727 728 729 730 731 732 733 734 735 736 737 738 739 740 742 743 | Used by:Timeline |
Symbol 745 Text | Uses:17 | Used by:Timeline |
Symbol 746 Text | Uses:17 | Used by:Timeline |
Symbol 747 Text | Uses:17 | Used by:Timeline |
Symbol 748 Text | Uses:17 | Used by:Timeline |
Symbol 749 Font | Used by:750 751 752 783 | |
Symbol 750 Text | Uses:749 | Used by:Timeline |
Symbol 751 Text | Uses:749 | Used by:Timeline |
Symbol 752 Text | Uses:749 | Used by:Timeline |
Symbol 753 Graphic | Uses:416 | Used by:758 |
Symbol 754 Graphic | Uses:348 336 | Used by:758 |
Symbol 755 Graphic | Uses:350 339 | Used by:758 |
Symbol 756 Graphic | Uses:352 341 | Used by:758 |
Symbol 757 Graphic | Uses:354 343 | Used by:758 |
Symbol 758 MovieClip | Uses:753 754 755 756 757 | Used by:Timeline |
Symbol 759 Button | Uses:89 90 91 92 | Used by:Timeline |
Symbol 760 Button | Uses:94 95 96 97 | Used by:Timeline |
Symbol 761 Graphic | Used by:Timeline | |
Symbol 762 Text | Uses:17 | Used by:Timeline |
Symbol 763 Graphic | Used by:Timeline | |
Symbol 764 EditableText | Uses:17 | Used by:Timeline |
Symbol 765 Text | Uses:17 | Used by:Timeline |
Symbol 766 EditableText | Uses:17 | Used by:Timeline |
Symbol 767 Text | Uses:17 | Used by:Timeline |
Symbol 768 EditableText | Uses:17 | Used by:Timeline |
Symbol 769 EditableText | Uses:17 | Used by:Timeline |
Symbol 770 EditableText | Uses:17 | Used by:Timeline |
Symbol 771 Text | Uses:17 | Used by:Timeline |
Symbol 772 Text | Uses:17 | Used by:Timeline |
Symbol 773 Text | Uses:17 | Used by:Timeline |
Symbol 774 Text | Uses:17 | Used by:Timeline |
Symbol 775 Graphic | Used by:781 | |
Symbol 776 Graphic | Used by:777 780 | |
Symbol 777 Button | Uses:776 | Used by:781 |
Symbol 778 Graphic | Used by:781 | |
Symbol 779 Graphic | Used by:781 | |
Symbol 780 Button | Uses:776 | Used by:781 |
Symbol 781 MovieClip | Uses:775 777 778 779 780 | Used by:Timeline |
Symbol 782 Text | Uses:17 | Used by:Timeline |
Symbol 783 Text | Uses:749 | Used by:Timeline |
Symbol 784 Font | Used by:785 786 789 | |
Symbol 785 Text | Uses:784 | Used by:788 |
Symbol 786 Text | Uses:784 | Used by:788 |
Symbol 787 Graphic | Used by:788 | |
Symbol 788 Button | Uses:785 786 787 | Used by:Timeline |
Symbol 789 Text | Uses:784 | Used by:Timeline |
Instance Names (7.45 KiB)
"vg" | Frame 2 | Symbol 19 Button |
"movRegisterNow" | Frame 2 | Symbol 28 MovieClip |
"sndMusic0" | Frame 2 | Symbol 36 MovieClip |
"sndMusic2" | Frame 2 | Symbol 38 MovieClip |
"sndBomb" | Frame 2 | Symbol 40 MovieClip |
"sndPing" | Frame 2 | Symbol 42 MovieClip |
"movRegisterNow" | Frame 16 | Symbol 28 MovieClip |
"sndMusic3" | Frame 17 | Symbol 173 MovieClip |
"sound" | Frame 17 | Symbol 186 MovieClip |
"music" | Frame 17 | Symbol 191 MovieClip |
"movWhatGame" | Frame 18 | Symbol 211 MovieClip |
"movFaces" | Frame 18 | Symbol 216 MovieClip |
"movTime" | Frame 18 | Symbol 224 MovieClip |
"movGame" | Frame 18 | Symbol 506 MovieClip |
"movGame" | Frame 19 | Symbol 523 MovieClip |
"movI" | Frame 20 | Symbol 531 MovieClip |
"movWin" | Frame 21 | Symbol 571 MovieClip |
"movLose" | Frame 21 | Symbol 591 MovieClip |
"movEndo" | Frame 22 | Symbol 608 MovieClip |
"sndMusic0" | Frame 24 | Symbol 36 MovieClip |
"sndMusic2" | Frame 24 | Symbol 38 MovieClip |
"sndBomb" | Frame 24 | Symbol 40 MovieClip |
"7" | Frame 24 | Symbol 744 MovieClip |
"5" | Frame 24 | Symbol 744 MovieClip |
"6" | Frame 24 | Symbol 744 MovieClip |
"4" | Frame 24 | Symbol 744 MovieClip |
"3" | Frame 24 | Symbol 744 MovieClip |
"2" | Frame 24 | Symbol 744 MovieClip |
"1" | Frame 24 | Symbol 744 MovieClip |
"th" | Frame 24 | Symbol 758 MovieClip |
"bt" | Symbol 110 MovieClip Frame 1 | Symbol 100 Button |
"movP4Dead" | Symbol 216 MovieClip Frame 1 | Symbol 215 MovieClip |
"movP3Dead" | Symbol 216 MovieClip Frame 1 | Symbol 215 MovieClip |
"movP2Dead" | Symbol 216 MovieClip Frame 1 | Symbol 215 MovieClip |
"movP1Dead" | Symbol 216 MovieClip Frame 1 | Symbol 215 MovieClip |
"movFLBlast" | Symbol 289 MovieClip Frame 1 | Symbol 279 MovieClip |
"man" | Symbol 363 MovieClip Frame 1 | Symbol 362 MovieClip |
"movTransporter" | Symbol 506 MovieClip Frame 1 | Symbol 265 MovieClip |
"movFireLine" | Symbol 506 MovieClip Frame 1 | Symbol 289 MovieClip |
"computer4" | Symbol 506 MovieClip Frame 1 | Symbol 311 MovieClip |
"computer3" | Symbol 506 MovieClip Frame 1 | Symbol 333 MovieClip |
"movBlock4" | Symbol 506 MovieClip Frame 1 | Symbol 345 MovieClip |
"movBlock3" | Symbol 506 MovieClip Frame 1 | Symbol 356 MovieClip |
"dot4" | Symbol 506 MovieClip Frame 1 | Symbol 358 MovieClip |
"dot3" | Symbol 506 MovieClip Frame 1 | Symbol 358 MovieClip |
"dot2" | Symbol 506 MovieClip Frame 1 | Symbol 358 MovieClip |
"dot1" | Symbol 506 MovieClip Frame 1 | Symbol 358 MovieClip |
"player1D" | Symbol 506 MovieClip Frame 1 | Symbol 363 MovieClip |
"computer2" | Symbol 506 MovieClip Frame 1 | Symbol 385 MovieClip |
"mov1BlastEnd4" | Symbol 506 MovieClip Frame 1 | Symbol 389 MovieClip |
"mov1BlastEnd3" | Symbol 506 MovieClip Frame 1 | Symbol 389 MovieClip |
"mov1BlastEnd2" | Symbol 506 MovieClip Frame 1 | Symbol 389 MovieClip |
"mov1BlastEnd1" | Symbol 506 MovieClip Frame 1 | Symbol 389 MovieClip |
"mov1Blast2" | Symbol 506 MovieClip Frame 1 | Symbol 393 MovieClip |
"mov1Blast1" | Symbol 506 MovieClip Frame 1 | Symbol 393 MovieClip |
"player1" | Symbol 506 MovieClip Frame 1 | Symbol 415 MovieClip |
"movBlock2" | Symbol 506 MovieClip Frame 1 | Symbol 418 MovieClip |
"movBlock1" | Symbol 506 MovieClip Frame 1 | Symbol 420 MovieClip |
"mov4BlastEnd4" | Symbol 506 MovieClip Frame 1 | Symbol 424 MovieClip |
"mov4BlastEnd3" | Symbol 506 MovieClip Frame 1 | Symbol 424 MovieClip |
"mov4BlastEnd2" | Symbol 506 MovieClip Frame 1 | Symbol 424 MovieClip |
"mov4BlastEnd1" | Symbol 506 MovieClip Frame 1 | Symbol 424 MovieClip |
"mov4Blast2" | Symbol 506 MovieClip Frame 1 | Symbol 428 MovieClip |
"mov4Blast1" | Symbol 506 MovieClip Frame 1 | Symbol 428 MovieClip |
"mov3BlastEnd4" | Symbol 506 MovieClip Frame 1 | Symbol 432 MovieClip |
"mov3BlastEnd3" | Symbol 506 MovieClip Frame 1 | Symbol 432 MovieClip |
"mov3BlastEnd2" | Symbol 506 MovieClip Frame 1 | Symbol 432 MovieClip |
"mov3BlastEnd1" | Symbol 506 MovieClip Frame 1 | Symbol 432 MovieClip |
"mov3Blast2" | Symbol 506 MovieClip Frame 1 | Symbol 436 MovieClip |
"mov3Blast1" | Symbol 506 MovieClip Frame 1 | Symbol 436 MovieClip |
"movBomb3" | Symbol 506 MovieClip Frame 1 | Symbol 446 MovieClip |
"movBomb4" | Symbol 506 MovieClip Frame 1 | Symbol 456 MovieClip |
"movBomb2" | Symbol 506 MovieClip Frame 1 | Symbol 465 MovieClip |
"mov2BlastEnd4" | Symbol 506 MovieClip Frame 1 | Symbol 469 MovieClip |
"mov2BlastEnd3" | Symbol 506 MovieClip Frame 1 | Symbol 469 MovieClip |
"mov2BlastEnd2" | Symbol 506 MovieClip Frame 1 | Symbol 469 MovieClip |
"mov2BlastEnd1" | Symbol 506 MovieClip Frame 1 | Symbol 469 MovieClip |
"movPUPS" | Symbol 506 MovieClip Frame 1 | Symbol 490 MovieClip |
"mov2Blast2" | Symbol 506 MovieClip Frame 1 | Symbol 494 MovieClip |
"mov2Blast1" | Symbol 506 MovieClip Frame 1 | Symbol 494 MovieClip |
"movBomb5" | Symbol 506 MovieClip Frame 1 | Symbol 504 MovieClip |
"movBomb1" | Symbol 506 MovieClip Frame 1 | Symbol 504 MovieClip |
"movScoreMe" | Symbol 523 MovieClip Frame 1 | Symbol 522 MovieClip |
"movBlock4" | Symbol 523 MovieClip Frame 1 | Symbol 345 MovieClip |
"movBlock1" | Symbol 523 MovieClip Frame 1 | Symbol 420 MovieClip |
"movSubmit" | Symbol 571 MovieClip Frame 2 | Symbol 538 MovieClip |
"bt" | Symbol 744 MovieClip Frame 1 | Symbol 671 Button |
Special Tags (153 B)
Protect (24) | Timeline Frame 1 | 31 bytes "..$1$y3$BzUtV//oi0t1h6NyMUcKp0." |
Labels (0.98 KiB)
"LOADING" | Frame 2 |
"GAP" | Frame 4 |
"LOGIN" | Frame 7 |
"LOADED" | Frame 13 |
"PLAY" | Frame 17 |
"DONE" | Frame 19 |
"INSTRUCTIONS" | Frame 20 |
"GAMEOVER" | Frame 21 |
"GAMEOVER2" | Frame 22 |
"TEXT" | Frame 23 |
"OPTIONS" | Frame 24 |
"Final" | Frame 25 |
"Sergeant" | Symbol 513 MovieClip Frame 2 |
"Prapor" | Symbol 513 MovieClip Frame 3 |
"Leiten" | Symbol 513 MovieClip Frame 4 |
"Captain" | Symbol 513 MovieClip Frame 5 |
"Major" | Symbol 513 MovieClip Frame 6 |
"General" | Symbol 513 MovieClip Frame 7 |
"SCORING" | Symbol 538 MovieClip Frame 3 |
Dynamic Text Variables (1.95 KiB)
txtFool | Symbol 32 EditableText | "" |
txtLoaded | Symbol 33 EditableText | "99%" |
txtName | Symbol 61 EditableText | "" |
txtName | Symbol 112 EditableText | "" |
gamesinput | Symbol 114 EditableText | "10" |
gamesinput | Symbol 115 EditableText | "10" |
gamesinput | Symbol 117 EditableText | "10" |
txtGames | Symbol 203 EditableText | "game 99" |
txtTime | Symbol 217 EditableText | "0" |
txtLive4 | Symbol 218 EditableText | "" |
txtLive3 | Symbol 219 EditableText | "" |
txtLive2 | Symbol 220 EditableText | "0" |
txtScore1 | Symbol 221 EditableText | "88889" |
txtLive1 | Symbol 222 EditableText | "0" |
txtS1 | Symbol 223 EditableText | "0" |
txtScore | Symbol 517 EditableText | "66333" |
txtBonus | Symbol 518 EditableText | "66333" |
txtLevTime | Symbol 519 EditableText | "53 X 750" |
txtCode | Symbol 572 EditableText | "Code" |
txtFScore | Symbol 594 EditableText | "10546548798" |
txtFScore2 | Symbol 597 EditableText | "" |
txtFScore1 | Symbol 598 EditableText | "" |
levelinbonustxt | Symbol 764 EditableText | "99%" |
timerbomb | Symbol 766 EditableText | "99" |
timerarmor | Symbol 768 EditableText | "99" |
timerrain | Symbol 769 EditableText | "99" |
timerdark | Symbol 770 EditableText | "99" |
|
|