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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/89831708?noj=FRM89831708-21DC" width="1" height="1"></div>

Mouse_A_Maze_Ment.swf

This is the info page for
Flash #256026

(Click the ID number above for more basic data on this flash file.)


Text
/

FINISHED!!!

Mouse

Help

Title

Title

1. You can touch the walls with ANY part of the cursor
except for the very tip (Look at the diagram to the right).
2. Hint #1 ALSO applies to exits too.
3. NO level is IMPOSSIBLE. If you reach a DEAD END, try
exploring various parts of the inside maze: you may be
surprised.
4. Secret triggers are NEVER placed in unreasonable
areas or are ridiculously small (like outside the maze
only covering a single PIXIL on the screen)
5. GOOD LUCK!!!!

Try Again:

Start Over:

Score:

WARNING: Move Mouse Pointer OFF the Screen

This Game Begins in:

DON'T
CHEAT

Next

Danger!!

That was a TOUGH Level!! You're a
REAL EXPERT AT THIS!!! OK!!
Now to get into some REAL serious
LEVELS. MWHAHAHAAAA!!!!

FINAL LEVELS
3 REMAINING

DON'T
CHEAT

FAULTS

SCORE

Brute Force: If you move your mouse QUICKLY
enough, you can go RIGHT THROUGH
all walls.
Window Bridge: You can bridge right to the
exit by overlapping SOME OTHER
window with the game screen.

TRY BRUTE FORCE

GOOD JOB!

Bet if you played this
game AGAIN, it'd be TOO
easy. Now go find
something else to do ;-)

ActionScript [AS1/AS2]

Frame 1
stop(); done._visible = false; finished._visible = false; BGMUSIC = new Sound(); BGMUSIC.attachSound("title");
Frame 2
stop(); prevFrame();
Frame 3
stop(); fscommand ("fullscreen", "true"); BGMUSIC.start(SongState, 99); function gameOver() { stopAllSounds(); SongState = 0; GameOverSFX.start(0, 1); CurrentLevel = _currentframe; faults++; score = score - 8; if (score < 0) { score = 0; } gotoAndStop ("GameOver"); } function cheated() { GameOverSFX.start(0, 1); gotoAndStop ("GameOver"); faults++; score = score - 15; if (score < 0) { score = 0; } } function nextLevelWithoutCountdown() { CompleteSFX.start(0, 0); score = Math.floor(score + (timeBonus / 2)); SongState = BGMUSIC.position; timeBonus = 100; nextFrame(); } function nextLevelWithCountdown() { CompleteSFX.start(0, 0); SongState = 0; CurrentLevel = _currentframe + 1; score = Math.floor(score + (timeBonus / 2)) + 5; gotoAndStop ("CountDown"); } GameOverSFX = new Sound(); CompleteSFX = new Sound(); GameOverSFX.attachSound("fail"); CompleteSFX.attachSound("LevelComplete");
Frame 4
BGMUSIC.start(SongState, 99);
Frame 5
BGMUSIC.start(SongState, 99);
Frame 7
BGMUSIC.stop(); timer.onRollOver = function () { if (Countdown == 0) { cheated(); } };
Instance of Symbol 89 MovieClip "timer" in Frame 7
/* no clip actions */
Frame 8
stop(); stopAllSounds(); gotoAndStop ("Intro");
Frame 9
SongState = 0;
Instance of Symbol 93 MovieClip "cheatcheck" in Frame 9
/* no clip actions */
Frame 10
bonus.onMouseDown = function () { gameOver(); }; bonus.onMouseMove = function () { stop(); }; stop(); BGMUSIC.attachSound("music1"); BGMUSIC.start(0, 99);
Frame 11
bonus.onMouseDown = function () { gameOver(); }; bonus.onMouseMove = function () { stop(); }; stop(); BGMUSIC.start(SongState, 99);
Frame 12
bonus.onMouseDown = function () { gameOver(); }; bonus.onMouseMove = function () { stop(); }; stop(); BGMUSIC.start(SongState, 99);
Frame 13
bonus.onMouseDown = function () { gameOver(); }; bonus.onMouseMove = function () { stop(); }; stop(); BGMUSIC.start(SongState, 99);
Frame 14
bonus.onMouseDown = function () { gameOver(); }; bonus.onMouseMove = function () { stop(); }; stop(); BGMUSIC.start(SongState, 99);
Frame 15
bonus.onMouseDown = function () { gameOver(); }; bonus.onMouseMove = function () { stop(); }; stop(); BGMUSIC.start(SongState, 99);
Frame 16
stop(); BGMUSIC.stop(); BGMUSIC.attachSound("warning"); BGMUSIC.start(0, 0);
Frame 17
bonus.onMouseDown = function () { gameOver(); }; bonus.onMouseMove = function () { stop(); }; stop(); BGMUSIC.stop(); BGMUSIC.attachSound("music2"); BGMUSIC.start(0, 99);
Frame 18
bonus.onMouseDown = function () { gameOver(); }; bonus.onMouseMove = function () { stop(); }; stop(); BGMUSIC.start(SongState, 99);
Frame 19
bonus.onMouseDown = function () { gameOver(); }; bonus.onMouseMove = function () { stop(); }; stop(); blocks._visible = false; BGMUSIC.start(SongState, 99);
Frame 20
bonus.onMouseDown = function () { gameOver(); }; bonus.onMouseMove = function () { stop(); }; stop(); BGMUSIC.start(SongState, 99);
Frame 21
bonus.onMouseDown = function () { gameOver(); }; bonus.onMouseMove = function () { stop(); }; stop(); BGMUSIC.start(SongState, 99);
Frame 22
stop(); BGMUSIC.stop(); BGMUSIC.attachSound("warning"); BGMUSIC.start(0, 0);
Frame 23
bonus.onMouseDown = function () { gameOver(); }; bonus.onMouseMove = function () { stop(); }; stop(); trap._visible = false; morph1._visible = false; closegap._visible = false; BGMUSIC.stop(); BGMUSIC.attachSound("music3"); BGMUSIC.start(0, 99);
Frame 24
bonus.onMouseDown = function () { gameOver(); }; bonus.onMouseMove = function () { stop(); }; stop(); BGMUSIC.start(SongState, 99);
Frame 25
bonus.onMouseDown = function () { gameOver(); }; bonus.onMouseMove = function () { stop(); }; stop(); secrethorizontal._visible = false; BGMUSIC.start(SongState, 99);
Frame 26
bonus.onMouseDown = function () { gameOver(); }; bonus.onMouseMove = function () { stop(); }; stop(); BGMUSIC.start(SongState, 99);
Frame 27
stop(); BGMUSIC.stop(); BGMUSIC.attachSound("warning"); BGMUSIC.start(0, 0);
Frame 28
bonus.onMouseDown = function () { gameOver(); }; bonus.onMouseMove = function () { stop(); }; stop(); squisher.onRollOver = function () { gameOver(); }; squisher2.onRollOver = function () { gameOver(); }; squisher3.onRollOver = function () { gameOver(); }; squisher4.onRollOver = function () { gameOver(); }; BGMUSIC.stop(); BGMUSIC.attachSound("music4"); BGMUSIC.start(0, 99);
Instance of Symbol 225 MovieClip "squisher" in Frame 28
/* no clip actions */
Frame 29
bonus.onMouseDown = function () { gameOver(); }; bonus.onMouseMove = function () { stop(); }; stop(); shoe.onRollOver = function () { gameOver(); }; weight.onRollOver = function () { gameOver(); }; BGMUSIC.start(SongState, 99);
Frame 30
bonus.onMouseDown = function () { gameOver(); }; bonus.onMouseMove = function () { stop(); }; stop(); rainbow1.onRollOver = function () { gameOver(); }; rainbow2.onRollOver = function () { gameOver(); }; rainbow3.onRollOver = function () { gameOver(); }; rainbow4.onRollOver = function () { gameOver(); }; rotary1.onRollOver = function () { gameOver(); }; rotary1.onRollOver = function () { gameOver(); }; rotary2.onRollOver = function () { gameOver(); }; rotary3.onRollOver = function () { gameOver(); }; rotary4.onRollOver = function () { gameOver(); }; rotary5.onRollOver = function () { gameOver(); }; rotary6.onRollOver = function () { gameOver(); }; RainbowSquish1.onRollOver = function () { gameOver(); }; RainbowSquish2.onRollOver = function () { gameOver(); }; BGMUSIC.start(SongState, 99);
Frame 31
bonus.onMouseDown = function () { gameOver(); }; bonus.onMouseMove = function () { stop(); }; stop(); Spinner1.onRollOver = function () { gameOver(); }; Spinner2.onRollOver = function () { gameOver(); }; Spinner3.onRollOver = function () { gameOver(); }; BGMUSIC.start(SongState, 99);
Frame 32
bonus.onMouseDown = function () { gameOver(); }; bonus.onMouseMove = function () { stop(); }; stop(); Cavein.onRollOver = function () { gameOver(); }; BGMUSIC.start(SongState, 99);
Frame 33
bonus.onMouseDown = function () { gameOver(); }; bonus.onMouseMove = function () { stop(); }; stop(); BGMUSIC.stop(); BGMUSIC.attachSound("maze"); BGMUSIC.start(0, 99);
Frame 34
stop(); BGMUSIC.stop(); BGMUSIC.attachSound("warning"); BGMUSIC.start(0, 0);
Frame 35
bonus.onMouseDown = function () { gameOver(); }; bonus.onMouseMove = function () { stop(); }; stop(); SuperSpinner1.onRollOver = function () { gameOver(); }; SuperSpinner2.onRollOver = function () { gameOver(); }; SuperSpinner3.onRollOver = function () { gameOver(); }; SuperSpinner4.onRollOver = function () { gameOver(); }; BGMUSIC.stop(); BGMUSIC.attachSound("music5"); BGMUSIC.start(0, 99);
Frame 36
bonus.onMouseDown = function () { gameOver(); }; bonus.onMouseMove = function () { stop(); }; stop(); Lcloser.onRollOver = function () { gameOver(); }; Rcloser.onRollOver = function () { gameOver(); }; BGMUSIC.start(SongState, 99);
Frame 37
bonus.onMouseDown = function () { gameOver(); }; bonus.onMouseMove = function () { stop(); }; stop(); Rotaries.onRollOver = function () { gameOver(); }; BGMUSIC.start(SongState, 99);
Frame 38
bonus.onMouseDown = function () { gameOver(); }; bonus.onMouseMove = function () { stop(); }; stop(); drop1.onRollOver = function () { gameOver(); }; drop2.onRollOver = function () { gameOver(); }; drop3.onRollOver = function () { gameOver(); }; drop4.onRollOver = function () { gameOver(); }; drop5.onRollOver = function () { gameOver(); }; drop6.onRollOver = function () { gameOver(); }; drop7.onRollOver = function () { gameOver(); }; drop8.onRollOver = function () { gameOver(); }; drop9.onRollOver = function () { gameOver(); }; drop10.onRollOver = function () { gameOver(); }; drop11.onRollOver = function () { gameOver(); }; drop12.onRollOver = function () { gameOver(); }; drop13.onRollOver = function () { gameOver(); }; drop14.onRollOver = function () { gameOver(); }; drop15.onRollOver = function () { gameOver(); }; drop16.onRollOver = function () { gameOver(); }; drop17.onRollOver = function () { gameOver(); }; drop18.onRollOver = function () { gameOver(); }; drop19.onRollOver = function () { gameOver(); }; drop20.onRollOver = function () { gameOver(); }; BGMUSIC.start(SongState, 99);
Frame 39
bonus.onMouseDown = function () { gameOver(); }; bonus.onMouseMove = function () { stop(); }; stop(); wheel.onRollOver = function () { gameOver(); }; wheel2.onRollOver = function () { gameOver(); }; BGMUSIC.start(SongState, 99);
Frame 40
bonus.onMouseDown = function () { gameOver(); }; bonus.onMouseMove = function () { stop(); }; stop(); LevelMap.onRollOver = function () { gameOver(); }; autoLose.onRollOver = function () { gameOver(); }; BGMUSIC.start(SongState, 99);
Frame 41
stop(); BGMUSIC.stop(); BGMUSIC.attachSound("finallevs"); BGMUSIC.start(0, 1);
Frame 42
bonus.onMouseDown = function () { gameOver(); }; bonus.onMouseMove = function () { stop(); }; stop(); BGMUSIC.stop(); BGMUSIC.attachSound("music6"); BGMUSIC.start(0, 99);
Frame 43
bonus.onMouseDown = function () { gameOver(); }; bonus.onMouseMove = function () { stop(); }; stop(); fan1.onRollOver = function () { gameOver(); }; fan2.onRollOver = function () { gameOver(); }; fan3.onRollOver = function () { gameOver(); }; fan4.onRollOver = function () { gameOver(); }; BottomSquisher.onRollOver = function () { gameOver(); }; TopSquisher.onRollOver = function () { gameOver(); }; Top1.onRollOver = function () { gameOver(); }; Top2.onRollOver = function () { gameOver(); }; Bottom1.onRollOver = function () { gameOver(); }; Bottom2.onRollOver = function () { gameOver(); }; BGMUSIC.start(SongState, 99);
Frame 44
bonus.onMouseDown = function () { gameOver(); }; bonus.onMouseMove = function () { stop(); }; stop(); cheatProtection._visible = false; exit._visible = false; TopLeftCloser.stop(); TopLeftCloser._visible = false; TopRightCloser.stop(); TopRightCloser._visible = false; BottomLeftCloser.stop(); BottomLeftCloser._visible = false; BottomRightCloser.stop(); BottomRightCloser._visible = false; TopLeftCloser.onRollOver = function () { gameOver(); }; TopRightCloser.onRollOver = function () { gameOver(); }; BottomLeftCloser.onRollOver = function () { gameOver(); }; BottomRightCloser.onRollOver = function () { gameOver(); }; part1.onRollOver = function () { gameOver(); }; BGMUSIC.stop(); BGMUSIC.attachSound("final"); BGMUSIC.start(0, 99);
Frame 45
bonus.onMouseDown = function () { gameOver(); }; bonus.onMouseMove = function () { stop(); }; stop(); cheatProtection._visible = false; Counter.stop(); Counter._visible = false; exit._visible = false; TopLeftCloser.stop(); TopLeftCloser._visible = false; TopRightCloser.stop(); TopRightCloser._visible = false; BottomLeftCloser.stop(); BottomLeftCloser._visible = false; BottomRightCloser.stop(); BottomRightCloser._visible = false; TopLeftCloser.onRollOver = function () { gameOver(); }; TopRightCloser.onRollOver = function () { gameOver(); }; BottomLeftCloser.onRollOver = function () { gameOver(); }; BottomRightCloser.onRollOver = function () { gameOver(); }; part2.onRollOver = function () { gameOver(); }; BGMUSIC.start(SongState, 99);
Frame 46
bonus.onMouseDown = function () { gameOver(); }; bonus.onMouseMove = function () { stop(); }; stop(); cheatProtection._visible = false; Counter.stop(); Counter._visible = false; exit._visible = false; TopLeftCloser.stop(); TopLeftCloser._visible = false; TopRightCloser.stop(); TopRightCloser._visible = false; BottomLeftCloser.stop(); BottomLeftCloser._visible = false; BottomRightCloser.stop(); BottomRightCloser._visible = false; TopLeftCloser.onRollOver = function () { gameOver(); }; TopRightCloser.onRollOver = function () { gameOver(); }; BottomLeftCloser.onRollOver = function () { gameOver(); }; BottomRightCloser.onRollOver = function () { gameOver(); }; part3.onRollOver = function () { gameOver(); }; BGMUSIC.start(SongState, 99);
Frame 47
bonus.onMouseDown = function () { gameOver(); }; bonus.onMouseMove = function () { stop(); }; stop(); Counter.stop(); cheatProtection._visible = false; Counter._visible = false; exit._visible = false; TopLeftCloser.stop(); TopLeftCloser._visible = false; TopRightCloser.stop(); TopRightCloser._visible = false; BottomLeftCloser.stop(); BottomLeftCloser._visible = false; BottomRightCloser.stop(); BottomRightCloser._visible = false; TopLeftCloser.onRollOver = function () { gameOver(); }; TopRightCloser.onRollOver = function () { gameOver(); }; BottomLeftCloser.onRollOver = function () { gameOver(); }; BottomRightCloser.onRollOver = function () { gameOver(); }; part4.onRollOver = function () { gameOver(); }; BGMUSIC.start(SongState, 99);
Frame 48
stop(); stopAllSounds(); gotoAndStop ("Intro");
Frame 49
stop(); BGMUSIC.stop(); BGMUSIC.attachSound("congrats"); BGMUSIC.start(0, 99);
Frame 50
stop(); BGMUSIC.stop(); BGMUSIC.attachSound("score"); BGMUSIC.start(0, 99);
Frame 51
stop(); BGMUSIC.stop(); BGMUSIC.attachSound("ending"); BGMUSIC.start(0, 99);
Frame 52
stop(); BGMUSIC.start(SongState, 99);
Frame 53
stop(); BGMUSIC.stop(); BGMUSIC.attachSound("secret"); BGMUSIC.start(0, 99);
Frame 54
bonus.onMouseDown = function () { gameOver(); }; bonus.onMouseMove = function () { stop(); }; stop(); BGMUSIC.start(SongState, 99);
Frame 55
bonus.onMouseDown = function () { gameOver(); }; bonus.onMouseMove = function () { stop(); }; stop(); BGMUSIC.start(SongState, 99);
Frame 56
stop(); BGMUSIC.stop(); BGMUSIC.attachSound("veryEnd"); BGMUSIC.start(0, 99);
Symbol 28 Button
on (release) { gotoAndStop ("Intro"); }
Symbol 37 MovieClip Frame 1
Loaded = _root.getBytesLoaded(); Total = _root.getBytesTotal(); if (Loaded == Total) { _root.done._visible = true; _root.loading._visible = false; _root.finished._visible = true; }
Symbol 48 Button
on (release) { faults = 0; score = 0; SongState = 0; CurrentLevel = "level1"; Mouse.addListener(bonus); gotoAndStop ("CountDown"); }
Symbol 54 Button
on (release) { SongState = _root.BGMUSIC.position; gotoAndStop ("Help"); }
Symbol 59 Button
on (release) { SongState = _root.BGMUSIC.position; nextFrame(); }
Symbol 61 Button
on (release) { SongState = _root.BGMUSIC.position; gotoAndStop ("Intro"); }
Symbol 67 Button
on (release) { SongState = _root.BGMUSIC.position; prevFrame(); }
Symbol 80 Button
on (release) { gotoAndStop ("CountDown"); }
Symbol 82 Button
on (release) { faults = 0; score = 0; CurrentLevel = "Level1"; gotoAndStop ("CountDown"); }
Symbol 89 MovieClip Frame 1
if (Countdown == null) { Countdown = 2; Tick = new Sound(); Tick.attachSound("tick"); } Tick.start(0, 1);
Symbol 89 MovieClip Frame 20
if (Countdown > 0) { Countdown--; gotoAndPlay (1); } else { _root.timeBonus = 100; stop(); _root.gotoAndStop("CheatChecker"); }
Symbol 93 MovieClip Frame 2
_root.gotoAndStop(_root.CurrentLevel);
Symbol 95 Button
on (rollOver) { nextLevelWithoutCountdown(); }
Symbol 97 Button
on (rollOver) { gameOver(); }
Symbol 98 MovieClip Frame 1
if (_root.timeBonus == null) { _root.timeBonus = 50; }
Symbol 98 MovieClip Frame 20
gotoAndPlay (1); if (_root.timeBonus > 0) { _root.timeBonus = _root.timeBonus - 1; }
Symbol 100 Button
on (rollOver) { gameOver(); }
Symbol 102 Button
on (rollOver) { gameOver(); }
Symbol 104 Button
on (rollOver) { gameOver(); }
Symbol 106 Button
on (rollOver) { gameOver(); }
Symbol 108 Button
on (rollOver) { gameOver(); }
Symbol 111 Button
on (release) { nextLevelWithCountdown(); }
Symbol 113 Button
on (rollOver) { gameOver(); }
Symbol 115 Button
on (rollOver) { fake1._visible = false; if (score >= 5) { score = score - 5; } else { score = 0; } }
Symbol 116 Button
on (rollOver) { fake2._visible = false; if (score >= 5) { score = score - 5; } else { score = 0; } }
Symbol 117 Button
on (rollOver) { fake3._visible = false; if (score >= 5) { score = score - 5; } else { score = 0; } }
Symbol 118 Button
on (rollOver) { fake4._visible = false; if (score >= 5) { score = score - 5; } else { score = 0; } }
Symbol 119 Button
on (rollOver) { fake5._visible = false; if (score >= 5) { score = score - 5; } else { score = 0; } }
Symbol 120 Button
on (rollOver) { fake6._visible = false; if (score >= 5) { score = score - 5; } else { score = 0; } }
Symbol 121 Button
on (rollOver) { fake7._visible = false; if (score >= 5) { score = score - 5; } else { score = 0; } }
Symbol 122 Button
on (rollOver) { fake8._visible = false; if (score >= 5) { score = score - 5; } else { score = 0; } }
Symbol 123 Button
on (rollOver) { fake9._visible = false; if (score >= 5) { score = score - 5; } else { score = 0; } }
Symbol 124 Button
on (rollOver) { fake10._visible = false; if (score >= 5) { score = score - 5; } else { score = 0; } }
Symbol 125 Button
on (rollOver) { fake11._visible = false; if (score >= 5) { score = score - 5; } else { score = 0; } }
Symbol 126 Button
on (rollOver) { fake12._visible = false; if (score >= 5) { score = score - 5; } else { score = 0; } }
Symbol 130 Button
on (rollOver) { gameOver(); }
Symbol 132 Button
on (rollOver) { gameOver(); }
Symbol 134 Button
on (rollOver) { gameOver(); }
Symbol 136 Button
on (rollOver) { gameOver(); }
Symbol 139 Button
on (rollOver) { path._visible = false; blocks._visible = true; switcher._visible = false; }
Symbol 142 Button
on (rollOver) { gameOver(); }
Symbol 144 Button
on (rollOver) { gameOver(); }
Symbol 145 Button
on (rollOver) { fake2._visible = false; if (score >= 5) { score = score - 5; } else { score = 0; } }
Symbol 147 Button
on (release) { nextLevelWithCountdown(); }
Symbol 149 Button
on (rollOver) { morph1._visible = true; beam1._visible = false; } on (dragOver) { morph1._visible = true; beam1._visible = false; }
Symbol 151 Button
on (rollOver) { gameOver(); }
Symbol 152 Button
on (rollOver) { beam2._visible = false; trap._visible = true; }
Symbol 154 Button
on (rollOver) { gameOver(); }
Symbol 155 Button
on (rollOver) { nextLevelWithCountdown(); }
Symbol 156 Button
on (rollOver) { exit._x = 139.2; closegap._visible = true; beam3._visible = false; }
Symbol 158 Button
on (rollOver) { gameOver(); }
Symbol 160 Button
on (rollOver) { gameOver(); }
Symbol 162 Button
on (rollOver) { gate2._visible = true; }
Symbol 163 Button
on (rollOver) { gate3._visible = false; opengate3._visible = false; }
Symbol 165 Button
on (rollOver) { gameOver(); }
Symbol 167 Button
on (rollOver) { gameOver(); }
Symbol 168 Button
on (rollOver) { gate1._visible = false; opengate1._visible = false; }
Symbol 170 Button
on (rollOver) { gameOver(); }
Symbol 171 Button
on (rollOver) { gate2._visible = false; }
Symbol 172 Button
on (rollOver) { Blocker._visible = false; }
Symbol 174 Button
on (rollOver) { gameOver(); }
Symbol 176 Button
on (rollOver) { gameOver(); }
Symbol 177 Button
on (rollOver) { horizontal1._visible = false; vertical1._visible = true; }
Symbol 179 Button
on (rollOver) { gameOver(); }
Symbol 181 Button
on (rollOver) { gameOver(); }
Symbol 182 Button
on (rollOver) { horizontal1._visible = true; vertical1._visible = false; }
Symbol 184 Button
on (rollOver) { gameOver(); }
Symbol 186 Button
on (rollOver) { gameOver(); }
Symbol 187 Button
on (rollOver) { horizontal2._visible = true; vertical2._visible = false; }
Symbol 188 Button
on (rollOver) { horizontal2._visible = false; vertical2._visible = true; }
Symbol 190 Button
on (rollOver) { gameOver(); }
Symbol 192 Button
on (rollOver) { gameOver(); }
Symbol 193 Button
on (rollOver) { horizontal3._visible = false; vertical3._visible = true; horizontal4._visible = false; vertical4._visible = true; horizontal5._visible = false; vertical5._visible = true; }
Symbol 194 Button
on (rollOver) { horizontal3._visible = true; vertical3._visible = false; }
Symbol 196 Button
on (rollOver) { gameOver(); }
Symbol 198 Button
on (rollOver) { gameOver(); }
Symbol 199 Button
on (rollOver) { horizontal4._visible = true; vertical4._visible = false; }
Symbol 201 Button
on (rollOver) { gameOver(); }
Symbol 203 Button
on (rollOver) { gameOver(); }
Symbol 204 Button
on (rollOver) { horizontal5._visible = true; vertical5._visible = false; }
Symbol 206 Button
on (rollOver) { gameOver(); }
Symbol 208 Button
on (rollOver) { gameOver(); }
Symbol 209 Button
on (rollOver) { secrethorizontal._visible = true; secretvertical._visible = false; }
Symbol 210 Button
on (rollOver) { secrethorizontal._visible = false; secretvertical._visible = true; }
Symbol 213 Button
on (rollOver) { gameOver(); }
Symbol 233 Button
on (rollOver) { gameOver(); }
Symbol 237 MovieClip Frame 1
WEIGHT = new Sound(); WEIGHT.attachSound("weight");
Symbol 237 MovieClip Frame 3
WEIGHT.start(0, 1);
Symbol 240 MovieClip Frame 1
BIGSHOE = new Sound(); BIGSHOE.attachSound("shoe");
Symbol 240 MovieClip Frame 5
BIGSHOE.start(0, 1);
Symbol 242 Button
on (rollOver) { gameOver(); }
Symbol 253 MovieClip Frame 10
gotoAndPlay (1);
Symbol 255 Button
on (rollOver) { gameOver(); }
Symbol 258 Button
on (rollOver) { nextLevelWithCountdown(); }
Symbol 261 MovieClip Frame 440
stop();
Symbol 264 MovieClip Frame 1
if (L18Time == null) { L18Time = 20; Tick = new Sound(); Tick.attachSound("tick"); } else if (L18Time == 0) { stop(); } Tick.start(0, 1);
Symbol 264 MovieClip Frame 20
L18Time--;
Symbol 267 Button
on (rollOver) { gameOver(); }
Symbol 270 Button
on (rollOver) { gameOver(); }
Symbol 276 MovieClip Frame 5
gotoAndPlay (1);
Symbol 278 Button
on (rollOver) { nextLevelWithCountdown(); }
Symbol 280 Button
on (rollOver) { gameOver(); }
Symbol 293 MovieClip Frame 8
_root.drop1._x = Math.floor(Math.random() * 500) + 31; _root.drop1._y = Math.floor(Math.random() * 341) + 35; _root.drop2._x = Math.floor(Math.random() * 500) + 31; _root.drop2._y = Math.floor(Math.random() * 341) + 35; _root.drop3._x = Math.floor(Math.random() * 500) + 31; _root.drop3._y = Math.floor(Math.random() * 341) + 35; _root.drop4._x = Math.floor(Math.random() * 500) + 31; _root.drop4._y = Math.floor(Math.random() * 341) + 35; _root.drop5._x = Math.floor(Math.random() * 500) + 31; _root.drop5._y = Math.floor(Math.random() * 341) + 35; _root.drop6._x = Math.floor(Math.random() * 500) + 31; _root.drop6._y = Math.floor(Math.random() * 341) + 35; _root.drop7._x = Math.floor(Math.random() * 500) + 31; _root.drop7._y = Math.floor(Math.random() * 341) + 35; _root.drop8._x = Math.floor(Math.random() * 500) + 31; _root.drop8._y = Math.floor(Math.random() * 341) + 35; _root.drop9._x = Math.floor(Math.random() * 500) + 31; _root.drop9._y = Math.floor(Math.random() * 341) + 35; _root.drop10._x = Math.floor(Math.random() * 500) + 31; _root.drop10._y = Math.floor(Math.random() * 341) + 35; _root.drop11._x = Math.floor(Math.random() * 500) + 31; _root.drop11._y = Math.floor(Math.random() * 341) + 35; _root.drop12._x = Math.floor(Math.random() * 500) + 31; _root.drop12._y = Math.floor(Math.random() * 341) + 35; _root.drop13._x = Math.floor(Math.random() * 500) + 31; _root.drop13._y = Math.floor(Math.random() * 341) + 35; _root.drop14._x = Math.floor(Math.random() * 500) + 31; _root.drop14._y = Math.floor(Math.random() * 341) + 35; _root.drop15._x = Math.floor(Math.random() * 500) + 31; _root.drop15._y = Math.floor(Math.random() * 341) + 35; _root.drop16._x = Math.floor(Math.random() * 500) + 31; _root.drop16._y = Math.floor(Math.random() * 341) + 35; _root.drop17._x = Math.floor(Math.random() * 500) + 31; _root.drop17._y = Math.floor(Math.random() * 341) + 35; _root.drop18._x = Math.floor(Math.random() * 500) + 31; _root.drop18._y = Math.floor(Math.random() * 341) + 35; _root.drop19._x = Math.floor(Math.random() * 500) + 31; _root.drop19._y = Math.floor(Math.random() * 341) + 35; _root.drop20._x = Math.floor(Math.random() * 500) + 31; _root.drop20._y = Math.floor(Math.random() * 341) + 35; _root.drop1._x = Math.floor(Math.random() * 500) + 31; _root.drop1._y = Math.floor(Math.random() * 341) + 35;
Symbol 296 MovieClip Frame 90
gotoAndPlay (1);
Symbol 298 MovieClip Frame 1
_root.exit._visible = false; _root.YouShouldBeInside._visible = false;
Symbol 298 MovieClip Frame 57
_root.YouShouldBeInside._visible = true;
Symbol 298 MovieClip Frame 901
stop(); _root.exit._visible = true;
Symbol 299 Button
on (rollOver) { nextLevelWithoutCountdown(); }
Symbol 312 Button
on (release) { nextLevelWithCountdown(); }
Symbol 314 Button
on (rollOver) { gameOver(); }
Symbol 315 Button
on (rollOver) { swirl._rotation = 180; trigger._visible = false; SFX = new Sound(); SFX.attachSound("S-Trigger"); SFX.start(0, 1); }
Symbol 322 MovieClip Frame 21
gotoAndPlay (1);
Symbol 324 MovieClip Frame 301
stop();
Symbol 326 Button
on (rollOver) { gameOver(); }
Symbol 329 MovieClip Frame 325
_root.cheatProtection._visible = true;
Symbol 329 MovieClip Frame 2501
stop(); _root.Counter.play(); _root.Counter._visible = true; _root.exit._visible = true; _root.TopLeftCloser.play(); _root.TopLeftCloser._visible = true; _root.TopRightCloser.play(); _root.TopRightCloser._visible = true; _root.BottomLeftCloser.play(); _root.BottomLeftCloser._visible = true; _root.BottomRightCloser.play(); _root.BottomRightCloser._visible = true;
Symbol 330 Button
on (rollOver) { nextLevelWithoutCountdown(); score = score + 50; }
Symbol 333 MovieClip Frame 25
stop();
Symbol 336 MovieClip Frame 105
_root.cheatProtection._visible = true;
Symbol 336 MovieClip Frame 1500
stop(); _root.Counter.play(); _root.Counter._visible = true; _root.exit._visible = true; _root.TopLeftCloser.play(); _root.TopLeftCloser._visible = true; _root.TopRightCloser.play(); _root.TopRightCloser._visible = true; _root.BottomLeftCloser.play(); _root.BottomLeftCloser._visible = true; _root.BottomRightCloser.play(); _root.BottomRightCloser._visible = true;
Symbol 337 Button
on (rollOver) { nextLevelWithoutCountdown(); score = score + 70; }
Symbol 340 MovieClip Frame 116
_root.cheatProtection._visible = true;
Symbol 340 MovieClip Frame 910
stop(); _root.Counter.play(); _root.Counter._visible = true; _root.exit._visible = true; _root.TopLeftCloser.play(); _root.TopLeftCloser._visible = true; _root.TopRightCloser.play(); _root.TopRightCloser._visible = true; _root.BottomLeftCloser.play(); _root.BottomLeftCloser._visible = true; _root.BottomRightCloser.play(); _root.BottomRightCloser._visible = true;
Symbol 341 Button
on (rollOver) { nextLevelWithoutCountdown(); score = score + 110; }
Symbol 342 Button
on (rollOver) { gotoAndStop ("TheEnd"); score = score + 200; }
Symbol 345 MovieClip Frame 112
_root.cheatProtection._visible = true;
Symbol 345 MovieClip Frame 1717
stop(); _root.Counter.play(); _root.Counter._visible = true; _root.exit._visible = true; _root.TopLeftCloser.play(); _root.TopLeftCloser._visible = true; _root.TopRightCloser.play(); _root.TopRightCloser._visible = true; _root.BottomLeftCloser.play(); _root.BottomLeftCloser._visible = true; _root.BottomRightCloser.play(); _root.BottomRightCloser._visible = true;
Symbol 348 MovieClip Frame 365
_root.nextFrame();
Symbol 355 MovieClip Frame 1
if (FaultsCounter == null) { Counter = 0; } if (ScoreCounter == null) { Counter = 0; }
Symbol 355 MovieClip Frame 2
if ((FaultsCounter < _root.faults) || (ScoreCounter < _root.score)) { if (FaultsCounter < _root.faults) { FaultsCounter++; } if (ScoreCounter < _root.score) { ScoreCounter++; } gotoAndPlay (1); } else { gotoAndPlay (4); }
Symbol 355 MovieClip Frame 62
_root.nextFrame();
Symbol 363 Button
on (release) { _root.SongState = _root.BGMUSIC.position; _root.nextFrame(); }
Symbol 364 MovieClip Frame 599
stop();
Symbol 367 Button
on (release) { _root.nextFrame(); }
Symbol 368 MovieClip Frame 328
stop();
Symbol 372 Button
on (release) { SongState = BGMUSIC.position; _root.nextFrame(); }
Symbol 377 Button
on (rollOver) { SongState = BGMUSIC.position; _root.nextFrame(); }
Symbol 380 Button
on (rollOver) { gameover(); }
Symbol 382 Button
on (rollOver) { gameover(); }
Symbol 383 Button
on (rollOver) { nextFrame(); }

Library Items

Symbol 1 Sound [weight]
Symbol 2 Sound [warning]
Symbol 3 Sound [veryEnd]
Symbol 4 Sound [title]
Symbol 5 Sound [shoe]
Symbol 6 Sound [secret]
Symbol 7 Sound [score]
Symbol 8 Sound [music6]
Symbol 9 Sound [music5]
Symbol 10 Sound [music4]
Symbol 11 Sound [music3]
Symbol 12 Sound [music2]
Symbol 13 Sound [music1]
Symbol 14 Sound [maze]
Symbol 15 Sound [LevelComplete]
Symbol 16 Sound [finallevs]
Symbol 17 Sound [final]
Symbol 18 Sound [ending]
Symbol 19 Sound [congrats]
Symbol 20 Sound [tick]
Symbol 21 Sound [fail]Used by:208 267
Symbol 22 Sound [S-Trigger]Used by:149 152 156 163 168 172 177 182 187 188 193 194 199 204 209 210
Symbol 23 GraphicUsed by:28
Symbol 24 GraphicUsed by:28
Symbol 25 GraphicUsed by:28
Symbol 26 SoundUsed by:28 48 54 59 61 67 80 82 111 147 363 366 367
Symbol 27 SoundUsed by:28 48 54 59 61 67 80 82 111 147 355 363 366 367
Symbol 28 ButtonUses:23 24 25 26 27Used by:Timeline
Symbol 29 GraphicUsed by:32
Symbol 30 GraphicUsed by:32
Symbol 31 GraphicUsed by:32
Symbol 32 MovieClipUses:29 30 31Used by:Timeline
Symbol 33 FontUsed by:34 35 36 38
Symbol 34 EditableTextUses:33Used by:37
Symbol 35 EditableTextUses:33Used by:37
Symbol 36 TextUses:33Used by:37
Symbol 37 MovieClipUses:34 35 36Used by:Timeline
Symbol 38 TextUses:33Used by:39
Symbol 39 MovieClipUses:38Used by:Timeline
Symbol 40 BitmapUsed by:41
Symbol 41 GraphicUses:40Used by:Timeline
Symbol 42 FontUsed by:43
Symbol 43 EditableTextUses:42Used by:Timeline
Symbol 44 GraphicUsed by:Timeline
Symbol 45 GraphicUsed by:48
Symbol 46 GraphicUsed by:48
Symbol 47 GraphicUsed by:48
Symbol 48 ButtonUses:45 46 47 26 27Used by:Timeline
Symbol 49 FontUsed by:50 60 63 76 81
Symbol 50 EditableTextUses:49Used by:Timeline
Symbol 51 GraphicUsed by:54 61
Symbol 52 GraphicUsed by:54 61
Symbol 53 GraphicUsed by:54 61
Symbol 54 ButtonUses:51 52 53 26 27Used by:Timeline
Symbol 55 GraphicUsed by:Timeline
Symbol 56 GraphicUsed by:59 111 147 363 366 367
Symbol 57 GraphicUsed by:59 111 147 363 366 367
Symbol 58 GraphicUsed by:59 111 147 363 366 367
Symbol 59 ButtonUses:56 57 58 26 27Used by:Timeline
Symbol 60 EditableTextUses:49Used by:Timeline
Symbol 61 ButtonUses:51 52 53 26 27Used by:Timeline
Symbol 62 GraphicUsed by:Timeline
Symbol 63 EditableTextUses:49Used by:Timeline
Symbol 64 GraphicUsed by:67
Symbol 65 GraphicUsed by:67
Symbol 66 GraphicUsed by:67
Symbol 67 ButtonUses:64 65 66 26 27Used by:Timeline
Symbol 68 FontUsed by:69 83 84 85 86 87 88 110 262 263
Symbol 69 TextUses:68Used by:Timeline
Symbol 70 BitmapUsed by:71
Symbol 71 GraphicUses:70Used by:Timeline
Symbol 72 GraphicUsed by:73
Symbol 73 MovieClipUses:72Used by:Timeline
Symbol 74 BitmapUsed by:75
Symbol 75 GraphicUses:74Used by:Timeline
Symbol 76 EditableTextUses:49Used by:Timeline
Symbol 77 GraphicUsed by:80 82
Symbol 78 GraphicUsed by:80 82
Symbol 79 GraphicUsed by:80 82
Symbol 80 ButtonUses:77 78 79 26 27Used by:Timeline
Symbol 81 EditableTextUses:49Used by:Timeline
Symbol 82 ButtonUses:77 78 79 26 27Used by:Timeline
Symbol 83 EditableTextUses:68Used by:Timeline
Symbol 84 TextUses:68Used by:Timeline
Symbol 85 TextUses:68Used by:Timeline
Symbol 86 TextUses:68Used by:Timeline
Symbol 87 EditableTextUses:68Used by:89
Symbol 88 EditableTextUses:68Used by:89
Symbol 89 MovieClipUses:87 88Used by:Timeline
Symbol 90 FontUsed by:91 346
Symbol 91 EditableTextUses:90Used by:Timeline
Symbol 92 GraphicUsed by:93 98 149 152 156 162 171 177 182 187 188 193 194 199 204 209 210
Symbol 93 MovieClipUses:92Used by:Timeline
Symbol 94 GraphicUsed by:95 115 116 117 118 119 120 121 122 123 124 125 126 145 155 258 278 299 315 330 337 341 342 377 383
Symbol 95 ButtonUses:94Used by:Timeline
Symbol 96 GraphicUsed by:97
Symbol 97 ButtonUses:96Used by:Timeline
Symbol 98 MovieClipUses:92Used by:Timeline
Symbol 99 GraphicUsed by:100
Symbol 100 ButtonUses:99Used by:Timeline
Symbol 101 GraphicUsed by:102
Symbol 102 ButtonUses:101Used by:Timeline
Symbol 103 GraphicUsed by:104
Symbol 104 ButtonUses:103Used by:Timeline
Symbol 105 GraphicUsed by:106
Symbol 106 ButtonUses:105Used by:Timeline
Symbol 107 GraphicUsed by:108
Symbol 108 ButtonUses:107Used by:Timeline
Symbol 109 GraphicUsed by:Timeline
Symbol 110 TextUses:68Used by:Timeline
Symbol 111 ButtonUses:56 57 58 26 27Used by:Timeline
Symbol 112 GraphicUsed by:113
Symbol 113 ButtonUses:112Used by:Timeline
Symbol 114 SoundUsed by:115 116 117 118 119 120 121 122 123 124 125 126 145
Symbol 115 ButtonUses:94 114Used by:Timeline
Symbol 116 ButtonUses:94 114Used by:Timeline
Symbol 117 ButtonUses:94 114Used by:Timeline
Symbol 118 ButtonUses:94 114Used by:Timeline
Symbol 119 ButtonUses:94 114Used by:Timeline
Symbol 120 ButtonUses:94 114Used by:Timeline
Symbol 121 ButtonUses:94 114Used by:Timeline
Symbol 122 ButtonUses:94 114Used by:Timeline
Symbol 123 ButtonUses:94 114Used by:Timeline
Symbol 124 ButtonUses:94 114Used by:Timeline
Symbol 125 ButtonUses:94 114Used by:Timeline
Symbol 126 ButtonUses:94 114Used by:Timeline
Symbol 127 GraphicUsed by:Timeline
Symbol 128 BitmapUsed by:129
Symbol 129 GraphicUses:128Used by:130
Symbol 130 ButtonUses:129Used by:Timeline
Symbol 131 GraphicUsed by:132
Symbol 132 ButtonUses:131Used by:Timeline
Symbol 133 GraphicUsed by:134
Symbol 134 ButtonUses:133Used by:Timeline
Symbol 135 GraphicUsed by:136
Symbol 136 ButtonUses:135Used by:Timeline
Symbol 137 GraphicUsed by:139 163 168 172
Symbol 138 SoundUsed by:139 162 171
Symbol 139 ButtonUses:137 138Used by:Timeline
Symbol 140 BitmapUsed by:141
Symbol 141 GraphicUses:140Used by:142
Symbol 142 ButtonUses:141Used by:Timeline
Symbol 143 GraphicUsed by:144
Symbol 144 ButtonUses:143Used by:Timeline
Symbol 145 ButtonUses:94 114Used by:Timeline
Symbol 146 GraphicUsed by:Timeline
Symbol 147 ButtonUses:56 57 58 26 27Used by:Timeline
Symbol 148 GraphicUsed by:Timeline
Symbol 149 ButtonUses:92 22Used by:Timeline
Symbol 150 GraphicUsed by:151
Symbol 151 ButtonUses:150Used by:Timeline
Symbol 152 ButtonUses:92 22Used by:Timeline
Symbol 153 GraphicUsed by:154
Symbol 154 ButtonUses:153Used by:Timeline
Symbol 155 ButtonUses:94Used by:Timeline
Symbol 156 ButtonUses:92 22Used by:Timeline
Symbol 157 GraphicUsed by:158
Symbol 158 ButtonUses:157Used by:Timeline
Symbol 159 GraphicUsed by:160
Symbol 160 ButtonUses:159Used by:Timeline
Symbol 161 GraphicUsed by:Timeline
Symbol 162 ButtonUses:92 138Used by:Timeline
Symbol 163 ButtonUses:137 22Used by:Timeline
Symbol 164 GraphicUsed by:165
Symbol 165 ButtonUses:164Used by:Timeline
Symbol 166 GraphicUsed by:167
Symbol 167 ButtonUses:166Used by:Timeline
Symbol 168 ButtonUses:137 22Used by:Timeline
Symbol 169 GraphicUsed by:170
Symbol 170 ButtonUses:169Used by:Timeline
Symbol 171 ButtonUses:92 138Used by:Timeline
Symbol 172 ButtonUses:137 22Used by:Timeline
Symbol 173 GraphicUsed by:174
Symbol 174 ButtonUses:173Used by:Timeline
Symbol 175 GraphicUsed by:176
Symbol 176 ButtonUses:175Used by:Timeline
Symbol 177 ButtonUses:92 22Used by:Timeline
Symbol 178 GraphicUsed by:179
Symbol 179 ButtonUses:178Used by:Timeline
Symbol 180 GraphicUsed by:181
Symbol 181 ButtonUses:180Used by:Timeline
Symbol 182 ButtonUses:92 22Used by:Timeline
Symbol 183 GraphicUsed by:184
Symbol 184 ButtonUses:183Used by:Timeline
Symbol 185 GraphicUsed by:186
Symbol 186 ButtonUses:185Used by:Timeline
Symbol 187 ButtonUses:92 22Used by:Timeline
Symbol 188 ButtonUses:92 22Used by:Timeline
Symbol 189 GraphicUsed by:190
Symbol 190 ButtonUses:189Used by:Timeline
Symbol 191 GraphicUsed by:192
Symbol 192 ButtonUses:191Used by:Timeline
Symbol 193 ButtonUses:92 22Used by:Timeline
Symbol 194 ButtonUses:92 22Used by:Timeline
Symbol 195 GraphicUsed by:196
Symbol 196 ButtonUses:195Used by:Timeline
Symbol 197 GraphicUsed by:198
Symbol 198 ButtonUses:197Used by:Timeline
Symbol 199 ButtonUses:92 22Used by:Timeline
Symbol 200 GraphicUsed by:201
Symbol 201 ButtonUses:200Used by:Timeline
Symbol 202 GraphicUsed by:203
Symbol 203 ButtonUses:202Used by:Timeline
Symbol 204 ButtonUses:92 22Used by:Timeline
Symbol 205 GraphicUsed by:206
Symbol 206 ButtonUses:205Used by:Timeline
Symbol 207 GraphicUsed by:208
Symbol 208 ButtonUses:207 21Used by:Timeline
Symbol 209 ButtonUses:92 22Used by:Timeline
Symbol 210 ButtonUses:92 22Used by:Timeline
Symbol 211 BitmapUsed by:212
Symbol 212 GraphicUses:211Used by:213
Symbol 213 ButtonUses:212Used by:Timeline
Symbol 214 GraphicUsed by:Timeline
Symbol 215 FontUsed by:216
Symbol 216 TextUses:215Used by:Timeline
Symbol 217 ShapeTweeningUsed by:221
Symbol 218 GraphicUsed by:221
Symbol 219 ShapeTweeningUsed by:221
Symbol 220 GraphicUsed by:221
Symbol 221 MovieClipUses:217 218 219 220Used by:Timeline
Symbol 222 ShapeTweeningUsed by:225
Symbol 223 ShapeTweeningUsed by:225
Symbol 224 GraphicUsed by:225 228 231
Symbol 225 MovieClipUses:222 223 224Used by:Timeline
Symbol 226 ShapeTweeningUsed by:228
Symbol 227 ShapeTweeningUsed by:228
Symbol 228 MovieClipUses:226 227 224Used by:Timeline
Symbol 229 ShapeTweeningUsed by:231
Symbol 230 ShapeTweeningUsed by:231
Symbol 231 MovieClipUses:229 230 224Used by:Timeline
Symbol 232 GraphicUsed by:233
Symbol 233 ButtonUses:232Used by:Timeline
Symbol 234 GraphicUsed by:Timeline
Symbol 235 BitmapUsed by:236
Symbol 236 GraphicUses:235Used by:237
Symbol 237 MovieClipUses:236Used by:Timeline
Symbol 238 BitmapUsed by:239
Symbol 239 GraphicUses:238Used by:240
Symbol 240 MovieClipUses:239Used by:Timeline
Symbol 241 GraphicUsed by:242
Symbol 242 ButtonUses:241Used by:Timeline
Symbol 243 ShapeTweeningUsed by:246
Symbol 244 ShapeTweeningUsed by:246
Symbol 245 GraphicUsed by:246
Symbol 246 MovieClipUses:243 244 245Used by:Timeline
Symbol 247 ShapeTweeningUsed by:250
Symbol 248 ShapeTweeningUsed by:250
Symbol 249 GraphicUsed by:250
Symbol 250 MovieClipUses:247 248 249Used by:Timeline
Symbol 251 GraphicUsed by:253
Symbol 252 GraphicUsed by:253
Symbol 253 MovieClipUses:251 252Used by:Timeline
Symbol 254 GraphicUsed by:255
Symbol 255 ButtonUses:254Used by:Timeline
Symbol 256 GraphicUsed by:257
Symbol 257 MovieClipUses:256Used by:Timeline
Symbol 258 ButtonUses:94Used by:Timeline
Symbol 259 GraphicUsed by:Timeline
Symbol 260 GraphicUsed by:261
Symbol 261 MovieClipUses:260Used by:Timeline
Symbol 262 EditableTextUses:68Used by:264
Symbol 263 EditableTextUses:68Used by:264
Symbol 264 MovieClipUses:262 263Used by:Timeline
Symbol 265 GraphicUsed by:267
Symbol 266 GraphicUsed by:267
Symbol 267 ButtonUses:265 266 21Used by:Timeline
Symbol 268 GraphicUsed by:Timeline
Symbol 269 GraphicUsed by:270
Symbol 270 ButtonUses:269Used by:Timeline
Symbol 271 BitmapUsed by:272
Symbol 272 GraphicUses:271Used by:Timeline
Symbol 273 FontUsed by:274
Symbol 274 TextUses:273Used by:Timeline
Symbol 275 GraphicUsed by:276
Symbol 276 MovieClipUses:275Used by:277
Symbol 277 MovieClipUses:276Used by:Timeline
Symbol 278 ButtonUses:94Used by:Timeline
Symbol 279 GraphicUsed by:280
Symbol 280 ButtonUses:279Used by:Timeline
Symbol 281 ShapeTweeningUsed by:284
Symbol 282 ShapeTweeningUsed by:284
Symbol 283 GraphicUsed by:284 287 324  Timeline
Symbol 284 MovieClipUses:281 282 283Used by:Timeline
Symbol 285 ShapeTweeningUsed by:287
Symbol 286 ShapeTweeningUsed by:287
Symbol 287 MovieClipUses:285 286 283Used by:Timeline
Symbol 288 GraphicUsed by:289
Symbol 289 MovieClipUses:288Used by:290
Symbol 290 MovieClipUses:289Used by:Timeline
Symbol 291 ShapeTweeningUsed by:293
Symbol 292 GraphicUsed by:293
Symbol 293 MovieClipUses:291 292Used by:Timeline
Symbol 294 GraphicUsed by:296
Symbol 295 GraphicUsed by:296
Symbol 296 MovieClipUses:294 295Used by:Timeline
Symbol 297 GraphicUsed by:298
Symbol 298 MovieClipUses:297Used by:Timeline
Symbol 299 ButtonUses:94Used by:Timeline
Symbol 300 GraphicUsed by:305
Symbol 301 ShapeTweeningUsed by:305
Symbol 302 GraphicUsed by:305
Symbol 303 ShapeTweeningUsed by:305
Symbol 304 GraphicUsed by:305
Symbol 305 MovieClipUses:300 301 302 303 304Used by:Timeline
Symbol 306 GraphicUsed by:Timeline
Symbol 307 FontUsed by:308
Symbol 308 TextUses:307Used by:Timeline
Symbol 309 GraphicUsed by:312
Symbol 310 GraphicUsed by:312
Symbol 311 GraphicUsed by:312
Symbol 312 ButtonUses:309 310 311Used by:Timeline
Symbol 313 GraphicUsed by:314
Symbol 314 ButtonUses:313Used by:Timeline
Symbol 315 ButtonUses:94Used by:Timeline
Symbol 316 ShapeTweeningUsed by:318
Symbol 317 GraphicUsed by:318
Symbol 318 MovieClipUses:316 317Used by:319  Timeline
Symbol 319 MovieClipUses:318Used by:Timeline
Symbol 320 GraphicUsed by:322
Symbol 321 GraphicUsed by:322
Symbol 322 MovieClipUses:320 321Used by:Timeline
Symbol 323 ShapeTweeningUsed by:324
Symbol 324 MovieClipUses:323 283Used by:Timeline
Symbol 325 GraphicUsed by:326
Symbol 326 ButtonUses:325Used by:Timeline
Symbol 327 GraphicUsed by:329
Symbol 328 GraphicUsed by:329
Symbol 329 MovieClipUses:327 328Used by:Timeline
Symbol 330 ButtonUses:94Used by:Timeline
Symbol 331 ShapeTweeningUsed by:333
Symbol 332 GraphicUsed by:333
Symbol 333 MovieClipUses:331 332Used by:Timeline
Symbol 334 GraphicUsed by:336
Symbol 335 GraphicUsed by:336
Symbol 336 MovieClipUses:334 335Used by:Timeline
Symbol 337 ButtonUses:94Used by:Timeline
Symbol 338 GraphicUsed by:340
Symbol 339 GraphicUsed by:340
Symbol 340 MovieClipUses:338 339Used by:Timeline
Symbol 341 ButtonUses:94Used by:Timeline
Symbol 342 ButtonUses:94Used by:Timeline
Symbol 343 GraphicUsed by:345
Symbol 344 GraphicUsed by:345
Symbol 345 MovieClipUses:343 344Used by:Timeline
Symbol 346 EditableTextUses:90Used by:Timeline
Symbol 347 GraphicUsed by:348
Symbol 348 MovieClipUses:347Used by:Timeline
Symbol 349 FontUsed by:350 356
Symbol 350 TextUses:349Used by:Timeline
Symbol 351 FontUsed by:352 353 354
Symbol 352 EditableTextUses:351Used by:355
Symbol 353 EditableTextUses:351Used by:355
Symbol 354 EditableTextUses:351Used by:355
Symbol 355 MovieClipUses:352 353 27 354Used by:Timeline
Symbol 356 TextUses:349Used by:Timeline
Symbol 357 VideoUsed by:364
Symbol 358 GraphicUsed by:364
Symbol 359 GraphicUsed by:364
Symbol 360 GraphicUsed by:364
Symbol 361 ShapeTweeningUsed by:364
Symbol 362 GraphicUsed by:364
Symbol 363 ButtonUses:56 57 58 26 27Used by:364
Symbol 364 MovieClipUses:357 358 359 360 361 362 363Used by:Timeline
Symbol 365 VideoUsed by:368
Symbol 366 ButtonUses:56 57 58 26 27Used by:368
Symbol 367 ButtonUses:56 57 58 26 27Used by:368
Symbol 368 MovieClipUses:365 366 367Used by:Timeline
Symbol 369 GraphicUsed by:372
Symbol 370 GraphicUsed by:372
Symbol 371 GraphicUsed by:372
Symbol 372 ButtonUses:369 370 371Used by:Timeline
Symbol 373 BitmapUsed by:374
Symbol 374 GraphicUses:373Used by:Timeline
Symbol 375 FontUsed by:376 379
Symbol 376 TextUses:375Used by:Timeline
Symbol 377 ButtonUses:94Used by:Timeline
Symbol 378 GraphicUsed by:380
Symbol 379 TextUses:375Used by:380
Symbol 380 ButtonUses:378 379Used by:Timeline
Symbol 381 GraphicUsed by:382
Symbol 382 ButtonUses:381Used by:Timeline
Symbol 383 ButtonUses:94Used by:Timeline
Symbol 384 GraphicUsed by:389
Symbol 385 GraphicUsed by:389
Symbol 386 GraphicUsed by:389
Symbol 387 GraphicUsed by:389
Symbol 388 GraphicUsed by:389
Symbol 389 MovieClipUses:384 385 386 387 388Used by:Timeline
Symbol 390 FontUsed by:391
Symbol 391 TextUses:390Used by:Timeline
Symbol 392 FontUsed by:393
Symbol 393 TextUses:392Used by:Timeline

Instance Names

"done"Frame 1Symbol 28 Button
"loading"Frame 1Symbol 32 MovieClip
"finished"Frame 1Symbol 39 MovieClip
"timer"Frame 7Symbol 89 MovieClip
"cheatcheck"Frame 9Symbol 93 MovieClip
"bonus"Frame 10Symbol 98 MovieClip
"fake1"Frame 17Symbol 115 Button
"fake2"Frame 17Symbol 116 Button
"fake3"Frame 17Symbol 117 Button
"fake4"Frame 17Symbol 118 Button
"fake5"Frame 17Symbol 119 Button
"fake6"Frame 17Symbol 120 Button
"fake7"Frame 17Symbol 121 Button
"fake8"Frame 17Symbol 122 Button
"fake9"Frame 17Symbol 123 Button
"fake10"Frame 17Symbol 124 Button
"fake11"Frame 17Symbol 125 Button
"fake12"Frame 17Symbol 126 Button
"bonus"Frame 17Symbol 98 MovieClip
"blocks"Frame 19Symbol 134 Button
"path"Frame 19Symbol 136 Button
"switcher"Frame 19Symbol 139 Button
"fake1"Frame 21Symbol 115 Button
"fake2"Frame 21Symbol 145 Button
"fake3"Frame 21Symbol 117 Button
"beam1"Frame 23Symbol 149 Button
"morph1"Frame 23Symbol 151 Button
"beam2"Frame 23Symbol 152 Button
"trap"Frame 23Symbol 154 Button
"exit"Frame 23Symbol 155 Button
"beam3"Frame 23Symbol 156 Button
"closegap"Frame 23Symbol 160 Button
"bonus"Frame 23Symbol 98 MovieClip
"Blocker"Frame 24Symbol 162 Button
"opengate3"Frame 24Symbol 163 Button
"gate2"Frame 24Symbol 165 Button
"exit"Frame 24Symbol 95 Button
"opengate1"Frame 24Symbol 168 Button
"gate1"Frame 24Symbol 170 Button
"opengate2"Frame 24Symbol 172 Button
"gate3"Frame 24Symbol 174 Button
"fake1"Frame 24Symbol 115 Button
"fake2"Frame 24Symbol 145 Button
"vertical1"Frame 25Symbol 179 Button
"horizontal1"Frame 25Symbol 181 Button
"horizontal2"Frame 25Symbol 184 Button
"vertical2"Frame 25Symbol 186 Button
"horizontal3"Frame 25Symbol 190 Button
"vertical3"Frame 25Symbol 192 Button
"horizontal4"Frame 25Symbol 196 Button
"vertical4"Frame 25Symbol 198 Button
"vertical5"Frame 25Symbol 201 Button
"horizontal5"Frame 25Symbol 203 Button
"secrethorizontal"Frame 25Symbol 206 Button
"secretvertical"Frame 25Symbol 208 Button
"squisher"Frame 28Symbol 225 MovieClip
"squisher2"Frame 28Symbol 228 MovieClip
"squisher3"Frame 28Symbol 228 MovieClip
"squisher4"Frame 28Symbol 231 MovieClip
"exit"Frame 28Symbol 155 Button
"bonus"Frame 28Symbol 98 MovieClip
"weight"Frame 29Symbol 237 MovieClip
"shoe"Frame 29Symbol 240 MovieClip
"exit"Frame 29Symbol 95 Button
"Rainbow1"Frame 30Symbol 246 MovieClip
"Rainbow2"Frame 30Symbol 246 MovieClip
"Rainbow3"Frame 30Symbol 246 MovieClip
"Rainbow4"Frame 30Symbol 246 MovieClip
"RainbowSquish2"Frame 30Symbol 250 MovieClip
"RainbowSquish1"Frame 30Symbol 250 MovieClip
"Rotary5"Frame 30Symbol 253 MovieClip
"Rotary2"Frame 30Symbol 253 MovieClip
"Rotary3"Frame 30Symbol 253 MovieClip
"Rotary1"Frame 30Symbol 253 MovieClip
"Rotary4"Frame 30Symbol 253 MovieClip
"Rotary6"Frame 30Symbol 253 MovieClip
"Spinner2"Frame 31Symbol 257 MovieClip
"Spinner3"Frame 31Symbol 257 MovieClip
"Spinner1"Frame 31Symbol 257 MovieClip
"exit"Frame 31Symbol 258 Button
"Cavein"Frame 32Symbol 261 MovieClip
"exit"Frame 32Symbol 95 Button
"SuperSpinner1"Frame 35Symbol 277 MovieClip
"exit"Frame 35Symbol 278 Button
"SuperSpinner4"Frame 35Symbol 277 MovieClip
"SuperSpinner3"Frame 35Symbol 277 MovieClip
"SuperSpinner2"Frame 35Symbol 277 MovieClip
"bonus"Frame 35Symbol 98 MovieClip
"exit"Frame 36Symbol 155 Button
"Lcloser"Frame 36Symbol 284 MovieClip
"Rcloser"Frame 36Symbol 287 MovieClip
"Rotaries"Frame 37Symbol 290 MovieClip
"drop1"Frame 38Symbol 293 MovieClip
"drop2"Frame 38Symbol 293 MovieClip
"drop3"Frame 38Symbol 293 MovieClip
"drop4"Frame 38Symbol 293 MovieClip
"drop5"Frame 38Symbol 293 MovieClip
"drop6"Frame 38Symbol 293 MovieClip
"drop8"Frame 38Symbol 293 MovieClip
"drop9"Frame 38Symbol 293 MovieClip
"drop10"Frame 38Symbol 293 MovieClip
"drop11"Frame 38Symbol 293 MovieClip
"drop12"Frame 38Symbol 293 MovieClip
"drop13"Frame 38Symbol 293 MovieClip
"drop14"Frame 38Symbol 293 MovieClip
"drop15"Frame 38Symbol 293 MovieClip
"drop16"Frame 38Symbol 293 MovieClip
"drop7"Frame 38Symbol 293 MovieClip
"drop18"Frame 38Symbol 293 MovieClip
"drop19"Frame 38Symbol 293 MovieClip
"drop20"Frame 38Symbol 293 MovieClip
"wheel"Frame 39Symbol 296 MovieClip
"wheel2"Frame 39Symbol 296 MovieClip
"LevelMap"Frame 40Symbol 298 MovieClip
"exit"Frame 40Symbol 299 Button
"YouShouldBeInside"Frame 40Symbol 305 MovieClip
"exit"Frame 42Symbol 258 Button
"swirl"Frame 42Symbol 314 Button
"trigger"Frame 42Symbol 315 Button
"bonus"Frame 42Symbol 98 MovieClip
"Bottom2"Frame 43Symbol 318 MovieClip
"Top2"Frame 43Symbol 318 MovieClip
"Bottom1"Frame 43Symbol 319 MovieClip
"Top1"Frame 43Symbol 319 MovieClip
"fan1"Frame 43Symbol 322 MovieClip
"fan2"Frame 43Symbol 322 MovieClip
"fan3"Frame 43Symbol 322 MovieClip
"fan4"Frame 43Symbol 322 MovieClip
"TopSquisher"Frame 43Symbol 324 MovieClip
"BottomSquisher"Frame 43Symbol 324 MovieClip
"cheatProtection"Frame 44Symbol 326 Button
"part1"Frame 44Symbol 329 MovieClip
"exit"Frame 44Symbol 330 Button
"TopLeftCloser"Frame 44Symbol 333 MovieClip
"TopRightCloser"Frame 44Symbol 333 MovieClip
"BottomLeftCloser"Frame 44Symbol 333 MovieClip
"BottomRightCloser"Frame 44Symbol 333 MovieClip
"part2"Frame 45Symbol 336 MovieClip
"exit"Frame 45Symbol 337 Button
"part3"Frame 46Symbol 340 MovieClip
"exit"Frame 46Symbol 341 Button
"exit"Frame 47Symbol 342 Button
"part4"Frame 47Symbol 345 MovieClip
"bonus"Frame 54Symbol 98 MovieClip

Special Tags

Protect (24)Timeline Frame 131 bytes "..$1$n1$g43SSL7NGafDP7IXyGzH9/."
ExportAssets (56)Timeline Frame 1Symbol 1 as "weight"
ExportAssets (56)Timeline Frame 1Symbol 2 as "warning"
ExportAssets (56)Timeline Frame 1Symbol 3 as "veryEnd"
ExportAssets (56)Timeline Frame 1Symbol 4 as "title"
ExportAssets (56)Timeline Frame 1Symbol 5 as "shoe"
ExportAssets (56)Timeline Frame 1Symbol 6 as "secret"
ExportAssets (56)Timeline Frame 1Symbol 7 as "score"
ExportAssets (56)Timeline Frame 1Symbol 8 as "music6"
ExportAssets (56)Timeline Frame 1Symbol 9 as "music5"
ExportAssets (56)Timeline Frame 1Symbol 10 as "music4"
ExportAssets (56)Timeline Frame 1Symbol 11 as "music3"
ExportAssets (56)Timeline Frame 1Symbol 12 as "music2"
ExportAssets (56)Timeline Frame 1Symbol 13 as "music1"
ExportAssets (56)Timeline Frame 1Symbol 14 as "maze"
ExportAssets (56)Timeline Frame 1Symbol 15 as "LevelComplete"
ExportAssets (56)Timeline Frame 1Symbol 16 as "finallevs"
ExportAssets (56)Timeline Frame 1Symbol 17 as "final"
ExportAssets (56)Timeline Frame 1Symbol 18 as "ending"
ExportAssets (56)Timeline Frame 1Symbol 19 as "congrats"
ExportAssets (56)Timeline Frame 1Symbol 20 as "tick"
ExportAssets (56)Timeline Frame 1Symbol 21 as "fail"
ExportAssets (56)Timeline Frame 1Symbol 22 as "S-Trigger"
ExportAssets (56)Timeline Frame 23Symbol 22 as "S-Trigger"
ExportAssets (56)Timeline Frame 23Symbol 22 as "S-Trigger"
ExportAssets (56)Timeline Frame 23Symbol 22 as "S-Trigger"
ExportAssets (56)Timeline Frame 24Symbol 22 as "S-Trigger"
ExportAssets (56)Timeline Frame 24Symbol 22 as "S-Trigger"
ExportAssets (56)Timeline Frame 24Symbol 22 as "S-Trigger"
ExportAssets (56)Timeline Frame 25Symbol 22 as "S-Trigger"
ExportAssets (56)Timeline Frame 25Symbol 22 as "S-Trigger"
ExportAssets (56)Timeline Frame 25Symbol 22 as "S-Trigger"
ExportAssets (56)Timeline Frame 25Symbol 22 as "S-Trigger"
ExportAssets (56)Timeline Frame 25Symbol 22 as "S-Trigger"
ExportAssets (56)Timeline Frame 25Symbol 22 as "S-Trigger"
ExportAssets (56)Timeline Frame 25Symbol 22 as "S-Trigger"
ExportAssets (56)Timeline Frame 25Symbol 22 as "S-Trigger"
ExportAssets (56)Timeline Frame 25Symbol 21 as "fail"
ExportAssets (56)Timeline Frame 25Symbol 22 as "S-Trigger"
ExportAssets (56)Timeline Frame 25Symbol 22 as "S-Trigger"
ExportAssets (56)Timeline Frame 32Symbol 21 as "fail"

Labels

"LoadProtection"Frame 2
"Intro"Frame 3
"Help"Frame 4
"HelpCont"Frame 5
"GameOver"Frame 6
"CountDown"Frame 7
"CheatFix"Frame 8
"CheatChecker"Frame 9
"Level1"Frame 10
"Level2"Frame 11
"Level3"Frame 12
"Level4"Frame 13
"Level5"Frame 14
"Level6"Frame 15
"NOTICE1"Frame 16
"Level7"Frame 17
"Level8"Frame 18
"Level9"Frame 19
"Level10"Frame 20
"Level11"Frame 21
"NOTICE2"Frame 22
"Level12"Frame 23
"Level13"Frame 24
"Level14"Frame 25
"Level15"Frame 26
"SquishersWarning"Frame 27
"Level16"Frame 28
"Level17"Frame 29
"Level18"Frame 30
"Level19"Frame 31
"Level20"Frame 32
"Level21"Frame 33
"WowMessage"Frame 34
"Level22"Frame 35
"Level23"Frame 36
"Level24"Frame 37
"Level25"Frame 38
"Level26"Frame 39
"Level27"Frame 40
"FinalMessage"Frame 41
"Level28"Frame 42
"Level29"Frame 43
"Level30part1"Frame 44
"Level30part2"Frame 45
"Level30part3"Frame 46
"Level30part4"Frame 47
"CheatFix2"Frame 48
"TheEnd"Frame 49
"TheEndCont"Frame 50
"EndingVideo"Frame 51
"EndingCredits"Frame 52
"GameSecrets"Frame 53
"SecretLevel1"Frame 54
"SecretLevel2"Frame 55
"TheVERYEnd"Frame 56

Dynamic Text Variables

LoadedSymbol 34 EditableText""
TotalSymbol 35 EditableText""
scoreSymbol 83 EditableText""
CountdownSymbol 87 EditableText""
CountdownSymbol 88 EditableText""
L18TimeSymbol 262 EditableText""
FaultsCounterSymbol 352 EditableText""
ScoreCounterSymbol 353 EditableText""
faultsSymbol 354 EditableText""




http://swfchan.com/52/256026/info.shtml
Created: 10/6 -2024 07:08:44 Last modified: 10/6 -2024 07:08:44 Server time: 21/12 -2024 14:46:32