Combined Code
movieClip 6 vanish {
frame 11 {
stop();
removeMovieClip(this);
}
}
movieClip 8 {
}
movieClip 16 {
frame 1 {
light_timer = 0;
stop();
onEnterFrame = function () {
oldframe = this._currentframe;
light_timer += 1;
if (light_timer > 15) {
light_timer = 0;
newframe = Math.ceil(Math.random() * 6);
while (newframe == oldframe) {
newframe = Math.ceil(Math.random() * 6);
}
gotoAndStop(newframe);
}
};
}
}
movieClip 23 {
frame 1 {
light_timer = 0;
stop();
onEnterFrame = function () {
oldframe = this._currentframe;
light_timer += 1;
if (light_timer > 15) {
light_timer = 0;
newframe = Math.ceil(Math.random() * 6);
while (newframe == oldframe) {
newframe = Math.ceil(Math.random() * 6);
}
gotoAndStop(newframe);
}
};
}
}
movieClip 24 {
}
movieClip 27 {
}
movieClip 32 {
}
movieClip 36 {
}
movieClip 38 {
}
movieClip 43 {
}
movieClip 49 {
}
movieClip 57 {
}
movieClip 66 {
}
movieClip 75 {
}
movieClip 79 {
}
movieClip 83 {
}
movieClip 88 {
}
movieClip 96 {
}
movieClip 101 {
}
movieClip 107 {
}
movieClip 110 {
}
movieClip 113 {
}
movieClip 117 {
}
movieClip 121 {
}
movieClip 124 {
}
movieClip 128 {
}
movieClip 132 {
}
movieClip 133 {
}
movieClip 134 {
}
// unknown tag 88 length 128
movieClip 146 {
frame 1 {
onEnterFrame = function () {
this.gotoAndStop(Math.ceil(Math.random() * 22));
};
}
}
movieClip 149 {
frame 1 {
stop();
}
}
movieClip 150 Bonus_sally {
frame 1 {
Tbellysize = 1;
bellysize = 1;
var char = new Object();
char = sally;
var pregnant = false;
var deleteme = 0;
var headrotS = char.head._rotation;
BG.onPress = function () {
if (Tbellysize < 500) {
Tbellysize = 500;
pregnant = true;
} else {
Tbellysize = 1;
pregnant = false;
}
UDpregnant();
};
UDpregnant = function () {
if (pregnant == true) {
Pframe = 2;
headrotSB = headrotS - 4;
} else {
Pframe = 1;
headrotSB = headrotS;
}
char.head.eyes.gotoAndStop(Pframe);
char.head.mouth.gotoAndStop(Pframe);
char.head.tanface.gotoAndStop(Pframe);
char.head.brows.gotoAndStop(Pframe);
};
UDpregnant();
return_b._txt.text = 'Return';
return_b.onPress = function () {
if (deleteme <= 0) {
deleteme = 1;
}
};
onEnterFrame = function () {
char.head._rotation += (headrotSB - char.head._rotation) * 0.2;
bellydif = (Tbellysize - bellysize) * 0.1;
for (;;) {
if (!(Math.abs(bellydif) < 1 && bellydif != 0)) break;
bellydif *= 1.1;
}
bellydif = Math.round(bellydif);
bellysize += bellydif;
if (bellysize != Tbellysize) {
char1.belly.filters = [_root.yellowglow];
char1.filters = [_root.yellowglow];
} else {
char1.belly.filters = [];
char1.filters = [];
}
if (deleteme > 0) {
deleteme += 9;
this._x += deleteme;
if (this._x > 900) {
removeMovieClip(this);
}
}
char.belly.gotoAndStop(bellysize);
char.L_breast.gotoAndStop(bellysize);
char.R_breast.gotoAndStop(bellysize);
char.R_leg.gotoAndStop(bellysize);
char.belt.gotoAndStop(bellysize);
char.shirt.gotoAndStop(bellysize);
char.R_arm.gotoAndStop(bellysize);
char.pants.gotoAndStop(bellysize);
char.head.nose.gotoAndStop(bellysize);
char.head.horn1.gotoAndStop(bellysize);
char.head.horn2.gotoAndStop(bellysize);
};
}
}
movieClip 152 {
}
movieClip 155 {
}
movieClip 159 {
}
movieClip 164 {
}
movieClip 167 {
}
movieClip 170 {
}
movieClip 173 {
}
movieClip 181 {
}
movieClip 184 {
}
movieClip 191 {
}
movieClip 198 {
}
movieClip 204 {
}
movieClip 212 {
}
movieClip 219 {
}
movieClip 224 {
}
movieClip 229 {
}
movieClip 236 {
}
movieClip 239 {
}
movieClip 241 {
}
movieClip 242 {
}
movieClip 243 Bonus_rouge {
frame 1 {
Tbellysize = 1;
bellysize = 1;
var char = new Object();
char = rouge;
var pregnant = false;
var deleteme = 0;
var headrotS = char.head._rotation;
BG.onPress = function () {
if (Tbellysize < 500) {
Tbellysize = 500;
pregnant = true;
} else {
Tbellysize = 1;
pregnant = false;
}
UDpregnant();
};
UDpregnant = function () {
if (pregnant == true) {
Pframe = 2;
headrotSB = headrotS - 4;
} else {
Pframe = 1;
headrotSB = headrotS;
}
char.head.eyes.gotoAndStop(Pframe);
char.head.mouth.gotoAndStop(Pframe);
};
UDpregnant();
return_b._txt.text = 'Return';
return_b.onPress = function () {
if (deleteme <= 0) {
deleteme = 1;
}
};
onEnterFrame = function () {
char.head._rotation += (headrotSB - char.head._rotation) * 0.2;
bellydif = (Tbellysize - bellysize) * 0.1;
for (;;) {
if (!(Math.abs(bellydif) < 1 && bellydif != 0)) break;
bellydif *= 1.1;
}
bellydif = Math.round(bellydif);
bellysize += bellydif;
if (bellysize != Tbellysize) {
char1.belly.filters = [_root.yellowglow];
char1.filters = [_root.yellowglow];
} else {
char1.belly.filters = [];
char1.filters = [];
}
if (deleteme > 0) {
deleteme += 9;
this._x += deleteme;
if (this._x > 900) {
removeMovieClip(this);
}
}
char.belly.gotoAndStop(bellysize);
char.L_breast.gotoAndStop(bellysize);
char.R_breast.gotoAndStop(bellysize);
char.R_leg.gotoAndStop(bellysize);
char.L_leg.gotoAndStop(bellysize);
char.R_boot.gotoAndStop(bellysize);
char.L_boot.gotoAndStop(bellysize);
char.belt.gotoAndStop(bellysize);
char.shirt.gotoAndStop(bellysize);
char.under_arm.gotoAndStop(bellysize);
char.L_arm.gotoAndStop(bellysize);
char.R_arm.gotoAndStop(bellysize);
char.pants.gotoAndStop(bellysize);
char.head.mouth.nose.gotoAndStop(bellysize);
};
}
}
movieClip 245 virus {
frame 1 {
onEnterFrame = function () {
if (killme > 0) {
killme += 1;
this._alpha = 100 - killme * 4;
this._xscale = 100 + killme * 2;
this._yscale = this._xscale;
if (this._alpha < -1) {
removeMovieClip(this);
}
} else {
this._x += (XSB - this._x) * 0.2;
this._y += (YSB - this._y) * 0.2;
}
if (Math.abs(this.XSB - this._x) < 1) {
if (killme <= 0) {
killme = 1;
}
}
if (this._y > 200 && this._y < 350) {
if (killme <= 0) {
killme = 1;
if (this._x > 0) {
this._parent.R_arm.gotoAndPlay(2);
} else {
if (this._x < 0) {
this._parent.L_arm.gotoAndPlay(2);
}
}
}
}
};
}
}
movieClip 247 {
}
movieClip 249 {
frame 1 {
xtop = 120;
ytop = 60;
xrad = 7000;
yrad = 7600;
createEmptyMovieClip('square', 1);
with (this.square) {
beginFill(16711680, 40);
lineStyle(1, 15728640, 100);
moveTo(xtop, -ytop);
lineTo(xtop + xrad, -ytop);
lineTo(xtop + xrad, -ytop - yrad);
lineTo(-xtop - xrad, -ytop - yrad);
lineTo(-xtop - xrad, ytop + yrad);
lineTo(xtop + xrad, ytop + yrad);
lineTo(xtop + xrad, -ytop - yrad);
lineTo(xtop, -ytop);
endFill();
}
}
}
movieClip 252 {
}
movieClip 255 {
}
movieClip 257 {
}
movieClip 327 {
}
movieClip 334 {
}
movieClip 337 {
}
movieClip 342 {
}
movieClip 347 {
}
movieClip 356 {
frame 1 {
stop();
}
frame 10 {
gotoAndPlay(1);
}
frame 11 {
stop();
}
}
movieClip 358 {
}
movieClip 366 {
}
movieClip 374 {
}
movieClip 377 {
}
movieClip 382 {
}
movieClip 385 {
frame 2 {
stop();
}
}
movieClip 390 {
}
movieClip 395 {
}
movieClip 398 {
}
movieClip 399 {
}
movieClip 400 {
}
movieClip 401 Bonus_Nicole {
frame 1 {
Tbellysize = 1;
bellysize = 1;
var char = new Object();
char = nicole;
var pregnant = false;
var deleteme = 0;
var headrotS = char.head._rotation;
BG.onPress = function () {
if (Tbellysize < 500) {
Tbellysize = 500;
pregnant = true;
} else {
Tbellysize = 1;
pregnant = false;
}
UDpregnant();
};
UDpregnant = function () {
if (pregnant == true) {
Pframe = 2;
headrotSB = headrotS - 4;
spawnV = 40;
} else {
char.L_arm.gotoAndStop(1);
char.R_arm.gotoAndStop(1);
Pframe = 1;
headrotSB = headrotS;
}
char.head.eyes.gotoAndStop(Pframe);
char.head.mouth.gotoAndStop(Pframe);
};
UDpregnant();
return_b._txt.text = 'Return';
return_b.onPress = function () {
if (deleteme <= 0) {
deleteme = 1;
}
};
Nstart = nicole._y;
Nrot = 0;
var spawnV = 0;
var VID = 0;
var L_legrot = 0;
var R_legrot = 0;
b1RS = nicole.braid1._rotation;
b2RS = nicole.braid2._rotation;
onEnterFrame = function () {
L_legrot += 0.0565;
R_legrot += 0.0467;
if (R_legrot > 6.283185307179586) {
R_legrot -= 6.283185307179586;
}
nicole.R_leg._rotation = Math.sin(R_legrot) * 2;
if (L_legrot > 6.283185307179586) {
L_legrot -= 6.283185307179586;
}
nicole.L_leg._rotation = Math.cos(R_legrot) * 2;
if (pregnant == false) {
spawnV += 1;
}
if (spawnV >= 20) {
var v3 = nicole.attachMovie('virus', 'VI' + VID, VID);
if (VID > 20) {
VID = 0;
}
if (pregnant == false) {
v3.lifespan = 3;
}
v3._x = -700;
if (Math.random() * 1 < 0.5) {
v3._x = 800;
}
v3._y = 800;
if (pregnant == true) {
v3._y = -200;
v3._x = -200 + Math.random() * 400;
}
v3.XSB = nicole.Cpoint._x;
v3.YSB = nicole.Cpoint._y;
VID += 1;
if (spawnV == 20) {
spawnV = 0;
} else {
spawnV -= 2;
}
}
Nrot += 0.0334;
if (Nrot > 6.283185307179586) {
Nrot -= 6.283185307179586;
}
nicole._y = Nstart + Math.sin(Nrot) * 35;
nicole.braid1._rotation = b1RS + Math.sin(Nrot) * 15;
nicole.braid2._rotation = b2RS - Math.sin(Nrot) * 15;
Nmask._x = Math.random() * 800;
Nmask._y = Math.random() * 600;
char.head._rotation += (headrotSB - char.head._rotation) * 0.2;
bellydif = (Tbellysize - bellysize) * 0.1;
for (;;) {
if (!(Math.abs(bellydif) < 1 && bellydif != 0)) break;
bellydif *= 1.1;
}
bellydif = Math.round(bellydif);
if (pregnant == false) {
bellysize += bellydif;
} else {
if (bellysize < 25) {
bellysize += 1;
} else {
bellysize += bellydif;
nicole.R_arm.gotoAndStop(11);
nicole.L_arm.gotoAndStop(11);
}
}
if (bellysize != Tbellysize) {
char1.belly.filters = [_root.yellowglow];
char1.filters = [_root.yellowglow];
} else {
char1.belly.filters = [];
char1.filters = [];
}
if (deleteme > 0) {
deleteme += 9;
this._x += deleteme;
if (this._x > 1400) {
removeMovieClip(this);
}
}
char.belly.gotoAndStop(bellysize);
char.dressmask1.gotoAndStop(Math.ceil(bellysize / 4));
char.dressmask2.gotoAndStop(Math.ceil(bellysize / 4));
char.arm_mask.gotoAndStop(bellysize);
char.L_breast.gotoAndStop(bellysize);
char.R_breast.gotoAndStop(bellysize);
char.R_leg.gotoAndStop(bellysize);
char.L_leg.gotoAndStop(bellysize);
char.R_boot.gotoAndStop(bellysize);
char.L_boot.gotoAndStop(bellysize);
char.collar.gotoAndStop(bellysize);
char.shirt.gotoAndStop(bellysize);
char.dress.gotoAndStop(bellysize);
char.head.hat._alpha = bellysize / 5;
char.treehair._xscale = bellysize / 5;
char.head.blush._alpha = bellysize - 100;
if (bellysize < 50) {
char.treehair._xscale = 0;
}
if (bellysize == 500) {
char.treehair.gotoAndStop(2);
} else {
char.treehair.gotoAndStop(1);
}
};
}
}
movieClip 403 {
}
movieClip 414 {
}
movieClip 420 {
}
movieClip 423 {
}
movieClip 433 {
}
movieClip 444 {
}
movieClip 458 {
}
movieClip 471 {
}
movieClip 477 {
}
movieClip 479 {
}
movieClip 484 {
}
movieClip 488 {
}
movieClip 491 {
}
movieClip 495 {
}
movieClip 496 {
}
movieClip 497 {
}
movieClip 498 Bonus_bunnie {
frame 1 {
Tbellysize = 1;
bellysize = 1;
var char = new Object();
char = bunnie;
var pregnant = false;
var deleteme = 0;
var headrotS = char.head._rotation;
BG.onPress = function () {
if (Tbellysize < 500) {
Tbellysize = 500;
pregnant = true;
} else {
Tbellysize = 1;
pregnant = false;
}
UDpregnant();
};
UDpregnant = function () {
if (pregnant == true) {
Pframe = 2;
headrotSB = headrotS - 4;
} else {
Pframe = 1;
headrotSB = headrotS;
}
char.head.eyes.gotoAndStop(Pframe);
char.head.mouth.gotoAndStop(Pframe);
};
UDpregnant();
return_b._txt.text = 'Return';
return_b.onPress = function () {
if (deleteme <= 0) {
deleteme = 1;
}
};
onEnterFrame = function () {
char.head._rotation += (headrotSB - char.head._rotation) * 0.2;
bellydif = (Tbellysize - bellysize) * 0.1;
for (;;) {
if (!(Math.abs(bellydif) < 1 && bellydif != 0)) break;
bellydif *= 1.1;
}
bellydif = Math.round(bellydif);
bellysize += bellydif;
if (bellysize != Tbellysize) {
char1.belly.filters = [_root.yellowglow];
char1.filters = [_root.yellowglow];
} else {
char1.belly.filters = [];
char1.filters = [];
}
if (deleteme > 0) {
deleteme += 9;
this._x += deleteme;
if (this._x > 1400) {
removeMovieClip(this);
}
}
char.belly.gotoAndStop(bellysize);
char.L_breast.gotoAndStop(bellysize);
char.R_breast.gotoAndStop(bellysize);
char.R_leg.gotoAndStop(bellysize);
char.L_leg.gotoAndStop(bellysize);
char.L_arm.gotoAndStop(bellysize);
char.R_leg_white.gotoAndStop(bellysize);
char.L_leg_white.gotoAndStop(bellysize);
char.shirt.gotoAndStop(bellysize);
char.dress.gotoAndStop(bellysize);
char.head.hat._alpha = bellysize / 5;
};
}
}
movieClip 500 {
}
movieClip 502 {
}
movieClip 504 {
}
movieClip 521 {
}
movieClip 537 {
}
movieClip 540 {
}
movieClip 545 {
}
movieClip 549 {
}
movieClip 550 {
}
movieClip 555 {
}
movieClip 560 {
}
movieClip 563 {
}
movieClip 566 {
}
movieClip 574 {
}
movieClip 578 {
}
movieClip 581 {
}
movieClip 582 {
}
movieClip 583 {
}
movieClip 584 Bonus_amy {
frame 1 {
Tbellysize = 1;
bellysize = 1;
var char = new Object();
char = amy;
var pregnant = false;
var deleteme = 0;
var headrotS = char.head._rotation;
BG.onPress = function () {
if (Tbellysize < 500) {
Tbellysize = 500;
pregnant = true;
} else {
Tbellysize = 1;
pregnant = false;
}
UDpregnant();
};
UDpregnant = function () {
if (pregnant == true) {
Pframe = 2;
headrotSB = headrotS - 4;
} else {
Pframe = 1;
headrotSB = headrotS;
}
char.head.eyes.gotoAndStop(Pframe);
char.head.mouth.gotoAndStop(Pframe);
};
UDpregnant();
return_b._txt.text = 'Return';
return_b.onPress = function () {
if (deleteme <= 0) {
deleteme = 1;
}
};
onEnterFrame = function () {
char.head._rotation += (headrotSB - char.head._rotation) * 0.2;
bellydif = (Tbellysize - bellysize) * 0.1;
for (;;) {
if (!(Math.abs(bellydif) < 1 && bellydif != 0)) break;
bellydif *= 1.1;
}
bellydif = Math.round(bellydif);
bellysize += bellydif;
if (bellysize != Tbellysize) {
char1.belly.filters = [_root.yellowglow];
char1.filters = [_root.yellowglow];
} else {
char1.belly.filters = [];
char1.filters = [];
}
if (deleteme > 0) {
deleteme += 9;
this._x += deleteme;
if (this._x > 1400) {
removeMovieClip(this);
}
}
char.belly.gotoAndStop(bellysize);
char.L_breast.gotoAndStop(bellysize);
char.R_breast.gotoAndStop(bellysize);
char.R_leg.gotoAndStop(bellysize);
char.L_leg.gotoAndStop(bellysize);
char.R_boot.gotoAndStop(bellysize);
char.L_boot.gotoAndStop(bellysize);
char.collar.gotoAndStop(bellysize);
char.shirt.gotoAndStop(bellysize);
char.dress.gotoAndStop(bellysize);
char.head.hat._alpha = bellysize / 5;
};
}
}
movieClip 590 snowflake {
frame 1 {
this.gotoAndStop(Math.ceil(Math.random() * 5));
this.rotspeed = 0;
while (Math.abs(rotspeed) < 2) {
rotspeed = -5 + Math.random() * 10;
}
onEnterFrame = function () {
this._rotation += rotspeed;
if (_root.birthtotal > 0) {
this._alpha = 0;
} else {
this._alpha = Math.min(100, this._alpha + 5);
}
};
}
}
movieClip 591 snowflake_cluster {
frame 1 {
rotplus = 0;
while (Math.abs(rotplus) < 2) {
rotplus = -10 + Math.random() * 20;
}
onEnterFrame = function () {
this._rotation += rotplus;
};
}
}
// unknown tag 88 length 122
movieClip 595 showhintbutton {
frame 1 {
rot = 0;
startx = x;
starty = y;
lifespan = 100;
var whiteglow = new flash.filters.GlowFilter(65280, 15, 15, 15, 3, 5, false, false);
this.onEnterFrame = function () {
rot += 0.15;
if (rot >= 6.283185307179586) {
rot -= 6.283185307179586;
}
this._y = -Math.abs(Math.sin(rot) * 6);
lifespan -= 1.5;
this._alpha = lifespan;
if (lifespan <= 0) {
removeMovieClip(this);
}
this.filters = [whiteglow];
};
}
}
frame 1 {
stop();
var testing = false;
var zoeytotal = _root.getBytesTotal();
var thisloaded = 0;
var zsize2 = 1;
var zsize = 1;
var ztotalsize = 300;
var my_cm = new ContextMenu();
my_cm.builtInItems.rewind = false;
my_cm.builtInItems.print = false;
my_cm.builtInItems.play = false;
my_cm.builtInItems.forward_back = false;
my_cm.builtInItems.loop = false;
this.menu = my_cm;
zoey.body.lbar.onPress = function () {
if (testing == true) {
if (zsize2 < 330) {
zsize2 += 15;
} else {
zsize2 = 1;
}
} else {
if (zoeyloaded == 300) {
gotoAndStop(2);
}
}
};
onEnterFrame = function () {
var v2 = _root.getBytesLoaded();
if (testing == true) {
zoeyloaded = (zsize / ztotalsize) * 300;
} else {
zoeyloaded = (v2 / zoeytotal) * 300;
}
if (zsize2 != zsize) {
zsize += Math.floor((zsize2 - zsize) / 15);
}
zoey.head.eye.gotoAndStop(1 + Math.floor(zoeyloaded / 30));
zoey.head.hornsandears.gotoAndStop(1 + Math.floor(zoeyloaded / 30));
zoey.head.mouth.gotoAndStop(1 + Math.floor(zoeyloaded / 30));
zoey.body.l_breast.gotoAndStop(Math.floor(zoeyloaded * 3));
zoey.body.r_breast.gotoAndStop(Math.floor(zoeyloaded * 3));
zoey.body.shirt.gotoAndStop(Math.floor(zoeyloaded * 3));
zoey.body.lbar.gotoAndStop(Math.floor(zoeyloaded * 3));
};
}
movieClip 602 {
}
movieClip 627 {
}
movieClip 640 {
}
movieClip 653 {
}
movieClip 655 {
}
movieClip 663 {
}
movieClip 667 {
}
movieClip 674 {
}
movieClip 681 {
}
movieClip 693 {
}
movieClip 694 {
}
movieClip 695 {
}
frame 2 {
var debugging = false;
BBB._alpha = 0;
var firsthelp = false;
var bellysize = 1;
var Tbellysize = 1;
var bustsize = 1;
var Tbustsize = 1;
var hipsize = 1;
var Thipsize = 1;
var naked = false;
var pregpoints = 0;
if (debugging == true) {
pregpoints = 500;
}
eyeshifter._visible = debugging;
var gameon = false;
var secretUN = false;
var birthD = 0;
var resetD = 0;
var birthtotal = -1;
var birthbuttonspressed = newArray();
var birthchallengetimer = 0;
var birthprogress = 0;
var last10 = new Array();
last10 = [1, 2, 3, 4, 5, 6, 7, 8, 9, 0];
var Gspeed = 1;
var change_size = false;
var headrot = 0;
var Theadrot = 0;
var headrotplus = 0;
var PtailXS = winry.ponytail._x;
var PtailYS = winry.ponytail._y;
var birthclicks = 1000;
var birthing = 0;
var backupState = '';
var states = new Object();
var CurState = new Object();
var lpX = winry.head.eyes.LP._x;
var lpY = winry.head.eyes.LP._y;
var rpX = winry.head.eyes.RP._x;
var rpY = winry.head.eyes.RP._y;
var stateTimer = 0;
var speechTimer = 0;
var speech = new Object();
var nextspeech = 0;
var curspeech = 1;
var realblush = winry.head.mouth.blush;
var blushing = 0;
var tailgone = 0;
var ponytailgone = 0;
testflare = function () {
eyeshifter.TE_B1.gotoAndPlay(2);
};
var ranlines = new Array();
var ranspeech = 8000;
resetLines = function () {
ranlines = [];
ranlines.push(10);
ranlines.push(11);
ranlines.push(12);
ranlines.push(13);
ranlines.push(14);
};
resetLines();
updateEyeText = function () {
eyeshifter.LPX_txt.text = 'x' + -(lpX - winry.head.eyes.LP._x);
eyeshifter.RPX_txt.text = 'x' + -(rpX - winry.head.eyes.RP._x);
eyeshifter.LPY_txt.text = 'y' + -(lpY - winry.head.eyes.LP._y);
eyeshifter.RPY_txt.text = 'y' + -(rpY - winry.head.eyes.RP._y);
speechTimer += 25;
stateTimer += 25;
};
eyeshifter.LPB_U.onPress = function () {
winry.head.eyes.LP._y -= 1;
updateEyeText();
};
eyeshifter.LPB_D.onPress = function () {
winry.head.eyes.LP._y += 1;
updateEyeText();
};
eyeshifter.LPB_L.onPress = function () {
winry.head.eyes.LP._x -= 1;
updateEyeText();
};
eyeshifter.LPB_R.onPress = function () {
winry.head.eyes.LP._x += 1;
updateEyeText();
};
eyeshifter.RPB_U.onPress = function () {
winry.head.eyes.RP._y -= 1;
updateEyeText();
};
eyeshifter.RPB_D.onPress = function () {
winry.head.eyes.RP._y += 1;
updateEyeText();
};
eyeshifter.RPB_L.onPress = function () {
winry.head.eyes.RP._x -= 1;
updateEyeText();
};
eyeshifter.RPB_R.onPress = function () {
winry.head.eyes.RP._x += 1;
updateEyeText();
};
eyeshifter.TE_B1.onPress = function () {
if (Tbellysize < 500) {
Tbellysize += 50;
Tbellysize = 500;
birthing = 2;
UD_birtharms();
} else {
Tbellysize = 1;
}
};
var colourchar = new Color(char);
var basecolour = new Object();
var colourplus = 0;
updatecolour = function () {
basecolour.ra = 100;
basecolour.ba = 100;
basecolour.ga = 100;
basecolour.rb = colourplus * 200;
basecolour.bb = colourplus * 150;
basecolour.gb = colourplus * 150;
colourwinry.setTransform(basecolour);
};
var Bongam = new Object();
add_to_last_10 = function (n) {
last10.push(n);
if (last10.length > 10) {
last10.splice(0, 1);
}
if (last10[7] == 1 && last10[8] == 13 && last10[9] == 25) {
var v1 = attachMovie('bonus_amy', 'B1', 0);
bongam = v1;
bongam._x = 900;
}
if (last10[5] == 19 && last10[6] == 1 && last10[7] == 12 && last10[8] == 12 && last10[9] == 25) {
v1 = attachMovie('bonus_sally', 'B1', 0);
bongam = v1;
bongam._x = 900;
}
if (last10[5] == 18 && last10[6] == 15 && last10[7] == 21 && last10[8] == 7 && last10[9] == 5) {
v1 = attachMovie('bonus_rouge', 'B1', 0);
bongam = v1;
bongam._x = 900;
}
if (last10[4] == 14 && last10[5] == 9 && last10[6] == 3 && last10[7] == 15 && last10[8] == 12 && last10[9] == 5) {
v1 = attachMovie('bonus_nicole', 'B1', 0);
bongam = v1;
bongam._x = 900;
}
if (last10[4] == 2 && last10[5] == 21 && last10[6] == 14 && last10[7] == 14 && last10[8] == 9 && last10[9] == 5) {
v1 = attachMovie('bonus_bunnie', 'B1', 0);
bongam = v1;
bongam._x = 900;
}
if (last10[5] == 23 && last10[6] == 9 && last10[7] == 14 && last10[8] == 18 && last10[9] == 25) {
charSpeak('secret', true);
secretUN = true;
}
};
speech.secret = {'_line': '.........................Sally, Amy, Rouge, Bunnie, Nicole...........................................', '_expression': 'transfixed', '_arm': '', '_line2': 'Wha? What did I just say? A list of names?', '_expression2': 'dizzy', 'arm2': ''};
speech.tailpoke = {'_line': 'CAD!! Would you mind not pulling on my tail? It\'s quite painful.', '_expression': '', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech.tailgone = {'_line': 'WHAT!? MY TAIL!!!!!', '_expression': 'notail', '_arm': '', '_line2': 'C-CAD!! You put my tail back where it belongs right now!!!', '_expression2': 'yell', 'arm2': ''};
speech.tailback = {'_line': '-And I should think so, too!', '_expression': 'huff', '_arm': '', '_line2': '...I can\'t stay mad at you, CAD. But please be more polite to me in the future.', '_expression2': 'plead', 'arm2': ''};
speech.ponytailpoke = {'_line': 'CAD!! You\'re pulling my hair! It hurts!', '_expression': '', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech.ponytailgone = {'_line': 'WHAT!? MY HAIR!!!!! MY BEAUTIFUL PONYTAIL!!!', '_expression': 'nohair', '_arm': '', '_line2': 'What\'s the big idea, CAD!?!?! You may not like the way it looks but it\'s my hair, and my choice!!', '_expression2': 'yell', 'arm2': ''};
speech.ponytailback = {'_line': '-Hmph, that\'s about right.', '_expression': 'huff', '_arm': '', '_line2': '...Thank you, CAD! You shouldn\'t have done it in the first place, but thank you for giving me back what\'s mine.', '_expression2': 'grateful', 'arm2': ''};
speech[0] = {'_line': 'Oh hey. Looks like you\'re online, CAD.', '_expression': 'greeting', '_arm': '', '_line2': 'That\'s Computerised Assistance Droid, in case you were wondering.', '_expression2': 'smug', 'arm2': ''};
speech[1] = {'_line': 'Is this how you learn how my feathers feel?', '_expression': 'befuddled', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[2] = {'_line': 'I\'m going to have to tweak that behaviour out of you.', '_expression': 'groan', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[3] = {'_line': 'Hm, seems I\'m not the only one that likes having an exposed midriff.', '_expression': 'flirt', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[4] = {'_line': 'I suppose you must not have heat receptors. Because if I\'m not comfortable, I\'m very cold to the touch.', '_expression': 'fed-up', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[5] = {'_question': 'Are you my mother?', '_line': 'In a manner of speaking, yes. My lost husband created you before he disappeared. You were his planned Christmas gift to me.', '_expression': 'discuss', '_arm': '', '_line2': 'I found you incomplete in his workshop, and finally brought you to life.', '_expression2': 'satisfied', 'arm2': ''};
speech[6] = {'_question': 'What is all this information around me?', '_line': 'I\'m not sure. I didn\'t look too far into the electronics that made up your brain.', '_expression': 'concerned', '_arm': '', '_line2': 'I was definitely curious. But Domonic wanted you to be a surprise for me.', '_expression2': 'shy', 'arm2': ''};
speech[7] = {'_question': 'Who are you?', '_line': 'Huh? I suppose Domonic must have wanted to teach you about me before he gifted me to you. Or perhaps he wanted to make you more child-li-', '_expression': 'thinking', '_arm': '', '_line2': '-ahem. Excuse me. My name is Winry. I\'m a mechanic, electrical engineer, ice phoenix (freezenix)', '_expression2': 'cheerful', 'arm2': ''};
speech[8] = {'_question': 'What do you mean "Computerised Assistance Droid"?', '_line': 'I mean exactly what I said. You were designed to help me. Presumably in the construction of hoverboards, among other things. ', '_expression': 'talk', '_arm': '', '_line2': 'Possibly to test-fly them. I\'ve had my fair share of crashes and near misses with experimental tech.', '_expression2': 'shrug', 'arm2': ''};
speech[9] = {'_question': 'What am I capable of?', '_line': 'I don\'t know, I was hoping you could tell me.', '_expression': 'huh?', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[10] = {'_line': 'What a Christmas gift! A fully functional helper robot.', '_expression': 'beaming', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[11] = {'_line': 'I wonder what Domonic thought I\'d need an assistant for.', '_expression': 'lost', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[12] = {'_line': 'I don\'t suppose I can find any hints as to where Domonic went inside of you.', '_expression': 'embarrassed', '_arm': '', '_line2': 'Oh, don\'t look so scared. Even if I were willing to pull you apart, I\'m more than skilled enough to reassemble you.', '_expression2': 'annoyed', 'arm2': ''};
speech[13] = {'_line': 'Domonic always was very good at surprising me.', '_expression': 'flattered', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[14] = {'_line': 'What a cute little robot you are, CAD.', '_expression': 'squee', '_arm': '', '_line2': 'Actually, once you have some legs, you\'ll be a very big robot.', '_expression2': 'chuckle', 'arm2': ''};
speech[15] = {'_line': '', '_expression': '', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[16] = {'_line': '', '_expression': '', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[17] = {'_line': '', '_expression': '', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[18] = {'_line': '', '_expression': '', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[19] = {'_line': '', '_expression': '', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[20] = {'_line': '', '_expression': '', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[50] = {'_line': 'Whoa... I feel...funny...', '_expression': 'dizzy', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[51] = {'_line': 'I don\'t like clothes that cover my midriff... but you\'re putting forward a good case to start wearing them.', '_expression': 'glower', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[52] = {'_line': 'Be gentle please, C.A.D. You\'re hurting me.', '_expression': 'ouch', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[53] = {'_line': 'You are a curious little robot, aren\'t you?', '_expression': 'greetings', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[54] = {'_line': 'I\'m going to write that off as an accident.', '_expression': 'dismiss', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[55] = {'_question': 'Are you okay, Winry?', '_line': 'I\'m fine.. I think. A lot\'s happened leading up to Christmas.', '_expression': 'chat', '_arm': '', '_line2': 'Poor Dom. He would have loved a warm Christmas.', '_expression2': 'dejected', 'arm2': ''};
speech[56] = {'_question': 'Funny? How?', '_line': 'I just feel a bit queasy. Christmas food can do that.', '_expression': 'talk', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[57] = {'_question': 'Do you think I might have caused it?', '_line': 'Um... maybe? But I doubt it. Dom was a mechanic like me. If he was capable of bio-engineering it\'s a surprise to me.', '_expression': 'thinking', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[58] = {'_question': 'I\'m detecting a massive energy source in that tree there.', '_line': 'Oh this? Well, what Christmas tree is complete without some electronics?', '_expression': 'tree', '_arm': '', '_line2': 'In all seriousness, It\'s a very big experimental battery, but I\'ve been close to ones like it before just fine.', '_expression2': 'statement', 'arm2': ''};
speech[59] = {'_question': 'My databanks say Christmas should be a cold time. Could the temperature here be a cause.', '_line': 'Firstly, being a ice phoenix, I\'m plenty cold enough for the season regardless.', '_expression': 'smug', '_arm': '', '_line2': 'Secondly, I\'ve always preferred warm weather. I\'ve always wanted to go visit a place in the southern hemisphere for Christmas.', '_expression2': 'dream', 'arm2': ''};
speech[60] = {'_line': 'Christmas is off to a great start, isn\'t it?', '_expression': 'sarcastic', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[61] = {'_line': 'Well, feeling woozy or not, I\'m still going to enjoy a tropical feast.', '_expression': 'confident', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[62] = {'_line': 'At least I\'m in summer weather. I don\'t hate the cold. But the warmth is so much better', '_expression': 'positive', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[63] = {'_line': 'Was it something I ate? A bad prune, or prawn?', '_expression': 'belly', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[64] = {'_line': 'Perhaps I got something from the ocean? I\'ve been to the beach a lot over the last couple of weeks.', '_expression': 'ocean', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[65] = {'_line': '', '_expression': '', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[66] = {'_line': '', '_expression': '', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[67] = {'_line': '', '_expression': '', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[68] = {'_line': '', '_expression': '', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[69] = {'_line': '', '_expression': '', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[70] = {'_line': '', '_expression': '', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[100] = {'_line': 'Huh? Where did this little pudge come from?', '_expression': 'pudge', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[101] = {'_line': 'Surely you have a better way to investigate belly pudge than THAT, C.A.D.', '_expression': 'chuckle', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[102] = {'_line': 'Ow, C.A.D! Watch what you do with your fingers.', '_expression': 'ouch', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[103] = {'_line': 'Yes. There it is. Can you tell me anything about it?', '_expression': 'worried', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[104] = {'_line': 'Wait...my breasts are bigger too?', '_expression': 'stunned', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[105] = {'_question': 'Too many Christmas meals?', '_line': 'A plausible explanation. But I am certain I didn\'t look like this before I came here.', '_expression': 'thinking', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[106] = {'_question': 'Perhaps you\'re the victim of a prank.', '_line': 'I wouldn\'t be surprised. I wouldn\'t put it past Wave to try and make me too heavy to fly.', '_expression': 'sarcastic', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[107] = {'_question': 'I think that I may have done this.', '_line': 'You did? There were definitely parts of you I couldn\'t decipher.', '_expression': 'concerned', '_arm': '', '_line2': 'That being said, I don\'t like the idea of having my body modified outside of my control, please stop it.', '_expression2': 'plead', 'arm2': ''};
speech[108] = {'_question': 'Hey, how come I can\'t move anywhere?', '_line': 'Because you didn\'t seem to have legs attached, silly.', '_expression': 'giggle', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[109] = {'_question': 'Wait, did you say "crash test hoverboards"?!', '_line': 'Well, I was being hyperbolic, but yes. Once you have legs attached, and can properly balance with them-', '_expression': 'chatter', '_arm': '', '_line2': 'Oh, don\'t look at me like that. You\'ll come out of a crash much better than I will. Besides, I wouldn\'t want to risk something my husband left for me.', '_expression2': 'annoyed', 'arm2': ''};
speech[110] = {'_line': 'It\'s not like me to gain weight, something\'s going on here.', '_expression': 'belly', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[111] = {'_line': 'A mystery. Well, I\'m a smart girl. I\'m sure I can figure it out.', '_expression': 'smug', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[112] = {'_line': 'The simplest explanation is usually the correct one.', '_expression': 'satisfied', '_arm': '', '_line2': 'But...I\'m not sure "I\'m a little bit fat" is the simplest solution.', '_expression2': 'dismiss', 'arm2': ''};
speech[113] = {'_line': 'Let\'s see. Possibilities.... Perhaps I\'m the target of one of Wave\'s tricks.', '_expression': '', '_arm': '', '_line2': 'Yes, that does sound like her. Extra weight is sure to throw off my hoverboard alignments.', '_expression2': 'sarcastic', 'arm2': ''};
speech[114] = {'_line': 'I hope this doesn\'t interfere with my hoverboarding much.', '_expression': 'afraid', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[115] = {'_line': '', '_expression': '', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[116] = {'_line': '', '_expression': '', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[117] = {'_line': '', '_expression': '', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[118] = {'_line': '', '_expression': '', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[119] = {'_line': '', '_expression': '', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[120] = {'_line': '', '_expression': '', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[150] = {'_line': 'I\'m not imagining things! My gut is definitely getting bigger!', '_expression': 'shocked', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[151] = {'_line': 'I know you\'re not sensing anything in me by doing that, CAD!', '_expression': 'glower', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[152] = {'_line': 'CAD! Care to explain yourself!?', '_expression': 'scold', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[153] = {'_blush': 50, '_line': 'Your fingers are strangely soft CAD. Domonic must have wanted your hands to feel good on me.', '_expression': 'flattered', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[154] = {'_line': 'Are...are you confirming I\'m bustier too...', '_expression': 'confused', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[155] = {'_question': 'My data banks says your symptoms line up with a mammalian pregnancy.', '_line': 'Huh? Pregnant?...Oh wouldn\'t that be wonderful...', '_expression': 'dream', '_arm': '', '_line2': '-While my womb is more mamallian than avian, I have no idea how it\'s possible for me to progress that fast.', '_expression2': 'chat', 'arm2': ''};
speech[156] = {'_question': 'I can confirm that your belly is getting bigger.', '_line': 'But how... and why?', '_expression': 'belly', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[157] = {'_question': 'I think I may be responsible for this.', '_line': 'You\'re scaring me CAD. If you\'re not going to stop at least explain to me how you are doing this.', '_expression': 'plead', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[158] = {'_question': 'Perhaps you haven\'t had enough exposure to your powerful Christmas tree until now?', '_line': 'Again with the Christmas tree! It\'s not the Christmas tree!', '_expression': 'fed-up', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[159] = {'_question': 'I\'m not sensing any malicious intent coming from within you?', '_line': 'Can you really detect that CAD? I\'d not think a robot like you capable of understanding emotion, let alone sense it remotely.', '_expression': 'huh?', '_arm': '', '_line2': '....No offence....', '_expression2': 'embarrassed', 'arm2': ''};
speech[160] = {'_line': 'Growing before my eyes? What could this mean?', '_expression': 'pudge', '_arm': '', '_line2': '...I suppose I\'ve heard of water inflation, and air inflation. I don\'t think either would work well with my freezing innards though.', '_expression2': 'thinking', 'arm2': ''};
speech[161] = {'_line': 'Could I be...pregnant...? It looks about the right size and shape?', '_expression': 'wonder', '_arm': '', '_line2': 'But...how could I just be pregnant out of nowhere? Even if so, with what father?', '_expression2': 'lost', 'arm2': ''};
speech[162] = {'_line': 'What purpose could making my gut grow possibly serve?', '_expression': 'confused', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[163] = {'_line': 'I hope there\'s nothing malicious in me. I\'m not looking forward to surgery to remove it.', '_expression': 'nervous', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[164] = {'_line': 'Maybe I\'m dreaming? But I\'ve never had a daydream this vivid.', '_expression': 'befuddled', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[165] = {'_line': '', '_expression': '', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[166] = {'_line': '', '_expression': '', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[167] = {'_line': '', '_expression': '', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[168] = {'_line': '', '_expression': '', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[169] = {'_line': '', '_expression': '', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[170] = {'_line': '', '_expression': '', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[200] = {'_line': '*gasp!* I felt it. I felt something move in me.', '_expression': 'pregnant', '_arm': '', '_line2': 'Oh my goodness. I\'m going to have a baby!', '_expression2': 'euphoric', 'arm2': ''};
speech[201] = {'_line': 'CAD! You\'re poking my unborn child! How dare you!', '_expression': 'yell', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[202] = {'_line': 'Please be gentle with my chest CAD! I\'m very sensitive there.', '_expression': 'plead', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[203] = {'_line': 'Isn\'t it wonderful CAD? I\'m carrying a life in there.', '_expression': 'giddy', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[204] = {'_line': 'Ooooh, those were starting to get kind of sore. Good work CAD.', '_expression': 'moan', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[205] = {'_question': 'Well, that explains everything.', '_line': 'Uhh... kind of. I still don\'t know how I grew this much this quickly.', '_expression': 'suspicious', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[206] = {'_question': 'Do you know who the father might be?', '_line': '........... Well....', '_expression': 'lost', '_arm': '', '_line2': 'Domonic is the only person I could reasonably expect it would be!', '_expression2': 'flattered', 'arm2': ''};
speech[207] = {'_question': 'Is there any chance you\'re mistaken?', '_line': '...No. I have no doubts at all.', '_expression': 'doubtless', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[208] = {'_question': 'You\'re so cute when you\'re excited like this?', '_line': 'Hee hee. Dom must have coded a bit of himself into you. That\'s exactly what he would say.', '_expression': 'chuckle', '_arm': '', '_line2': '....I miss him.... He\'d have loved to have seen this...', '_expression2': 'sad', 'arm2': ''};
speech[209] = {'_question': 'Do you think your ice qualities may impact your children?', '_line': 'I doubt it CAD. It\'s not like I\'m so cold I\'ll melt in the sun. Besides, pregnancy by it\'s nature is all about the survival of the child.', '_expression': 'talk', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[210] = {'_line': 'This must have been Domonic\'s true Christmas gift. The gift of motherhood.', '_expression': 'dream', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[211] = {'_line': 'I- I don\'t know if I can take this. Me! Pregnant! For Christmas!', '_expression': 'excited', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[212] = {'_line': 'I can\'t wait to tell everyone. I\'m so excited!', '_expression': 'squee', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[213] = {'_line': 'I\'ve always loved kids. Now I finally get to have one of my own.', '_expression': 'sweet', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[214] = {'_line': 'I wonder how Dom invented this? Can it work more than once?', '_expression': 'thinking', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[215] = {'_line': '', '_expression': '', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[216] = {'_line': '', '_expression': '', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[217] = {'_line': '', '_expression': '', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[218] = {'_line': '', '_expression': '', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[219] = {'_line': '', '_expression': '', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[220] = {'_line': '', '_expression': '', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[250] = {'_line': 'Wow...look at my belly go...and grow.', '_expression': 'wonder', '_arm': '', '_line2': 'I wish I could see inside. It must be like watching a machine get built in fast forward.', '_expression2': 'eager', 'arm2': ''};
speech[251] = {'_line': 'Hey CAD! I wasn\'t complaining!', '_expression': 'concerned', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[252] = {'_line': 'Don\'t poke my breasts please! I\'m well aware they\'ve gotten bigger.', '_expression': 'annoyed', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[253] = {'_line': 'I don\'t think it needs any encouragement.', '_expression': 'chuckle', '_arm': '', '_line2': 'But keep it up, by all means.', '_expression2': 'flirt', '_blush2': 35, 'arm2': ''};
speech[254] = {'_line': 'Ah yes. Those are certainly competitive in terms of growth. I like watching my belly grow more.', '_expression': 'study', '_arm': '', '_line2': 'But I don\'t mind a little attention on my "girls".', '_expression2': 'flirt', '_blush2': 35, 'arm2': ''};
speech[255] = {'_question': 'My scans indicate the elastic on your posterior clothes is reaching its limit.', '_line': 'You mean my pants are about to break?', '_expression': 'confused', '_arm': '', '_line2': 'Well, I\'m not about to take my pants off at this beach, even if it\'s just the two of us here.', '_expression2': 'dismiss', 'arm2': ''};
speech[256] = {'_question': 'I have indications your pregnancy progress is at 50%-60% completion.', '_line': '50%!? Wow. I have a lot of work to do.', '_expression': 'stunned', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[257] = {'_question': 'My databanks contain the word "birb" for some reason.', '_line': 'Ugh, I hate that word. Domonic used to use it when he wanted to tease me.', '_expression': 'angry', '_arm': '', '_line2': 'Still, I\'d call myself a birb every day if it meant getting to see him again.', '_expression2': 'wistful', 'arm2': ''};
speech[258] = {'_question': 'All my scans indicate a healthy pregnancy.', '_line': 'Aha! So you ARE causing this! Why else would you know what\'s "normal" for a pregnancy.', '_expression': 'crazy', '_arm': '', '_line2': 'Well don\'t stop now CAD. I\'m too excited.', '_expression2': 'giddy', 'arm2': ''};
speech[259] = {'_question': 'I think I\'m the source of all this.', '_line': 'I think so too CAD. It all makes sense to me.', '_expression': 'chatter', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[260] = {'_line': 'It\'s making a lot of progress isn\'t it.', '_expression': 'impressed', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[261] = {'_line': 'Maybe I should write something on it. Or paint it.', '_expression': 'eager', '_arm': '', '_line2': 'Like "Work in progress" or something else cute like that.', '_expression2': 'muse', 'arm2': ''};
speech[262] = {'_line': 'I\'m glad I didn\'t wear anything covering my midriff today.', '_expression': 'positive', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[263] = {'_line': 'Now my body can catch even more sunlight. Imagine how wonderful my big belly is going to look in the sun.', '_expression': 'smug', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[264] = {'_line': 'I hope I don\'t grow too fast. Give me SOME time to savour this, y\'know.', '_expression': 'uneasy', '_arm': '', '_line2': 'That said. I wonder what the record for fastest pregnancy is.', '_expression2': 'thinking', 'arm2': ''};
speech[265] = {'_line': '', '_expression': '', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[266] = {'_line': '', '_expression': '', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[267] = {'_line': '', '_expression': '', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[268] = {'_line': '', '_expression': '', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[269] = {'_line': '', '_expression': '', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[270] = {'_line': '', '_expression': '', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[300] = {'_line': 'Aaah! My pants!', '_expression': 'shocked', '_arm': '', '_line2': 'I knew they weren\'t going to hold up... but still...', '_expression2': 'disappointed', 'arm2': ''};
speech[301] = {'_line': 'Please, my pants don\'t need to be avenged.', '_expression': 'ouch', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[302] = {'_line': 'CAD! Don\'t tempt fate. I\'m not looking forward to going home topless.', '_expression': 'scold', '_blush': 25, '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[303] = {'_line': 'Hm, you\'re proud of this belly too I see.', '_expression': 'beaming', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[304] = {'_line': 'Not a bad bust, especially for a bird, eh?', '_expression': 'tease', '_arm': '', '_line2': 'Some people are super sensitive to seeing breasts on the same body as a beak! Can you believe that.', '_expression2': 'greetings', 'arm2': ''};
speech[305] = {'_question': 'I\'m not able to locate an immediate pants replacement.', '_line': '*sigh* That\'s okay. Worst comes to worst, I\'ll just wear the towel around my waist on the way home.', '_expression': 'sigh', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[306] = {'_question': 'If you need further assistance, I\'m here for you.', '_line': 'Thanks CAD, good to know you\'ve got my back...and my front.', '_expression': 'devious', '_arm': '', '_line2': 'But can you get both? Haha.', '_expression2': 'giggle', 'arm2': ''};
speech[307] = {'_question': 'Currently searching for a superior fabric for future swimwear.', '_line': 'Geez. Don\'t sweat it too much CAD. It\'s not like I\'m going to be pregnant every day.', '_expression': 'uneasy', '_arm': '', '_line2': '........right?......', '_expression2': 'worried', 'arm2': ''};
speech[308] = {'_question': 'I could try and take something from a clothesline somewhere.', '_line': 'No! Absolutely not. I am not a thief, and if you\'re my responsibility, then neither are you.', '_expression': 'outraged', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[309] = {'_question': 'My scans indicate that your butt is nice.', '_line': 'Well, thank you for your flattery CAD. ', '_blush': 70, '_expression': 'flattered', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[310] = {'_line': 'Thinking of ruined pants, I wonder if I could use this power on Wave.', '_expression': 'evil', '_arm': '', '_line2': 'I\'m not sure I\'d really want to weaponise motherhood. But I also think that nasty girl needs to learn some responsibility.', '_expression2': 'dismiss', 'arm2': ''};
speech[311] = {'_line': 'I don\'t suppose you happen to have a spare pair of pants in that gift box you came in, CAD?', '_expression': 'embarrassed', '_arm': '', '_line2': 'No? Well, it was worth asking.', '_expression2': 'dejected', 'arm2': ''};
speech[312] = {'_line': 'I\'m not looking forward to having my butt exposed. My front is definitely my best side.', '_expression': 'nervous', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[313] = {'_line': 'So I\'m going to have a pregnant waddle, in addition to having to hold my pants up.', '_expression': 'groan', '_arm': '', '_line2': 'Well...could be worse, but I\'m still mostly just glad to be pregnant.', '_expression2': 'grateful', 'arm2': ''};
speech[314] = {'_line': 'Hm, At least this pair of pants wasn\'t all that valuable.', '_expression': 'thinking', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[315] = {'_line': '', '_expression': '', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[316] = {'_line': '', '_expression': '', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[317] = {'_line': '', '_expression': '', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[318] = {'_line': '', '_expression': '', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[319] = {'_line': '', '_expression': '', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[320] = {'_line': '', '_expression': '', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[350] = {'_line': 'Do you think you could take some pictures of me CAD? I feel so radiant.', '_expression': 'invite', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[351] = {'_line': 'CAD! Whatever you\'re doing, can you find a way to do it more gently?', '_expression': 'pain', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[352] = {'_line': 'That\'s making me feel less radiant. Could you stop it please?', '_expression': 'groan', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[353] = {'_line': 'It\'s really getting big isn\'t it...', '_expression': 'wonder', '_arm': '', '_line2': 'I couldn\'t be happier!', '_expression2': 'giddy', 'arm2': ''};
speech[354] = {'_line': 'Oh CAD. Your touch...it feels just like...', '_expression': 'euphoric', '_arm': '', '_line2': 'I\'m...I\'m sorry. I shouldn\'t say such things....', '_expression2': 'dejected', 'arm2': ''};
speech[355] = {'_question': 'I\'m sensing that I\'ve been recording everything I\'ve seen to this point.', '_line': 'Oh! I guess that makes sense, in case something serious happens you\'ll have the evidence saved somewhere.', '_expression': 'astonished', '_arm': '', '_line2': 'That being said, I hereby command you not to enter the bathroom or bedroom if all my vital signs are normal unless I specifically tell you to. Okay?', '_expression2': 'uneasy', 'arm2': ''};
speech[356] = {'_question': 'For what it\'s worth, I\'m sensing your top has a lot more strength left in it.', '_line': 'Well...I may not be breast obsessed, but I do try to take care of my "girls"', '_blush': 35, '_expression': 'tease', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[357] = {'_question': 'If I had a radiance sensor, it would be overloaded right now.', '_line': 'Heehee. But your charming wit drive is in perfect order...', '_blush': 35, '_expression': 'flirt', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[358] = {'_question': 'I\'m sure we can find a way to upload pictures from my brain to another device. I don\'t want my brain to get so full I can\'t function.', '_line': 'Hmmm...Domonic\'s too smart to have NOT thought of that. No doubt the video capture has a hard limit on it, or it starts to get compressed and then deleted when there\'s too much of it.', '_expression': 'thinking', '_arm': '', '_line2': 'Whoops. I digress. I got a little lost thinking of technical details there.', '_expression2': 'embarrassed', 'arm2': ''};
speech[359] = {'_question': 'Better show me all of your angles. I doubt I\'ll find a bad one.', '_line': 'Oh you. Dom knew what he was doing when he called you CAD.', '_blush': 55, '_expression': 'flattered', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[360] = {'_line': 'I\'m surprised my top has held up better actually.', '_expression': 'amazed', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[361] = {'_line': 'Isn\'t pregnancy just beautiful?', '_expression': 'sweet', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[362] = {'_line': 'Do I have a waddle now? I\'d better not get any duck jokes.', '_expression': 'fed-up', '_arm': '', '_line2': 'I think I\'ll stay sitting for now regardless. I\'m too enraptured by the sight before me.', '_expression2': 'love', 'arm2': ''};
speech[363] = {'_line': 'I\'ve always wanted to be the star of one of those pregnancy blogs. I feel so happy for those mothers-to-be.', '_expression': 'dream', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[364] = {'_line': 'I wonder what my best angle is?', '_expression': 'sly', '_arm': '', '_line2': 'Oh well, I guess I\'ll just have to try them all!', '_expression2': 'smug', 'arm2': ''};
speech[365] = {'_line': '', '_expression': '', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[366] = {'_line': '', '_expression': '', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[367] = {'_line': '', '_expression': '', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[368] = {'_line': '', '_expression': '', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[369] = {'_line': '', '_expression': '', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[370] = {'_line': '', '_expression': '', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[400] = {'_line': 'I think I can feel two pairs of little feet.', '_expression': 'astounded', '_arm': '', '_line2': 'Am I having twins? Eeeeee! I\'m so excited!!', '_expression2': 'excited', 'arm2': ''};
speech[401] = {'_line': '-Now you\'re aggravating TWO children before they\'re born! MY children no less!', '_expression': 'yell', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[402] = {'_line': 'CAD...you\'re really pushing your luck...', '_expression': 'glower', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[403] = {'_line': 'Smooth as butter.', '_expression': 'content', '_arm': '', '_line2': '-Y\'know...I am craving some buttered toast...', '_expression2': 'lost', 'arm2': ''};
speech[404] = {'_line': 'Oh CAD. Your hands are divine. How are you designed so well?', '_expression': 'lusty', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[405] = {'_question': 'I feel like I\'m being controlled remotely somehow...', '_line': 'What!? By who!? Where!?', '_expression': 'surprised', '_arm': '', '_line2': 'Well, I\'d better start by tracking the I.P address. But for now, I\'d like to enjoy myself a bit more.', '_expression2': 'love', 'arm2': ''};
speech[406] = {'_question': 'I can also detect two heartbeats.', '_line': 'Oh? You couldn\'t tell me sooner?', '_expression': 'confused', '_arm': '', '_line2': 'Ah well. It would have been a nice surprise either way.', '_expression2': 'happy', 'arm2': ''};
speech[407] = {'_question': 'Should I also try and find two pairs of little feet?', '_line': 'Oh you mean you want to rub my belly? Go ahead.', '_expression': 'invite', '_arm': '', '_line2': 'If not, then you\'re making me nervous.', '_expression2': 'worried', 'arm2': ''};
speech[408] = {'_question': 'Hmmm... I don\'t seem to be able to find any way to properly identify the children prenatally.', '_line': 'That\'s okay, I think I\'d like to see them at the same time they see me anyway.', '_expression': 'chuckle', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[409] = {'_question': 'Is it possible you\'re having a 4 legged child?', '_line': 'Um...wow...I didn\'t consider that...', '_expression': 'floored', '_arm': '', '_line2': 'But I don\'t think so. Call it motherly instinct, but I don\'t think these children are very far removed from me.', '_expression2': 'love', 'arm2': ''};
speech[410] = {'_line': 'I hope there\'s enough room in there for them in there.', '_expression': 'round', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[411] = {'_line': 'I hope they\'re getting along. It\'d be a shame to have to settle any sibling disputes already. ', '_expression': 'chatter', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[412] = {'_line': 'I wonder what they\'ll look like. One freezenix and one armadillo? Some kind of hybrid of both?', '_expression': 'thinking', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[413] = {'_line': 'I wonder if they\'re fraternal or identical. Oh the possibilities!', '_expression': 'muse', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[414] = {'_line': 'This means I\'ll have to come up with two names! It\'s a good thing I\'ve always had a few saved up.', '_expression': 'euphoric', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[415] = {'_line': '', '_expression': '', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[416] = {'_line': '', '_expression': '', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[417] = {'_line': '', '_expression': '', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[418] = {'_line': '', '_expression': '', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[419] = {'_line': '', '_expression': '', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[420] = {'_line': '', '_expression': '', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[450] = {'_line': 'Wow....I\'m...getting so big.', '_expression': 'wonder', '_arm': '', '_line2': 'I mean, I\'m happy to. Just surprised.', '_expression2': 'cheerful', 'arm2': ''};
speech[451] = {'_line': 'I know you must be curious CAD, but you\'re hurting me, and might even be endangering my children..', '_expression': 'sad', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[452] = {'_line': 'Ah! CAD! I don\'t mind you touching, but be gentle please.', '_expression': 'ouch', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[453] = {'_line': 'Oooooh. Ho0w can a simple rub of the belly feel so nice.', '_expression': 'euphoric', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[454] = {'_line': 'C-CAD...You know exactly what to do. It blows my mind.', '_expression': 'moan', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[455] = {'_question': 'You could just leave if you extend over your personal parameters.', '_line': 'No thank you CAD. I may be getting big, but it\'s a good big.', '_expression': 'discuss', '_arm': '', '_line2': 'Besides, I\'d never tell my beautiful children to stop growing. Inside me, or not.', '_expression2': 'chatter', 'arm2': ''};
speech[456] = {'_question': 'I could probably measure your belly if you\'d like.', '_line': 'Ooooh! That sounds fun, I\'m definitely curious.', '_expression': 'eager', '_arm': '', '_line2': 'But then again, it\'ll probably have grown again by the time I get up.', '_expression2': 'laugh', 'arm2': ''};
speech[457] = {'_question': 'I\'m unable to determine how much bigger you\'ll get.', '_line': 'Well what chance do I have then! But for what it\'s worth...', '_expression': 'chat', '_arm': '', '_line2': 'I don\'t think I\'ll get much bigger than this.', '_expression2': 'content', 'arm2': ''};
speech[458] = {'_question': 'You look an appropriate size for someone expecting twins to me.', '_line': 'I know that CAD. I...it\'s completely different seeing it on someone else, and then yourself, y\'know?', '_expression': 'thinking', '_arm': '', '_line2': 'Well...no, I don\'t suppose you do.', '_expression2': 'ocean', 'arm2': ''};
speech[459] = {'_question': 'My scans are indicating you\'re nowhere near the maximum limit needed to tear your skin open.', '_line': 'Umm...thank you CAD....that\'s...good to know...', '_expression': 'confused', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[460] = {'_line': 'I never knew my body could grow so much...', '_expression': 'amazed', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[461] = {'_line': 'How much power do you have in you CAD? You\'re really going all out on my navel.', '_expression': 'astonished', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[462] = {'_line': 'I hope I can handle the growth. My skin feels so taut.', '_expression': 'worried', '_arm': '', '_line2': 'Smooth...and pleasant...but taut.', '_expression2': 'chuckle', 'arm2': ''};
speech[463] = {'_line': 'They\'re getting more active too! It must be awful being squeezed together like that.', '_expression': 'belly', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[464] = {'_line': '-and yet, I only feel less inclined to cover my navel.', '_expression': 'flirt', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[465] = {'_line': '', '_expression': '', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[466] = {'_line': '', '_expression': '', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[467] = {'_line': '', '_expression': '', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[468] = {'_line': '', '_expression': '', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[469] = {'_line': '', '_expression': '', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[470] = {'_line': '', '_expression': '', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[500] = {'_line': 'Am- am I finished? I\'m pretty sure I\'m finished.', '_expression': 'dream', '_arm': '', '_line2': 'Heh, a mother knows', '_expression2': 'cocky', 'arm2': ''};
speech[501] = {'_line': 'Oh yes! I just loooove being poked in the stomach.', '_expression': 'fed-up', '_arm': '', '_line2': 'Wait, is that why you\'re doing it? Because you don\'t understand sarcasm? Oh CAD! I forgot! I\'m so sorry!', '_expression2': 'apologetic', 'arm2': ''};
speech[502] = {'_line': 'Now I know why you\'re called CAD. You cad!', '_expression': 'groan', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[503] = {'_line': 'Oooooh. CAD. I\'m really going to miss this once the children are born.', '_expression': 'moan', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[504] = {'_line': 'Heh, your milf scanner is going crazy is it, CAD?', '_expression': 'tease', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[505] = {'_question': 'How do you know? I don\'t have any way of knowing.', '_line': 'I wouldn\'t expect a robot to have, or even understand instinct, CAD.', '_expression': 'discuss', '_arm': '', '_line2': 'But who knows, maybe I can be more pregnant.', '_expression2': 'giggle', 'arm2': ''};
speech[506] = {'_question': 'If I could detect how content you are right now...I think I\'d be overloaded.', '_line': 'Again with the compliments. ', '_expression': 'flirt', '_arm': '', '_line2': 'But still, I\'d be even more content to hold my children in my arms.', '_expression2': 'hope', 'arm2': ''};
speech[507] = {'_question': 'I don\'t know if I count as the father, but if I could feel pride, I\'d be the proudest.', '_line': 'Just wait until my little ones get to see the world. Even a robot might then be able to feel pride.', '_expression': 'eager', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[508] = {'_question': 'I am detecting I have no way of making you more pregnant.', '_line': 'I\'d better give you some commands then! Let\'s start with rubbing my belly.', '_expression': 'tease', '_arm': '', '_line2': '...What? It\'s just not the same when I do it myself.', '_expression2': 'cheerful', 'arm2': ''};
speech[509] = {'_question': 'Winry...I know I can never fill the void that dominic left behind...', '_line': '.........................', '_expression': 'tearful', '_arm': '', '_line2': 'I know CAD. But you\'re doing your best, and that\'s all I need.', '_expression2': 'mourn', 'arm2': ''};
speech[510] = {'_line': 'I hope at least one of them has an interest in engineering...like me...', '_expression': 'dream', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[511] = {'_line': 'Thank you for sitting through this with me CAD.', '_expression': 'chatter', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[512] = {'_line': 'I can\'t wait to meet you, my children...', '_expression': 'belly', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[513] = {'_line': 'Can you imagine what it\'s like? To create a life, a part of you. A part of the world?', '_expression': 'giddy', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[514] = {'_line': 'To think this started with one gift, then to be blessed with two more.', '_expression': 'euphoric', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[515] = {'_line': '', '_expression': '', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[516] = {'_line': '', '_expression': '', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[517] = {'_line': '', '_expression': '', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[518] = {'_line': '', '_expression': '', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[519] = {'_line': '', '_expression': '', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[520] = {'_line': '', '_expression': '', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[550] = {'_line': 'Wha- was that-?', '_expression': 'shocked', '_arm': '', '_line2': 'I think it\'s time. Wish me luck CAD!', '_expression2': 'plead', 'arm2': ''};
speech[551] = {'_line': 'CAD! Keep your hands to yourself or so help me I\'ll remove them!', '_expression': 'yell', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[552] = {'_line': 'CAD!! Literally any time except now!!', '_expression': 'outraged', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[553] = {'_line': 'Oooooh, oh that helps a lot. Good job Cad.', '_expression': 'moan', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[554] = {'_line': 'If you could CAD, I\'d prefer that attention was directed to my waist.', '_expression': 'playful', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[555] = {'_question': 'So...what am I supposed to do?', '_line': 'WHAT!? CAD, you\'re supposed to be the one telling me! Oh god, we might be in trouble.', '_expression': 'floored', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[556] = {'_question': 'I have some info in my data banks related to this.', '_line': 'Then for goodness sake use it! If you made me pregnant, then you must have a way to birth assist too.', '_expression': 'talk', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[557] = {'_question': 'Everything I can detect seems to be normal..', '_line': 'Well thank goodness for that!', '_expression': 'relief', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[558] = {'_question': 'I\'m detecting unusual levels of pain brainwaves from you Winry.', '_line': 'Oh are you? My contant grunts of pain, strained breath and occasional curse words didn\'t tip you off.', '_expression': 'sarcastic', '_arm': '', '_line2': 'Ngh, sorry CAD. I didn\'t mean to be rude. My head\'s not exactly in the best position right now...', '_expression2': 'sorry', 'arm2': ''};
speech[559] = {'_question': 'I\'m looking forward to helping you raise your children.', '_line': 'I-I am too CAD. Not only do I get to have children, but I don\'t have to do it alone.', '_expression': 'wistful', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[560] = {'_line': 'I know it hurts...but it\'s all for my children.', '_expression': 'afraid', '_arm': '', '_line2': 'For Domonic...and his children too...', '_expression2': 'miserable', 'arm2': ''};
speech[561] = {'_line': 'Just keep calm Winry. You know what to do.', '_expression': 'dismiss', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[562] = {'_line': 'Was there really no way to get somewhere more secluded? I never imagined I\'d have to give birth on a public beach.', '_expression': 'defeated', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[563] = {'_line': 'Just a little more...just a little more....It\'ll be over before I know it.', '_expression': 'nervous', '_arm': '', '_line2': '-I\'ll hear their first little gasps for air, and then they\'ll finally be in my loving arms.', '_expression2': 'dream', 'arm2': ''};
speech[564] = {'_line': 'N-no amount of reading could have prepared me for this...', '_expression': 'astonished', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[565] = {'_line': '', '_expression': '', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[566] = {'_line': '', '_expression': '', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[567] = {'_line': '', '_expression': '', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[568] = {'_line': '', '_expression': '', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[569] = {'_line': '', '_expression': '', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[570] = {'_line': '', '_expression': '', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech.birthline0 = {'_line': 'Hhhrg! Haah!', '_expression': 'push1', '_arm': '', '_line2': 'I...I\'ve been dreading this part...', '_expression2': 'plead', 'arm2': ''};
speech.birthline1 = {'_line': 'Gggrr!! AaaHhhhh!!', '_expression': 'push2', '_arm': '', '_line2': '...oh man...I\'ve heard of cravings...problems walking...', '_expression2': 'wistful', 'arm2': ''};
speech.birthline2 = {'_line': 'Aaah! Aaah it hurts!!', '_expression': 'push1', '_arm': '', '_line2': 'But none of that could live up to the terror of THIS!!!', '_expression2': 'plead', 'arm2': ''};
speech.birthline3 = {'_line': 'Ggraah! AaaAAaaaaaaa!', '_expression': 'push2', '_arm': '', '_line2': 'It...it hurts so much...', '_expression2': 'plead', 'arm2': ''};
speech.birthline4 = {'_line': 'GrffFfff!! Aaagh! Aaagh!!', '_expression': 'push1', '_arm': '', '_line2': 'But...as much as it hurts...I\'m also excited...', '_expression2': 'dream', 'arm2': ''};
speech.birthline5 = {'_line': 'Hhhfffff! Hhhaaaaaaaa!!!', '_expression': 'push2', '_arm': '', '_line2': '...it\'s the end of my, admittedly short, journey...Soon, I\'ll get to see my beautiful children and a new journey will begin...', '_expression2': 'hope', 'arm2': ''};
speech.birthline6 = {'_line': 'FFffffaaaaaahhh!! Ggghhhaa!!!', '_expression': 'push1', '_arm': '', '_line2': 'It\'s painful, exciting and beautiful all at the same time.', '_expression2': 'love', 'arm2': ''};
speech.birthline7 = {'_line': 'GggeEeeeeeh!! GhhrRrrrAaaaa!!', '_expression': 'push2', '_arm': '', '_line2': '...But there\'s just one thing that makes it incomplete...Their father, Dom. To hold my hand.', '_expression2': 'mourn', 'arm2': ''};
speech.birthline8 = {'_line': 'HhheffffFff!! HhfffFFFffff!!!', '_expression': 'push1', '_arm': '', '_line2': 'I...I feel him here in spirit...but it\'s just not the same.', '_expression2': 'sigh', 'arm2': ''};
speech.birthline9 = {'_line': 'AaaaAaaaa! AaarrGgghHh!!', '_expression': 'push2', '_arm': '', '_line2': 'Be brave Winry. You\'re almost there! I can feel it.', '_expression2': 'brave', 'arm2': ''};
speech.birthline10 = {'_line': 'AhhAAaaaa AAaaaAaahh!! Here they come!!! AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA!!!!!!', '_expression': 'push3', '_arm': '', '_line2': 'AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA', '_expression2': 'push3', 'arm2': ''};
speech[600] = {'_line': 'Oh my gosh...I...can\'t stop crying...they\'re so beautiful.', '_expression': 'sweet', '_arm': '', '_line2': 'I\'m so proud. Of myself..and of my girls...', '_expression2': 'beaming', 'arm2': ''};
speech[601] = {'_line': 'Not much left there now...', '_expression': 'wonder', '_arm': '', '_line2': 'But it does still hurt.', '_expression2': 'scold', 'arm2': ''};
speech[602] = {'_line': 'CAD!? Do you mind? Even if my children nip me with their beaks, I think it would hurt less than that.', '_expression': 'yell', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[603] = {'_line': 'To think...not too long ago, my beautiful daughters were in there.', '_expression': 'laugh', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[604] = {'_line': 'Oooh CAD. Those really are sore now...', '_expression': 'euphoric', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[605] = {'_question': 'I am confused as to the excessive content of saltwater in your eyes.', '_line': 'They\'re tears CAD. tears of joy, specifically.', '_expression': 'chatter', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[606] = {'_question': 'Should I scan my database for possible names for these children.', '_line': 'No need CAD. Me and Dom talked about this ages ago..', '_expression': 'cocky', '_arm': '', '_line2': 'Meet Grace-Lee, and Hailey-Sandra Frezeenix.', '_expression2': 'greetings', 'arm2': ''};
speech[607] = {'_question': 'You\'re threatening to overload my sweetness sensors.', '_line': 'I\'m a new mother, and proud to be. I don\'t think there could be anything more sweet.', '_expression': 'hope', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[608] = {'_question': 'I feel...fuzzy...', '_line': 'What\'s that CAD? You think you can...feel emotions?', '_expression': 'confused', '_arm': '', '_line2': 'Well, I, for one, hope you can. ', '_expression2': 'chuckle', 'arm2': ''};
speech[609] = {'_question': 'You\'ll be pleased to know all their vital signs are reading as normal.', '_line': 'Oh thank goodness for that! Imagine if we had complications this early on!', '_expression': 'relief', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[610] = {'_line': 'Domonic...I know you left me CAD, but I can still feel you here, and in your daughters.', '_expression': 'dream', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[611] = {'_line': 'They...don\'t seem to have much of their father in them do they..?.', '_expression': 'wonder', '_arm': '', '_line2': 'Oh well. I\'m sure Domonic would be proud of them anyway.', '_expression2': 'content', 'arm2': ''};
speech[612] = {'_line': 'I don\'t know how egg layers can stand it. It\'s got to suck to deliver a child, only to have to wait even longer to hold it like this.', '_expression': 'thinking', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[613] = {'_line': 'I-I can\'t wait to see them grow.', '_expression': 'love', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[614] = {'_line': 'What a wonderful experience.', '_expression': 'eager', '_arm': '', '_line2': 'Imagine if Dom could somehow return to me, and learning he\'s a father.', '_expression2': 'lost', 'arm2': ''};
speech[615] = {'_line': '', '_expression': '', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[616] = {'_line': '', '_expression': '', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[617] = {'_line': '', '_expression': '', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[618] = {'_line': '', '_expression': '', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[619] = {'_line': '', '_expression': '', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[620] = {'_line': '', '_expression': '', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
eyeshifter.TE_B2.onPress = function () {
setState('idle7');
};
states.notail = {'eyes': 'wide_Vsad', 'mouth': 'open_wide', '_lpx': 3, '_lpy': 4, '_rpx': 15, '_rpy': 4};
states.nohair = {'eyes': 'wide_Vsad', 'mouth': 'open_wide', '_lpx': 3, '_lpy': 4, '_rpx': 15, '_rpy': 4};
states.afraid = {'eyes': 'open_Vsad', 'mouth': 'grit_plain', '_lpx': 0, '_lpy': -4, '_rpx': 0, '_rpy': -4};
states.amazed = {'eyes': 'open_plain', 'mouth': 'circle', '_lpx': 0, '_lpy': 10, '_rpx': -4, '_rpy': 11};
states.angry = {'eyes': 'cresent_Vmad', 'mouth': 'grit_plain', '_lpx': 3, '_lpy': 7, '_rpx': 14, '_rpy': 5};
states.annoyed = {'eyes': 'cresent_mad', 'mouth': 'oval', '_lpx': 0, '_lpy': 5, '_rpx': 0, '_rpy': 5};
states.apologetic = {'eyes': 'open_sad', 'mouth': 'open_plain', '_lpx': 0, '_lpy': 0, '_rpx': 0, '_rpy': 0};
states.astonished = {'eyes': 'wide_up', 'mouth': 'oval', '_lpx': 0, '_lpy': 0, '_rpx': 0, '_rpy': 0};
states.astounded = {'eyes': 'open_up', 'mouth': 'semicircle', '_lpx': 2, '_lpy': 8, '_rpx': -4, '_rpy': 9};
states.beaming = {'eyes': 'Vup_curve_sad', 'mouth': 'grin_plain', '_lpx': 0, '_lpy': 0, '_rpx': 0, '_rpy': 0};
states.befuddled = {'eyes': 'in_open_twist', 'mouth': 'open_plain', '_lpx': 0, '_lpy': 0, '_rpx': 0, '_rpy': 0};
states.belly = {'eyes': 'open_twist', 'mouth': 'oval', '_lpx': 0, '_lpy': 11, '_rpx': -2, '_rpy': 10};
states.brave = {'eyes': 'open_mad', 'mouth': 'square', '_lpx': 0, '_lpy': -5, '_rpx': -2, '_rpy': -5};
states.chat = {'eyes': 'in_open_twist', 'mouth': 'open_plain', '_lpx': 0, '_lpy': 0, '_rpx': 0, '_rpy': 0};
states.chatter = {'eyes': 'in_open_plain', 'mouth': 'semicircle', '_lpx': 0, '_lpy': 0, '_rpx': 0, '_rpy': 0};
states.cheerful = {'eyes': 'in_open_plain', 'mouth': 'triangle', '_lpx': 0, '_lpy': 0, '_rpx': 0, '_rpy': 0};
states.chuckle = {'eyes': 'in_open_up', 'mouth': 'yay_small', '_lpx': 3, '_lpy': -5, '_rpx': 15, '_rpy': -5};
states.cocky = {'eyes': 'down_curve_mad', 'mouth': 'semicircle', '_lpx': 0, '_lpy': 0, '_rpx': 0, '_rpy': 0};
states.confident = {'eyes': 'open_mad', 'mouth': 'semicircle', '_lpx': 0, '_lpy': 0, '_rpx': 0, '_rpy': 0};
states.confused = {'eyes': 'open_twist', 'mouth': 'teardrop', '_lpx': 0, '_lpy': 0, '_rpx': 0, '_rpy': 0};
states.concerned = {'eyes': 'open_mad', 'mouth': 'rhombus', '_lpx': 0, '_lpy': 0, '_rpx': 0, '_rpy': 0};
states.content = {'eyes': 'down_curve_sad', 'mouth': 'triangle', '_lpx': 0, '_lpy': 0, '_rpx': 0, '_rpy': 0};
states.crazy = {'eyes': 'in_open_Vmad', 'mouth': 'yay_big', '_lpx': 0, '_lpy': 0, '_rpx': 0, '_rpy': 0};
states.defeated = {'eyes': 'in_open_Vsad', 'mouth': 'square', '_lpx': -17, '_lpy': -3, '_rpx': -5, '_rpy': -1};
states.dejected = {'eyes': 'half_Vsad', 'mouth': 'ellipse', '_lpx': 0, '_lpy': 4, '_rpx': 0, '_rpy': 4};
states.devious = {'eyes': 'in_gibbous_plain', 'mouth': 'semicircle', '_lpx': 0, '_lpy': -6, '_rpx': 19, '_rpy': -10};
states.disappointed = {'eyes': 'gibbous_sad', 'mouth': 'flat', '_lpx': 0, '_lpy': 0, '_rpx': 0, '_rpy': 0};
states.discomfort = {'eyes': 'wink_mad', 'mouth': 'rhombus', '_lpx': 0, '_lpy': 0, '_rpx': 0, '_rpy': 0};
states.discuss = {'eyes': 'down_curve_sad', 'mouth': 'yay_plain', '_lpx': 0, '_lpy': 0, '_rpx': 0, '_rpy': 0};
states.dismiss = {'eyes': 'down_curve_mad', 'mouth': 'flat', '_lpx': 0, '_lpy': 0, '_rpx': 0, '_rpy': 0};
states.dizzy = {'eyes': 'in_gibbous_twist', 'mouth': 'teardrop', '_lpx': 0, '_lpy': -3, '_rpx': 0, '_rpy': 3};
states.doubtless = {'eyes': 'down_curve_plain', 'mouth': 'triangle', '_lpx': 0, '_lpy': 0, '_rpx': 0, '_rpy': 0};
states.dream = {'eyes': 'in_open_sad', 'mouth': 'triangle', '_lpx': -3, '_lpy': -13, '_rpx': -1, '_rpy': -12};
states.eager = {'eyes': 'in_open_up', 'mouth': 'semicircle', '_lpx': 2, '_lpy': 7, '_rpx': -4, '_rpy': 8};
states.embarrassed = {'eyes': 'in_open_Vsad', 'mouth': 'grin_big', '_lpx': 0, '_lpy': 0, '_rpx': 0, '_rpy': 0};
states.euphoric = {'eyes': 'in_open_Vsad', 'mouth': 'yay_wiggle', '_lpx': -3, '_lpy': -10, '_rpx': 0, '_rpy': -10};
states.evil = {'eyes': 'in_cresent_mad', 'mouth': 'grin_big', '_lpx': 3, '_lpy': 8, '_rpx': 19, '_rpy': 3};
states.excited = {'eyes': 'in_open_Vsad', 'mouth': 'grin_big', '_lpx': -3, '_lpy': -13, '_rpx': -1, '_rpy': -12};
states.flattered = {'eyes': 'in_gibbous_Vsad', 'mouth': 'triangle', '_lpx': 2, '_lpy': 2, '_rpx': 15, '_rpy': 0};
states.flirt = {'eyes': 'cresent_sad', 'mouth': 'yay_small', '_lpx': 0, '_lpy': 6, '_rpx': 1, '_rpy': 6};
states.floored = {'eyes': 'wide_up', 'mouth': 'open_plain', '_lpx': 0, '_lpy': 0, '_rpx': 0, '_rpy': 0};
states.fed-up = {'eyes': 'open_mad', 'mouth': 'square', '_lpx': 0, '_lpy': -9, '_rpx': 16, '_rpy': -10};
states.giggle = {'eyes': 'Vup_curve_sad', 'mouth': 'yay_plain', '_lpx': 0, '_lpy': 0, '_rpx': 0, '_rpy': 0};
states.giddy = {'eyes': 'Vup_curve_up', 'mouth': 'yay_big', '_lpx': 0, '_lpy': 0, '_rpx': 0, '_rpy': 0};
states.glower = {'eyes': 'in_cresent_mad', 'mouth': 'circle', '_lpx': 0, '_lpy': 6, '_rpx': 0, '_rpy': 7};
states.grateful = {'eyes': 'gibbous_sad', 'mouth': 'triangle', '_lpx': 0, '_lpy': 0, '_rpx': 0, '_rpy': 0};
states.greetings = {'eyes': 'open_up', 'mouth': 'yay_plain', '_lpx': 0, '_lpy': 0, '_rpx': 0, '_rpy': 0};
states.groan = {'eyes': 'half_mad', 'mouth': 'open_plain', '_lpx': 0, '_lpy': 0, '_rpx': 0, '_rpy': 0};
states.happy = {'eyes': 'open_sad', 'mouth': 'semicircle', '_lpx': 0, '_lpy': 9, '_rpx': -2, '_rpy': 10};
states.hope = {'eyes': 'open_Vsad', 'mouth': 'yay_small', '_lpx': -3, '_lpy': -13, '_rpx': -1, '_rpy': -12};
states.huh? = {'eyes': 'open_up', 'mouth': 'ellipse', '_lpx': 0, '_lpy': 0, '_rpx': 0, '_rpy': 0};
states.huff = {'eyes': 'down_curve_mad', 'mouth': 'ellipse', '_lpx': 0, '_lpy': 0, '_rpx': 0, '_rpy': 0};
states.invite = {'eyes': 'cresent_sad', 'mouth': 'yay_small', '_lpx': 1, '_lpy': 7, '_rpx': 3, '_rpy': 6};
states.impressed = {'eyes': 'wide_up', 'mouth': 'yay_big', '_lpx': 0, '_lpy': 10, '_rpx': -4, '_rpy': 11};
states.laugh = {'eyes': 'Vup_curve_sad', 'mouth': 'yay_big', '_lpx': 0, '_lpy': 0, '_rpx': 0, '_rpy': 0};
states.lost = {'eyes': 'open_twist', 'mouth': 'teardrop', '_lpx': 0, '_lpy': -5, '_rpx': 0, '_rpy': -5};
states.love = {'eyes': 'half_sad', 'mouth': 'yay_small', '_lpx': 0, '_lpy': 11, '_rpx': -4, '_rpy': 11};
states.lusty = {'eyes': 'in_half_sad', 'mouth': 'yay_wiggle', '_lpx': 0, '_lpy': -1, '_rpx': 0, '_rpy': -2};
states.miserable = {'eyes': 'down_curve_Vsad', 'mouth': 'grit_plain', '_lpx': 0, '_lpy': 0, '_rpx': 0, '_rpy': 0};
states.moan = {'eyes': 'up_curve_sad', 'mouth': 'triangle', '_lpx': 0, '_lpy': 0, '_rpx': 0, '_rpy': 0};
states.mourn = {'eyes': 'down_curve_sad', 'mouth': 'teardrop', '_lpx': 0, '_lpy': 0, '_rpx': 0, '_rpy': 0};
states.muse = {'eyes': 'open_up', 'mouth': 'yay_small', '_lpx': 0, '_lpy': -6, '_rpx': 17, '_rpy': -8};
states.nervous = {'eyes': 'in_open_Vsad', 'mouth': 'grit_plain', '_lpx': 2, '_lpy': 0, '_rpx': 15, '_rpy': 0};
states.ocean = {'eyes': 'open_twist', 'mouth': 'rhombus', '_lpx': -17, '_lpy': -3, '_rpx': -5, '_rpy': -1};
states.ouch = {'eyes': 'wink_Vmad', 'mouth': 'teardrop', '_lpx': 0, '_lpy': 0, '_rpx': 4, '_rpy': 0};
states.outraged = {'eyes': 'open_Vmad', 'mouth': 'rhombus', '_lpx': 0, '_lpy': 0, '_rpx': 0, '_rpy': 0};
states.pain = {'eyes': 'wink_Vsad', 'mouth': 'square', '_lpx': 0, '_lpy': 0, '_rpx': 4, '_rpy': 0};
states.playful = {'eyes': 'wink_sad', 'mouth': 'triangle', '_lpx': 0, '_lpy': 0, '_rpx': 5, '_rpy': -1};
states.plead = {'eyes': 'in_open_Vsad', 'mouth': 'square', '_lpx': 0, '_lpy': 0, '_rpx': 0, '_rpy': 0};
states.positive = {'eyes': 'open_Vsad', 'mouth': 'yay_plain', '_lpx': -2, '_lpy': -10, '_rpx': 0, '_rpy': -10};
states.pregnant = {'eyes': 'wide_up', 'mouth': 'square', '_lpx': 0, '_lpy': 8, '_rpx': -4, '_rpy': 10};
states.pudge = {'eyes': 'open_Vtwist', 'mouth': 'teardrop', '_lpx': 0, '_lpy': 11, '_rpx': -2, '_rpy': 10};
states.rest = {'eyes': '', 'mouth': '', '_lpx': 0, '_lpy': 0, '_rpx': 0, '_rpy': 0};
states.relief = {'eyes': 'open_sad', 'mouth': 'yay_plain', '_lpx': 0, '_lpy': -5, '_rpx': 0, '_rpy': -5};
states.round = {'eyes': 'in_open_sad', 'mouth': 'ellipse', '_lpx': 1, '_lpy': 8, '_rpx': -3, '_rpy': 10};
states.sad = {'eyes': 'in_gibbous_sad', 'mouth': 'ellipse', '_lpx': 0, '_lpy': 0, '_rpx': 0, '_rpy': 0};
states.sarcastic = {'eyes': 'cresent_mad', 'mouth': 'ellipse', '_lpx': 0, '_lpy': 5, '_rpx': 13, '_rpy': 4};
states.satisfied = {'eyes': 'in_gibbous_sad', 'mouth': 'yay_plain', '_lpx': 0, '_lpy': 0, '_rpx': 0, '_rpy': 0};
states.scoff = {'eyes': 'in_open_sad', 'mouth': 'semicircle', '_lpx': 0, '_lpy': -6, '_rpx': 19, '_rpy': -10};
states.scold = {'eyes': 'in_open_mad', 'mouth': 'square', '_lpx': 0, '_lpy': 0, '_rpx': 0, '_rpy': 0};
states.shocked = {'eyes': 'wide_up', 'mouth': 'open_wide', '_lpx': 0, '_lpy': 10, '_rpx': -2, '_rpy': 10};
states.shrug = {'eyes': 'in_open_twist', 'mouth': 'circle', '_lpx': 0, '_lpy': 0, '_rpx': 0, '_rpy': 0};
states.shy = {'eyes': 'open_Vsad', 'mouth': 'triangle', '_lpx': 3, '_lpy': 0, '_rpx': 19, '_rpy': 0};
states.sigh = {'eyes': 'gibbous_Vsad', 'mouth': 'ellipse', '_lpx': 1, '_lpy': 10, '_rpx': 5, '_rpy': 10};
states.sly = {'eyes': 'gibbous_up', 'mouth': 'yay_plain', '_lpx': 0, '_lpy': -6, '_rpx': 17, '_rpy': -8};
states.smug = {'eyes': 'gibbous_up', 'mouth': 'yay_small', '_lpx': 0, '_lpy': 0, '_rpx': 0, '_rpy': 0};
states.sorry = {'eyes': 'in_open_sad', 'mouth': 'open_plain', '_lpx': 0, '_lpy': 0, '_rpx': 0, '_rpy': 0};
states.statement = {'eyes': 'half_plain', 'mouth': 'flat', '_lpx': 0, '_lpy': 0, '_rpx': 0, '_rpy': 0};
states.study = {'eyes': 'gibbous_plain', 'mouth': 'teardrop', '_lpx': 2, '_lpy': 10, '_rpx': -5, '_rpy': 11};
states.stunned = {'eyes': 'wide_up', 'mouth': 'open_big', '_lpx': 0, '_lpy': 10, '_rpx': 0, '_rpy': 11};
states.suspicious = {'eyes': 'in_open_twist', 'mouth': 'flat', '_lpx': 2, '_lpy': 8, '_rpx': -4, '_rpy': 9};
states.squee = {'eyes': 'Vup_curve_up', 'mouth': 'grin_big', '_lpx': 0, '_lpy': 0, '_rpx': 0, '_rpy': 0};
states.surprised = {'eyes': 'wide_up', 'mouth': 'open_wide', '_lpx': 0, '_lpy': 0, '_rpx': 0, '_rpy': 0};
states.sweet = {'eyes': 'half_sad', 'mouth': 'triangle', '_lpx': 0, '_lpy': 11, '_rpx': -2, '_rpy': 10};
states.talk = {'eyes': 'half_plain', 'mouth': 'rectangle', '_lpx': 0, '_lpy': 0, '_rpx': 0, '_rpy': 0};
states.tearful = {'eyes': 'open_sad', 'mouth': 'down', '_lpx': -15, '_lpy': 1, '_rpx': -5, '_rpy': 3};
states.tease = {'eyes': 'gibbous_twist', 'mouth': 'yay_small', '_lpx': 0, '_lpy': 0, '_rpx': 0, '_rpy': 0};
states.thinking = {'eyes': 'in_open_twist', 'mouth': 'rhombus', '_lpx': 0, '_lpy': -9, '_rpx': 16, '_rpy': -10};
states.tree = {'eyes': 'open_up', 'mouth': 'yay_plain', '_lpx': -15, '_lpy': 1, '_rpx': -5, '_rpy': 3};
states.transfixed = {'eyes': 'open_plain', 'mouth': 'flat', '_lpx': -2, '_lpy': -6, '_rpx': 2, '_rpy': -6};
states.uneasy = {'eyes': 'in_open_sad', 'mouth': 'rectangle', '_lpx': 0, '_lpy': 0, '_rpx': 0, '_rpy': 0};
states.wistful = {'eyes': 'open_Vsad', 'mouth': 'teardrop', '_lpx': -3, '_lpy': -12, '_rpx': 0, '_rpy': -12};
states.wonder = {'eyes': 'open_up', 'mouth': 'circle', '_lpx': 2, '_lpy': 8, '_rpx': -4, '_rpy': 9};
states.worried = {'eyes': 'in_open_Vsad', 'mouth': 'open_plain', '_lpx': 0, '_lpy': 0, '_rpx': 0, '_rpy': 0};
states.yell = {'eyes': 'wide_Vmad', 'mouth': 'cube', '_lpx': 0, '_lpy': 0, '_rpx': 0, '_rpy': 0};
states.push1 = {'eyes': 'Vup_curve_Vmad', 'mouth': 'grind', '_lpx': 0, '_lpy': 0, '_rpx': 0, '_rpy': 0};
states.push2 = {'eyes': 'Vup_curve_Vsad', 'mouth': 'grind', '_lpx': 0, '_lpy': 0, '_rpx': 0, '_rpy': 0};
states.push3 = {'eyes': 'Vup_curve_Vsad', 'mouth': 'scream', '_lpx': 0, '_lpy': 0, '_rpx': 0, '_rpy': 0};
states.idle1 = {'eyes': 'open_plain', 'mouth': 'up', '_lpx': 0, '_lpy': 0, '_rpx': 0, '_rpy': 0};
states.idle2 = {'eyes': 'in_gibbous_sad', 'mouth': 'wiggle_down', '_lpx': 0, '_lpy': 3, '_rpx': 0, '_rpy': -3};
states.idle3 = {'eyes': 'open_up', 'mouth': 'down', '_lpx': 2, '_lpy': 9, '_rpx': -5, '_rpy': 10};
states.idle4 = {'eyes': 'open_sad', 'mouth': 'dash', '_lpx': 2, '_lpy': 9, '_rpx': -5, '_rpy': 10};
states.idle5 = {'eyes': 'in_gibbous_Vsad', 'mouth': 'up', '_lpx': 2, '_lpy': 9, '_rpx': -5, '_rpy': 10};
states.idle6 = {'eyes': 'in_open_sad', 'mouth': 'wiggle_up', '_lpx': 2, '_lpy': 9, '_rpx': -5, '_rpy': 10};
states.idle7 = {'eyes': 'open_Vsad', 'mouth': 'wiggle_down', '_lpx': 3, '_lpy': 0, '_rpx': 19, '_rpy': 0};
states.idle8 = {'eyes': 'in_open_sad', 'mouth': 'up', '_lpx': 2, '_lpy': 9, '_rpx': -5, '_rpy': 10};
states.idle9 = {'eyes': 'Vup_curve_up', 'mouth': 'Vup', '_lpx': 2, '_lpy': 9, '_rpx': -5, '_rpy': 10};
states.idle10 = {'eyes': 'in_gibbous_Vsad', 'mouth': 'up', '_lpx': 2, '_lpy': 9, '_rpx': -5, '_rpy': 10};
states.idle11 = {'eyes': 'half_Vsad', 'mouth': 'up', '_lpx': -1, '_lpy': 11, '_rpx': -2, '_rpy': 12};
states.idlebirth = {'eyes': 'in_wide_Vsad', 'mouth': 'grit_plain', '_lpx': -1, '_lpy': 10, '_rpx': -5, '_rpy': 11};
states.idlepostbirth = {'eyes': 'in_cresent_Vsad', 'mouth': 'wiggle_up', '_lpx': -1, '_lpy': 10, '_rpx': -5, '_rpy': 11};
setState = function (str) {
stateTimer = 35 + speech_b._txt.length * 1.5;
if (CurState != str) {
CurState = str;
winry.head.eyes.gotoAndPlay(states[CurState].eyes);
winry.head.mouth.gotoAndPlay(states[CurState].mouth);
winry.head.eyes.LP._x = lpX + states[CurState]._lpx;
winry.head.eyes.LP._y = lpY + states[CurState]._lpy;
winry.head.eyes.RP._x = rpX + states[CurState]._rpx;
winry.head.eyes.RP._y = rpY + states[CurState]._rpy;
}
};
moveArm = function (u_s) {
if (winry.arm._currentlabel != u_s) {
winry.arm.gotoAndPlay(winry.arm._currentlabel + '2' + u_s);
}
};
charSpeak = function (n, f) {
if (birthD > 90) {
if (f == true) {
return undefined;
} else {
birthD = 35;
}
}
speechTimer = speech[n]._line.length * 2.3;
speech_b._txt.text = speech[n]._line;
setState(speech[n]._expression);
moveArm(speech[n]._arm);
if (speech[n].forcekick == true) {
kickran = 8000;
}
if (speech[n]._line2 != '') {
if (secondline != n) {
secondline = n;
} else {
speechTimer = speech[n]._line.length * 2.3;
speech_b._txt.text = speech[n]._line2;
setState(speech[n]._expression2);
moveArm(speech[n]._arm2);
if (f == false) {
secondline = -5000;
}
if (speech[n]._blush2 > 0) {
blushing = speech[n]._blush2;
}
}
} else {
secondline = -5000;
}
if (f == true) {
speechTimer = speech[n]._line.length * 2.3;
speech_b._txt.text = speech[n]._line;
setState(speech[n]._expression);
moveArm(speech[n]._arm);
if (speech[n]._blush > 0) {
blushing = speech[n]._blush;
}
if (birthing == 1 && birthD > 0) {
birthD = 100;
}
} else {
if (birthing == 1 && birthD > 25) {
birthD = 35;
}
}
};
UD_birtharms = function () {
if (birthing == 2) {
winry.R_arm._visible = false;
winry.L_arm._visible = false;
winry.R_arm_PB._visible = true;
winry.L_arm_PB._visible = true;
winry.PB_hailey._visible = true;
} else {
winry.R_arm._visible = true;
winry.L_arm._visible = true;
winry.R_arm_PB._visible = false;
winry.L_arm_PB._visible = false;
winry.PB_hailey._visible = false;
}
};
UD_birtharms();
winry.head.mouth.onPress = function () {
if (birthD < 90) {
speechTimer = 0;
forceDelay = 0;
ranspeech = 1;
}
};
speech_b.onPress = function () {
if (speechTimer > 10) {
speechTimer = 10;
stateTimer = 15;
}
};
reset = function () {
pregpoints += Tbellysize - 1;
Tbellysize = 1;
Tbustsize = 0;
Thipshize = 0;
resetTimer = 0;
nextspeech = 0;
helpcancelled = 0;
birthing = 0;
birthclicks = 1000;
naked = false;
updateClothes();
birthprogress = 0;
birthD = 0;
UD_birtharms();
};
countdown = function (a, b) {
if (_root[a] > b) {
_root[a] -= 1;
}
};
minmax = function (a, b, c) {
if (_root[a] < b) {
_root[a] = b;
}
if (_root[a] > c) {
_root[a] = c;
}
};
smoothAdjust = function (s1, s2, mu) {
if (_root[s1] != _root[s2]) {
if ((_root[s2] - _root[s1]) * mu > 1 || (_root[s2] - _root[s1]) * mu < -1) {
_root[s1] += Math.floor((_root[s2] - _root[s1]) * mu);
} else {
if ((_root[s2] - _root[s1]) * mu < 0) {
_root[s1] -= 1;
} else {
if ((_root[s2] - _root[s1]) * mu > 0) {
_root[s1] += 1;
}
}
}
}
};
circular = function (astart, a, aplus) {
if (_root[a + 'started'] != 8) {
_root[a] = astart;
_root[a + 'started'] = 8;
}
if (_root[a] < 6.283185307179586) {
_root[a] += aplus;
} else {
_root[a] -= 6.283185307179586;
}
};
squaredistance = function (x1, x2, y1, y2) {
return Math.sqrt((x1 - x2) * (x1 - x2) + (y1 - y2) * (y1 - y2));
};
winry.belly.onPress = function () {
startrub = 10;
};
winry.l_breast.onPress = function () {
bstartrub = 10;
};
winry.r_breast.onPress = winry.l_breast.onPress;
winry.tail1.onPress = function () {
tailgone += 10;
};
winry.tail2.onPress = function () {
tailgone += 10;
};
winry.ponytail.onPress = function () {
ponytailgone += 10;
};
onMouseUp = function () {
NUMcorrect = 0;
mousepressed = false;
if (startrub > 1) {
startrub = 2;
}
if (bstartrub > 1) {
bstartrub = 2;
}
rubbing = 0;
brubbing = 0;
mousemove = 0;
change_size = false;
dragframe = false;
};
onMouseDown = function () {
mousepressed = true;
if (birthing > 0) {
winry.womb._visible = false;
} else {
winry.womb._visible = true;
}
};
helpcheck = function (n, n1) {
if (n.hitTest(_xmouse, _ymouse, true) == true) {
_panel.helpbox._txt.text = helpspeech[n1]._line;
}
};
update_questions = function () {
_Qpanel.Q1._txt.text = speech[curspeech + 5]._question;
_Qpanel.Q2._txt.text = speech[curspeech + 6]._question;
_Qpanel.Q3._txt.text = speech[curspeech + 7]._question;
_Qpanel.Q4._txt.text = speech[curspeech + 8]._question;
_Qpanel.Q5._txt.text = speech[curspeech + 9]._question;
};
_Qpanel.Q1.onPress = function () {
charSpeak(curspeech + 5, true);
};
_Qpanel.Q2.onPress = function () {
charSpeak(curspeech + 6, true);
};
_Qpanel.Q3.onPress = function () {
charSpeak(curspeech + 7, true);
};
_Qpanel.Q4.onPress = function () {
charSpeak(curspeech + 8, true);
};
_Qpanel.Q5.onPress = function () {
charSpeak(curspeech + 9, true);
};
_panel.reset_b._txt.text = 'Reset';
_panel.secret_b._txt.text = 'Secret';
_panel.birth_b._txt.text = 'Birth';
_panel.help_b._txt.text = '?';
_panel.S_window._txt.text = '';
_panel.speed_b._txt.text = Gspeed;
makeKick = function (kx, ky) {
var v1 = winry.belly.midpoint.attachMovie('babykick', 'kick' + kickID, kickID);
v1._x = kx;
v1._y = ky;
v1.centerx = 0;
v1.centery = 0;
v1._rotation * 360;
kickID += 1;
if (kickID > 200) {
kickID -= 100;
}
};
PXSB = 0;
PXSB = -150;
var gametimeMAX = 140;
var gametime = 0;
QYSB = 455;
_Qpanel.onEnterFrame = function () {
QYSB = 600;
if (this.hitTest(_xmouse, _ymouse, true)) {
QYSB = 455;
}
if (this._y != QYSB) {
this._y += (QYSB - this._y) * 0.3;
}
};
Xdragframe = 0;
Ydragframe = 0;
winry.scanner.onPress = function () {
dragframe = true;
Xdragframe = holoframe._x - _xmouse;
Ydragframe = holoframe._y - _ymouse;
};
var secretD = 0;
var secretwords = new Array();
secretwords[0] = 'Word';
secretwords[1] = 'Letters';
secretwords[2] = 'Name';
secretwords[3] = 'Girl\'s';
secretwords[4] = 'Code';
secretwords[5] = 'Cypher';
secretwords[6] = 'Five';
secretwords[7] = 'No A\'s';
secretwords[8] = 'No E\'s';
secretwords[9] = 'Alphabet';
secretwords[10] = 'Num Pad';
secretwords[11] = 'buttons';
secretwords[12] = '23';
secretwords[13] = '9';
secretwords[14] = '14';
secretwords[15] = '18';
secretwords[16] = '25';
secretwords[17] = 'No Keyboard';
var secretword = '';
_panel.secret_b.onPress = function () {
if (_panel.secret_b._alpha < 100) {
_panel.secret_b._alpha = Math.min(_panel.secret_b._alpha + 10, 100);
} else {
secretD = 15;
secretword = secretwords[Math.floor(Math.random() * secretwords.length)];
}
};
_panel.secret_b._alpha = 0;
_panel.onEnterFrame = function () {
if (secretD > 0) {
secretD -= 1;
this.secret_b._txt.text = secretword;
} else {
this.secret_b._txt.text = 'Secret';
}
if (this.secret_b._alpha < 100) {
this.secret_b._alpha = Math.max(0, this.secret_b._alpha - 1);
}
PXSB = -150;
if (this.backboard.hitTest(_xmouse, _ymouse, true)) {
PXSB = 0;
if (firsthelp == false) {
firsthelp = true;
var v2 = _panel.help_b.attachMovie('showhintbutton', 'shb1', 1);
}
}
if (this._x != PXSB) {
this._x += (PXSB - this._x) * 0.3;
}
if (resetD > 0) {
resetD -= 1;
_panel.reset_b._txt.text = 'Really?';
} else {
_panel.reset_b._txt.text = 'Reset';
}
if (birthD > 90) {
birthD = 100;
}
if (birthD > 0) {
birthD -= 1;
_panel.birth_b._txt.text = 'Not Yet!';
if (Tbellysize >= 500) {
_panel.birth_b._txt.text = 'Good Luck';
}
} else {
_panel.birth_b._txt.text = 'Birth';
}
if (birthing == 1) {
_panel.birth_b._txt.text = 'Push';
if (birthD > 0) {
_panel.birth_b._txt.text = 'Pushing';
}
}
gametime = Math.max(0, gametime - 1);
this.time_bar.emask._xscale = Math.min((gametime / gametimeMAX) * 100, 100);
this.power_bar.emask._xscale = Math.min(pregpoints / 5, 100);
};
_panel.expand_b.onPress = function () {
change_size = true;
};
_panel.speed_b.onPress = function () {
switch (Gspeed) {
case 1:
Gspeed = 2;
break;
case 2:
Gspeed = 5;
break;
case 5:
Gspeed = 10;
break;
case 10:
Gspeed = -2;
break;
case -2:
Gspeed = -1;
break;
case -1:
Gspeed = 1;
}
_panel.expand_b._txt.text = 'Expand';
if (Gspeed < 0) {
_panel.expand_b._txt.text = 'Revert';
}
_panel.speed_b._txt.text = 'X' + Gspeed;
};
_panel.help_b.onPress = function () {
helpmode = !helpmode;
if (helpmode == true) {
this.gotoAndStop(2);
} else {
this.gotoAndStop(1);
}
this._txt.text = '?';
};
_panel.reset_b.onPress = function () {
if (resetD <= 0) {
resetD = 22;
} else {
resetD = 0;
reset();
}
};
_panel.birth_b.onPress = function () {
if (birthing != 1) {
birthD = 25;
}
if (Tbellysize >= 500) {
if (birthing < 1) {
if (gameon == false) {
birthtotal = 110 + Math.floor(Math.random() * 110);
birthbuttonspressed = [];
gametime = gametimeMAX + 40;
_panel.S_window._txt.text = birthtotal;
gameon = true;
} else {
gameon = false;
gametime = 0;
}
}
if (birthing == 1 && birthD <= 0) {
charSpeak('birthline' + birthprogress, true);
birthD = 100;
birthprogress += 1;
}
}
};
_panel.S_window.onPress = function () {
if (gametime > 0) {
gametime = 0;
birthtotal = -1;
} else {
if (birthing < 1) {
gameon = true;
Swindow_reset();
}
}
};
var SFcount = 0;
var NUMcorrect = 0;
Swindow_reset = function () {
gametime = gametimeMAX + 40;
dpeth = 1;
SFcount = 0;
SFrandom = 0;
birthtotal = -1;
_panel.S_window._txt.text = '';
var v6 = 1;
var v5 = 1;
var v4 = 1;
var v3 = 1;
var v2 = 1;
var v7 = 5 + Math.ceil(Math.random() * 20);
while (v6 + v5 + v4 + v3 + v2 < v7) {
SFCR = Math.ceil(Math.random() * 5);
switch (SFCR) {
case 1:
if (v6 < 5) {
v6 += 1;
}
break;
case 2:
if (v5 < 5) {
v5 += 1;
}
break;
case 3:
if (v4 < 5) {
v4 += 1;
}
break;
case 4:
if (v3 < 5) {
v3 += 1;
}
break;
case 5:
if (v2 < 5) {
v2 += 1;
}
}
}
gametime += v7;
SFcount = v7;
while (dpeth < 6) {
var v1 = _panel.S_window.Ibox.attachMovie('snowflake_cluster', 'SC' + dpeth, dpeth);
SFrandom = Math.ceil(Math.random() * 5);
switch (dpeth) {
case 1:
v1._x = 25;
v1._y = 25;
v1.gotoAndStop(v6);
break;
case 2:
v1._x = 125;
v1._y = 25;
v1.gotoAndStop(v5);
break;
case 3:
v1._x = 70;
v1._y = 70;
v1.gotoAndStop(v4);
break;
case 4:
v1._x = 25;
v1._y = 125;
v1.gotoAndStop(v3);
break;
case 5:
v1._x = 125;
v1._y = 125;
v1.gotoAndStop(v2);
}
dpeth += 1;
}
};
LdoorSB = 0;
RdoorSB = 140;
var temp_preg = 0;
var holoframe = new Object();
holoframe = winry.scanner;
move_scanners = function () {
winry.top_mask._x = holoframe._x;
winry.top_mask._y = holoframe._y;
winry.bot_mask._x = holoframe._x;
winry.bot_mask._y = holoframe._y;
winry.bot_mask_2._x = holoframe._x;
winry.bot_mask_2._y = holoframe._y;
winry.womb_mask._x = holoframe._x;
winry.womb_mask._y = holoframe._y;
};
var helpmode = false;
var helpspeech = new Object();
helpspeech.generic = {'_line': 'linegoeshere'};
helpspeech.help_b = {'_line': 'This is the help button. Click on it to toggle help mode on and off. While help mode is on, hovering your mouse over things will tell you about them.'};
helpspeech.expand_b = {'_line': 'This is the expand button. Clicking and holding on this will cause Winry\'s waistline to get bigger, if you have enough power to do so..'};
helpspeech.revert_b = {'_line': 'This is the revert button. Clicking & holding this will refund any power you spent on Winry\'s waistline and make it smaller.'};
helpspeech.speed_b = {'_line': 'This is the growth speed clicking on this will change how quickly you can alter the size of Winry\'s belly.'};
helpspeech.Pbar = {'_line': 'This is the power bar. You need power if you want to make Winry pregnant. The only way to get power is to play the minigame at the bottom of this panel.'};
helpspeech.reset_b = {'_line': 'This is the reset button. Clicking on it twice in quick succession will reset the game.'};
helpspeech.secret_b = {'_line': 'You\'ve found a secret button. I wonder what it does.'};
helpspeech.secret_b_hidden = {'_line': 'There appears to be an empty space here. Perhaps the creator couldn\'t figure out what to put here.'};
helpspeech.birth_b = {'_line': 'This is the birth button. Clicking on this will begin the birth process, if Winry is ready. Premature births aren\'t pretty.'};
helpspeech.birth_b2 = {'_line': 'This is the birth button. Clicking on this will begin the birth process. When pressed the birth button will present a number. You must create the exact total of this number without pressing the same button twice.'};
helpspeech.game_window = {'_line': 'When you click on this window, it will open and reveal between 6 and 25 snowflakes. Count the total and then click and hold the button with the total written on it.'};
helpspeech.time_bar = {'_line': 'This bar shows you how much time you have before the snowflake game ends.'};
helpspeech.numbuttons = {'_line': 'These are the numbered buttons. Click on them when you can see snowflakes. If the total adds up to the number on the button you can hold it down to get more points. Otherwise, you will lose time from the time bar. '};
helpspeech.questions = {'_line': 'This panel contains questions you can ask Winry.'};
helpspeech.generic = {'_line': 'linegoeshere'};
helpspeech.generic = {'_line': 'linegoeshere'};
helpspeech.generic = {'_line': 'linegoeshere'};
helpspeech.generic = {'_line': 'linegoeshere'};
helpspeech.ponytail = {'_line': 'Winry\'s preferred hairstyle is this fantastic ponytail. It\'s quite impressive isn\'t it?'};
helpspeech.noponytail = {'_line': 'Winry\'s preferred hairstyle is a fantastic ponytail. It would be quite impressive, had it not been stolen.'};
helpspeech.tail = {'_line': 'This is Winry\'s tail. She quite likes her little two feathered tail.'};
helpspeech.notail = {'_line': 'This is Winry\'s missing tail. She quite misses her little two feathered tail.'};
helpspeech.beak = {'_line': 'This is Winry\'s beak, she\'s able to use it to speak, as well as eat, drink and peck things if she wants to. You can click on it to make her speak. '};
helpspeech.bust = {'_line': 'This is Winry\'s bust. She has them and uses them for breastfeeding in contrast to the fact she\'s a bird. You can click and release quickly to poke her here, or click and drag to be more gentle.'};
helpspeech.belly_none = {'_line': 'This is Winry\'s belly. There\'s no baby in here, so you\'d better do something about that. You can click once quickly to poke her here, or click and drag to be more gentle.'};
helpspeech.belly_some = {'_line': 'This is Winry\'s belly. It\'s starting to show now, but it still has a lot of growing to do. You can click once quickly to poke her here, or click and drag to be more gentle.'};
helpspeech.belly_much = {'_line': 'This is Winry\'s belly. She\'s quite proud of the size it\'s gotten and is thinking she might be having twins. You can click once quickly to poke her here, or click and drag to be more gentle.'};
helpspeech.belly_post = {'_line': 'This is Winry\'s belly. Now that there\'s no more babies in here, it\'s gone back to the size it used to be. You can click once quickly to poke her here, or click and drag to be more gentle.'};
helpspeech.default = {'_line': 'Help mode is active. Mousing over things in this state will teach you things about them.'};
helpspeech.scanner = {'_line': 'This is the scanner. You can use it to see through Winry\'s clothes and also see her unborn children.'};
var vanishID = 0;
makevanish = function (xn, yn) {
var v1 = winry.attachMovie('vanish', 'van' + vanishID, vanishID);
v1._x = xn;
v1._y = yn;
vanishID += 1;
if (vanishID > 10) {
vanishID = 0;
}
};
onEnterFrame = function () {
if (bongame.deleteme <= 0) {
if (bongam._x > 0) {
bongam._x = Math.max(0, bongam._x - (1 + bongam._x * 0.2));
}
}
_panel.helpbox._txt.text = helpspeech.default._line;
helpcheck(_root.winry.scanner, 'scanner');
if (Tbellysize <= 1) {
helpcheck(_root.winry.belly, 'belly_none');
} else {
if (Tbellysize < 250) {
helpcheck(_root.winry.belly, 'belly_some');
} else {
helpcheck(_root.winry.belly, 'belly_much');
}
}
if (birthing == 2) {
helpcheck(_root.winry.belly, 'belly_post');
}
helpcheck(_root.winry.l_breast, 'bust');
helpcheck(_root.winry.r_breast, 'bust');
helpcheck(_root.winry.head.mouth, 'beak');
if (winry.tail1._alpha > 0) {
helpcheck(_root.winry.tail1, 'tail');
helpcheck(_root.winry.tail2, 'tail');
} else {
helpcheck(_root.winry.tail1, 'notail');
helpcheck(_root.winry.tail2, 'notail');
}
if (winry.ponytail._alpha > 0) {
helpcheck(_root.winry.ponytail, 'ponytail');
} else {
helpcheck(_root.winry.ponytail, 'noponytail');
}
helpcheck(_root._Qpanel, 'questions');
helpcheck(_root._panel.help_b, 'help_b');
helpcheck(_root._panel.speed_b, 'speed_b');
helpcheck(_root._panel.power_bar, 'Pbar');
helpcheck(_root._panel.reset_b, 'reset_b');
if (_panel.secret_b._alpha < 10) {
helpcheck(_root._panel.secret_b, 'secret_b_hidden');
} else {
helpcheck(_root._panel.secret_b, 'secret_b');
}
helpcheck(_root._panel.birth_b, 'birth_b');
helpcheck(_root._panel.S_window, 'game_window');
helpcheck(_root._panel.time_bar, 'time_bar');
helpcheck(_root._panel.numbutton_HB, 'numbuttons');
var v2 = _panel.backboard.secret_buttons;
if (secretUN == true) {
if (v2._x != 152) {
v2._x += (152 - v2._x) * 0.2;
}
} else {
if (v2._x != 112) {
v2._x += (112 - v2._x) * 0.2;
}
}
if (Gspeed > 0) {
helpcheck(_root._panel.expand_b, 'expand_b');
} else {
helpcheck(_root._panel.expand_b, 'revert_b');
}
if (helpmode == true) {
if (_panel.helpbox._alpha < 100) {
_panel.helpbox._alpha = Math.min(100, _panel.helpbox._alpha + 12);
}
} else {
if (_panel.help_b.hitTest(_xmouse, _ymouse, true) == true) {
if (_panel.helpbox._alpha < 50) {
_panel.helpbox._alpha = Math.min(50, _panel.helpbox._alpha + 12);
}
} else {
if (_panel.helpbox._alpha > 0) {
_panel.helpbox._alpha = Math.max(0, _panel.helpbox._alpha - 12);
}
}
}
if (dragframe == true) {
HFSBX = _xmouse + Xdragframe;
HFSBY = _ymouse + Ydragframe;
} else {
if (holoframe._x > 300 || holoframe._x < -200 || holoframe._y > 550 || holoframe._y < -100) {
if (HFSBX != 300) {
HFSBX = 300;
}
if (HFSBY != 300) {
HFSBY = 300;
}
}
}
if (holoframe._x != HFSBX) {
holoframe._x += (HFSBX - holoframe._x) * 0.3;
}
if (holoframe._y != HFSBY) {
holoframe._y += (HFSBY - holoframe._y) * 0.3;
}
move_scanners();
if (change_size == true && birthing <= 0) {
temp_preg = Gspeed;
if (temp_preg > 0) {
for (;;) {
if (!(Tbellysize < 500 && temp_preg > 0 && pregpoints > 0)) break;
Tbellysize += 1;
temp_preg -= 1;
pregpoints -= 1;
}
}
if (temp_preg < 0) {
for (;;) {
if (!(Tbellysize > 1 && temp_preg < 0)) break;
Tbellysize -= 1;
temp_preg += 1;
pregpoints += 1;
}
}
}
if (gameon == true) {
if (NUMcorrect == 1 && birthtotal < 0) {
pregpoints += 0.5;
}
if (NUMcorrect == -1) {
gametime -= 20;
NUMcorrect = 0;
}
LdoorSB = -70;
RdoorSB = 210;
} else {
LdoorSB = 0;
RdoorSB = 140;
}
if (_panel.S_window.L_door._x != LdoorSB) {
_panel.S_window.L_door._x += (LdoorSB - _panel.S_window.L_door._x) * 0.4;
}
if (_panel.S_window.R_door._x != RdoorSB) {
_panel.S_window.R_door._x += (RdoorSB - _panel.S_window.R_door._x) * 0.4;
}
if (gametime <= 0) {
gameon = false;
SFcount = 0;
birthtotal = -1;
}
countdown('stateTimer', 0);
countdown('speechTimer', 0);
if (stateTimer <= 5) {
setState(backupState);
if (secondline != -5000) {
charSpeak(secondline, false);
}
}
startrub = Math.max(0, startrub - 1);
if (startrub == 1 && mousemove < 1) {
charSpeak(curspeech + 1, true);
}
bstartrub = Math.max(0, bstartrub - 1);
if (bstartrub == 1 && mousemove < 1) {
charSpeak(curspeech + 2, true);
}
if (mousemove > 1 && overbelly == true) {
startrub = 0;
if (rubbing <= 0) {
charSpeak(curspeech + 3, true);
}
rubbing = 10;
}
if (mousemove > 1 && overbreast == true) {
bstartrub = 0;
if (brubbing <= 0) {
charSpeak(curspeech + 4, true);
}
brubbing = 10;
}
if (xmsb != _xmouse || ymsb != _ymouse) {
if (mousepressed == true && dragframe == false) {
mousemove += squaredistance(xmsb, _xmouse, ymsb, _ymouse) / 5;
mousemove = Math.max(0, mousemove - 1);
mousemove = Math.max(20, mousemove);
}
xmsb = _xmouse;
ymsb = _ymouse;
}
rubbing = Math.max(0, rubbing - 1);
brubbing = Math.max(0, brubbing - 1);
overbreast = false;
overbelly = false;
if (winry.l_breast.hitTest(_xmouse, _ymouse, true) == true && bstartrub > 0) {
overbreast = true;
}
if (winry.r_breast.hitTest(_xmouse, _ymouse, true) == true && bstartrub > 0) {
overbreast = true;
}
if (winry.belly.hitTest(_xmouse, _ymouse, true) == true && startrub > 0) {
overbelly = true;
}
if (blushing > 0) {
blushing -= 1;
}
if (realblush._alpha != blushing) {
realblush._alpha += (blushing - realblush._alpha) * 0.3;
}
curspeech = (Math.floor(Tbellysize / 50) + birthing) * 50;
switch (curspeech) {
case 0:
backupState = 'idle1';
break;
case 50:
backupState = 'idle2';
break;
case 100:
backupState = 'idle3';
break;
case 150:
backupState = 'idle4';
break;
case 200:
backupState = 'idle5';
break;
case 250:
backupState = 'idle6';
break;
case 300:
backupState = 'idle7';
break;
case 350:
backupState = 'idle8';
break;
case 400:
backupState = 'idle9';
break;
case 450:
backupState = 'idle10';
break;
case 500:
backupState = 'idle11';
break;
case 550:
backupState = 'idlebirth';
break;
case 600:
backupState = 'idlepostbirth';
}
if (curspeech < nextspeech - 50) {
nextspeech -= 50;
charSpeak(curspeech, true);
update_questions();
}
if (curspeech >= nextspeech) {
nextspeech += 50;
charSpeak(curspeech, true);
update_questions();
}
if (speechTimer <= 0) {
countdown('forceDelay', 0);
if (forceDelay == 1) {
ranspeech = 7850;
}
if (forceDelay <= 0) {
countdown('ranspeech', 0);
if (Math.random() * 8000 > ranspeech) {
rannum = Math.floor(Math.random() * ranlines.length);
charSpeak(curspeech + ranlines[rannum], true);
ranlines.splice(rannum, 1);
if (ranlines.length <= 0) {
resetLines();
}
forceDelay = 40;
}
}
} else {
ranspeech = 8004;
}
smoothAdjust('headrot', 'Theadrot', 0.2);
circular(0, 'headrotplus', 0.075);
circular(0, 'ponytailrot', 0.0444);
circular(0, 'tailrot', 0.0567);
if (birthing != 1) {
birthplus = 0;
} else {
if (birthD > 98) {
birthplus = Math.min(12, birthplus + 0.4);
} else {
birthplus = Math.max(0, birthplus - 2);
}
}
winry.head._rotation = headrot - birthplus + Math.sin(headrotplus) * 2;
winry.ponytail._x = PtailXS + winry.head._rotation;
winry.ponytail._y = PtailYS + winry.head._rotation;
winry.ponytail._rotation = Math.sin(ponytailrot) * 2;
winry.tail1._rotation = Math.cos(tailrot) * 3;
winry.tail2._rotation = Math.sin(tailrot) * 3;
tailgone = Math.max(0, tailgone - 1);
ponytailgone = Math.max(0, ponytailgone - 1);
if (tailgone >= 80) {
tailgone = 0;
if (winry.tail1._alpha > 0) {
winry.tail1._alpha = 0;
charSpeak('tailgone', true);
makevanish(100, 300);
} else {
winry.tail1._alpha = 100;
charSpeak('tailback', true);
makevanish(100, 300);
}
winry.tail2._alpha = winry.tail1._alpha;
}
if (ponytailgone >= 80) {
ponytailgone = 0;
if (winry.ponytail._alpha > 0) {
makevanish(70, 0);
winry.ponytail._alpha = 0;
charSpeak('ponytailgone', true);
} else {
winry.ponytail._alpha = 100;
charSpeak('ponytailback', true);
makevanish(70, 0);
}
winry.head.hairband._alpha = winry.ponytail._alpha;
}
if (Tbellysize > 301) {
winry.popped_R._visible = true;
} else {
winry.popped_R._visible = false;
winry.pants._visible = true;
}
smoothAdjust('bellysize', 'Tbellysize', 0.1);
smoothAdjust('bustsize', 'Tbustsize', 0.1);
smoothAdjust('hipsize', 'Thipsize', 0.1);
winry.belly.gotoAndStop(bellysize);
winry.pants.gotoAndStop(bellysize);
if (Tbellysize >= 300) {
winry.pants.gotoAndStop(Math.max(301, bellysize));
}
winry.torso.gotoAndStop(bellysize);
winry.womb.gotoAndStop(bellysize);
winry.R_thigh.gotoAndStop(bellysize);
winry.R_pant.gotoAndStop(bellysize);
winry.l_breast.gotoAndStop(bellysize);
winry.r_breast.gotoAndStop(bellysize);
winry.bikini_top.gotoAndStop(bellysize);
winry.L_leg.gotoAndStop(bellysize);
circular(0.4, 'testrot', 0.6);
if (speech_b._alpha < speechTimer * 10) {
speech_b._alpha += 10;
} else {
speech_b._alpha = speechTimer * 10;
}
if (speech_b._alpha > 100) {
speech_b._alpha = 100;
}
if (speech_b._alpha < 1) {
speech_b._visible = false;
} else {
speech_b._visible = true;
}
if (Tbellysize >= 250 && birthing != 2) {
kickran += 1;
if (Math.random() * 5000 < Tbellysize + kickran && kickran > 0) {
kickran = -25;
if (Tbellysize < 400 || Tbellysize > 420) {
bellysize -= 7 + Math.floor(Tbellysize / 60);
}
makeKick(25 - Math.random() * 50, 25 - Math.random() * 50);
}
} else {
kickran = 0;
}
if (birthprogress > 10 && birthD > 0 && birthing == 1) {
BBB._alpha = Math.min(150, BBB._alpha + 4);
if (BBB._alpha >= 150) {
birthing = 2;
UD_birtharms();
birthD = 0;
}
}
if (birthing == 2) {
if (BBB._alpha > 0) {
BBB._alpha = Math.max(0, BBB._alpha - 4);
}
winry.belly.gotoAndStop(1);
winry.pants.gotoAndStop(500);
winry.womb.gotoAndStop(1);
}
if (debugging == true) {
eyeshifter.debug_01.text = pregpoints;
eyeshifter.debug_02.text = Tbellysize;
eyeshifter.debug_03.text = holoframe._x;
eyeshifter.debug_04.text = birthing;
eyeshifter.debug_05.text = birthD;
eyeshifter.debug_06.text = 'version 1.12';
}
};
}
movieClip 700 {
}
movieClip 707 {
frame 1 {
this._alpha = 15;
this.xspeed = 1 + Math.random() * 3;
this.gotoAndStop(Math.ceil(Math.random() * 5));
stop();
this.onEnterFrame = function () {
this._x += 1;
if (this._x > 800) {
this._x = -450;
this._y = -300 + Math.random() * 150;
this.gotoAndStop(Math.ceil(Math.random() * 5));
this._alpha = 10 + Math.random() * 15;
}
};
}
}
movieClip 708 {
}
movieClip 710 {
}
movieClip 712 {
}
movieClip 714 {
}
movieClip 719 {
}
movieClip 724 {
}
movieClip 727 {
}
movieClip 732 {
}
movieClip 740 {
}
movieClip 741 {
frame 1 {
xtop = 120;
ytop = 60;
xrad = 1000;
yrad = 600;
createEmptyMovieClip('square', 1);
with (this.square) {
beginFill(16711680, 40);
lineStyle(1, 15728640, 100);
moveTo(xtop, -ytop);
lineTo(xtop + xrad, -ytop);
lineTo(xtop + xrad, -ytop - yrad);
lineTo(-xtop - xrad, -ytop - yrad);
lineTo(-xtop - xrad, ytop + yrad);
lineTo(xtop + xrad, ytop + yrad);
lineTo(xtop + xrad, -ytop - yrad);
lineTo(xtop, -ytop);
endFill();
}
}
}
movieClip 751 {
}
movieClip 766 {
}
movieClip 773 {
}
movieClip 774 {
}
movieClip 777 {
}
movieClip 780 {
}
movieClip 781 {
}
movieClip 783 {
}
movieClip 785 {
}
movieClip 788 {
}
movieClip 791 {
}
movieClip 792 {
}
movieClip 793 {
}
movieClip 795 {
}
movieClip 801 {
}
movieClip 807 {
}
movieClip 816 {
}
movieClip 823 {
}
movieClip 825 {
}
movieClip 833 {
}
movieClip 836 {
}
movieClip 844 {
}
movieClip 846 {
}
movieClip 852 {
}
movieClip 856 {
}
movieClip 861 {
}
movieClip 866 {
}
movieClip 868 {
}
movieClip 870 {
}
movieClip 871 {
}
movieClip 876 {
}
movieClip 877 {
}
movieClip 879 {
}
movieClip 883 {
frame 1 {
if (this._name == 'fringe') {
this._alpha = 50;
}
}
}
movieClip 888 {
}
movieClip 980 {
frame 1 {
_CL = _currentframe;
}
frame 2 {
gotoAndPlay(_CL);
}
frame 3 {
_CL = _currentframe;
}
frame 4 {
gotoAndPlay(_CL);
}
frame 5 {
_CL = _currentframe;
}
frame 6 {
gotoAndPlay(_CL);
}
frame 7 {
_CL = _currentframe;
}
frame 8 {
gotoAndPlay(_CL);
}
frame 9 {
_CL = _currentframe;
}
frame 10 {
gotoAndPlay(_CL);
}
frame 11 {
_CL = _currentframe;
}
frame 12 {
gotoAndPlay(_CL);
}
frame 13 {
_CL = _currentframe;
}
frame 14 {
gotoAndPlay(_CL);
}
frame 15 {
_CL = _currentframe;
}
frame 16 {
gotoAndPlay(_CL);
}
frame 17 {
_CL = _currentframe;
}
frame 18 {
gotoAndPlay(_CL);
}
frame 19 {
_CL = _currentframe;
}
frame 20 {
gotoAndPlay(_CL);
}
frame 21 {
_CL = _currentframe;
}
frame 22 {
gotoAndPlay(_CL);
}
frame 23 {
_CL = _currentframe;
}
frame 24 {
gotoAndPlay(_CL);
}
frame 25 {
_CL = _currentframe;
}
frame 26 {
gotoAndPlay(_CL);
}
frame 27 {
_CL = _currentframe;
}
frame 28 {
gotoAndPlay(_CL);
}
frame 29 {
_CL = _currentframe;
}
frame 30 {
gotoAndPlay(_CL);
}
frame 31 {
_CL = _currentframe;
}
frame 32 {
gotoAndPlay(_CL);
}
frame 33 {
_CL = _currentframe;
}
frame 34 {
gotoAndPlay(_CL);
}
frame 35 {
_CL = _currentframe;
}
frame 36 {
gotoAndPlay(_CL);
}
frame 37 {
_CL = _currentframe;
}
frame 38 {
gotoAndPlay(_CL);
}
frame 39 {
_CL = _currentframe;
}
frame 40 {
gotoAndPlay(_CL);
}
frame 41 {
_CL = _currentframe;
}
frame 42 {
gotoAndPlay(_CL);
}
frame 43 {
_CL = _currentframe;
}
frame 44 {
gotoAndPlay(_CL);
}
frame 45 {
_CL = _currentframe;
}
frame 46 {
gotoAndPlay(_CL);
}
frame 47 {
_CL = _currentframe;
}
frame 48 {
gotoAndPlay(_CL);
}
frame 49 {
_CL = _currentframe;
}
frame 50 {
gotoAndPlay(_CL);
}
frame 51 {
_CL = _currentframe;
}
frame 52 {
gotoAndPlay(_CL);
}
frame 53 {
_CL = _currentframe;
}
frame 54 {
gotoAndPlay(_CL);
}
frame 55 {
_CL = _currentframe;
}
frame 56 {
gotoAndPlay(_CL);
}
frame 57 {
_CL = _currentframe;
}
frame 58 {
gotoAndPlay(_CL);
}
frame 59 {
_CL = _currentframe;
}
frame 60 {
gotoAndPlay(_CL);
}
frame 61 {
_CL = _currentframe;
}
frame 62 {
gotoAndPlay(_CL);
}
frame 63 {
_CL = _currentframe;
}
frame 64 {
gotoAndPlay(_CL);
}
frame 65 {
_CL = _currentframe;
}
frame 66 {
gotoAndPlay(_CL);
}
frame 67 {
_CL = _currentframe;
}
frame 68 {
gotoAndPlay(_CL);
}
frame 69 {
_CL = _currentframe;
}
frame 70 {
gotoAndPlay(_CL);
}
frame 71 {
_CL = _currentframe;
}
frame 72 {
gotoAndPlay(_CL);
}
frame 73 {
_CL = _currentframe;
}
frame 74 {
gotoAndPlay(_CL);
}
frame 75 {
_CL = _currentframe;
}
frame 76 {
gotoAndPlay(_CL);
}
frame 77 {
_CL = _currentframe;
}
frame 78 {
gotoAndPlay(_CL);
}
frame 79 {
_CL = _currentframe;
}
frame 80 {
gotoAndPlay(_CL);
}
frame 81 {
_CL = _currentframe;
}
frame 82 {
gotoAndPlay(_CL);
}
frame 83 {
_CL = _currentframe;
}
frame 84 {
gotoAndPlay(_CL);
}
frame 85 {
_CL = _currentframe;
}
frame 86 {
gotoAndPlay(_CL);
}
frame 87 {
_CL = _currentframe;
}
frame 88 {
gotoAndPlay(_CL);
}
frame 89 {
_CL = _currentframe;
}
frame 90 {
gotoAndPlay(_CL);
}
frame 91 {
_CL = _currentframe;
}
frame 92 {
gotoAndPlay(_CL);
}
frame 93 {
_CL = _currentframe;
}
frame 94 {
gotoAndPlay(_CL);
}
frame 95 {
_CL = _currentframe;
}
frame 96 {
gotoAndPlay(_CL);
}
frame 97 {
_CL = _currentframe;
}
frame 98 {
gotoAndPlay(_CL);
}
frame 99 {
_CL = _currentframe;
}
frame 100 {
gotoAndPlay(_CL);
}
frame 101 {
_CL = _currentframe;
}
frame 102 {
gotoAndPlay(_CL);
}
frame 103 {
_CL = _currentframe;
}
frame 104 {
gotoAndPlay(_CL);
}
frame 105 {
_CL = _currentframe;
}
frame 106 {
gotoAndPlay(_CL);
}
frame 107 {
_CL = _currentframe;
}
frame 108 {
gotoAndPlay(_CL);
}
frame 109 {
_CL = _currentframe;
}
frame 110 {
gotoAndPlay(_CL);
}
frame 111 {
_CL = _currentframe;
}
frame 112 {
gotoAndPlay(_CL);
}
frame 113 {
_CL = _currentframe;
}
frame 114 {
gotoAndPlay(_CL);
}
frame 115 {
_CL = _currentframe;
}
frame 116 {
gotoAndPlay(_CL);
}
frame 117 {
_CL = _currentframe;
}
frame 118 {
gotoAndPlay(_CL);
}
frame 119 {
_CL = _currentframe;
}
frame 120 {
gotoAndPlay(_CL);
}
frame 121 {
_CL = _currentframe;
}
frame 122 {
gotoAndPlay(_CL);
}
frame 123 {
_CL = _currentframe;
}
frame 124 {
gotoAndPlay(_CL);
}
frame 125 {
_CL = _currentframe;
}
frame 126 {
gotoAndPlay(_CL);
}
frame 127 {
_CL = _currentframe;
}
frame 128 {
gotoAndPlay(_CL);
}
frame 129 {
_CL = _currentframe;
}
frame 130 {
gotoAndPlay(_CL);
}
frame 131 {
_CL = _currentframe;
}
frame 132 {
gotoAndPlay(_CL);
}
frame 133 {
_CL = _currentframe;
}
frame 134 {
gotoAndPlay(_CL);
}
frame 135 {
_CL = _currentframe;
}
frame 136 {
gotoAndPlay(_CL);
}
frame 137 {
_CL = _currentframe;
}
frame 138 {
gotoAndPlay(_CL);
}
frame 139 {
_CL = _currentframe;
}
frame 140 {
gotoAndPlay(_CL);
}
frame 141 {
_CL = _currentframe;
}
frame 142 {
gotoAndPlay(_CL);
}
frame 143 {
_CL = _currentframe;
}
frame 144 {
gotoAndPlay(_CL);
}
frame 145 {
_CL = _currentframe;
}
frame 146 {
gotoAndPlay(_CL);
}
frame 147 {
_CL = _currentframe;
}
frame 148 {
gotoAndPlay(_CL);
}
frame 149 {
_CL = _currentframe;
}
frame 150 {
gotoAndPlay(_CL);
}
frame 151 {
_CL = _currentframe;
}
frame 152 {
gotoAndPlay(_CL);
}
frame 153 {
_CL = _currentframe;
}
frame 154 {
gotoAndPlay(_CL);
}
frame 155 {
_CL = _currentframe;
}
frame 156 {
gotoAndPlay(_CL);
}
frame 157 {
_CL = _currentframe;
}
frame 158 {
gotoAndPlay(_CL);
}
frame 159 {
_CL = _currentframe;
}
frame 160 {
gotoAndPlay(_CL);
}
frame 161 {
_CL = _currentframe;
}
frame 162 {
gotoAndPlay(_CL);
}
frame 163 {
_CL = _currentframe;
}
frame 164 {
gotoAndPlay(_CL);
}
frame 165 {
_CL = _currentframe;
}
frame 166 {
gotoAndPlay(_CL);
}
frame 167 {
_CL = _currentframe;
}
frame 168 {
gotoAndPlay(_CL);
}
frame 169 {
_CL = _currentframe;
}
frame 170 {
gotoAndPlay(_CL);
}
frame 171 {
_CL = _currentframe;
}
frame 172 {
gotoAndPlay(_CL);
}
frame 173 {
_CL = _currentframe;
}
frame 174 {
gotoAndPlay(_CL);
}
frame 175 {
_CL = _currentframe;
}
frame 176 {
gotoAndPlay(_CL);
}
frame 177 {
_CL = _currentframe;
}
frame 178 {
gotoAndPlay(_CL);
}
frame 179 {
_CL = _currentframe;
}
frame 180 {
gotoAndPlay(_CL);
}
frame 181 {
_CL = _currentframe;
}
frame 182 {
gotoAndPlay(_CL);
}
frame 183 {
_CL = _currentframe;
}
frame 184 {
gotoAndPlay(_CL);
}
frame 185 {
_CL = _currentframe;
}
frame 186 {
gotoAndPlay(_CL);
}
frame 187 {
_CL = _currentframe;
}
frame 188 {
gotoAndPlay(_CL);
}
frame 189 {
_CL = _currentframe;
}
frame 190 {
gotoAndPlay(_CL);
}
frame 191 {
_CL = _currentframe;
}
frame 192 {
gotoAndPlay(_CL);
}
frame 193 {
_CL = _currentframe;
}
frame 194 {
gotoAndPlay(_CL);
}
frame 195 {
_CL = _currentframe;
}
frame 196 {
gotoAndPlay(_CL);
}
frame 197 {
_CL = _currentframe;
}
frame 198 {
gotoAndPlay(_CL);
}
}
movieClip 1038 {
frame 1 {
_CL = _currentframe;
}
frame 2 {
gotoAndPlay(_CL);
}
frame 3 {
_CL = _currentframe;
}
frame 4 {
gotoAndPlay(_CL);
}
frame 5 {
_CL = _currentframe;
}
frame 6 {
gotoAndPlay(_CL);
}
frame 7 {
_CL = _currentframe;
}
frame 8 {
gotoAndPlay(_CL);
}
frame 9 {
_CL = _currentframe;
}
frame 10 {
gotoAndPlay(_CL);
}
frame 11 {
_CL = _currentframe;
}
frame 12 {
gotoAndPlay(_CL);
}
frame 13 {
_CL = _currentframe;
}
frame 14 {
gotoAndPlay(_CL);
}
frame 15 {
_CL = _currentframe;
}
frame 16 {
gotoAndPlay(_CL);
}
frame 17 {
_CL = _currentframe;
}
frame 18 {
gotoAndPlay(_CL);
}
frame 19 {
_CL = _currentframe;
}
frame 20 {
gotoAndPlay(_CL);
}
frame 21 {
_CL = _currentframe;
}
frame 22 {
gotoAndPlay(_CL);
}
frame 23 {
_CL = _currentframe;
}
frame 24 {
gotoAndPlay(_CL);
}
frame 25 {
_CL = _currentframe;
}
frame 26 {
gotoAndPlay(_CL);
}
frame 27 {
_CL = _currentframe;
}
frame 28 {
gotoAndPlay(_CL);
}
frame 29 {
_CL = _currentframe;
}
frame 30 {
gotoAndPlay(_CL);
}
frame 31 {
_CL = _currentframe;
}
frame 32 {
gotoAndPlay(_CL);
}
frame 33 {
_CL = _currentframe;
}
frame 34 {
gotoAndPlay(_CL);
}
frame 35 {
_CL = _currentframe;
}
frame 36 {
gotoAndPlay(_CL);
}
frame 37 {
_CL = _currentframe;
}
frame 38 {
gotoAndPlay(_CL);
}
frame 39 {
_CL = _currentframe;
}
frame 40 {
gotoAndPlay(_CL);
}
frame 41 {
_CL = _currentframe;
}
frame 42 {
gotoAndPlay(_CL);
}
frame 43 {
_CL = _currentframe;
}
frame 44 {
gotoAndPlay(_CL);
}
frame 45 {
_CL = _currentframe;
}
frame 46 {
gotoAndPlay(_CL);
}
frame 47 {
_CL = _currentframe;
}
frame 48 {
gotoAndPlay(_CL);
}
frame 49 {
_CL = _currentframe;
}
frame 50 {
gotoAndPlay(_CL);
}
frame 51 {
_CL = _currentframe;
}
frame 52 {
gotoAndPlay(_CL);
}
frame 53 {
_CL = _currentframe;
}
frame 54 {
gotoAndPlay(_CL);
}
frame 55 {
_CL = _currentframe;
}
frame 56 {
gotoAndPlay(_CL);
}
frame 57 {
_CL = _currentframe;
}
frame 58 {
gotoAndPlay(_CL);
}
frame 59 {
_CL = _currentframe;
}
frame 60 {
gotoAndPlay(_CL);
}
frame 61 {
_CL = _currentframe;
}
frame 75 {
gotoAndPlay(_CL);
}
frame 76 {
_CL = _currentframe;
}
frame 77 {
gotoAndPlay(_CL);
}
frame 78 {
_CL = _currentframe;
}
frame 90 {
gotoAndPlay(_CL);
}
}
movieClip 1039 {
}
movieClip 1041 {
}
movieClip 1048 {
}
movieClip 1050 {
}
movieClip 1053 {
}
movieClip 1055 {
}
movieClip 1056 {
}
movieClip 1059 {
}
movieClip 1060 {
}
// unknown tag 88 length 282
movieClip 1069 {
frame 1 {
star1 = 0;
while (star1 < 27) {
if (this._name == 'B' + star1) {
this._txt.text = star1;
this.storednum = star1;
}
star1 += 1;
}
isright = false;
this.onPress = function () {
_root.add_to_last_10(this.storednum);
if (this.storednum == _root.SFcount) {
_root.NUMcorrect = 1;
gotoAndPlay(2);
isright = true;
} else {
if (_root.birthtotal < 0) {
_root.NUMcorrect = -1;
gotoAndPlay(11);
}
}
if (_root.birthtotal > 0 && _root.Tbellysize >= 500) {
_root.birthtotal -= this.storednum;
for (i in _root.birthbuttonspressed) {
if (_root.birthbuttonspressed[i] == this.storednum) {
_root.birthtotal = -1;
}
}
_root.birthbuttonspressed.push(this.storednum);
if (_root.birthtotal < 0) {
_root.birthtotal = -1;
}
if (_root.birthtotal == 0) {
_root.birthing = 1;
_root.gametime = 0;
}
_root._panel.S_window._txt.text = _root.birthtotal;
if (_root.birthtotal > -1) {
gotoAndPlay(2);
} else {
gotoAndPlay(11);
_root.gametime = 0;
}
}
};
onMouseUp = function () {
isright = false;
};
onEnterFrame = function () {
if (isright == true) {
gotoAndPlay(2);
}
if (_root.SFcount == 0) {
isright = false;
}
};
}
frame 1 {
stop();
}
frame 10 {
gotoAndStop(1);
}
}
movieClip 1070 {
}
movieClip 1071 {
}
// unknown tag 88 length 84
movieClip 1077 {
}
movieClip 1079 {
}
movieClip 1086 {
frame 20 {
gotoAndPlay(1);
}
frame 40 {
gotoAndPlay(21);
}
}
movieClip 1088 {
}
movieClip 1109 {
}
movieClip 1111 {
}
movieClip 1116 {
frame 1 {
stop();
}
}
movieClip 1119 {
}
// unknown tag 88 length 36
movieClip 1122 {
}
movieClip 1126 {
}
movieClip 1128 {
}
movieClip 1130 {
}
movieClip 1140 {
}
movieClip 1144 {
frame 1 {
stop();
}
}
movieClip 1149 {
frame 1 {
this._alpha = 50;
}
}
movieClip 1152 {
}