Combined Code
movieClip 2 drumbeat6 {
frame 1 {
removeMovieClip(this);
}
}
movieClip 4 drumbeat5 {
frame 1 {
removeMovieClip(this);
}
}
movieClip 6 drumbeat4 {
frame 1 {
removeMovieClip(this);
}
}
movieClip 8 drumbeat3 {
frame 1 {
removeMovieClip(this);
}
}
movieClip 10 drumbeat2 {
frame 1 {
removeMovieClip(this);
}
}
movieClip 12 xraybar {
frame 1 {
lifespan = 50;
Yspeed = 2 + Math.random() * 3;
this._alphamax = 30 + Math.random() * 70;
this._alpha = this._alphamax;
this._yscale = 20 + Math.random() * 50;
onEnterFrame = function () {
this._y += Yspeed;
lifespan -= 1;
this._alpha = alphamax * Math.random();
if (lifespan <= 0) {
removeMovieClip(this);
}
if (this._y > 100) {
removeMovieClip(this);
}
};
}
}
movieClip 18 vanish {
frame 11 {
stop();
removeMovieClip(this);
}
}
movieClip 22 {
}
movieClip 24 orb_nice {
frame 1 {
this.xspeed = 12 + Math.random() * 13;
lifespan = 0;
rot = 0;
hityet = 100;
gotoAndStop(Math.ceil(Math.random() * 2));
onEnterFrame = function () {
if (this.HB.hitTest(this._parent.red_ball) && this._parent.note_lock <= 0) {
this._parent.note_power += 0.6;
if (hityet > 0) {
if (hityet == 100) {
hityet = 5;
}
}
this._parent.growth = 2;
this.xspeed * 0.96;
} else {
pregplus = 0;
}
if (hityet < 100 && hityet > 0) {
hityet -= 1;
this._parent.note_power += 1;
}
rot += 0.32;
if (rot > 6.283185307179586) {
rot -= 6.283185307179586;
}
this._rotation = +(Math.sin(rot) * 4);
this._x -= this.xspeed;
if (this._x < 0) {
removeMovieClip(this);
}
this.xspeed = Math.max(0, this.xspeed * 0.97);
if (this.xspeed < 1) {
this.lifespan += 1;
}
if (lifespan > 15) {
this._alpha = Math.floor(Math.random() * 2) * 50;
}
if (lifespan > 30) {
removeMovieClip(this);
}
};
}
}
movieClip 28 orb_mean {
frame 1 {
gotoAndStop(Math.ceil(Math.random() * 2));
onEnterFrame = function () {
if (this.HB.hitTest(this._parent.red_ball)) {
this._parent.note_lock = Math.min(this._parent.note_lock + 9, 100);
_root.pregbubsmade = 0;
}
this._x -= 5;
if (this._x < 0) {
removeMovieClip(this);
}
};
}
}
movieClip 30 music_bubble {
}
movieClip 31 laser {
frame 1 {
var rotplus = 10 - Math.random() * 20;
var lifespan = 20;
onEnterFrame = function () {
colourset = '0x' + Math.floor(Math.random() * 99) + Math.floor(Math.random() * 99) + Math.floor(Math.random() * 99);
this._rotation += rotplus;
if (this._rotation > 0 && this._rotation < 180) {
this._rotation += 180;
}
var v2 = new flash.filters.GlowFilter(colourset, 100, 4, 4, 3, 1, true, false);
this.filters = [v2];
if (lifespan > 0) {
lifespan -= 1;
} else {
removeMovieClip(this);
}
};
}
}
movieClip 33 {
frame 1 {
rotplus = 3 + Math.random() * 5;
onEnterFrame = function () {
if (_root.beating > 0) {
this._xscale = 115;
}
if (this._xscale > 100) {
this._xscale = Math.max(100, this._xscale - 5);
}
this._yscale = this._xscale;
this._rotation += rotplus;
};
}
}
movieClip 35 preg_bub {
frame 1 {
rot = 0;
rotplus = 0.01 + Math.random() * 0.2;
movespeed = 0;
active = false;
lifepoints = 50;
beatplus = 0;
onEnterFrame = function () {
if (_root.resetN > 0) {
removeMovieClip(this);
}
if (_root.beating > 0) {
beatplus = 5;
}
if (beatplus > 0) {
beatplus -= 1;
}
rot += rotplus;
if (rot > 6.283185307179586) {
rot -= 6.283185307179586;
}
if (this.hitTest(_root._xmouse, _root._ymouse, false)) {
_root.overpregbub = 2;
}
movespeed = Math.min(movespeed + 0.002, 1);
this._xscale = 100 + 50 * movespeed;
if (active == true) {
this._xscale = 150;
if (this.hitTest(_root.lydia.belly.midpoint)) {
if (_root.growcheck != 1) {
_root.growcheck = 50;
}
bellydif = Math.max(Math.floor(this.lifepoints * 0.05), 1);
_root.bellyglow = true;
_root.Tbellysize += bellydif;
this.lifepoints -= bellydif;
this._xscale = 150 * (this.lifepoints * 0.02);
if (this.lifepoints <= 0) {
removeMovieClip(this);
}
}
}
this._xscale += beatplus * 5;
this._yscale = this._xscale;
this._x += (XSB + Math.sin(rot) * 15 - this._x) * movespeed;
this._y += (YSB + Math.cos(rot) * 15 - this._y) * movespeed;
};
this.onPress = function () {
active = true;
movespeed = 0;
XSB = _root.lydia._x + _root.lydia.belly._x + _root.lydia.belly.midpoint._x;
YSB = _root.lydia._y + _root.lydia.belly._y + _root.lydia.belly.midpoint._y;
};
}
}
movieClip 37 C_E {
frame 1 {
onEnterFrame = function () {
this._xscale += 26;
this._yscale = this._xscale;
this._alpha -= 10;
if (this._alpha < 0) {
removeMovieClip(this);
}
};
}
}
// unknown tag 88 length 122
movieClip 41 showhintbutton {
frame 1 {
rot = 0;
startx = x;
starty = y;
lifespan = 100;
var whiteglow = new flash.filters.GlowFilter(65280, 15, 15, 15, 3, 5, false, false);
this.onEnterFrame = function () {
rot += 0.15;
if (rot >= 6.283185307179586) {
rot -= 6.283185307179586;
}
this._y = -Math.abs(Math.sin(rot) * 6);
lifespan -= 1.5;
this._alpha = lifespan;
if (lifespan <= 0) {
removeMovieClip(this);
}
this.filters = [whiteglow];
};
}
}
movieClip 43 keychecker {
frame 1 {
this._alpha = 0;
onEnterFrame = function () {
_root.allkeyscheck = 3;
if (this.hitTest(_root.music_grid.red_ball)) {
removeMovieClip(this);
}
};
}
}
movieClip 45 ach_obj {
frame 1 {
rot = 0;
startx = x;
starty = y;
lifespan = 200;
var whiteglow = new flash.filters.GlowFilter(5635925, 15, 15, 15, 3, 5, false, false);
this.onEnterFrame = function () {
rot += 0.15;
if (rot >= 6.283185307179586) {
rot -= 6.283185307179586;
}
this._y = -Math.abs(Math.sin(rot) * 6);
lifespan -= 1.5;
this._alpha = lifespan;
if (lifespan <= 0) {
removeMovieClip(this);
}
this.filters = [whiteglow];
};
}
}
movieClip 47 drumbeat1 {
frame 1 {
removeMovieClip(this);
}
}
frame 1 {
stop();
var testing = false;
var zoeytotal = _root.getBytesTotal();
var thisloaded = 0;
var zsize2 = 1;
var zsize = 1;
var ztotalsize = 300;
var my_cm = new ContextMenu();
my_cm.builtInItems.rewind = false;
my_cm.builtInItems.print = false;
my_cm.builtInItems.play = false;
my_cm.builtInItems.forward_back = false;
my_cm.builtInItems.loop = false;
this.menu = my_cm;
zoey.body.lbar.onPress = function () {
if (testing == true) {
if (zsize2 < 330) {
zsize2 += 15;
} else {
zsize2 = 1;
}
} else {
if (zoeyloaded == 300) {
gotoAndStop(2);
}
}
};
onEnterFrame = function () {
var v2 = _root.getBytesLoaded();
if (testing == true) {
zoeyloaded = (zsize / ztotalsize) * 300;
} else {
zoeyloaded = (v2 / zoeytotal) * 300;
}
if (zsize2 != zsize) {
zsize += Math.floor((zsize2 - zsize) / 15);
}
zoey.head.eye.gotoAndStop(1 + Math.floor(zoeyloaded / 30));
zoey.head.hornsandears.gotoAndStop(1 + Math.floor(zoeyloaded / 30));
zoey.head.mouth.gotoAndStop(1 + Math.floor(zoeyloaded / 30));
zoey.body.l_breast.gotoAndStop(Math.floor(zoeyloaded * 3));
zoey.body.r_breast.gotoAndStop(Math.floor(zoeyloaded * 3));
zoey.body.shirt.gotoAndStop(Math.floor(zoeyloaded * 3));
zoey.body.lbar.gotoAndStop(Math.floor(zoeyloaded * 3));
};
}
movieClip 54 {
}
movieClip 79 {
}
movieClip 92 {
}
movieClip 105 {
}
movieClip 107 {
}
movieClip 115 {
}
movieClip 119 {
}
movieClip 126 {
}
movieClip 133 {
}
movieClip 145 {
}
movieClip 146 {
}
movieClip 147 {
}
frame 2 {
var debugging = false;
BBB._alpha = 0;
if (debugging == false) {
eyeshifter._visible = false;
speakerbox.round_b._visible = false;
}
var muted = false;
mute_b.gotoAndStop(1);
var DBID = 500;
var drumbeatval = 1;
lydia.kransky._visible = false;
lydia.belly.baby._visible = false;
lydia.belly.SB._visible = false;
lydia.L_arm4.twitch._visible = false;
lydia.belly.egg._visible = false;
var pregbubsmade = 0;
var growcheck = 0;
var firsthelp = false;
var Xrayunlocked = false;
var Xrayon = false;
var Xraysize = 0;
var finetune_unlocked = false;
var finetune_on = false;
var finetune = 0;
var finetuneglow = 0;
var raveparty_unlocked = false;
var secretending_unlocked = false;
var keydetect = new Object();
var keyspressed = [];
Key.addListener(keydetect);
detectSecretCode = function (n, c) {
if (Key.getCode() == _root[n + 'code'][_root[n + 'sofar'].length]) {
_root[n + 'sofar'].push(Key.getCode());
if (_root[n + 'sofar'].length >= _root[n + 'code'].length) {
activatecode = c;
charSpeak(-c);
if (activatecode == 1) {
if (Xrayunlocked == false) {
Xrayunlocked = true;
_panel.Xray_b._visible = true;
}
}
if (activatecode == 2) {
if (finetune_unlocked == false) {
finetune_unlocked = true;
_panel.finetune_b._visible = true;
}
}
if (activatecode == 3) {
if (raveparty_unlocked == false) {
raveparty_unlocked = true;
_panel.rave_party_b._visible = true;
}
}
if (activatecode == 4) {
if (secretending_unlocked == false) {
secretendingunlocked = true;
_panel.secretend_b._visible = true;
}
}
if (activatecode == 5) {
if (birthclicks > 0 && Tbellysize >= 500) {
birthclicks = 0;
}
}
activatecode = 0;
}
} else {
_root[n + 'sofar'] = [];
}
};
keydetect.onKeyDown = function () {};
var Xraysofar = new Array();
var Xraycode = [73, 87, 65, 78, 84, 84, 79, 87, 73, 78, 83, 79, 77, 69, 83, 69, 69, 84, 72, 82, 79, 85, 71, 72, 83, 75, 73, 78];
var finetunesofar = new Array();
var finetunecode = [67, 85, 83, 84, 79, 77, 73, 83, 69, 72, 69, 82, 66, 69, 76, 76, 89, 83, 73, 90, 69];
var ravesofar = new Array();
var ravecode = [68, 79, 78, 84, 66, 69, 84, 65, 82, 68, 89, 84, 79, 84, 72, 69, 80, 65, 82, 84, 89];
var secretsofar = new Array();
var secretcode = [80, 65, 84, 69, 78, 84, 80, 69, 78, 68, 73, 78, 71, 83, 69, 67, 82, 69, 84, 69, 78, 68, 73, 78, 71];
var birthsofar = new Array();
var birthcode = [66, 73, 82, 84, 72];
var laborsofar = new Array();
var laborcode = [76, 65, 66, 79, 82];
var laboursofar = new Array();
var labourcode = [76, 65, 66, 79, 85, 82];
var deliversofar = new Array();
var delivercode = [68, 69, 76, 73, 86, 69, 82];
var overpregbub = 0;
var screenshake = 0;
var KP = new Object();
var keyspots = new Object();
keyspots.A = {'xpos': 1, 'ypos': 2};
keyspots.B = {'xpos': 5, 'ypos': 3};
keyspots.C = {'xpos': 3, 'ypos': 3};
keyspots.D = {'xpos': 3, 'ypos': 2};
keyspots.E = {'xpos': 3, 'ypos': 1};
keyspots.F = {'xpos': 4, 'ypos': 2};
keyspots.G = {'xpos': 5, 'ypos': 2};
keyspots.H = {'xpos': 6, 'ypos': 2};
keyspots.I = {'xpos': 8, 'ypos': 1};
keyspots.J = {'xpos': 7, 'ypos': 2};
keyspots.K = {'xpos': 8, 'ypos': 2};
keyspots.L = {'xpos': 9, 'ypos': 2};
keyspots.M = {'xpos': 7, 'ypos': 3};
keyspots.N = {'xpos': 6, 'ypos': 3};
keyspots.O = {'xpos': 9, 'ypos': 1};
keyspots.P = {'xpos': 10, 'ypos': 1};
keyspots.Q = {'xpos': 1, 'ypos': 1};
keyspots.R = {'xpos': 4, 'ypos': 1};
keyspots.S = {'xpos': 2, 'ypos': 2};
keyspots.T = {'xpos': 5, 'ypos': 1};
keyspots.U = {'xpos': 7, 'ypos': 1};
keyspots.V = {'xpos': 4, 'ypos': 3};
keyspots.W = {'xpos': 2, 'ypos': 1};
keyspots.X = {'xpos': 2, 'ypos': 3};
keyspots.Y = {'xpos': 6, 'ypos': 1};
keyspots.Z = {'xpos': 1, 'ypos': 3};
keyspots[32] = {'xpos': 0, 'ypos': 4};
keyspots[65] = {'xpos': 1, 'ypos': 2};
keyspots[66] = {'xpos': 5, 'ypos': 3};
keyspots[67] = {'xpos': 3, 'ypos': 3};
keyspots[68] = {'xpos': 3, 'ypos': 2};
keyspots[69] = {'xpos': 3, 'ypos': 1};
keyspots[70] = {'xpos': 4, 'ypos': 2};
keyspots[71] = {'xpos': 5, 'ypos': 2};
keyspots[72] = {'xpos': 6, 'ypos': 2};
keyspots[73] = {'xpos': 8, 'ypos': 1};
keyspots[74] = {'xpos': 7, 'ypos': 2};
keyspots[75] = {'xpos': 8, 'ypos': 2};
keyspots[76] = {'xpos': 9, 'ypos': 2};
keyspots[77] = {'xpos': 7, 'ypos': 3};
keyspots[78] = {'xpos': 6, 'ypos': 3};
keyspots[79] = {'xpos': 9, 'ypos': 1};
keyspots[80] = {'xpos': 10, 'ypos': 1};
keyspots[81] = {'xpos': 1, 'ypos': 1};
keyspots[82] = {'xpos': 4, 'ypos': 1};
keyspots[83] = {'xpos': 2, 'ypos': 2};
keyspots[84] = {'xpos': 5, 'ypos': 1};
keyspots[85] = {'xpos': 7, 'ypos': 1};
keyspots[86] = {'xpos': 4, 'ypos': 3};
keyspots[87] = {'xpos': 2, 'ypos': 1};
keyspots[88] = {'xpos': 2, 'ypos': 3};
keyspots[89] = {'xpos': 6, 'ypos': 1};
keyspots[90] = {'xpos': 1, 'ypos': 3};
var beatrate = 4.16;
var beatrate = 8;
var nextbeat = 0;
var beating = 0;
var boomboxpower = false;
var MNID = 430;
SW = 60;
keydetect.onKeyDown = function () {
detectSecretCode('Xray', 1);
detectSecretCode('finetune', 2);
detectSecretCode('rave', 3);
detectSecretCode('secret', 4);
detectSecretCode('birth', 5);
detectSecretCode('labor', 5);
detectSecretCode('labour', 5);
detectSecretCode('deliver', 5);
debug_01.text = String.fromCharCode(Key.getCode());
KP = String.fromCharCode(Key.getCode());
KP = Key.getCode();
debug_01.text = KP;
if (KP != 32) {
music_grid.red_ball.XSB = (0.5 * keyspots[KP].ypos + keyspots[KP].xpos) * SW;
} else {
music_grid.red_ball.XSB = Math.max(music_grid.spacebox._x - music_grid.spacebox._width / 2 + SW * 0.5, music_grid.red_ball.XSB);
music_grid.red_ball.XSB = Math.min(music_grid.spacebox._x + music_grid.spacebox._width / 2 - SW * 0.5, music_grid.red_ball.XSB);
}
var1 = (0.5 + keyspots[KP].ypos + keyspots[KP].xpos) * SW;
music_grid.red_ball.YSB = keyspots[KP].ypos * SW;
keyspressed.push(KP);
};
keydetect.onKeyUp = function () {
debug_01.text = '';
debug_02.text = keyspots[KP].xpos;
};
var glowplus = 0;
var bellysize = 1;
var Tbellysize = 1;
var bustsize = 1;
var Tbustsize = 1;
var hipsize = 1;
var Thipsize = 1;
var naked = false;
var resetN = 0;
var birthclicks = 500;
var birthing = 0;
var birthwinddown = 0;
var over_ears = false;
var ending = 0;
var finalpush = 0;
var birthlegrot = 0;
var backupState = '';
var states = new Object();
var CurState = new Object();
var lpX = lydia.head.eyes.LP._x;
var lpY = lydia.head.eyes.LP._y;
var rpX = lydia.head.eyes.RP._x;
var rpY = lydia.head.eyes.RP._y;
var stateTimer = 0;
var speechTimer = 0;
var speech = new Object();
var next_speech = 0;
var current_speech = bellysize;
var canchat = true;
var ranlines = new Array();
var ranspeech = 8000;
resetLines = function () {
ranlines = [];
ranlines.push(1);
ranlines.push(2);
ranlines.push(3);
ranlines.push(4);
ranlines.push(5);
};
resetLines();
updateEyeText = function () {
eyeshifter.LPX_txt.text = 'x' + -(lpX - lydia.head.eyes.LP._x);
eyeshifter.RPX_txt.text = 'x' + -(rpX - lydia.head.eyes.RP._x);
eyeshifter.LPY_txt.text = 'y' + -(lpY - lydia.head.eyes.LP._y);
eyeshifter.RPY_txt.text = 'y' + -(rpY - lydia.head.eyes.RP._y);
speechTimer += 50;
stateTimer += 50;
};
eyeshifter.LPB_U.onPress = function () {
lydia.head.eyes.LP._y -= 1;
updateEyeText();
};
eyeshifter.LPB_D.onPress = function () {
lydia.head.eyes.LP._y += 1;
updateEyeText();
};
eyeshifter.LPB_L.onPress = function () {
lydia.head.eyes.LP._x -= 1;
updateEyeText();
};
eyeshifter.LPB_R.onPress = function () {
lydia.head.eyes.LP._x += 1;
updateEyeText();
};
eyeshifter.RPB_U.onPress = function () {
lydia.head.eyes.RP._y -= 1;
updateEyeText();
};
eyeshifter.RPB_D.onPress = function () {
lydia.head.eyes.RP._y += 1;
updateEyeText();
};
eyeshifter.RPB_L.onPress = function () {
lydia.head.eyes.RP._x -= 1;
updateEyeText();
};
eyeshifter.RPB_R.onPress = function () {
lydia.head.eyes.RP._x += 1;
updateEyeText();
};
var colourchar1 = new Color(lydia.tubetop);
var colourchar2 = new Color(lydia.belt);
var colourchar3 = new Color(lydia.R_leg.pant);
var colourchar4 = new Color(lydia.L_leg.pant);
var basecolour = new Object();
var colourplus = 0;
updatecolour = function () {
basecolour.ra = 100;
basecolour.ba = 100;
basecolour.ga = 100;
basecolour.rb = colourplus * 150;
basecolour.bb = colourplus * 250;
basecolour.gb = colourplus * 150;
colourchar1.setTransform(basecolour);
colourchar2.setTransform(basecolour);
colourchar3.setTransform(basecolour);
colourchar4.setTransform(basecolour);
};
speech[-4] = {'_line': 'Why are you looking at me like that?', '_expression': 'concern', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[-3] = {'_line': 'Are those rave lights? I think we\'re going to get along just fine.', '_expression': 'giddy', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[-3] = {'_line': 'Are those rave lights? I think we\'re going to get along just fine.', '_expression': '', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[-2] = {'_line': 'What are you doing over there? Does it involve me?', '_expression': 'weird', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[-1] = {'_line': 'What was that? Did you just whisper some magic?', '_expression': 'weird', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech.noturnoff = {'_line': 'Don\'t you DARE turn off this beat.', '_expression': 'glare', '_arm': '', '_line2': 'Not like you could anyway, these beats are UNSTOPPABLE!', '_expression2': 'intoit', 'arm2': ''};
speech.poweroff0 = {'_line': 'Hey, didja get it? The mystical mix tape? Supposedly listening to it is better than sex.', '_expression': 'excited', '_arm': '', '_line2': 'You do!? Well put it on then! I\'ve GOT to hear this', '_expression2': 'eager', 'arm2': ''};
speech.poweroff1 = {'_line': 'What are you waiting for? Put it on!', '_expression': 'anticipation', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech.poweroff2 = {'_line': 'Aren\'t you excited to hear this? I know I am.', '_expression': 'beaming', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech.poweroff3 = {'_line': 'The mystical mixtape, mine to hear at last. I can\'t wait!', '_expression': 'dream', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech.poweroff4 = {'_line': 'This is gonna be one hell of a dope party. ', '_expression': 'challenge', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech.poweroff5 = {'_line': 'I hope it\'s eurobeat. That\'s by far my favourite.', '_expression': 'squee', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech.poweroff6 = {'_line': 'I could do with a snack, now that you mention it.', '_expression': 'think', '_arm': '', '_line2': '-Or twelve. I\'m a big eater, doncha know.', '_expression2': 'chat', 'arm2': ''};
speech.poweroff7 = {'_line': 'Be gentle with my piercings if you wanna look with your hands.', '_expression': 'concern', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech.poweroff8 = {'_line': 'Well, that\'s coming on pretty strong, isn\'t it? Were you drinking before you showed up?', '_expression': 'grumble', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech.poweroff9 = {'_line': 'That\'s not a very good pickup line, y\'know.', '_expression': 'scold', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech.poweroff10 = {'_line': 'What could this sound like? Is it even possible to be all genres at once?', '_expression': 'think', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech.poweroff11 = {'_line': 'Heeheehee. I feel like a kid in a candy store!', '_expression': 'giddy', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[12] = {'_line': 'unused', '_expression': '', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[13] = {'_line': 'unused', '_expression': '', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[14] = {'_line': 'unused', '_expression': '', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[15] = {'_line': 'unused', '_expression': '', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[16] = {'_line': 'unused', '_expression': '', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[17] = {'_line': 'unused', '_expression': '', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[18] = {'_line': 'unused', '_expression': '', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[19] = {'_line': 'unused', '_expression': '', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[20] = {'_line': 'unused', '_expression': '', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[0] = {'_line': 'Ooooh, sick melody.', '_expression': 'beat', '_arm': '', '_line2': 'Great start, but maybe not living up to its reputation.', '_expression2': 'relax', 'arm2': ''};
speech[1] = {'_line': 'I\'d get up and dance, but I think I\'d better stay sitting down. I have a feeling this is about to get goood.', '_expression': 'chat', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[2] = {'_line': 'I hope the world is ready for this thing. I hope I am, for that matter.', '_expression': 'nervous', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[3] = {'_line': 'I\'m waiting for that beat to drop. I don\'t know if I can take it.', '_expression': 'giddy', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[4] = {'_line': 'The legendary mix-tape. A disc jockey\'s dream come true. I\'m strapped in.', '_expression': 'squee', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[5] = {'_line': 'I\'m glad I got the best boombox I could. I feel like playing this through cheap speakers would be a sin.', '_expression': 'boombox', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[6] = {'_line': 'You like to party too, huh?', '_expression': 'flirt', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[7] = {'_line': 'Hey man, that\'s not a disc board.', '_expression': 'scold', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[8] = {'_line': 'Oh come on! I\'m obviously not that into it yet.', '_expression': 'annoyed', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[9] = {'_line': 'Hey man, that\'s not cool!', '_expression': 'glare', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[10] = {'_line': 'I have a feeling this is about to get REAAL good.', '_expression': '', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[11] = {'_line': 'idle7', '_expression': '', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[12] = {'_line': 'unused', '_expression': '', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[13] = {'_line': 'unused', '_expression': '', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[14] = {'_line': 'unused', '_expression': '', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[15] = {'_line': 'unused', '_expression': '', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[16] = {'_line': 'unused', '_expression': '', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[17] = {'_line': 'unused', '_expression': '', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[18] = {'_line': 'unused', '_expression': '', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[19] = {'_line': 'unused', '_expression': '', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[20] = {'_line': 'unused', '_expression': '', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[50] = {'_line': 'Oooh, I just got chills down my spine...', '_expression': 'shiver', '_arm': '', '_line2': 'And all over my body...', '_expression2': 'nervous', 'arm2': ''};
speech[51] = {'_line': 'Feel the fur stand up on the back of your neck?', '_expression': 'giddy', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[52] = {'_line': 'Have you seen my mic. I might wanna try freestylin\' to this.', '_expression': 'happy', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[53] = {'_line': 'I feel tingly everywhere. I hope that\'s normal.', '_expression': 'unsure', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[54] = {'_line': 'Yo, this is lit. Imagine playing this up in the club.', '_expression': 'chat', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[55] = {'_line': 'Who knew a beat could be both chill and hot?', '_expression': 'beat', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[56] = {'_line': 'Heh, yeah, it feels a bit like that.', '_expression': 'flirt', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[57] = {'_line': 'What, are you trying to do?', '_expression': 'confused', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[58] = {'_line': 'Hey! Get your hand out of my bra.', '_expression': 'yell', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[59] = {'_line': 'Hey c\'mon! Don\'t take me outta the experience like this.', '_expression': 'scold', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[60] = {'_line': 'unused', '_expression': '', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[61] = {'_line': 'unused', '_expression': '', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[62] = {'_line': 'unused', '_expression': '', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[63] = {'_line': 'unused', '_expression': '', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[64] = {'_line': 'unused', '_expression': '', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[65] = {'_line': 'unused', '_expression': '', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[66] = {'_line': 'unused', '_expression': '', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[67] = {'_line': 'unused', '_expression': '', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[68] = {'_line': 'unused', '_expression': '', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[69] = {'_line': 'unused', '_expression': '', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[60] = {'_line': 'unused', '_expression': '', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[100] = {'_line': 'Oooh, this beat is sick as....', '_expression': 'lust', '_arm': '', '_line2': '-as sick as me, it\'s making me sick... and I love it!', '_expression2': 'sick', 'arm2': ''};
speech[101] = {'_line': 'Aaaah, it sits heavy in my chest like a warm meal.', '_expression': 'intoit', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[102] = {'_line': 'You know a beat is intense when it makes you wanna puke.', '_expression': 'prepared', '_arm': '', '_line2': '-and I\'m not even in the club.', '_expression2': 'chuckle', 'arm2': ''};
speech[103] = {'_line': 'Uuuuh, It\'s like when I tried drinking.', '_expression': 'fedup', '_arm': '', '_line2': 'Seriously, I hate that stuff. It makes me sick instantly.', '_expression2': 'grumble', 'arm2': ''};
speech[104] = {'_line': 'I think I should have eaten before the mixtape. It needs to come with a warning.', '_expression': 'pout', '_arm': '', '_line2': 'Well... I guess its reputation is a warning...', '_expression2': 'think', 'arm2': ''};
speech[105] = {'_line': 'I feel like these beats could cure anything, even if they do cause nausea...', '_expression': 'chat', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[106] = {'_line': 'Oooh, that helps.', '_expression': 'dream', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[107] = {'_line': 'Ah, c\'mon. Are you trying to make me puke? That\'s the quickest way to ruin a party.', '_expression': 'glare', '_arm': '', '_line2': 'Second to idiots drinking too much, but that\'s another story.', '_expression2': 'mutter', 'arm2': ''};
speech[108] = {'_line': 'Since when is that supposed to cure nausea?', '_expression': 'confused', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[109] = {'_line': 'Ow! I can tell you get kicked out of clubs a lot.', '_expression': 'yell', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[110] = {'_line': 'idle6', '_expression': '', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[111] = {'_line': 'idle7', '_expression': '', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[112] = {'_line': 'unused', '_expression': '', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[113] = {'_line': 'unused', '_expression': '', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[114] = {'_line': 'unused', '_expression': '', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[115] = {'_line': 'unused', '_expression': '', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[116] = {'_line': 'unused', '_expression': '', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[117] = {'_line': 'unused', '_expression': '', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[118] = {'_line': 'unused', '_expression': '', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[119] = {'_line': 'unused', '_expression': '', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[120] = {'_line': 'unused', '_expression': '', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[150] = {'_line': 'I can feel it, I feel the bass thumping in my stomach!', '_expression': 'pleasure', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[151] = {'_line': 'I\'m not sick anymore, I\'m adapting to the sick beat instead.', '_expression': 'confident', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[152] = {'_line': 'Can you feel it. Can you feel it in your toes?! In your fingers!?', '_expression': 'eager', '_arm': '', '_line2': 'Especially in your stomach.', '_expression2': 'concern', 'arm2': ''};
speech[153] = {'_line': 'I can\'t believe it, this tune just keeps getting better.', '_expression': 'cheer', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[154] = {'_line': 'If I could eat the beats, this is what they would taste like.', '_expression': 'tasty', '_arm': '', '_line2': 'I feel myself getting full.', '_expression2': 'satisfied', 'arm2': ''};
speech[155] = {'_line': 'Unf, I hope I can learn to make beats like this. I NEED it.', '_expression': 'lust', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[156] = {'_line': 'Ooooh, it\'s like the beats are IN me. A PART of me! We can both feel them.', '_expression': 'happy', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[157] = {'_line': 'At least stay in time with the beat if you\'re gonna do that!', '_expression': 'grumble', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[158] = {'_line': 'It\'s good, but it doesn\'t match these lit tunes.', '_expression': 'flirt', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[159] = {'_line': 'Do I have to call security!?', '_expression': 'glare', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[160] = {'_line': 'unused', '_expression': '', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[161] = {'_line': 'unused', '_expression': '', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[162] = {'_line': 'unused', '_expression': '', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[163] = {'_line': 'unused', '_expression': '', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[164] = {'_line': 'unused', '_expression': '', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[165] = {'_line': 'unused', '_expression': '', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[166] = {'_line': 'unused', '_expression': '', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[167] = {'_line': 'unused', '_expression': '', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[168] = {'_line': 'unused', '_expression': '', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[169] = {'_line': 'unused', '_expression': '', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[160] = {'_line': 'unused', '_expression': '', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[200] = {'_line': 'Aaaah! The beats! The crescendo is here! I can\'t handle it!', '_expression': 'powerful', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[201] = {'_line': 'My ears! They\'re transcending reality.', '_expression': 'giddy', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[202] = {'_line': 'I thought I was ready, I was wrong. So wrong.', '_expression': 'concern', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[203] = {'_line': 'I am one with the music. It pulses through me like precious lifeblood!', '_expression': 'dream', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[204] = {'_line': 'If beats could kill...', '_expression': 'sly', '_arm': '', '_line2': 'Wait, maybe these beats CAN kill...', '_expression2': 'nervous', 'arm2': ''};
speech[205] = {'_line': 'Ooooh, am I dying and going to Heaven? Because Heaven is LIT in that case.', '_expression': 'cheer', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[206] = {'_line': 'Yes! Yes! It just gets better and better!', '_expression': 'pleasure', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[207] = {'_line': 'Ah, stop it! Not when the music\'s this good!', '_expression': 'pout', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[208] = {'_line': 'Oh man. It\'s too much. It\'s just too much!', '_expression': 'lust', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[209] = {'_line': 'Even that can\'t get me out. I might be stuck listening to this.', '_expression': 'worried', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[210] = {'_line': 'unused', '_expression': '', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[211] = {'_line': 'unused', '_expression': '', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[212] = {'_line': 'unused', '_expression': '', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[213] = {'_line': 'unused', '_expression': '', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[214] = {'_line': 'unused', '_expression': '', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[215] = {'_line': 'unused', '_expression': '', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[216] = {'_line': 'unused', '_expression': '', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[217] = {'_line': 'unused', '_expression': '', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[218] = {'_line': 'unused', '_expression': '', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[219] = {'_line': 'unused', '_expression': '', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[220] = {'_line': 'unused', '_expression': '', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[250] = {'_line': 'Huh!? AAAH! MY BOOMBOX!? WHAT HAPPENED!?', '_expression': 'shockbox', '_arm': '', '_line2': 'I guess those beats must have been too much for it- AAAAH MY BELLY! WHAT THE-!?!?!?', '_expression2': 'shockbelly', 'arm2': ''};
speech[251] = {'_line': 'Did the mixtape survive?', '_expression': 'pout', '_arm': '', '_line2': 'If it was destroyed, it might be for the best. I don\'t think the world is ready for this kind of power.', '_expression2': 'defeat', 'arm2': ''};
speech[252] = {'_line': 'Better than sex!? That mixtape outright knocked me up.', '_expression': 'worried', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[253] = {'_line': 'This, this is unreal man. I\'m actually pregnant, for real.', '_expression': 'amazed', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[254] = {'_line': 'I suppose I could have opened my eyes more, but I was trying not to betray my ears.', '_expression': 'grumble', '_arm': '', '_line2': 'Besides, I doubt I could have stopped listening even if I wanted to.', '_expression2': 'nervous', 'arm2': ''};
speech[255] = {'_line': 'I wonder if my child will be talented in music. With beats that strong...', '_expression': 'think', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[256] = {'_line': 'Ohh... your rubbing, and the child\'s movements. It feels... rhythmic.', '_expression': 'pleasure', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[257] = {'_line': 'Are you trying to dab on me? That\'s not how that works.', '_expression': 'fedup', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[258] = {'_line': 'I can\'t believe I didn\'t notice those getting bigger.', '_expression': 'wonder', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[259] = {'_line': 'Ow! Hey! Thanks for the reminder, jerk!', '_expression': 'scold', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[260] = {'_line': 'unused', '_expression': '', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[261] = {'_line': 'unused', '_expression': '', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[262] = {'_line': 'unused', '_expression': '', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[263] = {'_line': 'unused', '_expression': '', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[264] = {'_line': 'unused', '_expression': '', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[265] = {'_line': 'unused', '_expression': '', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[266] = {'_line': 'unused', '_expression': '', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[267] = {'_line': 'unused', '_expression': '', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[268] = {'_line': 'unused', '_expression': '', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[269] = {'_line': 'unused', '_expression': '', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[260] = {'_line': 'unused', '_expression': '', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[300] = {'_line': 'AaAaaaaa! What was that!?', '_expression': 'shockbelly', '_arm': '', '_line2': 'Oh- oh no. It can\'t be my time to deliver already!?', '_expression2': 'fear', 'arm2': ''};
speech[301] = {'_line': 'I-I can\'t believe I\'m about to become a mother...', '_expression': 'nervous', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[302] = {'_line': 'I thought I\'d heard songs that caused me pain before. Nothing compares to this.', '_expression': 'regret', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[303] = {'_line': 'I- I think it\'s still moving to the same beat.', '_expression': 'amazed', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[304] = {'_line': 'What on earth is this child going to look like? I hope they won\'t have speakers for ears.', '_expression': 'worried', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[305] = {'_line': 'I can\'t believe this actually hurts so much....', '_expression': 'stunned', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[306] = {'_line': 'Ooooh, that helps. Thank you.', '_expression': 'pleasure', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[307] = {'_line': 'Can- can you seriously not?!?', '_expression': 'scold', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[308] = {'_line': 'Anything to take my mind off what\'s happening...', '_expression': 'think', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[309] = {'_line': 'Dude! Seriously!? What\'s your deal!?', '_expression': 'yell', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[310] = {'_line': 'unused', '_expression': '', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[311] = {'_line': 'unused', '_expression': '', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[312] = {'_line': 'unused', '_expression': '', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[313] = {'_line': 'unused', '_expression': '', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[314] = {'_line': 'unused', '_expression': '', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[315] = {'_line': 'unused', '_expression': '', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[316] = {'_line': 'unused', '_expression': '', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[317] = {'_line': 'unused', '_expression': '', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[318] = {'_line': 'unused', '_expression': '', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[319] = {'_line': 'unused', '_expression': '', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[320] = {'_line': 'unused', '_expression': '', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech.birth1 = {'_line': 'Grrrrph!!', '_expression': 'babypush1', '_arm': '', '_line2': 'AAaaa! Is this what it\'s supposed to feel like...', '_expression2': 'shockbelly', 'arm2': ''};
speech.birth2 = {'_line': 'AaaAAAaaa!! ', '_expression': 'babypush3', '_arm': '', '_line2': 'Oh man.... that\'s gonna take some getting used to...', '_expression2': 'fear', 'arm2': ''};
speech.birth3 = {'_line': 'Eeeeurg!!', '_expression': 'babypush1', '_arm': '', '_line2': 'I- I don\'t know if I can take this... I\'ve never been in so much pain...', '_expression2': 'pout2', 'arm2': ''};
speech.birth4 = {'_line': 'GgrrrrRRrrrr!!!', '_expression': 'babypush2', '_arm': '', '_line2': 'I- I gotta stay calm... I gotta concentrate...', '_expression2': 'girded', 'arm2': ''};
speech.birth5 = {'_line': 'AaaaAaaaaagh!!', '_expression': 'babypush4', '_arm': '', '_line2': 'I can stay focused during the exceptionally loud music in the club. I can outlast this too....', '_expression2': 'struggling', 'arm2': ''};
speech.birth6 = {'_line': 'EeeaAAaaaaa!!', '_expression': 'babypush1', '_arm': '', '_line2': 'What!? Already!? It can\'t be time already!', '_expression2': 'shockbelly', 'arm2': ''};
speech.birth7 = {'_line': 'Well, here I go....AAAAAAAAAAAAAAAAA', '_expression': 'babypushfinal', '_arm': '', '_line2': 'No! Not yet!! I\'m not reaaady!!', '_expression2': '', 'arm2': ''};
speech[350] = {'_line': 'Did... did I seriously give birth to....', '_expression': 'amazed', '_arm': '', '_line2': 'I had Jazz Jackrabbit\'s son!! OMG, I\'m such a fangirl!', '_expression2': 'shiver', 'arm2': ''};
speech[351] = {'_line': 'I wonder if anyone\'s gonna believe me!?', '_expression': 'unsure', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[352] = {'_line': 'I hope Eva understands....', '_expression': 'think', '_arm': '', '_line2': 'Actually, maybe it\'s better I keep this to myself....', '_expression2': 'concern', 'arm2': ''};
speech[353] = {'_line': 'I wonder how he\'d react....', '_expression': 'wonder2', '_arm': '', '_line2': 'Probably not well. I don\'t think he even knows my name...', '_expression2': 'sad', 'arm2': ''};
speech[354] = {'_line': 'Y\'know, I had a dream like this once....', '_expression': 'wistful', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[355] = {'_line': 'Welcome to the world, Jazz jr.', '_expression': 'love', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[356] = {'_line': 'And there\'s nothing left. Pretty cool, huh?', '_expression': 'confident', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[357] = {'_line': 'And just what do you think you\'re doing?', '_expression': 'grumble', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[358] = {'_line': 'Yeah, wow. I never thought I\'d end up with a bust like this.', '_expression': 'astonished', '_arm': '', '_line2': 'I\'m not complaining though...', '_expression2': 'tease', 'arm2': ''};
speech[359] = {'_line': 'I just became a mother, and that\'s the first thing you do?!', '_expression': 'yell', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[360] = {'_line': 'unused', '_expression': '', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[361] = {'_line': 'unused', '_expression': '', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[362] = {'_line': 'unused', '_expression': '', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[363] = {'_line': 'unused', '_expression': '', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[364] = {'_line': 'unused', '_expression': '', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[365] = {'_line': 'unused', '_expression': '', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[366] = {'_line': 'unused', '_expression': '', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[367] = {'_line': 'unused', '_expression': '', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[368] = {'_line': 'unused', '_expression': '', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[369] = {'_line': 'unused', '_expression': '', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[360] = {'_line': 'unused', '_expression': '', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[400] = {'_line': 'Wait! what!? W-where did that come from!!', '_expression': 'shockbelly', '_arm': '', '_line2': 'AaaaH! Again!?', '_expression2': 'pain', 'arm2': ''};
speech[401] = {'_line': 'What just happened?! How did I get pregnant again so fast!?', '_expression': 'fear', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[402] = {'_line': 'What\'s the limit on this magic? I\'m scared!', '_expression': 'unsure', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[403] = {'_line': 'I hope I don\'t develop a phobia about pregnancy. That would suck...', '_expression': 'nervous', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[404] = {'_line': 'It didn\'t even repair my boombox.', '_expression': 'curse', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[405] = {'_line': 'The power of this mixtape... it keeps breaking new ceilings.', '_expression': 'shockbox', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[406] = {'_line': 'At least that feels nice...', '_expression': 'relax', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[407] = {'_line': 'Yes, I noticed. Thank you.', '_expression': 'mutter', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[408] = {'_line': 'They didn\'t change size at all!', '_expression': 'astonished', '_arm': '', '_line2': '...that might be for the best....', '_expression2': 'uncomfortable', 'arm2': ''};
speech[409] = {'_line': 'If I had a security team, they\'d be on you right now.', '_expression': 'scold', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[410] = {'_line': 'unused', '_expression': '', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[411] = {'_line': 'unused', '_expression': '', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[412] = {'_line': 'unused', '_expression': '', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[413] = {'_line': 'unused', '_expression': '', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[414] = {'_line': 'unused', '_expression': '', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[415] = {'_line': 'unused', '_expression': '', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[416] = {'_line': 'unused', '_expression': '', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[417] = {'_line': 'unused', '_expression': '', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[418] = {'_line': 'unused', '_expression': '', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[419] = {'_line': 'unused', '_expression': '', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[420] = {'_line': 'unused', '_expression': '', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech.birth11 = {'_line': 'Aaaah!!!', '_expression': 'babypush2', '_arm': '', '_line2': ' I can\'t believe I have to go through this again!!!', '_expression2': 'terrified', 'arm2': ''};
speech.birth12 = {'_line': 'Grreaagh!', '_expression': 'babypush3', '_arm': '', '_line2': 'Wasn\'t once enough!? I mean, C\'mon!!!', '_expression2': 'yell', 'arm2': ''};
speech.birth13 = {'_line': 'HHhhnnnngggg!!', '_expression': 'babypush1', '_arm': '', '_line2': 'Then again, Jazz Jr is a lovely little thing....', '_expression2': 'love', 'arm2': ''};
speech.birth14 = {'_line': 'AaaAaaIioouuuu!', '_expression': 'babypush2', '_arm': '', '_line2': 'Come on then, new baby!! I\'m not scared!!', '_expression2': 'challenge', 'arm2': ''};
speech.birth15 = {'_line': 'OooOw --owwowwwww', '_expression': 'babypush4', '_arm': '', '_line2': '*Huff*... okay, maybe I\'m a bit scared.', '_expression2': 'concern', 'arm2': ''};
speech.birth16 = {'_line': 'HHhhhhRrrrrrgGggGgg!!', '_expression': 'babypush1', '_arm': '', '_line2': 'A-Almost done.... Just one more should do it...', '_expression2': 'tired', 'arm2': ''};
speech.birth17 = {'_line': 'Well, here I go....again...AAAAAAAAAAAAAAAAAAAAAAAA!', '_expression': 'babypushfinal', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[450] = {'_line': 'I- did I have Spaz\'s baby too?', '_expression': 'amazed', '_arm': '', '_line2': 'I hope Spaz can handle that. I don\'t think he\'s as mature as his brother.', '_expression2': 'unsure', 'arm2': ''};
speech[451] = {'_line': 'Heehee. He has my eyes. I can\'t wait to see Jazz jr\'s', '_expression': 'giddy', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[452] = {'_line': 'I think I\'ll call my second son... Twitch.', '_expression': 'lovetwitch', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[453] = {'_line': 'At least now I\'ll have an easier time explaining this...', '_expression': 'brightside', '_arm': '', '_line2': '-Well, not MUCH easier. But how else could I have two brothers\' babies at the same time.', '_expression2': '', 'arm2': ''};
speech[454] = {'_line': 'I don\'t like Spaz as much as Jazz.', '_expression': 'think', '_arm': '', '_line2': 'But I love his son just as much as my other.', '_expression2': 'cuddle', 'arm2': ''};
speech[455] = {'_line': 'Even if he didn\'t look like Spaz, his twitches give him away.', '_expression': 'stifle', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[456] = {'_line': 'It feels good to be back to my soft flat stomach.', '_expression': 'happy', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[457] = {'_line': 'You sure don\'t discriminate with waistlines, do you.', '_expression': 'grumble', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[458] = {'_line': 'I can\'t decide if I\'m happy or sad those didn\'t get any bigger.', '_expression': 'uncomfortable', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[459] = {'_line': 'Let\'s leave it to my boys to cause pain in my breasts!', '_expression': 'sly', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[460] = {'_line': 'unused', '_expression': '', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[461] = {'_line': 'unused', '_expression': '', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[462] = {'_line': 'unused', '_expression': '', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[463] = {'_line': 'unused', '_expression': '', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[464] = {'_line': 'unused', '_expression': '', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[465] = {'_line': 'unused', '_expression': '', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[466] = {'_line': 'unused', '_expression': '', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[467] = {'_line': 'unused', '_expression': '', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[468] = {'_line': 'unused', '_expression': '', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[469] = {'_line': 'unused', '_expression': '', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[460] = {'_line': 'unused', '_expression': '', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[500] = {'_line': 'Aaaa!! How many babies am I going to have?', '_expression': 'shockbelly', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[501] = {'_line': 'Am I gonna have Lori\'s baby now? Is that even possible?', '_expression': 'fear', '_arm': '', '_line2': '-Well, nothing about any of this should be possible.', '_expression2': 'weird', 'arm2': ''};
speech[502] = {'_line': 'I really hope this is the last one. I\'m sure I can only stretch so much.', '_expression': 'worried', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[503] = {'_line': 'I really, really hope the third time\'s the charm.', '_expression': 'terrified', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[504] = {'_line': 'I don\'t think I\'m getting any more used to this.', '_expression': 'disappointed', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[505] = {'_line': 'This one... doesn\'t feel like the others.', '_expression': 'astonished', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[506] = {'_line': 'Doesn\'t it feel... smooth to you?', '_expression': 'confused', '_arm': '', '_line2': 'Well... smoother.', '_expression2': '', 'arm2': ''};
speech[507] = {'_line': 'Aaaaaa! Don\'t do that.', '_expression': 'pain', '_arm': '', '_line2': 'My poor belly...', '_expression2': 'pout2', 'arm2': ''};
speech[508] = {'_line': 'Anything to take my mind off the pain...', '_expression': 'relax', '_arm': '', '_line2': 'It does feel really good actually.', '_expression2': 'relief', 'arm2': ''};
speech[509] = {'_line': 'I\'ll get some payback, just you wait!', '_expression': 'glare', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[510] = {'_line': 'unused', '_expression': '', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[511] = {'_line': 'unused', '_expression': '', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[512] = {'_line': 'unused', '_expression': '', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[513] = {'_line': 'unused', '_expression': '', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[514] = {'_line': 'unused', '_expression': '', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[515] = {'_line': 'unused', '_expression': '', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[516] = {'_line': 'unused', '_expression': '', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[517] = {'_line': 'unused', '_expression': '', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[518] = {'_line': 'unused', '_expression': '', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[519] = {'_line': 'unused', '_expression': '', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[520] = {'_line': 'unused', '_expression': '', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech.birth21 = {'_line': 'AaaauUgh!!', '_expression': 'babypush1', '_arm': '', '_line2': 'Huh? That... feels different....', '_expression2': 'astonished2', 'arm2': ''};
speech.birth22 = {'_line': 'GrrAaaughh', '_expression': 'babypush4', '_arm': '', '_line2': 'W-what\'s different this time?', '_expression2': 'concern', 'arm2': ''};
speech.birth23 = {'_line': '*Hissss* It Huuuurts!!', '_expression': 'babypush3', '_arm': '', '_line2': '*pant* It\'s not like it hurts any less.', '_expression2': 'struggling', 'arm2': ''};
speech.birth24 = {'_line': 'AaaaAAiiieee!!', '_expression': 'babypush2', '_arm': '', '_line2': 'But it... doesn\'t feel like wet fur...', '_expression2': 'think2', 'arm2': ''};
speech.birth25 = {'_line': 'GuuuHuHuuuuu!!!', '_expression': 'babypush3', '_arm': '', '_line2': '-Well, one way or another, it\'s coming out of me.', '_expression2': 'girded', 'arm2': ''};
speech.birth26 = {'_line': 'AaaaaAAaAAaAaaaa', '_expression': 'babypush1', '_arm': '', '_line2': 'Ooouuh, that felt...weird...I think I\'m almost there...', '_expression2': 'amazed', 'arm2': ''};
speech.birth27 = {'_line': 'Well, here I go....For the last time... I hope...', '_expression': 'babypushfinal', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[550] = {'_line': 'Oh... it\'s...Devan\'s son.....', '_expression': 'surprise', '_arm': '', '_line2': 'Oh well, can\'t blame a child for their parents. I love him all the same.', '_expression2': 'acceptance', 'arm2': ''};
speech[551] = {'_line': 'A name? Well...', '_expression': 'chat', '_arm': '', '_line2': 'I\'m leaning towards Kransky. It\'s cute. ', '_expression2': 'chuckle', 'arm2': ''};
speech[552] = {'_line': 'I had three kids, one at a time. Pretty lucky for a rabbit, I\'d say.', '_expression': 'challenge', '_arm': '', '_line2': 'I shouldn\'t tempt fate like that.', '_expression2': 'concern', 'arm2': ''};
speech[553] = {'_line': 'His shell matches my hair. ', '_expression': 'proud', '_arm': '', '_line2': 'Oh, what? You can\'t see it?', '_expression2': 'confused', 'arm2': ''};
speech[554] = {'_line': 'I gave birth to a half-turtle. Even for what I\'ve been through, that\'s a new experience.', '_expression': 'weird', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[555] = {'_line': 'This is... gonna create some awkward family reunions...', '_expression': 'defeat', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[556] = {'_line': '-and I\'m STILL flat down there. I must have two lucky rabbits\' feet.', '_expression': 'astonished', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[557] = {'_line': 'You\'d better not be planning on putting more kids in me like that.', '_expression': 'glare', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[558] = {'_line': 'With three kids, I hope these will do...', '_expression': 'wonder', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[559] = {'_line': 'If you think that\'s funny, it\'s not. Quit it!', '_expression': 'scold', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[560] = {'_line': 'unused', '_expression': '', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[561] = {'_line': 'unused', '_expression': '', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[562] = {'_line': 'unused', '_expression': '', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[563] = {'_line': 'unused', '_expression': '', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[564] = {'_line': 'unused', '_expression': '', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[565] = {'_line': 'unused', '_expression': '', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[566] = {'_line': 'unused', '_expression': '', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[567] = {'_line': 'unused', '_expression': '', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[568] = {'_line': 'unused', '_expression': '', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[569] = {'_line': 'unused', '_expression': '', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
speech[560] = {'_line': 'unused', '_expression': '', '_arm': '', '_line2': '', '_expression2': '', 'arm2': ''};
eyeshifter.TE_B.onPress = function () {
boomboxpower = true;
Tbellysize = 500;
setState('shriek');
stateTimer = 222;
speechTimer = 222;
};
states.acceptance = {'eyes': 'gibboussad', 'mouth': 'yaysmall', '_lpx': -11, '_lpy': 3, '_rpx': -12, '_rpy': 8};
states.amazed = {'eyes': 'inwideup', 'mouth': 'openbig', '_lpx': -3, '_lpy': 4, '_rpx': -10, '_rpy': 6};
states.annoyed = {'eyes': 'gibbousmad', 'mouth': 'tall', '_lpx': 0, '_lpy': -4, '_rpx': 0, '_rpy': -4};
states.anticipation = {'eyes': 'inopenup', 'mouth': 'yaybig', '_lpx': 0, '_lpy': 0, '_rpx': 0, '_rpy': -1};
states.astonished = {'eyes': 'wideup', 'mouth': 'openlip', '_lpx': 0, '_lpy': 5, '_rpx': -10, '_rpy': 6};
states.astonished2 = {'eyes': 'inwideup', 'mouth': 'openplain', '_lpx': 0, '_lpy': 5, '_rpx': -10, '_rpy': 6};
states.babypush1 = {'eyes': 'tightVmad', 'mouth': 'grinding', '_lpx': 0, '_lpy': 0, '_rpx': 0, '_rpy': 0};
states.babypush2 = {'eyes': 'tightVsad', 'mouth': 'grinding', '_lpx': 0, '_lpy': 0, '_rpx': 0, '_rpy': 0};
states.babypush3 = {'eyes': 'tightVmad', 'mouth': 'scream', '_lpx': 0, '_lpy': 0, '_rpx': 0, '_rpy': 0};
states.babypush4 = {'eyes': 'tightVsad', 'mouth': 'scream', '_lpx': 0, '_lpy': 0, '_rpx': 0, '_rpy': 0};
states.babypushfinal = {'eyes': 'tightVsad', 'mouth': 'bigscream', '_lpx': 0, '_lpy': 0, '_rpx': 0, '_rpy': 0};
states.beaming = {'eyes': 'inwideup', 'mouth': 'grinsmall', '_lpx': 0, '_lpy': 0, '_rpx': 0, '_rpy': 0};
states.beat = {'eyes': 'inhalfVsad', 'mouth': 'grinsmall', '_lpx': 0, '_lpy': -4, '_rpx': 0, '_rpy': -4};
states.boombox = {'eyes': 'gibbousplain', 'mouth': 'yaybig', '_lpx': -8, '_lpy': 3, '_rpx': -8, '_rpy': 6};
states.brightside = {'eyes': 'openup', 'mouth': 'yayplain', '_lpx': 1, '_lpy': -2, '_rpx': -10, '_rpy': -2};
states.challenge = {'eyes': 'halfmad', 'mouth': 'yayplain', '_lpx': 0, '_lpy': 0, '_rpx': 0, '_rpy': 0};
states.chat = {'eyes': 'halfplain', 'mouth': 'yayplain', '_lpx': 0, '_lpy': 0, '_rpx': 0, '_rpy': 0};
states.cheer = {'eyes': 'wideVsad', 'mouth': 'yaytall', '_lpx': 0, '_lpy': -8, '_rpx': -6, '_rpy': -9};
states.chuckle = {'eyes': 'parabolaup', 'mouth': 'grinplain', '_lpx': 0, '_lpy': 0, '_rpx': 0, '_rpy': 0};
states.confident = {'eyes': 'shutVmad', 'mouth': 'grinsmall', '_lpx': 0, '_lpy': 0, '_rpx': 0, '_rpy': 0};
states.concern = {'eyes': 'opensad', 'mouth': 'openplain', '_lpx': 0, '_lpy': 0, '_rpx': 0, '_rpy': 0};
states.confused = {'eyes': 'opentwist', 'mouth': 'openbig', '_lpx': 0, '_lpy': 0, '_rpx': 0, '_rpy': 0};
states.cuddle = {'eyes': 'parabolaplain', 'mouth': 'yayplain', '_lpx': 0, '_lpy': 0, '_rpx': 0, '_rpy': 0};
states.curse = {'eyes': 'inopenmad', 'mouth': 'openbig', '_lpx': -13, '_lpy': 1, '_rpx': -12, '_rpy': 5};
states.defeat = {'eyes': 'halfVsad', 'mouth': 'openround', '_lpx': 0, '_lpy': 8, '_rpx': 5, '_rpy': 5};
states.disappointed = {'eyes': 'ingibboussad', 'mouth': 'openlip', '_lpx': 1, '_lpy': 6, '_rpx': -10, '_rpy': 7};
states.dream = {'eyes': 'inhalfVsad', 'mouth': 'yaysmall', '_lpx': -2, '_lpy': -4, '_rpx': -4, '_rpy': -3};
states.eager = {'eyes': 'inopenup', 'mouth': 'grinplain', '_lpx': 0, '_lpy': 0, '_rpx': 0, '_rpy': 0};
states.excited = {'eyes': 'wideup', 'mouth': 'yaybig', '_lpx': 0, '_lpy': 0, '_rpx': 0, '_rpy': 0};
states.fear = {'eyes': 'opensad', 'mouth': 'openbig', '_lpx': -2, '_lpy': 5, '_rpx': -9, '_rpy': 6};
states.flirt = {'eyes': 'inhalfmad', 'mouth': 'yayplain', '_lpx': 0, '_lpy': 0, '_rpx': 0, '_rpy': 0};
states.fedup = {'eyes': 'ingibbousmad', 'mouth': 'tall', '_lpx': 0, '_lpy': -3, '_rpx': 0, '_rpy': -3};
states.giddy = {'eyes': 'inwideup', 'mouth': 'biteyay', '_lpx': 0, '_lpy': 0, '_rpx': 0, '_rpy': 0};
states.girded = {'eyes': 'opensad', 'mouth': 'openplain', '_lpx': 1, '_lpy': 6, '_rpx': -9, '_rpy': 6};
states.glare = {'eyes': 'openVmad', 'mouth': 'opensmall', '_lpx': 0, '_lpy': 0, '_rpx': 0, '_rpy': 0};
states.grumble = {'eyes': 'halfVmad', 'mouth': 'openplain', '_lpx': 0, '_lpy': 0, '_rpx': 0, '_rpy': 0};
states.happy = {'eyes': 'inopenplain', 'mouth': 'yaybig', '_lpx': 0, '_lpy': 0, '_rpx': 1, '_rpy': -2};
states.intoit = {'eyes': 'shutVsad', 'mouth': 'yayplain', '_lpx': 0, '_lpy': 0, '_rpx': 0, '_rpy': 0};
states.love = {'eyes': 'inhalfsad', 'mouth': 'yaysmall', '_lpx': 1, '_lpy': 6, '_rpx': -2, '_rpy': 6};
states.lovetwitch = {'eyes': 'inhalfsad', 'mouth': 'yaysmall', '_lpx': 1, '_lpy': 6, '_rpx': -2, '_rpy': 6};
states.lust = {'eyes': 'inhalfVsad', 'mouth': 'biteyay', '_lpx': 0, '_lpy': 0, '_rpx': 0, '_rpy': 0};
states.mutter = {'eyes': 'inhalfmad', 'mouth': 'gritplain', '_lpx': 1, '_lpy': 0, '_rpx': 4, '_rpy': 0};
states.nervous = {'eyes': 'inopensad', 'mouth': 'openplain', '_lpx': -3, '_lpy': -1, '_rpx': -4, '_rpy': 0};
states.pain = {'eyes': 'tightmad', 'mouth': 'openbig', '_lpx': -1, '_lpy': 0, '_rpx': 6, '_rpy': 0};
states.pleasure = {'eyes': 'ingibbousup', 'mouth': 'yaybig', '_lpx': 0, '_lpy': -3, '_rpx': -3, '_rpy': -3};
states.prepared = {'eyes': 'inhalfmad', 'mouth': 'biteyay', '_lpx': 0, '_lpy': 0, '_rpx': 0, '_rpy': 0};
states.powerful = {'eyes': 'tightmad', 'mouth': 'biteyay', '_lpx': 0, '_lpy': 0, '_rpx': 0, '_rpy': 0};
states.pout = {'eyes': 'inhalfmad', 'mouth': 'openlip', '_lpx': -1, '_lpy': 0, '_rpx': 6, '_rpy': 0};
states.pout2 = {'eyes': 'openVsad', 'mouth': 'openlip', '_lpx': 0, '_lpy': 4, '_rpx': -10, '_rpy': 5};
states.proud = {'eyes': 'ingibboussad', 'mouth': 'yayplain', '_lpx': -10, '_lpy': 2, '_rpx': -11, '_rpy': 6};
states.relax = {'eyes': 'halfplain', 'mouth': 'yaysmall', '_lpx': 0, '_lpy': 0, '_rpx': 0, '_rpy': 0};
states.relief = {'eyes': 'shutsad', 'mouth': 'tongueyay', '_lpx': 0, '_lpy': 0, '_rpx': 0, '_rpy': 0};
states.regret = {'eyes': 'inwideVsad', 'mouth': 'openplain', '_lpx': 0, '_lpy': -13, '_rpx': -3, '_rpy': -13};
states.rest = {'eyes': '', 'mouth': '', '_lpx': 0, '_lpy': 0, '_rpx': 0, '_rpy': 0};
states.sad = {'eyes': 'halfsad', 'mouth': 'square', '_lpx': 0, '_lpy': 5, '_rpx': 5, '_rpy': 4};
states.satisfied = {'eyes': 'shutVsad', 'mouth': 'tongueyay', '_lpx': 0, '_lpy': 0, '_rpx': 0, '_rpy': 0};
states.scold = {'eyes': 'openVmad', 'mouth': 'openround', '_lpx': 0, '_lpy': 2, '_rpx': 0, '_rpy': 1};
states.shiver = {'eyes': 'tightVsad', 'mouth': 'grinbig', '_lpx': 0, '_lpy': 0, '_rpx': 0, '_rpy': 0};
states.shockbelly = {'eyes': 'wideVsad', 'mouth': 'wide', '_lpx': -3, '_lpy': 7, '_rpx': -11, '_rpy': 8};
states.shockbox = {'eyes': 'inwideup', 'mouth': 'openbig', '_lpx': -11, '_lpy': 1, '_rpx': -11, '_rpy': 5};
states.shriek = {'eyes': 'parabolamad', 'mouth': 'openbig', '_lpx': 0, '_lpy': 0, '_rpx': 0, '_rpy': 0};
states.sick = {'eyes': 'inopentwist', 'mouth': 'openplain', '_lpx': 1, '_lpy': -1, '_rpx': -7, '_rpy': 0};
states.sly = {'eyes': 'inhalfmad', 'mouth': 'grinsmall', '_lpx': 0, '_lpy': -1, '_rpx': 5, '_rpy': 0};
states.squee = {'eyes': 'parabolaup', 'mouth': 'grinsmall', '_lpx': 0, '_lpy': 0, '_rpx': 0, '_rpy': 0};
states.stifle = {'eyes': 'inopenVsad', 'mouth': 'biteyay', '_lpx': 0, '_lpy': 0, '_rpx': 0, '_rpy': 0};
states.struggling = {'eyes': 'inopenVsad', 'mouth': 'openbig', '_lpx': 0, '_lpy': -2, '_rpx': -9, '_rpy': -1};
states.stunned = {'eyes': 'inwideup', 'mouth': 'square', '_lpx': 0, '_lpy': 0, '_rpx': -7, '_rpy': 0};
states.surprise = {'eyes': 'openup', 'mouth': 'rectangle', '_lpx': -10, '_lpy': 2, '_rpx': -11, '_rpy': 5};
states.tasty = {'eyes': 'ingibbousVsad', 'mouth': 'tongueyay', '_lpx': 0, '_lpy': -1, '_rpx': 0, '_rpy': -2};
states.tease = {'eyes': 'ingibboustwist', 'mouth': 'tongueyay', '_lpx': 0, '_lpy': -1, '_rpx': 5, '_rpy': -2};
states.terrified = {'eyes': 'wideVsad', 'mouth': 'openround', '_lpx': 0, '_lpy': -10, '_rpx': -5, '_rpy': -11};
states.think = {'eyes': 'ingibboustwist', 'mouth': 'opensmall', '_lpx': 0, '_lpy': -1, '_rpx': 5, '_rpy': -2};
states.think2 = {'eyes': 'ingibboussad', 'mouth': 'opensmall', '_lpx': 0, '_lpy': -2, '_rpx': -5, '_rpy': -2};
states.tired = {'eyes': 'inhalfsad', 'mouth': 'opensmall', '_lpx': 0, '_lpy': 2, '_rpx': -6, '_rpy': 1};
states.uncomfortable = {'eyes': 'gibboussad', 'mouth': 'rectangle', '_lpx': 1, '_lpy': 6, '_rpx': -10, '_rpy': 7};
states.unsure = {'eyes': 'opensad', 'mouth': 'openplain', '_lpx': 0, '_lpy': -1, '_rpx': 5, '_rpy': -2};
states.weird = {'eyes': 'opentwist', 'mouth': 'square', '_lpx': 0, '_lpy': -1, '_rpx': 0, '_rpy': -1};
states.wistful = {'eyes': 'opensad', 'mouth': 'yaysmall', '_lpx': 0, '_lpy': -5, '_rpx': -9, '_rpy': -4};
states.wonder = {'eyes': 'openup', 'mouth': 'openplain', '_lpx': 1, '_lpy': 6, '_rpx': -9, '_rpy': 6};
states.wonder2 = {'eyes': 'openup', 'mouth': 'openplain', '_lpx': 1, '_lpy': -2, '_rpx': -10, '_rpy': -2};
states.worried = {'eyes': 'wideVsad', 'mouth': 'openplain', '_lpx': 0, '_lpy': -1, '_rpx': -3, '_rpy': -2};
states.yell = {'eyes': 'inwideVmad', 'mouth': 'wide', '_lpx': 0, '_lpy': -2, '_rpx': 0, '_rpy': -3};
states.idle0 = {'eyes': 'shutplain', 'mouth': 'up', '_lpx': 0, '_lpy': 0, '_rpx': 0, '_rpy': 0};
states.idle1 = {'eyes': 'shutplain', 'mouth': 'up', '_lpx': 0, '_lpy': 0, '_rpx': 0, '_rpy': 0};
states.idle5 = {'eyes': 'openup', 'mouth': 'down', '_lpx': 0, '_lpy': 5, '_rpx': -9, '_rpy': 6};
states.idleB1 = {'eyes': 'wideVsad', 'mouth': 'breathing', '_lpx': -3, '_lpy': 6, '_rpx': -10, '_rpy': 8};
states.idlePB1 = {'eyes': 'ingibboussad', 'mouth': 'up', '_lpx': 1, '_lpy': 7, '_rpx': -4, '_rpy': 6};
states.idlePB2 = {'eyes': 'ingibboussad', 'mouth': 'up', '_lpx': -10, '_lpy': 2, '_rpx': -11, '_rpy': 7};
states.idlePB3 = {'eyes': 'ingibbousVsad', 'mouth': 'up', '_lpx': -2, '_lpy': 2, '_rpx': 8, '_rpy': 1};
setState = function (str) {
stateTimer = 35 + speech_b._txt.length * 1.5;
if (CurState != str) {
CurState = str;
lydia.head.eyes.gotoAndPlay(states[CurState].eyes);
lydia.head.mouth.gotoAndPlay(states[CurState].mouth);
lydia.head.eyes.LP._x = lpX + states[CurState]._lpx;
lydia.head.eyes.LP._y = lpY + states[CurState]._lpy;
lydia.head.eyes.RP._x = rpX + states[CurState]._rpx;
lydia.head.eyes.RP._y = rpY + states[CurState]._rpy;
}
};
moveArm = function (u_s) {
if (lydia.arm._currentlabel != u_s) {
lydia.arm.gotoAndPlay(lydia.arm._currentlabel + '2' + u_s);
}
};
charSpeak = function (n, f) {
if (boomboxpower == false && Tbellysize < 500 && f == true) {
n = 'poweroff' + n;
}
speechTimer = speech[n]._line.length * 2.3;
speech_b._txt.text = speech[n]._line;
setState(speech[n]._expression);
moveArm(speech[n]._arm);
if (speech[n].forcekick == true) {
kickran = 8000;
}
if (speech[n]._line2 != '') {
if (secondline != n) {
secondline = n;
} else {
speechTimer = speech[n]._line2.length * 2.3;
speech_b._txt.text = speech[n]._line2;
setState(speech[n]._expression2);
moveArm(speech[n]._arm2);
if (f == false) {
secondline = -5000;
}
}
} else {
secondline = -5000;
}
if (f == true) {
speechTimer = speech[n]._line.length * 2.3;
speech_b._txt.text = speech[n]._line;
setState(speech[n]._expression);
moveArm(speech[n]._arm);
}
};
var beatmax = 18;
speakerbox.round_b.onPress = function () {
music_grid.note_power = 100;
};
speakerbox.beatup_b.onPress = function () {
beatmax = Math.max(6, beatmax - 1);
this.hasbeenpressed = true;
};
speakerbox.beatdown_b.onPress = function () {
beatmax = Math.min(36, beatmax + 1);
this.hasbeenpressed = true;
};
speakerbox.beatrestart_b.onPress = function () {
nextbeat = beatmax;
this.hasbeenpressed = true;
};
music_grid._visible = false;
speakerbox.power_b.onPress = function () {
if (boomboxpower == false) {
boomboxpower = true;
music_grid._visible = true;
charSpeak(0);
} else {
charSpeak('noturnoff', false);
}
this.hasbeenpressed = true;
};
lydia.head.onPress = function () {
speechTimer = 0;
forceDelay = 0;
ranspeech = 1;
};
speech_b.onPress = function () {
if (speechTimer > 10) {
speechTimer = 10;
stateTimer = 15;
}
};
reset = function () {
music_grid._visible = false;
Tbellysize = 1;
Tbustsize = 0;
Thipshize = 0;
resetTimer = 0;
next_speech = 0;
helpcancelled = 0;
birthing = 0;
birthclicks = 500;
naked = false;
boomboxpower = false;
fixspeakerbox();
birthing = 0;
ending = 0;
finalpush = 0;
resetN = 2;
lydia.kransky._visible = false;
lydia.belly.baby._visible = false;
lydia.belly.SB._visible = false;
lydia.L_arm4.twitch._visible = false;
lydia.belly.egg._visible = false;
Dthing = lydia.tubetop;
Dthing._alpha = 100;
Dthing._xscale = 100;
Dthing._yscale = 100;
Dthing = lydia.belt;
Dthing._alpha = 100;
Dthing._xscale = 100;
Dthing._yscale = 100;
Dthing = lydia.R_leg.pant;
Dthing._alpha = 100;
Dthing._xscale = 100;
Dthing._yscale = 100;
Dthing = lydia.L_leg.pant;
Dthing._alpha = 100;
Dthing._xscale = 100;
Dthing._yscale = 100;
updateClothes();
};
countdown = function (a, b) {
if (_root[a] > b) {
_root[a] -= 1;
}
};
minmax = function (a, b, c) {
if (_root[a] < b) {
_root[a] = b;
}
if (_root[a] > c) {
_root[a] = c;
}
};
smoothAdjust = function (s1, s2, mu) {
if (_root[s1] != _root[s2]) {
if ((_root[s2] - _root[s1]) * mu > 1 || (_root[s2] - _root[s1]) * mu < -1) {
_root[s1] += Math.floor((_root[s2] - _root[s1]) * mu);
} else {
if ((_root[s2] - _root[s1]) * mu < 0) {
_root[s1] -= 1;
} else {
if ((_root[s2] - _root[s1]) * mu > 0) {
_root[s1] += 1;
}
}
}
}
};
circular = function (astart, a, aplus) {
if (_root[a + 'started'] != 8) {
_root[a] = astart;
_root[a + 'started'] = 8;
}
if (_root[a] < 6.283185307179586) {
_root[a] += aplus;
} else {
_root[a] -= 6.283185307179586;
}
};
squaredistance = function (x1, x2, y1, y2) {
return Math.sqrt((x1 - x2) * (x1 - x2) + (y1 - y2) * (y1 - y2));
};
lydia.belly.onPress = function () {
startrub = 10;
};
lydia.l_breast.onPress = function () {
bstartrub = 10;
};
lydia.r_breast.onPress = lydia.l_breast.onPress;
onMouseUp = function () {
mousepressed = false;
if (startrub > 1) {
startrub = 2;
}
if (bstartrub > 1) {
bstartrub = 2;
}
rubbing = 0;
brubbing = 0;
mousemove = 0;
if (finetune_on == true) {
Tbellysize = ((_xmouse - _panel.finetune_b._x) / 140) * 500;
minmax('Tbellysize', 0, 500);
Tbellysize = Math.round(Tbellysize);
_panel.finetune_b.greenbox._alpha = 250;
next_speech = Math.floor(Tbellysize / 100);
}
finetune_on = false;
};
var CEID = 0;
onMouseDown = function () {
mousepressed = true;
if (over_ears == true && Tbellysize >= 500 && birthclicks > 0) {
birthclicks -= 50;
var v1 = attachMovie('C_E', 'CE1', 400 + CEID);
CEID += 1;
if (CEID > 10) {
CEID = 0;
}
v1._x = _xmouse;
v1._y = _ymouse;
}
};
helpcheck = function (n, n1) {
if (n.hitTest(_xmouse, _ymouse, true) == true) {
_panel.helpbox._txt.text = helpspeech[n1]._line;
}
};
makeKick = function (kx, ky) {
var v1 = lydia.belly.midpoint.attachMovie('babykick', 'kick' + kickID, kickID);
v1._x = kx;
v1._y = ky;
v1.centerx = 0;
v1.centery = 0;
v1._rotation * 360;
kickID += 1;
if (kickID > 200) {
kickID -= 100;
}
};
fixspeakerbox = function () {
speakerbox.innerbox.gotoAndStop(1);
speakerbox.power_b._visible = true;
speakerbox.beatup_b._visible = true;
speakerbox.beatdown_b._visible = true;
speakerbox.beatrestart_b._visible = true;
};
lydia.r_ear.startrot = lydia.r_ear._rotation;
lydia.l_ear.startrot = lydia.l_ear._rotation;
lydia.r_ear.startX = lydia.r_ear._x;
lydia.l_ear.startX = lydia.l_ear._x;
var BBLBXS = speakerbox.beatdown_b._x;
var BBLBYS = speakerbox.beatdown_b._y;
var BBRBXS = speakerbox.beatup_b._x;
var BBRBYS = speakerbox.beatup_b._y;
var PYS = _panel._y;
var PYSB = _panel._y;
_panel.reset_b._txt.text = 'Reset';
var resetD = 0;
_panel.revert_b._txt.text = 'Revert';
_panel.chatter_b._txt.text = 'Chatter';
_panel.birth_b._txt.text = 'Birth';
_panel.Xray_b._txt.text = 'X-ray\n iwanttowinsomeseethroughskin';
_panel.finetune_b._txt.text = 'Fine Tune\n customiseherbellysize';
_panel.secretend_b._txt.text = 'Secret Ending\n patentpendingsecretending';
rave_screen._visible = false;
_panel.rave_party_b._txt.text = 'Rave Party!\n (seizure warning) dontbetardytotheparty';
var birth_delay = 0;
_panel.onEnterFrame = function () {
if (this.backing.hitTest(_xmouse, _ymouse, true)) {
if (firsthelp == false) {
firsthelp = true;
var v2 = _panel.help_b.attachMovie('showhintbutton', 'SHB1', 2);
}
PYSB = PYS - 100;
} else {
PYSB = PYS;
}
if (_panel._y != PYSB) {
_panel._y += (PYSB - _panel._y) * 0.3;
}
if (resetD > 0) {
resetD -= 1;
if (this.reset_b._currentframe < 2) {
this.reset_b.gotoAndStop(2);
}
if (beating > 0) {
this.reset_b.gotoAndPlay(2);
}
this.reset_b._txt.text = 'Really?';
} else {
this.reset_b.gotoAndStop(1);
this.reset_b._txt.text = 'Reset';
}
if (birthing > 0) {
this.revert_b._alpha = 50;
} else {
this.revert_b._alpha = 100;
}
if (birth_delay > 0) {
birth_delay -= 1;
if (this.birth_b._currentframe == 1) {
this.birth_b.gotoAndStop(2);
} else {
if (beating > 0) {
this.birth_b.gotoAndPlay(2);
}
}
if (Tbellysize < 500) {
this.birth_b._txt.text = 'Not yet';
} else {
this.birth_b._txt.text = birthclicks;
if (birthing > 0) {
this.birth_b._txt.text = 'Pushing';
}
}
if (birthing == 9 || birthing == 19 || birthing == 29) {
this.birth_b._txt.text = 'Done';
}
if (nomorebirth > 0) {
nomorebirth -= 1;
this.birth_b._txt.text = 'Done';
}
} else {
if (this.birth_b._currentframe > 1) {
this.birth_b.gotoAndStop(1);
}
this.birth_b._txt.text = 'Birth';
}
};
birthturn = 0;
_panel.birth_b.onPress = function () {
if (birthing > 0) {
if (birth_delay <= 0) {
birth_delay = 50;
if (birthing != 9 && birthing != 19 && birthing != 29) {
charSpeak('birth' + birthing, true);
birthing += 1;
birthturn = 4;
} else {
nomorebirth = birth_delay;
}
} else {
birth_delay = 50;
}
} else {
birth_delay = 30;
}
if (Tbellysize >= 500) {
birthclicks = Math.max(birthclicks - 1, 0);
}
};
_panel.chatter_b.onPress = function () {
canchat = !canchat;
_panel.chatter_b._txt.text = 'Chatter';
};
_panel.revert_b.onPress = function () {
if (birthing <= 0) {
if (Tbellysize >= 500) {
fixspeakerbox();
music_grid._visible = true;
boomboxpower = true;
}
Tbellysize -= 50;
next_speech = Tbellysize;
}
};
_panel.help_b.onPress = function () {
helpmode = !helpmode;
if (helpmode == true) {
this.gotoAndStop(2);
} else {
this.gotoAndStop(1);
}
};
_panel.reset_b.onPress = function () {
if (resetD <= 0) {
resetD = 22;
} else {
resetD = 0;
reset();
}
};
_panel.Xray_b._visible = Xrayunlocked;
_panel.Xray_b.onPress = function () {
Xrayon = !Xrayon;
if (Xrayon == true) {
_panel.Xray_b.gotoAndStop(2);
} else {
_panel.Xray_b.gotoAndStop(1);
}
_panel.Xray_b._txt.text = 'X-ray\n iwanttowinsomeseethroughskin';
};
_panel.finetune_b._visible = finetune_unlocked;
_panel.finetune_b.onPress = function () {
finetune_on = true;
};
_panel.rave_party_b._visible = raveparty_unlocked;
_panel.rave_party_b.onPress = function () {
rave_screen._visible = !rave_screen._visible;
if (rave_screen._visible == true) {
_panel.rave_party_b.gotoAndStop(2);
} else {
_panel.rave_party_b.gotoAndStop(1);
}
_panel.rave_party_b._txt.text = 'Rave Party!\n (seizure warning) dontbetardytotheparty';
};
_panel.secretend_b._visible = secretending_unlocked;
_panel.secretend_b.onPress = function () {
if (ending == 1 || ending == 3) {
ending += 1;
finalpush = 0;
birthing += 2;
bellysize = 1;
}
};
speakerbox.beat1_b.hasbeenpressed = false;
speakerbox.beat1_b.onPress = function () {
drumbeatval = 1;
reset_beat_buttons();
speakerbox.beat1_b.gotoAndStop(2);
};
speakerbox.beat2_b.hasbeenpressed = false;
speakerbox.beat2_b.onPress = function () {
drumbeatval = 2;
reset_beat_buttons();
speakerbox.beat2_b.gotoAndStop(2);
};
speakerbox.beat3_b.hasbeenpressed = false;
speakerbox.beat3_b.onPress = function () {
drumbeatval = 3;
reset_beat_buttons();
speakerbox.beat3_b.gotoAndStop(2);
};
speakerbox.beat4_b.hasbeenpressed = false;
speakerbox.beat4_b.onPress = function () {
drumbeatval = 4;
reset_beat_buttons();
speakerbox.beat4_b.gotoAndStop(2);
};
speakerbox.beat5_b.hasbeenpressed = false;
speakerbox.beat5_b.onPress = function () {
drumbeatval = 5;
reset_beat_buttons();
speakerbox.beat5_b.gotoAndStop(2);
};
speakerbox.beat6_b.hasbeenpressed = false;
speakerbox.beat6_b.onPress = function () {
drumbeatval = 6;
reset_beat_buttons();
speakerbox.beat6_b.gotoAndStop(2);
};
reset_beat_buttons = function () {
speakerbox.beat1_b.gotoAndStop(1);
speakerbox.beat2_b.gotoAndStop(1);
speakerbox.beat3_b.gotoAndStop(1);
speakerbox.beat4_b.gotoAndStop(1);
speakerbox.beat5_b.gotoAndStop(1);
speakerbox.beat6_b.gotoAndStop(1);
};
mute_b.onPress = function () {
muted = !muted;
if (muted == true) {
this.gotoAndStop(2);
} else {
this.gotoAndStop(1);
}
};
reset_beat_buttons();
speakerbox.beat1_b.gotoAndStop(2);
var lydia_arm_rot = -1;
var lydia_forarm_rot = -1;
var lydia_forearm_startrot = 0;
var LLFASR = lydia.L_arm2.forearm._rotation;
var helpmode = false;
var helpspeech = new Object();
helpspeech.blank = {'_line': 'blank'};
helpspeech.secret_end = {'_line': 'This is the secret ending button. Click on it when it\'s not greyed out to make a secret ending happen.'};
helpspeech.blank = {'_line': 'blank'};
helpspeech.beanbag = {'_line': 'This is a beanbag. It\'s comfortable to sit on.'};
helpspeech.Dbox = {'_line': 'This box displays the current beats per minute (BPM) of the speakers.'};
helpspeech.Mgrid = {'_line': 'This is the music grid. Using the keyboard or the mouse, Guide the orb over the unbroken notes.'};
helpspeech.Morb = {'_line': 'This is the music orb. If it touches broken notes, it will temporarily be disabled. Touching unbroken notes will make its note bigger until it frees itself. '};
helpspeech.speakerpower = {'_line': 'Clicking on this will activate the boombox. You will then have permission to play whatever music you like in the background.'};
helpspeech.speaker = {'_line': 'This is a speaker. It produces audible sound.'};
helpspeech.beat_b = {'_line': 'This is one of the buttons that changes how the drum beat sounds.'};
helpspeech.mute = {'_line': 'This will mute, or unmute the sound of this game. Lydia can still hear it regardless though.'};
helpspeech.hidden = {'_line': 'This button produces magic bubbles. It\'s supposed to be a debugging feature, so I\'m not sure how you got to see it.'};
helpspeech.beatrateup = {'_line': 'Clicking this will increase the BPM of the speakers.'};
helpspeech.beatratedown = {'_line': 'Clicking this will decrease the BPM of the speakers.'};
helpspeech.beatreset = {'_line': 'This will start the beat at the time you click it. '};
helpspeech.beatrate = {'_line': 'Clicking this will decrease the BPM of the speakers.'};
helpspeech.birth = {'_line': 'Clicking on this will bring you closer to making Lydia give birth, if she\'s able.'};
helpspeech.revert = {'_line': 'Clicking on this button will make Lydia\'s belly smaller.'};
helpspeech.reset = {'_line': 'Clicking on this will put everything back the way it was when you arrived.'};
helpspeech.face = {'_line': 'This is Lydia\'s face. Not only is it a pretty face, but clicking on it will make her chat with you.'};
helpspeech.belly = {'_line': 'This is Lydia\'s waist. It remains narrow, despite how much of a big eater she is.'};
helpspeech.belly2 = {'_line': 'This is Lydia\'s waist. There\'s some slight width here. Perhaps her diet has finally caught up with her.'};
helpspeech.belly3 = {'_line': 'This is Lydia\'s waist. It\'s quite expanded. She is definitely pregnant now.'};
helpspeech.bust = {'_line': 'These are Lydia\'s breasts. Most women have a "Look but don\'t touch" policy regarding their own pairs.'};
helpspeech.foot = {'_line': 'This is one of Lydia\'s feet. Despite their size, she\'s not ticklish. They do have their own mind when it comes to music, though. '};
helpspeech.chatter = {'_line': 'Clicking on this will toggle whether or not Lydia idly talks to you or not.'};
helpspeech.helpme = {'_line': 'This is the help button. Clicking on it will activate help mode, which will in turn teach you about things you mouse over.'};
helpspeech.ears = {'_line': 'This is one of Lydia\'s ears. Given their size, she\'s especially vulnerable to sound based attacks and magic.'};
helpspeech.default = {'_line': 'You have activated help mode. Move your mouse over things to learn more about them.'};
onEnterFrame = function () {
if (resetN > 0) {
resetN -= 1;
}
if (Tbellysize < 100 && boomboxpower == false) {
Tbellysize = 1;
}
_panel.helpbox._txt.text = helpspeech.default._line;
helpcheck(_root.beanbag, 'beanbag');
helpcheck(speakerbox.L_speaker, 'speaker');
helpcheck(speakerbox.R_speaker, 'speaker');
helpcheck(speakerbox.power_b, 'speakerpower');
helpcheck(speakerbox.beatup_b, 'beatrateup');
helpcheck(speakerbox.beatdown_b, 'beatratedown');
helpcheck(speakerbox.beatrestart_b, 'beatreset');
helpcheck(speakerbox.displaybox, 'Dbox');
helpcheck(speakerbox.beat1_b, 'beat_b');
helpcheck(speakerbox.beat2_b, 'beat_b');
helpcheck(speakerbox.beat3_b, 'beat_b');
helpcheck(speakerbox.beat4_b, 'beat_b');
helpcheck(speakerbox.beat5_b, 'beat_b');
helpcheck(speakerbox.beat6_b, 'beat_b');
helpcheck(_root.mute_b, 'mute');
if (debugging == true) {
helpcheck(speakerbox.round_b, 'hidden');
}
overpregbub = Math.max(0, overpregbub - 1);
if (overpregbub > 0) {
_panel.helpbox._txt.text = 'Clicking on this will make it fly into Lydia\'s belly, and start to make her more pregnant! ';
}
helpcheck(_panel.secretend_b, 'secret_end');
helpcheck(_panel.revert_b, 'revert');
helpcheck(_panel.help_b, 'helpme');
helpcheck(_panel.chatter_b, 'chatter');
helpcheck(_panel.reset_b, 'reset');
helpcheck(_panel.birth_b, 'birth');
helpcheck(lydia.l_ear, 'ears');
helpcheck(lydia.r_ear, 'ears');
helpcheck(lydia.head, 'face');
helpcheck(lydia.l_breast, 'bust');
helpcheck(lydia.r_breast, 'bust');
helpcheck(lydia.belly, 'belly');
if (Tbellysize > 101) {
helpcheck(lydia.belly, 'belly2');
}
if (Tbellysize > 300) {
helpcheck(lydia.belly, 'belly3');
}
helpcheck(lydia.R_leg.foot, 'foot');
helpcheck(lydia.L_leg.foot, 'foot');
helpcheck(_root.music_grid, 'Mgrid');
helpcheck(music_grid.red_ball, 'Morb');
if (finetune_on == true) {
_panel.finetune_b.greenbox._x = Math.min(140, Math.max(0, _xmouse - (_panel.finetune_b._x + _panel._x)));
}
_panel.finetune_b.greenbox._alpha = Math.max(100, _panel.finetune_b.greenbox._alpha - 10);
if (helpmode == true) {
if (_panel.helpbox._alpha < 85) {
_panel.helpbox._alpha = Math.min(100, _panel.helpbox._alpha + 12);
}
if (beating > 0) {
_panel.help_b.gotoAndPlay(2);
}
} else {
if (_panel.helpbox._alpha > 0) {
_panel.helpbox._alpha = Math.max(0, _panel.helpbox._alpha - 12);
}
}
if (canchat == true) {
if (_panel.chatter_b._currentframe <= 1) {
_panel.chatter_b.gotoAndStop(2);
_panel.chatter_b._txt.text = 'Chatter';
}
if (beating > 0) {
_panel.chatter_b.gotoAndPlay(2);
}
} else {
if (_panel.chatter_b._currentframe > 1) {
_panel.chatter_b.gotoAndStop(1);
_panel.chatter_b._txt.text = 'Chatter';
}
}
switch (current_speech) {
case 0:
backupState = 'idle0';
break;
case 50:
backupState = 'idle1';
break;
case 100:
backupState = 'idle1';
break;
case 150:
backupState = 'idle1';
break;
case 200:
backupState = 'idle1';
break;
case 250:
backupState = 'idle5';
break;
case 300:
backupState = 'idleB1';
break;
case 350:
backupState = 'idlePB1';
break;
case 400:
backupState = 'idleB1';
break;
case 450:
backupState = 'idlePB2';
break;
case 500:
backupState = 'idleB1';
break;
case 550:
backupState = 'idlePB3';
}
beatrate = (30 / beatmax) * Math.PI;
if (boomboxpower == false) {
circular(0.4, 'ear_rot', 0.021);
} else {
circular(0.4, 'ear_rot', beatrate * 0.01);
}
if (Xrayon == false) {
Xraysize = Math.max(Xraysize - (1 + Xraysize / 10), 0);
} else {
Xraysize = Math.min(Xraysize + (1 + Xraysize / 10), 100);
}
lydia.belly.womb_mask._xscale = Xraysize;
lydia.belly.womb_mask._yscale = Xraysize;
lydia.Xray._xscale = Xraysize;
lydia.Xray._yscale = Xraysize;
lydia.l_ear._rotation = Math.sin(ear_rot) * 3;
lydia.r_ear._rotation = Math.sin(-ear_rot) * 3;
lydia.l_ear._x += (lydia.l_ear.startX - lydia.l_ear._x) * 0.1;
lydia.r_ear._x += (lydia.r_ear.startX - lydia.r_ear._x) * 0.1;
nextbeat += 1;
speakerbox.displaybox._txt.text = Math.round((30 / beatmax) * 60);
beating = Math.max(0, beating - 1);
if (nextbeat > beatmax) {
nextbeat -= beatmax;
beating = 1;
if (boomboxpower == true && muted == false) {
var v5 = attachMovie('drumbeat' + drumbeatval, 'drumbeat' + DBID, DBID);
DBID += 1;
if (DBID > 530) {
DBID = 500;
}
}
glowplus = 5;
if (boomboxpower == true) {
lydia.L_arm.gotoAndPlay(4);
lydia.R_arm.gotoAndPlay(4);
lydia.l_ear._x = lydia.l_ear.startX - beating * 5;
lydia.r_ear._x = lydia.r_ear.startX - beating * 5;
}
}
glowplus = Math.max(glowplus - 1, 0);
var v2 = new flash.filters.GlowFilter(65535, 15, 16 + glowplus, 16 + glowplus, 1 + glowplus, 1, false, false);
if (bellyglow == true) {
if (Tbellysize < 100) {
lydia.tubetop.filters = [v2];
lydia.belt.filters = [v2];
lydia.R_leg.pant.filters = [v2];
lydia.L_leg.pant.filters = [v2];
} else {
lydia.belly.filters = [v2];
lydia.l_fakebreast.filters = [v2];
lydia.r_fakebreast.filters = [v2];
}
bellyglow = false;
} else {
lydia.belly.filters = [];
lydia.tubetop.filters = [];
lydia.belt.filters = [];
lydia.R_leg.pant.filters = [];
lydia.L_leg.pant.filters = [];
lydia.l_fakebreast.filters = [];
lydia.r_fakebreast.filters = [];
}
if (lydia.tubetop._alpha > 90) {
lydia.l_breast.nip._visible = false;
} else {
lydia.l_breast.nip._visible = true;
}
countdown('stateTimer', 0);
countdown('speechTimer', 0);
if (stateTimer <= 5) {
setState(backupState);
if (secondline != -5000) {
charSpeak(secondline, false);
}
}
startrub = Math.max(0, startrub - 1);
if (startrub == 1 && mousemove < 1) {
charSpeak(current_speech + 7, true);
}
bstartrub = Math.max(0, bstartrub - 1);
if (bstartrub == 1 && mousemove < 1) {
charSpeak(current_speech + 9, true);
}
if (mousemove > 1 && overbelly == true) {
startrub = 0;
if (rubbing <= 0) {
charSpeak(current_speech + 6, true);
}
rubbing = 10;
}
if (mousemove > 1 && overbreast == true) {
bstartrub = 0;
if (brubbing <= 0) {
charSpeak(current_speech + 8, true);
}
brubbing = 10;
}
if (xmsb != _xmouse || ymsb != _ymouse) {
if (mousepressed == true) {
mousemove += squaredistance(xmsb, _xmouse, ymsb, _ymouse) / 5;
mousemove = Math.max(0, mousemove - 1);
mousemove = Math.max(20, mousemove);
}
xmsb = _xmouse;
ymsb = _ymouse;
}
rubbing = Math.max(0, rubbing - 1);
brubbing = Math.max(0, brubbing - 1);
over_ears = false;
if (lydia.l_ear.hitTest(_xmouse, _ymouse, true) == true) {
over_ears = true;
}
if (lydia.r_ear.hitTest(_xmouse, _ymouse, true) == true) {
over_ears = true;
}
overbreast = false;
overbelly = false;
if (lydia.l_breast.hitTest(_xmouse, _ymouse, true) == true) {
overbreast = true;
}
if (lydia.r_breast.hitTest(_xmouse, _ymouse, true) == true) {
overbreast = true;
}
if (lydia.belly.hitTest(_xmouse, _ymouse, true) == true) {
overbelly = true;
}
if (canchat == false) {
ranspeech = 8004;
}
if (speechTimer <= 0) {
countdown('forceDelay', 0);
if (forceDelay == 1) {
ranspeech = 7850;
}
if (forceDelay <= 0) {
countdown('ranspeech', 0);
if (Math.random() * 8000 > ranspeech) {
rannum = Math.floor(Math.random() * ranlines.length);
charSpeak(current_speech + ranlines[rannum], true);
ranlines.splice(rannum, 1);
if (ranlines.length <= 0) {
resetLines();
}
forceDelay = 40;
}
}
} else {
ranspeech = 8004;
}
if (Tbellysize < 500 && finetune_on == true) {
boomboxpower = true;
fixspeakerbox();
}
smoothAdjust('bellysize', 'Tbellysize', 0.1);
smoothAdjust('bustsize', 'Tbustsize', 0.1);
smoothAdjust('hipsize', 'Thipsize', 0.1);
Tbustsize = Tbellysize;
Thipsize = Tbellysize;
var v3 = Math.floor(Tbellysize / 100) + Math.min(1, birthing) + ending;
current_speech = v3 * 50;
minmax('Tbellysize', 0, 500);
if (v3 * 100 >= next_speech) {
charSpeak(current_speech, true);
next_speech += 100;
}
if (bellysize > 1 && bellysize < 100) {
circular(0, 'colourRot', 0.3);
colourplus = bellysize * 0.015 + Math.sin((nextbeat / 100) * Math.PI * 2) * 0.15;
updatecolour();
}
ravebeat = Math.sin((nextbeat / 100) * Math.PI * 2) * 0.15;
if (bellysize >= 100 && boomboxpower == true) {
Dthing = lydia.tubetop;
if (Dthing._alpha > 0) {
Dthing._alpha -= 5;
Dthing._xscale += 2.5;
Dthing._yscale += 2.5;
}
Dthing = lydia.belt;
if (Dthing._alpha > 0) {
Dthing._alpha -= 5;
Dthing._xscale += 2.5;
Dthing._yscale += 2.5;
}
Dthing = lydia.R_leg.pant;
if (Dthing._alpha > 0) {
Dthing._alpha -= 5;
Dthing._xscale += 2.5;
Dthing._yscale += 2.5;
}
Dthing = lydia.L_leg.pant;
if (Dthing._alpha > 0) {
Dthing._alpha -= 5;
Dthing._xscale += 2.5;
Dthing._yscale += 2.5;
}
}
if (Tbellysize >= 400 && boomboxpower == true) {
lydia.R_arm._visible = false;
lydia.R_arm2._visible = true;
lydia.L_arm._visible = false;
lydia.L_arm2._visible = true;
if (lydia_arm_rot <= -1) {
lydia_arm_rot = 0;
} else {
lydia_arm_rot += beatrate * 0.01 * Math.PI;
if (lydia_arm_rot > 6.283185307179586) {
lydia_arm_rot -= 6.283185307179586;
}
}
if (lydia_forarm_rot <= -1) {
lydia_forarm_rot = 0;
} else {
lydia_forarm_rot += beatrate * 0.01 * Math.PI;
if (lydia_forarm_rot > 6.283185307179586) {
lydia_forarm_rot -= 6.283185307179586;
}
}
if (lydia_forearm_startrot < 50) {
lydia_forearm_startrot += 0.5;
}
lydia.R_arm2._rotation = lydia_forearm_startrot + Math.sin(lydia_arm_rot) * 5 + beating;
lydia.R_arm2.forearm._rotation = Math.sin(lydia_forarm_rot) * 8;
lydia.L_arm2._rotation = -lydia_forearm_startrot - Math.sin(lydia_arm_rot) * 5 + beating;
lydia.L_arm2.forearm._rotation = LLFASR + Math.sin(-lydia_forarm_rot) * 8;
} else {
lydia.R_arm._visible = true;
lydia.R_arm2._visible = false;
lydia.L_arm._visible = true;
lydia.L_arm2._visible = false;
if (lydia_forearm_startrot > 50) {
lydia_forearm_startrot -= 1;
}
}
if (Tbellysize >= 500 && boomboxpower == false) {
lydia.R_arm._visible = false;
lydia.R_arm2._visible = false;
lydia.R_arm3._visible = true;
lydia.L_arm._visible = false;
lydia.L_arm2._visible = false;
lydia.L_arm3._visible = true;
if (lydia.L_arm3._currentframe == 1) {
lydia.L_arm3.gotoAndPlay(2);
}
if (lydia.R_arm3._currentframe == 1) {
lydia.R_arm3.gotoAndPlay(2);
}
} else {
lydia.L_arm3._visible = false;
lydia.R_arm3._visible = false;
}
lydia.L_arm4._visible = lydia.L_arm3._visible;
lydia.L_arm4.gotoAndStop(lydia.L_arm3._currentframe);
if (birthing >= 9) {
lydia.R_arm4._visible = true;
lydia.R_arm3._visible = false;
} else {
lydia.R_arm4._visible = false;
}
realbellysize = Math.max(bellysize - 100, 1);
if (ending == 1 || ending == 3 || ending == 5) {
realbellysize = 1;
}
realbustsize = Math.max(bustsize - 100, 1);
realhipsize = Math.max(hipsize - 100, 1);
lydia.belly.gotoAndStop(realbellysize);
lydia.belly.egg.gotoAndStop(realbellysize);
lydia.belt.gotoAndStop(Math.max(bellysize - 100, 1));
lydia.l_breast.gotoAndStop(realbustsize);
lydia.l_fakebreast.gotoAndStop(realbustsize);
lydia.r_breast.gotoAndStop(realbustsize);
lydia.r_fakebreast.gotoAndStop(realbustsize);
lydia.tubetop.gotoAndStop(realbustsize);
lydia.R_leg.gotoAndStop(realhipsize);
lydia.R_leg.pant.gotoAndStop(realhipsize);
lydia.L_leg.gotoAndStop(realhipsize);
lydia.L_leg.pant.gotoAndStop(realhipsize);
lydia.beanbottom.gotoAndStop(realhipsize);
circular(0.4, 'testrot', 0.6);
if (speech_b._alpha < speechTimer * 10) {
speech_b._alpha += 10;
} else {
speech_b._alpha = speechTimer * 10;
}
if (speech_b._alpha > 100) {
speech_b._alpha = 100;
}
if (speech_b._alpha < 1) {
speech_b._visible = false;
} else {
speech_b._visible = true;
}
if (Tbellysize >= 250 && finished != 1) {
if (beating > 0) {
bellysize -= 7 + Math.floor(Tbellysize / 60);
}
kickran += 1;
if (Math.random() * 5000 < Tbellysize + kickran && kickran > 0) {
kickran = -25;
makeKick(25 - Math.random() * 50, 25 - Math.random() * 50);
}
} else {
kickran = 0;
}
if (growcheck > 1) {
growcheck -= 1;
}
if (pregbubsmade >= 2 && secretending_unlocked == false) {
secretending_unlocked = true;
_panel.secretend_b._visible = true;
var v4 = _panel.secretend_b.attachMovie('ach_obj', 'ach1', 1);
v4._x += 70;
v4._txt.text = 'Achievement Get: Create 2 preg-bubbles without touching a bad note';
}
if (speakerbox.power_b.hasbeenpressed == true && speakerbox.beatup_b.hasbeenpressed == true && speakerbox.beatdown_b.hasbeenpressed == true && speakerbox.beatrestart_b.hasbeenpressed == true && speakerbox.beat1_b.hasbeenpressed == true && speakerbox.beat2_b.hasbeenpressed == true && speakerbox.beat3_b.hasbeenpressed == true && speakerbox.beat4_b.hasbeenpressed == true && speakerbox.beat5_b.hasbeenpressed == true && speakerbox.beat6_b.hasbeenpressed == true) {
if (raveparty_unlocked == false) {
raveparty_unlocked = true;
v4 = _panel.rave_party_b.attachMovie('ach_obj', 'ach1', 1);
_panel.rave_party_b._visible = true;
v4._x += 70;
v4._txt.text = 'Achievement Get: Click every button on the boombox';
}
}
if (allkeyscheck > 0) {
allkeyscheck -= 1;
} else {
if (Xrayunlocked == false) {
Xrayunlocked = true;
v4 = _panel.Xray_b.attachMovie('ach_obj', 'ach1', 1);
_panel.Xray_b._visible = true;
v4._x += 110;
v4._txt.text = 'Achievement Get: move the music orb over every square space on the grid';
}
}
birthlegrot = birthing;
while (birthlegrot > 10) {
birthlegrot -= 10;
}
if (birthlegrot == 9) {
birthlegrot = 0;
}
if (ending == 5) {
birthlegrot = 3;
}
lydia.R_leg.RSB = birthlegrot * -1;
if (lydia.R_leg.RSB != lydia.R_leg._rotation) {
lydia.R_leg._rotation += (lydia.R_leg.RSB - lydia.R_leg._rotation) * 0.2;
}
_panel.secretend_b._alpha = 25;
if (birthturn > 0) {
birthturn -= 0.4;
}
if (Tbellysize >= 500) {
if (birthclicks <= 0) {
birthclicks = 0;
if (birthing == 0) {
birthing = 1;
}
}
if (birthing == 7 || birthing == 17 || birthing == 27) {
finalpush = 1;
}
if (finalpush > 0) {
finalpush += 1;
}
if (finalpush > 10 && finalpush < 70) {
BBB._alpha = Math.min(100, BBB._alpha + 3.5);
}
if (finalpush > 70) {
finalpush = 70;
BBB._alpha = Math.max(0, BBB._alpha - 3.5);
lydia.L_arm4.gotoAndStop('baby');
if (ending == 0) {
ending = 1;
birthing = 9;
lydia.belly.baby._visible = false;
}
if (ending == 1) {
_panel.secretend_b._alpha = 100;
}
if (ending == 2) {
ending = 3;
birthing = 19;
spazz_baby._visible = true;
lydia.L_arm4.twitch._visible = true;
lydia.belly.SB._visible = false;
}
if (ending == 3) {
_panel.secretend_b._alpha = 100;
}
if (ending > 3) {
_panel.secretend_b._alpha = 10;
}
if (ending == 4) {
ending = 5;
birthing = 29;
lydia.kransky._visible = true;
lydia.belly.egg._visible = false;
}
}
birthwinddown += 1;
if (birthwinddown > 25) {
birthwinddown = 0;
birthclicks = Math.max(0, birthclicks - 1);
}
if (growcheck > 1) {
if (finetune_unlocked == false) {
finetune_unlocked = true;
v4 = _panel.finetune_b.attachMovie('ach_obj', 'ach1', 1);
_panel.finetune_b._visible = true;
v4._x += 70;
v4._txt.text = 'Achievement Get: Grow from zero to max in one go.';
}
}
if (boomboxpower == true) {
speakerbox.innerbox.gotoAndStop(2);
speakerbox.power_b._visible = false;
boomboxpower = false;
music_grid._visible = false;
screenshake = 10;
speakerbox.beatup_b._visible = false;
speakerbox.beatdown_b._visible = false;
speakerbox.beatrestart_b._visible = false;
}
}
if (bellysize < 2) {
lydia.belly.baby._visible = false;
lydia.belly.SB._visible = false;
} else {
if (ending == 0) {
lydia.belly.baby._visible = true;
}
if (ending == 2) {
lydia.belly.SB._visible = true;
lydia.belly.baby._visible = false;
}
if (ending == 4) {
lydia.belly.egg._visible = true;
lydia.belly.SB._visible = false;
}
}
if (screenshake > 0) {
screenshake -= 1;
_root._x = -5 + Math.random() * 5;
_root._y = -5 + Math.random() * 5;
}
if (debugging == true) {
debug_01.text = drumbeatval;
debug_02.text = Tbellysize;
debug_03.text = birthing;
} else {
debug_01.text = '';
debug_02.text = '';
debug_03.text = '';
}
};
}
movieClip 150 {
frame 1 {
this._parent.push(letterboxes);
var KC = attachMovie('keychecker', 'keyC1', 1);
this.onPress = function () {
this._parent.red_ball.XSB = this._x;
this._parent.red_ball.YSB = this._y;
touchedyet = true;
};
}
}
movieClip 152 {
frame 1 {
this.onPress = function () {
this._parent.red_ball.XSB = _root._xmouse - this._parent._x;
this._parent.red_ball.YSB = this._y;
};
}
}
movieClip 155 {
}
movieClip 156 {
frame 1 {
stop();
}
}
movieClip 157 {
frame 1 {
orbID = 0;
yset1 = -1;
yset2 = -1;
looplock = 50;
lastspawn = 0;
goodspawn = 0;
note_power = 0;
note_lock = 0;
growth = 0;
beatplus = 0;
var LB = new Object();
var doublepause = 0;
onEnterFrame = function () {
if (_root.boomboxpower == false) {
lastspawn = 2;
}
if (_root.beating > 0) {
beatplus = 5;
}
if (beatplus > 0) {
beatplus -= 1;
}
red_ball._x += (red_ball.XSB - red_ball._x) * 0.2;
red_ball._y += (red_ball.YSB - red_ball._y) * 0.2;
red_ball.inner_note._xscale = note_power;
red_ball.inner_note._yscale = red_ball.inner_note._xscale;
red_ball.red_cover._alpha = note_lock;
red_ball.gotoAndStop(1);
if (growth > 0) {
growth -= 1;
red_ball.gotoAndStop(2);
red_ball.inner_note._xscale = note_power + beatplus * 5;
red_ball.inner_note._yscale = red_ball.inner_note._xscale;
red_ball._xscale = 100 + beatplus * 4;
red_ball._yscale = red_ball._xscale;
}
lastspawn = Math.max(0, lastspawn - 1);
goodspawn += 0.01;
if (note_lock > 0) {
note_lock = Math.max(0, note_lock - 1);
}
if (note_power >= 100) {
note_power = 0;
_root.pregbubsmade += 1;
var v2 = _root.attachMovie('preg_bub', 'preg_bub' + _root.MNID, _root.MNID);
randomPI = Math.random() * Math.PI;
v2._x = _root.music_grid._x + red_ball._x;
v2._y = _root.music_grid._y + red_ball._y;
v2.XSB = 530 - 150 * Math.sin(randomPI);
v2.YSB = 405 - 150 * Math.cos(randomPI);
_root.MNID += 1;
if (_root.MNID > 480) {
_root.MNID -= 50;
}
}
for (i in letterboxes) {
LB = letterboxes[i];
if (red_ball.hitTest(LB) == true) {
LB.touchedyet = true;
LB._visible = false;
}
}
if (lastspawn <= 0) {
lastspawn = 25;
yset1 = -1;
yset2 = -1;
yset3 = -1;
if (Math.random() < goodspawn) {
goodspawn = 0.05;
yset1 = Math.floor(Math.random() * 3);
var v3 = attachMovie('orb_nice', 'orb' + orbID, orbID);
v3._x = 900;
v3._y = Qbox._y + yset1 * 60;
orbID += 1;
}
if (Math.random() < 0.75) {
yset2 = Math.floor(Math.random() * 3);
if (looplock > 0 && yset2 >= 0) {
doublepause = Math.max(0, doublepause - 1);
var v4 = attachMovie('orb_mean', 'orb' + orbID, orbID);
v4._x = 900;
v4._y = Qbox._y + yset2 * 60;
orbID += 1;
}
}
if (Math.random() < 0.525 && doublepause <= 0) {
looplock = 50;
yset3 = Math.floor(Math.random() * 3);
for (;;) {
if (!(yset3 == yset2 && looplock > 0)) break;
looplock -= 1;
yset3 = Math.floor(Math.random() * 3);
}
if (looplock > 0 && yset3 >= 0) {
doublepause = 2;
v4 = attachMovie('orb_mean', 'orb' + orbID, orbID);
v4._x = 900;
v4._y = Qbox._y + yset3 * 60;
orbID += 1;
}
}
}
};
}
}
// unknown tag 88 length 128
movieClip 163 {
}
movieClip 166 {
frame 1 {
stop();
}
}
movieClip 168 {
frame 1 {
hasbeenpressed = false;
}
}
movieClip 169 {
frame 1 {
stop();
}
}
movieClip 171 {
frame 1 {
onEnterFrame = function () {
if (_root.beating > 0 && _root.boomboxpower == true) {
this._xscale = 125;
}
this._xscale = Math.max(100, this._xscale * 0.95);
this._yscale = this._xscale;
};
}
}
movieClip 174 {
frame 2 {
hasbeenpressed = true;
}
}
movieClip 175 {
frame 1 {
ystart = this._y;
beatrestart_b.gotoAndStop(2);
onEnterFrame = function () {
if (_root.beating > 0 && _root.boomboxpower == true) {
this._y = ystart - 5;
}
if (this._y < ystart) {
this._y += 1;
}
};
var colourchar1 = new Color(this);
var colourchar2 = new Color(lydia.belt);
var colourchar3 = new Color(lydia.R_leg.pant);
var colourchar4 = new Color(lydia.L_leg.pant);
var basecolour = new Object();
var colourplus = 0;
updatecolour = function () {
basecolour.ra = 100;
basecolour.ba = 100;
basecolour.ga = 100;
basecolour.rb = colourplus * 150;
basecolour.bb = colourplus * 250;
basecolour.gb = colourplus * 150;
colourchar1.setTransform(basecolour);
colourchar2.setTransform(basecolour);
colourchar3.setTransform(basecolour);
colourchar4.setTransform(basecolour);
};
}
}
movieClip 177 {
}
movieClip 179 {
}
movieClip 181 {
}
movieClip 186 {
}
movieClip 190 {
frame 1 {
Fstartrot = foot._rotation;
onEnterFrame = function () {
if (_root.beating > 0 && _root.boomboxpower == true) {
foot._rotation -= 5;
}
if (foot._rotation != Fstartrot) {
foot._rotation += (Fstartrot - foot._rotation) * 0.2;
}
};
}
}
movieClip 192 {
}
movieClip 198 {
}
movieClip 199 {
}
movieClip 201 {
}
movieClip 202 {
frame 1 {
rot = 0;
rot2 = 0;
rotstart = this._rotation;
headYS = head._y;
earYS = R_ear._y;
onEnterFrame = function () {
rot += 0.08699999999999999;
if (rot > 6.283185307179586) {
rot -= 6.283185307179586;
}
this.head._y = headYS + Math.sin(rot) * 3;
this.R_ear._y = earYS + Math.sin(rot) * 3;
rot2 += 0.123;
if (rot2 > 6.283185307179586) {
rot2 -= 6.283185307179586;
}
this._rotation = rotstart + Math.cos(rot2) * 5;
};
}
}
movieClip 204 {
}
movieClip 208 {
}
movieClip 225 {
}
movieClip 232 {
frame 1 {
stop();
}
frame 11 {
stop();
}
}
movieClip 234 {
}
movieClip 237 {
frame 1 {
stop();
}
}
movieClip 254 {
frame 1 {
stop();
}
}
movieClip 258 {
}
movieClip 265 {
}
movieClip 271 {
}
movieClip 274 {
}
movieClip 280 {
}
movieClip 284 {
}
movieClip 291 {
frame 5 {
gotoAndStop(1);
}
}
movieClip 297 {
}
movieClip 300 {
}
movieClip 307 {
frame 1 {
stop();
}
}
movieClip 309 {
}
movieClip 310 {
}
movieClip 311 {
frame 1 {
leftright = 1;
Llegrotstart = L_leg._rotation;
Rlegrotstart = R_leg._rotation;
onEnterFrame = function () {
if (L_leg._rotation != Llegrotstart) {
L_leg._rotation += (Llegrotstart - L_leg._rotation) * 0.1;
}
if (R_leg._rotation != Rlegrotstart) {
R_leg._rotation += (Rlegrotstart - R_leg._rotation) * 0.1;
}
if (_root.beating > 0 && _root.birthing < 8) {
if (leftright == 1) {
leftright = -1;
L_leg._rotation -= 15;
L_leg.gotoAndPlay(2);
} else {
leftright = 1;
R_leg._rotation -= 15;
R_leg.gotoAndPlay(2);
}
}
};
}
}
movieClip 316 {
}
movieClip 319 {
}
movieClip 320 {
}
movieClip 324 {
}
movieClip 325 {
}
movieClip 330 {
frame 1 {
onEnterFrame = function () {
if (this._x != this.XSB) {
this._x += (this.XSB - this._x) * 0.4;
}
if (this._y != this.YSB) {
this._y += (this.YSB - this._y) * 0.4;
}
};
}
}
movieClip 331 {
}
movieClip 335 {
}
movieClip 339 {
}
movieClip 342 {
}
movieClip 343 {
}
movieClip 347 {
}
movieClip 348 {
frame 1 {
Lear_Rstart = head.L_ear._rotation;
Rear_Rstart = head.R_ear._rotation;
head_Rstart = head._rotation;
Lfoot_Rstart = L_leg.foot._rotation;
Rfoot_Rstart = R_leg.foot._rotation;
rot = 0;
onEnterFrame = function () {
rot += 0.08699999999999999;
if (rot > 6.283185307179586) {
rot -= 6.283185307179586;
}
head.RSB = head_Rstart + Math.sin(rot) * 4;
if (head.L_ear._rotation != Lear_Rstart) {
head.L_ear._rotation += (Lear_Rstart - head.L_ear._rotation) * 0.1;
}
if (head.R_ear._rotation != Rear_Rstart) {
head.R_ear._rotation += (Rear_Rstart - head.R_ear._rotation) * 0.1;
}
if (head._rotation != head.RSB) {
head._rotation += (head.RSB - head._rotation) * 0.1;
}
if (L_leg.foot._rotation != Lfoot_Rstart) {
L_leg.foot._rotation += (Lfoot_Rstart - L_leg.foot._rotation) * 0.1;
}
if (R_leg.foot._rotation != Rfoot_Rstart) {
R_leg.foot._rotation += (Rfoot_Rstart - R_leg.foot._rotation) * 0.1;
}
if (Math.random() < 0.01) {
head.L_ear._rotation += 10;
}
if (Math.random() < 0.01) {
head.R_ear._rotation += 10;
}
if (Math.random() < 0.01) {
head._rotation += 10;
}
if (Math.random() < 0.01) {
L_leg.foot._rotation += 10;
}
if (Math.random() < 0.01) {
R_leg.foot._rotation += 10;
}
};
}
}
movieClip 351 {
}
movieClip 356 {
}
movieClip 359 {
}
movieClip 365 {
}
movieClip 370 {
frame 1 {
}
frame 1 {
Fstartrot = foot._rotation;
}
}
movieClip 375 {
}
movieClip 381 {
}
movieClip 383 {
}
movieClip 386 {
}
movieClip 427 {
frame 1 {
stop();
}
frame 11 {
stop();
}
}
movieClip 450 {
frame 1 {
stop();
}
frame 11 {
stop();
}
frame 12 {
stop();
}
frame 13 {
stop();
}
}
movieClip 454 {
frame 1 {
stop();
}
}
movieClip 460 {
frame 1 {
stop();
rot = 0;
onEnterFrame = function () {
if (this._visible == true) {
rot += 0.022;
if (rot > 6.283185307179586) {
rot -= 6.283185307179586;
}
this._rotation = Math.sin(rot) * 3;
}
};
}
}
movieClip 474 {
frame 1 {
stop();
}
}
movieClip 478 {
}
movieClip 484 {
}
movieClip 553 {
frame 1 {
_CL = _currentframe;
}
frame 2 {
gotoAndPlay(_CL);
}
frame 3 {
_CL = _currentframe;
}
frame 4 {
gotoAndPlay(_CL);
}
frame 5 {
_CL = _currentframe;
}
frame 6 {
gotoAndPlay(_CL);
}
frame 7 {
_CL = _currentframe;
}
frame 8 {
gotoAndPlay(_CL);
}
frame 9 {
_CL = _currentframe;
}
frame 10 {
gotoAndPlay(_CL);
}
frame 11 {
_CL = _currentframe;
}
frame 12 {
gotoAndPlay(_CL);
}
frame 13 {
_CL = _currentframe;
}
frame 14 {
gotoAndPlay(_CL);
}
frame 15 {
_CL = _currentframe;
}
frame 16 {
gotoAndPlay(_CL);
}
frame 17 {
_CL = _currentframe;
}
frame 18 {
gotoAndPlay(_CL);
}
frame 19 {
_CL = _currentframe;
}
frame 20 {
gotoAndPlay(_CL);
}
frame 21 {
_CL = _currentframe;
}
frame 22 {
gotoAndPlay(_CL);
}
frame 23 {
_CL = _currentframe;
}
frame 24 {
gotoAndPlay(_CL);
}
frame 25 {
_CL = _currentframe;
}
frame 26 {
gotoAndPlay(_CL);
}
frame 27 {
_CL = _currentframe;
}
frame 28 {
gotoAndPlay(_CL);
}
frame 29 {
_CL = _currentframe;
}
frame 30 {
gotoAndPlay(_CL);
}
frame 31 {
_CL = _currentframe;
}
frame 32 {
gotoAndPlay(_CL);
}
frame 33 {
_CL = _currentframe;
}
frame 34 {
gotoAndPlay(_CL);
}
frame 35 {
_CL = _currentframe;
}
frame 36 {
gotoAndPlay(_CL);
}
frame 37 {
_CL = _currentframe;
}
frame 38 {
gotoAndPlay(_CL);
}
frame 39 {
_CL = _currentframe;
}
frame 40 {
gotoAndPlay(_CL);
}
frame 41 {
_CL = _currentframe;
}
frame 42 {
gotoAndPlay(_CL);
}
frame 43 {
_CL = _currentframe;
}
frame 44 {
gotoAndPlay(_CL);
}
frame 45 {
_CL = _currentframe;
}
frame 74 {
gotoAndPlay(_CL);
}
frame 75 {
_CL = _currentframe;
}
frame 76 {
gotoAndPlay(_CL);
}
frame 77 {
_CL = _currentframe;
}
frame 86 {
gotoAndPlay(_CL);
}
frame 87 {
_CL = _currentframe;
}
frame 101 {
gotoAndPlay(_CL);
}
frame 102 {
_CL = _currentframe;
}
frame 112 {
gotoAndPlay(_CL);
}
frame 113 {
_CL = _currentframe;
}
frame 114 {
gotoAndPlay(_CL);
}
}
movieClip 633 {
frame 1 {
_CL = _currentframe;
}
frame 2 {
gotoAndPlay(_CL);
}
frame 3 {
_CL = _currentframe;
}
frame 4 {
gotoAndPlay(_CL);
}
frame 5 {
_CL = _currentframe;
}
frame 6 {
gotoAndPlay(_CL);
}
frame 7 {
_CL = _currentframe;
}
frame 8 {
gotoAndPlay(_CL);
}
frame 9 {
_CL = _currentframe;
}
frame 10 {
gotoAndPlay(_CL);
}
frame 11 {
_CL = _currentframe;
}
frame 12 {
gotoAndPlay(_CL);
}
frame 13 {
_CL = _currentframe;
}
frame 14 {
gotoAndPlay(_CL);
}
frame 15 {
_CL = _currentframe;
}
frame 16 {
gotoAndPlay(_CL);
}
frame 17 {
_CL = _currentframe;
}
frame 18 {
gotoAndPlay(_CL);
}
frame 19 {
_CL = _currentframe;
}
frame 20 {
gotoAndPlay(_CL);
}
frame 21 {
_CL = _currentframe;
}
frame 22 {
gotoAndPlay(_CL);
}
frame 23 {
_CL = _currentframe;
}
frame 24 {
gotoAndPlay(_CL);
}
frame 25 {
_CL = _currentframe;
}
frame 26 {
gotoAndPlay(_CL);
}
frame 27 {
_CL = _currentframe;
}
frame 28 {
gotoAndPlay(_CL);
}
frame 29 {
_CL = _currentframe;
}
frame 30 {
gotoAndPlay(_CL);
}
frame 31 {
_CL = _currentframe;
}
frame 32 {
gotoAndPlay(_CL);
}
frame 33 {
_CL = _currentframe;
}
frame 34 {
gotoAndPlay(_CL);
}
frame 35 {
_CL = _currentframe;
}
frame 36 {
gotoAndPlay(_CL);
}
frame 37 {
_CL = _currentframe;
}
frame 38 {
gotoAndPlay(_CL);
}
frame 39 {
_CL = _currentframe;
}
frame 40 {
gotoAndPlay(_CL);
}
frame 41 {
_CL = _currentframe;
}
frame 42 {
gotoAndPlay(_CL);
}
frame 43 {
_CL = _currentframe;
}
frame 44 {
gotoAndPlay(_CL);
}
frame 45 {
_CL = _currentframe;
}
frame 46 {
gotoAndPlay(_CL);
}
frame 47 {
_CL = _currentframe;
}
frame 48 {
gotoAndPlay(_CL);
}
frame 49 {
_CL = _currentframe;
}
frame 50 {
gotoAndPlay(_CL);
}
frame 51 {
_CL = _currentframe;
}
frame 52 {
gotoAndPlay(_CL);
}
frame 53 {
_CL = _currentframe;
}
frame 54 {
gotoAndPlay(_CL);
}
frame 55 {
_CL = _currentframe;
}
frame 56 {
gotoAndPlay(_CL);
}
frame 57 {
_CL = _currentframe;
}
frame 58 {
gotoAndPlay(_CL);
}
frame 59 {
_CL = _currentframe;
}
frame 60 {
gotoAndPlay(_CL);
}
frame 61 {
_CL = _currentframe;
}
frame 62 {
gotoAndPlay(_CL);
}
frame 63 {
_CL = _currentframe;
}
frame 64 {
gotoAndPlay(_CL);
}
frame 65 {
_CL = _currentframe;
}
frame 66 {
gotoAndPlay(_CL);
}
frame 67 {
_CL = _currentframe;
}
frame 68 {
gotoAndPlay(_CL);
}
frame 69 {
_CL = _currentframe;
}
frame 70 {
gotoAndPlay(_CL);
}
frame 71 {
_CL = _currentframe;
}
frame 72 {
gotoAndPlay(_CL);
}
frame 73 {
_CL = _currentframe;
}
frame 74 {
gotoAndPlay(_CL);
}
frame 75 {
_CL = _currentframe;
}
frame 76 {
gotoAndPlay(_CL);
}
frame 77 {
_CL = _currentframe;
}
frame 78 {
gotoAndPlay(_CL);
}
frame 79 {
_CL = _currentframe;
}
frame 80 {
gotoAndPlay(_CL);
}
frame 81 {
_CL = _currentframe;
}
frame 82 {
gotoAndPlay(_CL);
}
frame 83 {
_CL = _currentframe;
}
frame 84 {
gotoAndPlay(_CL);
}
frame 85 {
_CL = _currentframe;
}
frame 86 {
gotoAndPlay(_CL);
}
frame 87 {
_CL = _currentframe;
}
frame 88 {
gotoAndPlay(_CL);
}
frame 89 {
_CL = _currentframe;
}
frame 90 {
gotoAndPlay(_CL);
}
frame 91 {
_CL = _currentframe;
}
frame 92 {
gotoAndPlay(_CL);
}
frame 93 {
_CL = _currentframe;
}
frame 94 {
gotoAndPlay(_CL);
}
frame 95 {
_CL = _currentframe;
}
frame 96 {
gotoAndPlay(_CL);
}
frame 97 {
_CL = _currentframe;
}
frame 98 {
gotoAndPlay(_CL);
}
frame 99 {
_CL = _currentframe;
}
frame 100 {
gotoAndPlay(_CL);
}
frame 101 {
_CL = _currentframe;
}
frame 102 {
gotoAndPlay(_CL);
}
frame 103 {
_CL = _currentframe;
}
frame 104 {
gotoAndPlay(_CL);
}
frame 105 {
_CL = _currentframe;
}
frame 106 {
gotoAndPlay(_CL);
}
frame 107 {
_CL = _currentframe;
}
frame 108 {
gotoAndPlay(_CL);
}
frame 109 {
_CL = _currentframe;
}
frame 110 {
gotoAndPlay(_CL);
}
frame 111 {
_CL = _currentframe;
}
frame 112 {
gotoAndPlay(_CL);
}
frame 113 {
_CL = _currentframe;
}
frame 114 {
gotoAndPlay(_CL);
}
frame 115 {
_CL = _currentframe;
}
frame 116 {
gotoAndPlay(_CL);
}
frame 117 {
_CL = _currentframe;
}
frame 118 {
gotoAndPlay(_CL);
}
frame 119 {
_CL = _currentframe;
}
frame 120 {
gotoAndPlay(_CL);
}
frame 121 {
_CL = _currentframe;
}
frame 122 {
gotoAndPlay(_CL);
}
frame 123 {
_CL = _currentframe;
}
frame 124 {
gotoAndPlay(_CL);
}
frame 125 {
_CL = _currentframe;
}
frame 126 {
gotoAndPlay(_CL);
}
frame 127 {
_CL = _currentframe;
}
frame 128 {
gotoAndPlay(_CL);
}
frame 129 {
_CL = _currentframe;
}
frame 130 {
gotoAndPlay(_CL);
}
frame 131 {
_CL = _currentframe;
}
frame 132 {
gotoAndPlay(_CL);
}
frame 133 {
_CL = _currentframe;
}
frame 134 {
gotoAndPlay(_CL);
}
frame 135 {
_CL = _currentframe;
}
frame 136 {
gotoAndPlay(_CL);
}
frame 137 {
_CL = _currentframe;
}
frame 138 {
gotoAndPlay(_CL);
}
frame 139 {
_CL = _currentframe;
}
frame 140 {
gotoAndPlay(_CL);
}
frame 141 {
_CL = _currentframe;
}
frame 142 {
gotoAndPlay(_CL);
}
frame 143 {
_CL = _currentframe;
}
frame 144 {
gotoAndPlay(_CL);
}
frame 145 {
_CL = _currentframe;
}
frame 146 {
gotoAndPlay(_CL);
}
frame 147 {
_CL = _currentframe;
}
frame 148 {
gotoAndPlay(_CL);
}
frame 149 {
_CL = _currentframe;
}
frame 150 {
gotoAndPlay(_CL);
}
frame 151 {
_CL = _currentframe;
}
frame 152 {
gotoAndPlay(_CL);
}
frame 153 {
_CL = _currentframe;
}
frame 154 {
gotoAndPlay(_CL);
}
}
movieClip 635 {
frame 1 {
this.rotstart = this._rotation;
rot = 0;
onEnterFrame = function () {
if (_root.boomboxpower == true) {
if (_root.beating > 0 && _root.boomboxpower == true) {
this._rotation -= 5;
}
this._rotation = Math.min(rotstart, this._rotation * 0.9);
} else {
rot += 0.034;
if (rot > 6.283185307179586) {
rot -= 6.283185307179586;
}
this._rotation = rotstart + Math.sin(rot) * 3 - _root.birthturn;
}
};
}
}
movieClip 637 {
frame 1 {
XBID = 0;
XRspawn = 0.05;
onEnterFrame = function () {
this._alpha = 80 + Math.random() * 20;
if (Math.random() < XRspawn) {
XRspawn = 0.05;
var v2 = this.Iball.attachMovie('xraybar', 'X1' + XBID, XBID);
XBID += 1;
if (XBID > 10) {
XBID = 0;
}
} else {
XRspawn += 0.003;
}
};
}
}
movieClip 638 {
}
movieClip 640 {
frame 1 {
Rplus = 0;
Gplus = 33;
Bplus = 66;
newlaser = 0;
laserID = 0;
onEnterFrame = function () {
this._alpha = 100 + _root.ravebeat * 300;
if (newlaser > 0) {
newlaser -= 1;
} else {
newlaser = 3;
var v3 = attachMovie('laser', 'las' + laserID, laserID);
v3._x = Math.random() * 800;
v3._rotation = Math.random() * 360;
v3._alpha = 150;
laserID += 1;
}
if (laserID > 100) {
laserID = 0;
}
Rplus += 1;
Gplus += 1;
Bplus += 1;
if (Rplus > 100) {
Rplus = 0;
}
if (Gplus > 100) {
Gplus = 0;
}
if (Bplus > 100) {
Bplus = 0;
}
};
}
}
movieClip 643 {
}
movieClip 650 {
frame 1 {
stop();
}
frame 8 {
gotoAndStop(2);
}
}
movieClip 657 {
frame 1 {
stop();
}
frame 8 {
gotoAndStop(2);
}
}
movieClip 662 {
}
movieClip 665 {
}
movieClip 667 {
frame 1 {
stop();
}
frame 2 {
onEnterFrame = function () {
if (_root.beating > 0) {
this.WB._y = 93;
}
if (this.WB._y > -3) {
this.WB._yscale = 100 + _root.beatmax;
this.WB._y -= _root.beatrate * 1.1;
}
};
}
}
movieClip 670 {
}
movieClip 671 {
}
movieClip 673 {
}
movieClip 676 {
}
// unknown tag 88 length 282
movieClip 683 {
}
movieClip 685 {
}
movieClip 690 {
frame 1 {
this._alpha = 50;
}
}
movieClip 693 {
}