STORY LOOP FURRY PORN GAMES C SERVICES [?] [R] RND POPULAR | Archived flashes: 229454 |
/disc/ · /res/ — /show/ · /fap/ · /gg/ · /swf/ | P0001 · P2574 · P5148 |
This is the info page for Flash #256144 |
THE MYSTERIES OF LIFE |
WITH TIM & MOBY |
<Tim plays Beethoven’s 5th, but he keeps hitting the wrong key for the last note> |
Agh! |
<Moby plays the correct note> |
--Beep! |
Well, maybe I was trying to put my own spin on it. |
Dear Tim and Moby, Can you do a movie on music scales? Thanks! Erin, Orlando |
You’re welcome. |
In Western music, a scale is just a sequence of tones arranged in progressively higher pitches. |
C |
D |
E |
F |
G |
A |
B |
Most of the music you’re familiar with is based on the diatonic scale. |
diatonic scale |
The diatonic scale contains eight notes. |
<Tim plays an eight note scale> |
This is a C Major scale. |
Like all scales, it’s named after its first note, or root, C. |
root |
<Tim plays a C note and its higher pitched octave> |
So actually, there are seven unique notes in every eight-note scale. |
Although each note has an unchanging letter name — like A, B, or C — |
the notes in a diatonic scale are also known as do, re, mi, fa, sol, la, and ti. |
do |
re |
mi |
fa |
so |
la |
ti |
Regardless of what scale you’re playing, the root note is always known as do, |
the second note up is re, and so on. |
--Beep? |
Well, that’s a little trickier. |
The diatonic scale is actually just one of a number of scale types — |
other scales have different numbers of notes and different patterns. |
I’m getting there, okay? |
There is another kind of scale that you’ll want to know about if you’re learning music — the chromatic scale. |
chromatic scale |
A chromatic scale is similar to a diatonic scale — |
it starts with a specific note and ends when you reach an octave of that note. |
But instead of playing a pattern of notes with some whole step intervals and some half-step intervals, |
you play every half step along the way. |
<A chromatic scale is played> |
--Beep. |
One of the main things that contribute to how a particular scale sounds is the musical distance, |
or interval, between each note. |
interval |
In Western music, the smallest interval is the half-step. |
half-step |
On a keyboard, a half-step is the interval between any two adjacent keys. |
<Tim plays a half step> |
On the C Major scale, the interval between the root note |
and second note is two half-steps, or one whole step. |
whole step |
<Tim plays a whole step> |
2 |
The distance between the third and fourth notes in the scale is just one half-step up. |
<Tim plays an E note and F note> |
1 |
The pattern of intervals in the C Major scale is the same for all diatonic scales. |
Okay, yeah, let’s talk about major and minor. |
If we wanted to play, say, the diatonic F Major scale, we’d use |
the same pattern of intervals as the C major scale, but start on the F note instead of the C. |
<Tim plays the diatonic F Major scale> |
So . . . did you notice something similar about the way the F and C Major scales sound? |
Well, if you listen closely, you may notice that they’re both kind of cheery-sounding! |
Compare the way they sound to this. |
<Tim plays a C Minor scale> |
That’s a C Minor scale. |
Minor scales are darker and more depressing than major scales. |
That’s why songs written in minor keys can seem mysterious or gloomy. |
So most of the notes in the song will come from that scale, |
and the song will take on the character of the scale. |
That song I was playing, the opening to Beethoven’s 5th Symphony, is in C Minor. |
You can hear how the darkness of the scale affects the mood of the tone. |
<Tim plays the opening eight notes to Beethoven’s 5th, again messing up the final note> |
ActionScript [AS1/AS2]
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} on (keyPress "<PgDn>") { gotoAndPlay (1323); } on (keyPress "<Space>") { if (moviePaused == false) { stop(); moviePaused = true; } else if (moviePaused == true) { play(); moviePaused = false; } }Symbol 207 Buttonon (release) { stopAllSounds(); nav_paused = 0; gotoAndPlay (1096); }Symbol 208 Buttonon (release) { stopAllSounds(); nav_paused = 0; gotoAndPlay (1406); }Symbol 209 Buttonon (keyPress "<PgUp>") { gotoAndPlay (1096); } on (keyPress "<PgDn>") { gotoAndPlay (1406); } on (keyPress "<Space>") { if (moviePaused == false) { stop(); moviePaused = true; } else if (moviePaused == true) { play(); moviePaused = false; } }Symbol 214 Buttonon (release) { stopAllSounds(); nav_paused = 0; gotoAndPlay (1323); }Symbol 215 Buttonon (release) { stopAllSounds(); nav_paused = 0; gotoAndPlay (1779); }Symbol 216 Buttonon (keyPress "<PgUp>") { gotoAndPlay (1323); } on (keyPress "<PgDn>") { gotoAndPlay (1779); } on (keyPress "<Space>") { if (moviePaused == false) { stop(); moviePaused = true; } else if (moviePaused == true) { play(); 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} on (keyPress "<Space>") { if (moviePaused == false) { stop(); moviePaused = true; } else if (moviePaused == true) { play(); moviePaused = false; } }Symbol 262 Buttonon (release) { stopAllSounds(); nav_paused = 0; gotoAndPlay (2148); }Symbol 263 Buttonon (release) { stopAllSounds(); nav_paused = 0; gotoAndPlay (2263); }Symbol 264 Buttonon (keyPress "<PgUp>") { gotoAndPlay (2148); } on (keyPress "<PgDn>") { gotoAndPlay (2263); } on (keyPress "<Space>") { if (moviePaused == false) { stop(); moviePaused = true; } else if (moviePaused == true) { play(); moviePaused = false; } }Symbol 266 Buttonon (release) { stopAllSounds(); nav_paused = 0; gotoAndPlay (2240); }Symbol 267 Buttonon (release) { stopAllSounds(); nav_paused = 0; gotoAndPlay (2347); }Symbol 268 Buttonon (keyPress "<PgUp>") { gotoAndPlay (2240); } on (keyPress "<PgDn>") { gotoAndPlay (2347); } on (keyPress "<Space>") { if (moviePaused == false) { stop(); moviePaused = true; } else if (moviePaused == true) { play(); moviePaused = false; } }Symbol 272 Buttonon (release) { stopAllSounds(); nav_paused = 0; gotoAndPlay (2263); }Symbol 273 Buttonon (release) { stopAllSounds(); nav_paused = 0; gotoAndPlay (2473); }Symbol 274 Buttonon (keyPress "<PgUp>") { gotoAndPlay (2263); } on (keyPress "<PgDn>") { gotoAndPlay (2473); } on (keyPress "<Space>") { if (moviePaused == false) { stop(); moviePaused = true; } else if (moviePaused == true) { play(); moviePaused = false; } }Symbol 277 Buttonon (release) { stopAllSounds(); nav_paused = 0; gotoAndPlay (2347); }Symbol 278 Buttonon (release) { stopAllSounds(); nav_paused = 0; gotoAndPlay (2563); }Symbol 279 Buttonon (keyPress "<PgUp>") { gotoAndPlay (2347); } on (keyPress "<PgDn>") { gotoAndPlay (2563); } on (keyPress "<Space>") { if (moviePaused == false) { stop(); moviePaused = true; } else if (moviePaused == true) { play(); moviePaused = false; } }Symbol 282 Buttonon (release) { stopAllSounds(); nav_paused = 0; gotoAndPlay (2473); }Symbol 283 Buttonon (release) { stopAllSounds(); nav_paused = 0; gotoAndPlay (2696); }Symbol 284 Buttonon (keyPress "<PgUp>") { gotoAndPlay (2473); } on (keyPress "<PgDn>") { gotoAndPlay (2696); } on (keyPress "<Space>") { if (moviePaused == false) { stop(); moviePaused = true; } else if (moviePaused == true) { play(); moviePaused = false; } }Symbol 292 Buttonon (keyPress "<PgUp>") { gotoAndPlay (2563); } on (keyPress "<PgDn>") { gotoAndPlay (2696); } on (keyPress "<Space>") { if (moviePaused == false) { stop(); moviePaused = true; } else if (moviePaused == true) { play(); moviePaused = false; } }
Library Items
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Symbol 2 Button | Used by:Timeline | |
Symbol 3 Button | Used by:Timeline | |
Symbol 4 Button | Used by:Timeline | |
Symbol 5 Graphic | Used by:8 | |
Symbol 6 Graphic | Used by:7 | |
Symbol 7 MovieClip | Uses:6 | Used by:8 |
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Symbol 12 Graphic | Used by:Timeline | |
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Symbol 19 Graphic | Used by:Timeline | |
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Symbol 200 Text | Uses:65 | Used by:Timeline |
Symbol 201 Graphic | Used by:Timeline | |
Symbol 202 Graphic | Used by:Timeline | |
Symbol 203 Graphic | Used by:Timeline | |
Symbol 204 Graphic | Used by:Timeline | |
Symbol 205 Text | Uses:65 | Used by:Timeline |
Symbol 206 Graphic | Used by:Timeline | |
Symbol 207 Button | Used by:Timeline | |
Symbol 208 Button | Used by:Timeline | |
Symbol 209 Button | Uses:10 | Used by:Timeline |
Symbol 210 Text | Uses:65 | Used by:Timeline |
Symbol 211 Text | Uses:65 | Used by:Timeline |
Symbol 212 Text | Uses:65 | Used by:Timeline |
Symbol 213 Text | Uses:14 | Used by:Timeline |
Symbol 214 Button | Used by:Timeline | |
Symbol 215 Button | Used by:Timeline | |
Symbol 216 Button | Uses:10 | Used by:Timeline |
Symbol 217 Text | Uses:65 | Used by:Timeline |
Symbol 218 Text | Uses:14 | Used by:Timeline |
Symbol 219 Text | Uses:65 | Used by:Timeline |
Symbol 220 Text | Uses:65 | Used by:Timeline |
Symbol 221 Text | Uses:65 | Used by:Timeline |
Symbol 222 Text | Uses:65 | Used by:Timeline |
Symbol 223 Text | Uses:14 | Used by:Timeline |
Symbol 224 Text | Uses:65 | Used by:Timeline |
Symbol 225 Graphic | Used by:Timeline | |
Symbol 226 Graphic | Used by:Timeline | |
Symbol 227 Graphic | Used by:Timeline | |
Symbol 228 Graphic | Used by:Timeline | |
Symbol 229 Text | Uses:14 | Used by:Timeline |
Symbol 230 Text | Uses:65 | Used by:Timeline |
Symbol 231 Text | Uses:65 | Used by:Timeline |
Symbol 232 Text | Uses:14 | Used by:Timeline |
Symbol 233 Text | Uses:65 | Used by:Timeline |
Symbol 234 Graphic | Used by:Timeline | |
Symbol 235 Graphic | Used by:Timeline | |
Symbol 236 Button | Used by:Timeline | |
Symbol 237 Button | Used by:Timeline | |
Symbol 238 Button | Uses:10 | Used by:Timeline |
Symbol 239 Button | Used by:Timeline | |
Symbol 240 Button | Used by:Timeline | |
Symbol 241 Button | Uses:10 | Used by:Timeline |
Symbol 242 Text | Uses:65 | Used by:Timeline |
Symbol 243 Text | Uses:65 | Used by:Timeline |
Symbol 244 Text | Uses:65 | Used by:Timeline |
Symbol 245 Button | Used by:Timeline | |
Symbol 246 Button | Used by:Timeline | |
Symbol 247 Button | Uses:10 | Used by:Timeline |
Symbol 248 Graphic | Used by:Timeline | |
Symbol 249 Text | Uses:65 | Used by:Timeline |
Symbol 250 Button | Used by:Timeline | |
Symbol 251 Button | Used by:Timeline | |
Symbol 252 Button | Uses:10 | Used by:Timeline |
Symbol 253 Text | Uses:65 | Used by:Timeline |
Symbol 254 Text | Uses:65 | Used by:Timeline |
Symbol 255 Text | Uses:65 | Used by:Timeline |
Symbol 256 Button | Used by:Timeline | |
Symbol 257 Button | Used by:Timeline | |
Symbol 258 Button | Uses:10 | Used by:Timeline |
Symbol 259 Graphic | Used by:Timeline | |
Symbol 260 Text | Uses:65 | Used by:Timeline |
Symbol 261 Graphic | Used by:Timeline | |
Symbol 262 Button | Used by:Timeline | |
Symbol 263 Button | Used by:Timeline | |
Symbol 264 Button | Uses:10 | Used by:Timeline |
Symbol 265 Text | Uses:65 | Used by:Timeline |
Symbol 266 Button | Used by:Timeline | |
Symbol 267 Button | Used by:Timeline | |
Symbol 268 Button | Uses:10 | Used by:Timeline |
Symbol 269 Text | Uses:65 | Used by:Timeline |
Symbol 270 Graphic | Used by:Timeline | |
Symbol 271 Text | Uses:65 | Used by:Timeline |
Symbol 272 Button | Used by:Timeline | |
Symbol 273 Button | Used by:Timeline | |
Symbol 274 Button | Uses:10 | Used by:Timeline |
Symbol 275 Text | Uses:65 | Used by:Timeline |
Symbol 276 Text | Uses:65 | Used by:Timeline |
Symbol 277 Button | Used by:Timeline | |
Symbol 278 Button | Used by:Timeline | |
Symbol 279 Button | Uses:10 | Used by:Timeline |
Symbol 280 Text | Uses:65 | Used by:Timeline |
Symbol 281 Text | Uses:65 | Used by:Timeline |
Symbol 282 Button | Used by:Timeline | |
Symbol 283 Button | Used by:Timeline | |
Symbol 284 Button | Uses:10 | Used by:Timeline |
Symbol 285 Text | Uses:65 | Used by:Timeline |
Symbol 286 Graphic | Used by:Timeline | |
Symbol 287 Graphic | Used by:Timeline | |
Symbol 288 Graphic | Used by:Timeline | |
Symbol 289 Graphic | Used by:Timeline | |
Symbol 290 Graphic | Used by:Timeline | |
Symbol 291 Graphic | Used by:Timeline | |
Symbol 292 Button | Uses:10 | Used by:Timeline |
Streaming Sound 1 | Used by:Timeline |
Instance Names
"main_sentinal_sheet" | Symbol 8 MovieClip Frame 1 | Symbol 7 MovieClip |
Special Tags
Protect (24) | Timeline Frame 1 | 31 bytes "..$1$Tb$p0Umy2NQvrnBb8QBSSgVr/." |
Labels
"START" | Frame 2 |
"last_frame" | Frame 2696 |
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