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Qiaohu Eats Gold Coins.swf

This is the info page for
Flash #256419

(Click the ID number above for more basic data on this flash file.)


ActionScript [AS1/AS2]
Combined Code
movieClip 22 { } movieClip 23 { } movieClip 26 { } frame 1 { } // unknown tag 88 length 59 // unknown tag 88 length 79 movieClip 42 { } movieClip 49 { } movieClip 51 { } movieClip 52 { } movieClip 54 { } movieClip 56 { } movieClip 58 { } movieClip 60 { } movieClip 62 { } movieClip 64 { } movieClip 65 { } movieClip 67 { } movieClip 69 { } movieClip 71 { } movieClip 73 { } movieClip 75 { } movieClip 77 { } movieClip 79 { } movieClip 80 { } movieClip 82 { } movieClip 84 { } movieClip 85 { } movieClip 87 { } movieClip 88 { frame 42 { gotoAndPlay(11); } } button 89 { on (release) { getURL('http://www.qiaohule.com/', '_blank'); } } movieClip 90 { } frame 6 { function loading() { var v1 = getBytesTotal(); var v2 = getBytesLoaded(); if (v2 == v1) { gotoAndStop('_intro'); } else { gotoAndPlay(1); } } stop(); loading(); } frame 7 { function allreset() { map.splice(0); map2.splice(0); map3.splice(0); map4.splice(0); map5.splice(0); map6.splice(0); myeat = 0; totalgold = 0; now = 0; tack = 0; _root._sc.text = 0; _root._life.text = 9; _root._time.text = -1; } function Rollin(num) { Efc.attachSound('E' + num); Efc.start(); } function Rollout(num) { Efc.stop('E' + num); } function entergo(nn) { Efc.stop('E' + nn); CK.start(); if (nn == 1) { SETMAP(); gotoAndStop('_set'); } else { gotoAndStop('_explain'); } } function SETMAP() { map2.push([1, 1, 1, 1, 1, 1, 2, 1, 2, 2, 2, 1, 1, 1, 1]); map2.push([0, 2, 1, 2, 2, 1, 2, 1, 2, 2, 2, 1, 2, 2, 0]); map2.push([1, 2, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 2, 2, 1]); map2.push([1, 2, 1, 2, 2, 1, 2, 2, 1, 2, 2, 1, 1, 1, 1]); map2.push([1, 1, 1, 2, 2, 1, 2, 2, 1, 2, 2, 2, 2, 1, 2]); map2.push([2, 2, 1, 2, 2, 1, 2, 2, 1, 1, 1, 0, 1, 1, 2]); map2.push([1, 1, 1, 2, 2, 1, 2, 2, 1, 2, 2, 2, 2, 1, 2]); map2.push([0, 2, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]); map2.push([1, 2, 1, 2, 2, 1, 2, 1, 2, 2, 2, 1, 2, 2, 0]); map2.push([1, 1, 1, 1, 1, 1, 2, 1, 2, 2, 2, 1, 1, 1, 1]); map3.push([1, 1, 1, 1, 1, 1, 2, 1, 2, 1, 1, 1, 1, 1, 1]); map3.push([1, 2, 0, 2, 2, 1, 2, 1, 2, 1, 2, 1, 2, 2, 1]); map3.push([1, 1, 1, 2, 2, 1, 1, 1, 1, 1, 1, 1, 2, 2, 0]); map3.push([1, 2, 1, 1, 1, 1, 2, 2, 1, 2, 2, 1, 1, 1, 1]); map3.push([1, 2, 1, 2, 2, 1, 2, 2, 1, 1, 1, 1, 2, 2, 1]); map3.push([1, 2, 1, 2, 2, 1, 2, 2, 1, 2, 2, 0, 2, 2, 1]); map3.push([1, 2, 1, 1, 1, 1, 2, 2, 1, 2, 2, 1, 1, 1, 1]); map3.push([0, 1, 1, 2, 2, 1, 1, 1, 1, 1, 1, 1, 2, 2, 1]); map3.push([1, 2, 1, 2, 2, 1, 2, 1, 2, 1, 2, 1, 2, 2, 1]); map3.push([1, 1, 1, 1, 1, 1, 2, 1, 2, 1, 1, 1, 0, 1, 1]); map4.push([2, 1, 1, 1, 1, 1, 2, 1, 2, 1, 1, 1, 1, 1, 1]); map4.push([2, 0, 2, 1, 2, 1, 2, 1, 2, 0, 2, 2, 1, 2, 1]); map4.push([2, 1, 2, 1, 2, 1, 1, 1, 1, 1, 1, 1, 1, 2, 1]); map4.push([1, 1, 1, 1, 1, 1, 2, 2, 1, 2, 1, 2, 1, 1, 1]); map4.push([1, 2, 1, 2, 2, 1, 2, 2, 1, 1, 1, 1, 1, 2, 1]); map4.push([1, 1, 1, 2, 2, 1, 2, 2, 1, 2, 1, 0, 1, 2, 1]); map4.push([1, 2, 1, 1, 1, 1, 2, 2, 1, 1, 1, 1, 0, 2, 1]); map4.push([1, 1, 0, 1, 2, 1, 1, 1, 1, 1, 2, 1, 1, 1, 1]); map4.push([2, 1, 2, 1, 1, 1, 2, 1, 2, 1, 2, 1, 2, 2, 1]); map4.push([2, 1, 1, 1, 2, 2, 2, 1, 2, 1, 1, 1, 1, 1, 1]); map5.push([1, 1, 1, 1, 1, 1, 2, 1, 2, 1, 1, 1, 1, 1, 1]); map5.push([1, 2, 2, 1, 2, 1, 2, 1, 2, 1, 2, 1, 2, 2, 0]); map5.push([1, 2, 1, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]); map5.push([1, 1, 1, 2, 2, 1, 2, 2, 1, 2, 2, 1, 2, 2, 1]); map5.push([1, 2, 1, 2, 2, 1, 2, 2, 1, 2, 2, 1, 2, 2, 1]); map5.push([0, 2, 1, 1, 1, 1, 2, 2, 1, 1, 1, 0, 1, 1, 1]); map5.push([1, 2, 1, 2, 2, 1, 2, 2, 1, 2, 2, 1, 2, 2, 1]); map5.push([1, 1, 1, 1, 2, 1, 1, 1, 1, 1, 1, 1, 2, 1, 1]); map5.push([1, 2, 2, 1, 1, 1, 2, 1, 2, 2, 1, 2, 2, 0, 2]); map5.push([1, 1, 1, 1, 2, 2, 2, 1, 1, 1, 1, 1, 1, 1, 2]); map6.push([1, 1, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]); map6.push([1, 2, 2, 2, 1, 2, 1, 2, 1, 2, 2, 0, 2, 2, 1]); map6.push([1, 1, 1, 1, 1, 1, 1, 2, 1, 1, 1, 1, 1, 1, 1]); map6.push([1, 2, 2, 1, 2, 1, 2, 2, 1, 2, 2, 1, 2, 2, 1]); map6.push([1, 2, 1, 1, 1, 1, 2, 2, 1, 1, 1, 1, 1, 2, 1]); map6.push([1, 2, 0, 2, 2, 1, 2, 2, 1, 2, 2, 2, 0, 1, 1]); map6.push([1, 2, 1, 2, 1, 1, 2, 2, 1, 2, 2, 2, 1, 2, 1]); map6.push([1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]); map6.push([1, 2, 2, 1, 2, 1, 2, 2, 1, 2, 2, 1, 2, 2, 0]); map6.push([1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]); map.push(map2); map.push(map3); map.push(map4); map.push(map5); map.push(map6); } var map = new Array(); var map2 = new Array(); var map3 = new Array(); var map4 = new Array(); var map5 = new Array(); var map6 = new Array(); var enemy = new Array(3, 3, 3, 3, 3); var atten = new Array(1, 1, 1, 1, 1); var addsc = 20; var spsc = 100; var Treasure = 4; var gameframe = 26; var n = 0; var now = 0; var Dep = 1000; var myDep; var myeat = 0; var totalgold = 0; var tack = 0; var Efc = new Sound(); var itouch = new Sound(); itouch.attachSound('err'); var eatG = new Sound(); eatG.attachSound('eatG'); var tip = new Sound(); tip.attachSound('tip'); var CK = new Sound(); CK.attachSound('ck'); var actefc = new Sound(); var spact = new Sound(); var end = new Sound(); end.onSoundComplete = function () { _root._btn3._visible = true; _root._btn4._visible = true; }; i = 1; while (i < 3) { _root['_btn' + i].gotoAndStop(1); _root['_btn' + i].onRollOver = function () { this.gotoAndStop(2); Rollin(this._name.substr(4)); }; _root['_btn' + i].onRollOut = function () { this.gotoAndStop(1); Rollout(this._name.substr(4)); }; _root['_btn' + i].onRelease = function () { this.gotoAndStop(3); entergo(this._name.substr(4)); }; ++i; } } movieClip 94 { } movieClip 97 { } movieClip 110 { } movieClip 119 { } movieClip 121 { } movieClip 123 { } movieClip 126 { } movieClip 129 { } movieClip 135 { } movieClip 137 { } movieClip 138 { } movieClip 140 { } movieClip 141 { } movieClip 146 { } frame 13 { stop(); _root.epp.onEnterFrame = function () { if (this._currentframe == this._totalframes) { SETMAP(); _root.gotoAndStop('_set'); } }; } movieClip 148 { } movieClip 156 { } movieClip 163 { } movieClip 164 { } movieClip 176 { } movieClip 181 { } movieClip 182 { } movieClip 187 { } movieClip 190 { } movieClip 191 { } movieClip 194 { } movieClip 201 { } movieClip 211 { } movieClip 216 { } movieClip 228 { } movieClip 230 { } movieClip 237 { } movieClip 238 { frame 278 { stop(); } } button 239 { on (release) { getURL('http://www.qiaohule.com/', '_blank'); } } frame 21 { if (now >= 3) { stopAllSounds(); _root.gotoAndStop('_win'); } else { stopAllSounds(); _root._life.text = 9; _root.gotoAndStop('_game'); } } frame 26 { function stip() { if (_root._act.tim > 0) { --_root._act.tim; if (_root._act._xscale == 110) { _root._act.ad *= -1; } else { if (_root._act._xscale == 100) { _root._act.ad = 2; } } _root._act._yscale += _root._act.ad; _root._act._xscale = _root._act._yscale; } else { _root._act.onEnterFrame = null; Spdisplay('_act'); } } function Spdisplay(STR) { _root[STR].onEnterFrame = function () { if (this._alpha > 0) { this._yscale += 10; this._xscale = this._yscale; this._alpha -= 10; } else { this.swapDepths(this.real); this._visible = false; this._alpha = 100; this.onEnterFrame = null; _root._st.real = _root._st.getDepth(); _root._st.sec = 3; _root._st.swapDepths(Dep); timedown(); timekeep = setInterval(dis, 1000); } }; } function timedown() { var v3 = new Sound(); if (_root._st.sec <= 0) { v3.attachSound('go'); } else { v3.attachSound('do'); } v3.start(); this._st._alpha = 100; _root._st._yscale = 100; _root._st._xscale = 100; _root._st.gotoAndStop(4 - _root._st.sec); _root._st.onEnterFrame = function () { if (this._alpha > 0) { this._yscale += 10; this._xscale = this._yscale; this._alpha -= 10; } else { this.onEnterFrame = null; if (this.sec <= 0) { this.swapDepths(this.real); _root._MMC.gotoAndStop(1); GameSet(); } } }; } function dis() { if (_root._st.sec > 0) { --_root._st.sec; timedown(); } else { clearInterval(timekeep); } } function StopAll() { _root._bg.gotoAndStop(now + 1); Gel = setInterval(Freeze, 1000); i = 1; while (i <= Treasure) { _root['star' + i].gotoAndStop(1); _root['star' + i]._visible = true; ++i; } gotoAndStop(gameframe + now); _root._stage._num.gotoAndStop(now + 1); _root._mylife.n1.gotoAndStop(1); _root._mylife.n2.gotoAndStop(int(_root._life.text) + 1); i = 1; while (i < 7) { _root._thissc._sc['n' + i].onEnterFrame = function () { var v3 = String(int(_root._sc.text)); var v4 = this._name.substr(1); if (int(v3) < 10) { v3 = '00000' + v3; } else { if (int(v3) < 100) { v3 = '0000' + v3; } else { if (int(v3) < 1000) { v3 = '000' + v3; } else { if (int(v3) < 10000) { v3 = '00' + v3; } else { if (int(v3) < 100000) { v3 = '0' + v3; } } } } } if (v3.substr(v4 - 1, 1) == '0') { this.gotoAndStop(1); } else { this.play(); } if (this._currentframe == int(v3.substr(v4 - 1, 1)) + 1) { this.stop(); } }; ++i; } n = 1; i = 0; while (i < map[now].length) { j = 0; while (j < map[now][i].length) { if (map[now][i][j] == 1) { duplicateMovieClip(_root.gold, 'gg' + n, n); _root['gg' + n].gotoAndStop(1); _root['gg' + n]._act.gotoAndPlay(Number(random(4)) * 3 + 2); _root['gg' + n]._x = j * 50 + 40; _root['gg' + n]._y = i * 50 + 80.8; _root['gg' + n].onEnterFrame = function () { if (this._currentframe == 2) { if (this._act._currentframe == this._act._totalframes) { this._act.stop(); removeMovieClip(this); } } }; ++n; ++totalgold; } ++j; } ++i; } _root._tg.gotoAndStop(2); _root._tg._act.gotoAndStop(1); _root._tg.t1._alpha = 0; _root._tg.t2._alpha = 0; _root._tg.t3._alpha = 0; _root._tg.t4._alpha = 0; _root._tg.tb._alpha = 0; i = 1; while (i <= enemy[now]) { _root['_En' + i].gotoAndStop(2); _root['_En' + i]._act.gotoAndStop(1); ++i; } } function ClearSet() { clearInterval(Gel); trace(_root._stage.myd); trace(_root._thissc.myd); trace(_root._mylife.myd); _root._stage.swapDepths(_root._stage.myd); _root._thissc.swapDepths(_root._thissc.myd); _root._mylife.swapDepths(_root._mylife.myd); _root._thissc._sc.onEnterFrame = null; _root._tg.swapDepths(myDep); _root._tg.onEnterFrame = null; i = 1; while (i <= enemy[now]) { _root['_En' + i].swapDepths(_root['_En' + i].myDep); _root['_En' + i].onEnterFrame = null; _root['_En' + i].gotoAndStop(1); _root['_En' + i]._act.gotoAndStop(1); ++i; } _root._time.text = -1; myeat = 0; totalgold = 0; } function GameSet() { function imatt() { var v3 = 0; var v2 = 0; i = 1; while (i <= enemy[now]) { if (_root['_En' + i].ich == 1) { trace(i); ++v3; if (v3 > atten[now]) { v2 = i; i = enemy[now]; } } ++i; } if (v2 != 0) { i = v2; while (i <= enemy[now]) { _root['_En' + i].ich = 0; ++i; } } } trace(_root._stage.myd); trace(_root._thissc.myd); trace(_root._mylife.myd); _root._stage.swapDepths(Dep + 1); _root._thissc.swapDepths(Dep + 2); _root._mylife.swapDepths(Dep + 3); myDep = _root._tg.getDepth(); _root._tg.gotoAndStop(1); _root._tg._act.gotoAndStop(1); _root._tg.swapDepths(Dep); _root._tg.loc = 4; _root._tg.speed = 10; _root._tg._xscale = 120; _root._tg.onEnterFrame = function () { if (this._alpha < 100) { this._alpha += 1; if (this._alpha >= 80) { this._alpha = 100; } } if (this._currentframe == 1) { if (Key.isDown(38)) { if (_root._bg._touch.hitTest(this.t1._x + this._x, this.t1._y + this._y, true)) { this._act.gotoAndStop(3); this.loc = 1; } } else { if (Key.isDown(40)) { if (_root._bg._touch.hitTest(this.t2._x + this._x, this.t2._y + this._y, true)) { this._act.gotoAndStop(2); this.loc = 2; } } else { if (Key.isDown(37)) { if (_root._bg._touch.hitTest(this.t3._x + this._x, this.t3._y + this._y, true)) { this._act.gotoAndStop(1); this._xscale = -120; this.loc = 3; } } else { if (Key.isDown(39)) { if (_root._bg._touch.hitTest(this.t4._x + this._x, this.t4._y + this._y, true)) { this._act.gotoAndStop(1); this._xscale = 120; this.loc = 4; } } } } } if (this.loc == 1 & _root._bg._touch.hitTest(this.t1._x + this._x, this.t1._y + this._y, true)) { this._y -= this.speed; } else { if (this.loc == 2 & _root._bg._touch.hitTest(this.t2._x + this._x, this.t2._y + this._y, true)) { this._y += this.speed; } else { if (this.loc == 3 & _root._bg._touch.hitTest(this.t3._x + this._x, this.t3._y + this._y, true)) { this._x -= this.speed; } else { if (this.loc == 4 & _root._bg._touch.hitTest(this.t4._x + this._x, this.t4._y + this._y, true)) { this._x += this.speed; } } } } } else { if (this._currentframe == 3) { if (this._act._currentframe == this._act._totalframes) { _root['_En' + (Number(random(3)) + 1)].ich = 1; imatt(); this._act.stop(); this._alpha = 50; _root._add._y = -100; this.gotoAndStop(1); if (this.loc == 1) { this._act.gotoAndStop(3); } else { if (this.loc == 2) { this._act.gotoAndStop(2); } else { if (this.loc == 3) { this._act.gotoAndStop(1); } else { if (this.loc == 4) { this._act.gotoAndStop(1); } } } } } } } TouchSomething(); }; i = 1; while (i <= enemy[now]) { _root['_En' + i].gotoAndStop(5); _root['_En' + i].loc = 2; _root['_En' + i].long = 0; _root['_En' + i].sp = 5; _root['_En' + i].live = 1; _root['_En' + i].myDep = _root['_En' + i].getDepth(); _root['_En' + i].swapDepths(Dep - i); _root['_En' + i].ich = Number(random(2)); _root['_En' + i].onEnterFrame = function () { if (this._currentframe == 1 || this._currentframe == 2) { if (this.loc == 1) { this._act.gotoAndStop(3); } else { if (this.loc == 2) { this._act.gotoAndStop(1); } else { if (this.loc == 3) { this._xscale = -100; this._act.gotoAndStop(2); } else { if (this.loc == 4) { this._xscale = 100; this._act.gotoAndStop(2); } } } } } else { if (this._currentframe == 5) { if (this._act._currentframe == this._act._totalframes) { this._act.stop(); if (_root._bg._touch.hitTest(this._x, this._y, true)) { this.gotoAndStop(1); } else { this.gotoAndStop(2); } } } else { if (this._currentframe == 4) { if (this.live == 0) { this._alpha -= 5; } if (this._act._currentframe == this._act._totalframes) { this._act.stop(); if (this.live == 1) { this._x = 350; this._y = 196; this.gotoAndStop(5); } else { if (this.live == 0) { this._alpha = 100; this.live = 1; this._x = 379; this._y = 305; this.gotoAndStop(5); } } } } } } if (_root._bg._touch.hitTest(this._x, this._y, true)) { if (this._currentframe == 1 & this.long < 40) { if (this.loc == 1 & _root._bg._touch.hitTest(this._x, this._y - 20, true)) { this._y -= this.sp; if (this.ich == 0) { ++this.long; } else { this.long += 4; } } else { if (this.loc == 2 & _root._bg._touch.hitTest(this._x, this._y + 20, true)) { this._y += this.sp; if (this.ich == 0) { ++this.long; } else { this.long += 4; } } else { if (this.loc == 3 & _root._bg._touch.hitTest(this._x - 20, this._y, true)) { this._x -= this.sp; if (this.ich == 0) { ++this.long; } else { this.long += 4; } } else { if (this.loc == 4 & _root._bg._touch.hitTest(this._x + 20, this._y, true)) { this._x += this.sp; if (this.ich == 0) { ++this.long; } else { this.long += 4; } } else { if (this.ich == 0) { this.loc = Number(random(4)) + 1; } else { Chase(this._name.substr(3)); } } } } } } else { this.long = 0; if (this.ich == 0) { this.loc = Number(random(4)) + 1; } else { Chase(this._name.substr(3)); } } } else { if (Number(random(10)) == 0) { this.gotoAndStop(4); } } }; ++i; } imatt(); } function TouchSomething() { var v3 = 0; var v4 = [2, 1]; var v5 = [-50, 100]; i = 1; while (i < 3) { v3 = i - 1; if (_root._bg['_cg' + i].hitTest(_root._tg['t' + i])) { _root._tg._x = _root._bg._x + _root._bg['_cg' + v4[v3]]._x; _root._tg._y = _root._bg._y + _root._bg['_cg' + v4[v3]]._y + v5[v3]; i = 3; } ++i; } i = 1; while (i <= n) { if (_root['gg' + i].hitTest(_root._tg.tb) & _root['gg' + i]._currentframe == 1) { eatG.start(); _root['gg' + i].gotoAndStop(2); _root._sc.text = int(_root._sc.text) + addsc; ++myeat; } ++i; } i = 1; while (i < 5) { if (_root['star' + i].hitTest(_root._tg.tb) && _root['star' + i]._currentframe == 1) { eatG.start(); _root['star' + i].gotoAndStop(2); _root._time.text = int(_root._time.text) + 6; _root['star' + i].onEnterFrame = function () { if (this._act._currentframe == this._act._totalframes) { this._act.stop(); this._visible = false; this.onEnterFrame = null; } }; } ++i; } i = 1; while (i <= enemy[now]) { if (_root['_En' + i]._tou.hitTest(_root._tg.tb)) { if (_root._tg._currentframe < 3) { if ((_root['_En' + i]._currentframe == 1 || _root['_En' + i]._currentframe == 2) & _root._tg._alpha == 100) { itouch.start(); _root['_En' + i].ich = 0; _root._life.text = int(_root._life.text) - 1; _root._add._x = _root._tg._x; _root._add._y = _root._tg._y - 80; _root._mylife.n2.gotoAndStop(int(_root._life.text) + 1); _root._tg.gotoAndStop(3); } else { if (_root['_En' + i]._currentframe == 3) { eatG.start(); _root['_En' + i].live = 0; _root['_En' + i].gotoAndStop(4); _root._sc.text = int(_root._sc.text) + spsc; } } } } ++i; } GoodGame(); } function GoodGame() { if (int(_root._life.text) <= 0) { _root._tg._alpha = 100; _root._tg.gotoAndStop(5); actefc.attachSound('iloser'); ClearSet(); stopAllSounds(); tack = 1; actefc.start(); } else { if (myeat >= totalgold) { _root._tg._alpha = 100; _root._tg.gotoAndStop(4); actefc.attachSound('iwinner'); ClearSet(); tack = 2; actefc.start(); } } } function Chase(num) { var v3 = _root['_En' + num]._x - _root._tg._x; var v4 = _root['_En' + num]._y - _root._tg._y; var v5 = v3; var v6 = v4; if (v3 < 0) { v3 *= -1; } if (v4 < 0) { v4 *= -1; } if (v3 >= v4) { if (v5 < 0 & _root._bg._touch.hitTest(_root['_En' + num]._x + 20, _root['_En' + num]._y, true)) { _root['_En' + num].loc = 4; } else { if (v5 >= 0 & _root._bg._touch.hitTest(_root['_En' + num]._x - 20, _root['_En' + num]._y, true)) { _root['_En' + num].loc = 3; } else { if (v6 < 0 & _root._bg._touch.hitTest(_root['_En' + num]._x, _root['_En' + num]._y + 20, true)) { _root['_En' + num].loc = 2; } else { if (v6 >= 0 & _root._bg._touch.hitTest(_root['_En' + num]._x, _root['_En' + num]._y - 20, true)) { _root['_En' + num].loc = 1; } else { root['_En' + num].loc = Number(random(4)) + 1; } } } } } else { if (v6 < 0 & _root._bg._touch.hitTest(_root['_En' + num]._x, _root['_En' + num]._y + 20, true)) { _root['_En' + num].loc = 2; } else { if (v6 >= 0 & _root._bg._touch.hitTest(_root['_En' + num]._x, _root['_En' + num]._y - 20, true)) { _root['_En' + num].loc = 1; } else { if (v5 < 0 & _root._bg._touch.hitTest(_root['_En' + num]._x + 20, _root['_En' + num]._y, true)) { _root['_En' + num].loc = 4; } else { if (v5 >= 0 & _root._bg._touch.hitTest(_root['_En' + num]._x - 20, _root['_En' + num]._y, true)) { _root['_En' + num].loc = 3; } else { root['_En' + num].loc = Number(random(4)) + 1; } } } } } } function Freeze() { if (int(_root._time.text) > 0) { _root._time.text = int(_root._time.text) - 1; i = 1; while (i <= enemy[now]) { if (_root['_En' + i]._currentframe < 3) { _root['_En' + i].gotoAndStop(3); } ++i; } } else { if (int(_root._time.text) == 0) { _root._time.text = -1; i = 1; while (i <= enemy[now]) { if (_root['_En' + i]._currentframe == 3) { _root['_En' + i].gotoAndStop(1); } ++i; } } } } _root._stage.myd = _root._stage.getDepth(); _root._thissc.myd = _root._thissc.getDepth(); _root._mylife.myd = _root._mylife.getDepth(); _root._MMC.gotoAndStop(2); StopAll(); spact.attachSound('no' + (now + 1)); spact.start(); tip.start(); _root._act._stg.gotoAndStop(now + 1); _root._act._visible = true; _root._act.ad = 2; _root._act.tim = 60; _root._act.real = _root._act.getDepth(); _root._act.swapDepths(Dep); _root._act.onEnterFrame = function () { stip(); }; _root._st.gotoAndStop(1); actefc.onSoundComplete = function () { i = 1; while (i <= n) { removeMovieClip(_root['gg' + i]); ++i; } if (tack == 1) { gotoAndStop('_lose'); } else { if (tack == 2) { ++now; gotoAndStop('_set'); } } }; } movieClip 242 { frame 1 { stop(); } } movieClip 244 { frame 1 { stop(); } } movieClip 246 { frame 1 { stop(); } } movieClip 249 { } movieClip 253 { } movieClip 257 { } movieClip 261 { } movieClip 262 { } movieClip 264 { } movieClip 269 { } movieClip 270 { } movieClip 272 { } movieClip 277 { } movieClip 282 { } movieClip 287 { } movieClip 288 { } movieClip 291 { } movieClip 294 { } movieClip 297 { } movieClip 298 { } movieClip 305 { } movieClip 318 { } movieClip 332 { } movieClip 333 { } movieClip 334 { } movieClip 339 { } movieClip 344 { } movieClip 345 { } movieClip 346 { } movieClip 349 { } movieClip 352 { } movieClip 353 { } movieClip 366 { } movieClip 379 { } movieClip 380 { } movieClip 385 { } movieClip 390 { } movieClip 395 { } movieClip 396 { } movieClip 399 { } movieClip 402 { } movieClip 405 { } movieClip 406 { } movieClip 413 { } movieClip 426 { } movieClip 439 { } movieClip 440 { } movieClip 442 { } movieClip 444 { } movieClip 446 { } movieClip 448 { } movieClip 450 { } movieClip 451 { } movieClip 456 { } movieClip 461 { } movieClip 462 { } movieClip 465 { } movieClip 472 { } movieClip 481 { } movieClip 485 { } movieClip 486 { } movieClip 490 { } movieClip 491 { } movieClip 492 { } movieClip 497 { } movieClip 499 { } movieClip 503 { } frame 31 { _root._btn3.gotoAndStop(1); _root._btn4.gotoAndStop(1); end.attachSound('en1'); end.start(); _root._btn3.onRollOver = function () { this.gotoAndStop(2); Rollin(this._name.substr(4)); }; _root._btn3.onRollOut = function () { this.gotoAndStop(1); Rollout(this._name.substr(4)); }; _root._btn3.onRelease = function () { fscommand('quit'); getURL('javascript:window.close();', ''); }; _root._btn4.onRollOver = function () { this.gotoAndStop(2); Rollin(this._name.substr(4)); }; _root._btn4.onRollOut = function () { this.gotoAndStop(1); Rollout(this._name.substr(4)); }; _root._btn3.onRelease = function () { allreset(); SETMAP(); Efc.stop('E' + this._name.substr(4)); stopAllSounds(); gotoAndStop('_game'); }; } movieClip 507 { } movieClip 512 { } movieClip 515 { } movieClip 516 { } frame 37 { _root._btn3.gotoAndStop(1); _root._btn4.gotoAndStop(1); end.attachSound('en2'); end.start(); _root._btn3.onRollOver = function () { this.gotoAndStop(2); Rollin(this._name.substr(4)); }; _root._btn3.onRollOut = function () { this.gotoAndStop(1); Rollout(this._name.substr(4)); }; _root._btn3.onRelease = function () { fscommand('quit'); getURL('javascript:window.close();', ''); }; _root._btn4.onRollOver = function () { this.gotoAndStop(2); Rollin(this._name.substr(4)); }; _root._btn4.onRollOut = function () { this.gotoAndStop(1); Rollout(this._name.substr(4)); }; _root._btn3.onRelease = function () { allreset(); SETMAP(); Efc.stop('E' + this._name.substr(4)); stopAllSounds(); gotoAndStop('_game'); }; } movieClip 536 { }




http://swfchan.com/52/256419/info.shtml
Created: 23/6 -2024 08:56:55 Last modified: 23/6 -2024 08:56:55 Server time: 30/06 -2024 06:18:51