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NPlatformer.swf

This is the info page for
Flash #256425

(Click the ID number above for more basic data on this flash file.)


Text
<p align="center"><font face="Arial" size="32" color="#ffffff" letterSpacing="0.000000" kerning="1">Loading... 100.00%</font></p>

<p align="right"><font face="Arial" size="32" color="#ffffff" letterSpacing="0.000000" kerning="1">00000/00000kB</font></p>

<p align="left"><font face="Arial" size="32" color="#ffffff" letterSpacing="0.000000" kerning="1">00.00kBps</font></p>

Sfx Test

N Platformer

Password:

<p align="center"><font face="Arial" size="32" color="#000000" letterSpacing="0.000000" kerning="1">Herald</font></p>

2009 - 08 - 11

Play

Edit

<p align="center"><font face="Arial" size="32" color="#000000" letterSpacing="0.000000" kerning="1">Curr Obj</font></p>

<p align="center"><font face="Arial" size="32" color="#000000" letterSpacing="0.000000" kerning="1">Curr Type</font></p>

<p align="center"><font face="Arial" size="32" color="#000000" letterSpacing="0.000000" kerning="1">level.xml</font></p>

Save

Load

Play

Quit

<p align="left"><font face="Arial" size="32" color="#000000" letterSpacing="0.000000" kerning="1">Curr Type</font></p>

<p align="left"><font face="Arial" size="32" color="#000000" letterSpacing="0.000000" kerning="1">Curr Value</font></p>

<p align="center"><font face="Arial" size="32" color="#ffffff" letterSpacing="0.000000" kerning="1"> </font></p>

<p align="center"></p>

ActionScript [AS1/AS2]

Frame 2
stop();
Frame 6
g.setGameMode(0); g.pauseGame(); g.hideGame(); g.playMusic("./music/AmbientGlow.mp3"); stop();
Frame 12
g.setGameMode(1); g.unhideGame(); stop();
Frame 17
g.setGameMode(0); g.unhideGame(); g.unpauseGame(); stop();
Instance of Symbol 6 MovieClip in Symbol 9 MovieClip Frame 1
onClipEvent (load) { kbps = 0; timer = new Date(); bprev = _root.getBytesLoaded(); bytestotal = _root.getBytesTotal(); bytesloaded = bprev; bytessum = bytesloaded; favg = 0; } onClipEvent (enterFrame) { bytesloaded = _root.getBytesLoaded(); bprev = bytesloaded; _xscale = (100 * (bytesloaded / bytestotal)); if (_xscale < 100) { } else { _root.play(); } var currtime = new Date(); if ((currtime - timer) > 1000) { var tdelta = ((currtime - timer) / 1000); timer = currtime; favg = ((bytesloaded - bytessum) * 1) / tdelta; bytessum = bytesloaded; } _parent.loadtext = ("Loading... " + (Math.floor(_xscale * 10) / 10)) + "%"; _parent.kbtext = ((Math.floor(bytesloaded / 1024) + "//") + Math.ceil(bytestotal / 1024)) + " kB"; _parent.kbpstext = (Math.floor(favg / 100) / 10) + "kBps"; }
Instance of Symbol 10 MovieClip "entertainor" in Symbol 14 MovieClip Frame 1
onClipEvent (load) { function FireOrange(x, y) { var newname = ("ong_" + gGarbageClipCurr); gGarbageClip.duplicateMovieClip(newname, gGarbageClipCurr + 1024); var clip = eval ("_parent." + newname); clip._x = x; clip._y = y; clip._xvel = (Math.random() * 32) - 16; clip._yvel = (Math.random() * 32) - 16; clip._xscale = 12 + (Math.random() * 12); clip._yscale = clip._xscale; clip.destroy = false; gGarbageClipCurr++; if (gGarbageClipCurr > gMaxClips) { gGarbageClipCurr = 0; } gGarbageClips.push(clip); } var gGarbageClip = _parent.dup_orange; var gGarbageClipCurr = 0; var gMaxClips = 16; var gGarbageClips = []; var gMouseState = 0; var gMouseXPrev = 0; var gMouseYPrev = 0; var gTimer = 5; var gFieldWidth = 960; var gFieldHeight = 540; } onClipEvent (enterFrame) { gTimer = gTimer + 1; if (gTimer > 5) { FireOrange(Math.random() * gFieldWidth, Math.random() * gFieldHeight); gTimer = 0; } var remarray = []; var i = 0; var imax = gGarbageClips.length; while (i < imax) { var mc = gGarbageClips[i]; if (gMouseState) { if (mc.hitTest(_parent._xmouse, _parent._ymouse, true)) { remarray.push(i); } } mc._yvel = mc._yvel + 0.327; mc._y = mc._y + mc._yvel; mc._x = mc._x + mc._xvel; if (mc._x < 0) { mc._x = -mc._x; mc._xvel = -mc._xvel; } else if (mc._x > gFieldWidth) { mc._x = gFieldWidth + (gFieldWidth - mc._x); mc._xvel = -mc._xvel; } if (mc._y < 0) { mc._y = -mc._y; mc._yvel = -mc._yvel; } else if (mc._y > gFieldHeight) { mc._y = gFieldHeight + (gFieldHeight - mc._y); mc._yvel = -mc._yvel; } i++; } var r = 0; var rcount = 0; var rmax = remarray.length; while (r < rmax) { removeMovieClip(gGarbageClips[remarray[r] - rcount]); gGarbageClips.splice(remarray[r] - rcount, 1); rcount++; r++; } gMouseXPrev = _parent._xmouse; gMouseYPrev = _parent._ymouse; } onClipEvent (mouseDown) { gMouseState = gMouseState + 1; } onClipEvent (mouseUp) { gMouseState = 0; }
Symbol 238 MovieClip [__Packages.GameObj] Frame 0
class GameObj extends Object { var uid, _init, destroy, update, tracking, x, y, vx, vy, dirx, diry, impx, impy, coll_x, coll_y, coll_w, coll_h, coll_mask, game_class, game_type, scale_x, scale_y, rotation, clip, clip_name, clip_dup, clip_frame, clip_coll, clip_anim, anim_curr, anim_prev, anim_next, anim_start, anim_stop, anim_speed, anim_time, input_type, input; function GameObj () { super(); uid = 0; _init = 0; destroy = 0; update = 0; tracking = 0; x = 0; y = 0; vx = 0; vy = 0; dirx = 1; diry = 0; impx = 0; impy = 0; coll_x = 0; coll_y = 0; coll_w = 0; coll_h = 0; coll_mask = 0; game_class = 0; game_type = ""; scale_x = 100; scale_y = 100; rotation = 0; clip = null; clip_name = ""; clip_dup = null; clip_frame = ""; clip_coll = null; clip_anim = null; anim_curr = ""; anim_prev = ""; anim_next = ""; anim_start = 0; anim_stop = 0; anim_speed = 1; anim_time = 0; input_type = 0; input = new Object(); input.right = 0; input.left = 0; input.up = 0; input.down = 0; input.a = 0; input.b = 0; input.c = 0; input.d = 0; input.e = 0; input.f = 0; input.g = 0; input.h = 0; } }
Symbol 239 MovieClip [__Packages.Map] Frame 0
class Map extends Object { var hasOwnProperty; function Map () { super(); } function __resolve(inputstr) { trace("#ERROR - Map does not have key: " + inputstr); } function exists(key) { return(hasOwnProperty(key)); } function insert(key, value) { this[key] = value; } function remove(key) { delete this[key]; } function count() { var _local2 = 0; for (var _local3 in this) { _local2++; } return(_local2); } function empty() { for (var _local2 in this) { return(false); } return(true); } function first_key() { for (var _local2 in this) { return(_local2); } return(null); } function remove_first_key() { var _local2 = null; for (var _local3 in this) { _local2 = _local3; break; } remove(_local2); } function insertSafe(key, value) { if (!hasOwnProperty(key)) { this[key] = value; return(true); } return(false); } function removeSafe(key) { if (hasOwnProperty(key)) { delete this[key]; return(true); } return(false); } function debugPrint() { var _local2 = "Map:\n"; for (var _local3 in this) { _local2 = _local2 + (((("\t" + _local3) + " -> ") + this[_local3]) + newline); } return(_local2); } }
Symbol 240 MovieClip [__Packages.SpaceHashMap] Frame 0
class SpaceHashMap extends Object { var __bin_size, __bin_min, __bin_max, __bins; function SpaceHashMap () { super(); } function __getBinIndex(value) { return(Math.floor(value / __bin_size)); } function __getClampedBinIndex(value) { var _local2 = __getBinIndex(value); if (_local2 < __bin_min) { _local2 = __bin_min; } else if (_local2 >= __bin_max) { _local2 = __bin_max - 1; if (_local2 < __bin_min) { _local2 = __bin_min; } } return(_local2); } function __encloseBinIndex(value) { var _local3 = __getBinIndex(value); if (_local3 < __bin_min) { var _local2 = Math.floor(__bin_min - _local3); while (_local2 > 0) { __bin_min--; __bins[String(__bin_min)] = new Map(); _local2--; } } else if (_local3 >= __bin_max) { var _local2 = Math.floor(_local3 - __bin_max) + 1; while (_local2 > 0) { __bins[String(__bin_max)] = new Map(); __bin_max++; _local2--; } } } function __valueOutsideRange(value) { var _local2 = __getBinIndex(value); if (_local2 < __bin_min) { return(true); } if (_local2 >= __bin_max) { return(true); } return(false); } function SpaceHashCustom() { __bins = new Map(); __bin_min = 0; __bin_max = 1; __bin_size = 64; __bins[String(__bin_min)] = new Map(); } function clear(binsize) { __bins = new Map(); __bin_min = 0; __bin_max = 1; __bin_size = binsize; __bins[String(__bin_min)] = new Map(); } function insert(uid, cat, minv, maxv) { var _local3 = __getClampedBinIndex(minv); var _local7 = __getClampedBinIndex(maxv); var _local8 = false; while (_local3 <= _local7) { var _local2 = __bins[String(_local3)]; if (!_local2.exists(cat)) { _local2.insert(cat, new Map()); } var _local5 = _local2[cat]; _local5.insert(String(uid), uid); _local3++; } return(_local8); } function remove(uid, cat, minv, maxv) { var _local4 = __getClampedBinIndex(minv); var _local8 = __getClampedBinIndex(maxv); var _local7 = false; while (_local4 <= _local8) { var _local3 = __bins[String(_local4)]; if (_local3.exists(cat)) { var _local2 = _local3[cat]; if (_local2.exists(String(uid))) { _local2.remove(String(uid)); _local7 = true; } } _local4++; } return(_local7); } function exists(uid, cat, minv, maxv) { var _local3 = __getClampedBinIndex(minv); var _local6 = __getClampedBinIndex(maxv); while (_local3 <= _local6) { var _local2 = __bins[String(_local3)]; if (_local2.exists(cat)) { var _local4 = _local2[cat]; if (_local4.exists(String(uid))) { return(true); } } _local3++; } return(false); } function rangeOutside(minv, maxv) { return(__valueOutsideRange(minv) || (__valueOutsideRange(maxv))); } function encloseRange(minv, maxv) { __encloseBinIndex(minv); __encloseBinIndex(maxv); } function getRangeMin() { return(__bin_min * __bin_size); } function getRangeMax() { return(__bin_max * __bin_size); } function getBinSize() { return(__bin_size); } function get(cat, minv, maxv) { var _local5 = new Map(); var _local4 = __getClampedBinIndex(minv); var _local8 = __getClampedBinIndex(maxv); while (_local4 <= _local8) { var _local3 = __bins[String(_local4)]; if (_local3.exists(cat)) { var _local2 = _local3[cat]; for (var _local7 in _local2) { _local5.insert(String(_local7), _local7); } } _local4++; } return(_local5); } function debugPrint() { var _local2 = ((((("Space Hash: min:" + __bin_min) + " max:") + __bin_max) + " size:") + __bin_size) + newline; var _local5 = __bin_min; var _local8 = __bin_max; while (_local5 <= _local8) { var _local4 = __bins[String(_local5)]; _local2 = _local2 + (((((("\tBin " + _local5) + " ") + (__bin_size * _local5)) + " ") + _local4.count()) + newline); for (var _local7 in _local4) { var _local3 = _local4[String(_local7)]; _local2 = _local2 + (((("\t\tCat " + _local7) + " ") + _local3.count()) + newline); _local2 = _local2 + "\t\t\tVals:\t"; for (var _local6 in _local3) { _local2 = _local2 + (_local6 + ", "); } _local2 = _local2 + newline; } _local5++; } return(_local2); } }
Symbol 18 MovieClip Frame 1
stop();
Symbol 18 MovieClip Frame 6
stop();
Symbol 18 MovieClip Frame 11
stop();
Symbol 18 MovieClip Frame 18
stop();
Symbol 19 MovieClip Frame 1
dup_shape._visible = false; stop();
Symbol 23 MovieClip Frame 1
_parent.anim_start = 1;
Symbol 23 MovieClip Frame 15
_parent.anim_stop = 1;
Symbol 48 MovieClip Frame 5
_parent.anim_start = 1;
Symbol 48 MovieClip Frame 11
_parent.anim_stop = 1;
Symbol 67 MovieClip Frame 1
_parent.anim_start = 1;
Symbol 67 MovieClip Frame 9
_parent.anim_stop = 1;
Symbol 67 MovieClip Frame 10
_parent.anim_start = 1;
Symbol 67 MovieClip Frame 14
_parent.anim_stop = 1;
Symbol 67 MovieClip Frame 15
_parent.anim_start = 1;
Symbol 67 MovieClip Frame 45
_parent.anim_stop = 1;
Symbol 67 MovieClip Frame 50
_parent.anim_start = 1;
Symbol 67 MovieClip Frame 67
_parent.anim_stop = 1;
Symbol 103 MovieClip Frame 3
_parent.anim_start = 1; head.gotoAndStop("norm");
Symbol 103 MovieClip Frame 10
_parent.anim_stop = 1;
Symbol 103 MovieClip Frame 15
_parent.anim_start = 1; head.gotoAndStop("norm");
Symbol 103 MovieClip Frame 45
_parent.anim_stop = 1;
Symbol 103 MovieClip Frame 50
_parent.anim_start = 1; head.gotoAndStop("openmid");
Symbol 103 MovieClip Frame 55
head.gotoAndStop("open");
Symbol 103 MovieClip Frame 59
head.gotoAndStop("gape");
Symbol 103 MovieClip Frame 62
head.gotoAndStop("open");
Symbol 103 MovieClip Frame 67
head.gotoAndStop("gape");
Symbol 103 MovieClip Frame 71
head.gotoAndStop("happy");
Symbol 103 MovieClip Frame 93
_parent.anim_stop = 1; head.gotoAndStop("happy");
Symbol 103 MovieClip Frame 97
_parent.anim_start = 1; head.gotoAndStop("happy");
Symbol 103 MovieClip Frame 132
_parent.anim_stop = 1; head.gotoAndStop("happy");
Symbol 103 MovieClip Frame 138
_parent.anim_start = 1; head.gotoAndStop("norm");
Symbol 103 MovieClip Frame 145
head.gotoAndStop("happy");
Symbol 103 MovieClip Frame 150
head.gotoAndStop("gape");
Symbol 103 MovieClip Frame 154
head.gotoAndStop("happy");
Symbol 103 MovieClip Frame 158
head.gotoAndStop("norm");
Symbol 103 MovieClip Frame 161
_parent.anim_stop = 1;
Symbol 103 MovieClip Frame 166
_parent.anim_start = 1; head.gotoAndStop("gape");
Symbol 103 MovieClip Frame 207
_parent.anim_stop = 1;
Symbol 103 MovieClip Frame 211
_parent.anim_start = 1; head.gotoAndStop("gape");
Symbol 103 MovieClip Frame 216
head.gotoAndStop("happy");
Symbol 103 MovieClip Frame 221
head.gotoAndStop("gape");
Symbol 103 MovieClip Frame 224
head.gotoAndStop("happy"); _parent.poop_complete = 1;
Symbol 103 MovieClip Frame 228
head.gotoAndStop("norm");
Symbol 103 MovieClip Frame 229
_parent.anim_stop = 1;
Symbol 103 MovieClip Frame 233
_parent.anim_start = 1; head.gotoAndStop("gape");
Symbol 103 MovieClip Frame 237
head.gotoAndStop("happy");
Symbol 103 MovieClip Frame 262
head.gotoAndStop("norm");
Symbol 103 MovieClip Frame 265
_parent.anim_stop = 1;
Symbol 121 MovieClip Frame 1
_parent.anim_start = 1;
Symbol 121 MovieClip Frame 8
_parent.anim_stop = 1;
Symbol 121 MovieClip Frame 13
_parent.anim_start = 1;
Symbol 121 MovieClip Frame 33
_parent.anim_stop = 1;
Symbol 121 MovieClip Frame 38
_parent.anim_start = 1;
Symbol 121 MovieClip Frame 68
_parent.anim_stop = 1;
Symbol 139 MovieClip Frame 10
stop();
Symbol 153 MovieClip Frame 1
_parent.anim_start = 1;
Symbol 153 MovieClip Frame 35
_parent.anim_stop = 1;
Symbol 153 MovieClip Frame 40
_parent.anim_start = 1;
Symbol 153 MovieClip Frame 70
_parent.anim_stop = 1;
Symbol 153 MovieClip Frame 75
_parent.anim_start = 1;
Symbol 153 MovieClip Frame 81
_parent.anim_stop = 1;
Symbol 153 MovieClip Frame 91
_parent.anim_start = 1;
Symbol 153 MovieClip Frame 121
_parent.anim_stop = 1;
Symbol 153 MovieClip Frame 194
_parent.anim_start = 1;
Symbol 153 MovieClip Frame 239
_parent.anim_stop = 1;
Symbol 153 MovieClip Frame 240
_parent.anim_start = 1;
Symbol 153 MovieClip Frame 245
_parent.anim_stop = 1;
Symbol 153 MovieClip Frame 246
_parent.anim_start = 1;
Symbol 153 MovieClip Frame 255
_parent.anim_stop = 1;
Symbol 153 MovieClip Frame 256
_parent.anim_start = 1;
Symbol 153 MovieClip Frame 265
_parent.anim_stop = 1;
Symbol 153 MovieClip Frame 266
_parent.anim_start = 1;
Symbol 153 MovieClip Frame 276
_parent.anim_stop = 1;
Symbol 153 MovieClip Frame 277
_parent.anim_start = 1;
Symbol 153 MovieClip Frame 286
_parent.anim_stop = 1;
Symbol 153 MovieClip Frame 287
_parent.anim_start = 1;
Symbol 153 MovieClip Frame 302
_parent.anim_stop = 1;
Symbol 153 MovieClip Frame 347
_parent.anim_start = 1;
Symbol 154 MovieClip Frame 1
this.game = _parent; this.anim_stop = 0; this.anim_start = 0; this.init = function (gobj) { }; this.runAI = function (gobj) { }; this.run = function (gobj) { };
Symbol 154 MovieClip Frame 5
this.init = function (gobj) { game.setAnim(gobj, "idle", "idle"); }; this.runAI = function (gobj) { if (game.getInputType(gobj) == 1) { var _local1 = game.getInputs(gobj); _local1.right = Key.isDown(39); _local1.left = Key.isDown(37); _local1.up = Key.isDown(38); _local1.down = Key.isDown(40); var _local2 = Key.isDown(32); if (_local2 > 0) { _local1.a++; } else { _local1.a = 0; } _local1.b = 0; _local1.c = 0; _local1.d = 0; } else { _local1.right = 0; _local1.left = 0; _local1.up = 0; _local1.down = 0; _local1.a = 0; _local1.b = 0; _local1.c = 0; _local1.d = 0; } }; this.run = function (gobj) { var _local2 = game.getInputs(gobj); var _local4 = _local2.right - _local2.left; var _local3 = _local2.up - _local2.down; if (_local4 != 0) { gobj.dirx = _local4; } if (_local3 != 0) { gobj.diry = _local3; } game.applyImpulseClamped(gobj, _local4, _local3, 4 * _local4, 4 * _local3); if (_local2.a == 1) { game.playSound("Space Gun 06.wav"); var _local5 = game.addBullet(gobj.x + (gobj.dirx * 6), gobj.y + 10, (gobj.dirx * 64) + gobj.vx, gobj.vy, 0, "GenericGreen"); var _local6 = game.getObjData(_local5); _local6.owner_uid = game.getUID(gobj); } game.motionPlatformChar(gobj); };
Symbol 154 MovieClip Frame 12
this.init = function (gobj) { game.setAnim(gobj, "idle", "idle"); }; this.runAI = function (gobj) { if (getInputType(gobj)) { } }; this.run = function (gobj) { var _local1 = getInputs(gobj); var _local3 = _local1.input_right - _local1.input_left; var _local2 = _local1.input_up - _local1.input_down; if (_local3 != 0) { gobj.dirx = _local3; } if (_local2 != 0) { gobj.diry = _local2; } game.applyObjImpulseClamped(gobj.uid, _local3, _local2, 4 * _local3, 4 * _local2); game.movePlatformChar(gobj); };
Symbol 154 MovieClip Frame 19
this.grabbed_target = -1; this.grabbed_timer = 0; this.init = function (gobj) { grabbed_target = -1; grabbed_timer = 30; game.setAnim(gobj, "idle", "idle"); }; this.runAI = function (gobj) { if (grabbed_target < 0) { if (grabbed_timer == 0) { var _local2 = game.calcRelativePoint(gobj, 0, 10); var _local1 = game.pointHitsFirstChar(_local2.x, _local2.y); if (_local1 > 0) { game.makeAbove(gobj, game.getObj(_local1)); game.setAnim(gobj, "close", "closed"); grabbed_target = _local1; grabbed_timer = 60; } } else { grabbed_timer--; } } gobj.update = 1; }; this.run = function (gobj) { if (grabbed_target > 0) { var _local1 = game.getObj(grabbed_target); _local1.x = gobj.x; _local1.y = gobj.y; _local1.vx = 0; _local1.vy = 0; _local1.rotation = game.getRotation(gobj); grabbed_timer--; if (grabbed_timer == 0) { var _local3 = game.calcRelativePoint(gobj, (Math.random() * 2) - 1, 2); game.applyImpulse(_local1, _local3.lx, _local3.ly); _local1.rotation = 0; grabbed_target = -1; grabbed_timer = 30; game.setAnim(gobj, "spit", "idle"); } } };
Symbol 154 MovieClip Frame 29
this.grabbed_target = -1; this.grabbed_timer = 0; this.grabbed_target_moving = 0; this.digestion_state = 0; this.init = function (gobj) { game.setAnim(gobj, "idle", "idle"); }; this.runAI = function (gobj) { if (game.getInputType(gobj) == 1) { var _local1 = game.getInputs(gobj); _local1.right = Key.isDown(39); _local1.left = Key.isDown(37); _local1.up = Key.isDown(38); _local1.down = Key.isDown(40); _local1.a = Key.isDown(32); _local1.b = 0; _local1.c = 0; _local1.d = 0; } if (grabbed_timer < 1) { var _local4 = game.calcRelativePoint(gobj, -40, 50); var _local2 = game.pointHitsFirstChar(_local4.x, _local4.y); if (_local2 > 0) { grabbed_target = _local2; game.makeAbove(gobj, game.getObj(_local2)); game.setAnim(gobj, "swallow", "digest"); grabbed_timer = 120; game.playSound("SD_ToonGulp00.wav"); grabbed_target_moving = 0; digestion_state = 0; } else { grabbed_timer = 0; } } else if (grabbed_target > 0) { } else { grabbed_timer--; } }; this.run = function (gobj) { var _local3 = game.getInputs(gobj); var _local5 = _local3.right - _local3.left; var _local4 = _local3.up - _local3.down; if (_local5 != 0) { gobj.dirx = _local5; } if (_local4 != 0) { gobj.diry = _local4; } game.applyImpulseClamped(gobj, _local5, _local4, 4 * _local5, 4 * _local4); game.motionPlatformChar(gobj); if (grabbed_target > 0) { var _local1 = game.getObj(grabbed_target); var _local9 = Math.cos(((90 - mc.head_target._rotation) * Math.PI) / 180); var _local8 = Math.sin(((90 - mc.head_target._rotation) * Math.PI) / 180); var _local7 = gobj.x + (((gobj.scale_x / 100) * ((mc._xscale / 100) * mc.head_target._x)) - (_local1.coll_h * _local9)); var _local6 = gobj.y - (((gobj.scale_y / 100) * ((mc._yscale / 100) * mc.head_target._y)) + (_local1.coll_h * _local8)); _local1.x = _local7; _local1.y = _local6; mc.bulger.bulge._xscale = 100 + (25 * (Math.abs(_local1.input.left) + Math.abs(_local1.input.right))); mc.bulger.bulge._yscale = 100 + (50 * (Math.abs(_local1.input.up) - Math.abs(_local1.input.down))); if ((((_local1.input.left != 0) || (_local1.input.right != 0)) || (_local1.input.up != 0)) || (_local1.input.down != 0)) { grabbed_target_moving++; } else { grabbed_target_moving = 0; } if (grabbed_target_moving == 1) { game.playSound("SD_MovePulse.wav"); } grabbed_timer = grabbed_timer - (((Math.abs(_local1.input.left) + Math.abs(_local1.input.right)) + Math.abs(_local1.input.up)) + Math.abs(_local1.input.down)); if (grabbed_timer < 30) { grabbed_timer = grabbed_timer + 0.5; } if (digestion_state < 120) { if (game.getAnim(gobj) == "digest") { digestion_state++; } } else if (digestion_state == 120) { grabbed_timer = 30; game.setAnim(gobj, "to_intestine", "in_intestine"); digestion_state++; } else if (digestion_state > 120) { if (game.getAnim(gobj) == "in_intestine") { digestion_state++; } if (grabbed_timer < 1) { game.setAnim(gobj, "poop_out", "idle"); } else if (digestion_state > 360) { game.setAnim(gobj, "poop_absorb", "idle"); _local1.destroy = 1; grabbed_target = -1; grabbed_timer = 60; gobj.input_type = 1; game.setViewObj(gobj); } } if (gobj.clip.poop_complete == 1) { gobj.clip.poop_complete = 0; digestion_state = 0; grabbed_timer = 0; } if (grabbed_target >= 0) { _local1.vx = 0; _local1.vy = 0; _local1.rotation = mc.head_target._rotation; game.m_view_zoom = 4; if ((grabbed_timer < 1) && (digestion_state < 120)) { _local1.rotation = 0; _local1.vx = 4 * gobj.dirx; _local1.vy = 0; grabbed_target = -1; grabbed_timer = 30; game.m_view_zoom = 1; game.setAnim(gobj, "idle", "idle"); } } } };
Symbol 154 MovieClip Frame 39
this.grabbed_target = -1; this.grabbed_timer = 30; this.init = function (gobj) { game.setAnim(gobj, "idle", "idle"); }; this.runAI = function (gobj) { if (grabbed_target > 0) { } else if (grabbed_timer < 1) { var _local3 = game.calcRelativePoint(gobj, -10, 10); var _local1 = game.pointHitsFirstChar(_local3.x, _local3.y, gobj.uid); if (_local1 > 0) { trace((("Snake hit" + _local1) + " ") + gobj.uid); if (_local1 != game.getUID(gobj)) { grabbed_target = _local1; game.makeAbove(gobj, game.getObj(_local1)); game.setAnim(gobj, "chomp", "full"); grabbed_timer = 360; game.playSound("SD_Swallow002.wav"); game.playSound("SD_Swallow001.wav"); } } else { grabbed_timer = 0; } } else { grabbed_timer--; } }; this.run = function (gobj) { game.motionPlatformChar(gobj); if (grabbed_target > 0) { var _local1 = game.getObj(grabbed_target); var _local6 = Math.cos(((90 - mc.head_target._rotation) * Math.PI) / 180); var _local5 = Math.sin(((90 - mc.head_target._rotation) * Math.PI) / 180); var _local4 = (gobj.x + ((mc._xscale / 100) * mc.head_target._x)) - (10 * _local6); var _local3 = (gobj.y - ((mc._yscale / 100) * mc.head_target._y)) - (10 * _local5); _local1.x = _local4; _local1.y = _local3; _local1.rotation = mc.head_target._rotation; _local1.vx = 0; _local1.vy = 0; grabbed_timer--; if (grabbed_timer < 1) { grabbed_target = -1; grabbed_timer = 30; _local1.rotation = 0; _local1.vx = 4 * gobj.dirx; game.setAnim(gobj, "idle", "idle"); } } };
Symbol 154 MovieClip Frame 49
this.grabbed_target = -1; this.grabbed_timer = 0; this.grabbed_target_moving = 0; this.init = function (gobj) { game.setAnim(gobj, "idle", "idle"); }; this.runAI = function (gobj) { if (game.getInputType(gobj) == 1) { var _local1 = game.getInputs(gobj); _local1.right = Key.isDown(39); _local1.left = Key.isDown(37); _local1.up = Key.isDown(38); _local1.down = Key.isDown(40); _local1.a = Key.isDown(32); _local1.b = 0; _local1.c = 0; _local1.d = 0; } if (grabbed_timer < 1) { var _local4 = game.calcRelativePoint(gobj, 40, 10); var _local2 = game.pointHitsFirstChar(_local4.x, _local4.y); if (_local2 > 0) { grabbed_target = _local2; game.makeAbove(gobj, game.getObj(_local2)); game.setAnim(gobj, "swallow", "vnone"); grabbed_timer = 10; game.playSound("SD_ToonGulp00.wav"); grabbed_target_moving = 0; digestion_state = 0; } else { grabbed_timer = 0; } } else if (grabbed_target > 0) { } else { grabbed_timer--; } }; this.run = function (gobj) { var _local3 = game.getInputs(gobj); var _local5 = _local3.right - _local3.left; var _local4 = _local3.up - _local3.down; if (_local5 != 0) { gobj.dirx = _local5; } if (_local4 != 0) { gobj.diry = _local4; } game.applyImpulseClamped(gobj, _local5, _local4, 4 * _local5, 4 * _local4); game.motionPlatformChar(gobj); if (grabbed_target > 0) { var _local1 = game.getObj(grabbed_target); var _local9 = Math.cos(((90 - mc.head_target._rotation) * Math.PI) / 180); var _local8 = Math.sin(((90 - mc.head_target._rotation) * Math.PI) / 180); var _local7 = gobj.x + (((gobj.scale_x / 100) * ((mc._xscale / 100) * mc.head_target._x)) - (_local1.coll_h * _local9)); var _local6 = gobj.y - (((gobj.scale_y / 100) * ((mc._yscale / 100) * mc.head_target._y)) + (_local1.coll_h * _local8)); _local1.x = _local7; _local1.y = _local6; if (game.getAnim(gobj) == "vnone") { if (_local1.input.left) { game.setAnim(gobj, "vpush_left", "vnone"); } else if (_local1.input.right) { game.setAnim(gobj, "vpush_right", "vnone"); } else if (_local1.input.up) { game.setAnim(gobj, "vpush_up", "vnone"); } else if (_local1.input.down) { game.setAnim(gobj, "vpush_down", "vnone"); } if ((((_local1.input.left != 0) || (_local1.input.right != 0)) || (_local1.input.up != 0)) || (_local1.input.down != 0)) { grabbed_target_moving++; } else { grabbed_target_moving = 0; } if (grabbed_target_moving == 1) { game.playSound("SD_MovePulse.wav"); } grabbed_timer = grabbed_timer - (((Math.abs(_local1.input.left) + Math.abs(_local1.input.right)) + Math.abs(_local1.input.up)) + Math.abs(_local1.input.down)); if (grabbed_timer > 0) { grabbed_timer = grabbed_timer + 0.5; } if (grabbed_timer > 120) { game.setAnim(gobj, "vexcrete", "idle"); game.playSound("SD_MovePulse.wav"); _local1.destroy = 1; grabbed_target = -1; grabbed_timer = 60; gobj.input_type = 1; game.setViewObj(gobj); } } if (grabbed_target >= 0) { _local1.vx = 0; _local1.vy = 0; _local1.rotation = mc.head_target._rotation; game.m_view_zoom = 4; if (grabbed_timer < 1) { _local1.rotation = 0; _local1.vx = 4 * gobj.dirx; _local1.vy = 0; grabbed_target = -1; grabbed_timer = 30; game.m_view_zoom = 1; game.setAnim(gobj, "idle", "idle"); } } } };
Symbol 155 MovieClip Frame 1
stop();
Symbol 156 MovieClip Frame 2
stop();
Symbol 156 MovieClip Frame 14
removeMovieClip(this);
Symbol 156 MovieClip Frame 24
removeMovieClip(this);
Symbol 160 MovieClip Frame 1
stop();
Symbol 160 MovieClip Frame 8
stop();
Symbol 168 MovieClip Frame 1
this.sounds = new Map(); this.playSound = function (sname, svolume) { var _local5 = false; if (!sounds.exists(sname)) { sounds[sname] = new Sound(this); _local5 = true; } var _local3 = sounds[sname]; if (_local5) { _local3.attachSound(sname); } _local3.stop(sname); _local3.start(0, 0); var _local2 = new Object(); _local2.ll = svolume; _local2.lr = 0; _local2.rr = svolume; _local2.rl = 0; _local3.setTransform(_local2); }; stop();
Symbol 168 MovieClip Frame 5
stop();
Symbol 169 MovieClip Frame 1
this.csnd = new Sound(this); this.csnd2 = new Sound(this); this.csndtoggle = 0; this.currfile = null; this.id3struct = new Object(); this.snd_volscale = 1; this.snd_nextvol = 0; this.snd_curvol = 0; this.snd_delayvol = 30; this.snd_volstep = 100 / this.snd_delayvol; csnd.onID3 = function () { trace(("onID3 called at " + getTimer()) + " ms."); for (var _local2 in this.id3) { id3struct[_local2] = this.id3[_local2]; } }; csnd.onSoundComplete = function () { loadMusic(currfile); }; csnd.onLoad = function (success) { if (success) { csnd.start(); trace("Sound loaded"); } else { trace("Sound failed"); } }; this.setVolumeScale = function (vol) { if (vol > 1) { vol = 1; } else if (vol < 0) { vol = 0; } snd_volscale = vol; }; this.loadMusic = function (sndfile, crossfade) { trace(sndfile); currfile = null; if (sndfile != null) { if (crossfade == undefined) { snd_curvol = 0; snd_nextvol = 100; snd_delayvol = 30; snd_volstep = (snd_nextvol - snd_curvol) / snd_delayvol; csnd.setVolume(100); id3struct = new Object(); currfile = sndfile; csnd.loadSound(sndfile, true); } } else { snd_curvol = 0; snd_nextvol = 0; currfile = null; } }; this.update = function () { if (currfile != null) { snd_curvol = snd_curvol + snd_volstep; if (snd_curvol > snd_nextvol) { snd_curvol = snd_nextvol; snd_volstep = 0; } var _local2 = snd_curvol * snd_volscale; var _local1 = new Object(); _local1.ll = _local2; _local1.lr = 0; _local1.rr = _local2; _local1.rl = 0; csnd.setTransform(_local1); } }; stop();
Symbol 170 MovieClip Frame 2
this.MAIN_CLIP = this; this.MAIN_PIXELS_PER_METER = 10; this.MAIN_FPS = 30; this.MAIN_WIDTH = 960; this.MAIN_HEIGHT = 540; this.CLIP_SOUNDS = this.audio_sound; this.CLIP_MUSIC = this.audio_music; this.CLIP_COLL = this.dcoll; this.CLIP_DUP_COLL = this.dcoll.dup_shape; this.CLIP_BG = null; this.CLIP_DUP_BG = null; this.CLIP_FG = null; this.CLIP_DUP_FG = null; this.CLIP_BGSCENE = null; this.CLIP_DUP_DECOR = this.dup_decor; this.CLIP_DUP_ACTOR = this.dup_char; this.CLIP_DUP_BULLET = this.dup_bullet; this.CLIP_DUP_PARTICLE = this.dup_particles; this.dbg = function (msg, extra1, extra2, extra3, extra4, extra5) { var _local1 = msg; if (extra1 != undefined) { _local1 = _local1 + (" " + String(extra1)); if (extra2 != undefined) { _local1 = _local1 + (" " + String(extra2)); if (extra3 != undefined) { _local1 = _local1 + (" " + String(extra3)); if (extra4 != undefined) { _local1 = _local1 + (" " + String(extra4)); if (extra5 != undefined) { _local1 = _local1 + (" " + String(extra5)); } } } } } trace(_local1); }; this.flashTraceFilters = function (mc) { var _local1 = mc.filters; for (var _local2 in _local1) { F = _local1[_local2]; trace((("Filter: " + typeof(F)) + " ") + _local2); for (prop in F) { trace((("\t" + prop) + ": ") + F[prop]); } } }; this.flashMakeAbove = function (objA, objB) { var _local2 = objA.getDepth(); var _local1 = objB.getDepth(); if (_local2 < _local1) { objA.swapDepths(objB); return(1); } return(0); }; this.flashMakeBelow = function (objA, objB) { var _local2 = objA.getDepth(); var _local1 = objB.getDepth(); if (_local2 > _local1) { objA.swapDepths(objB); return(1); } return(0); }; this.flashKeycodeToString = function (code) { var _local1 = "UNKNOWN KEYCODE"; switch (code) { case 8 : _local1 = "BACKSPACE"; break; case 20 : _local1 = "CAPSLOCK"; break; case 17 : _local1 = "CONTROL"; break; case 46 : _local1 = "DELETE"; break; case 40 : _local1 = "DOWN"; break; case 35 : _local1 = "END"; break; case 13 : _local1 = "ENTER"; break; case 27 : _local1 = "ESCAPE"; break; case 36 : _local1 = "HOME"; break; case 45 : _local1 = "INSERT"; break; case 37 : _local1 = "LEFT"; break; case 34 : _local1 = "PGDN"; break; case 33 : _local1 = "PGUP"; break; case 39 : _local1 = "RIGHT"; break; case 39 : _local1 = "RIGHT"; break; case 16 : _local1 = "SHIFT"; break; case 32 : _local1 = "SPACE"; break; case 9 : _local1 = "TAB"; break; case 38 : _local1 = "UP"; break; case 96 : _local1 = "Num 0"; break; case 97 : _local1 = "Num 1"; break; case 98 : _local1 = "Num 2"; break; case 99 : _local1 = "Num 3"; break; case 100 : _local1 = "Num 4"; break; case 101 : _local1 = "Num 5"; break; case 102 : _local1 = "Num 6"; break; case 103 : _local1 = "Num 7"; break; case 104 : _local1 = "Num 8"; break; case 105 : _local1 = "Num 9"; break; case 106 : _local1 = "Num Multiply"; break; case 107 : _local1 = "Num Add"; break; case 109 : _local1 = "Num Subtract"; break; case 110 : _local1 = "Num Decimal"; break; case 111 : _local1 = "Num Divide"; break; case 112 : _local1 = "F1"; break; case 113 : _local1 = "F2"; break; case 114 : _local1 = "F3"; break; case 115 : _local1 = "F4"; break; case 116 : _local1 = "F5"; break; case 117 : _local1 = "F6"; break; case 118 : _local1 = "F7"; break; case 119 : _local1 = "F8"; break; case 120 : _local1 = "F9"; break; case 122 : _local1 = "F11"; break; case 123 : _local1 = "F12"; break; case 124 : _local1 = "F13"; break; case 125 : _local1 = "F14"; break; case 126 : _local1 = "F15"; break; case 144 : _local1 = "Num Lock"; break; case 145 : _local1 = "Scroll Lock"; break; case 19 : _local1 = "Pause"; break; case 186 : _local1 = "; :"; break; case 187 : _local1 = "= +"; break; case 189 : _local1 = "- _"; break; case 191 : _local1 = "/ ?"; break; case 192 : _local1 = "` ~"; break; case 219 : _local1 = "[ {"; break; case 220 : _local1 = "\\|"; break; case 221 : _local1 = "] }"; break; case 222 : _local1 = "\" '"; break; case 188 : _local1 = ","; break; case 190 : _local1 = "."; break; case 191 : _local1 = "/"; break; default : if ((code > 64) && (code < 91)) { _local1 = chr(code); } else { if (!((code > 47) && (code < 57))) { break; } _local1 = String(code - 48); } } return(_local1); }; this.flashXMLUserBegin = function (UserObject) { }; this.flashXMLUserData = function (N, UserObject) { }; this.flashXMLUserEnd = function (UserObject) { }; this.flashXMLUserError = function (tracestring, UserObject) { }; this.flashXMLLoad = function (filename, userData, userBegin, userEnd, userError) { if ((userData == undefined) || (userData == null)) { userData = flashXMLUserData; } if ((userBegin == undefined) || (userBegin == null)) { userBegin = flashXMLUserBegin; } if ((userEnd == undefined) || (userEnd == null)) { userEnd = flashXMLUserEnd; } if ((userError == undefined) || (userError == null)) { userError = flashXMLUserError; } this._curr_xml = new XML(); this._curr_xml.userobject = this; this.userData = userData; this.userBegin = userBegin; this.userEnd = userEnd; this.userError = userError; this._curr_xml.ignoreWhite = true; XML.prototype.ignoreWhite = true; this._curr_xml.onHTTPStatus = function (httpStatus) { var _local2 = this.userobject; _local2.httpStatus = httpStatus; if (httpStatus < 100) { _local2.httpStatusType = "flashError"; } else if (httpStatus < 200) { _local2.httpStatusType = "informational"; } else if (httpStatus < 300) { _local2.httpStatusType = "successful"; } else if (httpStatus < 400) { _local2.httpStatusType = "redirection"; } else if (httpStatus < 500) { _local2.httpStatusType = "clientError"; } else if (httpStatus < 600) { _local2.httpStatusType = "serverError"; } else { _local2.httpStatusType = "unknown: " + httpStatus; } }; this._curr_xml.onLoad = function (success) { var _local2 = this.userobject; var _local9 = _local2._curr_xml; if (success != 0) { _local2.userBegin(_local2); var _local8 = _local9.firstChild; var _local3 = _local8.firstChild; while (_local3 != null) { var _local5 = new XML(String(_local3)); var _local4 = _local5.firstChild; var _local7 = _local4.attributes; try { _local2.userData(_local4, _local2); } catch(_local) { if (Error( /* Error999 */ ) != null) { var myError = Error( /* Error999 */ ); _local2.userError("XML: error caught: " + myError, _local2); } else { var e = ( /* Error999 */ ); _local2.userError("XML: Unkown error caught: " + e.toString(), _local2); } } _local3 = _local3.nextSibling; } if (_local9.status == 0) { } else { _local2.userError("XML: XML was loaded successfully, but was unable to be parsed.", _local2); } var _local6; switch (_local9.status) { case 0 : _local6 = "No error; parse was completed successfully."; break; case -2 : _local6 = "A CDATA section was not properly terminated."; break; case -3 : _local6 = "The XML declaration was not properly terminated."; break; case -4 : _local6 = "The DOCTYPE declaration was not properly terminated."; break; case -5 : _local6 = "A comment was not properly terminated."; break; case -6 : _local6 = "An XML element was malformed."; break; case -7 : _local6 = "Out of memory."; break; case -8 : _local6 = "An attribute value was not properly terminated."; break; case -9 : _local6 = "A start-tag was not matched with an end-tag."; break; case -10 : _local6 = "An end-tag was encountered without a matching start-tag."; break; default : _local6 = "An unknown error has occurred."; } _local2.userError(((("XML: status: " + _local9.status) + " (") + _local6) + ")", _local2); } else { _local2.userError(("XML: Unable to load/parse XML. (status: " + _local9.status) + ")", _local2); } _local2.userEnd(_local2); return(0); }; this._curr_xml.load(filename); return(0); }; this.COLL_TYPE_NONE = 0; this.COLL_TYPE_Xp = 1; this.COLL_TYPE_Yp = 2; this.COLL_TYPE_Xn = 4; this.COLL_TYPE_Yn = 8; this.COLL_TYPE_INITIAL = 16; this.COLL_TYPE_INSIDE = 32; this.COLL_TYPE_SIDE = ((COLL_TYPE_Xp | COLL_TYPE_Yp) | COLL_TYPE_Xn) | COLL_TYPE_Yn; this.COLL_TYPE_ANY = (COLL_TYPE_SIDE | COLL_TYPE_INITIAL) | COLL_TYPE_INSIDE; this.COLL_SHAPE_BOX = 0; this.COLL_SHAPE_RAMP_Xp_Yp = 4; this.COLL_SHAPE_RAMP_Xn_Yp = 5; this.COLL_SHAPE_RAMP_Xn_Yn = 6; this.COLL_SHAPE_RAMP_Xp_Yn = 7; this.COLL_SHAPE_PLATFORM_Xp = 8; this.COLL_SHAPE_PLATFORM_Yp = 9; this.COLL_SHAPE_PLATFORM_Xn = 10; this.COLL_SHAPE_PLATFORM_Yn = 11; this.COLL_SHAPE_RAMPFORM_Xp_Yp = 12; this.COLL_SHAPE_RAMPFORM_Xn_Yp = 13; this.COLL_SHAPE_RAMPFORM_Xn_Yn = 14; this.COLL_SHAPE_RAMPFORM_Xp_Yn = 15; this.coll_CopyObject = function (A, B) { for (x in A) { B[x] = A[x]; } return(B); }; this.coll_DBoxBox = function (px, py, vx, vy, aw, ah, bw, bh) { var _local1 = new Object(); var _local14 = bw + aw; var _local13 = bh + ah; var _local7 = 0; var _local10 = 0; if (px > bw) { if (py > bh) { var _local15 = ((-(bh - py)) * vx) + ((bw - px) * vy); if (_local15 < 0) { _local7 = 2; _local10 = 1; } else { _local7 = 1; _local10 = 2; } } else if (py < (-bh)) { var _local15 = ((-((-bh) - py)) * vx) + ((bw - px) * vy); if (_local15 < 0) { _local7 = 1; _local10 = 6; } else { _local7 = 6; _local10 = 1; } } else { _local7 = 1; } } else if (px < (-bw)) { if (py > bh) { var _local15 = ((-(bh - py)) * vx) + (((-bw) - px) * vy); if (_local15 < 0) { _local7 = 5; _local10 = 2; } else { _local7 = 2; _local10 = 5; } } else if (py < (-bh)) { var _local15 = ((-((-bh) - py)) * vx) + (((-bw) - px) * vy); if (_local15 < 0) { _local7 = 6; _local10 = 5; } else { _local7 = 5; _local10 = 6; } } else { _local7 = 5; } } else if (py > bh) { _local7 = 2; } else if (py < (-bh)) { _local7 = 6; } else { _local7 = 8; } var _local4 = COLL_TYPE_NONE; while (_local7 > 0) { switch (_local7) { case 1 : _local7 = 0; if (vx < 0) { _local1.hit_time = ((bw + aw) - px) / vx; if (_local1.hit_time < 1) { _local1.nx = 1; _local1.ny = 0; _local1.x = px + (_local1.hit_time * vx); if (_local1.hit_time < 0) { _local1.hit_time = 0; } _local1.y = py + (_local1.hit_time * vy); if ((_local1.y > _local13) || (_local1.y < (-_local13))) { _local7 = _local10; _local10 = 0; } else { _local4 = COLL_TYPE_Xp; } } } break; case 2 : _local7 = 0; if (vy < 0) { _local1.hit_time = ((bh + ah) - py) / vy; if (_local1.hit_time < 1) { _local1.nx = 0; _local1.ny = 1; _local1.y = py + (_local1.hit_time * vy); if (_local1.hit_time < 0) { _local1.hit_time = 0; } _local1.x = px + (_local1.hit_time * vx); if ((_local1.x > _local14) || (_local1.x < (-_local14))) { _local7 = _local10; _local10 = 0; } else { _local4 = COLL_TYPE_Yp; } } } break; case 5 : _local7 = 0; if (vx > 0) { _local1.hit_time = (-((bw + aw) + px)) / vx; if (_local1.hit_time < 1) { _local1.nx = -1; _local1.ny = 0; _local1.x = px + (_local1.hit_time * vx); if (_local1.hit_time < 0) { _local1.hit_time = 0; } _local1.y = py + (_local1.hit_time * vy); if ((_local1.y > _local13) || (_local1.y < (-_local13))) { _local7 = _local10; _local10 = 0; } else { _local4 = COLL_TYPE_Xn; } } } break; case 6 : _local7 = 0; if (vy > 0) { _local1.hit_time = (-((bh + ah) + py)) / vy; if (_local1.hit_time < 1) { _local1.nx = 0; _local1.ny = -1; _local1.y = py + (_local1.hit_time * vy); if (_local1.hit_time < 0) { _local1.hit_time = 0; } _local1.x = px + (_local1.hit_time * vx); if ((_local1.x > _local14) || (_local1.x < (-_local14))) { _local7 = _local10; _local10 = 0; } else { _local4 = COLL_TYPE_Yn; } } } break; case 8 : default : _local7 = 0; _local1.hit_time = 0; _local1.y = py; _local1.x = px; _local4 = COLL_TYPE_INITIAL; if (px > bw) { if (py > bh) { if ((-((bw - px) / aw)) > (-((bh - py) / ah))) { _local1.ny = 0; _local1.nx = 1; _local1.x = bw + aw; _local4 = _local4 | COLL_TYPE_Xp; } else { _local1.ny = 1; _local1.nx = 0; _local1.y = bh + ah; _local4 = _local4 | COLL_TYPE_Yp; } } else if (py < (-bh)) { if ((-((bw - px) / aw)) > (((-bh) - py) / ah)) { _local1.ny = 0; _local1.nx = 1; _local1.x = bw + aw; _local4 = _local4 | COLL_TYPE_Xp; } else { _local1.ny = -1; _local1.nx = 0; _local1.y = (-bh) - ah; _local4 = _local4 | COLL_TYPE_Yn; } } else { _local1.ny = 0; _local1.nx = 1; _local1.x = bw + aw; _local4 = _local4 | COLL_TYPE_Xp; } } else if (px < (-bw)) { if (py > bh) { if ((((-bw) - px) / aw) > (-((bh - py) / ah))) { _local1.ny = 0; _local1.nx = -1; _local1.x = (-bw) - aw; _local4 = _local4 | COLL_TYPE_Xn; } else { _local1.ny = 1; _local1.nx = 0; _local1.y = bh + ah; _local4 = _local4 | COLL_TYPE_Yp; } } else if (py < (-bh)) { if ((((-bw) - px) / aw) > (((-bh) - py) / ah)) { _local1.ny = 0; _local1.nx = -1; _local1.x = (-bw) - aw; _local4 = _local4 | COLL_TYPE_Xn; } else { _local1.ny = -1; _local1.nx = 0; _local1.y = (-bh) - ah; _local4 = _local4 | COLL_TYPE_Yp; } } else { _local1.ny = 0; _local1.nx = -1; _local1.x = (-bw) - aw; _local4 = _local4 | COLL_TYPE_Xn; } } else if (py > bh) { _local1.ny = 1; _local1.nx = 0; _local1.y = bh + ah; _local4 = _local4 | COLL_TYPE_Yp; } else if (py < (-bh)) { _local1.ny = -1; _local1.nx = 0; _local1.y = (-bh) - ah; _local4 = _local4 | COLL_TYPE_Yn; } else { _local4 = COLL_TYPE_INSIDE; } } } _local1.returned = _local4; return(_local1); }; this.coll_DBoxPlane = function (px, py, vx, vy, aw, ah, pnx, pny) { var _local1 = new Object(); var _local3 = pnx; var _local2 = pny; var _local6 = aw * _local3; var _local5 = ah * _local2; _local6 = ((_local6 < 0) ? (-_local6) : (_local6)); _local5 = ((_local5 < 0) ? (-_local5) : (_local5)); var _local9 = _local6 + _local5; var _local4 = (_local3 * px) + (_local2 * py); var _local12 = (_local4 + (_local3 * vx)) + (_local2 * vy); var _local8 = 0; if (_local4 > 0) { if (_local4 < _local9) { var _local11 = -px; var _local10 = -py; if (_local3 < 0) { _local11 = _local11 - aw; } else { _local11 = _local11 + aw; } if (_local2 < 0) { _local10 = _local10 - ah; } else { _local10 = _local10 + ah; } var _local7 = 0.5 * ((_local3 * _local11) + (_local2 * _local10)); _local1.x = px + (_local7 / _local3); _local1.y = py + (_local7 / _local2); _local1.hit_time = 0; _local8 = 1; } else if (_local12 <= _local9) { var _local7 = _local12 - _local4; if (_local7 < 0) { _local7 = -_local7; } _local1.hit_time = ((_local7 == 0) ? 0 : ((_local4 - _local9) / _local7)); _local1.hit_time = ((_local1.hit_time > 1) ? 1 : (((_local1.hit_time < 0) ? 0 : (_local1.hit_time)))); _local1.x = px + (vx * _local1.hit_time); _local1.y = py + (vy * _local1.hit_time); _local8 = 1; } } _local1.returned = _local8; return(_local1); }; this.coll_DBoxToShape = function (A, vx, vy, B) { var _local2 = coll_DBoxBox(A.x - B.x, A.y - B.y, vx, vy, A.w, A.h, B.w, B.h); var _local5 = _local2.returned; if (_local5 != COLL_TYPE_NONE) { var _local4 = _local5; switch (B.type) { case COLL_SHAPE_BOX : if (_local5 != COLL_TYPE_INSIDE) { _local4 = _local5; } break; case COLL_SHAPE_RAMP_Xp_Yp : var _local12 = (-B.w) + A.w; var _local11 = (-B.h) + A.h; _local4 = 0; var _local8 = coll_DBoxPlane(A.x - B.x, A.y - B.y, vx, vy, A.w, A.h, B.h, B.w); var _local10 = _local8.returned; if (_local10 != 0) { if ((_local8.x >= _local12) && (_local8.y >= _local11)) { _local2.x = _local8.x; _local2.y = _local8.y; _local2.nx = _local8.nx; _local2.ny = _local8.ny; _local2.hit_time = _local8.hit_time; var _local9 = Math.sqrt((B.w * B.w) + (B.h * B.h)); _local2.nx = B.h / _local9; _local2.ny = B.w / _local9; _local4 = COLL_TYPE_Xp | COLL_TYPE_Yp; } } if (_local4 == 0) { if ((_local2.x < _local12) || (_local2.y < _local11)) { _local4 = _local5; } } break; case COLL_SHAPE_RAMP_Xn_Yp : _local12 = B.w - A.w; _local11 = (-B.h) + A.h; _local4 = 0; _local8 = coll_DBoxPlane(A.x - B.x, A.y - B.y, vx, vy, A.w, A.h, -B.h, B.w); _local10 = _local8.returned; if (_local10 != 0) { if ((_local8.x <= _local12) && (_local8.y >= _local11)) { _local2.x = _local8.x; _local2.y = _local8.y; _local2.nx = _local8.nx; _local2.ny = _local8.ny; _local2.hit_time = _local8.hit_time; var _local9 = Math.sqrt((B.w * B.w) + (B.h * B.h)); _local2.nx = (-B.h) / _local9; _local2.ny = B.w / _local9; _local4 = COLL_TYPE_Xn | COLL_TYPE_Yp; } } if (_local4 == 0) { if ((_local2.x > _local12) || (_local2.y < _local11)) { _local4 = _local5; } } break; case COLL_SHAPE_RAMP_Xn_Yn : _local12 = B.w - A.w; _local11 = B.h - A.h; _local4 = 0; _local8 = coll_DBoxPlane(A.x - B.x, A.y - B.y, vx, vy, A.w, A.h, -B.h, -B.w); _local10 = _local8.returned; if (_local10 != 0) { if ((_local8.x <= _local12) && (_local8.y <= _local11)) { _local2.x = _local8.x; _local2.y = _local8.y; _local2.hit_time = _local8.hit_time; var _local9 = Math.sqrt((B.w * B.w) + (B.h * B.h)); _local2.nx = (-B.h) / _local9; _local2.ny = (-B.w) / _local9; _local4 = COLL_TYPE_Xn | COLL_TYPE_Yn; } } if (_local4 == 0) { if ((_local2.x > _local12) || (_local2.y > _local11)) { _local4 = _local5; } } break; case COLL_SHAPE_RAMP_Xp_Yn : _local12 = (-B.w) + A.w; _local11 = B.h - A.h; _local4 = 0; _local8 = coll_DBoxPlane(A.x - B.x, A.y - B.y, vx, vy, A.w, A.h, B.h, -B.w); _local10 = _local8.returned; if (_local10 != 0) { if ((_local8.x >= _local12) && (_local8.y <= _local11)) { _local2.x = _local8.x; _local2.y = _local8.y; _local2.nx = _local8.nx; _local2.ny = _local8.ny; _local2.hit_time = _local8.hit_time; var _local9 = Math.sqrt((B.w * B.w) + (B.h * B.h)); _local2.nx = B.h / _local9; _local2.ny = (-B.w) / _local9; _local4 = COLL_TYPE_Xp | COLL_TYPE_Yn; } } if (_local4 == 0) { if ((_local2.x < _local12) || (_local2.y > _local11)) { _local4 = _local5; } } break; case COLL_SHAPE_PLATFORM_Xp : if ((_local5 & COLL_TYPE_Xp) != 0) { if (vx < 0) { _local4 = _local5; } } break; case COLL_SHAPE_PLATFORM_Yp : if ((_local5 & COLL_TYPE_Yp) != 0) { if (vy < 0) { _local4 = _local5; } } break; case COLL_SHAPE_PLATFORM_Xn : if ((_local5 & COLL_TYPE_Xn) != 0) { if (vx > 0) { _local4 = _local5; } } break; case COLL_SHAPE_PLATFORM_Yn : if ((_local5 & COLL_TYPE_Yn) != 0) { if (vy > 0) { _local4 = _local5; } } break; case COLL_SHAPE_RAMPFORM_Xp_Yp : if (((vx * B.h) + (vy * B.w)) < 0) { _local12 = (-B.w) + A.w; _local11 = (-B.h) + A.h; _local4 = 0; _local8 = coll_DBoxPlane(A.x - B.x, A.y - B.y, vx, vy, A.w, A.h, B.h, B.w); _local10 = _local8.returned; if (_local10 != 0) { if ((_local8.x >= _local12) && (_local8.y >= _local11)) { _local2.x = _local8.x; _local2.y = _local8.y; _local2.nx = _local8.nx; _local2.ny = _local8.ny; _local2.hit_time = _local8.hit_time; var _local9 = Math.sqrt((B.w * B.w) + (B.h * B.h)); _local2.nx = B.h / _local9; _local2.ny = B.w / _local9; _local4 = COLL_TYPE_Xp | COLL_TYPE_Yp; } } } break; case COLL_SHAPE_RAMPFORM_Xn_Yp : if (((vx * (-B.h)) + (vy * B.w)) < 0) { _local12 = B.w - A.w; _local11 = (-B.h) + A.h; _local4 = 0; _local8 = coll_DBoxPlane(A.x - B.x, A.y - B.y, vx, vy, A.w, A.h, -B.h, B.w); _local10 = _local8.returned; if (_local10 != 0) { if ((_local8.x <= _local12) && (_local8.y >= _local11)) { _local2.x = _local8.x; _local2.y = _local8.y; _local2.nx = _local8.nx; _local2.ny = _local8.ny; _local2.hit_time = _local8.hit_time; var _local9 = Math.sqrt((B.w * B.w) + (B.h * B.h)); _local2.nx = (-B.h) / _local9; _local2.ny = B.w / _local9; _local4 = COLL_TYPE_Xn | COLL_TYPE_Yp; } } } break; case COLL_SHAPE_RAMPFORM_Xn_Yn : if (((vx * (-B.h)) + (vy * (-B.w))) < 0) { _local12 = B.w - A.w; _local11 = B.h - A.h; _local4 = 0; _local8 = coll_DBoxPlane(A.x - B.x, A.y - B.y, vx, vy, A.w, A.h, -B.h, -B.w); _local10 = _local8.returned; if (_local10 != 0) { if ((_local8.x <= _local12) && (_local8.y <= _local11)) { _local2.x = _local8.x; _local2.y = _local8.y; _local2.nx = _local8.nx; _local2.ny = _local8.ny; _local2.hit_time = _local8.hit_time; var _local9 = Math.sqrt((B.w * B.w) + (B.h * B.h)); _local2.nx = (-B.h) / _local9; _local2.ny = (-B.w) / _local9; _local4 = COLL_TYPE_Xn | COLL_TYPE_Yn; } } } break; case COLL_SHAPE_RAMPFORM_Xp_Yn : if (((vx * B.h) + (vy * (-B.w))) < 0) { _local12 = (-B.w) + A.w; _local11 = B.h - A.h; _local4 = 0; _local8 = coll_DBoxPlane(A.x - B.x, A.y - B.y, vx, vy, A.w, A.h, B.h, -B.w); _local10 = _local8.returned; if (_local10 != 0) { if ((_local8.x >= _local12) && (_local8.y <= _local11)) { _local2.x = _local8.x; _local2.y = _local8.y; _local2.nx = _local8.nx; _local2.ny = _local8.ny; _local2.hit_time = _local8.hit_time; var _local9 = Math.sqrt((B.w * B.w) + (B.h * B.h)); _local2.nx = B.h / _local9; _local2.ny = (-B.w) / _local9; _local4 = COLL_TYPE_Xp | COLL_TYPE_Yn; } } } break; } _local2.returned = _local4; if (_local4 != 0) { _local2.x = _local2.x + B.x; _local2.y = _local2.y + B.y; } } return(_local2); }; this.getPosX = function (gobj) { return(gobj.x); }; this.getPosY = function (gobj) { return(gobj.y); }; this.getVelX = function (gobj) { return(gobj.vx); }; this.getVelY = function (gobj) { return(gobj.vy); }; this.getDirX = function (gobj) { return(gobj.dirx); }; this.getDirY = function (gobj) { return(gobj.diry); }; this.getImpX = function (gobj) { return(gobj.impx); }; this.getImpY = function (gobj) { return(gobj.impy); }; this.getScaleX = function (gobj) { return(gobj.scale_x); }; this.getScaleY = function (gobj) { return(gobj.scale_y); }; this.getRotation = function (gobj) { return(gobj.rotation); }; this.getUID = function (gobj) { return(gobj.uid); }; this.getDestroyed = function (gobj) { return(gobj.destroy); }; this.getUpdate = function (gobj) { return(gobj.update); }; this.getTracking = function (gobj) { return(gobj.tracking > 0); }; this.getTrackingUID = function (gobj) { return(gobj.tracking); }; this.getInit = function (gobj) { return(gobj._init); }; this.getGameClass = function (gobj) { return(gobj.game_class); }; this.getGameType = function (gobj) { return(gobj.game_type); }; this.getClip = function (gobj) { return(gobj.clip); }; this.getClipName = function (gobj) { return(gobj.clip_name); }; this.getClipDup = function (gobj) { return(gobj.clip_dup); }; this.getClipFrame = function (gobj) { return(gobj.clip_frame); }; this.getClipColl = function (gobj) { return(gobj.clip_coll); }; this.getClipAnim = function (gobj) { return(gobj.clip_anim); }; this.getAnim = function (gobj) { return(gobj.anim_curr); }; this.getAnimNext = function (gobj) { return(gobj.anim_next); }; this.getAnimPrev = function (gobj) { return(gobj.anim_prev); }; this.getAnimStopped = function (gobj) { return(gobj.anim_stop); }; this.getAnimSpeed = function (gobj) { return(gobj.anim_speed); }; this.getAnimTime = function (gobj) { return(gobj.anim_time); }; this.getInputType = function (gobj) { return(gobj.input_type); }; this.getInputs = function (gobj) { return(gobj.input); }; this.getCollBox = function (gobj) { var _local1 = new Object(); _local1.x = gobj.x + gobj.coll_x; _local1.y = gobj.y + gobj.coll_y; _local1.w = gobj.coll_w; _local1.h = gobj.coll_h; return(_local1); }; this.getVelCollBox = function (gobj) { var _local1 = new Object(); _local1.xMin = gobj.coll_x - gobj.coll_w; _local1.xMax = gobj.coll_x + gobj.coll_w; _local1.yMin = gobj.coll_y - gobj.coll_h; _local1.yMax = gobj.coll_y + gobj.coll_h; if (gobj.vx < 0) { _local1.xMin = _local1.xMin + gobj.vx; } else { _local1.xMax = _local1.xMax + gobj.vx; } if (gobj.vy < 0) { _local1.yMin = _local1.yMin + gobj.vy; } else { _local1.yMax = _local1.yMax + gobj.vy; } _local1.w = (_local1.xMax - _local1.xMin) / 2; _local1.h = (_local1.yMax - _local1.yMin) / 2; _local1.x = (gobj.x + _local1.xMin) + _local1.w; _local1.y = (gobj.y + _local1.yMin) + _local1.h; return(_local1); }; this.getCollXMin = function (gobj) { return((gobj.x + gobj.coll_x) - gobj.coll_w); }; this.getCollXMax = function (gobj) { return((gobj.x + gobj.coll_x) + gobj.coll_w); }; this.getCollYMin = function (gobj) { return((gobj.y + gobj.coll_y) - gobj.coll_h); }; this.getCollYMax = function (gobj) { return((gobj.y + gobj.coll_y) + gobj.coll_h); }; this.getVelCollXMin = function (gobj) { var _local1 = getCollXMin(gobj); if (gobj.vx < 0) { _local1 = _local1 + gobj.vx; } return(_local1); }; this.getVelCollXMax = function (gobj) { var _local1 = getCollXMax(gobj); if (gobj.vx > 0) { _local1 = _local1 + gobj.vx; } return(_local1); }; this.getVelCollYMin = function (gobj) { var _local1 = getCollYMin(gobj); if (gobj.vy < 0) { _local1 = _local1 + gobj.vy; } return(_local1); }; this.getVelCollYMax = function (gobj) { var _local1 = getCollYMax(gobj); if (gobj.vy > 0) { _local1 = _local1 + gobj.vy; } return(_local1); }; this.createGameObj = function (clipprefix, dupclip, dupframe, nuid) { var nobj = new GameObj(); nobj.uid = nuid; nobj.clip_dup = dupclip; nobj.clip_frame = dupframe; nobj.clip = null; if ((dupclip != null) && (dupclip != undefined)) { var newclipname = (clipprefix + nuid); var xdepth = dupclip._parent.getNextHighestDepth(); duplicateMovieClip (dupclip, newclipname, xdepth); var newclip = eval ((dupclip._parent + ".") + newclipname); newclip.uid = nobj.uid; newclip._visible = false; newclip.gotoAndStop(dupframe); nobj.clip = newclip; nobj.clip_name = newclipname; nobj.clip_anim = null; nobj.clip_coll = null; } return(nobj); }; this.syncGameObjToFlash = function (gobj) { var _local2 = gobj.clip; if (_local2 != null) { _local2._x = gobj.x; _local2._y = -gobj.y; _local2._xscale = gobj.scale_x; _local2._yscale = gobj.scale_y; _local2._rotation = gobj.rotation; var _local3 = gobj.clip_anim; if (_local3 != null) { if (gobj.anim_curr != gobj.anim_prev) { _local2.anim_stop = 0; _local2.anim_start = 0; _local3.gotoAndStop(gobj.anim_curr); } else if (gobj.anim_speed >= 0) { if (_local2.anim_stop != 0) { gobj.anim_curr = gobj.anim_next; _local2.anim_stop = 0; _local2.anim_start = 0; _local3.gotoAndStop(gobj.anim_curr); } else { gobj.anim_time = gobj.anim_time + gobj.anim_speed; if (gobj.anim_time >= 1) { _local3.nextFrame(); gobj.anim_time = gobj.anim_time - Math.floor(gobj.anim_time); } } } else if (_local2.anim_start != 0) { gobj.anim_curr = gobj.anim_next; _local2.anim_stop = 0; _local2.anim_start = 0; _local3.gotoAndStop(gobj.anim_curr); } else { gobj.anim_time = gobj.anim_time + gobj.anim_speed; if (gobj.anim_time <= 0) { _local3.prevFrame(); gobj.anim_time = gobj.anim_time + (1 + Math.floor(-gobj.anim_time)); } } gobj.anim_prev = gobj.anim_curr; } var _local5 = gobj.clip_coll; if (_local5 != null) { var _local4 = _local5.getBounds(_local2); gobj.coll_w = (_local4.xMax - _local4.xMin) / 2; gobj.coll_h = (_local4.yMax - _local4.yMin) / 2; gobj.coll_x = gobj.coll_w + _local4.xMin; gobj.coll_y = -(_local4.yMax - gobj.coll_h); } else { var _local4 = _local2.getBounds(_local2._parent); gobj.coll_w = (_local4.xMax - _local4.xMin) / 2; gobj.coll_h = (_local4.yMax - _local4.yMin) / 2; gobj.coll_x = (gobj.coll_w + _local4.xMin) - gobj.x; gobj.coll_y = (-(_local4.yMax - gobj.coll_h)) - gobj.y; } return(true); } return(false); }; this.setAnim = function (gobj, animname, nextname) { gobj.anim_curr = animname; if (nextname != undefined) { gobj.anim_next = nextname; } }; this.setNextAnim = function (gobj, animname) { gobj.anim_next = animname; }; this.setAnimSpeed = function (gobj, speedo) { gobj.anim_speed = speedo; }; this.makeAbove = function (objA, objB) { return(flashMakeAbove(objA.clip, objB.clip)); }; this.makeBelow = function (objA, objB) { return(flashMakeBelow(objA.clip, objB.clip)); }; this.calcRelativePoint = function (gob, px, py) { var _local5 = gob.rotation * (Math.PI/180); var _local3 = Math.sin(_local5); var _local2 = Math.cos(_local5); var _local9 = (px * _local2) + (py * _local3); var _local8 = ((-px) * _local3) + (py * _local2); var _local7 = (gob.scale_x / 100) * _local9; var _local6 = (gob.scale_y / 100) * _local8; var _local11 = gob.x + _local7; var _local10 = gob.y + _local6; var _local1 = new Object(); _local1.a = _local5; _local1.as = _local3; _local1.ac = _local2; _local1.lx = _local9; _local1.ly = _local8; _local1.sx = _local7; _local1.sy = _local6; _local1.x = _local11; _local1.y = _local10; return(_local1); }; this.calcRelativeTrackingPoint = function (mtarg, gobj, xpos, ypos) { var _local8 = xpos; var _local7 = ypos; var _local4 = (Math.PI/180); while (mtarg != gobj.clip) { var _local2 = Math.cos(mtarg._rotation * _local4); var _local3 = Math.sin(mtarg._rotation * _local4); _local8 = _local8 + ((mtarg._xscale * ((_local2 * xpos) + (_local3 * ypos))) + mtarg._x); _local7 = _local7 + ((mtarg._yscale * ((_local3 * xpos) - (_local2 * ypos))) - mtarg._y); mtarg = mtarg._parent; } var _local10 = new Object(); _local10.x = _local8 + gobj.x; _local10.y = _local7 + gobj.y; return(_local10); }; this.calcRelativeDirectedPoint = function (gob, px, py) { var _local2 = calcRelativePoint(gob, px, py); if (gob.dirx != 0) { _local2.x = _local2.x * gob.dirx; } if (gob.diry != 0) { _local2.y = _local2.y * gob.diry; } }; this.applyImpulse = function (gobj, nimpx, nimpy) { gobj.impx = gobj.impx + nimpx; gobj.impy = gobj.impy + nimpy; }; this.applyImpulseClamped = function (gobj, nimpx, nimpy, vmaxx, vmaxy) { gobj.impx = gobj.impx + nimpx; gobj.impy = gobj.impy + nimpy; }; this.hitsPoint = function (gobj, px, py) { var _local5 = (px - gobj.x) - gobj.coll_x; var _local2 = gobj.coll_w; if ((_local5 >= (-_local2)) && (_local5 <= _local2)) { var _local3 = (py - gobj.y) - gobj.coll_y; var _local4 = gobj.coll_h; if ((_local3 >= (-_local4)) && (_local3 <= _local4)) { return(true); } } return(false); }; this.hitsBox = function (gobj, minx, miny, maxx, maxy) { var _local4 = gobj.x; var _local2 = gobj.coll_x; var _local5 = gobj.coll_w; var _local9 = (minx - _local4) - _local2; var _local11 = (maxx - _local4) - _local2; if ((_local9 < _local5) && (_local11 > (-_local5))) { var _local3 = gobj.y; var _local7 = gobj.coll_y; var _local6 = gobj.coll_h; var _local8 = (miny - _local3) - _local7; var _local10 = (maxy - _local3) - _local7; if ((_local8 < _local6) && (_local10 > (-_local6))) { return(true); } } return(false); }; this.hitsCornerPoints = function (gobj, cenx, ceny, bsize) { var _local4 = new Object(); var _local2 = gobj.x + gobj.coll_x; var _local3 = gobj.y + gobj.coll_y; var _local6 = cenx - _local2; var _local5 = ceny - _local3; if (_local6 > 0) { if (_local5 > 0) { _local2 = _local2 + gobj.coll_w; _local3 = _local3 + gobj.coll_h; } else { _local2 = _local2 + gobj.coll_w; _local3 = _local3 - gobj.coll_h; } } else if (_local5 > 0) { _local2 = _local2 - gobj.coll_w; _local3 = _local3 + gobj.coll_h; } else { _local2 = _local2 - gobj.coll_w; _local3 = _local3 - gobj.coll_h; } _local4.hit = false; _local6 = cenx - _local2; _local5 = ceny - _local3; if ((_local6 > (-bsize)) && (_local6 < bsize)) { if ((_local5 > (-bsize)) && (_local5 < bsize)) { _local4.hit = true; _local4.x = _local2; _local4.y = _local3; } } return(_local4); }; this.hitsLine = function (gobj, x0, y0, x1, y1) { return(false); }; if (!this.hasOwnProperty("MAIN_CLIP")) { this.MAIN_CLIP = null; dbg("#ERROR Missing property: MAIN_CLIP"); } if (!this.hasOwnProperty("MAIN_PIXELS_PER_METER")) { this.MAIN_PIXELS_PER_METER = 32; dbg("#ERROR Missing property: MAIN_PIXELS_PER_METER"); } if (!this.hasOwnProperty("MAIN_FPS")) { this.MAIN_FPS = 30; dbg("#ERROR Missing property: MAIN_FPS"); } if (!this.hasOwnProperty("MAIN_WIDTH")) { this.MAIN_WIDTH = 960; dbg("#ERROR Missing property: MAIN_WIDTH"); } if (!this.hasOwnProperty("MAIN_HEIGHT")) { this.MAIN_HEIGHT = 540; dbg("#ERROR Missing property: MAIN_HEIGHT"); } if (!this.hasOwnProperty("MAIN_GRAVITY")) { this.MAIN_GRAVITY = 9.81; dbg("#ERROR Missing property: MAIN_GRAVITY"); } if (!this.hasOwnProperty("CLIP_SOUNDS")) { this.CLIP_SOUNDS = null; dbg("#ERROR Missing property: CLIP_SOUNDS"); } if (!this.hasOwnProperty("CLIP_MUSIC")) { this.CLIP_MUSIC = null; dbg("#ERROR Missing property: CLIP_MUSIC"); } if (!this.hasOwnProperty("CLIP_COLL")) { this.CLIP_COLL = null; dbg("#ERROR Missing property: CLIP_COLL"); } if (!this.hasOwnProperty("CLIP_DUP_COLL")) { this.CLIP_DUP_COLL = null; dbg("#ERROR Missing property: CLIP_DUP_COLL"); } if (!this.hasOwnProperty("CLIP_BG")) { this.CLIP_BG = null; dbg("#ERROR Missing property: CLIP_BG"); } if (!this.hasOwnProperty("CLIP_DUP_BG")) { this.CLIP_DUP_BG = null; dbg("#ERROR Missing property: CLIP_DUP_BG"); } if (!this.hasOwnProperty("CLIP_FG")) { this.CLIP_FG = null; dbg("#ERROR Missing property: CLIP_FG"); } if (!this.hasOwnProperty("CLIP_DUP_FG")) { this.CLIP_DUP_FG = null; dbg("#ERROR Missing property: CLIP_DUP_FG"); } if (!this.hasOwnProperty("CLIP_BGSCENE")) { this.CLIP_BGSCENE = null; dbg("#ERROR Missing property: CLIP_BGSCENE"); } if (!this.hasOwnProperty("CLIP_DUP_DECOR")) { this.CLIP_DUP_DECOR = null; dbg("#ERROR Missing property: CLIP_DUP_DECOR"); } if (!this.hasOwnProperty("CLIP_DUP_ACTOR")) { this.CLIP_DUP_ACTOR = null; dbg("#ERROR Missing property: CLIP_DUP_ACTOR"); } if (!this.hasOwnProperty("CLIP_DUP_BULLET")) { this.CLIP_DUP_BULLET = null; dbg("#ERROR Missing property: CLIP_DUP_BULLET"); } if (!this.hasOwnProperty("CLIP_DUP_PARTICLE")) { this.CLIP_DUP_PARTICLE = null; dbg("#ERROR Missing property: CLIP_DUP_PARTICLE"); } if (CLIP_DUP_DECOR != null) { CLIP_DUP_DECOR.stop(); CLIP_DUP_DECOR._visible = false; } if (CLIP_DUP_ACTOR != null) { CLIP_DUP_ACTOR.stop(); CLIP_DUP_ACTOR._visible = false; } if (CLIP_DUP_BULLET != null) { CLIP_DUP_BULLET.stop(); CLIP_DUP_BULLET._visible = false; } if (CLIP_DUP_PARTICLE != null) { CLIP_DUP_PARTICLE.stop(); CLIP_DUP_PARTICLE._visible = false; } if (CLIP_DUP_FG != null) { CLIP_DUP_FG.stop(); CLIP_DUP_FG._visible = false; } if (CLIP_DUP_BG != null) { CLIP_DUP_BG.stop(); CLIP_DUP_BG._visible = false; } if (CLIP_COLL != null) { CLIP_COLL.stop(); CLIP_COLL._visible = false; } this.GAMECLASS_NONE = 0; this.GAMECLASS_COLL = 1; this.GAMECLASS_DECOR = 2; this.GAMECLASS_BULLET = 3; this.GAMECLASS_ACTOR = 4; this.m_game_paused = 1; this.m_game_edit = 0; this.m_game_snap = 1; this.m_uid_curr = 1; this.m_uid_unused = new Map(); this.m_game_objects = new Map(); this.m_go_actors = new Map(); this.m_go_bullets = new Map(); this.m_go_decor = new Map(); this.m_go_coll = new Map(); this.m_view_obj = null; this.m_view_zoom = 1; this.m_view_x = 0; this.m_view_y = 0; this.m_view_width = 96; this.m_view_height = 54; this.m_audio_sound_volume = 100; this.m_audio_music_volume = 100; this.m_shash = new SpaceHashMap(); this.m_shash.clear(8 * this.MAIN_PIXELS_PER_METER); this.m_shash.encloseRange(-4096 / this.MAIN_PIXELS_PER_METER, 4096 / this.MAIN_PIXELS_PER_METER); this.getCollMin = getCollXMin; this.getCollMax = getCollXMax; this.getVelCollMin = getVelCollXMin; this.getVelCollMax = getVelCollXMax; this.input_mouse_screen_x = 0; this.input_mouse_screen_y = 0; this.input_mouse_x = 0; this.input_mouse_y = 0; this.input_mouse_dx = 0; this.input_mouse_dy = 0; this.input_mouse_down = 0; this.input_mouse_is_down = 0; var mouseListener = new Object(); mouseListener.onMouseDown = function () { input_mouse_is_down = 1; }; mouseListener.onMouseUp = function () { input_mouse_is_down = 0; }; mouseListener.onMouseMove = function (newFocus) { }; Mouse.addListener(mouseListener); this.getMouseDown = function () { return(input_mouse_down); }; this.getMouseClicked = function () { return(input_mouse_down == 1); }; this.getMouseDX = function () { return(input_mouse_dx); }; this.getMouseDY = function () { return(input_mouse_dy); }; this.getMouseX = function () { return(input_mouse_x); }; this.getMouseY = function () { return(input_mouse_y); }; this.addNewUID = function () { var _local1 = m_uid_curr; if (!m_uid_unused.empty()) { _local1 = m_uid_unused.first_key(); m_uid_unused.remove_first_key(); } else { m_uid_curr = m_uid_curr + 1; } return(_local1); }; this.removeUID = function (nuid) { m_uid_unused.insert(nuid, nuid); }; this.addObj = function (dupclip, dupframe) { var _local2 = addNewUID(); var _local1 = createGameObj("cobj_", dupclip, dupframe, _local2); _local1.game_class = GAMECLASS_NONE; m_game_objects.insert(_local2, _local1); return(_local1.uid); }; this.hasObj = function (uid) { return(m_game_objects.exists(uid)); }; this.getObj = function (uid) { return(m_game_objects[uid]); }; this.remObj = function (uid) { if (hasObj(uid)) { var _local2 = getObj(uid); m_shash.remove(uid, String(_local2.game_class), getCollMin(_local2), getCollMax(_local2)); if (_local2.clip != null) { removeMovieClip(_local2.clip); } switch (_local2.game_class) { case GAMECLASS_COLL : m_go_coll.remove(uid); break; case GAMECLASS_DECOR : m_go_decor.remove(uid); break; case GAMECLASS_BULLET : m_go_bullets.remove(uid); break; case GAMECLASS_ACTOR : m_go_actors.remove(uid); break; } m_game_objects.remove(uid); removeUID(uid); return(true); } return(false); }; this.getObjData = function (uid) { var _local2 = getObj(uid); switch (_local2.game_class) { case GAMECLASS_COLL : return(m_go_coll[uid]); case GAMECLASS_DECOR : return(m_go_decor[uid]); case GAMECLASS_BULLET : return(m_go_bullets[uid]); case GAMECLASS_ACTOR : return(m_go_actors[uid]); } return(Object()); }; this.moveObj = function (gobj, x, y) { }; this.addActor = function (xpos, ypos, types) { var _local2 = addObj(CLIP_DUP_ACTOR, types); var _local1 = getObj(_local2); _local1.x = xpos; _local1.y = ypos; _local1.update = 1; _local1.game_class = GAMECLASS_ACTOR; _local1.game_type = types; m_go_actors[_local2] = new Object(); _local1.clip.gotoAndStop(_local1.clip_frame); _local1.anim_curr = ""; _local1.anim_next = ""; _local1.anim_prev = ""; syncGameObjToFlash(_local1); _local1.clip_anim = _local1.clip.mc; _local1.clip_coll = _local1.clip_anim.cbox; _local1.clip._visible = true; _local1._init = 1; return(_local2); }; this._determineCollType = function (colltype, xsize, ysize) { var _local1 = COLL_SHAPE_BOX; if (colltype == "rampform") { if (xsize < 0) { if (ysize < 0) { _local1 = COLL_SHAPE_RAMPFORM_Xn_Yn; } else { _local1 = COLL_SHAPE_RAMPFORM_Xn_Yp; } } else if (ysize < 0) { _local1 = COLL_SHAPE_RAMPFORM_Xp_Yn; } else { _local1 = COLL_SHAPE_RAMPFORM_Xp_Yp; } } else if (colltype == "platform") { if (Math.abs(xsize) > Math.abs(ysize)) { if (xsize < 0) { _local1 = COLL_SHAPE_PLATFORM_Xn; } else { _local1 = COLL_SHAPE_PLATFORM_Xp; } } else if (ysize < 0) { _local1 = COLL_SHAPE_PLATFORM_Yn; } else { _local1 = COLL_SHAPE_PLATFORM_Yp; } } else if (colltype == "ramp") { if (xsize < 0) { if (ysize < 0) { _local1 = COLL_SHAPE_RAMP_Xn_Yn; } else { _local1 = COLL_SHAPE_RAMP_Xn_Yp; } } else if (ysize < 0) { _local1 = COLL_SHAPE_RAMP_Xp_Yn; } else { _local1 = COLL_SHAPE_RAMP_Xp_Yp; } } return(_local1); }; this.addColl = function (xpos, ypos, xsize, ysize, colltype) { var _local2 = addObj(CLIP_DUP_COLL, colltype); var _local1 = getObj(_local2); _local1.game_class = GAMECLASS_COLL; _local1.game_type = _determineCollType(colltype, xsize, ysize); collobj = new Object(); collobj.x = xpos; collobj.y = ypos; collobj.w = Math.abs(xsize); collobj.h = Math.abs(ysize); collobj.bounce = 0; collobj.slide = 1; collobj.coll_type_name = colltype; collobj.type = _local1.game_type; collobj.x = Math.floor(collobj.x / m_game_snap) * m_game_snap; collobj.y = Math.floor(collobj.y / m_game_snap) * m_game_snap; collobj.w = Math.floor(collobj.w / m_game_snap) * m_game_snap; collobj.h = Math.floor(collobj.h / m_game_snap) * m_game_snap; m_go_coll[_local2] = collobj; _local1.x = collobj.x; _local1.y = collobj.y; _local1.scale_x = 100 * (collobj.w / 5); _local1.scale_y = 100 * (collobj.h / 5); _local1.clip._visible = true; _local1.clip.gotoAndStop(colltype); _local1.clip_anim = _local1.clip.mc; _local1.clip_coll = _local1.clip_anim.cbox; syncGameObjToFlash(_local1); m_shash.encloseRange(collobj.x - collobj.w, collobj.x + collobj.w); m_shash.insert(getUID(_local1), String(_local1.game_class), collobj.x - collobj.w, collobj.x + collobj.w); return(_local2); }; this.addBullet = function (xpos, ypos, xvel, yvel, mask, types) { var _local6 = addObj(CLIP_DUP_BULLET, types); var _local1 = getObj(_local6); _local1.x = xpos; _local1.y = ypos; _local1.vx = xvel; _local1.vy = yvel; _local1.update = 1; _local1.game_class = GAMECLASS_BULLET; _local1.game_type = types; _local1.clip_anim = null; _local1.clip_coll = null; m_go_bullets[_local6] = new Object(); var _local2 = m_go_bullets[_local6]; _local2.x = xpos; _local2.y = ypos; _local2.w = 2; _local2.h = 2; _local2.type = COLL_SHAPE_BOX; _local2.timeout = 30; _local2.ax = 0; _local2.ay = 0; _local2.arotation = 0; _local2.target_uid = -1; _local2.target_x = 0; _local2.target_y = 0; _local2.turn_rate = 5; _local2.gravity = 0; _local2.owner_uid = -1; _local1.clip._visible = true; var _local7 = Math.sqrt((_local1.vx * _local1.vx) + (_local1.vy * _local1.vy)); var _local9 = _local1.vx / _local7; var _local8 = _local1.vy / _local7; var _local5 = _local2.w * _local8; var _local4 = _local2.w * _local9; var _local3 = _local1.clip; if (_local3 != undefined) { _local3.clear(); _local3.lineStyle(0, 0, 0); _local3.beginFill(16711680); _local3.moveTo(_local5, _local4); _local3.lineTo(_local5, -_local4); _local3.lineTo(_local1.vx + _local5, -(_local1.vy + _local4)); _local3.lineTo(_local1.vx + _local5, -(_local1.vy - _local4)); _local3.lineTo(_local5, _local4); _local3.endFill(); } return(_local6); }; this.addDecor = function (xpos, ypos, rot, xscale, yscale, types) { var _local2 = addObj(CLIP_DUP_DECOR, types); var _local1 = getObj(_local2); _local1.x = xpos; _local1.y = ypos; _local1.rotation = rot; _local1.scale_x = xscale; _local1.scale_y = yscale; _local1.update = 1; _local1.game_class = GAMECLASS_DECOR; _local1.game_type = types; _local1.clip_anim = null; _local1.clip_coll = null; m_go_decor[_local2] = new Object(); _local1.clip.gotoAndStop(types); _local1.clip._visible = true; syncGameObjToFlash(_local1); m_shash.encloseRange((_local1.x + _local1.coll_x) - _local1.coll_w, (_local1.x + _local1.coll_x) + _local1.coll_w); m_shash.insert(getUID(_local1), String(_local1.game_class), (_local1.x + _local1.coll_x) - _local1.coll_w, (_local1.x + _local1.coll_x) + _local1.coll_w); trace(((((((_local1.x + _local1.coll_x) + " ") + (_local1.y + _local1.coll_y)) + " ") + _local1.coll_w) + " ") + _local1.coll_h); return(_local2); }; this.addParticle = function (px, py, types) { var ndepth = this.getNextHighestDepth(); var newclipname = ("ptcl_" + ndepth); duplicateMovieClip (CLIP_DUP_PARTICLE, newclipname, ndepth); var newclip = eval ((this + ".") + newclipname); newclip._x = px; newclip._y = -py; newclip.gotoAndPlay(types); }; this.copyObj = function (uid) { var _local2 = -1; var _local1 = getObj(uid); var _local3 = getObjData(uid); switch (Number(_local1.game_class)) { case GAMECLASS_COLL : _local2 = addColl(_local1.x, _local1.y, _local1.scale_x / 20, _local1.scale_y / 20, _local3.coll_type_name); break; case GAMECLASS_DECOR : _local2 = addDecor(_local1.x, _local1.y, _local1.rotation, _local1.scale_x, _local1.scale_y, _local1.game_type); break; case GAMECLASS_ACTOR : _local2 = addActor(_local1.x, _local1.y, _local1.game_type); break; case GAMECLASS_BULLET : break; } return(_local2); }; this.moveAgainstTypeLinear = function (gobj, gameclass) { var _local23 = gobj.coll_x + gobj.x; var _local22 = gobj.coll_y + gobj.y; var _local32 = -gobj.coll_x; var _local33 = -gobj.coll_y; var _local14 = gobj.vx; var _local13 = gobj.vy; if ((Math.abs(_local14) + Math.abs(_local13)) == 0) { return(undefined); } var _local25 = 0; var _local24 = -1; var _local15 = false; var _local7 = 1; while (!_local15) { var _local3 = 2; var _local17 = _local14 * _local7; var _local16 = _local13 * _local7; var _local21 = m_shash.get(String(gameclass), getVelCollMin(gobj), getVelCollMax(gobj)); var _local1 = new Object(); var _local19 = new Object({x:_local23, y:_local22, w:gobj.coll_w, h:gobj.coll_h, type:COLL_SHAPE_BOX}); for (cs_key in _local21) { if (cs_key != _local24) { var _local20 = getObj(cs_key); var _local10 = m_go_coll[cs_key]; var _local2 = coll_DBoxToShape(_local19, _local17, _local16, _local10); var _local4 = _local2.returned; if ((_local4 != COLL_TYPE_NONE) && (_local4 != COLL_TYPE_INSIDE)) { if (_local2.hit_time < _local3) { _local3 = _local2.hit_time; _local1.x = _local2.x; _local1.y = _local2.y; _local1.nx = _local2.nx; _local1.ny = _local2.ny; _local1.hit_time = _local2.hit_time; _local1.hit_uid = cs_key; _local1.bounce = 0; _local1.slide = 1; } } } } if ((_local3 < 1) && (_local3 >= 0)) { _local24 = _local1.hit_uid; _local23 = _local1.x; _local22 = _local1.y; var _local9 = _local1.nx; var _local8 = _local1.ny; var _local11 = (_local14 * _local9) + (_local13 * _local8); var _local18 = (_local14 * _local8) - (_local13 * _local9); var _local6 = _local1.bounce; var _local5 = _local1.slide; if (_local6 > 1) { _local6 = 1; } else if (_local6 < 0) { _local6 = 0; } if (_local5 > 1) { _local5 = 1; } else if (_local5 < -1) { _local5 = -1; } if (_local11 < 0) { _local11 = _local11 * (-_local6); } _local18 = _local18 * _local5; _local14 = (_local11 * _local9) + (_local18 * _local8); _local13 = (_local11 * _local8) - (_local18 * _local9); _local7 = _local7 - (_local7 * _local1.hit_time); if (_local1.hit_time == 0) { } } else if (_local3 >= 1) { _local23 = _local23 + _local17; _local22 = _local22 + _local16; _local7 = _local7 - 1; _local15 = true; } if (_local7 <= 0) { _local15 = true; } if ((_local14 == 0) && (_local13 == 0)) { _local15 = true; } _local25++; if (_local25 > 8) { _local15 = true; dbg("Iterated out!"); } } gobj.x = _local23 + _local32; gobj.y = _local22 + _local33; gobj.vx = _local14; gobj.vy = _local13; }; this.moveAgainstLevelLinear = function (gobj) { moveAgainstTypeLinear(gobj, GAMECLASS_COLL); }; this.moveAgainstFirstTypeLinear = function (gobj, gameclass, ignoreme) { var _local12 = gobj.coll_x + gobj.x; var _local10 = gobj.coll_y + gobj.y; var _local21 = -gobj.coll_x; var _local22 = -gobj.coll_y; var _local16 = gobj.vx; var _local15 = gobj.vy; var _local5 = 2; var _local18 = m_shash.get(String(gameclass), getVelCollMin(gobj), getVelCollMax(gobj)); var _local1 = new Object(); _local1.hit_uid = -1; _local1.hit_time = 1; var _local17 = new Object({x:_local12, y:_local10, w:gobj.coll_w, h:gobj.coll_h, type:COLL_SHAPE_BOX}); for (cs_key in _local18) { if (cs_key != ignoreme) { var _local3 = getObj(cs_key); var _local6 = new Object(); if (gameclass == GAMECLASS_COLL) { _local6 = m_go_coll[cs_key]; } else { _local6 = new Object({x:_local3.x + _local3.coll_x, y:_local3.y + _local3.coll_y, w:_local3.coll_w, h:_local3.coll_h, type:COLL_SHAPE_BOX}); } var _local2 = coll_DBoxToShape(_local17, _local16, _local15, _local6); var _local4 = _local2.returned; if ((_local4 != COLL_TYPE_NONE) && (_local4 != COLL_TYPE_INSIDE)) { if (_local2.hit_time < _local5) { _local5 = _local2.hit_time; _local1.x = _local2.x; _local1.y = _local2.y; _local1.nx = _local2.nx; _local1.ny = _local2.ny; _local1.hit_time = _local2.hit_time; _local1.hit_uid = cs_key; } } if ((_local4 & COLL_TYPE_INSIDE) != 0) { _local5 = 0; _local1.x = _local12; _local1.y = _local10; _local1.nx = 0; _local1.ny = 0; _local1.hit_time = 0; _local1.hit_uid = cs_key; break; } } } if ((_local5 < 1) && (_local5 >= 0)) { _local12 = _local1.x; _local10 = _local1.y; } else if (_local5 >= 1) { _local12 = _local12 + _local16; _local10 = _local10 + _local15; _local1.hit_uid = -1; } gobj.x = _local12 + _local21; gobj.y = _local10 + _local22; return(_local1); }; this.pointHitsFirstType = function (px, py, gameclass, ignoreuid) { var _local2 = m_shash.get(String(gameclass), px, px); for (var _local5 in _local2) { var _local1 = getObj(_local5); if (hitsPoint(_local1, px, py)) { if (_local1.uid != ignoreuid) { return(_local1.uid); } } } return(-1); }; this.pointHitsFirstChar = function (px, py, ignoreuid) { return(pointHitsFirstType(px, py, GAMECLASS_ACTOR, ignoreuid)); }; this.boxHitsFirstType = function (minx, miny, maxx, maxy, gameclass) { var _local2 = m_shash.get(String(gameclass), minx, maxx); for (var _local7 in _local2) { var _local1 = getObj(_local7); if (hitsBox(_local1, minx, miny, maxx, maxy)) { return(_local1.uid); } } return(-1); }; this.motionPlatformChar = function (gobj) { gobj.impy = gobj.impy - (1 * ((MAIN_PIXELS_PER_METER * MAIN_GRAVITY) / (MAIN_FPS * MAIN_FPS))); gobj.vx = gobj.vx + gobj.impx; gobj.vy = gobj.vy + gobj.impy; moveAgainstLevelLinear(gobj); gobj.impx = 0; gobj.impy = 0; }; this.calcDirectionVector = function (angle, speed) { var _local1 = (Math.PI * angle) / 180; var _local3 = Math.cos(_local1); var _local2 = Math.sin(_local1); return(Object({dx:_local3, dy:_local2, vx:speed * _local3, vy:speed * _local2})); }; this.getViewObj = function () { return(m_view_obj); }; this.setViewObj = function (gobj) { m_view_obj = gobj; }; this.clearViewObj = function () { m_view_obj = null; }; this.getViewZoom = function () { return(1 / m_view_zoom); }; this.setViewZoom = function (nzoom) { if (nzoom < 1) { if (nzoom > 0.0625) { m_view_zoom = nzoom; } else { m_view_zoom = 0.0625; } } else { m_view_zoom = 1; } m_view_zoom = 1 / m_view_zoom; }; this.getViewX = function () { return(m_view_x); }; this.getViewY = function () { return(m_view_y); }; this.setViewX = function (nval) { m_view_x = nval; }; this.setViewY = function (nval) { m_view_y = nval; }; this.insideView = function (gobj) { }; this.playSound = function (snd) { CLIP_SOUNDS.playSound(snd, m_audio_sound_volume); }; this.playMusic = function (snd, crossfade) { if (crossfade == undefined) { CLIP_MUSIC.loadMusic(snd); } else { CLIP_MUSIC.loadMusic(snd, crossfade); } }; this.setSoundVolume = function (vol) { m_audio_sound_volume = vol; }; this.setMusicVolume = function (vol) { m_audio_music_volume = vol; CLIP_MUSIC.setVolumeScale(m_audio_music_volume / 100); }; this.pauseGame = function () { m_game_paused = 1; }; this.unpauseGame = function () { m_game_paused = 0; }; this.isGamePaused = function () { return(m_game_paused != 0); }; this.hideGame = function () { m_game_paused = 1; this._visible = false; }; this.unhideGame = function () { this._visible = true; }; this.isGameHidden = function () { return(this._visible); }; this.setGameMode = function (editmode) { m_game_edit = editmode != 0; }; this.getGameMode = function () { return(m_game_edit); }; this.clearGame = function () { var _local2 = new Array(); for (var _local3 in m_game_objects) { _local2.push(_local3); } for (var _local4 in _local2) { if (hasObj(_local4)) { remObj(_local4); } else { dbg("#ERROR - clear had invalid object!"); } } m_go_actors = new Map(); m_go_bullets = new Map(); m_go_decor = new Map(); m_go_coll = new Map(); m_game_objects = new Map(); m_shash.clear(8 * this.MAIN_PIXELS_PER_METER); }; this.loadXMLLevelBegin = function (UserObject) { pauseGame(); hideGame(); UserObject._addobjstack = new Array(); UserObject._refToUID = new Map(); UserObject.levelbounds_xmin = 0; UserObject.levelbounds_xmax = 0; UserObject.levelbounds_ymin = 0; UserObject.levelbounds_ymax = 0; }; this.loadXMLLevelData = function (N, UserObject) { var _local1 = N.attributes; var _local4 = 0; switch (N.nodeName) { case "collo" : dbg((((((((("\tCollision Object: " + _local1.type) + " ") + _local1.x) + " ") + _local1.y) + " ") + _local1.w) + " ") + _local1.h); var _local3 = new Object({game_class:GAMECLASS_COLL, x:Number(_local1.x), y:Number(_local1.y), w:Number(_local1.w) / 2, h:Number(_local1.h) / 2, type:_local1.type}); UserObject._addobjstack.push(_local3); if (_local3.x < UserObject.levelbounds_xmin) { UserObject.levelbounds_xmin = _local3.x; } if (_local3.x > UserObject.levelbounds_xmax) { UserObject.levelbounds_xmax = _local3.x; } if (_local3.y < UserObject.levelbounds_ymin) { UserObject.levelbounds_ymin = _local3.y; } if (_local3.y > UserObject.levelbounds_ymax) { UserObject.levelbounds_ymax = _local3.y; } break; case "achar" : dbg((((("\tCharacter: " + _local1.type) + " ") + _local1.x) + " ") + _local1.y); _local3 = new Object({game_class:GAMECLASS_ACTOR, x:Number(_local1.x), y:Number(_local1.y), type:_local1.type}); UserObject._addobjstack.push(_local3); if (_local3.x < UserObject.levelbounds_xmin) { UserObject.levelbounds_xmin = _local3.x; } if (_local3.x > UserObject.levelbounds_xmax) { UserObject.levelbounds_xmax = _local3.x; } if (_local3.y < UserObject.levelbounds_ymin) { UserObject.levelbounds_ymin = _local3.y; } if (_local3.y > UserObject.levelbounds_ymax) { UserObject.levelbounds_ymax = _local3.y; } break; case "decor" : if (Number(_local1.x) < UserObject.levelbounds_xmin) { UserObject.levelbounds_xmin = Number(_local1.x); } if (Number(_local1.x) > UserObject.levelbounds_xmax) { UserObject.levelbounds_xmax = Number(_local1.x); } if (Number(_local1.y) < UserObject.levelbounds_ymin) { UserObject.levelbounds_ymin = Number(_local1.y); } if (Number(_local1.y) > UserObject.levelbounds_ymax) { UserObject.levelbounds_ymax = Number(_local1.y); } break; default : dbg("Unknown Node: " + Inode.nodeName); } if (_local1.refname != undefined) { if (refToUID.exists(_local1.refname)) { UserObject.dbg((("#ERROR DUPLICATE REFNAME: " + _local1.refname) + " from:") + refToUID[_local1.refname]); } else { UserObject._refToUID[_local1.refname] = _local4; UserObject.dbg((("\t\tRefmap: " + _local1.refname) + " -> ") + _local4); } } }; this.loadXMLLevelEnd = function (UserObject) { if ((((UserObject.levelbounds_xmin != undefined) && (UserObject.levelbounds_xmax != undefined)) && (UserObject.levelbounds_ymin != undefined)) && (UserObject.levelbounds_ymax != undefined)) { } else { dbg("Level did not load correctly; Bounds were not set!"); UserObject.levelbounds_xmin = -64; UserObject.levelbounds_xmax = 64; UserObject.levelbounds_ymin = -64; UserObject.levelbounds_ymax = 64; } m_shash.clear(8 * MAIN_PIXELS_PER_METER); m_shash.encloseRange((UserObject.levelbounds_xmin - (8 * MAIN_PIXELS_PER_METER)) / m_shash.getBinSize(), (UserObject.levelbounds_xmax + (8 * MAIN_PIXELS_PER_METER)) / m_shash.getBinSize()); var _local7 = 0; var _local6 = UserObject._addobjstack.length; var _local4 = 0; while (_local4 < _local6) { var _local1 = UserObject._addobjstack[_local4]; var _local2 = -1; switch (_local1.game_class) { case GAMECLASS_COLL : _local2 = addColl(_local1.x, _local1.y, _local1.w, _local1.h, _local1.type); break; case GAMECLASS_ACTOR : _local2 = addActor(_local1.x, _local1.y, _local1.type); break; } var _local3 = getObj(_local2); _local3.vx = 0; _local3.vy = 0; _local4++; } UserObject._addobjstack = new Array(); unhideGame(); unpauseGame(); }; this.loadXMLLevelError = function (tracestring, UserObject) { UserObject.dgb(tracestring); }; this.loadXMLLevel = function (filename) { flashXMLLoad(filename, loadXMLLevelData, loadXMLLevelBegin, loadXMLLevelEnd, loadXMLLevelError); }; this.saveXMLLevel = function () { var _local5 = "<?xml version=\"1.0\" encoding=\"UTF-8\" ?>\n"; _local5 = _local5 + "<level >\n"; _local5 = _local5 + "\n<!-- Level parameters: -->\n"; _local5 = _local5 + "\n<!-- Collision blocks: -->\n"; for (okey in m_go_coll) { var _local4 = getObj(okey); var _local6 = m_go_coll[okey]; var _local3 = "<collo "; _local3 = _local3 + (("x=\"" + String(_local6.x)) + "\" "); _local3 = _local3 + (("y=\"" + String(_local6.y)) + "\" "); var _local2 = 2 * _local6.w; var _local1 = 2 * _local6.h; switch (_local6.type) { case COLL_SHAPE_RAMPFORM_Xn_Yn : _local2 = -_local2; _local1 = -_local1; break; case COLL_SHAPE_RAMPFORM_Xn_Yp : _local2 = -_local2; break; case COLL_SHAPE_RAMPFORM_Xp_Yn : _local1 = -_local1; break; case COLL_SHAPE_RAMPFORM_Xp_Yp : break; case COLL_SHAPE_RAMP_Xn_Yn : _local2 = -_local2; _local1 = -_local1; break; case COLL_SHAPE_RAMP_Xn_Yp : _local2 = -_local2; break; case COLL_SHAPE_RAMP_Xp_Yn : _local1 = -_local1; break; case COLL_SHAPE_RAMP_Xp_Yp : break; case COLL_SHAPE_PLATFORM_Xn : _local2 = -_local2; break; case COLL_SHAPE_PLATFORM_Xp : break; case COLL_SHAPE_PLATFORM_Yn : _local1 = -_local1; break; case COLL_SHAPE_PLATFORM_Yp : break; } _local3 = _local3 + (("w=\"" + String(_local2)) + "\" "); _local3 = _local3 + (("h=\"" + String(_local1)) + "\" "); _local3 = _local3 + (("type=\"" + String(_local6.coll_type_name)) + "\" "); _local3 = _local3 + "/>\n"; _local5 = _local5 + _local3; } _local5 = _local5 + "\n<!-- Decorations: -->\n"; _local5 = _local5 + "\n<!-- Creatures/Characters: -->\n"; for (obj_key in m_go_actors) { var _local4 = getObj(obj_key); var _local6 = m_go_actors[obj_key]; var _local3 = "<achar "; _local3 = _local3 + (("x=\"" + String(_local4.x)) + "\" "); _local3 = _local3 + (("y=\"" + String(_local4.y)) + "\" "); _local3 = _local3 + (("rot=\"" + String(_local4.rotation)) + "\" "); _local3 = _local3 + (("type=\"" + String(_local4.game_type)) + "\" "); _local3 = _local3 + "/>\n"; _local5 = _local5 + _local3; } _local5 = _local5 + "\n<!-- Items: -->\n"; _local5 = _local5 + "\n<!-- Triggers: -->\n"; _local5 = _local5 + "</level>\n"; System.setClipboard(_local5); return(_local5); }; this.syncinput = function () { var _local3 = input_mouse_screen_x; var _local2 = input_mouse_screen_y; input_mouse_screen_x = _root._xmouse; input_mouse_screen_y = -_root._ymouse; input_mouse_dx = input_mouse_screen_x - _local3; input_mouse_dy = input_mouse_screen_y - _local2; input_mouse_x = _xmouse; input_mouse_y = -_ymouse; if (input_mouse_is_down) { input_mouse_down = input_mouse_down + 1; } else { input_mouse_down = 0; } }; this.rungame = function () { if (getGameMode() == 0) { var _local6 = new Array(); for (obj_key in m_go_actors) { var _local1 = getObj(obj_key); if (_local1.destroy == 0) { if (_local1._init == 0) { _local1.clip.gotoAndStop(_local1.clip_frame); _local1._init = 1; } else if (_local1._init == 1) { if (_local1.clip != null) { _local1.anim_curr = ""; _local1.anim_next = ""; _local1.anim_prev = ""; _local1.clip_anim = _local1.clip.mc; _local1.clip_coll = _local1.clip_anim.cbox; _local1.clip._visible = true; _local1.clip.init(_local1); syncGameObjToFlash(_local1); } _local1._init = 2; } else { _local1.clip_coll = _local1.clip_anim.cbox; _local1.clip.runAI(_local1); } } else { _local6.push(obj_key); } } var _local12 = _local6.length; while (_local12 > 0) { _local12--; key = _local6.pop(); remObj(key); } for (obj_key in m_go_actors) { var _local1 = getObj(obj_key); if (_local1._init > 1) { m_shash.remove(getUID(_local1), String(_local1.game_class), getCollMin(_local1), getCollMax(_local1)); _local1.clip.run(_local1); if (!syncGameObjToFlash(_local1)) { } _local1.clip_anim = _local1.clip.mc; _local1.clip_coll = _local1.clip_anim.cbox; m_shash.insert(getUID(_local1), String(_local1.game_class), getCollMin(_local1), getCollMax(_local1)); _local1.update = 0; } } _local6 = new Array(); for (obj_key in m_go_bullets) { var _local1 = getObj(obj_key); var _local5 = m_go_bullets[obj_key]; _local1.coll_x = 0; _local1.coll_y = 0; _local1.coll_w = _local5.w; _local1.coll_h = _local5.h; _local5.timeout--; if (_local5.timeout < 0) { _local1.destroy = 1; _local6.push(getUID(_local1)); } else { var _local9 = 1; var _local8 = _local1.x; var _local7 = _local1.y; var _local2 = moveAgainstFirstTypeLinear(_local1, GAMECLASS_ACTOR, _local5.owner_uid); _local1.x = _local8; _local1.y = _local7; var _local3 = moveAgainstFirstTypeLinear(_local1, GAMECLASS_COLL); _local1.x = _local8; _local1.y = _local7; if (_local3.hit_uid >= 0) { if (_local3.hit_time < _local2.hit_time) { _local2.x = _local3.x; _local2.y = _local3.y; _local2.nx = _local3.nx; _local2.ny = _local3.ny; _local2.hit_time = _local3.hit_time; _local2.hit_uid = _local3.hit_uid; _local9 = 0; } } if (_local2.hit_uid >= 0) { if (_local9 == 1) { addParticle(_local2.x, _local2.y, "FlashSplashRed"); _local1.destroy = 1; _local6.push(getUID(_local1)); } else { _local1.destroy = 1; _local6.push(getUID(_local1)); addParticle(_local2.x, _local2.y, "FlashSplash"); } } else { _local1.x = _local8 + _local1.vx; _local1.y = _local7 + _local1.vy; } } if (_local1.destroy == 0) { if (!syncGameObjToFlash(_local1)) { } } } _local12 = _local6.length; while (_local12 > 0) { _local12--; key = _local6.pop(); remObj(key); } } else { for (obj_key in m_go_actors) { var _local1 = getObj(obj_key); if (_local1._init == 0) { _local1.clip.gotoAndStop(_local1.clip_frame); _local1._init = 1; } else if (_local1._init == 1) { if (_local1.clip != null) { _local1.clip_anim = _local1.clip.mc; _local1.clip_coll = _local1.clip_anim.cbox; _local1.clip._visible = true; syncGameObjToFlash(_local1); _local1.clip_anim.stop(); } _local1._init = 2; } else { m_shash.remove(obj_key, String(_local1.game_class), getCollMin(_local1), getCollMax(_local1)); _local1.clip_anim = null; syncGameObjToFlash(_local1); _local1.clip_anim = _local1.clip.mc; _local1.clip_coll = _local1.clip_anim.cbox; _local1.clip_anim.stop(); m_shash.encloseRange(getCollMin(_local1) / m_shash.getBinSize(), getCollMax(_local1) / m_shash.getBinSize()); m_shash.insert(obj_key, String(_local1.game_class), getCollMin(_local1), getCollMax(_local1)); } } for (okey in m_go_coll) { var _local1 = getObj(okey); var _local4 = m_go_coll[okey]; m_shash.remove(getUID(_local1), String(_local1.game_class), getCollMin(_local1), getCollMax(_local1)); syncGameObjToFlash(_local1); _local1.x = Math.floor(_local1.x / m_game_snap) * m_game_snap; _local1.y = Math.floor(_local1.y / m_game_snap) * m_game_snap; _local1.coll_w = Math.floor(_local1.coll_w / m_game_snap) * m_game_snap; _local1.coll_h = Math.floor(_local1.coll_h / m_game_snap) * m_game_snap; _local1.coll_x = Math.floor(_local1.coll_x / m_game_snap) * m_game_snap; _local1.coll_y = Math.floor(_local1.coll_y / m_game_snap) * m_game_snap; _local4.type = _determineCollType(_local4.coll_type_name, _local1.scale_x, _local1.scale_y); _local1.game_type = _local4.type; var _local11 = 100; var _local10 = 100; if (_local1.scale_x < 0) { _local11 = -100; } if (_local1.scale_y < 0) { _local10 = -100; } _local1.scale_x = _local11 * (_local1.coll_w / 5); _local1.scale_y = _local10 * (_local1.coll_h / 5); _local4.w = _local1.coll_w; _local4.h = _local1.coll_h; _local4.x = _local1.coll_x + _local1.x; _local4.y = _local1.coll_y + _local1.y; m_shash.encloseRange(getCollMin(_local1) / m_shash.getBinSize(), getCollMax(_local1) / m_shash.getBinSize()); m_shash.insert(getUID(_local1), String(_local1.game_class), getCollMin(_local1), getCollMax(_local1)); } } }; this.updategame = function () { if (getViewObj() != null) { var _local2 = getViewObj(); m_view_x = getPosX(_local2); m_view_y = getPosY(_local2); } this._xscale = 100 * m_view_zoom; this._yscale = 100 * m_view_zoom; this._x = (-m_view_x) * m_view_zoom; this._y = m_view_y * m_view_zoom; this._x = this._x + (MAIN_WIDTH / 2); this._y = this._y + (MAIN_HEIGHT / 2); CLIP_MUSIC.update(); }; this.edit_selected_stack = new Array(); this.edit_selected_stack_index = 0; this.edit_select_outline = _parent.sel_outline; this.edit_TransformObjects = function (objarray, ind_move, ind_rotate, ind_scale) { var _local4 = 0; var _local9 = objarray.length; while (_local4 < _local9) { var _local2 = objarray[_local4]; _local4++; var _local8 = 4; if (hasObj(_local2)) { var _local1 = getObj(_local2); if (ind_move) { _local1.x = _local1.x + ((getViewZoom() * 1) * getMouseDX()); _local1.y = _local1.y + ((getViewZoom() * 1) * getMouseDY()); if (getGameClass(_local1) == GAMECLASS_COLL) { _local1.x = getMouseX(); _local1.y = getMouseY(); } } if (ind_rotate) { if (getGameClass(_local1) != GAMECLASS_COLL) { var _local6 = getMouseX() - _local1.x; var _local5 = getMouseY() - _local1.y; var _local3 = Math.sqrt((_local6 * _local6) + (_local5 * _local5)); _local6 = _local6 / _local3; _local5 = _local5 / _local3; _local1.rotation = (Math.atan2(_local6, _local5) * 180) / Math.PI; } } if (ind_scale) { if (getGameClass(_local1) == GAMECLASS_COLL) { var _local6 = getMouseX() - _local1.x; var _local5 = getMouseY() - _local1.y; _local1.scale_x = _local6 * 20; _local1.scale_y = _local5 * 20; } else { var _local7 = (getMouseDY() * 0.0625) + 1; _local1.scale_x = _local1.scale_x * _local7; _local1.scale_y = _local1.scale_x; } } syncGameObjToFlash(_local1); } } }; this.onEnterFrame = function () { syncinput(); var _local3 = _parent.cursor; edit_select_outline = _parent.sel_outline; if (getGameMode() == 0) { edit_select_outline._visible = false; _local3._visible = false; if (isGamePaused()) { } else { rungame(); } } else { edit_select_outline._visible = false; _local3._visible = true; _local3._x = _parent._xmouse; _local3._y = _parent._ymouse; _local3.gotoAndStop("point"); var EG = _parent.editgui; if (EG != undefined) { var _local21 = Number(Key.isDown("Z".charCodeAt(0))); var _local12 = Number(Key.isDown(16)); var _local31 = Number(Key.isDown("X".charCodeAt(0))); var _local23 = Number(Key.isDown("A".charCodeAt(0))); var _local22 = Number(Key.isDown("G".charCodeAt(0))); var _local27 = Number(Key.isDown("R".charCodeAt(0))); var _local30 = Number(Key.isDown("S".charCodeAt(0))); var _local10 = getMouseDown(); clearViewObj(); var _local9 = _local22; var _local6 = _local27; var _local7 = _local30; var _local19 = (_local9 + _local6) + _local7; if (_local21) { if (_local10) { } else if (_local12) { _local3.gotoAndStop("zoom"); setViewZoom(getViewZoom() * (1 + (0.01 * getMouseDY()))); } else { _local3.gotoAndStop("pan"); setViewX(getViewX() - ((getViewZoom() * 1) * getMouseDX())); setViewY(getViewY() - ((getViewZoom() * 1) * getMouseDY())); } } else if (_local19 != 0) { if (_local9) { _local3.gotoAndStop("move"); _local6 = 0; _local7 = 0; } else if (_local6) { _local3.gotoAndStop("rotate"); _local9 = 0; _local7 = 0; } else if (_local7) { _local3.gotoAndStop("scale"); _local9 = 0; _local6 = 0; } if (edit_selected_stack.length > 0) { if (edit_selected_stack_index >= 0) { var _local18 = new Array(); _local18.push(edit_selected_stack[edit_selected_stack_index]); edit_TransformObjects(_local18, _local9, _local6, _local7); } else { edit_TransformObjects(edit_selected_stack, _local9, _local6, _local7); } } } else if (_local23) { _local3.gotoAndStop("add"); if (_local12) { if (_local10 == 1) { if (edit_selected_stack.length > 0) { if (edit_selected_stack_index >= 0) { var _local26 = edit_selected_stack[edit_selected_stack_index]; var _local15 = copyObj(_local26); if (_local15 >= 0) { var _local4 = getObj(_local15); _local4.x = getMouseX(); _local4.y = getMouseY(); edit_selected_stack = new Array(); edit_selected_stack.push(_local15); edit_selected_stack_index = 0; } } } } } else if (_local10 == 1) { var _local13 = EG.getSelectionType(); if (_local13.length > 0) { var _local20 = -1; if (EG.text_mode == "Decor") { _local20 = addDecor(getMouseX(), getMouseY(), 0, 100, 100, _local13); } else if (EG.text_mode == "Shape") { _local20 = addColl(getMouseX(), getMouseY(), MAIN_PIXELS_PER_METER, MAIN_PIXELS_PER_METER, _local13); } else if (EG.text_mode == "Actor") { _local20 = addActor(getMouseX(), getMouseY(), _local13); } if (_local20 >= 0) { var _local4 = getObj(_local20); edit_selected_stack = new Array(); edit_selected_stack.push(_local20); edit_selected_stack_index = 0; } } } } else if (_local31) { _local3.gotoAndStop("delete"); if (_local10 == 1) { if (_local12) { } else { if (edit_selected_stack_index >= 0) { remObj(edit_selected_stack[edit_selected_stack_index]); edit_selected_stack.splice(edit_selected_stack_index, 1); } edit_selected_stack = new Array(); edit_selected_stack_index = -1; } } } else if (_local12) { _local3.gotoAndStop("select"); if (_local10 == 1) { if ((getMouseDX() == 0) && (getMouseDY() == 0)) { edit_selected_stack_index++; if (edit_selected_stack_index >= edit_selected_stack.length) { edit_selected_stack_index = 0; } } } else { var _local11 = GAMECLASS_NONE; if (EG.text_mode == "Decor") { _local11 = GAMECLASS_DECOR; } else if (EG.text_mode == "Shape") { _local11 = GAMECLASS_COLL; } else if (EG.text_mode == "Actor") { _local11 = GAMECLASS_ACTOR; } var _local5 = 0; edit_selected_stack = new Array(); var _local8 = m_shash.get(String(_local11), getMouseX(), getMouseX()); for (xi in _local8) { var _local2 = getObj(xi); if (hitsPoint(_local2, getMouseX(), getMouseY())) { edit_selected_stack.push(xi); if (edit_selected_stack_index < 0) { edit_selected_stack_index = 0; } _local5++; } } if (_local5 != 0) { } else { edit_selected_stack_index = -1; } } } if (EG.btn_quit.onPress == undefined) { EG.btn_quit.onPress = function () { _parent.gotoAndPlay("export"); }; } if (EG.btn_save.onPress == undefined) { EG.btn_save.onPress = function () { var _local1 = saveXMLLevel(); }; } if (EG.btn_load.onPress == undefined) { EG.btn_load.onPress = function () { clearGame(); loadXMLLevel("levels/" + EG.text_filenameclip.text); }; } if (EG.btn_play.onPress == undefined) { EG.btn_play.onPress = function () { var _local2 = addActor(0, 10, "default"); var _local1 = getObj(_local2); _local1.input_type = 1; setViewZoom(1); setViewObj(_local1); setGameMode(0); unhideGame(); unpauseGame(); }; } if (EG.btn_mode_left.onPress == undefined) { EG.btn_mode_left.onPress = function () { if (EG.text_mode == "Actor") { EG.text_mode = "Decor"; EG.obfield.loadMapData("Decor", EG.mapDecor); } else if (EG.text_mode == "Decor") { EG.text_mode = "Shape"; EG.obfield.loadMapData("Shape", EG.mapShape); } else { EG.text_mode = "Actor"; EG.obfield.loadMapData("Actors", EG.mapActor); } }; EG.btn_mode_left.onPress(); } if (EG.btn_mode_right.onPress == undefined) { EG.btn_mode_right.onPress = function () { if (EG.text_mode == "Actor") { EG.text_mode = "Shape"; EG.obfield.loadMapData("Shape", EG.mapShape); } else if (EG.text_mode == "Shape") { EG.text_mode = "Decor"; EG.obfield.loadMapData("Decor", EG.mapDecor); } else { EG.text_mode = "Actor"; EG.obfield.loadMapData("Actors", EG.mapActor); } }; } EG.text_objtype = EG.getSelectionType(); rungame(); if (edit_selected_stack.length > 0) { if (edit_selected_stack_index >= 0) { var _local4 = getObj(edit_selected_stack[edit_selected_stack_index]); var _local29 = (_local4.x - _local4.coll_w) + _local4.coll_x; var _local28 = -((_local4.y + _local4.coll_h) + _local4.coll_y); edit_select_outline._x = (_local29 * (_xscale / 100)) + _x; edit_select_outline._y = (_local28 * (_yscale / 100)) + _y; edit_select_outline._xscale = (_local4.coll_w / 0.32) * (_xscale / 100); edit_select_outline._yscale = (_local4.coll_h / 0.32) * (_yscale / 100); edit_select_outline._visible = true; var _local24 = new flash.geom.Transform(edit_select_outline); var _local25 = new flash.geom.ColorTransform((Math.random() / 4) + 0.75, (Math.random() / 4) + 0.75, (Math.random() / 4) + 0.75, 1, 0, 0, 0, 0); _local24.colorTransform = _local25; } } } } var _local14 = _parent.sound_gui; if (_local14 != undefined) { if (_local14.changed) { setSoundVolume(_local14.volume_sounds); setMusicVolume(_local14.volume_music); } } var _local16 = _parent.zoom_slider; if (_local16 != undefined) { if (_local16.changed) { setViewZoom(_local16.value); } } if (_parent.passtextclip != undefined) { password_entered = _parent.passtextclip.text; } if (_parent.locker != undefined) { _parent.locker.password = password_entered; } updategame(); CLIP_COLL._visible = true; if (Key.isDown(45)) { var _local17 = Math.random(); if (_local17 > 0.5) { if (_local17 > 0.75) { playSound("FL_Item Coin Up.wav"); } else { playSound("FL_Itemgotglitter.wav"); } } else if (_local17 > 0.25) { playSound("FL_bjumper.wav"); } else { playSound("Space Gun 06.wav"); } } }; stop();
Symbol 186 MovieClip Frame 1
var bmsize = 256; var bitmapData_1 = (new flash.display.BitmapData(bmsize, bmsize, false, 13421772)); var bitmapData_2 = (new flash.display.BitmapData(bmsize, bmsize, false, 16711680)); var mc_1 = this.createEmptyMovieClip("mc_1", this.getNextHighestDepth()); mc_1.attachBitmap(bitmapData_1, this.getNextHighestDepth()); var mc_2 = this.createEmptyMovieClip("mc_2", this.getNextHighestDepth()); mc_2.attachBitmap(bitmapData_2, this.getNextHighestDepth()); var blurfilter = (new flash.filters.BlurFilter(1.1, 1.1, 1)); bitmapData_2.perlinNoise(bmsize, bmsize, 4, randomNum, false, true, 7, false, null); spazcount = 0; spazmode = 0; spazfilter = 1; this.onEnterFrame = function () { if (spazcount == 0) { spazcount = 150 + Math.floor(Math.random() * 60); spazmode = Math.floor(Math.random() * 4); } spazcount--; switch (spazfilter) { case 0 : bitmapData_2.applyFilter(bitmapData_2, bitmapData_2.rectangle, new flash.geom.Point(0, 0), blurfilter); break; default : var _local2 = [0, 1, 0, 1, 6, 1, 0, 1, -1]; var _local3 = new flash.filters.ConvolutionFilter(3, 3, _local2, 9); bitmapData_2.applyFilter(bitmapData_2, bitmapData_2.rectangle, new flash.geom.Point(0, 0), _local3); } var _local1 = 4; switch (spazmode & 255) { case 1 : var _local4 = Math.floor(32767 * Math.random()); bitmapData_1.noise(_local4, 0, 255, 7, false); _local1 = 8; break; case 2 : _local4 = Math.floor(32767 * Math.random()); bitmapData_1.perlinNoise(bmsize, bmsize, 4, _local4, false, true, 7, true, null); _local1 = 8; break; case 3 : _local4 = Math.floor(32767 * Math.random()); bitmapData_1.perlinNoise(bmsize, bmsize, 4, _local4, false, true, 7, false, null); _local1 = 8; break; default : _local4 = Math.floor(32767 * Math.random()); bitmapData_1.noise(_local4, 0, 255, 1, true); _local1 = 8; } bitmapData_2.merge(bitmapData_1, new flash.geom.Rectangle(0, 0, bmsize, bmsize), new flash.geom.Point(0, 0), _local1, _local1, _local1, 0); }; stop();
Symbol 189 Button
on (press) { var randy = Math.random(); if (randy > 0.333) { if (randy > 0.666) { g.playSound("FL_Item Coin Up.wav"); } else { g.playSound("FL_Itemgotglitter.wav"); } } else { g.playSound("FL_bjumper.wav"); } }
Symbol 195 Button
on (press) { g.playSound("FL_Itemgotglitter.wav"); g.clearGame(); g.loadXMLLevel("levels/test.xml"); var guid = g.addActor(0, 10, "default"); var gobj = g.getObj(guid); gobj.input_type = 1; g.setViewZoom(1); g.setViewObj(gobj); g.setGameMode(0); g.unhideGame(); g.unpauseGame(); g.playMusic("./music/FlashSimplePLatformer.mp3"); gotoAndPlay ("game"); }
Symbol 197 Button
on (press) { gotoAndPlay ("edit"); }
Symbol 206 Button
on (press) { mouse_down = 1; } on (release) { mouse_down = 0; } on (releaseOutside) { mouse_down = 0; }
Symbol 207 MovieClip Frame 1
this.value = 1; this.changed = 0; this.mouse_down = 0; this.onEnterFrame = function () { if (mouse_down) { var _local2 = 48; var _local1 = _xmouse; if (_local1 > _local2) { _local1 = _local2; } if (_local1 < 0) { _local1 = 0; } rmask._x = _local1 - _local2; value = _local1 / _local2; changed = 1; } }; stop();
Symbol 208 Button
on (press) { m_sound_muted = !m_sound_muted; changed = 1; }
Symbol 209 Button
on (press) { m_music_muted = !m_music_muted; changed = 1; }
Symbol 211 MovieClip Frame 1
this.volume_sounds = sound_muted * sound_volume; this.volume_music = music_muted * music_volume; this.changed = 1; this.m_position_x = this._x; this.m_position_y = this._y; this.m_music_volume = 100; this.m_sound_volume = 100; this.m_music_muted = 0; this.m_sound_muted = 0; this.onEnterFrame = function () { if (sslider.changed) { m_sound_volume = sslider.value * 100; sslider.changed = 0; changed = 1; } if (mslider.changed) { m_music_volume = mslider.value * 100; mslider.changed = 0; changed = 1; } if (changed != 0) { volume_sounds = (!m_sound_muted) * m_sound_volume; volume_music = (!m_music_muted) * m_music_volume; if (volume_sounds < 0) { volume_sounds = 0; } else if (volume_sounds > 100) { volume_sounds = 100; } if (volume_music < 0) { volume_music = 0; } else if (volume_music > 100) { volume_music = 100; } changed = 1; } if (volume_music <= 0) { mcone.gotoAndStop("off"); } else { mcone.gotoAndStop("on"); } if (volume_sounds <= 0) { scone.gotoAndStop("off"); } else { scone.gotoAndStop("on"); } }; stop();
Symbol 211 MovieClip Frame 2
stop();
Symbol 229 MovieClip Frame 1
stop();
Symbol 229 MovieClip Frame 6
stop();
Symbol 229 MovieClip Frame 15
stop();
Symbol 229 MovieClip Frame 22
stop();
Symbol 234 MovieClip Frame 1
function sortdarray(a, b) { var _local2 = a.name; var _local1 = b.name; if (_local2 < _local1) { return(-1); } if (_local2 > _local1) { return(1); } return(0); } function loadMapData(typestr, rmap) { this.darray = new Array(); for (var _local7 in rmap) { var _local4 = rmap[_local7]; var _local2 = new Object(); _local2.name = _local4.name; _local2.frame = _local4.frame; _local2.type = typestr; _local2.anim = 0; _local2.shaders = []; this.darray.push(_local2); } this.darray.sort(sortdarray); curpow = 1; curL = this.darray.length; maxx = Math.ceil(Math.sqrt(curL)); total_size_x = maxx; total_size_y = total_size_x; for (sci in sclips) { var _local3 = sclips[sci]; _local3._prevtype = null; _local3._prevname = null; _local3._prevframe = null; _local3.gotoAndStop(1); } return(0); } var sclips = Array(f.s0, f.s1, f.s2, f.s3, f.s4, f.s5, f.s6, f.s7, f.s8); for (sci in sclips) { var sc = sclips[sci]; sc._prevtype = null; sc._prevname = null; sc._prevframe = null; } var vsize = 48; var ssize = 72; var smousedown = 0; var center_x = 0; var center_y = 0; var prev_vx = 0; var prev_vy = 0; var total_size_x = 0; var total_size_y = 0; var darray = new Array(); b.onPress = function () { smousedown = 1; }; b.onRelease = function () { smousedown = 0; }; b.onReleaseOutside = function () { smousedown = 0; }; b._xmouse_prev = b._xmouse; b._ymouse_prev = b._ymouse; this.clampValue = function (value, min, max) { var _local1 = value; if (_local1 > max) { _local1 = _local1 - (Math.floor((_local1 - min) / (max - min)) * (max - min)); } else if (_local1 < min) { _local1 = _local1 - (Math.floor((_local1 + max) / (max - min)) * (max - min)); } return(_local1); }; this.onEnterFrame = function () { var _local25 = b._xmouse / 4; var _local24 = b._ymouse / 4; _local25 = (b._xmouse - b._xmouse_prev) * 2; _local24 = (b._ymouse - b._ymouse_prev) * 2; b._xmouse_prev = b._xmouse; b._ymouse_prev = b._ymouse; if (smousedown) { center_x = center_x + _local25; center_y = center_y + _local24; prev_vx = _local25; prev_vy = _local24; f._xscale = f._xscale + ((100 - f._xscale) / 5); f._yscale = f._yscale + ((100 - f._yscale) / 5); } if (total_size_x > 0) { while (center_x < 0) { center_x = center_x + (total_size_x * vsize); } while (center_x >= (total_size_x * vsize)) { center_x = center_x - (total_size_x * vsize); } } if (total_size_y > 0) { while (center_y < 0) { center_y = center_y + (total_size_y * vsize); } while (center_y > (total_size_y * vsize)) { center_y = center_y - (total_size_y * vsize); } } var _local22 = Math.round(center_x / vsize); var _local21 = Math.round(center_y / vsize); if (!smousedown) { center_x = center_x + (((_local22 * vsize) - center_x) / 8); center_y = center_y + (((_local21 * vsize) - center_y) / 8); prev_vx = prev_vx * 0.95; prev_vy = prev_vy * 0.95; f._xscale = f._xscale + ((200 - f._xscale) / 10); f._yscale = f._yscale + ((200 - f._yscale) / 10); } var _local23 = this.darray.length; var _local19 = 100000 /* 0x0186A0 */; var _local20 = 0; var _local16 = 0; for (sci in sclips) { var _local2 = sclips[sci]; var _local5 = clampValue((int(_local16 % 3) * vsize) + center_x, -ssize, ssize); var _local4 = clampValue((int(_local16 / 3) * vsize) + center_y, -ssize, ssize); _local2._x = _local5; _local2._y = _local4; var _local15 = (_local5 * _local5) + (_local4 * _local4); if (_local15 < _local19) { _local19 = _local15; _local20 = sci; } var _local18 = ((Math.round(_local5 / vsize) + total_size_x) - _local22) % total_size_x; var _local17 = ((Math.round(_local4 / vsize) + total_size_y) - _local21) % total_size_y; var _local12 = _local18 + (_local17 * total_size_x); _local12 = _local12 % _local23; _local2._dataindex = _local12; var _local10 = this.darray[_local12]; var _local6 = _local10.type; var _local11 = _local10.frame; var _local7 = _local10.name; if (_local2._prevtype != _local6) { _local2.gotoAndStop(_local6); _local2._prevtype = _local6; _local2._prevname = null; } else if (_local2._prevname != _local7) { _local2.mc.gotoAndStop(_local7); _local2._prevname = _local7; _local2._prevframe = null; } else if (_local2._prevframe != _local11) { _local2.mc.mc.gotoAndStop(_local11); _local2._prevframe = _local11; } if (_local2.mc != null) { if ((_local2._prevtype == _local6) && (_local2._prevname == _local7)) { _local2.mc._visible = true; _local2.mc.mc._visible = true; var _local3 = _local2.mc.getBounds(_local2); var _local14 = _local3.xMax - _local3.xMin; var _local13 = _local3.yMax - _local3.yMin; if ((_local14 > 0) && (_local13 > 0)) { var _local9 = 100; var _local8 = 100; if (_local14 > 0) { _local9 = _local2.mc._xscale * (vsize / _local14); } if (_local13 > 0) { _local8 = _local2.mc._yscale * (vsize / _local13); } if (_local9 < _local8) { _local2.mc._xscale = _local9; _local2.mc._yscale = _local9; } else { _local2.mc._xscale = _local8; _local2.mc._yscale = _local8; } _local3 = _local2.mc.getBounds(_local2); _local2.mc._x = -((_local3.xMin - _local2.mc._x) + ((_local3.xMax - _local3.xMin) / 2)); _local2.mc._y = -((_local3.yMin - _local2.mc._y) + ((_local3.yMax - _local3.yMin) / 2)); } } else { _local2.mc._visible = false; } } _local16++; } this.current_name = this.darray[sclips[_local20]._dataindex].name; this.current_type = this.darray[sclips[_local20]._dataindex].type; this.current_frame = this.darray[sclips[_local20]._dataindex].frame; tloc.text = ((_local22 % total_size_x) + ",") + (_local21 % total_size_y); tname.text = this.current_name; }; this.getCurrName = function () { return(this.current_name); };
Symbol 235 MovieClip Frame 1
this.getSelectionType = function () { return(obfield.getCurrName()); }; this.mapActor = new Map(); mapActor.default = {name:"default", frame:"idle"}; mapActor.gbiped = {name:"gbiped", frame:"idle"}; mapActor.Trapper = {name:"Trapper", frame:"idle"}; mapActor.GBmpDino = {name:"GBmpDino", frame:"idle"}; mapActor.GTestSnake = {name:"GTestSnake", frame:"idle"}; mapActor.Terrorchid = {name:"Terrorchid", frame:"idle"}; this.mapDecor = new Map(); mapDecor["Palm Tree"] = {name:"Palm Tree", frame:"Palm Tree"}; this.mapShape = new Map(); mapShape.Block = {name:"block", frame:""}; mapShape.Ramp = {name:"ramp", frame:""}; mapShape.Platform = {name:"platform", frame:""}; mapShape.Rampform = {name:"rampform", frame:""}; stop();
Symbol 237 MovieClip Frame 1
this.cryptkey = "Herald"; this.showcount = 0; this.onEnterFrame = function () { if (this.showcount > 2) { if (this.password != this.cryptkey) { trace(((((" Password incorrect! " + this.password) + " ") + this.cryptkey) + " ") + this.showcount); this.showcount = 0; _root.gotoAndPlay(1); } } this.showcount++; };

Library Items

Symbol 1 Sound [Space Gun 06.wav]
Symbol 2 GraphicUsed by:18 195 197 225  Timeline
Symbol 3 FontUsed by:4 7 8 187 190 191 192 193 196 198 213 214 215 216 217 218 219 221 222 231 232
Symbol 4 EditableTextUses:3Used by:9
Symbol 5 GraphicUsed by:6 156
Symbol 6 MovieClipUses:5Used by:9
Symbol 7 EditableTextUses:3Used by:9
Symbol 8 EditableTextUses:3Used by:9
Symbol 9 MovieClipUses:4 6 7 8Used by:Timeline
Symbol 10 MovieClipUsed by:14
Symbol 11 BitmapUsed by:12
Symbol 12 GraphicUses:11Used by:13
Symbol 13 MovieClipUses:12Used by:14
Symbol 14 MovieClipUses:10 13Used by:Timeline
Symbol 238 MovieClip [__Packages.GameObj]
Symbol 239 MovieClip [__Packages.Map]
Symbol 240 MovieClip [__Packages.SpaceHashMap]
Symbol 15 GraphicUsed by:18
Symbol 16 GraphicUsed by:18
Symbol 17 GraphicUsed by:18
Symbol 18 MovieClipUses:2 15 16 17Used by:19 229
Symbol 19 MovieClipUses:18Used by:170
Symbol 20 GraphicUsed by:23
Symbol 21 GraphicUsed by:22
Symbol 22 MovieClipUses:21Used by:23 48 67 103 121 153
Symbol 23 MovieClipUses:20 22Used by:154
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Symbol 94 BitmapUsed by:95
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Symbol 96 MovieClipUses:83 85 87 89 91 93 95Used by:103
Symbol 97 GraphicUsed by:98
Symbol 98 MovieClipUses:97Used by:103 121 153
Symbol 99 BitmapUsed by:100
Symbol 100 GraphicUses:99Used by:101
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Symbol 103 MovieClipUses:69 71 73 75 77 79 81 96 98 22 102Used by:154
Symbol 104 ShapeTweeningUsed by:121
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Symbol 132 ShapeTweeningUsed by:139
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Symbol 152 MovieClipUses:147 148 149 150 151Used by:153
Symbol 153 MovieClipUses:123 125 127 129 131 139 142 144 146 152 98 22Used by:154
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Symbol 155 MovieClipUsed by:170
Symbol 156 MovieClipUses:5Used by:170
Symbol 157 GraphicUsed by:160
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Symbol 159 MovieClipUses:158Used by:160
Symbol 160 MovieClipUses:157 159Used by:170 229
Symbol 161 Sound [FL_Item Coin Up.wav]Used by:168
Symbol 162 Sound [FL_bjumper.wav]Used by:168
Symbol 163 Sound [FL_Itemgotglitter.wav]Used by:168
Symbol 164 Sound [SD_Swallow001.wav]Used by:168
Symbol 165 Sound [SD_Swallow002.wav]Used by:168
Symbol 166 Sound [SD_ToonGulp00.wav]Used by:168
Symbol 167 Sound [SD_MovePulse.wav]Used by:168
Symbol 168 MovieClipUses:161 162 163 164 165 166 167Used by:170
Symbol 169 MovieClipUsed by:170
Symbol 170 MovieClipUses:19 154 155 156 160 168 169Used by:Timeline
Symbol 171 GraphicUsed by:182
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Symbol 182 MovieClipUses:171 172 173 174 175 176 177 178 179 180 181Used by:Timeline
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Symbol 184 MovieClipUses:183Used by:Timeline
Symbol 185 GraphicUsed by:186
Symbol 186 MovieClipUses:185Used by:Timeline
Symbol 187 TextUses:3Used by:Timeline
Symbol 188 GraphicUsed by:189 206 208 209 224 233
Symbol 189 ButtonUses:188Used by:Timeline
Symbol 190 TextUses:3Used by:Timeline
Symbol 191 TextUses:3Used by:Timeline
Symbol 192 EditableTextUses:3Used by:Timeline
Symbol 193 TextUses:3Used by:Timeline
Symbol 194 GraphicUsed by:195 197 225
Symbol 195 ButtonUses:194 2Used by:Timeline
Symbol 196 TextUses:3Used by:Timeline
Symbol 197 ButtonUses:194 2Used by:Timeline
Symbol 198 TextUses:3Used by:Timeline
Symbol 199 GraphicUsed by:211
Symbol 200 GraphicUsed by:202
Symbol 201 GraphicUsed by:202
Symbol 202 MovieClipUses:200 201Used by:211
Symbol 203 GraphicUsed by:204 207
Symbol 204 MovieClipUses:203Used by:207
Symbol 205 GraphicUsed by:207
Symbol 206 ButtonUses:188Used by:207
Symbol 207 MovieClipUses:203 204 205 206Used by:211  Timeline
Symbol 208 ButtonUses:188Used by:211
Symbol 209 ButtonUses:188Used by:211
Symbol 210 GraphicUsed by:211
Symbol 211 MovieClipUses:199 202 207 208 209 210Used by:Timeline
Symbol 212 GraphicUsed by:235
Symbol 213 EditableTextUses:3Used by:235
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Symbol 215 EditableTextUses:3Used by:235
Symbol 216 TextUses:3Used by:235
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Symbol 219 TextUses:3Used by:235
Symbol 220 GraphicUsed by:223
Symbol 221 EditableTextUses:3Used by:223
Symbol 222 EditableTextUses:3Used by:223
Symbol 223 MovieClipUses:220 221 222Used by:235
Symbol 224 ButtonUses:188Used by:235
Symbol 225 ButtonUses:194 2Used by:235
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Instance Names

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"sel_outline"Frame 5Symbol 184 MovieClip
"bgbmpnoise"Frame 6Symbol 186 MovieClip
"passtextclip"Frame 6Symbol 192 EditableText
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"dup_shape"Symbol 19 MovieClip Frame 1Symbol 18 MovieClip
"cbox"Symbol 23 MovieClip Frame 1Symbol 22 MovieClip
"b_lfoot"Symbol 48 MovieClip Frame 1Symbol 24 MovieClip
"b_lleg"Symbol 48 MovieClip Frame 1Symbol 25 MovieClip
"b_lthigh"Symbol 48 MovieClip Frame 1Symbol 26 MovieClip
"b_lhand"Symbol 48 MovieClip Frame 1Symbol 27 MovieClip
"b_larm"Symbol 48 MovieClip Frame 1Symbol 28 MovieClip
"b_lshoulder"Symbol 48 MovieClip Frame 1Symbol 29 MovieClip
"b_tail4"Symbol 48 MovieClip Frame 1Symbol 30 MovieClip
"b_tail3"Symbol 48 MovieClip Frame 1Symbol 31 MovieClip
"b_tail2"Symbol 48 MovieClip Frame 1Symbol 32 MovieClip
"b_tail1"Symbol 48 MovieClip Frame 1Symbol 33 MovieClip
"b_hip"Symbol 48 MovieClip Frame 1Symbol 34 MovieClip
"b_waist"Symbol 48 MovieClip Frame 1Symbol 35 MovieClip
"b_chest"Symbol 48 MovieClip Frame 1Symbol 36 MovieClip
"b_neck"Symbol 48 MovieClip Frame 1Symbol 37 MovieClip
"b_head"Symbol 48 MovieClip Frame 1Symbol 38 MovieClip
"b_hair"Symbol 48 MovieClip Frame 1Symbol 39 MovieClip
"b_rfoot"Symbol 48 MovieClip Frame 1Symbol 40 MovieClip
"b_rleg"Symbol 48 MovieClip Frame 1Symbol 41 MovieClip
"b_rthigh"Symbol 48 MovieClip Frame 1Symbol 42 MovieClip
"b_weapon"Symbol 48 MovieClip Frame 1Symbol 43 MovieClip
"b_rhand"Symbol 48 MovieClip Frame 1Symbol 44 MovieClip
"b_rarm"Symbol 48 MovieClip Frame 1Symbol 45 MovieClip
"b_rshoulder"Symbol 48 MovieClip Frame 1Symbol 46 MovieClip
"cbox"Symbol 48 MovieClip Frame 1Symbol 22 MovieClip
"cbox"Symbol 67 MovieClip Frame 1Symbol 22 MovieClip
"bulge"Symbol 102 MovieClip Frame 1Symbol 101 MovieClip
"head"Symbol 103 MovieClip Frame 1Symbol 96 MovieClip
"head_target"Symbol 103 MovieClip Frame 1Symbol 98 MovieClip
"cbox"Symbol 103 MovieClip Frame 1Symbol 22 MovieClip
"bulger"Symbol 103 MovieClip Frame 55Symbol 102 MovieClip
"bulger"Symbol 103 MovieClip Frame 233Symbol 102 MovieClip
"head_target"Symbol 121 MovieClip Frame 1Symbol 98 MovieClip
"cbox"Symbol 121 MovieClip Frame 1Symbol 22 MovieClip
"spine2"Symbol 139 MovieClip Frame 1Symbol 134 MovieClip
"spine1"Symbol 139 MovieClip Frame 1Symbol 134 MovieClip
"lbupper"Symbol 153 MovieClip Frame 1Symbol 123 MovieClip
"lbknee"Symbol 153 MovieClip Frame 1Symbol 125 MovieClip
"lblower"Symbol 153 MovieClip Frame 1Symbol 127 MovieClip
"lbclaw"Symbol 153 MovieClip Frame 1Symbol 129 MovieClip
"lbpad"Symbol 153 MovieClip Frame 1Symbol 131 MovieClip
"lfupper"Symbol 153 MovieClip Frame 1Symbol 123 MovieClip
"lfknee"Symbol 153 MovieClip Frame 1Symbol 125 MovieClip
"lflower"Symbol 153 MovieClip Frame 1Symbol 127 MovieClip
"lfclaw"Symbol 153 MovieClip Frame 1Symbol 129 MovieClip
"lfpad"Symbol 153 MovieClip Frame 1Symbol 131 MovieClip
"tail7"Symbol 153 MovieClip Frame 1Symbol 139 MovieClip
"tail6"Symbol 153 MovieClip Frame 1Symbol 142 MovieClip
"tail5"Symbol 153 MovieClip Frame 1Symbol 142 MovieClip
"tail4"Symbol 153 MovieClip Frame 1Symbol 142 MovieClip
"tail3"Symbol 153 MovieClip Frame 1Symbol 142 MovieClip
"tail2"Symbol 153 MovieClip Frame 1Symbol 142 MovieClip
"tail1"Symbol 153 MovieClip Frame 1Symbol 142 MovieClip
"rbupper"Symbol 153 MovieClip Frame 1Symbol 123 MovieClip
"rbknee"Symbol 153 MovieClip Frame 1Symbol 125 MovieClip
"rblower"Symbol 153 MovieClip Frame 1Symbol 127 MovieClip
"rbclaw"Symbol 153 MovieClip Frame 1Symbol 129 MovieClip
"rbpad"Symbol 153 MovieClip Frame 1Symbol 131 MovieClip
"belly5"Symbol 153 MovieClip Frame 1Symbol 142 MovieClip
"belly4"Symbol 153 MovieClip Frame 1Symbol 142 MovieClip
"belly3"Symbol 153 MovieClip Frame 1Symbol 142 MovieClip
"belly2"Symbol 153 MovieClip Frame 1Symbol 142 MovieClip
"belly1"Symbol 153 MovieClip Frame 1Symbol 142 MovieClip
"rfupper"Symbol 153 MovieClip Frame 1Symbol 123 MovieClip
"rfknee"Symbol 153 MovieClip Frame 1Symbol 125 MovieClip
"rflower"Symbol 153 MovieClip Frame 1Symbol 127 MovieClip
"rfclaw"Symbol 153 MovieClip Frame 1Symbol 129 MovieClip
"rfpad"Symbol 153 MovieClip Frame 1Symbol 131 MovieClip
"neck6"Symbol 153 MovieClip Frame 1Symbol 142 MovieClip
"neck5"Symbol 153 MovieClip Frame 1Symbol 142 MovieClip
"neck4"Symbol 153 MovieClip Frame 1Symbol 142 MovieClip
"neck3"Symbol 153 MovieClip Frame 1Symbol 142 MovieClip
"neck2"Symbol 153 MovieClip Frame 1Symbol 142 MovieClip
"neck1"Symbol 153 MovieClip Frame 1Symbol 144 MovieClip
"jaw"Symbol 153 MovieClip Frame 1Symbol 146 MovieClip
"head"Symbol 153 MovieClip Frame 1Symbol 152 MovieClip
"head_target"Symbol 153 MovieClip Frame 1Symbol 98 MovieClip
"cbox"Symbol 153 MovieClip Frame 1Symbol 22 MovieClip
"lbupper"Symbol 153 MovieClip Frame 10Symbol 123 MovieClip
"mc"Symbol 154 MovieClip Frame 5Symbol 23 MovieClip
"mc"Symbol 154 MovieClip Frame 12Symbol 48 MovieClip
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"mc"Symbol 154 MovieClip Frame 49Symbol 153 MovieClip
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"dup_decor"Symbol 170 MovieClip Frame 1Symbol 160 MovieClip
"audio_sound"Symbol 170 MovieClip Frame 1Symbol 168 MovieClip
"audio_music"Symbol 170 MovieClip Frame 1Symbol 169 MovieClip
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"mcone"Symbol 211 MovieClip Frame 1Symbol 202 MovieClip
"scone"Symbol 211 MovieClip Frame 1Symbol 202 MovieClip
"sslider"Symbol 211 MovieClip Frame 1Symbol 207 MovieClip
"mslider"Symbol 211 MovieClip Frame 1Symbol 207 MovieClip
"ttype"Symbol 223 MovieClip Frame 1Symbol 221 EditableText
"tvalue"Symbol 223 MovieClip Frame 1Symbol 222 EditableText
"mc"Symbol 229 MovieClip Frame 5Symbol 154 MovieClip
"mc"Symbol 229 MovieClip Frame 14Symbol 160 MovieClip
"mc"Symbol 229 MovieClip Frame 21Symbol 18 MovieClip
"s0"Symbol 230 MovieClip Frame 1Symbol 229 MovieClip
"s1"Symbol 230 MovieClip Frame 1Symbol 229 MovieClip
"s2"Symbol 230 MovieClip Frame 1Symbol 229 MovieClip
"s3"Symbol 230 MovieClip Frame 1Symbol 229 MovieClip
"s4"Symbol 230 MovieClip Frame 1Symbol 229 MovieClip
"s5"Symbol 230 MovieClip Frame 1Symbol 229 MovieClip
"s6"Symbol 230 MovieClip Frame 1Symbol 229 MovieClip
"s7"Symbol 230 MovieClip Frame 1Symbol 229 MovieClip
"s8"Symbol 230 MovieClip Frame 1Symbol 229 MovieClip
"f"Symbol 234 MovieClip Frame 1Symbol 230 MovieClip
"tloc"Symbol 234 MovieClip Frame 1Symbol 231 EditableText
"tname"Symbol 234 MovieClip Frame 1Symbol 232 EditableText
"b"Symbol 234 MovieClip Frame 1Symbol 233 Button
"text_modeclip"Symbol 235 MovieClip Frame 1Symbol 213 EditableText
"text_objtypeclip"Symbol 235 MovieClip Frame 1Symbol 214 EditableText
"text_filenameclip"Symbol 235 MovieClip Frame 1Symbol 215 EditableText
"dup_data"Symbol 235 MovieClip Frame 1Symbol 223 MovieClip
"btn_save"Symbol 235 MovieClip Frame 1Symbol 224 Button
"btn_quit"Symbol 235 MovieClip Frame 1Symbol 224 Button
"btn_load"Symbol 235 MovieClip Frame 1Symbol 224 Button
"btn_play"Symbol 235 MovieClip Frame 1Symbol 224 Button
"btn_mode_right"Symbol 235 MovieClip Frame 1Symbol 225 Button
"btn_mode_left"Symbol 235 MovieClip Frame 1Symbol 225 Button
"obfield"Symbol 235 MovieClip Frame 1Symbol 234 MovieClip

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.
ExportAssets (56)Timeline Frame 1Symbol 1 as "Space Gun 06.wav"
ExportAssets (56)Timeline Frame 3Symbol 238 as "__Packages.GameObj"
ExportAssets (56)Timeline Frame 3Symbol 239 as "__Packages.Map"
ExportAssets (56)Timeline Frame 3Symbol 240 as "__Packages.SpaceHashMap"
ExportAssets (56)Timeline Frame 5Symbol 161 as "FL_Item Coin Up.wav"
ExportAssets (56)Timeline Frame 5Symbol 162 as "FL_bjumper.wav"
ExportAssets (56)Timeline Frame 5Symbol 163 as "FL_Itemgotglitter.wav"
ExportAssets (56)Timeline Frame 5Symbol 164 as "SD_Swallow001.wav"
ExportAssets (56)Timeline Frame 5Symbol 165 as "SD_Swallow002.wav"
ExportAssets (56)Timeline Frame 5Symbol 166 as "SD_ToonGulp00.wav"
ExportAssets (56)Timeline Frame 5Symbol 167 as "SD_MovePulse.wav"

Labels

"export"Frame 3
"menu"Frame 6
"edit"Frame 12
"game"Frame 17
"block"Symbol 18 MovieClip Frame 1
"ramp"Symbol 18 MovieClip Frame 6
"platform"Symbol 18 MovieClip Frame 11
"rampform"Symbol 18 MovieClip Frame 18
"ramp_u_r"Symbol 18 MovieClip Frame 25
"ramp_u_l"Symbol 18 MovieClip Frame 32
"ramp_d_l"Symbol 18 MovieClip Frame 39
"ramp_d_r"Symbol 18 MovieClip Frame 46
"idle"Symbol 23 MovieClip Frame 1
"idle"Symbol 48 MovieClip Frame 5
"run"Symbol 48 MovieClip Frame 12
"walk"Symbol 48 MovieClip Frame 19
"jump_up"Symbol 48 MovieClip Frame 26
"jump_air"Symbol 48 MovieClip Frame 36
"jump_land"Symbol 48 MovieClip Frame 46
"shoot"Symbol 48 MovieClip Frame 56
"shoot_air"Symbol 48 MovieClip Frame 65
"dash"Symbol 48 MovieClip Frame 75
"dash_air"Symbol 48 MovieClip Frame 85
"hit_0"Symbol 48 MovieClip Frame 95
"hit_1"Symbol 48 MovieClip Frame 102
"hit_fall"Symbol 48 MovieClip Frame 110
"hit_dead"Symbol 48 MovieClip Frame 120
"idle"Symbol 67 MovieClip Frame 1
"close"Symbol 67 MovieClip Frame 10
"closed"Symbol 67 MovieClip Frame 15
"spit"Symbol 67 MovieClip Frame 50
"norm"Symbol 96 MovieClip Frame 1
"openmid"Symbol 96 MovieClip Frame 7
"open"Symbol 96 MovieClip Frame 13
"gape"Symbol 96 MovieClip Frame 18
"happy"Symbol 96 MovieClip Frame 23
"idle"Symbol 103 MovieClip Frame 3
"walk"Symbol 103 MovieClip Frame 15
"swallow"Symbol 103 MovieClip Frame 50
"digest"Symbol 103 MovieClip Frame 97
"to_intestine"Symbol 103 MovieClip Frame 138
"in_intestine"Symbol 103 MovieClip Frame 166
"poop_out"Symbol 103 MovieClip Frame 211
"poop_complete"Symbol 103 MovieClip Frame 224
"poop_absorb"Symbol 103 MovieClip Frame 233
"idle"Symbol 121 MovieClip Frame 1
"chomp"Symbol 121 MovieClip Frame 13
"full"Symbol 121 MovieClip Frame 38
"bite_low"Symbol 153 MovieClip Frame 1
"eat_low"Symbol 153 MovieClip Frame 40
"idle"Symbol 153 MovieClip Frame 75
"stand_idle"Symbol 153 MovieClip Frame 91
"swallow"Symbol 153 MovieClip Frame 194
"vnone"Symbol 153 MovieClip Frame 240
"vpush_up"Symbol 153 MovieClip Frame 246
"vpush_right"Symbol 153 MovieClip Frame 256
"vpush_down"Symbol 153 MovieClip Frame 266
"vpush_left"Symbol 153 MovieClip Frame 277
"vexcrete"Symbol 153 MovieClip Frame 287
"ball"Symbol 153 MovieClip Frame 347
"default"Symbol 154 MovieClip Frame 5
"gbiped"Symbol 154 MovieClip Frame 12
"Trapper"Symbol 154 MovieClip Frame 19
"GBmpDino"Symbol 154 MovieClip Frame 29
"GTestSnake"Symbol 154 MovieClip Frame 39
"Terrorchid"Symbol 154 MovieClip Frame 49
"FlashSplash"Symbol 156 MovieClip Frame 5
"FlashSplashRed"Symbol 156 MovieClip Frame 15
"Palm Tree"Symbol 160 MovieClip Frame 4
"stop"Symbol 168 MovieClip Frame 5
"FL_Item Coin Up.wav"Symbol 168 MovieClip Frame 10
"FL_bjumper.wav"Symbol 168 MovieClip Frame 25
"FL_Item got glitter.wav"Symbol 168 MovieClip Frame 37
"SD_Swallow001.wav"Symbol 168 MovieClip Frame 53
"SD_Swallow002.wav"Symbol 168 MovieClip Frame 67
"SD_ToonGulp00.wav"Symbol 168 MovieClip Frame 81
"SD_MovePulse.wav"Symbol 168 MovieClip Frame 96
"game"Symbol 170 MovieClip Frame 1
"point"Symbol 182 MovieClip Frame 1
"move"Symbol 182 MovieClip Frame 7
"rotate"Symbol 182 MovieClip Frame 14
"scale"Symbol 182 MovieClip Frame 20
"pan"Symbol 182 MovieClip Frame 27
"zoom"Symbol 182 MovieClip Frame 34
"select"Symbol 182 MovieClip Frame 39
"add"Symbol 182 MovieClip Frame 45
"help"Symbol 182 MovieClip Frame 50
"SelectBox"Symbol 182 MovieClip Frame 55
"delete"Symbol 182 MovieClip Frame 64
"on"Symbol 202 MovieClip Frame 1
"off"Symbol 202 MovieClip Frame 10
"Actors"Symbol 229 MovieClip Frame 5
"Decor"Symbol 229 MovieClip Frame 14
"Shape"Symbol 229 MovieClip Frame 21

Dynamic Text Variables

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passtextSymbol 192 EditableText"<p align="center"><font face="Arial" size="32" color="#000000" letterSpacing="0.000000" kerning="1">Herald</font></p>"
text_modeSymbol 213 EditableText"<p align="center"><font face="Arial" size="32" color="#000000" letterSpacing="0.000000" kerning="1">Curr Obj</font></p>"
text_objtypeSymbol 214 EditableText"<p align="center"><font face="Arial" size="32" color="#000000" letterSpacing="0.000000" kerning="1">Curr Type</font></p>"
text_filenameSymbol 215 EditableText"<p align="center"><font face="Arial" size="32" color="#000000" letterSpacing="0.000000" kerning="1">level.xml</font></p>"
typeSymbol 221 EditableText"<p align="left"><font face="Arial" size="32" color="#000000" letterSpacing="0.000000" kerning="1">Curr Type</font></p>"
valueSymbol 222 EditableText"<p align="left"><font face="Arial" size="32" color="#000000" letterSpacing="0.000000" kerning="1">Curr Value</font></p>"




http://swfchan.com/52/256425/info.shtml
Created: 23/6 -2024 13:40:52 Last modified: 23/6 -2024 13:40:52 Server time: 18/01 -2025 06:33:41