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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/67113188?noj=FRM67113188-22DC" width="1" height="1"></div>

SkaterKat.swf

This is the info page for
Flash #256844

(Click the ID number above for more basic data on this flash file.)


Text
Pause

Repair All

Skip Level

GOD MODE

normal

normal

normal

[]

Press on the left and right arrow keys to steer
Tabby Tailgrab.

TRY THIS NOW!

Press and hold the up arrow to go faster.

Press the spacebar to jump once.  Press the
spacebar twice to double jump.  You can
jump over some objects, and double jump over
others.

PRESS THE NEXT BUTTON
TO CONTINUE!

Don't run into obstacles on the road.  If you
skateboard takes too much damage, the game
is over.

PRESS THE NEXT BUTTON TO
START THE GAME!

<p align="left"><font face="Webkinz_imported" size="30" color="#000000" letterSpacing="0.000000" kerning="0">You can pick up special items to repair your</font></p><p align="center"><font face="Webkinz_imported" size="30" color="#000000" letterSpacing="0.000000" kerning="0">skateboard or gain kinzcash. &nbsp;</font></p>

Yikes!

Oh!

Oww!

Oof!

Wicked!

Awesome!

Gnarly

Word!

All right!

Cool!

Yeah!

Aw, man!

Disaster!

Owwww!

Busted!

0

0

LEVEL

SCORE

0

100%

Loading

Your burly ollies have earned you a gnarly trophy.

And, whoa, it’s a board that you can use in your room too.

(Trophy can only be won once)

ActionScript [AS1/AS2]

Frame 1
function showInstructions() { theGame.gotoAndPlay("instruction"); startInstructionsAnimation(); } function startGame() { _global.tracercall("DAS IST LOCALMOVIE " + localMovie); theGame.initGameListeners(); theGame.initGame(); theGame._parent._parent.setTimer("start"); } function finishGame() { _global.tracercall("Finish Game"); } stop();
Symbol 39 MovieClip [tut_mouse] Frame 32
stop();
Symbol 82 MovieClip Frame 1
stop();
Symbol 97 MovieClip Frame 1
stop();
Symbol 97 MovieClip Frame 16
stop();
Symbol 98 MovieClip [Tutorial_Lession] Frame 1
stop();
Symbol 98 MovieClip [Tutorial_Lession] Frame 30
stop();
Symbol 98 MovieClip [Tutorial_Lession] Frame 60
stop();
Symbol 98 MovieClip [Tutorial_Lession] Frame 90
stop(); next_btn.field_txt.text = "NEXT"; next_btn.onRelease = function () { this._parent.gotoAndPlay("tutorial5"); this._parent.stage = "tutorial5"; };
Symbol 98 MovieClip [Tutorial_Lession] Frame 120
stop(); this.lessionFive(); next_btn.field_txt.text = "I'M DONE"; next_btn.onRelease = function () { this._parent._parent.endTutorial(); this._parent._parent.stage = "tutorial6"; };
Symbol 98 MovieClip [Tutorial_Lession] Frame 149
stop();
Symbol 133 MovieClip [stageStart] Frame 65
Symbol 133 MovieClip [stageStart] Frame 91
stop(); this.levelObj.stageStartCallBack(this);
Symbol 136 MovieClip Frame 40
stop();
Symbol 139 MovieClip [stageEnd] Frame 1
Symbol 139 MovieClip [stageEnd] Frame 64
this.lvlBonus_txt.text = this.bonus;
Symbol 139 MovieClip [stageEnd] Frame 91
stop(); this.levelObj.stageStart();
Symbol 140 MovieClip [endSound2] Frame 32
stop();
Symbol 141 MovieClip [endSound1] Frame 31
stop();
Symbol 142 MovieClip [beginSound2] Frame 31
stop();
Symbol 143 MovieClip [beginSound1] Frame 31
stop();
Symbol 159 MovieClip Frame 1
stop();
Symbol 159 MovieClip Frame 16
stop();
Symbol 160 MovieClip Frame 1
stop();
Symbol 160 MovieClip Frame 2
stop();
Symbol 160 MovieClip Frame 3
stop();
Symbol 160 MovieClip Frame 4
stop();
Symbol 160 MovieClip Frame 5
stop();
Symbol 173 Button
on (press) { clip = _parent._parent._parent; clip.sounds[0].stop(); clip.sounds[13].stop(); clip.sounds[14].stop(); clip.sounds[15].stop(); clip.music_mute = true; clip.stopAllSounds(); gotoAndStop ("off"); }
Symbol 177 Button
on (press) { clip = _parent._parent._parent; clip.sounds[0].start(); clip.music_mute = false; gotoAndStop ("on"); }
Symbol 178 MovieClip Frame 1
stop();
Symbol 178 MovieClip Frame 2
stop();
Instance of Symbol 185 MovieClip in Symbol 186 MovieClip [hitAreaOuter] Frame 1
onClipEvent (load) { }
Symbol 197 MovieClip [Pylon] Frame 1
stop();
Symbol 197 MovieClip [Pylon] Frame 25
removeMovieClip(this);
Symbol 210 MovieClip [HorseR] Frame 1
stop();
Symbol 210 MovieClip [HorseR] Frame 2
stop();
Symbol 215 MovieClip [HorseL] Frame 1
stop();
Symbol 215 MovieClip [HorseL] Frame 2
stop();
Symbol 220 MovieClip [Horse] Frame 1
stop();
Symbol 220 MovieClip [Horse] Frame 2
stop();
Symbol 223 MovieClip [DitchR] Frame 1
stop();
Symbol 226 MovieClip [DitchL] Frame 1
stop();
Symbol 229 MovieClip [Ditch] Frame 1
stop();
Symbol 239 MovieClip Frame 30
stop(); this.word.removeMovieClip();
Symbol 251 MovieClip [Ani_Webkinz] Frame 1
stop();
Symbol 251 MovieClip [Ani_Webkinz] Frame 2
stop();
Symbol 251 MovieClip [Ani_Webkinz] Frame 3
stop();
Symbol 251 MovieClip [Ani_Webkinz] Frame 4
stop();
Symbol 251 MovieClip [Ani_Webkinz] Frame 5
stop();
Symbol 262 MovieClip Frame 12
stop();
Symbol 279 MovieClip Frame 30
this._parent.character.jumpdoubleActionOn = false; this._parent.character.moveJump(true); this._parent.character.rootMC.stats.debugtext.text = this._parent.character.rootMC.stats.debugtext.text + "DOUBLE JUMP";
Symbol 294 MovieClip Frame 11
this._parent.character.self.levelEnv.endLevel(); stop();
Symbol 311 MovieClip Frame 21
this._parent.character.self.invincibileSetTimer(); this._parent.character.gotoState("normal");
Symbol 347 MovieClip Frame 60
this._parent.character.self.gameOver(false); stop();
Symbol 364 MovieClip Frame 21
stop();
Symbol 365 MovieClip [hero] Frame 1
stop();
Symbol 365 MovieClip [hero] Frame 2
stop();
Symbol 365 MovieClip [hero] Frame 3
stop();
Symbol 365 MovieClip [hero] Frame 4
stop();
Symbol 365 MovieClip [hero] Frame 5
stop();
Symbol 365 MovieClip [hero] Frame 6
stop();
Symbol 365 MovieClip [hero] Frame 7
stop();
Symbol 365 MovieClip [hero] Frame 8
stop();
Symbol 379 MovieClip [preloader] Frame 1
stop();
Symbol 389 MovieClip Frame 1
stop();
Symbol 403 MovieClip Frame 1
function frameRateWatcher(holder, framerate, showParameters) { _global.traceit("FUNCTION: frameRateWatcher", 0, showParameters); _global.traceit("Holder: " + holder, 1, showParameters); _global.traceit("Framerate: " + framerate, 1, showParameters); holder.framerate = framerate; holder.initFRW = function () { _global.traceit("FUNCTION: initFRW", 0); this.currentFramerate = 1; this.watchFlag = false; }; holder.startWatcher = function () { _global.traceit("FUNCTION: startWatcher", 0); this.accumFramerate = 0; this.framerateSamples = 0; this.framesPassed = 0; this.watchFlag = true; }; holder.stopWatcher = function () { _global.traceit("FUNCTION: stopWatcher", 0); this.currentFramerate = this.accumFramerate / this.framerateSamples; this.currentFramerate = this.framerate / this.currentFramerate; if (this.currentFramerate >= this.framerate) { this.currentFramerate = 10; } if (this.currentFramerate < 1) { this.currentFramerate = 1; } this.accumFramerate = 0; this.framerateSamples = 0; this.watchFlag = false; _global.traceit("Returning: " + this.currentFramerate, 1); return(this.currentFramerate); }; holder.getFramerateSample = function () { _global.traceit("FUNCTION: getFramerateSample", 0); var _local6 = _level1410064297.timer.fps; var _local4 = _local6.substring(0, 2); var _local3 = Number(_local4); var _local5 = isNaN(_local3); if (_local5 == true) { _local4 = _local6.substring(0, 1); _local3 = Number(_local4); _local5 = isNaN(_local3); } if (_local5 == true) { _local3 = 0; } else { this.accumFramerate = this.accumFramerate + _local3; this.framerateSamples++; } }; holder.onEnterFrame = function () { if (this.watchFlag) { this.framesPassed++; if (this.framesPassed >= this.framerate) { this.getFramerateSample(); this.framesPassed = 0; } } }; holder.initFRW(); } function GameEnvironment(self) { this.init.apply(this, arguments); } function GameStatistics(self, gameMenuMC, curLevel) { this.init.apply(this, arguments); } function SkateBoard(self, height) { this.init.apply(this, arguments); } function CharacterHero(self, clip, dep, rotation_speed, statsObj) { this.init.apply(this, arguments); } function SoundMusic(self, clip, volume) { SoundMusic.cnt; SoundMusic.addToStaticList; SoundMusic.stopAllSounds = function () { var _local2; i = 0; while (i < SoundMusic.addToStaticList.length) { SoundMusic.addToStaticList[i].stopSound(); _global.tracercall((("stoping " + typeof(i)) + "total Sound") + SoundMusic.cnt); i++; } }; SoundMusic.removeAllSoundToGroupList = function () { i = 0; while (i <= SoundMusic.addToStaticList.length) { SoundMusic.addToStaticList.shift(); i++; } SoundMusic.addToStaticList = new Array(); }; this.init.apply(this, arguments); } function Obstacle(self, id, linkageID, type, xi, yi, size, speedMovement, isBonus, vhdir) { this.init.apply(this, arguments); Obstacle.playAllObstacles = function () { Obstacle.action = "move"; }; Obstacle.stopAllObstacles = function () { Obstacle.action = "stop"; }; Obstacle.setNewSpeed = function (val) { if (Obstacle.speed != val) { Obstacle.speed = val; } }; } function Level(self, levelNum, statsObj) { this.init.apply(this, arguments); this.setLevelInfo(this.lvlNum); this.setAvailableAttachPoints(); } function ScorebarObject(mainObject, scorebarClip, scoreKinzcashRatio, setScoreToUpdateKinzcash) { this.mainObject = mainObject; this.scorebarClip = scorebarClip; this.scoreObject; this.levelObject; this.kinzcashObject; if (scoreKinzcashRatio == undefined) { scoreKinzcashRatio = 1; } if (setScoreToUpdateKinzcash == undefined) { setScoreToUpdateKinzcash = false; } this.scoreKinzcashRatio = scoreKinzcashRatio; this.setScoreToUpdateKinzcash = setScoreToUpdateKinzcash; this.initialize(); } function VariableHandler(scorebarObject, variableName, turnOnFakeArray, numberOfFakeAddresses) { this.scorebarObject = scorebarObject; this.variableName = variableName; this.variableArray; this.cheatEngineArray; if (turnOnFakeArray == undefined) { turnOnFakeArray = false; } this.turnOnFakeArray = turnOnFakeArray; if (numberOfFakeAddresses == undefined) { numberOfFakeAddresses = 20; } this.numberOfFakeAddresses = numberOfFakeAddresses; this.initialize(); } function traceit(myText, tracerType, indentValue, programName) { if (tracerType != undefined) { setTracerType(tracerType, indentValue, programName); } if (gTracer == cNoTracer) { return(undefined); } var _local3 = ""; if (gTracer == cLocal) { } else if (gTracer == cTracercall) { if (gIndent != 0) { var _local2 = 0; while (_local2 < gIndent) { _local3 = _local3 + gIndentCharacter; indent++; } } _global.tracercall(_local3 + myText); } else if (gTracer == cStracercall) { _global.stracercall(myText, gProgramName, gIndent); } } function setTracerIndent(indentValue) { gIndent = indentValue; } function setIndentCharacter(indentCharacter) { gIndentCharacter = indentCharacter; } function setTracerType(tracerType, indentValue, programName) { if (tracerType == undefined) { tracerType = "tracercall"; } if (indentValue != undefined) { gIndent = indentValue; } if (programName != undefined) { gProgramName = programName; } if (tracerType == "local") { gTracer = cLocal; } else if (tracerType == "tracercall") { gTracer = cTracercall; } else if (tracerType == "stracercall") { gTracer = cStracercall; } else if (tracerType == "noTracer") { gTracer = cNoTracer; } } function initFramerate() { frameRateWatcher(localMovie.frameWatcher, 30, true); localMovie.frameWatcher.startWatcher(); _global.tracercall("Skaterkcat initFramerate framerate " + localMovie.currentFramerate); } function redefineFramerate() { localMovie.currentFramerate = localMovie.frameWatcher.stopWatcher(); frameRateWatcher(localMovie.frameWatcher, 30, true); localMovie.frameWatcher.startWatcher(); _global.tracercall("Skaterkat redefineFramerate framerate " + localMovie.currentFramerate); } function initGroup() { _parent._parent.getGameGroupItems(localMovie.onGetGameItems); } function onGetGameItems(resultObj) { var _local2; var _local3 = resultObj.itemdef; _global.tracercall("SkaterKat: onGetGameItems() itemObj.length=" + _local3.length); var _local6 = _local3.length; var _local4 = []; for (_local2 in _local3) { _local4.push(_local3[_local2]); _global.tracercall((("SkaterKat: \ti" + _local2) + ", itemObj") + _local3[_local2]); } var _local5 = Math.floor(Math.random() * _local4.length); _global.tracercall("SkaterKat: trophy id " + trophyId); } _parent._parent.hideDock(); _global.vtracercall("Skater Kat -> ver 32.01.002"); GameEnvironment.prototype.init = function (self) { this.self = self; this.levels = new Array(); this.levels.push(tmpObj); this.bgType = new Array("", "City", "Country", "Desert", "Highway"); this.listOfSounds = new Array(); this.objType = new Array(); this.curLevel = 1; this.maxScreenAcceleration = 30; this.frameRate = 30; this.enabled = false; this.MAX_LEVELS = 49; this.TROPHY_RECEIVE_LEVELS = 17; this.receivedTrophy = false; this.statisticsEnv = new GameStatistics(this, this.self.display_panel, this.curLevel); this.levelEnv = new Level(this, levelNum, this.statisticsEnv); this.godMode = false; this.godModeTimer = 0; this.GOD_TIMER_LIMIT = 1000; this.DIE_COLOR_TIMER_LIMIT = 2000; this.GAME_VIEW_ID = 1037; this.DBID_TROPHY = 694; }; GameEnvironment.prototype.addLevel = function (level, type, speed, arrChanceObs, arrChanceBonus, stageLength) { var _local2 = new Object(); _local2.level = level; _local2.type = type; _local2.speed = speed; _local2.arrChanceObs = arrChanceObs; _local2.arrChanceBonus = arrChanceBonus; _local2.chanceBonus = chanceBonus; _local2.chanceRepair = chanceRepair; _local2.stageLength = stageLength; this.levels.push(_local2); }; GameEnvironment.prototype.getLevel = function (lvlNum) { if (lvlNum > 0) { return(this.levels[lvlNum]); } return(undefined); }; GameEnvironment.prototype.getMaxAcceleration = function () { return(this.maxScreenAcceleration); }; GameEnvironment.prototype.chgLevelProp = function (lvlNum, propName, value) { this.levels[lvlNum][propName] = value; }; GameEnvironment.prototype.getChanceBonus = function (lvlNum, propName) { if (arguments.length == 2) { return(this.levels[lvlNum].arrChanceBonus[propName]); } return(this.levels[lvlNum].arrChanceBonus); }; GameEnvironment.prototype.getChanceObstacle = function (lvlNum, propName) { if (arguments.length == 2) { return(this.levels[lvlNum].arrChanceBonus[propName]); } return(this.levels[lvlNum].arrChanceObs); }; GameEnvironment.prototype.isGameEnabled = function () { return(this.enabled); }; GameEnvironment.prototype.setGameEnabled = function (value) { this.enabled = value; }; GameEnvironment.prototype.setLevel = function (lvlNum) { this.curLevel = lvlNum; }; GameEnvironment.prototype.addSound = function (nameSound, soundObj) { this.listOfSounds.push({name:nameSound, music:soundObj}); }; GameEnvironment.prototype.getSound = function (nameSound) { var _local3; iCnt = 0; while (iCnt < this.listOfSounds.length) { obj = this.listOfSounds[iCnt]; if (obj.name == nameSound) { return(obj.music); } iCnt++; } return(undefined); }; GameEnvironment.prototype.initLevel = function (levelNum) { if ((levelNum == this.MAX_LEVELS) && (!this.self.isTutorialMode())) { this.gameOver(false); return(false); } if ((((levelNum != this.TROPHY_RECEIVE_LEVELS) && (!this.receivedTrophy)) || (this.self.isTutorialMode())) || (this.receivedTrophy)) { this.setLevel(levelNum); this.levelEnv.setLevelInfo(levelNum); this.statisticsEnv.chgLevel(levelNum); this.statisticsEnv.setGameProgressBar(0); this.character.repairEntireSkateboard(); this.levelEnv.resetLevelValues(); if (!this.self.isTutorialMode()) { this.levelEnv.loadInLevelSound(); this.levelEnv.resetOccupiedAttachPoints(); if (levelNum > (this.TROPHY_RECEIVE_LEVELS - 1)) { this.levelEnv.GENERATE_OBSTACLE_FRAME_RATE = 6; } } this.levelEnv.blah = false; return(true); } this.setLevel(levelNum); this.levelEnv.setLevelInfo(levelNum); this.statisticsEnv.chgLevel(levelNum); this.statisticsEnv.setGameProgressBar(0); this.character.repairEntireSkateboard(); this.levelEnv.resetLevelValues(); this.levelEnv.loadInLevelSound(); this.levelEnv.resetOccupiedAttachPoints(); if (levelNum > (this.TROPHY_RECEIVE_LEVELS - 1)) { this.levelEnv.GENERATE_OBSTACLE_FRAME_RATE = 6; } this.gameOver(true); return(false); }; GameEnvironment.prototype.introLevel = function () { this.setGameEnabled(false); this.levelEnv.stageStart(); }; GameEnvironment.prototype.getRootMC = function () { return(this.self); }; GameEnvironment.prototype.createCharacter = function () { this.character = new CharacterHero(this, this.self.player, 5000, 2, this.statisticsEnv); this.character.loadInternalChar("hero"); }; GameEnvironment.prototype.getCharacter = function () { return(this.character); }; GameEnvironment.prototype.setTypeObstacleSize = function (type, width, wRange, height, hRange, numOfView, dblJump, pts) { if (typeof(this.objType[type]) != "object") { this.objType[type] = new Object(); } this.objType[type].width = width; this.objType[type].wRange = wRange; this.objType[type].height = height; this.objType[type].hRange = hRange; this.objType[type].views = numOfView; this.objType[type].dblJump = dblJump; this.objType[type].pts = pts; }; GameEnvironment.prototype.getTypeObstacleSize = function (type) { var _local2 = this.objType[type]; return([_local2.width, _local2.wRange, _local2.height, _local2.hRange]); }; GameEnvironment.prototype.getTypeObstacleViews = function (type) { var _local2 = this.objType[type]; return(_local2.views); }; GameEnvironment.prototype.getTypeObstaclePts = function (type) { var _local2 = this.objType[type]; return(_local2.pts); }; GameEnvironment.prototype.checkCollision = function (charMC, jumpHeight) { var _local5 = new Array(); var _local2; var _local12; var _local11; var _local10; var _local13; _local5 = this.levelEnv.getListOfObstacles(); iCnt = 0; while (iCnt < _local5.length) { obstacleObj = _local5[iCnt]; if (obstacleObj.isObjAtZone(2)) { _local2 = obstacleObj.getOuterMC(); obsInnerMC = obstacleObj.getInnerMC(); flagCollision = false; if (this.cmpCollision(charMC.hitOuter, _local2.hitOuter, "", 0) && (obstacleObj.getHeight() >= jumpHeight)) { var _local9; var _local7; obsSize = obstacleObj.getSize(); if (obsSize > 1) { if (((this.cmpCollision(charMC.hitOuter1, _local2.hitOuter, obsInnerMC.hitInnerL, 0) || (this.cmpCollision(charMC.hitOuter1, _local2.hitOuter, obsInnerMC.hitInnerR, 0))) || (this.cmpCollision(charMC.hitOuter2, _local2.hitOuter, obsInnerMC.hitInnerL, 0))) || (this.cmpCollision(charMC.hitOuter2, _local2.hitOuter, obsInnerMC.hitInnerR, 0))) { flagCollision = true; } else { var _local4 = obsSize - 3; i = 0; while (i < _local4) { if (this.cmpCollision(charMC.hitOuter1, _local2.hitOuter, obsInnerMC["hitInner" + i], 0) || (this.cmpCollision(charMC.hitOuter1, _local2.hitOuter, obsInnerMCobsInnerMC["hitInner" + i], 0))) { flagCollision = true; break; } i++; } } } else if (obsSize == 1) { if (this.cmpCollision(charMC.hitOuter1, _local2.hitOuter, "", 0) || (this.cmpCollision(charMC.hitOuter2, _local2.hitOuter, "", 0))) { flagCollision = true; } else { flagCollision = false; } } if (flagCollision) { this.levelEnv.storeRefHitObj(obstacleObj); obstacleObj.removeObstacleFromPlay(); this.character.setCollidedWithType(obstacleObj.getType()); if (obstacleObj.isBonusObs()) { this.character.activateEventHitSequence("snd_" + obstacleObj.getType().toLowerCase(), "vgood", 6); obstacleObj.destroyObstacle(); var _local6; typeNameObs = obstacleObj.getType(); if (typeNameObs == "Kinzcash") { this.statisticsEnv.updateStats(this.getTypeObstaclePts(typeNameObs), 1); } else if (typeNameObs == "Repair") { this.statisticsEnv.updateStats(this.getTypeObstaclePts(typeNameObs), 0); this.character.repairSkateboard(); } return(false); } return(true); } } } iCnt++; } return(false); }; GameEnvironment.prototype.cmpCollision = function (mcObj1, mcObjOuter, mcObjInner, tol) { obj1Radius = mcObj1._width / 2; if (typeof(mcObjInner) == "movieclip") { var _local3 = this.toGlobalPoint(mcObj1._parent, this.self); var _local6 = new Object(); _local6.x = mcObjInner._x; _local6.y = mcObjInner._y; mcObjInner._parent.localToGlobal(_local6); obj2Radius = mcObjInner._width / 2; } else if (typeof(mcObjInner) == "string") { var _local3 = {x:mcObj1._parent._x, y:mcObj1._parent._y}; this.self.localToGlobal(_local3); var _local6 = this.toGlobalPoint(mcObjOuter, mcObjOuter._parent); obj2Radius = mcObjOuter._width / 2; } else { return(false); } return(this.isHit(_local3, _local6, obj1Radius, obj2Radius, tol)); }; GameEnvironment.prototype.isHit = function (point1, point2, rad1, rad2, tol) { diffX = point2.x - point1.x; diffY = point2.y - point1.y; dist = Math.sqrt((diffX * diffX) + (diffY * diffY)); radiusTotal = (rad1 + rad2) + tol; if (dist <= radiusTotal) { return(true); } return(false); }; GameEnvironment.prototype.toGlobalPoint = function (mcObj, targ) { var _local1 = new Object(); _local1.x = mcObj._x; _local1.y = mcObj._y; targ.localToGlobal(_local1); return(_local1); }; GameEnvironment.prototype.gameOver = function (wonFlag) { if (wonFlag) { this.queryForPreviousTrophyWin(); } else { this.levelEnv.levelOver(); this.character.deleteCharacter(); this.self.gotoAndPlay("gameOver"); } }; GameEnvironment.prototype.getBGName = function (index) { return(this.bgType[index]); }; GameEnvironment.prototype.preLoadBGPlaceHolder = function (lvlNum) { var _local2; var _local4; var _local6; var _local5; bgMC = this.self.createEmptyMovieClip("background_mc" + lvlNum, 10 + lvlNum); bgMC.createEmptyMovieClip("road", 100); bgMC.createEmptyMovieClip("background", 1); bgMC._x = bgMC._x - 1000; bgMC._y = 0; bgMC._visible = false; bgMC.top_bg_tile = "background1"; bgMC.gameEnv = this; _local2 = 1; while (_local2 <= 3) { dup = bgMC.background.duplicateMovieClip("background" + _local2, _local2 + 1); dup._x = 0; dup._y = -600 + (300 * _local2); _local2++; } jCnt = 1; while (jCnt <= 4) { dup = bgMC.road.duplicateMovieClip("road" + jCnt, jCnt + 100); dup._x = 0; dup._y = -199 + (199 * jCnt); jCnt++; } var _local7; preMC = this.self.attachMovie("preloader", "preloaderBG_mc" + lvlNum, 20000 + lvlNum); if (lvlNum != 1) { preMC._x = bgMC._x; } preMC._visible = false; bgMC.onEnterFrame = function () { if (((((((this.bg1 != undefined) && (this.bg2 != undefined)) && (this.bg3 != undefined)) && (this.rd1 != undefined)) && (this.rd2 != undefined)) && (this.rd3 != undefined)) && (this.rd4 != undefined)) { this.gameEnv["bg" + lvlNum] = true; this.onEnterFrame = null; if (this.gameEnv.self.isTutorialMode()) { preMC.removeMovieClip(); } } numBG = this.gameEnv.setDefaultBG(this); preMC._visible = true; preMC.progressNumber = numBG * 10; }; var _local3; preloadingLevel = this.getLevel(lvlNum); this.loadAllBG(bgMC, "background", this.getBGName(preloadingLevel.type)); this.loadAllBG(bgMC, "road", this.getBGName(preloadingLevel.type) + "Road"); }; GameEnvironment.prototype.setDefaultBG = function (bgMCHolder) { var _local2 = 0; if (((bgMCHolder.background1.getBytesLoaded() >= bgMCHolder.background1.getBytesTotal()) && (bgMCHolder.background1.getBytesTotal() > 0)) && (bgMCHolder.background1.getBytesLoaded() > 0)) { bgMCHolder.background1.bgL.gotoAndStop(2); bgMCHolder.background1.bgR.gotoAndStop(2); bgMCHolder.bg1 = true; _local2 = _local2 + 1; } if (((bgMCHolder.background2.getBytesLoaded() >= bgMCHolder.background2.getBytesTotal()) && (bgMCHolder.background2.getBytesTotal() > 0)) && (bgMCHolder.background2.getBytesLoaded() > 0)) { bgMCHolder.background2.bgL.gotoAndStop(1); bgMCHolder.background2.bgR.gotoAndStop(1); bgMCHolder.bg2 = true; _local2 = _local2 + 1; } if (((bgMCHolder.background3.getBytesLoaded() >= bgMCHolder.background3.getBytesTotal()) && (bgMCHolder.background3.getBytesTotal() > 0)) && (bgMCHolder.background3.getBytesLoaded() > 0)) { bgMCHolder.background3.bgL.gotoAndStop(3); bgMCHolder.background3.bgR.gotoAndStop(3); bgMCHolder.bg3 = true; _local2 = _local2 + 1; } if (((bgMCHolder.background4.getBytesLoaded() >= bgMCHolder.background4.getBytesTotal()) && (bgMCHolder.background4.getBytesTotal() > 0)) && (bgMCHolder.background4.getBytesLoaded() > 0)) { bgMCHolder.background4.bgL.gotoAndStop(2); bgMCHolder.background4.bgR.gotoAndStop(2); bgMCHolder.bg4 = true; _local2 = _local2 + 1; } var _local3; totalRoadFrames = bgMCHolder.road1.bgRoad._totalFrames; if (((bgMCHolder.road1.getBytesLoaded() >= bgMCHolder.road1.getBytesTotal()) && (bgMCHolder.road1.getBytesTotal() > 0)) && (bgMCHolder.road1.getBytesLoaded() > 0)) { bgMCHolder.road1.bgRoad.gotoAndStop(Math.round(Math.random() * totalRoadFrames) + 1); bgMCHolder.rd1 = true; _local2 = _local2 + 1; } if (((bgMCHolder.road2.getBytesLoaded() >= bgMCHolder.road2.getBytesTotal()) && (bgMCHolder.road2.getBytesTotal() > 0)) && (bgMCHolder.road2.getBytesLoaded() > 0)) { bgMCHolder.road2.bgRoad.gotoAndStop(Math.round(Math.random() * totalRoadFrames) + 1); bgMCHolder.rd2 = true; _local2 = _local2 + 1; } if (((bgMCHolder.road3.getBytesLoaded() >= bgMCHolder.road3.getBytesTotal()) && (bgMCHolder.road3.getBytesTotal() > 0)) && (bgMCHolder.road3.getBytesLoaded() > 0)) { bgMCHolder.road3.bgRoad.gotoAndStop(Math.round(Math.random() * totalRoadFrames) + 1); bgMCHolder.rd3 = true; _local2 = _local2 + 1; } if (((bgMCHolder.road4.getBytesLoaded() >= bgMCHolder.road4.getBytesTotal()) && (bgMCHolder.road4.getBytesTotal() > 0)) && (bgMCHolder.road4.getBytesLoaded() > 0)) { bgMCHolder.road4.bgRoad.gotoAndStop(Math.round(Math.random() * totalRoadFrames) + 1); bgMCHolder.rd4 = true; _local2 = _local2 + 1; } if (((bgMCHolder.road5.getBytesLoaded() >= bgMCHolder.road5.getBytesTotal()) && (bgMCHolder.road5.getBytesTotal() > 0)) && (bgMCHolder.road5.getBytesLoaded() > 0)) { bgMCHolder.road5.bgRoad.gotoAndStop(Math.round(Math.random() * totalRoadFrames) + 1); bgMCHolder.rd5 = true; _local2 = _local2 + 1; } return(_local2); }; GameEnvironment.prototype.loadBGExternal = function (clip, filename) { clip.loadMovie(filename); }; GameEnvironment.prototype.loadAllBG = function (bgPlaceHolder, id, name) { var _local5; var _local6; if (_level0.WAPI == undefined) { fileName = ("bg" + name) + ".swf"; } else { fileName = ("SWF/ARCADE/GAMES/SkaterKat/bg" + name) + ".swf"; } iCnt = 1; while (iCnt <= 5) { this.loadBGExternal(bgPlaceHolder[id + iCnt], fileName); iCnt++; } }; GameEnvironment.prototype.setInvincibility = function (flag) { this.godMode = flag; }; GameEnvironment.prototype.invincibileSetTimer = function () { this.setInvincibility(true); var _local3; charMC = this.getCharacter().getCharacterMC(); var _local2 = new Color(charMC); this.godModeTimer = setInterval(this, "invincibileCloseTimer", this.GOD_TIMER_LIMIT, _local2, _local2.getTransform()); this.flashModeTimer = setInterval(this, "flashTimer", 10, _local2, _local2.getTransform(), 100, 100, 100); }; GameEnvironment.prototype.flashTimer = function (colorObj, oldTransform, r, g, b) { var _local1 = colorObj.getTransform(); if (random(2) == 1) { _local1.rb = r; _local1.gb = g; _local1.bb = b; colorObj.setTransform(_local1); } else { colorObj.setTransform(oldTransform); } }; GameEnvironment.prototype.invincibileCloseTimer = function (colorObj, oldTransform) { clearInterval(this.godModeTimer); clearInterval(this.flashModeTimer); this.setInvincibility(false); colorObj.setTransform(oldTransform); }; GameEnvironment.prototype.preLoadSoundPlaceHolder = function (lvlNum) { var _local3; loadSoundObj = this.getSound("gameMusic2"); var _local2; preloadingLevel = this.getLevel(lvlNum); var _local4; if (_level0.WAPI == undefined) { musicPath = this.getBGName(preloadingLevel.type).toLowerCase() + ".mp3"; } else { musicPath = ("SWF/ARCADE/GAMES/SkaterKat/" + this.getBGName(preloadingLevel.type).toLowerCase()) + ".mp3"; } loadSoundObj.loadSoundExternal(musicPath, false); }; GameEnvironment.prototype.queryForPreviousTrophyWin = function () { var _local2 = ((((("RPC(" + _level0.WAPI.getUser().userid) + ",\"AwardTrophy::giveTrophy\",{\"view_DbId\":") + this.GAME_VIEW_ID) + ",\"itemClass_DbId\":") + this.DBID_TROPHY) + "})"; _level0.WAPI.APIToServer(_local2, this, this.previousTrophyWinCallback); }; GameEnvironment.prototype.previousTrophyWinCallback = function (success, xml) { var _local2 = xml.tocsTrophy[0]; if (success == true) { if (Number(_local2.awarded) == 0) { _global.gameRoot.gameEnv.goGameOver(); } else { _level0.WAPI.onGetItem(success, xml); _level0.WAPI.SetViewProgress(_global.gameRoot.gameEnv, _global.gameRoot.gameEnv.goVictory, 1, _global.gameRoot.gameEnv.GAME_VIEW_ID); } } else { _global.gameRoot.gameEnv.goGameOver(); } }; GameEnvironment.prototype.goVictory = function () { this.statisticsEnv.setTrophyWon(true); this.receivedTrophy = true; this.levelEnv.setOffScreenGame(false); this.self.gotoAndPlay("victory"); }; GameEnvironment.prototype.goGameOver = function () { this.levelEnv.levelOver(); this.character.deleteCharacter(); this.self.gotoAndPlay("gameOver"); }; GameStatistics.prototype.init = function (self, gameMenuMC, curLevel) { this.self = self; this.curLevel = curLevel; this.menu_mc = gameMenuMC; this.score = 0; this.cash = 0; this.cashBonus = 0; this.happiness = 0; this.win = 2; this.HAPPINESS_GAIN = 2; this.HAPPINESS_LOSS = 2; this.POINTS_PER_FRAME = 19; this.POINTS_PER_LEVEL = 500; this.BONUS_POINTS_PER_LEVEL = 50; this.POINTS_PER_KINZCASH = 150; this.MAX_LIFE = 4; this.levelEndBonus = 0; this.accelerateBonus = 0; this.trophyReceived = false; this.chgLevel(curLevel); }; GameStatistics.prototype.damageMeterUpdate = function (indexWheel, totalDamageLeft, wheelShow_bln) { this.self.self.stats.debugtext.text = this.self.self.stats.debugtext.text + ((("\nDAMAGE visible =" + wheelShow_bln) + " index=") + indexWheel); if (wheelShow_bln) { this.skateframeNum = ((indexWheel == 0) ? 1 : (indexWheel)); this.menu_mc.skateBoard["skate" + indexWheel].gotoAndStop(1); } else { this.skateframeNum = indexWheel + 1; this.menu_mc.skateBoard["skate" + indexWheel].gotoAndPlay(2); } this.menu_mc.skateBoard.gotoAndStop(this.skateframeNum); if (totalDamageLeft == 0) { this.setWinState(1); } }; GameStatistics.prototype.resetDamageMeter = function (totNumWheels) { var _local3; iCnt = 1; while (iCnt <= totNumWheels) { this.menu_mc.skateBoard["skate" + iCnt].gotoAndStop(1); iCnt++; } this.menu_mc.skateBoard.gotoAndStop(1); }; GameStatistics.prototype.setWinState = function (exitType) { this.win = exitType; }; GameStatistics.prototype.getWinState = function () { return(this.win); }; GameStatistics.prototype.addScore = function (num) { this.score = this.score + num; if (!this.self.self.isTutorialMode()) { _global.gameRoot.scoreBarObj.addToScore(num); } }; GameStatistics.prototype.addCashBonus = function (num) { this.cashBonus = this.cashBonus + num; this.updateCash(); }; GameStatistics.prototype.updateCash = function () { var _local3; curPoints = Math.floor(this.score / this.POINTS_PER_KINZCASH); this.cash = curPoints + this.cashBonus; if (!this.self.self.isTutorialMode()) { _global.gameRoot.scoreBarObj.setKinzcash(this.cash); } }; GameStatistics.prototype.chgLevel = function (num) { _global.gameRoot.scoreBarObj.setLevel(num); this.curLevel = num; }; GameStatistics.prototype.updateStats = function (addScore, addCash) { this.addCashBonus(addCash); this.addScore(addScore); }; GameStatistics.prototype.updatePlayingStats = function () { var _local2; newScoreToAdd = int((this.POINTS_PER_FRAME + this.curLevel) + (Math.floor((1 + this.curLevel) / 2) * this.accelerateBonus)); this.addScore(newScoreToAdd); this.updateCash(); }; GameStatistics.prototype.updateEndOfLevelStats = function () { this.levelEndBonus = int(this.POINTS_PER_LEVEL + (this.BONUS_POINTS_PER_LEVEL * this.curLevel)); this.incHappiness(); _global.tracercall("CHANGE LEVEL" + this.happiness); this.addScore(this.levelEndBonus); this.updateCash(); }; GameStatistics.prototype.displayGameOverStats = function (clipObj) { clipObj.gameover_cash = this.getKinzPayout(); clipObj.gameover_score = this.getScore(); var _local4; rootMC = this.self.getRootMC(); if (this.trophyReceived) { this.setWinState(2); } this.updateHappiness(); switch (_global.tapi_obj.getCurrentTournament().getGameType()) { case 1 : _global.tracercall("TOURNAMENT: Best Score"); win = Number(this.getWinState()) + 10; this.setWinState(win); break; case 2 : _global.tracercall("TOURNAMENT: Best Score Ladder"); win = Number(this.getWinState()) + 20; this.setWinState(win); break; case 3 : _global.tracercall("TOURNAMENT: PvP Ladder"); break; case 4 : _global.tracecall("TOURNAMENT: PvP"); win = Number(this.getWinState()) + 70; this.setWinState(win); break; default : _global.tracercall("TOURNAMENT: Type Unknown"); } rootMC.submitGameStats(this.getScore(), this.getKinzPayout(), this.getHappiness(), this.getWinState(), this.getCurLevel()); }; GameStatistics.prototype.getKinzPayout = function () { return(_global.gameRoot.scoreBarObj.getKinzcash()); }; GameStatistics.prototype.getScore = function () { return(_global.gameRoot.scoreBarObj.getScore()); }; GameStatistics.prototype.setGameProgressBar = function (barXPos) { this.menu_mc.progress_bar.scroll._x = barXPos; }; GameStatistics.prototype.incHappiness = function () { this.happiness = this.happiness + this.HAPPINESS_GAIN; }; GameStatistics.prototype.getHappiness = function () { return(this.happiness); }; GameStatistics.prototype.updateHappiness = function () { if (this.getWinState() == 2) { this.happiness = this.happiness + 20; } this.happiness = this.happiness - this.HAPPINESS_LOSS; }; GameStatistics.prototype.resetAllStats = function (curLevel) { this.curLevel = curLevel; this.score = 0; this.cash = 0; this.cashBonus = 0; this.happiness = 0; this.win = -1; this.levelEndBonus = 0; this.updateCash(); this.addScore(0); }; GameStatistics.prototype.setAccelerateBonus = function (val) { this.accelerateBonus = val; }; GameStatistics.prototype.setTrophyWon = function (val) { this.trophyReceived = val; }; GameStatistics.prototype.getCurLevel = function () { _global.tracercall("Returning the current Level the user is on " + _global.gameRoot.scoreBarObj.getLevel()); return(_global.gameRoot.scoreBarObj.getLevel()); }; SkateBoard.prototype.init = function (self, height) { this.self = self; this.height = height; this.numOfWheelsLeft = 4; this.MAX_NUM_OF_WHEELS = 4; this.numOfWheelsArr = new Array(-1, 1, 1, 1, 1); }; SkateBoard.prototype.loseAWheel = function () { var _local2; iCnt = 0; while (iCnt < this.numOfWheelsArr.length) { if ((this.numOfWheelsArr[iCnt] == 1) && (this.numOfWheelsArr[iCnt] != -1)) { this.numOfWheelsArr[iCnt] = 0; this.numOfWheelsLeft = this.numOfWheelsLeft - 1; break; } iCnt++; } return(iCnt); }; SkateBoard.prototype.removeWheelMC = function (wheelIndex) { this.self["wheel" + wheelIndex]._visible = false; }; SkateBoard.prototype.getNumberOfWheels = function () { return(this.numOfWheelsLeft); }; SkateBoard.prototype.addAWheel = function () { var _local2; if (this.getNumberOfWheels() != this.MAX_NUM_OF_WHEELS) { iCnt = this.numOfWheelsArr.length; while (iCnt > 0) { if ((this.numOfWheelsArr[iCnt] == 0) && (this.numOfWheelsArr[iCnt] != -1)) { this.numOfWheelsArr[iCnt] = 1; this.numOfWheelsLeft = this.numOfWheelsLeft + 1; break; } iCnt--; } } else { iCnt = 0; } return(iCnt); }; SkateBoard.prototype.addWheelMC = function (wheelIndex) { this.self["wheel" + wheelIndex]._visible = true; }; SkateBoard.prototype.resetWheelsMC = function () { var _local2; iCnt = 1; while (iCnt < this.numOfWheelsArr.length) { this.addWheelMC(iCnt); this.numOfWheelsArr[iCnt] = 1; iCnt++; } this.numOfWheelsLeft = this.MAX_NUM_OF_WHEELS; }; CharacterHero.prototype.init = function (self, clip, dep, rotation_speed, statsObj) { this.self = self; this.rootMC = this.self.getRootMC(); this.clipHolder = clip; this.depth = dep; this.enabled = false; this.rotationSpeed = rotation_speed; this.playerRotation = 0; this.jumpActionOn = false; this.jumpdoubleActionOn = false; this.jumpAnimationOn = false; this.MAX_JUMP_HEIGHT = 60; this.BOUNCE_OFF_WALLS_ROTATION_RATE = 4; this.jumpHeight = 0; this.xScreenPlacement = 386.9; this.yScreenPlacement = 520; this.xCharPlayerPos = -38.8; this.yCharPlayerPos = -76; this.DEGREE_ROTATE_IDLE = 10; this.DEGREE_ROTATE_LEFT = 30; this.DEGREE_ROTATE_RIGHT = 30; this.BUBBLE_SIZE_SCALE = 70; this.stats = statsObj; this.DEFAULT_STATE = "normal"; this.state = this.DEFAULT_STATE; }; CharacterHero.prototype.reInit = function () { this.playerRotation = 0; this.jumpActionOn = false; this.jumpdoubleActionOn = false; this.jumpAnimationOn = false; this.jumpHeight = 0; this.state = this.DEFAULT_STATE; }; CharacterHero.prototype.createPlaceHolder = function () { this.clipHolder = this.rootMC.attachMovie("Webkinz PlaceHolder", "player", this.depth); this.vBubblePlayer = this.rootMC.attachMovie("vbubble", "vbubble", int(this.depth + 2)); this.vBubblePlayer._visible = false; this.vBubblePlayer._xscale = (this.vBubblePlayer._yscale = this.BUBBLE_SIZE_SCALE); this.defaultPosition(); var _local2; tmpclipHolder = this.rootMC.createEmptyMovieClip("playerHitSound", 1390299); this.soundGame = new SoundMusic(this, tmpclipHolder, 100); this.soundGame.createSound(); this.self.addSound("characterHit", this.soundGame); var _local3; tmpclipHolder2 = this.rootMC.createEmptyMovieClip("playerSound", int(this.depth + 1)); this.soundChar = new SoundMusic(this, tmpclipHolder2, 100); this.soundChar.createSound(); this.self.addSound("characterSay", this.soundChar); }; CharacterHero.prototype.defaultPosition = function () { this.vBubblePlayer._x = -10000; this.vBubblePlayer._y = this.yScreenPlacement - 10; this.clipHolder._x = this.xScreenPlacement; this.clipHolder._y = this.yScreenPlacement; this.clipPlayer._x = this.xCharPlayerPos; this.clipPlayer._y = this.yCharPlayerPos; this.clipHolder._rotation = 0; this.playerRotation = 0; }; CharacterHero.prototype.loadInternalChar = function (linkageID) { this.createPlaceHolder(); this.clipHolder.attachMovie(linkageID, "hero_mc", 1); this.clipPlayer = this.clipHolder.hero_mc; this.clipPlayer.character = this; this.defaultPosition(); this.clipHolder.hitOuter2._visible = (this.clipHolder.hitOuter1._visible = (this.clipHolder.hitOuter._visible = false)); this.skateboard = new SkateBoard(this.clipPlayer); this.clipHolder.character = this; this.clipHolder.cnt = 0; this.clipHolder.swapDepths(this.depth); this.clipHolder.onEnterFrame = this.startMoving; }; CharacterHero.prototype.loadExternalChar = function (fn) { this.clipPlayer = this.clipHolder.createEmptyMovieClip("hero", 1); this.clipPlayer.loadMovie(fn); this.clipPlayer._x = this.xCharPlayerPos; this.clipPlayer._y = this.yCharPlayerPos; }; CharacterHero.prototype.moveDirection = function (direction) { this.direction = direction; if (direction > 0) { this.playerRotation = this.playerRotation + (this.rotationSpeed * localMovie.frameWatcher.currentFramerate); } else { this.playerRotation = this.playerRotation - (this.rotationSpeed * localMovie.frameWatcher.currentFramerate); } traceit("CharacterHero currentFramerate " + localMovie.frameWatcher.currentFramerate); if (this.playerRotation > 60) { this.playerRotation = 60; } else if (this.playerRotation < -60) { this.playerRotation = -60; } }; CharacterHero.prototype.getCharRotation = function () { return(this.playerRotation); }; CharacterHero.prototype.startMoving = function () { if (this.character.self.levelEnv.levelEnabled()) { var _local2 = this.character; var _local4; rotation = _local2.getCharRotation(); this._rotation = rotation; if (!_local2.jumpdoubleActionOn) { if ((rotation < _local2.DEGREE_ROTATE_IDLE) && (rotation > (-_local2.DEGREE_ROTATE_IDLE))) { _local2.clipPlayer.hero.gotoAndStop("idle"); } else if ((rotation > _local2.DEGREE_ROTATE_IDLE) && (rotation < _local2.DEGREE_ROTATE_RIGHT)) { _local2.clipPlayer.hero.gotoAndStop("right1"); } else if (rotation > _local2.DEGREE_ROTATE_RIGHT) { _local2.clipPlayer.hero.gotoAndStop("right2"); } else if ((rotation > (-_local2.DEGREE_ROTATE_LEFT)) && (rotation < (-_local2.DEGREE_ROTATE_IDLE))) { _local2.clipPlayer.hero.gotoAndStop("left1"); } else if (rotation < (-_local2.DEGREE_ROTATE_LEFT)) { _local2.clipPlayer.hero.gotoAndStop("left2"); } _local2.jumpMovement(0.8); } var _local3; dx = Math.sin((rotation * Math.PI) / 180) * 16; _local2.sideMovement(dx); _local2.detectCollision(); } }; CharacterHero.prototype.sideMovement = function (move_speed) { var _local3; player = this.clipHolder; if (((player._x + move_speed) > 150) && ((player._x + move_speed) < 650)) { player._x = player._x + move_speed; this.vBubblePlayer._x = player._x - 20; this.rootMC.stats.angle.text = (((Math.Round(move_speed) + "|") + player._rotation) + "|") + player._x; } else if ((player._x + move_speed) < 150) { if (this.playerRotation <= -25) { this.playerRotation = this.playerRotation + this.BOUNCE_OFF_WALLS_ROTATION_RATE; } else if (this.playerRotation <= -15) { this.playerRotation = this.playerRotation + 2; } else if (this.playerRotation <= 0) { this.playerRotation = this.playerRotation + 1; } player._x = 150; } else if ((player._x + move_speed) > 650) { if (this.playerRotation >= 25) { this.playerRotation = this.playerRotation - this.BOUNCE_OFF_WALLS_ROTATION_RATE; } else if (this.playerRotation > 15) { this.playerRotation = this.playerRotation - 2; } else if (this.playerRotation > 0) { this.playerRotation = this.playerRotation - 1; } player._x = 650; } }; CharacterHero.prototype.setVisible = function (value) { this.clipHolder._visible = value; }; CharacterHero.prototype.moveJump = function (value) { this.jumpActionOn = value; if (!this.jumpdoubleActionOn) { this.rootMC.stats.jumpObstacle.text = "Y"; this.rootMC.stats.doublejumpObstacle.text = ""; } else { this.rootMC.stats.jumpObstacle.text = "N"; this.rootMC.stats.doublejumpObstacle.text = ""; } }; CharacterHero.prototype.isCharJumping = function () { return(this.jumpActionOn || (this.jumpdoubleActionOn)); }; CharacterHero.prototype.checkDoubleJump = function () { if ((this.jumpActionOn && (!this.jumpdoubleActionOn)) && (this.jumpHeight >= (this.MAX_JUMP_HEIGHT - 20))) { this.jumpdoubleActionOn = true; this.moveJump(false); this.rootMC.stats.doublejumpObstacle.text = "Y"; this.rootMC.stats.jumpObstacle.text = ""; this.gotoState("dbljump"); this.soundGame.stopSound(); this.soundGame.loadSoundInternal("snd_dblJump", true, 1); return(true); } return(false); }; CharacterHero.prototype.jumpMovement = function (secondsLast) { var _local2; limit = this.self.frameRate * secondsLast; if (this.jumpActionOn) { if (!this.jumpdoubleActionOn) { player.cnt = player.cnt + 1; this.jumpHeight = this.jumpHeight + 2; this.rootMC.stats.jumpHeight.text = this.jumpHeight; if ((player.cnt >= limit) && (this.jumpHeight >= this.MAX_JUMP_HEIGHT)) { this.gotoState("normal"); this.moveJump(false); player.cnt = 0; this.jumpHeight = 0; this.jumpAnimationOn = false; this.rootMC.cantJump = true; } else if (!this.jumpAnimationOn) { this.soundGame.stopSound(); this.soundGame.loadSoundInternal("snd_Jump", true, 1); this.gotoState("jump"); this.jumpAnimationOn = true; } } } }; CharacterHero.prototype.detectCollision = function () { if (this.self.isGameEnabled()) { if (!this.isCrashed()) { if (this.self.checkCollision(this.clipHolder, this.jumpHeight)) { this.damageSkateboard(); } } } }; CharacterHero.prototype.damageSkateboard = function () { if (!this.self.godMode) { var _local3; indexWheel = this.skateboard.loseAWheel(); this.skateboard.removeWheelMC(indexWheel); if (this.skateboard.getNumberOfWheels() != 0) { this.gotoState("crash"); _global.tracercall("CharacterHero.damageSkateboard() Crash"); this.activateEventHitSequence("snd_" + this.getCollidedWithType().toLowerCase(), "vhit", 3); } else { this.self.setGameEnabled(false); this.gotoState("fall"); this.activateEventHitSequence("snd_bootsgameover", "vgameover", 3); } this.stats.damageMeterUpdate(indexWheel, this.skateboard.getNumberOfWheels(), false); } }; CharacterHero.prototype.repairSkateboard = function () { var _local2; indexWheel = this.skateboard.addAWheel(); this.skateboard.addWheelMC(indexWheel); this.stats.damageMeterUpdate(indexWheel, this.skateboard.getNumberOfWheels(), true); }; CharacterHero.prototype.deleteCharacter = function () { this.vBubblePlayer.removeMovieClip(); this.clipPlayer.removeMovieClip(); this.soundGame.removeSound(); this.soundChar.removeSound(); }; CharacterHero.prototype.repairEntireSkateboard = function () { this.skateboard.resetWheelsMC(); this.stats.resetDamageMeter(this.skateboard.MAX_NUM_OF_WHEELS); }; CharacterHero.prototype.gotoState = function (frameLbl) { this.state = frameLbl; this.clipPlayer.gotoAndStop(frameLbl); }; CharacterHero.prototype.isCrashed = function () { if ((this.state == "fall") || (this.state == "crash")) { return(true); } return(false); }; CharacterHero.prototype.getCollidedWithType = function () { return(this.collidedType); }; CharacterHero.prototype.setCollidedWithType = function (type) { this.collidedType = type; }; CharacterHero.prototype.playSound = function (type, play) { if (play) { this.soundGame.loadSoundInternal("snd_" + type, true, 10000); } else { this.soundGame.stopSound(); } }; CharacterHero.prototype.getCharacterMC = function () { return(this.clipHolder); }; CharacterHero.prototype.activateEventHitSequence = function (hitSoundName, charSaying, randomCharSayNum) { _global.tracercall("obstacle type hit charSaying=" + charSaying); this.soundGame.stopSound(); this.soundGame.loadSoundInternal(hitSoundName, true, 1); var _local5; randSound = Math.round(Math.random() * randomCharSayNum) + 1; this.soundChar.stopSound(); this.soundChar.loadSoundInternal(charSaying + randSound, true, 1); this.showVoiceBubble(charSaying + randSound); }; CharacterHero.prototype.showVoiceBubble = function (charnameofmc) { var _local2; charMC = this.vBubblePlayer; charMC._x = this.getCharacterMC()._x; charMC._visible = true; charMC.say.createEmptyMovieClip("word", 1); charMC.say.word.attachMovie(charnameofmc, "letters", 2); charMC.say._x = -170; charMC.say._y = -103; charMC.say.play(); }; SoundMusic.prototype.init = function (self, clip, volume) { this.self = self; this.clip = clip; this.depth = 1000; this.volume = volume; this.curVolume = volume; this.setSoundOn(true); }; SoundMusic.prototype.createSound = function () { SoundMusic.cnt = SoundMusic.cnt + 1; var _local2; soundMCHolder = this.clip.createEmptyMovieClip("soundClip", this.depth); if (this.soundObj == undefined) { } this.soundObj = new Sound(soundMCHolder); }; SoundMusic.prototype.addSoundToGroupList = function () { var _local2; soundExists = false; if (typeof(SoundMusic.addToStaticList) == "undefined") { SoundMusic.addToStaticList = new Array(); } i = 0; while (i < SoundMusic.addToStaticList.length) { if (SoundMusic.addToStaticList[i].getSoundFilePath() == this.getSoundFilePath()) { soundExists = true; break; } i++; } if (!soundExists) { SoundMusic.addToStaticList.push(this); } }; SoundMusic.prototype.loadSoundExternal = function (filename, play, loopTimes) { this.curFile = filename; _global.tracercall("\tSoundMusic: Loading sound file: " + this.curFile); var localObj = this; this.soundObj.onLoad = function (success) { function startForDuration() { _global.tracercall("\t\tStarting duration" + theSound.duration); if (theSound.duration > 0) { clearInterval(intID); localObj.addSoundToGroupList(); if (play) { if (arguments.length == 3) { localObj.playSound(loopTimes); } else { localObj.playSound(); } } } } var _local6; theSound = this; if (success) { if (theSound.duration > 0) { localObj.addSoundToGroupList(); if (play) { localObj.playSound(); } } else { var _local4 = setInterval(startForDuration, 200); } } else { _global.tracercall("SoundMusic.loadSoundExternal FAILED TO load in filename=" + filename); } }; this.soundObj.loadSound(this.curFile, false); }; SoundMusic.prototype.loadSoundInternal = function (linkageID, play, loopTimes) { this.soundObj.attachSound(linkageID); this.addSoundToGroupList(); if (play) { if (arguments.length == 3) { this.playSound(loopTimes); } } }; SoundMusic.prototype.playSound = function (loop) { if (arguments.length == 1) { this.soundObj.start(0, loop); } else { this.soundObj.start(); } if (this.curVolume != 0) { this.setVolume(this.volume); } this.soundOn = true; }; SoundMusic.prototype.stopSound = function () { this.soundObj.stop(); this.soundOn = false; }; SoundMusic.prototype.setVolume = function (vol) { this.soundObj.setVolume(vol); this.curVolume = vol; }; SoundMusic.prototype.isSoundLoaded = function () { if (this.soundObj.duration > 0) { return(true); } return(false); }; SoundMusic.prototype.getSoundFilePath = function () { return(this.curFile); }; SoundMusic.prototype.isSoundOn = function () { return(this.soundOn); }; SoundMusic.prototype.setSoundOn = function (flag) { this.soundOn = flag; }; SoundMusic.prototype.removeSound = function () { this.stopSound(); this.clip.soundClip.removeMovieClip(); delete this.soundObj; }; Obstacle.prototype.init = function (self, id, linkageID, type, xi, yi, size, speedMovement, isBonus, vhdir) { if (arguments.length > 0) { this.self = self; this.id = id; this.linkageID = linkageID; this.typeName = type; this.speed = speedMovement; this.size = size; this.x = xi; this.y = yi; this.z = 0; this.zone = 0; Obstacle.totalObstacles = Obstacle.totalObstacles + 1; this.bonusObs = isBonus; this.vhDir = vhdir; this.loadInternalObs(); } }; Obstacle.prototype.loadInternalObs = function () { var _local6; var _local7; var _local3; var _local8; rootMC = this.self.rootMC; this.obMC = rootMC.createEmptyMovieClip("obstacle_" + this.id, int(100 + this.id)); outerCircleLoc = (this.size - 1) * (this.self.PIXEL_SIZE_OF_BLOCK / 2); if (this.size > 1) { var _local2 = this.obMC.createEmptyMovieClip(this.linkageID, 1); _local2.attachMovie("hitAreaOuter", "hitOuter", 1); _local2.hitOuter._width = (_local2.hitOuter._height = this.self.PIXEL_SIZE_OF_BLOCK * this.size); _local3 = this.obMC.attachMovie(this.linkageID + "L", "hitInnerL", 2); oCircleMCR = this.obMC.attachMovie(this.linkageID + "R", "hitInnerR", 3); _local3._x = 0; oCircleMCR._x = this.self.PIXEL_SIZE_OF_BLOCK * (this.size - 1); if ((this.vhDir == 2) && (this.getType().toLowerCase() == "horse")) { _local3.gotoAndStop(2); oCircleMCR.gotoAndStop(2); } if (this.size > 2) { var _local5; iCnt = 0; while (iCnt < (this.size - 2)) { var _local4 = this.obMC.attachMovie(this.linkageID, "hitInner" + iCnt, 4 + iCnt); _local4._x = this.self.PIXEL_SIZE_OF_BLOCK * (iCnt + 1); _local4.hitInner._visible = false; if ((this.vhDir == 2) && (this.getType().toLowerCase() == "horse")) { _local4.gotoAndStop(2); } iCnt++; } } _local3.hitInner._visible = false; oCircleMCR.hitInner._visible = false; _local2.hitOuter._visible = false; } else { var _local2 = this.obMC.createEmptyMovieClip(this.linkageID, 1); _local2.attachMovie("hitAreaOuter", "hitOuter", 1); _local2.hitOuter._width = (_local2.hitOuter._height = this.self.PIXEL_SIZE_OF_BLOCK * this.size); var _local4 = this.obMC.attachMovie(this.linkageID, this.linkageID, 2); _local2._visible = false; _local4.hitInner._visible = false; } this.obMC._x = (this.x * this.self.PIXEL_SIZE_OF_BLOCK) + (this.self.PIXEL_SIZE_OF_BLOCK / 2); _local2._x = OuterCircleLoc; this.obMC._y = (this.y * this.self.PIXEL_SIZE_OF_BLOCK) + 40; this.obMC._rotation = this.obMC._rotation + (-90 * (this.vhDir - 1)); this.obMC.objObs = this; this.startMoving(); }; Obstacle.prototype.removeObstacleFromPlay = function () { this.self.removeObstacleFromList(this.id); Obstacle.totalObstacles = Obstacle.totalObstacles - 1; }; Obstacle.prototype.startMoving = function () { this.obMC.onEnterFrame = function () { if (Obstacle.action == "move") { this._y = this._y + Obstacle.speed; if (this.objObs.vhdir == 1) { var _local2 = this.objObs.self.PIXEL_SIZE_OF_BLOCK; } else { var _local2 = (this.objObs.size + 1) * this.objObs.self.PIXEL_SIZE_OF_BLOCK; } if (this._y > 800) { this.onEnterFrame = null; this.objObs.removeObstacleFromPlay(); this.objObs.destroyObstacle(); this.objObs.setZone(-1); } else if (this._y > 400) { this.objObs.setZone(2); } else if (this._y > _local2) { this.objObs.setZone(1); if (this.objObs.removeFlag == undefined) { if (this.objObs.vhdir == 2) { this.objObs.self.removeObstacleAttachPoints(this.objObs.id, this.objObs.x, 1); } else { this.objObs.self.removeObstacleAttachPoints(this.objObs.id, this.objObs.x, this.objObs.size); } this.objObs.removeFlag = true; } } else { this.objObs.setZone(0); } } }; }; Obstacle.prototype.getPlaceHolderMC = function () { return(this.obMC); }; Obstacle.prototype.getOuterMC = function () { return(this.obMC[this.linkageID]); }; Obstacle.prototype.getInnerMC = function () { return(this.obMC); }; Obstacle.prototype.isObjAtZone = function (zoneNum) { if (this.zone == zoneNum) { return(true); } return(false); }; Obstacle.prototype.setZone = function (zoneNum) { this.zone = zoneNum; }; Obstacle.prototype.getType = function () { return(this.typeName); }; Obstacle.prototype.isBonusObs = function () { return(this.bonusObs); }; Obstacle.prototype.destroyObstacle = function () { this.obMC.removeMovieClip(); }; Obstacle.prototype.getSize = function () { return(this.size); }; Obstacle.prototype.getHeight = function () { return(this.z); }; Level.prototype.init = function (self, levelNum, statsObj) { this.self = self; this.rootMC = this.self.getRootMC(); this.lvlNum = levelNum; this.lvlInfo = new Object(); this.obstacleObjList = new Array(); this.numOfObstacles = 0; this.availableStartPtList = new Array(); this.GENERATE_OBSTACLE_FRAME_RATE = 10; this.PIXEL_SIZE_OF_BLOCK = 40; this.PIXEL_SECTIONV = 600; this.HSCREEN_MAX_BLOCKS = 800 / this.PIXEL_SIZE_OF_BLOCK; this.VSCREEN_MAX_BLOCKS = 600 / this.PIXEL_SIZE_OF_BLOCK; this.ROFFSET_HSCREEN_INVALID_BLOCKS = 3; this.DEPTH_ITEMS = new Array(2); this.stats = statsObj; this.bgAcceleration = 0; this.finished_flag = false; this.lvlSpeed = 0; this.lvlVelocity = 0; this.flag_continue = true; this.endLevelFlag = false; this.fallFlag = false; this.reduce_obstacle_frame_rate = 0; this.REDUCE_OBSTACLES_PER_LEVEL = 16; this.REDUCE_BY_OBSTACLES = 3; localMovie.initFramerate(); }; Level.prototype.setLevelInfo = function (lvlNum) { this.setLevel(lvlNum); this.lvlInfo = this.self.getLevel(this.lvlNum); this.lvlSpeed = int(this.lvlInfo.speed); var _local2 = new Obstacle(); Obstacle.setNewSpeed(this.getSpeed()); delete tmp; }; Level.prototype.setLevel = function (lvlNum) { this.lvlNum = lvlNum; if (lvlNum != this.REDUCE_OBSTACLES_PER_LEVEL) { var _local4; perNum = Math.floor(this.lvlNum / this.REDUCE_OBSTACLES_PER_LEVEL) - 1; perNum = ((perNum >= 0) ? (perNum) : 0); this.reduce_obstacle_frame_rate = perNum * this.REDUCE_BY_OBSTACLES; } _global.tracercall((("\t\t\t\tSET LEVEL " + this.lvlNum) + "reduce=") + this.reduce_obstacle_frame_rate); gGameroot.redefineFramerate(); }; Level.prototype.getStageLength = function () { return(int(this.lvlInfo.stageLength)); }; Level.prototype.getType = function () { return(this.lvlInfo.type); }; Level.prototype.getSpeed = function () { this.lvlVelocity = this.lvlSpeed + this.bgAcceleration; traceit("Skaterkat Level.as framerate " + localMovie.frameWatcher.currentFramerate); return(this.lvlVelocity * localMovie.frameWatcher.currentFramerate); }; Level.prototype.setSpeed = function (newSpeed) { this.lvlSpeed = newSpeed; }; Level.prototype.setAcceleration = function (speedInc) { this.bgAcceleration = speedInc; }; Level.prototype.startLevel = function () { var _local9; var _local5; var _local7; stageLength = this.getStageLength(); barLength = this.rootMC.display_panel.progress_bar.bar._width; var _local6; this.continueGame(); thisLevel = this; thisLevel.endLevelFlag = false; thisLevel.finished_flag = false; thisLevel.fallFlag = false; Set("this.rootMC.frameCnt:Number", 0); Set("this.rootMC.frameNum:Number", 0); this.rootMC.frameNum = this.self.frameRate; Set("this.rootMC.cnt:Number", 0); this.rootMC.distance_elapsed = 0; this.rootMC.last_attached = 0; this.rootMC.extraDelay = 500; this.rootMC.decaySpeed = this.getSpeed(); this.rootMC.dist_where_finishline_is = this.PIXEL_SECTIONV * (stageLength - 1); this.rootMC.dist_done_at = this.PIXEL_SECTIONV * stageLength; this.rootMC.dirSkid = ""; this.rootMC.now = new Date(); this.rootMC.curTime = 0; this.rootMC.elapsedTime = 0; this.rootMC.flagTime = true; this.rootMC.onEnterFrame = function () { if (thisLevel.levelEnabled()) { this.cnt = this.cnt + 1; if ((this.cnt >= this.frameNum) && (!thisLevel.endLevelFlag)) { this.cnt = 0; if (!this.isTutorialMode()) { thisLevel.stats.updatePlayingStats(); } } thisLevel.continueGame(); stageSpeed = thisLevel.getSpeed(); this.distance_elapsed = this.distance_elapsed + Math.round(stageSpeed); perc_complete = Math.round((this.distance_elapsed / (thisLevel.PIXEL_SECTIONV * stageLength)) * 100); theFinish_line = this.dist_where_finishline_is - this.distance_elapsed; if (this.isTutorialMode()) { perc_complete = 1; } if ((theFinish_line <= 0) && (!thisLevel.finished_flag)) { thisLevel.set_next_check_point(); this.decaySpeed = thisLevel.getSpeed(); } var _local5; curCharState = thisLevel.self.getCharacter().state; if ((perc_complete < 100) && (thisLevel.endLevelFlag == false)) { var _local6; scrollBarPos = (perc_complete / 100) * barLength; thisLevel.stats.setGameProgressBar(scrollBarPos); if (curCharState == "fall") { thisLevel.endLevelFlag = true; thisLevel.finished_flag = true; thisLevel.fallFlag = true; } } else { if (this.flagTime) { this.now = new Date(); this.curTime = this.now.getTime(); this.flagTime = false; } else { this.now = new Date(); this.elapsedTime = this.now.getTime() - this.curTime; if ((this.elapsedTime >= 30000) && (!this.isTutorialMode())) { _global.tracercall("SKA-7 Finished Flag" + this.isTutorialMode()); this.exitGame(0); this.onEnterFrame = null; } } thisLevel.endLevelFlag = true; if (curCharState == "fall") { thisLevel.fallFlag = true; } } if (thisLevel.endLevelFlag) { thisLevel.self.setGameEnabled(false); if (thisLevel.finished_flag && (!this.isTutorialMode())) { _global.tracercall("SKA-7 Finished Flag" + this.isTutorialMode()); var _local7; gameSound = thisLevel.self.getSound("gameMusic"); if (gameSound.curVolume != 0) { gameSound.setVolume(Math.ceil((this.decaySpeed / 7) * gameSound.volume)); } if (thisLevel.fallFlag) { this.decaySpeed = this.decaySpeed - 0.3; } else { this.decaySpeed = this.decaySpeed - 0.7; var _local3 = thisLevel.self.getCharacter(); if ((_local3.clipHolder._x > 400) && (this.dirSkid == "")) { this.dirSkid = "left"; } else if ((_local3.clipHolder._x < 400) && (this.dirSkid == "")) { this.dirSkid = "right"; } if (this.dirSkid == "left") { _local3.playerRotation = _local3.playerRotation - 7; } else if (this.dirSkid == "right") { if (val != -10) { val = val - 1; } _local3.playerRotation = _local3.playerRotation + 7; } } if (this.decaySpeed <= 0) { thisLevel.rootMC.pListener.accelerate = false; _local3.playSound("accelerate", false); thisLevel.finished_flag = false; thisLevel.endLevelFlag = false; thisLevel.setSpeed(0); Obstacle.setNewSpeed(0); if (thisLevel.fallFlag == false) { _local3.gotoState("levelEnd"); } else if (thisLevel.self.getCharacter().state != "fall") { _local3.gotoState("levelEnd"); } thisLevel.pauseGame(); delete this.dirSkid; this.onEnterFrame = null; } thisLevel.setSpeed(this.decaySpeed); Obstacle.setNewSpeed(this.decaySpeed); thisLevel.rootMC.stats.action.text = ("WAITING FOR END LEVEL " + this.decaySpeed) + (this.distance_elapsed - (this.dist_done_at + this.extraDelay)); } thisLevel.blah = false; } else if (theFinish_line > 0) { this.frameCnt = this.frameCnt + 1; this.stats.timeObstacle.text = thisLevel.GENERATE_OBSTACLE_FRAME_RATE - this.frameCnt; var _local4 = thisLevel.GENERATE_OBSTACLE_FRAME_RATE - thisLevel.reduce_obstacle_frame_rate; if ((thisLevel.blah == false) || (thisLevel.blah == undefined)) { _global.tracercall(((((((" WHAT IS NUM=" + thisLevel.GENERATE_OBSTACLE_FRAME_RATE) + ", ") + thisLevel.reduce_obstacle_frame_rate) + "this.level=") + thisLevel.lvlNum) + "this.frameCnt") + this.frameCnt); this.rootMC.stats.bgSpeed.text = ((" obs_frm_rt=" + thisLevel.GENERATE_OBSTACLE_FRAME_RATE) + " obs_reduce_frm_rt=") + thisLevel.reduce_obstacle_frame_rate; thisLevel.blah = true; } if (this.frameCnt >= _local4) { this.frameCnt = 0; thisLevel.chanceToCreateObstacle(); } } thisLevel.bgFunction(); thisLevel.roadFunction(); } else { thisLevel.pauseGame(); } }; this.last_attached = 0; }; Level.prototype.bgFunction = function () { thisLevel = this; var _local2; i = 1; while (i <= 3) { if (thisLevel.bgMC["background" + i]._y >= 600) { thisLevel.bgMC["background" + i].bgL.gotoAndStop(Math.floor(Math.random() * 3) + 1); thisLevel.bgMC["background" + i].bgR.gotoAndStop(Math.floor(Math.random() * 3) + 1); thisLevel.bgMC["background" + i]._y = thisLevel.bgMC[thisLevel.bgMC.top_bg_tile]._y - 300; thisLevel.bgMC.top_bg_tile = thisLevel.bgMC["background" + i]._name; } thisLevel.bgMC["background" + i]._y = thisLevel.bgMC["background" + i]._y + thisLevel.getSpeed(); i++; } }; Level.prototype.roadFunction = function () { thisLevel = this; var _local2; i = 1; while (i <= 4) { if (thisLevel.bgMC["road" + i]._y >= 594) { thisLevel.bgMC["road" + i].bgRoad.gotoAndStop(Math.floor(Math.random() * 3) + 1); thisLevel.bgMC["road" + i]._y = thisLevel.bgMC[thisLevel.bgMC.top_bgRoad_tile]._y - 199; thisLevel.bgMC.top_bgRoad_tile = thisLevel.bgMC["road" + i]._name; } thisLevel.bgMC["road" + i]._y = thisLevel.bgMC["road" + i]._y + thisLevel.getSpeed(); i++; } }; Level.prototype.pauseGame = function () { this.flag_continue = false; var _local2 = new Obstacle(); Obstacle.stopAllObstacles(); }; Level.prototype.continueGame = function () { this.flag_continue = true; var _local2 = new Obstacle(); Obstacle.playAllObstacles(); }; Level.prototype.levelEnabled = function () { return(this.flag_continue); }; Level.prototype.endLevel = function () { this.rootMC.stats.action.text = "END LEVEL"; this.setSpeed(0); Obstacle.setNewSpeed(0); this.clearLevel(); this.stats.updateEndOfLevelStats(); if (!this.self.initLevel(this.lvlNum + 1)) { return(undefined); } this.stageEnd(); }; Level.prototype.levelOver = function () { this.pauseGame(); var _local2; tmp = new SoundMusic(); SoundMusic.stopAllSounds(); delete tmp; this.rootMC.stats.action.text = "levelOver"; this.clearLevel(); this.setBackgroundAvailable(this.lvlNum - 1, false); this.rootMC.stageStart_mc.removeMovieClip(); this.rootMC.stageEnd_mc.removeMovieClip(); this.self.setGameEnabled(false); this.rootMC.attachMenuVisible(false); }; Level.prototype.setOffScreenGame = function (val) { this.pauseGame(); this.setBackgroundAvailable(this.lvlNum - 1, val); this.self.getCharacter().setVisible(val); this.rootMC.attachMenuVisible(val); }; Level.prototype.set_next_check_point = function () { var _local3; thisLevel = this; var _local2 = this.bgMC.attachMovie("finish_line", "checkpoint", 1000); finish_line_attached = true; _local2._y = -100; _local2._x = 400; _local2.offset = 5; this.finished_flag = true; _local2.onEnterFrame = function () { if (this._y >= 800) { this.removeMovieClip(); this.onEnterFrame = null; } this._y = this._y + thisLevel.getSpeed(); }; }; Level.prototype.chanceToCreateObstacle = function () { var _local5; var _local4; var _local2; var _local3; flag = false; allObstacles = this.self.getChanceObstacle(this.lvlNum); allBonus = this.self.getChanceBonus(this.lvlNum); for (j in allBonus) { randNum = Math.floor(Math.Random() * 100); if ((allBonus[j] >= randNum) && (allBonus[j] != 0)) { this.rootMC.stats.createdObstacle.text = this.numOfObstacles; if (this.createLevelObstacle(j, true)) { flag = true; break; } } } if (flag == false) { for (i in allObstacles) { randNum = Math.floor(Math.Random() * 100); if ((allObstacles[i] >= randNum) && (allObstacles[i] != 0)) { this.rootMC.stats.createdObstacle.text = this.numOfObstacles; if (this.createLevelObstacle(i, false)) { } } } } }; Level.prototype.createLevelObstacle = function (i, bonusBoolean) { var _local5; var _local7; var _local6; obstacleLocationOnScreen = new Array(); obstacleLocationInfo = this.findRandomAttachPoints(i); if (obstacleLocationInfo != undefined) { nameOfObs = i; emptySpot = -1; this.numOfObstacles = this.numOfObstacles + 1; if (obstacleLocationInfo[3] == 2) { this.setOccupiedAttachPoints(obstacleLocationInfo[0], 1, this.numOfObstacles); } else { this.setOccupiedAttachPoints(obstacleLocationInfo[0], obstacleLocationInfo[2], this.numOfObstacles); } if (emptySpot == -1) { var _local3 = new Obstacle(this, this.numOfObstacles, nameOfObs, nameOfObs, obstacleLocationInfo[0], obstacleLocationInfo[1], obstacleLocationInfo[2], this.getSpeed(), bonusBoolean, obstacleLocationInfo[3]); this.obstacleObjList.push(_local3); this.rootMC.stats.debugtext.text = (((((((("Added Created the Obstacle= " + i) + ",") + nameOfObs) + " type=") + this.getType()) + "dir=") + obstacleLocationInfo[3]) + ",") + this.obstacleObjList.length; } else { var _local3 = new Obstacle(this, emptySpot, nameOfObs, nameOfObs, obstacleLocationInfo[0], obstacleLocationInfo[1], obstacleLocationInfo[2], this.getSpeed(), bonusBoolean, obstacleLocationInfo[3]); this.obstacleObjList[emptySpot] = _local3; this.rootMC.stats.debugtext.text = (((((((("Found Created the Obstacle= " + i) + ",") + nameOfObs) + " type=") + this.getType()) + "dir=") + obstacleLocationInfo[3]) + ",") + this.obstacleObjList.length; } this.showAvailSpots(); return(true); } return(false); }; Level.prototype.findEmptySpot = function () { var _local2 = 0; while (_local2 < this.obstacleObjList.length) { if (this.obstacleObjList[_local2] == undefined) { return(_local2); } _local2++; } return(-1); }; Level.prototype.setAvailableAttachPoints = function () { var _local3; var _local7; _local3 = 0; while (_local3 < this.HSCREEN_MAX_BLOCKS) { k = 0; while (k < this.VSCREEN_MAX_BLOCKS) { var _local2 = boxesPlaceHolder.attachMovie("boxes", "box_" + ((_local3 * this.HSCREEN_MAX_BLOCKS) + k), (_local3 * this.VSCREEN_MAX_BLOCKS) + k); _local2._y = (k * this.PIXEL_SIZE_OF_BLOCK) + 40; _local2._x = _local3 * this.PIXEL_SIZE_OF_BLOCK; _local2._width = (_local2._height = this.PIXEL_SIZE_OF_BLOCK); var _local6; newArray = new Array(); newArray.push({id:0, num:k}); k++; } this.availableStartPtList.push(newArray); _local3++; } this.setDefaultNonAvailablePoints(); this.showAvailSpots(); }; Level.prototype.setDefaultNonAvailablePoints = function () { var _local2; lastIndex = this.HSCREEN_MAX_BLOCKS; this.availableStartPtList[0][0].id = 2; this.availableStartPtList[1][0].id = 2; this.availableStartPtList[2][0].id = 2; this.availableStartPtList[3][0].id = 2; this.availableStartPtList[lastIndex - 3][0].id = 2; this.availableStartPtList[lastIndex - 2][0].id = 2; this.availableStartPtList[lastIndex - 1][0].id = 2; }; Level.prototype.setOccupiedAttachPoints = function (indexXPos, spots, id) { var _local5; i = indexXPos; while (i < (indexXPos + spots)) { this.availableStartPtList[i][0].id = id; i++; } }; Level.prototype.resetOccupiedAttachPoints = function () { this.setOccupiedAttachPoints(0, this.HSCREEN_MAX_BLOCKS, 0); this.setDefaultNonAvailablePoints(); }; Level.prototype.findRandomAttachPoints = function (type) { var _local10; var _local12; var _local6; randomPlaceInCharsPos = 50; arrayOfIndex = new Array(); var _local9; sizeObject = new Array(); sizeObject = this.self.getTypeObstacleSize(type); if (sizeObject[0] == undefined) { return(undefined); } var _local5; var _local11; vertical_horizontal_dir = 1; if (this.self.getTypeObstacleViews(type) == 2) { if (Math.floor(Math.random() * 100) <= 50) { range = sizeObject[3]; size = sizeObject[2]; vertical_horizontal_dir = 2; } else { range = sizeObject[1]; size = sizeObject[0]; vertical_horizontal_dir = 1; } if (size != 1) { placementSize = Math.ceil(Math.random() * range) + size; } else { placementSize = size; } } else if (sizeObject[1] == 0) { placementSize = sizeObject[0]; } else { placementSize = Math.floor(Math.random() * sizeObject[1]) + sizeObject[0]; } if (vertical_horizontal_dir == 2) { arrOfIndex = this.findConsectiveSpace(1); } else { arrOfIndex = this.findConsectiveSpace(placementSize); } this.rootMC.stats.possibleObstacle.text = arrOfIndex; if (arrOfIndex.length != 0) { var _local8; randSpot = this.findRandomSpot(arrOfIndex); if ((Math.round(Math.random() * 100) + 1) >= randomPlaceInCharsPos) { var _local7; var _local13; mcChar = this.self.getCharacter().clipHolder; posTargetOfChar = Math.ceil(mcChar._x / this.PIXEL_SIZE_OF_BLOCK); if (posTargetOfChar >= (this.HSCREEN_MAX_BLOCKS - this.ROFFSET_HSCREEN_INVALID_BLOCKS)) { posTargetOfChar = posTargetOfChar - 1; } var _local3 = 0; while (_local3 < arrOfIndex.length) { if (arrOfIndex[_local3] == posTargetOfChar) { randSpot = posTargetOfChar; _global.tracercall("\t\tFOUND" + posTargetOfChar); break; } _local3++; } } return([randSpot, 0, placementSize, vertical_horizontal_dir]); } return(undefined); }; Level.prototype.findConsectiveSpace = function (slots) { var _local2; var _local6; var _local5; returnList = new Array(); listof = ""; _local2 = 0; while (_local2 < this.HSCREEN_MAX_BLOCKS) { listof = listof + ("," + this.availableStartPtList[_local2][0].id); if (this.availableStartPtList[_local2][0].id == 0) { if (slots > 1) { var _local3 = true; if (((_local2 + slots) - 1) < this.HSCREEN_MAX_BLOCKS) { j = _local2 + 1; while (j < (_local2 + slots)) { if (this.availableStartPtList[j][0].id != 0) { _local3 = false; break; } j++; } if (_local3) { returnList.push(_local2); } } } else { returnList.push(_local2); } } if ((_local3 != undefined) && (!_local3)) { } _local2++; } return(returnList); }; Level.prototype.removeObstacleAttachPoints = function (id, indexXpos, numOfExtraPieces) { var _local4; i = indexXpos; while (i < (int(indexXpos) + int(numOfExtraPieces))) { this.availableStartPtList[i][0].id = 0; i++; } this.showAvailSpots(); }; Level.prototype.removeObstacleFromList = function (id) { this.rootMC.stats.obs.text = "id =" + id; var _local2 = 0; while (_local2 < this.obstacleObjList.length) { if (this.obstacleObjList[_local2].id == id) { this.obstacleObjList.splice(_local2, 1); this.rootMC.stats.obs.text = this.rootMC.stats.obs.text + ("\tObject list after " + this.obstacleObjList.length); break; } _local2++; } }; Level.prototype.findRandomSpot = function (arrOfIndex) { indexPos = Math.floor(Math.random() * (arrOfIndex.length - 1)); return(arrOfIndex[indexPos]); }; Level.prototype.showAvailSpots = function () { this.rootMC.stats.availObstacle.text = this.availableStartPtList[0][0].id; var _local2 = 1; while (_local2 < this.HSCREEN_MAX_BLOCKS) { this.rootMC.stats.availObstacle.text = this.rootMC.stats.availObstacle.text + ("," + this.availableStartPtList[_local2][0].id); _local2++; } }; Level.prototype.loadInLevelBGGraphics = function () { var _local2; if (this.lvlNum != 1) { oldBGMC = this.rootMC["background_mc" + (this.lvlNum - 1)]; oldBGMC._x = -1000; oldBGMC._visible = false; } this.bgMC = this.rootMC["background_mc" + this.lvlNum]; this.bgMC._visible = true; this.bgMC._x = 0; this.rootMC["preloaderBG_mc" + this.lvlNum]._x = 0; }; Level.prototype.getListOfObstacles = function () { return(this.obstacleObjList); }; Level.prototype.chgMaxScrollScreen = function (increaseSpeed) { var _local2; newSpeed = Math.floor((this.getSpeed() * increaseSpeed) / 100); this.setAcceleration(newSpeed); this.rootMC.stats.bgSpeed.text = (("Accelerated by=" + newSpeed) + " curSpeed=") + this.getSpeed(); Obstacle.setNewSpeed(this.getSpeed()); }; Level.prototype.setBackgroundAvailable = function (index, val) { this.rootMC["background_mc" + index]._visible = val; if (val) { this.rootMC["background_mc" + this.lvlNum]._x = 0; } else { this.rootMC["background_mc" + this.lvlNum]._x = -1000; } }; Level.prototype.clearLevel = function () { var _local2; var _local4; listObj = this.getListOfObstacles(); var _local3; iCnt = 0; while (iCnt < this.numOfObstacles) { listObj[iCnt].destroyObstacle(); iCnt++; } iCnt = 0; while (iCnt < this.numOfObstacles) { listObj.pop(); iCnt++; } this.storeHittedObj.destroyObstacle(); }; Level.prototype.stageStart = function () { this.loadInLevelBGGraphics(); selfLevel = this; this.rootMC["preloaderBG_mc" + this.lvlNum].onEnterFrame = function () { this.progress = this.progressNumber + "%"; this.loadingAnimation.loadingTitle = "Loading the Background!"; this.gotoAndStop(Math.round((this.progressNumber / 100) * 25)); if (selfLevel.self["bg" + selfLevel.lvlNum] != undefined) { this.onEnterFrame = null; this.removeMovieClip(); curSoundObj = selfLevel.self.getSound("gameMusic"); if (curSoundObj.isSoundOn()) { curSoundObj.playSound(1000); if (curSoundObj.curVolume == 0) { curSoundObj.setVolume(0); } else { curSoundObj.setVolume(40); curSoundObj.volume = 40; } if ((int(selfLevel.getType()) == 3) && (curSoundObj.curVolume != 0)) { curSoundObj.setVolume(100); curSoundObj.volume = 100; } } selfLevel.self.getCharacter().setVisible(true); selfLevel.self.getCharacter().defaultPosition(); selfLevel.self.setGameEnabled(false); selfLevel.rootMC.attachMenuVisible(true); selfLevel.self.getCharacter().gotoState("start"); selfLevel.rootMC.attachMovie("stageStart", "stageStart_mc", 999); selfLevel.rootMC.stageStart_mc.levelObj = selfLevel; selfLevel.rootMC.stageStart_mc._y = selfLevel.rootMC.stageStart_mc._y - 100; } }; }; Level.prototype.stageStartCallBack = function (mc) { mc.removeMovieClip(); this.self.getCharacter().gotoState("normal"); this.self.getCharacter().reInit(); this.startLevel(); this.self.setGameEnabled(true); this.self.preLoadBGPlaceHolder(this.lvlNum + 1); this.self.preLoadSoundPlaceHolder(this.lvlNum + 1); }; Level.prototype.stageEnd = function () { this.self.setGameEnabled(false); this.rootMC.attachMovie("stageEnd", "stageEnd_mc", 999); this.rootMC.stageEnd_mc.levelObj = this; this.rootMC.stageEnd_mc._y = this.rootMC.stageEnd_mc._y - 100; this.rootMC.stageEnd_mc.bonus = this.stats.levelEndBonus; }; Level.prototype.stageEndCallBack = function (mc) { mc.removeMovieClip(); this.stageStart(); }; Level.prototype.resetLevelValues = function () { this.numOfObstacles = 1; }; Level.prototype.loadInLevelSound = function () { var _local2; var _local3; if (this.lvlNum != 1) { loadSoundObj = this.self.getSound("gameMusic2"); curSoundObj = this.self.getSound("gameMusic"); var _local4; musicPath = loadSoundObj.getSoundFilePath(); curSoundObj.loadSoundExternal(musicPath, false); } else { curSoundObj = this.self.getSound("gameMusic"); } }; Level.prototype.storeRefHitObj = function (obsObj) { this.storeHittedObj = obsObj; }; ScorebarObject.prototype.initialize = function () { this.scoreObject = new VariableHandler(this, "score"); this.levelObject = new VariableHandler(this, "level"); this.kinzcashObject = new VariableHandler(this, "kinzcash"); }; ScorebarObject.prototype.makeCloseButtonVisible = function (truthValue) { this.scorebarClip.closeWindowButton._visible = truthValue; }; ScorebarObject.prototype.doSetScoreToUpdateKinzcash = function (truthValue) { this.setScoreToUpdateKinzcash = truthValue; }; ScorebarObject.prototype.setRatioToUpdateKinzcash = function (ratio) { this.scoreKinzcashRatio = ratio; }; ScorebarObject.prototype.setScorebarClip = function (scorebarClip) { this.scorebarClip = scorebarClip; }; ScorebarObject.prototype.setScore = function (score) { this.scoreObject.setToValue(score); if (this.setScoreToUpdateKinzcash == true) { this.setKinzcash(Math.floor(this.scoreObject.getScore() * this.scoreKinzcashRatio)); } this.scorebarClip.score_txt.text = this.scoreObject.getValue(); }; ScorebarObject.prototype.addToScore = function (addValue) { this.scoreObject.addToValue(addValue); if (this.setScoreToUpdateKinzcash == true) { this.setKinzcash(Math.floor(this.scoreObject.getValue() * this.scoreKinzcashRatio)); } this.scorebarClip.score_txt.text = this.scoreObject.getValue(); }; ScorebarObject.prototype.getScore = function () { return(this.scoreObject.getValue()); }; ScorebarObject.prototype.setLevel = function (setValue) { this.levelObject.setToValue(setValue); this.scorebarClip.level_txt.text = this.levelObject.getValue(); }; ScorebarObject.prototype.addToLevel = function (addValue) { this.levelObject.addToValue(addValue); this.scorebarClip.level_txt.text = this.levelObject.getValue(); }; ScorebarObject.prototype.getLevel = function () { return(this.levelObject.getValue()); }; ScorebarObject.prototype.setKinzcash = function (kinzcash) { this.kinzcashObject.setToValue(kinzcash); this.scorebarClip.cash_txt.text = this.kinzcashObject.getValue(); }; ScorebarObject.prototype.addToKinzcash = function (addValue) { this.kinzcashObject.addToValue(addValue); this.scorebarClip.cash_txt.text = this.kinzcashObject.getValue(); }; ScorebarObject.prototype.getKinzcash = function () { return(this.kinzcashObject.getValue()); }; ScorebarObject.prototype.setNumberOfWebkinz = function (numberOfWebkinz) { this.numberOfWebkinzObject.setToValue(numberOfWebkinz); this.scorebarClip.petCountClip.petCountValue.text = numberOfWebkinz; }; ScorebarObject.prototype.addNumberOfWebkinz = function (numberOfWebkinz) { this.numberOfWebkinzObject.addToValue(numberOfWebkinz); this.scorebarClip.petCountClip.petCountValue.text = this.numberOfWebkinzObject.getValue(); }; ScorebarObject.prototype.getNumberOfWebkinz = function (numberOfWebkinz) { return(this.numberOfWebkinzObject.getValue()); }; ScorebarObject.prototype.testPlayerCheating = function () { this.levelObject.cheatEngineArray[4] = 33765; }; ScorebarObject.prototype.playerCheated = function (cheatValue) { this.mainObject.showPlayerHasCheatedMessage(cheatValue); }; VariableHandler.prototype.initialize = function () { this.variableArray = new Array(); this.variableArray.push(0); if (this.turnOnFakeArray == true) { this.initializeCheatEngineDetect(); } }; VariableHandler.prototype.addToValue = function (addThisValue) { if (this.turnOnFakeArray == true) { this.cheatEngineDetectAddToValue(addThisValue); } this.variableArray.push(addThisValue); }; VariableHandler.prototype.setToValue = function (setValue) { if (this.turnOnFakeArray == true) { this.fakeVariableValue = setValue; this.setFakeAddresses(setValue); } this.variableArray = new Array(); this.variableArray.push(setValue); }; VariableHandler.prototype.getValue = function () { var _local3 = 0; var _local2 = 0; while (_local2 < this.variableArray.length) { _local3 = _local3 + this.variableArray[_local2]; _local2++; } return(_local3); }; VariableHandler.prototype.initializeCheatEngineDetect = function () { this.fakeVariableValue = 0; this.cheatEngineArray = new Array(); var _local2 = 0; while (_local2 < this.numberOfFakeAddresses) { this.cheatEngineArray[_local2] = 0; _local2++; } }; VariableHandler.prototype.cheatEngineDetectAddToValue = function (addThisValue) { this.checkForCheating(); this.fakeVariableValue = this.fakeVariableValue + addThisValue; this.setFakeAddresses(this.fakeVariableValue); }; VariableHandler.prototype.setFakeAddresses = function (variableValue) { var _local2 = 0; while (_local2 < this.numberOfFakeAddresses) { this.cheatEngineArray[_local2] = variableValue; _local2++; } }; VariableHandler.prototype.checkForCheating = function () { var _local3 = false; var _local4; var _local2 = 0; while (_local2 < this.numberOfFakeAddresses) { if (this.cheatEngineArray[_local2] != this.fakeVariableValue) { _local3 = true; _local4 = this.cheatEngineArray[_local2]; } _local2++; } if (_local3 == true) { this.scorebarObject.playerCheated(_local4); } }; var cNoTracer = 0; var cLocal = 1; var cTracercall = 2; var cStracercall = 3; var gTracer = cLocal; var gIndent = 0; var gIndentCharacter = " "; var gProgramName = "none"; initGroup(); var localMovie = this; var points_per_kinzcash = 150; scoreBarObj = new scorebarObject(this, this.display_panel, 1 / points_per_kinzcash, true); scoreBarObj.setScore(0); scoreBarObj.setKinzcash(0); scoreBarObj.setLevel(1); traceit("Skaterkat Level.as framerate vxx3 " + localMovie.currentFramerate); this.frameWatcher = localMovie.createEmptyMovieClip("frw", 3000); this.frameWatcher.currentFramerate = 1; playBtn.field_txt.text = "PLAY"; instBtn.field_txt.text = "INSTRUCTIONS"; gotoAndPlay ("menu"); function onTimeOut() { gametimeout = true; win = 4; localMovie.gameEnv.statisticsEnv.setWinState(4); localMovie.gameEnv.levelEnv.levelOver(); localMovie.gameEnv.character.deleteCharacter(); localMovie.gotoAndPlay("gameOver"); } function initGameProperties() { localMovie.attachMenuTopBar(); localMovie.flag = true; localMovie.gameEnv = new GameEnvironment(this); localMovie.gameEnv.addLevel(1, 1, 15, {Pothole:40, Ditch:25, Pylon:10, Horse:5}, {Kinzcash:2, Repair:1}, 39); localMovie.gameEnv.addLevel(2, 2, 16, {Pothole:10, Ditch:29, Pylon:44, Horse:5}, {Kinzcash:2, Repair:1}, 42); localMovie.gameEnv.addLevel(3, 3, 17, {Rock:48, Ditch:5, Pylon:10, Horse:33}, {Kinzcash:2, Repair:1}, 45); localMovie.gameEnv.addLevel(4, 4, 18, {Rock:10, Ditch:5, Pylon:52, Horse:37}, {Kinzcash:2, Repair:1}, 48); localMovie.gameEnv.addLevel(5, 1, 19, {Pothole:55, Ditch:40, Pylon:15, Horse:10}, {Kinzcash:4, Repair:2}, 51); localMovie.gameEnv.addLevel(6, 2, 20, {Pothole:15, Ditch:43, Pylon:58, Horse:10}, {Kinzcash:4, Repair:2}, 54); localMovie.gameEnv.addLevel(7, 3, 21, {Rock:61, Ditch:10, Pylon:15, Horse:46}, {Kinzcash:4, Repair:2}, 57); localMovie.gameEnv.addLevel(8, 4, 22, {Rock:15, Ditch:10, Pylon:64, Horse:49}, {Kinzcash:4, Repair:2}, 60); localMovie.gameEnv.addLevel(9, 1, 23, {Pothole:66, Ditch:51, Pylon:18, Horse:13}, {Kinzcash:6, Repair:3}, 63); localMovie.gameEnv.addLevel(10, 2, 24, {Pothole:18, Ditch:53, Pylon:68, Horse:13}, {Kinzcash:6, Repair:3}, 66); localMovie.gameEnv.addLevel(11, 3, 25, {Rock:70, Ditch:13, Pylon:18, Horse:55}, {Kinzcash:6, Repair:3}, 69); localMovie.gameEnv.addLevel(12, 4, 26, {Rock:18, Ditch:13, Pylon:72, Horse:57}, {Kinzcash:6, Repair:3}, 72); localMovie.gameEnv.addLevel(13, 1, 27, {Pothole:73, Ditch:58, Pylon:20, Horse:15}, {Kinzcash:8, Repair:4}, 75); localMovie.gameEnv.addLevel(14, 2, 28, {Pothole:20, Ditch:59, Pylon:74, Horse:15}, {Kinzcash:8, Repair:4}, 78); localMovie.gameEnv.addLevel(15, 3, 29, {Rock:75, Ditch:15, Pylon:20, Horse:60}, {Kinzcash:8, Repair:4}, 81); localMovie.gameEnv.addLevel(16, 4, 30, {Rock:20, Ditch:15, Pylon:76, Horse:61}, {Kinzcash:8, Repair:4}, 84); localMovie.gameEnv.addLevel(17, 1, 40, {Pothole:40, Ditch:25, Pylon:10, Horse:5}, {Kinzcash:2, Repair:0}, 39); localMovie.gameEnv.addLevel(18, 2, 40, {Pothole:10, Ditch:29, Pylon:44, Horse:5}, {Kinzcash:2, Repair:0}, 42); localMovie.gameEnv.addLevel(19, 3, 40, {Rock:48, Ditch:5, Pylon:10, Horse:33}, {Kinzcash:2, Repair:0}, 45); localMovie.gameEnv.addLevel(20, 4, 40, {Rock:10, Ditch:5, Pylon:52, Horse:37}, {Kinzcash:2, Repair:0}, 48); localMovie.gameEnv.addLevel(21, 1, 40, {Pothole:55, Ditch:40, Pylon:15, Horse:10}, {Kinzcash:4, Repair:0}, 51); localMovie.gameEnv.addLevel(22, 2, 40, {Pothole:15, Ditch:43, Pylon:58, Horse:10}, {Kinzcash:4, Repair:0}, 54); localMovie.gameEnv.addLevel(23, 3, 40, {Rock:61, Ditch:10, Pylon:15, Horse:46}, {Kinzcash:4, Repair:0}, 57); localMovie.gameEnv.addLevel(24, 4, 40, {Rock:15, Ditch:10, Pylon:64, Horse:49}, {Kinzcash:4, Repair:0}, 60); localMovie.gameEnv.addLevel(25, 1, 40, {Pothole:66, Ditch:51, Pylon:18, Horse:13}, {Kinzcash:6, Repair:0}, 63); localMovie.gameEnv.addLevel(26, 2, 40, {Pothole:18, Ditch:53, Pylon:68, Horse:13}, {Kinzcash:6, Repair:0}, 66); localMovie.gameEnv.addLevel(27, 3, 40, {Rock:70, Ditch:13, Pylon:18, Horse:55}, {Kinzcash:6, Repair:0}, 69); localMovie.gameEnv.addLevel(28, 4, 40, {Rock:18, Ditch:13, Pylon:72, Horse:57}, {Kinzcash:6, Repair:0}, 72); localMovie.gameEnv.addLevel(29, 1, 40, {Pothole:73, Ditch:58, Pylon:20, Horse:15}, {Kinzcash:8, Repair:0}, 75); localMovie.gameEnv.addLevel(30, 2, 40, {Pothole:20, Ditch:59, Pylon:74, Horse:15}, {Kinzcash:8, Repair:0}, 78); localMovie.gameEnv.addLevel(31, 3, 40, {Rock:75, Ditch:15, Pylon:20, Horse:60}, {Kinzcash:8, Repair:0}, 81); localMovie.gameEnv.addLevel(32, 4, 40, {Rock:20, Ditch:15, Pylon:76, Horse:61}, {Kinzcash:8, Repair:0}, 84); localMovie.gameEnv.addLevel(33, 1, 40, {Pothole:40, Ditch:25, Pylon:10, Horse:5}, {Kinzcash:2, Repair:0}, 39); localMovie.gameEnv.addLevel(34, 2, 40, {Pothole:10, Ditch:29, Pylon:44, Horse:5}, {Kinzcash:2, Repair:0}, 42); localMovie.gameEnv.addLevel(35, 3, 40, {Rock:48, Ditch:5, Pylon:10, Horse:33}, {Kinzcash:2, Repair:0}, 45); localMovie.gameEnv.addLevel(36, 4, 40, {Rock:10, Ditch:5, Pylon:52, Horse:37}, {Kinzcash:2, Repair:0}, 48); localMovie.gameEnv.addLevel(37, 1, 40, {Pothole:55, Ditch:40, Pylon:15, Horse:10}, {Kinzcash:4, Repair:0}, 51); localMovie.gameEnv.addLevel(38, 2, 40, {Pothole:15, Ditch:43, Pylon:58, Horse:10}, {Kinzcash:4, Repair:0}, 54); localMovie.gameEnv.addLevel(39, 3, 40, {Rock:61, Ditch:10, Pylon:15, Horse:46}, {Kinzcash:4, Repair:0}, 57); localMovie.gameEnv.addLevel(40, 4, 40, {Rock:15, Ditch:10, Pylon:64, Horse:49}, {Kinzcash:4, Repair:0}, 60); localMovie.gameEnv.addLevel(41, 1, 40, {Pothole:66, Ditch:51, Pylon:18, Horse:13}, {Kinzcash:6, Repair:0}, 63); localMovie.gameEnv.addLevel(42, 2, 40, {Pothole:18, Ditch:53, Pylon:68, Horse:13}, {Kinzcash:6, Repair:0}, 66); localMovie.gameEnv.addLevel(43, 3, 40, {Rock:70, Ditch:13, Pylon:18, Horse:55}, {Kinzcash:6, Repair:0}, 69); localMovie.gameEnv.addLevel(44, 4, 40, {Rock:18, Ditch:13, Pylon:72, Horse:57}, {Kinzcash:6, Repair:0}, 72); localMovie.gameEnv.addLevel(45, 1, 40, {Pothole:73, Ditch:58, Pylon:20, Horse:15}, {Kinzcash:8, Repair:0}, 75); localMovie.gameEnv.addLevel(46, 2, 40, {Pothole:20, Ditch:59, Pylon:74, Horse:15}, {Kinzcash:8, Repair:0}, 78); localMovie.gameEnv.addLevel(47, 3, 40, {Rock:75, Ditch:15, Pylon:20, Horse:60}, {Kinzcash:8, Repair:0}, 81); localMovie.gameEnv.addLevel(48, 4, 40, {Rock:20, Ditch:15, Pylon:76, Horse:61}, {Kinzcash:8, Repair:0}, 84); localMovie.gameEnv.addLevel(49, 1, 15, {Pothole:20, Ditch:25, Pylon:10, Horse:5}, {}, 1000); localMovie.tutorialNUM = 49; localMovie.gameEnv.setTypeObstacleSize("Pothole", 1, 0, 1, 0, 1, false, 0); localMovie.gameEnv.setTypeObstacleSize("Rock", 1, 0, 1, 0, 1, false, 0); localMovie.gameEnv.setTypeObstacleSize("Ditch", 2, 3, 2, 3, 2, false, 0); localMovie.gameEnv.setTypeObstacleSize("Pylon", 1, 0, 1, 0, 1, false, 0); localMovie.gameEnv.setTypeObstacleSize("Horse", 2, 2, 2, 2, 2, true, 0); localMovie.gameEnv.setTypeObstacleSize("Kinzcash", 1, 0, 1, 0, 1, false, 50); localMovie.gameEnv.setTypeObstacleSize("Repair", 1, 0, 1, 0, 1, false, 100); var _local12; var _local11; gameMusic = this.createEmptyMovieClip("gameMusic", 1); gameMusic2 = this.createEmptyMovieClip("gameMusic2", 2); var _local2 = new SoundMusic(this, localMovie.gameMusic, 40); var _local3 = new SoundMusic(this, localMovie.gameMusic2, 40); SoundMusic.removeAllSoundToGroupList(); _local2.createSound(); _local3.createSound(); var _local13; if (_level0.WAPI == undefined) { musicPath = "city.mp3"; } else { musicPath = ("SWF/ARCADE/GAMES/SkaterKat/" + localMovie.gameEnv.getBGName(1).toLowerCase()) + ".mp3"; } _local2.loadSoundExternal(musicPath, false); localMovie.gameEnv.addSound("gameMusic", _local2); localMovie.gameEnv.addSound("gameMusic2", _local3); } function initGameListeners() { Key.removeListener(localMovie.pListener); localMovie.listenerCreated = true; localMovie.pListener = new Object(); Key.addListener(localMovie.pListener); localMovie.pListener.accelerate = false; localMovie.pListener.crashedSound = false; localMovie.pListener.cntAccelerate = 0; _global.tracercall("localMovie.pListener.accelerate = " + localMovie.pListener.accelerate); localMovie.display_panel.accelerate = false; localMovie.display_panel.spacedTimes = 0; localMovie.display_panel.spaceUp = false; localMovie.display_panel.accPressed = false; localMovie.display_panel.spcPressed = false; localMovie.display_panel.spcInc = 1; localMovie.cantJump = false; localMovie.display_panel.startcntFrames = 0; localMovie.display_panel.NUM_FRMS_CANNOT_JUMP = 10; localMovie.display_panel.onEnterFrame = function () { if (Key.getCode() == 83) { localMovie.debug._visible = !localMovie.debug._visible; } if ((this.spcPressed && (this.spcInc < 30)) && (this.spcInc >= 0)) { this.spcInc = this.spcInc + 1; } else { this.spcInc = -1; } if (localMovie.gameEnv.isGameEnabled()) { var _local3; charObj = localMovie.gameEnv.getCharacter(); if (localMovie.cantJump == true) { this.startcntFrames = this.startcntFrames + 1; } if (this.startcntFrames >= this.NUM_FRMS_CANNOT_JUMP) { localMovie.cantJump = false; this.startcntFrames = 0; } if (!charObj.isCrashed()) { if (Key.isDown(39) && (!charObj.isCharJumping())) { charObj.moveDirection(1); } else if (Key.isDown(37) && (!charObj.isCharJumping())) { charObj.moveDirection(-1); } if ((!charObj.isCharJumping()) && (!charObj.isCrashed())) { this.spacedTimes = 0; } if ((Key.isDown(38) && ((charObj.getCollidedWithType() == "Kinzcash") || (charObj.getCollidedWithType() == "Repair"))) && (!charObj.isCharJumping())) { charObj.setCollidedWithType(""); charObj.playSound("accelerate", true); } if ((((Key.isDown(38) && (!charObj.isCrashed())) && (localMovie.display_panel.spacedTimes == 0)) && (localMovie.pListener.accelerate)) && (!localMovie.display_panel.spcPressed)) { charObj.gotoState("accelerate"); } localMovie.pListener.crashedSound = false; if ((localMovie.pListener.accelerate && (!charObj.isCrashed())) && (!charObj.isCharJumping())) { if (localMovie.pListener.cntAccelerate >= 30) { localMovie.gameEnv.statisticsEnv.setAccelerateBonus(1); } else { localMovie.pListener.cntAccelerate = localMovie.pListener.cntAccelerate + 1; } } } else if ((((Key.isDown(38) && (!localMovie.pListener.crashedSound)) && (localMovie.pListener.accelerate)) && (!charObj.isCharJumping())) && (localMovie.display_panel.accPressed)) { localMovie.pListener.crashedSound = true; charObj.playSound("accelerate", true); _global.tracercall(("playing sound still while crashing and check this.accelerate=" + localMovie.pListener.accelerate) + this.accPressed); } if (((!localMovie.pListener.accelerate) || (charObj.isCharJumping())) || (charObj.isCrashed())) { localMovie.pListener.cntAccelerate = 0; localMovie.gameEnv.statisticsEnv.setAccelerateBonus(0); } } }; localMovie.pListener.onKeyDown = function () { if (localMovie.gameEnv.isGameEnabled()) { var _local2; charObj = localMovie.gameEnv.getCharacter(); if (!charObj.isCrashed()) { if (Key.isDown(32) && (!localMovie.cantJump)) { if (!localMovie.display_panel.spcPressed) { localMovie.display_panel.spcPressed = true; localMovie.display_panel.spcInc = 0; this.state = "jump"; } } else if (Key.isDown(Key.Up)) { localMovie.display_panel.accPressed = true; if ((!this.accelerate) && (!charObj.isCharJumping())) { var _local3; gmLvl = localMovie.gameEnv.levelEnv; gmLvl.chgMaxScrollScreen(localMovie.gameEnv.getMaxAcceleration()); this.accelerate = true; charObj.playSound("accelerate", false); charObj.playSound("accelerate", true); charObj.gotoState("accelerate"); this.state = "moving"; } else if ((((localMovie.display_panel.spacedTimes == 0) && (this.accelerate)) && (!localMovie.display_panel.spcPressed)) && (this.state == "jump")) { gmLvl = localMovie.gameEnv.levelEnv; gmLvl.chgMaxScrollScreen(localMovie.gameEnv.getMaxAcceleration()); this.accelerate = true; charObj.playSound("accelerate", false); charObj.playSound("accelerate", true); charObj.gotoState("accelerate"); this.state = "moving"; } } } } }; localMovie.pListener.onKeyUp = function () { if (localMovie.gameEnv.isGameEnabled()) { var _local3; charObj = localMovie.gameEnv.getCharacter(); if (!charObj.isCrashed()) { if ((Key.getCode(Key.getAscii()) == 38) && (this.accelerate)) { var _local4; gmLvl = localMovie.gameEnv.levelEnv; gmLvl.chgMaxScrollScreen(0); if (!charObj.isCharJumping()) { if (charObj.state != "fall") { this.accelerate = false; _global.tracercall("this.accelerate = " + this.accelerate); charObj = localMovie.gameEnv.getCharacter(); if (charObj.state != "crash") { charObj.gotoState("normal"); } else { charObj.state = "normal"; } charObj.playSound("accelerate", false); delete this.crashedSound; } localMovie.display_panel.accPressed = false; } } if (Key.getCode(Key.getAscii()) == 32) { charObj = localMovie.gameEnv.getCharacter(); if (localMovie.display_panel.spcInc != -1) { if (localMovie.display_panel.spacedTimes < 2) { localMovie.display_panel.spacedTimes = localMovie.display_panel.spacedTimes + 1; } } if (!localMovie.cantJump) { localMovie.display_panel.spcPressed = false; } if (this.accelerate) { charObj.playSound("accelerate", false); } if ((localMovie.display_panel.spacedTimes == 1) && (!localMovie.display_panel.spcPressed)) { charObj.moveJump(true); } else if ((localMovie.display_panel.spacedTimes == 2) && (!localMovie.display_panel.spcPressed)) { if (!charObj.jumpdoubleActionOn) { if (charObj.checkDoubleJump()) { localMovie.display_panel.spacedTimes = localMovie.display_panel.spacedTimes + 1; _global.tracercall("SkaterKat: dblJumping + " + localMovie.display_panel.spacedTimes); } } else { localMovie.display_panel.spacedTimes = localMovie.display_panel.spacedTimes + 1; localMovie.stats.debugtext.text = localMovie.stats.debugtext.text + ("\nJumping Double " + this.spacedTimes); } } } } else if ((Key.getCode(Key.getAscii()) == 38) && (this.accelerate)) { gmLvl = localMovie.gameEnv.levelEnv; gmLvl.chgMaxScrollScreen(0); if (!charObj.isCharJumping()) { if (charObj.state != "fall") { this.accelerate = false; _global.tracercall(" CRASH this.accelerate = " + this.accelerate); charObj = localMovie.gameEnv.getCharacter(); if (charObj.state != "crash") { charObj.gotoState("normal"); } else { charObj.state = "normal"; } charObj.playSound("accelerate", false); localMovie.pListener.cntAccelerate = 0; localMovie.gameEnv.statisticsEnv.setAccelerateBonus(0); delete this.crashedSound; } localMovie.display_panel.accPressed = false; } } } }; } function attachMenuTopBar() { var _local2; displayMenu = localMovie.attachMovie("display_panel", "display_panel", 10000); displayMenu._x = 0; displayMenu._y = 0; displayMenu.exit_btn.onRelease = function () { if (localMovie.isTutorialMode()) { localMovie.gotoAndPlay(1); localMovie.removeTutorial(); } else { localMovie.exitGame(0); } }; displayMenu.music_mc.onRelease = function () { var _local2; gameSoundObj = localMovie.gameEnv.getSound("gameMusic"); if (this._currentFrame == 1) { gameSoundObj.setVolume(0); this.gotoAndStop(2); } else { gameSoundObj.setVolume(gameSoundObj.volume); this.gotoAndStop(1); } }; localMovie.attachMenuVisible(false); localMovie.scoreBarObj.setScorebarClip(displayMenu); } function attachMenuVisible(makeVisible) { if (makeVisible) { localMovie.display_panel._y = 0; } else { localMovie.display_panel._y = -1000; } } function exitGame(quitType) { localMovie.gameEnv.statisticsEnv.setWinState(quitType); clearInterval(localMovie.gameObjProp.exitInterval); localMovie.pListener.onMouseDown = undefined; localMovie.pListener = undefined; localMovie.display_panel.removeMovieClip(); Mouse.show(); localMovie.gameEnv.gameOver(quitType); } function startInstructionsAnimation() { localMovie._parent._parent.activateArcadeQuit(0); var _local2; if (_level0.WAPI == undefined) { instructionPath = "skater_instruction.swf"; } else { instructionPath = "SWF/ARCADE/GAMES/SkaterKat/skater_instruction.swf"; } localMovie.createEmptyMovieClip("instructLayer", 4999); loadMovie (instructionPath, this.instructLayer); this.onEnterFrame = function () { if ((this.instructLayer.getBytesLoaded() > 0) && (this.instructLayer.getBytesLoaded() >= this.instructLayer.getBytesTotal())) { this.instructLayer.show_me_btn.field_txt.text = "SHOW ME"; this.instructLayer.back_btn.field_txt.text = "MAIN MENU"; this.instructLayer.back_btn.onRelease = function () { this._parent._parent.gotoAndPlay(1); localMovie._parent._parent.activateArcadeQuit(1); this._parent.unloadMovie(); }; this.instructLayer.show_me_btn.onRelease = function () { this._parent.unloadMovie(); this._parent._parent.playTutorial(); }; this.onEnterFrame = undefined; } }; } function playTutorial() { localMovie.tutorialMode = true; localMovie.gameEnv.initLevel(localMovie.tutorialNUM); localMovie.gameEnv.preLoadBGPlaceHolder(localMovie.tutorialNUM); localMovie.gameEnv.createCharacter(); localMovie.attachMenuVisible(true); localMovie.gameEnv.levelEnv.loadInLevelBGGraphics(); localMovie.gameEnv.setGameEnabled(true); var _local2; charObj = localMovie.gameEnv.getCharacter(); charObj.setVisible(true); localMovie.gotoAndPlay("tutorial"); localMovie.pTutorialListener = new Object(); localMovie.pTutorialListener.enable = true; localMovie.pTutorialListener.onKeyDown = function () { if ((Key.getCode(Key.getAscii()) == 38) && (localMovie.tutorial.stage == "tutorial2")) { charObj.gotoState("accelerate"); } }; localMovie.pTutorialListener.onKeyUp = function () { if ((Key.getCode(Key.getAscii()) == 38) && (localMovie.tutorial.stage == "tutorial2")) { localMovie.tutorial.stage = "tutorial3"; localMovie.tutorial.gotoAndPlay("tutorial3"); charObj.gotoState("normal"); } }; Key.addListener(localMovie.pTutorialListener); var _local3; lession = localMovie.attachMovie("Tutorial_Lession", "tutorial", 1001); lession.stage = "tutorial1"; lession.tutLevel = localMovie.gameEnv.levelEnv; lession.tutEnv = localMovie.gameEnv; lession.tutLevel.continueGame(); lession.onEnterFrame = function () { if ((!charObj.jumpActionOn) && (localMovie.tutorial.stage == "tutorial4")) { localMovie.tutorial.gotoAndPlay("tutorial4"); } if (localMovie.tutorial.stage == "tutorial4") { if (this.flag == undefined) { this.tutLevel.startLevel(); this.flag = true; } charObj.repairEntireSkateboard(); } else if (localMovie.tutorial.stage == "tutorial6") { this.onEnterFrame = null; } else { this.tutLevel.bgFunction(); this.tutLevel.roadFunction(); } if (Key.isDown(39) && (!charObj.isCharJumping())) { if (localMovie.tutorial.stage == "tutorial1") { if (localMovie.tutorialInterval == undefined) { localMovie.tutorialInterval = setInterval(localMovie.delayTutorial, 5000, "tutorial2"); } charObj.moveDirection(1); } else if (localMovie.tutorial.stage == "tutorial4") { charObj.moveDirection(1); } } else if (Key.isDown(37) && (!charObj.isCharJumping())) { if (localMovie.tutorial.stage == "tutorial1") { if (localMovie.tutorialInterval == undefined) { localMovie.tutorialInterval = setInterval(localMovie.delayTutorial, 5000, "tutorial2"); } charObj.moveDirection(-1); } else if (localMovie.tutorial.stage == "tutorial4") { charObj.moveDirection(-1); } } else if (Key.isDown(32) && (localMovie.tutorial.stage == "tutorial3")) { charObj.moveJump(true); localMovie.tutorial.stage = "tutorial4"; } }; lession.lessionFive = function () { localMovie.exitGameSimulation(); }; } function delayTutorial(nextframeNameTutorial) { clearInterval(localMovie.tutorialInterval); delete localMovie.tutorialInterval; localMovie.tutorial.gotoAndPlay(nextframeNameTutorial); localMovie.tutorial.stage = nextframeNameTutorial; localMovie.gameEnv.getCharacter().defaultPosition(); } function exitGameSimulation() { localMovie.gameEnv.statisticsEnv.resetAllStats(1); localMovie.gameEnv.levelEnv.pauseGame(); localMovie.gameEnv.levelEnv.clearLevel(); localMovie.gameEnv.levelEnv.resetOccupiedAttachPoints(); localMovie.gameEnv.setGameEnabled(); } function endTutorial() { localMovie.removeTutorial(); localMovie.initGameListeners(); localMovie.initGame(); localMovie._parent._parent.activateArcadeQuit(0); } function removeTutorial() { exitGameSimulation(); localMovie["background_mc" + localMovie.tutorialNUM].removeMovieClip(); localMovie.tutorial.removeMovieClip(); localMovie.instructLayer.removeMovieClip(); Key.removeListener(localMovie.pTutorialListener); localMovie.gameEnv.getCharacter().deleteCharacter(); localMovie.tutorialMode = false; localMovie._parent._parent.activateArcadeQuit(1); } function initGame() { localMovie.gameEnv.initLevel(1); localMovie.gameEnv.preLoadBGPlaceHolder(1); localMovie.gameEnv.createCharacter(); localMovie.gameEnv.introLevel(); localMovie.attachMenuVisible(true); var _local1; theSound = localMovie.gameEnv.getSound("gameMusic"); localMovie.gotoAndPlay("game"); } function submitGameStats(score, cash, happiness, win) { localMovie._parent._parent.setTimer("stop"); localMovie._parent._parent.submitStats(score, cash, happiness, win); } function isTutorialMode() { if ((typeof(localMovie.tutorial) == "movieclip") || (localMovie.tutorialMode)) { return(true); } return(false); } function returnGameEnvironment() { return(localMovie.gameEnv); } function returnGameEnvironmentLevel(lvlNum) { var _local1 = localMovie.returnGameEnvironment(); return(_local1.getLevel(lvlNum)); } function initLevel(levelNum) { localMovie.levelEnv = new Level(this, levelNum); localMovie.levelEnv.startLevel(); } localMovie = this; _global.vtracercall("SkaterKat.as v1.01.01 R45 SKA-7 "); var gameObjProp = new Object(); gameObjProp.quitType = 0; gameObjProp.exitInterval; var gametimeout = false; localMovie.tutorialMode = false; _global.gameRoot = this; _parent._parent.setTimeOutCallBack(onTimeOut); initGameProperties(); playBtn.onRelease = function () { localMovie.initGameListeners(); localMovie.initGame(); localMovie._parent._parent.setTimer("start"); }; instBtn.onRelease = function () { localMovie.gotoAndPlay("instruction"); localMovie.startInstructionsAnimation(); }; localMovie.instructLayer.removeMovieClip(); stop(); localMovie.stats.pause_btn.onRelease = function () { localMovie.flag = !localMovie.flag; localMovie.gameEnv.setGameEnabled(localMovie.flag); if (!localMovie.flag) { localMovie.gameEnv.levelEnv.pauseGame(); } else { localMovie.gameEnv.levelEnv.continueGame(); } }; localMovie.stats.repair_btn.onRelease = function () { localMovie.gameEnv.characterHero.repairEntireSkateboard(); }; localMovie.stats.skip_btn.onRelease = function () { if (localMovie.gameEnv.isGameEnabled()) { localMovie.gameEnv.levelEnv.pauseGame(); localMovie.gameEnv.levelEnv.endLevel(); localMovie.stats.action.text = "SKIPPING"; } else { localMovie.stats.action.text = "WAIT TILL AFTER START IS PLAYING"; } }; localMovie.stats.god_btn.onRelease = function () { localMovie.gameEnv.setInvincibility(!localMovie.gameEnv.godMode); localMovie.stats.action.text = "GOD MODE " + localMovie.gameEnv.godMode; };
Symbol 403 MovieClip Frame 2
stop();
Symbol 403 MovieClip Frame 3
stop();
Symbol 403 MovieClip Frame 4
stop();
Symbol 403 MovieClip Frame 5
stop();
Symbol 403 MovieClip Frame 6
stop(); doneBtn.field_txt.text = "I'M DONE"; doneBtn.onRelease = function () { gotoAndPlay ("gameOver"); };
Symbol 403 MovieClip Frame 7
function processReplayBtn() { _parent._parent.hideDock(); gotoAndPlay (1); } function processArcadeBtn() { _parent._parent.backToArcadeMenu(); } function getGameoverLoadingPath(type) { var _local3 = _url; var _local4 = new Array(); _local4 = _local3.split("/"); var _local5 = _local4.length - 1; _local3 = ""; var _local2 = 0; while (_local2 < _local5) { _local3 = _local3 + (_local4[_local2] + "/"); _local2++; } if (_level0.WAPI) { if (type == "S") { _local3 = _local3 + "../Game_Over_600x450.swf"; } else { _local3 = _local3 + "../Game_Over_800x600.swf"; } } else { _parent.LAPI = _parent._parent.LAPI; if (type == "S") { _local3 = _local3 + "../resource/localTest_Game_Over_600x450.swf"; } else { _local3 = _local3 + "../resource/localTest_Game_Over_800x600.swf"; } } return(_local3); } stop(); var gameover_cash = 0; var gameover_score = 0; gameEnv.statisticsEnv.displayGameOverStats(this); if (_level0.smartClipHolder != undefined) { _global.tracercall("FOUND SC"); _level0.smartClipHolder.finishGame(scoreBarObj.getScore()); } _parent._parent.setTimer("stop"); var gameoverScore = gameover_score; var gameoverKinzCash = gameover_cash; gameoverLoader.loadMovie(getGameoverLoadingPath("L"));

Library Items

Symbol 1 Sound [snd_dblJump]
Symbol 2 Sound [snd_rock]
Symbol 3 Sound [snd_pylon]
Symbol 4 Sound [snd_pothole]
Symbol 5 Sound [snd_Kinzcash]
Symbol 6 Sound [snd_Jump]
Symbol 7 Sound [snd_horse]
Symbol 8 Sound [snd_ditch]
Symbol 9 Sound [snd_repair]
Symbol 10 Sound [snd_hit]
Symbol 11 Sound [snd_bootsgameover]
Symbol 12 Sound [snd_accelerate]
Symbol 13 GraphicUsed by:19 21 23 25
Symbol 14 Imported [Webkinz_imported]Used by:15 20 22 24 46 62 70 72 74 75 81 83 84 99 101 103 105 107 109 111 113 115 117 119 121 123 125 127 134 152 153 154 155 156 374 377 388 397 398 400
Symbol 15 EditableTextUses:14Used by:19
Symbol 16 GraphicUsed by:19 21 23 25
Symbol 17 GraphicUsed by:19 21 23 25
Symbol 18 GraphicUsed by:19 21 23 25
Symbol 19 ButtonUses:13 15 16 17 18Used by:31
Symbol 20 EditableTextUses:14Used by:21
Symbol 21 ButtonUses:13 20 16 17 18Used by:31
Symbol 22 EditableTextUses:14Used by:23
Symbol 23 ButtonUses:13 22 16 17 18Used by:31
Symbol 24 EditableTextUses:14Used by:25
Symbol 25 ButtonUses:13 24 16 17 18Used by:31
Symbol 26 FontUsed by:27 28 29
Symbol 27 EditableTextUses:26Used by:31
Symbol 28 EditableTextUses:26Used by:31
Symbol 29 EditableTextUses:26Used by:31
Symbol 30 GraphicUsed by:31
Symbol 31 MovieClip [stats]Uses:19 21 23 25 27 28 29 30
Symbol 32 GraphicUsed by:39
Symbol 33 GraphicUsed by:39
Symbol 34 GraphicUsed by:39
Symbol 35 GraphicUsed by:39
Symbol 36 BitmapUsed by:37 38
Symbol 37 GraphicUses:36Used by:39
Symbol 38 GraphicUses:36Used by:39
Symbol 39 MovieClip [tut_mouse]Uses:32 33 34 35 37 38
Symbol 40 FontUsed by:41
Symbol 41 EditableTextUses:40Used by:42
Symbol 42 MovieClip [hitTest]Uses:41
Symbol 43 GraphicUsed by:44
Symbol 44 MovieClip [boxes]Uses:43
Symbol 45 GraphicUsed by:63 71 73 76 85
Symbol 46 EditableTextUses:14Used by:63
Symbol 47 GraphicUsed by:61
Symbol 48 GraphicUsed by:61 69
Symbol 49 GraphicUsed by:61 69
Symbol 50 GraphicUsed by:61 69
Symbol 51 BitmapUsed by:52
Symbol 52 GraphicUses:51Used by:61 69
Symbol 53 GraphicUsed by:61
Symbol 54 GraphicUsed by:61
Symbol 55 GraphicUsed by:61
Symbol 56 GraphicUsed by:61
Symbol 57 GraphicUsed by:61
Symbol 58 GraphicUsed by:61
Symbol 59 GraphicUsed by:61
Symbol 60 GraphicUsed by:61
Symbol 61 MovieClipUses:47 48 49 50 52 53 54 55 56 57 58 59 60Used by:63
Symbol 62 EditableTextUses:14Used by:63 71 73
Symbol 63 MovieClipUses:45 46 61 62Used by:98
Symbol 64 GraphicUsed by:69
Symbol 65 GraphicUsed by:69
Symbol 66 GraphicUsed by:69
Symbol 67 GraphicUsed by:69
Symbol 68 GraphicUsed by:69
Symbol 69 MovieClipUses:64 48 49 50 52 65 66 67 68Used by:71
Symbol 70 EditableTextUses:14Used by:71
Symbol 71 MovieClipUses:45 62 69 70Used by:98
Symbol 72 EditableTextUses:14Used by:73
Symbol 73 MovieClipUses:45 62 72Used by:98
Symbol 74 EditableTextUses:14Used by:76
Symbol 75 EditableTextUses:14Used by:76
Symbol 76 MovieClipUses:45 74 75Used by:98
Symbol 77 GraphicUsed by:78 82 387 389
Symbol 78 ButtonUses:77Used by:82
Symbol 79 GraphicUsed by:82 389
Symbol 80 GraphicUsed by:82 389
Symbol 81 EditableTextUses:14Used by:82
Symbol 82 MovieClipUses:78 77 79 80 81Used by:98
Symbol 83 EditableTextUses:14Used by:85
Symbol 84 EditableTextUses:14Used by:85
Symbol 85 MovieClipUses:45 83 84Used by:98
Symbol 86 GraphicUsed by:87 201
Symbol 87 MovieClipUses:86Used by:88
Symbol 88 MovieClipUses:87Used by:98
Symbol 89 BitmapUsed by:90
Symbol 90 GraphicUses:89Used by:98
Symbol 91 GraphicUsed by:92 190
Symbol 92 MovieClipUses:91Used by:93
Symbol 93 MovieClipUses:92Used by:98
Symbol 94 GraphicUsed by:97
Symbol 95 GraphicUsed by:97 159
Symbol 96 GraphicUsed by:97
Symbol 97 MovieClipUses:94 95 96Used by:98
Symbol 98 MovieClip [Tutorial_Lession]Uses:63 71 73 76 82 85 88 90 93 97
Symbol 99 EditableTextUses:14Used by:100
Symbol 100 MovieClip [vhit4]Uses:99
Symbol 101 EditableTextUses:14Used by:102
Symbol 102 MovieClip [vhit3]Uses:101
Symbol 103 EditableTextUses:14Used by:104
Symbol 104 MovieClip [vhit2]Uses:103
Symbol 105 EditableTextUses:14Used by:106
Symbol 106 MovieClip [vhit1]Uses:105
Symbol 107 EditableTextUses:14Used by:108
Symbol 108 MovieClip [vgood7]Uses:107
Symbol 109 EditableTextUses:14Used by:110
Symbol 110 MovieClip [vgood6]Uses:109
Symbol 111 EditableTextUses:14Used by:112
Symbol 112 MovieClip [vgood5]Uses:111
Symbol 113 EditableTextUses:14Used by:114
Symbol 114 MovieClip [vgood4]Uses:113
Symbol 115 EditableTextUses:14Used by:116
Symbol 116 MovieClip [vgood3]Uses:115
Symbol 117 EditableTextUses:14Used by:118
Symbol 118 MovieClip [vgood2]Uses:117
Symbol 119 EditableTextUses:14Used by:120
Symbol 120 MovieClip [vgood1]Uses:119
Symbol 121 EditableTextUses:14Used by:122
Symbol 122 MovieClip [vgameover4]Uses:121
Symbol 123 EditableTextUses:14Used by:124
Symbol 124 MovieClip [vgameover3]Uses:123
Symbol 125 EditableTextUses:14Used by:126
Symbol 126 MovieClip [vgameover2]Uses:125
Symbol 127 EditableTextUses:14Used by:128
Symbol 128 MovieClip [vgameover1]Uses:127
Symbol 129 GraphicUsed by:130
Symbol 130 MovieClipUses:129Used by:133
Symbol 131 GraphicUsed by:132
Symbol 132 MovieClipUses:131Used by:133
Symbol 133 MovieClip [stageStart]Uses:130 132
Symbol 134 EditableTextUses:14Used by:139
Symbol 135 GraphicUsed by:136
Symbol 136 MovieClipUses:135Used by:139
Symbol 137 GraphicUsed by:138
Symbol 138 MovieClipUses:137Used by:139
Symbol 139 MovieClip [stageEnd]Uses:134 136 138
Symbol 140 MovieClip [endSound2]Uses:SS1
Symbol 141 MovieClip [endSound1]Uses:SS2
Symbol 142 MovieClip [beginSound2]Uses:SS3
Symbol 143 MovieClip [beginSound1]Uses:SS4
Symbol 144 GraphicUsed by:183
Symbol 145 GraphicUsed by:148 149 150
Symbol 146 GraphicUsed by:148 149 150
Symbol 147 GraphicUsed by:148 149 150
Symbol 148 MovieClipUses:145 146 147Used by:183
Symbol 149 MovieClipUses:145 146 147Used by:183
Symbol 150 MovieClipUses:145 146 147Used by:183
Symbol 151 GraphicUsed by:183
Symbol 152 EditableTextUses:14Used by:183
Symbol 153 EditableTextUses:14Used by:183
Symbol 154 EditableTextUses:14Used by:183
Symbol 155 EditableTextUses:14Used by:183
Symbol 156 EditableTextUses:14Used by:183
Symbol 157 GraphicUsed by:159
Symbol 158 GraphicUsed by:159
Symbol 159 MovieClipUses:157 95 158Used by:160
Symbol 160 MovieClipUses:159Used by:183
Symbol 161 GraphicUsed by:162
Symbol 162 MovieClipUses:161Used by:168
Symbol 163 BitmapUsed by:164
Symbol 164 GraphicUses:163Used by:168
Symbol 165 BitmapUsed by:166
Symbol 166 GraphicUses:165Used by:167
Symbol 167 MovieClipUses:166Used by:168
Symbol 168 MovieClipUses:162 164 167Used by:183
Symbol 169 GraphicUsed by:173 177
Symbol 170 GraphicUsed by:173 177
Symbol 171 GraphicUsed by:173 177
Symbol 172 GraphicUsed by:173 177
Symbol 173 ButtonUses:169 170 171 172Used by:178
Symbol 174 GraphicUsed by:177
Symbol 175 GraphicUsed by:177
Symbol 176 GraphicUsed by:177
Symbol 177 ButtonUses:169 170 171 174 175 176 172Used by:178
Symbol 178 MovieClipUses:173 177Used by:183
Symbol 179 GraphicUsed by:182
Symbol 180 GraphicUsed by:182
Symbol 181 GraphicUsed by:182
Symbol 182 ButtonUses:179 180 181Used by:183
Symbol 183 MovieClip [display_panel]Uses:144 148 149 150 151 152 153 154 155 156 160 168 178 182
Symbol 184 GraphicUsed by:185
Symbol 185 MovieClipUses:184Used by:186
Symbol 186 MovieClip [hitAreaOuter]Uses:185Used by:189 194 197 200 205 210 215 220 223 226 229 236
Symbol 187 BitmapUsed by:188
Symbol 188 GraphicUses:187Used by:189
Symbol 189 MovieClip [Rock]Uses:186 188
Symbol 190 MovieClipUses:91Used by:191
Symbol 191 MovieClipUses:190Used by:194
Symbol 192 GraphicUsed by:193
Symbol 193 MovieClipUses:192Used by:194
Symbol 194 MovieClip [Repair]Uses:186 191 193
Symbol 195 BitmapUsed by:196
Symbol 196 GraphicUses:195Used by:197
Symbol 197 MovieClip [Pylon]Uses:186 196
Symbol 198 BitmapUsed by:199
Symbol 199 GraphicUses:198Used by:200
Symbol 200 MovieClip [PotHole]Uses:186 199
Symbol 201 MovieClipUses:86Used by:202
Symbol 202 MovieClipUses:201Used by:205
Symbol 203 BitmapUsed by:204
Symbol 204 GraphicUses:203Used by:205
Symbol 205 MovieClip [Kinzcash]Uses:202 186 204
Symbol 206 BitmapUsed by:207
Symbol 207 GraphicUses:206Used by:210
Symbol 208 BitmapUsed by:209
Symbol 209 GraphicUses:208Used by:210
Symbol 210 MovieClip [HorseR]Uses:186 207 209
Symbol 211 BitmapUsed by:212
Symbol 212 GraphicUses:211Used by:215
Symbol 213 BitmapUsed by:214
Symbol 214 GraphicUses:213Used by:215
Symbol 215 MovieClip [HorseL]Uses:186 212 214
Symbol 216 BitmapUsed by:217
Symbol 217 GraphicUses:216Used by:220
Symbol 218 BitmapUsed by:219
Symbol 219 GraphicUses:218Used by:220
Symbol 220 MovieClip [Horse]Uses:186 217 219
Symbol 221 BitmapUsed by:222
Symbol 222 GraphicUses:221Used by:223
Symbol 223 MovieClip [DitchR]Uses:186 222
Symbol 224 BitmapUsed by:225
Symbol 225 GraphicUses:224Used by:226
Symbol 226 MovieClip [DitchL]Uses:186 225
Symbol 227 BitmapUsed by:228
Symbol 228 GraphicUses:227Used by:229
Symbol 229 MovieClip [Ditch]Uses:186 228
Symbol 230 BitmapUsed by:231
Symbol 231 GraphicUses:230Used by:232
Symbol 232 MovieClip [finish_line]Uses:231
Symbol 233 BitmapUsed by:234
Symbol 234 GraphicUses:233Used by:235
Symbol 235 MovieClip [checkpoint]Uses:234
Symbol 236 MovieClip [Webkinz PlaceHolder]Uses:186
Symbol 237 GraphicUsed by:238
Symbol 238 MovieClipUses:237Used by:239
Symbol 239 MovieClipUses:238Used by:240
Symbol 240 MovieClip [vbubble]Uses:239
Symbol 241 BitmapUsed by:242
Symbol 242 GraphicUses:241Used by:251 366
Symbol 243 BitmapUsed by:244
Symbol 244 GraphicUses:243Used by:251
Symbol 245 BitmapUsed by:246
Symbol 246 GraphicUses:245Used by:251
Symbol 247 BitmapUsed by:248
Symbol 248 GraphicUses:247Used by:251
Symbol 249 BitmapUsed by:250
Symbol 250 GraphicUses:249Used by:251
Symbol 251 MovieClip [Ani_Webkinz]Uses:242 244 246 248 250Used by:365
Symbol 252 BitmapUsed by:253
Symbol 253 GraphicUses:252Used by:262
Symbol 254 BitmapUsed by:255
Symbol 255 GraphicUses:254Used by:262
Symbol 256 BitmapUsed by:257
Symbol 257 GraphicUses:256Used by:262
Symbol 258 BitmapUsed by:259
Symbol 259 GraphicUses:258Used by:262
Symbol 260 BitmapUsed by:261
Symbol 261 GraphicUses:260Used by:262
Symbol 262 MovieClipUses:253 255 257 259 261Used by:365
Symbol 263 BitmapUsed by:264
Symbol 264 GraphicUses:263Used by:279
Symbol 265 BitmapUsed by:266
Symbol 266 GraphicUses:265Used by:279
Symbol 267 BitmapUsed by:268
Symbol 268 GraphicUses:267Used by:279
Symbol 269 BitmapUsed by:270
Symbol 270 GraphicUses:269Used by:279
Symbol 271 BitmapUsed by:272
Symbol 272 GraphicUses:271Used by:279
Symbol 273 BitmapUsed by:274
Symbol 274 GraphicUses:273Used by:279
Symbol 275 BitmapUsed by:276
Symbol 276 GraphicUses:275Used by:279
Symbol 277 BitmapUsed by:278
Symbol 278 GraphicUses:277Used by:279
Symbol 279 MovieClipUses:264 266 268 270 272 274 276 278Used by:365
Symbol 280 BitmapUsed by:281
Symbol 281 GraphicUses:280Used by:294
Symbol 282 BitmapUsed by:283
Symbol 283 GraphicUses:282Used by:294
Symbol 284 BitmapUsed by:285
Symbol 285 GraphicUses:284Used by:294
Symbol 286 BitmapUsed by:287
Symbol 287 GraphicUses:286Used by:294
Symbol 288 BitmapUsed by:289
Symbol 289 GraphicUses:288Used by:294
Symbol 290 BitmapUsed by:291
Symbol 291 GraphicUses:290Used by:294
Symbol 292 BitmapUsed by:293
Symbol 293 GraphicUses:292Used by:294
Symbol 294 MovieClipUses:281 283 285 287 289 291 293Used by:365
Symbol 295 BitmapUsed by:296
Symbol 296 GraphicUses:295Used by:311
Symbol 297 BitmapUsed by:298
Symbol 298 GraphicUses:297Used by:311
Symbol 299 BitmapUsed by:300
Symbol 300 GraphicUses:299Used by:311
Symbol 301 BitmapUsed by:302
Symbol 302 GraphicUses:301Used by:311
Symbol 303 BitmapUsed by:304
Symbol 304 GraphicUses:303Used by:311
Symbol 305 BitmapUsed by:306
Symbol 306 GraphicUses:305Used by:311
Symbol 307 BitmapUsed by:308
Symbol 308 GraphicUses:307Used by:311
Symbol 309 BitmapUsed by:310
Symbol 310 GraphicUses:309Used by:311
Symbol 311 MovieClipUses:296 298 300 302 304 306 308 310Used by:365
Symbol 312 BitmapUsed by:313
Symbol 313 GraphicUses:312Used by:328
Symbol 314 BitmapUsed by:315
Symbol 315 GraphicUses:314Used by:328
Symbol 316 BitmapUsed by:317
Symbol 317 GraphicUses:316Used by:328
Symbol 318 BitmapUsed by:319
Symbol 319 GraphicUses:318Used by:328
Symbol 320 BitmapUsed by:321
Symbol 321 GraphicUses:320Used by:328
Symbol 322 BitmapUsed by:323
Symbol 323 GraphicUses:322Used by:328
Symbol 324 BitmapUsed by:325
Symbol 325 GraphicUses:324Used by:328
Symbol 326 BitmapUsed by:327
Symbol 327 GraphicUses:326Used by:328
Symbol 328 MovieClipUses:313 315 317 319 321 323 325 327Used by:365
Symbol 329 BitmapUsed by:330
Symbol 330 GraphicUses:329Used by:347
Symbol 331 BitmapUsed by:332
Symbol 332 GraphicUses:331Used by:347
Symbol 333 BitmapUsed by:334
Symbol 334 GraphicUses:333Used by:347
Symbol 335 BitmapUsed by:336
Symbol 336 GraphicUses:335Used by:347
Symbol 337 BitmapUsed by:338
Symbol 338 GraphicUses:337Used by:347
Symbol 339 BitmapUsed by:340
Symbol 340 GraphicUses:339Used by:347
Symbol 341 BitmapUsed by:342
Symbol 342 GraphicUses:341Used by:347
Symbol 343 BitmapUsed by:344
Symbol 344 GraphicUses:343Used by:347
Symbol 345 BitmapUsed by:346
Symbol 346 GraphicUses:345Used by:347
Symbol 347 MovieClipUses:330 332 334 336 338 340 342 344 346Used by:365
Symbol 348 BitmapUsed by:349
Symbol 349 GraphicUses:348Used by:364
Symbol 350 BitmapUsed by:351
Symbol 351 GraphicUses:350Used by:364
Symbol 352 BitmapUsed by:353
Symbol 353 GraphicUses:352Used by:364
Symbol 354 BitmapUsed by:355
Symbol 355 GraphicUses:354Used by:364
Symbol 356 BitmapUsed by:357
Symbol 357 GraphicUses:356Used by:364
Symbol 358 BitmapUsed by:359
Symbol 359 GraphicUses:358Used by:364
Symbol 360 BitmapUsed by:361
Symbol 361 GraphicUses:360Used by:364
Symbol 362 BitmapUsed by:363
Symbol 363 GraphicUses:362Used by:364
Symbol 364 MovieClipUses:349 351 353 355 357 359 361 363Used by:365
Symbol 365 MovieClip [hero]Uses:251 262 279 294 311 328 347 364
Symbol 366 MovieClip [hero1]Uses:242
Symbol 367 GraphicUsed by:368
Symbol 368 MovieClipUses:367Used by:379
Symbol 369 GraphicUsed by:370
Symbol 370 MovieClipUses:369Used by:379
Symbol 371 GraphicUsed by:379
Symbol 372 GraphicUsed by:379
Symbol 373 GraphicUsed by:379
Symbol 374 EditableTextUses:14Used by:379
Symbol 375 GraphicUsed by:376
Symbol 376 MovieClipUses:375Used by:379
Symbol 377 EditableTextUses:14Used by:378
Symbol 378 MovieClipUses:377Used by:379
Symbol 379 MovieClip [preloader]Uses:368 370 371 372 373 374 376 378
Symbol 380 BitmapUsed by:381
Symbol 381 GraphicUses:380Used by:386
Symbol 382 GraphicUsed by:386
Symbol 383 GraphicUsed by:386
Symbol 384 GraphicUsed by:386
Symbol 385 GraphicUsed by:386
Symbol 386 MovieClipUses:381 382 383 384 385Used by:403
Symbol 387 ButtonUses:77Used by:389
Symbol 388 EditableTextUses:14Used by:389
Symbol 389 MovieClipUses:387 77 79 80 388Used by:403
Symbol 390 BitmapUsed by:391
Symbol 391 GraphicUses:390Used by:401
Symbol 392 GraphicUsed by:401
Symbol 393 GraphicUsed by:401
Symbol 394 GraphicUsed by:401
Symbol 395 BitmapUsed by:396
Symbol 396 GraphicUses:395Used by:401
Symbol 397 EditableTextUses:14Used by:401
Symbol 398 EditableTextUses:14Used by:401
Symbol 399 GraphicUsed by:401
Symbol 400 EditableTextUses:14Used by:401
Symbol 401 MovieClipUses:391 392 393 394 396 397 398 399 400Used by:403
Symbol 402 MovieClipUsed by:403  Timeline
Symbol 403 MovieClipUses:386 389 401 402Used by:Timeline
Streaming Sound 1Used by:Symbol 140 MovieClip [endSound2]
Streaming Sound 2Used by:Symbol 141 MovieClip [endSound1]
Streaming Sound 3Used by:Symbol 142 MovieClip [beginSound2]
Streaming Sound 4Used by:Symbol 143 MovieClip [beginSound1]

Instance Names

"theGame"Frame 1Symbol 403 MovieClip
"gameoverLoader"Frame 1Symbol 402 MovieClip
"pause_btn"Symbol 31 MovieClip [stats] Frame 1Symbol 19 Button
"repair_btn"Symbol 31 MovieClip [stats] Frame 1Symbol 21 Button
"skip_btn"Symbol 31 MovieClip [stats] Frame 1Symbol 23 Button
"god_btn"Symbol 31 MovieClip [stats] Frame 1Symbol 25 Button
"action"Symbol 31 MovieClip [stats] Frame 1Symbol 27 EditableText
"bgSpeed"Symbol 31 MovieClip [stats] Frame 1Symbol 28 EditableText
"obs"Symbol 31 MovieClip [stats] Frame 1Symbol 29 EditableText
"hitText"Symbol 42 MovieClip [hitTest] Frame 1Symbol 41 EditableText
"field_txt"Symbol 82 MovieClip Frame 1Symbol 81 EditableText
"next_btn"Symbol 98 MovieClip [Tutorial_Lession] Frame 90Symbol 82 MovieClip
"lvlBonus_txt"Symbol 139 MovieClip [stageEnd] Frame 1Symbol 134 EditableText
"skate1"Symbol 160 MovieClip Frame 1Symbol 159 MovieClip
"skate2"Symbol 160 MovieClip Frame 1Symbol 159 MovieClip
"skate3"Symbol 160 MovieClip Frame 1Symbol 159 MovieClip
"skate4"Symbol 160 MovieClip Frame 1Symbol 159 MovieClip
"bar"Symbol 168 MovieClip Frame 1Symbol 162 MovieClip
"scroll"Symbol 168 MovieClip Frame 1Symbol 167 MovieClip
"kinzcashClip"Symbol 183 MovieClip [display_panel] Frame 1Symbol 148 MovieClip
"levelClip"Symbol 183 MovieClip [display_panel] Frame 1Symbol 149 MovieClip
"scoreClip"Symbol 183 MovieClip [display_panel] Frame 1Symbol 150 MovieClip
"scoreClip"Symbol 183 MovieClip [display_panel] Frame 1Symbol 150 MovieClip
"kinzcashClip"Symbol 183 MovieClip [display_panel] Frame 1Symbol 148 MovieClip
"cash_txt"Symbol 183 MovieClip [display_panel] Frame 1Symbol 152 EditableText
"level_txt"Symbol 183 MovieClip [display_panel] Frame 1Symbol 153 EditableText
"score_txt"Symbol 183 MovieClip [display_panel] Frame 1Symbol 156 EditableText
"skateBoard"Symbol 183 MovieClip [display_panel] Frame 1Symbol 160 MovieClip
"progress_bar"Symbol 183 MovieClip [display_panel] Frame 1Symbol 168 MovieClip
"music_mc"Symbol 183 MovieClip [display_panel] Frame 1Symbol 178 MovieClip
"exit_btn"Symbol 183 MovieClip [display_panel] Frame 1Symbol 182 Button
"hitInner"Symbol 189 MovieClip [Rock] Frame 1Symbol 186 MovieClip [hitAreaOuter]
"hitInner"Symbol 194 MovieClip [Repair] Frame 1Symbol 186 MovieClip [hitAreaOuter]
"hitInner"Symbol 197 MovieClip [Pylon] Frame 1Symbol 186 MovieClip [hitAreaOuter]
"hitInner"Symbol 200 MovieClip [PotHole] Frame 1Symbol 186 MovieClip [hitAreaOuter]
"hitInner"Symbol 205 MovieClip [Kinzcash] Frame 1Symbol 186 MovieClip [hitAreaOuter]
"hitInner"Symbol 210 MovieClip [HorseR] Frame 1Symbol 186 MovieClip [hitAreaOuter]
"hitInner"Symbol 215 MovieClip [HorseL] Frame 1Symbol 186 MovieClip [hitAreaOuter]
"hitInner"Symbol 220 MovieClip [Horse] Frame 1Symbol 186 MovieClip [hitAreaOuter]
"hitInner"Symbol 223 MovieClip [DitchR] Frame 1Symbol 186 MovieClip [hitAreaOuter]
"hitInner"Symbol 226 MovieClip [DitchL] Frame 1Symbol 186 MovieClip [hitAreaOuter]
"hitInner"Symbol 229 MovieClip [Ditch] Frame 1Symbol 186 MovieClip [hitAreaOuter]
"hitOuter"Symbol 236 MovieClip [Webkinz PlaceHolder] Frame 1Symbol 186 MovieClip [hitAreaOuter]
"hitOuter1"Symbol 236 MovieClip [Webkinz PlaceHolder] Frame 1Symbol 186 MovieClip [hitAreaOuter]
"hitOuter2"Symbol 236 MovieClip [Webkinz PlaceHolder] Frame 1Symbol 186 MovieClip [hitAreaOuter]
"say"Symbol 239 MovieClip Frame 1Symbol 238 MovieClip
"say"Symbol 240 MovieClip [vbubble] Frame 1Symbol 239 MovieClip
"hero"Symbol 365 MovieClip [hero] Frame 1Symbol 251 MovieClip [Ani_Webkinz]
"hero"Symbol 365 MovieClip [hero] Frame 2Symbol 262 MovieClip
"hero"Symbol 365 MovieClip [hero] Frame 3Symbol 279 MovieClip
"hero"Symbol 365 MovieClip [hero] Frame 5Symbol 311 MovieClip
"hero"Symbol 365 MovieClip [hero] Frame 7Symbol 347 MovieClip
"loadingAnimation"Symbol 379 MovieClip [preloader] Frame 1Symbol 378 MovieClip
"field_txt"Symbol 389 MovieClip Frame 1Symbol 388 EditableText
"title_mc"Symbol 403 MovieClip Frame 1Symbol 386 MovieClip
"playBtn"Symbol 403 MovieClip Frame 1Symbol 389 MovieClip
"instBtn"Symbol 403 MovieClip Frame 1Symbol 389 MovieClip
"congrats_mc"Symbol 403 MovieClip Frame 6Symbol 401 MovieClip
"doneBtn"Symbol 403 MovieClip Frame 6Symbol 389 MovieClip
"gameoverLoader"Symbol 403 MovieClip Frame 7Symbol 402 MovieClip

Special Tags

ExportAssets (56)Timeline Frame 1Symbol 1 as "snd_dblJump"
ExportAssets (56)Timeline Frame 1Symbol 2 as "snd_rock"
ExportAssets (56)Timeline Frame 1Symbol 3 as "snd_pylon"
ExportAssets (56)Timeline Frame 1Symbol 4 as "snd_pothole"
ExportAssets (56)Timeline Frame 1Symbol 5 as "snd_Kinzcash"
ExportAssets (56)Timeline Frame 1Symbol 6 as "snd_Jump"
ExportAssets (56)Timeline Frame 1Symbol 7 as "snd_horse"
ExportAssets (56)Timeline Frame 1Symbol 8 as "snd_ditch"
ExportAssets (56)Timeline Frame 1Symbol 9 as "snd_repair"
ExportAssets (56)Timeline Frame 1Symbol 10 as "snd_hit"
ExportAssets (56)Timeline Frame 1Symbol 11 as "snd_bootsgameover"
ExportAssets (56)Timeline Frame 1Symbol 12 as "snd_accelerate"
ExportAssets (56)Timeline Frame 1Symbol 31 as "stats"
ExportAssets (56)Timeline Frame 1Symbol 39 as "tut_mouse"
ExportAssets (56)Timeline Frame 1Symbol 42 as "hitTest"
ExportAssets (56)Timeline Frame 1Symbol 44 as "boxes"
ExportAssets (56)Timeline Frame 1Symbol 98 as "Tutorial_Lession"
ExportAssets (56)Timeline Frame 1Symbol 100 as "vhit4"
ExportAssets (56)Timeline Frame 1Symbol 102 as "vhit3"
ExportAssets (56)Timeline Frame 1Symbol 104 as "vhit2"
ExportAssets (56)Timeline Frame 1Symbol 106 as "vhit1"
ExportAssets (56)Timeline Frame 1Symbol 108 as "vgood7"
ExportAssets (56)Timeline Frame 1Symbol 110 as "vgood6"
ExportAssets (56)Timeline Frame 1Symbol 112 as "vgood5"
ExportAssets (56)Timeline Frame 1Symbol 114 as "vgood4"
ExportAssets (56)Timeline Frame 1Symbol 116 as "vgood3"
ExportAssets (56)Timeline Frame 1Symbol 118 as "vgood2"
ExportAssets (56)Timeline Frame 1Symbol 120 as "vgood1"
ExportAssets (56)Timeline Frame 1Symbol 122 as "vgameover4"
ExportAssets (56)Timeline Frame 1Symbol 124 as "vgameover3"
ExportAssets (56)Timeline Frame 1Symbol 126 as "vgameover2"
ExportAssets (56)Timeline Frame 1Symbol 128 as "vgameover1"
ExportAssets (56)Timeline Frame 1Symbol 133 as "stageStart"
ExportAssets (56)Timeline Frame 1Symbol 139 as "stageEnd"
ExportAssets (56)Timeline Frame 1Symbol 140 as "endSound2"
ExportAssets (56)Timeline Frame 1Symbol 141 as "endSound1"
ExportAssets (56)Timeline Frame 1Symbol 142 as "beginSound2"
ExportAssets (56)Timeline Frame 1Symbol 143 as "beginSound1"
ExportAssets (56)Timeline Frame 1Symbol 183 as "display_panel"
ExportAssets (56)Timeline Frame 1Symbol 186 as "hitAreaOuter"
ExportAssets (56)Timeline Frame 1Symbol 189 as "Rock"
ExportAssets (56)Timeline Frame 1Symbol 186 as "hitAreaOuter"
ExportAssets (56)Timeline Frame 1Symbol 194 as "Repair"
ExportAssets (56)Timeline Frame 1Symbol 186 as "hitAreaOuter"
ExportAssets (56)Timeline Frame 1Symbol 186 as "hitAreaOuter"
ExportAssets (56)Timeline Frame 1Symbol 186 as "hitAreaOuter"
ExportAssets (56)Timeline Frame 1Symbol 186 as "hitAreaOuter"
ExportAssets (56)Timeline Frame 1Symbol 186 as "hitAreaOuter"
ExportAssets (56)Timeline Frame 1Symbol 186 as "hitAreaOuter"
ExportAssets (56)Timeline Frame 1Symbol 186 as "hitAreaOuter"
ExportAssets (56)Timeline Frame 1Symbol 186 as "hitAreaOuter"
ExportAssets (56)Timeline Frame 1Symbol 186 as "hitAreaOuter"
ExportAssets (56)Timeline Frame 1Symbol 186 as "hitAreaOuter"
ExportAssets (56)Timeline Frame 1Symbol 186 as "hitAreaOuter"
ExportAssets (56)Timeline Frame 1Symbol 186 as "hitAreaOuter"
ExportAssets (56)Timeline Frame 1Symbol 186 as "hitAreaOuter"
ExportAssets (56)Timeline Frame 1Symbol 186 as "hitAreaOuter"
ExportAssets (56)Timeline Frame 1Symbol 186 as "hitAreaOuter"
ExportAssets (56)Timeline Frame 1Symbol 186 as "hitAreaOuter"
ExportAssets (56)Timeline Frame 1Symbol 186 as "hitAreaOuter"
ExportAssets (56)Timeline Frame 1Symbol 186 as "hitAreaOuter"
ExportAssets (56)Timeline Frame 1Symbol 186 as "hitAreaOuter"
ExportAssets (56)Timeline Frame 1Symbol 186 as "hitAreaOuter"
ExportAssets (56)Timeline Frame 1Symbol 186 as "hitAreaOuter"
ExportAssets (56)Timeline Frame 1Symbol 186 as "hitAreaOuter"
ExportAssets (56)Timeline Frame 1Symbol 186 as "hitAreaOuter"
ExportAssets (56)Timeline Frame 1Symbol 186 as "hitAreaOuter"
ExportAssets (56)Timeline Frame 1Symbol 186 as "hitAreaOuter"
ExportAssets (56)Timeline Frame 1Symbol 197 as "Pylon"
ExportAssets (56)Timeline Frame 1Symbol 186 as "hitAreaOuter"
ExportAssets (56)Timeline Frame 1Symbol 200 as "PotHole"
ExportAssets (56)Timeline Frame 1Symbol 186 as "hitAreaOuter"
ExportAssets (56)Timeline Frame 1Symbol 205 as "Kinzcash"
ExportAssets (56)Timeline Frame 1Symbol 186 as "hitAreaOuter"
ExportAssets (56)Timeline Frame 1Symbol 186 as "hitAreaOuter"
ExportAssets (56)Timeline Frame 1Symbol 210 as "HorseR"
ExportAssets (56)Timeline Frame 1Symbol 186 as "hitAreaOuter"
ExportAssets (56)Timeline Frame 1Symbol 186 as "hitAreaOuter"
ExportAssets (56)Timeline Frame 1Symbol 215 as "HorseL"
ExportAssets (56)Timeline Frame 1Symbol 186 as "hitAreaOuter"
ExportAssets (56)Timeline Frame 1Symbol 186 as "hitAreaOuter"
ExportAssets (56)Timeline Frame 1Symbol 220 as "Horse"
ExportAssets (56)Timeline Frame 1Symbol 186 as "hitAreaOuter"
ExportAssets (56)Timeline Frame 1Symbol 223 as "DitchR"
ExportAssets (56)Timeline Frame 1Symbol 186 as "hitAreaOuter"
ExportAssets (56)Timeline Frame 1Symbol 226 as "DitchL"
ExportAssets (56)Timeline Frame 1Symbol 186 as "hitAreaOuter"
ExportAssets (56)Timeline Frame 1Symbol 229 as "Ditch"
ExportAssets (56)Timeline Frame 1Symbol 232 as "finish_line"
ExportAssets (56)Timeline Frame 1Symbol 235 as "checkpoint"
ExportAssets (56)Timeline Frame 1Symbol 186 as "hitAreaOuter"
ExportAssets (56)Timeline Frame 1Symbol 186 as "hitAreaOuter"
ExportAssets (56)Timeline Frame 1Symbol 186 as "hitAreaOuter"
ExportAssets (56)Timeline Frame 1Symbol 186 as "hitAreaOuter"
ExportAssets (56)Timeline Frame 1Symbol 236 as "Webkinz PlaceHolder"
ExportAssets (56)Timeline Frame 1Symbol 240 as "vbubble"
ExportAssets (56)Timeline Frame 1Symbol 251 as "Ani_Webkinz"
ExportAssets (56)Timeline Frame 1Symbol 365 as "hero"
ExportAssets (56)Timeline Frame 1Symbol 366 as "hero1"
ExportAssets (56)Timeline Frame 1Symbol 251 as "Ani_Webkinz"
ExportAssets (56)Timeline Frame 1Symbol 379 as "preloader"
ImportAssets (57)Timeline Frame 1Symbol 14 as "Webkinz_imported" from "/shared.swf"

Labels

"out"Symbol 82 MovieClip Frame 1
"over"Symbol 82 MovieClip Frame 2
"on"Symbol 82 MovieClip Frame 3
"tutorial1"Symbol 98 MovieClip [Tutorial_Lession] Frame 1
"tutorial2"Symbol 98 MovieClip [Tutorial_Lession] Frame 30
"tutorial3"Symbol 98 MovieClip [Tutorial_Lession] Frame 60
"tutorial4"Symbol 98 MovieClip [Tutorial_Lession] Frame 90
"tutorial5"Symbol 98 MovieClip [Tutorial_Lession] Frame 120
"on"Symbol 178 MovieClip Frame 1
"off"Symbol 178 MovieClip Frame 2
"idle"Symbol 251 MovieClip [Ani_Webkinz] Frame 1
"left1"Symbol 251 MovieClip [Ani_Webkinz] Frame 2
"left2"Symbol 251 MovieClip [Ani_Webkinz] Frame 3
"right1"Symbol 251 MovieClip [Ani_Webkinz] Frame 4
"right2"Symbol 251 MovieClip [Ani_Webkinz] Frame 5
"twirl"Symbol 279 MovieClip Frame 1
"win"Symbol 294 MovieClip Frame 1
"crash"Symbol 311 MovieClip Frame 1
"speed"Symbol 328 MovieClip Frame 1
"fall"Symbol 347 MovieClip Frame 1
"start"Symbol 364 MovieClip Frame 1
"normal"Symbol 365 MovieClip [hero] Frame 1
"jump"Symbol 365 MovieClip [hero] Frame 2
"dbljump"Symbol 365 MovieClip [hero] Frame 3
"levelEnd"Symbol 365 MovieClip [hero] Frame 4
"crash"Symbol 365 MovieClip [hero] Frame 5
"accelerate"Symbol 365 MovieClip [hero] Frame 6
"fall"Symbol 365 MovieClip [hero] Frame 7
"start"Symbol 365 MovieClip [hero] Frame 8
"out"Symbol 389 MovieClip Frame 1
"over"Symbol 389 MovieClip Frame 2
"on"Symbol 389 MovieClip Frame 3
"menu"Symbol 403 MovieClip Frame 2
"tutorial"Symbol 403 MovieClip Frame 3
"instruction"Symbol 403 MovieClip Frame 4
"game"Symbol 403 MovieClip Frame 5
"victory"Symbol 403 MovieClip Frame 6
"gameOver"Symbol 403 MovieClip Frame 7

Dynamic Text Variables

progressSymbol 374 EditableText"100%"
loadingTitleSymbol 377 EditableText"Loading"




http://swfchan.com/52/256844/info.shtml
Created: 14/8 -2024 22:11:47 Last modified: 14/8 -2024 22:11:47 Server time: 22/12 -2024 05:43:04