STORY   LOOP   FURRY   PORN   GAMES
• C •   SERVICES [?] [R] RND   POPULAR
Archived flashes:
229161
/disc/ · /res/     /show/ · /fap/ · /gg/ · /swf/P0001 · P2571 · P5142

<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/20928226?noj=FRM20928226-19DC" width="1" height="1"></div>

Spiderkingv2RATh.swf

This is the info page for
Flash #256933

(Click the ID number above for more basic data on this flash file.)


Text
0

0

0

1

:

0

<p align="center"><font face="Goudy Heavyface" size="9" color="#006600" letterSpacing="0.000000" kerning="1">Bonus</font></p>

<p align="center"><font face="DS-Digital" size="17" color="#ffff00" letterSpacing="0.000000" kerning="1">1234567</font></p>

Score

<p align="center"><font face="DS-Digital" size="17" color="#ffff00" letterSpacing="0.000000" kerning="1">1234567</font></p>

quit_

can_not_deal_

<p align="center"><font face="DS-Digital" size="20" color="#ffff00" letterSpacing="0.000000" kerning="1">1234567</font></p>

Score

Bonus

Bonus Temps

Score Total

<p align="center"><font face="DS-Digital" size="20" color="#ffff00" letterSpacing="0.000000" kerning="1">1234567</font></p>

<p align="center"><font face="DS-Digital" size="20" color="#ffff00" letterSpacing="0.000000" kerning="1">1234</font></p>

<p align="center"><font face="DS-Digital" size="20" color="#ffff00" letterSpacing="0.000000" kerning="1">1234567</font></p>

GAME OVER

countDownTf

<p align="left"></p>

<p align="left"></p>

seconde

<p align="center"><font face="Goudy Heavyface" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1">22</font></p>

<p align="right"><font face="Goudy Heavyface" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1">Game Started in </font></p>

All cards are of the same suit, so all you need to worry about is making sequences from King to Ace.

When you have created a full sequence of cards, they will disappear. Create eight sequences to solve the game.

<p align="left"><font face="Goudy Heavyface" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1">All cards can be placed in the empty slots, but you cannot deal new cards while you have empty slots.</font></p>

<p align="right"></p>

<p align="right"></p>

ActionScript [AS3]

Section 1
//BacksidePile (guipackage.BacksidePile) package guipackage { import flash.display.*; import flash.events.*; public class BacksidePile extends CardContainer { public const Y_SPACING:int = 3; protected var col:int; public static const WIDTH:int = 59; public static const START_X:int = 21; public static const X_SPACING:int = 13; public static const Y:int = 142; public function BacksidePile(_arg1:int, _arg2:TableG){ super(_arg2); this.col = _arg1; x = (BacksidePile.START_X + (_arg1 * (BacksidePile.WIDTH + BacksidePile.X_SPACING))); y = BacksidePile.Y; } public function update(_arg1:Array):void{ var _local2:int; var _local3:CardG; var _local4:int; while (_local4 < _arg1.length) { _local2 = int(_arg1[_local4]); _local3 = super.tableG.getCardG(_local2); addChildAt(_local3, _local4); _local3.y = (_local4 * Y_SPACING); _local4++; }; tableG.getPile(col).y = (BacksidePile.Y + (numChildren * Y_SPACING)); } } }//package guipackage
Section 2
//CardContainer (guipackage.CardContainer) package guipackage { import flash.display.*; public class CardContainer extends Sprite { public var tableG:TableG; public function CardContainer(_arg1:TableG){ this.tableG = _arg1; } } }//package guipackage
Section 3
//CardG (guipackage.CardG) package guipackage { import modelpackage.*; import util.*; import flash.display.*; import flash.events.*; public class CardG extends MovieClip implements Renderable { public const DEALING:int = 0; public const DISAPPEARING:int = 1; public var table:TableG; public var id:int; public var animation:int;// = -1 public var renderState:int; public var movement:Movement; public var rot:Rotation; public var resize:Resize; public var dealStart:int; public var previousParent:DisplayObject; public static const HEIGHT:int = 90; public static const WIDTH:int = 60; public function CardG(_arg1:int, _arg2:TableG){ this.id = _arg1; this.table = _arg2; update(); addEventListener(MouseEvent.MOUSE_DOWN, tryToMove); addEventListener(MouseEvent.ROLL_OVER, rollOver); } public function tryToMove(_arg1:Event):void{ if ((((((parent is Pile)) && (Document.doc.gameRunning))) && (GuiConnection.cardCanBeDragged(id)))){ Document.doc.addPlayData([App.INPUT_START_MOVE, id]); table.movingCards.cardStartMouseX = mouseX; table.movingCards.cardStartMouseY = mouseY; }; } public function rollOver(_arg1:MouseEvent):void{ if ((parent is Pile)){ Pile(parent).cardRollover(this, _arg1); }; } public function update():void{ if (GuiConnection.cardIsBackside(id)){ gotoAndStop("backside"); } else { gotoAndStop(((GuiConnection.cardSuite(id) * 13) + GuiConnection.cardValue(id))); }; } public function initDealing(_arg1:int, _arg2:int, _arg3:int, _arg4:int):void{ this.dealStart = _arg1; visible = false; var _local5:int = GuiConnection.getcardFrame(id); gotoAndStop(_local5); animation = DEALING; rotation = -90; scaleX = 1.3; scaleY = 1.3; movement = new Movement(this, _arg1, _arg2, x, y, _arg3, _arg4); rot = new Rotation(this, _arg1, _arg2, rotation, 0, 1, 0); resize = new Resize(this, _arg1, (_arg1 + 5), 1.1, 1.1, 1, 1); } public function initDisappearing(_arg1:int, _arg2:int, _arg3):void{ animation = DISAPPEARING; movement = new Movement(this, _arg1, _arg2, x, y, x, _arg3); } public function render(_arg1:int, _arg2:Number):int{ var _local3:Boolean; if (animation == DEALING){ if ((((visible == false)) && ((_arg1 >= dealStart)))){ visible = true; }; resize.update(_arg1); rot.update(_arg1); _local3 = movement.update(_arg1, _arg2); if (_local3){ animation = -1; return (Gui.RENDERABLE_STOP); }; return (Gui.RENDERABLE_CONTINUE); }; if (animation == DISAPPEARING){ _local3 = movement.update(_arg1, _arg2); if (_local3){ animation = -1; }; return (Gui.RENDERABLE_CONTINUE); }; return (Gui.RENDERABLE_CONTINUE); } } }//package guipackage
Section 4
//CardHilight (guipackage.CardHilight) package guipackage { import modelpackage.*; import flash.display.*; import flash.events.*; public class CardHilight extends Sprite { public var gui:Gui; public var startCol:int; public function CardHilight(_arg1:Gui){ this.gui = _arg1; visible = false; } public function activate(_arg1:int):void{ this.startCol = _arg1; gui.addEventListener(MouseEvent.MOUSE_MOVE, mouseMove); } public function deActivate():void{ gui.removeEventListener(MouseEvent.MOUSE_MOVE, mouseMove); visible = false; } public function mouseMove(_arg1:MouseEvent):void{ var _local2:Pile; var _local3:int = gui.table.getMouseCol(); if (((!((_local3 == startCol))) && (GuiConnection.movedCanBeAdded(_local3)))){ visible = true; _local2 = gui.table.getPile(_local3); x = _local2.x; y = (_local2.y + _local2.getLastCardY()); } else { visible = false; }; } } }//package guipackage
Section 5
//Clock (guipackage.Clock) package guipackage { import modelpackage.*; import util.*; import flash.display.*; import flash.text.*; public class Clock extends Sprite implements Renderable { public var minute10:TextField; public var minute1:TextField; public var colon:TextField; public var second10:TextField; public var second1:TextField; public var moves:TextField; public var white:Sprite; public var blue:MovieClip; protected var timeDisplay:TimeDisplay; protected var timeWarningStart:int;// = 2147483647 protected var fadeInEnd:int; protected var blueFramePlayer:FramePlayer; protected var nextColorSwithTick:int; public static const FADE_IN_TICKS:int = 60; public static const ROTATION_TICKS:int = 60; public static const SWITCH_COLOR_TICKS:int = 18; public static const NORMAL_TEXT_COLOR:int = 14737924; public static const BLINKING_TEXT_COLOR:int = 0x2B00; public function Clock(){ blue.stop(); blue.visible = false; timeDisplay = new TimeDisplay([second1, second10, minute1, minute10], App.TICKS_PER_SECOND); } public function initTimeWarning(_arg1:int):void{ timeWarningStart = _arg1; fadeInEnd = (_arg1 + Clock.FADE_IN_TICKS); blue.alpha = 0; blue.visible = true; nextColorSwithTick = timeWarningStart; blueFramePlayer = new FramePlayer(blue, _arg1, Clock.ROTATION_TICKS, int.MAX_VALUE); } public function render(_arg1:int, _arg2:Number):int{ var _local3:Number; var _local4:Number; var _local5:int; timeDisplay.update(GuiConnection.getCountDownTicks()); if (_arg1 >= timeWarningStart){ _local3 = (_arg1 + _arg2); _local4 = (_local3 - timeWarningStart); if (_local3 <= fadeInEnd){ blue.alpha = (_local4 / Clock.FADE_IN_TICKS); } else { blue.alpha = 1; }; blueFramePlayer.update(_arg1, _arg2); if (_arg1 >= nextColorSwithTick){ _local5 = Clock.BLINKING_TEXT_COLOR; if (minute1.textColor == Clock.BLINKING_TEXT_COLOR){ _local5 = Clock.NORMAL_TEXT_COLOR; }; minute10.textColor = _local5; minute1.textColor = _local5; colon.textColor = _local5; second1.textColor = _local5; second10.textColor = _local5; nextColorSwithTick = (nextColorSwithTick + Clock.SWITCH_COLOR_TICKS); }; }; return (Gui.RENDERABLE_CONTINUE); } } }//package guipackage
Section 6
//DealAnimation (guipackage.DealAnimation) package guipackage { import modelpackage.*; import flash.display.*; import flash.events.*; import flash.geom.*; public class DealAnimation extends Sprite implements Renderable { public var table:TableG; public var gui:Gui; protected static var flyCol:int = 0; protected static var cardFlyInteval:int = 3; protected static var cardFlyTicks:int = 30; protected static var nextFlyingCardTick:int; public function DealAnimation(_arg1:Gui){ this.gui = _arg1; this.table = _arg1.table; } public function update(_arg1:Array, _arg2:int, _arg3:int):void{ var _local4:CardG; var _local5:int; var _local6:int; var _local7:int; var _local8:int; var _local9:Pile; var _local10:int; var _local11:int; var _local12:Point = gui.gamePanel.stock.getStartingPoint(); _local5 = 0; while (_local5 < _arg1.length) { _local6 = int(_arg1[_local5]); _local4 = table.getCardG(_local6); _local4.x = _local12.x; _local4.y = _local12.y; _local7 = (_arg2 + (_local5 * cardFlyInteval)); _local8 = (_arg3 - (((Table.NR_OF_COLS - _local5) - 1) * 6)); _local9 = table.getPile(_local5); _local10 = _local9.x; _local11 = (_local9.y + _local9.getNextCardY()); _local4.initDealing(_local7, _local8, _local10, _local11); addChildAt(_local4, numChildren); _local5++; }; gui.soundManager.startSound(new DealSnd(), SoundManager.VOLUME_DEAL); } public function render(_arg1:int, _arg2:Number):int{ var _local3:int; while (_local3 < numChildren) { Renderable(getChildAt(_local3)).render(_arg1, _arg2); _local3++; }; return (Gui.RENDERABLE_CONTINUE); } } }//package guipackage
Section 7
//DisappearAnimation (guipackage.DisappearAnimation) package guipackage { import flash.display.*; import flash.events.*; public class DisappearAnimation extends Sprite implements Renderable { public var startTick:int; protected var topCardY:int; public static const MOVE_TICKS:int = 10; public function DisappearAnimation(_arg1:int, _arg2:Pile, _arg3:Array){ var _local4:int; var _local5:CardG; var _local6:int; super(); this.startTick = _arg1; while (_local6 < _arg3.length) { _local4 = int(_arg3[_local6]); _local5 = Gui.gui.table.getCardG(_local4); if (_local6 == 0){ topCardY = _local5.y; } else { _local5.y = (topCardY + (_local6 * _arg2.Y_SPACING)); }; _local5.initDisappearing(startTick, (startTick + MOVE_TICKS), topCardY); addChild(_local5); _local6++; }; x = _arg2.x; y = _arg2.y; } public function render(_arg1:int, _arg2:Number):int{ var _local3:CardG; var _local4:int; while (_local4 < numChildren) { CardG(getChildAt(_local4)).render(_arg1, _arg2); _local4++; }; if (_arg1 >= (startTick + MOVE_TICKS)){ while (numChildren > 0) { _local3 = CardG(removeChildAt(0)); Gui.gui.table.deleteCardG(_local3.id); }; return (Gui.RENDERABLE_REMOVE); }; return (Gui.RENDERABLE_CONTINUE); } } }//package guipackage
Section 8
//Explosion (guipackage.Explosion) package guipackage { import util.*; import flash.display.*; public class Explosion extends Sprite implements Renderable { public const CLOUD_TICKS:int = 60; public const LIGHTNING_TICKS:int = 20; public const X_OFFSET:int = 7; public const Y_OFFSET:int = 30; public var startTick:int; public var lightning:MovieClip; public var cloud:MovieClip; public var lightningPlayer:FramePlayer; public var cloudPlayer:FramePlayer; public var isStarted:Boolean;// = false public function Explosion(_arg1:int, _arg2:Pile){ this.startTick = _arg1; x = (_arg2.x + X_OFFSET); y = ((_arg2.y + Y_OFFSET) + ((_arg2.numChildren + 1) * _arg2.Y_SPACING)); this.mouseEnabled = false; lightning.visible = false; cloud.visible = false; lightningPlayer = new FramePlayer(lightning, _arg1, LIGHTNING_TICKS, 0); cloudPlayer = new FramePlayer(cloud, _arg1, CLOUD_TICKS, 0); Gui.gui.startRenderable(this); } public function render(_arg1:int, _arg2:Number):int{ if ((((_arg1 >= startTick)) && (!(isStarted)))){ lightning.visible = true; cloud.visible = true; isStarted = true; }; lightningPlayer.update(_arg1, _arg2); if (cloudPlayer.update(_arg1, _arg2) == Gui.RENDERABLE_STOP){ return (Gui.RENDERABLE_REMOVE); }; return (Gui.RENDERABLE_CONTINUE); } } }//package guipackage
Section 9
//GamePanel (guipackage.GamePanel) package guipackage { import modelpackage.*; import util.*; import flash.display.*; import flash.events.*; import flash.text.*; public class GamePanel extends Sprite { public const HEART_START_X:int = 0xFF; public const HEART_X_SPACING:int = 60; public const HEART_Y:int = 76; public var king:King; public var scorePanel:ScorePanel; public var bonusPanel:BonusPanel; public var clock:Clock; public var heartShells:Sprite; public var hearts:Sprite; public var line:Sprite; public var exitBtn:Sprite; public var soundBtn:Sprite; public var soundOff:Sprite; public var musicBtn:Sprite; public var musicOff:Sprite; public var quit_:TextField; public var stock:Stock; public var borderOverStock:Sprite; protected var gui:Gui; protected var heartShellIndex:int;// = 0 public function GamePanel(_arg1:Gui){ var _local2:Heart; var _local3:HeartShell; var _local4:int; super(); this.gui = _arg1; soundOff.visible = _arg1.intro.soundOff.visible; musicOff.visible = _arg1.intro.musicOff.visible; hearts = new Sprite(); hearts.x = HEART_START_X; hearts.y = HEART_Y; addChild(hearts); heartShells = new Sprite(); heartShells.x = HEART_START_X; heartShells.y = HEART_Y; addChild(heartShells); while (_local4 < Table.NR_OF_SETS) { _local2 = new Heart(); _local2.x = (_local4 * HEART_X_SPACING); hearts.addChild(_local2); _local3 = new HeartShell(); _local3.x = (_local4 * HEART_X_SPACING); heartShells.addChild(_local3); _local4++; }; king = new King(_arg1); addChild(king); stock = new Stock(_arg1); addChild(stock); borderOverStock = new BorderOverStock(); borderOverStock.x = 27; borderOverStock.y = 0; borderOverStock.mouseEnabled = false; addChild(borderOverStock); if (_arg1.document.relaxMode){ clock.minute10.visible = false; clock.minute1.visible = false; clock.colon.visible = false; clock.second10.visible = false; clock.second1.visible = false; } else { _arg1.startRenderable(clock); clock.moves.visible = false; }; Translator.translateTextfields(this); exitBtn.addEventListener(MouseEvent.CLICK, exitClicked); exitBtn.addEventListener(MouseEvent.ROLL_OVER, exitRollOver); exitBtn.addEventListener(MouseEvent.ROLL_OUT, exitRollOut); soundBtn.addEventListener(MouseEvent.CLICK, toggleSound); musicBtn.addEventListener(MouseEvent.CLICK, toggleMusic); } public function exitClicked(_arg1:Event):void{ Document.doc.addPlayData([App.INPUT_EXIT]); } public function exitRollOver(_arg1:Event):void{ quit_.textColor = 13385287; } public function exitRollOut(_arg1:Event):void{ quit_.textColor = 0x6600; } public function toggleSound(_arg1:Event):void{ gui.soundManager.toggleSound(); soundOff.visible = !(soundOff.visible); } public function toggleMusic(_arg1:Event):void{ gui.soundManager.toggleMusic(); musicOff.visible = !(musicOff.visible); } public function getNextHeartShell():HeartShell{ return (HeartShell(heartShells.getChildAt(heartShellIndex++))); } public function getNextHeartShellX():int{ if (heartShellIndex >= (heartShells.numChildren - 1)){ return (250); }; return (heartShells.getChildAt(heartShellIndex).x); } public function updateScore(_arg1:int):void{ scorePanel.scoreTf.text = ("" + _arg1); } public function updateBonus(_arg1:int):void{ bonusPanel.bonusTf.text = ("" + _arg1); } public function heartShellFinished(_arg1:HeartShell):void{ var _local2:int = heartShells.getChildIndex(_arg1); var _local3:Heart = Heart(hearts.getChildAt(_local2)); Gui.gui.startRenderable(_local3); } public function lastCardFromStock():void{ swapChildren(king, borderOverStock); } } }//package guipackage
Section 10
//Gui (guipackage.Gui) package guipackage { import flash.display.*; import flash.events.*; public class Gui extends Sprite { public var table:TableG; public var lamps:Lamps; public var version:int;// = 0 public var background:Sprite; public var intro:Intro; public var gamePanel:GamePanel; public var outro:Outro; public var message:Message; public var soundManager:SoundManager; public var document:Document; protected var objectsToRender:Array; protected var gameRunning:Boolean;// = false public var endReason:int; public static const NORMAL:int = 0; public static const CHRISTMAS:int = 1; public static const RENDERABLE_CONTINUE:int = 0; public static const RENDERABLE_STOP:int = 1; public static const RENDERABLE_HIDE:int = 2; public static const RENDERABLE_REMOVE:int = 3; public static var gui:Gui; public function Gui(_arg1:Document, _arg2, _arg3){ this.document = _arg1; Gui.gui = this; soundManager = new SoundManager(this); objectsToRender = new Array(); background = new Background(); addChild(background); intro = new Intro(this); addChild(intro); startRenderable(intro); } protected function initDisplayObjects():void{ } public function startGame():void{ gamePanel = new GamePanel(this); addChild(gamePanel); if (version == Gui.CHRISTMAS){ lamps = new Lamps(); addChild(lamps); startRenderable(lamps); lamps.initInGame(); }; table = new TableG(this); addChild(table); table.initialize(); message = new Message(); message.x = (gamePanel.stock.x + 80); message.y = (gamePanel.stock.y - 50); addChild(message); document.startGame(); soundManager.gameStart(); } private function exitClicked(_arg1:MouseEvent):void{ } private function toggleSound(_arg1:MouseEvent):void{ } public function startRenderable(_arg1:Renderable):void{ var _local2:int = objectsToRender.indexOf(_arg1, 0); if (_local2 == -1){ objectsToRender.push(_arg1); }; } public function stopRenderable(_arg1:Renderable):void{ var _local2:int = objectsToRender.indexOf(_arg1, 0); if (_local2 != -1){ objectsToRender.splice(_local2, 1); }; } public function render(_arg1:int, _arg2:Number):void{ var _local3:Renderable; var _local4:int; var _local5:int = (objectsToRender.length - 1); while (_local5 >= 0) { _local3 = Renderable(objectsToRender[_local5]); _local4 = _local3.render(_arg1, _arg2); if (_local4 != Gui.RENDERABLE_CONTINUE){ stopRenderable(_local3); if (_local4 == Gui.RENDERABLE_HIDE){ DisplayObject(_local3).visible = false; } else { if (_local4 == Gui.RENDERABLE_REMOVE){ DisplayObject(_local3).parent.removeChild(DisplayObject(_local3)); }; }; }; _local5--; }; } public function showTimeWarning():void{ } public function gameOver(_arg1:int, _arg2:Boolean):void{ cleanUp(); outro = new Outro(this); addChild(outro); gamePanel.removeChild(gamePanel.line); if (!document.relaxMode){ stopRenderable(gamePanel.clock); }; soundManager.gameEnd(_arg2); } public function gameQuit():void{ document.gameQuit(); } public function setGameRunning(_arg1:Boolean):void{ gameRunning = _arg1; } public function getGameRunning():Boolean{ return (gameRunning); } public function cleanUp():void{ table.cardHilight.deActivate(); table.movingCards.stopDrag(); if (!document.relaxMode){ stopRenderable(gamePanel.clock); }; } public function renderableIsRendered(_arg1:Renderable):Boolean{ if (objectsToRender.indexOf(_arg1) == -1){ return (false); }; return (true); } public function showMessage():void{ gui.startRenderable(message); } } }//package guipackage
Section 11
//Heart (guipackage.Heart) package guipackage { import util.*; import flash.display.*; public class Heart extends MovieClip implements Renderable { public const TICKS:int = 60; public const MAX_WAIT:int = 3600; public const MIN_REPEATS:int = 3; public const MAX_ADD_REPEAT:int = 10; public var nextPulsingTick:int;// = 0 public var framePlayer:FramePlayer; public function Heart(){ stop(); } public function render(_arg1:int, _arg2:Number):int{ var _local3:int; if (_arg1 >= nextPulsingTick){ _local3 = (MIN_REPEATS + (Math.random() * MAX_ADD_REPEAT)); framePlayer = new FramePlayer(this, _arg1, TICKS, _local3); nextPulsingTick = ((_arg1 + ((_local3 + 1) * TICKS)) + (Math.random() * MAX_WAIT)); }; if (framePlayer != null){ if (framePlayer.update(_arg1, _arg2) == Gui.RENDERABLE_STOP){ framePlayer = null; }; }; return (Gui.RENDERABLE_CONTINUE); } } }//package guipackage
Section 12
//HeartShell (guipackage.HeartShell) package guipackage { import util.*; import flash.display.*; public class HeartShell extends MovieClip implements Renderable { public var startTick:int; public var framePlayer:FramePlayer; public var soundPlayed:Boolean;// = false public static const TICKS:int = 60; public function HeartShell(){ stop(); } public function init(_arg1:int):void{ var _local2:int; this.startTick = _arg1; framePlayer = new FramePlayer(this, _arg1, HeartShell.TICKS, _local2); Gui.gui.startRenderable(this); } public function render(_arg1:int, _arg2:Number):int{ if ((((_arg1 >= startTick)) && (!(soundPlayed)))){ Gui.gui.soundManager.startSound(new ShellSnd(), SoundManager.VOLUME_SHELL); soundPlayed = true; }; if (framePlayer.update(_arg1, _arg2) == Gui.RENDERABLE_STOP){ Gui.gui.gamePanel.heartShellFinished(this); return (Gui.RENDERABLE_STOP); }; return (Gui.RENDERABLE_CONTINUE); } } }//package guipackage
Section 13
//Intro (guipackage.Intro) package guipackage { import util.*; import flash.display.*; import flash.events.*; import flash.text.*; public class Intro extends Sprite implements Renderable { protected const COUNT_DOWN_SECONDS:Number = 20; protected const INSTRUCTION_TICKS:int = 1200; public var gui:Gui; public var soundBtn:Sprite; public var soundOff:Sprite; public var musicBtn:Sprite; public var musicOff:Sprite; public var instructionTf:TextField; public var game_starts_in_:TextField; public var countDownTf:TextField; public var intro_seconds_:TextField; public var kingIntro:KingIntro; public var startBtn:Sprite; public var lamps:Lamps; protected var countDownTicks:int; protected var countDownSec:int; protected var startTick:int;// = -1 protected var endTick:int;// = -1 protected var lastTimeStr:String; protected var kingPlayer:FramePlayer; public function Intro(_arg1:Gui){ this.gui = _arg1; soundOff.visible = false; musicOff.visible = false; if (_arg1.version == Gui.CHRISTMAS){ lamps = new Lamps(); addChild(lamps); _arg1.startRenderable(lamps); }; countDownTicks = (COUNT_DOWN_SECONDS * App.TICKS_PER_SECOND); countDownSec = (countDownTicks / App.TICKS_PER_SECOND); countDownTf.text = ("" + countDownSec); startBtn.addEventListener(MouseEvent.CLICK, start); _arg1.soundManager.startIntroSound(); soundBtn.addEventListener(MouseEvent.CLICK, toggleSound); musicBtn.addEventListener(MouseEvent.CLICK, toggleMusic); } public function toggleSound(_arg1:Event):void{ gui.soundManager.toggleSound(); soundOff.visible = !(soundOff.visible); } public function toggleMusic(_arg1:Event):void{ gui.soundManager.toggleMusic(); musicOff.visible = !(musicOff.visible); } public function render(_arg1:int, _arg2:Number):int{ if (startTick == -1){ startTick = _arg1; endTick = (startTick + countDownTicks); Translator.translateTextfields(this); kingPlayer = new FramePlayer(kingIntro, _arg1, INSTRUCTION_TICKS, 0); }; kingPlayer.update(_arg1, _arg2); var _local3:int = ((endTick - _arg1) / App.TICKS_PER_SECOND); if (_local3 != countDownSec){ countDownSec = _local3; countDownTf.text = ("" + countDownSec); }; if (_arg1 >= endTick){ gui.startGame(); return (Gui.RENDERABLE_REMOVE); }; return (Gui.RENDERABLE_CONTINUE); } protected function start(_arg1:MouseEvent):void{ removeEventListener(MouseEvent.CLICK, start); endTick = 0; } } }//package guipackage
Section 14
//King (guipackage.King) package guipackage { import flash.display.*; public class King extends Sprite implements Renderable { public const MIN_IDLE_DELAY:int = 60; public const VARIABLE_IDLE_DELAY:int = 360; public const PUSH_MIN_WAIT:int = 10; public const KICK_POSITION:int = -70; public const KING_X_OFFSET:int = 0; public const MAX_DISTANCE_TO_NEXT_SHELL:int = 150; public const MIN_X:int = 200; public const MAX_X:int = 700; public const HIDDEN:int = 0; public const STILL:int = 1; public const WAITING_FOR_PASSIVE_ANIMATION:int = 2; public const DOING_PASSIVE_ANIMATION:int = 3; public const WAITING_FOR_PUSH:int = 4; public const PUSHING:int = 5; public const WALKING:int = 6; public const FINISHING:int = 7; protected const PUSH_MOVE:int = -50; public var startX:int;// = 100 public var startY:int;// = 111 public var gui:Gui; public var kingStandby:KingStandby; public var kingJump:KingJump; public var kingPush:KingPush; public var kingWalk:KingWalk; public var currentKing:Renderable; protected var countDownToPassiveAnimation:int;// = -1 protected var lastTick:int;// = 0 public var state:int; protected var pushStartTick:int;// = -1 protected var finishStartTick:int; protected var finishEndTick:int; protected var finishInited:Boolean;// = false protected var finishStartFrame:int; protected var finishEndFrame:int; protected var startWalkTick:int;// = 2147483647 public static const WAIT_FOR_PUSH_TICKS:int = 4; public static const TICKS_TILL_KICK:int = 40; public function King(_arg1:Gui){ this.gui = _arg1; kingStandby = new KingStandby(); kingStandby.x = KING_X_OFFSET; kingJump = new KingJump(); kingJump.x = KING_X_OFFSET; kingPush = new KingPush(); kingPush.x = KING_X_OFFSET; kingWalk = new KingWalk(); kingWalk.x = KING_X_OFFSET; currentKing = kingWalk; addChild(kingWalk); state = HIDDEN; visible = false; countDownToPassiveAnimation = randomWait(); x = startX; y = startY; _arg1.startRenderable(this); } public function randomWait():int{ return ((MIN_IDLE_DELAY + (Math.random() * VARIABLE_IDLE_DELAY))); } public function render(_arg1:int, _arg2:Number):int{ var _local3:int; var _local4:int = (_arg1 - lastTick); lastTick = _arg1; switch (state){ case HIDDEN: if (_arg1 >= startWalkTick){ visible = true; currentKing = kingWalk; kingWalk.init(_arg1, getNewKingX()); state = WALKING; }; break; case STILL: if (_arg1 >= startWalkTick){ currentKing = kingWalk; kingWalk.init(_arg1, getNewKingX()); state = WALKING; }; break; case WAITING_FOR_PASSIVE_ANIMATION: countDownToPassiveAnimation = (countDownToPassiveAnimation - _local4); if (countDownToPassiveAnimation <= 0){ state = DOING_PASSIVE_ANIMATION; initPassiveAnimation(_arg1); currentKing.render(_arg1, _arg2); }; break; case WALKING: _local3 = currentKing.render(_arg1, _arg2); if (_local3 == Gui.RENDERABLE_STOP){ countDownToPassiveAnimation = randomWait(); state = WAITING_FOR_PASSIVE_ANIMATION; }; break; case DOING_PASSIVE_ANIMATION: _local3 = currentKing.render(_arg1, _arg2); if (_local3 == Gui.RENDERABLE_STOP){ countDownToPassiveAnimation = randomWait(); state = WAITING_FOR_PASSIVE_ANIMATION; }; break; case WAITING_FOR_PUSH: if (finishAnimation(_arg1, King.WAIT_FOR_PUSH_TICKS)){ state = PUSHING; removeCurentKing(); currentKing = kingPush; addChild(kingPush); kingPush.init(_arg1, PUSH_MOVE); kingPush.render(_arg1, _arg2); }; break; case PUSHING: _local3 = kingPush.render(_arg1, _arg2); if (_local3 == Gui.RENDERABLE_STOP){ state = STILL; removeCurentKing(); currentKing = kingWalk; addChild(kingWalk); pushStartTick = -1; }; break; case FINISHING: if (finishAnimation(_arg1, Outro.FINISH_ANIMATIONS_TICKS)){ return (Gui.RENDERABLE_STOP); }; break; }; return (Gui.RENDERABLE_CONTINUE); } protected function finishAnimation(_arg1:int, _arg2:int):Boolean{ var _local3:Boolean; var _local4:Boolean; var _local5:MovieClip = MovieClip(currentKing); if (!finishInited){ finishStartFrame = _local5.currentFrame; _local3 = ((finishStartFrame * 2) > _local5.totalFrames); if (_local3){ finishEndFrame = _local5.totalFrames; } else { finishEndFrame = 1; }; finishInited = true; }; var _local6:int = (_arg1 - finishStartTick); var _local7:Number = (_local6 / _arg2); var _local8:int = (finishEndFrame - finishStartFrame); _local5.gotoAndStop((finishStartFrame + (_local7 * _local8))); if (_arg1 >= finishEndTick){ _local5.gotoAndStop(finishEndFrame); finishInited = false; _local4 = true; }; return (_local4); } public function initPassiveAnimation(_arg1:int):void{ randomizeKing(); if (currentKing == kingStandby){ kingStandby.init(_arg1); } else { if (currentKing == kingJump){ kingJump.init(_arg1); }; }; } public function randomizeKing():void{ removeCurentKing(); var _local1:int = (Math.random() * 2); if (_local1 == 0){ currentKing = kingJump; addChild(kingJump); } else { if (_local1 == 1){ currentKing = kingStandby; addChild(kingStandby); }; }; } public function removeCurentKing():void{ if (currentKing == kingJump){ removeChild(kingJump); } else { if (currentKing == kingStandby){ removeChild(kingStandby); } else { if (currentKing == kingPush){ removeChild(kingPush); } else { if (currentKing == kingWalk){ removeChild(kingWalk); }; }; }; }; } public function initPush(_arg1:int):void{ var _local2:HeartShell = gui.gamePanel.getNextHeartShell(); _local2.init(((_arg1 + King.WAIT_FOR_PUSH_TICKS) + King.TICKS_TILL_KICK)); if (((((!((state == PUSHING))) && (!((state == WAITING_FOR_PUSH))))) && (!((state == HIDDEN))))){ state = WAITING_FOR_PUSH; finishStartTick = (_arg1 + King.WAIT_FOR_PUSH_TICKS); startWalkTick = (((_arg1 + King.WAIT_FOR_PUSH_TICKS) + King.TICKS_TILL_KICK) + HeartShell.TICKS); }; if (state == HIDDEN){ startWalkTick = (((_arg1 + King.WAIT_FOR_PUSH_TICKS) + King.TICKS_TILL_KICK) + HeartShell.TICKS); }; } public function stopPassiveAnimation():void{ if (currentKing == kingStandby){ kingStandby.framePlayer.remainingRepeats = 0; } else { if (currentKing == kingJump){ kingJump.framePlayer.remainingRepeats = 0; }; }; } public function getNewKingX():int{ return (getKickX(gui.gamePanel.getNextHeartShellX())); } public function getKickX(_arg1:int):int{ return (((gui.gamePanel.heartShells.x + _arg1) + KICK_POSITION)); } public function finishAnimations(_arg1:int, _arg2:int):void{ finishStartTick = _arg1; finishEndTick = _arg2; state = FINISHING; } public function lastCardFromStock():void{ if (state == HIDDEN){ startWalkTick = 0; }; } } }//package guipackage
Section 15
//KingFinalJump (guipackage.KingFinalJump) package guipackage { import util.*; import flash.display.*; public class KingFinalJump extends MovieClip implements Renderable { protected var framePlayer:FramePlayer; protected var movement:Movement; public static const TICKS:int = 80; public static const MOVEMENT_START:int = 32; public static const MOVEMENT_END:int = 60; public static const MOVEMANET_PIXELS:int = 15; public function KingFinalJump(){ stop(); } public function init(_arg1:int):void{ framePlayer = new FramePlayer(this, _arg1, TICKS, 0); movement = new Movement(this, (_arg1 + KingFinalJump.MOVEMENT_START), (_arg1 + KingFinalJump.MOVEMENT_END), x, y, x, (y + MOVEMANET_PIXELS)); Gui.gui.startRenderable(this); } public function render(_arg1:int, _arg2:Number):int{ var _local3:int = framePlayer.update(_arg1, _arg2); movement.update(_arg1, _arg2); if (_local3 == Gui.RENDERABLE_STOP){ y = movement.endY; return (Gui.RENDERABLE_STOP); }; return (_local3); } } }//package guipackage
Section 16
//KingJump (guipackage.KingJump) package guipackage { import util.*; import flash.display.*; public class KingJump extends MovieClip implements Renderable { public const TICKS:int = 40; public const MAX_REPEATS:int = 6; public var framePlayer:FramePlayer; public function KingJump(){ stop(); } public function init(_arg1:int):void{ var _local2:int = (Math.random() * MAX_REPEATS); framePlayer = new FramePlayer(this, _arg1, TICKS, _local2); } public function render(_arg1:int, _arg2:Number):int{ var _local3:int = framePlayer.update(_arg1, _arg2); if (_local3 == Gui.RENDERABLE_STOP){ gotoAndStop(0); }; return (_local3); } } }//package guipackage
Section 17
//KingPush (guipackage.KingPush) package guipackage { import util.*; import flash.display.*; public class KingPush extends MovieClip implements Renderable { public const TICKS:int = 100; public var startX:int; public var framePlayer:FramePlayer; public var flyDistance:int; public var kickFrame:int; public var landingFrame:int; public var flyFrames:int; public var hasLanded:Boolean; public var hasKicked:Boolean; public function KingPush(){ gotoAndStop("kick"); kickFrame = currentFrame; gotoAndStop("landed"); landingFrame = currentFrame; flyFrames = (landingFrame - kickFrame); gotoAndStop(0); } public function init(_arg1:int, _arg2:int):void{ var _local3:int; startX = parent.x; hasLanded = false; hasKicked = false; this.flyDistance = _arg2; framePlayer = new FramePlayer(this, _arg1, TICKS, _local3); } public function render(_arg1:int, _arg2:Number):int{ var _local3:Number; var _local4:Number; var _local5:Number; var _local6:int = framePlayer.update(_arg1, _arg2); if (_local6 == Gui.RENDERABLE_STOP){ gotoAndStop(0); }; if (currentLabel == "kick"){ _local3 = (currentFrame - kickFrame); _local4 = (_local3 / flyFrames); _local5 = (_local4 * flyDistance); parent.x = Math.floor((startX + _local5)); } else { if ((((currentLabel == "landed")) && (!(hasLanded)))){ parent.x = (startX + flyDistance); hasLanded = true; }; }; return (_local6); } } }//package guipackage
Section 18
//KingStandby (guipackage.KingStandby) package guipackage { import util.*; import flash.display.*; public class KingStandby extends MovieClip implements Renderable { public const TICKS:int = 40; public const MAX_REPEATS:int = 6; public var framePlayer:FramePlayer; public function KingStandby(){ stop(); } public function init(_arg1:int):void{ var _local2:int = (Math.random() * MAX_REPEATS); framePlayer = new FramePlayer(this, _arg1, TICKS, _local2); } public function render(_arg1:int, _arg2:Number):int{ var _local3:int = framePlayer.update(_arg1, _arg2); if (_local3 == Gui.RENDERABLE_STOP){ gotoAndStop(0); }; return (_local3); } } }//package guipackage
Section 19
//KingWalk (guipackage.KingWalk) package guipackage { import util.*; import flash.display.*; public class KingWalk extends MovieClip implements Renderable { public const TICKS:int = 15; public const STEP_DISTANCE:int = 17; public var king:King; public var movement:Movement; public var framePlayer:FramePlayer; public function KingWalk(){ stop(); } public function init(_arg1:int, _arg2:int):void{ var _local3:int; king = King(parent); var _local4:int = Math.abs((king.x - _arg2)); var _local5:int = (_local4 / STEP_DISTANCE); if ((_local4 % STEP_DISTANCE) > 0.5){ _local5++; }; var _local6:* = (_arg2 > king.x); if (_local5 > 0){ _local3 = (_arg1 + (_local5 * TICKS)); movement = new Movement(king, _arg1, _local3, king.x, king.y, _arg2, king.y); framePlayer = new FramePlayer(this, _arg1, TICKS, (_local5 - 1), _local6); Gui.gui.startRenderable(this); }; } public function render(_arg1:int, _arg2:Number):int{ var _local3:Boolean = movement.update(_arg1, _arg2); var _local4:int = framePlayer.update(_arg1, _arg2); if (((_local3) && ((_local4 == Gui.RENDERABLE_STOP)))){ gotoAndStop(0); return (Gui.RENDERABLE_STOP); }; return (Gui.RENDERABLE_CONTINUE); } } }//package guipackage
Section 20
//Lamps (guipackage.Lamps) package guipackage { import flash.display.*; import flash.events.*; public class Lamps extends Sprite implements Renderable { public var lamp1:Sprite; public var lamp2:Sprite; public var lamp3:Sprite; public var lamp4:Sprite; public var lamp5:Sprite; public var lamp6:Sprite; public var lamp7:Sprite; public var nextLampChange:int;// = 0 public var currentColor:int;// = -1 public static const MIN_CHANGE_TIME:int = 20; public static const MAX_CHANGE_ADD_TIME:int = 30; public static const BLUE:int = 0; public static const GREEN:int = 1; public static const YELLOW:int = 2; public static const PURPLE:int = 3; public function Lamps(){ lamp1.visible = false; lamp2.visible = false; lamp3.visible = false; lamp4.visible = false; lamp5.visible = false; lamp6.visible = false; lamp7.visible = false; } public function initInGame():void{ lamp1.visible = true; lamp2.visible = true; lamp3.visible = true; lamp4.visible = true; lamp5.visible = true; lamp6.visible = true; lamp7.visible = true; } public function render(_arg1:int, _arg2:Number):int{ if (_arg1 >= nextLampChange){ switchColor(currentColor); currentColor = (Math.random() * 4); switchColor(currentColor); nextLampChange = ((_arg1 + Lamps.MIN_CHANGE_TIME) + (Math.random() * MAX_CHANGE_ADD_TIME)); }; return (Gui.RENDERABLE_CONTINUE); } public function switchColor(_arg1:int):void{ var _local2:Class; var _local3:int; var _local4:Object; var _local5:Boolean; switch (_arg1){ case Lamps.BLUE: _local2 = BlueLamp; break; case Lamps.GREEN: _local2 = GreenLamp; break; case Lamps.PURPLE: _local2 = PurpleLamp; break; case Lamps.YELLOW: _local2 = YellowLamp; break; }; if (_local2 != null){ _local3 = 0; _local3; while (_local3 < numChildren) { _local4 = getChildAt(_local3); _local4; if ((_local4 is _local2)){ _local5 = _local4.light.visible; _local5; (_local4.light.visible = !(_local5)); }; var _temp1 = _local3; _local3 = (_local3 + 1); _temp1; }; }; } } }//package guipackage
Section 21
//Message (guipackage.Message) package guipackage { import util.*; import flash.display.*; import flash.text.*; public class Message extends Sprite implements Renderable { public const UP_TICKS:int = 10; public const TO_NORMAL_TICKS:int = 5; public const STILL_TICKS:int = 100; public const MAX_SCALE:Number = 1.12; public var startTick:int;// = -1 public var endTick:int; public var bitmapImage:Sprite; public var messageBox:Sprite; public var can_not_deal_:TextField; public var resizeUp:Resize; public var resizeNormal:Resize; public var bitmapD; public var bitmapData:BitmapData; public function Message(){ this.mouseEnabled = false; can_not_deal_.mouseEnabled = false; Translator.translateTextfield(can_not_deal_); bitmapImage = new Sprite(); bitmapImage.x = -(Math.floor((width / 2))); bitmapImage.y = -(Math.floor((height / 2))); addChild(bitmapImage); var _local1:BitmapData = new BitmapData(width, height, true, 0); _local1.draw(this); var _local2:Bitmap = new Bitmap(_local1); bitmapImage.addChild(_local2); messageBox.visible = false; can_not_deal_.visible = false; visible = false; } public function copySelf():void{ } public function render(_arg1:int, _arg2:Number):int{ if (startTick == -1){ startTick = _arg1; endTick = (((startTick + UP_TICKS) + TO_NORMAL_TICKS) + STILL_TICKS); visible = true; resizeUp = new Resize(this, startTick, (startTick + UP_TICKS), 0.4, 0.4, MAX_SCALE, MAX_SCALE); resizeNormal = new Resize(this, ((startTick + UP_TICKS) + 1), ((startTick + UP_TICKS) + TO_NORMAL_TICKS), MAX_SCALE, MAX_SCALE, 1, 1); }; resizeUp.update(_arg1); resizeNormal.update(_arg1); if (_arg1 >= endTick){ startTick = -1; visible = false; return (Gui.RENDERABLE_STOP); }; return (Gui.RENDERABLE_CONTINUE); } } }//package guipackage
Section 22
//MovingCards (guipackage.MovingCards) package guipackage { import flash.display.*; import flash.events.*; public class MovingCards extends Sprite { public const Y_SPACING:int = 15; public var table:TableG; public var cardStartMouseX:int; public var cardStartMouseY:int; public function MovingCards(_arg1:TableG){ this.table = _arg1; } public function update(_arg1:Array, _arg2:int):void{ var _local3:int; var _local4:CardG; var _local5:int; while (_local5 < _arg1.length) { _local3 = int(_arg1[_local5]); _local4 = table.getCardG(_local3); _local4.x = 0; addChildAt(_local4, _local5); _local4.y = (_local5 * Y_SPACING); _local5++; }; } public function startFollowMouse():void{ x = (table.mouseX - cardStartMouseX); y = (table.mouseY - cardStartMouseY); startDrag(); addEventListener(MouseEvent.MOUSE_UP, release); } public function release(_arg1:Event):void{ removeEventListener(MouseEvent.MOUSE_UP, release); stopDrag(); Document.doc.addPlayData([App.INPUT_STOP_MOVE, Gui.gui.table.getMouseCol()]); } public function mouseOut(_arg1:Event):void{ } } }//package guipackage
Section 23
//Outro (guipackage.Outro) package guipackage { import modelpackage.*; import util.*; import flash.display.*; import flash.events.*; public class Outro extends Sprite implements Renderable { public const TICKS:int = 900; public const MINIMAL_GAME_QUIT_DELAY:int = 120; public const PANEL_X:int = -27; public const PANEL_Y:int = 127; public var totalScore:int;// = 0 public var gui:Gui; public var endReason:int; public var panel:OutroPanel; public var kingFinalJump:KingFinalJump; public var kingDance:MovieClip; public var kingFall:MovieClip; public var registerLeft:Sprite; public var registerRight:Sprite; public var register:Sprite; public var plexiGlass:Sprite; protected var started:Boolean;// = false protected var startTick:int; protected var endTick:int; protected var countDownSeconds:int;// = -1 public var chainMovement:ChainMovement; public var chainMovementStatus:int;// = 0 public var chainResize:ChainResize; public var chainResizeStatus:int;// = 0 public var chainRotation:ChainRotation; public var chainRotationStatus:int;// = 0 public var registerChainResize:ChainResize; public var dancePlayer:FramePlayer; public var fallPlayer:FramePlayer; public var fallSpeed:Number; public var switchKingTick:int; public var hideLineTick:int; public var gameQuitSent:Boolean;// = false public var fadeInTick:int; public var fadeStopTick:int; protected var registerStartX:int; public var finishingAnimations:Boolean;// = true public var kingVisible:Boolean;// = false public var countDownStr1:String; public var countDownStr2:String; public static const FINISH_ANIMATIONS_TICKS:int = 4; public function Outro(_arg1:Gui){ this.gui = _arg1; plexiGlass = new PlexiGlass(); plexiGlass.visible = false; plexiGlass.alpha = 0; addChild(plexiGlass); panel = new OutroPanel(); panel.x = 374; panel.y = 127; addChild(panel); registerLeft = new RegisterLeft(); registerLeft.visible = false; addChild(registerLeft); registerRight = new RegisterRight(); registerRight.visible = false; addChild(registerRight); Translator.translateTextfields(this); countDownStr1 = Translator.getTranslation("game_ends_in_"); countDownStr2 = Translator.getTranslation("seconds_"); _arg1.startRenderable(this); if (_arg1.gamePanel != null){ kingVisible = !((_arg1.gamePanel.king.state == _arg1.gamePanel.king.HIDDEN)); }; } public function init(_arg1:int, _arg2:int):void{ this.startTick = (_arg1 + Outro.FINISH_ANIMATIONS_TICKS); this.endTick = (_arg1 + TICKS); this.endReason = _arg2; if (_arg2 == App.SHORT_GAME_END){ }; addEventListener(MouseEvent.CLICK, gameQuit); chainResize = new ChainResize(panel.maskSprite); var _local3:int = _arg1; chainResize.addResize(_local3, 1, 0.005); _local3 = (_local3 + (KingFinalJump.TICKS - 5)); chainResize.addResize(_local3, 1, 0.005); hideLineTick = _local3; _local3 = (_local3 + 6); switchKingTick = _local3; _local3 = (_local3 + 19); chainResize.addResize(_local3, 1, 1); _local3 = (_local3 + 60); fadeInTick = _local3; _local3 = (_local3 + 90); fadeStopTick = _local3; if (((!(kingVisible)) && (GuiConnection.shortMode()))){ registerRight.visible = true; registerRight.x = (gui.gamePanel.stock.x + gui.gamePanel.stock.getChildAt(0).width); registerRight.y = (gui.gamePanel.stock.y - (gui.gamePanel.stock.height / 2)); }; } protected function gameQuit(_arg1:MouseEvent):void{ endTick = (startTick + MINIMAL_GAME_QUIT_DELAY); removeEventListener(MouseEvent.CLICK, gameQuit); } public function render(_arg1:int, _arg2:Number):int{ var _local3:int; var _local4:int; var _local5:int; var _local6:int; var _local7:int; var _local8:int; var _local9:int; var _local10:Number; if (_arg1 >= startTick){ if (((!(started)) && (kingVisible))){ kingFinalJump = new KingFinalJump(); kingFinalJump.x = gui.gamePanel.king.x; kingFinalJump.y = gui.gamePanel.king.y; addChild(kingFinalJump); kingFinalJump.init(startTick); gui.stopRenderable(gui.gamePanel.king); gui.gamePanel.king.visible = false; started = true; }; if (chainResizeStatus != Gui.RENDERABLE_STOP){ chainResizeStatus = chainResize.update(_arg1, _arg2); }; if (registerChainResize != null){ registerChainResize.update(_arg1, _arg2); }; if ((((_arg1 >= hideLineTick)) && (panel.line.visible))){ panel.line.visible = false; }; if (dancePlayer != null){ dancePlayer.update(_arg1, _arg2); if (register != null){ _local5 = kingDance.currentFrame; if (_local5 <= 13){ register.x = (registerStartX - _local5); } else { if (_local5 <= 37){ register.x = (((registerStartX - 13) - 13) + _local5); } else { register.x = ((registerStartX + 13) - (_local5 - 37)); }; }; }; }; if (fallPlayer != null){ fallPlayer.update(_arg1, _arg2); _local6 = switchKingTick; if (_arg1 > _local6){ fallSpeed = (0 + ((_arg1 - _local6) * 0.3)); _local7 = 17; if (fallSpeed > _local7){ fallSpeed = _local7; }; kingFall.y = (kingFall.y + fallSpeed); }; }; if (((((kingVisible) && ((_arg1 >= switchKingTick)))) && (!((kingFinalJump.parent == null))))){ removeChild(kingFinalJump); if (((GuiConnection.shortMode()) || ((endReason == App.COMPLETED)))){ kingDance = new KingDance(); kingDance.x = kingFinalJump.x; kingDance.y = kingFinalJump.y; addChild(kingDance); kingDance.stop(); dancePlayer = new FramePlayer(kingDance, _arg1, 60, int.MAX_VALUE); if (GuiConnection.shortMode()){ if (kingDance.x > 375){ register = registerLeft; registerStartX = (kingDance.x - 30); } else { register = registerRight; registerStartX = (kingDance.x + 30); }; register.x = registerStartX; register.scaleX = 0; register.scaleY = 0; register.visible = true; register.y = (kingDance.y - 55); registerChainResize = new ChainResize(register); registerChainResize.addResize(_arg1, 0, 0); registerChainResize.addResize((_arg1 + 30), 1.12, 1.12); registerChainResize.addResize((_arg1 + 50), 1, 1); }; } else { kingFall = new KingFall(); kingFall.x = kingFinalJump.x; kingFall.y = kingFinalJump.y; addChild(kingFall); kingFall.stop(); fallPlayer = new FramePlayer(kingFall, _arg1, 90, 0); }; }; if ((((_arg1 > fadeInTick)) && ((_arg1 < fadeStopTick)))){ plexiGlass.visible = true; _local8 = (_arg1 - fadeInTick); _local9 = (fadeStopTick - fadeInTick); _local10 = (_local8 / _local9); plexiGlass.alpha = (_local10 * 0.25); } else { if (_arg1 >= fadeStopTick){ plexiGlass.alpha = 0.25; }; }; if ((((_arg1 >= endTick)) && (!(gameQuitSent)))){ gui.gameQuit(); gameQuitSent = true; panel.countDownTf.text = ((((countDownStr1 + " ") + 0) + " ") + countDownStr2); }; _local3 = (endTick - _arg1); _local4 = (_local3 / App.TICKS_PER_SECOND); if (countDownSeconds != _local4){ countDownSeconds = _local4; if (countDownSeconds >= 0){ panel.countDownTf.text = ((((countDownStr1 + " ") + _local4) + " ") + countDownStr2); }; }; }; return (Gui.RENDERABLE_CONTINUE); } } }//package guipackage
Section 24
//OutroPanel (guipackage.OutroPanel) package guipackage { import flash.display.*; import flash.text.*; public class OutroPanel extends Sprite { public var bonusTf:TextField; public var bonus_:TextField; public var scoreTf:TextField; public var score_:TextField; public var line:Line; public var countDownTf:TextField; public var maskSprite:Sprite; public var game_over_:TextField; public var time_bonus_:TextField; public var timeBonusTf:TextField; public var total_score_:TextField; public var totalScoreTf:TextField; public function OutroPanel(){ maskSprite.scaleY = 0.005; } public function init(_arg1:int, _arg2:int, _arg3:int, _arg4:int):void{ scoreTf.text = ("" + _arg1); bonusTf.text = ("" + _arg2); timeBonusTf.text = ("" + _arg3); totalScoreTf.text = ("" + _arg4); } } }//package guipackage
Section 25
//Pile (guipackage.Pile) package guipackage { import modelpackage.*; import util.*; import flash.display.*; import flash.events.*; public class Pile extends CardContainer { public const X_SPACING:int = 13; public const Y_SPACING:int = 15; public const WIDTH:int = 59; public const START_X:int = 21; public var col:int; public var compressed:Boolean;// = false public var maxPixels:int;// = 270 public var lastSequenceLength:int; public var lastPixels:int; public var unmovableCardsLength:int; public var unmovablePixels:int; public var unmovableSpacing:int; public static const COMPRESS_LIMIT:int = 18; public function Pile(_arg1:int, _arg2:TableG){ super(_arg2); this.col = _arg1; x = (START_X + (_arg1 * (WIDTH + X_SPACING))); addEventListener(MouseEvent.ROLL_OUT, rollOut); } public function update(_arg1:Array):void{ var _local2:int; var _local3:CardG; var _local4:CardG; var _local5:int; while (_local5 < _arg1.length) { _local2 = int(_arg1[_local5]); _local3 = super.tableG.getCardG(_local2); _local3.update(); _local3.scaleX = 1; _local3.scaleY = 1; _local3.x = 0; _local3.y = (_local5 * Y_SPACING); _local3.rotation = 0; addChildAt(_local3, _local5); _local5++; }; while (numChildren > _arg1.length) { _local4 = CardG(removeChildAt((numChildren - 1))); _local4.previousParent = this; }; compressed = (_arg1.length > Pile.COMPRESS_LIMIT); if (compressed){ lastSequenceLength = GuiConnection.getLastSequenceLength(col); lastPixels = (lastSequenceLength * Y_SPACING); unmovableCardsLength = (numChildren - lastSequenceLength); unmovablePixels = (maxPixels - lastPixels); unmovableSpacing = (unmovablePixels / unmovableCardsLength); }; if (compressed){ updateCompressedCardYs(-1, -1); }; } public function updateCompressedCardYs(_arg1:int, _arg2:int):void{ var _local3:int; var _local4:int; var _local5:* = 1; while (_local5 < numChildren) { _local3 = getChildAt((_local5 - 1)).y; if (_local5 <= unmovableCardsLength){ if ((((_local5 >= _arg1)) && ((_local5 <= _arg2)))){ _local4 = Y_SPACING; } else { _local4 = unmovableSpacing; }; } else { _local4 = Y_SPACING; }; getChildAt(_local5).y = (_local3 + _local4); _local5++; }; } public function getLastCardY():int{ if (numChildren > 0){ return (getChildAt((numChildren - 1)).y); }; return (0); } public function getNextCardY():int{ if (numChildren > 0){ return ((getChildAt((numChildren - 1)).y + Y_SPACING)); }; return (0); } public function cardRollover(_arg1:CardG, _arg2:MouseEvent):void{ var _local3:int; var _local4:int; var _local5:int; if (compressed){ _local3 = getChildIndex(_arg1); if (_local3 < unmovableCardsLength){ _local4 = (_local3 + 1); if (_local4 < 0){ _local4 = 0; }; _local5 = (_local3 + 10); if (_local5 >= unmovableCardsLength){ _local5 = unmovableCardsLength; }; updateCompressedCardYs(_local4, _local5); } else { updateCompressedCardYs(-1, -1); }; }; } public function rollOut(_arg1:MouseEvent):void{ if (compressed){ updateCompressedCardYs(-1, -1); }; } } }//package guipackage
Section 26
//Renderable (guipackage.Renderable) package guipackage { public interface Renderable { function render(_arg1:int, _arg2:Number):int; } }//package guipackage
Section 27
//SoundManager (guipackage.SoundManager) package guipackage { import util.*; import flash.events.*; import flash.media.*; import flash.utils.*; public class SoundManager { public const LOOP_DELAY:int = 200; public const OUTRO_DELAY:int = 300; public const GOOD_DELAY:int = 1000; public const BAD_DELAY:int = 1400; private var soundOn:Boolean;// = true private var musicOn:Boolean;// = true private var introSound:Sound; private var introSoundChannel:SoundChannel; private var introSoundTransform:SoundTransform; private var loopSound:Sound; private var loopSoundChannel:SoundChannel; private var loopSoundTransform:SoundTransform; private var outroSoundTransform:SoundTransform; private var outroSound:Sound; public var outroSoundChannel:SoundChannel; private var timeWarningSound:Sound; private var timeWarningSoundChannel:SoundChannel; private var timeWarningSoundTransform:SoundTransform; private var fallSound:Sound; private var fallSoundChannel:SoundChannel; private var fallSoundTransform:SoundTransform; private var danceSound:Sound; private var danceSoundChannel:SoundChannel; private var danceSoundTransform:SoundTransform; private var timer:Timer; public var gui:Gui; public static const STEREO_INTENSITY:Number = 0.7; public static const VOLUME_INTRO:Number = 0.7; public static const VOLUME_LOOP:Number = 0.6; public static const VOLUME_OUTRO:Number = 0.7; public static const VOLUME_DEAL:Number = 0.8; public static const VOLUME_ONE_CARD:Number = 0.8; public static const VOLUME_CARDS:Number = 0.8; public static const VOLUME_ERROR:Number = 0.8; public static const VOLUME_SHELL:Number = 0.8; public static const VOLUME_TIME_WARNING:Number = 1; public static const VOLUME_FALL:Number = 0.8; public static const VOLUME_DANCE:Number = 0.8; public function SoundManager(_arg1:Gui){ this.gui = _arg1; } public function toggleSound(_arg1:MouseEvent=null):void{ soundOn = !(soundOn); if (!soundOn){ if (timeWarningSoundChannel != null){ timeWarningSoundChannel.soundTransform = new SoundTransform(0); }; } else { if (timeWarningSoundChannel != null){ timeWarningSoundChannel.soundTransform = new SoundTransform(SoundManager.VOLUME_TIME_WARNING); }; }; if (musicOn){ if (soundOn){ startMusic(); } else { stopMusic(); }; }; } public function toggleMusic(_arg1:Event=null):void{ musicOn = !(musicOn); if (musicOn){ startMusic(); } else { stopMusic(); }; } public function stopMusic():void{ if (loopSoundChannel != null){ loopSoundChannel.soundTransform = new SoundTransform(0); }; if (introSoundChannel != null){ introSoundChannel.soundTransform = new SoundTransform(0); }; if (outroSoundChannel != null){ outroSoundChannel.soundTransform = new SoundTransform(0); }; } public function startMusic():void{ if (((soundOn) && (musicOn))){ if (loopSoundChannel != null){ loopSoundChannel.soundTransform = new SoundTransform(SoundManager.VOLUME_LOOP); }; if (introSoundChannel != null){ introSoundChannel.soundTransform = new SoundTransform(SoundManager.VOLUME_INTRO); }; if (outroSoundChannel != null){ outroSoundChannel.soundTransform = new SoundTransform(SoundManager.VOLUME_OUTRO); }; }; } public function startIntroSound(_arg1:Event=null):void{ var _local2:Number = SoundManager.VOLUME_INTRO; if (((!(soundOn)) || (!(musicOn)))){ _local2 = 0; }; introSoundTransform = new SoundTransform(_local2); introSound = new IntroSnd(); introSoundChannel = introSound.play(0, 0, introSoundTransform); } public function gameStart(_arg1:Event=null):void{ if (introSoundChannel != null){ new SoundFader(introSoundChannel, LOOP_DELAY); }; timer = new Timer(LOOP_DELAY, 1); timer.addEventListener("timerComplete", startLoopSound); timer.start(); } public function startLoopSound(_arg1:Event=null):void{ var _local2:Number = SoundManager.VOLUME_LOOP; if (((!(soundOn)) || (!(musicOn)))){ _local2 = 0; }; loopSoundTransform = new SoundTransform(_local2); loopSound = new LoopSnd(); loopSoundChannel = loopSound.play(0, int.MAX_VALUE, loopSoundTransform); } public function gameEnd(_arg1:Boolean):void{ if (introSoundChannel != null){ new SoundFader(introSoundChannel, OUTRO_DELAY); }; if (loopSoundChannel != null){ new SoundFader(loopSoundChannel, OUTRO_DELAY); }; timer = new Timer(OUTRO_DELAY, 1); if (_arg1){ timer.addEventListener("timerComplete", startDanceSound); } else { timer.addEventListener("timerComplete", startFallSound); }; timer.start(); } public function startFallSound(_arg1:Event=null):void{ var _local2:Number = SoundManager.VOLUME_FALL; if (!soundOn){ _local2 = 0; }; fallSoundTransform = new SoundTransform(_local2); fallSound = new FallSnd(); fallSoundChannel = fallSound.play(0, 0, fallSoundTransform); timer = new Timer(BAD_DELAY, 1); timer.addEventListener("timerComplete", startOutroSound); timer.start(); } public function startDanceSound(_arg1:Event=null):void{ var _local2:Number = SoundManager.VOLUME_DANCE; if (!soundOn){ _local2 = 0; }; danceSoundTransform = new SoundTransform(_local2); danceSound = new DanceSnd(); danceSoundChannel = danceSound.play(0, 0, danceSoundTransform); timer = new Timer(GOOD_DELAY, 1); timer.addEventListener("timerComplete", startOutroSound); timer.start(); } public function startOutroSound(_arg1:Event=null):void{ var _local2:Number = SoundManager.VOLUME_OUTRO; if (((!(soundOn)) || (!(musicOn)))){ _local2 = 0; }; outroSoundTransform = new SoundTransform(_local2); outroSound = new OutroSnd(); outroSoundChannel = outroSound.play(0, 0, outroSoundTransform); } protected function playSound(_arg1:Sound, _arg2:Number, _arg3:int=0):void{ var _local4:SoundTransform = new SoundTransform(_arg2); var _local5:Sound = _arg1; var _local6:SoundChannel = _local5.play(0, _arg3, _local4); } public function startSound(_arg1:Sound, _arg2:Number, _arg3:int=0):void{ if (soundOn){ playSound(_arg1, _arg2, _arg3); }; } public function startTimeWarning():void{ var _local1:Number = SoundManager.VOLUME_TIME_WARNING; if (!soundOn){ _local1 = 0; }; timeWarningSoundTransform = new SoundTransform(_local1); timeWarningSound = new TimeWarningSnd(); timeWarningSoundChannel = timeWarningSound.play(0, 0, timeWarningSoundTransform); } } }//package guipackage
Section 28
//Stock (guipackage.Stock) package guipackage { import modelpackage.*; import flash.display.*; import flash.events.*; import flash.geom.*; public class Stock extends Sprite { public const X_SPACING = -4; public const Y_SPACING = -4; public var gui:Gui; public function Stock(_arg1:Gui){ this.gui = _arg1; x = 47; y = 112; addEventListener(MouseEvent.CLICK, tryToDeal); } public function tryToDeal(_arg1:Event):void{ if (!GuiConnection.isDealing()){ if (GuiConnection.dealIsPossible()){ Document.doc.addPlayData([App.INPUT_DEAL]); } else { Gui.gui.showMessage(); }; }; } public function getStartingPoint():Point{ return (localToGlobal(new Point((numChildren * X_SPACING), (numChildren * Y_SPACING)))); } public function update():void{ var _local1:Sprite; var _local2:int = (GuiConnection.getStockLength() / Table.NR_OF_COLS); if (_local2 == 0){ gui.gamePanel.lastCardFromStock(); gui.gamePanel.king.lastCardFromStock(); }; while (numChildren > _local2) { removeChildAt((numChildren - 1)); }; while (_local2 > numChildren) { _local1 = new BigCard(); _local1.rotation = -90; _local1.x = (numChildren * X_SPACING); _local1.y = (numChildren * Y_SPACING); addChild(_local1); }; } } }//package guipackage
Section 29
//TableG (guipackage.TableG) package guipackage { import modelpackage.*; import flash.display.*; import flash.events.*; public class TableG extends Sprite { public var gui:Gui; public var message:Message; public var cards:Array; public var backsidePiles:Array; public var piles:Array; public var dealAnimation:DealAnimation; public var cardHilight:CardHilight; public var movingCards:MovingCards; public function TableG(_arg1:Gui){ this.gui = _arg1; } public function initialize():void{ var _local1:BacksidePile; var _local2:Pile; var _local3:int; cards = new Array((Table.NR_OF_SETS * 13)); backsidePiles = new Array(Table.NR_OF_COLS); while (_local3 < Table.NR_OF_COLS) { _local1 = new BacksidePile(_local3, this); backsidePiles[_local3] = _local1; addChild(_local1); _local3++; }; piles = new Array(Table.NR_OF_COLS); _local3 = 0; while (_local3 < Table.NR_OF_COLS) { _local2 = new Pile(_local3, this); piles[_local3] = _local2; addChild(_local2); _local3++; }; dealAnimation = new DealAnimation(gui); addChild(dealAnimation); cardHilight = new CardHilight(gui); addChild(cardHilight); movingCards = new MovingCards(this); addChild(movingCards); } public function getMouseCol():int{ var _local1:int = (BacksidePile.WIDTH + BacksidePile.X_SPACING); var _local2:int = ((movingCards.x - BacksidePile.START_X) - (_local1 / 2)); var _local3:int = (1 + (_local2 / _local1)); if (_local3 < 0){ _local3 = 0; } else { if (_local3 >= Table.NR_OF_COLS){ _local3 = (Table.NR_OF_COLS - 1); }; }; return (_local3); } public function getPile(_arg1:int):Pile{ return (Pile(piles[_arg1])); } public function getBacksidePile(_arg1:int):BacksidePile{ return (BacksidePile(backsidePiles[_arg1])); } public function getCardG(_arg1:int):CardG{ var _local2:CardG; if (cards[_arg1] != null){ _local2 = CardG(cards[_arg1]); } else { _local2 = new CardG(_arg1, this); cards[_arg1] = _local2; }; return (_local2); } public function deleteCardG(_arg1:int):void{ cards[_arg1] = null; } public function removeSequence(_arg1:int, _arg2:Array, _arg3:int):void{ var _local4:CardG = getCardG(int(_arg2[0])); var _local5:Pile = Pile(_local4.previousParent); var _local6:DisappearAnimation = new DisappearAnimation(_arg1, _local5, _arg2); addChild(_local6); gui.startRenderable(_local6); var _local7:Explosion = new Explosion(_arg1, _local5); addChild(_local7); } } }//package guipackage
Section 30
//Card (modelpackage.Card) package modelpackage { public class Card { var suite:int; var value:int; var isBackside:Boolean; var pile:int; var col:int; var index:int; var id:int; public static const HEARTS:int = 0; public static const SPADES:int = 1; public function Card(_arg1:int, _arg2:int, _arg3:Boolean, _arg4:int, _arg5:int, _arg6:int, _arg7:int){ if ((((_arg1 < Card.HEARTS)) || ((_arg1 > Card.SPADES)))){ throw (new Error("illegal card suite")); }; this.suite = _arg1; if ((((_arg2 < 1)) || ((_arg2 > 13)))){ throw (new Error("illegal card value")); }; this.value = _arg2; this.isBackside = _arg3; this.pile = _arg4; this.col = _arg5; this.index = _arg6; this.id = _arg7; } public function toString():String{ return (("" + value)); } } }//package modelpackage
Section 31
//GuiConnection (modelpackage.GuiConnection) package modelpackage { import util.*; import guipackage.*; import flash.net.*; public class GuiConnection { protected static var url:String; protected static var request:URLRequest; protected static var variables:URLVariables; protected static var moveToComplete:Boolean = false; protected static var moveInitialized:Boolean = false; static var stockChanged:Boolean = false; static var cardsInDealChanged:Boolean = false; static var movingCardsChanged:Boolean = false; static var scoreChanged:Boolean = true; static var bonusChanged:Boolean = true; static var model:Model; static var table:Table; static var changedBacksidePiles:Array; static var changedPiles:Array; static var changedRemovedSets:Array; public static function initialize():void{ var _local1:int; GuiConnection.model = Document.doc.model; GuiConnection.table = Document.doc.model.table; GuiConnection.changedBacksidePiles = new Array(Table.NR_OF_COLS); GuiConnection.changedPiles = new Array(Table.NR_OF_COLS); _local1 = 0; while (_local1 < Table.NR_OF_COLS) { GuiConnection.changedBacksidePiles[_local1] = true; GuiConnection.changedPiles[_local1] = true; _local1++; }; GuiConnection.changedRemovedSets = new Array(); _local1 = 0; while (_local1 < Table.NR_OF_SETS) { GuiConnection.changedRemovedSets[_local1] = false; _local1++; }; } public static function analyzeModel(_arg1:int):void{ var _local2:Card; var _local3:Array; var _local4:int; var _local5:Stack; var _local6:Stack; var _local7:Array; var _local9:int; var _local10:int; var _local8:TableG = Gui.gui.table; if (stockChanged){ Gui.gui.gamePanel.stock.update(); stockChanged = false; }; while (_local9 < Table.NR_OF_COLS) { if (Boolean(changedBacksidePiles[_local9])){ _local5 = table.getBacksidePile(_local9); _local3 = getIdsFromCardStack(_local5); _local8.getBacksidePile(_local9).update(_local3); changedBacksidePiles[_local9] = false; }; if (Boolean(changedPiles[_local9])){ _local6 = table.getPile(_local9); _local3 = getIdsFromCardStack(_local6); _local8.getPile(_local9).update(_local3); changedPiles[_local9] = false; }; _local9++; }; if (cardsInDealChanged){ _local3 = new Array(); _local4 = 0; while (_local4 < table.dealArray.length) { _local2 = Card(table.dealArray[_local4]); _local3.push(_local2.id); _local4++; }; _local8.dealAnimation.update(_local3, model.stateStartTick, model.stateEndTick); cardsInDealChanged = false; }; if (movingCardsChanged){ _local3 = new Array(); _local4 = 0; while (_local4 < table.movingCards.size()) { _local2 = Card(table.movingCards.g(_local4)); _local3.push(_local2.id); _local4++; }; _local8.movingCards.update(_local3, table.movingCol); _local8.movingCards.startFollowMouse(); movingCardsChanged = false; }; while (_local10 < Table.NR_OF_SETS) { if (Boolean(changedRemovedSets[_local10])){ _local7 = table.removed.g(_local10); _local3 = new Array(); _local4 = 0; while (_local4 < _local7.length) { _local2 = Card(_local7[_local4]); _local3.push(_local2.id); _local4++; }; _local8.removeSequence(_arg1, _local3, _local10); Gui.gui.gamePanel.king.initPush(_arg1); changedRemovedSets[_local10] = false; }; _local10++; }; if (scoreChanged){ Gui.gui.gamePanel.updateScore(model.score); scoreChanged = false; }; if (bonusChanged){ Gui.gui.gamePanel.updateBonus(model.bonus); bonusChanged = false; if (model.document.relaxMode){ Gui.gui.gamePanel.clock.moves.text = ("" + model.moves); }; }; if (model.countDownTicks == App.TIME_WARNING_TICKS){ Gui.gui.gamePanel.clock.initTimeWarning(_arg1); Gui.gui.soundManager.startTimeWarning(); }; } public static function stateChanged(_arg1:int, _arg2:int, _arg3:int, _arg4:int, _arg5:int):void{ switch (_arg2){ case model.NOT_SET: break; case model.DEALING: Gui.gui.stopRenderable(Gui.gui.table.dealAnimation); break; case model.IDLE: break; case model.MOVING: Gui.gui.table.cardHilight.deActivate(); break; case model.GAME_OVER: break; }; switch (_arg3){ case model.NOT_SET: break; case model.DEALING: Gui.gui.startRenderable(Gui.gui.table.dealAnimation); break; case model.IDLE: break; case model.MOVING: Gui.gui.table.cardHilight.activate(table.movingCol); break; case model.GAME_OVER: break; }; } public static function movedCanBeAdded(_arg1:int):Boolean{ return (table.movedCanBeAdded(_arg1)); } public static function cardIsBackside(_arg1:int):Boolean{ return (getCard(_arg1).isBackside); } public static function cardSuite(_arg1:int):int{ return (getCard(_arg1).suite); } public static function cardValue(_arg1:int):int{ return (getCard(_arg1).value); } public static function getcardFrame(_arg1:int):int{ var _local2:Card = getCard(_arg1); return (((_local2.suite * 13) + _local2.value)); } public static function getCardIndex(_arg1:int):int{ return (getCard(_arg1).index); } private static function getCard(_arg1:int):Card{ return (Card(table.cards[_arg1])); } public static function cardCanBeDragged(_arg1:int):Boolean{ if (model.state != model.IDLE){ return (false); }; return (table.cardCanBeDragged(_arg1)); } public static function dealIsPossible():Boolean{ var _local1:Stack; var _local2:int; if (model.state != model.IDLE){ return (false); }; while (_local2 < Table.NR_OF_COLS) { _local1 = table.getPile(_local2); if (_local1.size() == 0){ return (false); }; _local2++; }; return (true); } public static function getStockLength():int{ return (table.stock.size()); } private static function getIdsFromCardStack(_arg1:Stack):Array{ var _local2:Card; var _local4:int; var _local3:Array = new Array(); while (_local4 < _arg1.size()) { _local2 = Card(_arg1.g(_local4)); _local3.push(_local2.id); _local4++; }; return (_local3); } public static function getCountDownTicks():int{ return (model.countDownTicks); } public static function traceCard(_arg1:int):void{ var _local2:Card = Card(table.cards[_arg1]); } public static function gameOver(_arg1:int, _arg2:int, _arg3:int, _arg4:int, _arg5:int, _arg6:int):void{ var isGoodEnd:Boolean; var startTick = _arg1; var endReason = _arg2; var score = _arg3; var bonus = _arg4; var timeBonus = _arg5; var totalScore = _arg6; if (((model.shortMode) || ((endReason == App.COMPLETED)))){ isGoodEnd = true; } else { isGoodEnd = false; }; Gui.gui.gameOver(endReason, isGoodEnd); Gui.gui.outro.init(startTick, endReason); Gui.gui.outro.panel.init(score, bonus, timeBonus, totalScore); if (model.document.relaxMode){ Gui.gui.outro.panel.time_bonus_.text = model.document.gameDataXml.text.(@id == "moves_"); Gui.gui.outro.panel.timeBonusTf.text = ("" + model.moves); }; } public static function shortMode():Boolean{ return (model.shortMode); } public static function getLastSequenceLength(_arg1:int):int{ var _local2:Card; var _local5:int; var _local3:Stack = table.getPile(_arg1); var _local4:int = _local3.size(); var _local6:* = -1; var _local7:* = -1; while (_local4 > 0) { _local2 = Card(_local3.g((_local4 - 1))); if ((((_local6 == -1)) || ((((_local2.value == (_local6 + 1))) && ((_local2.suite == _local7)))))){ _local4--; _local6 = _local2.value; _local7 = _local2.suite; _local5++; } else { return (_local5); }; }; return (_local5); } public static function isDealing():Boolean{ return ((model.state == model.DEALING)); } public static function addCardSound():void{ if (table.movingCards.size() > 1){ Gui.gui.soundManager.startSound(new CardsSnd(), SoundManager.VOLUME_CARDS); } else { Gui.gui.soundManager.startSound(new OneCardSnd(), SoundManager.VOLUME_ONE_CARD); }; } public static function errorSound(_arg1:Boolean):void{ if (_arg1){ Gui.gui.soundManager.startSound(new ErrorSnd(), SoundManager.VOLUME_ERROR); }; } } }//package modelpackage
Section 32
//Model (modelpackage.Model) package modelpackage { import util.*; import flash.net.*; public class Model { public const DEAL_TICKS:int = 60; public const NOT_SET:int = -1; public const DEALING:int = 1; public const IDLE:int = 2; public const MOVING:int = 3; public const GAME_OVER:int = 4; public const SCORE_PER_SEQUENCE:int = 200; public const COST_PER_MOVE:int = 4; public const MAX_TIME_BONUS:int = 500; public const STATE_STRINGS:Array; var rand:Random; protected var playData:Stack; var countDownTicks:int; var document:Document; var score:int;// = 0 var bonus:int;// = 2000 var moves:int;// = 0 public var totalScore:int;// = 0 var shortMode:Boolean;// = false var previousState:int;// = -1 var state:int;// = -1 var nextState:int;// = 1 var stateStartTick:int;// = -1 var stateEndTick:int;// = -1 public var table:Table; public static const SHORT_MODE_END_TICK:int = (App.COUNTDOWN_TICKS - ((3 * 60) * App.TICKS_PER_SECOND)); public function Model(_arg1:Document){ STATE_STRINGS = ["not set", "dealing", "idle", "moving", "game over"]; super(); this.document = _arg1; var _local2:int = (int((Math.random() * 10000000000)) + 1); if (App.GAME_TYPE == App.DEV_MODE){ _local2 = 2094053089; }; rand = new Random(_local2); var _local3:String = _arg1.gameDataXml.@mode; if (_local3 == "short"){ this.countDownTicks = App.COUNTDOWN_TICKS; }; if (!_arg1.relaxMode){ this.countDownTicks = App.COUNTDOWN_TICKS; }; _arg1.log((("[seed " + _local2) + "]")); _arg1.log((("[countDownTicks " + countDownTicks) + "]")); playData = new Stack(); table = new Table(this); } public function tick(_arg1:int):void{ executePlayData(_arg1); update(_arg1); } protected function executePlayData(_arg1:int):void{ var _local2:Array; var _local3:int; var _local4:int; var _local5:String; var _local6:String; var _local7:int; var _local8:int; var _local9:int; while (playData.size() > 0) { _local2 = playData.remove(0); _local3 = int(_local2[0]); _local4 = int(_local2[1]); _local5 = String(App.INPUT_STRINGS[_local3]); if (App.isLogicPlayData(_local3)){ _local6 = ((_local5 + " ") + _local4); _local7 = 2; while (_local7 < _local2.length) { var _temp1 = _local7; _local7 = (_local7 + 1); _local8 = int(_local2[_temp1]); _local6 = (_local6 + (" " + _local8)); }; document.log((("[" + _local6) + "]")); }; switch (_local3){ case App.INPUT_START_MOVE: _local9 = int(_local2[2]); if (table.cardCanBeDragged(_local9)){ table.startMove(_local9); nextState = MOVING; }; break; case App.INPUT_STOP_MOVE: table.stopMove(int(_local2[2])); nextState = IDLE; break; case App.INPUT_DEAL: nextState = DEALING; break; case App.INPUT_EXIT: inputExit(_arg1); break; case App.LAST_TICK: break; case App.CHEAT_TIMER_ALERT: break; case App.FIRST_TICK: break; default: document.log(("**** Error in gameCore.tick(). Invalid inputType: " + _local3)); }; if (((!((_local4 == _arg1))) && (!((_local3 == App.LAST_TICK))))){ document.log(((("**** Warning, bad sync! tickToExecute " + _local4) + " currentTick ") + _arg1)); }; }; } protected function update(_arg1:int):void{ checkState(_arg1); switch (state){ case DEALING: if (_arg1 == stateStartTick){ table.startDeal(); } else { if (_arg1 == stateEndTick){ nextState = IDLE; }; }; break; case IDLE: if (_arg1 == stateStartTick){ if (previousState == DEALING){ table.endDeal(); }; }; score = (score + (table.checkForSequences() * SCORE_PER_SEQUENCE)); if (table.removed.size() == Table.NR_OF_SETS){ document.log("completed"); gameOver(_arg1, App.COMPLETED); } else { if (!document.relaxMode){ countDown(_arg1); }; }; break; case MOVING: if (!document.relaxMode){ countDown(_arg1); }; break; case GAME_OVER: break; }; } public function checkState(_arg1:int):void{ if (nextState != NOT_SET){ previousState = state; state = nextState; document.log(("state changed to " + String(STATE_STRINGS[state]))); nextState = NOT_SET; stateStartTick = _arg1; stateEndTick = NOT_SET; switch (state){ case DEALING: stateEndTick = (_arg1 + DEAL_TICKS); break; case IDLE: break; case MOVING: break; case GAME_OVER: break; }; GuiConnection.stateChanged(_arg1, previousState, state, stateStartTick, stateEndTick); }; } public function addPlayData(_arg1:Array):void{ playData.push(_arg1); } protected function inputExit(_arg1:int):void{ document.log("user chose exit"); bonus = 0; gameOver(_arg1, App.USER_CHOSE_EXIT); } protected function countDown(_arg1:int):void{ countDownTicks--; if (countDownTicks <= 0){ document.log(("time finished " + _arg1)); bonus = 0; gameOver(_arg1, App.TIME_RAN_OUT); }; if (((shortMode) && ((countDownTicks <= Model.SHORT_MODE_END_TICK)))){ document.log(("short mode time finished " + _arg1)); bonus = 0; gameOver(_arg1, App.SHORT_GAME_END); }; } protected function gameOver(_arg1:int, _arg2:int):void{ var _local3:Number; var _local4:Number; var _local5:int; table.gameEndStopMove(); GuiConnection.analyzeModel(_arg1); if (!document.relaxMode){ _local3 = (countDownTicks / App.COUNTDOWN_TICKS); _local4 = (table.removed.size() / Table.NR_OF_SETS); _local5 = ((MAX_TIME_BONUS * _local3) * _local4); }; totalScore = ((score + bonus) + _local5); document.log(("gameOver currentTick " + _arg1)); document.log(("gameover countDownTicks " + countDownTicks)); document.log(("gameover score " + score)); document.log(("gameover bonus " + bonus)); document.log(("gameover timeBonus " + _local5)); document.log(("gameover totalScore " + totalScore)); state = GAME_OVER; GuiConnection.gameOver(_arg1, _arg2, score, bonus, _local5, totalScore); document.addPlayData([App.LAST_TICK]); document.gameOver(totalScore, _arg2); } } }//package modelpackage
Section 33
//Table (modelpackage.Table) package modelpackage { import util.*; import flash.display.*; public class Table { var document:Document; var cards:Array; var stock:Stack; var dealArray:Array; var backsidePiles:Stack; var piles:Stack; var movingCards:Stack; var removed:Stack; var model:Model; var movingCol:int;// = -1 public static const STOCK:int = 0; public static const BACKSIDE_PILE:int = 1; public static const PILE:int = 2; public static const CARDS_IN_DEAL:int = 4; public static const MOVING:int = 5; public static const REMOVED:int = 6; public static const NO_COL:int = -1; public static const NR_OF_COLS:int = 10; public static const NR_OF_SETS:int = 8; public static const CARDS_PER_SET:int = 13; public function Table(_arg1:Model){ this.model = _arg1; this.document = _arg1.document; makeArrays(); fillStock(); stock = randomizeStack(stock); fillBacksidePiles(); } public function getPile(_arg1:int):Stack{ return (Stack(piles.g(_arg1))); } public function getBacksidePile(_arg1:int):Stack{ return (Stack(backsidePiles.g(_arg1))); } function makeArrays():void{ var _local1:int; cards = new Array((Table.NR_OF_SETS * Table.CARDS_PER_SET)); stock = new Stack(); movingCards = new Stack(); dealArray = new Array(Table.NR_OF_COLS); backsidePiles = new Stack(); piles = new Stack(); _local1 = 0; while (_local1 < Table.NR_OF_COLS) { backsidePiles.push(new Stack()); piles.push(new Stack()); _local1++; }; removed = new Stack(); } function fillStock():void{ var _local1:int; var _local2:int; var _local3:int; var _local4:int = Card.HEARTS; _local1 = 0; while (_local1 < Table.NR_OF_SETS) { _local2 = 1; while (_local2 <= 13) { _local3 = ((_local1 * 13) + (_local2 - 1)); createCard(_local4, _local2, _local3); _local2++; }; _local1++; }; } function randomizeStack(_arg1:Stack):Stack{ var _local2:int; var _local3:Card; var _local5:int; var _local4:Stack = new Stack(); while (_arg1.size() > 0) { _local2 = Math.floor((model.rand.nextDouble() * _arg1.size())); _local3 = Card(_arg1.remove(_local2)); _local3.index = _local5; _local4.add(_local5, _local3); _local5++; }; return (_local4); } function fillBacksidePiles():void{ var _local1:Stack; var _local2:int; var _local3:int; var _local4:Card; var _local5:int; while (_local5 < Table.NR_OF_COLS) { _local1 = Stack(backsidePiles.g(_local5)); _local2 = 5; if (_local5 > 3){ _local2 = 4; }; _local3 = 0; while (_local3 < _local2) { _local4 = stock.pop(); _local4.pile = Table.BACKSIDE_PILE; _local4.col = _local5; _local4.index = _local3; _local1.push(_local4); _local3++; }; _local5++; }; } function createCard(_arg1:int, _arg2:int, _arg3:int):void{ var _local4:Card = new Card(_arg1, _arg2, true, Table.STOCK, Table.NO_COL, stock.size(), _arg3); stock.push(_local4); cards[_arg3] = _local4; } function addCardToPile(_arg1:Card, _arg2:int):void{ var _local3:Stack = Stack(piles.g(_arg2)); _arg1.index = _local3.size(); _arg1.isBackside = false; _arg1.pile = Table.PILE; _arg1.col = _arg2; _local3.push(_arg1); GuiConnection.changedPiles[_arg2] = true; } public function addMoved(_arg1:int, _arg2:Boolean):void{ var _local3:Card; var _local4:Stack; while (movingCards.size() > 0) { _local3 = Card(movingCards.remove(0)); addCardToPile(_local3, _arg1); GuiConnection.movingCardsChanged = true; }; if (!_arg2){ _local4 = getPile(movingCol); if (_local4.size() == 0){ pileEmptied(movingCol); }; if (document.relaxMode){ model.moves++; }; model.bonus = (model.bonus - model.COST_PER_MOVE); if (model.bonus < 0){ model.bonus = 0; }; GuiConnection.bonusChanged = true; }; } function pileEmptied(_arg1:int):void{ var _local2:int; var _local3:int; var _local4:Card; var _local5:Stack = getBacksidePile(_arg1); if (_local5.size() > 0){ _local2 = 5; if (_arg1 <= 3){ _local2 = 6; }; _local3 = (_local2 - _local5.size()); model.score = (model.score + _local3); GuiConnection.scoreChanged = true; _local4 = _local5.pop(); GuiConnection.changedBacksidePiles[_arg1] = true; addCardToPile(_local4, _arg1); }; } function startDeal():void{ var _local1:Card; var _local2:int; while (_local2 < NR_OF_COLS) { _local1 = Card(stock.pop()); _local1.col = _local2; _local1.index = ((NR_OF_COLS - 1) - _local2); _local1.pile = Table.CARDS_IN_DEAL; dealArray[_local2] = _local1; _local2++; }; GuiConnection.stockChanged = true; GuiConnection.cardsInDealChanged = true; } function endDeal():void{ var _local1:Card; var _local2:int; while (_local2 < NR_OF_COLS) { _local1 = Card(dealArray[_local2]); dealArray[_local2] = null; addCardToPile(_local1, _local2); _local2++; }; } public function cardCanBeDragged(_arg1:int):Boolean{ var _local2:Stack; var _local3:Card; var _local4:int; var _local5:Card; var _local6:Card = Card(cards[_arg1]); if (_local6.pile == Table.PILE){ _local2 = Stack(piles.g(_local6.col)); _local3 = Card(_local2.g((_local2.size() - 1))); _local4 = (_local2.size() - 2); while (_local4 >= _local6.index) { _local5 = Card(_local2.g(_local4)); if ((((_local5.suite == _local3.suite)) && ((_local5.value == (_local3.value + 1))))){ _local3 = _local5; } else { return (false); }; _local4--; }; return (true); }; return (false); } public function startMove(_arg1:int):void{ var _local2:Card = Card(cards[_arg1]); var _local3:Stack = Stack(piles.g(_local2.col)); var _local4:int = (_local3.size() - 1); while (_local4 >= _local2.index) { movingCards.add(0, _local3.pop()); _local2.pile = MOVING; _local4--; }; document.log(("moving cards " + movingCards)); GuiConnection.movingCardsChanged = true; GuiConnection.changedPiles[_local2.col] = true; movingCol = _local2.col; } public function stopMove(_arg1:int):void{ var _local2:Boolean; if (((!((movingCol == _arg1))) && (movedCanBeAdded(_arg1)))){ GuiConnection.addCardSound(); document.log(("added to col " + _arg1)); _local2 = false; addMoved(_arg1, _local2); } else { GuiConnection.errorSound(!((movingCol == _arg1))); document.log("not added"); _local2 = true; addMoved(movingCol, _local2); }; } public function gameEndStopMove():void{ var _local1:Boolean; if (model.state == model.MOVING){ _local1 = true; addMoved(movingCol, _local1); }; } public function movedCanBeAdded(_arg1:int):Boolean{ var _local2:Stack = Stack(piles.g(_arg1)); if (_local2.size() == 0){ return (true); }; var _local3:Card = Card(_local2.g((_local2.size() - 1))); var _local4:Card = Card(movingCards.g(0)); if (_local4.value == (_local3.value - 1)){ return (true); }; return (false); } public function checkForSequences():int{ var _local1:Stack; var _local2:Array; var _local3:int; var _local4:Card; var _local5:int; var _local6:int; while (_local6 < Table.NR_OF_COLS) { if (pileEndsWithCompleteSequence(_local6)){ _local1 = getPile(_local6); _local2 = new Array(13); _local3 = 12; while (_local3 >= 0) { _local4 = Card(_local1.pop()); _local4.index = _local3; _local4.pile = REMOVED; _local2[_local3] = _local4; _local3--; }; removed.push(_local2); if (_local1.size() == 0){ pileEmptied(_local6); }; document.log(("completed sequence in col " + _local6)); GuiConnection.changedRemovedSets[(removed.size() - 1)] = true; GuiConnection.changedPiles[_local6] = true; GuiConnection.scoreChanged = true; _local5++; }; _local6++; }; return (_local5); } public function pileEndsWithCompleteSequence(_arg1:int):Boolean{ var _local2:int; var _local3:int; var _local4:int; var _local5:Card; var _local6:Stack = getPile(_arg1); if (_local6.size() >= 13){ _local2 = 0; _local3 = -1; _local4 = (_local6.size() - 1); while (_local4 >= 0) { _local5 = Card(_local6.g(_local4)); if (_local3 == -1){ _local3 = _local5.suite; }; ++_local2; if ((((_local5.value == _local2)) && ((_local5.suite == _local3)))){ if (_local5.value == 13){ return (true); }; } else { return (false); }; _local4--; }; }; return (false); } } }//package modelpackage
Section 34
//ReplayControl (replay.ReplayControl) package replay { import flash.display.*; import flash.text.*; public class ReplayControl extends Sprite { public var playBtn:MovieClip; public var stopTickTf:TextField; public var speedTf:TextField; public function ReplayControl(){ playBtn.stop(); } } }//package replay
Section 35
//blixt_43 (spider_king_normal_fla.blixt_43) package spider_king_normal_fla { import flash.display.*; public dynamic class blixt_43 extends MovieClip { public function blixt_43(){ addFrameScript(5, frame6); } function frame6(){ stop(); } } }//package spider_king_normal_fla
Section 36
//moln2_42 (spider_king_normal_fla.moln2_42) package spider_king_normal_fla { import flash.display.*; public dynamic class moln2_42 extends MovieClip { public function moln2_42(){ addFrameScript(22, frame23); } function frame23(){ stop(); } } }//package spider_king_normal_fla
Section 37
//ChainMovement (util.ChainMovement) package util { import flash.display.*; import guipackage.*; public class ChainMovement { public var displayObject:DisplayObject; public var movePoints:Array; public var from:MovePoint; public var to:MovePoint; public function ChainMovement(_arg1:DisplayObject){ this.displayObject = _arg1; movePoints = new Array(); } public function addMove(_arg1:int, _arg2:Number, _arg3:Number):void{ movePoints.push(new MovePoint(_arg1, _arg2, _arg3)); } public function update(_arg1:int, _arg2:Number):int{ var _local3:Number; var _local4:Number; var _local5:Number; var _local6:Number; if (from == null){ from = shiftMove(); to = shiftMove(); }; if (_arg1 >= to.tick){ if (movePoints.length > 0){ from = to; to = shiftMove(); } else { displayObject.x = to.x; displayObject.y = to.y; return (Gui.RENDERABLE_STOP); }; }; if (((!((from == null))) && (!((to == null))))){ _local3 = (to.tick - from.tick); _local4 = (to.x - from.x); _local5 = (to.y - from.y); _local6 = (((_arg1 + _arg2) - from.tick) / _local3); displayObject.x = (from.x + (_local4 * _local6)); displayObject.y = (from.y + (_local5 * _local6)); }; return (Gui.RENDERABLE_CONTINUE); } public function shiftMove():MovePoint{ return (MovePoint(movePoints.shift())); } } }//package util
Section 38
//ChainResize (util.ChainResize) package util { import flash.display.*; import guipackage.*; public class ChainResize { var displayObject:DisplayObject; var points:Array; var from:ResizePoint; var to:ResizePoint; public function ChainResize(_arg1:DisplayObject){ this.displayObject = _arg1; points = new Array(); } public function addResize(_arg1:int, _arg2:Number, _arg3:Number):void{ points.push(new ResizePoint(_arg1, _arg2, _arg3)); } public function update(_arg1:int, _arg2:Number):int{ var _local3:Number; var _local4:Number; var _local5:Number; var _local6:Number; if (from == null){ from = shift(); to = shift(); }; if (_arg1 >= to.tick){ if (points.length > 0){ from = to; to = shift(); } else { displayObject.scaleX = to.scaleX; displayObject.scaleY = to.scaleY; return (Gui.RENDERABLE_STOP); }; }; if (((!((from == null))) && (!((to == null))))){ _local3 = (to.tick - from.tick); _local4 = (to.scaleX - from.scaleX); _local5 = (to.scaleY - from.scaleY); _local6 = (((_arg1 + _arg2) - from.tick) / _local3); displayObject.scaleX = (from.scaleX + (_local4 * _local6)); displayObject.scaleY = (from.scaleY + (_local5 * _local6)); }; return (Gui.RENDERABLE_CONTINUE); } public function shift():ResizePoint{ return (ResizePoint(points.shift())); } } }//package util
Section 39
//ChainRotation (util.ChainRotation) package util { import flash.display.*; import guipackage.*; public class ChainRotation { var displayObject:DisplayObject; var points:Array; var from:RotationPoint; var to:RotationPoint; public function ChainRotation(_arg1:DisplayObject){ this.displayObject = _arg1; points = new Array(); } public function addRotation(_arg1:int, _arg2:Number, _arg3:Number):void{ points.push(new RotationPoint(_arg1, _arg2, _arg3)); } public function update(_arg1:int, _arg2:Number):int{ var _local3:Number; var _local4:Number; var _local5:Number; if (from == null){ from = shift(); to = shift(); }; if (_arg1 >= to.tick){ if (points.length > 0){ from = to; to = shift(); } else { displayObject.rotation = to.rotation; return (Gui.RENDERABLE_STOP); }; }; if (((!((from == null))) && (!((to == null))))){ _local3 = (to.tick - from.tick); _local4 = (to.rotation - from.rotation); _local5 = (((_arg1 + _arg2) - from.tick) / _local3); displayObject.rotation = (from.rotation + (_local4 * _local5)); }; return (Gui.RENDERABLE_CONTINUE); } public function shift():RotationPoint{ return (RotationPoint(points.shift())); } } }//package util
Section 40
//Communicator (util.Communicator) package util { import flash.external.*; import flash.system.*; public class Communicator { public function sendPlayData(_arg1:Array):void{ var _local2:String = ((String(_arg1[0]) + ",") + String(_arg1[1])); var _local3:int = _arg1.length; var _local4:* = 2; while (_local4 < _local3) { _local2 = (_local2 + (" " + String(_arg1[_local4]))); _local4++; }; _local2 = (_local2 + "=0"); ExternalInterface.call("playData", _local2); } public function sendFsCommand(_arg1:String, _arg2:String):void{ fscommand(_arg1, _arg2); } } }//package util
Section 41
//FramePlayer (util.FramePlayer) package util { import flash.display.*; import guipackage.*; public class FramePlayer { public var movieClip:MovieClip; public var startTick:int; public var ticks:int; public var endTick:int; public var remainingRepeats:int; public var forward:Boolean; public function FramePlayer(_arg1:MovieClip, _arg2:int, _arg3:int, _arg4:int, _arg5:Boolean=true){ this.movieClip = _arg1; this.startTick = _arg2; this.ticks = _arg3; this.endTick = (_arg2 + _arg3); this.forward = _arg5; remainingRepeats = _arg4; } public function update(_arg1:int, _arg2:Number):int{ var _local3:int; var _local4:Number; var _local5:int; if (_arg1 >= startTick){ if (_arg1 >= endTick){ if (remainingRepeats-- > 0){ endTick = (_arg1 + ticks); startTick = _arg1; update(_arg1, _arg2); } else { movieClip.gotoAndStop(getFrame(movieClip.totalFrames)); return (Gui.RENDERABLE_STOP); }; } else { _local3 = (_arg1 - startTick); _local4 = (_local3 / ticks); _local5 = (1 + (_local4 * movieClip.totalFrames)); movieClip.gotoAndStop(getFrame(_local5)); }; }; return (Gui.RENDERABLE_CONTINUE); } protected function getFrame(_arg1:int):int{ if (forward){ return (_arg1); }; return (((movieClip.totalFrames + 1) - _arg1)); } } }//package util
Section 42
//GameTimer (util.GameTimer) package util { import flash.utils.*; public class GameTimer { private var lastTime:Number;// = -1 private var msPerTick:Number; private var unprocessedTime:Number;// = 0 public var alpha:Number;// = 0 public var passedTime:Number;// = 0 public function GameTimer(_arg1:Number){ msPerTick = (1000 / _arg1); } public function advanceTime():int{ if (lastTime == -1){ lastTime = getTimer(); }; var _local1:int = getTimer(); passedTime = (_local1 - lastTime); lastTime = _local1; unprocessedTime = (unprocessedTime + passedTime); var _local2:int = int((unprocessedTime / msPerTick)); unprocessedTime = (unprocessedTime - (_local2 * msPerTick)); alpha = (unprocessedTime / msPerTick); return (_local2); } } }//package util
Section 43
//Integer64 (util.Integer64) package util { import util.*; class Integer64 { private var p:Array; private var r:Array; private var s:Array; function Integer64(_arg1){ r = [[0, 0, 0, 0, 0], [0, 0, 0, 0, 0], [0, 0, 0, 0, 0], [0, 0, 0, 0, 0], [0, 0, 0, 0, 0]]; p = [0, 0, 0, 0, 0]; s = [0, 0, 0]; if (_arg1){ merge(_arg1); }; } public function init(_arg1:Integer64):void{ var _local2:* = 0; while (_local2 < p.length) { p[_local2] = _arg1.p[_local2]; _local2++; }; } public function init32(_arg1:Number):void{ p[0] = (_arg1 & 32767); _arg1 = (_arg1 >>> 15); p[1] = (_arg1 & 32767); _arg1 = (_arg1 >>> 15); p[2] = (_arg1 & 3); p[3] = 0; p[4] = 0; } public function get lsb():Number{ return (((p[0] | (p[1] << 15)) | ((p[2] & 3) << 30))); } public function get msb():Number{ return (((((p[2] >> 2) | ((p[3] << 15) >> 2)) | ((p[4] << (15 * 2)) >> 2)) & 2147483647)); } public function binaryShiftLeft(_arg1:Number):void{ var _local2:* = 0; while (_local2 < _arg1) { shl(); _local2++; }; } public function binaryShiftRight(_arg1:Number):void{ var _local2:* = undefined; var _local3:* = undefined; var _local4:* = ((_arg1 / 15) >> 0); var _local5:* = (_arg1 - (_local4 * 15)); var _local6:* = (p.length - 1); while (_local6 > 0) { _local2 = 0; while (_local2 < _local4) { p[_local2] = p[(_local2 + 1)]; _local2++; }; var _temp1 = _local6; _local6 = (_local6 - 1); var _local7 = _temp1; p[_local7] = 0; }; if (_local5 > 0){ _local3 = 0; while (_local3 < _local5) { shr(); _local3++; }; }; } public function binaryNot(_arg1:Integer64):void{ p[0] = (p[0] ^ _arg1.p[0]); p[1] = (p[1] ^ _arg1.p[1]); p[2] = (p[2] ^ _arg1.p[2]); p[3] = (p[3] ^ _arg1.p[3]); p[4] = (p[4] ^ _arg1.p[4]); } public function add64(_arg1:Integer64):void{ var _local2:* = 0; var _local3:* = 1; var _local4:* = 0; while ((((_local3 < p.length)) && (!((_arg1.p[_local4] == 0))))) { _local3++; }; _local4 = 0; while (_local4 < _local3) { _local2 = (_local2 + (p[_local4] + _arg1.p[_local4])); p[_local4] = (_local2 & 32767); _local2 = (_local2 >> 15); _local4++; }; } public function add32(_arg1:Number):void{ var _local2:* = 0; var _local3:* = (_arg1 & 32767); _arg1 = (_arg1 >> 15); var _local4:* = (_arg1 & 32767); _arg1 = (_arg1 >> 15); var _local5:* = (_arg1 & 3); _local2 = (_local2 + (p[0] + _local3)); p[0] = (_local2 & 32767); _local2 = (_local2 >> 15); _local2 = (_local2 + (p[1] + _local4)); p[1] = (_local2 & 32767); _local2 = (_local2 >> 15); _local2 = (_local2 + (p[2] + _local5)); p[2] = (_local2 & 32767); } public function mulu32(_arg1:Number):void{ var _local2:* = undefined; var _local3:* = 0; s[0] = (_arg1 & 32767); _arg1 = (_arg1 >>> 15); s[1] = (_arg1 & 32767); _arg1 = (_arg1 >>> 15); s[2] = (_arg1 & 3); var _local4:* = 0; while (_local4 < 3) { _local2 = s[_local4]; _local3 = (_local2 * p[0]); r[_local4][0] = (_local3 & 32767); _local3 = (_local3 >> 15); _local3 = (_local3 + (_local2 * p[1])); r[_local4][1] = (_local3 & 32767); _local3 = (_local3 >> 15); _local3 = (_local3 + (_local2 * p[2])); r[_local4][2] = (_local3 & 3); _local4++; }; _local3 = r[0][0]; p[0] = (_local3 & 32767); _local3 = (_local3 >> 15); _local3 = (_local3 + (r[0][1] + r[1][0])); p[1] = (_local3 & 32767); _local3 = (_local3 >> 15); _local3 = (_local3 + ((r[0][2] + r[1][1]) + r[2][0])); p[2] = (_local3 & 3); p[3] = 0; p[4] = 0; } public function mul64(_arg1:Integer64):void{ var _local2:* = undefined; var _local3:* = 0; var _local4:* = 0; while (_local4 < 5) { _local2 = _arg1.p[_local4]; _local3 = (_local2 * p[0]); r[_local4][0] = (_local3 & 32767); _local3 = (_local3 >> 15); _local3 = (_local3 + (_local2 * p[1])); r[_local4][1] = (_local3 & 32767); _local3 = (_local3 >> 15); _local3 = (_local3 + (_local2 * p[2])); r[_local4][2] = (_local3 & 32767); _local3 = (_local3 >> 15); _local3 = (_local3 + (_local2 * p[3])); r[_local4][3] = (_local3 & 32767); _local3 = (_local3 >> 15); _local3 = (_local3 + (_local2 * p[4])); r[_local4][4] = (_local3 & 32767); _local4++; }; _local3 = r[0][0]; p[0] = (_local3 & 32767); _local3 = (_local3 >> 15); _local3 = (_local3 + (r[0][1] + r[1][0])); p[1] = (_local3 & 32767); _local3 = (_local3 >> 15); _local3 = (_local3 + ((r[0][2] + r[1][1]) + r[2][0])); p[2] = (_local3 & 32767); _local3 = (_local3 >> 15); _local3 = (_local3 + (((r[0][3] + r[1][2]) + r[2][1]) + r[3][0])); p[3] = (_local3 & 32767); _local3 = (_local3 >> 15); _local3 = (_local3 + ((((r[0][4] + r[1][3]) + r[2][2]) + r[3][1]) + r[4][0])); p[4] = (_local3 & 7); } public function mul32(_arg1:Number):void{ mul64(new Integer64(_arg1)); } private function merge(_arg1:Number):Number{ var _local2:* = 0; while (_local2 < 3) { p[_local2] = (p[_local2] + (_arg1 & 32767)); _arg1 = (_arg1 >>> 15); _local2++; }; return (_arg1); } private function shl():void{ var _local1:* = 0; var _local2:* = 0; var _local3:* = 0; var _local4:* = p.length; while (_local3 < _local4) { _local1 = ((p[_local3] & 0x4000) >> 14); p[_local3] = (p[_local3] << 1); p[_local3] = ((p[_local3] | _local2) & 32767); _local3++; _local2 = _local1; }; } private function shr():void{ var _local1:* = 0; var _local2:* = 0; var _local3:* = (p.length - 1); while (_local3 >= 0) { _local1 = ((p[_local3] & 1) << 14); p[_local3] = (p[_local3] >> 1); p[_local3] = ((p[_local3] | _local2) & 32767); _local3--; _local2 = _local1; }; } } }//package util
Section 44
//Movement (util.Movement) package util { import flash.display.*; public class Movement { public var startTick:int; public var endTick:int; public var displayObject:DisplayObject; public var totalTicks:int; public var startX:Number; public var startY:Number; public var endX:Number; public var endY:Number; public var distanceX:Number; public var distanceY:Number; public function Movement(_arg1:DisplayObject, _arg2:int, _arg3:int, _arg4:Number, _arg5:Number, _arg6:Number, _arg7:Number){ this.displayObject = _arg1; this.startTick = _arg2; this.endTick = _arg3; this.totalTicks = (_arg3 - _arg2); this.startX = _arg4; this.startY = _arg5; this.endX = _arg6; this.endY = _arg7; this.distanceX = (_arg6 - _arg4); this.distanceY = (_arg7 - _arg5); } public function update(_arg1:int, _arg2:Number):Boolean{ var _local3:Number; var _local4:Boolean; if (_arg1 >= startTick){ if (_arg1 >= endTick){ displayObject.x = endX; displayObject.y = endY; _local4 = true; } else { _local3 = (((_arg1 + _arg2) - startTick) / totalTicks); displayObject.x = (startX + (distanceX * _local3)); displayObject.y = (startY + (distanceY * _local3)); }; }; return (_local4); } } }//package util
Section 45
//MovePoint (util.MovePoint) package util { public class MovePoint { public var tick:int; public var x:Number; public var y:Number; public function MovePoint(_arg1:int, _arg2:Number, _arg3:Number){ this.tick = _arg1; this.x = _arg2; this.y = _arg3; } public function toString():String{ return (((((("MovePoint " + tick) + ", ") + x) + ", ") + y)); } } }//package util
Section 46
//Random (util.Random) package util { import flash.events.*; import flash.utils.*; public class Random { private var mta:Array; private var lastSeed:Number; private var mti:Number; private static var N:Number = 624; private static var M:Number = 397; private static var MATRIX_A:Number = 2567483615; private static var UPPER_MASK:Number = 2147483648; private static var LOWER_MASK:Number = 2147483647; private static var mag01:Array = [0, 2567483615]; public function Random(_arg1:Number){ mta = new Array(N); mti = (N + 1); if (_arg1){ init_genrand(_arg1); }; } public function set seed(_arg1:Number){ init_genrand(_arg1); } public function get seed():Number{ return (lastSeed); } public function nextInt(_arg1:Number){ return (((genrand_int32() & 2147483647) % _arg1)); } public function nextFloat(){ return ((next(24) / (1 << 24))); } public function nextDouble(){ return ((next(24) / (1 << 24))); } public function next(_arg1:Number){ if (_arg1 < 32){ return ((genrand_int32() & ((1 << _arg1) - 1))); }; return (genrand_int32()); } private function init_genrand(_arg1:Number):void{ _arg1 = int(_arg1); var _local2:* = getTimer(); lastSeed = _arg1; mta[0] = _arg1; var _local3:* = _arg1; var _local4:* = new Integer64(null); var _local5:Number = N; mti = 1; while (mti < _local5) { _local4.init32(((_local3 >>> 30) ^ _local3)); _local4.mulu32(1812433253); _local3 = (mta[mti] = int((_local4.lsb + mti))); mti++; }; var _local6:* = getTimer(); } private function genrand_int32(){ var _local1:* = undefined; var _local2:* = undefined; var _local3:* = undefined; var _local4:* = undefined; var _local5:* = undefined; var _local6:* = undefined; var _local7:* = undefined; var _local8:* = undefined; var _local9:* = undefined; var _local10:Number = N; var _local11:Number = 0; if (mti >= _local10){ if (mti == (_local10 + 1)){ init_genrand(5489); }; _local1 = M; _local2 = UPPER_MASK; _local3 = LOWER_MASK; _local4 = mag01; _local5 = getTimer(); _local6 = 0; _local7 = (_local10 - _local1); _local8 = (_local1 - _local10); _local6 = 0; while (_local6 < _local7) { _local11 = ((mta[_local6] & _local2) | (mta[(_local6 + 1)] & _local3)); mta[_local6] = ((mta[(_local6 + _local1)] ^ (_local11 >>> 1)) ^ _local4[(_local11 & 1)]); _local6++; }; _local7 = (_local10 - 1); while (_local6 < _local7) { _local11 = ((mta[_local6] & _local2) | (mta[(_local6 + 1)] & _local3)); mta[_local6] = ((mta[(_local6 + _local8)] ^ (_local11 >>> 1)) ^ _local4[(_local11 & 1)]); _local6++; }; _local11 = ((mta[(_local10 - 1)] & _local2) | (mta[0] & _local3)); mta[(_local10 - 1)] = ((mta[(_local1 - 1)] ^ (_local11 >>> 1)) ^ _local4[(_local11 & 1)]); mti = 0; _local9 = getTimer(); }; _local11 = mta[mti++]; var _temp1 = (mta[mti++] ^ (_local11 >>> 11)); _local11 = (mta[mti++] ^ (_local11 >>> 11)); var _temp2 = (_temp1 ^ ((_local11 << 7) & 2636928640)); _local11 = (_temp1 ^ ((_local11 << 7) & 2636928640)); var _temp3 = (_temp2 ^ ((_local11 << 15) & 4022730752)); _local11 = (_temp2 ^ ((_local11 << 15) & 4022730752)); _local11 = (_temp3 ^ (_local11 >>> 18)); return (_local11); } } }//package util
Section 47
//Resize (util.Resize) package util { import flash.display.*; public class Resize { public var startTick:int; public var endTick:int; public var displayObject:DisplayObject; public var totalTicks:int; public var startScaleX:Number; public var startScaleY:Number; public var endScaleX:Number; public var endScaleY:Number; public var xScaleChange:Number; public var yScaleChange:Number; public function Resize(_arg1:DisplayObject, _arg2:int, _arg3:int, _arg4:Number, _arg5:Number, _arg6:Number, _arg7:Number){ this.displayObject = _arg1; this.startTick = _arg2; this.endTick = _arg3; this.totalTicks = (_arg3 - _arg2); this.startScaleX = _arg4; this.startScaleY = _arg5; this.endScaleX = _arg6; this.endScaleY = _arg7; this.xScaleChange = (_arg6 - _arg5); this.yScaleChange = (_arg7 - _arg5); } public function update(_arg1):Boolean{ var _local2:Number; var _local3:Boolean; if (_arg1 >= startTick){ if (_arg1 >= endTick){ displayObject.scaleX = endScaleX; displayObject.scaleY = endScaleY; _local3 = true; } else { _local2 = ((_arg1 - startTick) / totalTicks); displayObject.scaleX = (startScaleX + (xScaleChange * _local2)); displayObject.scaleY = (startScaleY + (yScaleChange * _local2)); }; }; return (_local3); } } }//package util
Section 48
//ResizePoint (util.ResizePoint) package util { public class ResizePoint { public var tick:int; public var scaleX:Number; public var scaleY:Number; public function ResizePoint(_arg1:int, _arg2:Number, _arg3:Number){ this.tick = _arg1; this.scaleX = _arg2; this.scaleY = _arg3; } } }//package util
Section 49
//Rotation (util.Rotation) package util { import flash.display.*; public class Rotation { public var startTick:int; public var endTick:int; public var displayObject:DisplayObject; public var totalTicks:int; public var startRotation:Number; public var endRotation:Number; public var direction:int; public var fullRevolutions:int; public var totalRotation:Number; public function Rotation(_arg1:DisplayObject, _arg2:int, _arg3:int, _arg4:Number, _arg5:Number, _arg6:int, _arg7:int){ this.displayObject = _arg1; this.startTick = _arg2; this.endTick = _arg3; this.totalTicks = (_arg3 - _arg2); this.startRotation = _arg4; this.endRotation = _arg5; this.direction = _arg6; this.fullRevolutions = _arg7; totalRotation = (_arg6 * ((_arg7 * 360) + (_arg5 - _arg4))); } public function update(_arg1:int):Boolean{ var _local2:Number; var _local4:Boolean; var _local3:* = undefined; if (_arg1 >= startTick){ if (_arg1 >= endTick){ _local4 = true; displayObject.rotation = endRotation; } else { _local2 = ((_arg1 - startTick) / totalTicks); _local3 = (_local2 * totalRotation); displayObject.rotation = (startRotation + _local3); }; }; return (_local4); } } }//package util
Section 50
//RotationPoint (util.RotationPoint) package util { public class RotationPoint { public var tick:int; public var direction:int; public var rotation:Number; public function RotationPoint(_arg1:int, _arg2:Number, _arg3:int){ this.tick = _arg1; this.rotation = _arg2; this.direction = _arg3; } } }//package util
Section 51
//SoundFader (util.SoundFader) package util { import flash.events.*; import flash.media.*; import flash.utils.*; public class SoundFader { public var soundChannel:SoundChannel; private var millisec:int; private var listener:Object; private var timer:Timer; private var fadeStep:Number;// = 0.03 private var miniStep:Number;// = 0.01 private var nrOfSteps:int; private var extraRepeats:int;// = 5 private var panning:Number; public function SoundFader(_arg1:SoundChannel, _arg2:int, _arg3:Object=null){ this.soundChannel = _arg1; this.millisec = _arg2; this.listener = _arg3; var _local4:Number = _arg1.soundTransform.volume; nrOfSteps = (_local4 / fadeStep); panning = _arg1.soundTransform.pan; var _local5:int = (_arg2 / nrOfSteps); timer = new Timer(_local5, (nrOfSteps + extraRepeats)); timer.addEventListener("timer", fade); timer.addEventListener("timerComplete", destroy); timer.start(); } public function fade(_arg1:TimerEvent):void{ var _local2:Number = soundChannel.soundTransform.volume; if (_local2 > fadeStep){ _local2 = (_local2 - fadeStep); } else { _local2 = (_local2 - miniStep); }; if (_local2 < 0){ _local2 = 0; }; soundChannel.soundTransform = new SoundTransform(_local2, panning); } public function destroy(_arg1:TimerEvent):void{ soundChannel.stop(); if (listener != null){ listener.soundFaderCompleted(this); }; } } }//package util
Section 52
//Stack (util.Stack) package util { import flash.events.*; public class Stack { protected var array:Array; public function Stack(){ array = new Array(); } public function g(_arg1:int){ if ((((_arg1 < 0)) || ((_arg1 >= array.length)))){ throw (new Error(((("index " + _arg1) + " out of range ") + array.length))); }; return (array[_arg1]); } public function s(_arg1:int, _arg2){ var _local3:* = undefined; if ((((_arg1 < 0)) || ((_arg1 >= array.length)))){ throw (new Error(((("index " + _arg1) + " out of range ") + array.length))); }; _local3 = array[_arg1]; array[_arg1] = _arg2; return (_local3); } public function push(_arg1){ array.push(_arg1); return (_arg1); } public function pop(){ return (array.pop()); } public function indexOf(_arg1, _arg2:int=0):int{ return (array.indexOf(_arg1, _arg2)); } public function lastIndexOf(_arg1, _arg2:int=2147483647):int{ return (array.lastIndexOf(_arg1, _arg2)); } public function add(_arg1:int, _arg2):void{ if ((((_arg1 < 0)) || ((_arg1 > array.length)))){ throw (new Error(((("index " + _arg1) + " out of range ") + array.length))); }; array.splice(_arg1, 0, _arg2); } public function remove(_arg1:int){ if ((((_arg1 < 0)) || ((_arg1 >= array.length)))){ throw (new Error(((("index " + _arg1) + " out of range ") + (array.length - 1)))); }; return (array.splice(_arg1, 1)[0]); } public function size():int{ return (array.length); } public function toString():String{ return (array.toString()); } public function getArrayCopy():Array{ var _local2:int; var _local1:Array = new Array(); while (_local2 < size()) { _local1[_local2] = g(_local2); _local2++; }; return (_local1); } } }//package util
Section 53
//TextFieldConatiner (util.TextFieldConatiner) package util { import flash.display.*; public class TextFieldConatiner extends Sprite { public function TextFieldConatiner(){ Translator.translateTextfields(this); } } }//package util
Section 54
//TimeDisplay (util.TimeDisplay) package util { import modelpackage.*; import flash.text.*; public class TimeDisplay { protected var digitTextFields:Array; protected var countDownSeconds:int;// = -1 protected var ticksPerSecond:int; public function TimeDisplay(_arg1:Array, _arg2:int){ this.digitTextFields = _arg1; this.ticksPerSecond = _arg2; } public function update(_arg1:int):void{ var _local2:int; var _local3:int; var _local4:int = (_arg1 / App.TICKS_PER_SECOND); if (_local4 != countDownSeconds){ countDownSeconds = _local4; _local2 = (_local4 / 60); _local4 = (_local4 % 60); _local3 = (_local4 % 10); TextField(digitTextFields[0]).text = ("" + _local3); _local3 = (_local4 / 10); TextField(digitTextFields[1]).text = ("" + _local3); if (digitTextFields.length > 2){ _local3 = (_local2 % 10); TextField(digitTextFields[2]).text = ("" + _local3); }; if (digitTextFields.length > 3){ _local3 = (_local2 / 10); TextField(digitTextFields[3]).text = ("" + _local3); }; }; } } }//package util
Section 55
//Translator (util.Translator) package util { import flash.display.*; import flash.events.*; import flash.text.*; public class Translator extends TextField { public static function translateTextfield(_arg1:TextField):void{ var translation:String; var textField = _arg1; translation = String(Document.doc.gameDataXml.text.(@id == textField.name)); if (((!((translation == ""))) && (!((translation == null))))){ textField.text = translation; }; } public static function translateTextfields(_arg1:Sprite):void{ var _local2:TextField; var _local3:int; while (_local3 < _arg1.numChildren) { if ((_arg1.getChildAt(_local3) is TextField)){ _local2 = TextField(_arg1.getChildAt(_local3)); Translator.translateTextfield(_local2); } else { if ((_arg1.getChildAt(_local3) is Sprite)){ Translator.translateTextfields(Sprite(_arg1.getChildAt(_local3))); }; }; _local3++; }; } public static function getTranslation(_arg1:String):String{ var name = _arg1; return (String(Document.doc.gameDataXml.text.(@id == name))); } } }//package util
Section 56
//App (App) package { public class App { public static const DEV_MODE:int = 0; public static const MONEY_GAME:int = 1; public static const PRACTICE_GAME:int = 2; public static const REPLAYER:int = 3; public static const GAME_TYPE:int = 1; public static const TIME_RAN_OUT:int = 1; public static const SHORT_GAME_END:int = 2; public static const USER_CHOSE_EXIT:int = 3; public static const COMPLETED:int = 4; public static const INPUT_EXIT:int = 0; public static const INPUT_START_MOVE:int = 1; public static const INPUT_STOP_MOVE:int = 2; public static const INPUT_DEAL:int = 3; public static const LAST_TICK:int = 4; public static const CHEAT_TIMER_ALERT:int = 5; public static const FIRST_TICK:int = 6; public static const INPUT_STRINGS:Array = ["exit", "startMove", "stopMove", "deal", "lastTick", "cheatTimerAlert", "firstTick"]; public static const TICKS_PER_SECOND:int = 60; public static const COUNTDOWN_TICKS:int = 21600; public static const MOVIE_CLIP_FRAME_RATE:int = 120; public static const MOVIE_CLIP_FRAMES_PER_GAME_TICK:Number = 2; public static const TIME_WARNING_TICKS:int = 540; public static const END_REASON_TICKS:int = 180; public static const MINIMAL_GAME_QUIT_DELAY:int = 120; public static const LEVEL_ANIMATION_TICKS:int = 180; public static function isLogicPlayData(_arg1:int):Boolean{ return (true); } } }//package
Section 57
//Background (Background) package { import flash.display.*; public dynamic class Background extends MovieClip { } }//package
Section 58
//BigCard (BigCard) package { import flash.display.*; public dynamic class BigCard extends MovieClip { } }//package
Section 59
//BlueLamp (BlueLamp) package { import flash.display.*; public dynamic class BlueLamp extends MovieClip { public var off:BlueLampOff; public var light:BlueLampOn; } }//package
Section 60
//BlueLampOff (BlueLampOff) package { import flash.display.*; public dynamic class BlueLampOff extends MovieClip { } }//package
Section 61
//BlueLampOn (BlueLampOn) package { import flash.display.*; public dynamic class BlueLampOn extends MovieClip { } }//package
Section 62
//BonusPanel (BonusPanel) package { import flash.display.*; import flash.text.*; public dynamic class BonusPanel extends MovieClip { public var bonusTf:TextField; public var bonus_:TextField; } }//package
Section 63
//BorderOverStock (BorderOverStock) package { import flash.display.*; public dynamic class BorderOverStock extends MovieClip { } }//package
Section 64
//CardsSnd (CardsSnd) package { import flash.media.*; public dynamic class CardsSnd extends Sound { } }//package
Section 65
//ClockBlue (ClockBlue) package { import flash.display.*; public dynamic class ClockBlue extends MovieClip { } }//package
Section 66
//ClockWhite (ClockWhite) package { import flash.display.*; public dynamic class ClockWhite extends MovieClip { } }//package
Section 67
//DanceSnd (DanceSnd) package { import flash.media.*; public dynamic class DanceSnd extends Sound { } }//package
Section 68
//DealSnd (DealSnd) package { import flash.media.*; public dynamic class DealSnd extends Sound { } }//package
Section 69
//DealSnd2 (DealSnd2) package { import flash.media.*; public dynamic class DealSnd2 extends Sound { } }//package
Section 70
//Document (Document) package { import modelpackage.*; import util.*; import flash.display.*; import guipackage.*; import flash.events.*; import flash.utils.*; import flash.net.*; import flash.external.*; public class Document extends Sprite { public var gui:Gui; public var model:Model; public var guiConnection:GuiConnection; protected var gameTimer:GameTimer; protected var communicator:Communicator; protected var timer:GameTimer; protected var currentTick:int;// = -1 protected var gameLog:String;// = "" public var gameDataXml:XML; public var gameRunning:Boolean;// = false public var cheatTimer:Timer; public var externalCheatStart:int;// = -1 public var internalCheatStart:int; public var relaxMode:Boolean;// = false public var CurrentScore:Number; private var url:String; private var request:URLRequest; private var variables:URLVariables; public static var doc:Document; public function Document(){ Document.doc = this; gui = new Gui(this, stage.stageWidth, stage.stageHeight); addChild(gui); gameTimer = new GameTimer(App.TICKS_PER_SECOND); if ((((App.GAME_TYPE == App.DEV_MODE)) || ((App.GAME_TYPE == App.REPLAYER)))){ getGameData(); } else { getGameData(); }; } public function gameDataLoaded():void{ relaxMode = (gameDataXml.@relaxMode == "true"); model = new Model(this); GuiConnection.initialize(); communicator = new Communicator(); addEventListener("enterFrame", advanceTime); } public function startGame():void{ gameRunning = true; if (App.GAME_TYPE == App.MONEY_GAME){ ExternalInterface.addCallback("onTimeSync", cheatTimerCheck); }; if ((((App.GAME_TYPE == App.MONEY_GAME)) || ((App.GAME_TYPE == App.PRACTICE_GAME)))){ communicator.sendFsCommand("gameStart", ""); }; gameTimer = new GameTimer(App.TICKS_PER_SECOND); currentTick = -1; addPlayData([App.FIRST_TICK]); } protected function getGameData():void{ var _local1:* = null; var _local2:* = null; var _local3:* = null; gameDataXml = new XML(<gamedata> ""</gamedata> ); gameDataLoaded(); } protected function fakeGameData():void{ } protected function advanceTime(_arg1:Event):void{ var _local2:int = gameTimer.advanceTime(); var _local3:* = 0; while (_local3 < _local2) { currentTick++; if (gameRunning){ model.tick(currentTick); GuiConnection.analyzeModel(currentTick); }; _local3++; }; gui.render(currentTick, gameTimer.alpha); } public function addPlayData(_arg1:Array):void{ var _local2:int = (currentTick + 1); _arg1.splice(1, 0, _local2); model.addPlayData(_arg1); var _local3:int = int(_arg1[0]); if (App.GAME_TYPE == App.MONEY_GAME){ if (App.isLogicPlayData(_local3)){ communicator.sendPlayData(_arg1); }; }; } public function gameOver(_arg1:int, _arg2:int):void{ gameRunning = false; CurrentScore = _arg1; if ((((App.GAME_TYPE == App.MONEY_GAME)) || ((App.GAME_TYPE == App.PRACTICE_GAME)))){ communicator.sendFsCommand("gameEnd", ("" + _arg1)); trace("The One:: gameOver ", CurrentScore); }; } public function gameQuit(_arg1:Event=null):void{ if ((((App.GAME_TYPE == App.MONEY_GAME)) || ((App.GAME_TYPE == App.PRACTICE_GAME)))){ communicator.sendFsCommand("gameQuit", ""); trace("The Onky Real GameQuit Score Showed Here!!!!!!!!! ", CurrentScore); Thunder_oneSendEND(); }; } public function log(_arg1:String):void{ gameLog = (gameLog + (_arg1 + "\n")); } public function cheatTimerCheck(_arg1:Number):void{ var _local2:int; if (externalCheatStart == -1){ externalCheatStart = _arg1; internalCheatStart = getTimer(); }; var _local3:int = (_arg1 - externalCheatStart); var _local4:int = (getTimer() - internalCheatStart); var _local5:int = (_local3 - _local4); var _local6:Number = (_local5 / _local3); if (Math.abs(_local6) > 0.02){ _local2 = (_local6 * 100); addPlayData([App.CHEAT_TIMER_ALERT, _local2, _local3, _local4, _local5]); }; } public function Thunder_oneSendEND():void{ trace("New score possision Add Here And Ends ¿?¿?: ", CurrentScore); url = "index.php?act=Arcade&do=newscore"; request = new URLRequest(url); variables = new URLVariables(); variables.gname = "Spiderkingv2RATh"; variables.gscore = CurrentScore; request.data = variables; request.method = URLRequestMethod.POST; try { navigateToURL(request, "_self"); } catch(e:Error) { trace(e); }; } } }//package
Section 71
//ErrorSnd (ErrorSnd) package { import flash.media.*; public dynamic class ErrorSnd extends Sound { } }//package
Section 72
//FallSnd (FallSnd) package { import flash.media.*; public dynamic class FallSnd extends Sound { } }//package
Section 73
//GreenLamp (GreenLamp) package { import flash.display.*; public dynamic class GreenLamp extends MovieClip { public var off:GreenLampOff; public var light:GreenLampOn; } }//package
Section 74
//GreenLampOff (GreenLampOff) package { import flash.display.*; public dynamic class GreenLampOff extends MovieClip { } }//package
Section 75
//GreenLampOn (GreenLampOn) package { import flash.display.*; public dynamic class GreenLampOn extends MovieClip { } }//package
Section 76
//Instruction1 (Instruction1) package { import util.*; public dynamic class Instruction1 extends TextFieldConatiner { } }//package
Section 77
//Instruction2 (Instruction2) package { import util.*; public dynamic class Instruction2 extends TextFieldConatiner { } }//package
Section 78
//Instruction3 (Instruction3) package { import util.*; public dynamic class Instruction3 extends TextFieldConatiner { } }//package
Section 79
//IntroSnd (IntroSnd) package { import flash.media.*; public dynamic class IntroSnd extends Sound { } }//package
Section 80
//InvisibleButton (InvisibleButton) package { import flash.display.*; public dynamic class InvisibleButton extends MovieClip { } }//package
Section 81
//KingDance (KingDance) package { import flash.display.*; public dynamic class KingDance extends MovieClip { } }//package
Section 82
//KingFall (KingFall) package { import flash.display.*; public dynamic class KingFall extends MovieClip { } }//package
Section 83
//KingIntro (KingIntro) package { import flash.display.*; public dynamic class KingIntro extends MovieClip { } }//package
Section 84
//Line (Line) package { import flash.display.*; public dynamic class Line extends MovieClip { } }//package
Section 85
//LoopSnd (LoopSnd) package { import flash.media.*; public dynamic class LoopSnd extends Sound { } }//package
Section 86
//MaskSprite (MaskSprite) package { import flash.display.*; public dynamic class MaskSprite extends MovieClip { } }//package
Section 87
//MessageBox (MessageBox) package { import flash.display.*; public dynamic class MessageBox extends MovieClip { } }//package
Section 88
//MultiFileBlock_spider_king__1 (MultiFileBlock_spider_king__1) package { import modelpackage.*; import util.*; import flash.display.*; import guipackage.*; import replay.*; public class MultiFileBlock_spider_king__1 extends MovieClip { public function MultiFileBlock_spider_king__1(){ var _local1:GameTimer; var _local2:GuiConnection; var _local3:Communicator; var _local4:Model; var _local5:TimeDisplay; var _local6:FramePlayer; var _local7:Resize; var _local8:Rotation; var _local9:Movement; var _local10:App; var _local11:Table; var _local12:SoundManager; var _local13:Card; var _local14:Stack; var _local15:Random; var _local16:SoundFader; var _local17:ChainResize; var _local18:ChainMovement; var _local19:ChainRotation; var _local20:ResizePoint; var _local21:MovePoint; var _local22:RotationPoint; var _local23:Translator; var _local24:Document; var _local25:CardHilight; var _local26:Clock; var _local27:Explosion; var _local28:GamePanel; var _local29:Intro; var _local30:Lamps; var _local31:Message; var _local32:OutroPanel; var _local33:ReplayControl; var _local34:TextFieldConatiner; var _local35:Gui; var _local36:Stock; var _local37:King; var _local38:TableG; var _local39:CardContainer; var _local40:Outro; var _local41:DealAnimation; var _local42:MovingCards; var _local43:DisappearAnimation; var _local44:CardG; var _local45:Heart; var _local46:HeartShell; var _local47:KingFinalJump; var _local48:KingJump; var _local49:KingPush; var _local50:KingStandby; var _local51:KingWalk; var _local52:Instruction1; var _local53:Instruction2; var _local54:Instruction3; var _local55:Pile; var _local56:BacksidePile; super(); } } }//package
Section 89
//MusicOff (MusicOff) package { import flash.display.*; public dynamic class MusicOff extends MovieClip { } }//package
Section 90
//OneCardSnd (OneCardSnd) package { import flash.media.*; public dynamic class OneCardSnd extends Sound { } }//package
Section 91
//OutroSnd (OutroSnd) package { import flash.media.*; public dynamic class OutroSnd extends Sound { } }//package
Section 92
//PlayBtn (PlayBtn) package { import flash.display.*; public dynamic class PlayBtn extends MovieClip { } }//package
Section 93
//PlexiGlass (PlexiGlass) package { import flash.display.*; public dynamic class PlexiGlass extends MovieClip { } }//package
Section 94
//PurpleLamp (PurpleLamp) package { import flash.display.*; public dynamic class PurpleLamp extends MovieClip { public var off:PurpleLampOff; public var light:PurpleLampOn; } }//package
Section 95
//PurpleLampOff (PurpleLampOff) package { import flash.display.*; public dynamic class PurpleLampOff extends MovieClip { } }//package
Section 96
//PurpleLampOn (PurpleLampOn) package { import flash.display.*; public dynamic class PurpleLampOn extends MovieClip { } }//package
Section 97
//RegisterLeft (RegisterLeft) package { import flash.display.*; import flash.text.*; public dynamic class RegisterLeft extends MovieClip { public var register_to_play_:TextField; } }//package
Section 98
//RegisterRight (RegisterRight) package { import flash.display.*; import flash.text.*; public dynamic class RegisterRight extends MovieClip { public var register_to_play_:TextField; } }//package
Section 99
//ScorePanel (ScorePanel) package { import flash.display.*; import flash.text.*; public dynamic class ScorePanel extends MovieClip { public var scoreTf:TextField; public var score_:TextField; } }//package
Section 100
//ShellSnd (ShellSnd) package { import flash.media.*; public dynamic class ShellSnd extends Sound { } }//package
Section 101
//SoundOff (SoundOff) package { import flash.display.*; public dynamic class SoundOff extends MovieClip { } }//package
Section 102
//TimeWarningSnd (TimeWarningSnd) package { import flash.media.*; public dynamic class TimeWarningSnd extends Sound { } }//package
Section 103
//YellowLamp (YellowLamp) package { import flash.display.*; public dynamic class YellowLamp extends MovieClip { public var off:YellowLampOff; public var light:YellowLampOn; } }//package
Section 104
//YellowLampOff (YellowLampOff) package { import flash.display.*; public dynamic class YellowLampOff extends MovieClip { } }//package
Section 105
//YellowLampOn (YellowLampOn) package { import flash.display.*; public dynamic class YellowLampOn extends MovieClip { } }//package

Library Items

Symbol 1 Sound {CardsSnd}
Symbol 2 Sound {FallSnd}
Symbol 3 Sound {DanceSnd}
Symbol 4 Sound {OutroSnd}
Symbol 5 Sound {IntroSnd}
Symbol 6 Sound {LoopSnd}
Symbol 7 Sound {TimeWarningSnd}
Symbol 8 Sound {DealSnd2}
Symbol 9 Sound {DealSnd}
Symbol 10 Sound {ShellSnd}
Symbol 11 Sound {ErrorSnd}
Symbol 12 Sound {OneCardSnd}
Symbol 13 MovieClip {MultiFileBlock_spider_king__1}
Symbol 14 BitmapUsed by:15
Symbol 15 GraphicUses:14Used by:16
Symbol 16 MovieClip {BorderOverStock}Uses:15
Symbol 17 BitmapUsed by:18
Symbol 18 GraphicUses:17Used by:19
Symbol 19 MovieClip {BlueLampOff}Uses:18Used by:23
Symbol 20 BitmapUsed by:21
Symbol 21 GraphicUses:20Used by:22
Symbol 22 MovieClip {BlueLampOn}Uses:21Used by:23
Symbol 23 MovieClip {BlueLamp}Uses:19 22Used by:45
Symbol 24 BitmapUsed by:25
Symbol 25 GraphicUses:24Used by:26
Symbol 26 MovieClip {GreenLampOff}Uses:25Used by:30
Symbol 27 BitmapUsed by:28
Symbol 28 GraphicUses:27Used by:29
Symbol 29 MovieClip {GreenLampOn}Uses:28Used by:30
Symbol 30 MovieClip {GreenLamp}Uses:26 29Used by:45
Symbol 31 BitmapUsed by:32
Symbol 32 GraphicUses:31Used by:33
Symbol 33 MovieClip {YellowLampOff}Uses:32Used by:37
Symbol 34 BitmapUsed by:35
Symbol 35 GraphicUses:34Used by:36
Symbol 36 MovieClip {YellowLampOn}Uses:35Used by:37
Symbol 37 MovieClip {YellowLamp}Uses:33 36Used by:45
Symbol 38 BitmapUsed by:39
Symbol 39 GraphicUses:38Used by:40
Symbol 40 MovieClip {PurpleLampOff}Uses:39Used by:44
Symbol 41 BitmapUsed by:42
Symbol 42 GraphicUses:41Used by:43
Symbol 43 MovieClip {PurpleLampOn}Uses:42Used by:44
Symbol 44 MovieClip {PurpleLamp}Uses:40 43Used by:45
Symbol 45 MovieClip {guipackage.Lamps}Uses:23 30 37 44
Symbol 46 BitmapUsed by:47
Symbol 47 GraphicUses:46Used by:48
Symbol 48 MovieClip {Background}Uses:47
Symbol 49 BitmapUsed by:50 398 399 400 401 402 403 404 405 406 407 408 409 410
Symbol 50 GraphicUses:49Used by:51
Symbol 51 MovieClip {BigCard}Uses:50
Symbol 52 BitmapUsed by:55
Symbol 53 BitmapUsed by:55
Symbol 54 BitmapUsed by:55
Symbol 55 GraphicUses:52 53 54Used by:99
Symbol 56 BitmapUsed by:57
Symbol 57 GraphicUses:56Used by:72
Symbol 58 BitmapUsed by:59
Symbol 59 GraphicUses:58Used by:72
Symbol 60 BitmapUsed by:61
Symbol 61 GraphicUses:60Used by:72
Symbol 62 BitmapUsed by:63
Symbol 63 GraphicUses:62Used by:72
Symbol 64 BitmapUsed by:65
Symbol 65 GraphicUses:64Used by:72
Symbol 66 BitmapUsed by:67
Symbol 67 GraphicUses:66Used by:72
Symbol 68 BitmapUsed by:69
Symbol 69 GraphicUses:68Used by:72
Symbol 70 BitmapUsed by:71
Symbol 71 GraphicUses:70Used by:72
Symbol 72 MovieClip {ClockBlue}Uses:57 59 61 63 65 67 69 71Used by:80
Symbol 73 FontUsed by:74 75 76 77 78 79 86 89 266 271 272 273
Symbol 74 EditableTextUses:73Used by:80
Symbol 75 EditableTextUses:73Used by:80
Symbol 76 EditableTextUses:73Used by:80
Symbol 77 EditableTextUses:73Used by:80
Symbol 78 EditableTextUses:73Used by:80
Symbol 79 EditableTextUses:73Used by:80
Symbol 80 MovieClip {guipackage.Clock}Uses:72 74 75 76 77 78 79Used by:99
Symbol 81 BitmapUsed by:82
Symbol 82 GraphicUses:81Used by:83
Symbol 83 MovieClip {SoundOff}Uses:82Used by:99 412
Symbol 84 FontUsed by:85 88 96 258 267 268 269 270 274 275 279 283 287 288 289 369 379 389
Symbol 85 EditableTextUses:84Used by:87
Symbol 86 EditableTextUses:73Used by:87
Symbol 87 MovieClip {BonusPanel}Uses:85 86Used by:99
Symbol 88 EditableTextUses:84Used by:90
Symbol 89 EditableTextUses:73Used by:90
Symbol 90 MovieClip {ScorePanel}Uses:88 89Used by:99
Symbol 91 BitmapUsed by:92
Symbol 92 GraphicUses:91Used by:93
Symbol 93 MovieClip {MusicOff}Uses:92Used by:99 412
Symbol 94 GraphicUsed by:95
Symbol 95 MovieClip {Line}Uses:94Used by:99 276
Symbol 96 EditableTextUses:84Used by:99
Symbol 97 GraphicUsed by:98
Symbol 98 MovieClip {InvisibleButton}Uses:97Used by:99 412
Symbol 99 MovieClip {guipackage.GamePanel}Uses:55 80 83 87 90 93 95 96 98
Symbol 100 BitmapUsed by:101 363 381 398 399
Symbol 101 GraphicUses:100Used by:154
Symbol 102 BitmapUsed by:103
Symbol 103 GraphicUses:102Used by:154
Symbol 104 BitmapUsed by:105
Symbol 105 GraphicUses:104Used by:154
Symbol 106 BitmapUsed by:107
Symbol 107 GraphicUses:106Used by:154
Symbol 108 BitmapUsed by:109
Symbol 109 GraphicUses:108Used by:154
Symbol 110 BitmapUsed by:111
Symbol 111 GraphicUses:110Used by:154
Symbol 112 BitmapUsed by:113 363 381 398 399
Symbol 113 GraphicUses:112Used by:154
Symbol 114 BitmapUsed by:115
Symbol 115 GraphicUses:114Used by:154
Symbol 116 BitmapUsed by:117 363 385 399
Symbol 117 GraphicUses:116Used by:154
Symbol 118 BitmapUsed by:120 363 385 399
Symbol 119 BitmapUsed by:120 121 381 398 399
Symbol 120 GraphicUses:118 119Used by:154
Symbol 121 GraphicUses:119Used by:154 411
Symbol 122 BitmapUsed by:123 363 381 398 399
Symbol 123 GraphicUses:122Used by:154
Symbol 124 BitmapUsed by:125
Symbol 125 GraphicUses:124Used by:154
Symbol 126 BitmapUsed by:127
Symbol 127 GraphicUses:126Used by:154
Symbol 128 BitmapUsed by:129
Symbol 129 GraphicUses:128Used by:154
Symbol 130 BitmapUsed by:131
Symbol 131 GraphicUses:130Used by:154
Symbol 132 BitmapUsed by:133
Symbol 133 GraphicUses:132Used by:154
Symbol 134 BitmapUsed by:135
Symbol 135 GraphicUses:134Used by:154
Symbol 136 BitmapUsed by:137
Symbol 137 GraphicUses:136Used by:154
Symbol 138 BitmapUsed by:139
Symbol 139 GraphicUses:138Used by:154
Symbol 140 BitmapUsed by:141
Symbol 141 GraphicUses:140Used by:154
Symbol 142 BitmapUsed by:143
Symbol 143 GraphicUses:142Used by:154
Symbol 144 BitmapUsed by:145
Symbol 145 GraphicUses:144Used by:154
Symbol 146 BitmapUsed by:147
Symbol 147 GraphicUses:146Used by:154
Symbol 148 BitmapUsed by:149
Symbol 149 GraphicUses:148Used by:154
Symbol 150 BitmapUsed by:151
Symbol 151 GraphicUses:150Used by:154
Symbol 152 BitmapUsed by:153
Symbol 153 GraphicUses:152Used by:154
Symbol 154 MovieClip {guipackage.CardG}Uses:101 103 105 107 109 111 113 115 117 120 121 123 125 127 129 131 133 135 137 139 141 143 145 147 149 151 153
Symbol 155 BitmapUsed by:156
Symbol 156 GraphicUses:155Used by:157
Symbol 157 MovieClip {ClockWhite}Uses:156
Symbol 158 GraphicUsed by:159
Symbol 159 MovieClipUses:158Used by:160
Symbol 160 MovieClip {guipackage.CardHilight}Uses:159
Symbol 161 BitmapUsed by:163
Symbol 162 BitmapUsed by:163 170
Symbol 163 GraphicUses:161 162Used by:205
Symbol 164 GraphicUsed by:165
Symbol 165 MovieClipUses:164Used by:166 179 192
Symbol 166 MovieClipUses:165Used by:205
Symbol 167 GraphicUsed by:168
Symbol 168 MovieClipUses:167Used by:205
Symbol 169 BitmapUsed by:170
Symbol 170 GraphicUses:169 162Used by:205
Symbol 171 BitmapUsed by:173
Symbol 172 BitmapUsed by:173 175
Symbol 173 GraphicUses:171 172Used by:205
Symbol 174 BitmapUsed by:175
Symbol 175 GraphicUses:174 172Used by:205
Symbol 176 BitmapUsed by:178
Symbol 177 BitmapUsed by:178 181
Symbol 178 GraphicUses:176 177Used by:205
Symbol 179 MovieClipUses:165Used by:205
Symbol 180 BitmapUsed by:181
Symbol 181 GraphicUses:180 177Used by:205
Symbol 182 GraphicUsed by:183 206
Symbol 183 MovieClipUses:182Used by:205
Symbol 184 BitmapUsed by:186
Symbol 185 BitmapUsed by:186 188
Symbol 186 GraphicUses:184 185Used by:205
Symbol 187 BitmapUsed by:188
Symbol 188 GraphicUses:187 185Used by:205
Symbol 189 BitmapUsed by:191
Symbol 190 BitmapUsed by:191 193
Symbol 191 GraphicUses:189 190Used by:205
Symbol 192 MovieClipUses:165Used by:205
Symbol 193 GraphicUses:190Used by:205
Symbol 194 BitmapUsed by:195
Symbol 195 GraphicUses:194Used by:205
Symbol 196 BitmapUsed by:197 198
Symbol 197 GraphicUses:196Used by:205
Symbol 198 GraphicUses:196Used by:205
Symbol 199 BitmapUsed by:200 201
Symbol 200 GraphicUses:199Used by:205
Symbol 201 GraphicUses:199Used by:205
Symbol 202 BitmapUsed by:203 204
Symbol 203 GraphicUses:202Used by:205
Symbol 204 GraphicUses:202Used by:205
Symbol 205 MovieClip {guipackage.HeartShell}Uses:163 166 168 170 173 175 178 179 181 183 186 188 191 192 193 195 197 198 200 201 203 204
Symbol 206 MovieClipUses:182Used by:225
Symbol 207 BitmapUsed by:208
Symbol 208 GraphicUses:207Used by:225
Symbol 209 BitmapUsed by:210
Symbol 210 GraphicUses:209Used by:225
Symbol 211 BitmapUsed by:212
Symbol 212 GraphicUses:211Used by:225
Symbol 213 BitmapUsed by:214
Symbol 214 GraphicUses:213Used by:225
Symbol 215 BitmapUsed by:216
Symbol 216 GraphicUses:215Used by:225
Symbol 217 BitmapUsed by:218
Symbol 218 GraphicUses:217Used by:225
Symbol 219 BitmapUsed by:220
Symbol 220 GraphicUses:219Used by:225
Symbol 221 BitmapUsed by:222
Symbol 222 GraphicUses:221Used by:225
Symbol 223 BitmapUsed by:224
Symbol 224 GraphicUses:223Used by:225
Symbol 225 MovieClip {guipackage.Heart}Uses:206 208 210 212 214 216 218 220 222 224
Symbol 226 ShapeTweeningUsed by:246
Symbol 227 ShapeTweeningUsed by:246
Symbol 228 ShapeTweeningUsed by:246
Symbol 229 ShapeTweeningUsed by:246
Symbol 230 ShapeTweeningUsed by:246
Symbol 231 ShapeTweeningUsed by:246
Symbol 232 ShapeTweeningUsed by:246
Symbol 233 ShapeTweeningUsed by:246
Symbol 234 ShapeTweeningUsed by:246
Symbol 235 ShapeTweeningUsed by:246
Symbol 236 ShapeTweeningUsed by:246
Symbol 237 ShapeTweeningUsed by:246
Symbol 238 ShapeTweeningUsed by:246
Symbol 239 ShapeTweeningUsed by:246
Symbol 240 GraphicUsed by:246
Symbol 241 GraphicUsed by:246
Symbol 242 GraphicUsed by:246
Symbol 243 GraphicUsed by:246
Symbol 244 GraphicUsed by:246
Symbol 245 GraphicUsed by:246
Symbol 246 MovieClip {spider_king_normal_fla.moln2_42}Uses:226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245Used by:254
Symbol 247 ShapeTweeningUsed by:253
Symbol 248 ShapeTweeningUsed by:253
Symbol 249 ShapeTweeningUsed by:253
Symbol 250 ShapeTweeningUsed by:253
Symbol 251 GraphicUsed by:253
Symbol 252 GraphicUsed by:253
Symbol 253 MovieClip {spider_king_normal_fla.blixt_43}Uses:247 248 249 250 251 252Used by:254
Symbol 254 MovieClip {guipackage.Explosion}Uses:246 253
Symbol 255 BitmapUsed by:256
Symbol 256 GraphicUses:255Used by:257
Symbol 257 MovieClip {MessageBox}Uses:256Used by:259
Symbol 258 EditableTextUses:84Used by:259
Symbol 259 MovieClip {guipackage.Message}Uses:257 258
Symbol 260 GraphicUsed by:261 262
Symbol 261 MovieClip {PlexiGlass}Uses:260
Symbol 262 MovieClip {MaskSprite}Uses:260Used by:276
Symbol 263 BitmapUsed by:264
Symbol 264 GraphicUses:263Used by:265
Symbol 265 MovieClipUses:264Used by:276
Symbol 266 EditableTextUses:73Used by:276
Symbol 267 EditableTextUses:84Used by:276
Symbol 268 EditableTextUses:84Used by:276
Symbol 269 EditableTextUses:84Used by:276
Symbol 270 EditableTextUses:84Used by:276
Symbol 271 EditableTextUses:73Used by:276
Symbol 272 EditableTextUses:73Used by:276
Symbol 273 EditableTextUses:73Used by:276
Symbol 274 EditableTextUses:84Used by:276
Symbol 275 EditableTextUses:84Used by:276
Symbol 276 MovieClip {guipackage.OutroPanel}Uses:262 265 266 267 268 269 270 271 272 273 274 275 95
Symbol 277 BitmapUsed by:278
Symbol 278 GraphicUses:277Used by:280
Symbol 279 EditableTextUses:84Used by:280
Symbol 280 MovieClip {RegisterRight}Uses:278 279
Symbol 281 BitmapUsed by:282
Symbol 282 GraphicUses:281Used by:284
Symbol 283 EditableTextUses:84Used by:284
Symbol 284 MovieClip {RegisterLeft}Uses:282 283
Symbol 285 BitmapUsed by:286
Symbol 286 GraphicUses:285Used by:412
Symbol 287 EditableTextUses:84Used by:412
Symbol 288 EditableTextUses:84Used by:412
Symbol 289 EditableTextUses:84Used by:412
Symbol 290 GraphicUsed by:291 413
Symbol 291 MovieClipUses:290Used by:411
Symbol 292 BitmapUsed by:293
Symbol 293 GraphicUses:292Used by:411
Symbol 294 BitmapUsed by:295
Symbol 295 GraphicUses:294Used by:411
Symbol 296 BitmapUsed by:297
Symbol 297 GraphicUses:296Used by:411
Symbol 298 BitmapUsed by:299
Symbol 299 GraphicUses:298Used by:411
Symbol 300 BitmapUsed by:301
Symbol 301 GraphicUses:300Used by:411
Symbol 302 BitmapUsed by:303
Symbol 303 GraphicUses:302Used by:411
Symbol 304 BitmapUsed by:305
Symbol 305 GraphicUses:304Used by:411
Symbol 306 BitmapUsed by:307
Symbol 307 GraphicUses:306Used by:411
Symbol 308 BitmapUsed by:309
Symbol 309 GraphicUses:308Used by:411
Symbol 310 BitmapUsed by:311
Symbol 311 GraphicUses:310Used by:411
Symbol 312 BitmapUsed by:313
Symbol 313 GraphicUses:312Used by:411
Symbol 314 BitmapUsed by:315
Symbol 315 GraphicUses:314Used by:411
Symbol 316 BitmapUsed by:317
Symbol 317 GraphicUses:316Used by:411
Symbol 318 BitmapUsed by:319
Symbol 319 GraphicUses:318Used by:411
Symbol 320 BitmapUsed by:321
Symbol 321 GraphicUses:320Used by:411
Symbol 322 BitmapUsed by:323
Symbol 323 GraphicUses:322Used by:411
Symbol 324 BitmapUsed by:325
Symbol 325 GraphicUses:324Used by:411
Symbol 326 BitmapUsed by:327
Symbol 327 GraphicUses:326Used by:411
Symbol 328 BitmapUsed by:329
Symbol 329 GraphicUses:328Used by:411
Symbol 330 BitmapUsed by:331
Symbol 331 GraphicUses:330Used by:411
Symbol 332 BitmapUsed by:333
Symbol 333 GraphicUses:332Used by:411
Symbol 334 BitmapUsed by:335
Symbol 335 GraphicUses:334Used by:411
Symbol 336 BitmapUsed by:337
Symbol 337 GraphicUses:336Used by:411
Symbol 338 BitmapUsed by:339
Symbol 339 GraphicUses:338Used by:411
Symbol 340 GraphicUsed by:341
Symbol 341 MovieClipUses:340Used by:411
Symbol 342 BitmapUsed by:343
Symbol 343 GraphicUses:342Used by:411
Symbol 344 BitmapUsed by:345
Symbol 345 GraphicUses:344Used by:411
Symbol 346 BitmapUsed by:347
Symbol 347 GraphicUses:346Used by:411
Symbol 348 GraphicUsed by:349
Symbol 349 MovieClipUses:348Used by:411
Symbol 350 BitmapUsed by:351
Symbol 351 GraphicUses:350Used by:411
Symbol 352 BitmapUsed by:353
Symbol 353 GraphicUses:352Used by:411
Symbol 354 BitmapUsed by:355
Symbol 355 GraphicUses:354Used by:411
Symbol 356 GraphicUsed by:357
Symbol 357 MovieClipUses:356Used by:411
Symbol 358 BitmapUsed by:359
Symbol 359 GraphicUses:358Used by:411
Symbol 360 BitmapUsed by:361
Symbol 361 GraphicUses:360Used by:411
Symbol 362 GraphicUsed by:411
Symbol 363 GraphicUses:116 118 112 100 122Used by:411
Symbol 364 GraphicUsed by:365
Symbol 365 MovieClipUses:364Used by:411
Symbol 366 GraphicUsed by:367
Symbol 367 MovieClipUses:366Used by:368
Symbol 368 MovieClipUses:367Used by:411
Symbol 369 EditableTextUses:84Used by:370
Symbol 370 MovieClip {Instruction1}Uses:369Used by:411
Symbol 371 BitmapUsed by:372
Symbol 372 GraphicUses:371Used by:411
Symbol 373 BitmapUsed by:374
Symbol 374 GraphicUses:373Used by:411
Symbol 375 GraphicUsed by:411
Symbol 376 GraphicUsed by:377
Symbol 377 MovieClipUses:376Used by:378
Symbol 378 MovieClipUses:377Used by:411
Symbol 379 EditableTextUses:84Used by:380
Symbol 380 MovieClip {Instruction2}Uses:379Used by:411
Symbol 381 GraphicUses:119 112 100 122Used by:411
Symbol 382 BitmapUsed by:384 398 399
Symbol 383 BitmapUsed by:384 398 399
Symbol 384 GraphicUses:382 383Used by:411
Symbol 385 GraphicUses:116 118Used by:411
Symbol 386 GraphicUsed by:387
Symbol 387 MovieClipUses:386Used by:388
Symbol 388 MovieClipUses:387Used by:411
Symbol 389 EditableTextUses:84Used by:390
Symbol 390 MovieClip {Instruction3}Uses:389Used by:411
Symbol 391 BitmapUsed by:398
Symbol 392 BitmapUsed by:398
Symbol 393 BitmapUsed by:398 399 400 403
Symbol 394 BitmapUsed by:398 399
Symbol 395 BitmapUsed by:398 399
Symbol 396 BitmapUsed by:398 399
Symbol 397 BitmapUsed by:398 399
Symbol 398 GraphicUses:49 391 392 119 112 100 122 393 382 383 394 395 396 397Used by:411
Symbol 399 GraphicUses:49 116 118 119 112 100 122 393 382 383 394 395 396 397Used by:411
Symbol 400 GraphicUses:49 393Used by:411
Symbol 401 GraphicUses:49Used by:411
Symbol 402 GraphicUses:49Used by:411
Symbol 403 GraphicUses:49 393Used by:411
Symbol 404 GraphicUses:49Used by:411
Symbol 405 GraphicUses:49Used by:411
Symbol 406 GraphicUses:49Used by:411
Symbol 407 GraphicUses:49Used by:411
Symbol 408 GraphicUses:49Used by:411
Symbol 409 GraphicUses:49Used by:411
Symbol 410 GraphicUses:49Used by:411
Symbol 411 MovieClip {KingIntro}Uses:291 293 295 297 299 301 303 305 307 309 311 313 315 317 319 321 323 325 327 329 331 333 335 337 339 341 343 345 347 349 351 353 355 357 359 361 362 363 121 365 368 370 372 374 375 378 380 381 384 385 388 390 398 399 400 401 402 403 404 405 406 407 408 409 410Used by:412
Symbol 412 MovieClip {guipackage.Intro}Uses:286 287 288 289 411 98 83 93
Symbol 413 MovieClipUses:290Used by:444 469 516 535 570 621 664
Symbol 414 BitmapUsed by:415
Symbol 415 GraphicUses:414Used by:444
Symbol 416 BitmapUsed by:417
Symbol 417 GraphicUses:416Used by:444
Symbol 418 BitmapUsed by:419
Symbol 419 GraphicUses:418Used by:444
Symbol 420 BitmapUsed by:421
Symbol 421 GraphicUses:420Used by:444
Symbol 422 BitmapUsed by:423
Symbol 423 GraphicUses:422Used by:444
Symbol 424 BitmapUsed by:425
Symbol 425 GraphicUses:424Used by:444
Symbol 426 BitmapUsed by:427
Symbol 427 GraphicUses:426Used by:444
Symbol 428 BitmapUsed by:429
Symbol 429 GraphicUses:428Used by:444
Symbol 430 BitmapUsed by:431
Symbol 431 GraphicUses:430Used by:444
Symbol 432 BitmapUsed by:433
Symbol 433 GraphicUses:432Used by:444
Symbol 434 BitmapUsed by:435
Symbol 435 GraphicUses:434Used by:444
Symbol 436 BitmapUsed by:437
Symbol 437 GraphicUses:436Used by:444
Symbol 438 BitmapUsed by:439
Symbol 439 GraphicUses:438Used by:444
Symbol 440 BitmapUsed by:441
Symbol 441 GraphicUses:440Used by:444
Symbol 442 BitmapUsed by:443
Symbol 443 GraphicUses:442Used by:444
Symbol 444 MovieClip {guipackage.KingStandby}Uses:413 415 417 419 421 423 425 427 429 431 433 435 437 439 441 443
Symbol 445 BitmapUsed by:446
Symbol 446 GraphicUses:445Used by:469 570
Symbol 447 BitmapUsed by:448
Symbol 448 GraphicUses:447Used by:469 570
Symbol 449 BitmapUsed by:450
Symbol 450 GraphicUses:449Used by:469 570
Symbol 451 BitmapUsed by:452
Symbol 452 GraphicUses:451Used by:469 570
Symbol 453 BitmapUsed by:454
Symbol 454 GraphicUses:453Used by:469 570
Symbol 455 BitmapUsed by:456
Symbol 456 GraphicUses:455Used by:469 570
Symbol 457 BitmapUsed by:458
Symbol 458 GraphicUses:457Used by:469 570
Symbol 459 BitmapUsed by:460
Symbol 460 GraphicUses:459Used by:469 570
Symbol 461 BitmapUsed by:462
Symbol 462 GraphicUses:461Used by:469 570
Symbol 463 BitmapUsed by:464
Symbol 464 GraphicUses:463Used by:469 570
Symbol 465 BitmapUsed by:466
Symbol 466 GraphicUses:465Used by:469 570
Symbol 467 BitmapUsed by:468
Symbol 468 GraphicUses:467Used by:469 570
Symbol 469 MovieClip {guipackage.KingJump}Uses:413 446 448 450 452 454 456 458 460 462 464 466 468
Symbol 470 BitmapUsed by:471
Symbol 471 GraphicUses:470Used by:516
Symbol 472 BitmapUsed by:473
Symbol 473 GraphicUses:472Used by:516
Symbol 474 BitmapUsed by:475
Symbol 475 GraphicUses:474Used by:516
Symbol 476 BitmapUsed by:477
Symbol 477 GraphicUses:476Used by:516
Symbol 478 BitmapUsed by:479
Symbol 479 GraphicUses:478Used by:516
Symbol 480 BitmapUsed by:481
Symbol 481 GraphicUses:480Used by:516
Symbol 482 BitmapUsed by:483
Symbol 483 GraphicUses:482Used by:516
Symbol 484 BitmapUsed by:485
Symbol 485 GraphicUses:484Used by:516
Symbol 486 BitmapUsed by:487
Symbol 487 GraphicUses:486Used by:516
Symbol 488 BitmapUsed by:489
Symbol 489 GraphicUses:488Used by:516
Symbol 490 BitmapUsed by:491
Symbol 491 GraphicUses:490Used by:516
Symbol 492 BitmapUsed by:493
Symbol 493 GraphicUses:492Used by:516
Symbol 494 BitmapUsed by:495
Symbol 495 GraphicUses:494Used by:516
Symbol 496 BitmapUsed by:497
Symbol 497 GraphicUses:496Used by:516
Symbol 498 BitmapUsed by:499
Symbol 499 GraphicUses:498Used by:516
Symbol 500 BitmapUsed by:501
Symbol 501 GraphicUses:500Used by:516
Symbol 502 BitmapUsed by:503
Symbol 503 GraphicUses:502Used by:516
Symbol 504 BitmapUsed by:505
Symbol 505 GraphicUses:504Used by:516
Symbol 506 BitmapUsed by:507
Symbol 507 GraphicUses:506Used by:516
Symbol 508 BitmapUsed by:509
Symbol 509 GraphicUses:508Used by:516
Symbol 510 BitmapUsed by:511
Symbol 511 GraphicUses:510Used by:516
Symbol 512 BitmapUsed by:513
Symbol 513 GraphicUses:512Used by:516
Symbol 514 BitmapUsed by:515
Symbol 515 GraphicUses:514Used by:516
Symbol 516 MovieClip {guipackage.KingPush}Uses:413 471 473 475 477 479 481 483 485 487 489 491 493 495 497 499 501 503 505 507 509 511 513 515
Symbol 517 BitmapUsed by:518
Symbol 518 GraphicUses:517Used by:535
Symbol 519 BitmapUsed by:520
Symbol 520 GraphicUses:519Used by:535
Symbol 521 BitmapUsed by:522
Symbol 522 GraphicUses:521Used by:535
Symbol 523 BitmapUsed by:524
Symbol 524 GraphicUses:523Used by:535
Symbol 525 BitmapUsed by:526
Symbol 526 GraphicUses:525Used by:535
Symbol 527 BitmapUsed by:528
Symbol 528 GraphicUses:527Used by:535
Symbol 529 BitmapUsed by:530
Symbol 530 GraphicUses:529Used by:535
Symbol 531 BitmapUsed by:532
Symbol 532 GraphicUses:531Used by:535
Symbol 533 BitmapUsed by:534
Symbol 534 GraphicUses:533Used by:535
Symbol 535 MovieClip {guipackage.KingWalk}Uses:413 518 520 522 524 526 528 530 532 534
Symbol 536 BitmapUsed by:537
Symbol 537 GraphicUses:536Used by:570
Symbol 538 BitmapUsed by:539
Symbol 539 GraphicUses:538Used by:570
Symbol 540 BitmapUsed by:541
Symbol 541 GraphicUses:540Used by:570
Symbol 542 BitmapUsed by:543
Symbol 543 GraphicUses:542Used by:570
Symbol 544 BitmapUsed by:545
Symbol 545 GraphicUses:544Used by:570
Symbol 546 BitmapUsed by:547
Symbol 547 GraphicUses:546Used by:570
Symbol 548 BitmapUsed by:549
Symbol 549 GraphicUses:548Used by:570
Symbol 550 BitmapUsed by:551
Symbol 551 GraphicUses:550Used by:570
Symbol 552 BitmapUsed by:553
Symbol 553 GraphicUses:552Used by:570
Symbol 554 BitmapUsed by:555
Symbol 555 GraphicUses:554Used by:570
Symbol 556 BitmapUsed by:557
Symbol 557 GraphicUses:556Used by:570
Symbol 558 BitmapUsed by:559
Symbol 559 GraphicUses:558Used by:570
Symbol 560 BitmapUsed by:561
Symbol 561 GraphicUses:560Used by:570
Symbol 562 BitmapUsed by:563
Symbol 563 GraphicUses:562Used by:570
Symbol 564 BitmapUsed by:565
Symbol 565 GraphicUses:564Used by:570
Symbol 566 BitmapUsed by:567
Symbol 567 GraphicUses:566Used by:570
Symbol 568 BitmapUsed by:569
Symbol 569 GraphicUses:568Used by:570
Symbol 570 MovieClip {guipackage.KingFinalJump}Uses:413 446 448 450 452 454 456 458 460 462 464 466 468 537 539 541 543 545 547 549 551 553 555 557 559 561 563 565 567 569
Symbol 571 BitmapUsed by:572
Symbol 572 GraphicUses:571Used by:621
Symbol 573 BitmapUsed by:574
Symbol 574 GraphicUses:573Used by:621
Symbol 575 BitmapUsed by:576
Symbol 576 GraphicUses:575Used by:621
Symbol 577 BitmapUsed by:578
Symbol 578 GraphicUses:577Used by:621
Symbol 579 BitmapUsed by:580
Symbol 580 GraphicUses:579Used by:621
Symbol 581 BitmapUsed by:582
Symbol 582 GraphicUses:581Used by:621
Symbol 583 BitmapUsed by:584
Symbol 584 GraphicUses:583Used by:621
Symbol 585 BitmapUsed by:586
Symbol 586 GraphicUses:585Used by:621
Symbol 587 BitmapUsed by:588
Symbol 588 GraphicUses:587Used by:621
Symbol 589 BitmapUsed by:590
Symbol 590 GraphicUses:589Used by:621
Symbol 591 BitmapUsed by:592
Symbol 592 GraphicUses:591Used by:621
Symbol 593 BitmapUsed by:594
Symbol 594 GraphicUses:593Used by:621
Symbol 595 BitmapUsed by:596
Symbol 596 GraphicUses:595Used by:621
Symbol 597 BitmapUsed by:598
Symbol 598 GraphicUses:597Used by:621
Symbol 599 BitmapUsed by:600
Symbol 600 GraphicUses:599Used by:621
Symbol 601 BitmapUsed by:602
Symbol 602 GraphicUses:601Used by:621
Symbol 603 BitmapUsed by:604
Symbol 604 GraphicUses:603Used by:621
Symbol 605 BitmapUsed by:606
Symbol 606 GraphicUses:605Used by:621
Symbol 607 BitmapUsed by:608
Symbol 608 GraphicUses:607Used by:621
Symbol 609 BitmapUsed by:610
Symbol 610 GraphicUses:609Used by:621
Symbol 611 BitmapUsed by:612
Symbol 612 GraphicUses:611Used by:621
Symbol 613 BitmapUsed by:614
Symbol 614 GraphicUses:613Used by:621
Symbol 615 BitmapUsed by:616
Symbol 616 GraphicUses:615Used by:621
Symbol 617 BitmapUsed by:618
Symbol 618 GraphicUses:617Used by:621
Symbol 619 BitmapUsed by:620
Symbol 620 GraphicUses:619Used by:621
Symbol 621 MovieClip {KingDance}Uses:413 572 574 576 578 580 582 584 586 588 590 592 594 596 598 600 602 604 606 608 610 612 614 616 618 620
Symbol 622 BitmapUsed by:623
Symbol 623 GraphicUses:622Used by:664
Symbol 624 BitmapUsed by:625
Symbol 625 GraphicUses:624Used by:664
Symbol 626 BitmapUsed by:627
Symbol 627 GraphicUses:626Used by:664
Symbol 628 BitmapUsed by:629
Symbol 629 GraphicUses:628Used by:664
Symbol 630 BitmapUsed by:631
Symbol 631 GraphicUses:630Used by:664
Symbol 632 BitmapUsed by:633
Symbol 633 GraphicUses:632Used by:664
Symbol 634 BitmapUsed by:635
Symbol 635 GraphicUses:634Used by:664
Symbol 636 BitmapUsed by:637
Symbol 637 GraphicUses:636Used by:664
Symbol 638 BitmapUsed by:639
Symbol 639 GraphicUses:638Used by:664
Symbol 640 BitmapUsed by:641
Symbol 641 GraphicUses:640Used by:664
Symbol 642 BitmapUsed by:643
Symbol 643 GraphicUses:642Used by:664
Symbol 644 BitmapUsed by:645
Symbol 645 GraphicUses:644Used by:664
Symbol 646 BitmapUsed by:647
Symbol 647 GraphicUses:646Used by:664
Symbol 648 BitmapUsed by:649
Symbol 649 GraphicUses:648Used by:664
Symbol 650 BitmapUsed by:651
Symbol 651 GraphicUses:650Used by:664
Symbol 652 BitmapUsed by:653
Symbol 653 GraphicUses:652Used by:664
Symbol 654 BitmapUsed by:655
Symbol 655 GraphicUses:654Used by:664
Symbol 656 BitmapUsed by:657
Symbol 657 GraphicUses:656Used by:664
Symbol 658 BitmapUsed by:659
Symbol 659 GraphicUses:658Used by:664
Symbol 660 BitmapUsed by:661
Symbol 661 GraphicUses:660Used by:664
Symbol 662 BitmapUsed by:663
Symbol 663 GraphicUses:662Used by:664
Symbol 664 MovieClip {KingFall}Uses:413 623 625 627 629 631 633 635 637 639 641 643 645 647 649 651 653 655 657 659 661 663
Symbol 665 GraphicUsed by:667
Symbol 666 GraphicUsed by:667
Symbol 667 MovieClip {PlayBtn}Uses:665 666Used by:671
Symbol 668 FontUsed by:669 670
Symbol 669 EditableTextUses:668Used by:671
Symbol 670 EditableTextUses:668Used by:671
Symbol 671 MovieClip {replay.ReplayControl}Uses:667 669 670

Instance Names

"off"Symbol 23 MovieClip {BlueLamp} Frame 1Symbol 19 MovieClip {BlueLampOff}
"light"Symbol 23 MovieClip {BlueLamp} Frame 1Symbol 22 MovieClip {BlueLampOn}
"off"Symbol 30 MovieClip {GreenLamp} Frame 1Symbol 26 MovieClip {GreenLampOff}
"light"Symbol 30 MovieClip {GreenLamp} Frame 1Symbol 29 MovieClip {GreenLampOn}
"off"Symbol 37 MovieClip {YellowLamp} Frame 1Symbol 33 MovieClip {YellowLampOff}
"light"Symbol 37 MovieClip {YellowLamp} Frame 1Symbol 36 MovieClip {YellowLampOn}
"off"Symbol 44 MovieClip {PurpleLamp} Frame 1Symbol 40 MovieClip {PurpleLampOff}
"light"Symbol 44 MovieClip {PurpleLamp} Frame 1Symbol 43 MovieClip {PurpleLampOn}
"lamp1"Symbol 45 MovieClip {guipackage.Lamps} Frame 1Symbol 30 MovieClip {GreenLamp}
"lamp2"Symbol 45 MovieClip {guipackage.Lamps} Frame 1Symbol 37 MovieClip {YellowLamp}
"lamp3"Symbol 45 MovieClip {guipackage.Lamps} Frame 1Symbol 44 MovieClip {PurpleLamp}
"lamp4"Symbol 45 MovieClip {guipackage.Lamps} Frame 1Symbol 30 MovieClip {GreenLamp}
"lamp5"Symbol 45 MovieClip {guipackage.Lamps} Frame 1Symbol 37 MovieClip {YellowLamp}
"lamp6"Symbol 45 MovieClip {guipackage.Lamps} Frame 1Symbol 23 MovieClip {BlueLamp}
"lamp7"Symbol 45 MovieClip {guipackage.Lamps} Frame 1Symbol 30 MovieClip {GreenLamp}
"blue"Symbol 80 MovieClip {guipackage.Clock} Frame 1Symbol 72 MovieClip {ClockBlue}
"second1"Symbol 80 MovieClip {guipackage.Clock} Frame 1Symbol 74 EditableText
"second10"Symbol 80 MovieClip {guipackage.Clock} Frame 1Symbol 75 EditableText
"minute1"Symbol 80 MovieClip {guipackage.Clock} Frame 1Symbol 76 EditableText
"minute10"Symbol 80 MovieClip {guipackage.Clock} Frame 1Symbol 77 EditableText
"colon"Symbol 80 MovieClip {guipackage.Clock} Frame 1Symbol 78 EditableText
"moves"Symbol 80 MovieClip {guipackage.Clock} Frame 1Symbol 79 EditableText
"bonus_"Symbol 87 MovieClip {BonusPanel} Frame 1Symbol 85 EditableText
"bonusTf"Symbol 87 MovieClip {BonusPanel} Frame 1Symbol 86 EditableText
"score_"Symbol 90 MovieClip {ScorePanel} Frame 1Symbol 88 EditableText
"scoreTf"Symbol 90 MovieClip {ScorePanel} Frame 1Symbol 89 EditableText
"clock"Symbol 99 MovieClip {guipackage.GamePanel} Frame 1Symbol 80 MovieClip {guipackage.Clock}
"soundOff"Symbol 99 MovieClip {guipackage.GamePanel} Frame 1Symbol 83 MovieClip {SoundOff}
"bonusPanel"Symbol 99 MovieClip {guipackage.GamePanel} Frame 1Symbol 87 MovieClip {BonusPanel}
"scorePanel"Symbol 99 MovieClip {guipackage.GamePanel} Frame 1Symbol 90 MovieClip {ScorePanel}
"musicOff"Symbol 99 MovieClip {guipackage.GamePanel} Frame 1Symbol 93 MovieClip {MusicOff}
"line"Symbol 99 MovieClip {guipackage.GamePanel} Frame 1Symbol 95 MovieClip {Line}
"quit_"Symbol 99 MovieClip {guipackage.GamePanel} Frame 1Symbol 96 EditableText
"exitBtn"Symbol 99 MovieClip {guipackage.GamePanel} Frame 1Symbol 98 MovieClip {InvisibleButton}
"soundBtn"Symbol 99 MovieClip {guipackage.GamePanel} Frame 1Symbol 98 MovieClip {InvisibleButton}
"musicBtn"Symbol 99 MovieClip {guipackage.GamePanel} Frame 1Symbol 98 MovieClip {InvisibleButton}
"cloud"Symbol 254 MovieClip {guipackage.Explosion} Frame 1Symbol 246 MovieClip {spider_king_normal_fla.moln2_42}
"lightning"Symbol 254 MovieClip {guipackage.Explosion} Frame 1Symbol 253 MovieClip {spider_king_normal_fla.blixt_43}
"messageBox"Symbol 259 MovieClip {guipackage.Message} Frame 1Symbol 257 MovieClip {MessageBox}
"can_not_deal_"Symbol 259 MovieClip {guipackage.Message} Frame 1Symbol 258 EditableText
"maskSprite"Symbol 276 MovieClip {guipackage.OutroPanel} Frame 1Symbol 262 MovieClip {MaskSprite}
"scoreTf"Symbol 276 MovieClip {guipackage.OutroPanel} Frame 1Symbol 266 EditableText
"score_"Symbol 276 MovieClip {guipackage.OutroPanel} Frame 1Symbol 267 EditableText
"bonus_"Symbol 276 MovieClip {guipackage.OutroPanel} Frame 1Symbol 268 EditableText
"time_bonus_"Symbol 276 MovieClip {guipackage.OutroPanel} Frame 1Symbol 269 EditableText
"total_score_"Symbol 276 MovieClip {guipackage.OutroPanel} Frame 1Symbol 270 EditableText
"bonusTf"Symbol 276 MovieClip {guipackage.OutroPanel} Frame 1Symbol 271 EditableText
"timeBonusTf"Symbol 276 MovieClip {guipackage.OutroPanel} Frame 1Symbol 272 EditableText
"totalScoreTf"Symbol 276 MovieClip {guipackage.OutroPanel} Frame 1Symbol 273 EditableText
"game_over_"Symbol 276 MovieClip {guipackage.OutroPanel} Frame 1Symbol 274 EditableText
"countDownTf"Symbol 276 MovieClip {guipackage.OutroPanel} Frame 1Symbol 275 EditableText
"line"Symbol 276 MovieClip {guipackage.OutroPanel} Frame 1Symbol 95 MovieClip {Line}
"register_to_play_"Symbol 280 MovieClip {RegisterRight} Frame 1Symbol 279 EditableText
"register_to_play_"Symbol 284 MovieClip {RegisterLeft} Frame 1Symbol 283 EditableText
"instruction_1_"Symbol 370 MovieClip {Instruction1} Frame 1Symbol 369 EditableText
"instruction_2_"Symbol 380 MovieClip {Instruction2} Frame 1Symbol 379 EditableText
"instruction_3_"Symbol 390 MovieClip {Instruction3} Frame 1Symbol 389 EditableText
"intro_seconds_"Symbol 412 MovieClip {guipackage.Intro} Frame 1Symbol 287 EditableText
"countDownTf"Symbol 412 MovieClip {guipackage.Intro} Frame 1Symbol 288 EditableText
"game_starts_in_"Symbol 412 MovieClip {guipackage.Intro} Frame 1Symbol 289 EditableText
"kingIntro"Symbol 412 MovieClip {guipackage.Intro} Frame 1Symbol 411 MovieClip {KingIntro}
"startBtn"Symbol 412 MovieClip {guipackage.Intro} Frame 1Symbol 98 MovieClip {InvisibleButton}
"soundOff"Symbol 412 MovieClip {guipackage.Intro} Frame 1Symbol 83 MovieClip {SoundOff}
"musicOff"Symbol 412 MovieClip {guipackage.Intro} Frame 1Symbol 93 MovieClip {MusicOff}
"soundBtn"Symbol 412 MovieClip {guipackage.Intro} Frame 1Symbol 98 MovieClip {InvisibleButton}
"musicBtn"Symbol 412 MovieClip {guipackage.Intro} Frame 1Symbol 98 MovieClip {InvisibleButton}
"playBtn"Symbol 671 MovieClip {replay.ReplayControl} Frame 1Symbol 667 MovieClip {PlayBtn}
"stopTickTf"Symbol 671 MovieClip {replay.ReplayControl} Frame 1Symbol 669 EditableText
"speedTf"Symbol 671 MovieClip {replay.ReplayControl} Frame 1Symbol 670 EditableText

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata present, AS3.
SWFMetaData (77)Timeline Frame 11272 bytes "<rdf:RDF xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#"> <rdf:Description rdf:about="" xmln ..."

Labels

"hearts"Symbol 154 MovieClip {guipackage.CardG} Frame 1
"spades"Symbol 154 MovieClip {guipackage.CardG} Frame 14
"backside"Symbol 154 MovieClip {guipackage.CardG} Frame 27
"start"Symbol 516 MovieClip {guipackage.KingPush} Frame 1
"kick"Symbol 516 MovieClip {guipackage.KingPush} Frame 35
"landed"Symbol 516 MovieClip {guipackage.KingPush} Frame 48
"first landing"Symbol 570 MovieClip {guipackage.KingFinalJump} Frame 19
"second landing"Symbol 570 MovieClip {guipackage.KingFinalJump} Frame 34
"third landing"Symbol 570 MovieClip {guipackage.KingFinalJump} Frame 53
"left"Symbol 621 MovieClip {KingDance} Frame 13
"right"Symbol 621 MovieClip {KingDance} Frame 37
"still"Symbol 667 MovieClip {PlayBtn} Frame 1
"running"Symbol 667 MovieClip {PlayBtn} Frame 2




http://swfchan.com/52/256933/info.shtml
Created: 30/8 -2024 23:53:24 Last modified: 30/8 -2024 23:53:24 Server time: 19/09 -2024 07:31:27