Combined Code
// unknown tag 88 length 61
movieClip 13 stage {
#initclip
Object.registerClass('stage', level);
#endinitclip
frame 1 {
stop();
}
frame 2 {
stop();
}
frame 3 {
stop();
}
}
movieClip 16 aa {
#initclip
Object.registerClass('aa', underclothing);
#endinitclip
frame 1 {
stop();
}
frame 2 {
stop();
}
}
movieClip 18 {
}
movieClip 20 {
}
movieClip 22 {
}
movieClip 24 {
}
movieClip 26 {
}
movieClip 28 {
}
movieClip 30 {
}
movieClip 33 a {
#initclip
Object.registerClass('a', underclothing);
#endinitclip
frame 1 {
stop();
}
frame 2 {
stop();
}
}
movieClip 35 {
}
movieClip 37 {
}
movieClip 39 {
}
movieClip 41 {
}
movieClip 43 {
}
movieClip 45 {
}
movieClip 46 {
}
movieClip 48 {
}
movieClip 50 {
}
movieClip 52 {
}
movieClip 54 {
}
movieClip 55 {
}
movieClip 57 {
}
movieClip 58 pose_idle {
#initclip
Object.registerClass('pose_idle', dress);
#endinitclip
frame 1 {
stop();
}
frame 2 {
stop();
}
}
movieClip 60 {
}
movieClip 62 {
}
movieClip 63 {
}
movieClip 65 {
}
movieClip 71 {
frame 15 {
stop();
tellTarget ('_root.hero') {
gotoAndPlay('stance');
}
}
}
movieClip 72 {
frame 15 {
stop();
tellTarget ('_root.hero') {
gotoAndPlay('stance');
}
}
}
movieClip 73 pose_flinch {
#initclip
Object.registerClass('pose_flinch', dress);
#endinitclip
frame 1 {
stop();
}
frame 2 {
stop();
}
}
movieClip 75 {
}
movieClip 77 {
}
movieClip 79 {
}
movieClip 81 {
}
movieClip 83 {
}
movieClip 85 {
}
movieClip 87 {
}
movieClip 89 {
}
movieClip 91 {
}
movieClip 93 {
}
movieClip 94 {
}
movieClip 96 {
}
movieClip 98 {
}
movieClip 100 {
}
movieClip 101 {
frame 1 {
if (_root.gameoverscreen == true) {
removeMovieClip(_parent);
}
}
}
movieClip 102 {
}
movieClip 104 {
}
movieClip 105 {
}
movieClip 107 {
}
movieClip 109 {
}
movieClip 111 {
}
movieClip 112 {
}
movieClip 113 {
}
movieClip 115 {
}
movieClip 117 {
}
movieClip 118 {
}
movieClip 119 {
}
movieClip 120 {
frame 12 {
gotoAndPlay(1);
--_root.hero.lp;
}
}
movieClip 124 {
}
movieClip 125 {
frame 1 {
stop();
}
frame 100 {
stop();
tellTarget ('_parent') {
gotoAndPlay('flinch');
}
}
}
movieClip 126 {
frame 1 {
damage = true;
done = false;
}
frame 3 {
damage = false;
}
frame 8 {
done = true;
}
}
movieClip 127 {
}
movieClip 128 {
frame 50 {
removeMovieClip(_parent);
}
}
movieClip 129 {
}
movieClip 130 {
frame 1 {
done = false;
charge = true;
}
frame 11 {
charge = false;
}
frame 20 {
done = true;
}
}
movieClip 131 {
frame 1 {
damage = true;
done = false;
}
frame 6 {
damage = false;
}
frame 121 {
done = true;
}
}
movieClip 132 eslot2b {
frame 1 {
stop();
flinch = false;
fucking = false;
attack = false;
typec = true;
}
instance of movieClip 100 {
onClipEvent (enterFrame) {
if (_root.gameoverscreen == true) {
removeMovieClip(_parent);
}
}
}
frame 2 {
stop();
flinch = false;
fucking = false;
attack = false;
}
frame 3 {
fucking = true;
stop();
}
instance of movieClip 125 {
onClipEvent (load) {
timer = 0;
}
onClipEvent (enterFrame) {
if (Key.isDown(32)) {
this.nextFrame();
++timer;
if (timer > 5) {
this.prevFrame();
}
}
if (this._currentframe > 99 && this._currentframe < 101 && _root.hero.fbjed == true) {
_root.hero.gotoAndStop('stance');
this._parent.gotoAndStop('sflinch');
}
if (_root.gameoverscreen == true) {
removeMovieClip(_parent);
}
}
onClipEvent (keyUp) {
timer = 0;
}
}
frame 4 {
flinch = true;
fucking = false;
}
instance hza of movieClip 126 {
onClipEvent (enterFrame) {
if (this.damage) {
this._parent.damage;
} else {
if (!this.damage) {
!this._parent.damage;
}
}
if (this.done) {
this._parent.gotoAndPlay('stance');
}
}
}
frame 5 {
stop();
}
instance of movieClip 128 {
onClipEvent (enterFrame) {
if (this._currentframe > 28 && this._currentframe < 30) {
_root.hero.score += 1;
}
}
}
frame 6 {
attack = true;
}
instance action of movieClip 130 {
onClipEvent (enterFrame) {
if (this.done) {
this._parent.gotoAndPlay('stance');
}
}
}
frame 7 {
flinch = true;
stop();
}
instance hzb of movieClip 131 {
onClipEvent (enterFrame) {
if (this.damage) {
this._parent.damage;
} else {
if (!this.damage) {
!this._parent.damage;
}
}
if (_root.hero.facingleft && this.damage) {
this._parent._x += 36;
} else {
if (!_root.hero.facingleft && this.damage) {
this._parent._x -= 36;
}
}
if (this.done) {
this._parent.gotoAndPlay('stance');
}
}
}
}
movieClip 134 {
}
movieClip 136 {
}
movieClip 137 {
}
movieClip 139 {
}
movieClip 141 {
}
movieClip 143 {
}
movieClip 145 {
}
movieClip 147 {
}
movieClip 149 {
}
movieClip 151 {
}
movieClip 152 {
}
movieClip 153 {
}
movieClip 154 {
}
movieClip 155 {
}
movieClip 156 {
frame 1 {
if (_root.gameoverscreen == true) {
removeMovieClip(_parent);
}
}
}
movieClip 157 {
}
movieClip 159 {
}
movieClip 160 {
}
movieClip 162 {
}
movieClip 163 {
}
movieClip 165 {
}
movieClip 166 {
}
movieClip 167 {
}
movieClip 169 {
}
movieClip 170 {
}
movieClip 171 {
}
movieClip 172 {
frame 12 {
gotoAndPlay(1);
--_root.hero.lp;
}
}
movieClip 173 {
}
movieClip 174 {
frame 1 {
stop();
}
frame 100 {
stop();
tellTarget ('_parent') {
gotoAndPlay('flinch');
}
}
}
movieClip 175 {
frame 1 {
damage = true;
done = false;
}
frame 3 {
damage = false;
}
frame 8 {
done = true;
}
}
movieClip 176 {
}
movieClip 177 {
frame 50 {
removeMovieClip(_parent);
}
}
movieClip 178 {
}
movieClip 179 {
frame 1 {
done = false;
charge = true;
}
frame 11 {
charge = false;
}
frame 20 {
done = true;
}
}
movieClip 180 {
frame 1 {
damage = true;
done = false;
}
frame 6 {
damage = false;
}
frame 121 {
done = true;
}
}
movieClip 181 eslot1b {
frame 1 {
stop();
flinch = false;
fucking = false;
attack = false;
typea = true;
}
instance of movieClip 155 {
onClipEvent (enterFrame) {
if (_root.gameoverscreen == true) {
removeMovieClip(_parent);
}
}
}
frame 2 {
stop();
flinch = false;
fucking = false;
attack = false;
}
frame 3 {
fucking = true;
stop();
}
instance of movieClip 174 {
onClipEvent (load) {
timer = 0;
}
onClipEvent (enterFrame) {
if (Key.isDown(32)) {
this.nextFrame();
++timer;
if (timer > 5) {
this.prevFrame();
}
}
if (this._currentframe > 99 && this._currentframe < 101 && _root.hero.fbjed == true) {
_root.hero.gotoAndStop('stance');
this._parent.gotoAndStop('sflinch');
}
if (_root.gameoverscreen == true) {
removeMovieClip(_parent);
}
}
onClipEvent (keyUp) {
timer = 0;
}
}
frame 4 {
flinch = true;
fucking = false;
}
instance hza of movieClip 175 {
onClipEvent (enterFrame) {
if (this.damage) {
this._parent.damage;
} else {
if (!this.damage) {
!this._parent.damage;
}
}
if (this.done) {
this._parent.gotoAndPlay('stance');
}
}
}
frame 5 {
stop();
}
instance of movieClip 177 {
onClipEvent (enterFrame) {
if (this._currentframe > 28 && this._currentframe < 30) {
_root.hero.score += 1;
}
}
}
frame 6 {
attack = true;
}
instance action of movieClip 179 {
onClipEvent (enterFrame) {
if (this.done) {
this._parent.gotoAndPlay('stance');
}
}
}
frame 7 {
flinch = true;
stop();
}
instance hzb of movieClip 180 {
onClipEvent (enterFrame) {
if (this.damage) {
this._parent.damage;
} else {
if (!this.damage) {
!this._parent.damage;
}
}
if (_root.hero.facingleft && this.damage) {
this._parent._x += 36;
} else {
if (!_root.hero.facingleft && this.damage) {
this._parent._x -= 36;
}
}
if (this.done) {
this._parent.gotoAndPlay('stance');
}
}
}
}
movieClip 183 {
}
movieClip 185 {
}
movieClip 187 {
}
movieClip 189 {
}
movieClip 191 {
}
movieClip 193 {
}
movieClip 199 {
}
movieClip 201 {
}
movieClip 203 {
}
movieClip 205 {
}
movieClip 206 {
}
movieClip 207 {
}
movieClip 208 {
}
movieClip 209 {
}
movieClip 210 {
frame 1 {
if (_root.gameoverscreen == true) {
removeMovieClip(_parent);
}
}
}
movieClip 212 {
}
movieClip 214 {
}
movieClip 215 {
}
movieClip 216 {
}
movieClip 217 {
frame 12 {
gotoAndPlay(1);
--_root.hero.lp;
}
}
movieClip 218 {
}
movieClip 219 {
frame 1 {
stop();
}
frame 100 {
stop();
tellTarget ('_parent') {
gotoAndPlay('flinch');
}
}
}
movieClip 220 {
frame 1 {
damage = true;
done = false;
}
frame 3 {
damage = false;
}
frame 8 {
done = true;
}
}
movieClip 221 {
}
movieClip 222 {
frame 50 {
removeMovieClip(_parent);
}
}
movieClip 223 {
}
movieClip 224 {
frame 1 {
done = false;
charge = true;
}
frame 11 {
charge = false;
}
frame 20 {
done = true;
}
}
movieClip 225 {
frame 1 {
damage = true;
done = false;
}
frame 6 {
damage = false;
}
frame 121 {
done = true;
}
}
movieClip 226 eslot1c {
frame 1 {
stop();
flinch = false;
fucking = false;
attack = false;
typec = true;
}
instance of movieClip 209 {
onClipEvent (enterFrame) {
if (_root.gameoverscreen == true) {
removeMovieClip(_parent);
}
}
}
frame 2 {
stop();
flinch = false;
fucking = false;
attack = false;
}
frame 3 {
fucking = true;
stop();
}
instance of movieClip 219 {
onClipEvent (load) {
timer = 0;
}
onClipEvent (enterFrame) {
if (Key.isDown(32)) {
this.nextFrame();
++timer;
if (timer > 5) {
this.prevFrame();
}
}
if (this._currentframe > 99 && this._currentframe < 101 && _root.hero.fbjed == true) {
_root.hero.gotoAndStop('stance');
this._parent.gotoAndStop('sflinch');
}
if (_root.gameoverscreen == true) {
removeMovieClip(_parent);
}
}
onClipEvent (keyUp) {
timer = 0;
}
}
frame 4 {
flinch = true;
fucking = false;
}
instance hza of movieClip 220 {
onClipEvent (enterFrame) {
if (this.damage) {
this._parent.damage;
} else {
if (!this.damage) {
!this._parent.damage;
}
}
if (this.done) {
this._parent.gotoAndPlay('stance');
}
}
}
frame 5 {
stop();
}
instance of movieClip 222 {
onClipEvent (enterFrame) {
if (this._currentframe > 28 && this._currentframe < 30) {
_root.hero.score += 1;
}
}
}
frame 6 {
attack = true;
}
instance action of movieClip 224 {
onClipEvent (enterFrame) {
if (this.done) {
this._parent.gotoAndPlay('stance');
}
}
}
frame 7 {
flinch = true;
stop();
}
instance hzb of movieClip 225 {
onClipEvent (enterFrame) {
if (this.damage) {
this._parent.damage;
} else {
if (!this.damage) {
!this._parent.damage;
}
}
if (_root.hero.facingleft && this.damage) {
this._parent._x += 36;
} else {
if (!_root.hero.facingleft && this.damage) {
this._parent._x -= 36;
}
}
if (this.done) {
this._parent.gotoAndPlay('stance');
}
}
}
}
movieClip 228 {
}
movieClip 230 {
}
movieClip 232 {
}
movieClip 234 {
}
movieClip 236 {
}
movieClip 238 {
}
movieClip 240 {
}
movieClip 242 {
}
movieClip 244 {
}
movieClip 246 {
}
movieClip 247 {
}
movieClip 248 {
}
movieClip 249 {
}
movieClip 250 {
}
movieClip 251 {
frame 1 {
if (_root.gameoverscreen == true) {
removeMovieClip(_parent);
}
}
}
movieClip 252 {
}
movieClip 254 {
}
movieClip 255 {
}
movieClip 257 {
}
movieClip 259 {
}
movieClip 261 {
}
movieClip 263 {
}
movieClip 265 {
}
movieClip 267 {
}
movieClip 269 {
}
movieClip 270 {
}
movieClip 271 {
}
movieClip 272 {
frame 12 {
gotoAndPlay(1);
--_root.hero.lp;
}
}
movieClip 273 {
}
movieClip 274 {
frame 1 {
stop();
}
frame 100 {
stop();
tellTarget ('_parent') {
gotoAndPlay('flinch');
}
}
}
movieClip 275 {
frame 1 {
damage = true;
done = false;
}
frame 3 {
damage = false;
}
frame 8 {
done = true;
}
}
movieClip 276 {
}
movieClip 277 {
frame 50 {
removeMovieClip(_parent);
}
}
movieClip 278 {
}
movieClip 279 {
frame 1 {
done = false;
charge = true;
}
frame 11 {
charge = false;
}
frame 20 {
done = true;
}
}
movieClip 280 {
frame 1 {
damage = true;
done = false;
}
frame 6 {
damage = false;
}
frame 121 {
done = true;
}
}
movieClip 281 eslot2a {
frame 1 {
stop();
flinch = false;
fucking = false;
attack = false;
typec = true;
}
instance of movieClip 250 {
onClipEvent (enterFrame) {
if (_root.gameoverscreen == true) {
removeMovieClip(_parent);
}
}
}
frame 2 {
stop();
flinch = false;
fucking = false;
attack = false;
}
frame 3 {
fucking = true;
stop();
}
instance of movieClip 274 {
onClipEvent (load) {
timer = 0;
}
onClipEvent (enterFrame) {
if (Key.isDown(32)) {
this.nextFrame();
++timer;
if (timer > 5) {
this.prevFrame();
}
}
if (this._currentframe > 99 && this._currentframe < 101 && _root.hero.fbjed == true) {
_root.hero.gotoAndStop('stance');
this._parent.gotoAndStop('sflinch');
}
if (_root.gameoverscreen == true) {
removeMovieClip(_parent);
}
}
onClipEvent (keyUp) {
timer = 0;
}
}
frame 4 {
flinch = true;
fucking = false;
}
instance hza of movieClip 275 {
onClipEvent (enterFrame) {
if (this.damage) {
this._parent.damage;
} else {
if (!this.damage) {
!this._parent.damage;
}
}
if (this.done) {
this._parent.gotoAndPlay('stance');
}
}
}
frame 5 {
stop();
}
instance of movieClip 277 {
onClipEvent (enterFrame) {
if (this._currentframe > 28 && this._currentframe < 30) {
_root.hero.score += 1;
}
}
}
frame 6 {
attack = true;
}
instance action of movieClip 279 {
onClipEvent (enterFrame) {
if (this.done) {
this._parent.gotoAndPlay('stance');
}
}
}
frame 7 {
flinch = true;
stop();
}
instance hzb of movieClip 280 {
onClipEvent (enterFrame) {
if (this.damage) {
this._parent.damage;
} else {
if (!this.damage) {
!this._parent.damage;
}
}
if (_root.hero.facingleft && this.damage) {
this._parent._x += 36;
} else {
if (!_root.hero.facingleft && this.damage) {
this._parent._x -= 36;
}
}
if (this.done) {
this._parent.gotoAndPlay('stance');
}
}
}
}
movieClip 283 {
}
movieClip 285 {
}
movieClip 287 {
}
movieClip 289 {
}
movieClip 291 {
}
movieClip 293 {
}
movieClip 295 {
}
movieClip 297 {
}
movieClip 299 {
}
movieClip 301 {
}
movieClip 302 {
}
movieClip 303 {
}
movieClip 304 {
}
movieClip 305 {
}
movieClip 306 {
}
movieClip 307 {
}
movieClip 309 {
}
movieClip 310 {
frame 12 {
gotoAndPlay(1);
--_root.hero.lp;
}
}
movieClip 311 {
}
movieClip 312 {
}
movieClip 313 {
}
movieClip 314 {
frame 1 {
stop();
}
frame 100 {
stop();
tellTarget ('_parent') {
gotoAndPlay('flinch');
}
}
}
movieClip 316 {
}
movieClip 317 {
}
movieClip 318 {
}
movieClip 319 {
}
movieClip 320 {
}
movieClip 321 {
}
movieClip 322 {
}
movieClip 323 {
}
movieClip 325 {
}
movieClip 327 {
}
movieClip 328 {
frame 1 {
damage = true;
done = false;
}
frame 3 {
damage = false;
}
frame 8 {
done = true;
}
}
movieClip 329 {
}
movieClip 330 {
frame 31 {
removeMovieClip(_parent);
}
}
movieClip 331 {
}
movieClip 332 {
frame 1 {
done = false;
charge = true;
lunge = false;
}
frame 10 {
charge = false;
lunge = true;
}
frame 30 {
lunge = false;
}
frame 37 {
done = true;
}
}
movieClip 333 {
frame 1 {
damage = true;
done = false;
}
frame 6 {
damage = false;
}
frame 95 {
done = true;
}
}
movieClip 334 eslot3c {
frame 1 {
stop();
flinch = false;
fucking = false;
attack = false;
typea = true;
}
instance of movieClip 306 {
onClipEvent (enterFrame) {
if (_root.gameoverscreen == true) {
removeMovieClip(_parent);
}
}
}
frame 2 {
stop();
flinch = false;
fucking = false;
attack = false;
}
frame 3 {
fucking = true;
stop();
}
instance of movieClip 314 {
onClipEvent (load) {
timer = 0;
}
onClipEvent (enterFrame) {
if (Key.isDown(32)) {
this.nextFrame();
++timer;
if (timer > 5) {
this.prevFrame();
}
}
if (this._currentframe > 99 && this._currentframe < 101 && _root.hero.fbjed == true) {
_root.hero.gotoAndStop('stance');
this._parent.gotoAndStop('sflinch');
}
if (_root.gameoverscreen == true) {
removeMovieClip(_parent);
}
}
onClipEvent (keyUp) {
timer = 0;
}
}
frame 4 {
flinch = true;
fucking = false;
}
instance hza of movieClip 328 {
onClipEvent (enterFrame) {
if (this.damage) {
this._parent.damage;
} else {
if (!this.damage) {
!this._parent.damage;
}
}
if (this.done) {
this._parent.gotoAndPlay('stance');
}
}
}
frame 5 {
stop();
}
instance of movieClip 330 {
onClipEvent (enterFrame) {
if (this._currentframe > 28 && this._currentframe < 30) {
_root.hero.score += 1;
}
}
}
frame 6 {
attack = true;
}
instance action of movieClip 332 {
onClipEvent (enterFrame) {
if (this.lunge) {
if (this._parent._x >= _root.hero._x) {
this._parent._x -= 12;
}
if (this._parent._x <= _root.hero._x) {
this._parent._x += 12;
}
}
if (this.done) {
this._parent.gotoAndPlay('stance');
}
}
}
frame 7 {
flinch = true;
stop();
}
instance hzb of movieClip 333 {
onClipEvent (enterFrame) {
if (this.damage) {
this._parent.damage;
} else {
if (!this.damage) {
!this._parent.damage;
}
}
if (_root.hero.facingleft && this.damage) {
this._parent._x += 36;
} else {
if (!_root.hero.facingleft && this.damage) {
this._parent._x -= 36;
}
}
if (this.done) {
this._parent.gotoAndPlay('stance');
}
}
}
}
movieClip 336 {
}
movieClip 338 {
}
movieClip 340 {
}
movieClip 342 {
}
movieClip 344 {
}
movieClip 346 {
}
movieClip 348 {
}
movieClip 350 {
}
movieClip 352 {
}
movieClip 354 {
}
movieClip 355 {
}
movieClip 357 {
}
movieClip 358 {
frame 12 {
gotoAndPlay(1);
--_root.hero.lp;
}
}
movieClip 359 {
}
movieClip 360 {
}
movieClip 361 {
}
movieClip 362 {
}
movieClip 363 {
}
movieClip 364 {
}
movieClip 365 {
}
movieClip 366 {
}
movieClip 368 {
}
movieClip 369 {
}
movieClip 370 {
frame 1 {
damage = true;
done = false;
}
frame 3 {
damage = false;
}
frame 8 {
done = true;
}
}
movieClip 371 {
}
movieClip 372 {
frame 31 {
removeMovieClip(_parent);
}
}
movieClip 373 {
frame 1 {
done = false;
charge = true;
lunge = false;
}
frame 10 {
charge = false;
lunge = true;
}
frame 30 {
lunge = false;
}
frame 37 {
done = true;
}
}
movieClip 374 {
frame 1 {
damage = true;
done = false;
}
frame 6 {
damage = false;
}
frame 95 {
done = true;
}
}
movieClip 375 eslot3a {
frame 1 {
stop();
flinch = false;
fucking = false;
attack = false;
typea = true;
}
instance of movieClip 209 {
onClipEvent (enterFrame) {
if (_root.gameoverscreen == true) {
removeMovieClip(_parent);
}
}
}
frame 2 {
stop();
flinch = false;
fucking = false;
attack = false;
}
frame 3 {
fucking = true;
stop();
}
instance of movieClip 219 {
onClipEvent (load) {
timer = 0;
}
onClipEvent (enterFrame) {
if (Key.isDown(32)) {
this.nextFrame();
++timer;
if (timer > 5) {
this.prevFrame();
}
}
if (this._currentframe > 99 && this._currentframe < 101 && _root.hero.fbjed == true) {
_root.hero.gotoAndStop('stance');
this._parent.gotoAndStop('sflinch');
}
if (_root.gameoverscreen == true) {
removeMovieClip(_parent);
}
}
onClipEvent (keyUp) {
timer = 0;
}
}
frame 4 {
flinch = true;
fucking = false;
}
instance hza of movieClip 370 {
onClipEvent (enterFrame) {
if (this.damage) {
this._parent.damage;
} else {
if (!this.damage) {
!this._parent.damage;
}
}
if (this.done) {
this._parent.gotoAndPlay('stance');
}
}
}
frame 5 {
stop();
}
instance of movieClip 372 {
onClipEvent (enterFrame) {
if (this._currentframe > 28 && this._currentframe < 30) {
_root.hero.score += 1;
}
}
}
frame 6 {
attack = true;
}
instance action of movieClip 373 {
onClipEvent (enterFrame) {
if (this.lunge) {
if (this._parent._x >= _root.hero._x) {
this._parent._x -= 12;
}
if (this._parent._x <= _root.hero._x) {
this._parent._x += 12;
}
}
if (this.done) {
this._parent.gotoAndPlay('stance');
}
}
}
frame 7 {
flinch = true;
stop();
}
instance hzb of movieClip 374 {
onClipEvent (enterFrame) {
if (this.damage) {
this._parent.damage;
} else {
if (!this.damage) {
!this._parent.damage;
}
}
if (_root.hero.facingleft && this.damage) {
this._parent._x += 36;
} else {
if (!_root.hero.facingleft && this.damage) {
this._parent._x -= 36;
}
}
if (this.done) {
this._parent.gotoAndPlay('stance');
}
}
}
}
movieClip 376 {
}
movieClip 377 {
}
movieClip 378 {
}
movieClip 380 {
}
movieClip 382 {
}
movieClip 384 {
}
movieClip 385 {
}
movieClip 386 {
}
movieClip 387 {
}
movieClip 389 {
}
movieClip 390 {
}
movieClip 391 {
}
movieClip 392 {
}
movieClip 393 {
}
movieClip 394 {
frame 1 {
if (_root.gameoverscreen == true) {
removeMovieClip(_parent);
}
}
}
movieClip 395 {
}
movieClip 397 {
}
movieClip 398 {
}
movieClip 400 {
}
movieClip 402 {
}
movieClip 404 {
}
movieClip 405 {
}
movieClip 406 {
}
movieClip 408 {
}
movieClip 409 {
}
movieClip 410 {
}
movieClip 411 {
}
movieClip 412 {
frame 12 {
gotoAndPlay(1);
--_root.hero.lp;
}
}
movieClip 413 {
}
movieClip 414 {
frame 1 {
stop();
}
frame 100 {
stop();
tellTarget ('_parent') {
gotoAndPlay('flinch');
}
}
}
movieClip 415 {
frame 1 {
damage = true;
done = false;
}
frame 3 {
damage = false;
}
frame 8 {
done = true;
}
}
movieClip 416 {
}
movieClip 417 {
frame 50 {
removeMovieClip(_parent);
}
}
movieClip 418 {
}
movieClip 419 {
frame 1 {
done = false;
charge = true;
}
frame 11 {
charge = false;
}
frame 20 {
done = true;
}
}
movieClip 420 {
frame 1 {
damage = true;
done = false;
}
frame 6 {
damage = false;
}
frame 121 {
done = true;
}
}
movieClip 421 eslot1a {
frame 1 {
stop();
flinch = false;
fucking = false;
attack = false;
typeb = true;
}
instance of movieClip 393 {
onClipEvent (enterFrame) {
if (_root.gameoverscreen == true) {
removeMovieClip(_parent);
}
}
}
frame 2 {
stop();
flinch = false;
fucking = false;
attack = false;
}
frame 3 {
fucking = true;
stop();
}
instance of movieClip 414 {
onClipEvent (load) {
timer = 0;
}
onClipEvent (enterFrame) {
if (Key.isDown(32)) {
this.nextFrame();
++timer;
if (timer > 5) {
this.prevFrame();
}
}
if (this._currentframe > 99 && this._currentframe < 101 && _root.hero.fbjed == true) {
_root.hero.gotoAndStop('stance');
this._parent.gotoAndStop('sflinch');
}
if (_root.gameoverscreen == true) {
removeMovieClip(_parent);
}
}
onClipEvent (keyUp) {
timer = 0;
}
}
frame 4 {
flinch = true;
fucking = false;
}
instance hza of movieClip 415 {
onClipEvent (enterFrame) {
if (this.damage) {
this._parent.damage;
} else {
if (!this.damage) {
!this._parent.damage;
}
}
if (this.done) {
this._parent.gotoAndPlay('stance');
}
}
}
frame 5 {
stop();
}
instance of movieClip 417 {
onClipEvent (enterFrame) {
if (this._currentframe > 28 && this._currentframe < 30) {
_root.hero.score += 1;
}
}
}
frame 6 {
attack = true;
}
instance action of movieClip 419 {
onClipEvent (enterFrame) {
if (this.done) {
this._parent.gotoAndPlay('stance');
}
}
}
frame 7 {
flinch = true;
stop();
}
instance hzb of movieClip 420 {
onClipEvent (enterFrame) {
if (this.damage) {
this._parent.damage;
} else {
if (!this.damage) {
!this._parent.damage;
}
}
if (_root.hero.facingleft && this.damage) {
this._parent._x += 36;
} else {
if (!_root.hero.facingleft && this.damage) {
this._parent._x -= 36;
}
}
if (this.done) {
this._parent.gotoAndPlay('stance');
}
}
}
}
movieClip 422 {
}
movieClip 424 {
}
movieClip 425 {
}
movieClip 426 {
}
movieClip 427 {
}
movieClip 429 {
}
movieClip 431 {
}
movieClip 432 {
}
movieClip 433 {
}
movieClip 435 {
}
movieClip 436 {
}
movieClip 437 {
frame 1 {
if (_root.gameoverscreen == true) {
removeMovieClip(_parent);
}
}
}
movieClip 439 {
}
movieClip 440 {
}
movieClip 441 {
}
movieClip 443 {
}
movieClip 444 {
}
movieClip 445 {
}
movieClip 446 {
frame 12 {
gotoAndPlay(1);
--_root.hero.lp;
}
}
movieClip 447 {
frame 1 {
damage = true;
done = false;
}
frame 3 {
damage = false;
}
frame 8 {
done = true;
}
}
movieClip 448 {
}
movieClip 449 {
frame 50 {
removeMovieClip(_parent);
}
}
movieClip 450 {
frame 1 {
done = false;
charge = true;
}
frame 11 {
charge = false;
}
frame 20 {
done = true;
}
}
movieClip 451 {
frame 1 {
damage = true;
done = false;
}
frame 6 {
damage = false;
}
frame 121 {
done = true;
}
}
movieClip 452 eslot2c {
frame 1 {
stop();
flinch = false;
fucking = false;
attack = false;
typea = true;
}
instance of movieClip 209 {
onClipEvent (enterFrame) {
if (_root.gameoverscreen == true) {
removeMovieClip(_parent);
}
}
}
frame 2 {
stop();
flinch = false;
fucking = false;
attack = false;
}
frame 3 {
fucking = true;
stop();
}
instance of movieClip 219 {
onClipEvent (load) {
timer = 0;
}
onClipEvent (enterFrame) {
if (Key.isDown(32)) {
this.nextFrame();
++timer;
if (timer > 5) {
this.prevFrame();
}
}
if (this._currentframe > 99 && this._currentframe < 101 && _root.hero.fbjed == true) {
_root.hero.gotoAndStop('stance');
this._parent.gotoAndStop('sflinch');
}
if (_root.gameoverscreen == true) {
removeMovieClip(_parent);
}
}
onClipEvent (keyUp) {
timer = 0;
}
}
frame 4 {
flinch = true;
fucking = false;
}
instance hza of movieClip 447 {
onClipEvent (enterFrame) {
if (this.damage) {
this._parent.damage;
} else {
if (!this.damage) {
!this._parent.damage;
}
}
if (this.done) {
this._parent.gotoAndPlay('stance');
}
}
}
frame 5 {
stop();
}
instance of movieClip 449 {
onClipEvent (enterFrame) {
if (this._currentframe > 28 && this._currentframe < 30) {
_root.hero.score += 1;
}
}
}
frame 6 {
attack = true;
}
instance action of movieClip 450 {
onClipEvent (enterFrame) {
if (this.done) {
this._parent.gotoAndPlay('stance');
}
}
}
frame 7 {
flinch = true;
stop();
}
instance hzb of movieClip 451 {
onClipEvent (enterFrame) {
if (this.damage) {
this._parent.damage;
} else {
if (!this.damage) {
!this._parent.damage;
}
}
if (_root.hero.facingleft && this.damage) {
this._parent._x += 36;
} else {
if (!_root.hero.facingleft && this.damage) {
this._parent._x -= 36;
}
}
if (this.done) {
this._parent.gotoAndPlay('stance');
}
}
}
}
movieClip 454 {
}
movieClip 456 {
}
movieClip 459 foota {
#initclip
Object.registerClass('foota', underclothing);
#endinitclip
frame 1 {
stop();
}
frame 2 {
stop();
}
frame 3 {
stop();
}
}
movieClip 462 footb {
#initclip
Object.registerClass('footb', underclothing);
#endinitclip
frame 1 {
stop();
}
frame 2 {
stop();
}
frame 3 {
stop();
}
}
movieClip 465 thigh {
#initclip
Object.registerClass('thigh', underclothing);
#endinitclip
frame 1 {
stop();
}
frame 2 {
stop();
}
frame 3 {
stop();
}
}
movieClip 468 leg {
#initclip
Object.registerClass('leg', underclothing);
#endinitclip
frame 1 {
stop();
}
frame 2 {
stop();
}
frame 3 {
stop();
}
}
movieClip 472 tits {
#initclip
Object.registerClass('tits', underclothing);
#endinitclip
frame 1 {
stop();
}
frame 2 {
stop();
}
frame 3 {
stop();
}
}
movieClip 474 {
}
movieClip 479 abs {
#initclip
Object.registerClass('abs', underclothing);
#endinitclip
frame 1 {
stop();
}
frame 2 {
stop();
}
frame 3 {
stop();
}
}
movieClip 481 {
}
movieClip 483 {
}
movieClip 485 {
}
movieClip 488 ass {
#initclip
Object.registerClass('ass', underclothing);
#endinitclip
frame 1 {
stop();
}
frame 2 {
stop();
}
frame 3 {
stop();
}
}
movieClip 489 {
frame 11 {
_root.hero.gotoAndStop('stance');
}
}
movieClip 490 pose_crouch {
#initclip
Object.registerClass('pose_crouch', dress);
#endinitclip
frame 1 {
stop();
}
}
movieClip 492 {
}
movieClip 494 {
}
movieClip 496 {
}
movieClip 498 {
}
movieClip 499 {
}
movieClip 500 {
frame 14 {
stop();
}
}
movieClip 502 {
}
movieClip 503 {
frame 19 {
stop();
}
}
movieClip 505 {
}
movieClip 506 {
frame 20 {
stop();
}
}
movieClip 507 pose_attack {
#initclip
Object.registerClass('pose_attack', dress);
#endinitclip
frame 1 {
attack1 = false;
attack2 = false;
attack3 = false;
chain1 = false;
chain2 = false;
}
frame 2 {
attack1 = true;
}
frame 8 {
chain1 = true;
}
frame 19 {
chain1 = false;
_root.hero.gotoAndStop('stance');
}
frame 20 {
attack2 = true;
chain1 = false;
chain2 = false;
}
frame 31 {
chain1 = false;
chain2 = true;
}
frame 40 {
gotoAndPlay('stance');
_root.hero.gotoAndStop('stance');
}
frame 41 {
attack3 = true;
chain1 = false;
chain2 = false;
}
frame 60 {
_root.hero.gotoAndStop('stance');
}
}
movieClip 508 {
}
movieClip 509 pose_jump {
#initclip
Object.registerClass('pose_jump', dress);
#endinitclip
frame 1 {
stop();
}
frame 2 {
stop();
}
}
movieClip 510 {
}
movieClip 511 pose_walk {
#initclip
Object.registerClass('pose_walk', dress);
#endinitclip
frame 1 {
stop();
}
frame 2 {
stop();
}
}
frame 1 {
stop();
}
// unknown tag 88 length 73
button 517 {
on (release) {
play();
}
}
movieClip 850 __Packages.underclothing {
#initclip
if (!_global.underclothing) {
var v1 = function () {
super();
if (_root.undressed && _root.underwear) {
this.gotoAndStop('undies');
}
if (_root.undressed && !_root.underwear) {
this.gotoAndStop('undressed');
}
};
_global.underclothing = v1;
_global.underclothing extends MovieClip;
var v2 = v1.prototype;
ASSetPropFlags(_global.underclothing.prototype, null, 1);
}
#endinitclip
}
movieClip 851 __Packages.dress {
#initclip
if (!_global.dress) {
var v1 = function () {
super();
if (_root.undressed == true) {
this.gotoAndPlay('undressed');
}
};
_global.dress = v1;
_global.dress extends MovieClip;
var v2 = v1.prototype;
ASSetPropFlags(_global.dress.prototype, null, 1);
}
#endinitclip
}
movieClip 852 __Packages.level {
#initclip
if (!_global.level) {
var v1 = function () {
super();
if (_root.levels == 1) {
this.gotoAndPlay('hall');
} else {
if (_root.levels == 2) {
this.gotoAndPlay('lockers');
} else {
if (_root.levels == 3) {
this.gotoAndPlay('field');
} else {
if (_root.levels == 4) {
this.gotoAndPlay('boss');
}
}
}
}
};
_global.level = v1;
_global.level extends MovieClip;
var v2 = v1.prototype;
ASSetPropFlags(_global.level.prototype, null, 1);
}
#endinitclip
}
frame 2 {
stop();
}
button 522 {
on (release) {
play();
}
}
frame 3 {
stop();
}
button 526 {
on (release) {
play();
}
}
frame 4 {
stop();
}
button 531 {
on (release) {
play();
}
}
frame 5 {
stop();
}
// unknown tag 88 length 63
movieClip 535 {
}
movieClip 536 {
frame 1 {
if (_root.gameoverscreen == true) {
_root.hero._x = _root.startingpoint._x;
_root.camera._x = _root.startingpoint._x;
_parent.swapDepths(_root.getNextHighestDepth());
_parent.removeMovieClip();
}
}
}
movieClip 538 {
}
movieClip 540 {
}
movieClip 542 {
}
movieClip 544 {
}
movieClip 546 {
}
movieClip 548 {
}
movieClip 549 {
frame 1 {
}
frame 12 {
gotoAndPlay(1);
}
}
movieClip 551 {
}
movieClip 553 {
}
movieClip 555 {
}
movieClip 557 {
}
movieClip 559 {
}
movieClip 561 {
}
movieClip 562 {
}
movieClip 564 {
}
movieClip 566 {
}
movieClip 568 {
}
movieClip 569 {
frame 12 {
gotoAndPlay(1);
}
}
movieClip 577 {
frame 12 {
gotoAndPlay(1);
}
}
movieClip 578 {
frame 1 {
stop();
}
frame 2 {
stop();
}
frame 3 {
stop();
}
}
movieClip 580 {
}
movieClip 582 {
}
movieClip 584 {
}
movieClip 586 {
}
movieClip 588 {
}
movieClip 590 {
}
movieClip 592 {
}
movieClip 594 {
}
movieClip 596 {
}
movieClip 598 {
}
movieClip 600 {
}
movieClip 602 {
}
movieClip 604 {
}
movieClip 605 {
frame 1 {
_root.hero.lp -= 3;
}
frame 20 {
gotoAndPlay(1);
}
}
movieClip 607 {
}
movieClip 609 {
}
movieClip 611 {
}
movieClip 613 {
}
movieClip 615 {
}
movieClip 617 {
}
movieClip 619 {
}
movieClip 621 {
}
movieClip 623 {
}
movieClip 625 {
}
movieClip 626 {
}
movieClip 627 {
frame 1 {
_root.hero.lp -= 4;
}
frame 20 {
gotoAndPlay(1);
}
}
movieClip 629 {
}
movieClip 631 {
}
movieClip 633 {
}
movieClip 635 {
}
movieClip 637 {
}
movieClip 639 {
}
movieClip 641 {
}
movieClip 643 {
}
movieClip 645 {
}
movieClip 646 {
frame 1 {
_root.hero.lp -= 1;
}
frame 20 {
gotoAndPlay(1);
}
}
movieClip 647 {
frame 1 {
stop();
jumping = false;
elevation = false;
descention = false;
fsjed = false;
fbjed = false;
ffped = false;
bjbed = false;
clced = false;
attacking = false;
flinch = false;
}
frame 2 {
stop();
flinch = false;
}
frame 4 {
jumping = true;
}
frame 12 {
elevation = true;
}
frame 21 {
elevation = false;
descention = true;
}
frame 30 {
descention = false;
}
frame 39 {
gotoAndPlay(1);
}
frame 40 {
stop();
}
frame 41 {
attacking = true;
}
frame 42 {
fsjed = true;
stop();
}
frame 43 {
fbjed = true;
stop();
}
frame 44 {
ffped = true;
stop();
}
frame 45 {
bjbed = true;
stop();
}
frame 46 {
clced = true;
stop();
}
frame 47 {
flinch = true;
_root.hero.sp -= 10;
_root.hero.lp -= 1;
stop();
}
}
instance hero of movieClip 647 {
onClipEvent (load) {
facingleft = false;
speed = 12;
var sp = 100;
var lp = 100;
jspeed = 5;
scale = _xscale;
fsjed = false;
fbjed = false;
attacking = false;
flinch = false;
var score = 0;
}
onClipEvent (enterFrame) {
if (!jumping && !fsjed && !fbjed && !flinch && !ffped && !bjbed && !clced) {
if (Key.isDown(87) && this._currentframe < 3) {
this.gotoAndPlay('jump');
} else {
if (Key.isDown(83) && this._currentframe < 3) {
this.gotoAndStop('crouch');
}
if (Key.isDown(65) && this._currentframe < 3) {
this._x -= speed;
this.gotoAndStop('forward');
_xscale = -scale;
facingleft = false;
}
if (Key.isDown(68) && this._currentframe < 3) {
this._x += speed;
this.gotoAndStop('forward');
_xscale = scale;
facingleft = true;
}
if (Key.isDown(32)) {
this.gotoAndStop('attack');
if (!this.attackset.chain1 && !this.attackset.chain2 && !this.attackset.attack1) {
this.attackset.gotoAndPlay('attacka');
} else {
if (this.attackset.chain1 && !this.attackset.chain2 && !this.attackset.attack2) {
this.attackset.gotoAndPlay('attackb');
} else {
if (!this.attackset.chain1 && this.attackset.chain2 && !this.attackset.attack3) {
this.attackset.gotoAndPlay('attackc');
}
}
}
}
}
}
if (jumping == true && fsjed == false && fbjed == false && flinch == false && ffped == false && bjbed == false && clced == false) {
if (elevation == true) {
this._y -= jspeed;
if (Key.isDown(65)) {
_xscale = -scale;
rf = true;
lf = false;
this._x -= 15;
}
if (Key.isDown(68)) {
_xscale = scale;
lf = true;
rf = false;
this._x += 15;
}
}
if (descention == true) {
this._y += jspeed;
if (Key.isDown(65)) {
_xscale = -scale;
rf = true;
lf = false;
this._x -= 15;
}
if (Key.isDown(68)) {
_xscale = scale;
lf = true;
rf = false;
this._x += 15;
}
}
}
if (this.hitTest(_root.leftwall)) {
this._x += speed;
}
if (this.hitTest(_root.rightwall)) {
this._x -= speed;
}
if (this.hitTest(_root.wall1.pillar) && this.score < 3) {
this._x -= speed;
}
if (this.hitTest(_root.wall2.pillar) && this.score < 7) {
this._x -= speed;
}
if (this.hitTest(_root.wall3.pillar) && this.score < 12) {
this._x -= speed;
}
if (this.hitTest(_root.wall4.pillar) && this.score < 18) {
this._x -= speed;
}
if (this.hitTest(_root.wallx1.pillar) && this.score < 20) {
this._x -= speed;
}
if (this.hitTest(_root.wallx2.pillar) && this.score < 24) {
this._x -= speed;
}
if (this.hitTest(_root.wallx3.pillar) && this.score < 28) {
this._x -= speed;
}
if (this.hitTest(_root.wallx4.pillar) && this.score < 32) {
this._x -= speed;
}
}
onClipEvent (keyUp) {
if (fsjed == false && jumping == false && attacking == false && fbjed == false && flinch == false && ffped == false && bjbed == false && clced == false) {
this.gotoAndStop('stance');
}
}
}
movieClip 649 {
}
button 652 {
on (release) {
gotoAndStop('level_hall');
}
}
movieClip 654 {
}
instance of movieClip 654 {
onClipEvent (enterFrame) {
_root.hero.score = 0;
}
}
movieClip 656 {
}
frame 6 {
}
frame 6 {
function dropFollowStrike() {
if (this._y < _root.hero._y) {
this._y += 30;
}
if (this._y == _root.hero._y) {
this._y += 0;
}
if (this.hza.damage) {
--this.health;
}
if (this.hzb.damage) {
--this.health;
}
if (!this.flinch) {
if (_root.hero.attackset.attacka.hz.hitTest(this.body)) {
if (this.health >= 1) {
this.gotoAndStop('flinch');
} else {
if (this.health <= 0) {
this.gotoAndStop('KO');
}
}
} else {
if (_root.hero.attackset.attackb.hz.hitTest(this.body)) {
if (this.health >= 1) {
this.gotoAndStop('flinch');
} else {
if (this.health <= 0) {
this.gotoAndStop('KO');
}
}
} else {
if (_root.hero.attackset.attackc.hz.hitTest(this.body)) {
if (this.health >= 1) {
this.gotoAndStop('sflinch');
} else {
if (this.health <= 0) {
this.gotoAndStop('KO');
}
}
}
}
}
}
if (this._currentframe < 3) {
if (this.range.hitTest(_root.hero.hp)) {
this.gotoAndStop('attack');
} else {
if (this._x <= _root.hero._x - 100) {
this._xscale = -scale;
this._x += this.speed;
this.gotoAndStop('walk');
} else {
if (this._x >= _root.hero._x + 100) {
this._xscale = scale;
this._x -= this.speed;
this.gotoAndStop('walk');
}
}
}
}
if (!root.hero.flinch) {
if (this.action.attackbox.hitTest(_root.hero.hp) && _root.underwear) {
_root.hero.gotoAndStop('flinch');
if (_root.hero.facingleft) {
_root.hero._x -= 36;
} else {
if (!_root.hero.facingleft) {
_root.hero._x += 36;
}
}
} else {
if (this.action.attackbox.hitTest(_root.hero.hp) && !_root.underwear) {
if (!_root.hero.fbjed) {
if (this.typea) {
_root.hero.gotoAndStop('fbj');
_root.hero.pose.gotoAndStop('sex');
} else {
if (this.typeb) {
_root.hero.gotoAndStop('fbj');
_root.hero.pose.gotoAndStop('bj');
} else {
if (this.typec) {
_root.hero.gotoAndStop('fbj');
_root.hero.pose.gotoAndStop('sexa');
}
}
}
}
this.gotoAndStop('fuck');
if (_root.hero.facingleft) {
this._xscale = -scale;
this._x = _root.hero._x - 10;
} else {
if (!_root.hero.facingleft) {
this._xscale = scale;
this._x = _root.hero._x + 10;
}
}
}
}
if (this.action.charge) {
if (_root.hero.attackset.attacka.hz.hitTest(this.action)) {
if (this.health >= 1) {
this.gotoAndStop('flinch');
} else {
if (this.health <= 0) {
this.gotoAndStop('KO');
}
}
} else {
if (_root.hero.attackset.attackb.hz.hitTest(this.action)) {
if (this.health >= 1) {
this.gotoAndStop('flinch');
} else {
if (this.health <= 0) {
this.gotoAndStop('KO');
}
}
} else {
if (_root.hero.attackset.attackc.hz.hitTest(this.action)) {
if (this.health >= 1) {
this.gotoAndStop('sflinch');
} else {
if (this.health <= 0) {
this.gotoAndStop('KO');
}
}
}
}
}
}
}
}
function moveLungeStrike() {
if (this._y < _root.hero._y) {
this._y += 30;
}
if (this._y == _root.hero._y) {
this._y += 0;
}
if (this.hza.damage) {
--this.health;
}
if (this.hzb.damage) {
--this.health;
}
if (!this.flinch) {
if (_root.hero.attackset.attacka.hz.hitTest(this.body)) {
if (this.health >= 1) {
this.gotoAndStop('flinch');
} else {
if (this.health <= 0) {
this.gotoAndStop('KO');
}
}
} else {
if (_root.hero.attackset.attackb.hz.hitTest(this.body)) {
if (this.health >= 1) {
this.gotoAndStop('flinch');
} else {
if (this.health <= 0) {
this.gotoAndStop('KO');
}
}
} else {
if (_root.hero.attackset.attackc.hz.hitTest(this.body)) {
if (this.health >= 1) {
this.gotoAndStop('sflinch');
} else {
if (this.health <= 0) {
this.gotoAndStop('KO');
}
}
}
}
}
}
if (this._currentframe < 3) {
if (this.range.hitTest(_root.hero.hp)) {
this.gotoAndStop('attack');
} else {
if (this._x <= _root.hero._x - 100) {
this._xscale = -scale;
this._x += this.speed;
this.gotoAndStop('walk');
} else {
if (this._x >= _root.hero._x + 100) {
this._xscale = scale;
this._x -= this.speed;
this.gotoAndStop('walk');
}
}
}
}
if (!root.hero.flinch) {
if (this.action.attackbox.hitTest(_root.hero.hp) && _root.underwear) {
_root.hero.gotoAndStop('flinch');
if (_root.hero.facingleft) {
_root.hero._x -= 36;
} else {
if (!_root.hero.facingleft) {
_root.hero._x += 36;
}
}
} else {
if (this.action.attackbox.hitTest(_root.hero.hp) && !_root.underwear) {
if (!_root.hero.fbjed) {
_root.hero.gotoAndStop('fbj');
}
this.gotoAndStop('fuck');
if (_root.hero.facingleft) {
this._xscale = -scale;
this._x = _root.hero._x - 10;
} else {
if (!_root.hero.facingleft) {
this._xscale = scale;
this._x = _root.hero._x + 10;
}
}
}
}
}
}
}
frame 6 {
function randomBetween(a, b) {
return a + Math.random() * (b - a + 1);
}
function renderSlotA() {
counter = 0;
while (counter < EnemySlotA.length) {
EnemySlotA[counter].gotoFunction();
if (EnemySlotA[counter]._x == null) {
EnemySlotA.splice(counter, 1);
spawnSlotA();
}
++counter;
}
}
function renderSlotB() {
counter = 0;
while (counter < EnemySlotB.length) {
EnemySlotB[counter].gotoFunction();
if (EnemySlotB[counter]._x == null) {
EnemySlotB.splice(counter, 1);
spawnSlotB();
}
++counter;
}
}
function renderSlotC() {
counter = 0;
while (counter < EnemySlotC.length) {
EnemySlotC[counter].gotoFunction();
if (EnemySlotC[counter]._x == null) {
EnemySlotC.splice(counter, 1);
spawnSlotC();
}
++counter;
}
}
function renderSlotA1() {
counter = 0;
while (counter < EnemySlotA1.length) {
EnemySlotA1[counter].gotoFunction();
if (EnemySlotA1[counter]._x == null) {
EnemySlotA1.splice(counter, 1);
spawnSlotA1();
}
++counter;
}
}
function renderSlotB1() {
counter = 0;
while (counter < EnemySlotB1.length) {
EnemySlotB1[counter].gotoFunction();
if (EnemySlotB1[counter]._x == null) {
EnemySlotB1.splice(counter, 1);
spawnSlotB1();
}
++counter;
}
}
undressed = false;
underwear = true;
bossdead = false;
gameoverscreen = false;
scale = _xscale;
levels = 1;
heroposition = _root.hero._x;
_root.hero.swapDepths(6000);
EnemySlotA = new Array();
EnemySlotB = new Array();
EnemySlotC = new Array();
EnemySlotA1 = new Array();
EnemySlotB1 = new Array();
tag = 0;
spawnSlotA = function () {
if (levels == 1) {
attachedObj = _root.attachMovie('eslot1a', 'e1' + tag, tag, {'_x': randomBetween(_root.hero._x - 800, _root.hero._x + 800), '_y': _root.hero._y - 600});
attachedObj.health = 12;
attachedObj.speed = 4;
} else {
if (levels == 2) {
attachedObj = _root.attachMovie('eslot1b', 'e1' + tag, tag, {'_x': randomBetween(_root.hero._x - 800, _root.hero._x + 800), '_y': _root.hero._y - 600});
attachedObj.health = 10;
attachedObj.speed = 4;
} else {
if (levels == 3) {
attachedObj = _root.attachMovie('eslot1c', 'e1' + tag, tag, {'_x': randomBetween(_root.hero._x - 800, _root.hero._x + 800), '_y': _root.hero._y - 600});
attachedObj.health = 16;
attachedObj.speed = 4;
}
}
}
attachedObj.timer = 10;
attachedObj.gotoFunction = dropFollowStrike;
EnemySlotA.push(attachedObj);
++tag;
};
spawnSlotB = function () {
if (levels == 1) {
attachedObj = _root.attachMovie('eslot2a', 'e2' + tag, tag, {'_x': randomBetween(_root.hero._x - 800, _root.hero._x + 800), '_y': _root.hero._y - 600});
attachedObj.health = 9;
attachedObj.speed = 6;
} else {
if (levels == 2) {
attachedObj = _root.attachMovie('eslot2b', 'e2' + tag, tag, {'_x': randomBetween(_root.hero._x - 800, _root.hero._x + 800), '_y': _root.hero._y - 600});
attachedObj.health = 10;
attachedObj.speed = randomBetween(0.5, 1);
} else {
if (levels == 3) {
attachedObj = _root.attachMovie('eslot2c', 'e2' + tag, tag, {'_x': randomBetween(_root.hero._x - 800, _root.hero._x + 800), '_y': _root.hero._y - 600});
attachedObj.health = 12;
attachedObj.speed = 5;
}
}
}
attachedObj.timer = 10;
attachedObj.gotoFunction = dropFollowStrike;
EnemySlotB.push(attachedObj);
++tag;
};
spawnSlotC = function () {
if (levels == 1) {
attachedObj = _root.attachMovie('eslot3a', 'e3' + tag, tag, {'_x': randomBetween(_root.hero._x - 800, _root.hero._x + 800), '_y': _root.hero._y - 600});
attachedObj.health = 3;
attachedObj.speed = 8;
} else {
if (levels == 2) {
attachedObj = _root.attachMovie('eslot3b', 'e3' + tag, tag, {'_x': randomBetween(_root.hero._x - 800, _root.hero._x + 800), '_y': _root.hero._y - 600});
attachedObj.health = 10;
attachedObj.speed = randomBetween(0.5, 1);
} else {
if (levels == 3) {
attachedObj = _root.attachMovie('eslot3c', 'e3' + tag, tag, {'_x': randomBetween(_root.hero._x - 800, _root.hero._x + 800), '_y': _root.hero._y - 600});
attachedObj.health = 6;
attachedObj.speed = 6;
}
}
}
attachedObj.timer = 10;
attachedObj.gotoFunction = dropFollowStrike;
EnemySlotC.push(attachedObj);
++tag;
};
spawnSlotA1 = function () {
if (levels == 1) {
attachedObj = _root.attachMovie('eslot1a', 'e1' + tag, tag, {'_x': randomBetween(_root.hero._x - 800, _root.hero._x + 800), '_y': _root.hero._y - 600});
attachedObj.health = 12;
attachedObj.speed = 4;
} else {
if (levels == 2) {
attachedObj = _root.attachMovie('eslot1b', 'e1' + tag, tag, {'_x': randomBetween(_root.hero._x - 800, _root.hero._x + 800), '_y': _root.hero._y - 600});
attachedObj.health = 10;
attachedObj.speed = 4;
} else {
if (levels == 3) {
attachedObj = _root.attachMovie('eslot1c', 'e1' + tag, tag, {'_x': randomBetween(_root.hero._x - 800, _root.hero._x + 800), '_y': _root.hero._y - 600});
attachedObj.health = 6;
attachedObj.speed = 4;
}
}
}
attachedObj.timer = 10;
attachedObj.gotoFunction = dropFollowStrike;
EnemySlotA1.push(attachedObj);
++tag;
};
spawnSlotB1 = function () {
if (levels == 1) {
attachedObj = _root.attachMovie('eslot2a', 'e2' + tag, tag, {'_x': randomBetween(_root.hero._x - 800, _root.hero._x + 800), '_y': _root.hero._y - 600});
attachedObj.health = 9;
attachedObj.speed = 6;
} else {
if (levels == 2) {
attachedObj = _root.attachMovie('eslot2b', 'e2' + tag, tag, {'_x': randomBetween(_root.hero._x - 800, _root.hero._x + 800), '_y': _root.hero._y - 600});
attachedObj.health = 10;
attachedObj.speed = randomBetween(0.5, 1);
} else {
if (levels == 3) {
attachedObj = _root.attachMovie('eslot2c', 'e2' + tag, tag, {'_x': randomBetween(_root.hero._x - 800, _root.hero._x + 800), '_y': _root.hero._y - 600});
attachedObj.health = 6;
attachedObj.speed = 5;
}
}
}
attachedObj.timer = 10;
attachedObj.gotoFunction = dropFollowStrike;
EnemySlotB1.push(attachedObj);
++tag;
};
var i = 0;
while (i < 1) {
spawnSlotA();
++i;
}
var i = 0;
while (i < 1) {
spawnSlotB();
++i;
}
var i = 0;
while (i < 1) {
spawnSlotC();
++i;
}
var i = 0;
while (i < 1) {
spawnSlotA1();
++i;
}
var i = 0;
while (i < 1) {
spawnSlotB1();
++i;
}
onEnterFrame = function () {
if (gameoverscreen == false) {
renderSlotA();
renderSlotB();
renderSlotC();
}
if (levels >= 2) {
renderSlotA1();
}
if (levels >= 3) {
renderSlotB1();
}
if (_root.hero.lp <= 0 && levels == 1) {
gotoAndStop('gameover1');
}
if (_root.hero.lp <= 0 && levels == 2) {
gotoAndStop('gameover2');
}
if (_root.hero.lp <= 0 && levels == 3) {
gotoAndStop('gameover3');
}
if (_root.hero.lp <= 0 && levels == 4) {
gotoAndStop('gameover4');
}
};
}
frame 6 {
stop();
gameoverscreen = false;
}
movieClip 660 {
}
movieClip 662 {
}
movieClip 664 {
frame 1 {
function camControl() {
rp.x = _x;
rp.y = _y;
var v5 = camH * (_yscale * 0.01);
var v6 = camW * (_xscale * 0.01);
var v3 = sH / v5;
var v4 = sW / v6;
_x2 = (v6 / 2) * v4;
_y2 = (v5 / 2) * v3;
_xscale2 = v4 * 100;
_yscale2 = v3 * 100;
_rotation2 = -_rotation;
_parent.filters = this.filters;
_parent.transform.colorTransform = this.transform.colorTransform;
}
function reset() {
_parent._xscale = 100;
_parent._yscale = 100;
_parent._x = 0;
_parent._y = 0;
_parent._rotation = 0;
_parent._visible = true;
}
function set_x2(value) {
var v2 = {'x': rp.x, 'y': rp.y};
_parent.localToGlobal(v2);
_parent._x += value - v2.x;
}
function get_x2() {
var v2 = {'x': rp.x, 'y': rp.y};
_parent.localToGlobal(v2);
return v2.x;
}
function set_y2(value) {
var v2 = {'x': rp.x, 'y': rp.y};
_parent.localToGlobal(v2);
_parent._y += value - v2.y;
}
function get_y2() {
var v2 = {'x': rp.x, 'y': rp.y};
_parent.localToGlobal(v2);
return v2.y;
}
function get_xscale2() {
return _parent._xscale;
}
function set_xscale2(value) {
setProperty2('_xscale', value);
}
function get_yscale2() {
return _parent._yscale;
}
function set_yscale2(value) {
setProperty2('_yscale', value);
}
function get_rotation2() {
return parent.rotation;
}
function set_rotation2(value) {
setProperty2('_rotation', value);
}
function setProperty2(prop, n) {
var v3 = {'x': rp.x, 'y': rp.y};
_parent.localToGlobal(v3);
_parent[prop] = n;
var v2 = {'x': rp.x, 'y': rp.y};
_parent.localToGlobal(v2);
_parent._x -= v2.x - v3.x;
_parent._y -= v2.y - v3.y;
}
_visible = false;
addProperty('_x2', get_x2, set_x2);
addProperty('_y2', get_y2, set_y2);
addProperty('_xscale2', get_xscale2, set_xscale2);
addProperty('_yscale2', get_yscale2, set_yscale2);
addProperty('_rotation2', get_rotation2, set_rotation2);
var oldScaleMode = stage.scaleMode;
stage.scaleMode = 'exactFit';
var sW = Stage.width;
var sH = Stage.height;
stage.scaleMode = oldScaleMode;
var bounds_obj = this.getBounds(this);
var camH = Math.abs(bounds_obj.yMax - bounds_obj.yMin);
var camW = Math.abs(bounds_obj.xMax - bounds_obj.xMin);
var rp = {'x': this._x, 'y': this._y};
onEnterFrame = function () {
camControl();
};
this.onUnload = reset;
}
}
instance camera of movieClip 664 {
onClipEvent (load) {
touchingwall = false;
}
onClipEvent (enterFrame) {
if (this._x < _root.hero._x) {
this._x += 12;
}
if (this._x > _root.hero._x) {
this._x -= 12;
}
if (this.hitTest(_root.rightwall)) {
this._x -= 12;
touchingwall = true;
} else {
touchingwall = false;
}
if (this.hitTest(_root.leftwall)) {
this._x += 12;
touchingwall = true;
} else {
touchingwall = false;
}
if (this.hitTest(_root.wall1.pillar) && _root.hero.score < 3) {
this._x -= 12;
touchingwall = true;
} else {
touchingwall = false;
}
if (this.hitTest(_root.wall2.pillar) && _root.hero.score < 7) {
this._x -= 12;
touchingwall = true;
} else {
touchingwall = false;
}
if (this.hitTest(_root.wall3.pillar) && _root.hero.score < 12) {
this._x -= 12;
touchingwall = true;
} else {
touchingwall = false;
}
if (this.hitTest(_root.wall4.pillar) && _root.hero.score < 18) {
this._x -= 12;
touchingwall = true;
} else {
touchingwall = false;
}
if (this.hitTest(_root.wallx1.pillar) && _root.hero.score < 20) {
this._x -= 12;
touchingwall = true;
} else {
touchingwall = false;
}
if (this.hitTest(_root.wallx2.pillar) && _root.hero.score < 24) {
this._x -= 12;
touchingwall = true;
} else {
touchingwall = false;
}
if (this.hitTest(_root.wallx3.pillar) && _root.hero.score < 28) {
this._x -= 12;
touchingwall = true;
} else {
touchingwall = false;
}
if (this.hitTest(_root.wallx4.pillar) && _root.hero.score < 32) {
this._x -= 12;
touchingwall = true;
} else {
touchingwall = false;
}
}
}
movieClip 666 {
}
movieClip 672 {
}
movieClip 678 {
}
movieClip 679 {
frame 1 {
stop();
}
frame 2 {
stop();
}
}
instance wall1 of movieClip 679 {
onClipEvent (enterFrame) {
if (_root.hero.score > 2) {
this.gotoAndStop('go');
}
}
}
movieClip 685 {
}
movieClip 686 {
frame 1 {
stop();
}
frame 2 {
stop();
}
}
instance wall2 of movieClip 686 {
onClipEvent (enterFrame) {
if (_root.hero.score > 6) {
this.gotoAndStop('go');
}
}
}
movieClip 692 {
}
movieClip 693 {
frame 1 {
stop();
}
frame 2 {
stop();
}
}
instance wall3 of movieClip 693 {
onClipEvent (enterFrame) {
if (_root.hero.score > 11) {
this.gotoAndStop('go');
}
}
}
movieClip 698 {
}
movieClip 699 {
frame 1 {
stop();
}
frame 2 {
stop();
}
}
instance wall4 of movieClip 699 {
onClipEvent (enterFrame) {
if (_root.hero.score > 17) {
this.gotoAndStop('go');
}
}
}
movieClip 700 {
frame 1 {
stop();
}
frame 2 {
_root.levels += 1;
_root.hero._x = _root.startingpoint._x;
_root.camera._x = _root.startingpoint._x;
}
frame 3 {
stop();
_root.gotoAndPlay('level_lockers');
}
}
instance wallboss of movieClip 700 {
onClipEvent (enterFrame) {
if (this.hitTest(_root.hero)) {
this.gotoAndPlay('go');
}
}
}
movieClip 703 {
}
instance of movieClip 703 {
onClipEvent (load) {
touchingwall = false;
}
onClipEvent (enterFrame) {
if (this._x < _root.camera._x - 300) {
this._x = _root.camera._x - 300;
}
if (this._x > _root.camera._x - 300) {
this._x = _root.camera._x - 300;
}
}
}
movieClip 705 {
}
instance of movieClip 705 {
onClipEvent (enterFrame) {
if (this._x < _root.camera._x - 241) {
this._x = _root.camera._x - 241;
}
if (this._x > _root.camera._x - 241) {
this._x = _root.camera._x - 241;
}
}
}
movieClip 707 {
}
instance of movieClip 707 {
onClipEvent (enterFrame) {
this._xscale = _root.hero.sp * 1;
if (_root.hero.sp >= 100) {
_root.hero.sp = 100;
}
if (_root.hero.sp <= 50 && _root.hero.sp >= 5) {
_root.undressed = true;
}
if (_root.hero.sp <= 5) {
_root.underwear = false;
}
if (_root.hero.sp <= 0) {
_root.hero.sp = 0;
}
}
onClipEvent (enterFrame) {
if (this._x < _root.camera._x - 241) {
this._x = _root.camera._x - 241;
}
if (this._x > _root.camera._x - 241) {
this._x = _root.camera._x - 241;
}
}
}
movieClip 709 {
}
instance of movieClip 709 {
onClipEvent (enterFrame) {
this._xscale = _root.hero.lp * 1;
if (_root.hero.lp >= 100) {
_root.hero.lp = 100;
}
if (_root.hero.lp <= 50 && _root.hero.lp >= 5) {
_root.undressed = true;
}
if (_root.hero.lp <= 5) {
_root.underwear = false;
}
if (_root.hero.lp <= 0) {
_root.hero.lp = 0;
}
}
onClipEvent (enterFrame) {
if (this._x < _root.camera._x - 241) {
this._x = _root.camera._x - 241;
}
if (this._x > _root.camera._x - 241) {
this._x = _root.camera._x - 241;
}
}
}
frame 7 {
stop();
gameoverscreen = false;
}
movieClip 712 {
}
movieClip 715 {
}
movieClip 716 {
}
movieClip 722 {
}
movieClip 723 {
frame 1 {
stop();
}
frame 2 {
stop();
}
}
instance wallx1 of movieClip 723 {
onClipEvent (enterFrame) {
if (_root.hero.score > 19) {
this.gotoAndStop('go');
}
}
}
movieClip 729 {
}
movieClip 730 {
frame 1 {
stop();
}
frame 2 {
stop();
}
}
instance wallx2 of movieClip 730 {
onClipEvent (enterFrame) {
if (_root.hero.score > 23) {
this.gotoAndStop('go');
}
}
}
movieClip 736 {
}
movieClip 737 {
frame 1 {
stop();
}
frame 2 {
stop();
}
}
instance wallx3 of movieClip 737 {
onClipEvent (enterFrame) {
if (_root.hero.score > 27) {
this.gotoAndStop('go');
}
}
}
movieClip 743 {
}
movieClip 744 {
frame 1 {
stop();
}
frame 2 {
stop();
}
}
instance wallx4 of movieClip 744 {
onClipEvent (enterFrame) {
if (_root.hero.score > 31) {
this.gotoAndStop('go');
}
}
}
movieClip 745 {
frame 1 {
stop();
}
frame 2 {
_root.levels += 1;
_root.hero._x = _root.startingpoint._x;
_root.camera._x = _root.startingpoint._x;
}
frame 3 {
stop();
_root.gotoAndPlay('level_lockers');
}
}
instance wallxboss of movieClip 745 {
onClipEvent (enterFrame) {
if (this.hitTest(_root.hero)) {
this.gotoAndPlay('go');
}
}
}
frame 8 {
stop();
gameoverscreen = false;
}
movieClip 747 {
}
movieClip 749 {
}
movieClip 750 {
instance of movieClip 749 {
onClipEvent (enterFrame) {
if (this.hitTest(_root.hero.hp) && _root.hero.flinch == false && _root.undressed == false && _root.underwear == true) {
tellTarget ('_root.hero') {
gotoAndStop('flinch');
}
} else {
if (this.hitTest(_root.hero.hp) && _root.hero.flinch == false && _root.undressed == true && _root.underwear == true) {
tellTarget ('_root.hero') {
gotoAndStop('flinch');
}
} else {
if (this.hitTest(_root.hero.hp) && _root.hero.flinch == false && _root.undressed == true && _root.underwear == false) {
tellTarget ('_root.hero') {
gotoAndStop('flinch');
}
}
}
}
if (this.hitTest(_root.hero.attackmc.body) && _root.hero.flinch == false && _root.undressed == false && _root.underwear == true) {
tellTarget ('_root.hero') {
gotoAndStop('flinch');
}
} else {
if (this.hitTest(_root.hero.attackmc.body) && _root.hero.flinch == false && _root.undressed == true && _root.underwear == true) {
tellTarget ('_root.hero') {
gotoAndStop('flinch');
}
}
}
}
}
}
movieClip 752 {
}
movieClip 754 {
}
movieClip 756 {
}
movieClip 758 {
}
movieClip 760 {
}
movieClip 762 {
}
movieClip 764 {
}
movieClip 766 {
}
movieClip 767 {
}
movieClip 768 {
frame 1 {
if (_root.gameoverscreen == true) {
_root.hero._x = _root.startingpoint._x;
_root.camera._x = _root.startingpoint._x;
_parent.swapDepths(_root.getNextHighestDepth());
_parent.removeMovieClip();
}
}
}
movieClip 769 {
frame 1 {
if (_root.gameoverscreen == true) {
removeMovieClip(_parent);
}
}
}
movieClip 771 {
}
movieClip 773 {
}
movieClip 775 {
}
movieClip 776 {
}
movieClip 777 {
}
movieClip 779 {
}
movieClip 780 {
}
movieClip 782 {
}
movieClip 784 {
}
movieClip 785 {
}
movieClip 786 {
frame 55 {
_parent.swapDepths(_root.getNextHighestDepth());
_parent.removeMovieClip();
_root.bossdead = true;
}
}
movieClip 787 {
frame 1 {
attack1 = false;
attack2 = false;
attack3 = false;
flinch = false;
}
frame 2 {
stop();
}
instance of movieClip 771 {
onClipEvent (enterFrame) {
if (this.hitTest(_root.hero.hp) && _root.hero.flinch == false) {
tellTarget ('_parent') {
gotoAndPlay('attack3');
}
}
}
}
instance of movieClip 773 {
onClipEvent (enterFrame) {
if (this.hitTest(_root.hero.hp) && _root.hero.flinch == false) {
tellTarget ('_parent') {
gotoAndPlay('attack1');
}
}
}
}
instance of movieClip 775 {
onClipEvent (enterFrame) {
if (this.hitTest(_root.hero.hp) && _root.hero.flinch == false) {
tellTarget ('_parent') {
gotoAndPlay('attack2');
}
}
}
}
instance of movieClip 776 {
onClipEvent (enterFrame) {
if (this.hitTest(_root.hero.attackset.attacka.hz)) {
tellTarget ('_parent') {
gotoAndPlay('flinch');
}
}
if (this.hitTest(_root.hero.attackset.attackb.hz)) {
tellTarget ('_parent') {
gotoAndPlay('flinch');
}
}
if (this.hitTest(_root.hero.attackset.attackc.hz)) {
tellTarget ('_parent') {
gotoAndPlay('flinch');
}
}
}
}
frame 3 {
attack1 = true;
}
instance of movieClip 779 {
onClipEvent (enterFrame) {
if (_root.boss.lr == true) {
tellTarget ('_parent') {
_x = _x - 15;
}
} else {
if (_root.boss.lf == true) {
tellTarget ('_parent') {
_x = _x + 15;
}
}
}
}
}
instance of movieClip 780 {
onClipEvent (enterFrame) {
if (this.hitTest(_root.hero.hp) && _root.hero.flinch == false && _root.undressed == false && _root.underwear == true) {
tellTarget ('_root.hero') {
gotoAndStop('flinch');
}
} else {
if (this.hitTest(_root.hero.hp) && _root.hero.flinch == false && _root.undressed == true && _root.underwear == true) {
tellTarget ('_root.hero') {
gotoAndStop('flinch');
}
} else {
if (this.hitTest(_root.hero.hp) && _root.hero.flinch == false && _root.undressed == true && _root.underwear == false) {
tellTarget ('_root.hero') {
gotoAndStop('flinch');
}
}
}
}
if (this.hitTest(_root.hero.attackmc.body) && _root.hero.flinch == false && _root.undressed == false && _root.underwear == true) {
tellTarget ('_root.hero') {
gotoAndStop('flinch');
}
} else {
if (this.hitTest(_root.hero.attackmc.body) && _root.hero.flinch == false && _root.undressed == true && _root.underwear == true) {
tellTarget ('_root.hero') {
gotoAndStop('flinch');
}
}
}
}
}
instance of movieClip 776 {
onClipEvent (enterFrame) {
if (this.hitTest(_root.hero.attackset.attacka.hz)) {
tellTarget ('_parent') {
gotoAndPlay('flinch');
}
}
if (this.hitTest(_root.hero.attackset.attackb.hz)) {
tellTarget ('_parent') {
gotoAndPlay('flinch');
}
}
if (this.hitTest(_root.hero.attackset.attackc.hz)) {
tellTarget ('_parent') {
gotoAndPlay('flinch');
}
}
}
}
frame 50 {
gotoAndPlay('stance');
}
frame 51 {
attack2 = true;
}
instance of movieClip 779 {
onClipEvent (enterFrame) {
if (_root.boss.lr == true) {
tellTarget ('_parent') {
_x = _x - 15;
}
} else {
if (_root.boss.lf == true) {
tellTarget ('_parent') {
_x = _x + 15;
}
}
}
}
}
instance of movieClip 780 {
onClipEvent (enterFrame) {
if (this.hitTest(_root.hero.hp) && _root.hero.flinch == false && _root.undressed == false && _root.underwear == true) {
tellTarget ('_root.hero') {
gotoAndStop('flinch');
}
} else {
if (this.hitTest(_root.hero.hp) && _root.hero.flinch == false && _root.undressed == true && _root.underwear == true) {
tellTarget ('_root.hero') {
gotoAndStop('flinch');
}
} else {
if (this.hitTest(_root.hero.hp) && _root.hero.flinch == false && _root.undressed == true && _root.underwear == false) {
tellTarget ('_root.hero') {
gotoAndStop('flinch');
}
}
}
}
if (this.hitTest(_root.hero.attackmc.body) && _root.hero.flinch == false && _root.undressed == false && _root.underwear == true) {
tellTarget ('_root.hero') {
gotoAndStop('flinch');
}
} else {
if (this.hitTest(_root.hero.attackmc.body) && _root.hero.flinch == false && _root.undressed == true && _root.underwear == true) {
tellTarget ('_root.hero') {
gotoAndStop('flinch');
}
}
}
}
}
instance of movieClip 776 {
onClipEvent (enterFrame) {
if (this.hitTest(_root.hero.attackset.attacka.hz)) {
tellTarget ('_parent') {
gotoAndPlay('flinch');
}
}
if (this.hitTest(_root.hero.attackset.attackb.hz)) {
tellTarget ('_parent') {
gotoAndPlay('flinch');
}
}
if (this.hitTest(_root.hero.attackset.attackc.hz)) {
tellTarget ('_parent') {
gotoAndPlay('flinch');
}
}
}
}
frame 69 {
gotoAndPlay(1);
}
frame 70 {
attack3 = true;
}
instance of movieClip 780 {
onClipEvent (enterFrame) {
if (this.hitTest(_root.hero.hp) && _root.hero.flinch == false && _root.undressed == false && _root.underwear == true) {
tellTarget ('_root.hero') {
gotoAndStop('flinch');
}
} else {
if (this.hitTest(_root.hero.hp) && _root.hero.flinch == false && _root.undressed == true && _root.underwear == true) {
tellTarget ('_root.hero') {
gotoAndStop('flinch');
}
} else {
if (this.hitTest(_root.hero.hp) && _root.hero.flinch == false && _root.undressed == true && _root.underwear == false) {
tellTarget ('_root.hero') {
gotoAndStop('flinch');
}
}
}
}
if (this.hitTest(_root.hero.jhp) && _root.hero.flinch == false && _root.undressed == false && _root.underwear == true) {
tellTarget ('_root.hero') {
gotoAndStop('flinch');
}
} else {
if (this.hitTest(_root.hero.jhp) && _root.hero.flinch == false && _root.undressed == true && _root.underwear == true) {
tellTarget ('_root.hero') {
gotoAndStop('flinch');
}
} else {
if (this.hitTest(_root.hero.jhp) && _root.hero.flinch == false && _root.undressed == true && _root.underwear == false) {
tellTarget ('_root.hero') {
gotoAndStop('flinch');
}
}
}
}
}
}
frame 110 {
gotoAndPlay('stance');
}
instance of movieClip 780 {
onClipEvent (enterFrame) {
if (this.hitTest(_root.hero.hp) && _root.hero.flinch == false && _root.undressed == false && _root.underwear == true) {
tellTarget ('_root.hero') {
gotoAndStop('flinch');
}
} else {
if (this.hitTest(_root.hero.hp) && _root.hero.flinch == false && _root.undressed == true && _root.underwear == true) {
tellTarget ('_root.hero') {
gotoAndStop('flinch');
}
} else {
if (this.hitTest(_root.hero.hp) && _root.hero.flinch == false && _root.hero.fbjed == false && _root.undressed == true && _root.underwear == false) {
tellTarget ('_root.hero') {
gotoAndStop('fbj');
}
}
}
}
if (this.hitTest(_root.hero.whileslapping)) {
tellTarget ('_parent') {
gotoAndStop('fuck');
}
}
}
}
frame 111 {
flinch = true;
}
frame 112 {
_root.boss.health -= 1;
}
frame 165 {
gotoAndPlay('attack2');
flinch = false;
}
frame 166 {
stop();
}
}
instance boss of movieClip 787 {
onClipEvent (load) {
flinch = false;
fucking = false;
attack1 = false;
attack2 = false;
scale = _xscale;
lf = false;
lr = false;
health = 25;
}
onClipEvent (enterFrame) {
if (this._x <= _root.hero._x - 100 && this.flinch == false && this.fucking == false && this.attack1 == false && attack2 == false && attack3 == false) {
this._xscale = -scale;
this._x += 6;
this.gotoAndStop('walk');
lf = true;
lr = false;
} else {
if (this._x >= _root.hero._x + 100 && this.flinch == false && this.fucking == false && this.attack1 == false && attack2 == false && attack3 == false) {
this._xscale = scale;
this._x -= 6;
this.gotoAndStop('walk');
lf = false;
lr = true;
}
}
if (this.health <= 0) {
this.gotoAndStop('KO');
}
}
}
movieClip 788 {
frame 1 {
stop();
}
frame 2 {
stop();
}
}
instance wallx1 of movieClip 788 {
onClipEvent (enterFrame) {
if (_root.hero.score > 19) {
this.gotoAndStop('go');
}
}
}
movieClip 794 {
}
movieClip 795 {
frame 1 {
stop();
}
frame 2 {
_root.levels += 1;
_root.hero._x = _root.startingpoint._x;
_root.camera._x = _root.startingpoint._x;
}
frame 3 {
stop();
_root.gotoAndPlay('win');
}
}
instance wallxboss of movieClip 795 {
onClipEvent (enterFrame) {
if (this.hitTest(_root.hero)) {
this.gotoAndPlay('go');
}
}
}
frame 9 {
gameoverscreen = true;
stop();
_root.undressed = false;
_root.underwear = true;
_root.hero.sp = 100;
_root.hero.lp = 100;
_root.hero.gotoAndStop('stance');
_root.hero.fsjed = false;
_root.hero.fbjed = false;
_root.hero.ffped = false;
_root.hero.bjbed = false;
_root.hero.clced = false;
}
movieClip 811 {
frame 10 {
gotoAndPlay(1);
}
}
button 813 {
on (release) {
gotoAndStop('level_hall');
_root.hero._x = _root.startingpoint._x;
_root.camera._x = _root.startingpoint._x;
}
}
frame 10 {
gameoverscreen = true;
stop();
_root.undressed = false;
_root.underwear = true;
_root.hero.sp = 100;
_root.hero.lp = 100;
_root.hero.gotoAndStop('stance');
_root.hero.fsjed = false;
_root.hero.fbjed = false;
_root.hero.ffped = false;
_root.hero.bjbed = false;
_root.hero.clced = false;
}
movieClip 826 {
frame 16 {
gotoAndPlay(1);
}
}
button 827 {
on (release) {
gotoAndStop('level_lockers');
}
}
frame 11 {
gameoverscreen = true;
stop();
_root.undressed = false;
_root.underwear = true;
_root.hero.sp = 100;
_root.hero.lp = 100;
_root.hero.gotoAndStop('stance');
_root.hero.fsjed = false;
_root.hero.fbjed = false;
_root.hero.ffped = false;
_root.hero.bjbed = false;
_root.hero.clced = false;
}
movieClip 836 {
}
movieClip 842 {
frame 14 {
gotoAndPlay(1);
}
}
button 843 {
on (release) {
gotoAndStop('level_field');
}
}
frame 12 {
gameoverscreen = true;
stop();
_root.undressed = false;
_root.underwear = true;
_root.hero.sp = 100;
_root.hero.lp = 100;
_root.hero.gotoAndStop('stance');
_root.hero.fsjed = false;
_root.hero.fbjed = false;
_root.hero.ffped = false;
_root.hero.bjbed = false;
_root.hero.clced = false;
}
button 844 {
on (release) {
gotoAndStop('level_boss');
}
}
frame 13 {
gameoverscreen = true;
stop();
_root.undressed = false;
_root.underwear = true;
_root.hero.sp = 100;
_root.hero.lp = 100;
_root.hero.gotoAndStop('stance');
_root.hero.fsjed = false;
_root.hero.fbjed = false;
_root.hero.ffped = false;
_root.hero.bjbed = false;
_root.hero.clced = false;
}
button 849 {
on (release) {
gotoAndStop('title');
}
}