STORY   LOOP   FURRY   PORN   GAMES
• C •   SERVICES [?] [R] RND   POPULAR
Archived flashes:
229595
/disc/ · /res/     /show/ · /fap/ · /gg/ · /swf/P0001 · P2595 · P5190

<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/13751074?noj=FRM13751074-22DC" width="1" height="1"></div>

Lisaescape.swf

This is the info page for
Flash #256956

(Click the ID number above for more basic data on this flash file.)


ActionScript [AS1/AS2]
Combined Code
// unknown tag 88 length 61 movieClip 13 stage { #initclip Object.registerClass('stage', level); #endinitclip frame 1 { stop(); } frame 2 { stop(); } frame 3 { stop(); } } movieClip 16 aa { #initclip Object.registerClass('aa', underclothing); #endinitclip frame 1 { stop(); } frame 2 { stop(); } } movieClip 18 { } movieClip 20 { } movieClip 22 { } movieClip 24 { } movieClip 26 { } movieClip 28 { } movieClip 30 { } movieClip 33 a { #initclip Object.registerClass('a', underclothing); #endinitclip frame 1 { stop(); } frame 2 { stop(); } } movieClip 35 { } movieClip 37 { } movieClip 39 { } movieClip 41 { } movieClip 43 { } movieClip 45 { } movieClip 46 { } movieClip 48 { } movieClip 50 { } movieClip 52 { } movieClip 54 { } movieClip 55 { } movieClip 57 { } movieClip 58 pose_idle { #initclip Object.registerClass('pose_idle', dress); #endinitclip frame 1 { stop(); } frame 2 { stop(); } } movieClip 60 { } movieClip 62 { } movieClip 63 { } movieClip 65 { } movieClip 71 { frame 15 { stop(); tellTarget ('_root.hero') { gotoAndPlay('stance'); } } } movieClip 72 { frame 15 { stop(); tellTarget ('_root.hero') { gotoAndPlay('stance'); } } } movieClip 73 pose_flinch { #initclip Object.registerClass('pose_flinch', dress); #endinitclip frame 1 { stop(); } frame 2 { stop(); } } movieClip 75 { } movieClip 77 { } movieClip 79 { } movieClip 81 { } movieClip 83 { } movieClip 85 { } movieClip 87 { } movieClip 89 { } movieClip 91 { } movieClip 93 { } movieClip 94 { } movieClip 96 { } movieClip 98 { } movieClip 100 { } movieClip 101 { frame 1 { if (_root.gameoverscreen == true) { removeMovieClip(_parent); } } } movieClip 102 { } movieClip 104 { } movieClip 105 { } movieClip 107 { } movieClip 109 { } movieClip 111 { } movieClip 112 { } movieClip 113 { } movieClip 115 { } movieClip 117 { } movieClip 118 { } movieClip 119 { } movieClip 120 { frame 12 { gotoAndPlay(1); --_root.hero.lp; } } movieClip 124 { } movieClip 125 { frame 1 { stop(); } frame 100 { stop(); tellTarget ('_parent') { gotoAndPlay('flinch'); } } } movieClip 126 { frame 1 { damage = true; done = false; } frame 3 { damage = false; } frame 8 { done = true; } } movieClip 127 { } movieClip 128 { frame 50 { removeMovieClip(_parent); } } movieClip 129 { } movieClip 130 { frame 1 { done = false; charge = true; } frame 11 { charge = false; } frame 20 { done = true; } } movieClip 131 { frame 1 { damage = true; done = false; } frame 6 { damage = false; } frame 121 { done = true; } } movieClip 132 eslot2b { frame 1 { stop(); flinch = false; fucking = false; attack = false; typec = true; } instance of movieClip 100 { onClipEvent (enterFrame) { if (_root.gameoverscreen == true) { removeMovieClip(_parent); } } } frame 2 { stop(); flinch = false; fucking = false; attack = false; } frame 3 { fucking = true; stop(); } instance of movieClip 125 { onClipEvent (load) { timer = 0; } onClipEvent (enterFrame) { if (Key.isDown(32)) { this.nextFrame(); ++timer; if (timer > 5) { this.prevFrame(); } } if (this._currentframe > 99 && this._currentframe < 101 && _root.hero.fbjed == true) { _root.hero.gotoAndStop('stance'); this._parent.gotoAndStop('sflinch'); } if (_root.gameoverscreen == true) { removeMovieClip(_parent); } } onClipEvent (keyUp) { timer = 0; } } frame 4 { flinch = true; fucking = false; } instance hza of movieClip 126 { onClipEvent (enterFrame) { if (this.damage) { this._parent.damage; } else { if (!this.damage) { !this._parent.damage; } } if (this.done) { this._parent.gotoAndPlay('stance'); } } } frame 5 { stop(); } instance of movieClip 128 { onClipEvent (enterFrame) { if (this._currentframe > 28 && this._currentframe < 30) { _root.hero.score += 1; } } } frame 6 { attack = true; } instance action of movieClip 130 { onClipEvent (enterFrame) { if (this.done) { this._parent.gotoAndPlay('stance'); } } } frame 7 { flinch = true; stop(); } instance hzb of movieClip 131 { onClipEvent (enterFrame) { if (this.damage) { this._parent.damage; } else { if (!this.damage) { !this._parent.damage; } } if (_root.hero.facingleft && this.damage) { this._parent._x += 36; } else { if (!_root.hero.facingleft && this.damage) { this._parent._x -= 36; } } if (this.done) { this._parent.gotoAndPlay('stance'); } } } } movieClip 134 { } movieClip 136 { } movieClip 137 { } movieClip 139 { } movieClip 141 { } movieClip 143 { } movieClip 145 { } movieClip 147 { } movieClip 149 { } movieClip 151 { } movieClip 152 { } movieClip 153 { } movieClip 154 { } movieClip 155 { } movieClip 156 { frame 1 { if (_root.gameoverscreen == true) { removeMovieClip(_parent); } } } movieClip 157 { } movieClip 159 { } movieClip 160 { } movieClip 162 { } movieClip 163 { } movieClip 165 { } movieClip 166 { } movieClip 167 { } movieClip 169 { } movieClip 170 { } movieClip 171 { } movieClip 172 { frame 12 { gotoAndPlay(1); --_root.hero.lp; } } movieClip 173 { } movieClip 174 { frame 1 { stop(); } frame 100 { stop(); tellTarget ('_parent') { gotoAndPlay('flinch'); } } } movieClip 175 { frame 1 { damage = true; done = false; } frame 3 { damage = false; } frame 8 { done = true; } } movieClip 176 { } movieClip 177 { frame 50 { removeMovieClip(_parent); } } movieClip 178 { } movieClip 179 { frame 1 { done = false; charge = true; } frame 11 { charge = false; } frame 20 { done = true; } } movieClip 180 { frame 1 { damage = true; done = false; } frame 6 { damage = false; } frame 121 { done = true; } } movieClip 181 eslot1b { frame 1 { stop(); flinch = false; fucking = false; attack = false; typea = true; } instance of movieClip 155 { onClipEvent (enterFrame) { if (_root.gameoverscreen == true) { removeMovieClip(_parent); } } } frame 2 { stop(); flinch = false; fucking = false; attack = false; } frame 3 { fucking = true; stop(); } instance of movieClip 174 { onClipEvent (load) { timer = 0; } onClipEvent (enterFrame) { if (Key.isDown(32)) { this.nextFrame(); ++timer; if (timer > 5) { this.prevFrame(); } } if (this._currentframe > 99 && this._currentframe < 101 && _root.hero.fbjed == true) { _root.hero.gotoAndStop('stance'); this._parent.gotoAndStop('sflinch'); } if (_root.gameoverscreen == true) { removeMovieClip(_parent); } } onClipEvent (keyUp) { timer = 0; } } frame 4 { flinch = true; fucking = false; } instance hza of movieClip 175 { onClipEvent (enterFrame) { if (this.damage) { this._parent.damage; } else { if (!this.damage) { !this._parent.damage; } } if (this.done) { this._parent.gotoAndPlay('stance'); } } } frame 5 { stop(); } instance of movieClip 177 { onClipEvent (enterFrame) { if (this._currentframe > 28 && this._currentframe < 30) { _root.hero.score += 1; } } } frame 6 { attack = true; } instance action of movieClip 179 { onClipEvent (enterFrame) { if (this.done) { this._parent.gotoAndPlay('stance'); } } } frame 7 { flinch = true; stop(); } instance hzb of movieClip 180 { onClipEvent (enterFrame) { if (this.damage) { this._parent.damage; } else { if (!this.damage) { !this._parent.damage; } } if (_root.hero.facingleft && this.damage) { this._parent._x += 36; } else { if (!_root.hero.facingleft && this.damage) { this._parent._x -= 36; } } if (this.done) { this._parent.gotoAndPlay('stance'); } } } } movieClip 183 { } movieClip 185 { } movieClip 187 { } movieClip 189 { } movieClip 191 { } movieClip 193 { } movieClip 199 { } movieClip 201 { } movieClip 203 { } movieClip 205 { } movieClip 206 { } movieClip 207 { } movieClip 208 { } movieClip 209 { } movieClip 210 { frame 1 { if (_root.gameoverscreen == true) { removeMovieClip(_parent); } } } movieClip 212 { } movieClip 214 { } movieClip 215 { } movieClip 216 { } movieClip 217 { frame 12 { gotoAndPlay(1); --_root.hero.lp; } } movieClip 218 { } movieClip 219 { frame 1 { stop(); } frame 100 { stop(); tellTarget ('_parent') { gotoAndPlay('flinch'); } } } movieClip 220 { frame 1 { damage = true; done = false; } frame 3 { damage = false; } frame 8 { done = true; } } movieClip 221 { } movieClip 222 { frame 50 { removeMovieClip(_parent); } } movieClip 223 { } movieClip 224 { frame 1 { done = false; charge = true; } frame 11 { charge = false; } frame 20 { done = true; } } movieClip 225 { frame 1 { damage = true; done = false; } frame 6 { damage = false; } frame 121 { done = true; } } movieClip 226 eslot1c { frame 1 { stop(); flinch = false; fucking = false; attack = false; typec = true; } instance of movieClip 209 { onClipEvent (enterFrame) { if (_root.gameoverscreen == true) { removeMovieClip(_parent); } } } frame 2 { stop(); flinch = false; fucking = false; attack = false; } frame 3 { fucking = true; stop(); } instance of movieClip 219 { onClipEvent (load) { timer = 0; } onClipEvent (enterFrame) { if (Key.isDown(32)) { this.nextFrame(); ++timer; if (timer > 5) { this.prevFrame(); } } if (this._currentframe > 99 && this._currentframe < 101 && _root.hero.fbjed == true) { _root.hero.gotoAndStop('stance'); this._parent.gotoAndStop('sflinch'); } if (_root.gameoverscreen == true) { removeMovieClip(_parent); } } onClipEvent (keyUp) { timer = 0; } } frame 4 { flinch = true; fucking = false; } instance hza of movieClip 220 { onClipEvent (enterFrame) { if (this.damage) { this._parent.damage; } else { if (!this.damage) { !this._parent.damage; } } if (this.done) { this._parent.gotoAndPlay('stance'); } } } frame 5 { stop(); } instance of movieClip 222 { onClipEvent (enterFrame) { if (this._currentframe > 28 && this._currentframe < 30) { _root.hero.score += 1; } } } frame 6 { attack = true; } instance action of movieClip 224 { onClipEvent (enterFrame) { if (this.done) { this._parent.gotoAndPlay('stance'); } } } frame 7 { flinch = true; stop(); } instance hzb of movieClip 225 { onClipEvent (enterFrame) { if (this.damage) { this._parent.damage; } else { if (!this.damage) { !this._parent.damage; } } if (_root.hero.facingleft && this.damage) { this._parent._x += 36; } else { if (!_root.hero.facingleft && this.damage) { this._parent._x -= 36; } } if (this.done) { this._parent.gotoAndPlay('stance'); } } } } movieClip 228 { } movieClip 230 { } movieClip 232 { } movieClip 234 { } movieClip 236 { } movieClip 238 { } movieClip 240 { } movieClip 242 { } movieClip 244 { } movieClip 246 { } movieClip 247 { } movieClip 248 { } movieClip 249 { } movieClip 250 { } movieClip 251 { frame 1 { if (_root.gameoverscreen == true) { removeMovieClip(_parent); } } } movieClip 252 { } movieClip 254 { } movieClip 255 { } movieClip 257 { } movieClip 259 { } movieClip 261 { } movieClip 263 { } movieClip 265 { } movieClip 267 { } movieClip 269 { } movieClip 270 { } movieClip 271 { } movieClip 272 { frame 12 { gotoAndPlay(1); --_root.hero.lp; } } movieClip 273 { } movieClip 274 { frame 1 { stop(); } frame 100 { stop(); tellTarget ('_parent') { gotoAndPlay('flinch'); } } } movieClip 275 { frame 1 { damage = true; done = false; } frame 3 { damage = false; } frame 8 { done = true; } } movieClip 276 { } movieClip 277 { frame 50 { removeMovieClip(_parent); } } movieClip 278 { } movieClip 279 { frame 1 { done = false; charge = true; } frame 11 { charge = false; } frame 20 { done = true; } } movieClip 280 { frame 1 { damage = true; done = false; } frame 6 { damage = false; } frame 121 { done = true; } } movieClip 281 eslot2a { frame 1 { stop(); flinch = false; fucking = false; attack = false; typec = true; } instance of movieClip 250 { onClipEvent (enterFrame) { if (_root.gameoverscreen == true) { removeMovieClip(_parent); } } } frame 2 { stop(); flinch = false; fucking = false; attack = false; } frame 3 { fucking = true; stop(); } instance of movieClip 274 { onClipEvent (load) { timer = 0; } onClipEvent (enterFrame) { if (Key.isDown(32)) { this.nextFrame(); ++timer; if (timer > 5) { this.prevFrame(); } } if (this._currentframe > 99 && this._currentframe < 101 && _root.hero.fbjed == true) { _root.hero.gotoAndStop('stance'); this._parent.gotoAndStop('sflinch'); } if (_root.gameoverscreen == true) { removeMovieClip(_parent); } } onClipEvent (keyUp) { timer = 0; } } frame 4 { flinch = true; fucking = false; } instance hza of movieClip 275 { onClipEvent (enterFrame) { if (this.damage) { this._parent.damage; } else { if (!this.damage) { !this._parent.damage; } } if (this.done) { this._parent.gotoAndPlay('stance'); } } } frame 5 { stop(); } instance of movieClip 277 { onClipEvent (enterFrame) { if (this._currentframe > 28 && this._currentframe < 30) { _root.hero.score += 1; } } } frame 6 { attack = true; } instance action of movieClip 279 { onClipEvent (enterFrame) { if (this.done) { this._parent.gotoAndPlay('stance'); } } } frame 7 { flinch = true; stop(); } instance hzb of movieClip 280 { onClipEvent (enterFrame) { if (this.damage) { this._parent.damage; } else { if (!this.damage) { !this._parent.damage; } } if (_root.hero.facingleft && this.damage) { this._parent._x += 36; } else { if (!_root.hero.facingleft && this.damage) { this._parent._x -= 36; } } if (this.done) { this._parent.gotoAndPlay('stance'); } } } } movieClip 283 { } movieClip 285 { } movieClip 287 { } movieClip 289 { } movieClip 291 { } movieClip 293 { } movieClip 295 { } movieClip 297 { } movieClip 299 { } movieClip 301 { } movieClip 302 { } movieClip 303 { } movieClip 304 { } movieClip 305 { } movieClip 306 { } movieClip 307 { } movieClip 309 { } movieClip 310 { frame 12 { gotoAndPlay(1); --_root.hero.lp; } } movieClip 311 { } movieClip 312 { } movieClip 313 { } movieClip 314 { frame 1 { stop(); } frame 100 { stop(); tellTarget ('_parent') { gotoAndPlay('flinch'); } } } movieClip 316 { } movieClip 317 { } movieClip 318 { } movieClip 319 { } movieClip 320 { } movieClip 321 { } movieClip 322 { } movieClip 323 { } movieClip 325 { } movieClip 327 { } movieClip 328 { frame 1 { damage = true; done = false; } frame 3 { damage = false; } frame 8 { done = true; } } movieClip 329 { } movieClip 330 { frame 31 { removeMovieClip(_parent); } } movieClip 331 { } movieClip 332 { frame 1 { done = false; charge = true; lunge = false; } frame 10 { charge = false; lunge = true; } frame 30 { lunge = false; } frame 37 { done = true; } } movieClip 333 { frame 1 { damage = true; done = false; } frame 6 { damage = false; } frame 95 { done = true; } } movieClip 334 eslot3c { frame 1 { stop(); flinch = false; fucking = false; attack = false; typea = true; } instance of movieClip 306 { onClipEvent (enterFrame) { if (_root.gameoverscreen == true) { removeMovieClip(_parent); } } } frame 2 { stop(); flinch = false; fucking = false; attack = false; } frame 3 { fucking = true; stop(); } instance of movieClip 314 { onClipEvent (load) { timer = 0; } onClipEvent (enterFrame) { if (Key.isDown(32)) { this.nextFrame(); ++timer; if (timer > 5) { this.prevFrame(); } } if (this._currentframe > 99 && this._currentframe < 101 && _root.hero.fbjed == true) { _root.hero.gotoAndStop('stance'); this._parent.gotoAndStop('sflinch'); } if (_root.gameoverscreen == true) { removeMovieClip(_parent); } } onClipEvent (keyUp) { timer = 0; } } frame 4 { flinch = true; fucking = false; } instance hza of movieClip 328 { onClipEvent (enterFrame) { if (this.damage) { this._parent.damage; } else { if (!this.damage) { !this._parent.damage; } } if (this.done) { this._parent.gotoAndPlay('stance'); } } } frame 5 { stop(); } instance of movieClip 330 { onClipEvent (enterFrame) { if (this._currentframe > 28 && this._currentframe < 30) { _root.hero.score += 1; } } } frame 6 { attack = true; } instance action of movieClip 332 { onClipEvent (enterFrame) { if (this.lunge) { if (this._parent._x >= _root.hero._x) { this._parent._x -= 12; } if (this._parent._x <= _root.hero._x) { this._parent._x += 12; } } if (this.done) { this._parent.gotoAndPlay('stance'); } } } frame 7 { flinch = true; stop(); } instance hzb of movieClip 333 { onClipEvent (enterFrame) { if (this.damage) { this._parent.damage; } else { if (!this.damage) { !this._parent.damage; } } if (_root.hero.facingleft && this.damage) { this._parent._x += 36; } else { if (!_root.hero.facingleft && this.damage) { this._parent._x -= 36; } } if (this.done) { this._parent.gotoAndPlay('stance'); } } } } movieClip 336 { } movieClip 338 { } movieClip 340 { } movieClip 342 { } movieClip 344 { } movieClip 346 { } movieClip 348 { } movieClip 350 { } movieClip 352 { } movieClip 354 { } movieClip 355 { } movieClip 357 { } movieClip 358 { frame 12 { gotoAndPlay(1); --_root.hero.lp; } } movieClip 359 { } movieClip 360 { } movieClip 361 { } movieClip 362 { } movieClip 363 { } movieClip 364 { } movieClip 365 { } movieClip 366 { } movieClip 368 { } movieClip 369 { } movieClip 370 { frame 1 { damage = true; done = false; } frame 3 { damage = false; } frame 8 { done = true; } } movieClip 371 { } movieClip 372 { frame 31 { removeMovieClip(_parent); } } movieClip 373 { frame 1 { done = false; charge = true; lunge = false; } frame 10 { charge = false; lunge = true; } frame 30 { lunge = false; } frame 37 { done = true; } } movieClip 374 { frame 1 { damage = true; done = false; } frame 6 { damage = false; } frame 95 { done = true; } } movieClip 375 eslot3a { frame 1 { stop(); flinch = false; fucking = false; attack = false; typea = true; } instance of movieClip 209 { onClipEvent (enterFrame) { if (_root.gameoverscreen == true) { removeMovieClip(_parent); } } } frame 2 { stop(); flinch = false; fucking = false; attack = false; } frame 3 { fucking = true; stop(); } instance of movieClip 219 { onClipEvent (load) { timer = 0; } onClipEvent (enterFrame) { if (Key.isDown(32)) { this.nextFrame(); ++timer; if (timer > 5) { this.prevFrame(); } } if (this._currentframe > 99 && this._currentframe < 101 && _root.hero.fbjed == true) { _root.hero.gotoAndStop('stance'); this._parent.gotoAndStop('sflinch'); } if (_root.gameoverscreen == true) { removeMovieClip(_parent); } } onClipEvent (keyUp) { timer = 0; } } frame 4 { flinch = true; fucking = false; } instance hza of movieClip 370 { onClipEvent (enterFrame) { if (this.damage) { this._parent.damage; } else { if (!this.damage) { !this._parent.damage; } } if (this.done) { this._parent.gotoAndPlay('stance'); } } } frame 5 { stop(); } instance of movieClip 372 { onClipEvent (enterFrame) { if (this._currentframe > 28 && this._currentframe < 30) { _root.hero.score += 1; } } } frame 6 { attack = true; } instance action of movieClip 373 { onClipEvent (enterFrame) { if (this.lunge) { if (this._parent._x >= _root.hero._x) { this._parent._x -= 12; } if (this._parent._x <= _root.hero._x) { this._parent._x += 12; } } if (this.done) { this._parent.gotoAndPlay('stance'); } } } frame 7 { flinch = true; stop(); } instance hzb of movieClip 374 { onClipEvent (enterFrame) { if (this.damage) { this._parent.damage; } else { if (!this.damage) { !this._parent.damage; } } if (_root.hero.facingleft && this.damage) { this._parent._x += 36; } else { if (!_root.hero.facingleft && this.damage) { this._parent._x -= 36; } } if (this.done) { this._parent.gotoAndPlay('stance'); } } } } movieClip 376 { } movieClip 377 { } movieClip 378 { } movieClip 380 { } movieClip 382 { } movieClip 384 { } movieClip 385 { } movieClip 386 { } movieClip 387 { } movieClip 389 { } movieClip 390 { } movieClip 391 { } movieClip 392 { } movieClip 393 { } movieClip 394 { frame 1 { if (_root.gameoverscreen == true) { removeMovieClip(_parent); } } } movieClip 395 { } movieClip 397 { } movieClip 398 { } movieClip 400 { } movieClip 402 { } movieClip 404 { } movieClip 405 { } movieClip 406 { } movieClip 408 { } movieClip 409 { } movieClip 410 { } movieClip 411 { } movieClip 412 { frame 12 { gotoAndPlay(1); --_root.hero.lp; } } movieClip 413 { } movieClip 414 { frame 1 { stop(); } frame 100 { stop(); tellTarget ('_parent') { gotoAndPlay('flinch'); } } } movieClip 415 { frame 1 { damage = true; done = false; } frame 3 { damage = false; } frame 8 { done = true; } } movieClip 416 { } movieClip 417 { frame 50 { removeMovieClip(_parent); } } movieClip 418 { } movieClip 419 { frame 1 { done = false; charge = true; } frame 11 { charge = false; } frame 20 { done = true; } } movieClip 420 { frame 1 { damage = true; done = false; } frame 6 { damage = false; } frame 121 { done = true; } } movieClip 421 eslot1a { frame 1 { stop(); flinch = false; fucking = false; attack = false; typeb = true; } instance of movieClip 393 { onClipEvent (enterFrame) { if (_root.gameoverscreen == true) { removeMovieClip(_parent); } } } frame 2 { stop(); flinch = false; fucking = false; attack = false; } frame 3 { fucking = true; stop(); } instance of movieClip 414 { onClipEvent (load) { timer = 0; } onClipEvent (enterFrame) { if (Key.isDown(32)) { this.nextFrame(); ++timer; if (timer > 5) { this.prevFrame(); } } if (this._currentframe > 99 && this._currentframe < 101 && _root.hero.fbjed == true) { _root.hero.gotoAndStop('stance'); this._parent.gotoAndStop('sflinch'); } if (_root.gameoverscreen == true) { removeMovieClip(_parent); } } onClipEvent (keyUp) { timer = 0; } } frame 4 { flinch = true; fucking = false; } instance hza of movieClip 415 { onClipEvent (enterFrame) { if (this.damage) { this._parent.damage; } else { if (!this.damage) { !this._parent.damage; } } if (this.done) { this._parent.gotoAndPlay('stance'); } } } frame 5 { stop(); } instance of movieClip 417 { onClipEvent (enterFrame) { if (this._currentframe > 28 && this._currentframe < 30) { _root.hero.score += 1; } } } frame 6 { attack = true; } instance action of movieClip 419 { onClipEvent (enterFrame) { if (this.done) { this._parent.gotoAndPlay('stance'); } } } frame 7 { flinch = true; stop(); } instance hzb of movieClip 420 { onClipEvent (enterFrame) { if (this.damage) { this._parent.damage; } else { if (!this.damage) { !this._parent.damage; } } if (_root.hero.facingleft && this.damage) { this._parent._x += 36; } else { if (!_root.hero.facingleft && this.damage) { this._parent._x -= 36; } } if (this.done) { this._parent.gotoAndPlay('stance'); } } } } movieClip 422 { } movieClip 424 { } movieClip 425 { } movieClip 426 { } movieClip 427 { } movieClip 429 { } movieClip 431 { } movieClip 432 { } movieClip 433 { } movieClip 435 { } movieClip 436 { } movieClip 437 { frame 1 { if (_root.gameoverscreen == true) { removeMovieClip(_parent); } } } movieClip 439 { } movieClip 440 { } movieClip 441 { } movieClip 443 { } movieClip 444 { } movieClip 445 { } movieClip 446 { frame 12 { gotoAndPlay(1); --_root.hero.lp; } } movieClip 447 { frame 1 { damage = true; done = false; } frame 3 { damage = false; } frame 8 { done = true; } } movieClip 448 { } movieClip 449 { frame 50 { removeMovieClip(_parent); } } movieClip 450 { frame 1 { done = false; charge = true; } frame 11 { charge = false; } frame 20 { done = true; } } movieClip 451 { frame 1 { damage = true; done = false; } frame 6 { damage = false; } frame 121 { done = true; } } movieClip 452 eslot2c { frame 1 { stop(); flinch = false; fucking = false; attack = false; typea = true; } instance of movieClip 209 { onClipEvent (enterFrame) { if (_root.gameoverscreen == true) { removeMovieClip(_parent); } } } frame 2 { stop(); flinch = false; fucking = false; attack = false; } frame 3 { fucking = true; stop(); } instance of movieClip 219 { onClipEvent (load) { timer = 0; } onClipEvent (enterFrame) { if (Key.isDown(32)) { this.nextFrame(); ++timer; if (timer > 5) { this.prevFrame(); } } if (this._currentframe > 99 && this._currentframe < 101 && _root.hero.fbjed == true) { _root.hero.gotoAndStop('stance'); this._parent.gotoAndStop('sflinch'); } if (_root.gameoverscreen == true) { removeMovieClip(_parent); } } onClipEvent (keyUp) { timer = 0; } } frame 4 { flinch = true; fucking = false; } instance hza of movieClip 447 { onClipEvent (enterFrame) { if (this.damage) { this._parent.damage; } else { if (!this.damage) { !this._parent.damage; } } if (this.done) { this._parent.gotoAndPlay('stance'); } } } frame 5 { stop(); } instance of movieClip 449 { onClipEvent (enterFrame) { if (this._currentframe > 28 && this._currentframe < 30) { _root.hero.score += 1; } } } frame 6 { attack = true; } instance action of movieClip 450 { onClipEvent (enterFrame) { if (this.done) { this._parent.gotoAndPlay('stance'); } } } frame 7 { flinch = true; stop(); } instance hzb of movieClip 451 { onClipEvent (enterFrame) { if (this.damage) { this._parent.damage; } else { if (!this.damage) { !this._parent.damage; } } if (_root.hero.facingleft && this.damage) { this._parent._x += 36; } else { if (!_root.hero.facingleft && this.damage) { this._parent._x -= 36; } } if (this.done) { this._parent.gotoAndPlay('stance'); } } } } movieClip 454 { } movieClip 456 { } movieClip 459 foota { #initclip Object.registerClass('foota', underclothing); #endinitclip frame 1 { stop(); } frame 2 { stop(); } frame 3 { stop(); } } movieClip 462 footb { #initclip Object.registerClass('footb', underclothing); #endinitclip frame 1 { stop(); } frame 2 { stop(); } frame 3 { stop(); } } movieClip 465 thigh { #initclip Object.registerClass('thigh', underclothing); #endinitclip frame 1 { stop(); } frame 2 { stop(); } frame 3 { stop(); } } movieClip 468 leg { #initclip Object.registerClass('leg', underclothing); #endinitclip frame 1 { stop(); } frame 2 { stop(); } frame 3 { stop(); } } movieClip 472 tits { #initclip Object.registerClass('tits', underclothing); #endinitclip frame 1 { stop(); } frame 2 { stop(); } frame 3 { stop(); } } movieClip 474 { } movieClip 479 abs { #initclip Object.registerClass('abs', underclothing); #endinitclip frame 1 { stop(); } frame 2 { stop(); } frame 3 { stop(); } } movieClip 481 { } movieClip 483 { } movieClip 485 { } movieClip 488 ass { #initclip Object.registerClass('ass', underclothing); #endinitclip frame 1 { stop(); } frame 2 { stop(); } frame 3 { stop(); } } movieClip 489 { frame 11 { _root.hero.gotoAndStop('stance'); } } movieClip 490 pose_crouch { #initclip Object.registerClass('pose_crouch', dress); #endinitclip frame 1 { stop(); } } movieClip 492 { } movieClip 494 { } movieClip 496 { } movieClip 498 { } movieClip 499 { } movieClip 500 { frame 14 { stop(); } } movieClip 502 { } movieClip 503 { frame 19 { stop(); } } movieClip 505 { } movieClip 506 { frame 20 { stop(); } } movieClip 507 pose_attack { #initclip Object.registerClass('pose_attack', dress); #endinitclip frame 1 { attack1 = false; attack2 = false; attack3 = false; chain1 = false; chain2 = false; } frame 2 { attack1 = true; } frame 8 { chain1 = true; } frame 19 { chain1 = false; _root.hero.gotoAndStop('stance'); } frame 20 { attack2 = true; chain1 = false; chain2 = false; } frame 31 { chain1 = false; chain2 = true; } frame 40 { gotoAndPlay('stance'); _root.hero.gotoAndStop('stance'); } frame 41 { attack3 = true; chain1 = false; chain2 = false; } frame 60 { _root.hero.gotoAndStop('stance'); } } movieClip 508 { } movieClip 509 pose_jump { #initclip Object.registerClass('pose_jump', dress); #endinitclip frame 1 { stop(); } frame 2 { stop(); } } movieClip 510 { } movieClip 511 pose_walk { #initclip Object.registerClass('pose_walk', dress); #endinitclip frame 1 { stop(); } frame 2 { stop(); } } frame 1 { stop(); } // unknown tag 88 length 73 button 517 { on (release) { play(); } } movieClip 850 __Packages.underclothing { #initclip if (!_global.underclothing) { var v1 = function () { super(); if (_root.undressed && _root.underwear) { this.gotoAndStop('undies'); } if (_root.undressed && !_root.underwear) { this.gotoAndStop('undressed'); } }; _global.underclothing = v1; _global.underclothing extends MovieClip; var v2 = v1.prototype; ASSetPropFlags(_global.underclothing.prototype, null, 1); } #endinitclip } movieClip 851 __Packages.dress { #initclip if (!_global.dress) { var v1 = function () { super(); if (_root.undressed == true) { this.gotoAndPlay('undressed'); } }; _global.dress = v1; _global.dress extends MovieClip; var v2 = v1.prototype; ASSetPropFlags(_global.dress.prototype, null, 1); } #endinitclip } movieClip 852 __Packages.level { #initclip if (!_global.level) { var v1 = function () { super(); if (_root.levels == 1) { this.gotoAndPlay('hall'); } else { if (_root.levels == 2) { this.gotoAndPlay('lockers'); } else { if (_root.levels == 3) { this.gotoAndPlay('field'); } else { if (_root.levels == 4) { this.gotoAndPlay('boss'); } } } } }; _global.level = v1; _global.level extends MovieClip; var v2 = v1.prototype; ASSetPropFlags(_global.level.prototype, null, 1); } #endinitclip } frame 2 { stop(); } button 522 { on (release) { play(); } } frame 3 { stop(); } button 526 { on (release) { play(); } } frame 4 { stop(); } button 531 { on (release) { play(); } } frame 5 { stop(); } // unknown tag 88 length 63 movieClip 535 { } movieClip 536 { frame 1 { if (_root.gameoverscreen == true) { _root.hero._x = _root.startingpoint._x; _root.camera._x = _root.startingpoint._x; _parent.swapDepths(_root.getNextHighestDepth()); _parent.removeMovieClip(); } } } movieClip 538 { } movieClip 540 { } movieClip 542 { } movieClip 544 { } movieClip 546 { } movieClip 548 { } movieClip 549 { frame 1 { } frame 12 { gotoAndPlay(1); } } movieClip 551 { } movieClip 553 { } movieClip 555 { } movieClip 557 { } movieClip 559 { } movieClip 561 { } movieClip 562 { } movieClip 564 { } movieClip 566 { } movieClip 568 { } movieClip 569 { frame 12 { gotoAndPlay(1); } } movieClip 577 { frame 12 { gotoAndPlay(1); } } movieClip 578 { frame 1 { stop(); } frame 2 { stop(); } frame 3 { stop(); } } movieClip 580 { } movieClip 582 { } movieClip 584 { } movieClip 586 { } movieClip 588 { } movieClip 590 { } movieClip 592 { } movieClip 594 { } movieClip 596 { } movieClip 598 { } movieClip 600 { } movieClip 602 { } movieClip 604 { } movieClip 605 { frame 1 { _root.hero.lp -= 3; } frame 20 { gotoAndPlay(1); } } movieClip 607 { } movieClip 609 { } movieClip 611 { } movieClip 613 { } movieClip 615 { } movieClip 617 { } movieClip 619 { } movieClip 621 { } movieClip 623 { } movieClip 625 { } movieClip 626 { } movieClip 627 { frame 1 { _root.hero.lp -= 4; } frame 20 { gotoAndPlay(1); } } movieClip 629 { } movieClip 631 { } movieClip 633 { } movieClip 635 { } movieClip 637 { } movieClip 639 { } movieClip 641 { } movieClip 643 { } movieClip 645 { } movieClip 646 { frame 1 { _root.hero.lp -= 1; } frame 20 { gotoAndPlay(1); } } movieClip 647 { frame 1 { stop(); jumping = false; elevation = false; descention = false; fsjed = false; fbjed = false; ffped = false; bjbed = false; clced = false; attacking = false; flinch = false; } frame 2 { stop(); flinch = false; } frame 4 { jumping = true; } frame 12 { elevation = true; } frame 21 { elevation = false; descention = true; } frame 30 { descention = false; } frame 39 { gotoAndPlay(1); } frame 40 { stop(); } frame 41 { attacking = true; } frame 42 { fsjed = true; stop(); } frame 43 { fbjed = true; stop(); } frame 44 { ffped = true; stop(); } frame 45 { bjbed = true; stop(); } frame 46 { clced = true; stop(); } frame 47 { flinch = true; _root.hero.sp -= 10; _root.hero.lp -= 1; stop(); } } instance hero of movieClip 647 { onClipEvent (load) { facingleft = false; speed = 12; var sp = 100; var lp = 100; jspeed = 5; scale = _xscale; fsjed = false; fbjed = false; attacking = false; flinch = false; var score = 0; } onClipEvent (enterFrame) { if (!jumping && !fsjed && !fbjed && !flinch && !ffped && !bjbed && !clced) { if (Key.isDown(87) && this._currentframe < 3) { this.gotoAndPlay('jump'); } else { if (Key.isDown(83) && this._currentframe < 3) { this.gotoAndStop('crouch'); } if (Key.isDown(65) && this._currentframe < 3) { this._x -= speed; this.gotoAndStop('forward'); _xscale = -scale; facingleft = false; } if (Key.isDown(68) && this._currentframe < 3) { this._x += speed; this.gotoAndStop('forward'); _xscale = scale; facingleft = true; } if (Key.isDown(32)) { this.gotoAndStop('attack'); if (!this.attackset.chain1 && !this.attackset.chain2 && !this.attackset.attack1) { this.attackset.gotoAndPlay('attacka'); } else { if (this.attackset.chain1 && !this.attackset.chain2 && !this.attackset.attack2) { this.attackset.gotoAndPlay('attackb'); } else { if (!this.attackset.chain1 && this.attackset.chain2 && !this.attackset.attack3) { this.attackset.gotoAndPlay('attackc'); } } } } } } if (jumping == true && fsjed == false && fbjed == false && flinch == false && ffped == false && bjbed == false && clced == false) { if (elevation == true) { this._y -= jspeed; if (Key.isDown(65)) { _xscale = -scale; rf = true; lf = false; this._x -= 15; } if (Key.isDown(68)) { _xscale = scale; lf = true; rf = false; this._x += 15; } } if (descention == true) { this._y += jspeed; if (Key.isDown(65)) { _xscale = -scale; rf = true; lf = false; this._x -= 15; } if (Key.isDown(68)) { _xscale = scale; lf = true; rf = false; this._x += 15; } } } if (this.hitTest(_root.leftwall)) { this._x += speed; } if (this.hitTest(_root.rightwall)) { this._x -= speed; } if (this.hitTest(_root.wall1.pillar) && this.score < 3) { this._x -= speed; } if (this.hitTest(_root.wall2.pillar) && this.score < 7) { this._x -= speed; } if (this.hitTest(_root.wall3.pillar) && this.score < 12) { this._x -= speed; } if (this.hitTest(_root.wall4.pillar) && this.score < 18) { this._x -= speed; } if (this.hitTest(_root.wallx1.pillar) && this.score < 20) { this._x -= speed; } if (this.hitTest(_root.wallx2.pillar) && this.score < 24) { this._x -= speed; } if (this.hitTest(_root.wallx3.pillar) && this.score < 28) { this._x -= speed; } if (this.hitTest(_root.wallx4.pillar) && this.score < 32) { this._x -= speed; } } onClipEvent (keyUp) { if (fsjed == false && jumping == false && attacking == false && fbjed == false && flinch == false && ffped == false && bjbed == false && clced == false) { this.gotoAndStop('stance'); } } } movieClip 649 { } button 652 { on (release) { gotoAndStop('level_hall'); } } movieClip 654 { } instance of movieClip 654 { onClipEvent (enterFrame) { _root.hero.score = 0; } } movieClip 656 { } frame 6 { } frame 6 { function dropFollowStrike() { if (this._y < _root.hero._y) { this._y += 30; } if (this._y == _root.hero._y) { this._y += 0; } if (this.hza.damage) { --this.health; } if (this.hzb.damage) { --this.health; } if (!this.flinch) { if (_root.hero.attackset.attacka.hz.hitTest(this.body)) { if (this.health >= 1) { this.gotoAndStop('flinch'); } else { if (this.health <= 0) { this.gotoAndStop('KO'); } } } else { if (_root.hero.attackset.attackb.hz.hitTest(this.body)) { if (this.health >= 1) { this.gotoAndStop('flinch'); } else { if (this.health <= 0) { this.gotoAndStop('KO'); } } } else { if (_root.hero.attackset.attackc.hz.hitTest(this.body)) { if (this.health >= 1) { this.gotoAndStop('sflinch'); } else { if (this.health <= 0) { this.gotoAndStop('KO'); } } } } } } if (this._currentframe < 3) { if (this.range.hitTest(_root.hero.hp)) { this.gotoAndStop('attack'); } else { if (this._x <= _root.hero._x - 100) { this._xscale = -scale; this._x += this.speed; this.gotoAndStop('walk'); } else { if (this._x >= _root.hero._x + 100) { this._xscale = scale; this._x -= this.speed; this.gotoAndStop('walk'); } } } } if (!root.hero.flinch) { if (this.action.attackbox.hitTest(_root.hero.hp) && _root.underwear) { _root.hero.gotoAndStop('flinch'); if (_root.hero.facingleft) { _root.hero._x -= 36; } else { if (!_root.hero.facingleft) { _root.hero._x += 36; } } } else { if (this.action.attackbox.hitTest(_root.hero.hp) && !_root.underwear) { if (!_root.hero.fbjed) { if (this.typea) { _root.hero.gotoAndStop('fbj'); _root.hero.pose.gotoAndStop('sex'); } else { if (this.typeb) { _root.hero.gotoAndStop('fbj'); _root.hero.pose.gotoAndStop('bj'); } else { if (this.typec) { _root.hero.gotoAndStop('fbj'); _root.hero.pose.gotoAndStop('sexa'); } } } } this.gotoAndStop('fuck'); if (_root.hero.facingleft) { this._xscale = -scale; this._x = _root.hero._x - 10; } else { if (!_root.hero.facingleft) { this._xscale = scale; this._x = _root.hero._x + 10; } } } } if (this.action.charge) { if (_root.hero.attackset.attacka.hz.hitTest(this.action)) { if (this.health >= 1) { this.gotoAndStop('flinch'); } else { if (this.health <= 0) { this.gotoAndStop('KO'); } } } else { if (_root.hero.attackset.attackb.hz.hitTest(this.action)) { if (this.health >= 1) { this.gotoAndStop('flinch'); } else { if (this.health <= 0) { this.gotoAndStop('KO'); } } } else { if (_root.hero.attackset.attackc.hz.hitTest(this.action)) { if (this.health >= 1) { this.gotoAndStop('sflinch'); } else { if (this.health <= 0) { this.gotoAndStop('KO'); } } } } } } } } function moveLungeStrike() { if (this._y < _root.hero._y) { this._y += 30; } if (this._y == _root.hero._y) { this._y += 0; } if (this.hza.damage) { --this.health; } if (this.hzb.damage) { --this.health; } if (!this.flinch) { if (_root.hero.attackset.attacka.hz.hitTest(this.body)) { if (this.health >= 1) { this.gotoAndStop('flinch'); } else { if (this.health <= 0) { this.gotoAndStop('KO'); } } } else { if (_root.hero.attackset.attackb.hz.hitTest(this.body)) { if (this.health >= 1) { this.gotoAndStop('flinch'); } else { if (this.health <= 0) { this.gotoAndStop('KO'); } } } else { if (_root.hero.attackset.attackc.hz.hitTest(this.body)) { if (this.health >= 1) { this.gotoAndStop('sflinch'); } else { if (this.health <= 0) { this.gotoAndStop('KO'); } } } } } } if (this._currentframe < 3) { if (this.range.hitTest(_root.hero.hp)) { this.gotoAndStop('attack'); } else { if (this._x <= _root.hero._x - 100) { this._xscale = -scale; this._x += this.speed; this.gotoAndStop('walk'); } else { if (this._x >= _root.hero._x + 100) { this._xscale = scale; this._x -= this.speed; this.gotoAndStop('walk'); } } } } if (!root.hero.flinch) { if (this.action.attackbox.hitTest(_root.hero.hp) && _root.underwear) { _root.hero.gotoAndStop('flinch'); if (_root.hero.facingleft) { _root.hero._x -= 36; } else { if (!_root.hero.facingleft) { _root.hero._x += 36; } } } else { if (this.action.attackbox.hitTest(_root.hero.hp) && !_root.underwear) { if (!_root.hero.fbjed) { _root.hero.gotoAndStop('fbj'); } this.gotoAndStop('fuck'); if (_root.hero.facingleft) { this._xscale = -scale; this._x = _root.hero._x - 10; } else { if (!_root.hero.facingleft) { this._xscale = scale; this._x = _root.hero._x + 10; } } } } } } } frame 6 { function randomBetween(a, b) { return a + Math.random() * (b - a + 1); } function renderSlotA() { counter = 0; while (counter < EnemySlotA.length) { EnemySlotA[counter].gotoFunction(); if (EnemySlotA[counter]._x == null) { EnemySlotA.splice(counter, 1); spawnSlotA(); } ++counter; } } function renderSlotB() { counter = 0; while (counter < EnemySlotB.length) { EnemySlotB[counter].gotoFunction(); if (EnemySlotB[counter]._x == null) { EnemySlotB.splice(counter, 1); spawnSlotB(); } ++counter; } } function renderSlotC() { counter = 0; while (counter < EnemySlotC.length) { EnemySlotC[counter].gotoFunction(); if (EnemySlotC[counter]._x == null) { EnemySlotC.splice(counter, 1); spawnSlotC(); } ++counter; } } function renderSlotA1() { counter = 0; while (counter < EnemySlotA1.length) { EnemySlotA1[counter].gotoFunction(); if (EnemySlotA1[counter]._x == null) { EnemySlotA1.splice(counter, 1); spawnSlotA1(); } ++counter; } } function renderSlotB1() { counter = 0; while (counter < EnemySlotB1.length) { EnemySlotB1[counter].gotoFunction(); if (EnemySlotB1[counter]._x == null) { EnemySlotB1.splice(counter, 1); spawnSlotB1(); } ++counter; } } undressed = false; underwear = true; bossdead = false; gameoverscreen = false; scale = _xscale; levels = 1; heroposition = _root.hero._x; _root.hero.swapDepths(6000); EnemySlotA = new Array(); EnemySlotB = new Array(); EnemySlotC = new Array(); EnemySlotA1 = new Array(); EnemySlotB1 = new Array(); tag = 0; spawnSlotA = function () { if (levels == 1) { attachedObj = _root.attachMovie('eslot1a', 'e1' + tag, tag, {'_x': randomBetween(_root.hero._x - 800, _root.hero._x + 800), '_y': _root.hero._y - 600}); attachedObj.health = 12; attachedObj.speed = 4; } else { if (levels == 2) { attachedObj = _root.attachMovie('eslot1b', 'e1' + tag, tag, {'_x': randomBetween(_root.hero._x - 800, _root.hero._x + 800), '_y': _root.hero._y - 600}); attachedObj.health = 10; attachedObj.speed = 4; } else { if (levels == 3) { attachedObj = _root.attachMovie('eslot1c', 'e1' + tag, tag, {'_x': randomBetween(_root.hero._x - 800, _root.hero._x + 800), '_y': _root.hero._y - 600}); attachedObj.health = 16; attachedObj.speed = 4; } } } attachedObj.timer = 10; attachedObj.gotoFunction = dropFollowStrike; EnemySlotA.push(attachedObj); ++tag; }; spawnSlotB = function () { if (levels == 1) { attachedObj = _root.attachMovie('eslot2a', 'e2' + tag, tag, {'_x': randomBetween(_root.hero._x - 800, _root.hero._x + 800), '_y': _root.hero._y - 600}); attachedObj.health = 9; attachedObj.speed = 6; } else { if (levels == 2) { attachedObj = _root.attachMovie('eslot2b', 'e2' + tag, tag, {'_x': randomBetween(_root.hero._x - 800, _root.hero._x + 800), '_y': _root.hero._y - 600}); attachedObj.health = 10; attachedObj.speed = randomBetween(0.5, 1); } else { if (levels == 3) { attachedObj = _root.attachMovie('eslot2c', 'e2' + tag, tag, {'_x': randomBetween(_root.hero._x - 800, _root.hero._x + 800), '_y': _root.hero._y - 600}); attachedObj.health = 12; attachedObj.speed = 5; } } } attachedObj.timer = 10; attachedObj.gotoFunction = dropFollowStrike; EnemySlotB.push(attachedObj); ++tag; }; spawnSlotC = function () { if (levels == 1) { attachedObj = _root.attachMovie('eslot3a', 'e3' + tag, tag, {'_x': randomBetween(_root.hero._x - 800, _root.hero._x + 800), '_y': _root.hero._y - 600}); attachedObj.health = 3; attachedObj.speed = 8; } else { if (levels == 2) { attachedObj = _root.attachMovie('eslot3b', 'e3' + tag, tag, {'_x': randomBetween(_root.hero._x - 800, _root.hero._x + 800), '_y': _root.hero._y - 600}); attachedObj.health = 10; attachedObj.speed = randomBetween(0.5, 1); } else { if (levels == 3) { attachedObj = _root.attachMovie('eslot3c', 'e3' + tag, tag, {'_x': randomBetween(_root.hero._x - 800, _root.hero._x + 800), '_y': _root.hero._y - 600}); attachedObj.health = 6; attachedObj.speed = 6; } } } attachedObj.timer = 10; attachedObj.gotoFunction = dropFollowStrike; EnemySlotC.push(attachedObj); ++tag; }; spawnSlotA1 = function () { if (levels == 1) { attachedObj = _root.attachMovie('eslot1a', 'e1' + tag, tag, {'_x': randomBetween(_root.hero._x - 800, _root.hero._x + 800), '_y': _root.hero._y - 600}); attachedObj.health = 12; attachedObj.speed = 4; } else { if (levels == 2) { attachedObj = _root.attachMovie('eslot1b', 'e1' + tag, tag, {'_x': randomBetween(_root.hero._x - 800, _root.hero._x + 800), '_y': _root.hero._y - 600}); attachedObj.health = 10; attachedObj.speed = 4; } else { if (levels == 3) { attachedObj = _root.attachMovie('eslot1c', 'e1' + tag, tag, {'_x': randomBetween(_root.hero._x - 800, _root.hero._x + 800), '_y': _root.hero._y - 600}); attachedObj.health = 6; attachedObj.speed = 4; } } } attachedObj.timer = 10; attachedObj.gotoFunction = dropFollowStrike; EnemySlotA1.push(attachedObj); ++tag; }; spawnSlotB1 = function () { if (levels == 1) { attachedObj = _root.attachMovie('eslot2a', 'e2' + tag, tag, {'_x': randomBetween(_root.hero._x - 800, _root.hero._x + 800), '_y': _root.hero._y - 600}); attachedObj.health = 9; attachedObj.speed = 6; } else { if (levels == 2) { attachedObj = _root.attachMovie('eslot2b', 'e2' + tag, tag, {'_x': randomBetween(_root.hero._x - 800, _root.hero._x + 800), '_y': _root.hero._y - 600}); attachedObj.health = 10; attachedObj.speed = randomBetween(0.5, 1); } else { if (levels == 3) { attachedObj = _root.attachMovie('eslot2c', 'e2' + tag, tag, {'_x': randomBetween(_root.hero._x - 800, _root.hero._x + 800), '_y': _root.hero._y - 600}); attachedObj.health = 6; attachedObj.speed = 5; } } } attachedObj.timer = 10; attachedObj.gotoFunction = dropFollowStrike; EnemySlotB1.push(attachedObj); ++tag; }; var i = 0; while (i < 1) { spawnSlotA(); ++i; } var i = 0; while (i < 1) { spawnSlotB(); ++i; } var i = 0; while (i < 1) { spawnSlotC(); ++i; } var i = 0; while (i < 1) { spawnSlotA1(); ++i; } var i = 0; while (i < 1) { spawnSlotB1(); ++i; } onEnterFrame = function () { if (gameoverscreen == false) { renderSlotA(); renderSlotB(); renderSlotC(); } if (levels >= 2) { renderSlotA1(); } if (levels >= 3) { renderSlotB1(); } if (_root.hero.lp <= 0 && levels == 1) { gotoAndStop('gameover1'); } if (_root.hero.lp <= 0 && levels == 2) { gotoAndStop('gameover2'); } if (_root.hero.lp <= 0 && levels == 3) { gotoAndStop('gameover3'); } if (_root.hero.lp <= 0 && levels == 4) { gotoAndStop('gameover4'); } }; } frame 6 { stop(); gameoverscreen = false; } movieClip 660 { } movieClip 662 { } movieClip 664 { frame 1 { function camControl() { rp.x = _x; rp.y = _y; var v5 = camH * (_yscale * 0.01); var v6 = camW * (_xscale * 0.01); var v3 = sH / v5; var v4 = sW / v6; _x2 = (v6 / 2) * v4; _y2 = (v5 / 2) * v3; _xscale2 = v4 * 100; _yscale2 = v3 * 100; _rotation2 = -_rotation; _parent.filters = this.filters; _parent.transform.colorTransform = this.transform.colorTransform; } function reset() { _parent._xscale = 100; _parent._yscale = 100; _parent._x = 0; _parent._y = 0; _parent._rotation = 0; _parent._visible = true; } function set_x2(value) { var v2 = {'x': rp.x, 'y': rp.y}; _parent.localToGlobal(v2); _parent._x += value - v2.x; } function get_x2() { var v2 = {'x': rp.x, 'y': rp.y}; _parent.localToGlobal(v2); return v2.x; } function set_y2(value) { var v2 = {'x': rp.x, 'y': rp.y}; _parent.localToGlobal(v2); _parent._y += value - v2.y; } function get_y2() { var v2 = {'x': rp.x, 'y': rp.y}; _parent.localToGlobal(v2); return v2.y; } function get_xscale2() { return _parent._xscale; } function set_xscale2(value) { setProperty2('_xscale', value); } function get_yscale2() { return _parent._yscale; } function set_yscale2(value) { setProperty2('_yscale', value); } function get_rotation2() { return parent.rotation; } function set_rotation2(value) { setProperty2('_rotation', value); } function setProperty2(prop, n) { var v3 = {'x': rp.x, 'y': rp.y}; _parent.localToGlobal(v3); _parent[prop] = n; var v2 = {'x': rp.x, 'y': rp.y}; _parent.localToGlobal(v2); _parent._x -= v2.x - v3.x; _parent._y -= v2.y - v3.y; } _visible = false; addProperty('_x2', get_x2, set_x2); addProperty('_y2', get_y2, set_y2); addProperty('_xscale2', get_xscale2, set_xscale2); addProperty('_yscale2', get_yscale2, set_yscale2); addProperty('_rotation2', get_rotation2, set_rotation2); var oldScaleMode = stage.scaleMode; stage.scaleMode = 'exactFit'; var sW = Stage.width; var sH = Stage.height; stage.scaleMode = oldScaleMode; var bounds_obj = this.getBounds(this); var camH = Math.abs(bounds_obj.yMax - bounds_obj.yMin); var camW = Math.abs(bounds_obj.xMax - bounds_obj.xMin); var rp = {'x': this._x, 'y': this._y}; onEnterFrame = function () { camControl(); }; this.onUnload = reset; } } instance camera of movieClip 664 { onClipEvent (load) { touchingwall = false; } onClipEvent (enterFrame) { if (this._x < _root.hero._x) { this._x += 12; } if (this._x > _root.hero._x) { this._x -= 12; } if (this.hitTest(_root.rightwall)) { this._x -= 12; touchingwall = true; } else { touchingwall = false; } if (this.hitTest(_root.leftwall)) { this._x += 12; touchingwall = true; } else { touchingwall = false; } if (this.hitTest(_root.wall1.pillar) && _root.hero.score < 3) { this._x -= 12; touchingwall = true; } else { touchingwall = false; } if (this.hitTest(_root.wall2.pillar) && _root.hero.score < 7) { this._x -= 12; touchingwall = true; } else { touchingwall = false; } if (this.hitTest(_root.wall3.pillar) && _root.hero.score < 12) { this._x -= 12; touchingwall = true; } else { touchingwall = false; } if (this.hitTest(_root.wall4.pillar) && _root.hero.score < 18) { this._x -= 12; touchingwall = true; } else { touchingwall = false; } if (this.hitTest(_root.wallx1.pillar) && _root.hero.score < 20) { this._x -= 12; touchingwall = true; } else { touchingwall = false; } if (this.hitTest(_root.wallx2.pillar) && _root.hero.score < 24) { this._x -= 12; touchingwall = true; } else { touchingwall = false; } if (this.hitTest(_root.wallx3.pillar) && _root.hero.score < 28) { this._x -= 12; touchingwall = true; } else { touchingwall = false; } if (this.hitTest(_root.wallx4.pillar) && _root.hero.score < 32) { this._x -= 12; touchingwall = true; } else { touchingwall = false; } } } movieClip 666 { } movieClip 672 { } movieClip 678 { } movieClip 679 { frame 1 { stop(); } frame 2 { stop(); } } instance wall1 of movieClip 679 { onClipEvent (enterFrame) { if (_root.hero.score > 2) { this.gotoAndStop('go'); } } } movieClip 685 { } movieClip 686 { frame 1 { stop(); } frame 2 { stop(); } } instance wall2 of movieClip 686 { onClipEvent (enterFrame) { if (_root.hero.score > 6) { this.gotoAndStop('go'); } } } movieClip 692 { } movieClip 693 { frame 1 { stop(); } frame 2 { stop(); } } instance wall3 of movieClip 693 { onClipEvent (enterFrame) { if (_root.hero.score > 11) { this.gotoAndStop('go'); } } } movieClip 698 { } movieClip 699 { frame 1 { stop(); } frame 2 { stop(); } } instance wall4 of movieClip 699 { onClipEvent (enterFrame) { if (_root.hero.score > 17) { this.gotoAndStop('go'); } } } movieClip 700 { frame 1 { stop(); } frame 2 { _root.levels += 1; _root.hero._x = _root.startingpoint._x; _root.camera._x = _root.startingpoint._x; } frame 3 { stop(); _root.gotoAndPlay('level_lockers'); } } instance wallboss of movieClip 700 { onClipEvent (enterFrame) { if (this.hitTest(_root.hero)) { this.gotoAndPlay('go'); } } } movieClip 703 { } instance of movieClip 703 { onClipEvent (load) { touchingwall = false; } onClipEvent (enterFrame) { if (this._x < _root.camera._x - 300) { this._x = _root.camera._x - 300; } if (this._x > _root.camera._x - 300) { this._x = _root.camera._x - 300; } } } movieClip 705 { } instance of movieClip 705 { onClipEvent (enterFrame) { if (this._x < _root.camera._x - 241) { this._x = _root.camera._x - 241; } if (this._x > _root.camera._x - 241) { this._x = _root.camera._x - 241; } } } movieClip 707 { } instance of movieClip 707 { onClipEvent (enterFrame) { this._xscale = _root.hero.sp * 1; if (_root.hero.sp >= 100) { _root.hero.sp = 100; } if (_root.hero.sp <= 50 && _root.hero.sp >= 5) { _root.undressed = true; } if (_root.hero.sp <= 5) { _root.underwear = false; } if (_root.hero.sp <= 0) { _root.hero.sp = 0; } } onClipEvent (enterFrame) { if (this._x < _root.camera._x - 241) { this._x = _root.camera._x - 241; } if (this._x > _root.camera._x - 241) { this._x = _root.camera._x - 241; } } } movieClip 709 { } instance of movieClip 709 { onClipEvent (enterFrame) { this._xscale = _root.hero.lp * 1; if (_root.hero.lp >= 100) { _root.hero.lp = 100; } if (_root.hero.lp <= 50 && _root.hero.lp >= 5) { _root.undressed = true; } if (_root.hero.lp <= 5) { _root.underwear = false; } if (_root.hero.lp <= 0) { _root.hero.lp = 0; } } onClipEvent (enterFrame) { if (this._x < _root.camera._x - 241) { this._x = _root.camera._x - 241; } if (this._x > _root.camera._x - 241) { this._x = _root.camera._x - 241; } } } frame 7 { stop(); gameoverscreen = false; } movieClip 712 { } movieClip 715 { } movieClip 716 { } movieClip 722 { } movieClip 723 { frame 1 { stop(); } frame 2 { stop(); } } instance wallx1 of movieClip 723 { onClipEvent (enterFrame) { if (_root.hero.score > 19) { this.gotoAndStop('go'); } } } movieClip 729 { } movieClip 730 { frame 1 { stop(); } frame 2 { stop(); } } instance wallx2 of movieClip 730 { onClipEvent (enterFrame) { if (_root.hero.score > 23) { this.gotoAndStop('go'); } } } movieClip 736 { } movieClip 737 { frame 1 { stop(); } frame 2 { stop(); } } instance wallx3 of movieClip 737 { onClipEvent (enterFrame) { if (_root.hero.score > 27) { this.gotoAndStop('go'); } } } movieClip 743 { } movieClip 744 { frame 1 { stop(); } frame 2 { stop(); } } instance wallx4 of movieClip 744 { onClipEvent (enterFrame) { if (_root.hero.score > 31) { this.gotoAndStop('go'); } } } movieClip 745 { frame 1 { stop(); } frame 2 { _root.levels += 1; _root.hero._x = _root.startingpoint._x; _root.camera._x = _root.startingpoint._x; } frame 3 { stop(); _root.gotoAndPlay('level_lockers'); } } instance wallxboss of movieClip 745 { onClipEvent (enterFrame) { if (this.hitTest(_root.hero)) { this.gotoAndPlay('go'); } } } frame 8 { stop(); gameoverscreen = false; } movieClip 747 { } movieClip 749 { } movieClip 750 { instance of movieClip 749 { onClipEvent (enterFrame) { if (this.hitTest(_root.hero.hp) && _root.hero.flinch == false && _root.undressed == false && _root.underwear == true) { tellTarget ('_root.hero') { gotoAndStop('flinch'); } } else { if (this.hitTest(_root.hero.hp) && _root.hero.flinch == false && _root.undressed == true && _root.underwear == true) { tellTarget ('_root.hero') { gotoAndStop('flinch'); } } else { if (this.hitTest(_root.hero.hp) && _root.hero.flinch == false && _root.undressed == true && _root.underwear == false) { tellTarget ('_root.hero') { gotoAndStop('flinch'); } } } } if (this.hitTest(_root.hero.attackmc.body) && _root.hero.flinch == false && _root.undressed == false && _root.underwear == true) { tellTarget ('_root.hero') { gotoAndStop('flinch'); } } else { if (this.hitTest(_root.hero.attackmc.body) && _root.hero.flinch == false && _root.undressed == true && _root.underwear == true) { tellTarget ('_root.hero') { gotoAndStop('flinch'); } } } } } } movieClip 752 { } movieClip 754 { } movieClip 756 { } movieClip 758 { } movieClip 760 { } movieClip 762 { } movieClip 764 { } movieClip 766 { } movieClip 767 { } movieClip 768 { frame 1 { if (_root.gameoverscreen == true) { _root.hero._x = _root.startingpoint._x; _root.camera._x = _root.startingpoint._x; _parent.swapDepths(_root.getNextHighestDepth()); _parent.removeMovieClip(); } } } movieClip 769 { frame 1 { if (_root.gameoverscreen == true) { removeMovieClip(_parent); } } } movieClip 771 { } movieClip 773 { } movieClip 775 { } movieClip 776 { } movieClip 777 { } movieClip 779 { } movieClip 780 { } movieClip 782 { } movieClip 784 { } movieClip 785 { } movieClip 786 { frame 55 { _parent.swapDepths(_root.getNextHighestDepth()); _parent.removeMovieClip(); _root.bossdead = true; } } movieClip 787 { frame 1 { attack1 = false; attack2 = false; attack3 = false; flinch = false; } frame 2 { stop(); } instance of movieClip 771 { onClipEvent (enterFrame) { if (this.hitTest(_root.hero.hp) && _root.hero.flinch == false) { tellTarget ('_parent') { gotoAndPlay('attack3'); } } } } instance of movieClip 773 { onClipEvent (enterFrame) { if (this.hitTest(_root.hero.hp) && _root.hero.flinch == false) { tellTarget ('_parent') { gotoAndPlay('attack1'); } } } } instance of movieClip 775 { onClipEvent (enterFrame) { if (this.hitTest(_root.hero.hp) && _root.hero.flinch == false) { tellTarget ('_parent') { gotoAndPlay('attack2'); } } } } instance of movieClip 776 { onClipEvent (enterFrame) { if (this.hitTest(_root.hero.attackset.attacka.hz)) { tellTarget ('_parent') { gotoAndPlay('flinch'); } } if (this.hitTest(_root.hero.attackset.attackb.hz)) { tellTarget ('_parent') { gotoAndPlay('flinch'); } } if (this.hitTest(_root.hero.attackset.attackc.hz)) { tellTarget ('_parent') { gotoAndPlay('flinch'); } } } } frame 3 { attack1 = true; } instance of movieClip 779 { onClipEvent (enterFrame) { if (_root.boss.lr == true) { tellTarget ('_parent') { _x = _x - 15; } } else { if (_root.boss.lf == true) { tellTarget ('_parent') { _x = _x + 15; } } } } } instance of movieClip 780 { onClipEvent (enterFrame) { if (this.hitTest(_root.hero.hp) && _root.hero.flinch == false && _root.undressed == false && _root.underwear == true) { tellTarget ('_root.hero') { gotoAndStop('flinch'); } } else { if (this.hitTest(_root.hero.hp) && _root.hero.flinch == false && _root.undressed == true && _root.underwear == true) { tellTarget ('_root.hero') { gotoAndStop('flinch'); } } else { if (this.hitTest(_root.hero.hp) && _root.hero.flinch == false && _root.undressed == true && _root.underwear == false) { tellTarget ('_root.hero') { gotoAndStop('flinch'); } } } } if (this.hitTest(_root.hero.attackmc.body) && _root.hero.flinch == false && _root.undressed == false && _root.underwear == true) { tellTarget ('_root.hero') { gotoAndStop('flinch'); } } else { if (this.hitTest(_root.hero.attackmc.body) && _root.hero.flinch == false && _root.undressed == true && _root.underwear == true) { tellTarget ('_root.hero') { gotoAndStop('flinch'); } } } } } instance of movieClip 776 { onClipEvent (enterFrame) { if (this.hitTest(_root.hero.attackset.attacka.hz)) { tellTarget ('_parent') { gotoAndPlay('flinch'); } } if (this.hitTest(_root.hero.attackset.attackb.hz)) { tellTarget ('_parent') { gotoAndPlay('flinch'); } } if (this.hitTest(_root.hero.attackset.attackc.hz)) { tellTarget ('_parent') { gotoAndPlay('flinch'); } } } } frame 50 { gotoAndPlay('stance'); } frame 51 { attack2 = true; } instance of movieClip 779 { onClipEvent (enterFrame) { if (_root.boss.lr == true) { tellTarget ('_parent') { _x = _x - 15; } } else { if (_root.boss.lf == true) { tellTarget ('_parent') { _x = _x + 15; } } } } } instance of movieClip 780 { onClipEvent (enterFrame) { if (this.hitTest(_root.hero.hp) && _root.hero.flinch == false && _root.undressed == false && _root.underwear == true) { tellTarget ('_root.hero') { gotoAndStop('flinch'); } } else { if (this.hitTest(_root.hero.hp) && _root.hero.flinch == false && _root.undressed == true && _root.underwear == true) { tellTarget ('_root.hero') { gotoAndStop('flinch'); } } else { if (this.hitTest(_root.hero.hp) && _root.hero.flinch == false && _root.undressed == true && _root.underwear == false) { tellTarget ('_root.hero') { gotoAndStop('flinch'); } } } } if (this.hitTest(_root.hero.attackmc.body) && _root.hero.flinch == false && _root.undressed == false && _root.underwear == true) { tellTarget ('_root.hero') { gotoAndStop('flinch'); } } else { if (this.hitTest(_root.hero.attackmc.body) && _root.hero.flinch == false && _root.undressed == true && _root.underwear == true) { tellTarget ('_root.hero') { gotoAndStop('flinch'); } } } } } instance of movieClip 776 { onClipEvent (enterFrame) { if (this.hitTest(_root.hero.attackset.attacka.hz)) { tellTarget ('_parent') { gotoAndPlay('flinch'); } } if (this.hitTest(_root.hero.attackset.attackb.hz)) { tellTarget ('_parent') { gotoAndPlay('flinch'); } } if (this.hitTest(_root.hero.attackset.attackc.hz)) { tellTarget ('_parent') { gotoAndPlay('flinch'); } } } } frame 69 { gotoAndPlay(1); } frame 70 { attack3 = true; } instance of movieClip 780 { onClipEvent (enterFrame) { if (this.hitTest(_root.hero.hp) && _root.hero.flinch == false && _root.undressed == false && _root.underwear == true) { tellTarget ('_root.hero') { gotoAndStop('flinch'); } } else { if (this.hitTest(_root.hero.hp) && _root.hero.flinch == false && _root.undressed == true && _root.underwear == true) { tellTarget ('_root.hero') { gotoAndStop('flinch'); } } else { if (this.hitTest(_root.hero.hp) && _root.hero.flinch == false && _root.undressed == true && _root.underwear == false) { tellTarget ('_root.hero') { gotoAndStop('flinch'); } } } } if (this.hitTest(_root.hero.jhp) && _root.hero.flinch == false && _root.undressed == false && _root.underwear == true) { tellTarget ('_root.hero') { gotoAndStop('flinch'); } } else { if (this.hitTest(_root.hero.jhp) && _root.hero.flinch == false && _root.undressed == true && _root.underwear == true) { tellTarget ('_root.hero') { gotoAndStop('flinch'); } } else { if (this.hitTest(_root.hero.jhp) && _root.hero.flinch == false && _root.undressed == true && _root.underwear == false) { tellTarget ('_root.hero') { gotoAndStop('flinch'); } } } } } } frame 110 { gotoAndPlay('stance'); } instance of movieClip 780 { onClipEvent (enterFrame) { if (this.hitTest(_root.hero.hp) && _root.hero.flinch == false && _root.undressed == false && _root.underwear == true) { tellTarget ('_root.hero') { gotoAndStop('flinch'); } } else { if (this.hitTest(_root.hero.hp) && _root.hero.flinch == false && _root.undressed == true && _root.underwear == true) { tellTarget ('_root.hero') { gotoAndStop('flinch'); } } else { if (this.hitTest(_root.hero.hp) && _root.hero.flinch == false && _root.hero.fbjed == false && _root.undressed == true && _root.underwear == false) { tellTarget ('_root.hero') { gotoAndStop('fbj'); } } } } if (this.hitTest(_root.hero.whileslapping)) { tellTarget ('_parent') { gotoAndStop('fuck'); } } } } frame 111 { flinch = true; } frame 112 { _root.boss.health -= 1; } frame 165 { gotoAndPlay('attack2'); flinch = false; } frame 166 { stop(); } } instance boss of movieClip 787 { onClipEvent (load) { flinch = false; fucking = false; attack1 = false; attack2 = false; scale = _xscale; lf = false; lr = false; health = 25; } onClipEvent (enterFrame) { if (this._x <= _root.hero._x - 100 && this.flinch == false && this.fucking == false && this.attack1 == false && attack2 == false && attack3 == false) { this._xscale = -scale; this._x += 6; this.gotoAndStop('walk'); lf = true; lr = false; } else { if (this._x >= _root.hero._x + 100 && this.flinch == false && this.fucking == false && this.attack1 == false && attack2 == false && attack3 == false) { this._xscale = scale; this._x -= 6; this.gotoAndStop('walk'); lf = false; lr = true; } } if (this.health <= 0) { this.gotoAndStop('KO'); } } } movieClip 788 { frame 1 { stop(); } frame 2 { stop(); } } instance wallx1 of movieClip 788 { onClipEvent (enterFrame) { if (_root.hero.score > 19) { this.gotoAndStop('go'); } } } movieClip 794 { } movieClip 795 { frame 1 { stop(); } frame 2 { _root.levels += 1; _root.hero._x = _root.startingpoint._x; _root.camera._x = _root.startingpoint._x; } frame 3 { stop(); _root.gotoAndPlay('win'); } } instance wallxboss of movieClip 795 { onClipEvent (enterFrame) { if (this.hitTest(_root.hero)) { this.gotoAndPlay('go'); } } } frame 9 { gameoverscreen = true; stop(); _root.undressed = false; _root.underwear = true; _root.hero.sp = 100; _root.hero.lp = 100; _root.hero.gotoAndStop('stance'); _root.hero.fsjed = false; _root.hero.fbjed = false; _root.hero.ffped = false; _root.hero.bjbed = false; _root.hero.clced = false; } movieClip 811 { frame 10 { gotoAndPlay(1); } } button 813 { on (release) { gotoAndStop('level_hall'); _root.hero._x = _root.startingpoint._x; _root.camera._x = _root.startingpoint._x; } } frame 10 { gameoverscreen = true; stop(); _root.undressed = false; _root.underwear = true; _root.hero.sp = 100; _root.hero.lp = 100; _root.hero.gotoAndStop('stance'); _root.hero.fsjed = false; _root.hero.fbjed = false; _root.hero.ffped = false; _root.hero.bjbed = false; _root.hero.clced = false; } movieClip 826 { frame 16 { gotoAndPlay(1); } } button 827 { on (release) { gotoAndStop('level_lockers'); } } frame 11 { gameoverscreen = true; stop(); _root.undressed = false; _root.underwear = true; _root.hero.sp = 100; _root.hero.lp = 100; _root.hero.gotoAndStop('stance'); _root.hero.fsjed = false; _root.hero.fbjed = false; _root.hero.ffped = false; _root.hero.bjbed = false; _root.hero.clced = false; } movieClip 836 { } movieClip 842 { frame 14 { gotoAndPlay(1); } } button 843 { on (release) { gotoAndStop('level_field'); } } frame 12 { gameoverscreen = true; stop(); _root.undressed = false; _root.underwear = true; _root.hero.sp = 100; _root.hero.lp = 100; _root.hero.gotoAndStop('stance'); _root.hero.fsjed = false; _root.hero.fbjed = false; _root.hero.ffped = false; _root.hero.bjbed = false; _root.hero.clced = false; } button 844 { on (release) { gotoAndStop('level_boss'); } } frame 13 { gameoverscreen = true; stop(); _root.undressed = false; _root.underwear = true; _root.hero.sp = 100; _root.hero.lp = 100; _root.hero.gotoAndStop('stance'); _root.hero.fsjed = false; _root.hero.fbjed = false; _root.hero.ffped = false; _root.hero.bjbed = false; _root.hero.clced = false; } button 849 { on (release) { gotoAndStop('title'); } }




http://swfchan.com/52/256956/info.shtml
Created: 31/8 -2024 20:34:48 Last modified: 31/8 -2024 20:34:48 Server time: 22/12 -2024 14:55:49