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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/34423369?noj=FRM34423369-18DC" width="1" height="1"></div>

MatchBlocks.swf

This is the info page for
Flash #256978

(Click the ID number above for more basic data on this flash file.)


Text
GAME OVER/NO MORE MOVES

GAME ENDS IN 5 SECONDS

GAME OVER

223344

SCORE:

BONUS:

TOTAL SCORE:

GAME ENDS IN 5 SECONDS

1250

123456

BONUS:

1250

INSTRUCTIONS

This is how you play this game. Click matching blocks like there ain't no tomorrow. Same color to increase score. And whatever you do, don't forget to bring back the bacon.

MATCH
BLOCKS:

BOMB:

GOLDEN BLOCK:

GOLDEN BLOCK:

SKIP LEVELs
asdfsadfas
asdfsdfasdf
asdfsfdsdf

SKIP LEVEL

SCORE:

TIME LEFT:

BONUS:

ActionScript [AS1/AS2]

Frame 1
_root.gameLogic = new com.midasplayer.matchBlocks.GameLogic(); _root.gameView = new com.midasplayer.matchBlocks.GameView(); _root.gameLogic.setGameView(_root.gameView); _root.gameLogic.init(_root.gameBoardBG.gameBoard); _root.levelCounter.gotoAndStop(1); _root._visible = false;
Symbol 43 MovieClip [summarySign_deluxe] Frame 1
this.sign.bob.gotoAndStop(1);
Symbol 43 MovieClip [summarySign_deluxe] Frame 36
this.sign.bob.gotoAndStop(2);
Symbol 43 MovieClip [summarySign_deluxe] Frame 93
this.sign.bob.gotoAndStop(3);
Symbol 43 MovieClip [summarySign_deluxe] Frame 154
this.sign.bob.gotoAndStop(4);
Symbol 43 MovieClip [summarySign_deluxe] Frame 200
this.sign.bob.gotoAndStop(4);
Symbol 50 MovieClip [cleared_row] Frame 26
this.removeMovieClip();
Symbol 63 MovieClip [scorepop] Frame 21
stop();
Symbol 65 MovieClip [scorefade] Frame 21
stop();
Symbol 268 MovieClip [summarySign] Frame 1
this.sign.bob.gotoAndStop(1);
Symbol 268 MovieClip [summarySign] Frame 36
this.sign.bob.gotoAndStop(2);
Symbol 268 MovieClip [summarySign] Frame 93
this.sign.bob.gotoAndStop(3);
Symbol 268 MovieClip [summarySign] Frame 154
this.sign.bob.gotoAndStop(4);
Symbol 268 MovieClip [summarySign] Frame 200
this.sign.bob.gotoAndStop(4);
Symbol 292 MovieClip [explosion] Frame 15
stop();
Symbol 297 MovieClip [block_99] Frame 1
stop();
Symbol 297 MovieClip [block_99] Frame 26
stop();
Symbol 297 MovieClip [block_99] Frame 51
stop();
Symbol 297 MovieClip [block_99] Frame 76
stop();
Symbol 297 MovieClip [block_99] Frame 101
stop();
Symbol 297 MovieClip [block_99] Frame 126
stop();
Symbol 297 MovieClip [block_99] Frame 151
stop();
Symbol 297 MovieClip [block_99] Frame 176
stop();
Symbol 297 MovieClip [block_99] Frame 201
stop();
Symbol 297 MovieClip [block_99] Frame 226
stop();
Symbol 335 MovieClip [instructionTextGold] Frame 120
removeMovieClip(this);
Symbol 337 MovieClip [instructionText] Frame 70
removeMovieClip(this);
Symbol 417 MovieClip Frame 1
stop();
Symbol 423 MovieClip Frame 25
stop();
Symbol 428 MovieClip Frame 1
stop(); this.wheel_front.stop(); this.wheel_back.stop();
Symbol 428 MovieClip Frame 2
this.wheel_front.play(); this.wheel_back.play();
Symbol 428 MovieClip Frame 50
this.wheel_front.stop(); this.wheel_back.stop(); _root.gameLogic.getInfoScreen().exit(); trace("infoScreenExit");
Symbol 428 MovieClip Frame 86
if (_root.gameLogic.getLevel() == 0) { stop(); }
Symbol 428 MovieClip Frame 98
if (_root.gameLogic.getLevel() == 1) { stop(); }
Symbol 428 MovieClip Frame 110
if (_root.gameLogic.getLevel() == 2) { stop(); }
Symbol 433 MovieClip Frame 1
stop(); this.wheel_front.stop(); this.wheel_back.stop();
Symbol 433 MovieClip Frame 2
this.wheel_front.play(); this.wheel_back.play();
Symbol 433 MovieClip Frame 50
this.wheel_front.stop(); this.wheel_back.stop(); _root.gameLogic.getInfoScreen().exit(); trace("infoScreenExit");
Symbol 433 MovieClip Frame 75
stop();
Symbol 477 MovieClip Frame 1
stop();
Symbol 478 MovieClip Frame 30
stop();
Symbol 478 MovieClip Frame 60
stop();
Symbol 479 MovieClip [__Packages.com.midasplayer.gameCore.AbstractGameLogic] Frame 0
class com.midasplayer.gameCore.AbstractGameLogic { var m_gameMode, m_randomSeed, m_random, m_performanceTimer, m_performanceTimerName, m_scopeRef, m_resetTick, m_tickCount, m_gameState, m_gda, m_world, NUMBER_LEVELS, m_timeLimit, m_gameView, m_timeLeft, m_pendingStateStart, m_clientInput, m_infoScreen; function AbstractGameLogic () { } function getGameMode() { return(m_gameMode); } function setAchievement(achievement) { m_hasAchievement = achievement; } function hasAchievement() { return(m_hasAchievement); } function getSeed() { return(m_randomSeed); } function getRandom() { return(m_random); } function setTicksPerSecond(ticksPerSecond) { TICKS_PER_SECOND = ticksPerSecond; TIME_PER_TICK = 1000 / TICKS_PER_SECOND; } function getTicksPerSecond() { return(TICKS_PER_SECOND); } function getTimePerTick() { return(TIME_PER_TICK); } function isServer() { return(SERVER); } function isClient() { return(!SERVER); } function startPerformaceTimer(scope, functionName) { if (!PERFORMANCE_LOG) { return(undefined); } m_performanceTimer.insert(getTimer()); m_performanceTimerName.insert((scope + "::") + functionName); } function stopPerformaceTimer() { if (!PERFORMANCE_LOG) { return(undefined); } var _local3 = m_performanceTimer.size() - 1; var _local6 = getTimer() - Number(m_performanceTimer.get(_local3)); var _local5 = String(m_performanceTimerName.get(_local3)); m_performanceTimer.removeByIndex(_local3); m_performanceTimerName.removeByIndex(_local3); var _local4 = ""; var _local2 = 0; while (_local2 < _local3) { _local4 = _local4 + "- "; _local2++; } _local4 = _local4 + (((("[" + _local5) + "]:\t") + _local6) + " ms"); trace(_local4); } function init(scopeRef) { m_scopeRef = scopeRef; m_resetTick = true; m_tickCount = 0; m_lastTickTime = -1; m_ipTime = 0; m_gameState = com.midasplayer.gameCore.GameState.INSTRUCTIONS; if (isClient()) { m_gda = new com.midasplayer.util.GameDataAcquirer(); m_gda.beginWait(mx.utils.Delegate.create(this, setupGame)); } m_world = new com.midasplayer.gameCore.World(this, getScopeRef()); onInit(); if (DEV) { new com.midasplayer.util.FpsCounter(_root); } if (PERFORMANCE_LOG) { m_performanceTimer = new com.midasplayer.util.ArrayList(); m_performanceTimerName = new com.midasplayer.util.ArrayList(); } } function getScopeRef() { return(m_scopeRef); } function setupGame() { m_gameMode = Number(m_gda.getGameData("gameMode")); m_randomSeed = Number(m_gda.getGameData("randomSeed")); m_random = new com.midasplayer.util.Random(m_randomSeed); NUMBER_LEVELS = Number(m_gda.getGameData("numberLevels")); m_timeLimit = new com.midasplayer.util.ArrayList(m_gda.getGameData("timeLimit")); if (m_timeLimit.size() < NUMBER_LEVELS) { var _local3 = Number(m_timeLimit.get(0)); m_timeLimit = new com.midasplayer.util.ArrayList(); var _local2 = 0; while (_local2 < NUMBER_LEVELS) { m_timeLimit.insert(_local3); _local2++; } } onSetGameData(m_gda); parseClientInput(); getGameView().onInit(); m_scopeRef.onEnterFrame = mx.utils.Delegate.create(this, update); } function setGameView(gameView) { m_gameView = gameView; m_gameView.setGameLogic(this); } function getWorld() { return(m_world); } function getGameLogic() { return(this); } function getTickCount() { return(m_tickCount); } function getIPTime() { return(m_ipTime); } function getGameTime() { return(getTickCount() * TIME_PER_TICK); } function getScore() { return(m_score); } function setScore(score) { m_score = Math.max(score, 0); } function addScore(score) { m_score = Math.max(m_score + score, 0); trace("Add score: " + score); trace("-- Total score: " + m_score); } function getLevel() { return(m_level); } function getNumberLevels() { return(NUMBER_LEVELS); } function addTime(time) { m_timeLeft = Math.max(m_timeLeft + time, 0); } function getTimeLeft() { return(m_timeLeft); } function getTimePassed() { return(m_timeLimit.get(getLevel()) - m_timeLeft); } function getTimeLeftPercent() { return((getTimeLeft() / m_timeLimit.get(getLevel())) * 100); } function getState() { return(m_gameState); } function getStateString() { if (m_gameState == com.midasplayer.gameCore.GameState.INSTRUCTIONS) { return("INSTRUCTIONS"); } if (m_gameState == com.midasplayer.gameCore.GameState.GAME_START) { return("GAME_START"); } if (m_gameState == com.midasplayer.gameCore.GameState.LEVEL_SETUP) { return("LEVEL_SETUP"); } if (m_gameState == com.midasplayer.gameCore.GameState.LEVEL_START_PENDING) { return("LEVEL_START_PENDING"); } if (m_gameState == com.midasplayer.gameCore.GameState.LEVEL_RUNNING) { return("LEVEL_RUNNING"); } if (m_gameState == com.midasplayer.gameCore.GameState.LEVEL_OVER_PENDING) { return("LEVEL_OVER_PENDING"); } if (m_gameState == com.midasplayer.gameCore.GameState.LEVEL_OVER) { return("LEVEL_OVER"); } if (m_gameState == com.midasplayer.gameCore.GameState.LEVEL_SUMMARY) { return("LEVEL_SUMMARY"); } if (m_gameState == com.midasplayer.gameCore.GameState.GAME_OVER_PENDING) { return("GAME_OVER_PENDING"); } if (m_gameState == com.midasplayer.gameCore.GameState.GAME_OVER) { return("GAME_OVER"); } if (m_gameState == com.midasplayer.gameCore.GameState.GAME_SUMMARY) { return("GAME_SUMMARY"); } if (m_gameState == com.midasplayer.gameCore.GameState.GAME_QUIT) { return("GAME_QUIT"); } return("NONE"); } function setState(state) { m_gameState = state; if (((state == com.midasplayer.gameCore.GameState.LEVEL_START_PENDING) || (state == com.midasplayer.gameCore.GameState.LEVEL_OVER_PENDING)) || (state == com.midasplayer.gameCore.GameState.GAME_OVER_PENDING)) { m_pendingStateStart = getTickCount(); } } function getPendingStateDurationStart() { return(m_pendingStateDuration[0]); } function getPendingStateDurationEnd() { return(m_pendingStateDuration[1]); } function setPendingStateDuration(durationStart, durationEnd) { m_pendingStateDuration[0] = durationStart; m_pendingStateDuration[1] = durationEnd; } function isPractice() { return(PRACTICE_GAME); } function isDev() { return(DEV); } function isLocalGame() { return(LOCAL_GAME); } function update() { checkForServerResponse(); if (m_gameState == com.midasplayer.gameCore.GameState.NONE) { trace("INVALID GAME STATE!!"); } else if (m_gameState == com.midasplayer.gameCore.GameState.INSTRUCTIONS) { getGameLogic().updateInfoScreen(); } else if (m_gameState == com.midasplayer.gameCore.GameState.GAME_START) { fscommand ("gameStart"); setState(com.midasplayer.gameCore.GameState.LEVEL_SETUP); } else if (m_gameState == com.midasplayer.gameCore.GameState.LEVEL_SETUP) { trace("-- State: SETUP"); m_resetTick = true; m_timeLeft = Number(m_timeLimit.get(getLevel())); onLevelSetup(); getGameView().onLevelSetup(); setState(com.midasplayer.gameCore.GameState.LEVEL_START_PENDING); } else if (m_gameState == com.midasplayer.gameCore.GameState.LEVEL_START_PENDING) { checkPendingState(); gameLoop(); } else if (m_gameState == com.midasplayer.gameCore.GameState.LEVEL_RUNNING) { gameLoop(); } else if (m_gameState == com.midasplayer.gameCore.GameState.LEVEL_OVER_PENDING) { checkPendingState(); gameLoop(); } else if (m_gameState == com.midasplayer.gameCore.GameState.LEVEL_OVER) { trace("-- State: LEVEL_OVER"); onLevelOver(); m_level++; if (m_level >= NUMBER_LEVELS) { setState(com.midasplayer.gameCore.GameState.GAME_OVER); } else { setState(com.midasplayer.gameCore.GameState.LEVEL_SUMMARY); } } else if (m_gameState == com.midasplayer.gameCore.GameState.LEVEL_SUMMARY) { getGameLogic().updateInfoScreen(); } else if (m_gameState == com.midasplayer.gameCore.GameState.GAME_OVER_PENDING) { checkPendingState(); gameLoop(); } else if (m_gameState == com.midasplayer.gameCore.GameState.GAME_OVER) { trace("-- State: GAME_OVER"); setState(com.midasplayer.gameCore.GameState.GAME_SUMMARY); fscommand ("gameEnd", m_score); trace("gameEnd: " + m_score); } else if (m_gameState == com.midasplayer.gameCore.GameState.GAME_SUMMARY) { getGameLogic().updateInfoScreen(); } else if (m_gameState == com.midasplayer.gameCore.GameState.GAME_QUIT) { if (!_sentGameQuit) { _sentGameQuit = true; fscommand ("gameQuit"); } } } function completeLevel() { if (getState() != com.midasplayer.gameCore.GameState.LEVEL_RUNNING) { return(undefined); } setState(com.midasplayer.gameCore.GameState.LEVEL_OVER_PENDING); onCompleteLevel(); getGameView().onCompleteLevel(); } function gameOver() { if (getState() != com.midasplayer.gameCore.GameState.LEVEL_RUNNING) { return(undefined); } setState(com.midasplayer.gameCore.GameState.GAME_OVER_PENDING); onGameOver(); getGameView().onGameOver(); } function checkPendingState() { if (((m_gameState == com.midasplayer.gameCore.GameState.LEVEL_START_PENDING) || (m_gameState == com.midasplayer.gameCore.GameState.LEVEL_OVER_PENDING)) || (m_gameState == com.midasplayer.gameCore.GameState.GAME_OVER_PENDING)) { var _local3 = ((m_gameState == com.midasplayer.gameCore.GameState.LEVEL_START_PENDING) ? (m_pendingStateDuration[0]) : (m_pendingStateDuration[1])); if (getTickCount() >= (m_pendingStateStart + _local3)) { var _local2 = com.midasplayer.gameCore.GameState.NONE; if (m_gameState == com.midasplayer.gameCore.GameState.LEVEL_START_PENDING) { _local2 = com.midasplayer.gameCore.GameState.LEVEL_RUNNING; } else if (m_gameState == com.midasplayer.gameCore.GameState.LEVEL_OVER_PENDING) { _local2 = com.midasplayer.gameCore.GameState.LEVEL_OVER; } else if (m_gameState == com.midasplayer.gameCore.GameState.GAME_OVER_PENDING) { _local2 = com.midasplayer.gameCore.GameState.GAME_OVER; } setState(_local2); } } } function gameLoop() { if (m_resetTick) { m_resetTick = false; m_lastTickTime = getTimer(); } var _local2 = 0; for(;;){ calcIPTime(); if (m_ipTime < 1) { break; } tickGame(); if ((((getState() != com.midasplayer.gameCore.GameState.LEVEL_RUNNING) && (getState() != com.midasplayer.gameCore.GameState.LEVEL_START_PENDING)) && (getState() != com.midasplayer.gameCore.GameState.LEVEL_OVER_PENDING)) && (getState() != com.midasplayer.gameCore.GameState.GAME_OVER_PENDING)) { break; } if (_local2 >= 1000) { trace("Infinite recursions or intolerable delay in gameLoop"); break; } if (getGameLogic().isDev() && (_local2 > 1)) { break; } _local2++; }; renderGame(); } function calcIPTime() { if (isServer()) { m_ipTime = 1; } else if (isClient()) { m_ipTime = (getTimer() - m_lastTickTime) / TIME_PER_TICK; } } function handleInput() { if ((m_clientInput.size() > 0) && (getState() == com.midasplayer.gameCore.GameState.LEVEL_RUNNING)) { var _local2; do { if ((m_clientInput == undefined) || (m_clientInput.size() == 0)) { break; } _local2 = com.midasplayer.gameCore.ClientInput(m_clientInput.get(0)); var _local3 = _local2.getTick(); if (_local3 == getTickCount()) { var _local4 = false; _local4 = onHandleInput(_local2); if (!_local4) { trace("ClientInput NOT handled correctly. " + _local2.toString()); } m_clientInput.removeByIndex(0); } else if (_local3 < getTickCount()) { trace((("ClientInput skipped! InputTick: " + _local3) + " Tick: ") + getTickCount()); } } while ((_local2 != undefined) && (_local2.getTick() == getTickCount())); } } function tickGame() { handleInput(); getWorld().tick(); onTick(); getGameView().onTick(); m_lastTickTime = m_lastTickTime + TIME_PER_TICK; m_tickCount++; calcIPTime(); checkPendingState(); if (getState() == com.midasplayer.gameCore.GameState.LEVEL_RUNNING) { m_timeLeft = m_timeLeft - TIME_PER_TICK; if (getTimeLeft() <= 0) { if (onLevelTimeUp()) { completeLevel(); } else { gameOver(); } } } } function renderGame() { var _local2 = getIPTime(); getWorld().render(_local2); onRender(_local2); getGameView().onRender(_local2); } function sendRequest(request) { request = request.split("&lt;").join("<"); request = request.split("&gt;").join(">"); request = request.split("&quot;").join("\""); fscommand ("request", request); } function sendPlaydata(playData) { if (PRACTICE_GAME) { return(undefined); } fscommand ("playData", playData); trace("playData: " + playData); } function checkForServerResponse() { if (_root.response != undefined) { var _local3 = _root.response; _root.response = undefined; _local3 = _local3.split("&lt;").join("<"); _local3 = _local3.split("&gt;").join(">"); _local3 = _local3.split("&quot;").join("\""); onResponseReceived(_local3); } } function trimArray(arrayList) { var _local2 = 0; while (_local2 < arrayList.size()) { var _local1 = String(arrayList.get(_local2)); if (_local1.charAt(0) == " ") { _local1 = _local1.substr(1); } if (_local1.charAt(_local1.length) == " ") { _local1 = _local1.substring(0, _local1.length - 1); } arrayList.set(_local2, _local1); _local2++; } } function trace(string) { if (isClient()) { trace(string); var _local2 = getScopeRef().debug_text; _local2.text = (string + newline) + _local2.text; if (!DEV) { _local2._visible = false; } } else if (isServer()) { } } function getInfoScreen() { return(m_infoScreen); } function updateInfoScreen() { var _local2 = getState(); if (m_infoScreen == undefined) { m_infoScreen = new com.midasplayer.gameCore.InfoScreen(); var _local3 = com.midasplayer.gameCore.GameState.NONE; if (_local2 == com.midasplayer.gameCore.GameState.INSTRUCTIONS) { _local3 = com.midasplayer.gameCore.GameState.GAME_START; } else if (_local2 == com.midasplayer.gameCore.GameState.LEVEL_SUMMARY) { _local3 = com.midasplayer.gameCore.GameState.LEVEL_SETUP; } else if (_local2 == com.midasplayer.gameCore.GameState.GAME_SUMMARY) { _local3 = com.midasplayer.gameCore.GameState.GAME_QUIT; } m_infoScreen.setExitState(this, _local3); m_gameView.onInitInfoScreen(m_infoScreen, _local2); } m_infoScreen.update(); m_gameView.onUpdateInfoScreen(m_infoScreen, _local2); } function infoScreenExit() { var _local2 = m_infoScreen.getExitState(); setState(_local2); m_infoScreen = undefined; } function addWorldObject(obj, worldLayer, symbol, clipName) { return(getWorld().addWorldObject(obj, worldLayer, symbol, clipName)); } function parseClientInput() { var _local2 = _level0.playData; m_clientInput = com.midasplayer.gameCore.ClientInput.parseInput(_local2); } function setClientInput(clientInputList) { m_clientInput = clientInputList; } function getGameView() { return(m_gameView); } function onSetGameData(gda) { var _local2 = "onSetGameData"; trace(("~~ " + _local2) + "()"); } function onResponseReceived(response) { var _local2 = "onResponseReceived"; trace(("~~ " + _local2) + "()"); } function onLevelSetup() { var _local2 = "onLevelSetup"; trace(("~~ " + _local2) + "()"); } function onLevelTimeUp() { var _local2 = "onLevelTimeUp"; trace(("~~ " + _local2) + "()"); return(false); } function onLevelOver() { var _local2 = "onLevelOver"; trace(("~~ " + _local2) + "()"); } function onCompleteLevel() { var _local2 = "onCompleteLevel"; trace(("~~ " + _local2) + "()"); } function onGameOver() { var _local2 = "onGameOver"; trace(("~~ " + _local2) + "()"); } function onInit() { var _local2 = "onInit"; trace(("~~ " + _local2) + "()"); } function onTick() { var _local1 = "onTick"; } function onRender(ipTime) { var _local1 = "onRender"; } function onHandleInput(input) { return(false); } static var PRACTICE_GAME = false; static var DEV = false; static var LOCAL_GAME = false; static var PERFORMANCE_LOG = false; static var GAME_MODE_NORMAL = 0; static var GAME_MODE_SHORT = 1; static var GAME_MODE_DELUXE = 2; var _sentGameQuit = false; var m_pendingStateDuration = new Array(0, 0); var m_lastTickTime = -1; var m_ipTime = 0; var m_score = 0; var m_level = 0; var m_hasAchievement = false; static var TICKS_PER_SECOND = 4; static var TIME_PER_TICK = 1000 / TICKS_PER_SECOND; var SERVER = false; }
Symbol 480 MovieClip [__Packages.com.midasplayer.gameCore.World] Frame 0
class com.midasplayer.gameCore.World { var m_scopeRef, m_gameLogic, m_clip, m_layers, m_worldObjects, m_worldObjectRemove; function World (gameLogic, scope) { m_scopeRef = scope; m_gameLogic = gameLogic; m_clip = m_scopeRef.createEmptyMovieClip("world", m_scopeRef.getNextHighestDepth()); m_clip._x = WORLD_OFFSET_X; m_clip._y = WORLD_OFFSET_Y; m_layers = new com.midasplayer.util.ArrayList(); m_worldObjects = new com.midasplayer.util.ArrayList(); m_worldObjectRemove = new com.midasplayer.util.ArrayList(); } function getGameLogic() { return(m_gameLogic); } function getClip() { return(m_clip); } function render(ipTime) { var _local3 = m_worldObjects.size(); var _local2 = 0; while (_local2 < _local3) { m_worldObjects.get(_local2).render(ipTime); _local2++; } } function tick() { var _local5 = m_worldObjects.size(); var _local2 = 0; while (_local2 < _local5) { m_worldObjects.get(_local2).update(); _local2++; } _local2 = 0; while (_local2 < _local5) { m_worldObjects.get(_local2).onTick(); _local2++; } var _local4 = 0; while (_local4 < m_worldObjectRemove.size()) { _local2 = 0; while (_local2 < m_worldObjects.size()) { var _local3 = com.midasplayer.gameCore.WorldObject(m_worldObjects.get(_local2)); if (_local3.getObjId() == m_worldObjectRemove.get(_local4)) { _local3.getObjectView().getClip().removeMovieClip(); _local3.onRemovedFromWorld(); m_worldObjects.removeByIndex(_local2); break; } _local2++; } _local4++; } if (m_worldObjectRemove.size() > 0) { m_worldObjectRemove.clear(); } } function getLayer(layer) { if (m_layers.size() <= layer) { var _local2 = m_layers.size(); while (_local2 <= layer) { addLayer(); _local2++; } } return(MovieClip(m_layers.get(layer))); } function addLayer() { m_layers.insert(getClip().createEmptyMovieClip("layer_" + m_layers.size(), getClip().getNextHighestDepth())); return(m_layers.size()); } function addWorldObject(obj, worldLayer, symbol, clipName) { var _local3 = m_worldObjectIdCounter; m_worldObjectIdCounter++; obj.setObjId(_local3); m_worldObjects.insert(obj); addWorldObjectHelper(obj, symbol, worldLayer, clipName); return(obj); } function addWorldObjectHelper(obj, symbol, worldLayer, clipName) { obj.setGameLogic(m_gameLogic); obj.setWorld(this); obj.getObjectView().setClip(symbol, worldLayer, clipName); obj.onAddedToWorld(); } function clearWorldObjects() { var _local2 = 0; while (_local2 < m_worldObjects.size()) { var _local3 = com.midasplayer.gameCore.WorldObject(m_worldObjects.get(_local2)); _local3.getObjectView().getClip().removeMovieClip(); _local3.onRemovedFromWorld(); _local2++; } m_worldObjects.clear(); } function removeWorldObject(obj) { m_worldObjectRemove.insert(obj.getObjId()); obj.getObjectView().setClip(""); } function getAllWorldObjects() { return(m_worldObjects); } function getWorldObject(objId) { var _local2 = 0; while (_local2 < m_worldObjects.size()) { var _local3 = m_worldObjects[_local2]; if (_local3.getObjId() == objId) { return(com.midasplayer.gameCore.WorldObject(m_worldObjects.get(_local2))); } _local2++; } return(undefined); } static var WORLD_EDGE_TOP = 0; static var WORLD_EDGE_BOTTOM = 345; static var WORLD_EDGE_LEFT = 0; static var WORLD_EDGE_RIGHT = 460; static var WORLD_OFFSET_X = 80; static var WORLD_OFFSET_Y = 0; var m_worldObjectIdCounter = 0; }
Symbol 481 MovieClip [__Packages.com.midasplayer.util.ArrayList] Frame 0
class com.midasplayer.util.ArrayList { var value; function ArrayList (ar) { if (ar == undefined) { value = new Array(); } else { value = ar; } } function insert(obj, pos) { var _local2 = value.length; if ((pos == undefined) || (pos >= _local2)) { value.push(obj); return(_local2); } value.splice(pos, 0, obj); return(pos); } function get(pos) { return(value[pos]); } function set(pos, o) { value[pos] = o; } function indexOf(obj) { var _local2 = 0; while (_local2 < value.length) { if (obj == value[_local2]) { return(_local2); } _local2++; } return(-1); } function remove(obj) { return(removeByIndex(indexOf(obj))); } function removeByIndex(pos) { var _local2; var _local4 = value.length; if ((pos < _local4) && (pos >= 0)) { _local2 = value[pos]; value.splice(pos, 1); } return(_local2); } function size() { return(value.length); } function clear() { value = new Array(); } function toArray() { return(value); } function foreach(fn) { var _local2 = 0; var _local3 = value.length; while (_local2 < _local3) { if (fn(_local2, value[_local2]) == false) { break; } _local2++; } } function sortOn(field) { value.sortOn(field); } function sort() { value.sort(); } function get iterator() { return(new com.midasplayer.util.ArrayListIterator(this)); } function subList(from, to) { if ((to > value.length) || (!to)) { to = value.length; } var _local4 = value.slice(from, to); var _local3 = new com.midasplayer.util.ArrayList(_local4); return(_local3); } }
Symbol 482 MovieClip [__Packages.com.midasplayer.util.Iterator] Frame 0
interface com.midasplayer.util.Iterator { }
Symbol 483 MovieClip [__Packages.com.midasplayer.util.ArrayListIterator] Frame 0
class com.midasplayer.util.ArrayListIterator implements com.midasplayer.util.Iterator { var ptr, list; function ArrayListIterator (list) { ptr = 0; this.list = list; } function next() { if (ptr < list.size()) { return(list.get(ptr++)); } return(undefined); } function hasNext() { return(ptr < list.size()); } function remove() { if (ptr == 0) { return(undefined); } list.removeByIndex(ptr - 1); } }
Symbol 484 MovieClip [__Packages.com.midasplayer.gameCore.WorldObject] Frame 0
class com.midasplayer.gameCore.WorldObject { var DEFAULT_SYMBOL, m_animFrame, m_posX, m_posY, m_rotation, m_scaleX, m_scaleY, m_alpha, m_visible, m_objectView, m_gameLogic, m_world, m_parent; function WorldObject (defaultSymbol) { if ((defaultSymbol != undefined) && (defaultSymbol != "")) { DEFAULT_SYMBOL = defaultSymbol; } m_animFrame = new com.midasplayer.gameCore.InterpolationValue(1); m_posX = new com.midasplayer.gameCore.InterpolationValue(0); m_posY = new com.midasplayer.gameCore.InterpolationValue(0); m_rotation = new com.midasplayer.gameCore.InterpolationValue(0); m_scaleX = new com.midasplayer.gameCore.InterpolationValue(100); m_scaleY = new com.midasplayer.gameCore.InterpolationValue(100); m_alpha = new com.midasplayer.gameCore.InterpolationValue(100); m_visible = new Array(); m_visible.push(true); m_visible.push(true); if (m_objectView != undefined) { deleteObjectView(); } m_objectView = createObjectView(); getObjectView().setObject(this); } function deleteObjectView() { delete m_objectView; } function setDefaultSymbol(symbol) { DEFAULT_SYMBOL = symbol; } function getDefaultSymbol() { return(DEFAULT_SYMBOL); } function setObjId(id) { m_objectId = id; } function getObjId() { return(m_objectId); } function setGameLogic(gameLogic) { m_gameLogic = gameLogic; } function getGameLogic() { return(m_gameLogic); } function setWorld(world) { m_world = world; } function getWorld() { return(m_world); } function removeFromWorld() { m_world.removeWorldObject(this); } function setPerformCollision(collision) { m_performCollision = collision; } function getPerformCollision() { return(m_performCollision); } function setPhysicsEnabled(physics) { m_physicsEnabled = physics; } function isPhysicsEnabled() { return(m_physicsEnabled); } function setAnimated(animated) { m_animated = animated; } function isAnimated() { return(m_animated); } function animPlay() { m_playing = true; } function animStop() { m_playing = false; } function isAnimPlaying() { return(m_playing); } function setAnimLooping(loop) { m_looping = loop; } function isAnimLooping() { return(m_looping); } function setPlaybackSpeed(speed) { m_playbackSpeed = speed; } function getPlaybackSpeed() { return(m_playbackSpeed); } function setFrame(frame) { m_animFrame.setValue(frame); } function getFrame(ipTime) { return(m_animFrame.getValue(ipTime)); } function setParent(parent) { m_parent = parent; } function getParent() { return(m_parent); } function setX(x) { m_posX.setValue(x); getObjectView().makeDirty(); } function setY(y) { m_posY.setValue(y); getObjectView().makeDirty(); } function setPos(x, y) { setX(x); setY(y); } function setPrevX(x) { m_posX.setPrevValue(x); getObjectView().makeDirty(); } function setPrevY(y) { m_posY.setPrevValue(y); getObjectView().makeDirty(); } function setNextX(x) { m_posX.setNextValue(x); getObjectView().makeDirty(); } function setNextY(y) { m_posY.setNextValue(y); getObjectView().makeDirty(); } function setVelX(vel) { m_posVelocityX = vel; } function setVelY(vel) { m_posVelocityY = vel; } function setVel(vel) { m_posVelocityX = vel.x; m_posVelocityY = vel.y; } function addVelX(vel) { m_posVelocityX = m_posVelocityX + vel; } function addVelY(vel) { m_posVelocityY = m_posVelocityY + vel; } function setGravity(vel) { m_gravity = vel; } function setRotation(rot) { m_rotation.setValue(rot); getObjectView().makeDirty(); } function setRotationVel(vel) { m_rotationVelocity = vel; } function addRotationVel(vel) { m_rotationVelocity = m_rotationVelocity + vel; } function setScaleX(scale) { m_scaleX.setValue(scale); getObjectView().makeDirty(); } function setNextScaleX(scale) { m_scaleX.setNextValue(scale); getObjectView().makeDirty(); } function setScaleXVel(vel) { m_scaleXVelocity = vel; } function setScaleY(scale) { m_scaleY.setValue(scale); getObjectView().makeDirty(); } function setNextScaleY(scale) { m_scaleY.setNextValue(scale); getObjectView().makeDirty(); } function setScaleYVel(vel) { m_scaleYVelocity = vel; } function setAlpha(alpha) { m_alpha.setValue(alpha); getObjectView().makeDirty(); } function setNextAlpha(alpha) { m_alpha.setNextValue(alpha); getObjectView().makeDirty(); } function setAlphaVel(vel) { m_alphaVelocity = vel; } function setVisible(visible) { m_visible[0] = (m_visible[1] = visible); } function setNextVisible(visible) { m_visible[1] = visible; } function getX(ipTime) { return(m_posX.getValue(ipTime)); } function getY(ipTime) { return(m_posY.getValue(ipTime)); } function getPos(ipTime) { return(new com.midasplayer.util.Vec2D(m_posX.getValue(ipTime), m_posY.getValue(ipTime))); } function getVelX() { return(m_posVelocityX); } function getVelY() { return(m_posVelocityY); } function getVel() { return(new com.midasplayer.util.Vec2D(m_posVelocityX, m_posVelocityY)); } function getGravity() { return(m_gravity); } function getRotation(ipTime) { return(m_rotation.getValue(ipTime)); } function getRotationVel() { return(m_rotationVelocity); } function getScaleX(ipTime) { return(m_scaleX.getValue(ipTime)); } function getScaleXVel() { return(m_scaleXVelocity); } function getScaleY(ipTime) { return(m_scaleY.getValue(ipTime)); } function getScaleYVel() { return(m_scaleYVelocity); } function getAlpha(ipTime) { return(m_alpha.getValue(ipTime)); } function getAlphaVel() { return(m_alphaVelocity); } function getVisible(ipTime) { if (ipTime < 1) { return(m_visible[0]); } return(m_visible[1]); } function setDestroyTick(tick) { m_destroyTick = tick; } function getDestroyTick() { return(m_destroyTick); } function getUseHandCursor() { return(m_useHandCursor); } function setUseHandCursor(useHand) { m_useHandCursor = useHand; getObjectView().updateHandCursor(); } function setInputEnabled(input) { m_inputEnabled = input; getObjectView().setupInput(); } function isInputEnabled(input) { return((input & m_inputEnabled) == input); } function updatePhysics() { } function isDirty() { return(m_dirty); } function updateIPValue(ipValue, vel) { ipValue.updateValue(ipValue.getNextValue() + vel); m_dirty = true; } function update() { if ((m_destroyTick != -1) && (m_gameLogic.getTickCount() >= m_destroyTick)) { m_world.removeWorldObject(this); } if (m_physicsEnabled) { m_posVelocityY = m_posVelocityY + m_gravity; } m_dirty = false; if (m_posVelocityX != 0) { updateIPValue(m_posX, m_posVelocityX); } if (m_posVelocityY != 0) { updateIPValue(m_posY, m_posVelocityY); } if (m_rotationVelocity != 0) { updateIPValue(m_rotation, m_rotationVelocity); } if (m_alphaVelocity != 0) { updateIPValue(m_alpha, m_alphaVelocity); } if (m_scaleXVelocity != 0) { updateIPValue(m_scaleX, m_scaleXVelocity); } if (m_scaleYVelocity != 0) { updateIPValue(m_scaleY, m_scaleYVelocity); } if (m_visible[0] != m_visible[1]) { m_visible[0] = m_visible[1]; m_dirty = true; } if (m_animated && (m_playing)) { var _local5 = m_animFrame.getNextValue() + m_playbackSpeed; m_animFrame.updateValue(_local5); var _local4 = m_animFrame.getPrevValue(); var _local3 = getObjectView().getFrames(); if (_local4 > _local3) { if (!m_looping) { m_animFrame.setValue(_local3); animStop(); } else { var _local2 = getObjectView().getFrames(); m_animFrame.setNextValue(m_animFrame.getNextValue() - _local2); m_animFrame.setPrevValue(m_animFrame.getPrevValue() - _local2); } } } } function render(ipTime) { m_objectView.render(ipTime); } function createObjectView() { return(new com.midasplayer.gameCore.WorldObjectView()); } function getObjectView() { return(m_objectView); } function onMouseEvent() { } function onPress() { } function onRelease() { } function onRollOver() { } function onRollOut() { } function onDragOver() { } function onDragOut() { } function onClipLoaded() { } function onAddedToWorld() { } function onRemovedFromWorld() { } function onTick() { } static var INPUT_NONE = 0; static var INPUT_MOUSE_PRESS = 1; static var INPUT_MOUSE_RELEASE = 2; static var INPUT_MOUSE_ROLL_OVER = 4; static var INPUT_MOUSE_ROLL_OUT = 8; static var INPUT_MOUSE_DRAG_OVER = 16; static var INPUT_MOUSE_DRAG_OUT = 32; var m_objectId = -1; var m_inputEnabled = 0; var m_worldLayer = 0; var m_useHandCursor = false; var m_performCollision = false; var m_physicsEnabled = true; var m_animated = false; var m_playing = true; var m_looping = true; var m_playbackSpeed = 0.2; var m_posVelocityX = 0; var m_posVelocityY = 0; var m_gravity = 0; var m_rotationVelocity = 0; var m_scaleXVelocity = 0; var m_scaleYVelocity = 0; var m_alphaVelocity = 0; var m_destroyTick = -1; var m_dirty = false; }
Symbol 485 MovieClip [__Packages.com.midasplayer.gameCore.WorldObjectView] Frame 0
class com.midasplayer.gameCore.WorldObjectView { var m_object, m_clip; function WorldObjectView () { } function isDirty() { return(m_dirty); } function makeDirty() { m_dirty = true; } function setObject(worldObject) { m_object = worldObject; } function getClip() { return(m_clip); } function gotoAndStop(frame) { getClip().gotoAndStop(frame); } function getFrames() { return(getClip()._framesloaded); } function setClip(symbol, worldLayer, clipName) { if (symbol == undefined) { symbol = getObject().getDefaultSymbol(); } if (worldLayer != undefined) { m_worldLayer = worldLayer; } if ((clipName == undefined) || (clipName == null)) { clipName = (symbol + "_") + getObject().getObjId(); } var _local5 = getObject().getWorld().getLayer(m_worldLayer); var _local3 = _local5.getNextHighestDepth(); if (m_clip != undefined) { _local3 = m_clip.getDepth(); m_clip.removeMovieClip(); } if (symbol == SYMBOL_EMPTY_MOVIECLIP) { m_clip = _local5.createEmptyMovieClip(clipName, _local3); } else if (symbol != "") { m_clip = _local5.attachMovie(symbol, clipName, _local3); if (m_clip == undefined) { trace(((((("Falied to attach clip: " + symbol) + " for objId: ") + getObject().getObjId()) + " Symbol: '") + symbol) + "'"); } } else { m_clip = undefined; } m_clip._visible = false; updateHandCursor(); makeDirty(); getObject().setFrame(1); if (getObject().isAnimated()) { m_clip.stop(); } getObject().onClipLoaded(); onClipLoaded(); setupInput(); } function updateHandCursor() { getClip().useHandCursor = getObject().getUseHandCursor(); } function setupInput() { if (getObject().isInputEnabled(com.midasplayer.gameCore.WorldObject.INPUT_MOUSE_PRESS)) { getClip().onPress = mx.utils.Delegate.create(this, onPress); } else { getClip().onPress = undefined; } if (getObject().isInputEnabled(com.midasplayer.gameCore.WorldObject.INPUT_MOUSE_RELEASE)) { getClip().onRelease = mx.utils.Delegate.create(this, onRelease); } else { getClip().onRelease = undefined; } if (getObject().isInputEnabled(com.midasplayer.gameCore.WorldObject.INPUT_MOUSE_ROLL_OVER)) { getClip().onRollOver = mx.utils.Delegate.create(this, onRollOver); } else { getClip().onRollOver = undefined; } if (getObject().isInputEnabled(com.midasplayer.gameCore.WorldObject.INPUT_MOUSE_ROLL_OUT)) { getClip().onRollOut = mx.utils.Delegate.create(this, onRollOut); } else { getClip().onRollOut = undefined; } if (getObject().isInputEnabled(com.midasplayer.gameCore.WorldObject.INPUT_MOUSE_DRAG_OVER)) { getClip().onDragOver = mx.utils.Delegate.create(this, onDragOver); } else { getClip().onDragOver = undefined; } if (getObject().isInputEnabled(com.midasplayer.gameCore.WorldObject.INPUT_MOUSE_DRAG_OUT)) { getClip().onDragOut = mx.utils.Delegate.create(this, onDragOut); } else { getClip().onDragOut = undefined; } } function isMouseOver() { return(m_mouseOver); } function onPress() { m_object.onPress(); m_object.onMouseEvent(); } function onRelease() { m_object.onRelease(); m_object.onMouseEvent(); } function onRollOver() { m_mouseOver = true; m_object.onRollOver(); m_object.onMouseEvent(); } function onRollOut() { m_mouseOver = false; m_object.onRollOut(); m_object.onMouseEvent(); } function onDragOver() { m_mouseOver = true; m_object.onDragOver(); m_object.onMouseEvent(); } function onDragOut() { m_mouseOver = false; m_object.onDragOut(); m_object.onMouseEvent(); } function render(ipTime) { if (m_clip == undefined) { return(undefined); } var _local2 = getObject(); if ((!m_dirty) && (_local2.isDirty())) { makeDirty(); } if (m_dirty) { m_clip._x = _local2.getX(ipTime); m_clip._y = _local2.getY(ipTime); m_clip._rotation = _local2.getRotation(ipTime); m_clip._xscale = _local2.getScaleX(ipTime); m_clip._yscale = _local2.getScaleY(ipTime); m_clip._alpha = _local2.getAlpha(ipTime); m_clip._visible = _local2.getVisible(ipTime); m_dirty = false; } } function getGameLogic() { return(getObject().getGameLogic()); } function getObject() { return(m_object); } function onClipLoaded() { } static var SYMBOL_EMPTY_MOVIECLIP = "____symbol_empty_movieclip"; var m_mouseOver = false; var m_worldLayer = 0; var m_dirty = false; }
Symbol 486 MovieClip [__Packages.mx.utils.Delegate] Frame 0
class mx.utils.Delegate extends Object { var func; function Delegate (f) { super(); func = f; } static function create(obj, func) { var _local2 = function () { var _local2 = arguments.callee.target; var _local3 = arguments.callee.func; return(_local3.apply(_local2, arguments)); }; _local2.target = obj; _local2.func = func; return(_local2); } function createDelegate(obj) { return(create(obj, func)); } }
Symbol 487 MovieClip [__Packages.com.midasplayer.gameCore.InterpolationValue] Frame 0
class com.midasplayer.gameCore.InterpolationValue { function InterpolationValue (startValue) { if (startValue != undefined) { setValue(startValue); } } function getPrevValue() { return(m_prevValue); } function getNextValue() { return(m_nextValue); } function setValue(valueParam) { setPrevValue(valueParam); setNextValue(valueParam); } function setPrevValue(valueParam) { m_prevValue = valueParam; } function setNextValue(valueParam) { m_nextValue = valueParam; } function setWaypointValue(valueParam, IPparam) { m_waypointValue = valueParam; m_waypointIP = IPparam; } function clearWaypoint() { m_waypointIP = -1; } function updateValue(valueParam) { setPrevValue(getNextValue()); setNextValue(valueParam); } function getValue(ipTime) { if (((ipTime == undefined) || (ipTime == 1)) || (m_prevValue == m_nextValue)) { return(m_nextValue); } if (ipTime == 0) { return(m_prevValue); } if ((m_waypointIP > 0) && (m_waypointIP < 1)) { if (ipTime == m_waypointIP) { return(m_waypointValue); } if (ipTime < m_waypointIP) { return(m_prevValue + ((m_waypointValue - m_prevValue) * (ipTime / m_waypointIP))); } if (ipTime > m_waypointIP) { return(m_waypointValue + (((m_nextValue - m_waypointValue) * (ipTime - m_waypointIP)) / (1 - m_waypointIP))); } } return(m_prevValue + ((m_nextValue - m_prevValue) * ipTime)); } var m_prevValue = 0; var m_nextValue = 0; var m_waypointValue = 0; var m_waypointIP = -1; }
Symbol 488 MovieClip [__Packages.com.midasplayer.util.Vec2D] Frame 0
class com.midasplayer.util.Vec2D { function Vec2D (x, y) { if (x != undefined) { this.x = x; } if (y != undefined) { this.y = y; } } function toString() { return(((("<" + x) + ", ") + y) + ">"); } function addition(vec) { return(new com.midasplayer.util.Vec2D(x + vec.x, y + vec.y)); } function subtract(vec) { return(new com.midasplayer.util.Vec2D(x - vec.x, y - vec.y)); } function multiply(scalar) { return(new com.midasplayer.util.Vec2D(x * scalar, y * scalar)); } function divide(scalar) { return(new com.midasplayer.util.Vec2D(x / scalar, y / scalar)); } function normalize() { return(divide(length())); } function length() { return(Math.sqrt(lengthSqr())); } function lengthSqr() { return(Math.pow(x, 2) + Math.pow(y, 2)); } function dot(vec) { return((x * vec.x) + (y * vec.y)); } function project(vec) { var _local4 = dot(vec); var _local3 = new com.midasplayer.util.Vec2D(); _local3.x = (_local4 / ((vec.x * vec.x) + (vec.y * vec.y))) * vec.x; _local3.y = (_local4 / ((vec.x * vec.x) + (vec.y * vec.y))) * vec.y; return(_local3); } var x = 0; var y = 0; }
Symbol 489 MovieClip [__Packages.com.midasplayer.gameCore.AbstractGameView] Frame 0
class com.midasplayer.gameCore.AbstractGameView { var m_gameLogic; function AbstractGameView () { } function setGameLogic(gameLogic) { m_gameLogic = gameLogic; } function getGameLogic() { return(m_gameLogic); } function onInitInfoScreen(infoScreen, currentState) { } function onUpdateInfoScreen(infoScreen, currentState) { } function onInit() { } function onLevelSetup() { } function onCompleteLevel() { } function onGameOver() { } function onTick() { } function onRender(ipTime) { } }
Symbol 490 MovieClip [__Packages.com.midasplayer.gameCore.GameState] Frame 0
class com.midasplayer.gameCore.GameState { function GameState () { } static var NONE = -1; static var INSTRUCTIONS = 0; static var GAME_START = 1; static var LEVEL_SETUP = 2; static var LEVEL_START_PENDING = 3; static var LEVEL_RUNNING = 4; static var LEVEL_OVER_PENDING = 5; static var LEVEL_OVER = 6; static var LEVEL_SUMMARY = 7; static var GAME_OVER_PENDING = 8; static var GAME_OVER = 9; static var GAME_SUMMARY = 10; static var GAME_QUIT = 11; }
Symbol 491 MovieClip [__Packages.com.midasplayer.gameCore.InfoScreen] Frame 0
class com.midasplayer.gameCore.InfoScreen { var m_okButtonText, m_clip, m_okButton, m_gameLogic, m_soundIdentifier; function InfoScreen () { m_okButtonText = com.midasplayer.util.I18n.getString("start"); } function setDeleteOnExit(deleteOnExit) { m_deleteOnExit = deleteOnExit; } function deleteOnExit() { return(m_deleteOnExit); } function getTimePassed() { return(m_expireTime - m_timeRemaining); } function getTimeRemaining() { return(m_timeRemaining); } function setTimeRemaining(time) { m_timeRemaining = time; } function setFps(fps) { m_fps = fps; } function setLooping(looping) { m_looping = looping; } function getClip() { return(m_clip); } function init(parent, symbol, expireTime) { if (symbol == undefined) { symbol = DEFAULT_SYMBOL; } if (expireTime != undefined) { m_expireTime = expireTime; } m_clip = parent.attachMovie(symbol, symbol + "_infoscreen", parent.getNextHighestDepth()); setOkButton(m_clip[SIGN_NAME].ok_button); setExpireTime(expireTime); m_startTime = getTimer(); } function setClip(clip) { m_clip = clip; } function setOkButton(okButton) { m_okButton = okButton; m_okButton.onPress = mx.utils.Delegate.create(this, exit); m_okButton.onRollOver = mx.utils.Delegate.create(this, okButtonRollOver); m_okButton.onRollOut = mx.utils.Delegate.create(this, okButtonRollOut); } function okButtonRollOver() { m_okButton.gotoAndStop(2); updateButtonText(); } function okButtonRollOut() { m_okButton.gotoAndStop(1); updateButtonText(); } function setPos(x, y) { m_clip._x = x; m_clip._y = y; } function setExitState(gameLogic, exitState) { m_gameLogic = gameLogic; m_exitState = exitState; } function getExitState() { return(m_exitState); } function setExpireTime(expireTime) { m_expireTime = expireTime; m_startTime = getTimer(); m_timeRemaining = expireTime; m_lastTimer = getTimer(); } function setSound(sound, soundVolume) { m_soundIdentifier = sound; com.midasplayer.fx.SoundManager.play(m_soundIdentifier, soundVolume); } function setButtonText(textValue) { m_okButtonText = textValue; } function setSignText(textFieldName, textValue) { m_clip[SIGN_NAME][textFieldName].text = textValue; } function setText(textFieldName, textValue) { m_clip[textFieldName].text = textValue; } function setElementVisible(name, visible) { m_clip[name]._visible = visible; } function updateButtonText() { m_okButton.text.text = m_okButtonText; } function update() { if (m_clip == undefined) { exit(); return(undefined); } var _local5 = (getTimer() - m_lastTimer) / 1000; m_lastTimer = getTimer(); m_timeRemaining = m_timeRemaining - _local5; var _local7 = m_okButtonText; var _local4 = m_clip[SIGN_NAME][TIMER_NAME]; if (_local4 != undefined) { _local4.gotoAndStop(m_timeRemaining - 1); } updateButtonText(); if (m_timeRemaining <= 0) { exit(); } if (m_fps != 0) { var _local3 = m_clip; var _local6 = (getTimer() - m_startTime) / 1000; var _local2 = Math.floor(_local6 * m_fps); if (m_looping) { _local2 = (_local2 % _local3._framesloaded) + 1; } else if (_local2 > _local3._framesloaded) { _local2 = _local3._framesloaded; } _local3.gotoAndStop(_local2); } } function exit() { if (deleteOnExit() && (m_clip != undefined)) { m_clip._visible = false; m_clip.removeMovieClip(); trace("delete movie " + m_clip); } if (m_soundIdentifier != undefined) { com.midasplayer.fx.SoundManager.stop(m_soundIdentifier); } m_gameLogic.infoScreenExit(); } static var DEFAULT_SYMBOL = "info_screen"; static var SIGN_NAME = "sign"; static var ANIM_NAME = "anim"; static var TIMER_NAME = "timer"; static var OK_BUTTON_TEXT = "ok_button_text"; var m_startTime = -1; var m_lastTimer = -1; var m_expireTime = 10; var m_exitState = com.midasplayer.gameCore.GameState.NONE; var m_deleteOnExit = true; var m_timeRemaining = -1; var m_fps = 0; var m_looping = true; }
Symbol 492 MovieClip [__Packages.com.midasplayer.util.I18n] Frame 0
class com.midasplayer.util.I18n { static var lang; function I18n () { } static function init(newLang) { lang = newLang; } static function getString(name) { var _local1 = lang.get(name); if (_local1 == undefined) { return(("{" + name) + "}"); } return(_local1.toString()); } }
Symbol 493 MovieClip [__Packages.com.midasplayer.util.Map] Frame 0
class com.midasplayer.util.Map { var map, lastSize; function Map (init) { map = new Object(); for (var _local3 in init) { map["@" + _local3] = init[_local3]; } lastSize = -1; } function put(key, value) { map["@" + key] = value; lastSize = -1; } function get(key) { return(map["@" + key]); } function remove(key) { var _local2 = map["@" + key]; delete map["@" + key]; lastSize = -1; return(_local2); } function count() { if (lastSize < 0) { lastSize = 0; for (var _local2 in map) { lastSize++; } } return(lastSize); } function size() { return(count()); } function clear() { map = {}; lastSize = 0; } function dump() { var _local2 = ""; for (var _local3 in map) { _local2 = _local2 + (((_local3 + "=>") + map[_local3]) + newline); } trace(_local2); } function toArray() { var _local2 = []; for (var _local3 in map) { _local2[_local2.length] = map[_local3]; } return(_local2); } function keySet() { var _local2 = []; for (var _local3 in map) { _local2[_local2.length] = _local3.substring(1); } return(_local2); } function foreach(fn) { do { if ((in map) == null) { break; } var _local3 = in map; } while (fn(_local3.substring(1), map[_local3]) != false); do { } while ("foreach" != null); lastSize = -1; } }
Symbol 494 MovieClip [__Packages.com.midasplayer.fx.SoundManager] Frame 0
class com.midasplayer.fx.SoundManager { function SoundManager () { } static function parseGroup(group) { return(((group == undefined) ? (DEFAULT_GROUP) : (group))); } static function addSoundGroup(group) { var _local1 = soundEnabledMap.get(group); if (_local1 == undefined) { soundEnabledMap.put(group, {groupEnabled:isSoundEnabled(DEFAULT_GROUP)}); } } static function isSoundEnabled(group) { group = parseGroup(group); var _local1 = soundEnabledMap.get(group).groupEnabled; if (_local1 == undefined) { _local1 = true; } return(_local1); } static function enableSounds(enabled, group) { group = parseGroup(group); addSoundGroup(group); var _local2 = (soundEnabledMap.get(group).groupEnabled = enabled); trace(((("soundEnabled: " + isSoundEnabled(group)) + " '") + group) + "'"); if (!enabled) { muteAll(group); } else { restoreMuteAll(group); } } static function stopAll(group) { sounds.foreach(function (name, soundEntry) { soundEntry.sound.stop(); soundEntry.playStatus = false; }); } static function muteAll(group) { group = parseGroup(group); sounds.foreach(function (name, soundEntry) { if (soundEntry.group == group) { soundEntry.sound.setVolume(0); } }); } static function restoreMuteAll(group) { group = parseGroup(group); sounds.foreach(function (name, soundEntry) { if (soundEntry.group == group) { soundEntry.sound.setVolume(soundEntry.realVol); } }); } static function stop(resource) { var _local1 = sounds.get(resource); if (_local1 != undefined) { _local1.sound.stop(); _local1.playStatus = false; } } static function getCalibratedVolume(flashVolume) { flashVolume = Math.min(100, flashVolume); flashVolume = Math.max(0, flashVolume); return(Math.ceil(Math.pow(flashVolume / 100, 1.46) * 100)); } static function setVolume(resource, percent) { var _local1 = sounds.get(resource); if ((_local1 != undefined) && (_local1.playStatus == true)) { var _local2 = getCalibratedVolume(percent); _local1.sound.setVolume(_local2); _local1.sound.volume = _local2; } } static function isPlaying(resource) { var _local1 = sounds.get(resource); return((_local1 != undefined) && (_local1.playStatus == true)); } static function play(resource, volume, isLoop, group) { if (volume == undefined) { volume = 100; } if (isLoop == undefined) { isLoop = false; } volume = getCalibratedVolume(volume); var _local1 = sounds.get(resource); if (_local1 == undefined) { _local1 = loadResource(resource, group); } if (_local1 != undefined) { _local1.sound.setVolume((isSoundEnabled(_local1.group) ? (volume) : 0)); _local1.realVol = volume; _local1.playStatus = true; _local1.sound.start(0, (isLoop ? 32767 : 1)); } } static function loadResource(resource, group) { group = parseGroup(group); addSoundGroup(group); var _local3 = _root.getNextHighestDepth(); var _local2 = new Sound(_root.createEmptyMovieClip("sm_sndhold_" + _local3, _local3)); _local2.attachSound(resource); _local2.onSoundComplete = function () { var _local1 = com.midasplayer.fx.SoundManager.sounds.get(resource); _local1.playStatus = false; }; sounds.put(resource, {realVol:100, sound:_local2, playStatus:true, group:group}); return(sounds.get(resource)); } static var DEFAULT_GROUP = "default"; static var sounds = new com.midasplayer.util.Map(); static var soundEnabledMap = new com.midasplayer.util.Map(); }
Symbol 495 MovieClip [__Packages.com.midasplayer.util.GameDataAcquirer] Frame 0
class com.midasplayer.util.GameDataAcquirer { var attrib, multiplayerAttrib, trees, targetVar, dataEvent, timerFn, timer, error; function GameDataAcquirer (variable) { attrib = new com.midasplayer.util.Map(); multiplayerAttrib = new com.midasplayer.util.Map(); trees = new com.midasplayer.util.Map(); if (variable != undefined) { targetVar = variable; } else { targetVar = "gameData"; } } function beginWait(fn) { dataEvent = fn; timerFn = function (caller) { var _local1 = _level0[caller.targetVar]; if (((_local1 != undefined) && (_local1 != null)) && (_local1.length > 0)) { caller.parse(_local1); if (caller.dataEvent != undefined) { caller.dataEvent(); } caller.dataEvent = undefined; clearInterval(caller.timer); } }; timer = setInterval(timerFn, 100, this); } function poll() { if (!parsed) { var _local2 = _level0[targetVar]; if (((_local2 != undefined) && (_local2 != null)) && (_local2.length > 0)) { parse(_local2); parsed = true; return(true); } } return(false); } function getAttributes() { return(attrib); } function getSubTrees(name) { return(trees.get(name)); } function getGameData(name) { return(attrib.get(name)); } function getMultiplayerData(name) { return(multiplayerAttrib.get(name)); } function parse(data) { attrib.clear(); var _local8 = new com.midasplayer.util.Map(); var _local10 = new XML(); _local10.ignoreWhite = true; _local10.parseXML(data); var _local4 = _local10.firstChild; if (_local4.nodeName != "gamedata") { error = "Bad XML (expected <gamedata>)"; return(undefined); } for (var _local9 in _local4.attributes) { var _local5; var _local2 = _local4.attributes[_local9]; if ((_local2.indexOf("[") == 0) && ((_local5 = _local2.indexOf("]")) != -1)) { _local2 = _local2.substring(1, _local5); if (_local2.indexOf(",") != -1) { _local2 = _local2.split(","); } else { var _local7 = _local2; _local2 = new Array(); _local2.push(_local7); } } attrib.put(_local9, _local2); } for (var _local9 in _local4.childNodes) { var _local3 = _local4.childNodes[_local9]; switch (_local3.nodeName) { case "text" : _local8.put(_local3.attributes.id, _local3.firstChild.nodeValue); break; case "multiplayer" : for (var _local9 in _local3.attributes) { multiplayerAttrib.put(_local9, _local3.attributes[_local9]); } break; default : var _local6; _local6 = trees.get(_local3.nodeName); if (_local6 == undefined) { trees.put(_local3.nodeName, [_local3]); } else { _local6.push(_local3); } } } trace("parse(): completed"); com.midasplayer.util.I18n.init(_local8); } var parsed = false; }
Symbol 496 MovieClip [__Packages.com.midasplayer.util.Random] Frame 0
class com.midasplayer.util.Random { var mta, mti, lastSeed; function Random (aSeed) { mta = new Array(N); mti = N + 1; if (aSeed != undefined) { init_genrand(aSeed); } } function setSeed(s) { init_genrand(s); } function getSeed() { return(lastSeed); } function nextInt(n) { return((genrand_int32() & 2147483647) % n); } function nextFloat() { return(next(24) / 16777216); } function nextDouble() { return(next(24) / 16777216); } function next(bits) { if (bits < 32) { return(genrand_int32() & ((1 << bits) - 1)); } return(genrand_int32()); } function init_genrand(s) { s = int(s); trace("Random::init_genrand(): seed=" + s); var _local5 = getTimer(); lastSeed = s; mta[0] = s; var _local2 = s; var _local3 = new com.midasplayer.util.Integer64(); mti = 1; while (mti < N) { _local3.init32((_local2 >>> 30) ^ _local2); _local3.mulu32(1812433253); _local2 = (mta[mti] = int(_local3.lsb + mti)); mti++; } var _local6 = getTimer(); trace(("Random::init_genrand(): initialization ~" + (_local6 - _local5)) + "ms"); } function genrand_int32() { var _local3 = 0; if (mti >= N) { if (mti == (N + 1)) { init_genrand(5489); } var _local4 = getTimer(); var _local2 = 0; _local2 = 0; while (_local2 < (N - M)) { _local3 = (mta[_local2] & UPPER_MASK) | (mta[_local2 + 1] & LOWER_MASK); mta[_local2] = (mta[_local2 + M] ^ (_local3 >>> 1)) ^ mag01[_local3 & 1]; _local2++; } while (_local2 < (N - 1)) { _local3 = (mta[_local2] & UPPER_MASK) | (mta[_local2 + 1] & LOWER_MASK); mta[_local2] = (mta[_local2 + (M - N)] ^ (_local3 >>> 1)) ^ mag01[_local3 & 1]; _local2++; } _local3 = (mta[N - 1] & UPPER_MASK) | (mta[0] & LOWER_MASK); mta[N - 1] = (mta[M - 1] ^ (_local3 >>> 1)) ^ mag01[_local3 & 1]; mti = 0; var _local5 = getTimer(); trace(((("Random::genrand_int32(): precalc " + N) + " new numbers ~") + (_local5 - _local4)) + "ms"); } _local3 = mta[mti++]; _local3 = _local3 ^ (_local3 >>> 11); _local3 = _local3 ^ ((_local3 << 7) & 2636928640); _local3 = _local3 ^ ((_local3 << 15) & 4022730752); _local3 = _local3 ^ (_local3 >>> 18); return(_local3); } static var N = 624; static var M = 397; static var MATRIX_A = 2567483615; static var UPPER_MASK = 2147483648; static var LOWER_MASK = 2147483647; static var mag01 = [0, 2567483615]; }
Symbol 497 MovieClip [__Packages.com.midasplayer.util.Integer64] Frame 0
class com.midasplayer.util.Integer64 { var r, p, s; function Integer64 (lowInt) { r = [[0, 0, 0, 0, 0], [0, 0, 0, 0, 0], [0, 0, 0, 0, 0], [0, 0, 0, 0, 0], [0, 0, 0, 0, 0]]; p = [0, 0, 0, 0, 0]; s = [0, 0, 0]; if (lowInt != undefined) { merge(lowInt); } } function init(v) { var _local2 = 0; while (_local2 < p.length) { p[_local2] = v.p[_local2]; _local2++; } } function init32(n) { p[0] = n & 32767; n = n >>> 15; p[1] = n & 32767; n = n >>> 15; p[2] = n & 3; p[3] = 0; p[4] = 0; } function get lsb() { return((p[0] | (p[1] << SH)) | ((p[2] & 3) << 30)); } function get msb() { return((((p[2] >> 2) | ((p[3] << SH) >> 2)) | ((p[4] << (SH * 2)) >> 2)) & 2147483647); } function binaryShiftLeft(step) { var _local2 = 0; while (_local2 < step) { shl(); _local2++; } } function binaryShiftRight(step) { var _local4 = (step / SH) >> 0; var _local5 = step - (_local4 * SH); var _local2 = p.length - 1; while (_local2 > 0) { var _local3 = 0; while (_local3 < _local4) { p[_local3] = p[_local3 + 1]; _local3++; } p[_local2--] = 0; } if (_local5 > 0) { var _local3 = 0; while (_local3 < _local5) { shr(); _local3++; } } } function binaryNot(o) { p[0] = p[0] ^ o.p[0]; p[1] = p[1] ^ o.p[1]; p[2] = p[2] ^ o.p[2]; p[3] = p[3] ^ o.p[3]; p[4] = p[4] ^ o.p[4]; } function add64(o) { var _local4 = 0; var _local3 = 1; var _local2 = 0; while ((_local3 < p.length) && (o.p[_local2] != 0)) { _local3++; } _local2 = 0; while (_local2 < _local3) { _local4 = _local4 + (p[_local2] + o.p[_local2]); p[_local2] = _local4 & MASK; _local4 = _local4 >> SH; _local2++; } } function add32(num) { var _local2 = 0; var _local5 = num & MASK; num = num >> SH; var _local6 = num & MASK; num = num >> SH; var _local4 = num & 3; _local2 = _local2 + (p[0] + _local5); p[0] = _local2 & MASK; _local2 = _local2 >> SH; _local2 = _local2 + (p[1] + _local6); p[1] = _local2 & MASK; _local2 = _local2 >> SH; _local2 = _local2 + (p[2] + _local4); p[2] = _local2 & MASK; } function mulu32(num) { var _local3 = 0; s[0] = num & MASK; num = num >>> 15; s[1] = num & MASK; num = num >>> 15; s[2] = num & 3; var _local2 = 0; while (_local2 < 3) { var _local4 = s[_local2]; _local3 = _local4 * p[0]; r[_local2][0] = _local3 & MASK; _local3 = _local3 >> SH; _local3 = _local3 + (_local4 * p[1]); r[_local2][1] = _local3 & MASK; _local3 = _local3 >> SH; _local3 = _local3 + (_local4 * p[2]); r[_local2][2] = _local3 & 3; _local2++; } _local3 = r[0][0]; p[0] = _local3 & MASK; _local3 = _local3 >> SH; _local3 = _local3 + (r[0][1] + r[1][0]); p[1] = _local3 & MASK; _local3 = _local3 >> SH; _local3 = _local3 + ((r[0][2] + r[1][1]) + r[2][0]); p[2] = _local3 & 3; p[3] = 0; p[4] = 0; } function mul64(o) { var _local2 = 0; var _local3 = 0; while (_local3 < 5) { var _local4 = o.p[_local3]; _local2 = _local4 * p[0]; r[_local3][0] = _local2 & MASK; _local2 = _local2 >> SH; _local2 = _local2 + (_local4 * p[1]); r[_local3][1] = _local2 & MASK; _local2 = _local2 >> SH; _local2 = _local2 + (_local4 * p[2]); r[_local3][2] = _local2 & MASK; _local2 = _local2 >> SH; _local2 = _local2 + (_local4 * p[3]); r[_local3][3] = _local2 & MASK; _local2 = _local2 >> SH; _local2 = _local2 + (_local4 * p[4]); r[_local3][4] = _local2 & MASK; _local3++; } _local2 = r[0][0]; p[0] = _local2 & MASK; _local2 = _local2 >> SH; _local2 = _local2 + (r[0][1] + r[1][0]); p[1] = _local2 & MASK; _local2 = _local2 >> SH; _local2 = _local2 + ((r[0][2] + r[1][1]) + r[2][0]); p[2] = _local2 & MASK; _local2 = _local2 >> SH; _local2 = _local2 + (((r[0][3] + r[1][2]) + r[2][1]) + r[3][0]); p[3] = _local2 & MASK; _local2 = _local2 >> SH; _local2 = _local2 + ((((r[0][4] + r[1][3]) + r[2][2]) + r[3][1]) + r[4][0]); p[4] = _local2 & 7; } function mul32(value) { mul64(new com.midasplayer.util.Integer64(value)); } function merge(a) { var _local2 = 0; while (_local2 < 3) { p[_local2] = p[_local2] + (a & 32767); a = a >>> 15; _local2++; } return(a); } function shl() { var _local5 = 0; var _local4 = 0; var _local2 = 0; var _local3 = p.length; while (_local2 < _local3) { _local5 = (p[_local2] & 16384) >> 14; p[_local2] = p[_local2] << 1; p[_local2] = (p[_local2] | _local4) & 32767; _local2++; _local4 = _local5; } } function shr() { var _local4 = 0; var _local3 = 0; var _local2 = p.length - 1; while (_local2 >= 0) { _local4 = (p[_local2] & 1) << 14; p[_local2] = p[_local2] >> 1; p[_local2] = (p[_local2] | _local3) & 32767; _local2--; _local3 = _local4; } } static var MASK = 32767; static var SH = 15; }
Symbol 498 MovieClip [__Packages.com.midasplayer.util.FpsCounter] Frame 0
class com.midasplayer.util.FpsCounter { var m_clip, m_textField; function FpsCounter (scope) { var _local4 = 0; var _local3 = 0; var _local2 = "fpsTextField"; m_clip = scope.createEmptyMovieClip("fpsCounter", scope.getNextHighestDepth()); m_clip.createTextField(_local2, m_clip.getNextHighestDepth(), _local4, _local3, 100, 30); m_textField = m_clip[_local2]; m_textField.textColor = 16711680 /* 0xFF0000 */; m_clip.onEnterFrame = mx.utils.Delegate.create(this, onRender); } function onRender() { var _local2 = getTimer(); m_fpsCount++; if ((getTimer() - m_lastFpsUpdateTime) >= 1000) { var _local3 = "FPS: " + m_fpsCount; m_lastFpsUpdateTime = _local2; m_textField.text = _local3; m_fpsCount = 0; m_lastFpsUpdateTime = getTimer(); } } var m_fpsCount = 0; var m_lastFpsUpdateTime = 0; }
Symbol 499 MovieClip [__Packages.com.midasplayer.gameCore.ClientInput] Frame 0
class com.midasplayer.gameCore.ClientInput { var m_entries, m_time, m_type, m_tick; function ClientInput () { m_entries = new com.midasplayer.util.ArrayList(); m_time = new Date(); } function setType(type) { m_type = type; } function getType() { return(m_type); } function setTick(tick) { m_tick = tick; } function getTick() { return(m_tick); } function getTime() { return(m_time); } function addEntry(entry) { m_entries.insert(entry); } function getNumEntries() { return(m_entries.size()); } function getInt(index) { return(Number(m_entries.get(index))); } function toString() { var _local3 = ""; _local3 = _local3 + "[CLIENT DATA] "; _local3 = _local3 + ((("C:" + m_type) + " T:") + m_tick); var _local2 = 0; while (_local2 < m_entries.size()) { _local3 = _local3 + ((" '" + String(m_entries.get(_local2))) + "'"); _local2++; } return(_local3); } static function parseInput(inputString) { var _local13 = new com.midasplayer.util.ArrayList(); var _local12 = "[CDATA["; var _local1 = 0; var _local5 = 0; var _local14 = 10000; var _local8 = 0; while (_local8 < _local14) { _local1 = inputString.indexOf(_local12, _local1); if (_local1 == -1) { break; } _local1 = _local1 + _local12.length; var _local4 = new com.midasplayer.gameCore.ClientInput(); _local5 = inputString.indexOf(",", _local1); var _local9 = Number(inputString.substr(_local1, _local5 - _local1)); _local4.setType(_local9); _local1 = _local5 + 1; _local5 = inputString.indexOf(",", _local1); var _local10 = inputString.substr(_local1, _local5 - _local1); var _local3 = _local10.split(" "); if (_local3.length > 0) { var _local11 = Number(_local3[0]); _local4.setTick(_local11); _local3.splice(0, 1); } var _local2 = 0; while (_local2 < _local3.length) { var _local6 = _local3[_local2]; _local4.addEntry(_local6); _local2++; } _local1 = _local5 + 1; _local13.insert(_local4); _local8++; } return(_local13); } }
Symbol 500 MovieClip [__Packages.com.midasplayer.matchBlocks.GameLogic] Frame 0
class com.midasplayer.matchBlocks.GameLogic extends com.midasplayer.gameCore.AbstractGameLogic { var m_gameBoard, m_gameView, trace, setTicksPerSecond, setPendingStateDuration, m_levelWidth, trimArray, m_levelHeight, m_blockLayout, m_goldBlockIndex, getNumberLevels, getLevel, gameOver; function GameLogic () { super(); } function getGameBoard() { return(m_gameBoard); } function getGameView() { return(com.midasplayer.matchBlocks.GameView(m_gameView)); } function hasAchievement() { return(m_gameBoard.hasAchievement()); } function onInit() { trace("onInit!!!"); com.midasplayer.gameCore.AbstractGameLogic.DEV = false; com.midasplayer.gameCore.AbstractGameLogic.PERFORMANCE_LOG = false; com.midasplayer.gameCore.AbstractGameLogic.PRACTICE_GAME = false; m_gameBoard = new com.midasplayer.matchBlocks.GameBoard(); m_gameBoard.setGameLogic(this); setTicksPerSecond(3); setPendingStateDuration(1, 4); getGameView().showGameBoard(false); } function onSetGameData(gda) { m_levelWidth = new com.midasplayer.util.ArrayList(gda.getGameData("levelWidth")); trimArray(m_levelWidth); m_levelHeight = new com.midasplayer.util.ArrayList(gda.getGameData("levelHeight")); trimArray(m_levelHeight); m_blockLayout = new com.midasplayer.util.ArrayList(); m_goldBlockIndex = new com.midasplayer.util.ArrayList(); var _local2 = 0; while (_local2 < getNumberLevels()) { m_blockLayout.insert(new com.midasplayer.util.ArrayList(gda.getGameData("blockLayout_" + _local2))); trimArray(com.midasplayer.util.ArrayList(m_blockLayout.get(_local2))); m_goldBlockIndex.insert(new com.midasplayer.util.ArrayList(gda.getGameData("goldBlockIndex_" + _local2))); trimArray(com.midasplayer.util.ArrayList(m_goldBlockIndex.get(_local2))); _local2++; } var _local4 = Number(gda.getGameData("totalTime")); m_gameBoard.setTotalTimeLeft(_local4); } function onLevelSetup() { getGameView().showGameBoard(true); var _local2; if ((m_levelWidth.size() - 1) < getLevel()) { _local2 = Number(m_levelWidth.get(0)); } else { _local2 = Number(m_levelWidth.get(getLevel())); } var _local3; if ((m_levelHeight.size() - 1) < getLevel()) { _local3 = Number(m_levelHeight.get(0)); } else { _local3 = Number(m_levelHeight.get(getLevel())); } var _local4 = com.midasplayer.util.ArrayList(m_blockLayout.get(getLevel())); var _local5 = com.midasplayer.util.ArrayList(m_goldBlockIndex.get(getLevel())); m_gameBoard.clearLevel(_local2, _local3); m_gameBoard.setupLevel(_local4, _local5); } function onTick() { m_gameBoard.onTick(); } function onHandleInput(input) { if (input.getType() == 333) { var _local2 = input.getInt(0); var _local4 = m_gameBoard.getBlock(_local2); m_gameBoard.clickedBlock(_local4); return(true); } if (input.getType() == 999) { gameOver(); return(true); } return(false); } function onRender() { } static var LAYER_MELT_EFFECT = 0; static var LAYER_BLOCKS = 1; static var LAYER_EXPLOSION = 2; }
Symbol 501 MovieClip [__Packages.com.midasplayer.matchBlocks.BoardObject] Frame 0
class com.midasplayer.matchBlocks.BoardObject extends com.midasplayer.gameCore.WorldObject { var m_gameBoard, setVelY, getVelY, setX, setNextY, setY; function BoardObject () { super(); } function setGameBoard(gameBoard) { m_gameBoard = gameBoard; } function getGameBoard() { return(m_gameBoard); } function getGameLogic() { return(com.midasplayer.matchBlocks.GameLogic(super.getGameLogic())); } function getBoardX() { return(m_boardX); } function getBoardY() { return(m_boardY); } function setBoardPos(x, y) { m_boardX = x; m_boardY = y; updatePosition(); } function setDesiredY(y) { m_offsetY = m_offsetY + (m_boardY - y); if (m_offsetY > 0) { setVelY(GRID_SIZE * 0.5); } m_boardY = y; } function onTick() { var _local2 = 0.5; if (m_offsetY > 0) { m_offsetY = m_offsetY - _local2; m_offsetY = Math.max(0, m_offsetY); setVelY(GRID_SIZE * _local2); } if ((m_offsetY == 0) && (getVelY() != 0)) { setVelY(0); updatePosition(true); } if ((m_needUpdate >= 2) && (getVelY() == 0)) { m_needUpdate = 0; updatePosition(); } else if (m_needUpdate > 0) { m_needUpdate++; } } function updatePosition(makeInterpolation) { LEFT_X = LEFT_X + OFFSET_X; BOTTOM_Y = BOTTOM_Y + OFFSET_Y; var _local5 = m_boardX; var _local4 = m_boardY + m_offsetY; var _local3 = LEFT_X + (_local5 * BLOCK_WIDTH); var _local2 = BOTTOM_Y - (_local4 * BLOCK_HEIGHT); setX(_local3); if (makeInterpolation) { m_needUpdate = 1; setNextY(_local2); } else { m_needUpdate = 0; setY(_local2); } } static var GRID_SIZE = 23; static var BLOCK_SCALE = 100; static var BLOCK_WIDTH = (GRID_SIZE * BLOCK_SCALE) / 100; static var BLOCK_HEIGHT = (GRID_SIZE * BLOCK_SCALE) / 100; static var LEFT_X = com.midasplayer.gameCore.World.WORLD_EDGE_LEFT - 80; static var BOTTOM_Y = com.midasplayer.gameCore.World.WORLD_EDGE_BOTTOM; static var MAX_OFFSET_X = 0; static var MAX_OFFSET_Y = 0; static var OFFSET_X = 0; static var OFFSET_Y = 0; var m_boardX = -1; var m_boardY = -1; var m_offsetY = 0; var m_needUpdate = 0; }
Symbol 502 MovieClip [__Packages.com.midasplayer.matchBlocks.Block] Frame 0
class com.midasplayer.matchBlocks.Block extends com.midasplayer.matchBlocks.BoardObject { var setDefaultSymbol, setAnimated, setFrame, setScaleX, setScaleY, setUseHandCursor, m_objectView, getGameLogic, getGameBoard, setAlpha, m_type, m_blockSymbol, setInputEnabled; function Block () { super(); setDefaultSymbol(""); setAnimated(false); setFrame(1); setScaleX(com.midasplayer.matchBlocks.BoardObject.BLOCK_SCALE); setScaleY(com.midasplayer.matchBlocks.BoardObject.BLOCK_SCALE); setUseHandCursor(true); } function createObjectView() { return(new com.midasplayer.matchBlocks.BlockView()); } function getObjectView() { return(com.midasplayer.matchBlocks.BlockView(m_objectView)); } function pendingRemoval() { return(m_removeTick != -1); } function isBomb() { return(false); } function onPress() { if (getGameLogic().getState() != com.midasplayer.gameCore.GameState.LEVEL_RUNNING) { return(undefined); } if (getColor() == com.midasplayer.matchBlocks.BlockManager.COLOR_GOLD) { return(undefined); } getGameBoard().clickedBlock(this); } function isActive() { return(m_active); } function setActive(active) { m_active = active; if (m_active) { setAlpha(50); } else { setAlpha(100); } } function checkDetonation() { return(false); } function getBlockRotation() { return(m_blockRotation); } function setBonusBlock(bonus) { m_bonusBlock = bonus; } function isBonusBlock() { return(m_bonusBlock); } function setShapeSize(width, height) { m_width = width; m_height = height; } function getShapeWidth() { return(m_width); } function getShapeHeight() { return(m_height); } function setShape(shape) { m_shape = shape; } function getShape(x, y) { return(m_shape.charAt((y * m_width) + x)); } function setType(type) { m_type = type; m_blockSymbol = ("block_" + ((type < 10) ? "0" : "")) + type; } function getType() { return(m_type); } function getBlockSymbol() { return(m_blockSymbol); } function rotate() { m_blockRotation++; getObjectView().updateRotation(); var _local5 = m_width; var _local7 = m_height; var _local6 = m_shape; m_shape = ""; var _local8 = m_width; m_width = m_height; m_height = _local8; var _local4 = 0; while (_local4 < _local5) { var _local2 = _local7 - 1; while (_local2 >= 0) { var _local3 = _local6.charAt((_local2 * _local5) + _local4); m_shape = m_shape + _local3; _local2--; } _local4++; } } function setColor(color) { m_color = color; getObjectView().updateColor(); if (color == com.midasplayer.matchBlocks.BlockManager.COLOR_GOLD) { setUseHandCursor(false); setInputEnabled(com.midasplayer.gameCore.WorldObject.INPUT_NONE); } else { setInputEnabled(com.midasplayer.gameCore.WorldObject.INPUT_MOUSE_PRESS); } } function isGold() { return(getColor() == com.midasplayer.matchBlocks.BlockManager.COLOR_GOLD); } function getColor() { return(m_color); } function startRemoveAnim(animIndex) { if (m_removeTick != -1) { return(undefined); } var _local2 = 0; if (animIndex == REMOVE_ANIM_MATCH) { m_removeState = BLOCK_REMOVE_MATCH; m_removeDelay = REMOVE_DELAY_MATCH; getObjectView().setClip(com.midasplayer.gameCore.WorldObjectView.SYMBOL_EMPTY_MOVIECLIP, com.midasplayer.matchBlocks.GameLogic.LAYER_EXPLOSION); getObjectView().setClipOnShape("scorepop"); } else if (animIndex == REMOVE_ANIM_MELT) { m_removeState = BLOCK_REMOVE_MELT; m_removeDelay = REMOVE_DELAY_MELT; getObjectView().setClip(com.midasplayer.gameCore.WorldObjectView.SYMBOL_EMPTY_MOVIECLIP, com.midasplayer.matchBlocks.GameLogic.LAYER_EXPLOSION); getObjectView().setClipOnShape("scorefade"); } m_removeTick = getGameLogic().getTickCount() + m_removeDelay; setInputEnabled(com.midasplayer.gameCore.WorldObject.INPUT_NONE); } function attach() { getObjectView().setClip(getBlockSymbol()); getObjectView().attachClip(); m_blockAttached = true; } function isAttached() { return(m_blockAttached); } function onTick() { super.onTick(); if (m_removeTick != -1) { if (getGameLogic().getTickCount() >= m_removeTick) { getGameBoard().removeBlock(this, m_removeState); } } } function toString() { var _local4 = ""; var _local3 = 0; while (_local3 < m_height) { var _local2 = 0; while (_local2 < m_width) { _local4 = _local4 + getShape(_local2, _local3); _local2++; } _local4 = _local4 + newline; _local3++; } return(_local4); } static var REMOVE_ANIM_MATCH = 0; static var REMOVE_ANIM_MELT = 1; static var REMOVE_DELAY_MATCH = 2; static var REMOVE_DELAY_MELT = 4; static var BLOCK_REMOVE_NONE = 0; static var BLOCK_REMOVE_MATCH = 1; static var BLOCK_REMOVE_MELT = 2; static var MAX_BLOCK_WIDTH = 5; static var MAX_BLOCK_HEIGHT = 5; var m_width = 0; var m_height = 0; var m_shape = ""; var m_color = 0; var m_active = false; var m_blockAttached = false; var m_blockRotation = 0; var m_bonusBlock = false; var m_removeState = BLOCK_REMOVE_NONE; var m_removeTick = -1; var m_removeDelay = 0; }
Symbol 503 MovieClip [__Packages.com.midasplayer.matchBlocks.BlockView] Frame 0
class com.midasplayer.matchBlocks.BlockView extends com.midasplayer.gameCore.WorldObjectView { var m_clip, getClip; function BlockView () { super(); } function getObject() { return(com.midasplayer.matchBlocks.Block(super.getObject())); } function getGameLogic() { return(com.midasplayer.matchBlocks.GameLogic(super.getGameLogic())); } function attachClip() { updateRotation(); updateColor(); var _local2 = getObject(); if (_local2.isGold()) { setClipOnIntersection(); } else if ((!_local2.isBomb()) && (_local2.isBonusBlock())) { setClipOnShape("bonusblock_pattern"); } } function setClipOnShape(symbol) { var _local10 = getObject(); var _local11 = _local10.getShapeHeight(); var _local4 = 0; while (_local4 < _local10.getShapeHeight()) { var _local3 = 0; while (_local3 < _local10.getShapeWidth()) { var _local9 = _local10.getShape(_local3, _local4); if (_local9 == com.midasplayer.matchBlocks.GameBoard.BOARD_MAP_BLOCK) { var _local6 = (_local3 + "-") + _local4; var _local2 = m_clip.attachMovie(symbol, _local6, m_clip.getNextHighestDepth()); var _local8 = _local3 * com.midasplayer.matchBlocks.BoardObject.GRID_SIZE; var _local7 = ((_local4 - _local11) + 1) * com.midasplayer.matchBlocks.BoardObject.GRID_SIZE; _local2._x = _local8; _local2._y = _local7; if ((symbol == "scorepop") || (symbol == "scorefade")) { _local2._xscale = (_local2._yscale = 150); } setColorTransform(_local2.highlight, "highlight"); setColorTransform(_local2.shadow, "outline"); if ((symbol != "bonusblock_pattern") && (!getObject().isBomb())) { setColorTransform(_local2, "highlight"); } } _local3++; } _local4++; } } function setClipOnIntersection() { var _local12 = getObject(); var _local30 = _local12.getBoardX(); var _local29 = _local12.getBoardY(); var _local4 = _local12.getGameBoard(); var _local31 = com.midasplayer.matchBlocks.BoardObject.BLOCK_SCALE / 100; trace("=== block: " + _local12.getObjId()); var _local28 = _local12.getShapeHeight(); var _local14 = 0; while (_local14 < _local12.getShapeHeight()) { var _local11 = 0; while (_local11 < _local12.getShapeWidth()) { var _local27 = _local12.getShape(_local11, _local14); if (_local27 == com.midasplayer.matchBlocks.GameBoard.BOARD_MAP_BLOCK) { var _local5 = 0; while (_local5 < 4) { var _local3; var _local6; if (_local5 == 0) { _local3 = 0; _local6 = 1; } else if (_local5 == 1) { _local3 = 0; _local6 = -1; } else if (_local5 == 2) { _local3 = 1; _local6 = 0; } else if (_local5 == 3) { _local3 = -1; _local6 = 0; } else { trace("!!!! offsetCount: " + _local5); } var _local7 = _local30 + _local11; var _local10 = ((_local29 + _local12.getShapeHeight()) - 1) - _local14; var _local9 = _local7 + _local3; var _local8 = _local10 + _local6; var _local13 = _local4.getBoardMapObj(_local9, _local8); if (((_local13 == undefined) || (_local13.getColor() != com.midasplayer.matchBlocks.BlockManager.COLOR_GOLD)) || (_local13.getObjId() == _local12.getObjId())) { } else { var _local15; if (_local3 != 0) { _local15 = "limiter_x"; } else { _local15 = "limiter_y"; } var _local18 = (((((_local11 + "-") + _local14) + "-") + _local3) + "-") + _local6; var _local2 = m_clip.attachMovie(_local15, _local18, m_clip.getNextHighestDepth()); if (_local2 == undefined) { trace("Failed to attach clip"); } var _local22 = _local11 * com.midasplayer.matchBlocks.BoardObject.GRID_SIZE; var _local21 = ((_local14 - _local28) + 1) * com.midasplayer.matchBlocks.BoardObject.GRID_SIZE; _local2._x = _local22; _local2._y = _local21; if (_local3 != 0) { if (_local3 == 1) { _local2._x = _local2._x + (com.midasplayer.matchBlocks.BoardObject.GRID_SIZE - _local2._width); } var _local16 = _local4.getBoardMapObj(_local9, _local8 + 1); var _local17 = _local4.getBoardMapObj(_local9, _local8 - 1); var _local25 = _local4.getBoardMapObj(_local7, _local10 + 1); var _local19 = _local4.getBoardMapObj(_local7, _local10 - 1); _local2.corner_far_top._visible = false; _local2.corner_far_bottom._visible = false; setColorTransform(_local2.bottom, COLOR_BOTTOM); setColorTransform(_local2.corner_top, COLOR_BOTTOM); setColorTransform(_local2.corner_bottom, COLOR_BOTTOM); if (_local16.isGold() && (_local25.isGold())) { setColorTransform(_local2.corner_highlight, COLOR_BOTTOM); if (_local16.getObjId() == _local12.getObjId()) { _local2.corner_far_top._visible = true; setColorTransform(_local2.corner_far_top, COLOR_BOTTOM); } } else { _local2.corner_top._visible = false; setColorTransform(_local2.corner_highlight, COLOR_HIGHLIGHT); } if (_local17.isGold() && (_local19.isGold())) { setColorTransform(_local2.corner_bevel, COLOR_BOTTOM); if (_local17.getObjId() == _local12.getObjId()) { _local2.corner_far_bottom._visible = true; setColorTransform(_local2.corner_far_bottom, COLOR_BOTTOM); } } else { _local2.corner_bottom._visible = false; setColorTransform(_local2.corner_bevel, COLOR_OUTLINE); } } if (_local6 != 0) { if (_local6 == 1) { _local2._y = _local2._y - (com.midasplayer.matchBlocks.BoardObject.GRID_SIZE - _local2._height); } var _local26 = _local4.getBoardMapObj(_local9 - 1, _local8); var _local24 = _local4.getBoardMapObj(_local9 + 1, _local8); var _local23 = _local4.getBoardMapObj(_local7 - 1, _local10); var _local20 = _local4.getBoardMapObj(_local7 + 1, _local10); setColorTransform(_local2.bottom, COLOR_BOTTOM); setColorTransform(_local2.corner_left, COLOR_BOTTOM); setColorTransform(_local2.corner_right, COLOR_BOTTOM); if ((!_local23.isGold()) || (!_local26.isGold())) { _local2.corner_left._visible = false; } if ((!_local20.isGold()) || (!_local24.isGold())) { _local2.corner_right._visible = false; } } } _local5++; } } _local11++; } _local14++; } setClipOnShape("levelblock_star"); } function updateRotation() { var _local3 = getObject().getBlockRotation(); var _local2 = _local3 + 1; getClip().bottom.gotoAndStop(_local2); getClip().highlight.gotoAndStop(_local2); getClip().outline.gotoAndStop(_local2); } function updateColor() { setColorTransform(getClip().bottom, COLOR_BOTTOM); setColorTransform(getClip().highlight, COLOR_HIGHLIGHT); setColorTransform(getClip().outline, COLOR_OUTLINE); } function setColorTransform(clip, colorType) { if (colorType == "debug") { colorTransform = {ra:255, ga:0, ba:0}; } var colorTransform = {ra:100, ga:100, ba:100}; var _local3 = new Color(clip); if (getObject().getColor() == com.midasplayer.matchBlocks.BlockManager.COLOR_PINK) { if (colorType == COLOR_HIGHLIGHT) { colorTransform = {ra:255, ga:200, ba:255}; } else if (colorType == COLOR_BOTTOM) { colorTransform = {ra:255, ga:120, ba:255}; } else if (colorType == COLOR_OUTLINE) { colorTransform = {ra:200, ga:0, ba:200}; } } else if (getObject().getColor() == com.midasplayer.matchBlocks.BlockManager.COLOR_BLUE) { if (colorType == COLOR_HIGHLIGHT) { colorTransform = {ra:150, ga:235, ba:255}; } else if (colorType == COLOR_BOTTOM) { colorTransform = {ra:0, ga:160, ba:255}; } else if (colorType == COLOR_OUTLINE) { colorTransform = {ra:30, ga:90, ba:135}; } } else if (getObject().getColor() == com.midasplayer.matchBlocks.BlockManager.COLOR_RED) { if (colorType == COLOR_HIGHLIGHT) { colorTransform = {ra:255, ga:0, ba:0}; } else if (colorType == COLOR_BOTTOM) { colorTransform = {ra:200, ga:0, ba:0}; } else if (colorType == COLOR_OUTLINE) { colorTransform = {ra:125, ga:0, ba:0}; } } else if (getObject().getColor() == com.midasplayer.matchBlocks.BlockManager.COLOR_YELLOW) { if (colorType == COLOR_HIGHLIGHT) { colorTransform = {ra:255, ga:255, ba:200}; } else if (colorType == COLOR_BOTTOM) { colorTransform = {ra:255, ga:255, ba:0}; } else if (colorType == COLOR_OUTLINE) { colorTransform = {ra:140, ga:140, ba:0}; } } else if (getObject().getColor() == com.midasplayer.matchBlocks.BlockManager.COLOR_PINK_2) { if (colorType == COLOR_HIGHLIGHT) { colorTransform = {ra:255, ga:150, ba:200}; } else if (colorType == COLOR_BOTTOM) { colorTransform = {ra:255, ga:0, ba:190}; } else if (colorType == COLOR_OUTLINE) { colorTransform = {ra:150, ga:30, ba:90}; } } else if (getObject().getColor() == com.midasplayer.matchBlocks.BlockManager.COLOR_GREEN) { if (colorType == COLOR_HIGHLIGHT) { colorTransform = {ra:150, ga:255, ba:150}; } else if (colorType == COLOR_BOTTOM) { colorTransform = {ra:0, ga:195, ba:0}; } else if (colorType == COLOR_OUTLINE) { colorTransform = {ra:0, ga:110, ba:0}; } } else if (getObject().getColor() == com.midasplayer.matchBlocks.BlockManager.COLOR_ORANGE) { if (colorType == COLOR_HIGHLIGHT) { colorTransform = {ra:250, ga:225, ba:160}; } else if (colorType == COLOR_BOTTOM) { colorTransform = {ra:255, ga:190, ba:0}; } else if (colorType == COLOR_OUTLINE) { colorTransform = {ra:170, ga:125, ba:0}; } } else if (getObject().getColor() == com.midasplayer.matchBlocks.BlockManager.COLOR_GOLD) { if (colorType == COLOR_HIGHLIGHT) { colorTransform = {ra:250, ga:225, ba:200}; } else if (colorType == COLOR_BOTTOM) { colorTransform = {ra:255, ga:255, ba:0}; } else if (colorType == COLOR_OUTLINE) { colorTransform = {ra:170, ga:170, ba:0}; } } colorTransform.ra = colorTransform.ra / 2.55; colorTransform.ga = colorTransform.ga / 2.55; colorTransform.ba = colorTransform.ba / 2.55; _local3.setTransform(colorTransform); } static var COLOR_BOTTOM = "bottom"; static var COLOR_HIGHLIGHT = "highlight"; static var COLOR_OUTLINE = "outline"; }
Symbol 504 MovieClip [__Packages.com.midasplayer.matchBlocks.BlockManager] Frame 0
class com.midasplayer.matchBlocks.BlockManager { function BlockManager () { } static function getBlockString(block) { var _local5 = ""; var _local2 = String(block.getType()); if (block.getType() < 10) { _local2 = String("0") + _local2; } var _local8 = String(block.getBlockRotation()); var _local6 = String(block.getColor()); var _local7 = (block.isBonusBlock() ? "1" : "0"); var _local4 = String(block.getBoardX()); if (block.getBoardX() < 10) { _local4 = String("0") + _local4; } var _local3 = String(block.getBoardY()); if (block.getBoardY() < 10) { _local3 = String("0") + _local3; } _local5 = ((((_local2 + _local8) + _local6) + _local7) + _local4) + _local3; return(_local5); } static function createBlock(blockString, gameBoard) { var _local6 = (Number(blockString.charAt(0)) * 10) + Number(blockString.charAt(1)); var _local5 = Number(blockString.charAt(2)); var _local7 = Number(blockString.charAt(3)); var _local8 = blockString.charAt(4) == 1; var _local10 = (Number(blockString.charAt(5)) * 10) + Number(blockString.charAt(6)); var _local9 = (Number(blockString.charAt(7)) * 10) + Number(blockString.charAt(8)); var _local1 = new com.midasplayer.matchBlocks.Block(); _local1.setGameBoard(gameBoard); var _local2; switch (_local6) { case 99 : _local1 = new com.midasplayer.matchBlocks.Bomb(); _local1.setGameBoard(gameBoard); _local1.setShapeSize(1, 1); _local2 = "*"; break; case 0 : _local1.setShapeSize(5, 1); _local2 = "*****"; break; case 1 : _local1.setShapeSize(3, 3); _local2 = "..*****.."; break; case 2 : _local1.setShapeSize(3, 3); _local2 = ".*.***.*."; break; case 3 : _local1.setShapeSize(3, 2); _local2 = "*****."; break; case 4 : _local1.setShapeSize(3, 2); _local2 = "****.*"; break; case 5 : _local1.setShapeSize(4, 2); _local2 = "*****..."; break; case 6 : _local1.setShapeSize(4, 2); _local2 = "*...****"; break; case 7 : _local1.setShapeSize(2, 4); _local2 = "*.*.**.*"; break; case 8 : _local1.setShapeSize(3, 3); _local2 = "*..*..***"; break; case 9 : _local1.setShapeSize(3, 3); _local2 = "*..**..**"; break; case 10 : _local1.setShapeSize(3, 3); _local2 = "*..****.."; break; case 11 : _local1.setShapeSize(4, 2); _local2 = ".*..****"; break; case 12 : _local1.setShapeSize(3, 3); _local2 = "*..***.*."; break; case 13 : _local1.setShapeSize(2, 2); _local2 = "****"; break; case 14 : _local1.setShapeSize(4, 1); _local2 = "****"; break; case 15 : _local1.setShapeSize(3, 2); _local2 = "***.*."; break; case 16 : _local1.setShapeSize(3, 2); _local2 = "****.."; break; case 17 : _local1.setShapeSize(3, 2); _local2 = "*..***"; break; case 18 : _local1.setShapeSize(2, 3); _local2 = "*.**.*."; break; case 19 : _local1.setShapeSize(2, 3); _local2 = ".****.."; break; case 20 : _local1.setShapeSize(3, 1); _local2 = "***"; break; case 21 : _local1.setShapeSize(2, 1); _local2 = "**"; } _local1.setShape(_local2); _local1.setType(_local6); var _local3 = 0; while (_local3 < _local5) { _local1.rotate(); _local3++; } _local1.setColor(_local7); _local1.setBoardPos(_local10, _local9); _local1.setBonusBlock(_local8); return(_local1); } static var NUM_BLOCK_TYPES = 22; static var COLOR_PINK = 0; static var COLOR_BLUE = 1; static var COLOR_RED = 2; static var COLOR_PINK_2 = 3; static var COLOR_GREEN = 4; static var COLOR_ORANGE = 5; static var COLOR_YELLOW = 6; static var COLOR_GOLD = 6; static var NUM_COLORS = 6; static var TYPE_BOMB = 99; }
Symbol 505 MovieClip [__Packages.com.midasplayer.matchBlocks.Bomb] Frame 0
class com.midasplayer.matchBlocks.Bomb extends com.midasplayer.matchBlocks.Block { var setDefaultSymbol, setAnimated, setFrame, setScaleX, setScaleY, setUseHandCursor, m_objectView, getBoardY, pendingRemoval; function Bomb () { super(); setDefaultSymbol(""); setAnimated(false); setFrame(m_countdown); setScaleX(78); setScaleY(78); setUseHandCursor(false); getObjectView().updateCountdown(m_countdown); } function createObjectView() { return(new com.midasplayer.matchBlocks.BombView()); } function getObjectView() { return(com.midasplayer.matchBlocks.BombView(m_objectView)); } function isBomb() { return(true); } function onPress() { return(undefined); } function rotate() { return(undefined); } function setBoardPos(x, y) { super.setBoardPos(x, y); checkActivation(); } function setDesiredY(y) { super.setDesiredY(y); checkActivation(); } function checkActivation() { if ((!m_bombActive) && (getBoardY() < (com.midasplayer.matchBlocks.GameBoard.BOARD_TOP_Y - com.midasplayer.matchBlocks.GameBoard.BOMB_SAFE_ROWS))) { trace("bomb activated"); m_bombActive = true; m_countdown = 10; getObjectView().updateCountdown(m_countdown); } } function checkDetonation() { var _local2 = false; getObjectView().checkInstructions(); if (pendingRemoval() || (!m_bombActive)) { return(false); } m_countdown--; if (m_countdown <= 0) { _local2 = true; } getObjectView().updateCountdown(m_countdown); return(_local2); } var m_countdown = 10; var m_bombActive = false; }
Symbol 506 MovieClip [__Packages.com.midasplayer.matchBlocks.BombView] Frame 0
class com.midasplayer.matchBlocks.BombView extends com.midasplayer.matchBlocks.BlockView { var setClip, getClip; function BombView () { super(); } function getObject() { return(com.midasplayer.matchBlocks.Bomb(super.getObject())); } function getGameLogic() { return(com.midasplayer.matchBlocks.GameLogic(super.getGameLogic())); } function updateCountdown(frame) { if (frame <= 0) { setClip("explosion", com.midasplayer.matchBlocks.GameLogic.LAYER_EXPLOSION); } else { if (frame != 10) { com.midasplayer.fx.SoundManager.play(com.midasplayer.matchBlocks.GameView.SOUND_BOMB_COUNTDOWN, com.midasplayer.matchBlocks.GameView.SOUND_BOMB_COUNTDOWN_VOLUME); } var _local2 = "count_" + frame; getClip().gotoAndPlay(_local2); } } function checkInstructions() { if (m_displayText && (getGameLogic().getGameMode() != com.midasplayer.gameCore.AbstractGameLogic.GAME_MODE_DELUXE)) { var _local6 = getObject(); var _local4 = getObject().getWorld().getLayer(com.midasplayer.matchBlocks.GameLogic.LAYER_EXPLOSION); var _local8 = -80 + (getGameLogic().getGameBoard().getWidth() * com.midasplayer.matchBlocks.BoardObject.BLOCK_WIDTH); var _local7 = 345; var _local2 = _local4.attachMovie("instructionText", "instruction_" + getObject().getObjId(), _local4.getNextHighestDepth()); var _local5 = _local2._width / 2; var _local3 = _local2._height / 2; _local2._x = Math.min(Math.max(-80 + _local5, _local6.getX() + (com.midasplayer.matchBlocks.BoardObject.BLOCK_WIDTH / 2)), _local8 - _local5); _local2._y = Math.min(Math.max(_local3, _local6.getY() + _local3), _local7 - _local3); _local2.text.text = com.midasplayer.util.I18n.getString("instructions_screen_3").toUpperCase(); _local2.onRollOver = function () { this.removeMovieClip(); }; m_displayText = false; } } static var m_displayText = true; }
Symbol 507 MovieClip [__Packages.com.midasplayer.matchBlocks.GameView] Frame 0
class com.midasplayer.matchBlocks.GameView extends com.midasplayer.gameCore.AbstractGameView { var m_scoreSign, m_truckMC, m_backgroundMC; function GameView () { super(); } function getGameLogic() { return(com.midasplayer.matchBlocks.GameLogic(super.getGameLogic())); } function onInitInfoScreen(infoScreen, currentState) { if (currentState == com.midasplayer.gameCore.GameState.INSTRUCTIONS) { infoScreen.init(_root.background, "instructionsScreen", 120); var _local13 = infoScreen.getClip().logo; _local13.gotoAndStop(m_gameModeFrame); if (m_gameModeFrame == 2) { _local13._xscale = (_local13._yscale = 110); } else { infoScreen.getClip().boss._visible = false; } infoScreen.setText("instructions_header", com.midasplayer.util.I18n.getString("instructions_header")); infoScreen.setText("instructions", com.midasplayer.util.I18n.getString("instructions")); infoScreen.setText("match_blocks", com.midasplayer.util.I18n.getString("instructions_screen_1")); infoScreen.setText("bomb", com.midasplayer.util.I18n.getString("instructions_screen_2")); infoScreen.setText("level_block", com.midasplayer.util.I18n.getString("instructions_screen_5")); infoScreen.setText("bonus_block", com.midasplayer.util.I18n.getString("instructions_screen_4")); var _local15 = new Object(); _local15.onMouseDown = function () { _root.gameView.startTruck(); Mouse.removeListener(this); }; Mouse.addListener(_local15); } else if (((currentState == com.midasplayer.gameCore.GameState.LEVEL_SUMMARY) && (getGameLogic().getGameMode() != com.midasplayer.gameCore.AbstractGameLogic.GAME_MODE_DELUXE)) || (currentState == com.midasplayer.gameCore.GameState.GAME_SUMMARY)) { if (currentState == com.midasplayer.gameCore.GameState.LEVEL_SUMMARY) { _root.levelCounter.play(); } var _local16 = 380; var _local14 = 315; var _local18 = "summarySign"; if (getGameLogic().getGameMode() == com.midasplayer.gameCore.AbstractGameLogic.GAME_MODE_DELUXE) { _local16 = _local16 - 20; _local14 = _local14 + 20; _local18 = "summarySign_deluxe"; var _local10 = _root.attachMovie("bossWrapper", "bossWrapper", _root.getNextHighestDepth()); _local10._x = 1180; _local10._y = 590; _local10.onEnterFrame = function () { if (this.startTime == undefined) { this.startTime = getTimer(); } if (this.moveDuration == undefined) { this.moveDuration = 3500; } if (this.deltaX == undefined) { this.deltaX = 1100; } if (this.startX == undefined) { this.startX = 1050; } var _local2 = (getTimer() - this.startTime) / this.moveDuration; this._x = this.startX - (this.deltaX * _local2); }; var _local9 = getGameLogic().getLevel(); var _local8 = 1; var _local3 = 0; while (_local3 < BOSS_LEVEL_STAGES.length) { if (_local9 >= BOSS_LEVEL_STAGES[_local3]) { _local8 = _local3 + 1; } _local3++; } _local10.gotoAndStop(_local8); com.midasplayer.fx.SoundManager.play(SOUND_BOSS + _local8, SOUND_BOSS_VOLUME, false); } infoScreen.init(_root, _local18, 8); infoScreen.setLooping(false); infoScreen.setPos(_local16, _local14); infoScreen.setFps(25); var _local17 = getGameLogic().getGameBoard().getLevelBonus(); var _local19 = getGameLogic().getGameBoard().getMoveBonus(); var _local12; if (currentState != com.midasplayer.gameCore.GameState.GAME_SUMMARY) { _local12 = com.midasplayer.util.I18n.getString("level_complete"); } else if (getGameLogic().getGameBoard().isNoMoreMoves()) { _local12 = com.midasplayer.util.I18n.getString("no_more_moves"); } else { _local12 = com.midasplayer.util.I18n.getString("game_over"); } infoScreen.setSignText("header", _local12); infoScreen.setSignText("score_header", com.midasplayer.util.I18n.getString("score") + ":"); infoScreen.setSignText("score", String((getGameLogic().getScore() - _local17) - _local19)); var _local4 = String(getGameLogic().getScore()); var _local3 = 0; while (_local3 < 6) { if (_local4.length >= 6) { break; } _local4 = "0" + _local4; _local3++; } var _local7 = false; _local3 = 4; while (_local3 >= 0) { var _local5 = Number(_local4.charAt((_local4.length - 1) - _local3)) + 1; if (!_local7) { if (_local5 > 1) { _local7 = true; } else { _local5 = 11; } } infoScreen.getClip().sign["score_" + _local3].gotoAndStop(_local5); _local3--; } infoScreen.setSignText("level_bonus_header", com.midasplayer.util.I18n.getString("level_bonus") + ":"); infoScreen.setSignText("level_bonus", String(_local17)); infoScreen.setSignText("move_bonus_header", com.midasplayer.util.I18n.getString("move_bonus") + ":"); infoScreen.setSignText("move_bonus", String(_local19)); infoScreen.setSignText("total_score_header", com.midasplayer.util.I18n.getString("total_score") + ":"); infoScreen.setSignText("total_score", String(getGameLogic().getScore())); } } function onUpdateInfoScreen(infoScreen, currentState) { if (currentState == com.midasplayer.gameCore.GameState.INSTRUCTIONS) { var _local3 = Math.round(Math.max(0, infoScreen.getTimeRemaining() - 100)); var _local6 = com.midasplayer.util.I18n.getString("game_starts"); var _local5 = ((_local3 == 1) ? (com.midasplayer.util.I18n.getString("second")) : (com.midasplayer.util.I18n.getString("seconds"))); infoScreen.setText("timer", (((((_local6 + " ") + com.midasplayer.util.I18n.getString("in")) + " ") + _local3) + " ") + _local5); if (_local3 <= 0) { startTruck(); } } if ((currentState == com.midasplayer.gameCore.GameState.LEVEL_SUMMARY) || (currentState == com.midasplayer.gameCore.GameState.GAME_SUMMARY)) { var _local3 = Math.round(infoScreen.getTimeRemaining()); var _local6 = ((currentState == com.midasplayer.gameCore.GameState.LEVEL_SUMMARY) ? (com.midasplayer.util.I18n.getString("game_starts")) : (com.midasplayer.util.I18n.getString("game_ends"))); var _local5 = ((_local3 == 1) ? (com.midasplayer.util.I18n.getString("second")) : (com.midasplayer.util.I18n.getString("seconds"))); infoScreen.setSignText("timer", (((((_local6 + " ") + com.midasplayer.util.I18n.getString("in")) + " ") + _local3) + " ") + _local5); } } function startTruck() { if (m_truckStarted) { return(undefined); } m_truckStarted = true; m_scoreSign.score.text = com.midasplayer.util.I18n.getString("score"); m_scoreSign.bonus.text = com.midasplayer.util.I18n.getString("bonus"); m_scoreSign.time_left.text = com.midasplayer.util.I18n.getString("time_left"); m_truckMC.play(); } function onInit() { if (getGameLogic().isDev()) { com.midasplayer.fx.SoundManager.enableSounds(false); } if (getGameLogic().getGameMode() != com.midasplayer.gameCore.AbstractGameLogic.GAME_MODE_DELUXE) { com.midasplayer.fx.SoundManager.play(SOUND_INTRO, SOUND_INTRO_VOLUME); } else { com.midasplayer.fx.SoundManager.play(SOUND_INTRO_DELUXE, SOUND_INTRO_DELUXE_VOLUME); } new com.midasplayer.fx.SoundToggle(_root.background, 720, 560); _root.exit_game.text = com.midasplayer.util.I18n.getString("exit_game"); _root.button_end_game.onRelease = function () { var _local2 = _root.gameLogic; if (_local2.getState() != com.midasplayer.gameCore.GameState.LEVEL_RUNNING) { return(undefined); } var _local3 = ("999," + _local2.getTickCount()) + " ,=0"; _local2.sendPlaydata(_local3); _local2.gameOver(); }; m_gameModeFrame = 1; if (getGameLogic().getGameMode() == com.midasplayer.gameCore.AbstractGameLogic.GAME_MODE_DELUXE) { m_gameModeFrame = 2; } m_backgroundMC = _root.background; m_backgroundMC.gotoAndStop(m_gameModeFrame); _root.truckWrapper.gotoAndStop(m_gameModeFrame); m_truckMC = _root.truckWrapper.truck; m_scoreSign = m_truckMC.scoreSign; m_truckMC.logo.gotoAndStop(m_gameModeFrame); _root.gameBoardBG.gotoAndStop(m_gameModeFrame); _root.gameBoardBG._visible = false; if (m_gameModeFrame == 2) { _root.levelCounter._x = _root.levelCounter._x + 33; } _root._visible = true; } function onLevelSetup() { var _local3 = getGameLogic(); _root.gameBoardBG._visible = true; _root.gameBoardBG.background.onPress = function () { _root.gameLogic.getGameBoard().clickedBlock(undefined); }; var _local4 = getGameLogic().getLevel() + 1; _root.levelCounter.level.gotoAndStop(_local4); if ((_local3.getGameMode() != com.midasplayer.gameCore.AbstractGameLogic.GAME_MODE_DELUXE) || (_local3.getLevel() == 0)) { _root.levelCounter.gotoAndPlay(1); } com.midasplayer.fx.SoundManager.stop(SOUND_INTRO); com.midasplayer.fx.SoundManager.stop(SOUND_INTRO_DELUXE); if ((_local3.getGameMode() != com.midasplayer.gameCore.AbstractGameLogic.GAME_MODE_DELUXE) || (_local3.getLevel() == 0)) { m_truckMC.play(); if (_local3.getGameMode() == com.midasplayer.gameCore.AbstractGameLogic.GAME_MODE_DELUXE) { com.midasplayer.fx.SoundManager.play(SOUND_LOOP_DELUXE, SOUND_LOOP_DELUXE_VOLUME, true); } else { com.midasplayer.fx.SoundManager.play(SOUND_LOOP, SOUND_LOOP_VOLUME, true); } } } function onCompleteLevel() { if (getGameLogic().getGameMode() != com.midasplayer.gameCore.AbstractGameLogic.GAME_MODE_DELUXE) { com.midasplayer.fx.SoundManager.stop(SOUND_LOOP); com.midasplayer.fx.SoundManager.play(SOUND_LEVEL_COMPLETE, SOUND_LEVEL_COMPLETE_VOLUME); } else { com.midasplayer.fx.SoundManager.play(SOUND_LEVEL_COMPLETE_DELUXE, SOUND_LEVEL_COMPLETE_DELUXE_VOLUME); if (getGameLogic().getLevel() == 4) { com.midasplayer.fx.SoundManager.stop(SOUND_LOOP_DELUXE); com.midasplayer.fx.SoundManager.play(SOUND_LOOP_FAST_DELUXE, SOUND_LOOP_FAST_DELUXE_VOLUME, true); } m_levelBonusPending = true; } } function onGameOver() { com.midasplayer.fx.SoundManager.stop(SOUND_LOOP); com.midasplayer.fx.SoundManager.stop(SOUND_LOOP_DELUXE); com.midasplayer.fx.SoundManager.stop(SOUND_LOOP_FAST_DELUXE); if (getGameLogic().getGameMode() != com.midasplayer.gameCore.AbstractGameLogic.GAME_MODE_DELUXE) { com.midasplayer.fx.SoundManager.play(SOUND_GAME_OVER, SOUND_GAME_OVER_VOLUME); } else { com.midasplayer.fx.SoundManager.play(SOUND_GAME_OVER_DELUXE, SOUND_GAME_OVER_DELUXE_VOLUME); } } function onTick() { } function onRender(ipTime) { var _local14 = getGameLogic().getTimePassed(); if (m_levelBonusPending) { if ((_local14 > 1000) && (getGameLogic().getState() == com.midasplayer.gameCore.GameState.LEVEL_RUNNING)) { m_levelBonusPending = false; } } var _local4 = String(getGameLogic().getGameBoard().getMoveBonusPending()); var _local2 = 0; while (_local2 < 4) { if (_local4.length >= 4) { break; } _local4 = "0" + _local4; _local2++; } _local2 = 0; while (_local2 < 4) { var _local7 = Number(_local4.charAt((_local4.length - 1) - _local2)) + 1; var _local6 = {ra:100, ga:100, ba:100}; if (!m_levelBonusPending) { m_scoreSign["bonus_" + _local2].gotoAndStop(_local7); } else { _local6 = {ra:0, ga:100, ba:0}; } var _local8 = new Color(m_scoreSign["bonus_" + _local2]); _local8.setTransform(_local6); _local2++; } if (!m_levelBonusPending) { var _local5 = String(getGameLogic().getScore()); _local2 = 0; while (_local2 < 6) { if (_local5.length >= 6) { break; } _local5 = "0" + _local5; _local2++; } _local2 = 0; while (_local2 < 6) { var _local7 = Number(_local5.charAt((_local5.length - 1) - _local2)) + 1; m_scoreSign["score_" + _local2].gotoAndStop(_local7); _local2++; } } var _local12 = getGameLogic().getTimeLeft(); if (getGameLogic().getGameMode() == com.midasplayer.gameCore.AbstractGameLogic.GAME_MODE_DELUXE) { _local12 = getGameLogic().getGameBoard().getTotalTimeLeft(); } var _local13 = true; if (((getGameLogic().getState() == com.midasplayer.gameCore.GameState.LEVEL_RUNNING) && (_local12 <= 10000)) && ((_local12 % 500) >= 250)) { _local13 = false; } _local12 = Math.round(_local12 / 1000); var _local3 = String((Math.floor(_local12 / 60) * 100) + (_local12 % 60)); _local2 = 0; while (_local2 < 4) { if (_local3.length >= 4) { break; } _local3 = "0" + _local3; _local2++; } _local2 = 0; while (_local2 < 4) { var _local7 = Number(_local3.charAt((_local3.length - 1) - _local2)) + 1; m_scoreSign["time_" + _local2].gotoAndStop(_local7); m_scoreSign["time_" + _local2]._visible = _local13; _local2++; } } function showGameBoard(visible) { getGameLogic().getScopeRef()._visible = visible; } function onMatch() { com.midasplayer.fx.SoundManager.play(SOUND_MATCH, SOUND_MATCH_VOLUME); } function onMelt() { com.midasplayer.fx.SoundManager.play(SOUND_MELT, SOUND_MELT_VOLUME); } function onEmptyRow(emptyRows) { com.midasplayer.fx.SoundManager.play(SOUND_EMPTY_ROW, SOUND_EMPTY_ROW_VOLUME); var _local8 = getGameLogic().getGameBoard(); var _local7 = _local8.getWidth(); var _local2 = 0; while (_local2 < emptyRows.size()) { var _local4 = Number(emptyRows.get(_local2)); var _local5 = getGameLogic().getWorld().getLayer(com.midasplayer.matchBlocks.GameLogic.LAYER_MELT_EFFECT); var _local3 = _local5.attachMovie("cleared_row", "cleared_row_" + _local4, _local5.getNextHighestDepth()); _local3._x = -80 + ((_local7 / 2) * com.midasplayer.matchBlocks.BoardObject.GRID_SIZE); _local3._y = ((14 - _local4) + 0.5) * com.midasplayer.matchBlocks.BoardObject.GRID_SIZE; _local2++; } } function onBombExplode() { com.midasplayer.fx.SoundManager.play(SOUND_BOMB_EXPLODE, SOUND_BOMB_EXPLODE_VOLUME); } function showGoldBlockHelp(x, y) { if (getGameLogic().getGameMode() == com.midasplayer.gameCore.AbstractGameLogic.GAME_MODE_DELUXE) { return(undefined); } var _local3 = getGameLogic().getWorld().getLayer(com.midasplayer.matchBlocks.GameLogic.LAYER_EXPLOSION); var _local7 = -80 + (getGameLogic().getGameBoard().getWidth() * com.midasplayer.matchBlocks.BoardObject.BLOCK_WIDTH); var _local6 = 345; var _local2 = _local3.attachMovie("instructionTextGold", "instruction_gold", _local3.getNextHighestDepth()); var _local4 = _local2._width / 2; var _local5 = _local2._height / 2; _local2._x = Math.min(Math.max(-80 + _local4, x), _local7 - _local4); _local2._y = Math.min(Math.max(_local5, y), _local6 - _local5); _local2.text.text = com.midasplayer.util.I18n.getString("clear_to_win").toUpperCase(); _local2.onRollOver = function () { this.removeMovieClip(); }; } static var SOUND_INTRO = "sound_intro"; static var SOUND_INTRO_VOLUME = 50; static var SOUND_INTRO_DELUXE = "sound_intro_deluxe"; static var SOUND_INTRO_DELUXE_VOLUME = 50; static var SOUND_LOOP = "sound_loop"; static var SOUND_LOOP_VOLUME = 30; static var SOUND_LOOP_DELUXE = "sound_loop_deluxe"; static var SOUND_LOOP_DELUXE_VOLUME = 30; static var SOUND_LOOP_FAST_DELUXE = "sound_loop_fast_deluxe"; static var SOUND_LOOP_FAST_DELUXE_VOLUME = 30; static var SOUND_MATCH = "sound_match"; static var SOUND_MATCH_VOLUME = 50; static var SOUND_MELT = "sound_melt"; static var SOUND_MELT_VOLUME = 50; static var SOUND_EMPTY_ROW = "sound_empty_row"; static var SOUND_EMPTY_ROW_VOLUME = 50; static var SOUND_BOMB_COUNTDOWN = "sound_bomb_countdown"; static var SOUND_BOMB_COUNTDOWN_VOLUME = 50; static var SOUND_BOMB_EXPLODE = "sound_bomb_explode"; static var SOUND_BOMB_EXPLODE_VOLUME = 50; static var SOUND_LEVEL_COMPLETE = "sound_level_complete"; static var SOUND_LEVEL_COMPLETE_VOLUME = 50; static var SOUND_LEVEL_COMPLETE_DELUXE = "sound_level_complete_deluxe"; static var SOUND_LEVEL_COMPLETE_DELUXE_VOLUME = 70; static var SOUND_GAME_OVER = "sound_game_over"; static var SOUND_GAME_OVER_VOLUME = 50; static var SOUND_GAME_OVER_DELUXE = "sound_game_over_deluxe"; static var SOUND_GAME_OVER_DELUXE_VOLUME = 50; static var SOUND_BOSS = "sound_boss_"; static var SOUND_BOSS_VOLUME = 65; var m_truckStarted = false; var m_levelBonusPending = false; var BOSS_LEVEL_STAGES = Array(0, 3, 6, 9); var m_gameModeFrame = 1; }
Symbol 508 MovieClip [__Packages.com.midasplayer.fx.SoundToggle] Frame 0
class com.midasplayer.fx.SoundToggle extends MovieClip { var m_clip; function SoundToggle (parent, x, y) { super(); m_clip = parent.attachMovie(SymbolName, "sound_toggle", parent.getNextHighestDepth()); if (x != undefined) { m_clip._x = x; } if (y != undefined) { m_clip._y = y; } m_clip.onEnterFrame = mx.utils.Delegate.create(this, update); m_clip.onRelease = mx.utils.Delegate.create(this, toggle); m_clip.onRollOver = mx.utils.Delegate.create(this, onRollOver); m_clip.onRollOut = mx.utils.Delegate.create(this, onRollOut); } function onRollOver() { m_isMouseOver = true; } function onRollOut() { m_isMouseOver = false; } function update() { var _local2 = 1; if (com.midasplayer.fx.SoundManager.isSoundEnabled()) { _local2 = ENABLED_FRAME; } if (!com.midasplayer.fx.SoundManager.isSoundEnabled()) { _local2 = DISABLED_FRAME; } if ((com.midasplayer.fx.SoundManager.isSoundEnabled() && (m_isMouseOver)) && (m_clip._framesloaded >= ENABLED_MOUSE_OVER_FRAME)) { _local2 = ENABLED_MOUSE_OVER_FRAME; } if (((!com.midasplayer.fx.SoundManager.isSoundEnabled()) && (m_isMouseOver)) && (m_clip._framesloaded >= DISABLED_MOUSE_OVER_FRAME)) { _local2 = DISABLED_MOUSE_OVER_FRAME; } m_clip.gotoAndStop(_local2); if (com.midasplayer.fx.SoundManager.isSoundEnabled()) { m_clip.text.text = com.midasplayer.util.I18n.getString("sound_on"); } else { m_clip.text.text = com.midasplayer.util.I18n.getString("sound_off"); } } function toggle() { if (com.midasplayer.fx.SoundManager.isSoundEnabled()) { trace("Sound: off"); com.midasplayer.fx.SoundManager.enableSounds(false); } else { trace("Sound: on"); com.midasplayer.fx.SoundManager.enableSounds(true); } } static var SymbolName = "mcSoundToggle"; static var ENABLED_FRAME = 1; static var DISABLED_FRAME = 3; static var ENABLED_MOUSE_OVER_FRAME = 2; static var DISABLED_MOUSE_OVER_FRAME = 6; var m_isMouseOver = false; }
Symbol 509 MovieClip [__Packages.com.midasplayer.matchBlocks.GameBoard] Frame 0
class com.midasplayer.matchBlocks.GameBoard { var m_totalTimeLeft, m_width, m_height, m_gameLogic, m_activeBlock, m_blocks, m_offscreenBlocks, m_goldenBlocks, m_levelComplete, m_boardMap, m_undoBuffer, m_pendingBlock; function GameBoard () { } function setTotalTimeLeft(totalTimeLeft) { m_totalTimeLeft = totalTimeLeft; } function getTotalTimeLeft() { return(m_totalTimeLeft); } function getWidth() { return(m_width); } function getHeight() { return(m_height); } function setAchievement(achievement) { m_hasAchievement = achievement; } function hasAchievement() { return(m_hasAchievement); } function setGameLogic(gameLogic) { m_gameLogic = gameLogic; } function getGameLogic() { return(m_gameLogic); } function getLevelBonus() { return(m_levelBonus); } function getMoveBonus() { return(m_moveBonus); } function getMoveBonusPending() { return(m_moveBonusPending); } function clearLevel(width, height) { getGameLogic().getWorld().clearWorldObjects(); m_activeBlock = undefined; m_blocks = new com.midasplayer.util.ArrayList(); m_offscreenBlocks = new com.midasplayer.util.ArrayList(); m_goldenBlocks = new com.midasplayer.util.ArrayList(); m_levelComplete = false; m_levelBonus = 0; m_moveBonus = 0; m_moveBonusPending = 0; m_width = width; m_height = height; m_boardMap = new com.midasplayer.util.ArrayList(); var _local3 = 0; while (_local3 < m_height) { var _local2 = 0; while (_local2 < m_width) { m_boardMap.insert(BOARD_MAP_EMPTY + "-1"); _local2++; } _local3++; } m_levelStr = ""; } function setupLevel(blocks, goldBlocksIndex) { var _local6 = 0; m_levelStr = ""; if (getGameLogic().getGameMode() == com.midasplayer.gameCore.AbstractGameLogic.GAME_MODE_DELUXE) { m_moveBonusPending = SCORE_MOVE_BONUS_DELUXE; } else { m_moveBonusPending = SCORE_MOVE_BONUS[getGameLogic().getLevel()]; } var _local2 = 0; while (_local2 < blocks.size()) { var _local4 = String(blocks.get(_local2)); var _local3 = com.midasplayer.matchBlocks.BlockManager.createBlock(_local4, this); if (addBlock(_local3)) { commitBlock(); _local6 = Math.max(_local6, _local3.getBoardY()); } else { trace("--- ERROR: Illegal position for this block"); undoBlock(); } _local2++; } _local2 = 0; while (_local2 < goldBlocksIndex.size()) { var _local5 = Number(goldBlocksIndex.get(_local2)); var _local3 = getBlock(_local5); _local3.setColor(com.midasplayer.matchBlocks.BlockManager.COLOR_GOLD); m_goldenBlocks.insert(_local3); _local2++; } checkForAttach(); } function onTick() { var _local2 = getGameLogic(); if ((_local2.getGameMode() == com.midasplayer.gameCore.AbstractGameLogic.GAME_MODE_DELUXE) && (_local2.getState() == com.midasplayer.gameCore.GameState.LEVEL_RUNNING)) { m_totalTimeLeft = m_totalTimeLeft - _local2.getTimePerTick(); if (m_totalTimeLeft <= 0) { m_totalTimeLeft = 0; _local2.gameOver(); } } if (m_boardDirtyState != com.midasplayer.matchBlocks.Block.BLOCK_REMOVE_NONE) { if (m_boardDirtyState == com.midasplayer.matchBlocks.Block.BLOCK_REMOVE_MATCH) { isolatedBlocksRemove(false); } else if (m_boardDirtyState == com.midasplayer.matchBlocks.Block.BLOCK_REMOVE_MELT) { isolatedBlocksRemove(false); } blocksFallDown(); checkLevelComplete(); if (!checkMovesLeft()) { getGameLogic().gameOver(); } if (m_boardDirtyState == com.midasplayer.matchBlocks.Block.BLOCK_REMOVE_MATCH) { checkDetonation(); } m_boardDirtyState = com.midasplayer.matchBlocks.Block.BLOCK_REMOVE_NONE; } } function getBlock(objId) { var _local2 = 0; while (_local2 < m_blocks.size()) { var _local3 = com.midasplayer.matchBlocks.Block(m_blocks.get(_local2)); if (_local3.getObjId() == objId) { return(_local3); } _local2++; } _local2 = 0; while (_local2 < m_offscreenBlocks.size()) { var _local3 = com.midasplayer.matchBlocks.Block(m_offscreenBlocks.get(_local2)); if (_local3.getObjId() == objId) { return(_local3); } _local2++; } return(undefined); } function getBoardMap(x, y) { if ((((y < 0) || (y > (getHeight() - 1))) || (x < 0)) || (x > (getWidth() - 1))) { return(BOARD_MAP_EMPTY); } return(String(m_boardMap.get((y * getWidth()) + x)).charAt(0)); } function getBoardMapObjId(x, y) { if ((((y < 0) || (y > (getHeight() - 1))) || (x < 0)) || (x > (getWidth() - 1))) { return(-1); } return(Number(String(m_boardMap.get((y * getWidth()) + x)).substr(1))); } function getBoardMapObj(x, y) { var _local4 = getBoardMapObjId(x, y); if (_local4 == -1) { return(undefined); } var _local2 = 0; while (_local2 < m_blocks.size()) { var _local3 = com.midasplayer.matchBlocks.Block(m_blocks.get(_local2)); if (_local3.getObjId() == _local4) { return(_local3); } _local2++; } _local2 = 0; while (_local2 < m_offscreenBlocks.size()) { var _local3 = com.midasplayer.matchBlocks.Block(m_offscreenBlocks.get(_local2)); if (_local3.getObjId() == _local4) { return(_local3); } _local2++; } return(undefined); } function setBoardMap(x, y, string, objId) { if (objId == undefined) { objId = -1; } m_boardMap.set((y * getWidth()) + x, string + objId); } function checkDetonation() { if (getGameLogic().getState() != com.midasplayer.gameCore.GameState.LEVEL_RUNNING) { return(undefined); } var _local2 = 0; while (_local2 < m_blocks.size()) { var _local4 = com.midasplayer.matchBlocks.Block(m_blocks.get(_local2)); var _local3 = _local4.checkDetonation(); if (_local3) { getGameLogic().gameOver(); getGameLogic().getGameView().onBombExplode(); } _local2++; } } function clickedBlock(block) { if (getGameLogic().getState() != com.midasplayer.gameCore.GameState.LEVEL_RUNNING) { getGameLogic().trace("click event on invalid state: " + getGameLogic().getStateString()); return(undefined); } if ((block == undefined) && (m_activeBlock == undefined)) { return(undefined); } var _local4 = block.getObjId(); if (block == undefined) { _local4 = -1; } var _local5 = ((("333," + getGameLogic().getTickCount()) + " ") + _local4) + " ,=0"; getGameLogic().sendPlaydata(_local5); if (m_activeBlock != undefined) { m_activeBlock.setActive(false); } if (block == m_activeBlock) { m_activeBlock = undefined; } else if ((((block != undefined) && (m_activeBlock != undefined)) && (block.getType() == m_activeBlock.getType())) && (block.getColor() == m_activeBlock.getColor())) { var _local3 = SCORE_MATCH_PAIR; if (block.isBonusBlock()) { _local3 = _local3 * 2; } if (m_activeBlock.isBonusBlock()) { _local3 = _local3 * 2; } getGameLogic().addScore(_local3); m_numBlocksCleared = m_numBlocksCleared + 2; m_moveBonusPending = Math.max(0, m_moveBonusPending - SCORE_MOVE_BONUS_STEP); trace("match tick: " + getGameLogic().getTickCount()); trace("m_moveBonusPending: " + m_moveBonusPending); startRemoveBlockAnim(m_activeBlock, com.midasplayer.matchBlocks.Block.REMOVE_ANIM_MATCH); startRemoveBlockAnim(block, com.midasplayer.matchBlocks.Block.REMOVE_ANIM_MATCH); m_activeBlock = undefined; getGameLogic().getGameView().onMatch(); } else { m_activeBlock = block; } if (m_activeBlock != undefined) { m_activeBlock.setActive(true); } } function getActiveBlock() { return(m_activeBlock); } function blocksFallDown() { var _local10 = new com.midasplayer.util.ArrayList(); var _local6 = new com.midasplayer.util.ArrayList(); var _local7 = 0; while (_local7 < getHeight()) { var _local8 = true; var _local4 = 0; while (_local4 < m_width) { if (getBoardMap(_local4, _local7) != BOARD_MAP_EMPTY) { _local8 = false; break; } _local4++; } if (_local8) { _local6.insert(_local7); } else if (!_local8) { var _local9 = 0; while (_local9 < _local6.size()) { _local10.insert(Number(_local6.get(_local9))); _local9++; } _local6.clear(); } _local7++; } var _local9 = _local10.size() - 1; while (_local9 >= 0) { var _local5 = Number(_local10.get(_local9)); var _local2 = 0; while (_local2 < m_blocks.size()) { var _local3 = com.midasplayer.matchBlocks.Block(m_blocks.get(_local2)); if (_local3.getBoardY() > _local5) { _local7 = _local3.getBoardY() - 1; _local3.setDesiredY(_local7); } _local2++; } _local2 = 0; while (_local2 < m_offscreenBlocks.size()) { var _local3 = com.midasplayer.matchBlocks.Block(m_offscreenBlocks.get(_local2)); if (_local3.getBoardY() > _local5) { _local7 = _local3.getBoardY() - 1; _local3.setDesiredY(_local7); } _local2++; } var _local4 = 0; while (_local4 < getWidth()) { m_boardMap.removeByIndex(_local5 * getWidth()); m_boardMap.insert(BOARD_MAP_EMPTY + "-1"); _local4++; } _local9--; } checkForAttach(); if (_local10.size() > 0) { getGameLogic().getGameView().onEmptyRow(_local10); } } function isolatedBlocksRemove(onlyBombs) { getGameLogic().startPerformaceTimer("GameBoard", "isolatedBlocksRemove"); getGameLogic().trace((("isolatedBlocksRemove(" + onlyBombs) + "). Tick: ") + getGameLogic().getTickCount()); var _local5 = 0; var _local7 = m_blocks.size(); var _local4 = 0; while (_local4 < _local7) { var _local2 = com.midasplayer.matchBlocks.Block(m_blocks.get(_local4)); var _local6 = _local2.getBoardY(); if (_local2.pendingRemoval() || (_local2.isGold())) { } else if (onlyBombs && (!_local2.isBomb())) { } else if (!hasAdjacentBlock(_local2)) { var _local3 = 0; if (_local2.isBomb()) { _local3 = _local3 + SCORE_ISOLATED_BLOCK_BOMB; } else { _local3 = _local3 + SCORE_ISOLATED_BLOCK; } if (_local2.isBonusBlock()) { _local3 = _local3 * 2; } _local3 = _local3 + (_local5 * SCORE_ISOLATED_BLOCK_ADD); getGameLogic().addScore(_local3); _local5++; m_numBlocksCleared++; startRemoveBlockAnim(_local2, com.midasplayer.matchBlocks.Block.REMOVE_ANIM_MELT); if ((getGameLogic().getGameMode() != com.midasplayer.gameCore.AbstractGameLogic.GAME_MODE_DELUXE) && (_local5 >= 4)) { setAchievement(true); getGameLogic().trace("-------- ACHIEVEMENT!!!"); } getGameLogic().getGameView().onMelt(); } _local4++; } getGameLogic().stopPerformaceTimer(); } function hasAdjacentBlock(block) { var _local11 = block.getObjId(); var _local14 = block.getShapeWidth(); var _local17 = block.getShapeHeight(); var _local16 = block.getBoardX(); var _local15 = (block.getBoardY() + _local17) - 1; var _local13 = 0; while (_local13 < _local17) { var _local9 = 0; while (_local9 < _local14) { var _local8 = _local16 + _local9; var _local10 = _local15 - _local13; var _local12 = getBoardMapObjId(_local8, _local10); if (_local12 != _local11) { } else { var _local3 = -1; while (_local3 <= 1) { var _local2 = -1; while (_local2 <= 1) { if ((_local2 == 0) && (_local3 == 0)) { } else { var _local4 = _local8 + _local2; var _local5 = _local10 + _local3; var _local6 = getBoardMapObjId(_local4, _local5); if (_local6 == _local11) { } else if (_local6 == -1) { } else { var _local7 = getBoardMapObj(_local4, _local5); if (_local7.isBomb()) { } else if (_local7.isGold()) { } else { return(true); } } } _local2++; } _local3++; } } _local9++; } _local13++; } return(false); } function startRemoveBlockAnim(block, removeAnim) { block.startRemoveAnim(removeAnim); } function removeBlock(block, boardState) { var _local10 = block.getBoardX(); var _local8 = block.getBoardY(); var _local6 = block.getShapeHeight(); var _local9 = block.getShapeWidth(); var _local3 = 0; while (_local3 < _local6) { var _local2 = 0; while (_local2 < _local9) { if (block.getShape(_local2, _local3) == BOARD_MAP_BLOCK) { var _local4 = _local10 + _local2; var _local5 = ((_local8 + _local6) - 1) - _local3; setBoardMap(_local4, _local5, BOARD_MAP_EMPTY); } _local2++; } _local3++; } if (m_activeBlock == block) { m_activeBlock = undefined; } m_blocks.remove(block); block.removeFromWorld(); if ((m_boardDirtyState == com.midasplayer.matchBlocks.Block.BLOCK_REMOVE_NONE) || ((m_boardDirtyState == com.midasplayer.matchBlocks.Block.BLOCK_REMOVE_MELT) && (boardState == com.midasplayer.matchBlocks.Block.BLOCK_REMOVE_MATCH))) { m_boardDirtyState = boardState; } } function checkMovesLeft() { var _local6 = m_blocks.size(); var _local5 = 0; while (_local5 < _local6) { var _local4 = com.midasplayer.matchBlocks.Block(m_blocks.get(_local5)); if (_local4.pendingRemoval()) { return(true); } var _local2 = 0; while (_local2 < _local6) { if (_local5 == _local2) { } else { var _local3 = com.midasplayer.matchBlocks.Block(m_blocks.get(_local2)); if (_local4.isGold() || (_local3.isGold())) { } else if ((_local4.getType() == _local3.getType()) && (_local4.getColor() == _local3.getColor())) { return(true); } } _local2++; } _local5++; } m_gameOverType = GAME_OVER_TYPE_NO_MORE_MOVES; return(false); } function isNoMoreMoves() { return(m_gameOverType == GAME_OVER_TYPE_NO_MORE_MOVES); } function addBlock(block) { if ((block.getBoardX() + block.getShapeWidth()) > getWidth()) { return(false); } m_undoBuffer = new com.midasplayer.util.ArrayList(); m_pendingBlock = block; var _local5 = 0; while (_local5 < m_pendingBlock.getShapeHeight()) { var _local4 = 0; while (_local4 < m_pendingBlock.getShapeWidth()) { if (m_pendingBlock.getShape(_local4, _local5) == BOARD_MAP_BLOCK) { var _local2 = m_pendingBlock.getBoardX() + _local4; var _local3 = ((m_pendingBlock.getBoardY() + block.getShapeHeight()) - 1) - _local5; var _local6 = getBoardMapObjId(_local2, _local3); if (getBoardMap(_local2, _local3) == BOARD_MAP_BLOCK) { trace(((("Trying to add block on occupied space! [" + _local2) + ",") + _local3) + "]"); undoBlock(); return(false); } setBoardMap(_local2, _local3, BOARD_MAP_PENDING); m_undoBuffer.insert(_local2); m_undoBuffer.insert(_local3); } _local4++; } _local5++; } return(true); } function undoBlock() { setUndoBuffer(BOARD_MAP_EMPTY); m_pendingBlock = undefined; } function commitBlock() { getGameLogic().addWorldObject(m_pendingBlock, com.midasplayer.matchBlocks.GameLogic.LAYER_BLOCKS); setUndoBuffer(BOARD_MAP_BLOCK, m_pendingBlock.getObjId()); m_offscreenBlocks.insert(m_pendingBlock); if (m_levelStr != "") { m_levelStr = m_levelStr + ", "; } m_levelStr = m_levelStr + com.midasplayer.matchBlocks.BlockManager.getBlockString(m_pendingBlock); m_pendingBlock = undefined; } function checkForAttach() { var _local5 = 0; while (_local5 < m_offscreenBlocks.size()) { var _local3 = com.midasplayer.matchBlocks.Block(m_offscreenBlocks.get(_local5)); if (_local3.getBoardY() <= BOARD_TOP_Y) { m_blocks.insert(_local3); m_offscreenBlocks.remove(_local3); _local3.attach(); _local5--; } _local5++; } if (!m_goldBlockHelpDisplayed) { var _local9 = true; var _local7 = 0; var _local6 = 0; var _local8 = 0; _local5 = 0; while (_local5 < m_goldenBlocks.size()) { var _local3 = com.midasplayer.matchBlocks.Block(m_goldenBlocks.get(_local5)); if (!_local3.isAttached()) { _local9 = false; break; } var _local4 = 0; while (_local4 < _local3.getShapeHeight()) { var _local2 = 0; while (_local2 < _local3.getShapeWidth()) { if (_local3.getShape(_local2, _local4) == BOARD_MAP_BLOCK) { _local7 = _local7 + (_local3.getX() + (_local2 * com.midasplayer.matchBlocks.BoardObject.BLOCK_WIDTH)); _local6 = _local6 + (_local3.getY() - (_local4 * com.midasplayer.matchBlocks.BoardObject.BLOCK_HEIGHT)); _local8++; } _local2++; } _local4++; } _local5++; } if (_local9) { _local7 = _local7 / _local8; _local6 = _local6 / _local8; _local7 = _local7 + (com.midasplayer.matchBlocks.BoardObject.BLOCK_WIDTH / 2); _local6 = _local6 - (com.midasplayer.matchBlocks.BoardObject.BLOCK_HEIGHT / 2); getGameLogic().getGameView().showGoldBlockHelp(_local7, _local6); m_goldBlockHelpDisplayed = true; } } } function setUndoBuffer(string, objId) { var _local2 = 0; while (_local2 < (m_undoBuffer.size() / 2)) { var _local4 = Number(m_undoBuffer.get(_local2 * 2)); var _local3 = Number(m_undoBuffer.get((_local2 * 2) + 1)); setBoardMap(_local4, _local3, string, objId); _local2++; } m_undoBuffer = undefined; } function checkLevelComplete() { if (m_levelComplete) { return(undefined); } var _local4 = false; var _local2 = 0; while (_local2 < m_goldenBlocks.size()) { var _local3 = com.midasplayer.matchBlocks.Block(m_goldenBlocks.get(_local2)); if (hasAdjacentBlock(_local3)) { _local4 = true; break; } _local2++; } if ((!_local4) && (m_goldenBlocks.size() > 0)) { getGameLogic().trace("Golden block is laying free. Complete! - Tick: " + getGameLogic().getTickCount()); getGameLogic().trace("Time left: " + getGameLogic().getTimeLeft()); getGameLogic().trace("Time left percent: " + getGameLogic().getTimeLeftPercent()); if (getGameLogic().getGameMode() != com.midasplayer.gameCore.AbstractGameLogic.GAME_MODE_DELUXE) { m_levelBonus = Math.round((SCORE_LEVEL_BONUS * getGameLogic().getTimeLeftPercent()) / 100); getGameLogic().addScore(m_levelBonus); } else { getGameLogic().addScore(m_numBlocksCleared * SCORE_PER_BLOCK_CLEARED); } m_levelComplete = true; _local2 = 0; while (_local2 < m_goldenBlocks.size()) { var _local3 = com.midasplayer.matchBlocks.Block(m_goldenBlocks.get(_local2)); _local3.startRemoveAnim(com.midasplayer.matchBlocks.Block.REMOVE_ANIM_MELT); _local2++; } getGameLogic().getGameView().onMelt(); } if (m_levelComplete) { if ((getGameLogic().getGameMode() == com.midasplayer.gameCore.AbstractGameLogic.GAME_MODE_DELUXE) && (getGameLogic().getLevel() >= 4)) { setAchievement(true); getGameLogic().trace("-------- ACHIEVEMENT!!!"); } m_moveBonus = m_moveBonusPending; getGameLogic().addScore(m_moveBonus); getGameLogic().completeLevel(); } } function toString() { var _local5 = ""; var _local6 = Math.min(getHeight() - 1, 60); var _local4 = _local6; while (_local4 >= 0) { var _local3 = 0; while (_local3 < m_width) { var _local2 = String(getBoardMapObjId(_local3, _local4)); if (_local2 == -1) { _local2 = " "; } else if (_local2 < 10) { _local2 = " " + _local2; } else if (_local2 < 100) { _local2 = " " + _local2; } _local5 = _local5 + (" " + _local2); _local3++; } _local5 = _local5 + newline; _local4--; } return(_local5); } static var BOARD_MAP_EMPTY = "."; static var BOARD_MAP_PENDING = "!"; static var BOARD_MAP_BLOCK = "*"; static var GAME_OVER_TYPE_NONE = 0; static var GAME_OVER_TYPE_NO_MORE_MOVES = 1; static var SCORE_MATCH_PAIR = 20; static var SCORE_ISOLATED_BLOCK = 30; static var SCORE_ISOLATED_BLOCK_ADD = 10; static var SCORE_ISOLATED_BLOCK_BOMB = 50; static var SCORE_LEVEL_BONUS = 100; static var SCORE_MOVE_BONUS = [2000, 3000, 4000]; static var SCORE_MOVE_BONUS_DELUXE = 1000; static var SCORE_MOVE_BONUS_STEP = 50; static var SCORE_PER_BLOCK_CLEARED = 1; static var BOARD_TOP_Y = 14; static var BOMB_SAFE_ROWS = 2; var m_gameOverType = GAME_OVER_TYPE_NONE; var m_boardDirtyState = com.midasplayer.matchBlocks.Block.BLOCK_REMOVE_NONE; var m_levelBonus = 0; var m_moveBonus = 0; var m_moveBonusPending = 0; var m_numBlocksCleared = 0; var m_hasAchievement = false; var m_goldBlockHelpDisplayed = false; var m_levelStr = ""; }

Library Items

Symbol 1 Sound [sound_loop_deluxe]
Symbol 2 Sound [sound_intro_deluxe]
Symbol 3 Sound [sound_loop_fast_deluxe]
Symbol 4 Sound [sound_game_over_deluxe]
Symbol 5 Sound [sound_melt]
Symbol 6 Sound [sound_empty_row]
Symbol 7 Sound [sound_match]
Symbol 8 Sound [sound_loop]
Symbol 9 Sound [sound_intro]
Symbol 10 Sound [sound_game_over]
Symbol 11 Sound [sound_level_complete]
Symbol 12 Sound [sound_level_complete_deluxe]
Symbol 13 Sound [sound_boss_3]
Symbol 14 Sound [sound_boss_2]
Symbol 15 Sound [sound_boss_1]
Symbol 16 Sound [sound_boss_4]
Symbol 17 Sound [sound_bomb_countdown]
Symbol 18 Sound [sound_bomb_explode]
Symbol 19 GraphicUsed by:42
Symbol 20 GraphicUsed by:30
Symbol 21 GraphicUsed by:30
Symbol 22 GraphicUsed by:30
Symbol 23 GraphicUsed by:30
Symbol 24 GraphicUsed by:30
Symbol 25 GraphicUsed by:30
Symbol 26 GraphicUsed by:30
Symbol 27 GraphicUsed by:30
Symbol 28 GraphicUsed by:30
Symbol 29 GraphicUsed by:30
Symbol 30 MovieClipUses:20 21 22 23 24 25 26 27 28 29Used by:42
Symbol 31 BitmapUsed by:32
Symbol 32 GraphicUses:31Used by:42
Symbol 33 FontUsed by:34 35 52 257 258 259 260 261 262 263 264 265 266 298 299 321 322 323 324 325 334 336 385 405 406 418
Symbol 34 EditableTextUses:33Used by:42
Symbol 35 EditableTextUses:33Used by:42
Symbol 36 GraphicUsed by:39
Symbol 37 GraphicUsed by:39
Symbol 38 GraphicUsed by:39
Symbol 39 MovieClipUses:36 37 38Used by:42 267
Symbol 40 BitmapUsed by:41
Symbol 41 GraphicUses:40Used by:42
Symbol 42 MovieClipUses:19 30 32 34 35 39 41Used by:43
Symbol 43 MovieClip [summarySign_deluxe]Uses:42
Symbol 44 GraphicUsed by:45
Symbol 45 MovieClipUses:44Used by:48 320
Symbol 46 GraphicUsed by:47
Symbol 47 MovieClipUses:46Used by:48 320
Symbol 48 MovieClip [bonusblock_pattern]Uses:45 47
Symbol 49 GraphicUsed by:50
Symbol 50 MovieClip [cleared_row]Uses:49
Symbol 51 GraphicUsed by:58
Symbol 52 EditableTextUses:33Used by:58
Symbol 53 GraphicUsed by:58
Symbol 54 GraphicUsed by:58
Symbol 55 GraphicUsed by:58
Symbol 56 GraphicUsed by:58 389
Symbol 57 GraphicUsed by:58
Symbol 58 MovieClip [mcSoundToggle]Uses:51 52 53 54 55 56 57
Symbol 59 GraphicUsed by:61
Symbol 60 GraphicUsed by:61
Symbol 61 MovieClip [levelblock_star]Uses:60 59
Symbol 62 GraphicUsed by:63 297
Symbol 63 MovieClip [scorepop]Uses:62
Symbol 64 GraphicUsed by:65
Symbol 65 MovieClip [scorefade]Uses:64
Symbol 66 GraphicUsed by:67 75
Symbol 67 MovieClipUses:66Used by:74
Symbol 68 GraphicUsed by:69 73 76 80 84 88 92 96 100 105 109 114 118 123 127 131 135 137 141 146 150 155 159 164 168 173 177 182 186 191 195 200 204 209 213 218 222 227 231 233 237 241 244 248 250 251
Symbol 69 MovieClipUses:68Used by:74
Symbol 70 GraphicUsed by:73
Symbol 71 GraphicUsed by:73
Symbol 72 GraphicUsed by:73
Symbol 73 MovieClipUses:68 70 71 72Used by:74
Symbol 74 MovieClip [block_21]Uses:67 69 73
Symbol 75 MovieClipUses:66Used by:81
Symbol 76 MovieClipUses:68Used by:81
Symbol 77 GraphicUsed by:80
Symbol 78 GraphicUsed by:80
Symbol 79 GraphicUsed by:80
Symbol 80 MovieClipUses:68 77 78 79Used by:81
Symbol 81 MovieClip [block_20]Uses:75 76 80
Symbol 82 GraphicUsed by:83
Symbol 83 MovieClipUses:82Used by:89
Symbol 84 MovieClipUses:68Used by:89
Symbol 85 GraphicUsed by:88
Symbol 86 GraphicUsed by:88
Symbol 87 GraphicUsed by:88
Symbol 88 MovieClipUses:68 85 86 87Used by:89
Symbol 89 MovieClip [block_19]Uses:83 84 88
Symbol 90 GraphicUsed by:91
Symbol 91 MovieClipUses:90Used by:97
Symbol 92 MovieClipUses:68Used by:97
Symbol 93 GraphicUsed by:96
Symbol 94 GraphicUsed by:96
Symbol 95 GraphicUsed by:96
Symbol 96 MovieClipUses:68 93 94 95Used by:97
Symbol 97 MovieClip [block_18]Uses:91 92 96
Symbol 98 GraphicUsed by:99
Symbol 99 MovieClipUses:98Used by:106
Symbol 100 MovieClipUses:68Used by:106
Symbol 101 GraphicUsed by:105
Symbol 102 GraphicUsed by:105
Symbol 103 GraphicUsed by:105
Symbol 104 GraphicUsed by:105
Symbol 105 MovieClipUses:68 101 102 103 104Used by:106
Symbol 106 MovieClip [block_17]Uses:99 100 105
Symbol 107 GraphicUsed by:108
Symbol 108 MovieClipUses:107Used by:115
Symbol 109 MovieClipUses:68Used by:115
Symbol 110 GraphicUsed by:114
Symbol 111 GraphicUsed by:114
Symbol 112 GraphicUsed by:114
Symbol 113 GraphicUsed by:114
Symbol 114 MovieClipUses:68 110 111 112 113Used by:115
Symbol 115 MovieClip [block_16]Uses:108 109 114
Symbol 116 GraphicUsed by:117
Symbol 117 MovieClipUses:116Used by:124
Symbol 118 MovieClipUses:68Used by:124
Symbol 119 GraphicUsed by:123
Symbol 120 GraphicUsed by:123
Symbol 121 GraphicUsed by:123
Symbol 122 GraphicUsed by:123
Symbol 123 MovieClipUses:68 119 120 121 122Used by:124
Symbol 124 MovieClip [block_15]Uses:117 118 123
Symbol 125 GraphicUsed by:126 243
Symbol 126 MovieClipUses:125Used by:132
Symbol 127 MovieClipUses:68Used by:132
Symbol 128 GraphicUsed by:131
Symbol 129 GraphicUsed by:131
Symbol 130 GraphicUsed by:131
Symbol 131 MovieClipUses:68 128 129 130Used by:132
Symbol 132 MovieClip [block_14]Uses:126 127 131
Symbol 133 GraphicUsed by:134
Symbol 134 MovieClipUses:133Used by:138
Symbol 135 MovieClipUses:68Used by:138
Symbol 136 GraphicUsed by:137
Symbol 137 MovieClipUses:68 136Used by:138
Symbol 138 MovieClip [block_13]Uses:134 135 137
Symbol 139 GraphicUsed by:140
Symbol 140 MovieClipUses:139Used by:147
Symbol 141 MovieClipUses:68Used by:147
Symbol 142 GraphicUsed by:146
Symbol 143 GraphicUsed by:146
Symbol 144 GraphicUsed by:146
Symbol 145 GraphicUsed by:146
Symbol 146 MovieClipUses:68 142 143 144 145Used by:147
Symbol 147 MovieClip [block_12]Uses:140 141 146
Symbol 148 GraphicUsed by:149
Symbol 149 MovieClipUses:148Used by:156
Symbol 150 MovieClipUses:68Used by:156
Symbol 151 GraphicUsed by:155
Symbol 152 GraphicUsed by:155
Symbol 153 GraphicUsed by:155
Symbol 154 GraphicUsed by:155
Symbol 155 MovieClipUses:68 151 152 153 154Used by:156
Symbol 156 MovieClip [block_11]Uses:149 150 155
Symbol 157 GraphicUsed by:158
Symbol 158 MovieClipUses:157Used by:165
Symbol 159 MovieClipUses:68Used by:165
Symbol 160 GraphicUsed by:164
Symbol 161 GraphicUsed by:164
Symbol 162 GraphicUsed by:164
Symbol 163 GraphicUsed by:164
Symbol 164 MovieClipUses:68 160 161 162 163Used by:165
Symbol 165 MovieClip [block_10]Uses:158 159 164
Symbol 166 GraphicUsed by:167
Symbol 167 MovieClipUses:166Used by:174
Symbol 168 MovieClipUses:68Used by:174
Symbol 169 GraphicUsed by:173
Symbol 170 GraphicUsed by:173
Symbol 171 GraphicUsed by:173
Symbol 172 GraphicUsed by:173
Symbol 173 MovieClipUses:68 169 170 171 172Used by:174
Symbol 174 MovieClip [block_09]Uses:167 168 173
Symbol 175 GraphicUsed by:176
Symbol 176 MovieClipUses:175Used by:183
Symbol 177 MovieClipUses:68Used by:183
Symbol 178 GraphicUsed by:182
Symbol 179 GraphicUsed by:182
Symbol 180 GraphicUsed by:182
Symbol 181 GraphicUsed by:182
Symbol 182 MovieClipUses:68 178 179 180 181Used by:183
Symbol 183 MovieClip [block_08]Uses:176 177 182
Symbol 184 GraphicUsed by:185
Symbol 185 MovieClipUses:184Used by:192
Symbol 186 MovieClipUses:68Used by:192
Symbol 187 GraphicUsed by:191
Symbol 188 GraphicUsed by:191
Symbol 189 GraphicUsed by:191
Symbol 190 GraphicUsed by:191
Symbol 191 MovieClipUses:68 187 188 189 190Used by:192
Symbol 192 MovieClip [block_07]Uses:185 186 191
Symbol 193 GraphicUsed by:194
Symbol 194 MovieClipUses:193Used by:201
Symbol 195 MovieClipUses:68Used by:201
Symbol 196 GraphicUsed by:200
Symbol 197 GraphicUsed by:200
Symbol 198 GraphicUsed by:200
Symbol 199 GraphicUsed by:200
Symbol 200 MovieClipUses:68 196 197 198 199Used by:201
Symbol 201 MovieClip [block_06]Uses:194 195 200
Symbol 202 GraphicUsed by:203
Symbol 203 MovieClipUses:202Used by:210
Symbol 204 MovieClipUses:68Used by:210
Symbol 205 GraphicUsed by:209
Symbol 206 GraphicUsed by:209
Symbol 207 GraphicUsed by:209
Symbol 208 GraphicUsed by:209
Symbol 209 MovieClipUses:68 205 206 207 208Used by:210
Symbol 210 MovieClip [block_05]Uses:203 204 209
Symbol 211 GraphicUsed by:212
Symbol 212 MovieClipUses:211Used by:219
Symbol 213 MovieClipUses:68Used by:219
Symbol 214 GraphicUsed by:218
Symbol 215 GraphicUsed by:218
Symbol 216 GraphicUsed by:218
Symbol 217 GraphicUsed by:218
Symbol 218 MovieClipUses:68 214 215 216 217Used by:219
Symbol 219 MovieClip [block_04]Uses:212 213 218
Symbol 220 GraphicUsed by:221
Symbol 221 MovieClipUses:220Used by:228
Symbol 222 MovieClipUses:68Used by:228
Symbol 223 GraphicUsed by:227
Symbol 224 GraphicUsed by:227
Symbol 225 GraphicUsed by:227
Symbol 226 GraphicUsed by:227
Symbol 227 MovieClipUses:68 223 224 225 226Used by:228
Symbol 228 MovieClip [block_03]Uses:221 222 227
Symbol 229 GraphicUsed by:230
Symbol 230 MovieClipUses:229Used by:234
Symbol 231 MovieClipUses:68Used by:234
Symbol 232 GraphicUsed by:233
Symbol 233 MovieClipUses:68 232Used by:234
Symbol 234 MovieClip [block_02]Uses:230 231 233
Symbol 235 GraphicUsed by:236
Symbol 236 MovieClipUses:235Used by:242
Symbol 237 MovieClipUses:68Used by:242
Symbol 238 GraphicUsed by:241
Symbol 239 GraphicUsed by:241
Symbol 240 GraphicUsed by:241
Symbol 241 MovieClipUses:68 238 239 240Used by:242
Symbol 242 MovieClip [block_01]Uses:236 237 241
Symbol 243 MovieClipUses:125Used by:249
Symbol 244 MovieClipUses:68Used by:249
Symbol 245 GraphicUsed by:248
Symbol 246 GraphicUsed by:248
Symbol 247 GraphicUsed by:248
Symbol 248 MovieClipUses:68 245 246 247Used by:249
Symbol 249 MovieClip [block_00]Uses:243 244 248
Symbol 250 MovieClipUses:68Used by:252 253
Symbol 251 MovieClip [limiter_corner]Uses:68Used by:252 253
Symbol 252 MovieClip [limiter_x]Uses:250 251
Symbol 253 MovieClip [limiter_y]Uses:250 251
Symbol 254 GraphicUsed by:267
Symbol 255 BitmapUsed by:256
Symbol 256 GraphicUses:255Used by:267
Symbol 257 EditableTextUses:33Used by:267
Symbol 258 EditableTextUses:33Used by:267
Symbol 259 EditableTextUses:33Used by:267
Symbol 260 EditableTextUses:33Used by:267
Symbol 261 EditableTextUses:33Used by:267
Symbol 262 EditableTextUses:33Used by:267
Symbol 263 EditableTextUses:33Used by:267
Symbol 264 EditableTextUses:33Used by:267
Symbol 265 EditableTextUses:33Used by:267
Symbol 266 EditableTextUses:33Used by:267
Symbol 267 MovieClipUses:254 39 256 257 258 259 260 261 262 263 264 265 266Used by:268
Symbol 268 MovieClip [summarySign]Uses:267
Symbol 269 BitmapUsed by:270 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289
Symbol 270 GraphicUses:269Used by:297
Symbol 271 GraphicUsed by:297
Symbol 272 GraphicUses:269Used by:297
Symbol 273 GraphicUses:269Used by:297
Symbol 274 GraphicUses:269Used by:297
Symbol 275 GraphicUses:269Used by:297
Symbol 276 GraphicUses:269Used by:297
Symbol 277 GraphicUses:269Used by:297
Symbol 278 GraphicUses:269Used by:297
Symbol 279 GraphicUses:269Used by:297
Symbol 280 GraphicUses:269Used by:297
Symbol 281 GraphicUses:269Used by:297
Symbol 282 GraphicUses:269Used by:297
Symbol 283 GraphicUses:269Used by:297
Symbol 284 GraphicUses:269Used by:297
Symbol 285 GraphicUses:269Used by:297
Symbol 286 GraphicUses:269Used by:297
Symbol 287 GraphicUses:269Used by:297
Symbol 288 GraphicUses:269Used by:297
Symbol 289 GraphicUses:269Used by:297
Symbol 290 BitmapUsed by:291
Symbol 291 GraphicUses:290Used by:292
Symbol 292 MovieClip [explosion]Uses:291Used by:297
Symbol 293 GraphicUsed by:294
Symbol 294 MovieClipUses:293Used by:297
Symbol 295 GraphicUsed by:296
Symbol 296 MovieClipUses:295Used by:297
Symbol 297 MovieClip [block_99]Uses:270 271 272 62 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 292 294 296
Symbol 298 EditableTextUses:33Used by:332
Symbol 299 EditableTextUses:33Used by:332
Symbol 300 GraphicUsed by:302
Symbol 301 GraphicUsed by:302
Symbol 302 MovieClipUses:300 301Used by:332 428 433
Symbol 303 GraphicUsed by:320
Symbol 304 GraphicUsed by:320
Symbol 305 GraphicUsed by:320
Symbol 306 GraphicUsed by:320
Symbol 307 GraphicUsed by:320
Symbol 308 GraphicUsed by:320
Symbol 309 GraphicUsed by:310
Symbol 310 MovieClipUses:309Used by:320
Symbol 311 GraphicUsed by:320
Symbol 312 GraphicUsed by:320
Symbol 313 BitmapUsed by:315
Symbol 314 BitmapUsed by:315
Symbol 315 GraphicUses:313 314Used by:320
Symbol 316 GraphicUsed by:320
Symbol 317 GraphicUsed by:320
Symbol 318 GraphicUsed by:320
Symbol 319 GraphicUsed by:320
Symbol 320 MovieClipUses:303 304 305 45 47 306 307 308 310 311 312 315 316 317 318 319Used by:332
Symbol 321 EditableTextUses:33Used by:332
Symbol 322 EditableTextUses:33Used by:332
Symbol 323 EditableTextUses:33Used by:332
Symbol 324 EditableTextUses:33Used by:332
Symbol 325 EditableTextUses:33Used by:332
Symbol 326 BitmapUsed by:327
Symbol 327 GraphicUses:326Used by:331
Symbol 328 GraphicUsed by:330
Symbol 329 GraphicUsed by:330
Symbol 330 MovieClipUses:328 329Used by:331
Symbol 331 MovieClipUses:327 330Used by:332
Symbol 332 MovieClip [instructionsScreen]Uses:298 299 302 320 321 322 323 324 325 331
Symbol 333 GraphicUsed by:335 337
Symbol 334 EditableTextUses:33Used by:335
Symbol 335 MovieClip [instructionTextGold]Uses:333 334
Symbol 336 EditableTextUses:33Used by:337
Symbol 337 MovieClip [instructionText]Uses:333 336
Symbol 338 GraphicUsed by:343
Symbol 339 GraphicUsed by:343
Symbol 340 GraphicUsed by:343
Symbol 341 GraphicUsed by:343
Symbol 342 GraphicUsed by:343
Symbol 343 MovieClipUses:338 339 340 341 342Used by:379
Symbol 344 GraphicUsed by:347 358
Symbol 345 GraphicUsed by:347 358
Symbol 346 GraphicUsed by:347 358
Symbol 347 MovieClipUses:344 345 346Used by:361
Symbol 348 GraphicUsed by:349
Symbol 349 MovieClipUses:348Used by:354
Symbol 350 GraphicUsed by:351
Symbol 351 MovieClipUses:350Used by:354
Symbol 352 BitmapUsed by:353
Symbol 353 GraphicUses:352Used by:354
Symbol 354 MovieClipUses:349 351 353Used by:361
Symbol 355 GraphicUsed by:358
Symbol 356 GraphicUsed by:358
Symbol 357 GraphicUsed by:358
Symbol 358 MovieClipUses:344 355 345 346 356 357Used by:361
Symbol 359 GraphicUsed by:361
Symbol 360 GraphicUsed by:361
Symbol 361 MovieClipUses:347 354 358 359 360Used by:379
Symbol 362 GraphicUsed by:372
Symbol 363 GraphicUsed by:369 421 428
Symbol 364 GraphicUsed by:369 421 428
Symbol 365 GraphicUsed by:369 421 428
Symbol 366 BitmapUsed by:367
Symbol 367 GraphicUses:366Used by:369 421 428
Symbol 368 GraphicUsed by:369 421 428
Symbol 369 MovieClipUses:363 364 365 367 368Used by:372 378
Symbol 370 BitmapUsed by:371
Symbol 371 GraphicUses:370Used by:372
Symbol 372 MovieClipUses:362 369 371Used by:379
Symbol 373 BitmapUsed by:374
Symbol 374 GraphicUses:373Used by:378
Symbol 375 GraphicUsed by:378
Symbol 376 GraphicUsed by:378
Symbol 377 GraphicUsed by:378
Symbol 378 MovieClipUses:374 369 375 376 377Used by:379
Symbol 379 MovieClip [bossWrapper]Uses:343 361 372 378
Symbol 380 BitmapUsed by:381
Symbol 381 GraphicUses:380Used by:384
Symbol 382 BitmapUsed by:383
Symbol 383 GraphicUses:382Used by:384
Symbol 384 MovieClipUses:381 383Used by:Timeline
Symbol 385 EditableTextUses:33Used by:Timeline
Symbol 386 GraphicUsed by:389
Symbol 387 GraphicUsed by:389
Symbol 388 GraphicUsed by:389
Symbol 389 ButtonUses:386 387 388 56Used by:Timeline
Symbol 390 GraphicUsed by:391
Symbol 391 MovieClipUses:390Used by:397
Symbol 392 GraphicUsed by:397
Symbol 393 MovieClipUsed by:397
Symbol 394 GraphicUsed by:395
Symbol 395 MovieClipUses:394Used by:397
Symbol 396 GraphicUsed by:397
Symbol 397 MovieClipUses:391 392 393 395 396Used by:Timeline
Symbol 398 BitmapUsed by:399
Symbol 399 GraphicUses:398Used by:428
Symbol 400 GraphicUsed by:428
Symbol 401 GraphicUsed by:428
Symbol 402 BitmapUsed by:403 427
Symbol 403 GraphicUses:402Used by:428
Symbol 404 GraphicUsed by:420
Symbol 405 EditableTextUses:33Used by:420
Symbol 406 EditableTextUses:33Used by:420
Symbol 407 GraphicUsed by:417
Symbol 408 GraphicUsed by:417
Symbol 409 GraphicUsed by:417
Symbol 410 GraphicUsed by:417
Symbol 411 GraphicUsed by:417
Symbol 412 GraphicUsed by:417
Symbol 413 GraphicUsed by:417
Symbol 414 GraphicUsed by:417
Symbol 415 GraphicUsed by:417
Symbol 416 GraphicUsed by:417
Symbol 417 MovieClipUses:407 408 409 410 411 412 413 414 415 416Used by:420
Symbol 418 EditableTextUses:33Used by:420
Symbol 419 GraphicUsed by:420
Symbol 420 MovieClipUses:404 405 406 417 418 419Used by:428 433
Symbol 421 MovieClipUses:363 364 365 367 368Used by:428
Symbol 422 GraphicUsed by:423
Symbol 423 MovieClipUses:422Used by:428
Symbol 424 BitmapUsed by:425 426 432
Symbol 425 GraphicUses:424Used by:428
Symbol 426 GraphicUses:424Used by:428
Symbol 427 GraphicUses:402Used by:428
Symbol 428 MovieClipUses:399 400 401 403 363 364 365 367 368 420 302 421 423 425 426 427Used by:434
Symbol 429 GraphicUsed by:433
Symbol 430 BitmapUsed by:431
Symbol 431 GraphicUses:430Used by:433
Symbol 432 GraphicUses:424Used by:433
Symbol 433 MovieClipUses:429 431 420 302 432Used by:434
Symbol 434 MovieClipUses:428 433Used by:Timeline
Symbol 435 BitmapUsed by:436
Symbol 436 GraphicUses:435Used by:477
Symbol 437 BitmapUsed by:438
Symbol 438 GraphicUses:437Used by:477
Symbol 439 BitmapUsed by:440
Symbol 440 GraphicUses:439Used by:477
Symbol 441 BitmapUsed by:442
Symbol 442 GraphicUses:441Used by:477
Symbol 443 BitmapUsed by:444
Symbol 444 GraphicUses:443Used by:477
Symbol 445 BitmapUsed by:446
Symbol 446 GraphicUses:445Used by:477
Symbol 447 BitmapUsed by:448
Symbol 448 GraphicUses:447Used by:477
Symbol 449 BitmapUsed by:450
Symbol 450 GraphicUses:449Used by:477
Symbol 451 BitmapUsed by:452
Symbol 452 GraphicUses:451Used by:477
Symbol 453 BitmapUsed by:454
Symbol 454 GraphicUses:453Used by:477
Symbol 455 BitmapUsed by:456
Symbol 456 GraphicUses:455Used by:477
Symbol 457 BitmapUsed by:458
Symbol 458 GraphicUses:457Used by:477
Symbol 459 BitmapUsed by:460
Symbol 460 GraphicUses:459Used by:477
Symbol 461 BitmapUsed by:462
Symbol 462 GraphicUses:461Used by:477
Symbol 463 BitmapUsed by:464
Symbol 464 GraphicUses:463Used by:477
Symbol 465 BitmapUsed by:466
Symbol 466 GraphicUses:465Used by:477
Symbol 467 BitmapUsed by:468
Symbol 468 GraphicUses:467Used by:477
Symbol 469 BitmapUsed by:470
Symbol 470 GraphicUses:469Used by:477
Symbol 471 BitmapUsed by:472
Symbol 472 GraphicUses:471Used by:477
Symbol 473 BitmapUsed by:474
Symbol 474 GraphicUses:473Used by:477
Symbol 475 BitmapUsed by:476
Symbol 476 GraphicUses:475Used by:477
Symbol 477 MovieClipUses:436 438 440 442 444 446 448 450 452 454 456 458 460 462 464 466 468 470 472 474 476Used by:478
Symbol 478 MovieClipUses:477Used by:Timeline
Symbol 479 MovieClip [__Packages.com.midasplayer.gameCore.AbstractGameLogic]
Symbol 480 MovieClip [__Packages.com.midasplayer.gameCore.World]
Symbol 481 MovieClip [__Packages.com.midasplayer.util.ArrayList]
Symbol 482 MovieClip [__Packages.com.midasplayer.util.Iterator]
Symbol 483 MovieClip [__Packages.com.midasplayer.util.ArrayListIterator]
Symbol 484 MovieClip [__Packages.com.midasplayer.gameCore.WorldObject]
Symbol 485 MovieClip [__Packages.com.midasplayer.gameCore.WorldObjectView]
Symbol 486 MovieClip [__Packages.mx.utils.Delegate]
Symbol 487 MovieClip [__Packages.com.midasplayer.gameCore.InterpolationValue]
Symbol 488 MovieClip [__Packages.com.midasplayer.util.Vec2D]
Symbol 489 MovieClip [__Packages.com.midasplayer.gameCore.AbstractGameView]
Symbol 490 MovieClip [__Packages.com.midasplayer.gameCore.GameState]
Symbol 491 MovieClip [__Packages.com.midasplayer.gameCore.InfoScreen]
Symbol 492 MovieClip [__Packages.com.midasplayer.util.I18n]
Symbol 493 MovieClip [__Packages.com.midasplayer.util.Map]
Symbol 494 MovieClip [__Packages.com.midasplayer.fx.SoundManager]
Symbol 495 MovieClip [__Packages.com.midasplayer.util.GameDataAcquirer]
Symbol 496 MovieClip [__Packages.com.midasplayer.util.Random]
Symbol 497 MovieClip [__Packages.com.midasplayer.util.Integer64]
Symbol 498 MovieClip [__Packages.com.midasplayer.util.FpsCounter]
Symbol 499 MovieClip [__Packages.com.midasplayer.gameCore.ClientInput]
Symbol 500 MovieClip [__Packages.com.midasplayer.matchBlocks.GameLogic]
Symbol 501 MovieClip [__Packages.com.midasplayer.matchBlocks.BoardObject]
Symbol 502 MovieClip [__Packages.com.midasplayer.matchBlocks.Block]
Symbol 503 MovieClip [__Packages.com.midasplayer.matchBlocks.BlockView]
Symbol 504 MovieClip [__Packages.com.midasplayer.matchBlocks.BlockManager]
Symbol 505 MovieClip [__Packages.com.midasplayer.matchBlocks.Bomb]
Symbol 506 MovieClip [__Packages.com.midasplayer.matchBlocks.BombView]
Symbol 507 MovieClip [__Packages.com.midasplayer.matchBlocks.GameView]
Symbol 508 MovieClip [__Packages.com.midasplayer.fx.SoundToggle]
Symbol 509 MovieClip [__Packages.com.midasplayer.matchBlocks.GameBoard]

Instance Names

"background"Frame 1Symbol 384 MovieClip
"exit_game"Frame 1Symbol 385 EditableText
"button_end_game"Frame 1Symbol 389 Button
"gameBoardBG"Frame 1Symbol 397 MovieClip
"truckWrapper"Frame 1Symbol 434 MovieClip
"levelCounter"Frame 1Symbol 478 MovieClip
"score_4"Symbol 42 MovieClip Frame 1Symbol 30 MovieClip
"score_3"Symbol 42 MovieClip Frame 1Symbol 30 MovieClip
"score_2"Symbol 42 MovieClip Frame 1Symbol 30 MovieClip
"score_1"Symbol 42 MovieClip Frame 1Symbol 30 MovieClip
"score_0"Symbol 42 MovieClip Frame 1Symbol 30 MovieClip
"header"Symbol 42 MovieClip Frame 1Symbol 34 EditableText
"timer"Symbol 42 MovieClip Frame 1Symbol 35 EditableText
"bob"Symbol 42 MovieClip Frame 1Symbol 39 MovieClip
"sign"Symbol 43 MovieClip [summarySign_deluxe] Frame 1Symbol 42 MovieClip
"shadow"Symbol 48 MovieClip [bonusblock_pattern] Frame 1Symbol 45 MovieClip
"highlight"Symbol 48 MovieClip [bonusblock_pattern] Frame 1Symbol 47 MovieClip
"text"Symbol 58 MovieClip [mcSoundToggle] Frame 1Symbol 52 EditableText
"bottom"Symbol 74 MovieClip [block_21] Frame 1Symbol 67 MovieClip
"highlight"Symbol 74 MovieClip [block_21] Frame 1Symbol 69 MovieClip
"outline"Symbol 74 MovieClip [block_21] Frame 1Symbol 73 MovieClip
"bottom"Symbol 81 MovieClip [block_20] Frame 1Symbol 75 MovieClip
"highlight"Symbol 81 MovieClip [block_20] Frame 1Symbol 76 MovieClip
"outline"Symbol 81 MovieClip [block_20] Frame 1Symbol 80 MovieClip
"bottom"Symbol 89 MovieClip [block_19] Frame 1Symbol 83 MovieClip
"highlight"Symbol 89 MovieClip [block_19] Frame 1Symbol 84 MovieClip
"outline"Symbol 89 MovieClip [block_19] Frame 1Symbol 88 MovieClip
"bottom"Symbol 97 MovieClip [block_18] Frame 1Symbol 91 MovieClip
"highlight"Symbol 97 MovieClip [block_18] Frame 1Symbol 92 MovieClip
"outline"Symbol 97 MovieClip [block_18] Frame 1Symbol 96 MovieClip
"bottom"Symbol 106 MovieClip [block_17] Frame 1Symbol 99 MovieClip
"highlight"Symbol 106 MovieClip [block_17] Frame 1Symbol 100 MovieClip
"outline"Symbol 106 MovieClip [block_17] Frame 1Symbol 105 MovieClip
"bottom"Symbol 115 MovieClip [block_16] Frame 1Symbol 108 MovieClip
"highlight"Symbol 115 MovieClip [block_16] Frame 1Symbol 109 MovieClip
"outline"Symbol 115 MovieClip [block_16] Frame 1Symbol 114 MovieClip
"bottom"Symbol 124 MovieClip [block_15] Frame 1Symbol 117 MovieClip
"highlight"Symbol 124 MovieClip [block_15] Frame 1Symbol 118 MovieClip
"outline"Symbol 124 MovieClip [block_15] Frame 1Symbol 123 MovieClip
"bottom"Symbol 132 MovieClip [block_14] Frame 1Symbol 126 MovieClip
"highlight"Symbol 132 MovieClip [block_14] Frame 1Symbol 127 MovieClip
"outline"Symbol 132 MovieClip [block_14] Frame 1Symbol 131 MovieClip
"bottom"Symbol 138 MovieClip [block_13] Frame 1Symbol 134 MovieClip
"highlight"Symbol 138 MovieClip [block_13] Frame 1Symbol 135 MovieClip
"outline"Symbol 138 MovieClip [block_13] Frame 1Symbol 137 MovieClip
"bottom"Symbol 147 MovieClip [block_12] Frame 1Symbol 140 MovieClip
"highlight"Symbol 147 MovieClip [block_12] Frame 1Symbol 141 MovieClip
"outline"Symbol 147 MovieClip [block_12] Frame 1Symbol 146 MovieClip
"bottom"Symbol 156 MovieClip [block_11] Frame 1Symbol 149 MovieClip
"highlight"Symbol 156 MovieClip [block_11] Frame 1Symbol 150 MovieClip
"outline"Symbol 156 MovieClip [block_11] Frame 1Symbol 155 MovieClip
"bottom"Symbol 165 MovieClip [block_10] Frame 1Symbol 158 MovieClip
"highlight"Symbol 165 MovieClip [block_10] Frame 1Symbol 159 MovieClip
"outline"Symbol 165 MovieClip [block_10] Frame 1Symbol 164 MovieClip
"bottom"Symbol 174 MovieClip [block_09] Frame 1Symbol 167 MovieClip
"highlight"Symbol 174 MovieClip [block_09] Frame 1Symbol 168 MovieClip
"outline"Symbol 174 MovieClip [block_09] Frame 1Symbol 173 MovieClip
"bottom"Symbol 183 MovieClip [block_08] Frame 1Symbol 176 MovieClip
"highlight"Symbol 183 MovieClip [block_08] Frame 1Symbol 177 MovieClip
"outline"Symbol 183 MovieClip [block_08] Frame 1Symbol 182 MovieClip
"bottom"Symbol 192 MovieClip [block_07] Frame 1Symbol 185 MovieClip
"highlight"Symbol 192 MovieClip [block_07] Frame 1Symbol 186 MovieClip
"outline"Symbol 192 MovieClip [block_07] Frame 1Symbol 191 MovieClip
"bottom"Symbol 201 MovieClip [block_06] Frame 1Symbol 194 MovieClip
"highlight"Symbol 201 MovieClip [block_06] Frame 1Symbol 195 MovieClip
"outline"Symbol 201 MovieClip [block_06] Frame 1Symbol 200 MovieClip
"bottom"Symbol 210 MovieClip [block_05] Frame 1Symbol 203 MovieClip
"highlight"Symbol 210 MovieClip [block_05] Frame 1Symbol 204 MovieClip
"outline"Symbol 210 MovieClip [block_05] Frame 1Symbol 209 MovieClip
"bottom"Symbol 219 MovieClip [block_04] Frame 1Symbol 212 MovieClip
"highlight"Symbol 219 MovieClip [block_04] Frame 1Symbol 213 MovieClip
"outline"Symbol 219 MovieClip [block_04] Frame 1Symbol 218 MovieClip
"bottom"Symbol 228 MovieClip [block_03] Frame 1Symbol 221 MovieClip
"highlight"Symbol 228 MovieClip [block_03] Frame 1Symbol 222 MovieClip
"outline"Symbol 228 MovieClip [block_03] Frame 1Symbol 227 MovieClip
"bottom"Symbol 234 MovieClip [block_02] Frame 1Symbol 230 MovieClip
"highlight"Symbol 234 MovieClip [block_02] Frame 1Symbol 231 MovieClip
"outline"Symbol 234 MovieClip [block_02] Frame 1Symbol 233 MovieClip
"bottom"Symbol 242 MovieClip [block_01] Frame 1Symbol 236 MovieClip
"highlight"Symbol 242 MovieClip [block_01] Frame 1Symbol 237 MovieClip
"outline"Symbol 242 MovieClip [block_01] Frame 1Symbol 241 MovieClip
"bottom"Symbol 249 MovieClip [block_00] Frame 1Symbol 243 MovieClip
"highlight"Symbol 249 MovieClip [block_00] Frame 1Symbol 244 MovieClip
"outline"Symbol 249 MovieClip [block_00] Frame 1Symbol 248 MovieClip
"bottom"Symbol 252 MovieClip [limiter_x] Frame 1Symbol 250 MovieClip
"corner_bevel"Symbol 252 MovieClip [limiter_x] Frame 1Symbol 251 MovieClip [limiter_corner]
"corner_bottom"Symbol 252 MovieClip [limiter_x] Frame 1Symbol 251 MovieClip [limiter_corner]
"corner_highlight"Symbol 252 MovieClip [limiter_x] Frame 1Symbol 251 MovieClip [limiter_corner]
"corner_top"Symbol 252 MovieClip [limiter_x] Frame 1Symbol 251 MovieClip [limiter_corner]
"corner_far_top"Symbol 252 MovieClip [limiter_x] Frame 1Symbol 251 MovieClip [limiter_corner]
"corner_far_bottom"Symbol 252 MovieClip [limiter_x] Frame 1Symbol 251 MovieClip [limiter_corner]
"bottom"Symbol 253 MovieClip [limiter_y] Frame 1Symbol 250 MovieClip
"corner_left"Symbol 253 MovieClip [limiter_y] Frame 1Symbol 251 MovieClip [limiter_corner]
"corner_right"Symbol 253 MovieClip [limiter_y] Frame 1Symbol 251 MovieClip [limiter_corner]
"bob"Symbol 267 MovieClip Frame 1Symbol 39 MovieClip
"header"Symbol 267 MovieClip Frame 1Symbol 257 EditableText
"score"Symbol 267 MovieClip Frame 1Symbol 258 EditableText
"score_header"Symbol 267 MovieClip Frame 1Symbol 259 EditableText
"move_bonus_header"Symbol 267 MovieClip Frame 1Symbol 260 EditableText
"total_score_header"Symbol 267 MovieClip Frame 1Symbol 261 EditableText
"timer"Symbol 267 MovieClip Frame 1Symbol 262 EditableText
"move_bonus"Symbol 267 MovieClip Frame 1Symbol 263 EditableText
"total_score"Symbol 267 MovieClip Frame 1Symbol 264 EditableText
"level_bonus_header"Symbol 267 MovieClip Frame 1Symbol 265 EditableText
"level_bonus"Symbol 267 MovieClip Frame 1Symbol 266 EditableText
"sign"Symbol 268 MovieClip [summarySign] Frame 1Symbol 267 MovieClip
"shadow"Symbol 320 MovieClip Frame 1Symbol 45 MovieClip
"highlight"Symbol 320 MovieClip Frame 1Symbol 47 MovieClip
"shadow"Symbol 320 MovieClip Frame 1Symbol 45 MovieClip
"highlight"Symbol 320 MovieClip Frame 1Symbol 47 MovieClip
"shadow"Symbol 320 MovieClip Frame 1Symbol 45 MovieClip
"highlight"Symbol 320 MovieClip Frame 1Symbol 47 MovieClip
"shadow"Symbol 320 MovieClip Frame 1Symbol 45 MovieClip
"highlight"Symbol 320 MovieClip Frame 1Symbol 47 MovieClip
"shadow"Symbol 320 MovieClip Frame 1Symbol 45 MovieClip
"highlight"Symbol 320 MovieClip Frame 1Symbol 47 MovieClip
"instructions_header"Symbol 332 MovieClip [instructionsScreen] Frame 1Symbol 298 EditableText
"instructions"Symbol 332 MovieClip [instructionsScreen] Frame 1Symbol 299 EditableText
"logo"Symbol 332 MovieClip [instructionsScreen] Frame 1Symbol 302 MovieClip
"timer"Symbol 332 MovieClip [instructionsScreen] Frame 1Symbol 321 EditableText
"match_blocks"Symbol 332 MovieClip [instructionsScreen] Frame 1Symbol 322 EditableText
"bomb"Symbol 332 MovieClip [instructionsScreen] Frame 1Symbol 323 EditableText
"level_block"Symbol 332 MovieClip [instructionsScreen] Frame 1Symbol 324 EditableText
"bonus_block"Symbol 332 MovieClip [instructionsScreen] Frame 1Symbol 325 EditableText
"boss"Symbol 332 MovieClip [instructionsScreen] Frame 1Symbol 331 MovieClip
"text"Symbol 335 MovieClip [instructionTextGold] Frame 1Symbol 334 EditableText
"text"Symbol 337 MovieClip [instructionText] Frame 1Symbol 336 EditableText
"background"Symbol 397 MovieClip Frame 1Symbol 391 MovieClip
"gameBoard"Symbol 397 MovieClip Frame 1Symbol 393 MovieClip
"background"Symbol 397 MovieClip Frame 2Symbol 395 MovieClip
"score"Symbol 420 MovieClip Frame 1Symbol 405 EditableText
"time_left"Symbol 420 MovieClip Frame 1Symbol 406 EditableText
"score_5"Symbol 420 MovieClip Frame 1Symbol 417 MovieClip
"score_4"Symbol 420 MovieClip Frame 1Symbol 417 MovieClip
"score_3"Symbol 420 MovieClip Frame 1Symbol 417 MovieClip
"score_2"Symbol 420 MovieClip Frame 1Symbol 417 MovieClip
"score_1"Symbol 420 MovieClip Frame 1Symbol 417 MovieClip
"score_0"Symbol 420 MovieClip Frame 1Symbol 417 MovieClip
"time_0"Symbol 420 MovieClip Frame 1Symbol 417 MovieClip
"time_1"Symbol 420 MovieClip Frame 1Symbol 417 MovieClip
"time_2"Symbol 420 MovieClip Frame 1Symbol 417 MovieClip
"time_3"Symbol 420 MovieClip Frame 1Symbol 417 MovieClip
"bonus"Symbol 420 MovieClip Frame 1Symbol 418 EditableText
"bonus_3"Symbol 420 MovieClip Frame 1Symbol 417 MovieClip
"bonus_2"Symbol 420 MovieClip Frame 1Symbol 417 MovieClip
"bonus_1"Symbol 420 MovieClip Frame 1Symbol 417 MovieClip
"bonus_0"Symbol 420 MovieClip Frame 1Symbol 417 MovieClip
"scoreSign"Symbol 428 MovieClip Frame 1Symbol 420 MovieClip
"logo"Symbol 428 MovieClip Frame 1Symbol 302 MovieClip
"wheel_front"Symbol 428 MovieClip Frame 1Symbol 421 MovieClip
"wheel_back"Symbol 428 MovieClip Frame 1Symbol 421 MovieClip
"scoreSign"Symbol 433 MovieClip Frame 1Symbol 420 MovieClip
"logo"Symbol 433 MovieClip Frame 1Symbol 302 MovieClip
"truck"Symbol 434 MovieClip Frame 1Symbol 428 MovieClip
"truck"Symbol 434 MovieClip Frame 2Symbol 433 MovieClip
"level"Symbol 478 MovieClip Frame 1Symbol 477 MovieClip

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.
ExportAssets (56)Timeline Frame 1Symbol 1 as "sound_loop_deluxe"
ExportAssets (56)Timeline Frame 1Symbol 2 as "sound_intro_deluxe"
ExportAssets (56)Timeline Frame 1Symbol 3 as "sound_loop_fast_deluxe"
ExportAssets (56)Timeline Frame 1Symbol 4 as "sound_game_over_deluxe"
ExportAssets (56)Timeline Frame 1Symbol 5 as "sound_melt"
ExportAssets (56)Timeline Frame 1Symbol 6 as "sound_empty_row"
ExportAssets (56)Timeline Frame 1Symbol 7 as "sound_match"
ExportAssets (56)Timeline Frame 1Symbol 8 as "sound_loop"
ExportAssets (56)Timeline Frame 1Symbol 9 as "sound_intro"
ExportAssets (56)Timeline Frame 1Symbol 10 as "sound_game_over"
ExportAssets (56)Timeline Frame 1Symbol 11 as "sound_level_complete"
ExportAssets (56)Timeline Frame 1Symbol 12 as "sound_level_complete_deluxe"
ExportAssets (56)Timeline Frame 1Symbol 13 as "sound_boss_3"
ExportAssets (56)Timeline Frame 1Symbol 14 as "sound_boss_2"
ExportAssets (56)Timeline Frame 1Symbol 15 as "sound_boss_1"
ExportAssets (56)Timeline Frame 1Symbol 16 as "sound_boss_4"
ExportAssets (56)Timeline Frame 1Symbol 17 as "sound_bomb_countdown"
ExportAssets (56)Timeline Frame 1Symbol 18 as "sound_bomb_explode"
ExportAssets (56)Timeline Frame 1Symbol 43 as "summarySign_deluxe"
ExportAssets (56)Timeline Frame 1Symbol 48 as "bonusblock_pattern"
ExportAssets (56)Timeline Frame 1Symbol 50 as "cleared_row"
ExportAssets (56)Timeline Frame 1Symbol 58 as "mcSoundToggle"
ExportAssets (56)Timeline Frame 1Symbol 61 as "levelblock_star"
ExportAssets (56)Timeline Frame 1Symbol 63 as "scorepop"
ExportAssets (56)Timeline Frame 1Symbol 65 as "scorefade"
ExportAssets (56)Timeline Frame 1Symbol 74 as "block_21"
ExportAssets (56)Timeline Frame 1Symbol 81 as "block_20"
ExportAssets (56)Timeline Frame 1Symbol 89 as "block_19"
ExportAssets (56)Timeline Frame 1Symbol 97 as "block_18"
ExportAssets (56)Timeline Frame 1Symbol 106 as "block_17"
ExportAssets (56)Timeline Frame 1Symbol 115 as "block_16"
ExportAssets (56)Timeline Frame 1Symbol 124 as "block_15"
ExportAssets (56)Timeline Frame 1Symbol 132 as "block_14"
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Created: 1/9 -2024 21:21:43 Last modified: 1/9 -2024 21:21:43 Server time: 18/09 -2024 13:13:14