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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/70697628?noj=FRM70697628-18DC" width="1" height="1"></div>

bigbang.swf

This is the info page for
Flash #257035

(Click the ID number above for more basic data on this flash file.)


Text
TIME TO EXIT 00

Lorem ipsum dolor sit amet, consectetuer adipiscing elit. Nulla vel sem id quam sollicitudin cursus. Curabitur pulvinar laoreet dolor. Sed sodales arcu nec nulla. Aenean mattis purus ac enim. Morbi rhoncus leo vel odio. Aliquam tristique justo in turpis. Sed ornare leo quis purus. Duis vitae elit quis nulla porta.

Instructions

Lorem ipsum dolor sit amet, consectetuer adipiscing elit. Nulla vel sem id quam sollicitudin cursus.

Lorem ipsum dolor sit amet, consectetuer adipiscing elit. Nulla vel sem id quam sollicitudin cursus.

Lorem ipsum dolor sit amet, consectetuer adipiscing elit. Nulla vel sem id quam sollicitudin cursus.

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000

Lorem ipsum dolor sit amet, consectetuer adipiscing elit. Nulla vel sem id quam sollicitudin cursus.

TIME TO EXIT 00

Game over

Score

000000

Bonus

000000

Total score

000000

Game over

Score

000000

Bonus

000000

Total score

000000

TIME TO EXIT 00

Level cleared

Level cleared

Score

000000

Bonus

00

infoScreenHolder

0000000

000

Poäng

Tid

Nivå

00

EXIT GAME

SOUND ON

ActionScript [AS1/AS2]

Frame 1
_root.startGame = function () { _root.gameLogic.getWorld().clearWorldObjects(); _root.gameLogic = new com.midasplayer.bigbang.GameLogic(); _root.gameView = new com.midasplayer.bigbang.GameView(); _root.gameLogic.setGameView(_root.gameView); _root.gameLogic.init(_root.gameBoardWrapper.gameBoard); if (!useDummyProxy) { _root._visible = false; } }; var useDummyProxy = false; if (useDummyProxy) { _root.proxySettings.btn_createGame.onRelease = function () { _root.dummyProxy.updateParameters(); _level0.gameData = _root.dummyProxy.getGameData(); _root.proxySettings._visible = false; _root.startGame(); }; _root.proxySettings.createNewSeed = function () { var _local2 = Math.round(Math.random() * 2147483648); this.randomSeed_.text = _local2; trace("seed: " + _local2); }; _root.proxySettings.btn_randomSeed.onRelease = function () { _root.proxySettings.createNewSeed(); }; _root.btn_toggleProxySettings.onRelease = function () { _root.proxySettings._visible = !_root.proxySettings._visible; }; _root.dummyProxy = new com.midasplayer.bigbang.DummyProxy(); _root.dummyProxy.setParameterClip(_root.proxySettings); _root.dummyProxy.showParameters(); _root.proxySettings.createNewSeed(); } else { _root.proxySettings._visible = false; _root.btn_toggleProxySettings._visible = false; _root.startGame(); }
Symbol 25 MovieClip [electricbolt] Frame 10
this.removeMovieClip();
Symbol 47 MovieClip Frame 31
stop();
Symbol 116 MovieClip Frame 1
stop();
Symbol 116 MovieClip Frame 3
this.number.gotoAndStop(3); this.number.onEnterFrame = function () { if (this.startTime == undefined) { this.startTime = getTimer(); } var _local3 = getTimer() - this.startTime; var _local2 = true; if ((_local3 % 500) < 150) { _local2 = false; } this._visible = _local2; };
Symbol 117 MovieClip Frame 2
var mc = this.instructions; mc.stop();
Symbol 117 MovieClip Frame 284
var mc = this.instructions; var frame = ((mc._currentframe % mc._framesloaded) + 1); if (mc._currentframe == mc._framesloaded) { stop(); } else { mc.gotoAndStop((mc._currentframe % mc._framesloaded) + 1); }
Symbol 120 MovieClip [intro-instructions] Frame 1
this.logo.bgr._visible = false;
Symbol 120 MovieClip [intro-instructions] Frame 20
this.logo.bgr._visible = true;
Symbol 120 MovieClip [intro-instructions] Frame 140
var instrClip = this.instructions; if (instrClip._currentframe < instrClip._framesloaded) { instrClip.gotoAndStop(instrClip._currentframe + 1); } gotoAndPlay ("alien_loop");
Symbol 145 MovieClip Frame 58
_parent.gotoAndStop(1); _parent._parent.gotoAndStop(1);
Symbol 154 MovieClip Frame 58
_parent.gotoAndStop(1); _parent._parent.gotoAndStop(1);
Symbol 166 MovieClip Frame 58
_parent.gotoAndStop(1); _parent._parent.gotoAndStop(1);
Symbol 174 MovieClip Frame 35
stop();
Symbol 178 MovieClip Frame 41
stop();
Symbol 187 MovieClip Frame 1
this.mouse_over.mouse_over.gotoAndStop(1);
Symbol 187 MovieClip Frame 2
this.mouse_over.mouse_over.gotoAndPlay(1);
Symbol 196 MovieClip Frame 39
this.removeMovieClip();
Symbol 210 MovieClip [pop_big_wrapper] Frame 25
this.removeMovieClip();
Symbol 213 MovieClip Frame 21
this.removeMovieClip();
Symbol 229 MovieClip [pop_medium_wrapper] Frame 1
var numEffects = 3; var activeEffect = Math.floor(Math.random() * numEffects); var i = 0; while (i < numEffects) { if (i != activeEffect) { this[i]._visible = false; } i++; }
Symbol 229 MovieClip [pop_medium_wrapper] Frame 25
this.removeMovieClip();
Symbol 233 MovieClip [pop_small_wrapper] Frame 25
this.removeMovieClip();
Symbol 245 MovieClip Frame 17
stop();
Symbol 251 MovieClip Frame 1
com.midasplayer.fx.SoundManager.play(com.midasplayer.bigbang.GameView.SOUND_GAME_OVER, com.midasplayer.bigbang.GameView.SOUND_GAME_OVER_VOLUME);
Symbol 251 MovieClip Frame 83
_parent.gotoAndStop(_parent._currentframe + 1);
Symbol 297 MovieClip Frame 1
if (this.anim._currentframe == 3) { com.midasplayer.fx.SoundManager.play(com.midasplayer.bigbang.GameView.SOUND_GAME_SUMMARY_EFFECT, com.midasplayer.bigbang.GameView.SOUND_GAME_SUMMARY_EFFECT_VOLUME, true); }
Symbol 297 MovieClip Frame 86
stop();
Symbol 298 MovieClip [game_over] Frame 1
stop();
Symbol 311 MovieClip Frame 1
com.midasplayer.fx.SoundManager.play(com.midasplayer.bigbang.GameView.SOUND_BIGBANG, com.midasplayer.bigbang.GameView.SOUND_BIGBANG_VOLUME); _root.gameBoardWrapper._visible = true; _root.gameBoardWrapper.bolt._visible = true; _root.gameBoardWrapper.bolt.gotoAndPlay(1);
Symbol 311 MovieClip Frame 141
var easeType = mx.transitions.easing.None.easeNone; var begin = 100; var end = 0; var duration = 1; var transition = (new mx.transitions.Tween(_root.gameBoardWrapper, "_alpha", easeType, begin, end, duration, true));
Symbol 311 MovieClip Frame 188
if ((_root.gameLogic.getState() == com.midasplayer.gameCore.GameState.LEVEL_SUMMARY) || (_root.gameLogic.getState() == com.midasplayer.gameCore.GameState.GAME_SUMMARY)) { _root.gameBoardWrapper._visible = false; } _parent.gotoAndStop(_parent._currentframe + 1);
Symbol 331 MovieClip Frame 1
if (_root.gameLogic.getGameBoard().isBigBang()) { com.midasplayer.fx.SoundManager.play(com.midasplayer.bigbang.GameView.SOUND_SHIP_TAKEOFF_BIGBANG, com.midasplayer.bigbang.GameView.SOUND_SHIP_TAKEOFF_BIGBANG_VOLUME); } else { com.midasplayer.fx.SoundManager.play(com.midasplayer.bigbang.GameView.SOUND_SHIP_TAKEOFF, com.midasplayer.bigbang.GameView.SOUND_SHIP_TAKEOFF_VOLUME); }
Symbol 331 MovieClip Frame 71
if (_root.gameLogic.getLevel() >= _root.gameView.GAME_COMPLETE_LEVELS) { var parentFrame = (_parent._framesloaded - 1); _parent.gotoAndStop(parentFrame); } else { _parent.gotoAndStop(_parent._currentframe + 1); }
Symbol 402 MovieClip Frame 1
com.midasplayer.fx.SoundManager.play(com.midasplayer.bigbang.GameView.SOUND_SUMMARY, com.midasplayer.bigbang.GameView.SOUND_SUMMARY_VOLUME);
Symbol 402 MovieClip Frame 100
stop();
Symbol 407 MovieClip Frame 130
_parent.gotoAndStop(_parent._currentframe + 1);
Symbol 408 MovieClip [level_summary] Frame 1
if (_root.gameLogic.getGameBoard().isBigBang()) { stop(); } else { gotoAndStop (2); }
Symbol 437 MovieClip Frame 1
stop();
Symbol 451 MovieClip [__Packages.com.midasplayer.gameCore.AbstractGameView] Frame 0
class com.midasplayer.gameCore.AbstractGameView { var m_gameLogic; function AbstractGameView () { } function setGameLogic(gameLogic) { m_gameLogic = gameLogic; } function getGameLogic() { return(m_gameLogic); } function onInitInfoScreen(infoScreen, currentState) { } function onUpdateInfoScreen(infoScreen, currentState) { } function onInit() { } function onLevelSetup() { } function onCompleteLevel() { } function onGameOver() { } function onTick() { } function onRender(ipTime) { } }
Symbol 452 MovieClip [__Packages.com.midasplayer.gameCore.AbstractGameLogic] Frame 0
class com.midasplayer.gameCore.AbstractGameLogic { var m_gameMode, m_randomSeed, m_random, m_performanceTimer, m_performanceTimerName, m_scopeRef, m_resetTick, m_tickCount, m_gameState, m_gda, m_world, NUMBER_LEVELS, m_timeLimit, m_gameView, m_timeLeft, m_pendingStateStart, m_clientInput, m_infoScreen; function AbstractGameLogic () { } function getGameMode() { return(m_gameMode); } function setAchievement(achievement) { m_hasAchievement = achievement; } function hasAchievement() { return(m_hasAchievement); } function getSeed() { return(m_randomSeed); } function getRandom() { return(m_random); } function setTicksPerSecond(ticksPerSecond) { TICKS_PER_SECOND = ticksPerSecond; TIME_PER_TICK = 1000 / TICKS_PER_SECOND; } function getTicksPerSecond() { return(TICKS_PER_SECOND); } function getTimePerTick() { return(TIME_PER_TICK); } function isServer() { return(SERVER); } function isClient() { return(!SERVER); } function startPerformaceTimer(scope, functionName) { if (!PERFORMANCE_LOG) { return(undefined); } m_performanceTimer.insert(getTimer()); m_performanceTimerName.insert((scope + "::") + functionName); } function stopPerformaceTimer() { if (!PERFORMANCE_LOG) { return(undefined); } var _local3 = m_performanceTimer.size() - 1; var _local6 = getTimer() - Number(m_performanceTimer.get(_local3)); var _local5 = String(m_performanceTimerName.get(_local3)); m_performanceTimer.removeByIndex(_local3); m_performanceTimerName.removeByIndex(_local3); var _local4 = ""; var _local2 = 0; while (_local2 < _local3) { _local4 = _local4 + "- "; _local2++; } _local4 = _local4 + (((("[" + _local5) + "]:\t") + _local6) + " ms"); trace(_local4); } function init(scopeRef) { m_scopeRef = scopeRef; m_resetTick = true; m_tickCount = 0; m_lastTickTime = -1; m_ipTime = 0; m_gameState = com.midasplayer.gameCore.GameState.INSTRUCTIONS; if (isClient()) { m_gda = new com.midasplayer.util.GameDataAcquirer(); m_gda.beginWait(mx.utils.Delegate.create(this, setupGame)); } m_world = new com.midasplayer.gameCore.World(this, getScopeRef()); onInit(); if (DEV) { new com.midasplayer.util.FpsCounter(_root); } if (PERFORMANCE_LOG) { m_performanceTimer = new com.midasplayer.util.ArrayList(); m_performanceTimerName = new com.midasplayer.util.ArrayList(); } } function getScopeRef() { return(m_scopeRef); } function setupGame() { m_gameMode = Number(m_gda.getGameData("gameMode")); m_randomSeed = Number(m_gda.getGameData("randomSeed")); m_random = new com.midasplayer.util.Random(m_randomSeed); NUMBER_LEVELS = Number(m_gda.getGameData("numberLevels")); m_timeLimit = new com.midasplayer.util.ArrayList(m_gda.getGameData("timeLimit")); if (m_timeLimit.size() < NUMBER_LEVELS) { var _local3 = Number(m_timeLimit.get(0)); m_timeLimit = new com.midasplayer.util.ArrayList(); var _local2 = 0; while (_local2 < NUMBER_LEVELS) { m_timeLimit.insert(_local3); _local2++; } } onSetGameData(m_gda); parseClientInput(); getGameView().onInit(); m_scopeRef.onEnterFrame = mx.utils.Delegate.create(this, update); } function setGameView(gameView) { m_gameView = gameView; m_gameView.setGameLogic(this); } function getWorld() { return(m_world); } function getGameLogic() { return(this); } function getTickCount() { return(m_tickCount); } function getIPTime() { return(m_ipTime); } function getGameTime() { return(getTickCount() * TIME_PER_TICK); } function getScore() { return(m_score); } function setScore(score) { m_score = Math.max(score, 0); } function addScore(score) { m_score = Math.max(m_score + score, 0); trace("Add score: " + score); trace("-- Total score: " + m_score); } function getLevel() { return(m_level); } function getNumberLevels() { return(NUMBER_LEVELS); } function addTime(time) { m_timeLeft = Math.max(m_timeLeft + time, 0); } function getTimeLeft() { return(m_timeLeft); } function getTimeLeftPercent() { return((getTimeLeft() / m_timeLimit.get(getLevel())) * 100); } function getTimeLimit() { return(Number(m_timeLimit.get(getLevel()))); } function getState() { return(m_gameState); } function getStateString() { if (m_gameState == com.midasplayer.gameCore.GameState.INSTRUCTIONS) { return("INSTRUCTIONS"); } if (m_gameState == com.midasplayer.gameCore.GameState.GAME_START) { return("GAME_START"); } if (m_gameState == com.midasplayer.gameCore.GameState.LEVEL_SETUP) { return("LEVEL_SETUP"); } if (m_gameState == com.midasplayer.gameCore.GameState.LEVEL_START_PENDING) { return("LEVEL_START_PENDING"); } if (m_gameState == com.midasplayer.gameCore.GameState.LEVEL_RUNNING) { return("LEVEL_RUNNING"); } if (m_gameState == com.midasplayer.gameCore.GameState.LEVEL_OVER_PENDING) { return("LEVEL_OVER_PENDING"); } if (m_gameState == com.midasplayer.gameCore.GameState.LEVEL_OVER) { return("LEVEL_OVER"); } if (m_gameState == com.midasplayer.gameCore.GameState.LEVEL_SUMMARY) { return("LEVEL_SUMMARY"); } if (m_gameState == com.midasplayer.gameCore.GameState.GAME_OVER_PENDING) { return("GAME_OVER_PENDING"); } if (m_gameState == com.midasplayer.gameCore.GameState.GAME_OVER) { return("GAME_OVER"); } if (m_gameState == com.midasplayer.gameCore.GameState.GAME_SUMMARY) { return("GAME_SUMMARY"); } if (m_gameState == com.midasplayer.gameCore.GameState.GAME_QUIT) { return("GAME_QUIT"); } return("NONE"); } function setState(state) { m_gameState = state; if (((state == com.midasplayer.gameCore.GameState.LEVEL_START_PENDING) || (state == com.midasplayer.gameCore.GameState.LEVEL_OVER_PENDING)) || (state == com.midasplayer.gameCore.GameState.GAME_OVER_PENDING)) { m_pendingStateStart = getTickCount(); } } function getPendingStateDurationStart() { return(m_pendingStateDuration[0]); } function getPendingStateDurationEnd() { return(m_pendingStateDuration[1]); } function setPendingStateDuration(durationStart, durationEnd) { m_pendingStateDuration[0] = durationStart; m_pendingStateDuration[1] = durationEnd; } function isPractice() { return(PRACTICE_GAME); } function isDev() { return(DEV); } function isLocalGame() { return(LOCAL_GAME); } function update() { checkForServerResponse(); if (m_gameState == com.midasplayer.gameCore.GameState.NONE) { trace("INVALID GAME STATE!!"); } else if (m_gameState == com.midasplayer.gameCore.GameState.INSTRUCTIONS) { getGameLogic().updateInfoScreen(); } else if (m_gameState == com.midasplayer.gameCore.GameState.GAME_START) { fscommand ("gameStart"); setState(com.midasplayer.gameCore.GameState.LEVEL_SETUP); } else if (m_gameState == com.midasplayer.gameCore.GameState.LEVEL_SETUP) { trace("-- State: SETUP"); m_resetTick = true; m_timeLeft = Number(m_timeLimit.get(getLevel())); onLevelSetup(); getGameView().onLevelSetup(); setState(com.midasplayer.gameCore.GameState.LEVEL_START_PENDING); } else if (m_gameState == com.midasplayer.gameCore.GameState.LEVEL_START_PENDING) { checkPendingState(); gameLoop(); } else if (m_gameState == com.midasplayer.gameCore.GameState.LEVEL_RUNNING) { gameLoop(); } else if (m_gameState == com.midasplayer.gameCore.GameState.LEVEL_OVER_PENDING) { checkPendingState(); gameLoop(); } else if (m_gameState == com.midasplayer.gameCore.GameState.LEVEL_OVER) { trace("-- State: LEVEL_OVER"); onLevelOver(); m_level++; if (m_level >= NUMBER_LEVELS) { setState(com.midasplayer.gameCore.GameState.GAME_OVER); } else { setState(com.midasplayer.gameCore.GameState.LEVEL_SUMMARY); } } else if (m_gameState == com.midasplayer.gameCore.GameState.LEVEL_SUMMARY) { getGameLogic().updateInfoScreen(); } else if (m_gameState == com.midasplayer.gameCore.GameState.GAME_OVER_PENDING) { checkPendingState(); gameLoop(); } else if (m_gameState == com.midasplayer.gameCore.GameState.GAME_OVER) { trace("-- State: GAME_OVER"); setState(com.midasplayer.gameCore.GameState.GAME_SUMMARY); fscommand ("gameEnd", m_score); trace("gameEnd: " + m_score); } else if (m_gameState == com.midasplayer.gameCore.GameState.GAME_SUMMARY) { getGameLogic().updateInfoScreen(); } else if (m_gameState == com.midasplayer.gameCore.GameState.GAME_QUIT) { if (!m_gameQuit) { fscommand ("gameQuit"); m_gameQuit = true; } } } function completeLevel() { setState(com.midasplayer.gameCore.GameState.LEVEL_OVER_PENDING); onCompleteLevel(); getGameView().onCompleteLevel(); } function gameOver() { if (getState() != com.midasplayer.gameCore.GameState.LEVEL_RUNNING) { return(undefined); } setState(com.midasplayer.gameCore.GameState.GAME_OVER_PENDING); onGameOver(); getGameView().onGameOver(); } function checkPendingState() { if (((m_gameState == com.midasplayer.gameCore.GameState.LEVEL_START_PENDING) || (m_gameState == com.midasplayer.gameCore.GameState.LEVEL_OVER_PENDING)) || (m_gameState == com.midasplayer.gameCore.GameState.GAME_OVER_PENDING)) { var _local3 = ((m_gameState == com.midasplayer.gameCore.GameState.LEVEL_START_PENDING) ? (m_pendingStateDuration[0]) : (m_pendingStateDuration[1])); if (getTickCount() >= (m_pendingStateStart + _local3)) { var _local2 = com.midasplayer.gameCore.GameState.NONE; if (m_gameState == com.midasplayer.gameCore.GameState.LEVEL_START_PENDING) { _local2 = com.midasplayer.gameCore.GameState.LEVEL_RUNNING; } else if (m_gameState == com.midasplayer.gameCore.GameState.LEVEL_OVER_PENDING) { _local2 = com.midasplayer.gameCore.GameState.LEVEL_OVER; } else if (m_gameState == com.midasplayer.gameCore.GameState.GAME_OVER_PENDING) { _local2 = com.midasplayer.gameCore.GameState.GAME_OVER; } setState(_local2); } } } function gameLoop() { if (m_resetTick) { m_resetTick = false; m_lastTickTime = getTimer(); } var _local2 = 0; for(;;){ calcIPTime(); if (m_ipTime < 1) { break; } tickGame(); if ((((getState() != com.midasplayer.gameCore.GameState.LEVEL_RUNNING) && (getState() != com.midasplayer.gameCore.GameState.LEVEL_START_PENDING)) && (getState() != com.midasplayer.gameCore.GameState.LEVEL_OVER_PENDING)) && (getState() != com.midasplayer.gameCore.GameState.GAME_OVER_PENDING)) { break; } if (_local2 >= 1000) { trace("Infinite recursions or intolerable delay in gameLoop"); break; } if (getGameLogic().isDev() && (_local2 > 1)) { break; } _local2++; }; renderGame(); } function calcIPTime() { if (isServer()) { m_ipTime = 1; } else if (isClient()) { m_ipTime = (getTimer() - m_lastTickTime) / TIME_PER_TICK; } } function handleInput() { if ((m_clientInput.size() > 0) && (getState() == com.midasplayer.gameCore.GameState.LEVEL_RUNNING)) { var _local2; do { if ((m_clientInput == undefined) || (m_clientInput.size() == 0)) { break; } _local2 = com.midasplayer.gameCore.ClientInput(m_clientInput.get(0)); var _local3 = _local2.getTick(); if (_local3 == getTickCount()) { var _local4 = false; _local4 = onHandleInput(_local2); if (!_local4) { trace("ClientInput NOT handled correctly. " + _local2.toString()); } m_clientInput.removeByIndex(0); } else if (_local3 < getTickCount()) { trace((("ClientInput skipped! InputTick: " + _local3) + " Tick: ") + getTickCount()); } } while ((_local2 != undefined) && (_local2.getTick() == getTickCount())); } } function tickGame() { handleInput(); getWorld().tick(); onTick(); getGameView().onTick(); m_lastTickTime = m_lastTickTime + TIME_PER_TICK; m_tickCount++; calcIPTime(); checkPendingState(); if (getState() == com.midasplayer.gameCore.GameState.LEVEL_RUNNING) { m_timeLeft = m_timeLeft - TIME_PER_TICK; if (getTimeLeft() <= 0) { if (onLevelTimeUp()) { completeLevel(); } else { gameOver(); } } } } function renderGame() { var _local2 = getIPTime(); getWorld().render(_local2); onRender(_local2); getGameView().onRender(_local2); } function sendRequest(request) { request = request.split("&lt;").join("<"); request = request.split("&gt;").join(">"); request = request.split("&quot;").join("\""); fscommand ("request", request); } function sendPlaydata(playData) { if (PRACTICE_GAME) { return(undefined); } fscommand ("playData", playData); trace("playData: " + playData); } function checkForServerResponse() { if (_root.response != undefined) { var _local3 = _root.response; _root.response = undefined; _local3 = _local3.split("&lt;").join("<"); _local3 = _local3.split("&gt;").join(">"); _local3 = _local3.split("&quot;").join("\""); onResponseReceived(_local3); } } function trimArray(arrayList) { var _local2 = 0; while (_local2 < arrayList.size()) { var _local1 = String(arrayList.get(_local2)); if (_local1.charAt(0) == " ") { _local1 = _local1.substr(1); } if (_local1.charAt(_local1.length) == " ") { _local1 = _local1.substring(0, _local1.length - 1); } arrayList.set(_local2, _local1); _local2++; } } function trace(string) { if (isClient()) { trace(string); var _local2 = getScopeRef().debug_text; _local2.text = (string + newline) + _local2.text; if (!DEV) { _local2._visible = false; } } else if (isServer()) { } } function getInfoScreen() { return(m_infoScreen); } function updateInfoScreen() { var _local2 = getState(); if (m_infoScreen == undefined) { m_infoScreen = new com.midasplayer.gameCore.InfoScreen(); var _local3 = com.midasplayer.gameCore.GameState.NONE; if (_local2 == com.midasplayer.gameCore.GameState.INSTRUCTIONS) { _local3 = com.midasplayer.gameCore.GameState.GAME_START; } else if (_local2 == com.midasplayer.gameCore.GameState.LEVEL_SUMMARY) { _local3 = com.midasplayer.gameCore.GameState.LEVEL_SETUP; } else if (_local2 == com.midasplayer.gameCore.GameState.GAME_SUMMARY) { _local3 = com.midasplayer.gameCore.GameState.GAME_QUIT; } m_infoScreen.setExitState(this, _local3); m_gameView.onInitInfoScreen(m_infoScreen, _local2); } m_infoScreen.update(); m_gameView.onUpdateInfoScreen(m_infoScreen, _local2); } function infoScreenExit() { var _local2 = m_infoScreen.getExitState(); setState(_local2); m_infoScreen = undefined; } function addWorldObject(obj, worldLayer, symbol, clipName) { return(getWorld().addWorldObject(obj, worldLayer, symbol, clipName)); } function parseClientInput() { var _local2 = _level0.playData; m_clientInput = com.midasplayer.gameCore.ClientInput.parseInput(_local2); } function setClientInput(clientInputList) { m_clientInput = clientInputList; } function getGameView() { return(m_gameView); } function onSetGameData(gda) { var _local2 = "onSetGameData"; trace(("~~ " + _local2) + "()"); } function onResponseReceived(response) { var _local2 = "onResponseReceived"; trace(("~~ " + _local2) + "()"); } function onLevelSetup() { var _local2 = "onLevelSetup"; trace(("~~ " + _local2) + "()"); } function onLevelTimeUp() { var _local2 = "onLevelTimeUp"; trace(("~~ " + _local2) + "()"); return(false); } function onLevelOver() { var _local2 = "onLevelOver"; trace(("~~ " + _local2) + "()"); } function onCompleteLevel() { var _local2 = "onCompleteLevel"; trace(("~~ " + _local2) + "()"); } function onGameOver() { var _local2 = "onGameOver"; trace(("~~ " + _local2) + "()"); } function onInit() { var _local2 = "onInit"; trace(("~~ " + _local2) + "()"); } function onTick() { var _local1 = "onTick"; } function onRender(ipTime) { var _local1 = "onRender"; } function onHandleInput(input) { return(false); } static var PRACTICE_GAME = false; static var DEV = false; static var LOCAL_GAME = false; static var PERFORMANCE_LOG = false; var m_gameQuit = false; static var GAME_MODE_NORMAL = 0; static var GAME_MODE_SHORT = 1; static var GAME_MODE_DELUXE = 2; var m_pendingStateDuration = new Array(0, 0); var m_lastTickTime = -1; var m_ipTime = 0; var m_score = 0; var m_level = 0; var m_hasAchievement = false; static var TICKS_PER_SECOND = 4; static var TIME_PER_TICK = 1000 / TICKS_PER_SECOND; var SERVER = false; }
Symbol 453 MovieClip [__Packages.com.midasplayer.gameCore.World] Frame 0
class com.midasplayer.gameCore.World { var m_scopeRef, m_gameLogic, m_clip, m_layers, m_worldObjects, m_worldObjectRemove; function World (gameLogic, scope) { m_scopeRef = scope; m_gameLogic = gameLogic; m_clip = m_scopeRef.createEmptyMovieClip("world", m_scopeRef.getNextHighestDepth()); m_clip._x = WORLD_OFFSET_X; m_clip._y = WORLD_OFFSET_Y; m_layers = new com.midasplayer.util.ArrayList(); m_worldObjects = new com.midasplayer.util.ArrayList(); m_worldObjectRemove = new com.midasplayer.util.ArrayList(); } function getGameLogic() { return(m_gameLogic); } function getClip() { return(m_clip); } function render(ipTime) { var _local3 = m_worldObjects.size(); var _local2 = 0; while (_local2 < _local3) { m_worldObjects.get(_local2).render(ipTime); _local2++; } } function tick() { var _local5 = m_worldObjects.size(); var _local2 = 0; while (_local2 < _local5) { m_worldObjects.get(_local2).update(); _local2++; } _local2 = 0; while (_local2 < _local5) { m_worldObjects.get(_local2).onTick(); _local2++; } var _local4 = 0; while (_local4 < m_worldObjectRemove.size()) { _local2 = 0; while (_local2 < m_worldObjects.size()) { var _local3 = com.midasplayer.gameCore.WorldObject(m_worldObjects.get(_local2)); if (_local3.getObjId() == m_worldObjectRemove.get(_local4)) { _local3.getObjectView().removeClip(); _local3.onRemovedFromWorld(); m_worldObjects.removeByIndex(_local2); break; } _local2++; } _local4++; } if (m_worldObjectRemove.size() > 0) { m_worldObjectRemove.clear(); } } function getLayer(layer) { if (m_layers.size() <= layer) { var _local2 = m_layers.size(); while (_local2 <= layer) { addLayer(); _local2++; } } return(MovieClip(m_layers.get(layer))); } function addLayer() { m_layers.insert(getClip().createEmptyMovieClip("layer_" + m_layers.size(), getClip().getNextHighestDepth())); return(m_layers.size()); } function addWorldObject(obj, worldLayer, symbol, clipName) { var _local3 = m_worldObjectIdCounter; m_worldObjectIdCounter++; obj.setObjId(_local3); m_worldObjects.insert(obj); addWorldObjectHelper(obj, symbol, worldLayer, clipName); return(obj); } function addWorldObjectHelper(obj, symbol, worldLayer, clipName) { obj.setGameLogic(m_gameLogic); obj.setWorld(this); obj.getObjectView().setClip(symbol, worldLayer, clipName); obj.onAddedToWorld(); } function clearWorldObjects() { trace("clearWorldObjects"); var _local2 = 0; while (_local2 < m_worldObjects.size()) { var _local3 = com.midasplayer.gameCore.WorldObject(m_worldObjects.get(_local2)); _local3.getObjectView().removeClip(); _local3.onRemovedFromWorld(); _local2++; } m_worldObjects.clear(); } function removeWorldObject(obj) { m_worldObjectRemove.insert(obj.getObjId()); obj.getObjectView().setClip(""); } function getAllWorldObjects() { return(m_worldObjects); } function getWorldObject(objId) { var _local2 = 0; while (_local2 < m_worldObjects.size()) { var _local3 = com.midasplayer.gameCore.WorldObject(m_worldObjects.get(_local2)); if (_local3.getObjId() == objId) { return(com.midasplayer.gameCore.WorldObject(m_worldObjects.get(_local2))); } _local2++; } return(undefined); } static var WORLD_EDGE_TOP = 0; static var WORLD_EDGE_BOTTOM = 345; static var WORLD_EDGE_LEFT = 0; static var WORLD_EDGE_RIGHT = 460; static var WORLD_OFFSET_X = 0; static var WORLD_OFFSET_Y = 0; var m_worldObjectIdCounter = 0; }
Symbol 454 MovieClip [__Packages.com.midasplayer.util.ArrayList] Frame 0
class com.midasplayer.util.ArrayList { var value; function ArrayList (ar) { if (ar == undefined) { value = new Array(); } else { value = ar; } } function insert(obj, pos) { var _local2 = value.length; if ((pos == undefined) || (pos >= _local2)) { value.push(obj); return(_local2); } value.splice(pos, 0, obj); return(pos); } function get(pos) { return(value[pos]); } function set(pos, o) { value[pos] = o; } function indexOf(obj) { var _local2 = 0; while (_local2 < value.length) { if (obj == value[_local2]) { return(_local2); } _local2++; } return(-1); } function remove(obj) { return(removeByIndex(indexOf(obj))); } function removeByIndex(pos) { var _local2; var _local4 = value.length; if ((pos < _local4) && (pos >= 0)) { _local2 = value[pos]; value.splice(pos, 1); } return(_local2); } function size() { return(value.length); } function clear() { value = new Array(); } function toArray() { return(value); } function foreach(fn) { var _local2 = 0; var _local3 = value.length; while (_local2 < _local3) { if (fn(_local2, value[_local2]) == false) { break; } _local2++; } } function sortOn(field) { value.sortOn(field); } function sort(sortFn) { value.sort(sortFn); } function get iterator() { return(new com.midasplayer.util.ArrayListIterator(this)); } function subList(from, to) { if ((to > value.length) || (!to)) { to = value.length; } var _local4 = value.slice(from, to); var _local3 = new com.midasplayer.util.ArrayList(_local4); return(_local3); } }
Symbol 455 MovieClip [__Packages.com.midasplayer.util.Iterator] Frame 0
interface com.midasplayer.util.Iterator { }
Symbol 456 MovieClip [__Packages.com.midasplayer.util.ArrayListIterator] Frame 0
class com.midasplayer.util.ArrayListIterator implements com.midasplayer.util.Iterator { var ptr, list; function ArrayListIterator (list) { ptr = 0; this.list = list; } function next() { if (ptr < list.size()) { return(list.get(ptr++)); } return(undefined); } function hasNext() { return(ptr < list.size()); } function remove() { if (ptr == 0) { return(undefined); } list.removeByIndex(ptr - 1); } }
Symbol 457 MovieClip [__Packages.com.midasplayer.gameCore.WorldObject] Frame 0
class com.midasplayer.gameCore.WorldObject { var DEFAULT_SYMBOL, m_animFrame, m_posX, m_posY, m_rotation, m_scaleX, m_scaleY, m_alpha, m_visible, m_objectView, m_gameLogic, m_world, m_parent; function WorldObject (defaultSymbol) { if ((defaultSymbol != undefined) && (defaultSymbol != "")) { DEFAULT_SYMBOL = defaultSymbol; } m_animFrame = new com.midasplayer.gameCore.InterpolationValue(1); m_posX = new com.midasplayer.gameCore.InterpolationValue(0); m_posY = new com.midasplayer.gameCore.InterpolationValue(0); m_rotation = new com.midasplayer.gameCore.InterpolationValue(0); m_scaleX = new com.midasplayer.gameCore.InterpolationValue(100); m_scaleY = new com.midasplayer.gameCore.InterpolationValue(100); m_alpha = new com.midasplayer.gameCore.InterpolationValue(100); m_visible = new Array(); m_visible.push(true); m_visible.push(true); if (m_objectView != undefined) { deleteObjectView(); } m_objectView = createObjectView(); getObjectView().setObject(this); } function deleteObjectView() { delete m_objectView; } function setDefaultSymbol(symbol) { DEFAULT_SYMBOL = symbol; } function getDefaultSymbol() { return(DEFAULT_SYMBOL); } function setObjId(id) { m_objectId = id; } function getObjId() { return(m_objectId); } function setGameLogic(gameLogic) { m_gameLogic = gameLogic; } function getGameLogic() { return(m_gameLogic); } function setWorld(world) { m_world = world; } function getWorld() { return(m_world); } function removeFromWorld() { m_world.removeWorldObject(this); } function setPerformCollision(collision) { m_performCollision = collision; } function getPerformCollision() { return(m_performCollision); } function setPhysicsEnabled(physics) { m_physicsEnabled = physics; } function isPhysicsEnabled() { return(m_physicsEnabled); } function setAnimated(animated) { m_animated = animated; } function isAnimated() { return(m_animated); } function animPlay() { m_playing = true; } function animStop() { m_playing = false; } function isAnimPlaying() { return(m_playing); } function setAnimLooping(loop) { m_looping = loop; } function isAnimLooping() { return(m_looping); } function setPlaybackSpeed(speed) { m_playbackSpeed = speed; } function getPlaybackSpeed() { return(m_playbackSpeed); } function setFrame(frame) { m_animFrame.setValue(frame); } function getFrame(ipTime) { return(m_animFrame.getValue(ipTime)); } function setParent(parent) { m_parent = parent; } function getParent() { return(m_parent); } function setX(x) { m_posX.setValue(x); getObjectView().makeDirty(); } function setY(y) { m_posY.setValue(y); getObjectView().makeDirty(); } function setPos(x, y) { setX(x); setY(y); } function setPrevX(x) { m_posX.setPrevValue(x); getObjectView().makeDirty(); } function setPrevY(y) { m_posY.setPrevValue(y); getObjectView().makeDirty(); } function setNextX(x) { m_posX.setNextValue(x); getObjectView().makeDirty(); } function setNextY(y) { m_posY.setNextValue(y); getObjectView().makeDirty(); } function setVelX(vel) { m_posVelocityX = vel; } function setVelY(vel) { m_posVelocityY = vel; } function setVel(vel) { m_posVelocityX = vel.x; m_posVelocityY = vel.y; } function addVelX(vel) { m_posVelocityX = m_posVelocityX + vel; } function addVelY(vel) { m_posVelocityY = m_posVelocityY + vel; } function setGravity(vel) { m_gravity = vel; } function setRotation(rot) { m_rotation.setValue(rot); getObjectView().makeDirty(); } function setRotationVel(vel) { m_rotationVelocity = vel; } function addRotationVel(vel) { m_rotationVelocity = m_rotationVelocity + vel; } function setScaleX(scale) { m_scaleX.setValue(scale); getObjectView().makeDirty(); } function setNextScaleX(scale) { m_scaleX.setNextValue(scale); getObjectView().makeDirty(); } function setScaleXVel(vel) { m_scaleXVelocity = vel; } function setScaleY(scale) { m_scaleY.setValue(scale); getObjectView().makeDirty(); } function setNextScaleY(scale) { m_scaleY.setNextValue(scale); getObjectView().makeDirty(); } function setScaleYVel(vel) { m_scaleYVelocity = vel; } function setAlpha(alpha) { m_alpha.setValue(alpha); getObjectView().makeDirty(); } function setNextAlpha(alpha) { m_alpha.setNextValue(alpha); getObjectView().makeDirty(); } function setAlphaVel(vel) { m_alphaVelocity = vel; } function setVisible(visible) { m_visible[0] = (m_visible[1] = visible); getObjectView().makeDirty(); } function setNextVisible(visible) { m_visible[1] = visible; getObjectView().makeDirty(); } function getX(ipTime) { return(m_posX.getValue(ipTime)); } function getY(ipTime) { return(m_posY.getValue(ipTime)); } function getPos(ipTime) { return(new com.midasplayer.util.Vec2D(m_posX.getValue(ipTime), m_posY.getValue(ipTime))); } function getVelX() { return(m_posVelocityX); } function getVelY() { return(m_posVelocityY); } function getVel() { return(new com.midasplayer.util.Vec2D(m_posVelocityX, m_posVelocityY)); } function getGravity() { return(m_gravity); } function getRotation(ipTime) { return(m_rotation.getValue(ipTime)); } function getRotationVel() { return(m_rotationVelocity); } function getScaleX(ipTime) { return(m_scaleX.getValue(ipTime)); } function getScaleXVel() { return(m_scaleXVelocity); } function getScaleY(ipTime) { return(m_scaleY.getValue(ipTime)); } function getScaleYVel() { return(m_scaleYVelocity); } function getAlpha(ipTime) { return(m_alpha.getValue(ipTime)); } function getAlphaVel() { return(m_alphaVelocity); } function getVisible(ipTime) { if (ipTime < 1) { return(m_visible[0]); } return(m_visible[1]); } function setDestroyTick(tick) { m_destroyTick = tick; } function getDestroyTick() { return(m_destroyTick); } function getUseHandCursor() { return(m_useHandCursor); } function setUseHandCursor(useHand) { m_useHandCursor = useHand; getObjectView().updateHandCursor(); } function addInputEnabled(input) { setInputEnabled(m_inputEnabled | input); } function removeInputEnabled(input) { setInputEnabled(m_inputEnabled ^ input); } function setInputEnabled(input) { m_inputEnabled = input; getObjectView().setupInput(); } function isInputEnabled(input) { return((input & m_inputEnabled) == input); } function updatePhysics() { } function isDirty() { return(m_dirty); } function updateIPValue(ipValue, vel) { ipValue.updateValue(ipValue.getNextValue() + vel); m_dirty = true; } function update() { if ((m_destroyTick != -1) && (m_gameLogic.getTickCount() >= m_destroyTick)) { m_world.removeWorldObject(this); } if (m_physicsEnabled) { m_posVelocityY = m_posVelocityY + m_gravity; } m_dirty = false; if (m_posVelocityX != 0) { updateIPValue(m_posX, m_posVelocityX); } if (m_posVelocityY != 0) { updateIPValue(m_posY, m_posVelocityY); } if (m_rotationVelocity != 0) { updateIPValue(m_rotation, m_rotationVelocity); } if (m_alphaVelocity != 0) { updateIPValue(m_alpha, m_alphaVelocity); } if (m_scaleXVelocity != 0) { updateIPValue(m_scaleX, m_scaleXVelocity); } if (m_scaleYVelocity != 0) { updateIPValue(m_scaleY, m_scaleYVelocity); } if (m_visible[0] != m_visible[1]) { m_visible[0] = m_visible[1]; m_dirty = true; } if (m_animated && (m_playing)) { var _local5 = m_animFrame.getNextValue() + m_playbackSpeed; m_animFrame.updateValue(_local5); var _local4 = m_animFrame.getPrevValue(); var _local3 = getObjectView().getFrames(); if (_local4 > _local3) { if (!m_looping) { m_animFrame.setValue(_local3); animStop(); } else { var _local2 = getObjectView().getFrames(); m_animFrame.setNextValue(m_animFrame.getNextValue() - _local2); m_animFrame.setPrevValue(m_animFrame.getPrevValue() - _local2); } } } } function render(ipTime) { m_objectView.render(ipTime); } function createObjectView() { return(new com.midasplayer.gameCore.WorldObjectView()); } function getObjectView() { return(m_objectView); } function onMouseEvent() { } function onPress() { } function onRelease() { } function onRollOver() { } function onRollOut() { } function onDragOver() { } function onDragOut() { } function onMouseMove() { } function onClipLoaded() { } function onAddedToWorld() { } function onRemovedFromWorld() { } function onTick() { } static var INPUT_NONE = 0; static var INPUT_MOUSE_PRESS = 1; static var INPUT_MOUSE_RELEASE = 2; static var INPUT_MOUSE_ROLL_OVER = 4; static var INPUT_MOUSE_ROLL_OUT = 8; static var INPUT_MOUSE_DRAG_OVER = 16; static var INPUT_MOUSE_DRAG_OUT = 32; static var INPUT_MOUSE_MOVE = 64; var m_objectId = -1; var m_inputEnabled = 0; var m_worldLayer = 0; var m_useHandCursor = false; var m_performCollision = false; var m_physicsEnabled = true; var m_animated = false; var m_playing = true; var m_looping = true; var m_playbackSpeed = 0.2; var m_posVelocityX = 0; var m_posVelocityY = 0; var m_gravity = 0; var m_rotationVelocity = 0; var m_scaleXVelocity = 0; var m_scaleYVelocity = 0; var m_alphaVelocity = 0; var m_destroyTick = -1; var m_dirty = false; }
Symbol 458 MovieClip [__Packages.com.midasplayer.gameCore.WorldObjectView] Frame 0
class com.midasplayer.gameCore.WorldObjectView { var m_object, m_clip; function WorldObjectView () { } function isDirty() { return(m_dirty); } function makeDirty() { m_dirty = true; } function setObject(worldObject) { m_object = worldObject; } function getClip() { return(m_clip); } function gotoAndStop(frame) { getClip().gotoAndStop(frame); } function getFrames() { return(getClip()._framesloaded); } function setClip(symbol, worldLayer, clipName) { if (symbol == undefined) { symbol = getObject().getDefaultSymbol(); } if (worldLayer != undefined) { m_worldLayer = worldLayer; } if ((clipName == undefined) || (clipName == null)) { clipName = (symbol + "_") + getObject().getObjId(); } var _local5 = getObject().getWorld().getLayer(m_worldLayer); var _local3 = _local5.getNextHighestDepth(); if (m_clip != undefined) { _local3 = m_clip.getDepth(); m_clip.removeMovieClip(); } if (symbol == SYMBOL_EMPTY_MOVIECLIP) { m_clip = _local5.createEmptyMovieClip(clipName, _local3); } else if (symbol != "") { m_clip = _local5.attachMovie(symbol, clipName, _local3); if (m_clip == undefined) { trace(((((("Falied to attach clip: " + symbol) + " for objId: ") + getObject().getObjId()) + " Symbol: '") + symbol) + "'"); } } else { m_clip = undefined; } m_clip._visible = false; updateHandCursor(); makeDirty(); getObject().setFrame(1); if (getObject().isAnimated()) { m_clip.stop(); } getObject().onClipLoaded(); onClipLoaded(); setupInput(); } function removeClip() { m_clip.removeMovieClip(); onClipRemoved(); } function updateHandCursor() { m_clip.useHandCursor = getObject().getUseHandCursor(); } function setupInput() { if (getObject().isInputEnabled(com.midasplayer.gameCore.WorldObject.INPUT_MOUSE_PRESS)) { getClip().onPress = mx.utils.Delegate.create(this, onPress); } else { getClip().onPress = undefined; } if (getObject().isInputEnabled(com.midasplayer.gameCore.WorldObject.INPUT_MOUSE_RELEASE)) { getClip().onRelease = mx.utils.Delegate.create(this, onRelease); } else { getClip().onRelease = undefined; } if (getObject().isInputEnabled(com.midasplayer.gameCore.WorldObject.INPUT_MOUSE_ROLL_OVER)) { getClip().onRollOver = mx.utils.Delegate.create(this, onRollOver); } else { getClip().onRollOver = undefined; } if (getObject().isInputEnabled(com.midasplayer.gameCore.WorldObject.INPUT_MOUSE_ROLL_OUT)) { getClip().onRollOut = mx.utils.Delegate.create(this, onRollOut); } else { getClip().onRollOut = undefined; } if (getObject().isInputEnabled(com.midasplayer.gameCore.WorldObject.INPUT_MOUSE_DRAG_OVER)) { getClip().onDragOut = mx.utils.Delegate.create(this, onDragOut); } else { getClip().onDragOut = undefined; } if (getObject().isInputEnabled(com.midasplayer.gameCore.WorldObject.INPUT_MOUSE_DRAG_OUT)) { getClip().onDragOut = mx.utils.Delegate.create(this, onDragOut); } else { getClip().onDragOut = undefined; } if (getObject().isInputEnabled(com.midasplayer.gameCore.WorldObject.INPUT_MOUSE_MOVE)) { getClip().onMouseMove = mx.utils.Delegate.create(this, onMouseMove); } else { getClip().onMouseMove = undefined; } } function isMouseOver() { return(m_mouseOver); } function onPress() { getObject().onPress(); getObject().onMouseEvent(); } function onRelease() { getObject().onRelease(); getObject().onMouseEvent(); } function onRollOver() { getObject().onRollOver(); m_mouseOver = true; getObject().onMouseEvent(); } function onRollOut() { getObject().onRollOut(); m_mouseOver = false; getObject().onMouseEvent(); } function onDragOver() { getObject().onDragOver(); m_mouseOver = true; getObject().onMouseEvent(); } function onDragOut() { getObject().onDragOut(); m_mouseOver = false; getObject().onMouseEvent(); } function onMouseMove() { getObject().onMouseMove(); getObject().onMouseEvent(); } function render(ipTime) { if (m_clip == undefined) { return(undefined); } var _local2 = getObject(); if ((!m_dirty) && (_local2.isDirty())) { makeDirty(); } if (m_dirty) { m_clip._x = _local2.getX(ipTime); m_clip._y = _local2.getY(ipTime); m_clip._rotation = _local2.getRotation(ipTime); m_clip._xscale = _local2.getScaleX(ipTime); m_clip._yscale = _local2.getScaleY(ipTime); m_clip._alpha = _local2.getAlpha(ipTime); m_clip._visible = _local2.getVisible(ipTime); m_dirty = false; } onRender(ipTime); } function getGameLogic() { return(getObject().getGameLogic()); } function getObject() { return(m_object); } function onClipLoaded() { } function onClipRemoved() { } function onRender(ipTime) { } static var SYMBOL_EMPTY_MOVIECLIP = "____symbol_empty_movieclip"; var m_mouseOver = false; var m_worldLayer = 0; var m_dirty = false; }
Symbol 459 MovieClip [__Packages.mx.utils.Delegate] Frame 0
class mx.utils.Delegate extends Object { var func; function Delegate (f) { super(); func = f; } static function create(obj, func) { var _local2 = function () { var _local2 = arguments.callee.target; var _local3 = arguments.callee.func; return(_local3.apply(_local2, arguments)); }; _local2.target = obj; _local2.func = func; return(_local2); } function createDelegate(obj) { return(create(obj, func)); } }
Symbol 460 MovieClip [__Packages.com.midasplayer.gameCore.InterpolationValue] Frame 0
class com.midasplayer.gameCore.InterpolationValue { function InterpolationValue (startValue) { if (startValue != undefined) { setValue(startValue); } } function getPrevValue() { return(m_prevValue); } function getNextValue() { return(m_nextValue); } function setValue(valueParam) { setPrevValue(valueParam); setNextValue(valueParam); } function setPrevValue(valueParam) { m_prevValue = valueParam; } function setNextValue(valueParam) { m_nextValue = valueParam; } function setWaypointValue(valueParam, IPparam) { m_waypointValue = valueParam; m_waypointIP = IPparam; } function clearWaypoint() { m_waypointIP = -1; } function updateValue(valueParam) { setPrevValue(getNextValue()); setNextValue(valueParam); } function getValue(ipTime) { if (((ipTime == undefined) || (ipTime == 1)) || (m_prevValue == m_nextValue)) { return(m_nextValue); } if (ipTime == 0) { return(m_prevValue); } if ((m_waypointIP > 0) && (m_waypointIP < 1)) { if (ipTime == m_waypointIP) { return(m_waypointValue); } if (ipTime < m_waypointIP) { return(m_prevValue + ((m_waypointValue - m_prevValue) * (ipTime / m_waypointIP))); } if (ipTime > m_waypointIP) { return(m_waypointValue + (((m_nextValue - m_waypointValue) * (ipTime - m_waypointIP)) / (1 - m_waypointIP))); } } return(m_prevValue + ((m_nextValue - m_prevValue) * ipTime)); } var m_prevValue = 0; var m_nextValue = 0; var m_waypointValue = 0; var m_waypointIP = -1; }
Symbol 461 MovieClip [__Packages.com.midasplayer.util.Vec2D] Frame 0
class com.midasplayer.util.Vec2D { function Vec2D (x, y) { if (x != undefined) { this.x = x; } if (y != undefined) { this.y = y; } } function toString() { return(((("<" + x) + ", ") + y) + ">"); } function addition(vec) { return(new com.midasplayer.util.Vec2D(x + vec.x, y + vec.y)); } function subtract(vec) { return(new com.midasplayer.util.Vec2D(x - vec.x, y - vec.y)); } function multiply(scalar) { return(new com.midasplayer.util.Vec2D(x * scalar, y * scalar)); } function divide(scalar) { return(new com.midasplayer.util.Vec2D(x / scalar, y / scalar)); } function normalize() { return(divide(length())); } function length() { return(Math.sqrt(lengthSqr())); } function lengthSqr() { return(Math.pow(x, 2) + Math.pow(y, 2)); } function dot(vec) { return((x * vec.x) + (y * vec.y)); } function project(vec) { var _local4 = dot(vec); var _local3 = new com.midasplayer.util.Vec2D(); _local3.x = (_local4 / ((vec.x * vec.x) + (vec.y * vec.y))) * vec.x; _local3.y = (_local4 / ((vec.x * vec.x) + (vec.y * vec.y))) * vec.y; return(_local3); } var x = 0; var y = 0; }
Symbol 462 MovieClip [__Packages.com.midasplayer.gameCore.GameState] Frame 0
class com.midasplayer.gameCore.GameState { function GameState () { } static var NONE = -1; static var INSTRUCTIONS = 0; static var GAME_START = 1; static var LEVEL_SETUP = 2; static var LEVEL_START_PENDING = 3; static var LEVEL_RUNNING = 4; static var LEVEL_OVER_PENDING = 5; static var LEVEL_OVER = 6; static var LEVEL_SUMMARY = 7; static var GAME_OVER_PENDING = 8; static var GAME_OVER = 9; static var GAME_SUMMARY = 10; static var GAME_QUIT = 11; }
Symbol 463 MovieClip [__Packages.com.midasplayer.gameCore.InfoScreen] Frame 0
class com.midasplayer.gameCore.InfoScreen { var m_okButtonText, m_clip, m_okButton, m_gameLogic, m_soundIdentifier; function InfoScreen () { m_okButtonText = com.midasplayer.util.I18n.getString("start"); } function setDeleteOnExit(deleteOnExit) { m_deleteOnExit = deleteOnExit; } function deleteOnExit() { return(m_deleteOnExit); } function getTimePassed() { return(m_expireTime - m_timeRemaining); } function getTimeRemaining() { return(m_timeRemaining); } function setTimeRemaining(time) { m_timeRemaining = time; } function setFps(fps) { m_fps = fps; } function setLooping(looping) { m_looping = looping; } function getClip() { return(m_clip); } function init(parent, symbol, expireTime) { if (symbol == undefined) { symbol = DEFAULT_SYMBOL; } if (expireTime != undefined) { m_expireTime = expireTime; } m_clip = parent.attachMovie(symbol, symbol + "_infoscreen", parent.getNextHighestDepth()); setOkButton(m_clip[SIGN_NAME].ok_button); setExpireTime(expireTime); } function setClip(clip) { m_clip = clip; } function setOkButton(okButton) { m_okButton = okButton; m_okButton.onPress = mx.utils.Delegate.create(this, exit); m_okButton.onRollOver = mx.utils.Delegate.create(this, okButtonRollOver); m_okButton.onRollOut = mx.utils.Delegate.create(this, okButtonRollOut); } function okButtonRollOver() { m_okButton.gotoAndStop(2); updateButtonText(); } function okButtonRollOut() { m_okButton.gotoAndStop(1); updateButtonText(); } function setPos(x, y) { m_clip._x = x; m_clip._y = y; } function setExitState(gameLogic, exitState) { m_gameLogic = gameLogic; m_exitState = exitState; } function getExitState() { return(m_exitState); } function setExpireTime(expireTime) { m_expireTime = expireTime; m_startTime = getTimer(); m_timeRemaining = expireTime; m_lastTimer = getTimer(); } function setSound(sound, soundVolume) { m_soundIdentifier = sound; com.midasplayer.fx.SoundManager.play(m_soundIdentifier, soundVolume); } function setButtonText(textValue) { m_okButtonText = textValue; } function setSignText(textFieldName, textValue) { m_clip[SIGN_NAME][textFieldName].text = textValue; } function setText(textFieldName, textValue) { m_clip[textFieldName].text = textValue; } function setElementVisible(name, visible) { m_clip[name]._visible = visible; } function updateButtonText() { m_okButton.text.text = m_okButtonText; } function update() { if (m_clip == undefined) { exit(); return(undefined); } var _local4 = (getTimer() - m_lastTimer) / 1000; m_lastTimer = getTimer(); m_timeRemaining = m_timeRemaining - _local4; var _local6 = m_okButtonText; var _local5 = m_clip[SIGN_NAME][TIMER_NAME]; if (_local5 != undefined) { _local5.gotoAndStop(m_timeRemaining - 1); } updateButtonText(); if (m_timeRemaining <= 0) { exit(); } var _local2; if (_local2 != undefined) { var _local3 = Math.floor(_local4 * m_fps); if (m_looping) { _local3 = (_local3 % _local2._framesloaded) + 1; } else if (_local3 > _local2._framesloaded) { _local3 = _local2._framesloaded; } _local2.gotoAndStop(_local3); } } function exit() { if (deleteOnExit() && (m_clip != undefined)) { m_clip._visible = false; m_clip.removeMovieClip(); trace("delete movie " + m_clip); } if (m_soundIdentifier != undefined) { com.midasplayer.fx.SoundManager.stop(m_soundIdentifier); } m_gameLogic.infoScreenExit(); } static var DEFAULT_SYMBOL = "info_screen"; static var SIGN_NAME = "sign"; static var ANIM_NAME = "anim"; static var TIMER_NAME = "timer"; static var OK_BUTTON_TEXT = "ok_button_text"; var m_startTime = -1; var m_lastTimer = -1; var m_expireTime = 10; var m_exitState = com.midasplayer.gameCore.GameState.NONE; var m_deleteOnExit = true; var m_timeRemaining = -1; var m_fps = 20; var m_looping = true; }
Symbol 464 MovieClip [__Packages.com.midasplayer.util.I18n] Frame 0
class com.midasplayer.util.I18n { static var lang; function I18n () { } static function init(newLang) { lang = newLang; } static function getString(name) { var _local1 = lang.get(name); if (_local1 == undefined) { return(("{" + name) + "}"); } return(_local1.toString()); } }
Symbol 465 MovieClip [__Packages.com.midasplayer.util.Map] Frame 0
class com.midasplayer.util.Map { var map, lastSize; function Map (init) { map = new Object(); for (var _local3 in init) { map["@" + _local3] = init[_local3]; } lastSize = -1; } function put(key, value) { map["@" + key] = value; lastSize = -1; } function get(key) { return(map["@" + key]); } function remove(key) { var _local2 = map["@" + key]; delete map["@" + key]; lastSize = -1; return(_local2); } function count() { if (lastSize < 0) { lastSize = 0; for (var _local2 in map) { lastSize++; } } return(lastSize); } function size() { return(count()); } function clear() { map = {}; lastSize = 0; } function dump() { var _local2 = ""; for (var _local3 in map) { _local2 = _local2 + (((_local3 + "=>") + map[_local3]) + newline); } trace(_local2); } function toArray() { var _local2 = []; for (var _local3 in map) { _local2[_local2.length] = map[_local3]; } return(_local2); } function keySet() { var _local2 = []; for (var _local3 in map) { _local2[_local2.length] = _local3.substring(1); } return(_local2); } function foreach(fn) { do { if ((in map) == null) { break; } var _local3 = in map; } while (fn(_local3.substring(1), map[_local3]) != false); do { } while ("foreach" != null); lastSize = -1; } }
Symbol 466 MovieClip [__Packages.com.midasplayer.fx.SoundManager] Frame 0
class com.midasplayer.fx.SoundManager { function SoundManager () { } static function parseGroup(group) { return(((group == undefined) ? (DEFAULT_GROUP) : (group))); } static function addSoundGroup(group) { var _local1 = soundEnabledMap.get(group); if (_local1 == undefined) { soundEnabledMap.put(group, {groupEnabled:isSoundEnabled(DEFAULT_GROUP)}); } } static function isSoundEnabled(group) { group = parseGroup(group); var _local1 = soundEnabledMap.get(group).groupEnabled; if (_local1 == undefined) { _local1 = true; } return(_local1); } static function enableSounds(enabled, group) { group = parseGroup(group); addSoundGroup(group); var _local2 = (soundEnabledMap.get(group).groupEnabled = enabled); trace(((("soundEnabled: " + isSoundEnabled(group)) + " '") + group) + "'"); if (!enabled) { muteAll(group); } else { restoreMuteAll(group); } } static function stopAll(group) { sounds.foreach(function (name, soundEntry) { soundEntry.sound.stop(); soundEntry.playStatus = false; }); } static function muteAll(group) { group = parseGroup(group); sounds.foreach(function (name, soundEntry) { if (soundEntry.group == group) { soundEntry.sound.setVolume(0); } }); } static function restoreMuteAll(group) { group = parseGroup(group); sounds.foreach(function (name, soundEntry) { if (soundEntry.group == group) { soundEntry.sound.setVolume(soundEntry.realVol); } }); } static function stop(resource) { var _local1 = sounds.get(resource); if (_local1 != undefined) { _local1.sound.stop(); _local1.playStatus = false; } } static function getCalibratedVolume(flashVolume) { flashVolume = Math.min(100, flashVolume); flashVolume = Math.max(0, flashVolume); return(Math.ceil(Math.pow(flashVolume / 100, 1.46) * 100)); } static function setVolume(resource, percent) { var _local1 = sounds.get(resource); if ((_local1 != undefined) && (_local1.playStatus == true)) { var _local2 = getCalibratedVolume(percent); _local1.sound.setVolume(_local2); _local1.sound.volume = _local2; } } static function isPlaying(resource) { var _local1 = sounds.get(resource); return((_local1 != undefined) && (_local1.playStatus == true)); } static function play(resource, volume, isLoop, group) { if (volume == undefined) { volume = 100; } if (isLoop == undefined) { isLoop = false; } volume = getCalibratedVolume(volume); var _local1 = sounds.get(resource); if (_local1 == undefined) { _local1 = loadResource(resource, group); } if (_local1 != undefined) { _local1.sound.setVolume((isSoundEnabled(_local1.group) ? (volume) : 0)); _local1.realVol = volume; _local1.playStatus = true; _local1.sound.start(0, (isLoop ? 32767 : 1)); } } static function loadResource(resource, group) { group = parseGroup(group); addSoundGroup(group); var _local3 = _root.getNextHighestDepth(); var _local2 = new Sound(_root.createEmptyMovieClip("sm_sndhold_" + _local3, _local3)); _local2.attachSound(resource); _local2.onSoundComplete = function () { var _local1 = com.midasplayer.fx.SoundManager.sounds.get(resource); _local1.playStatus = false; }; sounds.put(resource, {realVol:100, sound:_local2, playStatus:true, group:group}); return(sounds.get(resource)); } static var DEFAULT_GROUP = "default"; static var sounds = new com.midasplayer.util.Map(); static var soundEnabledMap = new com.midasplayer.util.Map(); }
Symbol 467 MovieClip [__Packages.com.midasplayer.util.GameDataAcquirer] Frame 0
class com.midasplayer.util.GameDataAcquirer { var attrib, multiplayerAttrib, trees, targetVar, dataEvent, timerFn, timer, error; function GameDataAcquirer (variable) { attrib = new com.midasplayer.util.Map(); multiplayerAttrib = new com.midasplayer.util.Map(); trees = new com.midasplayer.util.Map(); if (variable != undefined) { targetVar = variable; } else { targetVar = "gameData"; } } function beginWait(fn) { dataEvent = fn; timerFn = function (caller) { var _local1 = _level0[caller.targetVar]; if (((_local1 != undefined) && (_local1 != null)) && (_local1.length > 0)) { caller.parse(_local1); if (caller.dataEvent != undefined) { caller.dataEvent(); } caller.dataEvent = undefined; clearInterval(caller.timer); } }; timer = setInterval(timerFn, 100, this); } function poll() { if (!parsed) { var _local2 = _level0[targetVar]; if (((_local2 != undefined) && (_local2 != null)) && (_local2.length > 0)) { parse(_local2); parsed = true; return(true); } } return(false); } function getAttributes() { return(attrib); } function getSubTrees(name) { return(trees.get(name)); } function getGameData(name) { return(attrib.get(name)); } function getMultiplayerData(name) { return(multiplayerAttrib.get(name)); } function parse(data) { attrib.clear(); var _local7 = new com.midasplayer.util.Map(); var _local9 = new XML(); _local9.ignoreWhite = true; _local9.parseXML(data); var _local4 = _local9.firstChild; if (_local4.nodeName != "gamedata") { error = "Bad XML (expected <gamedata>)"; return(undefined); } for (var _local8 in _local4.attributes) { var _local5; var _local3 = _local4.attributes[_local8]; if ((_local3.indexOf("[") == 0) && ((_local5 = _local3.indexOf("]")) != -1)) { _local3 = _local3.substring(1, _local5).split(","); } attrib.put(_local8, _local3); } for (var _local8 in _local4.childNodes) { var _local2 = _local4.childNodes[_local8]; switch (_local2.nodeName) { case "text" : _local7.put(_local2.attributes.id, _local2.firstChild.nodeValue); break; case "multiplayer" : for (var _local8 in _local2.attributes) { multiplayerAttrib.put(_local8, _local2.attributes[_local8]); } break; default : var _local6; _local6 = trees.get(_local2.nodeName); if (_local6 == undefined) { trees.put(_local2.nodeName, [_local2]); } else { _local6.push(_local2); } } } trace("parse(): completed"); com.midasplayer.util.I18n.init(_local7); } var parsed = false; }
Symbol 468 MovieClip [__Packages.com.midasplayer.util.Random] Frame 0
class com.midasplayer.util.Random { var mta, mti, lastSeed; function Random (aSeed) { mta = new Array(N); mti = N + 1; if (aSeed != undefined) { init_genrand(aSeed); } } function setSeed(s) { init_genrand(s); } function getSeed() { return(lastSeed); } function nextInt(n) { return((genrand_int32() & 2147483647) % n); } function nextFloat() { return(next(24) / 16777216); } function nextDouble() { return(next(24) / 16777216); } function next(bits) { if (bits < 32) { return(genrand_int32() & ((1 << bits) - 1)); } return(genrand_int32()); } function init_genrand(s) { s = int(s); trace("Random::init_genrand(): seed=" + s); var _local5 = getTimer(); lastSeed = s; mta[0] = s; var _local2 = s; var _local3 = new com.midasplayer.util.Integer64(); mti = 1; while (mti < N) { _local3.init32((_local2 >>> 30) ^ _local2); _local3.mulu32(1812433253); _local2 = (mta[mti] = int(_local3.lsb + mti)); mti++; } var _local6 = getTimer(); trace(("Random::init_genrand(): initialization ~" + (_local6 - _local5)) + "ms"); } function genrand_int32() { var _local3 = 0; if (mti >= N) { if (mti == (N + 1)) { init_genrand(5489); } var _local4 = getTimer(); var _local2 = 0; _local2 = 0; while (_local2 < (N - M)) { _local3 = (mta[_local2] & UPPER_MASK) | (mta[_local2 + 1] & LOWER_MASK); mta[_local2] = (mta[_local2 + M] ^ (_local3 >>> 1)) ^ mag01[_local3 & 1]; _local2++; } while (_local2 < (N - 1)) { _local3 = (mta[_local2] & UPPER_MASK) | (mta[_local2 + 1] & LOWER_MASK); mta[_local2] = (mta[_local2 + (M - N)] ^ (_local3 >>> 1)) ^ mag01[_local3 & 1]; _local2++; } _local3 = (mta[N - 1] & UPPER_MASK) | (mta[0] & LOWER_MASK); mta[N - 1] = (mta[M - 1] ^ (_local3 >>> 1)) ^ mag01[_local3 & 1]; mti = 0; var _local5 = getTimer(); trace(((("Random::genrand_int32(): precalc " + N) + " new numbers ~") + (_local5 - _local4)) + "ms"); } _local3 = mta[mti++]; _local3 = _local3 ^ (_local3 >>> 11); _local3 = _local3 ^ ((_local3 << 7) & 2636928640); _local3 = _local3 ^ ((_local3 << 15) & 4022730752); _local3 = _local3 ^ (_local3 >>> 18); return(_local3); } static var N = 624; static var M = 397; static var MATRIX_A = 2567483615; static var UPPER_MASK = 2147483648; static var LOWER_MASK = 2147483647; static var mag01 = [0, 2567483615]; }
Symbol 469 MovieClip [__Packages.com.midasplayer.util.Integer64] Frame 0
class com.midasplayer.util.Integer64 { var r, p, s; function Integer64 (lowInt) { r = [[0, 0, 0, 0, 0], [0, 0, 0, 0, 0], [0, 0, 0, 0, 0], [0, 0, 0, 0, 0], [0, 0, 0, 0, 0]]; p = [0, 0, 0, 0, 0]; s = [0, 0, 0]; if (lowInt != undefined) { merge(lowInt); } } function init(v) { var _local2 = 0; while (_local2 < p.length) { p[_local2] = v.p[_local2]; _local2++; } } function init32(n) { p[0] = n & 32767; n = n >>> 15; p[1] = n & 32767; n = n >>> 15; p[2] = n & 3; p[3] = 0; p[4] = 0; } function get lsb() { return((p[0] | (p[1] << SH)) | ((p[2] & 3) << 30)); } function get msb() { return((((p[2] >> 2) | ((p[3] << SH) >> 2)) | ((p[4] << (SH * 2)) >> 2)) & 2147483647); } function binaryShiftLeft(step) { var _local2 = 0; while (_local2 < step) { shl(); _local2++; } } function binaryShiftRight(step) { var _local4 = (step / SH) >> 0; var _local5 = step - (_local4 * SH); var _local2 = p.length - 1; while (_local2 > 0) { var _local3 = 0; while (_local3 < _local4) { p[_local3] = p[_local3 + 1]; _local3++; } p[_local2--] = 0; } if (_local5 > 0) { var _local3 = 0; while (_local3 < _local5) { shr(); _local3++; } } } function binaryNot(o) { p[0] = p[0] ^ o.p[0]; p[1] = p[1] ^ o.p[1]; p[2] = p[2] ^ o.p[2]; p[3] = p[3] ^ o.p[3]; p[4] = p[4] ^ o.p[4]; } function add64(o) { var _local4 = 0; var _local3 = 1; var _local2 = 0; while ((_local3 < p.length) && (o.p[_local2] != 0)) { _local3++; } _local2 = 0; while (_local2 < _local3) { _local4 = _local4 + (p[_local2] + o.p[_local2]); p[_local2] = _local4 & MASK; _local4 = _local4 >> SH; _local2++; } } function add32(num) { var _local2 = 0; var _local5 = num & MASK; num = num >> SH; var _local6 = num & MASK; num = num >> SH; var _local4 = num & 3; _local2 = _local2 + (p[0] + _local5); p[0] = _local2 & MASK; _local2 = _local2 >> SH; _local2 = _local2 + (p[1] + _local6); p[1] = _local2 & MASK; _local2 = _local2 >> SH; _local2 = _local2 + (p[2] + _local4); p[2] = _local2 & MASK; } function mulu32(num) { var _local3 = 0; s[0] = num & MASK; num = num >>> 15; s[1] = num & MASK; num = num >>> 15; s[2] = num & 3; var _local2 = 0; while (_local2 < 3) { var _local4 = s[_local2]; _local3 = _local4 * p[0]; r[_local2][0] = _local3 & MASK; _local3 = _local3 >> SH; _local3 = _local3 + (_local4 * p[1]); r[_local2][1] = _local3 & MASK; _local3 = _local3 >> SH; _local3 = _local3 + (_local4 * p[2]); r[_local2][2] = _local3 & 3; _local2++; } _local3 = r[0][0]; p[0] = _local3 & MASK; _local3 = _local3 >> SH; _local3 = _local3 + (r[0][1] + r[1][0]); p[1] = _local3 & MASK; _local3 = _local3 >> SH; _local3 = _local3 + ((r[0][2] + r[1][1]) + r[2][0]); p[2] = _local3 & 3; p[3] = 0; p[4] = 0; } function mul64(o) { var _local2 = 0; var _local3 = 0; while (_local3 < 5) { var _local4 = o.p[_local3]; _local2 = _local4 * p[0]; r[_local3][0] = _local2 & MASK; _local2 = _local2 >> SH; _local2 = _local2 + (_local4 * p[1]); r[_local3][1] = _local2 & MASK; _local2 = _local2 >> SH; _local2 = _local2 + (_local4 * p[2]); r[_local3][2] = _local2 & MASK; _local2 = _local2 >> SH; _local2 = _local2 + (_local4 * p[3]); r[_local3][3] = _local2 & MASK; _local2 = _local2 >> SH; _local2 = _local2 + (_local4 * p[4]); r[_local3][4] = _local2 & MASK; _local3++; } _local2 = r[0][0]; p[0] = _local2 & MASK; _local2 = _local2 >> SH; _local2 = _local2 + (r[0][1] + r[1][0]); p[1] = _local2 & MASK; _local2 = _local2 >> SH; _local2 = _local2 + ((r[0][2] + r[1][1]) + r[2][0]); p[2] = _local2 & MASK; _local2 = _local2 >> SH; _local2 = _local2 + (((r[0][3] + r[1][2]) + r[2][1]) + r[3][0]); p[3] = _local2 & MASK; _local2 = _local2 >> SH; _local2 = _local2 + ((((r[0][4] + r[1][3]) + r[2][2]) + r[3][1]) + r[4][0]); p[4] = _local2 & 7; } function mul32(value) { mul64(new com.midasplayer.util.Integer64(value)); } function merge(a) { var _local2 = 0; while (_local2 < 3) { p[_local2] = p[_local2] + (a & 32767); a = a >>> 15; _local2++; } return(a); } function shl() { var _local5 = 0; var _local4 = 0; var _local2 = 0; var _local3 = p.length; while (_local2 < _local3) { _local5 = (p[_local2] & 16384) >> 14; p[_local2] = p[_local2] << 1; p[_local2] = (p[_local2] | _local4) & 32767; _local2++; _local4 = _local5; } } function shr() { var _local4 = 0; var _local3 = 0; var _local2 = p.length - 1; while (_local2 >= 0) { _local4 = (p[_local2] & 1) << 14; p[_local2] = p[_local2] >> 1; p[_local2] = (p[_local2] | _local3) & 32767; _local2--; _local3 = _local4; } } static var MASK = 32767; static var SH = 15; }
Symbol 470 MovieClip [__Packages.com.midasplayer.util.FpsCounter] Frame 0
class com.midasplayer.util.FpsCounter { var m_clip, m_textField; function FpsCounter (scope) { var _local4 = 0; var _local3 = 0; var _local2 = "fpsTextField"; m_clip = scope.createEmptyMovieClip("fpsCounter", scope.getNextHighestDepth()); m_clip.createTextField(_local2, m_clip.getNextHighestDepth(), _local4, _local3, 100, 30); m_textField = m_clip[_local2]; m_textField.textColor = 16711680 /* 0xFF0000 */; m_clip.onEnterFrame = mx.utils.Delegate.create(this, onRender); } function onRender() { var _local2 = getTimer(); m_fpsCount++; if ((getTimer() - m_lastFpsUpdateTime) >= 1000) { var _local3 = "FPS: " + m_fpsCount; m_lastFpsUpdateTime = _local2; m_textField.text = _local3; m_fpsCount = 0; m_lastFpsUpdateTime = getTimer(); } } var m_fpsCount = 0; var m_lastFpsUpdateTime = 0; }
Symbol 471 MovieClip [__Packages.com.midasplayer.gameCore.ClientInput] Frame 0
class com.midasplayer.gameCore.ClientInput { var m_entries, m_time, m_type, m_tick; function ClientInput () { m_entries = new com.midasplayer.util.ArrayList(); m_time = new Date(); } function setType(type) { m_type = type; } function getType() { return(m_type); } function setTick(tick) { m_tick = tick; } function getTick() { return(m_tick); } function getTime() { return(m_time); } function addEntry(entry) { m_entries.insert(entry); } function getNumEntries() { return(m_entries.size()); } function getInt(index) { return(Number(m_entries.get(index))); } function toString() { var _local3 = ""; _local3 = _local3 + "[CLIENT DATA] "; _local3 = _local3 + ((("C:" + m_type) + " T:") + m_tick); var _local2 = 0; while (_local2 < m_entries.size()) { _local3 = _local3 + ((" '" + String(m_entries.get(_local2))) + "'"); _local2++; } return(_local3); } static function parseInput(inputString) { var _local13 = new com.midasplayer.util.ArrayList(); var _local12 = "[CDATA["; var _local1 = 0; var _local5 = 0; var _local14 = 10000; var _local8 = 0; while (_local8 < _local14) { _local1 = inputString.indexOf(_local12, _local1); if (_local1 == -1) { break; } _local1 = _local1 + _local12.length; var _local4 = new com.midasplayer.gameCore.ClientInput(); _local5 = inputString.indexOf(",", _local1); var _local9 = Number(inputString.substr(_local1, _local5 - _local1)); _local4.setType(_local9); _local1 = _local5 + 1; _local5 = inputString.indexOf(",", _local1); var _local10 = inputString.substr(_local1, _local5 - _local1); var _local3 = _local10.split(" "); if (_local3.length > 0) { var _local11 = Number(_local3[0]); _local4.setTick(_local11); _local3.splice(0, 1); } var _local2 = 0; while (_local2 < _local3.length) { var _local6 = _local3[_local2]; _local4.addEntry(_local6); _local2++; } _local1 = _local5 + 1; _local13.insert(_local4); _local8++; } return(_local13); } }
Symbol 472 MovieClip [__Packages.com.midasplayer.bigbang.GameLogic] Frame 0
class com.midasplayer.bigbang.GameLogic extends com.midasplayer.gameCore.AbstractGameLogic { var m_gameBoard, m_gameView, trace, setTicksPerSecond, setPendingStateDuration, m_levelLayout, trimArray, getState, m_pendingStateTickCount, getLevel, addTime, getTimeLeft, getTimeLimit, getTickCount, sendPlaydata, gameOver; function GameLogic () { super(); } function getGameBoard() { return(m_gameBoard); } function getGameView() { return(com.midasplayer.bigbang.GameView(m_gameView)); } function onInit() { trace("INIT!!!"); com.midasplayer.gameCore.AbstractGameLogic.DEV = false; com.midasplayer.gameCore.AbstractGameLogic.PERFORMANCE_LOG = false; com.midasplayer.gameCore.AbstractGameLogic.PRACTICE_GAME = false; m_gameBoard = new com.midasplayer.bigbang.GameBoard(); m_gameBoard.setGameLogic(this); getGameView().setGameBoard(m_gameBoard); setTicksPerSecond(TICKS_PER_SECOND); setPendingStateDuration(PENDING_STATE_TICKS_START, PENDING_STATE_TICKS_END); } function onSetGameData(gda) { trace("GameDataReceived"); var _local3 = Number(gda.getGameData("viewFrame")); getGameView().setViewFrame(_local3); m_levelLayout = new com.midasplayer.util.ArrayList(gda.getGameData("levelLayout")); trimArray(m_levelLayout); var _local5 = Number(gda.getGameData("numberClicks")); m_gameBoard.setClicks(_local5); var _local4 = new com.midasplayer.util.ArrayList(gda.getGameData("bonusClicks")); m_gameBoard.setBonusClicks(_local4); } function onHandleInput(input) { var _local3 = input.getType(); if (_local3 == com.midasplayer.bigbang.GameBoard.INPUT_TYPE_CLICK_CARD) { var _local2 = input.getInt(0); var _local4 = input.getInt(1); getGameBoard().cardClicked(_local2, _local4); trace(((("~~~~ clicked card - [" + _local2) + ", ") + _local4) + "]"); return(true); } if (_local3 == com.midasplayer.bigbang.GameBoard.INPUT_TYPE_QUIT) { exitButtonPush(); trace("~~~~ exit game button pushed"); return(true); } return(false); } function onTick() { if ((!m_exitGamePressed) && ((getState() == com.midasplayer.gameCore.GameState.LEVEL_OVER_PENDING) || (getState() == com.midasplayer.gameCore.GameState.GAME_OVER_PENDING))) { if (m_gameBoard.getMissileCount() > 0) { m_pendingStateTickCount++; setPendingStateDuration(PENDING_STATE_TICKS_START, PENDING_STATE_TICKS_END + m_pendingStateTickCount); } } m_gameBoard.onTick(); } function onLevelSetup() { trace("--- onLevelSetup"); var _local2 = getLevel(); var _local3 = String(m_levelLayout.get(_local2)); m_gameBoard.clearLevel(); m_gameBoard.setupLevel(LEVEL_WIDTH, LEVEL_HEIGHT, _local3); addTime(-m_totalTimeSpent); m_pendingStateTickCount = 0; } function onLevelTimeUp() { return(m_gameBoard.onLevelTimeUp()); } function onCompleteLevel() { m_totalTimeSpent = getTimeLimit() - getTimeLeft(); } function exitButtonPush() { if (getState() != com.midasplayer.gameCore.GameState.LEVEL_RUNNING) { return(undefined); } m_exitGamePressed = true; var _local2 = ((com.midasplayer.bigbang.GameBoard.INPUT_TYPE_QUIT + ",") + getTickCount()) + " ,=0"; sendPlaydata(_local2); setPendingStateDuration(0, 0); gameOver(); } static var LAYER_CARDS_HITAREA = 0; static var LAYER_CARDS = 1; static var LAYER_CARD_EFFECT = 2; static var LAYER_MISSILES = 3; static var LAYER_SCOREPOP = 4; static var LAYER_OVERLAY_EFFECT = 5; static var TICKS_PER_SECOND = 10; static var LEVEL_WIDTH = 6; static var LEVEL_HEIGHT = 6; var m_totalTimeSpent = 0; var m_exitGamePressed = false; var PENDING_STATE_TICKS_START = 0; var PENDING_STATE_TICKS_END = 10; }
Symbol 473 MovieClip [__Packages.com.midasplayer.bigbang.GameBoard] Frame 0
class com.midasplayer.bigbang.GameBoard { var m_width, m_height, m_gameLogic, m_cards, m_missiles, m_burstCount, m_maxGeneration, m_bangCount, m_lastComboTick, m_clicks, m_bonusClicks, m_levelComplete; function GameBoard () { } function getWidth() { return(m_width); } function getHeight() { return(m_height); } function hasValidAchievement() { return(m_validAchievement); } function setGameLogic(gameLogic) { m_gameLogic = gameLogic; } function getGameLogic() { return(m_gameLogic); } function clearLevel() { getGameLogic().getWorld().clearWorldObjects(); m_width = 0; m_height = 0; m_cards = new com.midasplayer.util.ArrayList(); var _local2 = 0; while (_local2 < m_missiles.size()) { var _local3 = com.midasplayer.bigbang.Missile(m_missiles.get(_local2)); _local3.removeFromWorld(); _local2++; } m_missiles = new com.midasplayer.util.ArrayList(); m_burstCount = 0; m_maxGeneration = 0; m_bangCount = 0; m_lastComboTick = -1000; } function isBigBang() { return(m_bangCount == 1); } function getTotalBangCount() { return(m_totalBangCount); } function setClicks(clicks) { m_clicks = clicks; } function addClick(clicks) { m_clicks = m_clicks + clicks; } function getClicksLeft() { return(m_clicks); } function setBonusClicks(bonusClicks) { m_bonusClicks = bonusClicks; } function getBonusClick(levelNo) { return(Number(m_bonusClicks.get(levelNo))); } function getBonusScore() { return(m_bonusScore); } function setupLevel(width, height, layout) { m_levelComplete = false; clearLevel(); var _local9 = getGameLogic().getLevel() - 1; if (_local9 >= 0) { var _local8 = getBonusClick(_local9); trace("bonusClick: " + _local8); addClick(_local8); } m_width = width; m_height = height; var _local5 = 0; while (_local5 < m_height) { var _local3 = 0; while (_local3 < m_width) { var _local2; var _local4 = layout.substr(((_local5 * m_width) + _local3) * 3, 3); if (_local4 != LEVEL_ITEM_EMPTY) { _local2 = com.midasplayer.bigbang.Card(getGameLogic().addWorldObject(new com.midasplayer.bigbang.Card(), com.midasplayer.bigbang.GameLogic.LAYER_CARDS)); _local2.setGameBoard(this); _local2.setBoardPos(_local3, _local5); _local2.init(_local4); } m_cards.insert(_local2); _local3++; } _local5++; } var _local7 = getGameLogic(); if ((_local7.getGameMode() == com.midasplayer.gameCore.AbstractGameLogic.GAME_MODE_SHORT) && (_local7.getLevel() == 1)) { _local7.addTime(-_local7().getTimeLeft()); } } function getCard(x, y) { if ((x < 0) || (x >= m_width)) { return(undefined); } if ((y < 0) || (y >= m_height)) { return(undefined); } return(com.midasplayer.bigbang.Card(m_cards.get((y * m_width) + x))); } function isOffset(columnOrRow) { return(false); } function cardClicked(x, y) { if (m_missiles.size() > 0) { getGameLogic().getGameView().makeZapClick(); return(undefined); } if (m_clicks <= 0) { return(undefined); } var _local2 = new com.midasplayer.gameCore.ClientInput(); _local2.setType(INPUT_TYPE_CLICK_CARD); _local2.setTick(getGameLogic().getTickCount()); _local2.addEntry(x); _local2.addEntry(y); handleClientInput(_local2); } function handleClientInput(clientInput) { var _local5 = getGameLogic(); if ((_local5.getState() != com.midasplayer.gameCore.GameState.LEVEL_RUNNING) || (clientInput.getTick() != _local5.getTickCount())) { return(false); } var _local8 = clientInput.getInt(0); var _local7 = clientInput.getInt(1); var _local6 = getCard(_local8, _local7); if (_local6 == undefined) { return(false); } var _local10 = ((((((INPUT_TYPE_CLICK_CARD + ",") + _local5.getTickCount()) + " ") + _local8) + " ") + _local7) + " ,=0"; _local5.sendPlaydata(_local10); var _local4 = false; var _local2 = 0; while (_local2 < m_cards.size()) { var _local3 = com.midasplayer.bigbang.Card(m_cards.get(_local2)); if ((_local3 != undefined) && (_local3.getSize() == (com.midasplayer.bigbang.Card.MAX_SIZE - 1))) { _local4 = true; } _local2++; } if (((m_clicks == 1) && (_local6.getSize() < (com.midasplayer.bigbang.Card.MAX_SIZE - 1))) && (_local4)) { _local5.getGameView().makeZapLastClick(); } else { _local6.increaseSize(undefined); m_clicks--; _local5.getGameView().makeZapEffect(); } return(true); } function onTick() { var _local4 = new com.midasplayer.util.ArrayList(); var _local6 = new com.midasplayer.util.ArrayList(); if (getMissileCount() > 0) { var _local2 = 0; while (_local2 < m_missiles.size()) { var _local5 = com.midasplayer.bigbang.Missile(m_missiles.get(_local2)); var _local3 = checkCollision(_local5); if (_local3 != undefined) { _local4.insert(_local3); _local6.insert(_local5); } _local2++; } _local2 = 0; while (_local2 < _local4.size()) { var _local3 = com.midasplayer.bigbang.Card(_local4.get(_local2)); var _local5 = com.midasplayer.bigbang.Missile(_local6.get(_local2)); _local3.increaseSize(_local5); _local5.collide(); _local2++; } _local2 = 0; while (_local2 < m_missiles.size()) { var _local5 = com.midasplayer.bigbang.Missile(m_missiles.get(_local2)); _local5.checkEdgeCollision(); _local2++; } if (getMissileCount() == 0) { onEndMissileFlight(); } if (!m_levelComplete) { m_levelComplete = true; _local2 = 0; while (_local2 < m_cards.size()) { var _local3 = com.midasplayer.bigbang.Card(m_cards.get(_local2)); if ((_local3 != undefined) && (_local3.getSize() < com.midasplayer.bigbang.Card.MAX_SIZE)) { m_levelComplete = false; } _local2++; } if (m_levelComplete) { if (m_bangCount == 0) { m_totalBangCount++; } if ((getGameLogic().getLevel() + 1) == getGameLogic().getNumberLevels()) { var _local7 = getClicksLeft() * SCORE_CLICK_LEFT; var _local8 = Math.round((getGameLogic().getTimeLeft() / 1000) * SCORE_TIME_LEFT); trace("award bonus for clicks left " + _local7); trace("award bonus for time left " + _local8); m_bonusScore = _local7 + _local8; getGameLogic().addScore(m_bonusScore); } getGameLogic().completeLevel(); } } } else if (getClicksLeft() == 0) { getGameLogic().gameOver(); } } function checkCollision(missile) { if (!missile.isActive()) { return(undefined); } var _local6 = missile.getX(); var _local5 = missile.getY(); var _local4 = Math.floor(_local6 / com.midasplayer.bigbang.BoardObject.SQUARE_WIDTH); var _local7 = Math.floor(_local5 / com.midasplayer.bigbang.BoardObject.SQUARE_WIDTH); var _local2 = getCard(_local4, _local7); if (_local2 != undefined) { if (missile.isColliding(_local2)) { return(_local2); } } return(undefined); } function getMissileCount() { return(m_missiles.size()); } function onEndMissileFlight() { m_burstCount = 0; m_maxGeneration = 0; m_bangCount++; getGameLogic().getGameView().resetWarningClicks(); } function onBurst(card, missile) { var _local3 = getGameLogic(); var _local2 = SCORE_BURST; var _local4 = 0; if (missile != undefined) { _local4 = missile.getGeneration() + 2; } _local2 = _local2 + (m_burstCount * SCORE_COMBO_BONUS); if (card.getAttribute() == com.midasplayer.bigbang.Card.ATTRIBUTE_X2) { _local2 = _local2 * 2; } else if (card.getAttribute() == com.midasplayer.bigbang.Card.ATTRIBUTE_X3) { _local2 = _local2 * 3; } m_burstCount++; if ((m_burstCount % 3) == 0) { trace("award bonus click! burstCount: " + m_burstCount); addClick(1); } _local3.addScore(_local2); _local3.getGameView().makeScorePop(_local2, card, _local4); } function addMissile(inMissile) { m_missiles.insert(inMissile); } function removeMissile(inMissile) { var _local2 = 0; while (_local2 < m_missiles.size()) { var _local3 = com.midasplayer.bigbang.Missile(m_missiles.get(_local2)); if (_local3 == inMissile) { m_missiles.removeByIndex(_local2); } _local2++; } } function onLevelTimeUp() { var _local3 = false; var _local2 = getGameLogic(); _local2.getGameView().updateScoreSign(); return(_local3); } static var LEVEL_ITEM_EMPTY = "000"; static var INPUT_TYPE_CLICK_CARD = 42; static var INPUT_TYPE_QUIT = 999; static var SCORE_BURST = 100; static var SCORE_COMBO_BONUS = 10; static var SCORE_CLICK_LEFT = 100; static var SCORE_TIME_LEFT = 10; var m_bonusScore = 0; var m_totalBangCount = 0; var m_validAchievement = true; }
Symbol 474 MovieClip [__Packages.com.midasplayer.bigbang.Missile] Frame 0
class com.midasplayer.bigbang.Missile extends com.midasplayer.gameCore.WorldObject { var m_objectView, m_parent, m_atomColor, setX, setY, getY, setVelY, setRotation, getX, setVelX, setDestroyTick, getVelX, getVelY; function Missile () { super(); } function createObjectView() { return(new com.midasplayer.bigbang.MissileView()); } function getObjectView() { return(com.midasplayer.bigbang.MissileView(m_objectView)); } function getGameLogic() { return(com.midasplayer.bigbang.GameLogic(super.getGameLogic())); } function init(card, direction, parentMissile, missileCount) { getGameLogic().getGameBoard().addMissile(this); m_active = true; m_parent = card; var _local4 = 0; if (parentMissile != undefined) { _local4 = parentMissile.getGeneration() + 1; } m_generation = _local4; m_atomColor = card.getAtomColor(); if (card.getAttribute() == com.midasplayer.bigbang.Card.ATTRIBUTE_POWER) { m_powerMissile = true; } setX(card.getX()); setY(card.getY()); var _local2 = ((missileCount == 0) ? (SPEED_PRIMARY) : (SPEED_SECONDARY)); if (direction == DIRECTION_UP) { setY(getY() - CENTER_OFFSET); setVelY(-_local2); setRotation(0); } else if (direction == DIRECTION_RIGHT) { setX(getX() + CENTER_OFFSET); setVelX(_local2); setRotation(90); } if (direction == DIRECTION_DOWN) { setY(getY() + CENTER_OFFSET); setVelY(_local2); setRotation(180); } if (direction == DIRECTION_LEFT) { setX(getX() - CENTER_OFFSET); setVelX(-_local2); setRotation(270); } getObjectView().updateView(); } function isActive() { return(m_active); } function getGeneration() { return(m_generation); } function getAtomColor() { return(m_atomColor); } function isPowerMissile() { return(m_powerMissile); } function checkEdgeCollision() { if (m_active) { if ((((getX() <= 0) || (getX() >= (getGameLogic().getGameBoard().getWidth() * com.midasplayer.bigbang.BoardObject.SQUARE_WIDTH))) || (getY() <= 0)) || (getY() >= (getGameLogic().getGameBoard().getHeight() * com.midasplayer.bigbang.BoardObject.SQUARE_HEIGHT))) { collide(); com.midasplayer.fx.SoundManager.play(com.midasplayer.bigbang.GameView.SOUND_SHOT_VANISH, com.midasplayer.bigbang.GameView.SOUND_SHOT_VANISH_VOLUME); } } } function isColliding(card) { if (card == m_parent) { return(false); } if (card.getSize() == com.midasplayer.bigbang.Card.MAX_SIZE) { return(false); } var _local8 = card.getX(); var _local7 = card.getY(); var _local4 = getX(); var _local3 = getY(); var _local6 = Math.abs(_local8 - _local4); var _local5 = Math.abs(_local7 - _local3); if ((_local6 <= com.midasplayer.bigbang.Card.BOUND_RADIUS) && (_local5 <= com.midasplayer.bigbang.Card.BOUND_RADIUS)) { return(true); } return(false); } function collide() { var _local2 = getGameLogic(); getGameLogic().getGameBoard().removeMissile(this); setDestroyTick(_local2.getTickCount() + DESTROY_DELAY); m_active = false; setVelX(0); setVelY(0); getObjectView().onCollide(); } function onTick() { var _local2 = getVelX(); setVelX(_local2 * ACCELERATION_FACTOR); if (Math.abs(_local2) > MAX_SPEED) { setVelX((MAX_SPEED * _local2) / Math.abs(_local2)); } _local2 = getVelY(); setVelY(_local2 * ACCELERATION_FACTOR); if (Math.abs(_local2) > MAX_SPEED) { setVelY((MAX_SPEED * _local2) / Math.abs(_local2)); } } static var DIRECTION_UP = 0; static var DIRECTION_RIGHT = 1; static var DIRECTION_DOWN = 2; static var DIRECTION_LEFT = 3; static var SPEED_PRIMARY = 5; static var SPEED_SECONDARY = 2; static var MAX_SPEED = 30; static var ACCELERATION_FACTOR = 1.2; static var CENTER_OFFSET = 0; static var DESTROY_DELAY = 10; var m_active = false; var m_generation = 0; var m_powerMissile = false; var DEFAULT_SYMBOL = "missile_wrapper"; }
Symbol 475 MovieClip [__Packages.com.midasplayer.bigbang.BoardObject] Frame 0
class com.midasplayer.bigbang.BoardObject extends com.midasplayer.gameCore.WorldObject { var m_gameBoard, setX, setY, setScaleX, setScaleY; function BoardObject () { super(); } function getGameLogic() { return(com.midasplayer.bigbang.GameLogic(super.getGameLogic())); } function setGameBoard(gameBoard) { m_gameBoard = gameBoard; } function getGameBoard() { return(m_gameBoard); } function getBoardX() { return(m_boardX); } function getBoardY() { return(m_boardY); } function setBoardPos(x, y) { m_boardX = x; m_boardY = y; updatePosition(); } function updatePosition() { var _local3 = getBoardX(); var _local5 = getBoardY(); var _local4 = LEFT_OFFSET + (_local3 * SQUARE_WIDTH); var _local2 = TOP_OFFSET + (_local5 * SQUARE_HEIGHT); if (!m_gameBoard.isOffset(_local3)) { _local2 = _local2 + (SQUARE_HEIGHT / 2); } setX(_local4); setY(_local2); setScaleX(SQUARE_SCALE); setScaleY(SQUARE_SCALE); } static var SQUARE_SCALE = 100; static var SQUARE_WIDTH = (77 * SQUARE_SCALE) / 100; static var SQUARE_HEIGHT = (77 * SQUARE_SCALE) / 100; static var LEFT_OFFSET = 38; static var TOP_OFFSET = 0; var m_boardX = -1; var m_boardY = -1; }
Symbol 476 MovieClip [__Packages.com.midasplayer.bigbang.Card] Frame 0
class com.midasplayer.bigbang.Card extends com.midasplayer.bigbang.BoardObject { var setInputEnabled, setAnimated, setUseHandCursor, m_objectView, getGameLogic, setDestroyTick, getBoardX, getBoardY; function Card () { super(); setInputEnabled(((com.midasplayer.gameCore.WorldObject.INPUT_MOUSE_PRESS | com.midasplayer.gameCore.WorldObject.INPUT_MOUSE_ROLL_OVER) | com.midasplayer.gameCore.WorldObject.INPUT_MOUSE_ROLL_OUT) | com.midasplayer.gameCore.WorldObject.INPUT_MOUSE_DRAG_OUT); setAnimated(false); setUseHandCursor(true); } function createObjectView() { return(new com.midasplayer.bigbang.CardView()); } function getObjectView() { return(com.midasplayer.bigbang.CardView(m_objectView)); } function init(initString) { var _local3 = Math.min(Number(initString.charAt(0)), MAX_SIZE - 1); m_size = _local3; var _local2 = Number(initString.charAt(1)); m_atomColor = _local2; var _local4 = Number(initString.charAt(2)); m_attribute = _local4; getObjectView().updateView(true); } function increaseSize(parentMissile) { if (m_size >= MAX_SIZE) { return(undefined); } if ((parentMissile != undefined) && (parentMissile.isPowerMissile())) { m_size = MAX_SIZE; } else if ((parentMissile == undefined) || (parentMissile.getAtomColor() == getAtomColor())) { m_size++; com.midasplayer.fx.SoundManager.play(com.midasplayer.bigbang.GameView.SOUND_ATOM_GROW, com.midasplayer.bigbang.GameView.SOUND_ATOM_GROW_VOLUME); } else if (m_size < (MAX_SIZE - 1)) { m_size++; com.midasplayer.fx.SoundManager.play(com.midasplayer.bigbang.GameView.SOUND_ATOM_GROW, com.midasplayer.bigbang.GameView.SOUND_ATOM_GROW_VOLUME); } else { com.midasplayer.fx.SoundManager.play(com.midasplayer.bigbang.GameView.SOUND_ATOM_STOP_GROW, com.midasplayer.bigbang.GameView.SOUND_ATOM_STOP_GROW_VOLUME); } if (getSize() == MAX_SIZE) { var _local6 = 1; if (getAttribute() == ATTRIBUTE_DOUBLE) { _local6 = 2; } var _local3 = 0; while (_local3 < _local6) { var _local2 = 0; while (_local2 < 4) { var _local4 = com.midasplayer.bigbang.Missile(getGameLogic().addWorldObject(new com.midasplayer.bigbang.Missile(), com.midasplayer.bigbang.GameLogic.LAYER_MISSILES)); _local4.init(this, _local2, parentMissile, _local3); _local2++; } _local3++; } var _local7 = getGameLogic(); var _local8 = _local7.getGameBoard(); _local8.onBurst(this, parentMissile); setDestroyTick(_local7.getTickCount() + DESTROY_DELAY); } if (parentMissile == undefined) { getObjectView().makeEffect("electricbolt"); } getObjectView().updateView(); getObjectView().makeRollOverEffect(); } function getSize() { return(m_size); } function getAtomColor() { return(m_atomColor); } function getAttribute() { return(m_attribute); } function onPress() { if (getGameLogic().getState() != com.midasplayer.gameCore.GameState.LEVEL_RUNNING) { return(undefined); } getGameLogic().getGameBoard().cardClicked(getBoardX(), getBoardY()); } static var COLOR_PINK = 0; static var COLOR_GREEN = 1; static var ATTRIBUTE_NONE = 0; static var ATTRIBUTE_X2 = 1; static var ATTRIBUTE_X3 = 2; static var ATTRIBUTE_DOUBLE = 3; static var ATTRIBUTE_POWER = 4; static var BOUND_RADIUS = 20; static var MAX_SIZE = 5; var m_size = 0; var m_atomColor = COLOR_PINK; var m_attribute = ATTRIBUTE_NONE; static var DESTROY_DELAY = 15; var DEFAULT_SYMBOL = "atom"; }
Symbol 477 MovieClip [__Packages.com.midasplayer.bigbang.CardView] Frame 0
class com.midasplayer.bigbang.CardView extends com.midasplayer.gameCore.WorldObjectView { var getClip, getGameLogic; function CardView () { super(); } function getObject() { return(com.midasplayer.bigbang.Card(super.getObject())); } function updateView(init) { var _local2 = getClip(); var _local3 = getObject(); var _local6 = _local3.getSize() + (_local3.getAtomColor() * com.midasplayer.bigbang.Card.MAX_SIZE); _local2.gotoAndStop(_local6); _local2.clip.gotoAndStop(1); var _local5 = _local3.getAttribute(); if (_local5 == com.midasplayer.bigbang.Card.ATTRIBUTE_NONE) { _local2.attribute_icon._visible = false; } else { _local2.attribute_icon._visible = true; _local2.attribute_icon.gotoAndStop(_local5); if (init) { var _local4 = _local2.attribute_icon.anim; _local4.gotoAndPlay(Math.floor(Math.random() * _local4._framesloaded) + 1); } } } function onClipLoaded() { } function onRollOver() { makeRollOverEffect(); } function makeRollOverEffect() { var _local2 = getClip(); _local2.clip.gotoAndStop(2); } function setFalldownOffset(yOffset) { var _local5 = mx.transitions.easing.Bounce.easeOut; var _local3 = yOffset * com.midasplayer.bigbang.BoardObject.SQUARE_HEIGHT; var _local4 = 0; var _local2 = 1; var _local6 = new mx.transitions.Tween(this, "m_offsetY", _local5, _local3, _local4, _local2, true); } function makeEffect(identifier, xOffset, yOffset, scale) { if (xOffset == undefined) { xOffset = 0; } if (yOffset == undefined) { yOffset = 0; } if (scale == undefined) { scale = 100; } var _local3 = getClip(); var _local4 = getGameLogic().getWorld().getLayer(com.midasplayer.bigbang.GameLogic.LAYER_CARD_EFFECT); var _local2 = _local4.attachMovie(identifier, "effect_" + getObject().getObjId(), _local4.getNextHighestDepth()); _local2._x = _local3._x + xOffset; _local2._y = _local3._y + yOffset; _local2._xscale = (_local2._yscale = scale); return(_local2); } var m_offsetX = 0; var m_offsetY = 0; }
Symbol 478 MovieClip [__Packages.mx.transitions.easing.Bounce] Frame 0
class mx.transitions.easing.Bounce { function Bounce () { } static function easeOut(t, b, c, d) { t = t / d; if (t < 0.363636363636364) { return((c * ((7.5625 * t) * t)) + b); } if (t < 0.727272727272727) { t = t - 0.545454545454545; return((c * (((7.5625 * t) * t) + 0.75)) + b); } if (t < 0.909090909090909) { t = t - 0.818181818181818; return((c * (((7.5625 * t) * t) + 0.9375)) + b); } t = t - 0.954545454545455; return((c * (((7.5625 * t) * t) + 0.984375)) + b); } static function easeIn(t, b, c, d) { return((c - easeOut(d - t, 0, c, d)) + b); } static function easeInOut(t, b, c, d) { if (t < (d / 2)) { return((easeIn(t * 2, 0, c, d) * 0.5) + b); } return(((easeOut((t * 2) - d, 0, c, d) * 0.5) + (c * 0.5)) + b); } static var version = "1.1.0.52"; }
Symbol 479 MovieClip [__Packages.mx.transitions.OnEnterFrameBeacon] Frame 0
class mx.transitions.OnEnterFrameBeacon { function OnEnterFrameBeacon () { } static function init() { var _local4 = _global.MovieClip; if (!_root.__OnEnterFrameBeacon) { mx.transitions.BroadcasterMX.initialize(_local4); var _local3 = _root.createEmptyMovieClip("__OnEnterFrameBeacon", 9876); _local3.onEnterFrame = function () { _global.MovieClip.broadcastMessage("onEnterFrame"); }; } } static var version = "1.1.0.52"; }
Symbol 480 MovieClip [__Packages.mx.transitions.BroadcasterMX] Frame 0
class mx.transitions.BroadcasterMX { var _listeners; function BroadcasterMX () { } static function initialize(o, dontCreateArray) { if (o.broadcastMessage != undefined) { delete o.broadcastMessage; } o.addListener = mx.transitions.BroadcasterMX.prototype.addListener; o.removeListener = mx.transitions.BroadcasterMX.prototype.removeListener; if (!dontCreateArray) { o._listeners = new Array(); } } function addListener(o) { removeListener(o); if (broadcastMessage == undefined) { broadcastMessage = mx.transitions.BroadcasterMX.prototype.broadcastMessage; } return(_listeners.push(o)); } function removeListener(o) { var _local2 = _listeners; var _local3 = _local2.length; while (_local3--) { if (_local2[_local3] == o) { _local2.splice(_local3, 1); if (!_local2.length) { broadcastMessage = undefined; } return(true); } } return(false); } function broadcastMessage() { var _local5 = String(arguments.shift()); var _local4 = _listeners.concat(); var _local6 = _local4.length; var _local3 = 0; while (_local3 < _local6) { _local4[_local3][_local5].apply(_local4[_local3], arguments); _local3++; } } static var version = "1.1.0.52"; }
Symbol 481 MovieClip [__Packages.mx.transitions.Tween] Frame 0
class mx.transitions.Tween { var obj, prop, begin, useSeconds, _listeners, addListener, prevTime, _time, looping, _duration, broadcastMessage, isPlaying, _fps, prevPos, _pos, change, _intervalID, _startTime; function Tween (obj, prop, func, begin, finish, duration, useSeconds) { mx.transitions.OnEnterFrameBeacon.init(); if (!arguments.length) { return; } this.obj = obj; this.prop = prop; this.begin = begin; position = (begin); this.duration = (duration); this.useSeconds = useSeconds; if (func) { this.func = func; } this.finish = (finish); _listeners = []; addListener(this); start(); } function set time(t) { prevTime = _time; if (t > duration) { if (looping) { rewind(t - _duration); update(); broadcastMessage("onMotionLooped", this); } else { if (useSeconds) { _time = _duration; update(); } stop(); broadcastMessage("onMotionFinished", this); } } else if (t < 0) { rewind(); update(); } else { _time = t; update(); } //return(time); } function get time() { return(_time); } function set duration(d) { _duration = (((d == null) || (d <= 0)) ? (_global.Infinity) : (d)); //return(duration); } function get duration() { return(_duration); } function set FPS(fps) { var _local2 = isPlaying; stopEnterFrame(); _fps = fps; if (_local2) { startEnterFrame(); } //return(FPS); } function get FPS() { return(_fps); } function set position(p) { setPosition(p); //return(position); } function setPosition(p) { prevPos = _pos; obj[prop] = (_pos = p); broadcastMessage("onMotionChanged", this, _pos); updateAfterEvent(); } function get position() { return(getPosition()); } function getPosition(t) { if (t == undefined) { t = _time; } return(func(t, begin, change, _duration)); } function set finish(f) { change = f - begin; //return(finish); } function get finish() { return(begin + change); } function continueTo(finish, duration) { begin = position; this.finish = (finish); if (duration != undefined) { this.duration = (duration); } start(); } function yoyo() { continueTo(begin, time); } function startEnterFrame() { if (_fps == undefined) { _global.MovieClip.addListener(this); } else { _intervalID = setInterval(this, "onEnterFrame", 1000 / _fps); } isPlaying = true; } function stopEnterFrame() { if (_fps == undefined) { _global.MovieClip.removeListener(this); } else { clearInterval(_intervalID); } isPlaying = false; } function start() { rewind(); startEnterFrame(); broadcastMessage("onMotionStarted", this); } function stop() { stopEnterFrame(); broadcastMessage("onMotionStopped", this); } function resume() { fixTime(); startEnterFrame(); broadcastMessage("onMotionResumed", this); } function rewind(t) { _time = ((t == undefined) ? 0 : (t)); fixTime(); update(); } function fforward() { time = (_duration); fixTime(); } function nextFrame() { if (useSeconds) { time = ((getTimer() - _startTime) / 1000); } else { time = (_time + 1); } } function onEnterFrame() { nextFrame(); } function prevFrame() { if (!useSeconds) { time = (_time - 1); } } function toString() { return("[Tween]"); } function fixTime() { if (useSeconds) { _startTime = getTimer() - (_time * 1000); } } function update() { position = (getPosition(_time)); } static var version = "1.1.0.52"; static var __initBeacon = mx.transitions.OnEnterFrameBeacon.init(); static var __initBroadcaster = mx.transitions.BroadcasterMX.initialize(mx.transitions.Tween.prototype, true); function func(t, b, c, d) { return(((c * t) / d) + b); } }
Symbol 482 MovieClip [__Packages.com.midasplayer.bigbang.MissileView] Frame 0
class com.midasplayer.bigbang.MissileView extends com.midasplayer.gameCore.WorldObjectView { var getClip; function MissileView () { super(); } function getObject() { return(com.midasplayer.bigbang.Missile(super.getObject())); } function updateView() { var _local2 = getClip(); var _local4 = getObject(); _local2.gotoAndStop(FRAME_FLY); var _local3 = _local4.getAtomColor() + 1; if (_local4.isPowerMissile()) { _local3 = 3; } _local2.missile.gotoAndStop(_local3); } function onCollide() { var _local2 = getClip(); var _local3 = getObject(); _local2.gotoAndStop(FRAME_COLLIDE); } static var FRAME_FLY = 1; static var FRAME_COLLIDE = 2; static var NUM_FRAMES = 2; }
Symbol 483 MovieClip [__Packages.com.midasplayer.bigbang.GameView] Frame 0
class com.midasplayer.bigbang.GameView extends com.midasplayer.gameCore.AbstractGameView { var m_gameBoard, m_starMapPath, m_pathEffect, m_timeAlertPlayed, m_levelStartPlayTick, m_scoreSign, m_zapperClip, m_zapWorldX, m_zapWorldY, m_zappDiffX, m_zappDiffY; function GameView () { super(); } function setViewFrame(viewFrame) { m_viewFrame = viewFrame; } function getGameLogic() { return(com.midasplayer.bigbang.GameLogic(super.getGameLogic())); } function setGameBoard(gameBoard) { m_gameBoard = gameBoard; } function getGameBoard() { return(m_gameBoard); } function onInitInfoScreen(infoScreen, currentState) { var _local4 = getGameLogic(); var _local11 = getGameLogic().getGameBoard(); _root.gameBoardWrapper._visible = false; moveScoreSign(1); com.midasplayer.fx.SoundManager.stop(SOUND_LOOP); com.midasplayer.fx.SoundManager.stop(SOUND_WARNING_CLICK); com.midasplayer.fx.SoundManager.stop(SOUND_WARNING_TIME); if (currentState == com.midasplayer.gameCore.GameState.INSTRUCTIONS) { infoScreen.init(_root.infoScreenHolder, "intro-instructions", INSTRUCTION_INFO_SCREEN_TIME); infoScreen.setPos(0, 0); infoScreen.setSound(SOUND_INTRO, SOUND_INTRO_VOLUME); var _local12 = infoScreen.getClip(); _local12.onRelease = function () { _root.gameLogic.getInfoScreen().setTimeRemaining(0); }; _local12.logo.gotoAndStop(m_viewFrame); } else if ((currentState == com.midasplayer.gameCore.GameState.LEVEL_SUMMARY) || ((currentState == com.midasplayer.gameCore.GameState.GAME_SUMMARY) && (getGameLogic().getLevel() >= GAME_COMPLETE_LEVELS))) { var _local13 = _local4.getScore(); var _local9 = _local4.getLevel(); var _local7 = _local9 >= getGameLogic().getNumberLevels(); _local4 = getGameLogic(); _local11 = _local4.getGameBoard(); _local4.getWorld().clearWorldObjects(); var _local8 = "level_summary"; infoScreen.init(_root.infoScreenHolder, _local8, (_local7 ? (GAME_SUMMARY_INFO_SCREEN_TIME) : (SUMMARY_INFO_SCREEN_TIME))); var _local12 = infoScreen.getClip(); infoScreen.setPos(0, 0); var _local5 = String(_local4.getLevel()); if ((_local4.getLevel() < GAME_COMPLETE_LEVELS) && (_local11.isBigBang())) { _local5 = _local5 + "b"; } m_starMapPath.insert(_local5); trace("pathString: " + _local5); var _local10; if (_local7) { _local10 = com.midasplayer.util.I18n.getString("game_cleared"); infoScreen.setSound(SOUND_GAME_SUMMARY, SOUND_GAME_SUMMARY_VOLUME); } else { _local10 = com.midasplayer.util.I18n.getString("level_complete"); } _local12.onRelease = function () { if (_root.gameLogic.getInfoScreen().getTimePassed() > com.midasplayer.bigbang.GameView.INFO_SCREEN_DELAY) { _root.gameLogic.getInfoScreen().setTimeRemaining(0); } }; } else if (currentState == com.midasplayer.gameCore.GameState.GAME_SUMMARY) { getGameLogic().getWorld().clearWorldObjects(); var _local8 = "game_over"; infoScreen.init(_root.infoScreenHolder, _local8, GAME_OVER_INFO_SCREEN_TIME); var _local12 = infoScreen.getClip(); infoScreen.setPos(150, 0); infoScreen.setDeleteOnExit(true); _local12.onRelease = function () { if (_root.gameLogic.getInfoScreen().getTimePassed() > com.midasplayer.bigbang.GameView.INFO_SCREEN_DELAY) { _root.gameLogic.getInfoScreen().setTimeRemaining(0); } }; } } function onUpdateInfoScreen(infoScreen, currentState) { if (currentState == com.midasplayer.gameCore.GameState.INSTRUCTIONS) { var _local13 = infoScreen.getClip(); var _local17 = Math.max(0, infoScreen.getTimeRemaining()); var _local23 = com.midasplayer.util.I18n.getString("game_starts"); var _local21 = ((_local17 == 1) ? (com.midasplayer.util.I18n.getString("second")) : (com.midasplayer.util.I18n.getString("seconds"))); infoScreen.setText("timer", (((((_local23 + " ") + com.midasplayer.util.I18n.getString("in")) + " ") + Math.round(_local17)) + " ") + _local21); infoScreen.setText("instructions", com.midasplayer.util.I18n.getString("instructions_" + _local13._currentframe)); _local13.screen.instructions.header.text = com.midasplayer.util.I18n.getString("instructions_header"); _local13.screen.instructions.text_1.text = com.midasplayer.util.I18n.getString("instructions_text_1"); _local13.screen.instructions.text_2_1.text = com.midasplayer.util.I18n.getString("instructions_text_2_1"); _local13.screen.instructions.text_2_2.text = com.midasplayer.util.I18n.getString("instructions_text_2_2"); _local13.screen.instructions.text_2_3.text = com.midasplayer.util.I18n.getString("instructions_text_2_3"); _local13.screen.instructions.text_3.text = com.midasplayer.util.I18n.getString("instructions_text_3"); if (m_viewFrame == 1) { _local13.galileo._visible = false; } } else if ((currentState == com.midasplayer.gameCore.GameState.LEVEL_SUMMARY) || ((currentState == com.midasplayer.gameCore.GameState.GAME_SUMMARY) && (getGameLogic().getLevel() >= 5))) { var _local13 = infoScreen.getClip(); var _local17 = infoScreen.getTimeRemaining(); var _local23 = ((currentState == com.midasplayer.gameCore.GameState.LEVEL_SUMMARY) ? (com.midasplayer.util.I18n.getString("game_starts")) : (com.midasplayer.util.I18n.getString("game_ends"))); var _local21 = ((_local17 == 1) ? (com.midasplayer.util.I18n.getString("second")) : (com.midasplayer.util.I18n.getString("seconds"))); _local13.summary.timer.text = (((((_local23 + " ") + com.midasplayer.util.I18n.getString("in")) + " ") + Math.round(_local17)) + " ") + _local21; var _local25 = getGameLogic().getGameBoard(); var _local20 = getGameLogic().getScore(); var _local18 = _local25.getBonusScore(); var _local22 = _local25.getBonusClick(getGameLogic().getLevel() - 1); _local13.summary.header.text = com.midasplayer.util.I18n.getString("level_cleared_header"); _local13.summary.score_header.text = com.midasplayer.util.I18n.getString("score_header"); _local13.summary.score.text = _local20 - _local18; _local13.summary.bonus_header.text = com.midasplayer.util.I18n.getString("bonus_header"); _local13.summary.bonus.text = _local18; _local13.summary.total_score_header.text = com.midasplayer.util.I18n.getString("total_score_header"); _local13.summary.total_score.text = _local20; _local13.summary.bonus_click_header.text = com.midasplayer.util.I18n.getString("bonus_click_header"); _local13.summary.bonus_click.text = _local22; if (!getGameLogic().getGameBoard().isBigBang()) { _local13.ship.warp._visible = false; } var _local4 = _local13.summary.map; var _local7 = _local13.summary; var _local3 = 0; while (_local3 < 6) { var _local11 = _local3; var _local5 = _local3 + 1; _local4[(_local11 + "-") + _local5]._visible = false; _local4[(_local11 + "b-") + _local5]._visible = false; _local4[((_local11 + "-") + _local5) + "b"]._visible = false; _local4[((_local11 + "b-") + _local5) + "b"]._visible = false; _local7[_local3]._visible = false; _local7[_local3 + "b"]._visible = false; _local3++; } _local3 = 1; while (_local3 < m_starMapPath.size()) { var _local11 = String(m_starMapPath.get(_local3 - 1)); var _local5 = String(m_starMapPath.get(_local3)); var _local6 = _local4[(_local11 + "-") + _local5]; _local6._visible = true; if (_local3 == (m_starMapPath.size() - 1)) { _local7[_local5]._visible = true; } if ((_local3 == (m_starMapPath.size() - 1)) && (m_pathEffect == undefined)) { var _local12 = mx.transitions.easing.Regular.easeInOut; var _local9 = 0; var _local10 = 100; var _local8 = 1; m_pathEffect = new mx.transitions.Tween(_local6, "_alpha", _local12, _local9, _local10, _local8, true); m_pathEffect.onMotionFinished = function () { _root.gameView.m_pathEffect = undefined; }; } _local3++; } } if (currentState == com.midasplayer.gameCore.GameState.GAME_SUMMARY) { var _local13 = infoScreen.getClip(); var _local24 = false; if (getGameLogic().getLevel() >= getGameLogic().getNumberLevels()) { _local24 = true; } var _local17 = infoScreen.getTimeRemaining(); var _local23 = ((currentState == com.midasplayer.gameCore.GameState.LEVEL_SUMMARY) ? (com.midasplayer.util.I18n.getString("game_starts")) : (com.midasplayer.util.I18n.getString("game_ends"))); var _local21 = ((_local17 == 1) ? (com.midasplayer.util.I18n.getString("second")) : (com.midasplayer.util.I18n.getString("seconds"))); _local13.summary.timer.text = (((((_local23 + " ") + com.midasplayer.util.I18n.getString("in")) + " ") + Math.round(_local17)) + " ") + _local21; var _local25 = getGameLogic().getGameBoard(); var _local20 = getGameLogic().getScore(); var _local18 = _local25.getBonusScore(); var _local26 = getGameLogic().getLevel() >= GAME_COMPLETE_LEVELS; var _local19; var _local16 = 1; if (_local26) { if (getGameLogic().getGameBoard().getTotalBangCount() > 0) { _local16 = 3; } else { _local16 = 2; } _local19 = com.midasplayer.util.I18n.getString("game_cleared"); } else { _local19 = com.midasplayer.util.I18n.getString("game_over"); } _local24 = getGameLogic().getGameMode() == com.midasplayer.gameCore.AbstractGameLogic.GAME_MODE_SHORT; _local13.summary.anim.gotoAndStop(_local16); _local13.summary.header.text = _local19; _local13.summary.score_header.text = com.midasplayer.util.I18n.getString("score_header"); _local13.summary.score.text = _local20 - _local18; _local13.summary.bonus_header.text = com.midasplayer.util.I18n.getString("bonus_header"); _local13.summary.bonus.text = _local18; _local13.summary.total_score_header.text = com.midasplayer.util.I18n.getString("total_score_header"); _local13.summary.total_score.text = _local20; _local13.summary.register.text = com.midasplayer.util.I18n.getString("register"); _local13.summary.register._visible = _local24; } } function onLevelSetup() { com.midasplayer.fx.SoundManager.stop(SOUND_SUMMARY); com.midasplayer.fx.SoundManager.play(SOUND_LOOP, SOUND_LOOP_VOLUME, true); moveScoreSign(-1); _root.gameBoardWrapper._visible = true; _root.gameBoardWrapper.bolt._visible = false; m_timeAlertPlayed = false; m_levelStartPlayTick = getGameLogic().getTickCount(); } function moveScoreSign(dir) { var _local3 = SCORE_SIGN_X; var _local4 = SCORE_SIGN_X + SCORE_SIGN_MOVE_OFFSET; var _local5 = mx.transitions.easing.Regular.easeOut; if (dir == -1) { _local3 = SCORE_SIGN_X + SCORE_SIGN_MOVE_OFFSET; _local4 = SCORE_SIGN_X; _local5 = mx.transitions.easing.Regular.easeIn; var _local8 = new mx.transitions.Tween(_root.gameBoardWrapper, "_xscale", mx.transitions.easing.Strong.easeIn, 0, 100, GAME_BOARD_SCALE_DURATION, true); var _local7 = new mx.transitions.Tween(_root.gameBoardWrapper, "_yscale", mx.transitions.easing.Strong.easeIn, 0, 100, GAME_BOARD_SCALE_DURATION, true); } var _local6 = new mx.transitions.Tween(m_scoreSign, "_x", _local5, _local3, _local4, SCORE_SIGN_MOVE_DURATION, true); } function onInit() { _root.gameBoardWrapper._visible = false; m_scoreSign = _root.score_sign; m_scoreSign._visible = false; m_scoreSign._x = SCORE_SIGN_X; m_zapperClip = m_scoreSign.zapper; m_zapWorldX = m_zapperClip._x + m_zapperClip._parent._x; m_zapWorldY = m_zapperClip._y + m_zapperClip._parent._y; if (getGameLogic().isDev()) { com.midasplayer.fx.SoundManager.enableSounds(false); } m_scoreSign.time_header.text = com.midasplayer.util.I18n.getString("time"); m_scoreSign.score_header.text = com.midasplayer.util.I18n.getString("score"); m_scoreSign.level_header.text = com.midasplayer.util.I18n.getString("level"); m_starMapPath = new com.midasplayer.util.ArrayList(); m_starMapPath.insert("0"); m_pathEffect = undefined; _root.sound_toggle.onRelease = function () { if (com.midasplayer.fx.SoundManager.isSoundEnabled()) { trace("Sound: off"); com.midasplayer.fx.SoundManager.enableSounds(false); _root.sound_toggle_text.text = com.midasplayer.util.I18n.getString("sound_off"); _root.gameView.onButtonClick(); } else { trace("Sound: on"); com.midasplayer.fx.SoundManager.enableSounds(true); _root.sound_toggle_text.text = com.midasplayer.util.I18n.getString("sound_on"); _root.gameView.onButtonClick(); } }; _root.sound_toggle_text.text = com.midasplayer.util.I18n.getString("sound_on"); _root.exit_game_text.text = com.midasplayer.util.I18n.getString("exit_game"); _root.exit_game.onRelease = function () { _root.gameView.onButtonClick(); _root.gameLogic.exitButtonPush(); trace("exit game pressed"); }; _root._visible = true; } function resetWarningClicks() { m_warningClicksCount = 0; } function onTick() { if (m_levelStartPlayTick == getGameLogic().getTickCount()) { com.midasplayer.fx.SoundManager.play(SOUND_LEVEL_START, SOUND_LEVEL_START_VOLUME); } var _local3 = getGameBoard(); var _local2 = getGameLogic().getTickCount(); if (((_local3.getClicksLeft() <= WARNING_CLICKS) && (m_warningClicksCount < WARNING_CLICKS_LIMIT)) && (m_warningClicksTick == -1)) { m_warningClicksTick = _local2 + WARNING_CLICKS_DELAY; } if (_local2 == m_warningClicksTick) { if (!com.midasplayer.fx.SoundManager.isPlaying(SOUND_WARNING_CLICK)) { com.midasplayer.fx.SoundManager.play(SOUND_WARNING_CLICK, SOUND_WARNING_CLICK_VOLUME, false); m_warningClicksCount++; m_warningClicksTick = -1; } } } function onRender() { _root.gameBoardWrapper._alpha = 100; m_scoreSign._visible = true; updateScoreSign(); var _local5 = _root._xmouse; var _local4 = _root._ymouse; m_zappDiffX = Math.min(_local5 - m_zapWorldX, -0.01); m_zappDiffY = _local4 - m_zapWorldY; var _local3 = 0; _local3 = (Math.atan(m_zappDiffY / m_zappDiffX) / (Math.PI*2)) * 360; _local3 = _local3 + 180; m_zapperClip._rotation = _local3; } function updateScoreSign() { var _local2 = getGameLogic(); var _local8 = _local2.getGameBoard(); var _local5 = _local2.getState(); var _local4 = _local2.getTimeLeft(); var _local3 = false; var _local6 = ((_local4 % 500) < 150) && (_local5 == com.midasplayer.gameCore.GameState.LEVEL_RUNNING); var _local7 = _local8.getClicksLeft(); _local3 = (_local7 <= WARNING_CLICKS) && (_local6); setNumericField(_local7, m_scoreSign, "clicks_", _local3); m_scoreSign.score.text = _local2.getScore(); if ((_local5 == com.midasplayer.gameCore.GameState.LEVEL_RUNNING) || (_local5 == com.midasplayer.gameCore.GameState.LEVEL_START_PENDING)) { _local3 = (_local4 <= WARNING_TIME) && (_local6); m_scoreSign.time.text = Math.round(_local4 / 1000); m_scoreSign.time._visible = !_local3; m_scoreSign.level.text = _local2.getLevel() + 1; if (_local3 && (!m_timeAlertPlayed)) { trace("playing time warning"); com.midasplayer.fx.SoundManager.play(SOUND_WARNING_TIME, SOUND_WARNING_TIME_VOLUME, true); m_timeAlertPlayed = true; } } } function makeZapEffect() { var _local2 = Math.sqrt(Math.pow(m_zappDiffX, 2) + Math.pow(m_zappDiffY, 2)) - ZAP_LINE_OFFSET; m_zapperClip.gotoAndPlay(2); m_zapperClip.blast_line._width = _local2; com.midasplayer.fx.SoundManager.play(SOUND_LASER_SHOT, SOUND_LASER_SHOT_VOLUME); } function makeZapClick() { com.midasplayer.fx.SoundManager.play(SOUND_LASER_CLICK, SOUND_LASER_CLICK_VOLUME); } function makeZapLastClick() { trace("make last click effekt!"); com.midasplayer.fx.SoundManager.play(SOUND_LASER_LAST_CLICK, SOUND_LASER_LAST_CLICK_VOLUME); } function makeScorePop(score, card, generation) { var _local3 = "pop_small_wrapper"; if (generation >= 7) { _local3 = "pop_big_wrapper"; } else if (generation >= 4) { _local3 = "pop_medium_wrapper"; } var _local5 = card.getX(); var _local4 = card.getY(); var _local7 = getGameLogic().getWorld().getLayer(com.midasplayer.bigbang.GameLogic.LAYER_SCOREPOP); var _local2 = _local7.attachMovie(_local3, (("scorepop_" + _local5) + "_") + _local4, _local7.getNextHighestDepth()); _local2._x = _local5; _local2._y = _local4; setNumericField(score, _local2.score, "score_"); _local2.score.score_text.text = score; if (card.getAttribute() == com.midasplayer.bigbang.Card.ATTRIBUTE_POWER) { com.midasplayer.fx.SoundManager.play(SOUND_ATOM_EXPLODE_POWER, SOUND_ATOM_EXPLODE_POWER_VOLUME); } else if (card.getAtomColor() == com.midasplayer.bigbang.Card.COLOR_PINK) { com.midasplayer.fx.SoundManager.play(SOUND_ATOM_EXPLODE_PINK, SOUND_ATOM_EXPLODE_PINK_VOLUME); } else { com.midasplayer.fx.SoundManager.play(SOUND_ATOM_EXPLODE_GREEN, SOUND_ATOM_EXPLODE_GREEN_VOLUME); } } function setNumericField(number, parent, prefix, hidden) { if (hidden == undefined) { hidden = false; } var _local1 = 0; while (_local1 < 7) { if (number != undefined) { var _local2 = number; if (_local1 > 0) { _local2 = Math.floor(_local2 / Math.pow(10, _local1)); } _local2 = _local2 % 10; _local2 = _local2 + 1; parent[prefix + _local1].gotoAndStop(_local2); } var _local3 = true; if ((number == undefined) && (parent[prefix + _local1]._currentframe == 1)) { _local3 = false; } else if (hidden || (_local1 > (String(number).length - 1))) { _local3 = false; } parent[(prefix + "dot_") + _local1].gotoAndStop((_local3 ? 1 : 2)); parent[prefix + _local1]._visible = _local3; _local1++; } } function makeEffect(identifier, x, y) { var _local3 = getGameLogic().getWorld().getLayer(com.midasplayer.bigbang.GameLogic.LAYER_OVERLAY_EFFECT); var _local2 = _local3.attachMovie(identifier, "effect_" + identifier, _local3.getNextHighestDepth()); _local2._x = x; _local2._y = y; } static var SOUND_INTRO = "sound_intro"; static var SOUND_INTRO_VOLUME = 60; static var SOUND_LOOP = "sound_loop"; static var SOUND_LOOP_VOLUME = 30; static var SOUND_LASER_SHOT = "sound_laser_shot"; static var SOUND_LASER_SHOT_VOLUME = 50; static var SOUND_LASER_CLICK = "sound_laser_click"; static var SOUND_LASER_CLICK_VOLUME = 100; static var SOUND_LASER_LAST_CLICK = "sound_laser_last_click"; static var SOUND_LASER_LAST_CLICK_VOLUME = 100; static var SOUND_ATOM_GROW = "sound_atom_grow"; static var SOUND_ATOM_GROW_VOLUME = 50; static var SOUND_ATOM_STOP_GROW = "sound_atom_stop_grow"; static var SOUND_ATOM_STOP_GROW_VOLUME = 70; static var SOUND_ATOM_EXPLODE_PINK = "sound_atom_explode_pink"; static var SOUND_ATOM_EXPLODE_PINK_VOLUME = 30; static var SOUND_ATOM_EXPLODE_GREEN = "sound_atom_explode_green"; static var SOUND_ATOM_EXPLODE_GREEN_VOLUME = 40; static var SOUND_ATOM_EXPLODE_POWER = "sound_atom_explode_power"; static var SOUND_ATOM_EXPLODE_POWER_VOLUME = 30; static var SOUND_SHOT_VANISH = "sound_shot_vanish"; static var SOUND_SHOT_VANISH_VOLUME = 50; static var SOUND_WARNING_CLICK = "sound_warning_click"; static var SOUND_WARNING_CLICK_VOLUME = 50; static var SOUND_WARNING_TIME = "sound_warning_time"; static var SOUND_WARNING_TIME_VOLUME = 50; static var SOUND_COUNTDOWN = "sound_countdown"; static var SOUND_COUNTDOWN_VOLUME = 50; static var SOUND_SHIP_TAKEOFF = "sound_ship_takeoff"; static var SOUND_SHIP_TAKEOFF_VOLUME = 80; static var SOUND_SHIP_TAKEOFF_BIGBANG = "sound_ship_takeoff"; static var SOUND_SHIP_TAKEOFF_BIGBANG_VOLUME = 80; static var SOUND_BIGBANG = "sound_bigbang"; static var SOUND_BIGBANG_VOLUME = 50; static var SOUND_LEVEL_START = "sound_level_start"; static var SOUND_LEVEL_START_VOLUME = 50; static var SOUND_GAME_SUMMARY = "sound_game_summary"; static var SOUND_GAME_SUMMARY_VOLUME = 50; static var SOUND_GAME_SUMMARY_EFFECT = "sound_game_summary_effect"; static var SOUND_GAME_SUMMARY_EFFECT_VOLUME = 50; static var SOUND_SUMMARY = "sound_summary"; static var SOUND_SUMMARY_VOLUME = 50; static var SOUND_GAME_OVER = "sound_game_over"; static var SOUND_GAME_OVER_VOLUME = 50; static var SCORE_SIGN_X = 500; static var SCORE_SIGN_MOVE_OFFSET = 280; static var SCORE_SIGN_MOVE_DURATION = 2; static var GAME_BOARD_SCALE_DURATION = 2; static var INSTRUCTION_INFO_SCREEN_TIME = 27; static var INFO_SCREEN_DELAY = 4; static var GAME_OVER_INFO_SCREEN_TIME = 25; static var GAME_SUMMARY_INFO_SCREEN_TIME = 25; static var SUMMARY_INFO_SCREEN_TIME = 15; var GAME_COMPLETE_LEVELS = 5; static var WARNING_TIME = 10000; static var WARNING_CLICKS = 3; static var WARNING_CLICKS_LIMIT = 3; static var WARNING_CLICKS_DELAY = com.midasplayer.bigbang.GameLogic.TICKS_PER_SECOND * 1; var m_warningClicksCount = 0; var m_warningClicksTick = -1; var m_graphicFrame = 1; var m_viewFrame = 1; var ZAP_LINE_OFFSET = 60; }
Symbol 484 MovieClip [__Packages.mx.transitions.easing.Regular] Frame 0
class mx.transitions.easing.Regular { function Regular () { } static function easeIn(t, b, c, d) { t = t / d; return(((c * t) * t) + b); } static function easeOut(t, b, c, d) { t = t / d; return((((-c) * t) * (t - 2)) + b); } static function easeInOut(t, b, c, d) { t = t / (d / 2); if (t < 1) { return((((c / 2) * t) * t) + b); } t--; return((((-c) / 2) * ((t * (t - 2)) - 1)) + b); } static var version = "1.1.0.52"; }
Symbol 485 MovieClip [__Packages.mx.transitions.easing.Strong] Frame 0
class mx.transitions.easing.Strong { function Strong () { } static function easeIn(t, b, c, d) { t = t / d; return((((((c * t) * t) * t) * t) * t) + b); } static function easeOut(t, b, c, d) { t = (t / d) - 1; return((c * (((((t * t) * t) * t) * t) + 1)) + b); } static function easeInOut(t, b, c, d) { t = t / (d / 2); if (t < 1) { return(((((((c / 2) * t) * t) * t) * t) * t) + b); } t = t - 2; return(((c / 2) * (((((t * t) * t) * t) * t) + 2)) + b); } static var version = "1.1.0.52"; }
Symbol 486 MovieClip [__Packages.mx.transitions.easing.None] Frame 0
class mx.transitions.easing.None { function None () { } static function easeNone(t, b, c, d) { return(((c * t) / d) + b); } static function easeIn(t, b, c, d) { return(((c * t) / d) + b); } static function easeOut(t, b, c, d) { return(((c * t) / d) + b); } static function easeInOut(t, b, c, d) { return(((c * t) / d) + b); } static var version = "1.1.0.52"; }
Symbol 487 MovieClip [__Packages.com.midasplayer.bigbang.DummyProxy] Frame 0
class com.midasplayer.bigbang.DummyProxy { var randomSeed_, m_numLevels, m_levelStrings, m_parameterClip; function DummyProxy () { } function setRandomSeed(seed) { randomSeed_ = seed; } function getGameData() { m_numLevels = NUM_LEVELS; generateLevels(); var _local2 = new String(); _local2 = _local2 + " <gamedata"; var _local4 = com.midasplayer.gameCore.AbstractGameLogic.GAME_MODE_NORMAL; _local2 = _local2 + " viewFrame=\"1\" \n"; _local2 = _local2 + ((" gameMode=\"" + _local4) + "\" \n"); _local2 = _local2 + ((" numberLevels=\"" + m_numLevels) + "\" \n"); _local2 = _local2 + ((" timeLimit=\"[" + TIME_LIMIT) + "]\" \n"); _local2 = _local2 + ((" randomSeed=\"" + randomSeed_) + "\" \n"); _local2 = _local2 + " levelLayout=\"["; var _local3 = 0; while (_local3 < m_numLevels) { if (_local3 > 0) { _local2 = _local2 + ","; } _local2 = _local2 + m_levelStrings[_local3]; _local3++; } _local2 = _local2 + "]\" \n"; _local2 = _local2 + ((" numberClicks=\"" + NUMBER_CLICKS) + "\" \n"); _local2 = _local2 + " bonusClicks=\"["; _local3 = 0; while (_local3 < m_numLevels) { if (_local3 > 0) { _local2 = _local2 + ","; } _local2 = _local2 + BONUS_CLICKS[_local3]; _local3++; } _local2 = _local2 + "]\" \n"; _local2 = _local2 + ">\n"; _local2 = _local2 + " </gamedata>"; _local2 = _local2 + newline; _local2 = _local2 + "</game>"; _local2 = _local2 + newline; trace("GAME DATA: " + _local2); return(_local2.toString()); } function generateLevels() { var _local11 = new com.midasplayer.util.Random(randomSeed_); m_levelStrings = new Array(m_numLevels); var _local5 = 0; while (_local5 < m_numLevels) { var _local9 = new com.midasplayer.util.ArrayList(); var _local22 = new String(); var _local24 = 6; var _local23 = 6; var _local19 = _local24 * _local23; var _local13 = 0; var _local18 = new Array(); var _local8 = 0; while (_local8 < 4) { var _local16 = SIZE_MIN[_local8][_local5]; var _local20 = SIZE_MAX[_local8][_local5]; _local18[_local8] = _local11.nextInt((_local20 - _local16) + 1) + _local16; _local8++; } var _local7 = 0; while (_local7 < 4) { var _local17 = 0; while (_local17 < _local18[_local7]) { var _local12 = (_local7 + 1) + ""; var _local4 = "0"; var _local3 = _local11.nextInt(100); trace("attributeRoll: " + _local3); var _local2 = 0; while (_local2 < NUM_ATTRIBUTES) { var _local6 = ATTRIBUTE_CHANCE[_local2][_local5]; if (_local3 < _local6) { _local4 = (_local2 + 1) + ""; break; } _local3 = _local3 - _local6; _local2++; } trace("attribute: " + _local4); var _local10 = "0"; var _local14 = _local11.nextInt(100); if (_local14 < COLOR_CHANCE[_local5]) { _local10 = "1"; } _local9.insert((_local12 + _local10) + _local4); _local13++; _local17++; } _local7++; } while (_local13 < _local19) { _local9.insert("000"); _local13++; } var _local17 = 0; while (_local17 < _local19) { var _local15 = _local11.nextInt(_local9.size()); var _local21 = String(_local9.get(_local15)); _local22 = _local22 + _local21; _local9.removeByIndex(_local15); _local17++; } m_levelStrings[_local5] = _local22.toString(); _local5++; } } function setParameterClip(parameterClip) { m_parameterClip = parameterClip; } function showParameters() { m_parameterClip.randomSeed_.text = randomSeed_; m_parameterClip.number_clicks.text = NUMBER_CLICKS; m_parameterClip.num_levels.text = NUM_LEVELS; m_parameterClip.time_limit.text = Math.round(TIME_LIMIT / 1000); var _local2 = 0; while (_local2 < 10) { m_parameterClip["bonus_clicks_" + _local2].text = BONUS_CLICKS[_local2]; _local2++; } _local2 = 0; while (_local2 < 10) { m_parameterClip["color_chance_" + _local2].text = COLOR_CHANCE[_local2]; _local2++; } var _local4 = 0; while (_local4 < NUM_ATTRIBUTES) { _local2 = 0; while (_local2 < 10) { m_parameterClip[(("attribute_chance_" + _local2) + "_") + _local4].text = ATTRIBUTE_CHANCE[_local4][_local2]; _local2++; } _local4++; } var _local3 = 0; while (_local3 < 4) { _local2 = 0; while (_local2 < 10) { m_parameterClip[(("size_min_" + _local2) + "_") + _local3].text = SIZE_MIN[_local3][_local2]; _local2++; } _local3++; } _local3 = 0; while (_local3 < 4) { _local2 = 0; while (_local2 < 10) { m_parameterClip[(("size_max_" + _local2) + "_") + _local3].text = SIZE_MAX[_local3][_local2]; _local2++; } _local3++; } } function updateParameters() { randomSeed_ = Number(m_parameterClip.randomSeed_.text); NUMBER_CLICKS = Number(m_parameterClip.number_clicks.text); NUM_LEVELS = Number(m_parameterClip.num_levels.text); TIME_LIMIT = Number(m_parameterClip.time_limit.text) * 1000; var _local2 = 0; while (_local2 < NUM_LEVELS) { BONUS_CLICKS[_local2] = Number(m_parameterClip["bonus_clicks_" + _local2].text); _local2++; } _local2 = 0; while (_local2 < NUM_LEVELS) { COLOR_CHANCE[_local2] = Number(m_parameterClip["color_chance_" + _local2].text); _local2++; } var _local4 = 0; while (_local4 < NUM_ATTRIBUTES) { _local2 = 0; while (_local2 < 10) { ATTRIBUTE_CHANCE[_local4][_local2] = Number(m_parameterClip[(("attribute_chance_" + _local2) + "_") + _local4].text); _local2++; } _local4++; } var _local3 = 0; while (_local3 < 4) { _local2 = 0; while (_local2 < 10) { SIZE_MIN[_local3][_local2] = Number(m_parameterClip[(("size_min_" + _local2) + "_") + _local3].text); _local2++; } _local3++; } _local3 = 0; while (_local3 < 4) { _local2 = 0; while (_local2 < 10) { SIZE_MAX[_local3][_local2] = Number(m_parameterClip[(("size_max_" + _local2) + "_") + _local3].text); _local2++; } _local3++; } } var NUMBER_CLICKS = 10; var BONUS_CLICKS = new Array(1, 2, 3, 4, 0); var NUM_LEVELS = 5; var NUM_LEVELS_OPENGAME = 5; var TIME_LIMIT = 240000; var ATTRIBUTE_CHANCE = new Array(new Array(4, 4, 4, 4, 4), new Array(4, 4, 4, 4, 4), new Array(2, 3, 4, 4, 4), new Array(2, 3, 3, 3, 3)); var NUM_ATTRIBUTES = 4; var COLOR_CHANCE = new Array(0, 0, 0, 50, 50); var SIZE_MIN = new Array(new Array(5, 5, 5, 5, 5), new Array(8, 8, 8, 8, 8), new Array(8, 8, 8, 8, 8), new Array(5, 5, 5, 6, 6)); var SIZE_MAX = new Array(new Array(6, 6, 6, 5, 5), new Array(10, 10, 10, 10, 10), new Array(10, 10, 10, 10, 10), new Array(6, 6, 6, 7, 7)); }

Library Items

Symbol 1 Sound [sound_level_start]
Symbol 2 Sound [sound_warning_time]
Symbol 3 Sound [sound_warning_click]
Symbol 4 Sound [sound_bigbang]
Symbol 5 Sound [sound_shot_vanish]
Symbol 6 Sound [sound_laser_click]
Symbol 7 Sound [sound_ship_takeoff]
Symbol 8 Sound [sound_atom_explode_power]
Symbol 9 Sound [sound_laser_last_click]
Symbol 10 Sound [sound_summary]
Symbol 11 Sound [sound_laser_shot]
Symbol 12 Sound [sound_game_over]
Symbol 13 Sound [sound_game_summary]
Symbol 14 Sound [sound_game_summary_effect]
Symbol 15 Sound [sound_loop]
Symbol 16 Sound [sound_intro]
Symbol 17 Sound [sound_atom_stop_grow]
Symbol 18 Sound [sound_atom_grow]
Symbol 19 Sound [sound_atom_explode_green]
Symbol 20 Sound [sound_atom_explode_pink]
Symbol 21 BitmapUsed by:22
Symbol 22 GraphicUses:21Used by:25
Symbol 23 BitmapUsed by:24
Symbol 24 GraphicUses:23Used by:25
Symbol 25 MovieClip [electricbolt]Uses:22 24
Symbol 26 GraphicUsed by:120 191 298 408
Symbol 27 BitmapUsed by:30
Symbol 28 BitmapUsed by:30
Symbol 29 BitmapUsed by:30
Symbol 30 GraphicUses:27 28 29Used by:33
Symbol 31 BitmapUsed by:32
Symbol 32 GraphicUses:31Used by:33
Symbol 33 MovieClipUses:30 32Used by:36
Symbol 34 BitmapUsed by:35
Symbol 35 GraphicUses:34Used by:36
Symbol 36 MovieClipUses:33 35Used by:120
Symbol 37 FontUsed by:38 50 54 59 60 61 252 253 370 422 440 441
Symbol 38 EditableTextUses:37Used by:120
Symbol 39 BitmapUsed by:40
Symbol 40 GraphicUses:39Used by:41
Symbol 41 MovieClipUses:40Used by:120
Symbol 42 GraphicUsed by:44
Symbol 43 GraphicUsed by:44
Symbol 44 MovieClipUses:42 43Used by:47 250
Symbol 45 GraphicUsed by:47 247 250
Symbol 46 GraphicUsed by:47
Symbol 47 MovieClipUses:44 45 46Used by:120
Symbol 48 BitmapUsed by:49
Symbol 49 GraphicUses:48Used by:116
Symbol 50 EditableTextUses:37Used by:116
Symbol 51 FontUsed by:52 283 284 286 288 290 291 293 295 395 396 397 400 426 427 428
Symbol 52 EditableTextUses:51Used by:116
Symbol 53 GraphicUsed by:116
Symbol 54 EditableTextUses:37Used by:116
Symbol 55 BitmapUsed by:58
Symbol 56 BitmapUsed by:58
Symbol 57 BitmapUsed by:58
Symbol 58 GraphicUses:55 56 57Used by:116
Symbol 59 EditableTextUses:37Used by:116
Symbol 60 EditableTextUses:37Used by:116
Symbol 61 EditableTextUses:37Used by:116
Symbol 62 GraphicUsed by:116 266
Symbol 63 BitmapUsed by:64
Symbol 64 GraphicUses:63Used by:116 438
Symbol 65 BitmapUsed by:66
Symbol 66 GraphicUses:65Used by:69
Symbol 67 BitmapUsed by:68
Symbol 68 GraphicUses:67Used by:69
Symbol 69 MovieClipUses:66 68Used by:115
Symbol 70 BitmapUsed by:71
Symbol 71 GraphicUses:70Used by:74
Symbol 72 BitmapUsed by:73
Symbol 73 GraphicUses:72Used by:74
Symbol 74 MovieClipUses:71 73Used by:115
Symbol 75 BitmapUsed by:76
Symbol 76 GraphicUses:75Used by:79
Symbol 77 BitmapUsed by:78
Symbol 78 GraphicUses:77Used by:79
Symbol 79 MovieClipUses:76 78Used by:115
Symbol 80 BitmapUsed by:81
Symbol 81 GraphicUses:80Used by:84
Symbol 82 BitmapUsed by:83
Symbol 83 GraphicUses:82Used by:84
Symbol 84 MovieClipUses:81 83Used by:115
Symbol 85 BitmapUsed by:86
Symbol 86 GraphicUses:85Used by:89
Symbol 87 BitmapUsed by:88
Symbol 88 GraphicUses:87Used by:89
Symbol 89 MovieClipUses:86 88Used by:115
Symbol 90 BitmapUsed by:91
Symbol 91 GraphicUses:90Used by:94
Symbol 92 BitmapUsed by:93
Symbol 93 GraphicUses:92Used by:94
Symbol 94 MovieClipUses:91 93Used by:115
Symbol 95 BitmapUsed by:96
Symbol 96 GraphicUses:95Used by:99
Symbol 97 BitmapUsed by:98
Symbol 98 GraphicUses:97Used by:99
Symbol 99 MovieClipUses:96 98Used by:115
Symbol 100 BitmapUsed by:101
Symbol 101 GraphicUses:100Used by:104
Symbol 102 BitmapUsed by:103
Symbol 103 GraphicUses:102Used by:104
Symbol 104 MovieClipUses:101 103Used by:115
Symbol 105 BitmapUsed by:106
Symbol 106 GraphicUses:105Used by:109
Symbol 107 BitmapUsed by:108
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Symbol 109 MovieClipUses:106 108Used by:115
Symbol 110 BitmapUsed by:111
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Symbol 112 BitmapUsed by:113
Symbol 113 GraphicUses:112Used by:114
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Symbol 115 MovieClipUses:69 74 79 84 89 94 99 104 109 114Used by:116 438
Symbol 116 MovieClipUses:49 50 52 53 54 58 59 60 61 62 64 115Used by:117
Symbol 117 MovieClipUses:116Used by:120
Symbol 118 GraphicUsed by:120
Symbol 119 GraphicUsed by:120
Symbol 120 MovieClip [intro-instructions]Uses:26 36 38 41 47 117 118 119
Symbol 121 BitmapUsed by:122 141
Symbol 122 GraphicUses:121Used by:123 167
Symbol 123 MovieClipUses:122Used by:191
Symbol 124 BitmapUsed by:125 126
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Symbol 132 BitmapUsed by:133 134
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Symbol 135 MovieClipUses:133 134Used by:140
Symbol 136 BitmapUsed by:137 138
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Symbol 138 GraphicUses:136Used by:139
Symbol 139 MovieClipUses:137 138Used by:140
Symbol 140 MovieClipUses:127 131 135 139Used by:191
Symbol 141 GraphicUses:121Used by:146 155
Symbol 142 GraphicUsed by:145 146 166
Symbol 143 GraphicUsed by:145
Symbol 144 GraphicUsed by:145
Symbol 145 MovieClipUses:142 143 144Used by:146 184
Symbol 146 MovieClipUses:141 142 145Used by:191
Symbol 147 GraphicUsed by:154 155
Symbol 148 GraphicUsed by:154 155
Symbol 149 GraphicUsed by:154
Symbol 150 GraphicUsed by:154
Symbol 151 GraphicUsed by:154
Symbol 152 GraphicUsed by:154
Symbol 153 GraphicUsed by:154
Symbol 154 MovieClipUses:147 148 149 150 151 152 153Used by:155 186
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Symbol 156 GraphicUsed by:167
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Symbol 162 GraphicUsed by:166
Symbol 163 GraphicUsed by:166
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Symbol 165 GraphicUsed by:166
Symbol 166 MovieClipUses:142 157 158 159 160 161 162 163 164 165Used by:167 189
Symbol 167 MovieClipUses:122 156 166Used by:191
Symbol 168 BitmapUsed by:169
Symbol 169 GraphicUses:168Used by:174
Symbol 170 BitmapUsed by:171
Symbol 171 GraphicUses:170Used by:174
Symbol 172 BitmapUsed by:173
Symbol 173 GraphicUses:172Used by:174
Symbol 174 MovieClipUses:169 171 173Used by:191
Symbol 175 BitmapUsed by:176 177 244
Symbol 176 GraphicUses:175Used by:178 245
Symbol 177 GraphicUses:175Used by:178
Symbol 178 MovieClipUses:176 177Used by:191
Symbol 179 BitmapUsed by:180 182
Symbol 180 GraphicUses:179Used by:181 190
Symbol 181 MovieClipUses:180Used by:191
Symbol 182 GraphicUses:179Used by:185 187
Symbol 183 GraphicUsed by:185
Symbol 184 MovieClipUses:145Used by:185
Symbol 185 MovieClipUses:182 183 184Used by:191
Symbol 186 MovieClipUses:154Used by:187
Symbol 187 MovieClipUses:182 186Used by:191
Symbol 188 GraphicUsed by:190
Symbol 189 MovieClipUses:166Used by:190
Symbol 190 MovieClipUses:180 188 189Used by:191
Symbol 191 MovieClip [atom]Uses:26 123 140 146 155 167 174 178 181 185 187 190
Symbol 192 GraphicUsed by:196
Symbol 193 GraphicUsed by:196
Symbol 194 GraphicUsed by:196
Symbol 195 GraphicUsed by:196
Symbol 196 MovieClipUses:192 193 194 195Used by:197
Symbol 197 MovieClipUses:196Used by:210
Symbol 198 GraphicUsed by:208
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Symbol 201 GraphicUsed by:208
Symbol 202 GraphicUsed by:208
Symbol 203 GraphicUsed by:208
Symbol 204 GraphicUsed by:208
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Symbol 206 GraphicUsed by:208
Symbol 207 GraphicUsed by:208
Symbol 208 MovieClipUses:198 199 200 201 202 203 204 205 206 207Used by:209
Symbol 209 MovieClipUses:208Used by:210
Symbol 210 MovieClip [pop_big_wrapper]Uses:197 209
Symbol 211 GraphicUsed by:213
Symbol 212 GraphicUsed by:213
Symbol 213 MovieClipUses:211 212Used by:214 215 216
Symbol 214 MovieClipUses:213Used by:229
Symbol 215 MovieClipUses:213Used by:229
Symbol 216 MovieClipUses:213Used by:229
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Symbol 227 MovieClipUses:217 218 219 220 221 222 223 224 225 226Used by:228
Symbol 228 MovieClipUses:227Used by:229
Symbol 229 MovieClip [pop_medium_wrapper]Uses:214 215 216 228
Symbol 230 FontUsed by:231 285 287 289 292 294 296 398 401 424 425 429
Symbol 231 EditableTextUses:230Used by:232
Symbol 232 MovieClipUses:231Used by:233
Symbol 233 MovieClip [pop_small_wrapper]Uses:232
Symbol 234 BitmapUsed by:235
Symbol 235 GraphicUses:234Used by:243
Symbol 236 BitmapUsed by:237
Symbol 237 GraphicUses:236Used by:243
Symbol 238 BitmapUsed by:239
Symbol 239 GraphicUses:238Used by:242
Symbol 240 BitmapUsed by:241
Symbol 241 GraphicUses:240Used by:242
Symbol 242 MovieClipUses:239 241Used by:243
Symbol 243 MovieClipUses:235 237 242Used by:246
Symbol 244 GraphicUses:175Used by:245
Symbol 245 MovieClipUses:176 244Used by:246
Symbol 246 MovieClip [missile_wrapper]Uses:243 245
Symbol 247 MovieClipUses:45Used by:251
Symbol 248 GraphicUsed by:249
Symbol 249 MovieClipUses:248Used by:251 331
Symbol 250 MovieClipUses:44 45Used by:251 331 407
Symbol 251 MovieClipUses:247 249 250Used by:298
Symbol 252 EditableTextUses:37Used by:297
Symbol 253 EditableTextUses:37Used by:297
Symbol 254 GraphicUsed by:266
Symbol 255 BitmapUsed by:256 264 265
Symbol 256 GraphicUses:255Used by:266
Symbol 257 BitmapUsed by:258 265
Symbol 258 GraphicUses:257Used by:266
Symbol 259 BitmapUsed by:260 265
Symbol 260 GraphicUses:259Used by:266
Symbol 261 GraphicUsed by:266
Symbol 262 GraphicUsed by:266
Symbol 263 GraphicUsed by:266
Symbol 264 GraphicUses:255Used by:266
Symbol 265 GraphicUses:259 257 255Used by:266
Symbol 266 MovieClipUses:62 254 256 258 260 261 262 263 264 265Used by:282
Symbol 267 BitmapUsed by:268
Symbol 268 GraphicUses:267Used by:270
Symbol 269 GraphicUsed by:270
Symbol 270 MovieClipUses:268 269Used by:282
Symbol 271 BitmapUsed by:272
Symbol 272 GraphicUses:271Used by:281
Symbol 273 BitmapUsed by:274 280
Symbol 274 GraphicUses:273Used by:281
Symbol 275 BitmapUsed by:276 280
Symbol 276 GraphicUses:275Used by:281
Symbol 277 BitmapUsed by:278 280
Symbol 278 GraphicUses:277Used by:281
Symbol 279 GraphicUsed by:281
Symbol 280 GraphicUses:277 275 273Used by:281
Symbol 281 MovieClipUses:272 274 276 278 279 280Used by:282
Symbol 282 MovieClipUses:266 270 281Used by:297
Symbol 283 EditableTextUses:51Used by:297
Symbol 284 EditableTextUses:51Used by:297
Symbol 285 EditableTextUses:230Used by:297
Symbol 286 EditableTextUses:51Used by:297
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Symbol 291 EditableTextUses:51Used by:297
Symbol 292 EditableTextUses:230Used by:297
Symbol 293 EditableTextUses:51Used by:297
Symbol 294 EditableTextUses:230Used by:297
Symbol 295 EditableTextUses:51Used by:297
Symbol 296 EditableTextUses:230Used by:297
Symbol 297 MovieClipUses:252 253 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296Used by:298 408
Symbol 298 MovieClip [game_over]Uses:26 251 297
Symbol 299 BitmapUsed by:300 305 307 310
Symbol 300 GraphicUses:299Used by:311
Symbol 301 BitmapUsed by:302 306 307 310
Symbol 302 GraphicUses:301Used by:311
Symbol 303 BitmapUsed by:304
Symbol 304 GraphicUses:303Used by:311
Symbol 305 GraphicUses:299Used by:311
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Symbol 307 GraphicUses:301 299Used by:311
Symbol 308 BitmapUsed by:309
Symbol 309 GraphicUses:308Used by:311
Symbol 310 GraphicUses:301 299Used by:311
Symbol 311 MovieClipUses:300 302 304 305 306 307 309 310Used by:408
Symbol 312 ShapeTweeningUsed by:329
Symbol 313 ShapeTweeningUsed by:329
Symbol 314 ShapeTweeningUsed by:329
Symbol 315 ShapeTweeningUsed by:329
Symbol 316 ShapeTweeningUsed by:329
Symbol 317 ShapeTweeningUsed by:329
Symbol 318 ShapeTweeningUsed by:329
Symbol 319 ShapeTweeningUsed by:329
Symbol 320 ShapeTweeningUsed by:329
Symbol 321 ShapeTweeningUsed by:329
Symbol 322 ShapeTweeningUsed by:329
Symbol 323 ShapeTweeningUsed by:329
Symbol 324 ShapeTweeningUsed by:329
Symbol 325 ShapeTweeningUsed by:329
Symbol 326 ShapeTweeningUsed by:329
Symbol 327 ShapeTweeningUsed by:329
Symbol 328 GraphicUsed by:329
Symbol 329 MovieClipUses:312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328Used by:331
Symbol 330 GraphicUsed by:331 407
Symbol 331 MovieClipUses:250 249 329 330Used by:408
Symbol 332 BitmapUsed by:334
Symbol 333 BitmapUsed by:334
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Symbol 335 GraphicUsed by:336
Symbol 336 MovieClipUses:335Used by:369
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Symbol 338 MovieClipUses:337Used by:369
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Symbol 340 MovieClipUses:339Used by:369
Symbol 341 GraphicUsed by:342
Symbol 342 MovieClipUses:341Used by:369
Symbol 343 GraphicUsed by:344
Symbol 344 MovieClipUses:343Used by:369
Symbol 345 GraphicUsed by:346
Symbol 346 MovieClipUses:345Used by:369
Symbol 347 GraphicUsed by:348
Symbol 348 MovieClipUses:347Used by:369
Symbol 349 GraphicUsed by:350
Symbol 350 MovieClipUses:349Used by:369
Symbol 351 GraphicUsed by:352
Symbol 352 MovieClipUses:351Used by:369
Symbol 353 GraphicUsed by:354
Symbol 354 MovieClipUses:353Used by:369
Symbol 355 GraphicUsed by:356
Symbol 356 MovieClipUses:355Used by:369
Symbol 357 GraphicUsed by:358
Symbol 358 MovieClipUses:357Used by:369
Symbol 359 GraphicUsed by:360
Symbol 360 MovieClipUses:359Used by:369
Symbol 361 GraphicUsed by:362
Symbol 362 MovieClipUses:361Used by:369
Symbol 363 GraphicUsed by:364
Symbol 364 MovieClipUses:363Used by:369
Symbol 365 GraphicUsed by:366
Symbol 366 MovieClipUses:365Used by:369
Symbol 367 BitmapUsed by:368
Symbol 368 GraphicUses:367Used by:369
Symbol 369 MovieClipUses:334 336 338 340 342 344 346 348 350 352 354 356 358 360 362 364 366 368Used by:402
Symbol 370 EditableTextUses:37Used by:402
Symbol 371 BitmapUsed by:372
Symbol 372 GraphicUses:371Used by:373
Symbol 373 MovieClipUses:372Used by:402
Symbol 374 BitmapUsed by:375
Symbol 375 GraphicUses:374Used by:376
Symbol 376 MovieClipUses:375Used by:402
Symbol 377 BitmapUsed by:378
Symbol 378 GraphicUses:377Used by:379
Symbol 379 MovieClipUses:378Used by:402
Symbol 380 BitmapUsed by:381
Symbol 381 GraphicUses:380Used by:382
Symbol 382 MovieClipUses:381Used by:402
Symbol 383 BitmapUsed by:384
Symbol 384 GraphicUses:383Used by:385
Symbol 385 MovieClipUses:384Used by:402
Symbol 386 BitmapUsed by:387
Symbol 387 GraphicUses:386Used by:388
Symbol 388 MovieClipUses:387Used by:402
Symbol 389 BitmapUsed by:390
Symbol 390 GraphicUses:389Used by:391
Symbol 391 MovieClipUses:390Used by:402
Symbol 392 BitmapUsed by:393
Symbol 393 GraphicUses:392Used by:394
Symbol 394 MovieClipUses:393Used by:402
Symbol 395 EditableTextUses:51Used by:402
Symbol 396 EditableTextUses:51Used by:402
Symbol 397 EditableTextUses:51Used by:402
Symbol 398 EditableTextUses:230Used by:402
Symbol 399 GraphicUsed by:402
Symbol 400 EditableTextUses:51Used by:402
Symbol 401 EditableTextUses:230Used by:402
Symbol 402 MovieClipUses:369 370 373 376 379 382 385 388 391 394 395 396 397 398 399 400 401Used by:408
Symbol 403 BitmapUsed by:404
Symbol 404 GraphicUses:403Used by:407
Symbol 405 GraphicUsed by:407
Symbol 406 GraphicUsed by:407
Symbol 407 MovieClipUses:404 250 405 330 406Used by:408
Symbol 408 MovieClip [level_summary]Uses:26 311 331 402 407 297
Symbol 409 BitmapUsed by:410
Symbol 410 GraphicUses:409Used by:411
Symbol 411 MovieClipUses:410Used by:Timeline
Symbol 412 BitmapUsed by:413
Symbol 413 GraphicUses:412Used by:414
Symbol 414 MovieClipUses:413Used by:421
Symbol 415 BitmapUsed by:416
Symbol 416 GraphicUses:415Used by:419
Symbol 417 BitmapUsed by:418
Symbol 418 GraphicUses:417Used by:419
Symbol 419 MovieClipUses:416 418Used by:420
Symbol 420 MovieClipUses:419Used by:421
Symbol 421 MovieClipUses:414 420Used by:Timeline
Symbol 422 TextUses:37Used by:423
Symbol 423 MovieClipUses:422Used by:Timeline
Symbol 424 EditableTextUses:230Used by:438
Symbol 425 EditableTextUses:230Used by:438
Symbol 426 EditableTextUses:51Used by:438
Symbol 427 EditableTextUses:51Used by:438
Symbol 428 EditableTextUses:51Used by:438
Symbol 429 EditableTextUses:230Used by:438
Symbol 430 BitmapUsed by:431
Symbol 431 GraphicUses:430Used by:437
Symbol 432 BitmapUsed by:433
Symbol 433 GraphicUses:432Used by:437
Symbol 434 BitmapUsed by:435
Symbol 435 GraphicUses:434Used by:436
Symbol 436 MovieClipUses:435Used by:437
Symbol 437 MovieClipUses:431 433 436Used by:438
Symbol 438 MovieClipUses:64 115 424 425 426 427 428 429 437Used by:Timeline
Symbol 439 GraphicUsed by:Timeline
Symbol 440 EditableTextUses:37Used by:Timeline
Symbol 441 EditableTextUses:37Used by:Timeline
Symbol 442 GraphicUsed by:446
Symbol 443 GraphicUsed by:446
Symbol 444 GraphicUsed by:446
Symbol 445 GraphicUsed by:446 450
Symbol 446 ButtonUses:442 443 444 445Used by:Timeline
Symbol 447 GraphicUsed by:450
Symbol 448 GraphicUsed by:450
Symbol 449 GraphicUsed by:450
Symbol 450 ButtonUses:447 448 449 445Used by:Timeline
Symbol 451 MovieClip [__Packages.com.midasplayer.gameCore.AbstractGameView]
Symbol 452 MovieClip [__Packages.com.midasplayer.gameCore.AbstractGameLogic]
Symbol 453 MovieClip [__Packages.com.midasplayer.gameCore.World]
Symbol 454 MovieClip [__Packages.com.midasplayer.util.ArrayList]
Symbol 455 MovieClip [__Packages.com.midasplayer.util.Iterator]
Symbol 456 MovieClip [__Packages.com.midasplayer.util.ArrayListIterator]
Symbol 457 MovieClip [__Packages.com.midasplayer.gameCore.WorldObject]
Symbol 458 MovieClip [__Packages.com.midasplayer.gameCore.WorldObjectView]
Symbol 459 MovieClip [__Packages.mx.utils.Delegate]
Symbol 460 MovieClip [__Packages.com.midasplayer.gameCore.InterpolationValue]
Symbol 461 MovieClip [__Packages.com.midasplayer.util.Vec2D]
Symbol 462 MovieClip [__Packages.com.midasplayer.gameCore.GameState]
Symbol 463 MovieClip [__Packages.com.midasplayer.gameCore.InfoScreen]
Symbol 464 MovieClip [__Packages.com.midasplayer.util.I18n]
Symbol 465 MovieClip [__Packages.com.midasplayer.util.Map]
Symbol 466 MovieClip [__Packages.com.midasplayer.fx.SoundManager]
Symbol 467 MovieClip [__Packages.com.midasplayer.util.GameDataAcquirer]
Symbol 468 MovieClip [__Packages.com.midasplayer.util.Random]
Symbol 469 MovieClip [__Packages.com.midasplayer.util.Integer64]
Symbol 470 MovieClip [__Packages.com.midasplayer.util.FpsCounter]
Symbol 471 MovieClip [__Packages.com.midasplayer.gameCore.ClientInput]
Symbol 472 MovieClip [__Packages.com.midasplayer.bigbang.GameLogic]
Symbol 473 MovieClip [__Packages.com.midasplayer.bigbang.GameBoard]
Symbol 474 MovieClip [__Packages.com.midasplayer.bigbang.Missile]
Symbol 475 MovieClip [__Packages.com.midasplayer.bigbang.BoardObject]
Symbol 476 MovieClip [__Packages.com.midasplayer.bigbang.Card]
Symbol 477 MovieClip [__Packages.com.midasplayer.bigbang.CardView]
Symbol 478 MovieClip [__Packages.mx.transitions.easing.Bounce]
Symbol 479 MovieClip [__Packages.mx.transitions.OnEnterFrameBeacon]
Symbol 480 MovieClip [__Packages.mx.transitions.BroadcasterMX]
Symbol 481 MovieClip [__Packages.mx.transitions.Tween]
Symbol 482 MovieClip [__Packages.com.midasplayer.bigbang.MissileView]
Symbol 483 MovieClip [__Packages.com.midasplayer.bigbang.GameView]
Symbol 484 MovieClip [__Packages.mx.transitions.easing.Regular]
Symbol 485 MovieClip [__Packages.mx.transitions.easing.Strong]
Symbol 486 MovieClip [__Packages.mx.transitions.easing.None]
Symbol 487 MovieClip [__Packages.com.midasplayer.bigbang.DummyProxy]

Instance Names

"gameBoardWrapper"Frame 1Symbol 421 MovieClip
"infoScreenHolder"Frame 1Symbol 423 MovieClip
"score_sign"Frame 1Symbol 438 MovieClip
"exit_game_text"Frame 1Symbol 440 EditableText
"sound_toggle_text"Frame 1Symbol 441 EditableText
"sound_toggle"Frame 1Symbol 446 Button
"exit_game"Frame 1Symbol 450 Button
"bgr"Symbol 36 MovieClip Frame 1Symbol 33 MovieClip
"text_1"Symbol 116 MovieClip Frame 1Symbol 50 EditableText
"header"Symbol 116 MovieClip Frame 1Symbol 52 EditableText
"text_2_1"Symbol 116 MovieClip Frame 2Symbol 54 EditableText
"text_2_2"Symbol 116 MovieClip Frame 2Symbol 59 EditableText
"text_2_3"Symbol 116 MovieClip Frame 2Symbol 60 EditableText
"text_3"Symbol 116 MovieClip Frame 3Symbol 61 EditableText
"number"Symbol 116 MovieClip Frame 3Symbol 115 MovieClip
"instructions"Symbol 117 MovieClip Frame 1Symbol 116 MovieClip
"logo"Symbol 120 MovieClip [intro-instructions] Frame 1Symbol 36 MovieClip
"timer"Symbol 120 MovieClip [intro-instructions] Frame 1Symbol 38 EditableText
"galileo"Symbol 120 MovieClip [intro-instructions] Frame 10Symbol 41 MovieClip
"screen"Symbol 120 MovieClip [intro-instructions] Frame 33Symbol 117 MovieClip
"anim"Symbol 140 MovieClip Frame 1Symbol 127 MovieClip
"anim"Symbol 140 MovieClip Frame 2Symbol 131 MovieClip
"anim"Symbol 140 MovieClip Frame 3Symbol 135 MovieClip
"anim"Symbol 140 MovieClip Frame 4Symbol 139 MovieClip
"mouse_over"Symbol 186 MovieClip Frame 1Symbol 154 MovieClip
"mouse_over"Symbol 187 MovieClip Frame 1Symbol 186 MovieClip
"clip"Symbol 191 MovieClip [atom] Frame 1Symbol 123 MovieClip
"attribute_icon"Symbol 191 MovieClip [atom] Frame 1Symbol 140 MovieClip
"clip"Symbol 191 MovieClip [atom] Frame 2Symbol 146 MovieClip
"clip"Symbol 191 MovieClip [atom] Frame 3Symbol 155 MovieClip
"clip"Symbol 191 MovieClip [atom] Frame 4Symbol 167 MovieClip
"clip"Symbol 191 MovieClip [atom] Frame 6Symbol 181 MovieClip
"attribute_icon"Symbol 191 MovieClip [atom] Frame 6Symbol 140 MovieClip
"clip"Symbol 191 MovieClip [atom] Frame 7Symbol 185 MovieClip
"clip"Symbol 191 MovieClip [atom] Frame 8Symbol 187 MovieClip
"clip"Symbol 191 MovieClip [atom] Frame 9Symbol 190 MovieClip
"score_3"Symbol 209 MovieClip Frame 1Symbol 208 MovieClip
"score_2"Symbol 209 MovieClip Frame 1Symbol 208 MovieClip
"score_1"Symbol 209 MovieClip Frame 1Symbol 208 MovieClip
"score_0"Symbol 209 MovieClip Frame 1Symbol 208 MovieClip
"score"Symbol 210 MovieClip [pop_big_wrapper] Frame 1Symbol 209 MovieClip
"score_2"Symbol 228 MovieClip Frame 1Symbol 227 MovieClip
"score_1"Symbol 228 MovieClip Frame 1Symbol 227 MovieClip
"score_0"Symbol 228 MovieClip Frame 1Symbol 227 MovieClip
"2"Symbol 229 MovieClip [pop_medium_wrapper] Frame 1Symbol 214 MovieClip
"1"Symbol 229 MovieClip [pop_medium_wrapper] Frame 1Symbol 215 MovieClip
"0"Symbol 229 MovieClip [pop_medium_wrapper] Frame 1Symbol 216 MovieClip
"score"Symbol 229 MovieClip [pop_medium_wrapper] Frame 1Symbol 228 MovieClip
"score_text"Symbol 232 MovieClip Frame 1Symbol 231 EditableText
"score"Symbol 233 MovieClip [pop_small_wrapper] Frame 1Symbol 232 MovieClip
"missile"Symbol 246 MovieClip [missile_wrapper] Frame 1Symbol 243 MovieClip
"register"Symbol 297 MovieClip Frame 1Symbol 252 EditableText
"timer"Symbol 297 MovieClip Frame 1Symbol 253 EditableText
"anim"Symbol 297 MovieClip Frame 1Symbol 282 MovieClip
"header"Symbol 297 MovieClip Frame 40Symbol 283 EditableText
"score_header"Symbol 297 MovieClip Frame 45Symbol 284 EditableText
"score"Symbol 297 MovieClip Frame 45Symbol 285 EditableText
"bonus_header"Symbol 297 MovieClip Frame 47Symbol 286 EditableText
"bonus"Symbol 297 MovieClip Frame 47Symbol 287 EditableText
"total_score_header"Symbol 297 MovieClip Frame 49Symbol 288 EditableText
"total_score"Symbol 297 MovieClip Frame 49Symbol 289 EditableText
"header"Symbol 297 MovieClip Frame 59Symbol 290 EditableText
"score_header"Symbol 297 MovieClip Frame 65Symbol 291 EditableText
"score"Symbol 297 MovieClip Frame 65Symbol 292 EditableText
"bonus_header"Symbol 297 MovieClip Frame 67Symbol 293 EditableText
"bonus"Symbol 297 MovieClip Frame 67Symbol 294 EditableText
"total_score_header"Symbol 297 MovieClip Frame 69Symbol 295 EditableText
"total_score"Symbol 297 MovieClip Frame 69Symbol 296 EditableText
"ship"Symbol 298 MovieClip [game_over] Frame 1Symbol 251 MovieClip
"summary"Symbol 298 MovieClip [game_over] Frame 2Symbol 297 MovieClip
"warp"Symbol 331 MovieClip Frame 1Symbol 329 MovieClip
"0-1"Symbol 369 MovieClip Frame 1Symbol 336 MovieClip
"1-2b"Symbol 369 MovieClip Frame 1Symbol 338 MovieClip
"1-2"Symbol 369 MovieClip Frame 1Symbol 340 MovieClip
"2-3"Symbol 369 MovieClip Frame 1Symbol 342 MovieClip
"3-4"Symbol 369 MovieClip Frame 1Symbol 344 MovieClip
"0-1b"Symbol 369 MovieClip Frame 1Symbol 346 MovieClip
"3b-4b"Symbol 369 MovieClip Frame 1Symbol 348 MovieClip
"4b-5"Symbol 369 MovieClip Frame 1Symbol 350 MovieClip
"3-4b"Symbol 369 MovieClip Frame 1Symbol 352 MovieClip
"1b-2b"Symbol 369 MovieClip Frame 1Symbol 354 MovieClip
"2b-3b"Symbol 369 MovieClip Frame 1Symbol 356 MovieClip
"1b-2"Symbol 369 MovieClip Frame 1Symbol 358 MovieClip
"4-5"Symbol 369 MovieClip Frame 1Symbol 360 MovieClip
"2b-3"Symbol 369 MovieClip Frame 1Symbol 362 MovieClip
"2-3b"Symbol 369 MovieClip Frame 1Symbol 364 MovieClip
"3b-4"Symbol 369 MovieClip Frame 1Symbol 366 MovieClip
"map"Symbol 402 MovieClip Frame 1Symbol 369 MovieClip
"timer"Symbol 402 MovieClip Frame 1Symbol 370 EditableText
"4b"Symbol 402 MovieClip Frame 30Symbol 373 MovieClip
"4"Symbol 402 MovieClip Frame 30Symbol 376 MovieClip
"1b"Symbol 402 MovieClip Frame 30Symbol 379 MovieClip
"2b"Symbol 402 MovieClip Frame 30Symbol 382 MovieClip
"3b"Symbol 402 MovieClip Frame 30Symbol 385 MovieClip
"1"Symbol 402 MovieClip Frame 30Symbol 388 MovieClip
"2"Symbol 402 MovieClip Frame 30Symbol 391 MovieClip
"3"Symbol 402 MovieClip Frame 30Symbol 394 MovieClip
"header"Symbol 402 MovieClip Frame 32Symbol 395 EditableText
"header"Symbol 402 MovieClip Frame 59Symbol 396 EditableText
"score_header"Symbol 402 MovieClip Frame 59Symbol 397 EditableText
"score"Symbol 402 MovieClip Frame 59Symbol 398 EditableText
"bonus_click_header"Symbol 402 MovieClip Frame 86Symbol 400 EditableText
"bonus_click"Symbol 402 MovieClip Frame 86Symbol 401 EditableText
"ship"Symbol 408 MovieClip [level_summary] Frame 2Symbol 331 MovieClip
"summary"Symbol 408 MovieClip [level_summary] Frame 3Symbol 402 MovieClip
"summary"Symbol 408 MovieClip [level_summary] Frame 5Symbol 297 MovieClip
"gameBoard"Symbol 421 MovieClip Frame 1Symbol 414 MovieClip
"bolt"Symbol 421 MovieClip Frame 1Symbol 420 MovieClip
"blast_line"Symbol 437 MovieClip Frame 2Symbol 436 MovieClip
"clicks_1"Symbol 438 MovieClip Frame 1Symbol 115 MovieClip
"clicks_0"Symbol 438 MovieClip Frame 1Symbol 115 MovieClip
"score"Symbol 438 MovieClip Frame 1Symbol 424 EditableText
"time"Symbol 438 MovieClip Frame 1Symbol 425 EditableText
"score_header"Symbol 438 MovieClip Frame 1Symbol 426 EditableText
"time_header"Symbol 438 MovieClip Frame 1Symbol 427 EditableText
"level_header"Symbol 438 MovieClip Frame 1Symbol 428 EditableText
"level"Symbol 438 MovieClip Frame 1Symbol 429 EditableText
"zapper"Symbol 438 MovieClip Frame 1Symbol 437 MovieClip

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.
ExportAssets (56)Timeline Frame 1Symbol 1 as "sound_level_start"
ExportAssets (56)Timeline Frame 1Symbol 2 as "sound_warning_time"
ExportAssets (56)Timeline Frame 1Symbol 3 as "sound_warning_click"
ExportAssets (56)Timeline Frame 1Symbol 4 as "sound_bigbang"
ExportAssets (56)Timeline Frame 1Symbol 5 as "sound_shot_vanish"
ExportAssets (56)Timeline Frame 1Symbol 6 as "sound_laser_click"
ExportAssets (56)Timeline Frame 1Symbol 7 as "sound_ship_takeoff"
ExportAssets (56)Timeline Frame 1Symbol 8 as "sound_atom_explode_power"
ExportAssets (56)Timeline Frame 1Symbol 9 as "sound_laser_last_click"
ExportAssets (56)Timeline Frame 1Symbol 10 as "sound_summary"
ExportAssets (56)Timeline Frame 1Symbol 11 as "sound_laser_shot"
ExportAssets (56)Timeline Frame 1Symbol 12 as "sound_game_over"
ExportAssets (56)Timeline Frame 1Symbol 13 as "sound_game_summary"
ExportAssets (56)Timeline Frame 1Symbol 14 as "sound_game_summary_effect"
ExportAssets (56)Timeline Frame 1Symbol 15 as "sound_loop"
ExportAssets (56)Timeline Frame 1Symbol 16 as "sound_intro"
ExportAssets (56)Timeline Frame 1Symbol 17 as "sound_atom_stop_grow"
ExportAssets (56)Timeline Frame 1Symbol 18 as "sound_atom_grow"
ExportAssets (56)Timeline Frame 1Symbol 19 as "sound_atom_explode_green"
ExportAssets (56)Timeline Frame 1Symbol 20 as "sound_atom_explode_pink"
ExportAssets (56)Timeline Frame 1Symbol 25 as "electricbolt"
ExportAssets (56)Timeline Frame 1Symbol 120 as "intro-instructions"
ExportAssets (56)Timeline Frame 1Symbol 191 as "atom"
ExportAssets (56)Timeline Frame 1Symbol 210 as "pop_big_wrapper"
ExportAssets (56)Timeline Frame 1Symbol 229 as "pop_medium_wrapper"
ExportAssets (56)Timeline Frame 1Symbol 233 as "pop_small_wrapper"
ExportAssets (56)Timeline Frame 1Symbol 246 as "missile_wrapper"
ExportAssets (56)Timeline Frame 1Symbol 298 as "game_over"
ExportAssets (56)Timeline Frame 1Symbol 408 as "level_summary"
ExportAssets (56)Timeline Frame 1Symbol 451 as "__Packages.com.midasplayer.gameCore.AbstractGameView"
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ExportAssets (56)Timeline Frame 1Symbol 454 as "__Packages.com.midasplayer.util.ArrayList"
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ExportAssets (56)Timeline Frame 1Symbol 456 as "__Packages.com.midasplayer.util.ArrayListIterator"
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ExportAssets (56)Timeline Frame 1Symbol 459 as "__Packages.mx.utils.Delegate"
ExportAssets (56)Timeline Frame 1Symbol 460 as "__Packages.com.midasplayer.gameCore.InterpolationValue"
ExportAssets (56)Timeline Frame 1Symbol 461 as "__Packages.com.midasplayer.util.Vec2D"
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ExportAssets (56)Timeline Frame 1Symbol 463 as "__Packages.com.midasplayer.gameCore.InfoScreen"
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ExportAssets (56)Timeline Frame 1Symbol 487 as "__Packages.com.midasplayer.bigbang.DummyProxy"

Labels

"instructions_appear"Symbol 120 MovieClip [intro-instructions] Frame 33
"alien_loop"Symbol 120 MovieClip [intro-instructions] Frame 88




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Created: 9/9 -2024 00:04:19 Last modified: 9/9 -2024 00:05:39 Server time: 18/09 -2024 20:16:25