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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/14888679?noj=FRM14888679-19DC" width="1" height="1"></div>

daisydefender.swf

This is the info page for
Flash #257060

(Click the ID number above for more basic data on this flash file.)


Text
200

200

12

53

SCORE

000000

<p align="center"><font face="Gill Sans MT" size="10" color="#000000" letterSpacing="1.000000" kerning="0">LEVEL</font></p>

WAVE

2/3

1

NEXT
WAVE

2/3

31259

SPRAY BONUS

31259

31259

Level 1

SCORE

FOOD BONUS

31259

TOTAL SCORE

Nästa nivå startar om 10 sekunder

Grattis! Du går vidare till nästa nivå!

<p align="center"><font face="GillSans UltraBoldCondensed" size="16" color="#ffffff" letterSpacing="0.000000" kerning="0">To play the full game register now! </font></p>

END GAME

SOUND OFF

POSITIVE ITEMS

NEGATIVE ITEMS

Boost: Double scores

Refill: 5 extra shots awarded

Shields: All Daisies is protected from incoming enemies

Super Spray: Automatic max impact zones

Sweet Soda: Causes all incoming enemies to speed up one notch

Spider Web: Your shots take 50% longer to reach intended impact zone

Spelet startar om 10 sekunder

Instructions

Protect your Daisies from the incoming insects by spray insecticide that blocks their way. If they reach your Daisies they destroy them. You have a limited number of spray so plan well. If you hold down the mouse button your sprays will become bigger. Collect special items to help you to save your flowers.

fps

fps

fps

logic

fps

objects

fps

DATA

16

ActionScript [AS3]

Section 1
//AGO (com.king.daisy_defender.AGO) package com.king.daisy_defender { class AGO { public var types:Array; public var tick:int; public static var C:int = 5; public static var F:int = 3; public static var M:int = 4; public static var B1:int = 0; public static var B2:int = 1; public static var B3:int = 2; function AGO(_arg1:int, _arg2:Array){ this.tick = _arg1; this.types = _arg2; } public function toString():String{ var _local1:String; var _local2:*; _local1 = (("tick: " + tick) + " types:"); _local2 = 0; while (_local2 < types.length) { _local1 = (_local1 + (" " + types[_local2])); _local2++; }; return (_local1); } } }//package com.king.daisy_defender
Section 2
//Ant (com.king.daisy_defender.Ant) package com.king.daisy_defender { import flash.display.*; import com.king.daisy_defender.*; class Ant extends BaseObject { public var antInstanceNr:int; protected var animCounter:int; protected var oldSpeed:Number; public static var MIN_X:int = 0; protected static var antInstCounter:int = 0; public static var speedUpFactor:Number = 1; public static var START_EXPLOSION_DIAMETER:int = 14; public static var END_EXPLOSION_DIAMETER:int = 60; public static var MAX_X:int = 550; public static var MAX_Y:int = 500; function Ant(_arg1:MovieClip, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number, _arg6:Array, _arg7:Function){ super(_arg1, _arg2, _arg3, _arg6, _arg7); antInstanceNr = antInstCounter; antInstCounter++; this.angle = _arg4; this.speed = _arg5; minX = MIN_X; maxX = MAX_X; maxY = MAX_Y; oldSpeed = _arg5; animCounter = 1; calculateMovement(); } protected function createExplosion(_arg1:Boolean, _arg2:ExplosionLevel){ var _local3:Explosion; _local3 = new Explosion(References.game2Clip2, posX, posY, START_EXPLOSION_DIAMETER, END_EXPLOSION_DIAMETER, 0, 0, _arg1, _arg2, newObjects, messageCallback); newObjects.push(_local3); } private function calculateMovement(){ speed = (speed * speedUpFactor); movX = (speed * XPMath.cos(((angle * Math.PI) / 180))); movY = (speed * XPMath.sin(((angle * Math.PI) / 180))); } public function speedUp(_arg1:Number){ if (speed == oldSpeed){ speedUpFactor = _arg1; calculateMovement(); }; } public function normalSpeed(){ speed = oldSpeed; speedUpFactor = 1; calculateMovement(); } protected function explode2(){ visible = false; collidable = false; toBeRemoved = true; createExplosion(true, null); } public function antExplode(_arg1:ExplosionLevel){ visible = false; collidable = false; toBeRemoved = true; _arg1.level++; createExplosion(false, _arg1); } override public function collisionReaction(_arg1:BaseObject){ var _local2:Explosion; var _local3:ExplosionLevel; var _local4:int; if ((_arg1 is Explosion)){ _local2 = Explosion(_arg1); _local3 = _local2.explosionLevel; antExplode(_local3); _local4 = 99; if ((this is Bug1)){ _local4 = AGO.B1; } else { if ((this is Bug2)){ _local4 = AGO.B2; } else { if ((this is Bug3)){ _local4 = AGO.B3; } else { if ((this is Fly)){ _local4 = AGO.F; } else { if ((this is Moth)){ _local4 = AGO.M; } else { if ((this is Caterpillar)){ _local4 = AGO.C; }; }; }; }; }; }; } else { if ((_arg1 is Daisy)){ explode2(); } else { if ((_arg1 is Shield)){ explode2(); }; }; }; } } }//package com.king.daisy_defender
Section 3
//AntGenerator (com.king.daisy_defender.AntGenerator) package com.king.daisy_defender { import flash.events.*; import com.king.daisy_defender.*; import flash.net.*; import flash.system.*; import flash.xml.*; class AntGenerator { private var baseObjects:Array; private var agos:Array; public var b1MaxSpawnInterval:int;// = 250 private var bug1Speed:Number; public var spawnerWaitFrames:int;// = 200 public var loader:URLLoader; private var tickCounter:int; private var specialPowerPositivePercent:int;// = 0 private var flySpeed:Number; private var bug2Speed:Number; public var b1MaxSpawn:int;// = 3 private var agosLeft:Boolean; public var spawnerMinSpawnInterval:int;// = 25 private var specialPowerCreatePercent:int;// = 0 private var antSpawnSlots:Array; private var generatorXML:XML; private var bug3Speed:Number; private var mothSpeed:Number; public var loadedXML:XML; private var newObjects:Array; public var b1MinSpawnInterval:int;// = 25 private var caterpillarSpeed:Number; public var spawnerMaxSpawnInterval:int;// = 200 private var agosIndex:int; private var messageCallback:Function; private var caterpillar:Caterpillar; private var spawnLastTick:int; private var spawner:Boolean; private var xmlLoaded:Boolean;// = false public var spawnerMaxSpawn:int;// = 5 public static var SPECIAL_POWERS_MIN_X:int = 0; public static var SPECIAL_POWERS_MIN_Y:int = 0; public static var ANT_SPAWN_RAND_X_DIFF:int = 70; public static var SPECIAL_POWERS_MAX_X:int = 550; public static var SPECIAL_POWERS_MAX_Y:int = 400; public static var ANT_SPAWN_Y_OFFSET:int = 100; public static var PLAY_FIELD_MIN_X:int = 0; public static var LOAD_XML:Boolean = false; public static var PLAY_FIELD_MIN_Y:int = 0; public static var ANT_SPAWN_RAND_Y_DIFF:int = 100; public static var PLAY_FIELD_MAX_X:int = 550; public static var PLAY_FIELD_MAX_Y:int = 520; public static var speedDiffPercent:int = 0; public static var ANT_SPAWN_X_OFFSET:int = int((550 / NR_ANT_SPAWN_SLOTS)); public static var NR_ANT_SPAWN_SLOTS:int = 6; function AntGenerator(_arg1:Array, _arg2:Array, _arg3:Function){ xmlLoaded = false; generatorXML = GeneratorXML.generatorXML; b1MaxSpawn = 3; b1MinSpawnInterval = 25; b1MaxSpawnInterval = 250; spawnerWaitFrames = 200; spawnerMaxSpawn = 5; spawnerMinSpawnInterval = 25; spawnerMaxSpawnInterval = 200; specialPowerCreatePercent = 0; specialPowerPositivePercent = 0; super(); this.baseObjects = _arg1; this.newObjects = _arg2; this.messageCallback = _arg3; if (LOAD_XML){ loader = new URLLoader(); loader.addEventListener(Event.COMPLETE, onComplete); loader.addEventListener(IOErrorEvent.IO_ERROR, onLoadError); loader.load(new URLRequest("daisydefender.xml")); }; antSpawnSlots = new Array(NR_ANT_SPAWN_SLOTS); } private function spawnAnts(_arg1:int, _arg2:Array){ var _local3:int; var _local4:*; if (spawnLastTick != _arg1){ clearAntSpawnSlots(); }; _local3 = References.random.nextInt(NR_ANT_SPAWN_SLOTS); if (antSpawnSlots[_local3] == false){ spawnRandomAnt(_local3, _arg2); antSpawnSlots[_local3] = true; } else { _local4 = 0; while (_local4 < NR_ANT_SPAWN_SLOTS) { if (antSpawnSlots[_local4] == false){ spawnRandomAnt(_local4, _arg2); antSpawnSlots[_local4] = true; break; }; _local4++; }; }; spawnLastTick = _arg1; } private function createRefilItem(){ var _local1:Number; var _local2:Number; var _local3:RefilItem; _local1 = getRandPosX(SPECIAL_POWERS_MIN_X, SPECIAL_POWERS_MAX_X, 40); _local2 = getRandPosY(SPECIAL_POWERS_MIN_Y, SPECIAL_POWERS_MAX_Y, 40); _local3 = new RefilItem(References.gameClip1, _local1, _local2, newObjects, messageCallback); newObjects.push(_local3); } public function tick(){ while ((((agos[agosIndex].tick == tickCounter)) && (agosLeft))) { spawnAnts(agos[agosIndex].tick, agos[agosIndex].types); if ((agosIndex + 1) >= agos.length){ agosLeft = false; if (caterpillar){ caterpillar.goHide(); caterpillar = null; }; messageCallback("No more to spawn", null); } else { agosIndex++; }; if (spawner){ createCaterpillar(); spawner = false; }; }; tickCounter++; } public function setupWave(_arg1:int){ var _local2:XML; var _local3:int; var _local4:int; var _local5:InfoData; var _local6:int; var _local7:int; var _local8:String; var _local9:Array; var _local10:XML; if (LOAD_XML){ if (!xmlLoaded){ trace("Xml was not loaded."); return; }; generatorXML = loadedXML; }; agos = new Array(); agosIndex = 0; spawner = false; specialPowerCreatePercent = 0; specialPowerPositivePercent = 0; if (LOAD_XML){ _local3 = int(generatorXML.debug_seed[0].@nr); References.seed = _local3; References.createRandom(References.seed); }; for each (_local2 in generatorXML.wave) { if (_local2.@nr == String(_arg1)){ _local4 = int(_local2.shots[0].@nr); _local5 = new InfoData(); _local5.data1 = _local4; messageCallback("Add shots", _local5); specialPowerCreatePercent = int(_local2.special_powers[0].@percent); specialPowerPositivePercent = int(_local2.special_powers[0].@positive_percent); speedDiffPercent = int(_local2.speed_diff[0].@percent); if (_local2.spawner[0].@on == "yes"){ spawner = true; caterpillarSpeed = Number(_local2.spawner[0].@speed); mothSpeed = Number(_local2.spawner[0].@spawned_speed); spawnerWaitFrames = Number(_local2.spawner[0].@wait_frames); spawnerMaxSpawn = Number(_local2.spawner[0].@max_nr); spawnerMinSpawnInterval = Number(_local2.spawner[0].@min_interval); spawnerMaxSpawnInterval = Number(_local2.spawner[0].@max_interval); }; b1MaxSpawn = Number(_local2.b1_spawn[0].@max_nr); b1MinSpawnInterval = Number(_local2.b1_spawn[0].@min_interval); b1MaxSpawnInterval = Number(_local2.b1_spawn[0].@max_interval); bug1Speed = Number(_local2.b1[0].@speed); bug2Speed = Number(_local2.b2[0].@speed); bug3Speed = Number(_local2.b3[0].@speed); flySpeed = Number(_local2.f[0].@speed); for each (_local10 in _local2.ant) { _local9 = new Array(); _local6 = int(_local10.@tick); _local8 = _local10.@type; if (_local8.search("b1") != -1){ _local9.push(AGO.B1); }; if (_local8.search("b2") != -1){ _local9.push(AGO.B2); }; if (_local8.search("b3") != -1){ _local9.push(AGO.B3); }; if (_local8.search("f") != -1){ _local9.push(AGO.F); }; agos.push(new AGO(_local6, _local9)); }; }; }; if (agos.length == 0){ agosLeft = false; } else { agosLeft = true; }; clearAntSpawnSlots(); caterpillar = null; tickCounter = 0; } private function onLoadError(_arg1:IOErrorEvent):void{ xmlLoaded = false; } private function createShieldItem(){ var _local1:Number; var _local2:Number; var _local3:ShieldItem; _local1 = getRandPosX(SPECIAL_POWERS_MIN_X, SPECIAL_POWERS_MAX_X, 40); _local2 = getRandPosY(SPECIAL_POWERS_MIN_Y, SPECIAL_POWERS_MAX_Y, 40); _local3 = new ShieldItem(References.gameClip1, _local1, _local2, newObjects, messageCallback); newObjects.push(_local3); } private function getRandPosX(_arg1:int, _arg2:int, _arg3:int):int{ var _local4:int; _local4 = Math.ceil((_arg3 / 2)); return (((_arg1 + _local4) + References.random.nextInt(((_arg2 - _local4) - (_arg1 + _local4))))); } private function getRandPosY(_arg1:int, _arg2:int, _arg3:int):int{ var _local4:int; _local4 = Math.ceil((_arg3 / 2)); return (((_arg1 + _local4) + References.random.nextInt(((_arg2 - _local4) - (_arg1 + _local4))))); } private function createBoostItem(){ var _local1:Number; var _local2:Number; var _local3:BoostItem; _local1 = getRandPosX(SPECIAL_POWERS_MIN_X, SPECIAL_POWERS_MAX_X, 40); _local2 = getRandPosY(SPECIAL_POWERS_MIN_Y, SPECIAL_POWERS_MAX_Y, 40); _local3 = new BoostItem(References.gameClip1, _local1, _local2, newObjects, messageCallback); newObjects.push(_local3); } public function createNewSpawner(){ spawner = true; } private function createGumItem(){ var _local1:Number; var _local2:Number; var _local3:GumItem; _local1 = getRandPosX(SPECIAL_POWERS_MIN_X, SPECIAL_POWERS_MAX_X, 40); _local2 = getRandPosY(SPECIAL_POWERS_MIN_Y, (SPECIAL_POWERS_MAX_Y - 150), 60); _local3 = new GumItem(References.gameClip1, _local1, _local2, 90, 1, newObjects, messageCallback); newObjects.push(_local3); } public function handleSpecialPowers(){ var _local1:int; var _local2:int; _local1 = (References.random.nextInt(100) + 1); if ((((_local1 > 0)) && ((_local1 <= specialPowerCreatePercent)))){ _local1 = (References.random.nextInt(100) + 1); if ((((_local1 > 0)) && ((_local1 <= specialPowerPositivePercent)))){ _local1 = References.random.nextInt(100); _local2 = 25; if (_local1 < _local2){ createSuperSprayItem(); } else { if (_local1 < (2 * _local2)){ createShieldItem(); } else { if (_local1 < (3 * _local2)){ createRefilItem(); } else { if (_local1 < (4 * _local2)){ createBoostItem(); }; }; }; }; } else { _local1 = References.random.nextInt(100); _local2 = 50; if (_local1 < _local2){ createGumItem(); } else { if (_local1 < (2 * _local2)){ createFeromoneItem(); }; }; }; }; } private function createCaterpillar(){ var _local1:Number; _local1 = (References.random.nextInt((speedDiffPercent + 1)) - ((speedDiffPercent + 1) / 2)); caterpillar = new Caterpillar(References.gameClip3, speedHelper(caterpillarSpeed, speedDiffPercent), speedHelper(mothSpeed, speedDiffPercent), spawnerWaitFrames, spawnerMaxSpawn, spawnerMinSpawnInterval, spawnerMaxSpawnInterval, newObjects, messageCallback); newObjects.push(caterpillar); } private function createSuperSprayItem(){ var _local1:Number; var _local2:Number; var _local3:SuperSprayItem; _local1 = getRandPosX(SPECIAL_POWERS_MIN_X, SPECIAL_POWERS_MAX_X, 40); _local2 = getRandPosY(SPECIAL_POWERS_MIN_Y, SPECIAL_POWERS_MAX_Y, 40); _local3 = new SuperSprayItem(References.gameClip1, _local1, _local2, newObjects, messageCallback); newObjects.push(_local3); } private function onComplete(_arg1:Event):void{ var event = _arg1; try { loadedXML = new XML(loader.data); } catch(e:Error) { return; }; xmlLoaded = true; } private function spawnRandomAnt(_arg1:int, _arg2:Array){ var _local3:int; _local3 = References.random.nextInt(_arg2.length); spawnAnt(_arg1, _arg2[_local3]); } private function createFeromoneItem(){ var _local1:int; var _local2:int; var _local3:int; var _local4:int; var _local5:Number; var _local6:Number; var _local7:FeromoneItem; _local1 = References.random.nextInt(1); _local2 = 45; if (_local1 == 0){ _local3 = 0; _local4 = -100; } else { _local3 = 100; _local4 = 0; _local2 = (_local2 * -1); }; _local5 = getRandPosX((SPECIAL_POWERS_MIN_X + _local3), (SPECIAL_POWERS_MAX_X + _local4), 40); _local6 = getRandPosY(SPECIAL_POWERS_MIN_Y, (SPECIAL_POWERS_MAX_Y - 100), 40); _local7 = new FeromoneItem(References.gameClip1, _local5, _local6, 45, 1, newObjects, messageCallback); newObjects.push(_local7); } private function clearAntSpawnSlots(){ var _local1:*; _local1 = 0; while (_local1 < antSpawnSlots.length) { antSpawnSlots[_local1] = false; _local1++; }; } private function spawnAnt(_arg1:int, _arg2:int){ var _local3:int; var _local4:int; var _local5:int; var _local6:int; var _local7:Number; var _local8:Ant; _local3 = ((((ANT_SPAWN_X_OFFSET / 2) + (_arg1 * ANT_SPAWN_X_OFFSET)) + References.random.nextInt(ANT_SPAWN_RAND_X_DIFF)) - (ANT_SPAWN_RAND_X_DIFF / 2)); _local4 = -(References.random.nextInt(ANT_SPAWN_RAND_Y_DIFF)); _local5 = int(((XPMath.atan2((PLAY_FIELD_MAX_Y - _local4), (PLAY_FIELD_MIN_X - _local3)) * 180) / Math.PI)); _local6 = int(((XPMath.atan2((PLAY_FIELD_MAX_Y - _local4), (PLAY_FIELD_MAX_X - _local3)) * 180) / Math.PI)); _local7 = (_local6 + References.random.nextInt((_local5 - _local6))); switch (_arg2){ case AGO.B1: _local8 = new Bug1(References.gameClip3, _local3, _local4, _local7, speedHelper(bug1Speed, speedDiffPercent), b1MaxSpawn, b1MinSpawnInterval, b1MaxSpawnInterval, newObjects, messageCallback); break; case AGO.B2: _local8 = new Bug2(References.gameClip3, _local3, _local4, _local7, speedHelper(bug2Speed, speedDiffPercent), newObjects, messageCallback); break; case AGO.B3: _local8 = new Bug3(References.gameClip3, _local3, _local4, _local7, speedHelper(bug3Speed, speedDiffPercent), newObjects, messageCallback); break; case AGO.F: _local8 = new Fly(References.gameClip3, _local3, _local4, _local7, speedHelper(flySpeed, speedDiffPercent), newObjects, messageCallback); break; }; newObjects.push(_local8); } public static function speedHelper(_arg1:Number, _arg2:int):Number{ var _local3:Number; var _local4:Number; var _local5:int; _local4 = ((References.random.nextInt((_arg2 + 1)) / 2) / 100); _local5 = References.random.nextInt(2); if (_local5 == 0){ _local3 = (_arg1 + (_local4 * _arg1)); } else { _local3 = (_arg1 - (_local4 * _arg1)); }; return (_local3); } } }//package com.king.daisy_defender
Section 4
//BaseObject (com.king.daisy_defender.BaseObject) package com.king.daisy_defender { import flash.display.*; import com.king.daisy_defender.*; class BaseObject { public var posX:Number; public var posY:Number; protected var startPosX:Number; protected var startPosY:Number; public var collisionObject:CollisionObject; protected var parentClip:MovieClip; protected var trajectorClip:Shape; protected var oldRenderAngle:Number; public var instanceNr:int; protected var oldRenderPosX:Number; protected var movX:Number; protected var movY:Number; protected var angleOffset:Number; public var speed:Number; protected var oldRenderPosY:Number; protected var minX:Number; protected var minY:Number; protected var clip:MovieClip; public var angle:Number; protected var newObjects:Array; protected var animFrame:Number; public var collidable:Boolean; public var toBeRemoved:Boolean; protected var animIFloat:IFloat; protected var messageCallback:Function; public var visible:Boolean; protected var maxX:Number; protected var maxY:Number; public static var nrInstances:int = 0; function BaseObject(_arg1:MovieClip, _arg2:Number, _arg3:Number, _arg4:Array, _arg5:Function){ this.parentClip = _arg1; this.newObjects = _arg4; this.messageCallback = _arg5; initialize(_arg2, _arg3); createClip(); createCollisionObject(); animIFloat = new IFloat(animFrame); instanceNr = nrInstances; nrInstances++; } protected function createCollisionObject():void{ collisionObject = null; } protected function initialize(_arg1:Number, _arg2:Number){ this.posX = _arg1; this.posY = _arg2; movX = 0; movY = 0; angle = 0; angleOffset = 0; speed = 0; minX = -1000; maxX = 1000; minY = -1000; maxY = 1000; animFrame = 1; visible = true; collidable = true; toBeRemoved = false; startPosX = posX; startPosY = posY; } protected function createTrajectorClip():void{ var _local1:MovieClip; _local1 = References.gameClip5; trajectorClip = new Shape(); _local1.addChild(trajectorClip); trajectorClip.graphics.lineStyle(2, 0x7700, 0.2); trajectorClip.graphics.moveTo(startPosX, startPosY); trajectorClip.graphics.lineTo(posX, posY); } public function tick(){ posX = (posX + movX); posY = (posY + movY); if (collisionObject){ collisionObject.setPos(posX, posY); }; if ((((((((posX < minX)) || ((posX > maxX)))) || ((posY < minY)))) || ((posY > maxY)))){ visible = false; collidable = false; toBeRemoved = true; }; animIFloat.setTo(animFrame); } public function render(_arg1:Number){ var _local2:int; if (((((!((posX == oldRenderPosX))) || (!((posY == oldRenderPosY))))) || (!((angle == oldRenderAngle))))){ clip.x = posX; clip.y = posY; clip.rotation = (angle + angleOffset); }; _local2 = Math.round(animIFloat.method_2(_arg1)); clip.gotoAndStop(_local2); if (visible){ clip.visible = true; } else { clip.visible = false; }; oldRenderPosX = posX; oldRenderPosY = posY; oldRenderAngle = angle; if (((collisionObject) && (collidable))){ collisionObject.render(); }; } public function setToBeRemoved(){ visible = false; collidable = false; toBeRemoved = true; } public function deleting(){ parentClip.removeChild(clip); clip = null; if (collisionObject){ collisionObject.deleteClip(); }; collisionObject = null; deleteTrajectorClip(); } protected function deleteTrajectorClip(){ var _local1:MovieClip; _local1 = References.gameClip5; if (trajectorClip){ _local1.removeChild(trajectorClip); }; trajectorClip = null; } public function collisionReaction(_arg1:BaseObject){ } public function explode(){ } protected function createClip():void{ clip = null; } public function collisionTest(_arg1:BaseObject){ if (((((((collisionObject) && (_arg1.collisionObject))) && (collidable))) && (_arg1.collidable))){ if (collisionObject.collisionTest(_arg1.collisionObject)){ return (true); }; }; return (false); } } }//package com.king.daisy_defender
Section 5
//BoostItem (com.king.daisy_defender.BoostItem) package com.king.daisy_defender { import flash.display.*; class BoostItem extends SpecialItem { function BoostItem(_arg1:MovieClip, _arg2:Number, _arg3:Number, _arg4:Array, _arg5:Function){ super(_arg1, _arg2, _arg3, _arg4, _arg5); tickCounter = 0; } override public function collisionReaction(_arg1:BaseObject){ if ((_arg1 is Explosion)){ messageCallback("BoostItem taken", null); }; super.collisionReaction(_arg1); } override protected function createClip():void{ clip = new mc_boost(); clip.visible = false; parentClip.addChild(clip); clip.cacheAsBitmap = true; } override protected function createCollisionObject():void{ collisionObject = new CollisionObject(0, 0, 40); } } }//package com.king.daisy_defender
Section 6
//Bug1 (com.king.daisy_defender.Bug1) package com.king.daisy_defender { import flash.display.*; import com.king.daisy_defender.*; class Bug1 extends Ant { public var minSpawnIntervalFrames:int;// = 25 private var tickCounter:int; public var maxSpawnIntervalFrames:int;// = 250 public var maxSpawnAtOnce:int;// = 3 private var state:int; private var blinkCounter:int; private var spawnInterval:int; public var SPAWN_END_Y:int;// = 270 public static var STATE_NORMAL:int = 0; public static var STATE_BLINK:int = 1; function Bug1(_arg1:MovieClip, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number, _arg6:int, _arg7:int, _arg8:int, _arg9:Array, _arg10:Function){ maxSpawnAtOnce = 3; minSpawnIntervalFrames = 25; maxSpawnIntervalFrames = 250; SPAWN_END_Y = 270; super(_arg1, _arg2, _arg3, _arg4, _arg5, _arg9, _arg10); this.maxSpawnAtOnce = _arg6; this.minSpawnIntervalFrames = _arg7; this.maxSpawnIntervalFrames = _arg8; animFrame = Math.floor(((Math.random() * 4) + 1)); animIFloat.setTo(animFrame); newSpawnInterval(); tickCounter = 0; state = STATE_NORMAL; blinkCounter = 0; } private function newSpawnInterval(){ spawnInterval = (minSpawnIntervalFrames + References.random.nextInt((maxSpawnIntervalFrames - minSpawnIntervalFrames))); } override public function tick(){ var _local1:int; switch (state){ case STATE_NORMAL: if ((((tickCounter == spawnInterval)) && ((posY < SPAWN_END_Y)))){ tickCounter = 0; state = STATE_BLINK; }; break; case STATE_BLINK: if (blinkCounter < 5){ visible = false; } else { visible = true; }; blinkCounter++; if (blinkCounter == 9){ blinkCounter = 0; }; if (tickCounter == 25){ _local1 = (References.random.nextInt(maxSpawnAtOnce) + 1); if (maxSpawnAtOnce == 0){ _local1 = 0; }; spawn(_local1); newSpawnInterval(); tickCounter = 0; visible = true; state = STATE_NORMAL; }; break; }; tickCounter++; if (animCounter == 1){ if (animFrame < 4){ animFrame = (animFrame + 1); } else { animFrame = 1; }; animCounter = 0; }; animCounter++; super.tick(); } public function createAnt(_arg1:Number):void{ var _local2:Ant; _local2 = new Bug1(References.gameClip3, posX, posY, _arg1, AntGenerator.speedHelper(oldSpeed, AntGenerator.speedDiffPercent), maxSpawnAtOnce, minSpawnIntervalFrames, maxSpawnIntervalFrames, newObjects, messageCallback); newObjects.push(_local2); } private function spawn(_arg1:int){ var _local2:Number; var _local3:Number; var _local4:Number; var _local5:Number; var _local6:Number; var _local7:*; var _local8:int; if (_arg1 == 0){ return; }; _arg1++; _local2 = ((XPMath.atan2((AntGenerator.PLAY_FIELD_MAX_Y - posY), (AntGenerator.PLAY_FIELD_MIN_X - posX)) * 180) / Math.PI); _local3 = ((XPMath.atan2((AntGenerator.PLAY_FIELD_MAX_Y - posY), (AntGenerator.PLAY_FIELD_MAX_X - posX)) * 180) / Math.PI); _local4 = (_local2 - _local3); _local5 = int((_local4 / _arg1)); _local6 = _local3; _local7 = 0; while (_local7 < _arg1) { if ((((angle >= (_local3 + (_local5 * _local7)))) && ((angle < (_local3 + (_local5 * (_local7 + 1))))))){ } else { _local6 = (_local3 + (_local5 * _local7)); _local8 = 5; if (_local7 == (_arg1 - 1)){ _local8 = 0; }; _local6 = (_local6 + References.random.nextInt(int((_local5 - _local8)))); createAnt(_local6); }; _local7++; }; } override protected function createClip():void{ clip = new BitmapBug1(); clip.visible = false; angleOffset = -90; parentClip.addChild(clip); } override protected function explode2(){ super.explode2(); messageCallback("Bug1 killed on ground", null); } override protected function createCollisionObject():void{ collisionObject = new CollisionObject(0, 0, 26); } override protected function createExplosion(_arg1:Boolean, _arg2:ExplosionLevel){ var _local3:Explosion; _local3 = new Explosion(References.game2Clip3, posX, posY, START_EXPLOSION_DIAMETER, END_EXPLOSION_DIAMETER, 0, Explosion.COLOR_BUG1, _arg1, _arg2, newObjects, messageCallback); newObjects.push(_local3); } override public function antExplode(_arg1:ExplosionLevel){ var _local2:InfoData; super.antExplode(_arg1); _local2 = new InfoData(); _local2.data1 = posX; _local2.data2 = posY; _local2.data3 = _arg1.level; messageCallback("Bug1 killed", _local2); } } }//package com.king.daisy_defender
Section 7
//Bug2 (com.king.daisy_defender.Bug2) package com.king.daisy_defender { import flash.display.*; import com.king.daisy_defender.*; class Bug2 extends Ant { function Bug2(_arg1:MovieClip, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number, _arg6:Array, _arg7:Function){ super(_arg1, _arg2, _arg3, _arg4, _arg5, _arg6, _arg7); animFrame = Math.floor(((Math.random() * 4) + 1)); animIFloat.setTo(animFrame); } override public function tick(){ if (animCounter == 1){ if (animFrame < 4){ animFrame = (animFrame + 1); } else { animFrame = 1; }; animCounter = 0; }; animCounter++; super.tick(); } override protected function createClip():void{ clip = new BitmapBug2(); clip.visible = false; angleOffset = -90; parentClip.addChild(clip); } override protected function explode2(){ super.explode2(); messageCallback("Bug2 killed on ground", null); } override protected function createCollisionObject():void{ collisionObject = new CollisionObject(0, 0, 38); } override protected function createExplosion(_arg1:Boolean, _arg2:ExplosionLevel){ var _local3:Explosion; _local3 = new Explosion(References.game2Clip3, posX, posY, START_EXPLOSION_DIAMETER, END_EXPLOSION_DIAMETER, 0, Explosion.COLOR_BUG2, _arg1, _arg2, newObjects, messageCallback); newObjects.push(_local3); } override public function antExplode(_arg1:ExplosionLevel){ var _local2:InfoData; super.antExplode(_arg1); _local2 = new InfoData(); _local2.data1 = posX; _local2.data2 = posY; _local2.data3 = _arg1.level; messageCallback("Bug2 killed", _local2); } } }//package com.king.daisy_defender
Section 8
//Bug3 (com.king.daisy_defender.Bug3) package com.king.daisy_defender { import flash.display.*; import com.king.daisy_defender.*; class Bug3 extends Ant { private var tickCounter:int; private var angry:Boolean; private var state:int; private var blinkCounter:int; private var hits:int; public static var IMMUNE_FRAMES:int = 95; public static var STATE_NORMAL:int = 0; public static var STATE_BLINK:int = 1; public static var HITS_BEFORE_KILLED:int = 2; function Bug3(_arg1:MovieClip, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number, _arg6:Array, _arg7:Function){ super(_arg1, _arg2, _arg3, _arg4, _arg5, _arg6, _arg7); animFrame = Math.floor(((Math.random() * 4) + 1)); animIFloat.setTo(animFrame); hits = 0; tickCounter = IMMUNE_FRAMES; state = STATE_NORMAL; angry = false; } override public function tick(){ switch (state){ case STATE_NORMAL: break; case STATE_BLINK: if (blinkCounter < 5){ visible = false; } else { visible = true; }; blinkCounter++; if (blinkCounter == 9){ blinkCounter = 0; }; if (tickCounter == IMMUNE_FRAMES){ collidable = true; state = STATE_NORMAL; }; break; }; tickCounter++; if (!angry){ if (animCounter == 1){ if (animFrame < 4){ animFrame = (animFrame + 1); } else { animFrame = 1; }; animCounter = 0; }; animCounter++; } else { if (animCounter == 1){ if (animFrame < 8){ animFrame = (animFrame + 1); } else { animFrame = 5; }; animCounter = 0; }; animCounter++; }; super.tick(); } override protected function createClip():void{ clip = new BitmapBug3(); clip.visible = false; angleOffset = -90; parentClip.addChild(clip); } override protected function explode2(){ super.explode2(); messageCallback("Bug3 killed on ground", null); } override protected function createCollisionObject():void{ collisionObject = new CollisionObject(0, 0, 42); } override protected function createExplosion(_arg1:Boolean, _arg2:ExplosionLevel){ var _local3:Explosion; _local3 = new Explosion(References.game2Clip3, posX, posY, START_EXPLOSION_DIAMETER, END_EXPLOSION_DIAMETER, 0, Explosion.COLOR_BUG3, _arg1, _arg2, newObjects, messageCallback); newObjects.push(_local3); } override public function antExplode(_arg1:ExplosionLevel){ var _local2:InfoData; if (tickCounter >= IMMUNE_FRAMES){ if (hits == 0){ blinkCounter = 0; collidable = false; state = STATE_BLINK; angry = true; animFrame = (animFrame + 4); }; hits++; tickCounter = 0; if (hits >= HITS_BEFORE_KILLED){ super.antExplode(_arg1); _local2 = new InfoData(); _local2.data1 = posX; _local2.data2 = posY; _local2.data3 = _arg1.level; messageCallback("Bug3 killed", _local2); }; }; } } }//package com.king.daisy_defender
Section 9
//Cannon (com.king.daisy_defender.Cannon) package com.king.daisy_defender { import flash.display.*; import flash.filters.*; import com.king.daisy_defender.*; class Cannon extends BaseObject { private var tickCounter:int; private var fireTime:Number; private var state:int; private var reloadTickTime:int; private var fireAngle:Number; private var firePosY:Number; private var floatAnimFrame:Number; private var shotsLeft:int; private var firePosX:Number; public static var STATE_WAIT:int = 0; public static var STATE_FIRE:int = 1; public static var STATE_RELOAD:int = 2; function Cannon(_arg1:MovieClip, _arg2:Number, _arg3:Number, _arg4:Array, _arg5:Function){ super(_arg1, _arg2, _arg3, _arg4, _arg5); this.angle = 0; shotsLeft = 0; state = STATE_WAIT; tickCounter = 0; reloadTickTime = Sight.FIRE_RELOAD_DELAY_FRAMES; } override protected function createClip():void{ clip = new mc_insecticide(); clip.visible = false; parentClip.addChild(clip); clip.width = 56; clip.height = 126; applayShadow(); clip.cacheAsBitmap = true; } private function applayShadow(){ var _local1:BitmapFilter; var _local2:Array; _local1 = getBitmapFilter(); _local2 = new Array(); _local2.push(_local1); clip.filters = _local2; } override public function tick(){ var _local1:Number; var _local2:Number; var _local3:Number; switch (state){ case STATE_WAIT: break; case STATE_FIRE: if (animFrame == 1){ animFrame = (animFrame + 4); } else { animFrame = (animFrame + 5); }; if (animFrame >= 24){ floatAnimFrame = 24; animFrame = 24; state = STATE_RELOAD; }; break; case STATE_RELOAD: _local3 = (24 / reloadTickTime); floatAnimFrame = (floatAnimFrame - _local3); animFrame = Math.round(floatAnimFrame); if (animFrame <= 1){ animFrame = 1; state = STATE_WAIT; }; break; }; _local1 = Input.xMouse; _local2 = Input.yMouse; angle = (((XPMath.atan2((posX - _local1), (_local2 - posY)) * 180) / Math.PI) - 180); if ((((angle < -60)) && ((angle >= -180)))){ angle = -60; } else { if ((((angle < -180)) && ((angle > -300)))){ angle = -300; }; }; super.tick(); tickCounter++; animIFloat.setTo(animFrame); } override public function render(_arg1:Number){ super.render(_arg1); if (clip.Cannon_txt){ clip.Cannon_txt.text = String(shotsLeft); }; } public function setShotsLeft(_arg1:int){ this.shotsLeft = _arg1; } private function fireSpray(){ var _local1:Number; var _local2:Number; var _local3:Number; var _local4:Number; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:SprayShot; _local1 = (angle - 90); _local2 = (45 * XPMath.cos(((_local1 * Math.PI) / 180))); _local3 = (45 * XPMath.sin(((_local1 * Math.PI) / 180))); _local4 = (posX + _local2); _local5 = (posY + _local3); _local6 = ((XPMath.atan2((firePosY - _local5), (firePosX - _local4)) * 180) / Math.PI); _local7 = Math.sqrt((((firePosX - _local4) * (firePosX - _local4)) + ((firePosY - _local5) * (firePosY - _local5)))); speed = (_local7 / fireTime); _local8 = new SprayShot(References.gameClip3, _local4, _local5, _local6, speed, fireTime, newObjects, messageCallback); newObjects.push(_local8); } public function fire(_arg1:Number, _arg2:Number, _arg3:Number){ this.firePosX = _arg1; this.firePosY = _arg2; this.fireTime = _arg3; fireAngle = angle; fireSpray(); animFrame = 1; state = STATE_FIRE; } override public function collisionReaction(_arg1:BaseObject){ } private function getBitmapFilter():BitmapFilter{ var _local1:Number; var _local2:Number; var _local3:Number; var _local4:Number; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Boolean; var _local9:Boolean; var _local10:Number; _local1 = 0; _local2 = 90; _local3 = 1; _local4 = 5; _local5 = 5; _local6 = 5; _local7 = 0.2; _local8 = false; _local9 = false; _local10 = BitmapFilterQuality.LOW; return (new DropShadowFilter(_local6, _local2, _local1, _local3, _local4, _local5, _local7, _local10, _local8, _local9)); } } }//package com.king.daisy_defender
Section 10
//Caterpillar (com.king.daisy_defender.Caterpillar) package com.king.daisy_defender { import flash.display.*; import com.king.daisy_defender.*; class Caterpillar extends Ant { private var spawnedSpeed:Number; private var blinkCounter:int; private var hideAndRemove:Boolean; private var maxSpawnIntervalFrames:int; private var collisionObject1:CollisionObject; private var collisionObject2:CollisionObject; private var collisionObject3:CollisionObject; private var spawnInterval:int; private var minSpawnIntervalFrames:int; private var state:int; private var tickCounter:int; private var maxSpawnAtOnce:int; private var waitFrames:int; private var maxWaitFrames:int; public static var START_MAX_Y:int = 300; public static var STATE_WAIT:int = 1; public static var START_RIGHT_POS_X:int = 600; public static var START_MIN_Y:int = 50; public static var START_LEFT_POS_X:int = -20; public static var STATE_MOVE:int = 0; function Caterpillar(_arg1:MovieClip, _arg2:Number, _arg3:Number, _arg4:int, _arg5:int, _arg6:int, _arg7:int, _arg8:Array, _arg9:Function){ super(_arg1, 0, 0, 0, _arg2, _arg8, _arg9); this.maxWaitFrames = _arg4; this.maxSpawnAtOnce = _arg5; this.minSpawnIntervalFrames = _arg6; this.maxSpawnIntervalFrames = _arg7; posX = -100; posY = -100; this.spawnedSpeed = _arg3; minX = (START_LEFT_POS_X - 10); maxX = (START_RIGHT_POS_X + 10); waitFrames = References.random.nextInt(_arg4); hideAndRemove = false; state = STATE_WAIT; tickCounter = 0; } public function goHide(){ hideAndRemove = true; } override protected function createClip():void{ clip = new BitmapCaterpillar(); clip.visible = false; angleOffset = 0; parentClip.addChild(clip); } private function randomSetup(){ var _local1:int; _local1 = References.random.nextInt(2); if (_local1 == 0){ posX = START_LEFT_POS_X; angle = 0; movX = speed; } else { posX = START_RIGHT_POS_X; angle = 180; movX = -(speed); }; posY = (START_MIN_Y + References.random.nextInt((START_MAX_Y - START_MIN_Y))); newSpawnInterval(); } override public function collisionReaction(_arg1:BaseObject){ var _local2:Explosion; var _local3:ExplosionLevel; var _local4:int; if ((_arg1 is Explosion)){ if (((((collisionObject1.collisionTest(_arg1.collisionObject)) || (collisionObject2.collisionTest(_arg1.collisionObject)))) || (collisionObject3.collisionTest(_arg1.collisionObject)))){ _local2 = Explosion(_arg1); _local3 = _local2.explosionLevel; antExplode(_local3); _local4 = AGO.C; }; }; } override protected function createCollisionObject():void{ collisionObject = new CollisionObject(0, 0, 60); collisionObject1 = new CollisionObject(0, 0, 22); collisionObject2 = new CollisionObject(0, 0, 22); collisionObject3 = new CollisionObject(0, 0, 22); } override public function render(_arg1:Number){ super.render(_arg1); if (((collisionObject) && (collidable))){ collisionObject1.render(); collisionObject2.render(); collisionObject3.render(); }; } override protected function createExplosion(_arg1:Boolean, _arg2:ExplosionLevel){ var _local3:Explosion; _local3 = new Explosion(References.game2Clip3, posX, posY, START_EXPLOSION_DIAMETER, END_EXPLOSION_DIAMETER, 0, Explosion.COLOR_CATERPILLAR, _arg1, _arg2, newObjects, messageCallback); newObjects.push(_local3); } override public function tick(){ var _local1:int; var _local2:int; switch (state){ case STATE_MOVE: posX = (posX + movX); posY = (posY + movY); visible = true; if ((((((((posX < minX)) || ((posX > maxX)))) || ((posY < minY)))) || ((posY > maxY)))){ waitFrames = References.random.nextInt(maxWaitFrames); tickCounter = 0; state = STATE_WAIT; }; if ((((tickCounter >= (spawnInterval - 24))) && (!(hideAndRemove)))){ if (blinkCounter < 5){ visible = false; } else { visible = true; }; blinkCounter++; if (blinkCounter == 9){ blinkCounter = 0; }; }; if ((((tickCounter == spawnInterval)) && (!(hideAndRemove)))){ visible = true; _local1 = (References.random.nextInt((maxSpawnAtOnce - 1)) + 2); _local2 = 1; spawn(_local1); newSpawnInterval(); tickCounter = 0; }; break; case STATE_WAIT: if (hideAndRemove){ setToBeRemoved(); }; visible = false; if (tickCounter == waitFrames){ randomSetup(); tickCounter = 0; state = STATE_MOVE; }; break; }; tickCounter++; if (animCounter == 1){ animFrame = 1; } else { if (animCounter == 11){ animFrame = 2; } else { if (animCounter == 20){ animCounter = 0; }; }; }; animCounter++; if (collisionObject){ collisionObject.setPos(posX, posY); collisionObject1.setPos((posX - 18), posY); collisionObject2.setPos(posX, posY); collisionObject3.setPos((posX + 18), posY); }; animIFloat.setTo(animFrame); } override public function deleting(){ if (collisionObject){ collisionObject1.deleteClip(); collisionObject1 = null; collisionObject2.deleteClip(); collisionObject2 = null; collisionObject3.deleteClip(); collisionObject3 = null; }; super.deleting(); } private function createMoth(_arg1:Number, _arg2:Number){ var _local3:Moth; _local3 = new Moth(References.gameClip3, posX, posY, _arg1, _arg2, newObjects, messageCallback); newObjects.push(_local3); } private function spawn(_arg1:int){ var _local2:Number; var _local3:Number; var _local4:Number; var _local5:int; var _local6:Number; var _local7:*; _local2 = ((XPMath.atan2((AntGenerator.PLAY_FIELD_MAX_Y - posY), (AntGenerator.PLAY_FIELD_MIN_X - posX)) * 180) / Math.PI); _local3 = ((XPMath.atan2((AntGenerator.PLAY_FIELD_MAX_Y - posY), (AntGenerator.PLAY_FIELD_MAX_X - posX)) * 180) / Math.PI); _local4 = (_local2 - _local3); _local5 = int((_local4 / _arg1)); _local6 = _local3; _local7 = 0; while (_local7 < _arg1) { _local6 = (_local3 + (_local5 * _local7)); _local6 = (_local6 + References.random.nextInt((_local5 - 5))); createMoth(_local6, spawnedSpeed); _local7++; }; } private function newSpawnInterval(){ spawnInterval = (minSpawnIntervalFrames + References.random.nextInt((maxSpawnIntervalFrames - minSpawnIntervalFrames))); } override public function antExplode(_arg1:ExplosionLevel){ var _local2:InfoData; _arg1.level--; super.antExplode(_arg1); _local2 = new InfoData(); _local2.data1 = posX; _local2.data2 = posY; _local2.data3 = _arg1.level; messageCallback("Caterpillar killed", _local2); } } }//package com.king.daisy_defender
Section 11
//CollisionObject (com.king.daisy_defender.CollisionObject) package com.king.daisy_defender { import flash.display.*; import com.king.daisy_defender.*; class CollisionObject { private var circle:Circle; private var clip:Shape; private var parentClip:MovieClip; public static var COLLISION_RENDER:Boolean = false; function CollisionObject(_arg1:Number, _arg2:Number, _arg3:Number):void{ circle = new Circle(); circle.diameter = _arg3; setPos(_arg1, _arg2); parentClip = References.gameCollisionClip; } public function method_1(_arg1:Number, _arg2:Number, _arg3:Number):void{ circle.diameter = _arg3; circle.posX = (_arg1 - (circle.diameter / 2)); circle.posY = (_arg2 - (circle.diameter / 2)); } private function createClipAndDrawCircles():void{ clip = new Shape(); parentClip.addChild(clip); clip.graphics.lineStyle(1, 0xFF0000); clip.graphics.drawCircle((circle.diameter / 2), (circle.diameter / 2), (circle.diameter / 2)); } public function collisionTest(_arg1:CollisionObject):Boolean{ var _local2:Number; var _local3:Number; var _local4:Number; _local2 = ((circle.posX + (circle.diameter / 2)) - (_arg1.circle.posX + (_arg1.circle.diameter / 2))); _local3 = ((circle.posY + (circle.diameter / 2)) - (_arg1.circle.posY + (_arg1.circle.diameter / 2))); _local4 = ((_local2 * _local2) + (_local3 * _local3)); if (_local4 <= (((circle.diameter / 2) + (_arg1.circle.diameter / 2)) * ((circle.diameter / 2) + (_arg1.circle.diameter / 2)))){ return (true); }; return (false); } public function setPos(_arg1:Number, _arg2:Number):void{ circle.posX = (_arg1 - (circle.diameter / 2)); circle.posY = (_arg2 - (circle.diameter / 2)); } public function render():void{ if (COLLISION_RENDER){ deleteClip(); createClipAndDrawCircles(); clip.x = circle.posX; clip.y = circle.posY; }; } public function deleteClip(){ if (clip){ parentClip.removeChild(clip); }; clip = null; } } }//package com.king.daisy_defender
Section 12
//Communicator (com.king.daisy_defender.Communicator) package com.king.daisy_defender { import com.king.daisy_defender.*; import flash.system.*; import flash.xml.*; class Communicator { private static var moneyGame:Boolean = true; public static var randomSeed:Number; private static var NORMAL:Boolean = true; public static var lang; private static var freeGame:Boolean = false; public static function isFreeGame():Boolean{ return (freeGame); } public static function gameEnd(_arg1){ if (NORMAL){ fscommand("gameEnd", _arg1); }; } public static function sendPlayDataScore(_arg1, _arg2:int, _arg3:int, _arg4:int, _arg5:Number, _arg6:Number){ if (moneyGame){ fscommand("playData", (((((((((((_arg1 + ",") + _arg2) + ",") + _arg3) + ",") + _arg4) + ",") + _arg5) + ",") + _arg6) + ",0=0")); }; } public static function sendPlayDataExplosion(_arg1:int, _arg2:int, _arg3:Number, _arg4:Number, _arg5:int, _arg6:int, _arg7:int){ if (moneyGame){ fscommand("playData", (((((((((((((_arg1 + ",") + _arg2) + ",") + 0) + ",") + 0) + ",") + _arg5) + ",") + _arg6) + ",") + _arg7) + ",0=0")); }; } public static function setMoneyGame(_arg1:Boolean){ moneyGame = _arg1; } public static function parseGameData(_arg1:String){ var _local2:XMLDocument; var _local3:*; var _local4:*; var _local5:String; var _local6:String; _local2 = new XMLDocument(_arg1); _local3 = _local2.childNodes[0].childNodes; randomSeed = new Number(_local2.childNodes[0].attributes.randomseed).valueOf(); lang = _local2.childNodes[0].attributes.lang.valueOf(); _local4 = 0; while (_local4 < _local3.length) { if (_local3[_local4].nodeName == "text"){ if (_local3[_local4].attributes.id == "instructions_heading"){ _local5 = new String(_local3[_local4].firstChild.nodeValue); TextProperties.INSTRUCTIONS_HEADING = fixStr(_local5); } else { if (_local3[_local4].attributes.id == "instructions"){ _local5 = new String(_local3[_local4].firstChild.nodeValue); TextProperties.INSTRUCTIONS = fixStr(_local5); } else { if (_local3[_local4].attributes.id == "positive_items_heading"){ _local5 = new String(_local3[_local4].firstChild.nodeValue); TextProperties.POSITIVE_ITEMS_HEADING = fixStr(_local5); } else { if (_local3[_local4].attributes.id == "super_spray"){ _local5 = new String(_local3[_local4].firstChild.nodeValue); TextProperties.SUPER_SPRAY = fixStr(_local5); } else { if (_local3[_local4].attributes.id == "refill"){ _local5 = new String(_local3[_local4].firstChild.nodeValue); TextProperties.REFILL = fixStr(_local5); } else { if (_local3[_local4].attributes.id == "shields"){ _local5 = new String(_local3[_local4].firstChild.nodeValue); TextProperties.SHIELDS = fixStr(_local5); } else { if (_local3[_local4].attributes.id == "boost"){ _local5 = new String(_local3[_local4].firstChild.nodeValue); TextProperties.BOOST = fixStr(_local5); } else { if (_local3[_local4].attributes.id == "negative_items_heading"){ _local5 = new String(_local3[_local4].firstChild.nodeValue); TextProperties.NEGATIVE_ITEMS_HEADING = fixStr(_local5); } else { if (_local3[_local4].attributes.id == "feromone"){ _local5 = new String(_local3[_local4].firstChild.nodeValue); TextProperties.FEROMONE = fixStr(_local5); } else { if (_local3[_local4].attributes.id == "spider_web"){ _local5 = new String(_local3[_local4].firstChild.nodeValue); TextProperties.SPIDER_WEB = fixStr(_local5); } else { if (_local3[_local4].attributes.id == "game_starts_in"){ _local5 = new String(_local3[_local4].firstChild.nodeValue); TextProperties.GAME_STARTS_IN = fixStr(_local5); } else { if (_local3[_local4].attributes.id == "score_heading"){ _local5 = new String(_local3[_local4].firstChild.nodeValue); TextProperties.SCORE_HEADING = fixStr(_local5); } else { if (_local3[_local4].attributes.id == "level_heading"){ _local5 = new String(_local3[_local4].firstChild.nodeValue); TextProperties.LEVEL_HEADING = fixStr(_local5); } else { if (_local3[_local4].attributes.id == "wave_heading"){ _local5 = new String(_local3[_local4].firstChild.nodeValue); TextProperties.WAVE_HEADING = fixStr(_local5); } else { if (_local3[_local4].attributes.id == "end_game"){ _local5 = new String(_local3[_local4].firstChild.nodeValue); TextProperties.END_GAME = fixStr(_local5); } else { if (_local3[_local4].attributes.id == "sound_on"){ _local5 = new String(_local3[_local4].firstChild.nodeValue); TextProperties.SOUND_ON = fixStr(_local5); } else { if (_local3[_local4].attributes.id == "sound_off"){ _local5 = new String(_local3[_local4].firstChild.nodeValue); TextProperties.SOUND_OFF = fixStr(_local5); } else { if (_local3[_local4].attributes.id == "levelsign_level"){ _local5 = new String(_local3[_local4].firstChild.nodeValue); TextProperties.LEVEL = fixStr(_local5); } else { if (_local3[_local4].attributes.id == "levelsign_level_text"){ _local5 = new String(_local3[_local4].firstChild.nodeValue); TextProperties.LEVEL_TEXT = fixStr(_local5); } else { if (_local3[_local4].attributes.id == "levelsign_score"){ _local5 = new String(_local3[_local4].firstChild.nodeValue); TextProperties.LEVEL_SCORE_HEADING = fixStr(_local5); } else { if (_local3[_local4].attributes.id == "levelsign_spray_bonus"){ _local5 = new String(_local3[_local4].firstChild.nodeValue); TextProperties.SPARY_BONUS_HEADING = fixStr(_local5); } else { if (_local3[_local4].attributes.id == "levelsign_daisy_bonus"){ _local5 = new String(_local3[_local4].firstChild.nodeValue); TextProperties.DAISY_BONUS_HEADING = fixStr(_local5); } else { if (_local3[_local4].attributes.id == "levelsing_total_score"){ _local5 = new String(_local3[_local4].firstChild.nodeValue); TextProperties.TOTAL_SCORE_HEADING = fixStr(_local5); } else { if (_local3[_local4].attributes.id == "level_starts_in"){ _local5 = new String(_local3[_local4].firstChild.nodeValue); TextProperties.LEVEL_STARTS_IN = fixStr(_local5); } else { if (_local3[_local4].attributes.id == "game_ends_in"){ _local5 = new String(_local3[_local4].firstChild.nodeValue); TextProperties.GAME_ENDS_IN = fixStr(_local5); } else { if (_local3[_local4].attributes.id == "wave_sign"){ _local5 = new String(_local3[_local4].firstChild.nodeValue); TextProperties.WAVE_SIGN = fixStr(_local5); } else { if (_local3[_local4].attributes.id == "free_game"){ _local5 = new String(_local3[_local4].firstChild.nodeValue); TextProperties.FREE_GAME = fixStr(_local5); } else { if (_local3[_local4].attributes.id == "game_over"){ _local5 = new String(_local3[_local4].firstChild.nodeValue); TextProperties.GAME_OVER = fixStr(_local5); }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; if (_local3[_local4].nodeName == "userType"){ _local6 = new String(_local3[_local4].firstChild.nodeValue); if (_local6 == "0"){ freeGame = true; } else { freeGame = false; }; }; _local4++; }; } public static function sendPlayDataExp(_arg1:int, _arg2:int, _arg3:int, _arg4:int, _arg5:int, _arg6:Number){ if (moneyGame){ fscommand("playData", (((((((((((_arg1 + ",") + _arg2) + ",") + _arg3) + ",") + _arg4) + ",") + _arg5) + ",") + _arg6) + ",0=0")); }; } public static function sendPlayDataRandom(_arg1:int, _arg2:int, _arg3:int){ if (moneyGame){ fscommand("playData", (((((_arg1 + ",") + _arg2) + ",") + _arg3) + ",0=0")); }; } public static function sendPlayDataMouse(_arg1:int, _arg2:int, _arg3:int, _arg4:int){ if (moneyGame){ fscommand("playData", (((((((_arg1 + ",") + _arg2) + ",") + _arg3) + ",") + _arg4) + ",0=0")); }; } public static function gameQuit(){ if (NORMAL){ fscommand("gameQuit"); }; } private static function fixStr(_arg1:String):String{ var _local2:String; _local2 = _arg1.split("\r\n").join("\n"); return (_local2); } public static function sendPlayData(_arg1:int, _arg2:int, _arg3:int){ if (moneyGame){ fscommand("playData", (((((_arg1 + ",") + _arg2) + ",") + _arg3) + ",0=0")); }; } public static function sendPlayWaveEnd(_arg1:int, _arg2:int, _arg3:int, _arg4:int, _arg5:int){ if (moneyGame){ fscommand("playData", (((((((((_arg1 + ",") + _arg2) + ",") + _arg3) + ",") + _arg4) + ",") + _arg5) + ",0=0")); }; } public static function gameStarted(){ if (NORMAL){ fscommand("gameStart"); }; } public static function sendPlayDataSpawn(_arg1:int, _arg2:int, _arg3:Number, _arg4:Number, _arg5:Number, _arg6:Number, _arg7:Number, _arg8:int, _arg9:int, _arg10:int){ if (moneyGame){ fscommand("playData", (((((((((((((((((((_arg1 + ",") + _arg2) + ",") + _arg3) + ",") + _arg4) + ",") + _arg5) + ",") + "0") + ",") + "0") + ",") + _arg8) + ",") + _arg9) + ",") + _arg10) + ",0=0")); }; } public static function sendCalc(_arg1:int, _arg2:int, _arg3:Number){ if (moneyGame){ fscommand("playData", (((((_arg1 + ",") + _arg2) + ",") + _arg3) + ",0=0")); }; } } }//package com.king.daisy_defender
Section 13
//CoreGame (com.king.daisy_defender.CoreGame) package com.king.daisy_defender { import flash.display.*; import com.king.daisy_defender.*; import flash.system.*; import flash.ui.*; class CoreGame { private var baseObjects:Array; private var shieldsCountdown:int; private var daisyCheck:Array; private var gum:Boolean; private var daisyHit:Boolean; private var newBaseObjects:Array; private var fastSpeed:Boolean; private var newBaseObjects2:Array; private var doubleScores:Boolean; private var superSprayCountdown:int; private var shotsLeft:int; private var daisyCollisionOn:Boolean; private var messageCallback:Function; private var baseObjects2:Array; private var state:int; private var score:int; private var sight:Sight; private var tickCounter:int; private var feromoneCountdown:int; private var oldScore:int; private var antGenerator:AntGenerator; private var gumCountdown:int; private var wave1AllBasesIntact:int; private var checkIfWaveIsCompledted:Boolean; private var levelThreeReaction:int; private var caterpillarKilled:int; private var threeCaterpillarKilled:int; private var boostCountdown:int; private var superSpray:Boolean; private var cannon:Cannon; public static var SPECIAL_GUM:int = 3; public static var STATE_PLAY:int = 2; public static var STATE_PAUSE:int = 0; public static var BOOST_TIME:int = 250; public static var STATE_NO_DAISY_LEFT:int = 4; public static var inputSentThisTick:Boolean; public static var SPECIAL_BOOST:int = 2; public static var SUPER_SPRAY_TIME:int = 250; public static var SPECIAL_SHIELDS:int = 5; public static var CANNON_POSX:int = 275; public static var CANNON_POSY:int = ((480 - 63) + 60); public static var SHIELDS_TIME:int = 250; public static var STATE_TO_PLAY:int = 1; public static var GUM_TIME:int = 250; public static var SPECIAL_REFIL:int = 4; public static var FEROMONE_SPEED_UP_FACTOR:Number = 1.25; public static var SPECIAL_SUPER:int = 1; public static var FEROMONE_TIME:int = 250; public static var STATE_WAVE_FINISHED:int = 3; public static var SPECIAL_FEROMONE:int = 4; public static var currentTick:int; function CoreGame(_arg1:Function){ this.messageCallback = _arg1; GameGUI.hideBoostSign(); GameGUI.hideSuperSpraySign(); baseObjects = new Array(); newBaseObjects = new Array(); baseObjects2 = new Array(); newBaseObjects2 = new Array(); daisyCheck = new Array(true, true, true, true, true, true); antGenerator = new AntGenerator(baseObjects, newBaseObjects, messageReciver); createCannon(); createDaisy(); createSight(); state = STATE_PAUSE; tickCounter = 0; score = 0; GameGUI.setScore(0); wave1AllBasesIntact = 0; daisyHit = false; levelThreeReaction = 0; caterpillarKilled = 0; threeCaterpillarKilled = 0; } private function createSight(){ sight = new Sight(References.game3Clip, 100, 100, newBaseObjects, messageReciver); baseObjects.push(sight); } private function onDaisyDestroyed(_arg1:InfoData){ var _local2:int; var _local3:*; var _local4:DaisyFeromone; SoundManager.playFlowerDestroyed(); _local2 = int(_arg1.data1); daisyCheck[(_local2 - 1)] = false; _local3 = 0; while (_local3 < baseObjects.length) { if ((baseObjects[_local3] is DaisyFeromone)){ _local4 = DaisyFeromone(baseObjects[_local3]); if (_local2 == _local4.type){ _local4.setToBeRemoved(); }; }; _local3++; }; } private function daisyLeft():int{ var _local1:int; var _local2:*; _local1 = 0; _local2 = 0; while (_local2 < daisyCheck.length) { if (daisyCheck[_local2]){ _local1++; }; _local2++; }; return (_local1); } private function createCannon(){ cannon = new Cannon(References.game2Clip4, CANNON_POSX, CANNON_POSY, newBaseObjects2, messageReciver); baseObjects2.push(cannon); cannon.setShotsLeft(shotsLeft); } public function getOldScore():int{ return (oldScore); } public function messageReciver(_arg1:String, _arg2:InfoData){ if (_arg1 == "Fire"){ onFire(_arg2); } else { if (_arg1 == "Click fire"){ onClickFire(); } else { if (_arg1 == "Explosion"){ onExplosion(_arg2); } else { if (_arg1 == "Bug1 killed"){ onAntKilled(_arg2, 0); } else { if (_arg1 == "Bug2 killed"){ onAntKilled(_arg2, 0); } else { if (_arg1 == "Bug3 killed"){ onAntKilled(_arg2, 1); } else { if (_arg1 == "Fly killed"){ onAntKilled(_arg2, 0); } else { if (_arg1 == "Moth killed"){ onAntKilled(_arg2, 0); } else { if (_arg1 == "Caterpillar killed"){ onCaterpillarKilled(_arg2); } else { if (_arg1 == "Daisy hit"){ onDaisyHit(); } else { if (_arg1 == "Daisy destroyed"){ onDaisyDestroyed(_arg2); } else { if (_arg1 == "No more to spawn"){ onNoMoreToSpawn(); } else { if (_arg1 == "SuperSprayItem taken"){ onSuperSprayItemTaken(); } else { if (_arg1 == "ShieldItem taken"){ onShieldItemTaken(); } else { if (_arg1 == "RefilItem taken"){ onRefilItemTaken(); } else { if (_arg1 == "BoostItem taken"){ onBoostItemTaken(); } else { if (_arg1 == "GumItem taken"){ onGumItemTaken(); } else { if (_arg1 == "FeromoneItem taken"){ onFeromoneItemTaken(); } else { if (_arg1 == "Add shots"){ onAddShots(_arg2); }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; } private function onAntKilled(_arg1:InfoData, _arg2:int){ var _local3:int; var _local4:Number; var _local5:Number; var _local6:int; var _local7:int; var _local8:int; var _local9:Number; var _local10:int; var _local11:int; var _local12:ScorePop; _local3 = Math.floor((Math.random() * 2)); if (_local3 == 0){ SoundManager.playInsectDies1(); } else { SoundManager.playInsectDies2(); }; antGenerator.handleSpecialPowers(); _local4 = _arg1.data1; _local5 = _arg1.data2; _local6 = int(_arg1.data3); _local7 = Ant.MAX_Y; _local8 = int(_local5); if (_local8 < 0){ _local8 = 0; } else { if (_local8 > _local7){ _local8 = _local7; }; }; _local9 = ((1 * (_local7 - _local8)) / _local7); _local10 = (int(((_local9 * 10) + 0.49)) * 10); _local11 = 0; switch (_arg2){ case 0: _local11 = ((_local6 * 100) + _local10); break; case 1: _local11 = ((_local6 * 200) + _local10); break; case 2: _local11 = 500; break; }; if (doubleScores){ _local11 = (_local11 * 2); }; score = (score + _local11); GameGUI.setScore(score); if (doubleScores){ _local12 = new ScorePopBonus(References.game2Clip2, _local4, _local5, newBaseObjects, messageReciver, _local11); } else { _local12 = new ScorePop(References.game2Clip2, _local4, _local5, newBaseObjects, messageReciver, _local11); }; baseObjects.push(_local12); if (_local6 == 3){ levelThreeReaction++; }; } public function initWave(_arg1:int){ Ant.speedUpFactor = 1; removeAllExceptCannonDaisySight(); superSprayCountdown = 0; superSpray = false; boostCountdown = 0; doubleScores = false; gumCountdown = 0; gum = false; feromoneCountdown = 0; fastSpeed = false; shieldsCountdown = 0; daisyCollisionOn = true; antGenerator.setupWave(_arg1); checkIfWaveIsCompledted = false; state = STATE_TO_PLAY; } private function onShieldItemTaken(){ var _local1:Number; var _local2:Shield; SoundManager.playPositiveSpecialPower(); if (daisyCollisionOn){ daisyCollisionOn = false; createShields(); } else { _local1 = 0; while (_local1 < baseObjects.length) { if ((baseObjects[_local1] is Shield)){ _local2 = Shield(baseObjects[_local1]); _local2.extendTime(); }; _local1++; }; }; shieldsCountdown = SHIELDS_TIME; } private function checkDiplomaAllBasesIntact(){ if (daisyHit == false){ wave1AllBasesIntact++; }; } private function sendInput(){ if (((Input.mouseIsPressed) && (Input.mouseIsReleased))){ Communicator.sendPlayDataMouse(22, currentTick, Input.xMouse, Input.yMouse); inputSentThisTick = true; } else { if (Input.mouseIsPressed){ Communicator.sendPlayDataMouse(20, currentTick, Input.xMouse, Input.yMouse); inputSentThisTick = true; } else { if (Input.mouseIsReleased){ Communicator.sendPlayDataMouse(21, currentTick, Input.xMouse, Input.yMouse); inputSentThisTick = true; }; }; }; } private function removeAllObjects2(){ var _local1:Number; var _local2:BaseObject; var _local3:*; _local1 = 0; while (_local1 < baseObjects2.length) { if (_local1 == (baseObjects2.length - 1)){ _local2 = baseObjects2.pop(); _local2.deleting(); _local2 = null; } else { _local3 = baseObjects2.pop(); _local2 = baseObjects2[_local1]; _local2.deleting(); _local2 = null; baseObjects2[_local1] = _local3; _local1--; }; _local1++; }; removeAllNewObjects2(); } private function onDaisyHit(){ daisyHit = true; } private function updating(){ var _local1:*; _local1 = 0; while (_local1 < baseObjects.length) { baseObjects[_local1].tick(); _local1++; }; _local1 = 0; while (_local1 < newBaseObjects.length) { newBaseObjects[_local1].tick(); baseObjects.push(newBaseObjects[_local1]); _local1++; }; while (newBaseObjects.length > 0) { newBaseObjects.pop(); }; _local1 = 0; while (_local1 < baseObjects2.length) { baseObjects2[_local1].tick(); _local1++; }; _local1 = 0; while (_local1 < newBaseObjects2.length) { newBaseObjects2[_local1].tick(); baseObjects2.push(newBaseObjects2[_local1]); _local1++; }; while (newBaseObjects2.length > 0) { newBaseObjects2.pop(); }; } private function isWaveCompleted():Boolean{ var _local1:*; if (checkIfWaveIsCompledted){ _local1 = 0; while (_local1 < baseObjects.length) { if ((baseObjects[_local1] is Ant)){ if (!(baseObjects[_local1] is Caterpillar)){ return (false); }; }; _local1++; }; } else { return (false); }; return (true); } private function onSuperSprayItemTaken(){ SoundManager.playPositiveSpecialPower(); if (!superSpray){ sight.turnOnAlwaysMax(); GameGUI.showSuperSpraySign(); superSpray = true; }; superSprayCountdown = SUPER_SPRAY_TIME; } public function diplomaAllBasesIntact():int{ return (wave1AllBasesIntact); } public function initLevel(){ shotsLeft = 0; cannon.setShotsLeft(shotsLeft); } private function createDaisyFeromones(){ var _local1:DaisyFeromone; if (daisyCheck[0]){ _local1 = new DaisyFeromone(References.game2Clip4, (56 - 35), (492 - 32), newBaseObjects, messageReciver, DaisyFeromone.TYPE1); newBaseObjects.push(_local1); }; if (daisyCheck[1]){ _local1 = new DaisyFeromone(References.game2Clip4, (140 - 35), (513 - 32), newBaseObjects, messageReciver, DaisyFeromone.TYPE2); newBaseObjects.push(_local1); }; if (daisyCheck[2]){ _local1 = new DaisyFeromone(References.game2Clip4, (226 - 35), (503 - 32), newBaseObjects, messageReciver, DaisyFeromone.TYPE3); newBaseObjects.push(_local1); }; if (daisyCheck[3]){ _local1 = new DaisyFeromone(References.game2Clip4, (392 - 35), (493 - 32), newBaseObjects, messageReciver, DaisyFeromone.TYPE4); newBaseObjects.push(_local1); }; if (daisyCheck[4]){ _local1 = new DaisyFeromone(References.game2Clip4, (477 - 35), (490 - 32), newBaseObjects, messageReciver, DaisyFeromone.TYPE5); newBaseObjects.push(_local1); }; if (daisyCheck[5]){ _local1 = new DaisyFeromone(References.game2Clip4, (564 - 35), (496 - 32), newBaseObjects, messageReciver, DaisyFeromone.TYPE6); newBaseObjects.push(_local1); }; } private function createDaisy(){ var _local1:Daisy; _local1 = new Daisy(References.game2Clip4, (56 - 35), (492 - 32), newBaseObjects, messageReciver, 1); baseObjects.push(_local1); _local1 = new Daisy(References.game2Clip4, (140 - 35), (513 - 32), newBaseObjects, messageReciver, 2); baseObjects.push(_local1); _local1 = new Daisy(References.game2Clip4, (226 - 35), (503 - 32), newBaseObjects, messageReciver, 3); baseObjects.push(_local1); _local1 = new Daisy(References.game2Clip4, (392 - 35), (493 - 32), newBaseObjects, messageReciver, 4); baseObjects.push(_local1); _local1 = new Daisy(References.game2Clip4, (477 - 35), (490 - 32), newBaseObjects, messageReciver, 5); baseObjects.push(_local1); _local1 = new Daisy(References.game2Clip4, (564 - 35), (496 - 32), newBaseObjects, messageReciver, 6); baseObjects.push(_local1); } public function getDaisyLeft():int{ return (daisyLeft()); } private function noDaisyLeft():Boolean{ var _local1:*; _local1 = 0; while (_local1 < daisyCheck.length) { if (daisyCheck[_local1]){ return (false); }; _local1++; }; return (true); } public function endGame(){ state = STATE_NO_DAISY_LEFT; } private function onGumItemTaken(){ var _local1:Number; var _local2:Gum; SoundManager.playNegativeSpecialPower(); if (!gum){ gum = true; createGum(); sight.setLowSpeed(); } else { _local1 = 0; while (_local1 < baseObjects.length) { if ((baseObjects[_local1] is Gum)){ _local2 = Gum(baseObjects[_local1]); _local2.extendTime(); }; _local1++; }; }; gumCountdown = GUM_TIME; } private function sortBaseObjects(){ baseObjects.sortOn("instanceNr", Array.NUMERIC); } private function collisions(){ var _local1:Array; var _local2:Array; var _local3:Array; var _local4:Array; var _local5:Array; var _local6:*; var _local7:*; var _local8:*; _local1 = new Array(); _local2 = new Array(); _local3 = new Array(); _local4 = new Array(); _local5 = new Array(); _local6 = 0; while (_local6 < baseObjects.length) { if ((baseObjects[_local6] is Explosion)){ _local1.push(baseObjects[_local6]); } else { if ((baseObjects[_local6] is Ant)){ _local2.push(baseObjects[_local6]); } else { if ((baseObjects[_local6] is Daisy)){ _local3.push(baseObjects[_local6]); } else { if ((baseObjects[_local6] is Shield)){ _local4.push(baseObjects[_local6]); } else { if ((baseObjects[_local6] is SpecialItem)){ _local5.push(baseObjects[_local6]); }; }; }; }; }; _local6++; }; _local7 = 0; while (_local7 < _local1.length) { _local8 = 0; while (_local8 < _local2.length) { if (_local1[_local7].collisionTest(_local2[_local8])){ _local1[_local7].collisionReaction(_local2[_local8]); _local2[_local8].collisionReaction(_local1[_local7]); }; _local8++; }; _local7++; }; _local7 = 0; while (_local7 < _local1.length) { _local8 = 0; while (_local8 < _local5.length) { if (_local1[_local7].collisionTest(_local5[_local8])){ _local1[_local7].collisionReaction(_local5[_local8]); _local5[_local8].collisionReaction(_local1[_local7]); }; _local8++; }; _local7++; }; if (daisyCollisionOn){ _local7 = 0; while (_local7 < _local2.length) { _local8 = 0; while (_local8 < _local3.length) { if (_local2[_local7].collisionTest(_local3[_local8])){ _local2[_local7].collisionReaction(_local3[_local8]); _local3[_local8].collisionReaction(_local2[_local7]); }; _local8++; }; _local7++; }; }; _local7 = 0; while (_local7 < _local2.length) { _local8 = 0; while (_local8 < _local4.length) { if (_local2[_local7].collisionTest(_local4[_local8])){ _local2[_local7].collisionReaction(_local4[_local8]); _local4[_local8].collisionReaction(_local2[_local7]); }; _local8++; }; _local7++; }; } private function removeAllNewObjectsExceptExplosionScorePop(){ var _local1:Number; var _local2:BaseObject; var _local3:*; _local1 = 0; while (_local1 < newBaseObjects.length) { if (((!((baseObjects[_local1] is Explosion))) && (!((baseObjects[_local1] is ScorePop))))){ if (_local1 == (newBaseObjects.length - 1)){ _local2 = newBaseObjects.pop(); _local2.deleting(); _local2 = null; } else { _local3 = newBaseObjects.pop(); _local2 = newBaseObjects[_local1]; _local2.deleting(); _local2 = null; newBaseObjects[_local1] = _local3; _local1--; }; }; _local1++; }; removeAllNewObjects2(); } private function waveFinished(){ removeObjectsAfterWave(); GameGUI.hideSuperSpraySign(); GameGUI.hideBoostSign(); Communicator.sendPlayWaveEnd(30, currentTick, getScore(), daisyLeft(), getShotsLeft()); Communicator.sendPlayDataRandom(90, currentTick, Random.nr); } private function createShields(){ var _local1:Shield; if (daisyCheck[0]){ _local1 = new Shield(References.game2Clip4, (56 - 35), (492 - 32), newBaseObjects, messageReciver); newBaseObjects.push(_local1); }; if (daisyCheck[1]){ _local1 = new Shield(References.game2Clip4, (140 - 35), (513 - 32), newBaseObjects, messageReciver); newBaseObjects.push(_local1); }; if (daisyCheck[2]){ _local1 = new Shield(References.game2Clip4, (226 - 35), (503 - 32), newBaseObjects, messageReciver); newBaseObjects.push(_local1); }; if (daisyCheck[3]){ _local1 = new Shield(References.game2Clip4, (392 - 35), (493 - 32), newBaseObjects, messageReciver); newBaseObjects.push(_local1); }; if (daisyCheck[4]){ _local1 = new Shield(References.game2Clip4, (477 - 35), (490 - 32), newBaseObjects, messageReciver); newBaseObjects.push(_local1); }; if (daisyCheck[5]){ _local1 = new Shield(References.game2Clip4, (564 - 35), (496 - 32), newBaseObjects, messageReciver); newBaseObjects.push(_local1); }; } private function onAddShots(_arg1:InfoData){ shotsLeft = (shotsLeft + int(_arg1.data1)); cannon.setShotsLeft(shotsLeft); } private function onNoMoreToSpawn(){ checkIfWaveIsCompledted = true; } private function removeAllNewObjects2(){ var _local1:Number; var _local2:BaseObject; var _local3:*; _local1 = 0; while (_local1 < newBaseObjects2.length) { if (_local1 == (newBaseObjects2.length - 1)){ _local2 = newBaseObjects2.pop(); _local2.deleting(); _local2 = null; } else { _local3 = newBaseObjects2.pop(); _local2 = newBaseObjects2[_local1]; _local2.deleting(); _local2 = null; newBaseObjects2[_local1] = _local3; _local1--; }; _local1++; }; } public function render(_arg1:Number):void{ var _local2:*; _local2 = 0; while (_local2 < baseObjects.length) { baseObjects[_local2].render(_arg1); _local2++; }; _local2 = 0; while (_local2 < baseObjects2.length) { baseObjects2[_local2].render(_arg1); _local2++; }; References.debugText1.text = String(System.totalMemory); } public function diplomaThreeSpecialKilled():int{ return (threeCaterpillarKilled); } public function getShotsLeft():int{ return (shotsLeft); } private function removeAllNewObjects(){ var _local1:Number; var _local2:BaseObject; var _local3:*; _local1 = 0; while (_local1 < newBaseObjects.length) { if (_local1 == (newBaseObjects.length - 1)){ _local2 = newBaseObjects.pop(); _local2.deleting(); _local2 = null; } else { _local3 = newBaseObjects.pop(); _local2 = newBaseObjects[_local1]; _local2.deleting(); _local2 = null; newBaseObjects[_local1] = _local3; _local1--; }; _local1++; }; removeAllNewObjects2(); } public function diplomaThreeReaction():int{ return (levelThreeReaction); } public function tick(_arg1:Number):void{ currentTick = _arg1; switch (state){ case STATE_PAUSE: GameGUI.hideBoostSign(); GameGUI.hideSuperSpraySign(); Input.reset(); updating(); break; case STATE_TO_PLAY: state = STATE_PLAY; break; case STATE_PLAY: inputSentThisTick = false; sendInput(); antGenerator.tick(); updating(); collisions(); removeObjects(); handleSpecialStates(); if (isWaveCompleted()){ state = STATE_WAVE_FINISHED; checkDiplomaAllBasesIntact(); }; if (noDaisyLeft()){ state = STATE_NO_DAISY_LEFT; }; break; case STATE_WAVE_FINISHED: Input.reset(); updating(); state = STATE_PAUSE; sight.init(); waveFinished(); messageCallback("wave finished"); break; case STATE_NO_DAISY_LEFT: Input.reset(); updating(); state = STATE_PAUSE; sight.init(); waveFinished(); messageCallback("no daisy left"); break; }; tickCounter++; } private function onCaterpillarKilled(_arg1:InfoData){ onAntKilled(_arg1, 2); antGenerator.createNewSpawner(); caterpillarKilled++; if (caterpillarKilled == 3){ threeCaterpillarKilled++; caterpillarKilled = 0; }; } private function createGum(){ var _local1:Gum; _local1 = new Gum(References.game2Clip4, (311 - 35), (498 - 32), newBaseObjects, messageReciver); newBaseObjects.push(_local1); } private function onFire(_arg1:InfoData){ var _local2:Number; var _local3:Number; var _local4:Number; SoundManager.playSprayLaunch1(); _local2 = _arg1.data1; _local3 = _arg1.data2; _local4 = _arg1.data3; cannon.fire(_local2, _local3, _local4); shotsLeft--; cannon.setShotsLeft(shotsLeft); if (shotsLeft == 0){ sight.disable(); }; } private function onClickFire(){ SoundManager.playSprayClick(); } private function onFeromoneItemTaken(){ var _local1:*; var _local2:Ant; var _local3:Number; var _local4:DaisyFeromone; SoundManager.playNegativeSpecialPower(); if (!fastSpeed){ createDaisyFeromones(); _local1 = 0; while (_local1 < baseObjects.length) { if ((baseObjects[_local1] is Ant)){ _local2 = Ant(baseObjects[_local1]); _local2.speedUp(FEROMONE_SPEED_UP_FACTOR); }; _local1++; }; fastSpeed = true; } else { _local3 = 0; while (_local3 < baseObjects.length) { if ((baseObjects[_local3] is DaisyFeromone)){ _local4 = DaisyFeromone(baseObjects[_local3]); _local4.extendTime(); }; _local3++; }; }; feromoneCountdown = FEROMONE_TIME; } private function removeAllExceptCannonDaisySight(){ var _local1:Number; var _local2:BaseObject; var _local3:*; _local1 = 0; while (_local1 < baseObjects.length) { if (((((!((baseObjects[_local1] is Cannon))) && (!((baseObjects[_local1] is Daisy))))) && (!((baseObjects[_local1] is Sight))))){ if (_local1 == (baseObjects.length - 1)){ _local2 = baseObjects.pop(); _local2.deleting(); _local2 = null; } else { _local3 = baseObjects.pop(); _local2 = baseObjects[_local1]; _local2.deleting(); _local2 = null; baseObjects[_local1] = _local3; _local1--; }; }; _local1++; }; removeAllNewObjects(); removeAllExceptCannon2(); } private function onBoostItemTaken(){ SoundManager.playPositiveSpecialPower(); if (!doubleScores){ doubleScores = true; GameGUI.showBoostSign(); }; boostCountdown = BOOST_TIME; } private function handleSpecialStates(){ var _local1:*; if (superSprayCountdown == 0){ sight.turnOffAlwaysMax(); GameGUI.hideSuperSpraySign(); superSpray = false; }; superSprayCountdown--; if (boostCountdown == 0){ doubleScores = false; GameGUI.hideBoostSign(); }; boostCountdown--; if (gumCountdown == 0){ gum = false; sight.setNormalSpeed(); }; gumCountdown--; if (feromoneCountdown == 0){ _local1 = 0; while (_local1 < baseObjects.length) { if ((baseObjects[_local1] is Ant)){ baseObjects[_local1].normalSpeed(); }; _local1++; }; fastSpeed = false; }; feromoneCountdown--; if (shieldsCountdown == 0){ daisyCollisionOn = true; }; shieldsCountdown--; } private function removeAllObjects(){ var _local1:Number; var _local2:BaseObject; var _local3:*; _local1 = 0; while (_local1 < baseObjects.length) { if (_local1 == (baseObjects.length - 1)){ _local2 = baseObjects.pop(); _local2.deleting(); _local2 = null; } else { _local3 = baseObjects.pop(); _local2 = baseObjects[_local1]; _local2.deleting(); _local2 = null; baseObjects[_local1] = _local3; _local1--; }; _local1++; }; removeAllNewObjects(); removeAllObjects2(); } public function getScore():int{ return (score); } public function setBonus(){ var _local1:int; var _local2:int; var _local3:int; _local1 = (shotsLeft * 50); _local2 = (daisyLeft() * 500); _local3 = (_local1 + _local2); oldScore = score; score = (score + _local3); GameGUI.setScore(score); } private function removeObjectsAfterWave(){ var _local1:Number; var _local2:BaseObject; var _local3:Explosion; var _local4:*; _local1 = 0; while (_local1 < baseObjects.length) { if (((((((!((baseObjects[_local1] is Cannon))) && (!((baseObjects[_local1] is Daisy))))) && (!((baseObjects[_local1] is Sight))))) && (!((baseObjects[_local1] is ScorePop))))){ if ((baseObjects[_local1] is Explosion)){ _local3 = Explosion(baseObjects[_local1]); //unresolved if } else { if (_local1 == (baseObjects.length - 1)){ _local2 = baseObjects.pop(); _local2.deleting(); _local2 = null; } else { _local4 = baseObjects.pop(); _local2 = baseObjects[_local1]; _local2.deleting(); _local2 = null; baseObjects[_local1] = _local4; _local1--; }; }; }; _local1++; }; removeAllNewObjectsExceptExplosionScorePop(); removeAllExceptCannon2(); sortBaseObjects(); } private function onRefilItemTaken(){ SoundManager.playPositiveSpecialPower(); if (shotsLeft == 0){ sight.init(); }; shotsLeft = (shotsLeft + 5); cannon.setShotsLeft(shotsLeft); } private function removeObjects(){ var _local1:Number; var _local2:BaseObject; var _local3:*; _local1 = 0; while (_local1 < baseObjects.length) { if (baseObjects[_local1].toBeRemoved){ if (_local1 == (baseObjects.length - 1)){ _local2 = baseObjects.pop(); _local2.deleting(); _local2 = null; } else { _local3 = baseObjects.pop(); _local2 = baseObjects[_local1]; _local2.deleting(); _local2 = null; baseObjects[_local1] = _local3; _local1--; }; }; _local1++; }; sortBaseObjects(); _local1 = 0; while (_local1 < baseObjects2.length) { if (baseObjects2[_local1].toBeRemoved){ if (_local1 == (baseObjects2.length - 1)){ _local2 = baseObjects2.pop(); _local2.deleting(); _local2 = null; } else { _local3 = baseObjects2.pop(); _local2 = baseObjects2[_local1]; _local2.deleting(); _local2 = null; baseObjects2[_local1] = _local3; _local1--; }; }; _local1++; }; } private function onExplosion(_arg1:InfoData){ SoundManager.playRandomGasPoof(); } private function removeAllExceptCannon2(){ var _local1:Number; var _local2:BaseObject; var _local3:*; _local1 = 0; while (_local1 < baseObjects2.length) { if (!(baseObjects2[_local1] is Cannon)){ if (_local1 == (baseObjects2.length - 1)){ _local2 = baseObjects2.pop(); _local2.deleting(); _local2 = null; } else { _local3 = baseObjects2.pop(); _local2 = baseObjects2[_local1]; _local2.deleting(); _local2 = null; baseObjects2[_local1] = _local3; _local1--; }; }; _local1++; }; removeAllNewObjects2(); } } }//package com.king.daisy_defender
Section 14
//Daisy (com.king.daisy_defender.Daisy) package com.king.daisy_defender { import flash.display.*; import flash.filters.*; import com.king.daisy_defender.*; class Daisy extends BaseObject { private var animCounter:int; private var id:int; private var wantedAnimFrame:int; private var destructionState:int; private static var DESTRUCTION_ONE:int = 1; private static var DESTRUCTION_NONE:int = 0; private static var DESTRUCTION_FIVE:int = 5; private static var DESTRUCTION_THREE:int = 3; private static var DESTRUCTION_FOUR:int = 4; private static var DESTRUCTION_DESTROY:int = 7; private static var DESTRUCTION_SIX:int = 6; private static var ANIM_SPEED:int = 3; private static var clipNr:int = 0; private static var DESTRUCTION_TWO:int = 2; function Daisy(_arg1:MovieClip, _arg2:Number, _arg3:Number, _arg4:Array, _arg5:Function, _arg6:int){ super(_arg1, _arg2, _arg3, _arg4, _arg5); this.id = _arg6; destructionState = DESTRUCTION_NONE; } override protected function createClip():void{ clipNr++; if (clipNr > 6){ clipNr = 1; }; switch (clipNr){ case 1: clip = new daisy1(); applayShadow(); clip.scaleX = 0.3; clip.scaleY = 0.3; break; case 2: clip = new daisy2(); applayShadow(); clip.scaleX = 0.3; clip.scaleY = 0.3; break; case 3: clip = new daisy3(); applayShadow(); clip.scaleX = 0.3; clip.scaleY = 0.3; break; case 4: clip = new daisy1(); applayShadow(); clip.scaleX = -0.3; clip.scaleY = 0.3; break; case 5: clip = new daisy2(); applayShadow(); clip.scaleX = -0.3; clip.scaleY = 0.3; break; case 6: clip = new daisy3(); applayShadow(); clip.scaleX = -0.3; clip.scaleY = 0.3; break; }; clip.visible = false; parentClip.addChild(clip); clip.cacheAsBitmap = true; } override public function tick(){ var _local1:int; super.tick(); if (animCounter == ANIM_SPEED){ _local1 = 2; switch (destructionState){ case DESTRUCTION_NONE: animFrame = 1; break; case DESTRUCTION_ONE: if (animFrame < 15){ animFrame = (animFrame + _local1); }; break; case DESTRUCTION_TWO: if (animFrame < 13){ animFrame = (animFrame + _local1); }; break; case DESTRUCTION_THREE: if (animFrame < 15){ animFrame = (animFrame + _local1); }; break; case DESTRUCTION_FOUR: if (animFrame < 17){ animFrame = (animFrame + _local1); }; break; case DESTRUCTION_FIVE: if (animFrame < 19){ animFrame = (animFrame + _local1); }; break; case DESTRUCTION_SIX: if (animFrame < 21){ animFrame = (animFrame + _local1); }; break; case DESTRUCTION_DESTROY: if (animFrame < 30){ animFrame = (animFrame + _local1); } else { visible = false; toBeRemoved = true; }; break; }; animCounter = 0; }; animCounter++; animIFloat.method_1(animFrame); if (animFrame == 1){ animIFloat.setTo(animFrame); }; } private function applayShadow(){ var _local1:BitmapFilter; var _local2:Array; _local1 = getBitmapFilter(); _local2 = new Array(); _local2.push(_local1); clip.filters = _local2; } override protected function createCollisionObject():void{ collisionObject = new CollisionObject(0, 0, 70); } override public function collisionReaction(_arg1:BaseObject){ var _local2:*; if ((_arg1 is Ant)){ if (destructionState == DESTRUCTION_NONE){ animCounter = 0; animFrame = 10; destructionState++; messageCallback("Daisy hit", null); } else { if (destructionState == DESTRUCTION_ONE){ animCounter = 0; animFrame = (animFrame + 1); destructionState = DESTRUCTION_DESTROY; collidable = false; _local2 = new InfoData(); _local2.data1 = id; messageCallback("Daisy destroyed", _local2); }; }; }; } private function getBitmapFilter():BitmapFilter{ var _local1:Number; var _local2:Number; var _local3:Number; var _local4:Number; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Boolean; var _local9:Boolean; var _local10:Number; _local1 = 0; _local2 = 90; _local3 = 1; _local4 = 5; _local5 = 5; _local6 = 5; _local7 = 0.2; _local8 = false; _local9 = false; _local10 = BitmapFilterQuality.LOW; return (new DropShadowFilter(_local6, _local2, _local1, _local3, _local4, _local5, _local7, _local10, _local8, _local9)); } } }//package com.king.daisy_defender
Section 15
//DaisyDefender (com.king.daisy_defender.DaisyDefender) package com.king.daisy_defender { import flash.display.*; import flash.events.*; import flash.utils.*; import flash.text.*; import flash.ui.*; import flash.external.*; public class DaisyDefender extends MovieClip { public var NextLevelAnim3_mc:MovieClip; private var tickFPS:Number; public var wave_txt:TextField; public var Game3_mc:MovieClip; public var FpsHeading_txt:TextField; public var Level2Sign_mc:MovieClip; public var Decoration4_mc:MovieClip; public var data_txt:TextField; public var BoostSign_mc:MovieClip; private var state:int; public var LogicHeading_txt:TextField; public var Objects_txt:TextField; public var LevelHeading_txt:TextField; public var FreeGameSign_mc:MovieClip; public var ScoreHeading_txt:TextField; public var Game_mc:MovieClip; public var SuperSpraySign_mc:MovieClip; private var gameHandler:GameHandler; public var Level3Sign_mc:MovieClip; public var NextLevelAnim_mc:MovieClip; public var Debug1_txt:TextField; public var Ground_mc:MovieClip; private var tickStartTime:Number; public var level_txt:TextField; public var SoundOnOff_mc:MovieClip; public var score_txt:TextField; public var timer:Timer; public var GameDebug_mc:MovieClip; public var NextLevelAnim1_mc:MovieClip; private var soundOn:Boolean; public var Level1Sign_mc:MovieClip; public var LevelSign_mc:MovieClip; public var Decoration1_mc:MovieClip; public var ObjectsHeading_txt:TextField; private var renderStartTime:Number; public var introsign_mc:MovieClip; private var renderFPS:Number; public var Decoration2_mc:MovieClip; public var GameOverAnim_mc:MovieClip; private var tickCounter:int;// = 0 public var FPS2_txt:TextField; public var EndGame_mc:MovieClip; public var Game2_mc:MovieClip; private var exitSent:Boolean;// = false public var WaveHeading_txt:TextField; public var Decoration3_mc:MovieClip; public var FPS_txt:TextField; public var WaveSign_mc:MovieClip; public static var STATE_GAME:int = 2; private static var DEBUG_GAME_DATA:String = (((((((((((((((((((((((((((((("<gamedata randomseed=\"3\" timelimit=\"660\" lang=\"de\">" + "<text id=\"instructions_heading\">Instructions</text>") + "<text id=\"instructions\">Protect your Daisies from the incoming insects by spray insecticide that blocks their way. If they reach your Daisies they destroy them. You have a limited number of spray so plan well. If you hold down the mouse button your sprays will become bigger. Collect special items to help you to save your flowers.</text>") + "<text id=\"positive_items_heading\">POSITIVE ITEMS</text>") + "<text id=\"super_spray\">Super Spray: Automatic\nmax impact zones</text>") + "<text id=\"refill\">Refill: 5 extra shots\nawarded</text>") + "<text id=\"shields\">Shields: All Daisies is\nprotected from incoming\nenemies</text>") + "<text id=\"boost\">Boost: Double scores</text>") + "<text id=\"negative_items_heading\">NEGATIVE ITEMS</text>") + "<text id=\"feromone\">Sweet Soda: Causes all incoming enemies to speed up one notch</text>") + "<text id=\"spider_web\">Spider Web: Your shots take 50% longer to reach intended impact zone</text>") + "<text id=\"game_starts_in\">Game starts in [0] seconds</text>") + "<text id=\"score_heading\">SCORE</text>") + "<text id=\"level_heading\">LEVEL</text>") + "<text id=\"wave_heading\">WAVE</text>") + "<text id=\"end_game\">END GAME</text>") + "<text id=\"sound_on\">SOUND ON</text>") + "<text id=\"sound_off\">SOUND_OFF</text>") + "<text id=\"levelsign_level\">Level</text>") + "<text id=\"levelsign_level_text\">Grattis! Du går vidare till nästa nivå!</text>") + "<text id=\"levelsign_score\">SCORE</text>") + "<text id=\"levelsign_spray_bonus\">SPRAY BONUS</text>") + "<text id=\"levelsign_daisy_bonus\">DAISY BONUS</text>") + "<text id=\"levelsing_total_score\">TOTAL SCORE</text>") + "<text id=\"level_starts_in\">Level starts in [0] seconds</text>") + "<text id=\"game_ends_in\">Game ends in [0] seconds</text>") + "<text id=\"wave_sign\">NEXT\nWAVE</text>") + "<text id=\"free_game\">Signup to play the full game</text>") + "<text id=\"game_over\">GAME\nOVER</text>") + "<userType id=\"0\">1</userType>") + "</gamedata>"); public static var STATE_WAIT_FOR_GAMEDATA = 0; public static var DEBUG_MODE:Boolean = false; public static var MONEY_GAME:Boolean = true; public static var STATE_INSTRUCTIONS:int = 1; public static var TICKS_PER_SECOND:Number = 25; public function DaisyDefender(){ tickCounter = 0; exitSent = false; super(); addFrameScript(0, frame1); References.setReferences(this); ScreenPlayer.setupIntroSign(); ScreenPlayer.hideGameScreen(); ScreenPlayer.hideExitButton(); gameHandler = new GameHandler(); soundOn = true; Input.init(); addEventListener("enterFrame", advanceTime); timer = new Timer(TICKS_PER_SECOND); this.addEventListener(MouseEvent.MOUSE_DOWN, mousePressed); this.addEventListener(MouseEvent.MOUSE_UP, mouseReleased); References.endGameButtonClip.addEventListener(MouseEvent.MOUSE_UP, exitButtonMouseReleased); References.soundOnOffButtonClip.addEventListener(MouseEvent.MOUSE_UP, soundOnOffButtonMouseReleased); References.soundOnOffButtonClip.gotoAndStop(1); tickFPS = 0; renderFPS = 0; ScreenPlayer.hideLevelSign(); state = STATE_WAIT_FOR_GAMEDATA; Communicator.setMoneyGame(MONEY_GAME); if (DEBUG_MODE){ Communicator.parseGameData(DEBUG_GAME_DATA); References.seed = Communicator.randomSeed; References.createRandom(References.seed); } else { getGameData(); Communicator.parseGameData(DEBUG_GAME_DATA); References.seed = Communicator.randomSeed; References.createRandom(References.seed); }; TextProperties.setTexts(); toStateInstructions(); } private function getGameData(){ var _local1:Object; _local1 = ExternalInterface.call("getGameData"); if ((((_local1 == null)) || (!(_local1.success)))){ } else { DEBUG_GAME_DATA = _local1.message; }; } public function diplomaAllBasesIntact():int{ return (gameHandler.diplomaAllBasesIntact()); } function frame1(){ stop(); } private function advanceTime(_arg1:Event):void{ var _local2:*; var _local3:*; _local2 = timer.advanceTime(); _local3 = 0; while (_local3 < _local2) { tick(); tickCounter++; _local3++; }; render(timer.alpha); } public function diplomaThreeSpecialKilled():int{ return (gameHandler.diplomaThreeSpecialKilled()); } private function exitButtonMouseReleased(_arg1:MouseEvent){ if ((((state == STATE_GAME)) && (!(exitSent)))){ gameHandler.endGame(); exitSent = true; }; } public function mouseReleased(_arg1:MouseEvent){ if (state == STATE_GAME){ if (((!(References.soundOnOffButtonClip.hitTestPoint(this.mouseX, this.mouseY))) && (!(References.endGameButtonClip.hitTestPoint(this.mouseX, this.mouseY))))){ Input.mouseReleased(); }; } else { if (state == STATE_INSTRUCTIONS){ if (((!(References.soundOnOffButtonClip.hitTestPoint(this.mouseX, this.mouseY))) && (!(References.endGameButtonClip.hitTestPoint(this.mouseX, this.mouseY))))){ toStateGame(); }; }; }; } private function toStateInstructions(){ SoundManager.playIntroLoop(); ScreenPlayer.showInstructionScreen(); state = STATE_INSTRUCTIONS; } private function tick():void{ var _local1:Number; switch (state){ case STATE_WAIT_FOR_GAMEDATA: break; case STATE_INSTRUCTIONS: ScreenPlayer.updateIntroSign(); if (ScreenPlayer.updateStartsInText(tickCounter)){ toStateGame(); }; break; case STATE_GAME: hideAndShowMouse(); Input.setMousePos(this.mouseX, this.mouseY); gameHandler.tick(); Input.reset(); break; }; if (tickFPS == 0){ tickStartTime = getTimer(); } else { _local1 = ((getTimer() - tickStartTime) / 1000); if (_local1 >= 1){ References.debugFPS2.text = String(tickFPS); tickFPS = -1; }; }; tickFPS++; } public function mousePressed(_arg1:MouseEvent){ if (References.soundOnOffButtonClip.hitTestPoint(this.mouseX, this.mouseY)){ return; }; if (state == STATE_GAME){ Input.mousePressed(); }; } private function render(_arg1:Number):void{ var _local2:Number; if (state == STATE_INSTRUCTIONS){ ScreenPlayer.renderIntroSign(_arg1); }; gameHandler.render(_arg1); if (renderFPS == 0){ renderStartTime = getTimer(); } else { _local2 = ((getTimer() - renderStartTime) / 1000); if (_local2 >= 1){ References.debugFPS.text = String(renderFPS); renderFPS = -1; }; }; renderFPS++; } public function diplomaThreeReaction():int{ return (gameHandler.diplomaThreeReaction()); } private function toStateGame(){ SoundManager.stopIntroLoop(); ScreenPlayer.hideInstructionScreen(); ScreenPlayer.showGameScreen(); ScreenPlayer.showExitButton(); state = STATE_GAME; } private function soundOnOffButtonMouseReleased(_arg1:MouseEvent){ if (soundOn){ soundOn = false; SoundManager.soundOff(); ScreenPlayer.soundOnOffShowOff(); } else { soundOn = true; SoundManager.soundOn(); ScreenPlayer.soundOnOffShowOn(); switch (state){ case STATE_INSTRUCTIONS: SoundManager.playIntroLoop(); break; case STATE_GAME: if (gameHandler.isPlaying()){ SoundManager.playGameLoop(); }; break; }; }; } private function hideAndShowMouse(){ if ((((((((Input.xMouse >= 0)) && ((Input.xMouse <= Sight.MAX_SHOW_X)))) && ((Input.yMouse >= 0)))) && ((Input.yMouse <= Sight.MAX_SHOW_Y)))){ Mouse.hide(); } else { Mouse.show(); }; } } }//package com.king.daisy_defender
Section 16
//DaisyFeromone (com.king.daisy_defender.DaisyFeromone) package com.king.daisy_defender { import flash.display.*; class DaisyFeromone extends BaseObject { protected var tickCounter:int; public var type:int; public static var SHOW_TIME:int = 250; public static var TYPE1:int = 1; public static var TYPE2:int = 2; public static var TYPE3:int = 3; public static var TYPE4:int = 4; public static var TYPE5:int = 5; public static var TYPE6:int = 6; function DaisyFeromone(_arg1:MovieClip, _arg2:Number, _arg3:Number, _arg4:Array, _arg5:Function, _arg6:Number){ super(_arg1, _arg2, _arg3, _arg4, _arg5); this.type = _arg6; createClip2(_arg6); tickCounter = 0; } override public function tick(){ super.tick(); if (tickCounter == SHOW_TIME){ visible = false; collidable = false; toBeRemoved = true; }; tickCounter++; } public function extendTime(){ tickCounter = 0; } private function createClip2(_arg1:int):void{ switch (_arg1){ case TYPE1: clip = new Feromone1(); break; case TYPE2: clip = new Feromone2(); break; case TYPE3: clip = new Feromone3(); break; case TYPE4: clip = new Feromone4(); break; case TYPE5: clip = new Feromone5(); break; case TYPE6: clip = new Feromone6(); break; }; clip.visible = false; clip.cacheAsBitmap = true; parentClip.addChild(clip); } } }//package com.king.daisy_defender
Section 17
//Explosion (com.king.daisy_defender.Explosion) package com.king.daisy_defender { import flash.display.*; import flash.geom.*; class Explosion extends BaseObject { protected var delay:int; protected var tickCounter:int; protected var animCounter:int; protected var maxDiameter:int; public var expInstanceNr:int; protected var alwaysNonCollidable:Boolean; public var state:int; public var diameter2:Number; public var explosionLevel:ExplosionLevel; protected var minDiameter:int; public static var SHRINK_STATE:int = 2; public static var DELTA_SIZE_CHANGE:Number = 2; public static var COLOR_CATERPILLAR:int = 6; public static var COLOR_MOTH:int = 5; public static var COLOR_FLY:int = 4; public static var COLOR_BUG1:int = 1; public static var COLOR_BUG2:int = 2; public static var COLOR_BUG3:int = 3; public static var HIDE_DELAY:int = 0; public static var COLOR_ORANGE:int = 7; public static var STATE_EXPAND:int = 1; protected static var expInstCounter:int = 0; public static var COLOR_NONE:int = 0; function Explosion(_arg1:MovieClip, _arg2:Number, _arg3:Number, _arg4:int, _arg5:int, _arg6:int, _arg7:int, _arg8:Boolean, _arg9:ExplosionLevel, _arg10:Array, _arg11:Function){ super(_arg1, _arg2, _arg3, _arg10, _arg11); expInstanceNr = expInstCounter; expInstCounter++; this.minDiameter = _arg4; this.maxDiameter = _arg5; diameter2 = _arg4; this.delay = _arg6; tint(_arg7); this.alwaysNonCollidable = _arg8; this.explosionLevel = _arg9; tickCounter = 0; if (this.delay == 0){ state = STATE_EXPAND; _arg11("Explosion", null); } else { visible = false; collidable = false; state = HIDE_DELAY; }; } override protected function createClip():void{ clip = new BitmapExplosion(); clip.visible = false; parentClip.addChild(clip); } override public function tick(){ var _local1:int; switch (state){ case HIDE_DELAY: if (tickCounter == delay){ visible = true; collidable = true; state = STATE_EXPAND; messageCallback("Explosion", null); }; break; case STATE_EXPAND: diameter2 = (diameter2 + DELTA_SIZE_CHANGE); _local1 = int(diameter2); if (_local1 > maxDiameter){ diameter2 = maxDiameter; state = SHRINK_STATE; }; break; case SHRINK_STATE: diameter2 = (diameter2 - DELTA_SIZE_CHANGE); _local1 = int(diameter2); if (_local1 < minDiameter){ diameter2 = minDiameter; visible = false; collidable = false; toBeRemoved = true; }; break; }; animFrame = Math.round(((((diameter2 - minDiameter) + 1) * 20) / (90 - minDiameter))); if (alwaysNonCollidable){ collidable = false; }; tickCounter++; animIFloat.method_1(animFrame); if (animFrame == 1){ animIFloat.setTo(animFrame); }; if (collisionObject){ collisionObject.method_1(posX, posY, diameter2); }; } private function tint(_arg1:int){ switch (_arg1){ case COLOR_NONE: break; case COLOR_BUG1: clip.transform.colorTransform = new ColorTransform(0, 0, 0, 1, 0, 51, 0, 0); break; case COLOR_BUG2: clip.transform.colorTransform = new ColorTransform(0, 0, 0, 1, 153, 0, 0, 0); break; case COLOR_BUG3: clip.transform.colorTransform = new ColorTransform(0, 0, 0, 1, 0, 0, 51, 0); break; case COLOR_FLY: clip.transform.colorTransform = new ColorTransform(0, 0, 0, 1, 51, 0, 0, 0); break; case COLOR_MOTH: clip.transform.colorTransform = new ColorTransform(0, 0, 0, 1, 153, 51, 102, 0); break; case COLOR_CATERPILLAR: clip.transform.colorTransform = new ColorTransform(0, 0, 0, 1, 0xFF, 204, 0, 0); break; case COLOR_ORANGE: clip.transform.colorTransform = new ColorTransform(0, 0, 0, 1, 213, 86, 8, 0); break; }; } public function hasExplosionStarted():Boolean{ if (state == HIDE_DELAY){ return (false); }; return (true); } override protected function createCollisionObject():void{ collisionObject = new CollisionObject(0, 0, diameter2); } } }//package com.king.daisy_defender
Section 18
//ExplosionLevel (com.king.daisy_defender.ExplosionLevel) package com.king.daisy_defender { class ExplosionLevel { public var level:int; function ExplosionLevel(_arg1:int){ this.level = _arg1; } } }//package com.king.daisy_defender
Section 19
//ExplosionS (com.king.daisy_defender.ExplosionS) package com.king.daisy_defender { import flash.display.*; class ExplosionS extends Explosion { function ExplosionS(_arg1:MovieClip, _arg2:Number, _arg3:Number, _arg4:int, _arg5:int, _arg6:int, _arg7:int, _arg8:Boolean, _arg9:ExplosionLevel, _arg10:Array, _arg11:Function){ super(_arg1, _arg2, _arg3, _arg4, _arg5, _arg6, _arg7, _arg8, _arg9, _arg10, _arg11); } override public function tick(){ var _local1:int; switch (state){ case HIDE_DELAY: if (tickCounter == delay){ visible = true; collidable = true; state = STATE_EXPAND; messageCallback("Explosion", null); }; break; case STATE_EXPAND: diameter2 = (diameter2 + DELTA_SIZE_CHANGE); _local1 = int(diameter2); if (_local1 > maxDiameter){ diameter2 = maxDiameter; state = SHRINK_STATE; }; break; case SHRINK_STATE: diameter2 = (diameter2 - DELTA_SIZE_CHANGE); _local1 = int(diameter2); if (_local1 < minDiameter){ diameter2 = minDiameter; visible = false; collidable = false; toBeRemoved = true; }; break; }; animFrame = Math.round(((((diameter2 - minDiameter) + 1) * 27) / (120 - minDiameter))); if (alwaysNonCollidable){ collidable = false; }; tickCounter++; animIFloat.method_1(animFrame); if (animFrame == 1){ animIFloat.setTo(animFrame); }; if (collisionObject){ collisionObject.method_1(posX, posY, diameter2); }; } override protected function createClip():void{ clip = new BitmapExplosionSpecial(); clip.visible = false; parentClip.addChild(clip); } } }//package com.king.daisy_defender
Section 20
//FeromoneItem (com.king.daisy_defender.FeromoneItem) package com.king.daisy_defender { import flash.display.*; class FeromoneItem extends SpecialItem { function FeromoneItem(_arg1:MovieClip, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number, _arg6:Array, _arg7:Function){ super(_arg1, _arg2, _arg3, _arg6, _arg7); this.angle = _arg4; this.speed = _arg5; angleOffset = -(_arg4); calculateMovement(); tickCounter = 0; } override public function collisionReaction(_arg1:BaseObject){ if ((_arg1 is Explosion)){ messageCallback("FeromoneItem taken", null); }; super.collisionReaction(_arg1); } override protected function createClip():void{ clip = new mc_feromone(); clip.visible = false; parentClip.addChild(clip); clip.cacheAsBitmap = true; } override protected function createCollisionObject():void{ collisionObject = new CollisionObject(0, 0, 40); } } }//package com.king.daisy_defender
Section 21
//Fly (com.king.daisy_defender.Fly) package com.king.daisy_defender { import flash.display.*; import com.king.daisy_defender.*; class Fly extends Ant { function Fly(_arg1:MovieClip, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number, _arg6:Array, _arg7:Function){ super(_arg1, _arg2, _arg3, _arg4, _arg5, _arg6, _arg7); animFrame = Math.floor(((Math.random() * 4) + 1)); animIFloat.setTo(animFrame); } override public function tick(){ if (animCounter == 1){ if (animFrame < 4){ animFrame = (animFrame + 1); } else { animFrame = 1; }; animCounter = 0; }; animCounter++; super.tick(); } override protected function createClip():void{ clip = new BitmapFly(); clip.visible = false; angleOffset = 270; parentClip.addChild(clip); } override protected function explode2(){ super.explode2(); messageCallback("Fly killed on ground", null); } override protected function createCollisionObject():void{ collisionObject = new CollisionObject(0, 0, 42); } override protected function createExplosion(_arg1:Boolean, _arg2:ExplosionLevel){ var _local3:Explosion; _local3 = new Explosion(References.game2Clip3, posX, posY, START_EXPLOSION_DIAMETER, END_EXPLOSION_DIAMETER, 0, Explosion.COLOR_FLY, _arg1, _arg2, newObjects, messageCallback); newObjects.push(_local3); } override public function antExplode(_arg1:ExplosionLevel){ var _local2:InfoData; super.antExplode(_arg1); _local2 = new InfoData(); _local2.data1 = posX; _local2.data2 = posY; _local2.data3 = _arg1.level; messageCallback("Fly killed", _local2); } } }//package com.king.daisy_defender
Section 22
//GameGUI (com.king.daisy_defender.GameGUI) package com.king.daisy_defender { import com.king.daisy_defender.*; class GameGUI { public static function setScore(_arg1:int){ References.guiScore.text = String(_arg1); } public static function hideSuperSpraySign(){ References.guiSuperSprayClip.x = -100; References.guiSuperSprayClip.y = -100; References.guiSuperSprayClip.visible = false; } public static function setLevel(_arg1:int){ References.guiLevel.text = String(_arg1); } public static function showBoostSign(){ References.guiBoostClip.x = 664; References.guiBoostClip.y = 440; References.guiBoostClip.visible = true; } public static function setWave(_arg1:int){ var _local2:String; if ((_arg1 % 3) == 0){ _arg1 = 3; } else { _arg1 = (_arg1 % 3); }; _local2 = ((String(_arg1) + "/") + "3"); References.guiWave.text = String(_local2); } public static function showSuperSpraySign(){ References.guiSuperSprayClip.x = 664; References.guiSuperSprayClip.y = 489; References.guiSuperSprayClip.visible = true; } public static function hideBoostSign(){ References.guiBoostClip.x = -100; References.guiBoostClip.y = -100; References.guiBoostClip.visible = false; } } }//package com.king.daisy_defender
Section 23
//GameHandler (com.king.daisy_defender.GameHandler) package com.king.daisy_defender { import com.king.daisy_defender.*; class GameHandler { private var wave:int; private var level:int; private var moveUp:Boolean; private var levelEnded:Boolean; private var firstWaveOnLevel:Boolean; private var tickCounter:int; private var ghState:int; private var coreGame:CoreGame; private var firstLevel:Boolean; private var currentTick:int;// = 0 private var gameFinishedSad:Boolean; private var tickCounter2:int; private var gameFinishedHappy:Boolean; public static var END_LEVEL:int = 6; private static var INIT_GAME:int = 0; public static var START_LEVEL:int = 1; public static var PRE_LEVEL:int = 2; public static var GAME_OVER_NEG:int = 8; public static var PLAY:int = 4; public static var PRE_WAVE:int = 3; public static var GAME_OVER_POS:int = 7; public static var END_FREE_GAME:int = 9; public static var END:int = 10; public static var END_WAVE:int = 5; function GameHandler(){ currentTick = 0; super(); GameGUI.hideSuperSpraySign(); GameGUI.hideBoostSign(); coreGame = new CoreGame(messageReciver); wave = 1; level = 1; GameGUI.setLevel(level); GameGUI.setWave(wave); firstWaveOnLevel = true; firstLevel = true; currentTick = 0; tickCounter = 0; ScreenPlayer.hideLevelSign(); ScreenPlayer.hideNextLevelAnim(); ScreenPlayer.hideGameOverNegAnim(); ScreenPlayer.setGround(level); gameFinishedHappy = false; gameFinishedSad = false; moveUp = false; ghState = INIT_GAME; } private function toPreLevel(){ SoundManager.playLevelStart(); coreGame.initLevel(); tickCounter = 0; ghState = PRE_LEVEL; if (!firstLevel){ level++; wave++; } else { firstLevel = false; }; GameGUI.setLevel(level); GameGUI.setWave(wave); firstWaveOnLevel = true; ScreenPlayer.setupGround(level); ScreenPlayer.setupIntroLevelSign(); Communicator.sendPlayData(10, currentTick, level); } private function updateScoreTable(){ ScreenPlayer.setLevelOnLevelSign(level); ScreenPlayer.setScoreOnLevelSign(coreGame.getOldScore()); ScreenPlayer.setShotsBonusOnLevelSign(coreGame.getShotsLeft()); ScreenPlayer.setDaisyBonusOnLevelSign(coreGame.getDaisyLeft()); ScreenPlayer.setTotalScoreOnLevelSign(coreGame.getScore()); } public function diplomaAllBasesIntact():int{ return (coreGame.diplomaAllBasesIntact()); } private function onWaveFinished(){ SoundManager.stopGameLoop(); if ((wave % 9) == 0){ levelEnded = true; gameFinishedHappy = true; toEndWave(); bonus(); Communicator.sendPlayData(32, currentTick, coreGame.getScore()); } else { if ((wave % 3) == 0){ bonus(); levelEnded = true; toEndWave(); } else { toEndWave(); }; }; } private function updateScoreTableGameOver(){ ScreenPlayer.setLevelOnLevelSignToGameOver(); ScreenPlayer.setScoreOnLevelSign(coreGame.getScore()); ScreenPlayer.setShotsBonusOnLevelSign(0); ScreenPlayer.setDaisyBonusOnLevelSign(0); ScreenPlayer.setTotalScoreOnLevelSign(coreGame.getScore()); } private function toPreWave(){ SoundManager.playNewWaveFly(); tickCounter = 10; ScreenPlayer.setupWaveSign(); ghState = PRE_WAVE; if (!firstWaveOnLevel){ wave++; } else { firstWaveOnLevel = false; }; } private function toEndWave(){ SoundManager.playWaveCompleted(); tickCounter = 0; ghState = END_WAVE; } public function diplomaThreeSpecialKilled():int{ return (coreGame.diplomaThreeSpecialKilled()); } private function onNoDaisyLeft(){ SoundManager.stopGameLoop(); SoundManager.playGameEndNegLoop(); GameGUI.hideSuperSpraySign(); GameGUI.hideBoostSign(); tickCounter = 0; ScreenPlayer.showLevelSignGameOver(); ScreenPlayer.setupGameOverNegAnim(); ScreenPlayer.setupLevelSignBugs(); ScreenPlayer.hideExitButton(); ScreenPlayer.hideLevelIntroSign(); ghState = GAME_OVER_NEG; Communicator.sendPlayData(33, currentTick, coreGame.getScore()); Communicator.gameEnd(coreGame.getScore()); } public function tick():void{ switch (ghState){ case INIT_GAME: Communicator.gameStarted(); toPreLevel(); break; case PRE_LEVEL: ScreenPlayer.updateGround(level); ScreenPlayer.updateIntroLevelSign(); if (tickCounter == 50){ levelEnded = false; toPreWave(); }; if ((((tickCounter == 45)) && ((wave == 4)))){ if (Communicator.isFreeGame()){ tickCounter = 0; Communicator.gameEnd(coreGame.getScore()); ScreenPlayer.showFreeGameSignSign(); ghState = END_FREE_GAME; }; }; break; case PRE_WAVE: ScreenPlayer.updateWaveSign(); ScreenPlayer.updateIntroLevelSign(); if (tickCounter == 27){ SoundManager.playNewWave(); } else { if (tickCounter == 102){ SoundManager.playNewWaveFly(); GameGUI.setWave(wave); }; }; if (tickCounter == 128){ Communicator.sendPlayData(11, currentTick, wave); coreGame.initWave(wave); SoundManager.playGameLoop(); ghState = PLAY; }; ScreenPlayer.setWaveSignScore(coreGame.getScore()); ScreenPlayer.setWaveSignWave(wave); break; case START_LEVEL: break; case PLAY: break; case END_WAVE: if (tickCounter == 50){ if (gameFinishedHappy){ SoundManager.playGameEndPosLoop(); tickCounter = 0; ScreenPlayer.showLevelSign(); ScreenPlayer.setupNextLevelAnim(); ScreenPlayer.setupLevelSignDaisy(); ScreenPlayer.hideExitButton(); ghState = GAME_OVER_POS; Communicator.gameEnd(coreGame.getScore()); } else { if (levelEnded){ SoundManager.playLevelCompleteLoop(); tickCounter = 0; ScreenPlayer.showLevelSign(); ScreenPlayer.setupNextLevelAnim(); ScreenPlayer.setupLevelSignDaisy(); ghState = END_LEVEL; } else { toPreWave(); }; }; }; break; case END_LEVEL: ScreenPlayer.updateNextLevelAnim(); ScreenPlayer.updateLevelSignDaisy(); if (!moveUp){ if ((((tickCounter == (7 * 25))) || ((((Input.mouseIsReleased == true)) && ((tickCounter >= (3 * 25))))))){ ScreenPlayer.moveLevelSignOffscreen(); tickCounter2 = 0; moveUp = true; }; }; ScreenPlayer.updateLevelStartsInText(tickCounter); if ((((tickCounter2 == (3 * 25))) && (moveUp))){ SoundManager.stopLevelCompleteLoop(); ScreenPlayer.hideLevelSign(); ScreenPlayer.hideNextLevelAnim(); toPreLevel(); moveUp = false; }; updateScoreTable(); tickCounter2++; break; case GAME_OVER_POS: ScreenPlayer.updateNextLevelAnim(); ScreenPlayer.updateLevelSignDaisy(); if (((((ScreenPlayer.updateEndsInText(tickCounter)) || ((Input.mouseIsReleased == true)))) && ((tickCounter >= 75)))){ toEnd(); Communicator.gameQuit(); }; updateScoreTable(); break; case GAME_OVER_NEG: ScreenPlayer.updateGameOverNegAnim(); ScreenPlayer.updateLevelSignBugs(); if (((((ScreenPlayer.updateEndsInText(tickCounter)) || ((Input.mouseIsReleased == true)))) && ((tickCounter >= 75)))){ toEnd(); Communicator.gameQuit(); }; updateScoreTableGameOver(); break; case END_FREE_GAME: if ((((((Input.mouseIsReleased == true)) && ((tickCounter >= 75)))) || ((tickCounter >= (25 * 10))))){ toEnd(); Communicator.gameQuit(); }; break; case END: break; }; coreGame.tick(currentTick); tickCounter++; currentTick++; } public function messageReciver(_arg1:String){ if (_arg1 == "wave finished"){ onWaveFinished(); } else { if (_arg1 == "no daisy left"){ onNoDaisyLeft(); }; }; } public function render(_arg1:Number):void{ coreGame.render(_arg1); switch (ghState){ case INIT_GAME: break; case PRE_LEVEL: ScreenPlayer.renderGround(); ScreenPlayer.renderIntroLevelSign(); break; case PRE_WAVE: ScreenPlayer.renderWaveSign(_arg1); ScreenPlayer.renderIntroLevelSign(); break; case START_LEVEL: break; case PLAY: break; case END_WAVE: break; case END_LEVEL: ScreenPlayer.renderNextLevelAnim(_arg1); ScreenPlayer.renderLevelSignDaisy(); break; case GAME_OVER_POS: ScreenPlayer.renderNextLevelAnim(_arg1); ScreenPlayer.renderLevelSignDaisy(); break; case GAME_OVER_NEG: ScreenPlayer.renderGameOverNegAnim(_arg1); ScreenPlayer.renderLevelSignBugs(); break; case END_FREE_GAME: break; case END: break; }; } private function toEnd(){ SoundManager.stopLevelCompleteLoop(); SoundManager.stopGameEndPosLoop(); SoundManager.stopGameEndNegLoop(); ghState = END; } public function isPlaying():Boolean{ if (ghState == PLAY){ return (true); }; return (false); } public function endGame(){ SoundManager.stopLevelCompleteLoop(); SoundManager.stopGameEndPosLoop(); SoundManager.stopGameEndNegLoop(); ScreenPlayer.hideNextLevelAnim(); ScreenPlayer.hideLevelSign(); ScreenPlayer.setupWaveSign(); ScreenPlayer.renderWaveSign(1); coreGame.endGame(); Communicator.sendPlayData(34, currentTick, coreGame.getScore()); } private function bonus(){ coreGame.setBonus(); } public function diplomaThreeReaction():int{ return (coreGame.diplomaThreeReaction()); } } }//package com.king.daisy_defender
Section 24
//GeneratorXML (com.king.daisy_defender.GeneratorXML) package com.king.daisy_defender { class GeneratorXML { public static var generatorXML:XML = <generatorxml> <debug_seed nr="8888"></debug_seed> <wave nr="1"> <shots nr="20"></shots> <special_powers percent="20" positive_percent="80"></special_powers> <speed_diff percent="30"></speed_diff> <spawner on="no" speed="2.0" spawned_speed="2.0" wait_frames="200" max_nr="5" min_interval="25" max_interval="200"></spawner> <b1_spawn max_nr="2" min_interval="25" max_interval="250"></b1_spawn> <b1 speed="2.0"></b1> <b2 speed="1.5"></b2> <b3 speed="1.2"></b3> <f speed="2.5"></f> <ant tick="10" type="b2"></ant> <ant tick="10" type="b2"></ant> <ant tick="100" type="b2"></ant> <ant tick="100" type="b2b1"></ant> <ant tick="200" type="b2"></ant> <ant tick="200" type="b2"></ant> <ant tick="200" type="b2b1"></ant> <ant tick="200" type="b2"></ant> <ant tick="300" type="b2f"></ant> <ant tick="300" type="b2"></ant> <ant tick="350" type="b2"></ant> <ant tick="350" type="b2"></ant> </wave> <wave nr="2"> <shots nr="20"></shots> <special_powers percent="20" positive_percent="80"></special_powers> <speed_diff percent="30"></speed_diff> <spawner on="no" speed="2.0" spawned_speed="2.0" wait_frames="200" max_nr="5" min_interval="25" max_interval="200"></spawner> <b1_spawn max_nr="2" min_interval="25" max_interval="250"></b1_spawn> <b1 speed="2.0"></b1> <b2 speed="1.5"></b2> <b3 speed="1.2"></b3> <f speed="2.5"></f> <ant tick="10" type="b2"></ant> <ant tick="10" type="b2"></ant> <ant tick="10" type="b2"></ant> <ant tick="10" type="b2b1"></ant> <ant tick="100" type="b2"></ant> <ant tick="100" type="b2"></ant> <ant tick="200" type="b2f"></ant> <ant tick="200" type="f"></ant> <ant tick="200" type="b2"></ant> <ant tick="200" type="b2"></ant> <ant tick="300" type="b2b1"></ant> <ant tick="300" type="b2"></ant> <ant tick="350" type="f"></ant> <ant tick="350" type="b3f"></ant> </wave> <wave nr="3"> <shots nr="15"></shots> <special_powers percent="20" positive_percent="80"></special_powers> <speed_diff percent="30"></speed_diff> <spawner on="no" speed="2.0" spawned_speed="2.0" wait_frames="200" max_nr="5" min_interval="25" max_interval="200"></spawner> <b1_spawn max_nr="2" min_interval="50" max_interval="250"></b1_spawn> <b1 speed="2.0"></b1> <b2 speed="1.5"></b2> <b3 speed="1.2"></b3> <f speed="2.5"></f> <ant tick="10" type="b2"></ant> <ant tick="10" type="b2"></ant> <ant tick="10" type="b2"></ant> <ant tick="20" type="b2"></ant> <ant tick="100" type="b2"></ant> <ant tick="100" type="b2"></ant> <ant tick="200" type="b1b3"></ant> <ant tick="200" type="b1b3"></ant> <ant tick="250" type="b2"></ant> <ant tick="250" type="b2"></ant> <ant tick="300" type="b1"></ant> <ant tick="300" type="b1"></ant> <ant tick="350" type="b2"></ant> <ant tick="350" type="b2"></ant> <ant tick="400" type="f"></ant> <ant tick="400" type="f"></ant> </wave> <wave nr="4"> <shots nr="25"></shots> <special_powers percent="20" positive_percent="80"></special_powers> <speed_diff percent="30"></speed_diff> <spawner on="yes" speed="2.0" spawned_speed="2.0" wait_frames="100" max_nr="5" min_interval="50" max_interval="250"></spawner> <b1_spawn max_nr="2" min_interval="50" max_interval="250"></b1_spawn> <b1 speed="2.0"></b1> <b2 speed="1.5"></b2> <b3 speed="1.2"></b3> <f speed="2.5"></f> <ant tick="10" type="b2"></ant> <ant tick="10" type="b2"></ant> <ant tick="10" type="b2"></ant> <ant tick="10" type="b2"></ant> <ant tick="100" type="b2"></ant> <ant tick="100" type="b2f"></ant> <ant tick="100" type="b1f"></ant> <ant tick="100" type="b2"></ant> <ant tick="200" type="b2f"></ant> <ant tick="200" type="b2"></ant> <ant tick="250" type="f"></ant> <ant tick="250" type="f"></ant> <ant tick="300" type="b2f"></ant> <ant tick="300" type="b2b1"></ant> <ant tick="400" type="f"></ant> <ant tick="400" type="fb3"></ant> <ant tick="450" type="b2"></ant> <ant tick="450" type="b2"></ant> </wave> <wave nr="5"> <shots nr="20"></shots> <special_powers percent="20" positive_percent="80"></special_powers> <speed_diff percent="30"></speed_diff> <spawner on="yes" speed="2.0" spawned_speed="2.0" wait_frames="100" max_nr="5" min_interval="50" max_interval="250"></spawner> <b1_spawn max_nr="2" min_interval="50" max_interval="250"></b1_spawn> <b1 speed="2.0"></b1> <b2 speed="1.5"></b2> <b3 speed="1.2"></b3> <f speed="2.5"></f> <ant tick="10" type="b2"></ant> <ant tick="10" type="b2"></ant> <ant tick="10" type="b2"></ant> <ant tick="10" type="b2"></ant> <ant tick="50" type="b1f"></ant> <ant tick="50" type="b2f"></ant> <ant tick="100" type="b2"></ant> <ant tick="100" type="b2f"></ant> <ant tick="200" type="b2"></ant> <ant tick="200" type="b2b3"></ant> <ant tick="300" type="b1"></ant> <ant tick="300" type="b2"></ant> <ant tick="350" type="b2f"></ant> <ant tick="350" type="b2"></ant> <ant tick="350" type="fb3"></ant> <ant tick="400" type="b2f"></ant> <ant tick="400" type="b2"></ant> <ant tick="400" type="b2"></ant> <ant tick="450" type="b1f"></ant> <ant tick="450" type="f"></ant> </wave> <wave nr="6"> <shots nr="30"></shots> <special_powers percent="20" positive_percent="80"></special_powers> <speed_diff percent="30"></speed_diff> <spawner on="yes" speed="2.0" spawned_speed="2.0" wait_frames="100" max_nr="5" min_interval="50" max_interval="250"></spawner> <b1_spawn max_nr="3" min_interval="50" max_interval="250"></b1_spawn> <b1 speed="2.0"></b1> <b2 speed="1.5"></b2> <b3 speed="1.2"></b3> <f speed="2.5"></f> <ant tick="10" type="b2f"></ant> <ant tick="10" type="b2f"></ant> <ant tick="10" type="b2"></ant> <ant tick="10" type="b2"></ant> <ant tick="100" type="b2b1f"></ant> <ant tick="100" type="b2b1f"></ant> <ant tick="150" type="b2"></ant> <ant tick="150" type="b2"></ant> <ant tick="150" type="b2b1"></ant> <ant tick="200" type="b2"></ant> <ant tick="200" type="b2"></ant> <ant tick="300" type="f"></ant> <ant tick="300" type="fb3"></ant> <ant tick="300" type="f"></ant> <ant tick="300" type="f"></ant> <ant tick="320" type="b2"></ant> <ant tick="320" type="b2"></ant> <ant tick="350" type="f"></ant> <ant tick="400" type="f"></ant> <ant tick="400" type="b2f"></ant> <ant tick="400" type="b2f"></ant> <ant tick="500" type="b2"></ant> <ant tick="500" type="b2b3"></ant> <ant tick="550" type="fb1"></ant> <ant tick="550" type="fb2"></ant> </wave> <wave nr="7"> <shots nr="30"></shots> <special_powers percent="20" positive_percent="80"></special_powers> <speed_diff percent="30"></speed_diff> <spawner on="yes" speed="2.0" spawned_speed="2.0" wait_frames="100" max_nr="5" min_interval="50" max_interval="250"></spawner> <b1_spawn max_nr="3" min_interval="50" max_interval="250"></b1_spawn> <b1 speed="2.0"></b1> <b2 speed="1.5"></b2> <b3 speed="1.2"></b3> <f speed="2.5"></f> <ant tick="10" type="b2f"></ant> <ant tick="10" type="b2f"></ant> <ant tick="40" type="b2"></ant> <ant tick="40" type="b2"></ant> <ant tick="100" type="b1"></ant> <ant tick="100" type="b1"></ant> <ant tick="200" type="b2f"></ant> <ant tick="200" type="b2f"></ant> <ant tick="200" type="b2"></ant> <ant tick="200" type="b2"></ant> <ant tick="300" type="b3"></ant> <ant tick="300" type="b2"></ant> <ant tick="400" type="b3"></ant> <ant tick="400" type="b2f"></ant> <ant tick="500" type="b2"></ant> <ant tick="500" type="b2b1"></ant> <ant tick="520" type="b2"></ant> <ant tick="520" type="b2b3"></ant> <ant tick="530" type="b2f"></ant> <ant tick="540" type="b2"></ant> <ant tick="550" type="b2f"></ant> <ant tick="550" type="b2"></ant> </wave> <wave nr="8"> <shots nr="30"></shots> <special_powers percent="20" positive_percent="80"></special_powers> <speed_diff percent="30"></speed_diff> <spawner on="yes" speed="2.0" spawned_speed="2.0" wait_frames="100" max_nr="5" min_interval="50" max_interval="250"></spawner> <b1_spawn max_nr="3" min_interval="50" max_interval="250"></b1_spawn> <b1 speed="2.0"></b1> <b2 speed="1.5"></b2> <b3 speed="1.2"></b3> <f speed="2.5"></f> <ant tick="10" type="b2f"></ant> <ant tick="10" type="b2f"></ant> <ant tick="40" type="b2"></ant> <ant tick="40" type="b2"></ant> <ant tick="100" type="b1"></ant> <ant tick="100" type="b1"></ant> <ant tick="200" type="b2f"></ant> <ant tick="200" type="b2f"></ant> <ant tick="200" type="b2f"></ant> <ant tick="250" type="b2f"></ant> <ant tick="300" type="b2b3"></ant> <ant tick="300" type="b2b3"></ant> <ant tick="400" type="b2b3"></ant> <ant tick="400" type="b2b3"></ant> <ant tick="450" type="b2f"></ant> <ant tick="450" type="b2f"></ant> <ant tick="450" type="b2f"></ant> <ant tick="500" type="b3b2f"></ant> <ant tick="500" type="b1b2f"></ant> <ant tick="500" type="b2f"></ant> <ant tick="550" type="b2b1"></ant> <ant tick="550" type="b2"></ant> <ant tick="600" type="b2"></ant> <ant tick="600" type="f"></ant> </wave> <wave nr="9"> <shots nr="30"></shots> <special_powers percent="20" positive_percent="80"></special_powers> <speed_diff percent="30"></speed_diff> <spawner on="yes" speed="2.0" spawned_speed="2.0" wait_frames="100" max_nr="5" min_interval="50" max_interval="250"></spawner> <b1_spawn max_nr="3" min_interval="50" max_interval="250"></b1_spawn> <b1 speed="2.0"></b1> <b2 speed="1.5"></b2> <b3 speed="1.2"></b3> <f speed="2.5"></f> <ant tick="10" type="b2fb1"></ant> <ant tick="10" type="b2fb1"></ant> <ant tick="10" type="b2f"></ant> <ant tick="10" type="b2f"></ant> <ant tick="100" type="b2"></ant> <ant tick="100" type="b2"></ant> <ant tick="200" type="b2fb1"></ant> <ant tick="200" type="b2fb1"></ant> <ant tick="200" type="b2"></ant> <ant tick="200" type="b2"></ant> <ant tick="250" type="b2"></ant> <ant tick="250" type="b2"></ant> <ant tick="300" type="b3"></ant> <ant tick="300" type="b1b3"></ant> <ant tick="350" type="b2b3"></ant> <ant tick="350" type="fb3"></ant> <ant tick="400" type="b2"></ant> <ant tick="400" type="b2"></ant> <ant tick="450" type="b2f"></ant> <ant tick="450" type="b2f"></ant> <ant tick="450" type="b2b1"></ant> <ant tick="500" type="b2f"></ant> <ant tick="500" type="b2f"></ant> <ant tick="500" type="b2f"></ant> <ant tick="500" type="b2b1"></ant> <ant tick="600" type="b2b1"></ant> <ant tick="600" type="b2f"></ant> <ant tick="650" type="b2b1"></ant> <ant tick="700" type="b2f"></ant> <ant tick="700" type="b3"></ant> </wave> </generatorxml> ; } }//package com.king.daisy_defender
Section 25
//Gum (com.king.daisy_defender.Gum) package com.king.daisy_defender { import flash.display.*; class Gum extends BaseObject { protected var tickCounter:int; public static var SHOW_TIME:int = 250; function Gum(_arg1:MovieClip, _arg2:Number, _arg3:Number, _arg4:Array, _arg5:Function){ super(_arg1, _arg2, _arg3, _arg4, _arg5); tickCounter = 0; } override protected function createClip():void{ clip = new mc_gumCollected(); clip.visible = false; parentClip.addChild(clip); } override public function tick(){ super.tick(); if (tickCounter == SHOW_TIME){ visible = false; collidable = false; toBeRemoved = true; }; tickCounter++; } public function extendTime(){ tickCounter = 0; } } }//package com.king.daisy_defender
Section 26
//GumItem (com.king.daisy_defender.GumItem) package com.king.daisy_defender { import flash.display.*; import com.king.daisy_defender.*; class GumItem extends SpecialItem { function GumItem(_arg1:MovieClip, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number, _arg6:Array, _arg7:Function){ super(_arg1, _arg2, _arg3, _arg6, _arg7); this.angle = _arg4; this.speed = _arg5; angleOffset = -(_arg4); calculateMovement(); tickCounter = 0; } override protected function createTrajectorClip():void{ var _local1:MovieClip; _local1 = References.gameClip5; trajectorClip = new Shape(); if (!visible){ trajectorClip.visible = false; }; _local1.addChild(trajectorClip); trajectorClip.graphics.lineStyle(1, 0xFFFFFF); trajectorClip.graphics.moveTo(startPosX, (startPosY - 30)); trajectorClip.graphics.lineTo(posX, (posY - 30)); } override public function render(_arg1:Number){ super.render(_arg1); deleteTrajectorClip(); createTrajectorClip(); } override public function deleting(){ super.deleting(); deleteTrajectorClip(); } override protected function deleteTrajectorClip(){ var _local1:MovieClip; _local1 = References.gameClip5; if (trajectorClip){ _local1.removeChild(trajectorClip); }; trajectorClip = null; } override public function collisionReaction(_arg1:BaseObject){ if ((_arg1 is Explosion)){ messageCallback("GumItem taken", null); }; super.collisionReaction(_arg1); } override protected function createClip():void{ clip = new mc_gum(); clip.visible = false; parentClip.addChild(clip); clip.cacheAsBitmap = true; } override protected function createCollisionObject():void{ collisionObject = new CollisionObject(0, 0, 50); } } }//package com.king.daisy_defender
Section 27
//IFloat (com.king.daisy_defender.IFloat) package com.king.daisy_defender { class IFloat { public var ivalue:Number; private var lastValue:Number; function IFloat(_arg1:Number){ ivalue = _arg1; lastValue = _arg1; } public function method_1(_arg1:Number){ lastValue = ivalue; ivalue = _arg1; } public function method_2(_arg1:Number){ return ((lastValue + ((ivalue - lastValue) * _arg1))); } public function setTo(_arg1:Number){ ivalue = _arg1; lastValue = _arg1; } } }//package com.king.daisy_defender
Section 28
//InfoData (com.king.daisy_defender.InfoData) package com.king.daisy_defender { class InfoData { public var data2:Number; public var data3:Number; public var data4:Number; public var data1:Number; } }//package com.king.daisy_defender
Section 29
//Input (com.king.daisy_defender.Input) package com.king.daisy_defender { class Input { public static var mouseIsReleased:Boolean; public static var xMouse:int; public static var mouseIsPressed:Boolean; public static var yMouse:int; public static function traceInput(){ } public static function mouseReleased(){ mouseIsReleased = true; } public static function reset(){ mouseIsPressed = false; mouseIsReleased = false; } public static function init(){ reset(); } public static function setMousePos(_arg1:Number, _arg2:Number){ xMouse = (_arg1 - 35); yMouse = (_arg2 - 32); } public static function mousePressed(){ mouseIsPressed = true; } } }//package com.king.daisy_defender
Section 30
//Integer64 (com.king.daisy_defender.Integer64) package com.king.daisy_defender { class Integer64 { private var p:Array; private var r:Array; private var s:Array; function Integer64(_arg1){ r = [[0, 0, 0, 0, 0], [0, 0, 0, 0, 0], [0, 0, 0, 0, 0], [0, 0, 0, 0, 0], [0, 0, 0, 0, 0]]; p = [0, 0, 0, 0, 0]; s = [0, 0, 0]; if (_arg1){ merge(_arg1); }; } public function binaryShiftRight(_arg1:Number):void{ var _local2:*; var _local3:*; var _local4:*; var _local5:*; var _local6:*; _local2 = ((_arg1 / 15) >> 0); _local3 = (_arg1 - (_local2 * 15)); _local4 = (p.length - 1); while (_local4 > 0) { _local5 = 0; while (_local5 < _local2) { p[_local5] = p[(_local5 + 1)]; _local5++; }; var _temp1 = _local4; _local4 = (_local4 - 1); var _local7 = _temp1; p[_local7] = 0; }; if (_local3 > 0){ _local6 = 0; while (_local6 < _local3) { shr(); _local6++; }; }; } public function mul32(_arg1:Number):void{ mul64(new Integer64(_arg1)); } private function merge(_arg1:Number):Number{ var _local2:*; _local2 = 0; while (_local2 < 3) { p[_local2] = (p[_local2] + (_arg1 & 32767)); _arg1 = (_arg1 >>> 15); _local2++; }; return (_arg1); } public function binaryShiftLeft(_arg1:Number):void{ var _local2:*; _local2 = 0; while (_local2 < _arg1) { shl(); _local2++; }; } public function mul64(_arg1:Integer64):void{ var _local2:*; var _local3:*; var _local4:*; _local2 = 0; _local3 = 0; while (_local3 < 5) { _local4 = _arg1.p[_local3]; _local2 = (_local4 * p[0]); r[_local3][0] = (_local2 & 32767); _local2 = (_local2 >> 15); _local2 = (_local2 + (_local4 * p[1])); r[_local3][1] = (_local2 & 32767); _local2 = (_local2 >> 15); _local2 = (_local2 + (_local4 * p[2])); r[_local3][2] = (_local2 & 32767); _local2 = (_local2 >> 15); _local2 = (_local2 + (_local4 * p[3])); r[_local3][3] = (_local2 & 32767); _local2 = (_local2 >> 15); _local2 = (_local2 + (_local4 * p[4])); r[_local3][4] = (_local2 & 32767); _local3++; }; _local2 = r[0][0]; p[0] = (_local2 & 32767); _local2 = (_local2 >> 15); _local2 = (_local2 + (r[0][1] + r[1][0])); p[1] = (_local2 & 32767); _local2 = (_local2 >> 15); _local2 = (_local2 + ((r[0][2] + r[1][1]) + r[2][0])); p[2] = (_local2 & 32767); _local2 = (_local2 >> 15); _local2 = (_local2 + (((r[0][3] + r[1][2]) + r[2][1]) + r[3][0])); p[3] = (_local2 & 32767); _local2 = (_local2 >> 15); _local2 = (_local2 + ((((r[0][4] + r[1][3]) + r[2][2]) + r[3][1]) + r[4][0])); p[4] = (_local2 & 7); } private function shr():void{ var _local1:*; var _local2:*; var _local3:*; _local1 = 0; _local2 = 0; _local3 = (p.length - 1); while (_local3 >= 0) { _local1 = ((p[_local3] & 1) << 14); p[_local3] = (p[_local3] >> 1); p[_local3] = ((p[_local3] | _local2) & 32767); _local3--; _local2 = _local1; }; } public function init32(_arg1:Number):void{ p[0] = (_arg1 & 32767); _arg1 = (_arg1 >>> 15); p[1] = (_arg1 & 32767); _arg1 = (_arg1 >>> 15); p[2] = (_arg1 & 3); p[3] = 0; p[4] = 0; } public function init(_arg1:Integer64):void{ var _local2:*; _local2 = 0; while (_local2 < p.length) { p[_local2] = _arg1.p[_local2]; _local2++; }; } public function add32(_arg1:Number):void{ var _local2:*; var _local3:*; var _local4:*; var _local5:*; _local2 = 0; _local3 = (_arg1 & 32767); _arg1 = (_arg1 >> 15); _local4 = (_arg1 & 32767); _arg1 = (_arg1 >> 15); _local5 = (_arg1 & 3); _local2 = (_local2 + (p[0] + _local3)); p[0] = (_local2 & 32767); _local2 = (_local2 >> 15); _local2 = (_local2 + (p[1] + _local4)); p[1] = (_local2 & 32767); _local2 = (_local2 >> 15); _local2 = (_local2 + (p[2] + _local5)); p[2] = (_local2 & 32767); } public function binaryNot(_arg1:Integer64):void{ p[0] = (p[0] ^ _arg1.p[0]); p[1] = (p[1] ^ _arg1.p[1]); p[2] = (p[2] ^ _arg1.p[2]); p[3] = (p[3] ^ _arg1.p[3]); p[4] = (p[4] ^ _arg1.p[4]); } public function get lsb():Number{ return (((p[0] | (p[1] << 15)) | ((p[2] & 3) << 30))); } public function get msb():Number{ return (((((p[2] >> 2) | ((p[3] << 15) >> 2)) | ((p[4] << (15 * 2)) >> 2)) & 2147483647)); } public function mulu32(_arg1:Number):void{ var _local2:*; var _local3:*; var _local4:*; _local2 = 0; s[0] = (_arg1 & 32767); _arg1 = (_arg1 >>> 15); s[1] = (_arg1 & 32767); _arg1 = (_arg1 >>> 15); s[2] = (_arg1 & 3); _local3 = 0; while (_local3 < 3) { _local4 = s[_local3]; _local2 = (_local4 * p[0]); r[_local3][0] = (_local2 & 32767); _local2 = (_local2 >> 15); _local2 = (_local2 + (_local4 * p[1])); r[_local3][1] = (_local2 & 32767); _local2 = (_local2 >> 15); _local2 = (_local2 + (_local4 * p[2])); r[_local3][2] = (_local2 & 3); _local3++; }; _local2 = r[0][0]; p[0] = (_local2 & 32767); _local2 = (_local2 >> 15); _local2 = (_local2 + (r[0][1] + r[1][0])); p[1] = (_local2 & 32767); _local2 = (_local2 >> 15); _local2 = (_local2 + ((r[0][2] + r[1][1]) + r[2][0])); p[2] = (_local2 & 3); p[3] = 0; p[4] = 0; } private function shl():void{ var _local1:*; var _local2:*; var _local3:*; var _local4:*; _local1 = 0; _local2 = 0; _local3 = 0; _local4 = p.length; while (_local3 < _local4) { _local1 = ((p[_local3] & 0x4000) >> 14); p[_local3] = (p[_local3] << 1); p[_local3] = ((p[_local3] | _local2) & 32767); _local3++; _local2 = _local1; }; } public function add64(_arg1:Integer64):void{ var _local2:*; var _local3:*; var _local4:*; _local2 = 0; _local3 = 1; _local4 = 0; while ((((_local3 < p.length)) && (!((_arg1.p[_local4] == 0))))) { _local3++; }; _local4 = 0; while (_local4 < _local3) { _local2 = (_local2 + (p[_local4] + _arg1.p[_local4])); p[_local4] = (_local2 & 32767); _local2 = (_local2 >> 15); _local4++; }; } } }//package com.king.daisy_defender
Section 31
//Moth (com.king.daisy_defender.Moth) package com.king.daisy_defender { import flash.display.*; import com.king.daisy_defender.*; class Moth extends Ant { function Moth(_arg1:MovieClip, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number, _arg6:Array, _arg7:Function){ super(_arg1, _arg2, _arg3, _arg4, _arg5, _arg6, _arg7); animFrame = Math.floor(((Math.random() * 4) + 1)); animIFloat.setTo(animFrame); } override public function tick(){ if (animCounter == 1){ if (animFrame < 4){ animFrame = (animFrame + 1); } else { animFrame = 1; }; animCounter = 0; }; animCounter++; super.tick(); } override protected function createClip():void{ clip = new BitmapMoth(); clip.visible = false; angleOffset = -90; parentClip.addChild(clip); } override protected function explode2(){ super.explode2(); messageCallback("Moth killed on ground", null); } override protected function createCollisionObject():void{ collisionObject = new CollisionObject(0, 0, 26); } override protected function createExplosion(_arg1:Boolean, _arg2:ExplosionLevel){ var _local3:Explosion; _local3 = new Explosion(References.game2Clip3, posX, posY, START_EXPLOSION_DIAMETER, END_EXPLOSION_DIAMETER, 0, Explosion.COLOR_MOTH, _arg1, _arg2, newObjects, messageCallback); newObjects.push(_local3); } override public function antExplode(_arg1:ExplosionLevel){ var _local2:InfoData; super.antExplode(_arg1); _local2 = new InfoData(); _local2.data1 = posX; _local2.data2 = posY; _local2.data3 = _arg1.level; messageCallback("Moth killed", _local2); } } }//package com.king.daisy_defender
Section 32
//Random (com.king.daisy_defender.Random) package com.king.daisy_defender { import flash.utils.*; public class Random { private var mti:Number; private var lastSeed:Number; private var mta:Array; private static var MATRIX_A:Number = 2567483615; public static var nr:int = 0; private static var UPPER_MASK:Number = 2147483648; private static var LOWER_MASK:Number = 2147483647; private static var M:Number = 397; private static var N:Number = 624; private static var mag01:Array = [0, 2567483615]; public function Random(_arg1:Number){ mta = new Array(N); mti = (N + 1); if (_arg1){ init_genrand(_arg1); }; } private function init_genrand(_arg1:Number):void{ var _local2:*; var _local3:*; var _local4:*; var _local5:Number; var _local6:*; _arg1 = int(_arg1); _local2 = getTimer(); lastSeed = _arg1; mta[0] = _arg1; _local3 = _arg1; _local4 = new Integer64(null); _local5 = N; mti = 1; while (mti < _local5) { _local4.init32(((_local3 >>> 30) ^ _local3)); _local4.mulu32(1812433253); _local3 = (mta[mti] = int((_local4.lsb + mti))); mti++; }; _local6 = getTimer(); } public function set seed(_arg1:Number){ init_genrand(_arg1); } public function nextDouble(){ return ((next(24) / (1 << 24))); } public function nextFloat(){ return ((next(24) / (1 << 24))); } public function get seed():Number{ return (lastSeed); } public function next(_arg1:Number){ if (_arg1 < 32){ return ((genrand_int32() & ((1 << _arg1) - 1))); }; return (genrand_int32()); } public function nextInt(_arg1:Number){ nr++; return (((genrand_int32() & 2147483647) % _arg1)); } private function genrand_int32(){ var _local1:Number; var _local2:Number; var _local3:*; var _local4:*; var _local5:*; var _local6:*; var _local7:*; var _local8:*; var _local9:*; var _local10:*; var _local11:*; _local1 = N; _local2 = 0; if (mti >= _local1){ if (mti == (_local1 + 1)){ init_genrand(5489); }; _local3 = M; _local4 = UPPER_MASK; _local5 = LOWER_MASK; _local6 = mag01; _local7 = getTimer(); _local8 = 0; _local9 = (_local1 - _local3); _local10 = (_local3 - _local1); _local8 = 0; while (_local8 < _local9) { _local2 = ((mta[_local8] & _local4) | (mta[(_local8 + 1)] & _local5)); mta[_local8] = ((mta[(_local8 + _local3)] ^ (_local2 >>> 1)) ^ _local6[(_local2 & 1)]); _local8++; }; _local9 = (_local1 - 1); while (_local8 < _local9) { _local2 = ((mta[_local8] & _local4) | (mta[(_local8 + 1)] & _local5)); mta[_local8] = ((mta[(_local8 + _local10)] ^ (_local2 >>> 1)) ^ _local6[(_local2 & 1)]); _local8++; }; _local2 = ((mta[(_local1 - 1)] & _local4) | (mta[0] & _local5)); mta[(_local1 - 1)] = ((mta[(_local3 - 1)] ^ (_local2 >>> 1)) ^ _local6[(_local2 & 1)]); mti = 0; _local11 = getTimer(); }; _local2 = mta[mti++]; _local2 = (_local2 ^ (_local2 >>> 11)); _local2 = (_local2 ^ ((_local2 << 7) & 2636928640)); _local2 = (_local2 ^ ((_local2 << 15) & 4022730752)); _local2 = (_local2 ^ (_local2 >>> 18)); return (_local2); } } }//package com.king.daisy_defender
Section 33
//References (com.king.daisy_defender.References) package com.king.daisy_defender { import flash.display.*; import flash.text.*; public class References { public static var guiLevel:TextField; public static var gameClip1:MovieClip; public static var gameClip2:MovieClip; public static var gameClip3:MovieClip; public static var gameClip4:MovieClip; public static var gameClip5:MovieClip; public static var debugFPS:TextField; public static var guiScore:TextField; public static var guiBoostClip:MovieClip; public static var gameClip:MovieClip; public static var debugNrObjects:TextField; public static var hideClip:MovieClip; public static var debugText1:TextField; public static var game2Clip1:MovieClip; public static var game2Clip2:MovieClip; public static var random:Random; public static var soundOnOffButtonClip:MovieClip; public static var game2Clip4:MovieClip; public static var gameCollisionClip:MovieClip; public static var game2Clip3:MovieClip; public static var guiWave:TextField; public static var debugFPS2:TextField; public static var daisyDefenderClip:MovieClip; public static var endGameButtonClip:MovieClip; public static var game2Clip:MovieClip; public static var game3Clip:MovieClip; public static var seed:Number; public static var guiSuperSprayClip:MovieClip; public static function setReferences(_arg1:MovieClip){ daisyDefenderClip = _arg1; hideClip = MovieClip(daisyDefenderClip.getChildByName("Hide_mc")); gameClip = MovieClip(daisyDefenderClip.getChildByName("Game_mc")); game2Clip = MovieClip(daisyDefenderClip.getChildByName("Game2_mc")); game3Clip = MovieClip(daisyDefenderClip.getChildByName("Game3_mc")); gameCollisionClip = MovieClip(daisyDefenderClip.getChildByName("GameDebug_mc")); guiScore = TextField(daisyDefenderClip.getChildByName("score_txt")); guiLevel = TextField(daisyDefenderClip.getChildByName("level_txt")); guiWave = TextField(daisyDefenderClip.getChildByName("wave_txt")); guiSuperSprayClip = MovieClip(daisyDefenderClip.getChildByName("SuperSpraySign_mc")); guiBoostClip = MovieClip(daisyDefenderClip.getChildByName("BoostSign_mc")); endGameButtonClip = MovieClip(daisyDefenderClip.getChildByName("EndGame_mc")); soundOnOffButtonClip = MovieClip(daisyDefenderClip.getChildByName("SoundOnOff_mc")); debugFPS = TextField(daisyDefenderClip.getChildByName("FPS_txt")); debugFPS2 = TextField(daisyDefenderClip.getChildByName("FPS2_txt")); debugNrObjects = TextField(daisyDefenderClip.getChildByName("Objects_txt")); debugText1 = TextField(daisyDefenderClip.getChildByName("Debug1_txt")); createGameClips(); gameClip.InnerGame_mc.visible = false; game2Clip.InnerGame_mc.visible = false; game3Clip.InnerGame_mc.visible = false; gameCollisionClip.InnerGameDebug_mc.visible = false; } private static function createGameClips():void{ References.game2Clip4 = new MovieClip(); References.game2Clip.addChild(References.game2Clip4); References.game2Clip3 = new MovieClip(); References.game2Clip.addChild(References.game2Clip3); References.game2Clip2 = new MovieClip(); References.game2Clip.addChild(References.game2Clip2); References.game2Clip1 = new MovieClip(); References.game2Clip.addChild(References.game2Clip1); References.gameClip5 = new MovieClip(); References.gameClip.addChild(References.gameClip5); References.gameClip4 = new MovieClip(); References.gameClip.addChild(References.gameClip4); References.gameClip3 = new MovieClip(); References.gameClip.addChild(References.gameClip3); References.gameClip2 = new MovieClip(); References.gameClip.addChild(References.gameClip2); References.gameClip1 = new MovieClip(); References.gameClip.addChild(References.gameClip1); } public static function createRandom(_arg1:Number){ random = new Random(_arg1); } private static function deleteGameClips():void{ References.game2Clip.removeChild(References.game2Clip1); References.game2Clip1 = null; References.game2Clip.removeChild(game2Clip2); game2Clip2 = null; References.game2Clip.removeChild(References.game2Clip3); References.game2Clip3 = null; References.game2Clip.removeChild(References.game2Clip4); References.game2Clip4 = null; References.gameClip.removeChild(References.gameClip1); References.gameClip1 = null; References.gameClip.removeChild(gameClip2); gameClip2 = null; References.gameClip.removeChild(References.gameClip3); References.gameClip3 = null; References.gameClip.removeChild(gameClip4); gameClip4 = null; References.gameClip.removeChild(gameClip5); gameClip5 = null; } } }//package com.king.daisy_defender
Section 34
//RefilItem (com.king.daisy_defender.RefilItem) package com.king.daisy_defender { import flash.display.*; class RefilItem extends SpecialItem { function RefilItem(_arg1:MovieClip, _arg2:Number, _arg3:Number, _arg4:Array, _arg5:Function){ super(_arg1, _arg2, _arg3, _arg4, _arg5); tickCounter = 0; } override public function collisionReaction(_arg1:BaseObject){ if ((_arg1 is Explosion)){ messageCallback("RefilItem taken", null); }; super.collisionReaction(_arg1); } override protected function createClip():void{ clip = new mc_refill(); clip.visible = false; parentClip.addChild(clip); clip.cacheAsBitmap = true; } override protected function createCollisionObject():void{ collisionObject = new CollisionObject(0, 0, 40); } } }//package com.king.daisy_defender
Section 35
//ScorePop (com.king.daisy_defender.ScorePop) package com.king.daisy_defender { import flash.display.*; import com.king.daisy_defender.*; class ScorePop extends BaseObject { protected var tickCounter:int; public static var SHOW_TIME:int = 25; function ScorePop(_arg1:MovieClip, _arg2:Number, _arg3:Number, _arg4:Array, _arg5:Function, _arg6:int){ super(_arg1, _arg2, _arg3, _arg4, _arg5); tickCounter = 0; clip.Score_txt.text = String(_arg6); } override protected function createClip():void{ clip = new scorepop(); clip.visible = false; parentClip.addChild(clip); clip.cacheAsBitmap = true; } override public function tick(){ super.tick(); if (tickCounter == SHOW_TIME){ visible = false; collidable = false; toBeRemoved = true; }; tickCounter++; } } }//package com.king.daisy_defender
Section 36
//ScorePopBonus (com.king.daisy_defender.ScorePopBonus) package com.king.daisy_defender { import flash.display.*; import com.king.daisy_defender.*; class ScorePopBonus extends ScorePop { function ScorePopBonus(_arg1:MovieClip, _arg2:Number, _arg3:Number, _arg4:Array, _arg5:Function, _arg6:int){ var _local7:int; var _local8:String; super(_arg1, _arg2, _arg3, _arg4, _arg5, 0); _local7 = (_arg6 / 2); _local8 = ("2 x " + _local7); clip.Score_txt.text = _local8; } override public function tick(){ super.tick(); if (tickCounter == SHOW_TIME){ visible = false; collidable = false; toBeRemoved = true; }; tickCounter++; } override protected function createClip():void{ clip = new scorepopboost(); clip.visible = false; parentClip.addChild(clip); clip.cacheAsBitmap = true; } } }//package com.king.daisy_defender
Section 37
//ScreenPlayer (com.king.daisy_defender.ScreenPlayer) package com.king.daisy_defender { import flash.display.*; import fl.transitions.easing.*; import fl.transitions.*; public class ScreenPlayer { public var tickStr:String; private static var IntroLevelSignLevel:int = 0; private static var groundAnimFrame:int; private static var myTween:Tween; private static var waveSignAnimFrame:int = 10; private static var gameOverNegAnimFrame:Number = 1; private static var mothAnimCounter:int; private static var waveFlyAnimFrame:int; private static var animIFloatBug3:IFloat = new IFloat(1); private static var animIFloatBug2:IFloat = new IFloat(1); private static var nextLevel:int = 0; private static var insecticideAnimFrame:int = 1; private static var shotsLeft:int = 12; private static var levelSignAnimFrame:int; private static var nextLevelAnimFrame:Number = 1; private static var bug2AnimCounter:int; private static var introSignAnimFrame:int = 1; private static var eyes1AnimFrame:int; private static var animIFloatMoth:IFloat = new IFloat(1); private static var eyes2AnimFrame:int; private static var eyes3AnimFrame:int; private static var animIFloat:IFloat = new IFloat(1); private static var eyes4AnimFrame:int; public static function setupLevelSignBugs(){ eyes1AnimFrame = 1; eyes2AnimFrame = 60; eyes3AnimFrame = 90; } public static function hideLevelIntroSign(){ References.daisyDefenderClip.Level1Sign_mc.visible = false; References.daisyDefenderClip.Level2Sign_mc.visible = false; References.daisyDefenderClip.Level3Sign_mc.visible = false; } public static function updateStartsInText(_arg1:int):Boolean{ var _local2:int; var _local3:String; var _local4:String; _local2 = int((10 - (_arg1 / 25))); _local3 = String(_local2); _local4 = new String(TextProperties.GAME_STARTS_IN); _local4 = _local4.split("[0]").join(_local3); References.daisyDefenderClip.introsign_mc.GameStartsIn_txt.text = _local4; if (_local2 == 0){ return (true); }; return (false); } public static function renderWaveSign(_arg1:Number){ References.daisyDefenderClip.WaveSign_mc.gotoAndStop(waveSignAnimFrame); if ((((((waveSignAnimFrame > 12)) && ((waveSignAnimFrame < 51)))) || ((((waveSignAnimFrame > 103)) && ((waveSignAnimFrame < 120)))))){ if (References.daisyDefenderClip.WaveSign_mc.fly){ References.daisyDefenderClip.WaveSign_mc.fly.gotoAndStop(11); if (References.daisyDefenderClip.WaveSign_mc.fly.wings_mc){ References.daisyDefenderClip.WaveSign_mc.fly.wings_mc.gotoAndStop(waveFlyAnimFrame); }; }; }; if ((((((waveSignAnimFrame > 28)) && ((waveSignAnimFrame < 116)))) && (References.daisyDefenderClip.WaveSign_mc.InnerWaveSign_mc.NextWave_txt))){ References.daisyDefenderClip.WaveSign_mc.InnerWaveSign_mc.NextWave_txt.text = TextProperties.WAVE_SIGN; }; } public static function renderNextLevelAnim(_arg1:Number){ switch (nextLevel){ case 1: renderNextLevelAnim1(_arg1); break; case 2: renderNextLevelAnim2(_arg1); break; case 3: renderNextLevelAnim3(_arg1); break; }; } public static function showInstructionScreen(){ References.daisyDefenderClip.introsign_mc.visible = true; References.daisyDefenderClip.Decoration4_mc.visible = true; } public static function hideFreeGameSignSign(){ References.daisyDefenderClip.FreeGameSign_mc.visible = false; myTween = null; } public static function updateLevelSignBugs(){ eyes1AnimFrame = (eyes1AnimFrame + 1); if (eyes1AnimFrame > 119){ eyes1AnimFrame = 1; }; eyes2AnimFrame = (eyes2AnimFrame + 1); if (eyes2AnimFrame > 119){ eyes2AnimFrame = 1; }; eyes3AnimFrame = (eyes3AnimFrame + 1); if (eyes3AnimFrame > 119){ eyes3AnimFrame = 1; }; } public static function setupIntroLevelSign(){ IntroLevelSignLevel++; levelSignAnimFrame = 1; switch (IntroLevelSignLevel){ case 1: References.daisyDefenderClip.Level1Sign_mc.visible = true; break; case 2: References.daisyDefenderClip.Level2Sign_mc.visible = true; break; case 3: References.daisyDefenderClip.Level3Sign_mc.visible = true; break; }; } public static function updateLevelSignDaisy(){ eyes1AnimFrame = (eyes1AnimFrame + 1); if (eyes1AnimFrame > 119){ eyes1AnimFrame = 1; }; eyes2AnimFrame = (eyes2AnimFrame + 1); if (eyes2AnimFrame > 119){ eyes2AnimFrame = 1; }; eyes3AnimFrame = (eyes3AnimFrame + 1); if (eyes3AnimFrame > 119){ eyes3AnimFrame = 1; }; } public static function updateWaveSign(){ waveSignAnimFrame = (waveSignAnimFrame + 1); if (waveSignAnimFrame >= 127){ waveSignAnimFrame = 127; }; waveFlyAnimFrame++; if (waveFlyAnimFrame > 4){ waveFlyAnimFrame = 1; }; } public static function setLevelOnLevelSignToGameOver(){ References.daisyDefenderClip.LevelSign_mc.Level_txt.text = TextProperties.GAME_OVER; } public static function hideLevelSign(){ References.daisyDefenderClip.LevelSign_mc.visible = false; myTween = null; } public static function renderLevelSignDaisy(){ References.daisyDefenderClip.LevelSign_mc.LevelSignDaisy1_mc.Eyes_mc.gotoAndStop(eyes1AnimFrame); References.daisyDefenderClip.LevelSign_mc.LevelSignDaisy2_mc.Eyes_mc.gotoAndStop(eyes2AnimFrame); References.daisyDefenderClip.LevelSign_mc.LevelSignDaisy3_mc.Eyes_mc.gotoAndStop(eyes3AnimFrame); } public static function setupNextLevelAnim2(){ nextLevelAnimFrame = 1; animIFloat.setTo(nextLevelAnimFrame); References.daisyDefenderClip.NextLevelAnim_mc.visible = true; mothAnimCounter = 1; eyes4AnimFrame = 55; } public static function setupNextLevelAnim3(){ nextLevelAnimFrame = 1; References.daisyDefenderClip.NextLevelAnim3_mc.visible = true; mothAnimCounter = 11; eyes4AnimFrame = 70; } public static function hideNextLevelAnim2(){ References.daisyDefenderClip.NextLevelAnim_mc.visible = false; } public static function setupIntroSign(){ introSignAnimFrame = 1; eyes1AnimFrame = 1; eyes2AnimFrame = 25; } public static function hideGameOverNegAnim(){ References.daisyDefenderClip.GameOverAnim_mc.visible = false; } public static function renderIntroSign(_arg1:Number){ References.daisyDefenderClip.introsign_mc.gotoAndStop(introSignAnimFrame); References.daisyDefenderClip.introsign_mc.insecticide.gotoAndStop(insecticideAnimFrame); References.daisyDefenderClip.introsign_mc.insecticide.Cannon_txt.text = String(shotsLeft); References.daisyDefenderClip.introsign_mc.introDaisy1_mc.Eyes_mc.gotoAndStop(eyes1AnimFrame); References.daisyDefenderClip.introsign_mc.introDaisy2_mc.Eyes_mc.gotoAndStop(eyes2AnimFrame); } public static function hideGame(){ References.gameClip.visible = false; References.game2Clip.visible = false; } public static function setShotsBonusOnLevelSign(_arg1:int){ var _local2:String; _local2 = ""; if (_arg1 >= 0){ _local2 = (("" + _arg1) + " x 50"); }; References.daisyDefenderClip.LevelSign_mc.ShotsBonus_txt.text = _local2; } public static function soundOnOffShowOn(){ References.daisyDefenderClip.SoundOnOff_mc.SoundOnOff_txt.text = TextProperties.SOUND_OFF; } public static function hideNextLevelAnim3(){ References.daisyDefenderClip.NextLevelAnim3_mc.visible = false; } public static function hideNextLevelAnim1(){ References.daisyDefenderClip.NextLevelAnim1_mc.visible = false; } public static function setupGround(_arg1:int){ switch (_arg1){ case 1: groundAnimFrame = 1; break; case 2: groundAnimFrame = 2; break; case 3: groundAnimFrame = 28; break; }; } public static function setupNextLevelAnim1(){ nextLevelAnimFrame = 1; References.daisyDefenderClip.NextLevelAnim1_mc.visible = true; mothAnimCounter = 1; eyes4AnimFrame = 60; } public static function setTotalScoreOnLevelSign(_arg1:int){ References.daisyDefenderClip.LevelSign_mc.TotalScore_txt.text = _arg1; } public static function setDaisyBonusOnLevelSign(_arg1:int){ var _local2:String; _local2 = ""; if (_arg1 >= 0){ _local2 = (("" + _arg1) + " x 500"); }; References.daisyDefenderClip.LevelSign_mc.DaisyBonus_txt.text = _local2; } public static function hideInstructionScreen(){ References.daisyDefenderClip.introsign_mc.visible = false; References.daisyDefenderClip.Decoration4_mc.visible = false; } public static function updateIntroLevelSign(){ levelSignAnimFrame++; if (levelSignAnimFrame == 90){ levelSignAnimFrame = 90; hideLevelIntroSign(); }; } public static function updateIntroSign(){ if (introSignAnimFrame < 163){ introSignAnimFrame = (introSignAnimFrame + 1); } else { introSignAnimFrame = 1; }; if (introSignAnimFrame == 34){ insecticideAnimFrame = 4; shotsLeft--; } else { if ((((introSignAnimFrame > 34)) && ((introSignAnimFrame < 40)))){ insecticideAnimFrame = (insecticideAnimFrame + 4); } else { if ((((introSignAnimFrame >= 40)) && ((introSignAnimFrame < 46)))){ insecticideAnimFrame = (insecticideAnimFrame - 4); }; }; }; if (introSignAnimFrame == 113){ insecticideAnimFrame = 4; shotsLeft--; } else { if ((((introSignAnimFrame > 113)) && ((introSignAnimFrame < 119)))){ insecticideAnimFrame = (insecticideAnimFrame + 4); } else { if ((((introSignAnimFrame >= 119)) && ((introSignAnimFrame < 125)))){ insecticideAnimFrame = (insecticideAnimFrame - 4); }; }; }; if (insecticideAnimFrame <= 0){ insecticideAnimFrame = 1; }; eyes1AnimFrame = (eyes1AnimFrame + 1); if (eyes1AnimFrame > 119){ eyes1AnimFrame = 1; }; eyes2AnimFrame = (eyes2AnimFrame + 1); if (eyes2AnimFrame > 119){ eyes2AnimFrame = 1; }; } public static function renderGameOverNegAnim(_arg1:Number){ var _local2:int; var _local3:int; _local2 = Math.round(animIFloat.method_2(_arg1)); References.daisyDefenderClip.GameOverAnim_mc.gotoAndStop(_local2); if (References.daisyDefenderClip.GameOverAnim_mc.bug2){ _local3 = Math.round(animIFloatBug2.method_2(_arg1)); References.daisyDefenderClip.GameOverAnim_mc.bug2.gotoAndStop(11); References.daisyDefenderClip.GameOverAnim_mc.bug2.FlyAnim1_mc.gotoAndStop(_local3); References.daisyDefenderClip.GameOverAnim_mc.bug2.FlyAnim2_mc.gotoAndStop(_local3); References.daisyDefenderClip.GameOverAnim_mc.bug2.Bug2Eyes_mc.gotoAndStop(eyes4AnimFrame); }; } public static function setGround(_arg1:int){ References.daisyDefenderClip.Ground_mc.gotoAndStop(_arg1); } public static function renderLevelSignBugs(){ if (eyes1AnimFrame > 10){ References.daisyDefenderClip.LevelSign_mc.GameOverBug1_mc.b1Eyes_mc.gotoAndStop(eyes1AnimFrame); References.daisyDefenderClip.LevelSign_mc.GameOverBug2_mc.b1Eyes_mc.gotoAndStop(eyes2AnimFrame); References.daisyDefenderClip.LevelSign_mc.GameOverBug3_mc.b1Eyes_mc.gotoAndStop(eyes3AnimFrame); }; } public static function setupNextLevelAnim(){ nextLevel++; if (nextLevel > 3){ nextLevel = 3; }; switch (nextLevel){ case 1: setupNextLevelAnim1(); break; case 2: setupNextLevelAnim2(); break; case 3: setupNextLevelAnim3(); break; }; } public static function showGame(){ References.gameClip.visible = true; References.game2Clip.visible = true; } public static function renderIntroLevelSign(){ switch (IntroLevelSignLevel){ case 1: References.daisyDefenderClip.Level1Sign_mc.gotoAndStop(levelSignAnimFrame); break; case 2: References.daisyDefenderClip.Level2Sign_mc.gotoAndStop(levelSignAnimFrame); break; case 3: References.daisyDefenderClip.Level3Sign_mc.gotoAndStop(levelSignAnimFrame); break; }; } public static function updateNextLevelAnim1(){ nextLevelAnimFrame = (nextLevelAnimFrame + 1); if (nextLevelAnimFrame == 100){ nextLevelAnimFrame = 100; }; mothAnimCounter = (mothAnimCounter + 1); if (mothAnimCounter > 4){ mothAnimCounter = 1; }; eyes4AnimFrame = (eyes4AnimFrame + 1); if (eyes4AnimFrame > 119){ eyes4AnimFrame = 1; }; } public static function updateNextLevelAnim2(){ if (Math.round(nextLevelAnimFrame) == 200){ nextLevelAnimFrame = 200; }; animIFloat.method_1(nextLevelAnimFrame); nextLevelAnimFrame = (nextLevelAnimFrame + 1); if (nextLevelAnimFrame < 142){ mothAnimCounter = (mothAnimCounter + 2); if (mothAnimCounter > 7){ mothAnimCounter = 1; animIFloatMoth.setTo(mothAnimCounter); }; animIFloatMoth.method_1(mothAnimCounter); }; eyes4AnimFrame = (eyes4AnimFrame + 1); if (eyes4AnimFrame > 119){ eyes4AnimFrame = 1; }; } public static function setWaveSignScore(_arg1:int){ if (References.daisyDefenderClip.WaveSign_mc.InnerWaveSign_mc != null){ }; } public static function setLevelOnLevelSign(_arg1:int){ var _local2:String; _local2 = ((new String(TextProperties.LEVEL) + " ") + _arg1); References.daisyDefenderClip.LevelSign_mc.Level_txt.text = _local2; } public static function renderNextLevelAnim1(_arg1:Number){ References.daisyDefenderClip.NextLevelAnim1_mc.gotoAndStop(nextLevelAnimFrame); References.daisyDefenderClip.NextLevelAnim1_mc.bug3.gotoAndStop(11); References.daisyDefenderClip.NextLevelAnim1_mc.bug3.FlyAnim1_mc.gotoAndStop(mothAnimCounter); References.daisyDefenderClip.NextLevelAnim1_mc.bug3.FlyAnim2_mc.gotoAndStop(mothAnimCounter); References.daisyDefenderClip.NextLevelAnim1_mc.bug3.Bug3Eyes_mc.gotoAndStop(eyes4AnimFrame); } public static function renderNextLevelAnim2(_arg1:Number){ var _local2:int; var _local3:int; _local2 = Math.round(animIFloat.method_2(_arg1)); References.daisyDefenderClip.NextLevelAnim_mc.gotoAndStop(_local2); _local3 = Math.round(animIFloatMoth.method_2(_arg1)); References.daisyDefenderClip.NextLevelAnim_mc.moth.gotoAndStop(11); References.daisyDefenderClip.NextLevelAnim_mc.moth.FlyAnim_mc.gotoAndStop(_local3); References.daisyDefenderClip.NextLevelAnim_mc.moth.LevelSignMothEyes_mc.gotoAndStop(eyes4AnimFrame); } public static function renderNextLevelAnim3(_arg1:Number){ References.daisyDefenderClip.NextLevelAnim3_mc.gotoAndStop(nextLevelAnimFrame); if ((((nextLevelAnimFrame >= 2)) && ((nextLevelAnimFrame < 120)))){ References.daisyDefenderClip.NextLevelAnim3_mc.caterpillar.gotoAndStop(mothAnimCounter); References.daisyDefenderClip.NextLevelAnim3_mc.caterpillar.NextLevelCatEyes_mc.gotoAndStop(eyes4AnimFrame); }; } public static function updateNextLevelAnim3(){ nextLevelAnimFrame = (nextLevelAnimFrame + 1); if (nextLevelAnimFrame == 154){ nextLevelAnimFrame = 154; }; mothAnimCounter = (mothAnimCounter + 1); if (mothAnimCounter > 29){ mothAnimCounter = 11; }; eyes4AnimFrame = (eyes4AnimFrame + 1); if (eyes4AnimFrame > 119){ eyes4AnimFrame = 1; }; } public static function updateLevelStartsInText(_arg1:int):Boolean{ var _local2:int; var _local3:String; var _local4:String; _local2 = int((10 - (_arg1 / 25))); _local3 = String(_local2); _local4 = new String(TextProperties.LEVEL_STARTS_IN); _local4 = _local4.split("[0]").join(_local3); References.daisyDefenderClip.LevelSign_mc.EndsIn_txt.text = _local4; if (_local2 == 0){ return (true); }; return (false); } public static function updateGround(_arg1:int){ groundAnimFrame++; switch (_arg1){ case 1: if (groundAnimFrame > 1){ groundAnimFrame = 1; }; break; case 2: if (groundAnimFrame > 27){ groundAnimFrame = 27; }; break; case 3: if (groundAnimFrame > 53){ groundAnimFrame = 53; }; break; }; } public static function soundOnOffShowOff(){ References.daisyDefenderClip.SoundOnOff_mc.SoundOnOff_txt.text = TextProperties.SOUND_ON; } public static function updateEndsInText(_arg1:int):Boolean{ var _local2:int; var _local3:String; var _local4:String; _local2 = int((10 - (_arg1 / 25))); _local3 = String(_local2); _local4 = new String(TextProperties.GAME_ENDS_IN); _local4 = _local4.split("[0]").join(_local3); References.daisyDefenderClip.LevelSign_mc.EndsIn_txt.text = _local4; References.daisyDefenderClip.LevelSign_mc.LevelText_txt.text = ""; if (_local2 == 0){ return (true); }; return (false); } public static function updateNextLevelAnim(){ switch (nextLevel){ case 1: updateNextLevelAnim1(); break; case 2: updateNextLevelAnim2(); break; case 3: updateNextLevelAnim3(); break; }; } public static function renderGround(){ References.daisyDefenderClip.Ground_mc.gotoAndStop(groundAnimFrame); } public static function setupGameOverNegAnim(){ gameOverNegAnimFrame = 1; animIFloat.setTo(gameOverNegAnimFrame); References.daisyDefenderClip.GameOverAnim_mc.visible = true; bug2AnimCounter = 1; eyes4AnimFrame = 70; } public static function showExitButton(){ References.endGameButtonClip.visible = true; } public static function setScoreOnLevelSign(_arg1:int){ References.daisyDefenderClip.LevelSign_mc.Score_txt.text = _arg1; } public static function showFreeGameSignSign(){ References.daisyDefenderClip.FreeGameSign_mc.Sign_mc.FreeGame_txt.text = TextProperties.FREE_GAME; References.daisyDefenderClip.FreeGameSign_mc.visible = true; myTween = new Tween(References.daisyDefenderClip.FreeGameSign_mc, "y", Bounce.easeOut, -200, 246, 3, true); } public static function hideExitButton(){ References.endGameButtonClip.visible = false; } public static function showGameScreen(){ References.gameClip.visible = true; References.game2Clip.visible = true; References.gameCollisionClip.visible = true; References.guiScore.visible = true; References.guiLevel.visible = true; References.guiWave.visible = true; References.daisyDefenderClip.ScoreHeading_txt.visible = true; References.daisyDefenderClip.LevelHeading_txt.visible = true; References.daisyDefenderClip.WaveHeading_txt.visible = true; References.guiSuperSprayClip.visible = true; References.guiBoostClip.visible = true; References.debugFPS.visible = true; References.debugFPS2.visible = true; References.debugNrObjects.visible = true; References.debugText1.visible = true; References.daisyDefenderClip.FpsHeading_txt.visible = true; References.daisyDefenderClip.LogicHeading_txt.visible = true; References.daisyDefenderClip.ObjectsHeading_txt.visible = true; References.daisyDefenderClip.Decoration1_mc.visible = true; References.daisyDefenderClip.Decoration2_mc.visible = true; References.daisyDefenderClip.Decoration3_mc.visible = true; References.daisyDefenderClip.Decoration4_mc.visible = true; } public static function hideGameScreen(){ References.gameClip.visible = false; References.game2Clip.visible = false; References.gameCollisionClip.visible = false; References.guiScore.visible = false; References.guiLevel.visible = false; References.guiWave.visible = false; References.daisyDefenderClip.ScoreHeading_txt.visible = false; References.daisyDefenderClip.LevelHeading_txt.visible = false; References.daisyDefenderClip.WaveHeading_txt.visible = false; References.guiSuperSprayClip.visible = false; References.guiBoostClip.visible = false; References.debugFPS.visible = false; References.debugFPS2.visible = false; References.debugNrObjects.visible = false; References.debugText1.visible = false; References.daisyDefenderClip.FpsHeading_txt.visible = false; References.daisyDefenderClip.LogicHeading_txt.visible = false; References.daisyDefenderClip.ObjectsHeading_txt.visible = false; References.daisyDefenderClip.Decoration1_mc.visible = false; References.daisyDefenderClip.Decoration2_mc.visible = false; References.daisyDefenderClip.Decoration3_mc.visible = false; References.daisyDefenderClip.Decoration4_mc.visible = false; hideLevelIntroSign(); hideFreeGameSignSign(); } public static function hideNextLevelAnim(){ hideNextLevelAnim1(); hideNextLevelAnim2(); hideNextLevelAnim3(); } public static function moveLevelSignOffscreen(){ myTween = new Tween(References.daisyDefenderClip.LevelSign_mc, "y", Strong.easeIn, 246, -260, 2, true); } public static function setupLevelSignDaisy(){ eyes1AnimFrame = 1; eyes2AnimFrame = 60; eyes3AnimFrame = 90; } public static function setWaveSignWave(_arg1:int){ var _local2:String; if ((_arg1 % 3) == 0){ _arg1 = 3; } else { _arg1 = (_arg1 % 3); }; _local2 = ((String(_arg1) + "/") + "3"); if (References.daisyDefenderClip.WaveSign_mc.InnerWaveSign_mc != null){ References.daisyDefenderClip.WaveSign_mc.InnerWaveSign_mc.Wave_txt.text = _local2; }; } public static function updateGameOverNegAnim(){ if (Math.round(gameOverNegAnimFrame) == 209){ gameOverNegAnimFrame = 209; }; animIFloat.method_1(gameOverNegAnimFrame); gameOverNegAnimFrame = (gameOverNegAnimFrame + 1); if ((((gameOverNegAnimFrame > 1)) && ((gameOverNegAnimFrame < 123)))){ bug2AnimCounter = (bug2AnimCounter + 2); if (bug2AnimCounter > 7){ bug2AnimCounter = 1; animIFloatBug2.setTo(bug2AnimCounter); }; }; animIFloatBug2.method_1(bug2AnimCounter); eyes4AnimFrame = (eyes4AnimFrame + 1); if (eyes4AnimFrame > 119){ eyes4AnimFrame = 1; }; } public static function setupWaveSign(){ waveSignAnimFrame = 10; waveFlyAnimFrame = 1; } public static function showLevelSignGameOver(){ References.daisyDefenderClip.LevelSign_mc.gotoAndStop("gameover"); References.daisyDefenderClip.LevelSign_mc.visible = true; myTween = new Tween(References.daisyDefenderClip.LevelSign_mc, "y", Bounce.easeOut, -200, 246, 3, true); } public static function showLevelSign(){ References.daisyDefenderClip.LevelSign_mc.gotoAndStop("nextlevel"); References.daisyDefenderClip.LevelSign_mc.visible = true; myTween = new Tween(References.daisyDefenderClip.LevelSign_mc, "y", Bounce.easeOut, -200, 246, 3, true); } } }//package com.king.daisy_defender
Section 38
//Shield (com.king.daisy_defender.Shield) package com.king.daisy_defender { import flash.display.*; class Shield extends BaseObject { protected var tickCounter:int; public static var SHOW_TIME:int = 250; function Shield(_arg1:MovieClip, _arg2:Number, _arg3:Number, _arg4:Array, _arg5:Function){ super(_arg1, _arg2, _arg3, _arg4, _arg5); tickCounter = 0; } override protected function createClip():void{ clip = new bubble(); clip.width = 87.5; clip.height = 87.5; clip.visible = false; clip.cacheAsBitmap = true; parentClip.addChild(clip); } override public function tick(){ super.tick(); if (tickCounter == SHOW_TIME){ visible = false; collidable = false; toBeRemoved = true; }; tickCounter++; } public function extendTime(){ tickCounter = 0; } override protected function createCollisionObject():void{ collisionObject = new CollisionObject(0, 0, 80); } } }//package com.king.daisy_defender
Section 39
//ShieldItem (com.king.daisy_defender.ShieldItem) package com.king.daisy_defender { import flash.display.*; class ShieldItem extends SpecialItem { function ShieldItem(_arg1:MovieClip, _arg2:Number, _arg3:Number, _arg4:Array, _arg5:Function){ super(_arg1, _arg2, _arg3, _arg4, _arg5); tickCounter = 0; } override public function collisionReaction(_arg1:BaseObject){ if ((_arg1 is Explosion)){ messageCallback("ShieldItem taken", null); }; super.collisionReaction(_arg1); } override protected function createClip():void{ clip = new mc_shield(); clip.visible = false; parentClip.addChild(clip); clip.cacheAsBitmap = true; } override protected function createCollisionObject():void{ collisionObject = new CollisionObject(0, 0, 40); } } }//package com.king.daisy_defender
Section 40
//Sight (com.king.daisy_defender.Sight) package com.king.daisy_defender { import flash.display.*; import com.king.daisy_defender.*; class Sight extends BaseObject { private var blinkCounter:int; private var disabled:Boolean; private var tickCounter:int; private var state:int; private var oldPosY:Number; private var oldPosX:Number; private var alwaysMax:Boolean;// = false private var floatAnimFrame:Number; private var speedFactor:Number; public static var MAX_EXPLOSION_DIAMETER:int = 90; private static var STATE_WAIT:int = 0; public static var MIN_EXPLOSION_DIAMETER:int = 60; public static var NORMAL_SPEED:Number = 8; public static var FIRE_RELOAD_DELAY_FRAMES:int = 0; public static var LOW_SPEED:Number = 4; public static var EXPAND_FRAMES:int = 48; public static var SIGHT_MAX_MOVE_WHEN_EXPAND:int = 40; private static var STATE_EXPAND:int = 1; public static var MAX_SHOW_X:int = 555; public static var EXPAND_START_FRAME:int = 2; public static var EXPAND_TIME_FRAMES:int = 25; public static var START_EXPLOSION_DIAMETER:int = 30; public static var MAX_SHOW_Y:int = 485; public static var NORMAL_SIGHT_FRAME:int = 1; public static var EXPAND_END_FRAME:int = 50; function Sight(_arg1:MovieClip, _arg2:Number, _arg3:Number, _arg4:Array, _arg5:Function){ alwaysMax = false; super(_arg1, _arg2, _arg3, _arg4, _arg5); init(); } private function showAndHide(){ if ((((((((Input.xMouse >= 0)) && ((Input.xMouse <= MAX_SHOW_X)))) && ((Input.yMouse >= 0)))) && ((Input.yMouse <= MAX_SHOW_Y)))){ visible = true; } else { visible = false; }; } override protected function createClip():void{ clip = new Targetmarker(); clip.visible = false; parentClip.addChild(clip); } override public function tick(){ var _local1:int; posX = Input.xMouse; posY = Input.yMouse; _local1 = int((((oldPosX - posX) * (oldPosX - posX)) + ((oldPosY - posY) * (oldPosY - posY)))); if ((((((_local1 > (SIGHT_MAX_MOVE_WHEN_EXPAND * SIGHT_MAX_MOVE_WHEN_EXPAND))) && (!(disabled)))) && ((state == STATE_EXPAND)))){ animFrame = NORMAL_SIGHT_FRAME; floatAnimFrame = NORMAL_SIGHT_FRAME; oldPosX = posX; oldPosY = posY; if (CoreGame.inputSentThisTick == false){ CoreGame.inputSentThisTick = true; Communicator.sendPlayDataMouse(23, CoreGame.currentTick, Input.xMouse, Input.yMouse); }; }; if (!(((((((Input.xMouse >= 0)) && ((Input.xMouse <= MAX_SHOW_X)))) && ((Input.yMouse >= 0)))) && ((Input.yMouse <= MAX_SHOW_Y)))){ if (state != STATE_WAIT){ animFrame = NORMAL_SIGHT_FRAME; floatAnimFrame = NORMAL_SIGHT_FRAME; state = STATE_WAIT; if (CoreGame.inputSentThisTick == false){ CoreGame.inputSentThisTick = true; Communicator.sendPlayDataMouse(24, CoreGame.currentTick, Input.xMouse, Input.yMouse); }; }; } else { if ((((state == STATE_WAIT)) && (Input.mouseIsPressed))){ if ((((((((Input.xMouse >= 0)) && ((Input.xMouse <= MAX_SHOW_X)))) && ((Input.yMouse >= 0)))) && ((Input.yMouse <= MAX_SHOW_Y)))){ animFrame = EXPAND_START_FRAME; state = STATE_EXPAND; oldPosX = posX; oldPosY = posY; }; }; if ((((state == STATE_EXPAND)) && (Input.mouseIsReleased))){ if (disabled){ animFrame = NORMAL_SIGHT_FRAME; floatAnimFrame = NORMAL_SIGHT_FRAME; tickCounter = 0; state = STATE_WAIT; messageCallback("Click fire", null); } else { startExplosion(); }; }; }; switch (state){ case STATE_WAIT: break; case STATE_EXPAND: floatAnimFrame = (floatAnimFrame + ((1 * EXPAND_FRAMES) / (1 * EXPAND_TIME_FRAMES))); if (floatAnimFrame > (1 * EXPAND_END_FRAME)){ floatAnimFrame = EXPAND_END_FRAME; }; if (alwaysMax){ floatAnimFrame = 52; }; animFrame = int(floatAnimFrame); break; }; if (animFrame >= EXPAND_END_FRAME){ if (blinkCounter > 8){ blinkCounter = 0; }; if (blinkCounter > 6){ animFrame++; }; blinkCounter++; }; if (collisionObject){ collisionObject.setPos(posX, posY); }; tickCounter++; animIFloat.method_1(animFrame); if (animFrame == 1){ animIFloat.setTo(animFrame); }; showAndHide(); } public function init(){ animFrame = NORMAL_SIGHT_FRAME; tickCounter = 0; state = STATE_WAIT; floatAnimFrame = NORMAL_SIGHT_FRAME; speedFactor = NORMAL_SPEED; blinkCounter = 0; disabled = false; } public function turnOnAlwaysMax(){ alwaysMax = true; } public function turnOffAlwaysMax(){ alwaysMax = false; } private function createMarker(_arg1:int){ var _local2:*; var _local3:*; _local2 = Math.round((animFrame / 6.25)); if (_local2 == 0){ _local2 = 1; }; if (alwaysMax){ _local2 = 9; }; _local3 = new TargetPlaced(References.game2Clip4, posX, posY, newObjects, messageCallback, _arg1, _local2); newObjects.push(_local3); } public function setNormalSpeed(){ speedFactor = NORMAL_SPEED; } protected function startExplosion(){ var _local1:int; var _local2:InfoData; _local1 = createExplosion(); createMarker(_local1); _local2 = new InfoData(); _local2.data1 = posX; _local2.data2 = posY; _local2.data3 = _local1; messageCallback("Fire", _local2); animFrame = NORMAL_SIGHT_FRAME; floatAnimFrame = NORMAL_SIGHT_FRAME; tickCounter = 0; state = STATE_WAIT; } public function setLowSpeed(){ speedFactor = LOW_SPEED; } public function disable(){ disabled = true; } override protected function createCollisionObject():void{ collisionObject = null; } private function createExplosion():int{ var _local1:int; var _local2:Number; var _local3:int; var _local4:Number; var _local5:int; var _local6:int; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:int; var _local12:ExplosionLevel; var _local13:Explosion; _local1 = (animFrame - NORMAL_SIGHT_FRAME); _local2 = ((_local1 * 1) / EXPAND_FRAMES); _local3 = (MAX_EXPLOSION_DIAMETER - MIN_EXPLOSION_DIAMETER); _local4 = (_local2 * _local3); _local5 = int((MIN_EXPLOSION_DIAMETER + _local4)); _local6 = Explosion.COLOR_NONE; if (alwaysMax){ _local5 = 120; _local6 = Explosion.COLOR_ORANGE; }; _local7 = (posX - 275); _local8 = (posY - (480 - 63)); _local9 = XPMath.atan2(_local8, _local7); _local10 = (_local8 / XPMath.sin(_local9)); _local11 = int((_local10 / speedFactor)); _local12 = new ExplosionLevel(0); _local13 = new ExplosionS(References.game2Clip2, posX, posY, START_EXPLOSION_DIAMETER, _local5, _local11, _local6, false, _local12, newObjects, messageCallback); newObjects.push(_local13); return (_local11); } } }//package com.king.daisy_defender
Section 41
//SoundManager (com.king.daisy_defender.SoundManager) package com.king.daisy_defender { import com.king.daisy_defender.*; import flash.media.*; class SoundManager { private static var gasPoof1:Sound = new gas_poof1(); private static var gasPoof2:Sound = new gas_poof2(); private static var gasPoof4:Sound = new gas_poof4(); private static var gameEndNegLoop = new daisy_game_end_neg(); private static var gasPoof5:Sound = new gas_poof5(); private static var gasPoof3:Sound = new gas_poof3(); private static var insectDies1:Sound = new insect_dies1(); private static var insectDies2:Sound = new insect_dies2(); private static var levelCompleteLoop = new daisy_level_complete(); private static var negativeSpecialPower:Sound = new negative_special_power1(); private static var levelCompleteLoopChannel:SoundChannel = null; private static var introLoop:Sound = new intro_loop(); private static var introLoopChannel:SoundChannel = null; private static var gameEndPosLoopChannel:SoundChannel = null; private static var gameLoop:Sound = new game_loop(); private static var newWave:Sound = new new_wave_starts(); private static var levelStart:Sound = new daisy_level_start(); public static var isSoundOn:Boolean = true; private static var gameEndPosLoop = new daisy_game_end_pos(); private static var waveCompleted:Sound = new wave_completed(); private static var sprayClick:Sound = new empty_spray_click(); private static var positiveSpecialPower:Sound = new positive_special_power1(); private static var gameLoopChannel:SoundChannel = null; private static var sprayLaunch1:Sound = new spray_launch_confirm(); private static var gameEndNegLoopChannel:SoundChannel = null; private static var newWaveFly:Sound = new new_wave_starts_fly(); private static var flowerDestroyed:Sound = new flower_destroyed(); public static function stopGameEndPosLoop(){ if (gameEndPosLoopChannel != null){ gameEndPosLoopChannel.stop(); gameEndPosLoopChannel = null; }; } public static function playGameLoop(){ if (isSoundOn){ gameLoopChannel = gameLoop.play(0, 9999, new SoundTransform(0.3)); }; } public static function playLevelStart(){ if (isSoundOn){ levelStart.play(); }; } public static function playWaveCompleted(){ if (isSoundOn){ waveCompleted.play(); }; } public static function playGameEndPosLoop(){ if (isSoundOn){ gameEndPosLoopChannel = gameEndPosLoop.play(0, 9999, new SoundTransform(0.3)); }; } public static function playFlowerDestroyed(){ if (isSoundOn){ flowerDestroyed.play(0, 0, new SoundTransform(0.2)); }; } public static function stopGameEndNegLoop(){ if (gameEndNegLoopChannel != null){ gameEndNegLoopChannel.stop(); gameEndNegLoopChannel = null; }; } public static function playSprayClick(){ if (isSoundOn){ sprayClick.play(); }; } public static function playGasPoof3(){ if (isSoundOn){ gasPoof3.play(); }; } public static function stopLevelCompleteLoop(){ if (levelCompleteLoopChannel != null){ levelCompleteLoopChannel.stop(); levelCompleteLoopChannel = null; }; } public static function playPositiveSpecialPower(){ if (isSoundOn){ positiveSpecialPower.play(); }; } public static function playInsectDies2(){ if (isSoundOn){ insectDies2.play(); }; } public static function playSprayLaunch1(){ if (isSoundOn){ sprayLaunch1.play(); }; } public static function playLevelCompleteLoop(){ if (isSoundOn){ levelCompleteLoopChannel = levelCompleteLoop.play(0, 9999, new SoundTransform(0.3)); }; } public static function soundOn(){ isSoundOn = true; } public static function playInsectDies1(){ if (isSoundOn){ insectDies1.play(); }; } public static function stopIntroLoop(){ if (introLoopChannel != null){ introLoopChannel.stop(); introLoopChannel = null; }; } public static function playGasPoof1(){ if (isSoundOn){ gasPoof1.play(); }; } public static function playGasPoof2(){ if (isSoundOn){ gasPoof2.play(); }; } public static function stopGameLoop(){ if (gameLoopChannel != null){ gameLoopChannel.stop(); gameLoopChannel = null; }; } public static function playGasPoof4(){ if (isSoundOn){ gasPoof4.play(); }; } public static function playIntroLoop(){ if (isSoundOn){ introLoopChannel = introLoop.play(0, 9999, new SoundTransform(0.3)); }; } public static function playNewWaveFly(){ if (isSoundOn){ newWaveFly.play(); }; } public static function playGameEndNegLoop(){ if (isSoundOn){ gameEndNegLoopChannel = gameEndNegLoop.play(0, 9999, new SoundTransform(0.3)); }; } public static function playGasPoof5(){ if (isSoundOn){ gasPoof1.play(); }; } public static function soundOff(){ stopGameLoop(); stopIntroLoop(); stopGameEndNegLoop(); stopGameEndPosLoop(); stopLevelCompleteLoop(); isSoundOn = false; } public static function playNegativeSpecialPower(){ if (isSoundOn){ negativeSpecialPower.play(); }; } public static function playNewWave(){ if (isSoundOn){ newWave.play(); }; } public static function playRandomGasPoof(){ var _local1:*; _local1 = Math.floor(((Math.random() * 5) + 1)); switch (_local1){ case 0: playGasPoof1(); break; case 1: playGasPoof2(); break; case 2: playGasPoof3(); break; case 3: playGasPoof4(); break; case 4: playGasPoof5(); break; }; } } }//package com.king.daisy_defender
Section 42
//SpecialItem (com.king.daisy_defender.SpecialItem) package com.king.daisy_defender { import flash.display.*; class SpecialItem extends BaseObject { protected var blinkCounter:int; protected var tickCounter:int; protected var state:int; public static var BLINK_TIME:int = 25; public static var STATE_NORMAL:int = 0; public static var STATE_BLINK:int = 1; public static var SHOW_TIME:int = 125; function SpecialItem(_arg1:MovieClip, _arg2:Number, _arg3:Number, _arg4:Array, _arg5:Function){ super(_arg1, _arg2, _arg3, _arg4, _arg5); clip.cacheAsBitmap = true; state = STATE_NORMAL; tickCounter = 0; } override public function tick(){ switch (state){ case STATE_NORMAL: if (tickCounter == SHOW_TIME){ visible = false; collidable = false; toBeRemoved = true; }; break; case STATE_BLINK: if (blinkCounter < 5){ visible = false; } else { visible = true; }; if (blinkCounter == 9){ blinkCounter = 0; }; blinkCounter++; if (tickCounter == BLINK_TIME){ visible = false; collidable = false; toBeRemoved = true; }; break; }; tickCounter++; super.tick(); } protected function calculateMovement(){ movX = (speed * XPMath.cos(((angle * Math.PI) / 180))); movY = (speed * XPMath.sin(((angle * Math.PI) / 180))); } override public function collisionReaction(_arg1:BaseObject){ if ((_arg1 is Explosion)){ collidable = false; movX = 0; movY = 0; state = STATE_BLINK; blinkCounter = 0; tickCounter = 0; }; } } }//package com.king.daisy_defender
Section 43
//SprayShot (com.king.daisy_defender.SprayShot) package com.king.daisy_defender { import flash.display.*; class SprayShot extends BaseObject { private var showFrames:int; private var tickCounter:int; function SprayShot(_arg1:MovieClip, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number, _arg6:int, _arg7:Array, _arg8:Function){ super(_arg1, _arg2, _arg3, _arg7, _arg8); this.angle = _arg4; this.speed = _arg5; this.showFrames = _arg6; calculateMovement(); tickCounter = 0; angleOffset = 90; } override protected function createClip():void{ clip = new spray(); clip.visible = false; clip.cacheAsBitmap = true; parentClip.addChild(clip); clip.cacheAsBitmap = true; } override public function tick(){ super.tick(); if (tickCounter == showFrames){ visible = false; collidable = false; toBeRemoved = true; }; tickCounter++; } private function calculateMovement(){ movX = (speed * XPMath.cos(((angle * Math.PI) / 180))); movY = (speed * XPMath.sin(((angle * Math.PI) / 180))); } } }//package com.king.daisy_defender
Section 44
//SuperSprayItem (com.king.daisy_defender.SuperSprayItem) package com.king.daisy_defender { import flash.display.*; class SuperSprayItem extends SpecialItem { function SuperSprayItem(_arg1:MovieClip, _arg2:Number, _arg3:Number, _arg4:Array, _arg5:Function){ super(_arg1, _arg2, _arg3, _arg4, _arg5); tickCounter = 0; } override public function collisionReaction(_arg1:BaseObject){ if ((_arg1 is Explosion)){ messageCallback("SuperSprayItem taken", null); }; super.collisionReaction(_arg1); } override protected function createClip():void{ clip = new mc_superspray(); clip.visible = false; parentClip.addChild(clip); clip.cacheAsBitmap = true; } override protected function createCollisionObject():void{ collisionObject = new CollisionObject(0, 0, 40); } } }//package com.king.daisy_defender
Section 45
//TargetPlaced (com.king.daisy_defender.TargetPlaced) package com.king.daisy_defender { import flash.display.*; class TargetPlaced extends BaseObject { private var tickCounter:int; private var showTime:int; function TargetPlaced(_arg1:MovieClip, _arg2:Number, _arg3:Number, _arg4:Array, _arg5:Function, _arg6:int, _arg7:int){ super(_arg1, _arg2, _arg3, _arg4, _arg5); this.showTime = _arg6; this.animFrame = _arg7; tickCounter = 0; } override protected function createClip():void{ clip = new targetplaced(); clip.visible = false; clip.cacheAsBitmap = true; parentClip.addChild(clip); clip.cacheAsBitmap = true; } override public function tick(){ super.tick(); if (tickCounter == showTime){ visible = false; collidable = false; toBeRemoved = true; }; tickCounter++; } } }//package com.king.daisy_defender
Section 46
//TextProperties (com.king.daisy_defender.TextProperties) package com.king.daisy_defender { import flash.display.*; import com.king.daisy_defender.*; class TextProperties { public static var GAME_OVER:String = "GAME OVER"; public static var BOOST:String = "BOOST"; public static var LEVEL_HEADING:String = "LEVEL_HEADING"; public static var SHIELDS:String = "SHIELDS"; public static var SCORE_HEADING:String = "SCORE_HEADING"; public static var GAME_ENDS_IN:String = "GAME_ENDS_IN"; public static var FEROMONE:String = "FEROMONE"; public static var WAVE_HEADING:String = "WAVE_HEADING"; public static var INSTRUCTIONS:String = "INSTRUCTIONS"; public static var LEVEL_TEXT:String = "LEVEL_TEXT"; public static var SUPER_SPRAY:String = "SUPER_SPRAY"; public static var SPARY_BONUS_HEADING = "SPARY_BONUS_HEADING"; public static var SOUND_ON:String = "SOUND_ON"; public static var REFILL:String = "REFILL"; public static var LEVEL_STARTS_IN:String = "LEVEL_STARTS_IN"; public static var NEGATIVE_ITEMS_HEADING:String = "NEGATIVE_ITEMS_HEADING"; public static var TOTAL_SCORE_HEADING = "TOTAL_SCORE_HEADING"; public static var WAVE_SIGN:String = "WAVE_SIGN"; public static var GAME_STARTS_IN:String = "GAME_STARTS_IN"; public static var INSTRUCTIONS_HEADING:String = "INSTRUCTIONS_HEADING"; public static var SPIDER_WEB:String = "SPIDER_WEB"; public static var LEVEL:String = "LEVEL"; public static var FREE_GAME:String = "FREE GAME"; public static var DAISY_BONUS_HEADING = "DAISY_BONUS_HEADING"; public static var END_GAME:String = "END_GAME"; public static var LEVEL_SCORE_HEADING:String = "LEVEL_SCORE_HEADING"; public static var POSITIVE_ITEMS_HEADING:String = "POSITIVE_ITEMS_HEADING"; public static var SOUND_OFF:String = "SOUND_OFF"; public static function setTexts(){ var _local1:MovieClip; _local1 = References.daisyDefenderClip; _local1.introsign_mc.InstructionsHeading_txt.text = INSTRUCTIONS_HEADING; _local1.introsign_mc.Instructions_txt.text = INSTRUCTIONS; _local1.introsign_mc.PositiveHeading_txt.text = POSITIVE_ITEMS_HEADING; _local1.introsign_mc.SuperSpray_txt.text = SUPER_SPRAY; _local1.introsign_mc.Refill_txt.text = REFILL; _local1.introsign_mc.Shields_txt.text = SHIELDS; _local1.introsign_mc.Boost_txt.text = BOOST; _local1.introsign_mc.NegativeHeading_txt.text = NEGATIVE_ITEMS_HEADING; _local1.introsign_mc.Feromone_txt.text = FEROMONE; _local1.introsign_mc.Web_txt.text = SPIDER_WEB; _local1.ScoreHeading_txt.text = SCORE_HEADING; _local1.LevelHeading_txt.text = LEVEL_HEADING; _local1.WaveHeading_txt.text = WAVE_HEADING; _local1.EndGame_mc.EndGame_txt.text = END_GAME; _local1.SoundOnOff_mc.SoundOnOff_txt.text = SOUND_OFF; _local1.LevelSign_mc.Level_txt.text = LEVEL; _local1.LevelSign_mc.LevelText_txt.text = LEVEL_TEXT; _local1.LevelSign_mc.ScoreHeading_txt.text = LEVEL_SCORE_HEADING; _local1.LevelSign_mc.SprayBonusHeading_txt.text = SPARY_BONUS_HEADING; _local1.LevelSign_mc.DaisyBonusHeading_txt.text = DAISY_BONUS_HEADING; _local1.LevelSign_mc.TotalScoreHeading_txt.text = TOTAL_SCORE_HEADING; } } }//package com.king.daisy_defender
Section 47
//Timer (com.king.daisy_defender.Timer) package com.king.daisy_defender { import flash.utils.*; public class Timer { private var unprocessedTime:Number;// = 0 private var lastTime:Number;// = -1 public var passedTime:Number;// = 0 private var msPerTick:Number; private var ticksPerSecond:Number; public var timeScale:Number;// = 1 public var alpha:Number;// = 0 public static var currentTime:Number = 0; public function Timer(_arg1){ lastTime = -1; unprocessedTime = 0; alpha = 0; timeScale = 1; passedTime = 0; super(); this.ticksPerSecond = _arg1; msPerTick = (1000 / _arg1); } public function advanceTime(){ var _local1:*; var _local2:int; if (lastTime == -1){ lastTime = getTimer(); }; _local1 = getTimer(); passedTime = (_local1 - lastTime); passedTime = (passedTime * timeScale); currentTime = (currentTime + passedTime); lastTime = _local1; unprocessedTime = (unprocessedTime + passedTime); _local2 = int((unprocessedTime / msPerTick)); unprocessedTime = (unprocessedTime - (_local2 * msPerTick)); alpha = (unprocessedTime / msPerTick); return (_local2); } } }//package com.king.daisy_defender
Section 48
//XPMath (com.king.daisy_defender.XPMath) package com.king.daisy_defender { class XPMath { public static function atan(_arg1:Number):Number{ var _local2:Number; var _local3:*; _local2 = 0; if (_arg1 < -2.41421356237309){ _local3 = (1 / _arg1); _local2 = (-1.5707963267949 - (_local3 * (1 - ((_local3 * _local3) * ((1 / 3) - ((_local3 * _local3) / 5)))))); } else { if (_arg1 < -1){ _local3 = ((1 + (_arg1 * 0.414213562373095)) / (0.414213562373095 - _arg1)); _local2 = ((-1.5707963267949 + (_local3 * (1 - ((_local3 * _local3) * ((1 / 3) - ((_local3 * _local3) / 5)))))) + 0.392699081698724); } else { if (_arg1 < -0.414213562373095){ _local3 = ((_arg1 + 0.414213562373095) / ((0.414213562373095 * _arg1) - 1)); _local2 = (-((_local3 * (1 - ((_local3 * _local3) * ((1 / 3) - ((_local3 * _local3) / 5)))))) - 0.392699081698724); } else { if (_arg1 < 0.414213562373095){ _local2 = (_arg1 * (1 - ((_arg1 * _arg1) * ((1 / 3) - ((_arg1 * _arg1) / 5))))); } else { if (_arg1 < 1){ _local3 = ((_arg1 - 0.414213562373095) / (1 + (0.414213562373095 * _arg1))); _local2 = ((_local3 * (1 - ((_local3 * _local3) * ((1 / 3) - ((_local3 * _local3) / 5))))) + 0.392699081698724); } else { if (_arg1 < 2.41421356237309){ _local3 = ((1 - (_arg1 * 0.414213562373095)) / (_arg1 + 0.414213562373095)); _local2 = ((1.5707963267949 - (_local3 * (1 - ((_local3 * _local3) * ((1 / 3) - ((_local3 * _local3) / 5)))))) - 0.392699081698724); } else { _local3 = (1 / _arg1); _local2 = (1.5707963267949 - (_local3 * (1 - ((_local3 * _local3) * ((1 / 3) - ((_local3 * _local3) / 5)))))); }; }; }; }; }; }; return (_local2); } public static function atan2(_arg1:Number, _arg2:Number):Number{ var _local3:Number; var _local4:Number; var _local5:Number; var _local6:Number; _local3 = 3.14159265358979; _local4 = 1.5707963267949; if (_arg2 == 0){ if (_arg1 > 0){ return (_local4); }; if (_arg1 == 0){ return (0); }; return (-(_local4)); }; _local6 = (_arg1 / _arg2); if (Math.abs(_local6) < 1){ _local5 = (_local6 / (1 + ((0.28 * _local6) * _local6))); if (_arg2 < 0){ if (_arg1 < 0){ return ((_local5 - _local3)); }; return ((_local5 + _local3)); }; } else { _local5 = (_local4 - (_local6 / ((_local6 * _local6) + 0.28))); if (_arg1 < 0){ return ((_local5 - _local3)); }; }; return (_local5); } static function sin(_arg1:Number){ var _local2:*; var _local3:*; var _local4:*; var _local5:*; _arg1 = (_arg1 - 1.5707963267949); _local2 = 0; _local3 = ((_arg1 > 0)) ? _arg1 : -(_arg1); if (_local3 >= (12.5663706143592 + 1.5707963267949)){ _local2 = int((_local3 * 0.636619772367581)); if ((_local2 & 1) != 0){ _local2++; }; _local3 = (_local3 - (_local2 * 1.5707963267949)); } else { if (_local3 < 1.5707963267949){ } else { if (_local3 < (1.5707963267949 + 3.14159265358979)){ _local3 = (_local3 - 3.14159265358979); _local2 = 2; } else { if (_local3 < (6.28318530717959 + 1.5707963267949)){ _local3 = (_local3 - 6.28318530717959); } else { if (_local3 < (9.42477796076938 + 1.5707963267949)){ _local3 = (_local3 - 9.42477796076938); _local2 = 2; } else { _local3 = (_local3 - 12.5663706143592); }; }; }; }; }; _local4 = (_local3 * _local3); _local5 = (0.999999953027512 + (_local4 * (-0.499999047777921 + (_local4 * (0.041663573160188 + (_local4 * (-0.0013853629536173 + (_local4 * 2.31524166599385E-5)))))))); return ((((_local2 & 2))!=0) ? -(_local5) : _local5); } static function cos(_arg1:Number){ var _local2:*; var _local3:*; var _local4:*; var _local5:*; _local2 = 0; _local3 = ((_arg1 > 0)) ? _arg1 : -(_arg1); if (_local3 >= (12.5663706143592 + 1.5707963267949)){ _local2 = int((_local3 * 0.636619772367581)); if ((_local2 & 1) != 0){ _local2++; }; _local3 = (_local3 - (_local2 * 1.5707963267949)); } else { if (_local3 < 1.5707963267949){ } else { if (_local3 < (1.5707963267949 + 3.14159265358979)){ _local3 = (_local3 - 3.14159265358979); _local2 = 2; } else { if (_local3 < (6.28318530717959 + 1.5707963267949)){ _local3 = (_local3 - 6.28318530717959); } else { if (_local3 < (9.42477796076938 + 1.5707963267949)){ _local3 = (_local3 - 9.42477796076938); _local2 = 2; } else { _local3 = (_local3 - 12.5663706143592); }; }; }; }; }; _local4 = (_local3 * _local3); _local5 = (0.999999953027512 + (_local4 * (-0.499999047777921 + (_local4 * (0.041663573160188 + (_local4 * (-0.0013853629536173 + (_local4 * 2.31524166599385E-5)))))))); return ((((_local2 & 2))!=0) ? -(_local5) : _local5); } } }//package com.king.daisy_defender
Section 49
//bug1_77 (daisydefender_fla.bug1_77) package daisydefender_fla { import flash.display.*; public dynamic class bug1_77 extends MovieClip { public var b1Eyes_mc:MovieClip; public function bug1_77(){ addFrameScript(0, frame1, 10, frame11); } function frame1(){ stop(); } function frame11(){ stop(); } } }//package daisydefender_fla
Section 50
//bug2_104 (daisydefender_fla.bug2_104) package daisydefender_fla { import flash.display.*; public dynamic class bug2_104 extends MovieClip { public var Bug2Eyes_mc:MovieClip; public var FlyAnim1_mc:MovieClip; public var FlyAnim2_mc:MovieClip; public function bug2_104(){ addFrameScript(0, frame1, 10, frame11); } function frame1(){ stop(); } function frame11(){ stop(); } } }//package daisydefender_fla
Section 51
//bug3_95 (daisydefender_fla.bug3_95) package daisydefender_fla { import flash.display.*; public dynamic class bug3_95 extends MovieClip { public var Bug3Eyes_mc:MovieClip; public var FlyAnim1_mc:MovieClip; public var FlyAnim_mc:MovieClip; public var FlyAnim2_mc:MovieClip; public function bug3_95(){ addFrameScript(0, frame1, 10, frame11); } function frame1(){ stop(); } function frame11(){ stop(); } } }//package daisydefender_fla
Section 52
//caterpillar_100 (daisydefender_fla.caterpillar_100) package daisydefender_fla { import flash.display.*; public dynamic class caterpillar_100 extends MovieClip { public var NextLevelCatEyes_mc:MovieClip; public function caterpillar_100(){ addFrameScript(0, frame1, 28, frame29); } function frame1(){ stop(); } function frame29(){ gotoAndPlay("crawling"); } } }//package daisydefender_fla
Section 53
//daisy1eyes_64 (daisydefender_fla.daisy1eyes_64) package daisydefender_fla { import flash.display.*; public dynamic class daisy1eyes_64 extends MovieClip { public function daisy1eyes_64(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package daisydefender_fla
Section 54
//daisy2eyes_76 (daisydefender_fla.daisy2eyes_76) package daisydefender_fla { import flash.display.*; public dynamic class daisy2eyes_76 extends MovieClip { public function daisy2eyes_76(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package daisydefender_fla
Section 55
//daisy3eyes_73 (daisydefender_fla.daisy3eyes_73) package daisydefender_fla { import flash.display.*; public dynamic class daisy3eyes_73 extends MovieClip { public function daisy3eyes_73(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package daisydefender_fla
Section 56
//EndGame_112 (daisydefender_fla.EndGame_112) package daisydefender_fla { import flash.display.*; import flash.text.*; public dynamic class EndGame_112 extends MovieClip { public var EndGame_txt:TextField; } }//package daisydefender_fla
Section 57
//fly_51 (daisydefender_fla.fly_51) package daisydefender_fla { import flash.display.*; public dynamic class fly_51 extends MovieClip { public var wings_mc:MovieClip; public function fly_51(){ addFrameScript(0, frame1, 10, frame11); } function frame1(){ stop(); } function frame11(){ stop(); } } }//package daisydefender_fla
Section 58
//freesignbgr_110 (daisydefender_fla.freesignbgr_110) package daisydefender_fla { import flash.display.*; import flash.text.*; public dynamic class freesignbgr_110 extends MovieClip { public var FreeGame_txt:TextField; } }//package daisydefender_fla
Section 59
//Game_12 (daisydefender_fla.Game_12) package daisydefender_fla { import flash.display.*; public dynamic class Game_12 extends MovieClip { public var InnerGame_mc:MovieClip; } }//package daisydefender_fla
Section 60
//GameDebug_14 (daisydefender_fla.GameDebug_14) package daisydefender_fla { import flash.display.*; public dynamic class GameDebug_14 extends MovieClip { public var InnerGameDebug_mc:InnerGameDebug; } }//package daisydefender_fla
Section 61
//logotext_46 (daisydefender_fla.logotext_46) package daisydefender_fla { import flash.display.*; public dynamic class logotext_46 extends MovieClip { public var logopetal:MovieClip; } }//package daisydefender_fla
Section 62
//mc_freesign_108 (daisydefender_fla.mc_freesign_108) package daisydefender_fla { import flash.display.*; public dynamic class mc_freesign_108 extends MovieClip { public var Sign_mc:MovieClip; } }//package daisydefender_fla
Section 63
//mc_gameover_103 (daisydefender_fla.mc_gameover_103) package daisydefender_fla { import flash.display.*; public dynamic class mc_gameover_103 extends MovieClip { public var bug2:MovieClip; public function mc_gameover_103(){ addFrameScript(0, frame1, 138, frame139); } function frame1(){ bug2.gotoAndPlay("flying"); } function frame139(){ bug2.gotoAndStop("stop"); stop(); } } }//package daisydefender_fla
Section 64
//mc_ground_6 (daisydefender_fla.mc_ground_6) package daisydefender_fla { import flash.display.*; public dynamic class mc_ground_6 extends MovieClip { public function mc_ground_6(){ addFrameScript(0, frame1, 1, frame2, 26, frame27, 27, frame28, 52, frame53); } function frame1(){ stop(); } function frame2(){ play(); } function frame27(){ stop(); } function frame28(){ play(); } function frame53(){ stop(); } } }//package daisydefender_fla
Section 65
//mc_introsign_114 (daisydefender_fla.mc_introsign_114) package daisydefender_fla { import flash.display.*; import flash.text.*; public dynamic class mc_introsign_114 extends MovieClip { public var Refill_txt:TextField; public var NegativeHeading_txt:TextField; public var GameStartsIn_txt:TextField; public var Feromone_txt:TextField; public var introDaisy1_mc:daisy2; public var bug12:BitmapBug1; public var moth:BitmapMoth; public var insecticide:mc_insecticide; public var introDaisy2_mc:daisy3; public var InstructionsHeading_txt:TextField; public var fly:BitmapFly; public var Shields_txt:TextField; public var bug11:BitmapBug1; public var SuperSpray_txt:TextField; public var Boost_txt:TextField; public var PositiveHeading_txt:TextField; public var Web_txt:TextField; public var Instructions_txt:TextField; public function mc_introsign_114(){ addFrameScript(0, frame1, 33, frame34, 40, frame41, 95, frame96, 112, frame113); } function frame1(){ } function frame96(){ } function frame34(){ } function frame41(){ } function frame113(){ } } }//package daisydefender_fla
Section 66
//mc_levelsign_56 (daisydefender_fla.mc_levelsign_56) package daisydefender_fla { import flash.display.*; import flash.text.*; public dynamic class mc_levelsign_56 extends MovieClip { public var TotalScoreHeading_txt:TextField; public var DaisyBonusHeading_txt:TextField; public var Score_txt:TextField; public var Level_txt:TextField; public var LevelSignDaisy1_mc:daisy1; public var GameOverBug2_mc:MovieClip; public var LevelSignDaisy2_mc:daisy3; public var EndsIn_txt:TextField; public var TotalScore_txt:TextField; public var DaisyBonus_txt:TextField; public var GameOverBug3_mc:MovieClip; public var ShotsBonus_txt:TextField; public var SprayBonusHeading_txt:TextField; public var LevelSignDaisy3_mc:daisy2; public var ScoreHeading_txt:TextField; public var LevelText_txt:TextField; public var GameOverBug1_mc:MovieClip; public function mc_levelsign_56(){ addFrameScript(0, frame1, 10, frame11); } function frame1(){ stop(); } function frame11(){ stop(); } } }//package daisydefender_fla
Section 67
//mc_nextlevel1_94 (daisydefender_fla.mc_nextlevel1_94) package daisydefender_fla { import flash.display.*; public dynamic class mc_nextlevel1_94 extends MovieClip { public var bug3:MovieClip; public function mc_nextlevel1_94(){ addFrameScript(0, frame1, 1, frame2, 119, frame120); } function frame1(){ } function frame2(){ bug3.gotoAndPlay("flying"); } function frame120(){ stop(); } } }//package daisydefender_fla
Section 68
//mc_nextlevel3_99 (daisydefender_fla.mc_nextlevel3_99) package daisydefender_fla { import flash.display.*; public dynamic class mc_nextlevel3_99 extends MovieClip { public var caterpillar:MovieClip; public function mc_nextlevel3_99(){ addFrameScript(0, frame1, 1, frame2, 169, frame170); } function frame170(){ stop(); } function frame1(){ } function frame2(){ caterpillar.gotoAndPlay("crawling"); } } }//package daisydefender_fla
Section 69
//mc_nextlevelM_83 (daisydefender_fla.mc_nextlevelM_83) package daisydefender_fla { import flash.display.*; public dynamic class mc_nextlevelM_83 extends MovieClip { public var moth:MovieClip; public function mc_nextlevelM_83(){ addFrameScript(0, frame1, 1, frame2, 142, frame143, 199, frame200); } function frame143(){ } function frame200(){ stop(); } function frame1(){ } function frame2(){ moth.gotoAndPlay("flying"); } } }//package daisydefender_fla
Section 70
//mc_wavesign_42 (daisydefender_fla.mc_wavesign_42) package daisydefender_fla { import flash.display.*; public dynamic class mc_wavesign_42 extends MovieClip { public var InnerWaveSign_mc:MovieClip; public var fly:MovieClip; public function mc_wavesign_42(){ addFrameScript(0, frame1, 9, frame10, 102, frame103, 127, frame128); } function frame10(){ fly.gotoAndPlay("flying"); } function frame1(){ stop(); } function frame103(){ fly.gotoAndPlay("flying"); } function frame128(){ stop(); } } }//package daisydefender_fla
Section 71
//moth_84 (daisydefender_fla.moth_84) package daisydefender_fla { import flash.display.*; public dynamic class moth_84 extends MovieClip { public var LevelSignMothEyes_mc:MovieClip; public var FlyAnim_mc:MovieClip; public function moth_84(){ addFrameScript(0, frame1, 10, frame11); } function frame1(){ stop(); } function frame11(){ stop(); } } }//package daisydefender_fla
Section 72
//SoundOn_113 (daisydefender_fla.SoundOn_113) package daisydefender_fla { import flash.display.*; import flash.text.*; public dynamic class SoundOn_113 extends MovieClip { public var SoundOnOff_txt:TextField; } }//package daisydefender_fla
Section 73
//wavesign_55 (daisydefender_fla.wavesign_55) package daisydefender_fla { import flash.display.*; import flash.text.*; public dynamic class wavesign_55 extends MovieClip { public var NextWave_txt:TextField; public var Wave_txt:TextField; } }//package daisydefender_fla
Section 74
//Bounce (fl.transitions.easing.Bounce) package fl.transitions.easing { public class Bounce { public static function easeOut(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ _arg1 = (_arg1 / _arg4); if (_arg1 < (1 / 2.75)){ return (((_arg3 * ((7.5625 * _arg1) * _arg1)) + _arg2)); }; if (_arg1 < (2 / 2.75)){ _arg1 = (_arg1 - (1.5 / 2.75)); return (((_arg3 * (((7.5625 * _arg1) * _arg1) + 0.75)) + _arg2)); }; if (_arg1 < (2.5 / 2.75)){ _arg1 = (_arg1 - (2.25 / 2.75)); return (((_arg3 * (((7.5625 * _arg1) * _arg1) + 0.9375)) + _arg2)); }; _arg1 = (_arg1 - (2.625 / 2.75)); return (((_arg3 * (((7.5625 * _arg1) * _arg1) + 0.984375)) + _arg2)); } public static function easeIn(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ return (((_arg3 - easeOut((_arg4 - _arg1), 0, _arg3, _arg4)) + _arg2)); } public static function easeInOut(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ if (_arg1 < (_arg4 / 2)){ return (((easeIn((_arg1 * 2), 0, _arg3, _arg4) * 0.5) + _arg2)); }; return ((((easeOut(((_arg1 * 2) - _arg4), 0, _arg3, _arg4) * 0.5) + (_arg3 * 0.5)) + _arg2)); } } }//package fl.transitions.easing
Section 75
//Strong (fl.transitions.easing.Strong) package fl.transitions.easing { public class Strong { public static function easeOut(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ _arg1 = ((_arg1 / _arg4) - 1); return (((_arg3 * (((((_arg1 * _arg1) * _arg1) * _arg1) * _arg1) + 1)) + _arg2)); } public static function easeIn(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ _arg1 = (_arg1 / _arg4); return (((((((_arg3 * _arg1) * _arg1) * _arg1) * _arg1) * _arg1) + _arg2)); } public static function easeInOut(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ _arg1 = (_arg1 / (_arg4 / 2)); if (_arg1 < 1){ return ((((((((_arg3 / 2) * _arg1) * _arg1) * _arg1) * _arg1) * _arg1) + _arg2)); }; _arg1 = (_arg1 - 2); return ((((_arg3 / 2) * (((((_arg1 * _arg1) * _arg1) * _arg1) * _arg1) + 2)) + _arg2)); } } }//package fl.transitions.easing
Section 76
//Tween (fl.transitions.Tween) package fl.transitions { import flash.display.*; import flash.events.*; import flash.utils.*; public class Tween extends EventDispatcher { private var _position:Number;// = NAN public var prevTime:Number;// = NAN public var prevPos:Number;// = NAN public var isPlaying:Boolean;// = false public var begin:Number;// = NAN private var _fps:Number;// = NAN private var _time:Number;// = NAN public var change:Number;// = NAN private var _finish:Number;// = NAN public var looping:Boolean;// = false private var _intervalID:uint;// = 0 public var func:Function; private var _timer:Timer;// = null private var _startTime:Number;// = NAN public var prop:String;// = "" private var _duration:Number;// = NAN public var obj:Object;// = null public var useSeconds:Boolean;// = false protected static var _mc:MovieClip = new MovieClip(); public function Tween(_arg1:Object, _arg2:String, _arg3:Function, _arg4:Number, _arg5:Number, _arg6:Number, _arg7:Boolean=false){ isPlaying = false; obj = null; prop = ""; func = function (_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ return ((((_arg3 * _arg1) / _arg4) + _arg2)); }; begin = NaN; change = NaN; useSeconds = false; prevTime = NaN; prevPos = NaN; looping = false; _duration = NaN; _time = NaN; _fps = NaN; _position = NaN; _startTime = NaN; _intervalID = 0; _finish = NaN; _timer = null; super(); if (!arguments.length){ return; }; this.obj = _arg1; this.prop = _arg2; this.begin = _arg4; this.position = _arg4; this.duration = _arg6; this.useSeconds = _arg7; if ((_arg3 is Function)){ this.func = _arg3; }; this.finish = _arg5; this._timer = new Timer(100); this.start(); } public function continueTo(_arg1:Number, _arg2:Number):void{ this.begin = this.position; this.finish = _arg1; if (!isNaN(_arg2)){ this.duration = _arg2; }; this.start(); } public function stop():void{ this.stopEnterFrame(); this.dispatchEvent(new TweenEvent(TweenEvent.MOTION_STOP, this._time, this._position)); } private function fixTime():void{ if (this.useSeconds){ this._startTime = (getTimer() - (this._time * 1000)); }; } public function set FPS(_arg1:Number):void{ var _local2:Boolean; _local2 = this.isPlaying; this.stopEnterFrame(); this._fps = _arg1; if (_local2){ this.startEnterFrame(); }; } public function get finish():Number{ return ((this.begin + this.change)); } public function get duration():Number{ return (this._duration); } protected function startEnterFrame():void{ var _local1:Number; if (isNaN(this._fps)){ _mc.addEventListener(Event.ENTER_FRAME, this.onEnterFrame, false, 0, true); } else { _local1 = (1000 / this._fps); this._timer.delay = _local1; this._timer.addEventListener(TimerEvent.TIMER, this.timerHandler, false, 0, true); this._timer.start(); }; this.isPlaying = true; } public function set time(_arg1:Number):void{ this.prevTime = this._time; if (_arg1 > this.duration){ if (this.looping){ this.rewind((_arg1 - this._duration)); this.update(); this.dispatchEvent(new TweenEvent(TweenEvent.MOTION_LOOP, this._time, this._position)); } else { if (this.useSeconds){ this._time = this._duration; this.update(); }; this.stop(); this.dispatchEvent(new TweenEvent(TweenEvent.MOTION_FINISH, this._time, this._position)); }; } else { if (_arg1 < 0){ this.rewind(); this.update(); } else { this._time = _arg1; this.update(); }; }; } protected function stopEnterFrame():void{ if (isNaN(this._fps)){ _mc.removeEventListener(Event.ENTER_FRAME, this.onEnterFrame); } else { this._timer.stop(); }; this.isPlaying = false; } public function getPosition(_arg1:Number=NaN):Number{ if (isNaN(_arg1)){ _arg1 = this._time; }; return (this.func(_arg1, this.begin, this.change, this._duration)); } public function set finish(_arg1:Number):void{ this.change = (_arg1 - this.begin); } public function set duration(_arg1:Number):void{ this._duration = ((_arg1)<=0) ? Infinity : _arg1; } public function setPosition(_arg1:Number):void{ this.prevPos = this._position; if (this.prop.length){ this.obj[this.prop] = (this._position = _arg1); }; this.dispatchEvent(new TweenEvent(TweenEvent.MOTION_CHANGE, this._time, this._position)); } public function resume():void{ this.fixTime(); this.startEnterFrame(); this.dispatchEvent(new TweenEvent(TweenEvent.MOTION_RESUME, this._time, this._position)); } public function fforward():void{ this.time = this._duration; this.fixTime(); } protected function onEnterFrame(_arg1:Event):void{ this.nextFrame(); } public function get position():Number{ return (this.getPosition(this._time)); } public function yoyo():void{ this.continueTo(this.begin, this.time); } public function nextFrame():void{ if (this.useSeconds){ this.time = ((getTimer() - this._startTime) / 1000); } else { this.time = (this._time + 1); }; } protected function timerHandler(_arg1:TimerEvent):void{ this.nextFrame(); _arg1.updateAfterEvent(); } public function get FPS():Number{ return (this._fps); } public function rewind(_arg1:Number=0):void{ this._time = _arg1; this.fixTime(); this.update(); } public function set position(_arg1:Number):void{ this.setPosition(_arg1); } public function get time():Number{ return (this._time); } private function update():void{ this.setPosition(this.getPosition(this._time)); } public function start():void{ this.rewind(); this.startEnterFrame(); this.dispatchEvent(new TweenEvent(TweenEvent.MOTION_START, this._time, this._position)); } public function prevFrame():void{ if (!this.useSeconds){ this.time = (this._time - 1); }; } } }//package fl.transitions
Section 77
//TweenEvent (fl.transitions.TweenEvent) package fl.transitions { import flash.events.*; public class TweenEvent extends Event { public var time:Number;// = NAN public var position:Number;// = NAN public static const MOTION_START:String = "motionStart"; public static const MOTION_STOP:String = "motionStop"; public static const MOTION_LOOP:String = "motionLoop"; public static const MOTION_CHANGE:String = "motionChange"; public static const MOTION_FINISH:String = "motionFinish"; public static const MOTION_RESUME:String = "motionResume"; public function TweenEvent(_arg1:String, _arg2:Number, _arg3:Number, _arg4:Boolean=false, _arg5:Boolean=false){ time = NaN; position = NaN; super(_arg1, _arg4, _arg5); this.time = _arg2; this.position = _arg3; } override public function clone():Event{ return (new TweenEvent(this.type, this.time, this.position, this.bubbles, this.cancelable)); } } }//package fl.transitions
Section 78
//BitmapBug1 (BitmapBug1) package { import flash.display.*; public dynamic class BitmapBug1 extends MovieClip { } }//package
Section 79
//BitmapBug2 (BitmapBug2) package { import flash.display.*; public dynamic class BitmapBug2 extends MovieClip { } }//package
Section 80
//BitmapBug3 (BitmapBug3) package { import flash.display.*; public dynamic class BitmapBug3 extends MovieClip { } }//package
Section 81
//BitmapCaterpillar (BitmapCaterpillar) package { import flash.display.*; public dynamic class BitmapCaterpillar extends MovieClip { } }//package
Section 82
//BitmapExplosion (BitmapExplosion) package { import flash.display.*; public dynamic class BitmapExplosion extends MovieClip { } }//package
Section 83
//BitmapExplosionSpecial (BitmapExplosionSpecial) package { import flash.display.*; public dynamic class BitmapExplosionSpecial extends MovieClip { } }//package
Section 84
//BitmapFly (BitmapFly) package { import flash.display.*; public dynamic class BitmapFly extends MovieClip { } }//package
Section 85
//BitmapMoth (BitmapMoth) package { import flash.display.*; public dynamic class BitmapMoth extends MovieClip { } }//package
Section 86
//bubble (bubble) package { import flash.display.*; public dynamic class bubble extends MovieClip { } }//package
Section 87
//Circle (Circle) package { import flash.display.*; public dynamic class Circle extends MovieClip { } }//package
Section 88
//daisy_game_end_neg (daisy_game_end_neg) package { import flash.media.*; public dynamic class daisy_game_end_neg extends Sound { } }//package
Section 89
//daisy_game_end_pos (daisy_game_end_pos) package { import flash.media.*; public dynamic class daisy_game_end_pos extends Sound { } }//package
Section 90
//daisy_level_complete (daisy_level_complete) package { import flash.media.*; public dynamic class daisy_level_complete extends Sound { } }//package
Section 91
//daisy_level_start (daisy_level_start) package { import flash.media.*; public dynamic class daisy_level_start extends Sound { } }//package
Section 92
//daisy1 (daisy1) package { import flash.display.*; public dynamic class daisy1 extends MovieClip { public var Eyes_mc:MovieClip; public function daisy1(){ addFrameScript(0, frame1, 9, frame10, 29, frame30); } function frame10(){ play(); } function frame1(){ stop(); } function frame30(){ stop(); } } }//package
Section 93
//daisy2 (daisy2) package { import flash.display.*; public dynamic class daisy2 extends MovieClip { public var Eyes_mc:MovieClip; public function daisy2(){ addFrameScript(0, frame1, 9, frame10, 29, frame30); } function frame10(){ play(); } function frame1(){ stop(); } function frame30(){ stop(); } } }//package
Section 94
//daisy3 (daisy3) package { import flash.display.*; public dynamic class daisy3 extends MovieClip { public var Eyes_mc:MovieClip; public function daisy3(){ addFrameScript(0, frame1, 9, frame10, 29, frame30); } function frame10(){ play(); } function frame1(){ stop(); } function frame30(){ stop(); } } }//package
Section 95
//empty_spray_click (empty_spray_click) package { import flash.media.*; public dynamic class empty_spray_click extends Sound { } }//package
Section 96
//Feromone1 (Feromone1) package { import flash.display.*; public dynamic class Feromone1 extends MovieClip { } }//package
Section 97
//Feromone2 (Feromone2) package { import flash.display.*; public dynamic class Feromone2 extends MovieClip { } }//package
Section 98
//Feromone3 (Feromone3) package { import flash.display.*; public dynamic class Feromone3 extends MovieClip { } }//package
Section 99
//Feromone4 (Feromone4) package { import flash.display.*; public dynamic class Feromone4 extends MovieClip { } }//package
Section 100
//Feromone5 (Feromone5) package { import flash.display.*; public dynamic class Feromone5 extends MovieClip { } }//package
Section 101
//Feromone6 (Feromone6) package { import flash.display.*; public dynamic class Feromone6 extends MovieClip { } }//package
Section 102
//flower_destroyed (flower_destroyed) package { import flash.media.*; public dynamic class flower_destroyed extends Sound { } }//package
Section 103
//game_loop (game_loop) package { import flash.media.*; public dynamic class game_loop extends Sound { } }//package
Section 104
//gas_poof1 (gas_poof1) package { import flash.media.*; public dynamic class gas_poof1 extends Sound { } }//package
Section 105
//gas_poof2 (gas_poof2) package { import flash.media.*; public dynamic class gas_poof2 extends Sound { } }//package
Section 106
//gas_poof3 (gas_poof3) package { import flash.media.*; public dynamic class gas_poof3 extends Sound { } }//package
Section 107
//gas_poof4 (gas_poof4) package { import flash.media.*; public dynamic class gas_poof4 extends Sound { } }//package
Section 108
//gas_poof5 (gas_poof5) package { import flash.media.*; public dynamic class gas_poof5 extends Sound { } }//package
Section 109
//InnerGameDebug (InnerGameDebug) package { import flash.display.*; public dynamic class InnerGameDebug extends MovieClip { } }//package
Section 110
//insect_dies1 (insect_dies1) package { import flash.media.*; public dynamic class insect_dies1 extends Sound { } }//package
Section 111
//insect_dies2 (insect_dies2) package { import flash.media.*; public dynamic class insect_dies2 extends Sound { } }//package
Section 112
//intro_loop (intro_loop) package { import flash.media.*; public dynamic class intro_loop extends Sound { } }//package
Section 113
//mc_boost (mc_boost) package { import flash.display.*; public dynamic class mc_boost extends MovieClip { } }//package
Section 114
//mc_feromone (mc_feromone) package { import flash.display.*; public dynamic class mc_feromone extends MovieClip { } }//package
Section 115
//mc_gum (mc_gum) package { import flash.display.*; public dynamic class mc_gum extends MovieClip { } }//package
Section 116
//mc_gumCollected (mc_gumCollected) package { import flash.display.*; public dynamic class mc_gumCollected extends MovieClip { } }//package
Section 117
//mc_insecticide (mc_insecticide) package { import flash.display.*; import flash.text.*; public dynamic class mc_insecticide extends MovieClip { public var Cannon_txt:TextField; public function mc_insecticide(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package
Section 118
//mc_refill (mc_refill) package { import flash.display.*; public dynamic class mc_refill extends MovieClip { } }//package
Section 119
//mc_shield (mc_shield) package { import flash.display.*; public dynamic class mc_shield extends MovieClip { } }//package
Section 120
//mc_shieldCollected2 (mc_shieldCollected2) package { import flash.display.*; public dynamic class mc_shieldCollected2 extends MovieClip { } }//package
Section 121
//mc_superspray (mc_superspray) package { import flash.display.*; public dynamic class mc_superspray extends MovieClip { } }//package
Section 122
//negative_special_power1 (negative_special_power1) package { import flash.media.*; public dynamic class negative_special_power1 extends Sound { } }//package
Section 123
//new_wave_starts (new_wave_starts) package { import flash.media.*; public dynamic class new_wave_starts extends Sound { } }//package
Section 124
//new_wave_starts_fly (new_wave_starts_fly) package { import flash.media.*; public dynamic class new_wave_starts_fly extends Sound { } }//package
Section 125
//positive_special_power1 (positive_special_power1) package { import flash.media.*; public dynamic class positive_special_power1 extends Sound { } }//package
Section 126
//scorepop (scorepop) package { import flash.display.*; import flash.text.*; public dynamic class scorepop extends MovieClip { public var Score_txt:TextField; } }//package
Section 127
//scorepopboost (scorepopboost) package { import flash.display.*; import flash.text.*; public dynamic class scorepopboost extends MovieClip { public var Score_txt:TextField; } }//package
Section 128
//spray (spray) package { import flash.display.*; public dynamic class spray extends MovieClip { } }//package
Section 129
//spray_launch_confirm (spray_launch_confirm) package { import flash.media.*; public dynamic class spray_launch_confirm extends Sound { } }//package
Section 130
//spraykit (spraykit) package { import flash.display.*; public dynamic class spraykit extends MovieClip { } }//package
Section 131
//Targetmarker (Targetmarker) package { import flash.display.*; public dynamic class Targetmarker extends MovieClip { public function Targetmarker(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package
Section 132
//targetplaced (targetplaced) package { import flash.display.*; public dynamic class targetplaced extends MovieClip { } }//package
Section 133
//wave_completed (wave_completed) package { import flash.media.*; public dynamic class wave_completed extends Sound { } }//package

Library Items

Symbol 1 Sound {wave_completed}
Symbol 2 Sound {positive_special_power1}
Symbol 3 Sound {new_wave_starts}
Symbol 4 Sound {negative_special_power1}
Symbol 5 Sound {insect_dies2}
Symbol 6 Sound {insect_dies1}
Symbol 7 Sound {new_wave_starts_fly}
Symbol 8 Sound {gas_poof5}
Symbol 9 Sound {gas_poof4}
Symbol 10 Sound {gas_poof3}
Symbol 11 Sound {gas_poof2}
Symbol 12 Sound {gas_poof1}
Symbol 13 Sound {flower_destroyed}
Symbol 14 Sound {empty_spray_click}
Symbol 15 Sound {spray_launch_confirm}
Symbol 16 Sound {daisy_level_start}
Symbol 17 Sound {daisy_level_complete}
Symbol 18 Sound {daisy_game_end_pos}
Symbol 19 Sound {daisy_game_end_neg}
Symbol 20 Sound {game_loop}
Symbol 21 Sound {intro_loop}
Symbol 22 BitmapUsed by:23
Symbol 23 GraphicUses:22Used by:28 329
Symbol 24 BitmapUsed by:25
Symbol 25 GraphicUses:24Used by:28 329
Symbol 26 BitmapUsed by:27
Symbol 27 GraphicUses:26Used by:28 329
Symbol 28 MovieClip {BitmapBug2}Uses:23 25 27
Symbol 29 FontUsed by:30 71 190 191 305 308 309 357 363 365 366 367 370 447 469 473 474 475 476 477 478 479 480 481
Symbol 30 EditableTextUses:29Used by:35
Symbol 31 GraphicUsed by:32 270
Symbol 32 MovieClipUses:31Used by:35
Symbol 33 GraphicUsed by:34 271
Symbol 34 MovieClipUses:33Used by:35
Symbol 35 MovieClip {scorepopboost}Uses:30 32 34
Symbol 36 GraphicUsed by:45 472
Symbol 37 GraphicUsed by:45
Symbol 38 GraphicUsed by:45
Symbol 39 GraphicUsed by:45
Symbol 40 GraphicUsed by:45
Symbol 41 GraphicUsed by:45
Symbol 42 GraphicUsed by:45 472
Symbol 43 GraphicUsed by:45
Symbol 44 GraphicUsed by:45
Symbol 45 MovieClip {targetplaced}Uses:36 37 38 39 40 41 42 43 44
Symbol 46 GraphicUsed by:47
Symbol 47 MovieClip {Circle}Uses:46
Symbol 48 GraphicUsed by:51
Symbol 49 GraphicUsed by:50
Symbol 50 MovieClipUses:49Used by:51
Symbol 51 MovieClipUses:48 50Used by:57 472
Symbol 52 GraphicUsed by:57 472
Symbol 53 ShapeTweeningUsed by:57
Symbol 54 GraphicUsed by:57
Symbol 55 GraphicUsed by:57
Symbol 56 GraphicUsed by:57
Symbol 57 MovieClip {Targetmarker}Uses:51 52 53 54 55 56
Symbol 58 GraphicUsed by:61
Symbol 59 BitmapUsed by:60
Symbol 60 GraphicUses:59Used by:61
Symbol 61 MovieClip {spraykit}Uses:58 60
Symbol 62 GraphicUsed by:63
Symbol 63 MovieClipUses:62Used by:64
Symbol 64 MovieClip {mc_gumCollected}Uses:63
Symbol 65 GraphicUsed by:66
Symbol 66 MovieClipUses:65Used by:69 198
Symbol 67 GraphicUsed by:68
Symbol 68 MovieClipUses:67Used by:69 198
Symbol 69 MovieClip {bubble}Uses:66 68Used by:70
Symbol 70 MovieClip {mc_shieldCollected2}Uses:69
Symbol 71 EditableTextUses:29Used by:72
Symbol 72 MovieClip {scorepop}Uses:71
Symbol 73 BitmapUsed by:74
Symbol 74 GraphicUses:73Used by:120 121 472
Symbol 75 BitmapUsed by:76
Symbol 76 GraphicUses:75Used by:120 121 472
Symbol 77 BitmapUsed by:78
Symbol 78 GraphicUses:77Used by:120 121 472
Symbol 79 BitmapUsed by:80
Symbol 80 GraphicUses:79Used by:120 121 472
Symbol 81 BitmapUsed by:82
Symbol 82 GraphicUses:81Used by:120 121 472
Symbol 83 BitmapUsed by:84
Symbol 84 GraphicUses:83Used by:120 121 472
Symbol 85 BitmapUsed by:86
Symbol 86 GraphicUses:85Used by:120 121 472
Symbol 87 BitmapUsed by:88
Symbol 88 GraphicUses:87Used by:120 121 472
Symbol 89 BitmapUsed by:90
Symbol 90 GraphicUses:89Used by:120 121 472
Symbol 91 BitmapUsed by:92
Symbol 92 GraphicUses:91Used by:120 121 472
Symbol 93 BitmapUsed by:94
Symbol 94 GraphicUses:93Used by:120 121 472
Symbol 95 BitmapUsed by:96
Symbol 96 GraphicUses:95Used by:120 121 472
Symbol 97 BitmapUsed by:98
Symbol 98 GraphicUses:97Used by:120 121 472
Symbol 99 BitmapUsed by:100
Symbol 100 GraphicUses:99Used by:120 121 472
Symbol 101 BitmapUsed by:102
Symbol 102 GraphicUses:101Used by:120 121 472
Symbol 103 BitmapUsed by:104
Symbol 104 GraphicUses:103Used by:120 121 472
Symbol 105 BitmapUsed by:106
Symbol 106 GraphicUses:105Used by:120 121 472
Symbol 107 BitmapUsed by:108
Symbol 108 GraphicUses:107Used by:120 121 472
Symbol 109 BitmapUsed by:110
Symbol 110 GraphicUses:109Used by:120 121 472
Symbol 111 BitmapUsed by:112 113 114 115 116 117 118 119
Symbol 112 GraphicUses:111Used by:120 121 472
Symbol 113 GraphicUses:111Used by:120
Symbol 114 GraphicUses:111Used by:120
Symbol 115 GraphicUses:111Used by:120
Symbol 116 GraphicUses:111Used by:120
Symbol 117 GraphicUses:111Used by:120
Symbol 118 GraphicUses:111Used by:120
Symbol 119 GraphicUses:111Used by:120
Symbol 120 MovieClip {BitmapExplosionSpecial}Uses:74 76 78 80 82 84 86 88 90 92 94 96 98 100 102 104 106 108 110 112 113 114 115 116 117 118 119
Symbol 121 MovieClip {BitmapExplosion}Uses:74 76 78 80 82 84 86 88 90 92 94 96 98 100 102 104 106 108 110 112
Symbol 122 GraphicUsed by:125
Symbol 123 GraphicUsed by:124
Symbol 124 MovieClipUses:123Used by:125
Symbol 125 MovieClipUses:122 124Used by:126 127 128 129 130 131
Symbol 126 MovieClip {Feromone1}Uses:125
Symbol 127 MovieClip {Feromone2}Uses:125
Symbol 128 MovieClip {Feromone3}Uses:125
Symbol 129 MovieClip {Feromone4}Uses:125
Symbol 130 MovieClip {Feromone5}Uses:125
Symbol 131 MovieClip {Feromone6}Uses:125
Symbol 132 BitmapUsed by:133
Symbol 133 GraphicUses:132Used by:144
Symbol 134 BitmapUsed by:135
Symbol 135 GraphicUses:134Used by:144
Symbol 136 BitmapUsed by:137
Symbol 137 GraphicUses:136Used by:144
Symbol 138 BitmapUsed by:139
Symbol 139 GraphicUses:138Used by:144
Symbol 140 BitmapUsed by:141
Symbol 141 GraphicUses:140Used by:144
Symbol 142 BitmapUsed by:143
Symbol 143 GraphicUses:142Used by:144
Symbol 144 MovieClip {BitmapBug3}Uses:133 135 137 139 141 143
Symbol 145 BitmapUsed by:146
Symbol 146 GraphicUses:145Used by:149
Symbol 147 BitmapUsed by:148
Symbol 148 GraphicUses:147Used by:149
Symbol 149 MovieClip {BitmapCaterpillar}Uses:146 148
Symbol 150 BitmapUsed by:151
Symbol 151 GraphicUses:150Used by:156 331 472
Symbol 152 BitmapUsed by:153
Symbol 153 GraphicUses:152Used by:156 331 472
Symbol 154 BitmapUsed by:155
Symbol 155 GraphicUses:154Used by:156 331 472
Symbol 156 MovieClip {BitmapMoth}Uses:151 153 155Used by:472
Symbol 157 BitmapUsed by:158
Symbol 158 GraphicUses:157Used by:163 472
Symbol 159 BitmapUsed by:160
Symbol 160 GraphicUses:159Used by:163 472
Symbol 161 BitmapUsed by:162
Symbol 162 GraphicUses:161Used by:163 472
Symbol 163 MovieClip {BitmapFly}Uses:158 160 162Used by:472
Symbol 164 BitmapUsed by:165
Symbol 165 GraphicUses:164Used by:170 330 472
Symbol 166 BitmapUsed by:167
Symbol 167 GraphicUses:166Used by:170 330 472
Symbol 168 BitmapUsed by:169
Symbol 169 GraphicUses:168Used by:170 330 472
Symbol 170 MovieClip {BitmapBug1}Uses:165 167 169Used by:472
Symbol 171 GraphicUsed by:172
Symbol 172 MovieClip {spray}Uses:171Used by:472
Symbol 173 GraphicUsed by:179
Symbol 174 BitmapUsed by:175
Symbol 175 GraphicUses:174Used by:179
Symbol 176 GraphicUsed by:177
Symbol 177 MovieClipUses:176Used by:179
Symbol 178 GraphicUsed by:179
Symbol 179 MovieClipUses:173 175 177 178Used by:192
Symbol 180 GraphicUsed by:184
Symbol 181 GraphicUsed by:182
Symbol 182 MovieClipUses:181Used by:184 192 205 214 269 468
Symbol 183 GraphicUsed by:184
Symbol 184 MovieClipUses:180 182 183Used by:192
Symbol 185 GraphicUsed by:186
Symbol 186 MovieClipUses:185Used by:192
Symbol 187 GraphicUsed by:192
Symbol 188 GraphicUsed by:189
Symbol 189 MovieClipUses:188Used by:192
Symbol 190 EditableTextUses:29Used by:192
Symbol 191 EditableTextUses:29Used by:192
Symbol 192 MovieClip {mc_insecticide}Uses:179 184 186 187 189 182 190 191Used by:472
Symbol 193 GraphicUsed by:194 225 249 353 382 384 394 424 435
Symbol 194 MovieClipUses:193Used by:197 207 336 362 457 458 468 472
Symbol 195 GraphicUsed by:196 286
Symbol 196 MovieClipUses:195Used by:197 207 281 387 458 472
Symbol 197 MovieClipUses:194 196Used by:198 205 269 272
Symbol 198 MovieClip {mc_shield}Uses:66 197 68Used by:472
Symbol 199 GraphicUsed by:200
Symbol 200 MovieClipUses:199Used by:205
Symbol 201 GraphicUsed by:202
Symbol 202 MovieClipUses:201Used by:205 269
Symbol 203 GraphicUsed by:205 269
Symbol 204 GraphicUsed by:205
Symbol 205 MovieClip {mc_refill}Uses:200 202 203 182 197 204Used by:472
Symbol 206 GraphicUsed by:209
Symbol 207 MovieClipUses:194 196Used by:209 214
Symbol 208 GraphicUsed by:209
Symbol 209 MovieClip {mc_gum}Uses:206 207 208Used by:472
Symbol 210 GraphicUsed by:214
Symbol 211 GraphicUsed by:212
Symbol 212 MovieClipUses:211Used by:214
Symbol 213 GraphicUsed by:214
Symbol 214 MovieClip {mc_feromone}Uses:210 207 212 213 182Used by:472
Symbol 215 GraphicUsed by:216
Symbol 216 MovieClipUses:215Used by:217
Symbol 217 MovieClipUses:216Used by:245 256 264
Symbol 218 GraphicUsed by:219 246 344
Symbol 219 MovieClipUses:218Used by:245 264
Symbol 220 GraphicUsed by:221 247 345
Symbol 221 MovieClipUses:220Used by:245 264
Symbol 222 GraphicUsed by:245 256 264
Symbol 223 GraphicUsed by:245 256 264
Symbol 224 GraphicUsed by:228 245
Symbol 225 MovieClipUses:193Used by:228 245 259 264
Symbol 226 GraphicUsed by:228 245
Symbol 227 GraphicUsed by:228
Symbol 228 MovieClip {daisydefender_fla.daisy2eyes_76}Uses:224 225 226 227Used by:245
Symbol 229 GraphicUsed by:230
Symbol 230 MovieClipUses:229Used by:245 256 264
Symbol 231 GraphicUsed by:245 256 264
Symbol 232 GraphicUsed by:233
Symbol 233 MovieClipUses:232Used by:245 256 264
Symbol 234 GraphicUsed by:235
Symbol 235 MovieClipUses:234Used by:245 256 264
Symbol 236 GraphicUsed by:245 256 264
Symbol 237 GraphicUsed by:245 256 264
Symbol 238 GraphicUsed by:239
Symbol 239 MovieClipUses:238Used by:245 256 264
Symbol 240 GraphicUsed by:245 256 264
Symbol 241 GraphicUsed by:245
Symbol 242 GraphicUsed by:245
Symbol 243 GraphicUsed by:245
Symbol 244 GraphicUsed by:245
Symbol 245 MovieClip {daisy2}Uses:217 219 221 222 223 228 230 231 233 235 236 224 225 226 237 239 240 241 242 243 244Used by:387 472
Symbol 246 MovieClipUses:218Used by:256
Symbol 247 MovieClipUses:220Used by:256
Symbol 248 GraphicUsed by:251 256
Symbol 249 MovieClipUses:193Used by:251 256
Symbol 250 GraphicUsed by:251
Symbol 251 MovieClip {daisydefender_fla.daisy3eyes_73}Uses:248 249 250Used by:256
Symbol 252 GraphicUsed by:256
Symbol 253 GraphicUsed by:256
Symbol 254 GraphicUsed by:256
Symbol 255 GraphicUsed by:256
Symbol 256 MovieClip {daisy3}Uses:217 246 247 222 223 251 230 231 233 235 236 248 249 237 239 240 252 253 254 255Used by:387 472
Symbol 257 GraphicUsed by:259 264
Symbol 258 GraphicUsed by:259
Symbol 259 MovieClip {daisydefender_fla.daisy1eyes_64}Uses:257 225 258Used by:264
Symbol 260 GraphicUsed by:264
Symbol 261 GraphicUsed by:264
Symbol 262 GraphicUsed by:264
Symbol 263 GraphicUsed by:264
Symbol 264 MovieClip {daisy1}Uses:217 219 221 222 223 259 230 231 233 235 236 257 225 237 239 240 260 261 262 263Used by:387
Symbol 265 GraphicUsed by:266
Symbol 266 MovieClipUses:265Used by:269
Symbol 267 GraphicUsed by:268
Symbol 268 MovieClipUses:267Used by:269
Symbol 269 MovieClip {mc_superspray}Uses:266 202 203 197 182 268Used by:313 472
Symbol 270 MovieClipUses:31Used by:272
Symbol 271 MovieClipUses:33Used by:272
Symbol 272 MovieClip {mc_boost}Uses:270 271 197Used by:312 472
Symbol 273 GraphicUsed by:274
Symbol 274 MovieClip {InnerGameDebug}Uses:273Used by:300
Symbol 275 GraphicUsed by:276
Symbol 276 MovieClipUses:275Used by:281
Symbol 277 GraphicUsed by:278
Symbol 278 MovieClipUses:277Used by:281
Symbol 279 GraphicUsed by:280
Symbol 280 MovieClipUses:279Used by:281
Symbol 281 MovieClipUses:196 276 278 280Used by:Timeline
Symbol 282 GraphicUsed by:293
Symbol 283 BitmapUsed by:284
Symbol 284 GraphicUses:283Used by:285
Symbol 285 MovieClipUses:284Used by:293 458
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Symbol 287 BitmapUsed by:288
Symbol 288 GraphicUses:287Used by:289
Symbol 289 MovieClipUses:288Used by:293
Symbol 290 BitmapUsed by:291
Symbol 291 GraphicUses:290Used by:292
Symbol 292 MovieClipUses:291Used by:293
Symbol 293 MovieClip {daisydefender_fla.mc_ground_6}Uses:282 285 286 289 292Used by:Timeline
Symbol 294 BitmapUsed by:295
Symbol 295 GraphicUses:294Used by:296
Symbol 296 MovieClipUses:295Used by:Timeline
Symbol 297 GraphicUsed by:298
Symbol 298 MovieClipUses:297Used by:299
Symbol 299 MovieClip {daisydefender_fla.Game_12}Uses:298Used by:Timeline
Symbol 300 MovieClip {daisydefender_fla.GameDebug_14}Uses:274Used by:Timeline
Symbol 301 BitmapUsed by:302
Symbol 302 GraphicUses:301Used by:Timeline
Symbol 303 FontUsed by:304 306 307 356 364 368 369 371 374 451 453 461 462 463 464 465 466 470
Symbol 304 EditableTextUses:303Used by:Timeline
Symbol 305 EditableTextUses:29Used by:Timeline
Symbol 306 EditableTextUses:303 372Used by:Timeline
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Symbol 308 EditableTextUses:29Used by:Timeline
Symbol 309 EditableTextUses:29Used by:Timeline
Symbol 310 GraphicUsed by:311
Symbol 311 MovieClipUses:310Used by:312 313
Symbol 312 MovieClipUses:311 272Used by:Timeline
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Symbol 314 GraphicUsed by:315
Symbol 315 MovieClipUses:314Used by:321 328 387 472
Symbol 316 GraphicUsed by:317
Symbol 317 MovieClipUses:316Used by:320 347
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Symbol 320 MovieClipUses:317 319Used by:321 324 327 328 387 472
Symbol 321 MovieClipUses:315 320Used by:Timeline
Symbol 322 GraphicUsed by:323
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Symbol 332 GraphicUsed by:333
Symbol 333 MovieClipUses:332Used by:359 362 387 457
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Symbol 337 GraphicUsed by:347
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Symbol 342 MovieClipUses:341Used by:347
Symbol 343 GraphicUsed by:347
Symbol 344 MovieClipUses:218Used by:347
Symbol 345 MovieClipUses:220Used by:347
Symbol 346 GraphicUsed by:347
Symbol 347 MovieClip {daisydefender_fla.logotext_46}Uses:337 317 339 340 342 343 344 345 346Used by:359
Symbol 348 GraphicUsed by:355
Symbol 349 GraphicUsed by:350
Symbol 350 MovieClipUses:349Used by:354 355
Symbol 351 GraphicUsed by:355
Symbol 352 GraphicUsed by:355
Symbol 353 MovieClipUses:193Used by:355
Symbol 354 MovieClipUses:350Used by:355
Symbol 355 MovieClip {daisydefender_fla.fly_51}Uses:348 350 351 352 353 354Used by:359
Symbol 356 EditableTextUses:303Used by:358
Symbol 357 EditableTextUses:29Used by:358
Symbol 358 MovieClip {daisydefender_fla.wavesign_55}Uses:336 356 357Used by:359
Symbol 359 MovieClip {daisydefender_fla.mc_wavesign_42}Uses:333 336 347 355 358Used by:Timeline
Symbol 360 GraphicUsed by:361
Symbol 361 MovieClipUses:360Used by:362
Symbol 362 MovieClipUses:333 361 194Used by:387
Symbol 363 EditableTextUses:29Used by:387
Symbol 364 EditableTextUses:303Used by:387
Symbol 365 EditableTextUses:29Used by:387
Symbol 366 EditableTextUses:29Used by:387
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Symbol 370 EditableTextUses:29Used by:387
Symbol 371 EditableTextUses:303Used by:387
Symbol 372 FontUsed by:306 373 459 460 467
Symbol 373 EditableTextUses:372Used by:387
Symbol 374 EditableTextUses:303Used by:387
Symbol 375 GraphicUsed by:386
Symbol 376 GraphicUsed by:377
Symbol 377 MovieClipUses:376Used by:385 386 412 419 440
Symbol 378 GraphicUsed by:379
Symbol 379 MovieClipUses:378Used by:386
Symbol 380 GraphicUsed by:386
Symbol 381 GraphicUsed by:384
Symbol 382 MovieClipUses:193Used by:384 418
Symbol 383 GraphicUsed by:384
Symbol 384 MovieClipUses:381 382 193 383Used by:386
Symbol 385 MovieClipUses:377Used by:386 419 440
Symbol 386 MovieClip {daisydefender_fla.bug1_77}Uses:375 377 379 380 384 385Used by:387
Symbol 387 MovieClip {daisydefender_fla.mc_levelsign_56}Uses:362 363 364 365 366 367 368 369 370 371 196 373 374 315 320 333 264 256 245 386Used by:Timeline
Symbol 388 GraphicUsed by:399
Symbol 389 GraphicUsed by:390
Symbol 390 MovieClipUses:389Used by:398 399
Symbol 391 GraphicUsed by:399
Symbol 392 GraphicUsed by:399
Symbol 393 GraphicUsed by:397
Symbol 394 MovieClipUses:193Used by:397
Symbol 395 GraphicUsed by:397
Symbol 396 GraphicUsed by:397
Symbol 397 MovieClipUses:393 394 395 396Used by:399
Symbol 398 MovieClipUses:390Used by:399
Symbol 399 MovieClip {daisydefender_fla.moth_84}Uses:388 390 391 392 397 398Used by:410
Symbol 400 GraphicUsed by:401
Symbol 401 MovieClipUses:400Used by:410 420 429
Symbol 402 GraphicUsed by:403
Symbol 403 MovieClipUses:402Used by:410 420 429
Symbol 404 GraphicUsed by:405
Symbol 405 MovieClipUses:404Used by:410 420 429
Symbol 406 GraphicUsed by:407
Symbol 407 MovieClipUses:406Used by:410 420 429
Symbol 408 GraphicUsed by:409
Symbol 409 MovieClipUses:408Used by:410 420 429
Symbol 410 MovieClip {daisydefender_fla.mc_nextlevelM_83}Uses:399 401 403 405 407 409Used by:Timeline
Symbol 411 GraphicUsed by:419
Symbol 412 MovieClipUses:377Used by:419
Symbol 413 GraphicUsed by:414
Symbol 414 MovieClipUses:413Used by:419
Symbol 415 GraphicUsed by:419
Symbol 416 GraphicUsed by:418
Symbol 417 GraphicUsed by:418
Symbol 418 MovieClipUses:416 382 417Used by:419
Symbol 419 MovieClip {daisydefender_fla.bug3_95}Uses:411 377 412 414 415 418 385Used by:420
Symbol 420 MovieClip {daisydefender_fla.mc_nextlevel1_94}Uses:419 401 403 405 407 409Used by:Timeline
Symbol 421 GraphicUsed by:428
Symbol 422 GraphicUsed by:428
Symbol 423 GraphicUsed by:426
Symbol 424 MovieClipUses:193Used by:426
Symbol 425 GraphicUsed by:426
Symbol 426 MovieClipUses:423 424 425Used by:428
Symbol 427 GraphicUsed by:428
Symbol 428 MovieClip {daisydefender_fla.caterpillar_100}Uses:421 422 426 427Used by:429
Symbol 429 MovieClip {daisydefender_fla.mc_nextlevel3_99}Uses:428 401 403 405 407 409Used by:Timeline
Symbol 430 GraphicUsed by:440
Symbol 431 GraphicUsed by:432
Symbol 432 MovieClipUses:431Used by:440
Symbol 433 GraphicUsed by:440
Symbol 434 GraphicUsed by:438
Symbol 435 MovieClipUses:193Used by:438
Symbol 436 GraphicUsed by:438
Symbol 437 GraphicUsed by:438
Symbol 438 MovieClipUses:434 435 436 437Used by:440
Symbol 439 GraphicUsed by:440
Symbol 440 MovieClip {daisydefender_fla.bug2_104}Uses:430 377 432 433 438 439 385Used by:441
Symbol 441 MovieClip {daisydefender_fla.mc_gameover_103}Uses:440Used by:Timeline
Symbol 442 GraphicUsed by:450
Symbol 443 GraphicUsed by:444
Symbol 444 MovieClipUses:443Used by:450
Symbol 445 GraphicUsed by:446
Symbol 446 MovieClipUses:445Used by:448
Symbol 447 EditableTextUses:29Used by:448
Symbol 448 MovieClip {daisydefender_fla.freesignbgr_110}Uses:446 447Used by:450
Symbol 449 GraphicUsed by:450
Symbol 450 MovieClip {daisydefender_fla.mc_freesign_108}Uses:442 444 448 449Used by:Timeline
Symbol 451 EditableTextUses:303Used by:452
Symbol 452 MovieClip {daisydefender_fla.EndGame_112}Uses:451Used by:Timeline
Symbol 453 EditableTextUses:303Used by:454
Symbol 454 MovieClip {daisydefender_fla.SoundOn_113}Uses:453Used by:Timeline
Symbol 455 GraphicUsed by:456
Symbol 456 MovieClipUses:455Used by:457
Symbol 457 MovieClipUses:333 456 194Used by:472
Symbol 458 MovieClipUses:194 285 196Used by:472
Symbol 459 EditableTextUses:372Used by:472
Symbol 460 EditableTextUses:372Used by:472
Symbol 461 EditableTextUses:303Used by:472
Symbol 462 EditableTextUses:303Used by:472
Symbol 463 EditableTextUses:303Used by:472
Symbol 464 EditableTextUses:303Used by:472
Symbol 465 EditableTextUses:303Used by:472
Symbol 466 EditableTextUses:303Used by:472
Symbol 467 EditableTextUses:372Used by:472
Symbol 468 MovieClipUses:194 182Used by:472
Symbol 469 EditableTextUses:29Used by:472
Symbol 470 EditableTextUses:303Used by:472
Symbol 471 ShapeTweeningUsed by:472
Symbol 472 MovieClip {daisydefender_fla.mc_introsign_114}Uses:457 458 459 272 214 209 205 198 269 460 461 462 463 464 465 466 467 468 469 470 194 165 315 320 245 256 51 192 167 169 52 471 42 196 172 74 158 76 160 78 162 80 82 84 86 88 90 92 94 96 98 100 102 104 106 108 110 112 170 163 151 153 155 36 156Used by:Timeline
Symbol 473 EditableTextUses:29Used by:Timeline
Symbol 474 EditableTextUses:29Used by:Timeline
Symbol 475 EditableTextUses:29Used by:Timeline
Symbol 476 EditableTextUses:29Used by:Timeline
Symbol 477 EditableTextUses:29Used by:Timeline
Symbol 478 EditableTextUses:29Used by:Timeline
Symbol 479 EditableTextUses:29Used by:Timeline
Symbol 480 EditableTextUses:29Used by:Timeline
Symbol 481 EditableTextUses:29Used by:Timeline

Instance Names

"Ground_mc"Frame 1Symbol 293 MovieClip {daisydefender_fla.mc_ground_6}
"Game_mc"Frame 1Symbol 299 MovieClip {daisydefender_fla.Game_12}
"GameDebug_mc"Frame 1Symbol 300 MovieClip {daisydefender_fla.GameDebug_14}
"ScoreHeading_txt"Frame 1Symbol 304 EditableText
"score_txt"Frame 1Symbol 305 EditableText
"LevelHeading_txt"Frame 1Symbol 306 EditableText
"WaveHeading_txt"Frame 1Symbol 307 EditableText
"wave_txt"Frame 1Symbol 308 EditableText
"level_txt"Frame 1Symbol 309 EditableText
"BoostSign_mc"Frame 1Symbol 312 MovieClip
"SuperSpraySign_mc"Frame 1Symbol 313 MovieClip
"Decoration1_mc"Frame 1Symbol 321 MovieClip
"Decoration2_mc"Frame 1Symbol 324 MovieClip
"Decoration3_mc"Frame 1Symbol 327 MovieClip
"Decoration4_mc"Frame 1Symbol 328 MovieClip
"Game2_mc"Frame 1Symbol 299 MovieClip {daisydefender_fla.Game_12}
"Level1Sign_mc"Frame 1Symbol 329 MovieClip
"Level2Sign_mc"Frame 1Symbol 330 MovieClip
"Level3Sign_mc"Frame 1Symbol 331 MovieClip
"WaveSign_mc"Frame 1Symbol 359 MovieClip {daisydefender_fla.mc_wavesign_42}
"LevelSign_mc"Frame 1Symbol 387 MovieClip {daisydefender_fla.mc_levelsign_56}
"NextLevelAnim_mc"Frame 1Symbol 410 MovieClip {daisydefender_fla.mc_nextlevelM_83}
"NextLevelAnim1_mc"Frame 1Symbol 420 MovieClip {daisydefender_fla.mc_nextlevel1_94}
"NextLevelAnim3_mc"Frame 1Symbol 429 MovieClip {daisydefender_fla.mc_nextlevel3_99}
"GameOverAnim_mc"Frame 1Symbol 441 MovieClip {daisydefender_fla.mc_gameover_103}
"FreeGameSign_mc"Frame 1Symbol 450 MovieClip {daisydefender_fla.mc_freesign_108}
"EndGame_mc"Frame 1Symbol 452 MovieClip {daisydefender_fla.EndGame_112}
"SoundOnOff_mc"Frame 1Symbol 454 MovieClip {daisydefender_fla.SoundOn_113}
"Game3_mc"Frame 1Symbol 299 MovieClip {daisydefender_fla.Game_12}
"introsign_mc"Frame 1Symbol 472 MovieClip {daisydefender_fla.mc_introsign_114}
"FPS_txt"Frame 1Symbol 473 EditableText
"FPS2_txt"Frame 1Symbol 474 EditableText
"FpsHeading_txt"Frame 1Symbol 475 EditableText
"LogicHeading_txt"Frame 1Symbol 476 EditableText
"Objects_txt"Frame 1Symbol 477 EditableText
"ObjectsHeading_txt"Frame 1Symbol 478 EditableText
"Debug1_txt"Frame 1Symbol 479 EditableText
"data_txt"Frame 1Symbol 480 EditableText
"Score_txt"Symbol 35 MovieClip {scorepopboost} Frame 1Symbol 30 EditableText
"Score_txt"Symbol 72 MovieClip {scorepop} Frame 1Symbol 71 EditableText
"Cannon_txt"Symbol 192 MovieClip {mc_insecticide} Frame 1Symbol 190 EditableText
"Cannon_txt"Symbol 192 MovieClip {mc_insecticide} Frame 25Symbol 191 EditableText
"Eyes_mc"Symbol 245 MovieClip {daisy2} Frame 1Symbol 228 MovieClip {daisydefender_fla.daisy2eyes_76}
"Eyes_mc"Symbol 256 MovieClip {daisy3} Frame 1Symbol 251 MovieClip {daisydefender_fla.daisy3eyes_73}
"Eyes_mc"Symbol 264 MovieClip {daisy1} Frame 1Symbol 259 MovieClip {daisydefender_fla.daisy1eyes_64}
"InnerGame_mc"Symbol 299 MovieClip {daisydefender_fla.Game_12} Frame 1Symbol 298 MovieClip
"InnerGameDebug_mc"Symbol 300 MovieClip {daisydefender_fla.GameDebug_14} Frame 1Symbol 274 MovieClip {InnerGameDebug}
"logopetal"Symbol 347 MovieClip {daisydefender_fla.logotext_46} Frame 1Symbol 339 MovieClip
"logopetal"Symbol 347 MovieClip {daisydefender_fla.logotext_46} Frame 1Symbol 339 MovieClip
"logopetal"Symbol 347 MovieClip {daisydefender_fla.logotext_46} Frame 1Symbol 339 MovieClip
"logopetal"Symbol 347 MovieClip {daisydefender_fla.logotext_46} Frame 1Symbol 339 MovieClip
"logopetal"Symbol 347 MovieClip {daisydefender_fla.logotext_46} Frame 1Symbol 339 MovieClip
"logopetal"Symbol 347 MovieClip {daisydefender_fla.logotext_46} Frame 1Symbol 339 MovieClip
"logopetal"Symbol 347 MovieClip {daisydefender_fla.logotext_46} Frame 1Symbol 339 MovieClip
"logopetal"Symbol 347 MovieClip {daisydefender_fla.logotext_46} Frame 1Symbol 339 MovieClip
"wings_mc"Symbol 355 MovieClip {daisydefender_fla.fly_51} Frame 11Symbol 354 MovieClip
"NextWave_txt"Symbol 358 MovieClip {daisydefender_fla.wavesign_55} Frame 1Symbol 356 EditableText
"Wave_txt"Symbol 358 MovieClip {daisydefender_fla.wavesign_55} Frame 1Symbol 357 EditableText
"fly"Symbol 359 MovieClip {daisydefender_fla.mc_wavesign_42} Frame 10Symbol 355 MovieClip {daisydefender_fla.fly_51}
"InnerWaveSign_mc"Symbol 359 MovieClip {daisydefender_fla.mc_wavesign_42} Frame 27Symbol 358 MovieClip {daisydefender_fla.wavesign_55}
"fly"Symbol 359 MovieClip {daisydefender_fla.mc_wavesign_42} Frame 103Symbol 355 MovieClip {daisydefender_fla.fly_51}
"b1Eyes_mc"Symbol 386 MovieClip {daisydefender_fla.bug1_77} Frame 1Symbol 384 MovieClip
"TotalScore_txt"Symbol 387 MovieClip {daisydefender_fla.mc_levelsign_56} Frame 1Symbol 363 EditableText
"SprayBonusHeading_txt"Symbol 387 MovieClip {daisydefender_fla.mc_levelsign_56} Frame 1Symbol 364 EditableText
"ShotsBonus_txt"Symbol 387 MovieClip {daisydefender_fla.mc_levelsign_56} Frame 1Symbol 365 EditableText
"Score_txt"Symbol 387 MovieClip {daisydefender_fla.mc_levelsign_56} Frame 1Symbol 366 EditableText
"Level_txt"Symbol 387 MovieClip {daisydefender_fla.mc_levelsign_56} Frame 1Symbol 367 EditableText
"ScoreHeading_txt"Symbol 387 MovieClip {daisydefender_fla.mc_levelsign_56} Frame 1Symbol 368 EditableText
"DaisyBonusHeading_txt"Symbol 387 MovieClip {daisydefender_fla.mc_levelsign_56} Frame 1Symbol 369 EditableText
"DaisyBonus_txt"Symbol 387 MovieClip {daisydefender_fla.mc_levelsign_56} Frame 1Symbol 370 EditableText
"TotalScoreHeading_txt"Symbol 387 MovieClip {daisydefender_fla.mc_levelsign_56} Frame 1Symbol 371 EditableText
"EndsIn_txt"Symbol 387 MovieClip {daisydefender_fla.mc_levelsign_56} Frame 1Symbol 373 EditableText
"LevelText_txt"Symbol 387 MovieClip {daisydefender_fla.mc_levelsign_56} Frame 1Symbol 374 EditableText
"LevelSignDaisy1_mc"Symbol 387 MovieClip {daisydefender_fla.mc_levelsign_56} Frame 1Symbol 264 MovieClip {daisy1}
"LevelSignDaisy2_mc"Symbol 387 MovieClip {daisydefender_fla.mc_levelsign_56} Frame 1Symbol 256 MovieClip {daisy3}
"LevelSignDaisy3_mc"Symbol 387 MovieClip {daisydefender_fla.mc_levelsign_56} Frame 1Symbol 245 MovieClip {daisy2}
"GameOverBug1_mc"Symbol 387 MovieClip {daisydefender_fla.mc_levelsign_56} Frame 11Symbol 386 MovieClip {daisydefender_fla.bug1_77}
"GameOverBug3_mc"Symbol 387 MovieClip {daisydefender_fla.mc_levelsign_56} Frame 11Symbol 386 MovieClip {daisydefender_fla.bug1_77}
"GameOverBug2_mc"Symbol 387 MovieClip {daisydefender_fla.mc_levelsign_56} Frame 11Symbol 386 MovieClip {daisydefender_fla.bug1_77}
"LevelSignMothEyes_mc"Symbol 399 MovieClip {daisydefender_fla.moth_84} Frame 1Symbol 397 MovieClip
"FlyAnim_mc"Symbol 399 MovieClip {daisydefender_fla.moth_84} Frame 11Symbol 398 MovieClip
"moth"Symbol 410 MovieClip {daisydefender_fla.mc_nextlevelM_83} Frame 1Symbol 399 MovieClip {daisydefender_fla.moth_84}
"FlyAnim_mc"Symbol 419 MovieClip {daisydefender_fla.bug3_95} Frame 1Symbol 412 MovieClip
"Bug3Eyes_mc"Symbol 419 MovieClip {daisydefender_fla.bug3_95} Frame 1Symbol 418 MovieClip
"FlyAnim2_mc"Symbol 419 MovieClip {daisydefender_fla.bug3_95} Frame 11Symbol 385 MovieClip
"FlyAnim1_mc"Symbol 419 MovieClip {daisydefender_fla.bug3_95} Frame 11Symbol 385 MovieClip
"bug3"Symbol 420 MovieClip {daisydefender_fla.mc_nextlevel1_94} Frame 1Symbol 419 MovieClip {daisydefender_fla.bug3_95}
"NextLevelCatEyes_mc"Symbol 428 MovieClip {daisydefender_fla.caterpillar_100} Frame 1Symbol 426 MovieClip
"caterpillar"Symbol 429 MovieClip {daisydefender_fla.mc_nextlevel3_99} Frame 1Symbol 428 MovieClip {daisydefender_fla.caterpillar_100}
"Bug2Eyes_mc"Symbol 440 MovieClip {daisydefender_fla.bug2_104} Frame 1Symbol 438 MovieClip
"FlyAnim2_mc"Symbol 440 MovieClip {daisydefender_fla.bug2_104} Frame 11Symbol 385 MovieClip
"FlyAnim1_mc"Symbol 440 MovieClip {daisydefender_fla.bug2_104} Frame 11Symbol 385 MovieClip
"bug2"Symbol 441 MovieClip {daisydefender_fla.mc_gameover_103} Frame 1Symbol 440 MovieClip {daisydefender_fla.bug2_104}
"FreeGame_txt"Symbol 448 MovieClip {daisydefender_fla.freesignbgr_110} Frame 1Symbol 447 EditableText
"Sign_mc"Symbol 450 MovieClip {daisydefender_fla.mc_freesign_108} Frame 1Symbol 448 MovieClip {daisydefender_fla.freesignbgr_110}
"EndGame_txt"Symbol 452 MovieClip {daisydefender_fla.EndGame_112} Frame 1Symbol 451 EditableText
"SoundOnOff_txt"Symbol 454 MovieClip {daisydefender_fla.SoundOn_113} Frame 1Symbol 453 EditableText
"PositiveHeading_txt"Symbol 472 MovieClip {daisydefender_fla.mc_introsign_114} Frame 1Symbol 459 EditableText
"NegativeHeading_txt"Symbol 472 MovieClip {daisydefender_fla.mc_introsign_114} Frame 1Symbol 460 EditableText
"Boost_txt"Symbol 472 MovieClip {daisydefender_fla.mc_introsign_114} Frame 1Symbol 461 EditableText
"Refill_txt"Symbol 472 MovieClip {daisydefender_fla.mc_introsign_114} Frame 1Symbol 462 EditableText
"Shields_txt"Symbol 472 MovieClip {daisydefender_fla.mc_introsign_114} Frame 1Symbol 463 EditableText
"SuperSpray_txt"Symbol 472 MovieClip {daisydefender_fla.mc_introsign_114} Frame 1Symbol 464 EditableText
"Feromone_txt"Symbol 472 MovieClip {daisydefender_fla.mc_introsign_114} Frame 1Symbol 465 EditableText
"Web_txt"Symbol 472 MovieClip {daisydefender_fla.mc_introsign_114} Frame 1Symbol 466 EditableText
"GameStartsIn_txt"Symbol 472 MovieClip {daisydefender_fla.mc_introsign_114} Frame 1Symbol 467 EditableText
"InstructionsHeading_txt"Symbol 472 MovieClip {daisydefender_fla.mc_introsign_114} Frame 1Symbol 469 EditableText
"Instructions_txt"Symbol 472 MovieClip {daisydefender_fla.mc_introsign_114} Frame 1Symbol 470 EditableText
"introDaisy1_mc"Symbol 472 MovieClip {daisydefender_fla.mc_introsign_114} Frame 1Symbol 245 MovieClip {daisy2}
"introDaisy2_mc"Symbol 472 MovieClip {daisydefender_fla.mc_introsign_114} Frame 1Symbol 256 MovieClip {daisy3}
"insecticide"Symbol 472 MovieClip {daisydefender_fla.mc_introsign_114} Frame 1Symbol 192 MovieClip {mc_insecticide}
"bug11"Symbol 472 MovieClip {daisydefender_fla.mc_introsign_114} Frame 61Symbol 170 MovieClip {BitmapBug1}
"bug12"Symbol 472 MovieClip {daisydefender_fla.mc_introsign_114} Frame 68Symbol 170 MovieClip {BitmapBug1}
"fly"Symbol 472 MovieClip {daisydefender_fla.mc_introsign_114} Frame 87Symbol 163 MovieClip {BitmapFly}
"moth"Symbol 472 MovieClip {daisydefender_fla.mc_introsign_114} Frame 127Symbol 156 MovieClip {BitmapMoth}

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS3.

Labels

"FreeGameSign_mc"Frame 1
"happy"Symbol 245 MovieClip {daisy2} Frame 1
"dead"Symbol 245 MovieClip {daisy2} Frame 10
"happy"Symbol 256 MovieClip {daisy3} Frame 1
"dead"Symbol 256 MovieClip {daisy3} Frame 10
"happy"Symbol 264 MovieClip {daisy1} Frame 1
"dead"Symbol 264 MovieClip {daisy1} Frame 10
"stop"Symbol 355 MovieClip {daisydefender_fla.fly_51} Frame 1
"flying"Symbol 355 MovieClip {daisydefender_fla.fly_51} Frame 11
"stop"Symbol 359 MovieClip {daisydefender_fla.mc_wavesign_42} Frame 1
"showsign"Symbol 359 MovieClip {daisydefender_fla.mc_wavesign_42} Frame 10
"stop"Symbol 386 MovieClip {daisydefender_fla.bug1_77} Frame 1
"flying"Symbol 386 MovieClip {daisydefender_fla.bug1_77} Frame 11
"nextlevel"Symbol 387 MovieClip {daisydefender_fla.mc_levelsign_56} Frame 1
"gameover"Symbol 387 MovieClip {daisydefender_fla.mc_levelsign_56} Frame 11
"stop"Symbol 399 MovieClip {daisydefender_fla.moth_84} Frame 1
"flying"Symbol 399 MovieClip {daisydefender_fla.moth_84} Frame 11
"start"Symbol 410 MovieClip {daisydefender_fla.mc_nextlevelM_83} Frame 2
"stop"Symbol 419 MovieClip {daisydefender_fla.bug3_95} Frame 1
"flying"Symbol 419 MovieClip {daisydefender_fla.bug3_95} Frame 11
"start"Symbol 420 MovieClip {daisydefender_fla.mc_nextlevel1_94} Frame 2
"stop"Symbol 428 MovieClip {daisydefender_fla.caterpillar_100} Frame 1
"crawling"Symbol 428 MovieClip {daisydefender_fla.caterpillar_100} Frame 11
"start"Symbol 429 MovieClip {daisydefender_fla.mc_nextlevel3_99} Frame 2
"stop"Symbol 440 MovieClip {daisydefender_fla.bug2_104} Frame 1
"flying"Symbol 440 MovieClip {daisydefender_fla.bug2_104} Frame 11
"start"Symbol 441 MovieClip {daisydefender_fla.mc_gameover_103} Frame 1




http://swfchan.com/52/257060/info.shtml
Created: 14/9 -2024 18:22:21 Last modified: 14/9 -2024 18:22:21 Server time: 19/09 -2024 12:30:48