STORY   LOOP   FURRY   PORN   GAMES
• C •   SERVICES [?] [R] RND   POPULAR
Archived flashes:
229593
/disc/ · /res/     /show/ · /fap/ · /gg/ · /swf/P0001 · P2595 · P5190

<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/60028106?noj=FRM60028106-21DC" width="1" height="1"></div>

BoneyardBonanzaAS2v2DR.swf

This is the info page for
Flash #257142

(Click the ID number above for more basic data on this flash file.)


Text
<p align="left"><font face="Arial" size="13" color="#ffffff" letterSpacing="0.250000" kerning="0">ELÄMÄÄ</font></p>

OUT OF lives!

OUT OF lives!

22

22

<p align="right"><font face="Arial" size="13" color="#ffffff" letterSpacing="0.250000" kerning="0">#colors:</font></p>

<p align="right"><font face="Arial" size="13" color="#ffffff" letterSpacing="0.250000" kerning="0">#coffins:</font></p>

<p align="left"><font face="Arial" size="13" color="#ffffff" letterSpacing="0.250000" kerning="0">4</font></p>

<p align="left"><font face="Arial" size="13" color="#ffffff" letterSpacing="0.250000" kerning="0">4</font></p>

<p align="center"><font face="Arial" size="35" color="#ffffff" letterSpacing="0.250000" kerning="0">+</font></p>

<p align="right"><font face="Arial" size="35" color="#ffffff" letterSpacing="0.250000" kerning="0">-</font></p>

<p align="center"><font face="Arial" size="35" color="#ffffff" letterSpacing="0.250000" kerning="0">+</font></p>

<p align="right"><font face="Arial" size="35" color="#ffffff" letterSpacing="0.250000" kerning="0">-</font></p>

<p align="right"><font face="Arial" size="13" color="#ffffff" letterSpacing="0.250000" kerning="0">bonus sec</font></p>

<p align="left"><font face="Arial" size="13" color="#ffffff" letterSpacing="0.250000" kerning="0">4</font></p>

<p align="center"><font face="Arial" size="35" color="#ffffff" letterSpacing="0.250000" kerning="0">+</font></p>

<p align="right"><font face="Arial" size="35" color="#ffffff" letterSpacing="0.250000" kerning="0">-</font></p>

<p align="right"><font face="Arial" size="13" color="#ffffff" letterSpacing="0.250000" kerning="0">spawn sec</font></p>

<p align="left"><font face="Arial" size="13" color="#ffffff" letterSpacing="0.250000" kerning="0">4</font></p>

<p align="center"><font face="Arial" size="35" color="#ffffff" letterSpacing="0.250000" kerning="0">+</font></p>

<p align="right"><font face="Arial" size="35" color="#ffffff" letterSpacing="0.250000" kerning="0">-</font></p>

<p align="center"><font face="Arial" size="32" color="#ffffff" letterSpacing="0.000000" kerning="1">1750</font></p>

Total SCore

time to exit 7

x

15

ARriba !

1750

Bonus

<p align="center"><font face="Arial" size="32" color="#ffffff" letterSpacing="0.000000" kerning="1">1750</font></p>

Total SCore

time to exit 7

15

ARriba !

1750

Bonus

<p align="center"><font face="Arial" size="32" color="#ffffff" letterSpacing="0.000000" kerning="1">1750</font></p>

Total SCore

time to exit 7

15

ARriba !

1750

Bonus

1750

Total SCore

time to exit 7

15

ARriba !

<p align="center"><font face="Arial" size="32" color="#ffffff" letterSpacing="0.000000" kerning="1">1750</font></p>

Total SCore

time to exit 7

15

AY Caramba!

Register to continue playing and complete the game!

1750

Bonus

<p align="center"><font face="Arial" size="32" color="#ffffff" letterSpacing="0.000000" kerning="1">1750</font></p>

Total SCore

time to exit 7

15

AY Caramba!

Register to continue playing and complete the game!

1750

Bonus

1750

<p align="center"><font face="Arial" size="32" color="#35ff51" letterSpacing="0.000000" kerning="1">Total SCore </font></p>

time to exit 7

15

AY Caramba!

<p align="center"><font face="Arial" size="34" color="#ffffff" letterSpacing="3.000000" kerning="0">11</font></p>

<p align="center"><font face="Arial" size="34" color="#cc5555" letterSpacing="3.000000" kerning="0">-10</font></p>

<p align="center"><font face="Arial" size="34" color="#ffffff" letterSpacing="3.000000" kerning="0">8</font></p>

<p align="center"><font face="Arial" size="34" color="#ffffff" letterSpacing="3.000000" kerning="0">8</font></p>

<p align="center"><font face="Arial" size="34" color="#ffffff" letterSpacing="3.000000" kerning="0">0</font></p>

<p align="center"><font face="Arial" size="34" color="#ffffff" letterSpacing="3.000000" kerning="0">8</font></p>

<p align="center"><font face="Arial" size="34" color="#ffffff" letterSpacing="3.000000" kerning="0">8</font></p>

<p align="center"><font face="Arial" size="34" color="#ffffff" letterSpacing="3.000000" kerning="0">9</font></p>

<p align="center"><font face="Arial" size="34" color="#00ffcc" letterSpacing="3.000000" kerning="0">9</font></p>

<p align="center"><font face="Arial" size="34" color="#ffcc00" letterSpacing="3.000000" kerning="0">9</font></p>

<p align="center"><font face="Arial" size="25" color="#ffffff" letterSpacing="0.000000" kerning="1">BONUS !</font></p>

<p align="center"><font face="Arial" size="17" color="#ffffff" letterSpacing="0.000000" kerning="1">BONUS !</font></p>

<p align="center"><font face="Arial" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1">BONUS !</font></p>

AY !

AY!

AY !

<p align="left"><font face="Arial" size="38" color="#e7c954" letterSpacing="0.250000" kerning="0">5</font></p><p align="left"></p>

<p align="center"><font face="Arial" size="13" color="#ffffff" letterSpacing="0.250000" kerning="0">ELÄMÄÄ</font></p>

<p align="left"><font face="Arial" size="34" color="#e7c954" letterSpacing="3.000000" kerning="0">5986</font></p>

<p align="left"><font face="Arial" size="13" color="#ffffff" letterSpacing="0.250000" kerning="0">PUNCTUACION</font></p>

<p align="center"><font face="Arial" size="34" color="#e7c954" letterSpacing="3.000000" kerning="0">2:58</font></p>

<p align="center"><font face="Arial" size="34" color="#ff3300" letterSpacing="3.000000" kerning="0">2:58</font></p>

<p align="left"><font face="Arial" size="13" color="#ffffff" letterSpacing="0.250000" kerning="0">TIEMPO</font></p>

game starts in 10 seconds

<p align="left"><font face="Arial" size="41" color="#000000" letterSpacing="0.000000" kerning="1">welcome to boneyard bonanza!</font></p>

Here is how it works

Try to build complete skeletons

<p align="left"><font face="Arial" size="35" color="#000000" letterSpacing="0.000000" kerning="1">Place new bonepart in one of the coffins before time runs out</font></p>

<p align="center"><font face="Arial" size="14" color="#000000" letterSpacing="0.250000" kerning="0">Klicka för att lägga till ett ben</font></p>

Try to build onecolored skeletons to enter bonusmode!

<p align="left"><font face="Arial" size="20" color="#000000" letterSpacing="0.000000" kerning="1">00</font></p>

<p align="left"><font face="Arial" size="20" color="#e5ff1e" letterSpacing="0.000000" kerning="1">00</font></p>

<p align="center"><font face="Arial" size="15" color="#000000" letterSpacing="0.250000" kerning="0">Bonus </font></p><p align="center"><font face="Arial" size="15" color="#000000" letterSpacing="0.250000" kerning="0">Mode</font></p>

keep adding same colored bonepart to increase bonus points

<p align="center"><font face="Arial" size="14" color="#000000" letterSpacing="0.250000" kerning="0">Click &nbsp;box to add bone</font></p><p align="center"></p>

<p align="left"><font face="Arial" size="20" color="#000000" letterSpacing="0.000000" kerning="1">00</font></p>

00

<p align="left"><font face="Arial" size="20" color="#000000" letterSpacing="0.000000" kerning="1">00</font></p>

00

<p align="left"><font face="Arial" size="20" color="#000000" letterSpacing="0.000000" kerning="1">01</font></p>

01

01

01

watch out! Add bone before skeleton dissapears or  lose your bonus

<p align="left"><font face="Arial" size="20" color="#000000" letterSpacing="0.000000" kerning="1">01</font></p>

01

<p align="left"><font face="Arial" size="20" color="#000000" letterSpacing="0.000000" kerning="1">01</font></p>

01

<p align="left"><font face="Arial" size="20" color="#000000" letterSpacing="0.000000" kerning="1">02</font></p>

02

02

02

Add different colour to exit bonusmode and recieve bonus points

<p align="left"><font face="Arial" size="20" color="#000000" letterSpacing="0.000000" kerning="1">02</font></p>

02

<p align="left"><font face="Arial" size="20" color="#000000" letterSpacing="0.000000" kerning="1">02</font></p>

02

START

START

Arriba! Lets play!

ActionScript [AS1/AS2]

Frame 1
_root.gameData = "<gamedata seed=\"204057540\" mode=\"short2\">\t<text id=\"livesleft\">Lives</text> <text id=\"instructions_starts_in\">Game starts in {0} seconds</text> <text id=\"time_bonus\">Time Bonus</text> <text id=\"timeleft\">Time left</text> <text id=\"score\">Score</text> <text id=\"gameover_sad_header\">AY AY AY!</text> <text id=\"gameover_happy_header\">ARriba!</text> <text id=\"gameover_total_score\">Total Score</text> <text id=\"gameover_time_to_exit\">Time to exit {0}</text> <text id=\"instructions_text1\">Welcome to Boneyard Bonanza. Try to build complete skeletons. Single coloured ones gives more points.</text> <text id=\"instructions_text2\">Click coffin to add bones...</text> <text id=\"instructions_text3\">But not same bone twice!</text> <text id=\"instructions_text4\">Complete in same color to get to the bonus mode.</text> <text id=\"instructions_text5\">Send bone in same color to increase bonus score</text> <text id=\"instructions_text6\">To achieve bonus throw in a bone in another colour.</text> <text id=\"instructions_text7\">To achieve bonus throw in a bone in another colour.</text>\t<text id=\"open_game_over\">Register to continue playing and complete the game!</text></gamedata>"; _root.gamemode = 2; var game = (new com.midasplayer.game.boneyardbonanza.Game()); _root.gamemode = 2; var game = (new com.midasplayer.game.boneyardbonanza.Game()); stop();
Symbol 22 MovieClip [zzzzzzzz] Frame 1
#initclip 44 Object.registerClass("zzzzzzzz", IF3_2304340382); #endinitclip
Symbol 811 MovieClip [skeleton_part] Frame 1
#initclip 45 Object.registerClass("skeleton_part", com.midasplayer.game.boneyardbonanza.SkeletonPart); #endinitclip
Symbol 863 MovieClip [gui] Frame 1
#initclip 43 Object.registerClass("gui", com.midasplayer.game.boneyardbonanza.GUI); #endinitclip
Symbol 1045 MovieClip [coffin] Frame 1
#initclip 46 Object.registerClass("coffin", com.midasplayer.game.boneyardbonanza.Coffin); #endinitclip
Symbol 1207 MovieClip [instructions] Frame 1
_root.gameData = "<gamedata seed=\"204057540\" mode=\"short2\">\t<text id=\"livesleft\">Liv</text> <text id=\"time_bonus\">Time Bonus</text> <text id=\"timeleft\">Tid kvar</text> <text id=\"score\">Po\u00E4ng</text> <text id=\"gameover_sad_header\">AY Caramba!</text> <text id=\"gameover_happy_header\">ARriba!</text> <text id=\"gameover_total_score\">Total Score</text> <text id=\"gameover_time_to_exit\">Time to exit {0}</text> <text id=\"instructions_text1\">Welcome to Boneyard Bonanza. Try to build complete skeletons. Single coloured ones gives more points.</text> <text id=\"instructions_text2\">Click coffin to add bones...</text> <text id=\"instructions_text3\">But not same bone twice!</text> <text id=\"instructions_text4\">Complete in same color to get to the bonus mode.</text> <text id=\"instructions_text5\">Send bone in same color to increase bonus score</text> <text id=\"instructions_text6\">To achieve bonus throw in a bone in another colour.</text> <text id=\"instructions_text7\">To achieve bonus throw in a bone in another colour.</text>\t<text id=\"open_game_over\">Register to continue playing and complete the game!</text></gamedata>"; _root.gamemode = 2; var game = (new com.midasplayer.game.boneyardbonanza.Game());
Symbol 1208 MovieClip [__Packages.IF3_2304340382] Frame 0
class IF3_2304340382 { function IF3_2304340382 () { } }
Symbol 1209 MovieClip [__Packages.com.midasplayer.util.GameBase] Frame 0
class com.midasplayer.util.GameBase { static var playDataEntryId_, playData_, gameData, game_, checkGameDataIntervalId_; function GameBase () { gameMode_ = GAME_MODE_MONEY; playDataEntryId_ = 0; playData_ = ""; } function startGame() { } static function setGameMode(gameMode) { gameMode_ = gameMode; } static function getGameMode() { return(gameMode_); } static function setGameType(gameType) { gameType_ = gameType; } static function getGameType() { return(gameType_); } static function getGameData() { return(gameData); } static function reportGameStart() { com.midasplayer.util.Log.debug("gameStart"); } static function reportGameEnd(score) { com.midasplayer.util.Log.debug("gameEnd " + String(score)); playData_ = (("<result><![CDATA[" + score) + "]]></result>\n") + playData_; } static function reportGameQuit() { com.midasplayer.util.Log.debug("gameQuit"); } function reportGameOver(score) { com.midasplayer.util.Log.debug("gameOver " + String(score)); } static function reportPlayData(pCode, pData, pScore) { if (gameMode_ != GAME_MODE_MONEY) { return(undefined); } var Register_1_ = undefined; Register_1_ = String(pCode); if ((pData != null) && (pData.length > 0)) { Register_1_ = Register_1_ + ("," + pData); } if (((pScore != undefined) && (pScore != null)) && (pScore.length > 0)) { Register_1_ = Register_1_ + ("=" + pScore); } com.midasplayer.util.Log.debug("playData " + Register_1_); playDataEntryId_++; playData_ = playData_ + (("<entry id=\"" + playDataEntryId_) + "\""); playData_ = playData_ + " time=\"2007-08-27 12:13:45\">"; playData_ = playData_ + (("<![CDATA[" + Register_1_) + "]]></entry>\n"); } static function getPlayData() { trace("get Play Data"); var Register_1_ = newline; Register_1_ = Register_1_ + "<midas>\n"; Register_1_ = Register_1_ + "<client action=\"gameover\" slotId=\"57990\" playId=\"0\" request=\"3\" magic=\"443172449\">\n"; Register_1_ = Register_1_ + (("<gameover time=\"2007-08-27 12:14:01\" lastplaydataid=\"" + playDataEntryId_) + "\" elapsed=\"18000\" sync=\"0\" cheat=\"0\">\n"); Register_1_ = Register_1_ + playData_; Register_1_ = Register_1_ + "</gameover>\n"; Register_1_ = Register_1_ + "</client>\n"; Register_1_ = Register_1_ + "</midas>"; return(Register_1_); } static function runsLocal() { return(_root._URL.substr(0, 5).toLowerCase() == "file:"); } function init(game) { trace("init"); game_ = game; checkGameDataIntervalId_ = setInterval(this, "checkGameData", 200); } function checkGameData() { if (!hasGameData_) { if (((_root.gameData != null) && (_root.gameData != undefined)) && (_root.gameData != "")) { trace("Poiner"); hasGameData_ = true; parseGameData(_root.gameData); clearInterval(checkGameDataIntervalId_); game_.startGame(); } } } function parseGameData(myData) { gameData = new com.midasplayer.util.Map(); var Register_2_ = new XML(); Register_2_.ignoreWhite = true; Register_2_.parseXML(myData); var Register_3_ = Register_2_.firstChild; if (Register_3_.nodeName == "gamedata") { trace("Pointer2"); parseChild(Register_3_, ""); } } function parseGameFileData() { var Register_5_ = _root.gameFileData; var Register_3_ = new XML(); Register_3_.ignoreWhite = true; Register_3_.parseXML(Register_5_); var Register_4_ = Register_3_.firstChild; if (Register_4_.nodeName == "gamedata") { parseChild(Register_4_, ""); } } function parseChild(child, parentName) { if (child == null) { return(undefined); } var Register_3_ = parentName; if (child.nodeName == "gamedata") { Register_3_ = ""; } else if (parentName.length > 0) { Register_3_ = (parentName + ".") + child.nodeName; } else { Register_3_ = child.nodeName; } if (child.nodeName == "text") { com.midasplayer.util.I18n.addTranslation(String(child.attributes.id), String(child.firstChild)); } for (var Register_6_ in child.attributes) { var Register_5_ = undefined; var Register_2_ = child.attributes[Register_6_]; if (Register_6_ == "id") { Register_3_ = Register_3_ + ("." + Register_2_); } else if (Register_3_.length > 0) { gameData.put((Register_3_ + ".") + Register_6_, Register_2_); } else { gameData.put(Register_6_, Register_2_); } } if (!child.firstChild.hasChildNodes()) { gameData.put(Register_3_, child.firstChild); } else { parseChild(child.firstChild, Register_3_); } if (child.nextSibling != null) { parseChild(child.nextSibling, parentName); } } static var GAME_MODE_DEBUG = 0; static var GAME_MODE_PRACTICE = 1; static var GAME_MODE_MONEY = 2; static var GAME_TYPE_SINGLE = 0; static var GAME_TYPE_MULTI = 1; static var gameMode_ = GAME_MODE_DEBUG; static var gameType_ = GAME_TYPE_SINGLE; static var hasGameData_ = false; }
Symbol 1210 MovieClip [__Packages.com.midasplayer.util.ArrayList] Frame 0
class com.midasplayer.util.ArrayList { var value; function ArrayList () { value = new Array(); } function insert(obj, pos) { var Register_3_ = value.length; if (pos == undefined) { value.push(obj); return(Register_3_); } if (pos > Register_3_) { pos = Register_3_; } var Register_2_ = (Register_3_ - 1); while (Register_2_ > (pos - 1)) { value[Register_2_ + 1] = value[Register_2_]; Register_2_--; } value[pos] = obj; return(pos); } function get(pos) { return(value[pos]); } function indexOf(obj) { var Register_2_ = 0; while (Register_2_ < value.length) { if (obj == value[Register_2_]) { return(Register_2_); } Register_2_++; } return(-1); } function remove(obj) { return(removeByIndex(indexOf(obj))); } function removeByIndex(pos) { var Register_5_ = undefined; var Register_3_ = value.length; if ((pos < Register_3_) && (pos >= 0)) { Register_5_ = value[pos]; delete value[pos]; var Register_2_ = pos; while (Register_2_ < (Register_3_ - 1)) { value[Register_2_] = value[Register_2_ + 1]; Register_2_++; } value.length = Register_3_ - 1; } return(Register_5_); } function size() { return(value.length); } function clear() { value = new Array(); } function toArray() { return(value); } function foreach(fn) { var Register_2_ = 0; var Register_3_ = value.length; while (Register_2_ < Register_3_) { if (fn(Register_2_, value[Register_2_]) == false) { return(undefined); } Register_2_++; } } function sortOn(field) { value.sortOn(field); } function sort() { value.sort(); } function subList(from, to) { if (!to) { to = value.length; } var Register_3_ = (new com.midasplayer.util.ArrayList()); var Register_2_ = from; while (Register_2_ < to) { Register_3_.insert(get(Register_2_)); Register_2_++; } return(Register_3_); } }
Symbol 1211 MovieClip [__Packages.com.midasplayer.util.Log] Frame 0
class com.midasplayer.util.Log { function Log () { } static function setLevel(level) { level_ = level; } static function debug(msg) { if (level_ <= LEVEL_DEBUG) { log_.insert(new com.midasplayer.util.LogEntry(LEVEL_DEBUG, msg)); } } static function warning(msg) { if (level_ <= LEVEL_WARNING) { log_.insert(new com.midasplayer.util.LogEntry(LEVEL_WARNING, msg)); } } static function error(msg) { if (level_ <= LEVEL_ERROR) { log_.insert(new com.midasplayer.util.LogEntry(LEVEL_ERROR, msg)); } } static function getLog() { if (log_.size() != logStringLastUpdatedSize_) { logString_ = ""; var Register_1_ = 0; while (Register_1_ < log_.size()) { var Register_2_ = com.midasplayer.util.LogEntry(log_.get(Register_1_)); if (Register_1_ > 0) { logString_ = logString_ + newline; } logString_ = logString_ + LEVEL_STRINGS[Register_2_.getLevel()]; logString_ = logString_ + ": "; logString_ = logString_ + Register_2_.getMessage(); logStringLastUpdatedSize_ = log_.size(); Register_1_++; } } return(logString_); } static var LEVEL_ALL = -1; static var LEVEL_NONE = 1000; static var LEVEL_DEBUG = 0; static var LEVEL_WARNING = 1; static var LEVEL_ERROR = 2; static var LEVEL_STRINGS = ["DEBUG", "WARNING", "ERROR"]; static var level_ = LEVEL_ALL; static var log_ = new com.midasplayer.util.ArrayList(); static var logString_ = ""; static var logStringLastUpdatedSize_ = 0; }
Symbol 1212 MovieClip [__Packages.com.midasplayer.util.LogEntry] Frame 0
class com.midasplayer.util.LogEntry { var level_, message_; function LogEntry (level, msg) { level_ = level; message_ = msg; } function getLevel() { return(level_); } function getMessage() { return(message_); } }
Symbol 1213 MovieClip [__Packages.com.midasplayer.util.Map] Frame 0
class com.midasplayer.util.Map { var map, lastSize; function Map (init) { map = new Object(); for (var Register_3_ in init) { map["@" + Register_3_] = init[Register_3_]; } lastSize = -1; } function put(key, value) { map["@" + key] = value; lastSize = -1; } function get(key) { return(map["@" + key]); } function remove(key) { var Register_2_ = map["@" + key]; delete map["@" + key]; lastSize = -1; return(Register_2_); } function count() { if (lastSize < 0) { lastSize = 0; for (var Register_2_ in map) { lastSize++; } } return(lastSize); } function size() { return(count()); } function clear() { map = {}; lastSize = 0; } function dump() { var Register_2_ = ""; for (var Register_3_ in map) { Register_2_ = Register_2_ + "x"; Register_2_ = Register_2_ + (((Register_3_ + "=>") + map[Register_3_]) + newline); } trace(Register_2_); } function toArray() { var Register_2_ = []; for (var Register_3_ in map) { Register_2_[Register_2_.length] = map[Register_3_]; } return(Register_2_); } function keySet() { var Register_2_ = []; for (var Register_3_ in map) { Register_2_[Register_2_.length] = Register_3_.substring(1); } return(Register_2_); } function foreach(fn) { do { if ((in map) == null) { break; } var Register_3_ = (in map); } while (fn(Register_3_.substring(1), map[Register_3_]) != false); do { } while ("foreach" != null); lastSize = -1; } }
Symbol 1214 MovieClip [__Packages.com.midasplayer.util.I18n] Frame 0
class com.midasplayer.util.I18n { function I18n () { } static function addTranslation(name, val) { val = val.split("&apos;").join("'"); val = val.split("&amp;").join("&"); val = val.split("\r\n").join(newline); translations_.put(name, val); } static function format(name, replace0, replace1, replace2) { var Register_3_ = translations_.get(name); if (Register_3_ == undefined) { return(("{" + name) + "}"); } var Register_1_ = Register_3_.toString(); if (replace0 != undefined) { var Register_2_ = Register_1_.split("{0}"); Register_1_ = Register_2_.join(replace0); if (replace1 != undefined) { Register_2_ = Register_1_.split("{1}"); Register_1_ = Register_2_.join(replace1); if (replace2 != undefined) { Register_2_ = Register_1_.split("{2}"); Register_1_ = Register_2_.join(replace2); } } } return(Register_1_); } static var translations_ = new com.midasplayer.util.Map(); }
Symbol 1215 MovieClip [__Packages.com.midasplayer.timing.Timeable] Frame 0
interface com.midasplayer.timing.Timeable { }
Symbol 1216 MovieClip [__Packages.com.midasplayer.game.boneyardbonanza.Game] Frame 0
class com.midasplayer.game.boneyardbonanza.Game extends com.midasplayer.util.GameBase implements com.midasplayer.timing.Timeable { var init, seed_, baseLayer_, sceneLayer_, overlayLayer_, scene_, gui_, timer_, introAnimId_, gameEnded_, drScore; function Game () { super(); trace("game"); Stage.scaleMode = "noScale"; Stage.showMenu = false; _root._quality = "high"; _root._focusrect = false; com.midasplayer.util.GameBase.setGameMode(_root.gamemode); init(this); trace("game_mode:" + _root.gamemode); } function startGame() { trace("startgame"); seed_ = int(Math.random() * 10000000000) + 1; trace("seed" + seed_); baseLayer_ = _root; sceneLayer_ = baseLayer_.createEmptyMovieClip("scenelayer", baseLayer_.getNextHighestDepth()); overlayLayer_ = baseLayer_.createEmptyMovieClip("overlaylayer", baseLayer_.getNextHighestDepth()); sceneLayer_.attachMovie("bg", "bg", sceneLayer_.getNextHighestDepth()); scene_ = new com.midasplayer.game.boneyardbonanza.Scene(this, sceneLayer_); gui_ = com.midasplayer.game.boneyardbonanza.GUI(overlayLayer_.attachMovie("gui", "gui", overlayLayer_.getNextHighestDepth())); timer_ = new com.midasplayer.timing.Timer(this, TPS); var Register_3_ = _root.createEmptyMovieClip("gametimer", _root.getNextHighestDepth()); Register_3_.onEnterFrame = mx.utils.Delegate.create(timer_, timer_.advanceTime2); showIntro(); } function showIntro() { var Register_2_ = (new com.midasplayer.game.boneyardbonanza.anim.IntroAnim(this, scene_, sceneLayer_)); introAnimId_ = com.midasplayer.util.AnimPlayer.addAnim(Register_2_); } function introEnd() { start(); } function tick(tick) { com.midasplayer.util.AnimPlayer.tick(tick); if ((scene_ != undefined) && (!gameEnded_)) { scene_.tick(tick); } } function render(tick, alpha) { com.midasplayer.util.TimeVerifier.checkTime(); com.midasplayer.util.AnimPlayer.render(tick, alpha); if ((scene_ != undefined) && (!gameEnded_)) { scene_.render(tick, alpha); } } function start() { trace("start"); com.midasplayer.util.GameBase.reportGameStart(); com.midasplayer.util.GameBase.reportPlayData(19, (("" + VERSION) + " ") + seed_, "0"); com.midasplayer.fx.SoundManager.play("VariableNamed_boneyard_loopk2", 35, true); gui_.removeMovieClip(); scene_.start(); } function getSeed() { return(seed_); } function getScene() { return(scene_); } function getSceneLayer() { return(sceneLayer_); } function getOverlayLayer() { return(overlayLayer_); } function endGamePressed() { endGame(); } function endGame(score) { trace("DR-Endgame" + score); drScore = score; if (gameEnded_) { return(undefined); } gameEnded_ = true; com.midasplayer.util.GameBase.reportGameEnd(score); com.midasplayer.fx.SoundManager.stopAll(); com.midasplayer.fx.SoundManager.play("VariableNamed_boneyard_outrok2", 50); if (scene_.getNumSkeletonsCompleted() >= 10) { var Register_2_ = (new com.midasplayer.game.boneyardbonanza.anim.GameOverHappyAnim(this, scene_, sceneLayer_)); introAnimId_ = com.midasplayer.util.AnimPlayer.addAnim(Register_2_); return(undefined); } var Register_2_ = (new com.midasplayer.game.boneyardbonanza.anim.GameOverSadAnim(this, scene_, sceneLayer_)); introAnimId_ = com.midasplayer.util.AnimPlayer.addAnim(Register_2_); } function quitGame() { trace("quitGame+" + drScore); sendscore = new LoadVars(); sendscore.gscore = drScore; sendscore.gname = "BoneyardBonanzaAS2v2DR"; sendscore.send("index.php?act=Arcade&do=newscore", "_self", "POST"); } function quitGame2() { com.midasplayer.fx.SoundManager.stopAll(); com.midasplayer.util.GameBase.reportGameQuit(); } static var TPS = 25; static var VERSION = "1"; static var DEBUG_MODE = true; }
Symbol 1217 MovieClip [__Packages.com.midasplayer.game.boneyardbonanza.Scene] Frame 0
class com.midasplayer.game.boneyardbonanza.Scene { var game_, layer_, tick_, score_, bonus_, numSkeletonsCompleted_, timeWarningPlayed_, cuePlayed_, lifeOverClip_, numParts_, numCoffins_, numColors_, maxTime_, numLives_, spawnTime_, bonusTime_, random_, guiLayer_, coffinsLayer_, spawnLayer_, skeletonLayer_, scorePopLayer_, gui_, coffins_, spawnArea_, started_, clickedCoffin_, endGamePressed_, endGameTick_; function Scene (game, layer) { game_ = game; layer_ = layer; tick_ = 0; score_ = 0; bonus_ = 0; numSkeletonsCompleted_ = 0; timeWarningPlayed_ = false; cuePlayed_ = false; lifeOverClip_ = undefined; numParts_ = 6; numCoffins_ = 6; numColors_ = 3; maxTime_ = 180; if (com.midasplayer.util.GameBase.gameData.get("mode") == "short") { maxTime_ = 60; } numLives_ = 5; spawnTime_ = 5; bonusTime_ = 15; } function init() { random_ = new com.midasplayer.util.Random(game_.getSeed()); guiLayer_ = layer_.createEmptyMovieClip("guilayer", layer_.getNextHighestDepth()); coffinsLayer_ = layer_.createEmptyMovieClip("coffinsLayer", layer_.getNextHighestDepth()); spawnLayer_ = layer_.createEmptyMovieClip("spawnLayer", layer_.getNextHighestDepth()); skeletonLayer_ = layer_.createEmptyMovieClip("skeletonLayer", layer_.getNextHighestDepth()); scorePopLayer_ = layer_.createEmptyMovieClip("scorepopLayer", layer_.getNextHighestDepth()); initGUI(); initCoffins(); initSpawnArea(); } function random(n) { return(random_.nextInt(n)); } function initGUI() { gui_ = com.midasplayer.game.boneyardbonanza.GUI(guiLayer_.attachMovie("gui", "gui", guiLayer_.getNextHighestDepth())); gui_.init(this); } function initCoffins() { coffins_ = new com.midasplayer.util.ArrayList(); var Register_2_ = 0; while (Register_2_ < 6) { var Register_4_ = coffinsLayer_.getNextHighestDepth(); var Register_3_ = com.midasplayer.game.boneyardbonanza.Coffin(coffinsLayer_.attachMovie("coffin", "coffin" + Register_2_, Register_4_)); Register_3_.init(this, game_, Register_2_); Register_3_._visible = false; coffins_.insert(Register_3_); Register_2_++; } } function initSpawnArea() { spawnArea_ = new com.midasplayer.game.boneyardbonanza.SpawnArea(this, game_.getSeed(), spawnLayer_, skeletonLayer_); } function getCoffins() { return(coffins_); } function getScorePopLayer() { return(scorePopLayer_); } function addSpawnTime() { spawnTime_++; } function subSpawnTime() { if (spawnTime_ > 1) { spawnTime_--; } } function addBonusTime() { bonusTime_++; } function subBonusTime() { if (bonusTime_ > 2) { bonusTime_--; } } function addCoffin() { if (numCoffins_ < 6) { numCoffins_++; } } function subCoffin() { if (numCoffins_ > 1) { var Register_2_ = com.midasplayer.game.boneyardbonanza.Coffin(coffins_.get(numCoffins_ - 1)); Register_2_.removeSkeletonNormal(); Register_2_.empty(); numCoffins_--; } } function addColor() { if (numColors_ < 6) { numColors_++; } } function subColor() { if (numColors_ > 1) { numColors_--; } } function start() { init(); started_ = true; } function getNumCoffins() { return(numCoffins_); } function getNumColors() { return(numColors_); } function getNumParts() { return(numParts_); } function skeletonCompleted() { numSkeletonsCompleted_++; } function getNumSkeletonsCompleted() { return(numSkeletonsCompleted_); } function isPlaceable(part) { var Register_2_ = 0; while (Register_2_ < numCoffins_) { var Register_3_ = com.midasplayer.game.boneyardbonanza.Coffin(coffins_.get(Register_2_)); if (Register_3_.isBonus()) { return(true); } if (!Register_3_.hasPart(part)) { return(true); } Register_2_++; } return(false); } function getTimeLeft() { var Register_2_ = (maxTime_ - Math.floor(tick_ / com.midasplayer.game.boneyardbonanza.Game.TPS)); if (Register_2_ < 0) { Register_2_ = 0; } return(Register_2_); } function getScore() { return(score_); } function addScore(score) { score_ = score_ + score; if (score_ < 0) { score_ = 0; } } function addBonus(bonus) { bonus_ = bonus_ + bonus; } function getBonus() { return(bonus_); } function getNumLives() { return(numLives_); } function getSpawnTime() { return(com.midasplayer.game.boneyardbonanza.Game.TPS * spawnTime_); } function getBonusTime() { return(com.midasplayer.game.boneyardbonanza.Game.TPS * bonusTime_); } function removeLife() { numLives_--; if (numLives_ < 0) { numLives_ = 0; } com.midasplayer.fx.SoundManager.play("VariableNamed_loose_lifek2", 100); if (numLives_ == 0) { com.midasplayer.fx.SoundManager.play("VariableNamed_no_more_lifek1", 50); } gui_.removeLife(); } function coffinClicked(coffin) { clickedCoffin_ = com.midasplayer.game.boneyardbonanza.Coffin(coffins_.get(coffin)); } function isEndGamePressed() { return(endGamePressed_); } function endGamePressed() { if (!endGamePressed_) { com.midasplayer.util.GameBase.reportPlayData(33, "" + tick_, "0"); endGamePressed_ = true; } } function endGame() { com.midasplayer.util.GameBase.reportPlayData(17, "" + tick_, "0"); game_.endGame(score_); } function enterBonusMode() { var Register_4_ = 0; var Register_2_ = 0; while (Register_2_ < numCoffins_) { var Register_3_ = com.midasplayer.game.boneyardbonanza.Coffin(coffins_.get(Register_2_)); if (Register_3_.isBonus()) { Register_4_++; } Register_2_++; } if ((!cuePlayed_) && (Register_4_ == 1)) { com.midasplayer.fx.SoundManager.stop("VariableNamed_boneyard_loopk2"); com.midasplayer.fx.SoundManager.play("VariableNamed_bonus_cuek2", 40, false, mx.utils.Delegate.create(this, playBonusSound)); return(undefined); } if (cuePlayed_ && (Register_4_ == 1)) { com.midasplayer.fx.SoundManager.play("VariableNamed_boneyard_bonusloopk3", 40, true); return(undefined); } if (cuePlayed_ && (Register_4_ == 2)) { com.midasplayer.fx.SoundManager.stop("VariableNamed_boneyard_bonusloopk3"); com.midasplayer.fx.SoundManager.play("VariableNamed_boneyard_bonusloop_raise1k2", 40, true); return(undefined); } if (cuePlayed_ && (Register_4_ == 3)) { com.midasplayer.fx.SoundManager.stop("VariableNamed_boneyard_bonusloop_raise1k2"); com.midasplayer.fx.SoundManager.play("VariableNamed_boneyard_bonusloop_raise2k2", 40, true); } } function playBonusSound() { cuePlayed_ = true; com.midasplayer.fx.SoundManager.play("VariableNamed_maraccas_loopk1", 40, true); enterBonusMode(); } function leaveBonusMode(success) { var Register_4_ = 0; var Register_2_ = 0; while (Register_2_ < numCoffins_) { var Register_3_ = com.midasplayer.game.boneyardbonanza.Coffin(coffins_.get(Register_2_)); if (Register_3_.isBonus()) { Register_4_++; } Register_2_++; } if (success) { com.midasplayer.fx.SoundManager.play("VariableNamed_arribak2", 60); } else if (Register_4_ == 0) { com.midasplayer.fx.SoundManager.play("VariableNamed_ayayayk2", 60); } else { com.midasplayer.fx.SoundManager.play("VariableNamed_ayayayk3", 60); } if (Register_4_ == 0) { com.midasplayer.fx.SoundManager.stop("VariableNamed_bonus_cuek2"); com.midasplayer.fx.SoundManager.stop("VariableNamed_boneyard_bonusloopk3"); com.midasplayer.fx.SoundManager.stop("VariableNamed_maraccas_loopk1"); com.midasplayer.fx.SoundManager.play("VariableNamed_boneyard_loopk2", 35, true); cuePlayed_ = false; return(undefined); } if (Register_4_ == 1) { com.midasplayer.fx.SoundManager.stop("VariableNamed_boneyard_bonusloop_raise1k2"); com.midasplayer.fx.SoundManager.play("VariableNamed_boneyard_bonusloopk3", 40, true); return(undefined); } if (Register_4_ == 2) { com.midasplayer.fx.SoundManager.stop("VariableNamed_boneyard_bonusloop_raise2k2"); com.midasplayer.fx.SoundManager.play("VariableNamed_boneyard_bonusloop_raise1k2", 40, true); } } function tick(tick) { if (!started_) { return(undefined); } if (((numLives_ == 0) || (getTimeLeft() == 0)) || (endGamePressed_)) { if (numLives_ == 0) { if (lifeOverClip_ == undefined) { lifeOverClip_ = scorePopLayer_.attachMovie("gameover_life", "gameover_life", scorePopLayer_.getNextHighestDepth()); lifeOverClip_.clip.txt.text = com.midasplayer.util.I18n.format("out_of_lives"); lifeOverClip_.clip.txt2.text = com.midasplayer.util.I18n.format("out_of_lives"); lifeOverClip_._x = 165; lifeOverClip_._y = 150; } } var Register_2_ = 0; while (Register_2_ < 6) { var Register_3_ = com.midasplayer.game.boneyardbonanza.Coffin(coffins_.get(Register_2_)); if (Register_3_.isBonus()) { Register_3_.collectBonus(); } Register_3_.noMouseOver(); Register_2_++; } if (com.midasplayer.util.AnimPlayer.getNumAnims() == 0) { if (endGameTick_ == undefined) { endGameTick_ = tick; } var Register_4_ = com.midasplayer.util.AnimPlayer.tickToPercent(tick, endGameTick_, 10); if (Register_4_ == 1) { endGame(); } } return(undefined); } if ((getTimeLeft() == 5) && (!timeWarningPlayed_)) { com.midasplayer.fx.SoundManager.play("VariableNamed_time_warningk2", 40); timeWarningPlayed_ = true; } if (spawnArea_.isEmpty()) { spawnArea_.spawn(getSpawnTime()); } spawnArea_.increaseTime(); spawnArea_.displayTime(); if (clickedCoffin_ != undefined) { com.midasplayer.util.GameBase.reportPlayData(21, (("" + tick_) + " ") + clickedCoffin_.getNum(), "0"); if ((!spawnArea_.isEmpty()) && (!spawnArea_.isTimesUp())) { if ((!clickedCoffin_.isBonus()) && (clickedCoffin_.hasPart(spawnArea_.getPart()))) { clickedCoffin_.wrongClick(spawnArea_.getPart()); } else { clickedCoffin_.addPart(spawnArea_.getPart()); spawnArea_.removePart(); } } clickedCoffin_ = undefined; } var Register_2_ = 0; while (Register_2_ < 6) { var Register_3_ = com.midasplayer.game.boneyardbonanza.Coffin(coffins_.get(Register_2_)); Register_3_.tick(); Register_2_++; } tick_++; } function render(tick, alpha) { if (!started_) { return(undefined); } var Register_2_ = 0; while (Register_2_ < 6) { var Register_3_ = com.midasplayer.game.boneyardbonanza.Coffin(coffins_.get(Register_2_)); if (Register_2_ < numCoffins_) { Register_3_._visible = true; } else { Register_3_._visible = false; } Register_2_++; } gui_.render(tick, alpha); } }
Symbol 1218 MovieClip [__Packages.com.midasplayer.util.Random] Frame 0
class com.midasplayer.util.Random { var mta, mti, lastSeed; function Random (aSeed) { mta = new Array(N); mti = N + 1; if (aSeed != undefined) { init_genrand(aSeed); } } function set seed(s) { init_genrand(s); //return(seed); } function get seed() { return(lastSeed); } function nextInt(n) { return((genrand_int32() & 2147483647) % n); } function nextFloat() { return(next(24) / 16777216); } function next(bits) { if (bits < 32) { return(genrand_int32() & ((1 << bits) - 1)); } return(genrand_int32()); } function init_genrand(s) { var Register_5_ = getTimer(); lastSeed = s; mta[0] = s; var Register_2_ = s; var Register_3_ = (new com.midasplayer.util.Integer64()); mti = 1; while (mti < N) { Register_3_.init32((Register_2_ >>> 30) ^ Register_2_); Register_3_.mulu32(1812433253); Register_2_ = (mta[mti] = Register_3_.lsb + mti); mti++; } var Register_6_ = getTimer(); } function genrand_int32() { var Register_3_ = 0; if (mti >= N) { if (mti == (N + 1)) { init_genrand(5489); } var Register_4_ = getTimer(); var Register_2_ = 0; Register_2_ = 0; while (Register_2_ < (N - M)) { Register_3_ = (mta[Register_2_] & UPPER_MASK) | (mta[Register_2_ + 1] & LOWER_MASK); mta[Register_2_] = (mta[Register_2_ + M] ^ (Register_3_ >>> 1)) ^ mag01[Register_3_ & 1]; Register_2_++; } Register_2_ = Register_2_; while (Register_2_ < (N - 1)) { Register_3_ = (mta[Register_2_] & UPPER_MASK) | (mta[Register_2_ + 1] & LOWER_MASK); mta[Register_2_] = (mta[Register_2_ + (M - N)] ^ (Register_3_ >>> 1)) ^ mag01[Register_3_ & 1]; Register_2_++; } Register_3_ = (mta[N - 1] & UPPER_MASK) | (mta[0] & LOWER_MASK); mta[N - 1] = (mta[M - 1] ^ (Register_3_ >>> 1)) ^ mag01[Register_3_ & 1]; mti = 0; var Register_5_ = getTimer(); } Register_3_ = mta[mti++]; Register_3_ = Register_3_ ^ (Register_3_ >>> 11); Register_3_ = Register_3_ ^ ((Register_3_ << 7) & 2636928640); Register_3_ = Register_3_ ^ ((Register_3_ << 15) & 4022730752); Register_3_ = Register_3_ ^ (Register_3_ >>> 18); return(Register_3_); } static var N = 624; static var M = 397; static var MATRIX_A = 2567483615; static var UPPER_MASK = 2147483648; static var LOWER_MASK = 2147483647; static var mag01 = [0, 2567483615]; }
Symbol 1219 MovieClip [__Packages.com.midasplayer.util.Integer64] Frame 0
class com.midasplayer.util.Integer64 { var r, p, s; function Integer64 (lowInt) { r = [[0, 0, 0, 0, 0], [0, 0, 0, 0, 0], [0, 0, 0, 0, 0], [0, 0, 0, 0, 0], [0, 0, 0, 0, 0]]; p = [0, 0, 0, 0, 0]; s = [0, 0, 0]; if (lowInt != undefined) { merge(lowInt); } } function init(v) { var Register_2_ = 0; while (Register_2_ < p.length) { p[Register_2_] = v.p[Register_2_]; Register_2_++; } } function init32(n) { p[0] = n & 32767; n = n >>> 15; p[1] = n & 32767; n = n >>> 15; p[2] = n & 3; p[3] = 0; p[4] = 0; } function get lsb() { return((p[0] | (p[1] << SH)) | ((p[2] & 3) << 30)); } function get msb() { return((((p[2] >> 2) | ((p[3] << SH) >> 2)) | ((p[4] << (SH * 2)) >> 2)) & 2147483647); } function binaryShiftLeft(step) { var Register_2_ = 0; while (Register_2_ < step) { shl(); Register_2_++; } } function binaryShiftRight(step) { var Register_4_ = ((step / SH) >> 0); var Register_5_ = (step - (Register_4_ * SH)); var Register_2_ = (p.length - 1); while (Register_2_ > 0) { var Register_3_ = 0; while (Register_3_ < Register_4_) { p[Register_3_] = p[Register_3_ + 1]; Register_3_++; } p[Register_2_--] = 0; } if (Register_5_ > 0) { var Register_3_ = 0; while (Register_3_ < Register_5_) { shr(); Register_3_++; } } } function binaryNot(o) { p[0] = p[0] ^ o.p[0]; p[1] = p[1] ^ o.p[1]; p[2] = p[2] ^ o.p[2]; p[3] = p[3] ^ o.p[3]; p[4] = p[4] ^ o.p[4]; } function add64(o) { var Register_4_ = 0; var Register_3_ = 1; var Register_2_ = 0; Register_3_ = Register_3_; while ((Register_3_ < p.length) && (o.p[Register_2_] != 0)) { Register_3_++; } Register_2_ = 0; while (Register_2_ < Register_3_) { p[Register_2_] = ((Register_4_ = Register_4_ + (p[Register_2_] + o.p[Register_2_]))) & MASK; Register_4_ = Register_4_ >> SH; Register_2_++; } } function add32(num) { var Register_2_ = 0; var Register_5_ = (num & MASK); num = num >> SH; var Register_6_ = (num & MASK); num = num >> SH; var Register_4_ = (num & 3); p[0] = ((Register_2_ = Register_2_ + (p[0] + Register_5_))) & MASK; Register_2_ = Register_2_ >> SH; p[1] = ((Register_2_ = Register_2_ + (p[1] + Register_6_))) & MASK; Register_2_ = Register_2_ >> SH; p[2] = ((Register_2_ = Register_2_ + (p[2] + Register_4_))) & MASK; } function mulu32(num) { var Register_3_ = 0; s[0] = num & MASK; num = num >>> 15; s[1] = num & MASK; num = num >>> 15; s[2] = num & 3; var Register_2_ = 0; while (Register_2_ < 3) { var Register_4_ = s[Register_2_]; r[Register_2_][0] = ((Register_3_ = Register_4_ * p[0])) & MASK; Register_3_ = Register_3_ >> SH; r[Register_2_][1] = ((Register_3_ = Register_3_ + (Register_4_ * p[1]))) & MASK; Register_3_ = Register_3_ >> SH; r[Register_2_][2] = ((Register_3_ = Register_3_ + (Register_4_ * p[2]))) & 3; Register_2_++; } Register_3_ = r[0][0]; p[0] = Register_3_ & MASK; Register_3_ = Register_3_ >> SH; Register_3_ = Register_3_ + (r[0][1] + r[1][0]); p[1] = Register_3_ & MASK; Register_3_ = Register_3_ >> SH; Register_3_ = Register_3_ + ((r[0][2] + r[1][1]) + r[2][0]); p[2] = Register_3_ & 3; p[3] = 0; p[4] = 0; } function mul64(o) { var Register_2_ = 0; var Register_3_ = 0; while (Register_3_ < 5) { var Register_4_ = o.p[Register_3_]; r[Register_3_][0] = ((Register_2_ = Register_4_ * p[0])) & MASK; Register_2_ = Register_2_ >> SH; r[Register_3_][1] = ((Register_2_ = Register_2_ + (Register_4_ * p[1]))) & MASK; Register_2_ = Register_2_ >> SH; r[Register_3_][2] = ((Register_2_ = Register_2_ + (Register_4_ * p[2]))) & MASK; Register_2_ = Register_2_ >> SH; r[Register_3_][3] = ((Register_2_ = Register_2_ + (Register_4_ * p[3]))) & MASK; Register_2_ = Register_2_ >> SH; r[Register_3_][4] = ((Register_2_ = Register_2_ + (Register_4_ * p[4]))) & MASK; Register_3_++; } Register_2_ = r[0][0]; p[0] = Register_2_ & MASK; Register_2_ = Register_2_ >> SH; Register_2_ = Register_2_ + (r[0][1] + r[1][0]); p[1] = Register_2_ & MASK; Register_2_ = Register_2_ >> SH; Register_2_ = Register_2_ + ((r[0][2] + r[1][1]) + r[2][0]); p[2] = Register_2_ & MASK; Register_2_ = Register_2_ >> SH; Register_2_ = Register_2_ + (((r[0][3] + r[1][2]) + r[2][1]) + r[3][0]); p[3] = Register_2_ & MASK; Register_2_ = Register_2_ >> SH; Register_2_ = Register_2_ + ((((r[0][4] + r[1][3]) + r[2][2]) + r[3][1]) + r[4][0]); p[4] = Register_2_ & 7; } function mul32(value) { mul64(new com.midasplayer.util.Integer64(value)); } function toString() { return(((((("Integer64[value=0x" + com.midasplayer.util.Numbers.dec2hex(msb)) + ":") + com.midasplayer.util.Numbers.dec2hex(lsb)) + ":(") + p) + ")]"); } function merge(a) { var Register_2_ = 0; while (Register_2_ < 3) { p[Register_2_] = p[Register_2_] + (a & 32767); a = a >>> 15; Register_2_++; } return(a); } function shl() { var Register_5_ = 0; var Register_4_ = 0; var Register_2_ = 0; var Register_3_ = p.length; while (Register_2_ < Register_3_) { Register_5_ = (p[Register_2_] & 16384) >> 14; p[Register_2_] = p[Register_2_] << 1; p[Register_2_] = (p[Register_2_] | Register_4_) & 32767; Register_2_++; Register_4_ = Register_5_; } } function shr() { var Register_4_ = 0; var Register_3_ = 0; var Register_2_ = (p.length - 1); while (Register_2_ >= 0) { Register_4_ = (p[Register_2_] & 1) << 14; p[Register_2_] = p[Register_2_] >> 1; p[Register_2_] = (p[Register_2_] | Register_3_) & 32767; Register_2_--; Register_3_ = Register_4_; } } static var MASK = 32767; static var SH = 15; }
Symbol 1220 MovieClip [__Packages.com.midasplayer.util.Numbers] Frame 0
class com.midasplayer.util.Numbers { function Numbers () { } static function dec2hex(iValue, padding) { var Register_1_ = ""; while (iValue != 0) { Register_1_ = "0123456789abcdef".charAt(iValue & 15) + Register_1_; iValue = iValue >>> 4; } if (padding) { if (Register_1_.length == 0) { Register_1_ = "00"; } if (Register_1_.length < 2) { Register_1_ = "0" + Register_1_; } } else if (Register_1_.length == 0) { Register_1_ = "0"; } return(Register_1_); } static function itoa(value, numZeroPadding) { var Register_2_ = ("" + value); if (numZeroPadding) { var Register_1_ = (numZeroPadding - 1); while (Register_1_ > 0) { if (value < Math.pow(10, Register_1_)) { Register_2_ = "0" + Register_2_; } Register_1_--; } } return(Register_2_); } static function asTime(millis, alwaysHours, alwaysMinutes) { if (alwaysHours) { alwaysMinutes = true; } if (millis < 0) { millis = 0; } millis = Math.floor((millis = millis / 1000)); var Register_3_ = Math.floor(millis / 3600); var Register_4_ = (Math.floor(millis / 60) % 60); var Register_5_ = (millis % 60); var Register_1_ = ""; if (alwaysHours || (Register_3_ > 0)) { Register_1_ = Register_1_ + itoa(Register_3_, 2); } if (alwaysHours || (Register_1_.length > 0)) { Register_1_ = Register_1_ + ":"; } var Register_6_ = Register_1_.length; if ((alwaysMinutes || (Register_4_ > 0)) || (Register_3_ > 0)) { Register_1_ = Register_1_ + itoa(Register_4_, 2); } if (alwaysMinutes || (Register_1_.length != Register_6_)) { Register_1_ = Register_1_ + ":"; } return(Register_1_ + itoa(Register_5_, 2)); } }
Symbol 1221 MovieClip [__Packages.com.midasplayer.game.boneyardbonanza.GUI] Frame 0
class com.midasplayer.game.boneyardbonanza.GUI extends MovieClip { var hens_, branch1, branch2, quitbtn, soundbtn, logo, scene_, textFormat1_; function GUI () { super(); hens_ = new com.midasplayer.util.ArrayList(); hens_.insert(branch1.hen0); hens_.insert(branch1.hen1); hens_.insert(branch1.hen2); hens_.insert(branch1.hen3); hens_.insert(branch1.hen4); var Register_3_ = 0; while (Register_3_ < 5) { hens_.get(Register_3_).anim.gotoAndStop(1); Register_3_++; } branch2.timeleft.gotoAndStop(1); quitbtn.gotoAndStop(1); soundbtn.gotoAndStop(1); if (!com.midasplayer.fx.SoundManager.isSoundEnabled()) { soundbtn.gotoAndStop(10); } soundbtn.onRollOver = mx.utils.Delegate.create(this, soundOver); soundbtn.onRollOut = mx.utils.Delegate.create(this, soundOut); soundbtn.onPress = mx.utils.Delegate.create(this, soundPressed); quitbtn.onRollOver = mx.utils.Delegate.create(this, quitOver); quitbtn.onRollOut = mx.utils.Delegate.create(this, quitOut); quitbtn.onPress = mx.utils.Delegate.create(this, quitPressed); branch1._visible = false; branch2._visible = false; quitbtn._visible = false; logo._visible = false; } function init(scene) { scene_ = scene; textFormat1_ = new TextFormat(); textFormat1_.letterSpacing = 3; branch1.txt_numlives.text = com.midasplayer.util.I18n.format("livesleft"); branch2.txt_score.text = com.midasplayer.util.I18n.format("score"); branch2.txt_timeleft.text = com.midasplayer.util.I18n.format("timeleft"); displayScore(); displayTime(); branch2.score.setTextFormat(textFormat1_); branch2.timeleft.time.setTextFormat(textFormat1_); branch1._visible = true; branch2._visible = true; quitbtn._visible = true; logo._visible = true; } function quitOver() { if (scene_.isEndGamePressed()) { quitbtn.gotoAndStop(10); return(undefined); } quitbtn.gotoAndStop(9); } function quitOut() { if (scene_.isEndGamePressed()) { quitbtn.gotoAndStop(15); return(undefined); } quitbtn.gotoAndStop(1); } function quitPressed() { scene_.endGamePressed(); quitbtn.gotoAndStop(15); } function soundOver() { if (com.midasplayer.fx.SoundManager.isSoundEnabled()) { soundbtn.gotoAndStop(9); return(undefined); } soundbtn.gotoAndStop(10); } function soundOut() { if (com.midasplayer.fx.SoundManager.isSoundEnabled()) { soundbtn.gotoAndStop(1); return(undefined); } soundbtn.gotoAndStop(15); } function soundPressed() { if (com.midasplayer.fx.SoundManager.isSoundEnabled()) { com.midasplayer.fx.SoundManager.enableSounds(false); soundbtn.gotoAndStop(10); return(undefined); } com.midasplayer.fx.SoundManager.enableSounds(true); soundbtn.gotoAndStop(1); } function displayScore() { if (branch2.score.text != scene_.getScore()) { branch2.score.text = scene_.getScore(); } } function displayTime() { var Register_3_ = scene_.getTimeLeft(); if (Register_3_ <= 15) { branch2.timeleft.gotoAndStop(2); } var Register_4_ = Math.floor(Register_3_ / 60); var Register_2_ = (Register_3_ % 60); if (Register_2_ <= 9) { Register_2_ = "0" + Register_2_; } if (((Register_4_ + ":") + Register_2_) != branch2.timeleft.time.text) { branch2.timeleft.time.text = (Register_4_ + ":") + Register_2_; branch2.timeleft.time.setTextFormat(textFormat1_); } } function displayNumLives() { var Register_2_ = scene_.getNumLives(); if (branch1.numlives.text != Register_2_) { branch1.numlives.text = Register_2_; } } function removeLife() { var Register_2_ = MovieClip(hens_.removeByIndex(0)); if (Register_2_ != undefined) { var Register_3_ = (new com.midasplayer.game.boneyardbonanza.anim.RemoveHenAnim(Register_2_)); var Register_4_ = com.midasplayer.util.AnimPlayer.addAnim(Register_3_); } } function tick() { } function render(tick, alpha) { displayScore(); displayTime(); displayNumLives(); } }
Symbol 1222 MovieClip [__Packages.com.midasplayer.fx.SoundManager] Frame 0
class com.midasplayer.fx.SoundManager { function SoundManager () { } static function isSoundEnabled() { return(soundEnabled); } static function enableSounds(enabled) { soundEnabled = enabled; if (!enabled) { muteAll(); return(undefined); } restoreMuteAll(); } static function stopAll() { sounds.foreach(function (name, soundEntry) { soundEntry.sound.stop(); soundEntry.playStatus = false; }); } static function muteAll() { sounds.foreach(function (name, soundEntry) { soundEntry.sound.setVolume(0); }); } static function restoreMuteAll() { sounds.foreach(function (name, soundEntry) { soundEntry.sound.setVolume(soundEntry.realVol); }); } static function stop(resource) { var Register_1_ = sounds.get(resource); if (Register_1_ != undefined) { Register_1_.sound.stop(); Register_1_.playStatus = false; } } static function getCalibratedVolume(flashVolume) { flashVolume = Math.min(100, flashVolume); flashVolume = Math.max(0, flashVolume); return(Math.ceil(Math.pow(flashVolume / 100, 1.46) * 100)); } static function setVolume(resource, percent) { var Register_1_ = sounds.get(resource); if (Register_1_ == undefined) { var Register_3_ = new Array(); Register_3_.push(resource); initialize(Register_3_); } Register_1_ = sounds.get(resource); if (Register_1_ != undefined) { var Register_2_ = percent; Register_1_.sound.setVolume(Register_2_); Register_1_.sound.volume = Register_2_; } } static function getVolume(resource) { var Register_1_ = sounds.get(resource); if (Register_1_ != undefined) { return(Register_1_.sound.getVolume()); } return(100); } static function isPlaying(resource) { var Register_1_ = sounds.get(resource); return((Register_1_ != undefined) && (Register_1_.playStatus == true)); } static function initialize(list) { for (var Register_9_ in list) { var resource = list[Register_9_]; var Register_3_ = _root.getNextHighestDepth(); var Register_2_ = new Sound(_root.createEmptyMovieClip("sm_sndhold_" + Register_3_, Register_3_)); Register_2_.attachSound(resource); Register_2_.onSoundComplete = function () { var Register_1_ = com.midasplayer.fx.SoundManager.sounds.get(resource); Register_1_.playStatus = false; }; sounds.put(resource, {realVol:100, sound:Register_2_, playStatus:false}); } } static function play(resource, volume, isLoop, fn, ll, lr, rr, rl) { if (volume == undefined) { volume = getVolume(resource); } if (isLoop == undefined) { isLoop = false; } if (ll == undefined) { ll = 100; lr = 0; rr = 100; rl = 0; } var Register_2_ = sounds.get(resource); if (Register_2_ != undefined) { Register_2_.sound.setVolume((soundEnabled ? (volume) : 0)); Register_2_.realVol = volume; Register_2_.playStatus = true; Register_2_.onPlayedFn = fn; var Register_4_ = new Object(); Register_4_.ll = ll; Register_4_.lr = lr; Register_4_.rr = rr; Register_4_.rl = rl; Register_2_.sound.setTransform(Register_4_); Register_2_.sound.start(0, (isLoop ? 32767 : 1)); return(undefined); } var Register_8_ = _root.getNextHighestDepth(); var Register_3_ = new Sound(_root.createEmptyMovieClip("sm_sndhold_" + Register_8_, Register_8_)); Register_3_.attachSound(resource); Register_3_.onSoundComplete = function () { var Register_1_ = com.midasplayer.fx.SoundManager.sounds.get(resource); Register_1_.playStatus = false; com.midasplayer.fx.SoundManager.onPlayed_(resource); }; Register_3_.setVolume((soundEnabled ? (volume) : 0)); var Register_4_ = new Object(); Register_4_.ll = ll; Register_4_.lr = lr; Register_4_.rr = rr; Register_4_.rl = rl; Register_3_.setTransform(Register_4_); Register_3_.start(0, (isLoop ? 32767 : 1)); sounds.put(resource, {realVol:volume, onPlayedFn:fn, sound:Register_3_, playStatus:true}); } static function onPlayed_(name) { var Register_1_ = sounds.get(name); if ((Register_1_ != undefined) && (Register_1_.onPlayedFn != undefined)) { Register_1_.onPlayedFn(); } } static var sounds = new com.midasplayer.util.Map(); static var soundEnabled = true; }
Symbol 1223 MovieClip [__Packages.mx.utils.Delegate] Frame 0
class mx.utils.Delegate extends Object { var func; function Delegate (f) { super(); func = f; } static function create(obj, func) { var Register_2_ = function () { var Register_2_ = arguments.callee.target; var Register_3_ = arguments.callee.func; return(Register_3_.apply(Register_2_, arguments)); }; Register_2_.target = obj; Register_2_.func = func; return(Register_2_); } function createDelegate(obj) { return(create(obj, func)); } }
Symbol 1224 MovieClip [__Packages.com.midasplayer.game.boneyardbonanza.anim.RemoveHenAnim] Frame 0
class com.midasplayer.game.boneyardbonanza.anim.RemoveHenAnim { var hen_, time_, y, oy, sy, dy, ay; function RemoveHenAnim (hen) { hen_ = hen; time_ = 10; y = hen_._y; oy = y; sy = y; dy = 0; ay = hen_.anim._y; } function tick(tick) { var Register_2_ = com.midasplayer.util.AnimPlayer.tickToPercent(tick, 0, time_); var Register_4_ = com.midasplayer.util.AnimPlayer.tickToPercent(tick, time_ - 5, 5); hen_.anim.gotoAndStop(Math.floor(Register_2_ * 10) + 1); oy = y; y = sy + (com.midasplayer.util.AnimPlayer.easeInOutQuad(Register_2_, 0, 1, 1) * dy); return(Register_2_ == 1); } function end() { hen_._alpha = 0; hen_.removeMovieClip(); } function render(alpha) { hen_._y = oy + ((y - oy) * alpha); hen_.anim._y = ay + (sy - hen_._y); } }
Symbol 1225 MovieClip [__Packages.com.midasplayer.util.AnimPlayer] Frame 0
class com.midasplayer.util.AnimPlayer { static var clip_; function AnimPlayer () { } static function staticInitializer(Void) { clip_ = _root.createEmptyMovieClip("timer", _root.getNextHighestDepth()); clip_.onEnterFrame = function () { com.midasplayer.util.AnimPlayer.onEnterFrame(); }; return(true); } static function addAnim(a) { id_++; anims_.insert(a); a.animId = id_; return(id_); } static function getNumAnims() { return(anims_.size()); } static function endAnim(id) { var Register_3_ = anims_.size(); var Register_1_ = (Register_3_ - 1); while (Register_1_ >= 0) { var Register_2_ = anims_.get(Register_1_); if (Register_2_.animId == id) { anims_.removeByIndex(Register_1_); return(undefined); } Register_1_--; } } static function tick(tick) { var Register_4_ = anims_.size(); var Register_2_ = (Register_4_ - 1); while (Register_2_ >= 0) { var Register_1_ = anims_.get(Register_2_); if (Register_1_.startTick == undefined) { Register_1_.startTick = tick; } if (Register_1_.lastTick != true) { Register_1_.lastTick = Register_1_.tick(tick - Register_1_.startTick); if (Register_1_.lastTick) { Register_1_.end(); Register_1_.lastRender = true; } } Register_2_--; } } static function render(tick, alpha) { var Register_3_ = anims_.size(); var Register_1_ = (Register_3_ - 1); while (Register_1_ >= 0) { var Register_2_ = anims_.get(Register_1_); Register_2_.render(alpha); if (Register_2_.lastRender) { anims_.removeByIndex(Register_1_); } Register_1_--; } } static function play(props) { animId_++; var Register_3_ = props.playlist; var Register_4_ = props.callback; var Register_5_ = props.callback_scope; var Register_1_ = props.tps; if (Register_1_ == undefined) { Register_1_ = 100; } callbacks_.put(animId_, Register_4_); callbackScopes_.put(animId_, Register_5_); animEntries_.put(animId_, new com.midasplayer.util.AnimEntry(Register_3_, animId_)); timers_.put(animId_, new com.midasplayer.timing.Timer(com.midasplayer.util.AnimEntry(animEntries_.get(animId_)), Register_1_)); return(animId_); } static function end(animId) { delete eval (timers_.get(animId)); timers_.remove(animId); delete eval (animEntries_.get(animId)); animEntries_.remove(animId); var Register_2_ = callbacks_.get(animId); callbacks_.remove(animId); var Register_3_ = callbackScopes_.get(animId); callbackScopes_.remove(animId); Register_2_.call(Register_3_); } static function stop(animId) { delete eval (timers_.get(animId)); timers_.remove(animId); delete eval (animEntries_.get(animId)); animEntries_.remove(animId); var Register_2_ = callbacks_.get(animId); callbacks_.remove(animId); var Register_3_ = callbackScopes_.get(animId); callbackScopes_.remove(animId); } static function setTps(animId, tps) { timers_.get(animId).setTps(tps); } static function tickToPercent(tick, startTick, numTicks) { var Register_1_ = ((tick - startTick) / numTicks); Register_1_ = ((Register_1_ < 0) ? 0 : (Register_1_)); if (Register_1_ <= 1) { return(Register_1_); } Register_1_ = 1; return(Register_1_); } static function delay(props) { return(play({playlist:[{obj:com.midasplayer.util.AnimPlayer, func:delayAnim, params:{millis:props.millis}}], callback:props.callback, callback_scope:props.callback_scope, tps:50})); } static function delayAnim(tick, alpha, params) { if ((tick / 50) >= (params.millis / 1000)) { return(true); } return(false); } static function easeInOutQuad(t, b, c, d) { if (((t = t / (d / 2))) < 1) { return((((c / 2) * t) * t) + b); } return((((-c) / 2) * (((--t) * (t - 2)) - 1)) + b); } static function easeInOutBack(t, b, c, d, s) { if (s == undefined) { s = 1.70158; } if (((t = t / (d / 2))) < 1) { return(((((c / 2) * t) * t) * (((((s = s * 1.525)) + 1) * t) - s)) + b); } return(((c / 2) * (((((t = t - 2)) * t) * (((((s = s * 1.525)) + 1) * t) + s)) + 2)) + b); } static function onEnterFrame() { timers_.foreach(function (key, obj) { com.midasplayer.timing.Timer(obj).advanceTime2(); }); } static var animId_ = 0; static var animEntries_ = new com.midasplayer.util.Map(); static var timers_ = new com.midasplayer.util.Map(); static var callbacks_ = new com.midasplayer.util.Map(); static var callbackScopes_ = new com.midasplayer.util.Map(); static var id_ = 0; static var anims_ = new com.midasplayer.util.ArrayList(); static var staticInitialized = staticInitializer(); }
Symbol 1226 MovieClip [__Packages.com.midasplayer.util.AnimEntry] Frame 0
class com.midasplayer.util.AnimEntry implements com.midasplayer.timing.Timeable { var playList_, animId_; function AnimEntry (playList, animId) { playList_ = playList; animId_ = animId; } function tick(tick) { } function render(tick, alpha) { if (baseTick_ == -1) { baseTick_ = tick; } var Register_2_ = play(playList_, tick - baseTick_, alpha); if (Register_2_) { com.midasplayer.util.AnimPlayer.end(animId_); } } function play(playList, tick, alpha) { var Register_C_ = playList.length; var Register_4_ = true; var Register_3_ = 0; while (Register_3_ < Register_C_) { var Register_2_ = playList[Register_3_]; if (Register_2_ == undefined) { } else if (Register_2_.length == undefined) { var Register_9_ = Register_2_.func; var Register_8_ = Register_2_.obj; var Register_A_ = Register_2_.params; var Register_6_ = Register_9_.call(Register_8_, tick, alpha, Register_A_); if (Register_6_) { playList[Register_3_] = undefined; } else { Register_4_ = false; } } else { Register_6_ = play(Register_2_, tick, alpha); if (Register_6_) { playList[Register_3_] = undefined; baseTick_ = baseTick_ + tick; Register_4_ = false; break; } Register_4_ = false; break; } Register_3_++; } return(Register_4_); } var baseTick_ = -1; }
Symbol 1227 MovieClip [__Packages.com.midasplayer.timing.Timer] Frame 0
class com.midasplayer.timing.Timer { var timeable; function Timer (timeable, gameTicksPerSecond) { millisPerGameTick = 1000 / gameTicksPerSecond; this.gameTicksPerSecond = gameTicksPerSecond; this.timeable = timeable; maxTickTime = 500; } function getMillisPerTick() { return(millisPerGameTick); } function getTicksPerSecond() { return(gameTicksPerSecond); } function setMaxTickTime(millis) { maxTickTime = millis; } function advanceTime2() { var Register_3_ = getTimer(); if (startTime < 0) { startTime = Register_3_; unprocessedTime = millisPerGameTick; } time = Register_3_ - startTime; var Register_5_ = (time - lastTime); lastTime = time; unprocessedTime = unprocessedTime + Register_5_; if (unprocessedTime >= millisPerGameTick) { var Register_2_ = (maxTickTime + Register_3_); do { timeable.tick(tick); tick++; if ((tick % gameTicksPerSecond) == 0) { fps = frames; frames = 0; } unprocessedTime = unprocessedTime - millisPerGameTick; } while ((unprocessedTime >= millisPerGameTick) && (getTimer() < Register_2_)); } var Register_4_ = ((unprocessedTime % millisPerGameTick) / millisPerGameTick); com.midasplayer.timing.IFloat.setAlpha(Register_4_); timeable.render(tick, Register_4_); frames++; } function advanceTime() { time = getTimer(); var Register_3_ = (time - lastTime); lastTime = time; unprocessedTime = unprocessedTime + Register_3_; var Register_2_ = 0; while (unprocessedTime > millisPerGameTick) { unprocessedTime = unprocessedTime - millisPerGameTick; timeable.tick(tick); tick++; Register_2_++; if (Register_2_ >= 10) { unprocessedTime = 0; } } var Register_4_ = (unprocessedTime / millisPerGameTick); timeable.render(tick, Register_4_); } var time = 0; var startTime = -1; var lastTime = 0; var unprocessedTime = 0; var gameTicksPerSecond = 0; var tick = 0; var millisPerGameTick = 0; var maxTickTime = -1; var frames = 0; var fps = 0; }
Symbol 1228 MovieClip [__Packages.com.midasplayer.timing.IFloat] Frame 0
class com.midasplayer.timing.IFloat { static var alpha; var ivalue, lastValue; function IFloat (initial) { ivalue = initial; lastValue = initial; alpha = 0; } function setTo(initial) { ivalue = initial; lastValue = initial; } function set(newValue) { lastValue = ivalue; ivalue = newValue; } function get(lalpha) { return(lastValue + ((ivalue - lastValue) * lalpha)); } static function setAlpha(na) { alpha = na; } function get value() { return(lastValue + ((ivalue - lastValue) * alpha)); } function set value(v) { ivalue = v; lastValue = v; //return(value); } }
Symbol 1229 MovieClip [__Packages.com.midasplayer.game.boneyardbonanza.Coffin] Frame 0
class com.midasplayer.game.boneyardbonanza.Coffin extends MovieClip { var over, parts_, isBonus_, scene_, game_, num_, _x, _y, bonusNotFedTime_, bonusNumFeeds_, bonusAnim_; function Coffin () { super(); over._alpha = 0; parts_ = new Array(); isBonus_ = false; } function init(scene, game, num) { scene_ = scene; game_ = game; num_ = num; _x = POS[(num * 2) + 0]; _y = POS[(num * 2) + 1]; } function getNum() { return(num_); } function getScene() { return(scene_); } function getParts() { return(parts_); } function hasPart(part) { return(parts_[part.getPartNum()] != undefined); } function hasPartNum(partNum) { return(parts_[partNum] != undefined); } function isFull() { var Register_2_ = 0; while (Register_2_ < scene_.getNumParts()) { if (parts_[Register_2_] == undefined) { return(false); } Register_2_++; } return(true); } function isSingleColored() { var Register_3_ = -1; var Register_2_ = 0; while (Register_2_ < scene_.getNumParts()) { if (parts_[Register_2_] == undefined) { return(false); } if (Register_3_ == -1) { Register_3_ = parts_[Register_2_].getColor(); } else if (Register_3_ != parts_[Register_2_].getColor()) { return(false); } Register_2_++; } return(true); } function getNumOfColor(color) { var Register_3_ = 0; var Register_2_ = 0; while (Register_2_ < scene_.getNumParts()) { if (parts_[Register_2_] != undefined) { if (parts_[Register_2_].getColor() == color) { Register_3_++; } } Register_2_++; } return(Register_3_); } function getNumOfMaxColor() { var Register_4_ = 0; var Register_2_ = 0; while (Register_2_ < 6) { var Register_3_ = getNumOfColor(Register_2_); Register_4_ = ((Register_3_ > Register_4_) ? (Register_3_) : (Register_4_)); Register_2_++; } return(Register_4_); } function addPart(part) { if ((!isBonus_) && (hasPart(part))) { var Register_4_ = (new com.midasplayer.game.boneyardbonanza.anim.PartToCoffinAnim(part, this, 18, false)); var Register_6_ = com.midasplayer.util.AnimPlayer.addAnim(Register_4_); trace("should not happen!"); return(undefined); } if (isBonus_ && (part.getColor() == parts_[0].getColor())) { com.midasplayer.fx.SoundManager.play("place#" + (random(4) + 1), 25); bonusNotFedTime_ = 0; bonusNumFeeds_++; var Register_4_ = (new com.midasplayer.game.boneyardbonanza.anim.PartToCoffinAnim(part, this, 3, true)); var Register_6_ = com.midasplayer.util.AnimPlayer.addAnim(Register_4_); var Register_3_ = (new com.midasplayer.game.boneyardbonanza.anim.AddedBonusAnim(this, game_.getOverlayLayer(), bonusNumFeeds_)); var Register_5_ = com.midasplayer.util.AnimPlayer.addAnim(Register_3_); return(undefined); } if (isBonus_) { collectBonus(); empty(); parts_[part.getPartNum()] = part; var Register_4_ = (new com.midasplayer.game.boneyardbonanza.anim.PartToCoffinAnim(part, this, 3, true)); var Register_6_ = com.midasplayer.util.AnimPlayer.addAnim(Register_4_); return(undefined); } parts_[part.getPartNum()] = part; var Register_4_ = (new com.midasplayer.game.boneyardbonanza.anim.PartToCoffinAnim(part, this, 3, true)); var Register_6_ = com.midasplayer.util.AnimPlayer.addAnim(Register_4_); scorePlacement(part); if (isFull()) { scene_.skeletonCompleted(); if (isSingleColored() && (!isBonus_)) { isBonus_ = true; scene_.enterBonusMode(); bonusNotFedTime_ = 0; bonusNumFeeds_ = 0; bonusAnim_ = new com.midasplayer.game.boneyardbonanza.anim.CoffinBonusAnim(this, 3, 10); var Register_5_ = com.midasplayer.util.AnimPlayer.addAnim(bonusAnim_); return(undefined); } removeSkeletonNormal(); scoreFinished(); empty(); } } function wrongClick(part) { com.midasplayer.fx.SoundManager.play("VariableNamed_Bone_bonus_bonek2", 40); var Register_3_ = (new com.midasplayer.game.boneyardbonanza.anim.WrongClickAnim(this, game_.getOverlayLayer(), part)); var Register_6_ = com.midasplayer.util.AnimPlayer.addAnim(Register_3_); var Register_2_ = -10; scene_.addScore(Register_2_); var Register_5_ = (_x + 95); var Register_4_ = (_y + 90); new com.midasplayer.game.boneyardbonanza.ScorePop(scene_, com.midasplayer.game.boneyardbonanza.ScorePop.TYPE_NEGATIVE, Register_2_, Register_5_, Register_4_); } function scoreFinished() { com.midasplayer.fx.SoundManager.play("VariableNamed_skeleton_disappeark1", 50); var Register_5_ = (_x + 200); var Register_4_ = (_y + 70); var Register_2_ = 100; var Register_3_ = getNumOfMaxColor(); if (Register_3_ == 4) { Register_2_ = 150; } if (Register_3_ == 5) { Register_2_ = 200; } Register_5_ = _x + 95; Register_4_ = _y + 90; new com.midasplayer.game.boneyardbonanza.ScorePop(scene_, com.midasplayer.game.boneyardbonanza.ScorePop.TYPE_COMPLETE, Register_2_, Register_5_, Register_4_); scene_.addScore(Register_2_); } function scoreFinishedBonus() { scene_.leaveBonusMode(true); var Register_5_ = (_x + 200); var Register_4_ = (_y + 70); var Register_2_ = 400; var Register_6_ = bonusNumFeeds_; var Register_3_ = ((bonusNumFeeds_ * 100) + (((50 * bonusNumFeeds_) * (bonusNumFeeds_ - 1)) / 2)); Register_2_ = Register_2_ + Register_3_; Register_5_ = _x + 95; Register_4_ = _y + 90; new com.midasplayer.game.boneyardbonanza.ScorePop(scene_, com.midasplayer.game.boneyardbonanza.ScorePop.TYPE_BONUS, Register_2_, Register_5_, Register_4_); scene_.addScore(Register_2_); scene_.addBonus(Register_3_); } function scoreFinishedBonusFailed() { scene_.leaveBonusMode(false); var Register_4_ = (_x + 200); var Register_2_ = (_y + 70); var Register_3_ = 400; Register_4_ = _x + 95; Register_2_ = _y + 90; new com.midasplayer.game.boneyardbonanza.ScorePop(scene_, com.midasplayer.game.boneyardbonanza.ScorePop.TYPE_NORMAL, Register_3_, Register_4_, Register_2_); scene_.addScore(Register_3_); } function scorePlacement(part) { com.midasplayer.fx.SoundManager.play("VariableNamed_Bone_negativek2", 50); var Register_6_ = (getPartXPos(part) + (part._width / 2)); var Register_4_ = (getPartYPos(part) + (part._height / 2)); var Register_3_ = getNumOfColor(part.getColor()); var Register_5_ = ((Register_3_ < 6) ? (Register_3_ * 2) : 20); Register_6_ = _x + 95; Register_4_ = _y + 90; new com.midasplayer.game.boneyardbonanza.ScorePop(scene_, com.midasplayer.game.boneyardbonanza.ScorePop.TYPE_NORMAL, Register_5_, Register_6_, Register_4_); scene_.addScore(Register_5_); } function collectBonus() { bonusAnim_.end(); isBonus_ = false; scoreFinishedBonus(); var Register_3_ = (new com.midasplayer.game.boneyardbonanza.anim.RemoveSkeletonAnim(this, 10, 10)); var Register_5_ = com.midasplayer.util.AnimPlayer.addAnim(Register_3_); var Register_2_ = (new com.midasplayer.game.boneyardbonanza.anim.BonusAnim(this, game_.getOverlayLayer())); var Register_4_ = com.midasplayer.util.AnimPlayer.addAnim(Register_2_); } function removeSkeletonNormal() { var Register_2_ = (new com.midasplayer.game.boneyardbonanza.anim.RemoveSkeletonAnim(this, 10, 10)); var Register_3_ = com.midasplayer.util.AnimPlayer.addAnim(Register_2_); } function empty() { var Register_2_ = 0; while (Register_2_ < scene_.getNumParts()) { parts_[Register_2_] = undefined; Register_2_++; } } function getPartXPos(part) { var Register_2_ = PART_POS[(2 * part.getPartNum()) + 0]; Register_2_ = Register_2_ + (26.8 + _x); return(Register_2_); } function getPartYPos(part) { var Register_2_ = PART_POS[(2 * part.getPartNum()) + 1]; Register_2_ = Register_2_ + (21 + _y); return(Register_2_); } function isBonus() { return(isBonus_); } function onRollOver() { over._alpha = 100; } function onDragOver() { over._alpha = 100; } function onRollOut() { over._alpha = 0; } function onDragOut() { over._alpha = 0; } function noMouseOver() { over.removeMovieClip(); } function onPress() { scene_.coffinClicked(num_); } function bonusFailed() { bonusAnim_.end(); isBonus_ = false; scoreFinishedBonusFailed(); var Register_3_ = (new com.midasplayer.game.boneyardbonanza.anim.RemoveSkeletonAnim(this, 10, 10)); var Register_5_ = com.midasplayer.util.AnimPlayer.addAnim(Register_3_); empty(); var Register_2_ = (new com.midasplayer.game.boneyardbonanza.anim.NoBonusAnim(this, game_.getOverlayLayer())); var Register_4_ = com.midasplayer.util.AnimPlayer.addAnim(Register_2_); } function getNotFedTime() { return(bonusNotFedTime_); } function getNumBonusFeeds() { return(bonusNumFeeds_); } function getMaxNotFedTime() { var Register_2_ = scene_.getBonusTime(); Register_2_ = Register_2_ * Math.pow(0.9, bonusNumFeeds_); if (Register_2_ < (com.midasplayer.game.boneyardbonanza.Game.TPS * 2)) { Register_2_ = com.midasplayer.game.boneyardbonanza.Game.TPS * 2; } return(Math.ceil(Register_2_)); } function tick() { if (isBonus_) { bonusNotFedTime_++; if (bonusNotFedTime_ >= getMaxNotFedTime()) { bonusFailed(); } } } static var POS = [76, 105, 494, 105, 76, 340, 494, 340, 284, 379, 284, 28]; static var PART_POS = [0, 33.4, 22.8, 92, 88.5, 33.4, 75.8, 92, 47.1, 0, 43.4, 42]; }
Symbol 1230 MovieClip [__Packages.com.midasplayer.game.boneyardbonanza.anim.PartToCoffinAnim] Frame 0
class com.midasplayer.game.boneyardbonanza.anim.PartToCoffinAnim { var part_, coffin_, time_, placeOk_, sx, sy, x, y, ox, oy, dx, dy, bonus_; function PartToCoffinAnim (part, coffin, time, placeOk) { part_ = part; coffin_ = coffin; time_ = time; placeOk_ = placeOk; sx = part_._x; sy = part_._y; x = part_._x; y = part_._y; ox = x; oy = y; dx = coffin_.getPartXPos(part_) - part_._x; dy = coffin_.getPartYPos(part_) - part_._y; bonus_ = coffin_.isBonus(); if (!placeOk_) { dx = 0.7 * dx; dy = 0.7 * dy; } } function tick(tick) { var Register_2_ = com.midasplayer.util.AnimPlayer.tickToPercent(tick, 0, time_); Register_2_ = com.midasplayer.util.AnimPlayer.easeInOutQuad(Register_2_, 0, 1, 1); ox = x; oy = y; x = sx + (dx * Register_2_); y = sy + (dy * Register_2_); return(Register_2_ == 1); } function end() { if (!placeOk_) { part_.removeMovieClip(); } if (bonus_) { var Register_2_ = coffin_.getParts(); if (Register_2_[part_.getPartNum()] != part_) { part_.removeMovieClip(); } } ox = x; oy = y; } function render(alpha) { part_._x = ox + ((x - ox) * alpha); part_._y = oy + ((y - oy) * alpha); } }
Symbol 1231 MovieClip [__Packages.com.midasplayer.game.boneyardbonanza.anim.AddedBonusAnim] Frame 0
class com.midasplayer.game.boneyardbonanza.anim.AddedBonusAnim { var coffin_, layer_, tick_, clip_; function AddedBonusAnim (coffin, layer, num) { coffin_ = coffin; layer_ = layer; tick_ = 0; clip_ = layer_.attachMovie("bonuscountbig", "bonus", layer_.getNextHighestDepth()); clip_._x = coffin._x + 90; clip_._y = coffin._y + 90; clip_.numbonus.text = "" + num; clip_.numbonus2.text = "" + num; clip_.onPress = mx.utils.Delegate.create(coffin_, coffin_.onPress); } function tick(tick) { var Register_2_ = com.midasplayer.util.AnimPlayer.tickToPercent(tick, 0, 6); tick_++; return(Register_2_ == 1); } function end() { clip_.removeMovieClip(); } function render(alpha) { } }
Symbol 1232 MovieClip [__Packages.com.midasplayer.game.boneyardbonanza.anim.CoffinBonusAnim] Frame 0
class com.midasplayer.game.boneyardbonanza.anim.CoffinBonusAnim { var coffin_, tick_, ended_, swirl_, skeletonAnim_; function CoffinBonusAnim (coffin) { coffin_ = coffin; tick_ = 0; ended_ = false; swirl_ = coffin_.attachMovie("swirl", "swirl", coffin_.getNextHighestDepth()); swirl_._x = -30; swirl_._y = -28; swirl_.gotoAndStop(1); swirl_.bonuscount.numbonus.text = "0"; swirl_.bonuscount.numbonus2.text = "0"; var Register_3_ = coffin_.getParts(); var Register_2_ = 0; while (Register_2_ < Register_3_.length) { Register_3_[Register_2_]._visible = false; Register_2_++; } skeletonAnim_ = coffin_.attachMovie("skeleton_bonus", "skeleton_bonus", coffin_.getNextHighestDepth()); skeletonAnim_._x = 94; skeletonAnim_._y = 90; skeletonAnim_.gotoAndStop(com.midasplayer.game.boneyardbonanza.SkeletonPart.COLOR_FRAME[Register_3_[0].getColor()]); skeletonAnim_.anim.gotoAndStop(1); } function tick(tick) { tick_++; var Register_3_ = coffin_.getNotFedTime(); var Register_2_ = coffin_.getMaxNotFedTime(); var Register_4_ = ((100 * (Register_2_ - Register_3_)) / Register_2_); skeletonAnim_._xscale = (skeletonAnim_._yscale = Register_4_); return(ended_); } function end() { ended_ = true; swirl_.removeMovieClip(); skeletonAnim_.removeMovieClip(); } function render(alpha) { swirl_.gotoAndStop((tick_ % 28) + 1); swirl_.bonuscount.numbonus.text = "" + coffin_.getNumBonusFeeds(); swirl_.bonuscount.numbonus2.text = "" + coffin_.getNumBonusFeeds(); skeletonAnim_.anim.gotoAndStop((tick_ % 9) + 1); } }
Symbol 1233 MovieClip [__Packages.com.midasplayer.game.boneyardbonanza.SkeletonPart] Frame 0
class com.midasplayer.game.boneyardbonanza.SkeletonPart extends MovieClip { var _visible, scene_, part_, color_, gotoAndStop, part; function SkeletonPart () { super(); _visible = false; } function init(scene, part, color) { scene_ = scene; part_ = part; color_ = color; gotoAndStop(PART_FRAME[part_]); this.part.gotoAndStop(COLOR_FRAME[color_]); } function getPartNum() { return(part_); } function getColor() { return(color_); } static var COLOR_FRAME = [2, 3, 5, 6, 1, 4]; static var PART_FRAME = [1, 2, 3, 4, 5, 6]; }
Symbol 1234 MovieClip [__Packages.com.midasplayer.game.boneyardbonanza.anim.WrongClickAnim] Frame 0
class com.midasplayer.game.boneyardbonanza.anim.WrongClickAnim { var coffin_, layer_, tick_, clip_; function WrongClickAnim (coffin, layer, part) { coffin_ = coffin; layer_ = layer; tick_ = 0; clip_ = layer.attachMovie("wrongClickAnim", "wrongClickAnim", layer.getNextHighestDepth()); clip_._x = coffin_._x + WRONGPART_POS[part.getPartNum() * 2]; clip_._y = coffin_._y + WRONGPART_POS[(part.getPartNum() * 2) + 1]; clip_.anim.gotoAndStop(1); } function tick(tick) { var Register_2_ = com.midasplayer.util.AnimPlayer.tickToPercent(tick, 0, 20); tick_++; return(Register_2_ == 1); } function end() { clip_.removeMovieClip(); } function render(alpha) { clip_.anim.gotoAndStop((tick_ % 9) + 1); } static var WRONGPART_POS = [20, 10, 33, 70, 113, 10, 93, 70, 72, -37, 71, 10]; }
Symbol 1235 MovieClip [__Packages.com.midasplayer.game.boneyardbonanza.ScorePop] Frame 0
class com.midasplayer.game.boneyardbonanza.ScorePop { var scene_, type_, clip_; function ScorePop (scene, type, score, x, y) { scene_ = scene; type_ = type; var Register_3_ = scene_.getScorePopLayer(); if (type == TYPE_NORMAL) { var Register_5_ = Register_3_.getNextHighestDepth(); clip_ = Register_3_.attachMovie("scorepop_normal", "scorepop" + Register_5_, Register_5_); clip_._x = x; clip_._y = y; clip_.score.text = score; } if (type == TYPE_NEGATIVE) { var Register_5_ = Register_3_.getNextHighestDepth(); clip_ = Register_3_.attachMovie("scorepop_negative", "scorepop" + Register_5_, Register_5_); clip_._x = x; clip_._y = y; clip_.score.text = score; } if (type == TYPE_COMPLETE) { var Register_5_ = Register_3_.getNextHighestDepth(); clip_ = Register_3_.attachMovie("scorepop_complete", "scorepop" + Register_5_, Register_5_); clip_._x = x; clip_._y = y; clip_.score0.text = score % 10; clip_.score1.text = Math.floor(score / 10) % 10; clip_.score2.text = Math.floor(score / 100) % 10; } if (type == TYPE_BONUS) { var Register_5_ = Register_3_.getNextHighestDepth(); clip_ = Register_3_.attachMovie("scorepop_bonus", "scorepop" + Register_5_, Register_5_); clip_._x = x; clip_._y = y; clip_.score0.text = score % 10; clip_.score1.text = Math.floor(score / 10) % 10; clip_.score2.text = Math.floor(score / 100) % 10; clip_.score3.text = Math.floor(score / 1000) % 10; clip_.score4.text = Math.floor(score / 10000) % 10; if ((Math.floor(score / 10000) % 10) == 0) { clip_.score4.text = ""; if ((Math.floor(score / 1000) % 10) == 0) { clip_.score3.text = ""; } } } var Register_8_ = (new com.midasplayer.game.boneyardbonanza.anim.ScorePopAnim(this)); var Register_9_ = com.midasplayer.util.AnimPlayer.addAnim(Register_8_); } function getType() { return(type_); } function getClip() { return(clip_); } static var TYPE_NORMAL = 1; static var TYPE_COMPLETE = 2; static var TYPE_BONUS = 3; static var TYPE_NEGATIVE = 4; }
Symbol 1236 MovieClip [__Packages.com.midasplayer.game.boneyardbonanza.anim.ScorePopAnim] Frame 0
class com.midasplayer.game.boneyardbonanza.anim.ScorePopAnim { var scorePop_, clip_, y, oy, sy, dy, time_; function ScorePopAnim (scorePop) { scorePop_ = scorePop; clip_ = scorePop_.getClip(); y = clip_._y; oy = y; sy = y; dy = -90; time_ = 16; if (scorePop_.getType() == com.midasplayer.game.boneyardbonanza.ScorePop.TYPE_COMPLETE) { dy = -120; time_ = 30; } if (scorePop_.getType() == com.midasplayer.game.boneyardbonanza.ScorePop.TYPE_BONUS) { dy = -120; time_ = 30; } if ((clip_._y + dy) < 20) { dy = 20 - clip_._y; } } function tick(tick) { var Register_2_ = com.midasplayer.util.AnimPlayer.tickToPercent(tick, 0, time_); Register_2_ = com.midasplayer.util.AnimPlayer.easeInOutQuad(Register_2_, 0, 1, 1); oy = y; y = sy + (dy * Register_2_); return(Register_2_ == 1); } function end() { clip_.removeMovieClip(); } function render(alpha) { clip_._y = oy + ((y - oy) * alpha); } }
Symbol 1237 MovieClip [__Packages.com.midasplayer.game.boneyardbonanza.anim.RemoveSkeletonAnim] Frame 0
class com.midasplayer.game.boneyardbonanza.anim.RemoveSkeletonAnim { var coffin_, startTime_, time_, scene_, parts_; function RemoveSkeletonAnim (coffin, startTime, time) { coffin_ = coffin; startTime_ = startTime; time_ = time; scene_ = coffin_.getScene(); parts_ = new Array(); var Register_3_ = coffin_.getParts(); var Register_2_ = 0; while (Register_2_ < scene_.getNumParts()) { parts_[Register_2_] = Register_3_[Register_2_]; Register_2_++; } } function tick(tick) { var Register_3_ = com.midasplayer.util.AnimPlayer.tickToPercent(tick, startTime_, time_); var Register_2_ = 0; while (Register_2_ < scene_.getNumParts()) { parts_[Register_2_]._alpha = (1 - Register_3_) * 100; Register_2_++; } return(Register_3_ == 1); } function end() { var Register_2_ = 0; while (Register_2_ < scene_.getNumParts()) { parts_[Register_2_].removeMovieClip(); Register_2_++; } } function render(alpha) { } }
Symbol 1238 MovieClip [__Packages.com.midasplayer.game.boneyardbonanza.anim.BonusAnim] Frame 0
class com.midasplayer.game.boneyardbonanza.anim.BonusAnim { var coffin_, layer_, tick_, clip_; function BonusAnim (coffin, layer) { coffin_ = coffin; layer_ = layer; tick_ = 0; clip_ = layer_.attachMovie("bonus", "bonus", layer_.getNextHighestDepth()); clip_._x = coffin_._x + 5; clip_._y = coffin_._y + 15; clip_.anim.gotoAndStop(1); clip_.anim.spin.gotoAndStop(1); } function tick(tick) { var Register_2_ = com.midasplayer.util.AnimPlayer.tickToPercent(tick, 0, 25); tick_++; return(Register_2_ == 1); } function end() { clip_.removeMovieClip(); } function render(alpha) { clip_.anim.gotoAndStop((tick_ % 7) + 1); clip_.anim.spin.gotoAndStop((tick_ % 8) + 1); } }
Symbol 1239 MovieClip [__Packages.com.midasplayer.game.boneyardbonanza.anim.NoBonusAnim] Frame 0
class com.midasplayer.game.boneyardbonanza.anim.NoBonusAnim { var coffin_, layer_, tick_, clip_; function NoBonusAnim (coffin, layer) { coffin_ = coffin; layer_ = layer; tick_ = 0; clip_ = layer_.attachMovie("nobonus", "nobonus", layer_.getNextHighestDepth()); clip_._x = coffin_._x - 14; clip_._y = coffin_._y + 15; clip_.anim.gotoAndStop(1); } function tick(tick) { var Register_2_ = com.midasplayer.util.AnimPlayer.tickToPercent(tick, 0, 25); tick_++; return(Register_2_ == 1); } function end() { clip_.removeMovieClip(); } function render(alpha) { clip_.anim.gotoAndStop((tick_ % 19) + 1); } }
Symbol 1240 MovieClip [__Packages.com.midasplayer.game.boneyardbonanza.SpawnArea] Frame 0
class com.midasplayer.game.boneyardbonanza.SpawnArea { var scene_, layer_, skeletonLayer_, timesUp_, colorRandom_, partRandom_, nextColor_, clip_, part_, time_, maxTime_; function SpawnArea (scene, seed, layer, skeletonLayer) { scene_ = scene; layer_ = layer; skeletonLayer_ = skeletonLayer; timesUp_ = false; colorRandom_ = new com.midasplayer.util.Random(seed); partRandom_ = new com.midasplayer.util.Random(seed); nextColor_ = nextColor(); clip_ = layer_.attachMovie("spawnArea", "spawnArea", layer_.getNextHighestDepth()); clip_._x = POS[0]; clip_._y = POS[1]; clip_.gotoAndStop(1); clip_.timer.gotoAndStop(1); } function getPart() { return(part_); } function isTimesUp() { return(timesUp_); } function removePart() { part_ = undefined; } function isEmpty() { if (part_ == undefined) { return(true); } return(false); } function nextColor() { return(colorRandom_.nextInt(scene_.getNumColors())); } function nextPart() { return(partRandom_.nextInt(scene_.getNumParts())); } function spawn(time) { time_ = 0; maxTime_ = time; var Register_9_ = skeletonLayer_.getNextHighestDepth(); part_ = com.midasplayer.game.boneyardbonanza.SkeletonPart(skeletonLayer_.attachMovie("skeleton_part", "part" + Register_9_, Register_9_)); var Register_6_ = scene_.getCoffins(); var Register_7_ = scene_.getNumCoffins(); var Register_8_ = scene_.getNumParts(); var Register_5_ = new Array(); var Register_4_ = 0; while (Register_4_ < Register_8_) { var Register_2_ = 0; while (Register_2_ < Register_7_) { var Register_3_ = com.midasplayer.game.boneyardbonanza.Coffin(Register_6_.get(Register_2_)); if (!Register_3_.hasPartNum(Register_4_)) { Register_5_.push(Register_4_); } Register_2_++; } Register_4_++; } if (Register_5_.length == 0) { Register_4_ = 0; while (Register_4_ < Register_8_) { Register_5_.push(Register_4_); Register_4_++; } } var Register_B_ = Register_5_[partRandom_.nextInt(Register_5_.length)]; var Register_A_ = nextColor_; part_.init(scene_, Register_B_, Register_A_); part_._x = (POS[0] + (clip_._width / 2)) - (part_._width / 2); part_._y = (POS[1] + (clip_._height / 2)) - (part_._height / 2); timesUp_ = false; nextColor_ = nextColor(); clip_.gotoAndStop(com.midasplayer.game.boneyardbonanza.SkeletonPart.COLOR_FRAME[nextColor_]); var Register_C_ = (new com.midasplayer.game.boneyardbonanza.anim.SpawnAppearAnim(this)); var Register_D_ = com.midasplayer.util.AnimPlayer.addAnim(Register_C_); } function increaseTime() { if (timesUp_) { return(undefined); } time_++; if (time_ >= maxTime_) { time_ = maxTime_; timesUp_ = true; var Register_2_ = (new com.midasplayer.game.boneyardbonanza.anim.SpawnTimesUpAnim(this)); var Register_3_ = com.midasplayer.util.AnimPlayer.addAnim(Register_2_); scene_.removeLife(); } } function displayTime() { var Register_2_ = (time_ / maxTime_); var Register_3_ = (Math.floor(24 * Register_2_) + 1); clip_.gotoAndStop(com.midasplayer.game.boneyardbonanza.SkeletonPart.COLOR_FRAME[nextColor_]); clip_.timer.gotoAndStop(Register_3_); } static var POS = [311, 238]; }
Symbol 1241 MovieClip [__Packages.com.midasplayer.game.boneyardbonanza.anim.SpawnAppearAnim] Frame 0
class com.midasplayer.game.boneyardbonanza.anim.SpawnAppearAnim { var spawnArea_, time_, part_; function SpawnAppearAnim (spawnArea) { spawnArea_ = spawnArea; time_ = 5; part_ = spawnArea_.getPart(); part_._alpha = 0; part_._visible = true; } function tick(tick) { var Register_2_ = com.midasplayer.util.AnimPlayer.tickToPercent(tick, 0, time_); part_._alpha = Register_2_ * 100; return(Register_2_ == 1); } function end() { part_._alpha = 100; } function render(alpha) { } }
Symbol 1242 MovieClip [__Packages.com.midasplayer.game.boneyardbonanza.anim.SpawnTimesUpAnim] Frame 0
class com.midasplayer.game.boneyardbonanza.anim.SpawnTimesUpAnim { var spawnArea_, time_, part_, cloud_; function SpawnTimesUpAnim (spawnArea) { spawnArea_ = spawnArea; time_ = 15; part_ = spawnArea_.getPart(); cloud_ = part_.attachMovie("cloud", "cloud", part_.getNextHighestDepth()); cloud_.gotoAndStop(1); cloud_._x = cloud_._x - 25; cloud_._y = cloud_._y - 5; } function tick(tick) { var Register_3_ = com.midasplayer.util.AnimPlayer.tickToPercent(tick, 0, 4); var Register_2_ = com.midasplayer.util.AnimPlayer.tickToPercent(tick, 0, time_); cloud_.gotoAndStop(Math.floor(Register_2_ * 19) + 1); part_.part._alpha = 100 - (Register_3_ * 100); return(Register_2_ == 1); } function end() { part_.removeMovieClip(); spawnArea_.removePart(); } function render(alpha) { } }
Symbol 1243 MovieClip [__Packages.com.midasplayer.game.boneyardbonanza.anim.IntroAnim] Frame 0
class com.midasplayer.game.boneyardbonanza.anim.IntroAnim { var game_, scene_, layer_, instructions_, clickArea_, sx, ox, x, sy, oy, y, ss, os, s, dx, dy, ds, introDriver_, animEndTick_, pressedTick_, control_; function IntroAnim (game, scene, layer) { game_ = game; scene_ = scene; layer_ = layer; instructions_ = layer_.attachMovie("instructions", "instructions", layer_.getNextHighestDepth()); clickArea_ = layer_.attachMovie("bg", "clickarea", layer_.getNextHighestDepth()); clickArea_._alpha = 0; clickArea_._height = 550; sx = (ox = (x = 134)); sy = (oy = (y = 70)); ss = (os = (s = 87)); dx = 73 - x; dy = 563 - y; ds = 58 - s; instructions_._x = 18.1; instructions_._y = 61.4; instructions_.stop(); introDriver_ = new com.midasplayer.util.AnimDriver(instructions_, 25); introDriver_.playOnce(); clickArea_.onPress = function () { this.pressed = true; }; animEndTick_ = -1; pressedTick_ = -1; _root.introtext1 = com.midasplayer.util.I18n.format("instructions_text1"); _root.introtext2 = com.midasplayer.util.I18n.format("instructions_text2"); _root.introtext3 = com.midasplayer.util.I18n.format("instructions_text3"); _root.introtext4 = com.midasplayer.util.I18n.format("instructions_text4"); _root.introtext5 = com.midasplayer.util.I18n.format("instructions_text5"); _root.introtext6 = com.midasplayer.util.I18n.format("instructions_text6"); _root.introtext7 = com.midasplayer.util.I18n.format("instructions_text7"); _root.introtext8 = com.midasplayer.util.I18n.format("instructions_text8"); _root.introtext9 = com.midasplayer.util.I18n.format("instructions_text9"); _root.introtext10 = com.midasplayer.util.I18n.format("instructions_text10"); _root.introtext11 = com.midasplayer.util.I18n.format("instructions_text11"); com.midasplayer.fx.SoundManager.play("VariableNamed_boneyard_introk2", 50, true); } function tick(tick) { var Register_5_ = com.midasplayer.util.AnimPlayer.tickToPercent(tick, 0, com.midasplayer.game.boneyardbonanza.Game.TPS * 36); if (instructions_.introtext10 != undefined) { instructions_.introtext10.autoSize = true; var Register_6_ = instructions_.introtext10._height; instructions_.introtext10._y = -43 + ((79.5 - Register_6_) / 2); } if (instructions_.introtext != undefined) { var Register_3_ = instructions_.introtext.getTextFormat(); var Register_2_ = 39; instructions_.introtext.autoSize = true; while ((instructions_.introtext._height > 90) && (Register_2_ > 10)) { Register_3_.size = Register_2_; instructions_.introtext.setTextFormat(Register_3_); Register_2_--; } } instructions_.starts_txt.text = com.midasplayer.util.I18n.format("instructions_starts_in", "" + (36 - Math.floor(Register_5_ * 36))); if (animEndTick_ > 0) { control_.removeMovieClip(); return(true); } if (pressedTick_ > 0) { Register_5_ = com.midasplayer.util.AnimPlayer.tickToPercent(tick, pressedTick_, 10); instructions_._alpha = 100 - (Register_5_ * 100); if (Register_5_ == 1) { animEndTick_ = tick; } return(false); } if (clickArea_.pressed) { pressedTick_ = tick; } if (!introDriver_.isRunning()) { animEndTick_ = tick; } return(false); } function end() { ox = x; oy = y; os = s; render(1); clickArea_.removeMovieClip(); instructions_.removeMovieClip(); game_.introEnd(); com.midasplayer.fx.SoundManager.stop("VariableNamed_boneyard_introk2"); } function render(alpha) { control_.txt_coffins.text = scene_.getNumCoffins(); control_.txt_colors.text = scene_.getNumColors(); control_.txt_spawn.text = "" + Math.round(scene_.getSpawnTime() / com.midasplayer.game.boneyardbonanza.Game.TPS); control_.txt_bonus.text = "" + Math.round(scene_.getBonusTime() / com.midasplayer.game.boneyardbonanza.Game.TPS); } }
Symbol 1244 MovieClip [__Packages.com.midasplayer.util.AnimDriver] Frame 0
class com.midasplayer.util.AnimDriver { var m_clip, m_isFrozen, m_ticks, m_direction, m_frameRate, m_frameTime, m_frameCounts, m_toFrames, m_clips, m_stopped, m_once, m_lastTime, m_numTimes, m_fromFrame, m_toFrame; function AnimDriver (clip, frameRate) { m_clip = clip; m_isFrozen = false; m_ticks = 0; m_direction = 1; m_frameRate = frameRate; m_frameTime = (1 / m_frameRate) * 1000; m_frameCounts = {}; m_toFrames = {}; m_clips = new Array(); find(m_clip); m_stopped = true; m_once = false; m_lastTime = getTimer(); } function drive() { if (m_stopped) { m_clip.onEnterFrame = undefined; return(undefined); } for (var Register_9_ in m_clip) { var Register_2_ = m_clip[Register_9_]; if ((Register_2_._totalframes > 0) && (!Register_2_._isDriving)) { Register_2_._isDriving = true; Register_2_.stop(); m_clips.push(Register_2_); m_frameCounts[Register_2_._name] = 0; m_toFrames[Register_2_._name] = Register_2_._totalFrames; } } var Register_A_ = getTimer(); var Register_B_ = (Register_A_ - m_lastTime); m_lastTime = Register_A_; m_ticks = m_ticks + (Register_B_ / m_frameTime); var Register_7_ = int(m_ticks); if (Register_7_ > 0) { if (m_direction > 0) { m_ticks = m_ticks - (m_direction * Register_7_); } else if (m_direction < 0) { m_ticks = m_ticks + (m_direction * Register_7_); } var Register_6_ = 0; var Register_8_ = 0; for (var Register_9_ in m_clips) { var Register_3_ = m_clips[Register_9_]; if (com.midasplayer.util.AnimDriver(Register_3_) != null) { var Register_5_ = com.midasplayer.util.AnimDriver(Register_3_); if (Register_5_.frozen == true) { continue; } } m_frameCounts[Register_3_._name] = m_frameCounts[Register_3_._name] + (m_direction * Register_7_); if (m_once) { if ((m_direction > 0) && (m_frameCounts[Register_3_._name] >= m_toFrames[Register_3_._name])) { m_frameCounts[Register_3_._name] = m_toFrames[Register_3_._name] - 1; Register_3_.frozen = true; Register_6_++; if (Register_3_ != m_clip) { m_frameCounts[Register_3_._name] = 0; Register_3_.gotoAndStop(m_frameCounts[Register_3_._name] + 1); Register_3_.frozen = false; } } if ((m_direction < 0) && (m_frameCounts[Register_3_._name] <= 0)) { m_frameCounts[Register_3_._name] = 0; Register_3_.frozen = true; Register_6_++; } } var Register_4_ = ((m_frameCounts[Register_3_._name] % m_toFrames[Register_3_._name]) + 1); Register_3_.gotoAndStop(Register_4_); Register_8_++; } if (Register_6_ == Register_8_) { m_numTimes--; if (m_numTimes == 0) { m_stopped = true; return(undefined); } for (var Register_9_ in m_clips) { var Register_3_ = m_clips[Register_9_]; m_frameCounts[Register_3_._name] = m_fromFrame; Register_3_.gotoAndStop(m_frameCounts[Register_3_._name] + 1); Register_3_.frozen = false; } } } } function get frozen() { return(m_isFrozen); } function set frozen(b) { m_isFrozen = b; //return(frozen); } function forceCompleted() { m_clip.onEnterFrame = undefined; var Register_7_ = 0; var Register_6_ = 0; for (var Register_5_ in m_clips) { var Register_2_ = m_clips[Register_5_]; if (com.midasplayer.util.AnimDriver(Register_2_) != null) { var Register_4_ = com.midasplayer.util.AnimDriver(Register_2_); if (Register_4_.frozen == true) { continue; } } m_frameCounts[Register_2_._name] = m_frameCounts[Register_2_._name] + (m_direction * 10000); if (m_once) { if ((m_direction > 0) && (m_frameCounts[Register_2_._name] >= m_toFrames[Register_2_._name])) { m_frameCounts[Register_2_._name] = m_toFrames[Register_2_._name] - 1; Register_2_.frozen = true; } if ((m_direction < 0) && (m_frameCounts[Register_2_._name] <= 0)) { m_frameCounts[Register_2_._name] = 0; Register_2_.frozen = true; } var Register_3_ = ((m_frameCounts[Register_2_._name] % m_toFrames[Register_2_._name]) + 1); Register_2_.gotoAndStop(Register_3_); } } } function isRunning() { return(m_clip.onEnterFrame != undefined); } function playOnce(dir, fromFrame, toFrame, numTimes) { m_fromFrame = fromFrame; if (fromFrame == undefined) { fromFrame = 1; } if (dir == undefined) { m_direction = 1; } else { m_direction = dir; } if (numTimes == undefined) { m_numTimes = 1; } else { m_numTimes = numTimes; } m_toFrame = toFrame; m_isFrozen = false; m_ticks = 0; m_stopped = false; m_once = true; m_lastTime = getTimer(); for (var Register_5_ in m_clips) { var Register_2_ = m_clips[Register_5_]; if (com.midasplayer.util.AnimDriver(Register_2_) != null) { var Register_3_ = com.midasplayer.util.AnimDriver(Register_2_); if (Register_3_.frozen == true) { continue; } } m_frameCounts[Register_2_._name] = fromFrame - 1; if (m_toFrame == undefined) { m_toFrames[Register_2_._name] = Register_2_._totalFrames; } else { m_toFrames[Register_2_._name] = m_toFrame; } Register_2_.gotoAndStop(fromFrame); } m_clip.onEnterFrame = mx.utils.Delegate.create(this, drive); } function playStart(startFrom) { if (startFrom == undefined) { startFrom = 0; } m_ticks = 0; m_stopped = false; m_lastTime = getTimer(); for (var Register_5_ in m_clips) { var Register_2_ = m_clips[Register_5_]; if (com.midasplayer.util.AnimDriver(Register_2_) != null) { var Register_3_ = com.midasplayer.util.AnimDriver(Register_2_); if (Register_3_.frozen == true) { continue; } } m_frameCounts[Register_2_._name] = startFrom; Register_2_.gotoAndStop(1); } m_clip.onEnterFrame = mx.utils.Delegate.create(this, drive); } function playStop() { m_stopped = true; m_clip.onEnterFrame = undefined; } function find(clip) { if (clip._totalframes > 1) { if (!clip._isDriving) { clip._isDriving = true; clip.stop(); m_clips.push(clip); m_frameCounts[clip._name] = 0; m_toFrames[clip._name] = clip._totalFrames; } } for (var Register_5_ in clip) { var Register_3_ = clip[Register_5_]; var Register_4_ = find(Register_3_); } } }
Symbol 1245 MovieClip [__Packages.com.midasplayer.util.TimeVerifier] Frame 0
class com.midasplayer.util.TimeVerifier { static var startClientTime, startGetTimer; function TimeVerifier () { } static function checkTime() { var Register_2_ = _root.clientTime; if (Register_2_ == undefined) { Register_2_ = 0; } var Register_4_ = getTimer(); if (!hasStarted) { startClientTime = Register_2_; startGetTimer = Register_4_; hasStarted = true; } var Register_3_ = (Math.abs(Register_2_ - startClientTime) - (Register_4_ - startGetTimer)); _root.debugtxt.txt.text = (("" + _root.clientTime) + " : ") + Register_3_; if (_root.clientTime != undefined) { if (Register_3_ > 8000) { if (!hasWarned) { hasWarned = true; } } } } static var hasStarted = false; static var hasWarned = false; }
Symbol 1246 MovieClip [__Packages.com.midasplayer.game.boneyardbonanza.anim.GameOverHappyAnim] Frame 0
class com.midasplayer.game.boneyardbonanza.anim.GameOverHappyAnim { var game_, layer_, scene_, clip_, clickArea_; function GameOverHappyAnim (game, scene, layer) { game_ = game; layer_ = layer; scene_ = scene; clip_ = layer_.attachMovie("gameover_happy", "gameover", layer_.getNextHighestDepth()); clip_.num_skeletons.text = scene_.getNumSkeletonsCompleted(); clip_.score.text = scene_.getScore(); clip_.header_txt.text = com.midasplayer.util.I18n.format("gameover_happy_header"); clip_.total_score_txt.text = com.midasplayer.util.I18n.format("gameover_total_score"); clip_.time_to_exit_txt.text = com.midasplayer.util.I18n.format("gameover_time_to_exit", "10"); clip_.open_game_over_txt.text = ""; clickArea_ = layer_.attachMovie("bg", "clickarea", layer_.getNextHighestDepth()); clickArea_._alpha = 0; } function tick(tick) { var Register_5_ = com.midasplayer.util.AnimPlayer.tickToPercent(tick, 0, (com.midasplayer.game.boneyardbonanza.Game.TPS * 2) - 10); var Register_2_ = com.midasplayer.util.AnimPlayer.tickToPercent(tick, 0, com.midasplayer.game.boneyardbonanza.Game.TPS * 15); if (tick > 30) { clickArea_.onPress = function () { this.clicked = true; }; } clip_.gotoAndStop(Math.floor(Register_5_ * 34) + 1); if (clickArea_.clicked) { var Register_2_ = 1; } var Register_4_ = (15 - Math.floor(Register_2_ * 15)); clip_.num_skeletons.text = scene_.getNumSkeletonsCompleted(); clip_.score.text = scene_.getScore(); clip_.bonus.text = scene_.getBonus(); clip_.header_txt.text = com.midasplayer.util.I18n.format("gameover_happy_header"); clip_.total_score_txt.text = com.midasplayer.util.I18n.format("gameover_total_score"); clip_.time_to_exit_txt.text = com.midasplayer.util.I18n.format("gameover_time_to_exit", "" + Register_4_); clip_.open_game_over_txt.text = ""; if (com.midasplayer.util.GameBase.gameData.get("mode") == "short") { clip_.open_game_over_txt.text = com.midasplayer.util.I18n.format("open_game_over"); } return(Register_2_ == 1); } function end() { game_.quitGame(); } function render(alpha) { } }
Symbol 1247 MovieClip [__Packages.com.midasplayer.game.boneyardbonanza.anim.GameOverSadAnim] Frame 0
class com.midasplayer.game.boneyardbonanza.anim.GameOverSadAnim { var game_, layer_, scene_, clip_, clickArea_; function GameOverSadAnim (game, scene, layer) { game_ = game; layer_ = layer; scene_ = scene; clip_ = layer_.attachMovie("gameover_sad", "gameover", layer_.getNextHighestDepth()); clip_.gotoAndStop(1); clip_.open_game_over_txt.text = ""; clickArea_ = layer_.attachMovie("bg", "clickarea", layer_.getNextHighestDepth()); clickArea_._alpha = 0; clickArea_.onPress = function () { this.clicked = true; }; } function tick(tick) { var Register_5_ = com.midasplayer.util.AnimPlayer.tickToPercent(tick, 0, (com.midasplayer.game.boneyardbonanza.Game.TPS * 2) - 10); var Register_2_ = com.midasplayer.util.AnimPlayer.tickToPercent(tick, 0, com.midasplayer.game.boneyardbonanza.Game.TPS * 15); if (tick > 30) { clickArea_.onPress = function () { this.clicked = true; }; } clip_.gotoAndStop(Math.floor(Register_5_ * 34) + 1); if (clickArea_.clicked) { var Register_2_ = 1; } var Register_4_ = (15 - Math.floor(Register_2_ * 15)); clip_.num_skeletons.text = scene_.getNumSkeletonsCompleted(); clip_.score.text = scene_.getScore(); clip_.bonus.text = scene_.getBonus(); clip_.header_txt.text = com.midasplayer.util.I18n.format("gameover_sad_header"); clip_.total_score_txt.text = com.midasplayer.util.I18n.format("gameover_total_score"); clip_.time_to_exit_txt.text = com.midasplayer.util.I18n.format("gameover_time_to_exit", "" + Register_4_); clip_.open_game_over_txt.text = ""; if (com.midasplayer.util.GameBase.gameData.get("mode") == "short") { clip_.open_game_over_txt.text = com.midasplayer.util.I18n.format("open_game_over"); } return(Register_2_ == 1); } function end() { game_.quitGame(); } function render(alpha) { } }
Symbol 1248 MovieClip [__Packages.com.midasplayer.game.boneyardbonanza.Replayer] Frame 0
class com.midasplayer.game.boneyardbonanza.Replayer implements com.midasplayer.timing.Timeable { var game_, clip_, entries_, xml, interval_, nextTick_, timer_, data_, dataIndex_, scene_; function Replayer (game) { game_ = game; clip_ = _root.createEmptyMovieClip("replay", _root.getNextHighestDepth()); entries_ = new Array(); xml = new XML(); xml.ignoreWhite = true; xml.onLoad = mx.utils.Delegate.create(this, xmlLoaded); xml.load("xml/playdata.xml"); } function xmlLoaded(success) { if (success) { parse(); doReplay(); } } function parse() { trace("prase"); var Register_3_ = xml.firstChild.firstChild.firstChild.childNodes; trace("R3: " + Register_3_); var Register_2_ = 0; while (Register_2_ < Register_3_.length) { var Register_4_ = new String(Register_3_[Register_2_].nodeName); if (Register_4_ == "entry") { parseEntry(Register_3_[Register_2_]); } trace(Register_2_); Register_2_++; } } function parseEntry(xml) { var Register_2_ = String(xml.firstChild); Register_2_ = Register_2_.substring(0, Register_2_.indexOf("=")); var Register_5_ = Register_2_.split(","); var Register_3_ = Register_5_[1].split(" "); entries_.push({code:Register_5_[0], data:Register_3_}); } function doReplay() { clearInterval(interval_); var Register_2_ = entriesIndex_; trace("doReplay" + Register_2_); if (Register_2_ >= entries_.length) { nextTick_ = -1; timer_ = new com.midasplayer.timing.Timer(this, 25); clip_.timer = timer_; clip_.onEnterFrame = function () { this.timer.advanceTime2(); }; return(undefined); } if (entries_[Register_2_].code == "19") { var Register_5_ = entries_[Register_2_].data[1]; com.midasplayer.util.GameBase.gameData.put("seed", Register_5_); data_ = new Array(); dataIndex_ = 0; game_.start(); scene_ = game_.getScene(); entriesIndex_++; doReplay(); return(undefined); } if (entries_[Register_2_].code == "21") { var Register_3_ = entries_[Register_2_].data[0]; var Register_4_ = entries_[Register_2_].data[1]; data_.push(Register_3_); data_.push(0); data_.push(Register_4_); entriesIndex_++; doReplay(); return(undefined); } if (entries_[Register_2_].code == "33") { var Register_3_ = entries_[Register_2_].data[0]; data_.push(Register_3_); data_.push(1); entriesIndex_++; doReplay(); return(undefined); } if (entries_[Register_2_].code == "17") { var Register_3_ = entries_[Register_2_].data[0]; data_.push(Register_3_); data_.push(1); entriesIndex_++; doReplay(); return(undefined); } } function tick(tick) { if (nextTick_ == -2) { return(undefined); } if (nextTick_ == -1) { if (data_.length > 0) { nextTick_ = data_.shift(); } else { clip_.onEnterFrame = undefined; delete timer_; nextTick_ = -2; return(undefined); } } while (nextTick_ == tick) { var Register_2_ = data_.shift(); if (Register_2_ == 0) { var Register_3_ = data_.shift(); scene_.coffinClicked(Register_3_); } Register_2_ != 1; if (data_.length > 0) { nextTick_ = data_.shift(); } else { nextTick_ = -1; } } game_.tick(tick); } function render(tick, alpha) { game_.render(tick, alpha); } var entriesIndex_ = 0; }
Symbol 1249 MovieClip [__Packages.com.midasplayer.util.Base64Decoder] Frame 0
class com.midasplayer.util.Base64Decoder { var res, p; function Base64Decoder (r) { res = r; p = 0; } function next() { var Register_2_ = BASE_64_CHARS.indexOf(res.charAt(p++)); Register_2_ = Register_2_ + (BASE_64_CHARS.indexOf(res.charAt(p++)) * 64); return(Register_2_); } function nextShort() { return(BASE_64_CHARS.indexOf(res.charAt(p++))); } function hasMore() { return(p < res.length); } static var BASE_64_CHARS = "0123456789ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz#!"; }

Library Items

Symbol 1 Sound [VariableNamed_placek3]
Symbol 2 Sound [VariableNamed_placek4]
Symbol 3 Sound [VariableNamed_loose_lifek2]
Symbol 4 Sound [VariableNamed_maraccas_loopk1]
Symbol 5 Sound [VariableNamed_no_more_lifek1]
Symbol 6 Sound [VariableNamed_skeleton_disappeark1]
Symbol 7 Sound [VariableNamed_time_warningk2]
Symbol 8 Sound [VariableNamed_arribak2]
Symbol 9 Sound [VariableNamed_ayayayk2]
Symbol 10 Sound [VariableNamed_ayayayk3]
Symbol 11 Sound [VariableNamed_Bone_bonus_bonek2]
Symbol 12 Sound [VariableNamed_Bone_negativek2]
Symbol 13 Sound [VariableNamed_boneyard_bonusloopk3]
Symbol 14 Sound [VariableNamed_boneyard_bonusloop_raise1k2]
Symbol 15 Sound [VariableNamed_boneyard_bonusloop_raise2k2]
Symbol 16 Sound [VariableNamed_boneyard_introk2]
Symbol 17 Sound [VariableNamed_boneyard_loopk2]
Symbol 18 Sound [VariableNamed_boneyard_outrok2]
Symbol 19 Sound [VariableNamed_bonus_cuek2]
Symbol 20 Sound [VariableNamed_placek1]
Symbol 21 Sound [VariableNamed_placek2]
Symbol 22 MovieClip [zzzzzzzz]
Symbol 23 FontUsed by:24 27 28 100 101 103 104 105 106 107 108 109 110 113 114 115 116 117 118 119 120 134 135 136 137 138 140 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 161 162 163 164 165 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 364 366 368 369 370 371 372 374 375 376 381 382 383 508 509 510 823 849 854 855 856 857 859 1076 1078 1101 1111 1112 1115 1126 1138 1147 1148 1149 1150 1151 1152 1153 1154 1155 1156 1157 1158 1161 1162 1163 1164 1165 1166 1167 1168 1169 1172 1173 1174 1175 1176 1201 1202 1206
Symbol 24 EditableTextUses:23Used by:25
Symbol 25 MovieClip [debugtxt]Uses:24
Symbol 26 GraphicUsed by:98
Symbol 27 EditableTextUses:23Used by:98
Symbol 28 EditableTextUses:23Used by:98
Symbol 29 GraphicUsed by:98
Symbol 30 GraphicUsed by:31
Symbol 31 MovieClipUses:30Used by:98
Symbol 32 GraphicUsed by:98
Symbol 33 BitmapUsed by:34
Symbol 34 GraphicUses:33Used by:35
Symbol 35 MovieClipUses:34Used by:98
Symbol 36 BitmapUsed by:40
Symbol 37 BitmapUsed by:40
Symbol 38 BitmapUsed by:40
Symbol 39 BitmapUsed by:40
Symbol 40 GraphicUses:36 37 38 39Used by:98
Symbol 41 BitmapUsed by:42
Symbol 42 GraphicUses:41Used by:43
Symbol 43 MovieClipUses:42Used by:98
Symbol 44 BitmapUsed by:47
Symbol 45 BitmapUsed by:47
Symbol 46 BitmapUsed by:47
Symbol 47 GraphicUses:44 45 46Used by:98
Symbol 48 BitmapUsed by:49
Symbol 49 GraphicUses:48Used by:59
Symbol 50 GraphicUsed by:51
Symbol 51 MovieClipUses:50Used by:59
Symbol 52 GraphicUsed by:53
Symbol 53 MovieClipUses:52Used by:59
Symbol 54 BitmapUsed by:58
Symbol 55 BitmapUsed by:58
Symbol 56 BitmapUsed by:58
Symbol 57 BitmapUsed by:58
Symbol 58 GraphicUses:54 55 56 57Used by:59
Symbol 59 MovieClipUses:49 51 53 58Used by:98
Symbol 60 BitmapUsed by:69
Symbol 61 BitmapUsed by:69
Symbol 62 BitmapUsed by:69
Symbol 63 BitmapUsed by:69
Symbol 64 BitmapUsed by:69
Symbol 65 BitmapUsed by:69
Symbol 66 BitmapUsed by:69
Symbol 67 BitmapUsed by:69
Symbol 68 BitmapUsed by:69
Symbol 69 GraphicUses:60 61 62 63 64 65 66 67 68Used by:98
Symbol 70 BitmapUsed by:71
Symbol 71 GraphicUses:70Used by:72
Symbol 72 MovieClipUses:71Used by:98
Symbol 73 BitmapUsed by:74
Symbol 74 GraphicUses:73Used by:75
Symbol 75 MovieClipUses:74Used by:98
Symbol 76 BitmapUsed by:77
Symbol 77 GraphicUses:76Used by:78
Symbol 78 MovieClipUses:77Used by:98
Symbol 79 BitmapUsed by:80
Symbol 80 GraphicUses:79Used by:81
Symbol 81 MovieClipUses:80Used by:98
Symbol 82 BitmapUsed by:83
Symbol 83 GraphicUses:82Used by:84
Symbol 84 MovieClipUses:83Used by:98
Symbol 85 BitmapUsed by:89
Symbol 86 BitmapUsed by:89
Symbol 87 BitmapUsed by:89
Symbol 88 BitmapUsed by:89
Symbol 89 GraphicUses:85 86 87 88Used by:98
Symbol 90 BitmapUsed by:91
Symbol 91 GraphicUses:90Used by:92
Symbol 92 MovieClipUses:91Used by:98
Symbol 93 BitmapUsed by:94
Symbol 94 GraphicUses:93Used by:98
Symbol 95 BitmapUsed by:96
Symbol 96 GraphicUses:95Used by:97
Symbol 97 MovieClipUses:96Used by:98
Symbol 98 MovieClipUses:26 27 28 29 31 32 35 40 43 47 59 69 72 75 78 81 84 89 92 94 97Used by:99
Symbol 99 MovieClip [gameover_life]Uses:98
Symbol 100 EditableTextUses:23Used by:102
Symbol 101 EditableTextUses:23Used by:102
Symbol 102 MovieClip [bonuscountbig]Uses:100 101
Symbol 103 EditableTextUses:23Used by:121
Symbol 104 EditableTextUses:23Used by:121
Symbol 105 EditableTextUses:23Used by:121
Symbol 106 EditableTextUses:23Used by:121
Symbol 107 EditableTextUses:23Used by:121
Symbol 108 EditableTextUses:23Used by:121
Symbol 109 EditableTextUses:23Used by:121
Symbol 110 EditableTextUses:23Used by:121
Symbol 111 GraphicUsed by:112 397 399 401 403 405 407 409 411 414 416 418 420 422 424 426 428 436 440 453 457 528 532 536 540 559 561 563 565 567 569 571 573 580 584 588 597 601 605
Symbol 112 MovieClipUses:111Used by:121
Symbol 113 EditableTextUses:23Used by:121
Symbol 114 EditableTextUses:23Used by:121
Symbol 115 EditableTextUses:23Used by:121
Symbol 116 EditableTextUses:23Used by:121
Symbol 117 EditableTextUses:23Used by:121
Symbol 118 EditableTextUses:23Used by:121
Symbol 119 EditableTextUses:23Used by:121
Symbol 120 EditableTextUses:23Used by:121
Symbol 121 MovieClip [control]Uses:103 104 105 106 107 108 109 110 112 113 114 115 116 117 118 119 120
Symbol 122 GraphicUsed by:128 396 398 400 402 404 406 408 410 413 415 417 419 421 423 425 427 558 560 562 564 566 568 570 572 583 600
Symbol 123 GraphicUsed by:128
Symbol 124 GraphicUsed by:128
Symbol 125 GraphicUsed by:128
Symbol 126 GraphicUsed by:128
Symbol 127 GraphicUsed by:128
Symbol 128 MovieClip [nextColor]Uses:122 123 124 125 126 127
Symbol 129 GraphicUsed by:166 193
Symbol 130 BitmapUsed by:131
Symbol 131 GraphicUses:130Used by:132
Symbol 132 MovieClipUses:131Used by:166
Symbol 133 GraphicUsed by:166
Symbol 134 EditableTextUses:23Used by:166
Symbol 135 EditableTextUses:23Used by:166
Symbol 136 TextUses:23Used by:166 193
Symbol 137 EditableTextUses:23Used by:166
Symbol 138 TextUses:23Used by:139
Symbol 139 MovieClipUses:138Used by:166 193
Symbol 140 EditableTextUses:23Used by:166
Symbol 141 GraphicUsed by:142
Symbol 142 MovieClipUses:141Used by:166 193
Symbol 143 EditableTextUses:23Used by:166
Symbol 144 EditableTextUses:23Used by:166
Symbol 145 EditableTextUses:23Used by:166
Symbol 146 EditableTextUses:23Used by:166
Symbol 147 EditableTextUses:23Used by:166
Symbol 148 EditableTextUses:23Used by:166
Symbol 149 EditableTextUses:23Used by:166
Symbol 150 EditableTextUses:23Used by:166
Symbol 151 EditableTextUses:23Used by:166
Symbol 152 EditableTextUses:23Used by:166
Symbol 153 EditableTextUses:23Used by:166
Symbol 154 EditableTextUses:23Used by:166
Symbol 155 EditableTextUses:23Used by:166
Symbol 156 EditableTextUses:23Used by:166
Symbol 157 EditableTextUses:23Used by:166
Symbol 158 EditableTextUses:23Used by:166
Symbol 159 EditableTextUses:23Used by:166
Symbol 160 GraphicUsed by:166
Symbol 161 EditableTextUses:23Used by:166
Symbol 162 EditableTextUses:23Used by:166
Symbol 163 EditableTextUses:23Used by:166
Symbol 164 EditableTextUses:23Used by:166
Symbol 165 EditableTextUses:23Used by:166
Symbol 166 MovieClip [gameover_happy]Uses:129 132 133 134 135 136 137 139 140 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165
Symbol 167 BitmapUsed by:168
Symbol 168 GraphicUses:167Used by:169
Symbol 169 MovieClipUses:168Used by:193
Symbol 170 GraphicUsed by:171
Symbol 171 MovieClipUses:170Used by:193
Symbol 172 EditableTextUses:23Used by:193
Symbol 173 EditableTextUses:23Used by:193
Symbol 174 EditableTextUses:23Used by:193
Symbol 175 EditableTextUses:23Used by:193
Symbol 176 EditableTextUses:23Used by:193
Symbol 177 EditableTextUses:23Used by:193
Symbol 178 EditableTextUses:23Used by:193
Symbol 179 EditableTextUses:23Used by:193
Symbol 180 EditableTextUses:23Used by:193
Symbol 181 EditableTextUses:23Used by:193
Symbol 182 EditableTextUses:23Used by:193
Symbol 183 EditableTextUses:23Used by:193
Symbol 184 EditableTextUses:23Used by:193
Symbol 185 EditableTextUses:23Used by:193
Symbol 186 EditableTextUses:23Used by:193
Symbol 187 EditableTextUses:23Used by:193
Symbol 188 EditableTextUses:23Used by:193
Symbol 189 EditableTextUses:23Used by:193
Symbol 190 EditableTextUses:23Used by:193
Symbol 191 EditableTextUses:23Used by:193
Symbol 192 EditableTextUses:23Used by:193
Symbol 193 MovieClip [gameover_sad]Uses:129 169 171 172 173 136 174 139 175 176 142 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192
Symbol 194 BitmapUsed by:195
Symbol 195 GraphicUses:194Used by:196
Symbol 196 MovieClipUses:195Used by:361
Symbol 197 GraphicUsed by:361
Symbol 198 GraphicUsed by:199
Symbol 199 MovieClipUses:198Used by:361
Symbol 200 GraphicUsed by:361
Symbol 201 GraphicUsed by:202
Symbol 202 MovieClipUses:201Used by:361
Symbol 203 GraphicUsed by:204
Symbol 204 MovieClipUses:203Used by:361
Symbol 205 GraphicUsed by:206
Symbol 206 MovieClipUses:205Used by:361
Symbol 207 GraphicUsed by:208
Symbol 208 MovieClipUses:207Used by:361
Symbol 209 GraphicUsed by:210
Symbol 210 MovieClipUses:209Used by:361
Symbol 211 GraphicUsed by:212
Symbol 212 MovieClipUses:211Used by:361
Symbol 213 BitmapUsed by:214
Symbol 214 GraphicUses:213Used by:215
Symbol 215 MovieClipUses:214Used by:361
Symbol 216 BitmapUsed by:217
Symbol 217 GraphicUses:216Used by:218
Symbol 218 MovieClipUses:217Used by:361
Symbol 219 GraphicUsed by:361
Symbol 220 BitmapUsed by:221
Symbol 221 GraphicUses:220Used by:222
Symbol 222 MovieClipUses:221Used by:361
Symbol 223 BitmapUsed by:224
Symbol 224 GraphicUses:223Used by:225
Symbol 225 MovieClipUses:224Used by:361
Symbol 226 BitmapUsed by:227
Symbol 227 GraphicUses:226Used by:228
Symbol 228 MovieClipUses:227Used by:361
Symbol 229 BitmapUsed by:230
Symbol 230 GraphicUses:229Used by:231
Symbol 231 MovieClipUses:230Used by:361
Symbol 232 BitmapUsed by:233
Symbol 233 GraphicUses:232Used by:234
Symbol 234 MovieClipUses:233Used by:361
Symbol 235 BitmapUsed by:236
Symbol 236 GraphicUses:235Used by:237
Symbol 237 MovieClipUses:236Used by:361
Symbol 238 BitmapUsed by:239
Symbol 239 GraphicUses:238Used by:240
Symbol 240 MovieClipUses:239Used by:361
Symbol 241 BitmapUsed by:242
Symbol 242 GraphicUses:241Used by:243
Symbol 243 MovieClipUses:242Used by:361
Symbol 244 GraphicUsed by:245 246 254 288 289 292
Symbol 245 MovieClipUses:244Used by:361
Symbol 246 MovieClipUses:244Used by:361
Symbol 247 GraphicUsed by:248
Symbol 248 MovieClipUses:247Used by:361
Symbol 249 GraphicUsed by:250
Symbol 250 MovieClipUses:249Used by:254
Symbol 251 GraphicUsed by:252
Symbol 252 MovieClipUses:251Used by:254
Symbol 253 GraphicUsed by:254
Symbol 254 MovieClipUses:244 250 252 253Used by:361
Symbol 255 GraphicUsed by:261
Symbol 256 GraphicUsed by:257
Symbol 257 MovieClipUses:256Used by:261
Symbol 258 GraphicUsed by:259
Symbol 259 MovieClipUses:258Used by:261
Symbol 260 GraphicUsed by:261
Symbol 261 MovieClipUses:255 257 259 260Used by:361
Symbol 262 GraphicUsed by:268
Symbol 263 GraphicUsed by:264
Symbol 264 MovieClipUses:263Used by:268
Symbol 265 GraphicUsed by:266
Symbol 266 MovieClipUses:265Used by:268
Symbol 267 GraphicUsed by:268
Symbol 268 MovieClipUses:262 264 266 267Used by:361
Symbol 269 GraphicUsed by:275
Symbol 270 GraphicUsed by:271
Symbol 271 MovieClipUses:270Used by:275
Symbol 272 GraphicUsed by:273
Symbol 273 MovieClipUses:272Used by:275
Symbol 274 GraphicUsed by:275
Symbol 275 MovieClipUses:269 271 273 274Used by:361
Symbol 276 GraphicUsed by:282
Symbol 277 GraphicUsed by:278
Symbol 278 MovieClipUses:277Used by:282
Symbol 279 GraphicUsed by:280
Symbol 280 MovieClipUses:279Used by:282
Symbol 281 GraphicUsed by:282
Symbol 282 MovieClipUses:276 278 280 281Used by:361
Symbol 283 GraphicUsed by:284
Symbol 284 MovieClipUses:283Used by:288
Symbol 285 GraphicUsed by:286
Symbol 286 MovieClipUses:285Used by:288
Symbol 287 GraphicUsed by:288
Symbol 288 MovieClipUses:244 284 286 287Used by:361
Symbol 289 MovieClipUses:244Used by:361
Symbol 290 GraphicUsed by:291
Symbol 291 MovieClipUses:290Used by:361
Symbol 292 MovieClipUses:244Used by:361
Symbol 293 GraphicUsed by:294 295
Symbol 294 MovieClipUses:293Used by:361
Symbol 295 MovieClipUses:293Used by:361
Symbol 296 GraphicUsed by:361
Symbol 297 GraphicUsed by:298
Symbol 298 MovieClipUses:297Used by:361
Symbol 299 GraphicUsed by:300
Symbol 300 MovieClipUses:299Used by:361
Symbol 301 GraphicUsed by:302
Symbol 302 MovieClipUses:301Used by:361
Symbol 303 GraphicUsed by:304
Symbol 304 MovieClipUses:303Used by:361
Symbol 305 GraphicUsed by:306
Symbol 306 MovieClipUses:305Used by:361
Symbol 307 BitmapUsed by:308
Symbol 308 GraphicUses:307Used by:309
Symbol 309 MovieClipUses:308Used by:361
Symbol 310 BitmapUsed by:311
Symbol 311 GraphicUses:310Used by:312
Symbol 312 MovieClipUses:311Used by:361
Symbol 313 BitmapUsed by:314
Symbol 314 GraphicUses:313Used by:315
Symbol 315 MovieClipUses:314Used by:361
Symbol 316 GraphicUsed by:322
Symbol 317 GraphicUsed by:318
Symbol 318 MovieClipUses:317Used by:322
Symbol 319 GraphicUsed by:320
Symbol 320 MovieClipUses:319Used by:322
Symbol 321 GraphicUsed by:322
Symbol 322 MovieClipUses:316 318 320 321Used by:361
Symbol 323 GraphicUsed by:324
Symbol 324 MovieClipUses:323Used by:361
Symbol 325 BitmapUsed by:326
Symbol 326 GraphicUses:325Used by:327
Symbol 327 MovieClipUses:326Used by:361
Symbol 328 BitmapUsed by:329
Symbol 329 GraphicUses:328Used by:330
Symbol 330 MovieClipUses:329Used by:361
Symbol 331 BitmapUsed by:332
Symbol 332 GraphicUses:331Used by:333
Symbol 333 MovieClipUses:332Used by:361
Symbol 334 GraphicUsed by:341
Symbol 335 GraphicUsed by:336
Symbol 336 MovieClipUses:335Used by:341
Symbol 337 GraphicUsed by:338
Symbol 338 MovieClipUses:337Used by:341
Symbol 339 GraphicUsed by:340
Symbol 340 MovieClipUses:339Used by:341
Symbol 341 MovieClipUses:334 336 338 340Used by:361
Symbol 342 GraphicUsed by:343
Symbol 343 MovieClipUses:342Used by:361
Symbol 344 GraphicUsed by:361
Symbol 345 GraphicUsed by:351
Symbol 346 GraphicUsed by:347
Symbol 347 MovieClipUses:346Used by:351
Symbol 348 GraphicUsed by:349
Symbol 349 MovieClipUses:348Used by:351
Symbol 350 GraphicUsed by:351
Symbol 351 MovieClipUses:345 347 349 350Used by:361
Symbol 352 GraphicUsed by:353
Symbol 353 MovieClipUses:352Used by:361
Symbol 354 GraphicUsed by:361
Symbol 355 GraphicUsed by:361
Symbol 356 GraphicUsed by:361
Symbol 357 GraphicUsed by:361
Symbol 358 GraphicUsed by:361
Symbol 359 GraphicUsed by:361
Symbol 360 GraphicUsed by:361
Symbol 361 MovieClipUses:196 197 199 200 202 204 206 208 210 212 215 218 219 222 225 228 231 234 237 240 243 245 246 248 254 261 268 275 282 288 289 291 292 294 295 296 298 300 302 304 306 309 312 315 322 324 327 330 333 341 343 344 351 353 354 355 356 357 358 359 360Used by:362 363
Symbol 362 MovieClip [completeAnim]Uses:361
Symbol 363 MovieClip [wrongClickAnim]Uses:361
Symbol 364 EditableTextUses:23Used by:365
Symbol 365 MovieClip [scorepop_normal]Uses:364
Symbol 366 EditableTextUses:23Used by:367
Symbol 367 MovieClip [scorepop_negative]Uses:366
Symbol 368 EditableTextUses:23Used by:373
Symbol 369 EditableTextUses:23Used by:373
Symbol 370 EditableTextUses:23Used by:373
Symbol 371 EditableTextUses:23Used by:373
Symbol 372 EditableTextUses:23Used by:373
Symbol 373 MovieClip [scorepop_bonus]Uses:368 369 370 371 372
Symbol 374 EditableTextUses:23Used by:377
Symbol 375 EditableTextUses:23Used by:377
Symbol 376 EditableTextUses:23Used by:377
Symbol 377 MovieClip [scorepop_complete]Uses:374 375 376
Symbol 378 BitmapUsed by:379
Symbol 379 GraphicUses:378Used by:380
Symbol 380 MovieClipUses:379Used by:504 1207
Symbol 381 EditableTextUses:23Used by:384
Symbol 382 EditableTextUses:23Used by:384
Symbol 383 EditableTextUses:23Used by:384
Symbol 384 MovieClipUses:381 382 383Used by:504 1207
Symbol 385 GraphicUsed by:504 1207
Symbol 386 GraphicUsed by:387
Symbol 387 MovieClipUses:386Used by:388
Symbol 388 MovieClipUses:387Used by:504 1207
Symbol 389 GraphicUsed by:504 1207
Symbol 390 GraphicUsed by:391
Symbol 391 MovieClipUses:390Used by:504 642 1207
Symbol 392 GraphicUsed by:393
Symbol 393 MovieClipUses:392Used by:504 642 1207
Symbol 394 GraphicUsed by:395
Symbol 395 MovieClipUses:394Used by:504 642 1207
Symbol 396 MovieClipUses:122Used by:412
Symbol 397 MovieClipUses:111Used by:412
Symbol 398 MovieClipUses:122Used by:412
Symbol 399 MovieClipUses:111Used by:412
Symbol 400 MovieClipUses:122Used by:412
Symbol 401 MovieClipUses:111Used by:412
Symbol 402 MovieClipUses:122Used by:412
Symbol 403 MovieClipUses:111Used by:412
Symbol 404 MovieClipUses:122Used by:412
Symbol 405 MovieClipUses:111Used by:412
Symbol 406 MovieClipUses:122Used by:412
Symbol 407 MovieClipUses:111Used by:412
Symbol 408 MovieClipUses:122Used by:412
Symbol 409 MovieClipUses:111Used by:412
Symbol 410 MovieClipUses:122Used by:412
Symbol 411 MovieClipUses:111Used by:412
Symbol 412 MovieClipUses:396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411Used by:504 642 1207
Symbol 413 MovieClipUses:122Used by:429
Symbol 414 MovieClipUses:111Used by:429
Symbol 415 MovieClipUses:122Used by:429
Symbol 416 MovieClipUses:111Used by:429
Symbol 417 MovieClipUses:122Used by:429
Symbol 418 MovieClipUses:111Used by:429
Symbol 419 MovieClipUses:122Used by:429
Symbol 420 MovieClipUses:111Used by:429
Symbol 421 MovieClipUses:122Used by:429
Symbol 422 MovieClipUses:111Used by:429
Symbol 423 MovieClipUses:122Used by:429
Symbol 424 MovieClipUses:111Used by:429
Symbol 425 MovieClipUses:122Used by:429
Symbol 426 MovieClipUses:111Used by:429
Symbol 427 MovieClipUses:122Used by:429
Symbol 428 MovieClipUses:111Used by:429
Symbol 429 MovieClipUses:413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428Used by:504 642 1207
Symbol 430 GraphicUsed by:431 439 443 448 456 460 527 531 535 539 575 579 587 592 596 604
Symbol 431 MovieClipUses:430Used by:447
Symbol 432 MovieClipUsed by:447
Symbol 433 MovieClipUsed by:447
Symbol 434 MovieClipUsed by:447
Symbol 435 MovieClipUsed by:447
Symbol 436 MovieClipUses:111Used by:447
Symbol 437 MovieClipUsed by:447
Symbol 438 MovieClipUsed by:447
Symbol 439 MovieClipUses:430Used by:447
Symbol 440 MovieClipUses:111Used by:447
Symbol 441 MovieClipUsed by:447
Symbol 442 MovieClipUsed by:447
Symbol 443 MovieClipUses:430Used by:447
Symbol 444 MovieClipUsed by:447
Symbol 445 MovieClipUsed by:447
Symbol 446 MovieClipUsed by:447
Symbol 447 MovieClipUses:431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446Used by:504 642 1207
Symbol 448 MovieClipUses:430Used by:464
Symbol 449 MovieClipUsed by:464
Symbol 450 MovieClipUsed by:464
Symbol 451 MovieClipUsed by:464
Symbol 452 MovieClipUsed by:464
Symbol 453 MovieClipUses:111Used by:464
Symbol 454 MovieClipUsed by:464
Symbol 455 MovieClipUsed by:464
Symbol 456 MovieClipUses:430Used by:464
Symbol 457 MovieClipUses:111Used by:464
Symbol 458 MovieClipUsed by:464
Symbol 459 MovieClipUsed by:464
Symbol 460 MovieClipUses:430Used by:464
Symbol 461 MovieClipUsed by:464
Symbol 462 MovieClipUsed by:464
Symbol 463 MovieClipUsed by:464
Symbol 464 MovieClipUses:448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463Used by:504 642 1207
Symbol 465 MovieClipUsed by:483
Symbol 466 MovieClipUsed by:483
Symbol 467 MovieClipUsed by:483
Symbol 468 MovieClipUsed by:483
Symbol 469 MovieClipUsed by:483
Symbol 470 MovieClipUsed by:483
Symbol 471 MovieClipUsed by:483
Symbol 472 MovieClipUsed by:483
Symbol 473 MovieClipUsed by:483
Symbol 474 GraphicUsed by:475 479
Symbol 475 MovieClipUses:474Used by:483
Symbol 476 MovieClipUsed by:483
Symbol 477 MovieClipUsed by:483
Symbol 478 MovieClipUsed by:483
Symbol 479 MovieClipUses:474Used by:483
Symbol 480 GraphicUsed by:481
Symbol 481 MovieClipUses:480Used by:483
Symbol 482 MovieClipUsed by:483
Symbol 483 MovieClipUses:465 466 467 468 469 470 471 472 473 475 476 477 478 479 481 482Used by:504 642 1207
Symbol 484 GraphicUsed by:504 1207
Symbol 485 GraphicUsed by:486
Symbol 486 MovieClipUses:485Used by:487
Symbol 487 MovieClipUses:486Used by:504 642 1207
Symbol 488 GraphicUsed by:504 1207
Symbol 489 GraphicUsed by:490
Symbol 490 MovieClipUses:489Used by:491
Symbol 491 MovieClipUses:490Used by:504 642 1207
Symbol 492 GraphicUsed by:504 642 1207
Symbol 493 GraphicUsed by:494
Symbol 494 MovieClipUses:493Used by:504 642 1207
Symbol 495 GraphicUsed by:496
Symbol 496 MovieClipUses:495Used by:504 642 1207
Symbol 497 GraphicUsed by:504 1207
Symbol 498 GraphicUsed by:504 1207
Symbol 499 GraphicUsed by:504 1207
Symbol 500 GraphicUsed by:504 1207
Symbol 501 GraphicUsed by:504 1207
Symbol 502 GraphicUsed by:504 1207
Symbol 503 GraphicUsed by:504 1207
Symbol 504 MovieClipUses:380 384 385 388 389 391 393 395 412 429 447 464 483 484 487 488 491 492 494 496 497 498 499 500 501 502 503Used by:505
Symbol 505 MovieClip [bonus]Uses:504
Symbol 506 GraphicUsed by:643
Symbol 507 GraphicUsed by:511
Symbol 508 EditableTextUses:23Used by:511
Symbol 509 EditableTextUses:23Used by:511
Symbol 510 EditableTextUses:23Used by:511
Symbol 511 MovieClipUses:507 508 509 510Used by:643
Symbol 512 GraphicUsed by:642
Symbol 513 GraphicUsed by:642
Symbol 514 GraphicUsed by:642
Symbol 515 GraphicUsed by:642
Symbol 516 GraphicUsed by:642
Symbol 517 GraphicUsed by:518
Symbol 518 MovieClipUses:517Used by:642
Symbol 519 GraphicUsed by:520
Symbol 520 MovieClipUses:519Used by:642
Symbol 521 GraphicUsed by:522
Symbol 522 MovieClipUses:521Used by:642
Symbol 523 GraphicUsed by:524 529 533 537
Symbol 524 MovieClipUses:523Used by:541
Symbol 525 GraphicUsed by:526 530 534 538 576 593
Symbol 526 MovieClipUses:525Used by:541
Symbol 527 MovieClipUses:430Used by:541
Symbol 528 MovieClipUses:111Used by:541
Symbol 529 MovieClipUses:523Used by:541
Symbol 530 MovieClipUses:525Used by:541
Symbol 531 MovieClipUses:430Used by:541
Symbol 532 MovieClipUses:111Used by:541
Symbol 533 MovieClipUses:523Used by:541
Symbol 534 MovieClipUses:525Used by:541
Symbol 535 MovieClipUses:430Used by:541
Symbol 536 MovieClipUses:111Used by:541
Symbol 537 MovieClipUses:523Used by:541
Symbol 538 MovieClipUses:525Used by:541
Symbol 539 MovieClipUses:430Used by:541
Symbol 540 MovieClipUses:111Used by:541
Symbol 541 MovieClipUses:524 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540Used by:642
Symbol 542 GraphicUsed by:642
Symbol 543 GraphicUsed by:544
Symbol 544 MovieClipUses:543Used by:545
Symbol 545 MovieClipUses:544Used by:642
Symbol 546 GraphicUsed by:642
Symbol 547 GraphicUsed by:548
Symbol 548 MovieClipUses:547Used by:549
Symbol 549 MovieClipUses:548Used by:642
Symbol 550 GraphicUsed by:642
Symbol 551 GraphicUsed by:552
Symbol 552 MovieClipUses:551Used by:642
Symbol 553 GraphicUsed by:554
Symbol 554 MovieClipUses:553Used by:642
Symbol 555 GraphicUsed by:642
Symbol 556 GraphicUsed by:557
Symbol 557 MovieClipUses:556Used by:642
Symbol 558 MovieClipUses:122Used by:574
Symbol 559 MovieClipUses:111Used by:574
Symbol 560 MovieClipUses:122Used by:574
Symbol 561 MovieClipUses:111Used by:574
Symbol 562 MovieClipUses:122Used by:574
Symbol 563 MovieClipUses:111Used by:574
Symbol 564 MovieClipUses:122Used by:574
Symbol 565 MovieClipUses:111Used by:574
Symbol 566 MovieClipUses:122Used by:574
Symbol 567 MovieClipUses:111Used by:574
Symbol 568 MovieClipUses:122Used by:574
Symbol 569 MovieClipUses:111Used by:574
Symbol 570 MovieClipUses:122Used by:574
Symbol 571 MovieClipUses:111Used by:574
Symbol 572 MovieClipUses:122Used by:574
Symbol 573 MovieClipUses:111Used by:574
Symbol 574 MovieClipUses:558 559 560 561 562 563 564 565 566 567 568 569 570 571 572 573Used by:642
Symbol 575 MovieClipUses:430Used by:591
Symbol 576 MovieClipUses:525Used by:591
Symbol 577 MovieClipUsed by:591
Symbol 578 MovieClipUsed by:591
Symbol 579 MovieClipUses:430Used by:591
Symbol 580 MovieClipUses:111Used by:591
Symbol 581 MovieClipUsed by:591
Symbol 582 MovieClipUsed by:591
Symbol 583 MovieClipUses:122Used by:591
Symbol 584 MovieClipUses:111Used by:591
Symbol 585 MovieClipUsed by:591
Symbol 586 MovieClipUsed by:591
Symbol 587 MovieClipUses:430Used by:591
Symbol 588 MovieClipUses:111Used by:591
Symbol 589 MovieClipUsed by:591
Symbol 590 MovieClipUsed by:591
Symbol 591 MovieClipUses:575 576 577 578 579 580 581 582 583 584 585 586 587 588 589 590Used by:642
Symbol 592 MovieClipUses:430Used by:608
Symbol 593 MovieClipUses:525Used by:608
Symbol 594 MovieClipUsed by:608
Symbol 595 MovieClipUsed by:608
Symbol 596 MovieClipUses:430Used by:608
Symbol 597 MovieClipUses:111Used by:608
Symbol 598 MovieClipUsed by:608
Symbol 599 MovieClipUsed by:608
Symbol 600 MovieClipUses:122Used by:608
Symbol 601 MovieClipUses:111Used by:608
Symbol 602 MovieClipUsed by:608
Symbol 603 MovieClipUsed by:608
Symbol 604 MovieClipUses:430Used by:608
Symbol 605 MovieClipUses:111Used by:608
Symbol 606 MovieClipUsed by:608
Symbol 607 MovieClipUsed by:608
Symbol 608 MovieClipUses:592 593 594 595 596 597 598 599 600 601 602 603 604 605 606 607Used by:642
Symbol 609 MovieClipUsed by:628
Symbol 610 MovieClipUsed by:628
Symbol 611 MovieClipUsed by:628
Symbol 612 MovieClipUsed by:628
Symbol 613 MovieClipUsed by:628
Symbol 614 MovieClipUsed by:628
Symbol 615 MovieClipUsed by:628
Symbol 616 MovieClipUsed by:628
Symbol 617 MovieClipUsed by:628
Symbol 618 GraphicUsed by:619
Symbol 619 MovieClipUses:618Used by:628
Symbol 620 MovieClipUsed by:628
Symbol 621 MovieClipUsed by:628
Symbol 622 MovieClipUsed by:628
Symbol 623 GraphicUsed by:624
Symbol 624 MovieClipUses:623Used by:628
Symbol 625 GraphicUsed by:626
Symbol 626 MovieClipUses:625Used by:628
Symbol 627 MovieClipUsed by:628
Symbol 628 MovieClipUses:609 610 611 612 613 614 615 616 617 619 620 621 622 624 626 627Used by:642
Symbol 629 GraphicUsed by:630
Symbol 630 MovieClipUses:629Used by:642
Symbol 631 GraphicUsed by:632
Symbol 632 MovieClipUses:631Used by:642
Symbol 633 GraphicUsed by:634
Symbol 634 MovieClipUses:633Used by:642
Symbol 635 GraphicUsed by:642
Symbol 636 GraphicUsed by:637
Symbol 637 MovieClipUses:636Used by:642
Symbol 638 GraphicUsed by:639
Symbol 639 MovieClipUses:638Used by:642
Symbol 640 MovieClipUsed by:642
Symbol 641 GraphicUsed by:642
Symbol 642 MovieClipUses:512 391 393 395 412 429 447 464 483 513 487 514 491 492 494 496 515 516 518 520 522 541 542 545 546 549 550 552 554 555 557 574 591 608 628 630 632 634 635 637 639 640 641Used by:643
Symbol 643 MovieClip [nobonus]Uses:506 511 642
Symbol 644 GraphicUsed by:658
Symbol 645 GraphicUsed by:658
Symbol 646 GraphicUsed by:658
Symbol 647 GraphicUsed by:658
Symbol 648 GraphicUsed by:658
Symbol 649 GraphicUsed by:658
Symbol 650 GraphicUsed by:658
Symbol 651 GraphicUsed by:658
Symbol 652 GraphicUsed by:658
Symbol 653 GraphicUsed by:658
Symbol 654 GraphicUsed by:658
Symbol 655 GraphicUsed by:658
Symbol 656 GraphicUsed by:658
Symbol 657 GraphicUsed by:658
Symbol 658 MovieClipUses:644 645 646 647 648 649 650 651 652 653 654 655 656 657Used by:732
Symbol 659 GraphicUsed by:674 1207
Symbol 660 GraphicUsed by:674 1207
Symbol 661 GraphicUsed by:674 1207
Symbol 662 GraphicUsed by:674 717 1207
Symbol 663 GraphicUsed by:674 1207
Symbol 664 GraphicUsed by:674 1207
Symbol 665 GraphicUsed by:674 1207
Symbol 666 GraphicUsed by:674 689 703 717 731 1207
Symbol 667 GraphicUsed by:674 1207
Symbol 668 GraphicUsed by:674 1207
Symbol 669 GraphicUsed by:674 1207
Symbol 670 GraphicUsed by:674 1207
Symbol 671 GraphicUsed by:674 1207
Symbol 672 GraphicUsed by:674 1207
Symbol 673 GraphicUsed by:674 1207
Symbol 674 MovieClipUses:659 660 661 662 663 664 665 666 667 668 669 670 671 672 673Used by:732 1207
Symbol 675 GraphicUsed by:689
Symbol 676 GraphicUsed by:689
Symbol 677 GraphicUsed by:689
Symbol 678 GraphicUsed by:689
Symbol 679 GraphicUsed by:689
Symbol 680 GraphicUsed by:689
Symbol 681 GraphicUsed by:689
Symbol 682 GraphicUsed by:689
Symbol 683 GraphicUsed by:689
Symbol 684 GraphicUsed by:689
Symbol 685 GraphicUsed by:689
Symbol 686 GraphicUsed by:689
Symbol 687 GraphicUsed by:689
Symbol 688 GraphicUsed by:689
Symbol 689 MovieClipUses:675 676 677 678 679 680 666 681 682 683 684 685 686 687 688Used by:732
Symbol 690 GraphicUsed by:703
Symbol 691 GraphicUsed by:703
Symbol 692 GraphicUsed by:703
Symbol 693 GraphicUsed by:703
Symbol 694 GraphicUsed by:703
Symbol 695 GraphicUsed by:703
Symbol 696 GraphicUsed by:703
Symbol 697 GraphicUsed by:703
Symbol 698 GraphicUsed by:703
Symbol 699 GraphicUsed by:703
Symbol 700 GraphicUsed by:703
Symbol 701 GraphicUsed by:703
Symbol 702 GraphicUsed by:703
Symbol 703 MovieClipUses:690 691 692 693 694 695 666 696 697 698 699 700 701 702Used by:732
Symbol 704 GraphicUsed by:717
Symbol 705 GraphicUsed by:717
Symbol 706 GraphicUsed by:717
Symbol 707 GraphicUsed by:717
Symbol 708 GraphicUsed by:717
Symbol 709 GraphicUsed by:717
Symbol 710 GraphicUsed by:717
Symbol 711 GraphicUsed by:717
Symbol 712 GraphicUsed by:717
Symbol 713 GraphicUsed by:717
Symbol 714 GraphicUsed by:717
Symbol 715 GraphicUsed by:717
Symbol 716 GraphicUsed by:717
Symbol 717 MovieClipUses:704 705 706 662 707 708 666 709 710 711 712 713 714 715 716Used by:732
Symbol 718 GraphicUsed by:731
Symbol 719 GraphicUsed by:731
Symbol 720 GraphicUsed by:731
Symbol 721 GraphicUsed by:731
Symbol 722 GraphicUsed by:731
Symbol 723 GraphicUsed by:731
Symbol 724 GraphicUsed by:731
Symbol 725 GraphicUsed by:731
Symbol 726 GraphicUsed by:731
Symbol 727 GraphicUsed by:731
Symbol 728 GraphicUsed by:731
Symbol 729 GraphicUsed by:731
Symbol 730 GraphicUsed by:731
Symbol 731 MovieClipUses:718 719 720 721 722 723 666 724 725 726 727 728 729 730Used by:732
Symbol 732 MovieClip [skeleton_bonus]Uses:658 674 689 703 717 731
Symbol 733 GraphicUsed by:734
Symbol 734 MovieClipUses:733Used by:745
Symbol 735 GraphicUsed by:736
Symbol 736 MovieClipUses:735Used by:745 1100 1207
Symbol 737 GraphicUsed by:738
Symbol 738 MovieClipUses:737Used by:745
Symbol 739 GraphicUsed by:740
Symbol 740 MovieClipUses:739Used by:745
Symbol 741 GraphicUsed by:742
Symbol 742 MovieClipUses:741Used by:745
Symbol 743 GraphicUsed by:744
Symbol 744 MovieClipUses:743Used by:745
Symbol 745 MovieClip [skeleton_leftarm]Uses:734 736 738 740 742 744Used by:811
Symbol 746 GraphicUsed by:747
Symbol 747 MovieClipUses:746Used by:758
Symbol 748 GraphicUsed by:749
Symbol 749 MovieClipUses:748Used by:758 1100 1207
Symbol 750 GraphicUsed by:751
Symbol 751 MovieClipUses:750Used by:758
Symbol 752 GraphicUsed by:753
Symbol 753 MovieClipUses:752Used by:758
Symbol 754 GraphicUsed by:755
Symbol 755 MovieClipUses:754Used by:758
Symbol 756 GraphicUsed by:757
Symbol 757 MovieClipUses:756Used by:758
Symbol 758 MovieClip [skeleton_leftleg]Uses:747 749 751 753 755 757Used by:811
Symbol 759 GraphicUsed by:760
Symbol 760 MovieClipUses:759Used by:771
Symbol 761 GraphicUsed by:762
Symbol 762 MovieClipUses:761Used by:771
Symbol 763 GraphicUsed by:764
Symbol 764 MovieClipUses:763Used by:771
Symbol 765 GraphicUsed by:766
Symbol 766 MovieClipUses:765Used by:771
Symbol 767 GraphicUsed by:768
Symbol 768 MovieClipUses:767Used by:771
Symbol 769 GraphicUsed by:770
Symbol 770 MovieClipUses:769Used by:771
Symbol 771 MovieClip [skeleton_rightarm]Uses:760 762 764 766 768 770Used by:811
Symbol 772 GraphicUsed by:773
Symbol 773 MovieClipUses:772Used by:784
Symbol 774 GraphicUsed by:775
Symbol 775 MovieClipUses:774Used by:784 1100 1207
Symbol 776 GraphicUsed by:777
Symbol 777 MovieClipUses:776Used by:784
Symbol 778 GraphicUsed by:779
Symbol 779 MovieClipUses:778Used by:784
Symbol 780 GraphicUsed by:781
Symbol 781 MovieClipUses:780Used by:784
Symbol 782 GraphicUsed by:783
Symbol 783 MovieClipUses:782Used by:784
Symbol 784 MovieClip [skeleton_rightleg]Uses:773 775 777 779 781 783Used by:811
Symbol 785 GraphicUsed by:786
Symbol 786 MovieClipUses:785Used by:797
Symbol 787 GraphicUsed by:788
Symbol 788 MovieClipUses:787Used by:797 1100 1207
Symbol 789 GraphicUsed by:790
Symbol 790 MovieClipUses:789Used by:797
Symbol 791 GraphicUsed by:792
Symbol 792 MovieClipUses:791Used by:797
Symbol 793 GraphicUsed by:794
Symbol 794 MovieClipUses:793Used by:797
Symbol 795 GraphicUsed by:796
Symbol 796 MovieClipUses:795Used by:797
Symbol 797 MovieClip [skeleton_skull]Uses:786 788 790 792 794 796Used by:811
Symbol 798 GraphicUsed by:799
Symbol 799 MovieClipUses:798Used by:810
Symbol 800 GraphicUsed by:801
Symbol 801 MovieClipUses:800Used by:810 1100 1207
Symbol 802 GraphicUsed by:803
Symbol 803 MovieClipUses:802Used by:810
Symbol 804 GraphicUsed by:805
Symbol 805 MovieClipUses:804Used by:810
Symbol 806 GraphicUsed by:807
Symbol 807 MovieClipUses:806Used by:810
Symbol 808 GraphicUsed by:809
Symbol 809 MovieClipUses:808Used by:810
Symbol 810 MovieClip [skeleton_torso]Uses:799 801 803 805 807 809Used by:811
Symbol 811 MovieClip [skeleton_part]Uses:745 758 771 784 797 810
Symbol 812 BitmapUsed by:813
Symbol 813 GraphicUses:812Used by:814 816
Symbol 814 MovieClipUses:813Used by:816
Symbol 815 GraphicUsed by:816
Symbol 816 MovieClipUses:813 814 815Used by:863
Symbol 817 BitmapUsed by:818
Symbol 818 GraphicUses:817Used by:819 821
Symbol 819 MovieClipUses:818Used by:821
Symbol 820 GraphicUsed by:821
Symbol 821 MovieClipUses:818 819 820Used by:863
Symbol 822 GraphicUsed by:850
Symbol 823 EditableTextUses:23Used by:850
Symbol 824 GraphicUsed by:848
Symbol 825 GraphicUsed by:847
Symbol 826 GraphicUsed by:847
Symbol 827 GraphicUsed by:847
Symbol 828 GraphicUsed by:847
Symbol 829 GraphicUsed by:847
Symbol 830 GraphicUsed by:847
Symbol 831 GraphicUsed by:847
Symbol 832 GraphicUsed by:847
Symbol 833 GraphicUsed by:847
Symbol 834 GraphicUsed by:847
Symbol 835 GraphicUsed by:847
Symbol 836 GraphicUsed by:847
Symbol 837 GraphicUsed by:847
Symbol 838 GraphicUsed by:847
Symbol 839 GraphicUsed by:847
Symbol 840 GraphicUsed by:847
Symbol 841 GraphicUsed by:847
Symbol 842 GraphicUsed by:847
Symbol 843 GraphicUsed by:847
Symbol 844 GraphicUsed by:847
Symbol 845 GraphicUsed by:847
Symbol 846 GraphicUsed by:847
Symbol 847 MovieClipUses:825 826 827 828 829 830 831 832 833 834 835 836 837 838 839 840 841 842 843 844 845 846Used by:848
Symbol 848 MovieClipUses:824 847Used by:850
Symbol 849 EditableTextUses:23Used by:850
Symbol 850 MovieClipUses:822 823 848 849Used by:863
Symbol 851 GraphicUsed by:860
Symbol 852 GraphicUsed by:853
Symbol 853 MovieClipUses:852Used by:860
Symbol 854 EditableTextUses:23Used by:860
Symbol 855 EditableTextUses:23Used by:860
Symbol 856 EditableTextUses:23Used by:858
Symbol 857 EditableTextUses:23Used by:858
Symbol 858 MovieClipUses:856 857Used by:860
Symbol 859 EditableTextUses:23Used by:860
Symbol 860 MovieClipUses:851 853 854 855 858 859Used by:863
Symbol 861 GraphicUsed by:862
Symbol 862 MovieClip [logo]Uses:861Used by:863 1060 1207
Symbol 863 MovieClip [gui]Uses:816 821 850 860 862
Symbol 864 GraphicUsed by:865
Symbol 865 MovieClipUses:864Used by:1020
Symbol 866 GraphicUsed by:894 970 1019
Symbol 867 GraphicUsed by:868
Symbol 868 MovieClipUses:867Used by:894 970 1019
Symbol 869 GraphicUsed by:870
Symbol 870 MovieClipUses:869Used by:894 970 1019
Symbol 871 GraphicUsed by:894
Symbol 872 GraphicUsed by:894
Symbol 873 GraphicUsed by:894
Symbol 874 GraphicUsed by:894
Symbol 875 GraphicUsed by:894
Symbol 876 GraphicUsed by:894
Symbol 877 GraphicUsed by:894
Symbol 878 GraphicUsed by:894
Symbol 879 GraphicUsed by:894
Symbol 880 GraphicUsed by:894
Symbol 881 GraphicUsed by:894
Symbol 882 GraphicUsed by:894
Symbol 883 GraphicUsed by:894
Symbol 884 GraphicUsed by:894
Symbol 885 GraphicUsed by:894
Symbol 886 GraphicUsed by:894
Symbol 887 GraphicUsed by:894
Symbol 888 GraphicUsed by:894
Symbol 889 GraphicUsed by:894
Symbol 890 GraphicUsed by:894
Symbol 891 GraphicUsed by:894
Symbol 892 GraphicUsed by:894
Symbol 893 GraphicUsed by:894
Symbol 894 MovieClipUses:866 868 870 871 872 873 874 875 876 877 878 879 880 881 882 883 884 885 886 887 888 889 890 891 892 893Used by:1020
Symbol 895 GraphicUsed by:921 946 995 1207
Symbol 896 GraphicUsed by:921 946 995 1207
Symbol 897 GraphicUsed by:921
Symbol 898 GraphicUsed by:921
Symbol 899 GraphicUsed by:921
Symbol 900 GraphicUsed by:921
Symbol 901 GraphicUsed by:921 1207
Symbol 902 GraphicUsed by:921 1207
Symbol 903 GraphicUsed by:921 1207
Symbol 904 GraphicUsed by:921 1207
Symbol 905 GraphicUsed by:921 1207
Symbol 906 GraphicUsed by:921 1207
Symbol 907 GraphicUsed by:921 1207
Symbol 908 GraphicUsed by:921 1207
Symbol 909 GraphicUsed by:921 1207
Symbol 910 GraphicUsed by:921
Symbol 911 GraphicUsed by:921
Symbol 912 GraphicUsed by:921
Symbol 913 GraphicUsed by:921
Symbol 914 GraphicUsed by:921
Symbol 915 GraphicUsed by:921
Symbol 916 GraphicUsed by:921
Symbol 917 GraphicUsed by:921
Symbol 918 GraphicUsed by:921
Symbol 919 GraphicUsed by:921
Symbol 920 GraphicUsed by:921
Symbol 921 MovieClipUses:895 896 897 898 899 900 901 902 903 904 905 906 907 908 909 910 911 912 913 914 915 916 917 918 919 920Used by:1020
Symbol 922 GraphicUsed by:946 1207
Symbol 923 GraphicUsed by:946 1207
Symbol 924 GraphicUsed by:946 1207
Symbol 925 GraphicUsed by:946 1207
Symbol 926 GraphicUsed by:946 1207
Symbol 927 GraphicUsed by:946 1207
Symbol 928 GraphicUsed by:946 1207
Symbol 929 GraphicUsed by:946 1207
Symbol 930 GraphicUsed by:946 1207
Symbol 931 GraphicUsed by:946 1207
Symbol 932 GraphicUsed by:946
Symbol 933 GraphicUsed by:946
Symbol 934 GraphicUsed by:946
Symbol 935 GraphicUsed by:946
Symbol 936 GraphicUsed by:946
Symbol 937 GraphicUsed by:946
Symbol 938 GraphicUsed by:946
Symbol 939 GraphicUsed by:946
Symbol 940 GraphicUsed by:946
Symbol 941 GraphicUsed by:946
Symbol 942 GraphicUsed by:946
Symbol 943 GraphicUsed by:946
Symbol 944 GraphicUsed by:946
Symbol 945 GraphicUsed by:946
Symbol 946 MovieClipUses:895 896 922 923 924 925 926 927 928 929 930 931 932 933 934 935 936 937 938 939 940 941 942 943 944 945Used by:1020
Symbol 947 GraphicUsed by:970
Symbol 948 GraphicUsed by:970
Symbol 949 GraphicUsed by:970
Symbol 950 GraphicUsed by:970
Symbol 951 GraphicUsed by:970
Symbol 952 GraphicUsed by:970
Symbol 953 GraphicUsed by:970
Symbol 954 GraphicUsed by:970
Symbol 955 GraphicUsed by:970
Symbol 956 GraphicUsed by:970
Symbol 957 GraphicUsed by:970
Symbol 958 GraphicUsed by:970
Symbol 959 GraphicUsed by:970
Symbol 960 GraphicUsed by:970
Symbol 961 GraphicUsed by:970
Symbol 962 GraphicUsed by:970
Symbol 963 GraphicUsed by:970
Symbol 964 GraphicUsed by:970
Symbol 965 GraphicUsed by:970
Symbol 966 GraphicUsed by:970
Symbol 967 GraphicUsed by:970
Symbol 968 GraphicUsed by:970
Symbol 969 GraphicUsed by:970
Symbol 970 MovieClipUses:866 868 870 947 948 949 950 951 952 953 954 955 956 957 958 959 960 961 962 963 964 965 966 967 968 969Used by:1020
Symbol 971 GraphicUsed by:995
Symbol 972 GraphicUsed by:995
Symbol 973 GraphicUsed by:995
Symbol 974 GraphicUsed by:995
Symbol 975 GraphicUsed by:995
Symbol 976 GraphicUsed by:995
Symbol 977 GraphicUsed by:995
Symbol 978 GraphicUsed by:995
Symbol 979 GraphicUsed by:995
Symbol 980 GraphicUsed by:995
Symbol 981 GraphicUsed by:995
Symbol 982 GraphicUsed by:995
Symbol 983 GraphicUsed by:995
Symbol 984 GraphicUsed by:995
Symbol 985 GraphicUsed by:995
Symbol 986 GraphicUsed by:995
Symbol 987 GraphicUsed by:995
Symbol 988 GraphicUsed by:995
Symbol 989 GraphicUsed by:995
Symbol 990 GraphicUsed by:995
Symbol 991 GraphicUsed by:995
Symbol 992 GraphicUsed by:995
Symbol 993 GraphicUsed by:995
Symbol 994 GraphicUsed by:995
Symbol 995 MovieClipUses:895 896 971 972 973 974 975 976 977 978 979 980 981 982 983 984 985 986 987 988 989 990 991 992 993 994Used by:1020
Symbol 996 GraphicUsed by:1019
Symbol 997 GraphicUsed by:1019
Symbol 998 GraphicUsed by:1019
Symbol 999 GraphicUsed by:1019
Symbol 1000 GraphicUsed by:1019
Symbol 1001 GraphicUsed by:1019
Symbol 1002 GraphicUsed by:1019
Symbol 1003 GraphicUsed by:1019
Symbol 1004 GraphicUsed by:1019
Symbol 1005 GraphicUsed by:1019
Symbol 1006 GraphicUsed by:1019
Symbol 1007 GraphicUsed by:1019
Symbol 1008 GraphicUsed by:1019
Symbol 1009 GraphicUsed by:1019
Symbol 1010 GraphicUsed by:1019
Symbol 1011 GraphicUsed by:1019
Symbol 1012 GraphicUsed by:1019
Symbol 1013 GraphicUsed by:1019
Symbol 1014 GraphicUsed by:1019
Symbol 1015 GraphicUsed by:1019
Symbol 1016 GraphicUsed by:1019
Symbol 1017 GraphicUsed by:1019
Symbol 1018 GraphicUsed by:1019
Symbol 1019 MovieClipUses:866 868 870 996 997 998 999 1000 1001 1002 1003 1004 1005 1006 1007 1008 1009 1010 1011 1012 1013 1014 1015 1016 1017 1018Used by:1020
Symbol 1020 MovieClip [spawnArea]Uses:865 894 921 946 970 995 1019
Symbol 1021 GraphicUsed by:1022
Symbol 1022 MovieClipUses:1021Used by:1023
Symbol 1023 MovieClip [intro_hen]Uses:1022
Symbol 1024 GraphicUsed by:1025
Symbol 1025 MovieClipUses:1024Used by:1027 1207
Symbol 1026 GraphicUsed by:1027
Symbol 1027 MovieClip [intro_branch]Uses:1025 1026
Symbol 1028 BitmapUsed by:1029
Symbol 1029 GraphicUses:1028Used by:1030 1207
Symbol 1030 MovieClip [bg]Uses:1029
Symbol 1031 GraphicUsed by:1032
Symbol 1032 MovieClipUses:1031Used by:1039
Symbol 1033 GraphicUsed by:1034
Symbol 1034 MovieClipUses:1033Used by:1039
Symbol 1035 GraphicUsed by:1036
Symbol 1036 MovieClipUses:1035Used by:1039
Symbol 1037 GraphicUsed by:1038
Symbol 1038 MovieClipUses:1037Used by:1039
Symbol 1039 MovieClip [cloud]Uses:1032 1034 1036 1038
Symbol 1040 GraphicUsed by:1041
Symbol 1041 MovieClip [crack]Uses:1040
Symbol 1042 GraphicUsed by:1045 1098
Symbol 1043 GraphicUsed by:1044
Symbol 1044 MovieClip [coffin_over]Uses:1043Used by:1045 1207
Symbol 1045 MovieClip [coffin]Uses:1042 1044
Symbol 1046 GraphicUsed by:1060
Symbol 1047 GraphicUsed by:1048 1049 1051
Symbol 1048 MovieClipUses:1047Used by:1060 1207
Symbol 1049 MovieClipUses:1047Used by:1060 1207
Symbol 1050 GraphicUsed by:1060
Symbol 1051 MovieClipUses:1047Used by:1060 1207
Symbol 1052 GraphicUsed by:1060
Symbol 1053 GraphicUsed by:1054
Symbol 1054 MovieClipUses:1053Used by:1060 1207
Symbol 1055 GraphicUsed by:1056
Symbol 1056 MovieClipUses:1055Used by:1060 1207
Symbol 1057 GraphicUsed by:1060
Symbol 1058 GraphicUsed by:1060
Symbol 1059 GraphicUsed by:1060
Symbol 1060 MovieClipUses:1046 1048 1049 1050 1051 1052 1054 1056 1057 1058 1059 862Used by:1207
Symbol 1061 GraphicUsed by:1075 1207
Symbol 1062 GraphicUsed by:1075 1207
Symbol 1063 GraphicUsed by:1075 1207
Symbol 1064 GraphicUsed by:1075 1207
Symbol 1065 GraphicUsed by:1075 1207
Symbol 1066 GraphicUsed by:1075 1207
Symbol 1067 GraphicUsed by:1069
Symbol 1068 GraphicUsed by:1069
Symbol 1069 MovieClipUses:1067 1068Used by:1075 1207
Symbol 1070 GraphicUsed by:1075 1207
Symbol 1071 GraphicUsed by:1074
Symbol 1072 GraphicUsed by:1074
Symbol 1073 GraphicUsed by:1074
Symbol 1074 MovieClipUses:1071 1072 1073Used by:1075 1207
Symbol 1075 MovieClipUses:1061 1062 1063 1064 1065 1066 1069 1070 1074Used by:1207
Symbol 1076 EditableTextUses:23Used by:1207
Symbol 1077 GraphicUsed by:1207
Symbol 1078 EditableTextUses:23Used by:1207
Symbol 1079 GraphicUsed by:1207
Symbol 1080 GraphicUsed by:1207
Symbol 1081 GraphicUsed by:1207
Symbol 1082 GraphicUsed by:1207
Symbol 1083 GraphicUsed by:1207
Symbol 1084 GraphicUsed by:1207
Symbol 1085 GraphicUsed by:1207
Symbol 1086 GraphicUsed by:1087
Symbol 1087 MovieClipUses:1086Used by:1207
Symbol 1088 GraphicUsed by:1207
Symbol 1089 GraphicUsed by:1207
Symbol 1090 GraphicUsed by:1207
Symbol 1091 GraphicUsed by:1207
Symbol 1092 GraphicUsed by:1207
Symbol 1093 GraphicUsed by:1094
Symbol 1094 MovieClipUses:1093Used by:1100 1108
Symbol 1095 GraphicUsed by:1100 1108
Symbol 1096 GraphicUsed by:1097 1207
Symbol 1097 MovieClipUses:1096Used by:1100 1207
Symbol 1098 MovieClipUses:1042Used by:1100 1207
Symbol 1099 GraphicUsed by:1100
Symbol 1100 MovieClipUses:1094 1095 1097 1098 788 775 749 801 1099 736Used by:1207
Symbol 1101 EditableTextUses:23Used by:1207
Symbol 1102 GraphicUsed by:1207
Symbol 1103 GraphicUsed by:1207
Symbol 1104 GraphicUsed by:1207
Symbol 1105 GraphicUsed by:1207
Symbol 1106 GraphicUsed by:1207
Symbol 1107 GraphicUsed by:1207
Symbol 1108 MovieClipUses:1094 1095Used by:1207
Symbol 1109 GraphicUsed by:1207
Symbol 1110 GraphicUsed by:1207
Symbol 1111 EditableTextUses:23Used by:1207
Symbol 1112 EditableTextUses:23Used by:1207
Symbol 1113 GraphicUsed by:1114
Symbol 1114 MovieClipUses:1113Used by:1207
Symbol 1115 EditableTextUses:23Used by:1207
Symbol 1116 GraphicUsed by:1117
Symbol 1117 MovieClipUses:1116Used by:1207
Symbol 1118 GraphicUsed by:1119
Symbol 1119 MovieClipUses:1118Used by:1207
Symbol 1120 GraphicUsed by:1121
Symbol 1121 MovieClipUses:1120Used by:1207
Symbol 1122 GraphicUsed by:1123
Symbol 1123 MovieClipUses:1122Used by:1207
Symbol 1124 GraphicUsed by:1125
Symbol 1125 MovieClipUses:1124Used by:1207
Symbol 1126 EditableTextUses:23Used by:1207
Symbol 1127 GraphicUsed by:1207
Symbol 1128 GraphicUsed by:1207
Symbol 1129 GraphicUsed by:1130
Symbol 1130 MovieClipUses:1129Used by:1207
Symbol 1131 GraphicUsed by:1207
Symbol 1132 GraphicUsed by:1137
Symbol 1133 BitmapUsed by:1134
Symbol 1134 GraphicUses:1133Used by:1137
Symbol 1135 BitmapUsed by:1136
Symbol 1136 GraphicUses:1135Used by:1137
Symbol 1137 MovieClip [swirl]Uses:1132 1134 1136Used by:1207
Symbol 1138 EditableTextUses:23Used by:1207
Symbol 1139 GraphicUsed by:1146
Symbol 1140 GraphicUsed by:1141
Symbol 1141 MovieClipUses:1140Used by:1146
Symbol 1142 GraphicUsed by:1146
Symbol 1143 GraphicUsed by:1144
Symbol 1144 MovieClipUses:1143Used by:1146
Symbol 1145 GraphicUsed by:1146
Symbol 1146 MovieClipUses:1139 1141 1142 1144 1145Used by:1207
Symbol 1147 EditableTextUses:23Used by:1207
Symbol 1148 EditableTextUses:23Used by:1207
Symbol 1149 EditableTextUses:23Used by:1207
Symbol 1150 EditableTextUses:23Used by:1207
Symbol 1151 EditableTextUses:23Used by:1207
Symbol 1152 EditableTextUses:23Used by:1207
Symbol 1153 EditableTextUses:23Used by:1207
Symbol 1154 EditableTextUses:23Used by:1207
Symbol 1155 EditableTextUses:23Used by:1207
Symbol 1156 EditableTextUses:23Used by:1207
Symbol 1157 EditableTextUses:23Used by:1207
Symbol 1158 EditableTextUses:23Used by:1207
Symbol 1159 GraphicUsed by:1160
Symbol 1160 MovieClipUses:1159Used by:1207
Symbol 1161 EditableTextUses:23Used by:1207
Symbol 1162 EditableTextUses:23Used by:1207
Symbol 1163 EditableTextUses:23Used by:1207
Symbol 1164 EditableTextUses:23Used by:1207
Symbol 1165 EditableTextUses:23Used by:1207
Symbol 1166 EditableTextUses:23Used by:1207
Symbol 1167 EditableTextUses:23Used by:1207
Symbol 1168 EditableTextUses:23Used by:1207
Symbol 1169 EditableTextUses:23Used by:1207
Symbol 1170 GraphicUsed by:1171
Symbol 1171 MovieClipUses:1170Used by:1207
Symbol 1172 EditableTextUses:23Used by:1207
Symbol 1173 EditableTextUses:23Used by:1207
Symbol 1174 EditableTextUses:23Used by:1207
Symbol 1175 EditableTextUses:23Used by:1207
Symbol 1176 EditableTextUses:23Used by:1207
Symbol 1177 GraphicUsed by:1178
Symbol 1178 MovieClipUses:1177Used by:1205
Symbol 1179 GraphicUsed by:1205
Symbol 1180 GraphicUsed by:1181
Symbol 1181 MovieClipUses:1180Used by:1199
Symbol 1182 GraphicUsed by:1199
Symbol 1183 GraphicUsed by:1184
Symbol 1184 MovieClipUses:1183Used by:1199
Symbol 1185 GraphicUsed by:1186
Symbol 1186 MovieClipUses:1185Used by:1199
Symbol 1187 GraphicUsed by:1188
Symbol 1188 MovieClipUses:1187Used by:1199
Symbol 1189 GraphicUsed by:1190
Symbol 1190 MovieClipUses:1189Used by:1199
Symbol 1191 GraphicUsed by:1192
Symbol 1192 MovieClipUses:1191Used by:1199
Symbol 1193 GraphicUsed by:1194
Symbol 1194 MovieClipUses:1193Used by:1199
Symbol 1195 GraphicUsed by:1196
Symbol 1196 MovieClipUses:1195Used by:1199
Symbol 1197 GraphicUsed by:1198
Symbol 1198 MovieClipUses:1197Used by:1199
Symbol 1199 MovieClipUses:1181 1182 1184 1186 1188 1190 1192 1194 1196 1198Used by:1205
Symbol 1200 GraphicUsed by:1205
Symbol 1201 TextUses:23Used by:1205
Symbol 1202 TextUses:23Used by:1205
Symbol 1203 GraphicUsed by:1205
Symbol 1204 GraphicUsed by:1205
Symbol 1205 MovieClipUses:1178 1179 1199 1200 1201 1202 1203 1204Used by:1207
Symbol 1206 EditableTextUses:23Used by:1207
Symbol 1207 MovieClip [instructions]Uses:1029 1060 1061 1062 1063 1064 1065 1066 1069 1070 1074 1075 1076 1077 1078 1079 1048 1049 1080 1051 1081 1054 1056 1082 1083 1084 862 1025 1085 1087 1088 1089 1090 1091 1092 1100 1101 1102 1103 1104 1105 1106 1107 1108 1097 1098 1109 788 775 749 801 1110 736 1111 1112 1114 895 896 922 923 924 1115 1117 925 1119 926 1044 1121 1123 901 902 903 1125 1126 904 905 906 1127 1128 1130 1131 1137 1138 1146 1147 659 660 661 662 663 664 665 666 1148 667 668 669 670 671 672 1149 907 673 908 909 1150 1151 1152 1153 1154 1155 1156 1157 1158 1160 674 1161 927 1162 1163 1164 1165 1166 1167 1168 1169 1171 928 1172 929 930 931 1173 1174 1175 1176 1096 380 384 385 388 389 391 393 395 412 429 447 464 483 484 487 488 491 492 494 496 497 498 499 500 501 502 503 1205 1206
Symbol 1208 MovieClip [__Packages.IF3_2304340382]
Symbol 1209 MovieClip [__Packages.com.midasplayer.util.GameBase]
Symbol 1210 MovieClip [__Packages.com.midasplayer.util.ArrayList]
Symbol 1211 MovieClip [__Packages.com.midasplayer.util.Log]
Symbol 1212 MovieClip [__Packages.com.midasplayer.util.LogEntry]
Symbol 1213 MovieClip [__Packages.com.midasplayer.util.Map]
Symbol 1214 MovieClip [__Packages.com.midasplayer.util.I18n]
Symbol 1215 MovieClip [__Packages.com.midasplayer.timing.Timeable]
Symbol 1216 MovieClip [__Packages.com.midasplayer.game.boneyardbonanza.Game]
Symbol 1217 MovieClip [__Packages.com.midasplayer.game.boneyardbonanza.Scene]
Symbol 1218 MovieClip [__Packages.com.midasplayer.util.Random]
Symbol 1219 MovieClip [__Packages.com.midasplayer.util.Integer64]
Symbol 1220 MovieClip [__Packages.com.midasplayer.util.Numbers]
Symbol 1221 MovieClip [__Packages.com.midasplayer.game.boneyardbonanza.GUI]
Symbol 1222 MovieClip [__Packages.com.midasplayer.fx.SoundManager]
Symbol 1223 MovieClip [__Packages.mx.utils.Delegate]
Symbol 1224 MovieClip [__Packages.com.midasplayer.game.boneyardbonanza.anim.RemoveHenAnim]
Symbol 1225 MovieClip [__Packages.com.midasplayer.util.AnimPlayer]
Symbol 1226 MovieClip [__Packages.com.midasplayer.util.AnimEntry]
Symbol 1227 MovieClip [__Packages.com.midasplayer.timing.Timer]
Symbol 1228 MovieClip [__Packages.com.midasplayer.timing.IFloat]
Symbol 1229 MovieClip [__Packages.com.midasplayer.game.boneyardbonanza.Coffin]
Symbol 1230 MovieClip [__Packages.com.midasplayer.game.boneyardbonanza.anim.PartToCoffinAnim]
Symbol 1231 MovieClip [__Packages.com.midasplayer.game.boneyardbonanza.anim.AddedBonusAnim]
Symbol 1232 MovieClip [__Packages.com.midasplayer.game.boneyardbonanza.anim.CoffinBonusAnim]
Symbol 1233 MovieClip [__Packages.com.midasplayer.game.boneyardbonanza.SkeletonPart]
Symbol 1234 MovieClip [__Packages.com.midasplayer.game.boneyardbonanza.anim.WrongClickAnim]
Symbol 1235 MovieClip [__Packages.com.midasplayer.game.boneyardbonanza.ScorePop]
Symbol 1236 MovieClip [__Packages.com.midasplayer.game.boneyardbonanza.anim.ScorePopAnim]
Symbol 1237 MovieClip [__Packages.com.midasplayer.game.boneyardbonanza.anim.RemoveSkeletonAnim]
Symbol 1238 MovieClip [__Packages.com.midasplayer.game.boneyardbonanza.anim.BonusAnim]
Symbol 1239 MovieClip [__Packages.com.midasplayer.game.boneyardbonanza.anim.NoBonusAnim]
Symbol 1240 MovieClip [__Packages.com.midasplayer.game.boneyardbonanza.SpawnArea]
Symbol 1241 MovieClip [__Packages.com.midasplayer.game.boneyardbonanza.anim.SpawnAppearAnim]
Symbol 1242 MovieClip [__Packages.com.midasplayer.game.boneyardbonanza.anim.SpawnTimesUpAnim]
Symbol 1243 MovieClip [__Packages.com.midasplayer.game.boneyardbonanza.anim.IntroAnim]
Symbol 1244 MovieClip [__Packages.com.midasplayer.util.AnimDriver]
Symbol 1245 MovieClip [__Packages.com.midasplayer.util.TimeVerifier]
Symbol 1246 MovieClip [__Packages.com.midasplayer.game.boneyardbonanza.anim.GameOverHappyAnim]
Symbol 1247 MovieClip [__Packages.com.midasplayer.game.boneyardbonanza.anim.GameOverSadAnim]
Symbol 1248 MovieClip [__Packages.com.midasplayer.game.boneyardbonanza.Replayer]
Symbol 1249 MovieClip [__Packages.com.midasplayer.util.Base64Decoder]

Instance Names

"txt"Symbol 25 MovieClip [debugtxt] Frame 1Symbol 24 EditableText
"txt2"Symbol 98 MovieClip Frame 1Symbol 27 EditableText
"txt"Symbol 98 MovieClip Frame 1Symbol 28 EditableText
"clip"Symbol 99 MovieClip [gameover_life] Frame 1Symbol 98 MovieClip
"numbonus2"Symbol 102 MovieClip [bonuscountbig] Frame 1Symbol 100 EditableText
"numbonus"Symbol 102 MovieClip [bonuscountbig] Frame 1Symbol 101 EditableText
"txt_score"Symbol 121 MovieClip [control] Frame 1Symbol 103 EditableText
"txt_score"Symbol 121 MovieClip [control] Frame 1Symbol 104 EditableText
"txt_coffins"Symbol 121 MovieClip [control] Frame 1Symbol 105 EditableText
"txt_colors"Symbol 121 MovieClip [control] Frame 1Symbol 106 EditableText
"txt_coffins"Symbol 121 MovieClip [control] Frame 1Symbol 107 EditableText
"txt_coffins"Symbol 121 MovieClip [control] Frame 1Symbol 108 EditableText
"txt_coffins"Symbol 121 MovieClip [control] Frame 1Symbol 109 EditableText
"txt_coffins"Symbol 121 MovieClip [control] Frame 1Symbol 110 EditableText
"coffin_add"Symbol 121 MovieClip [control] Frame 1Symbol 112 MovieClip
"coffin_sub"Symbol 121 MovieClip [control] Frame 1Symbol 112 MovieClip
"color_add"Symbol 121 MovieClip [control] Frame 1Symbol 112 MovieClip
"color_sub"Symbol 121 MovieClip [control] Frame 1Symbol 112 MovieClip
"txt_score"Symbol 121 MovieClip [control] Frame 1Symbol 113 EditableText
"txt_bonus"Symbol 121 MovieClip [control] Frame 1Symbol 114 EditableText
"txt_coffins"Symbol 121 MovieClip [control] Frame 1Symbol 115 EditableText
"txt_coffins"Symbol 121 MovieClip [control] Frame 1Symbol 116 EditableText
"bonus_add"Symbol 121 MovieClip [control] Frame 1Symbol 112 MovieClip
"bonus_sub"Symbol 121 MovieClip [control] Frame 1Symbol 112 MovieClip
"txt_score"Symbol 121 MovieClip [control] Frame 1Symbol 117 EditableText
"txt_spawn"Symbol 121 MovieClip [control] Frame 1Symbol 118 EditableText
"txt_coffins"Symbol 121 MovieClip [control] Frame 1Symbol 119 EditableText
"txt_coffins"Symbol 121 MovieClip [control] Frame 1Symbol 120 EditableText
"spawn_add"Symbol 121 MovieClip [control] Frame 1Symbol 112 MovieClip
"spawn_sub"Symbol 121 MovieClip [control] Frame 1Symbol 112 MovieClip
"score"Symbol 166 MovieClip [gameover_happy] Frame 1Symbol 134 EditableText
"total_score_txt"Symbol 166 MovieClip [gameover_happy] Frame 1Symbol 135 EditableText
"time_to_exit_txt"Symbol 166 MovieClip [gameover_happy] Frame 1Symbol 137 EditableText
"num_skeletons"Symbol 166 MovieClip [gameover_happy] Frame 1Symbol 140 EditableText
"header_txt"Symbol 166 MovieClip [gameover_happy] Frame 1Symbol 143 EditableText
"bonus"Symbol 166 MovieClip [gameover_happy] Frame 1Symbol 144 EditableText
"bonus_txt"Symbol 166 MovieClip [gameover_happy] Frame 1Symbol 145 EditableText
"score"Symbol 166 MovieClip [gameover_happy] Frame 35Symbol 146 EditableText
"total_score_txt"Symbol 166 MovieClip [gameover_happy] Frame 35Symbol 147 EditableText
"time_to_exit_txt"Symbol 166 MovieClip [gameover_happy] Frame 35Symbol 148 EditableText
"num_skeletons"Symbol 166 MovieClip [gameover_happy] Frame 35Symbol 149 EditableText
"header_txt"Symbol 166 MovieClip [gameover_happy] Frame 35Symbol 150 EditableText
"bonus"Symbol 166 MovieClip [gameover_happy] Frame 35Symbol 151 EditableText
"bonus_txt"Symbol 166 MovieClip [gameover_happy] Frame 35Symbol 152 EditableText
"score"Symbol 166 MovieClip [gameover_happy] Frame 36Symbol 153 EditableText
"total_score_txt"Symbol 166 MovieClip [gameover_happy] Frame 36Symbol 154 EditableText
"time_to_exit_txt"Symbol 166 MovieClip [gameover_happy] Frame 36Symbol 155 EditableText
"num_skeletons"Symbol 166 MovieClip [gameover_happy] Frame 36Symbol 156 EditableText
"header_txt"Symbol 166 MovieClip [gameover_happy] Frame 36Symbol 157 EditableText
"bonus"Symbol 166 MovieClip [gameover_happy] Frame 36Symbol 158 EditableText
"bonus_txt"Symbol 166 MovieClip [gameover_happy] Frame 36Symbol 159 EditableText
"score"Symbol 166 MovieClip [gameover_happy] Frame 50Symbol 161 EditableText
"total_score_txt"Symbol 166 MovieClip [gameover_happy] Frame 50Symbol 162 EditableText
"time_to_exit_txt"Symbol 166 MovieClip [gameover_happy] Frame 50Symbol 163 EditableText
"num_skeletons"Symbol 166 MovieClip [gameover_happy] Frame 50Symbol 164 EditableText
"header_txt"Symbol 166 MovieClip [gameover_happy] Frame 50Symbol 165 EditableText
"score"Symbol 193 MovieClip [gameover_sad] Frame 1Symbol 172 EditableText
"total_score_txt"Symbol 193 MovieClip [gameover_sad] Frame 1Symbol 173 EditableText
"time_to_exit_txt"Symbol 193 MovieClip [gameover_sad] Frame 1Symbol 174 EditableText
"num_skeletons"Symbol 193 MovieClip [gameover_sad] Frame 1Symbol 175 EditableText
"header_txt"Symbol 193 MovieClip [gameover_sad] Frame 1Symbol 176 EditableText
"open_game_over_txt"Symbol 193 MovieClip [gameover_sad] Frame 1Symbol 177 EditableText
"bonus"Symbol 193 MovieClip [gameover_sad] Frame 1Symbol 178 EditableText
"bonus_txt"Symbol 193 MovieClip [gameover_sad] Frame 1Symbol 179 EditableText
"score"Symbol 193 MovieClip [gameover_sad] Frame 35Symbol 180 EditableText
"total_score_txt"Symbol 193 MovieClip [gameover_sad] Frame 35Symbol 181 EditableText
"time_to_exit_txt"Symbol 193 MovieClip [gameover_sad] Frame 35Symbol 182 EditableText
"num_skeletons"Symbol 193 MovieClip [gameover_sad] Frame 35Symbol 183 EditableText
"header_txt"Symbol 193 MovieClip [gameover_sad] Frame 35Symbol 184 EditableText
"open_game_over_txt"Symbol 193 MovieClip [gameover_sad] Frame 35Symbol 185 EditableText
"bonus"Symbol 193 MovieClip [gameover_sad] Frame 35Symbol 186 EditableText
"bonus_txt"Symbol 193 MovieClip [gameover_sad] Frame 35Symbol 187 EditableText
"score"Symbol 193 MovieClip [gameover_sad] Frame 50Symbol 188 EditableText
"total_score_txt"Symbol 193 MovieClip [gameover_sad] Frame 50Symbol 189 EditableText
"time_to_exit_txt"Symbol 193 MovieClip [gameover_sad] Frame 50Symbol 190 EditableText
"num_skeletons"Symbol 193 MovieClip [gameover_sad] Frame 50Symbol 191 EditableText
"header_txt"Symbol 193 MovieClip [gameover_sad] Frame 50Symbol 192 EditableText
"anim"Symbol 362 MovieClip [completeAnim] Frame 1Symbol 361 MovieClip
"anim"Symbol 363 MovieClip [wrongClickAnim] Frame 1Symbol 361 MovieClip
"score"Symbol 365 MovieClip [scorepop_normal] Frame 1Symbol 364 EditableText
"score"Symbol 367 MovieClip [scorepop_negative] Frame 1Symbol 366 EditableText
"score2"Symbol 373 MovieClip [scorepop_bonus] Frame 1Symbol 368 EditableText
"score1"Symbol 373 MovieClip [scorepop_bonus] Frame 1Symbol 369 EditableText
"score0"Symbol 373 MovieClip [scorepop_bonus] Frame 1Symbol 370 EditableText
"score3"Symbol 373 MovieClip [scorepop_bonus] Frame 1Symbol 371 EditableText
"score4"Symbol 373 MovieClip [scorepop_bonus] Frame 1Symbol 372 EditableText
"score2"Symbol 377 MovieClip [scorepop_complete] Frame 1Symbol 374 EditableText
"score1"Symbol 377 MovieClip [scorepop_complete] Frame 1Symbol 375 EditableText
"score0"Symbol 377 MovieClip [scorepop_complete] Frame 1Symbol 376 EditableText
"anim"Symbol 505 MovieClip [bonus] Frame 1Symbol 504 MovieClip
"anim"Symbol 643 MovieClip [nobonus] Frame 1Symbol 642 MovieClip
"anim"Symbol 732 MovieClip [skeleton_bonus] Frame 1Symbol 658 MovieClip
"anim"Symbol 732 MovieClip [skeleton_bonus] Frame 2Symbol 674 MovieClip
"anim"Symbol 732 MovieClip [skeleton_bonus] Frame 3Symbol 689 MovieClip
"anim"Symbol 732 MovieClip [skeleton_bonus] Frame 4Symbol 703 MovieClip
"anim"Symbol 732 MovieClip [skeleton_bonus] Frame 5Symbol 717 MovieClip
"anim"Symbol 732 MovieClip [skeleton_bonus] Frame 6Symbol 731 MovieClip
"part"Symbol 811 MovieClip [skeleton_part] Frame 1Symbol 745 MovieClip [skeleton_leftarm]
"part"Symbol 811 MovieClip [skeleton_part] Frame 2Symbol 758 MovieClip [skeleton_leftleg]
"part"Symbol 811 MovieClip [skeleton_part] Frame 3Symbol 771 MovieClip [skeleton_rightarm]
"part"Symbol 811 MovieClip [skeleton_part] Frame 4Symbol 784 MovieClip [skeleton_rightleg]
"part"Symbol 811 MovieClip [skeleton_part] Frame 5Symbol 797 MovieClip [skeleton_skull]
"part"Symbol 811 MovieClip [skeleton_part] Frame 6Symbol 810 MovieClip [skeleton_torso]
"anim"Symbol 848 MovieClip Frame 1Symbol 847 MovieClip
"numlives"Symbol 850 MovieClip Frame 1Symbol 823 EditableText
"hen3"Symbol 850 MovieClip Frame 1Symbol 848 MovieClip
"hen2"Symbol 850 MovieClip Frame 1Symbol 848 MovieClip
"hen1"Symbol 850 MovieClip Frame 1Symbol 848 MovieClip
"hen0"Symbol 850 MovieClip Frame 1Symbol 848 MovieClip
"txt_numlives"Symbol 850 MovieClip Frame 1Symbol 849 EditableText
"hen4"Symbol 850 MovieClip Frame 1Symbol 848 MovieClip
"time"Symbol 858 MovieClip Frame 1Symbol 856 EditableText
"time"Symbol 858 MovieClip Frame 2Symbol 857 EditableText
"score"Symbol 860 MovieClip Frame 1Symbol 854 EditableText
"txt_score"Symbol 860 MovieClip Frame 1Symbol 855 EditableText
"timeleft"Symbol 860 MovieClip Frame 1Symbol 858 MovieClip
"txt_timeleft"Symbol 860 MovieClip Frame 1Symbol 859 EditableText
"soundbtn"Symbol 863 MovieClip [gui] Frame 1Symbol 816 MovieClip
"quitbtn"Symbol 863 MovieClip [gui] Frame 1Symbol 821 MovieClip
"branch1"Symbol 863 MovieClip [gui] Frame 1Symbol 850 MovieClip
"branch2"Symbol 863 MovieClip [gui] Frame 1Symbol 860 MovieClip
"logo"Symbol 863 MovieClip [gui] Frame 1Symbol 862 MovieClip [logo]
"timer"Symbol 1020 MovieClip [spawnArea] Frame 1Symbol 894 MovieClip
"timer"Symbol 1020 MovieClip [spawnArea] Frame 2Symbol 921 MovieClip
"timer"Symbol 1020 MovieClip [spawnArea] Frame 3Symbol 946 MovieClip
"timer"Symbol 1020 MovieClip [spawnArea] Frame 4Symbol 970 MovieClip
"timer"Symbol 1020 MovieClip [spawnArea] Frame 5Symbol 995 MovieClip
"timer"Symbol 1020 MovieClip [spawnArea] Frame 6Symbol 1019 MovieClip
"over"Symbol 1045 MovieClip [coffin] Frame 1Symbol 1044 MovieClip [coffin_over]
"starts_txt"Symbol 1207 MovieClip [instructions] Frame 34Symbol 1076 EditableText
"introtext"Symbol 1207 MovieClip [instructions] Frame 34Symbol 1078 EditableText
"introtext"Symbol 1207 MovieClip [instructions] Frame 75Symbol 1101 EditableText
"introtext"Symbol 1207 MovieClip [instructions] Frame 113Symbol 1111 EditableText
"introtext"Symbol 1207 MovieClip [instructions] Frame 176Symbol 1112 EditableText
"introtext10"Symbol 1207 MovieClip [instructions] Frame 246Symbol 1115 EditableText
"introtext"Symbol 1207 MovieClip [instructions] Frame 402Symbol 1126 EditableText
"swirl"Symbol 1207 MovieClip [instructions] Frame 484Symbol 1137 MovieClip [swirl]
"numbonus2"Symbol 1207 MovieClip [instructions] Frame 484Symbol 1138 EditableText
"numbonus"Symbol 1207 MovieClip [instructions] Frame 484Symbol 1147 EditableText
"introtext10"Symbol 1207 MovieClip [instructions] Frame 485Symbol 1148 EditableText
"introtext"Symbol 1207 MovieClip [instructions] Frame 491Symbol 1149 EditableText
"introtext10"Symbol 1207 MovieClip [instructions] Frame 544Symbol 1150 EditableText
"numbonus2"Symbol 1207 MovieClip [instructions] Frame 558Symbol 1151 EditableText
"numbonus"Symbol 1207 MovieClip [instructions] Frame 558Symbol 1152 EditableText
"numbonus2"Symbol 1207 MovieClip [instructions] Frame 561Symbol 1153 EditableText
"numbonus"Symbol 1207 MovieClip [instructions] Frame 561Symbol 1154 EditableText
"numbonus2"Symbol 1207 MovieClip [instructions] Frame 565Symbol 1155 EditableText
"numbonus"Symbol 1207 MovieClip [instructions] Frame 565Symbol 1156 EditableText
"numbonus2"Symbol 1207 MovieClip [instructions] Frame 565Symbol 1157 EditableText
"numbonus"Symbol 1207 MovieClip [instructions] Frame 565Symbol 1158 EditableText
"introtext"Symbol 1207 MovieClip [instructions] Frame 581Symbol 1161 EditableText
"numbonus2"Symbol 1207 MovieClip [instructions] Frame 675Symbol 1162 EditableText
"numbonus"Symbol 1207 MovieClip [instructions] Frame 675Symbol 1163 EditableText
"numbonus2"Symbol 1207 MovieClip [instructions] Frame 678Symbol 1164 EditableText
"numbonus"Symbol 1207 MovieClip [instructions] Frame 678Symbol 1165 EditableText
"numbonus2"Symbol 1207 MovieClip [instructions] Frame 681Symbol 1166 EditableText
"numbonus"Symbol 1207 MovieClip [instructions] Frame 681Symbol 1167 EditableText
"numbonus2"Symbol 1207 MovieClip [instructions] Frame 681Symbol 1168 EditableText
"numbonus"Symbol 1207 MovieClip [instructions] Frame 681Symbol 1169 EditableText
"introtext"Symbol 1207 MovieClip [instructions] Frame 692Symbol 1172 EditableText
"numbonus2"Symbol 1207 MovieClip [instructions] Frame 777Symbol 1173 EditableText
"numbonus"Symbol 1207 MovieClip [instructions] Frame 777Symbol 1174 EditableText
"numbonus2"Symbol 1207 MovieClip [instructions] Frame 781Symbol 1175 EditableText
"numbonus"Symbol 1207 MovieClip [instructions] Frame 781Symbol 1176 EditableText
"introtext"Symbol 1207 MovieClip [instructions] Frame 803Symbol 1206 EditableText

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata present, AS1/AS2.
SWFMetaData (77)Timeline Frame 11272 bytes "<rdf:RDF xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#"> <rdf:Description rdf:about="" xmln ..."
ExportAssets (56)Timeline Frame 1Symbol 1 as "VariableNamed_placek3"
ExportAssets (56)Timeline Frame 1Symbol 2 as "VariableNamed_placek4"
ExportAssets (56)Timeline Frame 1Symbol 3 as "VariableNamed_loose_lifek2"
ExportAssets (56)Timeline Frame 1Symbol 4 as "VariableNamed_maraccas_loopk1"
ExportAssets (56)Timeline Frame 1Symbol 5 as "VariableNamed_no_more_lifek1"
ExportAssets (56)Timeline Frame 1Symbol 6 as "VariableNamed_skeleton_disappeark1"
ExportAssets (56)Timeline Frame 1Symbol 7 as "VariableNamed_time_warningk2"
ExportAssets (56)Timeline Frame 1Symbol 8 as "VariableNamed_arribak2"
ExportAssets (56)Timeline Frame 1Symbol 9 as "VariableNamed_ayayayk2"
ExportAssets (56)Timeline Frame 1Symbol 10 as "VariableNamed_ayayayk3"
ExportAssets (56)Timeline Frame 1Symbol 11 as "VariableNamed_Bone_bonus_bonek2"
ExportAssets (56)Timeline Frame 1Symbol 12 as "VariableNamed_Bone_negativek2"
ExportAssets (56)Timeline Frame 1Symbol 13 as "VariableNamed_boneyard_bonusloopk3"
ExportAssets (56)Timeline Frame 1Symbol 14 as "VariableNamed_boneyard_bonusloop_raise1k2"
ExportAssets (56)Timeline Frame 1Symbol 15 as "VariableNamed_boneyard_bonusloop_raise2k2"
ExportAssets (56)Timeline Frame 1Symbol 16 as "VariableNamed_boneyard_introk2"
ExportAssets (56)Timeline Frame 1Symbol 17 as "VariableNamed_boneyard_loopk2"
ExportAssets (56)Timeline Frame 1Symbol 18 as "VariableNamed_boneyard_outrok2"
ExportAssets (56)Timeline Frame 1Symbol 19 as "VariableNamed_bonus_cuek2"
ExportAssets (56)Timeline Frame 1Symbol 20 as "VariableNamed_placek1"
ExportAssets (56)Timeline Frame 1Symbol 21 as "VariableNamed_placek2"
ExportAssets (56)Timeline Frame 1Symbol 22 as "zzzzzzzz"
ExportAssets (56)Timeline Frame 1Symbol 25 as "debugtxt"
ExportAssets (56)Timeline Frame 1Symbol 99 as "gameover_life"
ExportAssets (56)Timeline Frame 1Symbol 102 as "bonuscountbig"
ExportAssets (56)Timeline Frame 1Symbol 121 as "control"
ExportAssets (56)Timeline Frame 1Symbol 128 as "nextColor"
ExportAssets (56)Timeline Frame 1Symbol 166 as "gameover_happy"
ExportAssets (56)Timeline Frame 1Symbol 193 as "gameover_sad"
ExportAssets (56)Timeline Frame 1Symbol 362 as "completeAnim"
ExportAssets (56)Timeline Frame 1Symbol 363 as "wrongClickAnim"
ExportAssets (56)Timeline Frame 1Symbol 365 as "scorepop_normal"
ExportAssets (56)Timeline Frame 1Symbol 367 as "scorepop_negative"
ExportAssets (56)Timeline Frame 1Symbol 373 as "scorepop_bonus"
ExportAssets (56)Timeline Frame 1Symbol 377 as "scorepop_complete"
ExportAssets (56)Timeline Frame 1Symbol 505 as "bonus"
ExportAssets (56)Timeline Frame 1Symbol 643 as "nobonus"
ExportAssets (56)Timeline Frame 1Symbol 732 as "skeleton_bonus"
ExportAssets (56)Timeline Frame 1Symbol 745 as "skeleton_leftarm"
ExportAssets (56)Timeline Frame 1Symbol 758 as "skeleton_leftleg"
ExportAssets (56)Timeline Frame 1Symbol 771 as "skeleton_rightarm"
ExportAssets (56)Timeline Frame 1Symbol 784 as "skeleton_rightleg"
ExportAssets (56)Timeline Frame 1Symbol 797 as "skeleton_skull"
ExportAssets (56)Timeline Frame 1Symbol 810 as "skeleton_torso"
ExportAssets (56)Timeline Frame 1Symbol 811 as "skeleton_part"
ExportAssets (56)Timeline Frame 1Symbol 862 as "logo"
ExportAssets (56)Timeline Frame 1Symbol 863 as "gui"
ExportAssets (56)Timeline Frame 1Symbol 1020 as "spawnArea"
ExportAssets (56)Timeline Frame 1Symbol 1023 as "intro_hen"
ExportAssets (56)Timeline Frame 1Symbol 1027 as "intro_branch"
ExportAssets (56)Timeline Frame 1Symbol 1030 as "bg"
ExportAssets (56)Timeline Frame 1Symbol 1039 as "cloud"
ExportAssets (56)Timeline Frame 1Symbol 1041 as "crack"
ExportAssets (56)Timeline Frame 1Symbol 1044 as "coffin_over"
ExportAssets (56)Timeline Frame 1Symbol 1045 as "coffin"
ExportAssets (56)Timeline Frame 1Symbol 1137 as "swirl"
ExportAssets (56)Timeline Frame 1Symbol 1207 as "instructions"
ExportAssets (56)Timeline Frame 1Symbol 1208 as "__Packages.IF3_2304340382"
ExportAssets (56)Timeline Frame 1Symbol 1209 as "__Packages.com.midasplayer.util.GameBase"
ExportAssets (56)Timeline Frame 1Symbol 1210 as "__Packages.com.midasplayer.util.ArrayList"
ExportAssets (56)Timeline Frame 1Symbol 1211 as "__Packages.com.midasplayer.util.Log"
ExportAssets (56)Timeline Frame 1Symbol 1212 as "__Packages.com.midasplayer.util.LogEntry"
ExportAssets (56)Timeline Frame 1Symbol 1213 as "__Packages.com.midasplayer.util.Map"
ExportAssets (56)Timeline Frame 1Symbol 1214 as "__Packages.com.midasplayer.util.I18n"
ExportAssets (56)Timeline Frame 1Symbol 1215 as "__Packages.com.midasplayer.timing.Timeable"
ExportAssets (56)Timeline Frame 1Symbol 1216 as "__Packages.com.midasplayer.game.boneyardbonanza.Game"
ExportAssets (56)Timeline Frame 1Symbol 1217 as "__Packages.com.midasplayer.game.boneyardbonanza.Scene"
ExportAssets (56)Timeline Frame 1Symbol 1218 as "__Packages.com.midasplayer.util.Random"
ExportAssets (56)Timeline Frame 1Symbol 1219 as "__Packages.com.midasplayer.util.Integer64"
ExportAssets (56)Timeline Frame 1Symbol 1220 as "__Packages.com.midasplayer.util.Numbers"
ExportAssets (56)Timeline Frame 1Symbol 1221 as "__Packages.com.midasplayer.game.boneyardbonanza.GUI"
ExportAssets (56)Timeline Frame 1Symbol 1222 as "__Packages.com.midasplayer.fx.SoundManager"
ExportAssets (56)Timeline Frame 1Symbol 1223 as "__Packages.mx.utils.Delegate"
ExportAssets (56)Timeline Frame 1Symbol 1224 as "__Packages.com.midasplayer.game.boneyardbonanza.anim.RemoveHenAnim"
ExportAssets (56)Timeline Frame 1Symbol 1225 as "__Packages.com.midasplayer.util.AnimPlayer"
ExportAssets (56)Timeline Frame 1Symbol 1226 as "__Packages.com.midasplayer.util.AnimEntry"
ExportAssets (56)Timeline Frame 1Symbol 1227 as "__Packages.com.midasplayer.timing.Timer"
ExportAssets (56)Timeline Frame 1Symbol 1228 as "__Packages.com.midasplayer.timing.IFloat"
ExportAssets (56)Timeline Frame 1Symbol 1229 as "__Packages.com.midasplayer.game.boneyardbonanza.Coffin"
ExportAssets (56)Timeline Frame 1Symbol 1230 as "__Packages.com.midasplayer.game.boneyardbonanza.anim.PartToCoffinAnim"
ExportAssets (56)Timeline Frame 1Symbol 1231 as "__Packages.com.midasplayer.game.boneyardbonanza.anim.AddedBonusAnim"
ExportAssets (56)Timeline Frame 1Symbol 1232 as "__Packages.com.midasplayer.game.boneyardbonanza.anim.CoffinBonusAnim"
ExportAssets (56)Timeline Frame 1Symbol 1233 as "__Packages.com.midasplayer.game.boneyardbonanza.SkeletonPart"
ExportAssets (56)Timeline Frame 1Symbol 1234 as "__Packages.com.midasplayer.game.boneyardbonanza.anim.WrongClickAnim"
ExportAssets (56)Timeline Frame 1Symbol 1235 as "__Packages.com.midasplayer.game.boneyardbonanza.ScorePop"
ExportAssets (56)Timeline Frame 1Symbol 1236 as "__Packages.com.midasplayer.game.boneyardbonanza.anim.ScorePopAnim"
ExportAssets (56)Timeline Frame 1Symbol 1237 as "__Packages.com.midasplayer.game.boneyardbonanza.anim.RemoveSkeletonAnim"
ExportAssets (56)Timeline Frame 1Symbol 1238 as "__Packages.com.midasplayer.game.boneyardbonanza.anim.BonusAnim"
ExportAssets (56)Timeline Frame 1Symbol 1239 as "__Packages.com.midasplayer.game.boneyardbonanza.anim.NoBonusAnim"
ExportAssets (56)Timeline Frame 1Symbol 1240 as "__Packages.com.midasplayer.game.boneyardbonanza.SpawnArea"
ExportAssets (56)Timeline Frame 1Symbol 1241 as "__Packages.com.midasplayer.game.boneyardbonanza.anim.SpawnAppearAnim"
ExportAssets (56)Timeline Frame 1Symbol 1242 as "__Packages.com.midasplayer.game.boneyardbonanza.anim.SpawnTimesUpAnim"
ExportAssets (56)Timeline Frame 1Symbol 1243 as "__Packages.com.midasplayer.game.boneyardbonanza.anim.IntroAnim"
ExportAssets (56)Timeline Frame 1Symbol 1244 as "__Packages.com.midasplayer.util.AnimDriver"
ExportAssets (56)Timeline Frame 1Symbol 1245 as "__Packages.com.midasplayer.util.TimeVerifier"
ExportAssets (56)Timeline Frame 1Symbol 1246 as "__Packages.com.midasplayer.game.boneyardbonanza.anim.GameOverHappyAnim"
ExportAssets (56)Timeline Frame 1Symbol 1247 as "__Packages.com.midasplayer.game.boneyardbonanza.anim.GameOverSadAnim"
ExportAssets (56)Timeline Frame 1Symbol 1248 as "__Packages.com.midasplayer.game.boneyardbonanza.Replayer"
ExportAssets (56)Timeline Frame 1Symbol 1249 as "__Packages.com.midasplayer.util.Base64Decoder"
EnableDebugger2 (64)Timeline Frame 131 bytes "..$1$62$aCTB0uXQnVi0pAGUx7.SL1."
DebugMX1 (63)Timeline Frame 1

Dynamic Text Variables

_root.introtext1Symbol 1078 EditableText"<p align="left"><font face="Arial" size="41" color="#000000" letterSpacing="0.000000" kerning="1">welcome to boneyard bonanza!</font></p>"
_root.introtext2Symbol 1101 EditableText"Here is how it works"
_root.introtext3Symbol 1111 EditableText"Try to build complete skeletons"
_root.introtext4Symbol 1112 EditableText"<p align="left"><font face="Arial" size="35" color="#000000" letterSpacing="0.000000" kerning="1">Place new bonepart in one of the coffins before time runs out</font></p>"
_root.introtext10Symbol 1115 EditableText"<p align="center"><font face="Arial" size="14" color="#000000" letterSpacing="0.250000" kerning="0">Klicka för att lägga till ett ben</font></p>"
_root.introtext5Symbol 1126 EditableText"Try to build onecolored skeletons to enter bonusmode!"
_root.introtext11Symbol 1148 EditableText"<p align="center"><font face="Arial" size="15" color="#000000" letterSpacing="0.250000" kerning="0">Bonus </font></p><p align="center"><font face="Arial" size="15" color="#000000" letterSpacing="0.250000" kerning="0">Mode</font></p>"
_root.introtext6Symbol 1149 EditableText"keep adding same colored bonepart to increase bonus points"
_root.introtext10Symbol 1150 EditableText"<p align="center"><font face="Arial" size="14" color="#000000" letterSpacing="0.250000" kerning="0">Click &nbsp;box to add bone</font></p><p align="center"></p>"
_root.introtext7Symbol 1161 EditableText"watch out! Add bone before skeleton dissapears or  lose your bonus"
_root.introtext8Symbol 1172 EditableText"Add different colour to exit bonusmode and recieve bonus points"
_root.introtext9Symbol 1206 EditableText"Arriba! Lets play!"




http://swfchan.com/52/257142/info.shtml
Created: 25/9 -2024 23:01:14 Last modified: 25/9 -2024 23:01:14 Server time: 21/12 -2024 17:22:13