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vanilla nexus_.swf

This is the info page for
Flash #257220

(Click the ID number above for more basic data on this flash file.)


Text
...

<P ALIGN="LEFT"><FONT FACE="_typewriter" SIZE="16" COLOR="#000000"><B><I>Loris Epsum</I></B></FONT></P>

03:00:00

TOTAL TIME:

WARRIOR

03:00:00

03:00:00

03:00:00

03:00:00

REFRESH BROWSER TO PLAY AGAIN

THANK YOU FOR PLAYING
(Finished Game Coming soon)

THANK YOU FOR PLAYING
(Finished Game Coming soon)

Agile Solo Fighter
Can Destroy Single Targets.
-Low Defense
-High Offense
Invisible Attacks for Damage

ROGUE

ROGUE

ROGUE   WARRIOR   MAGE      POET

ROGUE   WARRIOR   MAGE      POET

Endurance Fighter
Can attack Multple Targets
-Medium Defense
-Medium Offense
Can Multi-target "Overflow"

WARRIOR

WARRIOR

Offensive Caster
Can deliver Ranged Attacks
-Low Defense
-High Offense
Can Deal Massive Damage

MAGE

MAGE

CHARACTER SELECT

CHARACTER SELECT

Description:

Restore a bit of health
(50 Vita)

Beef

Description:

Bundle of Coins.
(Worth 10 Gold)

Coins(10)

Description:

A Gold Bar.
Very valuable
(Worth 1000 gold)

Gold(1000)

Description:

A Ring for merchants
(-5 Armor Class)

Red Ring

Description:

A Pile of Coins
Worth 100 Gold

Coins(100)

Description:

Attack much Faster.
(Use up to 3 times)

Concentration potion

Description:

Craftable. Very Valuable
(Cannot Use)

Dark Amber

Description:

Weak Ring. All Classes

Purple Ring

Description:

Craftable. Highly valued
(Cannot Use)

Amber

Description:

A Single Coin

Coins(1)

Description:

Another Ring
(-10 Armor Class)

Blue Ring

Description:

A Barbarian delicacy
(Cannot Use)

Tiger Meat

Description:

Restore All Health

Red potion

Description:

A Basic Training sword
[W][R]

Wooden Sword

Description:

A Strong Steel Sword
[W][R]

Steel Saber

Description:

A Samurai Blade
[W][R]

Moonblade

Description:

A Rogue's weapon
[W][R]

Dagger

Description:

A Sharper dagger
[R]

Blood

Description:

A Rogue sword from island city Hausson
[R]

Nimble blade

Description:

Armor made of Stars
[W]

Star Scale Mail

Description:

Armor made of Moon
[W]

Moon Scale Mail

Description:

Armor made of Sun
[W]

Sun Scale Mail

Description:

Armor made of Stars
[R]

Star Armor

Description:

Armor made of Moon
[R]

Moon Armor

Description:

Armor made from Sun
[R]

Sun ARmor

Description:

Glove made from Metal 'Titanium'
[W]

Titanium Glove

Description:

A Sneaky Bracelet
[R]

Whisper Bracelet

Description:

A Basic Warrior Shield
[W]

Tall Shield

Description:

A Shield made of Bamboo
[W]

Bamboo Shield

Description:

A Shield made of Steel
[W]

Steel Shield

Description:

A Shield made of
Animal Hide
[W]

Hide Shield

Description:

A Shield made of Brass
[W]

Brass Shield

Description:

A Shield made of Titanium
[W]

Titanium Shield

Description:

A Basic Rogue shield
[R]

Light Buckler

Description:

A Stronger Rogue Shield
[R]

Basic Buckler

Description:

A Heavier Rogue Shield
[R]

Heavy Buckler

Description:

A Rogue Shield made of Amber
[R]

Amber Buckler

Description:

Rogue shield that is enchanted.
[R]

Enchanted Buckler

Select an item from the
Hotkey Bar to sell.

(Empty)

Description:

A Self healing spell
50 Vita
Cost: 3 Mana





Soothe Spell

Description:

A Targetable
Healing spell
50 Vita
Cost: None





Flesh Speak Spell

Description:

A Targetable
Lightning Spell
Damage:50
Cost: None





Ignite Spell

Description:

Allows user to hit multiple enemies
Cost:90




Flank/Backstab

Description:

Replenish health with delicious slab of liver like your mom used to make.

Mmm mm!
(500 Vita)


Bear's liver

Description:

Delicious Sonhi Pipe from only the finest ground up sonhi in the realm. Not to be confused with Herb pipe
(450 Mana)


Sonhi Pipe

Description:

Excellent Herb pipe.
Free of 420 references
Oops.

(300 Mana)



Herb Pipe

Description:

A bottle of wine



Wine

Description:

A bottle of aged wine



Aged Wine

Description:

Increases Attack Power
lvl1) Wolf Fury
lvl2) Tiger Fury
lvl3) Dragon Fury
Cost:
1)30 Mana
2)90 Mana
3)150 Mana





Fury Spell

Description:

Increases Might
Adds to Attack power
Cost: 30 Mana





Might Spell

Description:

Raises Evasion
Fewer enemies will hit you
Cost:60 Mana





Shadow Figure

Description:

1)Increases Might
Adds to Attack power
Cost:
2)Raises Evasion
Fewer enemies will hit you
Cost:
1)30 2)60





Might/Shadow Figure

Description:

Raises attack Accuracy
Cost:60 Mana





Bless

Description:

Raises overall damage output by 10%
Cost:30





Potence

Description:

1)Raises attack Accuracy
2)Raises overall damage output by 10%
3)Allows user to hit multiple enemies

Cost:
1)60 2)30 3)90 4)90




BlessPotence/FlankBstab

Description:

Freezes monsters in their place; will fail on occasion

Cost:
1)100




Paralyze

Accurate

of Hellfire

Moonblade

Accurate

of Hellfire

Moonblade

<P ALIGN="LEFT"><FONT FACE="Verdana" SIZE="4" COLOR="#000000"><B>Raises Accuracy</B></FONT></P><P ALIGN="LEFT"></P>

999

1

2

3

4

5

Remove

Remove

Heal

Heal
Other

Zap

Invis

Fury

Might

Shad
Fgr

Might
S.Fig

Bless

Potnce

Bless
Potnce

'Zerk

D.Atk

Para

Inventory

Spell Selection

Spell Selection

Item Selection

Item Selection

D

Cancel

S

Confirm

A

Default

1

2

3

4

5

Final Selection

Final Selection

999

999

999

999

999

Final Selection

Spells

Items

Spells

Items

Music(On/Off)

Sound(On/Off)

Gui Color Switch

Battle Camera

Auto Invis (R)

SloMotion Zerk(W)

VANILLA NEXUS

?

START GAME

START GAME

1

ROGUE

WARRIOR

MAGE

POET

VERSUS

VERSUS

PREPARE FOR BATTLE

VERSUS

VERSUS

LOADING..

LOADING..

CHOOSE YOUR CLASS

WARRIOR
ROGUE

DEMO VERSION

PRESS SPACE ( TO START)

10.9.2023 (Bugs)

"THE KINGDOM OF THE WINDS"
FAN MADE FREE GAME

SFX

BGM

TRACK

Floor 999

999999/999999

999999/999999

T

MVP

MVP

ATTACK

FILL ME

<P ALIGN="LEFT"></P>

AMBUSH

AMBUSH

HEALTH

Spd

Spd

Fury

Fury

ASV

ASV

Buffs

Buffs

Invis

Invis

Fury

Fury

999~999 DMG

-10 AC

-10 AC

-10 AC

-10 AC

AC

AC

Equipment

1

2

3

4

5

<P ALIGN="LEFT"><FONT FACE="Verdana" SIZE="5" COLOR="#FFFFFF">CLASS: Warrior</FONT></P><P ALIGN="LEFT"><FONT FACE="Verdana" SIZE="5" COLOR="#FFFFFF">HP: 9999/9999</FONT></P><P ALIGN="LEFT"><FONT FACE="Verdana" SIZE="5" COLOR="#FFFFFF">MP: 999/999</FONT></P><P ALIGN="LEFT"><FONT FACE="Verdana" SIZE="5" COLOR="#FFFFFF">EXP: 12345:12345</FONT></P><P ALIGN="LEFT"><FONT FACE="Verdana" SIZE="5" COLOR="#FFFFFF">GOLD: 9999999999</FONT></P><P ALIGN="LEFT"></P><P ALIGN="LEFT"><FONT FACE="Verdana" SIZE="5" COLOR="#FFFFFF">STR 99</FONT></P><P ALIGN="LEFT"><FONT FACE="Verdana" SIZE="5" COLOR="#FFFFFF">AGI 99</FONT></P><P ALIGN="LEFT"><FONT FACE="Verdana" SIZE="5" COLOR="#FFFFFF">DEX 99</FONT></P><P ALIGN="LEFT"><FONT FACE="Verdana" SIZE="5" COLOR="#FFFFFF">LEVEL: 99</FONT></P><P ALIGN="LEFT"><FONT FACE="Verdana" SIZE="5" COLOR="#FFFFFF">FLOOR: 99</FONT></P>

Accurate

Accurate

Accurate

Accurate

Accurate

Spells

1

2

3

4

5

ii

i

Press Left or Right Arrow
Z to Confirm

Timeline

1:00

<P ALIGN="LEFT"></P><P ALIGN="LEFT"></P>

<P ALIGN="LEFT"></P><P ALIGN="LEFT"></P>

+

-

1

2

3

4

5

999

999

999

999

999

Spell

s

m

e

t

I

p

i

u

q

E

Map

Centr

Fl

Bs

Bl

Po

Mi

Sf

Buffs

Buffs

<P ALIGN="LEFT"></P>

FillME

Prev

Next

Del

Are you sure you want to delete Mailname ?

D

Cancel

S

Confirm

AutoAttack

AutoAttack

Running

Running

<P ALIGN="RIGHT"></P><P ALIGN="RIGHT"></P>

<P ALIGN="RIGHT"><FONT FACE="Arial" SIZE="8" COLOR="#FFFFFF">1:00:999</FONT></P><P ALIGN="RIGHT"><FONT FACE="Arial" SIZE="8" COLOR="#FFFFFF">1:00:999</FONT></P><P ALIGN="RIGHT"><FONT FACE="Arial" SIZE="8" COLOR="#FFFFFF">1:00:999</FONT></P><P ALIGN="RIGHT"><FONT FACE="Arial" SIZE="8" COLOR="#FFFFFF">1:00:999</FONT></P><P ALIGN="RIGHT"></P>

999

999

999

999

DROP

<P ALIGN="CENTER"></P>

OVERKILL

OVERKILL

GAME OVER

GAME OVER

99

99

99

99

99

CONTINUE?

99

PRESS ENTER

BUTTS

ActionScript [AS1/AS2]

Frame 1
function resetii() { boxmap2 = 0; while (boxmap2 < 10) { boxmap = 0; while (boxmap < 10) { _root[("b" + boxmap2) + boxmap].removeMovieClip(); boxmap++; } boxmap2++; } delete playy; delete playx; delete a_playy; delete a_playx; delete borderarray; delete borderfill; delete borderplay; delete border_aplay; delete step; delete fin; delete routine; } function reset() { delete playy; delete playx; delete a_playy; delete a_playx; delete borderarray; delete borderfill; delete borderplay; delete border_aplay; delete step; delete fin; } function bordervanish() { if (borderarray == null) { borderarray = [0, "b00", "b01", "b02", "b03", "b04", "b05", "b06", "b07", "b08", "b09", "b19", "b29", "b39", "b49", "b59", "b69", "b79", "b89", "b99", "b98", "b97", "b96", "b95", "b94", "b93", "b92", "b91", "b90", "b80", "b70", "b60", "b50", "b40", "b30", "b20", "b10", "b11", "b12", "b13", "b14", "b15", "b16", "b17", "b18", "b28", "b38", "b48", "b58", "b68", "b78", "b88", "b87", "b86", "b85", "b84", "b83", "b82", "b81", "b71", "b61", "b51", "b41", "b31", "b21", "b22", "b23", "b24", "b25", "b26", "b27", "b37", "b47", "b57", "b67", "b77", "b76", "b75", "b74", "b73", "b72", "b62", "b52", "b42", "b32", "b33", "b34", "b35", "b36", "b46", "b56", "b66", "b65", "b64", "b63", "b53", "b43", "b44", "b45", "b55", "b54"]; } if (borderplay < 101) { var vanmc = 0; while (vanmc < (borderplay + 3)) { _root[borderarray[vanmc]]._visible = false; vanmc++; } borderplay = borderplay + 3; trace(borderplay); } if (borderplay >= 80) { var appmc = 0; while (appmc < (border_aplay + 3)) { _root[borderarray[appmc]]._visible = true; appmc++; } border_aplay = border_aplay + 3; } } function appear() { if (a_playx == null) { a_playx = 0; a_playy = 0; } if (a_playy < 10) { if (a_playx >= 10) { a_playy++; a_playx = 0; } else { var v_vana = 0; while (v_vana < (a_playx + 2)) { var v_van2a = 0; while (v_van2a < (a_playy + 2)) { _root[("b" + v_van2a) + v_vana]._visible = true; v_van2a++; } v_vana++; } a_playx = a_playx + 3; } } } function vanish() { if (playx == null) { playx = 0; playy = 0; } if (playy < 10) { if (playx >= 10) { playy = playy + 1; playx = 0; } else { var v_van = 0; while (v_van < (playx + 2)) { var v_van2 = 0; while (v_van2 < (playy + 2)) { _root[("b" + v_van2) + v_van]._visible = false; v_van2++; } v_van++; } playx = playx + 3; } } } function fall() { boxmap2 = 0; while (boxmap2 < 10) { boxmap = 0; while (boxmap < 10) { _root[("b" + boxmap2) + boxmap]._y = 28 + (boxmap2 * _root.tsbox._height); _root[("b" + boxmap2) + boxmap]._x = 28 + (boxmap * _root.tsbox._width); boxmap++; } boxmap2++; } if (recordx == null) { recordx = new Array(); recordy = new Array(); while (recordbox < 100) { boxmap2 = 0; while (boxmap2 < 10) { boxmap = 0; while (boxmap < 10) { recordx[recordbox] = _root[("b" + boxmap2) + boxmap]._x; recordy[recordbox] = _root[("b" + boxmap2) + boxmap]._y; trace((("x" + recordx[recordbox]) + "y") + recordy[recordbox]); boxmap++; } boxmap2++; } recordbox++; } } } function shrink() { if (shin == 1) { boxmap2 = 0; while (boxmap2 < 10) { boxmap = 0; while (boxmap < 10) { if (step >= 4000) { _root[("b" + boxmap2) + boxmap]._xscale = 100; shin = 2; } else { step++; spd = 10; _root[("b" + boxmap2) + boxmap]._y = 28 + (boxmap2 * _root.box._height); _root[("b" + boxmap2) + boxmap]._x = 28 + (boxmap * _root.box._width); _root[("b" + boxmap2) + boxmap]._xscale = _root[("b" + boxmap2) + boxmap]._xscale + spd; _root[("b" + boxmap2) + boxmap]._yscale = _root[("b" + boxmap2) + boxmap]._yscale + spd; } boxmap++; } boxmap2++; } } else if (shin == null) { boxmap2 = 0; while (boxmap2 < 10) { boxmap = 0; while (boxmap < 10) { if (step >= 2000) { shin = 1; } else if (_root[("b" + boxmap2) + boxmap]._xscale > -100) { step++; spd = 10; _root[("b" + boxmap2) + boxmap]._y = 28 + (boxmap2 * _root.box._height); _root[("b" + boxmap2) + boxmap]._x = 28 + (boxmap * _root.box._width); _root[("b" + boxmap2) + boxmap]._xscale = _root[("b" + boxmap2) + boxmap]._xscale - spd; _root[("b" + boxmap2) + boxmap]._yscale = _root[("b" + boxmap2) + boxmap]._yscale - spd; } boxmap++; } boxmap2++; } } } function flip() { if (fin == 1) { boxmap2 = 0; while (boxmap2 < 10) { boxmap = 0; while (boxmap < 10) { if (step >= 4000) { _root[("b" + boxmap2) + boxmap]._xscale = 100; fin = 2; } else { step++; spd = 10; _root[("b" + boxmap2) + boxmap]._y = centery_ + (boxmap2 * _root.tsbox._height); _root[("b" + boxmap2) + boxmap]._x = centerx_ + (boxmap * _root.tsbox._width); _root[("b" + boxmap2) + boxmap]._xscale = _root[("b" + boxmap2) + boxmap]._xscale + spd; } boxmap++; } boxmap2++; } } else if (fin == null) { boxmap2 = 0; while (boxmap2 < 10) { boxmap = 0; while (boxmap < 10) { if (step >= 2000) { fin = 1; } else if (_root[("b" + boxmap2) + boxmap]._xscale > -100) { step++; spd = 10; _root[("b" + boxmap2) + boxmap]._y = centery_ + (boxmap2 * _root.tsbox._height); _root[("b" + boxmap2) + boxmap]._x = centerx_ + (boxmap * _root.tsbox._width); _root[("b" + boxmap2) + boxmap]._xscale = _root[("b" + boxmap2) + boxmap]._xscale - spd; } boxmap++; } boxmap2++; } } } function rotate() { boxmap2 = 0; while (boxmap2 < 10) { boxmap = 0; while (boxmap < 10) { _root[("b" + boxmap2) + boxmap]._y = 28 + (boxmap2 * _root.tsbox._height); _root[("b" + boxmap2) + boxmap]._x = 28 + (boxmap * _root.tsbox._width); _root[("b" + boxmap2) + boxmap]._rotation = _root[("b" + boxmap2) + boxmap]._rotation + 3; boxmap++; } boxmap2++; } } function loadtscreen() { centery_ = 14; centerx_ = 134; boxmap2 = 0; while (boxmap2 < 10) { boxmap = 0; while (boxmap < 10) { _root.tsbox.duplicateMovieClip(("b" + boxmap2) + boxmap, d++); _root[("b" + boxmap2) + boxmap]._y = centery_ + (boxmap2 * _root.tsbox._height); _root[("b" + boxmap2) + boxmap]._x = centerx_ + (boxmap * _root.tsbox._width); _root[("b" + boxmap2) + boxmap].gotoAndStop(Math.ceil((boxmap2 + "") + boxmap) + 1); boxmap++; } boxmap2++; } } _root.progress = 1; _root.nextMon = 1; stop(); function reSize() { fscommand ("fullscreen", false); fscommand ("allowscale", false); if (poll == null) { _root._x = _root._x - 240; _root._y = _root._y - 0; _root._xscale = 200; _root._yscale = 200; poll = 1; pos = 1; } if (Key.isDown(192)) { if (rez == null) { if (pos >= 2) { pos = 1; } else { pos++; } if (pos == 1) { _root._x = _root._x - 240; _root._y = _root._y - 0; _root._xscale = 200; _root._yscale = 200; } if (pos == 2) { _root._x = 0; _root._y = 0; _root._xscale = 100; _root._yscale = 100; } rez = 1; } } else { delete rez; } } function monLoadingScreen() { if (monloadScreen == null) { duplicateMovieClip (_root.loadMonscreen, "loadMonScreen1", 80100); _root.loadMonScreen1._x = 240; _root.loadMonScreen1._y = 120; _root.loadMonScreen1.gotoAndStop(2); monloadScreen = 1; } } function floorLoadingScreen() { if (((floorLower == 1) || (floorHigher == 1)) || (game_start == 1)) { if (loadScreen == null) { duplicateMovieClip (_root.loadFSscreen, "loadFSScreen1", 90100); _root.loadFSScreen1._x = 240; _root.loadFSScreen1._y = 120; _root.loadFSScreen1.play(); loadScreen = 1; } } else { delete loadScreen; } _root.loadFSscreen.stop(); } function loadSound() { if (_root.SFX == 1) { _root.sound.duplicateMovieClip("sound1", 901000); _root.soundeffect.duplicateMovieClip("soundeffect1", 902000); _root.sounditem.duplicateMovieClip("sounditem1", 903000); _root.soundspell.duplicateMovieClip("soundspell1", 904000); _root.soundspell.duplicateMovieClip("soundvoice1", 905000); } } function useEngine(value) { _root.t = _root.game_hud1.macro._currentframe; if (itemArraynum[value] == null) { delete itemModW[value]; delete itemModA[value]; } if (useitem == null) { if ((_root.game_hud1.macro._currentframe + invenSelect) == value) { if ((((((ItemArraynum[value] == 14) || (ItemArraynum[value] == 15)) || (ItemArraynum[value] == 16)) || (ItemArraynum[value] == 17)) || (ItemArraynum[value] == 18)) || (ItemArraynum[value] == 19)) { if ((((((equipArray[4] == 14) || (equipArray[4] == 15)) || (equipArray[4] == 16)) || (equipArray[4] == 17)) || (equipArray[4] == 18)) || (equipArray[4] == 19)) { } else { a_weap = 1; _root.char1.gotoAndStop(_root.char1._currentframe + 20); } } if (((ItemArraynum[value] == 23) || (ItemArraynum[value] == 24)) || (ItemArraynum[value] == 25)) { a_armor = 2; _root.char1.gotoAndStop(_root.char1._currentframe + 80); } if (((ItemArraynum[value] == 20) || (ItemArraynum[value] == 21)) || (ItemArraynum[value] == 22)) { a_armor = 1; _root.char1.gotoAndStop(_root.char1._currentframe + 40); } if (ItemArraynum[value] == 57) { } if (ItemArraynum[value] == 58) { } if (ItemArraynum[value] == 42) { zap_t_use = 1; } if (ItemArraynum[value] == 40) { heal_use = 1; } if (ItemArraynum[value] == 41) { heal_t_use = 1; } if (((ItemArraynum[value] == 7) || (ItemArraynum[value] == 9)) || (ItemArraynum[value] == 12)) { craft_use = 1; } if (((((((((((((((((((((((((((((((ItemArraynum[value] == 14) || (ItemArraynum[value] == 15)) || (ItemArraynum[value] == 16)) || (ItemArraynum[value] == 17)) || (ItemArraynum[value] == 18)) || (ItemArraynum[value] == 19)) || (ItemArraynum[value] == 20)) || (ItemArraynum[value] == 21)) || (ItemArraynum[value] == 22)) || (ItemArraynum[value] == 23)) || (ItemArraynum[value] == 24)) || (ItemArraynum[value] == 25)) || (ItemArraynum[value] == 4)) || (ItemArraynum[value] == 8)) || (ItemArraynum[value] == 11)) || (ItemArraynum[value] == 26)) || (ItemArraynum[value] == 27)) || (ItemArraynum[value] == 28)) || (ItemArraynum[value] == 29)) || (ItemArraynum[value] == 30)) || (ItemArraynum[value] == 31)) || (ItemArraynum[value] == 32)) || (ItemArraynum[value] == 33)) || (ItemArraynum[value] == 34)) || (ItemArraynum[value] == 35)) || (ItemArraynum[value] == 36)) || (ItemArraynum[value] == 37)) || (ItemArraynum[value] == 38)) || (ItemArraynum[value] == 61)) || (ItemArraynum[value] == 62)) || (ItemArraynum[value] == 63)) { armorNum = itemArraynum[value]; armor_use = 1; } if (ItemArraynum[value] == 60) { para_t_use = 1; } if (ItemArraynum[value] == 59) { bomb_use = 1; } if (ItemArraynum[value] == 48) { wine_use = 1; } if (ItemArraynum[value] == 47) { herbp_use = 1; } if (ItemArraynum[value] == 46) { sonhip_use = 1; } if (ItemArraynum[value] == 45) { liver_use = 1; } if (ItemArraynum[value] == 1) { beef_use = 1; } if (ItemArraynum[value] == 13) { redpot_use = 1; } if (ItemArraynum[value] == 6) { if (concpot_use == 1) { delete concpotTimer; } concpot_use = 1; } if (craft_use == 1) { } else { ItemNum[value] = ItemNum[value] - 1; } if (ItemNum[value] <= 0) { delete ItemArraynum[value]; delete ItemNum[value]; if (armor_use == null) { delete itemModW[value]; delete itemModA[value]; } } } dropht = 1; useitem = 1; arraynum = 1; } } function mousehud(arg, mnum) { clickLimit = 100; if (itemDrop == 1) { if (m_input == 1) { } else if (ItemNum[keys] == null) { } else { itemDropMouse.gotoAndStop(ItemArraynum[keys + invenSelect]); itemDropMouse._width = 12; itemDropMouse._height = 12; itemDropMouse._x = _root._xmouse; itemDropMouse._y = _root._ymouse; dropIcon._x = _root._xmouse; dropIcon._y = _root._ymouse; dropIcon._width = 50; dropIcon._height = 50; } } else if (((spellDrop == null) && (InvenDrop == null)) && (InvenDrop_b == null)) { itemDropMouse._x = -999; itemDropMouse._y = -999; itemDropMouse.gotoAndStop(39); } if (arg) { itemDrop = 1; if (keys == mnum) { if (_root.char1._currentframe <= 5) { _root.char1.gotoAndStop(_root.char1._currentframe + 5); } if (doubleClickTimer >= 5) { doubleClick = 1; } if (doubleClick == 1) { delete doubleClick; useEngine(keys + invenSelect); delete m_input; } else { delete m_input; doubleClickTimer = 100; } } else { keys = mnum; doubleClickTimer = 100; } } else if (doubleClickTimer < 1) { delete doubleClickTimer; } else { doubleClickTimer = doubleClickTimer - 1; } } function Inventory(KEY1, KEY2, KEY3, KEY4, KEY5, KEY6) { mousehud(_root.game_hud1.macro.button1.hitTest(_xmouse, _ymouse, true) && (m_input == 1), 1); mousehud(_root.game_hud1.macro.button2.hitTest(_xmouse, _ymouse, true) && (m_input == 1), 2); mousehud(_root.game_hud1.macro.button3.hitTest(_xmouse, _ymouse, true) && (m_input == 1), 3); mousehud(_root.game_hud1.macro.button4.hitTest(_xmouse, _ymouse, true) && (m_input == 1), 4); mousehud(_root.game_hud1.macro.button5.hitTest(_xmouse, _ymouse, true) && (m_input == 1), 5); if (Key.isDown(KEY1)) { if (a_key == null) { keys = 1; useEngine(keys + invenSelect); a_key = 1; } } else { delete a_key; delete useitem; } if (Key.isDown(KEY2)) { if (b_key == null) { keys = 2; useEngine(keys + invenSelect); b_key = 1; } } else { delete b_key; delete useitem; } if (Key.isDown(KEY3)) { if (c_key == null) { keys = 3; useEngine(keys + invenSelect); c_key = 1; } } else { delete c_key; delete useitem; } if (Key.isDown(KEY4)) { if (x_key == null) { keys = 4; useEngine(keys + invenSelect); x_key = 1; } } else { delete x_key; delete useitem; } if (Key.isDown(KEY5)) { if (e_key == null) { keys = 5; useEngine(keys + invenSelect); e_key = 1; } } else { delete e_key; delete useitem; } if (Key.isDown(KEY6)) { if ((d_key == null) && (a_select == null)) { dropEngine(keys + invenSelect); d_key = 1; } } else { delete d_key; delete useitem; delete dropitem; } } function mouseInvenItem(arg, mnum) { if (InvenDrop_b == 1) { if (m_input == 1) { delete m_input; } else if (InvenitemArraynum[bkeys] == null) { } else { itemDropMouse.gotoAndStop(InvenitemArraynum[bkeys]); if ((!_root._currentframe) == 1) { itemDropMouse._width = 16; itemDropMouse._height = 16; } itemDropMouse._x = _root._xmouse; itemDropMouse._y = _root._ymouse; } } else if (((spellDrop == null) && (ItemDrop == null)) && (InvenDrop == null)) { itemDropMouse._x = -999; itemDropMouse._y = -999; itemDropMouse.gotoAndStop(39); } if (arg) { InvenDrop_b = 1; if (bkeys == mnum) { if (_root.char1._currentframe <= 5) { _root.char1.gotoAndStop(_root.char1._currentframe + 5); } } else { bkeys = mnum; delete m_input; } } } function mouseInven(arg, mnum) { if (InvenDrop == 1) { if (m_input == 1) { } else if (InventoryI[ikeys] == null) { } else { if (_root.select == "Item") { itemDropMouse.gotoAndStop(InvenitemArraynum[ikeys]); if ((!_root._currentframe) == 1) { itemDropMouse._width = 16; itemDropMouse._height = 16; } itemDropMouse._x = _root._xmouse; itemDropMouse._y = _root._ymouse; } if (_root.select == "Spell") { itemDropMouse.gotoAndStop(InventoryI[ikeys]); if ((!_root._currentframe) == 1) { itemDropMouse._width = 16; itemDropMouse._height = 16; } itemDropMouse._x = _root._xmouse; itemDropMouse._y = _root._ymouse; } } } else if (((spellDrop == null) && (ItemDrop == null)) && (InvenDrop_b == null)) { itemDropMouse._x = -999; itemDropMouse._y = -999; itemDropMouse.gotoAndStop(39); } if (arg) { InvenDrop = 1; if (ikeys == mnum) { if (_root.char1._currentframe <= 5) { _root.char1.gotoAndStop(_root.char1._currentframe + 5); } } else { ikeys = mnum; delete m_input; } } } function mousehudspells(arg, mnum) { if (spellDrop == 1) { if (m_input == 1) { } else if (spellArray[keys] == null) { } else { itemDropMouse.gotoAndStop(spellArray[keys]); if (_root._currentframe == 2) { itemDropMouse._width = 16; itemDropMouse._height = 16; } itemDropMouse._x = _root._xmouse; itemDropMouse._y = _root._ymouse; dropIcon._x = _root._xmouse; dropIcon._y = _root._ymouse; dropIcon._width = 50; dropIcon._height = 50; } } else if (((InvenDrop == null) && (ItemDrop == null)) && (InvenDrop_b == null)) { itemDropMouse._x = -999; itemDropMouse._y = -999; itemDropMouse.gotoAndStop(39); } if (arg) { spellDrop = 1; if (keys == mnum) { if (_root.char1._currentframe <= 5) { _root.char1.gotoAndStop(_root.char1._currentframe + 5); } if (doubleClickTimer >= 5) { doubleClick = 1; } if (doubleClick == 1) { spellUseEngine(keys); delete doubleClick; delete m_input; } else { delete m_input; doubleClickTimer = 100; } } else { keys = mnum; doubleClickTimer = 100; delete m_input; } } else if (doubleClickTimer < 1) { delete doubleClickTimer; } else { doubleClickTimer = doubleClickTimer - 1; } } function SpellUse(KEY1, KEY2, KEY3, KEY4, KEY5, KEY6) { mousehudspells(_root.game_hud1.spellList.item1.hitTest(_xmouse, _ymouse, true) && (m_input == 1), 1); mousehudspells(_root.game_hud1.spellList.item2.hitTest(_xmouse, _ymouse, true) && (m_input == 1), 2); mousehudspells(_root.game_hud1.spellList.item3.hitTest(_xmouse, _ymouse, true) && (m_input == 1), 3); mousehudspells(_root.game_hud1.spellList.item4.hitTest(_xmouse, _ymouse, true) && (m_input == 1), 4); mousehudspells(_root.game_hud1.spellList.item5.hitTest(_xmouse, _ymouse, true) && (m_input == 1), 5); mousehudspells(_root.game_hud1.spellList.item6.hitTest(_xmouse, _ymouse, true) && (m_input == 1), 6); mousehudspells(_root.game_hud1.spellList.item7.hitTest(_xmouse, _ymouse, true) && (m_input == 1), 7); if (Key.isDown(KEY1)) { if (a_key == null) { trace("HW"); keys = 1; spellUseEngine(keys); a_key = 1; } } else { delete a_key; } if (Key.isDown(KEY2)) { if (b_key == null) { keys = 2; spellUseEngine(keys); b_key = 1; } } else { delete b_key; } if (Key.isDown(KEY3)) { if (c_key == null) { keys = 3; spellUseEngine(keys); c_key = 1; } } else { delete c_key; } if (Key.isDown(KEY4)) { if (x_key == null) { keys = 4; spellUseEngine(keys); x_key = 1; } } else { delete x_key; } if (Key.isDown(KEY5)) { if (e_key == null) { keys = 5; spellUseEngine(keys); e_key = 1; } } else { delete e_key; } if (Key.isDown(KEY6)) { if (s_key == null) { keys = 6; spellUseEngine(keys); s_key = 1; } } else { delete s_key; } } function ArmorDrop(KEY1, KEY2, KEY3, KEY4, KEY5, KEY6) { if (Key.isDown(KEY1)) { if (a_key == null) { keys = 1; equipdropEngine(keys); a_key = 1; } } else { delete a_key; } if (Key.isDown(KEY2)) { if (b_key == null) { keys = 2; equipdropEngine(keys); b_key = 1; } } else { delete b_key; } if (Key.isDown(KEY3)) { if (c_key == null) { keys = 3; equipdropEngine(keys); c_key = 1; } } else { delete c_key; } if (Key.isDown(KEY4)) { if (x_key == null) { keys = 4; equipdropEngine(keys); x_key = 1; } } else { delete x_key; } if (Key.isDown(KEY5)) { if (e_key == null) { keys = 5; equipdropEngine(keys); e_key = 1; } } else { delete e_key; } } function readout_stats() { if (class == 1) { dex_readout = stats_dex; str_readout = Math.abs(stats_str + m_buff); agi_readout = (Math.abs(Math.ceil(stats_agi_full) - 18) + 1) * 4; } if (class == 2) { dex_readout = stats_dex; str_readout = Math.abs(stats_str + m_buff); agi_readout = (Math.abs(Math.ceil(stats_agi_full) - 18) + 1) * 4; } if (class == 3) { dex_readout = stats_dex; str_readout = Math.abs(stats_str + m_buff); agi_readout = (Math.abs(Math.ceil(stats_agi_full) - 18) + 1) * 4; } if (class == null) { class = 1; } if (mvp_dex == null) { mvp_dex = 0; mvp_str = 0; mvp_agi = 0; } if (class == 1) { if (hlthx == null) { manax = 26; hlthx = 66; base_dex = 10 + mvp_dex; base_str = 50 + mvp_str; base_agi = 10 + mvp_agi; } classoutput = "Rogue"; } if (class == 2) { if (hlthx == null) { manax = 14; hlthx = 135; base_dex = 20 + mvp_dex; base_str = 200 + mvp_str; base_agi = 6 + mvp_agi; } classoutput = "Warrior"; } if (class == 3) { if (hlthx == null) { manax = 58; hlthx = 47; base_dex = 10; base_str = 1; base_agi = 25; } classoutput = "Mage"; } if (class == 4) { if (hlthx == null) { manax = 58; hlthx = 47; } classoutput = "Poet"; base_dex = 20; base_str = 10; base_agi = 25; } stats_exp_output = (stats_exp + "/") + tnl; _root.guiRO = ((((((((((((("HP:" + _root.player_health) + "/") + _root.stats_health) + "<br>") + "MP:") + _root.player_mana) + "/") + _root.stats_mana) + "<br>") + "EXP:") + _root.stats_exp_output) + "<br>") + "$:") + _root.gold; _root.equipoutput1 = ((((((((((((((((((((((((((((((((((((("HP:" + _root.player_health) + "/") + _root.stats_health) + "<br>") + "MP:") + _root.player_mana) + "/") + _root.stats_mana) + "<br>") + "EXP:") + _root.stats_exp_output) + "<br>") + "GOLD:") + _root.gold) + "<br>") + _root.classoutput) + "<br>") + "STR ") + _root.str_readout) + " + ") + _root.mvp_str) + "<br>") + "AGI ") + _root.agi_readout) + " + ") + _root.mvp_agi) + "<br>") + "DEX ") + _root.dex_readout) + " + ") + _root.mvp_dex) + "<br>") + "LVL ") + _root.level) + "<br>") + "FLOOR ") + _root.floor) + "<br>"; } function player_stats(player) { if (Key.isDown(16)) { if (shift_input == null) { shift_input = 1; } } else { delete shift_input; } if (stats_agi == null) { stats_agi = 24; } if (level >= 99) { tnl = 299582916 /* 0x11DB45C4 */; } tnl = Math.ceil(625 * level); if (tnl == null) { stats_exp = 100000 /* 0x0186A0 */; tnl = Math.ceil(625 * level); } if ((stats_exp >= tnl) && (level < 99)) { if (lvlup >= 10) { lvlup = 1; } lvlup++; level_up_bgm(); if (_root._currentframe == 1) { } else { stopAllSounds(); } trace(_root["levelup_mc" + lvlup]._name); _root.levelup_mc.duplicateMovieClip("levelup_mc" + lvlup, 900 + lvlup); if (_root["levelup_mc" + lvlup].lx == null) { _root["levelup_mc" + lvlup]._x = player._x; _root["levelup_mc" + lvlup]._y = player._y - 20; _root["levelup_mc" + lvlup].gotoAndPlay(2); _root["levelup_mc" + lvlup].lx = 1; } if (class == 1) { stats_mana = stats_mana + 226; stats_health = stats_health + 166; } if (class == 2) { stats_mana = stats_mana + 214; stats_health = stats_health + 235; } if (class == 3) { stats_mana = stats_mana + 258; stats_health = stats_health + 147; } if (class == 4) { stats_mana = stats_mana + 258; stats_health = stats_health + 147; } if (class == 1) { if ((stats_mana >= furyLevel[flvl + 1]) && (flvl < 2)) { flvl++; chat(("You've learned " + furyLeveltext[flvl]) + " Fury", 30, 5); } } if (class == 2) { if ((stats_mana >= furyLevel[flvl + 1]) && (flvl < 3)) { flvl++; chat(("You've learned " + furyLeveltext[flvl]) + " Fury", 30, 5); } } player_health = stats_health; player_mana = stats_mana; level++; levelmax = 9; levelreadout = "LvL:" + level; chat("You've gained an insight", 30, 5); if (stats_agi_full < 3) { } else { stats_agi = stats_agi - 0.242424242424242; } if (class == 3) { stats_str = 1; stats_dex = stats_dex + 1; input_agi = input_agi + 1; delete stats_exp; delete stats_ro_exp; } if (class == 1) { stats_str = stats_str + 1; stats_dex = Math.ceil(stats_str / 3); input_agi = input_agi + 1; delete stats_exp; delete stats_ro_exp; } if (class == 2) { stats_str = stats_str + 1; stats_dex = Math.ceil(stats_str / 3); input_agi = input_agi + 1; delete stats_exp; delete stats_ro_exp; } while (gamestrt) { level++; chat("You've gained an insight", 30, 5); if (class == 1) { stats_mana = stats_mana + 26; stats_health = stats_health + 66; player_health = stats_health; player_mana = stats_mana; } if (class == 2) { stats_mana = stats_mana + 14; stats_health = stats_health + 135; player_health = stats_health; player_mana = stats_mana; } if (class == 3) { stats_mana = stats_mana + 58; stats_health = stats_health + 47; player_health = stats_health; player_mana = stats_mana; } if (class == 4) { stats_mana = stats_mana + 58; stats_health = stats_health + 47; player_health = stats_health; player_mana = stats_mana; } } } } function Item_List() { if (itemArray == null) { InventoryI = new Array(); InvenitemNum = new Array(); InvenitemArraynum = new Array(); itemModW[1] = 0; itemModA[1] = 0; itemModW[2] = 0; itemModA[2] = 0; itemModW[3] = 0; itemModA[3] = 0; itemModW[4] = 0; itemModA[4] = 0; itemModW[5] = 0; itemModA[5] = 0; itemArraynum = new Array(); itemArray = new Array(); itemNum = new Array(); equipArray = new Array(); equipmodA = new Array(); equipmodW = new Array(); spellArray = new Array(); itemGold = new Array(); itemMsg = new Array(); itemGold[0] = null; itemGold[1] = 10; itemGold[2] = 1000; itemGold[3] = 100; itemGold[4] = 1; itemMsg[0] = null; itemMsg[1] = "Beef"; itemMsg[2] = "Coins"; itemMsg[3] = "Gold"; itemMsg[4] = "Red Ring" + armormod[eabox]; itemMsg[5] = "Coins100"; itemMsg[6] = "Concentration potion"; itemMsg[7] = "Dark Amber"; itemMsg[8] = "Purple ring" + armormod[eabox]; itemMsg[9] = "Amber"; itemMsg[10] = "1 Coin"; itemMsg[11] = "Blue ring" + armormod[eabox]; itemMsg[12] = "Tiger Meat"; itemMsg[13] = "Red potion"; itemMsg[14] = (weapmod[ewbox] + "Wooden saber") + armormod[eabox]; itemMsg[15] = (weapmod[ewbox] + "Sword") + armormod[eabox]; itemMsg[16] = (weapmod[ewbox] + "Moonblade") + armormod[eabox]; itemMsg[17] = (weapmod[ewbox] + "Dagger") + armormod[eabox]; itemMsg[18] = (weapmod[ewbox] + "Blood") + armormod[eabox]; itemMsg[19] = (weapmod[ewbox] + "Nimble blade") + armormod[eabox]; itemMsg[20] = "Star scale mail" + armormod[eabox]; itemMsg[21] = "Moon scale mail" + armormod[eabox]; itemMsg[22] = "Sun scale mail" + armormod[eabox]; itemMsg[23] = "Star armor" + armormod[eabox]; itemMsg[24] = "Moon armor" + armormod[eabox]; itemMsg[25] = "Sun armor" + armormod[eabox]; itemMsg[26] = "Titanium glove" + armormod[eabox]; itemMsg[27] = "Whisper bracelet" + armormod[eabox]; itemMsg[28] = "Tall shield" + armormod[eabox]; itemMsg[29] = "Bamboo shield" + armormod[eabox]; itemMsg[30] = "Steel shield" + armormod[eabox]; itemMsg[31] = "Hide shield" + armormod[eabox]; itemMsg[32] = "Brass shield" + armormod[eabox]; itemMsg[33] = "Titanium shield" + armormod[eabox]; itemMsg[34] = "Light buckler" + armormod[eabox]; itemMsg[35] = "Basic buckler" + armormod[eabox]; itemMsg[36] = "Heavy buckler" + armormod[eabox]; itemMsg[37] = "Amber buckler" + armormod[eabox]; itemMsg[38] = "Enchanted buckler" + armormod[eabox]; itemMsg[39] = "Empty"; itemMsg[40] = "Heal Scroll Lvl: 1"; itemMsg[41] = "Heal Scroll Target Lvl: 1"; itemMsg[42] = "Ignite"; itemMsg[43] = "Invis Scroll Lvl: 1"; itemMsg[44] = "Flank/Backstab Scroll Lvl: " + meleenum; itemMsg[45] = "Bear's Liver"; itemMsg[46] = "Sonhi pipe"; itemMsg[47] = "Herb pipe"; itemMsg[48] = "Wine"; itemMsg[49] = "Aged wine"; itemMsg[50] = "Fury"; itemMsg[51] = "Might Scroll Lvl: 1"; itemMsg[52] = "Shadow Figure Scroll Lvl: 1"; itemMsg[53] = "Might/ShadFig Scroll Lvl: 1"; itemMsg[54] = "Bless Scroll Lvl: 1"; itemMsg[55] = "Potence Scroll Lvl: 1"; itemMsg[56] = "Bless/Potence Scroll Lvl: 1"; itemMsg[57] = "V-Bezerk"; itemMsg[58] = "V-Desperate Attack"; itemMsg[59] = "Shatter Bomb"; itemMsg[60] = "Paralyze"; itemFillOrder = newArray(); itemMsg[61] = "Star Clothes"; itemMsg[62] = "Moon Clothes"; itemMsg[63] = "Sun Clothes"; if (class == 3) { InventoryI[1] = 42; InventoryI[2] = 60; InventoryI[3] = 40; InventoryI[4] = 41; InventoryI[5] = 39; InventoryI[6] = null; InventoryI[7] = null; InventoryI[8] = null; InventoryI[9] = null; InventoryI[10] = null; InvenitemNum[1] = 300; InvenitemArraynum[1] = 48; InvenitemNum[2] = 2; InvenitemArraynum[2] = 4; InvenitemNum[3] = 1; InvenitemArraynum[3] = 61; InvenitemNum[4] = 10; InvenitemArraynum[4] = 13; InvenitemArraynum[5] = 39; if (debugGame == 1) { spellArray[1] = 56; spellArray[2] = 50; spellArray[3] = 40; spellArray[4] = 41; itemNum[1] = 5; itemArraynum[1] = 6; itemNum[2] = 1; itemArraynum[2] = 20; itemNum[3] = 1; itemArraynum[3] = 14; itemNum[4] = 1; itemArraynum[4] = 28; itemNum[5] = 5; itemArraynum[5] = 42; } if (gold == null) { gold = 55000; } } if (class == 2) { InventoryI[1] = 56; InventoryI[2] = 50; InventoryI[3] = 40; InventoryI[4] = 41; InventoryI[5] = null; InventoryI[6] = null; InventoryI[7] = null; InventoryI[8] = null; InventoryI[9] = null; InventoryI[10] = null; InvenitemNum[1] = 5; InvenitemArraynum[1] = 6; InvenitemNum[2] = 1; InvenitemArraynum[2] = 20; InvenitemNum[3] = 1; InvenitemArraynum[3] = 14; InvenitemNum[4] = 1; InvenitemArraynum[4] = 28; InvenitemNum[5] = 5; InvenitemArraynum[5] = 42; if (debugGame == 1) { spellArray[1] = 56; spellArray[2] = 50; spellArray[3] = 40; spellArray[4] = 41; spellArray[6] = 57; itemNum[1] = 5; itemArraynum[1] = 6; itemNum[2] = 1; itemArraynum[2] = 20; itemNum[3] = 1; itemArraynum[3] = 14; itemNum[4] = 1; itemArraynum[4] = 28; itemNum[5] = 5; itemArraynum[5] = 42; } if (gold == null) { gold = 55000; } } if (class == 1) { InventoryI[1] = 53; InventoryI[2] = 50; InventoryI[3] = 43; InventoryI[4] = 40; InventoryI[5] = 41; InventoryI[6] = null; InventoryI[7] = null; InventoryI[8] = null; InventoryI[9] = null; InventoryI[10] = null; InvenitemNum[1] = 5; InvenitemArraynum[1] = 6; InvenitemNum[2] = 1; InvenitemArraynum[2] = 23; InvenitemNum[3] = 1; InvenitemArraynum[3] = 14; InvenitemNum[4] = 1; InvenitemArraynum[4] = 34; InvenitemNum[5] = 20; InvenitemArraynum[5] = 42; if (debugGame == 1) { spellArray[1] = 53; spellArray[2] = 50; spellArray[3] = 43; spellArray[4] = 40; spellArray[5] = 41; spellArray[6] = 58; itemNum[1] = 5; itemArraynum[1] = 6; itemNum[2] = 1; itemArraynum[2] = 23; itemNum[3] = 1; itemArraynum[3] = 14; itemNum[4] = 1; itemArraynum[4] = 34; itemNum[5] = 20; itemArraynum[5] = 42; } if (gold == null) { gold = 5000; } } } } function spell_effects(map, c1, c2, c3, c4, c6, c7, c8, c9) { if (guioption == null) { guioption = 4; } if (_root.guiButton == 1) { guioption++; guiSwitch = 1; } if (_root.guiButton == null) { delete guiSwitch; } if (_root[atkSpawn] == _root.mon9) { } else { regcolor = new Color(_root[atkSpawn]); reg_altcol = new Object(); reg_altcol = {ra:"100", rb:NewVrb3, ga:"100", gb:NewVrb2, ba:"100", bb:NewVrb3, aa:"100", ab:"0"}; regcolor.setTransform(reg_altcol); } NmeAttack = {ra:"100", rb:110, ga:"100", gb:0, ba:"100", bb:0, aa:"100", ab:"0"}; colorGui = new Color(_root.game_hud1); colorGui2 = new Color(_root.mvpchest1); colorGui3 = new Color(_root["npc_window_" + windowNum]); colorGui4 = new Color(_root.mousetipmc); colorGui5 = new Color(_root.mc_cs_select); colorGui6 = new Color(_root.cs_char_sel1.cs.cs_char_sel.house); colorGui7 = new Color(_root.mousetarget); colorGui8 = new Color(_root.landmouse); if (_root.m_click_attack == 1) { colorGui7.setTransform(NmeAttack); colorGui8.setTransform(NmeAttack); } if (guioption >= 5) { guioption = 1; } if ((guioption == 1) && (_root.m_click_attack == null)) { colorGui.setTransform(Koguryo); colorGui2.setTransform(Koguryo); colorGui3.setTransform(Koguryo); colorGui4.setTransform(Koguryo); colorGui5.setTransform(Koguryo); colorGui6.setTransform(Koguryo); colorGui7.setTransform(Koguryo); colorGui8.setTransform(Koguryo); _root.guiColorName = "Koguryo"; } if ((guioption == 2) && (_root.m_click_attack == null)) { colorGui.setTransform(Buya); colorGui2.setTransform(Buya); colorGui3.setTransform(Buya); colorGui4.setTransform(Buya); colorGui5.setTransform(Buya); colorGui6.setTransform(Buya); colorGui7.setTransform(Buya); colorGui8.setTransform(Buya); _root.guiColorName = "Buya"; } if ((guioption == 3) && (_root.m_click_attack == null)) { colorGui.setTransform(Nagnang); colorGui2.setTransform(Nagnang); colorGui3.setTransform(Nagnang); colorGui4.setTransform(Nagnang); colorGui5.setTransform(Nagnang); colorGui6.setTransform(Nagnang); colorGui7.setTransform(Nagnang); colorGui8.setTransform(Nagnang); _root.guiColorName = "Nagnang"; } if ((guioption == 4) && (_root.m_click_attack == null)) { colorGui.setTransform(Default); colorGui2.setTransform(Default); colorGui3.setTransform(Default); colorGui4.setTransform(Default); colorGui5.setTransform(Default); colorGui6.setTransform(Default); colorGui7.setTransform(Default); colorGui8.setTransform(Default); _root.guiColorName = "Neutral"; } if (guiSwitch == 1) { if (guicolor == null) { guioption++; guicolor = 1; } } else { delete guicolor; } door_col = {ra:"0", rb:0, ga:"0", gb:"0", ba:"0", bb:"0", aa:"15", ab:"0"}; Koguryo = {ra:"100", rb:0, ga:"100", gb:78, ba:"100", bb:110, aa:"100", ab:"0"}; Buya = {ra:"100", rb:90, ga:"100", gb:90, ba:"100", bb:0, aa:"100", ab:"0"}; Nagnang = {ra:"100", rb:116, ga:"100", gb:0, ba:"100", bb:110, aa:"100", ab:"0"}; Default = {ra:"100", rb:0, ga:"100", gb:0, ba:"100", bb:0, aa:"100", ab:"0"}; NewVrb = (colvrb + 5) + stgvrb; NewVrb2 = ((colvrb + 5) + stgvrb) + ((-_root.floor) * 5); NewVrb3 = ((colvrb + 5) + stgvrb) + (_root.floor * 5); stgvrb = _root.floor * 0.5; lighteffect = new Color(_root.light); pooleffect = new Color(_root.pool); playerst = new Color(_root.char1); enemyc_reset1 = new Color(_root["enemy" + monSpawn]); enemyc_reset2 = new Color(_root["enemy" + monSpawn]); enemyc_reset3 = new Color(_root["enemy" + monSpawn]); enemyc_reset4 = new Color(_root["enemy" + monSpawn]); loadScreenEffect = new Color(_root.loadFSScreen); enemyc_door = new Color(_root[atkSpawn]); enemyc_atkColor = new Color(_root[atkSpawn]); playerc_atkColor = new Color(_root[playerName]); enemyspellColor = new Color(_root["enemy" + order]); spellmapColor = new Color(map); spellmapColor1 = new Color(c1); spellmapColor2 = new Color(c2); spellmapColor3 = new Color(c3); spellmapColor4 = new Color(c4); spellmapColor6 = new Color(c6); spellmapColor7 = new Color(c7); spellmapColor8 = new Color(c8); spellmapColor9 = new Color(c9); bombEffectColor = new Color(_root["effect" + bombset]); bombTransform = {ra:"-100", rb:bombVrb, ga:"-100", gb:bombVrb, ba:"-100", bb:bombVrb, aa:"100", ab:"0"}; whiteTransform = {ra:"100", rb:whiteVrb, ga:"100", gb:whiteVrb, ba:"100", bb:whiteVrb, aa:"100", ab:"0"}; effectTransform = {ra:"100", rb:NewVrb3, ga:"100", gb:NewVrb2, ba:"100", bb:NewVrb3, aa:"100", ab:"0"}; effectTransform2 = {ra:"100", rb:colvrc, ga:"100", gb:colvrc, ba:"100", bb:colvrc, aa:"100", ab:"0"}; effectTransform3 = {ra:"100", rb:NewVrb3, ga:"100", gb:NewVrb2, ba:"100", bb:NewVrb3, aa:"100", ab:"0"}; effectTransform4 = {ra:"100", rb:0, ga:"100", gb:0, ba:"100", bb:0, aa:"100", ab:"0"}; effectTransform5 = {ra:colvratk, rb:colvratk, ga:colvratk2, gb:colvratk, ba:colvratk2, bb:colvratk, aa:"100", ab:"0"}; effectTransform6 = {ra:plycol, rb:plycol, ga:plycol, gb:plycol, ba:plycol, bb:plycol, aa:"100", ab:"0"}; if (bombEffect == 1) { spellmapColor.setTransform(bombTransform); spellmapColor1.setTransform(bombTransform); spellmapColor2.setTransform(bombTransform); spellmapColor3.setTransform(bombTransform); spellmapColor4.setTransform(bombTransform); spellmapColor6.setTransform(bombTransform); spellmapColor7.setTransform(bombTransform); spellmapColor8.setTransform(bombTransform); spellmapColor9.setTransform(bombTransform); loadScreenEffect.setTransform(bombTransform); playerst.setTransform(bombTransform); enemyspellColor.setTransform(bombTransform); bombEffectColor.setTransform(bombTransform); } else if (whiteScreen_effect == 1) { spellmapColor.setTransform(whiteTransform); spellmapColor1.setTransform(whiteTransform); spellmapColor2.setTransform(whiteTransform); spellmapColor3.setTransform(whiteTransform); spellmapColor4.setTransform(whiteTransform); spellmapColor6.setTransform(whiteTransform); spellmapColor7.setTransform(whiteTransform); spellmapColor8.setTransform(whiteTransform); spellmapColor9.setTransform(whiteTransform); loadScreenEffect.setTransform(whiteTransform); playerst.setTransform(whiteTransform); enemyspellColor.setTransform(whiteTransform); } else { spellmapColor.setTransform(effectTransform); spellmapColor1.setTransform(effectTransform); spellmapColor2.setTransform(effectTransform); spellmapColor3.setTransform(effectTransform); spellmapColor4.setTransform(effectTransform); spellmapColor6.setTransform(effectTransform); spellmapColor7.setTransform(effectTransform); spellmapColor8.setTransform(effectTransform); spellmapColor9.setTransform(effectTransform); loadScreenEffect.setTransform(effectTransform); } if (playerHit == 1) { if (plyHitTimerst == 1) { playerc_atkColor.setTransform(effectTransform6); if (plycol == null) { plycol = 255; } } if (plyHitTimerst >= 2) { playerc_atkColor.setTransform(effectTransform6); delete plyHitTimerst; } else { plyHitTimerst++; if (plycol >= 100) { plycol = plycol - 25; } } if (playerHiteffect >= 10) { playerc_atkColor.setTransform(effectTransform4); delete plyHitTimerst; delete playerHit; delete playerHiteffect; delete plycol; } else { playerHiteffect++; } } if (nmeHit == 1) { if (nmeHitTimerst == 1) { if (graphatk == null) { if (graphcombo >= 3) { graphcombo = 1; } else { graphcombo++; } if (graphcombo == 3) { pointsnum++; _root.atkspell.duplicateMovieClip("atkspells" + pointsnum, 610 + pointsnum); if (_root[atkSpawn]._x == null) { } else if (_root["atkspells" + pointsnum].lx == null) { _root["atkspells" + pointsnum]._x = _root[atkSpawn]._x; _root["atkspells" + pointsnum]._y = _root[atkSpawn]._y - 20; _root.sound1.gotoAndStop(8); _root["atkspells" + pointsnum].gotoAndStop(3); _root["atkspells" + pointsnum].lx = 1; } } if (graphcombo == 2) { pointsnum++; _root.atkspell.duplicateMovieClip("atkspells" + pointsnum, 610 + pointsnum); if (_root[atkSpawn]._x == null) { } else if (_root["atkspells" + pointsnum].lx == null) { _root["atkspells" + pointsnum]._x = _root[atkSpawn]._x; _root["atkspells" + pointsnum]._y = _root[atkSpawn]._y - 20; _root.sound1.gotoAndStop(7); _root["atkspells" + pointsnum].gotoAndStop(2); _root["atkspells" + pointsnum].lx = 1; } } if (graphcombo == 1) { pointsnum++; _root.atkspell.duplicateMovieClip("atkspells" + pointsnum, 610 + pointsnum); if (_root[atkSpawn]._x == null) { } else if (_root["atkspells" + pointsnum].lx == null) { _root["atkspells" + pointsnum]._x = _root[atkSpawn]._x; _root["atkspells" + pointsnum]._y = _root[atkSpawn]._y - 20; _root.sound1.gotoAndStop(6); _root["atkspells" + pointsnum].gotoAndStop(1); _root["atkspells" + pointsnum].lx = 1; } } graphatk = 1; } enemyc_atkColor.setTransform(effectTransform5); colvratk = 255; colvratk2 = 255; _root[atkSpawn]._x = _root[atkSpawn]._x + 5; _root[atkSpawn]._xscale = 120; _root[atkSpawn]._yscale = 120; } if (nmeHitTimerst >= 2) { enemyc_atkColor.setTransform(effectTransform5); colvratk = 100; colvratk2 = 100; _root[atkSpawn]._x = _root[atkSpawn]._x - 5; _root[atkSpawn]._xscale = 100; _root[atkSpawn]._yscale = 100; delete nmeHitTimerst; } else { nmeHitTimerst++; } if (nmeHiteffect >= (10 - (level / 10))) { _root[atkSpawn]._xscale = 100; _root[atkSpawn]._yscale = 100; delete nmeHit; delete nmeHiteffect; delete graphatk; } else { nmeHiteffect++; } } if (Key.isDown(82)) { bombEffect = 1; chat("bombEffect", 30, 5); } if (bombEffect == 1) { if (bombVrb >= 255) { bombVrb = 0; delete bombEffect; } if (bombVrb < 255) { bombVrb = bombVrb + 64; } else { delete bombEffect; bombVrb = 100; } } if (whiteScreen_effect == 1) { if (whiteVrb >= 255) { if (floorComSound == null) { stopAllSounds(); duplicateMovieClip (_root.floorComplete_, "floorComplete_1", 12100); _root.floorComplete_1.gotoAndPlay(2); _root.floorComplete_1._x = 240; _root.floorComplete_1._y = 120; floorComSound = 1; whiteVrb = 100; delete whiteScreen_effect; } } if (whiteVrb < 255) { whiteVrb = whiteVrb + 32; } else { delete whiteScreen_effect; whiteVrb = 100; delete floorComSound; } } if (effectst == null) { delete effectend; if (colvrb < -75) { effectst = 1; } else { if (stgm == null) { playerst.setTransform(effectTransform); pooleffect.setTransform(effectTransform); lighteffect.setTransform(effectTransform); } else if (_root.pool.hitTest(_root["zap" + itemuse]._x, _root["zap" + itemuse]._y + 25, true)) { pooleffect.setTransform(effectTransform2); lighteffect.setTransform(effectTransform2); } else { pooleffect.setTransform(effectTransform); lighteffect.setTransform(effectTransform); } enemyspellColor.setTransform(effectTransform2); colvrb = colvrb - 5; colvrc = colvrc + 150; colset++; if (colset >= 2) { colvrc = 100; colset = 0; } } } if (effectst == 1) { if (effectend == null) { playerst.setTransform(effectTransform4); pooleffect.setTransform(effectTransform3); lighteffect.setTransform(effectTransform3); enemyc_reset1.setTransform(effectTransform3); enemyc_reset2.setTransform(effectTransform3); enemyc_reset3.setTransform(effectTransform3); enemyc_reset4.setTransform(effectTransform3); effectend = 1; } if (colvrb > -10) { if (stgm == null) { playerst.setTransform(effectTransform4); stgm = 1; } spellmapColor.setTransform(effectTransform3); } else { colvrb = colvrb + 5; colvrc = 100; } } } function mouseAtkLock() { delete value1x; delete value2x; delete value1y; delete value2y; delete m_command; delete mouseD; } function mouseReset() { delete value1x; delete value2x; delete value1y; delete value2y; delete m_command; delete m_attack; delete mouseD; if (_root.char1._currentframe > 5) { _root.char1.gotoAndStop(_root.char1._currentframe - 5); _root.char1.gotoAndStop(_root.char1._currentframe + 5); } else { _root.char1.gotoAndStop(_root.char1._currentframe + 5); } } function mousetip() { if ((_root.spellDrop == 1) || (_root.ItemDrop == 1)) { _root.mousetipmc._x = -999; delete tooltiptimer; } if (_root._currentframe == 1) { var itemSelect = 1; while (itemSelect < 11) { mousehudspells(_root.mc_cs_select.mc_select.selection["spell" + itemSelect].hitTest(_root._xmouse, _root._ymouse, true) && (m_input == 1), itemSelect); mousehudspells(_root.mc_cs_select.mc_select.selection["item" + itemSelect].hitTest(_root._xmouse, _root._ymouse, true) && (m_input == 1), itemSelect); mousespell = 1; if (_root.mc_cs_select.mc_select.selection["spell" + itemSelect].hitTest(_root._xmouse, _root._ymouse, true)) { mouseinfo = itemSelect; } if (_root.mc_cs_select.mc_select.selection["item" + itemSelect].hitTest(_root._xmouse, _root._ymouse, true)) { mouseinfo = itemSelect; } itemSelect++; } } if (_root["npc_window_" + windowNum]._currentframe == 3) { } else if (mouseinven == 1) { shoprocur3 = itemMsg[InventoryI[mouseinfo]]; } else if (mouseequip == 1) { itemdescro = ((descW[equipModW[mouseinfo]] + "<br>") + descA[equipModA[mouseinfo]]) + "<br>"; shoprocur1 = weapmod[equipModW[mouseinfo]]; shoprocur2 = armormod[equipModA[mouseinfo]]; shoprocur3 = itemMsg[equipArray[mouseinfo]]; } else if (mousespell == 1) { shoprocur3 = itemMsg[spellArray[mouseinfo]]; delete sellnumx; } else { itemdescro = ((descW[itemModW[mouseinfo]] + "<br>") + descA[itemModA[mouseinfo]]) + "<br>"; shoprocur1 = weapmod[itemModW[mouseinfo]]; shoprocur2 = armormod[itemModA[mouseinfo]]; shoprocur3 = itemMsg[itemArraynum[mouseinfo]]; } if ((((_root.game_hud1.equipment.item1.hitTest(_root._xmouse, _root._ymouse, true) || (_root.game_hud1.equipment.item2.hitTest(_root._xmouse, _root._ymouse, true))) || (_root.game_hud1.equipment.item3.hitTest(_root._xmouse, _root._ymouse, true))) || (_root.game_hud1.equipment.item4.hitTest(_root._xmouse, _root._ymouse, true))) || (_root.game_hud1.equipment.item5.hitTest(_root._xmouse, _root._ymouse, true))) { mouseequip = 1; delete mousespell; if (equip_usage == 1) { if (tooltiptimer >= 50) { _root.mousetipmc._x = _root._xmouse - _root.mousetipmc._width; _root.mousetipmc._y = _root._ymouse; _root.sellnumx = itemNum[mouseinfo]; if (_root.game_hud1.equipment.item1.hitTest(_root._xmouse, _root._ymouse, true)) { mouseinfo = 1; } if (_root.game_hud1.equipment.item2.hitTest(_root._xmouse, _root._ymouse, true)) { mouseinfo = 2; } if (_root.game_hud1.equipment.item3.hitTest(_root._xmouse, _root._ymouse, true)) { mouseinfo = 3; } if (_root.game_hud1.equipment.item4.hitTest(_root._xmouse, _root._ymouse, true)) { mouseinfo = 4; } if (_root.game_hud1.equipment.item5.hitTest(_root._xmouse, _root._ymouse, true)) { mouseinfo = 5; } } else { tooltiptimer++; } } } if ((((_root.game_hud1.spellList.item1.hitTest(_root._xmouse, _root._ymouse, true) || (_root.game_hud1.spellList.item2.hitTest(_root._xmouse, _root._ymouse, true))) || (_root.game_hud1.spellList.item3.hitTest(_root._xmouse, _root._ymouse, true))) || (_root.game_hud1.spellList.item4.hitTest(_root._xmouse, _root._ymouse, true))) || (_root.game_hud1.spellList.item5.hitTest(_root._xmouse, _root._ymouse, true))) { mousespell = 1; delete mouseequip; if (tooltiptimer >= 50) { _root.sellnumx = itemNum[mouseinfo]; _root.mousetipmc._x = _root._xmouse; _root.mousetipmc._y = _root._ymouse; if (_root.game_hud1.spellList.item1.hitTest(_root._xmouse, _root._ymouse, true)) { mouseinfo = 1; } if (_root.game_hud1.spellList.item2.hitTest(_root._xmouse, _root._ymouse, true)) { mouseinfo = 2; } if (_root.game_hud1.spellList.item3.hitTest(_root._xmouse, _root._ymouse, true)) { mouseinfo = 3; } if (_root.game_hud1.spellList.item4.hitTest(_root._xmouse, _root._ymouse, true)) { mouseinfo = 4; } if (_root.game_hud1.spellList.item5.hitTest(_root._xmouse, _root._ymouse, true)) { mouseinfo = 5; } } else { tooltiptimer++; } } if ((((_root.game_hud1.macro.button1.hitTest(_root._xmouse, _root._ymouse, true) || (_root.game_hud1.macro.button2.hitTest(_root._xmouse, _root._ymouse, true))) || (_root.game_hud1.macro.button3.hitTest(_root._xmouse, _root._ymouse, true))) || (_root.game_hud1.macro.button4.hitTest(_root._xmouse, _root._ymouse, true))) || (_root.game_hud1.macro.button5.hitTest(_root._xmouse, _root._ymouse, true))) { delete mousespell; delete mouseequip; if (tooltiptimer >= 50) { _root.sellnumx = itemNum[mouseinfo]; _root.mousetipmc._x = _root._xmouse; _root.mousetipmc._y = _root._ymouse; if (_root.game_hud1.macro.button1.hitTest(_root._xmouse, _root._ymouse, true)) { mouseinfo = 1; } if (_root.game_hud1.macro.button2.hitTest(_root._xmouse, _root._ymouse, true)) { mouseinfo = 2; } if (_root.game_hud1.macro.button3.hitTest(_root._xmouse, _root._ymouse, true)) { mouseinfo = 3; } if (_root.game_hud1.macro.button4.hitTest(_root._xmouse, _root._ymouse, true)) { mouseinfo = 4; } if (_root.game_hud1.macro.button5.hitTest(_root._xmouse, _root._ymouse, true)) { mouseinfo = 5; } } else { tooltiptimer++; } } else { if ((((((((((((((_root.game_hud1.macro.button1.hitTest(_root._xmouse, _root._ymouse, true) || (_root.game_hud1.macro.button2.hitTest(_root._xmouse, _root._ymouse, true))) || (_root.game_hud1.macro.button3.hitTest(_root._xmouse, _root._ymouse, true))) || (_root.game_hud1.macro.button4.hitTest(_root._xmouse, _root._ymouse, true))) || (_root.game_hud1.macro.button5.hitTest(_root._xmouse, _root._ymouse, true))) || (_root.game_hud1.spellList.item1.hitTest(_root._xmouse, _root._ymouse, true))) || (_root.game_hud1.spellList.item2.hitTest(_root._xmouse, _root._ymouse, true))) || (_root.game_hud1.spellList.item3.hitTest(_root._xmouse, _root._ymouse, true))) || (_root.game_hud1.spellList.item4.hitTest(_root._xmouse, _root._ymouse, true))) || (_root.game_hud1.spellList.item5.hitTest(_root._xmouse, _root._ymouse, true))) || (_root.game_hud1.equipment.item1.hitTest(_root._xmouse, _root._ymouse, true))) || (_root.game_hud1.equipment.item2.hitTest(_root._xmouse, _root._ymouse, true))) || (_root.game_hud1.equipment.item3.hitTest(_root._xmouse, _root._ymouse, true))) || (_root.game_hud1.equipment.item4.hitTest(_root._xmouse, _root._ymouse, true))) || (_root.game_hud1.equipment.item5.hitTest(_root._xmouse, _root._ymouse, true))) { delete removetooltip; } else { removetooltip++; } if (removetooltip >= 25) { delete removetooltip; delete tooltiptimer; _root.mousetipmc._x = -999; } } } function debugtoolTip() { } _root.onMouseUp = function () { if (keys == null) { keys = 1; } delete doubleClickInput; delete mfstrike; delete m_input; confirm = 1; delete end_attack; delete m_attack; delete mouseD; delete i_attack; delete m_ignore; delete singleUse; if (InvenDrop_b == 1) { var Invenscan = 1; while (Invenscan < 11) { if (itemDropMouse.hitTest(_root.mc_cs_select.mc_select.selection["item_" + Invenscan])) { itemArraynum_s = itemArraynum[Invenscan]; itemArraynum_n = ItemNum[Invenscan]; itemArraynum[Invenscan] = InvenitemArraynum[bkeys]; ItemNum[Invenscan] = InvenitemNum[bkeys]; InvenitemArraynum[bkeys] = itemArraynum_s; InvenitemNum[bkeys] = itemArraynum_n; } else if (itemDropMouse.hitTest(_root.mc_cs_select.mc_select.selection["I_item" + Invenscan])) { itemArraynum_s = InvenitemArraynum[Invenscan]; itemArraynum_n = InvenitemNum[Invenscan]; InvenitemArraynum[Invenscan] = InvenitemArraynum[bkeys]; InvenitemNum[Invenscan] = InvenitemNum[bkeys]; InvenitemArraynum[bkeys] = itemArraynum_s; InvenitemNum[bkeys] = itemArraynum_n; } Invenscan++; } delete InvenDrop_b; } if (InvenDrop == 1) { var Invenscan = 1; while (Invenscan < 11) { if (_root.mc_cs_select.mc_select.selection.hitTest(_root._xmouse, _root._ymouse, true)) { if (itemDropMouse.hitTest(_root.mc_cs_select.mc_select.selection.remove)) { delete InventoryI[ikeys]; } if (itemDropMouse.hitTest(_root.mc_cs_select.mc_select.selection["item" + Invenscan])) { itemArraynum_s = InventoryI[Invenscan]; InventoryI[Invenscan] = InventoryI[ikeys]; InventoryI[ikeys] = itemArraynum_s; } if (itemDropMouse.hitTest(_root.mc_cs_select.mc_select.selection["spell" + Invenscan])) { itemArraynum_s = spellArray[Invenscan]; spellArray[Invenscan] = InventoryI[ikeys]; InventoryI[ikeys] = itemArraynum_s; } } Invenscan++; } delete InvenDrop; } else if (spellDrop == 1) { var Invenscan = 1; while (Invenscan < 11) { if (itemDropMouse.hitTest(_root.mc_cs_select.mc_select.selection["item" + Invenscan])) { itemArraynum_s = InventoryI[Invenscan]; InventoryI[Invenscan] = spellArray[keys]; spellArray[keys] = itemArraynum_s; } Invenscan++; } if (_root.game_hud1.spellList.hitTest(_xmouse, _ymouse, true) || (_root.mc_cs_select.mc_select.selection.hitTest(_root._xmouse, _root._ymouse, true))) { if (itemDropMouse.hitTest(_root.mc_cs_select.mc_select.selection.remove)) { delete spellArray[keys]; } var Invenscan = 1; while (Invenscan < 11) { if (itemDropMouse.hitTest(_root.mc_cs_select.mc_select.selection["spell" + Invenscan]) || (itemDropMouse.hitTest(_root.game_hud1.spellList["item" + Invenscan]))) { itemArraynum_s = spellArray[Invenscan]; spellArray[Invenscan] = spellArray[keys]; spellArray[keys] = itemArraynum_s; } Invenscan++; } } } delete spellDrop; if (ItemDrop == 1) { if (_root.mc_cs_select.mc_select.selection.hitTest(_root._xmouse, _root._ymouse, true)) { var Invenscan = 1; while (Invenscan < 11) { if (itemDropMouse.hitTest(_root.mc_cs_select.mc_select.selection["I_item" + Invenscan])) { itemArraynum_s = InvenitemArraynum[Invenscan]; itemNum_s = InvenitemNum[Invenscan]; InvenitemArraynum[Invenscan] = itemArraynum[keys]; InvenitemNum[Invenscan] = ItemNum[keys]; itemArraynum[keys] = itemArraynum_s; itemNum[keys] = itemNum_s; } Invenscan++; } } if (_root.game_hud1.macro.hitTest(_xmouse, _ymouse, true)) { var Invenscan = 1; while (Invenscan < 11) { if (itemDropMouse.hitTest(_root.game_hud1.macro.expand1) || (itemDropMouse.hitTest(_root.game_hud1.macro.expand2))) { itemArraynum_s = itemArraynum[6]; itemNum_s = ItemNum[6]; itemArraynum[6] = itemArraynum[keys + invenSelect]; itemNum[6] = ItemNum[keys + invenSelect]; itemArraynum[keys + invenSelect] = itemArraynum_s; itemNum[keys + invenSelect] = itemNum_s; } if (itemDropMouse.hitTest(_root.game_hud1.macro["button" + Invenscan])) { itemArraynum_s = itemArraynum[Invenscan + invenSelect]; itemNum_s = ItemNum[Invenscan + invenSelect]; itemArraynum[Invenscan + invenSelect] = itemArraynum[keys + invenSelect]; itemNum[Invenscan + invenSelect] = ItemNum[keys + invenSelect]; itemArraynum[keys + invenSelect] = itemArraynum_s; itemNum[keys + invenSelect] = itemNum_s; } Invenscan++; } } else { dropItemNumber = keys + invenSelect; dropEngine(dropItemNumber); } } delete ItemDrop; }; _root.onMouseDown = function () { if (m_input == 1) { mouseD = 20; mousex = floormouse._x + 12; mousey = floormouse._y + 12; delete m_command; } m_input = 1; delete mousex; delete mousey; delete m_command; if (m_command == null) { if ((heal_t_use == null) && (zap_t_use == null)) { mousex = floormouse._x + 12; mousey = floormouse._y + 12; } landmouse._x = floormouse._x; landmouse._y = floormouse._y; mouseanim.gotoAndPlay(2); mouseanim._x = floormouse._x; mouseanim._y = floormouse._y; if (m_ignore == 1) { } if (m_click_attack == 1) { m_command = 1; m_ignore = 1; delete playerRetAtk; delete m_click_attack; } else { delete m_click_attack; m_command = 1; } } i_attack = 1; if (_root.game_hud1.macro.hittest(_xmouse, _ymouse, true)) { mouseD = 1; } }; _root.onLoad = function () { BGM = 1; SFX = 1; }; _root.onEnterFrame = function () { if (title == null) { BGM = 1; SFX = 1; tscreenR = 1; loadtscreen(); _root.ts_screen.swapDepths(200); title = 1; } if (tscreenR == 5) { delete shin; delete step; reset(); tscreenR = 1; } if (tscreenR == 4) { if (fin == 2) { delete step; tscreenR = 5; } else { flip(); } } if (tscreenR == 3) { if (border_aplay < 101) { bordervanish(); } else { tscreenR = 4; } } if (tscreenR == 2) { if (a_playy < 10) { appear(); } else { tscreenR = 3; } } if (tscreenR == 1) { if (playy < 10) { vanish(); } else { tscreenR = 2; } } if (_root._currentframe == 1) { var mouseAct = 1; while (mouseAct < 11) { mouseInvenItem(_root.mc_cs_select.mc_select.selection["I_item" + mouseAct].hitTest(_root._xmouse, _root._ymouse, true) && (m_input == 1), mouseAct); mousehud(_root.mc_cs_select.mc_select.selection["item_" + mouseAct].hitTest(_xmouse, _ymouse, true) && (m_input == 1), mouseAct); if (_root.select == "Spell") { mouseInven(_root.mc_cs_select.mc_select.selection["item" + mouseAct].hitTest(_root._xmouse, _root._ymouse, true) && (m_input == 1), mouseAct); mousehudspells(_root.game_hud1.spellList["spell" + mouseAct].hitTest(_xmouse, _ymouse, true) && (m_input == 1), mouseAct); } mouseAct++; } readout_stats(); debugtoolTip(); mousetip(); loadSound(); reSize(); floorLoadingScreen(); spell_effects(_root.dunmapC00, _root.dunmapC01, _root.dunmapC02, _root.dunmapC10, _root.dunmapC11, _root.dunmapC12, _root.dunmapC20, _root.dunmapC21, _root.dunmapC22); } }; layer21 = 10000; layer18 = 84; layer17 = 80; _root.light.swapDepths(layer17); layer16 = 1000; _root.lightbg.swapDepths(layer16); layer15 = 70; layer14 = 300; layer13 = 900; _root.char.duplicateMovieClip("debugshadow1", layer13); _root.debugshadow1._x = ambushmemx; _root.debugshadow1._y = ambushmemy; layer12 = 12000; _root.itemDropMouse.swapDepths(layer12 + 3); _root.dropIcon.swapDepths(layer12 + 2); layer11 = 500; layer10 = 90; _root.floormouse.swapDepths(layer10); _root.landmouse.swapDepths(layer10 + 1); _root.mouseanim.swapDepths(layer10 + 2); floor = 0; player_sprint_m = 100; player_sprint = 1; _root.shield = 13; layer9 = 410; _root.mousetarget.swapDepths(layer9 + 3); _root.charatk.duplicateMovieClip("char_atk1", layer9 + 1); _root.char_atk1._visible = true; layer8 = 9000; _root.gui_hud.duplicateMovieClip("game_hud1", layer8 + 1); gui_hud_Code(_root.game_hud1); gui_hud_Code(_root.hud); gui_hud_Code(_root.effect_flash_mc); layer7 = 150; layer4 = 9003; _root.gui_player_hbar.duplicateMovieClip("hp_bar1", layer4 + 10); _root.hud.duplicateMovieClip("hud1", layer4 + 1); layer3 = 9002; _root.debug.duplicateMovieClip("debug1", layer3 + 1); layer2 = 100; _root.char.duplicateMovieClip("char1", layer2 + 1); _root.char1._x = 240; _root.char1._y = 72;
Instance of Symbol 85 MovieClip in Frame 1
onClipEvent (load) { this.swapDepths(99999999); } onClipEvent (enterFrame) { if (_root.endDemo == 1) { this._x = 120; this._y = 0; if (endCinema == null) { this.play(); endCinema = 1; } } }
Instance of Symbol 1311 MovieClip "mc_cs_select" in Frame 1
onClipEvent (load) { this._x = 120; this._xscale = 50; this._yscale = 50; } onClipEvent (enterFrame) { if (_root.cs_selectLoad == 1) { this.gotoAndPlay(2); delete _root.cs_selectLoad; } }
Instance of Symbol 1232 MovieClip "itemDropMouse" in Frame 1
onClipEvent (enterFrame) { this._xscale = 100; this._yscale = 100; if (_root.itemNum[1] == null) { this.gotoAndStop(39); } else { this.gotoAndStop(_root.itemArraynum[1]); } }
Instance of Symbol 1876 MovieClip in Frame 1
onClipEvent (load) { layer24 = 12200; this.swapDepths(12200); this._xscale = 50; this._yscale = 50; this._x = 120; this._y = 0; _alpha = 0; } onClipEvent (enterFrame) { if (_root.cs_selectLoad == 1) { this._y = -9999; } if (_alpha < 100) { _alpha = (_alpha + 5); } }
Frame 2
function HudSelector() { if (spell_usage == 1) { delete item_usage; if ((sellpage == 1) || (equip_usage == 1)) { use_menu = 2; delete spell_usage; } else { SpellUse(49, 50, 51, 52, 53, 68); } } if (equip_usage == 1) { delete item_usage; if (sellpage == 1) { } else { ArmorDrop(49, 50, 51, 52, 53, 68); } } else if (spell_usage == null) { item_usage = 1; } if (item_usage == 1) { if (sellpage == 1) { } else { Inventory(49, 50, 51, 52, 53, 68); } if (invenMore == 1) { itembox1 = itemNum[6]; itembox2 = itemNum[7]; itembox3 = itemNum[8]; itembox4 = itemNum[9]; itembox5 = itemNum[5]; } else { itembox1 = itemNum[1]; itembox2 = itemNum[2]; itembox3 = itemNum[3]; itembox4 = itemNum[4]; itembox5 = itemNum[5]; } } } function thrower(spd, max, limit) { if (thrownw == null) { thrownw = 1; thrownremCount = 1; thrownI = 1; thrownDamageArray = [0, 50, 0, 0, 1200, 0, 200, 1600, 2000, 800, 0, 100, 300, 15000, 100, 200, 5000, 1000, 30000, 1000, 5000, 6000, 7000, 5000, 6000, 7000, 30000, 30000, 10000, 20000, 30000, 40000, 50000, 10000, 20000, 30000, 40000, 50000, 60000, 0, 0, 0, 1, 2, 3, 20, 200, 400, 5, 150]; } if (thrownArrayy == null) { thrownArrayx = new Array(); thrownArrayy = new Array(); } _root.thrownx._x = _root.char1._x; _root.thrownx._y = _root.char1._y - 20; thrownarrayCreate(thrownI, spd); if (!Key.isDown(84)) { delete thrownst; delete thrownst2; delete thrownTimer; } if (Key.isDown(84) && ((!ItemNum[keys]) <= 1)) { desuClock = 1; if (thrownI >= limit) { } else { if (thrownst == null) { thrownI++; thrownst = 1; delete secondfire; } if (thrownTimer >= max) { thrownI++; delete thrownTimer; } else { thrownTimer++; } delete thrownresetTimer; } } if (_root.game_hud1.macro._currentframe == keys) { if (ItemNum[keys] <= 0) { delete ItemNum[keys]; delete ItemArraynum[keys]; delete thrownht; } else { while (thrownw < thrownI) { _root.thrownx.duplicateMovieClip("thrown" + thrownw, 400 + thrownw); _root["thrown" + thrownw].item_.gotoAndStop(ItemArraynum[keys]); ItemNum[keys] = ItemNum[keys] - 1; thrownw++; } } } var thrownm; while (thrownm < thrownI) { _root["thrown" + thrownm]._y = _root["thrown" + thrownm]._y + thrownArrayy[thrownm]; _root["thrown" + thrownm]._x = _root["thrown" + thrownm]._x + thrownArrayx[thrownm]; thrownm++; } thrownRO = thrownArrayy[thrownI]; if (thrownremCount >= thrownI) { var thrownrem = 1; while (thrownrem < thrownI) { removeMovieClip(_root["thrown" + thrownrem]); thrownrem++; } delete thrownI; delete thrownw; delete thrownremCount; } var thrownht; while (thrownht < (thrownI + 1)) { if ((((_root["thrown" + thrownht]._x >= (240 + (_root["thrown" + thrownht]._width + spd))) || (_root["thrown" + thrownht]._y >= (240 + (_root["thrown" + thrownht]._width + spd)))) || (_root["thrown" + thrownht]._x < (-(_root["thrown" + thrownht]._width + spd)))) || (_root["thrown" + thrownht]._y < (-(_root["thrown" + thrownht]._width + spd)))) { if (!Key.isDown(84)) { secondfire = 1; } if (Key.isDown(84)) { if (thrownremCount < 2) { } else { thrownremCount--; } if (thrownst2 == null) { if (secondfire == 1) { _root["thrown" + thrownht]._xscale = 100; _root["thrown" + thrownht]._yscale = 100; _root["thrown" + thrownht]._x = _root.char1._x + thrownArrayx[thrownht]; _root["thrown" + thrownht]._y = (_root.char1._y - 20) + thrownArrayy[thrownht]; delete secondfire; } thrownst2 = 1; } if (remthrownTimer >= max) { if (secondfire == 1) { _root["thrown" + thrownht]._xscale = 100; _root["thrown" + thrownht]._yscale = 100; _root["thrown" + thrownht]._x = _root.char1._x + thrownArrayx[thrownht]; _root["thrown" + thrownht]._y = (_root.char1._y - 20) + thrownArrayy[thrownht]; delete secondfire; } delete remthrownTimer; } else { remthrownTimer++; } thrownarrayCreate(thrownht, spd); } else { if (thrownremCount >= max) { secondfire = 1; } thrownremCount++; _root["thrown" + thrownht]._xscale = 1; _root["thrown" + thrownht]._yscale = 1; _root["thrown" + thrownht]._x = _root.char1._x; _root["thrown" + thrownht]._y = _root.char1._y - 20; } } var stunht = 1; while (stunht < 5) { if (_root["enemy" + stunht].hb.hitTest(_root["thrown" + thrownht])) { thrownnme = 3; thrownStun = Math.ceil(Math.random() * 2); if (thrownStun >= 2) { thrownDmg = 1; _root["enemy" + stunht].stun = 1; _root["enemy" + stunht].thrownStun = 100; _root["enemy" + stunht].stunTimer = 1; } else { thrownDmg = thrownDamageArray[_root["thrown" + thrownht].item_._currentframe]; damage = thrownDmg; } if (itemuse >= 10) { itemuse = 1; } else { itemuse++; } _root.sound1.gotoAndPlay(2); _root["enemy" + stunht].health = _root["enemy" + stunht].health - thrownDmg; _root.nme_hitpoints.duplicateMovieClip("nme_hitpoints_mc" + itemuse, 6500 + itemuse); if (_root["nme_hitpoints_mc" + itemuse].lx == null) { _root["nme_hitpoints_mc" + itemuse].display = thrownDmg; _root["nme_hitpoints_mc" + itemuse].lx = 1; } _root["nme_hitpoints_mc" + itemuse]._x = _root["enemy" + stunht]._x; _root["nme_hitpoints_mc" + itemuse]._y = _root["enemy" + stunht]._y - 20; _root["thrown" + thrownht]._x = -999; } stunht++; } thrownht++; } } function thrownarrayCreate(arrayfiller, spd) { if (((_root.char1._currentframe == (1 + armor_anim)) || (_root.char1._currentframe == (6 + armor_anim))) || (_root.char1._currentframe == (11 + armor_anim))) { thrownarrayx[arrayfiller] = 0; thrownarrayy[arrayfiller] = spd; } if (((_root.char1._currentframe == (2 + armor_anim)) || (_root.char1._currentframe == (7 + armor_anim))) || (_root.char1._currentframe == (12 + armor_anim))) { if (_root.char1._xscale == -100) { thrownarrayx[arrayfiller] = spd; } else { thrownarrayx[arrayfiller] = -spd; } thrownarrayy[arrayfiller] = spd; } if (((_root.char1._currentframe == (3 + armor_anim)) || (_root.char1._currentframe == (8 + armor_anim))) || (_root.char1._currentframe == (13 + armor_anim))) { if (_root.char1._xscale == -100) { thrownarrayx[arrayfiller] = spd; } else { thrownarrayx[arrayfiller] = -spd; } thrownarrayy[arrayfiller] = 0; } if (((_root.char1._currentframe == (4 + armor_anim)) || (_root.char1._currentframe == (9 + armor_anim))) || (_root.char1._currentframe == (14 + armor_anim))) { if (_root.char1._xscale == -100) { thrownarrayx[arrayfiller] = spd; } else { thrownarrayx[arrayfiller] = -spd; } thrownarrayy[arrayfiller] = -spd; } if (((_root.char1._currentframe == (5 + armor_anim)) || (_root.char1._currentframe == (10 + armor_anim))) || (_root.char1._currentframe == (15 + armor_anim))) { thrownarrayx[arrayfiller] = 0; thrownarrayy[arrayfiller] = -spd; } } function itemEquip() { if (a_armor == 2) { a_set = a_weap + (a_armor + 2); } else if (a_armor == 1) { a_set = a_weap + (a_armor + 1); } else { a_set = a_weap + a_armor; } _root.armor_anim = 0 + (20 * a_set); if (Key.isDown(79)) { if (o_input == null) { _root.sounditem.gotoAndStop(3); if (_root.shield >= 13) { _root.shield = 1; } else { _root.shield++; } o_input = 1; } } else { delete o_input; } } function spellUseEngine(value) { if (spellArray[value] == 56) { blesscombo = 1; order = 0; } if (spellArray[value] == 55) { potence_use = 1; order = 0; } if (spellArray[value] == 54) { bless_use = 1; order = 0; } if (spellArray[value] == 53) { mightcombo = 1; order = 0; } if (spellArray[value] == 52) { shadow_use = 1; order = 0; } if (spellArray[value] == 51) { might_use = 1; order = 0; } if (spellArray[value] == 50) { fury_use = 1; order = 0; } if (spellArray[value] == 44) { flank_use = 1; order = 0; } if (spellArray[value] == 43) { invis_use = 1; order = 0; } if (spellArray[value] == 40) { heal_use = 1; order = 0; } if (spellArray[value] == 41) { heal_t_use = 1; } if (spellArray[value] == 42) { zap_t_use = 1; } if (spellArray[value] == 57) { zerk_t_use = 1; } if (spellArray[value] == 58) { zerk_t_use = 1; } if (spellArray[value] == 60) { para_t_use = 1; } } function item_htd() { var i_sheet = 1; while (i_sheet < (11 + itemchestCount)) { if (armor_use == 1) { } else { if (_root["item" + i_sheet].hitTest(_root.char1._x, _root.char1._y, true)) { firsthitTest = 1; correct = 1; if ((((_root["item" + i_sheet]._currentframe == 2) || (_root["item" + i_sheet]._currentframe == 3)) || (_root["item" + i_sheet]._currentframe == 5)) || (_root["item" + i_sheet]._currentframe == 10)) { } if (_root["item" + i_sheet].number == null) { founditemnum = 1; } else { founditemnum = _root["item" + i_sheet].number; } delete prevItem; enemyitem = _root["item" + i_sheet]._currentframe; enemydeath = 1; dun_create(); } if (enemydeath == 1) { if (equiptog == 1) { arrayfiller(); modfiller(); equippainter(); macrofiller(enemyitem); if ((((_root["item" + i_sheet]._currentframe == 2) || (_root["item" + i_sheet]._currentframe == 3)) || (_root["item" + i_sheet]._currentframe == 5)) || (_root["item" + i_sheet]._currentframe == 10)) { } else if ((itemModW[arraynum] == null) && ((!itemArraynum[arraynum]) == null)) { itemModW[arraynum] = ewbox; itemModA[arraynum] = eabox; } delete equiptog; delete enemydeath; if (equipSwitchW[4] == null) { } else if (armor_use == 1) { equipSwap = 1; } } else { if (arraynum >= 11) { arrayfiller(); modfiller(); equippainter(); macrofiller(_root["item" + i_sheet]); if (((spweap == 1) && (itemModW[arraynum] == null)) && ((!itemArraynum[arraynum]) == null)) { itemModW[arraynum] = ewbox; itemModA[arraynum] = eabox; } if ((itemModW[arraynum] == null) && ((!itemArraynum[arraynum]) == null)) { itemModW[arraynum] = ewbox; itemModA[arraynum] = eabox; } if (equipSwitchW[4] == null) { } else if (armor_use == 1) { equipSwap = 1; } } else { arrayfiller(); modfiller(); equippainter(); macrofiller(_root["item" + i_sheet]); if (((spweap == 1) && (itemModW[arraynum] == null)) && ((!itemArraynum[arraynum]) == null)) { itemModW[arraynum] = ewbox; itemModA[arraynum] = eabox; } if ((itemModW[arraynum] == null) && ((!itemArraynum[arraynum]) == null)) { itemModW[arraynum] = ewbox; itemModA[arraynum] = eabox; } if (equipSwitchW[4] == null) { } else if (armor_use == 1) { equipSwap = 1; } } delete enemydeath; } } } i_sheet++; } } function monDis() { if (_root.debug_bar1._x == null) { duplicateMovieClip (_root.monDisp, "debug_bar1", layer21 + 13); _root.debug_bar1._x = 148; _root.debug_bar1._y = 8; _root.debug_bar1.txt = "DEBUG:ON"; } var monDisplay = 1; while (monDisplay < (enemyCount + 1)) { if (_root["mon" + monDisplay]._x == null) { removeMovieClip(_root["bar" + monDisplay]); removeMovieClip(_root["name_" + monDisplay]); } else if (_root["mon" + monDisplay].hitTest(_root._xmouse, _root._ymouse, true) || (_root.char1.hitTest(_root["mon" + monDisplay]._x, _root["mon" + monDisplay]._y, true))) { _root["bar" + monDisplay].txt = ((("[" + _root["mon" + monDisplay].health) + " /") + _root["mon" + monDisplay].stat_health) + "]"; _root["bar" + monDisplay]._x = _root["mon" + monDisplay]._x; _root["bar" + monDisplay]._y = _root["mon" + monDisplay]._y - 50; _root["name_" + monDisplay].txt = _root["mon" + monDisplay]._name; _root["name_" + monDisplay]._x = _root["mon" + monDisplay]._x; _root["name_" + monDisplay]._y = _root["mon" + monDisplay]._y + 10; } else { removeMovieClip(_root["bar" + monDisplay]); removeMovieClip(_root["name_" + monDisplay]); } if (_root["bar" + monDisplay]._x == null) { duplicateMovieClip (_root.monDisp, "bar" + monDisplay, layer21 + monDisplay); duplicateMovieClip (_root.monDisp, "name_" + monDisplay, layer21 + (monDisplay + 8)); } monDisplay++; } } function enemMapClear() { } function chest_HT(obj, chest) { if (prizeArray == null) { prizeArray = new Array(); prizeArray2 = new Array(); prizeArray3 = new Array(); prizeArray = [14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38]; prizeArray2 = [1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 13]; prizeArray3 = [1, 13, 45, 46, 47, 48, 49, 40, 42]; } if (chest._currentframe == (chest._totalframes - 3)) { _root.purge_effect_mc.duplicateMovieClip("purge1", layer22 + 70); _root.sounditem1.gotoAndStop(4); _root.purge1._x = chest._x; _root.purge1._y = chest._y; } if (obj.hb.hitTest(chest)) { if (Key.isDown(65) || (m_input == 1)) { if (chest_input == null) { if (((((((((((itemNum[keys] >= 1) && (itemNum[1] >= 1)) && (itemNum[2] >= 1)) && (itemNum[3] >= 1)) && (itemNum[4] >= 1)) && (itemNum[5] >= 1)) && (itemNum[6] >= 1)) && (itemNum[7] >= 1)) && (itemNum[8] >= 1)) && (itemNum[9] >= 1)) && (itemNum[10] >= 1)) { chat("<b>Can't Open Chest; Your Inventory is full</b>", 30, 5); } else if (chest._currentframe < 6) { chat("<b>You opened a Treasure Chest!!!</b>", 30, 5); chest.gotoAndPlay(6); prizeType = Math.ceil(Math.random() * ((_root.floor + 1) * 100)); if (prizeType >= 200) { enemydeath = 1; enemyitem = 60; founditemnum = 8; } else if (prizeType >= 75) { enemydeath = 1; enemyitem = 59; founditemnum = 8; } else { if ((prizeType >= 1) && (prizeType < 30)) { enemydeath = 1; enemyitem = prizeArray3[Math.ceil(Math.random() * 9)]; founditemnum = Math.ceil(Math.random() * 10); } if ((prizeType >= 30) && (prizeType < 60)) { enemydeath = 1; enemyitem = prizeArray2[Math.ceil(Math.random() * 12)]; founditemnum = Math.ceil(Math.random() * 5); } if ((prizeType >= 60) && (prizeType < 100)) { enemydeath = 1; enemyitem = prizeArray[Math.ceil(Math.random() * 23)]; founditemnum = 1; } } } chest_input = 1; } } else { delete chest_input; } } } function debug__Chest() { if (Key.isDown(82)) { if (debugChest == null) { if (chestnum >= 8) { chestnum = 1; chestCreate(Math.ceil(_root.char1._x / 24), Math.ceil(_root.char1._y / 24)); } else { chestnum++; chestCreate(Math.ceil(_root.char1._x / 24) * 24, Math.ceil(_root.char1._y / 24) * 24); } debugChest = 1; } } else { delete debugChest; } } function chestCreate(x, y) { chance = Math.ceil(Math.random() * 10); if (chance >= 10) { _root.kwisin_fury_mc.duplicateMovieClip("effect" + chestnum, 90000 + chestnum); _root["effect" + chestnum]._x = x; _root["effect" + chestnum]._y = y; _root.soundspell1.gotoAndStop(7); _root.t_chest.duplicateMovieClip("chest_prize" + chestnum, layer7c + chestnum); _root["chest_prize" + chestnum]._x = x; _root["chest_prize" + chestnum]._y = y; } } function enemClear() { var clearMon = 1; while (clearMon < (enemyCount + 1)) { delete deSpawn_x; delete deSpawn_y; removeMovieClip(_root["mon" + clearMon]); removeMovieClip(_root["bar" + clearMon]); clearMon++; } delete enemOverCount; enemyCount = 0; delete dots; delete spawn; delete enemyDestroyed; delete enemyDraw; delete enemyScan; delete formation; delete clearMon; delete eightCount; } function enemyCountReset() { if (eightCount >= 8) { if (enemDestroyed >= eightCount) { enemClear(); } } if (enemyDestroyed >= (enemyCount + enemOverCount)) { enemClear(); } } function enemy_d_end(enemy) { if ((_root.mon1._currentframe >= 61) && (_root.mon1._currentframe < 101)) { if (enemy.fill == null) { enemy.stat_health = ((250 * (floor + 1)) * 3) + mvp_health; enemy.health = enemy.stat_health; enemy.fill = 1; } } else if (enemy.fill == null) { enemy.stat_health = 500 * (floor + 1); enemy.health = enemy.stat_health; enemy.fill = 1; } if (enemy.health == null) { } else if (enemy.health <= 0) { if (pointsnum == null) { pointsnum = 1; } if (pointsnum >= 10) { pointsnum = 1; } else { pointsnum++; } if (damage > enemy.stat_health) { _root.splat.duplicateMovieClip("splat" + pointsnum, 14010 + pointsnum); if (_root["splat" + pointsnum].lx == null) { _root["splat" + pointsnum]._x = enemy._x; _root["splat" + pointsnum]._y = enemy._y - 20; _root["splat" + pointsnum].lx = 1; } _root.overkill_anim.duplicateMovieClip("overkill_anim" + pointsnum, 5800 + pointsnum); _root["overkill_anim" + pointsnum].gotoAndPlay(2); if (_root["overkill_anim" + pointsnum].lx == null) { _root.sound1.gotoAndStop(10); _root["overkill_anim" + pointsnum]._x = enemy._x; _root["overkill_anim" + pointsnum]._y = enemy._y - 20; _root["overkill_anim" + pointsnum].display = damage; _root["overkill_anim" + pointsnum].lx = 1; } } _root.damage_end.duplicateMovieClip("damage_end" + pointsnum, 5500 + pointsnum); if (_root["damage_end" + pointsnum].lx == null) { _root["damage_end" + pointsnum]._x = enemy._x; _root["damage_end" + pointsnum]._y = enemy._y - 20; _root["damage_end" + pointsnum].lx = 1; } if (order >= 9) { order = 1; } else { order++; } if (dun_tbox[floor][(dunmap * row) + col] == 1) { if (chestCount == null) { chestCount = 1; } else { chestCount++; } _root.mvp_chest.duplicateMovieClip("normchest" + chestCount, 1200 + chestCount); _root["normchest" + chestCount]._x = (Math.floor(enemy._x / 24) * 24) + 12; _root["normchest" + chestCount]._y = ((Math.floor(enemy._y / 24) * 24) + 12) + 8; dun_tbox[floor][(dunmap * row) + col] = 1; } else { dun_tbox[floor][(dunmap * row) + col] = dun_tbox[floor][(dunmap * row) + col] - 1; } if (((mvp_encounter >= setenc) && (_root.floor >= setfloor)) && (_root.mon1.health <= 0)) { if (mvpdeath == null) { _root.mvp_chest.duplicateMovieClip("mvpchest1", 1951); _root.mvpchest1._x = (math.floor(_root.mon1._x / 24) * 24) + 12; _root.mvpchest1._y = ((math.floor(_root.mon1._y / 24) * 24) + 12) + 8; mvpdeath = 1; } } if (_root["item" + nmecreate] == null) { if (nmecreate >= 10) { nmecreate = 1; } else { nmecreate++; } _root.item_.duplicateMovieClip("item" + nmecreate, layer15 + nmecreate); _root["item" + nmecreate].gotoAndStop(Math.ceil(Math.random() * (1 + _root.floor))); _root["item" + nmecreate]._x = Math.floor(enemy._x / 24) * 24; _root["item" + nmecreate]._y = Math.floor(enemy._y / 24) * 24; } else { while (_root["item" + nmecreate] == null) { _root.item_.duplicateMovieClip("item" + nmecreate, layer15 + nmecreate); _root["item" + nmecreate].gotoAndStop(Math.ceil(Math.random() * (1 + _root.floor))); _root["item" + nmecreate]._x = Math.floor(enemy._x / 24) * 24; _root["item" + nmecreate]._y = Math.floor(enemy._y / 24) * 24; nmecreate++; } } value = enemy.exp; if (level >= 99) { stats_exp = tnl; } else { stats_exp = stats_exp + value; } chat(value + " Experience", 30, 5); enemy.dcf = enemy._currentframe; if (enemy.desu == null) { if (m_input == 1) { m_command = 1; } itemfiller(); if (chestnum >= 8) { chestnum = 1; } else { chestnum++; chestCreate(Math.ceil(enemy._x / 24) * 24, Math.ceil(enemy._y / 24) * 24); } enemyLKill = enemyLKill + (("" + enemy._name) + "<br>"); delete m_click_attack; enemy._x = -9999; enemy._y = -9999; ambPoints = ambPoints + 5; enemyDestroyed = enemyDestroyed + 1; removeMovieClip(enemy); enemy.desu = 1; _root.hdClear = 1; } if ((_root.mon1._currentframe >= 61) && (_root.mon1._currentframe < 101)) { enemy.stat_health = (30 * (floor + 1)) * 3; enemy.health = enemy.stat_health; } else { enemy.stat_health = 30 * (floor + 1); enemy.health = enemy.stat_health; } delete enemy.fill; } } if (enemyCount >= 9) { trace("clear"); } var clearMap = 1; while (clearMap < (mapHistory.length + 1)) { if (mapHistory[floor][clearMap] == 1) { delete mapHistory[floor][clearMap]; } clearMap++; } function htdstuck() { if (m_input == null) { delete htd; } } function enemyhtd(enemy1, enemy2, player, spd, spd2, type) { if ((((!Key.isDown(38)) && (!Key.isDown(40))) && (!Key.isDown(37))) && (!Key.isDown(39))) { delete htd_anim; } if (player.hb.hitTest(enemy1._x, enemy1._y, true)) { htd_escape = 1; } else if (enemy1.hb.hitTest(mousex, mousey, true)) { } else { delete htd_escape; } if (enemy1.hb.hitTest(mousex, mousey, true) || (player.hb.hitTest(enemy1._x, enemy1._y, true))) { if ((htd == null) && (htd_escape == null)) { if (htd_anim == null) { if (m_command == 1) { if (player._currentframe > (5 + armor_anim)) { } else { player.gotoAndStop(player._currentframe + 5); htd_anim = 1; } } } delete mouseD; delete m_command; } else { htd = 1; } } else if (enemy1.hb.hitTest(mousex, mousey, true) && (player.hb.hitTest(enemy1._x, enemy1._y, true))) { } else { delete htd; } if (enemy1.hb.hitTest(enemy2._x - spd, enemy2._y, true)) { enemy1._x = enemy1._x - spd; } if (enemy1.hb.hitTest(enemy2._x + spd, enemy2._y, true)) { enemy1._x = enemy1._x + spd; } if (enemy1.hb.hitTest(enemy2._x, enemy2._y - spd, true)) { enemy1._y = enemy1._y - spd; } if (enemy1.hb.hitTest(enemy2._x, enemy2._y + spd, true)) { enemy1._y = enemy1._y + spd; } } function enemy_behaviour(enemy, spd, obj, type) { if (enemy.move == 11) { delete enemy.atk; if (enemy._currentframe > (monAnimArray[type] + 10)) { enemy.gotoAndStop(monAnimArray[type] - 5); enemy.gotoAndStop(monAnimArray[type] + 5); } else { enemy.gotoAndStop(monAnimArray[type] + 10); } } else if (enemy.atk == null) { if (enemy.move == 1) { enemy._y = enemy._y + spd; animate(enemy, 1 + monAnimArray[type]); } if (enemy.move == 2) { enemy._x = enemy._x + spd; enemy._y = enemy._y + spd; animate(enemy, 2 + monAnimArray[type]); enemy._xscale = -100; } if (enemy.move == 3) { enemy._x = enemy._x + spd; animate(enemy, 3 + monAnimArray[type]); enemy._xscale = -100; } if (enemy.move == 4) { enemy._x = enemy._x + spd; enemy._y = enemy._y - spd; animate(enemy, 4 + monAnimArray[type]); enemy._xscale = -100; } if (enemy.move == 5) { enemy._y = enemy._y - spd; animate(enemy, 5 + monAnimArray[type]); } if (enemy.move == 6) { enemy._y = enemy._y - spd; enemy._x = enemy._x - spd; animate(enemy, 4 + monAnimArray[type]); enemy._xscale = 100; } if (enemy.move == 7) { enemy._x = enemy._x - spd; animate(enemy, monAnimArray[type] + 2); enemy._xscale = 100; } if (enemy.move == 8) { enemy._x = enemy._x - spd; enemy._y = enemy._y + spd; animate(enemy, 2 + monAnimArray[type]); enemy._xscale = 100; } if (enemy.move >= 9) { if (enemy._currentframe > (monAnimArray[type] + 10)) { enemy.gotoAndStop(monAnimArray[type] - 5); enemy.gotoAndStop(monAnimArray[type] + 5); } else { enemy.gotoAndStop(monAnimArray[type] + 10); } } } if (enemy.ht_AI == null) { enemy.ht_AI = 100; } if (enemy.stun == 1) { enemy.move = 9; delete enemy.atk; delete enemy.ht; if (enemy._currentframe >= (monAnimArray[type] + 5)) { enemy.gotoAndStop(monAnimArray[type] - 5); enemy.gotoAndStop(monAnimArray[type] + 5); } else { enemy.gotoAndStop(monAnimArray[type] + 5); } if (enemy.stunTimer >= (50 + enemy.thrownStun)) { delete enemy.stun; enemy.move = Math.ceil(Math.random() * 12); delete enemy.thrownStun; delete enemy.stunTimer; } else { enemy.stunTimer++; } } if (enemy.ht >= enemy.ht_AI) { delete enemy.atk; delete enemy.ht; delete enemy.static; if ((enemy.atk == null) && (enemy.stun == null)) { enemy.move = Math.ceil(Math.random() * 12); } if (enemy.atk == 1) { delete enemy.move; } if (enemy._currentframe >= (monAnimArray[type] + 5)) { enemy.gotoAndStop(enemy._currentframe - 5); enemy.gotoAndStop(enemy._currentframe + 5); } else { enemy.gotoAndStop(enemy._currentframe + 5); } } else { enemy.ht++; } if (enemy.hb.hitTest(_root.char1.hb) && (enemy.stun == null)) { if (enemy.move == 11) { delete enemy.move; } faceTarget_NME = 1; enemy.atk = 1; } if (Math.abs(enemy._y - obj._y) < 96) { if (Math.abs(enemy._x - obj._x) < 96) { if (enemy.move == 11) { } else { faceTarget_NME = 1; enemy.atk = 1; } } } if (enemy._name == "mon9") { } else { if ((enemy.health == null) && ((!enemy._name) == "mon9")) { if ((_root.enemy1._currentframe >= 61) && (_root.enemy1._currentframe < 101)) { enemy.stat_health = (30 * floor) * 3; enemy.health = enemy.stat_health; } else { enemy.stat_health = 30 * floor; enemy.health = enemy.stat_health; } } if ((_root.enemy1._currentframe >= 61) && (_root.enemy1._currentframe < 101)) { enemy.exp = (30 * (floor + 1)) * 5; } else { enemy.exp = 30 * (floor + 1); } } } function enemy_attack(obj, aspd, player, type) { if (RO == null) { defenseArray = new Array(); defenseitem = new Array(); defenseshield = new Array(); defenseshield[13] = 0; defenseshield[1] = 5; defenseshield[2] = 5; defenseshield[3] = 6; defenseshield[4] = 7; defenseshield[5] = 8; defenseshield[6] = 9; defenseshield[7] = 3; defenseshield[8] = 4; defenseshield[9] = 5; defenseshield[10] = 6; defenseshield[11] = 7; defenseitem[4] = 5; defenseitem[8] = 5; defenseitem[11] = 2; defenseitem[20] = 36; defenseitem[21] = 39; defenseitem[22] = 44; defenseitem[23] = 35; defenseitem[24] = 38; defenseitem[25] = 44; defenseitem[26] = 6; defenseitem[27] = 10; defenseitem[61] = 30; defenseitem[62] = 33; defenseitem[63] = 37; } RO = defense_total; _root.ero1 = ("-" + defenseArray[1].toString()) + " AC"; _root.ero2 = ("-" + defenseArray[2].toString()) + " AC"; _root.ero3 = ("-" + defenseArray[3].toString()) + " AC"; _root.ero4 = (weaponLow[equipArray[4]].toString() + " ~ ") + weaponHigh[equipArray[4]].toString(); _root.ero5 = ("-" + defenseArray[4].toString()) + " AC"; defenseArray[1] = defenseitem[equipArray[1]]; defenseArray[2] = defenseitem[equipArray[2]]; defenseArray[3] = defenseitem[equipArray[3]]; defenseArray[4] = defenseshield[_root.shield]; defense_total = ((defenseArray[1] + defenseArray[2]) + defenseArray[3]) + defenseArray[4]; plarmorClass = defense_total * 0.01; if (player_health <= 1) { if (gameover == 1) { } else { _root.go_screen.duplicateMovieClip("go_screen1", 14000); _root.go_screen1._x = 120; _root.go_screen1._y = 0; _root.go_screen1.gotoAndPlay(2); _root.damage_end.duplicateMovieClip("damage_end_pl" + pl_ptsnum, 800 + pl_ptsnum); if (_root["damage_end_pl" + pl_ptsnum].lx == null) { _root["damage_end_pl" + pl_ptsnum]._x = player._x; _root["damage_end_pl" + pl_ptsnum]._y = player._y - 20; _root["damage_end_pl" + pl_ptsnum].lx = 1; } chat("You have died", 30, 5); player._visible = false; delete obj.ht; delete obj.static; delete obj.atk; delete enemy.ht_AI; gameover = 1; } } else if (gameover == null) { } else { delete gameover; } if (obj.enemycoolDown < 1) { delete obj.enemycoolDown; } else { obj.enemycoolDown = obj.enemycoolDown - 1; } if ((((Math.abs(obj._x - player._x) < 25) && (Math.abs(obj._y - player._y) < 25)) && (obj.enemycoolDown == null)) && (obj.stunTimer == null)) { if (m_ignore == null) { playerRetAtk = 1; } else { delete playerRetAtk; } obj.enemTimer++; if (obj.enemTimer >= (aspd * game_speed)) { delete obj.input; delete obj.enemTimer; } if (obj.input == null) { if (obj._currentframe > (10 + monAnimArray[type])) { obj.gotoAndStop(obj._currentframe - 5); obj.gotoAndStop(obj._currentframe + 5); } else if (obj._currentframe < (5 + monAnimArray[type])) { obj.gotoAndStop(obj._currentframe + 10); } else { obj.gotoAndStop(obj._currentframe + 5); } if (pl_ptsnum >= 10) { pl_ptsnum = 1; } else { pl_ptsnum++; } enemy_hitRate = floor * 5; if (desuClock == 1) { if (enemyAtkCounter >= 5) { delete enemyAtkCounter; hitRate = (enemy_hitRate + Math.ceil(Math.random() * 100)) - (stats._agi + 10); } else { hitRate = (enemy_hitRate + Math.ceil(Math.random() * 100)) - ((stats._agi + 10) * 3); enemyAtkCounter++; } } else { hitRate = (enemy_hitRate + Math.ceil(Math.random() * 100)) - (stats._agi + 10); } enemyLow[0] = 5; if (floor >= 2) { if ((enemy._currentframe >= 61) && (enemy._currentframe < 101)) { enemyHigh[0] = ((20 * floor) * 2) + ((mvp_dam + 10) * floor); } else { enemyHigh[0] = ((20 * floor) * 0.3) + (mvp_dam * floor); } } else { enemyHigh[0] = 20 * floor; } if (enemyLow == null) { enemyLow = new Array(); enemyHigh = new Array(); } if (hitRate >= (60 + sf_buff)) { obj.enemycoolDown = 35 - (((floor + 5) * 10) / 100); playerHit = 1; playerName = player._name; playerDamage_calc = Math.ceil((Math.random() * enemyLow[0]) + enemyHigh[0]); playerDamage_calc_total = Math.ceil(playerDamage_calc - (playerDamage_calc * plarmorClass)); if (playerDamage_calc_total > 0) { playerDamage = playerDamage_calc_total; } else { playerDamage = 1; } _root.sound1.gotoAndPlay(4); } else { playerDamage = "Miss!"; _root.sound1.gotoAndPlay(3); } if (_root.plHpDis == null) { _root.plHpDis = 500; } else { _root.plHpDis = 500; } _root.player_hitpoints.duplicateMovieClip("player_hitpoints" + pl_ptsnum, 650 + pl_ptsnum); if (_root["player_hitpoints" + pl_ptsnum].lx == null) { if (playerDamage == "Miss!") { } else { _root["player_hitpoints" + pl_ptsnum]._x = player._x; _root["player_hitpoints" + pl_ptsnum]._y = player._y - 20; _root["player_hitpoints" + pl_ptsnum].lx = 1; _root["player_hitpoints" + pl_ptsnum].display = playerDamage; } } if (playerDamage == "Miss!") { _root.misspoints_mc.duplicateMovieClip("misspoints_mc" + pl_ptsnum, 625 + pl_ptsnum); if (_root["misspoints_mc" + pl_ptsnum].lx == null) { _root["misspoints_mc" + pl_ptsnum]._x = player._x; _root["misspoints_mc" + pl_ptsnum]._y = player._y - 20; _root["misspoints_mc" + pl_ptsnum].lx = 1; _root["misspoints_mc" + pl_ptsnum].display = playerDamage; } player_health = player_health - 0; } else { _root.plyr_dam_mc.duplicateMovieClip("plyr_dam_mc" + pl_ptsnum, 700 + pl_ptsnum); if (_root["plyr_dam_mc" + pl_ptsnum].lx == null) { _root["plyr_dam_mc" + pl_ptsnum]._x = player._x; _root["plyr_dam_mc" + pl_ptsnum]._y = player._y - 20; _root["plyr_dam_mc" + pl_ptsnum].lx = 1; } if (player_health <= 1) { _root.damage_end.duplicateMovieClip("damage_end_pl" + pl_ptsnum, 800 + pl_ptsnum); if (_root["damage_end_pl" + pl_ptsnum].lx == null) { _root["damage_end_pl" + pl_ptsnum]._x = player._x; _root["damage_end_pl" + pl_ptsnum]._y = player._y - 20; _root["damage_end_pl" + pl_ptsnum].lx = 1; } chat("You have died", 30, 5); delete obj.ht; delete obj.static; delete obj.atk; delete enemy.ht_AI; _root.go_screen.duplicateMovieClip("go_screen1", 14000); _root.go_screen1._x = 0; _root.go_screen1._y = 0; _root.go_screen1.gotoAndPlay(2); } else { player_health = player_health - playerDamage; } } obj.input = 1; } } else { delete obj.input; } } function enemy_move(obj, spd, player, type) { if (obj.lx == null) { obj.gotoAndStop(obj._currentframe + 5); obj.lx = 1; } if (class == 1) { s_ambush = 1; } if (player.hb.hitTest(obj.hb)) { if (m_ignore == 1) { if (battle_Ignore < 2) { delete m_command; } } else if (m_command == 1) { if (battle_Ignore < 2) { battle_Ignore++; } } } else { delete battle_Ignore; if ((obj.atk == 1) && (obj.stun == null)) { if (obj._x > player._x) { obj._xscale = 100; if (Math.abs(obj._y - player._y) < 25) { obj.gotoAndStop(3 + monAnimArray[type]); obj._x = obj._x - spd; } else if (Math.abs(obj._x - player._x) < 25) { if (obj._y > player._y) { obj.gotoAndStop(5 + monAnimArray[type]); obj._y = obj._y - spd; } else { obj.gotoAndStop(1 + monAnimArray[type]); obj._y = obj._y + spd; } } else if (obj._y > player._y) { obj.gotoAndStop(4 + monAnimArray[type]); obj._y = obj._y - spd; obj._x = obj._x - spd; } else if (obj._y < player._y) { obj.gotoAndStop(2 + monAnimArray[type]); obj._y = obj._y + spd; obj._x = obj._x - spd; } } if (obj._x < player._x) { obj._xscale = -100; if (Math.abs(obj._y - player._y) < 25) { obj.gotoAndStop(3 + monAnimArray[type]); obj._x = obj._x + spd; } else if (Math.abs(obj._x - player._x) < 25) { if (obj._y > player._y) { obj.gotoAndStop(5 + monAnimArray[type]); obj._y = obj._y - spd; } else { obj.gotoAndStop(1 + monAnimArray[type]); obj._y = obj._y + spd; } } else if (obj._y > player._y) { obj.gotoAndStop(4 + monAnimArray[type]); obj._y = obj._y - spd; obj._x = obj._x + spd; } else if (obj._y < player._y) { obj.gotoAndStop(2 + monAnimArray[type]); obj._y = obj._y + spd; obj._x = obj._x + spd; } } } } } enemy_attack(obj, aspd, player); enemy_move(obj, spd, player); enemy_behaviour(enemy); function level_up_bgm() { _root.soundbgm1.gotoAndStop(2); } function sound_bgm() { if ((_root.soundbgm1._x == null) && (_root.BGM == 1)) { duplicateMovieClip (_root.soundbgm, "soundbgm1", layer21 + 10); } if (mvp_in == 1) { if ((!_root.soundbgm1._currentframe) == 4) { _root.soundbgm1.gotoAndStop(4); } } } function mvp_leave() { layer23 = 180; if (mvprem_effect_2 == null) { _root.effect_flash_mc.swapDepths(90010); _root.effect_flash_mc._x = 120; _root.effect_flash_mc._y = 0; _root.effect_flash._xscale = 200; _root.effect_flash._yscale = 200; _root.effect_flash_mc.gotoAndPlay(2); mvp_halo._x = _root.mvpicon._x; mvp_halo._y = _root.mvpicon._y; mvpSpawnx = new Array(); mvpSpawny = new Array(); mvpSpawnx = [x, -48, -24, 48, 24, -24, 24, -48, 48]; mvpSpawny = [x, -48, -24, 48, 24, 24, -24, 48, -48]; var mvp_strem = 1; while (mvp_strem < (enemyLimit + 1)) { _root["effect" + mvp_strem]._x = _root["mon" + mvp_strem]._x; _root["effect" + mvp_strem]._y = _root["mon" + mvp_strem]._y; removeMovieClip(_root["mon" + mvp_strem]); mvp_strem++; } var mvp_stage = 1; while (mvp_stage < (enemyLimit + 1)) { _root.kwisin_fury_mc.duplicateMovieClip("effect" + mvp_stage, 90000 + mvp_stage); _root["effect" + mvp_stage]._x = _root.mvpicon._x + mvpSpawnx[mvp_stage]; _root["effect" + mvp_stage]._y = _root.mvpicon._y + mvpSpawny[mvp_stage]; _root.soundspell1.gotoAndStop(7); removeMovieClip(_root["mon" + mvp_stage]); mvp_stage++; } _root.purge_effect_mc.duplicateMovieClip("purge1", layer22 + 70); _root.sounditem1.gotoAndStop(4); _root.purge1._x = _root.mvpicon._x; _root.purge1._y = _root.mvpicon._y; _root.mvpicon._x = -9999; mvprem_effect_2 = 1; } } function mvp_arrive() { if (mvprem_effect == null) { _root.effect_flash_mc.swapDepths(90010); _root.effect_flash_mc._x = 120; _root.effect_flash_mc._y = 0; _root.effect_flash._xscale = 200; _root.effect_flash._yscale = 200; _root.effect_flash_mc.gotoAndPlay(2); mvpSpawnx = new Array(); mvpSpawny = new Array(); mvpSpawnx = [x, 0, 0, -24, 24, 0, 0, -48, 48]; mvpSpawny = [x, -24, 24, 0, 0, -48, 48, 0, 0]; var mvp_stage = 1; while (mvp_stage < (enemyLimit + 1)) { monAnimVar[mvp_stage] = mvp_count - 1; monAnimArray[mvp_stage] = (mvp_count - 1) * 20; _root.kwisin_fury_mc.duplicateMovieClip("effect" + mvp_stage, 7000 + mvp_stage); _root["effect" + mvp_stage]._x = _root.mon9._x + mvpSpawnx[mvp_stage]; _root["effect" + mvp_stage]._y = _root.mon9._y + mvpSpawny[mvp_stage]; _root.enemy.duplicateMovieClip("mon" + mvp_stage, 6010 + mvp_stage); _root["mon" + mvp_stage]._x = _root.mon9._x + mvpSpawnx[mvp_stage]; _root["mon" + mvp_stage]._y = _root.mon9._y + mvpSpawny[mvp_stage]; _root["mon" + mvp_stage].gotoAndStop(monAnimArray[mvp_stage] + 1); _root["mon" + mvp_stage].move = 11; _root.soundspell1.gotoAndStop(7); mvp_stage++; } mvprem_effect = 1; } if (mvp_effect == null) { _root.purge_effect_mc.duplicateMovieClip("purge1", layer7 + 70000); _root.sounditem1.gotoAndStop(4); _root.purge1._x = _root.mon9._x; _root.purge1._y = _root.mon9._y - 20; mvp_effect = 1; } } function mvp_function() { if (mvp_exit == 2) { if (mvpCleanup == 75) { delete mvp_stats; delete sound_input; delete sound_input_2; delete mvp_exit; delete mvpCleanup; } else { mvpCleanup++; } } if (_root.mon9._x == null) { } else if (mvp_health == null) { _root.mon9.health = mvpboss_health; _root.mon9.stat_health = _root.mon9.health; } if (bossExit == 1) { if (mvp_exit == null) { if (sound_input_2 == null) { stopAllSounds(); sound_input_2 = 1; } mvp_leave(); mvp_halo.swapDepths(8000); sloClock = 1; enemyCount = enemyLimit + 1; mvp_exit = 1; } if (endTimer < 1) { _root.chat("<b>MVP Destroyed</b>", 30, 5); delete endTimer; delete bossExit; delete mvp_mapLock; delete mvp_in; value = 20000; stats_exp = stats_exp + value; chat(value + " Experience", 30, 5); } else { endTimer--; } } if (bossIntro == 1) { _root.mon9.stat_health = 1632 * (16 * _root.floor); _root.mon9.health = _root.mon9.stat_health; delete mvp_exit; sloClock = 1; mvp_in = 1; enemyCount = 9; if (sound_input == null) { stopAllSounds(); _root.soundbgm1.gotoAndStop(4); sound_input = 1; } mvp_arrive(); if (IntroTimer < 1) { delete IntroTimer; delete bossIntro; _root.chat("<b>MVP Encountered</b>", 30, 5); } else { IntroTimer--; } } if (mvpList == null) { mvpList = new Array(); mvpList = [0, 76, 115, 143]; mvpcolor = new Color(_root.enemy1); mvp_altcol = new Object(); mvp_altcol = {ra:"100", rb:NewVrb3, ga:"100", gb:NewVrb2, ba:"100", bb:NewVrb3, aa:"100", ab:"0"}; mvpcolor.setTransform(mvp_altcol); mvp_count = 1; } if ((_root.mon9.health < 1) && (mvp_in == 1)) { if (bossExit == null) { delete mvprem_effect; delete mvprem_effect_2; endTimer = 75; bossExit = 1; } } if (_root.mon9.health == null) { delete bossIntro; } else { if (mvp_in == 1) { _root.mvpicon._x = _root.mon9._x; _root.mvpicon._y = _root.mon9._y; _root.mvpicon.swapDepths(layer11 + 20); } mvp_altcol = {ra:"-100", rb:"255", ga:"-100", gb:"255", ba:"-100", bb:"-255", aa:"100", ab:"0"}; mvpcolor.setTransform(mvp_altcol); spriteDepth(_root.char1, _root.mon9); enemy_attack(_root.mon9, mvpatk, mvpspd, _root.char1, 9); enemy_move(_root.mon9, mvpspd, _root.char1, 9); enemy_behaviour(_root.mon9, mvpspd, _root.char1, 9); enemy_d_end(_root.mon9); } if ((((((mapNumber == 76) && (bossHistory[floor][mapNumber] == null)) && (floor == 1)) || (((mapNumber == 40) && (bossHistory[floor][mapNumber] == null)) && (floor == 2))) || (((mapNumber == 68) && (bossHistory[floor][mapNumber] == null)) && (floor == 2))) || (((mapNumber == 74) && (bossHistory[floor][mapNumber] == null)) && (floor == 3))) { if (mvp_count > 6) { mvp_count = 1; } bossIntro = 1; mvp_mapLock = 1; IntroTimer = 50; if (mvp_stats == null) { monAnimVar[9] = mvp_count; monAnimArray[9] = monAnimVar[9] * 20; _root.enemy.duplicateMovieClip("mon9", layer7 + 20); _root.mon9._y = ((_root.char1._y + 96) + 24) + diry; _root.mon9._x = (_root.char1._x - 12) + dirx; _root.mon9.gotoAndStop(monAnimArray[9] + 1); mvpboss_health = 261120 /* 0x03FC00 */; mvp_health = 1; mvp_dam = 5; _root.mon9.atk = 1; mvpcolor = new Color(_root.mon9); mvp_altcol = new Object(); mvp_altcol = {ra:"-100", rb:"255", ga:"-100", gb:"255", ba:"-100", bb:"-255", aa:"100", ab:"0"}; mvpcolor.setTransform(mvp_altcol); mvp_stats = 1; } bossHistory[floor][mapNumber] = 1; mvp_count++; } } function monClear() { var mon_Clear = 1; while (mon_Clear < (enemyCount + 1)) { _root["mon" + mon_Clear]._x = 999; delete monDrawStart; delete monMulti; delete monType; delete monDrawStart; delete monRand; delete crowd; delete monAnimVar; delete monAnimArray; mon_Clear++; } } function deSpawn_enemy(player, enemy, spd) { layer9 = 900; layer8 = 300; if (deSpawn_x == null) { deSpawn_switch = new Array(); deSpawn_x = new Array(); deSpawn_y = new Array(); deSpawn_screen = new Array(); deSpawndistx = new Array(); deSpawn_spacex = new Array(); deSpawn_spacey = new Array(); } var d = 1; while (d < (dots + 1)) { _root["." + d]._x = deSpawn_x[d]; _root["." + d]._y = deSpawn_y[d]; d++; } var spwn = 1; while (spwn < (enemyCount + 1)) { if (deSpawn_x[spwn] == null) { } else if (Math.abs(deSpawn_x[spwn] - player._x) < 124) { if (deSpawn_switch[spwn] == null) { if (_root["mon" + spwn]._x == null) { spawnfill = spwn; _root.enemy.duplicateMovieClip("mon" + spwn, layer8 + spwn); _root["mon" + spwn]._x = deSpawn_x[spwn]; _root["mon" + spwn]._y = deSpawn_y[spwn]; _root["mon" + spwn].gotoAndStop(monAnimArray[spwn]); deSpawn_switch[spwn] = 1; } } deSpawn_x[spwn] = _root["mon" + spwn]._x; deSpawn_y[spwn] = _root["mon" + spwn]._y; } else if (Math.abs(deSpawn_x[spwn] - player._x) > 124) { delete deSpawn_switch[spwn]; } spwn++; } var deSpawnCount = 1; while (deSpawnCount < (enemyCount + 1)) { readout6 = (deSpawndistx[deSpawnCount] + "compare") + distx; if (deSpawn_x[deSpawnCount] == null) { delete incd; if (Math.abs(enemy._x - player._x) > 124) { if (enemy._x == null) { } else { deSpawn_x[deSpawnCount] = enemy._x; deSpawn_y[deSpawnCount] = enemy._y; deSpawn_screen[deSpawnCount] = mapNumber; removeMovieClip(enemy); if (incd == null) { dots++; _root.debugdot.duplicateMovieClip("." + dots, layer9 + dots); _root["." + dots]._x = enemy._x; _root["." + dots]._y = enemy._y; incd = 1; } } } } deSpawnCount++; } } function focusedSpawn() { if (fs_msg == null) { chat("You've been <b>Ambushed!!!</b>", 30, 5); fs_msg = 1; } enemyCount = 8; enemyDestroyed = 0; enemOverCount = 0; delete monbehaviour; var focusSpawn = 1; while (focusSpawn < 9) { if (map_dir_x[mapNumber][1] == null) { } else { if (_root["mon" + focusSpawn]._x == null) { _root.enemy.duplicateMovieClip("mon" + focusSpawn, layer7 + focusSpawn); } dirx = map_dir_x[mapNumber][focusSpawn]; diry = map_dir_y[mapNumber][focusSpawn]; _root["mon" + focusSpawn]._y = (1 * diry) + curMap_y; _root["mon" + focusSpawn]._x = (1 * dirx) + curMap_x; monbehaviour = Math.ceil(Math.random() * 50); if (monbehaviour >= 50) { _root["mon" + focusSpawn].move = 11; } _root.purge_effect_mc.duplicateMovieClip("purge" + focusSpawn, layer22 + focusSpawn); _root.sounditem1.gotoAndStop(4); _root["purge" + focusSpawn]._x = _root["mon" + focusSpawn]._x; _root["purge" + focusSpawn]._y = _root["mon" + focusSpawn]._y; _root["mon" + focusSpawn].gotoAndStop(monAnimArray[enemyDraw] + 1); } focusSpawn++; } } function monForm(enemyDraw) { if (formation == 1) { if (_root.mon1._x == null) { _root.enemy.duplicateMovieClip("mon1", layer7 + 1); } if ((Math.abs(_root.mon1._x - _root.char1._x) >= 148) || (Math.abs(_root.mon1._y - _root.char1._y) >= 148)) { _root.mon1._y = ((_root.char1._y + 96) + 24) + diry; _root.mon1._x = (_root.char1._x - 12) + dirx; _root.mon1.gotoAndStop(monAnimArray[enemyDraw] + 1); } } if (formation == 2) { if (_root.mon2._x == null) { _root.enemy.duplicateMovieClip("mon2", layer7 + 2); } if ((Math.abs(_root.mon2._x - _root.char1._x) >= 148) || (Math.abs(_root.mon2._y - _root.char1._y) >= 148)) { _root.mon2._y = ((_root.char1._y + 96) + 24) + diry; _root.mon2._x = (_root.char1._x + 24) + dirx; _root.mon2.gotoAndStop(monAnimArray[enemyDraw] + 1); } } if (formation == 3) { if (_root.mon3._x == null) { _root.enemy.duplicateMovieClip("mon3", layer7 + 3); } if ((Math.abs(_root.mon3._x - _root.char1._x) >= 148) || (Math.abs(_root.mon3._y - _root.char1._y) >= 148)) { _root.mon3._y = ((_root.char1._y + 120) + 24) + diry; _root.mon3._x = (_root.char1._x - 12) + dirx; _root.mon3.gotoAndStop(monAnimArray[enemyDraw] + 1); } } if (formation == 4) { if (_root.mon4._x == null) { _root.enemy.duplicateMovieClip("mon4", layer7 + 4); } if ((Math.abs(_root.mon4._x - _root.char1._x) >= 148) || (Math.abs(_root.mon4._y - _root.char1._y) >= 148)) { _root.mon4._y = ((_root.char1._y + 120) + 24) + diry; _root.mon4._x = (_root.char1._x + 24) + dirx; _root.mon4.gotoAndStop(monAnimArray[enemyDraw] + 1); } } if (formation == 5) { if (_root.mon5._x == null) { _root.enemy.duplicateMovieClip("mon5", layer7 + 5); } if ((Math.abs(_root.mon5._x - _root.char1._x) >= 148) || (Math.abs(_root.mon5._y - _root.char1._y) >= 148)) { _root.mon5._y = ((_root.char1._y + 144) + 24) + diry; _root.mon5._x = (_root.char1._x - 12) + dirx; _root.mon5.gotoAndStop(monAnimArray[enemyDraw] + 1); } } if (formation == 6) { if (_root.mon6._x == null) { _root.enemy.duplicateMovieClip("mon6", layer7 + 6); } if ((Math.abs(_root.mon6._x - _root.char1._x) >= 148) || (Math.abs(_root.mon6._y - _root.char1._y) >= 148)) { _root.mon6._y = ((_root.char1._y + 144) + 24) + diry; _root.mon6._x = (_root.char1._x + 24) + dirx; _root.mon6.gotoAndStop(monAnimArray[enemyDraw] + 1); } } if (formation == 7) { if (_root.mon7._x == null) { _root.enemy.duplicateMovieClip("mon7", layer7 + 7); } if ((Math.abs(_root.mon7._x - _root.char1._x) >= 148) || (Math.abs(_root.mon7._y - _root.char1._y) >= 148)) { _root.mon7._y = ((_root.char1._y + 168) + 24) + diry; _root.mon7._x = (_root.char1._x - 12) + dirx; _root.mon7.gotoAndStop(monAnimArray[enemyDraw] + 1); } } if (formation == 8) { if (_root.mon8._x == null) { _root.enemy.duplicateMovieClip("mon8", layer7 + 8); } if ((Math.abs(_root.mon8._x - _root.char1._x) >= 148) || (Math.abs(_root.mon8._y - _root.char1._y) >= 148)) { _root.mon8._y = ((_root.char1._y + 168) + 24) + diry; _root.mon8._x = (_root.char1._x + 24) + dirx; _root.mon8.gotoAndStop(monAnimArray[enemyDraw] + 1); } } if (formation == 9) { if (_root.mon9._x == null) { _root.enemy.duplicateMovieClip("mon9", layer7 + 20); } if ((Math.abs(_root.mon9._x - _root.char1._x) >= 148) || (Math.abs(_root.mon9._y - _root.char1._y) >= 148)) { _root.mon9._y = ((_root.char1._y + 168) + 24) + diry; _root.mon9._x = (_root.char1._x + 24) + dirx; _root.mon9.gotoAndStop(monAnimArray[enemyDraw] + 1); } } } function enemySpawn() { if (monMulti == null) { monAnimVar = new Array(); monAnimArray = new Array(); monMulti = 1; } if (monType == null) { monType = 1; } var blockedSpawn = spawnBlock(); if ((monDrawStart == null) && (blockedSpawn == false)) { var enemyDraw = 1; while (enemyDraw < (enemyCount + 1)) { var monanimfiller = 1; while (monanimfiller < (enemyCount + 1)) { if (monAnimVar[monanimfiller] == null) { if (crowd == null) { monRand = Math.ceil(Math.random() * 6) * 20; crowd = Math.ceil(Math.random() * 100); } if (crowd < 50) { monAnimArray[monanimfiller] = monRand; } else { monAnimVar[monanimfiller] = 6; monAnimArray[monanimfiller] = Math.ceil(Math.random() * monAnimVar[monanimfiller]) * 20; } } if (map_dir_x[mapNumber][1] == null) { if (enemyCount >= enemyLimit) { formation++; monForm(enemyDraw); } else { formation++; monForm(enemyDraw); } } else { focusedSpawn(); } monanimfiller++; } enemyDraw++; } delete formation; monDrawStart = 1; } } function regenHealth() { if ((player_health == stats_health) && (player_mana == stats_mana)) { if (fullhm == 1) { } else { chat("<b>You feel Excellent</b>", 30, 5); delete resting; fullhm = 1; } } if (Key.isDown(Key.getCode()) || (m_input == 1)) { delete resting; } if ((player_health < stats_health) || (player_mana < stats_mana)) { delete fullhm; if ((!Key.isDown(Key.getCode())) || ((!m_input) == 1)) { if (resting >= 600) { if (regenTimer >= 50) { chat("<b>Resting...</b>", 30, 5); _root.plHpDis = 500; heal = Math.ceil(player_health * 0.05); mana = Math.ceil(player_mana * 0.05); if ((player_mana + mana) >= stats_mana) { if (fullm == 1) { } else { chat("<b>You Mind is excellent (Full Mana)</b>", 30, 5); player_mana = stats_mana; fullm = 1; } } else { player_mana = player_mana + mana; delete fullm; } if ((player_health + heal) >= stats_health) { if (fullh == 1) { } else { chat("<b>You Body is excellent (Full Health)</b>", 30, 5); player_health = stats_health; fullh = 1; } } else { player_health = player_health + heal; delete fullh; } delete regenTimer; } else { regenTimer = regenTimer + 1; } } else { resting++; } } } } function armor_ench() { if (armor_use == 1) { if (((((armorNum == 4) || (armorNum == 8)) || (armorNum == 11)) || (armorNum == 26)) || (armorNum == 27)) { if (equipArray[3] == null) { equipArray[3] = armorNum; equipmodW[3] = itemModW[keys]; equipmodA[3] = itemModA[keys]; chat("You equip (Right Hand) " + itemMsg[equipArray[3]], 30, 5); _root.sounditem1.gotoAndStop(3); if (itemNum[keys] <= 0) { delete itemModW[keys]; delete itemModA[keys]; } delete armor_use; } else if (equipArray[2] == null) { equipArray[2] = armorNum; equipmodW[2] = itemModW[keys]; equipmodA[2] = itemModA[keys]; if (itemNum[keys] <= 0) { delete itemModW[keys]; delete itemModA[keys]; } chat("You equip (Left Hand) " + itemMsg[equipArray[2]], 30, 5); _root.sounditem1.gotoAndStop(3); delete armor_use; } else if ((((((itemNum[keys] >= 1) && (itemNum[1] >= 1)) && (itemNum[2] >= 1)) && (itemNum[3] >= 1)) && (itemNum[4] >= 1)) && (itemNum[5] >= 1)) { chat("<b>Can't Equip; Your Inventory is full</b>", 30, 5); delete armor_use; itemNum[keys] = itemNum[keys] + 1; } else { chat("You equip (Right Hand) " + itemMsg[armorNum], 30, 5); founditemnum = 1; equiptog = 1; enemydeath = 1; enemyitem = equipArray[3]; equipArray[3] = armorNum; _root.sounditem1.gotoAndStop(3); delete armor_use; } } else if (((((((((((armorNum == 28) || (armorNum == 29)) || (armorNum == 30)) || (armorNum == 31)) || (armorNum == 32)) || (armorNum == 33)) || (armorNum == 34)) || (armorNum == 35)) || (armorNum == 36)) || (armorNum == 37)) || (armorNum == 38)) { if (equipArray[5] == null) { equipArray[5] = armorNum; equipmodW[5] = itemModW[keys]; equipmodA[5] = itemModA[keys]; if (itemNum[keys] <= 0) { delete itemModW[keys]; delete itemModA[keys]; } _root.shield = armorNum - 27; chat("You equip (Shield) " + itemMsg[equipArray[5]], 30, 5); _root.sounditem1.gotoAndStop(3); delete armor_use; } else if ((((((itemNum[keys] >= 1) && (itemNum[1] >= 1)) && (itemNum[2] >= 1)) && (itemNum[3] >= 1)) && (itemNum[4] >= 1)) && (itemNum[5] >= 1)) { chat("<b>Can't Equip; Your Inventory is full</b>", 30, 5); delete armor_use; itemNum[keys] = itemNum[keys] + 1; } else { chat("You equip (Shield) " + itemMsg[armorNum], 30, 5); founditemnum = 1; equiptog = 1; enemydeath = 1; enemyitem = equipArray[5]; equipArray[5] = armorNum; _root.shield = armorNum - 27; _root.sounditem1.gotoAndStop(3); delete armor_use; } } else if ((((((armorNum == 14) || (armorNum == 15)) || (armorNum == 16)) || (armorNum == 17)) || (armorNum == 18)) || (armorNum == 19)) { trace("Findme"); if (equipArray[4] == null) { equipArray[4] = armorNum; equipmodW[4] = itemModW[keys]; equipmodA[4] = itemModA[keys]; if (itemNum[keys] <= 0) { delete itemModW[keys]; delete itemModA[keys]; } chat(((("You equip (Weapon)" + weapmod[equipmodW[4]]) + itemMsg[equipArray[4]]) + " ") + armormod[equipmodA[4]], 30, 5); _root.sounditem1.gotoAndStop(3); delete armor_use; } else if ((((((itemNum[keys] >= 1) && (itemNum[1] >= 1)) && (itemNum[2] >= 1)) && (itemNum[3] >= 1)) && (itemNum[4] >= 1)) && (itemNum[5] >= 1)) { chat("<b>Can't Equip; Your Inventory is full</b>", 30, 5); delete armor_use; itemNum[keys] = itemNum[keys] + 1; } else { enemyitem = equipArray[4]; equiptog = 1; enemydeath = 1; equipSwitchW[4] = equipModW[4]; equipSwitchA[4] = equipModA[4]; equipArray[4] = armorNum; equipmodW[4] = itemModW[keys]; equipmodA[4] = itemModA[keys]; chat(((("You equip (Weapon)" + weapmod[itemModW[keys]]) + itemMsg[equipArray[4]]) + " ") + armormod[itemModA[keys]], 30, 5); founditemnum = 1; equipSwap = 2; itemModW[modfiller] = equipSwitchW[4]; itemModA[modfiller] = equipSwitchA[4]; _root.sounditem1.gotoAndStop(3); delete armor_use; if (itemNum[keys] <= 0) { delete itemModW[keys]; delete itemModA[keys]; } } } else if (equipArray[1] == null) { equipArray[1] = armorNum; equipmodW[1] = itemModW[keys]; equipmodA[1] = itemModA[keys]; chat("You equip (Armor) " + itemMsg[equipArray[1]], 30, 5); _root.sounditem1.gotoAndStop(3); if (itemNum[keys] <= 0) { delete itemModW[keys]; delete itemModA[keys]; } delete armor_use; } else if ((((((itemNum[keys] >= 1) && (itemNum[1] >= 1)) && (itemNum[2] >= 1)) && (itemNum[3] >= 1)) && (itemNum[4] >= 1)) && (itemNum[5] >= 1)) { chat("<b>Can't Equip; Your Inventory is full</b>", 30, 5); delete armor_use; itemNum[keys] = itemNum[keys] + 1; } else { chat("You equip (Armor) " + itemMsg[armorNum], 30, 5); founditemnum = 1; equiptog = 1; enemydeath = 1; enemyitem = equipArray[1]; equipArray[1] = armorNum; _root.sounditem1.gotoAndStop(3); delete armor_use; } } if (equipSwap == 2) { if (itemModW[keys] == 0) { if (itemArraynum[keys] == null) { itemModW[equipfiller] = equipSwitchW[4]; itemModA[equipfiller] = equipSwitchA[4]; delete equipSwap; } else { itemModW[keys] = equipSwitchW[4]; itemModA[keys] = equipSwitchA[4]; delete equipSwap; } } } if (equipSwap == 1) { if (itemModW[keys] == 0) { if (itemArraynum[modfillnum] == null) { itemModW[modfillnum + 1] = equipSwitchW[keys]; itemModA[modfillnum + 1] = equipSwitchA[keys]; } else { itemModW[modfillnum] = equipSwitchW[keys]; itemModA[modfillnum] = equipSwitchA[keys]; } delete equipSwap; } } } function weapon() { if (weaponarray == null) { weaponLow = new Array(); weaponHigh = new Array(); weaponarray = 1; } weaponLow[14] = 5; weaponHigh[14] = 10; weaponLow[15] = 55; weaponHigh[15] = 90; weaponLow[16] = 50; weaponHigh[16] = 85; weaponLow[17] = 35; weaponHigh[17] = 70; weaponLow[18] = 150; weaponHigh[18] = 200; weaponLow[19] = 170; weaponHigh[19] = 190; if (equipArray[4] == null) { weapon_abs = 100; weapon_start = 100; } damage2 = Math.ceil(damage * 0.2); if (potencebuff == 1) { } else { po_buff = 0; } if (blessbuff == 1) { bl_buff = 20; } else { bl_buff = 0; } if (shadowbuff == 1) { sf_buff = 20; } else { sf_buff = 0; } if (mightbuff == 1) { m_buff = 10; } else { m_buff = 0; } if (furybuff == 1) { firstFury = 1; f_buff = lvl; } else { f_buff = 1; } if (invis_buff == 1) { i_buff = 4; } else { i_buff = 1; } } function crafts_Items() { if (craft_use == 1) { chat((((("<b>You cannot use that (" + itemMsg[itemArraynum[keys]]) + "(") + ItemNum[keys]) + ")") + ")</b>", 30, 5); delete craft_use; } if (wine_use == 1) { _root.plHpDis = 500; chat("You used Wine", 30, 5); if (player_mana >= stats_mana) { player_mana = stats_mana; } var i; while ((player_mana < stats_mana) && (i < 25)) { (player_mana++) && (i++); } _root.sounditem1.gotoAndStop(5); delete wine_use; } if (herbp_use == 1) { _root.plHpDis = 500; chat("You used Herb Pipe", 30, 5); if (player_mana >= stats_mana) { player_mana = stats_mana; } if (player_health < 50) { } else { player_health = player_health - 50; } var i; while ((player_mana < stats_mana) && (i < 300)) { (player_mana++) && (i++); } _root.sounditem1.gotoAndStop(5); delete herbp_use; } if (sonhip_use == 1) { _root.plHpDis = 500; chat("You used Sonhi Pipe", 30, 5); if (player_mana >= stats_mana) { player_mana = stats_mana; } if (player_health < 50) { } else { player_health = player_health - 50; } var i; while ((player_mana < stats_mana) && (i < 450)) { (player_mana++) && (i++); } _root.sounditem1.gotoAndStop(5); delete sonhip_use; } if (liver_use == 1) { _root.plHpDis = 500; chat("You ate Bear's Liver", 30, 5); if (player_health >= stats_health) { player_health = stats_health; } var i; while ((player_health < stats_health) && (i < 500)) { (player_health++) && (i++); } _root.sounditem1.gotoAndStop(2); delete liver_use; } if (beef_use == 1) { _root.plHpDis = 500; chat("You ate Beef", 30, 5); if (player_health >= stats_health) { player_health = stats_health; } var i; while ((player_health < stats_health) && (i < 50)) { (player_health++) && (i++); } _root.sounditem1.gotoAndStop(2); delete beef_use; } if (redpot_use == 1) { potionuse(); chat("You drank a red potion", 30, 5); player_health = stats_health; delete redpot_use; } if (potUsage == null) { potUsage = new Array(); potUsage[1] = 8; potUsage[2] = 10; potUsage[3] = 12; } if (concpot_use == 1) { if (itemuse >= 10) { itemuse = 1; } if (concpotTimer == null) { itemuse++; potionuse(); chat("You drank a speed potion", 30, 5); if (PotNum == 3) { } else { PotNum++; } concpotTimer = 10000 / PotNum; } if (concpotTimer <= 0) { delete PotNum; delete concpot_use; delete concpotTimer; chat("Your increased speed is gone", 30, 5); } else { if (stats_agi_full < 2) { stats_agi_full = 2.96; } else { stats_agi_full = stats_agi - (potUsage[PotNum] + base_agi); } concpotTimer = concpotTimer - 10; } } else { if (stats_agi_full == null) { stats_agi_full = stats_agi - base_agi; } if (stats_agi_full < 2) { stats_agi_full = 2.96; } else { stats_agi_full = stats_agi - base_agi; } } if (PotNum == null) { concpot_time = 10000; } else { concpot_time = 10000 / PotNum; } } function playerVsEnemy(obj, atk, enemy) { if (atk.hitTest(enemy.hb) && (obj._currentframe >= (11 + armor_anim))) { faceEnemy = 1; firstAttack = 1; atkSpawn = enemy._name; plhitRate = (player_hitRate + Math.ceil(Math.random() * 100)) + (stats_dex + base_dex); player_hitRate = 40; if (plhitRate >= (100 - bl_buff)) { _root.sound1.gotoAndPlay(2); if (desuClock == 1) { damage = ((Math.ceil(((Math.random() * weapon_abs) + weapon_start) + ((stats_str + m_buff) + (base_str / 10))) * f_buff) * (5 + i_buff)) + po_buff; po_buff = Math.ceil(damage * 0.2); } else { damage = ((Math.ceil(((Math.random() * weapon_abs) + weapon_start) + ((stats_str + m_buff) + (base_str / 10))) * f_buff) * i_buff) + po_buff; po_buff = Math.ceil(damage * 0.2); } _root.enemyRO = _root.enemyRO + (((((damage + ":") + enemy.health) + "current ") + (enemy.health - damage)) + "<br>"); _root.enemyRO2 = enemy.health; enemy.health = enemy.health - damage; if (class == 2) { if (atkcounter >= meleenum) { atk._x = 999; atk._y = 999; delete atkcounter; } else { atkcounter++; } } else { atk._x = 999; atk._y = 999; } delete invis_buff; nmeHit = 1; } else { damage = "Miss!"; _root.enemyRO = _root.enemyRO + (((damage + ":") + enemy.health) + "<br>"); if (class == 2) { if (atkcounter >= meleenum) { atk._x = -200; atk._y = -200; delete atkcounter; } else { atkcounter++; } } else { atk._x = -200; atk._y = -200; } } if (pointsnum == null) { pointsnum = 1; } if (pointsnum >= 10) { pointsnum = 1; } else { pointsnum++; } if (plhitRate >= 80) { if (player_mana >= stats_mana) { player_mana = stats_mana; } else { player_mana = player_mana + Math.ceil(stats_mana / 25); } if ((desuClock == 1) || (invis_buff == 1)) { charshadowfunc(); if (damage == "Miss!") { } else { _root.ambushnme_hitpoints.duplicateMovieClip("ambush_hitpoints" + pointsnum, 2100 + pointsnum); if (_root["ambush_hitpoints" + pointsnum].lx == null) { _root["ambush_hitpoints" + pointsnum]._x = enemy._x; _root["ambush_hitpoints" + pointsnum]._y = enemy._y - 20; _root["ambush_hitpoints" + pointsnum].display = damage; _root["ambush_hitpoints" + pointsnum].lx = 1; } } _root.damage_mc.duplicateMovieClip("damage_mc" + pointsnum, 1000 + pointsnum); if (_root["damage_mc" + pointsnum].lx == null) { _root["damage_mc" + pointsnum]._x = enemy._x; _root["damage_mc" + pointsnum]._y = enemy._y - 20; _root["damage_mc" + pointsnum].lx = 1; } } else { if (damage == "Miss!") { _root.misspoints_mc_pl.duplicateMovieClip("misspoints_mc_pl" + pointsnum, 1200 + pointsnum); if (_root["misspoints_mc_pl" + pointsnum].lx == null) { _root["misspoints_mc_pl" + pointsnum]._x = enemy._x; _root["misspoints_mc_pl" + pointsnum]._y = enemy._y - 20; _root["misspoints_mc_pl" + pointsnum].lx = 1; _root["misspoints_mc_pl" + pointsnum].display = damage; } } if (damage == "Miss!") { } else { _root.damage_mc.duplicateMovieClip("damage_mc" + pointsnum, 1000 + pointsnum); if (_root["damage_mc" + pointsnum].lx == null) { _root["damage_mc" + pointsnum]._x = enemy._x; _root["damage_mc" + pointsnum]._y = enemy._y - 20; _root["damage_mc" + pointsnum].lx = 1; } } if (damage == "Miss!") { } else if (_root["nme_hitpoints" + pointsnum].lx == null) { _root.nme_hitpoints.duplicateMovieClip("nme_hitpoints" + pointsnum, 2000 + pointsnum); _root["nme_hitpoints" + pointsnum]._x = enemy._x; _root["nme_hitpoints" + pointsnum]._y = enemy._y - 20; _root["nme_hitpoints" + pointsnum].lx = 1; } } } else { if (damage == "Miss!") { _root.misspoints_mc_pl.duplicateMovieClip("misspoints_mc_pl" + pointsnum, 1200 + pointsnum); if (_root["misspoints_mc_pl" + pointsnum].lx == null) { _root["misspoints_mc_pl" + pointsnum]._x = enemy._x; _root["misspoints_mc_pl" + pointsnum]._y = enemy._y - 20; _root["misspoints_mc_pl" + pointsnum].lx = 1; _root["misspoints_mc_pl" + pointsnum].display = damage; } } if ((!damage) == "Miss!") { if (_root["nme_hitpoints" + pointsnum].lx == null) { _root.nme_hitpoints.duplicateMovieClip("nme_hitpoints" + pointsnum, 2000 + pointsnum); _root["nme_hitpoints" + pointsnum]._x = enemy._x; _root["nme_hitpoints" + pointsnum]._y = enemy._y - 20; _root["nme_hitpoints" + pointsnum].lx = 1; } } } _root["nme_hitpoints" + pointsnum].display = damage; } } function create() { _root.item_.duplicateMovieClip("item" + nmecreate, layer15 + nmecreate); _root["item" + nmecreate].gotoAndStop(ItemArraynum[keys + invenSelect]); _root["item" + nmecreate]._x = (Math.floor(_root.char1._x / 24) * 24) + 12; _root["item" + nmecreate]._y = (Math.floor(_root.char1._y / 24) * 24) + 1; _root["item" + nmecreate].itemModW = 1; } function itemfiller() { if (_root.item1._x == null) { nmecreate = 1; create(); } else if (_root.item2._x == null) { nmecreate = 2; create(); } else if (_root.item3._x == null) { nmecreate = 3; create(); } else if (_root.item4._x == null) { nmecreate = 4; create(); } else if (_root.item5._x == null) { nmecreate = 5; create(); } else if (_root.item6._x == null) { nmecreate = 6; create(); } else if (_root.item7._x == null) { nmecreate = 7; create(); } else if (_root.item8._x == null) { nmecreate = 8; create(); } else if (_root.item9._x == null) { nmecreate = 9; create(); } else if (_root.item10._x == null) { nmecreate = 10; create(); } } function equipFunc() { if (armor_use == 1) { if (((((armorNum == 4) || (armorNum == 8)) || (armorNum == 11)) || (armorNum == 26)) || (armorNum == 27)) { if (equipArray[3] == null) { equipArray[3] = armorNum; equipmodW[3] = itemModW[keys]; equipmodA[3] = itemModA[keys]; chat("You equip (Right Hand) " + itemMsg[equipArray[3]], 30, 5); _root.sounditem1.gotoAndStop(3); if (itemNum[keys] <= 0) { delete itemModW[keys]; delete itemModA[keys]; } delete armor_use; } else if (equipArray[2] == null) { equipArray[2] = armorNum; equipmodW[2] = itemModW[keys]; equipmodA[2] = itemModA[keys]; if (itemNum[keys] <= 0) { delete itemModW[keys]; delete itemModA[keys]; } chat("You equip (Left Hand) " + itemMsg[equipArray[2]], 30, 5); _root.sounditem1.gotoAndStop(3); delete armor_use; } else if (((((((((((itemNum[keys] >= 1) && (itemNum[1] >= 1)) && (itemNum[2] >= 1)) && (itemNum[3] >= 1)) && (itemNum[4] >= 1)) && (itemNum[5] >= 1)) && (itemNum[6] >= 1)) && (itemNum[7] >= 1)) && (itemNum[8] >= 1)) && (itemNum[9] >= 1)) && (itemNum[10] >= 1)) { chat("<b>Can't Equip; Your Inventory is full</b>", 30, 5); delete armor_use; itemNum[keys + invenSelect] = itemNum[keys + invenSelect] + 1; } else { chat("You equip (Right Hand) " + itemMsg[armorNum], 30, 5); founditemnum = 1; equiptog = 1; enemydeath = 1; enemyitem = equipArray[3]; equipArray[3] = armorNum; _root.sounditem1.gotoAndStop(3); delete armor_use; } } else if (((((((((((armorNum == 28) || (armorNum == 29)) || (armorNum == 30)) || (armorNum == 31)) || (armorNum == 32)) || (armorNum == 33)) || (armorNum == 34)) || (armorNum == 35)) || (armorNum == 36)) || (armorNum == 37)) || (armorNum == 38)) { if (equipArray[5] == null) { equipArray[5] = armorNum; equipmodW[5] = itemModW[keys]; equipmodA[5] = itemModA[keys]; if (itemNum[keys] <= 0) { delete itemModW[keys]; delete itemModA[keys]; } _root.shield = armorNum - 27; chat("You equip (Shield) " + itemMsg[equipArray[5]], 30, 5); _root.sounditem1.gotoAndStop(3); delete armor_use; } else if (((((((((((itemNum[keys] >= 1) && (itemNum[1] >= 1)) && (itemNum[2] >= 1)) && (itemNum[3] >= 1)) && (itemNum[4] >= 1)) && (itemNum[5] >= 1)) && (itemNum[6] >= 1)) && (itemNum[7] >= 1)) && (itemNum[8] >= 1)) && (itemNum[9] >= 1)) && (itemNum[10] >= 1)) { chat("<b>Can't Equip; Your Inventory is full</b>", 30, 5); delete armor_use; itemNum[keys] = itemNum[keys] + 1; } else { chat("You equip (Shield) " + itemMsg[armorNum], 30, 5); founditemnum = 1; equiptog = 1; enemydeath = 1; enemyitem = equipArray[5]; equipArray[5] = armorNum; _root.shield = armorNum - 27; _root.sounditem1.gotoAndStop(3); delete armor_use; } } else if ((((((armorNum == 14) || (armorNum == 15)) || (armorNum == 16)) || (armorNum == 17)) || (armorNum == 18)) || (armorNum == 19)) { if (equipArray[4] == null) { equipArray[4] = armorNum; equipmodW[4] = itemModW[keys]; equipmodA[4] = itemModA[keys]; if (itemNum[keys] <= 0) { delete itemModW[keys]; delete itemModA[keys]; } chat(((("You equip (Weapon)" + weapmod[equipmodW[4]]) + itemMsg[equipArray[4]]) + " ") + armormod[equipmodA[4]], 30, 5); _root.sounditem1.gotoAndStop(3); delete armor_use; } else if (((((((((((itemNum[keys] >= 1) && (itemNum[1] >= 1)) && (itemNum[2] >= 1)) && (itemNum[3] >= 1)) && (itemNum[4] >= 1)) && (itemNum[5] >= 1)) && (itemNum[6] >= 1)) && (itemNum[7] >= 1)) && (itemNum[8] >= 1)) && (itemNum[9] >= 1)) && (itemNum[10] >= 1)) { chat("<b>Can't Equip; Your Inventory is full</b>", 30, 5); delete armor_use; itemNum[keys] = itemNum[keys] + 1; } else { enemyitem = equipArray[4]; equiptog = 1; enemydeath = 1; equipSwitchW[4] = equipModW[4]; equipSwitchA[4] = equipModA[4]; equipArray[4] = armorNum; equipmodW[4] = itemModW[keys]; equipmodA[4] = itemModA[keys]; chat(((("You equip (Weapon)" + weapmod[itemModW[keys]]) + itemMsg[equipArray[4]]) + " ") + armormod[itemModA[keys]], 30, 5); founditemnum = 1; equipSwap = 2; itemModW[modfiller] = equipSwitchW[4]; itemModA[modfiller] = equipSwitchA[4]; _root.sounditem1.gotoAndStop(3); delete armor_use; if (itemNum[keys] <= 0) { delete itemModW[keys]; delete itemModA[keys]; } } } else if (equipArray[1] == null) { equipArray[1] = armorNum; equipmodW[1] = itemModW[keys]; equipmodA[1] = itemModA[keys]; chat("You equip (Armor) " + itemMsg[equipArray[1]], 30, 5); _root.sounditem1.gotoAndStop(3); if (itemNum[keys] <= 0) { delete itemModW[keys]; delete itemModA[keys]; } delete armor_use; } else if (((((((((((itemNum[keys] >= 1) && (itemNum[1] >= 1)) && (itemNum[2] >= 1)) && (itemNum[3] >= 1)) && (itemNum[4] >= 1)) && (itemNum[5] >= 1)) && (itemNum[6] >= 1)) && (itemNum[7] >= 1)) && (itemNum[8] >= 1)) && (itemNum[9] >= 1)) && (itemNum[10] >= 1)) { chat("<b>Can't Equip; Your Inventory is full</b>", 30, 5); delete armor_use; itemNum[keys] = itemNum[keys] + 1; } else { chat("You equip (Armor) " + itemMsg[armorNum], 30, 5); founditemnum = 1; equiptog = 1; enemydeath = 1; enemyitem = equipArray[1]; equipArray[1] = armorNum; _root.sounditem1.gotoAndStop(3); delete armor_use; } } if (equipSwap == 2) { if (itemModW[keys] == 0) { if (itemArraynum[keys] == null) { itemModW[equipfiller] = equipSwitchW[4]; itemModA[equipfiller] = equipSwitchA[4]; delete equipSwap; } else { itemModW[keys] = equipSwitchW[4]; itemModA[keys] = equipSwitchA[4]; delete equipSwap; } } } if (equipSwap == 1) { if (itemModW[keys] == 0) { if (itemArraynum[modfillnum] == null) { itemModW[modfillnum + 1] = equipSwitchW[keys]; itemModA[modfillnum + 1] = equipSwitchA[keys]; } else { itemModW[modfillnum] = equipSwitchW[keys]; itemModA[modfillnum] = equipSwitchA[keys]; } delete equipSwap; } } } function dropEngine(value) { if (prevItem == value) { if (ItemNum[value] < 1) { delete ItemArraynum[value]; delete ItemNum[value]; } else if (ItemNum[value] == 1) { _root["item" + nmecreate].number = _root["item" + nmecreate].number + 1; delete ItemArraynum[value]; delete ItemNum[value]; } if (ItemNum[value] <= 0) { if ((!ItemArraynum[value]) == null) { if (_root["item" + nmecreate]._x == null) { if (nmecreate >= 10) { chat("<b>Cannot Drop More Items.</b>", 30, 5); } else { ItemNum[value] = ItemNum[value] - 1; chat(((("You dropped " + itemMsg[ItemArraynum[value]]) + "(") + "1") + ")", 30, 5); itemfiller(); dropPatt(); } } if (_root["item" + nmecreate].number == null) { chat(((("You dropped " + itemMsg[ItemArraynum[value]]) + "(") + "1") + ")", 30, 5); ItemNum[value] = ItemNum[value] - 1; _root["item" + nmecreate].number = 2; _root["item" + nmecreate].gotoAndStop(ItemArraynum[value]); dropPatt(); } else { chat(((("You dropped " + itemMsg[ItemArraynum[value]]) + "(") + "1") + ")", 30, 5); ItemNum[value] = ItemNum[value] - 1; _root["item" + nmecreate].number++; _root["item" + nmecreate].gotoAndStop(ItemArraynum[value]); dropPatt(); } delete ItemArraynum[value]; delete ItemNum[value]; delete itemModW[value]; delete itemModA[value]; } } else if (_root["item" + nmecreate].number == null) { ItemNum[value] = ItemNum[value] - 1; chat(((("You dropped " + itemMsg[ItemArraynum[value]]) + "(") + ItemNum[value]) + ")", 30, 5); _root["item" + nmecreate].number = 2; _root["item" + nmecreate].gotoAndStop(ItemArraynum[value]); dropPatt(); if (pnum >= 3) { delete pnum; } else { pnum++; } } else { var drainDrop = 0; while (drainDrop < ItemNum[value]) { if (ItemNum[value] < 1) { delete ItemArraynum[value]; delete ItemNum[value]; } else { ItemNum[value] = ItemNum[value] - drainDrop; chat(((("You dropped " + itemMsg[ItemArraynum[value]]) + "(") + ItemNum[value]) + ")", 30, 5); _root["item" + nmecreate].number = _root["item" + nmecreate].number + drainDrop; _root["item" + nmecreate].gotoAndStop(ItemArraynum[value]); dropPatt(); } drainDrop++; } } } else if (ItemNum[value] <= 0) { if ((!ItemArraynum[value]) == null) { if (nmecreate >= 10) { chat("<b>Cannot Drop More Items.</b>", 30, 5); } else { ItemNum[value] = ItemNum[value] - 1; chat(((("You dropped " + itemMsg[ItemArraynum[value]]) + "(") + "0") + ")", 30, 5); itemfiller(); dropPatt(); } delete ItemArraynum[value]; delete ItemNum[value]; itemModW[value] = null; itemModA[value] = null; prevItem = value; } } else if (nmecreate >= 10) { chat("<b>Cannot Drop More Items.</b>", 30, 5); } else if (ItemNum[value] <= 1) { chat(((("You dropped " + itemMsg[ItemArraynum[value]]) + "(") + ItemNum[value]) + ")", 30, 5); itemfiller(); dropPatt(); delete ItemNum[value]; delete ItemArraynum[value]; } else { ItemNum[value] = ItemNum[value] - 1; chat(((("You dropped " + itemMsg[ItemArraynum[value]]) + "(") + ItemNum[value]) + ")", 30, 5); itemfiller(); prevItem = value; dropPatt(); } } function dropPatt() { if (dropP == 1) { _root["item" + nmecreate]._x = Math.floor(_root.char1._x / 24) * 24; _root["item" + nmecreate]._y = (Math.floor(_root.char1._y / 24) * 24) + 24; trace("up"); } else if (dropP == 2) { _root["item" + nmecreate]._x = Math.floor(_root.char1._x / 24) * 24; _root["item" + nmecreate]._y = (Math.floor(_root.char1._y / 24) * 24) - 24; trace("down"); } else if (dropP == 3) { _root["item" + nmecreate]._x = (Math.floor(_root.char1._x / 24) * 24) - 24; _root["item" + nmecreate]._y = (Math.floor(_root.char1._y / 24) * 24) + 24; trace("left"); } else if (dropP == 4) { _root["item" + nmecreate]._x = (Math.floor(_root.char1._x / 24) * 24) + 24; _root["item" + nmecreate]._y = (Math.floor(_root.char1._y / 24) * 24) + 24; trace("right"); } else { _root["item" + nmecreate]._x = Math.floor(_root.char1._x / 24) * 24; _root["item" + nmecreate]._y = (Math.floor(_root.char1._y / 24) * 24) + 24; trace("none"); } } function equipdropEngine(value) { if (equipArray[value] == null) { ewbox = 0; eabox = 0; } else if ((((((((((itemArraynum[1] == null) || (itemArraynum[2] == null)) || (itemArraynum[3] == null)) || (itemArraynum[4] == null)) || (itemArraynum[5] == null)) || (itemArraynum[6] == null)) || (itemArraynum[7] == null)) || (itemArraynum[8] == null)) || (itemArraynum[9] == null)) || (itemArraynum[10] == null)) { if ((((((equipArray[value] == 14) || (equipArray[value] == 15)) || (equipArray[value] == 16)) || (equipArray[value] == 17)) || (equipArray[value] == 18)) || (equipArray[value] == 19)) { _root.char1.gotoAndStop(_root.char1._currentframe - 20); delete a_weap; } if (((equipArray[value] == 20) || (equipArray[value] == 21)) || (equipArray[value] == 22)) { _root.char1.gotoAndStop(_root.char1._currentframe - 40); delete a_armor; } if (((equipArray[value] == 23) || (equipArray[value] == 24)) || (equipArray[value] == 25)) { _root.char1.gotoAndStop(_root.char1._currentframe - 80); delete a_armor; } if (((((((((((equipArray[value] == 28) || (equipArray[value] == 29)) || (equipArray[value] == 30)) || (equipArray[value] == 31)) || (equipArray[value] == 32)) || (equipArray[value] == 33)) || (equipArray[value] == 34)) || (equipArray[value] == 35)) || (equipArray[value] == 36)) || (equipArray[value] == 37)) || (equipArray[value] == 38)) { _root.shield = ItemArraynum[value] - 27; } enemydeath = 1; founditemnum = 1; equipSwitchW[value] = equipModW[value]; equipSwitchA[value] = equipModA[value]; enemyitem = equipArray[value]; equipArray[value] = null; equiptog = 1; delete equipModW[value]; delete equipModA[value]; var unequip = 0; while (unequip < 6) { if (itemArraynum[unequip] == enemyitem) { if (itemModW[unequip] == 0) { itemModW[unequip] = equipSwitchW[value]; itemModA[unequip] = equipSwitchA[value]; if (itemNum[unequip] >= 2) { itemNum[unequip] = itemNum[unequip] - 1; } } } unequip++; } } else { chat("<b>Can't Remove; Your Inventory is full</b>", 30, 5); } } function goldcollector(obj) { if (enemyitem == 2) { gold = gold + itemGold[1]; _root.sounditem1.gotoAndStop(3); chat(((itemMsg[enemyItem] + "(") + itemGold[1]) + ")", 30, 5); removeMovieClip(obj); delete enemyitem; } else if (enemyitem == 3) { gold = gold + itemGold[2]; _root.sounditem1.gotoAndStop(3); chat(((itemMsg[enemyItem] + "(") + itemGold[2]) + ")", 30, 5); removeMovieClip(obj); delete enemyitem; } else if (enemyitem == 5) { gold = gold + itemGold[3]; _root.sounditem1.gotoAndStop(3); chat(((itemMsg[enemyItem] + "(") + itemGold[3]) + ")", 30, 5); removeMovieClip(obj); delete enemyitem; } else if (enemyitem == 10) { gold = gold + itemGold[4]; _root.sounditem1.gotoAndStop(3); removeMovieClip(obj); chat(((itemMsg[enemyItem] + "(") + itemGold[4]) + ")", 30, 5); delete enemyitem; } } function macrofiller(obj) { if (itemArraynum[1] == enemyitem) { itemNum[1] = itemNum[1] + founditemnum; _root.sounditem1.gotoAndStop(3); chat((((((weapmod[itemmodw[1]] + itemmsg[enemyitem]) + " ") + armormod[itemmoda[1]]) + "(") + itemnum[1]) + ")", 30, 5); removeMovieClip(obj); } else if (itemArraynum[2] == enemyitem) { itemNum[2] = itemNum[2] + founditemnum; _root.sounditem1.gotoAndStop(3); chat((((((weapmod[itemmodw[2]] + itemmsg[enemyitem]) + " ") + armormod[itemmoda[2]]) + "(") + itemnum[2]) + ")", 30, 5); removeMovieClip(obj); } else if (itemArraynum[3] == enemyitem) { itemNum[3] = itemNum[3] + founditemnum; _root.sounditem1.gotoAndStop(3); chat((((((weapmod[itemmodw[3]] + itemmsg[enemyitem]) + " ") + armormod[itemmoda[3]]) + "(") + itemnum[3]) + ")", 30, 5); removeMovieClip(obj); } else if (itemArraynum[4] == enemyitem) { itemNum[4] = itemNum[4] + founditemnum; _root.sounditem1.gotoAndStop(3); chat((((((weapmod[itemmodw[4]] + itemmsg[enemyitem]) + " ") + armormod[itemmoda[4]]) + "(") + itemnum[4]) + ")", 30, 5); removeMovieClip(obj); } else if (itemArraynum[5] == enemyitem) { itemNum[5] = itemNum[5] + founditemnum; _root.sounditem1.gotoAndStop(3); chat((((((weapmod[itemmodw[5]] + itemmsg[enemyitem]) + " ") + armormod[itemmoda[5]]) + "(") + itemnum[5]) + ")", 30, 5); removeMovieClip(obj); } else if (itemArraynum[6] == enemyitem) { itemNum[6] = itemNum[6] + founditemnum; _root.sounditem1.gotoAndStop(3); chat((((((weapmod[itemmodw[6]] + itemmsg[enemyitem]) + " ") + armormod[itemmoda[6]]) + "(") + itemnum[6]) + ")", 30, 5); removeMovieClip(obj); } else if (itemArraynum[7] == enemyitem) { itemNum[7] = itemNum[7] + founditemnum; _root.sounditem1.gotoAndStop(3); chat((((((weapmod[itemmodw[6]] + itemmsg[enemyitem]) + " ") + armormod[itemmoda[7]]) + "(") + itemnum[7]) + ")", 30, 5); removeMovieClip(obj); } else if (itemArraynum[8] == enemyitem) { itemNum[8] = itemNum[8] + founditemnum; _root.sounditem1.gotoAndStop(3); chat((((((weapmod[itemmodw[8]] + itemmsg[enemyitem]) + " ") + armormod[itemmoda[8]]) + "(") + itemnum[8]) + ")", 30, 5); removeMovieClip(obj); } else if (itemArraynum[9] == enemyitem) { itemNum[9] = itemNum[9] + founditemnum; _root.sounditem1.gotoAndStop(3); chat((((((weapmod[itemmodw[9]] + itemmsg[enemyitem]) + " ") + armormod[itemmoda[9]]) + "(") + itemnum[9]) + ")", 30, 5); removeMovieClip(obj); } else if (itemArraynum[10] == enemyitem) { itemNum[10] = itemNum[10] + founditemnum; _root.sounditem1.gotoAndStop(3); chat((((((weapmod[itemmodw[10]] + itemmsg[enemyitem]) + " ") + armormod[itemmoda[10]]) + "(") + itemnum[10]) + ")", 30, 5); removeMovieClip(obj); } else if (arraynum < 11) { if ((((enemyitem == 2) || (enemyitem == 3)) || (enemyitem == 5)) || (enemyitem == 10)) { goldcollector(obj); removeMovieClip(obj); } else if ((itemModW[arraynum] == ewbox) && (itemModA[arraynum] == eabox)) { if (((((((((((((((itemArraynum[1] == enemyitem) && (itemModW[1] == ewbox)) && (itemModA[1] == eabox)) && (itemArraynum[2] == enemyitem)) && (itemModW[2] == ewbox)) && (itemModA[2] == eabox)) && (itemArraynum[3] == enemyitem)) && (itemModW[3] == ewbox)) && (itemModA[3] == eabox)) && (itemArraynum[4] == enemyitem)) && (itemModW[4] == ewbox)) && (itemModA[5] == eabox)) && (itemArraynum[5] == enemyitem)) && (itemModW[5] == ewbox)) && (itemModA[5] == eabox)) { } else { itemArraynum[arraynum] = enemyitem; itemNum[arraynum] = itemNum[arraynum] + founditemnum; _root.sounditem1.gotoAndStop(3); chat((((((weapmod[itemmodw[arraynum]] + itemmsg[enemyitem]) + " ") + armormod[itemmoda[arraynum]]) + "(") + itemnum[arraynum]) + ")", 30, 5); removeMovieClip(obj); } } else { itemModW[arraynum] = ewbox; itemModA[arraynum] = eabox; itemArraynum[arraynum] = enemyitem; itemNum[arraynum] = itemNum[arraynum] + founditemnum; _root.sounditem1.gotoAndStop(3); chat((((((weapmod[itemmodw[arraynum]] + itemmsg[enemyitem]) + " ") + armormod[itemmoda[arraynum]]) + "(") + itemnum[arraynum]) + ")", 30, 5); removeMovieClip(obj); traceme = arraynum; } } else { goldcollector(obj); } } function equippainter() { if (itemArraynum[1] == null) { equipfiller = 1; } else if (itemArraynum[2] == null) { equipfiller = 2; } else if (itemArraynum[3] == null) { equipfiller = 3; } else if (itemArraynum[4] == null) { equipfiller = 4; } else if (itemArraynum[5] == null) { equipfiller = 5; } else { equipfiller = 6; } } function modfiller() { if ((ItemArraynum[1] == null) && (itemModW[1] == null)) { modfillnum = 1; } else if ((ItemArraynum[2] == null) && (itemModW[2] == null)) { modfillnum = 2; } else if ((ItemArraynum[3] == null) && (itemModW[3] == null)) { modfillnum = 3; } else if ((ItemArraynum[4] == null) && (itemModW[4] == null)) { modfillnum = 4; } else if ((ItemArraynum[5] == null) && (itemModW[5] == null)) { modfillnum = 5; } else { modfillnum = 6; } } function arrayfiller() { if (ItemArraynum[1] == null) { arraynum = 1; } else if (ItemArraynum[2] == null) { arraynum = 2; } else if (ItemArraynum[3] == null) { arraynum = 3; } else if (ItemArraynum[4] == null) { arraynum = 4; } else if (ItemArraynum[5] == null) { arraynum = 5; } else if (ItemArraynum[6] == null) { arraynum = 6; } else if (ItemArraynum[7] == null) { arraynum = 7; } else if (ItemArraynum[8] == null) { arraynum = 8; } else if (ItemArraynum[9] == null) { arraynum = 9; } else if (ItemArraynum[10] == null) { arraynum = 10; } else { arraynum = 11; } } function zerkanim() { if (zerk_m == 1) { delete mouseD; if (_root.char1._currentframe > (5 + armor_anim)) { if (_root.char1._currentframe > (10 + armor_anim)) { _root.char1.gotoAndStop(_root.char1._currentframe - 5); _root.char1.gotoAndStop(_root.char1._currentframe + 5); } else { _root.char1.gotoAndStop(_root.char1._currentframe + 5); } } } } function spellCharge() { if (lastKey == keys) { if ((ItemArraynum[keys] == 42) || (spellArray[keys] == 42)) { if (use_menu == 1) { zstrt = 1; zapTot = zapTot + (4 + zstrt); chat(((("You charge " + itemMsg[42]) + " scroll ") + " to Lvl:") + zapTot, 30, 5); lastKey_i++; if ((lk_input == null) && (order < 10)) { if (ItemNum[keys] > 1) { ItemNum[keys] = ItemNum[keys] - 1; lk_input = 1; } } } else { cost = 30; if (player_mana > cost) { zstrt = 1; zapTot = zapTot + (4 + zstrt); chat((("You charge " + itemMsg[42]) + " to Lvl:") + zapTot, 30, 5); lastKey_i++; player_mana = player_mana - (cost / 10); _root.plHpDis = 500; } } } } } function usespellStack() { _root.plHpDis = 500; delete lastKey; delete mousex; delete mousey; delete m_input; delete m_command; chat((("You cast " + itemMsg[42]) + " Lvl:") + zapTot, 30, 5); spell_input = 1; zap_m = 1; damage = zap * zapTot; _root.soundspell1.gotoAndStop(7); if (ItemArraynum[keys] == 42) { if (lk_input == null) { ItemNum[keys] = ItemNum[keys] - 1; } } else if (player_mana > cost) { player_mana = player_mana - cost; } } function Items(char) { function spells_target() { function mousetarg(obj, value) { if (obj.hitTest(_xmouse, _ymouse, true) && (m_input == 1)) { order = value; } } if (targuse >= 10) { targuse = 1; } if (_root["targ" + targuse].lx == null) { targuse = 1; _root.targ.duplicateMovieClip("targ" + targuse, 90300 + targuse); _root["targ" + targuse].lx = 1; } if (itemuse >= 10) { itemuse = 1; } if (order == null) { order = 0; } targloop = 1; while (targloop < 10) { if ((order >= 10) && (zap_t_use == null)) { order = 0; } if (((order == 0) && (zap_t_use == 1)) || ((order == 10) && (zap_t_use == 1))) { if ((left_input == null) && (right_input == null)) { order = 1; } if (left_input == 1) { order = 9; } if (right_input == 1) { order = 1; } } zapdistx = Math.abs(_root.char1._x - _root.mon1._x); zapdisty = Math.abs(_root.char1._y - _root.mon1._y); zapdistx2 = Math.abs(_root.char1._x - _root.mon2._x); zapdisty2 = math.abs(_root.char1._y - _root.mon2._y); zapdistx3 = math.abs(_root.char1._x - _root.mon3._x); zapdisty3 = math.abs(_root.char1._y - _root.mon3._y); zapdistx4 = math.abs(_root.char1._x - _root.mon4._x); zapdisty4 = math.abs(_root.char1._y - _root.mon4._y); zapdistx5 = math.abs(_root.char1._x - _root.mon5._x); zapdisty5 = math.abs(_root.char1._y - _root.mon5._y); zapdistx6 = math.abs(_root.char1._x - _root.mon6._x); zapdisty6 = math.abs(_root.char1._y - _root.mon6._y); zapdistx7 = math.abs(_root.char1._x - _root.mon7._x); zapdisty7 = math.abs(_root.char1._y - _root.mon7._y); zapdistx8 = math.abs(_root.char1._x - _root.mon8._x); zapdisty8 = math.abs(_root.char1._y - _root.mon8._y); zapdistx9 = math.abs(_root.char1._x - _root.mon9._x); zapdisty9 = math.abs(_root.char1._y - _root.mon9._y); zapdist = 121; if ((((zapdistx >= zapdist) && (order == 1)) || ((zapdisty._y >= zapdist) && (order == 1))) || ((_root.mon1._x == null) && (order == 1))) { if ((left_input == null) && (right_input == null)) { order++; } if (right_input == 1) { order++; } if (left_input == 1) { order--; } } if ((((zapdistx2 >= zapdist) && (order == 2)) || ((zapdisty2._y >= zapdist) && (order == 2))) || ((_root.mon2._x == null) && (order == 2))) { if ((left_input == null) && (right_input == null)) { order++; } if (right_input == 1) { order++; } if (left_input == 1) { order--; } } if ((((zapdistx3 >= zapdist) && (order == 3)) || ((zapdisty3._y >= zapdist) && (order == 3))) || ((_root.mon3._x == null) && (order == 3))) { if ((left_input == null) && (right_input == null)) { order++; } if (right_input == 1) { order++; } if (left_input == 1) { order--; } } if ((((zapdistx4 >= zapdist) && (order == 4)) || ((zapdisty4._y >= zapdist) && (order == 4))) || ((_root.mon4._x == null) && (order == 4))) { if ((left_input == null) && (right_input == null)) { order++; } if (right_input == 1) { order++; } if (left_input == 1) { order--; } } if ((((zapdistx5 >= zapdist) && (order == 5)) || ((zapdisty5._y >= zapdist) && (order == 5))) || ((_root.mon5._x == null) && (order == 5))) { if ((left_input == null) && (right_input == null)) { order++; } if (right_input == 1) { order++; } if (left_input == 1) { order--; } } if ((((zapdistx6 >= zapdist) && (order == 6)) || ((zapdisty6._y >= zapdist) && (order == 6))) || ((_root.mon6._x == null) && (order == 6))) { if ((left_input == null) && (right_input == null)) { order++; } if (right_input == 1) { order++; } if (left_input == 1) { order--; } } if ((((zapdistx7 >= zapdist) && (order == 7)) || ((zapdisty7._y >= zapdist) && (order == 7))) || ((_root.mon7._x == null) && (order == 7))) { if ((left_input == null) && (right_input == null)) { order++; } if (right_input == 1) { order++; } if (left_input == 1) { order--; } } if ((((zapdistx8 >= zapdist) && (order == 8)) || ((zapdisty8._y >= zapdist) && (order == 8))) || ((_root.mon8._x == null) && (order == 8))) { if ((left_input == null) && (right_input == null)) { order++; } if (right_input == 1) { order++; } if (left_input == 1) { order--; } } if ((((zapdistx9 >= zapdist) && (order == 9)) || ((zapdisty9._y >= zapdist) && (order == 9))) || ((_root.mon9._x == null) && (order == 9))) { if ((left_input == null) && (right_input == null)) { order++; } if (right_input == 1) { order++; } if (left_input == 1) { order--; } } targloop++; } if (_root.mon1._x == 1) { order = 0; } else { mousetarg(_root.mon1, 1); mousetarg(_root.mon2, 2); mousetarg(_root.mon3, 3); mousetarg(_root.mon4, 4); mousetarg(_root.mon5, 5); mousetarg(_root.mon6, 6); mousetarg(_root.mon7, 7); mousetarg(_root.mon8, 8); mousetarg(_root.mon9, 9); if (Key.isDown(37) || (Key.isDown(38))) { if (left_input == null) { if (order <= 0) { order = 9; } else { order--; } left_input = 1; } } else { delete left_input; } } if (Key.isDown(39) || (Key.isDown(40))) { if (right_input == null) { if (order >= 10) { order = 0; } else { order++; } right_input = 1; } } else { delete right_input; } if (order == 0) { _root.targ1._y = _root.char1._y - 20; _root.targ1._x = _root.char1._x; _root.targ1._yscale = _root.char1._yscale; _root.targ1._xscale = _root.char1._xscale; } else { _root.targ1._y = _root["mon" + order]._y - 20; _root.targ1._x = _root["mon" + order]._x; _root.targ1._yscale = _root["mon" + order]._yscale; _root.targ1._xscale = _root["mon" + order]._xscale; } } function defense_target(obj) { _root["targ" + targuse]._x = obj._x; _root["targ" + targuse]._y = obj._y - 20; _root["targ" + targuse]._xscale = obj._xscale; _root["targ" + targuse]._yscale = obj._yscale; } function potionuse() { _root.purge_effect_mc.duplicateMovieClip("purge" + itemuse, 9900 + itemuse); if (_root["purge" + itemuse].lx == null) { _root.sounditem1.gotoAndStop(4); _root["purge" + itemuse].gotoAndPlay(1); _root["purge" + itemuse].lx = 1; } _root["purge" + itemuse]._x = char._x; _root["purge" + itemuse]._y = char._y - 20; } function desp_use(obj, multiple) { desp = Math.ceil(player_health * 0.05); damage = Math.ceil((player_health * 10) + (player_mana * 10)); if (order == 0) { if (multiple == 1) { } } else if (multiple == 1) { } _root["mon" + order].health = _root["mon" + order].health - damage; player_health = player_health - Math.ceil(desp); player_mana = player_mana - 60; if (itemuse >= 10) { itemuse = 1; } else { itemuse++; } if (obj._x == null) { } else { _root.nme_hitpoints.duplicateMovieClip("nme_hitpoints_mc" + itemuse, 6600 + itemuse); _root.desp_mc.duplicateMovieClip("desp" + itemuse, 1010 + itemuse); if (_root["nme_hitpoints_mc" + itemuse].lx == null) { _root["nme_hitpoints_mc" + itemuse].display = damage; _root["nme_hitpoints_mc" + itemuse].lx = 1; } _root["nme_hitpoints_mc" + itemuse]._x = obj._x; _root["nme_hitpoints_mc" + itemuse]._y = obj._y - 20; if (_root["desp" + itemuse].lx == null) { _root.soundspell1.gotoAndStop(8); _root["desp" + itemuse].gotoAndPlay(1); _root["desp" + itemuse].lx = 1; } _root["desp" + itemuse]._x = obj._x; _root["desp" + itemuse]._y = obj._y - 20; } } function zerkuse(obj, multiple) { zerk = Math.ceil(player_health * 7.5); damage = zerk; if (order == 0) { if (multiple == 1) { } } else if (multiple == 1) { } player_health = player_health - Math.ceil(player_health * 0.066); player_mana = player_mana - 120; _root["mon" + order].health = _root["mon" + order].health - Math.ceil(damage); var okillscan = 1; while (okillscan < 10) { if (_root["mon" + order].hitTest(_root["mon" + okillscan].hb)) { _root.zerk_mc.duplicateMovieClip("zerk" + okillscan, 1020 + okillscan); if (_root["nme_hitpoints_mc" + okillscan].lx == null) { _root["nme_hitpoints_mc" + okillscan].display = zerk; _root["nme_hitpoints_mc" + okillscan].lx = 1; } _root["nme_hitpoints_mc" + okillscan]._x = obj._x; _root["nme_hitpoints_mc" + okillscan]._y = obj._y - 20; _root["mon" + okillscan].health = _root["mon" + okillscan].health - Math.ceil(damage); if (_root["zerk" + okillscan].lx == null) { _root.soundspell1.gotoAndStop(8); _root["zerk" + okillscan].gotoAndPlay(1); _root["zerk" + okillscan].lx = 1; } _root["zerk" + okillscan]._x = _root["mon" + okillscan]._x; _root["zerk" + okillscan]._y = _root["mon" + okillscan]._y - 20; } okillscan++; } if (itemuse >= 10) { itemuse = 1; } else { itemuse++; } if (obj._x == null) { } else { _root.nme_hitpoints.duplicateMovieClip("nme_hitpoints_mc" + itemuse, 6600 + itemuse); _root.zerk_mc.duplicateMovieClip("zerk" + itemuse, 1010 + itemuse); if (_root["nme_hitpoints_mc" + itemuse].lx == null) { _root["nme_hitpoints_mc" + itemuse].display = zerk; _root["nme_hitpoints_mc" + itemuse].lx = 1; } _root["nme_hitpoints_mc" + itemuse]._x = obj._x; _root["nme_hitpoints_mc" + itemuse]._y = obj._y - 20; if (_root["zerk" + itemuse].lx == null) { _root.soundspell1.gotoAndStop(8); _root["zerk" + itemuse].gotoAndPlay(1); _root["zerk" + itemuse].lx = 1; } _root["zerk" + itemuse]._x = obj._x; _root["zerk" + itemuse]._y = obj._y - 20; } } function parause(obj) { if (itemuse >= 10) { itemuse = 1; } else { itemuse++; } if (obj._x == null) { } else { _root.para_effect_mc.duplicateMovieClip("para" + itemuse, 1010 + itemuse); if (_root["para" + itemuse].lx == null) { chat("You cast V-" + itemMsg[60], 30, 5); _root.soundspell1.gotoAndStop(4); _root["para" + itemuse].gotoAndPlay(1); _root["para" + itemuse].lx = 1; } _root["para" + itemuse]._x = obj._x; _root["para" + itemuse]._y = obj._y - 20; } } function zapuse(obj, multiple) { zap = 25; if (order == 0) { if (multiple == 1) { } else { player_health = player_health - zap; } } else if (multiple == 1) { } else { _root["mon" + order].health = _root["mon" + order].health - zap; } var okillscan = 1; while (okillscan < (zapnumber + 1)) { if (_root["mon" + order].hitTest(_root["mon" + okillscan])) { _root["mon" + okillscan].stun = 1; _root["mon" + okillscan].stuntimer = 1; _root.zap_effect_mc.duplicateMovieClip("zap" + okillscan, 1030 + okillscan); _root.nme_hitpoints.duplicateMovieClip("nme_hitpoints_mc" + okillscan, 6520 + okillscan); _root["mon" + okillscan].health = _root["mon" + okillscan].health - (Math.ceil((zap * zapnumber) + 1) + zapTot); if (_root["nme_hitpoints_mc" + okillscan].lx == null) { _root["nme_hitpoints_mc" + okillscan].display = (zap * (zapnumber + 1)) + zapTot; _root["nme_hitpoints_mc" + okillscan].lx = 1; } _root["nme_hitpoints_mc" + okillscan]._x = _root["mon" + okillscan]._x; _root["nme_hitpoints_mc" + okillscan]._y = _root["mon" + okillscan]._y - 20; if (_root["zap" + okillscan].lx == null) { _root.soundspell1.gotoAndStop(2); _root["zap" + okillscan].gotoAndPlay(1); _root["zap" + okillscan].lx = 1; } _root["zap" + okillscan]._x = _root["mon" + okillscan]._x; _root["zap" + okillscan]._y = _root["mon" + okillscan]._y - 20; } okillscan++; } if (itemuse >= 10) { itemuse = 1; } else { itemuse++; } if (obj._x == null) { } else { _root.nme_hitpoints.duplicateMovieClip("nme_hitpoints_mc" + itemuse, 6500 + itemuse); _root.zap_effect_mc.duplicateMovieClip("zap" + itemuse, 1010 + itemuse); if (_root["nme_hitpoints_mc" + itemuse].lx == null) { _root["nme_hitpoints_mc" + itemuse].display = (zap * (zapnumber + 1)) + zapTot; _root["nme_hitpoints_mc" + itemuse].lx = 1; } _root["nme_hitpoints_mc" + itemuse]._x = obj._x; _root["nme_hitpoints_mc" + itemuse]._y = obj._y - 20; if (_root["zap" + itemuse].lx == null) { _root.soundspell1.gotoAndStop(2); _root["zap" + itemuse].gotoAndPlay(1); _root["zap" + itemuse].lx = 1; } _root["zap" + itemuse]._x = obj._x; _root["zap" + itemuse]._y = obj._y - 20; } } function potenceuse(obj) { if (itemuse >= 10) { itemuse = 1; } else { itemuse++; } if (_root["flank_mc" + itemuse].lx == null) { _root.flank_mc.duplicateMovieClip("flank_mc" + itemuse, 7700 + itemuse); _root["flank_mc" + itemuse].gotoAndPlay(1); _root.soundspell1.gotoAndStop(4); _root["flank_mc" + itemuse].lx = 1; } _root["flank_mc" + itemuse]._x = obj._x; _root["flank_mc" + itemuse]._y = obj._y - 20; } function blessuse(obj) { if (itemuse >= 10) { itemuse = 1; } else { itemuse++; } if (_root["flank_mc" + itemuse].lx == null) { _root.flank_mc.duplicateMovieClip("flank_mc" + itemuse, 7500 + itemuse); _root["flank_mc" + itemuse].gotoAndPlay(1); _root.soundspell1.gotoAndStop(5); _root["flank_mc" + itemuse].lx = 1; } _root["flank_mc" + itemuse]._x = obj._x; _root["flank_mc" + itemuse]._y = obj._y - 20; } function shadowuse(obj) { if (itemuse >= 10) { itemuse = 1; } else { itemuse++; } if (_root["flank_mc" + itemuse].lx == null) { _root.flank_mc.duplicateMovieClip("flank_mc" + itemuse, 7300 + itemuse); _root["flank_mc" + itemuse].gotoAndPlay(1); _root.soundspell1.gotoAndStop(5); _root["flank_mc" + itemuse].lx = 1; } _root["flank_mc" + itemuse]._x = obj._x; _root["flank_mc" + itemuse]._y = obj._y - 20; } function mightuse(obj) { if (itemuse >= 10) { itemuse = 1; } else { itemuse++; } if (_root["fury_effect_mc" + itemuse].lx == null) { _root.fury_effect_mc.duplicateMovieClip("fury_effect_mc" + itemuse, 7500 + itemuse); _root["fury_effect_mc" + itemuse].gotoAndPlay(1); _root.sounditem1.gotoAndStop(4); _root["fury_effect_mc" + itemuse].lx = 1; } _root["fury_effect_mc" + itemuse]._x = obj._x; _root["fury_effect_mc" + itemuse]._y = obj._y - 20; } function furyuse(obj) { if (itemuse >= 10) { itemuse = 1; } else { itemuse++; } if (_root["fury_effect_mc" + itemuse].lx == null) { _root.fury_effect_mc.duplicateMovieClip("fury_effect_mc" + itemuse, 7100 + itemuse); _root["fury_effect_mc" + itemuse].gotoAndPlay(1); _root.sounditem1.gotoAndStop(4); _root["fury_effect_mc" + itemuse].lx = 1; } _root["fury_effect_mc" + itemuse]._x = obj._x; _root["fury_effect_mc" + itemuse]._y = obj._y - 20; } function flankuse(obj) { if (itemuse >= 10) { itemuse = 1; } else { itemuse++; } if (order == 0) { if (flank_buff == 1) { if (meleenum >= 2) { } else { if (_root["flank_mc" + itemuse].lx == null) { _root.flank_mc.duplicateMovieClip("flank_mc" + itemuse, 6800 + itemuse); _root.soundspell1.gotoAndStop(4); _root["flank_mc" + itemuse].gotoAndPlay(1); _root["flank_mc" + itemuse].lx = 1; } _root["flank_mc" + itemuse]._x = obj._x; _root["flank_mc" + itemuse]._y = obj._y - 20; flanktimer = 6250; meleenum = 2; } } else { if (_root["flank_mc" + itemuse].lx == null) { _root.flank_mc.duplicateMovieClip("flank_mc" + itemuse, 6800 + itemuse); _root.soundspell1.gotoAndStop(4); _root["flank_mc" + itemuse].gotoAndPlay(1); _root["flank_mc" + itemuse].lx = 1; } _root["flank_mc" + itemuse]._x = obj._x; _root["flank_mc" + itemuse]._y = obj._y - 20; flanktimer = 6250; flank_buff = 1; meleenum = 1; } } } function invisuse(obj) { if (order == 0) { if (invis_buff == 1) { delete auto_invis; delete invis_buff; } else { if ((invistimer == null) || (invistimer < 1560)) { invistimer = 1560; } invis_buff = 1; auto_invis = 1; } } } function healuse(obj) { _root.plHpDis = 500; heal = 50; if (order == 0) { if ((player_health + heal) >= stats_health) { player_health = stats_health; } else { player_health = player_health + heal; } } else if (_root["mon" + order].health >= _root["mon" + order].stat_health) { _root["mon" + order].health = _root["mon" + order].stat_health; } else { _root["mon" + order].health = _root["mon" + order].health + heal; } if (itemuse >= 10) { itemuse = 1; } else { itemuse++; } _root.healpoints_mc.duplicateMovieClip("healpoints_mc" + itemuse, 6500 + itemuse); _root.heal_effect_mc.duplicateMovieClip("heal" + itemuse, 10100 + itemuse); if (_root["healpoints_mc" + itemuse].lx == null) { _root["healpoints_mc" + itemuse].display = heal; _root["healpoints_mc" + itemuse].lx = 1; } _root["healpoints_mc" + itemuse]._x = obj._x; _root["healpoints_mc" + itemuse]._y = obj._y - 20; if (_root["heal" + itemuse].lx == null) { _root.sounditem1.gotoAndStop(4); _root["heal" + itemuse].gotoAndPlay(1); _root["heal" + itemuse].lx = 1; } _root["heal" + itemuse]._x = obj._x; _root["heal" + itemuse]._y = obj._y - 20; } itemreadout1 = weapmod[ItemModW[1]]; itemreadout2 = weapmod[ItemModW[2]]; itemreadout3 = weapmod[ItemModW[3]]; itemreadout4 = weapmod[ItemModW[4]]; itemreadout5 = weapmod[ItemModW[5]]; equipro1 = weapmod[equipModW[1]]; equipro2 = weapmod[equipModW[2]]; equipro3 = weapmod[equipModW[3]]; equipro4 = weapmod[equipModW[4]]; equipro5 = weapmod[equipModW[5]]; xItemModA = ItemModA; xItemModW = ItemModW; yItemModW = ((ItemModW[arraynum] + "ItemmodW: ") + ItemModA[arraynum]) + "ItemModA"; xequipmodA = equipmodA; xequipmodW = equipmodW; ymacromodA = macromodA; ymacromodW = macromodW; ytreasure = (treasureHistory[read] + " ") + treasureHistory[read - 1]; thrower(12, 4, 5); if (keys == null) { keys = 1; } if (zerk_t_use == 1) { if (player_mana > zcost) { sloClock = 1; delete zerkm; delete zerknumber; delete zerk_m; delete spell_input; zerkTot = 1; if (order >= 10) { _root.targ1._y = -99999; delete zerk_t_use; ItemNum[keys] = ItemNum[keys] + 1; chat("<b>Nothing to Attack</b>", 30, 5); } delete mousex; delete mousey; delete m_input; delete m_command; spell_input = 1; zerk_m = 1; delete zerk_t_use; } else { chat(("<b>Not enough Mana</b> (" + itemMsg[57]) + ")", 30, 5); delete zerk_t_use; } } if (zap_t_use == 1) { if (lastKey == null) { lastKey = keys; } if (Key.isDown(Key.getCode()) || (m_command == 1)) { if (lk_input == null) { spellCharge(); lk_input = 1; } } else { delete lk_input; } delete zapm; delete zapnumber; delete zap_m; delete spell_input; cost = 30; spells_target(); if (order >= 10) { spellCharge(); _root.targ1._y = -99999; delete zap_t_use; if (ItemNum[keys] == 42) { ItemNum[keys] = ItemNum[keys] + 1; } chat("<b>Nothing to Attack</b>", 30, 5); } else if (player_mana < cost) { _root.targ1._y = -99999; delete zap_t_use; if (ItemArrayNum[keys] == 42) { ItemNum[keys] = ItemNum[keys] + 1; } if (spellArray[keys] == 42) { chat("<b>Not enough Mana</b>", 30, 5); } _root.plHpDis = 500; } if (Key.isDown(13) || (_root.targ1.hitTest(_xmouse, _ymouse, true) && (m_input == 1))) { if ((use_menu == 2) && (player_mana > cost)) { usespellStack(); } if (use_menu == 1) { usespellStack(); } } if (Key.isDown(Key.getCode()) || (m_command == 1)) { if (order < 10) { if ((use_menu == 2) && (player_mana > cost)) { zapTot = zapTot + 5; usespellStack(); } if (use_menu == 1) { zapTot = zapTot + 5; usespellStack(); } } } } if (class == 1) { zcost = 60; } else if (class == 2) { zcost = 120; } if (sloClock == null) { delete zerk_m; } if ((zerk_m == 1) && (player_mana > zcost)) { sloClock = 1; if (order == 0) { chat("<b>Nothing to Attack</b>", 30, 5); delete zerk_m; } else if (spell_input == 1) { delete zerk_t_use; if (zerkm >= 3) { zerkanim(); delete effectst; _root["mon" + order].stun = 1; _root["mon" + order].stuntimer = 1; _root.targ1._y = -99999; _root["mon" + order].health = _root["mon" + order].health - zerk; if ((class == 2) && (player_mana >= cost)) { chat("You cast " + itemMsg[57], 30, 5); zerkuse(_root["mon" + order], 1); } else if ((class == 1) && (player_mana >= cost)) { chat("You cast " + itemMsg[58], 30, 5); desp_use(_root["mon" + order], 1); } delete zerkm; zerknumber++; } else if (((((((((_root.mon1._x == null) && (_root.mon2._x == null)) && (_root.mon3._x == null)) && (_root.mon4._x == null)) && (_root.mon5._x == null)) && (_root.mon6._x == null)) && (_root.mon7._x == null)) && (_root.mon8._x == null)) && (_root.mon9._x == null)) { delete zerkm; delete zerknumber; delete zerk_m; delete spell_input; order = 0; } else { zerkm++; } if (zerknumber >= zerkTot) { delete zerkm; delete zerknumber; _root.targ1._y = -99999; delete spell_input; delete zerk_m; } } } if (para_m == 1) { if (monpara >= (enemyCount + 1)) { monpara = 1; } if (_root["mon" + monpara].stun == 1) { monpara++; } else { parause(_root["mon" + monpara]); _root["mon" + monpara].move = 9; _root["mon" + monpara].stun = 1; _root["mon" + monpara].stunTimer = 1; _root["mon" + monpara].thrownStun = 500; _root.targ1._y = -99999; delete para_m; delete para_t_use; monpara++; } } if (zap_m == 1) { if (spell_input == 1) { delete zap_t_use; if (order == 0) { } else { if (zapm >= 3) { delete effectst; _root["mon" + order].stun = 1; _root["mon" + order].stuntimer = 1; _root.targ1._y = -99999; _root["mon" + order].health = _root["mon" + order].health - zap; zapuse(_root["mon" + order], 1); delete zapm; zapnumber++; } else if (((((((((_root.mon1._x == null) && (_root.mon2._x == null)) && (_root.mon3._x == null)) && (_root.mon4._x == null)) && (_root.mon5._x == null)) && (_root.mon6._x == null)) && (_root.mon7._x == null)) && (_root.mon8._x == null)) && (_root.mon9._x == null)) { delete zapTot; delete zapm; delete zapnumber; delete zap_m; delete spell_input; order = 0; } else { zapm++; } if (zapnumber >= zapTot) { delete zapTot; delete zapm; delete zapnumber; _root.targ1._y = -99999; delete spell_input; delete zap_m; } } } } regenHealth(); if (flanktimer == 1) { if (meleenum == 1) { chat("Side Attacks End", 30, 5); } else { chat("Back Attacks End", 30, 5); chat("Side Attacks End", 30, 5); } delete meleenum; delete flank_buff; delete flanktimer; } else { flanktimer--; } if (invis_buff == 1) { _root.char1._alpha = 25; if (se_invis == null) { _root.soundspell1.gotoAndStop(3); se_invis = 1; } } else { delete invistimer; _root.char1._alpha = 100; delete se_invis; if (auto_invis == 1) { if ((invistimer == null) || (invistimer < 1560)) { invistimer = 1560; } invis_buff = 1; } } if (para_t_use == 1) { para_m = 1; delete para_t_use; } if (bomb_use == 1) { bombEffect = 1; bombtype++; if (bombtype >= 3) { bombtype = 1; } if (bombtype == 1) { _root.soundspell1.gotoAndStop(7); _root.soundspell1.gotoAndStop(9); var bombset = 1; while (bombset < 13) { bombRangex = new Array(); bombRangey = new Array(); bombRangex = [x, 0, 0, -24, 24, 0, 0, -48, 48]; bombRangey = [x, -24, 24, 0, 0, -48, 48, 0, 0]; _root.kwisin_fury_mc.duplicateMovieClip("effect" + bombset, 1050 + bombset); _root["effect" + bombset]._x = _root.char1._x + bombRangex[bombset]; _root["effect" + bombset]._y = _root.char1._y + bombRangey[bombset]; if (_root["effect" + bombset].hitTest(_root["mon" + bombset])) { damage = Infinity; _root["mon" + bombset].health = _root["mon" + bombset].health - damage; } bombset++; } } if (bombtype == 2) { _root.soundspell1.gotoAndStop(7); _root.soundspell1.gotoAndStop(9); var bombsetx = 1; while (bombsetx < 13) { bombRangex = new Array(); bombRangey = new Array(); bombRangex = [x, -48, -24, 48, 24, -24, 24, -48, 48]; bombRangey = [x, -48, -24, 48, 24, 24, -24, 48, -48]; _root.kwisin_fury_mc.duplicateMovieClip("effect_" + bombsetx, 1050 + (bombsetx + 12)); _root["effect_" + bombsetx]._x = _root.char1._x + bombRangex[bombsetx]; _root["effect_" + bombsetx]._y = _root.char1._y + bombRangey[bombsetx]; if (_root["effect_" + bombsetx].hitTest(_root["mon" + bombsetx])) { damage = Infinity; _root["mon" + bombsetx].health = _root["mon" + bombsetx].health - damage; } bombsetx++; } } chat("You used Shatter Bomb", 30, 5); delete bomb_use; } if (invistimer == null) { } else if (invistimer <= 0) { chat("You are no longer invisible", 30, 5); delete invis_buff; delete auto_invis; delete invistimer; } else { invistimer--; } if (blesscombo == 1) { if (blesstimer == null) { bless_use = 1; } else if (potencetimer == null) { potence_use = 1; } else if (meleenumber < 2) { flank_use = 1; } delete blesscombo; } if (potence_use == 1) { cost = 30; if (player_mana > cost) { if (potencetimer == null) { potencetimer = 1850; potencebuff = 1; potenceuse(char); chat("You cast " + itemMsg[55], 30, 5); if (itemuse >= 10) { itemuse = 1; } player_mana = player_mana - cost; } else { chat("You have already casted that", 30, 5); } } else { chat("<b>Not enough Mana</b>", 30, 5); } delete potence_use; } if (potencetimer == null) { } else if (potencetimer <= 0) { chat("Your skill decreases", 30, 5); delete potencebuff; delete potencetimer; } else { potencetimer = potencetimer - 1; } if (bless_use == 1) { cost = 60; if (player_mana > cost) { if (blesstimer == null) { blesstimer = 3750; blessbuff = 1; blessuse(char); chat("You cast " + itemMsg[54], 30, 5); if (itemuse >= 10) { itemuse = 1; } player_mana = player_mana - cost; } else { chat("You have already casted that", 30, 5); } } else { chat("<b>Not enough Mana</b>", 30, 5); } delete bless_use; } if (blesstimer == null) { } else if (blesstimer <= 0) { chat("End of Blessing", 30, 5); delete blessbuff; delete blesstimer; } else { blesstimer = blesstimer - 1; } if (mightcombo == 1) { if (mighttimer == null) { might_use = 1; } else if (shadowtimer == null) { shadow_use = 1; } else { chat("You have already casted that", 30, 5); } delete mightcombo; } if (shadow_use == 1) { cost = 60; if (player_mana > cost) { if (shadowtimer == null) { shadowtimer = 6000; shadowbuff = 1; shadowuse(char); chat("You cast " + itemMsg[52], 30, 5); if (itemuse >= 10) { itemuse = 1; } player_mana = player_mana - cost; } else { chat("You have already casted that", 30, 5); } } else { chat("<b>Not enough Mana</b>", 30, 5); } delete shadow_use; } if (shadowtimer == null) { } else if (shadowtimer <= 0) { chat("Your speed decreases", 30, 5); delete shadowbuff; delete shadowtimer; } else { shadowtimer = shadowtimer - 1; } if (might_use == 1) { cost = 30; if (player_mana > cost) { if (mighttimer == null) { mighttimer = 1620; mightbuff = 1; mightuse(char); chat("You cast " + itemMsg[51], 30, 5); if (itemuse >= 10) { itemuse = 1; } player_mana = player_mana - cost; } else { chat("You have already casted that", 30, 5); } } else { chat("<b>Not enough Mana</b>", 30, 5); } delete might_use; } if (mighttimer == null) { } else if (mighttimer <= 0) { chat("Your muscles weaken", 30, 5); delete mightbuff; delete mighttimer; } else { mighttimer = mighttimer - 1; } if (furyLevel == null) { furyLevel = new Array(); if (class == 1) { furyOutput = ["", 1, 2]; furyPower = ["", 2, 3]; furyLevel = [" ", 30, 90]; furyLeveltext = [" ", "Wolf's ", "Tiger's "]; } if (class == 2) { furyOutput = ["", 1, 2, 3]; furyPower = ["", 2, 3, 4]; furyLevel = [" ", 30, 90, 150]; furyLeveltext = [" ", "Wolf's ", "Tiger's ", "Dragon's "]; } } if (fury_use == 1) { if (flvl == null) { flvl = 1; } lvloutput = furyOutput[flvl]; lvl = furyPower[flvl]; cost = furyLevel[flvl]; if (player_mana > cost) { if (furytimer == null) { furytimer = 6250; furybuff = 1; furyuse(char); chat(((((("You cast " + furyLeveltext[flvl]) + itemMsg[50]) + "") + "(Fury Level ") + flvl) + ")", 30, 5); if (itemuse >= 10) { itemuse = 1; } player_mana = player_mana - cost; } else { chat("You have already casted that", 30, 5); } } else { chat("<b>Not enough Mana</b>", 30, 5); } delete fury_use; } if (furytimer == null) { } else if (furytimer <= 0) { chat("Special Attacks end", 30, 5); delete furybuff; delete furytimer; } else { furytimer = furytimer - 1; } if (flank_use == 1) { cost = 90; if (player_mana > cost) { if (meleenum < 2) { flankuse(char); chat((("You cast " + itemMsg[44]) + "") + meleenum, 30, 5); player_mana = player_mana - cost; if (itemuse >= 10) { itemuse = 1; } } else { chat("You have already casted that", 30, 5); } } else { chat("<b>Not enough Mana</b>", 30, 5); } delete flank_use; } if (invis_use == 1) { chat("You cast " + itemMsg[43], 30, 5); invisuse(char); if (itemuse >= 10) { itemuse = 1; } delete invis_use; } if (heal_use == 1) { cost = 3; if (cost < player_mana) { chat("You cast " + itemMsg[40], 30, 5); player_mana = player_mana - cost; order = 0; healuse(char); if (itemuse >= 10) { itemuse = 1; } delete heal_use; } else { chat("<b>Not enough Mana</b>", 30, 5); delete heal_use; } } if (heal_t_use == 1) { spells_target(); if (Key.isDown(13) || (_root.targ1.hitTest(_xmouse, _ymouse, true) && (m_input == 1))) { delete mousex; delete mousey; delete m_input; delete m_command; _root.targ1._y = -99999; if (spell_input == null) { chat("You cast " + itemMsg[41], 30, 5); if (order == 0) { healuse(_root.char1); } else { healuse(_root["mon" + order]); } delete heal_t_use; spell_input = 1; } } else { delete spell_input; } } if (craft_use == 1) { chat((((("<b>You cannot use that (" + itemMsg[itemArraynum[keys]]) + "(") + ItemNum[keys]) + ")") + ")</b>", 30, 5); delete craft_use; } if (wine_use == 1) { _root.plHpDis = 500; chat("You used Wine", 30, 5); if (player_mana >= stats_mana) { player_mana = stats_mana; } var i; while ((player_mana < stats_mana) && (i < 25)) { (player_mana++) && (i++); } _root.sounditem1.gotoAndStop(5); delete wine_use; } if (herbp_use == 1) { _root.plHpDis = 500; chat("You used Herb Pipe", 30, 5); if (player_mana >= stats_mana) { player_mana = stats_mana; } if (player_health < 50) { } else { player_health = player_health - 50; } var i; while ((player_mana < stats_mana) && (i < 300)) { (player_mana++) && (i++); } _root.sounditem1.gotoAndStop(5); delete herbp_use; } if (sonhip_use == 1) { _root.plHpDis = 500; chat("You used Sonhi Pipe", 30, 5); if (player_mana >= stats_mana) { player_mana = stats_mana; } if (player_health < 50) { } else { player_health = player_health - 50; } var i; while ((player_mana < stats_mana) && (i < 450)) { (player_mana++) && (i++); } _root.sounditem1.gotoAndStop(5); delete sonhip_use; } if (liver_use == 1) { _root.plHpDis = 500; chat("You ate Bear's Liver", 30, 5); if (player_health >= stats_health) { player_health = stats_health; } var i; while ((player_health < stats_health) && (i < 500)) { (player_health++) && (i++); } _root.sounditem1.gotoAndStop(2); delete liver_use; } if (beef_use == 1) { _root.plHpDis = 500; chat("You ate Beef", 30, 5); if (player_health >= stats_health) { player_health = stats_health; } var i; while ((player_health < stats_health) && (i < 50)) { (player_health++) && (i++); } _root.sounditem1.gotoAndStop(2); delete beef_use; } if (redpot_use == 1) { potionuse(); chat("You drank a red potion", 30, 5); player_health = stats_health; delete redpot_use; } if (potUsage == null) { potUsage = new Array(); potUsage[1] = 8; potUsage[2] = 10; potUsage[3] = 12; } if (concpot_use == 1) { if (itemuse >= 10) { itemuse = 1; } if (concpotTimer == null) { itemuse++; potionuse(); chat("You drank a speed potion", 30, 5); if (PotNum == 3) { } else { PotNum++; } concpotTimer = 10000 / PotNum; } if (concpotTimer <= 0) { delete PotNum; delete concpot_use; delete concpotTimer; chat("Your increased speed is gone", 30, 5); } else { if (stats_agi_full < 2) { stats_agi_full = 2.96; } else { stats_agi_full = stats_agi - (potUsage[PotNum] + base_agi); } concpotTimer = concpotTimer - 10; } } else { if (stats_agi_full == null) { stats_agi_full = stats_agi - base_agi; } if (stats_agi_full < 2) { stats_agi_full = 2.96; } else { stats_agi_full = stats_agi - base_agi; } } if (PotNum == null) { concpot_time = 10000; } else { concpot_time = 10000 / PotNum; } if (use_menu == null) { use_menu = 1; } if (time_use == 1) { t_usemenu = 1; _root.game_hud1.time.gotoAndStop(2); } else { _root.game_hud1.time.gotoAndStop(1); } if (Key.isDown(90) || (_root.game_hud1.time.hittest(_xmouse, _ymouse, true) && (m_input == 1))) { if (t_useinput == null) { t_usemenu++; t_useinput = 1; } if (t_usemenu == 1) { time_use = 1; } if (t_usemenu == 2) { delete time_use; } if (t_usemenu >= 3) { time_use = 1; t_usemenu = 1; } } else { delete t_useinput; } if (Key.isDown(70) || (_root.game_hud1.spell.hittest(_xmouse, _ymouse, true) && (m_input == 1))) { if (use_input == null) { use_menu++; use_input = 1; } if (use_menu == 1) { delete spell_usage; _root.game_hud1.spell.gotoAndStop(1); } if (use_menu == 2) { spell_usage = 1; _root.game_hud1.spell.gotoAndStop(2); } if (use_menu >= 3) { delete spell_usage; use_menu = 1; } } else { delete use_input; } if (Key.isDown(71) || (_root.game_hud1.equip.hitTest(_xmouse, _ymouse, true) && (m_input == 1))) { equip_usage = 1; } else if (((_root.game_hud1.equip.hitTest(_xmouse, _ymouse, true) && (m_input == 1)) || (_root.game_hud1.item.hitTest(_xmouse, _ymouse, true) && (m_input == 1))) || (_root.game_hud1.spell.hitTest(_xmouse, _ymouse, true) && (m_input == 1))) { delete equip_usage; } else if (Key.isDown(70) || (Key.isDown(71))) { item_usage = 1; delete equip_usage; } if (Key.isDown(68)) { } else { item_usage = 1; } _root.IO = ((((((((((((((((((((((((((((_root.item1._x + "| item1") + "<br>") + _root.item2._x) + "| item2") + "<br>") + _root.item3._x) + "| item3") + "<br>") + _root.item4._x) + "| item4") + "<br>") + _root.item5._x) + "| item5") + "<br>") + _root.item6._x) + "| item6") + "<br>") + _root.item7._x) + "| item7") + "<br>") + _root.item8._x) + "| item8") + "<br>") + _root.item9._x) + "| item9") + "<br>") + _root.item10._x) + "| item10") + "<br>"; if (itemArraynum[keys] == null) { delete ItemArraynum[keys]; delete ItemNum[keys]; delete itemModW[keys]; delete itemModA[keys]; } if (spell_usage == 1) { delete item_usage; if ((sellpage == 1) || (equip_usage == 1)) { use_menu = 2; delete spell_usage; } else { SpellUse(49, 50, 51, 52, 53, 68); } } if (equip_usage == 1) { trace("HW equip"); delete item_usage; if (sellpage == 1) { } else { ArmorDrop(49, 50, 51, 52, 53, 68); } } if (item_usage == 1) { if (sellpage == 1) { } else { Inventory(49, 50, 51, 52, 53, 68); } if (_root.invenMore == 1) { itembox1 = itemNum[6]; itembox2 = itemNum[7]; itembox3 = itemNum[8]; itembox4 = itemNum[9]; itembox5 = itemNum[10]; } else if (_root.invenLess == 1) { itembox1 = itemNum[1]; itembox2 = itemNum[2]; itembox3 = itemNum[3]; itembox4 = itemNum[4]; itembox5 = itemNum[5]; } } } if (debugItemCount >= _root.item_._totalframes) { debugItemCount = 1; } else { debugItemCount++; _root["item" + nmecreate].gotoAndStop(debugItemCount); } if (ItemNum[value] <= 0) { delete ItemNum[value]; delete ItemArraynum[value]; } if (correct == 1) { if (arrayclear >= 25) { if (itemArraynum[1] == null) { delete itemModW[1]; delete itemModA[1]; } if (itemArraynum[2] == null) { delete itemModW[2]; delete itemModA[2]; } if (itemArraynum[3] == null) { delete itemModW[3]; delete itemModA[3]; } if (itemArraynum[4] == null) { delete itemModW[4]; delete itemModA[4]; } if (itemArraynum[5] == null) { delete itemModW[5]; delete itemModA[5]; } delete correct; delete arrayclear; } else { arrayclear++; } } function ambush_v(obj) { ambleap = 24; desuClock_v = 1; if ((Math.abs(obj._x - ambNme_scan._x) < 73) && (Math.abs(obj._y - ambNme_scan._y) < 73)) { if (((obj._currentframe == (2 + armor_anim)) || (obj._currentframe == (7 + armor_anim))) || (obj._currentframe == (12 + armor_anim))) { obj._y = obj._y + ambleap; if (obj._xscale == 100) { obj._x = obj._x - ambleap; obj._xscale = -100; } else if (obj._xscale == -100) { obj._x = obj._x + ambleap; obj._xscale = 100; } obj.gotoAndStop(obj._currentframe + 2); _root.sounditem1.gotoAndStop(4); } else if (((obj._currentframe == (4 + armor_anim)) || (obj._currentframe == (9 + armor_anim))) || (obj._currentframe == (14 + armor_anim))) { obj._y = obj._y - ambleap; if (obj._xscale == 100) { obj._x = obj._x - ambleap; obj._xscale = -100; } else if (obj._xscale == -100) { obj._x = obj._x + ambleap; obj._xscale = 100; } obj.gotoAndStop(obj._currentframe - 2); _root.sounditem1.gotoAndStop(4); } if (((obj._currentframe == (1 + armor_anim)) || (obj._currentframe == (6 + armor_anim))) || (obj._currentframe == (11 + armor_anim))) { obj._y = obj._y + ambleap; obj.gotoAndStop(obj._currentframe + 4); _root.sounditem1.gotoAndStop(4); } else if (((obj._currentframe == (5 + armor_anim)) || (obj._currentframe == (10 + armor_anim))) || (obj._currentframe == (15 + armor_anim))) { obj._y = obj._y - ambleap; obj.gotoAndStop(obj._currentframe - 4); _root.sounditem1.gotoAndStop(4); } if (((obj._currentframe == (3 + armor_anim)) || (obj._currentframe == (8 + armor_anim))) || (obj._currentframe == (13 + armor_anim))) { if (obj._xscale == -100) { obj._x = obj._x + ambleap; if (obj._xscale == 100) { obj._xscale = -100; } else { obj._xscale = 100; _root.sounditem1.gotoAndStop(4); } } else { obj._x = obj._x - ambleap; if (obj._xscale == 100) { obj._xscale = -100; } else { obj._xscale = 100; _root.sounditem1.gotoAndStop(4); } } } ambushshadx = ambushmemx; ambushshady = ambushmemy; c_ambush = 1; } } function ambush(obj) { ambleap = 24; desuClock = 1; if ((Math.abs(obj._x - ambNme_scan._x) < 73) && (Math.abs(obj._y - ambNme_scan._y) < 73)) { if (((obj._currentframe == (2 + armor_anim)) || (obj._currentframe == (7 + armor_anim))) || (obj._currentframe == (12 + armor_anim))) { obj._y = ambNme_scan._y + ambleap; if (obj._xscale == 100) { obj._x = ambNme_scan._x - ambleap; obj._xscale = -100; } else if (obj._xscale == -100) { obj._x = ambNme_scan._x + ambleap; obj._xscale = 100; } obj.gotoAndStop(obj._currentframe + 2); _root.sounditem1.gotoAndStop(4); } else if (((obj._currentframe == (4 + armor_anim)) || (obj._currentframe == (9 + armor_anim))) || (obj._currentframe == (14 + armor_anim))) { obj._y = ambNme_scan._y - ambleap; if (obj._xscale == 100) { obj._x = ambNme_scan._x - ambleap; obj._xscale = -100; } else if (obj._xscale == -100) { obj._x = ambNme_scan._x + ambleap; obj._xscale = 100; } obj.gotoAndStop(obj._currentframe - 2); _root.sounditem1.gotoAndStop(4); } if (((obj._currentframe == (1 + armor_anim)) || (obj._currentframe == (6 + armor_anim))) || (obj._currentframe == (11 + armor_anim))) { obj._y = ambNme_scan._y + ambleap; obj.gotoAndStop(obj._currentframe + 4); _root.sounditem1.gotoAndStop(4); } else if (((obj._currentframe == (5 + armor_anim)) || (obj._currentframe == (10 + armor_anim))) || (obj._currentframe == (15 + armor_anim))) { obj._y = ambNme_scan._y - ambleap; obj.gotoAndStop(obj._currentframe - 4); _root.sounditem1.gotoAndStop(4); } if (((obj._currentframe == (3 + armor_anim)) || (obj._currentframe == (8 + armor_anim))) || (obj._currentframe == (13 + armor_anim))) { if (obj._xscale == -100) { obj._x = ambNme_scan._x + ambleap; if (obj._xscale == 100) { obj._xscale = -100; } else { obj._xscale = 100; _root.sounditem1.gotoAndStop(4); } } else { obj._x = ambNme_scan._x - ambleap; if (obj._xscale == 100) { obj._xscale = -100; } else { obj._xscale = 100; _root.sounditem1.gotoAndStop(4); } } } ambushshadx = ambushmemx; ambushshady = ambushmemy; c_ambush = 1; } } function attack(obj, auto, aspd, atk) { if (s_scanx == null) { if (s_scanx == 1) { } else { amb_scanner = 1; while (amb_scanner < (enemyCount + 1)) { if (_root["mon" + amb_scanner].hitTest(mousex, mousey, true)) { keyboard_ambush = 1; } amb_scanner++; } s_scanx = 1; } } else { delete s_scanx; } ambTest = obj.hitTest(ambNme_scan); if (s_scan == null) { if (s_scan == 1) { } else { amb_scanner = 1; while (amb_scanner < (enemyCount + 1)) { if (obj.hitTest(_root["mon" + amb_scanner])) { ambNme_scan = _root["mon" + amb_scanner]; } amb_scanner++; } s_scan = 1; } } else { delete s_scan; } if (obj.hitTest(ambNme_scan)) { if (s_inputDelay == null) { if (s_ambush == 1) { if (obj._currentframe > (5 + armor_anim)) { if (obj._currentframe > (10 + armor_anim)) { obj.gotoAndStop(obj._currentframe - 5); obj.gotoAndStop(obj._currentframe + 5); ambush(obj); atk._x = obj._x; atk._y = obj._y - 20; } else { obj.gotoAndStop(obj._currentframe + 5); ambush(obj); atk._x = obj._x; atk._y = obj._y - 20; } } } s_inputDelay = 1; } } else { delete s_inputDelay; delete ambleap; } if ((atimer == null) && (fstrike == null)) { atimer = 999; fstrike = 1; } else if (atimer == null) { } else { atimer++; } if (atimer >= (aspd * 2)) { delete inputDelay; delete atimer; if ((input == null) && (Key.isDown(65))) { atk._x = obj._x; atk._y = obj._y - 20; if (obj._currentframe > (5 + armor_anim)) { if (obj._currentframe > (10 + armor_anim)) { obj.gotoAndStop(obj._currentframe - 5); obj.gotoAndStop(obj._currentframe + 5); } else { obj.gotoAndStop(obj._currentframe + 5); } } input = 1; } delete input; } if (Key.isDown(65) || (Key.isDown(32))) { htdstuck(); if (atimer == null) { atimer++; } if (inputDelay == null) { if (obj._currentframe > (5 + armor_anim)) { if (obj._currentframe > (10 + armor_anim)) { obj.gotoAndStop(obj._currentframe - 5); obj.gotoAndStop(obj._currentframe + 5); } else { obj.gotoAndStop(obj._currentframe + 5); } } atk._x = obj._x; atk._y = obj._y - 20; inputDelay = 1; } if (auto == null) { } } else { if ((!Key.isDown(65)) && (!Key.isDown(32))) { delete fstrike; } if (atimer > aspd) { delete input; delete atimer; } if (x == 8) { atk._x = -200; atk._y = -200; } } } function spriteDepth(obj, enemy) { if (enemy.dep == null) { if (obj._y < enemy._y) { enemy.swapDepths(layer2 + 20); enemy.dep = 2; } if (obj._y > enemy._y) { enemy.swapDepths(layer2 - 20); enemy.dep = 1; } } else { if (enemy.dep == 1) { if (obj._y < enemy._y) { enemy.swapDepths(layer2 + 20); enemy.dep = 2; } } if (enemy.dep == 2) { if (obj._y > enemy._y) { enemy.swapDepths(layer2 - 20); enemy.dep = 1; } } } } function rogueEffect() { var remShadow = 1; while (remShadow < 11) { if (_root["charshadow" + remShadow]._alpha < 0) { removeMovieClip(_root["charshadow" + remShadow]); } else { _root["charshadow" + remShadow]._alpha = _root["charshadow" + remShadow]._alpha - 2; } remShadow++; } } function charshadowfunc() { trace(pointsnum); if (class == 1) { _root["charshadow" + pointsnum]._x = _root.char1._x; _root.purge_effect_mc.duplicateMovieClip("purge" + pointsnum, 700 + pointsnum); if (_root["purge" + pointsnum].lx == null) { _root["purge" + pointsnum].gotoAndPlay(1); _root["purge" + pointsnum].lx = 1; } _root["purge" + pointsnum]._x = _root.char1._x; _root["purge" + pointsnum]._y = _root.char1._y - 20; _root.char1.duplicateMovieClip("charshadow" + pointsnum, 620 + pointsnum); if (_root["charshadow" + pointsnum].lx == null) { _root["charshadow" + pointsnum]._x = _root.char1._x; _root["charshadow" + pointsnum]._y = _root.char1._y; _root["charshadow" + pointsnum].gotoAndStop(_root.char1._currentframe); _root["charshadow" + pointsnum]._alpha = 80; _root["charshadow" + pointsnum].down.gotoAndStop(_root.char1.down._currentframe); _root["charshadow" + pointsnum].downdiag.gotoAndStop(_root.char1.downdiag._currentframe); _root["charshadow" + pointsnum].side.gotoAndStop(_root.char1.side._currentframe); _root["charshadow" + pointsnum].updiag.gotoAndStop(_root.char1.updiag._currentframe); _root["charshadow" + pointsnum].up.gotoAndStop(_root.char1.up._currentframe); _root["charshadow" + pointsnum].downa.gotoAndStop(3); _root["charshadow" + pointsnum].downdiaga.gotoAndStop(3); _root["charshadow" + pointsnum].sidea.gotoAndStop(3); _root["charshadow" + pointsnum].updiaga.gotoAndStop(3); _root["charshadow" + pointsnum].upa.gotoAndStop(3); _root["charshadow" + pointsnum].lx = 1; } } } function game_full_speed() { if (game_speed == null) { game_speed = 1; } if (game_speed == 3) { mvpatk = 1; mvpspd = 0.25; if (((sprint == 1) && (player_sprint_m > 1)) && (player_sprint == 1)) { boost_spd = 1; } else { delete boost_spd; } movementspd = 1 + boost_spd; attackspd = stats_agi_full * game_speed; enemyspd = 1; enemyatkspd = 36; } else if (game_speed == 2) { mvpatk = 2; mvpspd = 0.5; if (((sprint == 1) && (player_sprint_m > 1)) && (player_sprint == 1)) { boost_spd = 2; } else { delete boost_spd; } movementspd = 2 + boost_spd; attackspd = stats_agi_full * game_speed; enemyspd = 1; enemyatkspd = 24; } else if (game_speed == 1) { mvpatk = 3.2; mvpspd = 1; if (((sprint == 1) && (player_sprint_m > 1)) && (player_sprint == 1)) { boost_spd = 2; } else { delete boost_spd; } movementspd = 4 + boost_spd; attackspd = stats_agi_full * game_speed; enemyspd = 2; enemyatkspd = 8; } } function timeTrial() { if (timeSet == 1) { if (firstTime == null) { firstTime_gp = (((((("" + min) + "''") + seconds1) + "") + seconds2) + "''") + mils; firstTime_ = (((((("#1:~" + min) + "''") + seconds1) + "") + seconds2) + "''") + mils; firstTime = (((((("#1:~" + min) + "''") + seconds1) + "") + seconds2) + "''") + mils; _root.timeFlasher.gotoAndPlay(2); delete timeSet; } else if (secondTime == null) { secondTime_gp = (((((("" + min) + "''") + seconds1) + "") + seconds2) + "''") + mils; secondTime_ = (((((("#2~" + min) + "''") + seconds1) + "") + seconds2) + "''") + mils; secondTime = (((((("#2~" + min) + "''") + seconds1) + "") + seconds2) + "''") + mils; _root.timeFlasher.gotoAndPlay(2); delete timeSet; } else if (thirdTime == null) { thirdTime_gp = (((((("" + min) + "''") + seconds1) + "") + seconds2) + "''") + mils; thirdTime_ = (((((("#3~" + min) + "''") + seconds1) + "") + seconds2) + "''") + mils; thirdTime = (((((("#3~" + min) + "''") + seconds1) + "") + seconds2) + "''") + mils; _root.timeFlasher.gotoAndPlay(2); delete timeSet; } else if (fourthTime == null) { fourthTime_gp = (((((("" + min) + "''") + seconds1) + "") + seconds2) + "''") + mils; fourthTime_ = (((((("#4:~" + min) + "''") + seconds1) + "") + seconds2) + "''") + mils; fourthTime = (((((("#4:~" + min) + "''") + seconds1) + "") + seconds2) + "''") + mils; _root.timeFlasher.gotoAndPlay(2); delete timeSet; } } timeList = (((((firstTime_ + "<br>") + secondTime_) + "<br>") + thirdTime_) + "<br>") + fourthTime_; if (timeLimit == null) { fps = 25; minutes = 0; secondsx = minutes * 60; timeLimit = secondsx * fps; maxTime = timeLimit; } if (dontremovethese == 1) { if (Key.isDown(83)) { timeLimit = timeLimit - 100; } if (Key.isDown(32)) { timeLimit = timeLimit + 100; } } vrb = 1; vrb2 = 0.5; vrb3 = 0.25; if (game_speed == 3) { timeLimit = timeLimit + 0.25; } else if (game_speed == 2) { timeLimit = timeLimit + 0.5; } else if (game_speed == 1) { timeLimit = timeLimit + 1; } milsec = ((timeLimit * 999) / 25) - Math.ceil((timeLimit * 999) / 25); mils = milsec.toString().slice(3, 6); seconds = Math.abs(Math.floor((timeLimit / 25) - (min * 60))); seconds1 = Math.abs(Math.floor(seconds / 10)); min = Math.abs(Math.floor((timeLimit / 25) / 60)); seconds2 = Math.abs(seconds - (seconds1 * 10)); trialLogo = "TOTAL TIME"; totalTime = (((((min + "''") + seconds1) + "") + seconds2) + "''") + mils; } function game_rewind(obj, map1, map2, map3, map4, map5, map6, map7, map8, map9, mon1, mon2, mon3, mon4, mon5, mon6, mon7, mon8, mon9) { if (time_use == 1) { _root.lightbg.gotoAndStop(5); rewind = 1; obj._x = playerx[play_]; obj._y = playery[play_]; obj.gotoAndStop(playercf[play_]); obj.down.gotoAndStop(playerdown[play_]); obj.downdiag.gotoAndStop(playerdowndiag[play_]); obj.side.gotoAndStop(playerside[play_]); obj.updiag.gotoAndStop(playerupdiag[play_]); obj.up.gotoAndStop(playerup[play_]); obj.downa.gotoAndStop(playerdowna[play_]); obj.downdiaga.gotoAndStop(playerdowndiaga[play_]); obj.sidea.gotoAndStop(playersidea[play_]); obj.updiaga.gotoAndStop(playerupdiaga[play_]); obj.upa.gotoAndStop(playerupa[play_]); obj._xscale = playerxscale[play_]; player_health = playerh[play_]; map1._x = map1x[play_]; map1._y = map1y[play_]; map2._x = map2x[play_]; map2._y = map2y[play_]; map3._x = map3x[play_]; map3._y = map3y[play_]; map4._x = map4x[play_]; map4._y = map4y[play_]; map5._x = map5x[play_]; map5._y = map5y[play_]; map6._x = map6x[play_]; map6._y = map6y[play_]; map7._x = map7x[play_]; map7._y = map7y[play_]; map8._x = map8x[play_]; map8._y = map8y[play_]; map9._x = map9x[play_]; map9._y = map9y[play_]; map1.gotoAndStop(map1cf[play_]); map2.gotoAndStop(map2cf[play_]); map3.gotoAndStop(map3cf[play_]); map4.gotoAndStop(map4cf[play_]); map5.gotoAndStop(map5cf[play_]); map6.gotoAndStop(map6cf[play_]); map7.gotoAndStop(map7cf[play_]); map8.gotoAndStop(map8cf[play_]); map9.gotoAndStop(map9cf[play_]); mapx = mapx1Int[play_]; mapx2 = mapx2Int[play_]; mapx3 = mapx3Int[play_]; mapx4 = mapx4Int[play_]; mapx5 = mapx5Int[play_]; mapx6 = mapx6Int[play_]; mapx7 = mapx7Int[play_]; mapx8 = mapx8Int[play_]; mapx9 = mapx9Int[play_]; mapy = mapy1Int[play_]; mapy2 = mapy2Int[play_]; mapy3 = mapy3Int[play_]; mapy4 = mapy4Int[play_]; mapy5 = mapy5Int[play_]; mapy6 = mapy6Int[play_]; mapy7 = mapy7Int[play_]; mapy8 = mapy8Int[play_]; mapy9 = mapy9Int[play_]; map_gridx = mapGridx[play_]; map_gridy = mapGridy[play_]; mon1._x = enem1x[play_]; mon1._y = enem1y[play_]; mon2._x = enem2x[play_]; mon2._y = enem2y[play_]; mon3._x = enem3x[play_]; mon3._y = enem3y[play_]; mon4._x = enem4x[play_]; mon4._y = enem4y[play_]; mon5._x = enem5x[play_]; mon5._y = enem5y[play_]; mon6._x = enem6x[play_]; mon6._y = enem6y[play_]; mon7._x = enem7x[play_]; mon7._y = enem7y[play_]; mon8._x = enem8x[play_]; mon8._y = enem8y[play_]; mon9._x = enem9x[play_]; mon9._y = enem9y[play_]; mon1.health = enem1h[play_]; mon2.health = enem2h[play_]; mon3.health = enem3h[play_]; mon4.health = enem4h[play_]; mon5.health = enem5h[play_]; mon6.health = enem6h[play_]; mon7.health = enem7h[play_]; mon8.health = enem8h[play_]; mon9.health = enem9h[play_]; mon1.gotoAndStop(enem1cf[play_]); mon2.gotoAndStop(enem2cf[play_]); mon3.gotoAndStop(enem3cf[play_]); mon4.gotoAndStop(enem4cf[play_]); mon5.gotoAndStop(enem5cf[play_]); mon6.gotoAndStop(enem6cf[play_]); mon7.gotoAndStop(enem7cf[play_]); mon8.gotoAndStop(enem8cf[play_]); mon9.gotoAndStop(enem9cf[play_]); enemyCount = enemyC[play_]; floor = floorNum[play_]; floorListCount = floorList[play_]; mapNumber = mapNum[play_]; mapType = mapTypeNum[play_]; progress = progressNum[play_]; totalTime = totalTimeNum[play_]; min = minNum[play_]; timeLimit = timeLimitNum[play_]; if (mapHistory[floor][mapNumber] == 1) { delete mapHistory[floor][mapNumber]; } if (enem1h[play_] >= 1) { if (_root.mon1._x == null) { _root.enemy.duplicateMovieClip("mon1", layer7 + 1); } } if (enem2h[play_] >= 1) { if (_root.mon2._x == null) { _root.enemy.duplicateMovieClip("mon2", layer7 + 2); } } if (enem3h[play_] >= 1) { if (_root.mon3._x == null) { _root.enemy.duplicateMovieClip("mon3", layer7 + 3); } } if (enem4h[play_] >= 1) { if (_root.mon4._x == null) { _root.enemy.duplicateMovieClip("mon4", layer7 + 4); } } if (enem5h[play_] >= 1) { if (_root.mon5._x == null) { _root.enemy.duplicateMovieClip("mon5", layer7 + 5); } } if (enem6h[play_] >= 1) { if (_root.mon6._x == null) { _root.enemy.duplicateMovieClip("mon6", layer7 + 6); } } if (enem7h[play_] >= 1) { if (_root.mon7._x == null) { _root.enemy.duplicateMovieClip("mon7", layer7 + 7); } } if (enem8h[play_] >= 1) { if (_root.mon8._x == null) { _root.enemy.duplicateMovieClip("mon8", layer7 + 8); } } if (enem9h[play_] >= 1) { if (_root.mon9._x == null) { _root.enemy.duplicateMovieClip("mon9", layer7 + 9); } } if (enem1h[play_] == null) { removeMovieClip(_root.mon1); } if (enem2h[play_] == null) { removeMovieClip(_root.mon2); } if (enem3h[play_] == null) { removeMovieClip(_root.mon3); } if (enem4h[play_] == null) { removeMovieClip(_root.mon4); } if (enem5h[play_] == null) { removeMovieClip(_root.mon5); } if (enem6h[play_] == null) { removeMovieClip(_root.mon6); } if (enem7h[play_] == null) { removeMovieClip(_root.mon7); } if (enem8h[play_] == null) { removeMovieClip(_root.mon8); } if (enem9h[play_] == null) { removeMovieClip(_root.mon9); } rewindBGM = 1; if (play_ == null) { play_ = rec - 3; play_tot = rec; } if (Key.isDown(39)) { if (play_ >= (play_tot - 3)) { play_ = play_tot - 3; } else if (Key.isDown(17)) { play_ = play_ + 10; } else { play_ = play_ + 1; } } if (Key.isDown(37)) { if (play_ <= 3) { play_ = 3; } else if (Key.isDown(17)) { play_ = play_ - 10; } else { play_ = play_ - 1; } } } else { if (_root.r_desu == 1) { delete _root.centermapst; _root.centermap = 1; delete _root.r_desu; } if (rec == null) { recbgm = 1; removeMovieClip(_root.rewindhero); removeMovieClip(_root.rewindhero1); removeMovieClip(_root.rewindhero2); removeMovieClip(_root.rewindhero3); removeMovieClip(_root.rewindhero4); removeMovieClip(_root.rewindhero5); removeMovieClip(_root.rewindhero6); removeMovieClip(_root.rewindhero7); removeMovieClip(_root.rewindhero8); removeMovieClip(_root.rewindhero9); removeMovieClip(_root.rewindhero10); rec = 1; } delete rewind; playerx[rec] = obj._x; playery[rec] = obj._y; playercf[rec] = obj._currentframe; playerxscale[rec] = obj._xscale; playerh[rec] = player_health; playerdown[rec] = obj.down._currentframe; playerdowndiag[rec] = obj.downdiag._currentframe; playerside[rec] = obj.side._currentframe; playerupdiag[rec] = obj.updiag._currentframe; playerup[rec] = obj.up._currentframe; playerdowna[rec] = obj.downa._currentframe; playerdowndiaga[rec] = obj.downdiaga._currentframe; playersidea[rec] = obj.sidea._currentframe; playerupdiaga[rec] = obj.updiaga._currentframe; playerupa[rec] = obj.upa._currentframe; map1x[rec] = map1._x; map1y[rec] = map1._y; map2x[rec] = map2._x; map2y[rec] = map2._y; map3x[rec] = map3._x; map3y[rec] = map3._y; map4x[rec] = map4._x; map4y[rec] = map4._y; map5x[rec] = map5._x; map5y[rec] = map5._y; map6x[rec] = map6._x; map6y[rec] = map6._y; map7x[rec] = map7._x; map7y[rec] = map7._y; map8x[rec] = map8._x; map8y[rec] = map8._y; map9x[rec] = map9._x; map9y[rec] = map9._y; map1cf[rec] = map1._currentframe; map2cf[rec] = map2._currentframe; map3cf[rec] = map3._currentframe; map4cf[rec] = map4._currentframe; map5cf[rec] = map5._currentframe; map6cf[rec] = map6._currentframe; map7cf[rec] = map7._currentframe; map8cf[rec] = map8._currentframe; map9cf[rec] = map9._currentframe; mapx1Int[rec] = mapx; mapx2Int[rec] = mapx2; mapx3Int[rec] = mapx3; mapx4Int[rec] = mapx4; mapx5Int[rec] = mapx5; mapx6Int[rec] = mapx6; mapx7Int[rec] = mapx7; mapx8Int[rec] = mapx8; mapx9Int[rec] = mapx9; mapy1Int[rec] = mapy; mapy2Int[rec] = mapy2; mapy3Int[rec] = mapy3; mapy4Int[rec] = mapy4; mapy5Int[rec] = mapy5; mapy6Int[rec] = mapy6; mapy7Int[rec] = mapy7; mapy8Int[rec] = mapy8; mapy9Int[rec] = mapy9; mapGridx[rec] = map_gridx; mapGridy[rec] = map_gridy; enem1x[rec] = mon1._x; enem1y[rec] = mon1._y; enem2x[rec] = mon2._x; enem2y[rec] = mon2._y; enem3x[rec] = mon3._x; enem3y[rec] = mon3._y; enem4x[rec] = mon4._x; enem4y[rec] = mon4._y; enem5x[rec] = mon5._x; enem5y[rec] = mon5._y; enem6x[rec] = mon6._x; enem6y[rec] = mon6._y; enem7x[rec] = mon7._x; enem7y[rec] = mon7._y; enem8x[rec] = mon8._x; enem8y[rec] = mon8._y; enem9x[rec] = mon9._x; enem9y[rec] = mon9._y; enem1h[rec] = mon1.health; enem2h[rec] = mon2.health; enem3h[rec] = mon3.health; enem4h[rec] = mon4.health; enem5h[rec] = mon5.health; enem6h[rec] = mon6.health; enem7h[rec] = mon7.health; enem8h[rec] = mon8.health; enem9h[rec] = mon9.health; enem1cf[rec] = mon1._currentframe; enem2cf[rec] = mon2._currentframe; enem3cf[rec] = mon3._currentframe; enem4cf[rec] = mon4._currentframe; enem5cf[rec] = mon5._currentframe; enem6cf[rec] = mon6._currentframe; enem7cf[rec] = mon7._currentframe; enem8cf[rec] = mon8._currentframe; enem9cf[rec] = mon9._currentframe; enemyC[rec] = enemyCount; floorNum[rec] = floor; floorList[rec] = floorListCount; mapNum[rec] = mapNumber; mapHistoryNum[rec] = mapHistory; if (mapHistory[floor][mapNumber] == null) { mapHistory[floor][mapNumber] = 1; } mapTypeNum[rec] = mapType; progressNum[rec] = progress; totalTimeNum[rec] = totalTime; minNum[rec] = min; timeLimitNum[rec] = timeLimit; bgmVrb[rec] = _root.soundbgm1._currentframe; if ((_root.soundbgm1._currentframe >= 1) && (rewindBGM == 1)) { stopAllSounds(); _root.soundbgm1.gotoAndStop(_root.floor + 5); delete rewindBGM; } if (_root.player_health >= 1) { rec++; } delete play_; } } if (recordArrayCreate == null) { playerx = new Array(); playery = new Array(); playercf = new Array(); playerxscale = new Array(); playerh = new Array(); playerdown = new Array(); playerdowndiag = new Array(); playerside = new Array(); playerupdiag = new Array(); playerup = new Array(); playerdowna = new Array(); playerdowndiaga = new Array(); playersidea = new Array(); playerupdiaga = new Array(); playerupa = new Array(); map1x = new Array(); map2x = new Array(); map3x = new Array(); map4x = new Array(); map5x = new Array(); map6x = new Array(); map7x = new Array(); map8x = new Array(); map9x = new Array(); map1y = new Array(); map2y = new Array(); map3y = new Array(); map4y = new Array(); map5y = new Array(); map6y = new Array(); map7y = new Array(); map8y = new Array(); map9y = new Array(); map1cf = new Array(); map2cf = new Array(); map3cf = new Array(); map4cf = new Array(); map5cf = new Array(); map6cf = new Array(); map7cf = new Array(); map8cf = new Array(); map9cf = new Array(); mapx1Int = new Array(); mapx2Int = new Array(); mapx3Int = new Array(); mapx4Int = new Array(); mapx5Int = new Array(); mapx6Int = new Array(); mapx7Int = new Array(); mapx8Int = new Array(); mapx9Int = new Array(); mapy1Int = new Array(); mapy2Int = new Array(); mapy3Int = new Array(); mapy4Int = new Array(); mapy5Int = new Array(); mapy6Int = new Array(); mapy7Int = new Array(); mapy8Int = new Array(); mapy9Int = new Array(); mapGridx = new Array(); mapGridy = new Array(); enem1x = new Array(); enem1y = new Array(); enem2x = new Array(); enem2y = new Array(); enem3x = new Array(); enem3y = new Array(); enem4x = new Array(); enem4y = new Array(); enem5x = new Array(); enem5y = new Array(); enem6x = new Array(); enem6y = new Array(); enem7x = new Array(); enem7y = new Array(); enem8x = new Array(); enem8y = new Array(); enem9x = new Array(); enem9y = new Array(); enem1h = new Array(); enem2h = new Array(); enem3h = new Array(); enem4h = new Array(); enem5h = new Array(); enem6h = new Array(); enem7h = new Array(); enem8h = new Array(); enem9h = new Array(); enem1cf = new Array(); enem2cf = new Array(); enem3cf = new Array(); enem4cf = new Array(); enem5cf = new Array(); enem6cf = new Array(); enem7cf = new Array(); enem8cf = new Array(); enem9cf = new Array(); enemyC = new Array(); bgmVrb = new Array(); floorNum = new Array(); mapNum = new Array(); mapHistoryNum = new Array(); mapTypeNum = new Array(); progressNum = new Array(); totalTimeNum = new Array(); minNum = new Array(); timeLimitNum = new Array(); floorList = new Array(); recordArrayCreate = 1; } function sprintEffect() { player_num = 100; _root.purge_effect_mc.duplicateMovieClip("purge" + player_num, 700 + player_num); if (_root["purge" + player_num].lx == null) { _root.sounditem1.gotoAndStop(4); _root["purge" + player_num].gotoAndPlay(1); _root["purge" + player_num].lx = 1; } _root["purge" + player_num]._x = _root.char1._x; _root["purge" + player_num]._y = _root.char1._y - 20; } function fastForward(obj) { if (Key.isDown(83)) { if (spd_input == null) { if (player_sprint == null) { player_sprint = 1; } else if (player_sprint == 1) { delete player_sprint; } spd_input = 1; } } else { delete spd_input; } if (ambPoints == null) { ambPoints = 100; } if (player_sprint == null) { if (sprint == null) { if (player_sprint_m < ambPoints) { player_sprint_m = player_sprint_m + 1; } else { sprint = 1; } if (rem_s_trail < 10) { var traileff = 1; while (traileff < 6) { _root["speedtrail" + traileff]._alpha = _root["speedtrail" + traileff]._alpha - 15; traileff++; } if (removeShadow >= 5) { removeMovieClip(_root["speedtrail" + rem_s_trail]); delete removeShadow; rem_s_trail++; } else { removeShadow++; } } obj.down.play(); obj.downdiag.play(); obj.side.play(); obj.updiag.play(); obj.up.play(); obj.downa.play(); obj.downdiaga.play(); obj.sidea.play(); obj.updiaga.play(); obj.upa.play(); } } if (player_sprint == 1) { if (((((m_input == 1) || (Key.isDown(38))) || (Key.isDown(40))) || (Key.isDown(39))) || (Key.isDown(37))) { if (player_sprint_m >= 80) { if ((sprintcast == null) && (game_speed == 1)) { sprintEffect(); sprintcast = 1; } sprint = 1; } } if ((((((m_input == null) && (!Key.isDown(38))) && (!Key.isDown(37))) && (!Key.isDown(39))) && (!Key.isDown(40))) || (game_speed == 2)) { sprint = null; } if (sprint == null) { delete sprintcast; if (player_sprint_m < ambPoints) { player_sprint_m = player_sprint_m + 1; } else { sprint = 1; } if (rem_s_trail < 10) { var traileff = 1; while (traileff < 6) { _root["speedtrail" + traileff]._alpha = _root["speedtrail" + traileff]._alpha - 15; traileff++; } if (removeShadow >= 5) { removeMovieClip(_root["speedtrail" + rem_s_trail]); delete removeShadow; rem_s_trail++; } else { removeShadow++; } } obj.down.play(); obj.downdiag.play(); obj.side.play(); obj.updiag.play(); obj.up.play(); obj.downa.play(); obj.downdiaga.play(); obj.sidea.play(); obj.updiaga.play(); obj.upa.play(); } if (sprint == 1) { if (speed_effect == null) { potionuse(); speed_effect = 1; } _root.plHpDis = 500; if (player_sprint_m > 1) { player_sprint_m = player_sprint_m - 2; } else { delete sprint; } delete rem_s_trail; if (cf >= 10) { delete cf; } else { cf = cf + 2; } if (s_num >= 5) { s_num = 1; } else if (st_Timer >= 1) { delete st_Timer; s_num++; } else { st_Timer++; } if (s_num >= 1) { obj.duplicateMovieClip("speedtrail" + s_num, layer18 + s_num); _root["speedtrail" + s_num].gotoAndStop(obj._currentframe); _root["speedtrail" + s_num].down.gotoAndStop(1); _root["speedtrail" + s_num].downdiag.gotoAndStop(2); _root["speedtrail" + s_num].side.gotoAndStop(3); _root["speedtrail" + s_num].updiag.gotoAndStop(4); _root["speedtrail" + s_num].up.gotoAndStop(5); } var trailefx = 1; while (trailefx < (s_num + 1)) { _root["speedtrail" + trailefx]._alpha = 50; _root["speedtrail" + trailefx].down.gotoAndStop(1); _root["speedtrail" + trailefx].downdiag.gotoAndStop(2); _root["speedtrail" + trailefx].side.gotoAndStop(3); _root["speedtrail" + trailefx].updiag.gotoAndStop(4); _root["speedtrail" + trailefx].up.gotoAndStop(5); trailefx++; } obj.down.gotoAndStop(cf); obj.downdiag.gotoAndStop(cf); obj.side.gotoAndStop(cf); obj.updiag.gotoAndStop(cf); obj.up.gotoAndStop(cf); obj.downa.gotoAndStop(cf); obj.downdiaga.gotoAndStop(cf); obj.sidea.gotoAndStop(cf); obj.updiaga.gotoAndStop(cf); obj.upa.gotoAndStop(cf); } } } function slomo_cf(obj, vrb, vrb2) { if (vrb2 == 1) { if (obj.pt_frame >= 25) { obj.pt_frame = 1; } else { obj.pt_frame++; } } if (obj._currentframe == vrb) { obj.gotoAndStop(1); } else { obj.gotoAndPlay(obj.pt_frame); } } function game_slomo(obj, enemy) { if (_root.slowMoAtk == 1) { if (desuClockTimer >= 500) { delete sloClock; delete desuClockTimer; game_speed = 1; } if (sloClock == 1) { _root.lightbg.gotoAndStop(6); game_speed = 2; desuClockTimer++; } if ((player_health > (stats_health * 0.4)) && (sloClock == null)) { game_speed = 1; _root.lightbg.gotoAndStop(2); } else if (player_health < (stats_health * 0.1)) { game_speed = 3; if (rewind == null) { _root.lightbg.gotoAndStop(4); } } else if ((player_health < (stats_health * 0.4)) && (sloClock == null)) { game_speed = 2; if (rewind == null) { _root.lightbg.gotoAndStop(3); } } if (player_health <= 1) { game_speed = 1; } if (game_speed == 1) { if (gs_switch == null) { obj.down.play(); obj.downdiag.play(); obj.side.play(); obj.updiag.play(); obj.up.play(); obj.downa.play(); obj.downdiaga.play(); obj.sidea.play(); obj.updiaga.play(); obj.upa.play(); enemy.down.play(); enemy.downdiag.play(); enemy.side.play(); enemy.updiag.play(); enemy.up.play(); enemy.downa.play(); enemy.downdiaga.play(); enemy.sidea.play(); enemy.updiaga.play(); enemy.upa.play(); var ptmc = 1; while (ptmc < 12) { _root["nme_hitpoints" + ptmc].play(); _root["player_hitpoints" + ptmc].play(); _root["plyr_dam_mc" + ptmc].play(); _root["damage_end_pl" + ptmc].play(); _root["damage_end" + ptmc].play(); _root["overkill_anim" + ptmc].play(); _root["splat" + ptmc].play(); _root["zerk" + ptmc].play(); _root["desp" + ptmc].play(); _root.atkspells.atk.ptmc.play(); _root["effect" + ptmc].play(); ptmc++; } } gs_switch = 1; delete p_frame; } if ((game_speed == 2) || (game_speed == 3)) { delete gs_switch; if (enemy.slomoTimer >= (5 * game_speed)) { enemy.down.gotoAndStop(frame); enemy.downdiag.gotoAndStop(frame); enemy.side.gotoAndStop(frame); enemy.updiag.gotoAndStop(frame); enemy.up.gotoAndStop(frame); enemy.downa.gotoAndStop(frame); enemy.downdiaga.gotoAndStop(frame); enemy.sidea.gotoAndStop(frame); enemy.updiaga.gotoAndStop(frame); enemy.upa.gotoAndStop(frame); if (frame >= 11) { frame = 1; } else { frame++; } delete enemy.slomoTimer; } else { enemy.down.stop(); enemy.downdiag.stop(); enemy.side.stop(); enemy.updiag.stop(); enemy.up.stop(); enemy.downa.stop(); enemy.downdiaga.stop(); enemy.sidea.stop(); enemy.updiaga.stop(); enemy.upa.stop(); enemy.slomoTimer++; } if (particle_slomoTimer >= (12 * game_speed)) { var ptmc = 1; while (ptmc < 12) { slomo_cf(_root["nme_hitpoints" + ptmc], 25, 1); slomo_cf(_root["player_hitpoints" + ptmc], 25, 1); slomo_cf(_root["plyr_dam_mc" + ptmc], 25, 1); slomo_cf(_root["damage_end_pl" + ptmc], 25, 1); slomo_cf(_root["damage_end" + ptmc], 25, 1); slomo_cf(_root["overkill_anim" + ptmc], 25, 1); slomo_cf(_root["splat" + ptmc], 25, 1); slomo_cf(_root["zerk" + ptmc], 25, 1); slomo_cf(_root["desp" + ptmc], 25, 1); slomo_cf(_root.atkspells.atk.ptmc, 25, 1); slomo_cf(_root["effect" + ptmc], 25, 1); ptmc++; } delete particle_slomoTimer; } else { var ptmc = 1; while (ptmc < 12) { _root["nme_hitpoints" + ptmc].stop(); _root["player_hitpoints" + ptmc].stop(); _root["plyr_dam_mc" + ptmc].stop(); _root["damage_end_pl" + ptmc].stop(); _root["damage_end" + ptmc].stop(); _root["overkill_anim" + ptmc].stop(); _root["splat" + ptmc].stop(); _root["zerk" + ptmc].stop(); _root["desp" + ptmc].stop(); _root.atkspells.atk + ptmc.stop(); _root["effect" + ptmc].stop(); ptmc++; } particle_slomoTimer++; } if (player_slomoTimer >= (12 * game_speed)) { obj.down.gotoAndStop(p_frame); obj.downdiag.gotoAndStop(p_frame); obj.side.gotoAndStop(p_frame); obj.updiag.gotoAndStop(p_frame); obj.up.gotoAndStop(p_frame); obj.downa.gotoAndStop(p_frame); obj.downdiaga.gotoAndStop(p_frame); obj.sidea.gotoAndStop(p_frame); obj.updiaga.gotoAndStop(p_frame); obj.upa.gotoAndStop(p_frame); if (p_frame >= 11) { p_frame = 1; } else { p_frame++; } delete player_slomoTimer; } else { obj.down.stop(); obj.downdiag.stop(); obj.side.stop(); obj.updiag.stop(); obj.up.stop(); obj.downa.stop(); obj.downdiaga.stop(); obj.sidea.stop(); obj.updiaga.stop(); obj.upa.stop(); player_slomoTimer++; } } } else if (player_health > (stats_health * 0.4)) { _root.lightbg.gotoAndStop(2); } else if (player_health < (stats_health * 0.1)) { if (rewind == null) { _root.lightbg.gotoAndStop(4); } } else if (player_health < (stats_health * 0.4)) { if (rewind == null) { _root.lightbg.gotoAndStop(3); } } else { _root.lightbg.gotoAndStop(6); desuClockTimer++; } } function game_dun_lighting() { if (_root.floor >= 1) { delete storm; } if ((((((((_root.player_health >= 1) && (_root.whiteScreen_effect == null)) && (_root.floor_tut == 1)) || (_root.floorLower == 1)) || (_root.floorHigher == 1)) || (_root.floor_tut == 1)) || (_root.floor >= 1)) || (_root.storm == 1)) { _root.light._x = _root.char1._x; _root.light._y = _root.char1._y - 20; _root.lightbg._x = _root.char1._x; _root.lightbg._y = _root.char1._y - 20; } else { _root.light._x = -9999; _root.lightbg._x = -9999; } } function spell_effects(map, c1, c2, c3, c4, c5, c6, c7, c8, c9) { if (guioption == null) { guioption = 4; } if (_root[atkSpawn] == _root.mon9) { } else { regcolor = new Color(_root[atkSpawn]); reg_altcol = new Object(); reg_altcol = {ra:"100", rb:NewVrb3, ga:"100", gb:NewVrb2, ba:"100", bb:NewVrb3, aa:"100", ab:"0"}; regcolor.setTransform(reg_altcol); } NmeAttack = {ra:"100", rb:110, ga:"100", gb:0, ba:"100", bb:0, aa:"100", ab:"0"}; colorGui = new Color(_root.game_hud1); colorGui2 = new Color(_root.mvpchest1); colorGui3 = new Color(_root["npc_window_" + windowNum]); colorGui4 = new Color(_root.mousetipmc); colorGui5 = new Color(_root.mc_cs_select.mc_select.selection.selectHud); colorGui6 = new Color(_root.cs_char_sel1.cs.cs_char_sel.house); colorGui7 = new Color(_root.mousetarget); colorGui8 = new Color(_root.landmouse); if (_root.m_click_attack == 1) { colorGui7.setTransform(NmeAttack); colorGui8.setTransform(NmeAttack); } if ((guioption == 1) && (_root.m_click_attack == null)) { colorGui.setTransform(Koguryo); colorGui2.setTransform(Koguryo); colorGui3.setTransform(Koguryo); colorGui4.setTransform(Koguryo); colorGui5.setTransform(Koguryo); colorGui6.setTransform(Koguryo); colorGui7.setTransform(Koguryo); colorGui8.setTransform(Koguryo); _root.guiColorName = "Koguryo"; } if ((guioption == 2) && (_root.m_click_attack == null)) { colorGui.setTransform(Buya); colorGui2.setTransform(Buya); colorGui3.setTransform(Buya); colorGui4.setTransform(Buya); colorGui5.setTransform(Buya); colorGui6.setTransform(Buya); colorGui7.setTransform(Buya); colorGui8.setTransform(Buya); _root.guiColorName = "Buya"; } if ((guioption == 3) && (_root.m_click_attack == null)) { colorGui.setTransform(Nagnang); colorGui2.setTransform(Nagnang); colorGui3.setTransform(Nagnang); colorGui4.setTransform(Nagnang); colorGui5.setTransform(Nagnang); colorGui6.setTransform(Nagnang); colorGui7.setTransform(Nagnang); colorGui8.setTransform(Nagnang); _root.guiColorName = "Nagnang"; } if ((guioption == 4) && (_root.m_click_attack == null)) { colorGui.setTransform(Default); colorGui2.setTransform(Default); colorGui3.setTransform(Default); colorGui4.setTransform(Default); colorGui5.setTransform(Default); colorGui6.setTransform(Default); colorGui7.setTransform(Default); colorGui8.setTransform(Default); _root.guiColorName = "Neutral"; } door_col = {ra:"0", rb:0, ga:"0", gb:"0", ba:"0", bb:"0", aa:"15", ab:"0"}; Koguryo = {ra:"100", rb:0, ga:"100", gb:78, ba:"100", bb:102, aa:"95", ab:"0"}; Buya = {ra:"100", rb:90, ga:"100", gb:90, ba:"100", bb:0, aa:"95", ab:"0"}; Nagnang = {ra:"100", rb:106, ga:"100", gb:0, ba:"100", bb:110, aa:"95", ab:"0"}; Default = {ra:"100", rb:0, ga:"100", gb:0, ba:"100", bb:0, aa:"100", ab:"0"}; NewVrb = (colvrb + 5) + stgvrb; NewVrb2 = ((colvrb + 5) + stgvrb) + ((-_root.floor) * 5); NewVrb3 = ((colvrb + 5) + stgvrb) + (_root.floor * 5); stgvrb = _root.floor * 0.5; lighteffect = new Color(_root.light); pooleffect = new Color(_root.pool); playerst = new Color(_root.char1); enemyc_reset1 = new Color(_root["enemy" + monSpawn]); enemyc_reset2 = new Color(_root["enemy" + monSpawn]); enemyc_reset3 = new Color(_root["enemy" + monSpawn]); enemyc_reset4 = new Color(_root["enemy" + monSpawn]); loadScreenEffect = new Color(_root.loadFSScreen); enemyc_door = new Color(_root[atkSpawn]); enemyc_atkColor = new Color(_root[atkSpawn]); playerc_atkColor = new Color(_root[playerName]); enemyspellColor = new Color(_root["enemy" + order]); spellmapColor = new Color(map); spellmapColor1 = new Color(c1); spellmapColor2 = new Color(c2); spellmapColor3 = new Color(c3); spellmapColor4 = new Color(c4); spellmapColor5 = new Color(c5); spellmapColor6 = new Color(c6); spellmapColor7 = new Color(c7); spellmapColor8 = new Color(c8); spellmapColor9 = new Color(c9); bombEffectColor = new Color(_root["effect" + bombset]); bombTransform = {ra:"-100", rb:bombVrb, ga:"-100", gb:bombVrb, ba:"-100", bb:bombVrb, aa:"100", ab:"0"}; whiteTransform = {ra:"100", rb:whiteVrb, ga:"100", gb:whiteVrb, ba:"100", bb:whiteVrb, aa:"100", ab:"0"}; effectTransform = {ra:"100", rb:NewVrb3, ga:"100", gb:NewVrb2, ba:"100", bb:NewVrb3, aa:"100", ab:"0"}; effectTransform2 = {ra:"100", rb:colvrc, ga:"100", gb:colvrc, ba:"100", bb:colvrc, aa:"100", ab:"0"}; effectTransform3 = {ra:"100", rb:NewVrb3, ga:"100", gb:NewVrb2, ba:"100", bb:NewVrb3, aa:"100", ab:"0"}; effectTransform4 = {ra:"100", rb:0, ga:"100", gb:0, ba:"100", bb:0, aa:"100", ab:"0"}; effectTransform5 = {ra:colvratk, rb:colvratk, ga:colvratk2, gb:colvratk, ba:colvratk2, bb:colvratk, aa:"100", ab:"0"}; effectTransform6 = {ra:plycol, rb:plycol, ga:plycol, gb:plycol, ba:plycol, bb:plycol, aa:"100", ab:"0"}; if (bombEffect == 1) { spellmapColor.setTransform(bombTransform); spellmapColor1.setTransform(bombTransform); spellmapColor2.setTransform(bombTransform); spellmapColor3.setTransform(bombTransform); spellmapColor4.setTransform(bombTransform); spellmapColor5.setTransform(bombTransform); spellmapColor6.setTransform(bombTransform); spellmapColor7.setTransform(bombTransform); spellmapColor8.setTransform(bombTransform); spellmapColor9.setTransform(bombTransform); loadScreenEffect.setTransform(bombTransform); playerst.setTransform(bombTransform); enemyspellColor.setTransform(bombTransform); bombEffectColor.setTransform(bombTransform); } else if (whiteScreen_effect == 1) { spellmapColor.setTransform(whiteTransform); spellmapColor1.setTransform(whiteTransform); spellmapColor2.setTransform(whiteTransform); spellmapColor3.setTransform(whiteTransform); spellmapColor4.setTransform(whiteTransform); spellmapColor5.setTransform(whiteTransform); spellmapColor6.setTransform(whiteTransform); spellmapColor7.setTransform(whiteTransform); spellmapColor8.setTransform(whiteTransform); spellmapColor9.setTransform(whiteTransform); loadScreenEffect.setTransform(whiteTransform); playerst.setTransform(whiteTransform); enemyspellColor.setTransform(whiteTransform); } else { spellmapColor.setTransform(effectTransform); spellmapColor1.setTransform(effectTransform); spellmapColor2.setTransform(effectTransform); spellmapColor3.setTransform(effectTransform); spellmapColor4.setTransform(effectTransform); spellmapColor5.setTransform(effectTransform); spellmapColor6.setTransform(effectTransform); spellmapColor7.setTransform(effectTransform); spellmapColor8.setTransform(effectTransform); spellmapColor9.setTransform(effectTransform); loadScreenEffect.setTransform(effectTransform); } if (playerHit == 1) { if (plyHitTimerst == 1) { playerc_atkColor.setTransform(effectTransform6); if (plycol == null) { plycol = 255; } } if (plyHitTimerst >= 2) { playerc_atkColor.setTransform(effectTransform6); delete plyHitTimerst; } else { plyHitTimerst++; if (plycol >= 100) { plycol = plycol - 25; } } if (playerHiteffect >= 10) { playerc_atkColor.setTransform(effectTransform4); delete plyHitTimerst; delete playerHit; delete playerHiteffect; delete plycol; } else { playerHiteffect++; } } if (nmeHit == 1) { if (nmeHitTimerst == 1) { if (graphatk == null) { if (graphcombo >= 3) { graphcombo = 1; } else { graphcombo++; } if (graphcombo == 3) { pointsnum++; _root.atkspell.duplicateMovieClip("atkspells" + pointsnum, 610 + pointsnum); if (_root[atkSpawn]._x == null) { } else if (_root["atkspells" + pointsnum].lx == null) { _root["atkspells" + pointsnum]._x = _root[atkSpawn]._x; _root["atkspells" + pointsnum]._y = _root[atkSpawn]._y - 20; _root.sound1.gotoAndStop(8); _root["atkspells" + pointsnum].gotoAndStop(3); _root["atkspells" + pointsnum].lx = 1; } } if (graphcombo == 2) { pointsnum++; _root.atkspell.duplicateMovieClip("atkspells" + pointsnum, 610 + pointsnum); if (_root[atkSpawn]._x == null) { } else if (_root["atkspells" + pointsnum].lx == null) { _root["atkspells" + pointsnum]._x = _root[atkSpawn]._x; _root["atkspells" + pointsnum]._y = _root[atkSpawn]._y - 20; _root.sound1.gotoAndStop(7); _root["atkspells" + pointsnum].gotoAndStop(2); _root["atkspells" + pointsnum].lx = 1; } } if (graphcombo == 1) { pointsnum++; _root.atkspell.duplicateMovieClip("atkspells" + pointsnum, 610 + pointsnum); if (_root[atkSpawn]._x == null) { } else if (_root["atkspells" + pointsnum].lx == null) { _root["atkspells" + pointsnum]._x = _root[atkSpawn]._x; _root["atkspells" + pointsnum]._y = _root[atkSpawn]._y - 20; _root.sound1.gotoAndStop(6); _root["atkspells" + pointsnum].gotoAndStop(1); _root["atkspells" + pointsnum].lx = 1; } } graphatk = 1; } enemyc_atkColor.setTransform(effectTransform5); colvratk = 255; colvratk2 = 255; _root[atkSpawn]._x = _root[atkSpawn]._x + 5; _root[atkSpawn]._xscale = 120; _root[atkSpawn]._yscale = 120; } if (nmeHitTimerst >= 2) { enemyc_atkColor.setTransform(effectTransform5); colvratk = 100; colvratk2 = 100; _root[atkSpawn]._x = _root[atkSpawn]._x - 5; _root[atkSpawn]._xscale = 100; _root[atkSpawn]._yscale = 100; delete nmeHitTimerst; } else { nmeHitTimerst++; } if (nmeHiteffect >= (10 - (level / 10))) { _root[atkSpawn]._xscale = 100; _root[atkSpawn]._yscale = 100; delete nmeHit; delete nmeHiteffect; delete graphatk; } else { nmeHiteffect++; } } if (Key.isDown(82)) { bombEffect = 1; chat("bombEffect", 30, 5); } if (bombEffect == 1) { if (bombVrb >= 255) { bombVrb = 0; delete bombEffect; } if (bombVrb < 255) { bombVrb = bombVrb + 64; } else { delete bombEffect; bombVrb = 100; } } if ((floor_tut == 1) || (storm == 1)) { if (floor_tut_Timer >= 50) { delete effectst; } else { floor_tut_Timer++; } if (effectst == null) { delete effectend; if (colvrb < -75) { effectst = 1; } else { if (stgm == null) { pooleffect.setTransform(effectTransform); lighteffect.setTransform(effectTransform); } else if (_root.pool.hitTest(_root["zap" + itemuse]._x, _root["zap" + itemuse]._y + 25, true)) { pooleffect.setTransform(effectTransform2); lighteffect.setTransform(effectTransform2); } else { pooleffect.setTransform(effectTransform); lighteffect.setTransform(effectTransform); } colvrb = colvrb - 1.66666666666667; colvrc = colvrc + 50; colset++; if (colset >= 2) { colvrc = 100; colset = 0; } } } if (effectst == 1) { if (effectend == null) { pooleffect.setTransform(effectTransform3); lighteffect.setTransform(effectTransform3); enemyc_reset1.setTransform(effectTransform3); enemyc_reset2.setTransform(effectTransform3); enemyc_reset3.setTransform(effectTransform3); enemyc_reset4.setTransform(effectTransform3); effectend = 1; } if (colvrb > -10) { if (stgm == null) { stgm = 1; } spellmapColor.setTransform(effectTransform3); } else { colvrb = colvrb + 5; colvrc = 100; } } } if (whiteScreen_effect == 1) { if (whiteVrb >= 255) { if (floorComSound == null) { stopAllSounds(); duplicateMovieClip (_root.floorComplete_, "floorComplete_1", 12100); _root.floorComplete_1.gotoAndPlay(2); _root.floorComplete_1._x = 240; _root.floorComplete_1._y = 120; floorComSound = 1; whiteVrb = 100; delete whiteScreen_effect; } } if (whiteVrb < 255) { whiteVrb = whiteVrb + 32; } else { delete whiteScreen_effect; whiteVrb = 100; delete floorComSound; } } if (effectst == null) { delete effectend; if (colvrb < -75) { effectst = 1; } else { if (stgm == null) { playerst.setTransform(effectTransform); pooleffect.setTransform(effectTransform); lighteffect.setTransform(effectTransform); } else if (_root.pool.hitTest(_root["zap" + itemuse]._x, _root["zap" + itemuse]._y + 25, true)) { pooleffect.setTransform(effectTransform2); lighteffect.setTransform(effectTransform2); } else { pooleffect.setTransform(effectTransform); lighteffect.setTransform(effectTransform); } enemyspellColor.setTransform(effectTransform2); colvrb = colvrb - 5; colvrc = colvrc + 150; colset++; if (colset >= 2) { colvrc = 100; colset = 0; } } } if (effectst == 1) { if (effectend == null) { playerst.setTransform(effectTransform4); pooleffect.setTransform(effectTransform3); lighteffect.setTransform(effectTransform3); enemyc_reset1.setTransform(effectTransform3); enemyc_reset2.setTransform(effectTransform3); enemyc_reset3.setTransform(effectTransform3); enemyc_reset4.setTransform(effectTransform3); effectend = 1; } if (colvrb > -10) { if (stgm == null) { playerst.setTransform(effectTransform4); stgm = 1; } spellmapColor.setTransform(effectTransform3); } else { colvrb = colvrb + 5; colvrc = 100; } } } function zoomIn() { if (zi_input == null) { delete zoom; delete zoomin; _root._x = -238; _root._y = 0; _root._xscale = 200; _root._yscale = 200; zi_input = 1; } } function zoomOut(obj) { if (z_input == null) { delete zoom; delete zoomin; obj._x = -238; obj._y = 0; obj._xscale = 200; obj._yscale = 200; z_input = 1; } } function zoomInOut(obj) { if (z_step == null) { z_step = 1; } if (bossIntro == 1) { if (zx_input == null) { _root.game_hud1._visible = false; delete zoomO; zoomI = 1; zx_input = 1; z_step = 2; } } else if (z_step == 2) { _root.game_hud1._visible = true; delete zoomI; zoomO = 1; delete zx_input; delete z_step; } if (zoomI == 1) { if (zoom >= 23) { delete zoomI; delete zoom; } if (zoom < 23) { delete z_input; obj._x = obj._x - (1.9995 * zoom); obj._y = obj._y - (0.774 * zoom); obj._xscale = obj._xscale + (0.833 * zoom); obj._yscale = obj._yscale + (0.833 * zoom); zoom = zoom + 2.5; } } if (zoomO == 1) { if (zoom >= 23) { delete zoomO; delete zoom; } if (zoom < 23) { delete z_input; obj._x = obj._x - (1.9995 * (-zoom)); obj._y = obj._y - (0.774 * (-zoom)); obj._xscale = obj._xscale + (0.833 * (-zoom)); obj._yscale = obj._yscale + (0.833 * (-zoom)); zoom = zoom + 2.5; } } } function gameover_screen() { if (zx_input == 1) { z_step = 2; } _root.light._x = -9999; _root.lightbg._x = -9999; if (Key.isDown(75)) { player_health = player_health - 1000; } _root.go_screen1._x = 120; _root.go_screen1._y = 0; _root.go_screen1._xscale = 100; _root.go_screen1._yscale = 100; } function mouseAtkLock() { delete value1x; delete value2x; delete value1y; delete value2y; delete m_command; delete mouseD; } function mouseReset() { delete value1x; delete value2x; delete value1y; delete value2y; delete m_command; delete m_attack; delete mouseD; if (_root.char1._currentframe > 5) { _root.char1.gotoAndStop(_root.char1._currentframe - 5); _root.char1.gotoAndStop(_root.char1._currentframe + 5); } else { _root.char1.gotoAndStop(_root.char1._currentframe + 5); } } function spellMacroI() { if (player_mana > cost) { spellUseEngine(7); } } function spellMacroII() { if (player_mana > cost) { spellUseEngine(6); } } function keyboardSpecial() { if (dk_Timer == 0) { delete dk_Timer; delete doubleKeyboard; } if (dk_Timer < 1) { } else if (dk_Timer == null) { } else { dk_Timer = dk_Timer - 10; } if (Key.isDown(32)) { trace(doubleKeyboard); if ((doubleKeyboard == 1) && (dk_Timer == null)) { dk_Timer = 50; } if (sk_input2 == null) { delete spellCastrem; doubleKeyboard++; sk_input2 = 1; } } else { delete sk_input2; } if (Key.isDown(65)) { trace(doubleKeyboard); if ((doubleKeyboard == 1) && (dk_Timer == null)) { dk_Timer = 50; } if (sk_input == null) { delete spellCastrem; doubleKeyboard++; sk_input = 1; } } else { delete sk_input; } var k_scan = 0; while (k_scan < 10) { if (_root["mon" + k_scan].hitTest(_root.char1.hb) && (player_mana > zcost)) { if (doubleKeyboard >= 2) { spellMacroII(); delete doubleKeyboard; delete doubleClickAtkTimer; delete doubleClickAtk; } else if (doubleKeyboard >= 1) { if (spellCastrem == null) { spellMacroI(); spellCastrem = 1; } } order = k_scan; } k_scan++; } if (doubleKeyboard >= 1) { if ((spellArray[7] == 57) || (spellArray[7] == 58)) { } else { if (spellCastrem == null) { spellMacroI(); spellCastrem = 1; } delete doubleClickAtkTimer; delete doubleClickAtk; } } if (doubleKeyboard >= 2) { if ((spellArray[6] == 57) || (spellArray[6] == 58)) { } else { spellMacroII(); delete doubleKeyboard; delete doubleClickAtkTimer; delete doubleClickAtk; } } } function mouseMoveClear() { delete value1x; delete value2x; delete value1y; delete value2y; if (player._currentframe <= (5 + armor_anim)) { player.gotoAndStop(player._currentframe + 5); } } function singleClickUse() { if ((spellArray[7] == 57) || (spellArray[7] == 58)) { } else if (doubleClickAtk >= 1) { if (singleUse == null) { spellMacroI(); singleUse = 1; } } } function doubleClickUse() { if ((spellArray[6] == 57) || (spellArray[6] == 58)) { } else if (doubleClickAtk >= 2) { spellMacroII(); mouseReset(); delete doubleClickAtkTimer; delete doubleClickAtk; } } function mouseControl(player, spd, atk) { if ((_root.char1._currentframe > (10 + armor_anim)) && (_root.char1.end == 1)) { if (m_atkLock == 1) { mouseAtkLock(); } } if (mouseCoolDown < 1) { delete mouseCoolDown; } else if (mouseCoolDown == null) { } else { mouseCoolDown = mouseCoolDown - 1; } if ((((Key.isDown(38) || (Key.isDown(40))) || (Key.isDown(37))) || (Key.isDown(39))) || (Key.isDown(65))) { } if (m_input == 1) { delete kb_input; } if ((m_command == 1) && (player.hitTest(npc))) { } if (m_click_attack == 1) { mousetarget._visible = true; mousetarget._x = _root["mon" + m_enem]._x; mousetarget._y = _root["mon" + m_enem]._y - 50; m_atkLock = 1; } else { mousetarget._visible = false; } if (playerRetAtk == 1) { m_scan2 = playerRetAtk; while (m_scan2 < (enemyCount + 1)) { if (m_ignore == null) { autoAttackBack(); if (inputclick == null) { inputclick = 1; } } delete playerRetAtk; m_scan2++; } } if (doubleClickAtkTimer < 1) { delete doubleClickAtkTimer; delete doubleClickAtk; } else { doubleClickAtkTimer = doubleClickAtkTimer - 10; } if ((kb_input == null) && (m_input == 1)) { if ((doubleClickAtk >= 1) && (doubleClickAtkTimer > 1)) { singleClickUse(); } if ((doubleClickAtk >= 2) && (doubleClickAtkTimer > 1)) { doubleClickUse(); mouseReset(); delete doubleClickAtkTimer; delete doubleClickAtk; } if (doubleClickInput == null) { doubleClickInput = 1; doubleClickAtkTimer = 50; doubleClickAtk++; } } m_scan = m_command; while (m_scan < (enemyCount + 1)) { if (((Math.abs(_root.char1._x - _root["mon" + m_scan]._x) < 28) && (Math.abs(_root.char1._y - _root["mon" + m_scan]._y) < 28)) && (m_command == null)) { mouseAtkLock(); } if ((_root["mon" + m_scan].hitTest(_root._xmouse, _root._ymouse, false) && (kb_input == null)) && (m_input == 1)) { ignoreChest = 1; } if (((_root["mon" + m_scan].hitTest(_root._xmouse, _root._ymouse, true) && (kb_input == null)) && (m_input == 1)) && (_root.char1.hb.hitTest(_root["mon" + m_scan]))) { delete ignoreChest; if ((doubleClickAtk >= 1) && (doubleClickAtkTimer > 1)) { if ((_root["mon" + m_scan].hitTest(player) && (spellArray[7] == 57)) || (_root["mon" + m_scan].hitTest(player) && (spellArray[7] == 58))) { spellMacroI(); } } if (((doubleClickAtk >= 2) && (doubleClickAtkTimer > 1)) && (player_mana > zcost)) { chat("findme", 30, 5); mouseReset(); delete doubleClickAtkTimer; delete doubleClickAtk; if ((_root["mon" + m_scan].hitTest(player) && (spellArray[6] == 57)) || (_root["mon" + m_scan].hitTest(player) && (spellArray[6] == 58))) { spellMacroII(); } if (player._currentFrame >= 10) { player.gotoAndStop(player._currentframe - 5); player.gotoAndStop(player._currentframe + 5); } else { player.gotoAndStop(player._currentframe + 5); } order = m_scan; } if (inputclick == 1) { mousetarget._x = _root["mon" + m_scan]._x; mousetarget._y = _root["mon" + m_scan]._y - 50; delete inputclick; } else { if (m_ignore == 1) { m_click_attack = 1; m_enem = m_scan; m_attack = 1; if (inputclick == null) { mousex = _root["mon" + m_scan]._x; mousey = _root["mon" + m_scan]._y; mousetarget._x = _root["mon" + m_scan]._x; mousetarget._y = _root["mon" + m_scan]._y - 50; inputclick = 1; } } if (m_ignore == null) { m_click_attack = 1; m_enem = m_scan; m_attack = 1; if (inputclick == null) { mousex = _root["mon" + m_scan]._x; mousey = _root["mon" + m_scan]._y; mousetarget._x = _root["mon" + m_scan]._x; mousetarget._y = _root["mon" + m_scan]._y - 50; inputclick = 1; } } } } if ((((_root["mon" + m_scan].hitTest(player) && (kb_input == null)) && (m_click_attack == 1)) && (Math.abs(player._x - _root["mon" + m_enem]._x) < 48)) && (Math.abs(player._y - _root["mon" + m_enem]._y) < 48)) { if (inputclick == 1) { mouseD = 1; m_attack = 1; } if ((m_attack == null) && (m_ignore == null)) { mouseD = 1; m_attack = 1; } } m_scan++; } if (atk_coolDown > 0) { atk_coolDown--; } else if (atk_coolDown < 1) { delete atk_coolDown; } if (m_ignore == 1) { delete m_attack; } else if (m_attack == 1) { delete m_command; mouseMoveClear(); if (m_strike == null) { if ((player._currentframe > (5 + armor_anim)) && (atk_coolDown == null)) { if (player._currentframe > (10 + armor_anim)) { player.gotoAndStop(player._currentframe - 5); player.gotoAndStop(player._currentframe + 5); if (s_ambush == 1) { ambush(player); } atk._x = player._x; atk._y = player._y - 20; } else { player.gotoAndStop(player._currentframe + 5); if (s_ambush == 1) { ambush(player); } atk._x = player._x; atk._y = player._y - 20; } } atk_coolDown = 15; m_strike = 1; } if (mfstrike == null) { mfstrike = 1; } if (m_timer >= stats_agi_full) { if (player._currentframe > (5 + armor_anim)) { if (player._currentframe > (10 + armor_anim)) { player.gotoAndStop(player._currentframe - 5); player.gotoAndStop(player._currentframe + 5); if (s_ambush == 1) { ambush(player); } atk._x = player._x; atk._y = player._y - 20; } else { player.gotoAndStop(player._currentframe + 5); if (s_ambush == 1) { ambush(player); } atk._x = player._x; atk._y = player._y - 20; } } delete m_timer; } else { m_timer = m_timer + 2; } delete m_attack; delete inputclick; } else { delete m_strike; } if (m_input == 1) { if (mouseCancelClick == null) { if (mouseCancel >= 2) { delete _root.char1.end; delete mouseCancel; } else { mouseCancel++; } mouseCancelClick = 1; } } else { delete mouseCancelClick; } charRo = _root.char1.end; if ((((((((m_command == 1) && (m_attack == null)) && (!_root.game_hud1.center.hitTest(_xmouse, _ymouse, true))) && (!_root.game_hud1.map.hitTest(_xmouse, _ymouse, true))) && (!_root.game_hud1.spell.hitTest(_xmouse, _ymouse, true))) && (!_root.game_hud1.equip.hitTest(_xmouse, _ymouse, true))) && (!_root.game_hud1.macro.hitTest(_xmouse, _ymouse, true))) && (!_root.game_hud1.spellList.hitTest(_xmouse, _ymouse, true))) { if (mouseD == null) { mouseD = Math.abs(mousex - player._x) + Math.abs(mousey - (player._y - 20)); } if (player._y >= mousey) { player._y = player._y - spd; value2y = 0; } else { value2y = 1; } if (player._y <= mousey) { player._y = player._y + spd; value1y = 0; } else { value1y = 1; } if (player._x >= mousex) { player._x = player._x - spd; value1x = 0; } else { value1x = 1; } if (player._x <= mousex) { player._x = player._x + spd; value2x = 0; } else { value2x = 1; } if (player._x <= mousex) { player._xscale = -100; } if (player._x >= mousex) { player._xscale = 100; } } if (mouseD < 5) { value1x = 0; value2x = 0; value1y = 0; value2y = 0; delete mouseD; } else { mouseD = mouseD - 3; } if ((value1x == 1) || (value2x == 1)) { if (value1y == 1) { player.gotoAndStop(4 + armor_anim); } else if (value2y == 1) { player.gotoAndStop(2 + armor_anim); } else { player.gotoAndStop(3 + armor_anim); } } else if (value1y == 1) { player.gotoAndStop(5 + armor_anim); } else if (value2y == 1) { player.gotoAndStop(1 + armor_anim); } else if (m_command == 1) { if (m_attack == null) { mouseMoveClear(); mouseCoolDown = 50; delete m_command; } } } function autoAttackBack() { if (_root.autoAtk == 1) { m_attack = 1; } } function floorComplete() { if (floor == 0) { _root.floorListCount = 0; } if (_root.floorListCount == null) { _root.floorListCount = 0; } if (_root.floorListCount >= 2) { if (f_complete == null) { whiteScreen_effect = 1; _root.floorListCount = 0; f_complete = 1; } } else { delete f_complete; } } function debugArmorAnim() { if (Key.isDown(87)) { if (k_input == 1) { } else { if (armor_anim >= 100) { armor_anim = 0; } else { armor_anim = armor_anim + 20; _root.char1.gotoAndStop(_root.char1._currentframe + armor_anim); } k_input = 1; } } else { delete k_input; } } function debugMapSpawn() { } function mapCorrectx(obj1, obj2, obj3, obj4, obj5, obj6, obj7, obj8, obj9, spd, char) { if (Key.isDown(32)) { map_gridx = 100; map_gridy = 100; cf1 = obj1._currentframe; cf2 = obj2._currentframe; cf3 = obj3._currentframe; cf4 = obj4._currentframe; cf5 = obj5._currentframe; cf6 = obj6._currentframe; cf7 = obj7._currentframe; cf8 = obj8._currentframe; cf9 = obj9._currentframe; mapxro = mapx; mapxro2 = mapx2; mapxro3 = mapx3; mapxro4 = mapx4; mapxro5 = mapx5; mapxro6 = mapx6; mapxro7 = mapx7; mapxro8 = mapx8; mapxro9 = mapx9; mapyro = mapy; mapyro2 = mapy2; mapyro3 = mapy3; mapyro4 = mapy4; mapyro5 = mapy5; mapyro6 = mapy6; mapyro7 = mapy7; mapyro8 = mapy8; mapyro9 = mapy9; romap1_x = obj1._x; romap2_x = obj2._x; romap3_x = obj3._x; romap4_x = obj4._x; romap5_x = obj5._x; romap6_x = obj6._x; romap7_x = obj7._x; romap8_x = obj8._x; romap9_x = obj9._x; romap1_y = obj1._y; romap2_y = obj2._y; romap3_y = obj3._y; romap4_y = obj4._y; romap5_y = obj5._y; romap6_y = obj6._y; romap7_y = obj7._y; romap8_y = obj8._y; romap9_y = obj9._y; } map1x_ = char._x; if (((((char._xscale == -100) && ((!char._currentframe) == 1)) && ((!char._currentframe) == 5)) && ((!char._currentframe) == 6)) && ((!char._currentframe) == 10)) { restSpdx = spd; } else if (((((!char._currentframe) == 1) && ((!char._currentframe) == 5)) && ((!char._currentframe) == 6)) && ((!char._currentframe) == 10)) { restSpdx = -spd; } if ((((char._currentframe == 1) || (char._currentframe == 2)) || (char._currentframe == 6)) || (char._currentframe == 7)) { restSpdy = spd; } else { restSpdy = -spd; } if (Key.isDown(16) && (Key.isDown(87))) { map_gridx = (map_gridx / 1) * 1; obj1._x = (Math.round(obj1._x / 24) * 24) + restSpdx; obj1._y = (Math.round(obj1._y / 24) * 24) + restSpdy; obj2._x = (Math.round(obj2._x / 24) * 24) + restSpdx; obj2._y = (Math.round(obj2._y / 24) * 24) + restSpdy; obj3._x = (Math.round(obj3._x / 24) * 24) + restSpdx; obj3._y = (Math.round(obj3._y / 24) * 24) + restSpdy; obj4._x = (Math.round(obj4._x / 24) * 24) + restSpdx; obj4._y = (Math.round(obj4._y / 24) * 24) + restSpdy; obj5._x = (Math.round(obj5._x / 24) * 24) + restSpdx; obj5._y = (Math.round(obj5._y / 24) * 24) + restSpdy; obj6._x = (Math.round(obj6._x / 24) * 24) + restSpdx; obj6._y = (Math.round(obj6._y / 24) * 24) + restSpdy; obj7._x = (Math.round(obj7._x / 24) * 24) + restSpdx; obj7._y = (Math.round(obj7._y / 24) * 24) + restSpdy; obj8._x = (Math.round(obj8._x / 24) * 24) + restSpdx; obj8._y = (Math.round(obj8._y / 24) * 24) + restSpdy; obj9._x = (Math.round(obj9._x / 24) * 24) + restSpdx; obj9._y = (Math.round(obj9._y / 24) * 24) + restSpdy; } } function debugFloorChange(obj) { if (floor == null) { obj._x = 240; obj._y = 120; map_gridx = 38; map_gridy = 39; obj1.gotoAndStop(9); obj2.gotoAndStop(7); obj3.gotoAndStop(8); obj4.gotoAndStop(16); obj5.gotoAndStop(14); obj6.gotoAndStop(15); obj7.gotoAndStop(23); obj8.gotoAndStop(21); obj9.gotoAndStop(22); mapx = 2; mapx2 = 0; mapx3 = 1; mapx4 = 2; mapx5 = 0; mapx6 = 1; mapx7 = 2; mapx8 = 0; mapx9 = 1; mapy = 1; mapy2 = 1; mapy3 = 1; mapy4 = 1; mapy5 = 1; mapy6 = 1; mapy7 = 1; mapy8 = 1; mapy9 = 1; _root.dunmapC00._y = -150; _root.dunmapC01._y = -150; _root.dunmapC02._y = -150; _root.dunmapC10._y = 90; _root.dunmapC11._y = 90; _root.dunmapC12._y = 90; _root.dunmapC20._y = 330; _root.dunmapC21._y = 330; _root.dunmapC22._y = 330; _root.dunmapC00._x = 448; _root.dunmapC01._x = 448; _root.dunmapC02._x = 448; _root.dunmapC10._x = -32; _root.dunmapC11._x = -32; _root.dunmapC12._x = -32; _root.dunmapC20._x = 208; _root.dunmapC21._x = 208; _root.dunmapC22._x = 208; floor = 0; delete floor_tut; } if (Key.isDown(76) && (_root.debugGame == 1)) { if (mvp_input == null) { obj._x = 240; obj._y = 144; map_gridx = 360; map_gridy = 480; mapx = 5; mapx2 = 6; mapx3 = 7; mapx4 = 5; mapx5 = 6; mapx6 = 7; mapx7 = 5; mapx8 = 6; mapx9 = 7; mapy = 9; mapy2 = 9; mapy3 = 9; mapy4 = 9; mapy5 = 9; mapy6 = 9; mapy7 = 7; mapy8 = 7; mapy9 = 7; _root.dunmapC00._y = 0; _root.dunmapC01._y = 0; _root.dunmapC02._y = 0; _root.dunmapC10._y = 240; _root.dunmapC11._y = 240; _root.dunmapC12._y = 240; _root.dunmapC20._y = -240; _root.dunmapC21._y = -240; _root.dunmapC22._y = -240; _root.dunmapC00._x = -120; _root.dunmapC01._x = 120; _root.dunmapC02._x = 360; _root.dunmapC10._x = -120; _root.dunmapC11._x = 120; _root.dunmapC12._x = 360; _root.dunmapC20._x = -120; _root.dunmapC21._x = 120; _root.dunmapC22._x = 360; mvp_input = 1; } } if (((_root.floorHigher == 1) && (mapType == 1)) || (((Key.isDown(219) && (_root.debugGame == 1)) && (mapType == 1)) && (_root.floorHAnim == null))) { if (floor >= 3) { if (listCounter == null) { floorListCount = floorListCount - 1; listCounter = 1; } _root.floorHAnim = 1; _root.floor_fader.duplicateMovieClip("floor_fader1", 9090); _root.floor_fader1._x = 120; _root.floor_fader1._y = 0; if (fl_input == null) { mapType--; monClear(); map_gridx = 180; map_gridy = 540; x_value = 4; delete enemyCount; delete eightCount; _root.dunmapC00._y = 0; _root.dunmapC01._y = 0; _root.dunmapC02._y = 0; _root.dunmapC10._y = 240; _root.dunmapC11._y = 240; _root.dunmapC12._y = 240; _root.dunmapC20._y = -240; _root.dunmapC21._y = -240; _root.dunmapC22._y = -240; _root.dunmapC00._x = 360; _root.dunmapC01._x = -120; _root.dunmapC02._x = 120; _root.dunmapC10._x = 360; _root.dunmapC11._x = -120; _root.dunmapC12._x = 120; _root.dunmapC20._x = 360; _root.dunmapC21._x = -120; _root.dunmapC22._x = 120; obj._x = 240; obj._y = 72; mapx = 2; mapx2 = 0; mapx3 = 1; mapx4 = 2; mapx5 = 0; mapx6 = 1; mapx7 = 2; mapx8 = 0; mapx9 = 1; y_value = 8; mapy = 31; mapy2 = 31; mapy3 = 31; mapy4 = 31; mapy5 = 31; mapy6 = 31; mapy7 = 28; mapy8 = 28; mapy9 = 28; floor = floor - 1; if (floor == 0) { _root.floorRO = "Kugnae Palace"; } else { _root.floorRO = "Floor " + _root.floor; } delete floorHigher; stopAllSounds(); _root.soundbgm1.gotoAndStop(_root.floor + 5); fl_input = 1; delete listCounter; } } else { stormSeek = Math.ceil(Math.random() * 2) + 1; if (stormSeek >= 3) { delete storm; } else { storm++; } if (listCounter == null) { floorListCount = floorListCount - 1; listCounter = 1; } _root.floorHAnim = 1; _root.floor_fader.duplicateMovieClip("floor_fader1", 9090); _root.floor_fader1._x = 120; _root.floor_fader1._y = 0; if (fl_input == null) { mapType = 0; monClear(); obj._x = 240; obj._y = 120; map_gridx = 356; map_gridy = 225; delete enemyCount; delete eightCount; mapx = 5; mapx2 = 6; mapx3 = 4; mapx4 = 5; mapx5 = 6; mapx6 = 4; mapx7 = 5; mapx8 = 6; mapx9 = 4; mapy = 4; mapy2 = 4; mapy3 = 4; mapy4 = 4; mapy5 = 4; mapy6 = 4; mapy7 = 1; mapy8 = 1; mapy9 = 1; _root.dunmapc00._x = 72; _root.dunmapc01._x = 312; _root.dunmapc02._x = -168; _root.dunmapc10._x = 72; _root.dunmapc11._x = 312; _root.dunmapc12._x = -168; _root.dunmapc20._x = 72; _root.dunmapc21._x = 312; _root.dunmapc22._x = -168; _root.dunmapc00._y = -184; _root.dunmapc01._y = -184; _root.dunmapc02._y = -184; _root.dunmapc10._y = 56; _root.dunmapc11._y = 56; _root.dunmapc12._y = 56; _root.dunmapc20._y = -424; _root.dunmapc21._y = -424; _root.dunmapc22._y = -424; floor = floor - 1; if (floor == 0) { _root.floorRO = "Kugnae Palace"; } else { _root.floorRO = "Floor " + _root.floor; } fl_input = 1; delete floorHigher; stopAllSounds(); _root.soundbgm1.gotoAndStop(_root.floor + 5); } } } if (((_root.floorHigher == 1) && (mapType == 2)) || (((Key.isDown(219) && (_root.debugGame == 1)) && (mapType == 2)) && (_root.floorHAnim == null))) { if (listCounter == null) { floorListCount = floorListCount - 1; listCounter = 1; } _root.floorHAnim = 1; _root.floor_fader.duplicateMovieClip("floor_fader1", 9090); _root.floor_fader1._x = 120; _root.floor_fader1._y = 0; if (fl_input == null) { mapType = 1; monClear(); obj._x = 240; obj._y = 144; map_gridx = 360; map_gridy = 540; delete enemyCount; delete eightCount; mapx = 11; mapx2 = 12; mapx3 = 10; mapx4 = 11; mapx5 = 12; mapx6 = 10; mapx7 = 11; mapx8 = 12; mapx9 = 10; mapy = 19; mapy2 = 19; mapy3 = 19; mapy4 = 19; mapy5 = 19; mapy6 = 19; mapy7 = 19; mapy8 = 19; mapy9 = 19; _root.dunmapC00._x = 120; _root.dunmapC01._x = 360; _root.dunmapC02._x = -120; _root.dunmapC10._x = 120; _root.dunmapC11._x = 360; _root.dunmapC12._x = -120; _root.dunmapC20._x = 120; _root.dunmapC21._x = 360; _root.dunmapC22._x = -120; _root.dunmapC00._y = -216; _root.dunmapC01._y = -216; _root.dunmapC02._y = -216; _root.dunmapC10._y = -24; _root.dunmapC11._y = -24; _root.dunmapC12._y = -24; _root.dunmapC20._y = 216; _root.dunmapC21._y = 216; _root.dunmapC22._y = 216; floor = floor - 1; if (floor == 0) { _root.floorRO = "Kugnae Palace"; } else { _root.floorRO = "Floor " + _root.floor; } delete listCounter; fl_input = 1; delete _root.floorHigher; stopAllSounds(); _root.soundbgm1.gotoAndStop(_root.floor + 5); } } else { delete fl_input; } if (((_root.floorLower == 1) && (mapType == 2)) || (((Key.isDown(221) && (_root.debugGame == 1)) && (mapType == 2)) && (_root.floorLAnim == null))) { floorListCount = 1; _root.floorLAnim = 1; _root.floor_fader.duplicateMovieClip("floor_fader1", 9090); _root.floor_fader1._x = 120; _root.floor_fader1._y = 0; if (fl_input == null) { mapType--; monClear(); map_gridx = 0; map_gridy = 0; x_value = 4; delete enemyCount; delete eightCount; _root.dunmapC00._y = 240; _root.dunmapC01._y = 240; _root.dunmapC02._y = 240; _root.dunmapC10._y = -240; _root.dunmapC11._y = -240; _root.dunmapC12._y = -240; _root.dunmapC20._y = 0; _root.dunmapC21._y = 0; _root.dunmapC22._y = 0; _root.dunmapC00._x = 360; _root.dunmapC01._x = -120; _root.dunmapC02._x = 120; _root.dunmapC10._x = 360; _root.dunmapC11._x = -120; _root.dunmapC12._x = 120; _root.dunmapC20._x = 360; _root.dunmapC21._x = -120; _root.dunmapC22._x = 120; obj._x = 240; obj._y = 72; mapx = -1; mapx2 = -3; mapx3 = -2; mapx4 = -1; mapx5 = -3; mapx6 = -2; mapx7 = -1; mapx8 = -3; mapx9 = -2; y_value = 8; mapy = 13; mapy2 = 13; mapy3 = 13; mapy4 = 10; mapy5 = 10; mapy6 = 10; mapy7 = 10; mapy8 = 10; mapy9 = 10; floor = floor + 1; if (floor == 0) { _root.floorRO = "Kugnae Palace"; } else { _root.floorRO = "Floor " + _root.floor; } delete floorLower; stopAllSounds(); _root.soundbgm1.gotoAndStop(_root.floor + 5); fl_input = 1; } } else { delete fl_input; } if (((_root.floorLower == 1) && (mapType == 1)) || (((Key.isDown(221) && (_root.debugGame == 1)) && (mapType == 1)) && (_root.floorLAnim == null))) { floorListCount = 1; _root.floorLAnim = 1; _root.floor_fader.duplicateMovieClip("floor_fader1", 9090); _root.floor_fader1._x = 120; _root.floor_fader1._y = 0; if (fl_input == null) { mapType++; monClear(); map_gridx = 180; map_gridy = 0; x_value = 4; delete enemyCount; delete eightCount; _root.dunmapC00._y = 0; _root.dunmapC01._y = 0; _root.dunmapC02._y = 0; _root.dunmapC10._y = 240; _root.dunmapC11._y = 240; _root.dunmapC12._y = 240; _root.dunmapC20._y = 480; _root.dunmapC21._y = 480; _root.dunmapC22._y = 480; _root.dunmapC00._x = 360; _root.dunmapC01._x = -120; _root.dunmapC02._x = 120; _root.dunmapC10._x = 360; _root.dunmapC11._x = -120; _root.dunmapC12._x = 120; _root.dunmapC20._x = 360; _root.dunmapC21._x = -120; _root.dunmapC22._x = 120; obj._x = 240; obj._y = 72; mapx = 2; mapx2 = 0; mapx3 = 1; mapx4 = 2; mapx5 = 0; mapx6 = 1; mapx7 = 2; mapx8 = 0; mapx9 = 1; y_value = 8; mapy = 22; mapy2 = 22; mapy3 = 22; mapy4 = 22; mapy5 = 22; mapy6 = 22; mapy7 = 22; mapy8 = 22; mapy9 = 22; floor = floor + 1; if (floor == 0) { _root.floorRO = "Kugnae Palace"; } else { _root.floorRO = "Floor " + _root.floor; } delete floorLower; stopAllSounds(); _root.soundbgm1.gotoAndStop(_root.floor + 5); fl_input = 1; } } else { delete fl_input; } if (((_root.floorLower == 1) && (mapType == 0)) || (((Key.isDown(221) && (_root.debugGame == 1)) && (mapType == 0)) && (_root.floorLAnim == null))) { _root.floorLAnim = 1; _root.floor_fader.duplicateMovieClip("floor_fader1", 9090); _root.floor_fader1._x = 120; _root.floor_fader1._y = 0; if (fl_input == null) { mapType++; monClear(); map_gridx = 0; map_gridy = 0; x_value = 0; delete enemyCount; delete eightCount; _root.dunmapC00._y = 240; _root.dunmapC01._y = 240; _root.dunmapC02._y = 240; _root.dunmapC10._y = -240; _root.dunmapC11._y = -240; _root.dunmapC12._y = -240; _root.dunmapC20._y = 0; _root.dunmapC21._y = 0; _root.dunmapC22._y = 0; _root.dunmapC00._x = 360; _root.dunmapC01._x = -120; _root.dunmapC02._x = 120; _root.dunmapC10._x = 360; _root.dunmapC11._x = -120; _root.dunmapC12._x = 120; _root.dunmapC20._x = 360; _root.dunmapC21._x = -120; _root.dunmapC22._x = 120; obj._x = 240; obj._y = 72; mapx = -1; mapx2 = -3; mapx3 = -2; mapx4 = -1; mapx5 = -3; mapx6 = -2; mapx7 = -1; mapx8 = -3; mapx9 = -2; y_value = 8; mapy = 13; mapy2 = 13; mapy3 = 13; mapy4 = 10; mapy5 = 10; mapy6 = 10; mapy7 = 10; mapy8 = 10; mapy9 = 10; floor = floor + 1; if (floor == 0) { _root.floorRO = "Kugnae Palace"; } else { _root.floorRO = "Floor " + _root.floor; } delete floorLower; stopAllSounds(); _root.soundbgm1.gotoAndStop(_root.floor + 5); fl_input = 1; } } else { delete fl_input; } if (Key.isDown(76) || (_root.floorLower == 1)) { } } function debug_MonsterSpawn() { if (monMulti == null) { monAnimVar = new Array(); monAnimArray = new Array(); monMulti = 1; } if (monType == null) { monType = 1; } if (enemyCount < debugSpawn) { enemyCount = debugSpawn; } if (Key.isDown(55)) { if (debug_a == 1) { } else { if (debugSpawn < enemyCount) { } if (debugSpawn >= 8) { debugSpawn = 1; } else { debugSpawn++; } if (loopx >= 3) { loopy++; loopx = 1; } else { loopx++; } var enemyDraw = 1; while (enemyDraw < (debugSpawn + 1)) { var monanimfiller = 1; while (monanimfiller < (debugSpawn + 1)) { monAnimVar[monanimfiller] = 6; monAnimArray[debugSpawn] = Math.ceil(Math.random() * monAnimVar[monanimfiller]) * 20; monanimfiller++; } if (_root["mon" + debugSpawn]._x == null) { _root.purge_effect_mc.duplicateMovieClip("purge" + debugSpawn, 325 + debugSpawn); _root["purge" + debugSpawn]._x = _root.floormouse._x + 15; _root["purge" + debugSpawn]._y = _root.floormouse._y - 15; _root.sounditem1.gotoAndStop(4); debugt = _root.mon1.move; if (deSpawn_x[debugSpawn] == null) { _root.enemy.duplicateMovieClip("mon" + debugSpawn, (layer14 + debugSpawn) + 50); _root["mon" + debugSpawn]._y = _root.floormouse._y + 12; _root["mon" + debugSpawn]._x = _root.floormouse._x + 12; _root["mon" + debugSpawn].move = 11; _root["mon" + debugSpawn].gotoAndStop(monAnimArray[enemyDraw] + 1); } } enemyDraw++; } debug_a = 1; } } else { delete debug_a; } } function debug_ambush(obj) { ambleap = 24; if (h_input == 1) { if (ambNme_scan._x == null) { } else { if (((obj._currentframe == (2 + armor_anim)) || (obj._currentframe == (7 + armor_anim))) || (obj._currentframe == (12 + armor_anim))) { obj._y = ambNme_scan._y + ambleap; if (obj._xscale == 100) { obj._x = ambNme_scan._x - ambleap; obj._xscale = -100; } else if (obj._xscale == -100) { obj._x = ambNme_scan._x + ambleap; obj._xscale = 100; } obj.gotoAndStop(obj._currentframe + 2); _root.sounditem1.gotoAndStop(4); } else if (((obj._currentframe == (4 + armor_anim)) || (obj._currentframe == (9 + armor_anim))) || (obj._currentframe == (14 + armor_anim))) { obj._y = ambNme_scan._y - ambleap; if (obj._xscale == 100) { obj._x = ambNme_scan._x - ambleap; obj._xscale = -100; } else if (obj._xscale == -100) { obj._x = ambNme_scan._x + ambleap; obj._xscale = 100; } obj.gotoAndStop(obj._currentframe - 2); _root.sounditem1.gotoAndStop(4); } if (((obj._currentframe == (1 + armor_anim)) || (obj._currentframe == (6 + armor_anim))) || (obj._currentframe == (11 + armor_anim))) { obj._y = ambNme_scan._y + ambleap; obj.gotoAndStop(obj._currentframe + 4); _root.sounditem1.gotoAndStop(4); } else if (((obj._currentframe == (5 + armor_anim)) || (obj._currentframe == (10 + armor_anim))) || (obj._currentframe == (15 + armor_anim))) { obj._y = ambNme_scan._y - ambleap; obj.gotoAndStop(obj._currentframe - 4); _root.sounditem1.gotoAndStop(4); } if (((obj._currentframe == (3 + armor_anim)) || (obj._currentframe == (8 + armor_anim))) || (obj._currentframe == (13 + armor_anim))) { if (obj._xscale == -100) { obj._x = ambNme_scan._x + ambleap; if (obj._xscale == 100) { obj._xscale = -100; } else { obj._xscale = 100; _root.sounditem1.gotoAndStop(4); } } else { obj._x = ambNme_scan._x - ambleap; if (obj._xscale == 100) { obj._xscale = -100; } else { obj._xscale = 100; _root.sounditem1.gotoAndStop(4); } } } ambushshadx = ambushmemx; ambushshady = ambushmemy; c_ambush = 1; } } } function debugArmor() { mapCorrect(_root.dunmapC00, _root.dunmapC01, _root.dunmapC02, _root.dunmapC10, _root.dunmapC11, _root.dunmapC12, _root.dunmapC20, _root.dunmapC21, _root.dunmapC22, movementspd, _root.char1); debugMapLock(_root.char1, _root.movementspd); mvp_function(); timeTrial(); if (debugGame == 1) { if (Key.isDown(16)) { stats_exp = stats_exp + 99999; } monDis(); } if (Key.isDown(16) && (Key.isDown(81))) { debugGame = 1; delete floor_tut; } if (player_health < 1) { } else { sound_bgm(); } if (_root.debugGame == 1) { _root.readout = "floorListCount:" + _root.floorListCount; } if (Key.isDown(16) && (Key.isDown(87))) { if (correctMap == null) { correctMap = 1; } } else { delete correctMap; } _root.readoutz = (((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((("romap1_x:" + romap1_x) + "romap2_x:") + romap2_x) + "romap3_x:") + romap3_x) + "<br>") + "romap4_x:") + romap4_x) + "romap5_x:") + romap5_x) + "romap6_x:") + romap6_x) + "<br>") + "romap7_x:") + romap7_x) + "romap8_x:") + romap8_x) + "romap9_x:") + romap9_x) + "<br>") + "romap1_y:") + romap1_y) + "romap2_y:") + romap2_y) + "romap3_y:") + romap3_y) + "<br>") + "romap4_y:") + romap4_y) + "romap5_y:") + romap5_y) + "romap6_y:") + romap6_y) + "<br>") + "romap7_y:") + romap7_y) + "romap8_y:") + romap8_y) + "romap9_y:") + romap9_y) + "<br>") + "char_x") + _root.char1._x) + "char_y") + _root.char1._y) + "<br>") + "mapgrid_x") + map_gridx) + "mapgrid_y") + map_gridy) + "mapNumber:") + (mapNumber - 75)) + "<br>") + "mapxro") + mapxro) + "mapxro2") + mapxro2) + "mapxro3") + mapxro3) + "<br>") + "mapxro4") + mapxro4) + "mapxro5") + mapxro5) + "mapxro6") + mapxro6) + "<br>") + "mapxro7") + mapxro7) + "mapxro8") + mapxro8) + "mapxro9") + mapxro9) + "<br>") + "mapyro") + mapyro) + "mapyro2") + mapyro2) + "mapyro3") + mapyro3) + "<br>") + "mapyro4") + mapyro4) + "mapyro5") + mapyro5) + "mapyro6") + mapyro6) + "<br>") + "mapyro7") + mapyro7) + "mapyro8") + mapyro8) + "mapyro9") + mapyro9) + "<br>") + cf1) + ":") + cf2) + ":") + cf3) + ":") + cf4) + ":") + cf5) + ":") + cf6) + ":") + cf7) + ":") + cf8) + ":") + cf9) + "<br>") + "mapType:") + mapType) + "floorListCount:") + _root.floorListCount; _root.plHpDis; _root.readout1 = (("mapx:" + mapx) + "mapy:") + mapy; _root.readout2 = (("mapx2:" + mapx2) + "mapy2:") + mapy2; _root.readout3 = (("mapx3:" + mapx3) + "mapy3:") + mapy3; _root.readout3 = (("mapx3:" + mapx3) + "mapy3:") + mapy3; _root.readout4 = ((((("player_x:" + distx) + "disty:") + char._y) + "enemyxy:") + _root.mon1._x) + _root.mon1._y; _root.readout7 = ((((((((((((((((((((((((((((((((((((((((crowd + "enemyCount:") + enemyCount) + "dots:") + dots) + "deSpawn_x[1] ") + Math.abs(deSpawn_x[1] - _root.char1._x)) + "despawn_w:") + deSpawn_switch[2]) + "<br>") + "enemyCount") + enemyCount) + " spawnfill:") + spawnfill) + "despawn_x:") + deSpawn_x[spawnfill]) + "<br>") + "pointsnum:") + pointsnum) + "enemy1health:") + _root.mon1.health) + "<br>") + "enemyDestroyed: ") + enemyDestroyed) + "enemyCount") + enemyCount) + "map:") + mapNumber) + "<br>") + "playerHealth") + player_health) + "/") + stats_health) + "<br>") + "dirx:") + dirx) + "diry:") + diry) + "formation") + formation) + "s_ambush") + s_ambush; debugx = ((current * ((mapReaderx + "") + mapReadery)) + ":") + (mapReaderx + mapReadery); } function faceTarget(obj, enemy) { if (faceEnemy == 1) { delete faceEnemy; if (enemy._x == null) { } else if (Math.abs(obj._x - enemy._x) < 6) { if (obj._y > enemy._y) { obj.gotoAndStop(15 + armor_anim); } if (obj._y < enemy._y) { obj.gotoAndStop(11 + armor_anim); } } else if (Math.abs(obj._y - enemy._y) < 6) { if (obj._x < enemy._x) { obj._xscale = -100; obj.gotoAndStop(13 + armor_anim); } if (obj._x > enemy._x) { obj._xscale = 100; obj.gotoAndStop(13 + armor_anim); } } else { if (obj._x < enemy._x) { obj._xscale = -100; } if (obj._x > enemy._x) { obj._xscale = 100; } if (obj._y < enemy._y) { obj.gotoAndStop(12 + armor_anim); } if (obj._y > enemy._y) { obj.gotoAndStop(14 + armor_anim); } } } } function hdetect_player(player, map, spd) { _root["debugshadow" + x]._x = ambushmemx; _root["debugshadow" + x]._y = ambushmemy; if (map.hb.hitTest(player._x + 6, player._y, true) || (map.hb.hitTest(player._x, player._y + 6, true))) { if (desuClock == 1) { player._x = ambushmemx; player._y = ambushmemy; } } else { delete htCorrect; if (map.hb.hitTest(player._x, player._y, false)) { ambushmemx = player._x; ambushmemy = player._y; } } if (dontfillme == 1) { if (map.hb.hitTest(player._x - 24, player._y, true)) { player._x = player._x + 24; charshadowfunc(); } if (map.hb.hitTest(player._x + 24, player._y, true)) { player._x = player._x - 24; charshadowfunc(); } if (map.hb.hitTest(player._x, player._y - 24, true)) { player._y = player._y + 24; charshadowfunc(); } if (map.hb.hitTest(player._x, player._y + 24, true)) { player._y = player._y - 24; charshadowfunc(); } } if (map.hb.hitTest(player._x - 24, player._y, true)) { dropP = 3; } if (map.hb.hitTest(player._x + 24, player._y, true)) { dropP = 4; } if (map.hb.hitTest(player._x, player._y - 24, true)) { dropP = 1; } if (map.hb.hitTest(player._x, player._y + 24, true)) { dropP = 2; } if (((map.hb.hitTest(player._x - spd, player._y, false) || (map.hb.hitTest(player._x + spd, player._y, false))) || (map.hb.hitTest(player._x, player._y - spd, false))) || (map.hb.hitTest(player._x, player._y + spd, false))) { delete maphtd; } if (map.hb.hitTest(player._x - spd, player._y, true)) { player._x = player._x + spd; maphtd = 1; } if (map.hb.hitTest(player._x + spd, player._y, true)) { player._x = player._x - spd; maphtd = 1; } if (map.hb.hitTest(player._x, player._y - spd, true)) { player._y = player._y + spd; maphtd = 1; } if (map.hb.hitTest(player._x, player._y + spd, true)) { player._y = player._y - spd; maphtd = 1; } if (map.slide.hitTest(player._x, player._y + spd, true)) { _root.doorpass = 1; } } function hdetect_enemy(map, enemy, spd2) { if (map.hb.hitTest(enemy._x - spd2, enemy._y, true)) { enemy._x = enemy._x + (spd2 * 2); } if (map.hb.hitTest(enemy._x + spd2, enemy._y, true)) { enemy._x = enemy._x - (spd2 * 2); } if (map.hb.hitTest(enemy._x, enemy._y - spd2, true)) { enemy._y = enemy._y + (spd2 * 2); } if (map.hb.hitTest(enemy._x, enemy._y + spd2, true)) { enemy._y = enemy._y - (spd2 * 2); } if (map.slide.hitTest(enemy._x - spd2, enemy._y, true)) { enemy._x = enemy._x + spd2; } if (map.slide.hitTest(enemy._x + spd2, enemy._y, true)) { enemy._x = enemy._x - spd2; } if (map.slide.hitTest(enemy._x, enemy._y - spd2, true)) { enemy._y = enemy._y + spd2; } if (map.slide.hitTest(enemy._x, enemy._y + spd2, true)) { enemy._y = enemy._y - spd2; } } map_dir_x = [[null], [null], [null], [null], [null], [null], [null], [null], [null], [null], [null], [null], [null], [null], [null], [null], [null], [null], [null], [null], [null], [null], [null], [null], [null], [null], [null], [null], [null], [null], [null], [null], [null], [null], [null], [null], [null], [null], [null], [null], [null], [null], [null], [null], [null], [null], [null], [null], [null], [null], [null], [null], [null], [null], [null], [null], [null], [null], [null], [null], [null], [null], [null], [null], [null], [null], [null], [null], [null], [null], [null], [null], [null], [null], [null], [null], [null]]; map_dir_y = [[null], [null], [null], [null], [null], [null], [null], [null], [null], [null], [null], [null], [null], [null], [null], [null], [null], [null], [null], [null], [null], [null], [null], [null], [null], [null], [null], [null], [null], [null], [null], [null], [null], [null], [null], [null], [null], [null], [null], [null], [null], [null], [null], [null], [null], [null], [null], [null], [null], [null], [null], [null], [null], [null], [null], [null], [null], [null], [null], [null], [null], [null], [null], [null], [null], [null], [null], [null], [null], [null], [null], [null], [null], [null], [null], [null], [null]]; map_dir_x[9][1] = 144; map_dir_y[9][1] = -120; map_dir_x[9][2] = 120; map_dir_y[9][2] = -120; map_dir_x[9][3] = 48; map_dir_y[9][3] = -96; map_dir_x[9][4] = 48; map_dir_y[9][4] = -72; map_dir_x[9][5] = 144; map_dir_y[9][5] = -24; map_dir_x[9][6] = 120; map_dir_y[9][6] = -24; map_dir_x[9][7] = 216; map_dir_y[9][7] = -96; map_dir_x[9][8] = 216; map_dir_y[9][8] = -72; map_dir_x[15][1] = 264; map_dir_y[15][1] = 96; map_dir_x[15][2] = 240; map_dir_y[15][2] = 96; map_dir_x[15][3] = 168; map_dir_y[15][3] = 120; map_dir_x[15][4] = 168; map_dir_y[15][4] = 144; map_dir_x[15][5] = 264; map_dir_y[15][5] = 192; map_dir_x[15][6] = 240; map_dir_y[15][6] = 192; map_dir_x[15][7] = 336; map_dir_y[15][7] = 120; map_dir_x[15][8] = 336; map_dir_y[15][8] = 144; map_dir_x[17][1] = 264; map_dir_y[17][1] = 96; map_dir_x[17][2] = 240; map_dir_y[17][2] = 96; map_dir_x[17][3] = 168; map_dir_y[17][3] = 120; map_dir_x[17][4] = 168; map_dir_y[17][4] = 144; map_dir_x[17][5] = 264; map_dir_y[17][5] = 192; map_dir_x[17][6] = 240; map_dir_y[17][6] = 192; map_dir_x[17][7] = 336; map_dir_y[17][7] = 120; map_dir_x[17][8] = 336; map_dir_y[17][8] = 144; map_dir_x[18][1] = 288; map_dir_y[18][1] = 72; map_dir_x[18][2] = 288; map_dir_y[18][2] = 96; map_dir_x[18][3] = 288; map_dir_y[18][3] = 120; map_dir_x[18][4] = 288; map_dir_y[18][4] = 144; map_dir_x[18][5] = 312; map_dir_y[18][5] = 72; map_dir_x[18][6] = 312; map_dir_y[18][6] = 96; map_dir_x[18][7] = 312; map_dir_y[18][7] = 120; map_dir_x[18][8] = 312; map_dir_y[18][8] = 144; map_dir_x[19][1] = 288; map_dir_y[19][1] = 72; map_dir_x[19][2] = 288; map_dir_y[19][2] = 96; map_dir_x[19][3] = 288; map_dir_y[19][3] = 120; map_dir_x[19][4] = 288; map_dir_y[19][4] = 144; map_dir_x[19][5] = 312; map_dir_y[19][5] = 72; map_dir_x[19][6] = 312; map_dir_y[19][6] = 96; map_dir_x[19][7] = 312; map_dir_y[19][7] = 120; map_dir_x[19][8] = 312; map_dir_y[19][8] = 144; map_dir_x[21][1] = 144; map_dir_y[21][1] = 312; map_dir_x[21][2] = 120; map_dir_y[21][2] = 312; map_dir_x[21][3] = 48; map_dir_y[21][3] = 336; map_dir_x[21][4] = 48; map_dir_y[21][4] = 360; map_dir_x[21][5] = 144; map_dir_y[21][5] = 408; map_dir_x[21][6] = 120; map_dir_y[21][6] = 408; map_dir_x[21][7] = 216; map_dir_y[21][7] = 336; map_dir_x[21][8] = 216; map_dir_y[21][8] = 360; map_dir_x[34][1] = 264; map_dir_y[34][1] = 96; map_dir_x[34][2] = 240; map_dir_y[34][2] = 96; map_dir_x[34][3] = 168; map_dir_y[34][3] = 120; map_dir_x[34][4] = 168; map_dir_y[34][4] = 144; map_dir_x[34][5] = 264; map_dir_y[34][5] = 192; map_dir_x[34][6] = 240; map_dir_y[34][6] = 192; map_dir_x[34][7] = 336; map_dir_y[34][7] = 120; map_dir_x[34][8] = 336; map_dir_y[34][8] = 144; map_dir_x[54][1] = 264; map_dir_y[54][1] = 96; map_dir_x[54][2] = 240; map_dir_y[54][2] = 96; map_dir_x[54][3] = 168; map_dir_y[54][3] = 120; map_dir_x[54][4] = 168; map_dir_y[54][4] = 144; map_dir_x[54][5] = 264; map_dir_y[54][5] = 192; map_dir_x[54][6] = 240; map_dir_y[54][6] = 192; map_dir_x[54][7] = 336; map_dir_y[54][7] = 120; map_dir_x[54][8] = 336; map_dir_y[54][8] = 144; function spawnBlock() { if (nullSpawnA == null) { nullSpawnA = new Array(); nullSpawnA = [22]; } var scanNspawn = 0; if (scanNspawn < nullSpawnA.length) { if (mapNumber == nullSpawnA[scanNspawn]) { return(true); } return(false); } } function mapHistoryFunc() { enemyLimit = 8; if (enemyNumber == null) { enemyNumber = new Array(); enemyNumber = [0, 4, 2, 1, 4]; } if (mapHistory == null) { mapHistory = [[null], [null], [null], [null], [null], [null], [null], [null], [null], [null], [null], [null], [null], [null], [null], [null], [null], [null], [null], [null], [null], [null], [null], [null], [null], [null], [null], [null], [null], [null], [null], [null], [null], [null], [null], [null], [null], [null], [null], [null], [null], [null], [null], [null], [null], [null], [null], [null], [null], [null], [null], [null], [null], [null], [null], [null], [null], [null], [null], [null], [null], [null], [null], [null], [null], [null], [null], [null], [null], [null], [null], [null], [null], [null], [null], [null], [null]]; bossHistory = [[null], [null], [null], [null], [null], [null], [null], [null], [null], [null], [null], [null], [null], [null], [null], [null], [null], [null], [null], [null], [null], [null], [null], [null], [null], [null], [null], [null], [null], [null], [null], [null], [null], [null], [null], [null], [null], [null], [null], [null], [null], [null], [null], [null], [null], [null], [null], [null], [null], [null], [null], [null], [null], [null], [null], [null], [null], [null], [null], [null], [null], [null], [null], [null], [null], [null], [null], [null], [null], [null], [null], [null], [null], [null], [null], [null], [null]]; mapHistory[floor][mapNumber] = 1; dialogueCount = 1; } enemMapClear(); enemyCountReset(); var blockedSpawn = spawnBlock(); if ((mapHistory[floor][mapNumber] == null) && (blockedSpawn == false)) { if (npc_speak._visible == false) { npc_speak.line++; } delete fs_msg; build++; delete monDrawStart; if (enemyCount >= enemyLimit) { if (mvp_in == 1) { } else { removeMovieClip(_root.mon9); } var overMon = 1; while (overMon < (enemyNumber[nx] + 1)) { if ((Math.abs(_root["mon" + overMon]._x - _root.char1._x) >= 148) || (Math.abs(_root["mon" + overMon]._y - _root.char1._y) >= 148)) { removeMovieClip(_root["mon" + overMon]); enemySpawn(); } overMon++; } enemyCount = enemyLimit; enemOverCount = enemOverCount + enemyNumber[nx]; enemySpawn(); if (mapHistory[floor][mapNumber] == 1) { mapHistory[floor][mapNumber] = null; delete enemyDestroyed; } else { mapHistory[floor][mapNumber] = 1; } } else if (enemyCount < enemyLimit) { mapHistory[floor][mapNumber] = 1; nx = Math.ceil(Math.random() * 4); trace(enemyNumber[nx]); enemyCount = enemyCount + enemyNumber[nx]; enemySpawn(); } scanHis = 1; delete monAnimVar[monanimfiller]; if (_root.newFloor == 1) { delete mvp_mapLock; delete newFloor; } else if (_root.ambushCamera == 1) { mvp_mapLock = 1; delete mapLockx; delete mapLocky; delete mvpLockx; delete mvpLocky; } } } function map(obj1, obj2, obj3, obj4, obj5, obj6, obj7, obj8, obj9, char, spd) { function mvpFocusScroll() { if (char._x < 120) { char._x = 120; } if (char._x >= 364) { char._x = 360; } if (char._y < 20) { char._y = 24; } if (char._y >= 240) { char._y = 240; } if ((((char._currentframe == (1 + armor_anim)) || (char._currentframe == (6 + armor_anim))) || (char._currentframe == (11 + armor_anim))) || (char._currentframe == (16 + armor_anim))) { if (mapLocky == null) { mapLocky = 2; mapLockx = 3; } } if ((((char._currentframe == (5 + armor_anim)) || (char._currentframe == (10 + armor_anim))) || (char._currentframe == (15 + armor_anim))) || (char._currentframe == (20 + armor_anim))) { if (mapLocky == null) { mapLocky = 1; mapLockx = 3; } } if (char._xscale == 100) { if ((((char._currentframe == (3 + armor_anim)) || (char._currentframe == (8 + armor_anim))) || (char._currentframe == (13 + armor_anim))) || (char._currentframe == (18 + armor_anim))) { if (mapLockx == null) { mapLockx = 1; mapLocky = 3; } } } if (char._xscale == -100) { if ((((char._currentframe == (3 + armor_anim)) || (char._currentframe == (8 + armor_anim))) || (char._currentframe == (13 + armor_anim))) || (char._currentframe == (18 + armor_anim))) { if (mapLockx == null) { mapLockx = 2; mapLocky = 3; } } } if (mapLockx == 1) { if (mvpLockx >= 30) { mapLockx = 3; } if (mvpLockx < 30) { map_gridx = map_gridx - ((spd * 0.5) / 2); mvpLockx = mvpLockx + ((spd * 0.5) / 2); if (map_dir_x[mapNumber][1] == null) { diry = -120; dirx = -192; } else { diry = map_dir_y[mapNumber][1]; dirx = map_dir_x[mapNumber][1]; } var db = 1; while (db < (dots + 1)) { deSpawn_x[db] = deSpawn_x[db] + spd; db++; } obj1._x = obj1._x + spd; obj4._x = obj4._x + spd; obj7._x = obj7._x + spd; obj2._x = obj2._x + spd; obj5._x = obj5._x + spd; obj8._x = obj8._x + spd; obj3._x = obj3._x + spd; obj6._x = obj6._x + spd; obj9._x = obj9._x + spd; char._x = char._x + spd; mousex = mousex + spd; _root.floormouse._x = _root.floormouse._x + spd; _root.mouseanim._x = _root.mouseanim._x + spd; _root.landmouse._x = _root.landmouse._x + spd; var particle = 1; while (particle < 11) { _root["player_hitpoints" + particle]._x = _root["player_hitpoints" + particle]._x + spd; _root["damage_end_pl" + particle]._x = _root["damage_end_pl" + particle]._x + spd; _root["damage_end" + particle]._x = _root["damage_end" + particle]._x + spd; _root["splat" + particle]._x = _root["splat" + particle]._x + spd; _root["ambush_hitpoints" + particle]._x = _root["ambush_hitpoints" + particle]._x + spd; _root["nme_hitpoints" + particle]._x = _root["nme_hitpoints" + particle]._x + spd; _root["misspoints_mc_pl" + particle]._x = _root["misspoints_mc_pl" + particle]._x + spd; _root["damage_mc" + particle]._x = _root["damage_mc" + particle]._x + spd; _root["purge" + particle]._x = _root["purge" + particle]._x + spd; _root["damage_end_pl" + particle]._x = _root["damage_end_pl" + particle]._x + spd; _root["plyr_dam_mc" + particle]._x = _root["plyr_dam_mc" + particle]._x + spd; _root["misspoints_mc" + particle]._x = _root["misspoints_mc" + particle]._x + spd; _root["overkill_anim" + particle]._x = _root["overkill_anim" + particle]._x + spd; _root["item" + particle]._x = _root["item" + particle]._x + spd; _root["charshadow" + particle]._x = _root["charshadow" + particle]._x + spd; _root["zap" + particle]._x = _root["zap" + particle]._x + spd; _root["desp" + particle]._x = _root["desp" + particle]._x + spd; _root["zerk" + particle]._x = _root["zerk" + particle]._x + spd; _root["speedtrail" + particle]._x = _root["speedtrail" + particle]._x + spd; _root["effect" + particle]._x = _root["effect" + particle]._x + spd; _root["effect_" + particle]._x = _root["effect_" + particle]._x + spd; _root["chest_prize" + particle]._x = _root["chest_prize" + particle]._x + spd; _root["para" + particle]._x = _root["para" + particle]._x + spd; particle++; } var enemyMove = 1; while (enemyMove < (enemyCount + 1)) { _root["mon" + enemyMove]._x = _root["mon" + enemyMove]._x + spd; enemyMove++; } } } if (mapLockx == 2) { if (mvpLockx >= 30) { mapLockx = 3; } if (mvpLockx < 30) { map_gridx = map_gridx + ((spd * 0.5) / 2); mvpLockx = mvpLockx + ((spd * 0.5) / 2); if (map_dir_x[mapNumber][1] == null) { diry = -120; dirx = 192; } else { diry = map_dir_y[mapNumber][1]; dirx = map_dir_x[mapNumber][1]; } var db = 1; while (db < (dots + 1)) { deSpawn_x[db] = deSpawn_x[db] - spd; db++; } obj1._x = obj1._x - spd; obj4._x = obj4._x - spd; obj7._x = obj7._x - spd; obj2._x = obj2._x - spd; obj5._x = obj5._x - spd; obj8._x = obj8._x - spd; obj3._x = obj3._x - spd; obj6._x = obj6._x - spd; obj9._x = obj9._x - spd; char._x = char._x - spd; mousex = mousex - spd; _root.floormouse._x = _root.floormouse._x - spd; _root.mouseanim._x = _root.mouseanim._x - spd; _root.landmouse._x = _root.landmouse._x - spd; var particle = 1; while (particle < 11) { _root["player_hitpoints" + particle]._x = _root["player_hitpoints" + particle]._x - spd; _root["damage_end_pl" + particle]._x = _root["damage_end_pl" + particle]._x - spd; _root["damage_end" + particle]._x = _root["damage_end" + particle]._x - spd; _root["splat" + particle]._x = _root["splat" + particle]._x - spd; _root["ambush_hitpoints" + particle]._x = _root["ambush_hitpoints" + particle]._x - spd; _root["nme_hitpoints" + particle]._x = _root["nme_hitpoints" + particle]._x - spd; _root["misspoints_mc_pl" + particle]._x = _root["misspoints_mc_pl" + particle]._x - spd; _root["damage_mc" + particle]._x = _root["damage_mc" + particle]._x - spd; _root["purge" + particle]._x = _root["purge" + particle]._x - spd; _root["damage_end_pl" + particle]._x = _root["damage_end_pl" + particle]._x - spd; _root["plyr_dam_mc" + particle]._x = _root["plyr_dam_mc" + particle]._x - spd; _root["misspoints_mc" + particle]._x = _root["misspoints_mc" + particle]._x - spd; _root["overkill_anim" + particle]._x = _root["overkill_anim" + particle]._x - spd; _root["item" + particle]._x = _root["item" + particle]._x - spd; _root["charshadow" + particle]._x = _root["charshadow" + particle]._x - spd; _root["zap" + particle]._x = _root["zap" + particle]._x - spd; _root["desp" + particle]._x = _root["desp" + particle]._x - spd; _root["zerk" + particle]._x = _root["zerk" + particle]._x - spd; _root["speedtrail" + particle]._x = _root["speedtrail" + particle]._x - spd; _root["effect" + particle]._x = _root["effect" + particle]._x - spd; _root["effect_" + particle]._x = _root["effect_" + particle]._x - spd; _root["chest_prize" + particle]._x = _root["chest_prize" + particle]._x - spd; _root["para" + particle]._x = _root["para" + particle]._x - spd; particle++; } var enemyMove = 1; while (enemyMove < (enemyCount + 1)) { _root["mon" + enemyMove]._x = _root["mon" + enemyMove]._x - spd; enemyMove++; } } } if (mapLocky == 1) { if (mvpLocky >= 30) { delete mapLocky; } if (mvpLocky < 30) { map_gridy = map_gridy - ((spd * 0.5) / 2); mvpLocky = mvpLocky + ((spd * 0.5) / 2); if (map_dir_x[mapNumber][1] == null) { diry = -288; dirx = 0; } else { diry = map_dir_y[mapNumber][1]; dirx = map_dir_x[mapNumber][1]; } var db = 1; while (db < (dots + 1)) { deSpawn_y[db] = deSpawn_y[db] + spd; db++; } obj1._y = obj1._y + spd; obj4._y = obj4._y + spd; obj7._y = obj7._y + spd; obj2._y = obj2._y + spd; obj5._y = obj5._y + spd; obj8._y = obj8._y + spd; obj3._y = obj3._y + spd; obj6._y = obj6._y + spd; obj9._y = obj9._y + spd; char._y = char._y + spd; mousey = mousey + spd; _root.floormouse._y = _root.floormouse._y + spd; _root.mouseanim._y = _root.mouseanim._y + spd; _root.landmouse._y = _root.landmouse._y + spd; var particle = 1; while (particle < 11) { _root["player_hitpoints" + particle]._y = _root["player_hitpoints" + particle]._y + spd; _root["damage_end_pl" + particle]._y = _root["damage_end_pl" + particle]._y + spd; _root["damage_end" + particle]._y = _root["damage_end" + particle]._y + spd; _root["splat" + particle]._y = _root["splat" + particle]._y + spd; _root["ambush_hitpoints" + particle]._y = _root["ambush_hitpoints" + particle]._y + spd; _root["nme_hitpoints" + particle]._y = _root["nme_hitpoints" + particle]._y + spd; _root["misspoints_mc_pl" + particle]._y = _root["misspoints_mc_pl" + particle]._y + spd; _root["damage_mc" + particle]._y = _root["damage_mc" + particle]._y + spd; _root["purge" + particle]._y = _root["purge" + particle]._y + spd; _root["damage_end_pl" + particle]._y = _root["damage_end_pl" + particle]._y + spd; _root["plyr_dam_mc" + particle]._y = _root["plyr_dam_mc" + particle]._y + spd; _root["misspoints_mc" + particle]._y = _root["misspoints_mc" + particle]._y + spd; _root["overkill_anim" + particle]._y = _root["overkill_anim" + particle]._y + spd; _root["item" + particle]._y = _root["item" + particle]._y + spd; _root["charshadow" + particle]._y = _root["charshadow" + particle]._y + spd; _root["zap" + particle]._y = _root["zap" + particle]._y + spd; _root["desp" + particle]._y = _root["desp" + particle]._y + spd; _root["zerk" + particle]._y = _root["zerk" + particle]._y + spd; _root["speedtrail" + particle]._y = _root["speedtrail" + particle]._y + spd; _root["effect_" + particle]._y = _root["effect_" + particle]._y + spd; _root["effect" + particle]._y = _root["effect" + particle]._y + spd; _root["chest_prize" + particle]._y = _root["chest_prize" + particle]._y + spd; _root["para" + particle]._y = _root["para" + particle]._y + spd; particle++; } var enemyMove = 1; while (enemyMove < (enemyCount + 1)) { _root["mon" + enemyMove]._y = _root["mon" + enemyMove]._y + spd; enemyMove++; } } } if (mapLocky == 2) { if (mvpLocky >= 30) { delete mapLocky; } if (mvpLocky < 30) { map_gridy = map_gridy + ((spd * 0.5) / 2); mvpLocky = mvpLocky + ((spd * 0.5) / 2); if (map_dir_x[mapNumber][1] == null) { diry = 0; dirx = 0; } else { diry = map_dir_y[mapNumber][1]; dirx = map_dir_x[mapNumber][1]; } var db = 1; while (db < (dots + 1)) { deSpawn_y[db] = deSpawn_y[db] - spd; db++; } obj1._y = obj1._y - spd; obj4._y = obj4._y - spd; obj7._y = obj7._y - spd; obj2._y = obj2._y - spd; obj5._y = obj5._y - spd; obj8._y = obj8._y - spd; obj3._y = obj3._y - spd; obj6._y = obj6._y - spd; obj9._y = obj9._y - spd; char._y = char._y - spd; mousey = mousey - spd; _root.floormouse._y = _root.floormouse._y - spd; _root.mouseanim._y = _root.mouseanim._y - spd; _root.landmouse._y = _root.landmouse._y - spd; var particle = 1; while (particle < 11) { _root["player_hitpoints" + particle]._y = _root["player_hitpoints" + particle]._y - spd; _root["damage_end_pl" + particle]._y = _root["damage_end_pl" + particle]._y - spd; _root["damage_end" + particle]._y = _root["damage_end" + particle]._y - spd; _root["splat" + particle]._y = _root["splat" + particle]._y - spd; _root["ambush_hitpoints" + particle]._y = _root["ambush_hitpoints" + particle]._y - spd; _root["nme_hitpoints" + particle]._y = _root["nme_hitpoints" + particle]._y - spd; _root["misspoints_mc_pl" + particle]._y = _root["misspoints_mc_pl" + particle]._y - spd; _root["damage_mc" + particle]._y = _root["damage_mc" + particle]._y - spd; _root["purge" + particle]._y = _root["purge" + particle]._y - spd; _root["damage_end_pl" + particle]._y = _root["damage_end_pl" + particle]._y - spd; _root["plyr_dam_mc" + particle]._y = _root["plyr_dam_mc" + particle]._y - spd; _root["misspoints_mc" + particle]._y = _root["misspoints_mc" + particle]._y - spd; _root["overkill_anim" + particle]._y = _root["overkill_anim" + particle]._y - spd; _root["item" + particle]._y = _root["item" + particle]._y - spd; _root["charshadow" + particle]._y = _root["charshadow" + particle]._y - spd; _root["zap" + particle]._y = _root["zap" + particle]._y - spd; _root["desp" + particle]._y = _root["desp" + particle]._y - spd; _root["zerk" + particle]._y = _root["zerk" + particle]._y - spd; _root["speedtrail" + particle]._y = _root["speedtrail" + particle]._y - spd; _root["effect_" + particle]._y = _root["effect_" + particle]._y - spd; _root["effect" + particle]._y = _root["effect" + particle]._y - spd; _root["chest_prize" + particle]._y = _root["chest_prize" + particle]._y - spd; _root["para" + particle]._y = _root["para" + particle]._y - spd; particle++; } var enemyMove = 1; while (enemyMove < (enemyCount + 1)) { _root["mon" + enemyMove]._y = _root["mon" + enemyMove]._y - spd; enemyMove++; } } } } function regularMapScroll() { if (char._x < (240 - spd)) { if (map_gridx >= 1) { map_gridx = map_gridx - ((spd * 0.5) / 2); if (map_dir_x[mapNumber][1] == null) { diry = -120; dirx = -192; } else { diry = map_dir_y[mapNumber][1]; dirx = map_dir_x[mapNumber][1]; } var db = 1; while (db < (dots + 1)) { deSpawn_x[db] = deSpawn_x[db] + spd; db++; } obj1._x = obj1._x + spd; obj4._x = obj4._x + spd; obj7._x = obj7._x + spd; obj2._x = obj2._x + spd; obj5._x = obj5._x + spd; obj8._x = obj8._x + spd; obj3._x = obj3._x + spd; obj6._x = obj6._x + spd; obj9._x = obj9._x + spd; char._x = char._x + spd; mousex = mousex + spd; _root.floormouse._x = _root.floormouse._x + spd; _root.mouseanim._x = _root.mouseanim._x + spd; _root.landmouse._x = _root.landmouse._x + spd; var particle = 1; while (particle < 11) { _root["player_hitpoints" + particle]._x = _root["player_hitpoints" + particle]._x + spd; _root["damage_end_pl" + particle]._x = _root["damage_end_pl" + particle]._x + spd; _root["damage_end" + particle]._x = _root["damage_end" + particle]._x + spd; _root["splat" + particle]._x = _root["splat" + particle]._x + spd; _root["ambush_hitpoints" + particle]._x = _root["ambush_hitpoints" + particle]._x + spd; _root["nme_hitpoints" + particle]._x = _root["nme_hitpoints" + particle]._x + spd; _root["misspoints_mc_pl" + particle]._x = _root["misspoints_mc_pl" + particle]._x + spd; _root["damage_mc" + particle]._x = _root["damage_mc" + particle]._x + spd; _root["purge" + particle]._x = _root["purge" + particle]._x + spd; _root["damage_end_pl" + particle]._x = _root["damage_end_pl" + particle]._x + spd; _root["plyr_dam_mc" + particle]._x = _root["plyr_dam_mc" + particle]._x + spd; _root["misspoints_mc" + particle]._x = _root["misspoints_mc" + particle]._x + spd; _root["overkill_anim" + particle]._x = _root["overkill_anim" + particle]._x + spd; _root["item" + particle]._x = _root["item" + particle]._x + spd; _root["charshadow" + particle]._x = _root["charshadow" + particle]._x + spd; _root["zap" + particle]._x = _root["zap" + particle]._x + spd; _root["desp" + particle]._x = _root["desp" + particle]._x + spd; _root["zerk" + particle]._x = _root["zerk" + particle]._x + spd; _root["speedtrail" + particle]._x = _root["speedtrail" + particle]._x + spd; _root["effect" + particle]._x = _root["effect" + particle]._x + spd; _root["effect_" + particle]._x = _root["effect_" + particle]._x + spd; _root["chest_prize" + particle]._x = _root["chest_prize" + particle]._x + spd; _root["para" + particle]._x = _root["para" + particle]._x + spd; particle++; } var enemyMove = 1; while (enemyMove < (enemyCount + 1)) { _root["mon" + enemyMove]._x = _root["mon" + enemyMove]._x + spd; enemyMove++; } } } if (char._x >= (240 + spd)) { if (map_gridx < 360) { map_gridx = map_gridx + ((spd * 0.5) / 2); if (map_dir_x[mapNumber][1] == null) { diry = -120; dirx = 192; } else { diry = map_dir_y[mapNumber][1]; dirx = map_dir_x[mapNumber][1]; } var db = 1; while (db < (dots + 1)) { deSpawn_x[db] = deSpawn_x[db] - spd; db++; } obj1._x = obj1._x - spd; obj4._x = obj4._x - spd; obj7._x = obj7._x - spd; obj2._x = obj2._x - spd; obj5._x = obj5._x - spd; obj8._x = obj8._x - spd; obj3._x = obj3._x - spd; obj6._x = obj6._x - spd; obj9._x = obj9._x - spd; char._x = char._x - spd; mousex = mousex - spd; _root.floormouse._x = _root.floormouse._x - spd; _root.mouseanim._x = _root.mouseanim._x - spd; _root.landmouse._x = _root.landmouse._x - spd; var particle = 1; while (particle < 11) { _root["player_hitpoints" + particle]._x = _root["player_hitpoints" + particle]._x - spd; _root["damage_end_pl" + particle]._x = _root["damage_end_pl" + particle]._x - spd; _root["damage_end" + particle]._x = _root["damage_end" + particle]._x - spd; _root["splat" + particle]._x = _root["splat" + particle]._x - spd; _root["ambush_hitpoints" + particle]._x = _root["ambush_hitpoints" + particle]._x - spd; _root["nme_hitpoints" + particle]._x = _root["nme_hitpoints" + particle]._x - spd; _root["misspoints_mc_pl" + particle]._x = _root["misspoints_mc_pl" + particle]._x - spd; _root["damage_mc" + particle]._x = _root["damage_mc" + particle]._x - spd; _root["purge" + particle]._x = _root["purge" + particle]._x - spd; _root["damage_end_pl" + particle]._x = _root["damage_end_pl" + particle]._x - spd; _root["plyr_dam_mc" + particle]._x = _root["plyr_dam_mc" + particle]._x - spd; _root["misspoints_mc" + particle]._x = _root["misspoints_mc" + particle]._x - spd; _root["overkill_anim" + particle]._x = _root["overkill_anim" + particle]._x - spd; _root["item" + particle]._x = _root["item" + particle]._x - spd; _root["charshadow" + particle]._x = _root["charshadow" + particle]._x - spd; _root["zap" + particle]._x = _root["zap" + particle]._x - spd; _root["desp" + particle]._x = _root["desp" + particle]._x - spd; _root["zerk" + particle]._x = _root["zerk" + particle]._x - spd; _root["speedtrail" + particle]._x = _root["speedtrail" + particle]._x - spd; _root["effect" + particle]._x = _root["effect" + particle]._x - spd; _root["effect_" + particle]._x = _root["effect_" + particle]._x - spd; _root["chest_prize" + particle]._x = _root["chest_prize" + particle]._x - spd; _root["para" + particle]._x = _root["para" + particle]._x - spd; particle++; } var enemyMove = 1; while (enemyMove < (enemyCount + 1)) { _root["mon" + enemyMove]._x = _root["mon" + enemyMove]._x - spd; enemyMove++; } } } if (char._y < (120 - spd)) { if (map_gridy >= 1) { map_gridy = map_gridy - ((spd * 0.5) / 2); if (map_dir_x[mapNumber][1] == null) { diry = -288; dirx = 0; } else { diry = map_dir_y[mapNumber][1]; dirx = map_dir_x[mapNumber][1]; } var db = 1; while (db < (dots + 1)) { deSpawn_y[db] = deSpawn_y[db] + spd; db++; } obj1._y = obj1._y + spd; obj4._y = obj4._y + spd; obj7._y = obj7._y + spd; obj2._y = obj2._y + spd; obj5._y = obj5._y + spd; obj8._y = obj8._y + spd; obj3._y = obj3._y + spd; obj6._y = obj6._y + spd; obj9._y = obj9._y + spd; char._y = char._y + spd; mousey = mousey + spd; _root.floormouse._y = _root.floormouse._y + spd; _root.mouseanim._y = _root.mouseanim._y + spd; _root.landmouse._y = _root.landmouse._y + spd; var particle = 1; while (particle < 11) { _root["player_hitpoints" + particle]._y = _root["player_hitpoints" + particle]._y + spd; _root["damage_end_pl" + particle]._y = _root["damage_end_pl" + particle]._y + spd; _root["damage_end" + particle]._y = _root["damage_end" + particle]._y + spd; _root["splat" + particle]._y = _root["splat" + particle]._y + spd; _root["ambush_hitpoints" + particle]._y = _root["ambush_hitpoints" + particle]._y + spd; _root["nme_hitpoints" + particle]._y = _root["nme_hitpoints" + particle]._y + spd; _root["misspoints_mc_pl" + particle]._y = _root["misspoints_mc_pl" + particle]._y + spd; _root["damage_mc" + particle]._y = _root["damage_mc" + particle]._y + spd; _root["purge" + particle]._y = _root["purge" + particle]._y + spd; _root["damage_end_pl" + particle]._y = _root["damage_end_pl" + particle]._y + spd; _root["plyr_dam_mc" + particle]._y = _root["plyr_dam_mc" + particle]._y + spd; _root["misspoints_mc" + particle]._y = _root["misspoints_mc" + particle]._y + spd; _root["overkill_anim" + particle]._y = _root["overkill_anim" + particle]._y + spd; _root["item" + particle]._y = _root["item" + particle]._y + spd; _root["charshadow" + particle]._y = _root["charshadow" + particle]._y + spd; _root["zap" + particle]._y = _root["zap" + particle]._y + spd; _root["desp" + particle]._y = _root["desp" + particle]._y + spd; _root["zerk" + particle]._y = _root["zerk" + particle]._y + spd; _root["speedtrail" + particle]._y = _root["speedtrail" + particle]._y + spd; _root["effect_" + particle]._y = _root["effect_" + particle]._y + spd; _root["effect" + particle]._y = _root["effect" + particle]._y + spd; _root["chest_prize" + particle]._y = _root["chest_prize" + particle]._y + spd; _root["para" + particle]._y = _root["para" + particle]._y + spd; particle++; } var enemyMove = 1; while (enemyMove < (enemyCount + 1)) { _root["mon" + enemyMove]._y = _root["mon" + enemyMove]._y + spd; enemyMove++; } } } if (char._y >= (120 + spd)) { if (map_gridy < 540) { map_gridy = map_gridy + ((spd * 0.5) / 2); if (map_dir_x[mapNumber][1] == null) { diry = 0; dirx = 0; } else { diry = map_dir_y[mapNumber][1]; dirx = map_dir_x[mapNumber][1]; } var db = 1; while (db < (dots + 1)) { deSpawn_y[db] = deSpawn_y[db] - spd; db++; } obj1._y = obj1._y - spd; obj4._y = obj4._y - spd; obj7._y = obj7._y - spd; obj2._y = obj2._y - spd; obj5._y = obj5._y - spd; obj8._y = obj8._y - spd; obj3._y = obj3._y - spd; obj6._y = obj6._y - spd; obj9._y = obj9._y - spd; char._y = char._y - spd; mousey = mousey - spd; _root.floormouse._y = _root.floormouse._y - spd; _root.mouseanim._y = _root.mouseanim._y - spd; _root.landmouse._y = _root.landmouse._y - spd; var particle = 1; while (particle < 11) { _root["player_hitpoints" + particle]._y = _root["player_hitpoints" + particle]._y - spd; _root["damage_end_pl" + particle]._y = _root["damage_end_pl" + particle]._y - spd; _root["damage_end" + particle]._y = _root["damage_end" + particle]._y - spd; _root["splat" + particle]._y = _root["splat" + particle]._y - spd; _root["ambush_hitpoints" + particle]._y = _root["ambush_hitpoints" + particle]._y - spd; _root["nme_hitpoints" + particle]._y = _root["nme_hitpoints" + particle]._y - spd; _root["misspoints_mc_pl" + particle]._y = _root["misspoints_mc_pl" + particle]._y - spd; _root["damage_mc" + particle]._y = _root["damage_mc" + particle]._y - spd; _root["purge" + particle]._y = _root["purge" + particle]._y - spd; _root["damage_end_pl" + particle]._y = _root["damage_end_pl" + particle]._y - spd; _root["plyr_dam_mc" + particle]._y = _root["plyr_dam_mc" + particle]._y - spd; _root["misspoints_mc" + particle]._y = _root["misspoints_mc" + particle]._y - spd; _root["overkill_anim" + particle]._y = _root["overkill_anim" + particle]._y - spd; _root["item" + particle]._y = _root["item" + particle]._y - spd; _root["charshadow" + particle]._y = _root["charshadow" + particle]._y - spd; _root["zap" + particle]._y = _root["zap" + particle]._y - spd; _root["desp" + particle]._y = _root["desp" + particle]._y - spd; _root["zerk" + particle]._y = _root["zerk" + particle]._y - spd; _root["speedtrail" + particle]._y = _root["speedtrail" + particle]._y - spd; _root["effect_" + particle]._y = _root["effect_" + particle]._y - spd; _root["effect" + particle]._y = _root["effect" + particle]._y - spd; _root["chest_prize" + particle]._y = _root["chest_prize" + particle]._y - spd; _root["para" + particle]._y = _root["para" + particle]._y - spd; particle++; } var enemyMove = 1; while (enemyMove < (enemyCount + 1)) { _root["mon" + enemyMove]._y = _root["mon" + enemyMove]._y - spd; enemyMove++; } } } } if ((mapLocky == 3) || (mapLockx == 3)) { if ((mapRelease >= 50) && (_root.mon9.health == null)) { delete mvp_mapLock; delete mapLocky; delete mapLockx; delete mapRelease; } else { mapRelease++; } } if ((((char._y >= 240) || (char._y < 20)) || (char._x >= 364)) || (char._x < 120)) { if ((mapLocky == null) && (mapLockx == null)) { delete mvp_mapLock; } } if (Key.isDown(16)) { delete mvp_mapLock; } if ((((((((char.hb.hitTest(obj4.slide) || (char.hb.hitTest(obj5.slide))) || (char.hb.hitTest(obj6.slide))) || (char.hb.hitTest(obj1.slide))) || (char.hb.hitTest(obj2.slide))) || (char.hb.hitTest(obj3.slide))) || (char.hb.hitTest(obj7.slide))) || (char.hb.hitTest(obj8.slide))) || (char.hb.hitTest(obj9.slide))) { doorpass = 1; } else { delete doorpass; } if (_root.doorpass == 1) { if (_root["1_PLAYER"]._x == null) { } else { player_icon.duplicateMovieClip("1_PLAYER", layer11 + 1); } _root["1_PLAYER"]._x = _root.char1._x; _root["1_PLAYER"]._y = _root.char1._y - 25; playerst.setTransform(door_col); } else if ((!invis_buff) == 1) { playerst.setTransform(effectTransform4); removeMovieClip(_root["1_PLAYER"]); } if (dungeonMap_name == null) { dungeonMap_name = new Array(); dungeonMap_name[0] = "dunmapC00"; dungeonMap_name[1] = "dunmapC01"; dungeonMap_name[2] = "dunmapC02"; dungeonMap_name[3] = "dunmapC10"; dungeonMap_name[4] = "dunmapC11"; dungeonMap_name[5] = "dunmapC12"; dungeonMap_name[6] = "dunmapC20"; dungeonMap_name[7] = "dunmapC21"; dungeonMap_name[8] = "dunmapC22"; mouse_name[0] = "mousetarget"; mouse_name[1] = "landmouse"; mouse_name[2] = "mouseanim"; } if (mapx == null) { layer = 9; mapReaderx = 0; mapx = -1; mapx2 = 0; mapx3 = 1; mapx4 = -1; mapx5 = 0; mapx6 = 1; mapx7 = -1; mapx8 = 0; mapx9 = 1; mapReadery = 1; mapy = 1; mapy2 = 1; mapy3 = 1; mapy4 = 1; mapy5 = 1; mapy6 = 1; mapy7 = 1; mapy8 = 1; mapy9 = 1; current = 7; var dunmapCreatey = 0; while (dunmapCreatey < 3) { var dunmapCreatex = 0; while (dunmapCreatex < 3) { _root.dun_map.duplicateMovieClip((("dunmapC" + dunmapCreatey) + "") + dunmapCreatex, layer++); _root[(("dunmapC" + dunmapCreatey) + "") + dunmapCreatex]._x = (dunmapcreatex * 240) + -120; _root[(("dunmapC" + dunmapCreatey) + "") + dunmapCreatex]._y = dunmapCreatey * 240; _root[(("dunmapC" + dunmapCreatey) + "") + dunmapCreatex]._width = 242; _root[(("dunmapC" + dunmapCreatey) + "") + dunmapCreatex]._height = 242; _root.dunmapC00.gotoAndStop(6); _root.dunmapC01.gotoAndStop(7); _root.dunmapC02.gotoAndStop(8); _root.dunmapC10.gotoAndStop(13); _root.dunmapC11.gotoAndStop(14); _root.dunmapC12.gotoAndStop(15); _root.dunmapC20.gotoAndStop(20); _root.dunmapC21.gotoAndStop(21); _root.dunmapC22.gotoAndStop(22); dunmapCreatex++; } dunmapCreatey++; } } obj1.gotoAndStop(((current * mapy) + 0) + mapx); obj2.gotoAndStop(((current * mapy2) + 0) + mapx2); obj3.gotoAndStop(((current * mapy3) + 0) + mapx3); obj4.gotoAndStop(((current * mapy4) + 7) + mapx4); obj5.gotoAndStop(((current * mapy5) + 7) + mapx5); obj6.gotoAndStop(((current * mapy6) + 7) + mapx6); obj7.gotoAndStop(((current * mapy7) + 14) + mapx7); obj8.gotoAndStop(((current * mapy8) + 14) + mapx8); obj9.gotoAndStop(((current * mapy9) + 14) + mapx9); if (quickdrawMove == null) { mapReaderx = 0; mapx = 2; mapx2 = 0; mapx3 = 1; mapx4 = 2; mapx5 = 0; mapx6 = 1; mapx7 = 2; mapx8 = 0; mapx9 = 1; mapReadery = 1; mapy = 1; mapy2 = 1; mapy3 = 1; mapy4 = 1; mapy5 = 1; mapy6 = 1; mapy7 = 1; mapy8 = 1; mapy9 = 1; _root.dunmapC00._y = -148; _root.dunmapC01._y = -148; _root.dunmapC02._y = -148; _root.dunmapC10._y = 92; _root.dunmapC11._y = 92; _root.dunmapC12._y = 92; _root.dunmapC20._y = 332; _root.dunmapC21._y = 332; _root.dunmapC22._y = 332; _root.dunmapC00._x = 440; _root.dunmapC01._x = -38; _root.dunmapC02._x = 202; _root.dunmapC10._x = 440; _root.dunmapC11._x = -38; _root.dunmapC12._x = 202; _root.dunmapC20._x = 440; _root.dunmapC21._x = -38; _root.dunmapC22._x = 202; map_gridx = 39; map_gridy = 37; quickdrawMove = 1; } maxMapsize = 480; minMapSize = 240; if (pos == 1) { if (Math.abs(obj1._x - obj2._x) == 478) { } else { errorCheck = 1; } if (obj9._x > 480) { mapx9 = mapx9 - 3; obj9._x = -(240 - spd); mapReaderx = mapReaderx - 1; } if (obj8._x > 480) { mapx8 = mapx8 - 3; obj8._x = -(240 - spd); mapReaderx = mapReaderx - 1; } if (obj7._x > 480) { mapx7 = mapx7 - 3; obj7._x = -(240 - spd); mapReaderx = mapReaderx - 1; } if (obj6._x > 480) { mapx6 = mapx6 - 3; obj6._x = -(240 - spd); mapReaderx = mapReaderx - 1; } if (obj5._x > 480) { mapx5 = mapx5 - 3; obj5._x = -(240 - spd); mapReaderx = mapReaderx - 1; } if (obj4._x > 480) { mapx4 = mapx4 - 3; obj4._x = -(240 - spd); mapReaderx = mapReaderx - 1; } if (obj3._x > 480) { mapx3 = mapx3 - 3; obj3._x = -(240 - spd); mapReaderx = mapReaderx - 1; } if (obj2._x > 480) { mapx2 = mapx2 - 3; obj2._x = -(240 - spd); mapReaderx = mapReaderx - 1; } if (obj1._x > 480) { mapx = mapx - 3; obj1._x = -(240 - spd); mapReaderx = mapReaderx - 1; } if (obj9._x < (-240 + spd)) { mapx9 = mapx9 + 3; obj9._x = 480; mapReaderx = mapReaderx + 1; } if (obj8._x < (-240 + spd)) { mapx8 = mapx8 + 3; obj8._x = 480; mapReaderx = mapReaderx + 1; } if (obj7._x < (-240 + spd)) { mapx7 = mapx7 + 3; obj7._x = 480; mapReaderx = mapReaderx + 1; } if (obj6._x < (-240 + spd)) { mapx6 = mapx6 + 3; obj6._x = 480; mapReaderx = mapReaderx + 1; } if (obj5._x < (-240 + spd)) { mapx5 = mapx5 + 3; obj5._x = 480; mapReaderx = mapReaderx + 1; } if (obj4._x < (-240 + spd)) { mapx4 = mapx4 + 3; obj4._x = 480; mapReaderx = mapReaderx + 1; } if (obj3._x < (-240 + spd)) { mapx3 = mapx3 + 3; obj3._x = 480; mapReaderx = mapReaderx + 1; } if (obj2._x < (-240 + spd)) { mapx2 = mapx2 + 3; obj2._x = 480; mapReaderx = mapReaderx + 1; } if (obj1._x < (-240 + spd)) { mapx = mapx + 3; obj1._x = 480; mapReaderx = mapReaderx + 1; } if (obj9._y > 480) { mapy9 = mapy9 - 3; obj9._y = -240 + spd; mapReadery = mapReadery - 1; } if (obj8._y > 480) { mapy8 = mapy8 - 3; obj8._y = -240 + spd; mapReadery = mapReadery - 1; } if (obj7._y > 480) { mapy7 = mapy7 - 3; obj7._y = -240 + spd; mapReadery = mapReadery - 1; } if (obj6._y > 480) { mapy6 = mapy6 - 3; obj6._y = -240 + spd; mapReadery = mapReadery - 1; } if (obj5._y > 480) { mapy5 = mapy5 - 3; obj5._y = -240 + spd; mapReadery = mapReadery - 1; } if (obj4._y > 480) { mapy4 = mapy4 - 3; obj4._y = -240 + spd; mapReadery = mapReadery - 1; } if (obj3._y > 480) { mapy3 = mapy3 - 3; obj3._y = -240 + spd; mapReadery = mapReadery - 1; } if (obj2._y > 480) { mapy2 = mapy2 - 3; obj2._y = -240 + spd; mapReadery = mapReadery - 1; } if (obj1._y > 480) { mapy = mapy - 3; obj1._y = -240 + spd; mapReadery = mapReadery - 1; } if (obj9._y < (-480 + spd)) { mapy9 = mapy9 + 3; obj9._y = 240; mapReadery = mapReadery + 1; } if (obj8._y < (-480 + spd)) { mapy8 = mapy8 + 3; obj8._y = 240; mapReadery = mapReadery + 1; } if (obj7._y < (-480 + spd)) { mapy7 = mapy7 + 3; obj7._y = 240; mapReadery = mapReadery + 1; } if (obj6._y < (-480 + spd)) { mapy6 = mapy6 + 3; obj6._y = 240; mapReadery = mapReadery + 1; } if (obj5._y < (-480 + spd)) { mapy5 = mapy5 + 3; obj5._y = 240; mapReadery = mapReadery + 1; } if (obj4._y < (-480 + spd)) { mapy4 = mapy4 + 3; obj4._y = 240; mapReadery = mapReadery + 1; } if (obj3._y < (-480 + spd)) { mapy3 = mapy3 + 3; obj3._y = 240; mapReadery = mapReadery + 1; } if (obj2._y < (-480 + spd)) { mapy2 = mapy2 + 3; obj2._y = 240; mapReadery = mapReadery + 1; } if (obj1._y < (-480 + spd)) { mapy = mapy + 3; obj1._y = 240; mapReadery = mapReadery + 1; } if (amb_map == 1) { ambMapScroll(); delete amb_map; } else if (mvp_mapLock == 1) { mvpFocusScroll(); } else { regularMapScroll(); } if (obj1.hitTest(char._x + dirx2, char._y + diry2, true)) { mapNumber = Math.abs(obj1._currentframe - (75 * floor)); mapHistoryFunc(); curMap_x = obj1._x; curMap_y = obj1._y; } else if (obj2.hitTest(char._x + dirx2, char._y + diry2, true)) { mapNumber = Math.abs(obj2._currentframe - (75 * floor)); mapHistoryFunc(); curMap_x = obj2._x; curMap_y = obj2._y; } else if (obj3.hitTest(char._x + dirx2, char._y + diry2, true)) { mapNumber = Math.abs(obj3._currentframe - (75 * floor)); mapHistoryFunc(); curMap_x = obj3._x; curMap_y = obj3._y; } else if (obj4.hitTest(char._x + dirx2, char._y + diry2, true)) { mapNumber = Math.abs(obj4._currentframe - (75 * floor)); mapHistoryFunc(); curMap_x = obj4._x; curMap_y = obj4._y; } else if (obj5.hitTest(char._x + dirx2, char._y + diry2, true)) { mapNumber = Math.abs(obj5._currentframe - (75 * floor)); mapHistoryFunc(); curMap_x = obj5._x; curMap_y = obj5._y; } else if (obj6.hitTest(char._x + dirx2, char._y + diry2, true)) { mapNumber = Math.abs(obj6._currentframe - (75 * floor)); mapHistoryFunc(); curMap_x = obj6._x; curMap_y = obj6._y; } else if (obj7.hitTest(char._x + dirx2, char._y + diry2, true)) { mapNumber = Math.abs(obj7._currentframe - (75 * floor)); mapHistoryFunc(); curMap_x = obj7._x; curMap_y = obj7._y; } else if (obj8.hitTest(char._x + dirx2, char._y + diry2, true)) { mapNumber = Math.abs(obj8._currentframe - (75 * floor)); mapHistoryFunc(); curMap_x = obj8._x; curMap_y = obj8._y; } else if (obj9.hitTest(char._x + dirx2, char._y + diry2, true)) { mapNumber = Math.abs(obj9._currentframe - (75 * floor)); mapHistoryFunc(); curMap_x = obj9._x; curMap_y = obj9._y; } } } function mouse_anim_effect() { landmouse._x = mousex - 12; landmouse._y = mousey - 20; mouseanim._x = landmouse._x; mouseanim._y = landmouse._y; } function animate(obj, vrb) { obj.gotoAndStop(vrb); } function move(obj, spd) { if ((((!Key.isDown(38)) && (!Key.isDown(40))) && (!Key.isDown(37))) && (!Key.isDown(39))) { if (m_command == null) { if (obj._currentframe > (5 + armor_anim)) { } else { obj.gotoAndStop(obj._currentframe + 5); } } } if (htd == 1) { } else if (Key.isDown(38) && (Key.isDown(37))) { m_command = 1; mouseD = 20; mousex = obj._x - 24; mousey = obj._y - 24; mouse_anim_effect(); mouseanim.gotoAndPlay(2); } else if (Key.isDown(38) && (Key.isDown(39))) { m_command = 1; mouseD = 20; mousex = obj._x + 24; mousey = obj._y - 24; mouse_anim_effect(); mouseanim.gotoAndPlay(2); } else if (Key.isDown(40) && (Key.isDown(39))) { m_command = 1; mouseD = 20; mousex = obj._x + 24; mousey = obj._y + 24; mouse_anim_effect(); mouseanim.gotoAndPlay(2); } else if (Key.isDown(40) && (Key.isDown(37))) { m_command = 1; mouseD = 20; mousex = obj._x - 24; mousey = obj._y + 24; mouse_anim_effect(); mouseanim.gotoAndPlay(2); } else { if (Key.isDown(38)) { m_command = 1; mouseD = 20; mousex = obj._x; mousey = obj._y - 24; mouse_anim_effect(); mouseanim.gotoAndPlay(2); } if (Key.isDown(40)) { m_command = 1; mouseD = 20; mousex = obj._x; mousey = obj._y + 24; mouse_anim_effect(); mouseanim.gotoAndPlay(2); } if (Key.isDown(37)) { m_command = 1; mouseD = 20; mousex = obj._x - 24; mousey = obj._y; mouse_anim_effect(); mouseanim.gotoAndPlay(2); } if (Key.isDown(39)) { m_command = 1; mouseD = 20; mousex = obj._x + 24; mousey = obj._y; mouse_anim_effect(); mouseanim.gotoAndPlay(2); } } } function gui_hud_Code(hud) { hud._x = 120; hud._y = 0; } function chat(text, textLimit, textMaxLine) { if (userLog == null) { userLog = new Array(); z_Infotext_input = new Array(); } var linLimit = 30; linOutput = text; var count = (count + 1); z_Infotext_input.push(((name + "") + text) + count); if (userLine >= textLimit) { delete userLog[userLine - textLimit]; ch_display++; userLine++; userLog[userLine] = userLog[userLine] + linOutput; } else if (userLine >= textMaxLine) { ch_display++; userLine++; userLog[userLine] = userLog[userLine] + linOutput; } else { userLine++; userLog[userLine] = userLog[userLine] + linOutput; } ch_display = _root.ch_display; ch_display = userLine - textMaxLine; chatOutput = ((((((((((((((((((((((userLog[1 + ch_display] + "<br>") + userLog[2 + ch_display]) + "<br>") + userLog[3 + ch_display]) + "<br>") + userLog[4 + ch_display]) + "<br>") + userLog[5 + ch_display]) + "<br>") + userLog[6 + ch_display]) + "<br>") + userLog[7 + ch_display]) + "<br>") + userLog[8 + ch_display]) + "<br>") + userLog[9 + ch_display]) + "<br>") + userLog[10 + ch_display]) + "<br>") + userLog[11 + ch_display]) + "<br>") + userLog[12 + ch_display]) + "<br>"; } function game_hud(player, obj) { if (_root.plHpDis == null) { } else if (_root.plHpDis > 1) { _root.plHpDis = _root.plHpDis - 10; } else { delete _root.plHpDis; } barDisplay(obj, player); } function barDisplay(obj, player) { if (_root.plHpDis > 1) { obj._visible = true; obj._x = player._x; obj._y = player._y - 60; } else { obj._visible = false; } } function main_game() { if (floorList == null) { floorList = new Array(); _root.floorList[0] = 1; _root.floorList[1] = 2; } debugFloorChange(_root.char1); floorComplete(); mousetip(); keyboardSpecial(); regenHealth(); game_hud(_root.char1, _root.hp_bar1); rogueEffect(); debug_MonsterSpawn(); HudSelector(); equipFunc(); _root.debug1._x = _root._x; _root.debug1._y = _root._y; loadSound(); fastForward(_root.char1); game_dun_lighting(); game_full_speed(); attack(_root.char1, 1, attackspd, _root.char_atk1); move(_root.char1, movementspd); weapon(); Items(_root.char1); crafts_Items(); item_htd(); Item_List(); itemEquip(); armor_ench(); faceTarget(_root.char1, _root[atkSpawn]); anim_htd(_root.char1); player_stats(_root.char1); readout_stats(); game_rewind(_root.char1, _root.dunmapC00, _root.dunmapC01, _root.dunmapC02, _root.dunmapC10, _root.dunmapC11, _root.dunmapC12, _root.dunmapC20, _root.dunmapC21, _root.dunmapC22, _root.mon1, _root.mon2, _root.mon3, _root.mon4, _root.mon5, _root.mon6, _root.mon7, _root.mon8, _root.mon9); if (time_use == null) { enemyRoutines(); map(_root.dunmapC00, _root.dunmapC01, _root.dunmapC02, _root.dunmapC10, _root.dunmapC11, _root.dunmapC12, _root.dunmapC20, _root.dunmapC21, _root.dunmapC22, _root.char1, movementspd); hdetect_player(_root.char1, _root.dunmapC00, movementspd); hdetect_player(_root.char1, _root.dunmapC01, movementspd); hdetect_player(_root.char1, _root.dunmapC02, movementspd); hdetect_player(_root.char1, _root.dunmapC10, movementspd); hdetect_player(_root.char1, _root.dunmapC11, movementspd); hdetect_player(_root.char1, _root.dunmapC12, movementspd); hdetect_player(_root.char1, _root.dunmapC20, movementspd); hdetect_player(_root.char1, _root.dunmapC21, movementspd); hdetect_player(_root.char1, _root.dunmapC22, movementspd); mouseControl(_root.char1, movementspd, _root.char_atk1); zoomInOut(_root); } if (m_input == 1) { mouseD = 20; if (((heal_t_use == null) && (zap_t_use == null)) && (rewind == null)) { mousex = floormouse._x + 12; mousey = floormouse._y + 12; } if (m_click_attack == null) { mousex = floormouse._x + 12; mousey = floormouse._y + 12; landmouse._x = floormouse._x; landmouse._y = floormouse._y; mouseanim.gotoAndPlay(2); mouseanim._x = floormouse._x; mouseanim._y = floormouse._y; } } debugArmor(); spell_effects(_root.dunmapC00, _root.dunmapC00, _root.dunmapC01, _root.dunmapC02, _root.dunmapC10, _root.dunmapC11, _root.dunmapC12, _root.dunmapC20, _root.dunmapC21, _root.dunmapC22); reSize(); if ((!_root.soundbgm1._currentframe) == (_root.floor + 5)) { _root.soundbgm1.gotoAndStop(_root.floor + 5); } } function enemyRoutines() { var enemySloMo = 1; while (enemySloMo < 9) { chest_HT(_root.char1, _root["chest_prize" + enemySlomo]); spriteDepth(_root.char1, _root["chest_prize" + enemySlomo]); game_slomo(_root.char1, _root["mon" + enemySloMo]); enemySloMo++; } var enemyScan = 1; while (enemyScan < (enemyCount + 1)) { var enemyScan2 = 1; while (enemyScan2 < (enemyCount + 1)) { enemyhtd(_root["mon" + enemyScan], _root["mon" + enemyScan2], _root.char1, enemyspd, movementspd, enemyScan2); enemyScan2++; } spriteDepth(_root.char1, _root["mon" + enemyScan]); enemy_attack(_root["mon" + enemyScan], enemyatkspd, _root.char1, enemyScan); enemy_move(_root["mon" + enemyScan], enemyspd, _root.char1, enemyScan); enemy_behaviour(_root["mon" + enemyScan], enemyspd, _root.char1, enemyScan); enemy_d_end(_root["mon" + enemyScan]); hdetect_enemy(_root.dunmapC00, _root["mon" + enemyScan], enemyspd); hdetect_enemy(_root.dunmapC01, _root["mon" + enemyScan], enemyspd); hdetect_enemy(_root.dunmapC02, _root["mon" + enemyScan], enemyspd); hdetect_enemy(_root.dunmapC10, _root["mon" + enemyScan], enemyspd); hdetect_enemy(_root.dunmapC11, _root["mon" + enemyScan], enemyspd); hdetect_enemy(_root.dunmapC12, _root["mon" + enemyScan], enemyspd); hdetect_enemy(_root.dunmapC20, _root["mon" + enemyScan], enemyspd); hdetect_enemy(_root.dunmapC21, _root["mon" + enemyScan], enemyspd); hdetect_enemy(_root.dunmapC22, _root["mon" + enemyScan], enemyspd); var enemyScan2; while (enemyScan2 < (enemyCount + 1)) { hdetect_enemy2(_root["mon" + enemyScan], enemyspd, _root["mon" + enemyScan2]); enemyScan2++; } deSpawn_enemy(_root.char1, _root["mon" + enemyScan], movementspd); playerVsEnemy(_root.char1, _root.char_atk1, _root["mon" + enemyScan]); enemyReset(); enemyScan++; } } _root.onLoad = function () { }; _root.onKeyDown = function () { }; _root.onEnterFrame = function () { game_dun_lighting(); reSize(); gameover_screen(); floorLoadingScreen(); if (gameover == 1) { _root.char1._visible = false; _root.char1._x = -9999; game_speed = 3; enemyRoutines(); } else if ((floorLower == 1) || (floorHigher == 1)) { } else { main_game(); } }; _root.floor_fader.swapDepths(131000); layer23 = 12100; layer22 = 12000; layer22b = 11000; _root.npc_speak.swapDepths(layer22); _root.foreground.swapDepths(layer22b); layer21 = 10000; layer18 = 84; layer17 = 80; _root.light.swapDepths(layer17); layer16 = 1000; _root.lightbg.swapDepths(layer16); layer15 = 70; layer14 = 300; layer13 = 900; _root.char.duplicateMovieClip("debugshadow1", layer13); _root.debugshadow1._x = ambushmemx; _root.debugshadow1._y = ambushmemy; layer12 = 11000; _root.itemDropMouse.swapDepths(layer12 + 3); _root.dropIcon.swapDepths(layer12 + 2); layer11 = 500; layer10 = 90; _root.floormouse.swapDepths(layer10); _root.landmouse.swapDepths(layer10 + 1); _root.mouseanim.swapDepths(layer10 + 2); floor = 0; floor_tut = 1; mapType = 0; map_grix = 41; storm = 1; player_sprint_m = 100; player_sprint = 1; _root.shield = 13; layer9 = 410; _root.mousetarget.swapDepths(layer9 + 3); _root.charatk.duplicateMovieClip("char_atk1", layer9 + 1); _root.char_atk1._visible = true; layer8b = 9050; _root.mousetipmc.swapDepths(layer8b); layer8 = 9000; _root.gui_hud.duplicateMovieClip("game_hud1", layer8 + 1); gui_hud_Code(_root.game_hud1); gui_hud_Code(_root.hud); gui_hud_Code(_root.effect_flash_mc); layer7c = 180; layer7 = 150; layer4 = 9003; _root.gui_player_hbar.duplicateMovieClip("hp_bar1", layer4 + 10); _root.hud.duplicateMovieClip("hud1", layer4 + 1); layer3 = 9002; _root.debug.duplicateMovieClip("debug1", layer3 + 1); layer2 = 100; _root.char.duplicateMovieClip("char1", layer2 + 1); _root.char1._x = 240; _root.char1._y = 120;
Instance of Symbol 2093 MovieClip "floor_fader" in Frame 2
onClipEvent (enterFrame) { _root.floor_fader1._x = 120; _root.floor_fader1._y = 0; this._y = 0; }
Instance of Symbol 2115 MovieClip "mvp_halo" in Frame 2
onClipEvent (enterFrame) { if (this._xscale >= 1200) { this._x = -9999; this._xscale = 100; stopAllSounds(); _root.soundbgm1.gotoAndStop(_root.floor + 5); _root.mvp_exit = 2; this._visible = false; } if (_root.mvp_exit == 1) { this._visible = true; this._xscale = this._xscale + 20; this._yscale = this._yscale + 20; this._alpha = this._alpha - 15; } }
Instance of Symbol 2542 MovieClip "landmouse" in Frame 2
onClipEvent (enterFrame) { if (_root.m_click_attack == 1) { this._y = _root.mousetarget._y + 36; this._x = _root.mousetarget._x - 12; } }
Instance of Symbol 2544 MovieClip "floormouse" in Frame 2
onClipEvent (enterFrame) { if (((_root.floorLower == 1) || (_root.floorHigher == 1)) || (_root.game_start == 1)) { this._x = 0; this._y = 0; } if (this._x < (_root._xmouse + 12)) { this._x = this._x + 24; } if (this._x > (_root._xmouse - 12)) { this._x = this._x - 24; } if (this._y < (_root._ymouse + 12)) { this._y = this._y + 24; } if (this._y > (_root._ymouse - 12)) { this._y = this._y - 24; } }
Instance of Symbol 2549 MovieClip "xarrow" in Frame 2
onClipEvent (load) { exit = 33; exit_grid_x = 314; exit_grid_y = 204; } onClipEvent (enterFrame) { this.swapDepths(98); this._x = _root.char1._x; this._y = _root.char1._y; formula2 = (Math.atan2(_root.map_gridy - exit_grid_y, _root.map_gridx - exit_grid_x) * 180) / Math.PI; this._rotation = formula2; if ((_root.npc_speak.line >= 13) && (_root.floor_tut == 1)) { this._visible = true; } else { this._visible = false; } }
Instance of Symbol 2555 MovieClip "player_hitpoints" in Frame 2
onClipEvent (load) { if (_root.high == 1) { this._visible = false; } }
Instance of Symbol 2559 MovieClip "nme_hitpoints" in Frame 2
onClipEvent (load) { if (_root.high == 1) { this._visible = false; } }
Instance of Symbol 2562 MovieClip "ambushnme_hitpoints" in Frame 2
onClipEvent (load) { if (_root.high == 1) { this._visible = false; } }
Instance of Symbol 1232 MovieClip "itemDropMouse" in Frame 2
onClipEvent (enterFrame) { if (_root.itemNum[1] == null) { this.gotoAndStop(39); } else { this.gotoAndStop(_root.itemArraynum[1]); } }
Instance of Symbol 2921 MovieClip "ambushchar" in Frame 2
onClipEvent (enterFrame) { if (_root.c_ambush == 1) { if (ambushgfx == null) { this._x = _root.ambushshadx; this._y = _root.ambushshady; this.gotoAndPlay(2); this.ambush.gotoAndStop(_root.char1._currentframe); this._xscale = -_root.char1._xscale; ambushgfx = 1; } delete _root.c_ambush; delete ambushgfx; } }
Instance of Symbol 61 MovieClip "npc_speak" in Frame 2
onClipEvent (load) { line = -1; mapDialogue[21]; dialogue = new Array(); txtcap = 0; read = 1; txt = " "; _visible = true; dialogue[-1] = "The dead have risen from their graves once again"; dialogue[0] = "Before we Begin.."; dialogue[1] = "Put on your Gear; Select 1-5 from the Item Bar--"; dialogue[2] = "Then.."; dialogue[3] = "Cast Buffs; Press F and Select 1-5 from the Spell List"; dialogue[4] = "Goodluck"; dialogue[5] = null; dialogue[6] = "To do a 'Strong Attack': Double Click Mouse1 or Double Tap (A/Space Key)"; dialogue[7] = "Or Move the Spell to: Spell slots 1-5"; dialogue[8] = null; dialogue[9] = "This rain is making it very hard to see. Keep looking in the Area for Yeojin"; dialogue[10] = null; dialogue[11] = "My footmen have discovered an entrance below the ground, near East Gate Kugnae"; dialogue[12] = "Enter the location and look for Yeojin. We will continue to communicate from there"; dialogue[13] = null; } onClipEvent (enterFrame) { if ((_root.floor == 1) && (_root.mapNumber == 7)) { if (line < 14) { line = 14; } dialogue[14] = "Try to make it to the end of the first floor"; dialogue[15] = null; } if (Key.isDown(Key.getCode()) || (_root.m_input == 1)) { if (txtstop == null) { spdUp = 2.5; } diag_input = 1; } else { delete spdUp; delete diag_input; } if (txtstop == 1) { if ((diag_input == 1) && (spdUp == null)) { _root.chat("<b>[Mhul]</b>:" + dialogue[line].toString(), 30, 5); read = 0; line++; delete txt_sign; delete txtstop; } } if (dialogue[line] == null) { if (_root.sloClock == 1) { } _visible = false; } else { _visible = true; _root.sloClock = 1; } output = dialogue[line].toString(); if (read > dialogue[line].length) { if (txt_sign == null) { txt = txt + ".."; txt_sign = 1; } txtstop = 1; } else if (read < dialogue[line].length) { read = read + (0.8 + spdUp); txt = output.slice(0, read).toString(); _root.soundeffect1.gotoAndStop(4); } }
Instance of Symbol 3054 MovieClip "foreground" in Frame 2
onClipEvent (enterFrame) { if ((_root.storm == null) || (_root.storm == 2)) { this._visible = false; } else { this._visible = true; if (_root.sloClock == 1) { delete strtloop; } else if (_root.sloClock == null) { if (strtloop == null) { _root.desuClockTimer = 600; this.gotoAndPlay(1); strtloop = 1; } } } }
Symbol 24 MovieClip Frame 34
removeMovieClip(this);
Symbol 52 MovieClip Frame 1
stop();
Symbol 52 MovieClip Frame 2
stop();
Symbol 52 MovieClip Frame 3
stop();
Symbol 52 MovieClip Frame 4
stop();
Symbol 71 MovieClip Frame 1
_root.soundspell1.gotoAndStop(3);
Symbol 71 MovieClip Frame 9
stop();
Symbol 72 MovieClip Frame 1
stop(); stop(); stop();
Symbol 72 MovieClip Frame 2
if (floorClear_bgm == null) { _root.soundbgm1.gotoAndStop(21); floorClear_bgm = 1; } delete _root.f_complete; delete _root.whiteScreen_effect; delete _root.floorComSound; play(); _root.timeSet = 1;
Instance of Symbol 30 MovieClip in Symbol 72 MovieClip Frame 2
onClipEvent (enterFrame) { _root.char1._x = 236; _root.char1._y = 120; }
Instance of Symbol 33 MovieClip in Symbol 72 MovieClip Frame 2
onClipEvent (enterFrame) { delete _root.m_command; }
Instance of Symbol 52 MovieClip in Symbol 72 MovieClip Frame 56
onClipEvent (load) { this.gotoAndStop(_root.class); } onClipEvent (enterFrame) { this.gotoAndStop(_root.class); }
Instance of Symbol 61 MovieClip "npc_speak" in Symbol 72 MovieClip Frame 70
onClipEvent (load) { delete _root.firstTime; delete _root.secondTime; delete _root.thirdTime; delete _root.fourthTime; if (_root.floor >= 8) { vrb = "You are doing well against the enemy, Fight on"; } else if (_root.floor >= 6) { vrb = "Next time they attack, Double Click for more Damage"; } else { if (_root.class == 1) { vrb = "Rogues have an unmatched power, alone"; } if (_root.class == 2) { vrb = "A Fellow Warrior who is as Strong as I am"; } if (_root.class == 3) { vrb = "Mages are the backbone of any good Hunting party"; } } delete _root.FloorCompleted; line = 0; dialogue = new Array(); txtcap = 0; read = 1; txt = " "; _visible = true; dialogue[0] = "Good Job"; dialogue[1] = vrb; } onClipEvent (enterFrame) { if (Key.isDown(Key.getCode()) || (_root.m_input == 1)) { if (txtstop == null) { spdUp = 2.5; } diag_input = 1; } else { delete spdUp; delete diag_input; } if (txtstop == 1) { if ((diag_input == 1) && (spdUp == null)) { read = 0; line++; delete txt_sign; delete txtstop; } } if (line == dialogue.length) { _parent.gotoAndPlay(155); _visible = false; if (_root.floor >= 3) { _root.endDemo = 1; } } else { _parent.stop(); } output = dialogue[line].toString(); if (read > dialogue[line].length) { if (txt_sign == null) { txt = txt + ".."; txt_sign = 1; } txtstop = 1; } else if (read < dialogue[line].length) { read = read + (0.8 + spdUp); txt = output.slice(0, read).toString(); _root.soundeffect1.gotoAndStop(4); } }
Symbol 72 MovieClip Frame 155
if (_root.endDemo == 1) { } else { _root.monLoadingScreen(); play(); }
Symbol 72 MovieClip Frame 170
delete floorClear_bgm; stop(); this.removeMovieClip(); _parent.removeMovieClip();
Symbol 80 MovieClip Frame 1
stop();
Symbol 80 MovieClip Frame 2
stop();
Instance of Symbol 80 MovieClip in Symbol 81 MovieClip Frame 1
onClipEvent (enterFrame) { if (_parent.cs_name_a == "Rogue") { this.gotoAndStop(2); } else if (_parent.cs_name_a == "Warrior") { this.gotoAndStop(1); } }
Instance of Symbol 80 MovieClip in Symbol 81 MovieClip Frame 1
onClipEvent (enterFrame) { if (_parent.cs_name_a == "Rogue") { this.gotoAndStop(2); } else if (_parent.cs_name_a == "Warrior") { this.gotoAndStop(1); } }
Instance of Symbol 80 MovieClip in Symbol 81 MovieClip Frame 1
onClipEvent (enterFrame) { if (_parent.cs_name_a == "Rogue") { this.gotoAndStop(2); } else if (_parent.cs_name_a == "Warrior") { this.gotoAndStop(1); } }
Instance of Symbol 80 MovieClip in Symbol 81 MovieClip Frame 1
onClipEvent (enterFrame) { if (_parent.cs_name_a == "Rogue") { this.gotoAndStop(2); } else if (_parent.cs_name_a == "Warrior") { this.gotoAndStop(1); } }
Instance of Symbol 80 MovieClip in Symbol 81 MovieClip Frame 1
onClipEvent (enterFrame) { if (_parent.cs_name_a == "Rogue") { this.gotoAndStop(2); } else if (_parent.cs_name_a == "Warrior") { this.gotoAndStop(1); } }
Symbol 85 MovieClip Frame 1
stop();
Symbol 85 MovieClip Frame 56
stop();
Symbol 95 MovieClip Frame 2
if (_parent.confirm == 1) { stop(); }
Symbol 97 MovieClip Frame 25
if (_parent.sel_confirm == 1) { stop(); }
Symbol 124 MovieClip Frame 1
stop();
Symbol 124 MovieClip Frame 2
stop();
Symbol 124 MovieClip Frame 3
stop();
Symbol 124 MovieClip Frame 4
stop();
Symbol 124 MovieClip Frame 5
stop();
Symbol 124 MovieClip Frame 6
stop();
Symbol 124 MovieClip Frame 7
stop();
Symbol 124 MovieClip Frame 8
stop();
Symbol 124 MovieClip Frame 9
stop();
Symbol 124 MovieClip Frame 10
stop();
Symbol 124 MovieClip Frame 11
stop();
Symbol 124 MovieClip Frame 12
stop();
Instance of Symbol 124 MovieClip in Symbol 125 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.shield); } onClipEvent (enterFrame) { this.gotoAndStop(_root.shield); }
Instance of Symbol 124 MovieClip in Symbol 125 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.shield); } onClipEvent (enterFrame) { this.gotoAndStop(_root.shield); }
Instance of Symbol 124 MovieClip in Symbol 136 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.shield); } onClipEvent (enterFrame) { this.gotoAndStop(_root.shield); }
Instance of Symbol 124 MovieClip in Symbol 151 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.shield); } onClipEvent (enterFrame) { this.gotoAndStop(_root.shield); }
Instance of Symbol 124 MovieClip in Symbol 164 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.shield); } onClipEvent (enterFrame) { this.gotoAndStop(_root.shield); }
Instance of Symbol 124 MovieClip in Symbol 177 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.shield); } onClipEvent (enterFrame) { this.gotoAndStop(_root.shield); }
Instance of Symbol 124 MovieClip in Symbol 190 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.shield); } onClipEvent (enterFrame) { this.gotoAndStop(_root.shield); }
Instance of Symbol 124 MovieClip in Symbol 197 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.shield); } onClipEvent (enterFrame) { this.gotoAndStop(_root.shield); }
Symbol 206 MovieClip Frame 1
_parent.end = 1;
Instance of Symbol 124 MovieClip in Symbol 206 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.shield); } onClipEvent (enterFrame) { this.gotoAndStop(_root.shield); }
Symbol 206 MovieClip Frame 6
delete _parent.end; stop();
Symbol 217 MovieClip Frame 1
_parent.end = 1;
Instance of Symbol 124 MovieClip in Symbol 217 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.shield); } onClipEvent (enterFrame) { this.gotoAndStop(_root.shield); }
Symbol 217 MovieClip Frame 6
delete _parent.end; stop();
Symbol 226 MovieClip Frame 1
_parent.end = 1;
Instance of Symbol 124 MovieClip in Symbol 226 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.shield); } onClipEvent (enterFrame) { this.gotoAndStop(_root.shield); }
Symbol 226 MovieClip Frame 7
delete _parent.end; stop();
Symbol 237 MovieClip Frame 1
_parent.end = 1;
Instance of Symbol 124 MovieClip in Symbol 237 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.shield); } onClipEvent (enterFrame) { this.gotoAndStop(_root.shield); }
Symbol 237 MovieClip Frame 6
delete _parent.end; stop();
Symbol 246 MovieClip Frame 1
_parent.end = 1;
Instance of Symbol 124 MovieClip in Symbol 246 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.shield); } onClipEvent (enterFrame) { this.gotoAndStop(_root.shield); }
Symbol 246 MovieClip Frame 5
delete _parent.end; stop();
Instance of Symbol 124 MovieClip in Symbol 259 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.shield); } onClipEvent (enterFrame) { this.gotoAndStop(_root.shield); }
Instance of Symbol 124 MovieClip in Symbol 272 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.shield); } onClipEvent (enterFrame) { this.gotoAndStop(_root.shield); }
Instance of Symbol 124 MovieClip in Symbol 279 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.shield); } onClipEvent (enterFrame) { this.gotoAndStop(_root.shield); }
Instance of Symbol 124 MovieClip in Symbol 292 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.shield); } onClipEvent (enterFrame) { this.gotoAndStop(_root.shield); }
Instance of Symbol 124 MovieClip in Symbol 311 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.shield); } onClipEvent (enterFrame) { this.gotoAndStop(_root.shield); }
Symbol 322 MovieClip Frame 1
_parent.end = 1;
Instance of Symbol 124 MovieClip in Symbol 322 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.shield); } onClipEvent (enterFrame) { this.gotoAndStop(_root.shield); }
Symbol 322 MovieClip Frame 6
delete _parent.end; stop();
Symbol 333 MovieClip Frame 1
_parent.end = 1;
Instance of Symbol 124 MovieClip in Symbol 333 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.shield); } onClipEvent (enterFrame) { this.gotoAndStop(_root.shield); }
Symbol 333 MovieClip Frame 6
delete _parent.end; stop();
Symbol 346 MovieClip Frame 1
_parent.end = 1;
Instance of Symbol 124 MovieClip in Symbol 346 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.shield); } onClipEvent (enterFrame) { this.gotoAndStop(_root.shield); }
Symbol 346 MovieClip Frame 6
delete _parent.end; stop();
Symbol 357 MovieClip Frame 1
_parent.end = 1;
Instance of Symbol 124 MovieClip in Symbol 357 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.shield); } onClipEvent (enterFrame) { this.gotoAndStop(_root.shield); }
Symbol 357 MovieClip Frame 6
delete _parent.end; stop();
Symbol 366 MovieClip Frame 1
_parent.end = 1;
Instance of Symbol 124 MovieClip in Symbol 366 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.shield); } onClipEvent (enterFrame) { this.gotoAndStop(_root.shield); }
Symbol 366 MovieClip Frame 5
delete _parent.end; stop();
Instance of Symbol 124 MovieClip in Symbol 379 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.shield); } onClipEvent (enterFrame) { this.gotoAndStop(_root.shield); }
Instance of Symbol 124 MovieClip in Symbol 392 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.shield); } onClipEvent (enterFrame) { this.gotoAndStop(_root.shield); }
Instance of Symbol 124 MovieClip in Symbol 409 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.shield); } onClipEvent (enterFrame) { this.gotoAndStop(_root.shield); }
Instance of Symbol 124 MovieClip in Symbol 422 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.shield); } onClipEvent (enterFrame) { this.gotoAndStop(_root.shield); }
Instance of Symbol 124 MovieClip in Symbol 435 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.shield); } onClipEvent (enterFrame) { this.gotoAndStop(_root.shield); }
Symbol 449 MovieClip Frame 1
_parent.end = 1;
Instance of Symbol 124 MovieClip in Symbol 449 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.shield); } onClipEvent (enterFrame) { this.gotoAndStop(_root.shield); }
Symbol 449 MovieClip Frame 6
delete _parent.end; stop();
Symbol 460 MovieClip Frame 1
_parent.end = 1;
Instance of Symbol 124 MovieClip in Symbol 460 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.shield); } onClipEvent (enterFrame) { this.gotoAndStop(_root.shield); }
Symbol 460 MovieClip Frame 6
delete _parent.end; stop();
Symbol 473 MovieClip Frame 1
_parent.end = 1;
Instance of Symbol 124 MovieClip in Symbol 473 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.shield); } onClipEvent (enterFrame) { this.gotoAndStop(_root.shield); }
Symbol 473 MovieClip Frame 7
delete _parent.end; stop();
Symbol 484 MovieClip Frame 1
_parent.end = 1;
Instance of Symbol 124 MovieClip in Symbol 484 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.shield); } onClipEvent (enterFrame) { this.gotoAndStop(_root.shield); }
Symbol 484 MovieClip Frame 6
delete _parent.end; stop();
Symbol 493 MovieClip Frame 1
_parent.end = 1;
Symbol 493 MovieClip Frame 5
delete _parent.end; stop();
Instance of Symbol 124 MovieClip in Symbol 506 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.shield); } onClipEvent (enterFrame) { this.gotoAndStop(_root.shield); }
Instance of Symbol 124 MovieClip in Symbol 519 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.shield); } onClipEvent (enterFrame) { this.gotoAndStop(_root.shield); }
Instance of Symbol 124 MovieClip in Symbol 530 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.shield); } onClipEvent (enterFrame) { this.gotoAndStop(_root.shield); }
Instance of Symbol 124 MovieClip in Symbol 541 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.shield); } onClipEvent (enterFrame) { this.gotoAndStop(_root.shield); }
Instance of Symbol 124 MovieClip in Symbol 554 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.shield); } onClipEvent (enterFrame) { this.gotoAndStop(_root.shield); }
Instance of Symbol 124 MovieClip in Symbol 561 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.shield); } onClipEvent (enterFrame) { this.gotoAndStop(_root.shield); }
Symbol 570 MovieClip Frame 1
_parent.end = 1;
Instance of Symbol 124 MovieClip in Symbol 570 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.shield); } onClipEvent (enterFrame) { this.gotoAndStop(_root.shield); }
Symbol 570 MovieClip Frame 6
delete _parent.end; stop();
Symbol 581 MovieClip Frame 1
_parent.end = 1;
Instance of Symbol 124 MovieClip in Symbol 581 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.shield); } onClipEvent (enterFrame) { this.gotoAndStop(_root.shield); }
Symbol 581 MovieClip Frame 6
delete _parent.end; stop();
Symbol 594 MovieClip Frame 1
_parent.end = 1;
Instance of Symbol 124 MovieClip in Symbol 594 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.shield); } onClipEvent (enterFrame) { this.gotoAndStop(_root.shield); }
Symbol 594 MovieClip Frame 8
delete _parent.end; stop();
Symbol 605 MovieClip Frame 1
_parent.end = 1;
Instance of Symbol 124 MovieClip in Symbol 605 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.shield); } onClipEvent (enterFrame) { this.gotoAndStop(_root.shield); }
Symbol 605 MovieClip Frame 6
delete _parent.end; stop();
Symbol 614 MovieClip Frame 1
_parent.end = 1;
Instance of Symbol 124 MovieClip in Symbol 614 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.shield); } onClipEvent (enterFrame) { this.gotoAndStop(_root.shield); }
Symbol 614 MovieClip Frame 5
delete _parent.end; stop();
Symbol 617 MovieClip Frame 1
stop();
Symbol 617 MovieClip Frame 2
stop();
Symbol 617 MovieClip Frame 3
stop();
Symbol 617 MovieClip Frame 4
stop();
Symbol 617 MovieClip Frame 5
stop();
Symbol 617 MovieClip Frame 6
stop();
Symbol 617 MovieClip Frame 7
stop();
Symbol 617 MovieClip Frame 8
stop();
Symbol 617 MovieClip Frame 9
stop();
Symbol 617 MovieClip Frame 10
stop();
Symbol 617 MovieClip Frame 11
stop();
Symbol 617 MovieClip Frame 12
stop();
Instance of Symbol 617 MovieClip in Symbol 628 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.shield); } onClipEvent (enterFrame) { this.gotoAndStop(_root.shield); }
Instance of Symbol 617 MovieClip in Symbol 641 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.shield); } onClipEvent (enterFrame) { this.gotoAndStop(_root.shield); }
Instance of Symbol 617 MovieClip in Symbol 652 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.shield); } onClipEvent (enterFrame) { this.gotoAndStop(_root.shield); }
Instance of Symbol 617 MovieClip in Symbol 665 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.shield); } onClipEvent (enterFrame) { this.gotoAndStop(_root.shield); }
Instance of Symbol 617 MovieClip in Symbol 678 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.shield); } onClipEvent (enterFrame) { this.gotoAndStop(_root.shield); }
Instance of Symbol 617 MovieClip in Symbol 683 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.shield); } onClipEvent (enterFrame) { this.gotoAndStop(_root.shield); }
Symbol 692 MovieClip Frame 1
_parent.end = 1;
Instance of Symbol 617 MovieClip in Symbol 692 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.shield); } onClipEvent (enterFrame) { this.gotoAndStop(_root.shield); }
Symbol 692 MovieClip Frame 6
delete _parent.end; stop();
Symbol 703 MovieClip Frame 1
_parent.end = 1;
Instance of Symbol 617 MovieClip in Symbol 703 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.shield); } onClipEvent (enterFrame) { this.gotoAndStop(_root.shield); }
Symbol 703 MovieClip Frame 6
delete _parent.end; stop();
Symbol 716 MovieClip Frame 1
_parent.end = 1;
Instance of Symbol 617 MovieClip in Symbol 716 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.shield); } onClipEvent (enterFrame) { this.gotoAndStop(_root.shield); }
Symbol 716 MovieClip Frame 7
delete _parent.end; stop();
Symbol 727 MovieClip Frame 1
_parent.end = 1;
Instance of Symbol 617 MovieClip in Symbol 727 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.shield); } onClipEvent (enterFrame) { this.gotoAndStop(_root.shield); }
Symbol 727 MovieClip Frame 6
delete _parent.end; stop();
Symbol 736 MovieClip Frame 1
_parent.end = 1;
Instance of Symbol 617 MovieClip in Symbol 736 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.shield); } onClipEvent (enterFrame) { this.gotoAndStop(_root.shield); }
Symbol 736 MovieClip Frame 5
delete _parent.end; stop();
Symbol 739 MovieClip Frame 1
stop();
Symbol 739 MovieClip Frame 2
stop();
Symbol 739 MovieClip Frame 3
stop();
Symbol 739 MovieClip Frame 4
stop();
Symbol 739 MovieClip Frame 5
stop();
Symbol 739 MovieClip Frame 6
stop();
Symbol 739 MovieClip Frame 7
stop();
Symbol 739 MovieClip Frame 8
stop();
Symbol 739 MovieClip Frame 9
stop();
Symbol 739 MovieClip Frame 10
stop();
Symbol 739 MovieClip Frame 11
stop();
Symbol 739 MovieClip Frame 12
stop();
Instance of Symbol 739 MovieClip in Symbol 750 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.shield); } onClipEvent (enterFrame) { this.gotoAndStop(_root.shield); }
Instance of Symbol 739 MovieClip in Symbol 763 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.shield); } onClipEvent (enterFrame) { this.gotoAndStop(_root.shield); }
Instance of Symbol 739 MovieClip in Symbol 770 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.shield); } onClipEvent (enterFrame) { this.gotoAndStop(_root.shield); }
Instance of Symbol 739 MovieClip in Symbol 783 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.shield); } onClipEvent (enterFrame) { this.gotoAndStop(_root.shield); }
Instance of Symbol 739 MovieClip in Symbol 796 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.shield); } onClipEvent (enterFrame) { this.gotoAndStop(_root.shield); }
Instance of Symbol 739 MovieClip in Symbol 801 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.shield); } onClipEvent (enterFrame) { this.gotoAndStop(_root.shield); }
Symbol 810 MovieClip Frame 1
_parent.end = 1;
Instance of Symbol 739 MovieClip in Symbol 810 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.shield); } onClipEvent (enterFrame) { this.gotoAndStop(_root.shield); }
Symbol 810 MovieClip Frame 6
delete _parent.end; stop();
Symbol 821 MovieClip Frame 1
_parent.end = 1;
Instance of Symbol 739 MovieClip in Symbol 821 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.shield); } onClipEvent (enterFrame) { this.gotoAndStop(_root.shield); }
Symbol 821 MovieClip Frame 6
delete _parent.end; stop();
Symbol 834 MovieClip Frame 1
_parent.end = 1;
Instance of Symbol 739 MovieClip in Symbol 834 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.shield); } onClipEvent (enterFrame) { this.gotoAndStop(_root.shield); }
Symbol 834 MovieClip Frame 7
delete _parent.end; stop();
Symbol 845 MovieClip Frame 1
_parent.end = 1;
Instance of Symbol 739 MovieClip in Symbol 845 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.shield); } onClipEvent (enterFrame) { this.gotoAndStop(_root.shield); }
Symbol 845 MovieClip Frame 6
delete _parent.end; stop();
Symbol 854 MovieClip Frame 1
_parent.end = 1;
Instance of Symbol 739 MovieClip in Symbol 854 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.shield); } onClipEvent (enterFrame) { this.gotoAndStop(_root.shield); }
Symbol 854 MovieClip Frame 5
delete _parent.end; stop();
Symbol 855 MovieClip Frame 1
stop();
Symbol 855 MovieClip Frame 2
stop();
Symbol 855 MovieClip Frame 3
stop();
Symbol 855 MovieClip Frame 4
stop();
Symbol 855 MovieClip Frame 5
stop();
Symbol 855 MovieClip Frame 6
stop();
Instance of Symbol 124 MovieClip in Symbol 855 MovieClip Frame 6
onClipEvent (load) { this.gotoAndStop(_root.shield); } onClipEvent (enterFrame) { this.gotoAndStop(_root.shield); }
Symbol 855 MovieClip Frame 7
stop();
Instance of Symbol 124 MovieClip in Symbol 855 MovieClip Frame 7
onClipEvent (load) { this.gotoAndStop(_root.shield); } onClipEvent (enterFrame) { this.gotoAndStop(_root.shield); }
Symbol 855 MovieClip Frame 8
stop();
Instance of Symbol 124 MovieClip in Symbol 855 MovieClip Frame 8
onClipEvent (load) { this.gotoAndStop(_root.shield); } onClipEvent (enterFrame) { this.gotoAndStop(_root.shield); }
Symbol 855 MovieClip Frame 9
stop();
Instance of Symbol 124 MovieClip in Symbol 855 MovieClip Frame 9
onClipEvent (load) { this.gotoAndStop(_root.shield); } onClipEvent (enterFrame) { this.gotoAndStop(_root.shield); }
Symbol 855 MovieClip Frame 10
stop();
Symbol 855 MovieClip Frame 11
stop();
Symbol 855 MovieClip Frame 12
stop();
Symbol 855 MovieClip Frame 13
stop();
Symbol 855 MovieClip Frame 14
stop();
Symbol 855 MovieClip Frame 15
stop();
Symbol 855 MovieClip Frame 16
stop();
Symbol 855 MovieClip Frame 17
stop();
Symbol 855 MovieClip Frame 18
stop();
Symbol 855 MovieClip Frame 19
stop();
Symbol 855 MovieClip Frame 20
stop();
Symbol 855 MovieClip Frame 21
stop();
Symbol 855 MovieClip Frame 22
stop();
Symbol 855 MovieClip Frame 23
stop();
Symbol 855 MovieClip Frame 24
stop();
Symbol 855 MovieClip Frame 25
stop();
Symbol 855 MovieClip Frame 26
stop();
Instance of Symbol 124 MovieClip in Symbol 855 MovieClip Frame 26
onClipEvent (load) { this.gotoAndStop(_root.shield); } onClipEvent (enterFrame) { this.gotoAndStop(_root.shield); }
Instance of Symbol 124 MovieClip in Symbol 855 MovieClip Frame 26
onClipEvent (load) { this.gotoAndStop(_root.shield); } onClipEvent (enterFrame) { this.gotoAndStop(_root.shield); }
Symbol 855 MovieClip Frame 27
stop();
Instance of Symbol 124 MovieClip in Symbol 855 MovieClip Frame 27
onClipEvent (load) { this.gotoAndStop(_root.shield); } onClipEvent (enterFrame) { this.gotoAndStop(_root.shield); }
Symbol 855 MovieClip Frame 28
stop();
Instance of Symbol 124 MovieClip in Symbol 855 MovieClip Frame 28
onClipEvent (load) { this.gotoAndStop(_root.shield); } onClipEvent (enterFrame) { this.gotoAndStop(_root.shield); }
Symbol 855 MovieClip Frame 29
stop();
Instance of Symbol 124 MovieClip in Symbol 855 MovieClip Frame 29
onClipEvent (load) { this.gotoAndStop(_root.shield); } onClipEvent (enterFrame) { this.gotoAndStop(_root.shield); }
Symbol 855 MovieClip Frame 30
stop();
Instance of Symbol 124 MovieClip in Symbol 855 MovieClip Frame 30
onClipEvent (load) { this.gotoAndStop(_root.shield); } onClipEvent (enterFrame) { this.gotoAndStop(_root.shield); }
Symbol 855 MovieClip Frame 31
stop();
Symbol 855 MovieClip Frame 32
stop();
Symbol 855 MovieClip Frame 33
stop();
Symbol 855 MovieClip Frame 34
stop();
Symbol 855 MovieClip Frame 35
stop();
Symbol 855 MovieClip Frame 36
stop();
Symbol 855 MovieClip Frame 37
stop();
Symbol 855 MovieClip Frame 38
stop();
Symbol 855 MovieClip Frame 39
stop();
Symbol 855 MovieClip Frame 40
stop();
Symbol 855 MovieClip Frame 41
stop();
Symbol 855 MovieClip Frame 42
stop();
Symbol 855 MovieClip Frame 43
stop();
Symbol 855 MovieClip Frame 44
stop();
Symbol 855 MovieClip Frame 45
stop();
Symbol 855 MovieClip Frame 46
stop();
Instance of Symbol 124 MovieClip in Symbol 855 MovieClip Frame 46
onClipEvent (load) { this.gotoAndStop(_root.shield); } onClipEvent (enterFrame) { this.gotoAndStop(_root.shield); }
Symbol 855 MovieClip Frame 47
stop();
Instance of Symbol 124 MovieClip in Symbol 855 MovieClip Frame 47
onClipEvent (load) { this.gotoAndStop(_root.shield); } onClipEvent (enterFrame) { this.gotoAndStop(_root.shield); }
Symbol 855 MovieClip Frame 48
stop();
Instance of Symbol 124 MovieClip in Symbol 855 MovieClip Frame 48
onClipEvent (load) { this.gotoAndStop(_root.shield); } onClipEvent (enterFrame) { this.gotoAndStop(_root.shield); }
Symbol 855 MovieClip Frame 49
stop();
Instance of Symbol 124 MovieClip in Symbol 855 MovieClip Frame 49
onClipEvent (load) { this.gotoAndStop(_root.shield); } onClipEvent (enterFrame) { this.gotoAndStop(_root.shield); }
Symbol 855 MovieClip Frame 50
stop();
Symbol 855 MovieClip Frame 51
stop();
Symbol 855 MovieClip Frame 52
stop();
Symbol 855 MovieClip Frame 53
stop();
Symbol 855 MovieClip Frame 54
stop();
Symbol 855 MovieClip Frame 55
stop();
Symbol 855 MovieClip Frame 56
stop();
Symbol 855 MovieClip Frame 57
stop();
Symbol 855 MovieClip Frame 58
stop();
Symbol 855 MovieClip Frame 59
stop();
Symbol 855 MovieClip Frame 60
stop();
Symbol 855 MovieClip Frame 61
stop();
Symbol 855 MovieClip Frame 62
stop();
Symbol 855 MovieClip Frame 63
stop();
Symbol 855 MovieClip Frame 64
stop();
Symbol 855 MovieClip Frame 65
stop();
Symbol 855 MovieClip Frame 66
stop();
Instance of Symbol 124 MovieClip in Symbol 855 MovieClip Frame 66
onClipEvent (load) { this.gotoAndStop(_root.shield); } onClipEvent (enterFrame) { this.gotoAndStop(_root.shield); }
Symbol 855 MovieClip Frame 67
stop();
Instance of Symbol 124 MovieClip in Symbol 855 MovieClip Frame 67
onClipEvent (load) { this.gotoAndStop(_root.shield); } onClipEvent (enterFrame) { this.gotoAndStop(_root.shield); }
Symbol 855 MovieClip Frame 68
stop();
Instance of Symbol 124 MovieClip in Symbol 855 MovieClip Frame 68
onClipEvent (load) { this.gotoAndStop(_root.shield); } onClipEvent (enterFrame) { this.gotoAndStop(_root.shield); }
Symbol 855 MovieClip Frame 69
stop();
Instance of Symbol 124 MovieClip in Symbol 855 MovieClip Frame 69
onClipEvent (load) { this.gotoAndStop(_root.shield); } onClipEvent (enterFrame) { this.gotoAndStop(_root.shield); }
Symbol 855 MovieClip Frame 70
stop();
Symbol 855 MovieClip Frame 71
stop();
Symbol 855 MovieClip Frame 72
stop();
Symbol 855 MovieClip Frame 73
stop();
Symbol 855 MovieClip Frame 74
stop();
Symbol 855 MovieClip Frame 75
stop();
Symbol 855 MovieClip Frame 76
stop();
Symbol 855 MovieClip Frame 77
stop();
Symbol 855 MovieClip Frame 78
stop();
Symbol 855 MovieClip Frame 79
stop();
Symbol 855 MovieClip Frame 80
stop();
Symbol 855 MovieClip Frame 81
stop();
Symbol 855 MovieClip Frame 82
stop();
Symbol 855 MovieClip Frame 83
stop();
Symbol 855 MovieClip Frame 84
stop();
Symbol 855 MovieClip Frame 85
stop();
Symbol 855 MovieClip Frame 86
stop();
Instance of Symbol 617 MovieClip in Symbol 855 MovieClip Frame 86
onClipEvent (load) { this.gotoAndStop(_root.shield); } onClipEvent (enterFrame) { this.gotoAndStop(_root.shield); }
Symbol 855 MovieClip Frame 87
stop();
Instance of Symbol 617 MovieClip in Symbol 855 MovieClip Frame 87
onClipEvent (load) { this.gotoAndStop(_root.shield); } onClipEvent (enterFrame) { this.gotoAndStop(_root.shield); }
Symbol 855 MovieClip Frame 88
stop();
Instance of Symbol 617 MovieClip in Symbol 855 MovieClip Frame 88
onClipEvent (load) { this.gotoAndStop(_root.shield); } onClipEvent (enterFrame) { this.gotoAndStop(_root.shield); }
Symbol 855 MovieClip Frame 89
stop();
Instance of Symbol 617 MovieClip in Symbol 855 MovieClip Frame 89
onClipEvent (load) { this.gotoAndStop(_root.shield); } onClipEvent (enterFrame) { this.gotoAndStop(_root.shield); }
Symbol 855 MovieClip Frame 90
stop();
Symbol 855 MovieClip Frame 91
stop();
Symbol 855 MovieClip Frame 92
stop();
Symbol 855 MovieClip Frame 93
stop();
Symbol 855 MovieClip Frame 94
stop();
Symbol 855 MovieClip Frame 95
stop();
Symbol 855 MovieClip Frame 96
stop();
Symbol 855 MovieClip Frame 97
stop();
Symbol 855 MovieClip Frame 98
stop();
Symbol 855 MovieClip Frame 99
stop();
Symbol 855 MovieClip Frame 100
stop();
Symbol 855 MovieClip Frame 101
stop();
Symbol 855 MovieClip Frame 102
stop();
Symbol 855 MovieClip Frame 103
stop();
Symbol 855 MovieClip Frame 104
stop();
Symbol 855 MovieClip Frame 105
stop();
Symbol 855 MovieClip Frame 106
stop();
Instance of Symbol 739 MovieClip in Symbol 855 MovieClip Frame 106
onClipEvent (load) { this.gotoAndStop(_root.shield); } onClipEvent (enterFrame) { this.gotoAndStop(_root.shield); }
Symbol 855 MovieClip Frame 107
stop();
Instance of Symbol 739 MovieClip in Symbol 855 MovieClip Frame 107
onClipEvent (load) { this.gotoAndStop(_root.shield); } onClipEvent (enterFrame) { this.gotoAndStop(_root.shield); }
Symbol 855 MovieClip Frame 108
stop();
Instance of Symbol 739 MovieClip in Symbol 855 MovieClip Frame 108
onClipEvent (load) { this.gotoAndStop(_root.shield); } onClipEvent (enterFrame) { this.gotoAndStop(_root.shield); }
Symbol 855 MovieClip Frame 109
stop();
Instance of Symbol 739 MovieClip in Symbol 855 MovieClip Frame 109
onClipEvent (load) { this.gotoAndStop(_root.shield); } onClipEvent (enterFrame) { this.gotoAndStop(_root.shield); }
Symbol 855 MovieClip Frame 110
stop();
Symbol 855 MovieClip Frame 111
stop();
Symbol 855 MovieClip Frame 112
stop();
Symbol 855 MovieClip Frame 113
stop();
Symbol 855 MovieClip Frame 114
stop();
Symbol 855 MovieClip Frame 115
stop();
Symbol 855 MovieClip Frame 116
stop();
Symbol 855 MovieClip Frame 117
stop();
Symbol 855 MovieClip Frame 118
stop();
Symbol 855 MovieClip Frame 119
stop();
Symbol 855 MovieClip Frame 120
stop();
Symbol 862 Button
on (rollOver) { if (_parent.sel_confirm == null) { if (_root.mc_cs_select._currentframe == 25) { _root.soundeffect1.gotoAndStop(2); _parent.gotoAndStop(1); } } } on (press) { _root.class = 1; _parent.sel_confirm = 1; }
Symbol 863 Button
on (rollOver) { if (_parent.sel_confirm == null) { if (_root.mc_cs_select._currentframe == 25) { _root.soundeffect1.gotoAndStop(2); _parent.gotoAndStop(2); } } } on (press) { _root.class = 2; _parent.sel_confirm = 1; }
Symbol 864 Button
on (rollOver) { if (_parent.sel_confirm == null) { if (_root.mc_cs_select._currentframe == 25) { _root.soundeffect1.gotoAndStop(2); _parent.gotoAndStop(3); } } } on (press) { _root.class = 3; _parent.sel_confirm = 1; }
Symbol 865 Button
on (rollOver) { if (_parent.sel_confirm == null) { if (_root.mc_cs_select._currentframe == 25) { _root.soundeffect1.gotoAndStop(2); _parent.gotoAndStop(4); } } } on (press) { _root.class = 4; _parent.sel_confirm = 1; }
Symbol 875 MovieClip Frame 1
stop();
Instance of Symbol 95 MovieClip in Symbol 875 MovieClip Frame 1
onClipEvent (enterFrame) { if (_parent.confirm == 1) { this._visible = true; } else { this._visible = false; } if (Key.isDown(13)) { _parent.confirm = 1; } }
Instance of Symbol 97 MovieClip in Symbol 875 MovieClip Frame 1
onClipEvent (enterFrame) { if (_parent.sel_confirm == 1) { if (_parent.mc_play == null) { _parent._parent.gotoAndPlay(38); _root.class = 1; _root.Item_List(); _root.soundeffect1.gotoAndStop(3); _parent.mc_play = 1; } this._visible = true; } else { this._visible = false; } if (!Key.isDown(32)) { selectchar = 1; } if (Key.isDown(32) && (selectchar == 1)) { _parent.sel_confirm = 1; delete selectchar; } }
Instance of Symbol 855 MovieClip "char" in Symbol 875 MovieClip Frame 1
onClipEvent (load) { frameplus = 1; } onClipEvent (enterFrame) { if (rotate >= 1) { delete rotate; if (frameplus >= 5) { delete frameplus; } else { frameplus++; } this.gotoAndStop(104 + frameplus); } else { rotate++; } _root.shield = 8; }
Instance of Symbol 855 MovieClip "char" in Symbol 875 MovieClip Frame 1
onClipEvent (enterFrame) { this.gotoAndStop(103); _root.shield = 8; }
Instance of Symbol 855 MovieClip "char" in Symbol 875 MovieClip Frame 1
onClipEvent (enterFrame) { this.gotoAndStop(103); _root.shield = 8; }
Instance of Symbol 855 MovieClip "char" in Symbol 875 MovieClip Frame 1
onClipEvent (enterFrame) { this.gotoAndStop(103); _root.shield = 8; }
Instance of Symbol 855 MovieClip "char" in Symbol 875 MovieClip Frame 1
onClipEvent (enterFrame) { this.gotoAndStop(103); _root.shield = 8; }
Instance of Symbol 855 MovieClip "char" in Symbol 875 MovieClip Frame 1
onClipEvent (enterFrame) { this.gotoAndStop(103); _root.shield = 8; }
Instance of Symbol 866 MovieClip "rollOver" in Symbol 875 MovieClip Frame 1
onClipEvent (enterFrame) { if (_parent.confirm == null) { if (Key.isDown(37)) { if (l_input == null) { _root.soundeffect1.gotoAndStop(2); _parent.prevFrame(); l_input = 1; } } else { delete l_input; } if (Key.isDown(39)) { if (r_input == null) { _root.soundeffect1.gotoAndStop(2); _parent.nextFrame(); r_input = 1; } } else { delete r_input; } } }
Symbol 875 MovieClip Frame 2
stop();
Instance of Symbol 97 MovieClip in Symbol 875 MovieClip Frame 2
onClipEvent (enterFrame) { if (_parent.sel_confirm == 1) { if (_parent.mc_play == null) { _parent._parent.gotoAndPlay(38); _root.class = 2; _root.Item_List(); _root.soundeffect1.gotoAndStop(3); _parent.mc_play = 1; } this._visible = true; } else { this._visible = false; } if (!Key.isDown(32)) { selectchar = 1; } if (Key.isDown(32) && (selectchar == 1)) { _parent.sel_confirm = 1; delete selectchar; } }
Instance of Symbol 855 MovieClip "char" in Symbol 875 MovieClip Frame 2
onClipEvent (load) { frameplus = 1; } onClipEvent (enterFrame) { if (rotate >= 1) { delete rotate; if (frameplus >= 5) { delete frameplus; } else { frameplus++; } this.gotoAndStop(61 + frameplus); } else { rotate++; } _root.shield = 1; }
Instance of Symbol 855 MovieClip "char" in Symbol 875 MovieClip Frame 2
onClipEvent (enterFrame) { this.gotoAndStop(63); _root.shield = 1; }
Instance of Symbol 855 MovieClip "char" in Symbol 875 MovieClip Frame 2
onClipEvent (enterFrame) { this.gotoAndStop(63); _root.shield = 1; }
Instance of Symbol 855 MovieClip "char" in Symbol 875 MovieClip Frame 2
onClipEvent (enterFrame) { this.gotoAndStop(63); _root.shield = 1; }
Instance of Symbol 855 MovieClip "char" in Symbol 875 MovieClip Frame 2
onClipEvent (enterFrame) { this.gotoAndStop(63); _root.shield = 1; }
Instance of Symbol 855 MovieClip "char" in Symbol 875 MovieClip Frame 2
onClipEvent (enterFrame) { this.gotoAndStop(63); _root.shield = 13; }
Symbol 875 MovieClip Frame 3
stop();
Instance of Symbol 97 MovieClip in Symbol 875 MovieClip Frame 3
onClipEvent (enterFrame) { if (_parent.sel_confirm == 1) { if (_parent.mc_play == null) { _parent._parent.gotoAndPlay(38); _root.class = 3; _root.Item_List(); _root.soundeffect1.gotoAndStop(3); _parent.mc_play = 1; } this._visible = true; } else { this._visible = false; } if (!Key.isDown(32)) { selectchar = 1; } if (Key.isDown(32) && (selectchar == 1)) { _parent.sel_confirm = 1; delete selectchar; } }
Instance of Symbol 855 MovieClip "char" in Symbol 875 MovieClip Frame 3
onClipEvent (load) { frameplus = 1; } onClipEvent (enterFrame) { if (rotate >= 1) { delete rotate; if (frameplus >= 5) { delete frameplus; } else { frameplus++; } this.gotoAndStop(0 + frameplus); } else { rotate++; } _root.shield = 13; }
Instance of Symbol 855 MovieClip "char" in Symbol 875 MovieClip Frame 3
onClipEvent (enterFrame) { this.gotoAndStop(3); _root.shield = 13; }
Instance of Symbol 855 MovieClip "char" in Symbol 875 MovieClip Frame 3
onClipEvent (enterFrame) { this.gotoAndStop(3); _root.shield = 13; }
Instance of Symbol 855 MovieClip "char" in Symbol 875 MovieClip Frame 3
onClipEvent (enterFrame) { this.gotoAndStop(3); _root.shield = 13; }
Instance of Symbol 855 MovieClip "char" in Symbol 875 MovieClip Frame 3
onClipEvent (enterFrame) { this.gotoAndStop(3); _root.shield = 13; }
Instance of Symbol 855 MovieClip "char" in Symbol 875 MovieClip Frame 3
onClipEvent (enterFrame) { this.gotoAndStop(3); _root.shield = 13; }
Symbol 1118 MovieClip Frame 1
stop();
Symbol 1118 MovieClip Frame 2
stop();
Instance of Symbol 1118 MovieClip in Symbol 1180 MovieClip Frame 39
onClipEvent (enterFrame) { if (_root["npc_window_" + windowNum]._currentframe == 3) { this.gotoAndStop(1); } else { this.gotoAndStop(2); } }
Symbol 1189 MovieClip Frame 1
stop(); stop();
Instance of Symbol 1180 MovieClip "desc" in Symbol 1190 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(39); } onClipEvent (enterFrame) { if (_root["npc_window_" + windowNum]._currentframe == 3) { this.gotoAndStop(_root.itemArraynum[_root.keys]); } else if (_root.mouseequip == 1) { if (_root.equipArray[_root.mouseinfo] == null) { this.gotoAndStop(39); } else { this.gotoAndStop(_root.equipArray[_root.mouseinfo]); } } else if (_root.mousespell == 1) { if (_root.spellArray[_root.mouseinfo] == null) { this.gotoAndStop(39); } else { this.gotoAndStop(_root.spellArray[_root.mouseinfo]); } } else if (_root.itemArraynum[_root.mouseinfo] == null) { this.gotoAndStop(39); } else { this.gotoAndStop(_root.itemArraynum[_root.mouseinfo]); } }
Instance of Symbol 1189 MovieClip in Symbol 1190 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(1); } onClipEvent (enterFrame) { if (_root.mouseequip == 1) { if (_parent.desc._currentframe == 39) { } else { this.gotoAndStop(2); } } else if (_root.mousespell == 1) { } else if (_parent.desc._currentframe == 39) { } else { this.gotoAndStop(2); } }
Symbol 1232 MovieClip Frame 1
stop();
Symbol 1232 MovieClip Frame 2
stop();
Symbol 1232 MovieClip Frame 3
stop();
Symbol 1232 MovieClip Frame 4
stop();
Symbol 1232 MovieClip Frame 5
stop();
Symbol 1232 MovieClip Frame 6
stop();
Symbol 1232 MovieClip Frame 7
stop();
Symbol 1232 MovieClip Frame 8
stop();
Symbol 1232 MovieClip Frame 9
stop();
Symbol 1232 MovieClip Frame 10
stop();
Symbol 1232 MovieClip Frame 11
stop();
Symbol 1232 MovieClip Frame 12
stop();
Symbol 1232 MovieClip Frame 13
stop();
Symbol 1232 MovieClip Frame 14
stop();
Symbol 1232 MovieClip Frame 15
stop();
Symbol 1232 MovieClip Frame 16
stop();
Symbol 1232 MovieClip Frame 17
stop();
Symbol 1232 MovieClip Frame 18
stop();
Symbol 1232 MovieClip Frame 19
stop();
Symbol 1232 MovieClip Frame 20
stop();
Symbol 1232 MovieClip Frame 21
stop();
Symbol 1232 MovieClip Frame 22
Symbol 1234 MovieClip Frame 1
stop();
Symbol 1234 MovieClip Frame 2
play();
Instance of Symbol 1232 MovieClip "spell1" in Symbol 1234 MovieClip Frame 2
onClipEvent (load) { if (_root.spellArray[1] == null) { this.gotoAndStop(39); } else { this.gotoAndStop(_root.spellArray[1]); } } onClipEvent (enterFrame) { if (_root.spellArray[1] == null) { this.gotoAndStop(39); } else { this.gotoAndStop(_root.spellArray[1]); } }
Instance of Symbol 1232 MovieClip "spell2" in Symbol 1234 MovieClip Frame 2
onClipEvent (load) { if (_root.spellArray[2] == null) { this.gotoAndStop(39); } else { this.gotoAndStop(_root.spellArray[2]); } } onClipEvent (enterFrame) { if (_root.spellArray[2] == null) { this.gotoAndStop(39); } else { this.gotoAndStop(_root.spellArray[2]); } }
Instance of Symbol 1232 MovieClip "spell3" in Symbol 1234 MovieClip Frame 2
onClipEvent (load) { if (_root.spellArray[3] == null) { this.gotoAndStop(39); } else { this.gotoAndStop(_root.spellArray[3]); } } onClipEvent (enterFrame) { if (_root.spellArray[3] == null) { this.gotoAndStop(39); } else { this.gotoAndStop(_root.spellArray[3]); } }
Instance of Symbol 1232 MovieClip "spell4" in Symbol 1234 MovieClip Frame 2
onClipEvent (load) { if (_root.spellArray[4] == null) { this.gotoAndStop(39); } else { this.gotoAndStop(_root.spellArray[4]); } } onClipEvent (enterFrame) { if (_root.spellArray[4] == null) { this.gotoAndStop(39); } else { this.gotoAndStop(_root.spellArray[4]); } }
Instance of Symbol 1232 MovieClip "spell5" in Symbol 1234 MovieClip Frame 2
onClipEvent (load) { if (_root.spellArray[5] == null) { this.gotoAndStop(39); } else { this.gotoAndStop(_root.spellArray[5]); } } onClipEvent (enterFrame) { if (_root.spellArray[5] == null) { this.gotoAndStop(39); } else { this.gotoAndStop(_root.spellArray[5]); } }
Symbol 1234 MovieClip Frame 9
gotoAndStop (3);
Symbol 1250 Button
on (press, keyPress "s") { if (_parent._currentframe < 53) { gotoAndStop (2); confirmItem.gotoAndPlay(2); _root.soundeffect1.gotoAndPlay(3); _parent.gotoAndPlay(53); } }
Symbol 1251 Button
on (press, keyPress "d") { if (_parent._currentframe < 53) { delete eval (_root.Item_List()); delete _root.itemArray; delete _root.spellArray; delete _root.class; delete _parent.buttons.mc_play; delete _parent.buttons.sel_confirm; delete _parent.buttons.confirm; _parent.gotoAndStop(1); } }
Symbol 1252 Button
on (press, keyPress "a") { if (_parent._currentframe < 53) { gotoAndStop (2); confirmItem.gotoAndPlay(2); _root.soundeffect1.gotoAndPlay(3); _parent.gotoAndPlay(53); if (_root.class == 3) { _root.spellArray[1] = 42; _root.spellArray[2] = 60; _root.spellArray[3] = 40; _root.spellArray[4] = 41; _root.spellArray[5] = 39; } if (_root.class == 2) { _root.spellArray[1] = 56; _root.spellArray[2] = 50; _root.spellArray[3] = 40; _root.spellArray[4] = 41; _root.spellArray[5] = null; _root.spellArray[6] = 57; _root.spellArray[7] = null; } else if (_root.class == 1) { _root.spellArray[1] = 53; _root.spellArray[2] = 50; _root.spellArray[3] = 43; _root.spellArray[4] = 40; _root.spellArray[5] = 41; _root.spellArray[6] = 58; _root.spellArray[7] = null; } } }
Symbol 1264 MovieClip Frame 1
stop();
Instance of Symbol 1232 MovieClip "item_1" in Symbol 1264 MovieClip Frame 2
onClipEvent (load) { this.number = _root.ItemNum[1]; if (_root.itemArraynum[1] == null) { this.gotoAndStop(39); } else { this.gotoAndStop(_root.itemArraynum[1]); } } onClipEvent (enterFrame) { this.number = _root.ItemNum[1]; if (_root.itemArraynum[1] == null) { this.gotoAndStop(39); } else { this.gotoAndStop(_root.itemArraynum[1]); } }
Instance of Symbol 1232 MovieClip "item_2" in Symbol 1264 MovieClip Frame 2
onClipEvent (load) { this.number = _root.ItemNum[2]; if (_root.itemArraynum[2] == null) { this.gotoAndStop(39); } else { this.gotoAndStop(_root.itemArraynum[2]); } } onClipEvent (enterFrame) { this.number = _root.ItemNum[2]; if (_root.itemArraynum[2] == null) { this.gotoAndStop(39); } else { this.gotoAndStop(_root.itemArraynum[2]); } }
Instance of Symbol 1232 MovieClip "item_3" in Symbol 1264 MovieClip Frame 2
onClipEvent (load) { this.number = _root.ItemNum[3]; if (_root.itemArraynum[3] == null) { this.gotoAndStop(39); } else { this.gotoAndStop(_root.itemArraynum[3]); } } onClipEvent (enterFrame) { this.number = _root.ItemNum[3]; if (_root.itemArraynum[3] == null) { this.gotoAndStop(39); } else { this.gotoAndStop(_root.itemArraynum[3]); } }
Instance of Symbol 1232 MovieClip "item_4" in Symbol 1264 MovieClip Frame 2
onClipEvent (load) { this.number = _root.ItemNum[4]; if (_root.itemArraynum[4] == null) { this.gotoAndStop(39); } else { this.gotoAndStop(_root.itemArraynum[4]); } } onClipEvent (enterFrame) { this.number = _root.ItemNum[4]; if (_root.itemArraynum[4] == null) { this.gotoAndStop(39); } else { this.gotoAndStop(_root.itemArraynum[4]); } }
Instance of Symbol 1232 MovieClip "item_5" in Symbol 1264 MovieClip Frame 2
onClipEvent (load) { this.number = _root.ItemNum[5]; if (_root.itemArraynum[5] == null) { this.gotoAndStop(39); } else { this.gotoAndStop(_root.itemArraynum[5]); } } onClipEvent (enterFrame) { this.number = _root.ItemNum[5]; if (_root.itemArraynum[5] == null) { this.gotoAndStop(39); } else { this.gotoAndStop(_root.itemArraynum[5]); } }
Instance of Symbol 1232 MovieClip "item_1" in Symbol 1264 MovieClip Frame 4
onClipEvent (load) { this.number = _root.ItemNum[1]; if (_root.itemArraynum[1] == null) { this.gotoAndStop(39); } else { this.gotoAndStop(_root.itemArraynum[1]); } } onClipEvent (enterFrame) { this.number = _root.ItemNum[1]; if (_root.itemArraynum[1] == null) { this.gotoAndStop(39); } else { this.gotoAndStop(_root.itemArraynum[1]); } }
Instance of Symbol 1232 MovieClip "item_2" in Symbol 1264 MovieClip Frame 4
onClipEvent (load) { this.number = _root.ItemNum[2]; if (_root.itemArraynum[2] == null) { this.gotoAndStop(39); } else { this.gotoAndStop(_root.itemArraynum[2]); } } onClipEvent (enterFrame) { this.number = _root.ItemNum[2]; if (_root.itemArraynum[2] == null) { this.gotoAndStop(39); } else { this.gotoAndStop(_root.itemArraynum[2]); } }
Instance of Symbol 1232 MovieClip "item_3" in Symbol 1264 MovieClip Frame 4
onClipEvent (load) { this.number = _root.ItemNum[3]; if (_root.itemArraynum[3] == null) { this.gotoAndStop(39); } else { this.gotoAndStop(_root.itemArraynum[3]); } } onClipEvent (enterFrame) { this.number = _root.ItemNum[3]; if (_root.itemArraynum[3] == null) { this.gotoAndStop(39); } else { this.gotoAndStop(_root.itemArraynum[3]); } }
Instance of Symbol 1232 MovieClip "item_4" in Symbol 1264 MovieClip Frame 4
onClipEvent (load) { this.number = _root.ItemNum[4]; if (_root.itemArraynum[4] == null) { this.gotoAndStop(39); } else { this.gotoAndStop(_root.itemArraynum[4]); } } onClipEvent (enterFrame) { this.number = _root.ItemNum[4]; if (_root.itemArraynum[4] == null) { this.gotoAndStop(39); } else { this.gotoAndStop(_root.itemArraynum[4]); } }
Instance of Symbol 1232 MovieClip "item_5" in Symbol 1264 MovieClip Frame 4
onClipEvent (load) { this.number = _root.ItemNum[5]; if (_root.itemArraynum[5] == null) { this.gotoAndStop(39); } else { this.gotoAndStop(_root.itemArraynum[5]); } } onClipEvent (enterFrame) { this.number = _root.ItemNum[5]; if (_root.itemArraynum[5] == null) { this.gotoAndStop(39); } else { this.gotoAndStop(_root.itemArraynum[5]); } }
Instance of Symbol 1232 MovieClip "item_1" in Symbol 1264 MovieClip Frame 6
onClipEvent (load) { this.number = _root.ItemNum[1]; if (_root.itemArraynum[1] == null) { this.gotoAndStop(39); } else { this.gotoAndStop(_root.itemArraynum[1]); } } onClipEvent (enterFrame) { this.number = _root.ItemNum[1]; if (_root.itemArraynum[1] == null) { this.gotoAndStop(39); } else { this.gotoAndStop(_root.itemArraynum[1]); } }
Instance of Symbol 1232 MovieClip "item_2" in Symbol 1264 MovieClip Frame 6
onClipEvent (load) { this.number = _root.ItemNum[2]; if (_root.itemArraynum[2] == null) { this.gotoAndStop(39); } else { this.gotoAndStop(_root.itemArraynum[2]); } } onClipEvent (enterFrame) { this.number = _root.ItemNum[2]; if (_root.itemArraynum[2] == null) { this.gotoAndStop(39); } else { this.gotoAndStop(_root.itemArraynum[2]); } }
Instance of Symbol 1232 MovieClip "item_3" in Symbol 1264 MovieClip Frame 6
onClipEvent (load) { this.number = _root.ItemNum[3]; if (_root.itemArraynum[3] == null) { this.gotoAndStop(39); } else { this.gotoAndStop(_root.itemArraynum[3]); } } onClipEvent (enterFrame) { this.number = _root.ItemNum[3]; if (_root.itemArraynum[3] == null) { this.gotoAndStop(39); } else { this.gotoAndStop(_root.itemArraynum[3]); } }
Instance of Symbol 1232 MovieClip "item_4" in Symbol 1264 MovieClip Frame 6
onClipEvent (load) { this.number = _root.ItemNum[4]; if (_root.itemArraynum[4] == null) { this.gotoAndStop(39); } else { this.gotoAndStop(_root.itemArraynum[4]); } } onClipEvent (enterFrame) { this.number = _root.ItemNum[4]; if (_root.itemArraynum[4] == null) { this.gotoAndStop(39); } else { this.gotoAndStop(_root.itemArraynum[4]); } }
Instance of Symbol 1232 MovieClip "item_5" in Symbol 1264 MovieClip Frame 6
onClipEvent (load) { this.number = _root.ItemNum[5]; if (_root.itemArraynum[5] == null) { this.gotoAndStop(39); } else { this.gotoAndStop(_root.itemArraynum[5]); } } onClipEvent (enterFrame) { this.number = _root.ItemNum[5]; if (_root.itemArraynum[5] == null) { this.gotoAndStop(39); } else { this.gotoAndStop(_root.itemArraynum[5]); } }
Instance of Symbol 1232 MovieClip "item_1" in Symbol 1264 MovieClip Frame 8
onClipEvent (load) { this.number = _root.ItemNum[1]; if (_root.itemArraynum[1] == null) { this.gotoAndStop(39); } else { this.gotoAndStop(_root.itemArraynum[1]); } } onClipEvent (enterFrame) { this.number = _root.ItemNum[1]; if (_root.itemArraynum[1] == null) { this.gotoAndStop(39); } else { this.gotoAndStop(_root.itemArraynum[1]); } }
Instance of Symbol 1232 MovieClip "item_2" in Symbol 1264 MovieClip Frame 8
onClipEvent (load) { this.number = _root.ItemNum[2]; if (_root.itemArraynum[2] == null) { this.gotoAndStop(39); } else { this.gotoAndStop(_root.itemArraynum[2]); } } onClipEvent (enterFrame) { this.number = _root.ItemNum[2]; if (_root.itemArraynum[2] == null) { this.gotoAndStop(39); } else { this.gotoAndStop(_root.itemArraynum[2]); } }
Instance of Symbol 1232 MovieClip "item_3" in Symbol 1264 MovieClip Frame 8
onClipEvent (load) { this.number = _root.ItemNum[3]; if (_root.itemArraynum[3] == null) { this.gotoAndStop(39); } else { this.gotoAndStop(_root.itemArraynum[3]); } } onClipEvent (enterFrame) { this.number = _root.ItemNum[3]; if (_root.itemArraynum[3] == null) { this.gotoAndStop(39); } else { this.gotoAndStop(_root.itemArraynum[3]); } }
Instance of Symbol 1232 MovieClip "item_4" in Symbol 1264 MovieClip Frame 8
onClipEvent (load) { this.number = _root.ItemNum[4]; if (_root.itemArraynum[4] == null) { this.gotoAndStop(39); } else { this.gotoAndStop(_root.itemArraynum[4]); } } onClipEvent (enterFrame) { this.number = _root.ItemNum[4]; if (_root.itemArraynum[4] == null) { this.gotoAndStop(39); } else { this.gotoAndStop(_root.itemArraynum[4]); } }
Instance of Symbol 1232 MovieClip "item_5" in Symbol 1264 MovieClip Frame 8
onClipEvent (load) { this.number = _root.ItemNum[5]; if (_root.itemArraynum[5] == null) { this.gotoAndStop(39); } else { this.gotoAndStop(_root.itemArraynum[5]); } } onClipEvent (enterFrame) { this.number = _root.ItemNum[5]; if (_root.itemArraynum[5] == null) { this.gotoAndStop(39); } else { this.gotoAndStop(_root.itemArraynum[5]); } }
Symbol 1265 Button
on (press, keyPress "s") { if (_parent._currentframe < 57) { _parent.gotoAndPlay(57); confirmItembar.gotoAndPlay(2); _root.soundeffect1.gotoAndPlay(3); gotoAndStop (3); } }
Symbol 1266 Button
on (press, keyPress "d") { if (_parent._currentframe < 57) { _parent.gotoAndStop(52); gotoAndStop (1); if (_root.class == 2) { _root.InventoryI[1] = 56; _root.InventoryI[2] = 50; _root.InventoryI[3] = 40; _root.InventoryI[4] = 41; _root.InventoryI[5] = null; _root.InventoryI[6] = null; _root.InventoryI[7] = null; _root.InventoryI[8] = null; _root.InventoryI[9] = null; _root.InventoryI[10] = null; } else if (_root.class == 1) { _root.InventoryI[1] = 53; _root.InventoryI[2] = 50; _root.InventoryI[3] = 43; _root.InventoryI[4] = 40; _root.InventoryI[5] = 41; _root.InventoryI[6] = null; _root.InventoryI[7] = null; _root.InventoryI[8] = null; _root.InventoryI[9] = null; _root.InventoryI[10] = null; } } }
Symbol 1267 Button
on (press, keyPress "a") { if (_parent._currentframe < 57) { confirmItem.gotoAndPlay(2); _root.soundeffect1.gotoAndPlay(3); _parent.gotoAndPlay(57); confirmItembar.gotoAndPlay(2); gotoAndStop (3); if (_root.class == 3) { _root.itemNum[1] = 300; _root.itemArraynum[1] = 48; _root.itemNum[2] = 2; _root.itemArraynum[2] = 4; _root.itemNum[3] = 1; _root.itemArraynum[3] = 61; _root.itemNum[4] = 10; _root.itemArraynum[4] = 13; _root.itemArraynum[5] = 39; } else if (_root.class == 2) { _root.itemNum[1] = 5; _root.itemArraynum[1] = 6; _root.itemNum[2] = 1; _root.itemArraynum[2] = 20; _root.itemNum[3] = 1; _root.itemArraynum[3] = 14; _root.itemNum[4] = 1; _root.itemArraynum[4] = 28; _root.itemNum[5] = 5; _root.itemArraynum[5] = 42; } else if (_root.class == 1) { _root.itemNum[1] = 5; _root.itemArraynum[1] = 6; _root.itemNum[2] = 1; _root.itemArraynum[2] = 23; _root.itemNum[3] = 1; _root.itemArraynum[3] = 14; _root.itemNum[4] = 1; _root.itemArraynum[4] = 34; _root.itemNum[5] = 20; _root.itemArraynum[5] = 42; } } }
Symbol 1287 Button
on (press, keyPress "d") { if (_parent._currentframe < 57) { _parent.gotoAndStop(52); gotoAndStop (1); if (_root.class == 2) { _root.InventoryI[1] = 56; _root.InventoryI[2] = 50; _root.InventoryI[3] = 40; _root.InventoryI[4] = 41; _root.InventoryI[5] = null; _root.InventoryI[6] = null; _root.InventoryI[7] = null; _root.InventoryI[8] = null; _root.InventoryI[9] = null; _root.InventoryI[10] = null; } else if (_root.class == 1) { _root.InventoryI[1] = 53; _root.InventoryI[2] = 50; _root.InventoryI[3] = 43; _root.InventoryI[4] = 40; _root.InventoryI[5] = 41; _root.InventoryI[6] = null; _root.InventoryI[7] = null; _root.InventoryI[8] = null; _root.InventoryI[9] = null; _root.InventoryI[10] = null; } } }
Symbol 1288 Button
on (press, keyPress "a") { if (_parent._currentframe < 57) { confirmItem.gotoAndPlay(2); _root.soundeffect1.gotoAndPlay(3); _parent.gotoAndPlay(53); _root.itemNum[1] = 5; _root.itemArraynum[1] = 6; _root.itemNum[2] = 1; _root.itemArraynum[2] = 20; _root.itemNum[3] = 1; _root.itemArraynum[3] = 14; _root.itemNum[4] = 1; _root.itemArraynum[4] = 28; _root.itemNum[5] = 5; _root.itemArraynum[5] = 42; } }
Symbol 1294 Button
on (press, keyPress "s") { if (_parent._currentframe < 57) { _root.floorLoadingScreen(); _root.game_start = 1; } }
Symbol 1297 Button
on (press, keyPress "s") { if (_parent._currentframe < 61) { _root.mouseReset(); _root.monLoadingScreen(); _parent.mhul_stats._visible = false; _root.startGameBgm = 1; } }
Symbol 1298 Button
on (press, keyPress "d") { if (_parent._currentframe < 61) { _parent.gotoAndStop(56); gotoAndStop (2); if (_root.class == 2) { _root.InventoryI[1] = 56; _root.InventoryI[2] = 50; _root.InventoryI[3] = 40; _root.InventoryI[4] = 41; _root.InventoryI[5] = null; _root.InventoryI[6] = null; _root.InventoryI[7] = null; _root.InventoryI[8] = null; _root.InventoryI[9] = null; _root.InventoryI[10] = null; } else if (_root.class == 1) { _root.InventoryI[1] = 53; _root.InventoryI[2] = 50; _root.InventoryI[3] = 43; _root.InventoryI[4] = 40; _root.InventoryI[5] = 41; _root.InventoryI[6] = null; _root.InventoryI[7] = null; _root.InventoryI[8] = null; _root.InventoryI[9] = null; _root.InventoryI[10] = null; } } }
Symbol 1304 MovieClip Frame 1
stop();
Symbol 1304 MovieClip Frame 2
stop();
Symbol 1309 MovieClip Frame 1
_root.select = "Spell"; stop();
Instance of Symbol 1232 MovieClip "spell1" in Symbol 1309 MovieClip Frame 1
onClipEvent (load) { if (_root.spellArray[1] == null) { this.gotoAndStop(39); } else { this.gotoAndStop(_root.spellArray[1]); } } onClipEvent (enterFrame) { if (_root.spellArray[1] == null) { this.gotoAndStop(39); } else { this.gotoAndStop(_root.spellArray[1]); } }
Instance of Symbol 1232 MovieClip "item1" in Symbol 1309 MovieClip Frame 1
onClipEvent (load) { if (_root.InventoryI[1] == null) { this.gotoAndStop(39); } else { this.gotoAndStop(_root.InventoryI[1]); } } onClipEvent (enterFrame) { if (_root.InventoryI[1] == null) { this.gotoAndStop(39); } else { this.gotoAndStop(_root.InventoryI[1]); } }
Instance of Symbol 1232 MovieClip "spell2" in Symbol 1309 MovieClip Frame 1
onClipEvent (load) { if (_root.spellArray[2] == null) { this.gotoAndStop(39); } else { this.gotoAndStop(_root.spellArray[2]); } } onClipEvent (enterFrame) { if (_root.spellArray[2] == null) { this.gotoAndStop(39); } else { this.gotoAndStop(_root.spellArray[2]); } }
Instance of Symbol 1232 MovieClip "spell3" in Symbol 1309 MovieClip Frame 1
onClipEvent (load) { if (_root.spellArray[3] == null) { this.gotoAndStop(39); } else { this.gotoAndStop(_root.spellArray[3]); } } onClipEvent (enterFrame) { if (_root.spellArray[3] == null) { this.gotoAndStop(39); } else { this.gotoAndStop(_root.spellArray[3]); } }
Instance of Symbol 1232 MovieClip "spell4" in Symbol 1309 MovieClip Frame 1
onClipEvent (load) { if (_root.spellArray[4] == null) { this.gotoAndStop(39); } else { this.gotoAndStop(_root.spellArray[4]); } } onClipEvent (enterFrame) { if (_root.spellArray[4] == null) { this.gotoAndStop(39); } else { this.gotoAndStop(_root.spellArray[4]); } }
Instance of Symbol 1232 MovieClip "spell5" in Symbol 1309 MovieClip Frame 1
onClipEvent (load) { if (_root.spellArray[5] == null) { this.gotoAndStop(39); } else { this.gotoAndStop(_root.spellArray[5]); } } onClipEvent (enterFrame) { if (_root.spellArray[5] == null) { this.gotoAndStop(39); } else { this.gotoAndStop(_root.spellArray[5]); } }
Instance of Symbol 1232 MovieClip "item2" in Symbol 1309 MovieClip Frame 1
onClipEvent (load) { if (_root.InventoryI[2] == null) { this.gotoAndStop(39); } else { this.gotoAndStop(_root.InventoryI[2]); } } onClipEvent (enterFrame) { if (_root.InventoryI[2] == null) { this.gotoAndStop(39); } else { this.gotoAndStop(_root.InventoryI[2]); } }
Instance of Symbol 1232 MovieClip "item3" in Symbol 1309 MovieClip Frame 1
onClipEvent (load) { if (_root.InventoryI[3] == null) { this.gotoAndStop(39); } else { this.gotoAndStop(_root.InventoryI[3]); } } onClipEvent (enterFrame) { if (_root.InventoryI[3] == null) { this.gotoAndStop(39); } else { this.gotoAndStop(_root.InventoryI[3]); } }
Instance of Symbol 1232 MovieClip "item4" in Symbol 1309 MovieClip Frame 1
onClipEvent (load) { if (_root.InventoryI[4] == null) { this.gotoAndStop(39); } else { this.gotoAndStop(_root.InventoryI[4]); } } onClipEvent (enterFrame) { if (_root.InventoryI[4] == null) { this.gotoAndStop(39); } else { this.gotoAndStop(_root.InventoryI[4]); } }
Instance of Symbol 1232 MovieClip "item5" in Symbol 1309 MovieClip Frame 1
onClipEvent (load) { if (_root.InventoryI[5] == null) { this.gotoAndStop(39); } else { this.gotoAndStop(_root.InventoryI[5]); } } onClipEvent (enterFrame) { if (_root.InventoryI[5] == null) { this.gotoAndStop(39); } else { this.gotoAndStop(_root.InventoryI[5]); } }
Instance of Symbol 1232 MovieClip "item6" in Symbol 1309 MovieClip Frame 1
onClipEvent (load) { if (_root.InventoryI[6] == null) { this.gotoAndStop(39); } else { this.gotoAndStop(_root.InventoryI[6]); } } onClipEvent (enterFrame) { if (_root.InventoryI[6] == null) { this.gotoAndStop(39); } else { this.gotoAndStop(_root.InventoryI[6]); } }
Instance of Symbol 1232 MovieClip "item7" in Symbol 1309 MovieClip Frame 1
onClipEvent (load) { if (_root.InventoryI[7] == null) { this.gotoAndStop(39); } else { this.gotoAndStop(_root.InventoryI[7]); } } onClipEvent (enterFrame) { if (_root.InventoryI[7] == null) { this.gotoAndStop(39); } else { this.gotoAndStop(_root.InventoryI[7]); } }
Instance of Symbol 1232 MovieClip "item8" in Symbol 1309 MovieClip Frame 1
onClipEvent (load) { if (_root.InventoryI[8] == null) { this.gotoAndStop(39); } else { this.gotoAndStop(_root.InventoryI[8]); } } onClipEvent (enterFrame) { if (_root.InventoryI[8] == null) { this.gotoAndStop(39); } else { this.gotoAndStop(_root.InventoryI[8]); } }
Instance of Symbol 1232 MovieClip "item9" in Symbol 1309 MovieClip Frame 1
onClipEvent (load) { if (_root.InventoryI[9] == null) { this.gotoAndStop(39); } else { this.gotoAndStop(_root.InventoryI[9]); } } onClipEvent (enterFrame) { if (_root.InventoryI[9] == null) { this.gotoAndStop(39); } else { this.gotoAndStop(_root.InventoryI[9]); } }
Instance of Symbol 1232 MovieClip "item10" in Symbol 1309 MovieClip Frame 1
onClipEvent (load) { if (_root.InventoryI[10] == null) { this.gotoAndStop(39); } else { this.gotoAndStop(_root.InventoryI[10]); } } onClipEvent (enterFrame) { if (_root.InventoryI[10] == null) { this.gotoAndStop(39); } else { this.gotoAndStop(_root.InventoryI[10]); } }
Symbol 1309 MovieClip Frame 2
_root.select = "Item"; stop();
Instance of Symbol 1232 MovieClip "I_item1" in Symbol 1309 MovieClip Frame 2
onClipEvent (load) { this.number = _root.InvenitemNum[1]; if (_root.InvenitemArraynum[1] == null) { this.gotoAndStop(39); } else { this.gotoAndStop(_root.InvenitemArraynum[1]); } } onClipEvent (enterFrame) { this.number = _root.InvenitemNum[1]; if (_root.InvenitemArraynum[1] == null) { this.gotoAndStop(39); } else { this.gotoAndStop(_root.InvenitemArraynum[1]); } }
Instance of Symbol 1232 MovieClip "I_item2" in Symbol 1309 MovieClip Frame 2
onClipEvent (load) { this.number = _root.InvenitemNum[2]; if (_root.InvenitemArraynum[2] == null) { this.gotoAndStop(39); } else { this.gotoAndStop(_root.InvenitemArraynum[2]); } } onClipEvent (enterFrame) { this.number = _root.InvenitemNum[2]; if (_root.InvenitemArraynum[2] == null) { this.gotoAndStop(39); } else { this.gotoAndStop(_root.InvenitemArraynum[2]); } }
Instance of Symbol 1232 MovieClip "I_item3" in Symbol 1309 MovieClip Frame 2
onClipEvent (load) { this.number = _root.InvenitemNum[3]; if (_root.InvenitemArraynum[3] == null) { this.gotoAndStop(39); } else { this.gotoAndStop(_root.InvenitemArraynum[3]); } } onClipEvent (enterFrame) { this.number = _root.InvenitemNum[3]; if (_root.InvenitemArraynum[3] == null) { this.gotoAndStop(39); } else { this.gotoAndStop(_root.InvenitemArraynum[3]); } }
Instance of Symbol 1232 MovieClip "I_item4" in Symbol 1309 MovieClip Frame 2
onClipEvent (load) { this.number = _root.InvenitemNum[4]; if (_root.InvenitemArraynum[4] == null) { this.gotoAndStop(39); } else { this.gotoAndStop(_root.InvenitemArraynum[4]); } } onClipEvent (enterFrame) { this.number = _root.InvenitemNum[4]; if (_root.InvenitemArraynum[4] == null) { this.gotoAndStop(39); } else { this.gotoAndStop(_root.InvenitemArraynum[4]); } }
Instance of Symbol 1232 MovieClip "I_item5" in Symbol 1309 MovieClip Frame 2
onClipEvent (load) { this.number = _root.InvenitemNum[5]; if (_root.InvenitemArraynum[5] == null) { this.gotoAndStop(39); } else { this.gotoAndStop(_root.InvenitemArraynum[5]); } } onClipEvent (enterFrame) { this.number = _root.InvenitemNum[5]; if (_root.InvenitemArraynum[5] == null) { this.gotoAndStop(39); } else { this.gotoAndStop(_root.InvenitemArraynum[5]); } }
Instance of Symbol 1232 MovieClip "item_1" in Symbol 1309 MovieClip Frame 2
onClipEvent (enterFrame) { this.number = _root.ItemNum[1]; if (_root.itemArraynum[1] == null) { this.gotoAndStop(39); } else { this.gotoAndStop(_root.itemArraynum[1]); } }
Instance of Symbol 1232 MovieClip "item_2" in Symbol 1309 MovieClip Frame 2
onClipEvent (enterFrame) { this.number = _root.ItemNum[2]; if (_root.itemArraynum[2] == null) { this.gotoAndStop(39); } else { this.gotoAndStop(_root.itemArraynum[2]); } }
Instance of Symbol 1232 MovieClip "item_3" in Symbol 1309 MovieClip Frame 2
onClipEvent (enterFrame) { this.number = _root.ItemNum[3]; if (_root.itemArraynum[3] == null) { this.gotoAndStop(39); } else { this.gotoAndStop(_root.itemArraynum[3]); } }
Instance of Symbol 1232 MovieClip "item_4" in Symbol 1309 MovieClip Frame 2
onClipEvent (enterFrame) { this.number = _root.ItemNum[4]; if (_root.itemArraynum[4] == null) { this.gotoAndStop(39); } else { this.gotoAndStop(_root.itemArraynum[4]); } }
Instance of Symbol 1232 MovieClip "item_5" in Symbol 1309 MovieClip Frame 2
onClipEvent (enterFrame) { this.number = _root.ItemNum[5]; if (_root.itemArraynum[5] == null) { this.gotoAndStop(39); } else { this.gotoAndStop(_root.itemArraynum[5]); } }
Instance of Symbol 1232 MovieClip "I_item6" in Symbol 1309 MovieClip Frame 2
onClipEvent (load) { this.number = _root.InvenitemNum[6]; if (_root.InvenitemArraynum[6] == null) { this.gotoAndStop(39); } else { this.gotoAndStop(_root.InvenitemArraynum[6]); } } onClipEvent (enterFrame) { this.number = _root.InvenitemNum[6]; if (_root.InvenitemArraynum[6] == null) { this.gotoAndStop(39); } else { this.gotoAndStop(_root.InvenitemArraynum[6]); } }
Instance of Symbol 1232 MovieClip "I_item7" in Symbol 1309 MovieClip Frame 2
onClipEvent (load) { this.number = _root.InvenitemNum[7]; if (_root.InvenitemArraynum[7] == null) { this.gotoAndStop(39); } else { this.gotoAndStop(_root.InvenitemArraynum[7]); } } onClipEvent (enterFrame) { this.number = _root.InvenitemNum[7]; if (_root.InvenitemArraynum[7] == null) { this.gotoAndStop(39); } else { this.gotoAndStop(_root.InvenitemArraynum[7]); } }
Instance of Symbol 1232 MovieClip "I_item8" in Symbol 1309 MovieClip Frame 2
onClipEvent (load) { this.number = _root.InvenitemNum[8]; if (_root.InvenitemArraynum[8] == null) { this.gotoAndStop(39); } else { this.gotoAndStop(_root.InvenitemArraynum[8]); } } onClipEvent (enterFrame) { this.number = _root.InvenitemNum[8]; if (_root.InvenitemArraynum[8] == null) { this.gotoAndStop(39); } else { this.gotoAndStop(_root.InvenitemArraynum[8]); } }
Instance of Symbol 1232 MovieClip "I_item9" in Symbol 1309 MovieClip Frame 2
onClipEvent (load) { this.number = _root.InvenitemNum[9]; if (_root.InvenitemArraynum[9] == null) { this.gotoAndStop(39); } else { this.gotoAndStop(_root.InvenitemArraynum[9]); } } onClipEvent (enterFrame) { this.number = _root.InvenitemNum[9]; if (_root.InvenitemArraynum[9] == null) { this.gotoAndStop(39); } else { this.gotoAndStop(_root.InvenitemArraynum[9]); } }
Instance of Symbol 1232 MovieClip "I_item10" in Symbol 1309 MovieClip Frame 2
onClipEvent (load) { this.number = _root.InvenitemNum[10]; if (_root.InvenitemArraynum[10] == null) { this.gotoAndStop(39); } else { this.gotoAndStop(_root.InvenitemArraynum[10]); } } onClipEvent (enterFrame) { this.number = _root.InvenitemNum[10]; if (_root.InvenitemArraynum[10] == null) { this.gotoAndStop(39); } else { this.gotoAndStop(_root.InvenitemArraynum[10]); } }
Symbol 1309 MovieClip Frame 3
_root.select = "confirm"; stop();
Instance of Symbol 1232 MovieClip "item_1" in Symbol 1309 MovieClip Frame 3
onClipEvent (enterFrame) { if (_root.itemArraynum[1] == null) { this.gotoAndStop(39); } else { this.gotoAndStop(_root.itemArraynum[1]); } }
Instance of Symbol 1232 MovieClip "item_2" in Symbol 1309 MovieClip Frame 3
onClipEvent (enterFrame) { if (_root.itemArraynum[2] == null) { this.gotoAndStop(39); } else { this.gotoAndStop(_root.itemArraynum[2]); } }
Instance of Symbol 1232 MovieClip "item_3" in Symbol 1309 MovieClip Frame 3
onClipEvent (enterFrame) { if (_root.itemArraynum[3] == null) { this.gotoAndStop(39); } else { this.gotoAndStop(_root.itemArraynum[3]); } }
Instance of Symbol 1232 MovieClip "item_4" in Symbol 1309 MovieClip Frame 3
onClipEvent (enterFrame) { if (_root.itemArraynum[4] == null) { this.gotoAndStop(39); } else { this.gotoAndStop(_root.itemArraynum[4]); } }
Instance of Symbol 1232 MovieClip "item_5" in Symbol 1309 MovieClip Frame 3
onClipEvent (enterFrame) { if (_root.itemArraynum[5] == null) { this.gotoAndStop(39); } else { this.gotoAndStop(_root.itemArraynum[5]); } }
Instance of Symbol 1232 MovieClip "I_item1" in Symbol 1309 MovieClip Frame 3
onClipEvent (load) { this.number = _root.InvenitemNum[1]; if (_root.InvenitemArraynum[1] == null) { this.gotoAndStop(39); } else { this.gotoAndStop(_root.InvenitemArraynum[1]); } } onClipEvent (enterFrame) { this.number = _root.InvenitemNum[1]; if (_root.InvenitemArraynum[1] == null) { this.gotoAndStop(39); } else { this.gotoAndStop(_root.InvenitemArraynum[1]); } }
Instance of Symbol 1232 MovieClip "I_item2" in Symbol 1309 MovieClip Frame 3
onClipEvent (load) { this.number = _root.InvenitemNum[2]; if (_root.InvenitemArraynum[2] == null) { this.gotoAndStop(39); } else { this.gotoAndStop(_root.InvenitemArraynum[2]); } } onClipEvent (enterFrame) { this.number = _root.InvenitemNum[2]; if (_root.InvenitemArraynum[2] == null) { this.gotoAndStop(39); } else { this.gotoAndStop(_root.InvenitemArraynum[2]); } }
Instance of Symbol 1232 MovieClip "I_item3" in Symbol 1309 MovieClip Frame 3
onClipEvent (load) { this.number = _root.InvenitemNum[3]; if (_root.InvenitemArraynum[3] == null) { this.gotoAndStop(39); } else { this.gotoAndStop(_root.InvenitemArraynum[3]); } } onClipEvent (enterFrame) { this.number = _root.InvenitemNum[3]; if (_root.InvenitemArraynum[3] == null) { this.gotoAndStop(39); } else { this.gotoAndStop(_root.InvenitemArraynum[3]); } }
Instance of Symbol 1232 MovieClip "I_item4" in Symbol 1309 MovieClip Frame 3
onClipEvent (load) { this.number = _root.InvenitemNum[4]; if (_root.InvenitemArraynum[4] == null) { this.gotoAndStop(39); } else { this.gotoAndStop(_root.InvenitemArraynum[4]); } } onClipEvent (enterFrame) { this.number = _root.InvenitemNum[4]; if (_root.InvenitemArraynum[4] == null) { this.gotoAndStop(39); } else { this.gotoAndStop(_root.InvenitemArraynum[4]); } }
Instance of Symbol 1232 MovieClip "I_item5" in Symbol 1309 MovieClip Frame 3
onClipEvent (load) { this.number = _root.InvenitemNum[5]; if (_root.InvenitemArraynum[5] == null) { this.gotoAndStop(39); } else { this.gotoAndStop(_root.InvenitemArraynum[5]); } } onClipEvent (enterFrame) { this.number = _root.InvenitemNum[5]; if (_root.InvenitemArraynum[5] == null) { this.gotoAndStop(39); } else { this.gotoAndStop(_root.InvenitemArraynum[5]); } }
Instance of Symbol 1232 MovieClip "item_1" in Symbol 1309 MovieClip Frame 3
onClipEvent (enterFrame) { this.number = _root.ItemNum[1]; if (_root.itemArraynum[1] == null) { this.gotoAndStop(39); } else { this.gotoAndStop(_root.itemArraynum[1]); } }
Instance of Symbol 1232 MovieClip "item_2" in Symbol 1309 MovieClip Frame 3
onClipEvent (enterFrame) { this.number = _root.ItemNum[2]; if (_root.itemArraynum[2] == null) { this.gotoAndStop(39); } else { this.gotoAndStop(_root.itemArraynum[2]); } }
Instance of Symbol 1232 MovieClip "item_3" in Symbol 1309 MovieClip Frame 3
onClipEvent (enterFrame) { this.number = _root.ItemNum[3]; if (_root.itemArraynum[3] == null) { this.gotoAndStop(39); } else { this.gotoAndStop(_root.itemArraynum[3]); } }
Instance of Symbol 1232 MovieClip "item_4" in Symbol 1309 MovieClip Frame 3
onClipEvent (enterFrame) { this.number = _root.ItemNum[4]; if (_root.itemArraynum[4] == null) { this.gotoAndStop(39); } else { this.gotoAndStop(_root.itemArraynum[4]); } }
Instance of Symbol 1232 MovieClip "item_5" in Symbol 1309 MovieClip Frame 3
onClipEvent (enterFrame) { this.number = _root.ItemNum[5]; if (_root.itemArraynum[5] == null) { this.gotoAndStop(39); } else { this.gotoAndStop(_root.itemArraynum[5]); } }
Instance of Symbol 1232 MovieClip "spell1" in Symbol 1309 MovieClip Frame 3
onClipEvent (load) { if (_root.spellArray[1] == null) { this.gotoAndStop(39); } else { this.gotoAndStop(_root.spellArray[1]); } } onClipEvent (enterFrame) { if (_root.spellArray[1] == null) { this.gotoAndStop(39); } else { this.gotoAndStop(_root.spellArray[1]); } }
Instance of Symbol 1232 MovieClip "spell2" in Symbol 1309 MovieClip Frame 3
onClipEvent (load) { if (_root.spellArray[2] == null) { this.gotoAndStop(39); } else { this.gotoAndStop(_root.spellArray[2]); } } onClipEvent (enterFrame) { if (_root.spellArray[2] == null) { this.gotoAndStop(39); } else { this.gotoAndStop(_root.spellArray[2]); } }
Instance of Symbol 1232 MovieClip "spell3" in Symbol 1309 MovieClip Frame 3
onClipEvent (load) { if (_root.spellArray[3] == null) { this.gotoAndStop(39); } else { this.gotoAndStop(_root.spellArray[3]); } } onClipEvent (enterFrame) { if (_root.spellArray[3] == null) { this.gotoAndStop(39); } else { this.gotoAndStop(_root.spellArray[3]); } }
Instance of Symbol 1232 MovieClip "spell4" in Symbol 1309 MovieClip Frame 3
onClipEvent (load) { if (_root.spellArray[4] == null) { this.gotoAndStop(39); } else { this.gotoAndStop(_root.spellArray[4]); } } onClipEvent (enterFrame) { if (_root.spellArray[4] == null) { this.gotoAndStop(39); } else { this.gotoAndStop(_root.spellArray[4]); } }
Instance of Symbol 1232 MovieClip "spell5" in Symbol 1309 MovieClip Frame 3
onClipEvent (load) { if (_root.spellArray[5] == null) { this.gotoAndStop(39); } else { this.gotoAndStop(_root.spellArray[5]); } } onClipEvent (enterFrame) { if (_root.spellArray[5] == null) { this.gotoAndStop(39); } else { this.gotoAndStop(_root.spellArray[5]); } }
Instance of Symbol 1304 MovieClip in Symbol 1309 MovieClip Frame 3
onClipEvent (enterFrame) { if (_root.ambushCamera == 1) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } if ((_root.m_input == 1) && (this.hitTest(_root._xmouse, _root._ymouse, true))) { _root.mouseReset(); if (input == null) { if (_root.ambushCamera == null) { this.gotoAndStop(2); _root.ambushCamera = 1; delete _root.m_input; } else if (_root.ambushCamera == 1) { this.gotoAndStop(1); delete _root.ambushCamera; delete _root.m_input; } input = 1; } else { delete input; } } }
Instance of Symbol 1304 MovieClip in Symbol 1309 MovieClip Frame 3
onClipEvent (enterFrame) { if ((_root.m_input == 1) && (this.hitTest(_root._xmouse, _root._ymouse, true))) { _root.mouseReset(); if (input == null) { if (_root.guiButton == null) { this.gotoAndStop(2); _root.sounditem1.gotoAndStop(4); _root.guioption++; delete _root.m_input; } else if (_root.guiButton == 1) { this.gotoAndStop(1); delete _root.m_input; } input = 1; } else { delete input; } } else { this.gotoAndStop(1); delete _root.guiButton; } } onClipEvent (load) { }
Instance of Symbol 1304 MovieClip in Symbol 1309 MovieClip Frame 3
onClipEvent (enterFrame) { if (_root.BGM == null) { this.gotoAndStop(2); _root.BGM = 1; } if (_root.BGM == 1) { this.gotoAndStop(2); } else if (_root.BGMstart == null) { this.gotoAndStop(1); _root.BGM = 2; _root.BGMstart = 1; } else if (_root.soundbgm1._x == null) { this.gotoAndStop(1); _root.BGM = 2; } if ((_root.m_input == 1) && (this.hitTest(_root._xmouse, _root._ymouse, true))) { _root.mouseReset(); if (muzie == null) { if (_root.BGM >= 2) { _root.BGM = 1; } else { _root.BGM++; } if (_root.BGM == 2) { stopAllSounds(); removeMovieClip(_root.soundbgm1); } if (_root.BGM == 1) { _root.soundbgm.duplicateMovieClip("soundbgm1", 104); _root.soundbgm1.gotoAndStop((_root.floor + 2) - 1); _root.soundbgm1.gotoAndStop(1); } muzie = 1; } } else { delete muzie; } }
Instance of Symbol 1304 MovieClip in Symbol 1309 MovieClip Frame 3
onClipEvent (enterFrame) { if (_root.SFX == null) { this.gotoAndStop(2); _root.SFX = 1; } if (_root.SFX == 2) { if (soundUnload == null) { removeMovieClip(_root.sound1); removeMovieClip(_root.soundeffect1); removeMovieClip(_root.sounditem1); removeMovieClip(_root.soundspell1); removeMovieClip(_root.soundvoice1); soundUnload = 1; } this.gotoAndStop(1); } if (_root.SFX == 1) { if (soundLoad == null) { _root.sound.duplicateMovieClip("sound1", 901); _root.soundeffect.duplicateMovieClip("soundeffect1", 902); _root.sounditem.duplicateMovieClip("sounditem1", 903); _root.soundspell.duplicateMovieClip("soundspell1", 904); _root.soundvoice.duplicateMovieClip("soundvoice1", 905); soundLoad = 1; } this.gotoAndStop(2); } else if (_root.SFXstart == null) { this.gotoAndStop(1); _root.SFX = 2; _root.SFXstart = 1; } else if (_root.sound1._x == null) { this.gotoAndStop(1); _root.SFX = 2; } if ((_root.m_input == 1) && (this.hitTest(_root._xmouse, _root._ymouse, true))) { if (soundfx == null) { if (_root.SFX >= 2) { _root.SFX = 1; } else { _root.SFX++; } if (_root.SFX == 2) { removeMovieClip(_root.sound1); removeMovieClip(_root.soundeffect1); removeMovieClip(_root.sounditem1); removeMovieClip(_root.soundspell1); removeMovieClip(_root.soundvoice1); this.gotoAndStop(2); } if (_root.SFX == 1) { _root.sound.duplicateMovieClip("sound1", 901); _root.soundeffect.duplicateMovieClip("soundeffect1", 902); _root.sounditem.duplicateMovieClip("sounditem1", 903); _root.soundspell.duplicateMovieClip("soundspell1", 904); _root.soundvoice.duplicateMovieClip("soundvoice1", 905); _root.sound1.gotoAndPlay(2); this.gotoAndStop(1); } soundfx = 1; } } else { delete soundfx; } }
Instance of Symbol 1304 MovieClip in Symbol 1309 MovieClip Frame 3
onClipEvent (load) { _root.slowMoAtk = 1; } onClipEvent (enterFrame) { if (_root.slowMoAtk == 1) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } if ((_root.m_input == 1) && (this.hitTest(_root._xmouse, _root._ymouse, true))) { _root.mouseReset(); if (input == null) { if (_root.slowMoAtk == null) { this.gotoAndStop(2); _root.slowMoAtk = 1; delete _root.m_input; } else if (_root.slowMoAtk == 1) { this.gotoAndStop(1); delete _root.slowMoAtk; delete _root.m_input; } input = 1; } else { delete input; } } }
Instance of Symbol 1304 MovieClip in Symbol 1309 MovieClip Frame 3
onClipEvent (enterFrame) { if (_root.autoinvisible == 1) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } if ((_root.m_input == 1) && (this.hitTest(_root._xmouse, _root._ymouse, true))) { _root.mouseReset(); if (input == null) { if (_root.autoinvisible == null) { this.gotoAndStop(2); _root.autoinvisible = 1; delete _root.m_input; } else if (_root.autoinvisible == 1) { this.gotoAndStop(1); delete _root.autoinvisible; delete _root.m_input; } input = 1; } else { delete input; } } }
Instance of Symbol 1304 MovieClip in Symbol 1309 MovieClip Frame 3
onClipEvent (data) { if ((_root.m_input == 1) && (this.hitTest(_root._xmouse, _root._ymouse, true))) { if (rez == null) { if (_root.pos >= 2) { _root.pos = 1; } else { _root.pos++; } if (_root.pos == 1) { this.gotoAndStop(1); _root._x = _root._x - 120; _root._y = _root._y - 120; _root._xscale = 200; _root._yscale = 200; } if (_root.pos == 2) { this.gotoAndStop(2); _root._x = _root._x + 120; _root._y = _root._y + 120; _root._xscale = 100; _root._yscale = 100; } rez = 1; } } else { delete rez; } }
Instance of Symbol 61 MovieClip in Symbol 1310 MovieClip Frame 25
onClipEvent (load) { line = 0; dialogue = new Array(); txtcap = 0; read = 1; txt = " "; _visible = true; dialogue[0] = "Select Your Character"; } onClipEvent (enterFrame) { if (Key.isDown(Key.getCode()) || (_root.m_input == 1)) { if (txtstop == null) { spdUp = 2.5; } diag_input = 1; } else { delete spdUp; delete diag_input; } if (txtstop == 1) { if ((diag_input == 1) && (spdUp == null)) { read = 0; line++; delete txt_sign; delete txtstop; _visible = false; } } output = dialogue[line].toString(); if (read > dialogue[line].length) { if (txt_sign == null) { txt = txt + ".."; txt_sign = 1; } txtstop = 1; } else if (read < dialogue[line].length) { read = read + (0.8 + spdUp); txt = output.slice(0, read).toString(); _root.soundeffect1.gotoAndStop(4); } } onClipEvent (mouseMove) { mouseMove_++; if (moveMove_ >= 50) { _visible = false; } }
Symbol 1310 MovieClip Frame 37
stop();
Symbol 1310 MovieClip Frame 52
stop();
Instance of Symbol 61 MovieClip in Symbol 1310 MovieClip Frame 52
onClipEvent (load) { line = 0; dialogue = new Array(); txtcap = 0; read = 1; txt = " "; _visible = true; dialogue[0] = "Drag your spells from the inventory, to the descending list (1-5) or choose 'Default'"; } onClipEvent (enterFrame) { if (Key.isDown(Key.getCode()) || (_root.m_input == 1)) { if (txtstop == null) { spdUp = 2.5; } diag_input = 1; } else { delete spdUp; delete diag_input; } if (txtstop == 1) { if ((diag_input == 1) && (spdUp == null)) { read = 0; line++; delete txt_sign; delete txtstop; _visible = false; } } output = dialogue[line].toString(); if (read > dialogue[line].length) { if (txt_sign == null) { txt = txt + ".."; txt_sign = 1; } txtstop = 1; } else if (read < dialogue[line].length) { read = read + (0.8 + spdUp); txt = output.slice(0, read).toString(); _root.soundeffect1.gotoAndStop(4); } } onClipEvent (mouseMove) { mouseMove_++; if (moveMove_ >= 50) { _visible = false; } }
Symbol 1310 MovieClip Frame 56
stop();
Instance of Symbol 61 MovieClip in Symbol 1310 MovieClip Frame 56
onClipEvent (load) { line = 0; dialogue = new Array(); txtcap = 0; read = 1; txt = " "; _visible = true; dialogue[0] = "Drag your chosen Items from the inventory, to the Item Bar (1-5) or choose 'Default'"; } onClipEvent (enterFrame) { if (Key.isDown(Key.getCode()) || (_root.m_input == 1)) { if (txtstop == null) { spdUp = 2.5; } diag_input = 1; } else { delete spdUp; delete diag_input; } if (txtstop == 1) { if ((diag_input == 1) && (spdUp == null)) { read = 0; line++; delete txt_sign; delete txtstop; _visible = false; } } output = dialogue[line].toString(); if (read > dialogue[line].length) { if (txt_sign == null) { txt = txt + ".."; txt_sign = 1; } txtstop = 1; } else if (read < dialogue[line].length) { read = read + (0.8 + spdUp); txt = output.slice(0, read).toString(); _root.soundeffect1.gotoAndStop(4); } } onClipEvent (mouseMove) { mouseMove_++; if (moveMove_ >= 50) { _visible = false; } }
Instance of Symbol 61 MovieClip "mhul_stats" in Symbol 1310 MovieClip Frame 57
onClipEvent (load) { _root.player_stats(); _root.readout_stats(); line = 0; dialogue = new Array(); txtcap = 0; read = 1; txt = " "; _visible = true; dialogue[1] = "This is your Selection, Click 'Confirm' to Continue"; } onClipEvent (enterFrame) { dialogue[0] = (((((((((((((("Class:" + _root.classoutput) + "<br>") + "HP:") + _root.stats_health) + ":") + "MP:") + _root.stats_mana) + "<br>") + "STR:") + _root.str_readout) + " AGI:") + ((_root.agi_readout / 4) + 1)) + " DEX:") + _root.dex_readout) + "<br>.."; if ((line + 1) == (dialogue.length + 1)) { _visible = false; } trace((line + ":") + dialogue.length); if (Key.isDown(Key.getCode()) || (_root.m_input == 1)) { if (txtstop == null) { spdUp = 2.5; } diag_input = 1; } else { delete spdUp; delete diag_input; } if (txtstop == 1) { if ((diag_input == 1) && (spdUp == null)) { read = 0; line++; delete txt_sign; delete txtstop; } } output = dialogue[line].toString(); if (read > dialogue[line].length) { if (txt_sign == null) { txt = txt + ".."; txt_sign = 1; } txtstop = 1; } else if ((read < dialogue[line].length) && (_root.loadMonScreen1._currentframe < 1)) { read = read + (0.8 + spdUp); txt = output.slice(0, read).toString(); _root.soundeffect1.gotoAndStop(4); } } onClipEvent (mouseMove) { mouseMove_++; if (moveMove_ >= 50) { } }
Symbol 1310 MovieClip Frame 60
stop();
Symbol 1311 MovieClip Frame 1
stop();
Symbol 1311 MovieClip Frame 2
if (_root.BGM == 1) { _root.soundbgm1.gotoAndStop(3); }
Symbol 1311 MovieClip Frame 25
stop();
Symbol 1311 MovieClip Frame 42
stop();
Instance of Symbol 124 MovieClip in Symbol 1329 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.shield); } onClipEvent (enterFrame) { this.gotoAndStop(_root.shield); }
Symbol 1354 MovieClip Frame 6
stop();
Symbol 1359 MovieClip Frame 6
stop();
Symbol 1360 MovieClip Frame 6
stop();
Symbol 1361 MovieClip Frame 6
stop();
Symbol 1366 MovieClip Frame 6
stop();
Symbol 1394 MovieClip Frame 6
stop();
Symbol 1399 MovieClip Frame 6
stop();
Symbol 1400 MovieClip Frame 6
stop();
Symbol 1401 MovieClip Frame 6
stop();
Symbol 1406 MovieClip Frame 6
stop();
Symbol 1439 MovieClip Frame 6
stop();
Symbol 1448 MovieClip Frame 6
stop();
Symbol 1449 MovieClip Frame 6
stop();
Symbol 1450 MovieClip Frame 6
stop();
Symbol 1459 MovieClip Frame 6
stop();
Symbol 1491 MovieClip Frame 5
stop();
Symbol 1500 MovieClip Frame 5
stop();
Symbol 1501 MovieClip Frame 5
stop();
Symbol 1502 MovieClip Frame 5
stop();
Symbol 1511 MovieClip Frame 5
stop();
Symbol 1539 MovieClip Frame 6
stop();
Symbol 1544 MovieClip Frame 6
stop();
Symbol 1545 MovieClip Frame 6
stop();
Symbol 1546 MovieClip Frame 6
stop();
Symbol 1551 MovieClip Frame 6
stop();
Symbol 1579 MovieClip Frame 6
stop();
Symbol 1584 MovieClip Frame 6
stop();
Symbol 1585 MovieClip Frame 6
stop();
Symbol 1586 MovieClip Frame 6
stop();
Symbol 1591 MovieClip Frame 6
stop();
Symbol 1592 MovieClip Frame 1
gotoAndStop(_root.monanim); stop();
Symbol 1592 MovieClip Frame 2
stop();
Symbol 1592 MovieClip Frame 3
stop();
Symbol 1592 MovieClip Frame 4
stop();
Symbol 1592 MovieClip Frame 5
stop();
Symbol 1592 MovieClip Frame 6
stop();
Instance of Symbol 124 MovieClip in Symbol 1592 MovieClip Frame 6
onClipEvent (load) { this.gotoAndStop(_root.shield); } onClipEvent (enterFrame) { this.gotoAndStop(_root.shield); }
Instance of Symbol 124 MovieClip in Symbol 1592 MovieClip Frame 6
onClipEvent (load) { this.gotoAndStop(_root.shield); } onClipEvent (enterFrame) { this.gotoAndStop(_root.shield); }
Symbol 1592 MovieClip Frame 7
stop();
Instance of Symbol 124 MovieClip in Symbol 1592 MovieClip Frame 7
onClipEvent (load) { this.gotoAndStop(_root.shield); } onClipEvent (enterFrame) { this.gotoAndStop(_root.shield); }
Symbol 1592 MovieClip Frame 8
stop();
Instance of Symbol 124 MovieClip in Symbol 1592 MovieClip Frame 8
onClipEvent (load) { this.gotoAndStop(_root.shield); } onClipEvent (enterFrame) { this.gotoAndStop(_root.shield); }
Symbol 1592 MovieClip Frame 9
stop();
Instance of Symbol 124 MovieClip in Symbol 1592 MovieClip Frame 9
onClipEvent (load) { this.gotoAndStop(_root.shield); } onClipEvent (enterFrame) { this.gotoAndStop(_root.shield); }
Symbol 1592 MovieClip Frame 10
stop();
Symbol 1592 MovieClip Frame 11
stop();
Symbol 1592 MovieClip Frame 12
stop();
Symbol 1592 MovieClip Frame 13
stop();
Symbol 1592 MovieClip Frame 14
stop();
Symbol 1592 MovieClip Frame 15
stop();
Symbol 1592 MovieClip Frame 16
stop();
Symbol 1592 MovieClip Frame 17
stop();
Symbol 1592 MovieClip Frame 18
stop();
Symbol 1592 MovieClip Frame 19
stop();
Symbol 1592 MovieClip Frame 20
stop();
Symbol 1592 MovieClip Frame 21
stop();
Symbol 1592 MovieClip Frame 22
stop();
Symbol 1592 MovieClip Frame 23
stop();
Symbol 1592 MovieClip Frame 24
stop();
Symbol 1592 MovieClip Frame 25
stop();
Symbol 1592 MovieClip Frame 26
stop();
Symbol 1592 MovieClip Frame 27
stop();
Symbol 1592 MovieClip Frame 28
stop();
Symbol 1592 MovieClip Frame 29
stop();
Symbol 1592 MovieClip Frame 30
stop();
Symbol 1592 MovieClip Frame 31
stop();
Symbol 1592 MovieClip Frame 32
stop();
Symbol 1592 MovieClip Frame 33
stop();
Symbol 1592 MovieClip Frame 34
stop();
Symbol 1592 MovieClip Frame 35
stop();
Symbol 1592 MovieClip Frame 36
stop();
Symbol 1592 MovieClip Frame 37
stop();
Symbol 1592 MovieClip Frame 38
stop();
Symbol 1592 MovieClip Frame 39
stop();
Symbol 1592 MovieClip Frame 40
stop();
Symbol 1592 MovieClip Frame 41
stop();
Symbol 1592 MovieClip Frame 42
stop();
Symbol 1592 MovieClip Frame 43
stop();
Symbol 1592 MovieClip Frame 44
stop();
Symbol 1592 MovieClip Frame 45
stop();
Symbol 1592 MovieClip Frame 46
stop();
Symbol 1592 MovieClip Frame 47
stop();
Symbol 1592 MovieClip Frame 48
stop();
Symbol 1592 MovieClip Frame 49
stop();
Symbol 1592 MovieClip Frame 50
stop();
Symbol 1592 MovieClip Frame 51
stop();
Symbol 1592 MovieClip Frame 52
stop();
Symbol 1592 MovieClip Frame 53
stop();
Symbol 1592 MovieClip Frame 54
stop();
Symbol 1592 MovieClip Frame 55
stop();
Symbol 1592 MovieClip Frame 56
stop();
Symbol 1592 MovieClip Frame 57
stop();
Symbol 1592 MovieClip Frame 58
stop();
Symbol 1592 MovieClip Frame 59
stop();
Symbol 1592 MovieClip Frame 60
stop();
Symbol 1592 MovieClip Frame 61
stop();
Symbol 1592 MovieClip Frame 62
stop();
Symbol 1592 MovieClip Frame 63
stop();
Symbol 1592 MovieClip Frame 64
stop();
Symbol 1592 MovieClip Frame 65
stop();
Symbol 1592 MovieClip Frame 66
stop();
Symbol 1592 MovieClip Frame 67
stop();
Symbol 1592 MovieClip Frame 68
stop();
Symbol 1592 MovieClip Frame 69
stop();
Symbol 1592 MovieClip Frame 70
stop();
Symbol 1592 MovieClip Frame 71
stop();
Symbol 1592 MovieClip Frame 72
stop();
Symbol 1592 MovieClip Frame 73
stop();
Symbol 1592 MovieClip Frame 74
stop();
Symbol 1592 MovieClip Frame 75
stop();
Symbol 1592 MovieClip Frame 76
stop();
Symbol 1592 MovieClip Frame 77
stop();
Symbol 1592 MovieClip Frame 78
stop();
Symbol 1592 MovieClip Frame 79
stop();
Symbol 1592 MovieClip Frame 80
stop();
Symbol 1592 MovieClip Frame 81
stop();
Symbol 1592 MovieClip Frame 82
stop();
Symbol 1592 MovieClip Frame 83
stop();
Symbol 1592 MovieClip Frame 84
stop();
Symbol 1592 MovieClip Frame 85
stop();
Symbol 1592 MovieClip Frame 86
stop();
Symbol 1592 MovieClip Frame 87
stop();
Symbol 1592 MovieClip Frame 88
stop();
Symbol 1592 MovieClip Frame 89
stop();
Symbol 1592 MovieClip Frame 90
stop();
Symbol 1592 MovieClip Frame 91
stop();
Symbol 1592 MovieClip Frame 92
stop();
Symbol 1592 MovieClip Frame 93
stop();
Symbol 1592 MovieClip Frame 94
stop();
Symbol 1592 MovieClip Frame 95
stop();
Symbol 1592 MovieClip Frame 96
stop();
Symbol 1592 MovieClip Frame 97
stop();
Symbol 1592 MovieClip Frame 98
stop();
Symbol 1592 MovieClip Frame 99
stop();
Symbol 1592 MovieClip Frame 100
stop();
Symbol 1592 MovieClip Frame 101
stop();
Symbol 1592 MovieClip Frame 102
stop();
Symbol 1592 MovieClip Frame 103
stop();
Symbol 1592 MovieClip Frame 104
stop();
Symbol 1592 MovieClip Frame 105
stop();
Symbol 1592 MovieClip Frame 106
stop();
Symbol 1592 MovieClip Frame 107
stop();
Symbol 1592 MovieClip Frame 108
stop();
Symbol 1592 MovieClip Frame 109
stop();
Symbol 1592 MovieClip Frame 110
stop();
Symbol 1592 MovieClip Frame 111
stop();
Symbol 1592 MovieClip Frame 112
stop();
Symbol 1592 MovieClip Frame 113
stop();
Symbol 1592 MovieClip Frame 114
stop();
Symbol 1592 MovieClip Frame 115
stop();
Symbol 1592 MovieClip Frame 116
stop();
Symbol 1592 MovieClip Frame 117
stop();
Symbol 1592 MovieClip Frame 118
stop();
Symbol 1592 MovieClip Frame 119
stop();
Symbol 1592 MovieClip Frame 120
stop();
Symbol 1594 MovieClip Frame 1
stop();
Symbol 1594 MovieClip Frame 2
stop(); mvp_altcol = {ra:"-100", rb:"255", ga:"-100", gb:"255", ba:"-100", bb:"-255", aa:"100", ab:"0"};
Instance of Symbol 1592 MovieClip "enemy" in Symbol 1594 MovieClip Frame 2
onClipEvent (enterFrame) { this.gotoAndStop((_root.nextMon * 20) + 1); } onClipEvent (load) { mvp_altcol = {ra:"-100", rb:"255", ga:"-100", gb:"255", ba:"-100", bb:"-255", aa:"100", ab:"0"}; }
Instance of Symbol 1592 MovieClip "enemy" in Symbol 1594 MovieClip Frame 2
onClipEvent (enterFrame) { this.gotoAndStop((_root.nextMon * 20) + 1); } onClipEvent (load) { mvp_altcol = {ra:"-100", rb:"255", ga:"-100", gb:"255", ba:"-100", bb:"-255", aa:"100", ab:"0"}; }
Instance of Symbol 1592 MovieClip "enemy" in Symbol 1594 MovieClip Frame 2
onClipEvent (enterFrame) { this.gotoAndStop((_root.nextMon * 20) + 1); } onClipEvent (load) { mvp_altcol = {ra:"-100", rb:"255", ga:"-100", gb:"255", ba:"-100", bb:"-255", aa:"100", ab:"0"}; }
Instance of Symbol 1592 MovieClip "enemy" in Symbol 1594 MovieClip Frame 2
onClipEvent (enterFrame) { this.gotoAndStop((_root.nextMon * 20) + 1); } onClipEvent (load) { mvp_altcol = {ra:"-100", rb:"255", ga:"-100", gb:"255", ba:"-100", bb:"-255", aa:"100", ab:"0"}; }
Instance of Symbol 1592 MovieClip "enemy" in Symbol 1594 MovieClip Frame 2
onClipEvent (enterFrame) { this.gotoAndStop((_root.nextMon * 20) + 1); } onClipEvent (load) { mvp_altcol = {ra:"-100", rb:"255", ga:"-100", gb:"255", ba:"-100", bb:"-255", aa:"100", ab:"0"}; }
Symbol 1594 MovieClip Frame 3
stop();
Instance of Symbol 1592 MovieClip "enemy" in Symbol 1594 MovieClip Frame 3
onClipEvent (enterFrame) { this.gotoAndStop(((_root.nextMon + 2) * 20) + 1); } onClipEvent (load) { mvp_altcol = {ra:"-100", rb:"255", ga:"-100", gb:"255", ba:"-100", bb:"-255", aa:"100", ab:"0"}; }
Instance of Symbol 1592 MovieClip "enemy" in Symbol 1594 MovieClip Frame 3
onClipEvent (enterFrame) { this.gotoAndStop(((_root.nextMon + 1) * 20) + 1); } onClipEvent (load) { mvp_altcol = {ra:"-100", rb:"255", ga:"-100", gb:"255", ba:"-100", bb:"-255", aa:"100", ab:"0"}; }
Instance of Symbol 1592 MovieClip "enemy" in Symbol 1594 MovieClip Frame 3
onClipEvent (enterFrame) { this.gotoAndStop(((_root.nextMon + 1) * 20) + 1); } onClipEvent (load) { mvp_altcol = {ra:"-100", rb:"255", ga:"-100", gb:"255", ba:"-100", bb:"-255", aa:"100", ab:"0"}; }
Instance of Symbol 1592 MovieClip "enemy" in Symbol 1594 MovieClip Frame 3
onClipEvent (enterFrame) { this.gotoAndStop(((_root.nextMon + 2) * 20) + 1); } onClipEvent (load) { mvp_altcol = {ra:"-100", rb:"255", ga:"-100", gb:"255", ba:"-100", bb:"-255", aa:"100", ab:"0"}; }
Instance of Symbol 1592 MovieClip "enemy" in Symbol 1594 MovieClip Frame 3
onClipEvent (enterFrame) { this.gotoAndStop(((_root.nextMon + 2) * 20) + 1); } onClipEvent (load) { mvp_altcol = {ra:"-100", rb:"255", ga:"-100", gb:"255", ba:"-100", bb:"-255", aa:"100", ab:"0"}; }
Instance of Symbol 1592 MovieClip "enemy" in Symbol 1594 MovieClip Frame 3
onClipEvent (enterFrame) { this.gotoAndStop(((_root.nextMon + 1) * 20) + 1); } onClipEvent (load) { mvp_altcol = {ra:"-100", rb:"255", ga:"-100", gb:"255", ba:"-100", bb:"-255", aa:"100", ab:"0"}; }
Symbol 1594 MovieClip Frame 4
stop();
Instance of Symbol 1592 MovieClip "enemy" in Symbol 1594 MovieClip Frame 4
onClipEvent (enterFrame) { this.gotoAndStop(((_root.nextMon + 3) * 20) + 1); } onClipEvent (load) { mvp_altcol = {ra:"-100", rb:"255", ga:"-100", gb:"255", ba:"-100", bb:"-255", aa:"100", ab:"0"}; }
Instance of Symbol 1592 MovieClip "enemy" in Symbol 1594 MovieClip Frame 4
onClipEvent (enterFrame) { this.gotoAndStop(((_root.nextMon + 3) * 20) + 1); } onClipEvent (load) { mvp_altcol = {ra:"-100", rb:"255", ga:"-100", gb:"255", ba:"-100", bb:"-255", aa:"100", ab:"0"}; }
Instance of Symbol 1592 MovieClip "enemy" in Symbol 1594 MovieClip Frame 4
onClipEvent (enterFrame) { this.gotoAndStop(((_root.nextMon + 3) * 20) + 1); } onClipEvent (load) { mvp_altcol = {ra:"-100", rb:"255", ga:"-100", gb:"255", ba:"-100", bb:"-255", aa:"100", ab:"0"}; }
Instance of Symbol 1592 MovieClip "enemy" in Symbol 1594 MovieClip Frame 4
onClipEvent (enterFrame) { this.gotoAndStop(((_root.nextMon + 3) * 20) + 1); } onClipEvent (load) { mvp_altcol = {ra:"-100", rb:"255", ga:"-100", gb:"255", ba:"-100", bb:"-255", aa:"100", ab:"0"}; }
Instance of Symbol 1592 MovieClip "enemy" in Symbol 1594 MovieClip Frame 4
onClipEvent (enterFrame) { this.gotoAndStop(((_root.nextMon + 3) * 20) + 1); } onClipEvent (load) { mvp_altcol = {ra:"-100", rb:"255", ga:"-100", gb:"255", ba:"-100", bb:"-255", aa:"100", ab:"0"}; }
Symbol 1594 MovieClip Frame 5
stop();
Instance of Symbol 1592 MovieClip "enemy" in Symbol 1594 MovieClip Frame 5
onClipEvent (enterFrame) { this.gotoAndStop(((_root.nextMon + 5) * 20) + 1); } onClipEvent (load) { mvp_altcol = {ra:"-100", rb:"255", ga:"-100", gb:"255", ba:"-100", bb:"-255", aa:"100", ab:"0"}; }
Instance of Symbol 1592 MovieClip "enemy" in Symbol 1594 MovieClip Frame 5
onClipEvent (enterFrame) { this.gotoAndStop(((_root.nextMon + 4) * 20) + 1); } onClipEvent (load) { mvp_altcol = {ra:"-100", rb:"255", ga:"-100", gb:"255", ba:"-100", bb:"-255", aa:"100", ab:"0"}; }
Instance of Symbol 1592 MovieClip "enemy" in Symbol 1594 MovieClip Frame 5
onClipEvent (enterFrame) { this.gotoAndStop(((_root.nextMon + 4) * 20) + 1); } onClipEvent (load) { mvp_altcol = {ra:"-100", rb:"255", ga:"-100", gb:"255", ba:"-100", bb:"-255", aa:"100", ab:"0"}; }
Instance of Symbol 1592 MovieClip "enemy" in Symbol 1594 MovieClip Frame 5
onClipEvent (enterFrame) { this.gotoAndStop(((_root.nextMon + 5) * 20) + 1); } onClipEvent (load) { mvp_altcol = {ra:"-100", rb:"255", ga:"-100", gb:"255", ba:"-100", bb:"-255", aa:"100", ab:"0"}; }
Instance of Symbol 1592 MovieClip "enemy" in Symbol 1594 MovieClip Frame 5
onClipEvent (enterFrame) { this.gotoAndStop(((_root.nextMon + 5) * 20) + 1); } onClipEvent (load) { mvp_altcol = {ra:"-100", rb:"255", ga:"-100", gb:"255", ba:"-100", bb:"-255", aa:"100", ab:"0"}; }
Instance of Symbol 1592 MovieClip "enemy" in Symbol 1594 MovieClip Frame 5
onClipEvent (enterFrame) { this.gotoAndStop(((_root.nextMon + 4) * 20) + 1); } onClipEvent (load) { mvp_altcol = {ra:"-100", rb:"255", ga:"-100", gb:"255", ba:"-100", bb:"-255", aa:"100", ab:"0"}; }
Symbol 1594 MovieClip Frame 6
stop();
Instance of Symbol 1592 MovieClip "enemy" in Symbol 1594 MovieClip Frame 6
onClipEvent (enterFrame) { this.gotoAndStop((_root.nextMon * 20) + 1); } onClipEvent (load) { mvp_altcol = {ra:"-100", rb:"255", ga:"-100", gb:"255", ba:"-100", bb:"-255", aa:"100", ab:"0"}; }
Instance of Symbol 1592 MovieClip "enemy" in Symbol 1594 MovieClip Frame 6
onClipEvent (enterFrame) { this.gotoAndStop((_root.nextMon * 20) + 1); } onClipEvent (load) { mvp_altcol = {ra:"-100", rb:"255", ga:"-100", gb:"255", ba:"-100", bb:"-255", aa:"100", ab:"0"}; }
Instance of Symbol 1592 MovieClip "enemy" in Symbol 1594 MovieClip Frame 6
onClipEvent (enterFrame) { this.gotoAndStop((_root.nextMon * 20) + 1); } onClipEvent (load) { mvp_altcol = {ra:"-100", rb:"255", ga:"-100", gb:"255", ba:"-100", bb:"-255", aa:"100", ab:"0"}; }
Instance of Symbol 1592 MovieClip "enemy" in Symbol 1594 MovieClip Frame 6
onClipEvent (enterFrame) { this.gotoAndStop((_root.nextMon * 20) + 1); } onClipEvent (load) { mvp_altcol = {ra:"-100", rb:"255", ga:"-100", gb:"255", ba:"-100", bb:"-255", aa:"100", ab:"0"}; }
Instance of Symbol 1592 MovieClip "enemy" in Symbol 1594 MovieClip Frame 6
onClipEvent (enterFrame) { this.gotoAndStop((_root.nextMon * 20) + 1); } onClipEvent (load) { mvp_altcol = {ra:"-100", rb:"255", ga:"-100", gb:"255", ba:"-100", bb:"-255", aa:"100", ab:"0"}; }
Instance of Symbol 1592 MovieClip "enemy" in Symbol 1594 MovieClip Frame 7
onClipEvent (enterFrame) { this.gotoAndStop(((_root.nextMon + 2) * 20) + 1); } onClipEvent (load) { mvp_altcol = {ra:"-100", rb:"255", ga:"-100", gb:"255", ba:"-100", bb:"-255", aa:"100", ab:"0"}; }
Instance of Symbol 1592 MovieClip "enemy" in Symbol 1594 MovieClip Frame 7
onClipEvent (enterFrame) { this.gotoAndStop(((_root.nextMon + 1) * 20) + 1); } onClipEvent (load) { mvp_altcol = {ra:"-100", rb:"255", ga:"-100", gb:"255", ba:"-100", bb:"-255", aa:"100", ab:"0"}; }
Instance of Symbol 1592 MovieClip "enemy" in Symbol 1594 MovieClip Frame 7
onClipEvent (enterFrame) { this.gotoAndStop(((_root.nextMon + 1) * 20) + 1); } onClipEvent (load) { mvp_altcol = {ra:"-100", rb:"255", ga:"-100", gb:"255", ba:"-100", bb:"-255", aa:"100", ab:"0"}; }
Instance of Symbol 1592 MovieClip "enemy" in Symbol 1594 MovieClip Frame 7
onClipEvent (enterFrame) { this.gotoAndStop(((_root.nextMon + 2) * 20) + 1); } onClipEvent (load) { mvp_altcol = {ra:"-100", rb:"255", ga:"-100", gb:"255", ba:"-100", bb:"-255", aa:"100", ab:"0"}; }
Instance of Symbol 1592 MovieClip "enemy" in Symbol 1594 MovieClip Frame 7
onClipEvent (enterFrame) { this.gotoAndStop(((_root.nextMon + 2) * 20) + 1); } onClipEvent (load) { mvp_altcol = {ra:"-100", rb:"255", ga:"-100", gb:"255", ba:"-100", bb:"-255", aa:"100", ab:"0"}; }
Instance of Symbol 1592 MovieClip "enemy" in Symbol 1594 MovieClip Frame 7
onClipEvent (enterFrame) { this.gotoAndStop(((_root.nextMon + 1) * 20) + 1); } onClipEvent (load) { mvp_altcol = {ra:"-100", rb:"255", ga:"-100", gb:"255", ba:"-100", bb:"-255", aa:"100", ab:"0"}; }
Symbol 1601 MovieClip Frame 1
stop();
Symbol 1601 MovieClip Frame 2
stop();
Symbol 1601 MovieClip Frame 3
stop();
Symbol 1601 MovieClip Frame 4
stop();
Instance of Symbol 1605 MovieClip in Symbol 1607 MovieClip Frame 1
onClipEvent (load) { this._width = 21.2; } onClipEvent (enterFrame) { this._width = 21.2 * exp; exp++; }
Symbol 1610 MovieClip Frame 1
stop();
Symbol 1610 MovieClip Frame 2
if (_root.SFX == 1) { _root.soundspell1.gotoAndStop(8); } if (_root.BGM == 1) { if (_root.startGameBgm == 1) { delete _root.startGameBgm; } else { _root.soundbgm1.gotoAndStop(3); } } play();
Instance of Symbol 1594 MovieClip in Symbol 1610 MovieClip Frame 9
onClipEvent (load) { this.gotoAndStop(_root.progress); this.prog = _root.progress; } onClipEvent (enterFrame) { this.gotoAndStop(_root.progress); }
Instance of Symbol 1594 MovieClip in Symbol 1610 MovieClip Frame 9
onClipEvent (load) { this.gotoAndStop(_root.progress + 1); this.prog = _root.progress + 1; } onClipEvent (enterFrame) { this.gotoAndStop(_root.progress + 1); }
Instance of Symbol 1594 MovieClip in Symbol 1610 MovieClip Frame 9
onClipEvent (load) { this.gotoAndStop(_root.progress + 2); this.prog = _root.progress + 2; } onClipEvent (enterFrame) { this.gotoAndStop(_root.progress + 2); }
Instance of Symbol 1594 MovieClip in Symbol 1610 MovieClip Frame 9
onClipEvent (load) { this.gotoAndStop(_root.progress + 3); this.prog = _root.progress + 3; } onClipEvent (enterFrame) { this.gotoAndStop(_root.progress + 3); }
Instance of Symbol 52 MovieClip in Symbol 1610 MovieClip Frame 9
onClipEvent (load) { this.gotoAndStop(_root.class); } onClipEvent (enterFrame) { this.gotoAndStop(_root.class); }
Instance of Symbol 1601 MovieClip in Symbol 1610 MovieClip Frame 9
onClipEvent (enterFrame) { this.gotoAndStop(_root.class); }
Symbol 1610 MovieClip Frame 47
_root.soundspell1.gotoAndStop(8);
Instance of Symbol 1607 MovieClip in Symbol 1610 MovieClip Frame 48
onClipEvent (enterFrame) { output = "PREPARE FOR BATTLE!!!"; read++; this.p_battle_output = output.slice(0, read); }
Symbol 1610 MovieClip Frame 93
if (_root.game_start == null) { _root.game_start = 1; } if (_root.floorComplete_1._x == null) { } else { removeMovieClip(_root.floorComplete_1); _root.floorLower = 1; } delete _root.monloadScreen; _root.floorLoadingScreen();
Symbol 1610 MovieClip Frame 105
if (step >= 4) { delete step; } else { step++; } if (_root.progress >= 5) { _root.progress = 2; } else { _root.progress++; }
Symbol 1810 MovieClip Frame 10
_root.soundeffect1.gotoAndStop(5);
Instance of Symbol 30 MovieClip in Symbol 1810 MovieClip Frame 11
onClipEvent (enterFrame) { _root.char1._x = 120; _root.char1._y = 120; }
Symbol 1810 MovieClip Frame 25
if (_root.floorLower == 1) { if (_root.floorComplete_1._x == null) { } else { removeMovieClip(_root.floorComplete_1); } _root.char1._visible = true; _root.debugFloorChange(_root.char1); _root.newFloor = 1; } if (_root.floorHigher == 1) { _root.char1._visible = true; _root.debugFloorChange(_root.char1); } if (_root.game_start == 1) { if (_root._currentframe == 1) { _root.nextFrame(); } delete _root.game_start; }
Symbol 1810 MovieClip Frame 27
if (_root.firstBGM == null) { _root.soundbgm1.gotoAndStop(_root.floor + 5); _root.firstBGM = 1; }
Symbol 1810 MovieClip Frame 37
removeMovieClip(this);
Symbol 1820 MovieClip Frame 1
stop();
Symbol 1820 MovieClip Frame 2
gotoAndStop (1);
Symbol 1820 MovieClip Frame 3
gotoAndStop (1);
Symbol 1820 MovieClip Frame 4
gotoAndStop (1);
Symbol 1820 MovieClip Frame 6
gotoAndStop (1);
Symbol 1820 MovieClip Frame 7
gotoAndStop (1);
Symbol 1820 MovieClip Frame 8
gotoAndStop (1);
Symbol 1820 MovieClip Frame 9
gotoAndStop (1);
Symbol 1820 MovieClip Frame 10
gotoAndStop (1);
Symbol 1826 MovieClip Frame 1
gotoAndStop (1);
Symbol 1826 MovieClip Frame 2
gotoAndStop (1);
Symbol 1826 MovieClip Frame 3
gotoAndStop (1);
Symbol 1826 MovieClip Frame 4
gotoAndStop (1);
Symbol 1826 MovieClip Frame 5
gotoAndStop (1);
Symbol 1831 MovieClip Frame 1
stop();
Symbol 1831 MovieClip Frame 2
gotoAndStop (1);
Symbol 1831 MovieClip Frame 3
gotoAndStop (1);
Symbol 1831 MovieClip Frame 4
gotoAndStop (1);
Symbol 1831 MovieClip Frame 5
gotoAndStop (1);
Symbol 1838 MovieClip Frame 1
gotoAndStop (1);
Symbol 1838 MovieClip Frame 2
gotoAndStop (1);
Symbol 1838 MovieClip Frame 3
gotoAndStop (1);
Symbol 1838 MovieClip Frame 4
gotoAndStop (1);
Symbol 1838 MovieClip Frame 5
gotoAndStop (1);
Symbol 1838 MovieClip Frame 6
gotoAndStop (1);
Symbol 1838 MovieClip Frame 7
gotoAndStop (1);
Symbol 1838 MovieClip Frame 8
gotoAndStop (1);
Symbol 1838 MovieClip Frame 9
gotoAndStop (1);
Symbol 1841 MovieClip Frame 1
stop();
Symbol 1841 MovieClip Frame 2
stop(); gotoAndStop (1);
Symbol 1841 MovieClip Frame 3
stop(); gotoAndStop (1);
Symbol 1841 MovieClip Frame 4
stop(); gotoAndStop (1);
Symbol 1858 MovieClip Frame 1
stop();
Symbol 1858 MovieClip Frame 2
if (_root.BGM == 2) { stopAllSounds(); } gotoAndStop (1);
Symbol 1858 MovieClip Frame 3
if (_root.BGM == 2) { stopAllSounds(); } gotoAndStop (1);
Symbol 1858 MovieClip Frame 4
if (_root.BGM == 2) { stopAllSounds(); } gotoAndStop (1);
Symbol 1858 MovieClip Frame 5
if (_root.BGM == 2) { stopAllSounds(); } gotoAndStop (1); if ((_root.floor_tut == 1) || (_root.storm == 1)) { gotoAndStop (23); } else { gotoAndStop (24); }
Symbol 1858 MovieClip Frame 6
if (_root.BGM == 2) { stopAllSounds(); } gotoAndStop (1);
Symbol 1858 MovieClip Frame 7
if (_root.BGM == 2) { stopAllSounds(); } gotoAndStop (1);
Symbol 1858 MovieClip Frame 8
if (_root.BGM == 2) { stopAllSounds(); } gotoAndStop (1);
Symbol 1858 MovieClip Frame 9
if (_root.BGM == 2) { stopAllSounds(); } gotoAndStop (1);
Symbol 1858 MovieClip Frame 10
if (_root.BGM == 2) { stopAllSounds(); } gotoAndStop (1);
Symbol 1858 MovieClip Frame 11
if (_root.BGM == 2) { stopAllSounds(); } gotoAndStop (1);
Symbol 1858 MovieClip Frame 12
if (_root.BGM == 2) { stopAllSounds(); } gotoAndStop (1);
Symbol 1858 MovieClip Frame 13
if (_root.BGM == 2) { stopAllSounds(); } gotoAndStop (1);
Symbol 1858 MovieClip Frame 14
if (_root.BGM == 2) { stopAllSounds(); } gotoAndStop (1);
Symbol 1858 MovieClip Frame 15
if (_root.BGM == 2) { stopAllSounds(); } gotoAndStop (13); gotoAndStop (1);
Symbol 1858 MovieClip Frame 21
if (_root.BGM == 2) { stopAllSounds(); } gotoAndStop (1);
Symbol 1858 MovieClip Frame 22
if (_root.BGM == 2) { stopAllSounds(); } gotoAndStop (1);
Symbol 1858 MovieClip Frame 23
gotoAndStop (1);
Symbol 1858 MovieClip Frame 24
gotoAndStop (1);
Symbol 1861 Button
on (press) { _root.floorLoadingScreen(); _root.class = 2; _root.game_start = 1; }
Symbol 1862 Button
on (press) { _root.floorLoadingScreen(); _root.class = 1; _root.game_start = 1; }
Symbol 1869 MovieClip Frame 1
stop();
Symbol 1869 MovieClip Frame 2
stop();
Symbol 1869 MovieClip Frame 3
stop();
Symbol 1869 MovieClip Frame 4
stop();
Instance of Symbol 1869 MovieClip in Symbol 1876 MovieClip Frame 1
onClipEvent (mouseUp) { delete m_input; } onClipEvent (mouseDown) { m_input = 1; } onClipEvent (enterFrame) { if (this.hitTest(_root._xmouse, _root._ymouse, true)) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } if (Key.isDown(32) || ((m_input == 1) && (this.hitTest(_root._xmouse, _root._ymouse, true)))) { if (startgame == null) { stopAllSounds(); _root.reset(); _root.resetii(); _root.cs_selectLoad = 1; startgame = 1; } } }
Instance of Symbol 1304 MovieClip in Symbol 1876 MovieClip Frame 1
onClipEvent (load) { _root.soundbgm.duplicateMovieClip("soundbgm1", 104); _root.soundbgm1.gotoAndStop(2); } onClipEvent (mouseDown) { _root.m_input = 1; } onClipEvent (mouseUp) { delete _root.m_input; } onClipEvent (enterFrame) { if (_root.BGM == null) { _root.BGM = 1; this.gotoAndStop(2); } if (_root.BGM == 1) { this.gotoAndStop(2); } else if (_root.BGMstart == null) { this.gotoAndStop(1); _root.BGM = 2; _root.BGMstart = 1; } else if (_root.soundbgm1._x == null) { this.gotoAndStop(1); _root.BGM = 2; } if ((_root.m_input == 1) && (this.hitTest(_root._xmouse, _root._ymouse, true))) { _root.mouseReset(); if (muzie == null) { delete _root.track; if (_root.BGM >= 2) { _root.BGM = 1; } else { _root.BGM++; } if (_root.BGM == 2) { stopAllSounds(); removeMovieClip(_root.soundbgm1); } if (_root.BGM == 1) { _root.soundbgm.duplicateMovieClip("soundbgm1", 104); _root.soundbgm1.gotoAndStop(Math.ceil(Math.random() * _root.soundbgm1._totalframes) + 1); } muzie = 1; } } else { delete muzie; } }
Instance of Symbol 1304 MovieClip in Symbol 1876 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.SFX == null) { this.gotoAndStop(2); _root.SFX = 1; } if (_root.SFX == 2) { if (soundUnload == null) { removeMovieClip(_root.sound1); removeMovieClip(_root.soundeffect1); removeMovieClip(_root.sounditem1); removeMovieClip(_root.soundspell1); removeMovieClip(_root.soundvoice1); soundUnload = 1; } this.gotoAndStop(1); } if (_root.SFX == 1) { if (soundLoad == null) { _root.sound.duplicateMovieClip("sound1", 901); _root.soundeffect.duplicateMovieClip("soundeffect1", 902); _root.sounditem.duplicateMovieClip("sounditem1", 903); _root.soundspell.duplicateMovieClip("soundspell1", 904); _root.soundvoice.duplicateMovieClip("soundvoice1", 905); soundLoad = 1; } this.gotoAndStop(2); } else if (_root.SFXstart == null) { this.gotoAndStop(1); _root.SFX = 2; _root.SFXstart = 1; } else if (_root.sound1._x == null) { this.gotoAndStop(1); _root.SFX = 2; } if ((_root.m_input == 1) && (this.hitTest(_root._xmouse, _root._ymouse, true))) { if (soundfx == null) { if (_root.SFX >= 2) { _root.SFX = 1; } else { _root.SFX++; } if (_root.SFX == 2) { removeMovieClip(_root.sound1); removeMovieClip(_root.soundeffect1); removeMovieClip(_root.sounditem1); removeMovieClip(_root.soundspell1); removeMovieClip(_root.soundvoice1); this.gotoAndStop(2); } if (_root.SFX == 1) { _root.track = "*WHACK~!*"; _root.sound.duplicateMovieClip("sound1", 901); _root.soundeffect.duplicateMovieClip("soundeffect1", 902); _root.sounditem.duplicateMovieClip("sounditem1", 903); _root.soundspell.duplicateMovieClip("soundspell1", 904); _root.soundvoice.duplicateMovieClip("soundvoice1", 905); _root.sound1.gotoAndPlay(2); this.gotoAndStop(1); } soundfx = 1; } } else { delete soundfx; } }
Instance of Symbol 1875 MovieClip in Symbol 1876 MovieClip Frame 1
onClipEvent (enterFrame) { np = _root.track + " "; }
Symbol 2077 MovieClip Frame 1
stop();
Symbol 2077 MovieClip Frame 2
stop();
Symbol 2077 MovieClip Frame 3
stop();
Symbol 2077 MovieClip Frame 4
stop();
Symbol 2077 MovieClip Frame 5
stop();
Symbol 2077 MovieClip Frame 6
stop();
Symbol 2077 MovieClip Frame 7
stop();
Symbol 2077 MovieClip Frame 8
stop();
Symbol 2077 MovieClip Frame 9
stop();
Symbol 2077 MovieClip Frame 10
stop();
Symbol 2077 MovieClip Frame 11
stop();
Symbol 2077 MovieClip Frame 12
stop();
Symbol 2077 MovieClip Frame 13
stop();
Symbol 2077 MovieClip Frame 14
stop();
Symbol 2077 MovieClip Frame 15
stop();
Symbol 2077 MovieClip Frame 16
stop();
Symbol 2077 MovieClip Frame 17
stop();
Symbol 2077 MovieClip Frame 18
stop();
Symbol 2077 MovieClip Frame 19
stop();
Symbol 2077 MovieClip Frame 20
stop();
Symbol 2077 MovieClip Frame 21
stop();
Symbol 2077 MovieClip Frame 22
stop();
Symbol 2077 MovieClip Frame 23
stop();
Symbol 2077 MovieClip Frame 24
stop();
Symbol 2077 MovieClip Frame 25
stop();
Symbol 2077 MovieClip Frame 26
stop();
Symbol 2077 MovieClip Frame 27
stop();
Symbol 2077 MovieClip Frame 28
stop();
Symbol 2077 MovieClip Frame 29
stop();
Symbol 2077 MovieClip Frame 30
stop();
Symbol 2077 MovieClip Frame 31
stop();
Symbol 2077 MovieClip Frame 32
stop();
Symbol 2077 MovieClip Frame 33
stop();
Symbol 2077 MovieClip Frame 34
stop();
Symbol 2077 MovieClip Frame 35
stop();
Symbol 2077 MovieClip Frame 36
stop();
Symbol 2077 MovieClip Frame 37
stop();
Symbol 2077 MovieClip Frame 38
stop();
Symbol 2077 MovieClip Frame 39
stop();
Symbol 2077 MovieClip Frame 40
stop();
Symbol 2077 MovieClip Frame 41
stop();
Symbol 2077 MovieClip Frame 42
stop();
Symbol 2077 MovieClip Frame 43
stop();
Symbol 2077 MovieClip Frame 44
stop();
Symbol 2077 MovieClip Frame 45
stop();
Symbol 2077 MovieClip Frame 46
stop();
Symbol 2077 MovieClip Frame 47
stop();
Symbol 2077 MovieClip Frame 48
stop();
Symbol 2077 MovieClip Frame 49
stop();
Symbol 2077 MovieClip Frame 50
stop();
Symbol 2077 MovieClip Frame 51
stop();
Symbol 2077 MovieClip Frame 52
stop();
Symbol 2077 MovieClip Frame 53
stop();
Symbol 2077 MovieClip Frame 54
stop();
Symbol 2077 MovieClip Frame 55
stop();
Symbol 2077 MovieClip Frame 56
stop();
Symbol 2077 MovieClip Frame 57
stop();
Symbol 2077 MovieClip Frame 58
stop();
Symbol 2077 MovieClip Frame 59
stop();
Symbol 2077 MovieClip Frame 60
stop();
Symbol 2077 MovieClip Frame 61
stop();
Symbol 2077 MovieClip Frame 62
stop();
Symbol 2077 MovieClip Frame 63
stop();
Symbol 2077 MovieClip Frame 64
stop();
Symbol 2077 MovieClip Frame 65
stop();
Symbol 2077 MovieClip Frame 66
stop();
Symbol 2077 MovieClip Frame 67
stop();
Symbol 2077 MovieClip Frame 68
stop();
Symbol 2077 MovieClip Frame 69
stop();
Symbol 2077 MovieClip Frame 70
stop();
Symbol 2077 MovieClip Frame 71
stop();
Symbol 2077 MovieClip Frame 72
stop();
Symbol 2077 MovieClip Frame 73
stop();
Symbol 2077 MovieClip Frame 74
stop();
Symbol 2077 MovieClip Frame 75
stop();
Symbol 2077 MovieClip Frame 76
stop();
Symbol 2077 MovieClip Frame 77
stop();
Symbol 2077 MovieClip Frame 78
stop();
Symbol 2077 MovieClip Frame 79
stop();
Symbol 2077 MovieClip Frame 80
stop();
Symbol 2077 MovieClip Frame 81
stop();
Symbol 2077 MovieClip Frame 82
stop();
Symbol 2077 MovieClip Frame 83
stop();
Symbol 2077 MovieClip Frame 84
stop();
Symbol 2077 MovieClip Frame 85
stop();
Symbol 2077 MovieClip Frame 86
stop();
Symbol 2077 MovieClip Frame 87
stop();
Symbol 2077 MovieClip Frame 88
stop();
Symbol 2077 MovieClip Frame 89
stop();
Symbol 2077 MovieClip Frame 90
stop();
Symbol 2077 MovieClip Frame 91
stop();
Symbol 2077 MovieClip Frame 92
stop();
Symbol 2077 MovieClip Frame 93
stop();
Symbol 2077 MovieClip Frame 94
stop();
Symbol 2077 MovieClip Frame 95
stop();
Symbol 2077 MovieClip Frame 96
stop();
Symbol 2077 MovieClip Frame 97
stop();
Symbol 2077 MovieClip Frame 98
stop();
Symbol 2077 MovieClip Frame 99
stop();
Symbol 2077 MovieClip Frame 100
stop();
Symbol 2085 MovieClip Frame 5
stop(); stop();
Symbol 2085 MovieClip Frame 16
removeMovieClip(this);
Instance of Symbol 2091 MovieClip in Symbol 2093 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.floorHAnim == 1) { gotoAndPlay (1); this._visible = true; delete _root.floorLAnim; } else { this._visible = false; } }
Instance of Symbol 2092 MovieClip in Symbol 2093 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.floorLAnim == 1) { gotoAndPlay (1); this._visible = true; delete _root.floorHAnim; } else { this._visible = false; } }
Symbol 2093 MovieClip Frame 74
delete _root.floorHAnim; delete _root.floorLAnim; if (this._name == "floor_fader1") { removeMovieClip(this); }
Symbol 2100 MovieClip Frame 1
stop();
Symbol 2100 MovieClip Frame 4
if (_root.secondTime == null) { delete _root.firstTime_; } if (_root.thirdTime == null) { delete _root.secondTime_; } if (_root.fourthTime == null) { delete _root.thirdTime_; } delete _root.fourthTime_;
Symbol 2100 MovieClip Frame 5
_root.firstTime_ = _root.firstTime; _root.secondTime_ = _root.secondTime; _root.thirdTime_ = _root.thirdTime; _root.fourthTime_ = _root.fourthTime;
Symbol 2100 MovieClip Frame 7
if (_root.secondTime == null) { delete _root.firstTime_; } if (_root.thirdTime == null) { delete _root.secondTime_; } if (_root.fourthTime == null) { delete _root.thirdTime_; } delete _root.fourthTime_;
Symbol 2100 MovieClip Frame 8
_root.firstTime_ = _root.firstTime; _root.secondTime_ = _root.secondTime; _root.thirdTime_ = _root.thirdTime; _root.fourthTime_ = _root.fourthTime;
Symbol 2100 MovieClip Frame 10
if (_root.secondTime == null) { delete _root.firstTime_; } if (_root.thirdTime == null) { delete _root.secondTime_; } if (_root.fourthTime == null) { delete _root.thirdTime_; } delete _root.fourthTime_;
Symbol 2100 MovieClip Frame 11
_root.firstTime_ = _root.firstTime; _root.secondTime_ = _root.secondTime; _root.thirdTime_ = _root.thirdTime; _root.fourthTime_ = _root.fourthTime;
Symbol 2100 MovieClip Frame 13
if (_root.secondTime == null) { delete _root.firstTime_; } if (_root.thirdTime == null) { delete _root.secondTime_; } if (_root.fourthTime == null) { delete _root.thirdTime_; } delete _root.fourthTime_;
Symbol 2100 MovieClip Frame 14
_root.firstTime_ = _root.firstTime; _root.secondTime_ = _root.secondTime; _root.thirdTime_ = _root.thirdTime; _root.fourthTime_ = _root.fourthTime;
Symbol 2100 MovieClip Frame 16
if (_root.secondTime == null) { delete _root.firstTime_; } if (_root.thirdTime == null) { delete _root.secondTime_; } if (_root.fourthTime == null) { delete _root.thirdTime_; } delete _root.fourthTime_;
Symbol 2100 MovieClip Frame 17
_root.firstTime_ = _root.firstTime; _root.secondTime_ = _root.secondTime; _root.thirdTime_ = _root.thirdTime; _root.fourthTime_ = _root.fourthTime;
Symbol 2100 MovieClip Frame 19
if (_root.secondTime == null) { delete _root.firstTime_; } if (_root.thirdTime == null) { delete _root.secondTime_; } if (_root.fourthTime == null) { delete _root.thirdTime_; } delete _root.fourthTime_;
Symbol 2100 MovieClip Frame 20
_root.firstTime_ = _root.firstTime; _root.secondTime_ = _root.secondTime; _root.thirdTime_ = _root.thirdTime; _root.fourthTime_ = _root.fourthTime;
Symbol 2100 MovieClip Frame 22
if (_root.secondTime == null) { delete _root.firstTime_; } if (_root.thirdTime == null) { delete _root.secondTime_; } if (_root.fourthTime == null) { delete _root.thirdTime_; } delete _root.fourthTime_;
Symbol 2100 MovieClip Frame 23
_root.firstTime_ = _root.firstTime; _root.secondTime_ = _root.secondTime; _root.thirdTime_ = _root.thirdTime; _root.fourthTime_ = _root.fourthTime;
Symbol 2100 MovieClip Frame 25
if (_root.secondTime == null) { delete _root.firstTime_; } if (_root.thirdTime == null) { delete _root.secondTime_; } if (_root.fourthTime == null) { delete _root.thirdTime_; } delete _root.fourthTime_;
Symbol 2100 MovieClip Frame 26
_root.firstTime_ = _root.firstTime; _root.secondTime_ = _root.secondTime; _root.thirdTime_ = _root.thirdTime; _root.fourthTime_ = _root.fourthTime;
Symbol 2100 MovieClip Frame 27
if (_root.secondTime == null) { delete _root.firstTime_; } if (_root.thirdTime == null) { delete _root.secondTime_; } if (_root.fourthTime == null) { delete _root.thirdTime_; } delete _root.fourthTime_;
Symbol 2100 MovieClip Frame 29
_root.firstTime_ = _root.firstTime; _root.secondTime_ = _root.secondTime; _root.thirdTime_ = _root.thirdTime; _root.fourthTime_ = _root.fourthTime; stop();
Symbol 2108 MovieClip Frame 20
gotoAndStop (1);
Symbol 2108 MovieClip Frame 21
stop();
Symbol 2110 MovieClip Frame 12
stop();
Symbol 2111 MovieClip Frame 1
stop();
Instance of Symbol 2108 MovieClip in Symbol 2111 MovieClip Frame 1
onClipEvent (load) { this._rotation = 90; this.gotoAndStop(21); } onClipEvent (enterFrame) { if ((!Key.isDown(Key.getCode())) && (m_move == null)) { this.stop(); } else { this.play(); } this._rotation = 90; } onClipEvent (mouseMove) { m_move = 1; } onClipEvent (mouseUp) { delete m_move; }
Instance of Symbol 2110 MovieClip in Symbol 2111 MovieClip Frame 1
onClipEvent (enterFrame) { if (rwgemglow == null) { this.gotoAndPlay(2); rwgemglow = 1; } } onClipEvent (unload) { delete rwgemglow; }
Symbol 2112 MovieClip Frame 26
stop();
Symbol 2113 MovieClip Frame 1
stop();
Symbol 2113 MovieClip Frame 2
stop();
Symbol 2113 MovieClip Frame 3
stop();
Symbol 2113 MovieClip Frame 4
stop();
Symbol 2113 MovieClip Frame 5
stop();
Symbol 2113 MovieClip Frame 6
stop();
Symbol 2136 MovieClip Frame 1
stop();
Symbol 2136 MovieClip Frame 2
_root.level_up_bgm(); play();
Symbol 2136 MovieClip Frame 44
if (_root.floorComplete_1._x == null) { stopAllSounds(); if (_root.bgm_input == 1) { delete _root.bgm_input; } }
Symbol 2136 MovieClip Frame 45
if (_root.mvp_in == 1) { _root.soundbgm1.gotoAndStop(4); } else if (_root.floorComplete_1._x == null) { _root.soundbgm1.gotoAndStop(_root.floor + 5); } removeMovieClip(this);
Symbol 2138 MovieClip Frame 1
stop();
Symbol 2258 MovieClip Frame 1
stop();
Symbol 2258 MovieClip Frame 77
stop();
Symbol 2258 MovieClip Frame 78
stop();
Symbol 2258 MovieClip Frame 79
stop();
Symbol 2258 MovieClip Frame 80
stop();
Symbol 2258 MovieClip Frame 81
stop();
Symbol 2258 MovieClip Frame 82
stop();
Symbol 2258 MovieClip Frame 83
stop();
Symbol 2525 MovieClip Frame 1
stop();
Instance of Symbol 2258 MovieClip "hb" in Symbol 2525 MovieClip Frame 1
onClipEvent (load) { gotoAndStop(_parent._currentframe); } onClipEvent (enterFrame) { gotoAndStop(_parent._currentframe); }
Instance of Symbol 2322 MovieClip "exit2" in Symbol 2525 MovieClip Frame 33
onClipEvent (load) { start_posx = this._x; start_posy = this._y; } onClipEvent (enterFrame) { if (_root.char1.hb.hitTest(this) && (_root.time_use == null)) { if (_root.floor == 0) { _root.exit_dun = 1; _root.floorLower = 1; _root.floorListCount++; this._y = -9999; _root.char1._x = 236; _root.char1._y = 120; _root.char1._visible = false; delete _root.floor_tut; } } }
Symbol 2525 MovieClip Frame 77
stop();
Instance of Symbol 2322 MovieClip in Symbol 2525 MovieClip Frame 82
onClipEvent (enterFrame) { if (_root.char1.hb.hitTest(this) && (_root.time_use == null)) { if (_root.floor > 0) { _root.exit_dun = 1; _root.floorHigher = 1; _root.floorListCount--; this._y = -9999; _root.char1._x = 236; _root.char1._y = 120; _root.char1._visible = false; } } }
Instance of Symbol 2326 MovieClip "exit" in Symbol 2525 MovieClip Frame 82
onClipEvent (load) { if (_root.floor == 2) { this._visible = false; } else { this._visible = true; } } onClipEvent (enterFrame) { _root.findme = _parent._name; if (_root.floor == 2) { this._visible = false; } else { this._visible = true; } }
Symbol 2525 MovieClip Frame 96
_root.nullSpawn = 1;
Instance of Symbol 2322 MovieClip "exit2" in Symbol 2525 MovieClip Frame 151
onClipEvent (load) { start_posx = this._x; start_posy = this._y; } onClipEvent (enterFrame) { if (_root.floorListCount >= 2) { } else if (_root.char1.hb.hitTest(this) && (_root.time_use == null)) { if (_root.floorListCount == 1) { _root.floorListCount = _root.floorListCount + 1; } else if (_root.floorListCount < 1) { _root.floorLower = 1; _root.floorListCount = _root.floorListCount + 1; } _root.char1._visible = false; _root.char1._x = 236; _root.char1._y = 120; } if (_root.mvp_in == 1) { this._y = -9999; } else { this._y = start_posy; } }
Instance of Symbol 2322 MovieClip "exit" in Symbol 2525 MovieClip Frame 155
onClipEvent (enterFrame) { if (_root.char1.hb.hitTest(this) && (_root.time_use == null)) { if (_root.floor > 1) { _root.exit_dun = 1; _root.floorHigher = 1; _root.floorListCount--; this._y = -9999; _root.char1._x = 236; _root.char1._y = 120; _root.char1._visible = false; } } }
Instance of Symbol 2326 MovieClip "exit" in Symbol 2525 MovieClip Frame 155
onClipEvent (load) { if (_root.floor == 1) { this._visible = false; } else { this._visible = true; } } onClipEvent (enterFrame) { if (_root.floor == 1) { this._visible = false; } else { this._visible = true; } }
Instance of Symbol 2322 MovieClip "exit2" in Symbol 2525 MovieClip Frame 218
onClipEvent (load) { start_posx = this._x; start_posy = this._y; } onClipEvent (enterFrame) { if (_root.floorListCount >= 2) { } else if (_root.char1.hb.hitTest(this) && (_root.time_use == null)) { if (_root.floorListCount == 1) { _root.floorListCount = _root.floorListCount + 1; } else if (_root.floorListCount < 0) { _root.floorLower = 1; _root.floorListCount = _root.floorListCount + 1; } _root.char1._visible = false; _root.char1._x = 236; _root.char1._y = 120; } if (_root.mvp_in == 1) { this._y = -9999; } else { this._y = start_posy; } }
Instance of Symbol 2322 MovieClip in Symbol 2525 MovieClip Frame 285
onClipEvent (enterFrame) { if (_root.char1.hb.hitTest(this)) { if (_root.floor > 1) { _root.exit_dun = 1; _root.floorHigher = 1; this._y = -9999; } } }
Instance of Symbol 2326 MovieClip "exit" in Symbol 2525 MovieClip Frame 285
onClipEvent (load) { if (_root.floor == 1) { this._visible = false; } else { this._visible = true; } } onClipEvent (enterFrame) { if (_root.floor == 1) { this._visible = false; } else { this._visible = true; } }
Symbol 2530 MovieClip Frame 21
removeMovieClip(this);
Instance of Symbol 2539 MovieClip in Symbol 2540 MovieClip Frame 1
onClipEvent (load) { } onClipEvent (enterFrame) { if (_root.debugGame == null) { _alpha = 100; if (counter == null) { counter = 1; } if (getTimer() >= (999 * counter)) { counter++; _root.fps = "FPS:" + rate; delete rate; } else { rate++; } } else { _visible = false; } }
Symbol 2547 MovieClip Frame 1
stop();
Symbol 2552 MovieClip Frame 1
stop();
Symbol 2552 MovieClip Frame 2
stop();
Symbol 2555 MovieClip Frame 25
removeMovieClip(this);
Symbol 2559 MovieClip Frame 25
removeMovieClip(this);
Symbol 2562 MovieClip Frame 25
removeMovieClip(this);
Symbol 2564 MovieClip Frame 25
removeMovieClip(this);
Symbol 2567 MovieClip Frame 15
removeMovieClip(this);
Symbol 2568 MovieClip Frame 15
removeMovieClip(this);
Symbol 2572 MovieClip Frame 25
removeMovieClip(this);
Symbol 2573 MovieClip Frame 25
removeMovieClip(this);
Instance of Symbol 2577 MovieClip in Symbol 2582 MovieClip Frame 1
onClipEvent (enterFrame) { if (this._height > ((_root.concpotTimer * 17.8) / _root.concpot_time)) { this._height = this._height - 1; } if (this._height < ((_root.concpotTimer * 17.8) / _root.concpot_time)) { this._height = this._height + 1; } }
Instance of Symbol 2577 MovieClip in Symbol 2594 MovieClip Frame 1
onClipEvent (enterFrame) { if (this._height > ((_root.invistimer * 17.8) / 1560)) { this._height = this._height - 1; } if (this._height < ((_root.invistimer * 17.8) / 1560)) { this._height = this._height + 1; } }
Instance of Symbol 2577 MovieClip in Symbol 2598 MovieClip Frame 1
onClipEvent (enterFrame) { if (this._height > ((_root.furytimer * 17.8) / 6250)) { this._height = this._height - 1; } if (this._height < ((_root.furytimer * 17.8) / 6250)) { this._height = this._height + 1; } }
Instance of Symbol 855 MovieClip "char" in Symbol 2624 MovieClip Frame 1
onClipEvent (enterFrame) { this.gotoAndStop(_root.char1._currentframe); this._xscale = _root.char1._xscale; }
Instance of Symbol 1232 MovieClip "item2" in Symbol 2624 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.equipArray[2] == null) { this.gotoAndStop(39); } else { this.gotoAndStop(_root.equipArray[2]); } }
Instance of Symbol 1232 MovieClip "item3" in Symbol 2624 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.equipArray[3] == null) { this.gotoAndStop(39); } else { this.gotoAndStop(_root.equipArray[3]); } }
Instance of Symbol 1232 MovieClip "item1" in Symbol 2624 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.equipArray[1] == null) { this.gotoAndStop(39); } else { this.gotoAndStop(_root.equipArray[1]); } }
Instance of Symbol 1232 MovieClip "item4" in Symbol 2624 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.equipArray[4] == null) { this.gotoAndStop(39); } else { this.gotoAndStop(_root.equipArray[4]); } }
Instance of Symbol 1232 MovieClip "item5" in Symbol 2624 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.equipArray[5] == null) { this.gotoAndStop(39); } else { this.gotoAndStop(_root.equipArray[5]); } }
Instance of Symbol 1304 MovieClip in Symbol 2624 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.equip_usage == 1) { if (_root.BGM == null) { this.gotoAndStop(2); _root.BGM = 1; } if (_root.BGM == 1) { this.gotoAndStop(2); } else if (_root.BGMstart == null) { this.gotoAndStop(1); _root.BGM = 2; _root.BGMstart = 1; } else if (_root.soundbgm1._x == null) { this.gotoAndStop(1); _root.BGM = 2; } if ((_root.m_input == 1) && (this.hitTest(_root._xmouse, _root._ymouse, true))) { _root.mouseReset(); if (muzie == null) { if (_root.BGM >= 2) { _root.BGM = 1; } else { _root.BGM++; } if (_root.BGM == 2) { stopAllSounds(); removeMovieClip(_root.soundbgm1); } if (_root.BGM == 1) { _root.soundbgm.duplicateMovieClip("soundbgm1", 104); _root.soundbgm1.gotoAndStop(_root.floor + 5); _root.soundbgm1.gotoAndStop(1); } muzie = 1; } } else { delete muzie; } } }
Instance of Symbol 1304 MovieClip in Symbol 2624 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.equip_usage == 1) { if (_root.SFX == null) { this.gotoAndStop(2); _root.SFX = 1; } if (_root.SFX == 2) { if (soundUnload == null) { removeMovieClip(_root.sound1); removeMovieClip(_root.soundeffect1); removeMovieClip(_root.sounditem1); removeMovieClip(_root.soundspell1); removeMovieClip(_root.soundvoice1); soundUnload = 1; } this.gotoAndStop(1); } if (_root.SFX == 1) { if (soundLoad == null) { _root.sound.duplicateMovieClip("sound1", 901); _root.soundeffect.duplicateMovieClip("soundeffect1", 902); _root.sounditem.duplicateMovieClip("sounditem1", 903); _root.soundspell.duplicateMovieClip("soundspell1", 904); _root.soundvoice.duplicateMovieClip("soundvoice1", 905); soundLoad = 1; } this.gotoAndStop(2); } else if (_root.SFXstart == null) { this.gotoAndStop(1); _root.SFX = 2; _root.SFXstart = 1; } else if (_root.sound1._x == null) { this.gotoAndStop(1); _root.SFX = 2; } if ((_root.m_input == 1) && (this.hitTest(_root._xmouse, _root._ymouse, true))) { if (soundfx == null) { if (_root.SFX >= 2) { _root.SFX = 1; } else { _root.SFX++; } if (_root.SFX == 2) { removeMovieClip(_root.sound1); removeMovieClip(_root.soundeffect1); removeMovieClip(_root.sounditem1); removeMovieClip(_root.soundspell1); removeMovieClip(_root.soundvoice1); this.gotoAndStop(2); } if (_root.SFX == 1) { _root.sound.duplicateMovieClip("sound1", 901); _root.soundeffect.duplicateMovieClip("soundeffect1", 902); _root.sounditem.duplicateMovieClip("sounditem1", 903); _root.soundspell.duplicateMovieClip("soundspell1", 904); _root.soundvoice.duplicateMovieClip("soundvoice1", 905); _root.sound1.gotoAndPlay(2); this.gotoAndStop(1); } soundfx = 1; } } else { delete soundfx; } } }
Symbol 2633 MovieClip Frame 1
stop();
Symbol 2633 MovieClip Frame 2
stop();
Instance of Symbol 1232 MovieClip "item6" in Symbol 2634 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.spellArray[6] == null) { this.gotoAndStop(39); } else { this.gotoAndStop(_root.spellArray[6]); } }
Instance of Symbol 1232 MovieClip "item7" in Symbol 2634 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.spellArray[7] == null) { this.gotoAndStop(39); } else { this.gotoAndStop(_root.spellArray[7]); } }
Instance of Symbol 1232 MovieClip "item1" in Symbol 2634 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.spellArray[1] == null) { this.gotoAndStop(39); } else { this.gotoAndStop(_root.spellArray[1]); } }
Instance of Symbol 1232 MovieClip "item2" in Symbol 2634 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.spellArray[2] == null) { this.gotoAndStop(39); } else { this.gotoAndStop(_root.spellArray[2]); } }
Instance of Symbol 1232 MovieClip "item3" in Symbol 2634 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.spellArray[3] == null) { this.gotoAndStop(39); } else { this.gotoAndStop(_root.spellArray[3]); } }
Instance of Symbol 1232 MovieClip "item4" in Symbol 2634 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.spellArray[4] == null) { this.gotoAndStop(39); } else { this.gotoAndStop(_root.spellArray[4]); } }
Instance of Symbol 1232 MovieClip "item5" in Symbol 2634 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.spellArray[5] == null) { this.gotoAndStop(39); } else { this.gotoAndStop(_root.spellArray[5]); } }
Instance of Symbol 2633 MovieClip in Symbol 2634 MovieClip Frame 1
onClipEvent (enterFrame) { this.gotoAndStop(_root.spellMenuArrowD + 1); }
Instance of Symbol 2633 MovieClip "UP" in Symbol 2634 MovieClip Frame 1
onClipEvent (enterFrame) { this.gotoAndStop(_root.spellMenuArrowU + 1); }
Symbol 2640 MovieClip Frame 1
stop();
Instance of Symbol 2636 MovieClip in Symbol 2640 MovieClip Frame 1
onClipEvent (mouseDown) { if (this.hitTest(_root._xmouse, _root._ymouse, true)) { _root.testmail = 1; if ((!_root.gameover) == 1) { delete _root.newmail; _parent._parent.letterbox.gotoAndPlay(2); } } }
Symbol 2640 MovieClip Frame 2
stop();
Instance of Symbol 2639 MovieClip in Symbol 2640 MovieClip Frame 2
onClipEvent (mouseDown) { if (this.hitTest(_root._xmouse, _root._ymouse, true)) { _root.testmail = 1; if ((!_root.gameover) == 1) { delete _root.newmail; _parent._parent.letterbox.gotoAndPlay(2); } } }
Symbol 2647 Button
on (press) { m = 1; } on (release, releaseOutside) { m = 0; }
Instance of Symbol 2648 MovieClip "head" in Symbol 2649 MovieClip Frame 1
onClipEvent (enterFrame) { _root.play_ro = _root.totalTimeNum[_root.play_]; }
Instance of Symbol 2649 MovieClip "player" in Symbol 2651 MovieClip Frame 1
onClipEvent (load) { function playhead(x) { if (x.m == 1) { if (_xmouse < 3) { _xmouse = 3; } else if (_xmouse > 285.1) { _xmouse = 285.1; } else { x._x = _xmouse; } _root.time_input = 1; _root.play_ = Math.floor((x._x * _root.play_tot) / 288.1); p = 0; } else { if ((!p) == 1) { p = 1; } delete _root.time_input; x._x = (_root.play_ * 288.1) / _root.play_tot; } } } onClipEvent (enterFrame) { playhead(_root.game_hud1.timebar.player.head); }
Symbol 2658 Button
on (press) { delete _root.invenLess; _root.invenMore = 1; _root.invenSelect = 5; }
Symbol 2661 Button
on (release) { _root.invenMore = 0; _root.invenLess = 1; _root.invenSelect = 0; }
Instance of Symbol 1232 MovieClip "item_1" in Symbol 2680 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.invenMore == 1) { if (_root.itemNum[6] == null) { this.gotoAndStop(39); } else { this.gotoAndStop(_root.itemArraynum[6]); } } else if (_root.itemNum[1] == null) { this.gotoAndStop(39); } else { this.gotoAndStop(_root.itemArraynum[1]); } }
Instance of Symbol 1232 MovieClip "item_2" in Symbol 2680 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.invenMore == 1) { if (_root.itemNum[7] == null) { this.gotoAndStop(39); } else { this.gotoAndStop(_root.itemArraynum[7]); } } else if (_root.itemNum[2] == null) { this.gotoAndStop(39); } else { this.gotoAndStop(_root.itemArraynum[2]); } }
Instance of Symbol 1232 MovieClip "item_3" in Symbol 2680 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.invenMore == 1) { if (_root.itemNum[8] == null) { this.gotoAndStop(39); } else { this.gotoAndStop(_root.itemArraynum[8]); } } else if (_root.itemNum[3] == null) { this.gotoAndStop(39); } else { this.gotoAndStop(_root.itemArraynum[3]); } }
Instance of Symbol 1232 MovieClip "item_4" in Symbol 2680 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.invenMore == 1) { if (_root.itemNum[9] == null) { this.gotoAndStop(39); } else { this.gotoAndStop(_root.itemArraynum[9]); } } else if (_root.itemNum[4] == null) { this.gotoAndStop(39); } else { this.gotoAndStop(_root.itemArraynum[4]); } }
Instance of Symbol 1232 MovieClip "item_5" in Symbol 2680 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.invenMore == 1) { if (_root.itemNum[10] == null) { this.gotoAndStop(39); } else { this.gotoAndStop(_root.itemArraynum[10]); } } else if (_root.itemNum[5] == null) { this.gotoAndStop(39); } else { this.gotoAndStop(_root.itemArraynum[5]); } }
Symbol 2689 MovieClip Frame 1
stop();
Symbol 2689 MovieClip Frame 2
stop();
Symbol 2699 MovieClip Frame 1
stop();
Instance of Symbol 2577 MovieClip in Symbol 2718 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.class == 1) { if (_root.mighttimer >= 1) { if (this._height > ((_root.mighttimer * 17.8) / 1620)) { this._height = this._height - 1; } if (this._height < ((_root.mighttimer * 17.8) / 1620)) { this._height = this._height + 1; } } else if (_root.potencetimer >= 1) { if (this._height > ((_root.potencetimer * 17.8) / 1850)) { this._height = this._height - 1; } if (this._height < ((_root.potencetimer * 17.8) / 1850)) { this._height = this._height + 1; } } else if (_root.shadowtimer >= 1) { if (this._height > ((_root.shadowtimer * 17.8) / 6000)) { this._height = this._height - 1; } if (this._height < ((_root.shadowtimer * 17.8) / 6000)) { this._height = this._height + 1; } } } if (_root.class == 2) { if (_root.blesstimer >= 1) { if (this._height > ((_root.blesstimer * 17.8) / 3750)) { this._height = this._height - 1; } if (this._height < ((_root.blesstimer * 17.8) / 3750)) { this._height = this._height + 1; } } else if (_root.flanktimer >= 1) { if (this._height > ((_root.flanktimer * 17.8) / 6250)) { this._height = this._height - 1; } if (this._height < ((_root.flanktimer * 17.8) / 6250)) { this._height = this._height + 1; } } } }
Instance of Symbol 2703 MovieClip in Symbol 2718 MovieClip Frame 1
onClipEvent (load) { _visible = false; } onClipEvent (enterFrame) { if (_root.meleenum >= 1) { _visible = true; } else { _visible = false; } }
Instance of Symbol 2705 MovieClip in Symbol 2718 MovieClip Frame 1
onClipEvent (load) { _visible = false; } onClipEvent (enterFrame) { if (_root.meleenum >= 2) { _visible = true; } else { _visible = false; } }
Instance of Symbol 2708 MovieClip in Symbol 2718 MovieClip Frame 1
onClipEvent (load) { _visible = false; } onClipEvent (enterFrame) { if (_root.blesstimer >= 1) { _visible = true; } else { _visible = false; } }
Instance of Symbol 2710 MovieClip in Symbol 2718 MovieClip Frame 1
onClipEvent (load) { _visible = false; } onClipEvent (enterFrame) { if (_root.potencetimer >= 1) { _visible = true; } else { _visible = false; } }
Instance of Symbol 2712 MovieClip in Symbol 2718 MovieClip Frame 1
onClipEvent (load) { _visible = false; } onClipEvent (enterFrame) { if (_root.mighttimer >= 1) { _visible = true; } else { _visible = false; } }
Instance of Symbol 2714 MovieClip in Symbol 2718 MovieClip Frame 1
onClipEvent (load) { _visible = false; } onClipEvent (enterFrame) { if (_root.shadowtimer >= 1) { _visible = true; } else { _visible = false; } }
Symbol 2722 Button
on (press) { m = 1; } on (release, dragOut, releaseOutside) { delete m; }
Instance of Symbol 2723 MovieClip in Symbol 2724 MovieClip Frame 1
onClipEvent (load) { function playhead(x) { if (x._start == null) { x._y = 83; x._start = 1; } if (x.m == 1) { if (_parent._ymouse < 0) { _parent._ymouse = 0; } else if (_parent._ymouse > 140) { _parent._ymouse = 140; } else { x._y = _parent._ymouse; } if (Key.isDown(38) || (Key.isDown(40))) { } else { _root.mail_userLine = Math.round((x._y * _root.letter.length) / 140); } _root.mail(("" + _root.letter[_root.mail_userLine]) + "", 100, 13); p = 0; } else { if ((!p) == 1) { p = 1; } delete _root.time_input; } } } onClipEvent (enterFrame) { playhead(this); if (_root.mreset == 1) { delete x._start; this._y = 83; delete _root.mreset; } }
Symbol 2729 Button
on (press) { _parent.startDrag(); } on (release) { _parent.stopDrag(); }
Symbol 2732 Button
on (press) { _parent._parent.gotoAndPlay(6); }
Symbol 2738 Button
on (press) { _parent.question._x = 20; _parent.question._y = -50; }
Symbol 2740 Button
on (dragOut) { delete _root.userLine; delete _root.rdstart; delete _root.rdstart2; _root.mreset = 1; _root.mailletter++; }
Symbol 2741 Button
on (press) { delete _root.userLine; delete _root.rdstart; delete _root.rdstart2; _root.mreset = 1; if (_root.mailletter == 1) { } else if (destroyL[mailletter - 1] == 1) { _root.mailletter = _root.mailletter - 2; } else { _root.mailletter--; } }
Symbol 2749 Button
on (press, keyPress "s") { _parent.question._x = -9999; _parent.question._y = -9999; _root.destroyL[_root.mailletter] = 1; _root.mailOutput = "<br><i>This letter has been destroyed</i>"; }
Symbol 2750 Button
on (press, keyPress "d") { _parent.question._x = -9999; _parent.question._y = -9999; }
Instance of Symbol 2751 MovieClip "question" in Symbol 2752 MovieClip Frame 1
onClipEvent (load) { this._x = -99999; this._y = -99999; }
Symbol 2753 MovieClip Frame 1
stop();
Symbol 2754 MovieClip Frame 1
stop();
Symbol 2754 MovieClip Frame 5
stop();
Symbol 2754 MovieClip Frame 10
stop();
Instance of Symbol 1304 MovieClip in Symbol 2757 MovieClip Frame 1
onClipEvent (load) { _root.autoAtk = 1; this.gotoAndStop(2); } onClipEvent (enterFrame) { if ((_root.m_input == 1) && (this.hitTest(_root._xmouse, _root._ymouse, true))) { _root.mouseReset(); if (input == null) { if (_root.autoAtk == null) { _root.autoAtk = 1; this.gotoAndStop(2); delete _root.m_input; } else if (_root.autoAtk == 1) { this.gotoAndStop(1); delete _root.autoAtk; delete _root.m_input; } input = 1; } else { delete input; } } }
Instance of Symbol 1304 MovieClip in Symbol 2760 MovieClip Frame 1
onClipEvent (load) { delete _root.player_sprint; this.gotoAndStop(1); } onClipEvent (enterFrame) { if (_root.player_sprint == null) { this.gotoAndStop(1); } if (_root.player_sprint == 1) { this.gotoAndStop(2); } if ((_root.m_input == 1) && (this.hitTest(_root._xmouse, _root._ymouse, true))) { _root.mouseReset(); if (input == null) { if (_root.player_sprint == null) { _root.player_sprint = 1; this.gotoAndStop(2); delete _root.m_input; } else if (_root.player_sprint == 1) { this.gotoAndStop(1); delete _root.player_sprint; delete _root.m_input; } input = 1; } else { delete input; } } }
Instance of Symbol 2582 MovieClip in Symbol 2765 MovieClip Frame 1
onClipEvent (load) { _visible = false; } onClipEvent (enterFrame) { if (_root.concpot_use == 1) { _visible = true; } else { _visible = false; } }
Instance of Symbol 2585 MovieClip in Symbol 2765 MovieClip Frame 1
onClipEvent (load) { _visible = false; } onClipEvent (enterFrame) { }
Instance of Symbol 2588 MovieClip in Symbol 2765 MovieClip Frame 1
onClipEvent (load) { _visible = false; }
Instance of Symbol 2591 MovieClip in Symbol 2765 MovieClip Frame 1
onClipEvent (load) { _visible = false; }
Instance of Symbol 2594 MovieClip in Symbol 2765 MovieClip Frame 1
onClipEvent (load) { _visible = false; } onClipEvent (enterFrame) { if (_root.invis_buff == 1) { _visible = true; } else { _visible = false; } }
Instance of Symbol 2598 MovieClip in Symbol 2765 MovieClip Frame 1
onClipEvent (load) { _visible = false; } onClipEvent (enterFrame) { if (_root.furybuff == 1) { _visible = true; } else { _visible = false; } }
Instance of Symbol 2624 MovieClip "equipment" in Symbol 2765 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.equip_usage == 1) { this._visible = true; } else { this._visible = false; } }
Instance of Symbol 2634 MovieClip "spellList" in Symbol 2765 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.spell_usage == 1) { this._visible = true; } else { this._visible = false; } }
Instance of Symbol 2640 MovieClip "mailbox" in Symbol 2765 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.newmail == 1) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } }
Instance of Symbol 2651 MovieClip "timebar" in Symbol 2765 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.time_use == 1) { _visible = true; } else { _visible = false; } }
Instance of Symbol 2680 MovieClip "macro" in Symbol 2765 MovieClip Frame 1
onClipEvent (enterFrame) { _root.guiRO = ((((((((((((("HP:" + _root.player_health) + "/") + _root.stats_health) + "<br>") + "MP:") + _root.player_mana) + "/") + _root.stats_mana) + "<br>") + "EXP:") + _root.stats_exp_output) + "<br>") + "$:") + _root.gold; _root.equipoutput1 = ((((((((((((((((((((((((((((((((((((("HP:" + _root.player_health) + "/") + _root.stats_health) + "<br>") + "MP:") + _root.player_mana) + "/") + _root.stats_mana) + "<br>") + "EXP:") + _root.stats_exp_output) + "<br>") + "GOLD:") + _root.gold) + "<br>") + _root.classoutput) + "<br>") + "STR ") + _root.str_readout) + " + ") + _root.mvp_str) + "<br>") + "AGI ") + _root.agi_readout) + " + ") + _root.mvp_agi) + "<br>") + "DEX ") + _root.dex_readout) + " + ") + _root.mvp_dex) + "<br>") + "LVL ") + _root.level) + "<br>") + "FLOOR ") + _root.floor) + "<br>"; this.gotoAndStop(_root.keys); if (_root.item_usage == 1) { this._visible = true; } else { this._visible = false; } }
Instance of Symbol 2718 MovieClip in Symbol 2765 MovieClip Frame 1
onClipEvent (load) { _visible = false; } onClipEvent (enterFrame) { if (_root.class == 1) { if ((_root.shadowtimer >= 1) || (_root.mighttimer >= 1)) { _visible = true; } else { _visible = false; } } if (_root.class == 2) { if (((_root.flanktimer >= 1) || (_root.blesstimer >= 1)) || (_root.potencetimer >= 1)) { _visible = true; } else { _visible = false; } } }
Symbol 2772 MovieClip Frame 15
removeMovieClip(this);
Instance of Symbol 2775 MovieClip in Symbol 2789 MovieClip Frame 1
onClipEvent (enterFrame) { if (this._width > ((_root.player_mana * 39) / _root.stats_mana)) { this._width = this._width - 0.3; } }
Instance of Symbol 2777 MovieClip in Symbol 2789 MovieClip Frame 1
onClipEvent (load) { this._width = (_root.player_mana * 39) / _root.stats_mana; } onClipEvent (enterFrame) { this._width = (_root.player_mana * 39) / _root.stats_mana; }
Instance of Symbol 2775 MovieClip in Symbol 2789 MovieClip Frame 1
onClipEvent (enterFrame) { if (this._width > ((_root.player_health * 39) / _root.stats_health)) { this._width = this._width - 0.3; } }
Instance of Symbol 2775 MovieClip in Symbol 2789 MovieClip Frame 1
onClipEvent (load) { this._width = (_root.player_health * 39) / _root.stats_health; } onClipEvent (enterFrame) { this._width = (_root.player_health * 39) / _root.stats_health; }
Instance of Symbol 2787 MovieClip in Symbol 2789 MovieClip Frame 1
onClipEvent (load) { this._width = (_root.player_sprint_m * 39) / _root.ambPoints; } onClipEvent (enterFrame) { this._width = (_root.player_sprint_m * 39) / _root.ambPoints; }
Symbol 2806 MovieClip Frame 18
removeMovieClip(this);
Instance of Symbol 1232 MovieClip "itemDropMouse" in Symbol 2809 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.itemNum[1] == null) { this.gotoAndStop(39); } else { this.gotoAndStop(_root.itemArraynum[1]); } }
Symbol 2826 MovieClip Frame 25
removeMovieClip(this);
Symbol 2842 MovieClip Frame 12
removeMovieClip(this);
Symbol 2860 MovieClip Frame 18
stop();
Symbol 2884 MovieClip Frame 1
stop();
Instance of Symbol 2842 MovieClip "atk" in Symbol 2884 MovieClip Frame 1
onClipEvent (enterFrame) { if (this._currentframe == this._totalframes) { _parent.removeMovieClip(); } }
Symbol 2884 MovieClip Frame 2
stop();
Instance of Symbol 2860 MovieClip "atk" in Symbol 2884 MovieClip Frame 2
onClipEvent (enterFrame) { if (this._currentframe == this._totalframes) { _parent.removeMovieClip(); } }
Symbol 2884 MovieClip Frame 3
stop();
Instance of Symbol 2883 MovieClip "atk" in Symbol 2884 MovieClip Frame 3
onClipEvent (enterFrame) { if (this._currentframe == this._totalframes) { _parent.removeMovieClip(); } }
Symbol 2899 MovieClip Frame 16
removeMovieClip(this);
Instance of Symbol 1592 MovieClip "enemyb" in Symbol 2912 MovieClip Frame 1
onClipEvent (enterFrame) { this.gotoAndStop(5 + _root.monAnimArray[enemyCount + 1]); }
Instance of Symbol 1592 MovieClip "enemya" in Symbol 2912 MovieClip Frame 1
onClipEvent (enterFrame) { this.gotoAndStop(5 + _root.monAnimArray[enemyCount + 1]); }
Instance of Symbol 1592 MovieClip "enemyb" in Symbol 2912 MovieClip Frame 10
onClipEvent (enterFrame) { this.gotoAndStop(5 + _root.monAnimArray[1]); }
Instance of Symbol 1592 MovieClip "enemya" in Symbol 2912 MovieClip Frame 10
onClipEvent (enterFrame) { this.gotoAndStop(5 + _root.monAnimArray[1]); }
Symbol 2912 MovieClip Frame 25
removeMovieClip(_parent);
Symbol 2917 MovieClip Frame 1
stop();
Symbol 2917 MovieClip Frame 2
if (_root.ambushCamera == 1) { _root.centermap = 1; }
Symbol 2917 MovieClip Frame 20
if (_root.ambushCamera == 1) { delete _root.centermap; }
Symbol 2917 MovieClip Frame 25
removeMovieClip(this);
Symbol 2919 MovieClip Frame 1
stop();
Symbol 2919 MovieClip Frame 2
stop();
Symbol 2919 MovieClip Frame 3
stop();
Symbol 2919 MovieClip Frame 4
stop();
Symbol 2919 MovieClip Frame 5
stop();
Symbol 2919 MovieClip Frame 6
stop();
Instance of Symbol 124 MovieClip in Symbol 2919 MovieClip Frame 6
onClipEvent (load) { this.gotoAndStop(_root.shield); } onClipEvent (enterFrame) { this.gotoAndStop(_root.shield); }
Symbol 2919 MovieClip Frame 7
stop();
Instance of Symbol 124 MovieClip in Symbol 2919 MovieClip Frame 7
onClipEvent (load) { this.gotoAndStop(_root.shield); } onClipEvent (enterFrame) { this.gotoAndStop(_root.shield); }
Symbol 2919 MovieClip Frame 8
stop();
Instance of Symbol 124 MovieClip in Symbol 2919 MovieClip Frame 8
onClipEvent (load) { this.gotoAndStop(_root.shield); } onClipEvent (enterFrame) { this.gotoAndStop(_root.shield); }
Symbol 2919 MovieClip Frame 9
stop();
Instance of Symbol 124 MovieClip in Symbol 2919 MovieClip Frame 9
onClipEvent (load) { this.gotoAndStop(_root.shield); } onClipEvent (enterFrame) { this.gotoAndStop(_root.shield); }
Symbol 2919 MovieClip Frame 10
stop();
Symbol 2919 MovieClip Frame 11
stop();
Symbol 2919 MovieClip Frame 12
stop();
Symbol 2919 MovieClip Frame 13
stop();
Symbol 2919 MovieClip Frame 14
stop();
Symbol 2919 MovieClip Frame 15
stop();
Symbol 2919 MovieClip Frame 16
stop();
Symbol 2919 MovieClip Frame 17
stop();
Symbol 2919 MovieClip Frame 18
stop();
Symbol 2919 MovieClip Frame 19
stop();
Symbol 2919 MovieClip Frame 20
stop();
Symbol 2919 MovieClip Frame 21
stop();
Symbol 2919 MovieClip Frame 22
stop();
Symbol 2919 MovieClip Frame 23
stop();
Symbol 2919 MovieClip Frame 24
stop();
Symbol 2919 MovieClip Frame 25
stop();
Symbol 2919 MovieClip Frame 26
stop();
Instance of Symbol 124 MovieClip in Symbol 2919 MovieClip Frame 26
onClipEvent (load) { this.gotoAndStop(_root.shield); } onClipEvent (enterFrame) { this.gotoAndStop(_root.shield); }
Instance of Symbol 124 MovieClip in Symbol 2919 MovieClip Frame 26
onClipEvent (load) { this.gotoAndStop(_root.shield); } onClipEvent (enterFrame) { this.gotoAndStop(_root.shield); }
Symbol 2919 MovieClip Frame 27
stop();
Instance of Symbol 124 MovieClip in Symbol 2919 MovieClip Frame 27
onClipEvent (load) { this.gotoAndStop(_root.shield); } onClipEvent (enterFrame) { this.gotoAndStop(_root.shield); }
Symbol 2919 MovieClip Frame 28
stop();
Instance of Symbol 124 MovieClip in Symbol 2919 MovieClip Frame 28
onClipEvent (load) { this.gotoAndStop(_root.shield); } onClipEvent (enterFrame) { this.gotoAndStop(_root.shield); }
Symbol 2919 MovieClip Frame 29
stop();
Instance of Symbol 124 MovieClip in Symbol 2919 MovieClip Frame 29
onClipEvent (load) { this.gotoAndStop(_root.shield); } onClipEvent (enterFrame) { this.gotoAndStop(_root.shield); }
Symbol 2919 MovieClip Frame 30
stop();
Instance of Symbol 124 MovieClip in Symbol 2919 MovieClip Frame 30
onClipEvent (load) { this.gotoAndStop(_root.shield); } onClipEvent (enterFrame) { this.gotoAndStop(_root.shield); }
Symbol 2919 MovieClip Frame 31
stop();
Symbol 2919 MovieClip Frame 32
stop();
Symbol 2919 MovieClip Frame 33
stop();
Symbol 2919 MovieClip Frame 34
stop();
Symbol 2919 MovieClip Frame 35
stop();
Symbol 2919 MovieClip Frame 36
stop();
Symbol 2919 MovieClip Frame 37
stop();
Symbol 2919 MovieClip Frame 38
stop();
Symbol 2919 MovieClip Frame 39
stop();
Symbol 2919 MovieClip Frame 40
stop();
Symbol 2919 MovieClip Frame 41
stop();
Symbol 2919 MovieClip Frame 42
stop();
Symbol 2919 MovieClip Frame 43
stop();
Symbol 2919 MovieClip Frame 44
stop();
Symbol 2919 MovieClip Frame 45
stop();
Symbol 2919 MovieClip Frame 46
stop();
Instance of Symbol 124 MovieClip in Symbol 2919 MovieClip Frame 46
onClipEvent (load) { this.gotoAndStop(_root.shield); } onClipEvent (enterFrame) { this.gotoAndStop(_root.shield); }
Symbol 2919 MovieClip Frame 47
stop();
Instance of Symbol 124 MovieClip in Symbol 2919 MovieClip Frame 47
onClipEvent (load) { this.gotoAndStop(_root.shield); } onClipEvent (enterFrame) { this.gotoAndStop(_root.shield); }
Symbol 2919 MovieClip Frame 48
stop();
Instance of Symbol 124 MovieClip in Symbol 2919 MovieClip Frame 48
onClipEvent (load) { this.gotoAndStop(_root.shield); } onClipEvent (enterFrame) { this.gotoAndStop(_root.shield); }
Symbol 2919 MovieClip Frame 49
stop();
Instance of Symbol 124 MovieClip in Symbol 2919 MovieClip Frame 49
onClipEvent (load) { this.gotoAndStop(_root.shield); } onClipEvent (enterFrame) { this.gotoAndStop(_root.shield); }
Symbol 2919 MovieClip Frame 50
stop();
Symbol 2919 MovieClip Frame 51
stop();
Symbol 2919 MovieClip Frame 52
stop();
Symbol 2919 MovieClip Frame 53
stop();
Symbol 2919 MovieClip Frame 54
stop();
Symbol 2919 MovieClip Frame 55
stop();
Symbol 2919 MovieClip Frame 56
stop();
Symbol 2919 MovieClip Frame 57
stop();
Symbol 2919 MovieClip Frame 58
stop();
Symbol 2919 MovieClip Frame 59
stop();
Symbol 2919 MovieClip Frame 60
stop();
Symbol 2919 MovieClip Frame 61
stop();
Symbol 2919 MovieClip Frame 62
stop();
Symbol 2919 MovieClip Frame 63
stop();
Symbol 2919 MovieClip Frame 64
stop();
Symbol 2919 MovieClip Frame 65
stop();
Symbol 2919 MovieClip Frame 66
stop();
Instance of Symbol 124 MovieClip in Symbol 2919 MovieClip Frame 66
onClipEvent (load) { this.gotoAndStop(_root.shield); } onClipEvent (enterFrame) { this.gotoAndStop(_root.shield); }
Symbol 2919 MovieClip Frame 67
stop();
Instance of Symbol 124 MovieClip in Symbol 2919 MovieClip Frame 67
onClipEvent (load) { this.gotoAndStop(_root.shield); } onClipEvent (enterFrame) { this.gotoAndStop(_root.shield); }
Symbol 2919 MovieClip Frame 68
stop();
Instance of Symbol 124 MovieClip in Symbol 2919 MovieClip Frame 68
onClipEvent (load) { this.gotoAndStop(_root.shield); } onClipEvent (enterFrame) { this.gotoAndStop(_root.shield); }
Symbol 2919 MovieClip Frame 69
stop();
Instance of Symbol 124 MovieClip in Symbol 2919 MovieClip Frame 69
onClipEvent (load) { this.gotoAndStop(_root.shield); } onClipEvent (enterFrame) { this.gotoAndStop(_root.shield); }
Symbol 2919 MovieClip Frame 70
stop();
Symbol 2919 MovieClip Frame 71
stop();
Symbol 2919 MovieClip Frame 72
stop();
Symbol 2919 MovieClip Frame 73
stop();
Symbol 2919 MovieClip Frame 74
stop();
Symbol 2919 MovieClip Frame 75
stop();
Symbol 2919 MovieClip Frame 76
stop();
Symbol 2919 MovieClip Frame 77
stop();
Symbol 2919 MovieClip Frame 78
stop();
Symbol 2919 MovieClip Frame 79
stop();
Symbol 2919 MovieClip Frame 80
stop();
Symbol 2919 MovieClip Frame 81
stop();
Symbol 2919 MovieClip Frame 82
stop();
Symbol 2919 MovieClip Frame 83
stop();
Symbol 2919 MovieClip Frame 84
stop();
Symbol 2919 MovieClip Frame 85
stop();
Symbol 2919 MovieClip Frame 86
stop();
Instance of Symbol 617 MovieClip in Symbol 2919 MovieClip Frame 86
onClipEvent (load) { this.gotoAndStop(_root.shield); } onClipEvent (enterFrame) { this.gotoAndStop(_root.shield); }
Symbol 2919 MovieClip Frame 87
stop();
Instance of Symbol 617 MovieClip in Symbol 2919 MovieClip Frame 87
onClipEvent (load) { this.gotoAndStop(_root.shield); } onClipEvent (enterFrame) { this.gotoAndStop(_root.shield); }
Symbol 2919 MovieClip Frame 88
stop();
Instance of Symbol 617 MovieClip in Symbol 2919 MovieClip Frame 88
onClipEvent (load) { this.gotoAndStop(_root.shield); } onClipEvent (enterFrame) { this.gotoAndStop(_root.shield); }
Symbol 2919 MovieClip Frame 89
stop();
Instance of Symbol 617 MovieClip in Symbol 2919 MovieClip Frame 89
onClipEvent (load) { this.gotoAndStop(_root.shield); } onClipEvent (enterFrame) { this.gotoAndStop(_root.shield); }
Symbol 2919 MovieClip Frame 90
stop();
Symbol 2919 MovieClip Frame 91
stop();
Symbol 2919 MovieClip Frame 92
stop();
Symbol 2919 MovieClip Frame 93
stop();
Symbol 2919 MovieClip Frame 94
stop();
Symbol 2919 MovieClip Frame 95
stop();
Symbol 2919 MovieClip Frame 96
stop();
Symbol 2919 MovieClip Frame 97
stop();
Symbol 2919 MovieClip Frame 98
stop();
Symbol 2919 MovieClip Frame 99
stop();
Symbol 2919 MovieClip Frame 100
stop();
Symbol 2919 MovieClip Frame 101
stop();
Symbol 2919 MovieClip Frame 102
stop();
Symbol 2919 MovieClip Frame 103
stop();
Symbol 2919 MovieClip Frame 104
stop();
Symbol 2919 MovieClip Frame 105
stop();
Symbol 2919 MovieClip Frame 106
stop();
Instance of Symbol 739 MovieClip in Symbol 2919 MovieClip Frame 106
onClipEvent (load) { this.gotoAndStop(_root.shield); } onClipEvent (enterFrame) { this.gotoAndStop(_root.shield); }
Symbol 2919 MovieClip Frame 107
stop();
Instance of Symbol 739 MovieClip in Symbol 2919 MovieClip Frame 107
onClipEvent (load) { this.gotoAndStop(_root.shield); } onClipEvent (enterFrame) { this.gotoAndStop(_root.shield); }
Symbol 2919 MovieClip Frame 108
stop();
Instance of Symbol 739 MovieClip in Symbol 2919 MovieClip Frame 108
onClipEvent (load) { this.gotoAndStop(_root.shield); } onClipEvent (enterFrame) { this.gotoAndStop(_root.shield); }
Symbol 2919 MovieClip Frame 109
stop();
Instance of Symbol 739 MovieClip in Symbol 2919 MovieClip Frame 109
onClipEvent (load) { this.gotoAndStop(_root.shield); } onClipEvent (enterFrame) { this.gotoAndStop(_root.shield); }
Symbol 2919 MovieClip Frame 110
stop();
Symbol 2919 MovieClip Frame 111
stop();
Symbol 2919 MovieClip Frame 112
stop();
Symbol 2919 MovieClip Frame 113
stop();
Symbol 2919 MovieClip Frame 114
stop();
Symbol 2919 MovieClip Frame 115
stop();
Symbol 2919 MovieClip Frame 116
stop();
Symbol 2919 MovieClip Frame 117
stop();
Symbol 2919 MovieClip Frame 118
stop();
Symbol 2919 MovieClip Frame 119
stop();
Symbol 2919 MovieClip Frame 120
stop();
Symbol 2921 MovieClip Frame 1
stop();
Symbol 2921 MovieClip Frame 2
play();
Symbol 2921 MovieClip Frame 6
stop();
Symbol 2942 MovieClip Frame 23
removeMovieClip(this);
Symbol 2961 MovieClip Frame 38
stop();
Symbol 2978 MovieClip Frame 17
removeMovieClip(this);
Symbol 3003 MovieClip Frame 25
removeMovieClip(this);
Symbol 3018 MovieClip Frame 16
removeMovieClip(this);
Instance of Symbol 3033 MovieClip in Symbol 3034 MovieClip Frame 1
onClipEvent (enterFrame) { this._alpha = Math.abs(Math.ceil(((_parent._parent._currentframe * 100) / _parent._parent._totalframes) - 100)) - 20; }
Symbol 3042 Button
on (release) { restart++; }
Symbol 3043 Button
on (release) { restart--; }
Symbol 3045 Button
on (press) { x = 1; } on (release, releaseOutside) { delete x; }
Symbol 3048 MovieClip Frame 1
stop(); stopAllSounds();
Instance of Symbol 3020 MovieClip in Symbol 3048 MovieClip Frame 1
onClipEvent (enterFrame) { this._width = (_parent._currentframe * 240) / 434; }
Symbol 3048 MovieClip Frame 2
play();
Instance of Symbol 3034 MovieClip in Symbol 3048 MovieClip Frame 2
onClipEvent (enterFrame) { if (_root.BGM == 2) { stopAllSounds(); } this._x = (_parent._currentframe * 240) / 434; this.percent = Math.abs(Math.ceil((_parent._currentframe * 100) / 434) - 100); this.percentx = this.percent.toString().slice(1, 2); per2 = Math.abs(((_parent._currentframe * 1) / 434) - 1); this.percent2 = "." + per2.toString().slice(4, 7); this.percent3 = this.percent.toString().slice(0, 1); }
Symbol 3048 MovieClip Frame 3
var go_sound = 0; while (go_sound < 2) { _root.soundbgm1.gotoAndStop(21); go_sound++; }
Instance of Symbol 3020 MovieClip in Symbol 3048 MovieClip Frame 435
onClipEvent (enterFrame) { this._width = (_parent._currentframe * 240) / _parent._totalframes; }
Instance of Symbol 3034 MovieClip in Symbol 3048 MovieClip Frame 435
onClipEvent (load) { } onClipEvent (enterFrame) { _root.endDemo = 1; if (_root.BGM == 2) { stopAllSounds(); } this._x = (_parent._currentframe * 240) / 517; this.percent = Math.abs(Math.ceil((_parent._currentframe * 100) / 517) - 100); this.percentx = this.percent.toString().slice(1, 2); per2 = Math.abs(((_parent._currentframe * 1) / 517) - 1); this.percent2 = "." + per2.toString().slice(4, 7); this.percent3 = this.percent.toString().slice(0, 1); }
Symbol 3048 MovieClip Frame 436
removeMovieClip(_root.debug_mc11); delete _root.gamestrt; delete _root.invis_buff; delete _root.mightbuff; delete _root.blessbuff; delete _root.potencebuff; delete _root.shadowbuff; _root.furytimer = -999; _root.invistimer = -999; _root.mighttimer = -999; _root.blesstimer = -999; _root.potencetimer = -999; _root.shadowtimer = -999; _root.flanktimer = -999; _root.bstabtimer = -999; _root.concpotTimer = -999; delete _root.meleenum; while (_root.remdrawx < 77) { removeMovieClip(_root["minimap__" + _root.remdrawx]); _root.remdrawx++; } removeMovieClip(_root.debug_mc11); _global.program = 1; delete _root.scene_load; removeMovieClip(this);
Symbol 3048 MovieClip Frame 437
stopAllSounds(); _root.soundbgm1.gotoAndStop(3);
Symbol 3048 MovieClip Frame 447
stop();
Instance of Symbol 3047 MovieClip in Symbol 3048 MovieClip Frame 447
onClipEvent (enterFrame) { h = this._height; if (restart == null) { restart = 3; } if (Key.isDown(38)) { if ((!kup_input) == 1) { if (restart <= 1) { restart = 4; } else { restart--; } kup_input = 1; } } else { delete kup_input; } if (Key.isDown(40)) { if ((!kdown_input) == 1) { if (restart >= 4) { restart = 1; } else { restart++; } kdown_input = 1; } } else { delete kdown_input; } if (restart == 1) { this.up._visible = false; } else { this.up._visible = true; } if (restart == 1) { restart_text = "REWIND YOUR DEATH"; button_ = "A"; if ((Key.isDown(65) || (Key.isDown(13))) || (x == 1)) { _root.time_use = 1; } this._y = y + (h * -2); } if (restart == 2) { restart_text = "RESTART WITH REMAINING GOLD"; button_ = "S"; if ((Key.isDown(83) || (Key.isDown(13))) || (x == 1)) { _root.optiongold = 1; _root.retry = 1; _parent.play(); } this._y = y + (h * -1); } if (restart == 3) { restart_text = "RESTART WITH YOUR LEVEL"; button_ = "D"; if ((Key.isDown(68) || (Key.isDown(13))) || (x == 1)) { _root.optionlevel = 1; _root.retry = 1; _parent.play(); } if (y == null) { y = this._y; } this._y = y; } if (restart == 4) { restart_text = "START OVER (NO BONUS)"; button_ = "F"; if ((Key.isDown(70) || (Key.isDown(13))) || (x == 1)) { _root.retry = 1; _parent.play(); } this._y = y + (h * 1); } if (restart == 4) { this.down._visible = false; } else { this.down._visible = true; } }
Symbol 3048 MovieClip Frame 464
removeMovieClip(_root.debug_mc11); _root.furytimer = -999; _root.invistimer = -999; _root.mighttimer = -999; _root.blesstimer = -999; _root.potencetimer = -999; _root.shadowtimer = -999; _root.flanktimer = -999; _root.bstabtimer = -999; _root.concpotTimer = -999; delete _root.meleenum; delete _root.gamestrt; delete _root.invis_buff; delete _root.mightbuff; delete _root.blessbuff; delete _root.potencebuff; delete _root.shadowbuff; while (_root.remdrawx < 77) { removeMovieClip(_root["minimap__" + _root.remdrawx]); _root.remdrawx++; }
Symbol 3048 MovieClip Frame 465
delete _root.scene_load; delete _root.recbgm; delete _root.centermap; _global.program = 4; _root.r_desu = 1;
Symbol 3048 MovieClip Frame 466
removeMovieClip(this);
Symbol 3054 MovieClip Frame 2
gotoAndStop (1);
Instance of Symbol 3053 MovieClip in Symbol 3054 MovieClip Frame 3
onClipEvent (enterFrame) { if (this._y >= 121.5) { this._y = -108.5; } else { this._y = this._y + 1; } }
Instance of Symbol 3053 MovieClip in Symbol 3054 MovieClip Frame 3
onClipEvent (enterFrame) { if (this._y >= 121.5) { this._y = -108.5; } else { this._y = this._y + 1; } }
Instance of Symbol 3053 MovieClip in Symbol 3054 MovieClip Frame 3
onClipEvent (enterFrame) { if (this._y >= 121.5) { this._y = -108.5; } else { this._y = this._y + 1; } }
Instance of Symbol 3053 MovieClip in Symbol 3054 MovieClip Frame 3
onClipEvent (enterFrame) { if (this._y >= 121.5) { this._y = -108.5; } else { this._y = this._y + 1; } }
Instance of Symbol 3053 MovieClip in Symbol 3054 MovieClip Frame 3
onClipEvent (enterFrame) { if (this._y >= 121.5) { this._y = -108.5; } else { this._y = this._y + 1; } }
Instance of Symbol 3053 MovieClip in Symbol 3054 MovieClip Frame 3
onClipEvent (enterFrame) { if (this._y >= 121.5) { this._y = -108.5; } else { this._y = this._y + 1; } }
Instance of Symbol 3053 MovieClip in Symbol 3054 MovieClip Frame 3
onClipEvent (enterFrame) { if (this._y >= 121.5) { this._y = -108.5; } else { this._y = this._y + 1; } }
Instance of Symbol 3053 MovieClip in Symbol 3054 MovieClip Frame 3
onClipEvent (enterFrame) { if (this._y >= 121.5) { this._y = -108.5; } else { this._y = this._y + 1; } }
Instance of Symbol 3053 MovieClip in Symbol 3054 MovieClip Frame 3
onClipEvent (enterFrame) { if (this._y >= 121.5) { this._y = -108.5; } else { this._y = this._y + 1; } }
Instance of Symbol 3053 MovieClip in Symbol 3054 MovieClip Frame 3
onClipEvent (enterFrame) { if (this._y >= 121.5) { this._y = -108.5; } else { this._y = this._y + 1; } }
Instance of Symbol 3053 MovieClip in Symbol 3054 MovieClip Frame 3
onClipEvent (enterFrame) { if (this._y >= 121.5) { this._y = -108.5; } else { this._y = this._y + 1; } }
Instance of Symbol 3053 MovieClip in Symbol 3054 MovieClip Frame 3
onClipEvent (enterFrame) { if (this._y >= 121.5) { this._y = -108.5; } else { this._y = this._y + 1; } }
Instance of Symbol 3053 MovieClip in Symbol 3054 MovieClip Frame 3
onClipEvent (enterFrame) { if (this._y >= 121.5) { this._y = -108.5; } else { this._y = this._y + 1; } }
Instance of Symbol 3053 MovieClip in Symbol 3054 MovieClip Frame 3
onClipEvent (enterFrame) { if (this._y >= 121.5) { this._y = -108.5; } else { this._y = this._y + 1; } }
Instance of Symbol 3053 MovieClip in Symbol 3054 MovieClip Frame 3
onClipEvent (enterFrame) { if (this._y >= 121.5) { this._y = -108.5; } else { this._y = this._y + 1; } }
Instance of Symbol 3053 MovieClip in Symbol 3054 MovieClip Frame 3
onClipEvent (enterFrame) { if (this._y >= 121.5) { this._y = -108.5; } else { this._y = this._y + 1; } }
Instance of Symbol 3053 MovieClip in Symbol 3054 MovieClip Frame 3
onClipEvent (enterFrame) { if (this._y >= 121.5) { this._y = -108.5; } else { this._y = this._y + 1; } }
Instance of Symbol 3053 MovieClip in Symbol 3054 MovieClip Frame 3
onClipEvent (enterFrame) { if (this._y >= 121.5) { this._y = -108.5; } else { this._y = this._y + 1; } }
Instance of Symbol 3053 MovieClip in Symbol 3054 MovieClip Frame 3
onClipEvent (enterFrame) { if (this._y >= 121.5) { this._y = -108.5; } else { this._y = this._y + 1; } }
Instance of Symbol 3053 MovieClip in Symbol 3054 MovieClip Frame 3
onClipEvent (enterFrame) { if (this._y >= 121.5) { this._y = -108.5; } else { this._y = this._y + 1; } }
Instance of Symbol 3053 MovieClip in Symbol 3054 MovieClip Frame 3
onClipEvent (enterFrame) { if (this._y >= 121.5) { this._y = -108.5; } else { this._y = this._y + 1; } }
Instance of Symbol 3053 MovieClip in Symbol 3054 MovieClip Frame 3
onClipEvent (enterFrame) { if (this._y >= 121.5) { this._y = -108.5; } else { this._y = this._y + 1; } }
Instance of Symbol 3053 MovieClip in Symbol 3054 MovieClip Frame 3
onClipEvent (enterFrame) { if (this._y >= 121.5) { this._y = -108.5; } else { this._y = this._y + 1; } }
Instance of Symbol 3053 MovieClip in Symbol 3054 MovieClip Frame 3
onClipEvent (enterFrame) { if (this._y >= 121.5) { this._y = -108.5; } else { this._y = this._y + 1; } }
Instance of Symbol 3053 MovieClip in Symbol 3054 MovieClip Frame 3
onClipEvent (enterFrame) { if (this._y >= 121.5) { this._y = -108.5; } else { this._y = this._y + 1; } }
Instance of Symbol 3053 MovieClip in Symbol 3054 MovieClip Frame 3
onClipEvent (enterFrame) { if (this._y >= 121.5) { this._y = -108.5; } else { this._y = this._y + 1; } }
Instance of Symbol 3053 MovieClip in Symbol 3054 MovieClip Frame 3
onClipEvent (enterFrame) { if (this._y >= 121.5) { this._y = -108.5; } else { this._y = this._y + 1; } }
Instance of Symbol 3053 MovieClip in Symbol 3054 MovieClip Frame 3
onClipEvent (enterFrame) { if (this._y >= 121.5) { this._y = -108.5; } else { this._y = this._y + 1; } }
Instance of Symbol 3053 MovieClip in Symbol 3054 MovieClip Frame 3
onClipEvent (enterFrame) { if (this._y >= 121.5) { this._y = -108.5; } else { this._y = this._y + 1; } }
Instance of Symbol 3053 MovieClip in Symbol 3054 MovieClip Frame 3
onClipEvent (enterFrame) { if (this._y >= 121.5) { this._y = -108.5; } else { this._y = this._y + 1; } }
Instance of Symbol 3053 MovieClip in Symbol 3054 MovieClip Frame 3
onClipEvent (enterFrame) { if (this._y >= 121.5) { this._y = -108.5; } else { this._y = this._y + 1; } }
Instance of Symbol 3053 MovieClip in Symbol 3054 MovieClip Frame 3
onClipEvent (enterFrame) { if (this._y >= 121.5) { this._y = -108.5; } else { this._y = this._y + 1; } }
Instance of Symbol 3053 MovieClip in Symbol 3054 MovieClip Frame 3
onClipEvent (enterFrame) { if (this._y >= 121.5) { this._y = -108.5; } else { this._y = this._y + 1; } }
Instance of Symbol 3053 MovieClip in Symbol 3054 MovieClip Frame 3
onClipEvent (enterFrame) { if (this._y >= 121.5) { this._y = -108.5; } else { this._y = this._y + 1; } }
Instance of Symbol 3053 MovieClip in Symbol 3054 MovieClip Frame 3
onClipEvent (enterFrame) { if (this._y >= 121.5) { this._y = -108.5; } else { this._y = this._y + 1; } }
Instance of Symbol 3053 MovieClip in Symbol 3054 MovieClip Frame 3
onClipEvent (enterFrame) { if (this._y >= 121.5) { this._y = -108.5; } else { this._y = this._y + 1; } }
Instance of Symbol 3053 MovieClip in Symbol 3054 MovieClip Frame 3
onClipEvent (enterFrame) { if (this._y >= 121.5) { this._y = -108.5; } else { this._y = this._y + 1; } }
Instance of Symbol 3053 MovieClip in Symbol 3054 MovieClip Frame 3
onClipEvent (enterFrame) { if (this._y >= 121.5) { this._y = -108.5; } else { this._y = this._y + 1; } }
Instance of Symbol 3053 MovieClip in Symbol 3054 MovieClip Frame 3
onClipEvent (enterFrame) { if (this._y >= 121.5) { this._y = -108.5; } else { this._y = this._y + 1; } }
Instance of Symbol 3053 MovieClip in Symbol 3054 MovieClip Frame 3
onClipEvent (enterFrame) { if (this._y >= 121.5) { this._y = -108.5; } else { this._y = this._y + 1; } }
Instance of Symbol 3053 MovieClip in Symbol 3054 MovieClip Frame 3
onClipEvent (enterFrame) { if (this._y >= 121.5) { this._y = -108.5; } else { this._y = this._y + 1; } }
Instance of Symbol 3053 MovieClip in Symbol 3054 MovieClip Frame 3
onClipEvent (enterFrame) { if (this._y >= 121.5) { this._y = -108.5; } else { this._y = this._y + 1; } }
Instance of Symbol 3053 MovieClip in Symbol 3054 MovieClip Frame 3
onClipEvent (enterFrame) { if (this._y >= 121.5) { this._y = -108.5; } else { this._y = this._y + 1; } }
Instance of Symbol 3053 MovieClip in Symbol 3054 MovieClip Frame 3
onClipEvent (enterFrame) { if (this._y >= 121.5) { this._y = -108.5; } else { this._y = this._y + 1; } }
Instance of Symbol 3053 MovieClip in Symbol 3054 MovieClip Frame 3
onClipEvent (enterFrame) { if (this._y >= 121.5) { this._y = -108.5; } else { this._y = this._y + 1; } }
Instance of Symbol 3053 MovieClip in Symbol 3054 MovieClip Frame 3
onClipEvent (enterFrame) { if (this._y >= 121.5) { this._y = -108.5; } else { this._y = this._y + 1; } }
Instance of Symbol 3053 MovieClip in Symbol 3054 MovieClip Frame 3
onClipEvent (enterFrame) { if (this._y >= 121.5) { this._y = -108.5; } else { this._y = this._y + 1; } }
Instance of Symbol 3053 MovieClip in Symbol 3054 MovieClip Frame 3
onClipEvent (enterFrame) { if (this._y >= 121.5) { this._y = -108.5; } else { this._y = this._y + 1; } }
Instance of Symbol 3053 MovieClip in Symbol 3054 MovieClip Frame 3
onClipEvent (enterFrame) { if (this._y >= 121.5) { this._y = -108.5; } else { this._y = this._y + 1; } }
Instance of Symbol 3053 MovieClip in Symbol 3054 MovieClip Frame 3
onClipEvent (enterFrame) { if (this._y >= 121.5) { this._y = -108.5; } else { this._y = this._y + 1; } }
Instance of Symbol 3053 MovieClip in Symbol 3054 MovieClip Frame 3
onClipEvent (enterFrame) { if (this._y >= 121.5) { this._y = -108.5; } else { this._y = this._y + 1; } }
Instance of Symbol 3053 MovieClip in Symbol 3054 MovieClip Frame 3
onClipEvent (enterFrame) { if (this._y >= 121.5) { this._y = -108.5; } else { this._y = this._y + 1; } }
Instance of Symbol 3053 MovieClip in Symbol 3054 MovieClip Frame 3
onClipEvent (enterFrame) { if (this._y >= 121.5) { this._y = -108.5; } else { this._y = this._y + 1; } }
Instance of Symbol 3053 MovieClip in Symbol 3054 MovieClip Frame 3
onClipEvent (enterFrame) { if (this._y >= 121.5) { this._y = -108.5; } else { this._y = this._y + 1; } }
Instance of Symbol 3053 MovieClip in Symbol 3054 MovieClip Frame 3
onClipEvent (enterFrame) { if (this._y >= 121.5) { this._y = -108.5; } else { this._y = this._y + 1; } }
Instance of Symbol 3053 MovieClip in Symbol 3054 MovieClip Frame 3
onClipEvent (enterFrame) { if (this._y >= 121.5) { this._y = -108.5; } else { this._y = this._y + 1; } }
Instance of Symbol 3053 MovieClip in Symbol 3054 MovieClip Frame 3
onClipEvent (enterFrame) { if (this._y >= 121.5) { this._y = -108.5; } else { this._y = this._y + 1; } }
Instance of Symbol 3053 MovieClip in Symbol 3054 MovieClip Frame 3
onClipEvent (enterFrame) { if (this._y >= 121.5) { this._y = -108.5; } else { this._y = this._y + 1; } }

Library Items

Symbol 1 GraphicUsed by:Timeline
Symbol 2 BitmapUsed by:3
Symbol 3 GraphicUses:2Used by:24
Symbol 4 BitmapUsed by:5
Symbol 5 GraphicUses:4Used by:24
Symbol 6 BitmapUsed by:7
Symbol 7 GraphicUses:6Used by:24
Symbol 8 BitmapUsed by:9
Symbol 9 GraphicUses:8Used by:24
Symbol 10 BitmapUsed by:11
Symbol 11 GraphicUses:10Used by:24
Symbol 12 BitmapUsed by:13
Symbol 13 GraphicUses:12Used by:24
Symbol 14 BitmapUsed by:15
Symbol 15 GraphicUses:14Used by:24
Symbol 16 BitmapUsed by:17
Symbol 17 GraphicUses:16Used by:24
Symbol 18 BitmapUsed by:19
Symbol 19 GraphicUses:18Used by:24
Symbol 20 BitmapUsed by:21
Symbol 21 GraphicUses:20Used by:24
Symbol 22 BitmapUsed by:23
Symbol 23 GraphicUses:22Used by:24
Symbol 24 MovieClipUses:3 5 7 9 11 13 15 17 19 21 23Used by:Timeline
Symbol 25 GraphicUsed by:72 95 3048
Symbol 26 GraphicUsed by:30
Symbol 27 GraphicUsed by:28
Symbol 28 MovieClipUses:27Used by:30
Symbol 29 GraphicUsed by:30
Symbol 30 MovieClipUses:26 28 29Used by:72 1810 2765
Symbol 31 FontUsed by:32 867 868 876 878 1210 1211 1212 1213 1214 1215 1216 1217 1218 1219 1220 1221 1222 1225 1233 1236 1238 1239 1240 1242 1243 1244 1245 1246 1247 1274 1275 1289 1290 1291 1292 1293 1597 1598 1599 1600 1606 1608 1609 1859 1860 2532 2535 2560 2561 2563 2728 2733 2734 2736 2745 2746 2747 2748 2807 2913 2914 2915 2916 3021 3022
Symbol 32 EditableTextUses:31Used by:33
Symbol 33 MovieClipUses:32Used by:72
Symbol 34 GraphicUsed by:37 45 48 51 862 863 864 865
Symbol 35 BitmapUsed by:36
Symbol 36 GraphicUses:35Used by:37
Symbol 37 MovieClipUses:34 36Used by:52 72 875
Symbol 38 GraphicUsed by:39
Symbol 39 MovieClipUses:38Used by:72
Symbol 40 GraphicUsed by:72 86 1610 1876
Symbol 41 BitmapUsed by:42
Symbol 42 GraphicUses:41Used by:72 86 1610 1876
Symbol 43 BitmapUsed by:44
Symbol 44 GraphicUses:43Used by:45
Symbol 45 MovieClipUses:34 44Used by:52 72 875
Symbol 46 BitmapUsed by:47
Symbol 47 GraphicUses:46Used by:48
Symbol 48 MovieClipUses:34 47Used by:52 72 875
Symbol 49 BitmapUsed by:50
Symbol 50 GraphicUses:49Used by:51
Symbol 51 MovieClipUses:34 50Used by:52 72 875
Symbol 52 MovieClipUses:45 37 51 48Used by:72 1610
Symbol 53 BitmapUsed by:54 1235 1276
Symbol 54 GraphicUses:53Used by:55
Symbol 55 MovieClipUses:54Used by:59 61
Symbol 56 GraphicUsed by:59 61
Symbol 57 FontUsed by:58 60
Symbol 58 EditableTextUses:57Used by:59
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Instance Names

"para_effect_mc"Frame 1Symbol 24 MovieClip
"floorComplete_"Frame 1Symbol 72 MovieClip
"mc_cs_select"Frame 1Symbol 1311 MovieClip
"loadMonscreen"Frame 1Symbol 1610 MovieClip
"loadFSScreen"Frame 1Symbol 1810 MovieClip
"itemDropMouse"Frame 1Symbol 1232 MovieClip
"sound"Frame 1Symbol 1820 MovieClip
"sounditem"Frame 1Symbol 1826 MovieClip
"soundeffect"Frame 1Symbol 1831 MovieClip
"soundspell"Frame 1Symbol 1838 MovieClip
"soundvoice"Frame 1Symbol 1841 MovieClip
"soundbgm"Frame 1Symbol 1858 MovieClip
"tsbox"Frame 1Symbol 2077 MovieClip
"mousetipmc"Frame 2Symbol 1190 MovieClip
"t_chest"Frame 2Symbol 2085 MovieClip
"floor_fader"Frame 2Symbol 2093 MovieClip
"monDisp"Frame 2Symbol 2096 MovieClip
"timeFlasher"Frame 2Symbol 2100 MovieClip
"lightbg"Frame 2Symbol 2113 MovieClip
"light"Frame 2Symbol 2115 MovieClip
"mvp_halo"Frame 2Symbol 2115 MovieClip
"levelup_mc"Frame 2Symbol 2136 MovieClip
"effect_flash_mc"Frame 2Symbol 2138 MovieClip
"mvpicon"Frame 2Symbol 2144 MovieClip
"dun_map"Frame 2Symbol 2525 MovieClip
"splat"Frame 2Symbol 2530 MovieClip
"char"Frame 2Symbol 855 MovieClip
"mousetarget"Frame 2Symbol 2534 MovieClip
"player_icon"Frame 2Symbol 2536 MovieClip
"enemy"Frame 2Symbol 1592 MovieClip
"hud"Frame 2Symbol 2540 MovieClip
"landmouse"Frame 2Symbol 2542 MovieClip
"floormouse"Frame 2Symbol 2544 MovieClip
"mouseanim"Frame 2Symbol 2547 MovieClip
"xarrow"Frame 2Symbol 2549 MovieClip
"hd"Frame 2Symbol 2552 MovieClip
"player_hitpoints"Frame 2Symbol 2555 MovieClip
"nme_hitpoints"Frame 2Symbol 2559 MovieClip
"ambushnme_hitpoints"Frame 2Symbol 2562 MovieClip
"healpoints_mc"Frame 2Symbol 2564 MovieClip
"damage_mc"Frame 2Symbol 2567 MovieClip
"plyr_dam_mc"Frame 2Symbol 2568 MovieClip
"misspoints_mc"Frame 2Symbol 2572 MovieClip
"misspoints_mc_pl"Frame 2Symbol 2573 MovieClip
"gui_hud"Frame 2Symbol 2765 MovieClip
"targ"Frame 2Symbol 2769 MovieClip
"item_"Frame 2Symbol 1232 MovieClip
"damage_end"Frame 2Symbol 2772 MovieClip
"gui_player_hbar"Frame 2Symbol 2789 MovieClip
"heal_effect_mc"Frame 2Symbol 2806 MovieClip
"itemDropMouse"Frame 2Symbol 1232 MovieClip
"dropIconx"Frame 2Symbol 2809 MovieClip
"purge_effect_mc"Frame 2Symbol 2826 MovieClip
"debugdot_"Frame 2Symbol 2829 MovieClip
"charatk"Frame 2Symbol 2831 MovieClip
"atkspell"Frame 2Symbol 2884 MovieClip
"zerk_mc"Frame 2Symbol 2899 MovieClip
"overkill_anim"Frame 2Symbol 2917 MovieClip
"ambushchar"Frame 2Symbol 2921 MovieClip
"kwisin_fury_mc"Frame 2Symbol 2942 MovieClip
"splat"Frame 2Symbol 2530 MovieClip
"zap_effect_mc"Frame 2Symbol 2961 MovieClip
"fury_effect_mc"Frame 2Symbol 2978 MovieClip
"flank_mc"Frame 2Symbol 3003 MovieClip
"desp_mc"Frame 2Symbol 3018 MovieClip
"go_screen"Frame 2Symbol 3048 MovieClip
"npc_speak"Frame 2Symbol 61 MovieClip
"foreground"Frame 2Symbol 3054 MovieClip
"npc_speak"Symbol 72 MovieClip Frame 70Symbol 61 MovieClip
"down"Symbol 855 MovieClip Frame 1Symbol 136 MovieClip
"hb"Symbol 855 MovieClip Frame 1Symbol 138 MovieClip
"downdiag"Symbol 855 MovieClip Frame 2Symbol 151 MovieClip
"side"Symbol 855 MovieClip Frame 3Symbol 164 MovieClip
"updiag"Symbol 855 MovieClip Frame 4Symbol 177 MovieClip
"up"Symbol 855 MovieClip Frame 5Symbol 190 MovieClip
"up"Symbol 855 MovieClip Frame 10Symbol 197 MovieClip
"downa"Symbol 855 MovieClip Frame 11Symbol 206 MovieClip
"downdiaga"Symbol 855 MovieClip Frame 12Symbol 217 MovieClip
"sidea"Symbol 855 MovieClip Frame 13Symbol 226 MovieClip
"updiaga"Symbol 855 MovieClip Frame 14Symbol 237 MovieClip
"upa"Symbol 855 MovieClip Frame 15Symbol 246 MovieClip
"down"Symbol 855 MovieClip Frame 16Symbol 206 MovieClip
"side"Symbol 855 MovieClip Frame 17Symbol 226 MovieClip
"down"Symbol 855 MovieClip Frame 21Symbol 259 MovieClip
"downdiag"Symbol 855 MovieClip Frame 22Symbol 272 MovieClip
"side"Symbol 855 MovieClip Frame 23Symbol 279 MovieClip
"updiag"Symbol 855 MovieClip Frame 24Symbol 292 MovieClip
"up"Symbol 855 MovieClip Frame 25Symbol 311 MovieClip
"downa"Symbol 855 MovieClip Frame 31Symbol 322 MovieClip
"downdiaga"Symbol 855 MovieClip Frame 32Symbol 333 MovieClip
"sidea"Symbol 855 MovieClip Frame 33Symbol 346 MovieClip
"updiaga"Symbol 855 MovieClip Frame 34Symbol 357 MovieClip
"upa"Symbol 855 MovieClip Frame 35Symbol 366 MovieClip
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"down"Symbol 855 MovieClip Frame 41Symbol 379 MovieClip
"downdiag"Symbol 855 MovieClip Frame 42Symbol 392 MovieClip
"side"Symbol 855 MovieClip Frame 43Symbol 409 MovieClip
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"down"Symbol 855 MovieClip Frame 81Symbol 628 MovieClip
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"up"Symbol 855 MovieClip Frame 90Symbol 683 MovieClip
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_root.itemdescroSymbol 1187 EditableText"<P ALIGN="LEFT"><FONT FACE="Verdana" SIZE="4" COLOR="#000000"><B>Raises Accuracy</B></FONT></P><P ALIGN="LEFT"></P>"
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amountSymbol 1206 EditableText""
amountSymbol 1207 EditableText""
numberSymbol 1208 EditableText""
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displaySymbol 2553 EditableText""
displaySymbol 2554 EditableText""
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Created: 4/10 -2024 21:41:36 Last modified: 4/10 -2024 21:41:36 Server time: 30/10 -2024 02:24:59