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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/81885846?noj=FRM81885846-30DC" width="1" height="1"></div>

bubbletrouble2.swf

This is the info page for
Flash #257222

(Click the ID number above for more basic data on this flash file.)


Text
BRAVO

You've finished 'bubble struggle 2: Rebubbled'!
Had enough bubbles for today? :)
Then get out and catch some fresh air!!!

Thank you for playing!

GAME DESIGN: KRESIMIR CVITANOVIC
IDEA FROM: CAPCOM'S 'PANG' SERIES

CONGRATULATIONS!

12347

LEVEL

asdas

combo

normal mode

0

level time

Select level..

SELECT A ANICKNAME FROM THE LIST

CREATE A

Hi!

enter Your nickname:

asd



asd



weekly highscore list

<p align="center"><font face="Brady Bunch HRV" size="22" color="#f3e502" letterSpacing="0.000000" kerning="0">Your this weeks Bst score:</font></p>

Wait...

GAME IS PAUSED

x

99

99

:

GAME IS PAUSED

COMBO x3!

BRAVO

NONOMOTIME BONUS:

99999

100% accuracy bonus (+2000)

CONGRATULATIONS!

You've finished 'bubble struggle 2: Rebubbled'!
Had enough bubbles for today? :)
Then get out and catch some fresh air!!!

Thank you for playing!

GAME DESIGN: KRESIMIR CVITANOVIC
IDEA FROM: CAPCOM'S 'PANG' SERIES

GAME OVER

GET READY

VRIJEME JE ISTEKLO!

99

99

99

99

99

99

99

99

99

99

99

99

99

99

99

99

99

99

99

games played

500 points

1000 points

1500 points

dynamite

extra life

freezer

shield, invincible

shield

pops all bubbles to smallest size

stops all bubbles

invincibility for 8 seconds

invincibility until hit by bubble

ITEMS

boots

slow motion

slows down bubbles

faster movement

extra time

double harpoon weapon

ice vine weapon

flower weapon

medal

pops all bubbles and finishes level

HELP MOVIES

CHANGE YOPIUR KEYS

SOUND EEFECTS:

FULL SCREEN:

x|x

TAB

RET

SHF

CTL

PAU

CPS

ESC

SPC

PGU

PGD

END

HM

INS

DEL

0

1

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8

9

A

B

C

D

E

F

G

H

I

J

K

L

M

N

O

P

Q

R

S

T

U

V

W

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Z

*

+

-

,

/

F1

F2

F3

F4

F5

F6

F7

F8

F9

F10

F11

F12

F13

F14

F15

NUM

SCL

; :

= +

- _

.

/ ?

` ~

[ {

\ |

] }

" '

CHANGE color

CHANGE KEYS

ActionScript [AS1/AS2]

Frame 1
(function (swfid, mc, lv, trk) { var x; var g; var s; var fv; var sb; var u; var res; var mb; var mbc; mb = ""; mbc = "mochibot.com"; g = (_global ? (_global) : (_level0._root)); if (g[mb + swfid]) { return(g[mb + swfid]); } s = System.security; x = mc._root.getSWFVersion; fv = (x ? (mc.getSWFVersion()) : ((_global ? 6 : 5))); if (!s) { s = {}; } sb = s.sandboxType; if (sb == "localWithFile") { return(null); } x = s.allowDomain; if (x) { s.allowDomain(mbc); } x = s.allowInsecureDomain; if (x) { s.allowInsecureDomain(mbc); } u = (((((((((((("http://" + mbc) + "/my/core.swf?mv=7&fv=") + fv) + "&v=") + escape(getVersion())) + "&swfid=") + escape(swfid)) + "&l=") + lv) + "&f=") + mc) + (sb ? ("&sb=" + sb) : "")) + (trk ? "&t=1" : ""); lv = ((fv > 6) ? (mc.getNextHighestDepth()) : ((g[mb + "level"] ? (g[mb + "level"] + 1) : (lv)))); g[mb + "level"] = lv; if (fv == 5) { res = "_level" + lv; if (!eval (res)) { loadMovieNum (u, lv); } } else { res = mc.createEmptyMovieClip(mb + swfid, lv); res.loadMovie(u); } return(res); });// not popped ("7e2c08da", this, 10301, true); stop(); if (_root.gameOverAdTimer == undefined) { _root.gameOverAdTimer = getTimer(); } System.security.allowDomain("*.mochiads.com"); _global.ipb_get_gname = function () { var _local4 = _root._url; var _local5 = ""; var _local3 = ""; var _local6 = _local4.lastIndexOf("\\") + 1; if ((_local6 == -1) || (_local6 == 0)) { _local6 = _local4.lastIndexOf("/") + 1; } var _local2 = _local6; var _local7 = String(_local4).length; while (_local2 < String(_local4).length) { _local3 = _local4.charAt(_local2); if (_local3 == ".") { break; } _local5 = _local5 + _local3; _local2++; } return(_local5); }; ipb_gname = _global.ipb_get_gname(); xx = new LoadVars(); xx.onLoad = function (success) { if (success) { _global.ipb_scoreVar = this.scoreVar; } }; fname = ((("arcade/gamedata/" + ipb_gname) + "/") + ipb_gname) + ".txt"; xx.load(fname);
Instance of Symbol 80 MovieClip "loading" in Frame 1
/* no clip actions */
Frame 2
if ((AppInfo.SHOW_ADS == false) && (mdm.Application.filename == undefined)) { MochiAd.showPreloaderAd({id:"8c1aad78d0181ff7", res:"640x480"}); }
Frame 3
gotoAndStop ("frame_leveli");
Frame 33
_root.levelBuffer = new Object(); _root.levelBuffer.defaultLevel = new Object(); _root.levelBuffer.defaultLevel.odskok_lopti = new Object(); _root.levelBuffer.defaultLevel.odskok_lopti.normalna = {boja:"default", brzinax:70, gravitacija:410, bounce_off:[0, 70, 115, 155, 195, 235]}; _root.levelBuffer.defaultLevel.odskok_lopti.kontra = {brzinax:70, gravitacija:360, bounce_off:[0, 375, 335, 235, 120, 30]}; _root.levelBuffer.defaultLevel.odskok_lopti.kisobran = {boja:"default", brzina:120}; var lvl = ((_root.levelBuffer.editor_level1 = new Object())); lvl.tiles = new Object(); lvl.lopte = new Object(); lvl.levelTime = 45; lvl.granice = {xmin:10, xmax:630, ymin:10, ymax:420}; lvl.ispadajuItemi = {frekvencija:3, bodovi1:1}; lvl.igraci = {p1_x:50, p1_y:60, p1_weapon:1}; var lvl = ((_level0.levelBuffer.single_level1 = new Object())); lvl.tiles = new Object(); lvl.lopte = new Object(); lvl.levelTime = 45; lvl.granice = {xmin:10, xmax:630, ymin:10, ymax:420}; lvl.ispadajuItemi = {frekvencija:3, bodovi1:1}; lvl.igraci = {p1_x:340, p1_y:420, p1_weapon:1}; lvl.lopte.normalna1 = {id:2, tip:"normalna", boja:"crvena", splitway:"normal", battleId:0, ghostBall:false, x:129, y:295, sx:1, sy:1}; var lvl = ((_level0.levelBuffer.single_level2 = new Object())); lvl.tiles = new Object(); lvl.lopte = new Object(); lvl.levelTime = 45; lvl.granice = {xmin:10, xmax:630, ymin:10, ymax:420}; lvl.ispadajuItemi = {frekvencija:3, vrijeme:1}; lvl.igraci = {p1_x:320, p1_y:420, p1_weapon:1}; lvl.lopte.normalna2 = {id:2, tip:"normalna", boja:"zelena", splitway:"normal", battleId:0, ghostBall:false, x:376, y:266, sx:1, sy:1}; lvl.lopte.normalna1 = {id:2, tip:"normalna", boja:"zelena", splitway:"normal", battleId:0, ghostBall:false, x:272, y:266, sx:-1, sy:1}; var lvl = ((_level0.levelBuffer.single_level3 = new Object())); lvl.tiles = new Object(); lvl.lopte = new Object(); lvl.levelTime = 45; lvl.granice = {xmin:10, xmax:630, ymin:10, ymax:420}; lvl.ispadajuItemi = {frekvencija:3, weapon_double:1, vrijeme:1, bodovi1:1}; lvl.igraci = {p1_x:320, p1_y:420, p1_weapon:1}; lvl.lopte.normalna1 = {id:3, tip:"normalna", boja:"zuta", splitway:"normal", battleId:0, ghostBall:false, x:135, y:234, sx:1, sy:1}; var lvl = ((_level0.levelBuffer.single_level4 = new Object())); lvl.tiles = new Object(); lvl.lopte = new Object(); lvl.levelTime = 60; lvl.granice = {xmin:10, xmax:630, ymin:10, ymax:420}; lvl.ispadajuItemi = {frekvencija:3, weapon_hook:1, vrijeme:1, uspori_lopte:1, shield_plain:1, bodovi1:1}; lvl.igraci = {p1_x:320, p1_y:200, p1_weapon:1}; lvl.lopte.normalna2 = {id:2, tip:"normalna", boja:"zuta", splitway:"normal", battleId:0, ghostBall:false, x:73, y:43, sx:1, sy:1}; lvl.lopte.normalna1 = {id:2, tip:"normalna", boja:"crvena", splitway:"normal", battleId:0, ghostBall:false, x:149, y:250, sx:1, sy:1}; lvl.tiles.ljestve2 = {tip:"ljestve", p1ok:1, p2ok:1, t1x:300, t1y:200, t2x:320, t2y:420}; lvl.tiles.zid1 = {tip:"zid", t1x:10, t1y:200, t2x:630, t2y:210, soft:true}; var lvl = ((_level0.levelBuffer.single_level5 = new Object())); lvl.tiles = new Object(); lvl.lopte = new Object(); lvl.levelTime = 60; lvl.granice = {xmin:10, xmax:630, ymin:10, ymax:420}; lvl.ispadajuItemi = {frekvencija:3, weapon_double:1, shield_plain:1, bodovi1:1}; lvl.igraci = {p1_x:300, p1_y:420, p1_weapon:1}; lvl.lopte.normalna1 = {id:3, tip:"normalna", boja:"zelena", splitway:"normal", battleId:0, ghostBall:false, x:263, y:59, sx:1, sy:1}; lvl.tiles.keks5 = {tip:"keks", item:"null", invis:false, t1x:280, t1y:140, t2x:330, t2y:150, soft:true}; lvl.tiles.keks4 = {tip:"keks", item:"null", invis:false, t1x:360, t1y:140, t2x:410, t2y:150, soft:true}; lvl.tiles.keks3 = {tip:"keks", item:"freeze", invis:false, t1x:200, t1y:140, t2x:250, t2y:150, soft:true}; lvl.tiles.zid2 = {tip:"zid", t1x:400, t1y:10, t2x:410, t2y:140, soft:true}; lvl.tiles.zid1 = {tip:"zid", t1x:200, t1y:10, t2x:210, t2y:140, soft:true}; var lvl = ((_level0.levelBuffer.single_level6 = new Object())); lvl.tiles = new Object(); lvl.lopte = new Object(); lvl.levelTime = 60; lvl.granice = {xmin:10, xmax:630, ymin:10, ymax:420}; lvl.ispadajuItemi = {frekvencija:3, weapon_double:1, freeze:1, vrijeme:1, shield_plain:1, bodovi1:1}; lvl.igraci = {p1_x:330, p1_y:420, p1_weapon:1}; lvl.lopte.normalna2 = {id:2, tip:"normalna", boja:"narandjasta", splitway:"normal", battleId:0, ghostBall:false, x:55, y:257, sx:1, sy:1}; lvl.lopte.normalna1 = {id:3, tip:"normalna", boja:"zelena", splitway:"normal", battleId:0, ghostBall:false, x:516, y:295, sx:1, sy:1}; lvl.tiles.ljestve2 = {tip:"switch", color:"narandjasta", p2ok:undefined, t1x:470, t1y:230, t2x:630, t2y:240}; lvl.tiles.ljestve1 = {tip:"switch", color:"narandjasta", p2ok:undefined, t1x:460, t1y:230, t2x:470, t2y:420}; var lvl = ((_level0.levelBuffer.single_level7 = new Object())); lvl.tiles = new Object(); lvl.lopte = new Object(); lvl.levelTime = 30; lvl.granice = {xmin:10, xmax:630, ymin:10, ymax:420}; lvl.igraci = {p1_x:350, p1_y:420, p1_weapon:1}; lvl.odskok_lopti = new Object(); lvl.odskok_lopti.normalna = {boja:"default", brzinax:70, gravitacija:360, bounce_off:[0, 140, 115, 155, 195, 235]}; lvl.lopte.normalna12 = {id:1, tip:"normalna", boja:"zuta", splitway:"normal", battleId:0, ghostBall:false, x:210, y:380, sx:1, sy:1}; lvl.lopte.normalna11 = {id:1, tip:"normalna", boja:"crvena", splitway:"normal", battleId:0, ghostBall:false, x:196, y:370, sx:1, sy:1}; lvl.lopte.normalna10 = {id:1, tip:"normalna", boja:"crvena", splitway:"normal", battleId:0, ghostBall:false, x:60, y:270, sx:1, sy:1}; lvl.lopte.normalna9 = {id:1, tip:"normalna", boja:"zuta", splitway:"normal", battleId:0, ghostBall:false, x:74, y:280, sx:1, sy:1}; lvl.lopte.normalna8 = {id:1, tip:"normalna", boja:"crvena", splitway:"normal", battleId:0, ghostBall:false, x:142, y:330, sx:1, sy:1}; lvl.lopte.normalna7 = {id:1, tip:"normalna", boja:"crvena", splitway:"normal", battleId:0, ghostBall:false, x:88, y:290, sx:1, sy:1}; lvl.lopte.normalna6 = {id:1, tip:"normalna", boja:"crvena", splitway:"normal", battleId:0, ghostBall:false, x:115, y:310, sx:1, sy:1}; lvl.lopte.normalna5 = {id:1, tip:"normalna", boja:"zuta", splitway:"normal", battleId:0, ghostBall:false, x:156, y:340, sx:1, sy:1}; lvl.lopte.normalna4 = {id:1, tip:"normalna", boja:"zuta", splitway:"normal", battleId:0, ghostBall:false, x:183, y:360, sx:1, sy:1}; lvl.lopte.normalna3 = {id:1, tip:"normalna", boja:"crvena", splitway:"normal", battleId:0, ghostBall:false, x:169, y:350, sx:1, sy:1}; lvl.lopte.normalna2 = {id:1, tip:"normalna", boja:"zuta", splitway:"normal", battleId:0, ghostBall:false, x:101, y:300, sx:1, sy:1}; lvl.lopte.normalna1 = {id:1, tip:"normalna", boja:"zuta", splitway:"normal", battleId:0, ghostBall:false, x:128, y:320, sx:1, sy:1}; var lvl = ((_level0.levelBuffer.single_level8 = new Object())); lvl.tiles = new Object(); lvl.lopte = new Object(); lvl.levelTime = 90; lvl.granice = {xmin:10, xmax:630, ymin:10, ymax:420}; lvl.ispadajuItemi = {frekvencija:3, weapon_double:1, uspori_lopte:1, shield_plain:1, bodovi1:1, bodovi2:1}; lvl.igraci = {p1_x:320, p1_y:420, p1_weapon:1}; lvl.lopte.normalna3 = {id:3, tip:"normalna", boja:"crvena", splitway:"normal", battleId:0, ghostBall:false, x:54, y:43, sx:1, sy:1}; lvl.lopte.normalna2 = {id:3, tip:"normalna", boja:"zelena", splitway:"normal", battleId:0, ghostBall:false, x:41, y:170, sx:1, sy:1}; lvl.lopte.normalna1 = {id:2, tip:"normalna", boja:"plava", splitway:"normal", battleId:0, ghostBall:false, x:145, y:292, sx:1, sy:1}; lvl.tiles.keks4 = {tip:"keks", item:"weapon_double", invis:true, t1x:170, t1y:220, t2x:180, t2y:230, soft:true}; lvl.tiles.switch3 = {tip:"switch", color:"zelena", t1x:10, t1y:130, t2x:170, t2y:140, soft:true}; lvl.tiles.zid2 = {tip:"zid", t1x:170, t1y:10, t2x:180, t2y:220, soft:true}; lvl.tiles.switch1 = {tip:"switch", color:"plava", t1x:10, t1y:210, t2x:170, t2y:220, soft:true}; var lvl = ((_level0.levelBuffer.single_level9 = new Object())); lvl.tiles = new Object(); lvl.lopte = new Object(); lvl.levelTime = 60; lvl.granice = {xmin:10, xmax:630, ymin:10, ymax:420}; lvl.ispadajuItemi = {frekvencija:3, weapon_single:1, weapon_double:1, uspori_lopte:1, shield_plain:1, bodovi1:1, bodovi2:1}; lvl.igraci = {p1_x:310, p1_y:420, p1_weapon:1}; lvl.lopte.normalna2 = {id:3, tip:"normalna", boja:"ljubicasta", splitway:"normal", battleId:0, ghostBall:false, x:233, y:204, sx:-1, sy:1}; lvl.lopte.normalna1 = {id:3, tip:"normalna", boja:"ljubicasta", splitway:"normal", battleId:0, ghostBall:false, x:386, y:204, sx:1, sy:1}; var lvl = ((_level0.levelBuffer.single_level10 = new Object())); lvl.tiles = new Object(); lvl.lopte = new Object(); lvl.levelTime = 50; lvl.granice = {xmin:10, xmax:630, ymin:10, ymax:420}; lvl.ispadajuItemi = {frekvencija:3, weapon_double:1, vrijeme:1, uspori_lopte:1, shield_plain:1, bodovi1:1, bodovi2:1}; lvl.igraci = {p1_x:40, p1_y:420, p1_weapon:1}; lvl.lopte.normalna1 = {id:3, tip:"normalna", boja:"crvena", splitway:"normal", battleId:0, ghostBall:true, x:313, y:206, sx:1, sy:1}; var lvl = ((_level0.levelBuffer.single_level11 = new Object())); lvl.tiles = new Object(); lvl.lopte = new Object(); lvl.levelTime = 60; lvl.granice = {xmin:10, xmax:630, ymin:10, ymax:420}; lvl.ispadajuItemi = {frekvencija:3, weapon_double:1, freeze:1, vrijeme:1, shield_plain:1, extra_life:1}; lvl.igraci = {p1_x:320, p1_y:420, p1_weapon:1}; lvl.lopte.normalna2 = {id:3, tip:"normalna", boja:"plavozelena", splitway:"normal", battleId:0, ghostBall:false, x:216, y:101, sx:-1, sy:1}; lvl.lopte.normalna1 = {id:3, tip:"normalna", boja:"plavozelena", splitway:"normal", battleId:0, ghostBall:false, x:436, y:101, sx:1, sy:1}; lvl.tiles.zid6 = {tip:"zid", t1x:560, t1y:220, t2x:630, t2y:230, soft:true}; lvl.tiles.keks5 = {tip:"keks", item:"null", invis:false, t1x:460, t1y:220, t2x:510, t2y:230, soft:true}; lvl.tiles.zid4 = {tip:"zid", t1x:350, t1y:220, t2x:400, t2y:230, soft:true}; lvl.tiles.zid3 = {tip:"zid", t1x:240, t1y:220, t2x:290, t2y:230, soft:true}; lvl.tiles.keks2 = {tip:"keks", item:"null", invis:false, t1x:130, t1y:220, t2x:180, t2y:230, soft:true}; lvl.tiles.zid1 = {tip:"zid", t1x:10, t1y:220, t2x:80, t2y:230, soft:true}; var lvl = ((_level0.levelBuffer.single_level12 = new Object())); lvl.tiles = new Object(); lvl.lopte = new Object(); lvl.levelTime = 75; lvl.granice = {xmin:10, xmax:630, ymin:10, ymax:420}; lvl.ispadajuItemi = {frekvencija:3, weapon_double:1, freeze:1, shield_plain:1}; lvl.igraci = {p1_x:330, p1_y:290, p1_weapon:1}; lvl.lopte.normalna4 = {id:2, tip:"normalna", boja:"plava", splitway:"normal", battleId:0, ghostBall:false, x:546, y:289, sx:-1, sy:1}; lvl.lopte.normalna3 = {id:2, tip:"normalna", boja:"plava", splitway:"normal", battleId:0, ghostBall:false, x:436, y:289, sx:1, sy:1}; lvl.lopte.normalna2 = {id:2, tip:"normalna", boja:"zelena", splitway:"normal", battleId:0, ghostBall:false, x:186, y:289, sx:-1, sy:1}; lvl.lopte.normalna1 = {id:2, tip:"normalna", boja:"zelena", splitway:"normal", battleId:0, ghostBall:false, x:76, y:289, sx:1, sy:1}; lvl.tiles.zid5 = {tip:"zid", t1x:320, t1y:300, t2x:330, t2y:330, soft:false}; lvl.tiles.ljestve4 = {tip:"ljestve", p1ok:1, p2ok:1, t1x:290, t1y:290, t2x:310, t2y:420}; lvl.tiles.zid3 = {tip:"zid", t1x:320, t1y:360, t2x:330, t2y:390, soft:true}; lvl.tiles.ljestve2 = {tip:"ljestve", p1ok:1, p2ok:1, t1x:340, t1y:290, t2x:360, t2y:420}; lvl.tiles.zid1 = {tip:"zid", t1x:290, t1y:290, t2x:360, t2y:300, soft:false}; var lvl = ((_level0.levelBuffer.single_level13 = new Object())); lvl.tiles = new Object(); lvl.lopte = new Object(); lvl.levelTime = 75; lvl.granice = {xmin:10, xmax:630, ymin:10, ymax:420}; lvl.ispadajuItemi = {frekvencija:3, weapon_double:1, freeze:1, vrijeme:1, shield_plain:1, bodovi1:1, bodovi2:1}; lvl.igraci = {p1_x:330, p1_y:420, p1_weapon:1}; lvl.lopte.normalna2 = {id:3, tip:"normalna", boja:"zelena", splitway:"normal", battleId:0, ghostBall:false, x:127, y:199, sx:1, sy:1}; lvl.lopte.normalna1 = {id:3, tip:"normalna", boja:"plava", splitway:"normal", battleId:0, ghostBall:true, x:419, y:207, sx:1, sy:1}; var lvl = ((_level0.levelBuffer.single_level14 = new Object())); lvl.tiles = new Object(); lvl.lopte = new Object(); lvl.levelTime = 60; lvl.granice = {xmin:10, xmax:630, ymin:10, ymax:420}; lvl.ispadajuItemi = {frekvencija:3, vrijeme:3, weapon_hook:1}; lvl.igraci = {p1_x:40, p1_y:180, p1_weapon:1}; lvl.lopte.normalna4 = {id:3, tip:"normalna", boja:"ljubicasta", splitway:"normal", battleId:0, ghostBall:false, x:319, y:238, sx:1, sy:1}; lvl.lopte.normalna3 = {id:2, tip:"normalna", boja:"zelena", splitway:"normal", battleId:0, ghostBall:false, x:372, y:52, sx:1, sy:1}; lvl.lopte.normalna2 = {id:2, tip:"normalna", boja:"narandjasta", splitway:"normal", battleId:0, ghostBall:false, x:257, y:52, sx:1, sy:1}; lvl.lopte.normalna1 = {id:2, tip:"normalna", boja:"zuta", splitway:"normal", battleId:0, ghostBall:false, x:49, y:52, sx:1, sy:1}; lvl.tiles.ljestve5 = {tip:"ljestve", p1ok:1, p2ok:1, t1x:590, t1y:180, t2x:610, t2y:420}; lvl.tiles.ljestve4 = {tip:"switch", color:"zelena", p2ok:undefined, t1x:430, t1y:10, t2x:440, t2y:180}; lvl.tiles.ljestve3 = {tip:"switch", color:"narandjasta", p2ok:undefined, t1x:320, t1y:10, t2x:330, t2y:180}; lvl.tiles.ljestve2 = {tip:"switch", color:"zuta", p2ok:undefined, t1x:220, t1y:10, t2x:230, t2y:180}; lvl.tiles.zid1 = {tip:"zid", t1x:10, t1y:180, t2x:630, t2y:190, soft:true}; var lvl = ((_level0.levelBuffer.single_level15 = new Object())); lvl.tiles = new Object(); lvl.lopte = new Object(); lvl.levelTime = 60; lvl.granice = {xmin:10, xmax:630, ymin:10, ymax:420}; lvl.ispadajuItemi = {frekvencija:3, weapon_double:1, weapon_laser:1, freeze:1, vrijeme:1, uspori_lopte:1, dinamit:2, shield_plain:1, bodovi2:1}; lvl.igraci = {p1_x:320, p1_y:90, p1_weapon:1}; lvl.lopte.normalna1 = {id:4, tip:"normalna", boja:"crvena", splitway:"normal", battleId:0, ghostBall:false, x:449, y:170, sx:1, sy:1}; lvl.tiles.zid1 = {tip:"zid", t1x:280, t1y:90, t2x:350, t2y:100, soft:true}; var lvl = ((_level0.levelBuffer.single_level16 = new Object())); lvl.tiles = new Object(); lvl.lopte = new Object(); lvl.levelTime = 95; lvl.granice = {xmin:10, xmax:630, ymin:10, ymax:420}; lvl.ispadajuItemi = {frekvencija:3, weapon_double:1, weapon_laser:1, freeze:1, dinamit:1, shield_plain:1, bodovi1:1, bodovi2:1}; lvl.igraci = {p1_x:320, p1_y:420, p1_weapon:1}; lvl.lopte.normalna4 = {id:3, tip:"normalna", boja:"zuta", splitway:"normal", battleId:0, ghostBall:false, x:423, y:253, sx:1, sy:1}; lvl.lopte.normalna3 = {id:3, tip:"normalna", boja:"roza", splitway:"normal", battleId:0, ghostBall:false, x:528, y:36, sx:1, sy:1}; lvl.lopte.normalna2 = {id:3, tip:"normalna", boja:"crvena", splitway:"normal", battleId:0, ghostBall:false, x:318, y:36, sx:1, sy:1}; lvl.lopte.normalna1 = {id:3, tip:"normalna", boja:"roza", splitway:"normal", battleId:0, ghostBall:false, x:107, y:35, sx:1, sy:1}; lvl.tiles.zid9 = {tip:"zid", t1x:560, t1y:10, t2x:570, t2y:110, soft:true}; lvl.tiles.zid8 = {tip:"zid", t1x:490, t1y:10, t2x:500, t2y:110, soft:true}; lvl.tiles.switch7 = {tip:"switch", color:"crvena", t1x:500, t1y:100, t2x:560, t2y:110, soft:true}; lvl.tiles.zid6 = {tip:"zid", t1x:350, t1y:10, t2x:360, t2y:110, soft:true}; lvl.tiles.zid5 = {tip:"zid", t1x:280, t1y:10, t2x:290, t2y:110, soft:true}; lvl.tiles.switch4 = {tip:"switch", color:"zuta", t1x:290, t1y:100, t2x:350, t2y:110, soft:true}; lvl.tiles.zid3 = {tip:"zid", t1x:140, t1y:10, t2x:150, t2y:110, soft:true}; lvl.tiles.zid2 = {tip:"zid", t1x:70, t1y:10, t2x:80, t2y:110, soft:true}; lvl.tiles.switch1 = {tip:"switch", color:"crvena", t1x:80, t1y:100, t2x:140, t2y:110, soft:true}; var lvl = ((_level0.levelBuffer.single_level17 = new Object())); lvl.tiles = new Object(); lvl.lopte = new Object(); lvl.levelTime = 110; lvl.granice = {xmin:10, xmax:630, ymin:10, ymax:420}; lvl.ispadajuItemi = {frekvencija:3, weapon_hook:1, shield_plain:1}; lvl.igraci = {p1_x:320, p1_y:420, p1_weapon:1}; lvl.lopte.normalna8 = {id:2, tip:"normalna", boja:"zuta", splitway:"normal", battleId:0, ghostBall:false, x:274, y:38, sx:1, sy:1}; lvl.lopte.normalna7 = {id:2, tip:"normalna", boja:"zuta", splitway:"normal", battleId:0, ghostBall:false, x:420, y:127, sx:-1, sy:1}; lvl.lopte.normalna6 = {id:2, tip:"normalna", boja:"zuta", splitway:"normal", battleId:0, ghostBall:false, x:469, y:219, sx:1, sy:1}; lvl.lopte.normalna5 = {id:2, tip:"normalna", boja:"zuta", splitway:"normal", battleId:0, ghostBall:false, x:91, y:219, sx:1, sy:1}; lvl.lopte.normalna4 = {id:2, tip:"normalna", boja:"zuta", splitway:"normal", battleId:0, ghostBall:false, x:270, y:127, sx:-1, sy:1}; lvl.lopte.normalna3 = {id:2, tip:"normalna", boja:"zuta", splitway:"normal", battleId:0, ghostBall:false, x:561, y:129, sx:-1, sy:1}; lvl.lopte.normalna2 = {id:2, tip:"normalna", boja:"zuta", splitway:"normal", battleId:0, ghostBall:false, x:454, y:38, sx:1, sy:1}; lvl.lopte.normalna1 = {id:2, tip:"normalna", boja:"zuta", splitway:"normal", battleId:0, ghostBall:false, x:90, y:38, sx:1, sy:1}; lvl.tiles.keks6 = {tip:"keks", item:"weapon_hook", invis:false, t1x:10, t1y:270, t2x:90, t2y:280, soft:true}; lvl.tiles.keks5 = {tip:"keks", item:"null", invis:false, t1x:560, t1y:180, t2x:630, t2y:190, soft:true}; lvl.tiles.keks4 = {tip:"keks", item:"null", invis:false, t1x:10, t1y:90, t2x:90, t2y:100, soft:true}; lvl.tiles.zid3 = {tip:"zid", t1x:90, t1y:270, t2x:560, t2y:280, soft:true}; lvl.tiles.zid2 = {tip:"zid", t1x:90, t1y:180, t2x:560, t2y:190, soft:true}; lvl.tiles.zid1 = {tip:"zid", t1x:90, t1y:90, t2x:560, t2y:100, soft:true}; var lvl = ((_level0.levelBuffer.single_level18 = new Object())); lvl.tiles = new Object(); lvl.lopte = new Object(); lvl.levelTime = 50; lvl.granice = {xmin:10, xmax:630, ymin:10, ymax:420}; lvl.igraci = {p1_x:350, p1_y:420, p1_weapon:1}; lvl.odskok_lopti = new Object(); lvl.odskok_lopti.normalna = {boja:"default", brzinax:70, gravitacija:360, bounce_off:[0, 140, 115, 155, 195, 235]}; lvl.lopte.normalna24 = {id:1, tip:"normalna", boja:"zelena", splitway:"normal", battleId:0, ghostBall:false, x:560, y:296, sx:1, sy:1}; lvl.lopte.normalna23 = {id:1, tip:"normalna", boja:"plava", splitway:"normal", battleId:0, ghostBall:false, x:546, y:306, sx:1, sy:1}; lvl.lopte.normalna22 = {id:1, tip:"normalna", boja:"zelena", splitway:"normal", battleId:0, ghostBall:false, x:533, y:316, sx:1, sy:1}; lvl.lopte.normalna21 = {id:1, tip:"normalna", boja:"zelena", splitway:"normal", battleId:0, ghostBall:false, x:506, y:336, sx:1, sy:1}; lvl.lopte.normalna20 = {id:1, tip:"normalna", boja:"plava", splitway:"normal", battleId:0, ghostBall:false, x:519, y:326, sx:1, sy:1}; lvl.lopte.normalna19 = {id:1, tip:"normalna", boja:"zelena", splitway:"normal", battleId:0, ghostBall:false, x:424, y:397, sx:1, sy:1}; lvl.lopte.normalna18 = {id:1, tip:"normalna", boja:"plava", splitway:"normal", battleId:0, ghostBall:false, x:410, y:406, sx:1, sy:1}; lvl.lopte.normalna17 = {id:1, tip:"normalna", boja:"zelena", splitway:"normal", battleId:0, ghostBall:false, x:451, y:377, sx:1, sy:1}; lvl.lopte.normalna16 = {id:1, tip:"normalna", boja:"plava", splitway:"normal", battleId:0, ghostBall:false, x:438, y:388, sx:1, sy:1}; lvl.lopte.normalna15 = {id:1, tip:"normalna", boja:"zelena", splitway:"normal", battleId:0, ghostBall:false, x:478, y:356, sx:1, sy:1}; lvl.lopte.normalna14 = {id:1, tip:"normalna", boja:"plava", splitway:"normal", battleId:0, ghostBall:false, x:492, y:347, sx:1, sy:1}; lvl.lopte.normalna13 = {id:1, tip:"normalna", boja:"plava", splitway:"normal", battleId:0, ghostBall:false, x:465, y:366, sx:1, sy:1}; lvl.lopte.normalna12 = {id:1, tip:"normalna", boja:"zelena", splitway:"normal", battleId:0, ghostBall:false, x:210, y:380, sx:1, sy:1}; lvl.lopte.normalna11 = {id:1, tip:"normalna", boja:"plava", splitway:"normal", battleId:0, ghostBall:false, x:196, y:370, sx:1, sy:1}; lvl.lopte.normalna10 = {id:1, tip:"normalna", boja:"plava", splitway:"normal", battleId:0, ghostBall:false, x:88, y:290, sx:1, sy:1}; lvl.lopte.normalna9 = {id:1, tip:"normalna", boja:"plava", splitway:"normal", battleId:0, ghostBall:false, x:60, y:270, sx:1, sy:1}; lvl.lopte.normalna8 = {id:1, tip:"normalna", boja:"zelena", splitway:"normal", battleId:0, ghostBall:false, x:74, y:280, sx:1, sy:1}; lvl.lopte.normalna7 = {id:1, tip:"normalna", boja:"zelena", splitway:"normal", battleId:0, ghostBall:false, x:101, y:300, sx:1, sy:1}; lvl.lopte.normalna6 = {id:1, tip:"normalna", boja:"plava", splitway:"normal", battleId:0, ghostBall:false, x:115, y:310, sx:1, sy:1}; lvl.lopte.normalna5 = {id:1, tip:"normalna", boja:"zelena", splitway:"normal", battleId:0, ghostBall:false, x:128, y:320, sx:1, sy:1}; lvl.lopte.normalna4 = {id:1, tip:"normalna", boja:"plava", splitway:"normal", battleId:0, ghostBall:false, x:142, y:330, sx:1, sy:1}; lvl.lopte.normalna3 = {id:1, tip:"normalna", boja:"zelena", splitway:"normal", battleId:0, ghostBall:false, x:156, y:340, sx:1, sy:1}; lvl.lopte.normalna2 = {id:1, tip:"normalna", boja:"plava", splitway:"normal", battleId:0, ghostBall:false, x:169, y:350, sx:1, sy:1}; lvl.lopte.normalna1 = {id:1, tip:"normalna", boja:"zelena", splitway:"normal", battleId:0, ghostBall:false, x:183, y:360, sx:1, sy:1}; var lvl = ((_level0.levelBuffer.single_level19 = new Object())); lvl.tiles = new Object(); lvl.lopte = new Object(); lvl.levelTime = 70; lvl.granice = {xmin:10, xmax:630, ymin:10, ymax:420}; lvl.ispadajuItemi = {frekvencija:3, weapon_hook:1, freeze:1, shield_plain:1, bodovi2:1}; lvl.igraci = {p1_x:330, p1_y:420, p1_weapon:1}; lvl.lopte.kisobran2 = {id:3, tip:"kisobran", boja:"ljubicasta", splitway:"normal", battleId:0, ghostBall:false, x:386, y:68, sx:3, sy:3, rotacija:1}; lvl.lopte.kisobran1 = {id:3, tip:"kisobran", boja:"zelena", splitway:"normal", battleId:0, ghostBall:false, x:436, y:247, sx:3, sy:3, rotacija:1}; var lvl = ((_level0.levelBuffer.single_level20 = new Object())); lvl.tiles = new Object(); lvl.lopte = new Object(); lvl.levelTime = 75; lvl.granice = {xmin:10, xmax:630, ymin:10, ymax:420}; lvl.ispadajuItemi = {frekvencija:3, weapon_double:1, weapon_hook:1, freeze:1, shield_plain:1, shield_invincible:1, bodovi2:1, bodovi3:1}; lvl.igraci = {p1_x:330, p1_y:420, p1_weapon:1}; lvl.lopte.normalna4 = {id:3, tip:"normalna", boja:"narandjasta", splitway:"normal", battleId:0, ghostBall:false, x:462, y:129, sx:-1, sy:1}; lvl.lopte.normalna3 = {id:3, tip:"normalna", boja:"narandjasta", splitway:"normal", battleId:0, ghostBall:false, x:172, y:129, sx:1, sy:1}; lvl.lopte.kisobran2 = {id:3, tip:"kisobran", boja:"zelena", splitway:"normal", battleId:0, ghostBall:false, x:83, y:40, sx:-3, sy:3, rotacija:1}; lvl.lopte.kisobran1 = {id:3, tip:"kisobran", boja:"zelena", splitway:"normal", battleId:0, ghostBall:false, x:554, y:40, sx:3, sy:3, rotacija:1}; lvl.lopte.normalna2 = {id:3, tip:"normalna", boja:"plava", splitway:"normal", battleId:0, ghostBall:false, x:278, y:236, sx:-1, sy:1}; lvl.lopte.normalna1 = {id:3, tip:"normalna", boja:"zuta", splitway:"normal", battleId:0, ghostBall:false, x:380, y:236, sx:1, sy:1}; lvl.tiles.switch2 = {tip:"switch", color:"zuta", t1x:10, t1y:80, t2x:630, t2y:90, soft:true}; lvl.tiles.switch1 = {tip:"switch", color:"plava", t1x:10, t1y:170, t2x:630, t2y:180, soft:true}; var lvl = ((_level0.levelBuffer.single_level21 = new Object())); lvl.tiles = new Object(); lvl.lopte = new Object(); lvl.levelTime = 45; lvl.granice = {xmin:10, xmax:630, ymin:10, ymax:420}; lvl.ispadajuItemi = {frekvencija:3, weapon_double:1, freeze:1, dinamit:1, shield_plain:1, bodovi2:1}; lvl.igraci = {p1_x:330, p1_y:420, p1_weapon:1}; lvl.lopte.normalna1 = {id:5, tip:"normalna", boja:"plavozelena", splitway:"normal", battleId:0, ghostBall:false, x:305, y:100, sx:1, sy:1}; lvl.tiles.keks8 = {tip:"keks", item:"bodovi3", invis:true, t1x:10, t1y:10, t2x:60, t2y:20, soft:true}; lvl.tiles.keks7 = {tip:"keks", item:"null", invis:false, t1x:40, t1y:200, t2x:90, t2y:210, soft:true}; lvl.tiles.keks6 = {tip:"keks", item:"freeze", invis:false, t1x:120, t1y:200, t2x:170, t2y:210, soft:true}; lvl.tiles.keks5 = {tip:"keks", item:"null", invis:false, t1x:550, t1y:200, t2x:600, t2y:210, soft:true}; lvl.tiles.keks4 = {tip:"keks", item:"null", invis:false, t1x:470, t1y:200, t2x:520, t2y:210, soft:true}; lvl.tiles.keks3 = {tip:"keks", item:"null", invis:false, t1x:380, t1y:200, t2x:430, t2y:210, soft:true}; lvl.tiles.keks2 = {tip:"keks", item:"null", invis:false, t1x:290, t1y:200, t2x:340, t2y:210, soft:true}; lvl.tiles.keks1 = {tip:"keks", item:"null", invis:false, t1x:200, t1y:200, t2x:250, t2y:210, soft:true}; var lvl = ((_level0.levelBuffer.single_level22 = new Object())); lvl.tiles = new Object(); lvl.lopte = new Object(); lvl.levelTime = 40; lvl.granice = {xmin:10, xmax:630, ymin:10, ymax:420}; lvl.ispadajuItemi = {frekvencija:3, weapon_double:1, weapon_hook:1, weapon_laser:1, freeze:1, uspori_lopte:1, dinamit:1, bodovi2:1, bodovi3:1, extra_life:1}; lvl.igraci = {p1_x:330, p1_y:420, p1_weapon:1}; lvl.lopte.kisobran3 = {id:3, tip:"kisobran", boja:"narandjasta", splitway:"normal", battleId:0, ghostBall:false, x:78, y:47, sx:3, sy:3, rotacija:-1}; lvl.lopte.kisobran2 = {id:4, tip:"kisobran", boja:"zelena", splitway:"normal", battleId:0, ghostBall:false, x:278, y:67, sx:-3, sy:3, rotacija:1}; lvl.lopte.kisobran1 = {id:3, tip:"kisobran", boja:"narandjasta", splitway:"normal", battleId:0, ghostBall:false, x:442, y:47, sx:3, sy:3, rotacija:-1}; lvl.tiles.zid2 = {tip:"zid", t1x:120, t1y:130, t2x:130, t2y:280, soft:true}; lvl.tiles.zid1 = {tip:"zid", t1x:510, t1y:130, t2x:520, t2y:280, soft:true}; var lvl = ((_level0.levelBuffer.single_level23 = new Object())); lvl.tiles = new Object(); lvl.lopte = new Object(); lvl.levelTime = 35; lvl.granice = {xmin:10, xmax:630, ymin:10, ymax:420}; lvl.ispadajuItemi = {frekvencija:3, weapon_hook:1, freeze:1, bodovi2:1}; lvl.igraci = {p1_x:330, p1_y:420, p1_weapon:1}; lvl.lopte.kontra1 = {id:4, tip:"kontra", boja:"crvena", splitway:"normal", battleId:0, ghostBall:false, x:312, y:55, sx:1, sy:-1}; var lvl = ((_level0.levelBuffer.single_level24 = new Object())); lvl.tiles = new Object(); lvl.lopte = new Object(); lvl.levelTime = 28; lvl.granice = {xmin:10, xmax:630, ymin:10, ymax:420}; lvl.ispadajuItemi = {frekvencija:3, weapon_hook:1, freeze:1, bodovi2:1}; lvl.igraci = {p1_x:330, p1_y:420, p1_weapon:1}; lvl.lopte.kontra2 = {id:2, tip:"kontra", boja:"crvena", splitway:"normal", battleId:0, ghostBall:false, x:262, y:86, sx:-1, sy:1}; lvl.lopte.kontra1 = {id:2, tip:"kontra", boja:"crvena", splitway:"normal", battleId:0, ghostBall:false, x:397, y:86, sx:1, sy:1}; lvl.lopte.normalna2 = {id:2, tip:"normalna", boja:"crvena", splitway:"normal", battleId:0, ghostBall:true, x:265, y:253, sx:-1, sy:1}; lvl.lopte.normalna1 = {id:2, tip:"normalna", boja:"crvena", splitway:"normal", battleId:0, ghostBall:true, x:400, y:253, sx:1, sy:1}; var lvl = ((_level0.levelBuffer.single_level25 = new Object())); lvl.tiles = new Object(); lvl.lopte = new Object(); lvl.levelTime = 80; lvl.granice = {xmin:10, xmax:630, ymin:10, ymax:420}; lvl.ispadajuItemi = {frekvencija:3, weapon_hook:1, freeze:1, vrijeme:1, uspori_lopte:1, shield_plain:1, bodovi2:1, bodovi3:1}; lvl.igraci = {p1_x:330, p1_y:420, p1_weapon:1}; lvl.lopte.kisobran2 = {id:3, tip:"kisobran", boja:"plavozelena", splitway:"normal", battleId:0, ghostBall:false, x:146, y:116, sx:3, sy:3, rotacija:1}; lvl.lopte.normalna7 = {id:3, tip:"normalna", boja:"zelena", splitway:"normal", battleId:0, ghostBall:false, x:63, y:109, sx:1, sy:1}; lvl.lopte.normalna6 = {id:3, tip:"normalna", boja:"zelena", splitway:"normal", battleId:0, ghostBall:false, x:178, y:51, sx:1, sy:1}; lvl.lopte.kisobran1 = {id:1, tip:"kisobran", boja:"roza", splitway:"normal", battleId:0, ghostBall:false, x:27, y:236, sx:3, sy:3, rotacija:1}; lvl.lopte.normalna5 = {id:3, tip:"normalna", boja:"crvena", splitway:"normal", battleId:0, ghostBall:false, x:456, y:77, sx:1, sy:1}; lvl.lopte.normalna4 = {id:3, tip:"normalna", boja:"zuta", splitway:"normal", battleId:0, ghostBall:false, x:123, y:341, sx:1, sy:1}; lvl.lopte.normalna3 = {id:3, tip:"normalna", boja:"zuta", splitway:"normal", battleId:0, ghostBall:false, x:216, y:234, sx:1, sy:1}; lvl.lopte.normalna2 = {id:3, tip:"normalna", boja:"crvena", splitway:"normal", battleId:0, ghostBall:false, x:543, y:40, sx:1, sy:1}; lvl.lopte.normalna1 = {id:3, tip:"normalna", boja:"ljubicasta", splitway:"normal", battleId:0, ghostBall:false, x:501, y:267, sx:1, sy:1}; lvl.tiles.keks8 = {tip:"keks", item:"shield_plain", invis:false, t1x:10, t1y:10, t2x:50, t2y:20, soft:true}; lvl.tiles.ljestve7 = {tip:"ljestve", p1ok:1, p2ok:1, t1x:30, t1y:180, t2x:50, t2y:420}; lvl.tiles.switch6 = {tip:"switch", color:"crvena", t1x:250, t1y:10, t2x:260, t2y:180, soft:true}; lvl.tiles.ljestve5 = {tip:"ljestve", p1ok:1, p2ok:1, t1x:600, t1y:180, t2x:620, t2y:420}; lvl.tiles.switch4 = {tip:"switch", color:"zuta", t1x:580, t1y:190, t2x:590, t2y:420, soft:true}; lvl.tiles.zid3 = {tip:"zid", t1x:10, t1y:180, t2x:630, t2y:190, soft:true}; lvl.tiles.switch2 = {tip:"switch", color:"ljubicasta", t1x:280, t1y:190, t2x:290, t2y:420, soft:true}; lvl.tiles.zid1 = {tip:"zid", t1x:70, t1y:190, t2x:80, t2y:420, soft:true}; var lvl = ((_level0.levelBuffer.single_level26 = new Object())); lvl.tiles = new Object(); lvl.lopte = new Object(); lvl.levelTime = 35; lvl.granice = {xmin:10, xmax:630, ymin:10, ymax:420}; lvl.ispadajuItemi = {frekvencija:3, weapon_double:1, vrijeme:1, uspori_lopte:1, dinamit:1, shield_plain:1, shield_invincible:1, bodovi3:1}; lvl.igraci = {p1_x:330, p1_y:420, p1_weapon:1}; lvl.lopte.normalna1 = {id:5, tip:"normalna", boja:"crvena", splitway:"normal", battleId:0, ghostBall:false, x:406, y:160, sx:1, sy:1}; var lvl = ((_level0.levelBuffer.single_level27 = new Object())); lvl.tiles = new Object(); lvl.lopte = new Object(); lvl.levelTime = 50; lvl.granice = {xmin:10, xmax:630, ymin:10, ymax:420}; lvl.ispadajuItemi = {frekvencija:3, weapon_double:1, vrijeme:1, uspori_lopte:1, dinamit:1, shield_invincible:1, bodovi3:2}; lvl.igraci = {p1_x:330, p1_y:420, p1_weapon:1}; lvl.lopte.kisobran2 = {id:4, tip:"kisobran", boja:"plavozelena", splitway:"normal", battleId:0, ghostBall:true, x:200, y:78, sx:-3, sy:3, rotacija:-1}; lvl.lopte.kisobran1 = {id:4, tip:"kisobran", boja:"roza", splitway:"normal", battleId:0, ghostBall:true, x:440, y:78, sx:3, sy:3, rotacija:1}; var lvl = ((_level0.levelBuffer.single_level28 = new Object())); lvl.tiles = new Object(); lvl.lopte = new Object(); lvl.levelTime = 60; lvl.granice = {xmin:10, xmax:630, ymin:10, ymax:420}; lvl.ispadajuItemi = {frekvencija:3, weapon_hook:1, weapon_laser:1, freeze:1, uspori_lopte:1, dinamit:1, shield_plain:1, bodovi2:1, bodovi3:1}; lvl.igraci = {p1_x:330, p1_y:420, p1_weapon:1}; lvl.lopte.normalna4 = {id:3, tip:"normalna", boja:"zuta", splitway:"normal", battleId:0, ghostBall:false, x:257, y:245, sx:-1, sy:1}; lvl.lopte.normalna3 = {id:3, tip:"normalna", boja:"zuta", splitway:"normal", battleId:0, ghostBall:false, x:407, y:245, sx:1, sy:1}; lvl.lopte.normalna2 = {id:3, tip:"normalna", boja:"crvena", splitway:"normal", battleId:0, ghostBall:false, x:545, y:44, sx:1, sy:1}; lvl.lopte.normalna1 = {id:3, tip:"normalna", boja:"crvena", splitway:"normal", battleId:0, ghostBall:false, x:88, y:44, sx:-1, sy:1}; lvl.tiles.keks6 = {tip:"keks", item:"weapon_hook", invis:true, t1x:300, t1y:190, t2x:350, t2y:200, soft:true}; lvl.tiles.ljestve5 = {tip:"ljestve", p1ok:1, p2ok:1, t1x:600, t1y:180, t2x:620, t2y:420}; lvl.tiles.ljestve4 = {tip:"ljestve", p1ok:1, p2ok:1, t1x:20, t1y:180, t2x:40, t2y:420}; lvl.tiles.led3 = {tip:"led", t1x:70, t1y:180, t2x:570, t2y:190, soft:true}; lvl.tiles.zid2 = {tip:"zid", t1x:570, t1y:180, t2x:630, t2y:190, soft:true}; lvl.tiles.zid1 = {tip:"zid", t1x:10, t1y:180, t2x:70, t2y:190, soft:true}; var lvl = ((_level0.levelBuffer.single_level29 = new Object())); lvl.tiles = new Object(); lvl.lopte = new Object(); lvl.levelTime = 120; lvl.granice = {xmin:10, xmax:630, ymin:10, ymax:420}; lvl.ispadajuItemi = {frekvencija:3, weapon_hook:1, uspori_lopte:1, bodovi3:1}; lvl.igraci = {p1_x:550, p1_y:420, p1_weapon:1}; lvl.lopte.normalna14 = {id:3, tip:"normalna", boja:"zelena", splitway:"normal", battleId:0, ghostBall:true, x:384, y:174, sx:1, sy:-1}; lvl.lopte.normalna13 = {id:3, tip:"normalna", boja:"zelena", splitway:"normal", battleId:0, ghostBall:true, x:244, y:174, sx:1, sy:-1}; lvl.lopte.normalna12 = {id:3, tip:"normalna", boja:"zelena", splitway:"normal", battleId:0, ghostBall:true, x:178, y:67, sx:1, sy:1}; lvl.lopte.normalna11 = {id:3, tip:"normalna", boja:"zelena", splitway:"normal", battleId:0, ghostBall:true, x:314, y:67, sx:1, sy:1}; lvl.lopte.normalna10 = {id:3, tip:"normalna", boja:"zelena", splitway:"normal", battleId:0, ghostBall:true, x:456, y:67, sx:1, sy:1}; lvl.lopte.kisobran1 = {id:1, tip:"kisobran", boja:"zuta", splitway:"normal", battleId:0, ghostBall:false, x:37, y:26, sx:3, sy:3, rotacija:1}; lvl.lopte.normalna9 = {id:2, tip:"normalna", boja:"crvena", splitway:"normal", battleId:0, ghostBall:true, x:81, y:402, sx:1, sy:-1}; lvl.lopte.normalna8 = {id:2, tip:"normalna", boja:"crvena", splitway:"normal", battleId:0, ghostBall:true, x:27, y:245, sx:1, sy:1}; lvl.lopte.normalna7 = {id:2, tip:"normalna", boja:"crvena", splitway:"normal", battleId:0, ghostBall:true, x:298, y:402, sx:1, sy:-1}; lvl.lopte.normalna6 = {id:2, tip:"normalna", boja:"crvena", splitway:"normal", battleId:0, ghostBall:true, x:399, y:402, sx:1, sy:-1}; lvl.lopte.normalna5 = {id:2, tip:"normalna", boja:"crvena", splitway:"normal", battleId:0, ghostBall:true, x:445, y:245, sx:1, sy:1}; lvl.lopte.normalna4 = {id:2, tip:"normalna", boja:"crvena", splitway:"normal", battleId:0, ghostBall:true, x:345, y:245, sx:1, sy:1}; lvl.lopte.normalna3 = {id:2, tip:"normalna", boja:"crvena", splitway:"normal", battleId:0, ghostBall:true, x:189, y:402, sx:1, sy:-1}; lvl.lopte.normalna2 = {id:2, tip:"normalna", boja:"crvena", splitway:"normal", battleId:0, ghostBall:true, x:235, y:245, sx:1, sy:1}; lvl.lopte.normalna1 = {id:2, tip:"normalna", boja:"crvena", splitway:"normal", battleId:0, ghostBall:true, x:135, y:245, sx:1, sy:1}; lvl.tiles.keks5 = {tip:"keks", item:"shield_invincible", invis:false, t1x:10, t1y:50, t2x:120, t2y:60, soft:true}; lvl.tiles.keks4 = {tip:"keks", item:"zvijezda", invis:false, t1x:580, t1y:10, t2x:630, t2y:20, soft:true}; lvl.tiles.switch3 = {tip:"switch", color:"zuta", t1x:120, t1y:10, t2x:130, t2y:200, soft:true}; lvl.tiles.zid2 = {tip:"zid", t1x:10, t1y:200, t2x:630, t2y:210, soft:true}; lvl.tiles.ljestve1 = {tip:"ljestve", p1ok:1, p2ok:1, t1x:20, t1y:200, t2x:40, t2y:420}; var lvl = ((_level0.levelBuffer.single_level30 = new Object())); lvl.tiles = new Object(); lvl.lopte = new Object(); lvl.levelTime = 30; lvl.granice = {xmin:10, xmax:630, ymin:10, ymax:420}; lvl.ispadajuItemi = {frekvencija:3, uspori_lopte:1, bodovi3:1}; lvl.igraci = {p1_x:550, p1_y:420, p1_weapon:1}; lvl.lopte.normalna1 = {id:3, tip:"normalna", boja:"crvena", splitway:"double", battleId:0, ghostBall:false, x:297, y:183, sx:1, sy:1}; var lvl = ((_level0.levelBuffer.single_level31 = new Object())); lvl.tiles = new Object(); lvl.lopte = new Object(); lvl.levelTime = 45; lvl.granice = {xmin:10, xmax:630, ymin:10, ymax:420}; lvl.ispadajuItemi = {frekvencija:3, weapon_hook:1, vrijeme:1, uspori_lopte:1, shield_plain:1}; lvl.igraci = {p1_x:330, p1_y:420, p1_weapon:1}; lvl.odskok_lopti = new Object(); lvl.odskok_lopti.normalna = {boja:"default", brzinax:70, gravitacija:360, bounce_off:[0, 235, 235, 235, 235, 235]}; lvl.lopte.normalna2 = {id:3, tip:"normalna", boja:"zuta", splitway:"normal", battleId:0, ghostBall:false, x:546, y:373, sx:1, sy:-1}; lvl.lopte.normalna1 = {id:3, tip:"normalna", boja:"zuta", splitway:"normal", battleId:0, ghostBall:false, x:96, y:373, sx:-1, sy:-1}; lvl.lopte.kontra2 = {id:3, tip:"kontra", boja:"crvena", splitway:"normal", battleId:0, ghostBall:false, x:94, y:43, sx:-1, sy:1}; lvl.lopte.kontra1 = {id:3, tip:"kontra", boja:"crvena", splitway:"normal", battleId:0, ghostBall:false, x:571, y:44, sx:1, sy:1}; lvl.tiles.zid3 = {tip:"zid", t1x:270, t1y:200, t2x:390, t2y:210, soft:true}; lvl.tiles.zid2 = {tip:"zid", t1x:420, t1y:100, t2x:540, t2y:110, soft:true}; lvl.tiles.zid1 = {tip:"zid", t1x:120, t1y:100, t2x:240, t2y:110, soft:true}; var lvl = ((_level0.levelBuffer.single_level32 = new Object())); lvl.tiles = new Object(); lvl.lopte = new Object(); lvl.levelTime = 60; lvl.granice = {xmin:10, xmax:630, ymin:10, ymax:420}; lvl.ispadajuItemi = {frekvencija:3, weapon_double:1, weapon_laser:1, shield_plain:1, bodovi3:1}; lvl.igraci = {p1_x:180, p1_y:420, p1_weapon:1}; lvl.lopte.normalna4 = {id:1, tip:"normalna", boja:"plava", splitway:"normal", battleId:0, ghostBall:false, x:30, y:24, sx:1, sy:1}; lvl.lopte.normalna3 = {id:3, tip:"normalna", boja:"zuta", splitway:"normal", battleId:0, ghostBall:false, x:526, y:222, sx:1, sy:1}; lvl.lopte.normalna2 = {id:4, tip:"normalna", boja:"zelena", splitway:"normal", battleId:0, ghostBall:false, x:563, y:62, sx:1, sy:1}; lvl.lopte.normalna1 = {id:3, tip:"normalna", boja:"crvena", splitway:"normal", battleId:0, ghostBall:false, x:51, y:256, sx:1, sy:1}; lvl.tiles.switch10 = {tip:"switch", color:"plava", t1x:10, t1y:170, t2x:300, t2y:180, soft:true}; lvl.tiles.zid9 = {tip:"zid", t1x:60, t1y:10, t2x:70, t2y:50, soft:true}; lvl.tiles.keks8 = {tip:"keks", item:"null", invis:false, t1x:10, t1y:40, t2x:60, t2y:50, soft:true}; lvl.tiles.switch7 = {tip:"switch", color:"plava", t1x:490, t1y:140, t2x:630, t2y:150, soft:true}; lvl.tiles.switch6 = {tip:"switch", color:"plava", t1x:480, t1y:10, t2x:490, t2y:150, soft:true}; lvl.tiles.switch5 = {tip:"switch", color:"crvena", t1x:560, t1y:320, t2x:570, t2y:420, soft:true}; lvl.tiles.tramboline4 = {tip:"tramboline", t1x:360, t1y:240, t2x:410, t2y:250, soft:true}; lvl.tiles.ljestve3 = {tip:"ljestve", p1ok:1, p2ok:1, t1x:590, t1y:310, t2x:610, t2y:420}; lvl.tiles.zid2 = {tip:"zid", t1x:530, t1y:310, t2x:630, t2y:320, soft:true}; lvl.tiles.tramboline1 = {tip:"tramboline", t1x:480, t1y:310, t2x:530, t2y:320, soft:true}; var lvl = ((_level0.levelBuffer.single_level33 = new Object())); lvl.tiles = new Object(); lvl.lopte = new Object(); lvl.levelTime = 65; lvl.granice = {xmin:10, xmax:630, ymin:10, ymax:420}; lvl.ispadajuItemi = {frekvencija:3, weapon_double:1, shield_plain:1, bodovi2:1, bodovi3:1, extra_life:1}; lvl.igraci = {p1_x:180, p1_y:420, p1_weapon:1}; lvl.lopte.normalna9 = {id:2, tip:"normalna", boja:"ljubicasta", splitway:"double", battleId:0, ghostBall:false, x:357, y:125, sx:1, sy:1}; lvl.lopte.normalna8 = {id:2, tip:"normalna", boja:"ljubicasta", splitway:"double", battleId:0, ghostBall:false, x:535, y:50, sx:1, sy:1}; lvl.lopte.normalna7 = {id:2, tip:"normalna", boja:"ljubicasta", splitway:"double", battleId:0, ghostBall:false, x:228, y:92, sx:1, sy:1}; lvl.lopte.normalna6 = {id:2, tip:"normalna", boja:"ljubicasta", splitway:"double", battleId:0, ghostBall:false, x:160, y:46, sx:1, sy:1}; lvl.lopte.normalna5 = {id:2, tip:"normalna", boja:"ljubicasta", splitway:"double", battleId:0, ghostBall:false, x:399, y:50, sx:1, sy:1}; lvl.lopte.normalna4 = {id:2, tip:"normalna", boja:"ljubicasta", splitway:"double", battleId:0, ghostBall:false, x:61, y:55, sx:1, sy:1}; lvl.lopte.normalna3 = {id:2, tip:"normalna", boja:"ljubicasta", splitway:"double", battleId:0, ghostBall:false, x:308, y:61, sx:1, sy:1}; lvl.lopte.normalna2 = {id:2, tip:"normalna", boja:"ljubicasta", splitway:"double", battleId:0, ghostBall:false, x:160, y:125, sx:1, sy:1}; lvl.lopte.normalna1 = {id:2, tip:"normalna", boja:"ljubicasta", splitway:"double", battleId:0, ghostBall:false, x:499, y:134, sx:1, sy:1}; lvl.tiles.zid9 = {tip:"zid", t1x:580, t1y:190, t2x:630, t2y:200, soft:true}; lvl.tiles.zid8 = {tip:"zid", t1x:500, t1y:190, t2x:560, t2y:200, soft:true}; lvl.tiles.keks7 = {tip:"keks", item:"null", invis:false, t1x:430, t1y:190, t2x:480, t2y:200, soft:true}; lvl.tiles.zid6 = {tip:"zid", t1x:360, t1y:190, t2x:410, t2y:200, soft:true}; lvl.tiles.keks5 = {tip:"keks", item:"null", invis:false, t1x:290, t1y:190, t2x:340, t2y:200, soft:true}; lvl.tiles.zid4 = {tip:"zid", t1x:220, t1y:190, t2x:270, t2y:200, soft:true}; lvl.tiles.keks3 = {tip:"keks", item:"null", invis:false, t1x:150, t1y:190, t2x:200, t2y:200, soft:true}; lvl.tiles.zid2 = {tip:"zid", t1x:80, t1y:190, t2x:130, t2y:200, soft:true}; lvl.tiles.zid1 = {tip:"zid", t1x:10, t1y:190, t2x:60, t2y:200, soft:true}; var lvl = ((_level0.levelBuffer.single_level34 = new Object())); lvl.tiles = new Object(); lvl.lopte = new Object(); lvl.levelTime = 90; lvl.granice = {xmin:10, xmax:630, ymin:10, ymax:420}; lvl.ispadajuItemi = {frekvencija:3, weapon_double:1, weapon_laser:1, freeze:1, vrijeme:1, uspori_lopte:1, shield_plain:1, shield_invincible:1, bodovi2:1, bodovi3:1}; lvl.igraci = {p1_x:310, p1_y:420, p1_weapon:1}; lvl.lopte.normalna4 = {id:3, tip:"normalna", boja:"crvena", splitway:"normal", battleId:0, ghostBall:false, x:252, y:238, sx:-1, sy:1}; lvl.lopte.normalna3 = {id:3, tip:"normalna", boja:"ljubicasta", splitway:"normal", battleId:0, ghostBall:false, x:368, y:238, sx:1, sy:1}; lvl.lopte.normalna2 = {id:5, tip:"normalna", boja:"plava", splitway:"normal", battleId:0, ghostBall:false, x:91, y:91, sx:-1, sy:1}; lvl.lopte.normalna1 = {id:5, tip:"normalna", boja:"zelena", splitway:"normal", battleId:0, ghostBall:false, x:549, y:89, sx:1, sy:1}; lvl.tiles.switch8 = {tip:"switch", color:"ljubicasta", t1x:450, t1y:10, t2x:460, t2y:180, soft:true}; lvl.tiles.switch7 = {tip:"switch", color:"ljubicasta", t1x:450, t1y:180, t2x:630, t2y:190, soft:true}; lvl.tiles.switch6 = {tip:"switch", color:"crvena", t1x:460, t1y:10, t2x:470, t2y:170, soft:true}; lvl.tiles.switch5 = {tip:"switch", color:"crvena", t1x:460, t1y:170, t2x:630, t2y:180, soft:true}; lvl.tiles.switch4 = {tip:"switch", color:"ljubicasta", t1x:180, t1y:10, t2x:190, t2y:180, soft:true}; lvl.tiles.switch3 = {tip:"switch", color:"ljubicasta", t1x:10, t1y:180, t2x:190, t2y:190, soft:true}; lvl.tiles.switch2 = {tip:"switch", color:"crvena", t1x:170, t1y:10, t2x:180, t2y:170, soft:true}; lvl.tiles.switch1 = {tip:"switch", color:"crvena", t1x:10, t1y:170, t2x:180, t2y:180, soft:true}; var lvl = ((_level0.levelBuffer.single_level35 = new Object())); lvl.tiles = new Object(); lvl.lopte = new Object(); lvl.levelTime = 50; lvl.granice = {xmin:10, xmax:630, ymin:10, ymax:420}; lvl.ispadajuItemi = {frekvencija:3, weapon_double:1, vrijeme:1, dinamit:1, shield_plain:1, bodovi2:1, bodovi3:1}; lvl.igraci = {p1_x:310, p1_y:420, p1_weapon:1}; lvl.lopte.kisobran4 = {id:3, tip:"kisobran", boja:"narandjasta", splitway:"normal", battleId:0, ghostBall:false, x:248, y:222, sx:-3, sy:3, rotacija:-1}; lvl.lopte.kisobran3 = {id:3, tip:"kisobran", boja:"zelena", splitway:"normal", battleId:0, ghostBall:false, x:377, y:222, sx:-3, sy:-3, rotacija:1}; lvl.lopte.normalna2 = {id:1, tip:"normalna", boja:"plava", splitway:"normal", battleId:0, ghostBall:false, x:260, y:25, sx:1, sy:1}; lvl.lopte.normalna1 = {id:1, tip:"normalna", boja:"crvena", splitway:"normal", battleId:0, ghostBall:false, x:370, y:24, sx:1, sy:1}; lvl.lopte.kisobran2 = {id:3, tip:"kisobran", boja:"narandjasta", splitway:"normal", battleId:0, ghostBall:false, x:366, y:219, sx:-3, sy:3, rotacija:-1}; lvl.lopte.kisobran1 = {id:3, tip:"kisobran", boja:"zelena", splitway:"normal", battleId:0, ghostBall:false, x:299, y:226, sx:-3, sy:-3, rotacija:1}; lvl.tiles.switch20 = {tip:"switch", color:"crvena", t1x:200, t1y:260, t2x:430, t2y:270, soft:true}; lvl.tiles.ljestve19 = {tip:"ljestve", p1ok:1, p2ok:1, t1x:20, t1y:160, t2x:40, t2y:290}; lvl.tiles.ljestve18 = {tip:"ljestve", p1ok:1, p2ok:1, t1x:600, t1y:160, t2x:620, t2y:290}; lvl.tiles.keks17 = {tip:"keks", item:"null", invis:false, t1x:350, t1y:40, t2x:390, t2y:50, soft:true}; lvl.tiles.zid16 = {tip:"zid", t1x:380, t1y:10, t2x:390, t2y:40, soft:true}; lvl.tiles.zid15 = {tip:"zid", t1x:350, t1y:10, t2x:360, t2y:40, soft:true}; lvl.tiles.keks14 = {tip:"keks", item:"null", invis:false, t1x:240, t1y:40, t2x:280, t2y:50, soft:true}; lvl.tiles.zid13 = {tip:"zid", t1x:270, t1y:10, t2x:280, t2y:40, soft:true}; lvl.tiles.zid12 = {tip:"zid", t1x:240, t1y:10, t2x:250, t2y:40, soft:true}; lvl.tiles.tramboline11 = {tip:"tramboline", t1x:90, t1y:160, t2x:140, t2y:170, soft:true}; lvl.tiles.tramboline10 = {tip:"tramboline", t1x:490, t1y:160, t2x:540, t2y:170, soft:true}; lvl.tiles.zid9 = {tip:"zid", t1x:10, t1y:160, t2x:90, t2y:170, soft:true}; lvl.tiles.zid8 = {tip:"zid", t1x:540, t1y:160, t2x:630, t2y:170, soft:true}; lvl.tiles.ljestve7 = {tip:"ljestve", p1ok:1, p2ok:1, t1x:530, t1y:290, t2x:550, t2y:420}; lvl.tiles.ljestve6 = {tip:"ljestve", p1ok:1, p2ok:1, t1x:80, t1y:290, t2x:100, t2y:420}; lvl.tiles.zid5 = {tip:"zid", t1x:520, t1y:290, t2x:630, t2y:300, soft:true}; lvl.tiles.switch4 = {tip:"switch", color:"crvena", t1x:420, t1y:120, t2x:430, t2y:260, soft:true}; lvl.tiles.switch3 = {tip:"switch", color:"crvena", t1x:200, t1y:120, t2x:210, t2y:260, soft:true}; lvl.tiles.switch2 = {tip:"switch", color:"plava", t1x:210, t1y:180, t2x:420, t2y:190, soft:true}; lvl.tiles.zid1 = {tip:"zid", t1x:10, t1y:290, t2x:120, t2y:300, soft:true}; var lvl = ((_level0.levelBuffer.single_level36 = new Object())); lvl.tiles = new Object(); lvl.lopte = new Object(); lvl.levelTime = 37; lvl.granice = {xmin:10, xmax:630, ymin:10, ymax:420}; lvl.ispadajuItemi = {frekvencija:3, weapon_double:1, weapon_hook:1}; lvl.igraci = {p1_x:310, p1_y:420, p1_weapon:1}; lvl.lopte.normalna3 = {id:3, tip:"normalna", boja:"roza", splitway:"normal", battleId:0, ghostBall:false, x:326, y:144, sx:1, sy:1}; lvl.lopte.normalna2 = {id:3, tip:"normalna", boja:"roza", splitway:"normal", battleId:0, ghostBall:false, x:86, y:144, sx:-1, sy:1}; lvl.lopte.normalna1 = {id:3, tip:"normalna", boja:"roza", splitway:"normal", battleId:0, ghostBall:false, x:546, y:144, sx:1, sy:1}; lvl.tiles.ljestve10 = {tip:"ljestve", p1ok:1, p2ok:1, t1x:420, t1y:280, t2x:440, t2y:420}; lvl.tiles.tramboline9 = {tip:"tramboline", t1x:410, t1y:280, t2x:450, t2y:290, soft:true}; lvl.tiles.ljestve8 = {tip:"ljestve", p1ok:1, p2ok:1, t1x:470, t1y:280, t2x:490, t2y:420}; lvl.tiles.tramboline7 = {tip:"tramboline", t1x:460, t1y:280, t2x:500, t2y:290, soft:true}; lvl.tiles.zid6 = {tip:"zid", t1x:450, t1y:230, t2x:460, t2y:420, soft:true}; lvl.tiles.ljestve5 = {tip:"ljestve", p1ok:1, p2ok:1, t1x:160, t1y:280, t2x:180, t2y:420}; lvl.tiles.tramboline4 = {tip:"tramboline", t1x:150, t1y:280, t2x:190, t2y:290, soft:true}; lvl.tiles.ljestve3 = {tip:"ljestve", p1ok:1, p2ok:1, t1x:210, t1y:280, t2x:230, t2y:420}; lvl.tiles.tramboline2 = {tip:"tramboline", t1x:200, t1y:280, t2x:240, t2y:290, soft:true}; lvl.tiles.zid1 = {tip:"zid", t1x:190, t1y:230, t2x:200, t2y:420, soft:true}; var lvl = ((_level0.levelBuffer.single_level37 = new Object())); lvl.tiles = new Object(); lvl.lopte = new Object(); lvl.levelTime = 55; lvl.granice = {xmin:10, xmax:630, ymin:10, ymax:420}; lvl.ispadajuItemi = {frekvencija:3, weapon_hook:1, uspori_lopte:1, dinamit:1}; lvl.igraci = {p1_x:310, p1_y:420, p1_weapon:1}; lvl.lopte.normalna3 = {id:3, tip:"normalna", boja:"zelena", splitway:"double", battleId:0, ghostBall:false, x:65, y:117, sx:1, sy:1}; lvl.lopte.normalna2 = {id:3, tip:"normalna", boja:"zelena", splitway:"double", battleId:0, ghostBall:false, x:535, y:113, sx:1, sy:1}; lvl.lopte.normalna1 = {id:3, tip:"normalna", boja:"zuta", splitway:"normal", battleId:0, ghostBall:false, x:257, y:60, sx:1, sy:1}; lvl.tiles.ljestve5 = {tip:"ljestve", p1ok:1, p2ok:1, t1x:450, t1y:210, t2x:470, t2y:420}; lvl.tiles.zid4 = {tip:"zid", t1x:440, t1y:210, t2x:480, t2y:220, soft:true}; lvl.tiles.zid3 = {tip:"zid", t1x:170, t1y:20, t2x:180, t2y:150, soft:true}; lvl.tiles.zid2 = {tip:"zid", t1x:430, t1y:20, t2x:440, t2y:150, soft:true}; lvl.tiles.led1 = {tip:"led", t1x:170, t1y:210, t2x:440, t2y:220, soft:true}; var lvl = ((_level0.levelBuffer.single_level38 = new Object())); lvl.tiles = new Object(); lvl.lopte = new Object(); lvl.levelTime = 55; lvl.granice = {xmin:10, xmax:630, ymin:10, ymax:420}; lvl.ispadajuItemi = {frekvencija:3, weapon_hook:1, uspori_lopte:1, dinamit:1, shield_plain:1}; lvl.igraci = {p1_x:330, p1_y:200, p1_weapon:1}; lvl.lopte.normalna4 = {id:3, tip:"normalna", boja:"plava", splitway:"normal", battleId:0, ghostBall:false, x:235, y:234, sx:-1, sy:1}; lvl.lopte.normalna3 = {id:3, tip:"normalna", boja:"plava", splitway:"normal", battleId:0, ghostBall:false, x:445, y:234, sx:1, sy:1}; lvl.lopte.normalna2 = {id:3, tip:"normalna", boja:"plava", splitway:"normal", battleId:0, ghostBall:false, x:235, y:33, sx:-1, sy:1}; lvl.lopte.normalna1 = {id:3, tip:"normalna", boja:"plava", splitway:"normal", battleId:0, ghostBall:false, x:445, y:33, sx:1, sy:1}; lvl.tiles.keks5 = {tip:"keks", item:"weapon_hook", invis:true, t1x:300, t1y:10, t2x:350, t2y:20, soft:true}; lvl.tiles.ljestve4 = {tip:"ljestve", p1ok:1, p2ok:1, t1x:600, t1y:200, t2x:620, t2y:410}; lvl.tiles.ljestve3 = {tip:"ljestve", p1ok:1, p2ok:1, t1x:20, t1y:200, t2x:40, t2y:410}; lvl.tiles.led2 = {tip:"led", t1x:10, t1y:410, t2x:630, t2y:420, soft:true}; lvl.tiles.led1 = {tip:"led", t1x:10, t1y:200, t2x:630, t2y:210, soft:true}; var lvl = ((_level0.levelBuffer.single_level39 = new Object())); lvl.tiles = new Object(); lvl.lopte = new Object(); lvl.levelTime = 55; lvl.granice = {xmin:10, xmax:630, ymin:10, ymax:420}; lvl.ispadajuItemi = {frekvencija:3, weapon_double:1, weapon_laser:1, uspori_lopte:1, dinamit:1}; lvl.igraci = {p1_x:310, p1_y:410, p1_weapon:1}; lvl.lopte.normalna1 = {id:5, tip:"normalna", boja:"ljubicasta", splitway:"normal", battleId:0, ghostBall:false, x:133, y:114, sx:1, sy:1}; lvl.tiles.keks4 = {tip:"keks", item:"shield_plain", invis:true, t1x:590, t1y:10, t2x:630, t2y:20, soft:true}; lvl.tiles.zid3 = {tip:"zid", t1x:590, t1y:70, t2x:630, t2y:80, soft:true}; lvl.tiles.ljestve2 = {tip:"ljestve", p1ok:1, p2ok:1, t1x:600, t1y:70, t2x:620, t2y:410}; lvl.tiles.led1 = {tip:"led", t1x:10, t1y:410, t2x:630, t2y:420, soft:true}; var lvl = ((_level0.levelBuffer.single_level40 = new Object())); lvl.tiles = new Object(); lvl.lopte = new Object(); lvl.levelTime = 55; lvl.granice = {xmin:10, xmax:630, ymin:10, ymax:420}; lvl.ispadajuItemi = {frekvencija:3, weapon_double:1, weapon_laser:1, uspori_lopte:1, dinamit:1}; lvl.igraci = {p1_x:310, p1_y:420, p1_weapon:1}; lvl.lopte.kisobran3 = {id:2, tip:"kisobran", boja:"zuta", splitway:"double", battleId:0, ghostBall:false, x:569, y:77, sx:3, sy:3, rotacija:1}; lvl.lopte.kisobran2 = {id:2, tip:"kisobran", boja:"zuta", splitway:"double", battleId:0, ghostBall:false, x:472, y:178, sx:3, sy:3, rotacija:1}; lvl.lopte.kisobran1 = {id:2, tip:"kisobran", boja:"zuta", splitway:"double", battleId:0, ghostBall:false, x:397, y:57, sx:3, sy:3, rotacija:1}; lvl.lopte.normalna1 = {id:4, tip:"normalna", boja:"zelena", splitway:"normal", battleId:0, ghostBall:false, x:227, y:70, sx:1, sy:1}; lvl.tiles.keks6 = {tip:"keks", item:"null", invis:false, t1x:330, t1y:20, t2x:340, t2y:170, soft:true}; lvl.tiles.zid5 = {tip:"zid", t1x:130, t1y:20, t2x:140, t2y:170, soft:true}; lvl.tiles.traka4 = {tip:"traka", brz:60, t1x:270, t1y:290, t2x:390, t2y:300, soft:true}; lvl.tiles.zid3 = {tip:"zid", t1x:390, t1y:290, t2x:520, t2y:300, soft:true}; lvl.tiles.ljestve2 = {tip:"ljestve", p1ok:1, p2ok:1, t1x:500, t1y:290, t2x:520, t2y:420}; lvl.tiles.zid1 = {tip:"zid", t1x:150, t1y:160, t2x:320, t2y:170, soft:true}; var lvl = ((_level0.levelBuffer.single_level41 = new Object())); lvl.tiles = new Object(); lvl.lopte = new Object(); lvl.levelTime = 55; lvl.granice = {xmin:10, xmax:630, ymin:10, ymax:420}; lvl.ispadajuItemi = {frekvencija:3, weapon_double:1, weapon_laser:1, uspori_lopte:1, dinamit:1}; lvl.igraci = {p1_x:300, p1_y:290, p1_weapon:1}; lvl.lopte.normalna2 = {id:4, tip:"normalna", boja:"crvena", splitway:"normal", battleId:0, ghostBall:false, x:501, y:137, sx:1, sy:1}; lvl.lopte.normalna1 = {id:5, tip:"normalna", boja:"ljubicasta", splitway:"normal", battleId:0, ghostBall:false, x:94, y:118, sx:1, sy:1}; lvl.tiles.zid8 = {tip:"zid", t1x:490, t1y:200, t2x:540, t2y:210, soft:true}; lvl.tiles.zid7 = {tip:"zid", t1x:420, t1y:200, t2x:470, t2y:210, soft:true}; lvl.tiles.zid6 = {tip:"zid", t1x:250, t1y:120, t2x:300, t2y:130, soft:true}; lvl.tiles.zid5 = {tip:"zid", t1x:180, t1y:120, t2x:230, t2y:130, soft:true}; lvl.tiles.keks4 = {tip:"keks", item:"zvijezda", invis:true, t1x:510, t1y:10, t2x:630, t2y:20, soft:true}; lvl.tiles.traka3 = {tip:"traka", brz:-60, t1x:40, t1y:30, t2x:590, t2y:40, soft:true}; lvl.tiles.zid2 = {tip:"zid", t1x:330, t1y:290, t2x:380, t2y:300, soft:true}; lvl.tiles.zid1 = {tip:"zid", t1x:260, t1y:290, t2x:310, t2y:300, soft:true}; var lvl = ((_level0.levelBuffer.single_level42 = new Object())); lvl.tiles = new Object(); lvl.lopte = new Object(); lvl.levelTime = 45; lvl.granice = {xmin:10, xmax:630, ymin:10, ymax:420}; lvl.ispadajuItemi = {frekvencija:3, weapon_double:1, weapon_laser:1, vrijeme:1, dinamit:1, shield_plain:1}; lvl.igraci = {p1_x:320, p1_y:420, p1_weapon:1}; lvl.lopte.normalna3 = {id:3, tip:"normalna", boja:"crvena", splitway:"double", battleId:0, ghostBall:false, x:284, y:207, sx:1, sy:1}; lvl.lopte.normalna2 = {id:4, tip:"normalna", boja:"plavozelena", splitway:"normal", battleId:0, ghostBall:false, x:167, y:127, sx:-1, sy:1}; lvl.lopte.normalna1 = {id:4, tip:"normalna", boja:"plavozelena", splitway:"normal", battleId:0, ghostBall:false, x:477, y:127, sx:1, sy:1}; lvl.tiles.keks5 = {tip:"keks", item:"bodovi3", invis:true, t1x:310, t1y:120, t2x:340, t2y:130, soft:true}; lvl.tiles.zid4 = {tip:"zid", t1x:520, t1y:230, t2x:530, t2y:240, soft:true}; lvl.tiles.zid3 = {tip:"zid", t1x:110, t1y:230, t2x:120, t2y:240, soft:true}; lvl.tiles.zid2 = {tip:"zid", t1x:310, t1y:110, t2x:340, t2y:120, soft:true}; lvl.tiles.keks1 = {tip:"keks", item:"null", invis:false, t1x:300, t1y:300, t2x:350, t2y:310, soft:true}; var lvl = ((_level0.levelBuffer.single_level43 = new Object())); lvl.tiles = new Object(); lvl.lopte = new Object(); lvl.levelTime = 45; lvl.granice = {xmin:10, xmax:630, ymin:10, ymax:420}; lvl.ispadajuItemi = {frekvencija:3, weapon_double:1, vrijeme:1, dinamit:1, shield_plain:1}; lvl.igraci = {p1_x:320, p1_y:420, p1_weapon:1}; lvl.lopte.normalna7 = {id:4, tip:"normalna", boja:"ljubicasta", splitway:"normal", battleId:0, ghostBall:false, x:357, y:184, sx:1, sy:1}; lvl.lopte.normalna6 = {id:3, tip:"normalna", boja:"plava", splitway:"normal", battleId:0, ghostBall:false, x:567, y:254, sx:0, sy:1}; lvl.lopte.normalna5 = {id:3, tip:"normalna", boja:"plava", splitway:"normal", battleId:0, ghostBall:false, x:507, y:254, sx:0, sy:1}; lvl.lopte.normalna4 = {id:3, tip:"normalna", boja:"plava", splitway:"normal", battleId:0, ghostBall:false, x:447, y:254, sx:0, sy:1}; lvl.lopte.normalna3 = {id:3, tip:"normalna", boja:"plava", splitway:"normal", battleId:0, ghostBall:false, x:217, y:254, sx:0, sy:1}; lvl.lopte.normalna2 = {id:3, tip:"normalna", boja:"plava", splitway:"normal", battleId:0, ghostBall:false, x:157, y:254, sx:0, sy:1}; lvl.lopte.normalna1 = {id:3, tip:"normalna", boja:"plava", splitway:"normal", battleId:0, ghostBall:false, x:97, y:254, sx:0, sy:1}; var lvl = ((_level0.levelBuffer.single_level44 = new Object())); lvl.tiles = new Object(); lvl.lopte = new Object(); lvl.levelTime = 85; lvl.granice = {xmin:10, xmax:630, ymin:10, ymax:420}; lvl.ispadajuItemi = {frekvencija:3, weapon_double:1, weapon_laser:1, freeze:1, vrijeme:1, uspori_lopte:2, shield_plain:2, shield_invincible:1, bodovi3:2}; lvl.igraci = {p1_x:40, p1_y:420, p1_weapon:1}; lvl.lopte.normalna8 = {id:3, tip:"normalna", boja:"roza", splitway:"double", battleId:0, ghostBall:false, x:57, y:87, sx:1, sy:1}; lvl.lopte.normalna7 = {id:3, tip:"normalna", boja:"roza", splitway:"double", battleId:0, ghostBall:false, x:103, y:47, sx:1, sy:1}; lvl.lopte.normalna6 = {id:3, tip:"normalna", boja:"plavozelena", splitway:"normal", battleId:0, ghostBall:false, x:41, y:37, sx:1, sy:1}; lvl.lopte.normalna5 = {id:1, tip:"normalna", boja:"crvena", splitway:"normal", battleId:0, ghostBall:false, x:147, y:293, sx:1, sy:1}; lvl.lopte.normalna4 = {id:2, tip:"normalna", boja:"ljubicasta", splitway:"normal", battleId:0, ghostBall:false, x:258, y:247, sx:1, sy:1}; lvl.lopte.normalna3 = {id:3, tip:"normalna", boja:"plava", splitway:"normal", battleId:0, ghostBall:false, x:333, y:217, sx:1, sy:1}; lvl.lopte.normalna2 = {id:4, tip:"normalna", boja:"zelena", splitway:"normal", battleId:0, ghostBall:false, x:429, y:160, sx:1, sy:1}; lvl.lopte.normalna1 = {id:5, tip:"normalna", boja:"zuta", splitway:"normal", battleId:0, ghostBall:false, x:561, y:80, sx:1, sy:1}; lvl.tiles.switch6 = {tip:"switch", color:"zuta", t1x:130, t1y:10, t2x:140, t2y:130, soft:true}; lvl.tiles.switch5 = {tip:"switch", color:"zuta", t1x:10, t1y:120, t2x:130, t2y:130, soft:true}; lvl.tiles.switch4 = {tip:"switch", color:"crvena", t1x:230, t1y:10, t2x:240, t2y:420, soft:true}; lvl.tiles.switch3 = {tip:"switch", color:"ljubicasta", t1x:290, t1y:10, t2x:300, t2y:420, soft:true}; lvl.tiles.switch2 = {tip:"switch", color:"plava", t1x:370, t1y:10, t2x:380, t2y:420, soft:true}; lvl.tiles.switch1 = {tip:"switch", color:"zelena", t1x:480, t1y:10, t2x:490, t2y:420, soft:true}; var lvl = ((_level0.levelBuffer.single_level45 = new Object())); lvl.tiles = new Object(); lvl.lopte = new Object(); lvl.levelTime = 25; lvl.granice = {xmin:10, xmax:630, ymin:10, ymax:420}; lvl.ispadajuItemi = {frekvencija:1, weapon_double:1, vrijeme:0, uspori_lopte:1, shield_invincible:1}; lvl.igraci = {p1_x:560, p1_y:420, p1_weapon:1}; lvl.lopte.normalna5 = {id:1, tip:"normalna", boja:"zuta", splitway:"normal", battleId:0, ghostBall:false, x:202, y:160, sx:1, sy:1}; lvl.lopte.normalna4 = {id:4, tip:"normalna", boja:"ljubicasta", splitway:"double", battleId:0, ghostBall:false, x:401, y:285, sx:1, sy:1}; lvl.lopte.normalna3 = {id:1, tip:"normalna", boja:"crvena", splitway:"normal", battleId:0, ghostBall:false, x:72, y:340, sx:1, sy:1}; lvl.lopte.normalna2 = {id:1, tip:"normalna", boja:"zelena", splitway:"normal", battleId:0, ghostBall:false, x:302, y:79, sx:1, sy:1}; lvl.lopte.normalna1 = {id:1, tip:"normalna", boja:"plava", splitway:"normal", battleId:0, ghostBall:false, x:492, y:340, sx:1, sy:1}; lvl.tiles.keks35 = {tip:"keks", item:"shield_plain", invis:false, t1x:190, t1y:180, t2x:210, t2y:190, soft:true}; lvl.tiles.tramboline34 = {tip:"tramboline", t1x:90, t1y:350, t2x:140, t2y:360, soft:true}; lvl.tiles.switch33 = {tip:"switch", color:"zuta", t1x:180, t1y:150, t2x:190, t2y:190, soft:true}; lvl.tiles.keks32 = {tip:"keks", item:"vrijeme", invis:false, t1x:190, t1y:170, t2x:210, t2y:180, soft:true}; lvl.tiles.switch31 = {tip:"switch", color:"zuta", t1x:180, t1y:260, t2x:210, t2y:270, soft:true}; lvl.tiles.ljestve30 = {tip:"ljestve", p1ok:1, p2ok:1, t1x:100, t1y:140, t2x:120, t2y:350}; lvl.tiles.switch29 = {tip:"switch", color:"zuta", t1x:90, t1y:140, t2x:240, t2y:150, soft:true}; lvl.tiles.ljestve28 = {tip:"ljestve", p1ok:1, p2ok:1, t1x:220, t1y:140, t2x:240, t2y:220}; lvl.tiles.switch27 = {tip:"switch", color:"zuta", t1x:210, t1y:150, t2x:220, t2y:350, soft:true}; lvl.tiles.switch26 = {tip:"switch", color:"zuta", t1x:220, t1y:220, t2x:500, t2y:230, soft:true}; lvl.tiles.switch25 = {tip:"switch", color:"zuta", t1x:310, t1y:70, t2x:320, t2y:100, soft:true}; lvl.tiles.switch24 = {tip:"switch", color:"zuta", t1x:280, t1y:70, t2x:290, t2y:160, soft:true}; lvl.tiles.keks23 = {tip:"keks", item:"vrijeme", invis:false, t1x:290, t1y:90, t2x:310, t2y:100, soft:true}; lvl.tiles.switch22 = {tip:"switch", color:"zuta", t1x:80, t1y:70, t2x:90, t2y:360, soft:true}; lvl.tiles.traka21 = {tip:"traka", brz:60, t1x:290, t1y:150, t2x:430, t2y:160, soft:true}; lvl.tiles.switch20 = {tip:"switch", color:"zelena", t1x:430, t1y:150, t2x:470, t2y:160, soft:true}; lvl.tiles.switch19 = {tip:"switch", color:"plava", t1x:500, t1y:70, t2x:510, t2y:150, soft:true}; lvl.tiles.keks18 = {tip:"keks", item:"bodovi3", invis:true, t1x:520, t1y:250, t2x:550, t2y:260, soft:true}; lvl.tiles.switch17 = {tip:"switch", color:"zuta", t1x:50, t1y:330, t2x:60, t2y:360, soft:true}; lvl.tiles.keks16 = {tip:"keks", item:"vrijeme", invis:false, t1x:60, t1y:350, t2x:80, t2y:360, soft:true}; lvl.tiles.switch15 = {tip:"switch", color:"zuta", t1x:50, t1y:320, t2x:80, t2y:330, soft:true}; lvl.tiles.switch14 = {tip:"switch", color:"zuta", t1x:500, t1y:150, t2x:510, t2y:360, soft:true}; lvl.tiles.keks13 = {tip:"keks", item:"vrijeme", invis:false, t1x:480, t1y:350, t2x:500, t2y:360, soft:true}; lvl.tiles.switch12 = {tip:"switch", color:"zuta", t1x:470, t1y:320, t2x:500, t2y:330, soft:true}; lvl.tiles.ljestve11 = {tip:"ljestve", p1ok:1, p2ok:1, t1x:20, t1y:60, t2x:40, t2y:420}; lvl.tiles.switch10 = {tip:"switch", color:"zuta", t1x:10, t1y:60, t2x:630, t2y:70, soft:true}; lvl.tiles.ljestve9 = {tip:"ljestve", p1ok:1, p2ok:1, t1x:600, t1y:60, t2x:620, t2y:140}; lvl.tiles.ljestve8 = {tip:"ljestve", p1ok:1, p2ok:1, t1x:600, t1y:330, t2x:620, t2y:420}; lvl.tiles.switch7 = {tip:"switch", color:"zuta", t1x:580, t1y:140, t2x:630, t2y:150, soft:true}; lvl.tiles.tramboline6 = {tip:"tramboline", t1x:510, t1y:240, t2x:560, t2y:250, soft:true}; lvl.tiles.tramboline5 = {tip:"tramboline", t1x:580, t1y:330, t2x:630, t2y:340, soft:true}; lvl.tiles.switch4 = {tip:"switch", color:"crvena", t1x:500, t1y:360, t2x:510, t2y:420, soft:true}; lvl.tiles.switch3 = {tip:"switch", color:"zuta", t1x:470, t1y:330, t2x:480, t2y:350, soft:true}; lvl.tiles.switch2 = {tip:"switch", color:"zuta", t1x:470, t1y:150, t2x:500, t2y:160, soft:true}; lvl.tiles.switch1 = {tip:"switch", color:"zuta", t1x:140, t1y:350, t2x:480, t2y:360, soft:true}; var lvl = ((_level0.levelBuffer.single_level46 = new Object())); lvl.tiles = new Object(); lvl.lopte = new Object(); lvl.levelTime = 100; lvl.granice = {xmin:10, xmax:630, ymin:10, ymax:420}; lvl.ispadajuItemi = {frekvencija:3, weapon_double:1, weapon_laser:1, freeze:1, vrijeme:1, uspori_lopte:1, shield_plain:1, bodovi3:2}; lvl.igraci = {p1_x:560, p1_y:420, p1_weapon:1}; lvl.lopte.normalna5 = {id:4, tip:"normalna", boja:"ljubicasta", splitway:"normal", battleId:0, ghostBall:false, x:354, y:112, sx:1, sy:1}; lvl.lopte.normalna4 = {id:4, tip:"normalna", boja:"ljubicasta", splitway:"normal", battleId:0, ghostBall:false, x:316, y:112, sx:1, sy:1}; lvl.lopte.normalna3 = {id:5, tip:"normalna", boja:"narandjasta", splitway:"normal", battleId:0, ghostBall:false, x:475, y:99, sx:1, sy:1}; lvl.lopte.normalna2 = {id:4, tip:"normalna", boja:"ljubicasta", splitway:"normal", battleId:0, ghostBall:false, x:335, y:69, sx:1, sy:1}; lvl.lopte.normalna1 = {id:5, tip:"normalna", boja:"narandjasta", splitway:"normal", battleId:0, ghostBall:false, x:195, y:99, sx:1, sy:1}; lvl.tiles.keks8 = {tip:"keks", item:"weapon_hook", invis:false, t1x:40, t1y:10, t2x:90, t2y:20, soft:true}; lvl.tiles.keks7 = {tip:"keks", item:"vrijeme", invis:false, t1x:410, t1y:240, t2x:540, t2y:250, soft:true}; lvl.tiles.keks6 = {tip:"keks", item:"null", invis:false, t1x:270, t1y:240, t2x:400, t2y:250, soft:true}; lvl.tiles.keks5 = {tip:"keks", item:"null", invis:false, t1x:130, t1y:240, t2x:260, t2y:250, soft:true}; lvl.tiles.zid4 = {tip:"zid", t1x:540, t1y:10, t2x:550, t2y:250, soft:true}; lvl.tiles.zid3 = {tip:"zid", t1x:400, t1y:10, t2x:410, t2y:250, soft:true}; lvl.tiles.zid2 = {tip:"zid", t1x:260, t1y:10, t2x:270, t2y:250, soft:true}; lvl.tiles.zid1 = {tip:"zid", t1x:120, t1y:10, t2x:130, t2y:250, soft:true}; var lvl = ((_level0.levelBuffer.single_level47 = new Object())); lvl.tiles = new Object(); lvl.lopte = new Object(); lvl.levelTime = 55; lvl.granice = {xmin:10, xmax:630, ymin:10, ymax:420}; lvl.ispadajuItemi = {frekvencija:3, weapon_double:1, weapon_laser:1, dinamit:3, shield_plain:1, bodovi3:1}; lvl.igraci = {p1_x:320, p1_y:120, p1_weapon:1}; lvl.lopte.normalna3 = {id:4, tip:"normalna", boja:"plava", splitway:"normal", battleId:0, ghostBall:false, x:120, y:64, sx:1, sy:1}; lvl.lopte.normalna2 = {id:4, tip:"normalna", boja:"plava", splitway:"normal", battleId:0, ghostBall:false, x:520, y:64, sx:1, sy:1}; lvl.lopte.normalna1 = {id:5, tip:"normalna", boja:"zelena", splitway:"normal", battleId:0, ghostBall:false, x:329, y:196, sx:1, sy:1}; lvl.lopte.kisobran1 = {id:1, tip:"kisobran", boja:"zuta", splitway:"normal", battleId:0, ghostBall:false, x:325, y:24, sx:3, sy:3, rotacija:1}; lvl.tiles.switch16 = {tip:"switch", color:"zelena", t1x:10, t1y:120, t2x:230, t2y:130, soft:true}; lvl.tiles.switch15 = {tip:"switch", color:"zelena", t1x:410, t1y:120, t2x:630, t2y:130, soft:true}; lvl.tiles.zid14 = {tip:"zid", t1x:620, t1y:320, t2x:630, t2y:330, soft:true}; lvl.tiles.zid13 = {tip:"zid", t1x:10, t1y:320, t2x:20, t2y:330, soft:true}; lvl.tiles.zid12 = {tip:"zid", t1x:210, t1y:320, t2x:240, t2y:330, soft:true}; lvl.tiles.zid11 = {tip:"zid", t1x:140, t1y:320, t2x:170, t2y:330, soft:true}; lvl.tiles.zid10 = {tip:"zid", t1x:70, t1y:320, t2x:100, t2y:330, soft:true}; lvl.tiles.zid9 = {tip:"zid", t1x:540, t1y:320, t2x:570, t2y:330, soft:true}; lvl.tiles.zid8 = {tip:"zid", t1x:470, t1y:320, t2x:500, t2y:330, soft:true}; lvl.tiles.zid7 = {tip:"zid", t1x:400, t1y:320, t2x:430, t2y:330, soft:true}; lvl.tiles.zid6 = {tip:"zid", t1x:400, t1y:10, t2x:410, t2y:320, soft:true}; lvl.tiles.zid5 = {tip:"zid", t1x:230, t1y:10, t2x:240, t2y:320, soft:true}; lvl.tiles.switch4 = {tip:"switch", color:"zuta", t1x:240, t1y:120, t2x:400, t2y:130, soft:true}; lvl.tiles.zid3 = {tip:"zid", t1x:340, t1y:10, t2x:350, t2y:50, soft:true}; lvl.tiles.zid2 = {tip:"zid", t1x:300, t1y:10, t2x:310, t2y:50, soft:true}; lvl.tiles.keks1 = {tip:"keks", item:"shield_plain", invis:false, t1x:310, t1y:40, t2x:340, t2y:50, soft:true}; var lvl = ((_level0.levelBuffer.single_level48 = new Object())); lvl.tiles = new Object(); lvl.lopte = new Object(); lvl.levelTime = 80; lvl.granice = {xmin:10, xmax:630, ymin:10, ymax:420}; lvl.ispadajuItemi = {frekvencija:3, weapon_double:1, weapon_hook:1, freeze:1, dinamit:1, shield_plain:1}; lvl.igraci = {p1_x:110, p1_y:420, p1_weapon:1}; lvl.lopte.normalna4 = {id:3, tip:"normalna", boja:"crvena", splitway:"normal", battleId:0, ghostBall:false, x:511, y:302, sx:1, sy:1}; lvl.lopte.normalna3 = {id:3, tip:"normalna", boja:"zuta", splitway:"normal", battleId:0, ghostBall:false, x:288, y:318, sx:1, sy:1}; lvl.lopte.normalna2 = {id:3, tip:"normalna", boja:"zuta", splitway:"normal", battleId:0, ghostBall:false, x:368, y:268, sx:1, sy:1}; lvl.lopte.normalna1 = {id:3, tip:"normalna", boja:"zuta", splitway:"normal", battleId:0, ghostBall:false, x:208, y:268, sx:1, sy:1}; lvl.lopte.kontra3 = {id:3, tip:"kontra", boja:"crvena", splitway:"normal", battleId:0, ghostBall:false, x:560, y:44, sx:1, sy:1}; lvl.lopte.kontra2 = {id:3, tip:"kontra", boja:"crvena", splitway:"normal", battleId:0, ghostBall:false, x:300, y:44, sx:1, sy:1}; lvl.lopte.kontra1 = {id:3, tip:"kontra", boja:"crvena", splitway:"normal", battleId:0, ghostBall:false, x:50, y:44, sx:1, sy:1}; lvl.tiles.zid7 = {tip:"zid", t1x:540, t1y:210, t2x:630, t2y:250, soft:true}; lvl.tiles.switch6 = {tip:"switch", color:"crvena", t1x:410, t1y:230, t2x:420, t2y:380, soft:true}; lvl.tiles.zid5 = {tip:"zid", t1x:180, t1y:230, t2x:410, t2y:240, soft:true}; lvl.tiles.ljestve4 = {tip:"ljestve", p1ok:1, p2ok:1, t1x:140, t1y:220, t2x:160, t2y:420}; lvl.tiles.zid3 = {tip:"zid", t1x:10, t1y:220, t2x:40, t2y:230, soft:true}; lvl.tiles.keks2 = {tip:"keks", item:"null", invis:false, t1x:130, t1y:220, t2x:450, t2y:230, soft:true}; lvl.tiles.switch1 = {tip:"switch", color:"crvena", t1x:170, t1y:230, t2x:180, t2y:380, soft:true}; var lvl = ((_level0.levelBuffer.single_level49 = new Object())); lvl.tiles = new Object(); lvl.lopte = new Object(); lvl.levelTime = 58; lvl.granice = {xmin:10, xmax:630, ymin:10, ymax:420}; lvl.ispadajuItemi = {frekvencija:3, weapon_hook:1, dinamit:1, shield_plain:1, extra_life:1}; lvl.igraci = {p1_x:40, p1_y:220, p1_weapon:1}; lvl.lopte.normalna2 = {id:3, tip:"normalna", boja:"crvena", splitway:"double", battleId:0, ghostBall:false, x:287, y:83, sx:-1, sy:1}; lvl.lopte.normalna1 = {id:3, tip:"normalna", boja:"crvena", splitway:"double", battleId:0, ghostBall:false, x:357, y:83, sx:1, sy:1}; lvl.tiles.zid21 = {tip:"zid", t1x:550, t1y:230, t2x:560, t2y:400, soft:true}; lvl.tiles.zid20 = {tip:"zid", t1x:520, t1y:230, t2x:530, t2y:400, soft:true}; lvl.tiles.zid19 = {tip:"zid", t1x:520, t1y:400, t2x:560, t2y:410, soft:true}; lvl.tiles.zid18 = {tip:"zid", t1x:450, t1y:230, t2x:460, t2y:400, soft:true}; lvl.tiles.zid17 = {tip:"zid", t1x:420, t1y:230, t2x:430, t2y:400, soft:true}; lvl.tiles.zid16 = {tip:"zid", t1x:420, t1y:400, t2x:460, t2y:410, soft:true}; lvl.tiles.zid15 = {tip:"zid", t1x:330, t1y:230, t2x:340, t2y:400, soft:true}; lvl.tiles.zid14 = {tip:"zid", t1x:300, t1y:230, t2x:310, t2y:400, soft:true}; lvl.tiles.zid13 = {tip:"zid", t1x:300, t1y:400, t2x:340, t2y:410, soft:true}; lvl.tiles.zid12 = {tip:"zid", t1x:210, t1y:230, t2x:220, t2y:400, soft:true}; lvl.tiles.zid11 = {tip:"zid", t1x:180, t1y:230, t2x:190, t2y:400, soft:true}; lvl.tiles.zid10 = {tip:"zid", t1x:180, t1y:400, t2x:220, t2y:410, soft:true}; lvl.tiles.zid9 = {tip:"zid", t1x:110, t1y:230, t2x:120, t2y:400, soft:true}; lvl.tiles.zid8 = {tip:"zid", t1x:80, t1y:230, t2x:90, t2y:400, soft:true}; lvl.tiles.zid7 = {tip:"zid", t1x:80, t1y:400, t2x:120, t2y:410, soft:true}; lvl.tiles.traka6 = {tip:"traka", brz:-60, t1x:330, t1y:220, t2x:430, t2y:230, soft:true}; lvl.tiles.traka5 = {tip:"traka", brz:-60, t1x:450, t1y:220, t2x:530, t2y:230, soft:true}; lvl.tiles.traka4 = {tip:"traka", brz:-60, t1x:550, t1y:220, t2x:630, t2y:230, soft:true}; lvl.tiles.traka3 = {tip:"traka", brz:60, t1x:210, t1y:220, t2x:310, t2y:230, soft:true}; lvl.tiles.traka2 = {tip:"traka", brz:60, t1x:110, t1y:220, t2x:190, t2y:230, soft:true}; lvl.tiles.traka1 = {tip:"traka", brz:60, t1x:10, t1y:220, t2x:90, t2y:230, soft:true}; var lvl = ((_level0.levelBuffer.single_level50 = new Object())); lvl.tiles = new Object(); lvl.lopte = new Object(); lvl.levelTime = 130; lvl.granice = {xmin:10, xmax:630, ymin:10, ymax:420}; lvl.ispadajuItemi = {frekvencija:3, weapon_double:1, weapon_hook:1, freeze:1, vrijeme:1, uspori_lopte:1, dinamit:4, shield_plain:2, extra_life:1}; lvl.igraci = {p1_x:310, p1_y:420, p1_weapon:1}; lvl.lopte.normalna1 = {id:3, tip:"normalna", boja:"narandjasta", splitway:"double", battleId:0, ghostBall:false, x:258, y:179, sx:1, sy:1}; lvl.lopte.kisobran2 = {id:3, tip:"kisobran", boja:"crvena", splitway:"double", battleId:0, ghostBall:false, x:55, y:52, sx:3, sy:3, rotacija:1}; lvl.lopte.kisobran1 = {id:4, tip:"kisobran", boja:"plava", splitway:"double", battleId:0, ghostBall:false, x:582, y:54, sx:3, sy:3, rotacija:1}; lvl.tiles.zid14 = {tip:"zid", t1x:440, t1y:180, t2x:450, t2y:190, soft:true}; lvl.tiles.zid13 = {tip:"zid", t1x:10, t1y:90, t2x:100, t2y:100, soft:true}; lvl.tiles.switch12 = {tip:"switch", color:"narandjasta", t1x:90, t1y:10, t2x:100, t2y:90, soft:true}; lvl.tiles.zid11 = {tip:"zid", t1x:80, t1y:170, t2x:90, t2y:180, soft:true}; lvl.tiles.zid10 = {tip:"zid", t1x:250, t1y:110, t2x:260, t2y:120, soft:true}; lvl.tiles.zid9 = {tip:"zid", t1x:520, t1y:230, t2x:530, t2y:240, soft:true}; lvl.tiles.zid8 = {tip:"zid", t1x:380, t1y:130, t2x:390, t2y:140, soft:true}; lvl.tiles.zid7 = {tip:"zid", t1x:180, t1y:210, t2x:190, t2y:220, soft:true}; lvl.tiles.zid6 = {tip:"zid", t1x:100, t1y:270, t2x:110, t2y:280, soft:true}; lvl.tiles.zid5 = {tip:"zid", t1x:220, t1y:320, t2x:230, t2y:330, soft:true}; lvl.tiles.zid4 = {tip:"zid", t1x:310, t1y:290, t2x:320, t2y:300, soft:true}; lvl.tiles.zid3 = {tip:"zid", t1x:430, t1y:330, t2x:440, t2y:340, soft:true}; lvl.tiles.zid2 = {tip:"zid", t1x:530, t1y:100, t2x:630, t2y:110, soft:true}; lvl.tiles.switch1 = {tip:"switch", color:"narandjasta", t1x:520, t1y:10, t2x:530, t2y:110, soft:true}; var lvl = ((_level0.levelBuffer.single_level51 = new Object())); lvl.tiles = new Object(); lvl.lopte = new Object(); lvl.levelTime = 50; lvl.granice = {xmin:10, xmax:630, ymin:10, ymax:420}; lvl.ispadajuItemi = {frekvencija:3, weapon_double:1, freeze:1, vrijeme:1, uspori_lopte:1, speed:1, shield_invincible:1}; lvl.igraci = {p1_x:310, p1_y:420, p1_weapon:1}; lvl.lopte.normalna16 = {id:1, tip:"normalna", boja:"plava", splitway:"normal", battleId:0, ghostBall:false, x:605, y:24, sx:1, sy:1, metalna:false}; lvl.lopte.normalna15 = {id:1, tip:"normalna", boja:"crvena", splitway:"normal", battleId:0, ghostBall:false, x:562, y:100, sx:0, sy:1, metalna:true}; lvl.lopte.normalna14 = {id:1, tip:"normalna", boja:"crvena", splitway:"normal", battleId:0, ghostBall:false, x:514, y:140, sx:0, sy:1, metalna:true}; lvl.lopte.normalna13 = {id:1, tip:"normalna", boja:"crvena", splitway:"normal", battleId:0, ghostBall:false, x:467, y:190, sx:0, sy:1, metalna:true}; lvl.lopte.normalna12 = {id:1, tip:"normalna", boja:"crvena", splitway:"normal", battleId:0, ghostBall:false, x:419, y:141, sx:0, sy:1, metalna:true}; lvl.lopte.normalna11 = {id:1, tip:"normalna", boja:"crvena", splitway:"normal", battleId:0, ghostBall:false, x:372, y:101, sx:0, sy:1, metalna:true}; lvl.lopte.normalna10 = {id:1, tip:"normalna", boja:"crvena", splitway:"normal", battleId:0, ghostBall:false, x:312, y:190, sx:0, sy:1, metalna:true}; lvl.lopte.normalna9 = {id:1, tip:"normalna", boja:"crvena", splitway:"normal", battleId:0, ghostBall:false, x:264, y:140, sx:0, sy:1, metalna:true}; lvl.lopte.normalna8 = {id:1, tip:"normalna", boja:"crvena", splitway:"normal", battleId:0, ghostBall:false, x:217, y:100, sx:0, sy:1, metalna:true}; lvl.lopte.normalna7 = {id:1, tip:"normalna", boja:"crvena", splitway:"normal", battleId:0, ghostBall:false, x:169, y:141, sx:0, sy:1, metalna:true}; lvl.lopte.normalna6 = {id:1, tip:"normalna", boja:"crvena", splitway:"normal", battleId:0, ghostBall:false, x:122, y:191, sx:0, sy:1, metalna:true}; lvl.lopte.normalna5 = {id:2, tip:"normalna", boja:"crvena", splitway:"normal", battleId:0, ghostBall:false, x:539, y:278, sx:1, sy:1, metalna:true}; lvl.lopte.normalna4 = {id:2, tip:"normalna", boja:"crvena", splitway:"normal", battleId:0, ghostBall:false, x:319, y:278, sx:1, sy:1, metalna:true}; lvl.lopte.normalna3 = {id:2, tip:"normalna", boja:"crvena", splitway:"normal", battleId:0, ghostBall:false, x:99, y:278, sx:1, sy:1, metalna:true}; lvl.lopte.normalna2 = {id:3, tip:"normalna", boja:"roza", splitway:"double", battleId:0, ghostBall:false, x:426, y:267, sx:1, sy:1, metalna:false}; lvl.lopte.normalna1 = {id:1, tip:"normalna", boja:"ljubicasta", splitway:"normal", battleId:0, ghostBall:false, x:35, y:24, sx:1, sy:1, metalna:false}; lvl.tiles.keks7 = {tip:"keks", item:"null", invis:false, t1x:10, t1y:40, t2x:60, t2y:50, soft:true}; lvl.tiles.zid6 = {tip:"zid", t1x:50, t1y:10, t2x:60, t2y:40, soft:true}; lvl.tiles.switch5 = {tip:"switch", color:"plava", t1x:10, t1y:50, t2x:60, t2y:60, soft:true}; lvl.tiles.zid4 = {tip:"zid", t1x:580, t1y:10, t2x:590, t2y:40, soft:true}; lvl.tiles.keks3 = {tip:"keks", item:"null", invis:false, t1x:580, t1y:40, t2x:630, t2y:50, soft:true}; lvl.tiles.ljestve2 = {tip:"ljestve", p1ok:1, p2ok:1, t1x:20, t1y:200, t2x:40, t2y:420}; lvl.tiles.zid1 = {tip:"zid", t1x:10, t1y:200, t2x:630, t2y:210, soft:false}; var lvl = ((_level0.levelBuffer.single_level52 = new Object())); lvl.tiles = new Object(); lvl.lopte = new Object(); lvl.levelTime = 75; lvl.granice = {xmin:10, xmax:630, ymin:10, ymax:420}; lvl.ispadajuItemi = {frekvencija:3, weapon_double:1, freeze:1, vrijeme:1, uspori_lopte:1, speed:1, shield_invincible:1}; lvl.igraci = {p1_x:500, p1_y:420, p1_weapon:1}; lvl.lopte.kisobran4 = {id:3, tip:"kisobran", boja:"zelena", splitway:"normal", battleId:0, ghostBall:false, x:320, y:206, sx:-3, sy:-3, rotacija:1}; lvl.lopte.kisobran3 = {id:3, tip:"kisobran", boja:"zelena", splitway:"normal", battleId:0, ghostBall:false, x:320, y:150, sx:3, sy:3, rotacija:1}; lvl.lopte.kisobran2 = {id:3, tip:"kisobran", boja:"zuta", splitway:"normal", battleId:0, ghostBall:false, x:146, y:124, sx:-3, sy:-3, rotacija:1}; lvl.lopte.normalna2 = {id:3, tip:"normalna", boja:"crvena", splitway:"normal", battleId:0, ghostBall:false, x:546, y:154, sx:1, sy:1, metalna:false}; lvl.lopte.kontra1 = {id:3, tip:"kontra", boja:"zelena", splitway:"normal", battleId:0, ghostBall:false, x:322, y:83, sx:1, sy:1, metalna:false}; lvl.lopte.kisobran1 = {id:3, tip:"kisobran", boja:"zuta", splitway:"normal", battleId:0, ghostBall:false, x:146, y:174, sx:3, sy:3, rotacija:1}; lvl.lopte.normalna1 = {id:3, tip:"normalna", boja:"crvena", splitway:"normal", battleId:0, ghostBall:false, x:496, y:154, sx:1, sy:1, metalna:false}; lvl.tiles.switch5 = {tip:"switch", color:"crvena", t1x:370, t1y:10, t2x:380, t2y:280, soft:true}; lvl.tiles.ljestve4 = {tip:"ljestve", p1ok:1, p2ok:1, t1x:230, t1y:280, t2x:250, t2y:420}; lvl.tiles.zid3 = {tip:"zid", t1x:10, t1y:280, t2x:630, t2y:290, soft:true}; lvl.tiles.switch2 = {tip:"switch", color:"zuta", t1x:260, t1y:10, t2x:270, t2y:280, soft:true}; lvl.tiles.ljestve1 = {tip:"ljestve", p1ok:1, p2ok:1, t1x:390, t1y:280, t2x:410, t2y:420}; var lvl = ((_level0.levelBuffer.single_level53 = new Object())); lvl.tiles = new Object(); lvl.lopte = new Object(); lvl.levelTime = 55; lvl.granice = {xmin:10, xmax:630, ymin:10, ymax:420}; lvl.ispadajuItemi = {frekvencija:3, weapon_double:1, weapon_hook:1, weapon_laser:1, uspori_lopte:1, bodovi2:1, bodovi3:1}; lvl.igraci = {p1_x:450, p1_y:420, p1_weapon:1}; lvl.lopte.kontra2 = {id:3, tip:"kontra", boja:"crvena", splitway:"normal", battleId:0, ghostBall:false, x:489, y:71, sx:1, sy:1, metalna:false}; lvl.lopte.kontra1 = {id:3, tip:"kontra", boja:"crvena", splitway:"normal", battleId:0, ghostBall:false, x:429, y:71, sx:1, sy:1, metalna:false}; lvl.lopte.kisobran1 = {id:4, tip:"kisobran", boja:"roza", splitway:"normal", battleId:0, ghostBall:false, x:340, y:87, sx:3, sy:3, rotacija:1}; lvl.lopte.normalna2 = {id:2, tip:"normalna", boja:"crvena", splitway:"normal", battleId:0, ghostBall:false, x:493, y:296, sx:1, sy:1, metalna:false}; lvl.lopte.normalna1 = {id:2, tip:"normalna", boja:"crvena", splitway:"normal", battleId:0, ghostBall:false, x:37, y:297, sx:1, sy:1, metalna:false}; lvl.tiles.keks6 = {tip:"keks", item:"shield_plain", invis:false, t1x:10, t1y:10, t2x:60, t2y:20, soft:true}; lvl.tiles.keks5 = {tip:"keks", item:"dinamit", invis:false, t1x:580, t1y:10, t2x:630, t2y:20, soft:true}; lvl.tiles.zid4 = {tip:"zid", t1x:10, t1y:270, t2x:230, t2y:280, soft:true}; lvl.tiles.zid3 = {tip:"zid", t1x:410, t1y:270, t2x:630, t2y:280, soft:true}; lvl.tiles.ljestve2 = {tip:"ljestve", p1ok:1, p2ok:1, t1x:310, t1y:340, t2x:330, t2y:420}; lvl.tiles.tramboline1 = {tip:"tramboline", t1x:280, t1y:340, t2x:360, t2y:350, soft:true}; var lvl = ((_level0.levelBuffer.single_level54 = new Object())); lvl.tiles = new Object(); lvl.lopte = new Object(); lvl.levelTime = 40; lvl.granice = {xmin:10, xmax:630, ymin:10, ymax:420}; lvl.ispadajuItemi = {frekvencija:3, weapon_double:1, weapon_laser:1, freeze:1, uspori_lopte:1, dinamit:2, shield_plain:1, bodovi2:1, bodovi3:3}; lvl.igraci = {p1_x:30, p1_y:420, p1_weapon:1}; lvl.lopte.normalna9 = {id:2, tip:"normalna", boja:"crvena", splitway:"double", battleId:0, ghostBall:false, x:549, y:307, sx:0, sy:1, metalna:false}; lvl.lopte.normalna8 = {id:2, tip:"normalna", boja:"zuta", splitway:"double", battleId:0, ghostBall:false, x:496, y:307, sx:0, sy:1, metalna:false}; lvl.lopte.normalna7 = {id:2, tip:"normalna", boja:"zelena", splitway:"double", battleId:0, ghostBall:false, x:444, y:307, sx:0, sy:1, metalna:false}; lvl.lopte.normalna6 = {id:2, tip:"normalna", boja:"roza", splitway:"double", battleId:0, ghostBall:false, x:391, y:307, sx:0, sy:1, metalna:false}; lvl.lopte.normalna5 = {id:2, tip:"normalna", boja:"plavozelena", splitway:"double", battleId:0, ghostBall:false, x:339, y:307, sx:0, sy:1, metalna:false}; lvl.lopte.normalna4 = {id:2, tip:"normalna", boja:"plava", splitway:"double", battleId:0, ghostBall:false, x:286, y:307, sx:0, sy:1, metalna:false}; lvl.lopte.normalna3 = {id:2, tip:"normalna", boja:"narandjasta", splitway:"double", battleId:0, ghostBall:false, x:234, y:307, sx:0, sy:1, metalna:false}; lvl.lopte.normalna2 = {id:2, tip:"normalna", boja:"ljubicasta", splitway:"double", battleId:0, ghostBall:false, x:181, y:307, sx:0, sy:1, metalna:false}; lvl.lopte.normalna1 = {id:2, tip:"normalna", boja:"crvena", splitway:"double", battleId:0, ghostBall:false, x:129, y:307, sx:0, sy:1, metalna:false}; lvl.tiles.keks1 = {tip:"keks", item:"speed", invis:true, t1x:10, t1y:200, t2x:60, t2y:210, soft:true}; var lvl = ((_level0.levelBuffer.single_level55 = new Object())); lvl.tiles = new Object(); lvl.lopte = new Object(); lvl.levelTime = 50; lvl.granice = {xmin:10, xmax:630, ymin:10, ymax:420}; lvl.ispadajuItemi = {frekvencija:3, weapon_hook:3, speed:1, dinamit:1, shield_plain:1, shield_invincible:1, bodovi2:1, bodovi3:2}; lvl.igraci = {p1_x:510, p1_y:420, p1_weapon:1}; lvl.lopte.kisobran6 = {id:3, tip:"kisobran", boja:"zelena", splitway:"normal", battleId:0, ghostBall:false, x:458, y:143, sx:3, sy:3, rotacija:1}; lvl.lopte.kisobran5 = {id:3, tip:"kisobran", boja:"zuta", splitway:"normal", battleId:0, ghostBall:false, x:184, y:74, sx:3, sy:3, rotacija:1}; lvl.lopte.kisobran4 = {id:3, tip:"kisobran", boja:"narandjasta", splitway:"normal", battleId:0, ghostBall:false, x:553, y:80, sx:3, sy:3, rotacija:1}; lvl.lopte.kisobran3 = {id:3, tip:"kisobran", boja:"narandjasta", splitway:"normal", battleId:0, ghostBall:false, x:238, y:132, sx:3, sy:3, rotacija:1}; lvl.lopte.kisobran2 = {id:3, tip:"kisobran", boja:"zuta", splitway:"normal", battleId:0, ghostBall:false, x:373, y:67, sx:3, sy:3, rotacija:1}; lvl.lopte.kisobran1 = {id:3, tip:"kisobran", boja:"zelena", splitway:"normal", battleId:0, ghostBall:false, x:83, y:62, sx:3, sy:3, rotacija:1}; lvl.lopte.normalna2 = {id:2, tip:"normalna", boja:"crvena", splitway:"normal", battleId:0, ghostBall:false, x:139, y:206, sx:0, sy:1, metalna:true}; lvl.lopte.normalna1 = {id:2, tip:"normalna", boja:"crvena", splitway:"normal", battleId:0, ghostBall:false, x:419, y:206, sx:0, sy:1, metalna:true}; lvl.tiles.ljestve8 = {tip:"ljestve", p1ok:1, p2ok:1, invis:false, t1x:20, t1y:180, t2x:40, t2y:340}; lvl.tiles.zid7 = {tip:"zid", invis:false, t1x:10, t1y:180, t2x:630, t2y:190, soft:true}; lvl.tiles.zid6 = {tip:"zid", invis:false, t1x:10, t1y:340, t2x:70, t2y:350, soft:true}; lvl.tiles.zid5 = {tip:"zid", invis:true, t1x:70, t1y:340, t2x:210, t2y:350, soft:true}; lvl.tiles.zid4 = {tip:"zid", invis:false, t1x:210, t1y:340, t2x:350, t2y:350, soft:true}; lvl.tiles.zid3 = {tip:"zid", invis:true, t1x:350, t1y:340, t2x:490, t2y:350, soft:true}; lvl.tiles.ljestve2 = {tip:"ljestve", p1ok:1, p2ok:1, invis:false, t1x:560, t1y:340, t2x:580, t2y:420}; lvl.tiles.zid1 = {tip:"zid", invis:false, t1x:490, t1y:340, t2x:630, t2y:350, soft:true}; var lvl = ((_level0.levelBuffer.single_level56 = new Object())); lvl.tiles = new Object(); lvl.lopte = new Object(); lvl.levelTime = 55; lvl.granice = {xmin:10, xmax:630, ymin:10, ymax:420}; lvl.ispadajuItemi = {frekvencija:3, weapon_double:1, weapon_hook:1, dinamit:1, shield_plain:1, bodovi3:1}; lvl.igraci = {p1_x:30, p1_y:420, p1_weapon:1}; lvl.lopte.normalna11 = {id:2, tip:"normalna", boja:"crvena", splitway:"normal", battleId:0, ghostBall:false, x:125, y:42, sx:1, sy:1, metalna:false}; lvl.lopte.normalna10 = {id:2, tip:"normalna", boja:"plava", splitway:"normal", battleId:0, ghostBall:false, x:308, y:219, sx:1, sy:1, metalna:false}; lvl.lopte.normalna9 = {id:2, tip:"normalna", boja:"zelena", splitway:"normal", battleId:0, ghostBall:false, x:520, y:36, sx:0, sy:1, metalna:false}; lvl.lopte.normalna8 = {id:2, tip:"normalna", boja:"zuta", splitway:"normal", battleId:0, ghostBall:false, x:410, y:36, sx:0, sy:1, metalna:false}; lvl.lopte.normalna7 = {id:2, tip:"normalna", boja:"plava", splitway:"normal", battleId:0, ghostBall:false, x:228, y:244, sx:1, sy:1, metalna:false}; lvl.lopte.normalna6 = {id:1, tip:"normalna", boja:"roza", splitway:"normal", battleId:0, ghostBall:false, x:296, y:20, sx:1, sy:1, metalna:false}; lvl.lopte.normalna5 = {id:2, tip:"normalna", boja:"plava", splitway:"normal", battleId:0, ghostBall:false, x:89, y:244, sx:1, sy:1, metalna:false}; lvl.lopte.normalna4 = {id:2, tip:"normalna", boja:"crvena", splitway:"normal", battleId:0, ghostBall:false, x:272, y:91, sx:1, sy:1, metalna:false}; lvl.lopte.normalna3 = {id:2, tip:"normalna", boja:"crvena", splitway:"normal", battleId:0, ghostBall:false, x:196, y:110, sx:1, sy:1, metalna:false}; lvl.lopte.normalna2 = {id:2, tip:"normalna", boja:"crvena", splitway:"normal", battleId:0, ghostBall:false, x:63, y:77, sx:1, sy:1, metalna:false}; lvl.lopte.normalna1 = {id:2, tip:"normalna", boja:"plava", splitway:"normal", battleId:0, ghostBall:false, x:158, y:216, sx:1, sy:1, metalna:false}; lvl.tiles.zid24 = {tip:"zid", invis:true, t1x:250, t1y:180, t2x:330, t2y:190, soft:true}; lvl.tiles.zid23 = {tip:"zid", invis:true, t1x:190, t1y:180, t2x:250, t2y:190, soft:true}; lvl.tiles.zid22 = {tip:"zid", invis:true, t1x:130, t1y:180, t2x:190, t2y:190, soft:true}; lvl.tiles.zid21 = {tip:"zid", invis:true, t1x:70, t1y:180, t2x:130, t2y:190, soft:true}; lvl.tiles.zid20 = {tip:"zid", invis:true, t1x:10, t1y:180, t2x:70, t2y:190, soft:true}; lvl.tiles.ljestve19 = {tip:"ljestve", p1ok:1, p2ok:1, invis:false, t1x:20, t1y:180, t2x:40, t2y:340}; lvl.tiles.zid18 = {tip:"zid", invis:true, t1x:330, t1y:10, t2x:340, t2y:190, soft:true}; lvl.tiles.zid17 = {tip:"zid", invis:true, t1x:10, t1y:340, t2x:90, t2y:350, soft:true}; lvl.tiles.zid16 = {tip:"zid", invis:true, t1x:90, t1y:340, t2x:150, t2y:350, soft:true}; lvl.tiles.zid15 = {tip:"zid", invis:true, t1x:150, t1y:340, t2x:210, t2y:350, soft:true}; lvl.tiles.zid14 = {tip:"zid", invis:true, t1x:210, t1y:340, t2x:270, t2y:350, soft:true}; lvl.tiles.zid13 = {tip:"zid", invis:true, t1x:270, t1y:340, t2x:330, t2y:350, soft:true}; lvl.tiles.zid12 = {tip:"zid", invis:true, t1x:330, t1y:340, t2x:390, t2y:350, soft:true}; lvl.tiles.zid11 = {tip:"zid", invis:true, t1x:390, t1y:340, t2x:450, t2y:350, soft:true}; lvl.tiles.ljestve10 = {tip:"ljestve", p1ok:1, p2ok:1, invis:false, t1x:360, t1y:180, t2x:380, t2y:340}; lvl.tiles.zid9 = {tip:"zid", invis:false, t1x:450, t1y:190, t2x:460, t2y:340, soft:true}; lvl.tiles.zid8 = {tip:"zid", invis:true, t1x:340, t1y:180, t2x:480, t2y:190, soft:true}; lvl.tiles.zid7 = {tip:"zid", invis:false, t1x:450, t1y:340, t2x:480, t2y:350, soft:true}; lvl.tiles.ljestve6 = {tip:"ljestve", p1ok:1, p2ok:1, invis:false, t1x:600, t1y:150, t2x:620, t2y:420}; lvl.tiles.zid5 = {tip:"zid", invis:true, t1x:480, t1y:340, t2x:580, t2y:350, soft:true}; lvl.tiles.zid4 = {tip:"zid", invis:true, t1x:270, t1y:10, t2x:280, t2y:50, soft:true}; lvl.tiles.keks3 = {tip:"keks", item:"zvijezda", invis:false, t1x:280, t1y:40, t2x:330, t2y:50, soft:true}; lvl.tiles.zid2 = {tip:"zid", invis:false, t1x:580, t1y:150, t2x:630, t2y:160, soft:true}; lvl.tiles.ljestve1 = {tip:"ljestve", p1ok:1, p2ok:1, invis:false, t1x:460, t1y:180, t2x:480, t2y:340}; var lvl = ((_level0.levelBuffer.single_level57 = new Object())); lvl.tiles = new Object(); lvl.lopte = new Object(); lvl.levelTime = 80; lvl.granice = {xmin:10, xmax:630, ymin:10, ymax:420}; lvl.ispadajuItemi = {frekvencija:3, weapon_double:1, weapon_hook:1, freeze:1, vrijeme:1, uspori_lopte:1, speed:1, dinamit:1, shield_plain:1, bodovi3:1}; lvl.igraci = {p1_x:310, p1_y:420, p1_weapon:1}; lvl.lopte.kisobran2 = {id:3, tip:"kisobran", boja:"plavozelena", splitway:"normal", battleId:0, ghostBall:false, x:178, y:147, sx:-3, sy:-3, rotacija:1}; lvl.lopte.kisobran1 = {id:3, tip:"kisobran", boja:"plavozelena", splitway:"normal", battleId:0, ghostBall:false, x:231, y:155, sx:3, sy:3, rotacija:1}; lvl.lopte.normalna3 = {id:4, tip:"normalna", boja:"zuta", splitway:"normal", battleId:0, ghostBall:false, x:406, y:116, sx:1, sy:1, metalna:false}; lvl.lopte.normalna2 = {id:4, tip:"normalna", boja:"narandjasta", splitway:"normal", battleId:0, ghostBall:false, x:265, y:89, sx:1, sy:1, metalna:false}; lvl.lopte.normalna1 = {id:4, tip:"normalna", boja:"crvena", splitway:"normal", battleId:0, ghostBall:false, x:113, y:103, sx:1, sy:1, metalna:false}; lvl.tiles.keks7 = {tip:"keks", item:"weapon_double", invis:true, t1x:280, t1y:280, t2x:330, t2y:290, soft:true}; lvl.tiles.traka6 = {tip:"traka", brz:60, invis:false, t1x:320, t1y:270, t2x:540, t2y:280, soft:true}; lvl.tiles.traka5 = {tip:"traka", brz:-60, invis:false, t1x:100, t1y:270, t2x:320, t2y:280, soft:true}; lvl.tiles.ljestve4 = {tip:"ljestve", p1ok:1, p2ok:1, invis:false, t1x:590, t1y:340, t2x:610, t2y:420}; lvl.tiles.tramboline3 = {tip:"tramboline", invis:false, t1x:570, t1y:340, t2x:630, t2y:350, soft:true}; lvl.tiles.ljestve2 = {tip:"ljestve", p1ok:1, p2ok:1, invis:false, t1x:30, t1y:340, t2x:50, t2y:420}; lvl.tiles.tramboline1 = {tip:"tramboline", invis:false, t1x:10, t1y:340, t2x:70, t2y:350, soft:true}; var lvl = ((_level0.levelBuffer.single_level58 = new Object())); lvl.tiles = new Object(); lvl.lopte = new Object(); lvl.levelTime = 150; lvl.granice = {xmin:10, xmax:630, ymin:10, ymax:420}; lvl.ispadajuItemi = {frekvencija:3, weapon_double:1, weapon_hook:1, weapon_laser:1, freeze:1, uspori_lopte:1, speed:1, dinamit:1, shield_plain:2, bodovi3:1}; lvl.igraci = {p1_x:310, p1_y:410, p1_weapon:1}; lvl.lopte.normalna5 = {id:3, tip:"normalna", boja:"zelena", splitway:"double", battleId:0, ghostBall:false, x:466, y:46, sx:1, sy:1, metalna:false}; lvl.lopte.normalna4 = {id:3, tip:"normalna", boja:"crvena", splitway:"double", battleId:0, ghostBall:false, x:286, y:48, sx:1, sy:1, metalna:false}; lvl.lopte.normalna3 = {id:3, tip:"normalna", boja:"zelena", splitway:"double", battleId:0, ghostBall:false, x:76, y:46, sx:1, sy:1, metalna:false}; lvl.lopte.normalna2 = {id:3, tip:"normalna", boja:"narandjasta", splitway:"double", battleId:0, ghostBall:false, x:230, y:173, sx:-1, sy:1, metalna:false}; lvl.lopte.normalna1 = {id:3, tip:"normalna", boja:"narandjasta", splitway:"double", battleId:0, ghostBall:false, x:430, y:173, sx:1, sy:1, metalna:false}; lvl.tiles.switch4 = {tip:"switch", color:"narandjasta", invis:false, t1x:10, t1y:110, t2x:630, t2y:120, soft:true}; lvl.tiles.zid3 = {tip:"zid", invis:false, t1x:570, t1y:410, t2x:630, t2y:420, soft:false}; lvl.tiles.zid2 = {tip:"zid", invis:false, t1x:10, t1y:410, t2x:70, t2y:420, soft:false}; lvl.tiles.led1 = {tip:"led", invis:false, t1x:70, t1y:410, t2x:570, t2y:420, soft:false}; var lvl = ((_level0.levelBuffer.single_level59 = new Object())); lvl.tiles = new Object(); lvl.lopte = new Object(); lvl.levelTime = 80; lvl.granice = {xmin:10, xmax:630, ymin:10, ymax:420}; lvl.ispadajuItemi = {frekvencija:3, weapon_hook:1, freeze:1, speed:1, dinamit:1, shield_plain:1, shield_invincible:1, bodovi3:1}; lvl.igraci = {p1_x:50, p1_y:110, p1_weapon:1}; lvl.lopte.kisobran2 = {id:3, tip:"kisobran", boja:"narandjasta", splitway:"double", battleId:0, ghostBall:false, x:221, y:307, sx:3, sy:-3, rotacija:1}; lvl.lopte.kisobran1 = {id:3, tip:"kisobran", boja:"narandjasta", splitway:"double", battleId:0, ghostBall:false, x:439, y:267, sx:3, sy:3, rotacija:1}; lvl.lopte.normalna11 = {id:1, tip:"normalna", boja:"zelena", splitway:"normal", battleId:0, ghostBall:false, x:367, y:130, sx:1, sy:1, metalna:false}; lvl.lopte.normalna10 = {id:1, tip:"normalna", boja:"zelena", splitway:"normal", battleId:0, ghostBall:false, x:239, y:130, sx:1, sy:1, metalna:false}; lvl.lopte.normalna9 = {id:1, tip:"normalna", boja:"zelena", splitway:"normal", battleId:0, ghostBall:false, x:25, y:183, sx:1, sy:1, metalna:false}; lvl.lopte.normalna8 = {id:1, tip:"normalna", boja:"crvena", splitway:"normal", battleId:0, ghostBall:false, x:593, y:83, sx:0, sy:1, metalna:false}; lvl.lopte.normalna7 = {id:1, tip:"normalna", boja:"crvena", splitway:"normal", battleId:0, ghostBall:false, x:489, y:43, sx:0, sy:1, metalna:true}; lvl.lopte.normalna6 = {id:1, tip:"normalna", boja:"crvena", splitway:"normal", battleId:0, ghostBall:false, x:409, y:93, sx:0, sy:1, metalna:true}; lvl.lopte.normalna5 = {id:1, tip:"normalna", boja:"crvena", splitway:"normal", battleId:0, ghostBall:false, x:319, y:43, sx:0, sy:1, metalna:true}; lvl.lopte.normalna4 = {id:1, tip:"normalna", boja:"crvena", splitway:"normal", battleId:0, ghostBall:false, x:169, y:83, sx:0, sy:1, metalna:true}; lvl.lopte.normalna3 = {id:1, tip:"normalna", boja:"zelena", splitway:"normal", battleId:0, ghostBall:false, x:137, y:206, sx:1, sy:1, metalna:false}; lvl.lopte.normalna2 = {id:1, tip:"normalna", boja:"zelena", splitway:"normal", battleId:0, ghostBall:false, x:497, y:108, sx:1, sy:1, metalna:false}; lvl.lopte.normalna1 = {id:1, tip:"normalna", boja:"zuta", splitway:"normal", battleId:0, ghostBall:false, x:518, y:43, sx:0, sy:1, metalna:false}; lvl.tiles.zid15 = {tip:"zid", invis:false, t1x:510, t1y:140, t2x:530, t2y:150, soft:true}; lvl.tiles.zid14 = {tip:"zid", invis:false, t1x:550, t1y:220, t2x:560, t2y:250, soft:true}; lvl.tiles.switch13 = {tip:"switch", color:"zelena", invis:false, t1x:560, t1y:240, t2x:630, t2y:250, soft:true}; lvl.tiles.zid12 = {tip:"zid", invis:true, t1x:10, t1y:260, t2x:80, t2y:270, soft:true}; lvl.tiles.zid11 = {tip:"zid", invis:true, t1x:160, t1y:220, t2x:170, t2y:270, soft:true}; lvl.tiles.zid10 = {tip:"zid", invis:true, t1x:130, t1y:260, t2x:160, t2y:270, soft:true}; lvl.tiles.led9 = {tip:"led", invis:false, t1x:530, t1y:140, t2x:570, t2y:150, soft:true}; lvl.tiles.tramboline8 = {tip:"tramboline", invis:false, t1x:590, t1y:220, t2x:630, t2y:230, soft:true}; lvl.tiles.switch7 = {tip:"switch", color:"zuta", invis:false, t1x:560, t1y:230, t2x:630, t2y:240, soft:true}; lvl.tiles.switch6 = {tip:"switch", color:"crvena", invis:false, t1x:560, t1y:210, t2x:630, t2y:220, soft:true}; lvl.tiles.led5 = {tip:"led", invis:false, t1x:270, t1y:210, t2x:560, t2y:220, soft:true}; lvl.tiles.traka4 = {tip:"traka", brz:-60, invis:false, t1x:180, t1y:210, t2x:270, t2y:220, soft:true}; lvl.tiles.zid3 = {tip:"zid", invis:false, t1x:160, t1y:210, t2x:180, t2y:220, soft:true}; lvl.tiles.tramboline2 = {tip:"tramboline", invis:false, t1x:80, t1y:260, t2x:130, t2y:270, soft:true}; lvl.tiles.zid1 = {tip:"zid", invis:false, t1x:10, t1y:110, t2x:70, t2y:120, soft:true}; var lvl = ((_level0.levelBuffer.single_level60 = new Object())); lvl.tiles = new Object(); lvl.lopte = new Object(); lvl.levelTime = 85; lvl.granice = {xmin:10, xmax:630, ymin:10, ymax:420}; lvl.ispadajuItemi = {frekvencija:3, weapon_double:2, freeze:2, vrijeme:1, uspori_lopte:2, speed:1, dinamit:1, shield_plain:2, bodovi2:2, bodovi3:1}; lvl.igraci = {p1_x:310, p1_y:420, p1_weapon:1}; lvl.lopte.kisobran3 = {id:4, tip:"kisobran", boja:"narandjasta", splitway:"normal", battleId:0, ghostBall:false, x:315, y:149, sx:-3, sy:3, rotacija:1}; lvl.lopte.normalna6 = {id:2, tip:"normalna", boja:"roza", splitway:"normal", battleId:0, ghostBall:false, x:599, y:34, sx:1, sy:1, metalna:false}; lvl.lopte.kontra5 = {id:3, tip:"kontra", boja:"crvena", splitway:"normal", battleId:0, ghostBall:false, x:206, y:37, sx:1, sy:-1, metalna:false}; lvl.lopte.kontra4 = {id:3, tip:"kontra", boja:"crvena", splitway:"normal", battleId:0, ghostBall:false, x:426, y:37, sx:1, sy:-1, metalna:false}; lvl.lopte.kontra3 = {id:3, tip:"kontra", boja:"crvena", splitway:"normal", battleId:0, ghostBall:false, x:546, y:37, sx:1, sy:-1, metalna:false}; lvl.lopte.kontra2 = {id:3, tip:"kontra", boja:"crvena", splitway:"normal", battleId:0, ghostBall:false, x:316, y:37, sx:1, sy:-1, metalna:false}; lvl.lopte.kontra1 = {id:3, tip:"kontra", boja:"crvena", splitway:"normal", battleId:0, ghostBall:false, x:106, y:37, sx:1, sy:-1, metalna:false}; lvl.lopte.kisobran2 = {id:4, tip:"kisobran", boja:"plavozelena", splitway:"normal", battleId:0, ghostBall:false, x:443, y:149, sx:3, sy:3, rotacija:1}; lvl.lopte.kisobran1 = {id:4, tip:"kisobran", boja:"plavozelena", splitway:"normal", battleId:0, ghostBall:false, x:183, y:149, sx:-3, sy:3, rotacija:1}; lvl.lopte.normalna5 = {id:2, tip:"normalna", boja:"roza", splitway:"normal", battleId:0, ghostBall:false, x:40, y:34, sx:1, sy:1, metalna:false}; lvl.lopte.normalna4 = {id:2, tip:"normalna", boja:"roza", splitway:"normal", battleId:0, ghostBall:false, x:154, y:34, sx:1, sy:1, metalna:false}; lvl.lopte.normalna3 = {id:2, tip:"normalna", boja:"roza", splitway:"normal", battleId:0, ghostBall:false, x:259, y:34, sx:1, sy:1, metalna:false}; lvl.lopte.normalna2 = {id:2, tip:"normalna", boja:"roza", splitway:"normal", battleId:0, ghostBall:false, x:370, y:34, sx:1, sy:1, metalna:false}; lvl.lopte.normalna1 = {id:2, tip:"normalna", boja:"roza", splitway:"normal", battleId:0, ghostBall:false, x:486, y:34, sx:1, sy:1, metalna:false}; lvl.tiles.keks2 = {tip:"keks", item:"weapon_laser", invis:true, t1x:10, t1y:140, t2x:30, t2y:150, soft:true}; lvl.tiles.switch1 = {tip:"switch", color:"plavozelena", invis:false, t1x:10, t1y:70, t2x:630, t2y:80, soft:true}; var lvl = ((_level0.levelBuffer.single_level61 = new Object())); lvl.tiles = new Object(); lvl.lopte = new Object(); lvl.levelTime = 70; lvl.granice = {xmin:10, xmax:630, ymin:10, ymax:420}; lvl.ispadajuItemi = {frekvencija:3, weapon_double:2, weapon_laser:2, freeze:2, vrijeme:1, uspori_lopte:2, speed:2, dinamit:1, shield_plain:2, shield_invincible:1, bodovi1:1, bodovi2:2, bodovi3:1}; lvl.igraci = {p1_x:350, p1_y:420, p1_weapon:1}; lvl.lopte.normalna2 = {id:3, tip:"normalna", boja:"ljubicasta", splitway:"double", battleId:0, ghostBall:false, x:246, y:67, sx:1, sy:1, metalna:false}; lvl.lopte.normalna1 = {id:4, tip:"normalna", boja:"crvena", splitway:"double", battleId:0, ghostBall:false, x:154, y:324, sx:1, sy:1, metalna:false}; lvl.tiles.zid9 = {tip:"zid", invis:true, t1x:10, t1y:190, t2x:170, t2y:200, soft:true}; lvl.tiles.zid8 = {tip:"zid", invis:true, t1x:480, t1y:190, t2x:630, t2y:200, soft:true}; lvl.tiles.keks7 = {tip:"keks", item:"freeze", invis:false, t1x:170, t1y:260, t2x:200, t2y:270, soft:true}; lvl.tiles.keks6 = {tip:"keks", item:"freeze", invis:false, t1x:290, t1y:10, t2x:340, t2y:20, soft:true}; lvl.tiles.zid5 = {tip:"zid", invis:false, t1x:470, t1y:190, t2x:480, t2y:270, soft:true}; lvl.tiles.zid4 = {tip:"zid", invis:false, t1x:170, t1y:190, t2x:180, t2y:260, soft:true}; lvl.tiles.zid3 = {tip:"zid", invis:false, t1x:180, t1y:190, t2x:470, t2y:200, soft:true}; lvl.tiles.ljestve2 = {tip:"ljestve", p1ok:1, p2ok:1, invis:false, t1x:450, t1y:190, t2x:470, t2y:420}; lvl.tiles.zid1 = {tip:"zid", invis:false, t1x:200, t1y:260, t2x:470, t2y:270, soft:true}; var lvl = ((_level0.levelBuffer.single_level62 = new Object())); lvl.tiles = new Object(); lvl.lopte = new Object(); lvl.levelTime = 80; lvl.granice = {xmin:10, xmax:630, ymin:10, ymax:420}; lvl.ispadajuItemi = {frekvencija:3, weapon_double:2, weapon_laser:2, freeze:2, vrijeme:1, uspori_lopte:2, speed:2, dinamit:1, shield_plain:2, shield_invincible:1, bodovi1:1, bodovi2:2, bodovi3:2}; lvl.igraci = {p1_x:350, p1_y:420, p1_weapon:1}; lvl.lopte.kontra2 = {id:4, tip:"kontra", boja:"crvena", splitway:"normal", battleId:0, ghostBall:false, x:527, y:72, sx:-1, sy:1, metalna:false}; lvl.lopte.kontra1 = {id:4, tip:"kontra", boja:"crvena", splitway:"normal", battleId:0, ghostBall:false, x:97, y:72, sx:1, sy:1, metalna:false}; lvl.lopte.normalna4 = {id:4, tip:"normalna", boja:"crvena", splitway:"normal", battleId:0, ghostBall:false, x:530, y:334, sx:-1, sy:1, metalna:false}; lvl.lopte.normalna3 = {id:4, tip:"normalna", boja:"zuta", splitway:"normal", battleId:0, ghostBall:false, x:530, y:204, sx:-1, sy:1, metalna:false}; lvl.lopte.normalna2 = {id:4, tip:"normalna", boja:"crvena", splitway:"normal", battleId:0, ghostBall:false, x:90, y:334, sx:1, sy:1, metalna:false}; lvl.lopte.normalna1 = {id:4, tip:"normalna", boja:"zuta", splitway:"normal", battleId:0, ghostBall:false, x:90, y:204, sx:1, sy:1, metalna:false}; lvl.tiles.keks2 = {tip:"keks", item:"null", invis:false, t1x:10, t1y:140, t2x:630, t2y:150, soft:true}; lvl.tiles.keks1 = {tip:"keks", item:"null", invis:false, t1x:40, t1y:260, t2x:600, t2y:270, soft:true}; var lvl = ((_level0.levelBuffer.single_level63 = new Object())); lvl.tiles = new Object(); lvl.lopte = new Object(); lvl.levelTime = 65; lvl.granice = {xmin:10, xmax:630, ymin:10, ymax:420}; lvl.ispadajuItemi = {frekvencija:3, weapon_double:2, weapon_laser:2, freeze:2, vrijeme:1, uspori_lopte:2, speed:2, dinamit:1, shield_plain:2, shield_invincible:1, bodovi1:1, bodovi2:2, bodovi3:2}; lvl.igraci = {p1_x:340, p1_y:360, p1_weapon:1}; lvl.lopte.normalna2 = {id:4, tip:"normalna", boja:"zelena", splitway:"normal", battleId:0, ghostBall:false, x:411, y:201, sx:1, sy:1, metalna:false}; lvl.lopte.normalna1 = {id:4, tip:"normalna", boja:"zelena", splitway:"normal", battleId:0, ghostBall:false, x:261, y:201, sx:-1, sy:1, metalna:false}; lvl.tiles.ljestve6 = {tip:"ljestve", p1ok:1, p2ok:1, invis:false, t1x:320, t1y:360, t2x:340, t2y:420}; lvl.tiles.zid5 = {tip:"zid", invis:false, t1x:540, t1y:350, t2x:550, t2y:370, soft:true}; lvl.tiles.zid4 = {tip:"zid", invis:false, t1x:110, t1y:350, t2x:120, t2y:370, soft:true}; lvl.tiles.led3 = {tip:"led", invis:false, t1x:420, t1y:360, t2x:540, t2y:370, soft:true}; lvl.tiles.led2 = {tip:"led", invis:false, t1x:250, t1y:360, t2x:410, t2y:370, soft:true}; lvl.tiles.led1 = {tip:"led", invis:false, t1x:120, t1y:360, t2x:240, t2y:370, soft:true}; var lvl = ((_level0.levelBuffer.single_level64 = new Object())); lvl.tiles = new Object(); lvl.lopte = new Object(); lvl.levelTime = 40; lvl.granice = {xmin:10, xmax:630, ymin:10, ymax:420}; lvl.ispadajuItemi = {frekvencija:3, weapon_double:2, weapon_laser:2, freeze:2, vrijeme:1, uspori_lopte:2, speed:2, dinamit:1, shield_plain:2, shield_invincible:1, bodovi1:1, bodovi2:2, bodovi3:2}; lvl.igraci = {p1_x:310, p1_y:410, p1_weapon:1}; lvl.lopte.normalna5 = {id:3, tip:"normalna", boja:"ljubicasta", splitway:"normal", battleId:0, ghostBall:false, x:436, y:161, sx:1, sy:1, metalna:false}; lvl.lopte.normalna4 = {id:3, tip:"normalna", boja:"narandjasta", splitway:"normal", battleId:0, ghostBall:false, x:386, y:161, sx:1, sy:1, metalna:false}; lvl.lopte.normalna3 = {id:3, tip:"normalna", boja:"ljubicasta", splitway:"normal", battleId:0, ghostBall:false, x:336, y:161, sx:1, sy:1, metalna:false}; lvl.lopte.normalna2 = {id:3, tip:"normalna", boja:"narandjasta", splitway:"normal", battleId:0, ghostBall:false, x:286, y:161, sx:1, sy:1, metalna:false}; lvl.lopte.normalna1 = {id:3, tip:"normalna", boja:"ljubicasta", splitway:"normal", battleId:0, ghostBall:false, x:236, y:161, sx:1, sy:1, metalna:false}; lvl.tiles.led6 = {tip:"led", invis:false, t1x:10, t1y:410, t2x:630, t2y:420, soft:false}; lvl.tiles.ljestve5 = {tip:"ljestve", p1ok:1, p2ok:1, invis:false, t1x:330, t1y:190, t2x:350, t2y:410}; lvl.tiles.keks4 = {tip:"keks", item:"speed", invis:true, t1x:310, t1y:10, t2x:370, t2y:20, soft:true}; lvl.tiles.led3 = {tip:"led", invis:false, t1x:450, t1y:300, t2x:570, t2y:310, soft:true}; lvl.tiles.led2 = {tip:"led", invis:false, t1x:210, t1y:190, t2x:470, t2y:200, soft:true}; lvl.tiles.led1 = {tip:"led", invis:false, t1x:110, t1y:300, t2x:230, t2y:310, soft:true}; var lvl = ((_level0.levelBuffer.single_level65 = new Object())); lvl.tiles = new Object(); lvl.lopte = new Object(); lvl.levelTime = 140; lvl.granice = {xmin:10, xmax:630, ymin:10, ymax:420}; lvl.ispadajuItemi = {frekvencija:3, weapon_double:1, weapon_hook:2, freeze:1, vrijeme:2, uspori_lopte:1, speed:1, dinamit:1, shield_plain:2, shield_invincible:1, bodovi1:1, bodovi2:2, bodovi3:2}; lvl.igraci = {p1_x:330, p1_y:100, p1_weapon:1}; lvl.lopte.normalna8 = {id:3, tip:"normalna", boja:"ljubicasta", splitway:"normal", battleId:0, ghostBall:false, x:162, y:388, sx:1, sy:1, metalna:false}; lvl.lopte.normalna7 = {id:3, tip:"normalna", boja:"ljubicasta", splitway:"normal", battleId:0, ghostBall:false, x:102, y:388, sx:1, sy:1, metalna:false}; lvl.lopte.kisobran3 = {id:3, tip:"kisobran", boja:"plavozelena", splitway:"normal", battleId:0, ghostBall:false, x:42, y:388, sx:3, sy:3, rotacija:1}; lvl.lopte.normalna6 = {id:3, tip:"normalna", boja:"narandjasta", splitway:"double", battleId:0, ghostBall:false, x:162, y:318, sx:1, sy:1, metalna:false}; lvl.lopte.normalna5 = {id:3, tip:"normalna", boja:"narandjasta", splitway:"double", battleId:0, ghostBall:false, x:102, y:318, sx:1, sy:1, metalna:false}; lvl.lopte.kisobran2 = {id:3, tip:"kisobran", boja:"plavozelena", splitway:"double", battleId:0, ghostBall:false, x:42, y:318, sx:3, sy:3, rotacija:1}; lvl.lopte.normalna4 = {id:3, tip:"normalna", boja:"plava", splitway:"double", battleId:0, ghostBall:false, x:162, y:248, sx:1, sy:1, metalna:false}; lvl.lopte.normalna3 = {id:3, tip:"normalna", boja:"plava", splitway:"double", battleId:0, ghostBall:false, x:102, y:248, sx:1, sy:1, metalna:false}; lvl.lopte.normalna2 = {id:3, tip:"normalna", boja:"plava", splitway:"double", battleId:0, ghostBall:false, x:42, y:248, sx:1, sy:1, metalna:false}; lvl.lopte.normalna1 = {id:4, tip:"normalna", boja:"zelena", splitway:"normal", battleId:0, ghostBall:false, x:62, y:159, sx:1, sy:1, metalna:false}; lvl.lopte.kisobran1 = {id:3, tip:"kisobran", boja:"zuta", splitway:"normal", battleId:0, ghostBall:false, x:42, y:49, sx:3, sy:3, rotacija:1}; lvl.tiles.switch4 = {tip:"switch", color:"narandjasta", invis:false, t1x:10, t1y:350, t2x:630, t2y:360, soft:false}; lvl.tiles.switch3 = {tip:"switch", color:"plava", invis:false, t1x:10, t1y:280, t2x:630, t2y:290, soft:false}; lvl.tiles.switch2 = {tip:"switch", color:"zelena", invis:false, t1x:10, t1y:210, t2x:630, t2y:220, soft:false}; lvl.tiles.switch1 = {tip:"switch", color:"zuta", invis:false, t1x:10, t1y:100, t2x:630, t2y:110, soft:true}; var lvl = ((_level0.levelBuffer.single_level66 = new Object())); lvl.tiles = new Object(); lvl.lopte = new Object(); lvl.levelTime = 80; lvl.granice = {xmin:10, xmax:630, ymin:10, ymax:420}; lvl.ispadajuItemi = {frekvencija:3, weapon_double:1, weapon_hook:2, weapon_laser:1, freeze:1, uspori_lopte:1, speed:1, dinamit:1, shield_plain:1, shield_invincible:1, bodovi1:1, bodovi2:1, bodovi3:1}; lvl.igraci = {p1_x:290, p1_y:410, p1_weapon:1}; lvl.lopte.kisobran2 = {id:4, tip:"kisobran", boja:"plava", splitway:"normal", battleId:0, ghostBall:false, x:442, y:58, sx:3, sy:3, rotacija:1}; lvl.lopte.normalna8 = {id:3, tip:"normalna", boja:"plavozelena", splitway:"normal", battleId:0, ghostBall:false, x:110, y:34, sx:-1, sy:1, metalna:false}; lvl.lopte.normalna7 = {id:3, tip:"normalna", boja:"plavozelena", splitway:"normal", battleId:0, ghostBall:false, x:250, y:34, sx:-1, sy:1, metalna:false}; lvl.lopte.normalna6 = {id:3, tip:"normalna", boja:"plavozelena", splitway:"normal", battleId:0, ghostBall:false, x:360, y:34, sx:1, sy:1, metalna:false}; lvl.lopte.normalna5 = {id:3, tip:"normalna", boja:"plavozelena", splitway:"normal", battleId:0, ghostBall:false, x:520, y:34, sx:1, sy:1, metalna:false}; lvl.lopte.kisobran1 = {id:4, tip:"kisobran", boja:"crvena", splitway:"normal", battleId:0, ghostBall:false, x:442, y:250, sx:3, sy:3, rotacija:1}; lvl.lopte.normalna4 = {id:3, tip:"normalna", boja:"roza", splitway:"normal", battleId:0, ghostBall:false, x:110, y:226, sx:-1, sy:1, metalna:false}; lvl.lopte.normalna3 = {id:3, tip:"normalna", boja:"roza", splitway:"normal", battleId:0, ghostBall:false, x:250, y:226, sx:-1, sy:1, metalna:false}; lvl.lopte.normalna2 = {id:3, tip:"normalna", boja:"roza", splitway:"normal", battleId:0, ghostBall:false, x:360, y:226, sx:1, sy:1, metalna:false}; lvl.lopte.normalna1 = {id:3, tip:"normalna", boja:"roza", splitway:"normal", battleId:0, ghostBall:false, x:520, y:226, sx:1, sy:1, metalna:false}; lvl.tiles.keks10 = {tip:"keks", item:"speed", invis:true, t1x:10, t1y:200, t2x:40, t2y:210, soft:true}; lvl.tiles.ljestve9 = {tip:"ljestve", p1ok:1, p2ok:1, invis:false, t1x:310, t1y:190, t2x:330, t2y:410}; lvl.tiles.traka8 = {tip:"traka", brz:60, invis:false, t1x:470, t1y:190, t2x:630, t2y:200, soft:true}; lvl.tiles.traka7 = {tip:"traka", brz:-60, invis:false, t1x:320, t1y:190, t2x:470, t2y:200, soft:true}; lvl.tiles.traka6 = {tip:"traka", brz:60, invis:false, t1x:170, t1y:190, t2x:320, t2y:200, soft:true}; lvl.tiles.traka5 = {tip:"traka", brz:-60, invis:false, t1x:10, t1y:190, t2x:170, t2y:200, soft:true}; lvl.tiles.traka4 = {tip:"traka", brz:60, invis:false, t1x:470, t1y:410, t2x:630, t2y:420, soft:true}; lvl.tiles.traka3 = {tip:"traka", brz:-60, invis:false, t1x:320, t1y:410, t2x:470, t2y:420, soft:true}; lvl.tiles.traka2 = {tip:"traka", brz:60, invis:false, t1x:170, t1y:410, t2x:320, t2y:420, soft:true}; lvl.tiles.traka1 = {tip:"traka", brz:-60, invis:false, t1x:10, t1y:410, t2x:170, t2y:420, soft:true}; var lvl = ((_level0.levelBuffer.single_level67 = new Object())); lvl.tiles = new Object(); lvl.lopte = new Object(); lvl.levelTime = 70; lvl.granice = {xmin:10, xmax:630, ymin:10, ymax:420}; lvl.ispadajuItemi = {frekvencija:3, weapon_double:1, weapon_hook:2, weapon_laser:1, freeze:1, uspori_lopte:1, speed:1, dinamit:1, shield_plain:1, shield_invincible:1, bodovi1:1, bodovi2:1, bodovi3:1}; lvl.igraci = {p1_x:320, p1_y:420, p1_weapon:1}; lvl.lopte.kisobran1 = {id:4, tip:"kisobran", boja:"zelena", splitway:"double", battleId:0, ghostBall:false, x:298, y:54, sx:3, sy:3, rotacija:1}; lvl.tiles.zid10 = {tip:"zid", invis:true, t1x:410, t1y:100, t2x:430, t2y:110, soft:true}; lvl.tiles.zid9 = {tip:"zid", invis:true, t1x:270, t1y:280, t2x:290, t2y:290, soft:true}; lvl.tiles.zid8 = {tip:"zid", invis:true, t1x:10, t1y:300, t2x:30, t2y:310, soft:true}; lvl.tiles.zid7 = {tip:"zid", invis:true, t1x:200, t1y:200, t2x:220, t2y:210, soft:true}; lvl.tiles.zid6 = {tip:"zid", invis:true, t1x:400, t1y:260, t2x:420, t2y:270, soft:true}; lvl.tiles.zid5 = {tip:"zid", invis:true, t1x:530, t1y:230, t2x:550, t2y:240, soft:true}; lvl.tiles.zid4 = {tip:"zid", invis:true, t1x:540, t1y:130, t2x:560, t2y:140, soft:true}; lvl.tiles.zid3 = {tip:"zid", invis:true, t1x:320, t1y:160, t2x:340, t2y:170, soft:true}; lvl.tiles.zid2 = {tip:"zid", invis:true, t1x:130, t1y:280, t2x:150, t2y:290, soft:true}; lvl.tiles.zid1 = {tip:"zid", invis:true, t1x:100, t1y:160, t2x:120, t2y:170, soft:true}; var lvl = ((_level0.levelBuffer.single_level68 = new Object())); lvl.tiles = new Object(); lvl.lopte = new Object(); lvl.levelTime = 110; lvl.granice = {xmin:10, xmax:630, ymin:10, ymax:420}; lvl.ispadajuItemi = {frekvencija:3, weapon_double:1, weapon_hook:1, weapon_laser:1, freeze:1, uspori_lopte:1, speed:1, dinamit:1, shield_plain:1, shield_invincible:1, bodovi1:1, bodovi2:1, bodovi3:1}; lvl.igraci = {p1_x:320, p1_y:420, p1_weapon:1}; lvl.lopte.normalna8 = {id:3, tip:"normalna", boja:"narandjasta", splitway:"double", battleId:0, ghostBall:false, x:567, y:227, sx:1, sy:1, metalna:false}; lvl.lopte.normalna7 = {id:3, tip:"normalna", boja:"narandjasta", splitway:"double", battleId:0, ghostBall:false, x:77, y:227, sx:1, sy:1, metalna:false}; lvl.lopte.normalna6 = {id:3, tip:"normalna", boja:"narandjasta", splitway:"double", battleId:0, ghostBall:false, x:567, y:57, sx:1, sy:1, metalna:false}; lvl.lopte.normalna5 = {id:3, tip:"normalna", boja:"narandjasta", splitway:"double", battleId:0, ghostBall:false, x:317, y:57, sx:1, sy:1, metalna:false}; lvl.lopte.normalna4 = {id:3, tip:"normalna", boja:"narandjasta", splitway:"double", battleId:0, ghostBall:false, x:77, y:57, sx:1, sy:1, metalna:false}; lvl.lopte.normalna3 = {id:3, tip:"normalna", boja:"crvena", splitway:"normal", battleId:0, ghostBall:false, x:402, y:184, sx:1, sy:1, metalna:false}; lvl.lopte.normalna2 = {id:3, tip:"normalna", boja:"crvena", splitway:"normal", battleId:0, ghostBall:false, x:322, y:184, sx:1, sy:1, metalna:false}; lvl.lopte.normalna1 = {id:3, tip:"normalna", boja:"crvena", splitway:"normal", battleId:0, ghostBall:false, x:242, y:184, sx:1, sy:1, metalna:false}; lvl.tiles.switch7 = {tip:"switch", color:"crvena", invis:false, t1x:10, t1y:120, t2x:630, t2y:130, soft:true}; lvl.tiles.switch6 = {tip:"switch", color:"crvena", invis:false, t1x:490, t1y:130, t2x:500, t2y:320, soft:true}; lvl.tiles.switch5 = {tip:"switch", color:"crvena", invis:false, t1x:500, t1y:320, t2x:630, t2y:330, soft:true}; lvl.tiles.led4 = {tip:"led", invis:false, t1x:140, t1y:320, t2x:500, t2y:330, soft:true}; lvl.tiles.switch3 = {tip:"switch", color:"crvena", invis:false, t1x:140, t1y:130, t2x:150, t2y:320, soft:true}; lvl.tiles.ljestve2 = {tip:"ljestve", p1ok:1, p2ok:1, invis:false, t1x:280, t1y:320, t2x:300, t2y:420}; lvl.tiles.switch1 = {tip:"switch", color:"crvena", invis:false, t1x:10, t1y:320, t2x:140, t2y:330, soft:true}; var lvl = ((_level0.levelBuffer.single_level69 = new Object())); lvl.tiles = new Object(); lvl.lopte = new Object(); lvl.levelTime = 100; lvl.granice = {xmin:10, xmax:630, ymin:10, ymax:420}; lvl.ispadajuItemi = {frekvencija:3, weapon_double:1, weapon_hook:1, weapon_laser:1, freeze:1, uspori_lopte:1, speed:1, dinamit:1, shield_plain:1, shield_invincible:1, bodovi1:1, bodovi2:1, bodovi3:1}; lvl.igraci = {p1_x:300, p1_y:410, p1_weapon:1}; lvl.lopte.normalna1 = {id:3, tip:"normalna", boja:"crvena", splitway:"normal", battleId:0, ghostBall:false, x:75, y:283, sx:1, sy:1, metalna:false}; lvl.lopte.kisobran1 = {id:4, tip:"kisobran", boja:"plava", splitway:"double", battleId:0, ghostBall:false, x:420, y:85, sx:3, sy:3, rotacija:1}; lvl.tiles.keks6 = {tip:"keks", item:"weapon_hook", invis:true, t1x:300, t1y:10, t2x:350, t2y:20, soft:true}; lvl.tiles.led5 = {tip:"led", invis:false, t1x:10, t1y:410, t2x:630, t2y:420, soft:true}; lvl.tiles.ljestve4 = {tip:"ljestve", p1ok:1, p2ok:1, invis:false, t1x:320, t1y:290, t2x:340, t2y:420}; lvl.tiles.tramboline3 = {tip:"tramboline", invis:false, t1x:260, t1y:290, t2x:390, t2y:300, soft:true}; lvl.tiles.traka2 = {tip:"traka", brz:-60, invis:false, t1x:400, t1y:240, t2x:540, t2y:250, soft:true}; lvl.tiles.traka1 = {tip:"traka", brz:60, invis:false, t1x:110, t1y:240, t2x:250, t2y:250, soft:true}; var lvl = ((_level0.levelBuffer.single_level70 = new Object())); lvl.tiles = new Object(); lvl.lopte = new Object(); lvl.levelTime = 100; lvl.granice = {xmin:10, xmax:630, ymin:10, ymax:420}; lvl.ispadajuItemi = {frekvencija:3, weapon_double:1, weapon_hook:1, weapon_laser:1, freeze:1, uspori_lopte:1, speed:1, dinamit:1, shield_plain:1, shield_invincible:1, bodovi1:1, bodovi2:1, bodovi3:1}; lvl.igraci = {p1_x:300, p1_y:420, p1_weapon:1}; lvl.lopte.kontra6 = {id:2, tip:"kontra", boja:"plava", splitway:"double", battleId:0, ghostBall:false, x:478, y:35, sx:1, sy:1, metalna:false}; lvl.lopte.kontra5 = {id:2, tip:"kontra", boja:"plava", splitway:"double", battleId:0, ghostBall:false, x:448, y:35, sx:1, sy:1, metalna:false}; lvl.lopte.kontra4 = {id:2, tip:"kontra", boja:"plava", splitway:"double", battleId:0, ghostBall:false, x:418, y:35, sx:1, sy:1, metalna:false}; lvl.lopte.normalna8 = {id:2, tip:"normalna", boja:"crvena", splitway:"double", battleId:0, ghostBall:false, x:97, y:259, sx:1, sy:1, metalna:false}; lvl.lopte.normalna7 = {id:2, tip:"normalna", boja:"crvena", splitway:"double", battleId:0, ghostBall:false, x:67, y:259, sx:1, sy:1, metalna:false}; lvl.lopte.normalna6 = {id:2, tip:"normalna", boja:"crvena", splitway:"double", battleId:0, ghostBall:false, x:37, y:259, sx:1, sy:1, metalna:false}; lvl.lopte.kisobran6 = {id:2, tip:"kisobran", boja:"plava", splitway:"double", battleId:0, ghostBall:false, x:312, y:124, sx:3, sy:3, rotacija:1}; lvl.lopte.kisobran5 = {id:2, tip:"kisobran", boja:"plava", splitway:"double", battleId:0, ghostBall:false, x:282, y:124, sx:3, sy:3, rotacija:1}; lvl.lopte.kisobran4 = {id:2, tip:"kisobran", boja:"plava", splitway:"double", battleId:0, ghostBall:false, x:252, y:124, sx:3, sy:3, rotacija:1}; lvl.lopte.normalna5 = {id:3, tip:"normalna", boja:"crvena", splitway:"normal", battleId:0, ghostBall:false, x:459, y:237, sx:0, sy:1, metalna:true}; lvl.lopte.normalna4 = {id:3, tip:"normalna", boja:"crvena", splitway:"normal", battleId:0, ghostBall:false, x:179, y:237, sx:0, sy:1, metalna:true}; lvl.lopte.kontra3 = {id:2, tip:"kontra", boja:"plava", splitway:"double", battleId:0, ghostBall:false, x:508, y:65, sx:1, sy:1, metalna:false}; lvl.lopte.kontra2 = {id:2, tip:"kontra", boja:"plava", splitway:"double", battleId:0, ghostBall:false, x:478, y:65, sx:1, sy:1, metalna:false}; lvl.lopte.kontra1 = {id:2, tip:"kontra", boja:"plava", splitway:"double", battleId:0, ghostBall:false, x:448, y:65, sx:1, sy:1, metalna:false}; lvl.lopte.kisobran3 = {id:2, tip:"kisobran", boja:"plava", splitway:"double", battleId:0, ghostBall:false, x:342, y:154, sx:3, sy:3, rotacija:1}; lvl.lopte.kisobran2 = {id:2, tip:"kisobran", boja:"plava", splitway:"double", battleId:0, ghostBall:false, x:312, y:154, sx:3, sy:3, rotacija:1}; lvl.lopte.kisobran1 = {id:2, tip:"kisobran", boja:"plava", splitway:"double", battleId:0, ghostBall:false, x:282, y:154, sx:3, sy:3, rotacija:1}; lvl.lopte.normalna3 = {id:2, tip:"normalna", boja:"crvena", splitway:"double", battleId:0, ghostBall:false, x:127, y:289, sx:1, sy:1, metalna:false}; lvl.lopte.normalna2 = {id:2, tip:"normalna", boja:"crvena", splitway:"double", battleId:0, ghostBall:false, x:97, y:289, sx:1, sy:1, metalna:false}; lvl.lopte.normalna1 = {id:2, tip:"normalna", boja:"crvena", splitway:"double", battleId:0, ghostBall:false, x:67, y:289, sx:1, sy:1, metalna:false}; var lvl = ((_level0.levelBuffer.single_level71 = new Object())); lvl.tiles = new Object(); lvl.lopte = new Object(); lvl.levelTime = 95; lvl.granice = {xmin:10, xmax:630, ymin:10, ymax:420}; lvl.ispadajuItemi = {frekvencija:3, weapon_double:1, weapon_hook:1, weapon_laser:1, freeze:1, uspori_lopte:1, speed:1, dinamit:1, shield_plain:1, shield_invincible:1, bodovi1:1, bodovi2:1, bodovi3:1}; lvl.igraci = {p1_x:300, p1_y:420, p1_weapon:1}; lvl.lopte.normalna6 = {id:4, tip:"normalna", boja:"zuta", splitway:"normal", battleId:0, ghostBall:false, x:242, y:62, sx:1, sy:1, metalna:false}; lvl.lopte.normalna5 = {id:3, tip:"normalna", boja:"narandjasta", splitway:"double", battleId:0, ghostBall:false, x:352, y:65, sx:1, sy:1, metalna:false}; lvl.lopte.normalna4 = {id:4, tip:"normalna", boja:"ljubicasta", splitway:"normal", battleId:0, ghostBall:false, x:462, y:62, sx:1, sy:1, metalna:false}; lvl.lopte.normalna3 = {id:3, tip:"normalna", boja:"crvena", splitway:"double", battleId:0, ghostBall:false, x:571, y:60, sx:1, sy:1, metalna:false}; lvl.lopte.normalna2 = {id:3, tip:"normalna", boja:"zelena", splitway:"double", battleId:0, ghostBall:false, x:506, y:265, sx:1, sy:1, metalna:false}; lvl.lopte.normalna1 = {id:3, tip:"normalna", boja:"zelena", splitway:"double", battleId:0, ghostBall:false, x:106, y:265, sx:1, sy:1, metalna:false}; lvl.tiles.keks6 = {tip:"keks", item:"freeze", invis:true, t1x:10, t1y:10, t2x:60, t2y:20, soft:true}; lvl.tiles.switch5 = {tip:"switch", color:"ljubicasta", invis:false, t1x:520, t1y:10, t2x:530, t2y:120, soft:true}; lvl.tiles.switch4 = {tip:"switch", color:"narandjasta", invis:false, t1x:390, t1y:10, t2x:400, t2y:120, soft:true}; lvl.tiles.switch3 = {tip:"switch", color:"zuta", invis:false, t1x:300, t1y:10, t2x:310, t2y:120, soft:true}; lvl.tiles.switch2 = {tip:"switch", color:"zelena", invis:false, t1x:180, t1y:10, t2x:190, t2y:120, soft:true}; lvl.tiles.traka1 = {tip:"traka", brz:-60, invis:false, t1x:180, t1y:120, t2x:630, t2y:130, soft:true}; var lvl = ((_level0.levelBuffer.single_level72 = new Object())); lvl.tiles = new Object(); lvl.lopte = new Object(); lvl.levelTime = 175; lvl.granice = {xmin:10, xmax:630, ymin:10, ymax:420}; lvl.ispadajuItemi = {frekvencija:3, weapon_double:2, weapon_hook:2, weapon_laser:1, freeze:2, uspori_lopte:2, speed:1, dinamit:2, shield_plain:2, shield_invincible:1, bodovi1:1, bodovi2:2, bodovi3:3}; lvl.igraci = {p1_x:300, p1_y:420, p1_weapon:1}; lvl.lopte.kisobran7 = {id:2, tip:"kisobran", boja:"plavozelena", splitway:"double", battleId:0, ghostBall:false, x:317, y:126, sx:3, sy:3, rotacija:1}; lvl.lopte.kisobran6 = {id:2, tip:"kisobran", boja:"plavozelena", splitway:"double", battleId:0, ghostBall:false, x:214, y:35, sx:3, sy:3, rotacija:1}; lvl.lopte.kisobran5 = {id:2, tip:"kisobran", boja:"plavozelena", splitway:"double", battleId:0, ghostBall:false, x:437, y:35, sx:3, sy:3, rotacija:1}; lvl.lopte.kisobran4 = {id:2, tip:"kisobran", boja:"plavozelena", splitway:"double", battleId:0, ghostBall:false, x:96, y:44, sx:3, sy:3, rotacija:1}; lvl.lopte.kontra4 = {id:3, tip:"kontra", boja:"crvena", splitway:"double", battleId:0, ghostBall:false, x:327, y:83, sx:1, sy:1, metalna:false}; lvl.lopte.kontra3 = {id:3, tip:"kontra", boja:"crvena", splitway:"double", battleId:0, ghostBall:false, x:221, y:90, sx:1, sy:1, metalna:false}; lvl.lopte.kontra2 = {id:3, tip:"kontra", boja:"crvena", splitway:"double", battleId:0, ghostBall:false, x:71, y:123, sx:1, sy:1, metalna:false}; lvl.lopte.kisobran3 = {id:3, tip:"kisobran", boja:"roza", splitway:"double", battleId:0, ghostBall:false, x:575, y:119, sx:3, sy:3, rotacija:1}; lvl.lopte.kisobran2 = {id:3, tip:"kisobran", boja:"roza", splitway:"double", battleId:0, ghostBall:false, x:150, y:74, sx:3, sy:3, rotacija:1}; lvl.lopte.kisobran1 = {id:3, tip:"kisobran", boja:"roza", splitway:"double", battleId:0, ghostBall:false, x:399, y:74, sx:3, sy:3, rotacija:1}; lvl.lopte.normalna5 = {id:3, tip:"normalna", boja:"crvena", splitway:"double", battleId:0, ghostBall:false, x:275, y:61, sx:1, sy:1, metalna:false}; lvl.lopte.normalna4 = {id:3, tip:"normalna", boja:"crvena", splitway:"double", battleId:0, ghostBall:false, x:51, y:45, sx:1, sy:1, metalna:false}; lvl.lopte.normalna3 = {id:3, tip:"normalna", boja:"crvena", splitway:"double", battleId:0, ghostBall:false, x:524, y:61, sx:1, sy:1, metalna:false}; lvl.lopte.normalna2 = {id:3, tip:"normalna", boja:"zelena", splitway:"double", battleId:0, ghostBall:true, x:506, y:265, sx:1, sy:1, metalna:false}; lvl.lopte.normalna1 = {id:3, tip:"normalna", boja:"zelena", splitway:"double", battleId:0, ghostBall:true, x:106, y:265, sx:1, sy:1, metalna:false}; lvl.lopte.kontra1 = {id:3, tip:"kontra", boja:"crvena", splitway:"double", battleId:0, ghostBall:false, x:469, y:87, sx:1, sy:1, metalna:false}; lvl.tiles.keks21 = {tip:"keks", item:"dinamit", invis:false, t1x:360, t1y:200, t2x:410, t2y:210, soft:true}; lvl.tiles.keks20 = {tip:"keks", item:"freeze", invis:false, t1x:240, t1y:200, t2x:290, t2y:210, soft:true}; lvl.tiles.keks19 = {tip:"keks", item:"freeze", invis:false, t1x:30, t1y:170, t2x:150, t2y:180, soft:true}; lvl.tiles.keks18 = {tip:"keks", item:"weapon_laser", invis:false, t1x:490, t1y:170, t2x:610, t2y:180, soft:true}; lvl.tiles.zid17 = {tip:"zid", invis:false, t1x:450, t1y:160, t2x:460, t2y:190, soft:true}; lvl.tiles.zid16 = {tip:"zid", invis:false, t1x:440, t1y:150, t2x:450, t2y:160, soft:true}; lvl.tiles.zid15 = {tip:"zid", invis:false, t1x:420, t1y:200, t2x:440, t2y:210, soft:true}; lvl.tiles.zid14 = {tip:"zid", invis:false, t1x:440, t1y:190, t2x:450, t2y:200, soft:true}; lvl.tiles.zid13 = {tip:"zid", invis:false, t1x:420, t1y:140, t2x:440, t2y:150, soft:true}; lvl.tiles.zid12 = {tip:"zid", invis:false, t1x:410, t1y:140, t2x:420, t2y:210, soft:true}; lvl.tiles.zid11 = {tip:"zid", invis:false, t1x:350, t1y:140, t2x:360, t2y:210, soft:true}; lvl.tiles.zid10 = {tip:"zid", invis:false, t1x:340, t1y:190, t2x:350, t2y:200, soft:true}; lvl.tiles.zid9 = {tip:"zid", invis:false, t1x:330, t1y:180, t2x:340, t2y:190, soft:true}; lvl.tiles.zid8 = {tip:"zid", invis:false, t1x:320, t1y:170, t2x:330, t2y:180, soft:true}; lvl.tiles.zid7 = {tip:"zid", invis:false, t1x:310, t1y:160, t2x:320, t2y:170, soft:true}; lvl.tiles.zid6 = {tip:"zid", invis:false, t1x:300, t1y:150, t2x:310, t2y:160, soft:true}; lvl.tiles.zid5 = {tip:"zid", invis:false, t1x:290, t1y:140, t2x:300, t2y:210, soft:true}; lvl.tiles.zid4 = {tip:"zid", invis:false, t1x:190, t1y:170, t2x:240, t2y:180, soft:true}; lvl.tiles.zid3 = {tip:"zid", invis:false, t1x:180, t1y:140, t2x:190, t2y:210, soft:true}; lvl.tiles.zid2 = {tip:"zid", invis:false, t1x:190, t1y:200, t2x:240, t2y:210, soft:true}; lvl.tiles.zid1 = {tip:"zid", invis:false, t1x:190, t1y:140, t2x:240, t2y:150, soft:true}; init_defaultSA_level = function (levl) { var _local4 = _root.levelBuffer.defaultLevel.odskok_lopti; var _local3 = {xmin:10, xmax:630, ymin:10, ymax:420}; levl.tiles = new Object(); levl.lopte = new Object(); levl.odskok_lopti = new Object(); levl.granice = new Object(); levl.granice = _local3; levl.odskok_lopti = new Object(); levl.odskok_lopti = _local4; levl.igraci = {p1_x:70, p1_y:420, p1_weapon:2}; }; var lvl = ((_level0.levelBuffer.stayingalive1_level1 = new Object())); init_defaultSA_level(lvl); lvl.lopti_u_minuti = 8; lvl.moguce_lopte = [{tip:"normalna", boja:"crvena", minid:2, maxid:3, splitway:"normal"}]; var lvl = ((_level0.levelBuffer.stayingalive1_level2 = new Object())); init_defaultSA_level(lvl); lvl.lopti_u_minuti = 11; lvl.moguce_lopte = [{tip:"normalna", boja:"zuta", minid:2, maxid:3, splitway:"normal"}]; var lvl = ((_level0.levelBuffer.stayingalive1_level3 = new Object())); init_defaultSA_level(lvl); lvl.lopti_u_minuti = 17; lvl.moguce_lopte = [{tip:"normalna", boja:"zelena", minid:2, maxid:2, splitway:"normal"}, {tip:"kisobran", boja:"plava", minid:2, maxid:2, splitway:"normal"}]; var lvl = ((_level0.levelBuffer.stayingalive1_level4 = new Object())); init_defaultSA_level(lvl); lvl.lopti_u_minuti = 30; lvl.moguce_lopte = [{tip:"normalna", boja:"crvena", minid:1, maxid:2, splitway:"normal"}, {tip:"normalna", boja:"plava", minid:1, maxid:2, splitway:"normal"}, {tip:"normalna", boja:"zuta", minid:1, maxid:2, splitway:"normal"}, {tip:"normalna", boja:"zelena", minid:1, maxid:2, splitway:"normal"}]; var lvl = ((_level0.levelBuffer.stayingalive1_level5 = new Object())); init_defaultSA_level(lvl); lvl.lopti_u_minuti = 2; lvl.moguce_lopte = [{tip:"normalna", boja:"narandjasta", minid:5, maxid:5, splitway:"normal"}]; var lvl = ((_level0.levelBuffer.stayingalive1_level6 = new Object())); init_defaultSA_level(lvl); lvl.lopti_u_minuti = 17; lvl.moguce_lopte = [{tip:"kisobran", boja:"zuta", minid:3, maxid:3, splitway:"normal"}, {tip:"kisobran", boja:"plava", minid:3, maxid:3, splitway:"normal"}, {tip:"kisobran", boja:"zelena", minid:3, maxid:3, splitway:"normal"}]; var lvl = ((_level0.levelBuffer.stayingalive1_level7 = new Object())); init_defaultSA_level(lvl); lvl.lopti_u_minuti = 1; lvl.moguce_lopte = [{tip:"kontra", minid:5, maxid:5, splitway:"normal"}]; var lvl = ((_level0.levelBuffer.stayingalive1_level8 = new Object())); init_defaultSA_level(lvl); lvl.lopti_u_minuti = 10; lvl.moguce_lopte = [{tip:"kisobran", boja:"zuta", minid:2, maxid:3, splitway:"normal"}, {tip:"kisobran", boja:"crvena", minid:2, maxid:3, splitway:"normal"}, {tip:"normalna", boja:"plava", minid:3, maxid:4, splitway:"normal"}, {tip:"normalna", boja:"zelena", minid:3, maxid:4, splitway:"normal"}]; var lvl = ((_level0.levelBuffer.stayingalive1_level9 = new Object())); init_defaultSA_level(lvl); lvl.lopti_u_minuti = 10; lvl.moguce_lopte = [{tip:"normalna", boja:"ljubicasta", minid:3, maxid:3, splitway:"double"}, {tip:"normalna", boja:"plava", minid:3, maxid:3, splitway:"normal"}, {tip:"kontra", minid:2, maxid:2, splitway:"normal"}]; var lvl = ((_level0.levelBuffer.stayingalive1_level10 = new Object())); init_defaultSA_level(lvl); lvl.lopti_u_minuti = 5; lvl.moguce_lopte = [{tip:"normalna", boja:"roza", minid:4, maxid:4, splitway:"normal"}, {tip:"normalna", boja:"plavozelena", minid:4, maxid:4, splitway:"normal"}, {tip:"normalna", boja:"zelena", minid:4, maxid:4, splitway:"normal"}, {tip:"normalna", boja:"zuta", minid:4, maxid:4, splitway:"normal"}]; var lvl = ((_level0.levelBuffer.stayingalive1_level11 = new Object())); init_defaultSA_level(lvl); lvl.lopti_u_minuti = 11; lvl.moguce_lopte = [{tip:"normalna", metalna:true, boja:"roza", minid:2, maxid:2, splitway:"normal"}, {tip:"normalna", boja:"crvena", minid:3, maxid:3, splitway:"normal"}]; var lvl = ((_level0.levelBuffer.stayingalive1_level12 = new Object())); init_defaultSA_level(lvl); lvl.lopti_u_minuti = 40; lvl.moguce_lopte = [{tip:"normalna", boja:"ljubicasta", minid:1, maxid:2, splitway:"normal"}, {tip:"normalna", boja:"plava", minid:1, maxid:2, splitway:"normal"}, {tip:"normalna", boja:"zelena", minid:1, maxid:2, splitway:"normal"}, {tip:"normalna", boja:"crvena", minid:1, maxid:2, splitway:"normal"}]; var lvl = ((_level0.levelBuffer.stayingalive1_level13 = new Object())); init_defaultSA_level(lvl); lvl.lopti_u_minuti = 1; lvl.moguce_lopte = [{tip:"normalna", boja:"zuta", minid:4, maxid:4, splitway:"double"}]; var lvl = ((_level0.levelBuffer.stayingalive1_level14 = new Object())); init_defaultSA_level(lvl); lvl.lopti_u_minuti = 15; lvl.moguce_lopte = [{tip:"kontra", boja:"zuta", minid:2, maxid:2, splitway:"double"}, {tip:"normalna", boja:"crvena", minid:3, maxid:4, splitway:"normal"}, {tip:"normalna", metalna:true, boja:"crvena", minid:2, maxid:2, splitway:"normal"}]; var lvl = ((_level0.levelBuffer.stayingalive1_level15 = new Object())); init_defaultSA_level(lvl); lvl.lopti_u_minuti = 23; lvl.moguce_lopte = [{tip:"normalna", sx:0, boja:"zuta", minid:2, maxid:2, splitway:"normal"}]; var lvl = ((_level0.levelBuffer.stayingalive1_level16 = new Object())); init_defaultSA_level(lvl); lvl.lopti_u_minuti = 13; lvl.moguce_lopte = [{tip:"kisobran", boja:"plava", minid:3, maxid:3, splitway:"normal"}, {tip:"normalna", boja:"crvena", minid:3, maxid:3, splitway:"normal"}]; var lvl = ((_level0.levelBuffer.stayingalive1_level17 = new Object())); init_defaultSA_level(lvl); lvl.lopti_u_minuti = 60; lvl.moguce_lopte = [{tip:"kontra", boja:"zuta", minid:1, maxid:1, splitway:"normal"}]; var lvl = ((_level0.levelBuffer.stayingalive1_level18 = new Object())); init_defaultSA_level(lvl); lvl.lopti_u_minuti = 3; lvl.moguce_lopte = [{tip:"normalna", boja:"roza", minid:5, maxid:5, splitway:"normal"}]; var lvl = ((_level0.levelBuffer.stayingalive1_level19 = new Object())); init_defaultSA_level(lvl); lvl.lopti_u_minuti = 35; lvl.moguce_lopte = [{tip:"kisobran", boja:"zuta", minid:2, maxid:2, splitway:"normal"}, {tip:"kisobran", boja:"zelena", minid:2, maxid:2, splitway:"normal"}, {tip:"kisobran", boja:"crvena", minid:2, maxid:2, splitway:"normal"}, {tip:"kisobran", boja:"plavozelena", minid:2, maxid:2, splitway:"normal"}, {tip:"normalna", boja:"plavozelena", metalna:true, minid:2, maxid:2, splitway:"normal"}]; var lvl = ((_level0.levelBuffer.stayingalive1_level20 = new Object())); init_defaultSA_level(lvl); lvl.lopti_u_minuti = 14; lvl.moguce_lopte = [{tip:"kisobran", boja:"zuta", minid:3, maxid:3, splitway:"normal"}, {tip:"normalna", boja:"ljubicasta", minid:3, maxid:4, splitway:"normal"}, {tip:"normalna", boja:"plava", minid:1, maxid:3, splitway:"normal"}, {tip:"normalna", sx:0, boja:"roza", minid:2, maxid:2, splitway:"normal"}]; var lvl = ((_level0.levelBuffer.stayingalive1_level21 = new Object())); init_defaultSA_level(lvl); lvl.lopti_u_minuti = 16; lvl.moguce_lopte = [{tip:"normalna", sx:0, boja:"zuta", minid:3, maxid:3, splitway:"normal"}, {tip:"normalna", metalna:true, boja:"ljubicasta", minid:2, maxid:2, splitway:"normal"}]; var lvl = ((_level0.levelBuffer.stayingalive1_level22 = new Object())); init_defaultSA_level(lvl); lvl.lopti_u_minuti = 15; lvl.moguce_lopte = [{tip:"kontra", minid:3, maxid:3, splitway:"normal"}]; var lvl = ((_level0.levelBuffer.stayingalive1_level23 = new Object())); init_defaultSA_level(lvl); lvl.lopti_u_minuti = 15; lvl.moguce_lopte = [{tip:"normalna", boja:"zuta", minid:2, maxid:3, splitway:"normal"}, {tip:"normalna", boja:"zelena", minid:3, maxid:4, splitway:"normal"}, {tip:"normalna", boja:"crvena", minid:2, maxid:4, splitway:"normal"}, {tip:"normalna", boja:"plavozelena", minid:3, maxid:4, splitway:"normal"}, {tip:"normalna", sx:0, boja:"ljubicasta", minid:2, maxid:2, splitway:"normal"}]; var lvl = ((_level0.levelBuffer.stayingalive1_level24 = new Object())); init_defaultSA_level(lvl); lvl.lopti_u_minuti = 28; lvl.moguce_lopte = [{tip:"kisobran", boja:"plavozelena", minid:2, maxid:3, splitway:"normal"}, {tip:"normalna", sx:0, boja:"zelena", minid:2, maxid:2, splitway:"normal"}]; var lvl = ((_level0.levelBuffer.stayingalive1_level25 = new Object())); init_defaultSA_level(lvl); lvl.lopti_u_minuti = 4; lvl.moguce_lopte = [{tip:"normalna", sx:0, boja:"plava", minid:2, maxid:4, splitway:"double"}, {tip:"normalna", sx:0, boja:"crvena", minid:2, maxid:4, splitway:"double"}]; var lvl = ((_level0.levelBuffer.stayingalive1_level26 = new Object())); init_defaultSA_level(lvl); lvl.lopti_u_minuti = 16; lvl.moguce_lopte = [{tip:"normalna", boja:"crvena", minid:2, maxid:4, splitway:"normal"}, {tip:"normalna", boja:"zuta", minid:2, maxid:4, splitway:"normal"}, {tip:"normalna", boja:"narandjasta", minid:2, maxid:3, splitway:"double"}]; var lvl = ((_level0.levelBuffer.stayingalive1_level27 = new Object())); init_defaultSA_level(lvl); lvl.lopti_u_minuti = 19; lvl.moguce_lopte = [{tip:"kontra", minid:2, maxid:3, splitway:"normal"}, {tip:"normalna", boja:"plava", minid:3, maxid:4, splitway:"normal"}, {tip:"normalna", boja:"zelena", minid:2, maxid:4, splitway:"normal"}, {tip:"normalna", boja:"ljubicasta", minid:2, maxid:4, splitway:"normal"}]; var lvl = ((_level0.levelBuffer.stayingalive1_level28 = new Object())); init_defaultSA_level(lvl); lvl.lopti_u_minuti = 17; lvl.moguce_lopte = [{tip:"kisobran", boja:"narandjasta", minid:2, maxid:4, splitway:"normal"}, {tip:"kisobran", boja:"roza", minid:2, maxid:4, splitway:"normal"}, {tip:"normalna", boja:"crvena", minid:2, maxid:4, splitway:"normal"}, {tip:"normalna", boja:"zuta", minid:2, maxid:4, splitway:"normal"}]; var lvl = ((_level0.levelBuffer.stayingalive1_level29 = new Object())); init_defaultSA_level(lvl); lvl.lopti_u_minuti = 60; lvl.moguce_lopte = [{tip:"kisobran", boja:"crvena", minid:1, maxid:2, splitway:"normal"}, {tip:"kisobran", boja:"ljubicasta", minid:1, maxid:2, splitway:"normal"}, {tip:"kisobran", boja:"narandjasta", minid:1, maxid:2, splitway:"normal"}, {tip:"kisobran", boja:"plava", minid:1, maxid:2, splitway:"normal"}, {tip:"kisobran", boja:"plavozelena", minid:1, maxid:2, splitway:"normal"}, {tip:"kisobran", boja:"roza", minid:1, maxid:2, splitway:"normal"}, {tip:"kisobran", boja:"zelena", minid:1, maxid:2, splitway:"normal"}, {tip:"kisobran", boja:"zuta", minid:1, maxid:2, splitway:"normal"}]; var lvl = ((_level0.levelBuffer.stayingalive1_level30 = new Object())); init_defaultSA_level(lvl); lvl.lopti_u_minuti = 4; lvl.moguce_lopte = [{tip:"kontra", boja:"crvena", minid:3, maxid:4, splitway:"double"}, {tip:"normalna", boja:"roza", minid:3, maxid:4, splitway:"double"}]; var lvl = ((_level0.levelBuffer.stayingalive1_level31 = new Object())); init_defaultSA_level(lvl); lvl.lopti_u_minuti = 1; lvl.moguce_lopte = [{tip:"kisobran", boja:"zelena", minid:1, maxid:1, splitway:"normal"}]; var lvl = ((_level0.levelBuffer.coop_level1 = new Object())); lvl.tiles = new Object(); lvl.lopte = new Object(); lvl.levelTime = 20; lvl.granice = {xmin:10, xmax:630, ymin:10, ymax:420}; lvl.ispadajuItemi = {frekvencija:3, bodovi1:1}; lvl.igraci = {p1_x:310, p1_y:420, p1_weapon:1, p2_x:350, p2_y:420, p2_weapon:1}; lvl.lopte.normalna2 = {id:2, tip:"normalna", boja:"plava", splitway:"normal", battleId:0, ghostBall:false, x:591, y:287, sx:-1, sy:1, metalna:false}; lvl.lopte.normalna1 = {id:2, tip:"normalna", boja:"crvena", splitway:"normal", battleId:0, ghostBall:false, x:51, y:287, sx:1, sy:1, metalna:false}; var lvl = ((_level0.levelBuffer.coop_level2 = new Object())); lvl.tiles = new Object(); lvl.lopte = new Object(); lvl.levelTime = 45; lvl.granice = {xmin:10, xmax:630, ymin:10, ymax:420}; lvl.ispadajuItemi = {frekvencija:3, bodovi1:1}; lvl.igraci = {p1_x:310, p1_y:420, p1_weapon:1, p2_x:350, p2_y:420, p2_weapon:1}; lvl.lopte.normalna1 = {id:3, tip:"normalna", boja:"ljubicasta", splitway:"normal", battleId:0, ghostBall:false, x:331, y:277, sx:1, sy:1, metalna:false}; lvl.tiles.keks1 = {tip:"keks", item:"weapon_double", invis:false, t1x:300, t1y:310, t2x:360, t2y:320, soft:true}; var lvl = ((_level0.levelBuffer.coop_level3 = new Object())); lvl.tiles = new Object(); lvl.lopte = new Object(); lvl.levelTime = 45; lvl.granice = {xmin:10, xmax:630, ymin:10, ymax:420}; lvl.ispadajuItemi = {frekvencija:3, bodovi1:1}; lvl.igraci = {p1_x:310, p1_y:420, p1_weapon:1, p2_x:350, p2_y:420, p2_weapon:1}; lvl.lopte.normalna1 = {id:4, tip:"normalna", boja:"narandjasta", splitway:"normal", battleId:0, ghostBall:false, x:443, y:182, sx:1, sy:1, metalna:false}; lvl.tiles.keks2 = {tip:"keks", item:"shield_plain", invis:false, t1x:470, t1y:110, t2x:520, t2y:120, soft:true}; lvl.tiles.keks1 = {tip:"keks", item:"null", invis:false, t1x:140, t1y:110, t2x:190, t2y:120, soft:true}; var lvl = ((_level0.levelBuffer.coop_level4 = new Object())); lvl.tiles = new Object(); lvl.lopte = new Object(); lvl.levelTime = 45; lvl.granice = {xmin:10, xmax:630, ymin:10, ymax:420}; lvl.ispadajuItemi = {frekvencija:3, bodovi1:1}; lvl.igraci = {p1_x:180, p1_y:420, p1_weapon:1, p2_x:480, p2_y:420, p2_weapon:1}; lvl.lopte.normalna6 = {id:3, tip:"normalna", boja:"zelena", splitway:"normal", battleId:0, ghostBall:false, x:258, y:33, sx:-1, sy:1, metalna:false}; lvl.lopte.normalna5 = {id:3, tip:"normalna", boja:"zuta", splitway:"normal", battleId:0, ghostBall:false, x:388, y:33, sx:1, sy:1, metalna:false}; lvl.lopte.normalna4 = {id:2, tip:"normalna", boja:"zuta", splitway:"normal", battleId:0, ghostBall:false, x:553, y:244, sx:1, sy:1, metalna:false}; lvl.lopte.normalna3 = {id:2, tip:"normalna", boja:"zelena", splitway:"normal", battleId:0, ghostBall:false, x:93, y:244, sx:-1, sy:1, metalna:false}; lvl.lopte.normalna2 = {id:2, tip:"normalna", boja:"zuta", splitway:"normal", battleId:0, ghostBall:false, x:373, y:244, sx:1, sy:1, metalna:false}; lvl.lopte.normalna1 = {id:2, tip:"normalna", boja:"zelena", splitway:"normal", battleId:0, ghostBall:false, x:283, y:244, sx:-1, sy:1, metalna:false}; lvl.tiles.ljestve4 = {tip:"ljestve", p1ok:1, p2ok:1, invis:false, t1x:600, t1y:220, t2x:620, t2y:420}; lvl.tiles.ljestve3 = {tip:"ljestve", p1ok:1, p2ok:1, invis:false, t1x:20, t1y:220, t2x:40, t2y:420}; lvl.tiles.zid2 = {tip:"zid", invis:false, t1x:320, t1y:230, t2x:330, t2y:420, soft:true}; lvl.tiles.zid1 = {tip:"zid", invis:false, t1x:10, t1y:220, t2x:630, t2y:230, soft:true}; var lvl = ((_level0.levelBuffer.coop_level5 = new Object())); lvl.tiles = new Object(); lvl.lopte = new Object(); lvl.levelTime = 45; lvl.granice = {xmin:10, xmax:630, ymin:10, ymax:420}; lvl.ispadajuItemi = {frekvencija:3, bodovi1:1}; lvl.igraci = {p1_x:180, p1_y:420, p1_weapon:1, p2_x:480, p2_y:420, p2_weapon:1}; lvl.lopte.normalna3 = {id:4, tip:"normalna", boja:"plava", splitway:"normal", battleId:0, ghostBall:false, x:318, y:52, sx:-1, sy:1, metalna:false}; lvl.lopte.normalna2 = {id:3, tip:"normalna", boja:"ljubicasta", splitway:"normal", battleId:0, ghostBall:false, x:363, y:241, sx:1, sy:1, metalna:false}; lvl.lopte.normalna1 = {id:3, tip:"normalna", boja:"ljubicasta", splitway:"normal", battleId:0, ghostBall:false, x:273, y:241, sx:-1, sy:1, metalna:false}; lvl.tiles.zid5 = {tip:"zid", invis:false, t1x:10, t1y:200, t2x:630, t2y:210, soft:true}; lvl.tiles.ljestve4 = {tip:"ljestve", p1ok:0, p2ok:1, invis:false, t1x:400, t1y:300, t2x:420, t2y:420}; lvl.tiles.ljestve3 = {tip:"ljestve", p1ok:1, p2ok:1, invis:false, t1x:310, t1y:200, t2x:330, t2y:300}; lvl.tiles.zid2 = {tip:"zid", invis:false, t1x:220, t1y:300, t2x:430, t2y:310, soft:true}; lvl.tiles.ljestve1 = {tip:"ljestve", p1ok:1, p2ok:0, invis:false, t1x:230, t1y:300, t2x:250, t2y:420}; var lvl = ((_level0.levelBuffer.coop_level6 = new Object())); lvl.tiles = new Object(); lvl.lopte = new Object(); lvl.levelTime = 45; lvl.granice = {xmin:10, xmax:630, ymin:10, ymax:420}; lvl.ispadajuItemi = {frekvencija:3, weapon_double:1, freeze:1, uspori_lopte:1, dinamit:1, shield_plain:1, bodovi1:1}; lvl.igraci = {p1_x:300, p1_y:420, p1_weapon:1, p2_x:340, p2_y:420, p2_weapon:1}; lvl.lopte.normalna2 = {id:4, tip:"normalna", boja:"zelena", splitway:"normal", battleId:0, ghostBall:false, x:392, y:214, sx:1, sy:1, metalna:false}; lvl.lopte.normalna1 = {id:4, tip:"normalna", boja:"zuta", splitway:"normal", battleId:0, ghostBall:false, x:232, y:214, sx:-1, sy:1, metalna:false}; var lvl = ((_level0.levelBuffer.coop_level7 = new Object())); lvl.tiles = new Object(); lvl.lopte = new Object(); lvl.levelTime = 45; lvl.granice = {xmin:10, xmax:630, ymin:10, ymax:420}; lvl.ispadajuItemi = {frekvencija:3, weapon_double:1, freeze:1, uspori_lopte:1, dinamit:1, shield_plain:1, bodovi1:1}; lvl.igraci = {p1_x:280, p1_y:420, p1_weapon:1, p2_x:360, p2_y:420, p2_weapon:1}; lvl.lopte.kisobran4 = {id:3, tip:"kisobran", boja:"plavozelena", splitway:"normal", battleId:0, ghostBall:false, x:262, y:144, sx:-3, sy:-3, rotacija:1}; lvl.lopte.kisobran3 = {id:3, tip:"kisobran", boja:"plavozelena", splitway:"normal", battleId:0, ghostBall:false, x:372, y:194, sx:3, sy:3, rotacija:1}; lvl.lopte.kisobran2 = {id:3, tip:"kisobran", boja:"ljubicasta", splitway:"normal", battleId:0, ghostBall:false, x:262, y:194, sx:-3, sy:3, rotacija:1}; lvl.lopte.kisobran1 = {id:3, tip:"kisobran", boja:"ljubicasta", splitway:"normal", battleId:0, ghostBall:false, x:372, y:144, sx:3, sy:-3, rotacija:1}; lvl.tiles.zid1 = {tip:"zid", invis:false, t1x:320, t1y:400, t2x:330, t2y:420, soft:true}; var lvl = ((_level0.levelBuffer.coop_level8 = new Object())); lvl.tiles = new Object(); lvl.lopte = new Object(); lvl.levelTime = 45; lvl.granice = {xmin:10, xmax:630, ymin:10, ymax:420}; lvl.ispadajuItemi = {frekvencija:3, weapon_double:1, freeze:1, uspori_lopte:1, dinamit:1, shield_plain:1, bodovi1:1}; lvl.igraci = {p1_x:280, p1_y:420, p1_weapon:1, p2_x:360, p2_y:420, p2_weapon:1}; lvl.lopte.normalna2 = {id:3, tip:"normalna", boja:"crvena", splitway:"normal", battleId:0, ghostBall:true, x:228, y:257, sx:-1, sy:1, metalna:false}; lvl.lopte.normalna1 = {id:3, tip:"normalna", boja:"crvena", splitway:"normal", battleId:0, ghostBall:true, x:418, y:257, sx:1, sy:1, metalna:false}; lvl.tiles.zid1 = {tip:"zid", invis:false, t1x:310, t1y:250, t2x:330, t2y:270, soft:true}; var lvl = ((_level0.levelBuffer.coop_level9 = new Object())); lvl.tiles = new Object(); lvl.lopte = new Object(); lvl.levelTime = 65; lvl.granice = {xmin:10, xmax:630, ymin:10, ymax:420}; lvl.ispadajuItemi = {frekvencija:3, weapon_double:1, freeze:1, uspori_lopte:1, dinamit:1, shield_plain:1, bodovi1:1}; lvl.igraci = {p1_x:280, p1_y:420, p1_weapon:1, p2_x:360, p2_y:420, p2_weapon:1}; lvl.lopte.normalna2 = {id:5, tip:"normalna", boja:"zelena", splitway:"normal", battleId:0, ghostBall:false, x:240, y:83, sx:1, sy:1, metalna:false}; lvl.lopte.normalna1 = {id:4, tip:"normalna", boja:"plava", splitway:"normal", battleId:0, ghostBall:false, x:418, y:79, sx:1, sy:1, metalna:false}; lvl.tiles.keks7 = {tip:"keks", item:"null", invis:false, t1x:450, t1y:160, t2x:500, t2y:170, soft:true}; lvl.tiles.keks6 = {tip:"keks", item:"null", invis:false, t1x:130, t1y:160, t2x:180, t2y:170, soft:true}; lvl.tiles.keks5 = {tip:"keks", item:"null", invis:false, t1x:290, t1y:160, t2x:340, t2y:170, soft:true}; lvl.tiles.keks4 = {tip:"keks", item:"null", invis:false, t1x:370, t1y:160, t2x:420, t2y:170, soft:true}; lvl.tiles.keks3 = {tip:"keks", item:"freeze", invis:false, t1x:210, t1y:160, t2x:260, t2y:170, soft:true}; lvl.tiles.zid2 = {tip:"zid", invis:false, t1x:490, t1y:10, t2x:500, t2y:160, soft:true}; lvl.tiles.zid1 = {tip:"zid", invis:false, t1x:130, t1y:10, t2x:140, t2y:160, soft:true}; var lvl = ((_level0.levelBuffer.coop_level10 = new Object())); lvl.tiles = new Object(); lvl.lopte = new Object(); lvl.levelTime = 100; lvl.granice = {xmin:10, xmax:630, ymin:10, ymax:420}; lvl.ispadajuItemi = {frekvencija:3, weapon_double:1, freeze:1, uspori_lopte:1, dinamit:1, shield_plain:1, bodovi1:1}; lvl.igraci = {p1_x:290, p1_y:420, p1_weapon:1, p2_x:330, p2_y:420, p2_weapon:1}; lvl.lopte.kisobran6 = {id:2, tip:"kisobran", boja:"ljubicasta", splitway:"normal", battleId:0, ghostBall:false, x:217, y:241, sx:3, sy:3, rotacija:1}; lvl.lopte.kisobran5 = {id:3, tip:"kisobran", boja:"zelena", splitway:"normal", battleId:0, ghostBall:false, x:584, y:232, sx:3, sy:3, rotacija:1}; lvl.lopte.kisobran4 = {id:5, tip:"kisobran", boja:"narandjasta", splitway:"normal", battleId:0, ghostBall:false, x:83, y:150, sx:3, sy:3, rotacija:1}; lvl.lopte.kisobran3 = {id:4, tip:"kisobran", boja:"zelena", splitway:"normal", battleId:0, ghostBall:false, x:587, y:130, sx:3, sy:3, rotacija:1}; lvl.lopte.kisobran2 = {id:4, tip:"kisobran", boja:"ljubicasta", splitway:"normal", battleId:0, ghostBall:false, x:213, y:130, sx:3, sy:3, rotacija:1}; lvl.lopte.normalna1 = {id:3, tip:"normalna", boja:"crvena", splitway:"normal", battleId:0, ghostBall:false, x:339, y:267, sx:1, sy:1, metalna:false}; lvl.lopte.kisobran1 = {id:4, tip:"kisobran", boja:"zuta", splitway:"normal", battleId:0, ghostBall:false, x:483, y:130, sx:3, sy:3, rotacija:1}; lvl.tiles.switch4 = {tip:"switch", color:"zelena", invis:false, t1x:150, t1y:10, t2x:160, t2y:420, soft:true}; lvl.tiles.switch3 = {tip:"switch", color:"ljubicasta", invis:false, t1x:530, t1y:10, t2x:540, t2y:420, soft:true}; lvl.tiles.switch2 = {tip:"switch", color:"zuta", invis:false, t1x:260, t1y:10, t2x:270, t2y:420, soft:true}; lvl.tiles.switch1 = {tip:"switch", color:"crvena", invis:false, t1x:420, t1y:10, t2x:430, t2y:420, soft:true}; var lvl = ((_level0.levelBuffer.coop_level11 = new Object())); lvl.tiles = new Object(); lvl.lopte = new Object(); lvl.levelTime = 25; lvl.granice = {xmin:10, xmax:630, ymin:10, ymax:420}; lvl.ispadajuItemi = {frekvencija:3, weapon_double:1, freeze:1, uspori_lopte:1, dinamit:1, shield_plain:1, bodovi1:1}; lvl.igraci = {p1_x:560, p1_y:420, p1_weapon:1, p2_x:600, p2_y:420, p2_weapon:1}; lvl.odskok_lopti = new Object(); lvl.odskok_lopti.normalna = {boja:"default", brzinax:70, gravitacija:360, bounce_off:[0, 140, 115, 155, 195, 235]}; lvl.lopte.normalna24 = {id:1, tip:"normalna", boja:"crvena", splitway:"normal", battleId:0, ghostBall:false, x:250, y:270, sx:1, sy:1, metalna:false}; lvl.lopte.normalna23 = {id:1, tip:"normalna", boja:"zuta", splitway:"normal", battleId:0, ghostBall:false, x:264, y:280, sx:1, sy:1, metalna:false}; lvl.lopte.normalna22 = {id:1, tip:"normalna", boja:"crvena", splitway:"normal", battleId:0, ghostBall:false, x:332, y:330, sx:1, sy:1, metalna:false}; lvl.lopte.normalna21 = {id:1, tip:"normalna", boja:"crvena", splitway:"normal", battleId:0, ghostBall:false, x:278, y:290, sx:1, sy:1, metalna:false}; lvl.lopte.normalna20 = {id:1, tip:"normalna", boja:"crvena", splitway:"normal", battleId:0, ghostBall:false, x:305, y:310, sx:1, sy:1, metalna:false}; lvl.lopte.normalna19 = {id:1, tip:"normalna", boja:"zuta", splitway:"normal", battleId:0, ghostBall:false, x:346, y:340, sx:1, sy:1, metalna:false}; lvl.lopte.normalna18 = {id:1, tip:"normalna", boja:"zuta", splitway:"normal", battleId:0, ghostBall:false, x:373, y:360, sx:1, sy:1, metalna:false}; lvl.lopte.normalna17 = {id:1, tip:"normalna", boja:"crvena", splitway:"normal", battleId:0, ghostBall:false, x:359, y:350, sx:1, sy:1, metalna:false}; lvl.lopte.normalna16 = {id:1, tip:"normalna", boja:"zuta", splitway:"normal", battleId:0, ghostBall:false, x:291, y:300, sx:1, sy:1, metalna:false}; lvl.lopte.normalna15 = {id:1, tip:"normalna", boja:"zuta", splitway:"normal", battleId:0, ghostBall:false, x:318, y:320, sx:1, sy:1, metalna:false}; lvl.lopte.normalna14 = {id:1, tip:"normalna", boja:"zuta", splitway:"normal", battleId:0, ghostBall:false, x:400, y:380, sx:1, sy:1, metalna:false}; lvl.lopte.normalna13 = {id:1, tip:"normalna", boja:"crvena", splitway:"normal", battleId:0, ghostBall:false, x:386, y:370, sx:1, sy:1, metalna:false}; lvl.lopte.normalna12 = {id:1, tip:"normalna", boja:"crvena", splitway:"normal", battleId:0, ghostBall:false, x:20, y:270, sx:1, sy:1, metalna:false}; lvl.lopte.normalna11 = {id:1, tip:"normalna", boja:"zuta", splitway:"normal", battleId:0, ghostBall:false, x:34, y:280, sx:1, sy:1, metalna:false}; lvl.lopte.normalna10 = {id:1, tip:"normalna", boja:"crvena", splitway:"normal", battleId:0, ghostBall:false, x:102, y:330, sx:1, sy:1, metalna:false}; lvl.lopte.normalna9 = {id:1, tip:"normalna", boja:"crvena", splitway:"normal", battleId:0, ghostBall:false, x:48, y:290, sx:1, sy:1, metalna:false}; lvl.lopte.normalna8 = {id:1, tip:"normalna", boja:"crvena", splitway:"normal", battleId:0, ghostBall:false, x:75, y:310, sx:1, sy:1, metalna:false}; lvl.lopte.normalna7 = {id:1, tip:"normalna", boja:"zuta", splitway:"normal", battleId:0, ghostBall:false, x:116, y:340, sx:1, sy:1, metalna:false}; lvl.lopte.normalna6 = {id:1, tip:"normalna", boja:"zuta", splitway:"normal", battleId:0, ghostBall:false, x:143, y:360, sx:1, sy:1, metalna:false}; lvl.lopte.normalna5 = {id:1, tip:"normalna", boja:"crvena", splitway:"normal", battleId:0, ghostBall:false, x:129, y:350, sx:1, sy:1, metalna:false}; lvl.lopte.normalna4 = {id:1, tip:"normalna", boja:"zuta", splitway:"normal", battleId:0, ghostBall:false, x:61, y:300, sx:1, sy:1, metalna:false}; lvl.lopte.normalna3 = {id:1, tip:"normalna", boja:"zuta", splitway:"normal", battleId:0, ghostBall:false, x:88, y:320, sx:1, sy:1, metalna:false}; lvl.lopte.normalna2 = {id:1, tip:"normalna", boja:"zuta", splitway:"normal", battleId:0, ghostBall:false, x:170, y:380, sx:1, sy:1, metalna:false}; lvl.lopte.normalna1 = {id:1, tip:"normalna", boja:"crvena", splitway:"normal", battleId:0, ghostBall:false, x:156, y:370, sx:1, sy:1, metalna:false}; var lvl = ((_level0.levelBuffer.coop_level12 = new Object())); lvl.tiles = new Object(); lvl.lopte = new Object(); lvl.levelTime = 40; lvl.granice = {xmin:10, xmax:630, ymin:10, ymax:420}; lvl.ispadajuItemi = {frekvencija:3, weapon_double:1, freeze:1, uspori_lopte:1, dinamit:1, shield_plain:1, bodovi1:1}; lvl.igraci = {p1_x:270, p1_y:420, p1_weapon:1, p2_x:380, p2_y:420, p2_weapon:1}; lvl.lopte.normalna2 = {id:3, tip:"normalna", boja:"plavozelena", splitway:"double", battleId:0, ghostBall:false, x:206, y:101, sx:-1, sy:1, metalna:false}; lvl.lopte.normalna1 = {id:3, tip:"normalna", boja:"plavozelena", splitway:"double", battleId:0, ghostBall:false, x:436, y:101, sx:1, sy:1, metalna:false}; lvl.tiles.zid6 = {tip:"zid", invis:false, t1x:560, t1y:220, t2x:630, t2y:230, soft:true}; lvl.tiles.keks5 = {tip:"keks", item:"null", invis:false, t1x:460, t1y:220, t2x:510, t2y:230, soft:true}; lvl.tiles.zid4 = {tip:"zid", invis:false, t1x:350, t1y:220, t2x:400, t2y:230, soft:true}; lvl.tiles.zid3 = {tip:"zid", invis:false, t1x:240, t1y:220, t2x:290, t2y:230, soft:true}; lvl.tiles.keks2 = {tip:"keks", item:"null", invis:false, t1x:130, t1y:220, t2x:180, t2y:230, soft:true}; lvl.tiles.zid1 = {tip:"zid", invis:false, t1x:10, t1y:220, t2x:80, t2y:230, soft:true}; var lvl = ((_level0.levelBuffer.coop_level13 = new Object())); lvl.tiles = new Object(); lvl.lopte = new Object(); lvl.levelTime = 60; lvl.granice = {xmin:10, xmax:630, ymin:10, ymax:420}; lvl.ispadajuItemi = {frekvencija:3, weapon_double:1, freeze:1, uspori_lopte:1, dinamit:1, shield_plain:1, bodovi1:1}; lvl.igraci = {p1_x:290, p1_y:90, p1_weapon:1, p2_x:340, p2_y:90, p2_weapon:1}; lvl.lopte.normalna2 = {id:4, tip:"normalna", boja:"crvena", splitway:"normal", battleId:0, ghostBall:false, x:203, y:170, sx:-1, sy:1, metalna:false}; lvl.lopte.normalna1 = {id:4, tip:"normalna", boja:"crvena", splitway:"normal", battleId:0, ghostBall:false, x:449, y:170, sx:1, sy:1, metalna:false}; lvl.tiles.led1 = {tip:"led", invis:false, t1x:280, t1y:90, t2x:350, t2y:100, soft:true}; var lvl = ((_level0.levelBuffer.coop_level14 = new Object())); lvl.tiles = new Object(); lvl.lopte = new Object(); lvl.levelTime = 100; lvl.granice = {xmin:10, xmax:630, ymin:10, ymax:420}; lvl.ispadajuItemi = {frekvencija:3, weapon_double:1, freeze:1, uspori_lopte:1, dinamit:1, shield_plain:1, bodovi1:1}; lvl.igraci = {p1_x:290, p1_y:420, p1_weapon:1, p2_x:340, p2_y:420, p2_weapon:1}; lvl.lopte.kisobran6 = {id:3, tip:"kisobran", boja:"zelena", splitway:"normal", battleId:0, ghostBall:false, x:394, y:40, sx:3, sy:3, rotacija:1}; lvl.lopte.kisobran5 = {id:3, tip:"kisobran", boja:"zelena", splitway:"normal", battleId:0, ghostBall:false, x:474, y:40, sx:3, sy:3, rotacija:1}; lvl.lopte.kisobran4 = {id:3, tip:"kisobran", boja:"zelena", splitway:"normal", battleId:0, ghostBall:false, x:253, y:40, sx:-3, sy:3, rotacija:1}; lvl.lopte.kisobran3 = {id:3, tip:"kisobran", boja:"zelena", splitway:"normal", battleId:0, ghostBall:false, x:173, y:40, sx:-3, sy:3, rotacija:1}; lvl.lopte.normalna6 = {id:3, tip:"normalna", boja:"narandjasta", splitway:"normal", battleId:0, ghostBall:false, x:542, y:129, sx:-1, sy:1, metalna:false}; lvl.lopte.normalna5 = {id:3, tip:"normalna", boja:"narandjasta", splitway:"normal", battleId:0, ghostBall:false, x:82, y:129, sx:1, sy:1, metalna:false}; lvl.lopte.normalna4 = {id:3, tip:"normalna", boja:"narandjasta", splitway:"normal", battleId:0, ghostBall:false, x:462, y:129, sx:-1, sy:1, metalna:false}; lvl.lopte.normalna3 = {id:3, tip:"normalna", boja:"narandjasta", splitway:"normal", battleId:0, ghostBall:false, x:172, y:129, sx:1, sy:1, metalna:false}; lvl.lopte.kisobran2 = {id:3, tip:"kisobran", boja:"zelena", splitway:"normal", battleId:0, ghostBall:false, x:83, y:40, sx:-3, sy:3, rotacija:1}; lvl.lopte.kisobran1 = {id:3, tip:"kisobran", boja:"zelena", splitway:"normal", battleId:0, ghostBall:false, x:554, y:40, sx:3, sy:3, rotacija:1}; lvl.lopte.normalna2 = {id:3, tip:"normalna", boja:"plava", splitway:"normal", battleId:0, ghostBall:false, x:278, y:236, sx:-1, sy:1, metalna:false}; lvl.lopte.normalna1 = {id:3, tip:"normalna", boja:"zuta", splitway:"normal", battleId:0, ghostBall:false, x:380, y:236, sx:1, sy:1, metalna:false}; lvl.tiles.switch2 = {tip:"switch", color:"zuta", invis:false, t1x:10, t1y:80, t2x:630, t2y:90, soft:true}; lvl.tiles.switch1 = {tip:"switch", color:"plava", invis:false, t1x:10, t1y:170, t2x:630, t2y:180, soft:true}; var lvl = ((_level0.levelBuffer.coop_level15 = new Object())); lvl.tiles = new Object(); lvl.lopte = new Object(); lvl.levelTime = 120; lvl.granice = {xmin:10, xmax:630, ymin:10, ymax:420}; lvl.ispadajuItemi = {frekvencija:3, weapon_double:1, freeze:1, uspori_lopte:1, dinamit:1, shield_plain:1, bodovi1:1}; lvl.igraci = {p1_x:290, p1_y:420, p1_weapon:1, p2_x:340, p2_y:420, p2_weapon:1}; lvl.lopte.normalna2 = {id:5, tip:"normalna", boja:"roza", splitway:"normal", battleId:0, ghostBall:false, x:255, y:100, sx:-1, sy:1, metalna:false}; lvl.lopte.normalna1 = {id:5, tip:"normalna", boja:"roza", splitway:"normal", battleId:0, ghostBall:false, x:385, y:100, sx:1, sy:1, metalna:false}; lvl.tiles.keks8 = {tip:"keks", item:"bodovi3", invis:true, t1x:580, t1y:10, t2x:630, t2y:20, soft:true}; lvl.tiles.keks7 = {tip:"keks", item:"null", invis:false, t1x:40, t1y:200, t2x:90, t2y:210, soft:true}; lvl.tiles.keks6 = {tip:"keks", item:"freeze", invis:false, t1x:120, t1y:200, t2x:170, t2y:210, soft:true}; lvl.tiles.keks5 = {tip:"keks", item:"null", invis:false, t1x:550, t1y:200, t2x:600, t2y:210, soft:true}; lvl.tiles.keks4 = {tip:"keks", item:"null", invis:false, t1x:470, t1y:200, t2x:520, t2y:210, soft:true}; lvl.tiles.keks3 = {tip:"keks", item:"null", invis:false, t1x:380, t1y:200, t2x:430, t2y:210, soft:true}; lvl.tiles.keks2 = {tip:"keks", item:"null", invis:false, t1x:290, t1y:200, t2x:340, t2y:210, soft:true}; lvl.tiles.keks1 = {tip:"keks", item:"null", invis:false, t1x:200, t1y:200, t2x:250, t2y:210, soft:true}; var lvl = ((_level0.levelBuffer.coop_level16 = new Object())); lvl.tiles = new Object(); lvl.lopte = new Object(); lvl.levelTime = 80; lvl.granice = {xmin:10, xmax:630, ymin:10, ymax:420}; lvl.ispadajuItemi = {frekvencija:3, weapon_double:1, freeze:1, uspori_lopte:1, dinamit:1, shield_plain:1, bodovi1:1}; lvl.igraci = {p1_x:290, p1_y:420, p1_weapon:1, p2_x:340, p2_y:420, p2_weapon:1}; lvl.lopte.kontra2 = {id:4, tip:"kontra", boja:"crvena", splitway:"normal", battleId:0, ghostBall:false, x:272, y:55, sx:-1, sy:-1, metalna:false}; lvl.lopte.kontra1 = {id:4, tip:"kontra", boja:"crvena", splitway:"normal", battleId:0, ghostBall:false, x:362, y:55, sx:1, sy:-1, metalna:false}; var lvl = ((_level0.levelBuffer.coop_level17 = new Object())); lvl.tiles = new Object(); lvl.lopte = new Object(); lvl.levelTime = 60; lvl.granice = {xmin:10, xmax:630, ymin:10, ymax:420}; lvl.ispadajuItemi = {frekvencija:3, weapon_double:1, freeze:1, uspori_lopte:1, dinamit:1, shield_plain:1, bodovi1:1}; lvl.igraci = {p1_x:290, p1_y:420, p1_weapon:1, p2_x:340, p2_y:420, p2_weapon:1}; lvl.lopte.normalna4 = {id:3, tip:"normalna", boja:"crvena", splitway:"normal", battleId:0, ghostBall:false, x:530, y:240, sx:1, sy:1, metalna:false}; lvl.lopte.normalna3 = {id:3, tip:"normalna", boja:"crvena", splitway:"normal", battleId:0, ghostBall:false, x:466, y:163, sx:1, sy:1, metalna:false}; lvl.lopte.normalna2 = {id:3, tip:"normalna", boja:"ljubicasta", splitway:"normal", battleId:0, ghostBall:false, x:133, y:317, sx:1, sy:1, metalna:false}; lvl.lopte.normalna1 = {id:3, tip:"normalna", boja:"ljubicasta", splitway:"normal", battleId:0, ghostBall:false, x:85, y:232, sx:1, sy:1, metalna:false}; lvl.tiles.switch6 = {tip:"switch", color:"ljubicasta", invis:false, t1x:380, t1y:10, t2x:390, t2y:200, soft:true}; lvl.tiles.zid5 = {tip:"zid", invis:false, t1x:380, t1y:210, t2x:390, t2y:420, soft:true}; lvl.tiles.ljestve4 = {tip:"ljestve", p1ok:1, p2ok:1, invis:false, t1x:300, t1y:200, t2x:320, t2y:420}; lvl.tiles.zid3 = {tip:"zid", invis:false, t1x:240, t1y:200, t2x:390, t2y:210, soft:true}; lvl.tiles.zid2 = {tip:"zid", invis:false, t1x:240, t1y:210, t2x:250, t2y:420, soft:true}; var lvl = ((_level0.levelBuffer.coop_level18 = new Object())); lvl.tiles = new Object(); lvl.lopte = new Object(); lvl.levelTime = 95; lvl.granice = {xmin:10, xmax:630, ymin:10, ymax:420}; lvl.ispadajuItemi = {frekvencija:3, weapon_double:1, freeze:1, uspori_lopte:1, dinamit:1, shield_plain:1, bodovi1:1}; lvl.igraci = {p1_x:290, p1_y:420, p1_weapon:1, p2_x:340, p2_y:420, p2_weapon:1}; lvl.lopte.kisobran1 = {id:3, tip:"kisobran", boja:"roza", splitway:"normal", battleId:0, ghostBall:false, x:290, y:52, sx:3, sy:3, rotacija:1}; lvl.lopte.normalna6 = {id:3, tip:"normalna", boja:"zuta", splitway:"normal", battleId:0, ghostBall:false, x:467, y:245, sx:1, sy:1, metalna:false}; lvl.lopte.normalna5 = {id:3, tip:"normalna", boja:"zuta", splitway:"normal", battleId:0, ghostBall:false, x:197, y:245, sx:-1, sy:1, metalna:false}; lvl.lopte.normalna4 = {id:3, tip:"normalna", boja:"zuta", splitway:"normal", battleId:0, ghostBall:false, x:257, y:245, sx:-1, sy:1, metalna:false}; lvl.lopte.normalna3 = {id:3, tip:"normalna", boja:"zuta", splitway:"normal", battleId:0, ghostBall:false, x:407, y:245, sx:1, sy:1, metalna:false}; lvl.lopte.normalna2 = {id:3, tip:"normalna", boja:"crvena", splitway:"normal", battleId:0, ghostBall:false, x:545, y:44, sx:1, sy:1, metalna:false}; lvl.lopte.normalna1 = {id:3, tip:"normalna", boja:"crvena", splitway:"normal", battleId:0, ghostBall:false, x:88, y:44, sx:-1, sy:1, metalna:false}; lvl.tiles.keks7 = {tip:"keks", item:"weapon_hook", invis:true, t1x:300, t1y:190, t2x:350, t2y:200, soft:true}; lvl.tiles.ljestve6 = {tip:"ljestve", p1ok:0, p2ok:1, invis:false, t1x:600, t1y:180, t2x:620, t2y:420}; lvl.tiles.ljestve5 = {tip:"ljestve", p1ok:1, p2ok:0, invis:false, t1x:20, t1y:180, t2x:40, t2y:420}; lvl.tiles.led4 = {tip:"led", invis:false, t1x:70, t1y:180, t2x:570, t2y:190, soft:true}; lvl.tiles.zid3 = {tip:"zid", invis:false, t1x:570, t1y:180, t2x:630, t2y:190, soft:true}; lvl.tiles.zid2 = {tip:"zid", invis:false, t1x:10, t1y:180, t2x:70, t2y:190, soft:true}; var lvl = ((_level0.levelBuffer.coop_level19 = new Object())); lvl.tiles = new Object(); lvl.lopte = new Object(); lvl.levelTime = 60; lvl.granice = {xmin:10, xmax:630, ymin:10, ymax:420}; lvl.ispadajuItemi = {frekvencija:3, weapon_double:1, weapon_laser:1, freeze:1, vrijeme:1, uspori_lopte:1, speed:1, dinamit:1, shield_plain:1, bodovi2:1, bodovi3:1}; lvl.igraci = {p1_x:220, p1_y:420, p1_weapon:1, p2_x:270, p2_y:420, p2_weapon:1}; lvl.lopte.normalna3 = {id:3, tip:"normalna", boja:"roza", splitway:"double", battleId:0, ghostBall:false, x:497, y:183, sx:1, sy:1, metalna:false}; lvl.lopte.normalna2 = {id:3, tip:"normalna", boja:"ljubicasta", splitway:"double", battleId:0, ghostBall:false, x:447, y:183, sx:1, sy:1, metalna:false}; lvl.lopte.normalna1 = {id:3, tip:"normalna", boja:"crvena", splitway:"double", battleId:0, ghostBall:false, x:397, y:183, sx:1, sy:1, metalna:false}; var lvl = ((_level0.levelBuffer.coop_level20 = new Object())); lvl.tiles = new Object(); lvl.lopte = new Object(); lvl.levelTime = 90; lvl.granice = {xmin:10, xmax:630, ymin:10, ymax:420}; lvl.ispadajuItemi = {frekvencija:3, weapon_double:1, weapon_laser:1, freeze:1, vrijeme:1, uspori_lopte:1, speed:1, dinamit:1, shield_plain:1, bodovi2:1, bodovi3:1}; lvl.igraci = {p1_x:220, p1_y:420, p1_weapon:1, p2_x:270, p2_y:420, p2_weapon:1}; lvl.lopte.normalna14 = {id:2, tip:"normalna", boja:"ljubicasta", splitway:"double", battleId:0, ghostBall:false, x:535, y:90, sx:1, sy:1, metalna:false}; lvl.lopte.normalna13 = {id:2, tip:"normalna", boja:"ljubicasta", splitway:"double", battleId:0, ghostBall:false, x:61, y:95, sx:1, sy:1, metalna:false}; lvl.lopte.normalna12 = {id:2, tip:"normalna", boja:"ljubicasta", splitway:"double", battleId:0, ghostBall:false, x:535, y:50, sx:1, sy:1, metalna:false}; lvl.lopte.normalna11 = {id:2, tip:"normalna", boja:"ljubicasta", splitway:"double", battleId:0, ghostBall:false, x:160, y:46, sx:1, sy:1, metalna:false}; lvl.lopte.normalna10 = {id:2, tip:"normalna", boja:"ljubicasta", splitway:"double", battleId:0, ghostBall:false, x:399, y:50, sx:1, sy:1, metalna:false}; lvl.lopte.normalna9 = {id:2, tip:"normalna", boja:"ljubicasta", splitway:"double", battleId:0, ghostBall:false, x:61, y:55, sx:1, sy:1, metalna:false}; lvl.lopte.normalna8 = {id:2, tip:"normalna", boja:"ljubicasta", splitway:"double", battleId:0, ghostBall:false, x:308, y:61, sx:1, sy:1, metalna:false}; lvl.lopte.normalna7 = {id:2, tip:"normalna", boja:"ljubicasta", splitway:"double", battleId:0, ghostBall:false, x:499, y:134, sx:1, sy:1, metalna:false}; lvl.lopte.normalna6 = {id:2, tip:"normalna", boja:"ljubicasta", splitway:"double", battleId:0, ghostBall:false, x:308, y:101, sx:1, sy:1, metalna:false}; lvl.lopte.normalna5 = {id:2, tip:"normalna", boja:"ljubicasta", splitway:"double", battleId:0, ghostBall:false, x:228, y:92, sx:1, sy:1, metalna:false}; lvl.lopte.normalna4 = {id:2, tip:"normalna", boja:"ljubicasta", splitway:"double", battleId:0, ghostBall:false, x:160, y:86, sx:1, sy:1, metalna:false}; lvl.lopte.normalna3 = {id:2, tip:"normalna", boja:"ljubicasta", splitway:"double", battleId:0, ghostBall:false, x:160, y:125, sx:1, sy:1, metalna:false}; lvl.lopte.normalna2 = {id:2, tip:"normalna", boja:"ljubicasta", splitway:"double", battleId:0, ghostBall:false, x:399, y:90, sx:1, sy:1, metalna:false}; lvl.lopte.normalna1 = {id:2, tip:"normalna", boja:"ljubicasta", splitway:"double", battleId:0, ghostBall:false, x:357, y:125, sx:1, sy:1, metalna:false}; lvl.tiles.zid9 = {tip:"zid", invis:false, t1x:580, t1y:190, t2x:630, t2y:200, soft:true}; lvl.tiles.zid8 = {tip:"zid", invis:false, t1x:500, t1y:190, t2x:560, t2y:200, soft:true}; lvl.tiles.keks7 = {tip:"keks", item:"freeze", invis:false, t1x:430, t1y:190, t2x:480, t2y:200, soft:true}; lvl.tiles.zid6 = {tip:"zid", invis:false, t1x:360, t1y:190, t2x:410, t2y:200, soft:true}; lvl.tiles.keks5 = {tip:"keks", item:"shield_plain", invis:false, t1x:290, t1y:190, t2x:340, t2y:200, soft:true}; lvl.tiles.zid4 = {tip:"zid", invis:false, t1x:220, t1y:190, t2x:270, t2y:200, soft:true}; lvl.tiles.keks3 = {tip:"keks", item:"dinamit", invis:false, t1x:150, t1y:190, t2x:200, t2y:200, soft:true}; lvl.tiles.zid2 = {tip:"zid", invis:false, t1x:80, t1y:190, t2x:130, t2y:200, soft:true}; lvl.tiles.zid1 = {tip:"zid", invis:false, t1x:10, t1y:190, t2x:60, t2y:200, soft:true}; var lvl = ((_level0.levelBuffer.coop_level21 = new Object())); lvl.tiles = new Object(); lvl.lopte = new Object(); lvl.levelTime = 135; lvl.granice = {xmin:10, xmax:630, ymin:10, ymax:420}; lvl.ispadajuItemi = {frekvencija:3, weapon_double:1, weapon_laser:1, freeze:1, vrijeme:1, uspori_lopte:1, speed:1, dinamit:1, shield_plain:1, bodovi2:1, bodovi3:1}; lvl.igraci = {p1_x:300, p1_y:420, p1_weapon:1, p2_x:340, p2_y:420, p2_weapon:1}; lvl.lopte.normalna4 = {id:4, tip:"normalna", boja:"crvena", splitway:"normal", battleId:0, ghostBall:false, x:182, y:258, sx:-1, sy:1, metalna:false}; lvl.lopte.normalna3 = {id:4, tip:"normalna", boja:"ljubicasta", splitway:"normal", battleId:0, ghostBall:false, x:458, y:258, sx:1, sy:1, metalna:false}; lvl.lopte.normalna2 = {id:5, tip:"normalna", boja:"plava", splitway:"normal", battleId:0, ghostBall:false, x:91, y:91, sx:-1, sy:1, metalna:false}; lvl.lopte.normalna1 = {id:5, tip:"normalna", boja:"zelena", splitway:"normal", battleId:0, ghostBall:false, x:549, y:89, sx:1, sy:1, metalna:false}; lvl.tiles.switch8 = {tip:"switch", color:"ljubicasta", invis:false, t1x:450, t1y:10, t2x:460, t2y:180, soft:true}; lvl.tiles.switch7 = {tip:"switch", color:"ljubicasta", invis:false, t1x:450, t1y:180, t2x:630, t2y:190, soft:true}; lvl.tiles.switch6 = {tip:"switch", color:"crvena", invis:false, t1x:460, t1y:10, t2x:470, t2y:170, soft:true}; lvl.tiles.switch5 = {tip:"switch", color:"crvena", invis:false, t1x:460, t1y:170, t2x:630, t2y:180, soft:true}; lvl.tiles.switch4 = {tip:"switch", color:"ljubicasta", invis:false, t1x:180, t1y:10, t2x:190, t2y:180, soft:true}; lvl.tiles.switch3 = {tip:"switch", color:"ljubicasta", invis:false, t1x:10, t1y:180, t2x:190, t2y:190, soft:true}; lvl.tiles.switch2 = {tip:"switch", color:"crvena", invis:false, t1x:170, t1y:10, t2x:180, t2y:170, soft:true}; lvl.tiles.switch1 = {tip:"switch", color:"crvena", invis:false, t1x:10, t1y:170, t2x:180, t2y:180, soft:true}; var lvl = ((_level0.levelBuffer.coop_level22 = new Object())); lvl.tiles = new Object(); lvl.lopte = new Object(); lvl.levelTime = 45; lvl.granice = {xmin:10, xmax:630, ymin:10, ymax:420}; lvl.ispadajuItemi = {frekvencija:3, weapon_double:1, weapon_laser:1, freeze:1, vrijeme:1, uspori_lopte:1, speed:1, dinamit:1, shield_plain:1, bodovi2:1, bodovi3:1}; lvl.igraci = {p1_x:300, p1_y:420, p1_weapon:1, p2_x:340, p2_y:420, p2_weapon:1}; lvl.lopte.kisobran2 = {id:3, tip:"kisobran", boja:"plava", splitway:"normal", battleId:0, ghostBall:false, x:163, y:48, sx:3, sy:-3, rotacija:1}; lvl.lopte.kisobran1 = {id:3, tip:"kisobran", boja:"plava", splitway:"normal", battleId:0, ghostBall:false, x:493, y:48, sx:-3, sy:-3, rotacija:1}; lvl.lopte.normalna3 = {id:3, tip:"normalna", boja:"roza", splitway:"normal", battleId:0, ghostBall:false, x:326, y:144, sx:1, sy:1, metalna:false}; lvl.lopte.normalna2 = {id:3, tip:"normalna", boja:"roza", splitway:"normal", battleId:0, ghostBall:false, x:86, y:144, sx:-1, sy:1, metalna:false}; lvl.lopte.normalna1 = {id:3, tip:"normalna", boja:"roza", splitway:"normal", battleId:0, ghostBall:false, x:546, y:144, sx:1, sy:1, metalna:false}; lvl.tiles.ljestve10 = {tip:"ljestve", p1ok:1, p2ok:1, invis:false, t1x:420, t1y:280, t2x:440, t2y:420}; lvl.tiles.tramboline9 = {tip:"tramboline", invis:false, t1x:410, t1y:280, t2x:450, t2y:290, soft:true}; lvl.tiles.ljestve8 = {tip:"ljestve", p1ok:1, p2ok:1, invis:false, t1x:470, t1y:280, t2x:490, t2y:420}; lvl.tiles.tramboline7 = {tip:"tramboline", invis:false, t1x:460, t1y:280, t2x:500, t2y:290, soft:true}; lvl.tiles.zid6 = {tip:"zid", invis:false, t1x:450, t1y:230, t2x:460, t2y:420, soft:true}; lvl.tiles.ljestve5 = {tip:"ljestve", p1ok:1, p2ok:1, invis:false, t1x:160, t1y:280, t2x:180, t2y:420}; lvl.tiles.tramboline4 = {tip:"tramboline", invis:false, t1x:150, t1y:280, t2x:190, t2y:290, soft:true}; lvl.tiles.ljestve3 = {tip:"ljestve", p1ok:1, p2ok:1, invis:false, t1x:210, t1y:280, t2x:230, t2y:420}; lvl.tiles.tramboline2 = {tip:"tramboline", invis:false, t1x:200, t1y:280, t2x:240, t2y:290, soft:true}; lvl.tiles.zid1 = {tip:"zid", invis:false, t1x:190, t1y:230, t2x:200, t2y:420, soft:true}; var lvl = ((_level0.levelBuffer.coop_level23 = new Object())); lvl.tiles = new Object(); lvl.lopte = new Object(); lvl.levelTime = 60; lvl.granice = {xmin:10, xmax:630, ymin:10, ymax:420}; lvl.ispadajuItemi = {frekvencija:3, weapon_double:1, weapon_laser:1, freeze:1, vrijeme:1, uspori_lopte:1, speed:1, dinamit:1, shield_plain:1, bodovi2:1, bodovi3:1}; lvl.igraci = {p1_x:300, p1_y:410, p1_weapon:1, p2_x:340, p2_y:410, p2_weapon:1}; lvl.lopte.normalna4 = {id:3, tip:"normalna", boja:"plava", splitway:"normal", battleId:0, ghostBall:false, x:235, y:234, sx:-1, sy:1, metalna:false}; lvl.lopte.normalna3 = {id:3, tip:"normalna", boja:"plava", splitway:"normal", battleId:0, ghostBall:false, x:445, y:234, sx:1, sy:1, metalna:false}; lvl.lopte.normalna2 = {id:3, tip:"normalna", boja:"plava", splitway:"normal", battleId:0, ghostBall:false, x:235, y:33, sx:-1, sy:1, metalna:false}; lvl.lopte.normalna1 = {id:3, tip:"normalna", boja:"plava", splitway:"normal", battleId:0, ghostBall:false, x:445, y:33, sx:1, sy:1, metalna:false}; lvl.tiles.keks6 = {tip:"keks", item:"weapon_hook", invis:true, t1x:300, t1y:210, t2x:350, t2y:220, soft:true}; lvl.tiles.led5 = {tip:"led", invis:false, t1x:10, t1y:410, t2x:630, t2y:420, soft:true}; lvl.tiles.keks4 = {tip:"keks", item:"weapon_hook", invis:true, t1x:300, t1y:10, t2x:350, t2y:20, soft:true}; lvl.tiles.ljestve3 = {tip:"ljestve", p1ok:0, p2ok:1, invis:false, t1x:600, t1y:200, t2x:620, t2y:410}; lvl.tiles.ljestve2 = {tip:"ljestve", p1ok:1, p2ok:0, invis:false, t1x:20, t1y:200, t2x:40, t2y:410}; lvl.tiles.led1 = {tip:"led", invis:false, t1x:10, t1y:200, t2x:630, t2y:210, soft:true}; var lvl = ((_level0.levelBuffer.coop_level24 = new Object())); lvl.tiles = new Object(); lvl.lopte = new Object(); lvl.levelTime = 30; lvl.granice = {xmin:10, xmax:630, ymin:10, ymax:420}; lvl.ispadajuItemi = {frekvencija:3, weapon_double:1, weapon_laser:1, freeze:1, vrijeme:1, uspori_lopte:1, speed:1, dinamit:1, shield_plain:1, bodovi2:1, bodovi3:1}; lvl.igraci = {p1_x:300, p1_y:410, p1_weapon:1, p2_x:340, p2_y:410, p2_weapon:1}; lvl.lopte.normalna1 = {id:5, tip:"normalna", boja:"narandjasta", splitway:"normal", battleId:0, ghostBall:false, x:133, y:114, sx:1, sy:1, metalna:false}; lvl.tiles.led1 = {tip:"led", invis:false, t1x:10, t1y:410, t2x:630, t2y:420, soft:true}; var lvl = ((_level0.levelBuffer.coop_level25 = new Object())); lvl.tiles = new Object(); lvl.lopte = new Object(); lvl.levelTime = 60; lvl.granice = {xmin:10, xmax:630, ymin:10, ymax:420}; lvl.ispadajuItemi = {frekvencija:3, weapon_double:1, weapon_laser:1, freeze:1, vrijeme:1, uspori_lopte:1, speed:1, dinamit:1, shield_plain:1, bodovi2:1, bodovi3:1}; lvl.igraci = {p1_x:300, p1_y:420, p1_weapon:1, p2_x:340, p2_y:420, p2_weapon:1}; lvl.lopte.kisobran6 = {id:2, tip:"kisobran", boja:"zelena", splitway:"double", battleId:0, ghostBall:false, x:62, y:178, sx:-3, sy:3, rotacija:1}; lvl.lopte.kisobran5 = {id:2, tip:"kisobran", boja:"zelena", splitway:"double", battleId:0, ghostBall:false, x:137, y:57, sx:-3, sy:3, rotacija:1}; lvl.lopte.kisobran4 = {id:2, tip:"kisobran", boja:"zelena", splitway:"double", battleId:0, ghostBall:false, x:539, y:112, sx:3, sy:3, rotacija:1}; lvl.lopte.kisobran3 = {id:2, tip:"kisobran", boja:"zelena", splitway:"double", battleId:0, ghostBall:false, x:582, y:178, sx:3, sy:3, rotacija:1}; lvl.lopte.kisobran2 = {id:2, tip:"kisobran", boja:"zelena", splitway:"double", battleId:0, ghostBall:false, x:507, y:57, sx:3, sy:3, rotacija:1}; lvl.lopte.normalna1 = {id:4, tip:"normalna", boja:"plava", splitway:"normal", battleId:0, ghostBall:false, x:307, y:70, sx:1, sy:1, metalna:false}; lvl.lopte.kisobran1 = {id:2, tip:"kisobran", boja:"zelena", splitway:"double", battleId:0, ghostBall:false, x:99, y:112, sx:-3, sy:3, rotacija:1}; lvl.tiles.zid8 = {tip:"zid", invis:false, t1x:90, t1y:290, t2x:170, t2y:300, soft:true}; lvl.tiles.traka7 = {tip:"traka", brz:-60, invis:false, t1x:170, t1y:290, t2x:320, t2y:300, soft:true}; lvl.tiles.keks6 = {tip:"keks", item:"null", invis:false, t1x:210, t1y:20, t2x:220, t2y:130, soft:true}; lvl.tiles.keks5 = {tip:"keks", item:"null", invis:false, t1x:410, t1y:20, t2x:420, t2y:130, soft:true}; lvl.tiles.traka4 = {tip:"traka", brz:60, invis:false, t1x:320, t1y:290, t2x:470, t2y:300, soft:true}; lvl.tiles.zid3 = {tip:"zid", invis:false, t1x:470, t1y:290, t2x:550, t2y:300, soft:true}; lvl.tiles.ljestve2 = {tip:"ljestve", p1ok:1, p2ok:1, invis:false, t1x:310, t1y:290, t2x:330, t2y:420}; lvl.tiles.zid1 = {tip:"zid", invis:false, t1x:230, t1y:130, t2x:400, t2y:140, soft:true}; var lvl = ((_level0.levelBuffer.coop_level26 = new Object())); lvl.tiles = new Object(); lvl.lopte = new Object(); lvl.levelTime = 85; lvl.granice = {xmin:10, xmax:630, ymin:10, ymax:420}; lvl.ispadajuItemi = {frekvencija:3, weapon_double:1, weapon_laser:1, freeze:1, vrijeme:1, uspori_lopte:1, speed:1, dinamit:1, shield_plain:1, bodovi2:1, bodovi3:1}; lvl.igraci = {p1_x:300, p1_y:140, p1_weapon:1, p2_x:340, p2_y:140, p2_weapon:1}; lvl.lopte.normalna3 = {id:3, tip:"normalna", boja:"zuta", splitway:"normal", battleId:0, ghostBall:false, x:324, y:239, sx:0, sy:1, metalna:false}; lvl.lopte.kisobran2 = {id:4, tip:"kisobran", boja:"plava", splitway:"normal", battleId:0, ghostBall:false, x:135, y:113, sx:-3, sy:3, rotacija:-1}; lvl.lopte.kisobran1 = {id:4, tip:"kisobran", boja:"plava", splitway:"normal", battleId:0, ghostBall:false, x:516, y:113, sx:3, sy:3, rotacija:1}; lvl.lopte.normalna2 = {id:3, tip:"normalna", boja:"crvena", splitway:"normal", battleId:0, ghostBall:false, x:149, y:238, sx:-1, sy:1, metalna:false}; lvl.lopte.normalna1 = {id:3, tip:"normalna", boja:"crvena", splitway:"normal", battleId:0, ghostBall:false, x:509, y:238, sx:1, sy:1, metalna:false}; lvl.tiles.switch3 = {tip:"switch", color:"crvena", invis:false, t1x:370, t1y:150, t2x:380, t2y:420, soft:true}; lvl.tiles.switch2 = {tip:"switch", color:"crvena", invis:false, t1x:270, t1y:150, t2x:280, t2y:420, soft:true}; lvl.tiles.zid1 = {tip:"zid", invis:false, t1x:270, t1y:140, t2x:380, t2y:150, soft:true}; var lvl = ((_level0.levelBuffer.coop_level27 = new Object())); lvl.tiles = new Object(); lvl.lopte = new Object(); lvl.levelTime = 60; lvl.granice = {xmin:10, xmax:630, ymin:10, ymax:420}; lvl.ispadajuItemi = {frekvencija:3, weapon_double:1, weapon_laser:1, freeze:1, vrijeme:1, uspori_lopte:1, speed:1, dinamit:1, shield_plain:1, bodovi2:1, bodovi3:1}; lvl.igraci = {p1_x:300, p1_y:420, p1_weapon:1, p2_x:350, p2_y:420, p2_weapon:1}; lvl.lopte.normalna4 = {id:3, tip:"normalna", boja:"crvena", splitway:"double", battleId:0, ghostBall:false, x:364, y:207, sx:-1, sy:1, metalna:false}; lvl.lopte.normalna3 = {id:3, tip:"normalna", boja:"crvena", splitway:"double", battleId:0, ghostBall:false, x:284, y:207, sx:1, sy:1, metalna:false}; lvl.lopte.normalna2 = {id:4, tip:"normalna", boja:"narandjasta", splitway:"normal", battleId:0, ghostBall:false, x:167, y:127, sx:-1, sy:1, metalna:false}; lvl.lopte.normalna1 = {id:4, tip:"normalna", boja:"narandjasta", splitway:"normal", battleId:0, ghostBall:false, x:477, y:127, sx:1, sy:1, metalna:false}; lvl.tiles.keks5 = {tip:"keks", item:"shield_invincible", invis:true, t1x:310, t1y:120, t2x:340, t2y:130, soft:true}; lvl.tiles.zid4 = {tip:"zid", invis:false, t1x:520, t1y:230, t2x:530, t2y:240, soft:true}; lvl.tiles.zid3 = {tip:"zid", invis:false, t1x:110, t1y:230, t2x:120, t2y:240, soft:true}; lvl.tiles.zid2 = {tip:"zid", invis:false, t1x:310, t1y:110, t2x:340, t2y:120, soft:true}; lvl.tiles.keks1 = {tip:"keks", item:"null", invis:false, t1x:300, t1y:300, t2x:350, t2y:310, soft:true}; var lvl = ((_level0.levelBuffer.coop_level28 = new Object())); lvl.tiles = new Object(); lvl.lopte = new Object(); lvl.levelTime = 100; lvl.granice = {xmin:10, xmax:630, ymin:10, ymax:420}; lvl.ispadajuItemi = {frekvencija:3, weapon_double:1, weapon_laser:1, freeze:1, vrijeme:1, uspori_lopte:1, speed:1, dinamit:1, shield_plain:1, bodovi2:1, bodovi3:1}; lvl.igraci = {p1_x:40, p1_y:420, p1_weapon:1, p2_x:90, p2_y:420, p2_weapon:1}; lvl.lopte.normalna8 = {id:3, tip:"normalna", boja:"roza", splitway:"double", battleId:0, ghostBall:false, x:57, y:87, sx:1, sy:1, metalna:false}; lvl.lopte.normalna7 = {id:3, tip:"normalna", boja:"roza", splitway:"double", battleId:0, ghostBall:false, x:103, y:47, sx:1, sy:1, metalna:false}; lvl.lopte.normalna6 = {id:3, tip:"normalna", boja:"plavozelena", splitway:"normal", battleId:0, ghostBall:false, x:41, y:37, sx:1, sy:1, metalna:false}; lvl.lopte.normalna5 = {id:2, tip:"normalna", boja:"crvena", splitway:"normal", battleId:0, ghostBall:false, x:113, y:300, sx:1, sy:1, metalna:false}; lvl.lopte.normalna4 = {id:3, tip:"normalna", boja:"ljubicasta", splitway:"normal", battleId:0, ghostBall:false, x:205, y:257, sx:1, sy:1, metalna:false}; lvl.lopte.normalna3 = {id:4, tip:"normalna", boja:"plava", splitway:"normal", battleId:0, ghostBall:false, x:285, y:237, sx:1, sy:1, metalna:false}; lvl.lopte.normalna2 = {id:5, tip:"normalna", boja:"zelena", splitway:"normal", battleId:0, ghostBall:false, x:412, y:180, sx:1, sy:1, metalna:false}; lvl.lopte.normalna1 = {id:5, tip:"normalna", boja:"zuta", splitway:"normal", battleId:0, ghostBall:false, x:561, y:80, sx:1, sy:1, metalna:false}; lvl.tiles.switch6 = {tip:"switch", color:"zuta", invis:false, t1x:130, t1y:10, t2x:140, t2y:130, soft:true}; lvl.tiles.switch5 = {tip:"switch", color:"zuta", invis:false, t1x:10, t1y:120, t2x:130, t2y:130, soft:true}; lvl.tiles.switch4 = {tip:"switch", color:"crvena", invis:false, t1x:170, t1y:10, t2x:180, t2y:420, soft:true}; lvl.tiles.switch3 = {tip:"switch", color:"ljubicasta", invis:false, t1x:230, t1y:10, t2x:240, t2y:420, soft:true}; lvl.tiles.switch2 = {tip:"switch", color:"plava", invis:false, t1x:330, t1y:10, t2x:340, t2y:420, soft:true}; lvl.tiles.switch1 = {tip:"switch", color:"zelena", invis:false, t1x:480, t1y:10, t2x:490, t2y:420, soft:true}; var lvl = ((_level0.levelBuffer.coop_level29 = new Object())); lvl.tiles = new Object(); lvl.lopte = new Object(); lvl.levelTime = 70; lvl.granice = {xmin:10, xmax:630, ymin:10, ymax:420}; lvl.ispadajuItemi = {frekvencija:3, weapon_double:3, weapon_hook:1, weapon_laser:1, freeze:1, vrijeme:1, uspori_lopte:1, speed:1, dinamit:1, shield_plain:2, shield_invincible:1, bodovi3:2}; lvl.igraci = {p1_x:310, p1_y:420, p1_weapon:1, p2_x:360, p2_y:420, p2_weapon:1}; lvl.lopte.normalna5 = {id:4, tip:"normalna", boja:"ljubicasta", splitway:"normal", battleId:0, ghostBall:false, x:354, y:112, sx:1, sy:1, metalna:false}; lvl.lopte.normalna4 = {id:4, tip:"normalna", boja:"ljubicasta", splitway:"normal", battleId:0, ghostBall:false, x:316, y:112, sx:1, sy:1, metalna:false}; lvl.lopte.normalna3 = {id:5, tip:"normalna", boja:"narandjasta", splitway:"normal", battleId:0, ghostBall:false, x:475, y:99, sx:1, sy:1, metalna:false}; lvl.lopte.normalna2 = {id:4, tip:"normalna", boja:"ljubicasta", splitway:"normal", battleId:0, ghostBall:false, x:335, y:69, sx:1, sy:1, metalna:false}; lvl.lopte.normalna1 = {id:5, tip:"normalna", boja:"narandjasta", splitway:"normal", battleId:0, ghostBall:false, x:195, y:99, sx:1, sy:1, metalna:false}; lvl.tiles.keks7 = {tip:"keks", item:"vrijeme", invis:false, t1x:410, t1y:240, t2x:540, t2y:250, soft:true}; lvl.tiles.keks6 = {tip:"keks", item:"null", invis:false, t1x:270, t1y:240, t2x:400, t2y:250, soft:true}; lvl.tiles.keks5 = {tip:"keks", item:"null", invis:false, t1x:130, t1y:240, t2x:260, t2y:250, soft:true}; lvl.tiles.zid4 = {tip:"zid", invis:false, t1x:540, t1y:10, t2x:550, t2y:250, soft:true}; lvl.tiles.zid3 = {tip:"zid", invis:false, t1x:400, t1y:10, t2x:410, t2y:250, soft:true}; lvl.tiles.zid2 = {tip:"zid", invis:false, t1x:260, t1y:10, t2x:270, t2y:250, soft:true}; lvl.tiles.zid1 = {tip:"zid", invis:false, t1x:120, t1y:10, t2x:130, t2y:250, soft:true}; var lvl = ((_level0.levelBuffer.coop_level30 = new Object())); lvl.tiles = new Object(); lvl.lopte = new Object(); lvl.levelTime = 40; lvl.granice = {xmin:10, xmax:630, ymin:10, ymax:420}; lvl.ispadajuItemi = {frekvencija:3, weapon_double:3, weapon_hook:1, weapon_laser:1, freeze:1, vrijeme:1, uspori_lopte:1, speed:1, dinamit:1, shield_plain:2, shield_invincible:1, bodovi3:2}; lvl.igraci = {p1_x:310, p1_y:120, p1_weapon:1, p2_x:340, p2_y:120, p2_weapon:1}; lvl.lopte.normalna3 = {id:4, tip:"normalna", boja:"plava", splitway:"normal", battleId:0, ghostBall:false, x:120, y:64, sx:1, sy:1, metalna:false}; lvl.lopte.normalna2 = {id:4, tip:"normalna", boja:"plava", splitway:"normal", battleId:0, ghostBall:false, x:520, y:64, sx:1, sy:1, metalna:false}; lvl.lopte.normalna1 = {id:5, tip:"normalna", boja:"zelena", splitway:"normal", battleId:0, ghostBall:false, x:329, y:196, sx:1, sy:1, metalna:false}; lvl.lopte.kisobran1 = {id:1, tip:"kisobran", boja:"zuta", splitway:"normal", battleId:0, ghostBall:false, x:325, y:24, sx:3, sy:3, rotacija:1}; lvl.tiles.keks16 = {tip:"keks", item:"shield_plain", invis:false, t1x:330, t1y:40, t2x:360, t2y:50, soft:true}; lvl.tiles.switch15 = {tip:"switch", color:"zelena", invis:false, t1x:10, t1y:120, t2x:230, t2y:130, soft:true}; lvl.tiles.switch14 = {tip:"switch", color:"zelena", invis:false, t1x:410, t1y:120, t2x:630, t2y:130, soft:true}; lvl.tiles.zid13 = {tip:"zid", invis:false, t1x:10, t1y:320, t2x:20, t2y:330, soft:true}; lvl.tiles.zid12 = {tip:"zid", invis:false, t1x:210, t1y:320, t2x:240, t2y:330, soft:true}; lvl.tiles.zid11 = {tip:"zid", invis:false, t1x:140, t1y:320, t2x:170, t2y:330, soft:true}; lvl.tiles.zid10 = {tip:"zid", invis:false, t1x:70, t1y:320, t2x:100, t2y:330, soft:true}; lvl.tiles.zid9 = {tip:"zid", invis:false, t1x:540, t1y:320, t2x:570, t2y:330, soft:true}; lvl.tiles.zid8 = {tip:"zid", invis:false, t1x:470, t1y:320, t2x:500, t2y:330, soft:true}; lvl.tiles.zid7 = {tip:"zid", invis:false, t1x:400, t1y:320, t2x:430, t2y:330, soft:true}; lvl.tiles.zid6 = {tip:"zid", invis:false, t1x:400, t1y:10, t2x:410, t2y:320, soft:true}; lvl.tiles.zid5 = {tip:"zid", invis:false, t1x:230, t1y:10, t2x:240, t2y:320, soft:true}; lvl.tiles.switch4 = {tip:"switch", color:"zuta", invis:false, t1x:240, t1y:120, t2x:400, t2y:130, soft:true}; lvl.tiles.zid3 = {tip:"zid", invis:false, t1x:360, t1y:10, t2x:370, t2y:50, soft:true}; lvl.tiles.zid2 = {tip:"zid", invis:false, t1x:280, t1y:10, t2x:290, t2y:50, soft:true}; lvl.tiles.keks1 = {tip:"keks", item:"shield_plain", invis:false, t1x:290, t1y:40, t2x:320, t2y:50, soft:true}; var lvl = ((_level0.levelBuffer.coop_level31 = new Object())); lvl.tiles = new Object(); lvl.lopte = new Object(); lvl.levelTime = 120; lvl.granice = {xmin:10, xmax:630, ymin:10, ymax:420}; lvl.ispadajuItemi = {frekvencija:3, weapon_double:1, freeze:1, uspori_lopte:1, dinamit:1, shield_plain:1, bodovi1:1}; lvl.igraci = {p1_x:290, p1_y:420, p1_weapon:1, p2_x:340, p2_y:420, p2_weapon:1}; lvl.lopte.normalna15 = {id:3, tip:"normalna", boja:"zuta", splitway:"normal", battleId:0, ghostBall:false, x:315, y:45, sx:1, sy:1, metalna:false}; lvl.lopte.normalna14 = {id:3, tip:"normalna", boja:"zuta", splitway:"normal", battleId:0, ghostBall:false, x:208, y:45, sx:1, sy:1, metalna:false}; lvl.lopte.normalna13 = {id:3, tip:"normalna", boja:"zuta", splitway:"normal", battleId:0, ghostBall:false, x:529, y:45, sx:1, sy:1, metalna:false}; lvl.lopte.normalna12 = {id:3, tip:"normalna", boja:"zuta", splitway:"normal", battleId:0, ghostBall:false, x:101, y:45, sx:1, sy:1, metalna:false}; lvl.lopte.normalna11 = {id:3, tip:"normalna", boja:"zuta", splitway:"normal", battleId:0, ghostBall:false, x:422, y:45, sx:1, sy:1, metalna:false}; lvl.lopte.normalna10 = {id:3, tip:"normalna", boja:"zelena", splitway:"normal", battleId:0, ghostBall:false, x:315, y:137, sx:1, sy:1, metalna:false}; lvl.lopte.normalna9 = {id:3, tip:"normalna", boja:"zelena", splitway:"normal", battleId:0, ghostBall:false, x:208, y:137, sx:1, sy:1, metalna:false}; lvl.lopte.normalna8 = {id:3, tip:"normalna", boja:"zelena", splitway:"normal", battleId:0, ghostBall:false, x:529, y:137, sx:1, sy:1, metalna:false}; lvl.lopte.normalna7 = {id:3, tip:"normalna", boja:"zelena", splitway:"normal", battleId:0, ghostBall:false, x:101, y:137, sx:1, sy:1, metalna:false}; lvl.lopte.normalna6 = {id:3, tip:"normalna", boja:"zelena", splitway:"normal", battleId:0, ghostBall:false, x:422, y:137, sx:1, sy:1, metalna:false}; lvl.lopte.normalna5 = {id:3, tip:"normalna", boja:"zuta", splitway:"normal", battleId:0, ghostBall:false, x:315, y:230, sx:1, sy:1, metalna:false}; lvl.lopte.normalna4 = {id:3, tip:"normalna", boja:"zuta", splitway:"normal", battleId:0, ghostBall:false, x:208, y:230, sx:1, sy:1, metalna:false}; lvl.lopte.normalna3 = {id:3, tip:"normalna", boja:"zuta", splitway:"normal", battleId:0, ghostBall:false, x:529, y:230, sx:1, sy:1, metalna:false}; lvl.lopte.normalna2 = {id:3, tip:"normalna", boja:"zuta", splitway:"normal", battleId:0, ghostBall:false, x:101, y:230, sx:1, sy:1, metalna:false}; lvl.lopte.normalna1 = {id:3, tip:"normalna", boja:"zuta", splitway:"normal", battleId:0, ghostBall:false, x:422, y:230, sx:1, sy:1, metalna:false}; lvl.tiles.keks3 = {tip:"keks", item:"shield_plain", invis:false, t1x:10, t1y:270, t2x:630, t2y:280, soft:true}; lvl.tiles.keks2 = {tip:"keks", item:"shield_plain", invis:false, t1x:10, t1y:180, t2x:630, t2y:190, soft:true}; lvl.tiles.keks1 = {tip:"keks", item:"shield_invincible", invis:false, t1x:10, t1y:90, t2x:630, t2y:100, soft:true}; var lvl = ((_level0.levelBuffer.coop_level32 = new Object())); lvl.tiles = new Object(); lvl.lopte = new Object(); lvl.levelTime = 90; lvl.granice = {xmin:10, xmax:630, ymin:10, ymax:420}; lvl.ispadajuItemi = {frekvencija:3, weapon_double:1, weapon_hook:1, freeze:1, uspori_lopte:1, dinamit:1, shield_plain:1, shield_invincible:1, bodovi1:1, bodovi2:1, bodovi3:1}; lvl.igraci = {p1_x:280, p1_y:420, p1_weapon:1, p2_x:370, p2_y:420, p2_weapon:1}; lvl.lopte.normalna10 = {id:3, tip:"normalna", boja:"plava", splitway:"normal", battleId:0, ghostBall:false, x:273, y:34, sx:-1, sy:1, metalna:false}; lvl.lopte.normalna9 = {id:3, tip:"normalna", boja:"plava", splitway:"normal", battleId:0, ghostBall:false, x:473, y:34, sx:1, sy:1, metalna:false}; lvl.lopte.normalna8 = {id:3, tip:"normalna", boja:"ljubicasta", splitway:"normal", battleId:0, ghostBall:false, x:166, y:273, sx:-1, sy:1, metalna:false}; lvl.lopte.normalna7 = {id:2, tip:"normalna", boja:"crvena", splitway:"normal", battleId:0, ghostBall:false, x:276, y:263, sx:-1, sy:1, metalna:false}; lvl.lopte.normalna6 = {id:4, tip:"normalna", boja:"narandjasta", splitway:"normal", battleId:0, ghostBall:false, x:69, y:288, sx:1, sy:1, metalna:false}; lvl.lopte.normalna5 = {id:4, tip:"normalna", boja:"narandjasta", splitway:"normal", battleId:0, ghostBall:false, x:582, y:293, sx:1, sy:1, metalna:false}; lvl.lopte.normalna4 = {id:3, tip:"normalna", boja:"ljubicasta", splitway:"normal", battleId:0, ghostBall:false, x:496, y:273, sx:1, sy:1, metalna:false}; lvl.lopte.normalna3 = {id:2, tip:"normalna", boja:"crvena", splitway:"normal", battleId:0, ghostBall:false, x:396, y:263, sx:1, sy:1, metalna:false}; lvl.lopte.normalna2 = {id:3, tip:"normalna", boja:"plava", splitway:"normal", battleId:0, ghostBall:false, x:193, y:34, sx:-1, sy:1, metalna:false}; lvl.lopte.normalna1 = {id:3, tip:"normalna", boja:"plava", splitway:"normal", battleId:0, ghostBall:false, x:393, y:34, sx:1, sy:1, metalna:false}; lvl.tiles.ljestve8 = {tip:"ljestve", p1ok:1, p2ok:1, invis:false, t1x:20, t1y:200, t2x:40, t2y:420}; lvl.tiles.ljestve7 = {tip:"ljestve", p1ok:1, p2ok:1, invis:false, t1x:600, t1y:200, t2x:620, t2y:420}; lvl.tiles.switch6 = {tip:"switch", color:"crvena", invis:false, t1x:190, t1y:210, t2x:200, t2y:420, soft:true}; lvl.tiles.switch5 = {tip:"switch", color:"ljubicasta", invis:false, t1x:120, t1y:210, t2x:130, t2y:420, soft:true}; lvl.tiles.switch4 = {tip:"switch", color:"ljubicasta", invis:false, t1x:520, t1y:210, t2x:530, t2y:420, soft:true}; lvl.tiles.switch3 = {tip:"switch", color:"crvena", invis:false, t1x:450, t1y:210, t2x:460, t2y:420, soft:true}; lvl.tiles.led2 = {tip:"led", invis:false, t1x:10, t1y:200, t2x:630, t2y:210, soft:false}; lvl.tiles.switch1 = {tip:"switch", color:"narandjasta", invis:false, t1x:320, t1y:210, t2x:330, t2y:420, soft:true}; var lvl = ((_level0.levelBuffer.coop_level33 = new Object())); lvl.tiles = new Object(); lvl.lopte = new Object(); lvl.levelTime = 30; lvl.granice = {xmin:10, xmax:630, ymin:10, ymax:420}; lvl.ispadajuItemi = {frekvencija:3, weapon_double:1, weapon_hook:1, freeze:1, uspori_lopte:1, dinamit:1, shield_plain:1, shield_invincible:1, bodovi1:1, bodovi2:1, bodovi3:1}; lvl.igraci = {p1_x:280, p1_y:220, p1_weapon:1, p2_x:370, p2_y:220, p2_weapon:1}; lvl.lopte.normalna2 = {id:3, tip:"normalna", boja:"plavozelena", splitway:"double", battleId:0, ghostBall:false, x:247, y:83, sx:-1, sy:1, metalna:false}; lvl.lopte.normalna1 = {id:3, tip:"normalna", boja:"plavozelena", splitway:"double", battleId:0, ghostBall:false, x:397, y:83, sx:1, sy:1, metalna:false}; lvl.tiles.zid21 = {tip:"zid", invis:false, t1x:520, t1y:400, t2x:560, t2y:410, soft:true}; lvl.tiles.zid20 = {tip:"zid", invis:false, t1x:420, t1y:400, t2x:460, t2y:410, soft:true}; lvl.tiles.zid19 = {tip:"zid", invis:false, t1x:300, t1y:400, t2x:340, t2y:410, soft:true}; lvl.tiles.zid18 = {tip:"zid", invis:false, t1x:180, t1y:400, t2x:220, t2y:410, soft:true}; lvl.tiles.zid17 = {tip:"zid", invis:false, t1x:80, t1y:400, t2x:120, t2y:410, soft:true}; lvl.tiles.zid16 = {tip:"zid", invis:false, t1x:550, t1y:230, t2x:560, t2y:400, soft:true}; lvl.tiles.zid15 = {tip:"zid", invis:false, t1x:520, t1y:230, t2x:530, t2y:400, soft:true}; lvl.tiles.zid14 = {tip:"zid", invis:false, t1x:450, t1y:230, t2x:460, t2y:400, soft:true}; lvl.tiles.zid13 = {tip:"zid", invis:false, t1x:420, t1y:230, t2x:430, t2y:400, soft:true}; lvl.tiles.zid12 = {tip:"zid", invis:false, t1x:330, t1y:230, t2x:340, t2y:400, soft:true}; lvl.tiles.zid11 = {tip:"zid", invis:false, t1x:300, t1y:230, t2x:310, t2y:400, soft:true}; lvl.tiles.zid10 = {tip:"zid", invis:false, t1x:210, t1y:230, t2x:220, t2y:400, soft:true}; lvl.tiles.zid9 = {tip:"zid", invis:false, t1x:180, t1y:230, t2x:190, t2y:400, soft:true}; lvl.tiles.zid8 = {tip:"zid", invis:false, t1x:110, t1y:230, t2x:120, t2y:400, soft:true}; lvl.tiles.zid7 = {tip:"zid", invis:false, t1x:80, t1y:230, t2x:90, t2y:400, soft:true}; lvl.tiles.traka6 = {tip:"traka", brz:-60, invis:false, t1x:330, t1y:220, t2x:430, t2y:230, soft:true}; lvl.tiles.traka5 = {tip:"traka", brz:-60, invis:false, t1x:450, t1y:220, t2x:530, t2y:230, soft:true}; lvl.tiles.traka4 = {tip:"traka", brz:-60, invis:false, t1x:550, t1y:220, t2x:630, t2y:230, soft:true}; lvl.tiles.traka3 = {tip:"traka", brz:60, invis:false, t1x:210, t1y:220, t2x:310, t2y:230, soft:true}; lvl.tiles.traka2 = {tip:"traka", brz:60, invis:false, t1x:110, t1y:220, t2x:190, t2y:230, soft:true}; lvl.tiles.traka1 = {tip:"traka", brz:60, invis:false, t1x:10, t1y:220, t2x:90, t2y:230, soft:true}; var lvl = ((_level0.levelBuffer.coop_level34 = new Object())); lvl.tiles = new Object(); lvl.lopte = new Object(); lvl.levelTime = 110; lvl.granice = {xmin:10, xmax:630, ymin:10, ymax:420}; lvl.ispadajuItemi = {frekvencija:3, weapon_double:1, weapon_hook:1, freeze:1, uspori_lopte:1, dinamit:1, shield_plain:1, shield_invincible:1, bodovi1:1, bodovi2:1, bodovi3:1}; lvl.igraci = {p1_x:280, p1_y:420, p1_weapon:1, p2_x:370, p2_y:420, p2_weapon:1}; lvl.lopte.normalna1 = {id:4, tip:"normalna", boja:"narandjasta", splitway:"double", battleId:0, ghostBall:false, x:278, y:199, sx:1, sy:1, metalna:false}; lvl.lopte.kisobran2 = {id:3, tip:"kisobran", boja:"crvena", splitway:"double", battleId:0, ghostBall:false, x:55, y:52, sx:3, sy:3, rotacija:1}; lvl.lopte.kisobran1 = {id:4, tip:"kisobran", boja:"plava", splitway:"double", battleId:0, ghostBall:false, x:582, y:54, sx:3, sy:3, rotacija:1}; lvl.tiles.zid14 = {tip:"zid", invis:false, t1x:440, t1y:180, t2x:450, t2y:190, soft:true}; lvl.tiles.zid13 = {tip:"zid", invis:false, t1x:10, t1y:90, t2x:100, t2y:100, soft:true}; lvl.tiles.switch12 = {tip:"switch", color:"narandjasta", invis:false, t1x:90, t1y:10, t2x:100, t2y:90, soft:true}; lvl.tiles.zid11 = {tip:"zid", invis:false, t1x:80, t1y:170, t2x:90, t2y:180, soft:true}; lvl.tiles.zid10 = {tip:"zid", invis:false, t1x:250, t1y:110, t2x:260, t2y:120, soft:true}; lvl.tiles.zid9 = {tip:"zid", invis:false, t1x:520, t1y:230, t2x:530, t2y:240, soft:true}; lvl.tiles.zid8 = {tip:"zid", invis:false, t1x:380, t1y:130, t2x:390, t2y:140, soft:true}; lvl.tiles.zid7 = {tip:"zid", invis:false, t1x:180, t1y:210, t2x:190, t2y:220, soft:true}; lvl.tiles.zid6 = {tip:"zid", invis:false, t1x:100, t1y:270, t2x:110, t2y:280, soft:true}; lvl.tiles.zid5 = {tip:"zid", invis:false, t1x:220, t1y:320, t2x:230, t2y:330, soft:true}; lvl.tiles.zid4 = {tip:"zid", invis:false, t1x:310, t1y:290, t2x:320, t2y:300, soft:true}; lvl.tiles.zid3 = {tip:"zid", invis:false, t1x:430, t1y:330, t2x:440, t2y:340, soft:true}; lvl.tiles.zid2 = {tip:"zid", invis:false, t1x:530, t1y:100, t2x:630, t2y:110, soft:true}; lvl.tiles.switch1 = {tip:"switch", color:"narandjasta", invis:false, t1x:520, t1y:10, t2x:530, t2y:110, soft:true}; var lvl = ((_level0.levelBuffer.coop_level35 = new Object())); lvl.tiles = new Object(); lvl.lopte = new Object(); lvl.levelTime = 25; lvl.granice = {xmin:10, xmax:630, ymin:10, ymax:420}; lvl.ispadajuItemi = {frekvencija:3, weapon_double:1, weapon_hook:1, freeze:1, uspori_lopte:1, dinamit:1, shield_plain:1, shield_invincible:1, bodovi1:1, bodovi2:1, bodovi3:1}; lvl.igraci = {p1_x:260, p1_y:420, p1_weapon:1, p2_x:290, p2_y:420, p2_weapon:1}; lvl.lopte.normalna16 = {id:1, tip:"normalna", boja:"plava", splitway:"normal", battleId:0, ghostBall:false, x:605, y:24, sx:1, sy:1, metalna:false}; lvl.lopte.normalna15 = {id:1, tip:"normalna", boja:"crvena", splitway:"normal", battleId:0, ghostBall:false, x:562, y:100, sx:0, sy:1, metalna:true}; lvl.lopte.normalna14 = {id:1, tip:"normalna", boja:"crvena", splitway:"normal", battleId:0, ghostBall:false, x:514, y:140, sx:0, sy:1, metalna:true}; lvl.lopte.normalna13 = {id:1, tip:"normalna", boja:"crvena", splitway:"normal", battleId:0, ghostBall:false, x:467, y:190, sx:0, sy:1, metalna:true}; lvl.lopte.normalna12 = {id:1, tip:"normalna", boja:"crvena", splitway:"normal", battleId:0, ghostBall:false, x:419, y:141, sx:0, sy:1, metalna:true}; lvl.lopte.normalna11 = {id:1, tip:"normalna", boja:"crvena", splitway:"normal", battleId:0, ghostBall:false, x:372, y:101, sx:0, sy:1, metalna:true}; lvl.lopte.normalna10 = {id:1, tip:"normalna", boja:"crvena", splitway:"normal", battleId:0, ghostBall:false, x:312, y:190, sx:0, sy:1, metalna:true}; lvl.lopte.normalna9 = {id:1, tip:"normalna", boja:"crvena", splitway:"normal", battleId:0, ghostBall:false, x:264, y:140, sx:0, sy:1, metalna:true}; lvl.lopte.normalna8 = {id:1, tip:"normalna", boja:"crvena", splitway:"normal", battleId:0, ghostBall:false, x:217, y:100, sx:0, sy:1, metalna:true}; lvl.lopte.normalna7 = {id:1, tip:"normalna", boja:"crvena", splitway:"normal", battleId:0, ghostBall:false, x:169, y:141, sx:0, sy:1, metalna:true}; lvl.lopte.normalna6 = {id:1, tip:"normalna", boja:"crvena", splitway:"normal", battleId:0, ghostBall:false, x:122, y:191, sx:0, sy:1, metalna:true}; lvl.lopte.normalna5 = {id:2, tip:"normalna", boja:"crvena", splitway:"normal", battleId:0, ghostBall:false, x:539, y:278, sx:1, sy:1, metalna:true}; lvl.lopte.normalna4 = {id:2, tip:"normalna", boja:"crvena", splitway:"normal", battleId:0, ghostBall:false, x:319, y:278, sx:1, sy:1, metalna:true}; lvl.lopte.normalna3 = {id:2, tip:"normalna", boja:"crvena", splitway:"normal", battleId:0, ghostBall:false, x:99, y:278, sx:1, sy:1, metalna:true}; lvl.lopte.normalna2 = {id:3, tip:"normalna", boja:"roza", splitway:"double", battleId:0, ghostBall:false, x:426, y:267, sx:1, sy:1, metalna:false}; lvl.lopte.normalna1 = {id:1, tip:"normalna", boja:"ljubicasta", splitway:"normal", battleId:0, ghostBall:false, x:35, y:24, sx:1, sy:1, metalna:false}; lvl.tiles.keks7 = {tip:"keks", item:"null", invis:false, t1x:10, t1y:40, t2x:60, t2y:50, soft:true}; lvl.tiles.zid6 = {tip:"zid", invis:false, t1x:50, t1y:10, t2x:60, t2y:40, soft:true}; lvl.tiles.switch5 = {tip:"switch", color:"plava", invis:false, t1x:10, t1y:50, t2x:60, t2y:60, soft:true}; lvl.tiles.zid4 = {tip:"zid", invis:false, t1x:580, t1y:10, t2x:590, t2y:40, soft:true}; lvl.tiles.keks3 = {tip:"keks", item:"null", invis:false, t1x:580, t1y:40, t2x:630, t2y:50, soft:true}; lvl.tiles.ljestve2 = {tip:"ljestve", p1ok:1, p2ok:1, invis:false, t1x:20, t1y:200, t2x:40, t2y:420}; lvl.tiles.zid1 = {tip:"zid", invis:false, t1x:10, t1y:200, t2x:630, t2y:210, soft:false}; var lvl = ((_level0.levelBuffer.coop_level36 = new Object())); lvl.tiles = new Object(); lvl.lopte = new Object(); lvl.levelTime = 40; lvl.granice = {xmin:10, xmax:630, ymin:10, ymax:420}; lvl.ispadajuItemi = {frekvencija:3, weapon_double:1, weapon_hook:1, freeze:1, uspori_lopte:1, dinamit:1, shield_plain:1, shield_invincible:1, bodovi1:1, bodovi2:1, bodovi3:1}; lvl.igraci = {p1_x:270, p1_y:420, p1_weapon:1, p2_x:370, p2_y:420, p2_weapon:1}; lvl.lopte.kisobran4 = {id:3, tip:"kisobran", boja:"zelena", splitway:"normal", battleId:0, ghostBall:false, x:320, y:206, sx:-3, sy:-3, rotacija:1}; lvl.lopte.kisobran3 = {id:3, tip:"kisobran", boja:"zelena", splitway:"normal", battleId:0, ghostBall:false, x:320, y:150, sx:3, sy:3, rotacija:1}; lvl.lopte.kisobran2 = {id:3, tip:"kisobran", boja:"zuta", splitway:"normal", battleId:0, ghostBall:false, x:146, y:124, sx:-3, sy:-3, rotacija:1}; lvl.lopte.normalna2 = {id:3, tip:"normalna", boja:"crvena", splitway:"normal", battleId:0, ghostBall:false, x:546, y:154, sx:1, sy:1, metalna:false}; lvl.lopte.kontra1 = {id:3, tip:"kontra", boja:"zelena", splitway:"normal", battleId:0, ghostBall:false, x:322, y:83, sx:1, sy:1, metalna:false}; lvl.lopte.kisobran1 = {id:3, tip:"kisobran", boja:"zuta", splitway:"normal", battleId:0, ghostBall:false, x:146, y:174, sx:3, sy:3, rotacija:1}; lvl.lopte.normalna1 = {id:3, tip:"normalna", boja:"crvena", splitway:"normal", battleId:0, ghostBall:false, x:496, y:154, sx:1, sy:1, metalna:false}; lvl.tiles.switch5 = {tip:"switch", color:"crvena", invis:false, t1x:370, t1y:10, t2x:380, t2y:280, soft:true}; lvl.tiles.ljestve4 = {tip:"ljestve", p1ok:1, p2ok:0, invis:false, t1x:230, t1y:280, t2x:250, t2y:420}; lvl.tiles.zid3 = {tip:"zid", invis:false, t1x:10, t1y:280, t2x:630, t2y:290, soft:true}; lvl.tiles.switch2 = {tip:"switch", color:"zuta", invis:false, t1x:260, t1y:10, t2x:270, t2y:280, soft:true}; lvl.tiles.ljestve1 = {tip:"ljestve", p1ok:0, p2ok:1, invis:false, t1x:390, t1y:280, t2x:410, t2y:420}; var lvl = ((_level0.levelBuffer.coop_level37 = new Object())); lvl.tiles = new Object(); lvl.lopte = new Object(); lvl.levelTime = 40; lvl.granice = {xmin:10, xmax:630, ymin:10, ymax:420}; lvl.ispadajuItemi = {frekvencija:3, weapon_double:1, weapon_hook:1, freeze:1, uspori_lopte:1, dinamit:1, shield_plain:1, shield_invincible:1, bodovi1:1, bodovi2:1, bodovi3:1}; lvl.igraci = {p1_x:270, p1_y:420, p1_weapon:1, p2_x:370, p2_y:420, p2_weapon:1}; lvl.lopte.kontra2 = {id:3, tip:"kontra", boja:"crvena", splitway:"normal", battleId:0, ghostBall:false, x:489, y:71, sx:1, sy:1, metalna:false}; lvl.lopte.kontra1 = {id:3, tip:"kontra", boja:"crvena", splitway:"normal", battleId:0, ghostBall:false, x:429, y:71, sx:1, sy:1, metalna:false}; lvl.lopte.kisobran1 = {id:4, tip:"kisobran", boja:"roza", splitway:"normal", battleId:0, ghostBall:false, x:340, y:87, sx:3, sy:3, rotacija:1}; lvl.lopte.normalna2 = {id:2, tip:"normalna", boja:"crvena", splitway:"normal", battleId:0, ghostBall:false, x:493, y:296, sx:1, sy:1, metalna:false}; lvl.lopte.normalna1 = {id:2, tip:"normalna", boja:"crvena", splitway:"normal", battleId:0, ghostBall:false, x:37, y:297, sx:1, sy:1, metalna:false}; lvl.tiles.keks6 = {tip:"keks", item:"shield_plain", invis:false, t1x:10, t1y:10, t2x:60, t2y:20, soft:true}; lvl.tiles.keks5 = {tip:"keks", item:"dinamit", invis:false, t1x:580, t1y:10, t2x:630, t2y:20, soft:true}; lvl.tiles.zid4 = {tip:"zid", invis:false, t1x:10, t1y:270, t2x:230, t2y:280, soft:true}; lvl.tiles.zid3 = {tip:"zid", invis:false, t1x:410, t1y:270, t2x:630, t2y:280, soft:true}; lvl.tiles.ljestve2 = {tip:"ljestve", p1ok:1, p2ok:1, invis:false, t1x:310, t1y:340, t2x:330, t2y:420}; lvl.tiles.tramboline1 = {tip:"tramboline", invis:false, t1x:280, t1y:340, t2x:360, t2y:350, soft:true}; var lvl = ((_level0.levelBuffer.coop_level38 = new Object())); lvl.tiles = new Object(); lvl.lopte = new Object(); lvl.levelTime = 110; lvl.granice = {xmin:10, xmax:630, ymin:10, ymax:420}; lvl.ispadajuItemi = {frekvencija:3, weapon_double:1, weapon_hook:1, freeze:1, uspori_lopte:1, dinamit:1, shield_plain:1, shield_invincible:1, bodovi1:1, bodovi2:1, bodovi3:1}; lvl.igraci = {p1_x:40, p1_y:420, p1_weapon:1, p2_x:600, p2_y:420, p2_weapon:1}; lvl.lopte.kisobran2 = {id:4, tip:"kisobran", boja:"plavozelena", splitway:"normal", battleId:0, ghostBall:false, x:329, y:89, sx:3, sy:3, rotacija:1}; lvl.lopte.normalna5 = {id:5, tip:"normalna", boja:"zuta", splitway:"normal", battleId:0, ghostBall:false, x:533, y:122, sx:1, sy:1, metalna:false}; lvl.lopte.normalna4 = {id:5, tip:"normalna", boja:"zuta", splitway:"normal", battleId:0, ghostBall:false, x:123, y:122, sx:1, sy:1, metalna:false}; lvl.lopte.kisobran1 = {id:3, tip:"kisobran", boja:"plava", splitway:"normal", battleId:0, ghostBall:false, x:325, y:245, sx:3, sy:3, rotacija:1}; lvl.lopte.normalna3 = {id:4, tip:"normalna", boja:"crvena", splitway:"normal", battleId:0, ghostBall:false, x:234, y:262, sx:1, sy:1, metalna:false}; lvl.lopte.normalna2 = {id:3, tip:"normalna", boja:"ljubicasta", splitway:"normal", battleId:0, ghostBall:false, x:72, y:257, sx:1, sy:1, metalna:false}; lvl.lopte.normalna1 = {id:3, tip:"normalna", boja:"zelena", splitway:"normal", battleId:0, ghostBall:false, x:572, y:257, sx:-1, sy:1, metalna:false}; lvl.tiles.switch3 = {tip:"switch", color:"plava", invis:false, t1x:10, t1y:200, t2x:630, t2y:210, soft:true}; lvl.tiles.switch2 = {tip:"switch", color:"zelena", invis:false, t1x:170, t1y:210, t2x:180, t2y:420, soft:true}; lvl.tiles.switch1 = {tip:"switch", color:"ljubicasta", invis:false, t1x:460, t1y:210, t2x:470, t2y:420, soft:true}; var lvl = ((_level0.levelBuffer.coop_level39 = new Object())); lvl.tiles = new Object(); lvl.lopte = new Object(); lvl.levelTime = 60; lvl.granice = {xmin:10, xmax:630, ymin:10, ymax:420}; lvl.ispadajuItemi = {frekvencija:3, weapon_double:1, weapon_hook:1, freeze:1, uspori_lopte:1, dinamit:1, shield_plain:1, shield_invincible:1, bodovi1:1, bodovi2:1, bodovi3:1}; lvl.igraci = {p1_x:280, p1_y:420, p1_weapon:1, p2_x:350, p2_y:420, p2_weapon:1}; lvl.lopte.kisobran2 = {id:3, tip:"kisobran", boja:"plavozelena", splitway:"normal", battleId:0, ghostBall:false, x:178, y:147, sx:-3, sy:-3, rotacija:1}; lvl.lopte.kisobran1 = {id:3, tip:"kisobran", boja:"plavozelena", splitway:"normal", battleId:0, ghostBall:false, x:231, y:155, sx:3, sy:3, rotacija:1}; lvl.lopte.normalna3 = {id:4, tip:"normalna", boja:"zuta", splitway:"normal", battleId:0, ghostBall:false, x:406, y:116, sx:1, sy:1, metalna:false}; lvl.lopte.normalna2 = {id:4, tip:"normalna", boja:"narandjasta", splitway:"normal", battleId:0, ghostBall:false, x:265, y:89, sx:1, sy:1, metalna:false}; lvl.lopte.normalna1 = {id:4, tip:"normalna", boja:"crvena", splitway:"normal", battleId:0, ghostBall:false, x:113, y:103, sx:1, sy:1, metalna:false}; lvl.tiles.keks7 = {tip:"keks", item:"weapon_double", invis:true, t1x:290, t1y:280, t2x:340, t2y:290, soft:true}; lvl.tiles.traka6 = {tip:"traka", brz:60, invis:false, t1x:320, t1y:270, t2x:540, t2y:280, soft:true}; lvl.tiles.traka5 = {tip:"traka", brz:-60, invis:false, t1x:100, t1y:270, t2x:320, t2y:280, soft:true}; lvl.tiles.ljestve4 = {tip:"ljestve", p1ok:1, p2ok:1, invis:false, t1x:590, t1y:340, t2x:610, t2y:420}; lvl.tiles.tramboline3 = {tip:"tramboline", invis:false, t1x:570, t1y:340, t2x:630, t2y:350, soft:true}; lvl.tiles.ljestve2 = {tip:"ljestve", p1ok:1, p2ok:1, invis:false, t1x:30, t1y:340, t2x:50, t2y:420}; lvl.tiles.tramboline1 = {tip:"tramboline", invis:false, t1x:10, t1y:340, t2x:70, t2y:350, soft:true}; var lvl = ((_level0.levelBuffer.coop_level40 = new Object())); lvl.tiles = new Object(); lvl.lopte = new Object(); lvl.levelTime = 120; lvl.granice = {xmin:10, xmax:630, ymin:10, ymax:420}; lvl.ispadajuItemi = {frekvencija:3, weapon_double:1, weapon_hook:1, freeze:1, uspori_lopte:1, dinamit:1, shield_plain:1, shield_invincible:1, bodovi1:1, bodovi2:1, bodovi3:1}; lvl.igraci = {p1_x:280, p1_y:410, p1_weapon:1, p2_x:350, p2_y:410, p2_weapon:1}; lvl.lopte.normalna5 = {id:3, tip:"normalna", boja:"zelena", splitway:"double", battleId:0, ghostBall:false, x:466, y:36, sx:1, sy:1, metalna:false}; lvl.lopte.normalna4 = {id:3, tip:"normalna", boja:"crvena", splitway:"double", battleId:0, ghostBall:false, x:286, y:38, sx:1, sy:1, metalna:false}; lvl.lopte.normalna3 = {id:3, tip:"normalna", boja:"zelena", splitway:"double", battleId:0, ghostBall:false, x:76, y:36, sx:1, sy:1, metalna:false}; lvl.lopte.normalna2 = {id:3, tip:"normalna", boja:"narandjasta", splitway:"double", battleId:0, ghostBall:false, x:230, y:173, sx:-1, sy:1, metalna:false}; lvl.lopte.normalna1 = {id:3, tip:"normalna", boja:"narandjasta", splitway:"double", battleId:0, ghostBall:false, x:430, y:173, sx:1, sy:1, metalna:false}; lvl.tiles.keks4 = {tip:"keks", item:"shield_plain", invis:false, t1x:10, t1y:110, t2x:630, t2y:120, soft:true}; lvl.tiles.zid3 = {tip:"zid", invis:false, t1x:570, t1y:410, t2x:630, t2y:420, soft:false}; lvl.tiles.zid2 = {tip:"zid", invis:false, t1x:10, t1y:410, t2x:70, t2y:420, soft:false}; lvl.tiles.led1 = {tip:"led", invis:false, t1x:70, t1y:410, t2x:570, t2y:420, soft:false}; var lvl = ((_level0.levelBuffer.coop_level41 = new Object())); lvl.tiles = new Object(); lvl.lopte = new Object(); lvl.levelTime = 90; lvl.granice = {xmin:10, xmax:630, ymin:10, ymax:420}; lvl.ispadajuItemi = {frekvencija:3, weapon_double:1, weapon_hook:1, freeze:1, uspori_lopte:1, speed:1, dinamit:1, shield_plain:1, shield_invincible:1, bodovi1:1, bodovi2:1, bodovi3:1}; lvl.igraci = {p1_x:280, p1_y:420, p1_weapon:1, p2_x:350, p2_y:420, p2_weapon:1}; lvl.lopte.kisobran3 = {id:4, tip:"kisobran", boja:"narandjasta", splitway:"normal", battleId:0, ghostBall:false, x:315, y:149, sx:-3, sy:3, rotacija:1}; lvl.lopte.normalna6 = {id:2, tip:"normalna", boja:"roza", splitway:"normal", battleId:0, ghostBall:false, x:599, y:34, sx:1, sy:1, metalna:false}; lvl.lopte.kontra5 = {id:3, tip:"kontra", boja:"crvena", splitway:"normal", battleId:0, ghostBall:false, x:206, y:37, sx:1, sy:-1, metalna:false}; lvl.lopte.kontra4 = {id:3, tip:"kontra", boja:"crvena", splitway:"normal", battleId:0, ghostBall:false, x:426, y:37, sx:1, sy:-1, metalna:false}; lvl.lopte.kontra3 = {id:3, tip:"kontra", boja:"crvena", splitway:"normal", battleId:0, ghostBall:false, x:546, y:37, sx:1, sy:-1, metalna:false}; lvl.lopte.kontra2 = {id:3, tip:"kontra", boja:"crvena", splitway:"normal", battleId:0, ghostBall:false, x:316, y:37, sx:1, sy:-1, metalna:false}; lvl.lopte.kontra1 = {id:3, tip:"kontra", boja:"crvena", splitway:"normal", battleId:0, ghostBall:false, x:106, y:37, sx:1, sy:-1, metalna:false}; lvl.lopte.kisobran2 = {id:4, tip:"kisobran", boja:"plavozelena", splitway:"normal", battleId:0, ghostBall:false, x:443, y:149, sx:3, sy:3, rotacija:1}; lvl.lopte.kisobran1 = {id:4, tip:"kisobran", boja:"plavozelena", splitway:"normal", battleId:0, ghostBall:false, x:183, y:149, sx:-3, sy:3, rotacija:1}; lvl.lopte.normalna5 = {id:2, tip:"normalna", boja:"roza", splitway:"normal", battleId:0, ghostBall:false, x:40, y:34, sx:1, sy:1, metalna:false}; lvl.lopte.normalna4 = {id:2, tip:"normalna", boja:"roza", splitway:"normal", battleId:0, ghostBall:false, x:154, y:34, sx:1, sy:1, metalna:false}; lvl.lopte.normalna3 = {id:2, tip:"normalna", boja:"roza", splitway:"normal", battleId:0, ghostBall:false, x:259, y:34, sx:1, sy:1, metalna:false}; lvl.lopte.normalna2 = {id:2, tip:"normalna", boja:"roza", splitway:"normal", battleId:0, ghostBall:false, x:370, y:34, sx:1, sy:1, metalna:false}; lvl.lopte.normalna1 = {id:2, tip:"normalna", boja:"roza", splitway:"normal", battleId:0, ghostBall:false, x:486, y:34, sx:1, sy:1, metalna:false}; lvl.tiles.keks3 = {tip:"keks", item:"shield_plain", invis:true, t1x:10, t1y:130, t2x:30, t2y:140, soft:true}; lvl.tiles.keks2 = {tip:"keks", item:"weapon_laser", invis:true, t1x:10, t1y:140, t2x:30, t2y:150, soft:true}; lvl.tiles.switch1 = {tip:"switch", color:"plavozelena", invis:false, t1x:10, t1y:70, t2x:630, t2y:80, soft:true}; var lvl = ((_level0.levelBuffer.coop_level42 = new Object())); lvl.tiles = new Object(); lvl.lopte = new Object(); lvl.levelTime = 45; lvl.granice = {xmin:10, xmax:630, ymin:10, ymax:420}; lvl.ispadajuItemi = {frekvencija:3, weapon_double:1, weapon_hook:1, freeze:1, uspori_lopte:1, speed:1, dinamit:1, shield_plain:1, shield_invincible:1, bodovi1:1, bodovi2:1, bodovi3:1}; lvl.igraci = {p1_x:280, p1_y:420, p1_weapon:1, p2_x:370, p2_y:420, p2_weapon:1}; lvl.lopte.kisobran1 = {id:3, tip:"kisobran", boja:"plava", splitway:"normal", battleId:0, ghostBall:false, x:331, y:43, sx:3, sy:3, rotacija:1}; lvl.lopte.normalna2 = {id:4, tip:"normalna", boja:"zelena", splitway:"normal", battleId:0, ghostBall:false, x:411, y:201, sx:1, sy:1, metalna:false}; lvl.lopte.normalna1 = {id:4, tip:"normalna", boja:"zelena", splitway:"normal", battleId:0, ghostBall:false, x:261, y:201, sx:-1, sy:1, metalna:false}; lvl.tiles.ljestve7 = {tip:"ljestve", p1ok:0, p2ok:1, invis:false, t1x:440, t1y:360, t2x:460, t2y:420}; lvl.tiles.ljestve6 = {tip:"ljestve", p1ok:1, p2ok:0, invis:false, t1x:200, t1y:360, t2x:220, t2y:420}; lvl.tiles.zid5 = {tip:"zid", invis:false, t1x:540, t1y:350, t2x:550, t2y:370, soft:true}; lvl.tiles.zid4 = {tip:"zid", invis:false, t1x:110, t1y:350, t2x:120, t2y:370, soft:true}; lvl.tiles.led3 = {tip:"led", invis:false, t1x:420, t1y:360, t2x:540, t2y:370, soft:true}; lvl.tiles.led2 = {tip:"led", invis:false, t1x:250, t1y:360, t2x:410, t2y:370, soft:true}; lvl.tiles.led1 = {tip:"led", invis:false, t1x:120, t1y:360, t2x:240, t2y:370, soft:true}; var lvl = ((_level0.levelBuffer.coop_level43 = new Object())); lvl.tiles = new Object(); lvl.lopte = new Object(); lvl.levelTime = 85; lvl.granice = {xmin:10, xmax:630, ymin:10, ymax:420}; lvl.ispadajuItemi = {frekvencija:3, weapon_double:1, weapon_hook:1, freeze:1, uspori_lopte:1, speed:1, dinamit:1, shield_plain:1, shield_invincible:1, bodovi1:1, bodovi2:1, bodovi3:1}; lvl.igraci = {p1_x:280, p1_y:100, p1_weapon:1, p2_x:370, p2_y:100, p2_weapon:1}; lvl.lopte.normalna8 = {id:3, tip:"normalna", boja:"ljubicasta", splitway:"normal", battleId:0, ghostBall:false, x:162, y:388, sx:1, sy:1, metalna:false}; lvl.lopte.normalna7 = {id:3, tip:"normalna", boja:"ljubicasta", splitway:"normal", battleId:0, ghostBall:false, x:102, y:388, sx:1, sy:1, metalna:false}; lvl.lopte.kisobran3 = {id:3, tip:"kisobran", boja:"plavozelena", splitway:"normal", battleId:0, ghostBall:false, x:42, y:388, sx:3, sy:3, rotacija:1}; lvl.lopte.normalna6 = {id:3, tip:"normalna", boja:"narandjasta", splitway:"double", battleId:0, ghostBall:false, x:162, y:318, sx:1, sy:1, metalna:false}; lvl.lopte.normalna5 = {id:3, tip:"normalna", boja:"narandjasta", splitway:"double", battleId:0, ghostBall:false, x:102, y:318, sx:1, sy:1, metalna:false}; lvl.lopte.kisobran2 = {id:3, tip:"kisobran", boja:"plavozelena", splitway:"double", battleId:0, ghostBall:false, x:42, y:318, sx:3, sy:3, rotacija:1}; lvl.lopte.normalna4 = {id:3, tip:"normalna", boja:"plava", splitway:"double", battleId:0, ghostBall:false, x:162, y:248, sx:1, sy:1, metalna:false}; lvl.lopte.normalna3 = {id:3, tip:"normalna", boja:"plava", splitway:"double", battleId:0, ghostBall:false, x:102, y:248, sx:1, sy:1, metalna:false}; lvl.lopte.normalna2 = {id:3, tip:"normalna", boja:"plava", splitway:"double", battleId:0, ghostBall:false, x:42, y:248, sx:1, sy:1, metalna:false}; lvl.lopte.normalna1 = {id:4, tip:"normalna", boja:"zelena", splitway:"normal", battleId:0, ghostBall:false, x:62, y:159, sx:1, sy:1, metalna:false}; lvl.lopte.kisobran1 = {id:3, tip:"kisobran", boja:"zuta", splitway:"normal", battleId:0, ghostBall:false, x:42, y:49, sx:3, sy:3, rotacija:1}; lvl.tiles.switch4 = {tip:"switch", color:"narandjasta", invis:false, t1x:10, t1y:350, t2x:630, t2y:360, soft:false}; lvl.tiles.switch3 = {tip:"switch", color:"plava", invis:false, t1x:10, t1y:280, t2x:630, t2y:290, soft:false}; lvl.tiles.switch2 = {tip:"switch", color:"zelena", invis:false, t1x:10, t1y:210, t2x:630, t2y:220, soft:false}; lvl.tiles.switch1 = {tip:"switch", color:"zuta", invis:false, t1x:10, t1y:100, t2x:630, t2y:110, soft:true}; var lvl = ((_level0.levelBuffer.coop_level44 = new Object())); lvl.tiles = new Object(); lvl.lopte = new Object(); lvl.levelTime = 60; lvl.granice = {xmin:10, xmax:630, ymin:10, ymax:420}; lvl.ispadajuItemi = {frekvencija:3, weapon_double:1, weapon_hook:1, freeze:1, uspori_lopte:1, speed:1, dinamit:1, shield_plain:1, shield_invincible:1, bodovi1:1, bodovi2:1, bodovi3:1}; lvl.igraci = {p1_x:280, p1_y:420, p1_weapon:1, p2_x:370, p2_y:420, p2_weapon:1}; lvl.lopte.normalna2 = {id:2, tip:"normalna", boja:"crvena", splitway:"normal", battleId:0, ghostBall:false, x:28, y:312, sx:1, sy:1, metalna:true}; lvl.lopte.normalna1 = {id:2, tip:"normalna", boja:"crvena", splitway:"normal", battleId:0, ghostBall:false, x:613, y:312, sx:-1, sy:1, metalna:true}; lvl.lopte.kisobran4 = {id:3, tip:"kisobran", boja:"roza", splitway:"normal", battleId:3, ghostBall:false, x:576, y:219, sx:-3, sy:3, rotacija:1}; lvl.lopte.kisobran3 = {id:3, tip:"kisobran", boja:"roza", splitway:"normal", battleId:3, ghostBall:false, x:65, y:219, sx:3, sy:3, rotacija:-1}; lvl.lopte.kisobran2 = {id:4, tip:"kisobran", boja:"plavozelena", splitway:"normal", battleId:3, ghostBall:false, x:564, y:69, sx:-3, sy:3, rotacija:1}; lvl.lopte.kisobran1 = {id:4, tip:"kisobran", boja:"plavozelena", splitway:"normal", battleId:3, ghostBall:false, x:85, y:69, sx:3, sy:3, rotacija:-1}; lvl.tiles.keks3 = {tip:"keks", item:"freeze", invis:true, t1x:280, t1y:280, t2x:300, t2y:290, soft:true}; lvl.tiles.keks2 = {tip:"keks", item:"speed", invis:true, t1x:350, t1y:280, t2x:370, t2y:290, soft:true}; lvl.tiles.zid1 = {tip:"zid", invis:true, t1x:300, t1y:280, t2x:350, t2y:330, soft:true}; var lvl = ((_level0.levelBuffer.coop_level45 = new Object())); lvl.tiles = new Object(); lvl.lopte = new Object(); lvl.levelTime = 50; lvl.granice = {xmin:10, xmax:630, ymin:10, ymax:420}; lvl.ispadajuItemi = {frekvencija:3, weapon_double:1, weapon_hook:1, freeze:1, uspori_lopte:1, speed:1, dinamit:1, shield_plain:1, shield_invincible:1, bodovi1:1, bodovi2:1, bodovi3:1}; lvl.igraci = {p1_x:280, p1_y:420, p1_weapon:1, p2_x:370, p2_y:420, p2_weapon:1}; lvl.lopte.kisobran1 = {id:4, tip:"kisobran", boja:"zelena", splitway:"double", battleId:0, ghostBall:false, x:298, y:54, sx:3, sy:3, rotacija:1}; lvl.tiles.zid10 = {tip:"zid", invis:true, t1x:410, t1y:100, t2x:430, t2y:110, soft:true}; lvl.tiles.zid9 = {tip:"zid", invis:true, t1x:270, t1y:280, t2x:290, t2y:290, soft:true}; lvl.tiles.zid8 = {tip:"zid", invis:true, t1x:10, t1y:300, t2x:30, t2y:310, soft:true}; lvl.tiles.zid7 = {tip:"zid", invis:true, t1x:200, t1y:200, t2x:220, t2y:210, soft:true}; lvl.tiles.zid6 = {tip:"zid", invis:true, t1x:400, t1y:260, t2x:420, t2y:270, soft:true}; lvl.tiles.zid5 = {tip:"zid", invis:true, t1x:530, t1y:230, t2x:550, t2y:240, soft:true}; lvl.tiles.zid4 = {tip:"zid", invis:true, t1x:540, t1y:130, t2x:560, t2y:140, soft:true}; lvl.tiles.zid3 = {tip:"zid", invis:true, t1x:320, t1y:160, t2x:340, t2y:170, soft:true}; lvl.tiles.zid2 = {tip:"zid", invis:true, t1x:130, t1y:280, t2x:150, t2y:290, soft:true}; lvl.tiles.zid1 = {tip:"zid", invis:true, t1x:100, t1y:160, t2x:120, t2y:170, soft:true}; var lvl = ((_level0.levelBuffer.coop_level46 = new Object())); lvl.tiles = new Object(); lvl.lopte = new Object(); lvl.levelTime = 80; lvl.granice = {xmin:10, xmax:630, ymin:10, ymax:420}; lvl.ispadajuItemi = {frekvencija:3, weapon_double:1, weapon_hook:1, weapon_laser:1, freeze:1, vrijeme:1, uspori_lopte:1, speed:1, dinamit:1, shield_plain:1, shield_invincible:1, bodovi1:1, bodovi2:1, bodovi3:1}; lvl.igraci = {p1_x:270, p1_y:410, p1_weapon:1, p2_x:390, p2_y:410, p2_weapon:1}; lvl.lopte.normalna4 = {id:4, tip:"normalna", boja:"crvena", splitway:"normal", battleId:2, ghostBall:false, x:102, y:54, sx:-1, sy:1, metalna:false}; lvl.lopte.kisobran1 = {id:4, tip:"kisobran", boja:"zuta", splitway:"normal", battleId:1, ghostBall:false, x:572, y:54, sx:3, sy:3, rotacija:1}; lvl.lopte.normalna3 = {id:2, tip:"normalna", boja:"crvena", splitway:"normal", battleId:0, ghostBall:false, x:325, y:257, sx:0, sy:1, metalna:true}; lvl.lopte.normalna2 = {id:4, tip:"normalna", boja:"plava", splitway:"normal", battleId:3, ghostBall:false, x:585, y:239, sx:-1, sy:1, metalna:false}; lvl.lopte.normalna1 = {id:4, tip:"normalna", boja:"plava", splitway:"normal", battleId:3, ghostBall:false, x:58, y:239, sx:1, sy:1, metalna:false}; lvl.tiles.zid5 = {tip:"zid", invis:false, t1x:160, t1y:10, t2x:170, t2y:110, soft:true}; lvl.tiles.keks4 = {tip:"keks", item:"null", invis:false, t1x:10, t1y:100, t2x:160, t2y:110, soft:true}; lvl.tiles.zid3 = {tip:"zid", invis:false, t1x:470, t1y:10, t2x:480, t2y:110, soft:true}; lvl.tiles.keks2 = {tip:"keks", item:"null", invis:false, t1x:480, t1y:100, t2x:630, t2y:110, soft:true}; lvl.tiles.led1 = {tip:"led", invis:false, t1x:10, t1y:410, t2x:630, t2y:420, soft:false}; var lvl = ((_level0.levelBuffer.coop_level47 = new Object())); lvl.tiles = new Object(); lvl.lopte = new Object(); lvl.levelTime = 25; lvl.granice = {xmin:10, xmax:630, ymin:10, ymax:420}; lvl.ispadajuItemi = {frekvencija:3, weapon_double:1, weapon_hook:1, weapon_laser:1, freeze:1, vrijeme:1, uspori_lopte:1, speed:1, dinamit:1, shield_plain:1, shield_invincible:1, bodovi1:1, bodovi2:1, bodovi3:1}; lvl.igraci = {p1_x:270, p1_y:420, p1_weapon:1, p2_x:390, p2_y:420, p2_weapon:1}; lvl.lopte.normalna3 = {id:4, tip:"normalna", boja:"zuta", splitway:"normal", battleId:3, ghostBall:false, x:333, y:146, sx:0, sy:1, metalna:false}; lvl.lopte.normalna2 = {id:3, tip:"normalna", boja:"narandjasta", splitway:"normal", battleId:2, ghostBall:false, x:136, y:152, sx:-1, sy:1, metalna:false}; lvl.lopte.normalna1 = {id:3, tip:"normalna", boja:"narandjasta", splitway:"normal", battleId:1, ghostBall:false, x:506, y:152, sx:1, sy:1, metalna:false}; lvl.tiles.zid2 = {tip:"zid", invis:true, t1x:160, t1y:130, t2x:170, t2y:280, soft:true}; lvl.tiles.zid1 = {tip:"zid", invis:true, t1x:470, t1y:130, t2x:480, t2y:280, soft:true}; var lvl = ((_level0.levelBuffer.coop_level48 = new Object())); lvl.tiles = new Object(); lvl.lopte = new Object(); lvl.levelTime = 45; lvl.granice = {xmin:10, xmax:630, ymin:10, ymax:420}; lvl.ispadajuItemi = {frekvencija:3, weapon_double:1, weapon_hook:1, weapon_laser:1, freeze:1, vrijeme:1, uspori_lopte:1, speed:1, dinamit:1, shield_plain:1, shield_invincible:1, bodovi1:1, bodovi2:1, bodovi3:1}; lvl.igraci = {p1_x:240, p1_y:420, p1_weapon:1, p2_x:420, p2_y:420, p2_weapon:1}; lvl.lopte.normalna6 = {id:3, tip:"normalna", boja:"ljubicasta", splitway:"normal", battleId:0, ghostBall:false, x:377, y:173, sx:1, sy:-1, metalna:false}; lvl.lopte.normalna5 = {id:3, tip:"normalna", boja:"ljubicasta", splitway:"normal", battleId:0, ghostBall:false, x:286, y:173, sx:-1, sy:-1, metalna:false}; lvl.lopte.normalna4 = {id:3, tip:"normalna", boja:"zelena", splitway:"normal", battleId:0, ghostBall:false, x:486, y:63, sx:1, sy:-1, metalna:false}; lvl.lopte.normalna3 = {id:3, tip:"normalna", boja:"zelena", splitway:"normal", battleId:0, ghostBall:false, x:156, y:63, sx:-1, sy:-1, metalna:false}; lvl.lopte.normalna2 = {id:4, tip:"normalna", boja:"plavozelena", splitway:"normal", battleId:0, ghostBall:false, x:526, y:363, sx:1, sy:-1, metalna:false}; lvl.lopte.normalna1 = {id:4, tip:"normalna", boja:"plavozelena", splitway:"normal", battleId:0, ghostBall:false, x:116, y:363, sx:-1, sy:-1, metalna:false}; lvl.tiles.zid3 = {tip:"zid", invis:false, t1x:270, t1y:200, t2x:390, t2y:210, soft:true}; lvl.tiles.zid2 = {tip:"zid", invis:false, t1x:420, t1y:100, t2x:540, t2y:110, soft:true}; lvl.tiles.zid1 = {tip:"zid", invis:false, t1x:120, t1y:100, t2x:240, t2y:110, soft:true}; var lvl = ((_level0.levelBuffer.coop_level49 = new Object())); lvl.tiles = new Object(); lvl.lopte = new Object(); lvl.levelTime = 50; lvl.granice = {xmin:10, xmax:630, ymin:10, ymax:420}; lvl.ispadajuItemi = {frekvencija:3, weapon_double:1, weapon_hook:1, weapon_laser:1, freeze:1, vrijeme:1, uspori_lopte:1, speed:1, dinamit:1, shield_plain:1, shield_invincible:1, bodovi1:1, bodovi2:1, bodovi3:1}; lvl.igraci = {p1_x:180, p1_y:420, p1_weapon:1, p2_x:470, p2_y:420, p2_weapon:1}; lvl.lopte.normalna5 = {id:2, tip:"normalna", boja:"crvena", splitway:"normal", battleId:0, ghostBall:false, x:537, y:264, sx:0, sy:1, metalna:true}; lvl.lopte.normalna4 = {id:2, tip:"normalna", boja:"crvena", splitway:"normal", battleId:0, ghostBall:false, x:390, y:264, sx:0, sy:1, metalna:true}; lvl.lopte.normalna3 = {id:2, tip:"normalna", boja:"crvena", splitway:"normal", battleId:0, ghostBall:false, x:245, y:264, sx:0, sy:1, metalna:true}; lvl.lopte.normalna2 = {id:2, tip:"normalna", boja:"crvena", splitway:"normal", battleId:0, ghostBall:false, x:96, y:264, sx:0, sy:1, metalna:true}; lvl.lopte.normalna1 = {id:4, tip:"normalna", boja:"plavozelena", splitway:"double", battleId:0, ghostBall:false, x:113, y:113, sx:1, sy:1, metalna:false}; lvl.tiles.zid4 = {tip:"zid", invis:true, t1x:510, t1y:240, t2x:560, t2y:250, soft:true}; lvl.tiles.zid3 = {tip:"zid", invis:true, t1x:360, t1y:240, t2x:410, t2y:250, soft:true}; lvl.tiles.zid2 = {tip:"zid", invis:true, t1x:220, t1y:240, t2x:270, t2y:250, soft:true}; lvl.tiles.zid1 = {tip:"zid", invis:true, t1x:70, t1y:240, t2x:120, t2y:250, soft:true}; var lvl = ((_level0.levelBuffer.coop_level50 = new Object())); lvl.tiles = new Object(); lvl.lopte = new Object(); lvl.levelTime = 70; lvl.granice = {xmin:10, xmax:630, ymin:10, ymax:420}; lvl.ispadajuItemi = {frekvencija:3, weapon_double:1, weapon_hook:1, weapon_laser:1, freeze:1, vrijeme:1, uspori_lopte:1, speed:1, dinamit:1, shield_plain:1, shield_invincible:1, bodovi1:1, bodovi2:1, bodovi3:1}; lvl.igraci = {p1_x:240, p1_y:410, p1_weapon:1, p2_x:290, p2_y:410, p2_weapon:1}; lvl.lopte.normalna3 = {id:4, tip:"normalna", boja:"zuta", splitway:"normal", battleId:0, ghostBall:false, x:312, y:205, sx:1, sy:1, metalna:false}; lvl.lopte.normalna2 = {id:5, tip:"normalna", boja:"crvena", splitway:"normal", battleId:0, ghostBall:false, x:90, y:164, sx:1, sy:1, metalna:false}; lvl.lopte.normalna1 = {id:5, tip:"normalna", boja:"crvena", splitway:"normal", battleId:0, ghostBall:false, x:555, y:162, sx:-1, sy:1, metalna:false}; lvl.tiles.led7 = {tip:"led", invis:false, t1x:220, t1y:410, t2x:420, t2y:420, soft:true}; lvl.tiles.zid6 = {tip:"zid", invis:false, t1x:420, t1y:100, t2x:430, t2y:420, soft:true}; lvl.tiles.zid5 = {tip:"zid", invis:false, t1x:210, t1y:100, t2x:220, t2y:420, soft:true}; lvl.tiles.ljestve4 = {tip:"ljestve", p1ok:1, p2ok:1, invis:false, t1x:310, t1y:90, t2x:330, t2y:420}; lvl.tiles.keks3 = {tip:"keks", item:"shield_plain", invis:false, t1x:380, t1y:10, t2x:430, t2y:20, soft:true}; lvl.tiles.keks2 = {tip:"keks", item:"shield_invincible", invis:false, t1x:220, t1y:10, t2x:270, t2y:20, soft:true}; lvl.tiles.zid1 = {tip:"zid", invis:false, t1x:210, t1y:90, t2x:430, t2y:100, soft:true}; var lvl = ((_level0.levelBuffer.vs_level1 = new Object())); lvl.tiles = new Object(); lvl.lopte = new Object(); lvl.battle_mode = "normal_vs"; lvl.levelTime = 60; lvl.granice = {xmin:10, xmax:630, ymin:10, ymax:420}; lvl.ispadajuItemi = {frekvencija:3, weapon_double:1}; lvl.igraci = {p1_x:310, p1_y:420, p1_weapon:1, p2_x:350, p2_y:420, p2_weapon:1}; lvl.lopte.normalna2 = {id:3, tip:"normalna", boja:"ljubicasta", splitway:"normal", battleId:0, ghostBall:false, x:369, y:269, sx:1, sy:1, metalna:false}; lvl.lopte.normalna1 = {id:3, tip:"normalna", boja:"plava", splitway:"normal", battleId:0, ghostBall:false, x:291, y:269, sx:-1, sy:1, metalna:false}; var lvl = ((_level0.levelBuffer.vs_level2 = new Object())); lvl.tiles = new Object(); lvl.lopte = new Object(); lvl.battle_mode = "normal_vs"; lvl.levelTime = 60; lvl.granice = {xmin:10, xmax:630, ymin:10, ymax:420}; lvl.ispadajuItemi = {frekvencija:3, weapon_double:1}; lvl.igraci = {p1_x:40, p1_y:420, p1_weapon:1, p2_x:600, p2_y:420, p2_weapon:1}; lvl.lopte.normalna1 = {id:4, tip:"normalna", boja:"zuta", splitway:"normal", battleId:0, ghostBall:false, x:318, y:179, sx:0, sy:1, metalna:false}; var lvl = ((_level0.levelBuffer.vs_level3 = new Object())); lvl.tiles = new Object(); lvl.lopte = new Object(); lvl.battle_mode = "normal_vs"; lvl.levelTime = 60; lvl.granice = {xmin:10, xmax:630, ymin:10, ymax:420}; lvl.ispadajuItemi = {frekvencija:3, weapon_double:1, weapon_hook:1, uspori_lopte:1}; lvl.igraci = {p1_x:70, p1_y:420, p1_weapon:1, p2_x:580, p2_y:420, p2_weapon:1}; lvl.lopte.kisobran2 = {id:3, tip:"kisobran", boja:"zuta", splitway:"normal", battleId:0, ghostBall:false, x:303, y:227, sx:-3, sy:3, rotacija:-1}; lvl.lopte.kisobran1 = {id:3, tip:"kisobran", boja:"zelena", splitway:"normal", battleId:0, ghostBall:false, x:353, y:227, sx:3, sy:3, rotacija:1}; lvl.lopte.normalna2 = {id:2, tip:"normalna", boja:"narandjasta", splitway:"normal", battleId:0, ghostBall:false, x:343, y:55, sx:1, sy:1, metalna:false}; lvl.lopte.normalna1 = {id:2, tip:"normalna", boja:"plava", splitway:"normal", battleId:0, ghostBall:false, x:303, y:55, sx:-1, sy:1, metalna:false}; lvl.tiles.ljestve3 = {tip:"ljestve", p1ok:1, p2ok:1, invis:false, t1x:600, t1y:190, t2x:620, t2y:420}; lvl.tiles.ljestve2 = {tip:"ljestve", p1ok:1, p2ok:1, invis:false, t1x:30, t1y:190, t2x:50, t2y:420}; lvl.tiles.zid1 = {tip:"zid", invis:false, t1x:10, t1y:190, t2x:630, t2y:200, soft:true}; var lvl = ((_level0.levelBuffer.vs_level4 = new Object())); lvl.tiles = new Object(); lvl.lopte = new Object(); lvl.battle_mode = "normal_vs"; lvl.levelTime = 60; lvl.granice = {xmin:10, xmax:630, ymin:10, ymax:420}; lvl.ispadajuItemi = {frekvencija:3, weapon_double:1, weapon_hook:1, uspori_lopte:1}; lvl.igraci = {p1_x:70, p1_y:420, p1_weapon:1, p2_x:80, p2_y:420, p2_weapon:1}; lvl.lopte.normalna1 = {id:4, tip:"normalna", boja:"narandjasta", splitway:"normal", battleId:0, ghostBall:true, x:199, y:330, sx:1, sy:1, metalna:false}; var lvl = ((_level0.levelBuffer.vs_level5 = new Object())); lvl.tiles = new Object(); lvl.lopte = new Object(); lvl.battle_mode = "normal_vs"; lvl.levelTime = 60; lvl.granice = {xmin:10, xmax:630, ymin:10, ymax:420}; lvl.ispadajuItemi = {frekvencija:3, weapon_double:1, weapon_hook:1, uspori_lopte:1}; lvl.igraci = {p1_x:70, p1_y:420, p1_weapon:1, p2_x:80, p2_y:420, p2_weapon:1}; lvl.lopte.kisobran1 = {id:4, tip:"kisobran", boja:"zelena", splitway:"normal", battleId:0, ghostBall:true, x:165, y:318, sx:3, sy:-3, rotacija:1}; var lvl = ((_level0.levelBuffer.vs_level6 = new Object())); lvl.tiles = new Object(); lvl.lopte = new Object(); lvl.battle_mode = "normal_vs"; lvl.levelTime = 60; lvl.granice = {xmin:10, xmax:630, ymin:10, ymax:420}; lvl.ispadajuItemi = {frekvencija:3, weapon_double:1, weapon_hook:1, uspori_lopte:1}; lvl.igraci = {p1_x:310, p1_y:420, p1_weapon:1, p2_x:360, p2_y:420, p2_weapon:1}; lvl.lopte.normalna4 = {id:2, tip:"normalna", boja:"ljubicasta", splitway:"double", battleId:0, ghostBall:false, x:364, y:80, sx:1, sy:1, metalna:false}; lvl.lopte.normalna3 = {id:3, tip:"normalna", boja:"crvena", splitway:"normal", battleId:0, ghostBall:false, x:259, y:250, sx:-1, sy:1, metalna:false}; lvl.lopte.normalna2 = {id:3, tip:"normalna", boja:"crvena", splitway:"normal", battleId:0, ghostBall:false, x:409, y:250, sx:1, sy:1, metalna:false}; lvl.lopte.normalna1 = {id:2, tip:"normalna", boja:"ljubicasta", splitway:"double", battleId:0, ghostBall:false, x:284, y:80, sx:-1, sy:1, metalna:false}; lvl.tiles.switch1 = {tip:"switch", color:"crvena", invis:false, t1x:10, t1y:210, t2x:630, t2y:220, soft:true}; var lvl = ((_level0.levelBuffer.vs_level7 = new Object())); lvl.tiles = new Object(); lvl.lopte = new Object(); lvl.battle_mode = "normal_vs"; lvl.levelTime = 60; lvl.granice = {xmin:10, xmax:630, ymin:10, ymax:420}; lvl.ispadajuItemi = {frekvencija:3, weapon_double:1, freeze:1, uspori_lopte:1, dinamit:1}; lvl.igraci = {p1_x:50, p1_y:420, p1_weapon:1, p2_x:590, p2_y:420, p2_weapon:1}; lvl.lopte.normalna3 = {id:5, tip:"normalna", boja:"zelena", splitway:"normal", battleId:0, ghostBall:false, x:327, y:116, sx:1, sy:1, metalna:false}; lvl.lopte.normalna2 = {id:3, tip:"normalna", boja:"ljubicasta", splitway:"normal", battleId:0, ghostBall:false, x:210, y:238, sx:-1, sy:1, metalna:false}; lvl.lopte.normalna1 = {id:3, tip:"normalna", boja:"plava", splitway:"normal", battleId:0, ghostBall:false, x:450, y:238, sx:1, sy:1, metalna:false}; lvl.tiles.switch2 = {tip:"switch", color:"ljubicasta", invis:false, t1x:240, t1y:10, t2x:250, t2y:420, soft:true}; lvl.tiles.switch1 = {tip:"switch", color:"plava", invis:false, t1x:400, t1y:10, t2x:410, t2y:420, soft:true}; var lvl = ((_level0.levelBuffer.vs_level8 = new Object())); lvl.tiles = new Object(); lvl.lopte = new Object(); lvl.battle_mode = "normal_vs"; lvl.levelTime = 60; lvl.granice = {xmin:10, xmax:630, ymin:10, ymax:420}; lvl.ispadajuItemi = {frekvencija:3, weapon_double:1, freeze:1, uspori_lopte:1, dinamit:1}; lvl.igraci = {p1_x:230, p1_y:120, p1_weapon:1, p2_x:410, p2_y:120, p2_weapon:1}; lvl.lopte.normalna2 = {id:4, tip:"normalna", boja:"plavozelena", splitway:"normal", battleId:0, ghostBall:false, x:243, y:220, sx:-1, sy:1, metalna:false}; lvl.lopte.normalna1 = {id:4, tip:"normalna", boja:"roza", splitway:"normal", battleId:0, ghostBall:false, x:413, y:220, sx:1, sy:1, metalna:false}; lvl.tiles.led1 = {tip:"led", invis:false, t1x:210, t1y:120, t2x:440, t2y:130, soft:true}; var lvl = ((_level0.levelBuffer.vs_level9 = new Object())); lvl.tiles = new Object(); lvl.lopte = new Object(); lvl.battle_mode = "normal_vs"; lvl.levelTime = 75; lvl.granice = {xmin:10, xmax:630, ymin:10, ymax:420}; lvl.ispadajuItemi = {frekvencija:3, weapon_double:1, freeze:1, uspori_lopte:1, dinamit:1}; lvl.igraci = {p1_x:240, p1_y:420, p1_weapon:1, p2_x:420, p2_y:420, p2_weapon:1}; lvl.lopte.normalna9 = {id:3, tip:"normalna", boja:"ljubicasta", splitway:"normal", battleId:0, ghostBall:false, x:242, y:236, sx:-1, sy:1, metalna:false}; lvl.lopte.normalna8 = {id:3, tip:"normalna", boja:"narandjasta", splitway:"normal", battleId:0, ghostBall:false, x:527, y:35, sx:1, sy:1, metalna:false}; lvl.lopte.normalna7 = {id:3, tip:"normalna", boja:"zuta", splitway:"normal", battleId:0, ghostBall:false, x:458, y:36, sx:1, sy:1, metalna:false}; lvl.lopte.normalna6 = {id:3, tip:"normalna", boja:"narandjasta", splitway:"normal", battleId:0, ghostBall:false, x:387, y:35, sx:-1, sy:1, metalna:false}; lvl.lopte.normalna5 = {id:3, tip:"normalna", boja:"narandjasta", splitway:"normal", battleId:0, ghostBall:false, x:247, y:35, sx:1, sy:1, metalna:false}; lvl.lopte.normalna4 = {id:3, tip:"normalna", boja:"ljubicasta", splitway:"normal", battleId:0, ghostBall:false, x:419, y:236, sx:1, sy:1, metalna:false}; lvl.lopte.normalna3 = {id:3, tip:"normalna", boja:"zuta", splitway:"normal", battleId:0, ghostBall:false, x:178, y:36, sx:-1, sy:1, metalna:false}; lvl.lopte.normalna2 = {id:3, tip:"normalna", boja:"narandjasta", splitway:"normal", battleId:0, ghostBall:false, x:107, y:35, sx:-1, sy:1, metalna:false}; lvl.lopte.normalna1 = {id:3, tip:"normalna", boja:"plava", splitway:"normal", battleId:0, ghostBall:false, x:322, y:35, sx:0, sy:1, metalna:false}; lvl.tiles.zid22 = {tip:"zid", invis:false, t1x:560, t1y:10, t2x:570, t2y:110, soft:true}; lvl.tiles.switch21 = {tip:"switch", color:"zuta", invis:false, t1x:500, t1y:100, t2x:560, t2y:110, soft:true}; lvl.tiles.zid20 = {tip:"zid", invis:false, t1x:560, t1y:10, t2x:570, t2y:110, soft:true}; lvl.tiles.switch19 = {tip:"switch", color:"zuta", invis:false, t1x:500, t1y:100, t2x:560, t2y:110, soft:true}; lvl.tiles.zid18 = {tip:"zid", invis:false, t1x:490, t1y:10, t2x:500, t2y:110, soft:true}; lvl.tiles.switch17 = {tip:"switch", color:"ljubicasta", invis:false, t1x:430, t1y:100, t2x:490, t2y:110, soft:true}; lvl.tiles.zid16 = {tip:"zid", invis:false, t1x:420, t1y:10, t2x:430, t2y:110, soft:true}; lvl.tiles.switch15 = {tip:"switch", color:"zuta", invis:false, t1x:360, t1y:100, t2x:420, t2y:110, soft:true}; lvl.tiles.zid14 = {tip:"zid", invis:false, t1x:350, t1y:10, t2x:360, t2y:110, soft:true}; lvl.tiles.switch13 = {tip:"switch", color:"ljubicasta", invis:false, t1x:290, t1y:100, t2x:350, t2y:110, soft:true}; lvl.tiles.zid12 = {tip:"zid", invis:false, t1x:280, t1y:10, t2x:290, t2y:110, soft:true}; lvl.tiles.switch11 = {tip:"switch", color:"zuta", invis:false, t1x:220, t1y:100, t2x:280, t2y:110, soft:true}; lvl.tiles.zid10 = {tip:"zid", invis:false, t1x:210, t1y:10, t2x:220, t2y:110, soft:true}; lvl.tiles.switch9 = {tip:"switch", color:"ljubicasta", invis:false, t1x:150, t1y:100, t2x:210, t2y:110, soft:true}; lvl.tiles.zid8 = {tip:"zid", invis:false, t1x:140, t1y:10, t2x:150, t2y:110, soft:true}; lvl.tiles.zid7 = {tip:"zid", invis:false, t1x:70, t1y:10, t2x:80, t2y:110, soft:true}; lvl.tiles.switch6 = {tip:"switch", color:"zuta", invis:false, t1x:80, t1y:100, t2x:140, t2y:110, soft:true}; lvl.tiles.zid5 = {tip:"zid", invis:false, t1x:210, t1y:10, t2x:220, t2y:110, soft:true}; lvl.tiles.switch4 = {tip:"switch", color:"ljubicasta", invis:false, t1x:150, t1y:100, t2x:210, t2y:110, soft:true}; lvl.tiles.zid3 = {tip:"zid", invis:false, t1x:140, t1y:10, t2x:150, t2y:110, soft:true}; lvl.tiles.zid2 = {tip:"zid", invis:false, t1x:70, t1y:10, t2x:80, t2y:110, soft:true}; lvl.tiles.switch1 = {tip:"switch", color:"zuta", invis:false, t1x:80, t1y:100, t2x:140, t2y:110, soft:true}; var lvl = ((_level0.levelBuffer.vs_level10 = new Object())); lvl.tiles = new Object(); lvl.lopte = new Object(); lvl.battle_mode = "normal_vs"; lvl.levelTime = 55; lvl.granice = {xmin:10, xmax:630, ymin:10, ymax:420}; lvl.ispadajuItemi = {frekvencija:3, weapon_double:1, freeze:1, uspori_lopte:1, dinamit:1}; lvl.igraci = {p1_x:240, p1_y:420, p1_weapon:1, p2_x:420, p2_y:420, p2_weapon:1}; lvl.lopte.normalna1 = {id:2, tip:"normalna", boja:"crvena", splitway:"normal", battleId:0, ghostBall:false, x:328, y:272, sx:0, sy:1, metalna:true}; lvl.lopte.kisobran4 = {id:3, tip:"kisobran", boja:"zelena", splitway:"normal", battleId:0, ghostBall:false, x:578, y:47, sx:-3, sy:3, rotacija:1}; lvl.lopte.kisobran3 = {id:3, tip:"kisobran", boja:"narandjasta", splitway:"normal", battleId:0, ghostBall:false, x:78, y:47, sx:3, sy:3, rotacija:-1}; lvl.lopte.kisobran2 = {id:3, tip:"kisobran", boja:"zelena", splitway:"normal", battleId:0, ghostBall:false, x:188, y:47, sx:-3, sy:3, rotacija:1}; lvl.lopte.kisobran1 = {id:3, tip:"kisobran", boja:"narandjasta", splitway:"normal", battleId:0, ghostBall:false, x:442, y:47, sx:3, sy:3, rotacija:-1}; lvl.tiles.zid2 = {tip:"zid", invis:false, t1x:120, t1y:130, t2x:130, t2y:280, soft:true}; lvl.tiles.zid1 = {tip:"zid", invis:false, t1x:510, t1y:130, t2x:520, t2y:280, soft:true}; var lvl = ((_level0.levelBuffer.vs_level11 = new Object())); lvl.tiles = new Object(); lvl.lopte = new Object(); lvl.battle_mode = "normal_vs"; lvl.levelTime = 90; lvl.granice = {xmin:10, xmax:630, ymin:10, ymax:420}; lvl.ispadajuItemi = {frekvencija:3, weapon_double:1, freeze:1, uspori_lopte:1, speed:2, dinamit:1, shield_plain:1}; lvl.igraci = {p1_x:240, p1_y:420, p1_weapon:1, p2_x:420, p2_y:420, p2_weapon:1}; lvl.lopte.normalna2 = {id:2, tip:"normalna", boja:"crvena", splitway:"normal", battleId:0, ghostBall:false, x:615, y:272, sx:-1, sy:1, metalna:true}; lvl.lopte.normalna1 = {id:2, tip:"normalna", boja:"crvena", splitway:"normal", battleId:0, ghostBall:false, x:28, y:272, sx:1, sy:1, metalna:true}; lvl.lopte.kisobran2 = {id:4, tip:"kisobran", boja:"plavozelena", splitway:"normal", battleId:0, ghostBall:true, x:200, y:128, sx:-3, sy:3, rotacija:-1}; lvl.lopte.kisobran1 = {id:4, tip:"kisobran", boja:"roza", splitway:"normal", battleId:0, ghostBall:true, x:440, y:128, sx:3, sy:3, rotacija:1}; var lvl = ((_level0.levelBuffer.vs_level12 = new Object())); lvl.tiles = new Object(); lvl.lopte = new Object(); lvl.battle_mode = "normal_vs"; lvl.levelTime = 90; lvl.granice = {xmin:10, xmax:630, ymin:10, ymax:420}; lvl.ispadajuItemi = {frekvencija:3, weapon_double:1, freeze:1, uspori_lopte:1, speed:2, dinamit:1, shield_plain:1}; lvl.igraci = {p1_x:240, p1_y:420, p1_weapon:1, p2_x:420, p2_y:420, p2_weapon:1}; lvl.lopte.normalna4 = {id:3, tip:"normalna", boja:"zuta", splitway:"normal", battleId:0, ghostBall:false, x:257, y:245, sx:-1, sy:1, metalna:false}; lvl.lopte.normalna3 = {id:3, tip:"normalna", boja:"zuta", splitway:"normal", battleId:0, ghostBall:false, x:407, y:245, sx:1, sy:1, metalna:false}; lvl.lopte.normalna2 = {id:3, tip:"normalna", boja:"crvena", splitway:"normal", battleId:0, ghostBall:false, x:545, y:44, sx:1, sy:1, metalna:false}; lvl.lopte.normalna1 = {id:3, tip:"normalna", boja:"crvena", splitway:"normal", battleId:0, ghostBall:false, x:88, y:44, sx:-1, sy:1, metalna:false}; lvl.tiles.ljestve5 = {tip:"ljestve", p1ok:1, p2ok:0, invis:false, t1x:600, t1y:180, t2x:620, t2y:420}; lvl.tiles.ljestve4 = {tip:"ljestve", p1ok:0, p2ok:1, invis:false, t1x:20, t1y:180, t2x:40, t2y:420}; lvl.tiles.led3 = {tip:"led", invis:false, t1x:70, t1y:180, t2x:570, t2y:190, soft:true}; lvl.tiles.zid2 = {tip:"zid", invis:false, t1x:570, t1y:180, t2x:630, t2y:190, soft:true}; lvl.tiles.zid1 = {tip:"zid", invis:false, t1x:10, t1y:180, t2x:70, t2y:190, soft:true}; var lvl = ((_level0.levelBuffer.vs_level13 = new Object())); lvl.tiles = new Object(); lvl.lopte = new Object(); lvl.battle_mode = "normal_vs"; lvl.levelTime = 60; lvl.granice = {xmin:10, xmax:630, ymin:10, ymax:420}; lvl.ispadajuItemi = {frekvencija:3, weapon_double:2, freeze:2, uspori_lopte:2, speed:2, dinamit:2, shield_plain:2}; lvl.igraci = {p1_x:240, p1_y:420, p1_weapon:1, p2_x:420, p2_y:420, p2_weapon:1}; lvl.odskok_lopti = new Object(); lvl.odskok_lopti.normalna = {boja:"default", brzinax:70, gravitacija:360, bounce_off:[0, 235, 235, 235, 235, 235]}; lvl.lopte.normalna6 = {id:3, tip:"normalna", boja:"zuta", splitway:"normal", battleId:0, ghostBall:false, x:377, y:173, sx:1, sy:-1, metalna:false}; lvl.lopte.normalna5 = {id:3, tip:"normalna", boja:"zuta", splitway:"normal", battleId:0, ghostBall:false, x:286, y:173, sx:-1, sy:-1, metalna:false}; lvl.lopte.normalna4 = {id:3, tip:"normalna", boja:"zuta", splitway:"normal", battleId:0, ghostBall:false, x:486, y:63, sx:1, sy:-1, metalna:false}; lvl.lopte.normalna3 = {id:3, tip:"normalna", boja:"zuta", splitway:"normal", battleId:0, ghostBall:false, x:156, y:63, sx:-1, sy:-1, metalna:false}; lvl.lopte.normalna2 = {id:3, tip:"normalna", boja:"zuta", splitway:"normal", battleId:0, ghostBall:false, x:546, y:373, sx:1, sy:-1, metalna:false}; lvl.lopte.normalna1 = {id:3, tip:"normalna", boja:"zuta", splitway:"normal", battleId:0, ghostBall:false, x:96, y:373, sx:-1, sy:-1, metalna:false}; lvl.tiles.zid3 = {tip:"zid", invis:false, t1x:270, t1y:200, t2x:390, t2y:210, soft:true}; lvl.tiles.zid2 = {tip:"zid", invis:false, t1x:420, t1y:100, t2x:540, t2y:110, soft:true}; lvl.tiles.zid1 = {tip:"zid", invis:false, t1x:120, t1y:100, t2x:240, t2y:110, soft:true}; var lvl = ((_level0.levelBuffer.vs_level14 = new Object())); lvl.tiles = new Object(); lvl.lopte = new Object(); lvl.battle_mode = "normal_vs"; lvl.levelTime = 60; lvl.granice = {xmin:10, xmax:630, ymin:10, ymax:420}; lvl.ispadajuItemi = {frekvencija:3, weapon_double:2, freeze:2, uspori_lopte:2, speed:2, dinamit:2, shield_plain:2}; lvl.igraci = {p1_x:60, p1_y:420, p1_weapon:1, p2_x:580, p2_y:420, p2_weapon:1}; lvl.lopte.kisobran2 = {id:1, tip:"kisobran", boja:"crvena", splitway:"normal", battleId:0, ghostBall:false, x:23, y:21, sx:-3, sy:-3, rotacija:-1}; lvl.lopte.kisobran1 = {id:1, tip:"kisobran", boja:"crvena", splitway:"normal", battleId:0, ghostBall:false, x:618, y:21, sx:3, sy:-3, rotacija:1}; lvl.tiles.ljestve9 = {tip:"ljestve", p1ok:0, p2ok:1, invis:false, t1x:600, t1y:90, t2x:620, t2y:200}; lvl.tiles.ljestve8 = {tip:"ljestve", p1ok:1, p2ok:0, invis:false, t1x:600, t1y:200, t2x:620, t2y:310}; lvl.tiles.ljestve7 = {tip:"ljestve", p1ok:0, p2ok:1, invis:false, t1x:600, t1y:310, t2x:620, t2y:420}; lvl.tiles.ljestve6 = {tip:"ljestve", p1ok:1, p2ok:0, invis:false, t1x:20, t1y:90, t2x:40, t2y:200}; lvl.tiles.zid5 = {tip:"zid", invis:false, t1x:10, t1y:90, t2x:630, t2y:100, soft:true}; lvl.tiles.ljestve4 = {tip:"ljestve", p1ok:0, p2ok:1, invis:false, t1x:20, t1y:200, t2x:40, t2y:310}; lvl.tiles.zid3 = {tip:"zid", invis:false, t1x:10, t1y:200, t2x:630, t2y:210, soft:true}; lvl.tiles.ljestve2 = {tip:"ljestve", p1ok:1, p2ok:0, invis:false, t1x:20, t1y:310, t2x:40, t2y:420}; lvl.tiles.zid1 = {tip:"zid", invis:false, t1x:10, t1y:310, t2x:630, t2y:320, soft:true}; var lvl = ((_level0.levelBuffer.vs_level15 = new Object())); lvl.tiles = new Object(); lvl.lopte = new Object(); lvl.battle_mode = "normal_vs"; lvl.levelTime = 60; lvl.granice = {xmin:10, xmax:630, ymin:10, ymax:420}; lvl.ispadajuItemi = {frekvencija:3, weapon_double:2, freeze:2, uspori_lopte:2, speed:2, dinamit:2, shield_plain:2}; lvl.igraci = {p1_x:60, p1_y:420, p1_weapon:1, p2_x:580, p2_y:420, p2_weapon:1}; lvl.lopte.normalna9 = {id:2, tip:"normalna", boja:"narandjasta", splitway:"double", battleId:0, ghostBall:false, x:357, y:115, sx:1, sy:1, metalna:false}; lvl.lopte.normalna8 = {id:2, tip:"normalna", boja:"narandjasta", splitway:"double", battleId:0, ghostBall:false, x:535, y:50, sx:1, sy:1, metalna:false}; lvl.lopte.normalna7 = {id:2, tip:"normalna", boja:"narandjasta", splitway:"double", battleId:0, ghostBall:false, x:228, y:82, sx:1, sy:1, metalna:false}; lvl.lopte.normalna6 = {id:2, tip:"normalna", boja:"zelena", splitway:"double", battleId:0, ghostBall:false, x:308, y:61, sx:1, sy:1, metalna:false}; lvl.lopte.normalna5 = {id:2, tip:"normalna", boja:"zelena", splitway:"double", battleId:0, ghostBall:false, x:160, y:115, sx:1, sy:1, metalna:false}; lvl.lopte.normalna4 = {id:2, tip:"normalna", boja:"zelena", splitway:"double", battleId:0, ghostBall:false, x:499, y:124, sx:1, sy:1, metalna:false}; lvl.lopte.normalna3 = {id:2, tip:"normalna", boja:"zelena", splitway:"double", battleId:0, ghostBall:false, x:160, y:46, sx:1, sy:1, metalna:false}; lvl.lopte.normalna2 = {id:2, tip:"normalna", boja:"narandjasta", splitway:"double", battleId:0, ghostBall:false, x:61, y:55, sx:1, sy:1, metalna:false}; lvl.lopte.normalna1 = {id:2, tip:"normalna", boja:"zelena", splitway:"double", battleId:0, ghostBall:false, x:399, y:50, sx:1, sy:1, metalna:false}; lvl.tiles.zid9 = {tip:"zid", invis:false, t1x:580, t1y:180, t2x:630, t2y:190, soft:true}; lvl.tiles.zid8 = {tip:"zid", invis:false, t1x:500, t1y:180, t2x:560, t2y:190, soft:true}; lvl.tiles.keks7 = {tip:"keks", item:"null", invis:false, t1x:430, t1y:180, t2x:480, t2y:190, soft:true}; lvl.tiles.zid6 = {tip:"zid", invis:false, t1x:360, t1y:180, t2x:410, t2y:190, soft:true}; lvl.tiles.keks5 = {tip:"keks", item:"null", invis:false, t1x:290, t1y:180, t2x:340, t2y:190, soft:true}; lvl.tiles.zid4 = {tip:"zid", invis:false, t1x:220, t1y:180, t2x:270, t2y:190, soft:true}; lvl.tiles.keks3 = {tip:"keks", item:"null", invis:false, t1x:150, t1y:180, t2x:200, t2y:190, soft:true}; lvl.tiles.zid2 = {tip:"zid", invis:false, t1x:80, t1y:180, t2x:130, t2y:190, soft:true}; lvl.tiles.zid1 = {tip:"zid", invis:false, t1x:10, t1y:180, t2x:60, t2y:190, soft:true}; var lvl = ((_level0.levelBuffer.vs_level16 = new Object())); lvl.tiles = new Object(); lvl.lopte = new Object(); lvl.battle_mode = "normal_vs"; lvl.levelTime = 60; lvl.granice = {xmin:10, xmax:630, ymin:10, ymax:420}; lvl.ispadajuItemi = {frekvencija:3, weapon_double:2, freeze:2, uspori_lopte:2, speed:2, dinamit:2, shield_plain:2}; lvl.igraci = {p1_x:290, p1_y:200, p1_weapon:1, p2_x:360, p2_y:200, p2_weapon:1}; lvl.lopte.normalna4 = {id:3, tip:"normalna", boja:"plava", splitway:"normal", battleId:0, ghostBall:false, x:235, y:234, sx:-1, sy:1, metalna:false}; lvl.lopte.normalna3 = {id:3, tip:"normalna", boja:"plava", splitway:"normal", battleId:0, ghostBall:false, x:445, y:234, sx:1, sy:1, metalna:false}; lvl.lopte.normalna2 = {id:3, tip:"normalna", boja:"plava", splitway:"normal", battleId:0, ghostBall:false, x:235, y:33, sx:-1, sy:1, metalna:false}; lvl.lopte.normalna1 = {id:3, tip:"normalna", boja:"plava", splitway:"normal", battleId:0, ghostBall:false, x:445, y:33, sx:1, sy:1, metalna:false}; lvl.tiles.led4 = {tip:"led", invis:false, t1x:10, t1y:410, t2x:630, t2y:420, soft:true}; lvl.tiles.ljestve3 = {tip:"ljestve", p1ok:1, p2ok:1, invis:false, t1x:600, t1y:200, t2x:620, t2y:410}; lvl.tiles.ljestve2 = {tip:"ljestve", p1ok:1, p2ok:1, invis:false, t1x:20, t1y:200, t2x:40, t2y:410}; lvl.tiles.led1 = {tip:"led", invis:false, t1x:10, t1y:200, t2x:630, t2y:210, soft:true}; var lvl = ((_level0.levelBuffer.vs_level17 = new Object())); lvl.tiles = new Object(); lvl.lopte = new Object(); lvl.battle_mode = "cloned"; lvl.levelTime = 60; lvl.granice = {xmin:10, xmax:630, ymin:10, ymax:420}; lvl.ispadajuItemi = {frekvencija:3, weapon_double:2, freeze:2, uspori_lopte:2, speed:2, dinamit:2, shield_plain:2}; lvl.igraci = {p1_x:40, p1_y:420, p1_weapon:1}; lvl.lopte.normalna1 = {id:3, tip:"normalna", boja:"crvena", splitway:"normal", battleId:0, ghostBall:false, x:111, y:268, sx:1, sy:1, metalna:false}; var lvl = ((_level0.levelBuffer.vs_level18 = new Object())); lvl.tiles = new Object(); lvl.lopte = new Object(); lvl.battle_mode = "cloned"; lvl.levelTime = 40; lvl.granice = {xmin:10, xmax:630, ymin:10, ymax:420}; lvl.ispadajuItemi = {frekvencija:3, weapon_double:1, freeze:1, uspori_lopte:1, speed:1, dinamit:1, shield_plain:1}; lvl.igraci = {p1_x:40, p1_y:420, p1_weapon:1}; lvl.lopte.normalna2 = {id:4, tip:"normalna", boja:"narandjasta", splitway:"normal", battleId:0, ghostBall:false, x:160, y:147, sx:1, sy:1, metalna:false}; lvl.lopte.normalna1 = {id:2, tip:"normalna", boja:"zuta", splitway:"normal", battleId:0, ghostBall:false, x:141, y:288, sx:1, sy:1, metalna:false}; lvl.tiles.switch1 = {tip:"switch", color:"zuta", invis:false, t1x:10, t1y:240, t2x:310, t2y:250, soft:true}; var lvl = ((_level0.levelBuffer.vs_level19 = new Object())); lvl.tiles = new Object(); lvl.lopte = new Object(); lvl.battle_mode = "cloned"; lvl.levelTime = 40; lvl.granice = {xmin:10, xmax:630, ymin:10, ymax:420}; lvl.ispadajuItemi = {frekvencija:3, weapon_double:1, freeze:1, uspori_lopte:1, speed:1, dinamit:1, shield_plain:1}; lvl.igraci = {p1_x:40, p1_y:420, p1_weapon:1}; lvl.lopte.normalna3 = {id:2, tip:"normalna", boja:"zuta", splitway:"normal", battleId:0, ghostBall:false, x:124, y:152, sx:1, sy:1, metalna:false}; lvl.lopte.kisobran2 = {id:3, tip:"kisobran", boja:"zelena", splitway:"normal", battleId:0, ghostBall:false, x:52, y:37, sx:3, sy:3, rotacija:1}; lvl.lopte.kisobran1 = {id:3, tip:"kisobran", boja:"zelena", splitway:"normal", battleId:0, ghostBall:false, x:262, y:37, sx:3, sy:3, rotacija:1}; lvl.lopte.normalna2 = {id:2, tip:"normalna", boja:"narandjasta", splitway:"normal", battleId:0, ghostBall:false, x:102, y:301, sx:1, sy:1, metalna:false}; lvl.lopte.normalna1 = {id:2, tip:"normalna", boja:"narandjasta", splitway:"normal", battleId:0, ghostBall:false, x:202, y:301, sx:1, sy:1, metalna:false}; lvl.tiles.ljestve2 = {tip:"ljestve", p1ok:1, p2ok:1, invis:false, t1x:150, t1y:270, t2x:170, t2y:420}; lvl.tiles.zid1 = {tip:"zid", invis:false, t1x:10, t1y:270, t2x:310, t2y:280, soft:false}; var lvl = ((_level0.levelBuffer.vs_level20 = new Object())); lvl.tiles = new Object(); lvl.lopte = new Object(); lvl.battle_mode = "cloned"; lvl.levelTime = 60; lvl.granice = {xmin:10, xmax:630, ymin:10, ymax:420}; lvl.ispadajuItemi = {frekvencija:3, weapon_double:1, freeze:1, uspori_lopte:1, speed:1, dinamit:1, shield_plain:1}; lvl.igraci = {p1_x:40, p1_y:420, p1_weapon:1}; lvl.lopte.normalna6 = {id:2, tip:"normalna", boja:"plava", splitway:"normal", battleId:0, ghostBall:false, x:32, y:24, sx:1, sy:1, metalna:false}; lvl.lopte.normalna5 = {id:2, tip:"normalna", boja:"plavozelena", splitway:"normal", battleId:0, ghostBall:false, x:73, y:88, sx:1, sy:1, metalna:false}; lvl.lopte.normalna4 = {id:2, tip:"normalna", boja:"plavozelena", splitway:"normal", battleId:0, ghostBall:false, x:212, y:167, sx:1, sy:1, metalna:false}; lvl.lopte.normalna3 = {id:3, tip:"normalna", boja:"crvena", splitway:"normal", battleId:0, ghostBall:false, x:269, y:43, sx:1, sy:1, metalna:false}; lvl.lopte.normalna2 = {id:2, tip:"normalna", boja:"plavozelena", splitway:"normal", battleId:0, ghostBall:false, x:202, y:301, sx:1, sy:1, metalna:false}; lvl.lopte.normalna1 = {id:2, tip:"normalna", boja:"plavozelena", splitway:"normal", battleId:0, ghostBall:false, x:132, y:241, sx:1, sy:1, metalna:false}; lvl.tiles.keks8 = {tip:"keks", item:"speed", invis:false, t1x:10, t1y:40, t2x:60, t2y:50, soft:true}; lvl.tiles.zid7 = {tip:"zid", invis:false, t1x:50, t1y:10, t2x:60, t2y:40, soft:true}; lvl.tiles.switch6 = {tip:"switch", color:"plava", invis:false, t1x:220, t1y:10, t2x:230, t2y:100, soft:true}; lvl.tiles.switch5 = {tip:"switch", color:"plava", invis:false, t1x:230, t1y:90, t2x:310, t2y:100, soft:true}; lvl.tiles.zid4 = {tip:"zid", invis:false, t1x:10, t1y:180, t2x:130, t2y:190, soft:true}; lvl.tiles.tramboline3 = {tip:"tramboline", invis:false, t1x:130, t1y:270, t2x:180, t2y:280, soft:true}; lvl.tiles.zid2 = {tip:"zid", invis:false, t1x:180, t1y:270, t2x:310, t2y:280, soft:true}; lvl.tiles.ljestve1 = {tip:"ljestve", p1ok:1, p2ok:1, invis:false, t1x:270, t1y:270, t2x:290, t2y:420}; var lvl = ((_level0.levelBuffer.vs_level21 = new Object())); lvl.tiles = new Object(); lvl.lopte = new Object(); lvl.battle_mode = "cloned"; lvl.levelTime = 60; lvl.granice = {xmin:10, xmax:630, ymin:10, ymax:420}; lvl.ispadajuItemi = {frekvencija:3, weapon_double:1, freeze:1, uspori_lopte:1, speed:1, dinamit:1, shield_plain:1}; lvl.igraci = {p1_x:60, p1_y:410, p1_weapon:1}; lvl.lopte.normalna1 = {id:3, tip:"normalna", boja:"ljubicasta", splitway:"double", battleId:0, ghostBall:false, x:91, y:199, sx:1, sy:1, metalna:false}; lvl.tiles.led1 = {tip:"led", invis:false, t1x:10, t1y:410, t2x:310, t2y:420, soft:false}; var lvl = ((_level0.levelBuffer.vs_level22 = new Object())); lvl.tiles = new Object(); lvl.lopte = new Object(); lvl.battle_mode = "cloned"; lvl.levelTime = 60; lvl.granice = {xmin:10, xmax:630, ymin:10, ymax:420}; lvl.ispadajuItemi = {frekvencija:3, weapon_double:1, freeze:1, uspori_lopte:1, speed:1, dinamit:1, shield_plain:1}; lvl.igraci = {p1_x:50, p1_y:420, p1_weapon:1}; lvl.lopte.kisobran1 = {id:3, tip:"kisobran", boja:"zelena", splitway:"normal", battleId:0, ghostBall:false, x:196, y:336, sx:3, sy:3, rotacija:1}; lvl.lopte.normalna1 = {id:3, tip:"normalna", boja:"zuta", splitway:"normal", battleId:0, ghostBall:true, x:163, y:230, sx:0, sy:1, metalna:false}; var lvl = ((_level0.levelBuffer.vs_level23 = new Object())); lvl.tiles = new Object(); lvl.lopte = new Object(); lvl.battle_mode = "cloned"; lvl.levelTime = 60; lvl.granice = {xmin:10, xmax:630, ymin:10, ymax:420}; lvl.ispadajuItemi = {frekvencija:3, weapon_double:1, freeze:1, uspori_lopte:1, speed:1, dinamit:1, shield_plain:1}; lvl.igraci = {p1_x:50, p1_y:420, p1_weapon:1}; lvl.lopte.normalna8 = {id:2, tip:"normalna", boja:"ljubicasta", splitway:"normal", battleId:0, ghostBall:false, x:208, y:73, sx:1, sy:1, metalna:false}; lvl.lopte.normalna7 = {id:2, tip:"normalna", boja:"crvena", splitway:"normal", battleId:0, ghostBall:false, x:108, y:283, sx:1, sy:1, metalna:false}; lvl.lopte.normalna6 = {id:2, tip:"normalna", boja:"crvena", splitway:"normal", battleId:0, ghostBall:false, x:138, y:283, sx:1, sy:1, metalna:false}; lvl.lopte.normalna5 = {id:2, tip:"normalna", boja:"crvena", splitway:"normal", battleId:0, ghostBall:false, x:168, y:283, sx:1, sy:1, metalna:false}; lvl.lopte.normalna4 = {id:2, tip:"normalna", boja:"crvena", splitway:"normal", battleId:0, ghostBall:false, x:198, y:283, sx:1, sy:1, metalna:false}; lvl.lopte.normalna3 = {id:2, tip:"normalna", boja:"crvena", splitway:"normal", battleId:0, ghostBall:false, x:228, y:283, sx:1, sy:1, metalna:false}; lvl.lopte.normalna2 = {id:2, tip:"normalna", boja:"ljubicasta", splitway:"normal", battleId:0, ghostBall:false, x:88, y:73, sx:1, sy:1, metalna:false}; lvl.lopte.normalna1 = {id:2, tip:"normalna", boja:"ljubicasta", splitway:"normal", battleId:0, ghostBall:false, x:148, y:73, sx:1, sy:1, metalna:false}; lvl.tiles.ljestve2 = {tip:"ljestve", p1ok:1, p2ok:1, invis:false, t1x:280, t1y:210, t2x:300, t2y:420}; lvl.tiles.traka1 = {tip:"traka", brz:-60, invis:false, t1x:10, t1y:210, t2x:310, t2y:220, soft:false}; var lvl = ((_level0.levelBuffer.vs_level24 = new Object())); lvl.tiles = new Object(); lvl.lopte = new Object(); lvl.battle_mode = "cloned"; lvl.levelTime = 60; lvl.granice = {xmin:10, xmax:630, ymin:10, ymax:420}; lvl.ispadajuItemi = {frekvencija:3, weapon_double:1, freeze:1, uspori_lopte:1, speed:1, dinamit:1, shield_plain:1}; lvl.igraci = {p1_x:90, p1_y:420, p1_weapon:1}; lvl.lopte.normalna1 = {id:3, tip:"normalna", boja:"plavozelena", splitway:"normal", battleId:0, ghostBall:false, x:287, y:306, sx:1, sy:1, metalna:false}; lvl.lopte.kisobran6 = {id:2, tip:"kisobran", boja:"zelena", splitway:"normal", battleId:0, ghostBall:false, x:221, y:47, sx:-3, sy:3, rotacija:1}; lvl.lopte.kisobran5 = {id:2, tip:"kisobran", boja:"zelena", splitway:"normal", battleId:0, ghostBall:false, x:141, y:57, sx:3, sy:-3, rotacija:1}; lvl.lopte.kisobran4 = {id:2, tip:"kisobran", boja:"ljubicasta", splitway:"normal", battleId:0, ghostBall:false, x:161, y:177, sx:-3, sy:3, rotacija:1}; lvl.lopte.kisobran3 = {id:2, tip:"kisobran", boja:"ljubicasta", splitway:"normal", battleId:0, ghostBall:false, x:81, y:187, sx:3, sy:-3, rotacija:1}; lvl.lopte.kisobran2 = {id:2, tip:"kisobran", boja:"narandjasta", splitway:"normal", battleId:0, ghostBall:false, x:176, y:297, sx:3, sy:3, rotacija:1}; lvl.lopte.kisobran1 = {id:2, tip:"kisobran", boja:"narandjasta", splitway:"normal", battleId:0, ghostBall:false, x:116, y:307, sx:3, sy:3, rotacija:1}; lvl.tiles.switch5 = {tip:"switch", color:"zelena", invis:false, t1x:250, t1y:250, t2x:260, t2y:420, soft:true}; lvl.tiles.ljestve4 = {tip:"ljestve", p1ok:1, p2ok:1, invis:false, t1x:20, t1y:250, t2x:40, t2y:420}; lvl.tiles.ljestve3 = {tip:"ljestve", p1ok:1, p2ok:1, invis:false, t1x:280, t1y:130, t2x:300, t2y:250}; lvl.tiles.zid2 = {tip:"zid", invis:false, t1x:10, t1y:130, t2x:310, t2y:140, soft:false}; lvl.tiles.zid1 = {tip:"zid", invis:false, t1x:10, t1y:250, t2x:310, t2y:260, soft:false}; var lvl = ((_level0.levelBuffer.vs_level25 = new Object())); lvl.tiles = new Object(); lvl.lopte = new Object(); lvl.battle_mode = "cloned"; lvl.levelTime = 45; lvl.granice = {xmin:10, xmax:630, ymin:10, ymax:420}; lvl.ispadajuItemi = {frekvencija:3, weapon_double:1, freeze:1, uspori_lopte:1, speed:1, dinamit:1, shield_plain:1}; lvl.igraci = {p1_x:160, p1_y:420, p1_weapon:1}; lvl.lopte.normalna2 = {id:3, tip:"normalna", boja:"roza", splitway:"normal", battleId:0, ghostBall:false, x:101, y:105, sx:1, sy:1, metalna:false}; lvl.lopte.normalna1 = {id:2, tip:"normalna", boja:"zelena", splitway:"normal", battleId:0, ghostBall:false, x:87, y:343, sx:1, sy:1, metalna:false}; lvl.tiles.zid10 = {tip:"zid", invis:false, t1x:70, t1y:320, t2x:110, t2y:330, soft:true}; lvl.tiles.zid9 = {tip:"zid", invis:false, t1x:100, t1y:330, t2x:110, t2y:420, soft:true}; lvl.tiles.keks8 = {tip:"keks", item:"shield_invincible", invis:false, t1x:60, t1y:360, t2x:100, t2y:370, soft:true}; lvl.tiles.zid7 = {tip:"zid", invis:false, t1x:60, t1y:70, t2x:70, t2y:360, soft:true}; lvl.tiles.ljestve6 = {tip:"ljestve", p1ok:1, p2ok:1, invis:false, t1x:280, t1y:320, t2x:300, t2y:420}; lvl.tiles.led5 = {tip:"led", invis:false, t1x:60, t1y:60, t2x:170, t2y:70, soft:true}; lvl.tiles.tramboline4 = {tip:"tramboline", invis:false, t1x:190, t1y:120, t2x:240, t2y:130, soft:true}; lvl.tiles.tramboline3 = {tip:"tramboline", invis:false, t1x:260, t1y:190, t2x:310, t2y:200, soft:true}; lvl.tiles.tramboline2 = {tip:"tramboline", invis:false, t1x:190, t1y:260, t2x:240, t2y:270, soft:true}; lvl.tiles.tramboline1 = {tip:"tramboline", invis:false, t1x:260, t1y:320, t2x:310, t2y:330, soft:true}; var lvl = ((_level0.levelBuffer.vs_level26 = new Object())); lvl.tiles = new Object(); lvl.lopte = new Object(); lvl.battle_mode = "cloned"; lvl.levelTime = 45; lvl.granice = {xmin:10, xmax:630, ymin:10, ymax:420}; lvl.ispadajuItemi = {frekvencija:3, weapon_double:1, freeze:1, uspori_lopte:1, speed:1, dinamit:1, shield_plain:1}; lvl.igraci = {p1_x:160, p1_y:420, p1_weapon:1}; lvl.lopte.normalna1 = {id:5, tip:"normalna", boja:"ljubicasta", splitway:"normal", battleId:0, ghostBall:false, x:178, y:91, sx:1, sy:1, metalna:false}; lvl.tiles.zid3 = {tip:"zid", invis:false, t1x:150, t1y:190, t2x:170, t2y:210, soft:true}; lvl.tiles.zid2 = {tip:"zid", invis:false, t1x:240, t1y:240, t2x:260, t2y:260, soft:true}; lvl.tiles.zid1 = {tip:"zid", invis:false, t1x:60, t1y:240, t2x:80, t2y:260, soft:true}; var lvl = ((_level0.levelBuffer.vs_level27 = new Object())); lvl.tiles = new Object(); lvl.lopte = new Object(); lvl.battle_mode = "cloned"; lvl.levelTime = 60; lvl.granice = {xmin:10, xmax:630, ymin:10, ymax:420}; lvl.ispadajuItemi = {frekvencija:3, weapon_double:1, freeze:1, uspori_lopte:1, speed:1, dinamit:1, shield_plain:1}; lvl.igraci = {p1_x:160, p1_y:420, p1_weapon:1}; lvl.lopte.kisobran3 = {id:3, tip:"kisobran", boja:"plavozelena", splitway:"double", battleId:0, ghostBall:false, x:163, y:112, sx:3, sy:3, rotacija:1}; lvl.lopte.kisobran2 = {id:2, tip:"kisobran", boja:"zuta", splitway:"double", battleId:0, ghostBall:false, x:87, y:236, sx:3, sy:3, rotacija:1}; lvl.lopte.kisobran1 = {id:2, tip:"kisobran", boja:"zuta", splitway:"double", battleId:0, ghostBall:false, x:237, y:236, sx:3, sy:3, rotacija:1}; lvl.tiles.switch1 = {tip:"switch", color:"zuta", invis:false, t1x:10, t1y:190, t2x:310, t2y:200, soft:true}; var lvl = ((_level0.levelBuffer.vs_level28 = new Object())); lvl.tiles = new Object(); lvl.lopte = new Object(); lvl.battle_mode = "tag"; lvl.levelTime = 60; lvl.granice = {xmin:10, xmax:630, ymin:10, ymax:420}; lvl.ispadajuItemi = {frekvencija:3, weapon_double:1, freeze:1, uspori_lopte:1, speed:1, dinamit:1, shield_plain:1}; lvl.igraci = {p1_x:140, p1_y:420, p1_weapon:1, p2_x:480, p2_y:420, p2_weapon:1}; lvl.lopte.normalna2 = {id:3, tip:"normalna", boja:"crvena", splitway:"normal", battleId:2, ghostBall:false, x:146, y:236, sx:1, sy:1, metalna:false}; lvl.lopte.normalna1 = {id:3, tip:"normalna", boja:"crvena", splitway:"normal", battleId:1, ghostBall:false, x:476, y:236, sx:-1, sy:1, metalna:false}; var lvl = ((_level0.levelBuffer.vs_level29 = new Object())); lvl.tiles = new Object(); lvl.lopte = new Object(); lvl.battle_mode = "tag"; lvl.levelTime = 60; lvl.granice = {xmin:10, xmax:630, ymin:10, ymax:420}; lvl.ispadajuItemi = {frekvencija:3, weapon_double:1, freeze:1, uspori_lopte:1, speed:1, dinamit:1, shield_plain:1}; lvl.igraci = {p1_x:140, p1_y:420, p1_weapon:1, p2_x:470, p2_y:420, p2_weapon:1}; lvl.lopte.normalna2 = {id:2, tip:"normalna", boja:"crvena", splitway:"double", battleId:2, ghostBall:false, x:136, y:226, sx:1, sy:1, metalna:false}; lvl.lopte.normalna1 = {id:2, tip:"normalna", boja:"crvena", splitway:"double", battleId:1, ghostBall:false, x:466, y:226, sx:-1, sy:1, metalna:false}; var lvl = ((_level0.levelBuffer.vs_level30 = new Object())); lvl.tiles = new Object(); lvl.lopte = new Object(); lvl.battle_mode = "tag"; lvl.levelTime = 60; lvl.granice = {xmin:10, xmax:630, ymin:10, ymax:420}; lvl.ispadajuItemi = {frekvencija:3, weapon_double:1, freeze:1, uspori_lopte:1, speed:1, dinamit:1, shield_plain:1}; lvl.igraci = {p1_x:140, p1_y:420, p1_weapon:1, p2_x:470, p2_y:420, p2_weapon:1}; lvl.lopte.normalna3 = {id:4, tip:"normalna", boja:"crvena", splitway:"normal", battleId:3, ghostBall:false, x:333, y:146, sx:0, sy:1, metalna:false}; lvl.lopte.normalna2 = {id:3, tip:"normalna", boja:"crvena", splitway:"normal", battleId:2, ghostBall:false, x:136, y:152, sx:-1, sy:1, metalna:false}; lvl.lopte.normalna1 = {id:3, tip:"normalna", boja:"crvena", splitway:"normal", battleId:1, ghostBall:false, x:506, y:152, sx:1, sy:1, metalna:false}; lvl.tiles.zid2 = {tip:"zid", invis:false, t1x:160, t1y:130, t2x:170, t2y:280, soft:true}; lvl.tiles.zid1 = {tip:"zid", invis:false, t1x:470, t1y:130, t2x:480, t2y:280, soft:true}; var lvl = ((_level0.levelBuffer.vs_level31 = new Object())); lvl.tiles = new Object(); lvl.lopte = new Object(); lvl.battle_mode = "tag"; lvl.levelTime = 60; lvl.granice = {xmin:10, xmax:630, ymin:10, ymax:420}; lvl.ispadajuItemi = {frekvencija:3, weapon_double:1, freeze:1, uspori_lopte:1, speed:1, dinamit:1, shield_plain:1}; lvl.igraci = {p1_x:280, p1_y:420, p1_weapon:1, p2_x:390, p2_y:420, p2_weapon:1}; lvl.lopte.kontra2 = {id:3, tip:"kontra", boja:"crvena", splitway:"normal", battleId:2, ghostBall:false, x:78, y:375, sx:-1, sy:1, metalna:false}; lvl.lopte.kontra1 = {id:3, tip:"kontra", boja:"crvena", splitway:"normal", battleId:1, ghostBall:false, x:568, y:375, sx:1, sy:1, metalna:false}; lvl.lopte.kisobran2 = {id:3, tip:"kisobran", boja:"crvena", splitway:"normal", battleId:3, ghostBall:false, x:230, y:147, sx:-3, sy:-3, rotacija:1}; lvl.lopte.kisobran1 = {id:3, tip:"kisobran", boja:"crvena", splitway:"normal", battleId:3, ghostBall:false, x:416, y:147, sx:3, sy:-3, rotacija:1}; lvl.tiles.zid3 = {tip:"zid", invis:false, t1x:430, t1y:210, t2x:480, t2y:220, soft:true}; lvl.tiles.zid2 = {tip:"zid", invis:false, t1x:10, t1y:10, t2x:630, t2y:20, soft:true}; lvl.tiles.zid1 = {tip:"zid", invis:false, t1x:180, t1y:210, t2x:230, t2y:220, soft:true}; var lvl = ((_level0.levelBuffer.vs_level32 = new Object())); lvl.tiles = new Object(); lvl.lopte = new Object(); lvl.battle_mode = "tag"; lvl.levelTime = 60; lvl.granice = {xmin:10, xmax:630, ymin:10, ymax:420}; lvl.ispadajuItemi = {frekvencija:3, weapon_double:1, freeze:1, uspori_lopte:1, speed:1, dinamit:1, shield_plain:1}; lvl.igraci = {p1_x:270, p1_y:410, p1_weapon:1, p2_x:390, p2_y:410, p2_weapon:1}; lvl.lopte.normalna5 = {id:3, tip:"normalna", boja:"crvena", splitway:"normal", battleId:2, ghostBall:false, x:82, y:48, sx:-1, sy:1, metalna:false}; lvl.lopte.normalna4 = {id:3, tip:"normalna", boja:"crvena", splitway:"normal", battleId:1, ghostBall:false, x:552, y:48, sx:1, sy:1, metalna:false}; lvl.lopte.normalna3 = {id:2, tip:"normalna", boja:"crvena", splitway:"normal", battleId:3, ghostBall:false, x:325, y:257, sx:0, sy:1, metalna:false}; lvl.lopte.normalna2 = {id:3, tip:"normalna", boja:"crvena", splitway:"normal", battleId:3, ghostBall:false, x:585, y:219, sx:-1, sy:1, metalna:false}; lvl.lopte.normalna1 = {id:3, tip:"normalna", boja:"crvena", splitway:"normal", battleId:3, ghostBall:false, x:65, y:219, sx:1, sy:1, metalna:false}; lvl.tiles.zid5 = {tip:"zid", invis:false, t1x:160, t1y:10, t2x:170, t2y:110, soft:true}; lvl.tiles.keks4 = {tip:"keks", item:"null", invis:false, t1x:10, t1y:100, t2x:160, t2y:110, soft:true}; lvl.tiles.zid3 = {tip:"zid", invis:false, t1x:470, t1y:10, t2x:480, t2y:110, soft:true}; lvl.tiles.keks2 = {tip:"keks", item:"null", invis:false, t1x:480, t1y:100, t2x:630, t2y:110, soft:true}; lvl.tiles.led1 = {tip:"led", invis:false, t1x:10, t1y:410, t2x:630, t2y:420, soft:false}; var lvl = ((_level0.levelBuffer.vs_level33 = new Object())); lvl.tiles = new Object(); lvl.lopte = new Object(); lvl.battle_mode = "tag"; lvl.levelTime = 60; lvl.granice = {xmin:10, xmax:630, ymin:10, ymax:420}; lvl.ispadajuItemi = {frekvencija:3, weapon_double:1, freeze:1, uspori_lopte:1, speed:1, dinamit:1, shield_plain:1}; lvl.igraci = {p1_x:270, p1_y:420, p1_weapon:1, p2_x:390, p2_y:420, p2_weapon:1}; lvl.lopte.normalna4 = {id:3, tip:"normalna", boja:"crvena", splitway:"normal", battleId:2, ghostBall:false, x:576, y:49, sx:-1, sy:1, metalna:false}; lvl.lopte.normalna3 = {id:3, tip:"normalna", boja:"crvena", splitway:"normal", battleId:1, ghostBall:false, x:65, y:49, sx:1, sy:1, metalna:false}; lvl.lopte.normalna2 = {id:3, tip:"normalna", boja:"crvena", splitway:"normal", battleId:3, ghostBall:false, x:576, y:259, sx:-1, sy:1, metalna:false}; lvl.lopte.normalna1 = {id:3, tip:"normalna", boja:"crvena", splitway:"normal", battleId:3, ghostBall:false, x:65, y:259, sx:1, sy:1, metalna:false}; lvl.tiles.ljestve3 = {tip:"ljestve", p1ok:1, p2ok:0, invis:false, t1x:600, t1y:210, t2x:620, t2y:420}; lvl.tiles.ljestve2 = {tip:"ljestve", p1ok:0, p2ok:1, invis:false, t1x:20, t1y:210, t2x:40, t2y:420}; lvl.tiles.zid1 = {tip:"zid", invis:false, t1x:10, t1y:210, t2x:630, t2y:220, soft:true}; var lvl = ((_level0.levelBuffer.vs_level34 = new Object())); lvl.tiles = new Object(); lvl.lopte = new Object(); lvl.battle_mode = "tag"; lvl.levelTime = 60; lvl.granice = {xmin:10, xmax:630, ymin:10, ymax:420}; lvl.ispadajuItemi = {frekvencija:3, weapon_double:1, freeze:1, uspori_lopte:1, speed:1, dinamit:1, shield_plain:1}; lvl.igraci = {p1_x:270, p1_y:210, p1_weapon:1, p2_x:390, p2_y:210, p2_weapon:1}; lvl.lopte.normalna4 = {id:3, tip:"normalna", boja:"crvena", splitway:"normal", battleId:1, ghostBall:false, x:65, y:259, sx:1, sy:1, metalna:false}; lvl.lopte.normalna3 = {id:3, tip:"normalna", boja:"crvena", splitway:"normal", battleId:3, ghostBall:false, x:576, y:49, sx:-1, sy:1, metalna:false}; lvl.lopte.normalna2 = {id:3, tip:"normalna", boja:"crvena", splitway:"normal", battleId:3, ghostBall:false, x:65, y:49, sx:1, sy:1, metalna:false}; lvl.lopte.normalna1 = {id:3, tip:"normalna", boja:"crvena", splitway:"normal", battleId:2, ghostBall:false, x:576, y:259, sx:-1, sy:1, metalna:false}; lvl.tiles.led5 = {tip:"led", invis:false, t1x:150, t1y:210, t2x:500, t2y:220, soft:true}; lvl.tiles.traka4 = {tip:"traka", brz:60, invis:false, t1x:10, t1y:210, t2x:150, t2y:220, soft:true}; lvl.tiles.traka3 = {tip:"traka", brz:-60, invis:false, t1x:500, t1y:210, t2x:630, t2y:220, soft:true}; lvl.tiles.ljestve2 = {tip:"ljestve", p1ok:1, p2ok:0, invis:false, t1x:600, t1y:210, t2x:620, t2y:420}; lvl.tiles.ljestve1 = {tip:"ljestve", p1ok:0, p2ok:1, invis:false, t1x:20, t1y:210, t2x:40, t2y:420}; var lvl = ((_level0.levelBuffer.vs_level35 = new Object())); lvl.tiles = new Object(); lvl.lopte = new Object(); lvl.battle_mode = "tag"; lvl.levelTime = 90; lvl.granice = {xmin:10, xmax:630, ymin:10, ymax:420}; lvl.ispadajuItemi = {frekvencija:3, weapon_double:1, freeze:1, uspori_lopte:1, speed:1, dinamit:1, shield_plain:1}; lvl.igraci = {p1_x:270, p1_y:420, p1_weapon:1, p2_x:390, p2_y:420, p2_weapon:1}; lvl.lopte.normalna2 = {id:2, tip:"normalna", boja:"crvena", splitway:"normal", battleId:0, ghostBall:false, x:28, y:312, sx:1, sy:1, metalna:true}; lvl.lopte.normalna1 = {id:2, tip:"normalna", boja:"crvena", splitway:"normal", battleId:0, ghostBall:false, x:613, y:312, sx:-1, sy:1, metalna:true}; lvl.lopte.kisobran4 = {id:3, tip:"kisobran", boja:"crvena", splitway:"normal", battleId:3, ghostBall:false, x:576, y:219, sx:-3, sy:3, rotacija:1}; lvl.lopte.kisobran3 = {id:3, tip:"kisobran", boja:"crvena", splitway:"normal", battleId:3, ghostBall:false, x:65, y:219, sx:3, sy:3, rotacija:-1}; lvl.lopte.kisobran2 = {id:3, tip:"kisobran", boja:"crvena", splitway:"normal", battleId:3, ghostBall:false, x:576, y:49, sx:-3, sy:3, rotacija:1}; lvl.lopte.kisobran1 = {id:3, tip:"kisobran", boja:"crvena", splitway:"normal", battleId:3, ghostBall:false, x:65, y:49, sx:3, sy:3, rotacija:-1}; var lvl = ((_level0.levelBuffer.vs_level36 = new Object())); lvl.tiles = new Object(); lvl.lopte = new Object(); lvl.battle_mode = "tag"; lvl.levelTime = 90; lvl.granice = {xmin:10, xmax:630, ymin:10, ymax:420}; lvl.ispadajuItemi = {frekvencija:3, weapon_double:1, freeze:1, uspori_lopte:1, speed:1, dinamit:1, shield_plain:1}; lvl.igraci = {p1_x:300, p1_y:420, p1_weapon:1, p2_x:360, p2_y:420, p2_weapon:1}; lvl.lopte.normalna4 = {id:1, tip:"normalna", boja:"crvena", splitway:"normal", battleId:0, ghostBall:false, x:22, y:306, sx:1, sy:1, metalna:true}; lvl.lopte.normalna3 = {id:1, tip:"normalna", boja:"crvena", splitway:"normal", battleId:0, ghostBall:false, x:607, y:306, sx:-1, sy:1, metalna:true}; lvl.lopte.normalna2 = {id:4, tip:"normalna", boja:"crvena", splitway:"normal", battleId:3, ghostBall:false, x:503, y:239, sx:-1, sy:1, metalna:false}; lvl.lopte.normalna1 = {id:4, tip:"normalna", boja:"crvena", splitway:"normal", battleId:3, ghostBall:false, x:125, y:239, sx:1, sy:1, metalna:false}; init_defaultSA_level = function (levl) { var _local4 = _root.levelBuffer.defaultLevel.odskok_lopti; var _local3 = {xmin:10, xmax:630, ymin:10, ymax:420}; levl.tiles = new Object(); levl.lopte = new Object(); levl.odskok_lopti = new Object(); levl.granice = new Object(); levl.granice = _local3; levl.odskok_lopti = new Object(); levl.odskok_lopti = _local4; levl.igraci = {p1_x:70, p1_y:420, p1_weapon:2, p2_x:120, p2_y:420, p2_weapon:2}; }; var lvl = ((_level0.levelBuffer.stayingalive2_level1 = new Object())); init_defaultSA_level(lvl); lvl.lopti_u_minuti = 8; lvl.moguce_lopte = [{tip:"normalna", boja:"crvena", minid:3, maxid:4, splitway:"normal"}]; var lvl = ((_level0.levelBuffer.stayingalive2_level2 = new Object())); init_defaultSA_level(lvl); lvl.lopti_u_minuti = 17; lvl.moguce_lopte = [{tip:"normalna", boja:"zuta", minid:2, maxid:3, splitway:"normal"}]; var lvl = ((_level0.levelBuffer.stayingalive2_level3 = new Object())); init_defaultSA_level(lvl); lvl.lopti_u_minuti = 26; lvl.moguce_lopte = [{tip:"normalna", boja:"zelena", minid:2, maxid:2, splitway:"normal"}, {tip:"kisobran", boja:"plava", minid:2, maxid:2, splitway:"normal"}]; var lvl = ((_level0.levelBuffer.stayingalive2_level4 = new Object())); init_defaultSA_level(lvl); lvl.lopti_u_minuti = 25; lvl.moguce_lopte = [{tip:"normalna", boja:"crvena", minid:2, maxid:3, splitway:"normal"}, {tip:"normalna", boja:"plava", minid:1, maxid:2, splitway:"normal"}, {tip:"normalna", boja:"zuta", minid:1, maxid:2, splitway:"normal"}, {tip:"normalna", boja:"zelena", minid:1, maxid:2, splitway:"normal"}]; var lvl = ((_level0.levelBuffer.stayingalive2_level5 = new Object())); init_defaultSA_level(lvl); lvl.lopti_u_minuti = 4; lvl.moguce_lopte = [{tip:"normalna", boja:"narandjasta", minid:5, maxid:5, splitway:"normal"}]; var lvl = ((_level0.levelBuffer.stayingalive2_level6 = new Object())); init_defaultSA_level(lvl); lvl.lopti_u_minuti = 22; lvl.moguce_lopte = [{tip:"kisobran", boja:"zuta", minid:3, maxid:3, splitway:"normal"}, {tip:"kisobran", boja:"plava", minid:3, maxid:3, splitway:"normal"}, {tip:"kisobran", boja:"zelena", minid:3, maxid:3, splitway:"normal"}]; var lvl = ((_level0.levelBuffer.stayingalive2_level7 = new Object())); init_defaultSA_level(lvl); lvl.lopti_u_minuti = 2; lvl.moguce_lopte = [{tip:"kontra", minid:3, maxid:5, splitway:"normal"}]; var lvl = ((_level0.levelBuffer.stayingalive2_level8 = new Object())); init_defaultSA_level(lvl); lvl.lopti_u_minuti = 15; lvl.moguce_lopte = [{tip:"kisobran", boja:"zuta", minid:2, maxid:3, splitway:"normal"}, {tip:"kisobran", boja:"crvena", minid:2, maxid:3, splitway:"normal"}, {tip:"normalna", boja:"plava", minid:3, maxid:4, splitway:"normal"}, {tip:"normalna", boja:"zelena", minid:3, maxid:4, splitway:"normal"}]; var lvl = ((_level0.levelBuffer.stayingalive2_level9 = new Object())); init_defaultSA_level(lvl); lvl.lopti_u_minuti = 14; lvl.moguce_lopte = [{tip:"normalna", boja:"ljubicasta", minid:3, maxid:3, splitway:"double"}, {tip:"normalna", boja:"plava", minid:3, maxid:3, splitway:"normal"}, {tip:"kontra", minid:2, maxid:2, splitway:"normal"}]; var lvl = ((_level0.levelBuffer.stayingalive2_level10 = new Object())); init_defaultSA_level(lvl); lvl.lopti_u_minuti = 8; lvl.moguce_lopte = [{tip:"normalna", boja:"roza", minid:4, maxid:4, splitway:"normal"}, {tip:"normalna", boja:"plavozelena", minid:4, maxid:4, splitway:"normal"}, {tip:"normalna", boja:"zelena", minid:4, maxid:4, splitway:"normal"}, {tip:"normalna", boja:"zuta", minid:4, maxid:4, splitway:"normal"}]; var lvl = ((_level0.levelBuffer.stayingalive2_level11 = new Object())); init_defaultSA_level(lvl); lvl.lopti_u_minuti = 17; lvl.moguce_lopte = [{tip:"normalna", metalna:true, boja:"roza", minid:2, maxid:2, splitway:"normal"}, {tip:"normalna", boja:"crvena", minid:3, maxid:3, splitway:"normal"}]; var lvl = ((_level0.levelBuffer.stayingalive2_level12 = new Object())); init_defaultSA_level(lvl); lvl.lopti_u_minuti = 35; lvl.moguce_lopte = [{tip:"normalna", boja:"ljubicasta", minid:1, maxid:2, splitway:"normal"}, {tip:"normalna", boja:"plava", minid:1, maxid:2, splitway:"normal"}, {tip:"normalna", boja:"zelena", minid:2, maxid:3, splitway:"normal"}, {tip:"normalna", boja:"crvena", minid:2, maxid:3, splitway:"normal"}]; var lvl = ((_level0.levelBuffer.stayingalive2_level13 = new Object())); init_defaultSA_level(lvl); lvl.lopti_u_minuti = 2; lvl.moguce_lopte = [{tip:"normalna", boja:"zuta", minid:4, maxid:4, splitway:"double"}]; var lvl = ((_level0.levelBuffer.stayingalive2_level14 = new Object())); init_defaultSA_level(lvl); lvl.lopti_u_minuti = 25; lvl.moguce_lopte = [{tip:"kontra", boja:"zuta", minid:2, maxid:2, splitway:"double"}, {tip:"normalna", boja:"crvena", minid:3, maxid:4, splitway:"normal"}, {tip:"normalna", metalna:true, boja:"crvena", minid:2, maxid:2, splitway:"normal"}]; var lvl = ((_level0.levelBuffer.stayingalive2_level15 = new Object())); init_defaultSA_level(lvl); lvl.lopti_u_minuti = 37; lvl.moguce_lopte = [{tip:"normalna", sx:0, boja:"zuta", minid:2, maxid:2, splitway:"normal"}]; var lvl = ((_level0.levelBuffer.stayingalive2_level16 = new Object())); init_defaultSA_level(lvl); lvl.lopti_u_minuti = 21; lvl.moguce_lopte = [{tip:"kisobran", boja:"plava", minid:3, maxid:3, splitway:"normal"}, {tip:"normalna", boja:"crvena", minid:3, maxid:3, splitway:"normal"}]; var lvl = ((_level0.levelBuffer.stayingalive2_level17 = new Object())); init_defaultSA_level(lvl); lvl.lopti_u_minuti = 60; lvl.moguce_lopte = [{tip:"kontra", boja:"zuta", minid:2, maxid:2, splitway:"normal"}]; var lvl = ((_level0.levelBuffer.stayingalive2_level18 = new Object())); init_defaultSA_level(lvl); lvl.lopti_u_minuti = 5; lvl.moguce_lopte = [{tip:"normalna", boja:"roza", minid:5, maxid:5, splitway:"normal"}]; var lvl = ((_level0.levelBuffer.stayingalive2_level19 = new Object())); init_defaultSA_level(lvl); lvl.lopti_u_minuti = 45; lvl.moguce_lopte = [{tip:"kisobran", boja:"zuta", minid:2, maxid:2, splitway:"normal"}, {tip:"kisobran", boja:"zelena", minid:2, maxid:2, splitway:"normal"}, {tip:"kisobran", boja:"crvena", minid:2, maxid:2, splitway:"normal"}, {tip:"kisobran", boja:"plavozelena", minid:2, maxid:2, splitway:"normal"}, {tip:"normalna", boja:"plavozelena", metalna:true, minid:2, maxid:2, splitway:"normal"}]; var lvl = ((_level0.levelBuffer.stayingalive2_level20 = new Object())); init_defaultSA_level(lvl); lvl.lopti_u_minuti = 24; lvl.moguce_lopte = [{tip:"kisobran", boja:"zuta", minid:3, maxid:3, splitway:"normal"}, {tip:"normalna", boja:"ljubicasta", minid:3, maxid:4, splitway:"normal"}, {tip:"normalna", boja:"plava", minid:1, maxid:3, splitway:"normal"}, {tip:"normalna", sx:0, boja:"roza", minid:2, maxid:2, splitway:"normal"}]; var lvl = ((_level0.levelBuffer.stayingalive2_level21 = new Object())); init_defaultSA_level(lvl); lvl.lopti_u_minuti = 19; lvl.moguce_lopte = [{tip:"normalna", sx:0, boja:"zuta", minid:3, maxid:4, splitway:"normal"}, {tip:"normalna", metalna:true, boja:"ljubicasta", minid:2, maxid:2, splitway:"normal"}]; var lvl = ((_level0.levelBuffer.stayingalive2_level22 = new Object())); init_defaultSA_level(lvl); lvl.lopti_u_minuti = 25; lvl.moguce_lopte = [{tip:"kontra", minid:3, maxid:3, splitway:"normal"}]; var lvl = ((_level0.levelBuffer.stayingalive2_level23 = new Object())); init_defaultSA_level(lvl); lvl.lopti_u_minuti = 25; lvl.moguce_lopte = [{tip:"normalna", boja:"zuta", minid:2, maxid:3, splitway:"normal"}, {tip:"normalna", boja:"zelena", minid:3, maxid:4, splitway:"normal"}, {tip:"normalna", boja:"crvena", minid:2, maxid:4, splitway:"normal"}, {tip:"normalna", boja:"plavozelena", minid:3, maxid:4, splitway:"normal"}, {tip:"normalna", sx:0, boja:"ljubicasta", minid:2, maxid:2, splitway:"normal"}]; var lvl = ((_level0.levelBuffer.stayingalive2_level24 = new Object())); init_defaultSA_level(lvl); lvl.lopti_u_minuti = 40; lvl.moguce_lopte = [{tip:"kisobran", boja:"plavozelena", minid:2, maxid:3, splitway:"normal"}, {tip:"normalna", sx:0, boja:"zelena", minid:2, maxid:2, splitway:"normal"}]; var lvl = ((_level0.levelBuffer.stayingalive2_level25 = new Object())); init_defaultSA_level(lvl); lvl.lopti_u_minuti = 6; lvl.moguce_lopte = [{tip:"normalna", sx:0, boja:"plava", minid:2, maxid:4, splitway:"double"}, {tip:"normalna", sx:0, boja:"crvena", minid:2, maxid:4, splitway:"double"}]; var lvl = ((_level0.levelBuffer.stayingalive2_level26 = new Object())); init_defaultSA_level(lvl); lvl.lopti_u_minuti = 23; lvl.moguce_lopte = [{tip:"normalna", boja:"crvena", minid:2, maxid:4, splitway:"normal"}, {tip:"normalna", boja:"zuta", minid:3, maxid:4, splitway:"normal"}, {tip:"normalna", boja:"narandjasta", minid:2, maxid:3, splitway:"double"}]; var lvl = ((_level0.levelBuffer.stayingalive2_level27 = new Object())); init_defaultSA_level(lvl); lvl.lopti_u_minuti = 28; lvl.moguce_lopte = [{tip:"kontra", minid:2, maxid:3, splitway:"normal"}, {tip:"normalna", boja:"plava", minid:3, maxid:4, splitway:"normal"}, {tip:"normalna", boja:"zelena", minid:2, maxid:4, splitway:"normal"}, {tip:"normalna", boja:"ljubicasta", minid:2, maxid:4, splitway:"normal"}]; var lvl = ((_level0.levelBuffer.stayingalive2_level28 = new Object())); init_defaultSA_level(lvl); lvl.lopti_u_minuti = 27; lvl.moguce_lopte = [{tip:"kisobran", boja:"narandjasta", minid:2, maxid:4, splitway:"normal"}, {tip:"kisobran", boja:"roza", minid:2, maxid:4, splitway:"normal"}, {tip:"normalna", boja:"crvena", minid:2, maxid:4, splitway:"normal"}, {tip:"normalna", boja:"zuta", minid:2, maxid:4, splitway:"normal"}]; var lvl = ((_level0.levelBuffer.stayingalive2_level29 = new Object())); init_defaultSA_level(lvl); lvl.lopti_u_minuti = 60; lvl.moguce_lopte = [{tip:"kisobran", boja:"crvena", minid:2, maxid:2, splitway:"normal"}, {tip:"kisobran", boja:"ljubicasta", minid:2, maxid:2, splitway:"normal"}, {tip:"kisobran", boja:"narandjasta", minid:2, maxid:2, splitway:"normal"}, {tip:"kisobran", boja:"plava", minid:2, maxid:2, splitway:"normal"}, {tip:"kisobran", boja:"plavozelena", minid:2, maxid:2, splitway:"normal"}, {tip:"kisobran", boja:"roza", minid:2, maxid:2, splitway:"normal"}, {tip:"kisobran", boja:"zelena", minid:2, maxid:2, splitway:"normal"}, {tip:"kisobran", boja:"zuta", minid:2, maxid:2, splitway:"normal"}]; var lvl = ((_level0.levelBuffer.stayingalive2_level30 = new Object())); init_defaultSA_level(lvl); lvl.lopti_u_minuti = 7; lvl.moguce_lopte = [{tip:"kontra", boja:"crvena", minid:3, maxid:4, splitway:"double"}, {tip:"normalna", boja:"roza", minid:3, maxid:4, splitway:"double"}]; var lvl = ((_level0.levelBuffer.stayingalive2_level31 = new Object())); init_defaultSA_level(lvl); lvl.lopti_u_minuti = 2; lvl.moguce_lopte = [{tip:"kisobran", boja:"zelena", minid:1, maxid:1, splitway:"normal"}]; _root.gotoAndStop("frame_kod");
Frame 34
function level() { this.creationTime = getTimer(); this.isLevel = _root.crntGame.trenutniLevel; this.availMods = new Array("single", "stayingalive1", "stayingalive2", "coop", "vs"); this.twopMods = new Array("coop", "vs", "stayingalive2"); this.battleMods = new Array("tag", "normal_vs", "cloned"); _root.pointsHistoryAddNew_game(); this.tiles = new Object(); this.tile_switches = new Object(); this.lopte = new Object(); this.ballTypes = new Array("normalna", "kisobran", "kontra"); this.ballSize = new Array(0, 12, 25, 45, 85, 125); this.ballColors = new Array("zuta", "zelena", "ljubicasta", "crvena", "plava", "narandjasta", "plavozelena", "roza"); this.ballColorTransforms = {zuta:{ra:0, ga:0, ba:0, aa:100, rb:210, gb:210, bb:2, ab:0}, zelena:{ra:0, ga:0, ba:0, aa:100, rb:0, gb:196, bb:38, ab:0}, ljubicasta:{ra:0, ga:0, ba:0, aa:100, rb:132, gb:0, bb:221, ab:0}, crvena:{ra:0, ga:0, ba:0, aa:100, rb:221, gb:0, bb:0, ab:0}, plava:{ra:0, ga:0, ba:0, aa:100, rb:44, gb:0, bb:221, ab:0}, narandjasta:{ra:0, ga:0, ba:0, aa:100, rb:221, gb:132, bb:0, ab:0}, plavozelena:{ra:0, ga:0, ba:0, aa:100, rb:0, gb:169, bb:186, ab:0}, roza:{ra:0, ga:0, ba:0, aa:100, rb:221, gb:0, bb:177, ab:0}}; this.ballSizeRadius = new Array(); this.ballSizeRadiusPow = new Array(); var _local3 = 1; while (_local3 <= 6) { this.ballSizeRadius[_local3] = this.ballSize[_local3] / 2; this.ballSizeRadiusPow[_local3] = Math.pow(this.ballSizeRadius[_local3], 2); _local3++; } this.defaultBodovi = {normalna:4, kisobran:5, kontra:6}; this.ballSensitivityFactor = new Array(0, 0, 8, 15, 30, 50); this.ballTickSize = new Array(0, 5, 10, 10, 10, 10); this.ball_kisobranKutevi = [0, 0.87, 0.79, 0.71, 0.61, 0.5]; this.ballMaxNum = 400; this.ball_startDepth = 3001; this.cellSize = new Array(0, 20, 30, 50, 90, 130); _local3 = 1; while (_local3 < this.cellSize.length) { this["ballCells" + _local3] = new Object(); _local3++; } this.aktivnihLopti_cloned = 0; this.aktivnihLopti = 0; this.aktivnih_lopti_boje = new Object(); _local3 = 0; while (_local3 < this.ballColors.length) { this.aktivnih_lopti_boje[this.ballColors[_local3]] = 0; this.aktivnih_lopti_boje[this.ballColors[_local3] + "_cloned"] = 0; _local3++; } this.players = new Object(); this.playerSize = {sir:30, vis:50}; this.playerHitSize = {sir:25, vis:45}; this.playerBallHitSize = {sir:15, vis:42}; this.playerTickSize = 1; this.playerSpeed = {bx:115, brzinaPoLojtrama:70, pocetnaBrzinaPadanja:550, grav:1200, slidePoLojtrama:350}; this.playerCells = new Object(); this.pucnji = new Object(); this.pucanjMaxNum = 50; this.pucanj_startDepth = 4001; this.pucanj_maskaOffset = 100; this.pucanj_CheckCollision = [0, "Single", "Single", "Laser", "Single"]; this.dropProbability = new Array(); this.spawnedItems = new Object(); this.item_startDepth = 2600; this.itemMaxNum = 200; this.bodItemi = ["bodovi1", "bodovi2", "bodovi3", "extra_life"]; this.knownItems = ["weapon_double", "weapon_single", "weapon_laser", "weapon_hook", "freeze", "vrijeme", "speed", "uspori_lopte", "dinamit", "zvijezda", "extra_life", "shield_plain", "shield_invincible", "bodovi1", "bodovi2", "bodovi3"]; this.playerDepth = 2800; this.tileDepth = {min:1001, max:2000, crnt:1001}; this.ljestveDepth = {min:2001, max:2500, crnt:1901}; var _local4 = _root.createEmptyMovieClip("render_buff", 500); _local4.createEmptyMovieClip("tileovi", 501); _local4.createEmptyMovieClip("itemi", 502); _local4.createEmptyMovieClip("pucnji", 503); _local4.createEmptyMovieClip("igraci", 504); _local4.createEmptyMovieClip("lopte", 505); _local3 = 0; while (_local3 <= this.ballMaxNum) { _local4.lopte.createEmptyMovieClip("lopta" + _local3, this.ballStartDepth + _local3); _local3++; } _local4.igraci.createEmptyMovieClip("igrac1", this.playerDepth + 1); _local4.igraci.createEmptyMovieClip("igrac2", this.playerDepth + 2); _local3 = 0; while (_local3 <= this.pucanjMaxNum) { _local4.pucnji.createEmptyMovieClip("pucanj" + _local3, this.pucanj_startDepth + _local3); _local3++; } _local3 = this.pucanj_maskaOffset; while (_local3 <= (this.pucanjMaxNum + this.pucanj_maskaOffset)) { _local4.pucnji.createEmptyMovieClip("maska" + _local3, (this.pucanj_startDepth + _local3) + this.pucanj_maskaOffset); _local3++; } _local3 = 0; while (_local3 <= this.itemMaxNum) { _local4.itemi.createEmptyMovieClip("item" + _local3, this.item_startDepth + _local3); _local3++; } this.createLevelRenderer(); } _root.value_in_array = function (arr, srch) { for (var _local3 in arr) { if (arr[_local3] == srch) { return(true); } } return(false); }; _root.index_in_array = function (arr, needle) { for (var _local3 in arr) { if (_local3 == needle) { return(true); } } return(false); }; _root.objectHasValue = function (obj) { for (var _local2 in obj) { return(true); } return(false); }; _root.randRange = function (min, max) { var _local1 = Math.round(Math.random() * (max - min)) + min; return(_local1); }; _root.returnDepth = function (obj) { if ((obj != "tile") && (obj != "ljestve")) { TRE(this, "DEBUG: Unknown zahtjev za returnDepth: " + obj); return(false); } _root.crntLvl[obj + "Depth"].crnt++; if (_root.crntLvl[obj + "Depth"].crnt == _root.crntLvl[obj + "Depth"].max) { _root.crntLvl[obj + "Depth"].crnt = _root.crntLvl[obj + "Depth"].min; trace("DEBUG: dosegao sam maximum depth Tileova. Funkcija _level0.returnDepth, obj:" + obj); } return((_root.crntLvl[obj + "Depth"].crnt - _root.crntLvl[obj + "Depth"].min) + 1); }; if (AppInfo.DEBUG_MODE == true) { _root.doTrace = true; _root.traceLevel = -1; _root.traceStacker = false; _root.traceAllFunctions = false; _root.traceFamerate = true; _root.traceType = "HTML"; _root.ukljuciProof = true; } else { _root.doTrace = false; _root.traceLevel = -1; _root.traceStacker = false; _root.traceAllFunctions = false; _root.traceFamerate = false; _root.traceType = "HTML"; _root.ukljuciProof = false; } if (_root.doTrace == false) { _global.TRE = null; } else { _global.TRE = function (calee, msg, lvl) { if ((lvl == 999) && (_root.traceStacker == false)) { return(true); } if ((lvl == 888) && (_root.traceAllFunctions == false)) { return(true); } if (((lvl == undefined) || (lvl <= _root.traceLevel)) || (_root.traceLevel == -1)) { if (lvl == undefined) { lvl = "x"; } var _local7 = new Date(); var _local8 = String(_local7.getHours()); if (_local8.length == 1) { _local8 = "0" + _local8; } var _local5 = String(_local7.getMinutes()); if (_local5.length == 1) { _local5 = "0" + _local5; } var _local6 = String(_local7.getSeconds()); if (_local6.length == 1) { _local6 = "0" + _local6; } var _local3 = String(_local7.getMilliseconds()); if (_local3.length == 2) { _local3 = "0" + _local3; } if (_local3.length == 1) { _local3 = "00" + _local3; } var _local4 = (((_local5 + ":") + _local6) + ":") + _local3; if (_root.traceFamerate == true) { _local4 = _local4 + ((" [frmrt: " + _root.countFramerate.framerate) + "]"); } if (_root.traceType == "HTML") { if ((lvl == "x") || (lvl <= 1)) { var _local9 = "#FF0000"; } else if (lvl <= 6) { var _local9 = "#CC3300"; } else if (lvl <= 10) { var _local9 = "#996600"; } else if (lvl <= 20) { var _local9 = "#009900"; } else if (lvl == 44) { var _local9 = "#A29100"; } else if (lvl == 45) { var _local9 = "#67477C"; } else if (lvl == 55) { var _local9 = "#9900CC"; } else if (lvl == 60) { var _local9 = "#DD00B1"; } else if (lvl == 999) { var _local9 = "#9933FF"; } else if (lvl == 888) { var _local9 = "#FF00FF"; } if (MenuClass.igramOnline()) { trace(((((((((("<FONT COLOR='" + _local9) + "'><br>") + _local4) + " [") + lvl) + "] |") + calee) + "| <b>") + msg) + "</b></FONT>"); } else { TREJS.VIAZINC(((((((((("<FONT COLOR='" + _local9) + "'><br>") + _local4) + " [") + lvl) + "] |") + calee) + "| <b>") + msg) + "</b></FONT>"); } } else { trace(((((((_local4 + " [") + lvl) + "] ") + " |") + calee) + "|") + msg); } } }; } _root.startHTMLTracer = function () { trace("<meta http-equiv='Content-Type' content='text/html; charset=utf-8'>"); trace("<title>Flash trace</title>"); trace("<body bgcolor='#F0F0F0'>"); }; if (_root.traceAllFunctions == true) { _root.traceType = "text"; } else if (_root.traceType == "HTML") { _root.startHTMLTracer(); } if (_root.traceFamerate == true) { var cnt = _root.createEmptyMovieClip("countFramerate", 6); cnt.sad = getTimer() + 1000; cnt.smpls = 0; cnt.framerate = "NA"; cnt.averageRate = new Array(); cnt.onEnterFrame = function () { this.smpls++; if (this.sad <= getTimer()) { this.framerate = this.smpls; this.smpls = 0; this.sad = getTimer() + 1000; this.averageRate.push(this.framerate); } }; } if (_root.ukljuciProof == true) { _global.ASProf = {}; ASProf.init = function () { this._newid = -1; this._totalTime = 0; this._methods = {}; this._methodsArr = new this.Array(); this._segmentIDs = {}; this._openSamples = new this.Array(); }; ASProf.begin = function (s) { if (s == null) { return(false); } if (!this._segmentIDs[s]) { this._segmentIDs[s] = this._addMethod(s); } this._begin(this._segmentIDs[s]); return(true); }; ASProf.end = function () { var _local2 = this._openSamples.pop(); var _local3 = getTimer() - _local2.startTime; _local2.method.totalTime = _local2.method.totalTime + _local3; _local2.method.selfTime = _local2.method.selfTime + _local3; if (_local2._parent) { _local2._parent.method.selfTime = _local2._parent.method.selfTime - _local3; } else { ASProf._totalTime = ASProf._totalTime + _local3; } }; ASProf.profile = function (s) { var f = eval (s); if (!f) { return(false); } var id = this._addMethod(s); Set(s, function () { ASProf._begin(id); var _local3 = f.apply(this, arguments); ASProf.end(); return(_local3); }); ASSetPropFlags(f, null, 0, 1); for (var i in f) { Set((s + ".") + i, f[i]); } return(true); }; ASProf.profileObject = function (s) { var o = eval (s); if (!o) { return(false); } ASSetPropFlags(o, null, 0, 5); for (var i in o) { if (typeof(o[i]) == "function") { this.profile((s + ".") + i); } } }; ASProf.getFlatGraph = function (order) { if (order == null) { order = "selfTime,calls,name"; } var _local2 = "Flat profile:\n\nEach sample counts as 0.001 seconds.\n % cumulative self self total\n time seconds seconds calls ms/call ms/call name\n"; var _local5 = 0; this._methodsArr.sortMultiple(order); var _local6 = this._methodsArr.length; while (_local6-- , _local6 > -1) { var _local3 = this._methodsArr[_local6]; if (!_local3.calls) { } else { _local2 = _local2 + this._formatNumber((_local3.selfTime ? ((100 * _local3.selfTime) / this._totalTime) : 0), 3, 6); var _local4 = _local3.selfTime / 1000; _local5 = _local5 + _local4; _local2 = _local2 + this._formatNumber(_local5, 3, 10); _local2 = _local2 + this._formatNumber(_local4, 3, 9); _local2 = _local2 + this._formatNumber(_local3.calls, 0, 9); _local2 = _local2 + this._formatNumber(_local3.selfTime / _local3.calls, 3, 9); _local2 = _local2 + this._formatNumber(_local3.totalTime / _local3.calls, 3, 9); _local2 = _local2 + ((" " + _local3.name) + newline); } } return(_local2); }; ASProf._addMethod = function (s) { var _local2 = ++this._newid; this._methods[_local2] = new this.Method(s); this._methodsArr.push(this._methods[_local2]); return(_local2); }; ASProf._begin = function (id) { var _local2 = this._methods[id]; var _local3 = new this.Sample(_local2); _local2.calls++; _local3._parent = this._openSamples[this._openSamples.length - 1]; this._openSamples.push(_local3); }; ASProf._formatNumber = function (n, d, p) { var _local1 = new ASProf.String(n); var _local4 = _local1.indexOf("."); if (_local4 > -1) { _local1 = _local1.slice(0, (_local4 + d) + 1); } var _local2 = _local1.length; while ((_local2++) < p) { _local1 = " " + _local1; } return(_local1); }; ASProf.Array = ASconstructor(252, 0); ASSetNative(ASProf.Array.prototype, 252, "push,pop,concat,shift,unshift,slice,join,splice,toString,sort,reverse,sortOn", 1); ASProf.Array.prototype.sortMultiple = function (l) { var cmp = function (a, b, l) { var _local1 = ASProf.Array.prototype.shift.apply(l); var _local2 = a[_local1]; var _local3 = b[_local1]; return(((_local2 < _local3) ? -1 : (((_local2 > _local3) ? 1 : ((l.length ? (cmp(a, b, l)) : 0)))))); }; this.sort(function (a, b) { return(cmp(a, b, ASProf.String.prototype.split.call(l, ","))); }); }; ASSetPropFlags(ASProf.Array.prototype, null, 3, 7); ASProf.String = ASconstructor(251, 0); ASSetNative(ASProf.String.prototype, 251, "valueOf,toString,toUpperCase,toLowerCase,charAt,charCodeAt,concat,indexOf,lastIndexOf,slice,subsring,split,substr,fromCharCode", 1); ASSetPropFlags(ASProf.String.prototype, null, 3, 7); ASProf.Method = function (s) { this.name = s; this.calls = 0; this.selfTime = 0; this.totalTime = 0; }; ASProf.Sample = function (m) { this.method = m; this._parent = null; this.startTime = getTimer(); }; ASSetPropFlags(ASProf, null, 7); ASSetPropFlags(_global, "ASProf", 7); ASProf.init(); _root.keyListener = new Object(); _root.keyListener.onKeyDown = function () { if (Key.getCode() == 35) { _root.crntLvl.clearCurrentLevel(); TRE(this, "PROOFING NOW.."); var _local8 = 0; var _local5 = 0; while (_local5 < _root.countFramerate.averageRate.length) { _local8 = _local8 + _root.countFramerate.averageRate[_local5]; _local5++; } TRE(this, "AVERAGE FRAMERATE WAS: " + (_local8 / (_root.countFramerate.averageRate.length + 1))); var _local6 = ASProf.getFlatGraph(); var _local3 = ""; _local3 = _local3 + "<table border='1' cellpadding='1' cellspacing='1' style='border-collapse: collapse' bordercolor='#111111' width='70%' id='AutoNumber1'>"; _local3 = _local3 + "\n<tr>"; _local3 = _local3 + "\n <td width='10%' colspan='7' align='center'>"; var _local4 = 1; ignorewhites = false; var _local9 = true; var _local7 = true; _local5 = 0; while (_local5 < _local6.length) { if (_local6.charAt(_local5) == newline) { _local4++; if (_local4 == 5) { } else if (_local4 == 4) { _local3 = _local3 + "<tr><td width='10%' align='center'>%<p>time</td><td width='10%' align='center'>cumulative<p>seconds</td><td width='10%' align='center'>self<p>seconds</td><td width='10%' align='center'>calls</td><td width='10%' align='center'>self<p>ms/call</td><td width='10%' align='center'>total<p>ms/call</td><td width='10%' align='center'>name</td></tr>"; } else { if (_local7) { _local3 = _local3 + "</td>"; } if (_local9) { _local3 = _local3 + "\n</tr>"; } if (_local4 < 4) { _local3 = _local3 + "\n<tr>\n <td width='70%' colspan='7' align='center'>"; } else { _local3 = _local3 + "\n<tr>\n <td width='10%' align='right'>"; } _local7 = true; _local9 = true; ignorewhites = true; } } else if ((((_local4 >= 4) && (_local6.charAt(_local5) == " ")) && (_local4 != 4)) && (_local4 != 5)) { if (ignorewhites == false) { if (_local7) { _local3 = _local3 + "</td>"; } _local3 = _local3 + "\n <td width='10%' align='right'>"; _local7 = true; ignorewhites = true; } } else if ((_local4 != 4) && (_local4 != 5)) { _local3 = _local3 + _local6.charAt(_local5); ignorewhites = false; } _local5++; } _local3 = _local3 + "</tr></table>"; trace(_local3); Key.removeListener(this); } }; Key.addListener(_root.keyListener); } else { _global.ASProf = function () { }; _global.ASProf.end = function () { }; _global.ASProf.begin = function () { }; } _root.attached = 10000; _root.disableAnimations = false; _root.nacrtajTocku = function (tx, ty) { _root.attached++; var toc = _root.createEmptyMovieClip("tocka" + _root.attached, _root.attached); TRE(this, (("Crtam debug tocku na X:" + tx) + ", Y:") + ty, 99); var offset = 10; with (toc) { beginFill(255, 100); lineStyle(1, 16711935, 100); moveTo(tx - offset, ty - offset); lineTo(tx + offset, ty - offset); lineTo(tx + offset, ty + offset); lineTo(tx - offset, ty + offset); lineTo(tx - offset, ty - offset); endFill(); } }; _root.attached_kvadrat = 150000 /* 0x0249F0 */; _root.nacrtajKvadrat = function (t1x, t1y, t2x, t2y, lvl) { var toc = _root.createEmptyMovieClip("tocka" + (_root.attached_kvadrat + lvl), _root.attached_kvadrat + lvl); TRE(this, (((((("Crtam kvadrat na X1:" + t1x) + ", Y1:") + t1y) + ", X2:") + t2x) + ", Y2:") + t2y, 99); with (toc) { beginFill(16711935, 50); lineStyle(1, 255, 50); moveTo(t1x, t1y); lineTo(t2x, t1y); lineTo(t2x, t2y); lineTo(t1x, t2y); lineTo(t1x, t1y); endFill(); } }; _root.attached_crta = 200000 /* 0x030D40 */; _root.nacrtajCrtu = function (t1x, t1y, t2x, t2y, unique_ime) { _root[unique_ime].removeMovieClip(); _root.attached_crta++; var toc = _root.createEmptyMovieClip(unique_ime, _root.attached_crta); with (toc) { beginFill(16711935, 70); lineStyle(1, 255, 70); moveTo(t1x, t1y); lineTo(t2x, t2y); endFill(); } }; _root.ocrtajGrid = function () { var _local6 = _root.debugGridVel; if ((_local6 < 6) and (_local6 > 0)) { var _local5 = _root.createEmptyMovieClip("ocrtajGridM", 3); var _local2 = _root.crntLvl.cellSize[_local6]; var _local4 = Math.floor(_root.crntLvl.xmin / _local2); while (_local4 <= Math.floor(_root.crntLvl.xmax / _local2)) { var _local3 = Math.floor(_root.crntLvl.ymin / _local2); while (_local3 <= Math.floor(_root.crntLvl.ymax / _local2)) { _local5.nacrtajGrid(_local4 * _local2, _local3 * _local2, (_local4 + 1) * _local2, (_local3 + 1) * _local2); _local3++; } _local4++; } } }; _root.ocrtajGridIspunjen = function () { var _local8 = _root.debugCelija; var _local6 = _root.debugGridVel; if ((_local6 < 6) and (_local6 > 0)) { var _local7 = _root.ocrtajGridM; var _local2 = _root.crntLvl.cellSize[_local6]; var _local4 = Math.floor(_root.crntLvl.xmin / _local2) - 1; while (_local4 <= (Math.floor(_root.crntLvl.xmax / _local2) + 1)) { var _local3 = Math.floor(_root.crntLvl.ymin / _local2) - 1; while (_local3 <= (Math.floor(_root.crntLvl.ymax / _local2) + 1)) { var _local5 = false; if (!_root.crntLvl["ballCells" + _local6][(("cell" + _local4) + "_") + _local3]) { _local5 = true; } if (_local5 != true) { _local7.nacrtajGrid(_local4 * _local2, _local3 * _local2, (_local4 + 1) * _local2, (_local3 + 1) * _local2); } _local3++; } _local4++; } } }; _root.ocrtajPlayerGridIspunjen = function () { var _local6 = _root.debugGridVel; cw = _root.crntLvl.playerSize.sir; ch = _root.crntLvl.playerSize.vis; var _local5 = _root.createEmptyMovieClip("ocrtajGridM", 3); var _local3 = Math.floor(_root.crntLvl.xmin / cw) - 1; while (_local3 <= (Math.floor(_root.crntLvl.xmax / cw) + 1)) { var _local2 = Math.floor(_root.crntLvl.ymin / ch) - 1; while (_local2 <= (Math.floor(_root.crntLvl.ymax / ch) + 1)) { var _local4 = false; if (!_root.crntLvl.playerCells[(("cell" + _local3) + "_") + _local2]) { _local4 = true; } if (_local4 != true) { _local5.nacrtajGrid(_local3 * cw, _local2 * ch, (_local3 + 1) * cw, (_local2 + 1) * ch); } _local2++; } _local3++; } }; MovieClip.prototype.nacrtajGrid = function (x1, y1, x2, y2, obj) { with (this) { beginFill(255, 15); lineStyle(0, 16711935, 100); moveTo(x1, y1); lineTo(x2, y1); lineTo(x2, y2); lineTo(x1, y2); lineTo(x1, y1); endFill(); } }; MovieClip.prototype.createGameObject = function (mod, startLevel) { if (mod != "editor") { MenuKeyboard.enableKeyboardMenu(false); } delete _root.crntGame; _root.crntGame = new Object(); _root.crntGame.bodovi = {p1:0, p2:0, coop:0, vs1:0, vs2:0}; _root.crntGame.zivoti = {p1:4, p2:4, coop:4, sa_staze:{}}; _root.crntGame.preciznost = {p1:0, p2:0, p1_hits:0, p2_hits:0}; _root.crntGame.mod = mod; if (mod == "vs") { _root.crntGame.vs_score = {p1:0, p2:0}; } if (startLevel != undefined) { _root.crntGame.trenutniLevel = startLevel; _root.crntGame.sljedeciLevel = startLevel + 1; } else { _root.crntGame.trenutniLevel = 1; _root.crntGame.sljedeciLevel = 2; } this.pointsHistoryCreateObject_game(); _root.crntGame.ukupniBrojLevela = 0; var _local3 = 1; while (_local3 <= 500) { if (_root.levelBuffer[(mod + "_level") + _local3] == undefined) { _root.crntGame.ukupniBrojLevela = _local3 - 1; break; } _local3++; } if (_root.crntGame.ukupniBrojLevela == 0) { TRE(this, "DEBUG: nemam levela za ovaj mod: " + mod); } else { TRE(this, (("Pronadeno levela za ovaj mod [" + mod) + "]: ") + _root.crntGame.ukupniBrojLevela, 10); } _root.attachMovie("ingame_pozadina", "ingame_pozadina", 301); var _local6 = _root.attachMovie("pozadine_single", "pozadina", 401); _local6._x = 10; _local6._y = 10; var _local7 = _root.attachMovie("interface_single", "ingame_interface", 5300); _local7.gotoAndStop(mod); if (mod != "editor") { this.createMouseHider(); } if (mod != "editor") { if ((mod == "stayingalive1") || (mod == "stayingalive2")) { _root.ingame_interface.stackerDo = this.ingameInterface_SA_game; } else { _root.ingame_interface.stackerDo = this.ingameInterface_game; } } if (MenuClass.igramOnline() && (mod != "editor")) { var _local5 = new LoadVars(); _local5.unique_id = MyCookie.getCookie(MyCookie.UNIQUE_ID); _local5.play_mode = mod; _local5.sendAndLoad(AppInfo.countGameUrl(), _local5); } _root.gotoAndStop("frame_igra"); }; MovieClip.prototype.createMouseHider = function () { var _local4 = _root.createEmptyMovieClip("mouseHider", 300); var _local3 = new Object(); _local3.onMouseMove = function () { Mouse.show(); _root.mouseHider.startHiding = getTimer() + 2000; _root.mouseHider.onEnterFrame = function () { if (getTimer() > this.startHiding) { Mouse.hide(); this.onEnterFrame = null; } }; }; Mouse.addListener(_local3); Mouse.hide(); }; MovieClip.prototype.removeMouseHider = function () { Mouse.removeListener(mouseListener); Mouse.show(); _root.mouseHider.removeMovieClip(); }; MovieClip.prototype.startNewGame = function () { _root.crntLvl = new level(); if ((_root.crntGame.mod == "stayingalive1") || (_root.crntGame.mod == "stayingalive2")) { _root.crntLvl.buildLevel_SA(); } else { _root.crntLvl.buildLevel(); } }; MovieClip.prototype.finishGame = function (zavrsio) { var _local6 = _root.crntGame.mod; if (_local6 != "vs") { switch (_local6) { case "single" : var _local4 = OnlineScores.PLAY_MODE_SINGLE; var _local7 = MyCookie.OFFLINE_SCORES_SINGLE; var _local5 = _root.crntGame.bodovi.p1; break; case "stayingalive1" : _local4 = OnlineScores.PLAY_MODE_STAYING1; _local7 = MyCookie.OFFLINE_SCORES_STAYIN1; _local5 = _root.crntGame.bodovi.p1; break; case "stayingalive2" : _local4 = OnlineScores.PLAY_MODE_STAYING2; _local7 = MyCookie.OFFLINE_SCORES_STAYIN2; _local5 = _root.crntGame.bodovi.coop; break; case "coop" : _local4 = OnlineScores.PLAY_MODE_COOP; _local7 = MyCookie.OFFLINE_SCORES_COOP; _local5 = _root.crntGame.bodovi.coop; break; default : TRE(this, "DEBUG nepoznat mod [finishGame] : " + _local6); } if (_root.crntGame.trenutniLevel > MyCookie.getCookie(MyCookie.SCORES, MyCookie["MAX_LEVEL_" + _local4])) { MyCookie.setCookie(MyCookie.SCORES, MyCookie["MAX_LEVEL_" + _local4], _root.crntGame.trenutniLevel); } if (MenuClass.igramOnline() && (AppInfo.KORISTIM_SERVER)) { if (_local5 > OnlineScores.getBestScore(_local4)) { OnlineScores.setBestScore(_local4, _local5, _root.crntGame.trenutniLevel); } } else if (MenuClass.igramOnline() == false) { OfflineScore.saveScoreIfHighEnough(_local7, _local5, _root.crntGame.trenutniLevel); } } if (_local6 == "single") { if (zavrsio == true) { TRE(this, ("finishGame -> kraj igre - zavr\u0161io sve nivoe [" + _local6) + "]", 9); } else { TRE(this, ("finishGame -> kraj igre - popu\u0161io sve \u017Eivote ili pritisnuo quit [" + _local6) + "]", 9); } } _root.crntLvl.clearCurrentLevel(); removeMovieClip(_root.ingame_pozadina); removeMovieClip(_root.ingame_interface); removeMovieClip(_root.pozadina); _root.removeMouseHider(); if ((MenuClass.igramOnline() && (getTimer() > (_root.gameOverAdTimer + ((AppInfo.GAME_OVER_AD_PAUSE * 60) * 1000)))) && (AppInfo.SHOW_ADS == true)) { _root.gameOverAdTimer = getTimer(); } else { _root.ingame_interface.bodovi_total.bodovi.text = _root.crntGame.bodovi.vs1; stopAllSounds(); score = _root.crntGame.bodovi.p1; _root.CurrentScore = _root.crntGame.bodovi.p1; _global.ipbSend(_root.CurrentScore); _root._visible = false; _root.enabled = false; stop(); } }; MovieClip.prototype.pointsHistoryCreateObject_game = function () { _root.crntGame.pointsHistory = new Object(); _root.crntGame.pointsHistory.stavka_br = 0; _root.crntGame.pointsHistory.brojZapocetihNivoa = 0; _root.crntGame.pointsHistory.brojIzgubljenihZivota = 0; _root.crntGame.pointsHistory.brojBonusZivota = 0; _root.crntGame.pointsHistory.trenPoceo = getTimer(); _root.crntGame.pointsHistory.mod = _root.crntGame.mod; }; MovieClip.prototype.pointsHistoryAddNew_game = function () { _root.crntGame.pointsHistory.stavka_br++; _root.crntGame.pointsHistoryContainer = (_root.crntGame.pointsHistory["stavka" + _root.crntGame.pointsHistory.stavka_br] = new Object()); _root.crntGame.pointsHistoryContainer.item_br = 0; _root.pointsHistoryaddToList_game("lvl_start", _root.crntLvl.isLevel); _root.crntGame.pointsHistory.brojZapocetihNivoa++; }; MovieClip.prototype.pointsHistoryaddToList_game = function (itm, dodatak) { if (dodatak == undefined) { dodatak = "[nema dodatka]"; } TRE("[pointsHistoryaddToList]", ((" item: " + itm) + ", dodatak: ") + dodatak, 60); _root.crntGame.pointsHistoryContainer.item_br++; if (dodatak == undefined) { _root.crntGame.pointsHistoryContainer["item" + _root.crntGame.pointsHistoryContainer.item_br] = {vri:_root.rt.o, dog:itm}; } else { _root.crntGame.pointsHistoryContainer["item" + _root.crntGame.pointsHistoryContainer.item_br] = {vri:_root.rt.o, dog:itm, dod:dodatak}; } }; MovieClip.prototype.ispisiPointsHistory_trace = function () { var _local3 = _root.crntGame.pointsHistory; for (var _local5 in _local3) { if (typeof(_local3[_local5]) == "object") { hist_stav = _local3[_local5]; TRE(this, "&nbsp&nbsp--| " + _local5); for (var _local4 in hist_stav) { if (typeof(hist_stav[_local4]) == "object") { hist_itm = hist_stav[_local4]; TRE(this, "&nbsp&nbsp&nbsp&nbsp&nbsp--| " + _local4); for (subitm in hist_itm) { TRE(this, (("&nbsp&nbsp&nbsp&nbsp&nbsp&nbsp&nbsp&nbsp---|" + subitm) + " = ") + hist_itm[subitm]); } } else { TRE(this, (("&nbsp&nbsp&nbsp&nbsp*" + _local4) + " = ") + _root.crntGame.pointsHistory[_local5][_local4]); } } } else { TRE(this, (("&nbsp&nbsp-" + _local5) + " = ") + _local3[_local5]); } } }; MovieClip.prototype.ingameInterface_game = function () { this.timeLeft = this.timeLeft - _root.rt.f; var _local4 = this.timeLeft / this.start_time; var _local3 = (this.start_x + this.max_x) - (this.max_x * _local4); this.timebar.bar._x = _local3; if (this.timeLeft <= 0) { this.stackerDo = this.ingameOutOfTime_game; this.attachMovie("ingame_outOfTime", "outofTime", 5401); this.outofTime._x = ((_root.crntLvl.xmax - _root.crntLvl.xmin) / 2) + _root.crntLvl.xmin; this.outofTime._y = ((_root.crntLvl.ymax - _root.crntLvl.ymin) / 2) + _root.crntLvl.ymin; this.outofTime.ani_startTime = getTimer(); var _local5 = new MySound("vrijeme_isteklo", this.outofTime); _root.rt.outOfTime(); } }; MovieClip.prototype.ingameOutOfTime_game = function () { var _local3 = Math.round((_root.rt.o - this.outofTime.ani_startTime) * 0.03) + 1; this.outofTime.gotoAndStop(_local3); if (_local3 >= this.outofTime._totalframes) { removeMovieClip(this.outofTime); this.stackerDo = this.ingameInterface_game; this.died_player("vrijeme", 1); } }; MovieClip.prototype.ingameInterface_SA_game = function () { for (var _local4 in _root.crntLvl.lopte) { if (Math.round(_root.crntLvl.lopte[_local4]._alpha) == 60) { var _local3 = true; } else { var _local3 = false; } break; } if (!_local3) { this.thisLevelTime = this.thisLevelTime + _root.rt.f; } var _local5 = Math.round((this.thisLevelTime / this.defaultLevelTime) * _root.ingame_interface.stayalive_bar._totalframes); _root.ingame_interface.stayalive_bar.gotoAndStop(_local5); if (this.thisLevelTime > this.defaultLevelTime) { this.thisLevelTime = 0; _root.crntGame.trenutniLevel++; _root.ingame_interface.interface_level.level_broj.text = _root.crntGame.trenutniLevel; if (_root.crntGame.trenutniLevel > _root.crntGame.ukupniBrojLevela) { this.stackerDo = null; _root.crntLvl.lvl_hasFinishedTheGame(); } else { if ((_root.crntGame.trenutniLevel % 2) == 0) { this.spawnItem_SA("shield_plain"); } if ((_root.crntGame.trenutniLevel % 5) == 0) { this.spawnItem_SA("shield_invincible"); } if ((_root.crntGame.trenutniLevel % 10) == 0) { this.spawnItem_SA("extra_life", 1); } for (var _local4 in _root.crntLvl.lopte) { if (_root.crntLvl.lopte[_local4].metalna == true) { _root.crntLvl.lopte[_local4].unistiLoptu("funkcija-bounce_vanjska"); } } _root.pozadina.gotoAndStop(_root.crntGame.trenutniLevel); _root.crntLvl.initLevel_SA(); } } else if (_root.crntLvl.ispadajuLopte[Math.round(this.thisLevelTime)] != null) { _root.crntLvl.loptaInit_vanjska(_root.crntLvl.ispadajuLopte[Math.round(this.thisLevelTime)]); _root.crntLvl.ispadajuLopte[Math.round(this.thisLevelTime)] = null; } }; MovieClip.prototype.spawnItem_SA = function (item, num) { if (num == undefined) { num = 0; for (var _local7 in _root.crntLvl.players) { num++; } } if (num == 1) { this.spawnItem_item(item, 330 + _root.randRange(-10, 10), 20); } else if (num == 2) { var _local5 = [0, 30, 610]; var _local3 = 0; for (var _local7 in _root.crntLvl.players) { _local3++; this.spawnItem_item(item, _local5[_local3] + _root.randRange(-10, 10), 20); } } else { TRE(this, ((("DEBUG spawnItem_SA, kolko itema?:" + num) + "[") + item) + "]"); } }; level.prototype.buildLevel = function () { var _local9 = _root.crntGame.mod; if (_root.value_in_array(this.battleMods, _root.levelBuffer[(_local9 + "_level") + this.isLevel].battle_mode)) { this.battle_mode = _root.levelBuffer[(_local9 + "_level") + this.isLevel].battle_mode; var _local12 = {cloned:Msg.INGAME_VS_TYPE_CLONED, tag:Msg.INGAME_VS_TYPE_TAG, normal_vs:Msg.INGAME_VS_TYPE_NORMAL_VS}; _root.ingame_interface.vs_mode.text = Msg.getMsg(_local12[this.battle_mode], _root.ingame_interface.vs_mode, MyStyles.INGAME_TITLE); } else { this.battle_mode = false; } _root.crntGame.preciznost.p1 = 0; _root.crntGame.preciznost.p2 = 0; _root.crntGame.preciznost.p1_hits = 0; _root.crntGame.preciznost.p2_hits = 0; this.xmin = _root.levelBuffer[(_local9 + "_level") + this.isLevel].granice.xmin; this.xmax = _root.levelBuffer[(_local9 + "_level") + this.isLevel].granice.xmax; this.ymin = _root.levelBuffer[(_local9 + "_level") + this.isLevel].granice.ymin; this.ymax = _root.levelBuffer[(_local9 + "_level") + this.isLevel].granice.ymax; var _local3 = _root.levelBuffer[(_local9 + "_level") + this.isLevel].tiles; _local3.granica_u = {tip:"granica_u", t1x:this.xmin - 10, t1y:this.ymin - 10, t2x:this.xmax + 10, t2y:this.ymin}; _local3.granica_d = {tip:"granica_d", t1x:this.xmin - 10, t1y:this.ymax, t2x:this.xmax + 10, t2y:this.ymax + 10}; _local3.granica_l = {tip:"granica_l", t1x:this.xmin - 10, t1y:this.ymin, t2x:this.xmin, t2y:this.ymax}; _local3.granica_r = {tip:"granica_r", t1x:this.xmax, t1y:this.ymin, t2x:this.xmax + 10, t2y:this.ymax}; _local3 = _root.levelBuffer[(_local9 + "_level") + this.isLevel].odskok_lopti; if ((((_local3 != undefined) && (_local3.normalna == undefined)) && (_local3.kontra == undefined)) && (_local3.kisobran == undefined)) { TRE(this, ("DEBUG: definirao sam objekt odskok lopti ali u njemu nema informacije (lvl:" + this.isLevel) + ")"); } else if (_local3 == undefined) { _local3 = _root.levelBuffer.defaultLevel.odskok_lopti; } else { TRE(this, ((("Ovaj level ima definiran objekt odskoka lopti (" + _local9) + "_level") + this.isLevel) + ")", 11); if (_local3.normalna == undefined) { _local3.normalna = _root.levelBuffer.defaultLevel.odskok_lopti.normalna; } if (_local3.kontra == undefined) { _local3.kontra = _root.levelBuffer.defaultLevel.odskok_lopti.kontra; } if (_local3.kisobran == undefined) { _local3.kisobran = _root.levelBuffer.defaultLevel.odskok_lopti.kisobran; } } this.odskok_lopti = new Object(); for (var _local11 in _local3) { if (_local11 == "normalna") { if (this.odskok_lopti.normalna == undefined) { this.odskok_lopti.normalna = new Object(); } var _local8 = _local3[_local11].gravitacija; this.odskok_lopti.normalna[_local3[_local11].boja] = new Object(); this.odskok_lopti.normalna[_local3[_local11].boja] = new Object(); this.odskok_lopti.normalna[_local3[_local11].boja].gravitacija = _local8; this.odskok_lopti.normalna[_local3[_local11].boja].brzinax = _local3[_local11].brzinax; this.odskok_lopti.normalna[_local3[_local11].boja].brzinay = [0]; this.odskok_lopti.normalna[_local3[_local11].boja].bounce_off = [0]; var _local6 = 1; while (_local6 < _local3[_local11].bounce_off.length) { this.odskok_lopti.normalna[_local3[_local11].boja].bounce_off[_local6] = _local3[_local11].bounce_off[_local6]; this.odskok_lopti.normalna[_local3[_local11].boja].brzinay[_local6] = -Math.sqrt((2 * _local8) * _local3[_local11].bounce_off[_local6]); _local6++; } } else if (_local11 == "kontra") { this.odskok_lopti.kontra = new Object(); var _local8 = -_local3[_local11].gravitacija; this.odskok_lopti.kontra.gravitacija = _local8; this.odskok_lopti.kontra.brzinax = _local3[_local11].brzinax; this.odskok_lopti.kontra.brzinay = new Array(); this.odskok_lopti.kontra.bounce_off = [0]; var _local6 = 1; while (_local6 < _local3[_local11].bounce_off.length) { this.odskok_lopti.kontra.bounce_off[_local6] = _local3[_local11].bounce_off[_local6]; this.odskok_lopti.kontra.brzinay[_local6] = Math.sqrt((2 * Math.abs(_local8)) * _local3[_local11].bounce_off[_local6]); _local6++; } } else if (_local11 == "kisobran") { if (this.odskok_lopti.kisobran == undefined) { this.odskok_lopti.kisobran = new Object(); } this.odskok_lopti.kisobran[_local3[_local11].boja] = [0]; var _local6 = 1; while (_local6 < this.ball_kisobranKutevi.length) { this.odskok_lopti.kisobran[_local3[_local11].boja][_local6] = this.ball_kisobranKutevi[_local6] * _local3[_local11].brzina; _local6++; } } else { TRE(this, "DEBUG ERROR - \u017Eelim inicijalizirati odskok:" + _local11); } } var _local6 = 0; while (_local6 < this.ballColors.length) { if (this.odskok_lopti.normalna.default != undefined) { if (this.odskok_lopti.normalna[this.ballColors[_local6]] == undefined) { this.odskok_lopti.normalna[this.ballColors[_local6]] = new Object(); this.odskok_lopti.normalna[this.ballColors[_local6]] = this.odskok_lopti.normalna.default; } } if (this.odskok_lopti.kisobran.default != undefined) { this.odskok_lopti.kisobran[this.ballColors[_local6]] = new Array(); this.odskok_lopti.kisobran[this.ballColors[_local6]] = this.odskok_lopti.kisobran.default; } _local6++; } var _local4 = _root.levelBuffer[(_local9 + "_level") + this.isLevel].tiles; var _local10 = _root.levelBuffer[(_local9 + "_level") + this.isLevel].igraci; var _local5 = _root.levelBuffer[(_local9 + "_level") + this.isLevel].lopte; if (_root.levelBuffer[(_local9 + "_level") + this.isLevel].battle_mode != "cloned") { for (var _local11 in _local4) { this.makeTile(_local4[_local11], _local11); } this.initPlayer(1, _local10.p1_x, _local10.p1_y, _local10.p1_weapon); if (_local10.p2_x != undefined) { this.initPlayer(2, _local10.p2_x, _local10.p2_y, _local10.p2_weapon); } for (var _local11 in _local5) { this.loptaInit(_local5[_local11]); } } else { this.cloned = true; var _local7 = 320; for (var _local11 in _local4) { this.makeTile(_local4[_local11], _local11); _local4[_local11].t1x = _local4[_local11].t1x + _local7; _local4[_local11].t2x = _local4[_local11].t2x + _local7; this.makeTile(_local4[_local11], _local11 + "_clone", true); _local4[_local11].t1x = _local4[_local11].t1x - _local7; _local4[_local11].t2x = _local4[_local11].t2x - _local7; } this.makeTile({tip:"zid", t1x:310, t1y:10, t2x:330, t2y:420}, "battle_splitter"); this.initPlayer(1, _local10.p1_x, _local10.p1_y, _local10.p1_weapon); this.initPlayer(2, _local10.p1_x + _local7, _local10.p1_y, _local10.p1_weapon); for (var _local11 in _local5) { this.loptaInit(_local5[_local11]); _local5[_local11].cloned = true; _local5[_local11].x = _local5[_local11].x + _local7; this.loptaInit(_local5[_local11]); delete _local5[_local11].cloned; _local5[_local11].x = _local5[_local11].x - _local7; } } this.calculateDropProbability_level(_root.levelBuffer[(_local9 + "_level") + this.isLevel]); if (_root.ingame_interface.start_x == undefined) { _root.ingame_interface.start_x = _root.ingame_interface.timebar.maska._x; } _root.ingame_interface.timebar.bar._x = _root.ingame_interface.start_x; _root.ingame_interface.timeLeft = (_root.ingame_interface.start_time = _root.levelBuffer[(_local9 + "_level") + this.isLevel].levelTime); _root.ingame_interface.max_x = _root.ingame_interface.timebar.maska._width; if (_root.crntGame.mod == "vs") { _root.ingame_interface.interface_level.level_broj.text = (this.isLevel + "/") + _root.crntGame.ukupniBrojLevela; _root.crntGame.bodovi.p1 = 0; _root.ingame_interface.bodovi.bodovi.text = 0; _root.crntGame.bodovi.p2 = 0; _root.ingame_interface.bodovi2.bodovi.text = 0; } else { _root.ingame_interface.interface_level.level_broj.text = this.isLevel; } if (this.isLevel > 50) { _root.pozadina.gotoAndStop(this.isLevel - 35); } else { _root.pozadina.gotoAndStop(this.isLevel); } if (_local9 != "editor") { this.createGetReadyAnimation(); var _local17 = new MySound("pocetak_levela"); } TRE(this, (("Vremena potrebno za buildanje levela: " + (getTimer() - _root.crntLvl.creationTime)) + " ms *stvarno: ") + ((getTimer() - _root.crntLvl.creationTime) * 2), 3); }; level.prototype.buildLevel_SA = function () { var _local6 = _root.crntGame.mod; this.xmin = _root.levelBuffer[(_local6 + "_level") + this.isLevel].granice.xmin; this.xmax = _root.levelBuffer[(_local6 + "_level") + this.isLevel].granice.xmax; this.ymin = _root.levelBuffer[(_local6 + "_level") + this.isLevel].granice.ymin; this.ymax = _root.levelBuffer[(_local6 + "_level") + this.isLevel].granice.ymax; var _local3 = _root.levelBuffer[(_local6 + "_level") + this.isLevel].tiles; _local3.granica_u = {tip:"granica_u", t1x:this.xmin - 10, t1y:this.ymin - 10, t2x:this.xmax + 10, t2y:this.ymin}; _local3.granica_d = {tip:"granica_d", t1x:this.xmin - 10, t1y:this.ymax, t2x:this.xmax + 10, t2y:this.ymax + 10}; _local3.granica_l = {tip:"granica_l", t1x:this.xmin - 10, t1y:this.ymin, t2x:this.xmin, t2y:this.ymax}; _local3.granica_r = {tip:"granica_r", t1x:this.xmax, t1y:this.ymin, t2x:this.xmax + 10, t2y:this.ymax}; for (var _local7 in _local3) { this.makeTile(_local3[_local7], _local7); } this.battle_mode = false; _local3 = _root.levelBuffer[(_local6 + "_level") + this.isLevel].odskok_lopti; if (((_local3.normalna == undefined) && (_local3.kontra == undefined)) && (_local3.kisobran == undefined)) { TRE(this, ("DEBUG: definirao sam objekt odskok lopti ali u njemu nema informacije (lvl:" + this.isLevel) + ")"); } if (_local3 == undefined) { _local3 = _root.levelBuffer.defaultLevel.odskok_lopti; TRE(this, "uzimam defaultne vrijednosti odskakanja lopti za ovaj level", 11); } this.odskok_lopti = new Object(); for (var _local7 in _local3) { if (_local7 == "normalna") { if (this.odskok_lopti.normalna == undefined) { this.odskok_lopti.normalna = new Object(); } var _local5 = _local3[_local7].gravitacija; this.odskok_lopti.normalna[_local3[_local7].boja] = new Object(); this.odskok_lopti.normalna[_local3[_local7].boja] = new Object(); this.odskok_lopti.normalna[_local3[_local7].boja].gravitacija = _local5; this.odskok_lopti.normalna[_local3[_local7].boja].brzinax = _local3[_local7].brzinax; this.odskok_lopti.normalna[_local3[_local7].boja].brzinay = [0]; this.odskok_lopti.normalna[_local3[_local7].boja].bounce_off = [0]; var _local4 = 1; while (_local4 < _local3[_local7].bounce_off.length) { this.odskok_lopti.normalna[_local3[_local7].boja].bounce_off[_local4] = _local3[_local7].bounce_off[_local4]; this.odskok_lopti.normalna[_local3[_local7].boja].brzinay[_local4] = -Math.sqrt((2 * _local5) * _local3[_local7].bounce_off[_local4]); _local4++; } } else if (_local7 == "kontra") { this.odskok_lopti.kontra = new Object(); var _local5 = -_local3[_local7].gravitacija; this.odskok_lopti.kontra.gravitacija = _local5; this.odskok_lopti.kontra.brzinax = _local3[_local7].brzinax; this.odskok_lopti.kontra.brzinay = new Array(); this.odskok_lopti.kontra.bounce_off = [0]; var _local4 = 1; while (_local4 < _local3[_local7].bounce_off.length) { this.odskok_lopti.kontra.bounce_off[_local4] = _local3[_local7].bounce_off[_local4]; this.odskok_lopti.kontra.brzinay[_local4] = Math.sqrt((2 * Math.abs(_local5)) * _local3[_local7].bounce_off[_local4]); _local4++; } } else if (_local7 == "kisobran") { if (this.odskok_lopti.kisobran == undefined) { this.odskok_lopti.kisobran = new Object(); } this.odskok_lopti.kisobran[_local3[_local7].boja] = [0]; var _local4 = 1; while (_local4 < this.ball_kisobranKutevi.length) { this.odskok_lopti.kisobran[_local3[_local7].boja][_local4] = this.ball_kisobranKutevi[_local4] * _local3[_local7].brzina; _local4++; } } else { TRE(this, "DEBUG ERROR - \u017Eelim inicijalizirati odskok:" + _local7); } } var _local4 = 0; while (_local4 < this.ballColors.length) { if (this.odskok_lopti.normalna.default != undefined) { if (this.odskok_lopti.normalna[this.ballColors[_local4]] == undefined) { this.odskok_lopti.normalna[this.ballColors[_local4]] = new Object(); this.odskok_lopti.normalna[this.ballColors[_local4]] = this.odskok_lopti.normalna.default; } } if (this.odskok_lopti.kisobran.default != undefined) { this.odskok_lopti.kisobran[this.ballColors[_local4]] = new Array(); this.odskok_lopti.kisobran[this.ballColors[_local4]] = this.odskok_lopti.kisobran.default; } _local4++; } _root.ingame_interface.timeLeft = 0; _root.ingame_interface.timer.sekunde_bijele.text = _root.ingame_interface.timeLeft; _root.ingame_interface.timer.sekunde_crne.text = _root.ingame_interface.timeLeft; this.initLevel_SA(true); TRE(this, (("Vremena potrebno za buildanje levela (stayingAlive): " + (getTimer() - _root.crntLvl.creationTime)) + " ms *stvarno: ") + ((getTimer() - _root.crntLvl.creationTime) * 2), 3); }; level.prototype.initLevel_SA = function (restart, defaultLevelTime) { _root.ingame_interface.thisLevelTime = 0; _root.ingame_interface.defaultLevelTime = 60; this.calculateBallProbability_SA_level(); _root.ingame_interface.interface_level.level_broj.text = _root.crntGame.trenutniLevel; if (restart == true) { TRE(this, "restartam SA level...", 45); var _local3 = _root.levelBuffer[_root.crntGame.mod + "_level1"].igraci; this.initPlayer(1, _local3.p1_x, _local3.p1_y, _local3.p1_weapon); if (_local3.p2_x != undefined) { this.initPlayer(2, _local3.p2_x, _local3.p2_y, _local3.p2_weapon); } for (var _local4 in _root.crntLvl.lopte) { _root.crntLvl.lopte[_local4].unistiLoptu("funkcija-initLevel_SA"); } for (var _local6 in _root.crntLvl.pucnji) { _root.pucanj_unisti(_root.crntLvl.pucnji[_local6]); } for (var _local5 in _root.render_buff.itemi) { if (_root.render_buff.itemi[_local5].used == true) { _root.render_buff.itemi[_local5].unistiItem_item(); } } _root.rt.purgeItems(); _root.rt.dodatci = new Object(); _root.rt.animacije = new Object(); this.dodatci.ingame_interface = _root.ingame_interface; for (var _local7 in _root.crntLvl.players) { _root.crntLvl.players[_local7].stackerDo = _root.crntLvl.players[_local7].movePlayer; } _root.rt.normalLevel(); } }; level.prototype.addPoints_level = function (generator, tip, playerid, points) { if (((playerid != 1) && (playerid != 2)) && (playerid != 3)) { TRE(this, (((((("DEBUG: nepoznat ID playera u funkciji addPoints_level: " + generator) + ", ") + tip) + ", ") + playerid) + ", ") + points); } if ((points < 0) || (points > 10000000)) { TRE(this, (((((("DEBUG: nepoznat broj bodova u funkciji addPoints_level: " + generator) + ", ") + tip) + ", ") + playerid) + ", ") + points); } if (((generator != "item") && (generator != "pop")) && (generator != "level_finish")) { TRE(this, (((((("DEBUG: nepoznat generator u funkciji addPoints_level: " + generator) + ", ") + tip) + ", ") + playerid) + ", ") + points); } switch (_root.crntGame.mod) { case "single" : case "vs" : case "stayingalive1" : _root.crntGame.bodovi["p" + playerid] = _root.crntGame.bodovi["p" + playerid] + points; _root.ingame_interface.bodovi.bodovi.text = _root.crntGame.bodovi.p1; _root.ingame_interface.bodovi2.bodovi.text = _root.crntGame.bodovi.p2; break; case "coop" : case "stayingalive2" : _root.crntGame.bodovi.coop = _root.crntGame.bodovi.coop + points; _root.ingame_interface.bodovi.bodovi.text = _root.crntGame.bodovi.coop; break; default : TRE(this, "DEBUG, addPoints_level nepoznat case:" + _root.crntGame.mod); } _root.pointsHistoryaddToList_game(generator, points); }; level.prototype.clearCurrentLevel = function () { TRE(this, "cistim level!", 9); removeMovieClip(_root.rt); removeMovieClip(_root.render_buff); delete _root.crntLvl; }; level.prototype.makeTile = function (t, tName, cloned) { var tip = t.tip; var ime = tName; var prioriteti = {granica:2, tileovi:2, traka:2, led:2, tramboline:1, ljestve:4}; if (tip.indexOf("granica") != -1) { this.tiles[ime] = {tip:tip, t1x:t.t1x, t1y:t.t1y, t2x:t.t2x, t2y:t.t2y}; var tile = this.tiles[ime]; var i = 1; while (i < this.cellSize.length) { this.fillCells(this.cellSize[i], this.cellSize[i], tile, ime, this["ballCells" + i]); i++; } this.fillCells(this.playerSize.vis, this.playerSize.sir, tile, ime, this.playerCells); tile.priority = prioriteti.granica; tile.tip = "granica"; tile.ocBall_left = "bounceNormal_left"; tile.ocBall_right = "bounceNormal_right"; tile.ocBall_up = "bounceNormal_up"; tile.ocBall_down = "bounceNormal_down"; tile.ocPlayer_left = "zid_left"; tile.ocPlayer_right = "zid_right"; tile.ocPlayer_up = "zid_up"; tile.ocPlayer_down = "zid_down"; } else if (((((((tip == "zid") || (tip == "keks")) || (tip == "traka")) || (tip == "led")) || (tip == "spikes")) || (tip == "tramboline")) || (tip == "switch")) { this.tiles[ime] = {tip:t.tip, t1x:t.t1x, t1y:t.t1y, t2x:t.t2x, t2y:t.t2y}; var tile = this.tiles[ime]; var i = 1; while (i < this.cellSize.length) { this.fillCells(this.cellSize[i], this.cellSize[i], tile, ime, this["ballCells" + i]); i++; } this.fillCells(this.playerSize.vis, this.playerSize.sir, tile, ime, this.playerCells); tile.ocBall_left = "bounceNormal_left"; tile.ocBall_right = "bounceNormal_right"; if (t.soft == true) { tile.ocBall_up = "bounceSoft_up"; } else { tile.ocBall_up = "bounceNormal_up"; } tile.ocBall_down = "bounceSoft_down"; tile.ocPlayer_left = "zid_left"; tile.ocPlayer_right = "zid_right"; tile.ocPlayer_up = "zid_up"; tile.ocPlayer_down = "zid_down"; tile.priority = prioriteti.tileovi; if (tip == "traka") { tile.ocPlayer_up = "traka_up"; tile.brz = t.brz; tile.priority = prioriteti.traka; tile.ocBall_up = "bounceNormal_up"; } else if (tip == "led") { tile.ocPlayer_up = "led_up"; } else if (tip == "tramboline") { tile.ocPlayer_up = "tramboline_up"; tile.priority = prioriteti.tramboline; tile.ocBall_up = "bounceNormal_up"; } else if (tip == "spikes") { tile.ocBall_down = "spikes_down"; } else if (tip == "keks") { tile.drop_item = t.item; } else if (tip == "switch") { this.tile_switches[ime] = tile; tile.color = t.color; } } else if (tip == "ljestve") { this.tiles[ime] = {tip:t.tip, t1x:t.t1x, t1y:t.t1y, t2x:t.t2x, t2y:t.t2y, p1ok:t.p1ok, p2ok:t.p2ok}; var tile = this.tiles[ime]; this.fillCells(this.playerSize.vis, this.playerSize.sir, tile, ime, this.playerCells); var offset = 10; var sredina = (((t.t2x - t.t1x) / 2) + t.t1x); tile.g_l = sredina - offset; tile.g_r = sredina + offset; tile.priority = prioriteti.ljestve; } else { TRE(this, "DEBUG: nepoznat tip tilea: " + tip); } tile.sirx = (tile.t2x - tile.t1x) / 2; tile.siry = (tile.t2y - tile.t1y) / 2; tile.sredx = tile.sirx + tile.t1x; tile.sredy = tile.siry + tile.t1y; tile.ime = ime; if (cloned == true) { tile.cloned = true; } if (tip.indexOf("granica") != -1) { return(true); } var td = _root.returnDepth("tile"); var boja_zid = {ra:70, ga:70, ba:70, aa:100, rb:120, gb:120, bb:0, ab:0}; var boja_led = {ra:60, ga:60, ba:60, aa:100, rb:30, gb:70, bb:255, ab:0}; var boja_keks = {ra:70, ga:70, ba:70, aa:100, rb:61, gb:0, bb:0, ab:0}; var boja_traka = {ra:60, ga:60, ba:60, aa:100, rb:45, gb:65, bb:40, ab:0}; var boja_switch = {ra:50, ga:50, ba:50, aa:100, rb:0, gb:100, bb:0, ab:0}; if (((((((tip == "zid") || (tip == "led")) || (tip == "keks")) || (tip == "traka")) || (tip == "tramboline")) || (tip == "switch")) || (tip == "spikes")) { if ((tip == "switch") && (tile.sirx < tile.siry)) { tile.drawTile = _root.render_buff.tileovi.attachMovie("tile_switch_horiz", "tiles_zid_" + td, td + this.tileDepth.min); } else { tile.drawTile = _root.render_buff.tileovi.attachMovie("tile_" + tip, "tiles_zid_" + td, td + this.tileDepth.min); } tile.drawTile._x = tile.t1x; tile.drawTile._y = tile.t1y; tile.drawTile._width = tile.sirx * 2; tile.drawTile._height = tile.siry * 2; if (tip == "tramboline") { MyStyles.applyFancyFormatting(tile.drawTile, MyStyles.INGAME_TILE_TRAMBOLINE); } else if (tip == "switch") { var my_color = new Color(tile.drawTile); var myColorTransform = this.ballColorTransforms[tile.color]; myColorTransform.ra = (myColorTransform.ga = (myColorTransform.ba = 45)); my_color.setTransform(myColorTransform); } else { var my_color = new Color(tile.drawTile); var myColorTransform = eval ("boja_" + tip); my_color.setTransform(myColorTransform); } if (tip == "keks") { tile.drawTile._alpha = 50; } else if (tip == "traka") { var vrh_sirina = 15; var faktor = (100 / tile.drawTile._xscale); var sirina_tilea = tile.drawTile._width; var vrhici = tile.drawTile.createEmptyMovieClip("vrh_trake"); var vrh = 0; while (vrh <= ((sirina_tilea / 10) - 1)) { var novi_vrh = tile.drawTile.attachMovie("tile_traka_vrhic", "vrh" + vrh, vrh + 1); novi_vrh._x = (vrh * 10) * faktor; novi_vrh._width = vrh_sirina * faktor; if (tile.brz > 0) { _root.crntLvl.animate_dodatak((tile.ime + "_vrh_") + vrh, novi_vrh, "f", 0); } else { _root.crntLvl.animate_dodatak((tile.ime + "_vrh_") + vrh, novi_vrh, "b", 0); } vrh++; } } tile.drawTile.cacheAsBitmap = true; } else if (tip == "ljestve") { if ((t.p1ok == 1) && (t.p2ok == 0)) { var col = 1; } else if ((t.p1ok == 0) && (t.p2ok == 1)) { var col = 2; } else { col = 0; } this.drawLadderTile_level(tile.t1x, tile.t1y, 1, col); var i = 10; while (i < ((tile.t2y - tile.t1y) - 10)) { this.drawLadderTile_level(tile.t1x, tile.t1y + i, 2, col); i = i + 10; } this.drawLadderTile_level(tile.t1x, tile.t2y - 10, 3, col); } if (t.invis == true) { if (_root.crntGame.mod != "editor") { tile.invis = true; tile.drawTile._visible = false; tile.showIfHiddenTile = _root.showHiddenTile; } else { tile.drawTile._alpha = 50; } } if (_root.crntGame.mod == "editor") { tile.drawTile.tile_owner = tile; tile.drawTile.onRelease = function () { _level2.editItem("tile", this.tile_owner); }; } }; level.prototype.drawTile_level = function (x, y, frm) { TRE("drawTile_level", "funkcija je izvan upotrebe, sad koristim 9-slices.."); var _local4 = _root.returnDepth("tile"); var _local3 = _root.render_buff.tileovi.attachMovie("tiles_zid_zuti", "tiles_zid_zuti_" + _local4, _local4 + this.tileDepth.min); _local3._x = x; _local3._y = y; _local3.gotoAndStop(frm); }; level.prototype.drawLadderTile_level = function (x, y, frm, col) { var _local7 = _root.returnDepth("ljestve"); var _local5 = _root.render_buff.tileovi.attachMovie("tile_ljestve", "tiles_ljestve_" + _local7, _local7 + this.ljestveDepth.min); _local5._x = x; _local5._y = y; if (col == 0) { _local5.gotoAndStop("frm_" + frm); } else { _local5.gotoAndStop("frm_col_" + frm); var _local8 = new flash.geom.Transform(_local5); var _local3 = _level0["player_color_" + col]; var _local4 = new flash.geom.ColorTransform(); for (var _local6 in _local3) { _local4[_local6] = _local3[_local6]; } _local4.redMultiplier = 0.75; _local4.greenMultiplier = 0.75; _local4.blueMultiplier = 0.75; _local8.colorTransform = _local4; } }; MovieClip.prototype.showHiddenTile = function () { if (this.invis) { var _local4 = 1.2; var dodatak_name = this.ime; if (_root.rt.dodatci[dodatak_name] != undefined) { _root.rt.dodatci[dodatak_name].timeLeft = _local4; } else { var _local3 = new Object(); this.drawTile._visible = true; _local3.timeLeft = _local4; _local3.stackerDo = function () { this.timeLeft = this.timeLeft - _root.rt.f; if (this.timeLeft <= 0) { this.tile.drawTile._visible = false; delete _root.rt.dodatci[this.dodatak_name]; } }; _root.rt.dodatci[dodatak_name] = _local3; _root.rt.dodatci[dodatak_name].tile = this; _root.rt.dodatci[dodatak_name].dodatak_name = dodatak_name; } } }; MovieClip.prototype.unistiTile = function (t, razlog) { TRE(this, (((((((("uni\u0161ti! tile: " + t.ime) + ", tip:") + t.tip) + ", razlog: ") + razlog) + ", mc: ") + t.drawTile) + ", invis:") + t.invis, 9); if (_root.crntGame.mod == "editor") { t.drawTile.removeMovieClip(); delete _root.crntLvl.tiles[t.ime]; return(false); } if ((razlog != "pucanj") && (razlog != "switch")) { TRE(this, ((((((("DEBUG! nepoznat razlog uni\u0161tenja tile-a [" + t.ime) + ", tip:") + t.tip) + ", razlog: ") + razlog) + ", mc: ") + t.drawTile) + "]"); } t.sredx = -1000; if (((t.tip == "keks") || (t.tip == "switch")) && (t.invis != true)) { _root.crntLvl.animate_dodatak(t.ime, t.drawTile, "f", 1, "destroy"); if (t.tip == "switch") { var _local5 = new MySound("switch", t.drawTile); } } else { t.drawTile.removeMovieClip(); } }; level.prototype.fillCells = function (cellH, cellW, obj, ime, sustav) { var _local17 = obj.t1x + 1; var _local19 = obj.t1y + 1; var _local16 = obj.t2x - 1; var _local18 = obj.t2y - 1; var _local9 = cellH; var _local10 = cellW; var _local11 = obj.tip; var _local8 = Math.floor(_local17 / _local10); var _local3 = Math.floor(_local16 / _local10); var _local7 = Math.floor(_local19 / _local9); var _local4 = Math.floor(_local18 / _local9); var _local1 = _local8; while (_local1 <= _local3) { if (!sustav[(("cell" + _local1) + "_") + _local7]) { sustav[(("cell" + _local1) + "_") + _local7] = new Object(); } if (!sustav[(("cell" + _local1) + "_") + _local7].A) { sustav[(("cell" + _local1) + "_") + _local7].A = new Object(); } sustav[(("cell" + _local1) + "_") + _local7].A[ime] = obj; if (!sustav[(("cell" + _local1) + "_") + _local7].B) { sustav[(("cell" + _local1) + "_") + _local7].B = new Object(); } sustav[(("cell" + _local1) + "_") + _local7].B[ime] = obj; if (!sustav[(("cell" + _local1) + "_") + _local7].C) { sustav[(("cell" + _local1) + "_") + _local7].C = new Object(); } sustav[(("cell" + _local1) + "_") + _local7].C[ime] = obj; if (!sustav[(("cell" + _local1) + "_") + _local7].D) { sustav[(("cell" + _local1) + "_") + _local7].D = new Object(); } sustav[(("cell" + _local1) + "_") + _local7].D[ime] = obj; if (_local11 != "granica_u") { if (((_local19 % _local9) - (_local9 / 2)) < 0) { var _local12 = true; if (!sustav[(("cell" + _local1) + "_") + (_local7 - 1)]) { sustav[(("cell" + _local1) + "_") + (_local7 - 1)] = new Object(); } if (!sustav[(("cell" + _local1) + "_") + (_local7 - 1)].C) { sustav[(("cell" + _local1) + "_") + (_local7 - 1)].C = new Object(); } sustav[(("cell" + _local1) + "_") + (_local7 - 1)].C[ime] = obj; if (!sustav[(("cell" + _local1) + "_") + (_local7 - 1)].D) { sustav[(("cell" + _local1) + "_") + (_local7 - 1)].D = new Object(); } sustav[(("cell" + _local1) + "_") + (_local7 - 1)].D[ime] = obj; } } _local1++; } _local1 = _local8; while (_local1 <= _local3) { if (!sustav[(("cell" + _local1) + "_") + _local4]) { sustav[(("cell" + _local1) + "_") + _local4] = new Object(); } if (!sustav[(("cell" + _local1) + "_") + _local4].A) { sustav[(("cell" + _local1) + "_") + _local4].A = new Object(); } sustav[(("cell" + _local1) + "_") + _local4].A[ime] = obj; if (!sustav[(("cell" + _local1) + "_") + _local4].B) { sustav[(("cell" + _local1) + "_") + _local4].B = new Object(); } sustav[(("cell" + _local1) + "_") + _local4].B[ime] = obj; if (!sustav[(("cell" + _local1) + "_") + _local4].C) { sustav[(("cell" + _local1) + "_") + _local4].C = new Object(); } sustav[(("cell" + _local1) + "_") + _local4].C[ime] = obj; if (!sustav[(("cell" + _local1) + "_") + _local4].D) { sustav[(("cell" + _local1) + "_") + _local4].D = new Object(); } sustav[(("cell" + _local1) + "_") + _local4].D[ime] = obj; if (_local11 != "granica_d") { if (((_local18 % _local9) - (_local9 / 2)) > 0) { var _local13 = true; if (!sustav[(("cell" + _local1) + "_") + (_local4 + 1)]) { sustav[(("cell" + _local1) + "_") + (_local4 + 1)] = new Object(); } if (!sustav[(("cell" + _local1) + "_") + (_local4 + 1)].A) { sustav[(("cell" + _local1) + "_") + (_local4 + 1)].A = new Object(); } sustav[(("cell" + _local1) + "_") + (_local4 + 1)].A[ime] = obj; if (!sustav[(("cell" + _local1) + "_") + (_local4 + 1)].B) { sustav[(("cell" + _local1) + "_") + (_local4 + 1)].B = new Object(); } sustav[(("cell" + _local1) + "_") + (_local4 + 1)].B[ime] = obj; } } _local1++; } _local1 = _local7; while (_local1 <= _local4) { if (!sustav[(("cell" + _local8) + "_") + _local1]) { sustav[(("cell" + _local8) + "_") + _local1] = new Object(); } if (!sustav[(("cell" + _local8) + "_") + _local1].A) { sustav[(("cell" + _local8) + "_") + _local1].A = new Object(); } sustav[(("cell" + _local8) + "_") + _local1].A[ime] = obj; if (!sustav[(("cell" + _local8) + "_") + _local1].B) { sustav[(("cell" + _local8) + "_") + _local1].B = new Object(); } sustav[(("cell" + _local8) + "_") + _local1].B[ime] = obj; if (!sustav[(("cell" + _local8) + "_") + _local1].C) { sustav[(("cell" + _local8) + "_") + _local1].C = new Object(); } sustav[(("cell" + _local8) + "_") + _local1].C[ime] = obj; if (!sustav[(("cell" + _local8) + "_") + _local1].D) { sustav[(("cell" + _local8) + "_") + _local1].D = new Object(); } sustav[(("cell" + _local8) + "_") + _local1].D[ime] = obj; if (_local11 != "granica_l") { if (((_local17 % _local10) - (_local10 / 2)) < 0) { var _local14 = true; if (!sustav[(("cell" + (_local8 - 1)) + "_") + _local1]) { sustav[(("cell" + (_local8 - 1)) + "_") + _local1] = new Object(); } if (!sustav[(("cell" + (_local8 - 1)) + "_") + _local1].B) { sustav[(("cell" + (_local8 - 1)) + "_") + _local1].B = new Object(); } sustav[(("cell" + (_local8 - 1)) + "_") + _local1].B[ime] = obj; if (!sustav[(("cell" + (_local8 - 1)) + "_") + _local1].D) { sustav[(("cell" + (_local8 - 1)) + "_") + _local1].D = new Object(); } sustav[(("cell" + (_local8 - 1)) + "_") + _local1].D[ime] = obj; } } _local1++; } _local1 = _local7; while (_local1 <= _local4) { if (!sustav[(("cell" + _local3) + "_") + _local1]) { sustav[(("cell" + _local3) + "_") + _local1] = new Object(); } if (!sustav[(("cell" + _local3) + "_") + _local1].A) { sustav[(("cell" + _local3) + "_") + _local1].A = new Object(); } sustav[(("cell" + _local3) + "_") + _local1].A[ime] = obj; if (!sustav[(("cell" + _local3) + "_") + _local1].B) { sustav[(("cell" + _local3) + "_") + _local1].B = new Object(); } sustav[(("cell" + _local3) + "_") + _local1].B[ime] = obj; if (!sustav[(("cell" + _local3) + "_") + _local1].C) { sustav[(("cell" + _local3) + "_") + _local1].C = new Object(); } sustav[(("cell" + _local3) + "_") + _local1].C[ime] = obj; if (!sustav[(("cell" + _local3) + "_") + _local1].D) { sustav[(("cell" + _local3) + "_") + _local1].D = new Object(); } sustav[(("cell" + _local3) + "_") + _local1].D[ime] = obj; if (_local11 != "granica_r") { if ((_local16 % _local10) > (_local10 / 2)) { var _local15 = true; if (!sustav[(("cell" + (_local3 + 1)) + "_") + _local1]) { sustav[(("cell" + (_local3 + 1)) + "_") + _local1] = new Object(); } if (!sustav[(("cell" + (_local3 + 1)) + "_") + _local1].A) { sustav[(("cell" + (_local3 + 1)) + "_") + _local1].A = new Object(); } sustav[(("cell" + (_local3 + 1)) + "_") + _local1].A[ime] = obj; if (!sustav[(("cell" + (_local3 + 1)) + "_") + _local1].C) { sustav[(("cell" + (_local3 + 1)) + "_") + _local1].C = new Object(); } sustav[(("cell" + (_local3 + 1)) + "_") + _local1].C[ime] = obj; } } _local1++; } if (_local11.indexOf("granica") == -1) { if (_local14 && (_local12)) { if (!sustav[(("cell" + (_local8 - 1)) + "_") + (_local7 - 1)]) { sustav[(("cell" + (_local8 - 1)) + "_") + (_local7 - 1)] = new Object(); } if (!sustav[(("cell" + (_local8 - 1)) + "_") + (_local7 - 1)].D) { sustav[(("cell" + (_local8 - 1)) + "_") + (_local7 - 1)].D = new Object(); } sustav[(("cell" + (_local8 - 1)) + "_") + (_local7 - 1)].D[ime] = obj; } if (_local14 && (_local13)) { if (!sustav[(("cell" + (_local8 - 1)) + "_") + (_local4 + 1)]) { sustav[(("cell" + (_local8 - 1)) + "_") + (_local4 + 1)] = new Object(); } if (!sustav[(("cell" + (_local8 - 1)) + "_") + (_local4 + 1)].B) { sustav[(("cell" + (_local8 - 1)) + "_") + (_local4 + 1)].B = new Object(); } sustav[(("cell" + (_local8 - 1)) + "_") + (_local4 + 1)].B[ime] = obj; } if (_local15 && (_local12)) { if (!sustav[(("cell" + (_local3 + 1)) + "_") + (_local7 - 1)]) { sustav[(("cell" + (_local3 + 1)) + "_") + (_local7 - 1)] = new Object(); } if (!sustav[(("cell" + (_local3 + 1)) + "_") + (_local7 - 1)].C) { sustav[(("cell" + (_local3 + 1)) + "_") + (_local7 - 1)].C = new Object(); } sustav[(("cell" + (_local3 + 1)) + "_") + (_local7 - 1)].C[ime] = obj; } if (_local15 && (_local13)) { if (!sustav[(("cell" + (_local3 + 1)) + "_") + (_local4 + 1)]) { sustav[(("cell" + (_local3 + 1)) + "_") + (_local4 + 1)] = new Object(); } if (!sustav[(("cell" + (_local3 + 1)) + "_") + (_local4 + 1)].A) { sustav[(("cell" + (_local3 + 1)) + "_") + (_local4 + 1)].A = new Object(); } sustav[(("cell" + (_local3 + 1)) + "_") + (_local4 + 1)].A[ime] = obj; } } }; level.prototype.createLevelRenderer = function () { _root.createEmptyMovieClip("rt", 4); _root.rt.dodatci = new Object(); _root.rt.animacije = new Object(); _root.rt.normalLevel = function () { this.currentState = "normalLevel"; this.o = getTimer(); this.dodatci.ingame_interface = _root.ingame_interface; this.onEnterFrame = function () { var _local9 = getTimer(); this.f = (_local9 - this.o) / 1000; if (this.f > 0.5) { TRE(this, "FRAME RATE MAXED!: " + this.f); this.f = 0.1; this.o = _local9 + 100; } else { this.o = _local9; } this.pucnji = []; this.igracHit = []; this.itemsToDestroy = []; var _local4; var _local8; var _local7; var _local6; var _local3; var _local5; ASProf.begin("stack_renderer-dodatci"); for (_local4 in this.dodatci) { this.dodatci[_local4].stackerDo(); } ASProf.end(); ASProf.begin("stack_renderer-animacije"); for (_local8 in this.animacije) { this.animacije[_local8].animiraj(); } ASProf.end(); ASProf.begin("stack_renderer-igraci"); for (_local7 in _root.crntLvl.players) { _root.crntLvl.players[_local7].stackerDo(); } ASProf.end(); ASProf.begin("stack_renderer-pucnjevi2"); for (_local6 in _root.crntLvl.pucnji) { _root.crntLvl.pucnji[_local6].stackerDo(); } ASProf.end(); ASProf.begin("stack_renderer-lopte"); for (_local3 in _root.crntLvl.lopte) { _root.crntLvl.lopte[_local3].stackerDo(); } ASProf.end(); ASProf.begin("stack_renderer-itemi"); for (_local5 in _root.crntLvl.spawnedItems) { _root.crntLvl.spawnedItems[_local5].stackerDo(); } ASProf.end(); ASProf.begin("stack_renderer-stack_resolve"); if (_root.objectHasValue(this.pucnji) || (_root.objectHasValue(this.igracHit))) { this.resolveStack(); } ASProf.end(); ASProf.begin("stack_renderer-purge_items"); this.purgeItems(); ASProf.end(); }; }; _root.rt.aniIgraca = function () { this.currentState = "aniIgraca"; this.o = getTimer(); this.onEnterFrame = function () { var _local4 = getTimer(); this.f = (_local4 - this.o) / 1000; this.o = _local4; for (var _local3 in _root.crntLvl.players) { _root.crntLvl.players[_local3].stackerDo(); } }; }; _root.rt.animateDeath = function () { this.currentState = "animateDeath"; this.o = getTimer(); this.onEnterFrame = function () { var _local4 = getTimer(); this.f = (_local4 - this.o) / 1000; this.o = _local4; for (var _local3 in _root.crntLvl.players) { _root.crntLvl.players[_local3].stackerDo(); } }; }; _root.rt.getReady = function () { this.currentState = "getReady"; this.o = getTimer(); this.onEnterFrame = function () { var _local4 = getTimer(); this.f = (_local4 - this.o) / 1000; this.o = _local4; for (var _local3 in _root.crntLvl.players) { _root.crntLvl.players[_local3].stackerDo(); } _root.ingame_interface.getReadyAnimation.stackerDo(); }; }; _root.rt.bravoAni = function () { this.currentState = "bravoAni"; this.o = getTimer(); this.onEnterFrame = function () { var _local5 = getTimer(); this.f = (_local5 - this.o) / 1000; this.o = _local5; for (var _local4 in _root.crntLvl.players) { _root.crntLvl.players[_local4].stackerDo(); } for (var _local3 in this.animacije) { if (!this.animacije[_local3].isWeapon) { this.animacije[_local3].animiraj(); } } this.purgeItems(); _root.ingame_interface.bravoAnimation.stackerDo(); }; }; _root.rt.outOfTime = function () { this.currentState = "animateDeath"; this.o = getTimer(); this.onEnterFrame = function () { var _local3 = getTimer(); this.f = (_local3 - this.o) / 1000; this.o = _local3; _root.ingame_interface.stackerDo(); }; }; _root.rt.gameOver = function () { this.currentState = "gameOver"; this.o = getTimer(); this.onEnterFrame = function () { var _local3 = getTimer(); this.f = (_local3 - this.o) / 1000; this.o = _local3; _root.ingame_interface.gameOverMovie.stackerDo(); }; }; }; MovieClip.prototype.resolveStack = function () { var _local6 = new Object(); var _local12 = new Object(); var _local5 = new Object(); this.pucnji.sortOn("tocka", Array.NUMERIC); var _local4 = this.pucnji.length - 1; while (_local4 >= 0) { var _local2 = this.pucnji[_local4].pucanj; var _local3 = this.pucnji[_local4]; if (_local6["pucanj" + _local2.id] != true) { if (_local3.razlog == "tile") { if (_local3.imetilea.tip == "keks") { if (_local12[_local3.imetilea.ime] != true) { this.spawnItem_item(_local3.imetilea.drop_item, _local3.imetilea.sredx, _local3.imetilea.sredy); _local12[_local3.imetilea.ime] = true; this.unistiTile(_local3.imetilea, "pucanj"); _local6["pucanj" + _local2.id] = true; this.pucanj_unisti(_local2, _local3.imetilea.tip); } } else { var _local10 = _local2.starty; var _local8 = _local3.imetilea.t2y; var _local11 = _local2._x; var _local9 = _local2.player; _local6["pucanj" + _local2.id] = true; this.pucanj_unisti(_local2, "tile"); if (_local2.weapon == 4) { _local9.createHook_pucanj(_local11, _local10, _local8); } } _local3.imetilea.showIfHiddenTile(); } else if (_local3.razlog == "lopta") { if (_local5[_local3.lopta.ld] != true) { if (_local3.lopta.metalna != true) { _local5[_local3.lopta.ld] = true; } _local3.lopta.gotShot(_local2.player.id, _local3.impact_x, _local3.impact_y); _local6["pucanj" + _local2.id] = true; this.pucanj_unisti(_local2, _local3.razlog); } } else if (_local3.razlog == "spikes") { if (_local5[_local3.lopta.ld] != true) { _local5[_local3.lopta.ld] = true; _local3.lopta.brzy = undefined; _local3.lopta.sy = 1; _local3.lopta.id = 1; _local3.lopta.gotShot(_local3.lopta.spawnedBy, _local3.impact_x, _local3.impact_y); _local6["pucanj" + _local2.id] = true; this.pucanj_unisti(_local2, _local3.razlog); } } else { TRE(this, (((("DEBUG: neobja\u0161njiv razlog sudara pucnja: [" + _local3) + "][") + _local2) + "]") + _local3.razlog, 1); } } _local4--; } _local4 = 0; while (_local4 < this.igracHit.length) { var _local3 = this.igracHit[_local4]; if ((_local5[_local3.lopta.ld] != true) && (_local3.igrac.vecUmro != true)) { var _local7 = _local3.igrac.gotHitByBall_player(_local3); if (_local7 == "uni\u0161ti") { _local5[_local3.lopta.ld] = true; _local3.lopta.gotShot(_local3.igrac.id, _local3.impact_x, _local3.impact_y); } else if (_local7 == "killed") { _local3.lopta._x = _local3.impact_x; _local3.lopta._y = _local3.imapct_y; return(true); } } _local4++; } }; MovieClip.prototype.purgeItems = function () { for (var _local6 in this.itemsToDestroy) { var _local3 = this.itemsToDestroy[_local6]; var _local4 = _local3._parent; if (_local4 == _level0.render_buff.itemi) { var _local5 = _local3.id; _root.render_buff.itemi.createEmptyMovieClip("item" + _local5, _root.crntLvl.item_startDepth + _local5); } else if (_local4 == _level0.render_buff.lopte) { var _local5 = _local3.ld; _root.render_buff.lopte.createEmptyMovieClip("lopta" + _local5, _root.crntLvl.ball_startDepth + _local5); } else if (_local4 == _root.render_buff.pucnji) { var _local5 = _local3.id; if (_local3.maska != undefined) { _root.render_buff.pucnji.createEmptyMovieClip("maska" + _local5, (_root.crntLvl.pucanj_startDepth + _local5) + _root.crntLvl.pucanj_maskaOffset); } _root.render_buff.pucnji.createEmptyMovieClip("pucanj" + _local5, _root.crntLvl.pucanj_startDepth + _local5); } else if (_local4 == "spikes") { } else { TRE(this, (("DEBUG: nepoznata klasa: " + _local4) + " in obj: ") + _local3, 1); } } }; level.prototype.loptaInit = function (obj) { if (tip != "kontra") { var _local6 = obj.boja; } var id = obj.id; var _local13 = obj.x; var _local12 = obj.y; var _local7 = obj.sx; var _local8 = obj.sy; var tip = obj.tip; var _local11 = obj.splitway; var _local10 = 0; while (_local10 <= this.ballMaxNum) { if (_root.render_buff.lopte["lopta" + _local10].used != true) { var _local5 = _local10; break; } _local10++; } if (((obj.battleId == 1) || (obj.battleId == 2)) || (obj.battleId == 3)) { if (obj.battleId == 1) { var _local6 = "crvena"; } else if (obj.battleId == 2) { var _local6 = "plava"; } else { var _local6 = "zuta"; } var _local3 = _root.render_buff.lopte.attachMovie((("lopta_" + tip) + "_") + _local6, "lopta" + _local5, _local5 + this.ball_startDepth); } else if (tip != "kontra") { var _local3 = _root.render_buff.lopte.attachMovie((("lopta_" + tip) + "_") + _local6, "lopta" + _local5, _local5 + this.ball_startDepth); } else { var _local3 = _root.render_buff.lopte.attachMovie("lopta_" + tip, "lopta" + _local5, _local5 + this.ball_startDepth); } _local3._width = this.ballSize[id]; _local3._height = this.ballSize[id]; _local3.used = true; _local3.cacheAsBitmap = true; _root.crntLvl.lopte["lopta" + _local5] = _local3; _local3.ld = _local5; _local3._x = (_local3.x = _local13); _local3._y = (_local3.y = _local12); _local3.id = id; _local3.sx = _local7; _local3.sy = _local8; _local3.tip = tip; _local3.splitway = _local11; _local3.cloned = obj.cloned; _local3.ts = this.ballTickSize[id]; _local3.cs = this.cellSize[id]; _local3.su = this["ballCells" + id]; _local3.r = this.ballSizeRadius[id]; _local3.r2 = this.ballSizeRadiusPow[id]; _local3.hcs = this.cellSize[id] / 2; _local3.modify_brz = 1; _local3.ignoreTileStack = null; if (obj.vrijediBodova == undefined) { _local3.basePoints = this.defaultBodovi[_local3.tip]; } else { _local3.basePoints = obj.vrijediBodova; } _local3.vrijediBodova = _local3.basePoints * (6 - _local3.id); _local3.ghost_on._visible = false; _local3.ghost_off._visible = false; if (obj.ghostBall == true) { _local3.ghostBall = true; _local3.ghost_off._visible = true; } if (tip != "kontra") { _local3.boja = _local6; } if (tip == "kisobran") { _local3.rotacija = obj.rotacija; } if (obj.metalna == true) { _local3.metalna = true; } else { _local3.metalna_mc._visible = false; } if (obj.combo_id == undefined) { _local3.combo_id = 0; } else { _local3.combo_id = obj.combo_id; } if (obj.spawnedBy == undefined) { _local3.spawnedBy = 3; } else { _local3.spawnedBy = obj.spawnedBy; } _local3.battleId = obj.battleId; if (_root.crntLvl.battle_mode == "tag") { _local3.creationTime = getTimer(); } if ((obj.battleId == 1) || (obj.battleId == 2)) { _local3.battle_tag_points.embedFonts = true; _local3.battle_tag_points.cacheAsBitmap = true; _local3.battle_tag_points.borderColor = 16252693 /* 0xF7FF15 */; _local3.formatBattleTagTxt = function () { if ((_root.crntLvl.battle_mode == "tag") && ((this.battleId == 1) || (this.battleId == 2))) { var _local3 = Math.round((_root.rt.o - this.creationTime) / 1000); if (_local3 < 1) { _local3 = 1; } if (_local3 != this.battle_tag_points.text) { this.battle_tag_points.text = _local3; var _local4 = new TextFormat(); _local4.font = "menu font"; if ((this.id == 1) && (points < 10)) { battle_tag_fontSize = [0, 12, 8, 6, 6, 6]; battle_tag_fontSizeOffset = [0, -8.5, -6.5, -5.5, -5.5, -5.5]; } else { battle_tag_fontSize = [0, 9, 8, 6, 6, 6]; battle_tag_fontSizeOffset = [0, -6.5, -6.5, -5.5, -5.5, -5.5]; } _local4.size = battle_tag_fontSize[id]; this.battle_tag_points.setTextFormat(_local4); this.battle_tag_points._y = battle_tag_fontSizeOffset[id]; } } }; _root.rt.o = getTimer(); _local3.formatBattleTagTxt(); } else { _local3.battle_tag_points.text = ""; } if ((id == 1) || (_local11 != "double")) { _local3.splitway_double._visible = false; } if (tip == "normalna") { _local3.bym = this.odskok_lopti.normalna[_local6].brzinay[id]; _local3.bounce_off = _root.crntLvl.odskok_lopti.normalna[_local6].bounce_off[id]; _local3.grav = _root.crntLvl.odskok_lopti.normalna[_local6].gravitacija; _local3.brzx = _local7 * _root.crntLvl.odskok_lopti.normalna[_local6].brzinax; if (obj.brzy == undefined) { if (_local8 > 0) { _local3.brzy = 0; _local3.maxy = _local3._y; } else { _local3.brzy = _local3.bym; _local3.maxy = _local3._y - _local3.bounce_off; } } else { _local3.brzy = -200 - ((5 - _local3.id) * 7); _local3.maxy = _local3._y; } } else if (tip == "kontra") { _local3.bym = this.odskok_lopti.kontra.brzinay[id]; _local3.bounce_off = _root.crntLvl.odskok_lopti.kontra.bounce_off[id]; _local3.grav = _root.crntLvl.odskok_lopti.kontra.gravitacija; _local3.brzx = _local7 * _root.crntLvl.odskok_lopti.kontra.brzinax; if (obj.brzy == undefined) { if (_local8 < 0) { _local3.brzy = 0; _local3.maxy = _local3._y; } else { _local3.brzy = _local3.bym; _local3.maxy = _local3._y + _local3.bounce_off; } } else { _local3.brzy = obj.brzy; _local3.maxy = _local3._y; } } else if (tip == "kisobran") { _local3.brzx = this.odskok_lopti.kisobran[_local6][Math.abs(_local7)]; if (_local7 < 0) { _local3.brzx = -_local3.brzx; } if (obj.brzy == undefined) { _local3.brzy = this.odskok_lopti.kisobran[_local6][Math.abs(_local8)]; if (_local8 < 0) { _local3.brzy = -_local3.brzy; } } else { _local3.sy = -Math.abs(_local3.sy); _local3.brzy = -Math.abs(obj.brzy); } _local3.brzr = 200 * _local3.rotacija; } else { TRE("loptaInit", ("DEBUG: Nisam zadao tip!!! [" + tip) + "]"); } if (obj.tip == "kisobran") { var _local9 = _local3.bounce_kisobran; } else { var _local9 = _local3.bounce_normalna; } _local3.gotShot = _local3["split_ball_" + _local3.splitway]; _local3.stackerDo = _local9; if (_root.crntLvl.cloned == true) { if ((_root.rt.dodatci.slowdown_ball1 != undefined) && (_local3.cloned != true)) { _local3.modify_brz = _root.rt.dodatci.slowdown_ball1.speed_factor; } else if ((_root.rt.dodatci.slowdown_ball2 != undefined) && (_local3.cloned == true)) { _local3.modify_brz = _root.rt.dodatci.slowdown_ball2.speed_factor; } if (((_root.rt.dodatci.freezer1 != undefined) && (_local3.cloned != true)) || ((_root.rt.dodatci.freezer2 != undefined) && (_local3.cloned == true))) { _local3.oldStackerDo = _local9; _local3.stackerDo = _local3.freezeBall_ball; _local3._alpha = 60; } else { _local3.stackerDo = _local9; } } else { if (_root.rt.dodatci.slowdown_ball != undefined) { _local3.modify_brz = _root.rt.dodatci.slowdown_ball.speed_factor; } if (_root.rt.dodatci.freezer != undefined) { _local3.oldStackerDo = _local9; _local3.stackerDo = _local3.freezeBall_ball; _local3._alpha = 60; } else { _local3.stackerDo = _local9; } } if (_local3.metalna == true) { return(true); } if (_local3.cloned == true) { _root.crntLvl.aktivnihLopti_cloned++; _root.crntLvl.aktivnih_lopti_boje[_local3.boja + "_cloned"]++; } else { _root.crntLvl.aktivnihLopti++; _root.crntLvl.aktivnih_lopti_boje[_local3.boja]++; } }; level.prototype.loptaInit_normalna = function (obj) { TRE("loptaInit_normalna", "DEBUG!!!! NE smijem zvati ovu funkciju - vi\u0161e ne postoji!"); }; level.prototype.loptaInit_kontra = function (obj) { TRE("loptaInit_kontra", "DEBUG!!!! NE smijem zvati ovu funkciju - vi\u0161e ne postoji!"); }; level.prototype.loptaInit_kisobran = function (obj) { TRE("loptaInit_kisobran", "DEBUG!!!! NE smijem zvati ovu funkcij - vi\u0161e ne postoji!"); }; level.prototype.loptaInit_vanjska = function (obj) { var _local8 = obj.boja; var _local7 = obj.id; var _local11 = obj.tip; var _local9 = obj.splitway; var _local4 = 0; while (_local4 <= this.ballMaxNum) { if (_root.render_buff.lopte["lopta" + _local4].used != true) { var _local5 = _local4; break; } _local4++; } if (obj.tip == "normalna") { var _local3 = _root.render_buff.lopte.attachMovie("lopta_normalna_" + _local8, "lopta" + _local5, _local5 + this.ball_startDepth); } else if (obj.tip == "kontra") { var _local3 = _root.render_buff.lopte.attachMovie("lopta_kontra", "lopta" + _local5, _local5 + this.ball_startDepth); } else if (obj.tip == "kisobran") { var _local3 = _root.render_buff.lopte.attachMovie("lopta_kisobran_" + _local8, "lopta" + _local5, _local5 + this.ball_startDepth); } else { TRE(this, "DEBUG -- nepoznata vanjska lopta:" + obj.tip); } _local3._width = this.ballSize[_local7]; _local3._height = this.ballSize[_local7]; _local3.used = true; _local3.cacheAsBitmap = true; _root.crntLvl.lopte["lopta" + _local5] = _local3; _local3.ld = _local5; _local3.vanjska = true; _local3.boja = _local8; _local3.id = _local7; if (obj.sx != undefined) { _local3.sx = obj.sx; } _local3.tip = _local11; _local3.splitway = _local9; _local3.ts = this.ballTickSize[_local7]; _local3.cs = this.cellSize[_local7]; _local3.su = this["ballCells" + _local7]; _local3.r = this.ballSizeRadius[_local7]; _local3.r2 = this.ballSizeRadiusPow[_local7]; var _local10 = 10 + _local3.r; _local3._x = (_local3.x = _root.randRange(_local10, 640 - _local10)); _local3._y = (_local3.y = -_local3.r); _local3.hcs = this.cellSize[_local7] / 2; _local3.modify_brz = 1; _local3.ghost_on._visible = false; _local3.ghost_off._visible = false; if (obj.ghostBall == true) { _local3.ghostBall = true; _local3.ghost_ON = true; _local3.ghost_off._visible = true; } if ((_local7 == 1) || (_local9 != "double")) { _local3.splitway_double._visible = false; } if (obj.metalna == true) { _local3.metalna = true; } else { _local3.metalna_mc._visible = false; } if (obj.vrijediBodova == undefined) { _local3.basePoints = this.defaultBodovi[_local3.tip]; } else { _local3.basePoints = obj.vrijediBodova; } _local3.vrijediBodova = _local3.basePoints * (6 - _local3.id); _local3.spawnedBy = 3; _local3.battle_tag_points.text = ""; if (_root.rt.dodatci.slowdown_ball != undefined) { _local3.modify_brz = _root.rt.dodatci.slowdown_ball.speed_factor; } if (_root.rt.dodatci.freezer != undefined) { _local3.oldStackerDo = _local3.bounce_vanjska; _local3.stackerDo = _local3.freezeBall_ball; _local3._alpha = 60; } else { _local3.stackerDo = _local3.bounce_vanjska; } }; level.prototype.initPlayer = function (id, posx, posy, weapon) { var _local3 = _root.render_buff.igraci.attachMovie("lik_animacije", "igrac" + id, this.playerDepth + (id * 10)); _local3._x = posx; _local3._y = posy - (this.playerHitSize.vis / 2); _local3.bubbles_destroyed = 0; this.players["player" + id] = _local3; _local3.animation_state = "nul"; _local3.ladder_sensitive_climb = 10; _local3.id = id; _local3.activateWeapon(_local3, weapon); _local3.weaponReady = true; _local3.shieldType = "none"; _local3.vrijemePauzePomicanje_pucanj = getTimer(); _local3.vrijemePauzePucanj_pucanj = getTimer(); _local3.brzx = this.playerSpeed.bx; _local3.def_grav = this.playerSpeed.grav; _local3.grav = _local3.def_grav; _local3.bpl = this.playerSpeed.brzinaPoLojtrama; _local3.bpl_slide = this.playerSpeed.slidePoLojtrama; _local3.add_move = _local3.brzx; _local3.led_ubrzaj = _local3.brzx + 80; _local3.led_uspori = _local3.brzx - 20; _local3.holdAfterSlide = false; _local3.slideToSafeY = null; _local3.def_brzy = this.playerSpeed.pocetnaBrzinaPadanja; _local3.brzy = _local3.def_brzy; _local3.hh = this.playerHitSize.vis / 2; _local3.hw = this.playerHitSize.sir / 2; _local3.ball_hw_default = (_local3.ball_hw = this.playerBallHitSize.sir / 2); _local3.ball_hh_default = (_local3.ball_hh = this.playerBallHitSize.vis / 2); _local3.cw = this.playerSize.sir; _local3.ch = this.playerSize.vis; _local3.hcw = _local3.cw / 2; _local3.hch = _local3.ch / 2; _local3.su = _root.crntLvl.playerCells; _local3.ts = this.playerTickSize; _local3.ignoreTileStack = null; _local3.emptyTileStack = false; _local3.hasFloor = false; _local3.laser_laticaParna = true; _local3.laser_br_latica = 0; _local3.laser_br_latica_max = 4; if (_root.value_in_array(this.twopMods, _root.crntGame.mod)) { var _local6 = "keys_two"; } else { var _local6 = "keys_single"; } _local3.key_u = _root.setups[_local6][("key" + id) + "_u"]; _local3.key_d = _root.setups[_local6][("key" + id) + "_d"]; _local3.key_l = _root.setups[_local6][("key" + id) + "_l"]; _local3.key_r = _root.setups[_local6][("key" + id) + "_r"]; _local3.key_w = _root.setups[_local6][("key" + id) + "_w"]; _local3.animate_player("stand"); _local3.stackerDo = _local3.movePlayer; _local3.ani_frmRates = {stand:0.01, trci_left:0.04, trci_right:0.04, climbon:0.04, climboff:0.04, slide:0.03, bow:0.03, victory:0.03, wave:0.03, die:0.03}; _local3.ball_hh_default = this.playerBallHitSize.vis / 2; _local3.ani_pucanj_offsets = {stand:0, trci_left:2, trci_right:2, climb:0, climbon:0, climboff:0, slide:1, bow:0, victory:0, wave:0, die:0}; if (_root.crntGame.mod == "editor") { var _local5 = _root.attachMovie("lik_editor_hit-area", "player_hit_area" + id, 2900 + id); _local5._x = _local3._x; _local5._y = _local3._y; _local5.plyr = _local3; _local5._alpha = 20; _local5.onEnterFrame = function () { this._x = this.plyr._x; this._y = this.plyr._y; }; _local5.onPress = function () { _level2.editItem("player", this.plyr); }; } }; level.prototype.calculateDropProbability_level = function (lvl) { var _local14 = {normal:[0, 0, 1, 3, 7, 15], double:[0, 0, 1, 5, 21, 85]}; var _local12 = 0; for (var _local15 in this.lopte) { if (this.lopte[_local15].cloned != true) { _local12 = _local12 + _local14[this.lopte[_local15].splitway][this.lopte[_local15].id]; } } var _local3 = new Array("null"); var _local5 = new Object(); for (var _local16 in lvl.ispadajuItemi) { if (_local16 != "frekvencija") { _local3.push(_local16); if (lvl.ispadajuItemi[_local16] == 0) { _local5[_local16] = 99999 /* 0x01869F */; } else { _local5[_local16] = lvl.ispadajuItemi[_local16]; } } } var _local8 = 1; while (_local8 <= _local12) { var _local13 = _root.randRange(1, lvl.ispadajuItemi.frekvencija); if (_local13 == lvl.ispadajuItemi.frekvencija) { var _local10 = true; var _local9 = _root.randRange(1, _local3.length - 1); var _local7 = _local9; while (_local7 <= ((_local9 + _local3.length) - 2)) { var _local6 = (_local7 % (_local3.length - 1)) + 1; var _local4 = _local3[_local6]; if (_local5[_local4] > 0) { this.dropProbability.push(_local4); _local5[_local4]--; _local10 = false; if (_local5[_local4] == 0) { _local3 = MyArray.popIndex(_local3, _local6); } break; } _local7++; } if (_local10 == true) { this.dropProbability.push("null"); } } else { this.dropProbability.push("null"); } _local8++; } if (this.cloned == true) { this.dropProbability_cloned = new Array(); _local8 = 0; while (_local8 < this.dropProbability.length) { this.dropProbability_cloned[_local8] = this.dropProbability[_local8]; _local8++; } } }; level.prototype.calculateDropProbability_SA_level = function () { TRE(this, "DEBUG: izbacio sam ovu funkciju - u stayingaliveu ne ispadaju itemi iz lopti! [calculateDropProbability_SA_level]"); var _local7 = _root.levelBuffer[(_root.crntGame.mod + "_level") + _root.crntGame.trenutniLevel]; TRE(this, (("crnLvl:" + _root.crntGame.mod) + "_level") + _root.crntGame.trenutniLevel); var _local13 = 50; var _local3 = new Array("null"); var _local5 = new Object(); for (var _local10 in _local7.ispadajuItemi) { if (_local10 != "frekvencija") { _local3.push(_local10); if (_local7.ispadajuItemi[_local10] == 0) { _local5[_local10] = 99999 /* 0x01869F */; } else { _local5[_local10] = _local7.ispadajuItemi[_local10]; } } } var _local12 = 1; while (_local12 <= _local13) { var _local11 = _root.randRange(1, _local7.ispadajuItemi.frekvencija); if (_local11 == _local7.ispadajuItemi.frekvencija) { var _local8 = true; var _local9 = _root.randRange(1, _local3.length - 1); var _local4 = _local9; while (_local4 <= ((_local9 + _local3.length) - 2)) { var _local6 = (_local4 % (_local3.length - 1)) + 1; if (_local5[_local10] > 0) { this.dropProbability.push(_local3[_local6]); _local5[_local10]--; _local8 = false; break; } _local4++; } if (_local8 == true) { this.dropProbability.push("null"); } } else { this.dropProbability.push("null"); } _local12++; } }; level.prototype.calculateBallProbability_SA_level = function () { var _local9 = _root.levelBuffer[(_root.crntGame.mod + "_level") + _root.crntGame.trenutniLevel]; var _local7 = new Array(); if (_local9.lopti_u_minuti > _root.ingame_interface.defaultLevelTime) { TRE(this, (("DEBUG: stayingalive, previ\u0161e lopti za level: " + _local9.lopti_u_minuti) + "|") + _root.ingame_interface.defaultLevelTime); _local9.lopti_u_minuti = _root.ingame_interface.defaultLevelTime; } var _local4 = 1; while (_local4 <= _local9.lopti_u_minuti) { var _local8 = _root.randRange(1, _root.ingame_interface.defaultLevelTime); if (_local7[_local8] == undefined) { _local7[_local8] = true; } else { var _local6 = 0; while (_local6 <= (_root.ingame_interface.defaultLevelTime - 1)) { var _local5 = ((_local8 + _local6) % _root.ingame_interface.defaultLevelTime) + 1; if (_local7[_local5] == undefined) { _local7[_local5] = true; break; } _local6++; } } _local4++; } this.ispadajuLopte = new Array(); _local4 = 1; while (_local4 <= _root.ingame_interface.defaultLevelTime) { if (_local7[_local4] == true) { var _local3 = _local9.moguce_lopte[_root.randRange(0, _local9.moguce_lopte.length - 1)]; this.ispadajuLopte[_local4] = new Object(); this.ispadajuLopte[_local4] = {tip:_local3.tip, boja:_local3.boja, splitway:_local3.splitway, metalna:_local3.metalna, sx:_local3.sx, id:_root.randRange(_local3.minid, _local3.maxid)}; } else { this.ispadajuLopte[_local4] = null; } _local4++; } }; level.prototype.createGetReadyAnimation = function () { _root.rt.getReady(); for (var _local4 in _root.crntLvl.players) { _root.crntLvl.players[_local4].animate_static_player("stand"); } var _local3 = _root.ingame_interface.attachMovie("getReady_animation", "getReadyAnimation", 7000); _local3._x = ((this.xmax - this.xmin) / 2) + this.xmin; _local3._y = ((this.ymax - this.ymin) / 2) + this.ymin; _local3.ani_startTime = getTimer(); _local3.stackerDo = function () { var _local4 = Math.round((_root.rt.o - this.ani_startTime) * 0.03) + 1; if (_local4 > this._totalframes) { this.gotoAndStop(this._totalframes); for (var _local3 in _root.crntLvl.players) { _root.crntLvl.players[_local3].stackerDo = _root.crntLvl.players[_local3].movePlayer; } _root.rt.normalLevel(); this.removeMovieClip(); } else { this.gotoAndStop(_local4); } }; }; level.prototype.createGameOverAnimation = function (razlog, id) { _root.rt.gameOver(); var _local3 = _root.ingame_interface.attachMovie("ingame_game_over", "gameOverMovie", 7002); _local3._x = ((this.xmax - this.xmin) / 2) + this.xmin; _local3._y = ((this.ymax - this.ymin) / 2) + this.ymin; _local3.ani_startTime = getTimer(); _local3.stackerDo = function () { var _local3 = Math.round((_root.rt.o - this.ani_startTime) * 0.03) + 1; if (_local3 > this._totalframes) { this.finishGame(false); this.removeMovieClip(); } else { this.gotoAndStop(_local3); } }; }; level.prototype.levelsIsFinishing = function (igrac_id) { if (_root.crntLvl.battle_mode != false) { this.levelsIsFinished(igrac_id); return(true); } var _local5 = false; for (var _local6 in _root.crntLvl.spawnedItems) { if (_root.crntLvl.spawnedItems[_local6].bodItem == true) { _local5 = true; } } delete _root.rt.dodatci.ingame_interface; var _local8 = "finishingLevel"; var _local9 = _root.crntLvl.item_startDepth; var _local3 = _root.crntLvl.itemMaxNum; while (_local3 >= 0) { if (_root.render_buff.itemi["item" + _local3].used != true) { var _local7 = _local3; break; } _local3--; } var _local4 = _root.render_buff.itemi.createEmptyMovieClip("item" + _local7, _local9 + _local7); _local4.used = true; _local4.id = _local7; _local4.dodatak_name = _local8; _local4.igrac_id = igrac_id; _local4.stackerDo = function () { var _local3 = false; for (var _local4 in _root.crntLvl.spawnedItems) { if (_root.crntLvl.spawnedItems[_local4].bodItem == true) { _local3 = true; break; } } if ((_local3 == false) && (this.nextRunFinishes != true)) { this.nextRunFinishes = true; this.timePassed = 0.5; } this.timePassed = this.timePassed - _root.rt.f; if ((this.timePassed <= 0) && (this.nextRunFinishes == true)) { TRE(this, "Zavr\u0161avam level po\u0161to su bod itemi nestali/pokupljeni", 9); _root.crntLvl.levelsIsFinished(this.igrac_id); } }; _root.rt.dodatci[_local8] = _local4; }; level.prototype.levelsIsFinished = function (player_id, player_died) { if (_root.crntLvl.battle_mode != false) { var _local3 = player_id; var _local4 = "bravo_vs"; if ((_root.crntLvl.battle_mode == "tag") && (player_died != true)) { if (_root.crntGame.bodovi.p1 > _root.crntGame.bodovi.p2) { _local3 = 1; } else if (_root.crntGame.bodovi.p2 > _root.crntGame.bodovi.p1) { _local3 = 2; } else { _local3 = 0; } _local4 = "bravo_vs"; } else if ((_root.crntLvl.battle_mode == "normal_vs") && (player_died != true)) { if (_root.crntLvl.players.player1.bubbles_destroyed > _root.crntLvl.players.player2.bubbles_destroyed) { _local3 = 1; } else if (_root.crntLvl.players.player2.bubbles_destroyed > _root.crntLvl.players.player1.bubbles_destroyed) { _local3 = 2; } else { _local3 = 0; } _local4 = "bravo_vs"; } if (_local3 != 0) { if (_local3 == 1) { var _local5 = 2; } else { var _local5 = 1; } _root.crntLvl.players["player" + _local3].animate_static_player("victory"); _root.crntGame.vs_score["p" + _local3]++; } else { _root.crntLvl.players["player" + _local3].animate_static_player("climboff"); _root.crntLvl.players["player" + _local5].animate_static_player("climboff"); } if (_local3 == 1) { _root.crntGame.bodovi.vs1++; _root.ingame_interface.bodovi_total.bodovi.text = _root.crntGame.bodovi.vs1; } else if (_local3 == 2) { _root.crntGame.bodovi.vs2++; _root.ingame_interface.bodovi_total2.bodovi.text = _root.crntGame.bodovi.vs2; } TRE(this, (("Igrao sam VS, mod: " + _root.crntLvl.battle_mode) + ", pobjednik je: igrac br. ") + _local3, 10); } else if ((_root.crntGame.mod == "stayingalive1") || (_root.crntGame.mod == "stayingalive2")) { for (igrac in _root.crntLvl.players) { _root.crntLvl.players[igrac].animate_static_player("victory"); } var _local4 = "ingame_bravo_stayingalive"; } else { for (igrac in _root.crntLvl.players) { _root.crntLvl.players[igrac].animate_static_player("victory"); } var _local4 = "bravo_animation"; } var _local6 = _root.ingame_interface.attachMovie(_local4, "bravoAnimation", 7001); if (_root.crntLvl.battle_mode != false) { _local6.bravo_txt.win_player = _local3; } else { _local6.time_bonus._visible = false; _local6.accuracy_bonus._visible = false; } _local6._x = ((_root.crntLvl.xmax - _root.crntLvl.xmin) / 2) + _root.crntLvl.xmin; _local6._y = ((_root.crntLvl.ymax - _root.crntLvl.ymin) / 2) + _root.crntLvl.ymin; _local6.ani_startTime = getTimer(); _local6.stackerDo = function () { var _local3 = Math.round((_root.rt.o - this.ani_startTime) * 0.03) + 1; if (_local3 > this._totalframes) { if (_root.crntLvl.battle_mode != false) { this.pauzaPosljeBonusa = 2000; this.stackerDo = this.lvl_pauzaPaKreniIduciLevel; } else { this.gotoAndStop(this._totalframes); this.startTurningTimeToPoints = getTimer(); this.timeToPointsContainer = 0; this.time_bonus.time_bonus_points.text = 0; this.time_bonus._visible = true; this.stackerDo = this.lvl_turnTimeIntoPoints; var _local4 = new MySound("vrijeme-bonus", this, 9999); } } else { this.gotoAndStop(_local3); } }; _root.rt.bravoAni(); }; MovieClip.prototype.lvl_turnTimeIntoPoints = function () { var _local4 = _root.rt.f * 25; var _local5 = 10; _root.ingame_interface.timeLeft = _root.ingame_interface.timeLeft - _local4; var _local8 = _root.ingame_interface.timeLeft / _root.ingame_interface.start_time; var _local6 = (_root.ingame_interface.start_x + _root.ingame_interface.max_x) - (_root.ingame_interface.max_x * _local8); _root.ingame_interface.timebar.bar._x = _local6; this.timeToPointsContainer = this.timeToPointsContainer + _local4; if (this.timeToPointsContainer >= 1) { var _local3 = this.timeToPointsContainer % 1; var _local7 = this.timeToPointsContainer - _local3; this.time_bonus.time_bonus_points.text = Number(this.time_bonus.time_bonus_points.text) + _local7; this.timeToPointsContainer = _local3; } if (_root.ingame_interface.timeLeft <= 0) { this.pauzaZaBonus = 1500; _root.crntLvl.addPoints_level("level_finish", _root.crntGame.mod, 1, Number(this.time_bonus.time_bonus_points.text) * _local5); this.accuracy_bonus_points = 2000; this.stackerDo = this.lvl_checkAccuracyBonus; this.snd.stop(); } }; MovieClip.prototype.lvl_checkAccuracyBonus = function () { if ((_root.crntGame.mod == "single") || (_root.crntGame.mod == "coop")) { if ((_root.crntGame.preciznost.p1 > 0) && (_root.crntGame.preciznost.p1 == _root.crntGame.preciznost.p1_hits)) { this.accuracy_bonus._visible = true; this.accuracy_bonus.accuracy_bonus_txt.text = ((Msg.getMsg("INGAME_ACCURACY_BONUS") + " (+") + this.accuracy_bonus_points) + ") "; _root.crntLvl.addPoints_level("level_finish", "accuracy bonus", 1, this.accuracy_bonus_points); this.pauzaZaBonus = this.pauzaZaBonus + 1500; } } this.pauzaPosljeBonusa = getTimer() + this.pauzaZaBonus; this.stackerDo = this.lvl_pauzaPaKreniIduciLevel; }; MovieClip.prototype.lvl_pauzaPaKreniIduciLevel = function () { if (getTimer() >= this.pauzaPosljeBonusa) { _root.crntLvl.levelsIsFinished_andAnimated(); this.removeMovieClip(); } }; level.prototype.levelsIsFinished_andAnimated = function () { TRE(this, "levelsIsFinished_andAnimated!", 65); if (_root.crntGame.trenutniLevel < _root.crntGame.ukupniBrojLevela) { _root.crntLvl.clearCurrentLevel(); _root.crntGame.trenutniLevel = _root.crntGame.sljedeciLevel; _root.crntGame.sljedeciLevel++; _root.crntLvl = new level(); _root.crntLvl.buildLevel(); TRE(this, "levelsIsFinished -> crntLvl < ukupniBrojLevela (iduci level)", 7); } else { var _local3 = new MySound("kraj_igre"); _root.crntLvl.lvl_hasFinishedTheGame(); } }; level.prototype.lvl_hasFinishedTheGame = function () { TRE(this, "levelsIsFinished -> crntLvl >= ukupniBrojLevela (nemam vi\u0161e nivoa)>mod:" + _root.crntGame.mod, 7); if (_root.crntGame.mod == "vs") { var _local3 = _root.ingame_interface.attachMovie("ingame_finishGame_screen_vs", "bravoAnimation", 7003); } else { var _local3 = _root.ingame_interface.attachMovie("ingame_finishGame_screen", "bravoAnimation", 7003); } _local3._x = 320; _local3._y = 240; var _local4 = new MySound("pticice", _local3, 999); _root.crntLvl.pauza("on"); }; level.prototype.pauza = function (val) { if (val == "on") { _root.ingame_interface.INGAME_INTERFACE_MENU_OPEN.deactivate(); delete _root.rt.f; delete _root.rt.o; _root.rt.onEnterFrame = null; _root.rt.pauzaStisnuta = getTimer(); MySound.stopAllMySounds(); } else { _root.ingame_interface.INGAME_INTERFACE_MENU_OPEN.activate(); var _local3 = getTimer() - _root.rt.pauzaStisnuta; stanje = _root.rt.currentState; if (stanje == "normalLevel") { for (var _local7 in _root.crntLvl.players) { _root.crntLvl.players[_local7].ani_startTime = _root.crntLvl.players[_local7].ani_startTime + _local3; } for (var _local5 in _root.rt.dodatci) { if (_root.rt.dodatci[_local5].ani_startTime != undefined) { _root.rt.dodatci[_local5].ani_startTime = _root.rt.dodatci[_local5].ani_startTime + _local3; } } for (var _local6 in _root.rt.animacije) { if (_root.rt.animacije[_local6].ani_startTime != undefined) { _root.rt.animacije[_local6].ani_startTime = _root.rt.animacije[_local6].ani_startTime + _local3; } } for (var _local4 in _root.crntLvl.lopte) { if (_root.crntLvl.lopte[_local4].creationTime != undefined) { _root.crntLvl.lopte[_local4].creationTime = _root.crntLvl.lopte[_local4].creationTime + _local3; } } _root.rt.normalLevel(); } else if (stanje == "aniIgraca") { for (var _local7 in _root.crntLvl.players) { _root.crntLvl.players[_local7].ani_startTime = _root.crntLvl.players[_local7].ani_startTime + _local3; } _root.rt.aniIgraca(); } else if (stanje == "outOfTime") { _root.ingame_interface.outofTime.ani_startTime = _root.ingame_interface.outofTime.ani_startTime + _local3; _root.rt.outOfTime(); } else if (stanje == "gameOver") { _root.ingame_interface.gameOverMovie.ani_startTime = _root.ingame_interface.gameOverMovie.ani_startTime + _local3; _root.rt.gameOver(); } else if (stanje == "animateDeath") { for (var _local7 in _root.crntLvl.players) { _root.crntLvl.players[_local7].ani_startTime = _root.crntLvl.players[_local7].ani_startTime + _local3; } _root.rt.animateDeath(); } else if (stanje == "getReady") { _root.ingame_interface.getReadyAnimation.ani_startTime = _root.ingame_interface.getReadyAnimation.ani_startTime + _local3; for (var _local7 in _root.crntLvl.players) { _root.crntLvl.players[_local7].ani_startTime = _root.crntLvl.players[_local7].ani_startTime + _local3; } _root.rt.getReady(); } else if (stanje == "bravoAni") { _root.ingame_interface.bravoAnimation.ani_startTime = _root.ingame_interface.bravoAnimation.ani_startTime + _local3; for (var _local7 in _root.crntLvl.players) { _root.crntLvl.players[_local7].ani_startTime = _root.crntLvl.players[_local7].ani_startTime + _local3; } for (var _local6 in _root.rt.animacije) { if (_root.rt.animacije[_local6].ani_startTime != undefined) { _root.rt.animacije[_local6].ani_startTime = _root.rt.animacije[_local6].ani_startTime + _local3; } } _root.rt.bravoAni(); } else { TRE(this, "DEBUG: unknown restore state:" + stanje); } } }; level.prototype.create_animation_item = function (link_id) { var _local5 = 0; while (_local5 <= _root.crntLvl.itemMaxNum) { if (_root.render_buff.itemi["item" + _local5].used != true) { this.laser_br_latica++; var _local4 = _local5; var _local3 = _root.render_buff.itemi.attachMovie(link_id, "item" + _local4, _local4 + _root.crntLvl.item_startDepth); if (typeof(_local3) != "movieclip") { TRE(this, "DEBUG! [create_animation_item] ovo nije dobar linkage indentifier - ne mogu napaviti MC: " + link_id); } _local3.used = true; _local3.id = _local4; _local3.stackerDo = null; _root.crntLvl.spawnedItems["item" + _local4] = _local3; return(_local3); } _local5++; } TRE(this, "DEBUG! nemam prazan level pa ne mogu napraviti item!!!!" + link_id); }; level.prototype.animate_dodatak = function (ime_animacije, mc, playDirection, loopTimes, whenComplete) { if (_root.rt.animacije[ime_animacije] != undefined) { return(true); } mc.ime_animacije = ime_animacije; _root.rt.animacije[ime_animacije] = mc; if ((mc == undefined) || (typeof(mc) != "movieclip")) { TRE(this, (((("DEBUG: [animate_dodatak:" + ime_animacije) + "], nepostojec MC ili nije movieclip! mc:") + mc) + ", typeof:") + typeof(mc)); } if (((playDirection != "f") && (playDirection != "b")) && (playDirection != "t")) { TRE(this, (((("DEBUG, [animate_dodatak:" + ime_animacije) + "][mc:") + mc) + "], playDirection treba biti 'f' ili 'b' ili 't'! playDirection:") + playDirection); } else { mc.playDirection = playDirection; } if ((whenComplete != undefined) && (((whenComplete != "destroyFunction") && (whenComplete != "destroy")) && (whenComplete != "stop"))) { TRE(this, (((("DEBUG, [animate_dodatak:" + ime_animacije) + "][mc:") + mc) + "], whenComplete treba biti 'stop' ili 'destroy' ili 'destroyFunction'! whenComplete:") + whenComplete); } else { mc.whenComplete = whenComplete; } if ((loopTimes === 0) && (whenComplete != undefined)) { TRE(this, ((((("DEBUG, [animate_dodatak:" + ime_animacije) + "][mc:") + mc) + "], zadao sam whenComplete: ") + whenComplete) + ", a film nikada ne staje zbog loopTimes=0!"); } else if (loopTimes === 0) { mc.loopTimes = -1; } else { mc.loopTimes = loopTimes; } mc.ani_startTime = getTimer(); mc.animiraj = function () { var _local3 = Math.round((_root.rt.o - this.ani_startTime) * 0.03) + 1; if (this.playDirection == "b") { _local3 = this._totalframes - _local3; } if (((_local3 >= this._totalframes) && (this.playDirection == "f")) || ((_local3 <= 1) && (this.playDirection == "b"))) { this.ani_startTime = getTimer(); this.loopTimes--; } else if (this.playDirection == "t") { this.loopTimes = this.loopTimes - _root.rt.f; if (this.loopTimes < 0) { this.loopTimes = 0; } } if (this.loopTimes == 0) { this.lvl_dodatakAnimate_finished(); } else { this.gotoAndStop(_local3); } }; }; MovieClip.prototype.lvl_dodatakAnimate_finished = function () { delete _root.rt.animacije[this.ime_animacije]; if (this.whenComplete == "destroyFunction") { if ((this.destroyFunction != undefined) && (typeof(this.destroyFunction) == "function")) { this.destroyFunction(); } else { TRE(this, (((("DEBUG! [animate_dodatak:" + this.ime_animacije) + "][mc:") + this) + "] - nema pravilnu destroyFunction: ") + this.destroyFunction); } } else if (this.whenComplete == "destroy") { this.removeMovieClip(); } else if (this.whenComplete == "stop") { this.animiraj = null; this.gotoAndStop(1); } }; MovieClip.prototype.spawnItem_item = function (itemPop, x, y) { if (((itemPop == "extra_life") || (itemPop == "extra_life_combo")) && (_root.crntGame.zivoti.sa_staze["lvl" + _root.crntGame.trenutniLevel])) { return(true); } if (itemPop != "null") { if (!_root.value_in_array(_root.crntLvl.knownItems, itemPop)) { TRE(this, ("DEBUG: nepoznat item: '" + itemPop) + "'"); } var _local3 = _root.crntLvl.create_animation_item("item_" + itemPop); _local3.tip = itemPop; if (_root.value_in_array(_root.crntLvl.bodItemi, itemPop)) { _local3.bodItem = true; } _local3.defaultLife = 5.5; _local3.itemLives = _local3.defaultLife; _local3.startFlicker = 2; _local3._x = x; _local3._y = y; _local3._xscale = (_local3._yscale = 115); _local3.brzy = 90; _local3.sir = 2; _local3.vis = 2; _local3.su = _root.crntLvl.ballCells1; _local3.cs = _root.crntLvl.cellSize[1]; _local3.hcs = _local3.cs / 2; _local3.cx = Math.floor(_local3._x / _local3.cs); if ((_local3._x % _local3.cs) < _local3.hcs) { _local3.sektori = "ljevi"; } else { _local3.sektori = "desni"; } _local3.stackerDo = _local3.itemFall_item; } }; MovieClip.prototype.itemVsTile_item = function (t) { var _local5 = this._x - t.sredx; var _local3 = (t.sirx + this.sir) - Math.abs(_local5); if (_local3 >= 0) { var _local6 = this._y - t.sredy; var _local4 = (t.siry + this.vis) - Math.abs(_local6); if (_local4 >= 0) { return(true); } } return(false); }; MovieClip.prototype.itemVsPlayer_item = function (player) { var _local2 = 5; var _local6 = this._x - player._x; var _local4 = ((player.hw + this.sir) + _local2) - Math.abs(_local6); if (_local4 > 0) { var _local7 = this._y - player._y; var _local5 = ((player.hh + this.vis) + _local2) - Math.abs(_local7); if (_local5 > 0) { return(true); } } return(false); }; MovieClip.prototype.itemFall_item = function () { var _local14 = _root.rt.f; this.y = this._y; var _local13 = _local14 * this.brzy; absBy = Math.abs(_local13); if (absBy > 2) { var _local11 = Math.floor(absBy / 5) + 1; this.vy = _local13 / _local11; } else { this.vy = _local13; var _local11 = 1; } var _local9 = 1; while (_local9 <= _local11) { this.y = this.y + this.vy; var _local8 = Math.floor(this.y / this.cs); if (this.sektori == "ljevi") { if ((this.y % this.cs) < this.hcs) { var _local7 = "A"; } else { var _local7 = "C"; } } else if ((this.y % this.cs) < this.hcs) { var _local7 = "B"; } else { var _local7 = "D"; } var _local5 = this.su[(("cell" + this.cx) + "_") + _local8][_local7]; var _local6 = 1000; for (var _local10 in _local5) { if (this.itemVsTile_item(_local5[_local10]) == true) { var _local3 = _local5[_local10]; if (this.x < _local3.t1x) { var _local4 = _local3.t1x - this.x; } else if (this.x > _local3.t2x) { var _local4 = this.x - _local3.t2x; } else { var _local4 = 0; } if (_local4 < _local6) { _local6 = _local4; this.hasHitTile = _local3; this.y = (_local3.t1y - this.vis) + 1; this.stackerDo = this.grounded_item; this.nextFlick = getTimer(); this.cy = Math.floor(this._y / this.cs); delete this.cx; if ((this.y % this.cs) < this.hcs) { this.sektori = "gornji"; } else { this.sektori = "donji"; } } } } _local9++; } this._y = this.y; for (var _local12 in _root.crntLvl.players) { if (this.itemVsPlayer_item(_root.crntLvl.players[_local12]) == true) { this.itemPokupljen_item(_root.crntLvl.players[_local12]); } } }; MovieClip.prototype.grounded_item = function () { if (this.itemVsTile_item(this.hasHitTile) == true) { if (this.hasHitTile.tip == "traka") { this.groundedOnTraka_item(this.hasHitTile); } else { this.flickerItem_item(); } } else { this.cx = Math.floor(this._x / this.cs); delete this.cy; if ((this._x % this.cs) < this.hcs) { this.sektori = "ljevi"; } else { this.sektori = "desni"; } this.visible = true; this.hasHitTile = null; this.itemLives = this.defaultLife; this.stackerDo = this.itemFall_item; } for (var _local3 in _root.crntLvl.players) { if (this.itemVsPlayer_item(_root.crntLvl.players[_local3]) == true) { this.itemPokupljen_item(_root.crntLvl.players[_local3]); } } }; MovieClip.prototype.groundedOnTraka_item = function (traka) { var _local21 = _root.rt.f; this.x = this._x; this.y = this._y; var _local20 = _local21 * traka.brz; absBx = Math.abs(_local20); if (absBx > 5) { var _local19 = Math.floor(absBx / 5) + 1; this.vx = _local20 / _local19; } else { this.vx = _local20; var _local19 = 1; } var _local17 = 1; while (_local17 <= _local19) { this.x = this.x + this.vx; var _local15 = Math.floor(this.x / this.cs); if (this.sektori == "donji") { if ((this.x % this.cs) < this.hcs) { var _local16 = "C"; } else { var _local16 = "D"; } } else if ((this.x % this.cs) < this.hcs) { var _local16 = "A"; } else { var _local16 = "B"; } var _local6 = this.su[(("cell" + _local15) + "_") + this.cy][_local16]; var _local8 = false; if (this.x < this.hasHitTile.t1x) { var _local14 = this.hasHitTile.t1x - this.x; } else if (this.x > this.hasHitTile.t2x) { var _local14 = this.x - this.hasHitTile.t2x; } else { var _local14 = 0; } for (var _local18 in _local6) { if (_local6[_local18] != this.hasHitTile) { var _local3 = _local6[_local18]; var _local12 = this.x - _local3.sredx; var _local4 = (_local3.sirx + this.sir) - Math.abs(_local12); if (_local4 > 0) { var _local11 = this.y - _local3.sredy; var _local10 = (_local3.siry + this.vis) - Math.abs(_local11); if (_local10 > 0) { if (_local3.t1y < this.hasHitTile.t1y) { var _local13 = true; if (this.x > _local3.sredx) { this.x = this.x + _local4; } else { this.x = this.x - _local4; } _local8 = false; } else { if (this.x < _local3.t1x) { var _local5 = _local3.t1x - this.x; } else if (this.x > _local3.t2x) { var _local5 = this.x - _local3.t2x; } else { var _local5 = 0; } if (_local5 < _local14) { var _local14 = _local5; var _local7 = _local3; var _local9 = 0; _local8 = true; } } } } } } if (_local13 == true) { this.flickerItem_item(); } else if (_local8 == true) { if (this.x > _local7.sredx) { this.x = this.x + _local9; } else { this.x = this.x - _local9; } this.y = (_local7.t1y - this.vis) + 1; this.hasHitTile = _local7; } _local17++; } this._x = this.x; this._y = this.y; }; MovieClip.prototype.itemPokupljen_item = function (igrac) { if ((!(igrac.id === 1)) && (!(igrac.id === 2))) { TRE(this, (("DEBUG: nije zadan player id u funkciji itemPokupljen_item (id:" + igrac.id) + ", igrac:") + igrac, 1); } TRE(this, (("Pokupljen item: " + this.tip) + ", igrac:") + igrac.id, 10); if (this.tip == "weapon_single") { this.activateWeapon(igrac, 1); } else if (this.tip == "weapon_double") { this.activateWeapon(igrac, 2); } else if (this.tip == "weapon_laser") { this.activateWeapon(igrac, 3); } else if (this.tip == "weapon_hook") { this.activateWeapon(igrac, 4); } else if (this.tip == "vrijeme") { _root.ingame_interface.timeLeft = _root.ingame_interface.timeLeft + 6; if (_root.ingame_interface.timeLeft > _root.ingame_interface.start_time) { _root.ingame_interface.timeLeft = _root.ingame_interface.start_time; } } else if (this.tip == "bodovi1") { _root.crntLvl.addPoints_level("item", this.tip, igrac.id, 500); } else if (this.tip == "bodovi2") { _root.crntLvl.addPoints_level("item", this.tip, igrac.id, 1000); } else if (this.tip == "bodovi3") { _root.crntLvl.addPoints_level("item", this.tip, igrac.id, 1500); } else if (this.tip == "uspori_lopte") { _root.crntLvl.slowDownBalls_level(10, 0.7, igrac.id); } else if (this.tip == "dinamit") { _root.crntLvl.useDynamite_level(igrac.id); } else if (this.tip == "zvijezda") { _root.crntLvl.zvijezdaItem_level(igrac.id); } else if (this.tip == "freeze") { _root.crntLvl.freezeLevel_level(igrac.id); } else if (this.tip == "speed") { _root.crntLvl.activate_speed_player(igrac.id); } else if (this.tip == "shield_plain") { var _local4 = new MySound("stit_pali"); igrac.activate_shield_plain_player(); } else if (this.tip == "shield_invincible") { var _local4 = new MySound("stit_pali"); igrac.activate_shield_invincible_player(); } else if ((this.tip == "extra_life") || (this.tip == "extra_life_combo")) { switch (_root.crntGame.mod) { case "single" : case "stayingalive1" : _root.crntGame.zivoti.p1++; _root.ingame_interface.zivoti.gotoAndStop(_root.crntGame.zivoti.p1); break; case "stayingalive2" : case "coop" : _root.crntGame.zivoti.coop++; _root.ingame_interface.zivoti.gotoAndStop(_root.crntGame.zivoti.coop); break; default : TRE((("Ne znam mod (pokupljen extra life):" + _root.crntGame.mod) + ", p:") + player); } _root.crntGame.zivoti.sa_staze["lvl" + _root.crntGame.trenutniLevel] = true; } else { TRE(this, "DEBUG: Picked up unknown item:" + this.tip); } this.unistiItem_item(); }; level.prototype.freezeLevel_level = function (igrac_id) { var _local6 = 6; if (_root.crntLvl.cloned == true) { var dodatak_name = ("freezer" + igrac_id); } else { var dodatak_name = "freezer"; } var _local5 = _root.rt.dodatci[dodatak_name]; if (_local5 != undefined) { TRE(this, ("Pokupio freeze: " + igrac_id) + "! dodajem vrijeme jer je vec aktiviran", 10); _local5.timeLeft = _local5.timeLeft + _local6; MyStyles.applyFancyFormatting(_local5.tekst_sec, MyStyles.INGAME_FREEZE_BALLS); MyStyles.applyFancyFormatting(_local5.tekst_mili, MyStyles.INGAME_FREEZE_BALLS); MyStyles.applyFancyFormatting(_local5.tekst_split, MyStyles.INGAME_FREEZE_BALLS); dodatak.tekstStyle = false; } else { TRE(this, ("Pokupio freeze: " + igrac_id) + "!", 10); var _local8 = _root.crntLvl.item_startDepth; var _local4 = _root.crntLvl.itemMaxNum; while (_local4 >= 0) { if (_root.render_buff.itemi["item" + _local4].used != true) { var _local7 = _local4; break; } _local4--; } _local5 = _root.render_buff.itemi.attachMovie("ingame_countDownClock", "item" + _local7, _local8 + _local7); MyStyles.applyFancyFormatting(_local5.tekst_sec, MyStyles.INGAME_FREEZE_BALLS); MyStyles.applyFancyFormatting(_local5.tekst_mili, MyStyles.INGAME_FREEZE_BALLS); MyStyles.applyFancyFormatting(_local5.tekst_split, MyStyles.INGAME_FREEZE_BALLS); _local5.tekstStyle = false; _local5.used = true; _local5.id = _local7; _local5._x = ((_root.crntLvl.xmax - _root.crntLvl.xmin) / 2) + _root.crntLvl.xmin; if (_root.crntLvl.cloned == true) { if (igrac_id == 1) { _local5._x = _local5._x - 150; } else { _local5._x = _local5._x + 150; } } _local5._y = ((_root.crntLvl.ymax - _root.crntLvl.ymin) / 2) + _root.crntLvl.ymin; _local5.timeLeft = _local6; _local5.dodatak_name = dodatak_name; _local5.igrac_id = igrac_id; _local5.stackerDo = function () { if (this.timeLeft == -10) { TRE(this, ("Gotov freeze: " + this.igrac_id) + "!", 10); delete _root.rt.dodatci[this.dodatak_name]; if (_root.crntLvl.cloned == true) { if (this.igrac_id == 1) { for (var _local3 in _root.crntLvl.lopte) { if (_root.crntLvl.lopte[_local3].cloned != true) { _root.crntLvl.lopte[_local3].stackerDo = _root.crntLvl.lopte[_local3].oldStackerDo; _root.crntLvl.lopte[_local3]._alpha = 100; } } } else { for (var _local3 in _root.crntLvl.lopte) { if (_root.crntLvl.lopte[_local3].cloned == true) { _root.crntLvl.lopte[_local3].stackerDo = _root.crntLvl.lopte[_local3].oldStackerDo; _root.crntLvl.lopte[_local3]._alpha = 100; } } } } else { for (var _local3 in _root.crntLvl.lopte) { _root.crntLvl.lopte[_local3].stackerDo = _root.crntLvl.lopte[_local3].oldStackerDo; _root.crntLvl.lopte[_local3]._alpha = 100; } } this.unistiItem_item(); return(true); } this.timeLeft = this.timeLeft - _root.rt.f; var _local6 = String(this.timeLeft % 1); var _local5 = Math.floor(this.timeLeft); var _local4 = _local6.substr(2, 2); if (this.timeLeft < 0) { this.timeLeft = -10; _local5 = "0"; _local4 = "00"; } if ((this.timeLeft < 1.5) && (this.tekstStyle == false)) { MyStyles.applyFancyFormatting(this.tekst_sec, MyStyles.INGAME_FREEZE_BALLS_OFF); MyStyles.applyFancyFormatting(this.tekst_mili, MyStyles.INGAME_FREEZE_BALLS_OFF); MyStyles.applyFancyFormatting(this.tekst_split, MyStyles.INGAME_FREEZE_BALLS_OFF); this.tekstStyle = true; } this.tekst_sec.text = _local5; this.tekst_mili.text = _local4; }; _root.rt.dodatci[dodatak_name] = _local5; if (_root.crntLvl.cloned == true) { if (igrac_id == 1) { for (var _local3 in _root.crntLvl.lopte) { if (_root.crntLvl.lopte[_local3].cloned != true) { _root.crntLvl.lopte[_local3].oldStackerDo = _root.crntLvl.lopte[_local3].stackerDo; _root.crntLvl.lopte[_local3].stackerDo = _root.crntLvl.lopte[_local3].freezeBall_ball; _root.crntLvl.lopte[_local3]._alpha = 60; } } } else { for (var _local3 in _root.crntLvl.lopte) { if (_root.crntLvl.lopte[_local3].cloned == true) { _root.crntLvl.lopte[_local3].oldStackerDo = _root.crntLvl.lopte[_local3].stackerDo; _root.crntLvl.lopte[_local3].stackerDo = _root.crntLvl.lopte[_local3].freezeBall_ball; _root.crntLvl.lopte[_local3]._alpha = 60; } } } } else { for (var _local3 in _root.crntLvl.lopte) { _root.crntLvl.lopte[_local3].oldStackerDo = _root.crntLvl.lopte[_local3].stackerDo; _root.crntLvl.lopte[_local3].stackerDo = _root.crntLvl.lopte[_local3].freezeBall_ball; _root.crntLvl.lopte[_local3]._alpha = 60; } } } }; level.prototype.slowDownBalls_level = function (howlong_sec, factor, igrac_id) { if (_root.crntLvl.cloned == true) { var dodatak_name = ("slowdown_ball" + igrac_id); } else { var dodatak_name = "slowdown_ball"; } var _local6 = _root.rt.dodatci[dodatak_name]; if (_local6 != undefined) { if (((_local6.speed_factor > 0) && (factor > 0)) || ((_local6.speed_factor < 0) && (factor < 0))) { _local6.timeLeft = _local6.timeLeft + howlong_sec; MyStyles.applyFancyFormatting(_local6.tekst_sec, MyStyles.INGAME_SLOW_DOWN_BALLS); MyStyles.applyFancyFormatting(_local6.tekst_mili, MyStyles.INGAME_SLOW_DOWN_BALLS); MyStyles.applyFancyFormatting(_local6.tekst_split, MyStyles.INGAME_SLOW_DOWN_BALLS); _local6.tekstStyle = false; } else { TRE(this, (((("DEBUG! Imam neprevidenu situaciju! [slowDownBalls_level]: " + howlong_sec) + ", ") + factor) + ", ") + igrac_id); } } else { var _local9 = _root.crntLvl.item_startDepth; var _local5 = _root.crntLvl.itemMaxNum; while (_local5 >= 0) { if (_root.render_buff.itemi["item" + _local5].used != true) { var _local8 = _local5; break; } _local5--; } _local6 = _root.render_buff.itemi.attachMovie("ingame_countDownClock", "item" + _local8, _local9 + _local8); MyStyles.applyFancyFormatting(_local6.tekst_sec, MyStyles.INGAME_SLOW_DOWN_BALLS); MyStyles.applyFancyFormatting(_local6.tekst_mili, MyStyles.INGAME_SLOW_DOWN_BALLS); MyStyles.applyFancyFormatting(_local6.tekst_split, MyStyles.INGAME_SLOW_DOWN_BALLS); _local6.tekstStyle = false; _local6.used = true; _local6.id = _local8; _local6._x = ((_root.crntLvl.xmax - _root.crntLvl.xmin) / 2) + _root.crntLvl.xmin; _local6._y = (((_root.crntLvl.ymax - _root.crntLvl.ymin) / 2) + _root.crntLvl.ymin) - 50; if (_root.crntLvl.cloned == true) { if (igrac_id == 1) { _local6._x = _local6._x - 150; } else { _local6._x = _local6._x + 150; } } _local6.timeLeft = howlong_sec; _local6.speed_factor = factor; _local6.dodatak_name = dodatak_name; _local6.igrac_id = igrac_id; _root.rt.dodatci[dodatak_name] = _local6; _local6.stackerDo = function () { if (this.timeLeft == -10) { if (_root.crntLvl.cloned == true) { if (this.igrac_id == 1) { for (var _local3 in _root.crntLvl.lopte) { if (_root.crntLvl.lopte[_local3].cloned != true) { _root.crntLvl.lopte[_local3].modify_brz = 1; } } } else { for (var _local3 in _root.crntLvl.lopte) { if (_root.crntLvl.lopte[_local3].cloned == true) { _root.crntLvl.lopte[_local3].modify_brz = 1; } } } } else { for (var _local3 in _root.crntLvl.lopte) { _root.crntLvl.lopte[_local3].modify_brz = 1; } } delete _root.rt.dodatci[this.dodatak_name]; this.unistiItem_item(); return(true); } this.timeLeft = this.timeLeft - _root.rt.f; var _local6 = String(this.timeLeft % 1); var _local5 = Math.floor(this.timeLeft); var _local4 = _local6.substr(2, 2); if (this.timeLeft < 0) { this.timeLeft = -10; _local5 = "0"; _local4 = "00"; } if ((this.timeLeft <= 1.5) && (this.tekstStyle == false)) { MyStyles.applyFancyFormatting(this.tekst_sec, MyStyles.INGAME_SLOW_DOWN_BALLS_OFF); MyStyles.applyFancyFormatting(this.tekst_mili, MyStyles.INGAME_SLOW_DOWN_BALLS_OFF); MyStyles.applyFancyFormatting(this.tekst_split, MyStyles.INGAME_SLOW_DOWN_BALLS_OFF); this.tekstStyle = true; } this.tekst_sec.text = _local5; this.tekst_mili.text = _local4; }; if (_root.crntLvl.cloned == true) { if (igrac_id == 1) { for (var _local4 in _root.crntLvl.lopte) { if (_root.crntLvl.lopte[_local4].cloned != true) { _root.crntLvl.lopte[_local4].modify_brz = factor; } } } else { for (var _local4 in _root.crntLvl.lopte) { if (_root.crntLvl.lopte[_local4].cloned == true) { _root.crntLvl.lopte[_local4].modify_brz = factor; } } } } else { for (var _local4 in _root.crntLvl.lopte) { _root.crntLvl.lopte[_local4].modify_brz = factor; } } } }; level.prototype.activate_speed_player = function (igrac_id) { TRE(this, ("Pokupio speed: " + igrac_id) + "!", 10); _root.crntLvl.players["player" + igrac_id].brzx = _root.crntLvl.playerSpeed.bx + 50; _root.crntLvl.players["player" + igrac_id].bpl = _root.crntLvl.playerSpeed.brzinaPoLojtrama + 35; }; level.prototype.useDynamite_level = function (igrac_id) { if (_root.crntLvl.cloned == true) { var dodatak_name = ("dinamit" + igrac_id); } else { var dodatak_name = "dinamit"; } if (_root.rt.dodatci[dodatak_name] != undefined) { return(true); } var _local7 = _root.crntLvl.item_startDepth; var _local3 = _root.crntLvl.itemMaxNum; while (_local3 >= 0) { if (_root.render_buff.itemi["item" + _local3].used != true) { var _local4 = _local3; break; } _local3--; } var _local5 = _root.render_buff.itemi.createEmptyMovieClip("item" + _local4, _local7 + _local4); _local5.used = true; _local5.id = _local4; _local5.dodatak_name = dodatak_name; if (_root.crntGame.mod == "vs") { _local5.igrac_id = 3; } else { _local5.igrac_id = igrac_id; } _local5.timePassed = 0; _local5.stackerDo = function () { this.timePassed = this.timePassed + _root.rt.f; if (this.timePassed > 0.5) { this.timePassed = 0; var _local3 = false; if (_root.crntLvl.cloned == true) { if (this.igrac_id == 1) { for (var _local4 in _root.crntLvl.lopte) { if ((_root.crntLvl.lopte[_local4].cloned != true) && (_root.crntLvl.lopte[_local4].id > 1)) { _root.crntLvl.lopte[_local4]["split_ball_" + _root.crntLvl.lopte[_local4].splitway](this.igrac_id); _local3 = true; } } } else { for (var _local4 in _root.crntLvl.lopte) { if ((_root.crntLvl.lopte[_local4].cloned == true) && (_root.crntLvl.lopte[_local4].id > 1)) { _root.crntLvl.lopte[_local4]["split_ball_" + _root.crntLvl.lopte[_local4].splitway](this.igrac_id); _local3 = true; } } } } else { for (var _local4 in _root.crntLvl.lopte) { if (_root.crntLvl.lopte[_local4].id > 1) { _root.crntLvl.lopte[_local4]["split_ball_" + _root.crntLvl.lopte[_local4].splitway](this.igrac_id); _local3 = true; } } } if (_local3 == false) { delete _root.rt.dodatci[this.dodatak_name]; this.unistiItem_item(); return(true); } } }; _root.rt.dodatci[dodatak_name] = _local5; }; level.prototype.zvijezdaItem_level = function (igrac_id) { if (_root.crntLvl.cloned == true) { var dodatak_name = ("zvijezda" + igrac_id); } else { var dodatak_name = "zvijezda"; } if (_root.rt.dodatci[dodatak_name] != undefined) { return(true); } var _local8 = _root.crntLvl.item_startDepth; var _local3 = _root.crntLvl.itemMaxNum; while (_local3 >= 0) { if (_root.render_buff.itemi["item" + _local3].used != true) { var _local4 = _local3; break; } _local3--; } var _local5 = _root.render_buff.itemi.createEmptyMovieClip("item" + _local4, _local8 + _local4); _local5.used = true; _local5.id = _local4; _local5.dodatak_name = dodatak_name; if (_root.crntGame.mod == "vs") { _local5.igrac_id = 3; } else { _local5.igrac_id = igrac_id; } _local5.timePassed = 0; _local5.tip = "zvijezda"; _local5.stackerDo = function () { this.timePassed = this.timePassed + _root.rt.f; if (this.timePassed > 0.5) { this.timePassed = 0; var _local3 = false; if (_root.crntLvl.cloned == true) { if (this.igrac_id == 1) { for (var _local4 in _root.crntLvl.lopte) { if (_root.crntLvl.lopte[_local4].cloned != true) { _root.crntLvl.lopte[_local4]["split_ball_" + _root.crntLvl.lopte[_local4].splitway](this.igrac_id); _local3 = true; } } } else { for (var _local4 in _root.crntLvl.lopte) { if (_root.crntLvl.lopte[_local4].cloned == true) { _root.crntLvl.lopte[_local4]["split_ball_" + _root.crntLvl.lopte[_local4].splitway](this.igrac_id); _local3 = true; } } } } else { for (var _local4 in _root.crntLvl.lopte) { _root.crntLvl.lopte[_local4]["split_ball_" + _root.crntLvl.lopte[_local4].splitway](this.igrac_id); _local3 = true; } } if (_local3 == false) { delete _root.rt.dodatci[this.dodatak_name]; this.unistiItem_item(); return(true); } } }; _local5.igracPointer = new Object(); if (_root.crntLvl.cloned == true) { if (((igrac_id == 1) && (_root.crntLvl.lopte[lopta].cloned != true)) || ((igrac_id == 2) && (_root.crntLvl.lopte[lopta].cloned == true))) { for (var _local6 in _root.crntLvl.players) { if (_root.crntLvl.players[_local6].id == igrac_id) { _root.crntLvl.players[_local6].ball_hw_default = -1000; _root.crntLvl.players[_local6].ball_hw = -1000; } } } } else { for (var _local6 in _root.crntLvl.players) { _root.crntLvl.players[_local6].ball_hw_default = -1000; _root.crntLvl.players[_local6].ball_hw = -1000; } } _root.rt.dodatci[dodatak_name] = _local5; }; MovieClip.prototype.flickerItem_item = function () { this.itemLives = this.itemLives - _root.rt.f; if (this.itemLives <= 0) { this.unistiItem_item(); } if ((this.nextFlick < _root.rt.o) && (this.itemLives < this.startFlicker)) { this.nextFlick = _root.rt.o + 100; if (this._visible == true) { this._visible = false; } else if (this._visible == false) { this._visible = true; } } }; MovieClip.prototype.unistiItem_item = function () { if (this.ime_animacije != undefined) { delete _root.rt.animacije[this.ime_animacije]; delete this.ime_animacije; } delete _root.crntLvl.spawnedItems["item" + this.id]; _root.rt.itemsToDestroy.push(this); }; MovieClip.prototype.useWeapon = function () { if (_root.rt.o <= this.vrijemePauzePucanj_pucanj) { return(false); } if (this.weaponReady != true) { if (this.myHook.weapon == "4b") { this.myHook.lifeRemains = 0; } return(false); } this.weaponReady = false; this.vrijemePauzePomicanje_pucanj = 50 + _root.rt.o; this.vrijemePauzePucanj_pucanj = 150 + _root.rt.o; var _local10 = _root.crntLvl.pucanj_startDepth; var _local4 = 0; while (_local4 <= _root.crntLvl.pucanjMaxNum) { if (_root.render_buff.pucnji["pucanj" + _local4].used != true) { var _local5 = _local4; break; } _local4++; } var _local13 = this.ani_pucanj_offsets[this.animate_state]; switch (this.weapon) { case 3 : var _local3 = _root.render_buff.pucnji.attachMovie("pucanj_laser", "pucanj" + _local5, _local10 + _local5); _local3.used = true; var _local14 = new MySound("flower", _local3); if ((this.laser_br_latica < this.laser_br_latica_max) && (_root.disableAnimations != true)) { this.laser_br_latica++; var _local9 = _root.crntLvl.create_animation_item("pucanj_laser_list_ani"); _local9._x = this._x; _local9._y = (this._y - this.hh) - 5; if (this.laser_laticaParna == true) { this.laser_laticaParna = false; } else { this.laser_laticaParna = true; _local9._xscale = -100; } _local9.parentPlayer = this; _local9.destroyFunction = this.laser_unistiLaticu; _root.crntLvl.animate_dodatak((("latica_" + this.id) + "_") + _local9.id, _local9, "f", 1, "destroyFunction"); } _local3._x = this._x + _local13; _local3._y = (this._y - this.hh) - 5; _local3.vis_default = 10; _local3.vis = _local3.vis_default; _local3.visFull = _local3.vis * 2; _local3.sir = 10; _local3.su = _root.crntLvl.ballCells1; _local3.cs = _root.crntLvl.cellSize[1]; _local3.hcs = _local3.cs / 2; _local3.cx = Math.floor(_local3._x / _local3.cs); if ((_local3._x % _local3.cs) < _local3.hcs) { _local3.sektori = "ljevi"; } else { _local3.sektori = "desni"; } _local3.brzy = -600; _local3.stackerDo = this.pucanj_laser; this.weaponReady = true; break; case 2 : var _local8 = 1; for (_local3 in _root.crntLvl.pucnji) { if (_root.crntLvl.pucnji[_local3].player == this) { _local8++; } } if (_local8 < 2) { this.weaponReady = true; } case 4 : case 1 : if (this.weapon == 4) { _local3 = _root.render_buff.pucnji.attachMovie("pucanj_hook_leti", "pucanj" + _local5, _local10 + _local5); _local14 = new MySound("hook-shot", _local3); } else { _local3 = _root.render_buff.pucnji.attachMovie("pucanj_single", "pucanj" + _local5, _local10 + _local5); _local14 = new MySound("twirl", _local3); } _local3.used = true; var _local12 = _root.render_buff.pucnji.attachMovie("pucanj_single_maska", "maska" + _local5, (_local10 + _local5) + 100); _local12._x = this._x; _local12._y = this._y + this.hh; _local3.maska = _local12; _local3.setMask(_local12); if (this.weapon != 4) { _root.crntLvl.animate_dodatak("pucanj" + _local5, _local3, "f", 0); } _local3._x = this._x + _local13; _local3._y = (this._y - this.hh) - 5; _local3.y1 = _local3._y; _local3.y2 = _local3.y1; _local3.sir = 3; _local3.starty = this._y + this.hh; _local3.su = _root.crntLvl.ballCells1; _local3.cs = _root.crntLvl.cellSize[1]; _local3.hcs = _local3.cs / 2; _local3.cx = Math.floor(_local3._x / _local3.cs); if ((_local3._x % _local3.cs) < _local3.hcs) { _local3.sektori = "ljevi"; } else { _local3.sektori = "desni"; } _local3.brzy = -300; _local3.stackerDo = this.pucanj_single; } _root.crntLvl.pucnji["pucanj" + _local5] = _local3; _local3.id = _local5; _local3.weapon = this.weapon; _local3.player = this; _local3.razlog_unistenja = null; _local3.tockaUnistenja = 0; _local3.collisionFunct = _local3[("pucanj" + _root.crntLvl.pucanj_CheckCollision[this.weapon]) + "VsBall_pucanj"]; if (((_root.crntGame.mod != "vs") && (_root.crntGame.mod != "coop")) && (_root.crntGame.mod != "stayingalive2")) { } else { var _local15 = new flash.geom.Transform(_local3); var _local6 = _level0["player_color_" + this.id]; var _local7 = new flash.geom.ColorTransform(); for (var _local11 in _local6) { _local7[_local11] = _local6[_local11]; } _local7.redMultiplier = 0.75; _local7.greenMultiplier = 0.75; _local7.blueMultiplier = 0.75; _local15.colorTransform = _local7; } _local3.cacheAsBitmap = true; _local3.isWeapon = true; return(true); }; MovieClip.prototype.laser_unistiLaticu = function () { this.parentPlayer.laser_br_latica--; this.unistiItem_item(); }; MovieClip.prototype.activateWeapon = function (player, weapon_id) { switch (_root.crntGame.mod) { case "single" : case "stayingalive1" : _root.ingame_interface.active_weapon.gotoAndStop(weapon_id); break; case "coop" : case "vs" : case "stayingalive2" : _root.ingame_interface["active_weapon_" + player.id].gotoAndStop(weapon_id); break; default : TRE(this, "DEBUG: activateWeapon - nepoznat switch: " + _root.crntGame.mod); } player.weapon = weapon_id; }; MovieClip.prototype.pucanj_single = function () { var _local14 = _root.rt.f; this.y = this._y; var _local13 = _local14 * this.brzy; absBy = Math.abs(_local13); if (absBy > 5) { var _local9 = Math.floor(absBy / 5) + 1; this.vy = _local13 / _local9; } else { this.vy = _local13; var _local9 = 1; } var _local4 = 1; while (_local4 <= _local9) { this.y = this.y + this.vy; var _local10 = Math.floor(this.y / this.cs); if (this.sektori == "ljevi") { if ((this.y % this.cs) < this.hcs) { var _local11 = "A"; } else { var _local11 = "C"; } } else if ((this.y % this.cs) < this.hcs) { var _local11 = "B"; } else { var _local11 = "D"; } var _local3 = this.su[(("cell" + this.cx) + "_") + _local10][_local11]; for (var _local12 in _local3) { if (this.checkPucanjSingleVsTile(_local3[_local12])) { _root.rt.pucnji.push({pucanj:this, razlog:"tile", imetilea:_local3[_local12], tocka:this.y}); _local4 = _local9; break; } } _local4++; } this._y = this.y; }; MovieClip.prototype.checkPucanjSingleVsTile = function (t) { var _local7 = this._x - t.sredx; var _local5 = t.sirx - Math.abs(_local7); if (_local5 >= 0) { var _local9 = this.y2 - this.y; var _local3 = _local9 / 2; var _local4 = _local3 + this.y; var _local8 = _local4 - t.sredy; var _local6 = (t.siry + _local3) - Math.abs(_local8); if (_local6 >= 0) { return(true); } } return(false); }; MovieClip.prototype.pucanjSingleVsBall_pucanj = function (lopta) { var _local4 = lopta.x - this._x; var _local6 = (lopta.r + this.sir) - Math.abs(_local4); if (_local6 > 0) { var _local9 = this.starty - this.y; var _local5 = _local9 / 2; var _local11 = _local5 + this.y; var _local2 = lopta.y - _local11; var _local7 = (_local5 + lopta.r) - Math.abs(_local2); if (_local7 > 0) { var _local12 = 0; vtx_x = this._x; if (_local2 < (-_local5)) { var _local10 = this.y; } else if (_local2 > _local5) { var _local10 = this.starty; } else { return(this.y); } _local4 = lopta._x - vtx_x; _local2 = lopta._y - _local10; var _local8 = (_local4 * _local4) + (_local2 * _local2); if (lopta.r2 > _local8) { return(lopta._y - _local2); } } } return(false); }; MovieClip.prototype.pucanj_laser = function () { var _local14 = _root.rt.f; this.y = this._y; this.old_y = this.y; var _local13 = _local14 * this.brzy; absBy = Math.abs(_local13); if (absBy > 5) { var _local9 = Math.floor(absBy / 5) + 1; this.vy = _local13 / _local9; } else { this.vy = _local13; var _local9 = 1; } var _local4 = 1; while (_local4 <= _local9) { this.y = this.y + this.vy; var _local10 = Math.floor(this.y / this.cs); if (this.sektori == "ljevi") { if ((this.y % this.cs) < this.hcs) { var _local11 = "A"; } else { var _local11 = "C"; } } else if ((this.y % this.cs) < this.hcs) { var _local11 = "B"; } else { var _local11 = "D"; } var _local3 = this.su[(("cell" + this.cx) + "_") + _local10][_local11]; for (var _local12 in _local3) { if (this.checkPucanjLaserVsTile(_local3[_local12])) { _root.rt.pucnji.push({pucanj:this, razlog:"tile", imetilea:_local3[_local12], tocka:_local3[_local12].t2y}); _local4 = _local9; break; } } _local4++; } this._y = this.y; this.visFull = (this.old_y - this.y) + this.vis_default; this.vis = this.visFull / 2; }; MovieClip.prototype.checkPucanjLaserVsTile = function (t) { var _local5 = this._x - t.sredx; var _local3 = (t.sirx + this.sir) - Math.abs(_local5); if (_local3 > 0) { var _local6 = (this.y + this.vis) - t.sredy; var _local4 = (t.siry + this.vis) - Math.abs(_local6); if (_local4 > 0) { return(true); } } return(false); }; MovieClip.prototype.pucanjLaserVsBall_pucanj = function (lopta) { var _local4 = lopta.x - this._x; var _local7 = (lopta.r + this.sir) - Math.abs(_local4); if (_local7 > 0) { var _local11 = this.visFull; var _local5 = this.vis; sredina_pucnja = this.old_y - _local5; var _local2 = lopta.y - sredina_pucnja; var _local8 = (_local5 + lopta.r) - Math.abs(_local2); if (_local8 > 0) { var _local10 = 0; vtx_x = this._x; if (_local2 < (-_local5)) { var _local6 = this.y; } else if (_local2 > _local5) { var _local6 = this.y + this.visFull; } else { return(sredina_pucnja); } _local4 = lopta._x - vtx_x; _local2 = lopta._y - _local6; var _local9 = (_local4 * _local4) + (_local2 * _local2); if (lopta.r2 > _local9) { return(sredina_pucnja); } } } return(false); }; MovieClip.prototype.createHook_pucanj = function (x, y_bot, y_top) { this.weaponReady = false; var _local7 = _root.crntLvl.pucanj_startDepth; var _local4 = 0; while (_local4 <= _root.crntLvl.pucanjMaxNum) { if (_root.render_buff.pucnji["pucanj" + _local4].used != true) { var _local5 = _local4; break; } _local4++; } var _local3 = _root.render_buff.pucnji.attachMovie("pucanj_hook_zakacen", "pucanj" + _local5, _local7 + _local5); _local3.used = true; var _local10 = new MySound("hook-zakacen", _local3); var _local6 = _root.render_buff.pucnji.attachMovie("pucanj_single_maska", "maska" + _local5, (_local7 + _local5) + 100); _local6._x = x; _local6._y = y_bot; _local6._height = y_bot - y_top; _local3.maska = _local6; _local3.setMask(_local6); _local3._x = x; _local3._y = y_top; _local3.y_top = y_top; _local3.y_bottom = y_bot; _local3.sirFull = 4; _local3.sir = _local3.sirFull / 2; _local3.vis = (y_bot - y_top) / 2; _local3.sredy = _local3._y + _local3.vis; _local3.lifeRemains = 3; _local3.lifeFading = 0.75; _local3.stackerDo = function () { this.lifeRemains = this.lifeRemains - _root.rt.f; if (this.lifeRemains <= 0) { this._alpha = 70; this.stackerDo = this.fadingOut; } }; _local3.fadingOut = function () { this.lifeFading = this.lifeFading - _root.rt.f; if (this.lifeFading <= 0) { this.stackerDo = null; _root.pucanj_unisti(this, "hook_lifepassed"); } }; _root.crntLvl.pucnji["pucanj" + _local5] = _local3; _local3.id = _local5; _local3.weapon = this.weapon + "b"; _local3.player = this; _local3.player.myHook = _local3; _local3.razlog_unistenja = null; _local3.tockaUnistenja = 0; _local3.collisionFunct = _local3.pucanjHookVsBall_pucanj; }; MovieClip.prototype.pucanjHookVsBall_pucanj = function (lopta) { var _local4 = lopta.x - this._x; var _local6 = (lopta.r + this.sir) - Math.abs(_local4); if (_local6 > 0) { var _local3 = lopta.y - this.sredy; var _local7 = (this.vis + lopta.r) - Math.abs(_local3); if (_local7 > 0) { var _local9 = 0; vtx_x = this._x; if (_local3 < (-this.vis)) { var _local5 = this._y; } else if (_local3 > this.vis) { var _local5 = this.sredy + this.vis; } else { return(lopta.y); } _local4 = lopta._x - vtx_x; _local3 = lopta._y - _local5; var _local8 = (_local4 * _local4) + (_local3 * _local3); if (lopta.r2 > _local8) { return(lopta.y); } } } return(false); }; MovieClip.prototype.pucanj_unisti = function (pucanj, razlog) { if (pucanj.weapon == "4b") { delete pucanj.player.myHook; } else if ((pucanj.weapon == 4) && (razlog == "tile")) { } else { _root.crntGame.preciznost["p" + pucanj.player.id]++; if ((razlog == "keks") || (razlog == "lopta")) { _root.crntGame.preciznost[("p" + pucanj.player.id) + "_hits"]++; } } if (pucanj.ime_animacije != undefined) { delete _root.rt.animacije[pucanj.ime_animacije]; delete pucanj.ime_animacije; } pucanj.snd.stop(); delete _root.crntLvl.pucnji["pucanj" + pucanj.id]; _root.rt.itemsToDestroy.push(pucanj); pucanj.player.weaponReady = true; }; MovieClip.prototype.movePlayer = function () { var _local11 = _root.rt.f; this.x = this._x; this.y = this._y; this.keys = this.handleKeyPress(_local11); if (this.keys == false) { return(true); } var _local4 = this.calcVectors(_local11); var _local5 = 1; while (_local5 <= _local4) { this.x = this.x + this.vx; this.y = this.y + this.vy; var _local8 = Math.floor(this.x / this.cw); var _local9 = Math.floor(this.y / this.ch); if ((this.x % this.cw) < this.hcw) { if ((this.y % this.ch) < this.hch) { var _local7 = "A"; } else { var _local7 = "C"; } } else if ((this.y % this.ch) < this.hch) { var _local7 = "B"; } else { var _local7 = "D"; } var _local3 = this.su[(("cell" + _local8) + "_") + _local9][_local7]; if ((this.floorName.tip == "ljestve") && (this.hasFloor == true)) { if (this.k_u) { if (this.y <= (this.floorName.t1y - this.ladder_sensitive_climb)) { var _local6 = this.isThereFloor_player(this.floorName.t1y); if (_local6 != false) { if (this.simulateCollision_player(this.x, _local6.t1y - this.hh) == false) { this.ignoreTileStack = null; this.floorName = _local6; this.hasFloor = true; this._x = this.x; this._y = this.floorName.t1y - this.hh; this.animate_static_player("climbon"); return(true); } } this.animate_climb_player(this.y); return(true); } } else if (this.k_d) { if (this.y >= (this.floorName.t2y - this.hh)) { if (this.simulateCollision_player(this.x, this.floorName.t2y - this.hh) == false) { this.ignoreTileStack = null; this.hasFloor = false; this.brzy = this.def_brzy; this.grav = this.def_grav; this._x = this.x; this._y = this.floorName.t2y - this.hh; return(true); } } } if (this.y < (_root.crntLvl.tiles.granica_u.t2y + this.hh)) { this.y = _root.crntLvl.tiles.granica_u.t2y + this.hh; } else if (this.y > (_root.crntLvl.tiles.granica_d.t1y - this.hh)) { this.y = _root.crntLvl.tiles.granica_d.t1y - this.hh; } this.add_move = 0; this.x = this.floorName.sredx; this.animate_climb_player(this.y); } else { if (this.hasFloor) { this.y = this.y + 0.001; } this.n_hasFloor = false; this.emptyTileStack = true; this.n_x = this.x; this.n_y = this.y; for (var _local10 in _local3) { this.checkForCollision_player(_local3[_local10]); } if (this.emptyTileStack == true) { this.ignoreTileStack = null; } if (this.n_hasFloor == false) { if (this.hasFloor == true) { this.brzy = (this.nby = this.def_brzy); this.grav = this.def_grav; this.collision_flag = true; } this.hasFloor = false; } else { this.hasFloor = true; this[this.floorName.ocPlayer_up](0, this.n_py, this.floorName); } if (this.collision_flag) { this.collision_flag = false; this.x = this.n_x; this.y = this.n_y; if ((this.animate_state == "climbon") || (this.animate_state == "climboff")) { break; } if (_local5 < _local4) { _local4 = this.calcVectors(((_local4 - _local5) / _local4) * this.f); _local5 = 0; } } } _local5++; } this.brzy = this.nby; this._x = this.x; this._y = this.y; }; MovieClip.prototype.handleKeyPress = function (f) { var _local5 = 0; var _local6 = 0; this.k_u = 0; this.k_d = 0; this.k_l = 0; this.k_r = 0; this.okrenut_smjer = 0; if (getTimer() >= this.vrijemePauzePomicanje_pucanj) { if (Key.isDown(this.key_l)) { this.k_l = 1; _local5 = -this.brzx; this.okrenut_smjer = -this.brzx; } else if (Key.isDown(this.key_r)) { this.k_r = 1; _local5 = this.brzx; this.okrenut_smjer = this.brzx; } else if (Key.isDown(this.key_u)) { this.k_u = 1; } else if (Key.isDown(this.key_d)) { this.k_d = 1; } if (Key.isDown(this.key_w)) { if (this.useWeapon()) { _local5 = 0; } } } if (this.floorName.tip == "ljestve") { if (this.hasFloor == true) { if ((_local5 != 0) && (this.y < (this.floorName.t2y - this.hh))) { var _local2 = this.y; while (_local2 <= (this.floorName.t2y - this.hh)) { if (this.simulateCollision_player(this.x, _local2) == false) { break; } _local2 = _local2 + 1; } var _local3 = _local2 + 1; while (_local3 <= ((this.floorName.t2y - this.hh) + 1)) { var _local4 = this.simulateCollision_player(this.x, _local3); if (_local4 != false) { this.slideToSafeY = _local4.t1y - this.hh; break; } _local3 = _local3 + 1; } if (this.slideToSafeY == null) { this.holdAfterSlide = true; this.slideToSafeY = this.floorName.t2y - this.hh; } this.hasFloor = false; this.brzy = this.def_brzy; this.grav = this.def_grav; this.ignoreTileStack = true; this.stackerDo = this.slideLadder_player; return(false); } if (this.k_u) { if (this.y >= (this.floorName.t1y - this.ladder_sensitive_climb)) { _local6 = -this.bpl; } } else if (this.k_d) { if (this.y <= (this.floorName.t2y - this.hh)) { _local6 = this.bpl; } } } _local5 = 0; } if (_local5 < 0) { this.animate_player("trci_left"); } else if (_local5 > 0) { this.animate_player("trci_right"); } else { this.animate_player("stand"); } return({x:_local5, y:_local6}); }; MovieClip.prototype.calcVectors = function (f) { this.f = f; this.vx = 0; this.vy = 0; var _local3 = this.keys.x * f; var _local5 = 0; if (this.hasFloor == true) { this.nby = 0; if (this.floorName.tip == "ljestve") { _local5 = this.keys.y * f; } } else { this.nby = this.brzy + (f * this.grav); _local5 = f * ((this.nby + this.brzy) / 2); this.add_move = this.keys.x; } if (this.hasFloor == true) { if (this.floorName.tip == "traka") { _local3 = _local3 + (this.floorName.brz * f); } else if (this.floorName.tip == "led") { var _local2 = this.add_move; if (_local3 != 0) { if (this.k_l) { if (_local2 > (-this.brzx)) { _local2 = _local2 - (this.led_ubrzaj * f); if (_local2 < (-this.brzx)) { _local2 = -this.brzx; } } } else if (_local2 < this.brzx) { _local2 = _local2 + (this.led_ubrzaj * f); if (_local2 > this.brzx) { _local2 = this.brzx; } } _local3 = _local2 * f; } else if (_local2 != 0) { if (_local2 < 0) { if (_local2 < (-this.brzx)) { _local2 = -this.brzx; } _local2 = _local2 + (this.led_uspori * f); if (_local2 > 0) { _local2 = 0; } } else { if (_local2 > this.brzx) { _local2 = this.brzx; } _local2 = _local2 - (this.led_uspori * f); if (_local2 < 0) { _local2 = 0; } } _local3 = _local2 * f; } this.add_move = _local2; } } var _local6 = Math.abs(_local3); var _local7 = Math.abs(_local5); if (_local6 > _local7) { if (_local6 > this.ts) { var _local8 = Math.floor(_local6 / this.ts) + 1; this.vx = _local3 / _local8; this.vy = _local5 / _local8; } else { this.vx = _local3; this.vy = _local5; var _local8 = 1; } } else if (_local7 > this.ts) { var _local8 = Math.floor(_local7 / this.ts) + 1; this.vy = _local5 / _local8; this.vx = _local3 / _local8; } else { this.vy = _local5; this.vx = _local3; var _local8 = 1; } if (_local8 > 50) { TRE(this, (((((((((("DEBUG: no je dosegao: " + _local8) + " ---- terminiram proces! Igrac") + this.id) + ", bx2: ") + _local3) + ", by2: ") + _local3) + ", vx: ") + this.vx) + ", vy: ") + this.vy); return(20); } return(_local8); }; MovieClip.prototype.slideLadder_player = function () { var _local4 = _root.rt.f; var _local3 = this.bpl_slide * _local4; if ((this._y + _local3) < this.slideToSafeY) { if (Key.isDown(this.key_u)) { this.slideToSafeY = null; this.holdAfterSlide = false; this.hasFloor = true; this.brzy = (this.grav = 0); this.stackerDo = this.movePlayer; this.animate_climb_player(this._y + _local3); return(false); } if (Key.isDown(this.key_w)) { this.useWeapon(); } this.brzy = this.nby; this._y = this._y + _local3; this.animate_player("slide"); } else { if (this.holdAfterSlide == true) { TRE(this, "ostani!"); this.hasFloor = true; this.brzy = (this.grav = 0); this.animate_climb_player(this.slideToSafeY); } else { this.ignoreTileStack = null; this.brzy = this.def_brzy; this.hasFloor = false; this.animate_player("stand"); } this._y = this.slideToSafeY; this.slideToSafeY = null; this.holdAfterSlide = false; this.stackerDo = this.movePlayer; } }; MovieClip.prototype.resolveLadder = function (t) { if (t[("p" + this.id) + "ok"] == 1) { if ((this.x > t.g_l) && (this.x < t.g_r)) { if (this.k_u) { if ((this.y > t.t1y) && (this.y < ((t.t2y - this.hh) + 1))) { this.collision_flag = false; this._x = (this.n_x = (this.x = t.sredx)); this._y = (this.n_y = (this.y = this.y - 1)); this.keys.x = 0; this.floorName = t; this.n_hasFloor = true; } } else if (this.k_d) { if (this.y < (t.t2y - (this.hh * 2))) { this.collision_flag = true; this.n_x = t.sredx; this.keys.x = 0; this.floorName = t; this.n_hasFloor = true; this.animate_static_player("climboff"); } } } } }; MovieClip.prototype.zid_left = function (px, py, t) { this.n_x = this.x + px; this.keys.x = 0; this.add_move = 0; }; MovieClip.prototype.zid_right = MovieClip.prototype.zid_left; MovieClip.prototype.zid_up = function (px, py, t) { this.n_y = this.y + py; this.add_move = this.okrenut_smjer; }; MovieClip.prototype.zid_down = function (px, py, t) { this.grav = this.def_grav; this.brzy = 0; this.n_y = this.y + py; }; MovieClip.prototype.led_up = function (px, py, t) { this.n_y = this.y + py; }; MovieClip.prototype.traka_up = function (px, py, t) { this.n_y = this.y + py; this.add_move = this.okrenut_smjer; }; MovieClip.prototype.ljestve_up = function (px, py, t) { this.brzy = (this.grav = 0); this.n_hasFloor = true; this.n_y = this.y + py; this.add_move = this.okrenut_smjer; }; MovieClip.prototype.tramboline_up = function (px, py, t) { this.brzy = -500; this.grav = this.def_grav; this.n_hasFloor = true; this.n_y = this.y + py; this.add_move = this.okrenut_smjer; this.hasFloor = false; _root.crntLvl.animate_dodatak(t.ime, t.drawTile, "f", 1, "stop"); var _local4 = new MySound("tramboline", t.drawTile); }; MovieClip.prototype.checkForCollision_player = function (t) { var _local7 = this.x - t.sredx; var _local5 = (t.sirx + this.hw) - Math.abs(_local7); if (_local5 > 0) { var _local8 = this.y - t.sredy; var _local6 = (t.siry + this.hh) - Math.abs(_local8); if (_local6 > 0) { var _local3 = 0; var _local4 = 0; t["distFromPlyr" + this.id] = 0; if (_local7 < (-t.sirx)) { var _local9 = t.t1x; _local3 = -1; t["distFromPlyr" + this.id] = _local9 - this.x; } else if (_local7 > t.sirx) { var _local9 = t.t2x; _local3 = 1; t["distFromPlyr" + this.id] = this.x - _local9; } if (_local8 < (-t.siry)) { var _local10 = t.t1y; _local4 = -1; } else if (_local8 > t.siry) { var _local10 = t.t2y; _local4 = 1; } if (_local3 == 0) { this.rijesiCollision_player(0, _local6 * _local4, 0, _local4, t); } else if (_local4 == 0) { this.rijesiCollision_player(_local5 * _local3, 0, _local3, 0, t); } else if (Math.abs(_local5) < Math.abs(_local6)) { this.rijesiCollision_player(_local5 * _local3, 0, _local3, 0, t); } else { this.rijesiCollision_player(0, _local6 * _local4, 0, _local4, t); } } } }; MovieClip.prototype.rijesiCollision_player = function (px, py, xv, yv, t) { if (t.tip == "ljestve") { this.resolveLadder(t); } else { if (this.ignoreTileStack != null) { this.emptyTileStack = false; return(true); } if (py == 0) { if (xv < 0) { this[t.ocPlayer_left](px, py, t); } else { this[t.ocPlayer_right](px, py, t); } } else if (px == 0) { if (yv < 0) { if (this.n_hasFloor == false) { this.floorName = t; } else { if (t.priority < this.floorName.priority) { return(true); } if (this.floorName.priority == t.priority) { if (t["distFromPlyr" + this.id] > this.floorName["distFromPlyr" + this.id]) { return(true); } } } this.floorName = t; this.n_py = py; this.n_hasFloor = true; this.brzy = (this.grav = 0); } else { this[t.ocPlayer_down](px, py, t); } } this.collision_flag = true; } }; MovieClip.prototype.collision_AABB_player = function (t) { var _local5 = this.x - t.sredx; var _local3 = (t.sirx + this.hw) - Math.abs(_local5); if (_local3 > 0) { var _local6 = this.y - t.sredy; var _local4 = (t.siry + this.hh) - Math.abs(_local6); if (_local4 > 0) { return(true); } } return(false); }; MovieClip.prototype.simulateCollision_player = function (x, y) { var _local11 = Math.floor(x / this.cw); var _local13 = Math.floor(y / this.ch); if ((x % this.cw) < this.hcw) { if ((y % this.ch) < this.hch) { var _local12 = "A"; } else { var _local12 = "C"; } } else if ((y % this.ch) < this.hch) { var _local12 = "B"; } else { var _local12 = "D"; } var _local7 = this.su[(("cell" + _local11) + "_") + _local13][_local12]; for (var _local10 in _local7) { var _local2 = _local7[_local10]; var _local5 = x - _local2.sredx; var _local3 = (_local2.sirx + this.hw) - Math.abs(_local5); if (_local2.tip != "ljestve") { if (_local3 > 0) { var _local6 = y - _local2.sredy; var _local4 = (_local2.siry + this.hh) - Math.abs(_local6); if (_local4 > 0) { return(_local2); } } } } return(false); }; MovieClip.prototype.isThereFloor_player = function (floorCoord) { var _local12 = Math.floor(this.x / this.cw); var _local11 = Math.floor(this.y / this.ch); if ((this.x % this.cw) < this.hcw) { if ((this.y % this.ch) < this.hch) { var _local10 = "A"; } else { var _local10 = "C"; } } else if ((this.y % this.ch) < this.hch) { var _local10 = "B"; } else { var _local10 = "D"; } var _local7 = this.su[(("cell" + _local12) + "_") + _local11][_local10]; for (var _local8 in _local7) { var _local2 = _local7[_local8]; var _local5 = this.x - _local2.sredx; var _local3 = (_local2.sirx + this.hw) - Math.abs(_local5); if (_local3 > 0) { var _local6 = this.y - _local2.sredy; var _local4 = (_local2.siry + this.hh) - Math.abs(_local6); if (_local4 > 0) { if ((_local2.t1y == floorCoord) and (_local2.ime != this.floorName.ime)) { return(_local2); } } } } return(false); }; MovieClip.prototype.gotHitByBall_player = function (obj) { if (this.shieldType == "none") { if (this._x < obj.lopta._x) { var _local3 = -1; } else { var _local3 = 1; } MySound.stopAllMySounds(); var _local4 = new MySound("player_hit", this); this.animateDeathByBall_player(_local3, -850); obj.lopta._x = obj.impact_x; obj.lopta._y = obj.impact_y; this.vecUmro = true; return("killed"); } if (this.shieldType == "shield_plain") { this.deactivate_shield_player(); return("uni\u0161ti"); } if (this.shieldType == "shield_invincible") { TRE(this, "DEBUG: lupljen sam a imam invincible shield!"); return("ignoriraj"); } if (this.shieldType == "invincible_waresoff") { return("ignoriraj"); } TRE(this, ("DEBUG: nepoznat tip \u0161tita! [" + this.shieldType) + "]", 2); }; MovieClip.prototype.died_player = function (razlog, id) { TRE(this, ((("Igrac je umro, razlog:[" + razlog) + "], mod:[") + _root.crntGame.mod) + "]", 45); if ((_root.crntGame.mod == "single") || (_root.crntGame.mod == "coop")) { _root.ingame_interface.combo.gotoAndStop(1); } switch (_root.crntGame.mod) { case "stayingalive1" : _root.crntGame.zivoti.p1--; _root.ingame_interface.zivoti.gotoAndStop(_root.crntGame.zivoti.p1); if (_root.crntGame.zivoti.p1 == 0) { _root.crntLvl.createGameOverAnimation(razlog, id); } else { _root.crntLvl.initLevel_SA(true); } break; case "stayingalive2" : _root.crntGame.zivoti.coop--; _root.ingame_interface.zivoti.gotoAndStop(_root.crntGame.zivoti.coop); if (_root.crntGame.zivoti.coop == 0) { _root.crntLvl.createGameOverAnimation(razlog, id); } else { _root.crntLvl.initLevel_SA(true); } break; case "coop" : _root.crntGame.zivoti.coop--; if (_root.crntGame.zivoti.coop == 0) { _root.crntLvl.createGameOverAnimation(razlog, id); } else { _root.crntLvl.clearCurrentLevel(); _root.ingame_interface.zivoti.gotoAndStop(_root.crntGame.zivoti.coop); _root.crntLvl = new level(); _root.crntLvl.buildLevel(); } break; case "single" : _root.crntGame.zivoti.p1--; if (_root.crntGame.zivoti.p1 == 0) { _root.crntLvl.createGameOverAnimation(razlog, id); } else { _root.crntLvl.clearCurrentLevel(); _root.ingame_interface.zivoti.gotoAndStop(_root.crntGame.zivoti.p1); _root.crntLvl = new level(); _root.crntLvl.buildLevel(); } break; case "vs" : if (razlog == "vrijeme") { _root.crntLvl.levelsIsFinished(0, true); } else if (id == 1) { _root.crntLvl.players.player1.removeMovieClip(); _root.crntLvl.levelsIsFinished(2, true); } else { _root.crntLvl.players.player2.removeMovieClip(); _root.crntLvl.levelsIsFinished(1, true); } break; default : TRE(this, (("DEBUG, died_player [razlog:" + razlog) + "] - nisam zadao case:") + _root.crntGame.mod); } }; MovieClip.prototype.activate_shield_plain_player = function () { var dodatak_name = ("stit" + this.id); if ((_root.rt.dodatci[dodatak_name].purgeMe("shield_plain") == true) || (_root.rt.dodatci[dodatak_name] == undefined)) { var _local3 = (_root.crntLvl.playerDepth + (this.id * 10)) + 1; this.attachMovie("shield_plain", "stit_mc", _local3); this.shieldType = "shield_plain"; this.stit_mc.purgeMe = function (purger) { if (purger != "shield_plain") { delete _root.rt.dodatci[this.dodatak_name]; this._parent.shieldType = "none"; if (purger != "wareing_off") { this.removeMovieClip(); } return(true); } return(false); }; this.stit_mc.stackerDo = function () { }; _root.rt.dodatci[dodatak_name] = this.stit_mc; } else { TRE(this, ("Nisam aktivirao plain_shield jer je po prioritetu manji od trenutnog (" + this.shieldType) + ")", 12); } }; MovieClip.prototype.activate_shield_invincible_player = function () { var dodatak_name = ("stit" + this.id); if ((_root.rt.dodatci[dodatak_name].purgeMe("shield_invincible") == true) || (_root.rt.dodatci[dodatak_name] == undefined)) { var _local3 = (_root.crntLvl.playerDepth + (this.id * 10)) + 1; this.attachMovie("shield_invincible", "stit_mc", _local3); this.shieldType = "shield_invincible"; this.stit_mc.invinsibilityTime = 8; this.ball_hw = -1000; this.stit_mc.purgeMe = function (purger) { if (purger == "shield_invincible") { this.invinsibilityTime = 8; return(false); } if (purger != "shield_plain") { delete _root.rt.dodatci[this.dodatak_name]; this._parent.shieldType = "none"; this.invinsibilityTime = 0; this._parent.ball_hw = this._parent.ball_hw_default; if (purger != "wareing_off") { this.removeMovieClip(); } return(true); } return(false); }; this.stit_mc.stackerDo = function () { this.invinsibilityTime = this.invinsibilityTime - _root.rt.f; if (this.invinsibilityTime <= 0) { this._parent.deactivate_shield_player(); } }; _root.rt.dodatci[dodatak_name] = this.stit_mc; } }; MovieClip.prototype.deactivate_shield_player = function () { var dodatak_name = ("stit" + this.id); if (_root.rt.dodatci[dodatak_name] != undefined) { _root.rt.dodatci[dodatak_name].purgeMe("wareing_off"); } this.shieldType = "invincible_waresoff"; if (this.stit_mc == undefined) { TRE(this, "DEBUG: nemoguce, ne postoji movie koji je sadr\u017Eavao \u0161tit!"); } this.ball_hw = -1000; this.stit_mc.invincibilityTime = 2; this.stit_mc.dodatak_name = dodatak_name; this.stit_mc.purgeMe = function () { delete _root.rt.dodatci[this.dodatak_name]; this._parent.shieldType = "none"; this.invincibilityTime = 0; this.animateStatic_shwShieldOnClimb(this._parent, false); this._parent.ball_hw = this._parent.ball_hw_default; this.removeMovieClip(); return(true); }; this.stit_mc.nextFlick = _root.rt.o; this.stit_mc.stackerDo = function () { this.invincibilityTime = this.invincibilityTime - _root.rt.f; if (this.invincibilityTime <= 0) { this.purgeMe(); } if (this.nextFlick < _root.rt.o) { this.nextFlick = _root.rt.o + 100; if ((this._parent.animate_state == "climboff") || (this._parent.animate_state == "climbon")) { this._visible = false; } else if (this._visible == true) { this._visible = false; } else if (this._visible == false) { this._visible = true; } } }; _root.rt.dodatci[dodatak_name] = this.stit_mc; }; MovieClip.prototype.animate_climb_player = function (mojapos) { this.animate_state = "climb"; this.gotoAndStop("char_climb"); var _local2 = Math.round(((mojapos - (this.floorName.t1y - this.ladder_sensitive_climb)) / 3) % this.animacija._totalframes) + 1; this.animacija.gotoAndStop(_local2); }; MovieClip.prototype.animate_player = function (faza) { if (this.animate_state != faza) { this.animate_state = faza; this.gotoAndStop("char_" + faza); this.ani_startTime = getTimer(); } else { var _local3 = (Math.round((_root.rt.o - this.ani_startTime) * this.ani_frmRates[this.animate_state]) % this.animacija._totalframes) + 1; this.animacija.gotoAndStop(_local3); this.plast.gotoAndStop(_local3); } }; MovieClip.prototype.animate_player_plast = function () { if (((_root.crntGame.mod != "vs") && (_root.crntGame.mod != "coop")) && (_root.crntGame.mod != "stayingalive2")) { this.plast._visible = false; } else { var _local3 = new flash.geom.Transform(this.plast); _local3.colorTransform = _level0["player_color_" + this.id]; } }; MovieClip.prototype.animate_static_player = function (faza) { this.animate_state = faza; this.gotoAndStop("char_" + faza); this.ani_startTime = getTimer(); this.animateStatic_shwShieldOnClimb(this, true); this.stackerDo = this.animate_static_playerFunction; if ((faza == "climboff") || (faza == "climbon")) { this.ball_hh = 8; this.stit_mc._visible = false; } }; MovieClip.prototype.animate_static_playerFunction = function () { var _local3 = Math.round((_root.rt.o - this.ani_startTime) * this.ani_frmRates[this.animate_state]) + 1; if (_local3 > this.animacija._totalframes) { this.animacija.gotoAndStop(this.animacija._totalframes); if (this.animate_state == "climboff") { this.ball_hh = this.ball_hh_default; this._y = this.floorName.t1y - this.ladder_sensitive_climb; this.animate_climb_player(this._y); this.stackerDo = this.movePlayer; if (this.stit_mc != undefined) { this.stit_mc._visible = true; } } else if (this.animate_state == "climbon") { this.ball_hh = this.ball_hh_default; this.animate_player("stand"); this.stackerDo = this.movePlayer; if (this.stit_mc != undefined) { this.stit_mc._visible = true; } } else if ((this.animate_state == "wave") || (this.animate_state == "stand")) { this.ani_startTime = getTimer(); } else if (this.animate_state == "victory") { this.stackerDo = null; } else { TRE(this, "DEBUG: nepoznata animacija je dovr\u0161ena:" + this.animate_state); } } else { this.animacija.gotoAndStop(_local3); this.plast.gotoAndStop(_local3); } this.animateStatic_shwShieldOnClimb(this, true); }; MovieClip.prototype.animateStatic_shwShieldOnClimb = function (mc, flag) { mc.animacija.shield_plain._visible = false; mc.animacija.shield_invincible._visible = false; if ((mc.stit_mc != undefined) && (flag)) { mc.animacija[mc.shieldType]._visible = true; } }; MovieClip.prototype.animateDeathByBall_player = function (umrix, intenzitet) { for (var _local3 in _root.crntLvl.players) { _root.crntLvl.players[_local3].stackerDo = null; } _root.rt.animateDeath(); this.brzy = intenzitet; this.umrix = umrix; this.grav = this.def_grav; this.countDown = 1; this.stackerDo = this.animateDeath_playerFunction_start; }; MovieClip.prototype.animateDeath_playerFunction_start = function () { this.countDown = this.countDown - _root.rt.f; if (this.countDown <= 0) { this.gotoAndStop("char_die"); this.ani_startTime = getTimer(); this.animacija._xscale = this.umrix * 100; this.plast._xscale = this.umrix * 100; this.stackerDo = this.animateDeath_playerFunction_sredina; } }; MovieClip.prototype.animateDeath_playerFunction_sredina = function () { var _local3 = (Math.round((_root.rt.o - this.ani_startTime) * this.ani_frmRates.die) % this.animacija._totalframes) + 1; this.animacija.gotoAndStop(_local3); this._y = this._y - (_root.rt.f * 200); this._x = this._x + ((_root.rt.f * this.umrix) * 800); if ((this._x < (_root.crntLvl.xmin + this.hw)) || (this._x > (_root.crntLvl.xmax - this.hw))) { if (this._x < (_root.crntLvl.xmin + this.hw)) { this._x = _root.crntLvl.xmin + this.hw; } else { this._x = _root.crntLvl.xmax - this.hw; } this.brzy = -300; this.stackerDo = this.animateDeath_playerFunction_end; this.umrix = this.umrix * -1; this.animacija._xscale = this.umrix * 100; this.plast._xscale = this.umrix * 100; } }; MovieClip.prototype.animateDeath_playerFunction_end = function () { var _local3 = (Math.round((_root.rt.o - this.ani_startTime) * this.ani_frmRates.die) % this.animacija._totalframes) + 1; this.animacija.gotoAndStop(_local3); this.nby = this.brzy + (_root.rt.f * this.grav); var _local4 = _root.rt.f * ((this.nby + this.brzy) / 2); this.brzy = this.nby; this._y = this._y + _local4; this._x = this._x + ((_root.rt.f * this.umrix) * 250); if ((this._x < (_root.crntLvl.xmin + this.hw)) || (this._x > (_root.crntLvl.xmax - this.hw))) { if (this._x < (_root.crntLvl.xmin + this.hw)) { this._x = _root.crntLvl.xmin + this.hw; } else { this._x = _root.crntLvl.xmax - this.hw; } this.umrix = this.umrix * -1; this.animacija._xscale = this.umrix * 100; this.plast._xscale = this.umrix * 100; } if (this._y > 700) { this.stackerDo = null; this.died_player("ball", this.id); } }; MovieClip.prototype.bounce_normalna = function () { var _local11 = _root.rt.f * this.modify_brz; this.x = this._x; this.y = this._y; var _local9 = this.calcVectors_normal_ball(_local11); var _local5 = 1; while (_local5 <= _local9) { this.x = this.x + this.vx; this.y = this.y + this.vy; var _local7 = Math.floor(this.x / this.cs); var _local8 = Math.floor(this.y / this.cs); if ((this.x % this.cs) < this.hcs) { if ((this.y % this.cs) < this.hcs) { var _local6 = "A"; } else { var _local6 = "C"; } } else if ((this.y % this.cs) < this.hcs) { var _local6 = "B"; } else { var _local6 = "D"; } this.emptyTileStack = true; var _local3 = this.su[(("cell" + _local7) + "_") + _local8][_local6]; for (var _local10 in _local3) { this.checkForCollision_ball(_local3[_local10]); } if (this.collision_flag) { this.collision_flag = false; this.brzx = this.n_brzx; this.nby = (this.brzy = this.n_nby); var _local4 = this.f - (this.f * Math.abs((this._y - this.y) / this.by)); if (_local4 > 0) { _local9 = this.calcVectors_normal_ball(_local4); _local5 = 0; } this.combo_id = 0; if (this.ghostBall == true) { if (this.ghost_off._visible == true) { this.checkIfSomethingsHit_ball = null; this.ghost_on._visible = true; this.ghost_off._visible = false; } else { this.checkIfSomethingsHit_ball = MovieClip.prototype.checkIfSomethingsHit_ball; this.ghost_off._visible = true; this.ghost_on._visible = false; } } } else { this["provjeriMaxy_" + this.tip](); } if (this.emptyTileStack == true) { this.ignoreTileStack = null; } this.checkIfSomethingsHit_ball(); _local5++; } this._x = this.x; this.brzy = this.nby; this._y = this.y; this.formatBattleTagTxt(); }; MovieClip.prototype.provjeriMaxy_normalna = function () { if (this.nby > 0) { if (this.brzy < 0) { if (Math.abs(this.y - this.maxy) > 6) { this.maxy = this.y; } } } }; MovieClip.prototype.provjeriMaxy_kontra = function () { if (this.nby < 0) { if (this.brzy > 0) { if (Math.abs(this.y - this.maxy) > 6) { this.maxy = this.y; } } } }; MovieClip.prototype.bounce_kisobran = function () { var _local11 = _root.rt.f * this.modify_brz; this.x = this._x; this.y = this._y; var _local9 = this.calcVectors_kisobran_ball(_local11); this.n_sx = this.sx; this.n_sy = this.sy; this.n_brzy = this.brzy; this.n_brzx = this.brzx; var _local5 = 1; while (_local5 <= _local9) { this.x = this.x + this.vx; this.y = this.y + this.vy; this._rotation = this._rotation + this.vr; var _local7 = Math.floor(this.x / this.cs); var _local8 = Math.floor(this.y / this.cs); if ((this.x % this.cs) < this.hcs) { if ((this.y % this.cs) < this.hcs) { var _local6 = "A"; } else { var _local6 = "C"; } } else if ((this.y % this.cs) < this.hcs) { var _local6 = "B"; } else { var _local6 = "D"; } this.emptyTileStack = true; var _local3 = this.su[(("cell" + _local7) + "_") + _local8][_local6]; for (var _local10 in _local3) { this.checkForCollision_ball(_local3[_local10]); } if (this.collision_flag) { this.collision_flag = false; this.brzx = this.n_brzx; this.brzy = this.n_brzy; this.sx = this.n_sx; this.sy = this.n_sy; this.combo_id = 0; if (this.ghostBall == true) { if (this.ghost_off._visible == true) { this.checkIfSomethingsHit_ball = null; this.ghost_on._visible = true; this.ghost_off._visible = false; } else { this.checkIfSomethingsHit_ball = MovieClip.prototype.checkIfSomethingsHit_ball; this.ghost_off._visible = true; this.ghost_on._visible = false; } } var _local4 = this.f - (this.f * Math.abs((this._y - this.y) / this.brzy)); if (_local4 > 0) { _local9 = this.calcVectors_kisobran_ball(_local4); _local5 = 0; } } if (this.emptyTileStack == true) { this.ignoreTileStack = null; } this.checkIfSomethingsHit_ball(); _local5++; } this._x = this.x; this._y = this.y; this.formatBattleTagTxt(); }; MovieClip.prototype.bounce_vanjska = function () { this.x = this._x; this.y = this._y; this.by = (50 * _root.rt.f) * this.modify_brz; var _local15 = Math.abs(this.by); if (_local15 > this.ts) { var _local14 = Math.floor(_local15 / this.ts) + 1; this.vy = this.by / _local14; } else { this.vy = this.by; var _local14 = 1; } var _local6 = 1; while (_local6 <= _local14) { this.y = this.y + this.vy; if ((this.simulateCollision_ball(this.x, this.y) == false) && (this.y > 0)) { if (this.sx != undefined) { var sx = this.sx; } else { var _local4 = _root.randRange(1, 6); var sx = Math.pow(-1, _local4); } var _local3 = 1; if (this.tip == "kisobran") { sx = 3 * sx; _local3 = 3; } var _local5 = {id:this.id, tip:this.tip, boja:this.boja, splitway:this.splitway, x:this.x, y:this.y, sx:sx, sy:_local3, metalna:this.metalna, rotacija:Math.pow(-1, _local4), vrijediBodova:this.vrijediBodova}; if (this.ghostBall == true) { _local5.ghostBall = true; } _root.crntLvl.loptaInit(_local5); this.unistiLoptu("funkcija-bounce_vanjska"); return(true); } _local6++; } this._x = this.x; this._y = this.y; }; MovieClip.prototype.whattheguck = function () { }; MovieClip.prototype.checkIfSomethingsHit_ball = function () { for (var _local12 in _root.crntLvl.players) { if (this.checkBallVsPlayer(_root.crntLvl.players[_local12])) { _root.rt.igracHit.push({lopta:this, igrac:_root.crntLvl.players[_local12], impact_x:this.x, impact_y:this.y}); } } for (var _local13 in _root.crntLvl.pucnji) { var _local4 = _root.crntLvl.pucnji[_local13]; var _local3 = _local4.collisionFunct(this); if (_local3 != false) { _root.rt.pucnji.push({pucanj:_root.crntLvl.pucnji[_local13], razlog:"lopta", lopta:this, tocka:_local3, impact_x:this.x, impact_y:this.y}); } } }; MovieClip.prototype.freezeBall_ball = function () { for (var _local11 in _root.crntLvl.pucnji) { var _local4 = _root.crntLvl.pucnji[_local11]; var _local3 = _local4.collisionFunct(this); if (_local3 != false) { _root.rt.pucnji.push({pucanj:_root.crntLvl.pucnji[_local11], razlog:"lopta", lopta:this, tocka:_local3, impact_x:this.x, impact_y:this.y}); } } }; MovieClip.prototype.calcVectors_normal_ball = function (f) { this.f = f; this.nby = this.brzy + (f * this.grav); this.by = f * ((this.nby + this.brzy) / 2); var _local2 = f * this.brzx; var _local3 = Math.abs(_local2); var _local4 = Math.abs(this.by); if (_local3 > _local4) { if (_local3 > this.ts) { var _local5 = Math.floor(_local3 / this.ts) + 1; this.vx = _local2 / _local5; this.vy = this.by / _local5; } else { this.vx = _local2; this.vy = this.by; var _local5 = 1; } } else if (_local4 > this.ts) { var _local5 = Math.floor(_local4 / this.ts) + 1; this.vy = this.by / _local5; this.vx = _local2 / _local5; } else { this.vy = this.by; this.vx = _local2; var _local5 = 1; } if (_local5 > 10) { return(10); } return(_local5); }; MovieClip.prototype.calcVectors_kisobran_ball = function (f) { this.f = f; this.vr = this.brzr * f; var _local2 = f * this.brzx; var _local3 = f * this.brzy; var _local4 = Math.abs(_local2); var _local5 = Math.abs(_local3); if (_local4 > _local5) { if (_local4 > this.ts) { var _local6 = Math.floor(_local4 / this.ts) + 1; this.vx = _local2 / _local6; this.vy = _local3 / _local6; } else { this.vx = _local2; this.vy = _local3; var _local6 = 1; } } else if (_local5 > this.ts) { var _local6 = Math.floor(_local5 / this.ts) + 1; this.vy = _local3 / _local6; this.vx = _local2 / _local6; } else { this.vy = _local3; this.vx = _local2; var _local6 = 1; } if (_local6 > 10) { return(10); } return(_local6); }; MovieClip.prototype.checkForCollision_ball = function (t) { var _local7 = this.x - t.sredx; var _local6 = (t.sirx + this.r) - Math.abs(_local7); if (_local6 > 0) { var _local11 = this.y - t.sredy; var _local5 = (t.siry + this.r) - Math.abs(_local11); if (_local5 > 0) { if (t.ime == this.ignoreTileStack) { this.emptyTileStack = false; return(true); } var _local4 = 0; var _local3 = 0; if (_local7 < (-t.sirx)) { var _local8 = t.t1x; _local4 = -1; } else if (_local7 > t.sirx) { var _local8 = t.t2x; _local4 = 1; } if (_local11 < (-t.siry)) { var _local10 = t.t1y; _local3 = -1; } else if (_local11 > t.siry) { var _local10 = t.t2y; _local3 = 1; } if (_local4 == 0) { if (_local3 == 0) { TRE(this, "DEBUG: naizgled (ne)moguce: -- xv=0 i yv=0!!"); } this.rijesiCollision_ball(0, _local5 * _local3, 0, _local3, t); } else if (_local3 == 0) { this.rijesiCollision_ball(_local6 * _local4, 0, _local4, 0, t); } else { _local7 = this.x - _local8; _local11 = this.y - _local10; var _local24 = (_local7 * _local7) + (_local11 * _local11); if (this.r2 > _local24) { var _local18 = this.x - this.vx; var _local20 = this.y - this.vy; var _local25 = (_local8 - _local20) + this.y; var _local26 = (_local10 - this.x) + _local18; var _local9 = this.vy / this.vx; var _local13 = _local9 * _local9; var _local19 = (((_local8 + (_local9 * _local10)) + (_local13 * _local18)) - (_local9 * _local20)) / (_local13 + 1); var _local16 = (((_local20 + (_local9 * _local8)) + (_local13 * _local10)) - (_local9 * _local18)) / (_local13 + 1); var _local21 = _local8 - _local19; var _local22 = _local10 - _local16; var _local23 = Math.sqrt((_local21 * _local21) + (_local22 * _local22)); var _local12 = Math.sqrt(this.r2 - (_local23 * _local23)); var _local14 = Math.atan(this.vx / this.vy); if (this.vy > 0) { var _local15 = _local19 - (_local12 * Math.sin(_local14)); var _local17 = _local16 - (_local12 * Math.cos(_local14)); } else { var _local15 = _local19 + (_local12 * Math.sin(_local14)); var _local17 = _local16 + (_local12 * Math.cos(_local14)); } if (_local15 < t.t1x) { _local4 = -1; } else if (_local15 > t.t2x) { _local4 = 1; } if (_local17 < t.t1y) { _local3 = -1; } else if (_local17 > t.t2y) { _local3 = 1; } if (_local4 == 0) { if (_local3 == 0) { TRE(this, "DEBUG: naizgled (ne)moguce - funkcija dijagnonalnog sudara: -- xv=0 i yv=0!!"); } if (_local3 == 1) { _local5 = t.t2y - this.y; } else { _local5 = this.y - t.t1y; } this.rijesiCollision_ball(0, _local5, 0, _local3, t); } else if (_local3 == 0) { if (_local4 == 1) { _local6 = t.t2x - this.x; } else { _local6 = this.x - t.t1x; } this.rijesiCollision_ball(_local6, 0, _local4, 0, t); } else { _local6 = -(this.x - _local15); _local5 = -(this.y - _local17); this.rijesiCollision_ball(_local6, _local5, _local4, _local3, t, _local8, _local10); } } } } } }; MovieClip.prototype.rijesiCollision_ball = function (px, py, xv, yv, t, vtx_x, vtx_y) { this.collision_flag = true; if (py == 0) { if (xv < 0) { var _local8 = this[(t.ocBall_left + "_") + this.tip](px, py, t); } else { var _local8 = this[(t.ocBall_right + "_") + this.tip](px, py, t); } } else if (px == 0) { if (yv < 0) { var _local8 = this[(t.ocBall_up + "_") + this.tip](px, py, t); } else { var _local8 = this[(t.ocBall_down + "_") + this.tip](px, py, t); } } else { this.n_brzx = this.brzx; this.n_nby = this.nby; if (t.tip != "granica") { var _local7 = Math.abs(this.x - vtx_x); var _local6 = Math.abs(this.y - vtx_y); if (_local7 > _local6) { if (_local7 > _root.crntLvl.ballSensitivityFactor[this.id]) { if (xv > 0) { if (this.vx < 0) { if (this.simulateCollision_ball(vtx_x + this.r, this.y + py) == false) { var _local8 = this[(t.ocBall_right + "_") + this.tip](px, py, t); var _local11 = true; } } } else if (this.vx > 0) { if (this.simulateCollision_ball(vtx_x - this.r, this.y + py) == false) { var _local8 = this[(t.ocBall_left + "_") + this.tip](px, py, t); var _local11 = true; } } } } else if (_local6 > _root.crntLvl.ballSensitivityFactor[this.id]) { if (yv > 0) { if (this.vy < 0) { if (this.simulateCollision_ball(this.x + px, vtx_y + this.r) == false) { var _local11 = true; var _local8 = this[(t.ocBall_down + "_") + this.tip](px, py, t); } } } else if (this.vy > 0) { if (this.simulateCollision_ball(this.x + px, vtx_y - this.r) == false) { if (this.maxy <= (t.t1y - this.r)) { var _local11 = true; var _local8 = this[(t.ocBall_up + "_") + this.tip](px, py, t); } } } } } if (_local11 != true) { if (xv < 0) { if (this.vx > 0) { this[(t.ocBall_left + "_") + this.tip](px, py, t); } } else if (this.vx < 0) { this[(t.ocBall_right + "_") + this.tip](px, py, t); } if (yv < 0) { if (this.vy > 0) { this[(t.ocBall_up + "_") + this.tip](px, py, t); } } else if (this.vy < 0) { this[(t.ocBall_down + "_") + this.tip](px, py, t); } var _local8 = {newx:this.x + px, newy:this.y + py}; } } this.x = _local8.newx; this.y = _local8.newy; }; MovieClip.prototype.bounceNormal_left_normalna = function (px, py, t) { if (py == 0) { py = (-this.vy) / Math.abs(this.vx / px); var _local3 = this.f * (((this._y - this.y) - py) / this.by); this.n_nby = this.brzy - (_local3 * this.grav); } this.n_brzx = -this.brzx; t.showIfHiddenTile(); return({newx:this.x + px, newy:this.y + py}); }; MovieClip.prototype.bounceNormal_up_normalna = function (px, py, t) { if (px == 0) { px = (-this.vx) / Math.abs(this.vy / py); this.n_brzx = this.brzx; } this.n_nby = this.bym; if (this.landedOnTraka == true) { this.n_brzx = (Math.abs(this.n_brzx) / this.n_brzx) * _root.crntLvl.odskok_lopti.normalna[this.boja].brzinax; delete this.landedOnTraka; } if (t.tip == "tramboline") { this.n_nby = this.bym * 1.3; _root.crntLvl.animate_dodatak(t.ime, t.drawTile, "f", 1, "stop"); var _local6 = new MySound("tramboline", t.drawTile); } else if (t.tip == "traka") { this.n_brzx = this.brzx + (t.brz / 4); this.landedOnTraka = true; } this.maxy = (this.y + py) - this.bounce_off; t.showIfHiddenTile(); return({newx:this.x + px, newy:this.y + py}); }; MovieClip.prototype.bounceSoft_down_normalna = function (px, py, t) { if (px == 0) { px = (-this.vx) / Math.abs(this.vy / py); this.n_brzx = this.brzx; } var _local2 = this.f * (((this._y - this.y) - py) / this.by); this.n_nby = Math.abs(this.brzy - (_local2 * this.grav)); t.showIfHiddenTile(); return({newx:this.x + px, newy:this.y + py}); }; MovieClip.prototype.bounceSoft_up_normalna = function (px, py, t) { if (px == 0) { px = (-this.vx) / Math.abs(this.vy / py); this.n_brzx = this.brzx; } if (this.landedOnTraka == true) { this.n_brzx = (Math.abs(this.n_brzx) / this.n_brzx) * _root.crntLvl.odskok_lopti.normalna[this.boja].brzinax; delete this.landedOnTraka; } var _local4 = this.y + py; var _local3 = _local4 - this.maxy; if (_local3 <= 0) { _local3 = 1; } this.n_nby = -Math.sqrt(Math.abs((2 * this.grav) * _local3)); t.showIfHiddenTile(); return({newx:this.x + px, newy:_local4}); }; MovieClip.prototype.bounceNormal_down_normalna = MovieClip.prototype.bounceSoft_down_normalna; MovieClip.prototype.bounceNormal_right_normalna = MovieClip.prototype.bounceNormal_left_normalna; MovieClip.prototype.spikes_down_normalna = function (px, py, t) { if (px == 0) { px = (-this.vx) / Math.abs(this.vy / py); this.n_brzx = this.brzx; } var _local6 = this.f * (((this._y - this.y) - py) / this.by); this.n_nby = Math.abs(this.brzy - (_local6 * this.grav)); _root.rt.pucnji.push({pucanj:{_parent:"spikes", id:999999999 + this.ld}, razlog:"spikes", lopta:this, tocka:this.x + this.r, impact_x:this.x + px, impact_y:this.y + py}); t.showIfHiddenTile(); return({newx:this.x + px, newy:this.y + py}); }; MovieClip.prototype.bounceNormal_down_kontra = function (px, py, t) { if (px == 0) { px = (-this.vx) / Math.abs(this.vy / py); this.n_brzx = this.brzx; } this.n_nby = this.bym; this.maxy = (this.y + py) + this.bounce_off; t.showIfHiddenTile(); return({newx:this.x + px, newy:this.y + py}); }; MovieClip.prototype.bounceSoft_up_kontra = function (px, py, t) { if (px == 0) { px = (-this.vx) / Math.abs(this.vy / py); this.n_brzx = this.brzx; } var _local4 = this.f * (((this._y - this.y) - py) / this.by); this.n_nby = -Math.abs(this.brzy - (_local4 * this.grav)); if (this.landedOnTraka == true) { this.n_brzx = (Math.abs(this.n_brzx) / this.n_brzx) * _root.crntLvl.odskok_lopti.kontra.brzinax; delete this.landedOnTraka; } if (t.tip == "tramboline") { _root.crntLvl.animate_dodatak(t.ime, t.drawTile, "f", 1, "stop"); var _local7 = new MySound("tramboline", t.drawTile); } else if (t.tip == "traka") { this.n_brzx = this.brzx + (t.brz / 4); this.landedOnTraka = true; } t.showIfHiddenTile(); return({newx:this.x + px, newy:this.y + py}); }; MovieClip.prototype.bounceSoft_down_kontra = function (px, py, t) { if (px == 0) { px = (-this.vx) / Math.abs(this.vy / py); this.n_brzx = this.brzx; } var _local3 = this.y + py; var _local2 = this.maxy - _local3; if (_local2 <= 0) { _local2 = 1; } this.n_nby = Math.sqrt(Math.abs((2 * Math.abs(this.grav)) * _local2)); t.showIfHiddenTile(); return({newx:this.x + px, newy:_local3}); }; MovieClip.prototype.bounceNormal_left_kontra = MovieClip.prototype.bounceNormal_left_normalna; MovieClip.prototype.bounceNormal_right_kontra = MovieClip.prototype.bounceNormal_left_normalna; MovieClip.prototype.bounceNormal_up_kontra = MovieClip.prototype.bounceSoft_up_kontra; MovieClip.prototype.bounceNormal_left_kisobran = function (px, py, t) { if (py == 0) { py = (-this.vy) / Math.abs(this.vx / px); var _local4 = Math.abs(this.sx); var _local3 = Math.abs(this.sy); if (this.vy < 0) { if (this.brzr > 0) { if (_local3 > 2) { this.n_sy = _local3 - 1; this.n_sx = _local4 + 1; } } else if (_local3 < 5) { this.n_sy = _local3 + 1; this.n_sx = _local4 - 1; } } else if (this.brzr > 0) { if (_local3 < 5) { this.n_sy = _local3 + 1; this.n_sx = _local4 - 1; } } else if (_local3 > 2) { this.n_sy = _local3 - 1; this.n_sx = _local4 + 1; } this.n_brzy = _root.crntLvl.odskok_lopti.kisobran[this.boja][Math.abs(this.n_sy)]; if (this.sy < 0) { this.n_brzy = -this.n_brzy; this.n_sy = -Math.abs(this.n_sy); } else { this.n_sy = Math.abs(this.n_sy); } } this.n_brzx = -_root.crntLvl.odskok_lopti.kisobran[this.boja][Math.abs(this.n_sx)]; this.n_sx = -Math.abs(this.n_sx); t.showIfHiddenTile(); return({newx:this.x + px, newy:this.y + py}); }; MovieClip.prototype.bounceNormal_right_kisobran = function (px, py, t) { if (py == 0) { py = (-this.vy) / Math.abs(this.vx / px); var _local4 = Math.abs(this.sx); var _local3 = Math.abs(this.sy); if (this.vy < 0) { if (this.brzr > 0) { if (_local3 < 5) { this.n_sy = _local3 + 1; this.n_sx = _local4 - 1; } } else if (_local3 > 2) { this.n_sy = _local3 - 1; this.n_sx = _local4 + 1; } } else if (this.brzr > 0) { if (_local3 > 2) { this.n_sy = _local3 - 1; this.n_sx = _local4 + 1; } } else if (_local3 < 5) { this.n_sy = _local3 + 1; this.n_sx = _local4 - 1; } this.n_brzy = _root.crntLvl.odskok_lopti.kisobran[this.boja][Math.abs(this.n_sy)]; if (this.sy < 0) { this.n_brzy = -this.n_brzy; this.n_sy = -Math.abs(this.n_sy); } else { this.n_sy = Math.abs(this.n_sy); } } this.n_sx = Math.abs(this.n_sx); this.n_brzx = _root.crntLvl.odskok_lopti.kisobran[this.boja][Math.abs(this.n_sx)]; t.showIfHiddenTile(); return({newx:this.x + px, newy:this.y + py}); }; MovieClip.prototype.bounceNormal_up_kisobran = function (px, py, t) { if (px == 0) { px = (-this.vx) / Math.abs(this.vy / py); var _local4 = Math.abs(this.sx); var _local3 = Math.abs(this.sy); if (this.vx < 0) { if (this.brzr > 0) { if (_local3 > 2) { this.n_sy = _local3 - 1; this.n_sx = _local4 + 1; } } else if (_local3 < 5) { this.n_sy = _local3 + 1; this.n_sx = _local4 - 1; } } else if (this.brzr > 0) { if (_local3 < 5) { this.n_sy = _local3 + 1; this.n_sx = _local4 - 1; } } else if (_local3 > 2) { this.n_sy = _local3 - 1; this.n_sx = _local4 + 1; } this.n_brzx = _root.crntLvl.odskok_lopti.kisobran[this.boja][Math.abs(this.n_sx)]; if (this.sx < 0) { this.n_brzx = -this.n_brzx; this.n_sx = -Math.abs(this.n_sx); } else { this.n_sx = Math.abs(this.n_sx); } } this.n_brzy = -_root.crntLvl.odskok_lopti.kisobran[this.boja][Math.abs(this.n_sy)]; this.n_sy = -Math.abs(this.n_sy); if (t.tip == "tramboline") { _root.crntLvl.animate_dodatak(t.ime, t.drawTile, "f", 1, "stop"); var _local9 = new MySound("tramboline", t.drawTile); } t.showIfHiddenTile(); return({newx:this.x + px, newy:this.y + py}); }; MovieClip.prototype.bounceNormal_down_kisobran = function (px, py, t) { if (px == 0) { px = (-this.vx) / Math.abs(this.vy / py); var _local4 = Math.abs(this.sx); var _local3 = Math.abs(this.sy); if (this.vx < 0) { if (this.brzr > 0) { if (_local3 < 5) { this.n_sy = _local3 + 1; this.n_sx = _local4 - 1; } } else if (_local3 > 2) { this.n_sy = _local3 - 1; this.n_sx = _local4 + 1; } } else if (this.brzr > 0) { if (_local3 > 2) { this.n_sy = _local3 - 1; this.n_sx = _local4 + 1; } } else if (_local3 < 5) { this.n_sy = _local3 + 1; this.n_sx = _local4 - 1; } this.n_brzx = _root.crntLvl.odskok_lopti.kisobran[this.boja][Math.abs(this.n_sx)]; if (this.sx < 0) { this.n_brzx = -this.n_brzx; this.n_sx = -Math.abs(this.n_sx); } else { this.n_sx = Math.abs(this.n_sx); } } this.n_brzy = _root.crntLvl.odskok_lopti.kisobran[this.boja][Math.abs(this.n_sy)]; this.n_sy = Math.abs(this.n_sy); t.showIfHiddenTile(); return({newx:this.x + px, newy:this.y + py}); }; MovieClip.prototype.bounceSoft_down_kisobran = MovieClip.prototype.bounceNormal_down_kisobran; MovieClip.prototype.bounceSoft_up_kisobran = MovieClip.prototype.bounceNormal_up_kisobran; MovieClip.prototype.bounceSoft_left_kisobran = MovieClip.prototype.bounceNormal_left_kisobran; MovieClip.prototype.bounceSoft_right_kisobran = MovieClip.prototype.bounceNormal_right_kisobran; MovieClip.prototype.simulateCollision_ball = function (x, y) { var _local18 = Math.floor(x / this.cs); var _local17 = Math.floor(y / this.cs); if ((this.x % this.cs) < this.hcs) { if ((this.y % this.cs) < this.hcs) { var _local16 = "A"; } else { var _local16 = "C"; } } else if ((this.y % this.cs) < this.hcs) { var _local16 = "B"; } else { var _local16 = "D"; } var _local12 = this.su[(("cell" + _local18) + "_") + _local17][_local16]; for (var _local15 in _local12) { var _local2 = _local12[_local15]; var _local3 = x - _local2.sredx; var _local7 = (_local2.sirx + this.r) - Math.abs(_local3); if ((_local7 > 0) && (_local2.tip != "ljestve")) { var _local4 = y - _local2.sredy; var _local8 = (_local2.siry + this.r) - Math.abs(_local4); if (_local8 > 0) { var _local5 = 0; var _local6 = 0; if (_local3 < (-_local2.sirx)) { var _local11 = _local2.t1x; _local5 = -1; } else if (_local3 > _local2.sirx) { var _local11 = _local2.t2x; _local5 = 1; } if (_local4 < (-_local2.siry)) { var _local10 = _local2.t1y; _local6 = -1; } else if (_local4 > _local2.siry) { var _local10 = _local2.t2y; _local6 = 1; } if (_local5 == 0) { return(true); } if (_local6 == 0) { return(true); } _local3 = this.x - _local11; _local4 = this.y - _local10; var _local9 = (_local3 * _local3) + (_local4 * _local4); if (this.r2 > _local9) { return(true); } } } } return(false); }; MovieClip.prototype.checkBallVsPlayer = function (player) { var _local3 = this.x - player._x; var _local7 = (player.ball_hw + this.r) - Math.abs(_local3); if (_local7 > 0) { var _local4 = this.y - player._y; var _local8 = (player.ball_hh + this.r) - Math.abs(_local4); if (_local8 > 0) { if (_local3 < (-player.ball_hw)) { var _local5 = player._x - player.ball_hw; } else if (_local3 > player.ball_hw) { var _local5 = player._x + player.ball_hw; } else { return(true); } if (_local4 < (-player.ball_hh)) { var _local6 = player._y - player.ball_hh; } else if (_local4 > player.ball_hh) { var _local6 = player._y + player.ball_hh; } else { return(true); } _local3 = this.x - _local5; _local4 = this.y - _local6; var _local9 = (_local3 * _local3) + (_local4 * _local4); if (this.r2 > _local9) { return(true); } } } return(false); }; MovieClip.prototype.split_ball_normal = function (player_id, xpos, ypos, split_double) { if (((player_id != 1) && (player_id != 2)) && (player_id != 3)) { TRE(this, "DEBUG: nepoznat ID playera (split_ball_normal funkcija):" + player_id); } if (this.metalna == true) { var _local27 = new MySound("metalna", this); return(true); } var _local13 = true; if (xpos == undefined) { xpos = this.x; ypos = this.y; _local13 = false; } if ((this.battleId != player_id) && (((this.battleId == 1) || (this.battleId == 2)) || (this.battleId == 3))) { var _local14 = player_id; if (this.brzx == 0) { var _local17 = 0; } else if (this.brzx < 0) { var _local17 = -1; } else { var _local17 = 1; } var _local8 = {brzy:this.brzy, x:xpos, y:ypos, boja:this.boja, tip:this.tip, splitway:this.splitway, id:this.id, sx:_local17, sy:this.sy, rotacija:this.rotacija, cloned:this.cloned, spawnedBy:player_id, battleId:_local14, vrijediBodova:this.basePoints, combo_id:combo_id}; if (this.ghostBall == true) { _local8.ghostBall = true; } if (this.tip == "kisobran") { } _root.crntLvl.loptaInit(_local8); this.unistiLoptu(player_id); return(true); } var _local5 = _root.crntLvl.create_animation_item("lopta_pop"); var _local16 = new Color(_local5); _local16.setTransform(_root.crntLvl.ballColorTransforms[this.boja]); _local5.tip = "pop_animation"; _local5._x = xpos; _local5._y = ypos; _local5._width = this._width; _local5._height = this._height; _local5._rotation = _root.randRange(0, 360); _local5.destroyFunction = this.unistiItem_item; _root.crntLvl.animate_dodatak("loptapop" + _local5.id, _local5, "f", 1, "destroyFunction"); var _local15 = _root.randRange(1, 3); var _local27 = new MySound("pop" + _local15); var _local10 = 0; if (((((_root.crntGame.mod != "vs") && (_root.crntGame.mod != "stayingalive1")) && (_root.crntGame.mod != "stayingalive2")) && ((this.spawnedBy == player_id) || (this.spawnedBy == 3))) && (_local13 == true)) { _local10 = this.combo_id + 1; if (_local10 >= 2) { this.vrijediBodova = this.vrijediBodova * _local10; var _local4 = _root.crntLvl.create_animation_item("ingame_showText"); _root.ingame_interface.combo.gotoAndStop(_root.ingame_interface.combo._currentframe + _local10); if (_root.ingame_interface.combo._currentframe >= _root.ingame_interface.combo._totalframes) { _root.ingame_interface.combo.gotoAndStop(1); var _local20 = true; _local4.tekst.text = "COMBO BONUS!"; MyStyles.applyFancyFormatting(_local4.tekst, MyStyles.INGAME_COMBO_BONUS); _local4._xscale = (_local4._yscale = 85); switch (_root.crntGame.mod) { case "single" : _root.crntLvl.activate_speed_player(player_id); _root.crntLvl.players["player" + player_id].activate_shield_plain_player(); break; case "coop" : _root.crntLvl.activate_speed_player(1); _root.crntLvl.activate_speed_player(2); _root.crntLvl.players.player1.activate_shield_plain_player(); _root.crntLvl.players.player2.activate_shield_plain_player(); break; default : TRE(this, "DEBUG, ballgotshot (combo), nepoznat case:" + _root.crntGame.mod); } } else { _local4.tekst.text = ("COMBO X" + _local10) + " !"; MyStyles.applyFancyFormatting(_local4.tekst, MyStyles.INGAME_COMBO); _local4._xscale = (_local4._yscale = 50 + (this.combo_id * 10)); } _local4.tip = (("combo_id" + _local10) + "_player_id") + player_id; _local4._x = xpos; _local4._y = ypos - (this.r * 2); if (_local4._x > (_root.crntLvl.xmax - 50)) { _local4._x = _root.crntLvl.xmax - 50; } else if (_local4._x < (_root.crntLvl.xmin + 60)) { _local4._x = _root.crntLvl.xmin + 60; } if (_local4._y > (_root.crntLvl.ymax - 10)) { _local4._y = _root.crntLvl.ymax - 10; } else if (_local4._y < (_root.crntLvl.ymin + 10)) { _local4._y = _root.crntLvl.ymin + 10; } _local4.destroyFunction = _local4.unistiItem_item; _root.crntLvl.animate_dodatak("combo_" + _local4.id, _local4, "t", 1.5, "destroyFunction"); } } if (((_root.crntLvl.battle_mode == "tag") && ((player_id == 1) || (player_id == 2))) && (this.battleId != 3)) { var _local9 = _root.crntLvl.create_animation_item("ingame_showText"); var _local11 = Math.round((_root.rt.o - this.creationTime) / 1000); if (_local11 < 1) { _local11 = 1; } MyStyles.applyFancyFormatting(_local9.tekst, MyStyles["INGAME_TAG_POINTS_" + player_id]); _local9.tekst.text = _local11; _local9.tip = "battle_points_id" + player_id; _local9._x = xpos; _local9._y = ypos - (this.r * 2); _local9.timeAlive = 0; _local9.stackerDo = function () { this.timeAlive = this.timeAlive + _root.rt.f; if (this.timeAlive >= 1) { this.unistiItem_item(); } }; } if (this.id > 1) { var _local12 = this.id - 1; var _local14 = this.battleId; if (this.battleId == 3) { _local14 = player_id; } if (this.tip == "kisobran") { var _local17 = -Math.abs(this.sx); } else { var _local17 = -1; } var _local8 = {brzy:this.brzy, x:xpos - (_root.crntLvl.ballSizeRadius[_local12] / 2), y:ypos, boja:this.boja, tip:this.tip, splitway:this.splitway, id:_local12, sx:_local17, sy:this.sy, rotacija:this.rotacija, cloned:this.cloned, spawnedBy:player_id, battleId:_local14, vrijediBodova:this.basePoints, combo_id:_local10}; if (this.ghostBall == true) { _local8.ghostBall = true; } if (this.tip == "kisobran") { } _root.crntLvl.loptaInit(_local8); _local8.x = _local8.x + _root.crntLvl.ballSizeRadius[_local12]; _local8.sx = -_local8.sx; _root.crntLvl.loptaInit(_local8); if (((split_double != true) && (_root.crntGame.mod != "stayingalive1")) && (_root.crntGame.mod != "stayingalive2")) { if (_root.crntLvl.cloned == true) { if (this.cloned == true) { this.spawnItem_item(_root.crntLvl.dropProbability_cloned.pop(), xpos, ypos); } else { this.spawnItem_item(_root.crntLvl.dropProbability.pop(), xpos, ypos); } } else { this.spawnItem_item(_root.crntLvl.dropProbability.pop(), xpos, ypos); } } } if (_root.crntLvl.battle_mode == "tag") { _root.crntLvl.addPoints_level("pop", (("tip_" + this.tip) + "_id_") + this.id, player_id, _local11); } else if (((_root.crntLvl.battle_mode == "normal_vs") || (_root.crntGame.mod == "stayingalive1")) || (_root.crntGame.mod == "stayingalive2")) { _root.crntLvl.addPoints_level("pop", (("tip_" + this.tip) + "_id_") + this.id, player_id, 1); } else if (!(player_id === 3)) { _root.crntLvl.addPoints_level("pop", (("tip_" + this.tip) + "_id_") + this.id, player_id, this.vrijediBodova); } else if (player_id == 3) { } else { TRE(this, (((("Ne znam tko je uni\u0161tio ovu loptu:" + player_id) + ", x:") + xpos) + ", y:") + ypos); } TRE("[Ball got shot]", (((("Ball got shot > tip: " + this.tip) + ", id: ") + this.id) + ", pl_id: ") + player_id, 55); if (split_double != true) { this.unistiLoptu(player_id); } }; MovieClip.prototype.split_ball_double = function (player_id, xpos, ypos) { if (this.id > 1) { var _local3 = this.r / 2; if (xpos != undefined) { this.split_ball_normal(player_id, xpos - _local3, ypos, true); this.split_ball_normal(player_id, xpos + _local3, ypos); } else { this.x = this.x - _local3; this.split_ball_normal(player_id, xpos, ypos, true); this.x = this.x + (2 * _local3); this.split_ball_normal(player_id, xpos, ypos); } } else { this.split_ball_normal(player_id, xpos, ypos); } }; MovieClip.prototype.ball_activates_switch = function (player_id) { for (var _local5 in _root.crntLvl.tile_switches) { var _local3 = _root.crntLvl.tile_switches[_local5]; if (_local3.color == this.boja) { if ((_root.crntLvl.cloned != true) || (((player_id == 1) && (_local3.cloned != true)) || ((player_id == 2) && (_local3.cloned == true)))) { this.unistiTile(_local3, "switch"); } } } }; MovieClip.prototype.unistiLoptu = function (player_id) { if ((player_id == 1) || (player_id == 2)) { _root.crntLvl.players["player" + player_id].bubbles_destroyed++; } else if (player_id == "funkcija-bounce_vanjska") { } else if (player_id == "funkcija-initLevel_SA") { } else if (player_id == 3) { } else { TRE("DEBUG: uni\u0161tena lopta (ballGotShot) a ne znam tko: " + player_id); } delete _root.crntLvl.lopte["lopta" + this.ld]; _root.rt.itemsToDestroy.push(this); if (this.cloned == true) { _root.crntLvl.aktivnihLopti_cloned--; _root.crntLvl.aktivnih_lopti_boje[this.boja + "_cloned"]--; if (_root.crntLvl.aktivnih_lopti_boje[this.boja + "_cloned"] == 0) { this.ball_activates_switch(player_id); } } else { _root.crntLvl.aktivnihLopti--; _root.crntLvl.aktivnih_lopti_boje[this.boja]--; if (_root.crntLvl.aktivnih_lopti_boje[this.boja] == 0) { this.ball_activates_switch(player_id); } } if (((_root.crntGame.mod != "stayingalive1") && (_root.crntGame.mod != "stayingalive2")) && ((_root.crntLvl.aktivnihLopti == 0) || ((_root.crntLvl.cloned == true) && (_root.crntLvl.aktivnihLopti_cloned == 0)))) { _root.crntLvl.levelsIsFinishing(player_id); var _local4 = new MySound("gong"); TRE(this, "unistiLoptu -> gotov level! zbog igraca:" + player_id, 9); } }; _root.gotoAndStop("frame_mainmenu");
Frame 35
_root.ingame_pozadina.removeMovieClip(); _root.pozadina.removeMovieClip(); _root.createEmptyMovieClip("menu_popups", 200); var initMenuClass = new MenuClass(); var initCookie = new MyCookie(); var initMsg = new Msg(); var initStyle = new MyStyles(); MyCookie.init(); MenuClass.init(); if (_root == _level0) { play(); } else { _root.createGameObject("editor"); }
Frame 36
stop();
Frame 37
TRE(this, "Generating styles...[inside flash - not eclipse!]", 45); var tempStyles = new MyStyles(); MyStyles.INGAME_TITLE_FILTERS = MyStyles_INGAME_TITLE.filters; MyStyles.INGAME_SUBTITLE_FILTERS = MyStyles_INGAME_SUBTITLES.filters; MyStyles.INGAME_SLOW_DOWN_BALLS_FILTERS = MyStyles_INGAME_SLOW_DOWN_BALLS.filters; MyStyles.INGAME_SLOW_DOWN_BALLS_OFF_FILTERS = MyStyles_INGAME_SLOW_DOWN_BALLS_OFF.filters; MyStyles.INGAME_FREEZE_BALLS_FILTERS = MyStyles_INGAME_FREEZE_BALLS.filters; MyStyles.INGAME_FREEZE_BALLS_OFF_FILTERS = MyStyles_INGAME_FREEZE_BALLS_OFF.filters; MyStyles.INGAME_TAG_POINTS_1_FILTERS = MyStyles_INGAME_TAG_POINTS_1.filters; MyStyles.INGAME_TAG_POINTS_2_FILTERS = MyStyles_INGAME_TAG_POINTS_2.filters; MyStyles.INGAME_COMBO_FILTERS = MyStyles_INGAME_COMBO.filters; MyStyles.INGAME_COMBO_BONUS_FILTERS = MyStyles_INGAME_COMBO_BONUS.filters; MyStyles.INGAME_TILE_TRAMBOLINE_FILTERS = MyStyles_INGAME_TILE_TRAMBOLINE.filters; if (_root.crntGame.mod == "vs") { MyStyles.applyFancyFormatting(_root.ingame_interface.bodovi_total.bodovi, MyStyles.INGAME_TAG_POINTS_1); MyStyles.applyFancyFormatting(_root.ingame_interface.bodovi_total2.bodovi, MyStyles.INGAME_TAG_POINTS_2); } startNewGame();
Frame 45
if (mdm.Application.filename == undefined) { MochiAd.showTimedAd({id:"be954f389e8fe49b", res:"640x480"}); }
Frame 46
_root.gotoAndStop("frame_mainmenu");
Symbol 80 MovieClip Frame 1
var gameBytesTotal = 0; var gameBytesLoaded = 0; var percent = 0;
Symbol 80 MovieClip Frame 3
gameBytesTotal = _root.getBytesTotal(); gameBytesLoaded = _root.getBytesLoaded(); percent = Math.round((gameBytesLoaded / gameBytesTotal) * 100); bar.loadbar._xscale = percent; if ((gameBytesLoaded >= gameBytesTotal) && (gameBytesTotal > 0)) { _root.sad = getTimer(); _root.play(); } else { gotoAndPlay ("2dpreload"); }
Symbol 1054 MovieClip Frame 1
if (yy.savescore == 1) { if (ipb_score == undefined) { ipb_score = eval (_global.ipb_scoreVar); } xx = new LoadVars(); xx.arcadegid = _root.ibpro_gameid; xx.gscore = ipb_score; xx.gname = _global.ipb_get_gname(); xx.enscore = (ipb_score * yy.randchar) ^ yy.randchar2; xx.send("index.php?autocom=arcade&do=savescore", "_self", "POST"); stop(); } _global.ipbSend = function (ipb_score) { _root._visible = false; _root.enabled = false; xx = new LoadVars(); yy = new LoadVars(); xx.sendAndLoad("index.php?autocom=arcade&do=verifyscore", yy, "POST"); };
Symbol 3 MovieClip Frame 1
bravo_txt.text = Msg.getMsg(Msg["INGAME_VS_FINISH_LEVEL_" + this.win_player], bravo_txt, MyStyles.INGAME_TITLE);
Symbol 14 MovieClip [default_menu_option] Frame 1
#initclip 20 Object.registerClass("default_menu_option", MyButton); #endinitclip stop(); hitArea_mc._alpha = 0;
Symbol 15 MovieClip [ingame_finishGame_screen_vs] Frame 1
if (_root.crntGame.vs_score.p1 > _root.crntGame.vs_score.p2) { congrats_txt.text = Msg.getMsg(Msg.INGAME_VS_FINISH_LEVEL_1, congrats_txt, MyStyles.INGAME_TITLE); } else if (_root.crntGame.vs_score.p2 > _root.crntGame.vs_score.p1) { congrats_txt.text = Msg.getMsg(Msg.INGAME_VS_FINISH_LEVEL_2, congrats_txt, MyStyles.INGAME_TITLE); } else { congrats_txt.text = Msg.getMsg(Msg.INGAME_VS_FINISH_LEVEL_0, congrats_txt, MyStyles.INGAME_TITLE); } finish_txt.text = Msg.getMsg(Msg.FINISHED_ALL_LEVELS_TXT, finish_txt); FINISHED_ALL_LEVELS_OK_BUTTON.alwaysActive(); FINISHED_ALL_LEVELS_OK_BUTTON.akcija = function () { stopAllSounds(); score = _root.crntGame.bodovi.p1; _root.CurrentScore = _root.crntGame.bodovi.p1; _global.ipbSend(_root.CurrentScore); stop(); };
Symbol 24 MovieClip [interface_level] Frame 1
level_text.text = Msg.getMsg("INGAME_INTERFACE_LEVEL", level_text);
Symbol 30 MovieClip [interface_zivoti] Frame 1
stop();
Symbol 44 MovieClip [ingame_interface_active_weapon] Frame 1
stop();
Symbol 49 MovieClip [interface_combo] Frame 1
stop();
Symbol 54 MovieClip [menu_button_S] Frame 1
#initclip 19 Object.registerClass("menu_button_S", MyButton_S); #endinitclip stop(); hitArea_mc._alpha = 0;
Symbol 61 MovieClip Frame 1
stop();
Symbol 62 MovieClip [interface_single] Frame 1
INGAME_INTERFACE_MENU_OPEN.akcija = function () { _root.crntLvl.pauza("on"); _root.attachMovie("ingame_menu", "highest_active_menu", 8000); }; zivoti.gotoAndStop(_root.crntGame.zivoti.p1); bodovi.bodovi.text = 0;
Symbol 62 MovieClip [interface_single] Frame 2
INGAME_INTERFACE_MENU_OPEN.akcija = function () { _root.crntLvl.pauza("on"); _root.attachMovie("ingame_menu", "highest_active_menu", 8000); }; zivoti.gotoAndStop(_root.crntGame.zivoti.coop); bodovi.bodovi.text = 0;
Symbol 62 MovieClip [interface_single] Frame 3
INGAME_INTERFACE_MENU_OPEN.akcija = function () { _root.crntLvl.pauza("on"); _root.attachMovie("ingame_menu", "highest_active_menu", 8000); }; vs_mode.text = ""; bodovi.bodovi.text = 0; bodovi2.bodovi.text = 0; bodovi_total.bodovi.text = 0; bodovi_total2.bodovi.text = 0;
Symbol 62 MovieClip [interface_single] Frame 4
INGAME_INTERFACE_MENU_OPEN.akcija = function () { _root.crntLvl.pauza("on"); _root.attachMovie("ingame_menu", "highest_active_menu", 8000); }; zivoti.gotoAndStop(_root.crntGame.zivoti.p1); bodovi.bodovi.text = 0;
Symbol 62 MovieClip [interface_single] Frame 5
INGAME_INTERFACE_MENU_OPEN.akcija = function () { _root.crntLvl.pauza("on"); _root.attachMovie("ingame_menu", "highest_active_menu", 8000); }; zivoti.gotoAndStop(_root.crntGame.zivoti.coop); bodovi.bodovi.text = 0;
Symbol 1036 MovieClip [__Packages.MyStyles] Frame 0
class MyStyles { function MyStyles () { } static function setTextboxStyle(txt_box) { txt_box.borderColor = 16252693 /* 0xF7FF15 */; txt_box.backgroundColor = 2007233 /* 0x1EA0C1 */; } static function applyFancyFormatting(txt_box_or_mc, style) { if (style == undefined) { TREJS.THIS("DEBUG! Nedefiniran style za :" + txt_box_or_mc); } txt_box_or_mc.embedFonts = true; txt_box_or_mc.cacheAsBitmap = true; if (MyStyles[style + "_FILTERS"] != undefined) { txt_box_or_mc.filters = MyStyles[style + "_FILTERS"]; } else { TREJS.THIS(((("DEBUG! nepoznat stil!: " + style) + " (za ") + txt_box_or_mc) + ")"); } } static var MENU_TITLE = "MENU_TITLE"; static var MENU_TITLE_FILTERS = new Array(new flash.filters.GlowFilter(9772551, 1, 2, 2, 5, 3, false, false)); static var INGAME_TITLE = "INGAME_TITLE"; static var INGAME_SUBTITLE = "INGAME_SUBTITLE"; static var INGAME_SLOW_DOWN_BALLS = "INGAME_SLOW_DOWN_BALLS"; static var INGAME_SLOW_DOWN_BALLS_OFF = "INGAME_SLOW_DOWN_BALLS_OFF"; static var INGAME_FREEZE_BALLS = "INGAME_FREEZE_BALLS"; static var INGAME_FREEZE_BALLS_OFF = "INGAME_FREEZE_BALLS_OFF"; static var INGAME_TAG_POINTS_1 = "INGAME_TAG_POINTS_1"; static var INGAME_TAG_POINTS_2 = "INGAME_TAG_POINTS_2"; static var INGAME_COMBO = "INGAME_COMBO"; static var INGAME_COMBO_BONUS = "INGAME_COMBO_BONUS"; static var INGAME_TILE_TRAMBOLINE = "INGAME_TILE_TRAMBOLINE"; static var NO_STYLE = "NO_STYLE"; static var NO_STYLE_FILTERS = new Array(); }
Symbol 1037 MovieClip [__Packages.TREJS] Frame 0
class TREJS { static var zincFilePrepared; function TREJS () { } static function THIS(msg) { if (AppInfo.DEBUG_MODE == false) { return(true); } if (_global.TRE == undefined) { trace(msg); } else { _global.TRE("menu", msg, 45); } } static function prepareZincTrace() { if (!zincFilePrepared) { zincFilePrepared = true; mdm.FileSystem.saveFile(outputFile, ""); VIAZINC("<meta http-equiv='Content-Type' content='text/html; charset=utf-8'>"); VIAZINC("<title>Flash trace</title>"); VIAZINC("<body bgcolor='#F0F0F0'>"); } } static function VIAZINC(msg) { msg = msg + "<br>"; mdm.FileSystem.appendFile(outputFile, msg); } static var debugFile = ""; static var outputFile = "D:\\aditon\\bs2_radna\\zinc_flashlog.htm"; }
Symbol 1038 MovieClip [__Packages.AppInfo] Frame 0
class AppInfo { function AppInfo () { } static function getAppVer() { return(APPLICATION_VERSION); } static function isAppOnline() { return(MenuClass.igramOnline()); } static function getAppURL() { return(APPLICATION_URL); } static function getNewNicknameUrl() { if (DEBUG_MODE) { return(DEBUG_BASE_URL + NICKNAME_URL); } return(BASE_URL + NICKNAME_URL); } static function getHighscoresUrl() { if (DEBUG_MODE) { return(DEBUG_BASE_URL + HIGHSCORES_URL); } return(BASE_URL + HIGHSCORES_URL); } static function setHighscoresUrl() { if (DEBUG_MODE) { return(DEBUG_BASE_URL + SEND_HIGHSCORES_URL); } return(BASE_URL + SEND_HIGHSCORES_URL); } static function serverMessagesUrl() { if (DEBUG_MODE) { return(DEBUG_BASE_URL + SERVER_MESSAGES_URL); } return(BASE_URL + SERVER_MESSAGES_URL); } static function countGameUrl() { if (DEBUG_MODE) { return(DEBUG_BASE_URL + COUNT_GAME_URL); } return(BASE_URL + COUNT_GAME_URL); } static var DEBUG_MODE = false; static var SHOW_ADS = true; static var GAME_OVER_AD_PAUSE = 6; static var KORISTIM_SERVER = false; static var APPLICATION_VERSION = 0.06; static var APPLICATION_URL = ""; static var BASE_URL = ""; static var DEBUG_BASE_URL = ""; static var NICKNAME_URL = "new_nickname.php"; static var HIGHSCORES_URL = "get_highscores.php"; static var SEND_HIGHSCORES_URL = "set_highscores.php"; static var SERVER_MESSAGES_URL = "serverMessages.php"; static var COUNT_GAME_URL = "countGame.php"; }
Symbol 1039 MovieClip [__Packages.MenuClass] Frame 0
class MenuClass { static var activeLevel, igramOffline, activeLevelButtons, activeProfileId; function MenuClass (root_mc) { activeLevel = 1; MySound.resetCounter(); TREJS.THIS(("[MENU STARTED] [root.mc = " + _root) + "]"); if (mdm.Application.filename != undefined) { igramOffline = true; TREJS.prepareZincTrace(); } else { igramOffline = false; } Msg.setLanguage(Msg.LANGUAGE_ENGLISH); activeLevelButtons = new Array(); activeLevelButtons[1] = new Array(); MenuKeyboard.activate(); } static function init() { if ((MyCookie.getGlobalCookie(MyCookie.GLOBAL_COOKIE_VERSION) < AppInfo.getAppVer()) || (MyCookie.getGlobalCookie(MyCookie.GLOBAL_COOKIE_VERSION) == false)) { MyCookie.clearAllCookies(true); } if (MyCookie.globalCookieObjectExists() == false) { if (MyCookie.createGlobalCookieObject()) { MyCookie.setGlobalCookie(MyCookie.GLOBAL_NUMOFPROFILES, 0); MyCookie.setGlobalCookie(MyCookie.GLOBAL_PROFILE_COUNTER, 0); MyCookie.setGlobalCookie(MyCookie.GLOBAL_COOKIE_VERSION, AppInfo.getAppVer()); if (!igramOnline()) { OfflineScore.createBlankHighscoreSpaces(MyCookie.OFFLINE_SCORES_SINGLE); OfflineScore.createBlankHighscoreSpaces(MyCookie.OFFLINE_SCORES_STAYIN1); OfflineScore.createBlankHighscoreSpaces(MyCookie.OFFLINE_SCORES_COOP); OfflineScore.createBlankHighscoreSpaces(MyCookie.OFFLINE_SCORES_STAYIN2); } } else if (igramOnline()) { TREJS.THIS("DEBUG, ne mogu napraviti globalni cookie objekt (online)!"); } else { TREJS.THIS("DEBUG, ne mogu napraviti globalni cookie objekt (offline)!"); } } else { TREJS.THIS("Global cookie exists!"); } mdm.Dialogs.prompt("Hi MDM. If you can see this dialog you got more than I did!"); if (igramOnline() == false) { if (MyCookie.getGlobalCookie(MyCookie.ZASTITA) != MyCookie.TRUE) { provjeriFullVerziju(); } } } static function provjeriFullVerziju(ser) { if (ser == undefined) { ser = ""; } var _local1 = mdm.Dialogs.inputBox("Enter your licence code here:", ser); if (_local1 == "") { mdm.Application.exit(); } else if (mdm.Application.Trial.activate(_local1) == true) { mdm.Dialogs.prompt("Activation was succesfull!"); MyCookie.setGlobalCookie(MyCookie.ZASTITA, MyCookie.TRUE); } else { mdm.Dialogs.prompt("Wrong licence code, please try again!"); provjeriFullVerziju(_local1); } } static function igramOnline() { return(!igramOffline); } static function createNewProfile() { var _local4 = MyCookie.getGlobalCookie(MyCookie.GLOBAL_NUMOFPROFILES); MyCookie.setGlobalCookie(MyCookie.GLOBAL_NUMOFPROFILES, _local4 + 1); var _local3 = MyCookie.getGlobalCookie(MyCookie.GLOBAL_PROFILE_COUNTER); var _local1 = _local3 + 1; MyCookie.setGlobalCookie(MyCookie.GLOBAL_PROFILE_COUNTER, _local1); var _local2 = MyCookie.createProfileSpace(_local1); if (_local2 == false) { TREJS.THIS("DEBUG! ne mogu napraviti prostor za novi profil:" + _local2); } else { TREJS.THIS("radim i aktiviram profil: " + _local1); } activeProfileId = "profile" + _local1; MyCookie.setCookie(MyCookie.UNIQUE_ID, MyCookie.FALSE); MyCookie.setCookie(MyCookie.SINGLE, MyCookie.SINGLE_KEY_LEFT, 37); MyCookie.setCookie(MyCookie.SINGLE, MyCookie.SINGLE_KEY_RIGHT, 39); MyCookie.setCookie(MyCookie.SINGLE, MyCookie.SINGLE_KEY_UP, 38); MyCookie.setCookie(MyCookie.SINGLE, MyCookie.SINGLE_KEY_DOWN, 40); MyCookie.setCookie(MyCookie.SINGLE, MyCookie.SINGLE_KEY_FIRE, 32); MyCookie.setCookie(MyCookie.TWOP, MyCookie.TWOP_P2_NICK, MyCookie.FALSE); MyCookie.setCookie(MyCookie.TWOP, MyCookie.TWOP_P1_COLOR, MyCookie.FALSE); MyCookie.setCookie(MyCookie.TWOP, MyCookie.TWOP_P2_COLOR, MyCookie.FALSE); MyCookie.setCookie(MyCookie.TWOP, MyCookie.TWOP_P1_KEY_LEFT, 65); MyCookie.setCookie(MyCookie.TWOP, MyCookie.TWOP_P1_KEY_RIGHT, 68); MyCookie.setCookie(MyCookie.TWOP, MyCookie.TWOP_P1_KEY_UP, 87); MyCookie.setCookie(MyCookie.TWOP, MyCookie.TWOP_P1_KEY_DOWN, 83); MyCookie.setCookie(MyCookie.TWOP, MyCookie.TWOP_P1_KEY_FIRE, 81); MyCookie.setCookie(MyCookie.TWOP, MyCookie.TWOP_P2_KEY_LEFT, 37); MyCookie.setCookie(MyCookie.TWOP, MyCookie.TWOP_P2_KEY_RIGHT, 39); MyCookie.setCookie(MyCookie.TWOP, MyCookie.TWOP_P2_KEY_UP, 38); MyCookie.setCookie(MyCookie.TWOP, MyCookie.TWOP_P2_KEY_DOWN, 40); MyCookie.setCookie(MyCookie.TWOP, MyCookie.TWOP_P2_KEY_FIRE, 96); MyCookie.setCookie(MyCookie.SOUND_EFFECTS, MyCookie.TRUE); if (igramOnline()) { OnlineScores.resetAllBestScores(); } setActiveProfile("profile" + _local1); } static function setActiveProfile(profileId) { activeProfileId = profileId; TREJS.THIS("setiram aktivni profil:" + profileId); MyCookie.setGlobalCookie(MyCookie.GLOBAL_LAST_ACTIVE_PROFILE, profileId); if (profileId == MyCookie.FALSE) { return(false); } loadUserSettings(); if (MyCookie.getCookie(MyCookie.SOUND_EFFECTS) == MyCookie.TRUE) { MySound.soundsAreEnabled = true; } else { MySound.soundsAreEnabled = false; } OnlineScores.submitHighscoreIfNeeded(); checkServerMessages(); OfflineVersion.InitOfflineVersion(); if ((MyCookie.getCookie(MyCookie.FULL_SCREEN) == MyCookie.TRUE) && (!OfflineVersion.isFullScreen)) { OfflineVersion.goFullScreen(); } if ((MyCookie.getCookie(MyCookie.FULL_SCREEN) == MyCookie.FALSE) && (OfflineVersion.isFullScreen)) { OfflineVersion.goWindowMode(); } } static function loadUserSettings() { _level0.setups = new Object(); _level0.setups.keys_single = {key1_u:MyCookie.getCookie(MyCookie.SINGLE, MyCookie.SINGLE_KEY_UP), key1_d:MyCookie.getCookie(MyCookie.SINGLE, MyCookie.SINGLE_KEY_DOWN), key1_l:MyCookie.getCookie(MyCookie.SINGLE, MyCookie.SINGLE_KEY_LEFT), key1_r:MyCookie.getCookie(MyCookie.SINGLE, MyCookie.SINGLE_KEY_RIGHT), key1_w:MyCookie.getCookie(MyCookie.SINGLE, MyCookie.SINGLE_KEY_FIRE)}; _level0.setups.keys_two = {key1_u:MyCookie.getCookie(MyCookie.TWOP, MyCookie.TWOP_P1_KEY_UP), key1_d:MyCookie.getCookie(MyCookie.TWOP, MyCookie.TWOP_P1_KEY_DOWN), key1_l:MyCookie.getCookie(MyCookie.TWOP, MyCookie.TWOP_P1_KEY_LEFT), key1_r:MyCookie.getCookie(MyCookie.TWOP, MyCookie.TWOP_P1_KEY_RIGHT), key1_w:MyCookie.getCookie(MyCookie.TWOP, MyCookie.TWOP_P1_KEY_FIRE), key2_u:MyCookie.getCookie(MyCookie.TWOP, MyCookie.TWOP_P2_KEY_UP), key2_d:MyCookie.getCookie(MyCookie.TWOP, MyCookie.TWOP_P2_KEY_DOWN), key2_l:MyCookie.getCookie(MyCookie.TWOP, MyCookie.TWOP_P2_KEY_LEFT), key2_r:MyCookie.getCookie(MyCookie.TWOP, MyCookie.TWOP_P2_KEY_RIGHT), key2_w:MyCookie.getCookie(MyCookie.TWOP, MyCookie.TWOP_P2_KEY_FIRE)}; } static function getActiveProfile() { if (MyCookie.getGlobalCookie(MyCookie.GLOBAL_LAST_ACTIVE_PROFILE) == MyCookie.FALSE) { return(false); } return(MyCookie.getGlobalCookie(MyCookie.GLOBAL_LAST_ACTIVE_PROFILE)); } static function getNumberOfProfiles() { return(MyCookie.getGlobalCookie(MyCookie.GLOBAL_NUMOFPROFILES)); } static function deleteProfile(profileId) { if (profileId == getActiveProfile()) { setActiveProfile(MyCookie.FALSE); } MyCookie.deleteProfileSpace(profileId); MyCookie.setGlobalCookie(MyCookie.GLOBAL_NUMOFPROFILES, MyCookie.getGlobalCookie(MyCookie.GLOBAL_NUMOFPROFILES) - 1); } static function openPopup(popupName, parent_mc) { if (parent_mc == undefined) { TREJS.THIS(("Ne smije\u0139\u02C7 otvoriti popup bez parenta [" + popupName) + "]"); } activeLevel++; if (_root.menu_popups == undefined) { TREJS.THIS((("Jo\u0139\u02C7 nije inicijaliziran POPUP OBJEKT!" + _root.menu_popups) + ", _root:") + _root); } var _local2 = _root.menu_popups.attachMovie("_allPopups", "popup" + activeLevel, activeLevel); _local2.gotoAndStop(popupName); _local2.level = activeLevel; _local2.myparent = parent_mc; _local2.popupName = popupName; activeLevelButtons[activeLevel] = new Array(); return(_local2); } static function closePopup(mc_pointer, initializeParent) { if (initializeParent == false) { TREJS.THIS((((("Popup (" + mc_pointer.popupName) + ") is NOT initializing parent [") + mc_pointer.myparent.popupName) + "]: ") + mc_pointer.myparent); } if (mc_pointer.myparent.initialize != undefined) { mc_pointer.myparent.initialize(); } mc_pointer.removeMovieClip(); activeLevel--; MenuKeyboard.activeButtonId = 0; MenuKeyboard.scrollButton(); } static function loadKeys(whose, where) { loadUserSettings(); if (whose == "p2") { where.up1.gotoAndStop(MyCookie.getCookie(MyCookie.TWOP, MyCookie.TWOP_P1_KEY_UP)); where.down1.gotoAndStop(MyCookie.getCookie(MyCookie.TWOP, MyCookie.TWOP_P1_KEY_DOWN)); where.left1.gotoAndStop(MyCookie.getCookie(MyCookie.TWOP, MyCookie.TWOP_P1_KEY_LEFT)); where.right1.gotoAndStop(MyCookie.getCookie(MyCookie.TWOP, MyCookie.TWOP_P1_KEY_RIGHT)); where.fire1.gotoAndStop(MyCookie.getCookie(MyCookie.TWOP, MyCookie.TWOP_P1_KEY_FIRE)); where.up2.gotoAndStop(MyCookie.getCookie(MyCookie.TWOP, MyCookie.TWOP_P2_KEY_UP)); where.down2.gotoAndStop(MyCookie.getCookie(MyCookie.TWOP, MyCookie.TWOP_P2_KEY_DOWN)); where.left2.gotoAndStop(MyCookie.getCookie(MyCookie.TWOP, MyCookie.TWOP_P2_KEY_LEFT)); where.right2.gotoAndStop(MyCookie.getCookie(MyCookie.TWOP, MyCookie.TWOP_P2_KEY_RIGHT)); where.fire2.gotoAndStop(MyCookie.getCookie(MyCookie.TWOP, MyCookie.TWOP_P2_KEY_FIRE)); } else if (whose == "p1") { where.up1.gotoAndStop(MyCookie.getCookie(MyCookie.SINGLE, MyCookie.SINGLE_KEY_UP)); where.down1.gotoAndStop(MyCookie.getCookie(MyCookie.SINGLE, MyCookie.SINGLE_KEY_DOWN)); where.left1.gotoAndStop(MyCookie.getCookie(MyCookie.SINGLE, MyCookie.SINGLE_KEY_LEFT)); where.right1.gotoAndStop(MyCookie.getCookie(MyCookie.SINGLE, MyCookie.SINGLE_KEY_RIGHT)); where.fire1.gotoAndStop(MyCookie.getCookie(MyCookie.SINGLE, MyCookie.SINGLE_KEY_FIRE)); } else { TREJS.THIS(("Can't load keys for :" + whose) + " (MenuClass - loadKeys)"); } } static function checkServerMessages() { TREJS.THIS("Gledam jel na serveru ima koja poruka za mene!"); if (!igramOnline()) { TREJS.THIS("Ipak ne gledam.. igram offline..."); return(true); } if (!AppInfo.KORISTIM_SERVER) { TREJS.THIS("Ipak ne gledam.. ne koristim server..."); return(true); } _root.menu_mc.MENU_SINGLE_PLAYER_MSG.onQueryComplete = function (return_obj) { if (return_obj.result == "true") { switch (return_obj.msg_id) { case "SERVER_MESSAGE_WRONG_VERSION" : TREJS.THIS("Poruka od servera da nemam dobru verziju!"); var _local5 = MenuClass.openPopup("infoMsg", _root); _local5.MENU_INFO_MSG.text = Msg.getMsg(Msg.SERVER_MESSAGE_WRONG_VERSION); return(true); case "SERVER_MESSAGE_RESET_SCORES" : TREJS.THIS("Poruka od servera da resetiram score!"); OnlineScores.resetAllBestScores(); _root.menu_mc.MENU_SINGLE_PLAYER_MSG.onQueryComplete = function (return_obj) { if (return_obj.result != "true") { TREJS.THIS("DEBUG! Primio poruku od servera ali ju nisam ozna\u00C4\u0164io kao pro\u00C4\u0164itanu!" + return_obj.msg_id); } else { TREJS.THIS("Score i poruka na serveru uspje\u0139\u02C7no resetirani!"); } }; _root.menu_mc.MENU_SINGLE_PLAYER_MSG.sendNewQuery(AppInfo.serverMessagesUrl(), {operation:"set", msg_id:return_obj.msg_id}); break; case "SERVER_MESSAGE_SVE_OK" : TREJS.THIS("Sve ok, na serveru nema poruka! Borj odigranih igara:" + return_obj.countAllGames); _root.menu_mc.games_played_num.text = return_obj.countAllGames; MyStyles.applyFancyFormatting(_root.menu_mcgames_played_num.tekst, MyStyles.NO_STYLE); break; default : TREJS.THIS("DEBUG: nepoznata poruka sa severa (MenuClass.checkServerMessages): " + return_obj.msg_id); } MenuClass.syncFlags(); } else { var _local4 = MenuClass.openPopup("alert", this._parent); _local4.poruka.text = return_obj.prompt; } }; _root.menu_mc.MENU_SINGLE_PLAYER_MSG.sendNewQuery(AppInfo.serverMessagesUrl(), {operation:"get"}); } static function syncFlags() { var _local2 = MyCookie.getCookie(MyCookie.FLAGS_TO_CHECK); for (var _local7 in _local2) { if (MyCookie.getCookie(MyCookie.FLAGS_CHECKED, _local7) != _local2[_local7]) { TREJS.THIS((("Setting flag[" + _local7) + "]:") + _local2[_local7]); _root.menu_mc.MENU_SINGLE_PLAYER_MSG.onQueryComplete = function (return_obj) { if (return_obj.result != "true") { TREJS.THIS((("DEBUG! Nisam uspje\u0139\u02C7no ozna\u00C4\u0164io flag!!" + return_obj.flag_name) + ">") + return_obj.flag_value); } else { TREJS.THIS(((("Flag uspje\u0139\u02C7no setiran [" + return_obj.flag_name) + ">") + return_obj.flag_value) + "]!"); MyCookie.setCookie(MyCookie.FLAGS_CHECKED, return_obj.flag_name, return_obj.flag_value); MenuClass.syncFlags(); } }; _root.menu_mc.MENU_SINGLE_PLAYER_MSG.sendNewQuery(AppInfo.serverMessagesUrl(), {operation:"set", msg_id:"SERVER_MESSAGE_SET_FLAG", flag_name:_local7, flag_value:_local2[_local7]}); break; } } } static var MAX_NUM_OF_PROFILES = 7; static var MAX_NUM_OF_CHARS_IN_NICK = 15; static var MIN_NUM_OF_CHARS_IN_NICK = 3; static var nick_restrict = "^<>\\/*'%\"!$ "; }
Symbol 1040 MovieClip [__Packages.MySound] Frame 0
class MySound { static var soundsAreEnabled, soundCounter, allSounds; function MySound (snd, target, looptimes, offset) { if (soundsAreEnabled && ((target.snd == undefined) || (target.snd.position >= target.snd.duration))) { soundCounter++; if (target == undefined) { target = _level0.zvukovi.createEmptyMovieClip((snd + "_") + soundCounter, soundCounter); } if (offset == undefined) { offset = 0; } if (looptimes == undefined) { looptimes = 1; } var _local4 = new Sound(target); _local4.attachSound(snd); _local4.start(offset, looptimes); target.snd_id = snd; target.snd = _local4; for (var _local3 in allSounds) { if (allSounds[_local3] == target) { var _local1 = true; } } if (!_local1) { allSounds.push(target); } } } static function stopAllMySounds() { for (var _local1 in allSounds) { allSounds[_local1].snd.stop(); } } static function resetCounter() { soundCounter = 0; allSounds = new Array(); if (_level0.zvukovi) { _level0.zvukovi.removeMovieClip(); } _level0.createEmptyMovieClip("zvukovi", 5500); } }
Symbol 1041 MovieClip [__Packages.Msg] Frame 0
class Msg { static var myLanguage; function Msg () { } static function setLanguage(lang) { switch (lang) { case LANGUAGE_ENGLISH : case LANGUAGE_HRVATSKI : break; default : TREJS.THIS("DEBUG, nepoznat jezik: " + lang); } myLanguage = lang; } static function getLanguage() { if (myLanguage == undefined) { TREJS.THIS("DEBUG ERROR (Msg.as): JEZIK JO\u00C5\u00A0 NIJE SETIRAN!"); } else { return(myLanguage); } } static function getMsg(msgId, text_field, style) { var _local1 = ""; if (Msg[(msgId + "_") + getLanguage()] == null) { TREJS.THIS((("DEBUG: nema poruke:" + msgId) + ", na jeziku:") + getLanguage()); } else { _local1 = Msg[(msgId + "_") + getLanguage()]; } if (_local1.indexOf(NICKNAME) != -1) { _local1 = MyString.replace(_local1, NICKNAME, MyCookie.getCookie(MyCookie.NICK_NAME)); } if (_local1.indexOf(TWOP_NICK1) != -1) { _local1 = MyString.replace(_local1, TWOP_NICK1, MyCookie.getCookie(MyCookie.NICK_NAME)); } if (_local1.indexOf(TWOP_NICK2) != -1) { _local1 = MyString.replace(_local1, TWOP_NICK2, MyCookie.getCookie(MyCookie.TWOP, MyCookie.TWOP_P2_NICK)); } if (_local1.indexOf(GAME_URL) != -1) { _local1 = MyString.replace(_local1, GAME_URL, AppInfo.getAppURL()); } if ((text_field == undefined) && (text_field != "BUTTON_INSTANCE")) { TREJS.THIS("DEBUG!!! [Msg.as] Nema zadan objekt za poruku: " + msgId); } else if (text_field != undefined) { if (style == undefined) { style = MyStyles.NO_STYLE; } MyStyles.applyFancyFormatting(text_field, style); } return(_local1); } static var LANGUAGE_ENGLISH = "ENG"; static var LANGUAGE_HRVATSKI = "HRV"; static var NICKNAME = "<XNICKX>"; static var TWOP_NICK1 = "<XNICK1X>"; static var TWOP_NICK2 = "<XNICK2X>"; static var GAME_URL = "<XURLX>"; static var INGAME_GET_READY1 = "INGAME_GET_READY1"; static var INGAME_GET_READY1_ENG = "GOOD LUCK!"; static var INGAME_GET_READY1_HRV = "SRETNO!"; static var INGAME_GET_READY2 = "INGAME_GET_READY2"; static var INGAME_GET_READY2_ENG = "GET READY!"; static var INGAME_GET_READY2_HRV = "PRIPREMI SE!"; static var INGAME_GET_READY3 = "INGAME_GET_READY3"; static var INGAME_GET_READY3_ENG = "READY!"; static var INGAME_GET_READY3_HRV = "KRE\u0106EMO!"; static var INGAME_FINISH_LEVEL1 = "INGAME_FINISH_LEVEL1"; static var INGAME_FINISH_LEVEL1_ENG = "BRAVO!"; static var INGAME_FINISH_LEVEL1_HRV = "BRAVO!"; static var INGAME_FINISH_LEVEL2 = "INGAME_FINISH_LEVEL2"; static var INGAME_FINISH_LEVEL2_ENG = "CONGRATULATIONS!"; static var INGAME_FINISH_LEVEL2_HRV = "TAKO TREBA!"; static var INGAME_FINISH_LEVEL3 = "INGAME_FINISH_LEVEL3"; static var INGAME_FINISH_LEVEL3_ENG = "GOOD JOB!"; static var INGAME_FINISH_LEVEL3_HRV = "SUPER!"; static var INGAME_VS_FINISH_LEVEL_1 = "INGAME_VS_FINISH_LEVEL_1"; static var INGAME_VS_FINISH_LEVEL_1_ENG = TWOP_NICK1 + " WINS!"; static var INGAME_VS_FINISH_LEVEL_1_HRV = "POBJEDIO JE IGRA\u010C 1!"; static var INGAME_VS_FINISH_LEVEL_2 = "INGAME_VS_FINISH_LEVEL_2"; static var INGAME_VS_FINISH_LEVEL_2_ENG = TWOP_NICK2 + " WINS!"; static var INGAME_VS_FINISH_LEVEL_2_HRV = "POBJEDIO JE IGRA\u010C 2!"; static var INGAME_VS_FINISH_LEVEL_0 = "INGAME_VS_FINISH_LEVEL_0"; static var INGAME_VS_FINISH_LEVEL_0_ENG = "IT'S A TIE!"; static var INGAME_VS_FINISH_LEVEL_0_HRV = "IZJEDNA\u010CENA IGRA!"; static var INGAME_VS_TYPE_CLONED = "INGAME_VS_TYPE_CLONED"; static var INGAME_VS_TYPE_CLONED_ENG = "VS MODE: CLONE"; static var INGAME_VS_TYPE_CLONED_HRV = "VS MOD: KLON"; static var INGAME_VS_TYPE_TAG = "INGAME_VS_TYPE_TAG"; static var INGAME_VS_TYPE_TAG_ENG = "VS MODE: TAG"; static var INGAME_VS_TYPE_TAG_HRV = "VS MOD: OZNA\u010CI"; static var INGAME_VS_TYPE_NORMAL_VS = "INGAME_VS_TYPE_NORMAL_VS"; static var INGAME_VS_TYPE_NORMAL_VS_ENG = "VS MODE: NORMAL"; static var INGAME_VS_TYPE_NORMAL_VS_HRV = "VS MOD: OBI\u010CNI"; static var INGAME_TIME_BONUS = "INGAME_TIME_BONUS"; static var INGAME_TIME_BONUS_ENG = "TIME BONUS:"; static var INGAME_TIME_BONUS_HRV = "NAGRADA ZA VRIJEME:"; static var INGAME_ACCURACY_BONUS = "INGAME_ACCURACY_BONUS"; static var INGAME_ACCURACY_BONUS_ENG = "ACCURATE SHOOTING"; static var INGAME_ACCURACY_BONUS_HRV = "PRECIZNO GA\u0110ANJE"; static var INGAME_GAME_OVER1 = "INGAME_GAME_OVER1"; static var INGAME_GAME_OVER1_ENG = "BETTER LUCK NEXT TIME!"; static var INGAME_GAME_OVER1_HRV = "VI\u0160E SRE\u0106E DRUGI PUTA!"; static var INGAME_GAME_OVER2 = "INGAME_GAME_OVER2"; static var INGAME_GAME_OVER2_ENG = "NICE TRY!"; static var INGAME_GAME_OVER2_HRV = "PROBAJ OPET!"; static var INGAME_OUT_OF_TIME = "INGAME_OUT_OF_TIME"; static var INGAME_OUT_OF_TIME_ENG = "TIME'S UP!"; static var INGAME_OUT_OF_TIME_HRV = "ODE \u0106UKA!"; static var FINISHED_ALL_LEVELS_HI = "FINISHED_ALL_LEVELS_HI"; static var FINISHED_ALL_LEVELS_HI_ENG = "CONGRATULATIONS!"; static var FINISHED_ALL_LEVELS_HI_HRV = "\u010CESTITAM!"; static var FINISHED_ALL_LEVELS_TXT = "FINISHED_ALL_LEVELS_TXT"; static var FINISHED_ALL_LEVELS_TXT_ENG = "You've finished 'Bubble Struggle 2: Rebubbled'!\nHad enough bubbles for today? :)\nThen get out and catch some fresh air!!!\n\nThank you for playing!\n\nMADE BY: Kresimir Cvitanovic\nIDEA FROM: Capcom's 'PANG' series"; static var FINISHED_ALL_LEVELS_TXT_HRV = "Uspje\u0161no ste zavr\u0161ili 'Bubble Struggle 2: Rebubbled'!\nI \u0161ta sad? :)\nNi\u0161ta. Iza\u0111i malo van na fri\u0161ki zrak!!!\n\nHvala na igranju!\n\nNAPRAVIO: Kre\u0161imir Cvitanovi\u0107\nIDEJA: Capcom-ov 'PANG' serijal"; static var FINISHED_ALL_LEVELS_OK_BUTTON = "FINISHED_ALL_LEVELS_OK_BUTTON"; static var FINISHED_ALL_LEVELS_OK_BUTTON_ENG = "BYEEE!"; static var FINISHED_ALL_LEVELS_OK_BUTTON_HRV = "BOOOK!"; static var INGAME_INTERFACE_LEVEL = "INGAME_INTERFACE_LEVEL"; static var INGAME_INTERFACE_LEVEL_ENG = "LEVEL"; static var INGAME_INTERFACE_LEVEL_HRV = "STAZA"; static var INGAME_INTERFACE_MENU_OPEN = "INGAME_INTERFACE_MENU_OPEN"; static var INGAME_INTERFACE_MENU_OPEN_ENG = "MENU"; static var INGAME_INTERFACE_MENU_OPEN_HRV = "MENU"; static var INGAME_MENU_TITLE = "INGAME_MENU_TITLE"; static var INGAME_MENU_TITLE_ENG = "GAME IS PAUSED"; static var INGAME_MENU_TITLE_HRV = "IGRA JE ZAUSTAVLJENA"; static var INGAME_MENU_QUIT_TO_MAINMENU = "INGAME_MENU_QUIT_TO_MAINMENU"; static var INGAME_MENU_QUIT_TO_MAINMENU_ENG = "QUIT TO MAIN MENU"; static var INGAME_MENU_QUIT_TO_MAINMENU_HRV = "ODUSTANI OD IGRE"; static var INGAME_MENU_BACK_TO_GAME = "INGAME_MENU_BACK_TO_GAME"; static var INGAME_MENU_BACK_TO_GAME_ENG = "BACK TO GAME"; static var INGAME_MENU_BACK_TO_GAME_HRV = "VRATI SE U IGRU"; static var MENU_NOLABEL = "MENU_NOLABEL"; static var MENU_NOLABEL_ENG = ""; static var MENU_NOLABEL_HRV = ""; static var MENU_COMMON_WORD_YES = "MENU_COMMON_WORD_YES"; static var MENU_COMMON_WORD_YES_ENG = "YES"; static var MENU_COMMON_WORD_YES_HRV = "DA"; static var MENU_COMMON_WORD_NO = "MENU_COMMON_WORD_NO"; static var MENU_COMMON_WORD_NO_ENG = "NO"; static var MENU_COMMON_WORD_NO_HRV = "NE"; static var MENU_COMMON_WORD_OK = "MENU_COMMON_WORD_OK"; static var MENU_COMMON_WORD_OK_ENG = "OK"; static var MENU_COMMON_WORD_OK_HRV = "OK"; static var MENU_SINGLE_PLAYER_MSG = "MENU_SINGLE_PLAYER_MSG"; static var MENU_SINGLE_PLAYER_MSG_ENG = "SINGLE PLAYER"; static var MENU_SINGLE_PLAYER_MSG_HRV = "JEDAN IGRA\u010C"; static var MENU_STAYING_ALIVE_MSG = "MENU_STAYING_ALIVE_MSG"; static var MENU_STAYING_ALIVE_MSG_ENG = "STAYING ALIVE"; static var MENU_STAYING_ALIVE_MSG_HRV = "OSTANI \u017DIV"; static var MENU_TWO_PLAYERS_MSG = "MENU_TWO_PLAYERS_MSG"; static var MENU_TWO_PLAYERS_MSG_ENG = "TWO PLAYERS"; static var MENU_TWO_PLAYERS_MSG_HRV = "DVA IGRA\u010CA"; static var MENU_SETUP_MSG = "MENU_SETUP_MSG"; static var MENU_SETUP_MSG_ENG = "SETUP"; static var MENU_SETUP_MSG_HRV = "POSTAVKE"; static var MENU_HIGHSCORES_MSG = "MENU_HIGHSCORES_MSG"; static var MENU_HIGHSCORES_MSG_ENG = "HIGHSCORES"; static var MENU_HIGHSCORES_MSG_HRV = "NAJ REZULTATI"; static var MENU_QUIT_MSG = "MENU_QUIT_MSG"; static var MENU_QUIT_MSG_ENG = "QUIT"; static var MENU_QUIT_MSG_HRV = "IZLAZ"; static var MENU_DOWNLOAD_NOW = "MENU_DOWNLOAD_NOW"; static var MENU_DOWNLOAD_NOW_ENG = "DOWNLOAD NOW"; static var MENU_DOWNLOAD_NOW_HRV = "DOWNLOAD"; static var MENU_HELP = "MENU_HELP"; static var MENU_HELP_ENG = "HELP"; static var MENU_HELP_HRV = "POMO\u0106"; static var MENU_CHANGE_PROFILE_ONLOAD = "MENU_CHANGE_PROFILE_ONLOAD"; static var MENU_CHANGE_PROFILE_ONLOAD_ENG = "YOU ARE...?"; static var MENU_CHANGE_PROFILE_ONLOAD_HRV = "TI SI...?"; static var MENU_CHANGE_PROFILE = "MENU_CHANGE_PROFILE"; static var MENU_CHANGE_PROFILE_ENG = ("NOT " + NICKNAME) + "?"; static var MENU_CHANGE_PROFILE_HRV = ("NISI " + NICKNAME) + "?"; static var MENU_GAMES_PLAYED_TEXT = "MENU_GAMES_PLAYED_TEXT"; static var MENU_GAMES_PLAYED_TEXT_ENG = "GAMES PLAYED:"; static var MENU_GAMES_PLAYED_TEXT_HRV = "ODIGRANIH IGARA:"; static var PLAY_AT_REBUBBLED_COM = "PLAY_AT_REBUBBLED_COM"; static var PLAY_AT_REBUBBLED_COM_ENG = "HIGHSCORES AVAILABLE ON WWW.REBUBBLED.COM"; static var PLAY_AT_REBUBBLED_COM_HRV = "IGRAJ SA REZULTATIMA NA WWW.REBUBBLED.COM"; static var MENU_TWOP_COOPERATIVE = "MENU_TWOP_COOPERATIVE"; static var MENU_TWOP_COOPERATIVE_ENG = "COOPERATIVE"; static var MENU_TWOP_COOPERATIVE_HRV = "UDRU\u017DENO"; static var MENU_TWOP_BATTLE = "MENU_TWOP_BATTLE"; static var MENU_TWOP_BATTLE_ENG = "BATTLE"; static var MENU_TWOP_BATTLE_HRV = "BORBA"; static var MENU_TWOP_STAYIN = "MENU_TWOP_STAYIN"; static var MENU_TWOP_STAYIN_ENG = "STAYING ALIVE"; static var MENU_TWOP_STAYIN_HRV = "OSTANITE \u017DIVI"; static var MENU_TWOP_PLAYER_1 = "MENU_TWOP_PLAYER_1"; static var MENU_TWOP_PLAYER_1_ENG = "PLAYER 1"; static var MENU_TWOP_PLAYER_1_HRV = "IGRA\u010C 1"; static var MENU_TWOP_PLAYER_2 = "MENU_TWOP_PLAYER_2"; static var MENU_TWOP_PLAYER_2_ENG = "PLAYER 2"; static var MENU_TWOP_PLAYER_2_HRV = "IGRA\u010C 2"; static var MENU_TWOP_CHANGE_COLOR = "MENU_TWOP_CHANGE_COLOR"; static var MENU_TWOP_CHANGE_COLOR_ENG = "CHANGE COLOR"; static var MENU_TWOP_CHANGE_COLOR_HRV = "PROMJENI BOJU"; static var MENU_TWOP_CHANGE_KEYS = "MENU_TWOP_CHANGE_KEYS"; static var MENU_TWOP_CHANGE_KEYS_ENG = "CHANGE KEYS"; static var MENU_TWOP_CHANGE_KEYS_HRV = "PROMJENI TIPKE"; static var MENU_CREATE_NICKNAME_HI = "MENU_CREATE_NICKNAME_HI"; static var MENU_CREATE_NICKNAME_HI_ENG = "HI!"; static var MENU_CREATE_NICKNAME_HI_HRV = "BOK!"; static var MENU_CREATE_NICKNAME_ENTER_NICK = "MENU_CREATE_NICKNAME_ENTER_NICK"; static var MENU_CREATE_NICKNAME_ENTER_NICK_ENG = "ENTER YOUR NICKNAME:"; static var MENU_CREATE_NICKNAME_ENTER_NICK_HRV = "UPI\u0160I SVOJ NADIMAK:"; static var MENU_SELECT_LEVEL_INFO = "MENU_SELECT_LEVEL_INFO"; static var MENU_SELECT_LEVEL_INFO_ENG = "START FROM WHICH LEVEL?"; static var MENU_SELECT_LEVEL_INFO_HRV = "PO\u010CETI SA KOJEG NIVOA?"; static var MENU_HIGHSCORE_TITLE_WEEK = "MENU_HIGHSCORE_TITLE_WEEK"; static var MENU_HIGHSCORE_TITLE_WEEK_ENG = "10 DAY HIGHSCORE LIST"; static var MENU_HIGHSCORE_TITLE_WEEK_HRV = "10 DNEVNI POPIS NAJBOLJIH IGRA\u010CA"; static var MENU_HIGHSCORE_TITLE_MONTH = "MENU_HIGHSCORE_TITLE_MONTH"; static var MENU_HIGHSCORE_TITLE_MONTH_ENG = "MONTHLY HIGHSCORE LIST"; static var MENU_HIGHSCORE_TITLE_MONTH_HRV = "MJESE\u010CNI POPIS NAJBOLJIH IGRA\u010CA"; static var MENU_HIGHSCORE_YOURSCORE_TEXT_WEEK = "MENU_HIGHSCORE_YOURSCORE_TEXT_WEEK"; static var MENU_HIGHSCORE_YOURSCORE_TEXT_WEEK_ENG = "Your 10 day best score:"; static var MENU_HIGHSCORE_YOURSCORE_TEXT_WEEK_HRV = "Tvoj najbolji rezultat u 10 dana:"; static var MENU_HIGHSCORE_YOURSCORE_TEXT_MONTH = "MENU_HIGHSCORE_YOURSCORE_TEXT_MONTH"; static var MENU_HIGHSCORE_YOURSCORE_TEXT_MONTH_ENG = "Your this month's best score:"; static var MENU_HIGHSCORE_YOURSCORE_TEXT_MONTH_HRV = "Tvoj najbolji rezultat ovog mjeseca:"; static var MENU_HIGHSCORE_NO_SCORE_YET_WEEK = "MENU_HIGHSCORE_NO_SCORE_YET_WEEK"; static var MENU_HIGHSCORE_NO_SCORE_YET_WEEK_ENG = "You haven't played in this 10 day period yet"; static var MENU_HIGHSCORE_NO_SCORE_YET_WEEK_HRV = "Jo\u0161 nema\u0161 rezultat za ovaj period od 10 dana"; static var MENU_HIGHSCORE_NO_SCORE_YET_MONTH = "MENU_HIGHSCORE_NO_SCORE_YET_MONTH"; static var MENU_HIGHSCORE_NO_SCORE_YET_MONTH_ENG = "You haven't played this month yet"; static var MENU_HIGHSCORE_NO_SCORE_YET_MONTH_HRV = "Jo\u0161 nema\u0161 rezultat za ovaj mjesec"; static var HIGH_SINGLE = "HIGH_SINGLE"; static var HIGH_SINGLE_ENG = "1 player"; static var HIGH_SINGLE_HRV = "1 igra\u010D"; static var HIGH_SA1 = "HIGH_SA1"; static var HIGH_SA1_ENG = "Stayin. 1PL"; static var HIGH_SA1_HRV = "Pre\u017Eivi 1 ig."; static var HIGH_2PL = "HIGH_2PL"; static var HIGH_2PL_ENG = "Cooperative"; static var HIGH_2PL_HRV = "Zajedno"; static var HIGH_SA2 = "HIGH_SA2"; static var HIGH_SA2_ENG = "Stayin. 2PL"; static var HIGH_SA2_HRV = "Pre\u017Eivi 2 igr."; static var HIGH_WEEKLY = "HIGH_WEEKLY"; static var HIGH_WEEKLY_ENG = "10 DAY SCORES"; static var HIGH_WEEKLY_HRV = "10 DNEVNI REZULTATI"; static var HIGH_MONTHLY = "HIGH_MONTHLY"; static var HIGH_MONTHLY_ENG = "MONTHLY SCORES"; static var HIGH_MONTHLY_HRV = "Mjese\u010Dni rezultati"; static var HIGH_OFFLINE_TITLE = "HIGH_OFFLINE_TITLE"; static var HIGH_OFFLINE_TITLE_ENG = "HIGHSCORES"; static var HIGH_OFFLINE_TITLE_HRV = "NAJBOLJI REZULTATI"; static var MENU_ERROR_CONNECTING_TO_PHP = "MENU_ERROR_CONNECTING_TO_PHP"; static var MENU_ERROR_CONNECTING_TO_PHP_ENG = "ERROR WHILE CONNECTING TO SERVER!"; static var MENU_ERROR_CONNECTING_TO_PHP_HRV = "GRE\u0160KA KOD SPAJANJA NA SERVER!"; static var MENU_PROFILE_MAN_NICK1_MSG = "MENU_PROFILE_MAN_NICK1_MSG"; static var MENU_PROFILE_MAN_NICK2_MSG = "MENU_PROFILE_MAN_NICK2_MSG"; static var MENU_PROFILE_MAN_NICK3_MSG = "MENU_PROFILE_MAN_NICK3_MSG"; static var MENU_PROFILE_MAN_NICK4_MSG = "MENU_PROFILE_MAN_NICK4_MSG"; static var MENU_PROFILE_MAN_NICK5_MSG = "MENU_PROFILE_MAN_NICK5_MSG"; static var MENU_PROFILE_MAN_NICK6_MSG = "MENU_PROFILE_MAN_NICK6_MSG"; static var MENU_PROFILE_MAN_NICK7_MSG = "MENU_PROFILE_MAN_NICK7_MSG"; static var MENU_PROFILE_MAN_NICK8_MSG = "MENU_PROFILE_MAN_NICK8_MSG"; static var MENU_PROFILE_MAN_NICK9_MSG = "MENU_PROFILE_MAN_NICK9_MSG"; static var MENU_PROFILE_MAN_NICK1_MSG_ENG = ""; static var MENU_PROFILE_MAN_NICK2_MSG_ENG = ""; static var MENU_PROFILE_MAN_NICK3_MSG_ENG = ""; static var MENU_PROFILE_MAN_NICK4_MSG_ENG = ""; static var MENU_PROFILE_MAN_NICK5_MSG_ENG = ""; static var MENU_PROFILE_MAN_NICK6_MSG_ENG = ""; static var MENU_PROFILE_MAN_NICK7_MSG_ENG = ""; static var MENU_PROFILE_MAN_NICK8_MSG_ENG = ""; static var MENU_PROFILE_MAN_NICK9_MSG_ENG = ""; static var MENU_PROFILE_MAN_NICK1_MSG_HRV = ""; static var MENU_PROFILE_MAN_NICK2_MSG_HRV = ""; static var MENU_PROFILE_MAN_NICK3_MSG_HRV = ""; static var MENU_PROFILE_MAN_NICK4_MSG_HRV = ""; static var MENU_PROFILE_MAN_NICK5_MSG_HRV = ""; static var MENU_PROFILE_MAN_NICK6_MSG_HRV = ""; static var MENU_PROFILE_MAN_NICK7_MSG_HRV = ""; static var MENU_PROFILE_MAN_NICK8_MSG_HRV = ""; static var MENU_PROFILE_MAN_NICK9_MSG_HRV = ""; static var MENU_PROFILE_MAN_DEL1_MSG = ""; static var MENU_PROFILE_MAN_DEL_MSG_PROTOTYPE_ENG = "X"; static var MENU_PROFILE_MAN_DEL_MSG_PROTOTYPE_HRV = "X"; static var MENU_PROFILE_MAN_DEL1_MSG_ENG = MENU_PROFILE_MAN_DEL_MSG_PROTOTYPE_ENG; static var MENU_PROFILE_MAN_DEL2_MSG_ENG = MENU_PROFILE_MAN_DEL_MSG_PROTOTYPE_ENG; static var MENU_PROFILE_MAN_DEL3_MSG_ENG = MENU_PROFILE_MAN_DEL_MSG_PROTOTYPE_ENG; static var MENU_PROFILE_MAN_DEL4_MSG_ENG = MENU_PROFILE_MAN_DEL_MSG_PROTOTYPE_ENG; static var MENU_PROFILE_MAN_DEL5_MSG_ENG = MENU_PROFILE_MAN_DEL_MSG_PROTOTYPE_ENG; static var MENU_PROFILE_MAN_DEL6_MSG_ENG = MENU_PROFILE_MAN_DEL_MSG_PROTOTYPE_ENG; static var MENU_PROFILE_MAN_DEL7_MSG_ENG = MENU_PROFILE_MAN_DEL_MSG_PROTOTYPE_ENG; static var MENU_PROFILE_MAN_DEL8_MSG_ENG = MENU_PROFILE_MAN_DEL_MSG_PROTOTYPE_ENG; static var MENU_PROFILE_MAN_DEL9_MSG_ENG = MENU_PROFILE_MAN_DEL_MSG_PROTOTYPE_ENG; static var MENU_PROFILE_MAN_DEL1_MSG_HRV = MENU_PROFILE_MAN_DEL_MSG_PROTOTYPE_HRV; static var MENU_PROFILE_MAN_DEL2_MSG_HRV = MENU_PROFILE_MAN_DEL_MSG_PROTOTYPE_HRV; static var MENU_PROFILE_MAN_DEL3_MSG_HRV = MENU_PROFILE_MAN_DEL_MSG_PROTOTYPE_HRV; static var MENU_PROFILE_MAN_DEL4_MSG_HRV = MENU_PROFILE_MAN_DEL_MSG_PROTOTYPE_HRV; static var MENU_PROFILE_MAN_DEL5_MSG_HRV = MENU_PROFILE_MAN_DEL_MSG_PROTOTYPE_HRV; static var MENU_PROFILE_MAN_DEL6_MSG_HRV = MENU_PROFILE_MAN_DEL_MSG_PROTOTYPE_HRV; static var MENU_PROFILE_MAN_DEL7_MSG_HRV = MENU_PROFILE_MAN_DEL_MSG_PROTOTYPE_HRV; static var MENU_PROFILE_MAN_DEL8_MSG_HRV = MENU_PROFILE_MAN_DEL_MSG_PROTOTYPE_HRV; static var MENU_PROFILE_MAN_DEL9_MSG_HRV = MENU_PROFILE_MAN_DEL_MSG_PROTOTYPE_HRV; static var MENU_PROFILE_MAN_CREATE_NICK_MSG = "MENU_PROFILE_MAN_CREATE_NICK_MSG"; static var MENU_PROFILE_MAN_CREATE_NICK_MSG_ENG = "Create a"; static var MENU_PROFILE_MAN_CREATE_NICK_MSG_HRV = "Napravi"; static var MENU_PROFILE_MAN_SELECT_PROF_MSG = "MENU_PROFILE_MAN_SELECT_PROF_MSG"; static var MENU_PROFILE_MAN_SELECT_PROF_MSG_ENG = "Select a nickname from the list:"; static var MENU_PROFILE_MAN_SELECT_PROF_MSG_HRV = "Izaberite nadimak sa popisa:"; static var MENU_PROFILE_MAN_CREATE_NEW_MSG = "MENU_PROFILE_MAN_CREATE_NEW_MSG"; static var MENU_PROFILE_MAN_CREATE_NEW_MSG_ENG = "New nickname"; static var MENU_PROFILE_MAN_CREATE_NEW_MSG_HRV = "Novi nadimak"; static var MENU_PROFILE_MAN_BACK_MSG = "MENU_PROFILE_MAN_BACK_MSG"; static var MENU_PROFILE_MAN_BACK_MSG_ENG = "BACK"; static var MENU_PROFILE_MAN_BACK_MSG_HRV = "NAZAD"; static var MENU_POPUP_CLASSIC_BACK = "MENU_POPUP_CLASSIC_BACK"; static var MENU_POPUP_CLASSIC_BACK_ENG = "BACK"; static var MENU_POPUP_CLASSIC_BACK_HRV = "ZATVORI"; static var MENU_POPUP_CLASSIC_OK = "MENU_POPUP_CLASSIC_OK"; static var MENU_POPUP_CLASSIC_OK_ENG = "OK"; static var MENU_POPUP_CLASSIC_OK_HRV = "OK"; static var MENU_LOADING_QUERY_WAIT = "MENU_LOADING_QUERY_WAIT"; static var MENU_LOADING_QUERY_WAIT_ENG = "\n\nJust a sec... "; static var MENU_LOADING_QUERY_WAIT_HRV = "\n\nSam' malo... "; static var GIVE_ME_COOKIE_SPACE_MSG = "GIVE_ME_COOKIE_SPACE_MSG"; static var GIVE_ME_COOKIE_SPACE_MSG_ENG = "Now you won't be able to play. You should right-click >HERE< :), click on 'Settings' and 'Allow storage'"; static var GIVE_ME_COOKIE_SPACE_MSG_HRV = "Sad ne\u0107e\u0161 mo\u0107i igrati... Bolje ti je da klikne\u0161 desnom tipkom >OVDJE< :)\n Klikni na 'Settings', zatim 'Alow storage'"; static var NOT_ENOUGH_CHARS_IN_NICK_MSG = "NOT_ENOUGH_CHARS_IN_NICK_MSG"; static var NOT_ENOUGH_CHARS_IN_NICK_MSG_ENG = ("Nickname must have at least " + MenuClass.MIN_NUM_OF_CHARS_IN_NICK) + " characters!"; static var NOT_ENOUGH_CHARS_IN_NICK_MSG_HRV = ("Nadimak mora imati bar " + MenuClass.MIN_NUM_OF_CHARS_IN_NICK) + " znakova!"; static var MAX_NUM_OF_PROFILES_MSG = "MAX_NUM_OF_PROFILES_MSG"; static var MAX_NUM_OF_PROFILES_MSG_ENG = "There is no room for a new nickname, delete one first!"; static var MAX_NUM_OF_PROFILES_MSG_HRV = "Nema mjesta za novi nadimak, prvo pobri\u0161i jedan stari!"; static var ARE_YOU_SURE_DELETEPROFILE_MSG = "ARE_YOU_SURE_DELETEPROFILE_MSG"; static var ARE_YOU_SURE_DELETEPROFILE_MSG_ENG = "Are you sure you want to delete this nickname?"; static var ARE_YOU_SURE_DELETEPROFILE_MSG_HRV = "Da li ste sigurni da \u017Eelite pobrisati ovaj nadimak?"; static var ACTIVATE_A_PROFILE_FIRST_MSG = "ACTIVATE_A_PROFILE_FIRST_MSG"; static var ACTIVATE_A_PROFILE_FIRST_MSG_ENG = "First select a nickname with wich you want to play, or create a new one!"; static var ACTIVATE_A_PROFILE_FIRST_MSG_HRV = "Prvo izaberite nadimak s kojim \u017Eelite igrati ili napravite novi!"; static var PLEASE_ENTER_P2_NICK_MSG = "PLEASE_ENTER_P2_NICK_MSG"; static var PLEASE_ENTER_P2_NICK_MSG_ENG = "Enter a nickname for player 2!"; static var PLEASE_ENTER_P2_NICK_MSG_HRV = "Unesite nadimak za igra\u010Da 2!"; static var TWOP_MODIFY_KEYS_MSG = "TWOP_MODIFY_KEYS_MSG"; static var TWOP_MODIFY_KEYS_MSG_ENG = "Press a new key..."; static var TWOP_MODIFY_KEYS_MSG_HRV = "Kliknite novi gumb..."; static var EXIT_WITHOUT_SELECTING_PROFILE_MSG = "EXIT_WITHOUT_SELECTING_PROFILE_MSG"; static var EXIT_WITHOUT_SELECTING_PROFILE_MSG_ENG = "On your last exit you didn't select a nickname. Select a nickname from the list or create a new one!"; static var EXIT_WITHOUT_SELECTING_PROFILE_MSG_HRV = "Zadnji puta kada ste napustili igru niste izabrali nadimak. Izaberite nadimak sa liste ili napravite novi!"; static var REALLY_QUIT_MSG = "REALLY_QUIT_MSG"; static var REALLY_QUIT_MSG_ENG = "Are you sure you want to quit?"; static var REALLY_QUIT_MSG_HRV = "Sigurno \u017Eelite napustiti igru?"; static var MENU_HELP_MOVIES = "MENU_HELP_MOVIES"; static var MENU_HELP_MOVIES_ENG = "HELP MOVIES"; static var MENU_HELP_MOVIES_HRV = "VIDEO UPUTE"; static var MENU_HELP_MOVIES_BASICS = "MENU_HELP_MOVIES_BASICS"; static var MENU_HELP_MOVIES_BASICS_ENG = "BASICS OF THE GAME"; static var MENU_HELP_MOVIES_BASICS_HRV = "OSNOVE IGRANJA"; static var MENU_HELP_MOVIES_BATTLE_MODE = "MENU_HELP_MOVIES_BATTLE_MODE"; static var MENU_HELP_MOVIES_BATTLE_MODE_ENG = "2P BATTLE MODE (soon...)"; static var MENU_HELP_MOVIES_BATTLE_MODE_HRV = "2 IGRA\u010CA - BORBA"; static var MENU_HELP_ITEMS = "MENU_HELP_ITEMS"; static var MENU_HELP_ITEMS_ENG = "ITEMS"; static var MENU_HELP_ITEMS_HRV = "DODACI"; static var HELP_ITEMS_500 = "HELP_ITEMS_500"; static var HELP_ITEMS_500_ENG = "500 points"; static var HELP_ITEMS_500_HRV = "500 bodova"; static var HELP_ITEMS_1000 = "HELP_ITEMS_1000"; static var HELP_ITEMS_1000_ENG = "1000 points"; static var HELP_ITEMS_1000_HRV = "1000 bodova"; static var HELP_ITEMS_1500 = "HELP_ITEMS_1500"; static var HELP_ITEMS_1500_ENG = "1500 points"; static var HELP_ITEMS_1500_HRV = "1500 bodova"; static var HELP_ITEMS_DYNAMITE = "HELP_ITEMS_DYNAMITE"; static var HELP_ITEMS_DYNAMITE_ENG = "dynamite"; static var HELP_ITEMS_DYNAMITE_HRV = "dinamit"; static var HELP_ITEMS_DYNAMITE_SUB = "HELP_ITEMS_DYNAMITE_SUB"; static var HELP_ITEMS_DYNAMITE_SUB_ENG = "pops all bubbles to smallest size"; static var HELP_ITEMS_DYNAMITE_SUB_HRV = "uni\u0161tava sve balone do najmanjeg"; static var HELP_ITEMS_EXTRA_LIFE = "HELP_ITEMS_EXTRA_LIFE"; static var HELP_ITEMS_EXTRA_LIFE_ENG = "extra life"; static var HELP_ITEMS_EXTRA_LIFE_HRV = "dodatni \u017Eivot"; static var HELP_ITEMS_FREEZER = "HELP_ITEMS_FREEZER"; static var HELP_ITEMS_FREEZER_ENG = "freezer"; static var HELP_ITEMS_FREEZER_HRV = "zale\u0111iva\u010D"; static var HELP_ITEMS_FREEZER_SUB = "HELP_ITEMS_FREEZER_SUB"; static var HELP_ITEMS_FREEZER_SUB_ENG = "stops all bubbles"; static var HELP_ITEMS_FREEZER_SUB_HRV = "zaustavlja sve balone"; static var HELP_ITEMS_SHIELD = "HELP_ITEMS_SHIELD"; static var HELP_ITEMS_SHIELD_ENG = "shield"; static var HELP_ITEMS_SHIELD_HRV = "\u0161tit"; static var HELP_ITEMS_SHIELD_SUB = "HELP_ITEMS_SHIELD_SUB"; static var HELP_ITEMS_SHIELD_SUB_ENG = "invincibility until hit by bubble"; static var HELP_ITEMS_SHIELD_SUB_HRV = "neranjivost dok te ne pogodi balon"; static var HELP_ITEMS_SHIELD_INVINC = "HELP_ITEMS_SHIELD_INVINC"; static var HELP_ITEMS_SHIELD_INVINC_ENG = "shield, invincible"; static var HELP_ITEMS_SHIELD_INVINC_HRV = "\u0161tit, neranjivost"; static var HELP_ITEMS_SHIELD_INVINC_SUB = "HELP_ITEMS_SHIELD_INVINC_SUB"; static var HELP_ITEMS_SHIELD_INVINC_SUB_ENG = "invincibility, lasts 8 seconds"; static var HELP_ITEMS_SHIELD_INVINC_SUB_HRV = "neranjivost, traje 8 sekundi"; static var HELP_ITEMS_BOOTS = "HELP_ITEMS_BOOTS"; static var HELP_ITEMS_BOOTS_ENG = "boots"; static var HELP_ITEMS_BOOTS_HRV = "\u010Dizmice"; static var HELP_ITEMS_BOOTS_SUB = "HELP_ITEMS_BOOTS_SUB"; static var HELP_ITEMS_BOOTS_SUB_ENG = "faster movement"; static var HELP_ITEMS_BOOTS_SUB_HRV = "br\u017Ee kretanje"; static var HELP_ITEMS_SLOMO = "HELP_ITEMS_SLOMO"; static var HELP_ITEMS_SLOMO_ENG = "slow motion"; static var HELP_ITEMS_SLOMO_HRV = "uspori micanje"; static var HELP_ITEMS_SLOMO_SUB = "HELP_ITEMS_SLOMO_SUB"; static var HELP_ITEMS_SLOMO_SUB_ENG = "slows down bubbles"; static var HELP_ITEMS_SLOMO_SUB_HRV = "usporava balone"; static var HELP_ITEMS_EXTRATIME = "HELP_ITEMS_EXTRATIME"; static var HELP_ITEMS_EXTRATIME_ENG = "extra time"; static var HELP_ITEMS_EXTRATIME_HRV = "dodatno vrijeme"; static var HELP_ITEMS_DOUBLE_HARP = "HELP_ITEMS_DOUBLE_HARP"; static var HELP_ITEMS_DOUBLE_HARP_ENG = "double harpoon weapon"; static var HELP_ITEMS_DOUBLE_HARP_HRV = "dvostruki harpun, oru\u017Eje"; static var HELP_ITEMS_ICE_WINE = "HELP_ITEMS_ICE_WINE"; static var HELP_ITEMS_ICE_WINE_ENG = "ice vine weapon"; static var HELP_ITEMS_ICE_WINE_HRV = "ledena stabljika, oru\u017Eje"; static var HELP_ITEMS_FLOWER = "HELP_ITEMS_FLOWER"; static var HELP_ITEMS_FLOWER_ENG = "flower weapon"; static var HELP_ITEMS_FLOWER_HRV = "cvijet, oru\u017Eje"; static var HELP_ITEMS_MEDAL = "HELP_ITEMS_MEDAL"; static var HELP_ITEMS_MEDAL_ENG = "medal"; static var HELP_ITEMS_MEDAL_HRV = "medalja"; static var HELP_ITEMS_MEDAL_SUB = "HELP_ITEMS_MEDAL_SUB"; static var HELP_ITEMS_MEDAL_SUB_ENG = "pops all bubbles"; static var HELP_ITEMS_MEDAL_SUB_HRV = "uni\u0161tava sve balone"; static var SETUP_CONTROLS = "SETUP_CONTROLS"; static var SETUP_CONTROLS_ENG = "CHANGE YOUR KEYS"; static var SETUP_CONTROLS_HRV = "PROMJENI TIPKE"; static var SOUND_EFFECTS = "SOUND_EFFECTS"; static var SOUND_EFFECTS_ENG = "SOUND EFFECTS"; static var SOUND_EFFECTS_HRV = "ZVU\u010CNI EFEKTI"; static var SOUND_EFFECTS_BTN_ON = "SOUND_EFFECTS_BTN_ON"; static var SOUND_EFFECTS_BTN_ON_ENG = "on"; static var SOUND_EFFECTS_BTN_ON_HRV = "da"; static var SOUND_EFFECTS_BTN_OFF = "SOUND_EFFECTS_BTN_OFF"; static var SOUND_EFFECTS_BTN_OFF_ENG = "off"; static var SOUND_EFFECTS_BTN_OFF_HRV = "ne"; static var FULL_SCREEN = "FULL_SCREEN"; static var FULL_SCREEN_ENG = "FULL SCREEN:"; static var FULL_SCREEN_HRV = "CJELI EKRAN"; static var FULL_SCREEN_BTN_ON = "FULL_SCREEN_BTN_ON"; static var FULL_SCREEN_BTN_ON_ENG = "on"; static var FULL_SCREEN_BTN_ON_HRV = "da"; static var FULL_SCREEN_BTN_OFF = "FULL_SCREEN_BTN_OFF"; static var FULL_SCREEN_BTN_OFF_ENG = "off"; static var FULL_SCREEN_BTN_OFF_HRV = "ne"; static var SERVER_MESSAGE_WRONG_VERSION = "SERVER_MESSAGE_WRONG_VERSION"; static var SERVER_MESSAGE_WRONG_VERSION_ENG = ("You are using old version of the game. To load the new one, please empty your browser cache and reload the page\n(" + GAME_URL) + ")"; static var SERVER_MESSAGE_WRONG_VERSION_HRV = ("Koristi\u0161 staru verziju igrice. Isprazni 'cache' svojeg 'browsera' i ponovo u\u010Ditaj stranicu\n(" + GAME_URL) + ")"; static var NO_FULL_SCREEN = "NO_FULL_SCREEN"; static var NO_FULL_SCREEN_ENG = "Please play the game from the following url: " + GAME_URL; static var NO_FULL_SCREEN_HRV = "Igru je mogu\u0107e igrati samo s ove adrese: " + GAME_URL; static var GOTO_REBUBBLED = "GOTO_REBUBBLED"; static var GOTO_REBUBBLED_ENG = "VISIT REBUBBLED.COM"; static var GOTO_REBUBBLED_HRV = "POSJETI REBUBBLED.COM"; }
Symbol 1042 MovieClip [__Packages.MyString] Frame 0
class MyString { function MyString () { } static function replace(input, needle, repl) { var _local4 = ""; var _local1 = 0; while (_local1 <= input.length) { if (input.substr(_local1, needle.length) == needle) { _local4 = _local4 + repl; _local1 = _local1 + (needle.length - 1); } else { _local4 = _local4 + input.charAt(_local1); } _local1++; } return(_local4); } static function stringToObject(input, separator) { var _local7 = new Object(); var _local1 = input; var _local3 = ""; while (_local1.length > 0) { var _local5 = _local1.indexOf(separator) + separator.length; var _local4 = _local1.indexOf(separator, _local5); if (_local4 == -1) { trace("KRAJ!"); break; } var _local2 = _local1.substring(_local5, _local4); if (_local3 == "") { _local3 = _local2; } else { if (_local2.substr(0, 6) == "NUMBER") { _local7[_local3] = Number(_local2.substr(6)); } else { _local7[_local3] = _local2; } _local3 = ""; } _local1 = _local1.substring(_local4); } return(_local7); } }
Symbol 1043 MovieClip [__Packages.MyCookie] Frame 0
class MyCookie { static var cookieObject, PATH_SEPARATOR, offlinePath, encrypt_key; function MyCookie () { } static function init() { if (MenuClass.igramOnline()) { TREJS.THIS("Igram online.."); cookieObject = SharedObject.getLocal(onlineCookieName, "/"); } else { TREJS.THIS("Igram offline.."); if (System.capabilities.os.toLowerCase().substr(0, 3) == "win") { PATH_SEPARATOR = "\\"; } else { PATH_SEPARATOR = mdm.Application.path.substr(-1); } offlinePath = mdm.Application.path; TREJS.THIS("Current offline dir:" + offlinePath); encrypt_key = mdm.Application.getSecureVar("encrypt_key"); } } static function clearAllCookies(are_you_sure) { if (are_you_sure) { cookieObject.clear(); } } static function getOnlineCookieObject() { return(cookieObject.data); } static function writeOnlineCookie() { return(cookieObject.flush()); } static function encrypt(val) { if (typeof(val) == "number") { return("NUMBER" + val); } return(val); } static function decrypt(val) { var _local1 = val; if (_local1.substr(0, 6) == "NUMBER") { return(Number(_local1.substr(6))); } return(_local1); } static function getProfilePath() { return((((offlinePath + OFF_PROFILES) + PATH_SEPARATOR) + MenuClass.activeProfileId) + PATH_SEPARATOR); } static function createProfileSpace(profileId) { if (MenuClass.igramOnline()) { var _local2 = getOnlineCookieObject(); if (_local2["profile" + profileId] != null) { TREJS.THIS(("DEBUG, MyCookie.createProfileSpace(), profile" + profileId) + " ve\u00C4\u2021 postoji!!!"); return(false); } _local2["profile" + profileId] = new Object(); if (!writeOnlineCookie()) { return(false); } return(true); } mdm.FileSystem.makeFolder((((offlinePath + OFF_PROFILES) + PATH_SEPARATOR) + "profile") + profileId); return(true); } static function deleteProfileSpace(profileId) { if (MenuClass.igramOnline()) { var _local2 = getOnlineCookieObject(); if (_local2[profileId] == null) { TREJS.THIS(("DEBUG, MyCookie.deleteProfileSpace(), profile: " + profileId) + " NE POSTOJI!!"); return(false); } delete _local2[profileId]; if (!writeOnlineCookie()) { return(false); } return(true); } mdm.FileSystem.deleteFolder(((offlinePath + OFF_PROFILES) + PATH_SEPARATOR) + profileId, "noask"); return(true); } static function globalCookieObjectExists() { if (MenuClass.igramOnline()) { var _local1 = getOnlineCookieObject(); if (_local1.globalCookie != null) { return(true); } return(false); } return(mdm.FileSystem.folderExists(offlinePath + OFF_GLOB_OBJ)); } static function createGlobalCookieObject() { if (MenuClass.igramOnline()) { var _local1 = getOnlineCookieObject(); _local1.globalCookie = new Object(); if (!writeOnlineCookie()) { return(false); } return(true); } mdm.FileSystem.makeFolder(offlinePath + OFF_GLOB_OBJ); mdm.FileSystem.makeFolder(offlinePath + OFF_PROFILES); return(true); } static function setGlobalCookie(cookieName, cookieValue) { if (MenuClass.igramOnline()) { var _local3 = getOnlineCookieObject(); _local3.globalCookie[cookieName] = cookieValue; if (!writeOnlineCookie()) { TREJS.THIS((("DEBUG, ne mogu napraviti globalni cookie: " + cookieName) + ", ") + cookieValue); } } else { mdm.FileSystem.saveFile(((offlinePath + OFF_GLOB_OBJ) + PATH_SEPARATOR) + cookieName, encrypt(cookieValue)); } } static function getGlobalCookie(cookieName) { if (MenuClass.igramOnline()) { var _local2 = getOnlineCookieObject(); if (_local2.globalCookie[cookieName] != null) { return(_local2.globalCookie[cookieName]); } return(false); } if (!mdm.FileSystem.fileExists(((offlinePath + OFF_GLOB_OBJ) + PATH_SEPARATOR) + cookieName)) { return(false); } return(decrypt(mdm.FileSystem.loadFile(((offlinePath + OFF_GLOB_OBJ) + PATH_SEPARATOR) + cookieName))); } static function getListOfProfiles() { if (MenuClass.igramOnline()) { var _local3 = getOnlineCookieObject(); var _local6 = new Array(); var _local1 = 1; while (_local1 <= getGlobalCookie(GLOBAL_PROFILE_COUNTER)) { if (_local3["profile" + _local1][NICK_NAME] != null) { _local6.push({nick:_local3["profile" + _local1][NICK_NAME], profileId:"profile" + _local1}); } _local1++; } return(_local6); } var _local2 = mdm.FileSystem.getFolderList(offlinePath + OFF_PROFILES); var _local6 = new Array(); var _local1 = 0; while (_local1 < _local2.length) { var _local5 = decrypt(mdm.FileSystem.loadFile(((((offlinePath + OFF_PROFILES) + PATH_SEPARATOR) + _local2[_local1]) + PATH_SEPARATOR) + NICK_NAME)); _local6.push({nick:_local5, profileId:_local2[_local1]}); _local1++; } return(_local6); } static function getCookie(cookieGroup, cookieName) { var _local4 = true; if (cookieName == null) { cookieName = cookieGroup; _local4 = false; } if (MenuClass.igramOnline()) { var _local2 = getOnlineCookieObject(); if (!_local4) { if (_local2[MenuClass.activeProfileId][cookieName] != null) { return(_local2[MenuClass.activeProfileId][cookieName]); } return(false); } if (_local2[MenuClass.activeProfileId][cookieGroup] != null) { if (_local2[MenuClass.activeProfileId][cookieGroup][cookieName] != null) { return(_local2[MenuClass.activeProfileId][cookieGroup][cookieName]); } return(false); } return(false); } if (!_local4) { if (mdm.FileSystem.fileExists(getProfilePath() + cookieName)) { return(decrypt(mdm.FileSystem.loadFile(getProfilePath() + cookieName))); } return(false); } if (mdm.FileSystem.folderExists(getProfilePath() + cookieGroup)) { if (mdm.FileSystem.fileExists(((getProfilePath() + cookieGroup) + PATH_SEPARATOR) + cookieName)) { return(decrypt(mdm.FileSystem.loadFile(((getProfilePath() + cookieGroup) + PATH_SEPARATOR) + cookieName))); } return(false); } return(false); } static function setCookie(cookieGroup, cookieName, cookieValue) { var _local5 = true; if (cookieValue == null) { cookieValue = cookieName; cookieName = cookieGroup; _local5 = false; } if (MenuClass.igramOnline()) { var _local4 = getOnlineCookieObject(); if (!_local5) { _local4[MenuClass.activeProfileId][cookieName] = cookieValue; } else { if (_local4[MenuClass.activeProfileId][cookieGroup] == null) { _local4[MenuClass.activeProfileId][cookieGroup] = new Object(); } _local4[MenuClass.activeProfileId][cookieGroup][cookieName] = cookieValue; } if (!writeOnlineCookie()) { TREJS.THIS((((("NE mogu zapisati cookie:" + cookieGroup) + ", ") + cookieName) + ", ") + cookieValue); } } else if (!_local5) { mdm.FileSystem.saveFile(getProfilePath() + cookieName, encrypt(cookieValue)); } else { if (mdm.FileSystem.folderExists(getProfilePath() + cookieGroup) == false) { mdm.FileSystem.makeFolder(getProfilePath() + cookieGroup); } mdm.FileSystem.saveFile(((getProfilePath() + cookieGroup) + PATH_SEPARATOR) + cookieName, encrypt(cookieValue)); } } static function deleteCookie(cookieGroup, cookieName) { var _local3 = true; if (cookieName == null) { cookieName = cookieGroup; _local3 = false; } if (MenuClass.igramOnline()) { var _local2 = getOnlineCookieObject(); if (!_local3) { delete _local2[MenuClass.activeProfileId][cookieName]; } else { delete _local2[MenuClass.activeProfileId][cookieGroup][cookieName]; } if (!writeOnlineCookie()) { TREJS.THIS((("DEBUG, ne mogu pobrisati online Cookie: " + cookieGroup) + ", ") + cookieName); } } else { TREJS.THIS("******************NISAM NAPRAVIO FUNKCIJU ZA OFFLINE BRISANJE COOKIEA!!!"); } } static var onlineCookieName = "bs2profiles"; static var OFF_GLOB_OBJ = "data"; static var OFF_PROFILES = "profiles"; static var FALSE = "ne"; static var TRUE = "da"; static var GLOBAL_NUMOFPROFILES = "GLOBAL_NUMOFPROFILES"; static var GLOBAL_PROFILE_COUNTER = "GLOBAL_PROFILE_COUNTER"; static var GLOBAL_LAST_ACTIVE_PROFILE = "GLOBAL_LAST_ACTIVE_PROFILE"; static var GLOBAL_COOKIE_VERSION = "GLOBAL_COOKIE_VERSION"; static var NICK_NAME = "NICK_NAME"; static var SEND_HIGHSCORE_ONLINE = "SEND_HIGHSCORE_ONLINE"; static var SHOW_COUNTRY_FLAG = "SHOW_COUNTRY_FLAG"; static var MY_COUNTRY = "MY_COUNTRY"; static var UNIQUE_ID = "UNIQUE_ID"; static var FLAGS_TO_CHECK = "FLAGS_TO_CHECK"; static var FLAGS_CHECKED = "FLAGS_CHECKED"; static var FLAG_ALL_LEVELS_ARCADE = "FLAG_ALL_LEVELS_ARCADE"; static var FLAG_ALL_LEVELS_COOP = "FLAG_ALL_LEVELS_COOP"; static var FLAG_ALL_LEVELS_STAYINGALIVE1 = "FLAG_ALL_LEVELS_STAYINGALIVE1"; static var FLAG_ALL_LEVELS_STAYINGALIVE2 = "FLAG_ALL_LEVELS_STAYINGALIVE2"; static var SCORES = "SCORES"; static var OFFLINE_SCORES_SINGLE = "OFFLINE_SCORES_SINGLE"; static var OFFLINE_SCORES_STAYIN1 = "OFFLINE_SCORES_STAYIN1"; static var OFFLINE_SCORES_COOP = "OFFLINE_SCORES_COOP"; static var OFFLINE_SCORES_STAYIN2 = "OFFLINE_SCORES_STAYIN2"; static var ONLINE_SCORES = "ONLINE_SCORES"; static var MAX_LEVEL_ARCADE = "MAX_LEVEL_ARCADE"; static var BEST_ONLINE_ARCADE_SCORE = "BEST_ONLINE_ARCADE_SCORE"; static var BEST_ONLINE_ARCADE_LEVEL = "BEST_ONLINE_ARCADE_LEVEL"; static var BEST_ONLINE_ARCADE_IS_ONLINE = "BEST_ONLINE_ARCADE_IS_ONLINE"; static var MAX_LEVEL_COOP = "MAX_LEVEL_COOP"; static var BEST_ONLINE_COOP_SCORE = "BEST_ONLINE_COOP_SCORE"; static var BEST_ONLINE_COOP_LEVEL = "BEST_ONLINE_COOP_LEVEL"; static var BEST_ONLINE_COOP_IS_ONLINE = "BEST_ONLINE_COOP_IS_ONLINE"; static var MAX_LEVEL_STAYINGALIVE1 = "MAX_LEVEL_STAYINGALIVE1"; static var BEST_ONLINE_STAYINGALIVE1_SCORE = "BEST_ONLINE_STAYINGALIVE1_SCORE"; static var BEST_ONLINE_STAYINGALIVE1_LEVEL = "BEST_ONLINE_STAYINGALIVE1_LEVEL"; static var BEST_ONLINE_STAYINGALIVE1_IS_ONLINE = "BEST_ONLINE_STAYINGALIVE1_IS_ONLINE"; static var MAX_LEVEL_STAYINGALIVE2 = "MAX_LEVEL_STAYINGALIVE2"; static var BEST_ONLINE_STAYINGALIVE2_SCORE = "BEST_ONLINE_STAYINGALIVE2_SCORE"; static var BEST_ONLINE_STAYINGALIVE2_LEVEL = "BEST_ONLINE_STAYINGALIVE2_LEVEL"; static var BEST_ONLINE_STAYINGALIVE2_IS_ONLINE = "BEST_ONLINE_STAYINGALIVE2_IS_ONLINE"; static var SINGLE = "SINGLE"; static var SINGLE_KEY_LEFT = "SINGLE_KEY_LEFT"; static var SINGLE_KEY_RIGHT = "SINGLE_KEY_RIGHT"; static var SINGLE_KEY_UP = "SINGLE_KEY_UP"; static var SINGLE_KEY_DOWN = "SINGLE_KEY_DOWN"; static var SINGLE_KEY_FIRE = "SINGLE_KEY_FIRE"; static var TWOP = "TWOP"; static var TWOP_P2_NICK = "TWOP_P2_NICK"; static var TWOP_P1_COLOR = "TWOP_P1_COLOR"; static var TWOP_P2_COLOR = "TWOP_P2_COLOR"; static var TWOP_P1_KEY_LEFT = "TWOP_P1_KEY_LEFT"; static var TWOP_P1_KEY_RIGHT = "TWOP_P1_KEY_RIGHT"; static var TWOP_P1_KEY_UP = "TWOP_P1_KEY_UP"; static var TWOP_P1_KEY_DOWN = "TWOP_P1_KEY_DOWN"; static var TWOP_P1_KEY_FIRE = "TWOP_P1_KEY_FIRE"; static var TWOP_P2_KEY_LEFT = "TWOP_P2_KEY_LEFT"; static var TWOP_P2_KEY_RIGHT = "TWOP_P2_KEY_RIGHT"; static var TWOP_P2_KEY_UP = "TWOP_P2_KEY_UP"; static var TWOP_P2_KEY_DOWN = "TWOP_P2_KEY_DOWN"; static var TWOP_P2_KEY_FIRE = "TWOP_P2_KEY_FIRE"; static var SOUND_EFFECTS = "SOUND_EFFECTS"; static var FULL_SCREEN = "FULL_SCREEN"; static var ZASTITA = "ZASTITA"; }
Symbol 1044 MovieClip [__Packages.MenuKeyboard] Frame 0
class MenuKeyboard { static var keyboard_actve, activeButtonId, hasUsedKeyboard, activeButton, listener_obj; function MenuKeyboard () { } static function activate() { TREJS.THIS("Activating keyboard lestener..."); if (keyboard_actve != true) { keyboard_actve = true; } else { return(true); } activeButtonId = 0; hasUsedKeyboard = false; enableKeyboardMenu(true); } static function pritisnoGumb() { if (((((Key.getCode() == 38) || (Key.getCode() == 37)) || (Key.getCode() == 40)) || (Key.getCode() == 39)) || (Key.getCode() == 13)) { hasUsedKeyboard = true; } if ((Key.getCode() == 38) || (Key.getCode() == 37)) { scrollButton(-1); } else if ((Key.getCode() == 40) || (Key.getCode() == 39)) { scrollButton(1); } else if (Key.getCode() == 13) { clickButton(); } } static function hoverWithMouse(btn) { if (btn == activeButton) { return(true); } var _local2 = MenuClass.activeLevel; var _local1 = 0; while (_local1 < MenuClass.activeLevelButtons[_local2].length) { if (MenuClass.activeLevelButtons[_local2][_local1] == btn) { activeButtonId = _local1; activeButton = btn; hasUsedKeyboard = false; return(true); } _local1++; } } static function scrollButton(direction) { activeButton.hitArea_mc.onRollOut(); var _local1 = MenuClass.activeLevel; if ((hasUsedKeyboard != true) || (((direction == undefined) && (MenuClass.activeLevel == 1)) && (hasUsedKeyboard != true))) { return(true); } var _local4 = activeButtonId; if (direction === 1) { _local4 = activeButtonId + 1; } else if (direction === -1) { _local4 = activeButtonId - 1; } else { _local4 = 0; } var _local3 = 0; while (_local3 < MenuClass.activeLevelButtons[_local1].length) { if (direction === 1) { var _local2 = ((_local3 + _local4) + MenuClass.activeLevelButtons[_local1].length) % MenuClass.activeLevelButtons[_local1].length; } else { var _local2 = ((_local4 - _local3) + MenuClass.activeLevelButtons[_local1].length) % MenuClass.activeLevelButtons[_local1].length; } if (MenuClass.activeLevelButtons[_local1][_local2].isActive && (MenuClass.activeLevelButtons[_local1][_local2].isClickable())) { activeButtonId = _local2; activeButton = MenuClass.activeLevelButtons[_local1][_local2]; activeButton.hitArea_mc.onRollOver(); return(true); } _local3++; } } static function clickButton() { activeButton.hitArea_mc.onPress(); } static function enableKeyboardMenu(flag) { if (flag) { Key.removeListener(listener_obj); listener_obj = new Object(); listener_obj.onKeyDown = pritisnoGumb; Key.addListener(listener_obj); } else { Key.removeListener(listener_obj); } } }
Symbol 1045 MovieClip [__Packages.MyButton] Frame 0
class MyButton extends MovieClip { var blurFilter_off, blurFilter_on, gotoAndStop, _parent, myLevel, akcija, _name, hitArea_mc, _visible, tekstPolje, createTextField, _height, tekst_x, tekst_y; function MyButton () { super(); blurFilter_off = new flash.filters.GlowFilter(9772551, 1, 2, 2, 5, 3, false, false); blurFilter_on = new flash.filters.GlowFilter(9772551, 0.5, 2, 2, 5, 3, false, false); overrideMe(); gotoAndStop(1); if ((_parent._name == "menu_mc") || (_parent._name == "ingame_interface")) { myLevel = 1; } else { myLevel = _parent.level; } if (akcija == undefined) { akcija = null; } writeLabel(Msg.getMsg(_name, "BUTTON_INSTANCE")); MenuClass.activeLevelButtons[myLevel].push(this); MenuKeyboard.scrollButton(); hitArea_mc.useHandCursor = false; hitArea_mc.onRollOver = function () { if (this._parent.isClickable()) { MenuKeyboard.hoverWithMouse(this._parent); this._parent.gotoAndStop(2); this._parent.tekstPolje.filters = [this._parent.blurFilter_on]; this._parent.tekstPolje._x = this.tekst_x + 1; this._parent.tekstPolje._y = this.tekst_y + 1; this._parent.rollOverAddOn(); } }; hitArea_mc.onRollOut = function () { if (this._parent.isClickable()) { this._parent.gotoAndStop(1); this._parent.tekstPolje.filters = [this._parent.blurFilter_off]; this._parent.tekstPolje._x = this.tekst_x; this._parent.tekstPolje._y = this.tekst_y; this._parent.rollOutAddOn(); } }; hitArea_mc.onPress = function () { if (this._parent.isClickable()) { MenuKeyboard.scrollButton(this._parent); this.onRollOut(); this._parent.akcija(); } }; } function isClickable() { if ((isActive && (_visible)) && ((myLevel == MenuClass.activeLevel) || (_alwaysActive))) { return(true); } return(false); } function overrideMe() { } function writeLabel(txt_lbl) { tekstPolje = createTextField("txtField", 3, txt_create_x, 0, txt_full_width, txt_height); tekstPolje.text = txt_lbl; tekstPolje.embedFonts = true; tekstPolje.selectable = false; tekstPolje.autoSize = "center"; var _local2 = new TextFormat(); _local2.font = "menu font"; _local2.size = 32; _local2.color = 16705792 /* 0xFEE900 */; _local2.align = "center"; tekstPolje.setTextFormat(_local2); if (tekstPolje._width > txt_width) { var _local3 = false; while (!_local3) { _local2.size = _local2.size - 1; tekstPolje.setTextFormat(_local2); if (tekstPolje._width <= txt_width) { _local3 = true; } } } tekstPolje._y = ((_height / 2) - (tekstPolje._height / 2)) - (txt_offset_y / 2); tekstPolje.filters = [blurFilter_off]; tekst_x = tekstPolje._x; tekst_y = tekstPolje._y; } function alwaysActive() { _alwaysActive = true; } function deactivate() { isActive = false; } function activate() { isActive = true; } function sendNewQuery(query_url, query_obj) { SendQuery.newQuery(query_url, query_obj, this); } var enabled = true; var txt_create_x = 0; var txt_offset_y = 10; var txt_full_width = 200; var txt_width = 185; var txt_height = 29; var _alwaysActive = false; var isActive = true; var isSendingQuery = false; }
Symbol 1046 MovieClip [__Packages.SendQuery] Frame 0
class SendQuery { static var sendQueryStack, sendingQuery, sendVars; function SendQuery () { } static function newQuery(query_url, vars, varSender) { if (sendQueryStack == undefined) { sendQueryStack = new Array(); } if (sendingQuery == undefined) { sendingQuery = false; } if (varSender.isSendingQuery == true) { TREJS.THIS(((((((("DEBUG! Gumb: [" + varSender) + "] ve\u00C4\u2021 \u0139\u02C7alje query, ne mogu poslati jo\u0139\u02C7 jedan [") + query_url) + ", ") + vars) + ", ") + varSender) + "]"); } else { varSender.isSendingQuery = true; } sendQueryStack.push({query_url:query_url, vars:vars, varSender:varSender}); getNextQueryFromStack(); } static function getNextQueryFromStack() { if (sendingQuery == true) { return(true); } if (sendQueryStack.length == 0) { return(false); } var _local1 = sendQueryStack.pop(); sendThisQuery(_local1.query_url, _local1.vars, _local1.varSender); } static function sendThisQuery(query_url, vars, varSender) { if (MenuClass.igramOnline() == false) { TREJS.THIS((("\u0139\u00A0aljem query [sendThisQuery] a offline sam, URL:" + query_url) + ", sender:") + varSender); return(true); } sendingQuery = true; sendVars = new LoadVars(); for (var _local4 in vars) { sendVars[_local4] = vars[_local4]; } if (sendVars.language != undefined) { TREJS.THIS("DEBUG (SendQuery.as), ve\u00C4\u2021 je definirana varijabla language:" + sendVars.language); } else { sendVars.language = Msg.getLanguage(); } if (MyCookie.getCookie(MyCookie.UNIQUE_ID) != MyCookie.FALSE) { sendVars.unique_id = MyCookie.getCookie(MyCookie.UNIQUE_ID); } sendVars.verzija = AppInfo.getAppVer(); if (varSender.initialize != undefined) { TREJS.THIS("DEBUG ERROR: Zakrpa u SendQuery.as ne valja - gumb ipak ima initialize()!"); } else { sendVars.loadingPopup = MenuClass.openPopup("infoMsg", varSender); } sendVars.loadingPopup.MENU_INFO_MSG.text = Msg.getMsg(Msg.MENU_LOADING_QUERY_WAIT, sendVars.loadingPopup.MENU_INFO_MSG); sendVars.onLoad = function (success) { TREJS.THIS(("SendQuery, onLoad: " + success) + ">"); MenuClass.closePopup(this.loadingPopup); delete this.loadingPopup; varSender.isSendingQuery = false; if (success) { if (varSender.onQueryComplete == undefined) { TREJS.THIS("DEBUG (SendQuery.as): Ne mogu vratiti varijable jer ne postoji funkcija onQueryComplete: " + varSender); } else { varSender.onQueryComplete(this); } } else { var _local2 = MenuClass.openPopup("alert", this); _local2.poruka.text = Msg.getMsg(Msg.MENU_ERROR_CONNECTING_TO_PHP); } SendQuery.sendingQuery = false; SendQuery.getNextQueryFromStack(); }; TREJS.THIS(("SendQuery, URL: " + query_url) + ">"); var _local3 = query_url + "?"; for (var _local4 in sendVars) { _local3 = _local3 + ((("&" + _local4) + "=") + sendVars[_local4]); } TREJS.THIS("SEND QUERY FLUSH: " + _local3); sendVars.sendAndLoad(query_url, sendVars); } }
Symbol 1047 MovieClip [__Packages.OfflineScore] Frame 0
class OfflineScore { function OfflineScore () { } static function createBlankHighscoreSpaces(listName) { TREJS.THIS("createBlankHighscoreSpaces for list:" + listName); var _local3 = SEPARATOR; var _local2 = 1; while (_local2 <= 10) { var _local1 = 0; while (_local1 < info.length) { if (typeof(def_vals[_local1]) == "number") { _local3 = _local3 + (((((info[_local1] + _local2) + SEPARATOR) + "NUMBER") + def_vals[_local1]) + SEPARATOR); } else { _local3 = _local3 + ((((info[_local1] + _local2) + SEPARATOR) + def_vals[_local1]) + SEPARATOR); } _local1++; } _local2++; } MyCookie.setGlobalCookie(listName, _local3); } static function getAllHighscores(listName) { var _local4 = MyCookie.getGlobalCookie(listName); var _local1 = MyString.stringToObject(_local4, SEPARATOR); var _local2 = new Object(); for (var _local3 in _local1) { _local2[_local3] = _local1[_local3]; } return(_local2); } static function saveScoreIfHighEnough(listName, score, level) { TREJS.THIS((((("Spremam off sore:" + listName) + ",") + score) + ",") + level); var _local6 = MyCookie.getCookie(MyCookie.NICK_NAME); var _local1 = new Object(); _local1 = getAllHighscores(listName); var _local3 = 1; while (_local3 <= 10) { if (_local1["score" + _local3] < score) { var _local2 = 9; while (_local2 > _local3) { _local1["name" + _local2] = _local1["name" + (_local2 - 1)]; _local1["score" + _local2] = _local1["score" + (_local2 - 1)]; _local1["level" + _local2] = _local1["level" + (_local2 - 1)]; _local1["ver" + _local2] = _local1["ver" + (_local2 - 1)]; _local2--; } _local1["name" + _local3] = _local6; _local1["score" + _local3] = score; _local1["level" + _local3] = level; _local1["ver" + _local3] = AppInfo.getAppVer(); break; } _local3++; } var _local4 = SEPARATOR; _local3 = 1; while (_local3 <= 10) { _local4 = _local4 + (((("name" + _local3) + SEPARATOR) + _local1["name" + _local3]) + SEPARATOR); _local4 = _local4 + ((((("score" + _local3) + SEPARATOR) + "NUMBER") + _local1["score" + _local3]) + SEPARATOR); _local4 = _local4 + ((((("level" + _local3) + SEPARATOR) + "NUMBER") + _local1["level" + _local3]) + SEPARATOR); _local4 = _local4 + ((((("ver" + _local3) + SEPARATOR) + "NUMBER") + _local1["ver" + _local3]) + SEPARATOR); _local3++; } MyCookie.setGlobalCookie(listName, _local4); } static var SEPARATOR = "|x|"; static var info = ["name", "score", "level", "ver"]; static var def_vals = ["none", 0, 0, AppInfo.getAppVer()]; }
Symbol 1048 MovieClip [__Packages.OnlineScores] Frame 0
class OnlineScores { function OnlineScores () { } static function getHighestLevel(play_mode) { return(MyCookie.getCookie(MyCookie.ONLINE_SCORES, MyCookie[("BEST_ONLINE_" + play_mode) + "_SCORE"])); } static function getBestScore(play_mode) { TREJS.THIS((("DEBUG! getBestScore play_mode: " + play_mode) + ">") + MyCookie.getCookie(MyCookie.ONLINE_SCORES, MyCookie[("BEST_ONLINE_" + play_mode) + "_SCORE"])); return(MyCookie.getCookie(MyCookie.ONLINE_SCORES, MyCookie[("BEST_ONLINE_" + play_mode) + "_SCORE"])); } static function setBestScore(play_mode, score, level) { MyCookie.setCookie(MyCookie.ONLINE_SCORES, MyCookie[("BEST_ONLINE_" + play_mode) + "_SCORE"], score); MyCookie.setCookie(MyCookie.ONLINE_SCORES, MyCookie[("BEST_ONLINE_" + play_mode) + "_LEVEL"], level); MyCookie.setCookie(MyCookie.ONLINE_SCORES, MyCookie[("BEST_ONLINE_" + play_mode) + "_IS_ONLINE"], MyCookie.FALSE); TREJS.THIS("setBestScore Cookie set:" + MyCookie.getCookie(MyCookie.ONLINE_SCORES, MyCookie[("BEST_ONLINE_" + play_mode) + "_SCORE"])); } static function resetBestScore(play_mode) { TREJS.THIS("resetBestScore! mode: " + play_mode); MyCookie.setCookie(MyCookie.ONLINE_SCORES, MyCookie[("BEST_ONLINE_" + play_mode) + "_SCORE"], 0); MyCookie.setCookie(MyCookie.ONLINE_SCORES, MyCookie[("BEST_ONLINE_" + play_mode) + "_LEVEL"], 0); MyCookie.setCookie(MyCookie.ONLINE_SCORES, MyCookie[("BEST_ONLINE_" + play_mode) + "_IS_ONLINE"], MyCookie.TRUE); } static function resetAllBestScores() { resetBestScore(PLAY_MODE_SINGLE); resetBestScore(PLAY_MODE_COOP); resetBestScore(PLAY_MODE_STAYING1); resetBestScore(PLAY_MODE_STAYING2); } static function submitHighscoreIfNeeded() { if (_root.menu_mc.MENU_HIGHSCORES_MSG == undefined) { TREJS.THIS("DEBUG! Ne znam di sam - nemrem slati score! (OnlineScores.as)!"); } var _local6 = new Array(PLAY_MODE_SINGLE, PLAY_MODE_COOP, PLAY_MODE_STAYING1, PLAY_MODE_STAYING2); var _local4 = 0; while (_local4 < _local6.length) { var _local3 = _local6[_local4]; if (MyCookie.getCookie(MyCookie.ONLINE_SCORES, MyCookie[("BEST_ONLINE_" + _local3) + "_IS_ONLINE"]) == MyCookie.FALSE) { var _local9 = getBestScore(_local3); var _local7 = MyCookie.getCookie(MyCookie.ONLINE_SCORES, MyCookie[("BEST_ONLINE_" + _local3) + "_LEVEL"]); TREJS.THIS((((("\u0139\u00A0aljem najbolji rezultat mode: " + _local3) + ", score: ") + _local9) + ", lvl:") + _local7); _root.menu_mc.MENU_HIGHSCORES_MSG.onQueryComplete = function (return_obj) { if (return_obj.result == "true") { MyCookie.setCookie(MyCookie.ONLINE_SCORES, MyCookie[("BEST_ONLINE_" + return_obj.mode) + "_IS_ONLINE"], MyCookie.TRUE); OnlineScores.submitHighscoreIfNeeded(); } else { var _local2 = MenuClass.openPopup("alert", this._parent); _local2.poruka.text = return_obj.prompt; } }; _root.menu_mc.MENU_HIGHSCORES_MSG.sendNewQuery(AppInfo.setHighscoresUrl(), {score:_local9, level:_local7, mode:_local3}); break; } _local4++; } } static var PLAY_MODE_SINGLE = "ARCADE"; static var PLAY_MODE_COOP = "COOP"; static var PLAY_MODE_STAYING1 = "STAYINGALIVE1"; static var PLAY_MODE_STAYING2 = "STAYINGALIVE2"; static var online_modes = new Array(PLAY_MODE_SINGLE, PLAY_MODE_COOP, PLAY_MODE_STAYING1, PLAY_MODE_STAYING2); }
Symbol 1049 MovieClip [__Packages.OfflineVersion] Frame 0
class OfflineVersion { static var isFullScreen; function OfflineVersion () { } static function InitOfflineVersion() { if (isFullScreen == undefined) { isFullScreen = false; } } static function goFullScreen() { TREJS.THIS("Going full screen"); MyCookie.setCookie(MyCookie.FULL_SCREEN, MyCookie.TRUE); if (System.capabilities.os.toLowerCase().substr(0, 3) == "win") { mdm.System.DirectX.enable(640, 480, 16); mdm.Forms.thisForm.x = 0; mdm.Application.bringToFront(); } else { mdm.Forms.MainForm.showFullScreen(true); } mdm.Application.maximize(); isFullScreen = true; } static function goWindowMode() { TREJS.THIS("Going window mode"); MyCookie.setCookie(MyCookie.FULL_SCREEN, MyCookie.FALSE); if (System.capabilities.os.toLowerCase().substr(0, 3) == "win") { mdm.System.DirectX.disable(); } mdm.Application.restore(); isFullScreen = false; } }
Symbol 1050 MovieClip [__Packages.MyButton_S] Frame 0
class MyButton_S extends MyButton { var txt_create_x, txt_full_width, txt_width; function MyButton_S () { super(); } function overrideMe() { txt_create_x = -10; txt_full_width = 150; txt_width = 120; } }
Symbol 1051 MovieClip [__Packages.MochiAd] Frame 0
class MochiAd { function MochiAd () { } static function showPreloaderAd(options) { var _local29 = {clip:_root, ad_timeout:3000, fadeout_time:250, regpt:"o", method:"showPreloaderAd", color:16747008, background:16777161, outline:13994812}; options = _parseOptions(options, _local29); var _local15 = options.clip; var _local25 = 11000; var _local28 = options.ad_timeout; delete options.ad_timeout; var fadeout_time = options.fadeout_time; delete options.fadeout_time; if (!load(options)) { return(undefined); } _local15.stop(); var mc = _local15._mochiad; mc.onUnload = function () { this._parent.play(); }; var _local16 = _getRes(options); var _local5 = _local16[0]; var _local14 = _local16[1]; mc._x = _local5 * 0.5; mc._y = _local14 * 0.5; var chk = mc.createEmptyMovieClip("_mochiad_wait", 3); chk._x = _local5 * -0.5; chk._y = _local14 * -0.5; var _local8 = chk.createEmptyMovieClip("_mochiad_bar", 4); _local8._x = 10; _local8._y = _local14 - 20; var _local24 = options.color; delete options.color; var _local21 = options.background; delete options.background; var _local26 = options.outline; delete options.outline; var _local6 = _local8.createEmptyMovieClip("_outline", 1); _local6.beginFill(_local21); _local6.moveTo(0, 0); _local6.lineTo(_local5 - 20, 0); _local6.lineTo(_local5 - 20, 10); _local6.lineTo(0, 10); _local6.lineTo(0, 0); _local6.endFill(); var _local4 = _local8.createEmptyMovieClip("_inside", 2); _local4.beginFill(_local24); _local4.moveTo(0, 0); _local4.lineTo(_local5 - 20, 0); _local4.lineTo(_local5 - 20, 10); _local4.lineTo(0, 10); _local4.lineTo(0, 0); _local4.endFill(); _local4._xscale = 0; var _local7 = _local8.createEmptyMovieClip("_outline", 3); _local7.lineStyle(0, _local26, 100); _local7.moveTo(0, 0); _local7.lineTo(_local5 - 20, 0); _local7.lineTo(_local5 - 20, 10); _local7.lineTo(0, 10); _local7.lineTo(0, 0); chk.ad_msec = _local25; chk.ad_timeout = _local28; chk.started = getTimer(); chk.showing = false; chk.last_pcnt = 0; chk.fadeout_time = fadeout_time; chk.fadeFunction = function () { var _local2 = 100 * (1 - ((getTimer() - this.fadeout_start) / this.fadeout_time)); if (_local2 > 0) { this._parent._alpha = _local2; } else { var _local3 = this._parent._parent; MochiAd.unload(_local3); delete this.onEnterFrame; } }; mc.lc.adjustProgress = function (msec) { var _local2 = this.mc._mochiad_wait; _local2.server_control = true; _local2.started = getTimer(); _local2.ad_msec = msec; }; chk.onEnterFrame = function () { var _local6 = this._parent._parent; var _local12 = this._parent._mochiad_ctr; var _local5 = getTimer() - this.started; var _local3 = false; var _local4 = _local6.getBytesTotal(); var _local8 = _local6.getBytesLoaded(); var _local10 = (100 * _local8) / _local4; var _local11 = (100 * _local5) / chk.ad_msec; var _local9 = this._mochiad_bar._inside; var _local2 = Math.min(100, Math.min(_local10 || 0, _local11)); _local2 = Math.max(this.last_pcnt, _local2); this.last_pcnt = _local2; _local9._xscale = _local2; if (!chk.showing) { var _local7 = _local12.getBytesTotal(); if ((_local7 > 0) || (typeof(_local7) == "undefined")) { chk.showing = true; chk.started = getTimer(); } else if (_local5 > chk.ad_timeout) { _local3 = true; } } if (_local5 > chk.ad_msec) { _local3 = true; } if (((_local4 > 0) && (_local8 >= _local4)) && (_local3)) { if (this.server_control) { delete this.onEnterFrame; } else { this.fadeout_start = getTimer(); this.onEnterFrame = chk.fadeFunction; } } }; } static function showTimedAd(options) { var _local15 = {clip:_root, ad_timeout:2000, fadeout_time:250, regpt:"o", method:"showTimedAd"}; options = _parseOptions(options, _local15); var _local6 = options.clip; var _local12 = 11000; var _local14 = options.ad_timeout; delete options.ad_timeout; var fadeout_time = options.fadeout_time; delete options.fadeout_time; if (!load(options)) { return(undefined); } _local6.stop(); var mc = _local6._mochiad; mc.onUnload = function () { this._parent.play(); }; var _local7 = _getRes(options); var _local16 = _local7[0]; var _local13 = _local7[1]; mc._x = _local16 * 0.5; mc._y = _local13 * 0.5; var chk = mc.createEmptyMovieClip("_mochiad_wait", 3); chk.ad_msec = _local12; chk.ad_timeout = _local14; chk.started = getTimer(); chk.showing = false; chk.fadeout_time = fadeout_time; chk.fadeFunction = function () { var _local2 = 100 * (1 - ((getTimer() - this.fadeout_start) / this.fadeout_time)); if (_local2 > 0) { this._parent._alpha = _local2; } else { var _local3 = this._parent._parent; MochiAd.unload(_local3); delete this.onEnterFrame; } }; mc.lc.adjustProgress = function (msec) { var _local2 = this.mc._mochiad_wait; _local2.server_control = true; _local2.started = getTimer(); _local2.ad_msec = msec - 250; }; chk.onEnterFrame = function () { var _local5 = this._parent._mochiad_ctr; var _local4 = getTimer() - this.started; var _local2 = false; if (!chk.showing) { var _local3 = _local5.getBytesTotal(); if ((_local3 > 0) || (typeof(_local3) == "undefined")) { chk.showing = true; chk.started = getTimer(); } else if (_local4 > chk.ad_timeout) { _local2 = true; } } if (_local4 > chk.ad_msec) { _local2 = true; } if (_local2) { if (this.server_control) { delete this.onEnterFrame; } else { this.fadeout_start = getTimer(); this.onEnterFrame = this.fadeFunction; } } }; } static function _allowDomains(server) { var _local1 = server.split("/")[2].split(":")[0]; if (System.security) { if (System.security.allowDomain) { System.security.allowDomain("*"); System.security.allowDomain(_local1); } if (System.security.allowInsecureDomain) { System.security.allowInsecureDomain("*"); System.security.allowInsecureDomain(_local1); } } return(_local1); } static function _loadCommunicator(options) { var _local25 = {clip:_root, com_server:"", method:"loadCommunicator", depth:10337, id:"_UNKNOWN_"}; options = _parseOptions(options, _local25); options.swfv = options.clip.getSWFVersion() || 6; options.mav = "1.4"; var _local18 = options.clip; var _local20 = "" + options.id; if (!_isNetworkAvailable()) { return(null); } if (_local18[_local20]) { return(_local18[_local20].lc); } var _local21 = options.com_server + options.id; _allowDomains(_local21); delete options.id; delete options.com_server; var _local24 = options.depth; delete options.depth; var _local17 = _local18.createEmptyMovieClip(_local20, _local24); var _local11 = _local17.createEmptyMovieClip("", 1); for (var _local15 in options) { _local11[_local15] = options[_local15]; } var _local6 = new LocalConnection(); var _local16 = ["", Math.floor(new Date().getTime()), random(999999)].join("_"); _local6.mc = _local17; _local6.name = _local16; _local6.allowDomain = function (d) { return(true); }; _local6.allowInsecureDomain = _local6.allowDomain; _local6.connect(_local16); _local17.lc = _local6; _local11.lc = _local16; _local6._id = 0; _local6._queue = []; _local6.rpcResult = function (cb) { cb = parseInt(cb); var _local4 = this._callbacks[cb]; if (!_local4) { return(undefined); } delete this._callbacks[cb]; var _local5 = []; var _local3 = 2; while (_local3 < _local4.length) { _local5.push(_local4[_local3]); _local3++; } _local3 = 1; while (_local3 < arguments.length) { _local5.push(arguments[_local3]); _local3++; } var _local6 = _local4[1]; var _local7 = _local4[0]; if (_local7 && (typeof(_local6) == "string")) { _local6 = _local7[_local6]; } if (_local6) { _local6.apply(_local7, _local5); } }; _local6._didConnect = function (endpoint) { this._endpoint = endpoint; var _local4 = this._queue; delete this._queue; var _local5 = this.doSend; var _local2 = 0; while (_local2 < _local4.length) { var _local3 = _local4[_local2]; _local5.apply(this, _local3); _local2++; } }; _local6.doSend = function (args, cbobj, cbfn) { if (this._endpoint == null) { var _local4 = []; var _local3 = 0; while (_local3 < arguments.length) { _local4.push(arguments[_local3]); _local3++; } this._queue.push(_local4); return(undefined); } this._id = this._id + 1; var _local5 = this._id; if ((cbfn === undefined) || (cbfn === null)) { cbfn = cbobj; } this._callbacks[_local5] = [cbobj, cbfn]; var _local7 = new LocalConnection(); var _local9 = _local7.send(this._endpoint, "rpc", _local5, args); }; _local6._callbacks = {}; _local6._callbacks[0] = [_local6, "_didConnect"]; _local11.st = getTimer(); _local11.loadMovie(_local21 + ".swf", "POST"); return(_local6); } static function fetchHighScores(options, callbackObj, callbackMethod) { var _local1 = _loadCommunicator({id:options.id}); if (!_local1) { return(false); } var _local4 = ["fetchHighScores", options]; _local1.doSend(["fetchHighScores", options], callbackObj, callbackMethod); return(true); } static function sendHighScore(options, callbackObj, callbackMethod) { var _local1 = _loadCommunicator({id:options.id}); if (!_local1) { return(false); } var _local4 = ["sendHighScore", options]; _local1.doSend(["sendHighScore", options], callbackObj, callbackMethod); return(true); } static function load(options) { var _local13 = {clip:_root, server:"", method:"load", depth:10333, id:"_UNKNOWN_"}; options = _parseOptions(options, _local13); options.swfv = options.clip.getSWFVersion() || 6; options.mav = "1.4"; var _local7 = options.clip; if (!_isNetworkAvailable()) { return(null); } if (_local7._mochiad_loaded) { return(null); } var _local12 = options.depth; delete options.depth; var _local6 = _local7.createEmptyMovieClip("_mochiad", _local12); var _local11 = _getRes(options); options.res = (_local11[0] + "x") + _local11[1]; options.server = options.server + options.id; delete options.id; _local7._mochiad_loaded = true; var _local4 = _local6.createEmptyMovieClip("_mochiad_ctr", 1); for (var _local8 in options) { _local4[_local8] = options[_local8]; } if (_local7._url.indexOf("http") != 0) { options.no_page = true; } var _local10 = _local4.server; delete _local4.server; var _local14 = _allowDomains(_local10); _local6.onEnterFrame = function () { if (this._mochiad_ctr._url != this._url) { this.onEnterFrame = function () { if (!this._mochiad_ctr) { delete this.onEnterFrame; MochiAd.unload(this._parent); } }; } }; var _local5 = new LocalConnection(); var _local9 = ["", Math.floor(new Date().getTime()), random(999999)].join("_"); _local5.mc = _local6; _local5.name = _local9; _local5.hostname = _local14; _local5.allowDomain = function (d) { return(true); }; _local5.allowInsecureDomain = _local5.allowDomain; _local5.connect(_local9); _local6.lc = _local5; _local4.lc = _local9; _local4.st = getTimer(); _local4.loadMovie(_local10 + ".swf", "POST"); return(_local6); } static function unload(clip) { if (typeof(clip) == "undefined") { clip = _root; } if (clip.clip && (clip.clip._mochiad)) { clip = clip.clip; } if (!clip._mochiad) { return(false); } clip._mochiad.removeMovieClip(); delete clip._mochiad_loaded; delete clip._mochiad; return(true); } static function _isNetworkAvailable() { if (System.security) { var _local1 = System.security; if (_local1.sandboxType == "localWithFile") { return(false); } } return(true); } static function _getRes(options) { var _local3 = options.clip.getBounds(); var _local2 = 0; var _local1 = 0; if (typeof(options.res) != "undefined") { var _local4 = options.res.split("x"); _local2 = parseFloat(_local4[0]); _local1 = parseFloat(_local4[1]); } else { _local2 = _local3.xMax - _local3.xMin; _local1 = _local3.yMax - _local3.yMin; } if ((_local2 == 0) || (_local1 == 0)) { _local2 = Stage.width; _local1 = Stage.height; } return([_local2, _local1]); } static function _parseOptions(options, defaults) { var _local4 = {}; for (var _local8 in defaults) { _local4[_local8] = defaults[_local8]; } if (options) { for (var _local8 in options) { _local4[_local8] = options[_local8]; } } if (_root.mochiad_options) { var _local5 = _root.mochiad_options.split("&"); var _local2 = 0; while (_local2 < _local5.length) { var _local3 = _local5[_local2].split("="); _local4[unescape(_local3[0])] = unescape(_local3[1]); _local2++; } } return(_local4); } }
Symbol 1052 MovieClip [__Packages.MyButton_XXS] Frame 0
class MyButton_XXS extends MyButton { var txt_create_x, txt_full_width, txt_width; function MyButton_XXS () { super(); } function overrideMe() { txt_create_x = -2; txt_full_width = 45; txt_width = 35; } }
Symbol 1053 MovieClip [__Packages.MyArray] Frame 0
class MyArray { function MyArray () { } static function popIndex(arr, index) { var _local3 = new Array(); var _local1 = 0; while (_local1 < arr.length) { if (_local1 != index) { _local3.push(arr[_local1]); } _local1++; } return(_local3); } }
Symbol 89 MovieClip [_Button_XXS] Frame 1
#initclip 24 Object.registerClass("_Button_XXS", MyButton_XXS); #endinitclip stop(); hitArea_mc._alpha = 0;
Symbol 95 MovieClip [_Button_Green] Frame 1
#initclip 21 Object.registerClass("_Button_Green", MyButton); #endinitclip stop(); hitArea_mc._alpha = 0;
Symbol 100 MovieClip [_Button_Blue] Frame 1
#initclip 22 Object.registerClass("_Button_Blue", MyButton); #endinitclip stop(); hitArea_mc._alpha = 0;
Symbol 159 MovieClip [_allPopups] Frame 1
stop();
Symbol 159 MovieClip [_allPopups] Frame 2
getallSingle.akcija = function () { MyCookie.setCookie(MyCookie.SCORES, MyCookie.MAX_LEVEL_ARCADE, 67); }; getallCoop.akcija = function () { MyCookie.setCookie(MyCookie.SCORES, MyCookie.MAX_LEVEL_COOP, 50); }; initialize = function () { }; MENU_POPUP_CLASSIC_BACK.akcija = function () { MenuClass.closePopup(this._parent); }; MENU_SELECT_LEVEL_INFO.text = Msg.getMsg(Msg.MENU_SELECT_LEVEL_INFO, MENU_SELECT_LEVEL_INFO, MyStyles.MENU_TITLE); var levelBtns = new Array(); var cntr = 0; for (var name in this) { if (this[name]._name == "MENU_NOLABEL") { var mc = this[name]; cntr++; mc._name = "CHOOSE_LEVEL" + cntr; levelBtns.push({mc:mc, x:mc._x, y:mc._y}); } } levelBtns.sortOn(["y", "x"], Array.NUMERIC); var maxLevel = MyCookie.getCookie(MyCookie.SCORES, MyCookie["MAX_LEVEL_" + this.play_mode]); var i = 0; while (i < levelBtns.length) { if (i < maxLevel) { levelBtns[i].mc.writeLabel(i + 1); levelBtns[i].mc.gotoLevel = i + 1; levelBtns[i].mc.play_mode = this.play_mode; levelBtns[i].mc.akcija = function () { switch (this.play_mode) { case OnlineScores.PLAY_MODE_SINGLE : var _local2 = "single"; break; case OnlineScores.PLAY_MODE_COOP : _local2 = "coop"; } _level0.createGameObject(_local2, this.gotoLevel); MenuClass.closePopup(this._parent); }; } else { levelBtns[i].mc._visible = false; } i++; }
Symbol 159 MovieClip [_allPopups] Frame 3
initialize = function () { var _local4 = MyCookie.getListOfProfiles(); MENU_PROFILE_MAN_CREATE_NICK_MSG.text = Msg.getMsg(Msg.MENU_PROFILE_MAN_CREATE_NICK_MSG, MENU_PROFILE_MAN_CREATE_NICK_MSG, MyStyles.MENU_TITLE); if (_local4.length >= 1) { MENU_PROFILE_MAN_SELECT_PROF_MSG.text = Msg.getMsg(Msg.MENU_PROFILE_MAN_SELECT_PROF_MSG, MENU_PROFILE_MAN_SELECT_PROF_MSG, MyStyles.MENU_TITLE); } else { MENU_PROFILE_MAN_SELECT_PROF_MSG.text = ""; } var _local2 = 1; while (_local2 <= MenuClass.MAX_NUM_OF_PROFILES) { if (_local4[_local2 - 1]) { this["nick" + (_local2 + 1)].text = _local4[_local2 - 1].nick; this[("MENU_PROFILE_MAN_NICK" + _local2) + "_MSG"].writeLabel(_local4[_local2 - 1].nick); if (_local4[_local2 - 1].profileId == MenuClass.getActiveProfile()) { this["nick" + (_local2 + 1)].border = true; this["nick" + (_local2 + 1)].backgroundColor = 16711680 /* 0xFF0000 */; } this[("MENU_PROFILE_MAN_NICK" + _local2) + "_MSG"]._visible = true; this[("MENU_PROFILE_MAN_NICK" + _local2) + "_MSG"].profileId = _local4[_local2 - 1].profileId; this[("MENU_PROFILE_MAN_NICK" + _local2) + "_MSG"].akcija = function () { MenuClass.setActiveProfile(this.profileId); MenuClass.closePopup(this._parent); }; this[("MENU_PROFILE_MAN_DEL" + _local2) + "_MSG"]._visible = true; this[("MENU_PROFILE_MAN_DEL" + _local2) + "_MSG"].profileId = _local4[_local2 - 1].profileId; this[("MENU_PROFILE_MAN_DEL" + _local2) + "_MSG"].akcija = function () { var _local2 = MenuClass.openPopup("poruka", this._parent); _local2.poruka.text = Msg.getMsg(Msg.ARE_YOU_SURE_DELETEPROFILE_MSG, _local2.poruka); _local2.MENU_POPUP_CLASSIC_OK.profileId = this.profileId; _local2.MENU_POPUP_CLASSIC_OK.akcija = function () { MenuClass.deleteProfile(this.profileId); MenuClass.closePopup(this._parent); }; _local2.MENU_POPUP_CLASSIC_BACK.akcija = function () { MenuClass.closePopup(this._parent); }; _local2.MENU_POPUP_CLASSIC_OK._name = Msg.MENU_COMMON_WORD_YES; _local2.MENU_POPUP_CLASSIC_BACK._name = Msg.MENU_COMMON_WORD_NO; }; } else { this[("MENU_PROFILE_MAN_NICK" + _local2) + "_MSG"]._visible = false; this[("MENU_PROFILE_MAN_DEL" + _local2) + "_MSG"]._visible = false; } _local2++; } }; initialize(); MENU_PROFILE_MAN_CREATE_NEW_MSG.akcija = function () { if (MenuClass.getNumberOfProfiles() == MenuClass.MAX_NUM_OF_PROFILES) { var _local2 = MenuClass.openPopup("alert", this._parent); _local2.poruka.text = Msg.getMsg(Msg.MAX_NUM_OF_PROFILES_MSG, _local2.poruka); } else { MenuClass.openPopup("newprofile", this._parent); } }; MENU_PROFILE_MAN_BACK_MSG.akcija = function () { if (MenuClass.getActiveProfile() === false) { var _local2 = MenuClass.openPopup("alert", this._parent); _local2.poruka.text = Msg.getMsg(Msg.ACTIVATE_A_PROFILE_FIRST_MSG, _local2.poruka); } else { MenuClass.closePopup(this._parent); } };
Symbol 159 MovieClip [_allPopups] Frame 4
initialize = function () { }; nick_name.maxChars = MenuClass.MAX_NUM_OF_CHARS_IN_NICK; nick_name.restrict = MenuClass.nick_restrict; MENU_CREATE_NICKNAME_HI.text = Msg.getMsg(Msg.MENU_CREATE_NICKNAME_HI, MENU_CREATE_NICKNAME_HI, MyStyles.MENU_TITLE); MENU_CREATE_NICKNAME_ENTER_NICK.text = Msg.getMsg(Msg.MENU_CREATE_NICKNAME_ENTER_NICK, MENU_CREATE_NICKNAME_ENTER_NICK); MyStyles.setTextboxStyle(nick_name); MENU_COMMON_WORD_OK.akcija = function () { if (nick_name.length < MenuClass.MIN_NUM_OF_CHARS_IN_NICK) { var _local2 = MenuClass.openPopup("alert", this._parent); _local2.poruka.text = Msg.getMsg(Msg.NOT_ENOUGH_CHARS_IN_NICK_MSG, _local2.poruka); return(false); } if (MenuClass.igramOnline()) { if (AppInfo.KORISTIM_SERVER) { this.sendNewQuery(AppInfo.getNewNicknameUrl(), {nickname:nick_name.text}); } else { this.onQueryComplete({result:"true", unique_id:0}); } } else { this.onQueryComplete({result:"true", unique_id:0}); } }; MENU_COMMON_WORD_OK.onQueryComplete = function (return_obj) { if (return_obj.result == "true") { MenuClass.createNewProfile(); MyCookie.setCookie(MyCookie.NICK_NAME, nick_name.text); MyCookie.setCookie(MyCookie.UNIQUE_ID, return_obj.unique_id); if (check_online._currentframe == 1) { MyCookie.setCookie(MyCookie.SEND_HIGHSCORE_ONLINE, MyCookie.FALSE); } else { MyCookie.setCookie(MyCookie.SEND_HIGHSCORE_ONLINE, MyCookie.TRUE); } if (check_flag._currentframe == 1) { MyCookie.setCookie(MyCookie.SHOW_COUNTRY_FLAG, MyCookie.FALSE); } else { MyCookie.setCookie(MyCookie.SHOW_COUNTRY_FLAG, MyCookie.TRUE); } MyCookie.setCookie(MyCookie.MY_COUNTRY, "Croatia"); if (this._parent.level == 3) { MenuClass.closePopup(this._parent.myparent, false); } MenuClass.closePopup(this._parent); } else { var _local2 = MenuClass.openPopup("alert", this._parent); MyStyles.applyFancyFormatting(_local2.poruka, MyStyles.INGAME_COMBO_BONUS); _local2.poruka.text = return_obj.prompt; } };
Symbol 159 MovieClip [_allPopups] Frame 5
initialize = function () { };
Symbol 159 MovieClip [_allPopups] Frame 6
initialize = function () { }; if (MENU_COMMON_WORD_OK.akcija == null) { MENU_COMMON_WORD_OK.akcija = function () { MenuClass.closePopup(this._parent); }; }
Symbol 159 MovieClip [_allPopups] Frame 7
if (MenuClass.igramOnline()) { this.period = "WEEK"; this.mode = "SINGLE"; initialize = function () { MENU_HIGHSCORE_TITLE.text = Msg.getMsg(Msg["MENU_HIGHSCORE_TITLE_" + this.period], MENU_HIGHSCORE_TITLE, MyStyles.MENU_TITLE); MENU_HIGHSCORE_YOURSCORE_TEXT.text = Msg.getMsg(Msg["MENU_HIGHSCORE_YOURSCORE_TEXT_" + this.period], MENU_HIGHSCORE_YOURSCORE_TEXT, MyStyles.MENU_TITLE); var _local2 = 1; while (_local2 <= 10) { this._parent["MENU_HIGHSCORE_SLOT" + _local2].text = ""; this._parent["MENU_HIGHSCORE_NAME_SLOT" + _local2].text = ""; this._parent["MENU_HIGHSCORE_SCORE_SLOT" + _local2].text = ""; this._parent["MENU_HIGHSCORE_LEVEL_SLOT" + _local2].text = ""; _local2++; } this._parent.MENU_HIGHSCORE_MYSLOT.text = ""; this._parent.MENU_HIGHSCORE_NAME_MYSLOT.text = ""; this._parent.MENU_HIGHSCORE_SCORE_MYSLOT.text = ""; this._parent.MENU_HIGHSCORE_LEVEL_MYSLOT.text = ""; }; initialize(); MENU_POPUP_CLASSIC_BACK.akcija = function () { MenuClass.closePopup(this._parent); }; HIGH_WEEKLY.akcija = function () { var _local2 = "WEEK"; this._parent.period = _local2; MENU_POPUP_CLASSIC_BACK.sendNewQuery(AppInfo.getHighscoresUrl(), {mode:this._parent.mode, period:_local2}); HIGH_MONTHLY.activate(); HIGH_MONTHLY._alpha = 100; this.deactivate(); this._alpha = 60; }; HIGH_MONTHLY.akcija = function () { var _local2 = "MONTH"; this._parent.period = _local2; MENU_POPUP_CLASSIC_BACK.sendNewQuery(AppInfo.getHighscoresUrl(), {mode:this._parent.mode, period:_local2}); HIGH_WEEKLY.activate(); HIGH_WEEKLY._alpha = 100; this.deactivate(); this._alpha = 60; }; HIGH_SINGLE.akcija = function () { var _local3 = "SINGLE"; this._parent.mode = _local3; MENU_POPUP_CLASSIC_BACK.sendNewQuery(AppInfo.getHighscoresUrl(), {mode:_local3, period:this._parent.period}); this._parent.sposobiModeOsim(this); }; HIGH_SA1.akcija = function () { var _local3 = "STAYIN1"; this._parent.mode = _local3; MENU_POPUP_CLASSIC_BACK.sendNewQuery(AppInfo.getHighscoresUrl(), {mode:_local3, period:this._parent.period}); this._parent.sposobiModeOsim(this); }; HIGH_2PL.akcija = function () { var _local3 = "COOP"; this._parent.mode = _local3; MENU_POPUP_CLASSIC_BACK.sendNewQuery(AppInfo.getHighscoresUrl(), {mode:_local3, period:this._parent.period}); this._parent.sposobiModeOsim(this); }; HIGH_SA2.akcija = function () { var _local3 = "STAYIN2"; this._parent.mode = _local3; MENU_POPUP_CLASSIC_BACK.sendNewQuery(AppInfo.getHighscoresUrl(), {mode:_local3, period:this._parent.period}); this._parent.sposobiModeOsim(this); }; HIGH_SINGLE.akcija(); HIGH_WEEKLY._alpha = 60; HIGH_WEEKLY.deactivate(); MENU_POPUP_CLASSIC_BACK.onQueryComplete = function (result_obj) { this._parent.MENU_HIGHSCORE_TITLE.text = Msg.getMsg(Msg["MENU_HIGHSCORE_TITLE_" + this._parent.period], this._parent.MENU_HIGHSCORE_TITLE, MyStyles.MENU_TITLE); var _local2 = 1; while (_local2 <= 10) { this._parent["MENU_HIGHSCORE_SLOT" + _local2].text = _local2 + ".)"; MyStyles.applyFancyFormatting(this._parent["MENU_HIGHSCORE_SLOT" + _local2], MyStyles.NO_STYLE); if (result_obj["nickname" + _local2] != undefined) { this._parent["MENU_HIGHSCORE_NAME_SLOT" + _local2].text = result_obj["nickname" + _local2]; MyStyles.applyFancyFormatting(this._parent["MENU_HIGHSCORE_NAME_SLOT" + _local2], MyStyles.NO_STYLE); } else { this._parent["MENU_HIGHSCORE_NAME_SLOT" + _local2].text = " x"; MyStyles.applyFancyFormatting(this._parent["MENU_HIGHSCORE_NAME_SLOT" + _local2], MyStyles.NO_STYLE); } if (result_obj["score" + _local2] != undefined) { this._parent["MENU_HIGHSCORE_SCORE_SLOT" + _local2].text = result_obj["score" + _local2]; MyStyles.applyFancyFormatting(this._parent["MENU_HIGHSCORE_SCORE_SLOT" + _local2], MyStyles.NO_STYLE); } else { this._parent["MENU_HIGHSCORE_SCORE_SLOT" + _local2].text = "x"; MyStyles.applyFancyFormatting(this._parent["MENU_HIGHSCORE_SCORE_SLOT" + _local2], MyStyles.NO_STYLE); } if (result_obj["level" + _local2] != undefined) { this._parent["MENU_HIGHSCORE_LEVEL_SLOT" + _local2].text = result_obj["level" + _local2]; MyStyles.applyFancyFormatting(this._parent["MENU_HIGHSCORE_LEVEL_SLOT" + _local2], MyStyles.NO_STYLE); } else { this._parent["MENU_HIGHSCORE_LEVEL_SLOT" + _local2].text = "x"; MyStyles.applyFancyFormatting(this._parent["MENU_HIGHSCORE_LEVEL_SLOT" + _local2], MyStyles.NO_STYLE); } _local2++; } if (result_obj.my_pos == "0") { this._parent.MENU_HIGHSCORE_YOURSCORE_TEXT.text = Msg.getMsg(Msg["MENU_HIGHSCORE_NO_SCORE_YET_" + this._parent.period], this._parent.MENU_HIGHSCORE_YOURSCORE_TEXT, MyStyles.MENU_TITLE); this._parent.MENU_HIGHSCORE_MYSLOT.text = "x.)"; this._parent.MENU_HIGHSCORE_NAME_MYSLOT.text = MyCookie.getCookie(MyCookie.NICK_NAME); this._parent.MENU_HIGHSCORE_SCORE_MYSLOT.text = "x"; this._parent.MENU_HIGHSCORE_LEVEL_MYSLOT.text = "x"; } else { MENU_HIGHSCORE_YOURSCORE_TEXT.text = Msg.getMsg(Msg["MENU_HIGHSCORE_YOURSCORE_TEXT_" + this._parent.period], MENU_HIGHSCORE_YOURSCORE_TEXT, MyStyles.MENU_TITLE); this._parent.MENU_HIGHSCORE_MYSLOT.text = result_obj.my_pos + ".)"; this._parent.MENU_HIGHSCORE_NAME_MYSLOT.text = MyCookie.getCookie(MyCookie.NICK_NAME); this._parent.MENU_HIGHSCORE_SCORE_MYSLOT.text = result_obj.my_score; this._parent.MENU_HIGHSCORE_LEVEL_MYSLOT.text = result_obj.my_level; } MyStyles.applyFancyFormatting(this._parent.MENU_HIGHSCORE_MYSLOT, MyStyles.NO_STYLE); MyStyles.applyFancyFormatting(this._parent.MENU_HIGHSCORE_NAME_MYSLOT, MyStyles.NO_STYLE); MyStyles.applyFancyFormatting(this._parent.MENU_HIGHSCORE_SCORE_MYSLOT, MyStyles.NO_STYLE); MyStyles.applyFancyFormatting(this._parent.MENU_HIGHSCORE_LEVEL_MYSLOT, MyStyles.NO_STYLE); }; } else { MENU_HIGHSCORE_TITLE.text = Msg.getMsg(Msg.HIGH_OFFLINE_TITLE, MENU_HIGHSCORE_TITLE, MyStyles.MENU_TITLE); MENU_HIGHSCORE_YOURSCORE_TEXT.text = ""; HIGH_WEEKLY._visible = false; HIGH_MONTHLY._visible = false; MENU_POPUP_CLASSIC_BACK.akcija = function () { MenuClass.closePopup(this._parent); }; upisiScoreve = function (mode) { var _local3 = new Object(); _local3 = OfflineScore.getAllHighscores(mode); var _local2 = 1; while (_local2 <= 10) { this["MENU_HIGHSCORE_NAME_SLOT" + _local2].text = _local3["name" + _local2]; this["MENU_HIGHSCORE_SCORE_SLOT" + _local2].text = _local3["score" + _local2]; this["MENU_HIGHSCORE_LEVEL_SLOT" + _local2].text = _local3["level" + _local2]; MyStyles.applyFancyFormatting(this["MENU_HIGHSCORE_NAME_SLOT" + _local2], MyStyles.NO_STYLE); MyStyles.applyFancyFormatting(this["MENU_HIGHSCORE_SCORE_SLOT" + _local2], MyStyles.NO_STYLE); MyStyles.applyFancyFormatting(this["MENU_HIGHSCORE_LEVEL_SLOT" + _local2], MyStyles.NO_STYLE); _local2++; } }; HIGH_SINGLE.akcija = function () { var _local2 = MyCookie.OFFLINE_SCORES_SINGLE; this._parent.upisiScoreve(_local2); this._parent.sposobiModeOsim(this); }; HIGH_SA1.akcija = function () { var _local2 = MyCookie.OFFLINE_SCORES_STAYIN1; this._parent.upisiScoreve(_local2); this._parent.sposobiModeOsim(this); }; HIGH_2PL.akcija = function () { var _local2 = MyCookie.OFFLINE_SCORES_COOP; this._parent.upisiScoreve(_local2); this._parent.sposobiModeOsim(this); }; HIGH_SA2.akcija = function () { var _local2 = MyCookie.OFFLINE_SCORES_STAYIN2; this._parent.upisiScoreve(_local2); this._parent.sposobiModeOsim(this); }; sposobiModeOsim = function (md) { HIGH_SINGLE.activate(); HIGH_SA1.activate(); HIGH_2PL.activate(); HIGH_SA2.activate(); HIGH_SINGLE._alpha = 100; HIGH_SA1._alpha = 100; HIGH_2PL._alpha = 100; HIGH_SA2._alpha = 100; md.deactivate(); md._alpha = 60; }; HIGH_SINGLE.akcija(); }
Symbol 159 MovieClip [_allPopups] Frame 8
initialize = function () { }; initialize();
Symbol 159 MovieClip [_allPopups] Frame 9
INGAME_MENU_TITLE.text = Msg.getMsg(Msg.INGAME_MENU_TITLE, INGAME_MENU_TITLE, MyStyles.MENU_TITLE);
Symbol 164 MovieClip [menu_back] Frame 1
#initclip 23 Object.registerClass("menu_back", MyButton); #endinitclip
Symbol 171 Button
on (release) { this.removeMovieClip(); }
Symbol 174 MovieClip [obfus] Frame 2
gotoAndPlay(random(50) + 2);
Symbol 174 MovieClip [obfus] Frame 115
gotoAndPlay(random(50) + 2);
Symbol 275 MovieClip [pozadine_single] Frame 1
stop();
Symbol 279 MovieClip [ingame_countDownClock] Frame 1
tekst_sec.text = ""; tekst_mili.text = ""; tekst_split.text = ":";
Symbol 281 MovieClip [ingame_menu] Frame 1
INGAME_MENU_TITLE.text = Msg.getMsg(Msg.INGAME_MENU_TITLE, INGAME_MENU_TITLE, MyStyles.MENU_TITLE); INGAME_MENU_QUIT_TO_MAINMENU.text = Msg.getMsg(Msg.INGAME_MENU_QUIT_TO_MAINMENU); INGAME_MENU_QUIT_TO_MAINMENU.alwaysActive(); INGAME_MENU_BACK_TO_GAME.text = Msg.getMsg(Msg.INGAME_MENU_BACK_TO_GAME); INGAME_MENU_BACK_TO_GAME.alwaysActive(); INGAME_MENU_QUIT_TO_MAINMENU.akcija = function () { removeMovieClip(_root.highest_active_menu); _root.finishGame(false); }; INGAME_MENU_BACK_TO_GAME.akcija = function () { _root.crntLvl.pauza("off"); _root.disableMenu_game(true); removeMovieClip(_root.highest_active_menu); };
Symbol 287 MovieClip [ingame_showText] Frame 1
Symbol 289 MovieClip Frame 1
var randomExp = _root.randRange(1, 3); bravo_txt.text = Msg.getMsg(Msg["INGAME_FINISH_LEVEL" + randomExp], bravo_txt, MyStyles.INGAME_TITLE);
Symbol 292 MovieClip Frame 1
time_bonus_txt.text = Msg.getMsg(Msg.INGAME_TIME_BONUS, time_bonus_txt, MyStyles.INGAME_SUBTITLE); time_bonus_points.text = Msg.getMsg(Msg.MENU_NOLABEL, time_bonus_points, MyStyles.INGAME_SUBTITLE);
Symbol 294 MovieClip Frame 1
accuracy_bonus_txt.text = Msg.getMsg(Msg.INGAME_ACCURACY_BONUS, accuracy_bonus_txt, MyStyles.INGAME_SUBTITLE);
Symbol 298 MovieClip [ingame_finishGame_screen] Frame 1
function zavrsioIgruFlag(play_mode) { TRE(this, "Zavrsio..." + play_mode); MyCookie.setCookie(MyCookie.FLAGS_TO_CHECK, MyCookie["FLAG_ALL_LEVELS_" + play_mode], MyCookie.TRUE); } switch (_root.crntGame.mod) { case "single" : zavrsioIgruFlag(OnlineScores.PLAY_MODE_SINGLE); break; case "coop" : zavrsioIgruFlag(OnlineScores.PLAY_MODE_COOP); break; case "stayingalive1" : zavrsioIgruFlag(OnlineScores.PLAY_MODE_STAYING1); break; case "stayingalive2" : zavrsioIgruFlag(OnlineScores.PLAY_MODE_STAYING2); break; case "vs" : break; default : TRE(this, "DEBUG! zavrsioIgruFlag, nepoznat mode:" + _root.crntGame.mod); } congrats_txt.text = Msg.getMsg(Msg.FINISHED_ALL_LEVELS_HI, congrats_txt, MyStyles.INGAME_TITLE); finish_txt.text = Msg.getMsg(Msg.FINISHED_ALL_LEVELS_TXT, finish_txt); FINISHED_ALL_LEVELS_OK_BUTTON.alwaysActive(); FINISHED_ALL_LEVELS_OK_BUTTON.akcija = function () { _root.finishGame(true); };
Symbol 300 MovieClip Frame 1
gameover_txt.text = Msg.getMsg(Msg["INGAME_GAME_OVER" + this._parent.randomExp], gameover_txt, MyStyles.INGAME_TITLE);
Symbol 301 MovieClip [ingame_game_over] Frame 1
this.randomExp = _root.randRange(1, 2);
Symbol 304 MovieClip Frame 1
getReady_txt.text = Msg.getMsg(Msg["INGAME_GET_READY" + this._parent.randomExp], getReady_txt, MyStyles.INGAME_TITLE);
Symbol 305 MovieClip [getReady_animation] Frame 1
this.randomExp = _root.randRange(1, 3);
Symbol 308 MovieClip Frame 1
outOfTime_txt.text = Msg.getMsg(Msg.INGAME_OUT_OF_TIME, outOfTime_txt, MyStyles.INGAME_TITLE);
Symbol 699 MovieClip [lik_animacije] Frame 1
stop();
Symbol 699 MovieClip [lik_animacije] Frame 2
this.animate_player_plast();
Instance of Symbol 382 MovieClip "animacija" in Symbol 699 MovieClip [lik_animacije] Frame 2
onClipEvent (load) { stop(); }
Symbol 699 MovieClip [lik_animacije] Frame 14
this.animate_player_plast();
Instance of Symbol 425 MovieClip "animacija" in Symbol 699 MovieClip [lik_animacije] Frame 14
onClipEvent (load) { stop(); }
Symbol 699 MovieClip [lik_animacije] Frame 27
this.animate_player_plast();
Instance of Symbol 487 MovieClip "animacija" in Symbol 699 MovieClip [lik_animacije] Frame 27
onClipEvent (load) { stop(); }
Symbol 699 MovieClip [lik_animacije] Frame 39
this.animate_player_plast();
Instance of Symbol 529 MovieClip "animacija" in Symbol 699 MovieClip [lik_animacije] Frame 39
onClipEvent (load) { stop(); }
Symbol 699 MovieClip [lik_animacije] Frame 47
this.animate_player_plast();
Instance of Symbol 571 MovieClip "animacija" in Symbol 699 MovieClip [lik_animacije] Frame 47
onClipEvent (load) { stop(); }
Instance of Symbol 587 MovieClip "plast" in Symbol 699 MovieClip [lik_animacije] Frame 47
onClipEvent (load) { stop(); }
Symbol 699 MovieClip [lik_animacije] Frame 57
this.animate_player_plast();
Instance of Symbol 588 MovieClip "animacija" in Symbol 699 MovieClip [lik_animacije] Frame 57
onClipEvent (load) { stop(); }
Instance of Symbol 593 MovieClip "plast" in Symbol 699 MovieClip [lik_animacije] Frame 57
onClipEvent (load) { stop(); }
Symbol 699 MovieClip [lik_animacije] Frame 67
this.animate_player_plast();
Instance of Symbol 596 MovieClip "animacija" in Symbol 699 MovieClip [lik_animacije] Frame 67
onClipEvent (load) { stop(); }
Instance of Symbol 619 MovieClip "animacija" in Symbol 699 MovieClip [lik_animacije] Frame 75
onClipEvent (load) { stop(); }
Symbol 699 MovieClip [lik_animacije] Frame 83
this.animate_player_plast();
Instance of Symbol 660 MovieClip "animacija" in Symbol 699 MovieClip [lik_animacije] Frame 83
onClipEvent (load) { stop(); }
Instance of Symbol 693 MovieClip "animacija" in Symbol 699 MovieClip [lik_animacije] Frame 93
onClipEvent (load) { stop(); }
Symbol 699 MovieClip [lik_animacije] Frame 101
this.animate_player_plast();
Instance of Symbol 696 MovieClip "animacija" in Symbol 699 MovieClip [lik_animacije] Frame 101
onClipEvent (load) { stop(); }
Instance of Symbol 698 MovieClip "plast" in Symbol 699 MovieClip [lik_animacije] Frame 101
onClipEvent (load) { stop(); }
Symbol 703 MovieClip [lopta_pop] Frame 1
stop();
Symbol 786 MovieClip [pucanj_laser] Frame 1
stop();
Symbol 789 MovieClip [pucanj_laser_list_ani] Frame 1
stop();
Symbol 796 MovieClip [pucanj_single] Frame 1
stop();
Symbol 804 MovieClip [tile_keks] Frame 1
stop();
Symbol 830 MovieClip [tile_switch] Frame 1
stop();
Symbol 838 MovieClip [tile_switch_horiz] Frame 1
stop();
Symbol 842 MovieClip Frame 1
this._width = (100 / this._parent._xscale) * 6; this._parent.pozicionirajKruzicTrake(this);
Symbol 843 MovieClip [tile_traka] Frame 1
pozicionirajKruzicTrake = function (krug) { if (krug._x < 10) { krug._x = (100 / this._xscale) * krug._x; this.pozicionirajKruzicTrakeRazmak = krug._x; } else { krug._x = 40 - this.pozicionirajKruzicTrakeRazmak; } };
Symbol 846 MovieClip [tile_traka_vrhic] Frame 1
stop();
Symbol 853 MovieClip [tile_tramboline] Frame 1
stop();
Symbol 889 MovieClip Frame 1
stop(); if (this.firstStart == undefined) { this.firstStart = true; this.gotoAndStop(random(this._totalframes)); } this.framerate = 50; this.then = getTimer() + this.framerate; this.timeMistake = 2; this.onEnterFrame = function () { var _local2 = getTimer(); if (_local2 > this.then) { if (this._currentframe < this._totalframes) { this.nextFrame(); } else { this.gotoAndStop(1); } this.then = (_local2 + this.framerate) + ((random(3) * -1) * this.timeMistake); } };
Symbol 901 MovieClip Frame 1
stop();
Symbol 1022 MovieClip Frame 1
stop();
Symbol 1024 MovieClip Frame 1
activate = function () { _root.menu_mc.changeKeys.keyListener = new Object(); _root.menu_mc.changeKeys.keyListener.onKeyDown = function () { if (_root.menu_mc.changeKeys.mod == "twop") { MyCookie.setCookie(MyCookie.TWOP, MyCookie[(("TWOP_P" + _root.menu_mc.changeKeys.pl_id) + "_KEY_") + _root.menu_mc.changeKeys.tipka.toUpperCase()], Key.getCode()); } else { MyCookie.setCookie(MyCookie.SINGLE, MyCookie["SINGLE_KEY_" + _root.menu_mc.changeKeys.tipka.toUpperCase()], Key.getCode()); } _root.menu_mc.changeKeys.deactivate(); }; Key.addListener(_root.menu_mc.changeKeys.keyListener); }; deactivate = function () { Key.removeListener(_root.menu_mc.changeKeys.keyListener); if (_root.menu_mc.changeKeys.mod == "twop") { MenuClass.loadKeys("p2", this._parent); } else { MenuClass.loadKeys("p1", this._parent); } this._visible = false; }; menu_background_disabler.onRelease = function () { }; menu_background_disabler.useHandCursor = false;
Symbol 1035 MovieClip Frame 1
if ((_level0.isset != "unset") && (AppInfo.KORISTIM_SERVER)) { var popup = MenuClass.openPopup("infoMsg", this._parent); popup.MENU_INFO_MSG.text = Msg.getMsg(Msg.NO_FULL_SCREEN, popup.MENU_INFO_MSG); } MenuKeyboard.enableKeyboardMenu(true); if (MenuClass.igramOnline()) { quit._visible = false; } if (MenuClass.getNumberOfProfiles() < 1) { MenuClass.openPopup("newprofile", this); } else if (MenuClass.getActiveProfile() == false) { var popup = MenuClass.openPopup("profilemanager", this); var popup2 = MenuClass.openPopup("alert", popup); popup2.poruka.text = Msg.getMsg(Msg.EXIT_WITHOUT_SELECTING_PROFILE_MSG, popup2.poruka); } else { MenuClass.setActiveProfile(MyCookie.getGlobalCookie(MyCookie.GLOBAL_LAST_ACTIVE_PROFILE)); } initialize = function () { if (!(MyCookie.getCookie(MyCookie.NICK_NAME) === false)) { MENU_CHANGE_PROFILE_ONLOAD.writeLabel(Msg.getMsg(Msg.MENU_CHANGE_PROFILE, "BUTTON_INSTANCE")); } else { MENU_CHANGE_PROFILE_ONLOAD.writeLabel(Msg.getMsg(Msg.MENU_CHANGE_PROFILE_ONLOAD, "BUTTON_INSTANCE")); } }; initialize(); MENU_CHANGE_PROFILE_ONLOAD.akcija = function () { var _local2 = MenuClass.openPopup("profileManager", this._parent); _local2.ok.akcija = function () { }; _local2.back.akcija = function () { }; }; MENU_SINGLE_PLAYER_MSG.rollOverAddOn = function () { lik_poses.gotoAndStop("single_player_pose"); }; MENU_SINGLE_PLAYER_MSG.rollOutAddOn = function () { lik_poses.gotoAndStop("idle_pose"); }; MENU_SINGLE_PLAYER_MSG.akcija = function () { var _local2 = MyCookie.getCookie(MyCookie.SCORES, MyCookie.MAX_LEVEL_ARCADE); if ((!_local2) || (_local2 === 1)) { TREJS.THIS("zapo\u010Dni igru, nema odigranih levela za arcade.. maxLevel:" + _local2); _level0.createGameObject("single"); } else { TREJS.THIS("biraj sa kojeg levela \u017Eeli\u0161 po\u010Deti.. maxLevel:" + _local2); var _local3 = MenuClass.openPopup("chooselevel", this._parent); _local3.play_mode = OnlineScores.PLAY_MODE_SINGLE; } }; MENU_STAYING_ALIVE_MSG.akcija = function () { _level0.createGameObject("stayingalive1"); }; MENU_TWO_PLAYERS_MSG.akcija = function () { this._parent.gotoAndStop("twoplayer"); }; MENU_HIGHSCORES_MSG.rollOverAddOn = function () { lik_poses.gotoAndStop("highscore_pose"); }; MENU_HIGHSCORES_MSG.rollOutAddOn = function () { lik_poses.gotoAndStop("idle_pose"); }; if (AppInfo.KORISTIM_SERVER) { MENU_HIGHSCORES_MSG.akcija = function () { var _local2 = MenuClass.openPopup("highscoresPopup", this._parent); }; } else { MENU_HIGHSCORES_MSG.akcija = function () { var _local2 = MenuClass.openPopup("alert", this._parent); _local2.poruka.html = true; _local2.poruka.htmlText = Msg.getMsg(Msg.PLAY_AT_REBUBBLED_COM); }; } MENU_SETUP_MSG.akcija = function () { this._parent.gotoAndStop("setup_frame"); }; if (MenuClass.igramOnline()) { MENU_QUIT_MSG.writeLabel(Msg.getMsg(Msg.MENU_DOWNLOAD_NOW)); MENU_QUIT_MSG.akcija = function () { getURL ("http://www.rebubbled.com/download.html", "_blank"); }; } else { MENU_QUIT_MSG.akcija = function () { var _local2 = MenuClass.openPopup("poruka", this._parent); _local2.poruka.text = Msg.getMsg(Msg.REALLY_QUIT_MSG, _local2.poruka); _local2.MENU_POPUP_CLASSIC_OK.akcija = function () { mdm.Application.exit(); }; _local2.MENU_POPUP_CLASSIC_BACK.akcija = function () { MenuClass.closePopup(this._parent); }; }; } MENU_HELP.akcija = function () { this._parent.gotoAndStop("help_frame"); }; if (MenuClass.igramOnline() && (AppInfo.KORISTIM_SERVER)) { games_played_txt.text = Msg.getMsg(Msg.MENU_GAMES_PLAYED_TEXT, games_played_txt); GOTO_REBUBBLED.deactivate(); GOTO_REBUBBLED._visible = false; } else { games_played_txt.text = ""; } if (MenuClass.igramOnline() && (!AppInfo.KORISTIM_SERVER)) { GOTO_REBUBBLED.akcija = function () { getURL ("http://www.rebubbled.com/", "_blank"); }; } else { GOTO_REBUBBLED.deactivate(); GOTO_REBUBBLED._visible = false; } stop();
Symbol 1035 MovieClip Frame 2
MENU_PROFILE_MAN_BACK_MSG.akcija = function () { this._parent.gotoAndStop("main"); }; items_title.text = Msg.getMsg(Msg.MENU_HELP_ITEMS, items_title, MyStyles.MENU_TITLE); items_500.text = Msg.getMsg(Msg.HELP_ITEMS_500, items_500, MyStyles.NO_STYLE); items_1000.text = Msg.getMsg(Msg.HELP_ITEMS_1000, items_1000, MyStyles.NO_STYLE); items_1500.text = Msg.getMsg(Msg.HELP_ITEMS_1500, items_1500, MyStyles.NO_STYLE); items_dynamite.text = Msg.getMsg(Msg.HELP_ITEMS_DYNAMITE, items_dynamite, MyStyles.NO_STYLE); items_dynamite_sub.text = Msg.getMsg(Msg.HELP_ITEMS_DYNAMITE_SUB, items_dynamite_sub, MyStyles.NO_STYLE); items_extra.text = Msg.getMsg(Msg.HELP_ITEMS_EXTRA_LIFE, items_extra, MyStyles.NO_STYLE); items_freezer.text = Msg.getMsg(Msg.HELP_ITEMS_FREEZER, items_freezer, MyStyles.NO_STYLE); items_freezer_sub.text = Msg.getMsg(Msg.HELP_ITEMS_FREEZER_SUB, items_freezer_sub, MyStyles.NO_STYLE); items_shield.text = Msg.getMsg(Msg.HELP_ITEMS_SHIELD, items_shield, MyStyles.NO_STYLE); items_shield_sub.text = Msg.getMsg(Msg.HELP_ITEMS_SHIELD_SUB, items_shield_sub, MyStyles.NO_STYLE); items_invinc.text = Msg.getMsg(Msg.HELP_ITEMS_SHIELD_INVINC, items_invinc, MyStyles.NO_STYLE); items_invinc_sub.text = Msg.getMsg(Msg.HELP_ITEMS_SHIELD_INVINC_SUB, items_invinc_sub, MyStyles.NO_STYLE); items_boots.text = Msg.getMsg(Msg.HELP_ITEMS_BOOTS, items_boots, MyStyles.NO_STYLE); items_boots_sub.text = Msg.getMsg(Msg.HELP_ITEMS_BOOTS_SUB, items_boots_sub, MyStyles.NO_STYLE); items_slomo.text = Msg.getMsg(Msg.HELP_ITEMS_SLOMO, items_slomo, MyStyles.NO_STYLE); items_slomo_sub.text = Msg.getMsg(Msg.HELP_ITEMS_SLOMO_SUB, items_slomo_sub, MyStyles.NO_STYLE); items_extratime.text = Msg.getMsg(Msg.HELP_ITEMS_EXTRATIME, items_extratime, MyStyles.NO_STYLE); items_doubleharp.text = Msg.getMsg(Msg.HELP_ITEMS_DOUBLE_HARP, items_doubleharp, MyStyles.NO_STYLE); items_icevine.text = Msg.getMsg(Msg.HELP_ITEMS_ICE_WINE, items_icevine, MyStyles.NO_STYLE); items_flower.text = Msg.getMsg(Msg.HELP_ITEMS_FLOWER, items_flower, MyStyles.NO_STYLE); items_medal.text = Msg.getMsg(Msg.HELP_ITEMS_MEDAL, items_medal, MyStyles.NO_STYLE); items_medal_sub.text = Msg.getMsg(Msg.HELP_ITEMS_MEDAL_SUB, items_medal_sub, MyStyles.NO_STYLE); help_movies.text = Msg.getMsg(Msg.MENU_HELP_MOVIES, help_movies, MyStyles.MENU_TITLE); MENU_HELP_MOVIES_BASICS.akcija = function () { getURL ("http://video.google.com/videoplay?docid=-4551167608137092930&q=bubble+struggle", "_blank"); };
Symbol 1035 MovieClip Frame 3
initialize = function () { MENU_LOADING_QUERY_WAIT.writeLabel(MyCookie.getCookie(MyCookie.NICK_NAME)); MENU_LOADING_QUERY_WAIT.deactivate(); MenuClass.loadKeys("p1", this); }; initialize(); MENU_PROFILE_MAN_BACK_MSG.akcija = function () { this._parent.gotoAndStop("main"); }; changeKeys._visible = false; changeKeys.mod = "singlep"; var tipke = ["up", "down", "left", "right", "fire"]; var i = 1; while (i <= 2) { for (var tipka in tipke) { var ky = tipke[tipka]; this[ky + i].tipka = ky; this[ky + i].id = i; this[ky + i].onPress = function () { if (this._parent.changeKeys._visible == false) { this._parent.changeKeys._visible = true; this._parent.changeKeys.pl_id = this.id; this._parent.changeKeys.tipka = this.tipka; this._parent.changeKeys.poruka.text = Msg.getMsg(Msg.TWOP_MODIFY_KEYS_MSG, this._parent.changeKeys.poruka); this._parent.changeKeys.activate(); } }; } i++; } function initSound() { if (MyCookie.getCookie(MyCookie.SOUND_EFFECTS) == MyCookie.TRUE) { SOUND_EFFECTS_BTN.writeLabel(Msg.getMsg(Msg.SOUND_EFFECTS_BTN_ON, "BUTTON_INSTANCE")); SOUND_EFFECTS_BTN.akcija = function () { MyCookie.setCookie(MyCookie.SOUND_EFFECTS, MyCookie.FALSE); MySound.soundsAreEnabled = false; this._parent.initSound(); }; } else { SOUND_EFFECTS_BTN.writeLabel(Msg.getMsg(Msg.SOUND_EFFECTS_BTN_OFF, "BUTTON_INSTANCE")); SOUND_EFFECTS_BTN.akcija = function () { MyCookie.setCookie(MyCookie.SOUND_EFFECTS, MyCookie.TRUE); MySound.soundsAreEnabled = true; var _local2 = new MySound("kravica"); this._parent.initSound(); }; } } setup_controls.text = Msg.getMsg(Msg.SETUP_CONTROLS, setup_controls, MyStyles.MENU_TITLE); sound_effects.text = Msg.getMsg(Msg.SOUND_EFFECTS, sound_effects, MyStyles.MENU_TITLE); initSound(); if (MenuClass.igramOnline()) { full_screen.text = ""; FULL_SCREEN_BTN.deactivate(); FULL_SCREEN_BTN._visible = false; } else { full_screen.text = Msg.getMsg(Msg.FULL_SCREEN, full_screen, MyStyles.MENU_TITLE); initFullscreen = function () { if (MyCookie.getCookie(MyCookie.FULL_SCREEN) == MyCookie.TRUE) { FULL_SCREEN_BTN.writeLabel(Msg.getMsg(Msg.FULL_SCREEN_BTN_ON, "BUTTON_INSTANCE")); FULL_SCREEN_BTN.akcija = function () { OfflineVersion.goWindowMode(); this._parent.initFullscreen(); }; } else { FULL_SCREEN_BTN.writeLabel(Msg.getMsg(Msg.FULL_SCREEN_BTN_OFF, "BUTTON_INSTANCE")); FULL_SCREEN_BTN.akcija = function () { OfflineVersion.goFullScreen(); this._parent.initFullscreen(); }; } }; initFullscreen(); }
Symbol 1035 MovieClip Frame 4
initialize = function () { MENU_LOADING_QUERY_WAIT.writeLabel(MyCookie.getCookie(MyCookie.NICK_NAME)); MENU_LOADING_QUERY_WAIT.deactivate(); nameP2.maxChars = MenuClass.MAX_NUM_OF_CHARS_IN_NICK; nameP2.restrict = MenuClass.nick_restrict; var _local2 = MyCookie.getCookie(MyCookie.TWOP, MyCookie.TWOP_P2_NICK); if (!(_local2 === MyCookie.FALSE)) { nameP2.text = _local2; } MyStyles.setTextboxStyle(nameP2); MenuClass.loadKeys("p2", this); }; initialize(); check_p2_nick = function () { if (nameP2.length == 0) { var _local2 = MenuClass.openPopup("alert", this); _local2.poruka.text = Msg.getMsg(Msg.PLEASE_ENTER_P2_NICK_MSG, _local2.poruka); return(false); } if (nameP2.length < MenuClass.MIN_NUM_OF_CHARS_IN_NICK) { var _local2 = MenuClass.openPopup("alert", this); _local2.poruka.text = Msg.getMsg(Msg.NOT_ENOUGH_CHARS_IN_NICK_MSG, _local2.poruka); return(false); } MyCookie.setCookie(MyCookie.TWOP, MyCookie.TWOP_P2_NICK, nameP2.text); return(true); }; player_1.text = Msg.getMsg(Msg.MENU_TWOP_PLAYER_1, player_1, MyStyles.MENU_TITLE); player_2.text = Msg.getMsg(Msg.MENU_TWOP_PLAYER_2, player_2, MyStyles.MENU_TITLE); changeKeys._visible = false; changeKeys.mod = "twop"; var tipke = ["up", "down", "left", "right", "fire"]; var i = 1; while (i <= 2) { for (var tipka in tipke) { var ky = tipke[tipka]; this[ky + i].tipka = ky; this[ky + i].id = i; this[ky + i].onPress = function () { if (this._parent.changeKeys._visible == false) { this._parent.changeKeys._visible = true; this._parent.changeKeys.pl_id = this.id; this._parent.changeKeys.tipka = this.tipka; this._parent.changeKeys.poruka.text = Msg.getMsg(Msg.TWOP_MODIFY_KEYS_MSG, this._parent.changeKeys.poruka); this._parent.changeKeys.activate(); } }; } i++; } MENU_TWOP_COOPERATIVE.akcija = function () { if (check_p2_nick() === true) { var _local2 = MyCookie.getCookie(MyCookie.SCORES, MyCookie.MAX_LEVEL_COOP); if ((!_local2) || (_local2 === 1)) { TREJS.THIS("zapo\u010Dni igru, nema odigranih levela za coop.. maxLevel:" + _local2); _level0.createGameObject("coop"); } else { TREJS.THIS("biraj sa kojeg levela \u017Eeli\u0161 po\u010Deti.. maxLevel:" + _local2); var _local3 = MenuClass.openPopup("chooselevel", this._parent); _local3.play_mode = OnlineScores.PLAY_MODE_COOP; } } }; MENU_TWOP_BATTLE.akcija = function () { if (check_p2_nick() === true) { _level0.createGameObject("vs"); } }; MENU_TWOP_STAYIN.akcija = function () { if (check_p2_nick() === true) { _level0.createGameObject("stayingalive2"); } }; MENU_PROFILE_MAN_BACK_MSG.akcija = function () { this._parent.gotoAndStop("main"); }; var j = 1; while (j <= 2) { var i = 0; while (i <= 9) { this[(("col" + j) + "_") + i].pl_id = j; this[(("col" + j) + "_") + i].col_id = i; this[(("col" + j) + "_") + i].onRelease = function () { var _local4 = new Color(this); var _local7 = _local4.getRGB().toString(16); var _local6 = new Color(this._parent["lik_" + this.pl_id].plast); var _local3 = "0x" + _local7; _local6.setRGB(_local3); MyCookie.setCookie(MyCookie.TWOP, MyCookie[("TWOP_P" + this.pl_id) + "_COLOR"], this.col_id); var _local5 = new flash.geom.Transform(this._parent["lik_" + this.pl_id].plast); _level0["player_color_" + this.pl_id] = _local5.colorTransform; var _local2 = 0; while (_local2 <= 9) { if (this.pl_id == 1) { l = 2; } else { l = 1; } if (_local2 == this.col_id) { this._parent[(("col" + l) + "_") + _local2].enabled = false; this._parent[(("col" + l) + "_") + _local2]._alpha = 10; } else { this._parent[(("col" + l) + "_") + _local2].enabled = true; this._parent[(("col" + l) + "_") + _local2]._alpha = 100; } _local2++; } }; i++; } j++; } if (MyCookie.getCookie(MyCookie.TWOP, MyCookie.TWOP_P1_COLOR) != MyCookie.FALSE) { this["col1_" + MyCookie.getCookie(MyCookie.TWOP, MyCookie.TWOP_P1_COLOR)].onRelease(); this["col2_" + MyCookie.getCookie(MyCookie.TWOP, MyCookie.TWOP_P2_COLOR)].onRelease(); } else { this.col1_4.onRelease(); this.col2_6.onRelease(); } change_color.text = Msg.getMsg(Msg.MENU_TWOP_CHANGE_COLOR, change_color, MyStyles.MENU_TITLE); change_keys.text = Msg.getMsg(Msg.MENU_TWOP_CHANGE_KEYS, change_keys, MyStyles.MENU_TITLE); stop();

Library Items

Symbol 75 GraphicUsed by:76
Symbol 76 MovieClipUses:75Used by:79
Symbol 77 GraphicUsed by:78
Symbol 78 MovieClipUses:77Used by:79
Symbol 79 MovieClipUses:76 78Used by:80
Symbol 80 MovieClipUses:79Used by:Timeline
Symbol 1054 MovieClipUsed by:Timeline
Symbol 1 Font [menu font]Used by:2 6 7 22 23 25 45 55 56 58 90 101 102 105 106 107 108 109 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 276 277 278 280 286 288 290 291 293 296 297 299 303 307 712 715 718 721 724 727 730 733 738 741 744 753 758 761 764 767 770 773 776 890 891 904 905 906 907 908 909 910 911 912 913 914 915 916 917 918 919 920 921 922 923 924 925 926 927 928 929 930 1023 1026 1027 1032 1033 1034
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Symbol 3 MovieClipUses:2Used by:4
Symbol 4 MovieClip [bravo_vs]Uses:3
Symbol 8 BitmapUsed by:9
Symbol 9 GraphicUses:8Used by:14
Symbol 10 GraphicUsed by:11
Symbol 11 MovieClipUses:10Used by:14 54 89 95 100
Symbol 12 BitmapUsed by:13
Symbol 13 GraphicUses:12Used by:14
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Symbol 5 GraphicUsed by:15 298
Symbol 6 EditableTextUses:1Used by:15
Symbol 7 EditableTextUses:1Used by:15
Symbol 15 MovieClip [ingame_finishGame_screen_vs]Uses:5 6 7 14
Symbol 16 GraphicUsed by:21
Symbol 17 GraphicUsed by:21
Symbol 18 BitmapUsed by:19
Symbol 19 GraphicUses:18Used by:20
Symbol 20 MovieClipUses:19Used by:21 807 822 830 838 843 855
Symbol 21 MovieClip [back_brick]Uses:16 17 20Used by:62  Timeline
Symbol 22 EditableTextUses:1Used by:24
Symbol 23 EditableTextUses:1Used by:24
Symbol 24 MovieClip [interface_level]Uses:22 23Used by:62  Timeline
Symbol 25 EditableTextUses:1Used by:26
Symbol 26 MovieClip [interface_pl_score]Uses:25Used by:62  Timeline
Symbol 27 BitmapUsed by:28
Symbol 28 GraphicUses:27Used by:29 331
Symbol 29 MovieClipUses:28Used by:30
Symbol 30 MovieClip [interface_zivoti]Uses:29Used by:62  Timeline
Symbol 31 BitmapUsed by:32
Symbol 32 GraphicUses:31Used by:35
Symbol 33 GraphicUsed by:34
Symbol 34 MovieClipUses:33Used by:35
Symbol 35 MovieClip [interface_timebar]Uses:32 34Used by:62  Timeline
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Symbol 43 GraphicUses:42Used by:44
Symbol 44 MovieClip [ingame_interface_active_weapon]Uses:37 39 41 43Used by:62  Timeline
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Symbol 47 GraphicUsed by:49
Symbol 48 GraphicUsed by:49 61
Symbol 49 MovieClip [interface_combo]Uses:45 46 47 48Used by:62  Timeline
Symbol 50 BitmapUsed by:51
Symbol 51 GraphicUses:50Used by:54
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Symbol 53 GraphicUses:52Used by:54
Symbol 54 MovieClip [menu_button_S]Uses:51 11 53Used by:62 159 1035  Timeline
Symbol 55 EditableTextUses:1Used by:62
Symbol 56 EditableTextUses:1Used by:57
Symbol 57 MovieClipUses:56Used by:62
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Symbol 60 GraphicUsed by:61
Symbol 61 MovieClipUses:58 59 60 48Used by:62
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Symbol 63 GraphicUsed by:64
Symbol 64 MovieClip [lik_editor_hit-area]Uses:63
Symbol 65 GraphicUsed by:66
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Symbol 67 GraphicUsed by:68
Symbol 68 MovieClip [item_speed]Uses:66 67Used by:1035
Symbol 69 GraphicUsed by:70
Symbol 70 MovieClipUses:69Used by:71
Symbol 71 MovieClip [shield_plain]Uses:70Used by:571 588
Symbol 72 GraphicUsed by:73
Symbol 73 MovieClipUses:72Used by:74
Symbol 74 MovieClip [shield_invincible]Uses:73Used by:571 588
Symbol 1036 MovieClip [__Packages.MyStyles]
Symbol 1037 MovieClip [__Packages.TREJS]
Symbol 1038 MovieClip [__Packages.AppInfo]
Symbol 1039 MovieClip [__Packages.MenuClass]
Symbol 1040 MovieClip [__Packages.MySound]
Symbol 1041 MovieClip [__Packages.Msg]
Symbol 1042 MovieClip [__Packages.MyString]
Symbol 1043 MovieClip [__Packages.MyCookie]
Symbol 1044 MovieClip [__Packages.MenuKeyboard]
Symbol 1045 MovieClip [__Packages.MyButton]
Symbol 1046 MovieClip [__Packages.SendQuery]
Symbol 1047 MovieClip [__Packages.OfflineScore]
Symbol 1048 MovieClip [__Packages.OnlineScores]
Symbol 1049 MovieClip [__Packages.OfflineVersion]
Symbol 1050 MovieClip [__Packages.MyButton_S]
Symbol 1051 MovieClip [__Packages.MochiAd]
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Symbol 83 BitmapUsed by:84 110 902 1025
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Symbol 100 MovieClip [_Button_Blue]Uses:97 11 99Used by:159 1035  Timeline
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Symbol 167 GraphicUsed by:168
Symbol 168 MovieClip [point]Uses:167Used by:Timeline
Symbol 169 GraphicUsed by:174
Symbol 170 GraphicUsed by:171
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Symbol 174 MovieClip [obfus]Uses:169 171 173Used by:Timeline
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Symbol 278 EditableTextUses:1Used by:279
Symbol 279 MovieClip [ingame_countDownClock]Uses:276 277 278Used by:Timeline
Symbol 280 EditableTextUses:1Used by:281
Symbol 281 MovieClip [ingame_menu]Uses:82 104 14 280Used by:Timeline
Symbol 282 BitmapUsed by:284
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Symbol 285 MovieClip [ingame_pozadina]Uses:284Used by:Timeline
Symbol 286 EditableTextUses:1Used by:287
Symbol 287 MovieClip [ingame_showText]Uses:286Used by:Timeline
Symbol 288 EditableTextUses:1Used by:289
Symbol 289 MovieClipUses:288Used by:295  Timeline
Symbol 290 EditableTextUses:1Used by:292
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Symbol 292 MovieClipUses:290 291Used by:295  Timeline
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Symbol 295 MovieClip [bravo_animation]Uses:289 292 294Used by:Timeline
Symbol 296 EditableTextUses:1Used by:298
Symbol 297 EditableTextUses:1Used by:298
Symbol 298 MovieClip [ingame_finishGame_screen]Uses:5 296 297 14Used by:Timeline
Symbol 299 EditableTextUses:1Used by:300
Symbol 300 MovieClipUses:299Used by:301
Symbol 301 MovieClip [ingame_game_over]Uses:300Used by:Timeline
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Symbol 702 GraphicUsed by:703
Symbol 703 MovieClip [lopta_pop]Uses:700 701 702Used by:Timeline
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Symbol 716 MovieClip [lopta_kisobran_ljubicasta]Uses:714 707 709 711 715Used by:Timeline
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Symbol 719 MovieClip [lopta_kisobran_narandjasta]Uses:717 707 709 711 718Used by:Timeline
Symbol 720 GraphicUsed by:722
Symbol 721 EditableTextUses:1Used by:722
Symbol 722 MovieClip [lopta_kisobran_plava]Uses:720 707 709 711 721Used by:Timeline
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Symbol 725 MovieClip [lopta_kisobran_plavozelena]Uses:723 707 709 711 724Used by:Timeline
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Symbol 731 MovieClip [lopta_kisobran_zelena]Uses:729 707 709 711 730Used by:Timeline
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Symbol 734 MovieClip [lopta_kisobran_zuta]Uses:732 707 709 711 733Used by:Timeline
Symbol 735 GraphicUsed by:736
Symbol 736 MovieClip [lopta_kontra]Uses:735 707Used by:Timeline
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Symbol 739 MovieClip [lopta_kontra_crvena]Uses:737 738Used by:Timeline
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Symbol 742 MovieClip [lopta_kontra_plava]Uses:740 741Used by:Timeline
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Symbol 758 EditableTextUses:1Used by:759
Symbol 759 MovieClip [lopta_normalna_narandjasta]Uses:755 707 748 750 757 758Used by:Timeline
Symbol 760 GraphicUsed by:762
Symbol 761 EditableTextUses:1Used by:762
Symbol 762 MovieClip [lopta_normalna_plava]Uses:760 707 748 750 757 761Used by:Timeline
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Symbol 765 MovieClip [lopta_normalna_plavozelena]Uses:763 707 748 750 757 764Used by:Timeline
Symbol 766 GraphicUsed by:768
Symbol 767 EditableTextUses:1Used by:768
Symbol 768 MovieClip [lopta_normalna_roza]Uses:766 707 748 750 757 767Used by:Timeline
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Symbol 772 GraphicUsed by:774
Symbol 773 EditableTextUses:1Used by:774
Symbol 774 MovieClip [lopta_normalna_zuta]Uses:772 707 748 750 757 773Used by:Timeline
Symbol 775 GraphicUsed by:777
Symbol 776 EditableTextUses:1Used by:777
Symbol 777 MovieClip [lopta_normalna_ljubicasta]Uses:775 707 748 750 757 776Used by:Timeline
Symbol 778 BitmapUsed by:779
Symbol 779 GraphicUses:778Used by:780
Symbol 780 MovieClip [pucanj_hook_leti]Uses:779Used by:Timeline
Symbol 781 BitmapUsed by:782
Symbol 782 GraphicUses:781Used by:783
Symbol 783 MovieClip [pucanj_hook_zakacen]Uses:782Used by:Timeline
Symbol 784 BitmapUsed by:785
Symbol 785 GraphicUses:784Used by:786
Symbol 786 MovieClip [pucanj_laser]Uses:785Used by:Timeline
Symbol 787 GraphicUsed by:788
Symbol 788 MovieClipUses:787Used by:789
Symbol 789 MovieClip [pucanj_laser_list_ani]Uses:788Used by:Timeline
Symbol 790 BitmapUsed by:791
Symbol 791 GraphicUses:790Used by:796
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Symbol 793 GraphicUses:792Used by:796
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Symbol 795 GraphicUses:794Used by:796
Symbol 796 MovieClip [pucanj_single]Uses:791 793 795Used by:Timeline
Symbol 797 GraphicUsed by:798
Symbol 798 MovieClip [pucanj_single_maska]Uses:797Used by:Timeline
Symbol 799 GraphicUsed by:804 855
Symbol 800 ShapeTweeningUsed by:804
Symbol 801 ShapeTweeningUsed by:804
Symbol 802 ShapeTweeningUsed by:804
Symbol 803 GraphicUsed by:804
Symbol 804 MovieClip [tile_keks]Uses:799 800 801 802 803Used by:Timeline
Symbol 805 GraphicUsed by:807
Symbol 806 GraphicUsed by:807 822
Symbol 807 MovieClip [tile_led]Uses:805 20 806Used by:Timeline
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Symbol 809 GraphicUses:808Used by:820
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Symbol 819 GraphicUses:818Used by:820
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Symbol 821 GraphicUsed by:822
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Symbol 824 ShapeTweeningUsed by:830
Symbol 825 GraphicUsed by:830
Symbol 826 GraphicUsed by:830
Symbol 827 ShapeTweeningUsed by:830
Symbol 828 ShapeTweeningUsed by:830
Symbol 829 GraphicUsed by:830
Symbol 830 MovieClip [tile_switch]Uses:823 824 20 825 826 827 828 829Used by:Timeline
Symbol 831 ShapeTweeningUsed by:838
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Symbol 834 GraphicUsed by:838
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Symbol 836 ShapeTweeningUsed by:838
Symbol 837 GraphicUsed by:838
Symbol 838 MovieClip [tile_switch_horiz]Uses:831 832 20 833 834 835 836 837Used by:Timeline
Symbol 839 GraphicUsed by:843
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Symbol 842 MovieClipUses:841Used by:843
Symbol 843 MovieClip [tile_traka]Uses:839 20 840 842Used by:Timeline
Symbol 844 GraphicUsed by:845
Symbol 845 MovieClipUses:844Used by:846
Symbol 846 MovieClip [tile_traka_vrhic]Uses:845Used by:Timeline
Symbol 847 GraphicUsed by:853
Symbol 848 ShapeTweeningUsed by:853
Symbol 849 ShapeTweeningUsed by:853
Symbol 850 ShapeTweeningUsed by:853
Symbol 851 ShapeTweeningUsed by:853
Symbol 852 GraphicUsed by:853
Symbol 853 MovieClip [tile_tramboline]Uses:847 848 849 850 851 852Used by:Timeline
Symbol 854 GraphicUsed by:855
Symbol 855 MovieClip [tile_zid]Uses:799 20 854Used by:Timeline
Symbol 856 Sound [flower]Used by:Timeline
Symbol 857 Sound [gong]Used by:Timeline
Symbol 858 Sound [hook-shot]Used by:Timeline
Symbol 859 Sound [hook-zakacen]Used by:Timeline
Symbol 860 Sound [kraj_igre]Used by:Timeline
Symbol 861 Sound [kravica]Used by:Timeline
Symbol 862 Sound [metalna]Used by:Timeline
Symbol 863 Sound [player_hit]Used by:Timeline
Symbol 864 Sound [pocetak_levela]Used by:Timeline
Symbol 865 Sound [pop1]Used by:Timeline
Symbol 866 Sound [pop2]Used by:Timeline
Symbol 867 Sound [pop3]Used by:Timeline
Symbol 868 Sound [pticice]Used by:Timeline
Symbol 869 Sound [stit_pali]Used by:Timeline
Symbol 870 Sound [switch]Used by:Timeline
Symbol 871 Sound [tramboline]Used by:Timeline
Symbol 872 Sound [twirl]Used by:Timeline
Symbol 873 Sound [vrijeme-bonus]Used by:Timeline
Symbol 874 Sound [vrijeme_isteklo]Used by:Timeline
Symbol 875 BitmapUsed by:876 1025
Symbol 876 GraphicUses:875Used by:1035
Symbol 877 GraphicUsed by:1035
Symbol 878 GraphicUsed by:889
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Instance Names

"loading"Frame 1Symbol 80 MovieClip
"menu_mc"Frame 36Symbol 1035 MovieClip
"MyStyles_INGAME_TAG_POINTS_1"Frame 37Symbol 287 MovieClip [ingame_showText]
"MyStyles_INGAME_TITLE"Frame 37Symbol 289 MovieClip
"MyStyles_INGAME_SUBTITLES"Frame 37Symbol 292 MovieClip
"MyStyles_INGAME_SLOW_DOWN_BALLS"Frame 37Symbol 279 MovieClip [ingame_countDownClock]
"MyStyles_INGAME_FREEZE_BALLS"Frame 37Symbol 279 MovieClip [ingame_countDownClock]
"MyStyles_INGAME_TAG_POINTS_2"Frame 37Symbol 287 MovieClip [ingame_showText]
"MyStyles_INGAME_FREEZE_BALLS_OFF"Frame 37Symbol 279 MovieClip [ingame_countDownClock]
"MyStyles_INGAME_SLOW_DOWN_BALLS_OFF"Frame 37Symbol 279 MovieClip [ingame_countDownClock]
"MyStyles_INGAME_COMBO"Frame 37Symbol 287 MovieClip [ingame_showText]
"MyStyles_INGAME_TILE_TRAMBOLINE"Frame 37Symbol 853 MovieClip [tile_tramboline]
"MyStyles_INGAME_COMBO_BONUS"Frame 37Symbol 287 MovieClip [ingame_showText]
"loadbar"Symbol 79 MovieClip Frame 1Symbol 78 MovieClip
"bar"Symbol 80 MovieClip Frame 2Symbol 79 MovieClip
"bravo_txt"Symbol 3 MovieClip Frame 1Symbol 2 EditableText
"bravo_txt"Symbol 4 MovieClip [bravo_vs] Frame 1Symbol 3 MovieClip
"hitArea_mc"Symbol 14 MovieClip [default_menu_option] Frame 1Symbol 11 MovieClip
"finish_txt"Symbol 15 MovieClip [ingame_finishGame_screen_vs] Frame 1Symbol 6 EditableText
"congrats_txt"Symbol 15 MovieClip [ingame_finishGame_screen_vs] Frame 1Symbol 7 EditableText
"FINISHED_ALL_LEVELS_OK_BUTTON"Symbol 15 MovieClip [ingame_finishGame_screen_vs] Frame 1Symbol 14 MovieClip [default_menu_option]
"level_broj"Symbol 24 MovieClip [interface_level] Frame 1Symbol 22 EditableText
"level_text"Symbol 24 MovieClip [interface_level] Frame 1Symbol 23 EditableText
"bodovi"Symbol 26 MovieClip [interface_pl_score] Frame 1Symbol 25 EditableText
"maska"Symbol 35 MovieClip [interface_timebar] Frame 1Symbol 34 MovieClip
"bar"Symbol 35 MovieClip [interface_timebar] Frame 1Symbol 34 MovieClip
"hitArea_mc"Symbol 54 MovieClip [menu_button_S] Frame 1Symbol 11 MovieClip
"bodovi"Symbol 57 MovieClip Frame 1Symbol 56 EditableText
"bck_zivoti"Symbol 62 MovieClip [interface_single] Frame 1Symbol 21 MovieClip [back_brick]
"bck_zivoti"Symbol 62 MovieClip [interface_single] Frame 1Symbol 21 MovieClip [back_brick]
"bck_oruzje"Symbol 62 MovieClip [interface_single] Frame 1Symbol 21 MovieClip [back_brick]
"bck_level"Symbol 62 MovieClip [interface_single] Frame 1Symbol 21 MovieClip [back_brick]
"interface_level"Symbol 62 MovieClip [interface_single] Frame 1Symbol 24 MovieClip [interface_level]
"bodovi"Symbol 62 MovieClip [interface_single] Frame 1Symbol 26 MovieClip [interface_pl_score]
"zivoti"Symbol 62 MovieClip [interface_single] Frame 1Symbol 30 MovieClip [interface_zivoti]
"timebar"Symbol 62 MovieClip [interface_single] Frame 1Symbol 35 MovieClip [interface_timebar]
"active_weapon"Symbol 62 MovieClip [interface_single] Frame 1Symbol 44 MovieClip [ingame_interface_active_weapon]
"bck_zivoti"Symbol 62 MovieClip [interface_single] Frame 1Symbol 21 MovieClip [back_brick]
"combo"Symbol 62 MovieClip [interface_single] Frame 1Symbol 49 MovieClip [interface_combo]
"INGAME_INTERFACE_MENU_OPEN"Symbol 62 MovieClip [interface_single] Frame 1Symbol 54 MovieClip [menu_button_S]
"active_weapon_1"Symbol 62 MovieClip [interface_single] Frame 2Symbol 44 MovieClip [ingame_interface_active_weapon]
"bck_oruzje"Symbol 62 MovieClip [interface_single] Frame 2Symbol 21 MovieClip [back_brick]
"active_weapon_2"Symbol 62 MovieClip [interface_single] Frame 2Symbol 44 MovieClip [ingame_interface_active_weapon]
"vs_mode"Symbol 62 MovieClip [interface_single] Frame 3Symbol 55 EditableText
"bck_oruzje"Symbol 62 MovieClip [interface_single] Frame 3Symbol 21 MovieClip [back_brick]
"bck_level"Symbol 62 MovieClip [interface_single] Frame 3Symbol 21 MovieClip [back_brick]
"interface_level"Symbol 62 MovieClip [interface_single] Frame 3Symbol 24 MovieClip [interface_level]
"bodovi2"Symbol 62 MovieClip [interface_single] Frame 3Symbol 26 MovieClip [interface_pl_score]
"timebar"Symbol 62 MovieClip [interface_single] Frame 3Symbol 35 MovieClip [interface_timebar]
"active_weapon_1"Symbol 62 MovieClip [interface_single] Frame 3Symbol 44 MovieClip [ingame_interface_active_weapon]
"INGAME_INTERFACE_MENU_OPEN"Symbol 62 MovieClip [interface_single] Frame 3Symbol 54 MovieClip [menu_button_S]
"bck_oruzje"Symbol 62 MovieClip [interface_single] Frame 3Symbol 21 MovieClip [back_brick]
"active_weapon_2"Symbol 62 MovieClip [interface_single] Frame 3Symbol 44 MovieClip [ingame_interface_active_weapon]
"bodovi"Symbol 62 MovieClip [interface_single] Frame 3Symbol 26 MovieClip [interface_pl_score]
"bodovi_total"Symbol 62 MovieClip [interface_single] Frame 3Symbol 57 MovieClip
"bodovi_total2"Symbol 62 MovieClip [interface_single] Frame 3Symbol 57 MovieClip
"bck_zivoti"Symbol 62 MovieClip [interface_single] Frame 4Symbol 21 MovieClip [back_brick]
"bck_zivoti"Symbol 62 MovieClip [interface_single] Frame 4Symbol 21 MovieClip [back_brick]
"bodovi"Symbol 62 MovieClip [interface_single] Frame 4Symbol 26 MovieClip [interface_pl_score]
"zivoti"Symbol 62 MovieClip [interface_single] Frame 4Symbol 30 MovieClip [interface_zivoti]
"active_weapon"Symbol 62 MovieClip [interface_single] Frame 4Symbol 44 MovieClip [ingame_interface_active_weapon]
"stayalive_bar"Symbol 62 MovieClip [interface_single] Frame 4Symbol 61 MovieClip
"bck_oruzje"Symbol 62 MovieClip [interface_single] Frame 5Symbol 21 MovieClip [back_brick]
"bck_level"Symbol 62 MovieClip [interface_single] Frame 5Symbol 21 MovieClip [back_brick]
"interface_level"Symbol 62 MovieClip [interface_single] Frame 5Symbol 24 MovieClip [interface_level]
"bodovi"Symbol 62 MovieClip [interface_single] Frame 5Symbol 26 MovieClip [interface_pl_score]
"zivoti"Symbol 62 MovieClip [interface_single] Frame 5Symbol 30 MovieClip [interface_zivoti]
"timebar"Symbol 62 MovieClip [interface_single] Frame 5Symbol 35 MovieClip [interface_timebar]
"active_weapon_1"Symbol 62 MovieClip [interface_single] Frame 5Symbol 44 MovieClip [ingame_interface_active_weapon]
"stayalive_bar"Symbol 62 MovieClip [interface_single] Frame 5Symbol 61 MovieClip
"INGAME_INTERFACE_MENU_OPEN"Symbol 62 MovieClip [interface_single] Frame 5Symbol 54 MovieClip [menu_button_S]
"active_weapon_2"Symbol 62 MovieClip [interface_single] Frame 5Symbol 44 MovieClip [ingame_interface_active_weapon]
"hitArea_mc"Symbol 89 MovieClip [_Button_XXS] Frame 1Symbol 11 MovieClip
"hitArea_mc"Symbol 95 MovieClip [_Button_Green] Frame 1Symbol 11 MovieClip
"hitArea_mc"Symbol 100 MovieClip [_Button_Blue] Frame 1Symbol 11 MovieClip
"menu_background_disabler"Symbol 159 MovieClip [_allPopups] Frame 2Symbol 82 MovieClip [disable_whole_screen]
"MENU_NOLABEL"Symbol 159 MovieClip [_allPopups] Frame 2Symbol 89 MovieClip [_Button_XXS]
"MENU_NOLABEL"Symbol 159 MovieClip [_allPopups] Frame 2Symbol 89 MovieClip [_Button_XXS]
"MENU_NOLABEL"Symbol 159 MovieClip [_allPopups] Frame 2Symbol 89 MovieClip [_Button_XXS]
"MENU_NOLABEL"Symbol 159 MovieClip [_allPopups] Frame 2Symbol 89 MovieClip [_Button_XXS]
"MENU_NOLABEL"Symbol 159 MovieClip [_allPopups] Frame 2Symbol 89 MovieClip [_Button_XXS]
"MENU_NOLABEL"Symbol 159 MovieClip [_allPopups] Frame 2Symbol 89 MovieClip [_Button_XXS]
"MENU_NOLABEL"Symbol 159 MovieClip [_allPopups] Frame 2Symbol 89 MovieClip [_Button_XXS]
"MENU_NOLABEL"Symbol 159 MovieClip [_allPopups] Frame 2Symbol 89 MovieClip [_Button_XXS]
"MENU_POPUP_CLASSIC_BACK"Symbol 159 MovieClip [_allPopups] Frame 2Symbol 54 MovieClip [menu_button_S]
"MENU_NOLABEL"Symbol 159 MovieClip [_allPopups] Frame 2Symbol 89 MovieClip [_Button_XXS]
"MENU_NOLABEL"Symbol 159 MovieClip [_allPopups] Frame 2Symbol 89 MovieClip [_Button_XXS]
"MENU_NOLABEL"Symbol 159 MovieClip [_allPopups] Frame 2Symbol 89 MovieClip [_Button_XXS]
"MENU_NOLABEL"Symbol 159 MovieClip [_allPopups] Frame 2Symbol 89 MovieClip [_Button_XXS]
"MENU_NOLABEL"Symbol 159 MovieClip [_allPopups] Frame 2Symbol 89 MovieClip [_Button_XXS]
"MENU_NOLABEL"Symbol 159 MovieClip [_allPopups] Frame 2Symbol 89 MovieClip [_Button_XXS]
"MENU_NOLABEL"Symbol 159 MovieClip [_allPopups] Frame 2Symbol 89 MovieClip [_Button_XXS]
"MENU_NOLABEL"Symbol 159 MovieClip [_allPopups] Frame 2Symbol 89 MovieClip [_Button_XXS]
"MENU_NOLABEL"Symbol 159 MovieClip [_allPopups] Frame 2Symbol 89 MovieClip [_Button_XXS]
"MENU_NOLABEL"Symbol 159 MovieClip [_allPopups] Frame 2Symbol 89 MovieClip [_Button_XXS]
"MENU_NOLABEL"Symbol 159 MovieClip [_allPopups] Frame 2Symbol 89 MovieClip [_Button_XXS]
"MENU_NOLABEL"Symbol 159 MovieClip [_allPopups] Frame 2Symbol 89 MovieClip [_Button_XXS]
"MENU_NOLABEL"Symbol 159 MovieClip [_allPopups] Frame 2Symbol 89 MovieClip [_Button_XXS]
"MENU_NOLABEL"Symbol 159 MovieClip [_allPopups] Frame 2Symbol 89 MovieClip [_Button_XXS]
"MENU_NOLABEL"Symbol 159 MovieClip [_allPopups] Frame 2Symbol 89 MovieClip [_Button_XXS]
"MENU_NOLABEL"Symbol 159 MovieClip [_allPopups] Frame 2Symbol 89 MovieClip [_Button_XXS]
"MENU_NOLABEL"Symbol 159 MovieClip [_allPopups] Frame 2Symbol 89 MovieClip [_Button_XXS]
"MENU_NOLABEL"Symbol 159 MovieClip [_allPopups] Frame 2Symbol 89 MovieClip [_Button_XXS]
"MENU_NOLABEL"Symbol 159 MovieClip [_allPopups] Frame 2Symbol 89 MovieClip [_Button_XXS]
"MENU_NOLABEL"Symbol 159 MovieClip [_allPopups] Frame 2Symbol 89 MovieClip [_Button_XXS]
"MENU_NOLABEL"Symbol 159 MovieClip [_allPopups] Frame 2Symbol 89 MovieClip [_Button_XXS]
"MENU_NOLABEL"Symbol 159 MovieClip [_allPopups] Frame 2Symbol 89 MovieClip [_Button_XXS]
"MENU_NOLABEL"Symbol 159 MovieClip [_allPopups] Frame 2Symbol 89 MovieClip [_Button_XXS]
"MENU_NOLABEL"Symbol 159 MovieClip [_allPopups] Frame 2Symbol 89 MovieClip [_Button_XXS]
"MENU_NOLABEL"Symbol 159 MovieClip [_allPopups] Frame 2Symbol 89 MovieClip [_Button_XXS]
"MENU_NOLABEL"Symbol 159 MovieClip [_allPopups] Frame 2Symbol 89 MovieClip [_Button_XXS]
"MENU_NOLABEL"Symbol 159 MovieClip [_allPopups] Frame 2Symbol 89 MovieClip [_Button_XXS]
"MENU_NOLABEL"Symbol 159 MovieClip [_allPopups] Frame 2Symbol 89 MovieClip [_Button_XXS]
"MENU_NOLABEL"Symbol 159 MovieClip [_allPopups] Frame 2Symbol 89 MovieClip [_Button_XXS]
"MENU_NOLABEL"Symbol 159 MovieClip [_allPopups] Frame 2Symbol 89 MovieClip [_Button_XXS]
"MENU_NOLABEL"Symbol 159 MovieClip [_allPopups] Frame 2Symbol 89 MovieClip [_Button_XXS]
"MENU_NOLABEL"Symbol 159 MovieClip [_allPopups] Frame 2Symbol 89 MovieClip [_Button_XXS]
"MENU_NOLABEL"Symbol 159 MovieClip [_allPopups] Frame 2Symbol 89 MovieClip [_Button_XXS]
"MENU_NOLABEL"Symbol 159 MovieClip [_allPopups] Frame 2Symbol 89 MovieClip [_Button_XXS]
"MENU_NOLABEL"Symbol 159 MovieClip [_allPopups] Frame 2Symbol 89 MovieClip [_Button_XXS]
"MENU_NOLABEL"Symbol 159 MovieClip [_allPopups] Frame 2Symbol 89 MovieClip [_Button_XXS]
"MENU_NOLABEL"Symbol 159 MovieClip [_allPopups] Frame 2Symbol 89 MovieClip [_Button_XXS]
"MENU_NOLABEL"Symbol 159 MovieClip [_allPopups] Frame 2Symbol 89 MovieClip [_Button_XXS]
"MENU_NOLABEL"Symbol 159 MovieClip [_allPopups] Frame 2Symbol 89 MovieClip [_Button_XXS]
"MENU_NOLABEL"Symbol 159 MovieClip [_allPopups] Frame 2Symbol 89 MovieClip [_Button_XXS]
"MENU_NOLABEL"Symbol 159 MovieClip [_allPopups] Frame 2Symbol 89 MovieClip [_Button_XXS]
"MENU_NOLABEL"Symbol 159 MovieClip [_allPopups] Frame 2Symbol 89 MovieClip [_Button_XXS]
"MENU_NOLABEL"Symbol 159 MovieClip [_allPopups] Frame 2Symbol 89 MovieClip [_Button_XXS]
"MENU_NOLABEL"Symbol 159 MovieClip [_allPopups] Frame 2Symbol 89 MovieClip [_Button_XXS]
"MENU_NOLABEL"Symbol 159 MovieClip [_allPopups] Frame 2Symbol 89 MovieClip [_Button_XXS]
"MENU_NOLABEL"Symbol 159 MovieClip [_allPopups] Frame 2Symbol 89 MovieClip [_Button_XXS]
"MENU_NOLABEL"Symbol 159 MovieClip [_allPopups] Frame 2Symbol 89 MovieClip [_Button_XXS]
"MENU_NOLABEL"Symbol 159 MovieClip [_allPopups] Frame 2Symbol 89 MovieClip [_Button_XXS]
"MENU_NOLABEL"Symbol 159 MovieClip [_allPopups] Frame 2Symbol 89 MovieClip [_Button_XXS]
"MENU_NOLABEL"Symbol 159 MovieClip [_allPopups] Frame 2Symbol 89 MovieClip [_Button_XXS]
"MENU_NOLABEL"Symbol 159 MovieClip [_allPopups] Frame 2Symbol 89 MovieClip [_Button_XXS]
"MENU_NOLABEL"Symbol 159 MovieClip [_allPopups] Frame 2Symbol 89 MovieClip [_Button_XXS]
"MENU_NOLABEL"Symbol 159 MovieClip [_allPopups] Frame 2Symbol 89 MovieClip [_Button_XXS]
"MENU_NOLABEL"Symbol 159 MovieClip [_allPopups] Frame 2Symbol 89 MovieClip [_Button_XXS]
"MENU_NOLABEL"Symbol 159 MovieClip [_allPopups] Frame 2Symbol 89 MovieClip [_Button_XXS]
"MENU_NOLABEL"Symbol 159 MovieClip [_allPopups] Frame 2Symbol 89 MovieClip [_Button_XXS]
"MENU_NOLABEL"Symbol 159 MovieClip [_allPopups] Frame 2Symbol 89 MovieClip [_Button_XXS]
"MENU_NOLABEL"Symbol 159 MovieClip [_allPopups] Frame 2Symbol 89 MovieClip [_Button_XXS]
"MENU_NOLABEL"Symbol 159 MovieClip [_allPopups] Frame 2Symbol 89 MovieClip [_Button_XXS]
"MENU_NOLABEL"Symbol 159 MovieClip [_allPopups] Frame 2Symbol 89 MovieClip [_Button_XXS]
"MENU_NOLABEL"Symbol 159 MovieClip [_allPopups] Frame 2Symbol 89 MovieClip [_Button_XXS]
"MENU_NOLABEL"Symbol 159 MovieClip [_allPopups] Frame 2Symbol 89 MovieClip [_Button_XXS]
"MENU_NOLABEL"Symbol 159 MovieClip [_allPopups] Frame 2Symbol 89 MovieClip [_Button_XXS]
"MENU_NOLABEL"Symbol 159 MovieClip [_allPopups] Frame 2Symbol 89 MovieClip [_Button_XXS]
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"poruka"Symbol 159 MovieClip [_allPopups] Frame 5Symbol 108 EditableText
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"poruka"Symbol 159 MovieClip [_allPopups] Frame 6Symbol 109 EditableText
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"HIGH_MONTHLY"Symbol 159 MovieClip [_allPopups] Frame 7Symbol 95 MovieClip [_Button_Green]
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"MENU_HIGHSCORE_LEVEL_MYSLOT"Symbol 159 MovieClip [_allPopups] Frame 7Symbol 156 EditableText
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"HIGH_2PL"Symbol 159 MovieClip [_allPopups] Frame 7Symbol 14 MovieClip [default_menu_option]
"HIGH_SA2"Symbol 159 MovieClip [_allPopups] Frame 7Symbol 14 MovieClip [default_menu_option]
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"INGAME_MENU_BACK_TO_GAME"Symbol 159 MovieClip [_allPopups] Frame 9Symbol 14 MovieClip [default_menu_option]
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"tekst_sec"Symbol 279 MovieClip [ingame_countDownClock] Frame 1Symbol 277 EditableText
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"bravo_txt"Symbol 289 MovieClip Frame 1Symbol 288 EditableText
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"time_bonus"Symbol 295 MovieClip [bravo_animation] Frame 1Symbol 292 MovieClip
"accuracy_bonus"Symbol 295 MovieClip [bravo_animation] Frame 1Symbol 294 MovieClip
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"finish_txt"Symbol 298 MovieClip [ingame_finishGame_screen] Frame 1Symbol 297 EditableText
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"getReady_ani"Symbol 305 MovieClip [getReady_animation] Frame 35Symbol 304 MovieClip
"getReady_ani"Symbol 305 MovieClip [getReady_animation] Frame 36Symbol 304 MovieClip
"getReady_ani"Symbol 305 MovieClip [getReady_animation] Frame 37Symbol 304 MovieClip
"getReady_ani"Symbol 305 MovieClip [getReady_animation] Frame 38Symbol 304 MovieClip
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"getReady_ani"Symbol 305 MovieClip [getReady_animation] Frame 40Symbol 304 MovieClip
"getReady_ani"Symbol 305 MovieClip [getReady_animation] Frame 41Symbol 304 MovieClip
"getReady_ani"Symbol 305 MovieClip [getReady_animation] Frame 42Symbol 304 MovieClip
"getReady_ani"Symbol 305 MovieClip [getReady_animation] Frame 43Symbol 304 MovieClip
"getReady_ani"Symbol 305 MovieClip [getReady_animation] Frame 44Symbol 304 MovieClip
"getReady_ani"Symbol 305 MovieClip [getReady_animation] Frame 45Symbol 304 MovieClip
"getReady_ani"Symbol 305 MovieClip [getReady_animation] Frame 46Symbol 304 MovieClip
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"shield_plain"Symbol 588 MovieClip Frame 1Symbol 71 MovieClip [shield_plain]
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"plast"Symbol 699 MovieClip [lik_animacije] Frame 2Symbol 384 MovieClip
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"plast"Symbol 699 MovieClip [lik_animacije] Frame 27Symbol 508 MovieClip
"animacija"Symbol 699 MovieClip [lik_animacije] Frame 39Symbol 529 MovieClip
"plast"Symbol 699 MovieClip [lik_animacije] Frame 39Symbol 540 MovieClip
"animacija"Symbol 699 MovieClip [lik_animacije] Frame 47Symbol 571 MovieClip
"plast"Symbol 699 MovieClip [lik_animacije] Frame 47Symbol 587 MovieClip
"animacija"Symbol 699 MovieClip [lik_animacije] Frame 57Symbol 588 MovieClip
"plast"Symbol 699 MovieClip [lik_animacije] Frame 57Symbol 593 MovieClip
"animacija"Symbol 699 MovieClip [lik_animacije] Frame 67Symbol 596 MovieClip
"plast"Symbol 699 MovieClip [lik_animacije] Frame 67Symbol 598 MovieClip
"animacija"Symbol 699 MovieClip [lik_animacije] Frame 75Symbol 619 MovieClip
"animacija"Symbol 699 MovieClip [lik_animacije] Frame 83Symbol 660 MovieClip
"plast"Symbol 699 MovieClip [lik_animacije] Frame 83Symbol 681 MovieClip
"animacija"Symbol 699 MovieClip [lik_animacije] Frame 93Symbol 693 MovieClip
"animacija"Symbol 699 MovieClip [lik_animacije] Frame 101Symbol 696 MovieClip
"plast"Symbol 699 MovieClip [lik_animacije] Frame 101Symbol 698 MovieClip
"splitway_double"Symbol 713 MovieClip [lopta_kisobran_crvena] Frame 1Symbol 707 MovieClip
"ghost_off"Symbol 713 MovieClip [lopta_kisobran_crvena] Frame 1Symbol 709 MovieClip
"ghost_on"Symbol 713 MovieClip [lopta_kisobran_crvena] Frame 1Symbol 711 MovieClip
"battle_tag_points"Symbol 713 MovieClip [lopta_kisobran_crvena] Frame 1Symbol 712 EditableText
"splitway_double"Symbol 716 MovieClip [lopta_kisobran_ljubicasta] Frame 1Symbol 707 MovieClip
"ghost_off"Symbol 716 MovieClip [lopta_kisobran_ljubicasta] Frame 1Symbol 709 MovieClip
"ghost_on"Symbol 716 MovieClip [lopta_kisobran_ljubicasta] Frame 1Symbol 711 MovieClip
"battle_tag_points"Symbol 716 MovieClip [lopta_kisobran_ljubicasta] Frame 1Symbol 715 EditableText
"splitway_double"Symbol 719 MovieClip [lopta_kisobran_narandjasta] Frame 1Symbol 707 MovieClip
"ghost_off"Symbol 719 MovieClip [lopta_kisobran_narandjasta] Frame 1Symbol 709 MovieClip
"ghost_on"Symbol 719 MovieClip [lopta_kisobran_narandjasta] Frame 1Symbol 711 MovieClip
"battle_tag_points"Symbol 719 MovieClip [lopta_kisobran_narandjasta] Frame 1Symbol 718 EditableText
"splitway_double"Symbol 722 MovieClip [lopta_kisobran_plava] Frame 1Symbol 707 MovieClip
"ghost_off"Symbol 722 MovieClip [lopta_kisobran_plava] Frame 1Symbol 709 MovieClip
"ghost_on"Symbol 722 MovieClip [lopta_kisobran_plava] Frame 1Symbol 711 MovieClip
"battle_tag_points"Symbol 722 MovieClip [lopta_kisobran_plava] Frame 1Symbol 721 EditableText
"splitway_double"Symbol 725 MovieClip [lopta_kisobran_plavozelena] Frame 1Symbol 707 MovieClip
"ghost_off"Symbol 725 MovieClip [lopta_kisobran_plavozelena] Frame 1Symbol 709 MovieClip
"ghost_on"Symbol 725 MovieClip [lopta_kisobran_plavozelena] Frame 1Symbol 711 MovieClip
"battle_tag_points"Symbol 725 MovieClip [lopta_kisobran_plavozelena] Frame 1Symbol 724 EditableText
"splitway_double"Symbol 728 MovieClip [lopta_kisobran_roza] Frame 1Symbol 707 MovieClip
"ghost_off"Symbol 728 MovieClip [lopta_kisobran_roza] Frame 1Symbol 709 MovieClip
"ghost_on"Symbol 728 MovieClip [lopta_kisobran_roza] Frame 1Symbol 711 MovieClip
"battle_tag_points"Symbol 728 MovieClip [lopta_kisobran_roza] Frame 1Symbol 727 EditableText
"splitway_double"Symbol 731 MovieClip [lopta_kisobran_zelena] Frame 1Symbol 707 MovieClip
"ghost_off"Symbol 731 MovieClip [lopta_kisobran_zelena] Frame 1Symbol 709 MovieClip
"ghost_on"Symbol 731 MovieClip [lopta_kisobran_zelena] Frame 1Symbol 711 MovieClip
"battle_tag_points"Symbol 731 MovieClip [lopta_kisobran_zelena] Frame 1Symbol 730 EditableText
"splitway_double"Symbol 734 MovieClip [lopta_kisobran_zuta] Frame 1Symbol 707 MovieClip
"ghost_off"Symbol 734 MovieClip [lopta_kisobran_zuta] Frame 1Symbol 709 MovieClip
"ghost_on"Symbol 734 MovieClip [lopta_kisobran_zuta] Frame 1Symbol 711 MovieClip
"battle_tag_points"Symbol 734 MovieClip [lopta_kisobran_zuta] Frame 1Symbol 733 EditableText
"splitway_double"Symbol 736 MovieClip [lopta_kontra] Frame 1Symbol 707 MovieClip
"battle_tag_points"Symbol 739 MovieClip [lopta_kontra_crvena] Frame 1Symbol 738 EditableText
"battle_tag_points"Symbol 742 MovieClip [lopta_kontra_plava] Frame 1Symbol 741 EditableText
"battle_tag_points"Symbol 745 MovieClip [lopta_kontra_zuta] Frame 1Symbol 744 EditableText
"splitway_double"Symbol 754 MovieClip [lopta_normalna_crvena] Frame 1Symbol 707 MovieClip
"ghost_off"Symbol 754 MovieClip [lopta_normalna_crvena] Frame 1Symbol 748 MovieClip
"ghost_on"Symbol 754 MovieClip [lopta_normalna_crvena] Frame 1Symbol 750 MovieClip
"metalna_mc"Symbol 754 MovieClip [lopta_normalna_crvena] Frame 1Symbol 752 MovieClip
"battle_tag_points"Symbol 754 MovieClip [lopta_normalna_crvena] Frame 1Symbol 753 EditableText
"splitway_double"Symbol 759 MovieClip [lopta_normalna_narandjasta] Frame 1Symbol 707 MovieClip
"ghost_off"Symbol 759 MovieClip [lopta_normalna_narandjasta] Frame 1Symbol 748 MovieClip
"ghost_on"Symbol 759 MovieClip [lopta_normalna_narandjasta] Frame 1Symbol 750 MovieClip
"metalna_mc"Symbol 759 MovieClip [lopta_normalna_narandjasta] Frame 1Symbol 757 MovieClip
"battle_tag_points"Symbol 759 MovieClip [lopta_normalna_narandjasta] Frame 1Symbol 758 EditableText
"splitway_double"Symbol 762 MovieClip [lopta_normalna_plava] Frame 1Symbol 707 MovieClip
"ghost_off"Symbol 762 MovieClip [lopta_normalna_plava] Frame 1Symbol 748 MovieClip
"ghost_on"Symbol 762 MovieClip [lopta_normalna_plava] Frame 1Symbol 750 MovieClip
"metalna_mc"Symbol 762 MovieClip [lopta_normalna_plava] Frame 1Symbol 757 MovieClip
"battle_tag_points"Symbol 762 MovieClip [lopta_normalna_plava] Frame 1Symbol 761 EditableText
"splitway_double"Symbol 765 MovieClip [lopta_normalna_plavozelena] Frame 1Symbol 707 MovieClip
"ghost_off"Symbol 765 MovieClip [lopta_normalna_plavozelena] Frame 1Symbol 748 MovieClip
"ghost_on"Symbol 765 MovieClip [lopta_normalna_plavozelena] Frame 1Symbol 750 MovieClip
"metalna_mc"Symbol 765 MovieClip [lopta_normalna_plavozelena] Frame 1Symbol 757 MovieClip
"battle_tag_points"Symbol 765 MovieClip [lopta_normalna_plavozelena] Frame 1Symbol 764 EditableText
"splitway_double"Symbol 768 MovieClip [lopta_normalna_roza] Frame 1Symbol 707 MovieClip
"ghost_off"Symbol 768 MovieClip [lopta_normalna_roza] Frame 1Symbol 748 MovieClip
"ghost_on"Symbol 768 MovieClip [lopta_normalna_roza] Frame 1Symbol 750 MovieClip
"metalna_mc"Symbol 768 MovieClip [lopta_normalna_roza] Frame 1Symbol 757 MovieClip
"battle_tag_points"Symbol 768 MovieClip [lopta_normalna_roza] Frame 1Symbol 767 EditableText
"splitway_double"Symbol 771 MovieClip [lopta_normalna_zelena] Frame 1Symbol 707 MovieClip
"ghost_off"Symbol 771 MovieClip [lopta_normalna_zelena] Frame 1Symbol 748 MovieClip
"ghost_on"Symbol 771 MovieClip [lopta_normalna_zelena] Frame 1Symbol 750 MovieClip
"metalna_mc"Symbol 771 MovieClip [lopta_normalna_zelena] Frame 1Symbol 757 MovieClip
"battle_tag_points"Symbol 771 MovieClip [lopta_normalna_zelena] Frame 1Symbol 770 EditableText
"splitway_double"Symbol 774 MovieClip [lopta_normalna_zuta] Frame 1Symbol 707 MovieClip
"ghost_off"Symbol 774 MovieClip [lopta_normalna_zuta] Frame 1Symbol 748 MovieClip
"ghost_on"Symbol 774 MovieClip [lopta_normalna_zuta] Frame 1Symbol 750 MovieClip
"metalna_mc"Symbol 774 MovieClip [lopta_normalna_zuta] Frame 1Symbol 757 MovieClip
"battle_tag_points"Symbol 774 MovieClip [lopta_normalna_zuta] Frame 1Symbol 773 EditableText
"splitway_double"Symbol 777 MovieClip [lopta_normalna_ljubicasta] Frame 1Symbol 707 MovieClip
"ghost_off"Symbol 777 MovieClip [lopta_normalna_ljubicasta] Frame 1Symbol 748 MovieClip
"ghost_on"Symbol 777 MovieClip [lopta_normalna_ljubicasta] Frame 1Symbol 750 MovieClip
"metalna_mc"Symbol 777 MovieClip [lopta_normalna_ljubicasta] Frame 1Symbol 757 MovieClip
"battle_tag_points"Symbol 777 MovieClip [lopta_normalna_ljubicasta] Frame 1Symbol 776 EditableText
"menu_background_disabler"Symbol 1024 MovieClip Frame 1Symbol 82 MovieClip [disable_whole_screen]
"poruka"Symbol 1024 MovieClip Frame 1Symbol 1023 EditableText
"plast"Symbol 1029 MovieClip Frame 1Symbol 1028 MovieClip
"MENU_SINGLE_PLAYER_MSG"Symbol 1035 MovieClip Frame 1Symbol 14 MovieClip [default_menu_option]
"MENU_HIGHSCORES_MSG"Symbol 1035 MovieClip Frame 1
"MENU_STAYING_ALIVE_MSG"Symbol 1035 MovieClip Frame 1Symbol 14 MovieClip [default_menu_option]
"MENU_TWO_PLAYERS_MSG"Symbol 1035 MovieClip Frame 1
"MENU_SETUP_MSG"Symbol 1035 MovieClip Frame 1Symbol 14 MovieClip [default_menu_option]
"MENU_HELP"Symbol 1035 MovieClip Frame 1Symbol 14 MovieClip [default_menu_option]
"MENU_QUIT_MSG"Symbol 1035 MovieClip Frame 1
"GOTO_REBUBBLED"Symbol 1035 MovieClip Frame 1
"MENU_CHANGE_PROFILE_ONLOAD"Symbol 1035 MovieClip Frame 1Symbol 95 MovieClip [_Button_Green]
"games_played_txt"Symbol 1035 MovieClip Frame 1Symbol 890 EditableText
"games_played_num"Symbol 1035 MovieClip Frame 1Symbol 891 EditableText
"lik_poses"Symbol 1035 MovieClip Frame 1Symbol 901 MovieClip
"items_500"Symbol 1035 MovieClip Frame 2Symbol 904 EditableText
"items_1000"Symbol 1035 MovieClip Frame 2Symbol 905 EditableText
"items_1500"Symbol 1035 MovieClip Frame 2Symbol 906 EditableText
"items_dynamite"Symbol 1035 MovieClip Frame 2Symbol 907 EditableText
"items_extra"Symbol 1035 MovieClip Frame 2Symbol 908 EditableText
"items_freezer"Symbol 1035 MovieClip Frame 2Symbol 909 EditableText
"items_invinc"Symbol 1035 MovieClip Frame 2Symbol 910 EditableText
"items_shield"Symbol 1035 MovieClip Frame 2Symbol 911 EditableText
"items_dynamite_sub"Symbol 1035 MovieClip Frame 2Symbol 912 EditableText
"items_freezer_sub"Symbol 1035 MovieClip Frame 2Symbol 913 EditableText
"items_invinc_sub"Symbol 1035 MovieClip Frame 2Symbol 914 EditableText
"items_shield_sub"Symbol 1035 MovieClip Frame 2Symbol 915 EditableText
"items_title"Symbol 1035 MovieClip Frame 2Symbol 916 EditableText
"items_boots"Symbol 1035 MovieClip Frame 2Symbol 917 EditableText
"items_slomo"Symbol 1035 MovieClip Frame 2Symbol 918 EditableText
"items_slomo_sub"Symbol 1035 MovieClip Frame 2Symbol 919 EditableText
"items_boots_sub"Symbol 1035 MovieClip Frame 2Symbol 920 EditableText
"items_extratime"Symbol 1035 MovieClip Frame 2Symbol 921 EditableText
"items_doubleharp"Symbol 1035 MovieClip Frame 2Symbol 922 EditableText
"items_icevine"Symbol 1035 MovieClip Frame 2Symbol 923 EditableText
"items_flower"Symbol 1035 MovieClip Frame 2Symbol 924 EditableText
"items_medal"Symbol 1035 MovieClip Frame 2Symbol 925 EditableText
"items_medal_sub"Symbol 1035 MovieClip Frame 2Symbol 926 EditableText
"help_movies"Symbol 1035 MovieClip Frame 2Symbol 927 EditableText
"MENU_HELP_MOVIES_BASICS"Symbol 1035 MovieClip Frame 2Symbol 100 MovieClip [_Button_Blue]
"MENU_HELP_MOVIES_BATTLE_MODE"Symbol 1035 MovieClip Frame 2Symbol 100 MovieClip [_Button_Blue]
"MENU_PROFILE_MAN_BACK_MSG"Symbol 1035 MovieClip Frame 2Symbol 54 MovieClip [menu_button_S]
"setup_controls"Symbol 1035 MovieClip Frame 3Symbol 928 EditableText
"sound_effects"Symbol 1035 MovieClip Frame 3Symbol 929 EditableText
"SOUND_EFFECTS_BTN"Symbol 1035 MovieClip Frame 3Symbol 89 MovieClip [_Button_XXS]
"full_screen"Symbol 1035 MovieClip Frame 3Symbol 930 EditableText
"FULL_SCREEN_BTN"Symbol 1035 MovieClip Frame 3Symbol 89 MovieClip [_Button_XXS]
"up1"Symbol 1035 MovieClip Frame 3Symbol 1022 MovieClip
"down1"Symbol 1035 MovieClip Frame 3Symbol 1022 MovieClip
"left1"Symbol 1035 MovieClip Frame 3Symbol 1022 MovieClip
"right1"Symbol 1035 MovieClip Frame 3Symbol 1022 MovieClip
"fire1"Symbol 1035 MovieClip Frame 3Symbol 1022 MovieClip
"MENU_LOADING_QUERY_WAIT"Symbol 1035 MovieClip Frame 3Symbol 95 MovieClip [_Button_Green]
"changeKeys"Symbol 1035 MovieClip Frame 3Symbol 1024 MovieClip
"change_color"Symbol 1035 MovieClip Frame 4Symbol 1026 EditableText
"change_keys"Symbol 1035 MovieClip Frame 4Symbol 1027 EditableText
"MENU_TWOP_STAYIN"Symbol 1035 MovieClip Frame 4Symbol 14 MovieClip [default_menu_option]
"MENU_TWOP_BATTLE"Symbol 1035 MovieClip Frame 4Symbol 14 MovieClip [default_menu_option]
"MENU_TWOP_COOPERATIVE"Symbol 1035 MovieClip Frame 4Symbol 14 MovieClip [default_menu_option]
"up1"Symbol 1035 MovieClip Frame 4Symbol 1022 MovieClip
"down1"Symbol 1035 MovieClip Frame 4Symbol 1022 MovieClip
"left1"Symbol 1035 MovieClip Frame 4Symbol 1022 MovieClip
"right1"Symbol 1035 MovieClip Frame 4Symbol 1022 MovieClip
"fire1"Symbol 1035 MovieClip Frame 4Symbol 1022 MovieClip
"up2"Symbol 1035 MovieClip Frame 4Symbol 1022 MovieClip
"down2"Symbol 1035 MovieClip Frame 4Symbol 1022 MovieClip
"left2"Symbol 1035 MovieClip Frame 4Symbol 1022 MovieClip
"right2"Symbol 1035 MovieClip Frame 4Symbol 1022 MovieClip
"fire2"Symbol 1035 MovieClip Frame 4Symbol 1022 MovieClip
"MENU_LOADING_QUERY_WAIT"Symbol 1035 MovieClip Frame 4Symbol 95 MovieClip [_Button_Green]
"lik_1"Symbol 1035 MovieClip Frame 4Symbol 1029 MovieClip
"lik_2"Symbol 1035 MovieClip Frame 4Symbol 1029 MovieClip
"col1_1"Symbol 1035 MovieClip Frame 4Symbol 1031 MovieClip
"col1_2"Symbol 1035 MovieClip Frame 4Symbol 1031 MovieClip
"col1_3"Symbol 1035 MovieClip Frame 4Symbol 1031 MovieClip
"col1_4"Symbol 1035 MovieClip Frame 4Symbol 1031 MovieClip
"col1_5"Symbol 1035 MovieClip Frame 4Symbol 1031 MovieClip
"col1_6"Symbol 1035 MovieClip Frame 4Symbol 1031 MovieClip
"col1_7"Symbol 1035 MovieClip Frame 4Symbol 1031 MovieClip
"col1_8"Symbol 1035 MovieClip Frame 4Symbol 1031 MovieClip
"col1_0"Symbol 1035 MovieClip Frame 4Symbol 1031 MovieClip
"col1_9"Symbol 1035 MovieClip Frame 4Symbol 1031 MovieClip
"col2_1"Symbol 1035 MovieClip Frame 4Symbol 1031 MovieClip
"col2_2"Symbol 1035 MovieClip Frame 4Symbol 1031 MovieClip
"col2_3"Symbol 1035 MovieClip Frame 4Symbol 1031 MovieClip
"col2_4"Symbol 1035 MovieClip Frame 4Symbol 1031 MovieClip
"col2_5"Symbol 1035 MovieClip Frame 4Symbol 1031 MovieClip
"col2_6"Symbol 1035 MovieClip Frame 4Symbol 1031 MovieClip
"col2_7"Symbol 1035 MovieClip Frame 4Symbol 1031 MovieClip
"col2_8"Symbol 1035 MovieClip Frame 4Symbol 1031 MovieClip
"col2_0"Symbol 1035 MovieClip Frame 4Symbol 1031 MovieClip
"col2_9"Symbol 1035 MovieClip Frame 4Symbol 1031 MovieClip
"nameP2"Symbol 1035 MovieClip Frame 4Symbol 1032 EditableText
"player_1"Symbol 1035 MovieClip Frame 4Symbol 1033 EditableText
"player_2"Symbol 1035 MovieClip Frame 4Symbol 1034 EditableText

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.
ExportAssets (56)Timeline Frame 1Symbol 1 as "menu font"
ExportAssets (56)Timeline Frame 1Symbol 4 as "bravo_vs"
ExportAssets (56)Timeline Frame 1Symbol 14 as "default_menu_option"
ExportAssets (56)Timeline Frame 1Symbol 15 as "ingame_finishGame_screen_vs"
ExportAssets (56)Timeline Frame 1Symbol 21 as "back_brick"
ExportAssets (56)Timeline Frame 1Symbol 24 as "interface_level"
ExportAssets (56)Timeline Frame 1Symbol 26 as "interface_pl_score"
ExportAssets (56)Timeline Frame 1Symbol 30 as "interface_zivoti"
ExportAssets (56)Timeline Frame 1Symbol 35 as "interface_timebar"
ExportAssets (56)Timeline Frame 1Symbol 44 as "ingame_interface_active_weapon"
ExportAssets (56)Timeline Frame 1Symbol 49 as "interface_combo"
ExportAssets (56)Timeline Frame 1Symbol 54 as "menu_button_S"
ExportAssets (56)Timeline Frame 1Symbol 62 as "interface_single"
ExportAssets (56)Timeline Frame 1Symbol 64 as "lik_editor_hit-area"
ExportAssets (56)Timeline Frame 1Symbol 68 as "item_speed"
ExportAssets (56)Timeline Frame 1Symbol 71 as "shield_plain"
ExportAssets (56)Timeline Frame 1Symbol 74 as "shield_invincible"
ExportAssets (56)Timeline Frame 1Symbol 1036 as "__Packages.MyStyles"
ExportAssets (56)Timeline Frame 1Symbol 1037 as "__Packages.TREJS"
ExportAssets (56)Timeline Frame 1Symbol 1038 as "__Packages.AppInfo"
ExportAssets (56)Timeline Frame 1Symbol 1039 as "__Packages.MenuClass"
ExportAssets (56)Timeline Frame 1Symbol 1040 as "__Packages.MySound"
ExportAssets (56)Timeline Frame 1Symbol 1041 as "__Packages.Msg"
ExportAssets (56)Timeline Frame 1Symbol 1042 as "__Packages.MyString"
ExportAssets (56)Timeline Frame 1Symbol 1043 as "__Packages.MyCookie"
ExportAssets (56)Timeline Frame 1Symbol 1044 as "__Packages.MenuKeyboard"
ExportAssets (56)Timeline Frame 1Symbol 1045 as "__Packages.MyButton"
ExportAssets (56)Timeline Frame 1Symbol 1046 as "__Packages.SendQuery"
ExportAssets (56)Timeline Frame 1Symbol 1047 as "__Packages.OfflineScore"
ExportAssets (56)Timeline Frame 1Symbol 1048 as "__Packages.OnlineScores"
ExportAssets (56)Timeline Frame 1Symbol 1049 as "__Packages.OfflineVersion"
ExportAssets (56)Timeline Frame 1Symbol 1050 as "__Packages.MyButton_S"
ExportAssets (56)Timeline Frame 1Symbol 1051 as "__Packages.MochiAd"
ExportAssets (56)Timeline Frame 1Symbol 1052 as "__Packages.MyButton_XXS"
ExportAssets (56)Timeline Frame 1Symbol 1053 as "__Packages.MyArray"
ExportAssets (56)Timeline Frame 9Symbol 82 as "disable_whole_screen"
ExportAssets (56)Timeline Frame 9Symbol 89 as "_Button_XXS"
ExportAssets (56)Timeline Frame 9Symbol 95 as "_Button_Green"
ExportAssets (56)Timeline Frame 9Symbol 100 as "_Button_Blue"
ExportAssets (56)Timeline Frame 9Symbol 159 as "_allPopups"
ExportAssets (56)Timeline Frame 9Symbol 164 as "menu_back"
ExportAssets (56)Timeline Frame 10Symbol 166 as "testball"
ExportAssets (56)Timeline Frame 10Symbol 168 as "point"
ExportAssets (56)Timeline Frame 10Symbol 174 as "obfus"
ExportAssets (56)Timeline Frame 10Symbol 275 as "pozadine_single"
ExportAssets (56)Timeline Frame 10Symbol 279 as "ingame_countDownClock"
ExportAssets (56)Timeline Frame 10Symbol 281 as "ingame_menu"
ExportAssets (56)Timeline Frame 10Symbol 285 as "ingame_pozadina"
ExportAssets (56)Timeline Frame 10Symbol 287 as "ingame_showText"
ExportAssets (56)Timeline Frame 10Symbol 295 as "bravo_animation"
ExportAssets (56)Timeline Frame 10Symbol 298 as "ingame_finishGame_screen"
ExportAssets (56)Timeline Frame 10Symbol 301 as "ingame_game_over"
ExportAssets (56)Timeline Frame 10Symbol 305 as "getReady_animation"
ExportAssets (56)Timeline Frame 10Symbol 323 as "ingame_outOfTime"
ExportAssets (56)Timeline Frame 11Symbol 326 as "item_bodovi1"
ExportAssets (56)Timeline Frame 11Symbol 327 as "item_bodovi2"
ExportAssets (56)Timeline Frame 11Symbol 328 as "item_bodovi3"
ExportAssets (56)Timeline Frame 11Symbol 330 as "item_dinamit"
ExportAssets (56)Timeline Frame 11Symbol 331 as "item_extra_life"
ExportAssets (56)Timeline Frame 11Symbol 333 as "item_freeze"
ExportAssets (56)Timeline Frame 11Symbol 336 as "item_shield_invincible"
ExportAssets (56)Timeline Frame 11Symbol 337 as "item_shield_plain"
ExportAssets (56)Timeline Frame 11Symbol 339 as "item_uspori_lopte"
ExportAssets (56)Timeline Frame 11Symbol 341 as "item_vrijeme"
ExportAssets (56)Timeline Frame 11Symbol 345 as "item_weapon_double"
ExportAssets (56)Timeline Frame 11Symbol 347 as "item_weapon_hook"
ExportAssets (56)Timeline Frame 11Symbol 349 as "item_weapon_laser"
ExportAssets (56)Timeline Frame 11Symbol 351 as "item_weapon_single"
ExportAssets (56)Timeline Frame 11Symbol 353 as "item_zvijezda"
ExportAssets (56)Timeline Frame 11Symbol 699 as "lik_animacije"
ExportAssets (56)Timeline Frame 11Symbol 703 as "lopta_pop"
ExportAssets (56)Timeline Frame 12Symbol 713 as "lopta_kisobran_crvena"
ExportAssets (56)Timeline Frame 12Symbol 716 as "lopta_kisobran_ljubicasta"
ExportAssets (56)Timeline Frame 12Symbol 719 as "lopta_kisobran_narandjasta"
ExportAssets (56)Timeline Frame 12Symbol 722 as "lopta_kisobran_plava"
ExportAssets (56)Timeline Frame 12Symbol 725 as "lopta_kisobran_plavozelena"
ExportAssets (56)Timeline Frame 12Symbol 728 as "lopta_kisobran_roza"
ExportAssets (56)Timeline Frame 12Symbol 731 as "lopta_kisobran_zelena"
ExportAssets (56)Timeline Frame 12Symbol 734 as "lopta_kisobran_zuta"
ExportAssets (56)Timeline Frame 12Symbol 736 as "lopta_kontra"
ExportAssets (56)Timeline Frame 12Symbol 739 as "lopta_kontra_crvena"
ExportAssets (56)Timeline Frame 12Symbol 742 as "lopta_kontra_plava"
ExportAssets (56)Timeline Frame 12Symbol 745 as "lopta_kontra_zuta"
ExportAssets (56)Timeline Frame 12Symbol 754 as "lopta_normalna_crvena"
ExportAssets (56)Timeline Frame 12Symbol 759 as "lopta_normalna_narandjasta"
ExportAssets (56)Timeline Frame 12Symbol 762 as "lopta_normalna_plava"
ExportAssets (56)Timeline Frame 12Symbol 765 as "lopta_normalna_plavozelena"
ExportAssets (56)Timeline Frame 12Symbol 768 as "lopta_normalna_roza"
ExportAssets (56)Timeline Frame 12Symbol 771 as "lopta_normalna_zelena"
ExportAssets (56)Timeline Frame 12Symbol 774 as "lopta_normalna_zuta"
ExportAssets (56)Timeline Frame 12Symbol 777 as "lopta_normalna_ljubicasta"
ExportAssets (56)Timeline Frame 13Symbol 780 as "pucanj_hook_leti"
ExportAssets (56)Timeline Frame 13Symbol 783 as "pucanj_hook_zakacen"
ExportAssets (56)Timeline Frame 13Symbol 786 as "pucanj_laser"
ExportAssets (56)Timeline Frame 13Symbol 789 as "pucanj_laser_list_ani"
ExportAssets (56)Timeline Frame 13Symbol 796 as "pucanj_single"
ExportAssets (56)Timeline Frame 13Symbol 798 as "pucanj_single_maska"
ExportAssets (56)Timeline Frame 13Symbol 804 as "tile_keks"
ExportAssets (56)Timeline Frame 13Symbol 807 as "tile_led"
ExportAssets (56)Timeline Frame 13Symbol 820 as "tile_ljestve"
ExportAssets (56)Timeline Frame 13Symbol 822 as "tile_spikes"
ExportAssets (56)Timeline Frame 13Symbol 830 as "tile_switch"
ExportAssets (56)Timeline Frame 13Symbol 838 as "tile_switch_horiz"
ExportAssets (56)Timeline Frame 13Symbol 843 as "tile_traka"
ExportAssets (56)Timeline Frame 13Symbol 846 as "tile_traka_vrhic"
ExportAssets (56)Timeline Frame 13Symbol 853 as "tile_tramboline"
ExportAssets (56)Timeline Frame 13Symbol 855 as "tile_zid"
ExportAssets (56)Timeline Frame 14Symbol 856 as "flower"
ExportAssets (56)Timeline Frame 15Symbol 857 as "gong"
ExportAssets (56)Timeline Frame 16Symbol 858 as "hook-shot"
ExportAssets (56)Timeline Frame 17Symbol 859 as "hook-zakacen"
ExportAssets (56)Timeline Frame 18Symbol 860 as "kraj_igre"
ExportAssets (56)Timeline Frame 19Symbol 861 as "kravica"
ExportAssets (56)Timeline Frame 20Symbol 862 as "metalna"
ExportAssets (56)Timeline Frame 21Symbol 863 as "player_hit"
ExportAssets (56)Timeline Frame 22Symbol 864 as "pocetak_levela"
ExportAssets (56)Timeline Frame 23Symbol 865 as "pop1"
ExportAssets (56)Timeline Frame 24Symbol 866 as "pop2"
ExportAssets (56)Timeline Frame 25Symbol 867 as "pop3"
ExportAssets (56)Timeline Frame 26Symbol 868 as "pticice"
ExportAssets (56)Timeline Frame 27Symbol 869 as "stit_pali"
ExportAssets (56)Timeline Frame 28Symbol 870 as "switch"
ExportAssets (56)Timeline Frame 29Symbol 871 as "tramboline"
ExportAssets (56)Timeline Frame 30Symbol 872 as "twirl"
ExportAssets (56)Timeline Frame 31Symbol 873 as "vrijeme-bonus"
ExportAssets (56)Timeline Frame 32Symbol 874 as "vrijeme_isteklo"

Labels

"start_frame"Frame 1
"frame_leveli"Frame 33
"frame_kod"Frame 34
"menu_is_loaded"Frame 35
"frame_mainmenu"Frame 35
"frame_igra"Frame 37
"MochiAdGameOver"Frame 45
"2dpreload"Symbol 80 MovieClip Frame 2
"single"Symbol 62 MovieClip [interface_single] Frame 1
"coop"Symbol 62 MovieClip [interface_single] Frame 2
"vs"Symbol 62 MovieClip [interface_single] Frame 3
"stayingalive1"Symbol 62 MovieClip [interface_single] Frame 4
"stayingalive2"Symbol 62 MovieClip [interface_single] Frame 5
"editor"Symbol 62 MovieClip [interface_single] Frame 6
"chooselevel"Symbol 159 MovieClip [_allPopups] Frame 2
"profilemanager"Symbol 159 MovieClip [_allPopups] Frame 3
"newprofile"Symbol 159 MovieClip [_allPopups] Frame 4
"poruka"Symbol 159 MovieClip [_allPopups] Frame 5
"alert"Symbol 159 MovieClip [_allPopups] Frame 6
"highscoresPopup"Symbol 159 MovieClip [_allPopups] Frame 7
"infoMsg"Symbol 159 MovieClip [_allPopups] Frame 8
"inGameMenu"Symbol 159 MovieClip [_allPopups] Frame 9
"char_stand"Symbol 699 MovieClip [lik_animacije] Frame 2
"char_trci_left"Symbol 699 MovieClip [lik_animacije] Frame 14
"char_trci_right"Symbol 699 MovieClip [lik_animacije] Frame 27
"char_climb"Symbol 699 MovieClip [lik_animacije] Frame 39
"char_climbon"Symbol 699 MovieClip [lik_animacije] Frame 47
"char_climboff"Symbol 699 MovieClip [lik_animacije] Frame 57
"char_slide"Symbol 699 MovieClip [lik_animacije] Frame 67
"char_bow"Symbol 699 MovieClip [lik_animacije] Frame 75
"char_victory"Symbol 699 MovieClip [lik_animacije] Frame 83
"char_wave"Symbol 699 MovieClip [lik_animacije] Frame 93
"char_die"Symbol 699 MovieClip [lik_animacije] Frame 101
"frm_1"Symbol 820 MovieClip [tile_ljestve] Frame 1
"frm_2"Symbol 820 MovieClip [tile_ljestve] Frame 2
"frm_3"Symbol 820 MovieClip [tile_ljestve] Frame 3
"frm_col_1"Symbol 820 MovieClip [tile_ljestve] Frame 4
"frm_col_2"Symbol 820 MovieClip [tile_ljestve] Frame 5
"frm_col_3"Symbol 820 MovieClip [tile_ljestve] Frame 6
"idle_pose"Symbol 901 MovieClip Frame 1
"single_player_pose"Symbol 901 MovieClip Frame 2
"highscore_pose"Symbol 901 MovieClip Frame 3
"main"Symbol 1035 MovieClip Frame 1
"help_frame"Symbol 1035 MovieClip Frame 2
"setup_frame"Symbol 1035 MovieClip Frame 3
"twoplayer"Symbol 1035 MovieClip Frame 4




http://swfchan.com/52/257222/info.shtml
Created: 5/10 -2024 03:23:10 Last modified: 5/10 -2024 03:23:10 Server time: 30/10 -2024 02:23:22