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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/60028106?noj=FRM60028106-21DC" width="1" height="1"></div>

jellyhame.swf

This is the info page for
Flash #257265

(Click the ID number above for more basic data on this flash file.)


Text
xGame Over!

Highscore:

123456798

Personal best:

123456798

xjelly squashes:

126354

126354

Highest combo score:

126354

126354

xLargest combo:

xnow:

xbest:

12

126354

4/5 games played to unlock halloween theme!

<p align="right"><font face="EraserDust" size="20" color="#d9d7c7" letterSpacing="0.000000" kerning="1">Spela 5 gånger och lås upp temat. </font></p>

<p align="center"><font face="EraserDust" size="32" color="#d9d7c7" letterSpacing="0.000000" kerning="1">Choose theme</font></p>

<p align="center"><font face="EraserDust" size="16" color="#d9d7c7" letterSpacing="0.000000" kerning="1">Theme will be auto selected within &nbsp;## seconds.</font></p>

Trycker ner den i botten och kom in i fantastiska bonusmode där du får dubbla poäng.

Trycker ner den i botten och kom in i fantastiska bonusmode där du får dubbla poäng.

Trycker ner den i botten och kom in i fantastiska bonusmode där du får dubbla poäng.

Trycker ner den i botten och kom in i fantastiska bonusmode där du får dubbla poäng.

Samla specialblock genom att arbeta ner dem till botten av

Samla specialblock genom att arbeta ner dem till botten av

Trycker ner den i botten och kom in i fantastiska bonusmode där du får dubbla poäng.

Trycker ner den i botten och kom in i fantastiska bonusmode där du får dubbla poäng.

Trycker ner den i botten och kom in i fantastiska bonusmode där du får dubbla poäng.

Trycker ner den i botten och kom in i fantastiska bonusmode där du får dubbla poäng.

Samla specialblock genom att arbeta ner dem till botten av

Samla specialblock genom att arbeta ner dem till botten av

<p align="center"><font face="EraserDust" size="32" color="#ae0f06" letterSpacing="0.000000" kerning="1">Play like this:</font></p>

<p align="left"><font face="EraserDust" size="12" color="#cccccc" letterSpacing="0.000000" kerning="1">Click to start!</font></p>

<p align="right"><font face="EraserDust" size="12" color="#cccccc" letterSpacing="0.000000" kerning="1">Game start in ## seconds</font></p>

Highscore:

123456798

Personal best:

123456798

xjelly squashes:

126354

126354

Highest combo score:

126354

126354

xLargest combo:

xnow:

xbest:

12

126354

800

Score:

0

Time:

x0

35x

Play like this:

Click to start!

Game start in ## seconds

Beat this!

12345

9999

ActionScript [AS3]

Section 1
//bakgrund_tonasupp_197 (jelly_swelly_fla.bakgrund_tonasupp_197) package jelly_swelly_fla { import flash.display.*; public dynamic class bakgrund_tonasupp_197 extends MovieClip { public function bakgrund_tonasupp_197(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package jelly_swelly_fla
Section 2
//bakgrund_tonasupp_halloween_139 (jelly_swelly_fla.bakgrund_tonasupp_halloween_139) package jelly_swelly_fla { import flash.display.*; public dynamic class bakgrund_tonasupp_halloween_139 extends MovieClip { public function bakgrund_tonasupp_halloween_139(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package jelly_swelly_fla
Section 3
//bat_189 (jelly_swelly_fla.bat_189) package jelly_swelly_fla { import flash.display.*; public dynamic class bat_189 extends MovieClip { public function bat_189(){ addFrameScript(0, frame1, 39, frame40); } function frame40(){ gotoAndPlay(2); } function frame1(){ stop(); } } }//package jelly_swelly_fla
Section 4
//blood_1_116 (jelly_swelly_fla.blood_1_116) package jelly_swelly_fla { import flash.display.*; public dynamic class blood_1_116 extends MovieClip { public function blood_1_116(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package jelly_swelly_fla
Section 5
//blood_2_117 (jelly_swelly_fla.blood_2_117) package jelly_swelly_fla { import flash.display.*; public dynamic class blood_2_117 extends MovieClip { public function blood_2_117(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package jelly_swelly_fla
Section 6
//blood_3_118 (jelly_swelly_fla.blood_3_118) package jelly_swelly_fla { import flash.display.*; public dynamic class blood_3_118 extends MovieClip { public function blood_3_118(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package jelly_swelly_fla
Section 7
//blood_4_119 (jelly_swelly_fla.blood_4_119) package jelly_swelly_fla { import flash.display.*; public dynamic class blood_4_119 extends MovieClip { public function blood_4_119(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package jelly_swelly_fla
Section 8
//blood_5_120 (jelly_swelly_fla.blood_5_120) package jelly_swelly_fla { import flash.display.*; public dynamic class blood_5_120 extends MovieClip { public function blood_5_120(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package jelly_swelly_fla
Section 9
//blood_6_121 (jelly_swelly_fla.blood_6_121) package jelly_swelly_fla { import flash.display.*; public dynamic class blood_6_121 extends MovieClip { public function blood_6_121(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package jelly_swelly_fla
Section 10
//blood_7_122 (jelly_swelly_fla.blood_7_122) package jelly_swelly_fla { import flash.display.*; public dynamic class blood_7_122 extends MovieClip { public function blood_7_122(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package jelly_swelly_fla
Section 11
//blood_8_123 (jelly_swelly_fla.blood_8_123) package jelly_swelly_fla { import flash.display.*; public dynamic class blood_8_123 extends MovieClip { public function blood_8_123(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package jelly_swelly_fla
Section 12
//blood_meter_115 (jelly_swelly_fla.blood_meter_115) package jelly_swelly_fla { import flash.display.*; public dynamic class blood_meter_115 extends MovieClip { public var mcNextBonus:MovieClip; public function blood_meter_115(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package jelly_swelly_fla
Section 13
//bonus_star_105 (jelly_swelly_fla.bonus_star_105) package jelly_swelly_fla { import flash.display.*; public dynamic class bonus_star_105 extends MovieClip { public var mcText:MovieClip; public function bonus_star_105(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package jelly_swelly_fla
Section 14
//bubbla1_87 (jelly_swelly_fla.bubbla1_87) package jelly_swelly_fla { import flash.display.*; public dynamic class bubbla1_87 extends MovieClip { public function bubbla1_87(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package jelly_swelly_fla
Section 15
//bubbla2_88 (jelly_swelly_fla.bubbla2_88) package jelly_swelly_fla { import flash.display.*; public dynamic class bubbla2_88 extends MovieClip { public function bubbla2_88(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package jelly_swelly_fla
Section 16
//bubbla3_89 (jelly_swelly_fla.bubbla3_89) package jelly_swelly_fla { import flash.display.*; public dynamic class bubbla3_89 extends MovieClip { public function bubbla3_89(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package jelly_swelly_fla
Section 17
//bubbla4_90 (jelly_swelly_fla.bubbla4_90) package jelly_swelly_fla { import flash.display.*; public dynamic class bubbla4_90 extends MovieClip { public function bubbla4_90(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package jelly_swelly_fla
Section 18
//bubbla5_91 (jelly_swelly_fla.bubbla5_91) package jelly_swelly_fla { import flash.display.*; public dynamic class bubbla5_91 extends MovieClip { public function bubbla5_91(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package jelly_swelly_fla
Section 19
//bubbla6_92 (jelly_swelly_fla.bubbla6_92) package jelly_swelly_fla { import flash.display.*; public dynamic class bubbla6_92 extends MovieClip { public function bubbla6_92(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package jelly_swelly_fla
Section 20
//bubbla7_93 (jelly_swelly_fla.bubbla7_93) package jelly_swelly_fla { import flash.display.*; public dynamic class bubbla7_93 extends MovieClip { public function bubbla7_93(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package jelly_swelly_fla
Section 21
//bubbla8_94 (jelly_swelly_fla.bubbla8_94) package jelly_swelly_fla { import flash.display.*; public dynamic class bubbla8_94 extends MovieClip { public function bubbla8_94(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package jelly_swelly_fla
Section 22
//bubbles_86 (jelly_swelly_fla.bubbles_86) package jelly_swelly_fla { import flash.display.*; public dynamic class bubbles_86 extends MovieClip { public var mcNextBonus:MovieClip; public function bubbles_86(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package jelly_swelly_fla
Section 23
//ExplosionBlue_60 (jelly_swelly_fla.ExplosionBlue_60) package jelly_swelly_fla { import flash.display.*; public dynamic class ExplosionBlue_60 extends MovieClip { public function ExplosionBlue_60(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package jelly_swelly_fla
Section 24
//ExplosionGreen_62 (jelly_swelly_fla.ExplosionGreen_62) package jelly_swelly_fla { import flash.display.*; public dynamic class ExplosionGreen_62 extends MovieClip { public function ExplosionGreen_62(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package jelly_swelly_fla
Section 25
//ExplosionPink_61 (jelly_swelly_fla.ExplosionPink_61) package jelly_swelly_fla { import flash.display.*; public dynamic class ExplosionPink_61 extends MovieClip { public function ExplosionPink_61(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package jelly_swelly_fla
Section 26
//ExplosionSmallBlue_57 (jelly_swelly_fla.ExplosionSmallBlue_57) package jelly_swelly_fla { import flash.display.*; public dynamic class ExplosionSmallBlue_57 extends MovieClip { public function ExplosionSmallBlue_57(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package jelly_swelly_fla
Section 27
//ExplosionSmallGreen_59 (jelly_swelly_fla.ExplosionSmallGreen_59) package jelly_swelly_fla { import flash.display.*; public dynamic class ExplosionSmallGreen_59 extends MovieClip { public function ExplosionSmallGreen_59(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package jelly_swelly_fla
Section 28
//ExplosionSmallPink_56 (jelly_swelly_fla.ExplosionSmallPink_56) package jelly_swelly_fla { import flash.display.*; public dynamic class ExplosionSmallPink_56 extends MovieClip { public function ExplosionSmallPink_56(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package jelly_swelly_fla
Section 29
//ExplosionSmallWhite_58 (jelly_swelly_fla.ExplosionSmallWhite_58) package jelly_swelly_fla { import flash.display.*; public dynamic class ExplosionSmallWhite_58 extends MovieClip { public function ExplosionSmallWhite_58(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package jelly_swelly_fla
Section 30
//ExplosionWhite_63 (jelly_swelly_fla.ExplosionWhite_63) package jelly_swelly_fla { import flash.display.*; public dynamic class ExplosionWhite_63 extends MovieClip { public function ExplosionWhite_63(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package jelly_swelly_fla
Section 31
//gameover_flimmer_142 (jelly_swelly_fla.gameover_flimmer_142) package jelly_swelly_fla { import flash.display.*; public dynamic class gameover_flimmer_142 extends MovieClip { public function gameover_flimmer_142(){ addFrameScript(0, frame1, 15, frame16); } function frame16(){ gotoAndPlay(2); } function frame1(){ stop(); } } }//package jelly_swelly_fla
Section 32
//gameoverpinksim_animation_198 (jelly_swelly_fla.gameoverpinksim_animation_198) package jelly_swelly_fla { import flash.display.*; public dynamic class gameoverpinksim_animation_198 extends MovieClip { public var mcGameOverTextBox:MovieClip; public var mcText1:MovieClip; public var mcText2:MovieClip; public var mcText3:MovieClip; public var mcFlimmer:MovieClip; public function gameoverpinksim_animation_198(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package jelly_swelly_fla
Section 33
//gameoverpinksim_animation_helloween_141 (jelly_swelly_fla.gameoverpinksim_animation_helloween_141) package jelly_swelly_fla { import flash.display.*; public dynamic class gameoverpinksim_animation_helloween_141 extends MovieClip { public var mcGameOverTextBox:MovieClip; public var mcText1:MovieClip; public var mcText2:MovieClip; public var mcText3:MovieClip; public var mcFlimmer:MovieClip; public function gameoverpinksim_animation_helloween_141(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package jelly_swelly_fla
Section 34
//gameoverturkossim_animation_202 (jelly_swelly_fla.gameoverturkossim_animation_202) package jelly_swelly_fla { import flash.display.*; public dynamic class gameoverturkossim_animation_202 extends MovieClip { public var mcText3:MovieClip; public var mcText1:MovieClip; public var mcText2:MovieClip; public function gameoverturkossim_animation_202(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package jelly_swelly_fla
Section 35
//gameoverturkossim_animation_helloween_146 (jelly_swelly_fla.gameoverturkossim_animation_helloween_146) package jelly_swelly_fla { import flash.display.*; public dynamic class gameoverturkossim_animation_helloween_146 extends MovieClip { public var mcText3:MovieClip; public var mcText1:MovieClip; public var mcText2:MovieClip; public function gameoverturkossim_animation_helloween_146(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package jelly_swelly_fla
Section 36
//intro_maneter_26 (jelly_swelly_fla.intro_maneter_26) package jelly_swelly_fla { import flash.display.*; import flash.text.*; public dynamic class intro_maneter_26 extends MovieClip { public var mcIcons:MovieClip; public var txtText:TextField; public function intro_maneter_26(){ addFrameScript(0, frame1, 45, frame46); } function frame1(){ stop(); } function frame46(){ stop(); } } }//package jelly_swelly_fla
Section 37
//liten_markering_82 (jelly_swelly_fla.liten_markering_82) package jelly_swelly_fla { import flash.display.*; public dynamic class liten_markering_82 extends MovieClip { public function liten_markering_82(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package jelly_swelly_fla
Section 38
//markerade_rutor_paket_80 (jelly_swelly_fla.markerade_rutor_paket_80) package jelly_swelly_fla { import flash.display.*; public dynamic class markerade_rutor_paket_80 extends MovieClip { public var mcMarking:MovieClip; public function markerade_rutor_paket_80(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package jelly_swelly_fla
Section 39
//meter_green_131 (jelly_swelly_fla.meter_green_131) package jelly_swelly_fla { import flash.display.*; public dynamic class meter_green_131 extends MovieClip { public var mcFill:MovieClip; public function meter_green_131(){ addFrameScript(0, frame1, 1000, frame1001); } function frame1(){ stop(); } function frame1001(){ stop(); } } }//package jelly_swelly_fla
Section 40
//meter_pink_103 (jelly_swelly_fla.meter_pink_103) package jelly_swelly_fla { import flash.display.*; public dynamic class meter_pink_103 extends MovieClip { public var mcFill:MovieClip; public function meter_pink_103(){ addFrameScript(0, frame1, 1000, frame1001); } function frame1(){ stop(); } function frame1001(){ stop(); } } }//package jelly_swelly_fla
Section 41
//meter_turkos_104 (jelly_swelly_fla.meter_turkos_104) package jelly_swelly_fla { import flash.display.*; public dynamic class meter_turkos_104 extends MovieClip { public var mcFill:MovieClip; public function meter_turkos_104(){ addFrameScript(0, frame1, 1000, frame1001); } function frame1(){ stop(); } function frame1001(){ stop(); } } }//package jelly_swelly_fla
Section 42
//meter_white_133 (jelly_swelly_fla.meter_white_133) package jelly_swelly_fla { import flash.display.*; public dynamic class meter_white_133 extends MovieClip { public var mcFill:MovieClip; public function meter_white_133(){ addFrameScript(0, frame1, 1000, frame1001); } function frame1(){ stop(); } function frame1001(){ stop(); } } }//package jelly_swelly_fla
Section 43
//music_on_6 (jelly_swelly_fla.music_on_6) package jelly_swelly_fla { import flash.display.*; public dynamic class music_on_6 extends MovieClip { public function music_on_6(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package jelly_swelly_fla
Section 44
//NextBonus_96 (jelly_swelly_fla.NextBonus_96) package jelly_swelly_fla { import flash.display.*; public dynamic class NextBonus_96 extends MovieClip { public function NextBonus_96(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package jelly_swelly_fla
Section 45
//NextBonusHalloween_125 (jelly_swelly_fla.NextBonusHalloween_125) package jelly_swelly_fla { import flash.display.*; public dynamic class NextBonusHalloween_125 extends MovieClip { public function NextBonusHalloween_125(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package jelly_swelly_fla
Section 46
//out_of_colour_text_180 (jelly_swelly_fla.out_of_colour_text_180) package jelly_swelly_fla { import flash.media.*; import flash.events.*; import flash.display.*; import flash.text.*; import flash.utils.*; import flash.system.*; import flash.xml.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.geom.*; import flash.net.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.ui.*; public dynamic class out_of_colour_text_180 extends MovieClip { public var txtOOC:TextField; public function out_of_colour_text_180(){ addFrameScript(0, frame1); } function frame1(){ this.txtOOC.text = MovieClip(root).txtOOC; } } }//package jelly_swelly_fla
Section 47
//out_of_colour_text_52 (jelly_swelly_fla.out_of_colour_text_52) package jelly_swelly_fla { import flash.media.*; import flash.events.*; import flash.display.*; import flash.text.*; import flash.utils.*; import flash.system.*; import flash.xml.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.geom.*; import flash.net.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.ui.*; public dynamic class out_of_colour_text_52 extends MovieClip { public var txtOOC:TextField; public function out_of_colour_text_52(){ addFrameScript(0, frame1); } function frame1(){ this.txtOOC.text = MovieClip(root).txtOOC; } } }//package jelly_swelly_fla
Section 48
//PieceBlue_67 (jelly_swelly_fla.PieceBlue_67) package jelly_swelly_fla { import flash.display.*; public dynamic class PieceBlue_67 extends MovieClip { public function PieceBlue_67(){ addFrameScript(0, frame1, 38, frame39, 161, frame162); } function frame162(){ gotoAndStop(1); } function frame39(){ gotoAndStop(1); } function frame1(){ stop(); } } }//package jelly_swelly_fla
Section 49
//PieceGreen_70 (jelly_swelly_fla.PieceGreen_70) package jelly_swelly_fla { import flash.display.*; public dynamic class PieceGreen_70 extends MovieClip { public function PieceGreen_70(){ addFrameScript(0, frame1, 3, frame4, 7, frame8, 48, frame49, 69, frame70); } function frame49(){ gotoAndStop(1); } function frame1(){ stop(); } function frame70(){ gotoAndStop(1); } function frame4(){ stop(); } function frame8(){ stop(); } } }//package jelly_swelly_fla
Section 50
//PiecePink_68 (jelly_swelly_fla.PiecePink_68) package jelly_swelly_fla { import flash.display.*; public dynamic class PiecePink_68 extends MovieClip { public function PiecePink_68(){ addFrameScript(0, frame1, 3, frame4, 7, frame8, 48, frame49, 89, frame90); } function frame49(){ gotoAndStop(1); } function frame1(){ stop(); } function frame4(){ stop(); } function frame8(){ stop(); } function frame90(){ gotoAndStop(1); } } }//package jelly_swelly_fla
Section 51
//PieceWhite_69 (jelly_swelly_fla.PieceWhite_69) package jelly_swelly_fla { import flash.display.*; public dynamic class PieceWhite_69 extends MovieClip { public function PieceWhite_69(){ addFrameScript(0, frame1, 38, frame39, 161, frame162); } function frame162(){ gotoAndStop(1); } function frame39(){ gotoAndStop(1); } function frame1(){ stop(); } } }//package jelly_swelly_fla
Section 52
//postitanimation_2 (jelly_swelly_fla.postitanimation_2) package jelly_swelly_fla { import flash.display.*; public dynamic class postitanimation_2 extends MovieClip { public var mcPostIt:MovieClip; public function postitanimation_2(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package jelly_swelly_fla
Section 53
//power_on_7 (jelly_swelly_fla.power_on_7) package jelly_swelly_fla { import flash.display.*; public dynamic class power_on_7 extends MovieClip { public function power_on_7(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package jelly_swelly_fla
Section 54
//pumpkin_animation_218 (jelly_swelly_fla.pumpkin_animation_218) package jelly_swelly_fla { import flash.display.*; public dynamic class pumpkin_animation_218 extends MovieClip { public var mcPumpText:MovieClip; public function pumpkin_animation_218(){ addFrameScript(0, frame1, 118, frame119, 155, frame156); } function frame1(){ stop(); } function frame156(){ stop(); } function frame119(){ stop(); } } }//package jelly_swelly_fla
Section 55
//SmallKritor_85 (jelly_swelly_fla.SmallKritor_85) package jelly_swelly_fla { import flash.display.*; public dynamic class SmallKritor_85 extends MovieClip { public function SmallKritor_85(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package jelly_swelly_fla
Section 56
//sound_on_5 (jelly_swelly_fla.sound_on_5) package jelly_swelly_fla { import flash.display.*; public dynamic class sound_on_5 extends MovieClip { public function sound_on_5(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package jelly_swelly_fla
Section 57
//special_pink_fill_98 (jelly_swelly_fla.special_pink_fill_98) package jelly_swelly_fla { import flash.display.*; public dynamic class special_pink_fill_98 extends MovieClip { public var mcText:MovieClip; public function special_pink_fill_98(){ addFrameScript(0, frame1, 35, frame36, 52, frame53, 53, frame54, 65, frame66); } function frame36(){ stop(); } function frame1(){ stop(); } function frame53(){ stop(); } function frame54(){ stop(); } function frame66(){ gotoAndStop(1); } } }//package jelly_swelly_fla
Section 58
//special_pink_fill_halloween_129 (jelly_swelly_fla.special_pink_fill_halloween_129) package jelly_swelly_fla { import flash.display.*; public dynamic class special_pink_fill_halloween_129 extends MovieClip { public var mcText:MovieClip; public function special_pink_fill_halloween_129(){ addFrameScript(0, frame1, 35, frame36, 52, frame53, 53, frame54, 66, frame67); } function frame36(){ stop(); } function frame1(){ stop(); } function frame53(){ stop(); } function frame54(){ stop(); } function frame67(){ gotoAndStop(1); } } }//package jelly_swelly_fla
Section 59
//special_turkos_fill_101 (jelly_swelly_fla.special_turkos_fill_101) package jelly_swelly_fla { import flash.display.*; public dynamic class special_turkos_fill_101 extends MovieClip { public var mcText:MovieClip; public function special_turkos_fill_101(){ addFrameScript(0, frame1, 34, frame35, 51, frame52, 52, frame53, 65, frame66); } function frame1(){ stop(); } function frame52(){ stop(); } function frame53(){ stop(); } function frame66(){ gotoAndStop(1); } function frame35(){ stop(); } } }//package jelly_swelly_fla
Section 60
//special_turkos_fill_halloween_127 (jelly_swelly_fla.special_turkos_fill_halloween_127) package jelly_swelly_fla { import flash.display.*; public dynamic class special_turkos_fill_halloween_127 extends MovieClip { public var mcText:MovieClip; public function special_turkos_fill_halloween_127(){ addFrameScript(0, frame1, 34, frame35, 51, frame52, 52, frame53, 65, frame66); } function frame1(){ stop(); } function frame52(){ stop(); } function frame53(){ stop(); } function frame66(){ gotoAndStop(1); } function frame35(){ stop(); } } }//package jelly_swelly_fla
Section 61
//starsnurr1_109 (jelly_swelly_fla.starsnurr1_109) package jelly_swelly_fla { import flash.display.*; public dynamic class starsnurr1_109 extends MovieClip { public function starsnurr1_109(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package jelly_swelly_fla
Section 62
//Time_78 (jelly_swelly_fla.Time_78) package jelly_swelly_fla { import flash.display.*; import flash.text.*; public dynamic class Time_78 extends MovieClip { public var mcTime:MovieClip; public var txtTimeLable:TextField; public function Time_78(){ addFrameScript(0, frame1, 76, frame77); } function frame1(){ stop(); } function frame77(){ gotoAndPlay(8); } } }//package jelly_swelly_fla
Section 63
//val_1_186 (jelly_swelly_fla.val_1_186) package jelly_swelly_fla { import flash.display.*; public dynamic class val_1_186 extends MovieClip { public var mcBat:MovieClip; public function val_1_186(){ addFrameScript(0, frame1, 94, frame95); } function frame95(){ stop(); } function frame1(){ stop(); } } }//package jelly_swelly_fla
Section 64
//val_2_193 (jelly_swelly_fla.val_2_193) package jelly_swelly_fla { import flash.display.*; public dynamic class val_2_193 extends MovieClip { public function val_2_193(){ addFrameScript(0, frame1, 38, frame39); } function frame39(){ gotoAndPlay(10); } function frame1(){ stop(); } } }//package jelly_swelly_fla
Section 65
//Communicator (src.comm.Communicator) package src.comm { import flash.system.*; public class Communicator { private var hasSentLastTick;// = false private var hasSentGameEnd;// = false private var hasSentGameOver;// = false private var hasSentGameStart;// = false private static var CMD_SEND_SCORE = 216; private static var CMD_LAST_TICK = 779; private static var CMD_SET_SOUND_STATES = 436; private static var CMD_BRICK_CLICKED = 123; private static var CMD_START_ROUND = 611; private static var CMD_SEND_BONUS = 111; private static var CMD_SEND_MOD = 217; private static var CMD_SEND_RANDOM = 926; private static var CMD_BRICK_OVER = 456; private static var CMD_MOUSE_UP = 789; private static var CMD_BONUS_PINK = 955; private static var CMD_BONUS_BLUE = 855; public function mouseUp(_arg1, _arg2){ fscommand("playData", ((((CMD_MOUSE_UP + ",") + _arg1) + " ") + _arg2)); } public function gameQuit(){ trace("GAME QUIT"); if (!hasSentGameOver){ hasSentGameOver = true; fscommand("gameQuit"); }; } public function pieceOver(_arg1, _arg2, _arg3){ fscommand("playData", ((((((CMD_BRICK_OVER + ",") + _arg1) + " ") + _arg2) + " ") + _arg3)); } public function triggerBonusBlue(_arg1){ fscommand("playData", ((CMD_BONUS_BLUE + ",") + _arg1)); } public function gameEnd(_arg1){ trace("GAME ENDS"); if (!hasSentGameEnd){ hasSentGameEnd = true; fscommand("gameEnd", _arg1); }; } public function sendRandom(_arg1, _arg2, _arg3){ fscommand("playData", ((((((CMD_SEND_RANDOM + ",") + _arg1) + " ") + _arg2) + " ") + _arg3)); } public function startRound(_arg1, _arg2){ fscommand("playData", ((((CMD_START_ROUND + ",") + _arg1) + " ") + _arg2)); } public function addBonus(_arg1){ fscommand("playData", ((CMD_SEND_BONUS + ",") + _arg1)); } public function gameStarted(){ trace("GAME START"); if (!hasSentGameStart){ hasSentGameStart = true; fscommand("gameStart"); }; } public function sendScore(_arg1, _arg2, _arg3, _arg4){ fscommand("playData", ((((((((CMD_SEND_SCORE + ",") + _arg1) + " ") + _arg2) + " ") + _arg3) + " ") + _arg4)); } public function sendMod(_arg1){ fscommand("playData", ((CMD_SEND_MOD + ",") + _arg1)); } public function sendSoundStates(_arg1, _arg2){ fscommand("playData", ((((CMD_SET_SOUND_STATES + ",") + _arg1) + " ") + _arg2)); } public function pieceClicked(_arg1, _arg2, _arg3){ fscommand("playData", ((((((CMD_BRICK_CLICKED + ",") + _arg1) + " ") + _arg2) + " ") + _arg3)); } public function lastTick(_arg1, _arg2, _arg3){ fscommand("playData", ((((CMD_LAST_TICK + ",") + _arg1) + " ") + _arg2)); } public function triggerBonusPink(_arg1){ fscommand("playData", ((CMD_BONUS_PINK + ",") + _arg1)); } } }//package src.comm
Section 66
//GameDataParser (src.comm.GameDataParser) package src.comm { import flash.xml.*; public class GameDataParser { public static var records:Object; public static var textMappings:Object; public static var sounds:Object; public static function parseGameData(_arg1:String):Object{ var _local2:Object = new Object(); var _local3:XMLDocument = new XMLDocument(_arg1); textMappings = new Object(); _local2.textMappings = textMappings; var _local4:* = _local3.firstChild.childNodes; records = new Object(); _local2.records = records; sounds = new Object(); _local2.sounds = sounds; var _local5:int = parseInt(_local3.firstChild.attributes.randomseed); _local2.randomSeed = _local5; var _local6:String = String(_local3.firstChild.attributes.relaxMode); _local2.relaxGame = false; if (_local6 == "true"){ _local2.relaxGame = true; }; var _local7:* = 0; while (_local7 < _local4.length) { if (_local4[_local7].nodeName == "id"){ }; if (_local4[_local7].nodeName == "game"){ _local2.gameType = new String(_local4[_local7].attributes.type); }; if (_local4[_local7].nodeName == "userType"){ _local2.userType = new String(_local4[_local7].firstChild.nodeValue); }; if (_local4[_local7].nodeName == "text"){ if ((((_local4[_local7].firstChild == null)) || ((_local4[_local7].firstChild == undefined)))){ textMappings[_local4[_local7].attributes.id] = (("[" + _local4[_local7].attributes.id) + "]"); } else { textMappings[_local4[_local7].attributes.id] = new String(_local4[_local7].firstChild.nodeValue); }; }; if (_local4[_local7].nodeName == "records"){ if ((((_local4[_local7].firstChild == null)) || ((_local4[_local7].firstChild == undefined)))){ records[_local4[_local7].attributes.id] = (("[" + _local4[_local7].attributes.id) + "]"); } else { records[_local4[_local7].attributes.id] = new String(_local4[_local7].firstChild.nodeValue); }; }; if (_local4[_local7].nodeName == "sounds"){ if ((((_local4[_local7].firstChild == null)) || ((_local4[_local7].firstChild == undefined)))){ sounds[_local4[_local7].attributes.id] = (("[" + _local4[_local7].attributes.id) + "]"); } else { sounds[_local4[_local7].attributes.id] = new String(_local4[_local7].firstChild.nodeValue); }; }; _local7++; }; return (_local2); } } }//package src.comm
Section 67
//replayer (src.comm.replayer) package src.comm { import flash.xml.*; public class replayer { public static var root; public static var actionArr_; public function replayer(_arg1){ root = _arg1; var _local2:* = ((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((("<gameover time=\"2009-01-12 11:36:16\" lastplaydataid=\"262\">" + "<entry id=\"1\" time=\"2009-01-12 11:33:22\"><![CDATA[611,382 1.0]]></entry>") + "<entry id=\"2\" time=\"2009-01-12 11:33:24\"><![CDATA[123,424 5 8]]></entry>") + "<entry id=\"3\" time=\"2009-01-12 11:33:24\"><![CDATA[456,425 4 8]]></entry>") + "<entry id=\"4\" time=\"2009-01-12 11:33:24\"><![CDATA[456,426 3 8]]></entry>") + "<entry id=\"5\" time=\"2009-01-12 11:33:24\"><![CDATA[456,427 2 8]]></entry>") + "<entry id=\"6\" time=\"2009-01-12 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1]]></entry>") + "<entry id=\"30\" time=\"2009-01-12 11:33:39\"><![CDATA[123,808 5 6]]></entry>") + "<entry id=\"31\" time=\"2009-01-12 11:33:39\"><![CDATA[456,808 5 7]]></entry>") + "<entry id=\"32\" time=\"2009-01-12 11:33:39\"><![CDATA[456,813 4 7]]></entry>") + "<entry id=\"33\" time=\"2009-01-12 11:33:40\"><![CDATA[456,817 4 8]]></entry>") + "<entry id=\"34\" time=\"2009-01-12 11:33:40\"><![CDATA[456,820 4 9]]></entry>") + "<entry id=\"35\" time=\"2009-01-12 11:33:40\"><![CDATA[789,823 5-6_5-7_4-7_4-8]]></entry>") + "<entry id=\"36\" time=\"2009-01-12 11:33:41\"><![CDATA[216,841 222 196 2]]></entry>") + "<entry id=\"37\" time=\"2009-01-12 11:33:43\"><![CDATA[123,903 2 4]]></entry>") + "<entry id=\"38\" time=\"2009-01-12 11:33:43\"><![CDATA[456,904 3 4]]></entry>") + "<entry id=\"39\" time=\"2009-01-12 11:33:43\"><![CDATA[789,908 2-4_3-4]]></entry>") + "<entry id=\"40\" time=\"2009-01-12 11:33:44\"><![CDATA[216,925 184 211 2]]></entry>") + "<entry id=\"41\" time=\"2009-01-12 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time=\"2009-01-12 11:34:38\"><![CDATA[456,2267 6 1]]></entry>") + "<entry id=\"134\" time=\"2009-01-12 11:34:38\"><![CDATA[456,2272 6 0]]></entry>") + "<entry id=\"135\" time=\"2009-01-12 11:34:38\"><![CDATA[456,2278 7 0]]></entry>") + "<entry id=\"136\" time=\"2009-01-12 11:34:38\"><![CDATA[456,2280 8 0]]></entry>") + "<entry id=\"137\" time=\"2009-01-12 11:34:39\"><![CDATA[789,2289 8-2_7-2_6-2_6-1_6-0]]></entry>") + "<entry id=\"138\" time=\"2009-01-12 11:34:39\"><![CDATA[216,2298 50 371 5]]></entry>") + "<entry id=\"139\" time=\"2009-01-12 11:34:40\"><![CDATA[123,2335 8 1]]></entry>") + "<entry id=\"140\" time=\"2009-01-12 11:34:40\"><![CDATA[456,2336 8 0]]></entry>") + "<entry id=\"141\" time=\"2009-01-12 11:34:41\"><![CDATA[456,2340 7 0]]></entry>") + "<entry id=\"142\" time=\"2009-01-12 11:34:41\"><![CDATA[456,2343 6 0]]></entry>") + "<entry id=\"143\" time=\"2009-01-12 11:34:41\"><![CDATA[456,2344 5 0]]></entry>") + "<entry id=\"144\" time=\"2009-01-12 11:34:41\"><![CDATA[789,2349 8-1_8-0_7-0_6-0_5-0]]></entry>") + "<entry id=\"145\" time=\"2009-01-12 11:34:41\"><![CDATA[216,2359 55 379 5]]></entry>") + "<entry id=\"146\" time=\"2009-01-12 11:34:43\"><![CDATA[111,2399]]></entry>") + "<entry id=\"147\" time=\"2009-01-12 11:34:44\"><![CDATA[123,2435 7 2]]></entry>") + "<entry id=\"148\" time=\"2009-01-12 11:34:44\"><![CDATA[456,2437 7 3]]></entry>") + "<entry id=\"149\" time=\"2009-01-12 11:34:45\"><![CDATA[456,2443 6 3]]></entry>") + "<entry id=\"150\" time=\"2009-01-12 11:34:45\"><![CDATA[456,2450 6 4]]></entry>") + "<entry id=\"151\" time=\"2009-01-12 11:34:45\"><![CDATA[456,2453 5 4]]></entry>") + "<entry id=\"152\" time=\"2009-01-12 11:34:45\"><![CDATA[456,2454 4 4]]></entry>") + "<entry id=\"153\" time=\"2009-01-12 11:34:45\"><![CDATA[789,2461 7-2_7-3_6-3_6-4_5-4]]></entry>") + "<entry id=\"154\" time=\"2009-01-12 11:34:46\"><![CDATA[216,2489 650 390 5]]></entry>") + "<entry id=\"155\" time=\"2009-01-12 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7-4_8-4_8-3_8-2_8-1]]></entry>") + "<entry id=\"201\" time=\"2009-01-12 11:35:08\"><![CDATA[216,3038 45 464 7]]></entry>") + "<entry id=\"202\" time=\"2009-01-12 11:35:10\"><![CDATA[111,3074]]></entry>") + "<entry id=\"203\" time=\"2009-01-12 11:35:10\"><![CDATA[111,3077]]></entry>") + "<entry id=\"204\" time=\"2009-01-12 11:35:11\"><![CDATA[123,3104 5 4]]></entry>") + "<entry id=\"205\" time=\"2009-01-12 11:35:11\"><![CDATA[456,3107 5 3]]></entry>") + "<entry id=\"206\" time=\"2009-01-12 11:35:11\"><![CDATA[456,3111 4 3]]></entry>") + "<entry id=\"207\" time=\"2009-01-12 11:35:11\"><![CDATA[456,3112 3 3]]></entry>") + "<entry id=\"208\" time=\"2009-01-12 11:35:12\"><![CDATA[456,3117 3 2]]></entry>") + "<entry id=\"209\" time=\"2009-01-12 11:35:12\"><![CDATA[789,3126 5-4_5-3_4-3_3-3_3-2]]></entry>") + "<entry id=\"210\" time=\"2009-01-12 11:35:13\"><![CDATA[216,3143 214 475 7]]></entry>") + "<entry id=\"211\" time=\"2009-01-12 11:35:15\"><![CDATA[123,3200 4 9]]></entry>") + "<entry id=\"212\" time=\"2009-01-12 11:35:15\"><![CDATA[456,3201 4 8]]></entry>") + "<entry id=\"213\" time=\"2009-01-12 11:35:15\"><![CDATA[456,3207 3 8]]></entry>") + "<entry id=\"214\" time=\"2009-01-12 11:35:15\"><![CDATA[456,3214 3 7]]></entry>") + "<entry id=\"215\" time=\"2009-01-12 11:35:16\"><![CDATA[456,3221 3 7]]></entry>") + "<entry id=\"216\" time=\"2009-01-12 11:35:16\"><![CDATA[456,3222 4 7]]></entry>") + "<entry id=\"217\" time=\"2009-01-12 11:35:16\"><![CDATA[456,3234 5 7]]></entry>") + "<entry id=\"218\" time=\"2009-01-12 11:35:17\"><![CDATA[789,3244 4-9_4-8_3-8_3-7_4-7]]></entry>") + "<entry id=\"219\" time=\"2009-01-12 11:35:17\"><![CDATA[216,3257 109 488 7]]></entry>") + "<entry id=\"220\" time=\"2009-01-12 11:35:21\"><![CDATA[123,3343 5 8]]></entry>") + "<entry id=\"221\" time=\"2009-01-12 11:35:21\"><![CDATA[456,3344 6 8]]></entry>") + "<entry id=\"222\" time=\"2009-01-12 11:35:21\"><![CDATA[456,3345 7 8]]></entry>") + "<entry id=\"223\" time=\"2009-01-12 11:35:21\"><![CDATA[456,3346 8 8]]></entry>") + "<entry id=\"224\" time=\"2009-01-12 11:35:21\"><![CDATA[789,3352 5-8_6-8_7-8_8-8]]></entry>") + "<entry id=\"225\" time=\"2009-01-12 11:35:21\"><![CDATA[216,3357 15 498 8]]></entry>") + "<entry id=\"226\" time=\"2009-01-12 11:35:22\"><![CDATA[111,3386]]></entry>") + "<entry id=\"227\" time=\"2009-01-12 11:35:25\"><![CDATA[123,3445 3 9]]></entry>") + "<entry id=\"228\" time=\"2009-01-12 11:35:25\"><![CDATA[456,3449 3 10]]></entry>") + "<entry id=\"229\" time=\"2009-01-12 11:35:25\"><![CDATA[456,3453 4 10]]></entry>") + "<entry id=\"230\" time=\"2009-01-12 11:35:25\"><![CDATA[456,3458 4 11]]></entry>") + "<entry id=\"231\" time=\"2009-01-12 11:35:25\"><![CDATA[456,3460 4 12]]></entry>") + "<entry id=\"232\" time=\"2009-01-12 11:35:25\"><![CDATA[456,3461 4 13]]></entry>") + "<entry id=\"233\" time=\"2009-01-12 11:35:26\"><![CDATA[456,3468 3 12]]></entry>") + "<entry id=\"234\" time=\"2009-01-12 11:35:26\"><![CDATA[456,3476 4 12]]></entry>") 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time=\"2009-01-12 11:35:31\"><![CDATA[456,3604 2 6]]></entry>") + "<entry id=\"247\" time=\"2009-01-12 11:35:31\"><![CDATA[456,3609 3 6]]></entry>") + "<entry id=\"248\" time=\"2009-01-12 11:35:32\"><![CDATA[789,3615 3-3_2-3_2-4_2-5_2-6_3-6]]></entry>") + "<entry id=\"249\" time=\"2009-01-12 11:35:32\"><![CDATA[216,3631 163 523 8]]></entry>") + "<entry id=\"250\" time=\"2009-01-12 11:35:33\"><![CDATA[955,3656]]></entry>") + "<entry id=\"251\" time=\"2009-01-12 11:35:46\"><![CDATA[955,3989]]></entry>") + "<entry id=\"252\" time=\"2009-01-12 11:36:00\"><![CDATA[955,4323]]></entry>") + "<entry id=\"253\" time=\"2009-01-12 11:36:06\"><![CDATA[123,4472 3 6]]></entry>") + "<entry id=\"254\" time=\"2009-01-12 11:36:06\"><![CDATA[456,4474 3 7]]></entry>") + "<entry id=\"255\" time=\"2009-01-12 11:36:06\"><![CDATA[789,4478 3-6_3-7]]></entry>") + "<entry id=\"256\" time=\"2009-01-12 11:36:07\"><![CDATA[216,4497 228 537 8]]></entry>") + "<entry id=\"257\" time=\"2009-01-12 11:36:10\"><![CDATA[855,4583]]></entry>") + "<entry id=\"258\" time=\"2009-01-12 11:36:15\"><![CDATA[123,4703 4 9]]></entry>") + "<entry id=\"259\" time=\"2009-01-12 11:36:15\"><![CDATA[456,4706 3 9]]></entry>") + "<entry id=\"260\" time=\"2009-01-12 11:36:15\"><![CDATA[789,4708 4-9_3-9]]></entry>") + "<entry id=\"261\" time=\"2009-01-12 11:36:16\"><![CDATA[779,4719 554]]></entry>") + "<entry id=\"262\" time=\"2009-01-12 11:36:16\"><![CDATA[436,0 0]]></entry>") + "</gameover>"); parseData(_local2); } public function checkTick(_arg1:Number){ var _local3:*; var _local4:*; var _local2:* = 0; while (_local2 < actionArr_.length) { _local3 = actionArr_[_local2].split(","); _local4 = _local3[1].split(" "); if (Number(_local4[0]) == _arg1){ switch (_local3[0]){ case "123": root.pieceClicked(root.gameGridObj[Number(_local4[1])][Number(_local4[2])]); break; case "456": root.mouseOverPiece(root.gameGridObj[Number(_local4[1])][Number(_local4[2])], true); break; case "789": root.mouseUpReplay(); break; }; }; _local2++; }; } public static function parseData(_arg1:String):void{ actionArr_ = new Array(); var _local2:XMLDocument = new XMLDocument(_arg1); var _local3:* = _local2.firstChild.childNodes; var _local4:* = 0; while (_local4 < _local3.length) { if (_local3[_local4].nodeName == "entry"){ actionArr_.push(new String(_local3[_local4].firstChild.nodeValue)); }; _local4++; }; } } }//package src.comm
Section 68
//MtRandom (src.math.MtRandom) package src.math { import flash.utils.*; public class MtRandom { private var mti:uint; private var mt:Array; public static var MATRIX_A:uint = 2567483615; public static var UPPER_MASK:uint = 2147483648; public static var LOWER_MASK:uint = 2147483647; public static var M:int = 397; public static var N:int = 624; private static var mag01:Array = [uint(0), uint(MATRIX_A)]; public function MtRandom(_arg1:uint=0){ mti = (N + 1); super(); if (_arg1 == 0){ _arg1 = getTimer(); }; mt = new Array(N); init_genrand(_arg1); } private function genrand_int32():uint{ var _local1:Number; var _local2:uint; if (mti >= N){ if (mti == (N + 1)){ init_genrand(5489); }; _local2 = 0; while (_local2 < (N - M)) { _local1 = ((mt[_local2] & UPPER_MASK) | (mt[(_local2 + 1)] & LOWER_MASK)); mt[_local2] = ((mt[(_local2 + M)] ^ (_local1 >>> 1)) ^ mag01[uint((_local1 & 1))]); _local2++; }; while (_local2 < (N - 1)) { _local1 = ((mt[_local2] & UPPER_MASK) | (mt[(_local2 + 1)] & LOWER_MASK)); mt[_local2] = ((mt[(_local2 + (M - N))] ^ (_local1 >>> 1)) ^ mag01[uint((_local1 & 1))]); _local2++; }; _local1 = ((mt[(N - 1)] & UPPER_MASK) | (mt[0] & LOWER_MASK)); mt[(N - 1)] = ((mt[(M - 1)] ^ (_local1 >>> 1)) ^ mag01[uint((_local1 & 1))]); mti = 0; }; _local1 = mt[mti++]; _local1 = (_local1 ^ (_local1 >>> 11)); _local1 = (_local1 ^ ((_local1 << 7) & 2636928640)); _local1 = (_local1 ^ ((_local1 << 15) & 4022730752)); _local1 = (_local1 ^ (_local1 >>> 18)); return (uint(_local1)); } private function next(_arg1:uint):uint{ return ((genrand_int32() & ((uint(1) << _arg1) - uint(1)))); } private function init_genrand(_arg1:uint){ var _local2:uint; var _local3:uint; mt[0] = uint(_arg1); mti = 1; while (mti < N) { _local2 = (mt[(mti - 1)] ^ (mt[(mti - 1)] >>> 30)); _local3 = uint((_local2 * 1289)); _local3 = uint((_local3 * 1406077)); _local3 = uint((_local3 + mti)); mt[mti] = _local3; mti++; }; } public function nextFloat():Number{ return ((next(24) / 16777216)); } public function setSeed(_arg1:uint):void{ init_genrand(_arg1); } public function nextDouble():Number{ return ((next(24) / 16777216)); } public function nextInt(_arg1:uint):uint{ return (((genrand_int32() & 2147483647) % _arg1)); } } }//package src.math
Section 69
//ManagedSound (src.sound.ManagedSound) package src.sound { import flash.media.*; public class ManagedSound { public var activeSounds:Array; private var manager:SoundManager; private var ClassReference:Class; public function ManagedSound(_arg1:SoundManager, _arg2:Class){ activeSounds = new Array(); super(); this.manager = _arg1; this.ClassReference = _arg2; } public function stop():void{ var _local1:int; while (_local1 < activeSounds.length) { activeSounds[_local1].stop(); _local1++; }; } public function play(_arg1:Number=1, _arg2:Number=0):ManagedSoundChannel{ var _local3:SoundChannel = new ClassReference().play(0, 0, new SoundTransform(_arg1, _arg2)); return (new ManagedSoundChannel(manager, this, _local3)); } public function loop(_arg1:Number=1, _arg2:Number=0):ManagedSoundChannel{ var _local3:SoundChannel = new ClassReference().play(0, 999999999, new SoundTransform(_arg1, _arg2)); return (new ManagedSoundChannel(manager, this, _local3)); } public function fadeToAndStop(_arg1:Number, _arg2:Number):void{ var _local3:int; while (_local3 < activeSounds.length) { activeSounds[_local3].fadeToAndStop(_arg1, _arg2); _local3++; }; } public function isPlaying():Boolean{ return ((activeSounds.length > 0)); } public function update():void{ var _local1:int; while (_local1 < activeSounds.length) { activeSounds[_local1].update(); _local1++; }; } public function fadeTo(_arg1:Number, _arg2:Number):void{ var _local3:int; while (_local3 < activeSounds.length) { activeSounds[_local3].fadeTo(_arg1, _arg2); _local3++; }; } public function panTo(_arg1:Number, _arg2:Number):void{ var _local3:int; while (_local3 < activeSounds.length) { activeSounds[_local3].panTo(_arg1, _arg2); _local3++; }; } public function setPan(_arg1:Number):void{ var _local2:int; while (_local2 < activeSounds.length) { activeSounds[_local2].setPan(_arg1); _local2++; }; } public function setVolume(_arg1:Number):void{ var _local2:int; while (_local2 < activeSounds.length) { activeSounds[_local2].setVolume(_arg1); _local2++; }; } } }//package src.sound
Section 70
//ManagedSoundChannel (src.sound.ManagedSoundChannel) package src.sound { import flash.media.*; import flash.events.*; import flash.utils.*; public class ManagedSoundChannel { private var fadeStartVolume:Number;// = -1 private var channel:SoundChannel; private var fadeEndVolume:Number;// = -1 private var targetVolume:Number; private var targetPan:Number; private var sound:ManagedSound; private var stopAfterFade:Boolean;// = false private var panEndTime:Number;// = -1 private var fadeEndTime:Number;// = -1 private var manager:SoundManager; private var playing:Boolean;// = true private var panStartTime:Number;// = -1 private var fadeStartTime:Number;// = -1 private var panEndVolume:Number;// = -1 private var panStartVolume:Number;// = -1 public function ManagedSoundChannel(_arg1:SoundManager, _arg2:ManagedSound, _arg3:SoundChannel){ this.manager = _arg1; this.sound = _arg2; this.channel = _arg3; _arg2.activeSounds.push(this); _arg3.addEventListener(Event.SOUND_COMPLETE, soundComplete); targetVolume = _arg3.soundTransform.volume; targetPan = _arg3.soundTransform.pan; update(); } public function stop():void{ if (!playing){ return; }; channel.stop(); soundComplete(null); } public function update():void{ var _local1:Number; if (!playing){ return; }; if (fadeStartTime >= 0){ _local1 = ((getTimer() - fadeStartTime) / (fadeEndTime - fadeStartTime)); if (_local1 < 0){ _local1 = 0; }; if (_local1 > 1){ _local1 = 1; }; targetVolume = (fadeStartVolume + ((fadeEndVolume - fadeStartVolume) * _local1)); targetVolume = (targetVolume * targetVolume); if (_local1 == 1){ fadeStartTime = -1; }; if ((((_local1 == 1)) && (stopAfterFade))){ stop(); }; }; if (panStartTime >= 0){ _local1 = ((getTimer() - panStartTime) / (panEndTime - panStartTime)); if (_local1 < 0){ _local1 = 0; }; if (_local1 > 1){ _local1 = 1; }; targetPan = (panStartVolume + ((panEndVolume - panStartVolume) * _local1)); if (_local1 == 1){ panStartTime = -1; }; }; var _local2:Number = (targetVolume * manager.volume); var _local3:Number = targetPan; if (((!((_local2 == channel.soundTransform.volume))) || (!((_local3 == channel.soundTransform.pan))))){ channel.soundTransform = new SoundTransform(_local2, _local3); }; } public function panTo(_arg1:Number, _arg2:Number):void{ if (!playing){ return; }; panStartVolume = targetPan; panEndVolume = _arg1; panStartTime = getTimer(); panEndTime = (getTimer() + _arg2); } public function fadeTo(_arg1:Number, _arg2:Number):void{ if (!playing){ return; }; fadeStartVolume = Math.sqrt(targetVolume); fadeEndVolume = Math.sqrt(_arg1); fadeStartTime = getTimer(); fadeEndTime = (getTimer() + _arg2); stopAfterFade = false; } public function setPan(_arg1:Number):void{ if (!playing){ return; }; channel.soundTransform.pan = _arg1; panStartTime = -1; update(); } public function fadeToAndStop(_arg1:Number, _arg2:Number):void{ if (!playing){ return; }; fadeTo(_arg1, _arg2); stopAfterFade = true; } public function setVolume(_arg1:Number):void{ if (!playing){ return; }; stopAfterFade = false; this.targetVolume = _arg1; fadeStartTime = -1; update(); } public function soundComplete(_arg1:Event):void{ if (!playing){ return; }; sound.activeSounds.splice(sound.activeSounds.indexOf(this), 1); playing = false; } public function isPlaying():Boolean{ return (playing); } } }//package src.sound
Section 71
//SoundManager (src.sound.SoundManager) package src.sound { import flash.utils.*; public class SoundManager { private var fadeStartVolume:Number;// = -1 private var lastTime:Number;// = -1 private var managedSounds:Array; private var fadeEndTime:Number;// = -1 private var fadeStartTime:Number;// = -1 private var fadeEndVolume:Number;// = -1 public var volume:Number;// = 1 private var managedSoundMap:Object; public function SoundManager(){ managedSoundMap = new Object(); managedSounds = new Array(); super(); } public function update():void{ var _local3:Number; var _local1:Number = getTimer(); if (lastTime < 0){ lastTime = _local1; }; if (fadeStartTime >= 0){ _local3 = ((getTimer() - fadeStartTime) / (fadeEndTime - fadeStartTime)); if (_local3 < 0){ _local3 = 0; }; if (_local3 > 1){ _local3 = 1; }; volume = (fadeStartVolume + ((fadeEndVolume - fadeStartVolume) * _local3)); volume = (volume * volume); if (_local3 == 1){ fadeStartTime = -1; }; }; var _local2:int; while (_local2 < managedSounds.length) { managedSounds[_local2].update(); _local2++; }; } public function stopAll():void{ var _local1:int; while (_local1 < managedSounds.length) { managedSounds[_local1].stop(); _local1++; }; } public function get(_arg1:String):ManagedSound{ var _local2:Class; if (managedSoundMap[_arg1] == null){ _local2 = (getDefinitionByName(_arg1) as Class); if (_local2 == null){ _local2 = (getDefinitionByName(("sound." + _arg1)) as Class); }; if (_local2 == null){ _local2 = (getDefinitionByName(("snd." + _arg1)) as Class); }; if (_local2 == null){ throw (new Error(("Failed to find sound " + _arg1))); }; managedSoundMap[_arg1] = new ManagedSound(this, _local2); managedSounds.push(managedSoundMap[_arg1]); }; return (managedSoundMap[_arg1]); } public function fadeTo(_arg1:Number, _arg2:Number):void{ fadeStartVolume = Math.sqrt(volume); fadeEndVolume = Math.sqrt(_arg1); fadeStartTime = getTimer(); fadeEndTime = (getTimer() + _arg2); } public function setVolume(_arg1:Number):void{ this.volume = _arg1; fadeStartTime = -1; } } }//package src.sound
Section 72
//IFloat (src.timing.IFloat) package src.timing { public class IFloat { public var ivalue:Number; private var lastValue:Number; private static var alpha:Number; public function IFloat(_arg1:Number){ ivalue = _arg1; lastValue = _arg1; alpha = 0; } public function get value():Number{ return ((lastValue + ((ivalue - lastValue) * alpha))); } public function set(_arg1:Number){ lastValue = ivalue; ivalue = _arg1; } public function get(_arg1:Number){ return ((lastValue + ((ivalue - lastValue) * _arg1))); } public function set value(_arg1:Number):void{ ivalue = _arg1; lastValue = _arg1; } public function setTo(_arg1:Number){ ivalue = _arg1; lastValue = _arg1; } public static function setAlpha(_arg1:Number):void{ alpha = _arg1; } } }//package src.timing
Section 73
//Timeable (src.timing.Timeable) package src.timing { public interface Timeable { function tick(_arg1:Number):void; function render(_arg1:Number, _arg2:Number):void; } }//package src.timing
Section 74
//Timer (src.timing.Timer) package src.timing { import flash.utils.*; public class Timer { private var unprocessedTime:Number;// = 0 private var lastTime:Number;// = 0 private var millisPerGameTick:Number;// = 0 private var timeable:Timeable; private var maxTickTime:Number;// = -1 private var startTime:Number;// = -1 private var time:Number;// = 0 private var tick:Number;// = 0 public function Timer(_arg1:Timeable, _arg2:Number){ millisPerGameTick = (1000 / _arg2); this.timeable = _arg1; this.maxTickTime = 500; } public function getMillisPerTick():Number{ return (millisPerGameTick); } public function advanceTime2():void{ var _local4:*; var _local1:* = getTimer(); if (startTime < 0){ startTime = _local1; unprocessedTime = millisPerGameTick; }; time = (_local1 - startTime); var _local2:* = (time - lastTime); lastTime = time; unprocessedTime = (unprocessedTime + _local2); if (unprocessedTime >= millisPerGameTick){ _local4 = (maxTickTime + _local1); do { timeable.tick(tick); tick++; unprocessedTime = (unprocessedTime - millisPerGameTick); } while ((((unprocessedTime >= millisPerGameTick)) && ((getTimer() < _local4)))); }; var _local3:Number = ((unprocessedTime % millisPerGameTick) / millisPerGameTick); IFloat.setAlpha(_local3); timeable.render(tick, _local3); } public function advanceTime(){ time = getTimer(); var _local1:* = (time - lastTime); lastTime = time; unprocessedTime = (unprocessedTime + _local1); var _local2:Number = 0; while (unprocessedTime > millisPerGameTick) { unprocessedTime = (unprocessedTime - millisPerGameTick); timeable.tick(tick); tick++; _local2++; if (_local2 >= 10){ unprocessedTime = 0; }; }; var _local3:Number = (unprocessedTime / millisPerGameTick); timeable.render(tick, _local3); } public function setMaxTickTime(_arg1:Number):void{ maxTickTime = _arg1; } } }//package src.timing
Section 75
//BlueBonusAnim (src.BlueBonusAnim) package src { import flash.display.*; public class BlueBonusAnim extends MovieClip { public var delay; public var type;// = 0 public var animAt;// = 0 public function BlueBonusAnim(_arg1){ addFrameScript(0, frame1); this.delay = (_arg1 * 10); x = -3; y = 546; } function frame1(){ stop(); } } }//package src
Section 76
//Explosion (src.Explosion) package src { import src.timing.*; import flash.events.*; import flash.display.*; public class Explosion extends MovieClip { public var delay;// = 0 public var mcExplosionWhite:MovieClip; public var reference; public var state;// = 1 public var large; public var animLength;// = 15 public var target; public var mcExplosionBlue:MovieClip; public var yPos; public var xPos; public var mcExplosionSmallWhite:MovieClip; public var mcExplosionSmallBlue:MovieClip; public var mcExplosionGreen:MovieClip; public var animAt;// = 1 public var mcExplosionPink:MovieClip; public var mcExplosionSmallGreen:MovieClip; private var currentTick; public var mcExplosionSmallPink:MovieClip; public function Explosion(){ addFrameScript(0, frame1); } function frame1(){ stop(); } public function init(_arg1, _arg2, _arg3, _arg4, _arg5, _arg6, _arg7, _arg8, _arg9):void{ reference = _arg6; y = _arg1; x = _arg2; this.yPos = _arg7; this.xPos = _arg8; this.large = _arg5; mcExplosionBlue.visible = false; mcExplosionPink.visible = false; mcExplosionSmallPink.visible = false; mcExplosionSmallBlue.visible = false; mcExplosionWhite.visible = false; mcExplosionGreen.visible = false; mcExplosionSmallGreen.visible = false; mcExplosionSmallWhite.visible = false; if (_arg9 == 0){ if (_arg4 == 0){ if (_arg5){ target = mcExplosionBlue; } else { target = mcExplosionSmallBlue; }; } else { if (_arg5){ target = mcExplosionPink; } else { target = mcExplosionSmallPink; }; }; } else { if (_arg4 == 0){ if (_arg5){ target = mcExplosionWhite; } else { target = mcExplosionSmallWhite; }; } else { if (_arg5){ target = mcExplosionGreen; } else { target = mcExplosionSmallGreen; }; }; }; target.visible = true; this.delay = (_arg3 * 2); visible = true; } public function tick(_arg1:Number, _arg2:Number):void{ currentTick = _arg1; } public function render(_arg1:Number, _arg2:Number):void{ } } }//package src
Section 77
//GameHalloween (src.GameHalloween) package src { import src.sound.*; import src.timing.*; import flash.events.*; import src.math.*; import src.comm.*; import flash.display.*; import flash.utils.*; import flash.external.*; public class GameHalloween extends MovieClip { private var yFloatArr:Array; private var explosionArr:Array; public var bonusSizeInc;// = 0 private var targetArr:Array; private var dropCounter; private var addedBrick;// = "" private var largestCombo;// = 0 private var numberJellySqashes;// = 0 private var noOfBonusTypes:Number; private var blueAlpha;// = 1 private var allowedNoTargets; private var soundCount;// = 0 public var sfxOn; private var nextBonusType; public var mcPinkBar:MovieClip; private var replayData; private var noOfBlueBonus;// = 0 private var starBonusCounter;// = 0 private var communicator; private var startTime; private var explosionMode;// = false private var blueAlphaAnim;// = -1 private var addedBrickTick;// = "" private var firstTarget:Piece; public var mcBlueButton:MovieClip; private var visualExplosionArr; private var scoreArr; public var mcMarker:MovieClip; private var starBonusAnimAt;// = 1 private var warnTime;// = false private var timeLeft; private var highestComboScore;// = 0 private var bonusAnimArr; private var themeMod:Number; public var mcPinkButton:MovieClip; private var noOfRandoms:Number;// = 0 private var vertExplArr:Array; public var mcTime:MovieClip; private var pinkAlpha;// = 1 private var noOfBonusRandoms:Number;// = 0 private var pieceID;// = 0 private var score;// = 0 public var mcBonusCounter:MovieClip; private var horiExplArr:Array; private var starBonusMultiplier;// = 2 public var gameGridObj:Array; private var blueBarValue; public var mcScore:MovieClip; private var bonusXFloatArr; private var bonusYFloatArr; private var sfxManager:SoundManager; private var boardFull;// = true private var deadObjectArr; private var checked; public var mcStarBonusAnim:MovieClip; private var userType:Number; private var noOfPinkBonus;// = 0 private var playOut;// = false private var pinkBarValue; private var currentTick:Number; private var bonusRotFloatArr; public var mcChalkMarker:MovieClip; private var starBonusAnimStop;// = 1 private var relaxTickTime:int;// = 1 private var random; private var lastTarget:Piece; private var pinkAlphaAnim;// = -1 private var gameState:Number; private var musicManager:SoundManager; private var bonusArr; private var bonusRandom; private var bonusCounter;// = 0 public var mcBlueBar:MovieClip; public var musicOn; private var noOfTypes:Number; private var checkCounterArr:Array; private var gameRoot; private var barMod;// = 1 private static var BOARD_HEIGHT = 9; private static var STATE_NOT_RUNNING = 1; private static var TOTAL_TIME = 4500; public static var RELAX_GAME_START_SPEED:Number = 0.3; private static var STATE_RUNNING = 0; private static var MIN_LENGTH = 4; private static var BONUS_OBJ = 8; private static var RESET_DROP_COUNTER = 1; public static var RELAX_GAME_SPEED_INCREASE_INTERVAL:int = 750; private static var BOARD_WIDTH = 15; private static var RESET_BAR_VALUE = 5000; private static var STATE_BONUS_ANIM = 2; public static var RELAX_GAME_SPEED_INCREASE:Number = 0.1; private static var REPLAY_MODE = false; public function GameHalloween(){ gameGridObj = new Array(); yFloatArr = new Array(); vertExplArr = new Array(); horiExplArr = new Array(); explosionArr = new Array(); checkCounterArr = new Array(); visualExplosionArr = new Array(); scoreArr = new Array(); bonusArr = new Array(); bonusYFloatArr = new Array(); bonusXFloatArr = new Array(); bonusRotFloatArr = new Array(); bonusAnimArr = new Array(); deadObjectArr = new Array(); targetArr = new Array(); blueBarValue = RESET_BAR_VALUE; pinkBarValue = RESET_BAR_VALUE; super(); trace("a Game crated"); mcBlueButton.gotoAndStop(1); mcPinkButton.gotoAndStop(1); mcBlueButton.addEventListener(MouseEvent.MOUSE_UP, triggerBonusBlue); mcPinkButton.addEventListener(MouseEvent.MOUSE_UP, triggerBonusPink); mcStarBonusAnim.visible = false; if (REPLAY_MODE){ replayData = new replayer(this); }; gameState = STATE_NOT_RUNNING; } public function calcBonusScore(){ var _local2:*; var _local3:*; sfxManager.get("TimeWarning").stop(); sfxManager.get("GameOverSplash").play(0.7); communicator.lastTick((currentTick + 1), noOfRandoms, noOfBonusRandoms); var _local1:* = 0; _local2 = 0; while (_local2 < noOfPinkBonus) { var _temp1 = _local1; _local1 = (_local1 + 1); _local3 = new GreenBonusAnim(_temp1); bonusAnimArr.push(_local3); addChild(_local3); _local2++; }; _local2 = 0; while (_local2 < noOfBlueBonus) { var _temp2 = _local1; _local1 = (_local1 + 1); _local3 = new WhiteBonusAnim(_temp2); bonusAnimArr.push(_local3); addChild(_local3); _local2++; }; clearBoard(); gameRoot.mcEndGame.visible = false; gameState = STATE_BONUS_ANIM; } public function checkForVerticalExplosion(_arg1){ var _local2:*; vertExplArr.push(_arg1); _arg1.cfv = true; if (_arg1.posY < (BOARD_HEIGHT - 1)){ _local2 = gameGridObj[(_arg1.posY + 1)][_arg1.posX]; if (((((!((_local2 == null))) && (!(_local2.collapsing)))) && (!(_local2.exploding)))){ if ((((_local2.type == _arg1.type)) && (!(_local2.cfv)))){ checkForVerticalExplosion(_local2); }; }; }; } public function createBonus(_arg1:Number, _arg2:Number, _arg3:Boolean){ var _local4:* = nextBonusType; var _local5:* = new Piece(); _local5.init(_arg1, _arg2, _local4, this, _arg3, pieceID, 1); pieceID++; addChild(_local5); return (_local5); } public function createPieceForBoard(_arg1:Number, _arg2:Number, _arg3:Boolean){ var _local4:* = getRandom(noOfTypes); var _local5:* = new Piece(); _local5.init(_arg1, _arg2, _local4, this, _arg3, pieceID, 1); pieceID++; addChild(_local5); return (_local5); } public function createBonusRemovePuff(_arg1){ } public function addBonus(_arg1:Number){ trace("addBonus"); communicator.addBonus(currentTick); switch (_arg1){ case 2: if (noOfBlueBonus == 0){ mcBlueButton.gotoAndPlay(2); }; noOfBlueBonus++; mcBlueButton.mcText.txtNum.text = ("x" + noOfBlueBonus); sfxManager.get("BlueBoost").play(); break; case 3: if (noOfPinkBonus == 0){ mcPinkButton.gotoAndPlay(2); }; noOfPinkBonus++; mcPinkButton.mcText.txtNum.text = ("x" + noOfPinkBonus); sfxManager.get("PinkBoost").play(); break; case 4: sfxManager.get("StarBonus").play(); if (starBonusCounter > 0){ starBonusMultiplier++; starBonusCounter = (starBonusCounter + 325); } else { starBonusMultiplier = 3; starBonusCounter = 325; musicManager.get("GameLoop").stop(); musicManager.get("BonusMode").loop(); }; mcStarBonusAnim.visible = true; mcStarBonusAnim.mcText.mcText.txtNum.text = ("x" + (starBonusMultiplier - 2)); switch (starBonusMultiplier){ case 2: starBonusAnimStop = 35; starBonusAnimAt = 1; break; case 3: starBonusAnimStop = 35; starBonusAnimAt = 1; break; case 4: starBonusAnimStop = 43; break; case 5: starBonusAnimStop = 51; break; case 6: starBonusAnimStop = 60; break; case 7: starBonusAnimStop = 69; break; case 8: starBonusAnimStop = 77; break; case 9: starBonusAnimStop = 85; break; }; break; case 5: allowedNoTargets = Math.min((allowedNoTargets + 1), 6); mcMarker.gotoAndStop((allowedNoTargets - 3)); mcChalkMarker.gotoAndStop((allowedNoTargets - 3)); sfxManager.get("Selector").play(); break; }; } public function testClick(){ var _local1:* = gameGridObj[getRandom(BOARD_HEIGHT)][getRandom(BOARD_WIDTH)]; while (_local1 == null) { _local1 = gameGridObj[getRandom(BOARD_HEIGHT)][getRandom(BOARD_WIDTH)]; }; pieceClicked(_local1); } public function calcFrame(){ var _local2:*; var _local3:*; var _local4:*; var _local5:*; var _local6:*; var _local1:* = 0; while (_local1 < targetArr.length) { _local2 = targetArr[_local1]; _local3 = true; _local4 = true; _local5 = true; _local6 = true; if ((((_local2.posY > 0)) && (!((gameGridObj[(_local2.posY - 1)][_local2.posX] == null))))){ if (gameGridObj[(_local2.posY - 1)][_local2.posX].marked){ _local3 = false; }; }; if ((((_local2.posX < (BOARD_WIDTH - 1))) && (!((gameGridObj[_local2.posY][(_local2.posX + 1)] == null))))){ if (gameGridObj[_local2.posY][(_local2.posX + 1)].marked){ _local4 = false; }; }; if ((((_local2.posY < (BOARD_HEIGHT - 1))) && (!((gameGridObj[(_local2.posY + 1)][_local2.posX] == null))))){ if (gameGridObj[(_local2.posY + 1)][_local2.posX].marked){ _local5 = false; }; }; if ((((_local2.posX > 0)) && (!((gameGridObj[_local2.posY][(_local2.posX - 1)] == null))))){ if (gameGridObj[_local2.posY][(_local2.posX - 1)].marked){ _local6 = false; }; }; _local2.setFrame(_local3, _local4, _local5, _local6, allowedNoTargets); _local1++; }; } public function getBonusRandom(_arg1:Number){ noOfBonusRandoms++; return (bonusRandom.nextInt(_arg1)); } public function mouseUp(_arg1:Event){ var _local2:*; var _local3:*; addedBrickTick = ""; addedBrick = ""; if (((!((targetArr.length == 0))) && ((gameState == STATE_RUNNING)))){ _local2 = ""; _local3 = 0; while (_local3 < targetArr.length) { _local2 = (_local2 + ((targetArr[_local3].posY + "-") + targetArr[_local3].posX)); if (_local3 < (targetArr.length - 1)){ _local2 = (_local2 + "_"); }; _local3++; }; communicator.mouseUp((currentTick + 1), _local2); _local3 = 0; while (_local3 < targetArr.length) { targetArr[_local3].type = ((targetArr[_local3].type + 1) % 2); targetArr[_local3].switchPiece(); targetArr[_local3].unMark(); _local3++; }; checkForExplosions(); targetArr = []; }; } public function mouseUpReplay(){ var _local1:*; var _local2:*; addedBrickTick = ""; addedBrick = ""; if (((!((targetArr.length == 0))) && ((gameState == STATE_RUNNING)))){ _local1 = ""; _local2 = 0; while (_local2 < targetArr.length) { _local1 = (_local1 + ((targetArr[_local2].posY + "-") + targetArr[_local2].posX)); if (_local2 < (targetArr.length - 1)){ _local1 = (_local1 + "_"); }; _local2++; }; communicator.mouseUp((currentTick + 1), _local1); _local2 = 0; while (_local2 < targetArr.length) { targetArr[_local2].type = ((targetArr[_local2].type + 1) % 2); targetArr[_local2].switchPiece(); targetArr[_local2].unMark(); _local2++; }; checkForExplosions(); targetArr = []; }; } public function calcScore(_arg1){ var _local5:*; var _local9:*; var _local2:* = 0; var _local3:* = 0; var _local4:* = 0; _local5 = 0; while (_local5 < explosionArr[_arg1].length) { _local9 = 0; while (_local9 < explosionArr[_arg1][_local5].length) { _local2++; _local3 = (_local3 + _local2); if (explosionArr[_arg1][_local5][_local9].state == 8){ _local4++; }; _local9++; }; _local5++; }; _local4 = (_local4 / 2); _local3 = Math.round((_local3 * (1 + (_local4 * 0.1)))); if (starBonusCounter > 0){ _local3 = Math.round(((starBonusMultiplier / 2) * _local3)); }; var _local6:* = (Math.round((explosionArr[_arg1].length / 2)) - 1); var _local7:* = 0; _local5 = 0; while (_local5 < _local6) { _local7 = (_local7 + explosionArr[_arg1][_local5].length); _local5++; }; var _local8:* = (Math.round((explosionArr[_arg1][_local6].length / 2)) - 1); _local7 = (_local7 + _local8); _local7 = (_local7 + 15); createScorePop(_local3, explosionArr[_arg1][_local6][_local8].y, explosionArr[_arg1][_local6][_local8].x, _local7); communicator.sendScore((currentTick + 1), _local3, noOfRandoms, noOfBonusRandoms); score = (score + _local3); highestComboScore = Math.max(highestComboScore, _local3); } public function triggerBonusBlue(_arg1:Event){ if (noOfBlueBonus > 0){ communicator.triggerBonusBlue((currentTick + 1)); sfxManager.get("BoostMeter").play(); noOfBlueBonus--; blueAlpha = 1; mcBlueButton.mcText.txtNum.text = ("x" + noOfBlueBonus); if (noOfBlueBonus == 0){ mcBlueButton.gotoAndPlay(54); } else { mcBlueButton.gotoAndPlay(36); }; blueBarValue = Math.min((blueBarValue + (RESET_BAR_VALUE * 0.2)), RESET_BAR_VALUE); }; } public function printExpl(){ var _local2:*; var _local3:*; var _local1:* = 0; while (_local1 < explosionArr.length) { _local2 = 0; while (_local2 < explosionArr[_local1].length) { _local3 = 0; while (_local3 < explosionArr[_local1][_local2].length) { trace(((((explosionArr[_local1][_local2][_local3].posY + " ") + explosionArr[_local1][_local2][_local3].posX) + " - ") + explosionArr[_local1][_local2][_local3].exploding)); _local3++; }; trace("---"); _local2++; }; trace("_____________________"); _local1++; }; } public function createBoard(){ var _local2:Array; var _local3:Array; var _local4:*; var _local5:*; var _local6:*; var _local1:* = (BOARD_HEIGHT - 1); while (_local1 >= 0) { _local2 = new Array(); _local3 = new Array(); _local4 = 0; while (_local4 < BOARD_WIDTH) { _local5 = createPieceForBoard(_local1, _local4, false); _local6 = new IFloat(_local5.theY); _local2.push(_local5); _local3.push(_local6); _local4++; }; gameGridObj[_local1] = _local2; yFloatArr[_local1] = _local3; _local1--; }; } public function createPiece(_arg1:Number, _arg2:Number, _arg3:Boolean){ var _local4:* = getRandom(noOfTypes); var _local5:* = deadObjectArr[0]; deadObjectArr.splice(0, 1); _local5.init(_arg1, _arg2, _local4, this, _arg3, pieceID, 1); pieceID++; return (_local5); } public function startRound(_arg1, _arg2, _arg3, _arg4, _arg5, _arg6, _arg7, _arg8){ stage.addEventListener(MouseEvent.MOUSE_UP, mouseUp); _arg5.startRound((_arg6 + 1), _arg7); this.gameRoot = _arg1; this.random = _arg2; this.bonusRandom = _arg3; this.userType = _arg4; this.communicator = _arg5; this.currentTick = _arg6; this.themeMod = _arg8; startTime = _arg6; timeLeft = TOTAL_TIME; if (_arg4 == 0){ timeLeft = (timeLeft / 3); }; dropCounter = RESET_DROP_COUNTER; noOfTypes = 2; noOfBonusTypes = 4; allowedNoTargets = 4; musicManager = _arg1.musicManager; sfxManager = _arg1.sfxManager; createBoard(); setBonusType(); gameState = STATE_RUNNING; } public function pieceClicked(_arg1:Piece){ if ((((((((((((((targetArr[0] == null)) && (!(_arg1.collapsing)))) && (!(_arg1.exploding)))) && ((_arg1.type < 2)))) && ((explosionArr.length == 0)))) && ((visualExplosionArr.length == 0)))) && (!(playOut)))){ communicator.pieceClicked((currentTick + 1), _arg1.posY, _arg1.posX); addedBrickTick = (addedBrickTick + (" " + currentTick)); addedBrick = (addedBrick + (((" " + _arg1.posY) + "-") + _arg1.posX)); targetArr[0] = _arg1; _arg1.mark(); calcFrame(); }; } public function collapseBoard(){ var _local2:*; var _local5:*; var _local6:*; var _local7:*; var _local8:*; var _local9:*; var _local10:*; var _local11:*; var _local1:* = getTimer(); _local2 = 0; while (_local2 < BOARD_WIDTH) { if (((((!((gameGridObj[(BOARD_HEIGHT - 1)][_local2] == null))) && ((gameGridObj[(BOARD_HEIGHT - 1)][_local2].type > (noOfTypes - 1))))) && ((gameGridObj[(BOARD_HEIGHT - 1)][_local2].theY == gameGridObj[(BOARD_HEIGHT - 1)][_local2].gotoY)))){ createBonusRemovePuff(gameGridObj[(BOARD_HEIGHT - 1)][_local2]); moveBonus(gameGridObj[(BOARD_HEIGHT - 1)][_local2]); gameGridObj[(BOARD_HEIGHT - 1)][_local2] = null; }; _local2++; }; var _local3:* = (BOARD_HEIGHT - 1); while (_local3 >= 0) { _local2 = 0; while (_local2 < BOARD_WIDTH) { _local5 = false; _local6 = -1; _local7 = 0; while (_local7 < _local3) { _local8 = 0; while (_local8 < targetArr.length) { if (gameGridObj[_local7][_local2] == targetArr[_local8]){ _local6 = _local7; }; _local8++; }; if (((!((gameGridObj[_local7][_local2] == null))) && (gameGridObj[_local7][_local2].exploding))){ _local5 = true; }; _local7++; }; if ((((((gameGridObj[_local3][_local2] == null)) && ((_local3 > 0)))) && (!(_local5)))){ _local9 = (_local3 - 1); while (_local9 > _local6) { if (gameGridObj[_local9][_local2] != null){ _local10 = gameGridObj[_local9][_local2]; _local11 = yFloatArr[_local9][_local2]; gameGridObj[_local9][_local2] = null; gameGridObj[_local3][_local2] = _local10; gameGridObj[_local3][_local2].goto(_local3, _local2); yFloatArr[_local9][_local2] = null; yFloatArr[_local3][_local2] = _local11; _local9 = -1; }; _local9--; }; }; _local2++; }; _local3--; }; var _local4:* = (getTimer() - _local1); if (_local4 > 20){ }; } public function triggerBonusPink(_arg1:Event){ if (noOfPinkBonus > 0){ communicator.triggerBonusPink((currentTick + 1)); sfxManager.get("BoostMeter").play(); noOfPinkBonus--; pinkAlpha = 1; mcPinkButton.mcText.txtNum.text = ("x" + noOfPinkBonus); if (noOfPinkBonus == 0){ mcPinkButton.gotoAndPlay(55); } else { mcPinkButton.gotoAndPlay(37); }; pinkBarValue = Math.min((pinkBarValue + (RESET_BAR_VALUE * 0.2)), RESET_BAR_VALUE); }; } public function mouseOverPiece(_arg1:Piece, _arg2){ var _local3:*; var _local4:Boolean; var _local5:*; var _local6:*; var _local7:*; var _local8:*; var _local9:*; if (((((((!((targetArr[0] == null))) && (!(_arg1.collapsing)))) && (!(_arg1.exploding)))) && ((_arg1.type < 2)))){ if (_arg2){ addedBrickTick = (addedBrickTick + (" " + currentTick)); addedBrick = (addedBrick + (((" " + _arg1.posY) + "-") + _arg1.posX)); communicator.pieceOver((currentTick + 1), _arg1.posY, _arg1.posX); }; _local3 = targetArr[(targetArr.length - 1)]; _local4 = false; _local5 = 0; while (_local5 < (targetArr.length - 1)) { if (targetArr[_local5] == _arg1){ _local4 = true; _local6 = (targetArr.length - 1); while (_local6 > _local5) { targetArr[_local6].unMark(); _local6--; }; _local7 = (targetArr.length - 1); while (_local7 > _local5) { targetArr.splice(_local7, 1); _local7--; }; calcFrame(); return (true); }; _local5++; }; if (!_local4){ _local8 = false; if ((((_arg1.posX == _local3.posX)) && ((_arg1.posY == (_local3.posY - 1))))){ _local8 = true; } else { if ((((_arg1.posX == _local3.posX)) && ((_arg1.posY == (_local3.posY + 1))))){ _local8 = true; } else { if ((((_arg1.posY == _local3.posY)) && ((_arg1.posX == (_local3.posX - 1))))){ _local8 = true; } else { if ((((_arg1.posY == _local3.posY)) && ((_arg1.posX == (_local3.posX + 1))))){ _local8 = true; }; }; }; }; if (((_local8) && ((targetArr.length < allowedNoTargets)))){ _arg1.mark(); targetArr.push(_arg1); calcFrame(); return (true); }; if (!_local8){ if (_arg1.posY == _local3.posY){ if ((((_arg1.posX > _local3.posX)) && ((((targetArr.length < allowedNoTargets)) || ((_local3.posX < targetArr[0].posX)))))){ _local5 = (_local3.posX + 1); while (_local5 <= _arg1.posX) { if (gameGridObj[_arg1.posY][_local5] != null){ _local9 = mouseOverPiece(gameGridObj[_arg1.posY][_local5], false); if (!_local9){ _local5 = (_arg1.posX + 1); }; } else { return (false); }; _local5++; }; } else { if ((((targetArr.length < allowedNoTargets)) || ((_local3.posX > targetArr[0].posX)))){ _local5 = (_local3.posX - 1); while (_local5 >= _arg1.posX) { if (gameGridObj[_arg1.posY][_local5] != null){ _local9 = mouseOverPiece(gameGridObj[_arg1.posY][_local5], false); if (!_local9){ _local5 = (_arg1.posX - 1); }; } else { return (false); }; _local5--; }; }; }; } else { if (_arg1.posX == _local3.posX){ if ((((_arg1.posY > _local3.posY)) && ((((targetArr.length < allowedNoTargets)) || ((_local3.posY < targetArr[0].posY)))))){ _local5 = (_local3.posY + 1); while (_local5 <= _arg1.posY) { if (gameGridObj[_local5][_arg1.posX] != null){ _local9 = mouseOverPiece(gameGridObj[_local5][_arg1.posX], false); if (!_local9){ _local5 = (_arg1.posY + 1); }; } else { return (false); }; _local5++; }; } else { if ((((targetArr.length < allowedNoTargets)) || ((_local3.posY > targetArr[0].posY)))){ _local5 = (_local3.posY - 1); while (_local5 >= _arg1.posY) { if (gameGridObj[_local5][_arg1.posX] != null){ _local9 = mouseOverPiece(gameGridObj[_local5][_arg1.posX], false); if (!_local9){ _local5 = (_arg1.posY - 1); }; } else { return (false); }; _local5--; }; }; }; }; }; }; }; }; return (false); } public function endGame(_arg1){ clearBoard(); sfxManager.get("TimeWarning").stop(); if (!_arg1){ sfxManager.get("GameOverBad").play(); }; trace("END GAME"); if (mcScore.txtScore.text != score){ mcScore.txtScore.text = score; }; gameState = STATE_NOT_RUNNING; if (_arg1){ } else { communicator.lastTick((currentTick + 1), noOfRandoms, noOfBonusRandoms); }; gameRoot.endGame(_arg1, score, largestCombo, highestComboScore, numberJellySqashes); } public function createScorePop(_arg1, _arg2, _arg3, _arg4){ var _local5:* = getTimer(); var _local6:* = new ScorePop(); var _local7:* = (getTimer() - _local5); if (_local7 > 10){ }; _local6.init(_arg1, _arg2, _arg3, _arg4); gameRoot.addChild(_local6); scoreArr.push(_local6); } public function createExplosion(_arg1, _arg2){ var _local3:*; var _local4:*; var _local5:*; _arg1.cE = true; if (_arg1.state < 4){ _local3 = getTimer(); _local4 = new Explosion(); _local5 = (getTimer() - _local3); if (_local5 > 10){ }; _local4.init(_arg1.y, _arg1.x, _arg2, _arg1.type, false, _arg1, _arg1.posY, _arg1.posX, 1); addChild(_local4); visualExplosionArr.push(_local4); } else { _local3 = getTimer(); _local4 = new Explosion(); _local5 = (getTimer() - _local3); if (_local5 > 10){ }; _local4.init(_arg1.y, _arg1.x, _arg2, _arg1.type, true, _arg1, _arg1.posY, _arg1.posX, 1); addChild(_local4); visualExplosionArr.push(_local4); createBonusDot(); }; } public function clearBoard(){ var _local1:*; var _local2:*; trace("clearBoard()"); _local1 = 0; while (_local1 < scoreArr.length) { scoreArr[_local1].visible = false; _local1++; }; _local1 = 0; while (_local1 < visualExplosionArr.length) { removeChild(visualExplosionArr[_local1]); _local1++; }; visualExplosionArr = []; _local1 = 0; while (_local1 < gameGridObj.length) { _local2 = 0; while (_local2 < gameGridObj[_local1].length) { if (gameGridObj[_local1][_local2] != null){ removeChild(gameGridObj[_local1][_local2]); gameGridObj[_local1][_local2] = null; }; _local2++; }; _local1++; }; mcStarBonusAnim.visible = false; } public function render(_arg1:Number, _arg2:Number){ var _local4:*; var _local5:*; var _local6:*; var _local7:*; var _local8:*; var _local9:*; var _local10:*; var _local3:* = getTimer(); switch (gameState){ case STATE_RUNNING: if (mcBlueBar.mcFill.alpha != blueAlpha){ mcBlueBar.mcFill.alpha = blueAlpha; }; if (mcPinkBar.mcFill.alpha != pinkAlpha){ mcPinkBar.mcFill.alpha = pinkAlpha; }; if (starBonusAnimAt < starBonusAnimStop){ mcStarBonusAnim.gotoAndStop(starBonusAnimAt); }; if ((_arg1 % 5) == 0){ mcBlueBar.gotoAndStop(Math.round(((RESET_BAR_VALUE - blueBarValue) / 5))); mcPinkBar.gotoAndStop(Math.round(((RESET_BAR_VALUE - pinkBarValue) / 5))); }; _local4 = 0; while (_local4 < BOARD_HEIGHT) { _local10 = 0; while (_local10 < BOARD_WIDTH) { if (gameGridObj[_local4][_local10] != null){ if (gameGridObj[_local4][_local10].y != gameGridObj[_local4][_local10].gotoY){ gameGridObj[_local4][_local10].y = yFloatArr[_local4][_local10].get(_arg2); }; if (gameGridObj[_local4][_local10].state != gameGridObj[_local4][_local10].animAt){ gameGridObj[_local4][_local10].animAt++; gameGridObj[_local4][_local10].target.gotoAndStop(gameGridObj[_local4][_local10].animAt); }; }; _local10++; }; _local4++; }; _local4 = 0; while (_local4 < visualExplosionArr.length) { if (visualExplosionArr[_local4] != null){ if (visualExplosionArr[_local4].state >= visualExplosionArr[_local4].animLength){ } else { if (visualExplosionArr[_local4].state != visualExplosionArr[_local4].animAt){ visualExplosionArr[_local4].target.gotoAndStop(visualExplosionArr[_local4].state); visualExplosionArr[_local4].animAt = visualExplosionArr[_local4].state; }; }; }; _local4++; }; if (mcScore.txtScore.text != score){ mcScore.txtScore.text = score; }; _local5 = Math.round((timeLeft / 25)); _local6 = Math.floor((_local5 / 60)); _local7 = (_local5 - (_local6 * 60)); _local8 = ""; if (_local7.toString().length == 1){ _local8 = "0"; }; _local9 = (((("0" + _local6) + ":") + _local8) + _local7); if (_local9 != mcTime.mcTime.txtTime.text){ mcTime.mcTime.txtTime.text = _local9; }; if (warnTime){ warnTime = false; mcTime.play(); sfxManager.get("TimeWarning").loop(0.2); }; _local4 = 0; while (_local4 < bonusArr.length) { if (bonusArr[_local4] != null){ bonusArr[_local4].rotation = bonusRotFloatArr[_local4].get(_arg2); if (bonusArr[_local4].y != bonusArr[_local4].gotoY){ bonusArr[_local4].y = bonusYFloatArr[_local4].get(_arg2); }; if (bonusArr[_local4].x != bonusArr[_local4].gotoX){ bonusArr[_local4].x = bonusXFloatArr[_local4].get(_arg2); }; if ((((bonusArr[_local4].x == bonusArr[_local4].gotoX)) && ((bonusArr[_local4].y == bonusArr[_local4].gotoY)))){ removeChild(bonusArr[_local4]); bonusArr.splice(_local4, 1); bonusYFloatArr.splice(_local4, 1); bonusXFloatArr.splice(_local4, 1); _local4--; }; }; _local4++; }; _local4 = 0; while (_local4 < scoreArr.length) { if (scoreArr[_local4] != null){ if (scoreArr[_local4].animGo != scoreArr[_local4].animAt){ if ((((scoreArr[_local4].animGo > 1)) && ((scoreArr[_local4].visible == false)))){ scoreArr[_local4].visible = true; }; scoreArr[_local4].gotoAndStop(scoreArr[_local4].animGo); scoreArr[_local4].animAt = scoreArr[_local4].animGo; if (scoreArr[_local4].animAt == scoreArr[_local4].animLength){ gameRoot.removeChild(scoreArr[_local4]); scoreArr.splice(_local4, 1); _local4--; }; }; }; _local4++; }; break; case STATE_BONUS_ANIM: _local4 = 0; while (_local4 < bonusAnimArr.length) { if (bonusAnimArr[_local4] != null){ bonusAnimArr[_local4].gotoAndStop(bonusAnimArr[_local4].animAt); }; _local4++; }; if (mcScore.txtScore.text != score){ mcScore.txtScore.text = score; }; break; }; } public function tick(_arg1:Number){ var _local3:*; var _local4:*; var _local5:*; var _local6:*; var _local7:*; var _local8:*; var _local9:*; var _local10:*; var _local11:*; var _local12:*; var _local13:*; if (relaxTickTime == 1){ if (JellySwelly.relaxGame){ barMod = RELAX_GAME_START_SPEED; }; }; if (REPLAY_MODE){ checkTick(_arg1); }; currentTick = _arg1; var _local2:* = getTimer(); if ((_arg1 % 3) == 0){ }; switch (gameState){ case STATE_RUNNING: if (starBonusAnimAt < starBonusAnimStop){ starBonusAnimAt++; }; if ((_arg1 % 50) == 0){ if (getClientRandom(10) > 2){ _local4 = gameGridObj[getClientRandom(BOARD_HEIGHT)][getClientRandom(BOARD_WIDTH)]; while (_local4 == null) { _local4 = gameGridObj[getClientRandom(BOARD_HEIGHT)][getClientRandom(BOARD_WIDTH)]; }; if ((((((((_local4.state == 1)) && (!(_local4.exploding)))) && (!(_local4.collapsing)))) && ((_local4.type < 2)))){ _local4.target.gotoAndPlay(9); }; } else { _local4 = gameGridObj[getClientRandom(BOARD_HEIGHT)][getClientRandom((BOARD_WIDTH - 1))]; _local5 = null; if (_local4 != null){ _local5 = gameGridObj[_local4.posY][(_local4.posX + 1)]; }; _local6 = 0; while ((((((((_local4 == null)) || (!((_local4.type == 1))))) || ((_local5 == null)))) || (((!((_local5.type == 0))) && ((_local6 < 100)))))) { _local4 = gameGridObj[getClientRandom(BOARD_HEIGHT)][getClientRandom((BOARD_WIDTH - 1))]; if (_local4 != null){ _local5 = gameGridObj[_local4.posY][(_local4.posX + 1)]; }; _local6++; }; if (_local6 < 100){ if ((((((((((((_local4.state == 1)) && (!(_local4.exploding)))) && (!(_local4.collapsing)))) && ((_local5.state == 1)))) && (!(_local5.exploding)))) && (!(_local5.collapsing)))){ _local4.target.gotoAndPlay(50); _local5.target.gotoAndPlay(50); }; }; }; }; if (starBonusCounter > 0){ starBonusCounter--; if (starBonusCounter == 0){ mcStarBonusAnim.visible = false; musicManager.get("GameLoop").loop(); musicManager.get("BonusMode").stop(); }; }; if (JellySwelly.relaxGame == false){ timeLeft--; }; if (!playOut){ if ((((blueBarValue > 800)) && (((blueBarValue - barMod) <= 800)))){ sfxManager.get("Warning").play(); }; if ((((pinkBarValue > 800)) && (((pinkBarValue - barMod) <= 800)))){ sfxManager.get("Warning").play(); }; blueBarValue = (blueBarValue - barMod); pinkBarValue = (pinkBarValue - barMod); dropCounter--; collapseBoard(); }; if (dropCounter == 0){ if (bonusCounter >= BONUS_OBJ){ newDropBonus(); } else { newDropPiece(); }; }; if (explosionArr.length > 0){ _local7 = 0; while (_local7 < explosionArr.length) { _local8 = 0; _local9 = explosionArr[_local7].length; _local10 = true; _local3 = 0; while (_local3 < _local9) { _local11 = explosionArr[_local7][_local3].length; _local12 = 0; while (_local12 < _local11) { if (_local8 == checkCounterArr[_local7]){ soundCount++; if ((soundCount % 4) == 0){ sfxManager.get("Swell").play(); }; if (explosionArr[_local7][_local3][_local12].state == 1){ explosionArr[_local7][_local3][_local12].state = 3; } else { explosionArr[_local7][_local3][_local12].state = 8; }; if ((((_local3 == (explosionArr[_local7].length - 1))) && ((_local12 == (explosionArr[_local7][_local3].length - 1))))){ calcBonusTime(_local7); explodeBoard(_local7); calcScore(_local7); explosionArr.splice(_local7, 1); checkCounterArr.splice(_local7, 1); _local7--; _local10 = false; } else { _local12 = explosionArr[_local7][_local3].length; _local3 = explosionArr[_local7].length; }; }; _local8++; _local12++; }; _local3++; }; if (_local10){ var _local14 = checkCounterArr; var _local15 = _local7; var _local16 = (_local14[_local15] + 1); _local14[_local15] = _local16; }; _local7++; }; }; boardFull = true; _local3 = 0; while (_local3 < BOARD_HEIGHT) { _local12 = 0; while (_local12 < BOARD_WIDTH) { if (gameGridObj[_local3][_local12] != null){ if (gameGridObj[_local3][_local12].theY != gameGridObj[_local3][_local12].gotoY){ boardFull = false; gameGridObj[_local3][_local12].calcSpeed(); gameGridObj[_local3][_local12].theY = Math.min((gameGridObj[_local3][_local12].theY + gameGridObj[_local3][_local12].speed), gameGridObj[_local3][_local12].gotoY); yFloatArr[_local3][_local12].set(gameGridObj[_local3][_local12].theY); if (gameGridObj[_local3][_local12].theY == gameGridObj[_local3][_local12].gotoY){ yFloatArr[_local3][_local12].set(gameGridObj[_local3][_local12].theY); gameGridObj[_local3][_local12].collapsing = false; }; }; }; _local12++; }; _local3++; }; _local3 = 0; while (_local3 < visualExplosionArr.length) { if (visualExplosionArr[_local3].delay == 0){ visualExplosionArr[_local3].state++; } else { visualExplosionArr[_local3].delay--; if (visualExplosionArr[_local3].delay == 0){ if (visualExplosionArr[_local3].large){ explodeSound(1); } else { explodeSound(0); }; }; }; if (visualExplosionArr[_local3].state == visualExplosionArr[_local3].animLength){ if (gameGridObj[visualExplosionArr[_local3].yPos][visualExplosionArr[_local3].xPos] != null){ deadObjectArr.push(gameGridObj[visualExplosionArr[_local3].yPos][visualExplosionArr[_local3].xPos]); gameGridObj[visualExplosionArr[_local3].yPos][visualExplosionArr[_local3].xPos] = null; yFloatArr[visualExplosionArr[_local3].yPos][visualExplosionArr[_local3].xPos] = null; }; removeChild(visualExplosionArr[_local3]); visualExplosionArr.splice(_local3, 1); _local3--; }; _local3++; }; _local3 = 0; while (_local3 < bonusArr.length) { bonusArr[_local3].rot = (bonusArr[_local3].rot + 40); bonusRotFloatArr[_local3].set(bonusArr[_local3].rot); _local13 = true; if (bonusArr[_local3].theY != bonusArr[_local3].gotoY){ _local13 = false; bonusArr[_local3].theY = Math.min((bonusArr[_local3].theY + 8), bonusArr[_local3].gotoY); bonusYFloatArr[_local3].set(bonusArr[_local3].theY); if (bonusArr[_local3].theY == bonusArr[_local3].gotoY){ bonusYFloatArr[_local3].set(bonusArr[_local3].theY); }; }; if (bonusArr[_local3].theX != bonusArr[_local3].gotoX){ _local13 = false; if (bonusArr[_local3].theX > bonusArr[_local3].gotoX){ bonusArr[_local3].theX = Math.max((bonusArr[_local3].theX - 25), bonusArr[_local3].gotoX); } else { bonusArr[_local3].theX = Math.min((bonusArr[_local3].theX + 25), bonusArr[_local3].gotoX); }; bonusXFloatArr[_local3].set(bonusArr[_local3].theX); if (bonusArr[_local3].theX == bonusArr[_local3].gotoX){ bonusXFloatArr[_local3].set(bonusArr[_local3].theX); }; }; if ((((((bonusArr[_local3].theX == bonusArr[_local3].gotoX)) && ((bonusArr[_local3].theY == bonusArr[_local3].gotoY)))) && (!(_local13)))){ addBonus(bonusArr[_local3].type); }; _local3++; }; _local3 = 0; while (_local3 < scoreArr.length) { if (scoreArr[_local3].delay > 0){ scoreArr[_local3].delay--; if (scoreArr[_local3].delay == 0){ if (sfxOn){ sfxManager.get("ScorePopSound").play(); }; }; } else { scoreArr[_local3].animGo = Math.min((scoreArr[_local3].animGo + 1), scoreArr[_local3].animLength); }; _local3++; }; if (timeLeft == 375){ warnTime = true; }; if (JellySwelly.relaxGame){ relaxTickTime++; if ((relaxTickTime % RELAX_GAME_SPEED_INCREASE_INTERVAL) == 0){ barMod = (barMod + RELAX_GAME_SPEED_INCREASE); }; } else { if ((timeLeft % (TOTAL_TIME / 3)) == 0){ barMod++; }; }; if (timeLeft == 0){ if ((((visualExplosionArr.length > 0)) || ((explosionArr.length > 0)))){ playOut = true; timeLeft++; } else { calcBonusScore(); }; }; if ((((blueBarValue <= 0)) || ((pinkBarValue <= 0)))){ endGame(false); }; if (blueBarValue < 800){ blueAlpha = (blueAlpha + (0.2 * blueAlphaAnim)); blueAlpha = (Math.round((blueAlpha * 10)) / 10); if ((((blueAlpha == 0)) || ((blueAlpha == 1)))){ blueAlphaAnim = (blueAlphaAnim * -1); }; } else { blueAlphaAnim = -1; }; if (pinkBarValue < 800){ pinkAlpha = (pinkAlpha + (0.2 * pinkAlphaAnim)); pinkAlpha = (Math.round((pinkAlpha * 10)) / 10); if ((((pinkAlpha == 0)) || ((pinkAlpha == 1)))){ pinkAlphaAnim = (pinkAlphaAnim * -1); }; } else { pinkAlphaAnim = -1; }; break; case STATE_NOT_RUNNING: break; case STATE_BONUS_ANIM: _local3 = 0; while (_local3 < bonusAnimArr.length) { if (bonusAnimArr[_local3].delay == 0){ bonusAnimArr[_local3].animAt++; } else { bonusAnimArr[_local3].delay--; }; if (bonusAnimArr[_local3].animAt == 1){ sfxManager.get("ScorePopSound").play(); if (bonusAnimArr[_local3].type == 0){ mcBlueButton.mcText.txtNum.text = ("x" + --noOfBlueBonus); } else { mcPinkButton.mcText.txtNum.text = ("x" + --noOfPinkBonus); }; }; if (bonusAnimArr[_local3].animAt == 30){ score = (score + 500); removeChild(bonusAnimArr[_local3]); bonusAnimArr.splice(_local3, 1); _local3--; }; _local3++; }; if (bonusAnimArr.length == 0){ endGame(true); }; break; }; } public function setBonusType(){ nextBonusType = (noOfTypes + getBonusRandom(noOfBonusTypes)); nextBonusType = Math.min(4, nextBonusType); if (nextBonusType == 4){ if (bonusSizeInc < 2){ nextBonusType = 5; bonusSizeInc++; }; }; mcBonusCounter.mcNextBonus.mcNextBonus.gotoAndStop(nextBonusType); } public function newDropPiece(){ var _local5:*; var _local6:*; var _local7:*; var _local8:*; var _local9:*; var _local10:*; var _local11:*; var _local12:*; var _local13:*; var _local1:* = getTimer(); var _local2:* = 0; dropCounter = RESET_DROP_COUNTER; var _local3:* = (BOARD_HEIGHT - 1); while (_local3 >= 0) { _local5 = 0; while (_local5 < BOARD_WIDTH) { _local6 = false; _local7 = _local3; while (_local7 >= 0) { _local2++; if (gameGridObj[_local7][_local5] != null){ _local6 = true; }; _local7--; }; if ((((gameGridObj[_local3][_local5] == null)) && (!(_local6)))){ _local8 = getTimer(); _local9 = createPiece(_local3, _local5, true); _local10 = getTimer(); _local11 = new IFloat(_local9.theY); _local12 = (getTimer() - _local10); if (_local12 > 10){ }; gameGridObj[_local3][_local5] = _local9; yFloatArr[_local3][_local5] = _local11; _local3 = -1; _local5 = BOARD_WIDTH; _local13 = (getTimer() - _local8); }; _local5++; }; _local3--; }; var _local4:* = (getTimer() - _local1); if (_local4 > 20){ }; } public function explodeBoard(_arg1:Number){ var _local4:*; var _local5:*; var _local6:*; explosionMode = false; var _local2:* = 0; var _local3:* = (explosionArr[_arg1].length - 1); while (_local3 >= 0) { _local4 = 0; while (_local4 < explosionArr[_arg1][_local3].length) { if (gameGridObj[explosionArr[_arg1][_local3][_local4].posY][explosionArr[_arg1][_local3][_local4].posX] != null){ _local5 = false; _local6 = 0; while (_local6 < visualExplosionArr.length) { if ((((visualExplosionArr[_local6].yPos == explosionArr[_arg1][_local3][_local4].posY)) && ((visualExplosionArr[_local6].xPos == explosionArr[_arg1][_local3][_local4].posX)))){ _local5 = true; numberJellySqashes++; explosionArr[_arg1][_local3][_local4].blaj = true; }; _local6++; }; if (!_local5){ var _temp1 = _local2; _local2 = (_local2 + 1); createExplosion(explosionArr[_arg1][_local3][_local4], _temp1); gameGridObj[explosionArr[_arg1][_local3][_local4].posY][explosionArr[_arg1][_local3][_local4].posX].visible = false; }; }; _local4++; }; _local3--; }; largestCombo = Math.max(largestCombo, _local2); } public function checkForExplosions(){ var _local2:*; var _local3:*; var _local4:*; var _local1:* = new Array(); _local2 = 0; while (_local2 < targetArr.length) { _local3 = targetArr[_local2]; _local4 = _local3.posX; while (_local4 >= 0) { if ((((((((gameGridObj[_local3.posY][_local4] == null)) || (!((_local3.type == gameGridObj[_local3.posY][_local4].type))))) || (gameGridObj[_local3.posY][_local4].collapsing))) || (gameGridObj[_local3.posY][_local4].exploding))){ checkForHorizontalExplosion(gameGridObj[_local3.posY][(_local4 + 1)]); _local4 = -1; break; } else { if (_local4 == 0){ checkForHorizontalExplosion(gameGridObj[_local3.posY][_local4]); _local4 = -1; break; }; }; _local4--; }; if (horiExplArr.length >= MIN_LENGTH){ _local1.push(horiExplArr); }; horiExplArr = []; _local2++; }; _local2 = 0; while (_local2 < targetArr.length) { _local3 = targetArr[_local2]; _local4 = _local3.posY; while (_local4 >= 0) { if ((((((((gameGridObj[_local4][_local3.posX] == null)) || (!((_local3.type == gameGridObj[_local4][_local3.posX].type))))) || (gameGridObj[_local4][_local3.posX].collapsing))) || (gameGridObj[_local4][_local3.posX].exploding))){ checkForVerticalExplosion(gameGridObj[(_local4 + 1)][_local3.posX]); _local4 = -1; break; } else { if (_local4 == 0){ checkForVerticalExplosion(gameGridObj[_local4][_local3.posX]); _local4 = -1; break; }; }; _local4--; }; if (vertExplArr.length >= MIN_LENGTH){ _local1.push(vertExplArr); }; vertExplArr = []; _local2++; }; _local2 = 0; while (_local2 < BOARD_HEIGHT) { _local4 = 0; while (_local4 < BOARD_WIDTH) { if (gameGridObj[_local2][_local4] != null){ gameGridObj[_local2][_local4].cfh = false; gameGridObj[_local2][_local4].cfv = false; }; _local4++; }; _local2++; }; targetArr = []; if (_local1.length > 0){ _local2 = 0; while (_local2 < _local1.length) { _local4 = 0; while (_local4 < _local1[_local2].length) { _local1[_local2][_local4].exploding = true; _local4++; }; _local2++; }; explosionArr.push(_local1); explosionMode = true; checkCounterArr.push(0); }; } public function checkTick(_arg1){ replayData.checkTick(_arg1); } public function createBonusDot(){ bonusCounter++; mcBonusCounter.gotoAndStop((bonusCounter + 1)); } public function newDropBonus(){ var _local2:*; var _local3:*; var _local4:*; var _local5:*; var _local6:*; dropCounter = RESET_DROP_COUNTER; var _local1:* = (BOARD_HEIGHT - 1); while (_local1 >= 0) { _local2 = 0; while (_local2 < BOARD_WIDTH) { _local3 = false; _local4 = _local1; while (_local4 >= 0) { if (gameGridObj[_local4][_local2] != null){ _local3 = true; }; _local4--; }; if ((((gameGridObj[_local1][_local2] == null)) && (!(_local3)))){ _local5 = createBonus(_local1, _local2, true); _local6 = new IFloat(_local5.theY); gameGridObj[_local1][_local2] = _local5; yFloatArr[_local1][_local2] = _local6; bonusCounter = (bonusCounter - 8); mcBonusCounter.gotoAndStop((bonusCounter + 1)); setBonusType(); _local1 = -1; _local2 = BOARD_WIDTH; }; _local2++; }; _local1--; }; } public function moveBonus(_arg1:Piece){ switch (_arg1.type){ case 2: _arg1.gotoY = 570; _arg1.gotoX = 22; break; case 3: _arg1.gotoY = 570; _arg1.gotoX = 62; break; case 4: _arg1.gotoY = 540; _arg1.gotoX = 300; break; case 5: if (allowedNoTargets == 4){ _arg1.gotoY = 570; _arg1.gotoX = 275; } else { _arg1.gotoY = 570; _arg1.gotoX = 306; }; break; }; bonusArr.push(_arg1); var _local2:IFloat = new IFloat(_arg1.y); var _local3:IFloat = new IFloat(_arg1.x); var _local4:IFloat = new IFloat(_arg1.rot); bonusYFloatArr.push(_local2); bonusXFloatArr.push(_local3); bonusRotFloatArr.push(_local4); } public function calcBonusTime(_arg1){ var _local9:*; var _local2:* = 0; var _local3:* = 1; var _local4:* = 0; var _local5:* = 1; var _local6:* = 0; var _local7:* = 0; var _local8:* = 0; while (_local8 < explosionArr[_arg1].length) { _local9 = 0; while (_local9 < explosionArr[_arg1][_local8].length) { if (explosionArr[_arg1][_local8][_local9].type == 0){ _local2 = (_local2 + _local3); _local3++; if (explosionArr[_arg1][_local8][_local9].state == 8){ _local6++; }; } else { _local4 = (_local4 + _local5); _local5++; if (explosionArr[_arg1][_local8][_local9].state == 8){ _local7++; }; }; _local9++; }; _local8++; }; _local6 = (_local6 / 2); _local7 = (_local7 / 2); blueBarValue = Math.min((blueBarValue + _local2), RESET_BAR_VALUE); pinkBarValue = Math.min((pinkBarValue + _local4), RESET_BAR_VALUE); if (blueBarValue > 800){ blueAlpha = 1; }; if (pinkBarValue > 800){ pinkAlpha = 1; }; } public function getRandom(_arg1:Number){ noOfRandoms++; return (random.nextInt(_arg1)); } public function explodeSound(_arg1){ if (_arg1 == 0){ sfxManager.get("ExplosionSmall1").play(0.5); } else { sfxManager.get("ExplosionSmall2").play(0.7); }; } public function getClientRandom(_arg1:Number){ return (Math.floor((Math.random() * _arg1))); } public function checkForHorizontalExplosion(_arg1){ var _local2:*; horiExplArr.push(_arg1); _arg1.cfh = true; if (_arg1.posX < (BOARD_WIDTH - 1)){ _local2 = gameGridObj[_arg1.posY][(_arg1.posX + 1)]; if (((((!((_local2 == null))) && (!(_local2.collapsing)))) && (!(_local2.exploding)))){ if ((((_local2.type == _arg1.type)) && (!(_local2.cfh)))){ checkForHorizontalExplosion(_local2); }; }; }; } } }//package src
Section 78
//GameNormal (src.GameNormal) package src { import src.sound.*; import src.timing.*; import flash.events.*; import src.math.*; import src.comm.*; import flash.display.*; import flash.utils.*; import flash.external.*; public class GameNormal extends MovieClip { private var yFloatArr:Array; private var explosionArr:Array; public var bonusSizeInc;// = 0 private var targetArr:Array; private var dropCounter; private var addedBrick;// = "" private var largestCombo;// = 0 private var numberJellySqashes;// = 0 private var noOfBonusTypes:Number; private var blueAlpha;// = 1 private var allowedNoTargets; private var soundCount;// = 0 public var sfxOn; private var nextBonusType; public var mcPinkBar:MovieClip; private var replayData; private var noOfBlueBonus;// = 0 private var starBonusCounter;// = 0 private var communicator; private var startTime; private var explosionMode;// = false private var blueAlphaAnim;// = -1 private var addedBrickTick;// = "" private var firstTarget:Piece; public var mcBlueButton:MovieClip; private var visualExplosionArr; private var scoreArr; public var mcMarker:MovieClip; private var starBonusAnimAt;// = 1 private var warnTime;// = false private var timeLeft; private var highestComboScore;// = 0 private var bonusAnimArr; private var themeMod:Number; public var mcPinkButton:MovieClip; private var noOfRandoms:Number;// = 0 private var vertExplArr:Array; public var mcTime:MovieClip; private var pinkAlpha;// = 1 private var noOfBonusRandoms:Number;// = 0 private var pieceID;// = 0 private var score;// = 0 public var mcBonusCounter:MovieClip; private var horiExplArr:Array; private var starBonusMultiplier;// = 2 public var gameGridObj:Array; private var blueBarValue; public var mcScore:MovieClip; private var bonusXFloatArr; private var bonusYFloatArr; private var sfxManager:SoundManager; private var boardFull;// = true private var deadObjectArr; private var checked; public var mcStarBonusAnim:MovieClip; private var userType:Number; private var noOfPinkBonus;// = 0 private var playOut;// = false private var pinkBarValue; private var currentTick:Number; private var bonusRotFloatArr; public var mcChalkMarker:MovieClip; private var starBonusAnimStop;// = 1 private var relaxTickTime:int;// = 1 private var random; private var lastTarget:Piece; private var pinkAlphaAnim;// = -1 private var gameState:Number; private var musicManager:SoundManager; private var bonusArr; private var bonusRandom; private var bonusCounter;// = 0 public var mcBlueBar:MovieClip; public var musicOn; private var noOfTypes:Number; private var checkCounterArr:Array; private var gameRoot; private var barMod;// = 1 private static var BOARD_HEIGHT = 9; private static var STATE_NOT_RUNNING = 1; private static var TOTAL_TIME = 4500; public static var RELAX_GAME_START_SPEED:Number = 0.3; private static var STATE_RUNNING = 0; private static var MIN_LENGTH = 4; private static var BONUS_OBJ = 8; private static var RESET_DROP_COUNTER = 1; public static var RELAX_GAME_SPEED_INCREASE_INTERVAL:int = 750; private static var BOARD_WIDTH = 15; private static var RESET_BAR_VALUE = 5000; private static var STATE_BONUS_ANIM = 2; public static var RELAX_GAME_SPEED_INCREASE:Number = 0.1; private static var REPLAY_MODE = false; public function GameNormal(){ gameGridObj = new Array(); yFloatArr = new Array(); vertExplArr = new Array(); horiExplArr = new Array(); explosionArr = new Array(); checkCounterArr = new Array(); visualExplosionArr = new Array(); scoreArr = new Array(); bonusArr = new Array(); bonusYFloatArr = new Array(); bonusXFloatArr = new Array(); bonusRotFloatArr = new Array(); bonusAnimArr = new Array(); deadObjectArr = new Array(); targetArr = new Array(); blueBarValue = RESET_BAR_VALUE; pinkBarValue = RESET_BAR_VALUE; super(); trace("a Game crated"); mcBlueButton.gotoAndStop(1); mcPinkButton.gotoAndStop(1); mcBlueButton.addEventListener(MouseEvent.MOUSE_UP, triggerBonusBlue); mcPinkButton.addEventListener(MouseEvent.MOUSE_UP, triggerBonusPink); mcStarBonusAnim.visible = false; if (REPLAY_MODE){ replayData = new replayer(this); }; gameState = STATE_NOT_RUNNING; } public function calcBonusScore(){ var _local2:*; var _local3:*; sfxManager.get("TimeWarning").stop(); sfxManager.get("GameOverSplash").play(0.7); communicator.lastTick((currentTick + 1), noOfRandoms, noOfBonusRandoms); var _local1:* = 0; _local2 = 0; while (_local2 < noOfPinkBonus) { var _temp1 = _local1; _local1 = (_local1 + 1); _local3 = new PinkBonusAnim(_temp1); bonusAnimArr.push(_local3); addChild(_local3); _local2++; }; _local2 = 0; while (_local2 < noOfBlueBonus) { var _temp2 = _local1; _local1 = (_local1 + 1); _local3 = new BlueBonusAnim(_temp2); bonusAnimArr.push(_local3); addChild(_local3); _local2++; }; clearBoard(); gameRoot.mcEndGame.visible = false; gameState = STATE_BONUS_ANIM; } public function checkForVerticalExplosion(_arg1){ var _local2:*; vertExplArr.push(_arg1); _arg1.cfv = true; if (_arg1.posY < (BOARD_HEIGHT - 1)){ _local2 = gameGridObj[(_arg1.posY + 1)][_arg1.posX]; if (((((!((_local2 == null))) && (!(_local2.collapsing)))) && (!(_local2.exploding)))){ if ((((_local2.type == _arg1.type)) && (!(_local2.cfv)))){ checkForVerticalExplosion(_local2); }; }; }; } public function createBonus(_arg1:Number, _arg2:Number, _arg3:Boolean){ var _local4:* = nextBonusType; var _local5:* = new Piece(); _local5.init(_arg1, _arg2, _local4, this, _arg3, pieceID, 0); pieceID++; addChild(_local5); return (_local5); } public function createPieceForBoard(_arg1:Number, _arg2:Number, _arg3:Boolean){ var _local4:* = getRandom(noOfTypes); var _local5:* = new Piece(); _local5.init(_arg1, _arg2, _local4, this, _arg3, pieceID, 0); pieceID++; addChild(_local5); return (_local5); } public function createBonusRemovePuff(_arg1){ } public function addBonus(_arg1:Number){ trace("addBonus"); communicator.addBonus(currentTick); switch (_arg1){ case 2: if (noOfBlueBonus == 0){ mcBlueButton.gotoAndPlay(2); }; noOfBlueBonus++; mcBlueButton.mcText.txtNum.text = ("x" + noOfBlueBonus); sfxManager.get("BlueBoost").play(); break; case 3: if (noOfPinkBonus == 0){ mcPinkButton.gotoAndPlay(2); }; noOfPinkBonus++; mcPinkButton.mcText.txtNum.text = ("x" + noOfPinkBonus); sfxManager.get("PinkBoost").play(); break; case 4: sfxManager.get("StarBonus").play(); if (starBonusCounter > 0){ starBonusMultiplier++; starBonusCounter = (starBonusCounter + 325); } else { starBonusMultiplier = 3; starBonusCounter = 325; musicManager.get("GameLoop").stop(); musicManager.get("BonusMode").loop(); }; mcStarBonusAnim.visible = true; mcStarBonusAnim.mcText.mcText.txtNum.text = ("x" + (starBonusMultiplier - 2)); switch (starBonusMultiplier){ case 2: starBonusAnimStop = 35; starBonusAnimAt = 1; break; case 3: starBonusAnimStop = 35; starBonusAnimAt = 1; break; case 4: starBonusAnimStop = 43; break; case 5: starBonusAnimStop = 51; break; case 6: starBonusAnimStop = 60; break; case 7: starBonusAnimStop = 69; break; case 8: starBonusAnimStop = 77; break; case 9: starBonusAnimStop = 85; break; }; break; case 5: allowedNoTargets = Math.min((allowedNoTargets + 1), 6); mcMarker.gotoAndStop((allowedNoTargets - 3)); mcChalkMarker.gotoAndStop((allowedNoTargets - 3)); sfxManager.get("Selector").play(); break; }; } public function testClick(){ var _local1:* = gameGridObj[getRandom(BOARD_HEIGHT)][getRandom(BOARD_WIDTH)]; while (_local1 == null) { _local1 = gameGridObj[getRandom(BOARD_HEIGHT)][getRandom(BOARD_WIDTH)]; }; pieceClicked(_local1); } public function calcFrame(){ var _local2:*; var _local3:*; var _local4:*; var _local5:*; var _local6:*; var _local1:* = 0; while (_local1 < targetArr.length) { _local2 = targetArr[_local1]; _local3 = true; _local4 = true; _local5 = true; _local6 = true; if ((((_local2.posY > 0)) && (!((gameGridObj[(_local2.posY - 1)][_local2.posX] == null))))){ if (gameGridObj[(_local2.posY - 1)][_local2.posX].marked){ _local3 = false; }; }; if ((((_local2.posX < (BOARD_WIDTH - 1))) && (!((gameGridObj[_local2.posY][(_local2.posX + 1)] == null))))){ if (gameGridObj[_local2.posY][(_local2.posX + 1)].marked){ _local4 = false; }; }; if ((((_local2.posY < (BOARD_HEIGHT - 1))) && (!((gameGridObj[(_local2.posY + 1)][_local2.posX] == null))))){ if (gameGridObj[(_local2.posY + 1)][_local2.posX].marked){ _local5 = false; }; }; if ((((_local2.posX > 0)) && (!((gameGridObj[_local2.posY][(_local2.posX - 1)] == null))))){ if (gameGridObj[_local2.posY][(_local2.posX - 1)].marked){ _local6 = false; }; }; _local2.setFrame(_local3, _local4, _local5, _local6, allowedNoTargets); _local1++; }; } public function getBonusRandom(_arg1:Number){ noOfBonusRandoms++; return (bonusRandom.nextInt(_arg1)); } public function mouseUp(_arg1:Event){ var _local2:*; var _local3:*; trace("mmouseUp"); addedBrickTick = ""; addedBrick = ""; if (((!((targetArr.length == 0))) && ((gameState == STATE_RUNNING)))){ _local2 = ""; _local3 = 0; while (_local3 < targetArr.length) { _local2 = (_local2 + ((targetArr[_local3].posY + "-") + targetArr[_local3].posX)); if (_local3 < (targetArr.length - 1)){ _local2 = (_local2 + "_"); }; _local3++; }; communicator.mouseUp((currentTick + 1), _local2); _local3 = 0; while (_local3 < targetArr.length) { targetArr[_local3].type = ((targetArr[_local3].type + 1) % 2); targetArr[_local3].switchPiece(); targetArr[_local3].unMark(); _local3++; }; checkForExplosions(); targetArr = []; }; } public function mouseUpReplay(){ var _local1:*; var _local2:*; addedBrickTick = ""; addedBrick = ""; if (((!((targetArr.length == 0))) && ((gameState == STATE_RUNNING)))){ _local1 = ""; _local2 = 0; while (_local2 < targetArr.length) { _local1 = (_local1 + ((targetArr[_local2].posY + "-") + targetArr[_local2].posX)); if (_local2 < (targetArr.length - 1)){ _local1 = (_local1 + "_"); }; _local2++; }; communicator.mouseUp((currentTick + 1), _local1); _local2 = 0; while (_local2 < targetArr.length) { targetArr[_local2].type = ((targetArr[_local2].type + 1) % 2); targetArr[_local2].switchPiece(); targetArr[_local2].unMark(); _local2++; }; checkForExplosions(); targetArr = []; }; } public function calcScore(_arg1){ var _local5:*; var _local9:*; var _local2:* = 0; var _local3:* = 0; var _local4:* = 0; _local5 = 0; while (_local5 < explosionArr[_arg1].length) { _local9 = 0; while (_local9 < explosionArr[_arg1][_local5].length) { _local2++; _local3 = (_local3 + _local2); if (explosionArr[_arg1][_local5][_local9].state == 8){ _local4++; }; _local9++; }; _local5++; }; _local4 = (_local4 / 2); _local3 = Math.round((_local3 * (1 + (_local4 * 0.1)))); if (starBonusCounter > 0){ _local3 = Math.round(((starBonusMultiplier / 2) * _local3)); }; var _local6:* = (Math.round((explosionArr[_arg1].length / 2)) - 1); var _local7:* = 0; _local5 = 0; while (_local5 < _local6) { _local7 = (_local7 + explosionArr[_arg1][_local5].length); _local5++; }; var _local8:* = (Math.round((explosionArr[_arg1][_local6].length / 2)) - 1); _local7 = (_local7 + _local8); _local7 = (_local7 + 15); createScorePop(_local3, explosionArr[_arg1][_local6][_local8].y, explosionArr[_arg1][_local6][_local8].x, _local7); communicator.sendScore((currentTick + 1), _local3, noOfRandoms, noOfBonusRandoms); score = (score + _local3); highestComboScore = Math.max(highestComboScore, _local3); } public function triggerBonusBlue(_arg1:Event){ if (noOfBlueBonus > 0){ communicator.triggerBonusBlue((currentTick + 1)); sfxManager.get("BoostMeter").play(); noOfBlueBonus--; blueAlpha = 1; mcBlueButton.mcText.txtNum.text = ("x" + noOfBlueBonus); if (noOfBlueBonus == 0){ mcBlueButton.gotoAndPlay(54); } else { mcBlueButton.gotoAndPlay(36); }; blueBarValue = Math.min((blueBarValue + (RESET_BAR_VALUE * 0.2)), RESET_BAR_VALUE); trace(("blueBarValue " + blueBarValue)); }; } public function printExpl(){ var _local2:*; var _local3:*; var _local1:* = 0; while (_local1 < explosionArr.length) { _local2 = 0; while (_local2 < explosionArr[_local1].length) { _local3 = 0; while (_local3 < explosionArr[_local1][_local2].length) { trace(((((explosionArr[_local1][_local2][_local3].posY + " ") + explosionArr[_local1][_local2][_local3].posX) + " - ") + explosionArr[_local1][_local2][_local3].exploding)); _local3++; }; trace("---"); _local2++; }; trace("_____________________"); _local1++; }; } public function createBoard(){ var _local2:Array; var _local3:Array; var _local4:*; var _local5:*; var _local6:*; var _local1:* = (BOARD_HEIGHT - 1); while (_local1 >= 0) { _local2 = new Array(); _local3 = new Array(); _local4 = 0; while (_local4 < BOARD_WIDTH) { _local5 = createPieceForBoard(_local1, _local4, false); _local6 = new IFloat(_local5.theY); _local2.push(_local5); _local3.push(_local6); _local4++; }; gameGridObj[_local1] = _local2; yFloatArr[_local1] = _local3; _local1--; }; } public function createPiece(_arg1:Number, _arg2:Number, _arg3:Boolean){ var _local4:* = getRandom(noOfTypes); var _local5:* = deadObjectArr[0]; deadObjectArr.splice(0, 1); _local5.init(_arg1, _arg2, _local4, this, _arg3, pieceID, 0); pieceID++; return (_local5); } public function startRound(_arg1, _arg2, _arg3, _arg4, _arg5, _arg6, _arg7, _arg8){ stage.addEventListener(MouseEvent.MOUSE_UP, mouseUp); _arg5.startRound((_arg6 + 1), _arg7); this.gameRoot = _arg1; this.random = _arg2; this.bonusRandom = _arg3; this.userType = _arg4; this.communicator = _arg5; this.currentTick = _arg6; this.themeMod = _arg8; startTime = _arg6; timeLeft = TOTAL_TIME; if (_arg4 == 0){ timeLeft = (timeLeft / 3); }; dropCounter = RESET_DROP_COUNTER; noOfTypes = 2; noOfBonusTypes = 4; allowedNoTargets = 4; musicManager = _arg1.musicManager; sfxManager = _arg1.sfxManager; createBoard(); setBonusType(); gameState = STATE_RUNNING; } public function pieceClicked(_arg1:Piece){ if ((((((((((((((targetArr[0] == null)) && (!(_arg1.collapsing)))) && (!(_arg1.exploding)))) && ((_arg1.type < 2)))) && ((explosionArr.length == 0)))) && ((visualExplosionArr.length == 0)))) && (!(playOut)))){ communicator.pieceClicked((currentTick + 1), _arg1.posY, _arg1.posX); addedBrickTick = (addedBrickTick + (" " + currentTick)); addedBrick = (addedBrick + (((" " + _arg1.posY) + "-") + _arg1.posX)); targetArr[0] = _arg1; _arg1.mark(); calcFrame(); }; } public function collapseBoard(){ var _local2:*; var _local5:*; var _local6:*; var _local7:*; var _local8:*; var _local9:*; var _local10:*; var _local11:*; var _local1:* = getTimer(); _local2 = 0; while (_local2 < BOARD_WIDTH) { if (((((!((gameGridObj[(BOARD_HEIGHT - 1)][_local2] == null))) && ((gameGridObj[(BOARD_HEIGHT - 1)][_local2].type > (noOfTypes - 1))))) && ((gameGridObj[(BOARD_HEIGHT - 1)][_local2].theY == gameGridObj[(BOARD_HEIGHT - 1)][_local2].gotoY)))){ createBonusRemovePuff(gameGridObj[(BOARD_HEIGHT - 1)][_local2]); moveBonus(gameGridObj[(BOARD_HEIGHT - 1)][_local2]); gameGridObj[(BOARD_HEIGHT - 1)][_local2] = null; }; _local2++; }; var _local3:* = (BOARD_HEIGHT - 1); while (_local3 >= 0) { _local2 = 0; while (_local2 < BOARD_WIDTH) { _local5 = false; _local6 = -1; _local7 = 0; while (_local7 < _local3) { _local8 = 0; while (_local8 < targetArr.length) { if (gameGridObj[_local7][_local2] == targetArr[_local8]){ _local6 = _local7; }; _local8++; }; if (((!((gameGridObj[_local7][_local2] == null))) && (gameGridObj[_local7][_local2].exploding))){ _local5 = true; }; _local7++; }; if ((((((gameGridObj[_local3][_local2] == null)) && ((_local3 > 0)))) && (!(_local5)))){ _local9 = (_local3 - 1); while (_local9 > _local6) { if (gameGridObj[_local9][_local2] != null){ _local10 = gameGridObj[_local9][_local2]; _local11 = yFloatArr[_local9][_local2]; gameGridObj[_local9][_local2] = null; gameGridObj[_local3][_local2] = _local10; gameGridObj[_local3][_local2].goto(_local3, _local2); yFloatArr[_local9][_local2] = null; yFloatArr[_local3][_local2] = _local11; _local9 = -1; }; _local9--; }; }; _local2++; }; _local3--; }; var _local4:* = (getTimer() - _local1); if (_local4 > 20){ }; } public function triggerBonusPink(_arg1:Event){ if (noOfPinkBonus > 0){ communicator.triggerBonusPink((currentTick + 1)); sfxManager.get("BoostMeter").play(); noOfPinkBonus--; pinkAlpha = 1; mcPinkButton.mcText.txtNum.text = ("x" + noOfPinkBonus); if (noOfPinkBonus == 0){ mcPinkButton.gotoAndPlay(55); } else { mcPinkButton.gotoAndPlay(37); }; pinkBarValue = Math.min((pinkBarValue + (RESET_BAR_VALUE * 0.2)), RESET_BAR_VALUE); trace(("pinkBarValue " + pinkBarValue)); }; } public function mouseOverPiece(_arg1:Piece, _arg2){ var _local3:*; var _local4:Boolean; var _local5:*; var _local6:*; var _local7:*; var _local8:*; var _local9:*; if (((((((!((targetArr[0] == null))) && (!(_arg1.collapsing)))) && (!(_arg1.exploding)))) && ((_arg1.type < 2)))){ if (_arg2){ addedBrickTick = (addedBrickTick + (" " + currentTick)); addedBrick = (addedBrick + (((" " + _arg1.posY) + "-") + _arg1.posX)); communicator.pieceOver((currentTick + 1), _arg1.posY, _arg1.posX); }; _local3 = targetArr[(targetArr.length - 1)]; _local4 = false; _local5 = 0; while (_local5 < (targetArr.length - 1)) { if (targetArr[_local5] == _arg1){ _local4 = true; _local6 = (targetArr.length - 1); while (_local6 > _local5) { targetArr[_local6].unMark(); _local6--; }; _local7 = (targetArr.length - 1); while (_local7 > _local5) { targetArr.splice(_local7, 1); _local7--; }; calcFrame(); return (true); }; _local5++; }; if (!_local4){ _local8 = false; if ((((_arg1.posX == _local3.posX)) && ((_arg1.posY == (_local3.posY - 1))))){ _local8 = true; } else { if ((((_arg1.posX == _local3.posX)) && ((_arg1.posY == (_local3.posY + 1))))){ _local8 = true; } else { if ((((_arg1.posY == _local3.posY)) && ((_arg1.posX == (_local3.posX - 1))))){ _local8 = true; } else { if ((((_arg1.posY == _local3.posY)) && ((_arg1.posX == (_local3.posX + 1))))){ _local8 = true; }; }; }; }; if (((_local8) && ((targetArr.length < allowedNoTargets)))){ _arg1.mark(); targetArr.push(_arg1); calcFrame(); return (true); }; if (!_local8){ if (_arg1.posY == _local3.posY){ if ((((_arg1.posX > _local3.posX)) && ((((targetArr.length < allowedNoTargets)) || ((_local3.posX < targetArr[0].posX)))))){ _local5 = (_local3.posX + 1); while (_local5 <= _arg1.posX) { if (gameGridObj[_arg1.posY][_local5] != null){ _local9 = mouseOverPiece(gameGridObj[_arg1.posY][_local5], false); if (!_local9){ _local5 = (_arg1.posX + 1); }; } else { return (false); }; _local5++; }; } else { if ((((targetArr.length < allowedNoTargets)) || ((_local3.posX > targetArr[0].posX)))){ _local5 = (_local3.posX - 1); while (_local5 >= _arg1.posX) { if (gameGridObj[_arg1.posY][_local5] != null){ _local9 = mouseOverPiece(gameGridObj[_arg1.posY][_local5], false); if (!_local9){ _local5 = (_arg1.posX - 1); }; } else { return (false); }; _local5--; }; }; }; } else { if (_arg1.posX == _local3.posX){ if ((((_arg1.posY > _local3.posY)) && ((((targetArr.length < allowedNoTargets)) || ((_local3.posY < targetArr[0].posY)))))){ _local5 = (_local3.posY + 1); while (_local5 <= _arg1.posY) { if (gameGridObj[_local5][_arg1.posX] != null){ _local9 = mouseOverPiece(gameGridObj[_local5][_arg1.posX], false); if (!_local9){ _local5 = (_arg1.posY + 1); }; } else { return (false); }; _local5++; }; } else { if ((((targetArr.length < allowedNoTargets)) || ((_local3.posY > targetArr[0].posY)))){ _local5 = (_local3.posY - 1); while (_local5 >= _arg1.posY) { if (gameGridObj[_local5][_arg1.posX] != null){ _local9 = mouseOverPiece(gameGridObj[_local5][_arg1.posX], false); if (!_local9){ _local5 = (_arg1.posY - 1); }; } else { return (false); }; _local5--; }; }; }; }; }; }; }; }; return (false); } public function endGame(_arg1){ clearBoard(); sfxManager.get("TimeWarning").stop(); if (!_arg1){ sfxManager.get("GameOverBad").play(); }; trace("END GAME"); if (mcScore.txtScore.text != score){ mcScore.txtScore.text = score; }; gameState = STATE_NOT_RUNNING; if (_arg1){ } else { communicator.lastTick((currentTick + 1), noOfRandoms, noOfBonusRandoms); }; gameRoot.endGame(_arg1, score, largestCombo, highestComboScore, numberJellySqashes); } public function createScorePop(_arg1, _arg2, _arg3, _arg4){ var _local5:* = getTimer(); var _local6:* = new ScorePop(); var _local7:* = (getTimer() - _local5); if (_local7 > 10){ }; _local6.init(_arg1, _arg2, _arg3, _arg4); gameRoot.addChild(_local6); scoreArr.push(_local6); } public function createExplosion(_arg1, _arg2){ var _local3:*; var _local4:*; var _local5:*; _arg1.cE = true; if (_arg1.state < 4){ _local3 = getTimer(); _local4 = new Explosion(); _local5 = (getTimer() - _local3); if (_local5 > 10){ }; _local4.init(_arg1.y, _arg1.x, _arg2, _arg1.type, false, _arg1, _arg1.posY, _arg1.posX, 0); addChild(_local4); visualExplosionArr.push(_local4); } else { _local3 = getTimer(); _local4 = new Explosion(); _local5 = (getTimer() - _local3); if (_local5 > 10){ }; _local4.init(_arg1.y, _arg1.x, _arg2, _arg1.type, true, _arg1, _arg1.posY, _arg1.posX, 0); addChild(_local4); visualExplosionArr.push(_local4); createBonusDot(); }; } public function clearBoard(){ var _local1:*; var _local2:*; trace("clearBoard()"); _local1 = 0; while (_local1 < scoreArr.length) { scoreArr[_local1].visible = false; _local1++; }; _local1 = 0; while (_local1 < visualExplosionArr.length) { removeChild(visualExplosionArr[_local1]); _local1++; }; visualExplosionArr = []; _local1 = 0; while (_local1 < gameGridObj.length) { _local2 = 0; while (_local2 < gameGridObj[_local1].length) { if (gameGridObj[_local1][_local2] != null){ removeChild(gameGridObj[_local1][_local2]); gameGridObj[_local1][_local2] = null; }; _local2++; }; _local1++; }; mcStarBonusAnim.visible = false; } public function render(_arg1:Number, _arg2:Number){ var _local4:*; var _local5:*; var _local6:*; var _local7:*; var _local8:*; var _local9:*; var _local10:*; var _local3:* = getTimer(); switch (gameState){ case STATE_RUNNING: if (mcBlueBar.mcFill.alpha != blueAlpha){ mcBlueBar.mcFill.alpha = blueAlpha; }; if (mcPinkBar.mcFill.alpha != pinkAlpha){ mcPinkBar.mcFill.alpha = pinkAlpha; }; if (starBonusAnimAt < starBonusAnimStop){ mcStarBonusAnim.gotoAndStop(starBonusAnimAt); }; if ((_arg1 % 5) == 0){ mcBlueBar.gotoAndStop(Math.round(((RESET_BAR_VALUE - blueBarValue) / 5))); mcPinkBar.gotoAndStop(Math.round(((RESET_BAR_VALUE - pinkBarValue) / 5))); }; _local4 = 0; while (_local4 < BOARD_HEIGHT) { _local10 = 0; while (_local10 < BOARD_WIDTH) { if (gameGridObj[_local4][_local10] != null){ if (gameGridObj[_local4][_local10].y != gameGridObj[_local4][_local10].gotoY){ gameGridObj[_local4][_local10].y = yFloatArr[_local4][_local10].get(_arg2); }; if (gameGridObj[_local4][_local10].state != gameGridObj[_local4][_local10].animAt){ gameGridObj[_local4][_local10].animAt++; gameGridObj[_local4][_local10].target.gotoAndStop(gameGridObj[_local4][_local10].animAt); }; }; _local10++; }; _local4++; }; _local4 = 0; while (_local4 < visualExplosionArr.length) { if (visualExplosionArr[_local4] != null){ if (visualExplosionArr[_local4].state >= visualExplosionArr[_local4].animLength){ } else { if (visualExplosionArr[_local4].state != visualExplosionArr[_local4].animAt){ visualExplosionArr[_local4].target.gotoAndStop(visualExplosionArr[_local4].state); visualExplosionArr[_local4].animAt = visualExplosionArr[_local4].state; }; }; }; _local4++; }; if (mcScore.txtScore.text != score){ mcScore.txtScore.text = score; }; _local5 = Math.round((timeLeft / 25)); _local6 = Math.floor((_local5 / 60)); _local7 = (_local5 - (_local6 * 60)); _local8 = ""; if (_local7.toString().length == 1){ _local8 = "0"; }; _local9 = (((("0" + _local6) + ":") + _local8) + _local7); if (_local9 != mcTime.mcTime.txtTime.text){ mcTime.mcTime.txtTime.text = _local9; }; if (warnTime){ warnTime = false; mcTime.play(); sfxManager.get("TimeWarning").loop(0.2); }; _local4 = 0; while (_local4 < bonusArr.length) { if (bonusArr[_local4] != null){ bonusArr[_local4].rotation = bonusRotFloatArr[_local4].get(_arg2); if (bonusArr[_local4].y != bonusArr[_local4].gotoY){ bonusArr[_local4].y = bonusYFloatArr[_local4].get(_arg2); }; if (bonusArr[_local4].x != bonusArr[_local4].gotoX){ bonusArr[_local4].x = bonusXFloatArr[_local4].get(_arg2); }; if ((((bonusArr[_local4].x == bonusArr[_local4].gotoX)) && ((bonusArr[_local4].y == bonusArr[_local4].gotoY)))){ removeChild(bonusArr[_local4]); bonusArr.splice(_local4, 1); bonusYFloatArr.splice(_local4, 1); bonusXFloatArr.splice(_local4, 1); _local4--; }; }; _local4++; }; _local4 = 0; while (_local4 < scoreArr.length) { if (scoreArr[_local4] != null){ if (scoreArr[_local4].animGo != scoreArr[_local4].animAt){ if ((((scoreArr[_local4].animGo > 1)) && ((scoreArr[_local4].visible == false)))){ scoreArr[_local4].visible = true; }; scoreArr[_local4].gotoAndStop(scoreArr[_local4].animGo); scoreArr[_local4].animAt = scoreArr[_local4].animGo; if (scoreArr[_local4].animAt == scoreArr[_local4].animLength){ gameRoot.removeChild(scoreArr[_local4]); scoreArr.splice(_local4, 1); _local4--; }; }; }; _local4++; }; break; case STATE_BONUS_ANIM: _local4 = 0; while (_local4 < bonusAnimArr.length) { if (bonusAnimArr[_local4] != null){ bonusAnimArr[_local4].gotoAndStop(bonusAnimArr[_local4].animAt); }; _local4++; }; if (mcScore.txtScore.text != score){ mcScore.txtScore.text = score; }; break; }; } public function tick(_arg1:Number){ var _local3:*; var _local4:*; var _local5:*; var _local6:*; var _local7:*; var _local8:*; var _local9:*; var _local10:*; var _local11:*; var _local12:*; var _local13:*; if (relaxTickTime == 1){ if (JellySwelly.relaxGame){ barMod = RELAX_GAME_START_SPEED; }; }; if (REPLAY_MODE){ checkTick(_arg1); }; currentTick = _arg1; var _local2:* = getTimer(); if ((_arg1 % 3) == 0){ }; switch (gameState){ case STATE_RUNNING: if (starBonusAnimAt < starBonusAnimStop){ starBonusAnimAt++; }; if ((_arg1 % 50) == 0){ if (getClientRandom(10) > 2){ _local4 = gameGridObj[getClientRandom(BOARD_HEIGHT)][getClientRandom(BOARD_WIDTH)]; while (_local4 == null) { _local4 = gameGridObj[getClientRandom(BOARD_HEIGHT)][getClientRandom(BOARD_WIDTH)]; }; if ((((((((_local4.state == 1)) && (!(_local4.exploding)))) && (!(_local4.collapsing)))) && ((_local4.type < 2)))){ _local4.target.gotoAndPlay(9); }; } else { _local4 = gameGridObj[getClientRandom(BOARD_HEIGHT)][getClientRandom((BOARD_WIDTH - 1))]; _local5 = null; if (_local4 != null){ _local5 = gameGridObj[_local4.posY][(_local4.posX + 1)]; }; _local6 = 0; while ((((((((_local4 == null)) || (!((_local4.type == 1))))) || ((_local5 == null)))) || (((!((_local5.type == 0))) && ((_local6 < 100)))))) { _local4 = gameGridObj[getClientRandom(BOARD_HEIGHT)][getClientRandom((BOARD_WIDTH - 1))]; if (_local4 != null){ _local5 = gameGridObj[_local4.posY][(_local4.posX + 1)]; }; _local6++; }; if (_local6 < 100){ if ((((((((((((_local4.state == 1)) && (!(_local4.exploding)))) && (!(_local4.collapsing)))) && ((_local5.state == 1)))) && (!(_local5.exploding)))) && (!(_local5.collapsing)))){ _local4.target.gotoAndPlay(50); _local5.target.gotoAndPlay(50); }; }; }; }; if (starBonusCounter > 0){ starBonusCounter--; if (starBonusCounter == 0){ mcStarBonusAnim.visible = false; musicManager.get("GameLoop").loop(); musicManager.get("BonusMode").stop(); }; }; if (JellySwelly.relaxGame == false){ timeLeft--; }; if (!playOut){ if ((((blueBarValue > 800)) && (((blueBarValue - barMod) <= 800)))){ sfxManager.get("Warning").play(); }; if ((((pinkBarValue > 800)) && (((pinkBarValue - barMod) <= 800)))){ sfxManager.get("Warning").play(); }; blueBarValue = (blueBarValue - barMod); pinkBarValue = (pinkBarValue - barMod); dropCounter--; collapseBoard(); }; if (dropCounter == 0){ if (bonusCounter >= BONUS_OBJ){ newDropBonus(); } else { newDropPiece(); }; }; if (explosionArr.length > 0){ _local7 = 0; while (_local7 < explosionArr.length) { _local8 = 0; _local9 = explosionArr[_local7].length; _local10 = true; _local3 = 0; while (_local3 < _local9) { _local11 = explosionArr[_local7][_local3].length; _local12 = 0; while (_local12 < _local11) { if (_local8 == checkCounterArr[_local7]){ soundCount++; if ((soundCount % 4) == 0){ sfxManager.get("Swell").play(); }; if (explosionArr[_local7][_local3][_local12].state == 1){ explosionArr[_local7][_local3][_local12].state = 3; } else { explosionArr[_local7][_local3][_local12].state = 8; }; if ((((_local3 == (explosionArr[_local7].length - 1))) && ((_local12 == (explosionArr[_local7][_local3].length - 1))))){ calcBonusTime(_local7); explodeBoard(_local7); calcScore(_local7); explosionArr.splice(_local7, 1); checkCounterArr.splice(_local7, 1); _local7--; _local10 = false; } else { _local12 = explosionArr[_local7][_local3].length; _local3 = explosionArr[_local7].length; }; }; _local8++; _local12++; }; _local3++; }; if (_local10){ var _local14 = checkCounterArr; var _local15 = _local7; var _local16 = (_local14[_local15] + 1); _local14[_local15] = _local16; }; _local7++; }; }; boardFull = true; _local3 = 0; while (_local3 < BOARD_HEIGHT) { _local12 = 0; while (_local12 < BOARD_WIDTH) { if (gameGridObj[_local3][_local12] != null){ if (gameGridObj[_local3][_local12].theY != gameGridObj[_local3][_local12].gotoY){ boardFull = false; gameGridObj[_local3][_local12].calcSpeed(); gameGridObj[_local3][_local12].theY = Math.min((gameGridObj[_local3][_local12].theY + gameGridObj[_local3][_local12].speed), gameGridObj[_local3][_local12].gotoY); yFloatArr[_local3][_local12].set(gameGridObj[_local3][_local12].theY); if (gameGridObj[_local3][_local12].theY == gameGridObj[_local3][_local12].gotoY){ yFloatArr[_local3][_local12].set(gameGridObj[_local3][_local12].theY); gameGridObj[_local3][_local12].collapsing = false; }; }; }; _local12++; }; _local3++; }; _local3 = 0; while (_local3 < visualExplosionArr.length) { if (visualExplosionArr[_local3].delay == 0){ visualExplosionArr[_local3].state++; } else { visualExplosionArr[_local3].delay--; if (visualExplosionArr[_local3].delay == 0){ if (visualExplosionArr[_local3].large){ explodeSound(1); } else { explodeSound(0); }; }; }; if (visualExplosionArr[_local3].state == visualExplosionArr[_local3].animLength){ if (gameGridObj[visualExplosionArr[_local3].yPos][visualExplosionArr[_local3].xPos] != null){ deadObjectArr.push(gameGridObj[visualExplosionArr[_local3].yPos][visualExplosionArr[_local3].xPos]); gameGridObj[visualExplosionArr[_local3].yPos][visualExplosionArr[_local3].xPos] = null; yFloatArr[visualExplosionArr[_local3].yPos][visualExplosionArr[_local3].xPos] = null; }; removeChild(visualExplosionArr[_local3]); visualExplosionArr.splice(_local3, 1); _local3--; }; _local3++; }; _local3 = 0; while (_local3 < bonusArr.length) { bonusArr[_local3].rot = (bonusArr[_local3].rot + 40); bonusRotFloatArr[_local3].set(bonusArr[_local3].rot); _local13 = true; if (bonusArr[_local3].theY != bonusArr[_local3].gotoY){ _local13 = false; bonusArr[_local3].theY = Math.min((bonusArr[_local3].theY + 8), bonusArr[_local3].gotoY); bonusYFloatArr[_local3].set(bonusArr[_local3].theY); if (bonusArr[_local3].theY == bonusArr[_local3].gotoY){ bonusYFloatArr[_local3].set(bonusArr[_local3].theY); }; }; if (bonusArr[_local3].theX != bonusArr[_local3].gotoX){ _local13 = false; if (bonusArr[_local3].theX > bonusArr[_local3].gotoX){ bonusArr[_local3].theX = Math.max((bonusArr[_local3].theX - 25), bonusArr[_local3].gotoX); } else { bonusArr[_local3].theX = Math.min((bonusArr[_local3].theX + 25), bonusArr[_local3].gotoX); }; bonusXFloatArr[_local3].set(bonusArr[_local3].theX); if (bonusArr[_local3].theX == bonusArr[_local3].gotoX){ bonusXFloatArr[_local3].set(bonusArr[_local3].theX); }; }; if ((((((bonusArr[_local3].theX == bonusArr[_local3].gotoX)) && ((bonusArr[_local3].theY == bonusArr[_local3].gotoY)))) && (!(_local13)))){ addBonus(bonusArr[_local3].type); }; _local3++; }; _local3 = 0; while (_local3 < scoreArr.length) { if (scoreArr[_local3].delay > 0){ scoreArr[_local3].delay--; if (scoreArr[_local3].delay == 0){ if (sfxOn){ sfxManager.get("ScorePopSound").play(); }; }; } else { scoreArr[_local3].animGo = Math.min((scoreArr[_local3].animGo + 1), scoreArr[_local3].animLength); }; _local3++; }; if (timeLeft == 375){ warnTime = true; }; if (JellySwelly.relaxGame){ relaxTickTime++; if ((relaxTickTime % RELAX_GAME_SPEED_INCREASE_INTERVAL) == 0){ barMod = (barMod + RELAX_GAME_SPEED_INCREASE); }; } else { if ((timeLeft % (TOTAL_TIME / 3)) == 0){ barMod++; }; }; if (timeLeft == 0){ if ((((visualExplosionArr.length > 0)) || ((explosionArr.length > 0)))){ playOut = true; timeLeft++; } else { calcBonusScore(); }; }; if ((((blueBarValue <= 0)) || ((pinkBarValue <= 0)))){ endGame(false); }; if (blueBarValue < 800){ blueAlpha = (blueAlpha + (0.2 * blueAlphaAnim)); blueAlpha = (Math.round((blueAlpha * 10)) / 10); if ((((blueAlpha == 0)) || ((blueAlpha == 1)))){ blueAlphaAnim = (blueAlphaAnim * -1); }; } else { blueAlphaAnim = -1; }; if (pinkBarValue < 800){ pinkAlpha = (pinkAlpha + (0.2 * pinkAlphaAnim)); pinkAlpha = (Math.round((pinkAlpha * 10)) / 10); if ((((pinkAlpha == 0)) || ((pinkAlpha == 1)))){ pinkAlphaAnim = (pinkAlphaAnim * -1); }; } else { pinkAlphaAnim = -1; }; break; case STATE_NOT_RUNNING: break; case STATE_BONUS_ANIM: _local3 = 0; while (_local3 < bonusAnimArr.length) { if (bonusAnimArr[_local3].delay == 0){ bonusAnimArr[_local3].animAt++; } else { bonusAnimArr[_local3].delay--; }; if (bonusAnimArr[_local3].animAt == 1){ sfxManager.get("ScorePopSound").play(); if (bonusAnimArr[_local3].type == 0){ mcBlueButton.mcText.txtNum.text = ("x" + --noOfBlueBonus); } else { mcPinkButton.mcText.txtNum.text = ("x" + --noOfPinkBonus); }; }; if (bonusAnimArr[_local3].animAt == 30){ score = (score + 500); removeChild(bonusAnimArr[_local3]); bonusAnimArr.splice(_local3, 1); _local3--; }; _local3++; }; if (bonusAnimArr.length == 0){ endGame(true); }; break; }; } public function setBonusType(){ nextBonusType = (noOfTypes + getBonusRandom(noOfBonusTypes)); nextBonusType = Math.min(4, nextBonusType); if (nextBonusType == 4){ if (bonusSizeInc < 2){ nextBonusType = 5; bonusSizeInc++; }; }; mcBonusCounter.mcNextBonus.mcNextBonus.gotoAndStop(nextBonusType); } public function newDropPiece(){ var _local5:*; var _local6:*; var _local7:*; var _local8:*; var _local9:*; var _local10:*; var _local11:*; var _local12:*; var _local13:*; var _local1:* = getTimer(); var _local2:* = 0; dropCounter = RESET_DROP_COUNTER; var _local3:* = (BOARD_HEIGHT - 1); while (_local3 >= 0) { _local5 = 0; while (_local5 < BOARD_WIDTH) { _local6 = false; _local7 = _local3; while (_local7 >= 0) { _local2++; if (gameGridObj[_local7][_local5] != null){ _local6 = true; }; _local7--; }; if ((((gameGridObj[_local3][_local5] == null)) && (!(_local6)))){ _local8 = getTimer(); _local9 = createPiece(_local3, _local5, true); _local10 = getTimer(); _local11 = new IFloat(_local9.theY); _local12 = (getTimer() - _local10); if (_local12 > 10){ }; gameGridObj[_local3][_local5] = _local9; yFloatArr[_local3][_local5] = _local11; _local3 = -1; _local5 = BOARD_WIDTH; _local13 = (getTimer() - _local8); }; _local5++; }; _local3--; }; var _local4:* = (getTimer() - _local1); if (_local4 > 20){ }; } public function explodeBoard(_arg1:Number){ var _local4:*; var _local5:*; var _local6:*; explosionMode = false; var _local2:* = 0; var _local3:* = (explosionArr[_arg1].length - 1); while (_local3 >= 0) { _local4 = 0; while (_local4 < explosionArr[_arg1][_local3].length) { if (gameGridObj[explosionArr[_arg1][_local3][_local4].posY][explosionArr[_arg1][_local3][_local4].posX] != null){ _local5 = false; _local6 = 0; while (_local6 < visualExplosionArr.length) { if ((((visualExplosionArr[_local6].yPos == explosionArr[_arg1][_local3][_local4].posY)) && ((visualExplosionArr[_local6].xPos == explosionArr[_arg1][_local3][_local4].posX)))){ _local5 = true; numberJellySqashes++; explosionArr[_arg1][_local3][_local4].blaj = true; }; _local6++; }; if (!_local5){ var _temp1 = _local2; _local2 = (_local2 + 1); createExplosion(explosionArr[_arg1][_local3][_local4], _temp1); gameGridObj[explosionArr[_arg1][_local3][_local4].posY][explosionArr[_arg1][_local3][_local4].posX].visible = false; }; }; _local4++; }; _local3--; }; largestCombo = Math.max(largestCombo, _local2); } public function checkForExplosions(){ var _local2:*; var _local3:*; var _local4:*; var _local1:* = new Array(); _local2 = 0; while (_local2 < targetArr.length) { _local3 = targetArr[_local2]; _local4 = _local3.posX; while (_local4 >= 0) { if ((((((((gameGridObj[_local3.posY][_local4] == null)) || (!((_local3.type == gameGridObj[_local3.posY][_local4].type))))) || (gameGridObj[_local3.posY][_local4].collapsing))) || (gameGridObj[_local3.posY][_local4].exploding))){ checkForHorizontalExplosion(gameGridObj[_local3.posY][(_local4 + 1)]); _local4 = -1; break; } else { if (_local4 == 0){ checkForHorizontalExplosion(gameGridObj[_local3.posY][_local4]); _local4 = -1; break; }; }; _local4--; }; if (horiExplArr.length >= MIN_LENGTH){ _local1.push(horiExplArr); }; horiExplArr = []; _local2++; }; _local2 = 0; while (_local2 < targetArr.length) { _local3 = targetArr[_local2]; _local4 = _local3.posY; while (_local4 >= 0) { if ((((((((gameGridObj[_local4][_local3.posX] == null)) || (!((_local3.type == gameGridObj[_local4][_local3.posX].type))))) || (gameGridObj[_local4][_local3.posX].collapsing))) || (gameGridObj[_local4][_local3.posX].exploding))){ checkForVerticalExplosion(gameGridObj[(_local4 + 1)][_local3.posX]); _local4 = -1; break; } else { if (_local4 == 0){ checkForVerticalExplosion(gameGridObj[_local4][_local3.posX]); _local4 = -1; break; }; }; _local4--; }; if (vertExplArr.length >= MIN_LENGTH){ _local1.push(vertExplArr); }; vertExplArr = []; _local2++; }; _local2 = 0; while (_local2 < BOARD_HEIGHT) { _local4 = 0; while (_local4 < BOARD_WIDTH) { if (gameGridObj[_local2][_local4] != null){ gameGridObj[_local2][_local4].cfh = false; gameGridObj[_local2][_local4].cfv = false; }; _local4++; }; _local2++; }; targetArr = []; if (_local1.length > 0){ _local2 = 0; while (_local2 < _local1.length) { _local4 = 0; while (_local4 < _local1[_local2].length) { _local1[_local2][_local4].exploding = true; _local4++; }; _local2++; }; explosionArr.push(_local1); explosionMode = true; checkCounterArr.push(0); }; } public function checkTick(_arg1){ replayData.checkTick(_arg1); } public function createBonusDot(){ bonusCounter++; mcBonusCounter.gotoAndStop((bonusCounter + 1)); } public function newDropBonus(){ var _local2:*; var _local3:*; var _local4:*; var _local5:*; var _local6:*; dropCounter = RESET_DROP_COUNTER; var _local1:* = (BOARD_HEIGHT - 1); while (_local1 >= 0) { _local2 = 0; while (_local2 < BOARD_WIDTH) { _local3 = false; _local4 = _local1; while (_local4 >= 0) { if (gameGridObj[_local4][_local2] != null){ _local3 = true; }; _local4--; }; if ((((gameGridObj[_local1][_local2] == null)) && (!(_local3)))){ _local5 = createBonus(_local1, _local2, true); _local6 = new IFloat(_local5.theY); gameGridObj[_local1][_local2] = _local5; yFloatArr[_local1][_local2] = _local6; bonusCounter = (bonusCounter - 8); mcBonusCounter.gotoAndStop((bonusCounter + 1)); setBonusType(); _local1 = -1; _local2 = BOARD_WIDTH; }; _local2++; }; _local1--; }; } public function moveBonus(_arg1:Piece){ switch (_arg1.type){ case 2: _arg1.gotoY = 570; _arg1.gotoX = 22; break; case 3: _arg1.gotoY = 570; _arg1.gotoX = 62; break; case 4: _arg1.gotoY = 540; _arg1.gotoX = 300; break; case 5: if (allowedNoTargets == 4){ _arg1.gotoY = 570; _arg1.gotoX = 275; } else { _arg1.gotoY = 570; _arg1.gotoX = 306; }; break; }; bonusArr.push(_arg1); var _local2:IFloat = new IFloat(_arg1.y); var _local3:IFloat = new IFloat(_arg1.x); var _local4:IFloat = new IFloat(_arg1.rot); bonusYFloatArr.push(_local2); bonusXFloatArr.push(_local3); bonusRotFloatArr.push(_local4); } public function calcBonusTime(_arg1){ var _local9:*; trace(("calcBonusTime() " + currentTick)); var _local2:* = 0; var _local3:* = 1; var _local4:* = 0; var _local5:* = 1; var _local6:* = 0; var _local7:* = 0; var _local8:* = 0; while (_local8 < explosionArr[_arg1].length) { _local9 = 0; while (_local9 < explosionArr[_arg1][_local8].length) { if (explosionArr[_arg1][_local8][_local9].type == 0){ _local2 = (_local2 + _local3); _local3++; if (explosionArr[_arg1][_local8][_local9].state == 8){ _local6++; }; } else { _local4 = (_local4 + _local5); _local5++; if (explosionArr[_arg1][_local8][_local9].state == 8){ _local7++; }; }; _local9++; }; _local8++; }; _local6 = (_local6 / 2); _local7 = (_local7 / 2); blueBarValue = Math.min((blueBarValue + _local2), RESET_BAR_VALUE); pinkBarValue = Math.min((pinkBarValue + _local4), RESET_BAR_VALUE); if (blueBarValue > 800){ blueAlpha = 1; }; if (pinkBarValue > 800){ pinkAlpha = 1; }; trace(("blueBarValue " + blueBarValue)); trace(("pinkBarValue " + pinkBarValue)); } public function getRandom(_arg1:Number){ noOfRandoms++; return (random.nextInt(_arg1)); } public function explodeSound(_arg1){ if (_arg1 == 0){ sfxManager.get("ExplosionSmall1").play(0.5); } else { sfxManager.get("ExplosionSmall2").play(0.7); }; } public function getClientRandom(_arg1:Number){ return (Math.floor((Math.random() * _arg1))); } public function checkForHorizontalExplosion(_arg1){ var _local2:*; horiExplArr.push(_arg1); _arg1.cfh = true; if (_arg1.posX < (BOARD_WIDTH - 1)){ _local2 = gameGridObj[_arg1.posY][(_arg1.posX + 1)]; if (((((!((_local2 == null))) && (!(_local2.collapsing)))) && (!(_local2.exploding)))){ if ((((_local2.type == _arg1.type)) && (!(_local2.cfh)))){ checkForHorizontalExplosion(_local2); }; }; }; } } }//package src
Section 79
//GameOverHalloween (src.GameOverHalloween) package src { import flash.display.*; public dynamic class GameOverHalloween extends MovieClip { public var mcBlue:MovieClip; public var mcBG:MovieClip; public var mcPink:MovieClip; } }//package src
Section 80
//GameOverNormal (src.GameOverNormal) package src { import flash.display.*; public dynamic class GameOverNormal extends MovieClip { public var mcBlue:MovieClip; public var mcPumpa:MovieClip; public var mcBG:MovieClip; public var mcPink:MovieClip; } }//package src
Section 81
//GreenBonusAnim (src.GreenBonusAnim) package src { import flash.display.*; public class GreenBonusAnim extends MovieClip { public var delay; public var type;// = 1 public var animAt;// = 0 public function GreenBonusAnim(_arg1){ addFrameScript(0, frame1); this.delay = (_arg1 * 10); x = 42; y = 548; } function frame1(){ stop(); } } }//package src
Section 82
//IntroHalloween (src.IntroHalloween) package src { import flash.display.*; import flash.text.*; public dynamic class IntroHalloween extends MovieClip { public var txtClickToStart:TextField; public var mcTimeLine:MovieClip; public var txtGameStartsIn:TextField; public var txtIntroHeadLine:TextField; } }//package src
Section 83
//IntroNormal (src.IntroNormal) package src { import flash.display.*; import flash.text.*; public dynamic class IntroNormal extends MovieClip { public var txtClickToStart:TextField; public var mcTimeLine:MovieClip; public var txtGameStartsIn:TextField; public var txtIntroHeadLine:TextField; } }//package src
Section 84
//JellySwelly (src.JellySwelly) package src { import src.sound.*; import src.timing.*; import flash.events.*; import src.math.*; import src.comm.*; import flash.display.*; import flash.text.*; import flash.utils.*; import flash.external.*; import flash.filters.*; public class JellySwelly extends MovieClip implements Timeable { private var recordLargestCombo; public var mcSFX:MovieClip; private var gameOverAnim;// = 0 public var mcPostIt:MovieClip; public var mcMusic:MovieClip; private var animDone;// = false private var sfxOn;// = true private var soundOn;// = true private var startTime; private var communicator:Communicator; public var txtFPS:TextField; private var recordNumberJellySqashes; public var sfxManager:SoundManager; public var mcGameOverHolder:MovieClip; private var lastFps; private var mcIntro; private var themeMod:Number; public var mcGameHolder:MovieClip; private var pressedGO;// = false private var clientVersion;// = "1.0" private var recordHighestScoreCombo; private var score;// = 0 private var ticksLeft; private var mPlayed;// = false private var mcGameOver; var firstFrame:Boolean;// = true private var userType; private var frames; private var mcGame; private var introAnimAt;// = 1 private var currentTick; private var m_mainTimer; private var gameState; private var noOfRend;// = 0 public var mcIntroHolder:MovieClip; private var random:MtRandom; private var recordHighScore; private var bonusRandom:MtRandom; private var themeUnlocked:Boolean;// = false public var musicManager:SoundManager; private var fpsTimer; private var musicOn;// = true private var fps; public var txtOOC;// = "" public var parsedGameData:Object;// = null public var mcEndGame:MovieClip; private var mcThemeSelection; private var endGameClicked;// = false private static var STATE_SHOW_RECORD = 2; private static var TICKS_PER_SEC = 25; private static var STATE_END_GAME = 4; private static var STATE_NOT_RUNNING = 5; private static var STATE_PLAY_GAME = 3; private static var THEME_NEEDED = 5; private static var STATE_PRE_QUIT = 6; private static var DEBUG_GAME_DATA = (((((((((((((((((((((((((((((((((((((((((((((("<gamedata randomseed=\"603165812\" timelimit=\"660\" lang=\"de\" relaxMode=\"false\">" + "<text id=\"game_starts_in\">Game starts in [0] seconds!</text>") + "<text id=\"game_next_screen\">Next screen in [0] seconds!</text>") + "<text id=\"game_ends_in\">Game ends in [0] seconds!</text>") + "<text id=\"round_starts_in\">Round strats in [0] seconds!</text>") + "<text id=\"game_starts_in\">Game starts in [0] seconds!</text>") + "<text id=\"intro1\">Text för intro 1</text>") + "<text id=\"intro2\">Text för intro 2</text>") + "<text id=\"intro3\">Text för intro 3</text>") + "<text id=\"intro4\">Text för intro 4</text>") + "<text id=\"icon_pink_vial\">down with the pink vial</text>") + "<text id=\"icon_blue_vial\">down with the blue vial</text>") + "<text id=\"icon_white_vial\">down with the white vial</text>") + "<text id=\"icon_green_vial\">down with the green vial</text>") + "<text id=\"icon_star\">star icon</text>") + "<text id=\"icon_chalk\">chalk icon</text>") + "<text id=\"txtIcons1\">rubbe icons1</text>") + "<text id=\"txtIcons2\">rubbe icons2</text>") + "<text id=\"txtClickToStart\">Click to Start</text>") + "<text id=\"txtGameStartsIn\">Game starts in [0] secs</text>") + "<text id=\"txtIntroHeadLine\">Play like this</text>") + "<text id=\"txtGameOver\">Game Over!</text>") + "<text id=\"txtGameOverBad\">Our of color. You lose.</text>") + "<text id=\"txtOOC\">Out Of Color!</text>") + "<text id=\"txtOpenGameEnd\">txtOpenGameEnd</text>") + "<text id=\"score\">Score:</text>") + "<text id=\"high_score\">High score:</text>") + "<text id=\"largest_combo\">Largest Combo:</text>") + "<text id=\"now\">Now:</text>") + "<text id=\"best\">Best:</text>") + "<text id=\"highest_combo_score\">Highest Combo Score:</text>") + "<text id=\"jelly_squashes\">Jelly Squashes:</text>") + "<text id=\"time\">Time:</text>") + "<text id=\"txtChooseTheme\">Choose Theme</text>") + "<text id=\"txtThemeStartsIn\">Theme starts in [0] seconds</text>") + "<text id=\"txtPlayToUnlock\">Play 5 times to unlock this theme!</text>") + "<text id=\"txtThemeUnlocked\">Theme Unlocked!</text>") + "<text id=\"txtGamesPlayed\">[0]/5 games played to unlock halloween theme</text>") + "<records id=\"recordScore\">603165</records>") + "<records id=\"recordSizeCombo\">33</records>") + "<records id=\"recordAmountExplosion\">565</records>") + "<records id=\"recordScoreCombo\">33483</records>\n") + "<records id=\"gamesPlayed\">87</records>") + "<sounds id=\"sfxOn\">1</sounds>") + "<sounds id=\"musicOn\">1</sounds>") + "<userType id=\"0\">1</userType>") + "</gamedata>"); public static var relaxGame:Boolean; private static var STATE_WAIT_FOR_GAMEDATA = 0; private static var DEBUG_MODE = false; private static var STATE_SHOW_INFO_SCREEN = 1; private static var STATE_SHOW_THEME_SELECTION_SCREEN = 7; public function JellySwelly(){ var _local1:Object; var _local2:String; musicManager = new SoundManager(); sfxManager = new SoundManager(); super(); m_mainTimer = new Timer(this, TICKS_PER_SEC); addEventListener("enterFrame", drive); communicator = new Communicator(); if (DEBUG_MODE){ _local1 = new Object(); _local1.message = DEBUG_GAME_DATA; _local1.success = true; } else { _local1 = ExternalInterface.call("getGameData"); }; if ((((_local1 == null)) || (!(_local1.success)))){ trace(("oa kuka ur " + _local1)); } else { _local2 = _local1.message; if (!DEBUG_MODE){ }; parsedGameData = GameDataParser.parseGameData(_local2); random = new MtRandom(parsedGameData.randomSeed); bonusRandom = new MtRandom(random.nextInt(10000)); userType = parsedGameData.userType; relaxGame = parsedGameData.relaxGame; recordHighScore = parsedGameData.records["recordScore"]; recordLargestCombo = parsedGameData.records["recordSizeCombo"]; recordHighestScoreCombo = parsedGameData.records["recordScoreCombo"]; recordNumberJellySqashes = parsedGameData.records["recordAmountExplosion"]; if (Number(parsedGameData.records["gamesPlayed"]) >= THEME_NEEDED){ themeUnlocked = true; }; mcSFX.addEventListener(MouseEvent.CLICK, sfxButtonClicked); mcMusic.addEventListener(MouseEvent.CLICK, musicButtonClicked); mcPostIt.mcPostIt.txtHighScore.text = parsedGameData.records["recordScore"]; mcPostIt.mcPostIt.txtHighScoreLabel.text = parsedGameData.textMappings["high_score"]; txtOOC = parsedGameData.textMappings["txtOOC"]; if (Number(parsedGameData.sounds["sfxOn"]) == 1){ mcSFX.gotoAndStop(10); sfxOn = false; sfxManager.setVolume(0); }; if (Number(parsedGameData.sounds["musicOn"]) == 1){ mcMusic.gotoAndStop(10); musicOn = false; musicManager.setVolume(0); }; if (userType != 0){ showThemeSelectionsScreen(); } else { setTheme(0); }; }; } public function sfxButtonClicked(_arg1:Event){ if (sfxOn){ sfxManager.fadeTo(0, 500); mcSFX.gotoAndStop(10); sfxOn = false; mcGame.sfxOn = false; } else { sfxManager.fadeTo(1, 500); mcSFX.gotoAndStop(1); sfxOn = true; mcGame.sfxOn = true; }; } public function introPressed(_arg1:Event){ if (gameState == STATE_SHOW_INFO_SCREEN){ ticksLeft = 1; }; } public function themeDataSetup(){ mcGameOver.addEventListener(MouseEvent.CLICK, outroPressed); mcEndGame.addEventListener(MouseEvent.CLICK, endGamePressed); mcIntro.addEventListener(MouseEvent.CLICK, introPressed); if (relaxGame){ mcGame.mcTime.visible = false; mcPostIt.visible = false; mcGameOver.mcBlue.mcText1.mcBest.txtBest.visible = false; mcGameOver.mcBlue.mcText1.mcNow.txtNow.visible = false; mcGameOver.mcBlue.mcText1.line_mc.visible = false; mcGameOver.mcBlue.mcText1.mcLCR.visible = false; mcGameOver.mcBlue.mcText2.mcCSR.visible = false; mcGameOver.mcBlue.mcText3.mcJSR.visible = false; mcGameOver.mcBlue.mcText3.mcJSR.visible = false; }; mcIntro.mcTimeLine.mcIcons.icon_star.text = parsedGameData.textMappings["icon_star"]; mcIntro.mcTimeLine.mcIcons.icon_chalk.text = parsedGameData.textMappings["icon_chalk"]; mcIntro.mcTimeLine.mcIcons.txtIcons1.text = parsedGameData.textMappings["txtIcons1"]; mcIntro.mcTimeLine.mcIcons.txtIcons2.text = parsedGameData.textMappings["txtIcons2"]; mcIntro.txtClickToStart.text = parsedGameData.textMappings["txtClickToStart"]; mcIntro.txtIntroHeadLine.text = parsedGameData.textMappings["txtIntroHeadLine"]; mcGame.mcTime.txtTimeLable.text = parsedGameData.textMappings["time"]; mcGame.mcScore.txtScoreLable.text = parsedGameData.textMappings["score"]; mcGameOver.mcPink.mcText1.txtScoreLabel.text = parsedGameData.textMappings["score"]; mcGameOver.mcPink.mcText2.txtPBLabel.text = parsedGameData.textMappings["high_score"]; mcGameOver.mcPink.mcText3.txtPBLabel.text = parsedGameData.textMappings["high_score"]; mcGameOver.mcBlue.mcText1.mcLCLabel.txtLCLabel.text = parsedGameData.textMappings["largest_combo"]; mcGameOver.mcBlue.mcText1.mcNow.txtNow.text = parsedGameData.textMappings["now"]; mcGameOver.mcBlue.mcText1.mcBest.txtBest.text = parsedGameData.textMappings["best"]; mcGameOver.mcBlue.mcText2.mcHCSLabel.txtHCSLabel.text = parsedGameData.textMappings["highest_combo_score"]; mcGameOver.mcBlue.mcText3.mcJSLabel.txtJSLabel.text = parsedGameData.textMappings["jelly_squashes"]; mcGameOver.mcPink.mcGameOverTextBox.txtGameOver.text = parsedGameData.textMappings["txtGameOver"]; mcGame.sfxOn = sfxOn; mcGame.musicOn = musicOn; if (themeMod == 0){ if (Number(parsedGameData.records["gamesPlayed"]) < (THEME_NEEDED - 1)){ mcGameOver.mcPumpa.mcPumpText.txtPumpa.text = parsedGameData.textMappings["txtGamesPlayed"].split("[0]").join(("" + (Number(parsedGameData.records["gamesPlayed"]) + 1))); } else { if (Number(parsedGameData.records["gamesPlayed"]) == (THEME_NEEDED - 1)){ mcGameOver.mcPumpa.mcPumpText.txtPumpa.text = parsedGameData.textMappings["txtThemeUnlocked"]; } else { mcGameOver.mcPumpa.mcPumpText.txtPumpa.text = ""; }; }; mcIntro.mcTimeLine.mcIcons.icon_pink_vial.text = parsedGameData.textMappings["icon_pink_vial"]; mcIntro.mcTimeLine.mcIcons.icon_blue_vial.text = parsedGameData.textMappings["icon_blue_vial"]; } else { mcIntro.mcTimeLine.mcIcons.icon_pink_vial.text = parsedGameData.textMappings["icon_green_vial"]; mcIntro.mcTimeLine.mcIcons.icon_blue_vial.text = parsedGameData.textMappings["icon_white_vial"]; }; mcEndGame.visible = false; mcGameOver.visible = false; } public function gamePreQuit():void{ gameState = STATE_PRE_QUIT; ticksLeft = 45; } public function startRound():void{ communicator.gameStarted(); communicator.sendMod(themeMod); mcEndGame.visible = true; musicManager.get("Intro").fadeToAndStop(0, 500); musicManager.get("GameLoop").loop(0).fadeTo(0.6, 500); mcPostIt.visible = false; gameState = STATE_PLAY_GAME; mcGame.startRound(this, random, bonusRandom, userType, communicator, currentTick, clientVersion, themeMod); } public function gameQuit():void{ communicator.gameQuit(); } public function endGame(_arg1, _arg2, _arg3, _arg4, _arg5):void{ var _local6:*; var _local7:*; trace("endgameeeeeee"); this.score = _arg2; musicManager.get("Intro").stop(); musicManager.get("GameLoop").stop(); musicManager.get("BonusMode").stop(); if (_arg1){ musicManager.get("Outro").play(); mPlayed = true; } else { mcGameOver.mcPink.mcGameOverTextBox.txtGameOver.text = parsedGameData.textMappings["txtGameOverBad"]; }; if (userType == 0){ mcGameOver.mcPink.mcGameOverTextBox.txtOpen.text = parsedGameData.textMappings["txtOpenGameEnd"]; }; _local7 = 0; _local6 = _local7; if (!sfxOn){ _local6 = 1; }; if (!musicOn){ _local7 = 1; }; communicator.sendSoundStates(_local6, _local7); mcGameOver.visible = true; communicator.gameEnd(_arg2); var _local8:* = Math.max(_arg2, recordHighScore); var _local9:* = Math.max(recordLargestCombo, _arg3); var _local10:* = Math.max(recordHighestScoreCombo, _arg4); var _local11:* = Math.max(recordNumberJellySqashes, _arg5); mcGameOver.mcPink.mcText2.visible = false; mcGameOver.mcPink.mcText3.visible = false; var _local12:* = mcGameOver.mcPink.mcText2; if (_arg2 <= recordHighScore){ mcGameOver.mcPink.mcFlimmer.visible = false; _local12 = mcGameOver.mcPink.mcText3; } else { mcGameOver.mcPink.mcFlimmer.play(); }; _local12.visible = true; mcGameOver.mcPink.mcText1.txtScore.text = _arg2; _local12.txtPB.text = _local8; mcGameOver.mcBlue.mcText1.mcLC.txtLC.text = _arg3; mcGameOver.mcBlue.mcText1.mcLCR.txtLCR.text = _local9; mcGameOver.mcBlue.mcText2.mcHCS.txtHCS.text = _arg4; mcGameOver.mcBlue.mcText2.mcCSR.txtCSR.text = _local10; mcGameOver.mcBlue.mcText3.mcJS.txtJS.text = _arg5; mcGameOver.mcBlue.mcText3.mcJSR.txtJSR.text = _local11; if (_arg3 > recordLargestCombo){ addGlow(mcGameOver.mcBlue.mcText1.mcLC.txtLC); }; if (_arg4 > recordHighestScoreCombo){ addGlow(mcGameOver.mcBlue.mcText2.mcHCS.txtHCS); }; if (_arg5 > recordNumberJellySqashes){ addGlow(mcGameOver.mcBlue.mcText3.mcJS.txtJS); }; if ((((themeMod == 0)) && (!((userType == 0))))){ if (Number(parsedGameData.records["gamesPlayed"]) < (THEME_NEEDED - 1)){ mcGameOver.mcPumpa.gotoAndPlay(2); } else { if (Number(parsedGameData.records["gamesPlayed"]) == (THEME_NEEDED - 1)){ mcGameOver.mcPumpa.gotoAndPlay(124); } else { mcGameOver.mcPumpa.gotoAndStop(1); }; }; } else { if ((((themeMod == 0)) && ((userType == 0)))){ mcGameOver.mcPumpa.gotoAndStop(1); }; }; ticksLeft = (TICKS_PER_SEC * 11); gameState = STATE_END_GAME; if (relaxGame){ _local12.visible = false; mcGameOver.mcPink.mcFlimmer.visible = false; }; } public function musicButtonClicked(_arg1:Event){ if (musicOn){ musicManager.fadeTo(0, 500); mcMusic.gotoAndStop(10); musicOn = false; mcGame.musicOn = false; } else { musicManager.fadeTo(1, 500); mcMusic.gotoAndStop(1); musicOn = true; mcGame.musicOn = true; }; } public function setTheme(_arg1:Number):void{ themeMod = _arg1; if (themeMod == 0){ mcGame = new GameNormal(); mcIntro = new IntroNormal(); mcGameOver = new GameOverNormal(); mcGameOverHolder.addChild(mcGameOver); mcGameOver.x = 123; mcGameOver.y = -67; } else { mcGame = new GameHalloween(); mcIntro = new IntroHalloween(); mcGameOver = new GameOverHalloween(); mcGameOverHolder.addChild(mcGameOver); mcGameOver.x = 377; mcGameOver.y = 300; }; mcGameHolder.addChild(mcGame); mcIntroHolder.addChild(mcIntro); mcGame.mcBlueBar.gotoAndStop(1); mcGame.mcPinkBar.gotoAndStop(1); mcGame.mcTime.gotoAndStop(1); mcIntro.mcTimeLine.stop(); mcIntro.x = 377; mcIntro.y = 299; themeDataSetup(); showInfoScreen(); } private function drive(_arg1:Event){ if (firstFrame){ firstFrame = false; }; m_mainTimer.advanceTime2(); } public function quitButtonClicked(_arg1:Event){ } public function render(_arg1:Number, _arg2:Number):void{ var a:*; var tick = _arg1; var alpha = _arg2; try { musicManager.update(); sfxManager.update(); if (noOfRend == 0){ startTime = getTimer(); }; noOfRend++; a = (getTimer() - startTime); if (a > 2000){ txtFPS.text = String(Math.round(((noOfRend * 1000) / a))); noOfRend = 0; }; switch (gameState){ case STATE_SHOW_INFO_SCREEN: mcIntro.mcTimeLine.gotoAndStop(introAnimAt); break; case STATE_SHOW_RECORD: mcPostIt.gotoAndStop(ticksLeft); break; case STATE_PLAY_GAME: mcGame.render(tick, alpha); break; case STATE_END_GAME: if (!animDone){ mcGameOver.mcPink.gotoAndStop(gameOverAnim); if (gameOverAnim > 90){ animDone = true; }; }; mcGameOver.mcBlue.gotoAndStop(gameOverAnim); mcGameOver.mcBG.gotoAndStop(gameOverAnim); break; }; } catch(e) { trace("Error in render()"); trace(e); trace(("gameState " + gameState)); trace(("mcGame " + mcGame)); trace(""); }; } public function outroPressed(_arg1:Event){ if ((((gameState == STATE_END_GAME)) && ((ticksLeft < 225)))){ if (!pressedGO){ gameOverAnim = 125; pressedGO = true; } else { ticksLeft = 1; }; }; } public function showThemeSelectionsScreen():void{ mcThemeSelection = new ThemeSelection(themeUnlocked, this); mcThemeSelection.x = 377; mcThemeSelection.y = 300; addChild(mcThemeSelection); if (Number(parsedGameData.records["gamesPlayed"]) >= THEME_NEEDED){ mcThemeSelection.txtPlayToUnlock.text = ""; mcThemeSelection.mcArrow.visible = false; } else { mcThemeSelection.txtPlayToUnlock.text = parsedGameData.textMappings["txtPlayToUnlock"]; }; mcThemeSelection.txtChooseTheme.text = parsedGameData.textMappings["txtChooseTheme"]; ticksLeft = (TICKS_PER_SEC * 10); gameState = STATE_SHOW_THEME_SELECTION_SCREEN; } public function tick(_arg1:Number):void{ currentTick = _arg1; switch (gameState){ case STATE_SHOW_THEME_SELECTION_SCREEN: mcThemeSelection.txtThemeStartsIn.text = parsedGameData.textMappings["txtThemeStartsIn"].split("[0]").join(("" + Math.round((ticksLeft / TICKS_PER_SEC)))); ticksLeft = (ticksLeft - 1); if (ticksLeft == 0){ if (((!((themeMod == 0))) && (!((themeMod == 1))))){ setTheme(0); }; }; break; case STATE_SHOW_INFO_SCREEN: ticksLeft = (ticksLeft - 1); introAnimAt++; if (introAnimAt < 101){ mcIntro.mcTimeLine.txtText.text = parsedGameData.textMappings["intro1"]; } else { if (introAnimAt < 245){ mcIntro.mcTimeLine.txtText.text = parsedGameData.textMappings["intro2"]; } else { if (introAnimAt < 365){ mcIntro.mcTimeLine.txtText.text = parsedGameData.textMappings["intro3"]; } else { if (introAnimAt < 530){ mcIntro.mcTimeLine.txtText.text = parsedGameData.textMappings["intro4"]; }; }; }; }; mcIntro.txtGameStartsIn.text = parsedGameData.textMappings["txtGameStartsIn"].split("[0]").join(("" + Math.round((ticksLeft / TICKS_PER_SEC)))); if (ticksLeft <= 0){ trace("killing intro"); mcIntroHolder.removeChild(mcIntro); showRecord(); }; break; case STATE_SHOW_RECORD: ticksLeft = (ticksLeft + 1); if (relaxGame){ ticksLeft = 65; }; if (ticksLeft == 65){ startRound(); }; break; case STATE_PLAY_GAME: mcGame.tick(_arg1); break; case STATE_END_GAME: ticksLeft = (ticksLeft - 1); gameOverAnim++; if ((((ticksLeft == ((TICKS_PER_SEC * 10) - 50))) && (!(mPlayed)))){ musicManager.get("Outro").play(); }; if (ticksLeft == 0){ gamePreQuit(); }; break; case STATE_NOT_RUNNING: break; case STATE_PRE_QUIT: ticksLeft--; if (ticksLeft == 0){ gameQuit(); }; break; }; } public function showInfoScreen():void{ musicManager.get("Intro").play(); if (userType != 0){ removeChild(mcThemeSelection); }; ticksLeft = (TICKS_PER_SEC * 28); gameState = STATE_SHOW_INFO_SCREEN; } public function showRecord(){ ticksLeft = 0; gameState = STATE_SHOW_RECORD; } public function addGlow(_arg1){ var _local2:GlowFilter = new GlowFilter(); _local2.color = 16777164; _local2.blurY = 10; _local2.blurX = 10; _local2.strength = 3; _local2.quality = 2; _arg1.filters = [_local2]; } public function openGameEnd(_arg1, _arg2, _arg3):void{ ticksLeft = (10 * TICKS_PER_SEC); gameState = STATE_END_GAME; } public function endGamePressed(_arg1:Event):void{ trace("endGamePressed"); if ((((gameState == STATE_SHOW_INFO_SCREEN)) || ((gameState == STATE_SHOW_RECORD)))){ endGame(false, 0, 0, 0, 0); } else { if (gameState != STATE_END_GAME){ mcGame.endGame(false); }; }; } } }//package src
Section 85
//Piece (src.Piece) package src { import src.timing.*; import flash.events.*; import flash.display.*; public class Piece extends MovieClip { public var posX; public var posY; public var theX; public var theY; public var state;// = 1 public var target; public var mcFrame1:MovieClip; public var mcFrame2:MovieClip; public var mcFrame3:MovieClip; private var firstTime;// = true public var mcPieceColWhite:MovieClip; public var animAt;// = 1 public var mcBonus1:MovieClip; public var mcBonus2:MovieClip; public var mcBonus3:MovieClip; public var mcBonus4:MovieClip; public var marked;// = false private var frameArr:Array; private var currentTick; public var collapsing; public var type; public var mcBonus1h:MovieClip; public var speed;// = 1 public var cE;// = false public var gotoX; public var rot;// = 0 public var gotoY; public var exploding;// = false public var mcBonus2h:MovieClip; public var id; public var mcPieceColBlue:MovieClip; public var cfh;// = false private var theme; public var frameTarget; private var game; public var cfv;// = false public var blaj;// = false public var mcPieceColGreen:MovieClip; public var mcPieceColPink:MovieClip; private static var WIDTH = 39; private static var HEIGHT = 53; private static var MAX_SPEED = 40; public function Piece(){ frameArr = new Array(); super(); addFrameScript(0, frame1); addEventListener(MouseEvent.MOUSE_DOWN, pieceClicked); addEventListener(MouseEvent.ROLL_OVER, mouseOver); } public function unMark(){ marked = false; mcFrame1.mcTopFrame.visible = false; mcFrame1.mcTopFrame.gotoAndStop(1); mcFrame1.mcRightFrame.visible = false; mcFrame1.mcRightFrame.gotoAndStop(1); mcFrame1.mcBottomFrame.visible = false; mcFrame1.mcBottomFrame.gotoAndStop(1); mcFrame1.mcLeftFrame.visible = false; mcFrame1.mcLeftFrame.gotoAndStop(1); mcFrame2.mcTopFrame.visible = false; mcFrame2.mcTopFrame.gotoAndStop(1); mcFrame2.mcRightFrame.visible = false; mcFrame2.mcRightFrame.gotoAndStop(1); mcFrame2.mcBottomFrame.visible = false; mcFrame2.mcBottomFrame.gotoAndStop(1); mcFrame2.mcLeftFrame.visible = false; mcFrame2.mcLeftFrame.gotoAndStop(1); mcFrame3.mcTopFrame.visible = false; mcFrame3.mcTopFrame.gotoAndStop(1); mcFrame3.mcRightFrame.visible = false; mcFrame3.mcRightFrame.gotoAndStop(1); mcFrame3.mcBottomFrame.visible = false; mcFrame3.mcBottomFrame.gotoAndStop(1); mcFrame3.mcLeftFrame.visible = false; mcFrame3.mcLeftFrame.gotoAndStop(1); firstTime = false; } function frame1(){ stop(); } public function render(_arg1:Number, _arg2:Number):void{ } public function init(_arg1, _arg2, _arg3, _arg4, _arg5, _arg6, _arg7):void{ this.theme = _arg7; speed = 1; marked = false; cfv = false; cfh = false; state = 1; animAt = 1; exploding = false; blaj = false; cE = false; rot = 0; collapsing = _arg5; if (collapsing){ x = ((_arg2 * WIDTH) + 105); y = -100; } else { x = ((_arg2 * WIDTH) + 105); y = ((_arg1 * HEIGHT) + 90); }; posX = _arg2; posY = _arg1; theX = x; theY = y; gotoX = ((_arg2 * WIDTH) + 105); gotoY = ((_arg1 * HEIGHT) + 90); this.type = _arg3; this.game = _arg4; this.id = _arg6; mcPieceColPink.gotoAndStop(1); mcPieceColBlue.gotoAndStop(1); mcPieceColGreen.gotoAndStop(1); mcPieceColWhite.gotoAndStop(1); mcPieceColBlue.visible = false; mcPieceColPink.visible = false; mcPieceColWhite.visible = false; mcPieceColGreen.visible = false; mcBonus1.visible = false; mcBonus1.stop(); mcBonus2.visible = false; mcBonus2.stop(); mcBonus3.visible = false; mcBonus3.stop(); mcBonus4.visible = false; mcBonus4.stop(); mcBonus1h.visible = false; mcBonus2h.visible = false; switch (_arg3){ case 0: if (_arg7 == 0){ target = mcPieceColBlue; target.visible = true; } else { target = mcPieceColWhite; target.visible = true; }; break; case 1: if (_arg7 == 0){ target = mcPieceColPink; target.visible = true; } else { target = mcPieceColGreen; target.visible = true; }; break; case 2: if (_arg7 == 0){ target = mcBonus1; } else { target = mcBonus1h; }; target.visible = true; break; case 3: if (_arg7 == 0){ target = mcBonus2; } else { target = mcBonus2h; }; target.visible = true; break; case 4: target = mcBonus3; target.visible = true; break; case 5: target = mcBonus4; target.visible = true; break; }; visible = true; var _local8:* = 0; while (_local8 < frameArr.length) { frameArr[_local8].visible = false; frameArr[_local8].gotoAndStop(1); _local8++; }; unMark(); } public function mouseOver(_arg1:Event){ game.mouseOverPiece(this, true); } public function setFrame(_arg1, _arg2, _arg3, _arg4, _arg5){ switch (_arg5){ case 4: frameTarget = mcFrame1; break; case 5: frameTarget = mcFrame2; break; case 6: frameTarget = mcFrame3; break; }; frameTarget.mcTopFrame.visible = _arg1; if (_arg1 == 0){ frameTarget.mcTopFrame.gotoAndStop(1); } else { frameTarget.mcTopFrame.gotoAndPlay(1); }; frameTarget.mcRightFrame.visible = _arg2; if (_arg2 == 0){ frameTarget.mcRightFrame.gotoAndStop(1); } else { frameTarget.mcRightFrame.gotoAndPlay(1); }; frameTarget.mcBottomFrame.visible = _arg3; if (_arg3 == 0){ frameTarget.mcBottomFrame.gotoAndStop(1); } else { frameTarget.mcBottomFrame.gotoAndPlay(1); }; frameTarget.mcLeftFrame.visible = _arg4; if (_arg4 == 0){ frameTarget.mcLeftFrame.gotoAndStop(1); } else { frameTarget.mcLeftFrame.gotoAndPlay(1); }; } public function tick(_arg1:Number, _arg2:Number):void{ currentTick = _arg1; } public function mark(){ marked = true; } public function switchPiece(){ switch (type){ case 0: if (theme == 0){ mcPieceColPink.visible = false; mcPieceColBlue.visible = true; target = mcPieceColBlue; } else { mcPieceColGreen.visible = false; mcPieceColWhite.visible = true; target = mcPieceColWhite; }; break; case 1: if (theme == 0){ mcPieceColBlue.visible = false; mcPieceColPink.visible = true; target = mcPieceColPink; } else { mcPieceColWhite.visible = false; mcPieceColGreen.visible = true; target = mcPieceColGreen; }; break; }; } public function pieceClicked(_arg1:Event){ game.pieceClicked(this); } public function goto(_arg1, _arg2){ posY = _arg1; posX = _arg2; gotoY = ((_arg1 * HEIGHT) + 90); gotoX = ((_arg2 * WIDTH) + 105); collapsing = true; } public function calcSpeed(){ speed = Math.min((speed * 2), MAX_SPEED); } } }//package src
Section 86
//PinkBonusAnim (src.PinkBonusAnim) package src { import flash.display.*; public class PinkBonusAnim extends MovieClip { public var delay; public var type;// = 1 public var animAt;// = 0 public function PinkBonusAnim(_arg1){ addFrameScript(0, frame1); this.delay = (_arg1 * 10); x = 42; y = 548; } function frame1(){ stop(); } } }//package src
Section 87
//ScorePop (src.ScorePop) package src { import src.timing.*; import flash.events.*; import flash.display.*; public class ScorePop extends MovieClip { public var delay; public var animAt;// = 1 private var currentTick; public var animLength;// = 25 public var animGo;// = 1 public var mcScore:MovieClip; public function ScorePop(){ addFrameScript(0, frame1); } public function render(_arg1:Number, _arg2:Number):void{ } function frame1(){ stop(); } public function init(_arg1, _arg2, _arg3, _arg4):void{ y = _arg2; x = _arg3; this.delay = _arg4; width = (width * 2); height = (height * 2); mcScore.txtScore.text = _arg1; visible = false; this.mouseEnabled = false; } public function tick(_arg1:Number, _arg2:Number):void{ currentTick = _arg1; } } }//package src
Section 88
//ThemeSelection (src.ThemeSelection) package src { import src.timing.*; import flash.events.*; import flash.display.*; import flash.text.*; public class ThemeSelection extends MovieClip { public var txtChooseTheme:TextField; public var txtPlayToUnlock:TextField; private var unlocked:Boolean; public var txtThemeStartsIn:TextField; public var mcArrow:MovieClip; private var gameRoot:JellySwelly; public var mcTheme1:MovieClip; public var mcTheme2:MovieClip; public function ThemeSelection(_arg1:Boolean, _arg2:JellySwelly){ this.gameRoot = _arg2; this.unlocked = _arg1; mcTheme2.mcBat.visible = false; if (_arg1){ mcTheme2.mcBat.visible = true; mcTheme2.gotoAndStop(95); }; setup(); } public function theme2Selected(_arg1:Event){ if (unlocked){ mcTheme1.removeEventListener(MouseEvent.MOUSE_DOWN, theme1Selected); mcTheme2.removeEventListener(MouseEvent.MOUSE_DOWN, theme2Selected); gameRoot.setTheme(1); }; } public function theme2MouseOver(_arg1:Event){ mcTheme2.mcBat.mcBat.gotoAndPlay(2); } public function theme1MouseOver(_arg1:Event){ mcTheme1.gotoAndPlay(10); } public function theme1Selected(_arg1:Event){ mcTheme1.removeEventListener(MouseEvent.MOUSE_DOWN, theme1Selected); mcTheme2.removeEventListener(MouseEvent.MOUSE_DOWN, theme2Selected); gameRoot.setTheme(0); } public function theme1MouseOut(_arg1:Event){ mcTheme1.gotoAndStop(1); } public function theme2MouseOut(_arg1:Event){ mcTheme2.mcBat.mcBat.gotoAndStop(1); } public function setup(){ mcTheme1.addEventListener(MouseEvent.MOUSE_DOWN, theme1Selected); mcTheme2.addEventListener(MouseEvent.MOUSE_DOWN, theme2Selected); mcTheme1.addEventListener(MouseEvent.ROLL_OVER, theme1MouseOver); mcTheme1.addEventListener(MouseEvent.ROLL_OUT, theme1MouseOut); mcTheme2.addEventListener(MouseEvent.ROLL_OVER, theme2MouseOver); mcTheme2.addEventListener(MouseEvent.ROLL_OUT, theme2MouseOut); } } }//package src
Section 89
//WhiteBonusAnim (src.WhiteBonusAnim) package src { import flash.display.*; public class WhiteBonusAnim extends MovieClip { public var delay; public var type;// = 1 public var animAt;// = 0 public function WhiteBonusAnim(_arg1){ addFrameScript(0, frame1); this.delay = (_arg1 * 10); x = 42; y = 548; } function frame1(){ stop(); } } }//package src
Section 90
//BlueBoost (BlueBoost) package { import flash.media.*; public dynamic class BlueBoost extends Sound { } }//package
Section 91
//BonusMode (BonusMode) package { import flash.media.*; public dynamic class BonusMode extends Sound { } }//package
Section 92
//BoostMeter (BoostMeter) package { import flash.media.*; public dynamic class BoostMeter extends Sound { } }//package
Section 93
//ExplosionLarge2 (ExplosionLarge2) package { import flash.media.*; public dynamic class ExplosionLarge2 extends Sound { } }//package
Section 94
//ExplosionSmall1 (ExplosionSmall1) package { import flash.media.*; public dynamic class ExplosionSmall1 extends Sound { } }//package
Section 95
//ExplosionSmall2 (ExplosionSmall2) package { import flash.media.*; public dynamic class ExplosionSmall2 extends Sound { } }//package
Section 96
//GameLoop (GameLoop) package { import flash.media.*; public dynamic class GameLoop extends Sound { } }//package
Section 97
//GameOverBad (GameOverBad) package { import flash.media.*; public dynamic class GameOverBad extends Sound { } }//package
Section 98
//GameOverSplash (GameOverSplash) package { import flash.media.*; public dynamic class GameOverSplash extends Sound { } }//package
Section 99
//Intro (Intro) package { import flash.media.*; public dynamic class Intro extends Sound { } }//package
Section 100
//Outro (Outro) package { import flash.media.*; public dynamic class Outro extends Sound { } }//package
Section 101
//PinkBoost (PinkBoost) package { import flash.media.*; public dynamic class PinkBoost extends Sound { } }//package
Section 102
//ScorePopSound (ScorePopSound) package { import flash.media.*; public dynamic class ScorePopSound extends Sound { } }//package
Section 103
//Selector (Selector) package { import flash.media.*; public dynamic class Selector extends Sound { } }//package
Section 104
//StarBonus (StarBonus) package { import flash.media.*; public dynamic class StarBonus extends Sound { } }//package
Section 105
//Swell (Swell) package { import flash.media.*; public dynamic class Swell extends Sound { } }//package
Section 106
//TimeWarning (TimeWarning) package { import flash.media.*; public dynamic class TimeWarning extends Sound { } }//package
Section 107
//Warning (Warning) package { import flash.media.*; public dynamic class Warning extends Sound { } }//package

Library Items

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Symbol 5 Sound {ScorePopSound}
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Symbol 14 Sound {ExplosionLarge2}
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Instance Names

"mcGameHolder"Frame 1Symbol 1271 MovieClip
"mcPostIt"Frame 1Symbol 1281 MovieClip {jelly_swelly_fla.postitanimation_2}
"mcIntroHolder"Frame 1Symbol 1282 MovieClip
"mcSFX"Frame 1Symbol 1287 MovieClip {jelly_swelly_fla.sound_on_5}
"mcMusic"Frame 1Symbol 1292 MovieClip {jelly_swelly_fla.music_on_6}
"mcEndGame"Frame 1Symbol 1297 MovieClip {jelly_swelly_fla.power_on_7}
"mcGameOverHolder"Frame 1Symbol 1298 MovieClip
"txtFPS"Frame 1Symbol 1299 EditableText
"txtGameOver"Symbol 26 MovieClip Frame 1Symbol 24 EditableText
"txtOpen"Symbol 26 MovieClip Frame 1Symbol 25 EditableText
"txtScoreLabel"Symbol 34 MovieClip Frame 1Symbol 32 EditableText
"txtScore"Symbol 34 MovieClip Frame 1Symbol 33 EditableText
"txtPBLabel"Symbol 37 MovieClip Frame 1Symbol 35 EditableText
"txtPB"Symbol 37 MovieClip Frame 1Symbol 36 EditableText
"mcGameOverTextBox"Symbol 83 MovieClip {jelly_swelly_fla.gameoverpinksim_animation_198} Frame 1Symbol 26 MovieClip
"mcFlimmer"Symbol 83 MovieClip {jelly_swelly_fla.gameoverpinksim_animation_198} Frame 1Symbol 31 MovieClip {jelly_swelly_fla.gameover_flimmer_142}
"mcText1"Symbol 83 MovieClip {jelly_swelly_fla.gameoverpinksim_animation_198} Frame 1Symbol 34 MovieClip
"mcText3"Symbol 83 MovieClip {jelly_swelly_fla.gameoverpinksim_animation_198} Frame 1Symbol 37 MovieClip
"mcText2"Symbol 83 MovieClip {jelly_swelly_fla.gameoverpinksim_animation_198} Frame 1Symbol 37 MovieClip
"txtJSLabel"Symbol 85 MovieClip Frame 1Symbol 84 EditableText
"txtJS"Symbol 87 MovieClip Frame 1Symbol 86 EditableText
"txtJSR"Symbol 89 MovieClip Frame 1Symbol 88 EditableText
"mcJSLabel"Symbol 90 MovieClip Frame 1Symbol 85 MovieClip
"mcJS"Symbol 90 MovieClip Frame 1Symbol 87 MovieClip
"mcJSR"Symbol 90 MovieClip Frame 1Symbol 89 MovieClip
"txtHCSLabel"Symbol 92 MovieClip Frame 1Symbol 91 EditableText
"txtHCS"Symbol 94 MovieClip Frame 1Symbol 93 EditableText
"txtCSR"Symbol 96 MovieClip Frame 1Symbol 95 EditableText
"mcHCSLabel"Symbol 97 MovieClip Frame 1Symbol 92 MovieClip
"mcHCS"Symbol 97 MovieClip Frame 1Symbol 94 MovieClip
"mcCSR"Symbol 97 MovieClip Frame 1Symbol 96 MovieClip
"txtLCLabel"Symbol 99 MovieClip Frame 1Symbol 98 EditableText
"txtNow"Symbol 101 MovieClip Frame 1Symbol 100 EditableText
"txtBest"Symbol 103 MovieClip Frame 1Symbol 102 EditableText
"txtLC"Symbol 105 MovieClip Frame 1Symbol 104 EditableText
"txtLCR"Symbol 107 MovieClip Frame 1Symbol 106 EditableText
"mcLCLabel"Symbol 111 MovieClip Frame 1Symbol 99 MovieClip
"mcNow"Symbol 111 MovieClip Frame 1Symbol 101 MovieClip
"mcBest"Symbol 111 MovieClip Frame 1Symbol 103 MovieClip
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FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS3.




http://swfchan.com/52/257265/info.shtml
Created: 13/10 -2024 03:16:33 Last modified: 13/10 -2024 03:16:33 Server time: 21/12 -2024 17:16:15