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dkalch.swf

This is the info page for
Flash #259392

(Click the ID number above for more basic data on this flash file.)


Text
Darklands®
Alchemy Guide
v   1.00

Design:
S.Savchev
Thanks to:
A.Jonev
2000 AD

aR NoxAro

Ga EssGrc

Sol Eyebrn

MS EssGrc

Si NewWnd

GC NoxAro

Af Sunbst

Ga Eyebrn

PB NoxAro

Or BlkCld

AV EssGrc

MS NewWnd

RL Sunbst

Ha Quckmov

NF Eyebrn

RG BlkCld

AR TruSgt

JR NewWnd

JD Quckmov

Si Stonetr

Ja Ironarm

BE Sunbst

MS BlkCld

RG TruSgt

aR Fleadst

RK Ironarm

RA Quckmov

Ja Firewal

NF Fleadst

Hu Ironarm

LM TruSgt

AM Stonetr

Mam Firewal

Ha DeadBld

JD TruFlt

RH DeadBld

AM Grtpwr

AS EatWat

JR StrgEdg

iY HrdArm

AV Thundr

GC EatWat

PB StrgEdg

Gb AFire

BE HrdArm

Za AFire

LM HrdArm

Hu AFire

Sm BDeath

aK BDeath

Mo Transf

SC BDeath

Av Transf

NA Transf

RA Fleadst

RL Firewal

iU TruFlt

aT Thundr

iR Grtpwr

VB DeadBld

RK Stonetr

aB TruFlt

Ji Grtpwr

Sol EatWat

Mam Thundr

a-M StrgEdg

Alchemy formulaes in medieval Germany

This program contains materials which are Copyright (C), 1992 by Microprose












ActionScript [AS1/AS2]

Symbol 14 Button
on (release) { name = "al-Razi's Noxious Aroma "; full = "A large cloud whose smell makes people sick; agility and fighting skill decline."; rec = "(3)Brimstone, (2)Choleric Base, (1)Sanguine Base, (1)Melancholic Base"; risk = "25Q LowRisk Magic 080"; }
Symbol 16 Button
on (release) { name = "Galen's Essence o'Grace"; full = "A healing potion that restores endurance and strength."; rec = "(1)Zincblende, (2)Gum, (3)Phlegmatic Base, (3)Sanguine Base"; risk = "25Q LowRisk Magic 081"; }
Symbol 18 Button
on (release) { name = "Solomon's Eyeburn"; full = "A vial of blinding powder; skills of the person hit are greatly reduced"; rec = " (1)Aqua Regia, (2)Brimstone, (2)Choleric Base"; risk = "25Q Medium Risk Magic 084"; }
Symbol 20 Button
on (release) { name = "Michael S' Essence o'Grace"; full = "A healing potion that restores endurance and strength."; rec = "(1)Zincblende, (2)Camomile, (2)Phlegmatic Base, (3)Sanguine Base"; risk = "35Q LowRisk Magic 090"; }
Symbol 22 Button
on (release) { name = "Sina's New-wind "; full = " A healing potion that restores lost endurance."; rec = "(2)East Black Bean, (1)Mondragora, (1)Choleric Base, (1)Sanguine Base"; risk = " 25Q LowRisk Magic 090"; }
Symbol 24 Button
on (release) { name = "Gerard C's Noxious Aroma"; full = "A large cloud whose smell makes people sick; agility and fighting skill decline."; rec = "(4)Brimstone, (1)Choleric Base, (1)Sanguine Base, (1)Melancholic Base"; risk = "35Q LowRisk Magic 091"; }
Symbol 26 Button
on (release) { name = "African Sunburst"; full = "A blinding explosion of light; it stuns anyone standing near."; rec = "(1)Manganes, (1)Zincblende, (1)Aqua Regia, (1)Zinken, (2)Choleric Base"; risk = "25Q HighRisk Magic 091"; }
Symbol 28 Button
on (release) { name = "Galen's Eyeburn"; full = "A vial of blinding powder; skills of the person hit are greatly reduced."; rec = "(1)Solanaceae, (2)Brimstone, (3)Choleric Base"; risk = "35Q Medium Risk Magic 094"; }
Symbol 30 Button
on (release) { name = "Petrus Bs' Noxious Aroma"; full = "A large cloud whose smell makes people sick; agility and fighting skill decline."; rec = "(5)Brimstone, (3)Choleric Base, (1)Sanguine Base"; risk = "45Q LowRisk Magic 096"; }
Symbol 32 Button
on (release) { name = "Oriental Black Cloud"; full = "A dense cloud of black smoke; conceals, upping stealth and lowering perception."; rec = "(1)Zincblende, (2)Pitchblende, (1)Brimstone, (1)Choleric Base, (1)Melancolic Base"; risk = "25Q LowRisk Magic 098"; }
Symbol 34 Button
on (release) { name = "Avicenna's Essence o'Grace"; full = "A healing potion that restores endurance and strength."; rec = "(1)Zincblende, (1)Gum, (1)Camomile, (1)Phlegmatic Base, (1)Sanguine Base"; risk = "45Q LowRisk Magic 098"; }
Symbol 36 Button
on (release) { name = "Michael Scot's New-wind"; full = "A healing potion that restores lost endurance."; rec = "(2)Solanaceae, (1)Mondragora, (1)Camomile, (1)Choleric Base, (2)Sanguine Base"; risk = "35Q LowRisk Magic 099"; }
Symbol 38 Button
on (release) { name = "Raimundus Ls' Sunburst "; full = "A blinding explosion of light; it stuns anyone standing near."; rec = "(1)Manganes, (1)White Cinnabar, (1)Aqua Regia, (1)Zinken, (2)Brimstone"; risk = "35Q HighRisk Magic 099"; }
Symbol 40 Button
on (release) { name = "Hayyan's Quickmove"; full = "A draught that can increase agility above the normal maximum."; rec = "(1)East Black Bean, (1)Solanaceae, (1)Camomile, (1)Phlegmatic Base, (1)Sanguine Base"; risk = "25Q LowRisk Magic 101"; }
Symbol 42 Button
on (release) { name = "Nicolas Flammel's Eyeburn"; full = "A vial of blinding powder; skills of the person hit are greatly reduced."; rec = "(1)Antimoni, (2)Brimstone, (2)Choleric Base, (1)Melancholic Base "; risk = "45Q Medium Risk Magic 103"; }
Symbol 44 Button
on (release) { name = "Rufinus of G's Black Cloud"; full = "A dense cloud of black smoke; conceals, upping stealth and lowering perception."; rec = "(2)Zincblende, (2)Pitchblende, (2)Choleric Base, (1)Melancolic Base"; risk = "35Q LowRisk Magic 105"; }
Symbol 46 Button
on (release) { name = "Arfa Ras' Truesight"; full = "A potion to be drunk; it increases the user's perception"; rec = "(1)Solanaceae, (3)Mondragora, (1)Phlegmatic Base, (1)Sanguine Base "; risk = "25Q LowRisk Magic 105"; }
Symbol 48 Button
on (release) { name = "John Rupesc.'s New-wind"; full = "A healing potion that restores lost endurance."; rec = "(2)East Black Bean, (1)Solanaceae, (1)Camomile, (1)Choleric Base"; risk = "45Q LowRisk Magic 107"; }
Symbol 50 Button
on (release) { name = "John Dausten's Quickmove"; full = "A draught that can increase agility above the normal maximum."; rec = "(1)East Black Bean, (1)Mondragora, (1)Phlegmatic Base, (2)Sanguine Base"; risk = "35Q LowRisk Magic 108"; }
Symbol 52 Button
on (release) { name = "Sina's Stone-tar"; full = "A pool of sticky sludge; it slows anyone who crosses it."; rec = "(1)Aqua Regia, (1)Gum, (1)Brimstone, (3)Phlegmatic Base, (1)Melancolic Base "; risk = "25Q Medium Risk Magic 109"; }
Symbol 54 Button
on (release) { name = "Jabir's Ironarm"; full = "A potion that can increase strength above the normal maximum."; rec = "(2)East Black Bean, (1)Manganes, (1)Alum, (3)Sanguine Base"; risk = " 25Q LowRisk Magic 110"; }
Symbol 56 Button
on (release) { name = "Brother Elias' Sunburst"; full = "A blinding explosion of light; it stuns anyone standing near."; rec = "(1)Manganes, (1)Aqua Regia, (1)Zinken, (2)Brimstone"; risk = "45Q HighRisk Magic 110"; }
Symbol 58 Button
on (release) { name = "Michael Scot's Black Cloud "; full = "A dense cloud of black smoke; conceals, upping stealth and lowering perception."; rec = "(1)Pitchblende, (1)Naptha, (1)Choleric Base"; risk = "45Q LowRisk Magic 112"; }
Symbol 60 Button
on (release) { name = "Rufinus of G's Truesight"; full = "A potion to be drunk; it increases the user's perception."; rec = "(1)Alum, (2)Mondragora, (1)Camomile, (1)Phlegmatic Base, (2)Sanguine Base"; risk = "35Q LowRisk Magic 113"; }
Symbol 62 Button
on (release) { name = "al-Razi's Fleadust"; full = "A cloud of itching powder; reduces skills in proportion to the targets armor."; rec = "(1)Antimoni, (1)Orpiment, (1)Nikel, (1)Choleric Base, (2) Sanguine Base"; risk = "25Q LowRiisk Magic 114"; }
Symbol 64 Button
on (release) { name = "Rob de Ketene's Ironarm"; full = "A potion that can increase strength above the normal maximum."; rec = "(2)East Black Bean, (1)Zinken, (1)Alum, (2)Sanguine Base, (1)Choleric Base"; risk = "35Q LowRisk Magic 115"; }
Symbol 66 Button
on (release) { name = "Richard A's Quickmove"; full = "A draught that can increase agility above the normal maximum."; rec = "(1)East Black Bean, (1)Mondragora, (1)Camomile, (1)Phlegmatic Base"; risk = "45Q LowRisk Magic 116"; }
Symbol 68 Button
on (release) { name = "Jabir's Firewall"; full = "A draught that greatly increases the user's resistance to fire magic."; rec = "(1)Manganes, (1)Naptha, (3) Nikel, (3)Phlegmatic Base, (3)Sanguine Base"; risk = "25Q Medium Risk Magic 117"; }
Symbol 70 Button
on (release) { name = "Nicolas F's Fleadust"; full = "A cloud of itching powder; reduces skills in proportion to the targets armor."; rec = "(2)Antimoni, (1)White Cinnabar, (1)Nikel, (1)Choleric Base, (2)Sanguine Base"; risk = "35Q LowRisk Magic 120"; }
Symbol 72 Button
on (release) { name = "Hugh's Ironarm"; full = "A potion that can increase strength above the normal maximum."; rec = "(2)East Black Bean, (1)Nikel, (1)Alum, (1)Sanguine Base"; risk = "45Q LowRisk Magic 120"; }
Symbol 74 Button
on (release) { name = "Leonard of M's Truesight"; full = "A potion to be drunk; it increases the user's perception."; rec = "(1)Solanaceae, (1)Mondragora, (2)Camomile, (1)Phlegmatic Base"; risk = "45Q LowRisk Magic 120"; }
Symbol 76 Button
on (release) { name = "Albertus Ms' Stone-tar"; full = " A pool of sticky sludge; it slows anyone who crosses it."; rec = "(1)Alum, (1)Brimstone, (3)Phlegmatic Base, (1)Melancolic Base"; risk = "35Q Medium Risk Magic 121"; }
Symbol 78 Button
on (release) { name = "Maimonides' Firewall"; full = "A draught that greatly increases the user's resistance to fire magic."; rec = "(1)Orpiment, (1)Naptha, (3)Brimstone, (2)Phlegmatic Base, (2)Sanguine Base"; risk = "35Q Medium Risk Magic 122"; }
Symbol 80 Button
on (release) { name = "Hayyan's Deadly Blade"; full = "An oil applied to non-impact weapons that increases the damage done."; rec = "(1)White Cinnabar, (1)Aqua Regia, (2)Mondragora, (3)Sanguine Base, (2)Melancolic Base"; risk = "25Q Medium Risk Magic 124"; }
Symbol 82 Button
on (release) { name = "John Dausten's Trueflight"; full = " An oil applied to missile weapons that increases accuracy."; rec = "(1)Antimoni, (2)Solanaceae, (1)Alum, (1)Choleric Base"; risk = "45Q LowRisk Magic 141)"; }
Symbol 84 Button
on (release) { name = "Roger of H's Deadly Blade"; full = "An oil applied to non-impact weapons that increases the damage done"; rec = "(1)White Cinnabar, (1)Pitchblende, (2)Mondragora, (1)Sanguine Base, (2)Melancolic Base"; risk = "45Q Medium Risk Magic 142"; }
Symbol 86 Button
on (release) { name = "Albertus M's Greatpower"; full = "An oil applied to weapons that improves their quality."; rec = "(1)Gum, (2)Nikel, (1)Pitchblende, (1)Choleric Base, (2)Sanguine Base "; risk = "45Q; HighRisk Magic 142"; }
Symbol 88 Button
on (release) { name = "Alfred of S's Eater Water"; full = " Oily, acidic liquid that can eat through metal -- even armor;dangerous to make."; rec = "(2)Antimoni, (5)Aqua Regia, (2) Zinken, (3)Phlegmatic Base"; risk = "35Q Medium Risk Magic 146"; }
Symbol 90 Button
on (release) { name = "John of R's Strongedge "; full = " An oil applied to blades and poles that enhances combat effectiveness."; rec = "(1)Aqua Regia, (1)Gum, (1)Nikel, (2)Zinken, (3)Sanguine Base"; risk = "35Q Medium Risk Magic 148"; }
Symbol 92 Button
on (release) { name = "ibn Yazid's Hardarmor "; full = "An oil applied to armor that increases its thickness and quality."; rec = "(1)Manganes, (1)Aqua Regia, (2)Nikel, (3) Zinken, (4) Sanguine Base"; risk = "25Q HighRisk Magic 151"; }
Symbol 94 Button
on (release) { name = "Arnald of V's Thunderbolt "; full = " A sealed vial that, upon impact, explodes with great force ."; rec = "(2)Manganes, (2)Aqua Regia, (4)Choleric Base"; risk = "45Q HighRisk Magic 152"; }
Symbol 96 Button
on (release) { name = "Gerard of C's Eater Water "; full = " Oily, acidic liquid that can eat through metal -- even armor; dangerous to make"; rec = "(2)Orpiment, (3)Aqua Regia, (2)Brimstone, (1)Phlegmatic Base"; risk = "45Q Medium Risk Magic 155"; }
Symbol 98 Button
on (release) { name = "Petrus Bonus' Strongedge"; full = "An oil applied to blades and poles that enhances combat effectiveness."; rec = "(1)Aqua Regia, (1)Gum, (2)Nikel, (4)Sanguine Base"; risk = "45Q HighRisk Magic 156"; }
Symbol 100 Button
on (release) { name = "Geber's Arabian Fire "; full = " A sticky, burning substance that clings to flesh and flows through armor."; rec = "(1)Manganes, (2)Naptha, (1)Gum, (4)Choleric Base, (1)Sanguine Base"; risk = "25Q HighRisk Magic 160"; }
Symbol 102 Button
on (release) { name = "Brother Elias' Hardarmor"; full = "An oil applied to armor that increases its thickness and quality."; rec = "(1)Zincblende, (1)Aqua Regia, (3)Nikel, (2)Zinken, (3)Sanguine Base"; risk = "35Q HighRisk Magic 160"; }
Symbol 104 Button
on (release) { name = "Zadith's Arabian Fire "; full = "A sticky, burning substance that clings to flesh and flows through armor."; rec = "(2)Naptha, (1)Zincblende, (1)Gum, (3)Choleric Base, (1)Sanguine Base"; risk = " 35Q HighRisk Magic 165"; }
Symbol 106 Button
on (release) { name = "Leonard of M's Hardarmor "; full = "An oil applied to armor that increases its thickness and quality."; rec = "(1)Solanaceae, (1)Aqua Regia, (3)Nikel, (2)Zinken, (1)Sanguine Base"; risk = "45Q HighRisk Magic 167"; }
Symbol 108 Button
on (release) { name = "Hugh's Arabian Fire "; full = "A sticky, burning substance that clings to flesh and flows through armor ."; rec = "(2)Naptha, (1)Gum, (1)Pitchblende, (3)Choleric Base, (1)Sanguine Base"; risk = "45Q HighRisk Magic 170"; }
Symbol 110 Button
on (release) { name = "Smargdn. Breath of Death"; full = "A poisonous cloud of deadly vapors which are unaffected by armor."; rec = "(1)Marsh Vapour, (2)White Cinnabar, (1)Aqua Regia, (4)Choleric Base, (4)Melancolic Base"; risk = "25Q HighRisk Magic 189"; }
Symbol 112 Button
on (release) { name = "al-Kindi Breath of Death "; full = "A poisonous cloud of deadly vapors which are unaffected by armor."; rec = "(1)Marsh Vapour, (2)White Cinnabar, (1)Alum, (3) Choleric Base, (3)Melancolic Base"; risk = "35Q HighRisk Magic 194"; }
Symbol 114 Button
on (release) { name = "Morienus' Transformation"; full = " A solution that purifies, and sometimes appears to make more gold."; rec = "(1)Manganes, (1)Orpiment, (1)Aqua Regia, (3)Brimstone, (3)Pure Gold"; risk = "25Q LowRisk Magic 195"; }
Symbol 116 Button
on (release) { name = "Simon C's Breath of Death"; full = "A poisonous cloud of deadly vapors which are unaffected by armor."; rec = "(1)Marsh Vapour, (2)White Cinnabar, (1)Camomile, (2)Choleric Base, (2) Melancolic Base"; risk = "45Q HighRisk Magic 199"; }
Symbol 118 Button
on (release) { name = "Avicenna's Transformation"; full = "A solution that purifies, and sometimes appears to make more gold."; rec = "(1)Antimoni, (1)Orpiment, (1)Aqua Regia, (2)Brimstone, (2)Pure Gold"; risk = "35Q LowRisk Magic 200"; }
Symbol 120 Button
on (release) { name = "Niclas of A'sTransformation"; full = "A solution that purifies, and sometimes appears to make more gold."; rec = "(1)Zincblende, (1)Orpiment, (1)Aqua Regia, (1)Brimstone, (1)Pure Gold"; risk = "45Q Medium Risk Magic 210"; }
Symbol 122 Button
on (release) { name = "Richard As' Fleadust"; full = "A cloud of itching powder; reduces skills in proportion to the targets armor."; rec = "(1)Orpiment, (1)White Cinnabar, (1)Nikel, (1)Choleric Base, (1)Sanguine Base"; risk = "45Q LowRisk Magic 127"; }
Symbol 124 Button
on (release) { name = "Raimundus L's Firewall "; full = "A draught that greatly increases the user's resistance to fire magic."; rec = "(1)Orpiment, (1)Naptha, (2)Antimoni, (1)Phlegmatic Base, (1)Sanguine Base"; risk = "45Q Medium Risk Magic 127"; }
Symbol 126 Button
on (release) { name = "ibn Umail's Trueflight "; full = "An oil applied to missile weapons that increases accuracy."; rec = "(1)Antimoni, (2)Solanaceae, (1)Alum, (2)Brimstone, (2)Choleric Base"; risk = "25Q Medium Risk Magic 127"; }
Symbol 128 Button
on (release) { name = "al-Tamimi's Thunderbolt"; full = "A sealed vial that, upon impact, explodes with great force."; rec = "(2)Manganes, (1)Orpiment, (1)Aqua Regia, (4)Choleric Base "; risk = "25Q HighRisk Magic 130"; }
Symbol 130 Button
on (release) { name = "ibn Rushd's Greatpower "; full = "An oil applied to weapons that improves their quality."; rec = "(3)Zinken, (1)Pitchblende, (1)Choleric Base, (3)Sanguine Base"; risk = "25Q HighRisk Magic 131"; }
Symbol 132 Button
on (release) { name = "Vincent Bs' Deadly Blade"; full = "An oil applied to non-impact weapons that increases the damage."; rec = "(2)White Cinnabar, (1)Antimoni, (2)Mondragora, (1)Sanguine Base, (1)Melancolic Base "; risk = "35Q Medium Risk Magic 133"; }
Symbol 134 Button
on (release) { name = "Rob. de K's Stone-tar"; full = "A pool of sticky sludge; it slows anyone who crosses it."; rec = "(1)Gum, (2)Brimstone, (3)Phlegmatic Base, (2)Melancolic Base "; risk = "45Q Medium Risk Magic 133"; }
Symbol 136 Button
on (release) { name = "al-Bitruji's Trueflight "; full = " An oil applied to missile weapons that increases accuracy."; rec = "(1)Antimoni, (2)Solanaceae, (1)Alum, (3)Choleric Base"; risk = " 35Q Medium Risk Magic 135"; }
Symbol 138 Button
on (release) { name = "Jildaki's Greatpower "; full = " An oil applied to weapons that improves their quality."; rec = "(1)Solanaceae, (2)Zinken, (1)Pitchblende, (1)Choleric Base, (4)Sanguine Base "; risk = "35Q HighRisk Magic 136"; }
Symbol 140 Button
on (release) { name = "Solomon's Eater Water"; full = "Oily, acidic liquid that can eat through metal -- even armor; dangerous to make."; rec = "(1)Zincblende, (2)Orpiment, (1)Solanacaea, (3)Aqua Regia, (2)Phlegmatic Base"; risk = "25Q Medium Risk Magic 137"; }
Symbol 142 Button
on (release) { name = "Maimonides' Thunderbolt"; full = "A sealed vial that, upon impact, explodes with great force ."; rec = "(2)Manganes, (1)Brimstone, (2)Aqua Regia, (4)Choleric Base"; risk = "35Q HighRisk Magic 139"; }
Symbol 144 Button
on (release) { name = "al-Majriti's Strongedge"; full = "An oil applied to blades and poles that enhances combat effectiveness."; rec = "(1)Aqua Regia, (1)Gum, (4)Zinken, (2)Sanguine Base"; risk = "25Q LowRisk Magic 140"; }

Library Items

Symbol 1 BitmapUsed by:2
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Symbol 113 TextUses:5Used by:Timeline
Symbol 114 ButtonUses:12 13Used by:Timeline
Symbol 115 TextUses:5Used by:Timeline
Symbol 116 ButtonUses:12 13Used by:Timeline
Symbol 117 TextUses:5Used by:Timeline
Symbol 118 ButtonUses:12 13Used by:Timeline
Symbol 119 TextUses:5Used by:Timeline
Symbol 120 ButtonUses:12 13Used by:Timeline
Symbol 121 TextUses:5Used by:Timeline
Symbol 122 ButtonUses:12 13Used by:Timeline
Symbol 123 TextUses:5Used by:Timeline
Symbol 124 ButtonUses:12 13Used by:Timeline
Symbol 125 TextUses:5Used by:Timeline
Symbol 126 ButtonUses:12 13Used by:Timeline
Symbol 127 TextUses:5Used by:Timeline
Symbol 128 ButtonUses:12 13Used by:Timeline
Symbol 129 TextUses:5Used by:Timeline
Symbol 130 ButtonUses:12 13Used by:Timeline
Symbol 131 TextUses:5Used by:Timeline
Symbol 132 ButtonUses:12 13Used by:Timeline
Symbol 133 TextUses:5Used by:Timeline
Symbol 134 ButtonUses:12 13Used by:Timeline
Symbol 135 TextUses:5Used by:Timeline
Symbol 136 ButtonUses:12 13Used by:Timeline
Symbol 137 TextUses:5Used by:Timeline
Symbol 138 ButtonUses:12 13Used by:Timeline
Symbol 139 TextUses:5Used by:Timeline
Symbol 140 ButtonUses:12 13Used by:Timeline
Symbol 141 TextUses:5Used by:Timeline
Symbol 142 ButtonUses:12 13Used by:Timeline
Symbol 143 TextUses:5Used by:Timeline
Symbol 144 ButtonUses:12 13Used by:Timeline
Symbol 145 TextUses:5Used by:Timeline
Symbol 146 FontUsed by:147
Symbol 147 TextUses:146Used by:Timeline
Symbol 148 FontUsed by:149
Symbol 149 EditableTextUses:148Used by:Timeline
Symbol 150 BitmapUsed by:151
Symbol 151 GraphicUses:150Used by:Timeline
Symbol 152 ShapeTweeningUsed by:155
Symbol 153 ShapeTweeningUsed by:155
Symbol 154 GraphicUsed by:155
Symbol 155 MovieClipUses:152 153 154Used by:Timeline
Symbol 156 EditableTextUses:5Used by:Timeline
Symbol 157 FontUsed by:158 159 160
Symbol 158 EditableTextUses:157Used by:Timeline
Symbol 159 EditableTextUses:157Used by:Timeline
Symbol 160 EditableTextUses:157Used by:Timeline

Instance Names

"bgr"Frame 1Symbol 155 MovieClip

Dynamic Text Variables

nameSymbol 156 EditableText" "
fullSymbol 158 EditableText" "
recSymbol 159 EditableText" "
riskSymbol 160 EditableText" "




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Created: 28/11 -2024 02:14:35 Last modified: 28/11 -2024 02:14:35 Server time: 22/12 -2024 17:54:00