Combined Code
frame 1 {
fscommand('trapallkeys', true);
fscommand('showmenu', 'false');
fscommand('allowscale', 'true');
_focusrect = false;
System.useCodepage = true;
XML.prototype.ignoreWhite = true;
_global.gameName = 'Heli';
_global.openSite = function () {
getURL('http://www.gametop.com/stats/desertfire.html', '_blank');
};
_root.loaderAnimDelta = 5;
_root.loaderAnimPause = 2500;
_root.parsingAnimDelta = 10;
}
button 3 {
on (press) {
openSite();
}
}
movieClip 9 {
}
movieClip 10 {
}
instance of movieClip 10 {
onClipEvent (load) {
_alpha = 0;
}
onClipEvent (enterFrame) {
t = _root.getBytesTotal();
l = _root.getBytesLoaded();
bar._xscale = 100 * l / t;
p = Math.round(1000 * l / t) / 10;
if (p == Math.floor(p)) {
p += '.0';
}
p += '%';
tf.text = p;
if (t > 0) {
if (l < t && _alpha < 100) {
_alpha = _alpha + 5;
}
if (l == t && _alpha > 0) {
_alpha = _alpha - 5;
}
}
}
}
frame 3 {
stop();
}
movieClip 13 {
}
instance of movieClip 13 {
onClipEvent (load) {
_alpha = 0;
state = 0;
_root.stop();
}
onClipEvent (enterFrame) {
l = _root.getBytesLoaded();
t = _root.getBytesTotal();
if (state == 0) {
_alpha = _alpha + _root.loaderAnimDelta;
if (_alpha >= 100) {
_alpha = 100;
state = 1;
startPause = getTimer();
}
} else {
if (state == 1 && t == l && l > 10 && getTimer() - startPause > _root.loaderAnimPause) {
this._alpha -= _root.loaderAnimDelta;
if (_alpha < 0) {
_root.gotoAndPlay('init');
}
}
}
}
}
movieClip 15 {
frame 1 {
_visible = false;
}
}
movieClip 16 {
}
movieClip 17 bulletMC {
#initclip
Object.registerClass('bulletMC', bullet);
#endinitclip
}
movieClip 18 queue {
#initclip
Object.registerClass('queue', queue);
#endinitclip
}
movieClip 35 {
}
movieClip 40 explode3 {
frame 10 {
stop();
this.removeMovieClip();
}
}
movieClip 49 explode1 {
frame 15 {
stop();
this.removeMovieClip();
}
}
movieClip 60 explode2 {
frame 7 {
_global.sound.play('eexplode', sx);
}
frame 22 {
stop();
this.removeMovieClip();
}
}
movieClip 65 {
}
movieClip 66 bonus_anim_fullHealth {
frame 36 {
this.removeMovieClip();
}
}
movieClip 68 {
}
movieClip 69 bonus_anim_miniHealth {
frame 36 {
this.removeMovieClip();
}
}
movieClip 71 {
}
movieClip 72 score_ind {
frame 36 {
this.removeMovieClip();
}
}
movieClip 73 freeMovingTileMC {
#initclip
Object.registerClass('freeMovingTileMC', freeMovingTile);
#endinitclip
}
movieClip 74 playerMC {
#initclip
Object.registerClass('playerMC', player);
#endinitclip
}
movieClip 75 tileMC {
#initclip
Object.registerClass('tileMC', tile);
#endinitclip
}
movieClip 81 {
}
movieClip 86 {
}
movieClip 89 {
}
movieClip 90 playerMovie {
}
movieClip 91 standingTileMC {
#initclip
Object.registerClass('standingTileMC', standingTile);
#endinitclip
}
movieClip 93 long_plane {
frame 1 {
n = 'long_plane';
}
}
movieClip 95 long_triang {
frame 1 {
n = 'long_triang';
}
}
movieClip 97 mbox {
}
movieClip 98 pathMovingTileMC {
#initclip
Object.registerClass('pathMovingTileMC', pathMovingTile);
#endinitclip
}
movieClip 100 moving_plane {
frame 1 {
n = 'moving_plane';
}
}
movieClip 102 moving_plane2 {
frame 1 {
n = 'moving_plane';
}
}
movieClip 104 enemy1 {
frame 1 {
n = 'moving_plane';
}
}
movieClip 107 block1 {
frame 1 {
n = 'block1';
}
}
movieClip 110 block2 {
frame 1 {
n = 'block2';
}
}
movieClip 113 block3 {
frame 1 {
n = 'block3';
}
}
movieClip 116 block4 {
frame 1 {
n = 'block4';
}
}
movieClip 119 block5 {
frame 1 {
n = 'block5';
}
}
movieClip 122 block6 {
frame 1 {
n = 'block6';
}
}
movieClip 125 block7 {
frame 1 {
n = 'block7';
}
}
movieClip 128 block8 {
frame 1 {
n = 'block8';
}
}
movieClip 137 bonus_ring {
frame 1 {
n = 'bonus_ring';
stop();
}
}
movieClip 140 brick1 {
frame 1 {
n = 'brick1';
}
}
movieClip 143 brick2 {
frame 1 {
n = 'brick2';
}
}
movieClip 146 brick3 {
frame 1 {
n = 'brick3';
}
}
movieClip 149 brickGround1 {
frame 1 {
n = 'brickGround1';
}
}
movieClip 152 brickGround2 {
frame 1 {
n = 'brickGround2';
}
}
movieClip 155 corner1 {
frame 1 {
n = 'corner1';
}
}
movieClip 158 elevator1 {
frame 1 {
n = 'elevator1';
}
}
movieClip 161 elevator2 {
frame 1 {
n = 'elevator2';
}
}
movieClip 164 futur1 {
frame 1 {
n = 'futur1';
}
}
movieClip 167 futur2 {
frame 1 {
n = 'futur2';
}
}
movieClip 170 futur3 {
frame 1 {
n = 'futur3';
}
}
movieClip 173 futur4 {
frame 1 {
n = 'futur4';
}
}
movieClip 176 futur5 {
frame 1 {
n = 'futur5';
}
}
movieClip 179 futur6 {
frame 1 {
n = 'futur6';
}
}
movieClip 182 futur7 {
frame 1 {
n = 'futur7';
}
}
movieClip 185 futur8 {
frame 1 {
n = 'futur8';
}
}
movieClip 188 futur9 {
frame 1 {
n = 'futur9';
}
}
movieClip 193 jumper1 {
frame 1 {
n = 'jumper1';
stop();
}
}
movieClip 196 needle1 {
frame 1 {
n = 'needle1';
}
}
movieClip 199 ring1 {
frame 1 {
n = 'ring1';
}
}
movieClip 202 rock1 {
frame 1 {
n = 'rock1';
}
}
movieClip 205 truss1 {
frame 1 {
n = 'truss1';
}
}
movieClip 208 truss2 {
frame 1 {
n = 'truss2';
}
}
movieClip 211 tube1 {
frame 1 {
n = 'tube1';
}
}
movieClip 214 tube2 {
frame 1 {
n = 'tube2';
}
}
movieClip 217 tube3 {
frame 1 {
n = 'tube3';
}
}
movieClip 220 twinTube1 {
frame 1 {
n = 'twinTube1';
}
}
movieClip 223 twinTube2 {
frame 1 {
n = 'twinTube2';
}
}
movieClip 226 twinTube3 {
frame 1 {
n = 'twinTube3';
}
}
movieClip 231 doorRed {
frame 1 {
n = 'doorRed';
}
frame 15 {
stop();
}
}
movieClip 235 {
}
movieClip 236 weapon_2 {
#initclip
Object.registerClass('weapon_2', bullet);
#endinitclip
}
movieClip 238 weapon_1 {
#initclip
Object.registerClass('weapon_1', bullet);
#endinitclip
}
movieClip 271 transporter1 {
frame 1 {
n = 'transporter1';
stop();
}
}
movieClip 274 stairs {
frame 1 {
n = 'stairs';
}
}
movieClip 277 endoflevel {
frame 1 {
n = 'endoflevel';
}
}
movieClip 278 doorGreen {
frame 1 {
n = 'doorGreen';
}
frame 15 {
stop();
}
}
movieClip 279 doorBlue {
frame 1 {
n = 'doorBlue';
}
frame 15 {
stop();
}
}
movieClip 280 doorYellow {
frame 1 {
n = 'doorYellow';
}
frame 15 {
stop();
}
}
movieClip 283 keyRed {
frame 1 {
n = 'keyRed';
}
}
movieClip 284 keyGreen {
frame 1 {
n = 'keyGreen';
}
}
movieClip 285 keyBlue {
frame 1 {
n = 'keyBlue';
}
}
movieClip 286 keyYellow {
frame 1 {
n = 'keyYellow';
}
}
movieClip 287 twinTube4 {
frame 1 {
n = 'twinTube4';
}
}
movieClip 290 megatank {
frame 1 {
n = 'futur6';
}
}
movieClip 293 {
}
movieClip 295 {
frame 1 {
stop();
}
}
movieClip 296 big_gun {
}
movieClip 299 {
}
movieClip 300 {
frame 1 {
stop();
}
}
movieClip 302 {
}
movieClip 303 mini_gun {
}
movieClip 305 {
}
movieClip 308 {
}
movieClip 310 {
frame 1 {
stop();
}
}
movieClip 311 player_gun {
}
movieClip 313 explode_c {
frame 22 {
stop();
this.removeMovieClip();
}
}
movieClip 315 splashRadius {
}
movieClip 318 barrel {
frame 1 {
n = 'barrel';
}
}
movieClip 321 truck {
frame 1 {
n = 'truck';
}
}
movieClip 323 {
frame 1 {
if (!(_global.envS.debug == 1 && _global.envS.markerDebug == 1)) {
_visible = false;
}
}
}
movieClip 324 {
}
movieClip 325 {
instance of movieClip 324 {
onClipEvent (load) {
_parent._parent.stop();
pp = Math.random() * 50 + 50;
step = 0;
}
onClipEvent (enterFrame) {
++step;
if (step >= pp) {
_parent._parent.play();
}
}
}
}
movieClip 328 {
}
movieClip 331 {
}
movieClip 332 rockets {
frame 1 {
n = 'rockets';
stop();
}
}
movieClip 335 {
}
movieClip 338 {
}
movieClip 339 score {
frame 1 {
n = 'score';
}
}
movieClip 342 {
}
movieClip 345 {
}
movieClip 346 health {
frame 1 {
n = 'health';
}
}
movieClip 349 {
}
movieClip 352 {
}
movieClip 353 speed {
frame 1 {
n = 'speed';
}
}
movieClip 356 {
}
movieClip 359 {
}
movieClip 360 tools {
frame 1 {
n = 'tools';
}
}
movieClip 361 {
}
movieClip 362 {
}
movieClip 364 {
frame 1 {
_visible = false;
}
}
movieClip 365 heliPad {
frame 1 {
n = 'heliPad';
}
}
movieClip 368 {
}
movieClip 369 hangar1 {
}
movieClip 372 {
}
movieClip 373 hangar2 {
}
movieClip 376 {
}
movieClip 377 house_big1 {
frame 1 {
n = 'house_big1';
}
}
movieClip 380 {
}
movieClip 381 house_big2 {
}
movieClip 384 {
}
movieClip 385 house_med1 {
}
movieClip 388 {
}
movieClip 389 house_med2 {
}
movieClip 392 {
}
movieClip 393 house_med3 {
}
movieClip 396 {
}
movieClip 397 house_med4 {
}
movieClip 400 {
}
movieClip 401 house_med5 {
}
movieClip 404 {
}
movieClip 405 house_sm1 {
}
movieClip 408 {
}
movieClip 409 house_sm2 {
}
movieClip 412 {
}
movieClip 413 oil_barrel1 {
}
movieClip 416 {
}
movieClip 417 oil_barrel2 {
}
movieClip 420 {
}
movieClip 421 oil_pump1 {
}
movieClip 424 {
}
movieClip 425 oil_pump2 {
}
movieClip 428 {
}
movieClip 429 post1 {
}
movieClip 432 {
}
movieClip 433 radar_base1 {
}
movieClip 436 {
}
movieClip 437 radar_base2 {
}
movieClip 440 {
}
movieClip 441 tent1 {
}
movieClip 444 {
}
movieClip 445 tent2 {
}
movieClip 448 {
}
movieClip 449 tower_guard {
}
movieClip 452 {
}
movieClip 453 tower_water {
}
movieClip 456 {
}
movieClip 457 wall_beton1 {
}
movieClip 460 {
}
movieClip 461 wall_beton2 {
}
movieClip 464 {
}
movieClip 465 wall_big1 {
}
movieClip 468 {
}
movieClip 469 wall_big2 {
}
movieClip 472 {
}
movieClip 473 wall_sm1 {
}
movieClip 476 {
}
movieClip 477 wall_sm2 {
}
movieClip 480 {
}
movieClip 481 wirefence1 {
}
movieClip 484 {
}
movieClip 485 wirefence2 {
}
movieClip 488 {
}
movieClip 489 artelery_unit {
}
movieClip 492 {
}
movieClip 493 bmp1 {
}
movieClip 496 {
}
movieClip 497 bmp2 {
}
movieClip 500 {
}
movieClip 501 bmp3 {
}
movieClip 504 {
}
movieClip 505 btr {
}
movieClip 508 {
}
movieClip 509 cargo_heli {
}
movieClip 512 {
}
movieClip 513 hummer {
}
movieClip 516 {
}
movieClip 517 ka50 {
}
movieClip 520 {
}
movieClip 521 mi23 {
}
movieClip 524 {
}
movieClip 525 mi28 {
}
movieClip 528 {
}
movieClip 529 tank_abrams {
}
movieClip 532 {
}
movieClip 533 tank_lite1 {
}
movieClip 536 {
}
movieClip 537 tank_panzer3 {
}
movieClip 540 {
}
movieClip 541 tank_pvo1 {
}
movieClip 544 {
}
movieClip 545 tank_pvo2 {
}
movieClip 548 {
}
movieClip 549 tank_t80 {
}
movieClip 552 {
}
movieClip 553 truck_oil {
}
movieClip 556 {
}
movieClip 557 truck_tent {
}
movieClip 560 {
}
movieClip 561 un_car1 {
}
movieClip 564 {
}
movieClip 565 un_car2 {
}
movieClip 568 {
}
movieClip 585 {
}
movieClip 586 hero1 {
}
movieClip 589 {
}
movieClip 590 hero2 {
}
movieClip 593 {
}
movieClip 594 hero3 {
}
movieClip 597 {
}
movieClip 598 bmp2_gun {
}
movieClip 601 {
}
movieClip 602 bmp3_gun {
}
movieClip 605 {
}
movieClip 606 btr_gun {
}
movieClip 609 {
}
movieClip 610 tank_abrams_gun {
}
movieClip 613 {
}
movieClip 614 tank_lite1_gun {
}
movieClip 617 {
}
movieClip 618 tank_panzer3_gun {
}
movieClip 621 {
}
movieClip 622 tank_pvo1_gun {
}
movieClip 625 {
}
movieClip 626 tank_pvo2_gun {
}
movieClip 629 {
}
movieClip 630 tank_t80_gun {
}
movieClip 633 {
}
movieClip 634 grass1 {
}
movieClip 637 {
}
movieClip 638 grass2 {
}
movieClip 641 {
}
movieClip 642 grass3 {
}
movieClip 645 {
}
movieClip 646 palms1 {
}
movieClip 649 {
}
movieClip 650 palms3 {
}
movieClip 653 {
}
movieClip 654 palms4 {
}
movieClip 657 {
}
movieClip 658 palms5 {
}
movieClip 661 {
}
movieClip 662 road_c {
}
movieClip 665 {
}
movieClip 666 road_d_l {
}
movieClip 669 {
}
movieClip 670 road_d_r {
}
movieClip 673 {
}
movieClip 674 road_d1 {
}
movieClip 677 {
}
movieClip 678 road_l3 {
}
movieClip 681 {
}
movieClip 682 road_ld {
}
movieClip 685 {
}
movieClip 686 road_lu {
}
movieClip 689 {
}
movieClip 690 road_r1 {
}
movieClip 693 {
}
movieClip 694 road_rd {
}
movieClip 697 {
}
movieClip 698 road_ru {
}
movieClip 701 {
}
movieClip 702 road_u_l {
}
movieClip 705 {
}
movieClip 706 road_u_r {
}
movieClip 709 {
}
movieClip 710 road_u2 {
}
movieClip 711 heli_gun {
}
movieClip 712 heli_gun_1 {
}
movieClip 715 weapon_3 {
#initclip
Object.registerClass('weapon_3', bullet);
#endinitclip
}
movieClip 726 {
}
movieClip 727 host {
}
movieClip 782 {
}
movieClip 784 {
}
movieClip 785 {
frame 18 {
gotoAndPlay(1);
}
frame 51 {
stop();
}
}
movieClip 786 soldier {
}
movieClip 820 {
frame 17 {
gotoAndPlay(1);
}
frame 50 {
stop();
}
}
movieClip 821 soldier_PZRK {
}
movieClip 823 {
}
movieClip 824 null_tile {
}
movieClip 825 gun_1 {
}
movieClip 827 {
}
movieClip 828 gunner {
}
movieClip 829 PZRK {
}
movieClip 830 hummer_3 {
}
movieClip 831 hummer_1 {
}
movieClip 832 hummer_2 {
}
movieClip 833 truck_tent_1 {
}
movieClip 834 truck_tent_2 {
}
movieClip 835 truck_tent_3 {
}
movieClip 836 truck_tent_4 {
}
movieClip 837 truck_tent_5 {
}
movieClip 838 truck_tent_6 {
}
movieClip 839 gunner_1 {
}
movieClip 840 gunner_2 {
}
movieClip 841 gunner_3 {
}
movieClip 842 gunner_4 {
}
movieClip 843 gunner_5 {
}
movieClip 844 gunner_6 {
}
movieClip 845 PZRK_1 {
}
movieClip 846 PZRK_2 {
}
movieClip 847 PZRK_3 {
}
movieClip 848 PZRK_4 {
}
movieClip 849 PZRK_5 {
}
movieClip 850 PZRK_6 {
}
movieClip 851 btr_1 {
}
movieClip 852 btr_2 {
}
movieClip 853 btr_3 {
}
movieClip 854 truck_oil_1 {
}
movieClip 855 truck_oil_2 {
}
movieClip 856 truck_oil_3 {
}
movieClip 859 {
}
movieClip 860 sand {
}
movieClip 861 tank_pvo1_1 {
}
movieClip 862 tank_pvo1_2 {
}
movieClip 863 host_1 {
}
movieClip 868 mTargets {
frame 1 {
stop();
}
frame 2 {
stop();
}
frame 3 {
stop();
}
frame 4 {
stop();
}
}
movieClip 874 {
}
movieClip 919 explode0 {
frame 2 {
_global.sound.play('eexplode', sx);
}
frame 25 {
stop();
this.removeMovieClip();
}
}
movieClip 922 explode4 {
}
movieClip 1042 __Packages.queue {
#initclip
if (!_global.queue) {
var v1 = function () {
super();
this.actions = new Array();
this.newActions = new Array();
_global.queue = this;
};
_global.queue = v1;
_global.queue extends MovieClip;
var v2 = v1.prototype;
v2.addFunc = function (func, obj, priority) {
++this.ticket;
if (_global.noSet(priority)) {
priority = 50;
}
this.newActions.push({'func': func, 'obj': obj, 'pr': priority, 'ticket': this.ticket});
this.sync = false;
return this.ticket;
};
v2.remove = function (t) {
var v2 = 0;
while (v2 < this.actions.length) {
if (this.actions[v2].ticket == t) {
this.actions.splice(v2, 1);
return true;
}
++v2;
}
v2 = 0;
while (v2 < this.newActions.length) {
if (this.newActions[v2].ticket == t) {
this.newActions.splice(v2, 1);
return true;
}
++v2;
}
trace('*****************NOT removed\t' + t + '\t' + this.actions.length);
return false;
};
v2.clear = function () {
delete this.actions;
delete this.newActions;
this.actions = new Array();
this.newActions = new Array();
this.ticket = 0;
this.sync = true;
};
v2.onEnterFrame = function () {
if (_global.gameInProcess) {
if (_global.collisionPause != 0) {
if (_global.collisionPause >= _global.envS.collisionMaxPause) {
_global.collisionPause = 0;
} else {
++_global.collisionPause;
}
}
if (_global.collisionPause == 0) {
if (!this.sync) {
while (this.newActions.length > 0) {
this.actions.push(this.newActions.pop());
}
this.actions.sortOn('pr', Array.NUMERIC);
this.sync = true;
}
var v3 = 0;
while (v3 < this.actions.length) {
var v4 = this.actions.length;
this.actions[v3].func.call(this.actions[v3].obj);
if (this.actions.length != v4) {
--v3;
}
++v3;
}
}
}
};
v2.actions = new Array();
v2.newActions = new Array();
v2.ticket = 0;
v2.sync = true;
ASSetPropFlags(_global.queue.prototype, null, 1);
}
#endinitclip
}
movieClip 1043 __Packages.queuedObject {
#initclip
if (!_global.queuedObject) {
var v1 = function () {
super();
this.debug = _global.debug;
this.gl = _global;
this.PI2 = this.gl.PI2;
};
_global.queuedObject = v1;
_global.queuedObject extends MovieClip;
var v2 = v1.prototype;
v2.inQueue = function (a) {
if (!this.init) {
if (_global.noSet(a)) {
a = 50;
}
this.ticket = _global.queue.addFunc(this.oEF, this, a);
this.init = true;
}
};
v2.outQueue = function () {
if (this.init) {
_global.queue.remove(this.ticket);
this.init = false;
}
};
v2.oEF = function () {};
v2.init = false;
ASSetPropFlags(_global.queuedObject.prototype, null, 1);
}
#endinitclip
}
movieClip 1044 __Packages.tile {
#initclip
if (!_global.tile) {
var v1 = function () {
super();
this.moving = false;
this.immortal = false;
this.isHitable = false;
this.evil = false;
this.transparent = false;
this.fullTransparent = false;
this.weaponTransparent = false;
this.splashTransparent = false;
this.isPlayer = false;
this.blinkObject = this;
this.immortalHit = false;
this.immortalHitFullTime = this.gl.envS.defaultImmortalHit;
this.hitDamage = this.gl.envS.defaultHitDamage;
this.bonus = false;
this.isBullet = false;
this.zoned = false;
this.solid = 1;
this.guns = new Array();
this.splashDamage = 0;
this.splashRadius = 100;
this.splashDelay = 10;
this.dieSound = [this.gl.envS.defaultDieSound];
this.dieMovie = this.gl.envS.defaultDieMovie;
this.dieMoviePlane = this.gl.envS.fxPlane;
this.autoDestroy = -100;
this.groups = new Array();
this.sirviveIn = -100;
this.score = this.gl.envS.defaultScore;
this.dontCollideWhileMoving = false;
};
_global.tile = v1;
_global.tile extends queuedObject;
var v2 = v1.prototype;
v2.makeBody = function () {
if (this.gl.noSet(this.image.body)) {
this.body = this.image.createEmptyMovieClip('body', this.image.getNextHighestDepth());
this.body.beginFill(16711680);
this.body.drawRect(this.bb_loc_arr.min.x, this.bb_loc_arr.min.y, this.bb_loc_arr.max.x, this.bb_loc_arr.max.y);
this.body.endFill();
if (this.gl.envS.debugBody == 0) {
this.body._visible = false;
} else {
this.body._alpha = 50;
}
} else {
this.body = this.image.body;
}
};
v2.makeTile = function (li, descr) {
if (this.gl.noSet(li)) {
}
this.type = li;
this.myTile = descr;
this.myTile.mcReference = this;
var v10 = descr.tile;
if (!this.gl.noSet(descr.image)) {
v10 = descr.image;
}
this.image = this.attachMovie(v10, 'image', this.getNextHighestDepth());
this.image.stop();
if (!this.gl.noSet(this.myTile.tint)) {
var v6 = {'ra': 100, 'ga': 100, 'ba': 100, 'aa': 100, 'rb': 0, 'gb': 0, 'bb': 0, 'ab': 0};
var v5 = this.gl.prepareArrayNum(this.myTile.tint);
v6.ba = 100 - v5[3];
v6.ga = v6.ba;
v6.ra = v6.ba;
v6.rb = Math.round(v5[0] * v5[3] / 100);
v6.gb = Math.round(v5[1] * v5[3] / 100);
v6.bb = Math.round(v5[2] * v5[3] / 100);
(new Color(this.image)).setTransform(v6);
}
if (this.myTile.needSync == 1) {
this.image.gotoAndPlay(1 + this.gl.levelTimeF % this.image._totalframes);
}
if (this.gl.noSet(this.myTile)) {
this.gl.debug('Init faile: cannot find tile declaration \'' + this.type + '\'');
}
var v8 = this.myTile.bb.split(',');
this.bb_loc_arr = new Object();
this.bb_loc_arr.min = new Object();
this.bb_loc_arr.max = new Object();
this.bb_loc_arr.min.x = parseInt(v8[0]);
this.bb_loc_arr.min.y = parseInt(v8[1]);
this.bb_loc_arr.max.x = parseInt(v8[2]);
this.bb_loc_arr.max.y = parseInt(v8[3]);
this.bb_loc_arr.width = this.bb_loc_arr.max.x - this.bb_loc_arr.min.x;
this.const_width = this.bb_loc_arr.width;
this.bb_loc_arr.height = this.bb_loc_arr.max.y - this.bb_loc_arr.min.y;
this.const_height = this.bb_loc_arr.height;
this.makeBody();
if (!this.gl.noSet(this.myTile.group)) {
this.groups = this.gl.prepareArrayString(this.myTile.group);
}
this.hitPoints = new Array();
var v2 = 1;
while (!this.gl.noSet(this.image['bb' + v2])) {
this.hitPoints.push(this.image['bb' + v2]);
++v2;
}
if (this.hitPoints.length == 0) {
this.hitPoints.push(this.image.cMC('p1', this.image.getNextHighestDepth(), {'_x': this.bb_loc_arr.min.x, '_y': this.bb_loc_arr.min.y}));
this.hitPoints.push(this.image.cMC('p2', this.image.getNextHighestDepth(), {'_x': this.bb_loc_arr.max.x, '_y': this.bb_loc_arr.min.y}));
this.hitPoints.push(this.image.cMC('p3', this.image.getNextHighestDepth(), {'_x': this.bb_loc_arr.max.x, '_y': this.bb_loc_arr.max.y}));
this.hitPoints.push(this.image.cMC('p4', this.image.getNextHighestDepth(), {'_x': this.bb_loc_arr.min.x, '_y': this.bb_loc_arr.max.y}));
}
if (this.gl.envS.debugHits == 1) {
v2 = 0;
while (v2 < this.hitPoints.length) {
var v3 = this.hitPoints[v2];
v3.lineStyle(0, 16711680);
v3.drawLine(0, -3, 0, 3);
v3.drawLine(-3, 0, 3, 0);
++v2;
}
}
if (!this.gl.noSet(this.myTile.zone)) {
this.zoned = true;
this.zoneType = this.myTile.zoneType;
v8 = this.myTile.zone.split(',');
this.zone_loc_arr = new Object();
this.zone_loc_arr.min = new Object();
this.zone_loc_arr.max = new Object();
this.zone_loc_arr.min.x = parseInt(v8[0]);
this.zone_loc_arr.min.y = parseInt(v8[1]);
this.zone_loc_arr.max.x = parseInt(v8[2]);
this.zone_loc_arr.max.y = parseInt(v8[3]);
}
this.viewer = this.createEmptyMovieClip('viewer', this.getNextHighestDepth());
if (!this.gl.noSet(this.myTile.health)) {
this.isHitable = true;
}
if (!this.gl.noSet(this.myTile.evil)) {
this.evil = Boolean(this.myTile.evil);
}
if (!this.gl.noSet(this.myTile.trans)) {
this.transparent = Boolean(this.myTile.trans);
}
if (!this.gl.noSet(this.myTile.fullTrans)) {
this.fullTransparent = Boolean(this.myTile.fullTrans);
}
if (!this.gl.noSet(this.myTile.weaponTrans)) {
this.weaponTransparent = Boolean(this.myTile.weaponTrans);
}
if (!this.gl.noSet(this.myTile.splashTrans)) {
this.splashTransparent = Boolean(this.myTile.splashTrans);
}
if (!this.gl.noSet(this.myTile.immortalHit)) {
this.immortalHitFullTime = this.myTile.immortalHit;
}
if (!this.gl.noSet(this.myTile.hitDamage)) {
this.hitDamage = this.myTile.hitDamage;
}
if (!this.gl.noSet(this.myTile.bonus)) {
this.bonus = Boolean(this.myTile.bonus);
}
if (!this.gl.noSet(this.myTile.dieSound)) {
this.dieSound = this.gl.prepareArrayString(this.myTile.dieSound);
}
if (!this.gl.noSet(this.myTile.dieMovie)) {
this.dieMovie = this.myTile.dieMovie;
}
if (!this.gl.noSet(this.myTile.dieMoviePlane)) {
this.dieMoviePlane = this.myTile.dieMoviePlane;
}
if (!this.gl.noSet(this.myTile.splashDamage)) {
this.splashDamage = this.myTile.splashDamage;
}
if (!this.gl.noSet(this.myTile.splashRadius)) {
this.splashRadius = this.myTile.splashRadius;
}
if (!this.gl.noSet(this.myTile.splashDelay)) {
this.splashDelay = this.myTile.splashDelay;
}
if (!this.gl.noSet(this.myTile.splashPoint)) {
this.splashPoint = this.image[this.myTile.splashPoint];
}
if (this.gl.noSet(this.splashPoint) && !this.gl.noSet(this.myTile.splashPoint)) {
trace('Cannot find splash mount point (' + this.myTile.type + ') named \'' + this.myTile.splashPoint + '\'');
}
if (!this.gl.noSet(this.splashPoint)) {
if (this.gl.envS.splashDebug == 1) {
this.splashPoint._yscale = this.splashRadius * 2;
this.splashPoint._xscale = this.splashPoint._yscale;
} else {
this.splashPoint._visible = false;
}
} else {
this.splashPoint = this.image;
}
if (!this.gl.noSet(this.myTile.dontCollideWhileMoving)) {
this.dontCollideWhileMoving = Boolean(this.myTile.dontCollideWhileMoving);
}
if (!this.gl.noSet(this.myTile.autoDestroy)) {
this.autoDestroy = this.myTile.autoDestroy;
}
if (this.autoDestroy > 0) {
this.debug(this + ' COME IN QUEUE with AUTODESTROY');
this.inQueue();
}
if (!this.gl.noSet(this.myTile.sirviveIn)) {
this.sirviveIn = this.myTile.sirviveIn;
}
if (this.sirviveIn > 0) {
this.debug(this + ' COME IN QUEUE with AUTOSURVIVE');
this.inQueue();
}
if (!this.gl.noSet(this.myTile.score)) {
this.score = this.myTile.score;
}
this.setHealth(this.myTile.health);
if (this.isHitable) {
this.debug(this + ' COME IN QUEUE with HEALTH');
this.inQueue();
}
if (this.gl.envS.healthDebug == 1 && this.isHitable) {
this.bar = this.createEmptyMovieClip('bar', this.getNextHighestDepth());
this.bar.beginFill(16711680);
this.bar.drawRect(-this.gl.envS.healthBarWidth / 2, -2, this.gl.envS.healthBarWidth / 2, 2);
this.bar.endFill();
this.bar.createEmptyMovieClip('bar', this.bar.getNextHighestDepth());
this.bar.bar.beginFill(65280);
this.bar.bar.drawRect(0, -2, this.gl.envS.healthBarWidth, 2);
this.bar.bar.endFill();
this.bar.bar._x = -this.gl.envS.healthBarWidth / 2;
this.bar.createEmptyMovieClip('bar2', this.bar.getNextHighestDepth());
this.bar.bar2.lineStyle(1, 0);
this.bar.bar2.drawRect(-this.gl.envS.healthBarWidth / 2, -2, this.gl.envS.healthBarWidth / 2, 2);
this.bar._x = (this.bb_loc_arr.max.x + this.bb_loc_arr.min.x) / 2;
this.bar._y = this.bb_loc_arr.min.y - 5;
this.haveBar = true;
}
if (this.gl.envS.standOnDebug == 1) {
this.stand_tf = this.createEmptyMovieClip('stand_tf', this.getNextHighestDepth());
this.stand_tf.createTextField('tf1', 1, 0, 0, 100, 120);
this.stand_tf.createTextField('tf2', 2, 0, 0, 100, 120);
this.stand_tf.tf2.selectable = false;
this.stand_tf.tf1.selectable = this.stand_tf.tf2.selectable;
var v7 = new TextFormat();
v7.font = 'Arial';
v7.size = 14;
v7.align = 'center';
v7.bold = true;
v7.color = 10027008;
this.stand_tf.tf1.setNewTextFormat(v7);
this.stand_tf.tf2.setNewTextFormat(v7);
this.stand_tf.tf2.wordWrap = false;
this.stand_tf.tf1.wordWrap = this.stand_tf.tf2.wordWrap;
this.stand_tf.tf2.multiline = false;
this.stand_tf.tf1.multiline = this.stand_tf.tf2.multiline;
this.stand_tf.tf2.autoSize = true;
this.stand_tf.tf1.autoSize = this.stand_tf.tf2.autoSize;
this.stand_tf.tf2.text = 'TESTstring';
this.stand_tf.tf1.text = 'TESTstring';
this.stand_tf.tf1._y = this.bb_loc_arr.min.y - 3;
this.stand_tf.tf2._y = this.bb_loc_arr.max.y - this.stand_tf.tf2._height + 3;
this.stand_tf.tf2.text = '';
this.stand_tf.tf1.text = '';
this.updateTextPosition();
}
if (!this.gl.noSet(this.myTile.solid)) {
this.solid = parseInt(this.myTile.solid);
}
if (!this.gl.noSet(this.myTile.weapon)) {
v2 = 0;
while (v2 < this.myTile.weapon.length) {
var v4 = new cannon();
if (v4.init(this.myTile.weapon[v2], this, this.guns.length)) {
this.guns.push(v4);
} else {
trace('Cannot init gun N ' + v2 + ', ignoring... (' + this.myTile.type + ')');
}
++v2;
}
if (this.guns.length > 0) {
this.debug(this + ' COME IN QUEUE with WEAPON');
this.inQueue();
this.weaponed = true;
} else {
trace('WEAPON ABILITY NOT AVAILABLE (' + this.myTile.type + ')');
}
}
if (this.type == 'doorGreen' || this.type == 'doorRed' || this.type == 'doorBlue' || this.type == 'doorYellow') {
if (this.gl.mto[this.type].gameState == 1) {
this.splashTransparent = true;
this.weaponTransparent = this.splashTransparent;
this.fullTransparent = this.splashTransparent;
this.transparent = this.splashTransparent;
this.image.gotoAndStop('enimEnd');
}
}
};
v2.hitMyBody = function (x, y) {
var v2 = new Object();
v2.x = x;
v2.y = y;
this.globalToLocal(v2);
if (v2.x >= this.bb_loc_arr.min.x && v2.x <= this.bb_loc_arr.max.x) {
if (v2.y >= this.bb_loc_arr.min.y && v2.y <= this.bb_loc_arr.max.y) {
return true;
}
}
return false;
};
v2.setHealth = function (n) {
if (!this.gl.noSet(n)) {
if (this.gl.noSet(this.health)) {
this.initHealth = parseFloat(n);
}
this.health = parseFloat(n);
}
if (this.gl.noSet(this.health)) {
this.health = 10;
}
this.viewHealth();
};
v2.viewHealth = function () {
if (!this.haveBar) {
return undefined;
}
if (this.health >= 0) {
this.bar.bar._xscale = 100 * this.health / this.initHealth;
}
};
v2.changeHealth = function (d) {
if (this.health == 0) {
return undefined;
}
this.health += d;
if (this.health < 0) {
this.health = 0;
}
if (this.health > this.initHealth) {
this.health = this.initHealth;
}
this.viewHealth();
if (this.health <= 0) {
var v2 = {'x': this.splashPoint._x, 'y': this.splashPoint._y};
this.splashPoint._parent.localToGlobal(v2);
if (this.splashDamage > 0) {
this.gl.checkSplashAll(this, v2.x, v2.y);
}
if (!this.isPlayer) {
++this.gl.mt[this.gl.envS.playerName].kills;
}
this.gl.sound.play(this.dieSound[Math.floor(Math.random() * this.dieSound.length)], v2.x);
if (!this.isPlayer) {
this.gl.changeScore(this.score);
}
this.checkMyGroups();
this.outOfGame();
this.die();
} else {
if (this.isPlayer) {
if (d < 0) {
this.gl.sound.play('pain', this.x + this.gl.frameX);
}
if (d > 0) {
this.gl.sound.play('snd_health', this.x + this.gl.frameX);
}
}
}
};
v2.setHitable = function (n) {
this.isHitable = Boolean(n);
};
v2.getBB = function (x, y, al) {
var v2 = new Object();
v2.min = new Object();
v2.max = new Object();
if (!this.isPlayer && this.gl.envS.rotateTilesBody == 0 || this.isPlayer && this.gl.envS.rotatePlayerBody == 0) {
this.body._rotation = -this._rotation;
al = 0;
}
if (al != 0) {
var v7 = this.bb_loc_arr.min.x;
var v6 = this.bb_loc_arr.min.y;
var v27 = this.bb_loc_arr.max.x;
var v26 = this.bb_loc_arr.max.y;
var v23 = this.bb_loc_arr.min.x;
var v25 = this.bb_loc_arr.max.y;
var v29 = this.bb_loc_arr.max.x;
var v28 = this.bb_loc_arr.min.y;
var v9 = Math.atan2(v6, v7);
var v3 = Math.sqrt(v7 * v7 + v6 * v6);
var v8 = Math.atan2(v25, v23);
var v18 = al / this.PI2;
v9 += v18;
v8 += v18;
var v17 = Math.cos(v9);
var v15 = Math.cos(v8);
var v16 = Math.sin(v9);
var v14 = Math.sin(v8);
var v12 = v3 * v17 + x;
var v13 = v3 * v16 + y;
var v10 = -v3 * v17 + x;
var v11 = -v3 * v16 + y;
var v21 = v3 * v15 + x;
var v22 = v3 * v14 + y;
var v19 = -v3 * v15 + x;
var v20 = -v3 * v14 + y;
v2.min.x = Math.min(v12, Math.min(v10, Math.min(v21, v19)));
v2.min.y = Math.min(v13, Math.min(v11, Math.min(v22, v20)));
v2.max.x = Math.max(v12, Math.max(v10, Math.max(v21, v19)));
v2.max.y = Math.max(v13, Math.max(v11, Math.max(v22, v20)));
return v2;
}
v2.min.x = this.bb_loc_arr.min.x + x;
v2.min.y = this.bb_loc_arr.min.y + y;
v2.max.x = this.bb_loc_arr.max.x + x;
v2.max.y = this.bb_loc_arr.max.y + y;
return v2;
};
v2.getZone = function (x, y) {
if (!this.zoned) {
return undefined;
}
var v2 = new Object();
v2.min = new Object();
v2.max = new Object();
v2.min.x = this.zone_loc_arr.min.x + x;
v2.min.y = this.zone_loc_arr.min.y + y;
v2.max.x = this.zone_loc_arr.max.x + x;
v2.max.y = this.zone_loc_arr.max.y + y;
return v2;
};
v2.initObj = function (notNeedDrawing) {
if (this.gl.noSet(this.x)) {
this.x = this._x;
}
if (this.gl.noSet(this.y)) {
this.y = this._y;
}
if (this.gl.noSet(notNeedDrawing)) {
notNeedDrawing = false;
}
this.bb_arr = this.getBB(this.x, this.y, this._rotation);
this.bb_arr.width = this.bb_arr.max.x - this.bb_arr.min.x;
this.bb_arr.height = this.bb_arr.max.y - this.bb_arr.min.y;
this.zone_arr = this.getZone(this.x, this.y);
};
v2.oEF = function () {
this.makeBlinks();
this.makeFiresCount();
this.makeFires();
if (this.immortalHitTime > 0) {
--this.immortalHitTime;
if (this.immortalHitTime == 0) {
this.immortalHit = false;
}
}
if (this.autoDestroy > 0) {
--this.autoDestroy;
if (this.autoDestroy <= 0) {
this.changeHealth(-this.health);
this.autoDestroy = -100;
}
}
if (this.sirviveIn > 0) {
--this.sirviveIn;
if (this.sirviveIn <= 0 && this.sirviveIn != -100) {
this.flyOut(false, true);
this.sirviveIn = -100;
}
}
};
v2.die = function (now) {
this.outQueue();
this.gl.aTiles.removeFromObj('mc', this);
delete this.myTile.mcReference;
if (now) {
this.removeMovieClip();
} else {
var v4 = _root.frame[this.dieMoviePlane];
var v5 = v4.getNextHighestDepth();
var v3 = v4.attachMovie(this.dieMovie, 'fx' + v5, v5);
v3._x = this.x;
v3._y = this.y;
v3._rotation = Math.random();
this.onEnterFrame = this.gl.alphaOut;
}
};
v2.flyOut = function (now, survive, needToStay) {
if (survive) {
this.checkMyGroups(true);
}
if (!needToStay) {
this.die(now);
}
};
v2.makeBlinks = function () {
if (this.blinkFlag) {
var v4 = Math.floor(this.blinkCounter / this.blinkStep);
++this.blinkCounter;
var v3 = Math.floor(this.blinkCounter / this.blinkStep);
if (v4 != v3) {
var v2 = {'ra': 100, 'ga': 100, 'ba': 100, 'aa': 100, 'rb': 0, 'gb': 0, 'bb': 0, 'ab': 0};
if (v3 % 2 == 1) {
v2.ba = 100 - this.blinkAmount;
v2.ga = v2.ba;
v2.ra = v2.ba;
v2.rb = Math.round(this.blinkColorR * this.blinkAmount / 100);
v2.gb = Math.round(this.blinkColorG * this.blinkAmount / 100);
v2.bb = Math.round(this.blinkColorB * this.blinkAmount / 100);
}
(new Color(this.blinkObject)).setTransform(v2);
}
if (this.blinkCounter > 2 * this.blinkStep * this.blinkTimes) {
this.blinkFlag = false;
}
}
};
v2.startBlink = function (col) {
this.blinkColor = _global.envS.blinks[col].color;
this.blinkColorR = parseInt(this.blinkColor.substr(1, 2), 16);
this.blinkColorG = parseInt(this.blinkColor.substr(3, 2), 16);
this.blinkColorB = parseInt(this.blinkColor.substr(5, 2), 16);
this.blinkAmount = _global.envS.blinks[col].amount;
this.blinkTimes = _global.envS.blinks[col].times;
this.blinkStep = _global.envS.blinks[col].step;
this.blinkCounter = 0;
this.blinkFlag = true;
};
v2.stopBlink = function () {
if (this.blinkFlag) {
var v2 = {'ra': 100, 'ga': 100, 'ba': 100, 'aa': 100, 'rb': 0, 'gb': 0, 'bb': 0, 'ab': 0};
(new Color(this.blinkObject)).setTransform(v2);
this.blinkFlag = false;
}
};
v2.getDamage = function (enemy, dmg) {
if (!this.immortalHit && this.isHitable) {
this.startBlink('hit');
if (this.immortalHitFullTime != 0) {
this.immortalHitTime = this.immortalHitFullTime;
this.immortalHit = true;
}
this.changeHealth(-dmg);
}
};
v2.updateTextPosition = function () {
if (this.gl.envS.standOnDebug == 1) {
this.stand_tf.tf1._x = (this.bb_loc_arr.min.x + this.bb_loc_arr.max.x) / 2 - this.stand_tf.tf1._width / 2;
this.stand_tf.tf2._x = (this.bb_loc_arr.min.x + this.bb_loc_arr.max.x) / 2 - this.stand_tf.tf2._width / 2;
}
};
v2.updateTextValues = function () {
if (this.gl.envS.standOnDebug == 1) {
this.updateTextPosition();
}
};
v2.outOfGame = function () {
this.myTile.inGame = false;
};
v2.makeFiresCount = function (lastAngle) {
if (this.weaponed) {
var v2 = 0;
while (v2 < this.guns.length) {
this.guns[v2].makeFiresCount(lastAngle);
++v2;
}
}
};
v2.makeFires = function () {
if (this.weaponed) {
if (this.checkInFireWindow()) {
var v2 = 0;
while (v2 < this.guns.length) {
this.guns[v2].makeFires();
++v2;
}
}
}
};
v2.makeBang = function (num) {
if (this.weaponed) {
var v2 = 0;
while (v2 < this.guns.length) {
this.guns[v2].makeBang(num);
++v2;
}
}
};
v2.checkMyGroups = function (onSurvive) {
if (this.gl.noSet(onSurvive)) {
onSurvive = false;
}
if (this.groups.length > 0) {
var v3 = 0;
while (v3 < this.groups.length) {
var v4 = this.groups[v3];
var v2 = this.gl.currLevel.preparedGroups[v4];
if (!v2.active) {
} else {
if (onSurvive) {
++v2.survived;
} else {
++v2.killed;
}
this.gl.missionTargets.remove(this);
this.groupTarget.removeMovieClip();
this.groupTarget = undefined;
this.gl.checkMissions(false, true);
}
++v3;
}
}
};
v2.checkInWindow = function () {
var v2 = this.gl.FrameBB;
if (v2.min.x < this.bb_arr.max.x && v2.max.x > this.bb_arr.min.x) {
if (v2.min.y < this.bb_arr.max.y && v2.max.y > this.bb_arr.min.y) {
return true;
}
}
return false;
};
v2.checkInFireWindow = function () {
var v2 = this.gl.fireFrameBB;
if (v2.min.x < this.bb_arr.max.x && v2.max.x > this.bb_arr.min.x) {
if (v2.min.y < this.bb_arr.max.y && v2.max.y > this.bb_arr.min.y) {
return true;
}
}
return false;
};
v2.const_width = 0;
v2.const_height = 0;
v2.hit = true;
v2.blinkColor = '#000000';
v2.blinkColorR = 0;
v2.blinkColorG = 0;
v2.blinkColorB = 0;
v2.blinkAmount = 0;
v2.blinkTimes = 0;
v2.blinkCounter = 0;
v2.blinkFlag = false;
v2.blinkStep = 0;
ASSetPropFlags(_global.tile.prototype, null, 1);
}
#endinitclip
}
movieClip 1045 __Packages.cannon {
#initclip
if (!_global.cannon) {
var v1 = function () {
this.debug = _global.debug;
this.gl = _global;
this.curr_point = new Array();
this.curr_anim = new Array();
};
_global.cannon = v1;
var v2 = v1.prototype;
v2.init = function (a, p, n) {
this.parent = p;
this.myNum = n;
this.w_image = a.image;
this.w_attachPoint = a.attachPoint;
this.w_shotsOffset = a.shotsOffset;
this.w_cannonAngle = a.cannonAngle;
this.w_rotationSpeed = a.rotationSpeed;
this.w_points = this.gl.prepareArrayString(a.points);
this.w_anims = this.gl.prepareArrayString(a.anims);
this.w_bulletType = this.gl.prepareArrayString(a.bulletType);
this.w_bulletSpeed = this.gl.prepareArrayNumber(a.bulletSpeed);
this.w_bulletLength = this.gl.prepareArrayNumber(a.bulletLength);
this.w_splashDamage = this.gl.prepareArrayNumber(a.splashDamage);
this.w_splashRadius = this.gl.prepareArrayNumber(a.splashRadius);
this.w_splashDelay = this.gl.prepareArrayNumber(a.splashDelay);
this.w_passageAbility = this.gl.prepareArrayNumber(a.passageAbility);
this.w_bulletGravity = this.gl.prepareArrayNumber(a.bulletGravity);
this.w_bulletDamage = this.gl.prepareArrayNumber(a.bulletDamage);
this.w_bulletExplode = this.gl.prepareArrayString(a.bulletExplode);
this.w_bulletSound = this.gl.prepareArrayString(a.bulletSound);
this.w_shootSound = this.gl.prepareArrayString(a.shootSound);
this.w_bulletAngle = this.gl.prepareArrayNumber(a.bulletAngle);
this.w_shotsTime = this.gl.prepareArrayNumber(a.shotsTime);
this.w_reloadingTime = this.gl.prepareArrayNumber(a.reloadingTime);
this.w_amount = this.gl.prepareArrayNumber(a.amount);
this.w_clip = this.gl.prepareArrayNumber(a.clip);
var v6 = true;
if (this.gl.noSet(this.parent)) {
this.debug('Link to parent TILE object not defined', true);
v6 = false;
}
if (this.gl.noSet(this.w_attachPoint)) {
this.debug('Name of attach point not defined (' + this.parent.myTile.type + ')', true);
v6 = false;
} else {
if (this.gl.noSet(this.parent.image[this.w_attachPoint])) {
this.debug('MovieClip of attach point with name ' + this.w_attachPoint + ' not defined (' + this.parent.myTile.type + ')', true);
v6 = false;
}
}
if (this.gl.noSet(this.w_image)) {
this.debug('Visual image not defined (' + this.parent.myTile.type + ')', true);
v6 = false;
}
if (this.gl.noSet(this.w_points)) {
this.debug('Fire points are not defined (' + this.parent.myTile.type + ')', true);
}
if (this.gl.noSet(this.w_bulletType)) {
this.debug('Bullet types are not defined (' + this.parent.myTile.type + ')', true);
v6 = false;
}
if (this.gl.noSet(this.w_bulletSpeed)) {
this.w_bulletSpeed = [5];
}
if (this.gl.noSet(this.w_bulletLength)) {
this.w_bulletLength = [0];
}
if (this.gl.noSet(this.w_splashDamage)) {
this.w_splashDamage = [0];
}
if (this.gl.noSet(this.w_splashRadius)) {
this.w_splashRadius = [100];
}
if (this.gl.noSet(this.w_splashDelay)) {
this.w_splashDelay = [10];
}
if (this.gl.noSet(this.w_passageAbility)) {
this.w_passageAbility = [1];
}
if (this.gl.noSet(this.w_bulletGravity)) {
this.w_bulletGravity = [this.gl.envS.gravity];
}
if (this.gl.noSet(this.w_bulletDamage)) {
this.w_bulletDamage = [5];
}
if (this.gl.noSet(this.w_bulletExplode)) {
this.w_bulletExplode = ['eexplode'];
}
if (this.gl.noSet(this.w_shootSound)) {
this.w_shootSound = ['none'];
}
if (this.gl.noSet(this.w_bulletAngle)) {
this.w_bulletAngle = [0];
}
if (this.gl.noSet(this.w_shotsTime)) {
this.w_shotsTime = [10];
}
if (this.gl.noSet(this.w_reloadingTime)) {
this.w_reloadingTime = [50];
}
if (this.gl.noSet(this.w_amount)) {
this.w_amount = [-100];
}
if (this.gl.noSet(this.w_clip)) {
this.w_clip = [2];
}
if (this.gl.noSet(this.w_shotsOffset)) {
this.w_shotsOffset = 0;
}
if (this.gl.noSet(this.w_cannonAngle)) {
this.w_cannonAngle = 'f0';
}
if (this.gl.noSet(this.w_rotationSpeed)) {
this.w_rotationSpeed = 360;
}
if (v6) {
this.image = this.parent.image.attachMovie(this.w_image, 'gun' + this.myNum, this.parent.image.getNextHighestDepth());
this.image._x = this.parent.image[this.w_attachPoint]._x;
this.image._y = this.parent.image[this.w_attachPoint]._y;
this.w_anims.arrangeLength(this.w_points.length);
this.w_bulletType.arrangeLength(this.w_points.length);
this.w_bulletSpeed.arrangeLength(this.w_points.length);
this.w_bulletLength.arrangeLength(this.w_points.length);
this.w_splashDamage.arrangeLength(this.w_points.length);
this.w_splashRadius.arrangeLength(this.w_points.length);
this.w_splashDelay.arrangeLength(this.w_points.length);
this.w_passageAbility.arrangeLength(this.w_points.length);
this.w_bulletGravity.arrangeLength(this.w_points.length);
this.w_bulletDamage.arrangeLength(this.w_points.length);
this.w_bulletExplode.arrangeLength(this.w_points.length);
if (!this.gl.noSet(this.w_bulletSound)) {
this.w_bulletSound.arrangeLength(this.w_points.length);
}
this.w_shootSound.arrangeLength(this.w_points.length);
this.w_bulletAngle.arrangeLength(this.w_points.length);
this.w_shotsTime.arrangeLength(this.w_points.length);
this.w_reloadingTime.arrangeLength(this.w_points.length);
this.w_amount.arrangeLength(this.w_points.length);
this.w_clip.arrangeLength(this.w_points.length);
var v3 = 0;
while (v3 < this.w_points.length) {
this.w_points[v3] = this.gl.prepareArrayString(this.w_points[v3], '-');
this.curr_point[v3] = 0;
++v3;
}
v3 = 0;
while (v3 < this.w_anims.length) {
this.w_anims[v3] = this.gl.prepareArrayString(this.w_anims[v3], '-');
this.curr_anim[v3] = 0;
++v3;
}
v3 = 0;
while (v3 < this.w_bulletSound.length) {
if (this.gl.noSet(this.w_bulletSound[v3])) {
this.w_bulletSound[v3] = 's_' + this.w_bulletType[v3];
}
++v3;
}
v3 = 0;
while (v3 < this.w_points.length) {
var v2 = 0;
while (v2 < this.w_points[v3].length) {
this.w_points[v3][v2] = this.gl.noSet(this.image[this.w_points[v3][v2]]) ? this.image : this.image[this.w_points[v3][v2]];
++v2;
}
++v3;
}
v3 = 0;
while (v3 < this.w_anims.length) {
v2 = 0;
while (v2 < this.w_anims[v3].length) {
this.w_anims[v3][v2] = this.gl.noSet(this.image[this.w_anims[v3][v2]]) ? undefined : this.image[this.w_anims[v3][v2]];
++v2;
}
++v3;
}
this.w_c_clip = new Array();
v3 = 0;
while (v3 < this.w_clip.length) {
this.w_c_clip[v3] = this.w_clip[v3];
++v3;
}
this.w_c_time = new Array();
var v5 = 1000000000;
v3 = 0;
while (v3 < this.w_reloadingTime.length) {
this.w_c_time[v3] = this.w_reloadingTime[v3] - this.w_shotsOffset;
v5 = Math.min(v5, this.w_c_time[v3]);
++v3;
}
v3 = 0;
while (v3 < this.w_reloadingTime.length) {
this.w_c_time[v3] -= v5;
++v3;
}
}
return v6;
};
v2.makeFiresCount = function (lastAngle) {
this.rotateGun(lastAngle);
var v2 = 0;
while (v2 < this.w_c_time.length) {
if (this.w_amount[v2] > 0 || this.w_amount[v2] == -100) {
if (this.w_c_time[v2] > 0) {
--this.w_c_time[v2];
}
}
++v2;
}
};
v2.makeFires = function () {
var v2 = 0;
while (v2 < this.w_c_time.length) {
if (this.w_amount[v2] > 0 || this.w_amount[v2] == -100) {
if (this.w_c_time[v2] == 0) {
this.makeBang(v2);
if (this.w_amount[v2] > 0) {
--this.w_amount[v2];
}
--this.w_c_clip[v2];
if (this.w_c_clip[v2] == 0) {
this.w_c_clip[v2] = this.w_clip[v2];
this.w_c_time[v2] = this.w_reloadingTime[v2];
} else {
this.w_c_time[v2] = this.w_shotsTime[v2];
}
}
}
++v2;
}
};
v2.makeBang = function (num) {
var v6 = _root.frame[this.gl.envS.weaponPlane];
var v8 = v6.getNextHighestDepth();
var v4 = v6.attachMovie(this.w_bulletType[num], 'wp' + v8, v8);
var v7 = this.w_points[num][this.curr_point[num]];
var v5 = {'x': v7._x, 'y': v7._y};
v7._parent.localToGlobal(v5);
var v9 = {'x': v5.x, 'y': v5.y};
v6.globalToLocal(v5);
v4._x = v5.x;
v4._y = v5.y;
v4.getBB();
v4.getZone();
v4.setType(this.w_bulletType[num]);
v4.setSpeed(this.w_bulletSpeed[num]);
v4.setLength(this.w_bulletLength[num]);
v4.setSplash(this.w_splashDamage[num], this.w_splashRadius[num], this.w_splashDelay[num]);
v4.setPassage(this.w_passageAbility[num]);
v4.setAngle(this.myAngle + this.w_bulletAngle[num]);
v4.setGravity(this.w_bulletGravity[num]);
v4.setDamage(this.w_bulletDamage[num]);
v4.setDecalls(this.w_bulletExplode[num], this.w_bulletSound[num]);
if (this.w_shootSound[num] != 'none') {
this.gl.sound.play(this.w_shootSound[num], v9.x);
}
v4.setParent(this.parent);
v4.setPlayer(this.parent.isPlayer);
this.gl.fires.add(v4);
v4.checkMyPosition();
if (!this.gl.noSet(this.w_anims[num][this.curr_anim[num]])) {
this.w_anims[num][this.curr_anim[num]].gotoAndPlay('bang');
}
++this.curr_point[num];
if (this.curr_point[num] >= this.w_points[num].length) {
this.curr_point[num] = 0;
}
++this.curr_anim[num];
if (this.curr_anim[num] >= this.w_anims[num].length) {
this.curr_anim[num] = 0;
}
};
v2.rotateGun = function (lastAngle) {
if (this.gl.noSet(lastAngle)) {
lastAngle = 0;
}
var v5 = {'x': this.image._x, 'y': this.image._y};
this.image._parent.localToGlobal(v5);
var v6 = this.w_cannonAngle.charAt(0);
var v4 = this.w_cannonAngle.substr(1, 10);
v4 = parseInt(v4);
if (v6 == 'm') {
v4 = -lastAngle + v4;
}
if (v6 == 'h') {
var v7 = v4;
if (this.parent.image._yscale < 0) {
v7 = -v7;
}
if (this.parent.image._xscale < 0) {
v4 = 180 - v7;
} else {
v4 = v7;
}
}
if (v6 == 'w') {
v4 = -this.parent._rotation - v4;
}
if (v6 == 't') {
if (this.parent.isPlayer) {
var v13 = -Math.atan2(_root._ymouse - v5.y, _root._xmouse - v5.x) * this.gl.PI2;
} else {
if (this.gl.mt[this.gl.envS.playerName]) {
var v10 = this.gl.mt[this.gl.envS.playerName];
var v13 = -Math.atan2(v10._y + this.gl.frameY - v5.y, v10._x + this.gl.frameX - v5.x) * this.gl.PI2;
}
}
v4 = v13 - v4;
}
this.myAngle = v4;
var v14 = -this.myAngle - this.parent._rotation + 90;
var v9 = _global.getAngleDelta(this.image._rotation, v14, 1);
var v12 = v9 > 0 ? 1 : -1;
var v8 = 0;
if (Math.abs(v9) > this.w_rotationSpeed) {
v8 = v12 * this.w_rotationSpeed;
} else {
v8 = v9;
}
this.image._rotation += v8;
};
ASSetPropFlags(_global.cannon.prototype, null, 1);
}
#endinitclip
}
movieClip 1046 __Packages.movingTile {
#initclip
if (!_global.movingTile) {
var v1 = function () {
super();
this.moving = true;
this.speedToComp = new Vector(0, 0);
this.debug(this + ' COME IN QUEUE');
this.inQueue();
this.speed = new Vector(0, 0);
this.speedAdder = new Vector(0, 0);
this.speed.__set__color(16720418);
};
_global.movingTile = v1;
_global.movingTile extends tile;
var v2 = v1.prototype;
v2.makeTile = function (li, descr) {
super.makeTile(li, descr);
if (this.gl.envS.boxDebug == 1) {
this.modeBorder = this.createEmptyMovieClip('modeBorder', this.getNextHighestDepth());
this.modeBorder.lineStyle(2, 16711935);
this.modeBorder.drawRect(this.bb_loc_arr.min.x + 5, this.bb_loc_arr.min.y + 5, this.bb_loc_arr.max.x - 5, this.bb_loc_arr.max.y - 5);
}
};
v2.makeImpulse = function (s, comp) {
if (this.gl.noSet(comp)) {
comp = false;
}
this.speedAdder.add(s);
this.inMove = true;
if (comp) {
this.speedToComp.define(-s.x, -s.y);
}
};
v2.calcSpeedAdder = function () {
if (this.speedAdder.__get__length() > 0) {
this.speed.add(this.speedAdder);
this.speedAdder.define(0, 0);
this.inMove = true;
}
this.speed.checkZero(0.1);
};
v2.calcSpeedComp = function () {
if (this.speedToComp.__get__length() > 0) {
this.speed.add(this.speedToComp);
this.speedToComp.define(0, 0);
}
};
v2.moveMe = function (dx, dy, dr) {
if (this.gl.noSet(dx)) {
dx = 0;
}
if (this.gl.noSet(dy)) {
dy = 0;
}
if (this.gl.noSet(dr)) {
dr = 0;
}
this.x += dx;
this.y += dy;
this.x = this.gl.roundNums(this.x, 2);
this.y = this.gl.roundNums(this.y, 2);
this._x = this.x;
this._y = this.y;
this._rotation += dr;
this.initObj(true);
};
v2.oEF = function () {
this.updateTextValues();
super.oEF();
if (this.gl.envS.boxDebug == 1) {
(new Color(this.modeBorder)).setRGB(this.inMove ? (this.inAir ? 16711680 : 255) : 0);
}
_root.tf3.text = this.speed.length;
};
v2.die = function () {
super.die();
};
v2.inAir = true;
v2.inMove = true;
ASSetPropFlags(_global.movingTile.prototype, null, 1);
}
#endinitclip
}
movieClip 1047 __Packages.Vector {
#initclip
if (!_global.Vector) {
var v1 = function (nnx, nny, bd) {
this.PI2 = _global.noSet(_global.PI2) ? 57.29577951308232 : _global.PI2;
if (!_global.noSet(bd)) {
this.__set__debug(Boolean(bd));
}
this.init = true;
if (_global.noSet(nnx)) {
nnx = 0;
}
if (_global.noSet(nny)) {
nny = 0;
}
this.define(nnx, nny);
};
_global.Vector = v1;
var v2 = v1.prototype;
v2.__set__x = function (nnx) {
if (_global.noSet(nnx)) {
return undefined;
}
this.define(nnx, this.y__);
return this.__get__x();
};
v2.__get__x = function () {
return this.x__;
};
v2.__set__y = function (nny) {
if (_global.noSet(nny)) {
return undefined;
}
this.define(this.x__, nny);
return this.__get__y();
};
v2.__get__y = function () {
return this.y__;
};
v2.__get__sin = function () {
if (!this.init) {
return undefined;
}
if (_global.noSet(this.sin__)) {
this.debugFunction('counting sin');
this.sin__ = this.y__ / this.__get__length();
}
this.debugFunction(' sending sin');
return this.sin__;
};
v2.__get__cos = function () {
if (!this.init) {
return undefined;
}
if (_global.noSet(this.cos__)) {
this.debugFunction('counting cos');
this.cos__ = this.x__ / this.__get__length();
}
this.debugFunction(' sending cos');
return this.cos__;
};
v2.__get__length = function () {
if (!this.init) {
return undefined;
}
if (_global.noSet(this.length__)) {
this.debugFunction('counting length');
this.length__ = Math.sqrt(this.x__ * this.x__ + this.y__ * this.y__);
}
this.debugFunction(' sending length');
return this.length__;
};
v2.__set__length = function (newlength) {
if (!this.init) {
return undefined;
}
if (this.x__ == 0 && this.y__ == 0) {
return undefined;
}
if (newlength < 0) {
return undefined;
}
this.debugFunction('setting new length');
var v2 = newlength / this.__get__length();
this.define(v2 * this.x__, v2 * this.y__);
return this.__get__length();
};
v2.__get__nx = function () {
if (!this.init) {
return undefined;
}
if (_global.noSet(this.nx__)) {
this.debugFunction('counting normalled x');
if (this.__get__length() == 0) {
this.nx__ = 0;
this.debugFunction(' sending normalled x');
return this.nx__;
}
this.nx__ = this.__get__x() / this.__get__length();
}
this.debugFunction(' sending normalled x');
return this.nx__;
};
v2.__get__ny = function () {
if (!this.init) {
return undefined;
}
if (_global.noSet(this.ny__)) {
this.debugFunction('counting normalled y');
if (this.__get__length() == 0) {
this.ny__ = 0;
this.debugFunction(' sending normalled y');
return this.ny__;
}
this.ny__ = this.__get__y() / this.__get__length();
}
this.debugFunction(' sending normalled y');
return this.ny__;
};
v2.__get__angle = function () {
if (!this.init) {
return undefined;
}
if (_global.noSet(this.angle__)) {
this.debugFunction('counting angle');
this.angle__ = Math.atan2(this.y__, this.x__);
}
this.debugFunction(' sending angle');
return this.angle__;
};
v2.__set__angle = function (newangle) {
if (!this.init) {
return undefined;
}
if (this.x__ == 0 && this.y__ == 0) {
return undefined;
}
this.debugFunction('setting new angle');
this.define(this.__get__length() * Math.cos(newangle), this.__get__length() * Math.sin(newangle));
return this.__get__angle();
};
v2.__get__angleGr = function () {
var v3 = this.__get__angle();
this.debugFunction('sending angleGr');
if (_global.noSet(v3)) {
return undefined;
} else {
return v3 * this.PI2;
}
};
v2.__set__angleGr = function (newangle) {
this.debugFunction('setting new angleGr');
this.__set__angle(newangle / this.PI2);
return this.__get__angleGr();
};
v2.__set__debug = function (a) {
this.debug__ = a;
return this.__get__debug();
};
v2.__get__debug = function () {
return this.debug__;
};
v2.__set__color = function (col) {
if (col >= 0 && col <= 16777215) {
this.debugFunction(' getting color ' + col);
this.color__ = col;
} else {
this.debugFunction(' wrong color ' + col);
}
return this.__get__color();
};
v2.__get__color = function () {
this.debugFunction(' sending color');
return this.color__;
};
v2.__set__thick = function (th) {
if (th >= 0 && th <= 255) {
this.debugFunction(' getting thick ' + th);
this.thick__ = th;
} else {
this.debugFunction(' wrong thick ' + th);
}
return this.__get__thick();
};
v2.__get__thick = function () {
this.debugFunction(' sending thick');
return this.thick__;
};
v2.__set__alpha = function (al) {
if (al >= 0 && al <= 100) {
this.debugFunction(' getting alpha ' + al);
this.alpha__ = al;
} else {
this.debugFunction(' wrong alpha ' + al);
}
return this.__get__alpha();
};
v2.__get__alpha = function () {
this.debugFunction(' sending alpha');
return this.alpha__;
};
v2.define = function (nx, ny) {
this.debugFunction('define ' + nx + '\t' + ny);
if (!_global.noSet(nx) && !_global.noSet(ny)) {
if (this.x__ != nx || this.y__ != ny) {
this.debugFunction(' nulling sin-cos-al');
this.sin__ = undefined;
this.cos__ = undefined;
this.length__ = undefined;
this.angle__ = undefined;
this.nx__ = undefined;
this.ny__ = undefined;
this.x__ = nx;
this.y__ = ny;
this.init = true;
} else {
this.debugFunction(' the same values, no redefine');
}
}
};
v2.defineA = function (len, al) {
if (_global.noSet(len)) {
len = 0;
}
if (_global.noSet(al)) {
al = 0;
}
this.debugFunction('define by angle ' + len + '\t' + al);
if (this.angle__ != al || this.length__ != len) {
this.debugFunction(' nulling sin-cos-al');
this.sin__ = Math.sin(al);
this.cos__ = Math.cos(al);
this.length__ = len;
this.angle__ = al;
this.x__ = len * this.cos__;
this.y__ = len * this.sin__;
this.init = true;
} else {
this.debugFunction(' the same values, no redefine');
}
};
v2.defineAGr = function (len, al) {
this.defineA(len, al / this.PI2);
};
v2.add = function () {
var v5 = 0;
var v7 = 0;
var v6 = 0;
while (v5 < arguments.length) {
var v4 = arguments[v5++];
if (_global.noSet(v4.x)) {
continue;
}
if (_global.noSet(v4.y)) {
continue;
}
v7 += v4.x;
v6 += v4.y;
}
if (v7 != 0 || v6 != 0) {
this.define(this.x__ + v7, this.y__ + v6);
}
};
v2.mult = function (k1, k2) {
if (_global.noSet(k1)) {
return undefined;
}
if (_global.noSet(k2)) {
k2 = k1;
}
this.define(this.x__ * k1, this.y__ * k2);
};
v2.multX = function (k) {
this.define(this.x__ * k, this.y__);
};
v2.multY = function (k) {
this.define(this.x__, this.y__ * k);
};
v2.rotate = function (a) {
if (_global.noSet(a)) {
return undefined;
}
if (a == 0) {
return undefined;
}
this.__set__angle(this.__get__angle() + a);
};
v2.rotateGr = function (a) {
if (_global.noSet(a)) {
return undefined;
}
if (a == 0) {
return undefined;
}
this.__set__angleGr(this.__get__angleGr() + a);
};
v2.checkZero = function (a1, a2) {
if (_global.noSet(a1)) {
return undefined;
}
if (_global.noSet(a2)) {
if (Math.abs(this.__get__length()) <= a1) {
this.define(0, 0);
}
} else {
var v4 = this.x__;
var v3 = this.y__;
if (Math.abs(v4) <= a1) {
v4 = 0;
}
if (Math.abs(v3) <= a2) {
v3 = 0;
}
this.define(v4, v3);
}
};
v2.checkX = function (max, d) {
if (_global.noSet(max)) {
return undefined;
}
if (_global.noSet(d)) {
return undefined;
}
if (Math.abs(this.x__ - max) <= d) {
this.define(max, this.y__);
}
};
v2.checkY = function (max, d) {
if (_global.noSet(max)) {
return undefined;
}
if (_global.noSet(d)) {
return undefined;
}
if (Math.abs(this.y__ - max) <= d) {
this.define(this.x__, max);
}
};
v2.projection = function (al) {
var v3 = this.__get__length() * Math.cos(this.__get__angle() + al);
var v2 = this.__get__length() * Math.sin(this.__get__angle() + al);
this.define(v3, v2);
return undefined;
};
v2.projectionGr = function (al) {
return this.projection(al / this.PI2);
};
v2.projectionVectors = function (a, b) {
var v3 = a.__get__x() * b.__get__nx() + a.__get__y() * b.__get__ny();
this.define(v3 * b.__get__nx(), v3 * b.__get__ny());
return undefined;
};
v2.dotProduct = function (v) {
return this.__get__x() * v.__get__x() + this.__get__y() * v.__get__y();
};
v2.crossProduct = function (v) {
return this.__get__x() * v.__get__y() - this.__get__y() * v.__get__x();
};
v2.getPerpendicular = function () {
return new Vector(-this.y__, this.x__);
};
v2.getMatrixMult = function (matrix) {
return new Vector(matrix[0][0] * this.x__ + matrix[0][1] * this.y__, matrix[1][0] * this.x__ + matrix[1][1] * this.y__);
};
v2.toString = function () {
if (!this.init) {
return 'Vector not defined';
} else {
return 'Vector: x=' + Math.round(10000 * this.x__) / 10000 + ', y=' + Math.round(10000 * this.y__) / 10000 + ', len=' + Math.round(10000 * this.__get__length()) / 10000 + (!_global.noSet(this.__get__angle()) ? ', angle=' + Math.round(this.__get__angleGr() * 1000) / 1000 + '° (' + Math.round(this.__get__angle() * 1000) / 1000 + ' rad)' : '');
}
};
v2.debugFunction = function (a) {
if (this.debug__) {
trace(a);
}
};
v2.view = function (mc, sx, sy, k) {
if (_global.envS.debugWires != 1) {
return undefined;
}
if (sx == undefined) {
sx = 0;
}
if (sy == undefined) {
sy = 0;
}
if (k == undefined) {
k = 1;
}
if (!this.init) {
return undefined;
}
if (_global.noSet(mc)) {
this.debugFunction('Cannot view vector: no target');
return undefined;
}
if (_global.noSet(sx)) {
sx = 0;
}
if (_global.noSet(sy)) {
sy = 0;
}
var v6 = k * this.__get__length() / 2;
this.__get__angle();
if (v6 > 10) {
v6 = 10;
}
mc.lineStyle(this.thick__, this.color__, this.alpha__);
mc.moveTo(sx, sy);
mc.lineTo(sx + k * this.x__, sy + k * this.y__);
mc.lineTo(sx + k * this.x__ + v6 * Math.cos(this.angle__ - Math.PI - 20 / this.PI2), sy + k * this.y__ + v6 * Math.sin(this.angle__ - Math.PI - 20 / this.PI2));
mc.moveTo(sx + k * this.x__, sy + k * this.y__);
mc.lineTo(sx + k * this.x__ + v6 * Math.cos(this.angle__ - Math.PI + 20 / this.PI2), sy + k * this.y__ + v6 * Math.sin(this.angle__ - Math.PI + 20 / this.PI2));
};
v2.x__ = 0;
v2.y__ = 0;
v2.init = false;
v2.debug__ = false;
v2.color__ = 0;
v2.thick__ = 0;
v2.alpha__ = 100;
v2.addProperty('alpha', v2.__get__alpha, v2.__set__alpha);
v2.addProperty('angle', v2.__get__angle, v2.__set__angle);
v2.addProperty('angleGr', v2.__get__angleGr, v2.__set__angleGr);
v2.addProperty('color', v2.__get__color, v2.__set__color);
v2.addProperty('cos', v2.__get__cos, function () {});
v2.addProperty('debug', v2.__get__debug, v2.__set__debug);
v2.addProperty('length', v2.__get__length, v2.__set__length);
v2.addProperty('nx', v2.__get__nx, function () {});
v2.addProperty('ny', v2.__get__ny, function () {});
v2.addProperty('sin', v2.__get__sin, function () {});
v2.addProperty('thick', v2.__get__thick, v2.__set__thick);
v2.addProperty('x', v2.__get__x, v2.__set__x);
v2.addProperty('y', v2.__get__y, v2.__set__y);
ASSetPropFlags(_global.Vector.prototype, null, 1);
}
#endinitclip
}
movieClip 1048 __Packages.freeMovingTile {
#initclip
if (!_global.freeMovingTile) {
var v1 = function () {
super();
this.controlType = this.gl.envS.controlType;
};
_global.freeMovingTile = v1;
_global.freeMovingTile extends movingTile;
var v2 = v1.prototype;
v2.makeTile = function (li, descr) {
super.makeTile(li, descr);
this.fWheel1 = this.image.fWheel1;
this.fWheel2 = this.image.fWheel2;
if (!this.gl.noSet(this.myTile.mass)) {
this.mass = this.myTile.mass;
}
};
v2.setParams = function (xfr, yfr, rfr, afr) {
if (!_global.noSet(xfr)) {
this.xFriction = xfr;
}
if (!_global.noSet(yfr)) {
this.yFriction = yfr;
}
if (!_global.noSet(rfr)) {
this.rFriction = rfr;
}
if (!_global.noSet(afr)) {
this.airFriction = afr;
}
if (_global.envS.dropAllFriction) {
this.airFriction = 0;
this.rFriction = 0;
this.yFriction = 0;
this.xFriction = 0;
}
};
v2.setMobility = function (dr, mr, ds) {
if (!_global.noSet(dr)) {
this.deltaRotation = dr;
}
if (!_global.noSet(mr)) {
this.maxRotation = mr;
}
if (!_global.noSet(ds)) {
this.deltaSpeed = ds;
this.initDeltaSpeed = this.deltaSpeed;
}
};
v2.countSpeedFactor = function () {
var v3 = new Vector(this.speed.__get__x(), this.speed.__get__y());
if (this.controlType == 'heli' || this.controlType == 'heli2' || this.controlType == 'heli3') {
v3.projectionGr(-this._rotation + this.wheelRotation);
this.speedSign = _global.getSign(v3.y, true);
this.speedK = Math.abs(v3.y / 30);
} else {
v3.projectionGr(-this._rotation + this.wheelRotation);
this.speedSign = _global.getSign(v3.x, true);
this.speedK = Math.abs(v3.x / 30);
}
if (Math.abs(this.speedK) > 1) {
this.speedK = 1;
}
};
v2.calcFriction = function () {
var v3 = new Vector(0, 0);
v3.defineA(this.speedK * 0.1 * this.speed.__get__length(), this.speed.__get__angle() - Math.PI);
v3.mult(this.airFriction);
var v2 = new Vector();
v2.add(this.speed);
if (this.controlType == 'heli' || this.controlType == 'heli2' || this.controlType == 'heli3') {
v2.projectionGr(-this.speed.__get__angle());
} else {
v2.projectionGr(-this._rotation);
}
v2.mult((1 - this.speedK) * this.xFriction / this.mass, (1 - this.speedK) * this.yFriction / this.mass);
if (this.controlType == 'heli' || this.controlType == 'heli2' || this.controlType == 'heli3') {
v2.projectionGr(this.speed.__get__angle() - 180);
} else {
v2.projectionGr(this._rotation - 180);
}
this.speed.add(v3);
this.speed.add(v2);
this.speed.checkZero(0.2);
this.speed.view(this.viewer, 0, 0, 5);
v2.color = 255;
v2.view(this.viewer, 0, 0, 150);
};
v2.calcZones = function () {
if (this.calcZonesTime == this.gl.levelTimeF) {
return undefined;
}
this.gl.calcZones(this);
this.calcZonesTime = this.gl.levelTimeF;
this.checkZones();
};
v2.checkZones = function () {
this.inWater = false;
if (this.zonesTypes.inArray('water')) {
this.inWater = true;
}
if (this.zonesTypes.inArray('end') && this.isPlayer) {
_global.gameInWin = true;
}
};
v2.calcGravity = function () {
return undefined;
};
v2.oEF = function () {
if (!_global.gameInProcess) {
return undefined;
}
this.countSpeedFactor();
this.viewer.clear();
var v6 = this.rotate + this.subRotate;
if (v6 != 0) {
this.rotate *= 1 - this.rFriction;
if (Math.abs(this.rotate) < 0.5) {
this.rotate = 0;
}
}
this.viewer._rotation = -this._rotation;
this.viewer.clear();
if (this.gl.envS.debugWires == 1) {
if (this == this.gl.mt[this.gl.envS.playerName]) {
_root.tf_out2.text = this.speed.length;
}
}
this.calcSpeedAdder();
this.inMove = true;
if (this.speed.__get__length() > 0 || Math.abs(v6) > 0) {
var v5 = _global.testCollisions(this, this.speed, v6);
this.moveMe(v5.dx, v5.dy, v5.dr);
}
if (this.speed.__get__length() > 0) {
this.calcSpeedComp();
this.calcFriction();
}
super.oEF();
};
v2.moveAndCollide = function (tmpSpeed, sp) {
var v3 = 0;
var v6 = true;
for (;;) {
if (!(tmpSpeed.length > 0 && v3 <= this.gl.envS.maxIterations)) break;
if (v3 == 0) {
this.debug('\n\n=====================================');
}
this.debug('УХОДИМ В КОЛЛИЗИЮ ' + v3);
var v2 = this.gl.testCollisions(this, tmpSpeed, sp, v3);
this.debug('РЕЗУЛЬТÐТ ОБРÐБОТКИ КОЛЛИЗИИ: ' + v2.actualCrossed + ', dx=' + v2.dx + ', dy=' + v2.dy);
if (v2.actualCrossed) {
if (Math.abs(v2.dx) > 0 || Math.abs(v2.dy) > 0) {
this.x += v2.dx;
this.y += v2.dy;
this._x = this.x;
this._y = this.y;
this.initObj(true);
}
++v3;
} else {
if (v6) {
this.x += v2.dx;
this.y += v2.dy;
this._x = this.x;
this._y = this.y;
this.initObj(true);
tmpSpeed.add(new Vector(sp.nx * this.gl.envS.precisionOffset, sp.ny * this.gl.envS.precisionOffset));
v6 = false;
}
++v3;
}
}
};
v2.xFriction = 0.5;
v2.yFriction = 0.5;
v2.rFriction = 0.5;
v2.airFriction = 1;
v2.deltaSpeed = 3;
v2.initDeltaSpeed = 3;
v2.mass = 2;
v2.rotate = 0;
v2.subRotate = 0;
v2.wheelRotation = 0;
v2.deltaRotation = 3;
v2.maxRotation = 30;
ASSetPropFlags(_global.freeMovingTile.prototype, null, 1);
}
#endinitclip
}
movieClip 1049 __Packages.player {
#initclip
if (!_global.player) {
var v1 = function () {
super();
this.isPlayer = true;
this.rings = 0;
this.kills = 0;
_root.gui.rings.text = this.rings + '/' + this.gl.ringsAtAll;
this.keyboardFireMode = false;
this.mouseFireMode = false;
this.controlType = this.gl.envS.controlType;
this.baseRotateFactor = this.gl.envS.baseRotateFactor;
this.allShootByMouse = (this.gl.envS.allShootByMouse == 0) ? false : true;
this.deltaRSpeed = 1;
this.maxRSpeed = 30;
this.factorRSpeed = 0.85;
this.r_speed = 0;
};
_global.player = v1;
_global.player extends freeMovingTile;
var v2 = v1.prototype;
v2.makeTile = function (li, descr) {
super.makeTile(li, descr);
this.updateAmmo();
if (!this.gl.noSet(this.myTile.deltaRSpeed)) {
this.deltaRSpeed = this.myTile.deltaRSpeed;
}
if (!this.gl.noSet(this.myTile.maxRSpeed)) {
this.maxRSpeed = this.myTile.maxRSpeed;
}
if (!this.gl.noSet(this.myTile.factorRSpeed)) {
this.factorRSpeed = this.myTile.factorRSpeed;
}
};
v2.onMouseDown = function () {
this.mouseFireMode = true;
};
v2.onMouseUp = function () {
this.mouseFireMode = false;
};
v2.oEF = function () {
this.calcZones();
if (Key.isDown(32)) {
this.keyboardFireMode = true;
} else {
this.keyboardFireMode = false;
}
if (this.controlType == 'car') {
if (Key.isDown(37) || Key.isDown(65)) {
this.wheelRotation -= this.deltaRotation;
}
if (Key.isDown(39) || Key.isDown(68)) {
this.wheelRotation += this.deltaRotation;
}
if (this.wheelRotation < -this.maxRotation) {
this.wheelRotation = -this.maxRotation;
}
if (this.wheelRotation > this.maxRotation) {
this.wheelRotation = this.maxRotation;
}
if (Key.isDown(38) || Key.isDown(87)) {
var v5 = new Vector(this.deltaSpeed / this.mass, 0);
v5.angleGr = this._rotation;
this.speed.add(v5);
}
if (Key.isDown(40) || Key.isDown(83)) {
v5 = new Vector(this.deltaSpeed / this.mass, 0);
v5.angleGr = this._rotation + 180;
this.speed.add(v5);
}
this.countSpeedFactor();
if (!Key.isDown(37) && !Key.isDown(39) && !Key.isDown(65) || !Key.isDown(68) || (Key.isDown(37) || Key.isDown(65)) && this.wheelRotation > 0 || (Key.isDown(39) || Key.isDown(68)) && this.wheelRotation < 0) {
if (_global.envS.rotationDebug == 1) {
this.wheelRotation += 1 * -this.wheelRotation / 6;
} else {
this.wheelRotation += this.speedK * -this.wheelRotation / 6;
}
}
if (Math.abs(this.wheelRotation) < 0.1) {
this.wheelRotation = 0;
}
this.fWheel2._rotation = this.wheelRotation;
this.fWheel1._rotation = this.fWheel2._rotation;
if (Key.isDown(38) || Key.isDown(40) || Key.isDown(87) || Key.isDown(83)) {
var v8 = this.speedSign;
if (v8 != 0) {
_global.storedRotation2 = v8;
}
}
var v9 = this.wheelRotation;
if (v9 != 0) {
_global.storedRotation = v9;
}
this.subRotate = 0;
if (_global.envS.rotationDebug == 1) {
this.subRotate = 1 * _global.storedRotation2 * _global.storedRotation / this.mass;
} else {
this.subRotate = this.speedK * this.speedSign * this.wheelRotation / this.mass;
}
if (Math.abs(this.subRotate) < 0.5) {
this.subRotate = 0;
}
} else {
if (this.controlType == 'heli') {
if (Key.isDown(38) || Key.isDown(87)) {
var v5 = new Vector(0, -this.deltaSpeed / this.mass);
this.speed.add(v5);
}
if (Key.isDown(40) || Key.isDown(83)) {
v5 = new Vector(0, this.deltaSpeed / this.mass);
this.speed.add(v5);
}
if (Key.isDown(37) || Key.isDown(65)) {
v5 = new Vector(-this.deltaSpeed / this.mass, 0);
this.speed.add(v5);
}
if (Key.isDown(39) || Key.isDown(68)) {
v5 = new Vector(this.deltaSpeed / this.mass, 0);
this.speed.add(v5);
}
var v10 = Math.atan2(this._parent._ymouse - this.y, this._parent._xmouse - this.x) * this.PI2;
this.rotate = this.gl.getAngleDelta(0, v10 - this._rotation, this.baseRotateFactor);
} else {
if (this.controlType == 'heli2') {
if (Key.isDown(38) || Key.isDown(87)) {
var v5 = new Vector(0, -this.deltaSpeed / this.mass);
v5.angleGr = this._rotation;
this.speed.add(v5);
}
if (Key.isDown(40) || Key.isDown(83)) {
v5 = new Vector(0, this.deltaSpeed / this.mass);
v5.angleGr = this._rotation + 180;
this.speed.add(v5);
}
if (Key.isDown(37) || Key.isDown(65)) {
v5 = new Vector(-this.deltaSpeed / this.mass, 0);
v5.angleGr = this._rotation - 90;
this.speed.add(v5);
}
if (Key.isDown(39) || Key.isDown(68)) {
v5 = new Vector(this.deltaSpeed / this.mass, 0);
v5.angleGr = this._rotation + 90;
this.speed.add(v5);
}
var v10 = Math.atan2(this._parent._ymouse - this.y, this._parent._xmouse - this.x) * this.PI2;
this.rotate = this.gl.getAngleDelta(0, v10 - this._rotation, this.baseRotateFactor);
} else {
if (this.controlType == 'heli3') {
if (Key.isDown(38) || Key.isDown(87)) {
var v5 = new Vector(0, -this.deltaSpeed / this.mass);
v5.angleGr = this._rotation;
this.speed.add(v5);
}
if (Key.isDown(40) || Key.isDown(83)) {
v5 = new Vector(0, this.deltaSpeed / this.mass);
v5.angleGr = this._rotation + 180;
this.speed.add(v5);
}
if (Key.isDown(37) || Key.isDown(65)) {
this.r_speed -= this.deltaRSpeed;
if (this.r_speed < -this.maxRSpeed) {
this.r_speed = -this.maxRSpeed;
}
}
if (Key.isDown(39) || Key.isDown(68)) {
this.r_speed += this.deltaRSpeed;
if (this.r_speed > this.maxRSpeed) {
this.r_speed = this.maxRSpeed;
}
}
if (!(Key.isDown(37) || Key.isDown(65) || Key.isDown(39) || Key.isDown(68))) {
this.r_speed *= this.factorRSpeed;
}
if (Math.abs(this.r_speed) <= 0.3) {
this.r_speed = 0;
}
this.rotate = this.r_speed;
} else {
if (this.controlType == 'tank') {
var v6 = 0;
if (Key.isDown(37) || Key.isDown(65)) {
v6 = -1;
}
if (Key.isDown(39) || Key.isDown(68)) {
v6 = 1;
}
if ((Key.isDown(37) || Key.isDown(65)) && (Key.isDown(39) || Key.isDown(68))) {
v6 = 0;
}
var v7 = 0;
if (Key.isDown(38) || Key.isDown(87)) {
v7 = -1;
}
if (Key.isDown(40) || Key.isDown(83)) {
v7 = 1;
}
if ((Key.isDown(38) || Key.isDown(87)) && (Key.isDown(40) || Key.isDown(83))) {
v7 = 0;
}
var v5 = new Vector(v6 * this.deltaSpeed / 5 / this.mass, v7 * this.deltaSpeed / 5 / this.mass);
this.speed.add(v5);
var v10 = Math.atan2(v5.y, v5.x) * this.PI2;
if (v5.length > 0) {
this.rotate = this.gl.getAngleDelta(0, v10 - this._rotation, this.baseRotateFactor);
}
}
}
}
}
}
super.oEF();
_root.tf_out2.text = this.x + ' : ' + this.y;
};
v2.getBonus = function (obj) {
if (!obj.myTile.inGame) {
return undefined;
}
if (obj.type == 'bonus_ring') {
++this.rings;
_root.gui.rings.text = this.rings + '/' + this.gl.ringsAtAll;
if (this.rings == this.gl.ringsAtAll) {
_global.gameInWin = true;
}
obj.outOfGame();
obj.die();
} else {
if (obj.type == 'keyGreen' || obj.type == 'keyRed' || obj.type == 'keyBlue' || obj.type == 'keyYellow') {
if (obj.type == 'keyGreen') {
var v7 = 'doorGreen';
}
if (obj.type == 'keyRed') {
v7 = 'doorRed';
}
if (obj.type == 'keyBlue') {
v7 = 'doorBlue';
}
if (obj.type == 'keyYellow') {
v7 = 'doorYellow';
}
var v6 = this.gl.mt[v7];
var v8 = this.gl.mto[v7];
if (v8.gameState == 0) {
v8.gameState = 1;
v6.image.gotoAndPlay('anim');
v6.weaponTransparent = true;
v6.fullTransparent = v6.weaponTransparent;
v6.transparent = v6.weaponTransparent;
}
obj.outOfGame();
obj.die();
} else {
if (obj.type == 'rockets') {
if (this.guns[1].w_amount[0] != -100) {
this.guns[1].w_amount[0] += 20;
}
this.gl.sound.play('upgrade', this.x + this.gl.frameX);
this.updateAmmo();
obj.outOfGame();
obj.die();
} else {
if (obj.type == 'score') {
this.gl.changeScore(obj.score);
this.gl.sound.play('coin', this.x + this.gl.frameX);
obj.outOfGame();
obj.die();
} else {
if (obj.type == 'health') {
this.changeHealth(this.initHealth * 0.25);
obj.outOfGame();
obj.die();
} else {
if (obj.type == 'speed') {
this.deltaSpeed = this.initDeltaSpeed * 1.5;
this.gl.sound.play('upgrade', this.x + this.gl.frameX);
obj.outOfGame();
obj.die();
} else {
if (obj.groups.length > 0) {
var v5 = 0;
while (v5 < obj.groups.length) {
++this.gl.currLevel.preparedGroups[obj.groups].taken;
if (this.gl.currLevel.preparedGroups[obj.groups].active) {
this.gl.missionTargets.remove(this);
this.groupTarget.removeMovieClip();
this.groupTarget = undefined;
}
++v5;
}
obj.checkMyGroups();
this.gl.sound.play('coin', this.x + this.gl.frameX);
obj.outOfGame();
obj.die();
}
}
}
}
}
}
}
};
v2.calcGravity = function () {
return undefined;
};
v2.makeFires = function () {
if (this.weaponed) {
if (this.mouseFireMode || this.keyboardFireMode) {
if (this.checkInFireWindow()) {
if (this.allShootByMouse) {
if (this.mouseFireMode || this.keyboardFireMode) {
var v2 = 0;
while (v2 < this.guns.length) {
this.guns[v2].makeFires();
++v2;
}
}
} else {
if (this.mouseFireMode) {
this.guns[0].makeFires();
}
if (this.keyboardFireMode) {
var v2 = 1;
while (v2 < this.guns.length) {
this.guns[v2].makeFires();
++v2;
}
}
}
this.updateAmmo();
}
}
}
};
v2.updateAmmo = function () {
var v3 = this.guns[0].w_amount[0];
_root.gui.ammo1.text = (v3 == -100) ? 'unlim' : v3;
v3 = this.guns[1].w_amount[0];
_root.gui.ammo2.text = (v3 == -100) ? 'unlim' : v3;
};
v2.animGoTo = function () {};
v2.die = function (a) {
trace('END OF LEVEL');
this.gl.gameOver = true;
super.die(a);
};
v2.viewHealth = function () {
if (this.health >= 0) {
_root.gui.health.bar._xscale = 100 * this.health / this.initHealth;
}
super.viewHealth();
};
ASSetPropFlags(_global.player.prototype, null, 1);
}
#endinitclip
}
movieClip 1050 __Packages.standingTile {
#initclip
if (!_global.standingTile) {
var v1 = function () {
super();
this.speed = new Vector(0, 0);
this.speed.__set__color(16720418);
};
_global.standingTile = v1;
_global.standingTile extends tile;
var v2 = v1.prototype;
v2.mass = 1000000;
ASSetPropFlags(_global.standingTile.prototype, null, 1);
}
#endinitclip
}
movieClip 1051 __Packages.pathMovingTile {
#initclip
if (!_global.pathMovingTile) {
var v1 = function () {
super();
this.oldspeed = new Vector(0, 0);
this.pausedByView = false;
this.canMove = false;
this.stopAfterCollision = false;
};
_global.pathMovingTile = v1;
_global.pathMovingTile extends movingTile;
var v2 = v1.prototype;
v2.setMovingByPath = function (m) {
if (this.gl.noSet(m)) {
return undefined;
}
this.moveDescr = m;
if (!this.gl.noSet(this.moveDescr)) {
this.moveStep = -1;
this.moveAction = -1;
if (this.myTile.moveByView == 1) {
this.pausedByView = true;
}
if (this.myTile.stopAfterColl == 1) {
this.stopAfterCollision = true;
}
this.canMove = true;
this.moveRepeats = new Array();
var v3 = 0;
while (v3 < this.moveDescr.length) {
var v2 = this.moveDescr[v3].repeat;
if (this.gl.noSet(v2)) {
v2 = -100;
}
this.moveRepeats.push(v2);
++v3;
}
}
};
v2.oEF = function () {
if (!this.gl.gameInProcess) {
return undefined;
}
if (this.canMove) {
if (this.pausedByView) {
this.pausedByView = !this.checkInWindow();
}
if (!this.moveInPause && !this.pausedByView) {
if (this.moveStep == -1) {
var v13 = 0;
do {
++v13;
++this.moveAction;
if (this.moveAction == this.moveDescr.length) {
this.moveAction = 0;
}
if (this.moveRepeats[this.moveAction] >= 0) {
--this.moveRepeats[this.moveAction];
}
} while (this.moveRepeats[this.moveAction] != -100 && this.moveRepeats[this.moveAction] < 0 && v13 < this.moveRepeats.length + 1);
if (v13 >= this.moveRepeats.length + 1) {
this.canMove = false;
}
}
if (this.moveStep == -1 && this.canMove) {
var v29 = false;
var v27 = false;
var v10 = this.moveDescr[this.moveAction];
if (v10.action == 'move') {
this.moveStepsX = new Array();
this.moveStepsY = new Array();
this.moveStepsR = new Array();
var v18 = 0;
var v3 = v10.steps;
var v5 = 0;
while (v5 < v3) {
v18 += Math.abs(Math.sin(v5 * Math.PI / v3));
++v5;
}
var v14 = v10.deltax;
var v12 = v10.deltay;
if (this.gl.noSet(v14)) {
v14 = v10.movetox - this.x;
}
if (this.gl.noSet(v12)) {
v12 = v10.movetoy - this.y;
}
if (this.gl.noSet(v14)) {
v14 = 0;
}
if (this.gl.noSet(v12)) {
v12 = 0;
}
var v22 = v14 / v18;
var v20 = v12 / v18;
var v19 = v10.deltar / v18;
this.startX = this.x;
this.startY = this.y;
this.startR = this._rotation;
if (v10.mtype == 'sin') {
var v15 = 0;
v5 = 0;
while (v5 < v3) {
v15 += Math.abs(Math.sin((v5 + 1) * Math.PI / v3));
var v26 = v15 * v22;
if (this.gl.noSet(v26)) {
v26 = 0;
}
this.moveStepsX.push(v26);
v26 = v15 * v20;
if (this.gl.noSet(v26)) {
v26 = 0;
}
this.moveStepsY.push(v26);
++v5;
}
}
if (v10.mtype == 'lin') {
v5 = 0;
while (v5 < v3) {
v26 = (v5 + 1) * v14 / v3;
if (this.gl.noSet(v26)) {
v26 = 0;
}
this.moveStepsX.push(v26);
v26 = (v5 + 1) * v12 / v3;
if (this.gl.noSet(v26)) {
v26 = 0;
}
this.moveStepsY.push(v26);
++v5;
}
}
if (v10.rtype == 'sin') {
v15 = 0;
v5 = 0;
while (v5 < v3) {
v15 += Math.abs(Math.sin((v5 + 1) * Math.PI / v3));
v26 = v19 * v15;
if (this.gl.noSet(v26)) {
v26 = 0;
}
this.moveStepsR.push(v26);
++v5;
}
}
if (v10.rtype == 'lin') {
v5 = 0;
while (v5 < v3) {
v26 = (v5 + 1) * v10.deltar / v3;
if (this.gl.noSet(v26)) {
v26 = 0;
}
this.moveStepsR.push(v26);
++v5;
}
}
this.finalX = this.gl.noSet(v14) ? this.x : this.x + v14;
this.finalY = this.gl.noSet(v12) ? this.y : this.y + v12;
this.finalR = this.gl.noSet(v10.deltar) ? this._rotation : this._rotation + v10.deltar;
} else {
if (v10.action == 'pause') {
} else {
if (v10.action == 'survive') {
v29 = true;
if (v10.stay == '1') {
v27 = true;
} else {
this.outOfGame();
}
if (v10.setTrans == '1') {
this.weaponTransparent = true;
this.splashTransparent = true;
}
if (v10.stopMove == '1') {
this.canMove = false;
}
if (v10.stopShoot == '1') {
this.weaponed = false;
}
} else {
if (v10.action == 'kill') {
this.changeHealth(-this.health);
} else {
if (v10.action == 'orbit') {
var v8 = this.x;
var v7 = this.y;
if (!this.gl.noSet(v10.centerdeltax)) {
v8 = this.x + v10.centerdeltax;
}
if (!this.gl.noSet(v10.centerdeltay)) {
v7 = this.y + v10.centerdeltay;
}
if (!this.gl.noSet(v10.centerx)) {
v8 = v10.centerx;
}
if (!this.gl.noSet(v10.centery)) {
v7 = v10.centery;
}
var v25 = this.x - v8;
var v24 = this.y - v7;
var v6 = Math.sqrt(v25 * v25 + v24 * v24);
var v11 = Math.atan2(v24, v25) * this.PI2;
var v28 = v11 + v10.deltaorbitr;
this.moveStepsX = new Array();
this.moveStepsY = new Array();
var v18 = 0;
var v3 = v10.steps;
var v5 = 0;
while (v5 < v3) {
v18 += Math.abs(Math.sin(v5 * Math.PI / v3));
++v5;
}
var v19 = v10.deltaorbitr / v18;
var v21 = v10.deltar / v18;
this.startX = this.x;
this.startY = this.y;
this.startR = this._rotation;
if (v10.otype == 'lin') {
v5 = 0;
while (v5 < v3) {
var v26 = v11 + (v5 + 1) * v10.deltaorbitr / v3;
if (this.gl.noSet(v26)) {
v26 = 0;
}
var v4 = v8 + v6 * Math.cos(v26 / this.PI2);
if (this.gl.noSet(v4)) {
v4 = 0;
}
var v9 = v7 + v6 * Math.sin(v26 / this.PI2);
if (this.gl.noSet(v4)) {
v4 = 0;
}
this.moveStepsX.push(v4);
this.moveStepsY.push(v9);
++v5;
}
}
if (v10.otype == 'sin') {
var v15 = 0;
v5 = 0;
while (v5 < v3) {
v15 += Math.abs(Math.sin((v5 + 1) * Math.PI / v3));
v26 = v11 + v19 * v15;
if (this.gl.noSet(v26)) {
v26 = 0;
}
v4 = v8 + v6 * Math.cos(v26 / this.PI2);
if (this.gl.noSet(v4)) {
v4 = 0;
}
v9 = v7 + v6 * Math.sin(v26 / this.PI2);
if (this.gl.noSet(v4)) {
v4 = 0;
}
this.moveStepsX.push(v4);
this.moveStepsY.push(v9);
++v5;
}
}
this.finalX = this.gl.noSet(v10.deltaorbitr) ? this.x : v8 + v6 * Math.cos(v28 / this.PI2);
this.finalY = this.gl.noSet(v10.deltaorbitr) ? this.y : v7 + v6 * Math.sin(v28 / this.PI2);
if (v10.rotateTile == 1) {
if (v10.rtype == 'lin') {
v5 = 0;
while (v5 < v3) {
v26 = (v5 + 1) * v10.deltar / v3;
if (this.gl.noSet(v26)) {
v26 = 0;
}
this.moveStepsR.push(v26);
++v5;
}
}
if (v10.rtype == 'sin') {
v15 = 0;
v5 = 0;
while (v5 < v3) {
v15 += Math.abs(Math.sin((v5 + 1) * Math.PI / v3));
v26 = v21 * v15;
if (this.gl.noSet(v26)) {
v26 = 0;
}
this.moveStepsR.push(v26);
++v5;
}
}
this.finalR = this.gl.noSet(v10.deltar) ? this._rotation : this._rotation + v10.deltar;
}
}
}
}
}
}
this.moveStep = 0;
this.moveInPause = false;
if (v10.startByHit == 1) {
this.moveInPause = true;
return undefined;
}
}
if (this.canMove) {
v10 = this.moveDescr[this.moveAction];
var v17 = 0;
var v16 = 0;
var v23 = 0;
if (v10.action == 'move') {
v26 = this.moveStepsX[this.moveStep];
if (v26 != 0) {
v17 = this.startX + v26 - this.x;
}
v26 = this.moveStepsY[this.moveStep];
if (v26 != 0) {
v16 = this.startY + v26 - this.y;
}
v26 = this.moveStepsR[this.moveStep];
if (v26 != 0) {
this._rotation = this.startR + v26;
}
if (this.moveStep == v10.steps) {
v17 = this.finalX - this.x;
v16 = this.finalY - this.y;
v23 = this.finalR;
}
} else {
if (v10.action == 'pause') {
} else {
if (v10.action == 'orbit') {
v26 = this.moveStepsX[this.moveStep];
if (v26 != 0) {
v17 = this.moveStepsX[this.moveStep] - this.x;
}
v26 = this.moveStepsY[this.moveStep];
if (v26 != 0) {
v16 = this.moveStepsY[this.moveStep] - this.y;
}
v26 = this.moveStepsR[this.moveStep];
if (v26 != 0) {
this._rotation = this.startR + v26;
}
if (this.moveStep == v10.steps) {
v17 = this.finalX - this.x;
v16 = this.finalY - this.y;
v23 = this.finalR;
}
}
}
}
if (this.dontCollideWhileMoving) {
freeWay = true;
} else {
var freeWay = !this.gl.testSimpleCollisions(this, new Vector(v17, v16), v23, new Array(this.gl.mt[this.gl.envS.playerName]));
}
if (freeWay) {
++this.moveStep;
if (this.moveStep == v10.steps || this.gl.noSet(v10.steps)) {
this.moveStep = -1;
}
if (Math.abs(v17) > 0 || Math.abs(v16) > 0) {
if (v10.scale == 'x' || v10.scale == 'xy' || v10.scale == 'yx') {
if (v17 > 0 && this.image._xscale < 100) {
this.image._xscale = 100;
}
if (v17 < 0 && this.image._xscale > -100) {
this.image._xscale = -100;
}
}
if (v10.scale == 'y' || v10.scale == 'xy' || v10.scale == 'yx') {
if (v16 < 0 && this.image._yscale < 100) {
this.image._yscale = 100;
}
if (v16 > 0 && this.image._yscale > -100) {
this.image._yscale = -100;
}
}
this.speed.define(v17, v16);
this.oldspeed.define(v17, v16);
this.moveMe(this.speed.__get__x(), this.speed.__get__y(), v23);
}
} else {
if (this.stopAfterCollision) {
this.canMove = false;
}
}
}
}
}
super.oEF();
if (v29) {
this.flyOut(false, true, v27);
}
};
v2.moveAndCollide = function (tmpSpeed, sp) {
var v3 = 0;
var v7 = false;
var v6 = new Vector(tmpSpeed.x, tmpSpeed.y);
for (;;) {
if (!(tmpSpeed.length > 0 && v3 <= this.gl.envS.maxIterations)) break;
this.debug('УХОДИМ В КОЛЛИЗИЮ ' + v3);
var v2 = this.gl.testCollisions(this, tmpSpeed, sp, v3, true, false, this.pushWhileMove);
this.debug('РЕЗУЛЬТÐТ ОБРÐБОТКИ КОЛЛИЗИИ: ' + v2.actualCrossed + ', dx=' + v2.dx + ', dy=' + v2.dy);
if (v2.actualCrossed) {
if (Math.abs(v2.dx) > 0 || Math.abs(v2.dy) > 0) {
v2.coll.tile.moveAndCollide(new Vector(v2.dxNo + this.gl.envS.precisionOffset * this.gl.getSign(v2.dxNo), v2.dyNo + this.gl.envS.precisionOffset * this.gl.getSign(v2.dyNo)));
v2.coll.tile.inMove = true;
this.x += v2.dx;
this.y += v2.dy;
tmpSpeed.define(v2.dxNo, v2.dyNo);
this._x = this.x;
this._y = this.y;
this.initObj(true);
}
++v3;
} else {
this.x += v2.dx;
this.y += v2.dy;
this._x = this.x;
this._y = this.y;
this.initObj(true);
++v3;
}
}
};
v2.makeBang = function (num) {
super.makeBang(num);
};
v2.makeFiresCount = function () {
super.makeFiresCount(this.oldspeed.__get__angleGr());
};
v2.changeHealth = function (d) {
if (d < 0 && this.moveInPause) {
this.moveInPause = false;
}
super.changeHealth(d);
};
v2.moveInPause = false;
ASSetPropFlags(_global.pathMovingTile.prototype, null, 1);
}
#endinitclip
}
movieClip 1052 __Packages.bullet {
#initclip
if (!_global.bullet) {
var v1 = function () {
super();
this.speed = new Vector(0, 0);
this.gravity = new Vector(0, 0);
this.inQueue(40);
this.off_top = -this.gl.envS.bulletOffset.top;
this.off_bottom = this.gl.envS.windowY + this.gl.envS.bulletOffset.bottom;
this.off_left = -this.gl.envS.bulletOffset.left;
this.off_right = this.gl.envS.windowX + this.gl.envS.bulletOffset.right;
if (this.gl.envS.bulletBoxDebug == 1) {
var v4 = _root.bulletsBB.getNextHighestDepth();
this.box = _root.bulletsBB.createEmptyMovieClip('box' + v4, v4);
}
this.line = new Object();
this.len = 0;
this.point1 = new Object();
this.point2 = new Object();
this.isBullet = true;
this.passage = 1;
this.victims = new Array();
this.fromPlayer = false;
};
_global.bullet = v1;
_global.bullet extends queuedObject;
var v2 = v1.prototype;
v2.setPlayer = function (isPlayer) {
this.fromPlayer = isPlayer;
};
v2.setType = function (t) {
this.type = t;
};
v2.setSpeed = function (s) {
this.speed.define(s, 0);
this.rotateMe();
};
v2.setAngle = function (a) {
this.speed.__set__angleGr(-a);
this.rotateMe();
};
v2.setGravity = function (g) {
this.gravity.define(0, g);
};
v2.setDamage = function (d) {
this.hitDamage = d;
};
v2.setLength = function (l) {
if (!this.gl.noSet(l)) {
this.len = l;
}
};
v2.setSplash = function (sDam, sRad, sDel) {
if (!this.gl.noSet(sDam)) {
this.splashDamage = sDam;
}
if (!this.gl.noSet(sRad)) {
this.splashRadius = sRad;
}
if (!this.gl.noSet(sDel)) {
this.splashDelay = sDel;
}
};
v2.setParent = function (ff) {
this.father = ff;
};
v2.setPassage = function (ff) {
this.passage = ff;
};
v2.setDecalls = function (be, bs) {
if (!this.gl.noSet(be)) {
this.bulletExplode = be;
}
if (!this.gl.noSet(bs)) {
this.bulletSound = bs;
}
};
v2.getBB = function () {
if (this.gl.noSet(this.point_new)) {
this.point_new = {'x': this._x, 'y': this._y};
}
this.point_old = {'x': this.point_new.x, 'y': this.point_new.y};
this.point_new = {'x': this._x, 'y': this._y};
this.point1.x = this.point_new.x;
this.point1.y = this.point_new.y;
this.point2.x = this.point_old.x;
this.point2.y = this.point_old.y;
this.line.x1 = this.point2.x;
this.line.y1 = this.point2.y;
this.line.x2 = this.point1.x;
this.line.y2 = this.point1.y;
this.gl.countLine(this.line);
if (this.gl.noSet(this.bb_arr)) {
this.bb_arr = new Object();
this.bb_arr.max = new Object();
this.bb_arr.min = new Object();
}
this.bb_arr.max.x = Math.max(this.point1.x, this.point2.x);
this.bb_arr.min.x = Math.min(this.point1.x, this.point2.x);
this.bb_arr.max.y = Math.max(this.point1.y, this.point2.y);
this.bb_arr.min.y = Math.min(this.point1.y, this.point2.y);
if (this.len > 0 && this.len > this.line.length) {
var v3 = this._x - this.line.nndx * this.len;
var v2 = this._y - this.line.nndy * this.len;
this.point2.x = v3;
this.point2.y = v2;
this.bb_arr.max.x = Math.max(this.point1.x, this.point2.x);
this.bb_arr.min.x = Math.min(this.point1.x, this.point2.x);
this.bb_arr.max.y = Math.max(this.point1.y, this.point2.y);
this.bb_arr.min.y = Math.min(this.point1.y, this.point2.y);
this.line.x1 = this.point2.x;
this.line.y1 = this.point2.y;
this.line.x2 = this.point1.x;
this.line.y2 = this.point1.y;
this.gl.countLine(this.line);
}
if (this.gl.envS.bulletBoxDebug == 1) {
this.box.clear();
this.box.lineStyle(0, 16711680);
this.box.drawRect(this.bb_arr.min.x, this.bb_arr.min.y, this.bb_arr.max.x, this.bb_arr.max.y);
}
};
v2.oEF = function () {
if (this.gravity.__get__length() > 0) {
this.speed.add(this.gravity);
}
var v3 = this.gl.frameX + this._x + this.speed.__get__x();
var v2 = this.gl.frameY + this._y + this.speed.__get__y();
var v4 = this.speed.__get__x() / this.speed.__get__y();
if (v3 > this.off_right) {
v3 = this.off_right + 5;
var v5 = this.gl.frameX + this._x - v3;
v2 = this.gl.frameY + this._y - v5 / v4;
}
if (v3 < this.off_left) {
v3 = this.off_left - 5;
v5 = this.gl.frameX + this._x - v3;
v2 = this.gl.frameY + this._y - v5 / v4;
}
if (v2 < this.off_top) {
v2 = this.off_top - 5;
v5 = this.gl.frameY + this._y - v2;
v3 = this.gl.frameX + this._x - v5 * v4;
}
if (v2 > this.off_bottom) {
v2 = this.off_bottom + 5;
v5 = this.gl.frameY + this._y - v2;
v3 = this.gl.frameX + this._x - v5 * v4;
}
this._x = v3 - this.gl.frameX;
this._y = v2 - this.gl.frameY;
this.getBB();
this.rotateMe();
this.gl.checkBullet(this);
this.checkMyPosition();
};
v2.rotateMe = function () {
this._rotation = this.speed.__get__angleGr() + 90;
};
v2.die = function () {
this.outQueue();
this.gl.fires.remove(this);
if (!this.gl.noSet(this.box)) {
this.box.removeMovieClip();
}
this.removeMovieClip();
};
v2.checkMyPosition = function () {
if (this._x <= -this.gl.frameX + this.off_left) {
this.die();
}
if (this._x >= -this.gl.frameX + this.off_right) {
this.die();
}
if (this._y <= -this.gl.frameY + this.off_top) {
this.die();
}
if (this._y >= -this.gl.frameY + this.off_bottom) {
this.die();
}
};
v2.destroy = function () {
this.die();
};
v2.sendDamage = function (mc, x, y) {
if (this.gl.isChild(this.victims, mc)) {
return true;
return true;
}
this.victims.add(mc);
mc.getDamage(this, this.hitDamage);
this.gl.checkSplashAll(this, x, y);
if (!this.gl.noSet(this.bulletExplode)) {
var v6 = _root.frame[this.gl.envS.fxPlane];
var v5 = v6.getNextHighestDepth();
var v3 = v6.attachMovie(this.bulletExplode, 'fx' + v5, v5);
v3._x = x - this.gl.frameX;
v3._y = y - this.gl.frameY;
v3._rotation = Math.random() * 360;
}
if (!this.gl.noSet(this.bulletSound)) {
this.gl.sound.play(this.bulletSound, x);
}
this.passage -= mc.solid;
if (this.passage <= 0) {
return false;
}
return true;
};
ASSetPropFlags(_global.bullet.prototype, null, 1);
}
#endinitclip
}
movieClip 1053 __Packages.soundCollector {
#initclip
if (!_global.soundCollector) {
var v1 = function () {
super();
this.col = new Array();
var v8 = 0;
while (v8 < this.arrayLength) {
var v5 = this.getNextHighestDepth();
var v6 = this.createEmptyMovieClip('mc_' + v5, v5);
var v4 = new Sound(v6);
v4.onSoundComplete = this.scomplete;
var v7 = {'mc': v6, 'snd': v4, 'free': true, 'cont': false, 'pri': false};
v4.link = v7;
this.col.push(v7);
++v8;
}
_global.sound = this;
};
_global.soundCollector = v1;
_global.soundCollector extends MovieClip;
var v2 = v1.prototype;
v2.__set__width = function (w) {
if (w >= 0) {
this.__width = w;
}
return this.__get__width();
};
v2.__get__width = function () {
return this.__width;
};
v2.__set__volume = function (v) {
if (v >= 0) {
this.__volume = v;
}
return this.__get__volume();
};
v2.__get__volume = function () {
return this.__volume;
};
v2.__set__enable = function (e) {
this.__enable = e;
if (!this.__enable) {
var v2 = 0;
while (v2 < this.arrayLength) {
this.col[v2].snd.stop();
++v2;
}
}
return this.__get__enable();
};
v2.__get__enable = function () {
return this.__enable;
};
v2.play = function (linkage, xpos, priority, num, volume) {
if (!this.__enable) {
return undefined;
}
if (_global.noSet(priority)) {
priority = false;
}
if (_global.noSet(num)) {
num = 1;
}
if (num == -1) {
num = 1000000000;
}
var v12 = false;
var v6 = -1;
var v5 = 0;
var v7 = -1;
var v3 = 0;
while (v3 < this.arrayLength) {
if (this.col[v3].free || _global.noSet(this.col[v3].snd.position)) {
this.col[v3].free = true;
v6 = v3;
break;
} else {
if (!this.col[v3].pri) {
var v4 = this.col[v3].snd.position / this.col[v3].snd.duration;
if (v4 > v5) {
v5 = v4;
v7 = v3;
}
}
}
++v3;
}
if (v6 == -1) {
if (priority) {
if (_global.envS.debug && _global.envS.soundDebug) {
_global.debug('Sound collector: all slots busy, using slot ' + v7 + ' (' + this.col[v7].linkage + ': ' + this.col[v7].snd.position / this.col[v7].snd.duration + ')');
}
v6 = v7;
this.col[v6].snd.stop();
} else {
if (_global.envS.debug && _global.envS.soundDebug) {
_global.debug('Sound collector: all slots busy, this sound skipping because of their low priority');
}
}
}
if (v6 != -1) {
var v8 = this.col[v6];
v8.snd.attachSound(linkage);
v8.snd.setVolume(this.__get__volume());
v8.target = undefined;
if (!_global.noSet(xpos)) {
if (typeof xpos == 'number') {
v8.snd.setPan(this.calcPan(xpos));
}
if (typeof xpos == 'movieclip') {
v8.target = xpos;
}
} else {
v8.snd.setPan(0);
}
v8.snd.start(0, num);
v8.free = false;
v8.linkage = linkage;
v8.pri = priority;
}
};
v2.stop = function (linkage) {
var v2 = 0;
while (v2 < this.arrayLength) {
if (this.col[v2].linkage == linkage) {
this.col[v2].snd.stop();
this.col[v2].free = true;
}
++v2;
}
};
v2.scomplete = function () {
var v2 = this;
v2.link.free = true;
};
v2.oEF = function () {
var v3 = 0;
while (v3 < this.arrayLength) {
if (!_global.noSet(this.col[v3].target)) {
this.col[v3].snd.setPan(this.calcPan(this.col[v3].target._x));
}
++v3;
}
};
v2.calcPan = function (xpos) {
return (100 * xpos / this.__width) * 2 - 100;
};
v2.arrayLength = 8;
v2.__volume = 100;
v2.__width = 100;
v2.__enable = true;
v2.addProperty('enable', v2.__get__enable, v2.__set__enable);
v2.addProperty('volume', v2.__get__volume, v2.__set__volume);
v2.addProperty('width', v2.__get__width, v2.__set__width);
ASSetPropFlags(_global.soundCollector.prototype, null, 1);
}
#endinitclip
}
frame 5 {
function globalStart() {
debug('Try to start game');
if (_global.settingsLoaded === true) {
debug('STARTING GAME');
_root.processBar._visible = false;
_global.currLevel = _global.levelsSet['level_' + levelNum];
_global.gameOver = false;
_global.gameInProcess = false;
_global.gameInWin = false;
_global.userControlled = true;
_global.fires = new Array();
_global.splashedObject = new Array();
_root.attachMovie('queue', 'queue', _root.getNextHighestDepth());
_root.oEF = mainOEF;
_root.oEFB = mainOEFBefore;
_root.rootEFid = _global.queue.addFunc(_root.oEF, _root, 90);
_root.rootEFBid = _global.queue.addFunc(_root.oEFB, _root, 5);
_root.wndComplete._visible = false;
_root.wndPause._visible = false;
_global.sound.width = _global.envS.windowX;
_global.queue.addFunc(sound.oEF, sound, 95);
if (_global.envS.debug != 1) {
_root.error._visible = false;
_root.tfTimerF._visible = _root.error._visible;
_root.tfTimer._visible = _root.error._visible;
}
_global.gameTimeStart = getTimer();
_global.keyGetter = new Object();
keyGetter.onKeyDown = makePause;
Key.addListener(_global.keyGetter);
_root.gui._visible = true;
_global.levelTime = 0;
_global.levelTimeF = 0;
_global.levelTimeS = getTimer();
if (noSet(_global.gameScore) || _global.levelNum == 1) {
_global.gameScore = 0;
}
_global.levelScore = 0;
changeScore(0);
_root.createEmptyMovieClip('shadow', _root.getNextHighestDepth());
_root.createEmptyMovieClip('circles', _root.getNextHighestDepth());
_root.createEmptyMovieClip('shower', _root.getNextHighestDepth());
_root.createEmptyMovieClip('shower2', _root.getNextHighestDepth());
_root.createEmptyMovieClip('bulletsBB', _root.getNextHighestDepth());
_root.createEmptyMovieClip('fullBorder', _root.getNextHighestDepth());
if (_global.envS.debug == 1) {
_root.fullBorder.lineStyle(0, 8912896);
_root.fullBorder.drawRect(_global.envS.playerFrameOffset.left, _global.envS.playerFrameOffset.top, _global.envS.windowX - _global.envS.playerFrameOffset.right, _global.envS.windowY - _global.envS.playerFrameOffset.bottom);
}
delete _global.mt;
delete _global.mto;
_global.mt = new Object();
_global.mto = new Object();
if (_global.envS.rotationDebug == 1) {
_global.storedRotation2 = 1;
_global.storedRotation = 1;
}
_root.gui.ammo2.text = '';
if (levelNum == 1) {
_global.rings_all = 0;
_global.ringsTaken_all = 0;
_global.kills_all = 0;
}
_global.collisionPause = 0;
_root.debugFrame._y = 0;
_root.debugFrame._x = 0;
preparePlanes();
prepareMissionTargetsBox();
if (noSet(currLevel.preparedLevel)) {
_root.processBar._visible = true;
_root.processBar.bar._xscale = 0;
_root.processBar.startPoint = 0;
_root.processBar.onEnterFrame = prepareLevelBySteps;
} else {
globalStart2();
}
} else {
debug('XML data not loaded yet');
}
}
function globalStart2() {
if (_global.settingsLoaded === true) {
debug('STARTING GAME2');
delete _global.missionTargets;
makeLevel(currLevel);
_global.permanents = new Array();
if (noSet(mt[envS.playerName])) {
var v4 = 0;
while (v4 < currLevel.preparedLevel.length) {
var v3 = currLevel.preparedLevel[v4];
if (!v3.inGame) {
} else {
if (v3.type == 'playerMC' || v3.type == 'pathMovingTileMC' || v3.permanent == 1) {
createTile(currLevel.preparedLevel[v4]);
if (v3.permanent == 1) {
permanents.push(v3);
}
}
}
++v4;
}
}
var v5 = mt[envS.playerName].x;
var v6 = mt[envS.playerName].y;
_global.frameX = envS.windowX / 2 - v5;
_global.frameY = envS.windowY / 2 - v6;
_global.gameInProcess = true;
setFrames();
updateLevel();
_root.oEF();
} else {
debug('XML data not loaded yet');
}
}
_global.PI2 = 57.29577951308232;
_global.PI3 = 1 / PI2;
_global.changeDebugText = function () {
debug();
};
_global.debug = function (str, important) {
important = Boolean(important);
if (str == undefined) {
str = '';
}
clearInterval(_root.debugInt);
_root.tf_debug.text = str;
if (str != '') {
if (_global.envS.debug == 1 || important) {
trace(str);
}
_root.debugInt = setInterval(changeDebugText, 5000);
_global.debugLog += str + '\n';
}
};
_global.debugLog = '';
debug();
_global.prepareText = function (inText) {
var v4 = '';
var v1 = 0;
while (v1 < inText.length) {
var v2 = inText.charAt(v1);
if (v2 != '\r') {
v4 += v2;
}
++v1;
}
return v4;
};
_global.trim = function (str) {
str = String(str);
var v2 = -1;
do {
++v2;
var a = str.charAt(v2);
} while (a == ' ' || a == '\n' || a == '\r' || a == '\t');
var v3 = str.length;
do {
--v3;
var a = str.charAt(v3);
} while (a == ' ' || a == '\n' || a == '\r' || a == '\t');
str = str.substring(v2, v3 + 1);
if (String(parseFloat(str)) == str) {
str = parseFloat(str);
}
return str;
};
_global.alphaIn = function () {
this._alpha += 5;
if (this._alpha > 100) {
this._alpha = 100;
delete this.onEnterFrame;
}
};
_global.alphaOut = function () {
if (_global.noSet(this.step)) {
this.step = 0;
}
if (_global.noSet(this.maxStep)) {
this.maxStep = _global.envS.alphaOutDelay;
}
if (_global.noSet(this.alphaStep)) {
this.alphaStep = _global.envS.alphaOutStep;
}
++this.step;
if (this.step > this.maxStep) {
this._alpha -= this.alphaStep;
if (this._alpha < 0) {
this._alpha = 0;
delete this.onEnterFrame;
removeMovieClip(this);
}
}
};
_global.splashOff = function (obj) {
obj.step = 0;
obj.maxStep = 60;
obj.alphaStep = 5;
obj.onEnterFrame = alphaOut;
};
_global.getOff = function () {
this._yscale += (-2 - this._yscale) / 3;
this._xscale = this._yscale;
if (this._yscale <= 0) {
delete this.onEnterFrame;
this.removeMovieClip();
}
};
_global.getOn = function () {
this._yscale += (100 - this._yscale) / 6;
this._xscale = this._yscale;
this._alpha = this._xscale;
if (this._yscale >= 98) {
this._yscale = 100;
this._xscale = 100;
this._alpha = 100;
delete this.onEnterFrame;
}
};
_global.parsingOn = function () {
this._alpha += _root.parsingAnimDelta;
if (this._alpha > 100 + _root.parsingAnimDelta) {
_root.gotoAndStop('parse');
delete this.onEnterFrame;
}
};
_global.parsingOff = function () {
this._alpha -= _root.parsingAnimDelta;
if (this._alpha <= 0) {
delete this.onEnterFrame;
_root.gotoAndStop('menu');
}
};
_global.disappear = function () {
if (this.step == undefined) {
this.step = 0;
}
if (++this.step > 2000000) {
this._alpha -= 50;
if (this._alpha < 0) {
delete this.onEnterFrame;
this.removeMovieClip();
}
}
};
_global.roundNums = function (a, b) {
if (_global.noSet(b)) {
b = 1000;
} else {
b = Math.pow(10, b);
}
if (typeof a != 'number') {
return a;
}
return Math.round(a * b) / b;
};
_global.noSet = function (a) {
if (a == undefined) {
return true;
}
if (a == null) {
return true;
}
if (String(a) == '') {
return true;
}
if (a == 'undefined') {
return true;
}
if (typeof a == 'number' && isNaN(a)) {
return true;
}
return false;
};
_global.prepareArrayString = function (inv, delimit) {
if (_global.noSet(inv)) {
return new Array();
}
if (_global.noSet(delimit)) {
delimit = ',';
}
var v3 = inv.split(delimit);
if (_global.noSet(v3)) {
v3 = new Array();
v3.push(inv);
}
var v2 = 0;
while (v2 < v3.length) {
v3[v2] = _global.trim(v3[v2]);
++v2;
}
return v3;
};
_global.prepareArrayNumber = function (inv, delimit) {
if (_global.noSet(inv)) {
return new Array();
}
if (_global.noSet(delimit)) {
delimit = ',';
}
var v3 = inv.split(delimit);
if (_global.noSet(v3)) {
v3 = new Array();
v3.push(inv);
}
var v2 = 0;
while (v2 < v3.length) {
v3[v2] = parseFloat(v3[v2]);
++v2;
}
return v3;
};
_global.prepareArrayNum = _global.prepareArrayNumber;
_global.prepareArrayBool = function (inv, delimit) {
if (_global.noSet(inv)) {
return new Array();
}
if (_global.noSet(delimit)) {
delimit = ',';
}
var v3 = inv.split(delimit);
if (_global.noSet(v3)) {
v3 = new Array();
v3.push(inv);
}
var v2 = 0;
while (v2 < v3.length) {
v3[v2] = (parseFloat(v3[v2]) == 1) ? true : false;
++v2;
}
return v3;
};
_global.isChild = function (arr, item) {
var v2 = false;
for (var v3 in arr) {
if (arr[v3] == item) {
v2 = v3;
break;
}
}
return v2;
};
_global.isArrChild = function (arr, name, item) {
var v3 = false;
var v1 = 0;
while (v1 < arr.length) {
if (arr[v1][name] == item) {
v3 = arr[v1];
break;
}
++v1;
}
return v3;
};
_global.getAngleDelta = function (a, b, c) {
a = angleToInterval(a);
b = angleToInterval(b);
var v8 = b - 360;
var v7 = b;
var v6 = b + 360;
var v12 = v8 - a;
var v11 = v7 - a;
var v10 = v6 - a;
var v5 = Math.abs(v12);
var v4 = Math.abs(v11);
var v9 = Math.abs(v10);
var v3 = Math.min(v5, v4);
v3 = Math.min(v3, v9);
if (v3 == v5) {
var v13 = v8;
}
if (v3 == v4) {
v13 = v7;
}
if (v3 == v9) {
v13 = v6;
}
return (v13 - a) / c;
};
MovieClip.prototype.drawRect = function (x1, y1, x2, y2) {
this.moveTo(x1, y1);
this.lineTo(x2, y1);
this.lineTo(x2, y2);
this.lineTo(x1, y2);
this.lineTo(x1, y1);
};
MovieClip.prototype.drawRectAbout = function (x1, y1, len) {
this.drawRect(x1 - len, y1 - len, x1 + len, y1 + len);
};
MovieClip.prototype.drawCross = function (x1, y1, len) {
this.moveTo(x1 - len, y1);
this.lineTo(x1 + len, y1);
this.moveTo(x1, y1 - len);
this.lineTo(x1, y1 + len);
};
MovieClip.prototype.drawLine = function (x1, y1, x2, y2) {
this.moveTo(x1, y1);
this.lineTo(x2, y2);
};
MovieClip.prototype.drawSegment = function (rx, ry, x, y, sgm, s1, s2) {
if (!s1 and !s2 or s1 == s2) {
var v17 = 360;
var v5 = v17 / sgm;
var v12 = rx + x;
var v11 = y;
this.moveTo(v12, v11);
} else {
if (s1 <= s2) {
} else {
s1 -= 360;
}
'';
var v12 = rx * Math.cos(s1 * PI3) + x;
var v11 = ry * Math.sin(s1 * PI3) + y;
var v17 = s2 - s1;
var v5 = v17 / sgm;
this.moveTo(x, y);
this.lineTo(v12, v11);
this.moveTo(v12, v11);
}
var v2 = v5 + s1;
while (v2 < v17 + 0.1 + s1) {
var v8 = rx * Math.cos((v2 - v5 / 2) * PI3) + x;
var v7 = ry * Math.sin((v2 - v5 / 2) * PI3) + y;
var v3 = rx * Math.cos(v2 * PI3) + x;
var v4 = ry * Math.sin(v2 * PI3) + y;
var v10 = 2 * v8 - 0.5 * (v12 + v3);
var v9 = 2 * v7 - 0.5 * (v11 + v4);
this.curveTo(v10, v9, v3, v4);
v12 = v3;
v11 = v4;
v2 += v5;
}
if (v17 != 360) {
this.lineTo(x, y);
}
};
MovieClip.prototype.cMC = function (a, b, c) {
var v3 = this.createEmptyMovieClip(a, b);
for (var v4 in c) {
v3[v4] = c[v4];
}
return v3;
};
_global.crossLines = function (line1, line2) {
++_global.countCrossesC;
var v2 = new Object();
v2.crossed = false;
v2.actualCrossed = false;
if (line1.a == line2.a) {
return v2;
} else {
if (!isFinite(line1.a) || !isFinite(line2.a)) {
if (!isFinite(line1.a) && !isFinite(line2.a)) {
return v2;
} else {
if (!isFinite(line1.a)) {
var v5 = line1.x1;
var v6 = line2.a * v5 + line2.k;
} else {
if (!isFinite(line2.a)) {
var v5 = line2.x1;
var v6 = line1.a * v5 + line1.k;
}
}
}
} else {
var v5 = (line2.k - line1.k) / (line1.a - line2.a);
var v6 = line1.a * v5 + line1.k;
}
}
v5 = roundNums(v5);
v6 = roundNums(v6);
var v11 = Math.min(line1.x1, line1.x2);
var v9 = Math.max(line1.x1, line1.x2);
var v7 = Math.min(line2.x1, line2.x2);
var v13 = Math.max(line2.x1, line2.x2);
var v10 = Math.min(line1.y1, line1.y2);
var v8 = Math.max(line1.y1, line1.y2);
var v14 = Math.min(line2.y1, line2.y2);
var v12 = Math.max(line2.y1, line2.y2);
v2.crossed = true;
v2.x = v5;
v2.y = v6;
if (v5 >= v11 && v5 <= v9 && v5 >= v7 && v5 <= v13) {
if (v6 >= v10 && v6 <= v8 && v6 >= v14 && v6 <= v12) {
v2.actualCrossed = true;
v2.dxFull = line1.dx;
v2.dyFull = line1.dy;
v2.dx1 = roundNums(v5 - line1.x1);
v2.dy1 = roundNums(v6 - line1.y1);
v2.d1 = roundNums(Math.sqrt(v2.dx1 * v2.dx1 + v2.dy1 * v2.dy1));
v2.dx2 = roundNums(line1.x2 - v5);
v2.dy2 = roundNums(line1.y2 - v6);
v2.d2 = roundNums(Math.sqrt(v2.dx2 * v2.dx2 + v2.dy2 * v2.dy2));
v2.dox1 = roundNums(v5 - line2.x1);
v2.doy1 = roundNums(v6 - line2.y1);
v2.do1 = roundNums(Math.sqrt(v2.dox1 * v2.dox1 + v2.doy1 * v2.doy1));
v2.dox2 = roundNums(line2.x2 - v5);
v2.doy2 = roundNums(line2.y2 - v6);
v2.do2 = roundNums(Math.sqrt(v2.dox2 * v2.dox2 + v2.doy2 * v2.doy2));
v2.al = roundNums(Math.atan2(line1.dy, line1.dx));
v2.dal = roundNums(Math.atan2(line2.ny, line2.nx) - v2.al);
v2.new_al = roundNums(v2.al + 2 * v2.dal + Math.PI);
v2.new_dx2 = roundNums(Math.cos(v2.new_al) * v2.d2);
v2.new_dy2 = roundNums(Math.sin(v2.new_al) * v2.d2);
return v2;
} else {
return v2;
}
} else {
return v2;
}
};
_global.countLine = function (line) {
++_global.countLinesC;
line.x1 = roundNums(line.x1);
line.y1 = roundNums(line.y1);
line.x2 = roundNums(line.x2);
line.y2 = roundNums(line.y2);
line.a = (line.y2 - line.y1) / (line.x2 - line.x1);
line.k = line.y1 - line.a * line.x1;
line.dx = line.x2 - line.x1;
line.dy = line.y2 - line.y1;
var v4 = -line.dx;
var v3 = line.dy;
line.length = Math.sqrt(v4 * v4 + v3 * v3);
line.d = line.length;
line.nx = v3 / line.d;
line.ny = v4 / line.d;
line.nndx = line.dx / line.d;
line.nndy = line.dy / line.d;
line.al = Math.atan2(line.dy, line.dx);
line.al_gr = line.al * _global.PI2;
line.nal = Math.atan2(line.ny, line.nx);
line.nal_gr = line.nal * _global.PI2;
};
_global.getSign = function (a, flag) {
if (flag == undefined) {
flag = false;
}
if (a > 0) {
return 1;
}
if (a < 0) {
return -1;
}
if (flag) {
return 0;
}
return 0;
};
_global.angleToInterval = function (al) {
while (al > 180) {
al -= 360;
}
while (al < -180) {
al += 360;
}
return al;
};
_global.traceall = function (a) {
for (var v2 in a) {
trace(v2 + ' = ' + a[v2]);
}
};
Array.prototype.add = function (a, canBeTwice) {
canBeTwice = Boolean(canBeTwice);
if (canBeTwice) {
this.push(a);
} else {
var v2 = 0;
while (v2 < this.length) {
if (this[v2] == a) {
return undefined;
}
++v2;
}
this.push(a);
}
};
Array.prototype.remove = function (a, remAll) {
remAll = Boolean(remAll);
var v2 = 0;
while (v2 < this.length) {
if (this[v2] == a) {
this.splice(v2, 1);
if (!remAll) {
break;
} else {
--v2;
}
}
++v2;
}
};
Array.prototype.removeFromObj = function (str, a, remAll) {
remAll = Boolean(remAll);
var v2 = 0;
while (v2 < this.length) {
if (this[v2][str] == a) {
this.splice(v2, 1);
if (!remAll) {
break;
} else {
--v2;
}
}
++v2;
}
};
Array.prototype.inArray = function (a, str) {
if (_global.noSet(str)) {
var v3 = 0;
while (v3 < this.length) {
if (this[v3] == a) {
return true;
}
++v3;
}
return false;
}
v3 = 0;
while (v3 < this.length) {
if (this[v3][str] == a) {
return true;
}
++v3;
}
return false;
};
Array.prototype.arrangeLength = function (len) {
if (this.length < len) {
var v2 = 0;
while (v2 < len) {
if (this[v2] == undefined) {
this[v2] = this[this.length - 1];
}
++v2;
}
}
};
stop();
_root.parsingDataMC._alpha = 0;
_root.parsingDataMC.onEnterFrame = parsingOn;
_global.allowToStart = false;
mainOEFBefore = function () {
if (_global.gameInProcess) {
if (envS.bulletPointsDebug) {
_root.debugFrame.clear();
}
}
};
mainOEF = function () {
if (_global.gameInProcess) {
var dt = Math.round((getTimer() - gameTimeStart) / 1000);
var st = dt % 60;
if (st < 10) {
st = '0' + st;
}
var tt = Math.floor(dt / 60);
_root.tfTimer.text = tt + ':' + st;
var deltaTime = getTimer() - _global.levelTimeS;
_global.levelTime += deltaTime;
++_global.levelTimeF;
_root.tfTimerF.text = levelTimeF;
var dt = Math.round(_global.levelTime / 1000);
var st = dt % 60;
if (st < 10) {
st = '0' + st;
}
var tt = Math.floor(dt / 60);
if (tt < 10) {
tt = '0' + tt;
}
_root.gui.time.text = tt + ':' + st;
_root.oneFrameTF.text = deltaTime;
var nfx = _root.frame._x;
var nfy = _root.frame._y;
var rPlayerX = _root.frame._x + mt[envS.playerName].x;
var rPlayerY = _root.frame._y + mt[envS.playerName].y;
if (rPlayerX < _global.envS.playerFrameOffset.left) {
nfx = Math.round(_global.envS.playerFrameOffset.left - mt[envS.playerName].x);
}
if (rPlayerX > _global.envS.windowX - _global.envS.playerFrameOffset.right) {
nfx = Math.round(_global.envS.windowX - _global.envS.playerFrameOffset.right - mt[envS.playerName].x);
}
if (rPlayerY < _global.envS.playerFrameOffset.top) {
nfy = Math.round(_global.envS.playerFrameOffset.top - mt[envS.playerName].y);
}
if (rPlayerY > _global.envS.windowY - _global.envS.playerFrameOffset.bottom) {
nfy = Math.round(_global.envS.windowY - _global.envS.playerFrameOffset.bottom - mt[envS.playerName].y);
}
if (Math.abs(frameX - nfx) > 1 || Math.abs(frameY - nfy) > 1) {
_global.frameX += (nfx - _global.frameX) / _global.envS.frameXScrollFactor;
_global.frameY += (nfy - _global.frameY) / _global.envS.frameYScrollFactor;
if (Math.abs(frameX - nfx) < 0.5) {
_global.frameX = nfx;
}
if (Math.abs(frameY - nfy) < 0.5) {
_global.frameY = nfy;
}
setFrames();
updateLevel();
}
stepMissions();
checkMissions(false, true);
_global.countLinesC = 0;
_global.countCrossesC = 0;
var i = 0;
while (i < splashedObject.length) {
var tt = splashedObject[i];
--tt.delay;
if (tt.delay == 0) {
tt.tile.getDamage(tt.enemy, tt.damage);
splashedObject.splice(i, 1);
--i;
}
++i;
}
if (gameOver || gameInWin) {
stopAllEngines();
checkMissions(true);
with (_root.wndComplete) {
_visible = true;
var ttz = _global.envS.textZ;
if (_global.gameOver && !gameInWin) {
title_mc.title.text = ttz.playerDiedTitle;
_global.sound.play('playerDead', undefined, true);
--_global.levelNum;
} else {
_global.rings_all += ringsAtAll;
_global.ringsTaken_all += mt[envS.playerName].rings;
_global.kills_all += mt[envS.playerName].kills;
title_mc.title.text = ttz.levelCompleteTitle;
_global.gameScore += _global.levelScore;
_global.sound.play('levelComplete', undefined, true);
var saved = SharedObject.getLocal(gameName, '/');
if (saved.data.levelDone < levelNum || noSet(saved.data.levelDone)) {
if (!noSet(levelsSet['level_' + (levelNum + 1)])) {
saved.data.levelDone = levelNum;
saved.flush();
trace('SAVED DATA');
}
}
}
tf1_.htmlText = '<p align="right">' + ttz.completeString1 + '</p>';
tf1.text = _global.levelScore;
}
}
}
_global.levelTimeS = getTimer();
};
endGameOutput = function () {
_root.wndComplete.flag = true;
with (_root.wndComplete) {
_visible = true;
var ttz = _global.envS.textZ;
title_mc.title.text = ttz.gameCompleteTitle;
tf1_.htmlText = '<p align="right">' + ttz.final_completeString1 + '</p>';
tf1.text = _global.gameScore;
}
};
_global.setProgressBar = function (now, all) {
if (!usingBar) {
return undefined;
}
now -= 1;
all -= 1;
var v2 = 100 * now / all;
if (v2 > 100) {
v2 = 100;
}
if (v2 < 1) {
v2 = 1;
}
_root.gui.progress.bar.gotoAndStop(Math.round(v2));
};
_global.makePause = function (flag) {
if (_global.gameOver) {
return undefined;
}
if (Key.isDown(27) || Key.isDown(80) || flag) {
if (_global.gameInProcess) {
_global.gameInProcess = false;
_root.wndPause._visible = true;
} else {
_global.gameInProcess = true;
_root.wndPause._visible = false;
_global.levelTimeS = getTimer();
}
}
};
_global.stopAllEngines = function () {
Key.removeListener(_global.keyGetter);
delete _global.keyGetter;
_global.gameInProcess = false;
_global.queue.clear();
_global.queue.removeMovieClip();
delete _global.queue;
};
_global.makeBreef = function (done) {
if (done == true) {
if (this.mode == 1) {
while (this.currText < 3) {
if (this.currText == 1) {
var v4 = this.breefText1;
var v5 = _root.wnd.intro1;
}
if (this.currText == 2) {
v4 = this.breefText2;
v5 = _root.wnd.intro2;
}
while (this.step < v4.length) {
v5.text += v4.charAt(++this.step);
}
++this.currText;
this.step = -1;
this.step2 = 0;
}
this.mode = 2;
}
} else {
if (this.mode == 1) {
if (this.currText == 1) {
var v4 = this.breefText1;
var v5 = _root.wnd.intro1;
}
if (this.currText == 2) {
v4 = this.breefText2;
v5 = _root.wnd.intro2;
}
if (_global.noSet(this.step)) {
this.step = -1;
}
if (_global.noSet(this.step2)) {
this.step2 = 0;
}
++this.step2;
if (this.step2 >= this.delay) {
this.step2 = 0;
v5.text += v4.charAt(++this.step);
v5.text += v4.charAt(++this.step);
if (Math.random() < 0.5) {
_global.sound.play('type');
}
}
if (this.step >= v4.length) {
if (this.currText == 1) {
this.currText = 2;
this.step = -1;
this.step2 = 0;
} else {
this.mode = 2;
}
}
}
}
};
_root.prebreefFunc = function () {
stop();
_root.gui.health.bar._xscale = 100;
_root.gui.progress.bar.gotoAndStop(1);
_root.gui.progress.bar._visible = false;
_root.gui.adder.gotoAndStop(1);
_root.gui.fireRate.gotoAndStop(1);
_root.gui.double.gotoAndStop(1);
_root.gui.speed.gotoAndStop(1);
++_global.levelNum;
if (!_global.noSet(_global.levelsSet['level_' + levelNum])) {
wnd.levelNum.text = _global.levelNum;
wnd.breefText1 = prepareText(_global.levelsSet['level_' + levelNum].comment1);
wnd.breefText2 = prepareText(_global.levelsSet['level_' + levelNum].comment2);
if (_global.noSet(wnd.breefText1) || wnd.breefText1 == '') {
wnd.breefText1 = _global.levelsSet['level_' + levelNum].comment;
}
if (_global.noSet(wnd.breefText1)) {
wnd.breefText1 = '';
}
if (_global.noSet(wnd.breefText2)) {
wnd.breefText2 = '';
}
wnd.currText = 1;
var v3 = _global.levelsSet['level_' + levelNum].typerDelay;
if (_global.noSet(v3)) {
v3 = 0;
}
_root.wnd.delay = v3;
_root.wnd.intro1.text = '';
_root.wnd.intro2.text = '';
_root.wnd.mode = 1;
_root.wnd.onEnterFrame = makeBreef;
}
if (!_global.noSet(_global.levelsSet['level_' + levelNum].story)) {
_root.wnd.attachMovie(_global.levelsSet['level_' + levelNum].story, 'story', _root.wnd.getNextHighestDepth());
}
};
_global.calcZones = function (tile) {
tile.zones = new Array();
tile.zonesTypes = new Array();
tile.zonesTiles = new Array();
bb = tile.bb_arr;
var v2 = 0;
while (v2 < aTiles.length) {
var v1 = aTiles[v2].mc;
if (v1 == tile) {
} else {
if (v1.fullTransparent) {
} else {
if (!v1.zoned) {
} else {
if (bb.min.x < v1.zone_arr.max.x && bb.max.x > v1.zone_arr.min.x) {
if (bb.min.y < v1.zone_arr.max.y && bb.max.y > v1.zone_arr.min.y) {
tile.zonesTiles.push(v1);
tile.zones.add(v1);
tile.zonesTypes.add(v1.zoneType);
}
}
}
}
}
++v2;
}
};
_global.testCollisions = function (tile, speed, angle) {
var v19 = new Object();
v19.dx = speed.x;
v19.dy = speed.y;
v19.dr = angle;
var v13 = new Object();
v13.min = new Object();
v13.max = new Object();
var v24 = tile.getBB(tile._x, tile._y, tile._rotation);
var v23 = tile.getBB(tile._x + speed.x, tile._y + speed.y, tile._rotation + angle);
v13.min.x = Math.min(v24.min.x, v23.min.x);
v13.min.y = Math.min(v24.min.y, v23.min.y);
v13.max.x = Math.max(v24.max.x, v23.max.x);
v13.max.y = Math.max(v24.max.y, v23.max.y);
if (Math.abs(v13.min.x - v13.max.x) > 1 || Math.abs(v13.min.y - v13.max.y) > 1) {
_root.shower.clear();
_root.shower2.clear();
}
if (_global.envS.debugWires == 1) {
_root.shower.lineStyle(1, 10027008);
_root.shower.drawRect(v13.min.x, v13.min.y, v13.max.x, v13.max.y);
}
var v6 = new Array();
var v9 = 0;
while (v9 < aTiles.length) {
var v4 = aTiles[v9].mc;
if (v4 == tile) {
} else {
if (v4.fullTransparent) {
} else {
if (v13.min.x < v4.bb_arr.max.x && v13.max.x > v4.bb_arr.min.x) {
if (v13.min.y < v4.bb_arr.max.y && v13.max.y > v4.bb_arr.min.y) {
v6.push(v4);
}
}
}
}
++v9;
}
if (v6.length == 0) {
return v19;
}
var v14 = 0;
var v11 = 1;
var v16 = 1;
var v15 = 0;
var v20 = Math.sqrt(speed.x * speed.x + speed.y * speed.y);
startXYR = new Object();
startXYR.x = tile.x;
startXYR.y = tile.y;
startXYR.r = tile._rotation;
k_real = 0;
var v12 = new Array();
v9 = 0;
while (v9 < v6.length) {
v12.push(new Array());
var v10 = v6[v9].hitPoints;
var v5 = 0;
while (v5 < v10.length) {
var v7 = new Object();
v7.x = v10[v5]._x;
v7.y = v10[v5]._y;
v10[v5]._parent.localToGlobal(v7);
v12[v9].push(v7);
false;
++v5;
}
++v9;
}
do {
tile._x = startXYR.x + speed.x * v11;
tile._y = startXYR.y + speed.y * v11;
tile._rotation = startXYR.r + angle * v11;
var hit = false;
var v8 = new Array();
v10 = tile.hitPoints;
v9 = 0;
while (v9 < v10.length) {
v7 = new Object();
v7.x = v10[v9]._x;
v7.y = v10[v9]._y;
v10[v9]._parent.localToGlobal(v7);
v5 = 0;
while (v5 < v6.length) {
if (v6[v5].hitMyBody(v7.x, v7.y)) {
hit = true;
v8.add(v6[v5]);
}
++v5;
}
++v9;
}
v9 = 0;
while (v9 < v12.length) {
v10 = v12[v9];
v5 = 0;
while (v5 < v10.length) {
if (tile.hitMyBody(v10[v5].x, v10[v5].y)) {
hit = true;
v8.add(v6[v9]);
}
++v5;
}
++v9;
}
if (hit) {
v9 = 0;
while (v9 < v8.length) {
v4 = v8[v9];
if (tile.isPlayer && v4.bonus) {
tile.getBonus(v4);
}
if (v4.isPlayer && tile.bonus) {
v4.getBonus(tile);
}
if (tile.isPlayer && v4.evil) {
tile.getDamage(v4, v4.hitDamage);
}
if (v4.isPlayer && tile.evil) {
v4.getDamage(tile, tile.hitDamage);
}
if (v4.transparent) {
v8.splice(v9, 1);
--v9;
v6.remove(v4, true);
}
++v9;
}
}
if (v8.length == 0) {
hit = false;
}
++v15;
if (hit) {
k_real = v14;
} else {
k_real = v11;
}
if (hit) {
var v18 = v11;
v11 = (v14 + v11) / 2;
v16 = v18;
} else {
if (v15 > 1) {
var v18 = v11;
v11 = (v16 + v11) / 2;
v14 = v18;
}
}
} while (v20 * (v16 - v14) > envS.precisionOffset && !(v15 == 1 && !hit));
v19.dx *= k_real;
v19.dy *= k_real;
v19.dr *= k_real;
if (k_real != 1) {
if (envS.reaction != 0) {
var v22 = envS.reactionFactor;
if (noSet(v22)) {
v22 = 1;
}
tile.speed.define(-v22 * tile.speed.x, -v22 * tile.speed.y);
tile.subRotate = -v22 * tile.subRotate;
tile._x = startXYR.x;
tile._y = startXYR.y;
tile._rotation = startXYR.r;
return v19;
}
tile.speed.define(0, 0);
tile.subRotate = 0;
}
tile._x = startXYR.x;
tile._y = startXYR.y;
tile._rotation = startXYR.r;
return v19;
};
_global.testSimpleCollisions = function (tile, speed, angle, tilesForTest) {
if (noSet(tilesForTest)) {
return false;
}
if (tilesForTest.length == 0) {
return false;
}
var v10 = new Object();
v10.min = new Object();
v10.max = new Object();
var v12 = tile.getBB(tile._x, tile._y, tile._rotation);
var v11 = tile.getBB(tile._x + speed.x, tile._y + speed.y, tile._rotation + angle);
v10.min.x = Math.min(v12.min.x, v11.min.x);
v10.min.y = Math.min(v12.min.y, v11.min.y);
v10.max.x = Math.max(v12.max.x, v11.max.x);
v10.max.y = Math.max(v12.max.y, v11.max.y);
startXYR = new Object();
startXYR.x = tile.x;
startXYR.y = tile.y;
startXYR.r = tile._rotation;
var v7 = new Array();
var v5 = 0;
while (v5 < tilesForTest.length) {
v7.push(new Array());
var v4 = tilesForTest[v5].hitPoints;
var v1 = 0;
while (v1 < v4.length) {
var v3 = new Object();
v3.x = v4[v1]._x;
v3.y = v4[v1]._y;
v4[v1]._parent.localToGlobal(v3);
v7[v5].push(v3);
false;
++v1;
}
++v5;
}
tile._x = startXYR.x + speed.x;
tile._y = startXYR.y + speed.y;
tile._rotation = startXYR.r + angle;
var v8 = false;
var v9 = new Array();
v4 = tile.hitPoints;
v5 = 0;
while (v5 < v4.length) {
v3 = new Object();
v3.x = v4[v5]._x;
v3.y = v4[v5]._y;
v4[v5]._parent.localToGlobal(v3);
v1 = 0;
while (v1 < tilesForTest.length) {
if (tilesForTest[v1].hitMyBody(v3.x, v3.y)) {
v8 = true;
v9.add(tilesForTest[v1]);
}
++v1;
}
++v5;
}
if (v8) {
tile._x = startXYR.x;
tile._y = startXYR.y;
tile._rotation = startXYR.r;
return true;
}
v5 = 0;
while (v5 < v7.length) {
v4 = v7[v5];
v1 = 0;
while (v1 < v4.length) {
if (tile.hitMyBody(v4[v1].x, v4[v1].y)) {
v8 = true;
v9.add(tilesForTest[v5]);
}
++v1;
}
++v5;
}
if (v8) {
tile._x = startXYR.x;
tile._y = startXYR.y;
tile._rotation = startXYR.r;
return true;
}
return false;
};
_global.checkBullet = function (ff) {
var v12 = ff.bb_arr;
var v10 = ff.line;
var v8 = new Array();
var v6 = 0;
while (v6 < aTiles.length) {
var v4 = aTiles[v6].mc;
if (v4.weaponTransparent) {
} else {
if (v4 == ff.father) {
} else {
if (isChild(ff.victims, v4)) {
} else {
if (v4.isPlayer && ff.fromPlayer) {
} else {
if (!v4.isPlayer && !ff.fromPlayer) {
} else {
if (v12.min.x < v4.bb_arr.max.x && v12.max.x > v4.bb_arr.min.x) {
if (v12.min.y < v4.bb_arr.max.y && v12.max.y > v4.bb_arr.min.y) {
v8.push(v4);
}
}
}
}
}
}
}
++v6;
}
if (envS.bulletPointsDebug) {
_root.debugFrame.lineStyle(0, 16711935);
}
_root.debugFrame.drawLine(v10.x1 + frameX, v10.y1 + frameY, v10.x2 + frameX, v10.y2 + frameY);
var v3 = new Array();
var v13 = Math.ceil(v10.length / envS.bulletStep);
v6 = 0;
while (v6 <= v13) {
var v7 = new Object();
v7.x = v10.x1 + frameX + v6 * v10.dx / v13;
v7.y = v10.y1 + frameY + v6 * v10.dy / v13;
if (envS.bulletPointsDebug) {
_root.debugFrame.drawRectAbout(v7.x, v7.y, 3);
}
v3.push(v7);
false;
++v6;
}
v6 = 0;
while (v6 < v8.length) {
var v11 = false;
var v2 = 0;
while (v2 < v3.length) {
if (v8[v6].hitMyBody(v3[v2].x, v3[v2].y)) {
if (envS.bulletPointsDebug) {
_root.debugFrame.beginFill(16711680);
_root.debugFrame.drawRectAbout(v3[v2].x, v3[v2].y, 3);
_root.debugFrame.endFill();
}
var v9 = ff.sendDamage(v8[v6], v3[v2].x, v3[v2].y);
if (!v9) {
ff.destroy();
v11 = true;
break;
}
break;
}
++v2;
}
if (v11) {
break;
}
++v6;
}
};
_global.getVector = function (tile, lx, ly, edge) {
var v2 = new Object();
v2.x1 = lx;
v2.y1 = ly;
v2.x2 = tile.x;
v2.y2 = tile.y;
_global.countLine(v2);
return new Vector(v2.dx, v2.dy);
};
_global.prepareLevel = function (cl, startStep) {
if (startStep == 0) {
cl.preparedLevel = new Array();
cl.areas = new Array();
}
if (startStep == undefined) {
startStep = 0;
}
var v21 = envS.levelProcessingCount;
if (noSet(v21)) {
v21 = 50;
}
var v20 = startStep + v21;
if (v20 > cl.level.length) {
v20 = cl.level.length;
}
var v11 = startStep;
while (v11 < v20) {
var v7 = cl.level[v11];
var v2 = new Object();
if (!noSet(tilesSet[v7.tile])) {
for (var v18 in tilesSet[v7.tile]) {
v2[v18] = tilesSet[v7.tile][v18];
}
}
var v9 = v7.plane;
if (noSet(v9)) {
v9 = v2.plane;
}
if (noSet(v9)) {
v9 = envS.defaultPlane;
}
if (v2.type == 'playerMC') {
v9 = envS.playerPlane;
}
for (v18 in _global.planeObjs[v9].params) {
v2[v18] = _global.planeObjs[v9].params[v18];
}
var v16 = v7.proto;
if (noSet(v16)) {
v16 = v2.proto;
}
if (!noSet(v16)) {
var v10 = prepareArrayString(v16);
var v3 = 0;
while (v3 < v10.length) {
var v8 = protosSet[v10[v3]];
if (noSet(v8)) {
debug('Cannot find proto ' + v10[v3] + ' for object ' + v11 + ' in level ' + levelNum);
} else {
for (v18 in v8) {
v2[v18] = v8[v18];
}
}
++v3;
}
}
for (v18 in v7) {
v2[v18] = v7[v18];
}
if (noSet(v2.bb)) {
trace('Tile ' + v2.type + ' have no bounding box!');
} else {
if (noSet(v2.x) || noSet(v2.y)) {
trace('Tile ' + v2.type + ' have no X or Y coordinate!');
} else {
var v17 = new Array();
if (v2.type != 'playerMC' && v2.type != 'pathMovingTileMC' && v2.permanent != 1) {
var v5 = v2.bb.split(',');
v5[0] = parseInt(v5[0]);
v5[1] = parseInt(v5[1]);
v5[2] = parseInt(v5[2]);
v5[3] = parseInt(v5[3]);
var v15 = Math.min(v5[0], v5[2]);
var v14 = Math.max(v5[0], v5[2]);
var v13 = Math.min(v5[1], v5[3]);
var v12 = Math.max(v5[1], v5[3]);
v15 = Math.floor((v15 + v2.x) / envS.areaX);
v14 = Math.floor((v14 + v2.x) / envS.areaX);
v13 = Math.floor((v13 + v2.y) / envS.areaY);
v12 = Math.floor((v12 + v2.y) / envS.areaY);
v3 = v15;
while (v3 <= v14) {
var v4 = v13;
while (v4 <= v12) {
if (noSet(cl.areas[v3])) {
cl.areas[v3] = new Array();
}
if (noSet(cl.areas[v3][v4])) {
cl.areas[v3][v4] = new Array();
}
cl.areas[v3][v4].push(v2);
++v4;
}
++v3;
}
}
}
}
cl.preparedLevel.push(v2);
++v11;
}
};
_global.prepareMissions = function (cl) {
cl.preparedGroups = new Object();
var v6 = 0;
while (v6 < cl.missions.length) {
var v3 = cl.missions[v6];
if (noSet(v3.group)) {
} else {
if (!noSet(cl.preparedGroups[v3.group])) {
debug('Повторное определение группы ' + v3.group + ' в уровне ' + levelNum, true);
} else {
klop = new Object();
for (var v7 in v3) {
klop[v7] = v3[v7];
}
klop.amount = 0;
klop.survived = 0;
klop.killed = 0;
klop.taken = 0;
klop.captured = 0;
klop.success = false;
if (noSet(klop.dontCount)) {
klop.dontCount = false;
} else {
klop.dontCount = Boolean(klop.dontCount);
}
if (klop.active != 0) {
klop.active = 1;
}
if (noSet(klop.missionType)) {
klop.missionType = 'kill';
}
cl.preparedGroups[v3.group] = klop;
}
}
++v6;
}
v6 = 0;
while (v6 < cl.preparedLevel.length) {
var v5 = cl.preparedLevel[v6];
if (!noSet(v5.group)) {
var v4 = prepareArrayString(v5.group);
var v1 = 0;
while (v1 < v4.length) {
++cl.preparedGroups[v4[v1]].amount;
if (cl.preparedGroups[v4[v1]].active == 0) {
v5.inGame = false;
}
++v1;
}
}
++v6;
}
updateMissionsProgress();
};
_global.makeLevel = function (cl) {
debug('MAKING LEVEL ' + levelNum);
_global.aTiles = new Array();
_global.ringsAtAll = 0;
var v2 = 0;
while (v2 < cl.preparedLevel.length) {
cl.preparedLevel[v2].inGame = true;
cl.preparedLevel[v2].gameState = 0;
if (cl.preparedLevel[v2].bonus == 1 && cl.preparedLevel[v2].tile == 'bonus_ring') {
++_global.ringsAtAll;
}
if (!noSet(cl.preparedLevel[v2].mcname)) {
_global.mto[cl.preparedLevel[v2].mcname] = cl.preparedLevel[v2];
}
++v2;
}
prepareMissions(cl);
};
_global.updateLevel = function () {
minx = Math.floor((-frameX - envS.areaOffsetX) / envS.areaX);
maxx = Math.floor((-frameX + envS.windowX + envS.areaOffsetX) / envS.areaX);
miny = Math.floor((-frameY - envS.areaOffsetY) / envS.areaY);
maxy = Math.floor((-frameY + envS.windowY + envS.areaOffsetY) / envS.areaY);
var v2 = new Array();
var v3 = minx;
while (v3 <= maxx) {
var v1 = miny;
while (v1 <= maxy) {
if (!noSet(currLevel.areas[v3][v1])) {
g = 0;
while (g < currLevel.areas[v3][v1].length) {
if (currLevel.areas[v3][v1][g].inGame) {
v2.add(currLevel.areas[v3][v1][g]);
}
++g;
}
}
++v1;
}
++v3;
}
v3 = 0;
while (v3 < aTiles.length) {
if (aTiles[v3].def.type == 'playerMC' || aTiles[v3].def.type == 'pathMovingTileMC' || aTiles[v3].def.permanent == 1) {
} else {
if (!v2.inArray(aTiles[v3].def)) {
aTiles[v3].mc.flyOut(true);
}
}
++v3;
}
v3 = 0;
while (v3 < v2.length) {
if (!aTiles.inArray(v2[v3], 'def')) {
createTile(v2[v3]);
}
++v3;
}
};
_global.createTile = function (obj) {
if (noSet(obj.type)) {
debug('Cannot find type of object ' + i + ' in level ' + levelNum);
}
if (noSet(obj.tile)) {
debug('Cannot find tile linkege for object ' + i + ' in level ' + levelNum);
}
var v5 = obj.plane;
if (noSet(v5)) {
v5 = envS.defaultPlane;
}
v5 = _root.frame[v5];
if (obj.type == 'playerMC') {
v5 = _root.frame[envS.playerPlane];
}
var v6 = obj.depth;
if (noSet(v6)) {
v6 = v5.getNextHighestDepth();
} else {
if (!noSet(v5.getInstanceAtDepth(v6))) {
v6 = v5.getNextHighestDepth();
}
}
var v7 = obj.mcname;
if (noSet(v7)) {
v7 = 'tile_' + v6;
}
var v4 = v5.attachMovie(obj.type, v7, v6);
if (!noSet(obj.mcname)) {
_global.mt[v7] = v4;
}
v4.makeTile(obj.tile, obj);
var v10 = 0;
if (!noSet(obj.x)) {
v10 = obj.x;
}
var v9 = 0;
if (!noSet(obj.y)) {
v9 = obj.y;
}
var v8 = 0;
if (!noSet(obj.r)) {
v8 = obj.r;
}
v4._x = v10;
v4._y = v9;
v4._rotation = v8;
v4.setParams(obj.xFr, obj.yFr, obj.rFr, obj.aFr);
v4.setMobility(obj.deltaR, obj.maxR, obj.deltaS);
v4.setMovingByPath(obj.moving);
v4.initObj();
aTiles.push({'def': obj, 'mc': v4});
};
_global.preparePlanes = function () {
debug('preparing planes');
delete _global.planeObjs;
_global.planeObjs = new Object();
_root.frame.createEmptyMovieClip('debugFrame', planesSet.length + 10);
var v3 = 0;
while (v3 < planesSet.length) {
var v4 = _root.frame.createEmptyMovieClip(planesSet[v3].planeName, planesSet.length - v3);
_global.planeObjs[planesSet[v3].planeName] = planesSet[v3];
++v3;
}
};
_global.setFrames = function () {
_root.frame._x = Math.round(frameX);
_root.frame._y = Math.round(frameY);
_root.shower._x = _root.frame._x;
_root.shower._y = _root.frame._y;
_root.shower2._x = _root.frame._x;
_root.shower2._y = _root.frame._y;
_root.bulletsBB._x = _root.frame._x;
_root.bulletsBB._y = _root.frame._y;
_root.sandBG._x = _root.frame._x % 550 + (_root.frame._x > 0 ? -550 : 0);
_root.sandBG._y = _root.frame._y % 400 + (_root.frame._y > 0 ? -400 : 0);
_global.FrameBB = new Object();
FrameBB.max = new Object();
FrameBB.min = new Object();
FrameBB.min.x = -frameX - envS.areaOffsetX;
FrameBB.max.x = -frameX + envS.windowX + envS.areaOffsetX;
FrameBB.min.y = -frameY - envS.areaOffsetY;
FrameBB.max.y = -frameY + envS.windowY + envS.areaOffsetY;
_global.fireFrameBB = new Object();
fireFrameBB.max = new Object();
fireFrameBB.min = new Object();
fireFrameBB.min.x = -frameX + envS.shootingOffset.left;
fireFrameBB.max.x = -frameX + envS.windowX - envS.shootingOffset.right;
fireFrameBB.min.y = -frameY + envS.shootingOffset.top;
fireFrameBB.max.y = -frameY + envS.windowY - envS.shootingOffset.bottom;
};
_global.checkSplashAll = function (blt, x, y) {
if (blt.splashDamage == 0) {
return undefined;
}
if (envS.splashDebug == 1) {
var v15 = _root.frame.debugFrame.getNextHighestDepth();
var v14 = _root.frame.debugFrame.attachMovie('splashRadius', 'spl' + v15, v15);
v14._yscale = blt.splashRadius * 2;
v14._xscale = v14._yscale;
splashOff(v14);
v14._x = x - frameX;
v14._y = y - frameY;
}
var v4 = new Object();
v4.min = new Object();
v4.max = new Object();
v4.min.x = x - blt.splashRadius - frameX;
v4.max.x = x + blt.splashRadius - frameX;
v4.min.y = y - blt.splashRadius - frameY;
v4.max.y = y + blt.splashRadius - frameY;
if (envS.splashDebug == 1) {
var v16 = _root.frame.debugFrame.getNextHighestDepth();
v14 = _root.frame.debugFrame.createEmptyMovieClip('spl_box' + v16, v16);
v14.lineStyle(0, 16711935);
v14.drawRect(v4.min.x, v4.min.y, v4.max.x, v4.max.y);
splashOff(v14);
}
var v6 = new Array();
var v5 = 0;
while (v5 < aTiles.length) {
var v2 = aTiles[v5].mc;
if (v2 == blt) {
} else {
if (!v2.isHitable) {
} else {
if (v2.splashTransparent) {
} else {
if (blt.isBullet && blt.father == v2) {
} else {
if (v4.min.x < v2.bb_arr.max.x && v4.max.x > v2.bb_arr.min.x) {
if (v4.min.y < v2.bb_arr.max.y && v4.max.y > v2.bb_arr.min.y) {
v6.push(v2);
}
}
}
}
}
}
++v5;
}
v5 = 0;
while (v5 < v6.length) {
var v7 = checkSplashOne(blt, x, y, v6[v5]);
if (v7) {
splashedObject.push({'tile': v6[v5], 'enemy': blt, 'delay': blt.splashDelay, 'damage': blt.splashDamage});
}
++v5;
}
};
_global.checkSplashOne = function (splObj, x, y, tile) {
var v13 = _global.envS.splashTests;
var v14 = {'x': tile.body._x, 'y': tile.body._y};
tile.body._parent.localToGlobal(v14);
var v16 = v14.x - x;
var v15 = v14.y - y;
var v17 = Math.sqrt(v16 * v16 + v15 * v15);
var v7 = Math.atan2(v15, v16);
if (v17 < splObj.splashRadius) {
if (envS.splashDebug == 1) {
var v6 = _root.frame.debugFrame.getNextHighestDepth();
var v3 = _root.frame.debugFrame.createEmptyMovieClip('spl_line' + v6, v6);
v3.lineStyle(0, 16711935);
v3.drawLine(v14.x - frameX, v14.y - frameY, x - frameX, y - frameY);
splashOff(v3);
}
return true;
}
if (envS.splashDebug == 1) {
v6 = _root.frame.debugFrame.getNextHighestDepth();
v3 = _root.frame.debugFrame.createEmptyMovieClip('spl_line' + v6, v6);
var v5 = x + Math.cos(v7) * splObj.splashRadius;
var v4 = y + Math.sin(v7) * splObj.splashRadius;
v3.lineStyle(0, 65280);
v3.drawLine(x - frameX, y - frameY, v5 - frameX, v4 - frameY);
splashOff(v3);
}
v7 -= (5 / PI2) * (v13 - 1) / 2;
var v12 = false;
i = 0;
while (i < v13) {
v5 = x + Math.cos(v7) * splObj.splashRadius;
v4 = y + Math.sin(v7) * splObj.splashRadius;
if (envS.splashDebug == 1) {
v6 = _root.frame.debugFrame.getNextHighestDepth();
v3 = _root.frame.debugFrame.createEmptyMovieClip('spl_point' + v6, v6);
v3._x = v5 - frameX;
v3._y = v4 - frameY;
v3.lineStyle(0, 65280);
v3.drawRectAbout(0, 0, 2);
splashOff(v3);
}
v7 += 5 / PI2;
if (tile.hitMyBody(v5, v4)) {
v12 = true;
if (envS.splashDebug != 1) {
return true;
}
}
++i;
}
return v12;
};
_global.stepMissions = function () {
var v9 = mt[envS.playerName];
var v8 = new Array();
var v7 = 0;
while (v7 < v9.zonesTiles.length) {
var v6 = v9.zonesTiles[v7].groups;
var v4 = 0;
while (v4 < v6.length) {
if (currLevel.preparedGroups[v6[v4]].missionType == 'capture') {
v8.add(v6[v4]);
}
++v4;
}
++v7;
}
for (var v10 in currLevel.preparedGroups) {
var v2 = currLevel.preparedGroups[v10];
if (!v2.active) {
continue;
}
if (typeof v2.timer == 'number') {
if (v2.timer > 0) {
--v2.timer;
}
if (!v2.dontCount) {
_root.gui.mission1.text = Math.round(v2.timer / 10);
}
}
if (v2.missionType == 'capture') {
if (v8.inArray(v10)) {
v2.captured += v2.progressRatio;
} else {
v2.captured -= v2.regressRatio;
}
if (v2.captured < 0) {
v2.captured = 0;
}
if (v2.captured > 100) {
v2.captured = 100;
}
var v5 = 0;
while (v5 < aTiles.length) {
var v3 = aTiles[v5].mc;
if (v3.groups.length > 0) {
if (v3.groups.inArray(v10)) {
if (!v3.image.captureBar._visible) {
v3.image.captureBar._visible = true;
}
v3.image.captureBar.bar._xscale = v2.captured;
}
}
++v5;
}
}
}
};
_global.checkMissions = function (last, notStrong) {
if (noSet(last)) {
last = false;
}
if (noSet(notStrong)) {
notStrong = false;
}
if (noSet(_global.missionTargets)) {
createMissionTargets();
}
for (var v18 in currLevel.preparedGroups) {
var v3 = currLevel.preparedGroups[v18];
if (!v3.active) {
continue;
}
if (v3.timer == 0 || last || notStrong) {
var v9 = v3.winAmount;
var v16 = v3.looseAmount;
var v12 = v3.killed;
var v13 = v3.survived;
var v14 = v3.taken;
var v15 = v3.captured;
var v4 = false;
var v10 = false;
if (v3.missionType == 'kill') {
if (v12 >= v9) {
v4 = true;
}
if (v13 >= v16) {
v10 = true;
}
if (!v3.dontCount) {
_root.gui.mission2.text = v12 + ' / ' + v9;
}
}
if (v3.missionType == 'survive') {
if (v13 >= v9) {
v4 = true;
}
if (v12 >= v16) {
v10 = true;
}
if (!v3.dontCount) {
_root.gui.mission2.text = v13 + ' / ' + v9;
}
}
if (v3.missionType == 'collect') {
if (v14 >= v9) {
v4 = true;
}
if (!v3.dontCount) {
_root.gui.mission2.text = v14 + ' / ' + v9;
}
}
if (v3.missionType == 'capture') {
if (v15 >= 100) {
v4 = true;
}
if (!v3.dontCount) {
_root.gui.mission2.text = v15 + ' / ' + 100;
}
}
var v8 = false;
var v11 = false;
if (v3.timer == 0 || last || !notStrong) {
if (v10 || !v4) {
execGroupAction(v3.actionFalse, last);
v8 = true;
}
if (!v10 && v4) {
execGroupAction(v3.actionTrue, last);
v8 = true;
v11 = true;
}
}
if (!last && notStrong && !v8) {
if (v3.missionType == 'survive') {
if (v10) {
execGroupAction(v3.actionFalse, last);
v8 = true;
}
if (v4 && !v10) {
execGroupAction(v3.actionTrue, last);
v11 = true;
v8 = true;
}
} else {
if (v4) {
execGroupAction(v3.actionTrue, last);
v11 = true;
v8 = true;
}
}
}
if (v3.timer == 0 || last || v8) {
v3.active = false;
v3.success = v11;
if (v3.missionType == 'capture') {
var v6 = 0;
while (v6 < aTiles.length) {
var v5 = aTiles[v6].mc;
if (v5.groups.length > 0) {
if (v5.groups.inArray(v18)) {
v5.image.captureBar._visible = false;
}
}
++v6;
}
}
updateMissionsProgress();
trace('ДейÑтвие ' + v18 + ' выбывает');
}
}
}
updateMissionTargets();
};
_global.execGroupAction = function (action, last) {
trace('ВЫПОЛÐЯЕМ ДЕЙСТВИЕ ГРУПП ' + action);
action = prepareArrayString(action);
var v9 = 0;
while (v9 < action.length) {
var v8 = action[v9];
var v11 = prepareArrayString(v8, ' ');
var v7 = trim(v11[0]);
var v4 = trim(v11[1]);
if (v8 == 'win') {
if (last) {
} else {
_global.endInt = setInterval(_global.gameEnderWin, 3000);
}
}
if (v8 == 'loose') {
if (last) {
_global.gameOver = true;
_global.gameInWin = false;
} else {
_global.endInt = setInterval(_global.gameEnderLose, 3000);
}
}
if (v7 == 'startClip') {
if (!last) {
_root.Dialogz[v4]._visible = true;
_root.Dialogz[v4].gotoAndPlay(2);
}
}
if (v7 == 'score') {
changeScore(parseInt(v4));
}
if (v7 == 'activate') {
var v10 = currLevel.preparedGroups[v4];
if (v10.active == 0) {
v10.active = 1;
var v5 = 0;
while (v5 < currLevel.preparedLevel.length) {
var v3 = currLevel.preparedLevel[v5];
if (!noSet(v3.group)) {
var v6 = prepareArrayString(v3.group);
if (v6.inArray(v4)) {
v3.inGame = true;
if (v3.permanent == 1) {
createTile(v3);
permanents.push(v3);
}
}
}
++v5;
}
updateLevel();
if (v10.dontCount != 1) {
createMissionTargets(v4);
}
}
}
if (v7 == 'kill') {
v10 = currLevel.preparedGroups[v4];
if (v10.active == 1) {
v10.active = 0;
}
v5 = 0;
while (v5 < currLevel.preparedLevel.length) {
v3 = currLevel.preparedLevel[v5];
if (!noSet(v3.group)) {
v6 = prepareArrayString(v3.group);
if (v6.inArray(v4)) {
v3.mcReference.changeHealth(-v3.mcReference.health);
v3.inGame = false;
}
}
++v5;
}
updateLevel();
}
++v9;
}
};
_global.gameEnderLose = function () {
_global.gameOver = true;
clearInterval(_global.endInt);
};
_global.gameEnderWin = function () {
_global.gameInWin = true;
clearInterval(_global.endInt);
};
_global.changeScore = function (a) {
_global.levelScore += a;
_root.gui.score.text = levelScore;
};
_global.updateMissionsProgress = function () {
var v2 = 0;
var v3 = 0;
for (foo in currLevel.preparedGroups) {
if (!currLevel.preparedGroups[foo].dontCount) {
if (currLevel.preparedGroups[foo].success) {
++v2;
}
++v3;
}
}
_root.gui.mission3.text = v2 + ' / ' + v3;
};
_global.autostop = 1;
_global.prepareLevelBySteps = function () {
prepareLevel(currLevel, this.startPoint);
var v2 = envS.levelProcessingCount;
if (noSet(v2)) {
v2 = 20;
}
this.startPoint += v2;
this.bar._xscale = 100 * this.startPoint / currLevel.level.length;
if (this.startPoint > currLevel.level.length) {
trace('end process');
globalStart2();
delete this.onEnterFrame;
this._visible = false;
}
};
_global.prepareMissionTargetsBox = function () {
_global.missionTargetsBox = new Array();
var v4 = new Object();
v4.x1 = envS.markersOffset.left;
v4.y2 = envS.markersOffset.top;
v4.y1 = v4.y2;
v4.x2 = envS.windowX - envS.markersOffset.right;
countLine(v4);
missionTargetsBox.push(v4);
false;
v4 = new Object();
v4.x1 = envS.markersOffset.left;
v4.y2 = envS.windowY - envS.markersOffset.bottom;
v4.y1 = v4.y2;
v4.x2 = envS.windowX - envS.markersOffset.right;
countLine(v4);
missionTargetsBox.push(v4);
false;
v4 = new Object();
v4.x2 = envS.markersOffset.left;
v4.x1 = v4.x2;
v4.y1 = envS.markersOffset.top;
v4.y2 = envS.windowY - envS.markersOffset.bottom;
countLine(v4);
missionTargetsBox.push(v4);
false;
v4 = new Object();
v4.x2 = envS.windowX - envS.markersOffset.right;
v4.x1 = v4.x2;
v4.y1 = envS.markersOffset.top;
v4.y2 = envS.windowY - envS.markersOffset.bottom;
countLine(v4);
missionTargetsBox.push(v4);
false;
if (envS.targetsDebug) {
_root.mTargetsMC.createEmptyMovieClip('box', 1);
_root.mTargetsMC.createEmptyMovieClip('lines', 2);
var v3 = 0;
while (v3 < missionTargetsBox.length) {
_root.mTargetsMC.box.lineStyle(2, 10027008, 50);
_root.mTargetsMC.box.moveTo(missionTargetsBox[v3].x1, missionTargetsBox[v3].y1);
_root.mTargetsMC.box.lineTo(missionTargetsBox[v3].x2, missionTargetsBox[v3].y2);
++v3;
}
}
};
_global.createMissionTargets = function (grName) {
_root.mTargetsMC.points.removeMovieClip();
_root.mTargetsMC.createEmptyMovieClip('points', 0);
_global.missionTargets = new Array();
if (grName == undefined) {
for (var v8 in currLevel.preparedGroups) {
if (currLevel.preparedGroups[v8].active && currLevel.preparedGroups[v8].dontCount != 1) {
grName = v8;
break;
}
}
}
if (grName == undefined) {
return undefined;
}
trace('Creating mission objectz list for ' + grName);
var v3 = 0;
while (v3 < aTiles.length) {
var v5 = aTiles[v3].mc;
if (v5.groups.length > 0) {
if (v5.groups.inArray(grName)) {
missionTargets.push(v5);
}
}
++v3;
}
v3 = 0;
while (v3 < missionTargets.length) {
var v7 = _root.mTargetsMC.points.getNextHighestDepth();
var v4 = _root.mTargetsMC.points.attachMovie('mTargets', 'tar' + v7, v7);
v4.gotoAndStop(currLevel.preparedGroups[grName].arrow);
missionTargets[v3].groupTarget = v4;
v4.target = missionTargets[v3];
++v3;
}
trace('Added ' + missionTargets.length + ' pointers');
};
_global.updateMissionTargets = function () {
var v8 = mt[envS.playerName];
if (envS.targetsDebug) {
_root.mTargetsMC.lines.clear();
}
var v7 = 0;
while (v7 < missionTargets.length) {
var v3 = missionTargets[v7];
var v2 = new Object();
v2.x1 = v8.x + frameX;
v2.y1 = v8.y + frameY;
v2.x2 = v3.x + frameX;
v2.y2 = v3.y + frameY;
if (v2.x2 > 0 && v2.x2 < envS.windowX && v2.y2 > 0 && v2.y2 < envS.windowY) {
v3.groupTarget._visible = false;
} else {
v3.groupTarget._visible = true;
countLine(v2);
if (envS.targetsDebug) {
_root.mTargetsMC.lines.lineStyle(2, 153, 50);
_root.mTargetsMC.lines.moveTo(v2.x1, v2.y1);
_root.mTargetsMC.lines.lineTo(v2.x2, v2.y2);
}
var v5 = 0;
while (v5 < missionTargetsBox.length) {
var v6 = missionTargetsBox[v5];
var v4 = crossLines(v2, v6);
if (v4.actualCrossed) {
v3.groupTarget._x = v4.x;
v3.groupTarget._y = v4.y;
v3.groupTarget._rotation = v4.al * PI2;
break;
}
++v5;
}
}
++v7;
}
};
}
movieClip 924 {
}
movieClip 928 #soundz {
#initclip
Object.registerClass('#soundz', soundCollector);
#endinitclip
}
frame 6 {
stop();
_global.settingsLoaded = false;
createXML = function () {
var v4 = new XML(str);
if (v4.status == 0) {
_global.settingsLoaded = true;
debug('Settings loaded; parsing...');
var v3 = 0;
while (v3 < v4.firstChild.childNodes.length) {
foo = v4.firstChild.childNodes[v3];
parseXMLtoVars(foo, _global);
++v3;
}
_root.parsingDataMC.onEnterFrame = parsingOff;
} else {
var v5 = 'XML parsing error (â„–' + v4.status + '). ' + xmlErrors[-v4.status - 2];
_root.error.text = v5;
debug(v5);
}
};
_global.xmlErrors = new Array('A CDATA section was not properly terminated.', 'The XML declaration was not properly terminated.', 'The DOCTYPE declaration was not properly terminated.', 'A comment was not properly terminated.', 'An XML element was malformed.', 'Out of memory.', 'An attribute value was not properly terminated.', 'A start-tag was not matched with an end-tag.', 'An end-tag was encountered without a matching start-tag.');
parseXMLtoVars = function (xml, target) {
if (xml.nodeName == 'var') {
var v5 = xml.attributes.value;
if (_global.noSet(v5) && xml.nodeValue == null) {
v5 = xml.childNodes.join('');
}
if (String(parseFloat(v5)) == v5) {
v5 = parseFloat(v5);
}
if (xml.attributes.name != null) {
target[xml.attributes.name] = v5;
} else {
return v5;
}
} else {
if (xml.nodeName == 'array') {
target[xml.attributes.name] = new Array();
var v4 = target[xml.attributes.name];
var v3 = 0;
while (v3 < xml.childNodes.length) {
v4.push(parseXMLtoVars(xml.childNodes[v3]));
++v3;
}
} else {
if (xml.nodeName == 'object') {
var v4 = new Object();
for (var v3 in xml.attributes) {
if (v3 != 'name') {
parseXMLtoVars((new XML('<var name="' + v3 + '"\tvalue="' + xml.attributes[v3] + '" />')).firstChild, v4);
}
}
v3 = 0;
while (v3 < xml.childNodes.length) {
parseXMLtoVars(xml.childNodes[v3], v4);
++v3;
}
if (xml.attributes.name != null) {
target[xml.attributes.name] = v4;
} else {
return v4;
}
}
}
}
};
str = '';
str += '<?xml version="1.0" encoding="windows-1251"?>';
str += '<settings>';
str += '<object name="envS">';
str += '<object name="playerFrameOffset">';
str += '<var name="top" value="180" />';
str += '<var name="bottom" value="180" />';
str += '<var name="left" value="230" />';
str += '<var name="right" value="230" />';
str += '</object>';
str += '<var name="frameXScrollFactor" value="2" />';
str += '<var name="frameYScrollFactor" value="2" />';
str += '<object name="bulletOffset">';
str += '<var name="top" value="50" />';
str += '<var name="bottom" value="50" />';
str += '<var name="left" value="50" />';
str += '<var name="right" value="50" />';
str += '</object>';
str += '<object name="shootingOffset">';
str += '<var name="top" value="50" />';
str += '<var name="bottom" value="50" />';
str += '<var name="left" value="50" />';
str += '<var name="right" value="50" />';
str += '</object>';
str += '<object name="markersOffset">';
str += '<var name="top" value="35" />';
str += '<var name="bottom" value="35" />';
str += '<var name="left" value="35" />';
str += '<var name="right" value="35" />';
str += '</object>';
str += '<object name="blinks">';
str += '<object name="hit" color="#990000" amount="60" times="5" step="2" />';
str += '<object name="shield" color="#0066cc" amount="40" times="3" step="2" />';
str += '<object name="takebonus" color="#FFFFFF" amount="40" times="5" step="3" />';
str += '</object> ';
str += '<var name="debug" value="0" />';
str += '<var name="soundDebug" value="0" />';
str += '<var name="debugWires" value="0" />';
str += '<var name="normalsDebug" value="0" />';
str += '<var name="debugBody" value="0" />';
str += '<var name="debugHits" value="0" />';
str += '<var name="rotationDebug" value="0" />';
str += '<var name="dropAllFriction" value="0" />';
str += '<var name="standOnDebug" value="0" />';
str += '<var name="boxDebug" value="0" />';
str += '<var name="bulletBoxDebug" value="0" />';
str += '<var name="bulletPointsDebug" value="0" />';
str += '<var name="splashDebug" value="0" />';
str += '<var name="targetsDebug" value="0" />';
str += '<var name="collisionMaxPause" value="0" />';
str += '<var name="rotatePlayerBody" value="1" />';
str += '<var name="rotateTilesBody" value="1" />';
str += '<var name="controlType" value="heli" />';
str += '<var name="baseRotateFactor" value="5" />';
str += '<var name="reaction" value="1" />';
str += '<var name="reactionFactor" value="0.4" />';
str += '<var name="allShootByMouse" value="0" />';
str += '<var name="windowX" value="550" />';
str += '<var name="windowY" value="400" />';
str += '<var name="areaX" value="110" />';
str += '<var name="areaY" value="100" />';
str += '<var name="areaOffsetX" value="10" />';
str += '<var name="areaOffsetY" value="10" />';
str += '<var name="rotationMult" value="30" />';
str += '<var name="precisionFactor" value="1" />';
str += '<var name="precisionOffset" value="1" />';
str += '<var name="splashTests" value="5" />';
str += '<var name="healthDebug" value="0" />';
str += '<var name="healthBarWidth" value="30" />';
str += '<var name="sendMoveToAbove" value="1" />';
str += '<var name="gravity" value="1" />';
str += '<var name="defaultPlane" value="pl3" />';
str += '<var name="playerName" value="vasya" />';
str += '<var name="alphaOutStep" value="10" />';
str += '<var name="alphaOutDelay" value="0" />';
str += '<var name="bulletStep" value="10" />';
str += '<var name="defaultHitDamage" value="10" />';
str += '<var name="defaultImmortalHit" value="0" />';
str += '<var name="defaultDieSound" value="eexplode" />';
str += '<var name="defaultDieMovie" value="explode0" />';
str += '<var name="defaultScore" value="10" />';
str += '<var name="levelProcessingCount" value="20" />';
str += '<var name="playerPlane" value="plG" ></var>';
str += '<var name="weaponPlane" value="plWeapon" ></var>';
str += '<var name="fxPlane" value="plFX" ></var>';
str += '<object name="textZ">';
str += '<var name="intro" ><br /><br /><u>How to Play:</u><br /> - You are at the controls of a combat helicopter. <br /> - Complete the mission to finish the level. <br /><br /><br /><u>Controls:</u><br /> - Use either the cursor pad or the WASD keys to move around. <br /> - Use the mouse to turn the craft and aim your weapons. <br /> - Use the left mouse button to fire your primary weapons. <br /> - Use the space bar to fire your secondary weapons. <br /><br /></var>';
str += '<var name="completeString1" >LEVEL SCORE:</var>';
str += '<var name="completeString2" >Enemies defeated:</var>';
str += '<var name="final_completeString1" >GAME SCORE:</var>';
str += '<var name="final_completeString2" >Enemies defeated total:</var>';
str += '<var name="playerDiedTitle" >Mission failed</var>';
str += '<var name="levelCompleteTitle" >Mission completed!</var>';
str += '<var name="gameCompleteTitle" >Congratulations! You won!!!</var>';
str += '<var name="gamePausedTitle" >Pause</var>';
str += '<var name="gamePausedString" ><b>Return to the game?</b></var>';
str += '</object>';
str += '</object>';
str += '<array name="planesSet">';
str += '<object>';
str += '<var name="planeName" value="plFX"/>';
str += '<var name="ratio" value="1"/>';
str += '<object name="params">';
str += '<var name="fullTrans" value="0"/>';
str += '<var name="tint" value="0, 0, 0, 0"/>';
str += '</object>';
str += '</object>';
str += '<object>';
str += '<var name="planeName" value="plWeapon"/>';
str += '<var name="ratio" value="1"/>';
str += '<object name="params">';
str += '<var name="fullTrans" value="0"/>';
str += '<var name="tint" value="0, 0, 0, 0"/>';
str += '</object>';
str += '</object>';
str += '<object>';
str += '<var name="planeName" value="plG"/>';
str += '<var name="ratio" value="1"/>';
str += '<object name="params">';
str += '<var name="fullTrans" value="0"/>';
str += '<var name="tint" value="0, 0, 0, 0"/>';
str += '</object>';
str += '</object>';
str += '<object>';
str += '<var name="planeName" value="nearest1"/>';
str += '<var name="ratio" value="1"/>';
str += '<object name="params">';
str += '<var name="fullTrans" value="0"/>';
str += '<var name="tint" value="0, 0, 0, 0"/>';
str += '</object>';
str += '</object>';
str += '<object>';
str += '<var name="planeName" value="nearest"/>';
str += '<var name="ratio" value="1"/>';
str += '<object name="params">';
str += '<var name="fullTrans" value="1"/>';
str += '<var name="weaponTrans" value="1"/>';
str += '<var name="splashTrans" value="1"/>';
str += '<var name="tint" value="0, 0, 0, 0"/>';
str += '</object>';
str += '</object>';
str += '<object>';
str += '<var name="planeName" value="main"/>';
str += '<var name="ratio" value="1"/>';
str += '<object name="params">';
str += '<var name="fullTrans" value="1"/>';
str += '<var name="weaponTrans" value="0"/>';
str += '<var name="splashTrans" value="0"/>';
str += '<var name="tint" value="0, 0, 0, 0"/>';
str += '</object>';
str += '</object>';
str += '<object>';
str += '<var name="planeName" value="far"/>';
str += '<var name="ratio" value="1"/>';
str += '<object name="params">';
str += '<var name="fullTrans" value="1"/>';
str += '<var name="weaponTrans" value="1"/>';
str += '<var name="splashTrans" value="1"/>';
str += '<var name="tint" value="0, 0, 0, 0"/>';
str += '</object>';
str += '</object>';
str += '<object>';
str += '<var name="planeName" value="downFX"/>';
str += '<var name="ratio" value="1"/>';
str += '</object>';
str += '<object>';
str += '<var name="planeName" value="far2"/>';
str += '<var name="ratio" value="1"/>';
str += '<object name="params">';
str += '<var name="fullTrans" value="1"/>';
str += '<var name="weaponTrans" value="1"/>';
str += '<var name="splashTrans" value="1"/> ';
str += '<var name="tint" value="0, 0, 0, 0"/>';
str += '</object>';
str += '</object>';
str += '<object>';
str += '<var name="planeName" value="far3"/>';
str += '<var name="ratio" value="1"/>';
str += '<object name="params">';
str += '<var name="fullTrans" value="1"/>';
str += '<var name="weaponTrans" value="1"/>';
str += '<var name="splashTrans" value="1"/> ';
str += '<var name="tint" value="0, 0, 0, 0"/>';
str += '</object>';
str += '</object>';
str += '</array>';
str += '<object name="protosSet">';
str += '<object name="simple_player">';
str += '<var name="xFr" value="0.2" />';
str += '<var name="yFr" value="0.2" />';
str += '<var name="rFr" value="1" />';
str += '<var name="aFr" value="1" />';
str += '<var name="mass" value="4" />';
str += '</object>';
str += '<object name="box">';
str += '<var name="xFr" value="0.3" />';
str += '<var name="yFr" value="0.3" />';
str += '<var name="rFr" value="0.2" />';
str += '<var name="aFr" value="0" />';
str += '<var name="mass" value="2" />';
str += '</object>';
str += '<object name="moving_platform_1">';
str += '<array name="moving">';
str += '<object action="move" startByHit="0" deltax="0" deltay="144" mtype="lin" steps="40"/>';
str += '<object action="wait" startByHit="0" steps="40" />';
str += '<object action="move" startByHit="0" deltax="0" deltay="-144" mtype="lin" steps="40"/>';
str += '<object action="wait" startByHit="0" steps="40" />';
str += '</array>';
str += '</object>';
str += '<object name="moving_platform_2">';
str += '<array name="moving">';
str += '<object action="move" startByHit="0" steps="40" deltax="100" deltay="0" mtype="lin" />';
str += '<object action="move" startByHit="0" steps="40" deltar="90" rtype="sin" />';
str += '<object repeat="2" action="move" startByHit="0" steps="40" deltax="0" deltay="50" mtype="lin" />';
str += '<object action="move" startByHit="0" steps="40" deltar="90" rtype="sin" />';
str += '<object action="move" startByHit="0" steps="40" deltax="-100" deltay="0" mtype="lin" />';
str += '<object action="move" startByHit="0" steps="40" deltar="90" rtype="sin" />';
str += '<object repeat="2" action="move" startByHit="0" steps="40" deltax="0" deltay="-50" mtype="lin" />';
str += '<object action="move" startByHit="0" steps="40" deltar="90" rtype="sin" />';
str += '</array>';
str += '</object>';
str += '<object name="moving_platform_3">';
str += '<array name="moving">';
str += '<object action="move" startByHit="0" steps="40" movetox="1184" deltay="50" mtype="lin" />';
str += '<object action="wait" startByHit="0" steps="40" />';
str += '<object action="move" startByHit="0" steps="40" movetox="1084" deltay="-50" mtype="lin" />';
str += '<object action="wait" startByHit="0" steps="40" />';
str += '<object action="survive" />';
str += '</array>';
str += '</object>';
str += '<object name="armed">';
str += '<array name="weapon">';
str += '<object>';
str += '<var name="image" value="player_gun" />';
str += '<var name="attachPoint" value="p1" />';
str += '<var name="cannonAngle" value="t0" />';
str += '<var name="rotationSpeed" value="100" />';
str += '<var name="points" value="f1-f2" />';
str += '<var name="anims" value="img1-img2" />';
str += '<var name="bulletType" value="weapon_1" />';
str += '<var name="bulletSpeed" value="30" />';
str += '<var name="bulletGravity" value="0" />';
str += '<var name="bulletDamage" value="5" />';
str += '<var name="bulletLength" value="0" />';
str += '<var name="splashDamage" value="0" />';
str += '<var name="splashRadius" value="100" />';
str += '<var name="splashDelay" value="5" />';
str += '<var name="passageAbility" value="1" />';
str += '<var name="bulletExplode" value="explode1" />';
str += '<var name="bulletSound" value="eexplode" />';
str += '<var name="reloadingTime" value="3" />';
str += '<var name="shotsTime" value="3" />';
str += '<var name="clip" value="400" />';
str += '<var name="amount" value="-100" />';
str += '<var name="bulletAngle" value="0, 0" />';
str += '</object>';
str += '<object>';
str += '<var name="image" value="player_gun" />';
str += '<var name="attachPoint" value="p1" />';
str += '<var name="cannonAngle" value="w0" />';
str += '<var name="rotationSpeed" value="100" />';
str += '<var name="points" value="f1-f2" />';
str += '<var name="anims" value="img1-img2" />';
str += '<var name="bulletType" value="weapon_2" />';
str += '<var name="bulletSpeed" value="15" />';
str += '<var name="bulletGravity" value="0" />';
str += '<var name="bulletDamage" value="5" />';
str += '<var name="bulletLength" value="0" />';
str += '<var name="splashDamage" value="0" />';
str += '<var name="splashRadius" value="100" />';
str += '<var name="splashDelay" value="5" />';
str += '<var name="passageAbility" value="1" />';
str += '<var name="bulletExplode" value="explode1" />';
str += '<var name="bulletSound" value="eexplode" />';
str += '<var name="reloadingTime" value="3" />';
str += '<var name="shotsTime" value="18" />';
str += '<var name="clip" value="2" />';
str += '<var name="amount" value="20" />';
str += '<var name="bulletAngle" value="0, 0" />';
str += '</object>';
str += '</array>';
str += '</object>';
str += '<object name="armed_heli">';
str += '<array name="weapon">';
str += '<object>';
str += '<var name="image" value="heli_gun_1" />';
str += '<var name="attachPoint" value="p1" />';
str += '<var name="cannonAngle" value="t0" />';
str += '<var name="rotationSpeed" value="100" />';
str += '<var name="points" value="f1" />';
str += '<var name="anims" value="img1" />';
str += '<var name="bulletType" value="weapon_1" />';
str += '<var name="bulletSpeed" value="30" />';
str += '<var name="bulletGravity" value="0" />';
str += '<var name="bulletDamage" value="10" />';
str += '<var name="bulletLength" value="1" />';
str += '<var name="splashDamage" value="0" />';
str += '<var name="splashRadius" value="100" />';
str += '<var name="splashDelay" value="5" />';
str += '<var name="passageAbility" value="1" />';
str += '<var name="bulletExplode" value="explode1" />';
str += '<var name="bulletSound" value="eexplode" />';
str += '<var name="shootSound" value="s_bulletShoot" />';
str += '<var name="reloadingTime" value="3" />';
str += '<var name="shotsTime" value="4" />';
str += '<var name="clip" value="400" />';
str += '<var name="amount" value="-100" />';
str += '<var name="bulletAngle" value="0, 0" />';
str += '</object>';
str += '<object>';
str += '<var name="image" value="heli_gun" />';
str += '<var name="attachPoint" value="p1" />';
str += '<var name="cannonAngle" value="w0" />';
str += '<var name="rotationSpeed" value="100" />';
str += '<var name="points" value="f1-f2" />';
str += '<var name="anims" value="img1-img2" />';
str += '<var name="bulletType" value="weapon_3" />';
str += '<var name="bulletSpeed" value="20" />';
str += '<var name="bulletGravity" value="0" />';
str += '<var name="bulletDamage" value="30" />';
str += '<var name="bulletLength" value="1" />';
str += '<var name="splashDamage" value="20" />';
str += '<var name="splashRadius" value="100" />';
str += '<var name="splashDelay" value="5" />';
str += '<var name="passageAbility" value="1" />';
str += '<var name="bulletExplode" value="explode1" />';
str += '<var name="bulletSound" value="eexplode" />';
str += '<var name="shootSound" value="s_rocket" />';
str += '<var name="reloadingTime" value="3" />';
str += '<var name="shotsTime" value="18" />';
str += '<var name="clip" value="2" />';
str += '<var name="amount" value="20" />';
str += '<var name="bulletAngle" value="0, 0" />';
str += '</object>';
str += '</array>';
str += '</object>';
str += '<object name="gunner">';
str += '<array name="weapon">';
str += '<object>';
str += '<var name="image" value="soldier" />';
str += '<var name="attachPoint" value="p1" />';
str += '<var name="cannonAngle" value="t0" />';
str += '<var name="rotationSpeed" value="10" />';
str += '<var name="points" value="f1" />';
str += '<var name="anims" value="img" />';
str += '<var name="bulletType" value="weapon_1" />';
str += '<var name="bulletSpeed" value="15" />';
str += '<var name="bulletGravity" value="0" />';
str += '<var name="bulletDamage" value="5" />';
str += '<var name="bulletLength" value="0" />';
str += '<var name="passageAbility" value="1" />';
str += '<var name="bulletExplode" value="explode2" />';
str += '<var name="bulletSound" value="eexplode" />';
str += '<var name="reloadingTime" value="20" />';
str += '<var name="shotsTime" value="0" />';
str += '<var name="clip" value="1" />';
str += '<var name="amount" value="-100" />';
str += '<var name="bulletAngle" value="0" />';
str += '</object>';
str += '</array>';
str += '</object>';
str += '<object name="hummer">';
str += '<array name="weapon">';
str += '<object>';
str += '<var name="image" value="gun_1" />';
str += '<var name="attachPoint" value="p1" />';
str += '<var name="cannonAngle" value="t0" />';
str += '<var name="rotationSpeed" value="10" />';
str += '<var name="points" value="f1" />';
str += '<var name="anims" value="img" />';
str += '<var name="bulletType" value="weapon_1" />';
str += '<var name="bulletSpeed" value="15" />';
str += '<var name="bulletGravity" value="0" />';
str += '<var name="bulletDamage" value="5" />';
str += '<var name="bulletLength" value="0" />';
str += '<var name="passageAbility" value="1" />';
str += '<var name="bulletExplode" value="explode2" />';
str += '<var name="bulletSound" value="eexplode" />';
str += '<var name="reloadingTime" value="20" />';
str += '<var name="shotsTime" value="2" />';
str += '<var name="clip" value="2" />';
str += '<var name="amount" value="-100" />';
str += '<var name="bulletAngle" value="0" />';
str += '</object>';
str += '</array>';
str += '</object>';
str += '<object name="rocketer">';
str += '<array name="weapon">';
str += '<object>';
str += '<var name="image" value="soldier_PZRK" />';
str += '<var name="attachPoint" value="p1" />';
str += '<var name="cannonAngle" value="t0" />';
str += '<var name="rotationSpeed" value="10" />';
str += '<var name="points" value="f1" />';
str += '<var name="anims" value="img" />';
str += '<var name="bulletType" value="weapon_3" />';
str += '<var name="bulletSpeed" value="15" />';
str += '<var name="bulletGravity" value="0" />';
str += '<var name="bulletDamage" value="20" />';
str += '<var name="bulletLength" value="0" />';
str += '<var name="passageAbility" value="1" />';
str += '<var name="bulletExplode" value="explode2" />';
str += '<var name="bulletSound" value="eexplode" />';
str += '<var name="reloadingTime" value="200" />';
str += '<var name="shotsTime" value="0" />';
str += '<var name="clip" value="1" />';
str += '<var name="amount" value="-100" />';
str += '<var name="bulletAngle" value="0" />';
str += '</object>';
str += '</array>';
str += '</object>';
str += '<object name="btr">';
str += '<array name="weapon">';
str += '<object>';
str += '<var name="image" value="btr_gun" />';
str += '<var name="attachPoint" value="p1" />';
str += '<var name="cannonAngle" value="t0" />';
str += '<var name="rotationSpeed" value="10" />';
str += '<var name="points" value="f1" />';
str += '<var name="anims" value="img" />';
str += '<var name="bulletType" value="weapon_1" />';
str += '<var name="bulletSpeed" value="15" />';
str += '<var name="bulletGravity" value="0" />';
str += '<var name="bulletDamage" value="5" />';
str += '<var name="bulletLength" value="0" />';
str += '<var name="passageAbility" value="1" />';
str += '<var name="bulletExplode" value="explode2" />';
str += '<var name="bulletSound" value="eexplode" />';
str += '<var name="reloadingTime" value="200" />';
str += '<var name="shotsTime" value="1" />';
str += '<var name="clip" value="3" />';
str += '<var name="amount" value="-100" />';
str += '<var name="bulletAngle" value="0" />';
str += '</object>';
str += '</array>';
str += '</object>';
str += '<object name="pvo1">';
str += '<array name="weapon">';
str += '<object>';
str += '<var name="image" value="tank_pvo1_gun" />';
str += '<var name="attachPoint" value="p1" />';
str += '<var name="cannonAngle" value="t0" />';
str += '<var name="rotationSpeed" value="4" />';
str += '<var name="points" value="f1-f2" />';
str += '<var name="anims" value="img1-img2" />';
str += '<var name="bulletType" value="weapon_3" />';
str += '<var name="bulletSpeed" value="15" />';
str += '<var name="bulletGravity" value="0" />';
str += '<var name="bulletDamage" value="20" />';
str += '<var name="bulletLength" value="0" />';
str += '<var name="passageAbility" value="1" />';
str += '<var name="bulletExplode" value="explode2" />';
str += '<var name="bulletSound" value="eexplode" />';
str += '<var name="reloadingTime" value="100" />';
str += '<var name="shotsTime" value="1" />';
str += '<var name="clip" value="4" />';
str += '<var name="amount" value="-100" />';
str += '<var name="bulletAngle" value="0" />';
str += '</object>';
str += '</array>';
str += '</object>';
str += '<object name="pvo2">';
str += '<array name="weapon">';
str += '<object>';
str += '<var name="image" value="tank_pvo2_gun" />';
str += '<var name="attachPoint" value="p1" />';
str += '<var name="cannonAngle" value="t0" />';
str += '<var name="rotationSpeed" value="6" />';
str += '<var name="points" value="f1-f2" />';
str += '<var name="anims" value="img1-img2" />';
str += '<var name="bulletType" value="weapon_1" />';
str += '<var name="bulletSpeed" value="18" />';
str += '<var name="bulletGravity" value="0" />';
str += '<var name="bulletDamage" value="5" />';
str += '<var name="bulletLength" value="0" />';
str += '<var name="passageAbility" value="1" />';
str += '<var name="bulletExplode" value="explode2" />';
str += '<var name="bulletSound" value="eexplode" />';
str += '<var name="reloadingTime" value="100" />';
str += '<var name="shotsTime" value="1" />';
str += '<var name="clip" value="6" />';
str += '<var name="amount" value="-100" />';
str += '<var name="bulletAngle" value="0" />';
str += '</object>';
str += '</array>';
str += '</object>';
str += '<object name="panzer">';
str += '<array name="weapon">';
str += '<object>';
str += '<var name="image" value="tank_panzer3_gun" />';
str += '<var name="attachPoint" value="p1" />';
str += '<var name="cannonAngle" value="w-90" />';
str += '<var name="rotationSpeed" value="66" />';
str += '<var name="points" value="f1" />';
str += '<var name="anims" value="img1" />';
str += '<var name="bulletType" value="weapon_1" />';
str += '<var name="bulletSpeed" value="18" />';
str += '<var name="bulletGravity" value="0" />';
str += '<var name="bulletDamage" value="0" />';
str += '<var name="bulletLength" value="0" />';
str += '<var name="passageAbility" value="1" />';
str += '<var name="bulletExplode" value="explode2" />';
str += '<var name="bulletSound" value="eexplode" />';
str += '<var name="reloadingTime" value="10000" />';
str += '<var name="shotsTime" value="1" />';
str += '<var name="clip" value="1" />';
str += '<var name="amount" value="0" />';
str += '<var name="bulletAngle" value="0" />';
str += '</object>';
str += '</array>';
str += '</object>';
str += '<object name="t80">';
str += '<array name="weapon">';
str += '<object>';
str += '<var name="image" value="tank_t80_gun" />';
str += '<var name="attachPoint" value="p1" />';
str += '<var name="cannonAngle" value="w-90" />';
str += '<var name="rotationSpeed" value="6" />';
str += '<var name="points" value="f1" />';
str += '<var name="anims" value="img1" />';
str += '<var name="bulletType" value="weapon_1" />';
str += '<var name="bulletSpeed" value="18" />';
str += '<var name="bulletGravity" value="0" />';
str += '<var name="bulletDamage" value="0" />';
str += '<var name="bulletLength" value="0" />';
str += '<var name="passageAbility" value="1" />';
str += '<var name="bulletExplode" value="explode2" />';
str += '<var name="bulletSound" value="eexplode" />';
str += '<var name="reloadingTime" value="10000" />';
str += '<var name="shotsTime" value="1" />';
str += '<var name="clip" value="1" />';
str += '<var name="amount" value="0" />';
str += '<var name="bulletAngle" value="0" />';
str += '</object>';
str += '</array>';
str += '</object>';
str += '</object>';
str += '<object name="tilesSet">';
str += '<object name="house_big1">';
str += '<var name="linkage" value="house_big1"/>';
str += '<var name="editor_name" value="house_big1"/>';
str += '<var name="type" value="standingTileMC"/>';
str += '<var name="bb" value="0, 0, 170, 175"/>';
str += '</object>';
str += '<object name="house_big2">';
str += '<var name="linkage" value="house_big2"/>';
str += '<var name="editor_name" value="house_big2"/>';
str += '<var name="type" value="standingTileMC"/>';
str += '<var name="bb" value="0, 0, 244, 157"/>';
str += '</object>';
str += '<object name="house_med1">';
str += '<var name="linkage" value="house_med1"/>';
str += '<var name="editor_name" value="house_med1"/>';
str += '<var name="type" value="standingTileMC"/>';
str += '<var name="bb" value="0, 0, 115, 113"/>';
str += '</object>';
str += '<object name="house_med2">';
str += '<var name="linkage" value="house_med2"/>';
str += '<var name="editor_name" value="house_med2"/>';
str += '<var name="type" value="standingTileMC"/>';
str += '<var name="bb" value="0, 0, 127, 144"/>';
str += '</object>';
str += '<object name="house_med3">';
str += '<var name="linkage" value="house_med3"/>';
str += '<var name="editor_name" value="house_med3"/>';
str += '<var name="type" value="standingTileMC"/>';
str += '<var name="bb" value="0, 0, 113, 126"/>';
str += '</object>';
str += '<object name="house_med4">';
str += '<var name="linkage" value="house_med4"/>';
str += '<var name="editor_name" value="house_med4"/>';
str += '<var name="type" value="standingTileMC"/>';
str += '<var name="bb" value="0, 0, 156, 125"/>';
str += '</object>';
str += '<object name="house_med5">';
str += '<var name="linkage" value="house_med5"/>';
str += '<var name="editor_name" value="house_med5"/>';
str += '<var name="type" value="standingTileMC"/>';
str += '<var name="bb" value="0, 0, 128, 145"/>';
str += '</object>';
str += '<object name="house_sm1">';
str += '<var name="linkage" value="house_sm1"/>';
str += '<var name="editor_name" value="house_sm1"/>';
str += '<var name="type" value="standingTileMC"/>';
str += '<var name="bb" value="0, 0, 63, 81"/>';
str += '</object>';
str += '<object name="house_sm2">';
str += '<var name="linkage" value="house_sm2"/>';
str += '<var name="editor_name" value="house_sm2"/>';
str += '<var name="type" value="standingTileMC"/>';
str += '<var name="bb" value="0, 0, 70, 69"/>';
str += '</object>';
str += '<object name="bmp1">';
str += '<var name="linkage" value="bmp1"/>';
str += '<var name="editor_name" value="bmp1"/>';
str += '<var name="type" value="pathMovingTileMC"/>';
str += '<var name="bb" value="-13, -23, 13, 23"/>';
str += '<var name="health" value="100"/>';
str += '<var name="permanent" value="1"/>';
str += '<var name="dontCollideWhileMoving" value="1"/>';
str += '</object>';
str += '<object name="bmp2">';
str += '<var name="linkage" value="bmp2"/>';
str += '<var name="editor_name" value="bmp2"/>';
str += '<var name="type" value="pathMovingTileMC"/>';
str += '<var name="bb" value="-12, -24, 12, 24"/>';
str += '<var name="health" value="100"/>';
str += '<var name="permanent" value="1"/>';
str += '<var name="dontCollideWhileMoving" value="1"/>';
str += '</object>';
str += '<object name="bmp3">';
str += '<var name="linkage" value="bmp3"/>';
str += '<var name="editor_name" value="bmp3"/>';
str += '<var name="type" value="pathMovingTileMC"/>';
str += '<var name="bb" value="-13, -22, 13, 22"/>';
str += '<var name="health" value="100"/>';
str += '<var name="permanent" value="1"/>';
str += '<var name="dontCollideWhileMoving" value="1"/>';
str += '</object>';
str += '<object name="btr">';
str += '<var name="linkage" value="btr"/>';
str += '<var name="editor_name" value="btr"/>';
str += '<var name="type" value="pathMovingTileMC"/>';
str += '<var name="bb" value="-14, -33, 14, 33"/>';
str += '<var name="proto" value="btr"/>';
str += '<var name="health" value="100"/>';
str += '<var name="permanent" value="1"/>';
str += '<var name="dontCollideWhileMoving" value="1"/>';
str += '</object>';
str += '<object name="btr_1">';
str += '<var name="linkage" value="btr_1"/>';
str += '<var name="editor_name" value="btr_1"/>';
str += '<var name="type" value="pathMovingTileMC"/>';
str += '<var name="bb" value="-14, -33, 14, 33"/>';
str += '<var name="proto" value="btr"/>';
str += '<var name="health" value="100"/>';
str += '<var name="group" value="miss_3"/>';
str += '<var name="permanent" value="1"/>';
str += '<var name="dontCollideWhileMoving" value="1"/>';
str += '</object>';
str += '<object name="btr_2">';
str += '<var name="linkage" value="btr_2"/>';
str += '<var name="editor_name" value="btr_2"/>';
str += '<var name="type" value="pathMovingTileMC"/>';
str += '<var name="bb" value="-14, -33, 14, 33"/>';
str += '<var name="proto" value="btr"/>';
str += '<var name="health" value="100"/>';
str += '<var name="permanent" value="1"/>';
str += '<var name="dontCollideWhileMoving" value="1"/>';
str += '</object>';
str += '<object name="btr_3">';
str += '<var name="linkage" value="btr_3"/>';
str += '<var name="editor_name" value="btr_3"/>';
str += '<var name="type" value="pathMovingTileMC"/>';
str += '<var name="bb" value="-14, -33, 14, 33"/>';
str += '<var name="proto" value="btr"/>';
str += '<var name="health" value="100"/>';
str += '<var name="permanent" value="1"/>';
str += '<var name="dontCollideWhileMoving" value="1"/>';
str += '</object>';
str += '<object name="hummer">';
str += '<var name="linkage" value="hummer"/>';
str += '<var name="editor_name" value="hummer"/>';
str += '<var name="type" value="pathMovingTileMC"/>';
str += '<var name="bb" value="-11, -20, 11, 20"/>';
str += '<var name="health" value="60"/>';
str += '<var name="permanent" value="1"/>';
str += '<var name="dontCollideWhileMoving" value="1"/>';
str += '</object>';
str += '<object name="hummer_1">';
str += '<var name="linkage" value="hummer_1"/>';
str += '<var name="editor_name" value="hummer_1"/>';
str += '<var name="type" value="pathMovingTileMC"/>';
str += '<var name="bb" value="-11, -20, 11, 20"/>';
str += '<var name="proto" value="hummer"/>';
str += '<var name="health" value="60"/>';
str += '<var name="group" value="miss_1"/>';
str += '<var name="permanent" value="1"/>';
str += '<var name="dontCollideWhileMoving" value="1"/>';
str += '</object>';
str += '<object name="hummer_2">';
str += '<var name="linkage" value="hummer_2"/>';
str += '<var name="editor_name" value="hummer_2"/>';
str += '<var name="type" value="pathMovingTileMC"/>';
str += '<var name="bb" value="-11, -20, 11, 20"/>';
str += '<var name="health" value="60"/>';
str += '<var name="permanent" value="1"/>';
str += '<var name="dontCollideWhileMoving" value="1"/>';
str += '</object>';
str += '<object name="hummer_3">';
str += '<var name="linkage" value="hummer_3"/>';
str += '<var name="editor_name" value="hummer_3"/>';
str += '<var name="type" value="pathMovingTileMC"/>';
str += '<var name="bb" value="-11, -20, 11, 20"/>';
str += '<var name="health" value="60"/>';
str += '<var name="permanent" value="1"/>';
str += '<var name="dontCollideWhileMoving" value="1"/>';
str += '</object>';
str += '<object name="tank_abrams">';
str += '<var name="linkage" value="tank_abrams"/>';
str += '<var name="editor_name" value="tank_abrams"/>';
str += '<var name="type" value="pathMavingTileC"/>';
str += '<var name="bb" value="-18, -35, 18, 35"/>';
str += '<var name="health" value="100"/>';
str += '<var name="permanent" value="1"/>';
str += '<var name="dontCollideWhileMoving" value="1"/>';
str += '</object>';
str += '<object name="tank_lite1">';
str += '<var name="linkage" value="tank_lite1"/>';
str += '<var name="editor_name" value="tank_lite1"/>';
str += '<var name="type" value="pathMovingTileMC"/>';
str += '<var name="bb" value="-16, -28, 16, 28"/>';
str += '<var name="health" value="100"/>';
str += '<var name="permanent" value="1"/>';
str += '<var name="dontCollideWhileMoving" value="1"/>';
str += '</object>';
str += '<object name="tank_panzer3">';
str += '<var name="linkage" value="tank_panzer3"/>';
str += '<var name="editor_name" value="tank_panzer3"/>';
str += '<var name="type" value="pathMovingTileMC"/>';
str += '<var name="bb" value="-19, -38, 19, 38"/>';
str += '<var name="proto" value="panzer"/>';
str += '<var name="health" value="150"/>';
str += '<var name="group" value="miss_7"/>';
str += '<var name="permanent" value="1"/>';
str += '<var name="dontCollideWhileMoving" value="1"/>';
str += '</object>';
str += '<object name="tank_pvo1">';
str += '<var name="linkage" value="tank_pvo1"/>';
str += '<var name="editor_name" value="tank_pvo1"/>';
str += '<var name="type" value="pathMovingTileMC"/>';
str += '<var name="bb" value="-18, -30, 18, 30"/>';
str += '<var name="proto" value="pvo1"/>';
str += '<var name="health" value="100"/>';
str += '<var name="group" value="miss_4_2"/>';
str += '<var name="permanent" value="1"/>';
str += '<var name="dontCollideWhileMoving" value="1"/>';
str += '</object>';
str += '<object name="tank_pvo1_1">';
str += '<var name="linkage" value="tank_pvo1_1"/>';
str += '<var name="editor_name" value="tank_pvo1_1"/>';
str += '<var name="type" value="pathMovingTileMC"/>';
str += '<var name="bb" value="-18, -30, 18, 30"/>';
str += '<var name="proto" value="pvo1"/>';
str += '<var name="health" value="100"/>';
str += '<var name="group" value="miss_7_1"/>';
str += '<var name="permanent" value="1"/>';
str += '<var name="dontCollideWhileMoving" value="1"/>';
str += '</object>';
str += '<object name="tank_pvo1_2">';
str += '<var name="linkage" value="tank_pvo1_2"/>';
str += '<var name="editor_name" value="tank_pvo1_2"/>';
str += '<var name="type" value="pathMovingTileMC"/>';
str += '<var name="bb" value="-18, -30, 18, 30"/>';
str += '<var name="proto" value="pvo1"/>';
str += '<var name="health" value="100"/>';
str += '</object>';
str += '<object name="tank_pvo2">';
str += '<var name="linkage" value="tank_pvo2"/>';
str += '<var name="editor_name" value="tank_pvo2"/>';
str += '<var name="type" value="pathMovingTileMC"/>';
str += '<var name="bb" value="-17, -31, 17, 31"/>';
str += '<var name="proto" value="pvo2"/>';
str += '<var name="health" value="100"/>';
str += '<var name="group" value="miss_7_1"/>';
str += '<var name="permanent" value="1"/>';
str += '<var name="dontCollideWhileMoving" value="1"/>';
str += '</object>';
str += '<object name="tank_t80">';
str += '<var name="linkage" value="tank_t80"/>';
str += '<var name="editor_name" value="tank_t80"/>';
str += '<var name="type" value="pathMovingTileMC"/>';
str += '<var name="bb" value="-19, -35, 19, 35"/>';
str += '<var name="proto" value="t80"/>';
str += '<var name="health" value="100"/>';
str += '<var name="group" value="miss_7"/>';
str += '<var name="permanent" value="1"/>';
str += '<var name="dontCollideWhileMoving" value="1"/>';
str += '</object>';
str += '<object name="truck_oil">';
str += '<var name="linkage" value="truck_oil"/>';
str += '<var name="editor_name" value="truck_oil"/>';
str += '<var name="type" value="pathMovingTileMC"/>';
str += '<var name="bb" value="-14, -36, 14, 36"/>';
str += '<var name="health" value="50"/>';
str += '<var name="permanent" value="1"/>';
str += '<var name="dontCollideWhileMoving" value="1"/>';
str += '</object>';
str += '<object name="truck_oil_1">';
str += '<var name="linkage" value="truck_oil_1"/>';
str += '<var name="editor_name" value="truck_oil_1"/>';
str += '<var name="type" value="pathMovingTileMC"/>';
str += '<var name="bb" value="-36, -14, 36, 14"/>';
str += '<var name="health" value="50"/>';
str += '<var name="splashDamage" value="100"/>';
str += '<var name="splashRadius" value="100"/>';
str += '<var name="splashDelay" value="6"/>';
str += '<var name="autoDestroy" value="530"/>';
str += '<var name="group" value="miss_2_1"/>';
str += '<var name="permanent" value="1"/>';
str += '<var name="dontCollideWhileMoving" value="1"/>';
str += '</object>';
str += '<object name="truck_oil_2">';
str += '<var name="linkage" value="truck_oil_2"/>';
str += '<var name="editor_name" value="truck_oil_2"/>';
str += '<var name="type" value="pathMovingTileMC"/>';
str += '<var name="bb" value="-14, -36, 14, 36"/>';
str += '<var name="health" value="50"/>';
str += '<var name="splashDamage" value="100"/>';
str += '<var name="splashRadius" value="100"/>';
str += '<var name="splashDelay" value="4"/>';
str += '<var name="autoDestroy" value="800"/>';
str += '<var name="group" value="miss_2_1"/>';
str += '<var name="permanent" value="1"/>';
str += '<var name="dontCollideWhileMoving" value="1"/>';
str += '</object>';
str += '<object name="truck_oil_3">';
str += '<var name="linkage" value="truck_oil_3"/>';
str += '<var name="editor_name" value="truck_oil_3"/>';
str += '<var name="type" value="pathMovingTileMC"/>';
str += '<var name="bb" value="-14, -36, 14, 36"/>';
str += '<var name="health" value="50"/>';
str += '<var name="splashDamage" value="100"/>';
str += '<var name="splashRadius" value="100"/>';
str += '<var name="splashDelay" value="6"/>';
str += '<var name="autoDestroy" value="600"/>';
str += '<var name="group" value="miss_2_1"/>';
str += '<var name="permanent" value="1"/>';
str += '<var name="dontCollideWhileMoving" value="1"/>';
str += '</object>';
str += '<object name="truck_tent">';
str += '<var name="linkage" value="truck_tent"/>';
str += '<var name="editor_name" value="truck_tent"/>';
str += '<var name="type" value="pathMovingTileMC"/>';
str += '<var name="bb" value="-14, -52, 14, 20"/>';
str += '<var name="health" value="50"/>';
str += '<var name="moveByView" value="0"/>';
str += '<var name="group" value="miss_2"/>';
str += '<var name="permanent" value="1"/>';
str += '<var name="dontCollideWhileMoving" value="1"/>';
str += '<var name="dieMovie" value="bla"/>';
str += '</object>';
str += '<object name="truck_tent_1">';
str += '<var name="linkage" value="truck_tent_1"/>';
str += '<var name="editor_name" value="truck_tent_1"/>';
str += '<var name="type" value="pathMovingTileMC"/>';
str += '<var name="bb" value="-14, -52, 14, 20"/>';
str += '<var name="health" value="50"/>';
str += '<var name="splashDamage" value="200"/>';
str += '<var name="splashRadius" value="100"/>';
str += '<var name="splashDelay" value="2"/>';
str += '<var name="moveByView" value="0"/>';
str += '<var name="group" value="miss_5"/>';
str += '<var name="permanent" value="1"/>';
str += '<var name="dontCollideWhileMoving" value="1"/>';
str += '</object>';
str += '<object name="truck_tent_2">';
str += '<var name="linkage" value="truck_tent_2"/>';
str += '<var name="editor_name" value="truck_tent_2"/>';
str += '<var name="type" value="pathMovingTileMC"/>';
str += '<var name="bb" value="-14, -52, 14, 20"/>';
str += '<var name="health" value="50"/>';
str += '<var name="moveByView" value="0"/>';
str += '<var name="group" value="miss_5_1"/>';
str += '<var name="permanent" value="1"/>';
str += '<var name="dontCollideWhileMoving" value="1"/>';
str += '</object>';
str += '<object name="truck_tent_3">';
str += '<var name="linkage" value="truck_tent_3"/>';
str += '<var name="editor_name" value="truck_tent_3"/>';
str += '<var name="type" value="pathMovingTileMC"/>';
str += '<var name="bb" value="-14, -52, 14, 20"/>';
str += '<var name="health" value="50"/>';
str += '<var name="moveByView" value="0"/>';
str += '<var name="group" value="miss_7"/>';
str += '<var name="permanent" value="1"/>';
str += '<var name="dontCollideWhileMoving" value="1"/>';
str += '</object>';
str += '<object name="un_car1">';
str += '<var name="linkage" value="un_car1"/>';
str += '<var name="editor_name" value="un_car1"/>';
str += '<var name="type" value="pathMovingTileMC"/>';
str += '<var name="bb" value="-21, -10, 21, 10"/>';
str += '<var name="health" value="100"/>';
str += '<var name="group" value="miss_6"/>';
str += '<var name="permanent" value="1"/>';
str += '<var name="dontCollideWhileMoving" value="1"/>';
str += '</object>';
str += '<object name="un_car2">';
str += '<var name="linkage" value="un_car2"/>';
str += '<var name="editor_name" value="un_car2"/>';
str += '<var name="type" value="pathMovingTileMC"/>';
str += '<var name="bb" value="-26, -13, 26, 13"/>';
str += '<var name="health" value="100"/>';
str += '<var name="group" value="miss_6"/>';
str += '<var name="permanent" value="1"/>';
str += '<var name="dontCollideWhileMoving" value="1"/>';
str += '</object>';
str += '<object name="wirefence2">';
str += '<var name="linkage" value="wirefence2"/>';
str += '<var name="editor_name" value="wirefence2"/>';
str += '<var name="type" value="standingTileMC"/>';
str += '<var name="bb" value="0, 0, 44, 13"/>';
str += '</object>';
str += '<object name="wall_beton1">';
str += '<var name="linkage" value="wall_beton1"/>';
str += '<var name="editor_name" value="wall_beton1"/>';
str += '<var name="type" value="standingTileMC"/>';
str += '<var name="bb" value="0, 0, 30, 68"/>';
str += '</object>';
str += '<object name="wall_beton2">';
str += '<var name="linkage" value="wall_beton2"/>';
str += '<var name="editor_name" value="wall_beton2"/>';
str += '<var name="type" value="standingTileMC"/>';
str += '<var name="bb" value="0, 0, 64, 31"/>';
str += '</object>';
str += '<object name="wall_big1">';
str += '<var name="linkage" value="wall_big1"/>';
str += '<var name="editor_name" value="wall_big1"/>';
str += '<var name="type" value="standingTileMC"/>';
str += '<var name="bb" value="0, 0, 53, 94"/>';
str += '</object>';
str += '<object name="wall_big2">';
str += '<var name="linkage" value="wall_big2"/>';
str += '<var name="editor_name" value="wall_big2"/>';
str += '<var name="type" value="standingTileMC"/>';
str += '<var name="bb" value="0, 0, 87, 55"/>';
str += '</object>';
str += '<object name="wall_sm1">';
str += '<var name="linkage" value="wall_sm1"/>';
str += '<var name="editor_name" value="wall_sm1"/>';
str += '<var name="type" value="standingTileMC"/>';
str += '<var name="bb" value="0, 0, 31, 49"/>';
str += '</object>';
str += '<object name="wall_sm2">';
str += '<var name="linkage" value="wall_sm2"/>';
str += '<var name="editor_name" value="wall_sm2"/>';
str += '<var name="type" value="standingTileMC"/>';
str += '<var name="bb" value="0, 0, 45, 27"/>';
str += '</object>';
str += '<object name="wirefence1">';
str += '<var name="linkage" value="wirefence1"/>';
str += '<var name="editor_name" value="wirefence1"/>';
str += '<var name="type" value="standingTileMC"/>';
str += '<var name="bb" value="0, 0, 9, 48"/>';
str += '</object>';
str += '<object name="tent1">';
str += '<var name="linkage" value="tent1"/>';
str += '<var name="editor_name" value="tent1"/>';
str += '<var name="type" value="standingTileMC"/>';
str += '<var name="bb" value="0, 0, 37, 45"/>';
str += '</object>';
str += '<object name="hangar1">';
str += '<var name="linkage" value="hangar1"/>';
str += '<var name="editor_name" value="hangar1"/>';
str += '<var name="type" value="standingTileMC"/>';
str += '<var name="bb" value="0, 0, 130, 169"/>';
str += '</object>';
str += '<object name="hangar2">';
str += '<var name="linkage" value="hangar2"/>';
str += '<var name="editor_name" value="hangar2"/>';
str += '<var name="type" value="standingTileMC"/>';
str += '<var name="bb" value="0, 0, 175, 115"/>';
str += '</object>';
str += '<object name="oil_barrel1">';
str += '<var name="linkage" value="oil_barrel1"/>';
str += '<var name="editor_name" value="oil_barrel1"/>';
str += '<var name="type" value="standingTileMC"/>';
str += '<var name="bb" value="0, 0, 83, 92"/>';
str += '</object>';
str += '<object name="oil_barrel2">';
str += '<var name="linkage" value="oil_barrel2"/>';
str += '<var name="editor_name" value="oil_barrel2"/>';
str += '<var name="type" value="standingTileMC"/>';
str += '<var name="bb" value="0, 0, 84, 74"/>';
str += '</object>';
str += '<object name="oil_pump1">';
str += '<var name="linkage" value="oil_pump1"/>';
str += '<var name="editor_name" value="oil_pump1"/>';
str += '<var name="type" value="standingTileMC"/>';
str += '<var name="bb" value="0, 0, 212, 83"/>';
str += '</object>';
str += '<object name="oil_punp2">';
str += '<var name="linkage" value="oil_punp2"/>';
str += '<var name="editor_name" value="oil_punp2"/>';
str += '<var name="type" value="standingTileMC"/>';
str += '<var name="bb" value="0, 0, 220, 87"/>';
str += '</object>';
str += '<object name="post1">';
str += '<var name="linkage" value="post1"/>';
str += '<var name="editor_name" value="post1"/>';
str += '<var name="type" value="standingTileMC"/>';
str += '<var name="bb" value="0, 0, 34, 31"/>';
str += '</object>';
str += '<object name="tower_guard">';
str += '<var name="linkage" value="tower_guard"/>';
str += '<var name="editor_name" value="tower_guard"/>';
str += '<var name="type" value="standingTileMC"/>';
str += '<var name="bb" value="0, 0, 71, 72"/>';
str += '</object>';
str += '<object name="radar_base1">';
str += '<var name="linkage" value="radar_base1"/>';
str += '<var name="editor_name" value="radar_base1"/>';
str += '<var name="type" value="standingTileMC"/>';
str += '<var name="bb" value="0, 0, 83, 63"/>';
str += '</object>';
str += '<object name="radar_base2">';
str += '<var name="linkage" value="radar_base2"/>';
str += '<var name="editor_name" value="radar_base2"/>';
str += '<var name="type" value="standingTileMC"/>';
str += '<var name="bb" value="0, 0, 78, 61"/>';
str += '</object>';
str += '<object name="tent2">';
str += '<var name="linkage" value="tent2"/>';
str += '<var name="editor_name" value="tent2"/>';
str += '<var name="type" value="standingTileMC"/>';
str += '<var name="bb" value="0, 0, 41, 35"/>';
str += '</object>';
str += '<object name="tower_water">';
str += '<var name="linkage" value="tower_water"/>';
str += '<var name="editor_name" value="tower_water"/>';
str += '<var name="type" value="standingTileMC"/>';
str += '<var name="bb" value="0, 0, 87, 96"/>';
str += '</object>';
str += '<object name="mi28">';
str += '<var name="linkage" value="mi28"/>';
str += '<var name="editor_name" value="mi28"/>';
str += '<var name="type" value="pathMovingTileMC"/>';
str += '<var name="bb" value="-11, -50, 11, 50"/>';
str += '<var name="health" value="100"/>';
str += '<var name="permanent" value="1"/>';
str += '<var name="dontCollideWhileMoving" value="1"/>';
str += '</object>';
str += '<object name="ka50">';
str += '<var name="linkage" value="ka50"/>';
str += '<var name="editor_name" value="ka50"/>';
str += '<var name="type" value="pathMovingTileMC"/>';
str += '<var name="bb" value="-13, -54, 13, 54"/>';
str += '<var name="health" value="100"/>';
str += '<var name="permanent" value="1"/>';
str += '<var name="dontCollideWhileMoving" value="1"/>';
str += '</object>';
str += '<object name="mi23">';
str += '<var name="linkage" value="mi23"/>';
str += '<var name="editor_name" value="mi23"/>';
str += '<var name="type" value="pathMovingTileMC"/>';
str += '<var name="bb" value="-16, -60, 16, 60"/>';
str += '<var name="health" value="100"/>';
str += '<var name="permanent" value="1"/>';
str += '<var name="dontCollideWhileMoving" value="1"/>';
str += '</object>';
str += '<object name="cargo_heli">';
str += '<var name="linkage" value="cargo_heli"/>';
str += '<var name="editor_name" value="cargo_heli"/>';
str += '<var name="type" value="pathMovingTileMC"/>';
str += '<var name="bb" value="-10,-38,10,78"/>';
str += '<var name="health" value="100"/>';
str += '<var name="permanent" value="1"/>';
str += '<var name="dontCollideWhileMoving" value="1"/>';
str += '</object>';
str += '<object name="hero1">';
str += '<var name="linkage" value="hero1"/>';
str += '<var name="editor_name" value="hero1"/>';
str += '<var name="type" value="playerMC"/>';
str += '<var name="bb" value="-36, -15, 36, 15"/>';
str += '<var name="proto" value="armed_heli, simple_player"/>';
str += '<var name="mcname" value="vasya"/>';
str += '<var name="health" value="150"/>';
str += '<var name="deltaS" value="5"/>';
str += '<var name="xFr" value="0.4"/>';
str += '<var name="yFr" value="0.4"/>';
str += '<var name="rFr" value="0.9"/>';
str += '<var name="aFr" value="0"/>';
str += '<var name="deltaRSpeed" value="2"/>';
str += '<var name="maxRSpeed" value="15"/>';
str += '<var name="factorRSpeed" value="0.8"/>';
str += '<var name="splashTrans" value="1"/>';
str += '</object>';
str += '<object name="hero2">';
str += '<var name="linkage" value="hero2"/>';
str += '<var name="editor_name" value="hero2"/>';
str += '<var name="type" value="playerMC"/>';
str += '<var name="bb" value="-41, -16, 41, 16"/>';
str += '<var name="health" value="100"/>';
str += '</object>';
str += '<object name="hero3">';
str += '<var name="linkage" value="hero3"/>';
str += '<var name="editor_name" value="hero3"/>';
str += '<var name="type" value="playerMC"/>';
str += '<var name="bb" value="-47, -20, 47, 20"/>';
str += '<var name="health" value="120"/>';
str += '</object>';
str += '<object name="sand">';
str += '<var name="linkage" value="sand"/>';
str += '<var name="editor_name" value="sand"/>';
str += '<var name="type" value="standingTileMC"/>';
str += '<var name="bb" value="0, 0, 550, 400"/>';
str += '</object>';
str += '<object name="grass1">';
str += '<var name="linkage" value="grass1"/>';
str += '<var name="editor_name" value="grass1"/>';
str += '<var name="type" value="standingTileMC"/>';
str += '<var name="bb" value="0, 0, 297, 277"/>';
str += '</object>';
str += '<object name="grass2">';
str += '<var name="linkage" value="grass2"/>';
str += '<var name="editor_name" value="grass2"/>';
str += '<var name="type" value="standingTileMC"/>';
str += '<var name="bb" value="0, 0, 230, 227"/>';
str += '</object>';
str += '<object name="grass3">';
str += '<var name="linkage" value="grass3"/>';
str += '<var name="editor_name" value="grass3"/>';
str += '<var name="type" value="standingTileMC"/>';
str += '<var name="bb" value="0, 0, 114, 106"/>';
str += '</object>';
str += '<object name="palms1">';
str += '<var name="linkage" value="palms1"/>';
str += '<var name="editor_name" value="palms1"/>';
str += '<var name="type" value="standingTileMC"/>';
str += '<var name="bb" value="0, 0, 86, 85"/>';
str += '</object>';
str += '<object name="palms3">';
str += '<var name="linkage" value="palms3"/>';
str += '<var name="editor_name" value="palms3"/>';
str += '<var name="type" value="standingTileMC"/>';
str += '<var name="bb" value="0, 0, 135, 151"/>';
str += '</object>';
str += '<object name="palms4">';
str += '<var name="linkage" value="palms4"/>';
str += '<var name="editor_name" value="palms4"/>';
str += '<var name="type" value="standingTileMC"/>';
str += '<var name="bb" value="0, 0, 155, 175"/>';
str += '</object>';
str += '<object name="palms5">';
str += '<var name="linkage" value="palms5"/>';
str += '<var name="editor_name" value="palms5"/>';
str += '<var name="type" value="standingTileMC"/>';
str += '<var name="bb" value="0, 0, 190, 188"/>';
str += '</object>';
str += '<object name="road_c">';
str += '<var name="linkage" value="road_c"/>';
str += '<var name="editor_name" value="road_c"/>';
str += '<var name="type" value="standingTileMC"/>';
str += '<var name="bb" value="0, 0, 100, 100"/>';
str += '</object>';
str += '<object name="road_d1">';
str += '<var name="linkage" value="road_d1"/>';
str += '<var name="editor_name" value="road_d1"/>';
str += '<var name="type" value="standingTileMC"/>';
str += '<var name="bb" value="0, 0, 100, 60"/>';
str += '</object>';
str += '<object name="road_d_l">';
str += '<var name="linkage" value="road_d_l"/>';
str += '<var name="editor_name" value="road_d_l"/>';
str += '<var name="type" value="standingTileMC"/>';
str += '<var name="bb" value="0, 0, 100, 100"/>';
str += '</object>';
str += '<object name="road_d_r">';
str += '<var name="linkage" value="road_d_r"/>';
str += '<var name="editor_name" value="road_d_r"/>';
str += '<var name="type" value="standingTileMC"/>';
str += '<var name="bb" value="0, 0, 100, 100"/>';
str += '</object>';
str += '<object name="road_l3">';
str += '<var name="linkage" value="road_l3"/>';
str += '<var name="editor_name" value="road_l3"/>';
str += '<var name="type" value="standingTileMC"/>';
str += '<var name="bb" value="0, 0, 100, 100"/>';
str += '</object>';
str += '<object name="road_ld">';
str += '<var name="linkage" value="road_ld"/>';
str += '<var name="editor_name" value="road_ld"/>';
str += '<var name="type" value="standingTileMC"/>';
str += '<var name="bb" value="0, 0, 100, 60"/>';
str += '</object>';
str += '<object name="road_lu">';
str += '<var name="linkage" value="road_lu"/>';
str += '<var name="editor_name" value="road_lu"/>';
str += '<var name="type" value="standingTileMC"/>';
str += '<var name="bb" value="0, 0, 100, 100"/>';
str += '</object>';
str += '<object name="road_r1">';
str += '<var name="linkage" value="road_r1"/>';
str += '<var name="editor_name" value="road_r1"/>';
str += '<var name="type" value="standingTileMC"/>';
str += '<var name="bb" value="0, 0, 60, 100"/>';
str += '</object>';
str += '<object name="road_rd">';
str += '<var name="linkage" value="road_rd"/>';
str += '<var name="editor_name" value="road_rd"/>';
str += '<var name="type" value="standingTileMC"/>';
str += '<var name="bb" value="0, 0, 61, 60"/>';
str += '</object>';
str += '<object name="road_ru">';
str += '<var name="linkage" value="road_ru"/>';
str += '<var name="editor_name" value="road_ru"/>';
str += '<var name="type" value="standingTileMC"/>';
str += '<var name="bb" value="0, 0, 61, 100"/>';
str += '</object>';
str += '<object name="road_u2">';
str += '<var name="linkage" value="road_u2"/>';
str += '<var name="editor_name" value="road_u2"/>';
str += '<var name="type" value="standingTileMC"/>';
str += '<var name="bb" value="0, 0, 100, 100"/>';
str += '</object>';
str += '<object name="road_u_l">';
str += '<var name="linkage" value="road_u_l"/>';
str += '<var name="editor_name" value="road_u_l"/>';
str += '<var name="type" value="standingTileMC"/>';
str += '<var name="bb" value="0, 0, 100, 100"/>';
str += '</object>';
str += '<object name="road_u_r">';
str += '<var name="linkage" value="road_u_r"/>';
str += '<var name="editor_name" value="road_u_r"/>';
str += '<var name="type" value="standingTileMC"/>';
str += '<var name="bb" value="0, 0, 100, 100"/>';
str += '</object>';
str += '<object name="heliPad">';
str += '<var name="linkage" value="heliPad"/>';
str += '<var name="editor_name" value="heliPad"/>';
str += '<var name="type" value="standingTileMC"/>';
str += '<var name="bb" value="0, 0, 123, 111"/>';
str += '</object>';
str += '<object name="host">';
str += '<var name="linkage" value="host"/>';
str += '<var name="editor_name" value="host"/>';
str += '<var name="type" value="standingTileMC"/>';
str += '<var name="bb" value="-13, -9,13,9"/>';
str += '<var name="trans" value="1"/>';
str += '<var name="bonus" value="1"/>';
str += '<var name="group" value="host"/>';
str += '<var name="permanent" value="1"/>';
str += '<var name="weaponTrans" value="1"/>';
str += '<var name="dieMovie" value="bla"/>';
str += '</object>';
str += '<object name="null_tile">';
str += '<var name="linkage" value="null_tile"/>';
str += '<var name="editor_name" value="null_tile"/>';
str += '<var name="type" value="standingTileMC"/>';
str += '<var name="bb" value="0, 0, 550, 400"/>';
str += '<var name="weaponTrans" value="1"/>';
str += '</object>';
str += '<object name="empty_base">';
str += '<var name="linkage" value="empty_base"/>';
str += '<var name="editor_name" value="empty_base"/>';
str += '<var name="type" value="pathMovingTileMC"/>';
str += '<var name="bb" value="-15,-15,15,15"/>';
str += '<var name="health" value="10"/>';
str += '</object>';
str += '<object name="gunner">';
str += '<var name="linkage" value="gunner"/>';
str += '<var name="editor_name" value="gunner"/>';
str += '<var name="type" value="pathMovingTileMC"/>';
str += '<var name="bb" value="-15,-15,15,15"/>';
str += '<var name="proto" value="gunner"/>';
str += '<var name="health" value="10"/>';
str += '<var name="dieSound" value="die1,die2,die3"/>';
str += '</object>';
str += '<object name="gunner_1">';
str += '<var name="linkage" value="gunner_1"/>';
str += '<var name="editor_name" value="gunner_1"/>';
str += '<var name="type" value="pathMovingTileMC"/>';
str += '<var name="bb" value="-15,-15,15,15"/>';
str += '<var name="proto" value="gunner"/>';
str += '<var name="health" value="10"/>';
str += '<var name="group" value="miss_1"/>';
str += '<var name="permanent" value="1"/>';
str += '<var name="dontCollideWhileMoving" value="1"/>';
str += '<var name="dieMovie" value="explode4"/>';
str += '<var name="dieMoviePlane" value="downFX"/>';
str += '<var name="dieSound" value="die1,die2,die3"/>';
str += '</object>';
str += '<object name="gunner_2">';
str += '<var name="linkage" value="gunner_2"/>';
str += '<var name="editor_name" value="gunner_2"/>';
str += '<var name="type" value="pathMovingTileMC"/>';
str += '<var name="bb" value="-15,-15,15,15"/>';
str += '<var name="proto" value="gunner"/>';
str += '<var name="health" value="10"/>';
str += '<var name="group" value="miss_3"/>';
str += '<var name="permanent" value="1"/>';
str += '<var name="dontCollideWhileMoving" value="1"/>';
str += '<var name="dieMovie" value="explode4"/>';
str += '<var name="dieMoviePlane" value="downFX"/>';
str += '<var name="dieSound" value="die1,die2,die3"/>';
str += '</object>';
str += '<object name="gunner_3">';
str += '<var name="linkage" value="gunner_3"/>';
str += '<var name="editor_name" value="gunner_3"/>';
str += '<var name="type" value="pathMovingTileMC"/>';
str += '<var name="bb" value="-15,-15,15,15"/>';
str += '<var name="proto" value="gunner"/>';
str += '<var name="health" value="10"/>';
str += '<var name="group" value="miss_4_1"/>';
str += '<var name="permanent" value="1"/>';
str += '<var name="dontCollideWhileMoving" value="1"/>';
str += '<var name="dieMovie" value="explode4"/>';
str += '<var name="dieMoviePlane" value="downFX"/>';
str += '<var name="dieSound" value="die1,die2,die3"/>';
str += '</object>';
str += '<object name="gunner_4">';
str += '<var name="linkage" value="gunner_4"/>';
str += '<var name="editor_name" value="gunner_4"/>';
str += '<var name="type" value="pathMovingTileMC"/>';
str += '<var name="bb" value="-15,-15,15,15"/>';
str += '<var name="proto" value="gunner"/>';
str += '<var name="health" value="10"/>';
str += '<var name="dieMovie" value="explode4"/>';
str += '<var name="dieMoviePlane" value="downFX"/>';
str += '<var name="dieSound" value="die1,die2,die3"/>';
str += '</object>';
str += '<object name="gunner_5">';
str += '<var name="linkage" value="gunner_5"/>';
str += '<var name="editor_name" value="gunner_5"/>';
str += '<var name="type" value="pathMovingTileMC"/>';
str += '<var name="bb" value="-15,-15,15,15"/>';
str += '<var name="proto" value="gunner"/>';
str += '<var name="health" value="10"/>';
str += '<var name="dieMovie" value="explode4"/>';
str += '<var name="dieMoviePlane" value="downFX"/>';
str += '<var name="dieSound" value="die1,die2,die3"/>';
str += '</object>';
str += '<object name="PZRK">';
str += '<var name="linkage" value="PZRK"/>';
str += '<var name="editor_name" value="PZRK"/>';
str += '<var name="type" value="pathMovingTileMC"/>';
str += '<var name="bb" value="-15,-15,15,15"/>';
str += '<var name="proto" value="rocketer"/>';
str += '<var name="health" value="10"/>';
str += '<var name="dieMovie" value="explode4"/>';
str += '<var name="dieMoviePlane" value="downFX"/>';
str += '<var name="dieSound" value="die1,die2,die3"/>';
str += '</object>';
str += '<object name="PZRK_1">';
str += '<var name="linkage" value="PZRK_1"/>';
str += '<var name="editor_name" value="PZRK_1"/>';
str += '<var name="type" value="pathMovingTileMC"/>';
str += '<var name="bb" value="-15,-15,15,15"/>';
str += '<var name="proto" value="rocketer"/>';
str += '<var name="health" value="10"/>';
str += '<var name="group" value="miss_1"/>';
str += '<var name="permanent" value="1"/>';
str += '<var name="dontCollideWhileMoving" value="1"/>';
str += '<var name="dieMovie" value="explode4"/>';
str += '<var name="dieMoviePlane" value="downFX"/>';
str += '<var name="dieSound" value="die1,die2,die3"/>';
str += '</object>';
str += '<object name="PZRK_2">';
str += '<var name="linkage" value="PZRK_2"/>';
str += '<var name="editor_name" value="PZRK_2"/>';
str += '<var name="type" value="pathMovingTileMC"/>';
str += '<var name="bb" value="-15,-15,15,15"/>';
str += '<var name="proto" value="rocketer"/>';
str += '<var name="health" value="10"/>';
str += '<var name="group" value="miss_3"/>';
str += '<var name="permanent" value="1"/>';
str += '<var name="dontCollideWhileMoving" value="1"/>';
str += '<var name="dieMovie" value="explode4"/>';
str += '<var name="dieMoviePlane" value="downFX"/>';
str += '<var name="dieSound" value="die1,die2,die3"/>';
str += '</object>';
str += '<object name="PZRK_3">';
str += '<var name="linkage" value="PZRK_3"/>';
str += '<var name="editor_name" value="PZRK_3"/>';
str += '<var name="type" value="pathMovingTileMC"/>';
str += '<var name="bb" value="-15,-15,15,15"/>';
str += '<var name="proto" value="rocketer"/>';
str += '<var name="health" value="10"/>';
str += '<var name="group" value="miss_4_1"/>';
str += '<var name="permanent" value="1"/>';
str += '<var name="dontCollideWhileMoving" value="1"/>';
str += '<var name="dieMovie" value="explode4"/>';
str += '<var name="dieMoviePlane" value="downFX"/>';
str += '<var name="dieSound" value="die1,die2,die3"/>';
str += '</object>';
str += '<object name="PZRK_4">';
str += '<var name="linkage" value="PZRK_4"/>';
str += '<var name="editor_name" value="PZRK_4"/>';
str += '<var name="type" value="pathMovingTileMC"/>';
str += '<var name="bb" value="-15,-15,15,15"/>';
str += '<var name="proto" value="rocketer"/>';
str += '<var name="health" value="10"/>';
str += '<var name="dieMovie" value="explode4"/>';
str += '<var name="dieMoviePlane" value="downFX"/>';
str += '<var name="dieSound" value="die1,die2,die3"/>';
str += '</object>';
str += '<object name="PZRK_5">';
str += '<var name="linkage" value="PZRK_5"/>';
str += '<var name="editor_name" value="PZRK_5"/>';
str += '<var name="type" value="pathMovingTileMC"/>';
str += '<var name="bb" value="-15,-15,15,15"/>';
str += '<var name="proto" value="rocketer"/>';
str += '<var name="health" value="10"/>';
str += '<var name="dieMovie" value="explode4"/>';
str += '<var name="dieMoviePlane" value="downFX"/>';
str += '<var name="dieSound" value="die1,die2,die3"/>';
str += '</object>';
str += '<object name="artelery_unit">';
str += '<var name="linkage" value="artelery_unit"/>';
str += '<var name="editor_name" value="artelery_unit"/>';
str += '<var name="type" value="pathMovingTileMC"/>';
str += '<var name="bb" value="0, 0, 45, 143"/>';
str += '<var name="health" value="100"/>';
str += '<var name="group" value="miss_4"/>';
str += '<var name="permanent" value="1"/>';
str += '<var name="dontCollideWhileMoving" value="1"/>';
str += '</object>';
str += '<object name="endoflevel">';
str += '<var name="linkage" value="endoflevel"/>';
str += '<var name="editor_name" value="endoflevel"/>';
str += '<var name="type" value="standingTileMC"/>';
str += '<var name="bb" value="0, 0, 123, 111"/>';
str += '<var name="zone" value="0,0,128,128"/>';
str += '<var name="zoneType" value="end"/>';
str += '<var name="trans" value="1"/>';
str += '<var name="weaponTrans" value="1"/>';
str += '</object>';
str += '<object name="host_1">';
str += '<var name="linkage" value="host_1"/>';
str += '<var name="editor_name" value="host_1"/>';
str += '<var name="type" value="standingTileMC"/>';
str += '<var name="bb" value="-15, -15, 15, 15"/>';
str += '<var name="health" value="10"/>';
str += '<var name="permanent" value="1"/>';
str += '<var name="sirviveIn" value="700"/>';
str += '<var name="group" value="miss_3_1"/>';
str += '</object>';
str += '</object>';
str += '<object name="levelsSet">';
str += '<object name="level_1">';
str += '<var name="comment" >You have been hired by a humanitarian mission to protect the delegation from terrorists and fanatical sectarians. The delegation’s office is located in the southwest and may be reached in one of two ways – the direct route (due southwest) or the relatively safer one (first heading west and then south). The choice is up to you.</var>';
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str += '<object group="host" arrow="arr_3" missionType="collect" active="1" timer="9000" winAmount="1" looseAmount="0" actionTrue="startClip completedMission,score 100" actionFalse="startClip failedMission"/>';
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str += '<object tile="road_u2" x="1780" y="780" plane="far2" depth="7"/>';
str += '<object tile="road_d1" x="2080" y="880" plane="far2" depth="8"/>';
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str += '<object tile="road_u2" x="2580" y="1580" plane="far2" depth="12"/>';
str += '<object tile="road_d_r" x="2380" y="1680" plane="far2" depth="13"/>';
str += '<object tile="road_u_r" x="2380" y="1580" plane="far2" depth="14"/>';
str += '<object tile="road_d1" x="2480" y="1680" plane="far2" depth="15"/>';
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str += '<object tile="road_r1" x="2380" y="1780" plane="far2" depth="17"/>';
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str += '<object tile="road_d1" x="1980" y="880" plane="far2" depth="19"/>';
str += '<object tile="road_u2" x="1980" y="780" plane="far2" depth="20"/>';
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str += '<object tile="road_r1" x="2380" y="1080" plane="far2" depth="25"/>';
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str += '<object tile="road_d_l" x="2280" y="880" plane="far2" depth="27"/>';
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str += '<object tile="road_u2" x="2080" y="1580" plane="far2" depth="38"/>';
str += '<object tile="road_u2" x="1980" y="1580" plane="far2" depth="39"/>';
str += '<object tile="road_d1" x="1980" y="1680" plane="far2" depth="40"/>';
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str += '<object tile="road_d1" x="1780" y="880" plane="far2" depth="42"/>';
str += '<object tile="road_u2" x="1880" y="1580" plane="far2" depth="43"/>';
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str += '<object tile="road_ld" x="1680" y="880" plane="far2" depth="47"/>';
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str += '<object tile="road_u2" x="1680" y="1580" plane="far2" depth="50"/>';
str += '<object tile="road_u2" x="1580" y="1580" plane="far2" depth="51"/>';
str += '<object tile="road_d1" x="1580" y="1680" plane="far2" depth="52"/>';
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str += '<object tile="road_d1" x="1380" y="1680" plane="far2" depth="56"/>';
str += '<object tile="road_d1" x="1280" y="1680" plane="far2" depth="57"/>';
str += '<object tile="road_u2" x="1280" y="1580" plane="far2" depth="58"/>';
str += '<object tile="road_u2" x="1180" y="1580" plane="far2" depth="59"/>';
str += '<object tile="road_d_r" x="1180" y="1680" plane="far2" depth="60"/>';
str += '<object tile="road_lu" x="1080" y="1580" plane="far2" depth="61"/>';
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str += '<object tile="road_d1" x="3080" y="1680" plane="far2" depth="73"/>';
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str += '<object tile="road_r1" x="3180" y="1580" plane="far2" depth="76"/>';
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str += '<object tile="road_r1" x="3180" y="1480" plane="far2" depth="78"/>';
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str += '<object tile="road_d_r" x="3460" y="870" plane="far2" depth="84"/>';
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str += '<object tile="road_d1" x="3660" y="870" plane="far2" depth="89"/>';
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str += '<object tile="gunner" x="3000" y="1280" plane="main" depth="524" >';
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str += '<var name="comment" >The residents who have been stranded in the fighting have decided to evacuate to a refugee camp stationed near your humanitarian mission office. But they are also afraid of coming under terrorist attack from the sectarians. ';
str += '- top-priority assignment: you must ensure the security of six trucks loaded with refugees.';
str += '- secondary assignment: destroy the gas tank trucks you encounter along the route taken by the refugees.';
str += 'Oh, damn it! The sectarians are attacking our camp.';
str += '- secondary assignment: repel the attack on the humanitarian mission office.</var>';
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str += '<object tile="road_r1" x="2380" y="1280" plane="far2" depth="21"/>';
str += '<object tile="road_l3" x="2280" y="1280" plane="far2" depth="22"/>';
str += '<object tile="road_l3" x="2280" y="1180" plane="far2" depth="23"/>';
str += '<object tile="road_r1" x="2380" y="1180" plane="far2" depth="24"/>';
str += '<object tile="road_r1" x="2380" y="1080" plane="far2" depth="25"/>';
str += '<object tile="road_l3" x="2280" y="1080" plane="far2" depth="26"/>';
str += '<object tile="road_d_l" x="2280" y="880" plane="far2" depth="27"/>';
str += '<object tile="road_u2" x="2280" y="780" plane="far2" depth="28"/>';
str += '<object tile="road_d1" x="2180" y="880" plane="far2" depth="29"/>';
str += '<object tile="road_r1" x="2380" y="980" plane="far2" depth="30"/>';
str += '<object tile="road_l3" x="2280" y="980" plane="far2" depth="31"/>';
str += '<object tile="road_d_l" x="2280" y="1680" plane="far2" depth="32"/>';
str += '<object tile="road_d1" x="1880" y="1680" plane="far2" depth="33"/>';
str += '<object tile="road_d1" x="1780" y="1680" plane="far2" depth="34"/>';
str += '<object tile="road_u2" x="2180" y="1580" plane="far2" depth="35"/>';
str += '<object tile="road_d1" x="2180" y="1680" plane="far2" depth="36"/>';
str += '<object tile="road_d1" x="2080" y="1680" plane="far2" depth="37"/>';
str += '<object tile="road_u2" x="2080" y="1580" plane="far2" depth="38"/>';
str += '<object tile="road_u2" x="1980" y="1580" plane="far2" depth="39"/>';
str += '<object tile="road_d1" x="1980" y="1680" plane="far2" depth="40"/>';
str += '<object tile="road_d1" x="1880" y="880" plane="far2" depth="41"/>';
str += '<object tile="road_d1" x="1780" y="880" plane="far2" depth="42"/>';
str += '<object tile="road_u2" x="1880" y="1580" plane="far2" depth="43"/>';
str += '<object tile="road_u2" x="1780" y="1580" plane="far2" depth="44"/>';
str += '<object tile="road_r1" x="2380" y="880" plane="far2" depth="45"/>';
str += '<object tile="road_ru" x="2380" y="780" plane="far2" depth="46"/>';
str += '<object tile="road_ld" x="1680" y="880" plane="far2" depth="47"/>';
str += '<object tile="road_lu" x="1680" y="780" plane="far2" depth="48"/>';
str += '<object tile="road_d1" x="1680" y="1680" plane="far2" depth="49"/>';
str += '<object tile="road_u2" x="1680" y="1580" plane="far2" depth="50"/>';
str += '<object tile="road_u2" x="1580" y="1580" plane="far2" depth="51"/>';
str += '<object tile="road_d1" x="1580" y="1680" plane="far2" depth="52"/>';
str += '<object tile="road_d1" x="1480" y="1680" plane="far2" depth="53"/>';
str += '<object tile="road_u2" x="1480" y="1580" plane="far2" depth="54"/>';
str += '<object tile="road_u2" x="1380" y="1580" plane="far2" depth="55"/>';
str += '<object tile="road_d1" x="1380" y="1680" plane="far2" depth="56"/>';
str += '<object tile="road_d1" x="1280" y="1680" plane="far2" depth="57"/>';
str += '<object tile="road_u2" x="1280" y="1580" plane="far2" depth="58"/>';
str += '<object tile="road_u2" x="1180" y="1580" plane="far2" depth="59"/>';
str += '<object tile="road_d_r" x="1180" y="1680" plane="far2" depth="60"/>';
str += '<object tile="road_lu" x="1080" y="1580" plane="far2" depth="61"/>';
str += '<object tile="road_l3" x="1080" y="1680" plane="far2" depth="62"/>';
str += '<object tile="road_ld" x="1080" y="1780" plane="far2" depth="63"/>';
str += '<object tile="road_rd" x="1180" y="1780" plane="far2" depth="64"/>';
str += '<object tile="road_d1" x="2680" y="1680" plane="far2" depth="65"/>';
str += '<object tile="road_u2" x="2680" y="1580" plane="far2" depth="66"/>';
str += '<object tile="road_d1" x="2780" y="1680" plane="far2" depth="67"/>';
str += '<object tile="road_u2" x="2780" y="1580" plane="far2" depth="68"/>';
str += '<object tile="road_d1" x="2880" y="1680" plane="far2" depth="69"/>';
str += '<object tile="road_u2" x="2880" y="1580" plane="far2" depth="70"/>';
str += '<object tile="road_d1" x="2980" y="1680" plane="far2" depth="71"/>';
str += '<object tile="road_u2" x="2980" y="1580" plane="far2" depth="72"/>';
str += '<object tile="road_d1" x="3080" y="1680" plane="far2" depth="73"/>';
str += '<object tile="road_u_l" x="3080" y="1580" plane="far2" depth="74"/>';
str += '<object tile="road_rd" x="3180" y="1680" plane="far2" depth="75"/>';
str += '<object tile="road_r1" x="3180" y="1580" plane="far2" depth="76"/>';
str += '<object tile="road_l3" x="3080" y="1480" plane="far2" depth="77"/>';
str += '<object tile="road_r1" x="3180" y="1480" plane="far2" depth="78"/>';
str += '<object tile="road_ru" x="3180" y="1380" plane="far2" depth="79"/>';
str += '<object tile="road_lu" x="3080" y="1380" plane="far2" depth="80"/>';
str += '<object tile="road_rd" x="3460" y="970" plane="far2" depth="81"/>';
str += '<object tile="road_ld" x="3360" y="970" plane="far2" depth="82"/>';
str += '<object tile="road_l3" x="3360" y="870" plane="far2" depth="83"/>';
str += '<object tile="road_d_r" x="3460" y="870" plane="far2" depth="84"/>';
str += '<object tile="road_lu" x="3360" y="770" plane="far2" depth="85"/>';
str += '<object tile="road_u2" x="3460" y="770" plane="far2" depth="86"/>';
str += '<object tile="road_d1" x="3560" y="870" plane="far2" depth="87"/>';
str += '<object tile="road_u2" x="3560" y="770" plane="far2" depth="88"/>';
str += '<object tile="road_d1" x="3660" y="870" plane="far2" depth="89"/>';
str += '<object tile="road_rd" x="3760" y="860" plane="far2" depth="90"/>';
str += '<object tile="road_u_l" x="3660" y="770" plane="far2" depth="91"/>';
str += '<object tile="road_r1" x="3760" y="770" plane="far2" depth="92"/>';
str += '<object tile="road_r1" x="3760" y="670" plane="far2" depth="93"/>';
str += '<object tile="road_l3" x="3660" y="670" plane="far2" depth="94"/>';
str += '<object tile="road_l3" x="3660" y="570" plane="far2" depth="95"/>';
str += '<object tile="road_r1" x="3760" y="570" plane="far2" depth="96"/>';
str += '<object tile="road_l3" x="3660" y="470" plane="far2" depth="97"/>';
str += '<object tile="road_r1" x="3760" y="470" plane="far2" depth="98"/>';
str += '<object tile="road_r1" x="3760" y="370" plane="far2" depth="99"/>';
str += '<object tile="road_l3" x="3660" y="370" plane="far2" depth="100"/>';
str += '<object tile="road_l3" x="2280" y="1880" plane="far2" depth="101"/>';
str += '<object tile="road_r1" x="2380" y="1880" plane="far2" depth="102"/>';
str += '<object tile="road_l3" x="2280" y="1980" plane="far2" depth="103"/>';
str += '<object tile="road_r1" x="2380" y="1980" plane="far2" depth="104"/>';
str += '<object tile="road_l3" x="2280" y="2080" plane="far2" depth="105"/>';
str += '<object tile="road_r1" x="2380" y="2080" plane="far2" depth="106"/>';
str += '<object tile="road_l3" x="2280" y="2180" plane="far2" depth="107"/>';
str += '<object tile="road_r1" x="2380" y="2180" plane="far2" depth="108"/>';
str += '<object tile="road_l3" x="2280" y="2280" plane="far2" depth="109"/>';
str += '<object tile="road_u_r" x="2380" y="2280" plane="far2" depth="110"/>';
str += '<object tile="road_d_r" x="2380" y="2380" plane="far2" depth="111"/>';
str += '<object tile="road_u2" x="2480" y="2280" plane="far2" depth="112"/>';
str += '<object tile="road_d1" x="2480" y="2380" plane="far2" depth="113"/>';
str += '<object tile="road_d1" x="2580" y="2380" plane="far2" depth="114"/>';
str += '<object tile="road_u2" x="2580" y="2280" plane="far2" depth="115"/>';
str += '<object tile="road_u2" x="2680" y="2280" plane="far2" depth="116"/>';
str += '<object tile="road_d1" x="2680" y="2380" plane="far2" depth="117"/>';
str += '<object tile="road_d1" x="2780" y="2380" plane="far2" depth="118"/>';
str += '<object tile="road_u2" x="2780" y="2280" plane="far2" depth="119"/>';
str += '<object tile="road_d1" x="2880" y="2380" plane="far2" depth="120"/>';
str += '<object tile="road_u2" x="2880" y="2280" plane="far2" depth="121"/>';
str += '<object tile="road_d1" x="2980" y="2380" plane="far2" depth="122"/>';
str += '<object tile="road_u2" x="2980" y="2280" plane="far2" depth="123"/>';
str += '<object tile="road_d1" x="3080" y="2380" plane="far2" depth="124"/>';
str += '<object tile="road_u2" x="3080" y="2280" plane="far2" depth="125"/>';
str += '<object tile="road_d1" x="3180" y="2380" plane="far2" depth="126"/>';
str += '<object tile="road_u2" x="3180" y="2280" plane="far2" depth="127"/>';
str += '<object tile="road_d1" x="3280" y="2380" plane="far2" depth="128"/>';
str += '<object tile="road_u_l" x="3280" y="2280" plane="far2" depth="129"/>';
str += '<object tile="road_rd" x="3380" y="2380" plane="far2" depth="130"/>';
str += '<object tile="road_r1" x="3380" y="2280" plane="far2" depth="131"/>';
str += '<object tile="road_ru" x="3380" y="2180" plane="far2" depth="132"/>';
str += '<object tile="road_lu" x="3280" y="2180" plane="far2" depth="133"/>';
str += '<object tile="road_l3" x="2280" y="2380" plane="far2" depth="134"/>';
str += '<object tile="road_u_l" x="2280" y="2480" plane="far2" depth="135"/>';
str += '<object tile="road_r1" x="2380" y="2480" plane="far2" depth="136"/>';
str += '<object tile="road_d_l" x="2280" y="2580" plane="far2" depth="137"/>';
str += '<object tile="road_r1" x="2380" y="2580" plane="far2" depth="138"/>';
str += '<object tile="road_d1" x="2180" y="2580" plane="far2" depth="139"/>';
str += '<object tile="road_u2" x="2180" y="2480" plane="far2" depth="140"/>';
str += '<object tile="road_u2" x="2080" y="2480" plane="far2" depth="141"/>';
str += '<object tile="road_u2" x="1980" y="2480" plane="far2" depth="142"/>';
str += '<object tile="road_u2" x="1880" y="2480" plane="far2" depth="143"/>';
str += '<object tile="road_u2" x="1780" y="2480" plane="far2" depth="144"/>';
str += '<object tile="road_u2" x="1680" y="2480" plane="far2" depth="145"/>';
str += '<object tile="road_u2" x="1580" y="2480" plane="far2" depth="146"/>';
str += '<object tile="road_u2" x="1480" y="2480" plane="far2" depth="147"/>';
str += '<object tile="road_l3" x="1380" y="2580" plane="far2" depth="148"/>';
str += '<object tile="road_l3" x="1380" y="2680" plane="far2" depth="149"/>';
str += '<object tile="road_l3" x="1380" y="2780" plane="far2" depth="150"/>';
str += '<object tile="road_ld" x="1380" y="2880" plane="far2" depth="151"/>';
str += '<object tile="road_rd" x="1480" y="2880" plane="far2" depth="152"/>';
str += '<object tile="road_r1" x="1480" y="2780" plane="far2" depth="153"/>';
str += '<object tile="road_r1" x="1480" y="2680" plane="far2" depth="154"/>';
str += '<object tile="road_d_r" x="1480" y="2580" plane="far2" depth="155"/>';
str += '<object tile="road_lu" x="1380" y="2480" plane="far2" depth="156"/>';
str += '<object tile="road_d1" x="1580" y="2580" plane="far2" depth="157"/>';
str += '<object tile="road_d1" x="1680" y="2580" plane="far2" depth="158"/>';
str += '<object tile="road_d1" x="1780" y="2580" plane="far2" depth="159"/>';
str += '<object tile="road_d1" x="1880" y="2580" plane="far2" depth="160"/>';
str += '<object tile="road_d1" x="1980" y="2580" plane="far2" depth="161"/>';
str += '<object tile="road_d1" x="2080" y="2580" plane="far2" depth="162"/>';
str += '<object tile="road_l3" x="2280" y="2680" plane="far2" depth="163"/>';
str += '<object tile="road_r1" x="2380" y="2680" plane="far2" depth="164"/>';
str += '<object tile="road_r1" x="2380" y="2780" plane="far2" depth="165"/>';
str += '<object tile="road_r1" x="2380" y="2880" plane="far2" depth="166"/>';
str += '<object tile="road_r1" x="2380" y="2980" plane="far2" depth="167"/>';
str += '<object tile="road_r1" x="2380" y="3080" plane="far2" depth="168"/>';
str += '<object tile="road_r1" x="2380" y="3180" plane="far2" depth="169"/>';
str += '<object tile="road_u_r" x="2380" y="3280" plane="far2" depth="170"/>';
str += '<object tile="road_u2" x="2480" y="3280" plane="far2" depth="171"/>';
str += '<object tile="road_u2" x="2580" y="3280" plane="far2" depth="172"/>';
str += '<object tile="road_u2" x="2680" y="3280" plane="far2" depth="173"/>';
str += '<object tile="road_ru" x="2780" y="3280" plane="far2" depth="174"/>';
str += '<object tile="road_rd" x="2780" y="3380" plane="far2" depth="175"/>';
str += '<object tile="road_d1" x="2680" y="3380" plane="far2" depth="176"/>';
str += '<object tile="road_d1" x="2580" y="3380" plane="far2" depth="177"/>';
str += '<object tile="road_d1" x="2480" y="3380" plane="far2" depth="178"/>';
str += '<object tile="road_d1" x="2380" y="3380" plane="far2" depth="179"/>';
str += '<object tile="road_ld" x="2280" y="3380" plane="far2" depth="180"/>';
str += '<object tile="road_d_l" x="2280" y="3280" plane="far2" depth="181"/>';
str += '<object tile="road_u_l" x="2280" y="3180" plane="far2" depth="182"/>';
str += '<object tile="road_l3" x="2280" y="3080" plane="far2" depth="183"/>';
str += '<object tile="road_l3" x="2280" y="2980" plane="far2" depth="184"/>';
str += '<object tile="road_l3" x="2280" y="2880" plane="far2" depth="185"/>';
str += '<object tile="road_l3" x="2280" y="2780" plane="far2" depth="186"/>';
str += '<object tile="road_d1" x="2180" y="3280" plane="far2" depth="187"/>';
str += '<object tile="road_u2" x="2180" y="3180" plane="far2" depth="188"/>';
str += '<object tile="road_d1" x="2080" y="3280" plane="far2" depth="189"/>';
str += '<object tile="road_u2" x="2080" y="3180" plane="far2" depth="190"/>';
str += '<object tile="road_d1" x="1980" y="3280" plane="far2" depth="191"/>';
str += '<object tile="road_u2" x="1980" y="3180" plane="far2" depth="192"/>';
str += '<object tile="road_u2" x="1880" y="3180" plane="far2" depth="193"/>';
str += '<object tile="road_d1" x="1880" y="3280" plane="far2" depth="194"/>';
str += '<object tile="road_ld" x="1780" y="3280" plane="far2" depth="195"/>';
str += '<object tile="road_lu" x="1780" y="3180" plane="far2" depth="196"/>';
str += '<object tile="house_med1" x="1710" y="3080" plane="far" depth="197"/>';
str += '<object tile="wall_big2" x="1340" y="3470" plane="far" depth="198"/>';
str += '<object tile="wall_big2" x="1410" y="3470" plane="far" depth="199"/>';
str += '<object tile="wall_big2" x="1480" y="3470" plane="far" depth="200"/>';
str += '<object tile="wall_big2" x="1270" y="2910" plane="far" depth="201"/>';
str += '<object tile="wall_big2" x="1340" y="2910" plane="far" depth="202"/>';
str += '<object tile="wall_big2" x="1530" y="2910" plane="far" depth="203"/>';
str += '<object tile="wall_big2" x="1600" y="2910" plane="far" depth="204"/>';
str += '<object tile="wall_big2" x="1670" y="2910" plane="far" depth="205"/>';
str += '<object tile="wall_big2" x="1740" y="2910" plane="far" depth="206"/>';
str += '<object tile="wall_big2" x="1810" y="2910" plane="far" depth="207"/>';
str += '<object tile="wall_big1" x="1850" y="2930" plane="far" depth="208"/>';
str += '<object tile="wall_big1" x="1850" y="3000" plane="far" depth="209"/>';
str += '<object tile="wall_big1" x="1850" y="3070" plane="far" depth="210"/>';
str += '<object tile="wall_big1" x="1740" y="3260" plane="far" depth="211"/>';
str += '<object tile="wall_big1" x="1740" y="3330" plane="far" depth="212"/>';
str += '<object tile="wall_big1" x="1740" y="3400" plane="far" depth="213"/>';
str += '<object tile="wall_big2" x="1550" y="3470" plane="far" depth="214"/>';
str += '<object tile="wall_big2" x="1620" y="3470" plane="far" depth="215"/>';
str += '<object tile="wall_big2" x="1690" y="3470" plane="far" depth="216"/>';
str += '<object tile="wall_big1" x="1520" y="2930" plane="far" depth="217"/>';
str += '<object tile="wall_big1" x="1520" y="3000" plane="far" depth="218"/>';
str += '<object tile="wall_big2" x="1810" y="3130" plane="far" depth="219"/>';
str += '<object tile="oil_barrel1" x="1580" y="2970" plane="far" depth="220"/>';
str += '<object tile="oil_barrel1" x="1690" y="2970" plane="far" depth="221"/>';
str += '<object tile="tower_guard" x="1790" y="2950" plane="far" depth="222"/>';
str += '<object tile="wall_big1" x="1260" y="2920" plane="far" depth="223"/>';
str += '<object tile="wall_big1" x="1260" y="2990" plane="far" depth="224"/>';
str += '<object tile="wall_big1" x="1260" y="3060" plane="far" depth="225"/>';
str += '<object tile="wall_big1" x="1260" y="3130" plane="far" depth="226"/>';
str += '<object tile="wall_big1" x="1260" y="3200" plane="far" depth="227"/>';
str += '<object tile="wall_big1" x="1260" y="3270" plane="far" depth="228"/>';
str += '<object tile="wall_big1" x="1260" y="3340" plane="far" depth="229"/>';
str += '<object tile="wall_big1" x="1260" y="3410" plane="far" depth="230"/>';
str += '<object tile="wall_big2" x="1270" y="3470" plane="far" depth="231"/>';
str += '<object tile="tower_water" x="1620" y="3290" plane="far" depth="232"/>';
str += '<object tile="heliPad" x="1370" y="3270" plane="far" depth="233"/>';
str += '<object tile="house_med3" x="1310" y="2950" plane="far" depth="234"/>';
str += '<object tile="house_med4" x="1310" y="3050" plane="far" depth="235"/>';
str += '<object tile="house_sm2" x="1310" y="3150" plane="far" depth="236"/>';
str += '<object tile="wirefence1" x="2870" y="3420" plane="far" depth="237"/>';
str += '<object tile="wirefence1" x="2870" y="3460" plane="far" depth="238"/>';
str += '<object tile="wirefence1" x="2870" y="3500" plane="far" depth="239"/>';
str += '<object tile="wirefence1" x="2870" y="3100" plane="far" depth="240"/>';
str += '<object tile="wirefence1" x="2870" y="3140" plane="far" depth="241"/>';
str += '<object tile="wirefence1" x="2870" y="3180" plane="far" depth="242"/>';
str += '<object tile="wirefence1" x="2870" y="3220" plane="far" depth="243"/>';
str += '<object tile="wirefence1" x="2870" y="3260" plane="far" depth="244"/>';
str += '<object tile="wirefence2" x="2870" y="3530" plane="far" depth="245"/>';
str += '<object tile="wirefence2" x="2910" y="3530" plane="far" depth="246"/>';
str += '<object tile="wirefence2" x="2950" y="3530" plane="far" depth="247"/>';
str += '<object tile="wirefence2" x="2990" y="3530" plane="far" depth="248"/>';
str += '<object tile="wirefence2" x="3030" y="3530" plane="far" depth="249"/>';
str += '<object tile="wirefence2" x="3070" y="3530" plane="far" depth="250"/>';
str += '<object tile="wirefence2" x="3110" y="3530" plane="far" depth="251"/>';
str += '<object tile="wirefence2" x="3150" y="3530" plane="far" depth="252"/>';
str += '<object tile="wirefence2" x="3190" y="3530" plane="far" depth="253"/>';
str += '<object tile="wirefence2" x="3230" y="3530" plane="far" depth="254"/>';
str += '<object tile="wirefence2" x="3270" y="3530" plane="far" depth="255"/>';
str += '<object tile="wirefence2" x="2870" y="3100" plane="far" depth="256"/>';
str += '<object tile="wirefence2" x="2910" y="3100" plane="far" depth="257"/>';
str += '<object tile="wirefence2" x="2950" y="3100" plane="far" depth="258"/>';
str += '<object tile="wirefence2" x="2990" y="3100" plane="far" depth="259"/>';
str += '<object tile="wirefence2" x="3030" y="3100" plane="far" depth="260"/>';
str += '<object tile="wirefence2" x="3070" y="3100" plane="far" depth="261"/>';
str += '<object tile="wirefence2" x="3110" y="3100" plane="far" depth="262"/>';
str += '<object tile="wirefence2" x="3150" y="3100" plane="far" depth="263"/>';
str += '<object tile="wirefence2" x="3190" y="3100" plane="far" depth="264"/>';
str += '<object tile="wirefence2" x="3230" y="3100" plane="far" depth="265"/>';
str += '<object tile="wirefence2" x="3270" y="3100" plane="far" depth="266"/>';
str += '<object tile="wirefence1" x="3310" y="3100" plane="far" depth="267"/>';
str += '<object tile="wirefence1" x="3310" y="3140" plane="far" depth="268"/>';
str += '<object tile="wirefence1" x="3310" y="3180" plane="far" depth="269"/>';
str += '<object tile="wirefence1" x="3310" y="3220" plane="far" depth="270"/>';
str += '<object tile="wirefence1" x="3310" y="3260" plane="far" depth="271"/>';
str += '<object tile="wirefence1" x="3310" y="3300" plane="far" depth="272"/>';
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str += '<object tile="house_med3" x="2750" y="1350" plane="far" depth="507"/>';
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str += '<object tile="hangar2" x="2420" y="1830" plane="far" depth="509"/>';
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str += '<object tile="oil_punp2" x="2100" y="1980" plane="far" depth="511"/>';
str += '<object tile="oil_barrel2" x="2220" y="2050" plane="far" depth="512"/>';
str += '<object tile="oil_barrel2" x="2220" y="1920" plane="far" depth="513"/>';
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str += '<object action="wait" startByHit="0" steps="110"/>';
str += '<object action="move" startByHit="0" deltax="-192" deltay="-5" mtype="lin" steps="96" repeat="-100" />';
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str += '</object>';
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str += '<object action="move" startByHit="0" deltax="28" deltay="58" mtype="lin" steps="32" repeat="-100" />';
str += '<object action="move" startByHit="0" deltax="-76" deltay="-5" mtype="lin" steps="38" repeat="-100" />';
str += '</array>';
str += '</object>';
str += '<object tile="truck_oil_1" x="2550" y="2330" plane="main" depth="552"/>';
str += '<object tile="truck_oil_1" x="2700" y="2330" plane="main" depth="553"/>';
str += '<object tile="truck_oil_3" x="2320" y="2160" plane="main" depth="554"/>';
str += '<object tile="truck_oil_3" x="2320" y="1990" plane="main" depth="555"/>';
str += '<object tile="truck_oil_3" x="2320" y="1890" plane="main" depth="556"/>';
str += '<object tile="gunner" x="3780" y="2410" plane="main" depth="557" >';
str += '<array name="moving">';
str += '<object action="move" startByHit="0" deltax="-92" deltay="-72" mtype="lin" steps="58" repeat="-100" />';
str += '<object action="move" startByHit="0" deltax="-4" deltay="101" mtype="lin" steps="50" repeat="-100" />';
str += '<object action="move" startByHit="0" deltax="96" deltay="-29" mtype="lin" steps="50" repeat="-100" />';
str += '</array>';
str += '</object>';
str += '<object tile="PZRK" x="3620" y="2430" plane="main" depth="558" >';
str += '<array name="moving">';
str += '<object action="move" startByHit="0" deltax="-93" deltay="-13" mtype="lin" steps="46" repeat="-100" />';
str += '<object action="move" startByHit="0" deltax="93" deltay="13" mtype="lin" steps="46" repeat="-100" />';
str += '</array>';
str += '</object>';
str += '<object tile="gunner" x="3120" y="2100" plane="main" depth="559" >';
str += '<array name="moving">';
str += '<object action="move" startByHit="0" deltax="21" deltay="136" mtype="lin" steps="68" repeat="-100" />';
str += '<object action="move" startByHit="0" deltax="66" deltay="-17" mtype="lin" steps="34" repeat="-100" />';
str += '<object action="move" startByHit="0" deltax="-84" deltay="-20" mtype="lin" steps="43" repeat="-100" />';
str += '<object action="move" startByHit="0" deltax="-3" deltay="-99" mtype="lin" steps="49" repeat="-100" />';
str += '</array>';
str += '</object>';
str += '<object tile="PZRK" x="3140" y="1850" plane="main" depth="560" >';
str += '<array name="moving">';
str += '<object action="move" startByHit="0" deltax="7" deltay="71" mtype="lin" steps="35" repeat="-100" />';
str += '<object action="move" startByHit="0" deltax="-7" deltay="-71" mtype="lin" steps="35" repeat="-100" />';
str += '</array>';
str += '</object>';
str += '<object tile="PZRK" x="3200" y="1850" plane="main" depth="561" >';
str += '<array name="moving">';
str += '<object action="move" startByHit="0" deltax="3" deltay="72" mtype="lin" steps="36" repeat="-100" />';
str += '<object action="move" startByHit="0" deltax="-3" deltay="-72" mtype="lin" steps="36" repeat="-100" />';
str += '</array>';
str += '</object>';
str += '<object tile="truck_tent" x="3300" y="2050" plane="main" depth="562" >';
str += '<array name="moving">';
str += '<object action="move" startByHit="0" deltax="60" deltay="-1" mtype="lin" steps="20" repeat="-100" rotateTile="1" deltar="180" rtype="lin" />';
str += '<object action="wait" startByHit="0" steps="225"/>';
str += '<object action="move" startByHit="0" deltax="-1" deltay="245" mtype="lin" steps="81" repeat="-100" />';
str += '<object action="move" startByHit="0" deltax="-7" deltay="25" mtype="lin" steps="8" repeat="-100" rotateTile="1" deltar="18" rtype="lin" />';
str += '<object action="move" startByHit="0" deltax="-17" deltay="25" mtype="lin" steps="10" repeat="-100" rotateTile="1" deltar="18" rtype="lin" />';
str += '<object action="move" startByHit="0" deltax="-24" deltay="13" mtype="lin" steps="9" repeat="-100" rotateTile="1" deltar="18" rtype="lin" />';
str += '<object action="move" startByHit="0" deltax="-27" deltay="5" mtype="lin" steps="9" repeat="-100" rotateTile="1" deltar="18" rtype="lin" />';
str += '<object action="move" startByHit="0" deltax="-42" deltay="5" mtype="lin" steps="14" repeat="-100" rotateTile="1" deltar="18" rtype="lin" />';
str += '<object action="move" startByHit="0" deltax="-795" deltay="8" mtype="lin" steps="265" repeat="-100" />';
str += '<object action="move" startByHit="0" deltax="-29" deltay="6" mtype="lin" steps="9" repeat="-100" rotateTile="1" deltar="-18" rtype="lin" />';
str += '<object action="move" startByHit="0" deltax="-24" deltay="12" mtype="lin" steps="8" repeat="-100" rotateTile="1" deltar="-18" rtype="lin" />';
str += '<object action="move" startByHit="0" deltax="-25" deltay="24" mtype="lin" steps="11" repeat="-100" rotateTile="1" deltar="-18" rtype="lin" />';
str += '<object action="move" startByHit="0" deltax="-9" deltay="23" mtype="lin" steps="8" repeat="-100" rotateTile="1" deltar="-18" rtype="lin" />';
str += '<object action="move" startByHit="0" deltax="-3" deltay="26" mtype="lin" steps="8" repeat="-100" rotateTile="1" deltar="-18" rtype="lin" />';
str += '<object action="move" startByHit="0" deltax="3" deltay="795" mtype="lin" steps="265" repeat="-100" />';
str += '<object action="move" startByHit="0" deltax="12" deltay="35" mtype="lin" steps="12" repeat="-100" rotateTile="1" deltar="-18" rtype="lin" />';
str += '<object action="move" startByHit="0" deltax="13" deltay="32" mtype="lin" steps="11" repeat="-100" rotateTile="1" deltar="-18" rtype="lin" />';
str += '<object action="move" startByHit="0" deltax="26" deltay="27" mtype="lin" steps="12" repeat="-100" rotateTile="1" deltar="-18" rtype="lin" />';
str += '<object action="move" startByHit="0" deltax="29" deltay="12" mtype="lin" steps="10" repeat="-100" rotateTile="1" deltar="-18" rtype="lin" />';
str += '<object action="move" startByHit="0" deltax="35" deltay="6" mtype="lin" steps="11" repeat="-100" rotateTile="1" deltar="-18" rtype="lin" />';
str += '<object action="move" startByHit="0" deltax="402" deltay="0" mtype="lin" steps="134" repeat="-100" rotateTile="1" deltar="0" rtype="lin" />';
str += '<object action="move" startByHit="0" deltax="37" deltay="-1" mtype="lin" steps="12" repeat="-100" />';
str += '<object action="survive" stay="50" setTrans="0" stopMove="1" stopShoot="0" />';
str += '</array>';
str += '</object>';
str += '<object tile="truck_tent" x="3700" y="2210" plane="main" depth="563" >';
str += '<array name="moving">';
str += '<object action="move" startByHit="0" deltax="-17" deltay="-1" mtype="lin" steps="5" repeat="-100" rotateTile="1" deltar="-90" rtype="lin" />';
str += '<object action="wait" startByHit="0" steps="150"/>';
str += '<object action="move" startByHit="0" deltax="-233" deltay="0" mtype="lin" steps="77" repeat="-100" />';
str += '<object action="move" startByHit="0" deltax="-40" deltay="5" mtype="lin" steps="13" repeat="-100" rotateTile="1" deltar="-18" rtype="lin" />';
str += '<object action="move" startByHit="0" deltax="-28" deltay="7" mtype="lin" steps="9" repeat="-100" rotateTile="1" deltar="-18" rtype="lin" />';
str += '<object action="move" startByHit="0" deltax="-20" deltay="15" mtype="lin" steps="8" repeat="-100" rotateTile="1" deltar="-18" rtype="lin" />';
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str += '<object action="move" startByHit="0" deltax="-7" deltay="32" mtype="lin" steps="10" repeat="-100" rotateTile="1" deltar="-18" rtype="lin" />';
str += '<object action="move" startByHit="0" deltax="-8" deltay="17" mtype="lin" steps="6" repeat="-100" rotateTile="1" deltar="18" rtype="lin" />';
str += '<object action="move" startByHit="0" deltax="-13" deltay="24" mtype="lin" steps="9" repeat="-100" rotateTile="1" deltar="18" rtype="lin" />';
str += '<object action="move" startByHit="0" deltax="-26" deltay="23" mtype="lin" steps="11" repeat="-100" rotateTile="1" deltar="18" rtype="lin" />';
str += '<object action="move" startByHit="0" deltax="-30" deltay="6" mtype="lin" steps="10" repeat="-100" rotateTile="1" deltar="18" rtype="lin" />';
str += '<object action="move" startByHit="0" deltax="-42" deltay="5" mtype="lin" steps="14" repeat="-100" rotateTile="1" deltar="18" rtype="lin" />';
str += '<object action="move" startByHit="0" deltax="-767" deltay="-3" mtype="lin" steps="255" repeat="-100" />';
str += '<object action="move" startByHit="0" deltax="-29" deltay="6" mtype="lin" steps="9" repeat="-100" rotateTile="1" deltar="-18" rtype="lin" />';
str += '<object action="move" startByHit="0" deltax="-24" deltay="12" mtype="lin" steps="8" repeat="-100" rotateTile="1" deltar="-18" rtype="lin" />';
str += '<object action="move" startByHit="0" deltax="-27" deltay="25" mtype="lin" steps="12" repeat="-100" rotateTile="1" deltar="-18" rtype="lin" />';
str += '<object action="move" startByHit="0" deltax="-9" deltay="23" mtype="lin" steps="8" repeat="-100" rotateTile="1" deltar="-18" rtype="lin" />';
str += '<object action="move" startByHit="0" deltax="-3" deltay="26" mtype="lin" steps="8" repeat="-100" rotateTile="1" deltar="-18" rtype="lin" />';
str += '<object action="move" startByHit="0" deltax="-2" deltay="804" mtype="lin" steps="268" repeat="-100" />';
str += '<object action="move" startByHit="0" deltax="12" deltay="35" mtype="lin" steps="12" repeat="-100" rotateTile="1" deltar="-18" rtype="lin" />';
str += '<object action="move" startByHit="0" deltax="13" deltay="32" mtype="lin" steps="11" repeat="-100" rotateTile="1" deltar="-18" rtype="lin" />';
str += '<object action="move" startByHit="0" deltax="26" deltay="27" mtype="lin" steps="12" repeat="-100" rotateTile="1" deltar="-18" rtype="lin" />';
str += '<object action="move" startByHit="0" deltax="32" deltay="12" mtype="lin" steps="11" repeat="-100" rotateTile="1" deltar="-18" rtype="lin" />';
str += '<object action="move" startByHit="0" deltax="35" deltay="6" mtype="lin" steps="11" repeat="-100" rotateTile="1" deltar="-18" rtype="lin" />';
str += '<object action="move" startByHit="0" deltax="508" deltay="-1" mtype="lin" steps="169" repeat="-100" rotateTile="1" deltar="0" rtype="lin" />';
str += '<object action="move" startByHit="0" deltax="37" deltay="-1" mtype="lin" steps="12" repeat="-100" />';
str += '<object action="survive" stay="50" setTrans="0" stopMove="1" stopShoot="0" />';
str += '</array>';
str += '</object>';
str += '<object tile="hero1" x="1420" y="3290" plane="main" depth="564"/>';
str += '<object tile="truck_oil_3" x="2420" y="2070" plane="main" depth="565"/>';
str += '<object tile="PZRK" x="1370" y="2180" plane="main" depth="566" >';
str += '<array name="moving">';
str += '<object action="move" startByHit="0" deltax="83" deltay="75" mtype="lin" steps="55" repeat="-100" />';
str += '<object action="move" startByHit="0" deltax="-83" deltay="-75" mtype="lin" steps="55" repeat="-100" />';
str += '</array>';
str += '</object>';
str += '<object tile="gunner" x="1320" y="2060" plane="main" depth="567" >';
str += '<array name="moving">';
str += '<object action="move" startByHit="0" deltax="-114" deltay="20" mtype="lin" steps="57" repeat="-100" />';
str += '<object action="move" startByHit="0" deltax="89" deltay="31" mtype="lin" steps="47" repeat="-100" />';
str += '<object action="move" startByHit="0" deltax="25" deltay="-51" mtype="lin" steps="28" repeat="-100" />';
str += '</array>';
str += '</object>';
str += '<object tile="gunner" x="1550" y="2080" plane="main" depth="568" >';
str += '<array name="moving">';
str += '<object action="move" startByHit="0" deltax="259" deltay="-8" mtype="lin" steps="129" repeat="-100" />';
str += '<object action="move" startByHit="0" deltax="-259" deltay="8" mtype="lin" steps="129" repeat="-100" />';
str += '</array>';
str += '</object>';
str += '<object tile="PZRK" x="1140" y="2210" plane="main" depth="569"/>';
str += '<object tile="gunner" x="1210" y="1960" plane="main" depth="570" >';
str += '<array name="moving">';
str += '<object action="move" startByHit="0" deltax="20" deltay="68" mtype="lin" steps="35" repeat="-100" />';
str += '<object action="move" startByHit="0" deltax="39" deltay="-50" mtype="lin" steps="31" repeat="-100" />';
str += '<object action="move" startByHit="0" deltax="-59" deltay="-18" mtype="lin" steps="30" repeat="-100" />';
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str += '</object>';
str += '<object tile="gunner" x="1680" y="1030" plane="main" depth="571" >';
str += '<array name="moving">';
str += '<object action="move" startByHit="0" deltax="-127" deltay="-26" mtype="lin" steps="64" repeat="-100" />';
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str += '<object action="move" startByHit="0" deltax="62" deltay="87" mtype="lin" steps="53" repeat="-100" />';
str += '</array>';
str += '</object>';
str += '<object tile="gunner" x="1190" y="960" plane="main" depth="572" >';
str += '<array name="moving">';
str += '<object action="move" startByHit="0" deltax="85" deltay="-40" mtype="lin" steps="46" repeat="-100" />';
str += '<object action="move" startByHit="0" deltax="60" deltay="96" mtype="lin" steps="56" repeat="-100" />';
str += '<object action="move" startByHit="0" deltax="77" deltay="-55" mtype="lin" steps="47" repeat="-100" />';
str += '<object action="move" startByHit="0" deltax="-222" deltay="-1" mtype="lin" steps="111" repeat="-100" />';
str += '</array>';
str += '</object>';
str += '<object tile="PZRK" x="1410" y="780" plane="main" depth="573" >';
str += '<array name="moving">';
str += '<object action="move" startByHit="0" deltax="-212" deltay="-14" mtype="lin" steps="106" repeat="-100" />';
str += '<object action="move" startByHit="0" deltax="125" deltay="177" mtype="lin" steps="108" repeat="-100" />';
str += '<object action="move" startByHit="0" deltax="87" deltay="-163" mtype="lin" steps="92" repeat="-100" />';
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str += '</object>';
str += '<object tile="palms3" x="2590" y="2060" plane="nearest" depth="574"/>';
str += '<object tile="palms4" x="2580" y="1910" plane="nearest" depth="575"/>';
str += '<object tile="palms4" x="2400" y="2180" plane="nearest" depth="576"/>';
str += '<object tile="palms5" x="2620" y="2180" plane="nearest" depth="577"/>';
str += '<object tile="palms1" x="2640" y="1900" plane="nearest" depth="578"/>';
str += '<object tile="palms1" x="2640" y="2270" plane="nearest" depth="579"/>';
str += '<object tile="palms4" x="2000" y="2130" plane="nearest" depth="580"/>';
str += '<object tile="palms5" x="2110" y="2160" plane="nearest" depth="581"/>';
str += '<object tile="palms1" x="2150" y="2380" plane="nearest" depth="582"/>';
str += '<object tile="palms1" x="2060" y="2300" plane="nearest" depth="583"/>';
str += '<object tile="palms1" x="2060" y="1880" plane="nearest" depth="584"/>';
str += '<object tile="palms1" x="2100" y="1870" plane="nearest" depth="585"/>';
str += '<object tile="palms1" x="2080" y="1910" plane="nearest" depth="586"/>';
str += '<object tile="palms1" x="2140" y="2330" plane="nearest" depth="587"/>';
str += '<object tile="palms3" x="2000" y="2010" plane="nearest" depth="588"/>';
str += '<object tile="palms5" x="2170" y="1830" plane="nearest" depth="589"/>';
str += '<object tile="palms1" x="2170" y="1920" plane="nearest" depth="590"/>';
str += '<object tile="palms1" x="3440" y="2360" plane="nearest" depth="591"/>';
str += '<object tile="palms1" x="3450" y="2330" plane="nearest" depth="592"/>';
str += '<object tile="palms1" x="3450" y="2280" plane="nearest" depth="593"/>';
str += '<object tile="palms1" x="3740" y="2330" plane="nearest" depth="594"/>';
str += '<object tile="palms3" x="3710" y="2430" plane="nearest" depth="595"/>';
str += '<object tile="palms1" x="3550" y="2500" plane="nearest" depth="596"/>';
str += '<object tile="palms1" x="3100" y="1880" plane="nearest" depth="597"/>';
str += '<object tile="palms5" x="3100" y="1790" plane="nearest" depth="598"/>';
str += '<object tile="palms1" x="2730" y="1440" plane="nearest" depth="599"/>';
str += '<object tile="palms1" x="2780" y="1450" plane="nearest" depth="600"/>';
str += '<object tile="palms4" x="980" y="1800" plane="nearest" depth="601"/>';
str += '<object tile="palms5" x="1330" y="2120" plane="nearest" depth="602"/>';
str += '<object tile="palms1" x="1390" y="2220" plane="nearest" depth="603"/>';
str += '<object tile="palms1" x="1330" y="2220" plane="nearest" depth="604"/>';
str += '<object tile="palms1" x="970" y="1930" plane="nearest" depth="605"/>';
str += '<object tile="palms3" x="1050" y="2150" plane="nearest" depth="606"/>';
str += '<object tile="palms1" x="1020" y="2190" plane="nearest" depth="607"/>';
str += '<object tile="palms1" x="970" y="2200" plane="nearest" depth="608"/>';
str += '<object tile="palms1" x="1300" y="1900" plane="nearest" depth="609"/>';
str += '<object tile="palms5" x="1570" y="3220" plane="nearest" depth="610"/>';
str += '<object tile="palms1" x="1640" y="3370" plane="nearest" depth="611"/>';
str += '<object tile="palms3" x="1510" y="3290" plane="nearest" depth="612"/>';
str += '<object tile="palms3" x="1570" y="960" plane="nearest" depth="613"/>';
str += '<object tile="palms1" x="1630" y="1080" plane="nearest" depth="614"/>';
str += '<object tile="palms1" x="1660" y="1040" plane="nearest" depth="615"/>';
str += '<object tile="palms1" x="1650" y="940" plane="nearest" depth="616"/>';
str += '<object tile="palms1" x="1170" y="740" plane="nearest" depth="617"/>';
str += '<object tile="palms1" x="2980" y="2410" plane="nearest" depth="618"/>';
str += '<object tile="palms3" x="2220" y="2910" plane="nearest" depth="619"/>';
str += '<object tile="palms3" x="2390" y="2560" plane="nearest" depth="620"/>';
str += '<object tile="palms4" x="2400" y="2780" plane="nearest" depth="621"/>';
str += '<object tile="palms5" x="2170" y="2610" plane="nearest" depth="622"/>';
str += '<object tile="palms5" x="2410" y="2990" plane="nearest" depth="623"/>';
str += '<object tile="palms5" x="2150" y="2770" plane="nearest" depth="624"/>';
str += '<object tile="palms4" x="2430" y="2690" plane="nearest" depth="625"/>';
str += '<object tile="palms1" x="2270" y="2600" plane="nearest" depth="626"/>';
str += '<object tile="palms1" x="2170" y="2700" plane="nearest" depth="627"/>';
str += '<object tile="palms1" x="2250" y="3040" plane="nearest" depth="628"/>';
str += '<object tile="palms1" x="2420" y="2950" plane="nearest" depth="629"/>';
str += '<object tile="null_tile" x="4040" y="800" plane="nearest1" depth="630"/>';
str += '<object tile="null_tile" x="4040" y="400" plane="nearest1" depth="631"/>';
str += '<object tile="null_tile" x="3700" y="0" plane="nearest1" depth="632"/>';
str += '<object tile="null_tile" x="950" y="0" plane="nearest1" depth="633"/>';
str += '<object tile="null_tile" x="400" y="0" plane="nearest1" depth="634"/>';
str += '<object tile="null_tile" x="190" y="400" plane="nearest1" depth="635"/>';
str += '<object tile="null_tile" x="190" y="1600" plane="nearest1" depth="636"/>';
str += '<object tile="null_tile" x="190" y="2000" plane="nearest1" depth="637"/>';
str += '<object tile="null_tile" x="190" y="2400" plane="nearest1" depth="638"/>';
str += '<object tile="null_tile" x="190" y="2800" plane="nearest1" depth="639"/>';
str += '<object tile="null_tile" x="190" y="3200" plane="nearest1" depth="640"/>';
str += '<object tile="null_tile" x="190" y="3600" plane="nearest1" depth="641"/>';
str += '<object tile="null_tile" x="740" y="3600" plane="nearest1" depth="642"/>';
str += '<object tile="null_tile" x="190" y="800" plane="nearest1" depth="643"/>';
str += '<object tile="null_tile" x="190" y="1200" plane="nearest1" depth="644"/>';
str += '<object tile="null_tile" x="2050" y="0" plane="nearest1" depth="645"/>';
str += '<object tile="null_tile" x="1500" y="0" plane="nearest1" depth="646"/>';
str += '<object tile="null_tile" x="3150" y="0" plane="nearest1" depth="647"/>';
str += '<object tile="null_tile" x="2600" y="0" plane="nearest1" depth="648"/>';
str += '<object tile="null_tile" x="4040" y="2800" plane="nearest1" depth="649"/>';
str += '<object tile="null_tile" x="4040" y="2400" plane="nearest1" depth="650"/>';
str += '<object tile="null_tile" x="4040" y="2000" plane="nearest1" depth="651"/>';
str += '<object tile="null_tile" x="4040" y="1200" plane="nearest1" depth="652"/>';
str += '<object tile="null_tile" x="4040" y="1600" plane="nearest1" depth="653"/>';
str += '<object tile="null_tile" x="4040" y="3200" plane="nearest1" depth="654"/>';
str += '<object tile="null_tile" x="4040" y="3600" plane="nearest1" depth="655"/>';
str += '<object tile="null_tile" x="2940" y="3600" plane="nearest1" depth="656"/>';
str += '<object tile="null_tile" x="1290" y="3600" plane="nearest1" depth="657"/>';
str += '<object tile="null_tile" x="1840" y="3600" plane="nearest1" depth="658"/>';
str += '<object tile="null_tile" x="2390" y="3600" plane="nearest1" depth="659"/>';
str += '<object tile="null_tile" x="3490" y="3600" plane="nearest1" depth="660"/>';
str += '</array>';
str += '</object>';
str += '<object name="level_3">';
str += '<var name="comment" >Your pursuers have discovered the refugee camp and are pulling major forces into the area, including heavy armor. You must repel their attack! At least half of the refugees must survive!';
str += '- top-priority assignment: destroy the attacking forces.';
str += '</var>';
str += '<array name="missions">';
str += '<object group="miss_3" arrow="arr_1" missionType="kill" active="1" timer="700" winAmount="20" looseAmount="1" actionTrue="score 1000,startClip completedMission, win" actionFalse="score 0,startClip failedMission, loose"/>';
str += '</array>';
str += '<array name="level">';
str += '<object tile="road_r1" x="2380" y="1480" plane="far2" depth="1"/>';
str += '<object tile="road_l3" x="2280" y="1480" plane="far2" depth="2"/>';
str += '<object tile="road_l3" x="2280" y="1380" plane="far2" depth="3"/>';
str += '<object tile="road_r1" x="2380" y="1380" plane="far2" depth="4"/>';
str += '<object tile="road_u2" x="1880" y="780" plane="far2" depth="5"/>';
str += '<object tile="road_u_l" x="2280" y="1580" plane="far2" depth="6"/>';
str += '<object tile="road_u2" x="1780" y="780" plane="far2" depth="7"/>';
str += '<object tile="road_d1" x="2080" y="880" plane="far2" depth="8"/>';
str += '<object tile="road_u2" x="2080" y="780" plane="far2" depth="9"/>';
str += '<object tile="road_u2" x="2180" y="780" plane="far2" depth="10"/>';
str += '<object tile="road_d1" x="2580" y="1680" plane="far2" depth="11"/>';
str += '<object tile="road_u2" x="2580" y="1580" plane="far2" depth="12"/>';
str += '<object tile="road_d_r" x="2380" y="1680" plane="far2" depth="13"/>';
str += '<object tile="road_u_r" x="2380" y="1580" plane="far2" depth="14"/>';
str += '<object tile="road_d1" x="2480" y="1680" plane="far2" depth="15"/>';
str += '<object tile="road_u2" x="2480" y="1580" plane="far2" depth="16"/>';
str += '<object tile="road_r1" x="2380" y="1780" plane="far2" depth="17"/>';
str += '<object tile="road_l3" x="2280" y="1780" plane="far2" depth="18"/>';
str += '<object tile="road_d1" x="1980" y="880" plane="far2" depth="19"/>';
str += '<object tile="road_u2" x="1980" y="780" plane="far2" depth="20"/>';
str += '<object tile="road_r1" x="2380" y="1280" plane="far2" depth="21"/>';
str += '<object tile="road_l3" x="2280" y="1280" plane="far2" depth="22"/>';
str += '<object tile="road_l3" x="2280" y="1180" plane="far2" depth="23"/>';
str += '<object tile="road_r1" x="2380" y="1180" plane="far2" depth="24"/>';
str += '<object tile="road_r1" x="2380" y="1080" plane="far2" depth="25"/>';
str += '<object tile="road_l3" x="2280" y="1080" plane="far2" depth="26"/>';
str += '<object tile="road_d_l" x="2280" y="880" plane="far2" depth="27"/>';
str += '<object tile="road_u2" x="2280" y="780" plane="far2" depth="28"/>';
str += '<object tile="road_d1" x="2180" y="880" plane="far2" depth="29"/>';
str += '<object tile="road_r1" x="2380" y="980" plane="far2" depth="30"/>';
str += '<object tile="road_l3" x="2280" y="980" plane="far2" depth="31"/>';
str += '<object tile="road_d_l" x="2280" y="1680" plane="far2" depth="32"/>';
str += '<object tile="road_d1" x="1880" y="1680" plane="far2" depth="33"/>';
str += '<object tile="road_d1" x="1780" y="1680" plane="far2" depth="34"/>';
str += '<object tile="road_u2" x="2180" y="1580" plane="far2" depth="35"/>';
str += '<object tile="road_d1" x="2180" y="1680" plane="far2" depth="36"/>';
str += '<object tile="road_d1" x="2080" y="1680" plane="far2" depth="37"/>';
str += '<object tile="road_u2" x="2080" y="1580" plane="far2" depth="38"/>';
str += '<object tile="road_u2" x="1980" y="1580" plane="far2" depth="39"/>';
str += '<object tile="road_d1" x="1980" y="1680" plane="far2" depth="40"/>';
str += '<object tile="road_d1" x="1880" y="880" plane="far2" depth="41"/>';
str += '<object tile="road_d1" x="1780" y="880" plane="far2" depth="42"/>';
str += '<object tile="road_u2" x="1880" y="1580" plane="far2" depth="43"/>';
str += '<object tile="road_u2" x="1780" y="1580" plane="far2" depth="44"/>';
str += '<object tile="road_r1" x="2380" y="880" plane="far2" depth="45"/>';
str += '<object tile="road_ru" x="2380" y="780" plane="far2" depth="46"/>';
str += '<object tile="road_ld" x="1680" y="880" plane="far2" depth="47"/>';
str += '<object tile="road_lu" x="1680" y="780" plane="far2" depth="48"/>';
str += '<object tile="road_d1" x="1680" y="1680" plane="far2" depth="49"/>';
str += '<object tile="road_u2" x="1680" y="1580" plane="far2" depth="50"/>';
str += '<object tile="road_u2" x="1580" y="1580" plane="far2" depth="51"/>';
str += '<object tile="road_d1" x="1580" y="1680" plane="far2" depth="52"/>';
str += '<object tile="road_d1" x="1480" y="1680" plane="far2" depth="53"/>';
str += '<object tile="road_u2" x="1480" y="1580" plane="far2" depth="54"/>';
str += '<object tile="road_u2" x="1380" y="1580" plane="far2" depth="55"/>';
str += '<object tile="road_d1" x="1380" y="1680" plane="far2" depth="56"/>';
str += '<object tile="road_d1" x="1280" y="1680" plane="far2" depth="57"/>';
str += '<object tile="road_u2" x="1280" y="1580" plane="far2" depth="58"/>';
str += '<object tile="road_u2" x="1180" y="1580" plane="far2" depth="59"/>';
str += '<object tile="road_d_r" x="1180" y="1680" plane="far2" depth="60"/>';
str += '<object tile="road_lu" x="1080" y="1580" plane="far2" depth="61"/>';
str += '<object tile="road_l3" x="1080" y="1680" plane="far2" depth="62"/>';
str += '<object tile="road_ld" x="1080" y="1780" plane="far2" depth="63"/>';
str += '<object tile="road_rd" x="1180" y="1780" plane="far2" depth="64"/>';
str += '<object tile="road_d1" x="2680" y="1680" plane="far2" depth="65"/>';
str += '<object tile="road_u2" x="2680" y="1580" plane="far2" depth="66"/>';
str += '<object tile="road_d1" x="2780" y="1680" plane="far2" depth="67"/>';
str += '<object tile="road_u2" x="2780" y="1580" plane="far2" depth="68"/>';
str += '<object tile="road_d1" x="2880" y="1680" plane="far2" depth="69"/>';
str += '<object tile="road_u2" x="2880" y="1580" plane="far2" depth="70"/>';
str += '<object tile="road_d1" x="2980" y="1680" plane="far2" depth="71"/>';
str += '<object tile="road_u2" x="2980" y="1580" plane="far2" depth="72"/>';
str += '<object tile="road_d1" x="3080" y="1680" plane="far2" depth="73"/>';
str += '<object tile="road_u_l" x="3080" y="1580" plane="far2" depth="74"/>';
str += '<object tile="road_rd" x="3180" y="1680" plane="far2" depth="75"/>';
str += '<object tile="road_r1" x="3180" y="1580" plane="far2" depth="76"/>';
str += '<object tile="road_l3" x="3080" y="1480" plane="far2" depth="77"/>';
str += '<object tile="road_r1" x="3180" y="1480" plane="far2" depth="78"/>';
str += '<object tile="road_ru" x="3180" y="1380" plane="far2" depth="79"/>';
str += '<object tile="road_lu" x="3080" y="1380" plane="far2" depth="80"/>';
str += '<object tile="road_rd" x="3460" y="970" plane="far2" depth="81"/>';
str += '<object tile="road_ld" x="3360" y="970" plane="far2" depth="82"/>';
str += '<object tile="road_l3" x="3360" y="870" plane="far2" depth="83"/>';
str += '<object tile="road_d_r" x="3460" y="870" plane="far2" depth="84"/>';
str += '<object tile="road_lu" x="3360" y="770" plane="far2" depth="85"/>';
str += '<object tile="road_u2" x="3460" y="770" plane="far2" depth="86"/>';
str += '<object tile="road_d1" x="3560" y="870" plane="far2" depth="87"/>';
str += '<object tile="road_u2" x="3560" y="770" plane="far2" depth="88"/>';
str += '<object tile="road_d1" x="3660" y="870" plane="far2" depth="89"/>';
str += '<object tile="road_rd" x="3760" y="860" plane="far2" depth="90"/>';
str += '<object tile="road_u_l" x="3660" y="770" plane="far2" depth="91"/>';
str += '<object tile="road_r1" x="3760" y="770" plane="far2" depth="92"/>';
str += '<object tile="road_r1" x="3760" y="670" plane="far2" depth="93"/>';
str += '<object tile="road_l3" x="3660" y="670" plane="far2" depth="94"/>';
str += '<object tile="road_l3" x="3660" y="570" plane="far2" depth="95"/>';
str += '<object tile="road_r1" x="3760" y="570" plane="far2" depth="96"/>';
str += '<object tile="road_l3" x="3660" y="470" plane="far2" depth="97"/>';
str += '<object tile="road_r1" x="3760" y="470" plane="far2" depth="98"/>';
str += '<object tile="road_r1" x="3760" y="370" plane="far2" depth="99"/>';
str += '<object tile="road_l3" x="3660" y="370" plane="far2" depth="100"/>';
str += '<object tile="road_l3" x="2280" y="1880" plane="far2" depth="101"/>';
str += '<object tile="road_r1" x="2380" y="1880" plane="far2" depth="102"/>';
str += '<object tile="road_l3" x="2280" y="1980" plane="far2" depth="103"/>';
str += '<object tile="road_r1" x="2380" y="1980" plane="far2" depth="104"/>';
str += '<object tile="road_l3" x="2280" y="2080" plane="far2" depth="105"/>';
str += '<object tile="road_r1" x="2380" y="2080" plane="far2" depth="106"/>';
str += '<object tile="road_l3" x="2280" y="2180" plane="far2" depth="107"/>';
str += '<object tile="road_r1" x="2380" y="2180" plane="far2" depth="108"/>';
str += '<object tile="road_l3" x="2280" y="2280" plane="far2" depth="109"/>';
str += '<object tile="road_u_r" x="2380" y="2280" plane="far2" depth="110"/>';
str += '<object tile="road_d_r" x="2380" y="2380" plane="far2" depth="111"/>';
str += '<object tile="road_u2" x="2480" y="2280" plane="far2" depth="112"/>';
str += '<object tile="road_d1" x="2480" y="2380" plane="far2" depth="113"/>';
str += '<object tile="road_d1" x="2580" y="2380" plane="far2" depth="114"/>';
str += '<object tile="road_u2" x="2580" y="2280" plane="far2" depth="115"/>';
str += '<object tile="road_u2" x="2680" y="2280" plane="far2" depth="116"/>';
str += '<object tile="road_d1" x="2680" y="2380" plane="far2" depth="117"/>';
str += '<object tile="road_d1" x="2780" y="2380" plane="far2" depth="118"/>';
str += '<object tile="road_u2" x="2780" y="2280" plane="far2" depth="119"/>';
str += '<object tile="road_d1" x="2880" y="2380" plane="far2" depth="120"/>';
str += '<object tile="road_u2" x="2880" y="2280" plane="far2" depth="121"/>';
str += '<object tile="road_d1" x="2980" y="2380" plane="far2" depth="122"/>';
str += '<object tile="road_u2" x="2980" y="2280" plane="far2" depth="123"/>';
str += '<object tile="road_d1" x="3080" y="2380" plane="far2" depth="124"/>';
str += '<object tile="road_u2" x="3080" y="2280" plane="far2" depth="125"/>';
str += '<object tile="road_d1" x="3180" y="2380" plane="far2" depth="126"/>';
str += '<object tile="road_u2" x="3180" y="2280" plane="far2" depth="127"/>';
str += '<object tile="road_d1" x="3280" y="2380" plane="far2" depth="128"/>';
str += '<object tile="road_u_l" x="3280" y="2280" plane="far2" depth="129"/>';
str += '<object tile="road_rd" x="3380" y="2380" plane="far2" depth="130"/>';
str += '<object tile="road_r1" x="3380" y="2280" plane="far2" depth="131"/>';
str += '<object tile="road_ru" x="3380" y="2180" plane="far2" depth="132"/>';
str += '<object tile="road_lu" x="3280" y="2180" plane="far2" depth="133"/>';
str += '<object tile="road_l3" x="2280" y="2380" plane="far2" depth="134"/>';
str += '<object tile="road_u_l" x="2280" y="2480" plane="far2" depth="135"/>';
str += '<object tile="road_r1" x="2380" y="2480" plane="far2" depth="136"/>';
str += '<object tile="road_d_l" x="2280" y="2580" plane="far2" depth="137"/>';
str += '<object tile="road_r1" x="2380" y="2580" plane="far2" depth="138"/>';
str += '<object tile="road_d1" x="2180" y="2580" plane="far2" depth="139"/>';
str += '<object tile="road_u2" x="2180" y="2480" plane="far2" depth="140"/>';
str += '<object tile="road_u2" x="2080" y="2480" plane="far2" depth="141"/>';
str += '<object tile="road_u2" x="1980" y="2480" plane="far2" depth="142"/>';
str += '<object tile="road_u2" x="1880" y="2480" plane="far2" depth="143"/>';
str += '<object tile="road_u2" x="1780" y="2480" plane="far2" depth="144"/>';
str += '<object tile="road_u2" x="1680" y="2480" plane="far2" depth="145"/>';
str += '<object tile="road_u2" x="1580" y="2480" plane="far2" depth="146"/>';
str += '<object tile="road_u2" x="1480" y="2480" plane="far2" depth="147"/>';
str += '<object tile="road_l3" x="1380" y="2580" plane="far2" depth="148"/>';
str += '<object tile="road_l3" x="1380" y="2680" plane="far2" depth="149"/>';
str += '<object tile="road_l3" x="1380" y="2780" plane="far2" depth="150"/>';
str += '<object tile="road_ld" x="1380" y="2880" plane="far2" depth="151"/>';
str += '<object tile="road_rd" x="1480" y="2880" plane="far2" depth="152"/>';
str += '<object tile="road_r1" x="1480" y="2780" plane="far2" depth="153"/>';
str += '<object tile="road_r1" x="1480" y="2680" plane="far2" depth="154"/>';
str += '<object tile="road_d_r" x="1480" y="2580" plane="far2" depth="155"/>';
str += '<object tile="road_lu" x="1380" y="2480" plane="far2" depth="156"/>';
str += '<object tile="road_d1" x="1580" y="2580" plane="far2" depth="157"/>';
str += '<object tile="road_d1" x="1680" y="2580" plane="far2" depth="158"/>';
str += '<object tile="road_d1" x="1780" y="2580" plane="far2" depth="159"/>';
str += '<object tile="road_d1" x="1880" y="2580" plane="far2" depth="160"/>';
str += '<object tile="road_d1" x="1980" y="2580" plane="far2" depth="161"/>';
str += '<object tile="road_d1" x="2080" y="2580" plane="far2" depth="162"/>';
str += '<object tile="road_l3" x="2280" y="2680" plane="far2" depth="163"/>';
str += '<object tile="road_r1" x="2380" y="2680" plane="far2" depth="164"/>';
str += '<object tile="road_r1" x="2380" y="2780" plane="far2" depth="165"/>';
str += '<object tile="road_r1" x="2380" y="2880" plane="far2" depth="166"/>';
str += '<object tile="road_r1" x="2380" y="2980" plane="far2" depth="167"/>';
str += '<object tile="road_r1" x="2380" y="3080" plane="far2" depth="168"/>';
str += '<object tile="road_r1" x="2380" y="3180" plane="far2" depth="169"/>';
str += '<object tile="road_u_r" x="2380" y="3280" plane="far2" depth="170"/>';
str += '<object tile="road_u2" x="2480" y="3280" plane="far2" depth="171"/>';
str += '<object tile="road_u2" x="2580" y="3280" plane="far2" depth="172"/>';
str += '<object tile="road_u2" x="2680" y="3280" plane="far2" depth="173"/>';
str += '<object tile="road_ru" x="2780" y="3280" plane="far2" depth="174"/>';
str += '<object tile="road_rd" x="2780" y="3380" plane="far2" depth="175"/>';
str += '<object tile="road_d1" x="2680" y="3380" plane="far2" depth="176"/>';
str += '<object tile="road_d1" x="2580" y="3380" plane="far2" depth="177"/>';
str += '<object tile="road_d1" x="2480" y="3380" plane="far2" depth="178"/>';
str += '<object tile="road_d1" x="2380" y="3380" plane="far2" depth="179"/>';
str += '<object tile="road_ld" x="2280" y="3380" plane="far2" depth="180"/>';
str += '<object tile="road_d_l" x="2280" y="3280" plane="far2" depth="181"/>';
str += '<object tile="road_u_l" x="2280" y="3180" plane="far2" depth="182"/>';
str += '<object tile="road_l3" x="2280" y="3080" plane="far2" depth="183"/>';
str += '<object tile="road_l3" x="2280" y="2980" plane="far2" depth="184"/>';
str += '<object tile="road_l3" x="2280" y="2880" plane="far2" depth="185"/>';
str += '<object tile="road_l3" x="2280" y="2780" plane="far2" depth="186"/>';
str += '<object tile="road_d1" x="2180" y="3280" plane="far2" depth="187"/>';
str += '<object tile="road_u2" x="2180" y="3180" plane="far2" depth="188"/>';
str += '<object tile="road_d1" x="2080" y="3280" plane="far2" depth="189"/>';
str += '<object tile="road_u2" x="2080" y="3180" plane="far2" depth="190"/>';
str += '<object tile="road_d1" x="1980" y="3280" plane="far2" depth="191"/>';
str += '<object tile="road_u2" x="1980" y="3180" plane="far2" depth="192"/>';
str += '<object tile="road_u2" x="1880" y="3180" plane="far2" depth="193"/>';
str += '<object tile="road_d1" x="1880" y="3280" plane="far2" depth="194"/>';
str += '<object tile="road_ld" x="1780" y="3280" plane="far2" depth="195"/>';
str += '<object tile="road_lu" x="1780" y="3180" plane="far2" depth="196"/>';
str += '<object tile="house_med1" x="1710" y="3080" plane="far" depth="197"/>';
str += '<object tile="wall_big2" x="1340" y="3470" plane="far" depth="198"/>';
str += '<object tile="wall_big2" x="1410" y="3470" plane="far" depth="199"/>';
str += '<object tile="wall_big2" x="1480" y="3470" plane="far" depth="200"/>';
str += '<object tile="wall_big2" x="1270" y="2910" plane="far" depth="201"/>';
str += '<object tile="wall_big2" x="1340" y="2910" plane="far" depth="202"/>';
str += '<object tile="wall_big2" x="1530" y="2910" plane="far" depth="203"/>';
str += '<object tile="wall_big2" x="1600" y="2910" plane="far" depth="204"/>';
str += '<object tile="wall_big2" x="1670" y="2910" plane="far" depth="205"/>';
str += '<object tile="wall_big2" x="1740" y="2910" plane="far" depth="206"/>';
str += '<object tile="wall_big2" x="1810" y="2910" plane="far" depth="207"/>';
str += '<object tile="wall_big1" x="1850" y="2930" plane="far" depth="208"/>';
str += '<object tile="wall_big1" x="1850" y="3000" plane="far" depth="209"/>';
str += '<object tile="wall_big1" x="1850" y="3070" plane="far" depth="210"/>';
str += '<object tile="wall_big1" x="1740" y="3260" plane="far" depth="211"/>';
str += '<object tile="wall_big1" x="1740" y="3330" plane="far" depth="212"/>';
str += '<object tile="wall_big1" x="1740" y="3400" plane="far" depth="213"/>';
str += '<object tile="wall_big2" x="1550" y="3470" plane="far" depth="214"/>';
str += '<object tile="wall_big2" x="1620" y="3470" plane="far" depth="215"/>';
str += '<object tile="wall_big2" x="1690" y="3470" plane="far" depth="216"/>';
str += '<object tile="wall_big1" x="1520" y="2930" plane="far" depth="217"/>';
str += '<object tile="wall_big1" x="1520" y="3000" plane="far" depth="218"/>';
str += '<object tile="wall_big2" x="1810" y="3130" plane="far" depth="219"/>';
str += '<object tile="oil_barrel1" x="1580" y="2970" plane="far" depth="220"/>';
str += '<object tile="oil_barrel1" x="1690" y="2970" plane="far" depth="221"/>';
str += '<object tile="tower_guard" x="1790" y="2950" plane="far" depth="222"/>';
str += '<object tile="wall_big1" x="1260" y="2920" plane="far" depth="223"/>';
str += '<object tile="wall_big1" x="1260" y="2990" plane="far" depth="224"/>';
str += '<object tile="wall_big1" x="1260" y="3060" plane="far" depth="225"/>';
str += '<object tile="wall_big1" x="1260" y="3130" plane="far" depth="226"/>';
str += '<object tile="wall_big1" x="1260" y="3200" plane="far" depth="227"/>';
str += '<object tile="wall_big1" x="1260" y="3270" plane="far" depth="228"/>';
str += '<object tile="wall_big1" x="1260" y="3340" plane="far" depth="229"/>';
str += '<object tile="wall_big1" x="1260" y="3410" plane="far" depth="230"/>';
str += '<object tile="wall_big2" x="1270" y="3470" plane="far" depth="231"/>';
str += '<object tile="tower_water" x="1620" y="3290" plane="far" depth="232"/>';
str += '<object tile="heliPad" x="1370" y="3270" plane="far" depth="233"/>';
str += '<object tile="house_med3" x="1310" y="2950" plane="far" depth="234"/>';
str += '<object tile="house_med4" x="1310" y="3050" plane="far" depth="235"/>';
str += '<object tile="house_sm2" x="1310" y="3150" plane="far" depth="236"/>';
str += '<object tile="wirefence1" x="2870" y="3420" plane="far" depth="237"/>';
str += '<object tile="wirefence1" x="2870" y="3460" plane="far" depth="238"/>';
str += '<object tile="wirefence1" x="2870" y="3500" plane="far" depth="239"/>';
str += '<object tile="wirefence1" x="2870" y="3100" plane="far" depth="240"/>';
str += '<object tile="wirefence1" x="2870" y="3140" plane="far" depth="241"/>';
str += '<object tile="wirefence1" x="2870" y="3180" plane="far" depth="242"/>';
str += '<object tile="wirefence1" x="2870" y="3220" plane="far" depth="243"/>';
str += '<object tile="wirefence1" x="2870" y="3260" plane="far" depth="244"/>';
str += '<object tile="wirefence2" x="2870" y="3530" plane="far" depth="245"/>';
str += '<object tile="wirefence2" x="2910" y="3530" plane="far" depth="246"/>';
str += '<object tile="wirefence2" x="2950" y="3530" plane="far" depth="247"/>';
str += '<object tile="wirefence2" x="2990" y="3530" plane="far" depth="248"/>';
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str += '<var name="comment" >It was just discovered that a group of schoolchildren has been left stranded in one of the villages – but no one knows which one. The villages are coming under artillery fire. Eliminate the danger facing these children’s lives.';
str += '- top-priority assignment: destroy the artillery weapons.';
str += '- secondary assignment: destroy the self-propelled antiaircraft guns.';
str += '- secondary assignment: destroy the perimeter defenses.';
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str += '<object tile="road_ru" x="3180" y="1380" plane="far2" depth="79"/>';
str += '<object tile="road_lu" x="3080" y="1380" plane="far2" depth="80"/>';
str += '<object tile="road_rd" x="3460" y="970" plane="far2" depth="81"/>';
str += '<object tile="road_ld" x="3360" y="970" plane="far2" depth="82"/>';
str += '<object tile="road_l3" x="3360" y="870" plane="far2" depth="83"/>';
str += '<object tile="road_d_r" x="3460" y="870" plane="far2" depth="84"/>';
str += '<object tile="road_lu" x="3360" y="770" plane="far2" depth="85"/>';
str += '<object tile="road_u2" x="3460" y="770" plane="far2" depth="86"/>';
str += '<object tile="road_d1" x="3560" y="870" plane="far2" depth="87"/>';
str += '<object tile="road_u2" x="3560" y="770" plane="far2" depth="88"/>';
str += '<object tile="road_d1" x="3660" y="870" plane="far2" depth="89"/>';
str += '<object tile="road_rd" x="3760" y="870" plane="far2" depth="90"/>';
str += '<object tile="road_u_l" x="3660" y="770" plane="far2" depth="91"/>';
str += '<object tile="road_r1" x="3760" y="770" plane="far2" depth="92"/>';
str += '<object tile="road_r1" x="3760" y="670" plane="far2" depth="93"/>';
str += '<object tile="road_l3" x="3660" y="670" plane="far2" depth="94"/>';
str += '<object tile="road_l3" x="3660" y="570" plane="far2" depth="95"/>';
str += '<object tile="road_r1" x="3760" y="570" plane="far2" depth="96"/>';
str += '<object tile="road_l3" x="3660" y="470" plane="far2" depth="97"/>';
str += '<object tile="road_r1" x="3760" y="470" plane="far2" depth="98"/>';
str += '<object tile="road_r1" x="3760" y="370" plane="far2" depth="99"/>';
str += '<object tile="road_l3" x="3660" y="370" plane="far2" depth="100"/>';
str += '<object tile="road_l3" x="2280" y="1880" plane="far2" depth="101"/>';
str += '<object tile="road_r1" x="2380" y="1880" plane="far2" depth="102"/>';
str += '<object tile="road_l3" x="2280" y="1980" plane="far2" depth="103"/>';
str += '<object tile="road_r1" x="2380" y="1980" plane="far2" depth="104"/>';
str += '<object tile="road_l3" x="2280" y="2080" plane="far2" depth="105"/>';
str += '<object tile="road_r1" x="2380" y="2080" plane="far2" depth="106"/>';
str += '<object tile="road_l3" x="2280" y="2180" plane="far2" depth="107"/>';
str += '<object tile="road_r1" x="2380" y="2180" plane="far2" depth="108"/>';
str += '<object tile="road_l3" x="2280" y="2280" plane="far2" depth="109"/>';
str += '<object tile="road_u_r" x="2380" y="2280" plane="far2" depth="110"/>';
str += '<object tile="road_d_r" x="2380" y="2380" plane="far2" depth="111"/>';
str += '<object tile="road_u2" x="2480" y="2280" plane="far2" depth="112"/>';
str += '<object tile="road_d1" x="2480" y="2380" plane="far2" depth="113"/>';
str += '<object tile="road_d1" x="2580" y="2380" plane="far2" depth="114"/>';
str += '<object tile="road_u2" x="2580" y="2280" plane="far2" depth="115"/>';
str += '<object tile="road_u2" x="2680" y="2280" plane="far2" depth="116"/>';
str += '<object tile="road_d1" x="2680" y="2380" plane="far2" depth="117"/>';
str += '<object tile="road_d1" x="2780" y="2380" plane="far2" depth="118"/>';
str += '<object tile="road_u2" x="2780" y="2280" plane="far2" depth="119"/>';
str += '<object tile="road_d1" x="2880" y="2380" plane="far2" depth="120"/>';
str += '<object tile="road_u2" x="2880" y="2280" plane="far2" depth="121"/>';
str += '<object tile="road_d1" x="2980" y="2380" plane="far2" depth="122"/>';
str += '<object tile="road_u2" x="2980" y="2280" plane="far2" depth="123"/>';
str += '<object tile="road_d1" x="3080" y="2380" plane="far2" depth="124"/>';
str += '<object tile="road_u2" x="3080" y="2280" plane="far2" depth="125"/>';
str += '<object tile="road_d1" x="3180" y="2380" plane="far2" depth="126"/>';
str += '<object tile="road_u2" x="3180" y="2280" plane="far2" depth="127"/>';
str += '<object tile="road_d1" x="3280" y="2380" plane="far2" depth="128"/>';
str += '<object tile="road_u_l" x="3280" y="2280" plane="far2" depth="129"/>';
str += '<object tile="road_rd" x="3380" y="2380" plane="far2" depth="130"/>';
str += '<object tile="road_r1" x="3380" y="2280" plane="far2" depth="131"/>';
str += '<object tile="road_ru" x="3380" y="2180" plane="far2" depth="132"/>';
str += '<object tile="road_lu" x="3280" y="2180" plane="far2" depth="133"/>';
str += '<object tile="road_l3" x="2280" y="2380" plane="far2" depth="134"/>';
str += '<object tile="road_u_l" x="2280" y="2480" plane="far2" depth="135"/>';
str += '<object tile="road_r1" x="2380" y="2480" plane="far2" depth="136"/>';
str += '<object tile="road_d_l" x="2280" y="2580" plane="far2" depth="137"/>';
str += '<object tile="road_r1" x="2380" y="2580" plane="far2" depth="138"/>';
str += '<object tile="road_d1" x="2180" y="2580" plane="far2" depth="139"/>';
str += '<object tile="road_u2" x="2180" y="2480" plane="far2" depth="140"/>';
str += '<object tile="road_u2" x="2080" y="2480" plane="far2" depth="141"/>';
str += '<object tile="road_u2" x="1980" y="2480" plane="far2" depth="142"/>';
str += '<object tile="road_u2" x="1880" y="2480" plane="far2" depth="143"/>';
str += '<object tile="road_u2" x="1780" y="2480" plane="far2" depth="144"/>';
str += '<object tile="road_u2" x="1680" y="2480" plane="far2" depth="145"/>';
str += '<object tile="road_u2" x="1580" y="2480" plane="far2" depth="146"/>';
str += '<object tile="road_u2" x="1480" y="2480" plane="far2" depth="147"/>';
str += '<object tile="road_l3" x="1380" y="2580" plane="far2" depth="148"/>';
str += '<object tile="road_l3" x="1380" y="2680" plane="far2" depth="149"/>';
str += '<object tile="road_l3" x="1380" y="2780" plane="far2" depth="150"/>';
str += '<object tile="road_ld" x="1380" y="2880" plane="far2" depth="151"/>';
str += '<object tile="road_rd" x="1480" y="2880" plane="far2" depth="152"/>';
str += '<object tile="road_r1" x="1480" y="2780" plane="far2" depth="153"/>';
str += '<object tile="road_r1" x="1480" y="2680" plane="far2" depth="154"/>';
str += '<object tile="road_d_r" x="1480" y="2580" plane="far2" depth="155"/>';
str += '<object tile="road_lu" x="1380" y="2480" plane="far2" depth="156"/>';
str += '<object tile="road_d1" x="1580" y="2580" plane="far2" depth="157"/>';
str += '<object tile="road_d1" x="1680" y="2580" plane="far2" depth="158"/>';
str += '<object tile="road_d1" x="1780" y="2580" plane="far2" depth="159"/>';
str += '<object tile="road_d1" x="1880" y="2580" plane="far2" depth="160"/>';
str += '<object tile="road_d1" x="1980" y="2580" plane="far2" depth="161"/>';
str += '<object tile="road_d1" x="2080" y="2580" plane="far2" depth="162"/>';
str += '<object tile="road_l3" x="2280" y="2680" plane="far2" depth="163"/>';
str += '<object tile="road_r1" x="2380" y="2680" plane="far2" depth="164"/>';
str += '<object tile="road_r1" x="2380" y="2780" plane="far2" depth="165"/>';
str += '<object tile="road_r1" x="2380" y="2880" plane="far2" depth="166"/>';
str += '<object tile="road_r1" x="2380" y="2980" plane="far2" depth="167"/>';
str += '<object tile="road_r1" x="2380" y="3080" plane="far2" depth="168"/>';
str += '<object tile="road_r1" x="2380" y="3180" plane="far2" depth="169"/>';
str += '<object tile="road_u_r" x="2380" y="3280" plane="far2" depth="170"/>';
str += '<object tile="road_u2" x="2480" y="3280" plane="far2" depth="171"/>';
str += '<object tile="road_u2" x="2580" y="3280" plane="far2" depth="172"/>';
str += '<object tile="road_u2" x="2680" y="3280" plane="far2" depth="173"/>';
str += '<object tile="road_ru" x="2780" y="3280" plane="far2" depth="174"/>';
str += '<object tile="road_rd" x="2780" y="3380" plane="far2" depth="175"/>';
str += '<object tile="road_d1" x="2680" y="3380" plane="far2" depth="176"/>';
str += '<object tile="road_d1" x="2580" y="3380" plane="far2" depth="177"/>';
str += '<object tile="road_d1" x="2480" y="3380" plane="far2" depth="178"/>';
str += '<object tile="road_d1" x="2380" y="3380" plane="far2" depth="179"/>';
str += '<object tile="road_ld" x="2280" y="3380" plane="far2" depth="180"/>';
str += '<object tile="road_d_l" x="2280" y="3280" plane="far2" depth="181"/>';
str += '<object tile="road_u_l" x="2280" y="3180" plane="far2" depth="182"/>';
str += '<object tile="road_l3" x="2280" y="3080" plane="far2" depth="183"/>';
str += '<object tile="road_l3" x="2280" y="2980" plane="far2" depth="184"/>';
str += '<object tile="road_l3" x="2280" y="2880" plane="far2" depth="185"/>';
str += '<object tile="road_l3" x="2280" y="2780" plane="far2" depth="186"/>';
str += '<object tile="road_d1" x="2180" y="3280" plane="far2" depth="187"/>';
str += '<object tile="road_u2" x="2180" y="3180" plane="far2" depth="188"/>';
str += '<object tile="road_d1" x="2080" y="3280" plane="far2" depth="189"/>';
str += '<object tile="road_u2" x="2080" y="3180" plane="far2" depth="190"/>';
str += '<object tile="road_d1" x="1980" y="3280" plane="far2" depth="191"/>';
str += '<object tile="road_u2" x="1980" y="3180" plane="far2" depth="192"/>';
str += '<object tile="road_u2" x="1880" y="3180" plane="far2" depth="193"/>';
str += '<object tile="road_d1" x="1880" y="3280" plane="far2" depth="194"/>';
str += '<object tile="road_ld" x="1780" y="3280" plane="far2" depth="195"/>';
str += '<object tile="road_lu" x="1780" y="3180" plane="far2" depth="196"/>';
str += '<object tile="house_med1" x="1710" y="3080" plane="far" depth="197"/>';
str += '<object tile="wall_big2" x="1340" y="3470" plane="far" depth="198"/>';
str += '<object tile="wall_big2" x="1410" y="3470" plane="far" depth="199"/>';
str += '<object tile="wall_big2" x="1480" y="3470" plane="far" depth="200"/>';
str += '<object tile="wall_big2" x="1270" y="2910" plane="far" depth="201"/>';
str += '<object tile="wall_big2" x="1340" y="2910" plane="far" depth="202"/>';
str += '<object tile="wall_big2" x="1530" y="2910" plane="far" depth="203"/>';
str += '<object tile="wall_big2" x="1600" y="2910" plane="far" depth="204"/>';
str += '<object tile="wall_big2" x="1670" y="2910" plane="far" depth="205"/>';
str += '<object tile="wall_big2" x="1740" y="2910" plane="far" depth="206"/>';
str += '<object tile="wall_big2" x="1810" y="2910" plane="far" depth="207"/>';
str += '<object tile="wall_big1" x="1850" y="2930" plane="far" depth="208"/>';
str += '<object tile="wall_big1" x="1850" y="3000" plane="far" depth="209"/>';
str += '<object tile="wall_big1" x="1850" y="3070" plane="far" depth="210"/>';
str += '<object tile="wall_big1" x="1740" y="3260" plane="far" depth="211"/>';
str += '<object tile="wall_big1" x="1740" y="3330" plane="far" depth="212"/>';
str += '<object tile="wall_big1" x="1740" y="3400" plane="far" depth="213"/>';
str += '<object tile="wall_big2" x="1550" y="3470" plane="far" depth="214"/>';
str += '<object tile="wall_big2" x="1620" y="3470" plane="far" depth="215"/>';
str += '<object tile="wall_big2" x="1690" y="3470" plane="far" depth="216"/>';
str += '<object tile="wall_big1" x="1520" y="2930" plane="far" depth="217"/>';
str += '<object tile="wall_big1" x="1520" y="3000" plane="far" depth="218"/>';
str += '<object tile="wall_big2" x="1810" y="3130" plane="far" depth="219"/>';
str += '<object tile="oil_barrel1" x="1580" y="2970" plane="far" depth="220"/>';
str += '<object tile="oil_barrel1" x="1690" y="2970" plane="far" depth="221"/>';
str += '<object tile="tower_guard" x="1790" y="2950" plane="far" depth="222"/>';
str += '<object tile="wall_big1" x="1260" y="2920" plane="far" depth="223"/>';
str += '<object tile="wall_big1" x="1260" y="2990" plane="far" depth="224"/>';
str += '<object tile="wall_big1" x="1260" y="3060" plane="far" depth="225"/>';
str += '<object tile="wall_big1" x="1260" y="3130" plane="far" depth="226"/>';
str += '<object tile="wall_big1" x="1260" y="3200" plane="far" depth="227"/>';
str += '<object tile="wall_big1" x="1260" y="3270" plane="far" depth="228"/>';
str += '<object tile="wall_big1" x="1260" y="3340" plane="far" depth="229"/>';
str += '<object tile="wall_big1" x="1260" y="3410" plane="far" depth="230"/>';
str += '<object tile="wall_big2" x="1270" y="3470" plane="far" depth="231"/>';
str += '<object tile="tower_water" x="1620" y="3290" plane="far" depth="232"/>';
str += '<object tile="heliPad" x="1370" y="3270" plane="far" depth="233"/>';
str += '<object tile="house_med3" x="1310" y="2950" plane="far" depth="234"/>';
str += '<object tile="house_med4" x="1310" y="3050" plane="far" depth="235"/>';
str += '<object tile="house_sm2" x="1310" y="3150" plane="far" depth="236"/>';
str += '<object tile="wirefence1" x="2870" y="3420" plane="far" depth="237"/>';
str += '<object tile="wirefence1" x="2870" y="3460" plane="far" depth="238"/>';
str += '<object tile="wirefence1" x="2870" y="3500" plane="far" depth="239"/>';
str += '<object tile="wirefence1" x="2870" y="3100" plane="far" depth="240"/>';
str += '<object tile="wirefence1" x="2870" y="3140" plane="far" depth="241"/>';
str += '<object tile="wirefence1" x="2870" y="3180" plane="far" depth="242"/>';
str += '<object tile="wirefence1" x="2870" y="3220" plane="far" depth="243"/>';
str += '<object tile="wirefence1" x="2870" y="3260" plane="far" depth="244"/>';
str += '<object tile="wirefence2" x="2870" y="3530" plane="far" depth="245"/>';
str += '<object tile="wirefence2" x="2910" y="3530" plane="far" depth="246"/>';
str += '<object tile="wirefence2" x="2950" y="3530" plane="far" depth="247"/>';
str += '<object tile="wirefence2" x="2990" y="3530" plane="far" depth="248"/>';
str += '<object tile="wirefence2" x="3030" y="3530" plane="far" depth="249"/>';
str += '<object tile="wirefence2" x="3070" y="3530" plane="far" depth="250"/>';
str += '<object tile="wirefence2" x="3110" y="3530" plane="far" depth="251"/>';
str += '<object tile="wirefence2" x="3150" y="3530" plane="far" depth="252"/>';
str += '<object tile="wirefence2" x="3190" y="3530" plane="far" depth="253"/>';
str += '<object tile="wirefence2" x="3230" y="3530" plane="far" depth="254"/>';
str += '<object tile="wirefence2" x="3270" y="3530" plane="far" depth="255"/>';
str += '<object tile="wirefence2" x="2870" y="3100" plane="far" depth="256"/>';
str += '<object tile="wirefence2" x="2910" y="3100" plane="far" depth="257"/>';
str += '<object tile="wirefence2" x="2950" y="3100" plane="far" depth="258"/>';
str += '<object tile="wirefence2" x="2990" y="3100" plane="far" depth="259"/>';
str += '<object tile="wirefence2" x="3030" y="3100" plane="far" depth="260"/>';
str += '<object tile="wirefence2" x="3070" y="3100" plane="far" depth="261"/>';
str += '<object tile="wirefence2" x="3110" y="3100" plane="far" depth="262"/>';
str += '<object tile="wirefence2" x="3150" y="3100" plane="far" depth="263"/>';
str += '<object tile="wirefence2" x="3190" y="3100" plane="far" depth="264"/>';
str += '<object tile="wirefence2" x="3230" y="3100" plane="far" depth="265"/>';
str += '<object tile="wirefence2" x="3270" y="3100" plane="far" depth="266"/>';
str += '<object tile="wirefence1" x="3310" y="3100" plane="far" depth="267"/>';
str += '<object tile="wirefence1" x="3310" y="3140" plane="far" depth="268"/>';
str += '<object tile="wirefence1" x="3310" y="3180" plane="far" depth="269"/>';
str += '<object tile="wirefence1" x="3310" y="3220" plane="far" depth="270"/>';
str += '<object tile="wirefence1" x="3310" y="3260" plane="far" depth="271"/>';
str += '<object tile="wirefence1" x="3310" y="3300" plane="far" depth="272"/>';
str += '<object tile="wirefence1" x="3310" y="3340" plane="far" depth="273"/>';
str += '<object tile="wirefence1" x="3310" y="3380" plane="far" depth="274"/>';
str += '<object tile="wirefence1" x="3310" y="3420" plane="far" depth="275"/>';
str += '<object tile="wirefence1" x="3310" y="3460" plane="far" depth="276"/>';
str += '<object tile="wirefence1" x="3310" y="3500" plane="far" depth="277"/>';
str += '<object tile="tent2" x="3250" y="3490" plane="far" depth="278"/>';
str += '<object tile="tent2" x="3250" y="3440" plane="far" depth="279"/>';
str += '<object tile="tent2" x="3250" y="3390" plane="far" depth="280"/>';
str += '<object tile="tent2" x="3250" y="3340" plane="far" depth="281"/>';
str += '<object tile="tent2" x="3160" y="3490" plane="far" depth="282"/>';
str += '<object tile="tent2" x="3160" y="3440" plane="far" depth="283"/>';
str += '<object tile="tent2" x="3160" y="3390" plane="far" depth="284"/>';
str += '<object tile="tent2" x="3160" y="3340" plane="far" depth="285"/>';
str += '<object tile="tent1" x="2900" y="3220" plane="far" depth="286"/>';
str += '<object tile="tent1" x="2940" y="3220" plane="far" depth="287"/>';
str += '<object tile="tent1" x="2980" y="3220" plane="far" depth="288"/>';
str += '<object tile="tent1" x="3020" y="3220" plane="far" depth="289"/>';
str += '<object tile="tent1" x="2900" y="3130" plane="far" depth="290"/>';
str += '<object tile="tent1" x="2940" y="3130" plane="far" depth="291"/>';
str += '<object tile="tent1" x="2980" y="3130" plane="far" depth="292"/>';
str += '<object tile="tent1" x="3020" y="3130" plane="far" depth="293"/>';
str += '<object tile="tent1" x="3250" y="3220" plane="far" depth="294"/>';
str += '<object tile="tent1" x="3210" y="3220" plane="far" depth="295"/>';
str += '<object tile="tent1" x="3170" y="3220" plane="far" depth="296"/>';
str += '<object tile="tent1" x="3130" y="3220" plane="far" depth="297"/>';
str += '<object tile="tent1" x="3130" y="3130" plane="far" depth="298"/>';
str += '<object tile="tent1" x="3170" y="3130" plane="far" depth="299"/>';
str += '<object tile="tent1" x="3210" y="3130" plane="far" depth="300"/>';
str += '<object tile="tent1" x="3250" y="3130" plane="far" depth="301"/>';
str += '<object tile="tower_water" x="2890" y="3420" plane="far" depth="302"/>';
str += '<object tile="house_sm2" x="2960" y="3450" plane="far" depth="303"/>';
str += '<object tile="house_big2" x="3250" y="1810" plane="far" depth="304"/>';
str += '<object tile="tower_water" x="3230" y="2180" plane="far" depth="305"/>';
str += '<object tile="wall_big2" x="3160" y="2270" plane="far" depth="306"/>';
str += '<object tile="wall_big2" x="3370" y="1770" plane="far" depth="307"/>';
str += '<object tile="wall_big2" x="3300" y="1770" plane="far" depth="308"/>';
str += '<object tile="wall_big2" x="3230" y="1770" plane="far" depth="309"/>';
str += '<object tile="wall_big2" x="3160" y="1770" plane="far" depth="310"/>';
str += '<object tile="wall_big2" x="3090" y="1770" plane="far" depth="311"/>';
str += '<object tile="wall_big1" x="3080" y="1790" plane="far" depth="312"/>';
str += '<object tile="wall_big1" x="3080" y="1860" plane="far" depth="313"/>';
str += '<object tile="wall_big1" x="3080" y="1930" plane="far" depth="314"/>';
str += '<object tile="wall_big1" x="3080" y="2000" plane="far" depth="315"/>';
str += '<object tile="wall_big1" x="3080" y="2070" plane="far" depth="316"/>';
str += '<object tile="wall_big1" x="3080" y="2140" plane="far" depth="317"/>';
str += '<object tile="wall_big1" x="3080" y="2210" plane="far" depth="318"/>';
str += '<object tile="wall_big2" x="3090" y="2270" plane="far" depth="319"/>';
str += '<object tile="wall_big2" x="3440" y="1770" plane="far" depth="320"/>';
str += '<object tile="wall_big1" x="3480" y="1790" plane="far" depth="321"/>';
str += '<object tile="wall_big1" x="3480" y="1860" plane="far" depth="322"/>';
str += '<object tile="wall_big1" x="3420" y="2290" plane="far" depth="323"/>';
str += '<object tile="wall_big1" x="3420" y="2360" plane="far" depth="324"/>';
str += '<object tile="wall_big1" x="3420" y="2430" plane="far" depth="325"/>';
str += '<object tile="wall_big2" x="3230" y="2270" plane="far" depth="326"/>';
str += '<object tile="wall_big2" x="3630" y="2060" plane="far" depth="327"/>';
str += '<object tile="wall_big2" x="3560" y="2060" plane="far" depth="328"/>';
str += '<object tile="wall_big2" x="3770" y="2060" plane="far" depth="329"/>';
str += '<object tile="wall_big2" x="3700" y="2060" plane="far" depth="330"/>';
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str += '<object tile="road_u2" x="1780" y="780" plane="far2" depth="7"/>';
str += '<object tile="road_d1" x="2080" y="880" plane="far2" depth="8"/>';
str += '<object tile="road_u2" x="2080" y="780" plane="far2" depth="9"/>';
str += '<object tile="road_u2" x="2180" y="780" plane="far2" depth="10"/>';
str += '<object tile="road_d1" x="2580" y="1680" plane="far2" depth="11"/>';
str += '<object tile="road_u2" x="2580" y="1580" plane="far2" depth="12"/>';
str += '<object tile="road_d_r" x="2380" y="1680" plane="far2" depth="13"/>';
str += '<object tile="road_u_r" x="2380" y="1580" plane="far2" depth="14"/>';
str += '<object tile="road_d1" x="2480" y="1680" plane="far2" depth="15"/>';
str += '<object tile="road_u2" x="2480" y="1580" plane="far2" depth="16"/>';
str += '<object tile="road_r1" x="2380" y="1780" plane="far2" depth="17"/>';
str += '<object tile="road_l3" x="2280" y="1780" plane="far2" depth="18"/>';
str += '<object tile="road_d1" x="1980" y="880" plane="far2" depth="19"/>';
str += '<object tile="road_u2" x="1980" y="780" plane="far2" depth="20"/>';
str += '<object tile="road_r1" x="2380" y="1280" plane="far2" depth="21"/>';
str += '<object tile="road_l3" x="2280" y="1280" plane="far2" depth="22"/>';
str += '<object tile="road_l3" x="2280" y="1180" plane="far2" depth="23"/>';
str += '<object tile="road_r1" x="2380" y="1180" plane="far2" depth="24"/>';
str += '<object tile="road_r1" x="2380" y="1080" plane="far2" depth="25"/>';
str += '<object tile="road_l3" x="2280" y="1080" plane="far2" depth="26"/>';
str += '<object tile="road_d_l" x="2280" y="880" plane="far2" depth="27"/>';
str += '<object tile="road_u2" x="2280" y="780" plane="far2" depth="28"/>';
str += '<object tile="road_d1" x="2180" y="880" plane="far2" depth="29"/>';
str += '<object tile="road_r1" x="2380" y="980" plane="far2" depth="30"/>';
str += '<object tile="road_l3" x="2280" y="980" plane="far2" depth="31"/>';
str += '<object tile="road_d_l" x="2280" y="1680" plane="far2" depth="32"/>';
str += '<object tile="road_d1" x="1880" y="1680" plane="far2" depth="33"/>';
str += '<object tile="road_d1" x="1780" y="1680" plane="far2" depth="34"/>';
str += '<object tile="road_u2" x="2180" y="1580" plane="far2" depth="35"/>';
str += '<object tile="road_d1" x="2180" y="1680" plane="far2" depth="36"/>';
str += '<object tile="road_d1" x="2080" y="1680" plane="far2" depth="37"/>';
str += '<object tile="road_u2" x="2080" y="1580" plane="far2" depth="38"/>';
str += '<object tile="road_u2" x="1980" y="1580" plane="far2" depth="39"/>';
str += '<object tile="road_d1" x="1980" y="1680" plane="far2" depth="40"/>';
str += '<object tile="road_d1" x="1880" y="880" plane="far2" depth="41"/>';
str += '<object tile="road_d1" x="1780" y="880" plane="far2" depth="42"/>';
str += '<object tile="road_u2" x="1880" y="1580" plane="far2" depth="43"/>';
str += '<object tile="road_u2" x="1780" y="1580" plane="far2" depth="44"/>';
str += '<object tile="road_r1" x="2380" y="880" plane="far2" depth="45"/>';
str += '<object tile="road_ru" x="2380" y="780" plane="far2" depth="46"/>';
str += '<object tile="road_ld" x="1680" y="880" plane="far2" depth="47"/>';
str += '<object tile="road_lu" x="1680" y="780" plane="far2" depth="48"/>';
str += '<object tile="road_d1" x="1680" y="1680" plane="far2" depth="49"/>';
str += '<object tile="road_u2" x="1680" y="1580" plane="far2" depth="50"/>';
str += '<object tile="road_u2" x="1580" y="1580" plane="far2" depth="51"/>';
str += '<object tile="road_d1" x="1580" y="1680" plane="far2" depth="52"/>';
str += '<object tile="road_d1" x="1480" y="1680" plane="far2" depth="53"/>';
str += '<object tile="road_u2" x="1480" y="1580" plane="far2" depth="54"/>';
str += '<object tile="road_u2" x="1380" y="1580" plane="far2" depth="55"/>';
str += '<object tile="road_d1" x="1380" y="1680" plane="far2" depth="56"/>';
str += '<object tile="road_d1" x="1280" y="1680" plane="far2" depth="57"/>';
str += '<object tile="road_u2" x="1280" y="1580" plane="far2" depth="58"/>';
str += '<object tile="road_u2" x="1180" y="1580" plane="far2" depth="59"/>';
str += '<object tile="road_d_r" x="1180" y="1680" plane="far2" depth="60"/>';
str += '<object tile="road_lu" x="1080" y="1580" plane="far2" depth="61"/>';
str += '<object tile="road_l3" x="1080" y="1680" plane="far2" depth="62"/>';
str += '<object tile="road_ld" x="1080" y="1780" plane="far2" depth="63"/>';
str += '<object tile="road_rd" x="1180" y="1780" plane="far2" depth="64"/>';
str += '<object tile="road_d1" x="2680" y="1680" plane="far2" depth="65"/>';
str += '<object tile="road_u2" x="2680" y="1580" plane="far2" depth="66"/>';
str += '<object tile="road_d1" x="2780" y="1680" plane="far2" depth="67"/>';
str += '<object tile="road_u2" x="2780" y="1580" plane="far2" depth="68"/>';
str += '<object tile="road_d1" x="2880" y="1680" plane="far2" depth="69"/>';
str += '<object tile="road_u2" x="2880" y="1580" plane="far2" depth="70"/>';
str += '<object tile="road_d1" x="2980" y="1680" plane="far2" depth="71"/>';
str += '<object tile="road_u2" x="2980" y="1580" plane="far2" depth="72"/>';
str += '<object tile="road_d1" x="3080" y="1680" plane="far2" depth="73"/>';
str += '<object tile="road_u_l" x="3080" y="1580" plane="far2" depth="74"/>';
str += '<object tile="road_rd" x="3180" y="1680" plane="far2" depth="75"/>';
str += '<object tile="road_r1" x="3180" y="1580" plane="far2" depth="76"/>';
str += '<object tile="road_l3" x="3080" y="1480" plane="far2" depth="77"/>';
str += '<object tile="road_r1" x="3180" y="1480" plane="far2" depth="78"/>';
str += '<object tile="road_ru" x="3180" y="1380" plane="far2" depth="79"/>';
str += '<object tile="road_lu" x="3080" y="1380" plane="far2" depth="80"/>';
str += '<object tile="road_rd" x="3460" y="970" plane="far2" depth="81"/>';
str += '<object tile="road_ld" x="3360" y="970" plane="far2" depth="82"/>';
str += '<object tile="road_l3" x="3360" y="870" plane="far2" depth="83"/>';
str += '<object tile="road_d_r" x="3460" y="870" plane="far2" depth="84"/>';
str += '<object tile="road_lu" x="3360" y="770" plane="far2" depth="85"/>';
str += '<object tile="road_u2" x="3460" y="770" plane="far2" depth="86"/>';
str += '<object tile="road_d1" x="3560" y="870" plane="far2" depth="87"/>';
str += '<object tile="road_u2" x="3560" y="770" plane="far2" depth="88"/>';
str += '<object tile="road_d1" x="3660" y="870" plane="far2" depth="89"/>';
str += '<object tile="road_rd" x="3760" y="860" plane="far2" depth="90"/>';
str += '<object tile="road_u_l" x="3660" y="770" plane="far2" depth="91"/>';
str += '<object tile="road_r1" x="3760" y="770" plane="far2" depth="92"/>';
str += '<object tile="road_r1" x="3760" y="670" plane="far2" depth="93"/>';
str += '<object tile="road_l3" x="3660" y="670" plane="far2" depth="94"/>';
str += '<object tile="road_l3" x="3660" y="570" plane="far2" depth="95"/>';
str += '<object tile="road_r1" x="3760" y="570" plane="far2" depth="96"/>';
str += '<object tile="road_l3" x="3660" y="470" plane="far2" depth="97"/>';
str += '<object tile="road_r1" x="3760" y="470" plane="far2" depth="98"/>';
str += '<object tile="road_r1" x="3760" y="370" plane="far2" depth="99"/>';
str += '<object tile="road_l3" x="3660" y="370" plane="far2" depth="100"/>';
str += '<object tile="road_l3" x="2280" y="1880" plane="far2" depth="101"/>';
str += '<object tile="road_r1" x="2380" y="1880" plane="far2" depth="102"/>';
str += '<object tile="road_l3" x="2280" y="1980" plane="far2" depth="103"/>';
str += '<object tile="road_r1" x="2380" y="1980" plane="far2" depth="104"/>';
str += '<object tile="road_l3" x="2280" y="2080" plane="far2" depth="105"/>';
str += '<object tile="road_r1" x="2380" y="2080" plane="far2" depth="106"/>';
str += '<object tile="road_l3" x="2280" y="2180" plane="far2" depth="107"/>';
str += '<object tile="road_r1" x="2380" y="2180" plane="far2" depth="108"/>';
str += '<object tile="road_l3" x="2280" y="2280" plane="far2" depth="109"/>';
str += '<object tile="road_u_r" x="2380" y="2280" plane="far2" depth="110"/>';
str += '<object tile="road_d_r" x="2380" y="2380" plane="far2" depth="111"/>';
str += '<object tile="road_u2" x="2480" y="2280" plane="far2" depth="112"/>';
str += '<object tile="road_d1" x="2480" y="2380" plane="far2" depth="113"/>';
str += '<object tile="road_d1" x="2580" y="2380" plane="far2" depth="114"/>';
str += '<object tile="road_u2" x="2580" y="2280" plane="far2" depth="115"/>';
str += '<object tile="road_u2" x="2680" y="2280" plane="far2" depth="116"/>';
str += '<object tile="road_d1" x="2680" y="2380" plane="far2" depth="117"/>';
str += '<object tile="road_d1" x="2780" y="2380" plane="far2" depth="118"/>';
str += '<object tile="road_u2" x="2780" y="2280" plane="far2" depth="119"/>';
str += '<object tile="road_d1" x="2880" y="2380" plane="far2" depth="120"/>';
str += '<object tile="road_u2" x="2880" y="2280" plane="far2" depth="121"/>';
str += '<object tile="road_d1" x="2980" y="2380" plane="far2" depth="122"/>';
str += '<object tile="road_u2" x="2980" y="2280" plane="far2" depth="123"/>';
str += '<object tile="road_d1" x="3080" y="2380" plane="far2" depth="124"/>';
str += '<object tile="road_u2" x="3080" y="2280" plane="far2" depth="125"/>';
str += '<object tile="road_d1" x="3180" y="2380" plane="far2" depth="126"/>';
str += '<object tile="road_u2" x="3180" y="2280" plane="far2" depth="127"/>';
str += '<object tile="road_d1" x="3280" y="2380" plane="far2" depth="128"/>';
str += '<object tile="road_u_l" x="3280" y="2280" plane="far2" depth="129"/>';
str += '<object tile="road_rd" x="3380" y="2380" plane="far2" depth="130"/>';
str += '<object tile="road_r1" x="3380" y="2280" plane="far2" depth="131"/>';
str += '<object tile="road_ru" x="3380" y="2180" plane="far2" depth="132"/>';
str += '<object tile="road_lu" x="3280" y="2180" plane="far2" depth="133"/>';
str += '<object tile="road_l3" x="2280" y="2380" plane="far2" depth="134"/>';
str += '<object tile="road_u_l" x="2280" y="2480" plane="far2" depth="135"/>';
str += '<object tile="road_r1" x="2380" y="2480" plane="far2" depth="136"/>';
str += '<object tile="road_d_l" x="2280" y="2580" plane="far2" depth="137"/>';
str += '<object tile="road_r1" x="2380" y="2580" plane="far2" depth="138"/>';
str += '<object tile="road_d1" x="2180" y="2580" plane="far2" depth="139"/>';
str += '<object tile="road_u2" x="2180" y="2480" plane="far2" depth="140"/>';
str += '<object tile="road_u2" x="2080" y="2480" plane="far2" depth="141"/>';
str += '<object tile="road_u2" x="1980" y="2480" plane="far2" depth="142"/>';
str += '<object tile="road_u2" x="1880" y="2480" plane="far2" depth="143"/>';
str += '<object tile="road_u2" x="1780" y="2480" plane="far2" depth="144"/>';
str += '<object tile="road_u2" x="1680" y="2480" plane="far2" depth="145"/>';
str += '<object tile="road_u2" x="1580" y="2480" plane="far2" depth="146"/>';
str += '<object tile="road_u2" x="1480" y="2480" plane="far2" depth="147"/>';
str += '<object tile="road_l3" x="1380" y="2580" plane="far2" depth="148"/>';
str += '<object tile="road_l3" x="1380" y="2680" plane="far2" depth="149"/>';
str += '<object tile="road_l3" x="1380" y="2780" plane="far2" depth="150"/>';
str += '<object tile="road_ld" x="1380" y="2880" plane="far2" depth="151"/>';
str += '<object tile="road_rd" x="1480" y="2880" plane="far2" depth="152"/>';
str += '<object tile="road_r1" x="1480" y="2780" plane="far2" depth="153"/>';
str += '<object tile="road_r1" x="1480" y="2680" plane="far2" depth="154"/>';
str += '<object tile="road_d_r" x="1480" y="2580" plane="far2" depth="155"/>';
str += '<object tile="road_lu" x="1380" y="2480" plane="far2" depth="156"/>';
str += '<object tile="road_d1" x="1580" y="2580" plane="far2" depth="157"/>';
str += '<object tile="road_d1" x="1680" y="2580" plane="far2" depth="158"/>';
str += '<object tile="road_d1" x="1780" y="2580" plane="far2" depth="159"/>';
str += '<object tile="road_d1" x="1880" y="2580" plane="far2" depth="160"/>';
str += '<object tile="road_d1" x="1980" y="2580" plane="far2" depth="161"/>';
str += '<object tile="road_d1" x="2080" y="2580" plane="far2" depth="162"/>';
str += '<object tile="road_l3" x="2280" y="2680" plane="far2" depth="163"/>';
str += '<object tile="road_r1" x="2380" y="2680" plane="far2" depth="164"/>';
str += '<object tile="road_r1" x="2380" y="2780" plane="far2" depth="165"/>';
str += '<object tile="road_r1" x="2380" y="2880" plane="far2" depth="166"/>';
str += '<object tile="road_r1" x="2380" y="2980" plane="far2" depth="167"/>';
str += '<object tile="road_r1" x="2380" y="3080" plane="far2" depth="168"/>';
str += '<object tile="road_r1" x="2380" y="3180" plane="far2" depth="169"/>';
str += '<object tile="road_u_r" x="2380" y="3280" plane="far2" depth="170"/>';
str += '<object tile="road_u2" x="2480" y="3280" plane="far2" depth="171"/>';
str += '<object tile="road_u2" x="2580" y="3280" plane="far2" depth="172"/>';
str += '<object tile="road_u2" x="2680" y="3280" plane="far2" depth="173"/>';
str += '<object tile="road_ru" x="2780" y="3280" plane="far2" depth="174"/>';
str += '<object tile="road_rd" x="2780" y="3380" plane="far2" depth="175"/>';
str += '<object tile="road_d1" x="2680" y="3380" plane="far2" depth="176"/>';
str += '<object tile="road_d1" x="2580" y="3380" plane="far2" depth="177"/>';
str += '<object tile="road_d1" x="2480" y="3380" plane="far2" depth="178"/>';
str += '<object tile="road_d1" x="2380" y="3380" plane="far2" depth="179"/>';
str += '<object tile="road_ld" x="2280" y="3380" plane="far2" depth="180"/>';
str += '<object tile="road_d_l" x="2280" y="3280" plane="far2" depth="181"/>';
str += '<object tile="road_u_l" x="2280" y="3180" plane="far2" depth="182"/>';
str += '<object tile="road_l3" x="2280" y="3080" plane="far2" depth="183"/>';
str += '<object tile="road_l3" x="2280" y="2980" plane="far2" depth="184"/>';
str += '<object tile="road_l3" x="2280" y="2880" plane="far2" depth="185"/>';
str += '<object tile="road_l3" x="2280" y="2780" plane="far2" depth="186"/>';
str += '<object tile="road_d1" x="2180" y="3280" plane="far2" depth="187"/>';
str += '<object tile="road_u2" x="2180" y="3180" plane="far2" depth="188"/>';
str += '<object tile="road_d1" x="2080" y="3280" plane="far2" depth="189"/>';
str += '<object tile="road_u2" x="2080" y="3180" plane="far2" depth="190"/>';
str += '<object tile="road_d1" x="1980" y="3280" plane="far2" depth="191"/>';
str += '<object tile="road_u2" x="1980" y="3180" plane="far2" depth="192"/>';
str += '<object tile="road_u2" x="1880" y="3180" plane="far2" depth="193"/>';
str += '<object tile="road_d1" x="1880" y="3280" plane="far2" depth="194"/>';
str += '<object tile="road_ld" x="1780" y="3280" plane="far2" depth="195"/>';
str += '<object tile="road_lu" x="1780" y="3180" plane="far2" depth="196"/>';
str += '<object tile="house_med1" x="1710" y="3080" plane="far" depth="197"/>';
str += '<object tile="wall_big2" x="1340" y="3470" plane="far" depth="198"/>';
str += '<object tile="wall_big2" x="1410" y="3470" plane="far" depth="199"/>';
str += '<object tile="wall_big2" x="1480" y="3470" plane="far" depth="200"/>';
str += '<object tile="wall_big2" x="1270" y="2910" plane="far" depth="201"/>';
str += '<object tile="wall_big2" x="1340" y="2910" plane="far" depth="202"/>';
str += '<object tile="wall_big2" x="1530" y="2910" plane="far" depth="203"/>';
str += '<object tile="wall_big2" x="1600" y="2910" plane="far" depth="204"/>';
str += '<object tile="wall_big2" x="1670" y="2910" plane="far" depth="205"/>';
str += '<object tile="wall_big2" x="1740" y="2910" plane="far" depth="206"/>';
str += '<object tile="wall_big2" x="1810" y="2910" plane="far" depth="207"/>';
str += '<object tile="wall_big1" x="1850" y="2930" plane="far" depth="208"/>';
str += '<object tile="wall_big1" x="1850" y="3000" plane="far" depth="209"/>';
str += '<object tile="wall_big1" x="1850" y="3070" plane="far" depth="210"/>';
str += '<object tile="wall_big1" x="1740" y="3260" plane="far" depth="211"/>';
str += '<object tile="wall_big1" x="1740" y="3330" plane="far" depth="212"/>';
str += '<object tile="wall_big1" x="1740" y="3400" plane="far" depth="213"/>';
str += '<object tile="wall_big2" x="1550" y="3470" plane="far" depth="214"/>';
str += '<object tile="wall_big2" x="1620" y="3470" plane="far" depth="215"/>';
str += '<object tile="wall_big2" x="1690" y="3470" plane="far" depth="216"/>';
str += '<object tile="wall_big1" x="1520" y="2930" plane="far" depth="217"/>';
str += '<object tile="wall_big1" x="1520" y="3000" plane="far" depth="218"/>';
str += '<object tile="wall_big2" x="1810" y="3130" plane="far" depth="219"/>';
str += '<object tile="oil_barrel1" x="1580" y="2970" plane="far" depth="220"/>';
str += '<object tile="oil_barrel1" x="1690" y="2970" plane="far" depth="221"/>';
str += '<object tile="tower_guard" x="1790" y="2950" plane="far" depth="222"/>';
str += '<object tile="wall_big1" x="1260" y="2920" plane="far" depth="223"/>';
str += '<object tile="wall_big1" x="1260" y="2990" plane="far" depth="224"/>';
str += '<object tile="wall_big1" x="1260" y="3060" plane="far" depth="225"/>';
str += '<object tile="wall_big1" x="1260" y="3130" plane="far" depth="226"/>';
str += '<object tile="wall_big1" x="1260" y="3200" plane="far" depth="227"/>';
str += '<object tile="wall_big1" x="1260" y="3270" plane="far" depth="228"/>';
str += '<object tile="wall_big1" x="1260" y="3340" plane="far" depth="229"/>';
str += '<object tile="wall_big1" x="1260" y="3410" plane="far" depth="230"/>';
str += '<object tile="wall_big2" x="1270" y="3470" plane="far" depth="231"/>';
str += '<object tile="tower_water" x="1620" y="3290" plane="far" depth="232"/>';
str += '<object tile="heliPad" x="1370" y="3270" plane="far" depth="233"/>';
str += '<object tile="house_med3" x="1310" y="2950" plane="far" depth="234"/>';
str += '<object tile="house_med4" x="1310" y="3050" plane="far" depth="235"/>';
str += '<object tile="house_sm2" x="1310" y="3150" plane="far" depth="236"/>';
str += '<object tile="wirefence1" x="2870" y="3420" plane="far" depth="237"/>';
str += '<object tile="wirefence1" x="2870" y="3460" plane="far" depth="238"/>';
str += '<object tile="wirefence1" x="2870" y="3500" plane="far" depth="239"/>';
str += '<object tile="wirefence1" x="2870" y="3100" plane="far" depth="240"/>';
str += '<object tile="wirefence1" x="2870" y="3140" plane="far" depth="241"/>';
str += '<object tile="wirefence1" x="2870" y="3180" plane="far" depth="242"/>';
str += '<object tile="wirefence1" x="2870" y="3220" plane="far" depth="243"/>';
str += '<object tile="wirefence1" x="2870" y="3260" plane="far" depth="244"/>';
str += '<object tile="wirefence2" x="2870" y="3530" plane="far" depth="245"/>';
str += '<object tile="wirefence2" x="2910" y="3530" plane="far" depth="246"/>';
str += '<object tile="wirefence2" x="2950" y="3530" plane="far" depth="247"/>';
str += '<object tile="wirefence2" x="2990" y="3530" plane="far" depth="248"/>';
str += '<object tile="wirefence2" x="3030" y="3530" plane="far" depth="249"/>';
str += '<object tile="wirefence2" x="3070" y="3530" plane="far" depth="250"/>';
str += '<object tile="wirefence2" x="3110" y="3530" plane="far" depth="251"/>';
str += '<object tile="wirefence2" x="3150" y="3530" plane="far" depth="252"/>';
str += '<object tile="wirefence2" x="3190" y="3530" plane="far" depth="253"/>';
str += '<object tile="wirefence2" x="3230" y="3530" plane="far" depth="254"/>';
str += '<object tile="wirefence2" x="3270" y="3530" plane="far" depth="255"/>';
str += '<object tile="wirefence2" x="2870" y="3100" plane="far" depth="256"/>';
str += '<object tile="wirefence2" x="2910" y="3100" plane="far" depth="257"/>';
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str += '<object tile="house_big1" x="2750" y="1150" plane="far" depth="503"/>';
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str += '<object tile="house_med2" x="2750" y="1250" plane="far" depth="506"/>';
str += '<object tile="house_med3" x="2750" y="1350" plane="far" depth="507"/>';
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str += '<object tile="hangar2" x="2420" y="1830" plane="far" depth="509"/>';
str += '<object tile="oil_punp2" x="2110" y="2100" plane="far" depth="510"/>';
str += '<object tile="oil_punp2" x="2100" y="1980" plane="far" depth="511"/>';
str += '<object tile="oil_barrel2" x="2220" y="2050" plane="far" depth="512"/>';
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str += '<object tile="host_1" x="2980" y="3270" plane="main" depth="524"/>';
str += '<object tile="host_1" x="2990" y="3400" plane="main" depth="525"/>';
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str += '<object tile="gunner_3" x="3740" y="1510" plane="main" depth="535" >';
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str += '<object tile="truck_tent_1" x="3370" y="2360" plane="main" depth="538" >';
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str += '<var name="comment" >Our humanitarian mission has completed our assignment in this region and is relocating to the country’s capital. You must ensure the safety of the humanitarian mission column.';
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str += '<object tile="road_c" x="2840" y="3630" plane="far2" depth="170"/>';
str += '<object tile="road_c" x="2940" y="3630" plane="far2" depth="171"/>';
str += '<object tile="road_d1" x="3040" y="3730" plane="far2" depth="172"/>';
str += '<object tile="road_u2" x="3040" y="3530" plane="far2" depth="173"/>';
str += '<object tile="road_d1" x="3140" y="3730" plane="far2" depth="174"/>';
str += '<object tile="road_u2" x="3140" y="3530" plane="far2" depth="175"/>';
str += '<object tile="road_d1" x="3240" y="3730" plane="far2" depth="176"/>';
str += '<object tile="road_u2" x="3240" y="3530" plane="far2" depth="177"/>';
str += '<object tile="road_d1" x="3340" y="3730" plane="far2" depth="178"/>';
str += '<object tile="road_u2" x="3340" y="3530" plane="far2" depth="179"/>';
str += '<object tile="road_d1" x="3740" y="3730" plane="far2" depth="180"/>';
str += '<object tile="road_u2" x="3740" y="3530" plane="far2" depth="181"/>';
str += '<object tile="road_d1" x="3840" y="3730" plane="far2" depth="182"/>';
str += '<object tile="road_u2" x="3840" y="3530" plane="far2" depth="183"/>';
str += '<object tile="road_d1" x="3940" y="3730" plane="far2" depth="184"/>';
str += '<object tile="road_d1" x="4040" y="3730" plane="far2" depth="185"/>';
str += '<object tile="road_d1" x="4140" y="3730" plane="far2" depth="186"/>';
str += '<object tile="road_u2" x="4140" y="3530" plane="far2" depth="187"/>';
str += '<object tile="road_d1" x="4240" y="3730" plane="far2" depth="188"/>';
str += '<object tile="road_u2" x="4240" y="3530" plane="far2" depth="189"/>';
str += '<object tile="road_c" x="3040" y="3630" plane="far2" depth="190"/>';
str += '<object tile="road_c" x="3140" y="3630" plane="far2" depth="191"/>';
str += '<object tile="road_c" x="3240" y="3630" plane="far2" depth="192"/>';
str += '<object tile="road_c" x="3340" y="3630" plane="far2" depth="193"/>';
str += '<object tile="road_c" x="3740" y="3630" plane="far2" depth="194"/>';
str += '<object tile="road_c" x="3840" y="3630" plane="far2" depth="195"/>';
str += '<object tile="road_c" x="3940" y="3630" plane="far2" depth="196"/>';
str += '<object tile="road_c" x="4040" y="3630" plane="far2" depth="197"/>';
str += '<object tile="road_c" x="4140" y="3630" plane="far2" depth="198"/>';
str += '<object tile="road_c" x="4240" y="3630" plane="far2" depth="199"/>';
str += '<object tile="road_d1" x="3540" y="3730" plane="far2" depth="200"/>';
str += '<object tile="road_u2" x="3540" y="3530" plane="far2" depth="201"/>';
str += '<object tile="road_d1" x="3640" y="3730" plane="far2" depth="202"/>';
str += '<object tile="road_u2" x="3640" y="3530" plane="far2" depth="203"/>';
str += '<object tile="road_c" x="3540" y="3630" plane="far2" depth="204"/>';
str += '<object tile="road_c" x="3640" y="3630" plane="far2" depth="205"/>';
str += '<object tile="road_d1" x="3440" y="3730" plane="far2" depth="206"/>';
str += '<object tile="road_u2" x="3440" y="3530" plane="far2" depth="207"/>';
str += '<object tile="road_c" x="3440" y="3630" plane="far2" depth="208"/>';
str += '<object tile="road_d1" x="4340" y="3730" plane="far2" depth="209"/>';
str += '<object tile="road_u2" x="4340" y="3530" plane="far2" depth="210"/>';
str += '<object tile="road_d1" x="4440" y="3730" plane="far2" depth="211"/>';
str += '<object tile="road_u2" x="4440" y="3530" plane="far2" depth="212"/>';
str += '<object tile="road_c" x="4340" y="3630" plane="far2" depth="213"/>';
str += '<object tile="road_c" x="4440" y="3630" plane="far2" depth="214"/>';
str += '<object tile="road_u_l" x="1440" y="3530" plane="far2" depth="215"/>';
str += '<object tile="road_u_r" x="1540" y="3530" plane="far2" depth="216"/>';
str += '<object tile="road_u_r" x="4040" y="3530" plane="far2" depth="217"/>';
str += '<object tile="road_u_l" x="3940" y="3530" plane="far2" depth="218"/>';
str += '<object tile="road_l3" x="3940" y="3430" plane="far2" depth="219"/>';
str += '<object tile="road_r1" x="4040" y="3430" plane="far2" depth="220"/>';
str += '<object tile="road_r1" x="4040" y="3330" plane="far2" depth="221"/>';
str += '<object tile="road_l3" x="3940" y="3330" plane="far2" depth="222"/>';
str += '<object tile="road_r1" x="4040" y="3230" plane="far2" depth="223"/>';
str += '<object tile="road_l3" x="3940" y="3230" plane="far2" depth="224"/>';
str += '<object tile="road_l3" x="1440" y="3430" plane="far2" depth="225"/>';
str += '<object tile="road_r1" x="1540" y="3430" plane="far2" depth="226"/>';
str += '<object tile="road_lu" x="1440" y="3330" plane="far2" depth="227"/>';
str += '<object tile="road_ru" x="1540" y="3330" plane="far2" depth="228"/>';
str += '<object tile="road_r1" x="2740" y="3430" plane="far2" depth="229"/>';
str += '<object tile="road_l3" x="2640" y="3430" plane="far2" depth="230"/>';
str += '<object tile="road_r1" x="2740" y="3330" plane="far2" depth="231"/>';
str += '<object tile="road_l3" x="2640" y="3330" plane="far2" depth="232"/>';
str += '<object tile="road_r1" x="2740" y="3230" plane="far2" depth="233"/>';
str += '<object tile="road_l3" x="2640" y="3230" plane="far2" depth="234"/>';
str += '<object tile="road_r1" x="2740" y="3130" plane="far2" depth="235"/>';
str += '<object tile="road_l3" x="2640" y="3130" plane="far2" depth="236"/>';
str += '<object tile="road_r1" x="2740" y="3030" plane="far2" depth="237"/>';
str += '<object tile="road_l3" x="2640" y="3030" plane="far2" depth="238"/>';
str += '<object tile="road_r1" x="2740" y="2930" plane="far2" depth="239"/>';
str += '<object tile="road_l3" x="2640" y="2930" plane="far2" depth="240"/>';
str += '<object tile="road_r1" x="2740" y="2830" plane="far2" depth="241"/>';
str += '<object tile="road_l3" x="2640" y="2830" plane="far2" depth="242"/>';
str += '<object tile="road_d_r" x="2740" y="2730" plane="far2" depth="243"/>';
str += '<object tile="road_d_l" x="2640" y="2730" plane="far2" depth="244"/>';
str += '<object tile="road_u2" x="2640" y="2630" plane="far2" depth="245"/>';
str += '<object tile="road_u2" x="2740" y="2630" plane="far2" depth="246"/>';
str += '<object tile="road_r1" x="3140" y="2530" plane="far2" depth="247"/>';
str += '<object tile="road_l3" x="3040" y="2530" plane="far2" depth="248"/>';
str += '<object tile="road_r1" x="3140" y="2430" plane="far2" depth="249"/>';
str += '<object tile="road_l3" x="3040" y="2430" plane="far2" depth="250"/>';
str += '<object tile="road_r1" x="3140" y="2330" plane="far2" depth="251"/>';
str += '<object tile="road_l3" x="3040" y="2330" plane="far2" depth="252"/>';
str += '<object tile="road_d1" x="2140" y="2730" plane="far2" depth="253"/>';
str += '<object tile="road_u2" x="2140" y="2630" plane="far2" depth="254"/>';
str += '<object tile="road_d1" x="2240" y="2730" plane="far2" depth="255"/>';
str += '<object tile="road_u2" x="2240" y="2630" plane="far2" depth="256"/>';
str += '<object tile="road_d1" x="2340" y="2730" plane="far2" depth="257"/>';
str += '<object tile="road_u2" x="2340" y="2630" plane="far2" depth="258"/>';
str += '<object tile="road_d1" x="2440" y="2730" plane="far2" depth="259"/>';
str += '<object tile="road_u2" x="2440" y="2630" plane="far2" depth="260"/>';
str += '<object tile="road_d1" x="2540" y="2730" plane="far2" depth="261"/>';
str += '<object tile="road_u2" x="2540" y="2630" plane="far2" depth="262"/>';
str += '<object tile="road_d1" x="2840" y="2730" plane="far2" depth="263"/>';
str += '<object tile="road_u2" x="2840" y="2630" plane="far2" depth="264"/>';
str += '<object tile="road_d1" x="2940" y="2730" plane="far2" depth="265"/>';
str += '<object tile="road_u2" x="2940" y="2630" plane="far2" depth="266"/>';
str += '<object tile="road_d1" x="3040" y="2730" plane="far2" depth="267"/>';
str += '<object tile="road_u_l" x="3040" y="2630" plane="far2" depth="268"/>';
str += '<object tile="road_u_r" x="3140" y="2630" plane="far2" depth="269"/>';
str += '<object tile="road_d1" x="3140" y="2730" plane="far2" depth="270"/>';
str += '<object tile="road_d1" x="2840" y="2130" plane="far2" depth="271"/>';
str += '<object tile="road_d1" x="2940" y="2130" plane="far2" depth="272"/>';
str += '<object tile="road_d_l" x="3040" y="2130" plane="far2" depth="273"/>';
str += '<object tile="road_l3" x="3040" y="2230" plane="far2" depth="274"/>';
str += '<object tile="road_r1" x="3140" y="2230" plane="far2" depth="275"/>';
str += '<object tile="road_d_r" x="3140" y="2130" plane="far2" depth="276"/>';
str += '<object tile="road_d1" x="3240" y="2130" plane="far2" depth="277"/>';
str += '<object tile="road_d1" x="3340" y="2130" plane="far2" depth="278"/>';
str += '<object tile="road_d1" x="3440" y="2130" plane="far2" depth="279"/>';
str += '<object tile="road_d1" x="3540" y="2130" plane="far2" depth="280"/>';
str += '<object tile="road_d1" x="3640" y="2130" plane="far2" depth="281"/>';
str += '<object tile="road_d1" x="3740" y="2130" plane="far2" depth="282"/>';
str += '<object tile="road_rd" x="3840" y="2130" plane="far2" depth="283"/>';
str += '<object tile="road_r1" x="3840" y="2030" plane="far2" depth="284"/>';
str += '<object tile="road_c" x="3740" y="2030" plane="far2" depth="285"/>';
str += '<object tile="road_u2" x="3740" y="1930" plane="far2" depth="286"/>';
str += '<object tile="road_ru" x="3840" y="1930" plane="far2" depth="287"/>';
str += '<object tile="road_u2" x="3640" y="1930" plane="far2" depth="288"/>';
str += '<object tile="road_u2" x="3540" y="1930" plane="far2" depth="289"/>';
str += '<object tile="road_u2" x="3440" y="1930" plane="far2" depth="290"/>';
str += '<object tile="road_u2" x="3340" y="1930" plane="far2" depth="291"/>';
str += '<object tile="road_u2" x="3240" y="1930" plane="far2" depth="292"/>';
str += '<object tile="road_u_r" x="3140" y="1930" plane="far2" depth="293"/>';
str += '<object tile="road_u_l" x="3040" y="1930" plane="far2" depth="294"/>';
str += '<object tile="road_u2" x="2940" y="1930" plane="far2" depth="295"/>';
str += '<object tile="road_u2" x="2840" y="1930" plane="far2" depth="296"/>';
str += '<object tile="road_lu" x="2740" y="1930" plane="far2" depth="297"/>';
str += '<object tile="road_ld" x="2740" y="2130" plane="far2" depth="298"/>';
str += '<object tile="road_l3" x="2740" y="2030" plane="far2" depth="299"/>';
str += '<object tile="road_c" x="2840" y="2030" plane="far2" depth="300"/>';
str += '<object tile="road_c" x="2940" y="2030" plane="far2" depth="301"/>';
str += '<object tile="road_c" x="3040" y="2030" plane="far2" depth="302"/>';
str += '<object tile="road_c" x="3140" y="2030" plane="far2" depth="303"/>';
str += '<object tile="road_c" x="3240" y="2030" plane="far2" depth="304"/>';
str += '<object tile="road_c" x="3340" y="2030" plane="far2" depth="305"/>';
str += '<object tile="road_c" x="3440" y="2030" plane="far2" depth="306"/>';
str += '<object tile="road_c" x="3540" y="2030" plane="far2" depth="307"/>';
str += '<object tile="road_c" x="3640" y="2030" plane="far2" depth="308"/>';
str += '<object tile="road_d_l" x="3040" y="1830" plane="far2" depth="309"/>';
str += '<object tile="road_d_r" x="3140" y="1830" plane="far2" depth="310"/>';
str += '<object tile="road_c" x="3040" y="1730" plane="far2" depth="311"/>';
str += '<object tile="road_c" x="3140" y="1730" plane="far2" depth="312"/>';
str += '<object tile="road_u2" x="3040" y="1630" plane="far2" depth="313"/>';
str += '<object tile="road_u_l" x="3140" y="1630" plane="far2" depth="314"/>';
str += '<object tile="road_u_r" x="3240" y="1630" plane="far2" depth="315"/>';
str += '<object tile="road_c" x="3240" y="1730" plane="far2" depth="316"/>';
str += '<object tile="road_d1" x="3240" y="1830" plane="far2" depth="317"/>';
str += '<object tile="road_d1" x="3340" y="1830" plane="far2" depth="318"/>';
str += '<object tile="road_d1" x="3440" y="1830" plane="far2" depth="319"/>';
str += '<object tile="road_d1" x="3540" y="1830" plane="far2" depth="320"/>';
str += '<object tile="road_d1" x="3640" y="1830" plane="far2" depth="321"/>';
str += '<object tile="road_d1" x="3740" y="1830" plane="far2" depth="322"/>';
str += '<object tile="road_rd" x="3840" y="1830" plane="far2" depth="323"/>';
str += '<object tile="road_r1" x="3840" y="1730" plane="far2" depth="324"/>';
str += '<object tile="road_ru" x="3840" y="1630" plane="far2" depth="325"/>';
str += '<object tile="road_u2" x="3740" y="1630" plane="far2" depth="326"/>';
str += '<object tile="road_u2" x="3640" y="1630" plane="far2" depth="327"/>';
str += '<object tile="road_u2" x="3540" y="1630" plane="far2" depth="328"/>';
str += '<object tile="road_u2" x="3440" y="1630" plane="far2" depth="329"/>';
str += '<object tile="road_u2" x="3340" y="1630" plane="far2" depth="330"/>';
str += '<object tile="road_c" x="3340" y="1730" plane="far2" depth="331"/>';
str += '<object tile="road_c" x="3440" y="1730" plane="far2" depth="332"/>';
str += '<object tile="road_c" x="3540" y="1730" plane="far2" depth="333"/>';
str += '<object tile="road_c" x="3640" y="1730" plane="far2" depth="334"/>';
str += '<object tile="road_c" x="3740" y="1730" plane="far2" depth="335"/>';
str += '<object tile="road_c" x="2940" y="1730" plane="far2" depth="336"/>';
str += '<object tile="road_c" x="2840" y="1730" plane="far2" depth="337"/>';
str += '<object tile="road_d1" x="2940" y="1830" plane="far2" depth="338"/>';
str += '<object tile="road_d1" x="2840" y="1830" plane="far2" depth="339"/>';
str += '<object tile="road_ld" x="2740" y="1830" plane="far2" depth="340"/>';
str += '<object tile="road_l3" x="2740" y="1730" plane="far2" depth="341"/>';
str += '<object tile="road_lu" x="2740" y="1630" plane="far2" depth="342"/>';
str += '<object tile="road_u2" x="2840" y="1630" plane="far2" depth="343"/>';
str += '<object tile="road_u2" x="2940" y="1630" plane="far2" depth="344"/>';
str += '<object tile="road_d_r" x="3240" y="1530" plane="far2" depth="345"/>';
str += '<object tile="road_d_l" x="3140" y="1530" plane="far2" depth="346"/>';
str += '<object tile="road_c" x="3140" y="1430" plane="far2" depth="347"/>';
str += '<object tile="road_c" x="3240" y="1430" plane="far2" depth="348"/>';
str += '<object tile="road_u_r" x="3240" y="1330" plane="far2" depth="349"/>';
str += '<object tile="road_u_l" x="3140" y="1330" plane="far2" depth="350"/>';
str += '<object tile="road_u2" x="3040" y="1330" plane="far2" depth="351"/>';
str += '<object tile="road_lu" x="2940" y="1330" plane="far2" depth="352"/>';
str += '<object tile="road_l3" x="2940" y="1430" plane="far2" depth="353"/>';
str += '<object tile="road_ld" x="2940" y="1530" plane="far2" depth="354"/>';
str += '<object tile="road_d1" x="3040" y="1530" plane="far2" depth="355"/>';
str += '<object tile="road_c" x="3040" y="1430" plane="far2" depth="356"/>';
str += '<object tile="road_d1" x="3340" y="1530" plane="far2" depth="357"/>';
str += '<object tile="road_d1" x="3440" y="1530" plane="far2" depth="358"/>';
str += '<object tile="road_d1" x="3540" y="1530" plane="far2" depth="359"/>';
str += '<object tile="road_d1" x="3640" y="1530" plane="far2" depth="360"/>';
str += '<object tile="road_d1" x="3740" y="1530" plane="far2" depth="361"/>';
str += '<object tile="road_rd" x="3840" y="1530" plane="far2" depth="362"/>';
str += '<object tile="road_r1" x="3840" y="1430" plane="far2" depth="363"/>';
str += '<object tile="road_ru" x="3840" y="1330" plane="far2" depth="364"/>';
str += '<object tile="road_u2" x="3740" y="1330" plane="far2" depth="365"/>';
str += '<object tile="road_u2" x="3640" y="1330" plane="far2" depth="366"/>';
str += '<object tile="road_u2" x="3540" y="1330" plane="far2" depth="367"/>';
str += '<object tile="road_u2" x="3440" y="1330" plane="far2" depth="368"/>';
str += '<object tile="road_u2" x="3340" y="1330" plane="far2" depth="369"/>';
str += '<object tile="road_c" x="3340" y="1430" plane="far2" depth="370"/>';
str += '<object tile="road_c" x="3440" y="1430" plane="far2" depth="371"/>';
str += '<object tile="road_c" x="3540" y="1430" plane="far2" depth="372"/>';
str += '<object tile="road_c" x="3640" y="1430" plane="far2" depth="373"/>';
str += '<object tile="road_c" x="3740" y="1430" plane="far2" depth="374"/>';
str += '<object tile="road_r1" x="3240" y="1230" plane="far2" depth="375"/>';
str += '<object tile="road_l3" x="3140" y="1230" plane="far2" depth="376"/>';
str += '<object tile="road_r1" x="3240" y="1130" plane="far2" depth="377"/>';
str += '<object tile="road_l3" x="3140" y="1130" plane="far2" depth="378"/>';
str += '<object tile="road_d_l" x="3140" y="1030" plane="far2" depth="379"/>';
str += '<object tile="road_d_r" x="3240" y="1030" plane="far2" depth="380"/>';
str += '<object tile="road_u_r" x="3240" y="930" plane="far2" depth="381"/>';
str += '<object tile="road_u_l" x="3140" y="930" plane="far2" depth="382"/>';
str += '<object tile="road_ru" x="3240" y="830" plane="far2" depth="383"/>';
str += '<object tile="road_lu" x="3140" y="830" plane="far2" depth="384"/>';
str += '<object tile="road_rd" x="3340" y="1030" plane="far2" depth="385"/>';
str += '<object tile="road_ru" x="3340" y="930" plane="far2" depth="386"/>';
str += '<object tile="road_ld" x="3040" y="1030" plane="far2" depth="387"/>';
str += '<object tile="road_lu" x="3040" y="930" plane="far2" depth="388"/>';
str += '<object tile="road_d1" x="1740" y="2730" plane="far2" depth="389"/>';
str += '<object tile="road_u2" x="1740" y="2630" plane="far2" depth="390"/>';
str += '<object tile="road_d1" x="1940" y="3030" plane="far2" depth="391"/>';
str += '<object tile="road_u2" x="1840" y="2630" plane="far2" depth="392"/>';
str += '<object tile="road_u2" x="1940" y="2630" plane="far2" depth="393"/>';
str += '<object tile="road_u2" x="2040" y="2630" plane="far2" depth="394"/>';
str += '<object tile="road_d1" x="1240" y="3130" plane="far2" depth="395"/>';
str += '<object tile="road_d1" x="1540" y="2730" plane="far2" depth="396"/>';
str += '<object tile="road_u2" x="1540" y="2630" plane="far2" depth="397"/>';
str += '<object tile="road_d1" x="1640" y="2730" plane="far2" depth="398"/>';
str += '<object tile="road_u2" x="1640" y="2630" plane="far2" depth="399"/>';
str += '<object tile="road_u_r" x="1340" y="2630" plane="far2" depth="400"/>';
str += '<object tile="road_u_l" x="1240" y="2430" plane="far2" depth="401"/>';
str += '<object tile="road_lu" x="840" y="2430" plane="far2" depth="402"/>';
str += '<object tile="road_ld" x="840" y="3130" plane="far2" depth="403"/>';
str += '<object tile="road_d1" x="940" y="3130" plane="far2" depth="404"/>';
str += '<object tile="road_u2" x="940" y="2430" plane="far2" depth="405"/>';
str += '<object tile="road_d1" x="1040" y="3130" plane="far2" depth="406"/>';
str += '<object tile="road_u2" x="1040" y="2430" plane="far2" depth="407"/>';
str += '<object tile="road_r1" x="1340" y="2530" plane="far2" depth="408"/>';
str += '<object tile="road_l3" x="840" y="2530" plane="far2" depth="409"/>';
str += '<object tile="road_r1" x="1340" y="2430" plane="far2" depth="410"/>';
str += '<object tile="road_l3" x="840" y="2630" plane="far2" depth="411"/>';
str += '<object tile="road_r1" x="1340" y="2330" plane="far2" depth="412"/>';
str += '<object tile="road_l3" x="1240" y="2330" plane="far2" depth="413"/>';
str += '<object tile="road_r1" x="1340" y="2230" plane="far2" depth="414"/>';
str += '<object tile="road_l3" x="1240" y="2230" plane="far2" depth="415"/>';
str += '<object tile="road_c" x="940" y="2530" plane="far2" depth="416"/>';
str += '<object tile="road_c" x="1040" y="2530" plane="far2" depth="417"/>';
str += '<object tile="road_c" x="1240" y="2530" plane="far2" depth="418"/>';
str += '<object tile="road_c" x="940" y="2630" plane="far2" depth="419"/>';
str += '<object tile="road_c" x="1040" y="2630" plane="far2" depth="420"/>';
str += '<object tile="road_c" x="1240" y="2630" plane="far2" depth="421"/>';
str += '<object tile="road_d_r" x="1440" y="2730" plane="far2" depth="422"/>';
str += '<object tile="road_rd" x="1440" y="3130" plane="far2" depth="423"/>';
str += '<object tile="road_c" x="940" y="2730" plane="far2" depth="424"/>';
str += '<object tile="road_c" x="1040" y="2730" plane="far2" depth="425"/>';
str += '<object tile="road_c" x="1240" y="2730" plane="far2" depth="426"/>';
str += '<object tile="road_c" x="940" y="2830" plane="far2" depth="427"/>';
str += '<object tile="road_c" x="1040" y="2830" plane="far2" depth="428"/>';
str += '<object tile="road_c" x="1240" y="2830" plane="far2" depth="429"/>';
str += '<object tile="road_l3" x="840" y="2730" plane="far2" depth="430"/>';
str += '<object tile="road_l3" x="840" y="2830" plane="far2" depth="431"/>';
str += '<object tile="road_r1" x="1440" y="2830" plane="far2" depth="432"/>';
str += '<object tile="road_u2" x="1440" y="2630" plane="far2" depth="433"/>';
str += '<object tile="road_d1" x="1140" y="3130" plane="far2" depth="434"/>';
str += '<object tile="road_u2" x="1140" y="2430" plane="far2" depth="435"/>';
str += '<object tile="road_c" x="1140" y="2530" plane="far2" depth="436"/>';
str += '<object tile="road_c" x="1140" y="2630" plane="far2" depth="437"/>';
str += '<object tile="road_c" x="1140" y="2730" plane="far2" depth="438"/>';
str += '<object tile="road_c" x="1140" y="2830" plane="far2" depth="439"/>';
str += '<object tile="road_c" x="940" y="2930" plane="far2" depth="440"/>';
str += '<object tile="road_c" x="1040" y="2930" plane="far2" depth="441"/>';
str += '<object tile="road_c" x="1240" y="2930" plane="far2" depth="442"/>';
str += '<object tile="road_r1" x="1440" y="2930" plane="far2" depth="443"/>';
str += '<object tile="road_c" x="1140" y="2930" plane="far2" depth="444"/>';
str += '<object tile="road_l3" x="840" y="2930" plane="far2" depth="445"/>';
str += '<object tile="road_c" x="940" y="3030" plane="far2" depth="446"/>';
str += '<object tile="road_c" x="1040" y="3030" plane="far2" depth="447"/>';
str += '<object tile="road_c" x="1240" y="3030" plane="far2" depth="448"/>';
str += '<object tile="road_r1" x="1440" y="3030" plane="far2" depth="449"/>';
str += '<object tile="road_c" x="1140" y="3030" plane="far2" depth="450"/>';
str += '<object tile="road_l3" x="840" y="3030" plane="far2" depth="451"/>';
str += '<object tile="road_c" x="1340" y="2730" plane="far2" depth="452"/>';
str += '<object tile="road_c" x="1340" y="2830" plane="far2" depth="453"/>';
str += '<object tile="road_c" x="1340" y="2930" plane="far2" depth="454"/>';
str += '<object tile="road_c" x="1340" y="3030" plane="far2" depth="455"/>';
str += '<object tile="road_d1" x="1340" y="3130" plane="far2" depth="456"/>';
str += '<object tile="road_d_l" x="1840" y="2730" plane="far2" depth="457"/>';
str += '<object tile="road_d_r" x="2040" y="2730" plane="far2" depth="458"/>';
str += '<object tile="road_l3" x="1840" y="2830" plane="far2" depth="459"/>';
str += '<object tile="road_r1" x="2040" y="2830" plane="far2" depth="460"/>';
str += '<object tile="road_r1" x="2040" y="2930" plane="far2" depth="461"/>';
str += '<object tile="road_l3" x="1840" y="2930" plane="far2" depth="462"/>';
str += '<object tile="road_c" x="1940" y="2930" plane="far2" depth="463"/>';
str += '<object tile="road_c" x="1940" y="2830" plane="far2" depth="464"/>';
str += '<object tile="road_c" x="1940" y="2730" plane="far2" depth="465"/>';
str += '<object tile="road_rd" x="2040" y="3030" plane="far2" depth="466"/>';
str += '<object tile="road_ld" x="1840" y="3030" plane="far2" depth="467"/>';
str += '<object tile="road_r1" x="1340" y="2130" plane="far2" depth="468"/>';
str += '<object tile="road_l3" x="1240" y="1930" plane="far2" depth="469"/>';
str += '<object tile="road_r1" x="1340" y="2030" plane="far2" depth="470"/>';
str += '<object tile="road_r1" x="1340" y="1930" plane="far2" depth="471"/>';
str += '<object tile="road_r1" x="1340" y="1830" plane="far2" depth="472"/>';
str += '<object tile="road_l3" x="1240" y="1830" plane="far2" depth="473"/>';
str += '<object tile="road_r1" x="1540" y="1630" plane="far2" depth="474"/>';
str += '<object tile="road_r1" x="1540" y="1530" plane="far2" depth="475"/>';
str += '<object tile="road_l3" x="1240" y="1530" plane="far2" depth="476"/>';
str += '<object tile="road_l3" x="1240" y="1430" plane="far2" depth="477"/>';
str += '<object tile="road_l3" x="1240" y="1330" plane="far2" depth="478"/>';
str += '<object tile="road_r1" x="1340" y="1030" plane="far2" depth="479"/>';
str += '<object tile="road_l3" x="1240" y="1030" plane="far2" depth="480"/>';
str += '<object tile="road_r1" x="1340" y="930" plane="far2" depth="481"/>';
str += '<object tile="road_r1" x="1340" y="830" plane="far2" depth="482"/>';
str += '<object tile="road_ru" x="1340" y="730" plane="far2" depth="483"/>';
str += '<object tile="road_d_r" x="1340" y="1730" plane="far2" depth="484"/>';
str += '<object tile="road_u_r" x="1340" y="1130" plane="far2" depth="485"/>';
str += '<object tile="road_u_l" x="1240" y="2030" plane="far2" depth="486"/>';
str += '<object tile="road_d_l" x="1240" y="2130" plane="far2" depth="487"/>';
str += '<object tile="road_u2" x="940" y="2030" plane="far2" depth="488"/>';
str += '<object tile="road_d1" x="940" y="2130" plane="far2" depth="489"/>';
str += '<object tile="road_lu" x="840" y="2030" plane="far2" depth="490"/>';
str += '<object tile="road_ld" x="840" y="2130" plane="far2" depth="491"/>';
str += '<object tile="road_u2" x="1140" y="2030" plane="far2" depth="492"/>';
str += '<object tile="road_d1" x="1140" y="2130" plane="far2" depth="493"/>';
str += '<object tile="road_u2" x="1040" y="2030" plane="far2" depth="494"/>';
str += '<object tile="road_d1" x="1040" y="2130" plane="far2" depth="495"/>';
str += '<object tile="road_d_l" x="1240" y="1730" plane="far2" depth="496"/>';
str += '<object tile="road_u_l" x="1240" y="1630" plane="far2" depth="497"/>';
str += '<object tile="road_d1" x="1140" y="1730" plane="far2" depth="498"/>';
str += '<object tile="road_u2" x="1140" y="1630" plane="far2" depth="499"/>';
str += '<object tile="road_d1" x="1040" y="1730" plane="far2" depth="500"/>';
str += '<object tile="road_u2" x="1040" y="1630" plane="far2" depth="501"/>';
str += '<object tile="road_d1" x="940" y="1730" plane="far2" depth="502"/>';
str += '<object tile="road_u2" x="940" y="1630" plane="far2" depth="503"/>';
str += '<object tile="road_ld" x="840" y="1730" plane="far2" depth="504"/>';
str += '<object tile="road_lu" x="840" y="1630" plane="far2" depth="505"/>';
str += '<object tile="road_d_l" x="1240" y="830" plane="far2" depth="506"/>';
str += '<object tile="road_d1" x="1140" y="830" plane="far2" depth="507"/>';
str += '<object tile="road_u2" x="1140" y="730" plane="far2" depth="508"/>';
str += '<object tile="road_d1" x="1040" y="830" plane="far2" depth="509"/>';
str += '<object tile="road_u2" x="1040" y="730" plane="far2" depth="510"/>';
str += '<object tile="road_d1" x="940" y="830" plane="far2" depth="511"/>';
str += '<object tile="road_u2" x="940" y="730" plane="far2" depth="512"/>';
str += '<object tile="road_ld" x="840" y="830" plane="far2" depth="513"/>';
str += '<object tile="road_lu" x="840" y="730" plane="far2" depth="514"/>';
str += '<object tile="road_d_l" x="1240" y="1230" plane="far2" depth="515"/>';
str += '<object tile="road_u_l" x="1240" y="1130" plane="far2" depth="516"/>';
str += '<object tile="road_d1" x="1140" y="1230" plane="far2" depth="517"/>';
str += '<object tile="road_u2" x="1140" y="1130" plane="far2" depth="518"/>';
str += '<object tile="road_d1" x="1040" y="1230" plane="far2" depth="519"/>';
str += '<object tile="road_u2" x="1040" y="1130" plane="far2" depth="520"/>';
str += '<object tile="road_ld" x="940" y="1230" plane="far2" depth="521"/>';
str += '<object tile="road_lu" x="940" y="1130" plane="far2" depth="522"/>';
str += '<object tile="road_u2" x="1240" y="730" plane="far2" depth="523"/>';
str += '<object tile="road_l3" x="1240" y="930" plane="far2" depth="524"/>';
str += '<object tile="road_d1" x="1440" y="1730" plane="far2" depth="525"/>';
str += '<object tile="road_rd" x="1540" y="1730" plane="far2" depth="526"/>';
str += '<object tile="road_ru" x="1540" y="1130" plane="far2" depth="527"/>';
str += '<object tile="road_u2" x="1440" y="1130" plane="far2" depth="528"/>';
str += '<object tile="road_d_r" x="1540" y="1430" plane="far2" depth="529"/>';
str += '<object tile="road_u_r" x="1540" y="1330" plane="far2" depth="530"/>';
str += '<object tile="road_r1" x="1540" y="1230" plane="far2" depth="531"/>';
str += '<object tile="road_c" x="1340" y="1230" plane="far2" depth="532"/>';
str += '<object tile="road_c" x="1440" y="1230" plane="far2" depth="533"/>';
str += '<object tile="road_c" x="1340" y="1330" plane="far2" depth="534"/>';
str += '<object tile="road_c" x="1440" y="1330" plane="far2" depth="535"/>';
str += '<object tile="road_c" x="1340" y="1430" plane="far2" depth="536"/>';
str += '<object tile="road_c" x="1440" y="1430" plane="far2" depth="537"/>';
str += '<object tile="road_c" x="1340" y="1530" plane="far2" depth="538"/>';
str += '<object tile="road_c" x="1440" y="1530" plane="far2" depth="539"/>';
str += '<object tile="road_c" x="1340" y="1630" plane="far2" depth="540"/>';
str += '<object tile="road_c" x="1440" y="1630" plane="far2" depth="541"/>';
str += '<object tile="road_d1" x="1840" y="1430" plane="far2" depth="542"/>';
str += '<object tile="road_u2" x="1840" y="1330" plane="far2" depth="543"/>';
str += '<object tile="road_u2" x="2140" y="1330" plane="far2" depth="544"/>';
str += '<object tile="road_u2" x="2240" y="1330" plane="far2" depth="545"/>';
str += '<object tile="road_d1" x="1940" y="1430" plane="far2" depth="546"/>';
str += '<object tile="road_u2" x="1940" y="1330" plane="far2" depth="547"/>';
str += '<object tile="road_d1" x="2040" y="1430" plane="far2" depth="548"/>';
str += '<object tile="road_u2" x="2040" y="1330" plane="far2" depth="549"/>';
str += '<object tile="road_d1" x="2340" y="1430" plane="far2" depth="550"/>';
str += '<object tile="road_u2" x="2340" y="1330" plane="far2" depth="551"/>';
str += '<object tile="road_d1" x="2440" y="1430" plane="far2" depth="552"/>';
str += '<object tile="road_u2" x="2440" y="1330" plane="far2" depth="553"/>';
str += '<object tile="road_r1" x="2740" y="1230" plane="far2" depth="554"/>';
str += '<object tile="road_l3" x="2640" y="1230" plane="far2" depth="555"/>';
str += '<object tile="road_d1" x="2540" y="1430" plane="far2" depth="556"/>';
str += '<object tile="road_u2" x="2540" y="1330" plane="far2" depth="557"/>';
str += '<object tile="road_d1" x="2640" y="1430" plane="far2" depth="558"/>';
str += '<object tile="road_u_l" x="2640" y="1330" plane="far2" depth="559"/>';
str += '<object tile="road_r1" x="2740" y="1330" plane="far2" depth="560"/>';
str += '<object tile="road_rd" x="2740" y="1430" plane="far2" depth="561"/>';
str += '<object tile="road_r1" x="2740" y="1030" plane="far2" depth="562"/>';
str += '<object tile="road_l3" x="2640" y="1030" plane="far2" depth="563"/>';
str += '<object tile="road_d_l" x="2640" y="930" plane="far2" depth="564"/>';
str += '<object tile="road_d1" x="1840" y="930" plane="far2" depth="565"/>';
str += '<object tile="road_u2" x="1840" y="830" plane="far2" depth="566"/>';
str += '<object tile="road_d1" x="1940" y="930" plane="far2" depth="567"/>';
str += '<object tile="road_u2" x="1940" y="830" plane="far2" depth="568"/>';
str += '<object tile="road_u2" x="2640" y="830" plane="far2" depth="569"/>';
str += '<object tile="road_r1" x="2740" y="1130" plane="far2" depth="570"/>';
str += '<object tile="road_l3" x="2640" y="1130" plane="far2" depth="571"/>';
str += '<object tile="road_d1" x="2140" y="930" plane="far2" depth="572"/>';
str += '<object tile="road_u2" x="2140" y="830" plane="far2" depth="573"/>';
str += '<object tile="road_d1" x="2240" y="930" plane="far2" depth="574"/>';
str += '<object tile="road_u2" x="2240" y="830" plane="far2" depth="575"/>';
str += '<object tile="road_d1" x="2040" y="930" plane="far2" depth="576"/>';
str += '<object tile="road_u2" x="2040" y="830" plane="far2" depth="577"/>';
str += '<object tile="road_d1" x="2340" y="930" plane="far2" depth="578"/>';
str += '<object tile="road_u2" x="2340" y="830" plane="far2" depth="579"/>';
str += '<object tile="road_d1" x="2440" y="930" plane="far2" depth="580"/>';
str += '<object tile="road_u2" x="2440" y="830" plane="far2" depth="581"/>';
str += '<object tile="road_d1" x="2540" y="930" plane="far2" depth="582"/>';
str += '<object tile="road_u2" x="2540" y="830" plane="far2" depth="583"/>';
str += '<object tile="road_r1" x="2740" y="930" plane="far2" depth="584"/>';
str += '<object tile="road_ru" x="2740" y="830" plane="far2" depth="585"/>';
str += '<object tile="road_d_l" x="2140" y="1430" plane="far2" depth="586"/>';
str += '<object tile="road_d_r" x="2240" y="1430" plane="far2" depth="587"/>';
str += '<object tile="road_ld" x="1740" y="930" plane="far2" depth="588"/>';
str += '<object tile="road_lu" x="1740" y="830" plane="far2" depth="589"/>';
str += '<object tile="road_u2" x="1640" y="1330" plane="far2" depth="590"/>';
str += '<object tile="road_u2" x="1740" y="1330" plane="far2" depth="591"/>';
str += '<object tile="road_d1" x="1640" y="1430" plane="far2" depth="592"/>';
str += '<object tile="road_d1" x="1740" y="1430" plane="far2" depth="593"/>';
str += '<object tile="road_l3" x="2140" y="1530" plane="far2" depth="594"/>';
str += '<object tile="road_r1" x="2240" y="1530" plane="far2" depth="595"/>';
str += '<object tile="road_u_r" x="2240" y="1630" plane="far2" depth="596"/>';
str += '<object tile="road_u_l" x="2140" y="1630" plane="far2" depth="597"/>';
str += '<object tile="road_r1" x="2440" y="1730" plane="far2" depth="598"/>';
str += '<object tile="road_r1" x="2440" y="1830" plane="far2" depth="599"/>';
str += '<object tile="road_u2" x="2040" y="1630" plane="far2" depth="600"/>';
str += '<object tile="road_d1" x="2340" y="1930" plane="far2" depth="601"/>';
str += '<object tile="road_d1" x="2240" y="1930" plane="far2" depth="602"/>';
str += '<object tile="road_c" x="2240" y="1730" plane="far2" depth="603"/>';
str += '<object tile="road_c" x="2140" y="1730" plane="far2" depth="604"/>';
str += '<object tile="road_c" x="2040" y="1830" plane="far2" depth="605"/>';
str += '<object tile="road_c" x="2240" y="1830" plane="far2" depth="606"/>';
str += '<object tile="road_c" x="2140" y="1830" plane="far2" depth="607"/>';
str += '<object tile="road_c" x="2040" y="1730" plane="far2" depth="608"/>';
str += '<object tile="road_c" x="2340" y="1830" plane="far2" depth="609"/>';
str += '<object tile="road_c" x="2340" y="1730" plane="far2" depth="610"/>';
str += '<object tile="road_ru" x="2440" y="1630" plane="far2" depth="611"/>';
str += '<object tile="road_rd" x="2440" y="1930" plane="far2" depth="612"/>';
str += '<object tile="road_lu" x="1940" y="1630" plane="far2" depth="613"/>';
str += '<object tile="road_l3" x="1940" y="1730" plane="far2" depth="614"/>';
str += '<object tile="road_l3" x="1940" y="1830" plane="far2" depth="615"/>';
str += '<object tile="road_ld" x="1940" y="1930" plane="far2" depth="616"/>';
str += '<object tile="road_u2" x="2340" y="1630" plane="far2" depth="617"/>';
str += '<object tile="road_d1" x="2040" y="1930" plane="far2" depth="618"/>';
str += '<object tile="road_d1" x="2140" y="1930" plane="far2" depth="619"/>';
str += '<object tile="road_d_l" x="3940" y="3130" plane="far2" depth="620"/>';
str += '<object tile="road_d_r" x="4040" y="3130" plane="far2" depth="621"/>';
str += '<object tile="road_u2" x="3940" y="3030" plane="far2" depth="622"/>';
str += '<object tile="road_u2" x="4040" y="3030" plane="far2" depth="623"/>';
str += '<object tile="road_rd" x="4140" y="3130" plane="far2" depth="624"/>';
str += '<object tile="road_ru" x="4140" y="3030" plane="far2" depth="625"/>';
str += '<object tile="road_d_l" x="3340" y="2730" plane="far2" depth="626"/>';
str += '<object tile="road_ru" x="3440" y="2630" plane="far2" depth="627"/>';
str += '<object tile="road_u2" x="3240" y="2630" plane="far2" depth="628"/>';
str += '<object tile="road_r1" x="3440" y="2730" plane="far2" depth="629"/>';
str += '<object tile="road_l3" x="3340" y="2930" plane="far2" depth="630"/>';
str += '<object tile="road_d1" x="3240" y="2730" plane="far2" depth="631"/>';
str += '<object tile="road_u2" x="3340" y="2630" plane="far2" depth="632"/>';
str += '<object tile="road_l3" x="3340" y="2830" plane="far2" depth="633"/>';
str += '<object tile="road_r1" x="3440" y="2830" plane="far2" depth="634"/>';
str += '<object tile="road_u2" x="3840" y="3030" plane="far2" depth="635"/>';
str += '<object tile="road_d1" x="3840" y="3130" plane="far2" depth="636"/>';
str += '<object tile="road_d1" x="3740" y="3130" plane="far2" depth="637"/>';
str += '<object tile="road_u2" x="3740" y="3030" plane="far2" depth="638"/>';
str += '<object tile="road_d1" x="3640" y="3130" plane="far2" depth="639"/>';
str += '<object tile="road_d1" x="3540" y="3130" plane="far2" depth="640"/>';
str += '<object tile="road_u_r" x="3640" y="3030" plane="far2" depth="641"/>';
str += '<object tile="road_d1" x="3440" y="3130" plane="far2" depth="642"/>';
str += '<object tile="road_l3" x="3340" y="3030" plane="far2" depth="643"/>';
str += '<object tile="road_ld" x="3340" y="3130" plane="far2" depth="644"/>';
str += '<object tile="road_u_r" x="3440" y="2930" plane="far2" depth="645"/>';
str += '<object tile="road_c" x="3440" y="3030" plane="far2" depth="646"/>';
str += '<object tile="road_c" x="3540" y="3030" plane="far2" depth="647"/>';
str += '<object tile="road_u2" x="3540" y="2930" plane="far2" depth="648"/>';
str += '<object tile="road_ru" x="3640" y="2930" plane="far2" depth="649"/>';
str += '<object tile="wall_big2" x="3500" y="620" plane="far" depth="650"/>';
str += '<object tile="wall_big2" x="3430" y="620" plane="far" depth="651"/>';
str += '<object tile="wall_big2" x="3360" y="620" plane="far" depth="652"/>';
str += '<object tile="wall_big2" x="3290" y="620" plane="far" depth="653"/>';
str += '<object tile="wall_big2" x="3220" y="620" plane="far" depth="654"/>';
str += '<object tile="wall_big2" x="3150" y="620" plane="far" depth="655"/>';
str += '<object tile="wall_big2" x="3080" y="620" plane="far" depth="656"/>';
str += '<object tile="wall_big2" x="3010" y="620" plane="far" depth="657"/>';
str += '<object tile="wall_big2" x="2940" y="620" plane="far" depth="658"/>';
str += '<object tile="wall_big2" x="2870" y="620" plane="far" depth="659"/>';
str += '<object tile="wall_big2" x="2800" y="620" plane="far" depth="660"/>';
str += '<object tile="wall_big2" x="2730" y="620" plane="far" depth="661"/>';
str += '<object tile="wall_big2" x="2660" y="620" plane="far" depth="662"/>';
str += '<object tile="wall_big2" x="2590" y="620" plane="far" depth="663"/>';
str += '<object tile="wall_big2" x="2520" y="620" plane="far" depth="664"/>';
str += '<object tile="wall_big2" x="2450" y="620" plane="far" depth="665"/>';
str += '<object tile="wall_big2" x="2380" y="620" plane="far" depth="666"/>';
str += '<object tile="wall_big2" x="2310" y="620" plane="far" depth="667"/>';
str += '<object tile="wall_big2" x="2240" y="620" plane="far" depth="668"/>';
str += '<object tile="wall_big2" x="2170" y="620" plane="far" depth="669"/>';
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str += '<object tile="tent1" x="3120" y="940" plane="far" depth="924"/>';
str += '<object tile="house_med3" x="800" y="2520" plane="far" depth="925"/>';
str += '<object tile="house_med4" x="860" y="2370" plane="far" depth="926"/>';
str += '<object tile="house_sm1" x="800" y="2620" plane="far" depth="927"/>';
str += '<object tile="house_med3" x="800" y="2680" plane="far" depth="928"/>';
str += '<object tile="house_med1" x="970" y="2390" plane="far" depth="929"/>';
str += '<object tile="house_sm1" x="800" y="2780" plane="far" depth="930"/>';
str += '<object tile="house_med3" x="800" y="2840" plane="far" depth="931"/>';
str += '<object tile="wall_sm1" x="1390" y="2390" plane="far" depth="932"/>';
str += '<object tile="wall_sm1" x="1390" y="2420" plane="far" depth="933"/>';
str += '<object tile="wall_sm1" x="1390" y="2450" plane="far" depth="934"/>';
str += '<object tile="wall_sm1" x="1390" y="2480" plane="far" depth="935"/>';
str += '<object tile="wall_sm1" x="1390" y="2510" plane="far" depth="936"/>';
str += '<object tile="wall_sm1" x="1390" y="2540" plane="far" depth="937"/>';
str += '<object tile="wall_sm1" x="1390" y="2570" plane="far" depth="938"/>';
str += '<object tile="wall_sm1" x="1390" y="2600" plane="far" depth="939"/>';
str += '<object tile="wall_sm2" x="1400" y="2630" plane="far" depth="940"/>';
str += '<object tile="wall_sm2" x="1430" y="2630" plane="far" depth="941"/>';
str += '<object tile="wall_sm2" x="1460" y="2630" plane="far" depth="942"/>';
str += '<object tile="wall_sm2" x="1490" y="2630" plane="far" depth="943"/>';
str += '<object tile="house_med5" x="1400" y="2330" plane="far" depth="944"/>';
str += '<object tile="house_big1" x="1500" y="2370" plane="far" depth="945"/>';
str += '<object tile="house_sm2" x="1450" y="2440" plane="far" depth="946"/>';
str += '<object tile="house_sm1" x="1650" y="2390" plane="far" depth="947"/>';
str += '<object tile="house_med1" x="1780" y="2370" plane="far" depth="948"/>';
str += '<object tile="house_med2" x="1690" y="2370" plane="far" depth="949"/>';
str += '<object tile="wall_sm1" x="1860" y="2450" plane="far" depth="950"/>';
str += '<object tile="wall_sm1" x="1860" y="2480" plane="far" depth="951"/>';
str += '<object tile="wall_sm1" x="1860" y="2510" plane="far" depth="952"/>';
str += '<object tile="wall_sm1" x="1860" y="2540" plane="far" depth="953"/>';
str += '<object tile="wall_sm1" x="1860" y="2570" plane="far" depth="954"/>';
str += '<object tile="wall_sm1" x="1860" y="2600" plane="far" depth="955"/>';
str += '<object tile="wall_sm2" x="1840" y="2630" plane="far" depth="956"/>';
str += '<object tile="wall_sm2" x="1810" y="2630" plane="far" depth="957"/>';
str += '<object tile="wall_sm2" x="1780" y="2630" plane="far" depth="958"/>';
str += '<object tile="wall_sm2" x="1750" y="2630" plane="far" depth="959"/>';
str += '<object tile="wall_sm2" x="1720" y="2630" plane="far" depth="960"/>';
str += '<object tile="wall_sm2" x="1690" y="2630" plane="far" depth="961"/>';
str += '<object tile="wall_sm2" x="1660" y="2630" plane="far" depth="962"/>';
str += '<object tile="wall_sm2" x="1630" y="2630" plane="far" depth="963"/>';
str += '<object tile="house_med4" x="820" y="2950" plane="far" depth="964"/>';
str += '<object tile="house_med1" x="1580" y="2820" plane="far" depth="965"/>';
str += '<object tile="wall_sm1" x="1580" y="2900" plane="far" depth="966"/>';
str += '<object tile="wall_sm1" x="1580" y="2930" plane="far" depth="967"/>';
str += '<object tile="house_sm1" x="1780" y="2800" plane="far" depth="968"/>';
str += '<object tile="house_med2" x="1680" y="2790" plane="far" depth="969"/>';
str += '<object tile="wall_sm2" x="1830" y="2810" plane="far" depth="970"/>';
str += '<object tile="wall_sm1" x="1850" y="2810" plane="far" depth="971"/>';
str += '<object tile="wall_sm1" x="1850" y="2840" plane="far" depth="972"/>';
str += '<object tile="wall_sm1" x="1850" y="2870" plane="far" depth="973"/>';
str += '<object tile="wall_sm1" x="1850" y="2900" plane="far" depth="974"/>';
str += '<object tile="wall_sm1" x="1850" y="2930" plane="far" depth="975"/>';
str += '<object tile="house_sm2" x="1810" y="2940" plane="far" depth="976"/>';
str += '<object tile="house_med3" x="850" y="3040" plane="far" depth="977"/>';
str += '<object tile="tower_water" x="1490" y="2800" plane="far" depth="978"/>';
str += '<object tile="wall_sm1" x="1580" y="2960" plane="far" depth="979"/>';
str += '<object tile="house_sm1" x="1590" y="2930" plane="far" depth="980"/>';
str += '<object tile="wall_sm2" x="1830" y="2990" plane="far" depth="981"/>';
str += '<object tile="wall_sm2" x="1800" y="2990" plane="far" depth="982"/>';
str += '<object tile="wall_sm2" x="1770" y="2990" plane="far" depth="983"/>';
str += '<object tile="wall_sm2" x="1740" y="2990" plane="far" depth="984"/>';
str += '<object tile="wall_sm2" x="1710" y="2990" plane="far" depth="985"/>';
str += '<object tile="wall_sm2" x="1590" y="2990" plane="far" depth="986"/>';
str += '<object tile="wall_sm2" x="1620" y="2990" plane="far" depth="987"/>';
str += '<object tile="wall_sm2" x="1650" y="2990" plane="far" depth="988"/>';
str += '<object tile="wall_sm2" x="1680" y="2990" plane="far" depth="989"/>';
str += '<object tile="house_med5" x="1470" y="2880" plane="far" depth="990"/>';
str += '<object tile="wall_sm2" x="1170" y="2180" plane="far" depth="991"/>';
str += '<object tile="wall_sm2" x="1200" y="2180" plane="far" depth="992"/>';
str += '<object tile="wall_sm2" x="1230" y="2180" plane="far" depth="993"/>';
str += '<object tile="wall_sm1" x="1250" y="2180" plane="far" depth="994"/>';
str += '<object tile="wall_sm1" x="1250" y="2210" plane="far" depth="995"/>';
str += '<object tile="wall_sm1" x="1250" y="2240" plane="far" depth="996"/>';
str += '<object tile="wall_sm1" x="1250" y="2360" plane="far" depth="997"/>';
str += '<object tile="wall_sm1" x="1250" y="2390" plane="far" depth="998"/>';
str += '<object tile="wall_sm1" x="1250" y="2420" plane="far" depth="999"/>';
str += '<object tile="wall_sm2" x="1230" y="2450" plane="far" depth="1000"/>';
str += '<object tile="wall_sm2" x="1200" y="2450" plane="far" depth="1001"/>';
str += '<object tile="wall_sm2" x="1170" y="2450" plane="far" depth="1002"/>';
str += '<object tile="house_sm1" x="1160" y="2370" plane="far" depth="1003"/>';
str += '<object tile="house_med2" x="1060" y="2360" plane="far" depth="1004"/>';
str += '<object tile="house_big2" x="950" y="2150" plane="far" depth="1005"/>';
str += '<object tile="house_big1" x="810" y="2140" plane="far" depth="1006"/>';
str += '<object tile="tower_guard" x="1740" y="1460" plane="far" depth="1007"/>';
str += '<object tile="tower_guard" x="1740" y="1310" plane="far" depth="1008"/>';
str += '<object tile="wall_sm2" x="830" y="2460" plane="far" depth="1009"/>';
str += '<object tile="wall_sm2" x="800" y="2460" plane="far" depth="1010"/>';
str += '<object tile="house_med3" x="1480" y="2990" plane="far" depth="1011"/>';
str += '<object tile="house_sm1" x="1480" y="3090" plane="far" depth="1012"/>';
str += '<object tile="house_med4" x="1280" y="660" plane="far" depth="1013"/>';
str += '<object tile="house_big1" x="1380" y="660" plane="far" depth="1014"/>';
str += '<object tile="house_big2" x="1050" y="640" plane="far" depth="1015"/>';
str += '<object tile="house_big2" x="830" y="640" plane="far" depth="1016"/>';
str += '<object tile="house_med5" x="780" y="760" plane="far" depth="1017"/>';
str += '<object tile="house_big2" x="830" y="870" plane="far" depth="1018"/>';
str += '<object tile="house_big2" x="1060" y="870" plane="far" depth="1019"/>';
str += '<object tile="house_med3" x="1200" y="970" plane="far" depth="1020"/>';
str += '<object tile="house_med1" x="790" y="1100" plane="far" depth="1021"/>';
str += '<object tile="house_med4" x="890" y="1080" plane="far" depth="1022"/>';
str += '<object tile="house_big1" x="1000" y="1040" plane="far" depth="1023"/>';
str += '<object tile="house_sm2" x="1150" y="1120" plane="far" depth="1024"/>';
str += '<object tile="house_med3" x="1200" y="1070" plane="far" depth="1025"/>';
str += '<object tile="house_big1" x="800" y="1740" plane="far" depth="1026"/>';
str += '<object tile="house_med1" x="950" y="1760" plane="far" depth="1027"/>';
str += '<object tile="house_med5" x="1040" y="1750" plane="far" depth="1028"/>';
str += '<object tile="house_med2" x="1150" y="1740" plane="far" depth="1029"/>';
str += '<object tile="house_med3" x="1170" y="1840" plane="far" depth="1030"/>';
str += '<object tile="house_med3" x="810" y="1870" plane="far" depth="1031"/>';
str += '<object tile="house_med4" x="810" y="1970" plane="far" depth="1032"/>';
str += '<object tile="house_sm2" x="920" y="2020" plane="far" depth="1033"/>';
str += '<object tile="house_med2" x="970" y="1960" plane="far" depth="1034"/>';
str += '<object tile="house_sm1" x="1080" y="2000" plane="far" depth="1035"/>';
str += '<object tile="house_big1" x="1110" y="1920" plane="far" depth="1036"/>';
str += '<object tile="house_med3" x="960" y="1300" plane="far" depth="1037"/>';
str += '<object tile="house_sm2" x="890" y="1390" plane="far" depth="1038"/>';
str += '<object tile="house_big1" x="930" y="1370" plane="far" depth="1039"/>';
str += '<object tile="house_med2" x="790" y="1330" plane="far" depth="1040"/>';
str += '<object tile="house_med4" x="1080" y="1390" plane="far" depth="1041"/>';
str += '<object tile="house_sm1" x="800" y="1430" plane="far" depth="1042"/>';
str += '<object tile="house_sm2" x="940" y="1500" plane="far" depth="1043"/>';
str += '<object tile="house_med4" x="880" y="1540" plane="far" depth="1044"/>';
str += '<object tile="house_sm1" x="1190" y="1420" plane="far" depth="1045"/>';
str += '<object tile="house_sm2" x="830" y="1580" plane="far" depth="1046"/>';
str += '<object tile="house_med3" x="810" y="1620" plane="far" depth="1047"/>';
str += '<object tile="house_sm2" x="1080" y="1480" plane="far" depth="1048"/>';
str += '<object tile="house_med2" x="980" y="1530" plane="far" depth="1049"/>';
str += '<object tile="house_med3" x="1080" y="1520" plane="far" depth="1050"/>';
str += '<object tile="house_sm1" x="1160" y="1570" plane="far" depth="1051"/>';
str += '<object tile="house_sm2" x="800" y="1490" plane="far" depth="1052"/>';
str += '<object tile="house_med3" x="790" y="1170" plane="far" depth="1053"/>';
str += '<object tile="house_sm1" x="790" y="1270" plane="far" depth="1054"/>';
str += '<object tile="tower_water" x="1190" y="1270" plane="far" depth="1055"/>';
str += '<object tile="house_med1" x="1710" y="1680" plane="far" depth="1056"/>';
str += '<object tile="house_big1" x="1790" y="1550" plane="far" depth="1057"/>';
str += '<object tile="house_med1" x="1800" y="1680" plane="far" depth="1058"/>';
str += '<object tile="house_med4" x="1800" y="1740" plane="far" depth="1059"/>';
str += '<object tile="house_sm2" x="1800" y="1830" plane="far" depth="1060"/>';
str += '<object tile="house_med2" x="1710" y="1720" plane="far" depth="1061"/>';
str += '<object tile="house_sm1" x="1710" y="1820" plane="far" depth="1062"/>';
str += '<object tile="house_sm2" x="1750" y="1880" plane="far" depth="1063"/>';
str += '<object tile="house_big1" x="1790" y="1860" plane="far" depth="1064"/>';
str += '<object tile="house_med5" x="1700" y="1990" plane="far" depth="1065"/>';
str += '<object tile="tower_water" x="1710" y="1990" plane="far" depth="1066"/>';
str += '<object tile="house_sm1" x="1930" y="1990" plane="far" depth="1067"/>';
str += '<object tile="house_med1" x="1970" y="1990" plane="far" depth="1068"/>';
str += '<object tile="house_big1" x="2050" y="1940" plane="far" depth="1069"/>';
str += '<object tile="house_sm1" x="2020" y="2060" plane="far" depth="1070"/>';
str += '<object tile="house_big1" x="2470" y="1540" plane="far" depth="1071"/>';
str += '<object tile="house_med4" x="2560" y="1700" plane="far" depth="1072"/>';
str += '<object tile="house_med3" x="2480" y="1780" plane="far" depth="1073"/>';
str += '<object tile="house_sm1" x="2560" y="1790" plane="far" depth="1074"/>';
str += '<object tile="house_sm2" x="2480" y="1880" plane="far" depth="1075"/>';
str += '<object tile="house_med1" x="2470" y="1920" plane="far" depth="1076"/>';
str += '<object tile="house_big1" x="2550" y="1880" plane="far" depth="1077"/>';
str += '<object tile="house_sm1" x="2520" y="1990" plane="far" depth="1078"/>';
str += '<object tile="house_med2" x="2510" y="2020" plane="far" depth="1079"/>';
str += '<object tile="house_med3" x="2260" y="1970" plane="far" depth="1080"/>';
str += '<object tile="house_big1" x="2320" y="1930" plane="far" depth="1081"/>';
str += '<object tile="house_sm1" x="2340" y="2060" plane="far" depth="1082"/>';
str += '<object tile="house_sm2" x="2460" y="2070" plane="far" depth="1083"/>';
str += '<object tile="house_med1" x="2340" y="1580" plane="far" depth="1084"/>';
str += '<object tile="house_med4" x="1940" y="1570" plane="far" depth="1085"/>';
str += '<object tile="house_sm2" x="2050" y="1590" plane="far" depth="1086"/>';
str += '<object tile="house_med4" x="1820" y="2010" plane="far" depth="1087"/>';
str += '<object tile="house_sm2" x="1820" y="2100" plane="far" depth="1088"/>';
str += '<object tile="house_sm2" x="2430" y="1600" plane="far" depth="1089"/>';
str += '<object tile="house_sm1" x="2110" y="1570" plane="far" depth="1090"/>';
str += '<object tile="tower_guard" x="2110" y="2570" plane="far" depth="1091"/>';
str += '<object tile="tower_guard" x="2120" y="2780" plane="far" depth="1092"/>';
str += '<object tile="tower_guard" x="2630" y="1570" plane="far" depth="1093"/>';
str += '<object tile="tower_guard" x="2630" y="2120" plane="far" depth="1094"/>';
str += '<object tile="tower_guard" x="1720" y="2110" plane="far" depth="1095"/>';
str += '<object tile="tower_guard" x="1710" y="1590" plane="far" depth="1096"/>';
str += '<object tile="oil_punp2" x="1610" y="3470" plane="far" depth="1097"/>';
str += '<object tile="oil_pump1" x="1260" y="3480" plane="far" depth="1098"/>';
str += '<object tile="oil_punp2" x="1610" y="3360" plane="far" depth="1099"/>';
str += '<object tile="oil_pump1" x="1260" y="3380" plane="far" depth="1100"/>';
str += '<object tile="house_med1" x="2870" y="2580" plane="far" depth="1101"/>';
str += '<object tile="wall_sm2" x="2840" y="2380" plane="far" depth="1102"/>';
str += '<object tile="wall_sm2" x="2870" y="2381" plane="far" depth="1103"/>';
str += '<object tile="wall_sm2" x="2900" y="2381" plane="far" depth="1104"/>';
str += '<object tile="wall_sm2" x="2930" y="2381" plane="far" depth="1105"/>';
str += '<object tile="wall_sm2" x="2960" y="2381" plane="far" depth="1106"/>';
str += '<object tile="wall_sm2" x="2990" y="2381" plane="far" depth="1107"/>';
str += '<object tile="wall_sm2" x="3020" y="2381" plane="far" depth="1108"/>';
str += '<object tile="wall_sm1" x="2830" y="2381" plane="far" depth="1109"/>';
str += '<object tile="wall_sm1" x="2830" y="2411" plane="far" depth="1110"/>';
str += '<object tile="wall_sm1" x="2830" y="2441" plane="far" depth="1111"/>';
str += '<object tile="wall_sm1" x="2830" y="2471" plane="far" depth="1112"/>';
str += '<object tile="wall_sm1" x="2830" y="2501" plane="far" depth="1113"/>';
str += '<object tile="wall_sm1" x="2830" y="2531" plane="far" depth="1114"/>';
str += '<object tile="wall_sm1" x="2830" y="2560" plane="far" depth="1115"/>';
str += '<object tile="wall_sm1" x="2830" y="2591" plane="far" depth="1116"/>';
str += '<object tile="house_sm2" x="2840" y="2451" plane="far" depth="1117"/>';
str += '<object tile="wall_sm1" x="3040" y="2381" plane="far" depth="1118"/>';
str += '<object tile="wall_sm1" x="3040" y="2411" plane="far" depth="1119"/>';
str += '<object tile="wall_sm1" x="3040" y="2440" plane="far" depth="1120"/>';
str += '<object tile="wall_sm1" x="2830" y="2621" plane="far" depth="1121"/>';
str += '<object tile="wall_sm2" x="2840" y="2651" plane="far" depth="1122"/>';
str += '<object tile="house_med3" x="2990" y="2470" plane="far" depth="1123"/>';
str += '<object tile="house_med4" x="2970" y="2560" plane="far" depth="1124"/>';
str += '<object tile="house_med4" x="2360" y="2230" plane="far" depth="1125"/>';
str += '<object tile="house_big1" x="2450" y="2210" plane="far" depth="1126"/>';
str += '<object tile="house_med3" x="2600" y="2230" plane="far" depth="1127"/>';
str += '<object tile="house_med5" x="2240" y="2230" plane="far" depth="1128"/>';
str += '<object tile="house_sm1" x="2600" y="2330" plane="far" depth="1129"/>';
str += '<object tile="house_sm2" x="2570" y="2260" plane="far" depth="1130"/>';
str += '<object tile="house_med1" x="2370" y="2320" plane="far" depth="1131"/>';
str += '<object tile="wall_sm1" x="2780" y="2281" plane="far" depth="1132"/>';
str += '<object tile="wall_sm1" x="2780" y="2311" plane="far" depth="1133"/>';
str += '<object tile="wall_sm1" x="2780" y="2341" plane="far" depth="1134"/>';
str += '<object tile="wall_sm1" x="2780" y="2371" plane="far" depth="1135"/>';
str += '<object tile="wall_sm1" x="2780" y="2400" plane="far" depth="1136"/>';
str += '<object tile="wall_sm1" x="2780" y="2431" plane="far" depth="1137"/>';
str += '<object tile="wall_sm1" x="2780" y="2461" plane="far" depth="1138"/>';
str += '<object tile="wall_sm1" x="2780" y="2491" plane="far" depth="1139"/>';
str += '<object tile="wall_sm1" x="2780" y="2521" plane="far" depth="1140"/>';
str += '<object tile="wall_sm1" x="2780" y="2550" plane="far" depth="1141"/>';
str += '<object tile="wall_sm1" x="2780" y="2580" plane="far" depth="1142"/>';
str += '<object tile="wall_sm1" x="2780" y="2611" plane="far" depth="1143"/>';
str += '<object tile="wall_sm2" x="2610" y="2640" plane="far" depth="1144"/>';
str += '<object tile="wall_sm2" x="2640" y="2641" plane="far" depth="1145"/>';
str += '<object tile="wall_sm2" x="2670" y="2640" plane="far" depth="1146"/>';
str += '<object tile="wall_sm2" x="2700" y="2640" plane="far" depth="1147"/>';
str += '<object tile="wall_sm2" x="2730" y="2640" plane="far" depth="1148"/>';
str += '<object tile="wall_sm2" x="2760" y="2641" plane="far" depth="1149"/>';
str += '<object tile="wall_sm2" x="2420" y="2600" plane="far" depth="1150"/>';
str += '<object tile="wall_sm2" x="2550" y="2640" plane="far" depth="1151"/>';
str += '<object tile="wall_sm2" x="2580" y="2641" plane="far" depth="1152"/>';
str += '<object tile="wall_sm2" x="2240" y="2600" plane="far" depth="1153"/>';
str += '<object tile="wall_sm2" x="2270" y="2601" plane="far" depth="1154"/>';
str += '<object tile="wall_sm2" x="2300" y="2600" plane="far" depth="1155"/>';
str += '<object tile="wall_sm2" x="2330" y="2600" plane="far" depth="1156"/>';
str += '<object tile="wall_sm2" x="2360" y="2600" plane="far" depth="1157"/>';
str += '<object tile="wall_sm2" x="2390" y="2601" plane="far" depth="1158"/>';
str += '<object tile="house_med1" x="2680" y="2490" plane="far" depth="1159"/>';
str += '<object tile="house_med2" x="2590" y="2510" plane="far" depth="1160"/>';
str += '<object tile="house_sm1" x="2690" y="2550" plane="far" depth="1161"/>';
str += '<object tile="wall_sm1" x="2780" y="2251" plane="far" depth="1162"/>';
str += '<object tile="wall_sm1" x="2780" y="2221" plane="far" depth="1163"/>';
str += '<object tile="oil_barrel2" x="3880" y="3440" plane="far" depth="1164"/>';
str += '<object tile="oil_barrel2" x="3880" y="3370" plane="far" depth="1165"/>';
str += '<object tile="oil_barrel2" x="3880" y="3300" plane="far" depth="1166"/>';
str += '<object tile="oil_barrel2" x="3880" y="3230" plane="far" depth="1167"/>';
str += '<object tile="hangar2" x="4100" y="3450" plane="far" depth="1168"/>';
str += '<object tile="oil_punp2" x="4100" y="3360" plane="far" depth="1169"/>';
str += '<object tile="oil_punp2" x="4100" y="3270" plane="far" depth="1170"/>';
str += '<object tile="oil_punp2" x="4100" y="3180" plane="far" depth="1171"/>';
str += '<object tile="house_big2" x="3830" y="2940" plane="far" depth="1172"/>';
str += '<object tile="house_med2" x="3410" y="3150" plane="far" depth="1173"/>';
str += '<object tile="house_med5" x="4050" y="2940" plane="far" depth="1174"/>';
str += '<object tile="house_sm2" x="3420" y="3250" plane="far" depth="1175"/>';
str += '<object tile="wall_sm2" x="3860" y="3190" plane="far" depth="1176"/>';
str += '<object tile="wall_sm2" x="3890" y="3190" plane="far" depth="1177"/>';
str += '<object tile="wall_sm2" x="3920" y="3190" plane="far" depth="1178"/>';
str += '<object tile="wall_sm2" x="3950" y="3190" plane="far" depth="1179"/>';
str += '<object tile="wall_sm1" x="3850" y="3190" plane="far" depth="1180"/>';
str += '<object tile="wall_sm1" x="3850" y="3220" plane="far" depth="1181"/>';
str += '<object tile="wall_sm1" x="3850" y="3250" plane="far" depth="1182"/>';
str += '<object tile="wall_sm1" x="3850" y="3280" plane="far" depth="1183"/>';
str += '<object tile="wall_sm1" x="3850" y="3310" plane="far" depth="1184"/>';
str += '<object tile="wall_sm1" x="3850" y="3340" plane="far" depth="1185"/>';
str += '<object tile="wall_sm1" x="3850" y="3370" plane="far" depth="1186"/>';
str += '<object tile="wall_sm1" x="3850" y="3400" plane="far" depth="1187"/>';
str += '<object tile="wall_sm1" x="3850" y="3430" plane="far" depth="1188"/>';
str += '<object tile="wall_sm1" x="3850" y="3460" plane="far" depth="1189"/>';
str += '<object tile="wall_sm1" x="3850" y="3490" plane="far" depth="1190"/>';
str += '<object tile="wall_sm2" x="3860" y="3520" plane="far" depth="1191"/>';
str += '<object tile="wall_sm2" x="3890" y="3520" plane="far" depth="1192"/>';
str += '<object tile="wall_sm2" x="3920" y="3520" plane="far" depth="1193"/>';
str += '<object tile="wall_sm2" x="3950" y="3520" plane="far" depth="1194"/>';
str += '<object tile="hangar1" x="3690" y="2920" plane="far" depth="1195"/>';
str += '<object tile="oil_barrel1" x="3610" y="3320" plane="far" depth="1196"/>';
str += '<object tile="oil_barrel1" x="3530" y="3320" plane="far" depth="1197"/>';
str += '<object tile="wall_sm1" x="3780" y="3170" plane="far" depth="1198"/>';
str += '<object tile="wall_sm1" x="3780" y="3200" plane="far" depth="1199"/>';
str += '<object tile="wall_sm1" x="3780" y="3230" plane="far" depth="1200"/>';
str += '<object tile="wall_sm2" x="3700" y="3260" plane="far" depth="1201"/>';
str += '<object tile="wall_sm2" x="3730" y="3260" plane="far" depth="1202"/>';
str += '<object tile="wall_sm2" x="3760" y="3260" plane="far" depth="1203"/>';
str += '<object tile="wall_sm1" x="3691" y="3261" plane="far" depth="1204"/>';
str += '<object tile="wall_sm1" x="3691" y="3291" plane="far" depth="1205"/>';
str += '<object tile="oil_barrel2" x="3700" y="3190" plane="far" depth="1206"/>';
str += '<object tile="wall_sm1" x="3390" y="3170" plane="far" depth="1207"/>';
str += '<object tile="wall_sm1" x="3390" y="3200" plane="far" depth="1208"/>';
str += '<object tile="wall_sm1" x="3390" y="3230" plane="far" depth="1209"/>';
str += '<object tile="wall_sm1" x="3691" y="3321" plane="far" depth="1210"/>';
str += '<object tile="wall_sm1" x="3690" y="3350" plane="far" depth="1211"/>';
str += '<object tile="wall_sm1" x="3390" y="3260" plane="far" depth="1212"/>';
str += '<object tile="wall_sm1" x="3390" y="3290" plane="far" depth="1213"/>';
str += '<object tile="wall_sm1" x="3690" y="3383" plane="far" depth="1214"/>';
str += '<object tile="wall_sm2" x="3520" y="3410" plane="far" depth="1215"/>';
str += '<object tile="wall_sm2" x="3550" y="3410" plane="far" depth="1216"/>';
str += '<object tile="wall_sm2" x="3580" y="3410" plane="far" depth="1217"/>';
str += '<object tile="wall_sm2" x="3610" y="3410" plane="far" depth="1218"/>';
str += '<object tile="wall_sm2" x="3640" y="3410" plane="far" depth="1219"/>';
str += '<object tile="wall_sm2" x="3670" y="3410" plane="far" depth="1220"/>';
str += '<object tile="wall_sm2" x="3400" y="3320" plane="far" depth="1221"/>';
str += '<object tile="wall_sm2" x="3430" y="3320" plane="far" depth="1222"/>';
str += '<object tile="wall_sm2" x="3460" y="3320" plane="far" depth="1223"/>';
str += '<object tile="wall_sm1" x="3480" y="3320" plane="far" depth="1224"/>';
str += '<object tile="wall_sm1" x="3480" y="3350" plane="far" depth="1225"/>';
str += '<object tile="wall_sm1" x="3480" y="3380" plane="far" depth="1226"/>';
str += '<object tile="wall_sm2" x="3490" y="3410" plane="far" depth="1227"/>';
str += '<object tile="oil_pump1" x="3180" y="2760" plane="far" depth="1228"/>';
str += '<object tile="oil_pump1" x="3180" y="2850" plane="far" depth="1229"/>';
str += '<object tile="oil_pump1" x="3180" y="2940" plane="far" depth="1230"/>';
str += '<object tile="oil_pump1" x="3180" y="3030" plane="far" depth="1231"/>';
str += '<object tile="tower_water" x="3270" y="3100" plane="far" depth="1232"/>';
str += '<object tile="hangar2" x="3460" y="2710" plane="far" depth="1233"/>';
str += '<object tile="hangar2" x="3470" y="2850" plane="far" depth="1234"/>';
str += '<object tile="hero1" x="740" y="3630" plane="main" depth="1235"/>';
str += '<object tile="cargo_heli" x="3410" y="850" plane="main" depth="1236"/>';
str += '<object tile="un_car1" x="940" y="3620" plane="main" depth="1237" >';
str += '<array name="moving">';
str += '<object action="move" startByHit="0" deltax="81" deltay="0" mtype="lin" steps="40" repeat="-100" />';
str += '<object action="move" startByHit="0" deltax="100" deltay="0" mtype="lin" steps="33" repeat="-100" />';
str += '<object action="move" startByHit="0" deltax="1520" deltay="1" mtype="lin" steps="380" repeat="-100" />';
str += '<object action="move" startByHit="0" deltax="23" deltay="-7" mtype="lin" steps="6" repeat="-100" rotateTile="1" deltar="-18" rtype="lin" />';
str += '<object action="move" startByHit="0" deltax="23" deltay="-14" mtype="lin" steps="6" repeat="-100" rotateTile="1" deltar="-18" rtype="lin" />';
str += '<object action="move" startByHit="0" deltax="18" deltay="-21" mtype="lin" steps="6" repeat="-100" rotateTile="1" deltar="-18" rtype="lin" />';
str += '<object action="move" startByHit="0" deltax="13" deltay="-27" mtype="lin" steps="7" repeat="-100" rotateTile="1" deltar="-18" rtype="lin" />';
str += '<object action="move" startByHit="0" deltax="7" deltay="-29" mtype="lin" steps="7" repeat="-100" rotateTile="1" deltar="-18" rtype="lin" />';
str += '<object action="move" startByHit="0" deltax="-2" deltay="-710" mtype="lin" steps="177" repeat="-100" />';
str += '<object action="move" startByHit="0" deltax="7" deltay="-38" mtype="lin" steps="9" repeat="-100" rotateTile="1" deltar="18" rtype="lin" />';
str += '<object action="move" startByHit="0" deltax="12" deltay="-25" mtype="lin" steps="6" repeat="-100" rotateTile="1" deltar="18" rtype="lin" />';
str += '<object action="move" startByHit="0" deltax="18" deltay="-19" mtype="lin" steps="6" repeat="-100" rotateTile="1" deltar="18" rtype="lin" />';
str += '<object action="move" startByHit="0" deltax="22" deltay="-10" mtype="lin" steps="6" repeat="-100" rotateTile="1" deltar="18" rtype="lin" />';
str += '<object action="move" startByHit="0" deltax="31" deltay="-6" mtype="lin" steps="7" repeat="-100" rotateTile="1" deltar="18" rtype="lin" />';
str += '<object action="move" startByHit="0" deltax="226" deltay="-4" mtype="lin" steps="56" repeat="-100" />';
str += '<object action="move" startByHit="0" deltax="28" deltay="-8" mtype="lin" steps="7" repeat="-100" rotateTile="1" deltar="-18" rtype="lin" />';
str += '<object action="move" startByHit="0" deltax="24" deltay="-14" mtype="lin" steps="6" repeat="-100" rotateTile="1" deltar="-18" rtype="lin" />';
str += '<object action="move" startByHit="0" deltax="18" deltay="-20" mtype="lin" steps="6" repeat="-100" rotateTile="1" deltar="-18" rtype="lin" />';
str += '<object action="move" startByHit="0" deltax="14" deltay="-28" mtype="lin" steps="7" repeat="-100" rotateTile="1" deltar="-18" rtype="lin" />';
str += '<object action="move" startByHit="0" deltax="3" deltay="-32" mtype="lin" steps="8" repeat="-100" rotateTile="1" deltar="-18" rtype="lin" />';
str += '<object action="move" startByHit="0" deltax="0" deltay="-277" mtype="lin" steps="69" repeat="-100" />';
str += '<object action="move" startByHit="0" deltax="0" deltay="-164" mtype="lin" steps="82" repeat="-100" />';
str += '<object action="move" startByHit="0" deltax="-1" deltay="-295" mtype="lin" steps="59" repeat="-100" />';
str += '<object action="move" startByHit="0" deltax="7" deltay="-37" mtype="lin" steps="7" repeat="-100" rotateTile="1" deltar="18" rtype="lin" />';
str += '<object action="move" startByHit="0" deltax="15" deltay="-25" mtype="lin" steps="5" repeat="-100" rotateTile="1" deltar="18" rtype="lin" />';
str += '<object action="move" startByHit="0" deltax="27" deltay="-23" mtype="lin" steps="7" repeat="-100" rotateTile="1" deltar="18" rtype="lin" />';
str += '<object action="move" startByHit="0" deltax="21" deltay="-23" mtype="lin" steps="6" repeat="-100" rotateTile="1" deltar="-18" rtype="lin" />';
str += '<object action="move" startByHit="0" deltax="18" deltay="-23" mtype="lin" steps="5" repeat="-100" rotateTile="1" deltar="-18" rtype="lin" />';
str += '<object action="move" startByHit="0" deltax="12" deltay="-39" mtype="lin" steps="8" repeat="-100" rotateTile="1" deltar="-18" rtype="lin" />';
str += '<object action="move" startByHit="0" deltax="1" deltay="-762" mtype="lin" steps="152" repeat="-100" />';
str += '<object action="survive" stay="1" setTrans="1" stopMove="1" stopShoot="1" />';
str += '<object action="move" startByHit="0" deltax="-2286" deltay="2679" mtype="lin" steps="880" repeat="-100" />';
str += '</array>';
str += '</object>';
str += '<object tile="un_car2" x="850" y="3620" plane="main" depth="1238" >';
str += '<array name="moving">';
str += '<object action="move" startByHit="0" deltax="100" deltay="0" mtype="lin" steps="50" repeat="-100" />';
str += '<object action="move" startByHit="0" deltax="100" deltay="0" mtype="lin" steps="33" repeat="-100" />';
str += '<object action="move" startByHit="0" deltax="1597" deltay="-1" mtype="lin" steps="399" repeat="-100" />';
str += '<object action="move" startByHit="0" deltax="28" deltay="-7" mtype="lin" steps="7" repeat="-100" rotateTile="1" deltar="-18" rtype="lin" />';
str += '<object action="move" startByHit="0" deltax="22" deltay="-13" mtype="lin" steps="6" repeat="-100" rotateTile="1" deltar="-18" rtype="lin" />';
str += '<object action="move" startByHit="0" deltax="17" deltay="-22" mtype="lin" steps="6" repeat="-100" rotateTile="1" deltar="-18" rtype="lin" />';
str += '<object action="move" startByHit="0" deltax="9" deltay="-29" mtype="lin" steps="7" repeat="-100" rotateTile="1" deltar="-18" rtype="lin" />';
str += '<object action="move" startByHit="0" deltax="4" deltay="-29" mtype="lin" steps="7" repeat="-100" rotateTile="1" deltar="-18" rtype="lin" />';
str += '<object action="move" startByHit="0" deltax="0" deltay="-711" mtype="lin" steps="177" repeat="-100" />';
str += '<object action="move" startByHit="0" deltax="7" deltay="-34" mtype="lin" steps="8" repeat="-100" rotateTile="1" deltar="18" rtype="lin" />';
str += '<object action="move" startByHit="0" deltax="12" deltay="-27" mtype="lin" steps="7" repeat="-100" rotateTile="1" deltar="18" rtype="lin" />';
str += '<object action="move" startByHit="0" deltax="18" deltay="-15" mtype="lin" steps="5" repeat="-100" rotateTile="1" deltar="18" rtype="lin" />';
str += '<object action="move" startByHit="0" deltax="21" deltay="-14" mtype="lin" steps="6" repeat="-100" rotateTile="1" deltar="18" rtype="lin" />';
str += '<object action="move" startByHit="0" deltax="31" deltay="-9" mtype="lin" steps="8" repeat="-100" rotateTile="1" deltar="18" rtype="lin" />';
str += '<object action="move" startByHit="0" deltax="227" deltay="0" mtype="lin" steps="56" repeat="-100" />';
str += '<object action="move" startByHit="0" deltax="27" deltay="-5" mtype="lin" steps="6" repeat="-100" rotateTile="1" deltar="-18" rtype="lin" />';
str += '<object action="move" startByHit="0" deltax="20" deltay="-10" mtype="lin" steps="5" repeat="-100" rotateTile="1" deltar="-18" rtype="lin" />';
str += '<object action="move" startByHit="0" deltax="18" deltay="-23" mtype="lin" steps="7" repeat="-100" rotateTile="1" deltar="-18" rtype="lin" />';
str += '<object action="move" startByHit="0" deltax="10" deltay="-38" mtype="lin" steps="9" repeat="-100" rotateTile="1" deltar="-18" rtype="lin" />';
str += '<object action="move" startByHit="0" deltax="5" deltay="-37" mtype="lin" steps="9" repeat="-100" rotateTile="1" deltar="-18" rtype="lin" />';
str += '<object action="move" startByHit="0" deltax="3" deltay="-192" mtype="lin" steps="48" repeat="-100" />';
str += '<object action="move" startByHit="0" deltax="1" deltay="-216" mtype="lin" steps="108" repeat="-100" />';
str += '<object action="move" startByHit="0" deltax="0" deltay="-300" mtype="lin" steps="50" repeat="-100" />';
str += '<object action="move" startByHit="0" deltax="7" deltay="-38" mtype="lin" steps="7" repeat="-100" rotateTile="1" deltar="18" rtype="lin" />';
str += '<object action="move" startByHit="0" deltax="15" deltay="-23" mtype="lin" steps="5" repeat="-100" rotateTile="1" deltar="18" rtype="lin" />';
str += '<object action="move" startByHit="0" deltax="25" deltay="-29" mtype="lin" steps="7" repeat="-100" rotateTile="1" deltar="18" rtype="lin" />';
str += '<object action="move" startByHit="0" deltax="23" deltay="-23" mtype="lin" steps="6" repeat="-100" rotateTile="1" deltar="-18" rtype="lin" />';
str += '<object action="move" startByHit="0" deltax="15" deltay="-23" mtype="lin" steps="5" repeat="-100" rotateTile="1" deltar="-18" rtype="lin" />';
str += '<object action="move" startByHit="0" deltax="7" deltay="-35" mtype="lin" steps="7" repeat="-100" rotateTile="1" deltar="-18" rtype="lin" />';
str += '<object action="move" startByHit="0" deltax="1" deltay="-694" mtype="lin" steps="138" repeat="-100" />';
str += '<object action="survive" stay="1" setTrans="1" stopMove="1" stopShoot="1" />';
str += '<object action="move" startByHit="0" deltax="-2370" deltay="2597" mtype="lin" steps="1171" repeat="-100" />';
str += '</array>';
str += '</object>';
str += '<object tile="truck_oil_2" x="1560" y="3440" plane="main" depth="1239" >';
str += '<array name="moving">';
str += '<object action="move" startByHit="0" deltax="0" deltay="45" mtype="lin" steps="22" repeat="-100" rotateTile="1" deltar="180" rtype="lin" />';
str += '<object action="wait" startByHit="0" steps="120"/>';
str += '<object action="move" startByHit="0" deltax="-1" deltay="40" mtype="lin" steps="10" repeat="-100" />';
str += '<object action="move" startByHit="0" deltax="8" deltay="32" mtype="lin" steps="8" repeat="-100" rotateTile="1" deltar="-18" rtype="lin" />';
str += '<object action="move" startByHit="0" deltax="16" deltay="25" mtype="lin" steps="7" repeat="-100" rotateTile="1" deltar="-18" rtype="lin" />';
str += '<object action="move" startByHit="0" deltax="22" deltay="19" mtype="lin" steps="7" repeat="-100" rotateTile="1" deltar="-18" rtype="lin" />';
str += '<object action="move" startByHit="0" deltax="25" deltay="11" mtype="lin" steps="6" repeat="-100" rotateTile="1" deltar="-18" rtype="lin" />';
str += '<object action="move" startByHit="0" deltax="28" deltay="3" mtype="lin" steps="7" repeat="-100" rotateTile="1" deltar="-18" rtype="lin" />';
str += '<object action="move" startByHit="0" deltax="498" deltay="-1" mtype="lin" steps="124" repeat="-100" />';
str += '<object action="kill" />';
str += '<object action="move" startByHit="0" deltax="-596" deltay="-174" mtype="lin" steps="155" repeat="-100" />';
str += '</array>';
str += '</object>';
str += '<object tile="truck_oil_2" x="1510" y="3380" plane="main" depth="1240" >';
str += '<array name="moving">';
str += '<object action="move" startByHit="0" deltax="-1" deltay="22" mtype="lin" steps="11" repeat="-100" rotateTile="1" deltar="180" rtype="lin" />';
str += '<object action="wait" startByHit="0" steps="135"/>';
str += '<object action="move" startByHit="0" deltax="0" deltay="119" mtype="lin" steps="59" repeat="-100" />';
str += '<object action="move" startByHit="0" deltax="8" deltay="32" mtype="lin" steps="8" repeat="-100" rotateTile="1" deltar="-18" rtype="lin" />';
str += '<object action="move" startByHit="0" deltax="16" deltay="25" mtype="lin" steps="7" repeat="-100" rotateTile="1" deltar="-18" rtype="lin" />';
str += '<object action="move" startByHit="0" deltax="22" deltay="19" mtype="lin" steps="7" repeat="-100" rotateTile="1" deltar="-18" rtype="lin" />';
str += '<object action="move" startByHit="0" deltax="25" deltay="11" mtype="lin" steps="6" repeat="-100" rotateTile="1" deltar="-18" rtype="lin" />';
str += '<object action="move" startByHit="0" deltax="28" deltay="3" mtype="lin" steps="7" repeat="-100" rotateTile="1" deltar="-18" rtype="lin" />';
str += '<object action="move" startByHit="0" deltax="349" deltay="0" mtype="lin" steps="87" repeat="-100" />';
str += '<object action="kill" />';
str += '<object action="move" startByHit="0" deltax="-447" deltay="-231" mtype="lin" steps="125" repeat="-100" />';
str += '</array>';
str += '</object>';
str += '<object tile="truck_oil_2" x="3810" y="3600" plane="main" depth="1241" >';
str += '<array name="moving">';
str += '<object action="move" startByHit="0" deltax="-35" deltay="0" mtype="lin" steps="7" repeat="-100" rotateTile="1" deltar="-90" rtype="lin" />';
str += '<object action="wait" startByHit="0" steps="290"/>';
str += '<object action="move" startByHit="0" deltax="-944" deltay="-1" mtype="lin" steps="188" repeat="-100" />';
str += '<object action="move" startByHit="0" deltax="-25" deltay="-5" mtype="lin" steps="5" repeat="-100" rotateTile="1" deltar="18" rtype="lin" />';
str += '<object action="move" startByHit="0" deltax="-22" deltay="-11" mtype="lin" steps="4" repeat="-100" rotateTile="1" deltar="18" rtype="lin" />';
str += '<object action="move" startByHit="0" deltax="-18" deltay="-19" mtype="lin" steps="5" repeat="-100" rotateTile="1" deltar="18" rtype="lin" />';
str += '<object action="move" startByHit="0" deltax="-10" deltay="-23" mtype="lin" steps="5" repeat="-100" rotateTile="1" deltar="18" rtype="lin" />';
str += '<object action="move" startByHit="0" deltax="-5" deltay="-32" mtype="lin" steps="6" repeat="-100" rotateTile="1" deltar="18" rtype="lin" />';
str += '<object action="move" startByHit="0" deltax="1" deltay="-118" mtype="lin" steps="16" repeat="-100" />';
str += '<object action="kill" />';
str += '</array>';
str += '</object>';
str += '<object tile="truck_oil_2" x="2020" y="2770" plane="main" depth="1242" >';
str += '<array name="moving">';
str += '<object action="move" startByHit="0" deltax="35" deltay="0" mtype="lin" steps="5" repeat="-100" rotateTile="1" deltar="90" rtype="lin" />';
str += '<object action="wait" startByHit="0" steps="600"/>';
str += '<object action="move" startByHit="0" deltax="988" deltay="0" mtype="lin" steps="164" repeat="-100" />';
str += '<object action="kill" />';
str += '</array>';
str += '</object>';
str += '<object tile="truck_oil_2" x="3460" y="3020" plane="main" depth="1243" >';
str += '<array name="moving">';
str += '<object action="wait" startByHit="0" steps="650"/>';
str += '<object action="move" startByHit="0" deltax="-1" deltay="-215" mtype="lin" steps="53" repeat="-100" />';
str += '<object action="move" startByHit="0" deltax="-5" deltay="-31" mtype="lin" steps="7" repeat="-100" rotateTile="1" deltar="-18" rtype="lin" />';
str += '<object action="move" startByHit="0" deltax="-12" deltay="-23" mtype="lin" steps="6" repeat="-100" rotateTile="1" deltar="-18" rtype="lin" />';
str += '<object action="move" startByHit="0" deltax="-20" deltay="-21" mtype="lin" steps="7" repeat="-100" rotateTile="1" deltar="-18" rtype="lin" />';
str += '<object action="move" startByHit="0" deltax="-25" deltay="-12" mtype="lin" steps="6" repeat="-100" rotateTile="1" deltar="-18" rtype="lin" />';
str += '<object action="move" startByHit="0" deltax="-32" deltay="-6" mtype="lin" steps="8" repeat="-100" rotateTile="1" deltar="-18" rtype="lin" />';
str += '<object action="move" startByHit="0" deltax="-124" deltay="0" mtype="lin" steps="31" repeat="-100" />';
str += '<object action="move" startByHit="0" deltax="-27" deltay="-6" mtype="lin" steps="6" repeat="-100" rotateTile="1" deltar="18" rtype="lin" />';
str += '<object action="move" startByHit="0" deltax="-24" deltay="-13" mtype="lin" steps="6" repeat="-100" rotateTile="1" deltar="18" rtype="lin" />';
str += '<object action="move" startByHit="0" deltax="-20" deltay="-23" mtype="lin" steps="7" repeat="-100" rotateTile="1" deltar="18" rtype="lin" />';
str += '<object action="move" startByHit="0" deltax="-12" deltay="-20" mtype="lin" steps="5" repeat="-100" rotateTile="1" deltar="18" rtype="lin" />';
str += '<object action="move" startByHit="0" deltax="-5" deltay="-31" mtype="lin" steps="7" repeat="-100" rotateTile="1" deltar="18" rtype="lin" />';
str += '<object action="move" startByHit="0" deltax="-2" deltay="-166" mtype="lin" steps="41" repeat="-100" />';
str += '<object action="move" startByHit="0" deltax="1" deltay="-38" mtype="lin" steps="9" repeat="-100" />';
str += '<object action="kill" />';
str += '</array>';
str += '</object>';
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str += '<array name="moving">';
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str += '<object tile="gunner" x="2220" y="3550" plane="main" depth="1248" >';
str += '<array name="moving">';
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str += '</object>';
str += '<object tile="PZRK" x="2160" y="3810" plane="main" depth="1249" >';
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str += '<object tile="gunner" x="2340" y="3820" plane="main" depth="1251" >';
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str += '</object>';
str += '<object tile="PZRK" x="2460" y="2570" plane="main" depth="1256" >';
str += '<array name="moving">';
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str += '</object>';
str += '<object tile="PZRK" x="2800" y="2460" plane="main" depth="1257" >';
str += '<array name="moving">';
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str += '<object tile="gunner" x="2950" y="2430" plane="main" depth="1258" >';
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str += '</object>';
str += '<object tile="PZRK" x="2830" y="2270" plane="main" depth="1259" >';
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str += '</object>';
str += '<object tile="PZRK" x="3040" y="3010" plane="main" depth="1260" >';
str += '<array name="moving">';
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str += '</object>';
str += '<object tile="PZRK" x="3130" y="2920" plane="main" depth="1261" >';
str += '<array name="moving">';
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str += '</object>';
str += '<object tile="gunner" x="3250" y="2470" plane="main" depth="1262" >';
str += '<array name="moving">';
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str += '</object>';
str += '<object tile="gunner" x="3290" y="2510" plane="main" depth="1263" >';
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str += '</object>';
str += '<object tile="gunner" x="3340" y="2640" plane="main" depth="1264" >';
str += '<array name="moving">';
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str += '</object>';
str += '<object name="level_7">';
str += '<var name="comment" >Our delegation’s humanitarian work is being undermined by the sabotage attacks perpetrated by the sectarians. Unrest has flared up in the city, and our people have been forced to take cover on the roofs of district mission offices. They must be urgently evacuated.';
str += '- top-priority assign: take members on the humanitarian mission on board your craft.';
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str += '<object tile="road_u2" x="1640" y="3530" plane="far2" depth="156"/>';
str += '<object tile="road_d1" x="1740" y="3730" plane="far2" depth="157"/>';
str += '<object tile="road_u2" x="1740" y="3530" plane="far2" depth="158"/>';
str += '<object tile="road_d1" x="1840" y="3730" plane="far2" depth="159"/>';
str += '<object tile="road_u2" x="1840" y="3530" plane="far2" depth="160"/>';
str += '<object tile="road_d1" x="1940" y="3730" plane="far2" depth="161"/>';
str += '<object tile="road_u2" x="1940" y="3530" plane="far2" depth="162"/>';
str += '<object tile="road_d1" x="2040" y="3730" plane="far2" depth="163"/>';
str += '<object tile="road_u2" x="2040" y="3530" plane="far2" depth="164"/>';
str += '<object tile="road_d1" x="2140" y="3730" plane="far2" depth="165"/>';
str += '<object tile="road_u2" x="2140" y="3530" plane="far2" depth="166"/>';
str += '<object tile="road_d1" x="2240" y="3730" plane="far2" depth="167"/>';
str += '<object tile="road_u2" x="2240" y="3530" plane="far2" depth="168"/>';
str += '<object tile="road_d1" x="2340" y="3730" plane="far2" depth="169"/>';
str += '<object tile="road_u2" x="2340" y="3530" plane="far2" depth="170"/>';
str += '<object tile="road_d1" x="2440" y="3730" plane="far2" depth="171"/>';
str += '<object tile="road_u2" x="2440" y="3530" plane="far2" depth="172"/>';
str += '<object tile="road_d1" x="2540" y="3730" plane="far2" depth="173"/>';
str += '<object tile="road_d1" x="2640" y="3730" plane="far2" depth="174"/>';
str += '<object tile="road_u_l" x="2640" y="3530" plane="far2" depth="175"/>';
str += '<object tile="road_u2" x="2540" y="3530" plane="far2" depth="176"/>';
str += '<object tile="road_c" x="440" y="3630" plane="far2" depth="177"/>';
str += '<object tile="road_c" x="540" y="3630" plane="far2" depth="178"/>';
str += '<object tile="road_c" x="640" y="3630" plane="far2" depth="179"/>';
str += '<object tile="road_c" x="740" y="3630" plane="far2" depth="180"/>';
str += '<object tile="road_c" x="840" y="3630" plane="far2" depth="181"/>';
str += '<object tile="road_c" x="940" y="3630" plane="far2" depth="182"/>';
str += '<object tile="road_c" x="1040" y="3630" plane="far2" depth="183"/>';
str += '<object tile="road_c" x="1140" y="3630" plane="far2" depth="184"/>';
str += '<object tile="road_c" x="1240" y="3630" plane="far2" depth="185"/>';
str += '<object tile="road_c" x="1640" y="3630" plane="far2" depth="186"/>';
str += '<object tile="road_c" x="1740" y="3630" plane="far2" depth="187"/>';
str += '<object tile="road_c" x="1840" y="3630" plane="far2" depth="188"/>';
str += '<object tile="road_c" x="1940" y="3630" plane="far2" depth="189"/>';
str += '<object tile="road_c" x="2040" y="3630" plane="far2" depth="190"/>';
str += '<object tile="road_c" x="2140" y="3630" plane="far2" depth="191"/>';
str += '<object tile="road_c" x="2240" y="3630" plane="far2" depth="192"/>';
str += '<object tile="road_c" x="2340" y="3630" plane="far2" depth="193"/>';
str += '<object tile="road_c" x="2440" y="3630" plane="far2" depth="194"/>';
str += '<object tile="road_c" x="2540" y="3630" plane="far2" depth="195"/>';
str += '<object tile="road_c" x="2640" y="3630" plane="far2" depth="196"/>';
str += '<object tile="road_d1" x="1440" y="3730" plane="far2" depth="197"/>';
str += '<object tile="road_d1" x="1540" y="3730" plane="far2" depth="198"/>';
str += '<object tile="road_c" x="1440" y="3630" plane="far2" depth="199"/>';
str += '<object tile="road_c" x="1540" y="3630" plane="far2" depth="200"/>';
str += '<object tile="road_d1" x="1340" y="3730" plane="far2" depth="201"/>';
str += '<object tile="road_u2" x="1340" y="3530" plane="far2" depth="202"/>';
str += '<object tile="road_c" x="1340" y="3630" plane="far2" depth="203"/>';
str += '<object tile="road_u_r" x="2740" y="3530" plane="far2" depth="204"/>';
str += '<object tile="road_d1" x="2740" y="3730" plane="far2" depth="205"/>';
str += '<object tile="road_d1" x="2840" y="3730" plane="far2" depth="206"/>';
str += '<object tile="road_u2" x="2840" y="3530" plane="far2" depth="207"/>';
str += '<object tile="road_d1" x="2940" y="3730" plane="far2" depth="208"/>';
str += '<object tile="road_u2" x="2940" y="3530" plane="far2" depth="209"/>';
str += '<object tile="road_c" x="2740" y="3630" plane="far2" depth="210"/>';
str += '<object tile="road_c" x="2840" y="3630" plane="far2" depth="211"/>';
str += '<object tile="road_c" x="2940" y="3630" plane="far2" depth="212"/>';
str += '<object tile="road_d1" x="3040" y="3730" plane="far2" depth="213"/>';
str += '<object tile="road_u2" x="3040" y="3530" plane="far2" depth="214"/>';
str += '<object tile="road_d1" x="3140" y="3730" plane="far2" depth="215"/>';
str += '<object tile="road_u2" x="3140" y="3530" plane="far2" depth="216"/>';
str += '<object tile="road_d1" x="3240" y="3730" plane="far2" depth="217"/>';
str += '<object tile="road_u2" x="3240" y="3530" plane="far2" depth="218"/>';
str += '<object tile="road_d1" x="3340" y="3730" plane="far2" depth="219"/>';
str += '<object tile="road_u2" x="3340" y="3530" plane="far2" depth="220"/>';
str += '<object tile="road_d1" x="3740" y="3730" plane="far2" depth="221"/>';
str += '<object tile="road_u2" x="3740" y="3530" plane="far2" depth="222"/>';
str += '<object tile="road_d1" x="3840" y="3730" plane="far2" depth="223"/>';
str += '<object tile="road_u2" x="3840" y="3530" plane="far2" depth="224"/>';
str += '<object tile="road_d1" x="3940" y="3730" plane="far2" depth="225"/>';
str += '<object tile="road_d1" x="4040" y="3730" plane="far2" depth="226"/>';
str += '<object tile="road_d1" x="4140" y="3730" plane="far2" depth="227"/>';
str += '<object tile="road_u2" x="4140" y="3530" plane="far2" depth="228"/>';
str += '<object tile="road_d1" x="4240" y="3730" plane="far2" depth="229"/>';
str += '<object tile="road_u2" x="4240" y="3530" plane="far2" depth="230"/>';
str += '<object tile="road_c" x="3040" y="3630" plane="far2" depth="231"/>';
str += '<object tile="road_c" x="3140" y="3630" plane="far2" depth="232"/>';
str += '<object tile="road_c" x="3240" y="3630" plane="far2" depth="233"/>';
str += '<object tile="road_c" x="3340" y="3630" plane="far2" depth="234"/>';
str += '<object tile="road_c" x="3740" y="3630" plane="far2" depth="235"/>';
str += '<object tile="road_c" x="3840" y="3630" plane="far2" depth="236"/>';
str += '<object tile="road_c" x="3940" y="3630" plane="far2" depth="237"/>';
str += '<object tile="road_c" x="4040" y="3630" plane="far2" depth="238"/>';
str += '<object tile="road_c" x="4140" y="3630" plane="far2" depth="239"/>';
str += '<object tile="road_c" x="4240" y="3630" plane="far2" depth="240"/>';
str += '<object tile="road_d1" x="3540" y="3730" plane="far2" depth="241"/>';
str += '<object tile="road_u2" x="3540" y="3530" plane="far2" depth="242"/>';
str += '<object tile="road_d1" x="3640" y="3730" plane="far2" depth="243"/>';
str += '<object tile="road_u2" x="3640" y="3530" plane="far2" depth="244"/>';
str += '<object tile="road_c" x="3540" y="3630" plane="far2" depth="245"/>';
str += '<object tile="road_c" x="3640" y="3630" plane="far2" depth="246"/>';
str += '<object tile="road_d1" x="3440" y="3730" plane="far2" depth="247"/>';
str += '<object tile="road_u2" x="3440" y="3530" plane="far2" depth="248"/>';
str += '<object tile="road_c" x="3440" y="3630" plane="far2" depth="249"/>';
str += '<object tile="road_d1" x="4340" y="3730" plane="far2" depth="250"/>';
str += '<object tile="road_u2" x="4340" y="3530" plane="far2" depth="251"/>';
str += '<object tile="road_d1" x="4440" y="3730" plane="far2" depth="252"/>';
str += '<object tile="road_u2" x="4440" y="3530" plane="far2" depth="253"/>';
str += '<object tile="road_c" x="4340" y="3630" plane="far2" depth="254"/>';
str += '<object tile="road_c" x="4440" y="3630" plane="far2" depth="255"/>';
str += '<object tile="road_u_l" x="1440" y="3530" plane="far2" depth="256"/>';
str += '<object tile="road_u_r" x="1540" y="3530" plane="far2" depth="257"/>';
str += '<object tile="road_u_r" x="4040" y="3530" plane="far2" depth="258"/>';
str += '<object tile="road_u_l" x="3940" y="3530" plane="far2" depth="259"/>';
str += '<object tile="road_l3" x="3940" y="3430" plane="far2" depth="260"/>';
str += '<object tile="road_r1" x="4040" y="3430" plane="far2" depth="261"/>';
str += '<object tile="road_r1" x="4040" y="3330" plane="far2" depth="262"/>';
str += '<object tile="road_l3" x="3940" y="3330" plane="far2" depth="263"/>';
str += '<object tile="road_r1" x="4040" y="3230" plane="far2" depth="264"/>';
str += '<object tile="road_l3" x="3940" y="3230" plane="far2" depth="265"/>';
str += '<object tile="road_d_l" x="3940" y="3130" plane="far2" depth="266"/>';
str += '<object tile="road_d_r" x="4040" y="3130" plane="far2" depth="267"/>';
str += '<object tile="road_u2" x="3940" y="3030" plane="far2" depth="268"/>';
str += '<object tile="road_u2" x="4040" y="3030" plane="far2" depth="269"/>';
str += '<object tile="road_rd" x="4140" y="3130" plane="far2" depth="270"/>';
str += '<object tile="road_ru" x="4140" y="3030" plane="far2" depth="271"/>';
str += '<object tile="road_l3" x="1440" y="3430" plane="far2" depth="272"/>';
str += '<object tile="road_r1" x="1540" y="3430" plane="far2" depth="273"/>';
str += '<object tile="road_lu" x="1440" y="3330" plane="far2" depth="274"/>';
str += '<object tile="road_ru" x="1540" y="3330" plane="far2" depth="275"/>';
str += '<object tile="road_r1" x="2740" y="3430" plane="far2" depth="276"/>';
str += '<object tile="road_l3" x="2640" y="3430" plane="far2" depth="277"/>';
str += '<object tile="road_r1" x="2740" y="3330" plane="far2" depth="278"/>';
str += '<object tile="road_l3" x="2640" y="3330" plane="far2" depth="279"/>';
str += '<object tile="road_r1" x="2740" y="3230" plane="far2" depth="280"/>';
str += '<object tile="road_l3" x="2640" y="3230" plane="far2" depth="281"/>';
str += '<object tile="road_r1" x="2740" y="3130" plane="far2" depth="282"/>';
str += '<object tile="road_l3" x="2640" y="3130" plane="far2" depth="283"/>';
str += '<object tile="road_r1" x="2740" y="3030" plane="far2" depth="284"/>';
str += '<object tile="road_l3" x="2640" y="3030" plane="far2" depth="285"/>';
str += '<object tile="road_r1" x="2740" y="2930" plane="far2" depth="286"/>';
str += '<object tile="road_l3" x="2640" y="2930" plane="far2" depth="287"/>';
str += '<object tile="road_r1" x="2740" y="2830" plane="far2" depth="288"/>';
str += '<object tile="road_l3" x="2640" y="2830" plane="far2" depth="289"/>';
str += '<object tile="road_d_r" x="2740" y="2730" plane="far2" depth="290"/>';
str += '<object tile="road_d_l" x="2640" y="2730" plane="far2" depth="291"/>';
str += '<object tile="road_r1" x="3140" y="2530" plane="far2" depth="292"/>';
str += '<object tile="road_r1" x="3140" y="2430" plane="far2" depth="293"/>';
str += '<object tile="road_r1" x="3140" y="2330" plane="far2" depth="294"/>';
str += '<object tile="road_d1" x="2140" y="2730" plane="far2" depth="295"/>';
str += '<object tile="road_u2" x="2140" y="2630" plane="far2" depth="296"/>';
str += '<object tile="road_d1" x="2240" y="2730" plane="far2" depth="297"/>';
str += '<object tile="road_u2" x="2240" y="2630" plane="far2" depth="298"/>';
str += '<object tile="road_d1" x="2340" y="2730" plane="far2" depth="299"/>';
str += '<object tile="road_u2" x="2340" y="2630" plane="far2" depth="300"/>';
str += '<object tile="road_d1" x="2440" y="2730" plane="far2" depth="301"/>';
str += '<object tile="road_u2" x="2440" y="2630" plane="far2" depth="302"/>';
str += '<object tile="road_d1" x="2540" y="2730" plane="far2" depth="303"/>';
str += '<object tile="road_u2" x="2540" y="2630" plane="far2" depth="304"/>';
str += '<object tile="road_d1" x="2840" y="2730" plane="far2" depth="305"/>';
str += '<object tile="road_d1" x="2940" y="2730" plane="far2" depth="306"/>';
str += '<object tile="road_d1" x="3040" y="2730" plane="far2" depth="307"/>';
str += '<object tile="road_u_r" x="3140" y="2630" plane="far2" depth="308"/>';
str += '<object tile="road_d_l" x="3340" y="2730" plane="far2" depth="309"/>';
str += '<object tile="road_ru" x="3440" y="2630" plane="far2" depth="310"/>';
str += '<object tile="road_d1" x="3140" y="2730" plane="far2" depth="311"/>';
str += '<object tile="road_u2" x="3240" y="2630" plane="far2" depth="312"/>';
str += '<object tile="road_r1" x="3440" y="2730" plane="far2" depth="313"/>';
str += '<object tile="road_l3" x="3340" y="2930" plane="far2" depth="314"/>';
str += '<object tile="road_d1" x="3240" y="2730" plane="far2" depth="315"/>';
str += '<object tile="road_u2" x="3340" y="2630" plane="far2" depth="316"/>';
str += '<object tile="road_l3" x="3340" y="2830" plane="far2" depth="317"/>';
str += '<object tile="road_r1" x="3440" y="2830" plane="far2" depth="318"/>';
str += '<object tile="road_d1" x="2840" y="2130" plane="far2" depth="319"/>';
str += '<object tile="road_d1" x="2940" y="2130" plane="far2" depth="320"/>';
str += '<object tile="road_d_l" x="3040" y="2130" plane="far2" depth="321"/>';
str += '<object tile="road_l3" x="3040" y="2230" plane="far2" depth="322"/>';
str += '<object tile="road_r1" x="3140" y="2230" plane="far2" depth="323"/>';
str += '<object tile="road_d_r" x="3140" y="2130" plane="far2" depth="324"/>';
str += '<object tile="road_d1" x="3240" y="2130" plane="far2" depth="325"/>';
str += '<object tile="road_d1" x="3340" y="2130" plane="far2" depth="326"/>';
str += '<object tile="road_d1" x="3440" y="2130" plane="far2" depth="327"/>';
str += '<object tile="road_d1" x="3540" y="2130" plane="far2" depth="328"/>';
str += '<object tile="road_d1" x="3640" y="2130" plane="far2" depth="329"/>';
str += '<object tile="road_d1" x="3740" y="2130" plane="far2" depth="330"/>';
str += '<object tile="road_rd" x="3840" y="2130" plane="far2" depth="331"/>';
str += '<object tile="road_r1" x="3840" y="2030" plane="far2" depth="332"/>';
str += '<object tile="road_c" x="3740" y="2030" plane="far2" depth="333"/>';
str += '<object tile="road_u2" x="3740" y="1930" plane="far2" depth="334"/>';
str += '<object tile="road_ru" x="3840" y="1930" plane="far2" depth="335"/>';
str += '<object tile="road_u2" x="3640" y="1930" plane="far2" depth="336"/>';
str += '<object tile="road_u2" x="3540" y="1930" plane="far2" depth="337"/>';
str += '<object tile="road_u2" x="3440" y="1930" plane="far2" depth="338"/>';
str += '<object tile="road_u2" x="3340" y="1930" plane="far2" depth="339"/>';
str += '<object tile="road_u2" x="3240" y="1930" plane="far2" depth="340"/>';
str += '<object tile="road_u_r" x="3140" y="1930" plane="far2" depth="341"/>';
str += '<object tile="road_u_l" x="3040" y="1930" plane="far2" depth="342"/>';
str += '<object tile="road_u2" x="2940" y="1930" plane="far2" depth="343"/>';
str += '<object tile="road_u2" x="2840" y="1930" plane="far2" depth="344"/>';
str += '<object tile="road_lu" x="2740" y="1930" plane="far2" depth="345"/>';
str += '<object tile="road_ld" x="2740" y="2130" plane="far2" depth="346"/>';
str += '<object tile="road_l3" x="2740" y="2030" plane="far2" depth="347"/>';
str += '<object tile="road_c" x="2840" y="2030" plane="far2" depth="348"/>';
str += '<object tile="road_c" x="2940" y="2030" plane="far2" depth="349"/>';
str += '<object tile="road_c" x="3040" y="2030" plane="far2" depth="350"/>';
str += '<object tile="road_c" x="3140" y="2030" plane="far2" depth="351"/>';
str += '<object tile="road_c" x="3240" y="2030" plane="far2" depth="352"/>';
str += '<object tile="road_c" x="3340" y="2030" plane="far2" depth="353"/>';
str += '<object tile="road_c" x="3440" y="2030" plane="far2" depth="354"/>';
str += '<object tile="road_c" x="3540" y="2030" plane="far2" depth="355"/>';
str += '<object tile="road_c" x="3640" y="2030" plane="far2" depth="356"/>';
str += '<object tile="road_d_l" x="3040" y="1830" plane="far2" depth="357"/>';
str += '<object tile="road_d_r" x="3140" y="1830" plane="far2" depth="358"/>';
str += '<object tile="road_c" x="3040" y="1730" plane="far2" depth="359"/>';
str += '<object tile="road_c" x="3140" y="1730" plane="far2" depth="360"/>';
str += '<object tile="road_u2" x="3040" y="1630" plane="far2" depth="361"/>';
str += '<object tile="road_u_l" x="3140" y="1630" plane="far2" depth="362"/>';
str += '<object tile="road_u_r" x="3240" y="1630" plane="far2" depth="363"/>';
str += '<object tile="road_c" x="3240" y="1730" plane="far2" depth="364"/>';
str += '<object tile="road_d1" x="3240" y="1830" plane="far2" depth="365"/>';
str += '<object tile="road_d1" x="3340" y="1830" plane="far2" depth="366"/>';
str += '<object tile="road_d1" x="3440" y="1830" plane="far2" depth="367"/>';
str += '<object tile="road_d1" x="3540" y="1830" plane="far2" depth="368"/>';
str += '<object tile="road_d1" x="3640" y="1830" plane="far2" depth="369"/>';
str += '<object tile="road_d1" x="3740" y="1830" plane="far2" depth="370"/>';
str += '<object tile="road_rd" x="3840" y="1830" plane="far2" depth="371"/>';
str += '<object tile="road_r1" x="3840" y="1730" plane="far2" depth="372"/>';
str += '<object tile="road_ru" x="3840" y="1630" plane="far2" depth="373"/>';
str += '<object tile="road_u2" x="3740" y="1630" plane="far2" depth="374"/>';
str += '<object tile="road_u2" x="3640" y="1630" plane="far2" depth="375"/>';
str += '<object tile="road_u2" x="3540" y="1630" plane="far2" depth="376"/>';
str += '<object tile="road_u2" x="3440" y="1630" plane="far2" depth="377"/>';
str += '<object tile="road_u2" x="3340" y="1630" plane="far2" depth="378"/>';
str += '<object tile="road_c" x="3340" y="1730" plane="far2" depth="379"/>';
str += '<object tile="road_c" x="3440" y="1730" plane="far2" depth="380"/>';
str += '<object tile="road_c" x="3540" y="1730" plane="far2" depth="381"/>';
str += '<object tile="road_c" x="3640" y="1730" plane="far2" depth="382"/>';
str += '<object tile="road_c" x="3740" y="1730" plane="far2" depth="383"/>';
str += '<object tile="road_c" x="2940" y="1730" plane="far2" depth="384"/>';
str += '<object tile="road_c" x="2840" y="1730" plane="far2" depth="385"/>';
str += '<object tile="road_d1" x="2940" y="1830" plane="far2" depth="386"/>';
str += '<object tile="road_d1" x="2840" y="1830" plane="far2" depth="387"/>';
str += '<object tile="road_ld" x="2740" y="1830" plane="far2" depth="388"/>';
str += '<object tile="road_l3" x="2740" y="1730" plane="far2" depth="389"/>';
str += '<object tile="road_lu" x="2740" y="1630" plane="far2" depth="390"/>';
str += '<object tile="road_u2" x="2840" y="1630" plane="far2" depth="391"/>';
str += '<object tile="road_u2" x="2940" y="1630" plane="far2" depth="392"/>';
str += '<object tile="road_d_r" x="3240" y="1530" plane="far2" depth="393"/>';
str += '<object tile="road_d_l" x="3140" y="1530" plane="far2" depth="394"/>';
str += '<object tile="road_c" x="3140" y="1430" plane="far2" depth="395"/>';
str += '<object tile="road_c" x="3240" y="1430" plane="far2" depth="396"/>';
str += '<object tile="road_u_r" x="3240" y="1330" plane="far2" depth="397"/>';
str += '<object tile="road_u_l" x="3140" y="1330" plane="far2" depth="398"/>';
str += '<object tile="road_u2" x="3040" y="1330" plane="far2" depth="399"/>';
str += '<object tile="road_lu" x="2940" y="1330" plane="far2" depth="400"/>';
str += '<object tile="road_l3" x="2940" y="1430" plane="far2" depth="401"/>';
str += '<object tile="road_ld" x="2940" y="1530" plane="far2" depth="402"/>';
str += '<object tile="road_d1" x="3040" y="1530" plane="far2" depth="403"/>';
str += '<object tile="road_c" x="3040" y="1430" plane="far2" depth="404"/>';
str += '<object tile="road_d1" x="3340" y="1530" plane="far2" depth="405"/>';
str += '<object tile="road_d1" x="3440" y="1530" plane="far2" depth="406"/>';
str += '<object tile="road_d1" x="3540" y="1530" plane="far2" depth="407"/>';
str += '<object tile="road_d1" x="3640" y="1530" plane="far2" depth="408"/>';
str += '<object tile="road_d1" x="3740" y="1530" plane="far2" depth="409"/>';
str += '<object tile="road_rd" x="3840" y="1530" plane="far2" depth="410"/>';
str += '<object tile="road_r1" x="3840" y="1430" plane="far2" depth="411"/>';
str += '<object tile="road_ru" x="3840" y="1330" plane="far2" depth="412"/>';
str += '<object tile="road_u2" x="3740" y="1330" plane="far2" depth="413"/>';
str += '<object tile="road_u2" x="3640" y="1330" plane="far2" depth="414"/>';
str += '<object tile="road_u2" x="3540" y="1330" plane="far2" depth="415"/>';
str += '<object tile="road_u2" x="3440" y="1330" plane="far2" depth="416"/>';
str += '<object tile="road_u2" x="3340" y="1330" plane="far2" depth="417"/>';
str += '<object tile="road_c" x="3340" y="1430" plane="far2" depth="418"/>';
str += '<object tile="road_c" x="3440" y="1430" plane="far2" depth="419"/>';
str += '<object tile="road_c" x="3540" y="1430" plane="far2" depth="420"/>';
str += '<object tile="road_c" x="3640" y="1430" plane="far2" depth="421"/>';
str += '<object tile="road_c" x="3740" y="1430" plane="far2" depth="422"/>';
str += '<object tile="road_r1" x="3240" y="1230" plane="far2" depth="423"/>';
str += '<object tile="road_l3" x="3140" y="1230" plane="far2" depth="424"/>';
str += '<object tile="road_r1" x="3240" y="1130" plane="far2" depth="425"/>';
str += '<object tile="road_l3" x="3140" y="1130" plane="far2" depth="426"/>';
str += '<object tile="road_d_l" x="3140" y="1030" plane="far2" depth="427"/>';
str += '<object tile="road_d_r" x="3240" y="1030" plane="far2" depth="428"/>';
str += '<object tile="road_u_r" x="3240" y="930" plane="far2" depth="429"/>';
str += '<object tile="road_u_l" x="3140" y="930" plane="far2" depth="430"/>';
str += '<object tile="road_ru" x="3240" y="830" plane="far2" depth="431"/>';
str += '<object tile="road_lu" x="3140" y="830" plane="far2" depth="432"/>';
str += '<object tile="road_rd" x="3340" y="1030" plane="far2" depth="433"/>';
str += '<object tile="road_ru" x="3340" y="930" plane="far2" depth="434"/>';
str += '<object tile="road_ld" x="3040" y="1030" plane="far2" depth="435"/>';
str += '<object tile="road_lu" x="3040" y="930" plane="far2" depth="436"/>';
str += '<object tile="road_d1" x="1740" y="2730" plane="far2" depth="437"/>';
str += '<object tile="road_u2" x="1740" y="2630" plane="far2" depth="438"/>';
str += '<object tile="road_d1" x="1940" y="3030" plane="far2" depth="439"/>';
str += '<object tile="road_u2" x="1840" y="2630" plane="far2" depth="440"/>';
str += '<object tile="road_u2" x="1940" y="2630" plane="far2" depth="441"/>';
str += '<object tile="road_u2" x="2040" y="2630" plane="far2" depth="442"/>';
str += '<object tile="road_d1" x="1240" y="3130" plane="far2" depth="443"/>';
str += '<object tile="road_d1" x="1540" y="2730" plane="far2" depth="444"/>';
str += '<object tile="road_u2" x="1540" y="2630" plane="far2" depth="445"/>';
str += '<object tile="road_d1" x="1640" y="2730" plane="far2" depth="446"/>';
str += '<object tile="road_u2" x="1640" y="2630" plane="far2" depth="447"/>';
str += '<object tile="road_u_r" x="1340" y="2630" plane="far2" depth="448"/>';
str += '<object tile="road_u_l" x="1240" y="2430" plane="far2" depth="449"/>';
str += '<object tile="road_lu" x="840" y="2430" plane="far2" depth="450"/>';
str += '<object tile="road_ld" x="840" y="3130" plane="far2" depth="451"/>';
str += '<object tile="road_d1" x="940" y="3130" plane="far2" depth="452"/>';
str += '<object tile="road_u2" x="940" y="2430" plane="far2" depth="453"/>';
str += '<object tile="road_d1" x="1040" y="3130" plane="far2" depth="454"/>';
str += '<object tile="road_u2" x="1040" y="2430" plane="far2" depth="455"/>';
str += '<object tile="road_r1" x="1340" y="2530" plane="far2" depth="456"/>';
str += '<object tile="road_l3" x="840" y="2530" plane="far2" depth="457"/>';
str += '<object tile="road_r1" x="1340" y="2430" plane="far2" depth="458"/>';
str += '<object tile="road_l3" x="840" y="2630" plane="far2" depth="459"/>';
str += '<object tile="road_r1" x="1340" y="2330" plane="far2" depth="460"/>';
str += '<object tile="road_l3" x="1240" y="2330" plane="far2" depth="461"/>';
str += '<object tile="road_r1" x="1340" y="2230" plane="far2" depth="462"/>';
str += '<object tile="road_l3" x="1240" y="2230" plane="far2" depth="463"/>';
str += '<object tile="road_c" x="940" y="2530" plane="far2" depth="464"/>';
str += '<object tile="road_c" x="1040" y="2530" plane="far2" depth="465"/>';
str += '<object tile="road_c" x="1240" y="2530" plane="far2" depth="466"/>';
str += '<object tile="road_c" x="940" y="2630" plane="far2" depth="467"/>';
str += '<object tile="road_c" x="1040" y="2630" plane="far2" depth="468"/>';
str += '<object tile="road_c" x="1240" y="2630" plane="far2" depth="469"/>';
str += '<object tile="road_d_r" x="1440" y="2730" plane="far2" depth="470"/>';
str += '<object tile="road_rd" x="1440" y="3130" plane="far2" depth="471"/>';
str += '<object tile="road_c" x="940" y="2730" plane="far2" depth="472"/>';
str += '<object tile="road_c" x="1040" y="2730" plane="far2" depth="473"/>';
str += '<object tile="road_c" x="1240" y="2730" plane="far2" depth="474"/>';
str += '<object tile="road_c" x="940" y="2830" plane="far2" depth="475"/>';
str += '<object tile="road_c" x="1040" y="2830" plane="far2" depth="476"/>';
str += '<object tile="road_c" x="1240" y="2830" plane="far2" depth="477"/>';
str += '<object tile="road_l3" x="840" y="2730" plane="far2" depth="478"/>';
str += '<object tile="road_l3" x="840" y="2830" plane="far2" depth="479"/>';
str += '<object tile="road_r1" x="1440" y="2830" plane="far2" depth="480"/>';
str += '<object tile="road_u2" x="1440" y="2630" plane="far2" depth="481"/>';
str += '<object tile="road_d1" x="1140" y="3130" plane="far2" depth="482"/>';
str += '<object tile="road_u2" x="1140" y="2430" plane="far2" depth="483"/>';
str += '<object tile="road_c" x="1140" y="2530" plane="far2" depth="484"/>';
str += '<object tile="road_c" x="1140" y="2630" plane="far2" depth="485"/>';
str += '<object tile="road_c" x="1140" y="2730" plane="far2" depth="486"/>';
str += '<object tile="road_c" x="1140" y="2830" plane="far2" depth="487"/>';
str += '<object tile="road_c" x="940" y="2930" plane="far2" depth="488"/>';
str += '<object tile="road_c" x="1040" y="2930" plane="far2" depth="489"/>';
str += '<object tile="road_c" x="1240" y="2930" plane="far2" depth="490"/>';
str += '<object tile="road_r1" x="1440" y="2930" plane="far2" depth="491"/>';
str += '<object tile="road_c" x="1140" y="2930" plane="far2" depth="492"/>';
str += '<object tile="road_l3" x="840" y="2930" plane="far2" depth="493"/>';
str += '<object tile="road_c" x="940" y="3030" plane="far2" depth="494"/>';
str += '<object tile="road_c" x="1040" y="3030" plane="far2" depth="495"/>';
str += '<object tile="road_c" x="1240" y="3030" plane="far2" depth="496"/>';
str += '<object tile="road_r1" x="1440" y="3030" plane="far2" depth="497"/>';
str += '<object tile="road_c" x="1140" y="3030" plane="far2" depth="498"/>';
str += '<object tile="road_l3" x="840" y="3030" plane="far2" depth="499"/>';
str += '<object tile="road_c" x="1340" y="2730" plane="far2" depth="500"/>';
str += '<object tile="road_c" x="1340" y="2830" plane="far2" depth="501"/>';
str += '<object tile="road_c" x="1340" y="2930" plane="far2" depth="502"/>';
str += '<object tile="road_c" x="1340" y="3030" plane="far2" depth="503"/>';
str += '<object tile="road_d1" x="1340" y="3130" plane="far2" depth="504"/>';
str += '<object tile="road_d_l" x="1840" y="2730" plane="far2" depth="505"/>';
str += '<object tile="road_d_r" x="2040" y="2730" plane="far2" depth="506"/>';
str += '<object tile="road_l3" x="1840" y="2830" plane="far2" depth="507"/>';
str += '<object tile="road_r1" x="2040" y="2830" plane="far2" depth="508"/>';
str += '<object tile="road_r1" x="2040" y="2930" plane="far2" depth="509"/>';
str += '<object tile="road_l3" x="1840" y="2930" plane="far2" depth="510"/>';
str += '<object tile="road_c" x="1940" y="2930" plane="far2" depth="511"/>';
str += '<object tile="road_c" x="1940" y="2830" plane="far2" depth="512"/>';
str += '<object tile="road_c" x="1940" y="2730" plane="far2" depth="513"/>';
str += '<object tile="road_rd" x="2040" y="3030" plane="far2" depth="514"/>';
str += '<object tile="road_ld" x="1840" y="3030" plane="far2" depth="515"/>';
str += '<object tile="road_r1" x="1340" y="2130" plane="far2" depth="516"/>';
str += '<object tile="road_l3" x="1240" y="1930" plane="far2" depth="517"/>';
str += '<object tile="road_r1" x="1340" y="2030" plane="far2" depth="518"/>';
str += '<object tile="road_r1" x="1340" y="1930" plane="far2" depth="519"/>';
str += '<object tile="road_r1" x="1340" y="1830" plane="far2" depth="520"/>';
str += '<object tile="road_l3" x="1240" y="1830" plane="far2" depth="521"/>';
str += '<object tile="road_r1" x="1540" y="1630" plane="far2" depth="522"/>';
str += '<object tile="road_r1" x="1540" y="1530" plane="far2" depth="523"/>';
str += '<object tile="road_l3" x="1240" y="1530" plane="far2" depth="524"/>';
str += '<object tile="road_l3" x="1240" y="1430" plane="far2" depth="525"/>';
str += '<object tile="road_l3" x="1240" y="1330" plane="far2" depth="526"/>';
str += '<object tile="road_r1" x="1340" y="1030" plane="far2" depth="527"/>';
str += '<object tile="road_l3" x="1240" y="1030" plane="far2" depth="528"/>';
str += '<object tile="road_r1" x="1340" y="930" plane="far2" depth="529"/>';
str += '<object tile="road_r1" x="1340" y="830" plane="far2" depth="530"/>';
str += '<object tile="road_ru" x="1340" y="730" plane="far2" depth="531"/>';
str += '<object tile="road_d_r" x="1340" y="1730" plane="far2" depth="532"/>';
str += '<object tile="road_u_r" x="1340" y="1130" plane="far2" depth="533"/>';
str += '<object tile="road_u_l" x="1240" y="2030" plane="far2" depth="534"/>';
str += '<object tile="road_d_l" x="1240" y="2130" plane="far2" depth="535"/>';
str += '<object tile="road_u2" x="940" y="2030" plane="far2" depth="536"/>';
str += '<object tile="road_d1" x="940" y="2130" plane="far2" depth="537"/>';
str += '<object tile="road_lu" x="840" y="2030" plane="far2" depth="538"/>';
str += '<object tile="road_ld" x="840" y="2130" plane="far2" depth="539"/>';
str += '<object tile="road_u2" x="1140" y="2030" plane="far2" depth="540"/>';
str += '<object tile="road_d1" x="1140" y="2130" plane="far2" depth="541"/>';
str += '<object tile="road_u2" x="1040" y="2030" plane="far2" depth="542"/>';
str += '<object tile="road_d1" x="1040" y="2130" plane="far2" depth="543"/>';
str += '<object tile="road_d_l" x="1240" y="1730" plane="far2" depth="544"/>';
str += '<object tile="road_u_l" x="1240" y="1630" plane="far2" depth="545"/>';
str += '<object tile="road_d1" x="1140" y="1730" plane="far2" depth="546"/>';
str += '<object tile="road_u2" x="1140" y="1630" plane="far2" depth="547"/>';
str += '<object tile="road_d1" x="1040" y="1730" plane="far2" depth="548"/>';
str += '<object tile="road_u2" x="1040" y="1630" plane="far2" depth="549"/>';
str += '<object tile="road_d1" x="940" y="1730" plane="far2" depth="550"/>';
str += '<object tile="road_u2" x="940" y="1630" plane="far2" depth="551"/>';
str += '<object tile="road_ld" x="840" y="1730" plane="far2" depth="552"/>';
str += '<object tile="road_lu" x="840" y="1630" plane="far2" depth="553"/>';
str += '<object tile="road_d_l" x="1240" y="830" plane="far2" depth="554"/>';
str += '<object tile="road_d1" x="1140" y="830" plane="far2" depth="555"/>';
str += '<object tile="road_u2" x="1140" y="730" plane="far2" depth="556"/>';
str += '<object tile="road_d1" x="1040" y="830" plane="far2" depth="557"/>';
str += '<object tile="road_u2" x="1040" y="730" plane="far2" depth="558"/>';
str += '<object tile="road_d1" x="940" y="830" plane="far2" depth="559"/>';
str += '<object tile="road_u2" x="940" y="730" plane="far2" depth="560"/>';
str += '<object tile="road_ld" x="840" y="830" plane="far2" depth="561"/>';
str += '<object tile="road_lu" x="840" y="730" plane="far2" depth="562"/>';
str += '<object tile="road_d_l" x="1240" y="1230" plane="far2" depth="563"/>';
str += '<object tile="road_u_l" x="1240" y="1130" plane="far2" depth="564"/>';
str += '<object tile="road_d1" x="1140" y="1230" plane="far2" depth="565"/>';
str += '<object tile="road_u2" x="1140" y="1130" plane="far2" depth="566"/>';
str += '<object tile="road_d1" x="1040" y="1230" plane="far2" depth="567"/>';
str += '<object tile="road_u2" x="1040" y="1130" plane="far2" depth="568"/>';
str += '<object tile="road_ld" x="940" y="1230" plane="far2" depth="569"/>';
str += '<object tile="road_lu" x="940" y="1130" plane="far2" depth="570"/>';
str += '<object tile="road_u2" x="1240" y="730" plane="far2" depth="571"/>';
str += '<object tile="road_l3" x="1240" y="930" plane="far2" depth="572"/>';
str += '<object tile="road_d1" x="1440" y="1730" plane="far2" depth="573"/>';
str += '<object tile="road_rd" x="1540" y="1730" plane="far2" depth="574"/>';
str += '<object tile="road_ru" x="1540" y="1130" plane="far2" depth="575"/>';
str += '<object tile="road_u2" x="1440" y="1130" plane="far2" depth="576"/>';
str += '<object tile="road_d_r" x="1540" y="1430" plane="far2" depth="577"/>';
str += '<object tile="road_u_r" x="1540" y="1330" plane="far2" depth="578"/>';
str += '<object tile="road_r1" x="1540" y="1230" plane="far2" depth="579"/>';
str += '<object tile="road_c" x="1340" y="1230" plane="far2" depth="580"/>';
str += '<object tile="road_c" x="1440" y="1230" plane="far2" depth="581"/>';
str += '<object tile="road_c" x="1340" y="1330" plane="far2" depth="582"/>';
str += '<object tile="road_c" x="1440" y="1330" plane="far2" depth="583"/>';
str += '<object tile="road_c" x="1340" y="1430" plane="far2" depth="584"/>';
str += '<object tile="road_c" x="1440" y="1430" plane="far2" depth="585"/>';
str += '<object tile="road_c" x="1340" y="1530" plane="far2" depth="586"/>';
str += '<object tile="road_c" x="1440" y="1530" plane="far2" depth="587"/>';
str += '<object tile="road_c" x="1340" y="1630" plane="far2" depth="588"/>';
str += '<object tile="road_c" x="1440" y="1630" plane="far2" depth="589"/>';
str += '<object tile="road_d1" x="1840" y="1430" plane="far2" depth="590"/>';
str += '<object tile="road_u2" x="1840" y="1330" plane="far2" depth="591"/>';
str += '<object tile="road_u2" x="2140" y="1330" plane="far2" depth="592"/>';
str += '<object tile="road_d1" x="1940" y="1430" plane="far2" depth="593"/>';
str += '<object tile="road_u2" x="1940" y="1330" plane="far2" depth="594"/>';
str += '<object tile="road_d1" x="2040" y="1430" plane="far2" depth="595"/>';
str += '<object tile="road_u2" x="2040" y="1330" plane="far2" depth="596"/>';
str += '<object tile="road_d_l" x="2140" y="1430" plane="far2" depth="597"/>';
str += '<object tile="road_u2" x="1640" y="1330" plane="far2" depth="598"/>';
str += '<object tile="road_u2" x="1740" y="1330" plane="far2" depth="599"/>';
str += '<object tile="road_d1" x="1640" y="1430" plane="far2" depth="600"/>';
str += '<object tile="road_d1" x="1740" y="1430" plane="far2" depth="601"/>';
str += '<object tile="road_l3" x="2140" y="1530" plane="far2" depth="602"/>';
str += '<object tile="road_r1" x="2240" y="1530" plane="far2" depth="603"/>';
str += '<object tile="road_u_r" x="2240" y="1630" plane="far2" depth="604"/>';
str += '<object tile="road_u_l" x="2140" y="1630" plane="far2" depth="605"/>';
str += '<object tile="road_r1" x="2440" y="1730" plane="far2" depth="606"/>';
str += '<object tile="road_r1" x="2440" y="1830" plane="far2" depth="607"/>';
str += '<object tile="road_u2" x="2040" y="1630" plane="far2" depth="608"/>';
str += '<object tile="road_d1" x="2340" y="1930" plane="far2" depth="609"/>';
str += '<object tile="road_d1" x="2240" y="1930" plane="far2" depth="610"/>';
str += '<object tile="road_c" x="2240" y="1730" plane="far2" depth="611"/>';
str += '<object tile="road_c" x="2140" y="1730" plane="far2" depth="612"/>';
str += '<object tile="road_c" x="2040" y="1830" plane="far2" depth="613"/>';
str += '<object tile="road_c" x="2240" y="1830" plane="far2" depth="614"/>';
str += '<object tile="road_c" x="2140" y="1830" plane="far2" depth="615"/>';
str += '<object tile="road_c" x="2040" y="1730" plane="far2" depth="616"/>';
str += '<object tile="road_c" x="2340" y="1830" plane="far2" depth="617"/>';
str += '<object tile="road_c" x="2340" y="1730" plane="far2" depth="618"/>';
str += '<object tile="road_ru" x="2440" y="1630" plane="far2" depth="619"/>';
str += '<object tile="road_rd" x="2440" y="1930" plane="far2" depth="620"/>';
str += '<object tile="road_lu" x="1940" y="1630" plane="far2" depth="621"/>';
str += '<object tile="road_l3" x="1940" y="1730" plane="far2" depth="622"/>';
str += '<object tile="road_l3" x="1940" y="1830" plane="far2" depth="623"/>';
str += '<object tile="road_ld" x="1940" y="1930" plane="far2" depth="624"/>';
str += '<object tile="road_u2" x="2340" y="1630" plane="far2" depth="625"/>';
str += '<object tile="road_d1" x="2040" y="1930" plane="far2" depth="626"/>';
str += '<object tile="road_d1" x="2140" y="1930" plane="far2" depth="627"/>';
str += '<object tile="road_u2" x="3840" y="3030" plane="far2" depth="628"/>';
str += '<object tile="road_d1" x="3840" y="3130" plane="far2" depth="629"/>';
str += '<object tile="road_d1" x="3740" y="3130" plane="far2" depth="630"/>';
str += '<object tile="road_u2" x="3740" y="3030" plane="far2" depth="631"/>';
str += '<object tile="road_d1" x="3640" y="3130" plane="far2" depth="632"/>';
str += '<object tile="road_d1" x="3540" y="3130" plane="far2" depth="633"/>';
str += '<object tile="road_u_r" x="3640" y="3030" plane="far2" depth="634"/>';
str += '<object tile="road_d1" x="3440" y="3130" plane="far2" depth="635"/>';
str += '<object tile="road_l3" x="3340" y="3030" plane="far2" depth="636"/>';
str += '<object tile="road_ld" x="3340" y="3130" plane="far2" depth="637"/>';
str += '<object tile="road_u_r" x="3440" y="2930" plane="far2" depth="638"/>';
str += '<object tile="road_c" x="3440" y="3030" plane="far2" depth="639"/>';
str += '<object tile="road_c" x="3540" y="3030" plane="far2" depth="640"/>';
str += '<object tile="road_u2" x="3540" y="2930" plane="far2" depth="641"/>';
str += '<object tile="road_ru" x="3640" y="2930" plane="far2" depth="642"/>';
str += '<object tile="road_r1" x="2240" y="1430" plane="far2" depth="643"/>';
str += '<object tile="road_ru" x="2240" y="1330" plane="far2" depth="644"/>';
str += '<object tile="road_u2" x="2740" y="2630" plane="far2" depth="650"/>';
str += '<object tile="road_u2" x="2640" y="2630" plane="far2" depth="651"/>';
str += '<object tile="road_l3" x="3040" y="2330" plane="far2" depth="652"/>';
str += '<object tile="road_l3" x="3040" y="2430" plane="far2" depth="653"/>';
str += '<object tile="road_l3" x="3040" y="2530" plane="far2" depth="654"/>';
str += '<object tile="road_u2" x="2840" y="2630" plane="far2" depth="655"/>';
str += '<object tile="road_u2" x="2940" y="2630" plane="far2" depth="656"/>';
str += '<object tile="road_u_l" x="3040" y="2630" plane="far2" depth="657"/>';
str += '<object tile="wall_big2" x="3500" y="620" plane="far" depth="658"/>';
str += '<object tile="wall_big2" x="3430" y="620" plane="far" depth="659"/>';
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str += '<object tile="house_med3" x="800" y="2840" plane="far" depth="914"/>';
str += '<object tile="wall_sm1" x="1390" y="2390" plane="far" depth="915"/>';
str += '<object tile="wall_sm1" x="1390" y="2420" plane="far" depth="916"/>';
str += '<object tile="wall_sm1" x="1390" y="2450" plane="far" depth="917"/>';
str += '<object tile="wall_sm1" x="1390" y="2480" plane="far" depth="918"/>';
str += '<object tile="wall_sm1" x="1390" y="2510" plane="far" depth="919"/>';
str += '<object tile="wall_sm1" x="1390" y="2540" plane="far" depth="920"/>';
str += '<object tile="wall_sm1" x="1390" y="2570" plane="far" depth="921"/>';
str += '<object tile="wall_sm1" x="1390" y="2600" plane="far" depth="922"/>';
str += '<object tile="wall_sm2" x="1400" y="2630" plane="far" depth="923"/>';
str += '<object tile="wall_sm2" x="1430" y="2630" plane="far" depth="924"/>';
str += '<object tile="wall_sm2" x="1460" y="2630" plane="far" depth="925"/>';
str += '<object tile="wall_sm2" x="1490" y="2630" plane="far" depth="926"/>';
str += '<object tile="house_med5" x="1400" y="2330" plane="far" depth="927"/>';
str += '<object tile="house_big1" x="1500" y="2370" plane="far" depth="928"/>';
str += '<object tile="house_sm2" x="1450" y="2440" plane="far" depth="929"/>';
str += '<object tile="house_sm1" x="1650" y="2390" plane="far" depth="930"/>';
str += '<object tile="house_med1" x="1780" y="2370" plane="far" depth="931"/>';
str += '<object tile="house_med2" x="1690" y="2370" plane="far" depth="932"/>';
str += '<object tile="wall_sm1" x="1860" y="2450" plane="far" depth="933"/>';
str += '<object tile="wall_sm1" x="1860" y="2480" plane="far" depth="934"/>';
str += '<object tile="wall_sm1" x="1860" y="2510" plane="far" depth="935"/>';
str += '<object tile="wall_sm1" x="1860" y="2540" plane="far" depth="936"/>';
str += '<object tile="wall_sm1" x="1860" y="2570" plane="far" depth="937"/>';
str += '<object tile="wall_sm1" x="1860" y="2600" plane="far" depth="938"/>';
str += '<object tile="wall_sm2" x="1840" y="2630" plane="far" depth="939"/>';
str += '<object tile="wall_sm2" x="1810" y="2630" plane="far" depth="940"/>';
str += '<object tile="wall_sm2" x="1780" y="2630" plane="far" depth="941"/>';
str += '<object tile="wall_sm2" x="1750" y="2630" plane="far" depth="942"/>';
str += '<object tile="wall_sm2" x="1720" y="2630" plane="far" depth="943"/>';
str += '<object tile="wall_sm2" x="1690" y="2630" plane="far" depth="944"/>';
str += '<object tile="wall_sm2" x="1660" y="2630" plane="far" depth="945"/>';
str += '<object tile="wall_sm2" x="1630" y="2630" plane="far" depth="946"/>';
str += '<object tile="house_med4" x="820" y="2950" plane="far" depth="947"/>';
str += '<object tile="house_med1" x="1580" y="2820" plane="far" depth="948"/>';
str += '<object tile="wall_sm1" x="1580" y="2900" plane="far" depth="949"/>';
str += '<object tile="wall_sm1" x="1580" y="2930" plane="far" depth="950"/>';
str += '<object tile="house_sm1" x="1780" y="2800" plane="far" depth="951"/>';
str += '<object tile="house_med2" x="1680" y="2790" plane="far" depth="952"/>';
str += '<object tile="wall_sm2" x="1830" y="2810" plane="far" depth="953"/>';
str += '<object tile="wall_sm1" x="1850" y="2810" plane="far" depth="954"/>';
str += '<object tile="wall_sm1" x="1850" y="2840" plane="far" depth="955"/>';
str += '<object tile="wall_sm1" x="1850" y="2870" plane="far" depth="956"/>';
str += '<object tile="wall_sm1" x="1850" y="2900" plane="far" depth="957"/>';
str += '<object tile="wall_sm1" x="1850" y="2930" plane="far" depth="958"/>';
str += '<object tile="house_sm2" x="1810" y="2940" plane="far" depth="959"/>';
str += '<object tile="house_med3" x="850" y="3040" plane="far" depth="960"/>';
str += '<object tile="tower_water" x="1490" y="2800" plane="far" depth="961"/>';
str += '<object tile="wall_sm1" x="1580" y="2960" plane="far" depth="962"/>';
str += '<object tile="house_sm1" x="1590" y="2930" plane="far" depth="963"/>';
str += '<object tile="wall_sm2" x="1830" y="2990" plane="far" depth="964"/>';
str += '<object tile="wall_sm2" x="1800" y="2990" plane="far" depth="965"/>';
str += '<object tile="wall_sm2" x="1770" y="2990" plane="far" depth="966"/>';
str += '<object tile="wall_sm2" x="1740" y="2990" plane="far" depth="967"/>';
str += '<object tile="wall_sm2" x="1710" y="2990" plane="far" depth="968"/>';
str += '<object tile="wall_sm2" x="1590" y="2990" plane="far" depth="969"/>';
str += '<object tile="wall_sm2" x="1620" y="2990" plane="far" depth="970"/>';
str += '<object tile="wall_sm2" x="1650" y="2990" plane="far" depth="971"/>';
str += '<object tile="wall_sm2" x="1680" y="2990" plane="far" depth="972"/>';
str += '<object tile="house_med5" x="1470" y="2880" plane="far" depth="973"/>';
str += '<object tile="wall_sm2" x="1170" y="2180" plane="far" depth="974"/>';
str += '<object tile="wall_sm2" x="1200" y="2180" plane="far" depth="975"/>';
str += '<object tile="wall_sm2" x="1230" y="2180" plane="far" depth="976"/>';
str += '<object tile="wall_sm1" x="1250" y="2180" plane="far" depth="977"/>';
str += '<object tile="wall_sm1" x="1250" y="2210" plane="far" depth="978"/>';
str += '<object tile="wall_sm1" x="1250" y="2240" plane="far" depth="979"/>';
str += '<object tile="wall_sm1" x="1250" y="2360" plane="far" depth="980"/>';
str += '<object tile="wall_sm1" x="1250" y="2390" plane="far" depth="981"/>';
str += '<object tile="wall_sm1" x="1250" y="2420" plane="far" depth="982"/>';
str += '<object tile="wall_sm2" x="1230" y="2450" plane="far" depth="983"/>';
str += '<object tile="wall_sm2" x="1200" y="2450" plane="far" depth="984"/>';
str += '<object tile="wall_sm2" x="1170" y="2450" plane="far" depth="985"/>';
str += '<object tile="house_sm1" x="1160" y="2370" plane="far" depth="986"/>';
str += '<object tile="house_med2" x="1060" y="2360" plane="far" depth="987"/>';
str += '<object tile="house_big2" x="950" y="2150" plane="far" depth="988"/>';
str += '<object tile="house_big1" x="810" y="2140" plane="far" depth="989"/>';
str += '<object tile="tower_guard" x="1740" y="1460" plane="far" depth="990"/>';
str += '<object tile="tower_guard" x="1740" y="1310" plane="far" depth="991"/>';
str += '<object tile="wall_sm2" x="830" y="2460" plane="far" depth="992"/>';
str += '<object tile="wall_sm2" x="800" y="2460" plane="far" depth="993"/>';
str += '<object tile="house_med3" x="1480" y="2990" plane="far" depth="994"/>';
str += '<object tile="house_sm1" x="1480" y="3090" plane="far" depth="995"/>';
str += '<object tile="house_med4" x="1280" y="660" plane="far" depth="996"/>';
str += '<object tile="house_big1" x="1380" y="660" plane="far" depth="997"/>';
str += '<object tile="house_big2" x="1050" y="640" plane="far" depth="998"/>';
str += '<object tile="house_big2" x="830" y="640" plane="far" depth="999"/>';
str += '<object tile="house_med5" x="780" y="760" plane="far" depth="1000"/>';
str += '<object tile="house_big2" x="830" y="870" plane="far" depth="1001"/>';
str += '<object tile="house_big2" x="1060" y="870" plane="far" depth="1002"/>';
str += '<object tile="house_med3" x="1200" y="970" plane="far" depth="1003"/>';
str += '<object tile="house_med1" x="790" y="1100" plane="far" depth="1004"/>';
str += '<object tile="house_med4" x="890" y="1080" plane="far" depth="1005"/>';
str += '<object tile="house_big1" x="1000" y="1040" plane="far" depth="1006"/>';
str += '<object tile="house_sm2" x="1150" y="1120" plane="far" depth="1007"/>';
str += '<object tile="house_med3" x="1200" y="1070" plane="far" depth="1008"/>';
str += '<object tile="house_big1" x="800" y="1740" plane="far" depth="1009"/>';
str += '<object tile="house_med1" x="950" y="1760" plane="far" depth="1010"/>';
str += '<object tile="house_med5" x="1040" y="1750" plane="far" depth="1011"/>';
str += '<object tile="house_med2" x="1150" y="1740" plane="far" depth="1012"/>';
str += '<object tile="house_med3" x="1170" y="1840" plane="far" depth="1013"/>';
str += '<object tile="house_med3" x="810" y="1870" plane="far" depth="1014"/>';
str += '<object tile="house_med4" x="810" y="1970" plane="far" depth="1015"/>';
str += '<object tile="house_sm2" x="920" y="2020" plane="far" depth="1016"/>';
str += '<object tile="house_med2" x="970" y="1960" plane="far" depth="1017"/>';
str += '<object tile="house_sm1" x="1080" y="2000" plane="far" depth="1018"/>';
str += '<object tile="house_big1" x="1110" y="1920" plane="far" depth="1019"/>';
str += '<object tile="house_med3" x="960" y="1300" plane="far" depth="1020"/>';
str += '<object tile="house_sm2" x="890" y="1390" plane="far" depth="1021"/>';
str += '<object tile="house_big1" x="930" y="1370" plane="far" depth="1022"/>';
str += '<object tile="house_med2" x="790" y="1330" plane="far" depth="1023"/>';
str += '<object tile="house_med4" x="1080" y="1390" plane="far" depth="1024"/>';
str += '<object tile="house_sm1" x="800" y="1430" plane="far" depth="1025"/>';
str += '<object tile="house_sm2" x="940" y="1500" plane="far" depth="1026"/>';
str += '<object tile="house_med4" x="880" y="1540" plane="far" depth="1027"/>';
str += '<object tile="house_sm1" x="1190" y="1420" plane="far" depth="1028"/>';
str += '<object tile="house_sm2" x="830" y="1580" plane="far" depth="1029"/>';
str += '<object tile="house_med3" x="810" y="1620" plane="far" depth="1030"/>';
str += '<object tile="house_sm2" x="1080" y="1480" plane="far" depth="1031"/>';
str += '<object tile="house_med2" x="980" y="1530" plane="far" depth="1032"/>';
str += '<object tile="house_med3" x="1080" y="1520" plane="far" depth="1033"/>';
str += '<object tile="house_sm1" x="1160" y="1570" plane="far" depth="1034"/>';
str += '<object tile="house_sm2" x="800" y="1490" plane="far" depth="1035"/>';
str += '<object tile="house_med3" x="790" y="1170" plane="far" depth="1036"/>';
str += '<object tile="house_sm1" x="790" y="1270" plane="far" depth="1037"/>';
str += '<object tile="tower_water" x="1190" y="1270" plane="far" depth="1038"/>';
str += '<object tile="house_med1" x="1710" y="1680" plane="far" depth="1039"/>';
str += '<object tile="house_big1" x="1790" y="1550" plane="far" depth="1040"/>';
str += '<object tile="house_med1" x="1800" y="1680" plane="far" depth="1041"/>';
str += '<object tile="house_med4" x="1800" y="1740" plane="far" depth="1042"/>';
str += '<object tile="house_sm2" x="1800" y="1830" plane="far" depth="1043"/>';
str += '<object tile="house_med2" x="1710" y="1720" plane="far" depth="1044"/>';
str += '<object tile="house_sm1" x="1710" y="1820" plane="far" depth="1045"/>';
str += '<object tile="house_sm2" x="1750" y="1880" plane="far" depth="1046"/>';
str += '<object tile="house_big1" x="1790" y="1860" plane="far" depth="1047"/>';
str += '<object tile="house_med5" x="1700" y="1990" plane="far" depth="1048"/>';
str += '<object tile="tower_water" x="1710" y="1990" plane="far" depth="1049"/>';
str += '<object tile="house_sm1" x="1930" y="1990" plane="far" depth="1050"/>';
str += '<object tile="house_med1" x="1970" y="1990" plane="far" depth="1051"/>';
str += '<object tile="house_big1" x="2050" y="1940" plane="far" depth="1052"/>';
str += '<object tile="house_sm1" x="2020" y="2060" plane="far" depth="1053"/>';
str += '<object tile="house_big1" x="2470" y="1540" plane="far" depth="1054"/>';
str += '<object tile="house_med4" x="2560" y="1700" plane="far" depth="1055"/>';
str += '<object tile="house_med3" x="2480" y="1780" plane="far" depth="1056"/>';
str += '<object tile="house_sm1" x="2560" y="1790" plane="far" depth="1057"/>';
str += '<object tile="house_sm2" x="2480" y="1880" plane="far" depth="1058"/>';
str += '<object tile="house_med1" x="2470" y="1920" plane="far" depth="1059"/>';
str += '<object tile="house_big1" x="2550" y="1880" plane="far" depth="1060"/>';
str += '<object tile="house_sm1" x="2520" y="1990" plane="far" depth="1061"/>';
str += '<object tile="house_med2" x="2510" y="2020" plane="far" depth="1062"/>';
str += '<object tile="house_med3" x="2260" y="1970" plane="far" depth="1063"/>';
str += '<object tile="house_big1" x="2330" y="1930" plane="far" depth="1064"/>';
str += '<object tile="house_sm1" x="2340" y="2060" plane="far" depth="1065"/>';
str += '<object tile="house_sm2" x="2460" y="2070" plane="far" depth="1066"/>';
str += '<object tile="house_med1" x="2340" y="1580" plane="far" depth="1067"/>';
str += '<object tile="house_med4" x="1940" y="1570" plane="far" depth="1068"/>';
str += '<object tile="house_sm2" x="2050" y="1590" plane="far" depth="1069"/>';
str += '<object tile="house_med4" x="1820" y="2010" plane="far" depth="1070"/>';
str += '<object tile="house_sm2" x="1820" y="2100" plane="far" depth="1071"/>';
str += '<object tile="house_sm2" x="2430" y="1600" plane="far" depth="1072"/>';
str += '<object tile="house_sm1" x="2110" y="1570" plane="far" depth="1073"/>';
str += '<object tile="tower_guard" x="2120" y="2560" plane="far" depth="1074"/>';
str += '<object tile="tower_guard" x="2130" y="2780" plane="far" depth="1075"/>';
str += '<object tile="tower_guard" x="2630" y="1570" plane="far" depth="1076"/>';
str += '<object tile="tower_guard" x="2630" y="2120" plane="far" depth="1077"/>';
str += '<object tile="tower_guard" x="1720" y="2110" plane="far" depth="1078"/>';
str += '<object tile="tower_guard" x="1710" y="1590" plane="far" depth="1079"/>';
str += '<object tile="oil_punp2" x="1610" y="3470" plane="far" depth="1080"/>';
str += '<object tile="oil_pump1" x="1260" y="3480" plane="far" depth="1081"/>';
str += '<object tile="oil_punp2" x="1610" y="3360" plane="far" depth="1082"/>';
str += '<object tile="oil_pump1" x="1260" y="3380" plane="far" depth="1083"/>';
str += '<object tile="oil_barrel2" x="3880" y="3440" plane="far" depth="1084"/>';
str += '<object tile="oil_barrel2" x="3880" y="3370" plane="far" depth="1085"/>';
str += '<object tile="oil_barrel2" x="3880" y="3300" plane="far" depth="1086"/>';
str += '<object tile="oil_barrel2" x="3880" y="3230" plane="far" depth="1087"/>';
str += '<object tile="hangar2" x="4100" y="3450" plane="far" depth="1088"/>';
str += '<object tile="oil_punp2" x="4100" y="3360" plane="far" depth="1089"/>';
str += '<object tile="oil_punp2" x="4100" y="3270" plane="far" depth="1090"/>';
str += '<object tile="oil_punp2" x="4100" y="3180" plane="far" depth="1091"/>';
str += '<object tile="house_big2" x="3830" y="2940" plane="far" depth="1092"/>';
str += '<object tile="house_med2" x="3410" y="3150" plane="far" depth="1093"/>';
str += '<object tile="house_med5" x="4050" y="2940" plane="far" depth="1094"/>';
str += '<object tile="house_sm2" x="3420" y="3250" plane="far" depth="1095"/>';
str += '<object tile="wall_sm2" x="3860" y="3190" plane="far" depth="1096"/>';
str += '<object tile="wall_sm2" x="3890" y="3190" plane="far" depth="1097"/>';
str += '<object tile="wall_sm2" x="3920" y="3190" plane="far" depth="1098"/>';
str += '<object tile="wall_sm2" x="3950" y="3190" plane="far" depth="1099"/>';
str += '<object tile="wall_sm1" x="3850" y="3190" plane="far" depth="1100"/>';
str += '<object tile="wall_sm1" x="3850" y="3220" plane="far" depth="1101"/>';
str += '<object tile="wall_sm1" x="3850" y="3250" plane="far" depth="1102"/>';
str += '<object tile="wall_sm1" x="3850" y="3280" plane="far" depth="1103"/>';
str += '<object tile="wall_sm1" x="3850" y="3310" plane="far" depth="1104"/>';
str += '<object tile="wall_sm1" x="3850" y="3340" plane="far" depth="1105"/>';
str += '<object tile="wall_sm1" x="3850" y="3370" plane="far" depth="1106"/>';
str += '<object tile="wall_sm1" x="3850" y="3400" plane="far" depth="1107"/>';
str += '<object tile="wall_sm1" x="3850" y="3430" plane="far" depth="1108"/>';
str += '<object tile="wall_sm1" x="3850" y="3460" plane="far" depth="1109"/>';
str += '<object tile="wall_sm1" x="3850" y="3490" plane="far" depth="1110"/>';
str += '<object tile="wall_sm2" x="3860" y="3520" plane="far" depth="1111"/>';
str += '<object tile="wall_sm2" x="3890" y="3520" plane="far" depth="1112"/>';
str += '<object tile="wall_sm2" x="3920" y="3520" plane="far" depth="1113"/>';
str += '<object tile="wall_sm2" x="3950" y="3520" plane="far" depth="1114"/>';
str += '<object tile="hangar1" x="3690" y="2920" plane="far" depth="1115"/>';
str += '<object tile="oil_barrel1" x="3610" y="3320" plane="far" depth="1116"/>';
str += '<object tile="oil_barrel1" x="3530" y="3320" plane="far" depth="1117"/>';
str += '<object tile="wall_sm1" x="3780" y="3170" plane="far" depth="1118"/>';
str += '<object tile="wall_sm1" x="3780" y="3200" plane="far" depth="1119"/>';
str += '<object tile="wall_sm1" x="3780" y="3230" plane="far" depth="1120"/>';
str += '<object tile="wall_sm2" x="3700" y="3260" plane="far" depth="1121"/>';
str += '<object tile="wall_sm2" x="3730" y="3260" plane="far" depth="1122"/>';
str += '<object tile="wall_sm2" x="3760" y="3260" plane="far" depth="1123"/>';
str += '<object tile="wall_sm1" x="3691" y="3261" plane="far" depth="1124"/>';
str += '<object tile="wall_sm1" x="3691" y="3291" plane="far" depth="1125"/>';
str += '<object tile="oil_barrel2" x="3700" y="3190" plane="far" depth="1126"/>';
str += '<object tile="wall_sm1" x="3390" y="3170" plane="far" depth="1127"/>';
str += '<object tile="wall_sm1" x="3390" y="3200" plane="far" depth="1128"/>';
str += '<object tile="wall_sm1" x="3390" y="3230" plane="far" depth="1129"/>';
str += '<object tile="wall_sm1" x="3691" y="3321" plane="far" depth="1130"/>';
str += '<object tile="wall_sm1" x="3690" y="3350" plane="far" depth="1131"/>';
str += '<object tile="wall_sm1" x="3390" y="3260" plane="far" depth="1132"/>';
str += '<object tile="wall_sm1" x="3390" y="3290" plane="far" depth="1133"/>';
str += '<object tile="wall_sm1" x="3690" y="3383" plane="far" depth="1134"/>';
str += '<object tile="wall_sm2" x="3520" y="3410" plane="far" depth="1135"/>';
str += '<object tile="wall_sm2" x="3550" y="3410" plane="far" depth="1136"/>';
str += '<object tile="wall_sm2" x="3580" y="3410" plane="far" depth="1137"/>';
str += '<object tile="wall_sm2" x="3610" y="3410" plane="far" depth="1138"/>';
str += '<object tile="wall_sm2" x="3640" y="3410" plane="far" depth="1139"/>';
str += '<object tile="wall_sm2" x="3670" y="3410" plane="far" depth="1140"/>';
str += '<object tile="wall_sm2" x="3400" y="3320" plane="far" depth="1141"/>';
str += '<object tile="wall_sm2" x="3430" y="3320" plane="far" depth="1142"/>';
str += '<object tile="wall_sm2" x="3460" y="3320" plane="far" depth="1143"/>';
str += '<object tile="wall_sm1" x="3480" y="3320" plane="far" depth="1144"/>';
str += '<object tile="wall_sm1" x="3480" y="3350" plane="far" depth="1145"/>';
str += '<object tile="wall_sm1" x="3480" y="3380" plane="far" depth="1146"/>';
str += '<object tile="wall_sm2" x="3490" y="3410" plane="far" depth="1147"/>';
str += '<object tile="oil_pump1" x="3180" y="2760" plane="far" depth="1148"/>';
str += '<object tile="oil_pump1" x="3180" y="2850" plane="far" depth="1149"/>';
str += '<object tile="oil_pump1" x="3180" y="2940" plane="far" depth="1150"/>';
str += '<object tile="oil_pump1" x="3180" y="3030" plane="far" depth="1151"/>';
str += '<object tile="tower_water" x="3270" y="3100" plane="far" depth="1152"/>';
str += '<object tile="hangar2" x="3460" y="2710" plane="far" depth="1153"/>';
str += '<object tile="hangar2" x="3470" y="2850" plane="far" depth="1154"/>';
str += '<object tile="wall_big2" x="3080" y="1190" plane="far" depth="1155"/>';
str += '<object tile="house_big2" x="2900" y="1230" plane="far" depth="1156"/>';
str += '<object tile="wall_big2" x="1880" y="1260" plane="far" depth="1157"/>';
str += '<object tile="wall_big2" x="1950" y="1260" plane="far" depth="1158"/>';
str += '<object tile="wall_big2" x="2020" y="1260" plane="far" depth="1159"/>';
str += '<object tile="wall_big2" x="2090" y="1260" plane="far" depth="1160"/>';
str += '<object tile="wall_big2" x="2159" y="1260" plane="far" depth="1161"/>';
str += '<object tile="wall_big2" x="2229" y="1260" plane="far" depth="1162"/>';
str += '<object tile="wall_big2" x="2300" y="1260" plane="far" depth="1163"/>';
str += '<object tile="wall_big2" x="2369" y="1260" plane="far" depth="1164"/>';
str += '<object tile="wall_big2" x="2439" y="1260" plane="far" depth="1165"/>';
str += '<object tile="wall_big2" x="2509" y="1260" plane="far" depth="1166"/>';
str += '<object tile="wall_big2" x="2580" y="1260" plane="far" depth="1167"/>';
str += '<object tile="wall_big2" x="2649" y="1260" plane="far" depth="1168"/>';
str += '<object tile="wall_big2" x="2720" y="1260" plane="far" depth="1169"/>';
str += '<object tile="wall_big2" x="2790" y="1260" plane="far" depth="1170"/>';
str += '<object tile="house_med1" x="2870" y="2580" plane="far" depth="1171"/>';
str += '<object tile="wall_sm2" x="2840" y="2380" plane="far" depth="1172"/>';
str += '<object tile="wall_sm2" x="2870" y="2380" plane="far" depth="1173"/>';
str += '<object tile="wall_sm2" x="2900" y="2381" plane="far" depth="1174"/>';
str += '<object tile="wall_sm2" x="2930" y="2380" plane="far" depth="1175"/>';
str += '<object tile="wall_sm2" x="2960" y="2381" plane="far" depth="1176"/>';
str += '<object tile="wall_sm2" x="2990" y="2380" plane="far" depth="1177"/>';
str += '<object tile="wall_sm2" x="3020" y="2381" plane="far" depth="1178"/>';
str += '<object tile="wall_sm1" x="2830" y="2380" plane="far" depth="1179"/>';
str += '<object tile="wall_sm1" x="2830" y="2410" plane="far" depth="1180"/>';
str += '<object tile="wall_sm1" x="2830" y="2440" plane="far" depth="1181"/>';
str += '<object tile="wall_sm1" x="2830" y="2470" plane="far" depth="1182"/>';
str += '<object tile="wall_sm1" x="2830" y="2500" plane="far" depth="1183"/>';
str += '<object tile="wall_sm1" x="2830" y="2530" plane="far" depth="1184"/>';
str += '<object tile="wall_sm1" x="2830" y="2560" plane="far" depth="1185"/>';
str += '<object tile="wall_sm1" x="2830" y="2590" plane="far" depth="1186"/>';
str += '<object tile="house_sm2" x="2840" y="2450" plane="far" depth="1187"/>';
str += '<object tile="wall_sm1" x="3040" y="2380" plane="far" depth="1188"/>';
str += '<object tile="wall_sm1" x="3040" y="2410" plane="far" depth="1189"/>';
str += '<object tile="wall_sm1" x="3040" y="2440" plane="far" depth="1190"/>';
str += '<object tile="wall_sm1" x="2830" y="2620" plane="far" depth="1191"/>';
str += '<object tile="wall_sm2" x="2840" y="2650" plane="far" depth="1192"/>';
str += '<object tile="house_med3" x="2990" y="2470" plane="far" depth="1193"/>';
str += '<object tile="house_med4" x="2970" y="2560" plane="far" depth="1194"/>';
str += '<object tile="house_med4" x="2360" y="2220" plane="far" depth="1195"/>';
str += '<object tile="house_big1" x="2450" y="2200" plane="far" depth="1196"/>';
str += '<object tile="house_med3" x="2600" y="2220" plane="far" depth="1197"/>';
str += '<object tile="house_med5" x="2240" y="2220" plane="far" depth="1198"/>';
str += '<object tile="house_sm1" x="2600" y="2320" plane="far" depth="1199"/>';
str += '<object tile="house_sm2" x="2570" y="2250" plane="far" depth="1200"/>';
str += '<object tile="house_med1" x="2370" y="2310" plane="far" depth="1201"/>';
str += '<object tile="wall_sm1" x="2780" y="2210" plane="far" depth="1202"/>';
str += '<object tile="wall_sm1" x="2780" y="2240" plane="far" depth="1203"/>';
str += '<object tile="wall_sm1" x="2780" y="2270" plane="far" depth="1204"/>';
str += '<object tile="wall_sm1" x="2780" y="2300" plane="far" depth="1205"/>';
str += '<object tile="wall_sm1" x="2780" y="2330" plane="far" depth="1206"/>';
str += '<object tile="wall_sm1" x="2780" y="2360" plane="far" depth="1207"/>';
str += '<object tile="wall_sm1" x="2780" y="2390" plane="far" depth="1208"/>';
str += '<object tile="wall_sm1" x="2780" y="2420" plane="far" depth="1209"/>';
str += '<object tile="wall_sm1" x="2780" y="2450" plane="far" depth="1210"/>';
str += '<object tile="wall_sm1" x="2780" y="2480" plane="far" depth="1211"/>';
str += '<object tile="wall_sm1" x="2780" y="2510" plane="far" depth="1212"/>';
str += '<object tile="wall_sm1" x="2780" y="2539" plane="far" depth="1213"/>';
str += '<object tile="wall_sm1" x="2780" y="2570" plane="far" depth="1214"/>';
str += '<object tile="wall_sm1" x="2780" y="2600" plane="far" depth="1215"/>';
str += '<object tile="wall_sm2" x="2610" y="2630" plane="far" depth="1216"/>';
str += '<object tile="wall_sm2" x="2640" y="2630" plane="far" depth="1217"/>';
str += '<object tile="wall_sm2" x="2670" y="2630" plane="far" depth="1218"/>';
str += '<object tile="wall_sm2" x="2700" y="2630" plane="far" depth="1219"/>';
str += '<object tile="wall_sm2" x="2730" y="2630" plane="far" depth="1220"/>';
str += '<object tile="wall_sm2" x="2760" y="2630" plane="far" depth="1221"/>';
str += '<object tile="wall_sm2" x="2420" y="2590" plane="far" depth="1222"/>';
str += '<object tile="wall_sm2" x="2550" y="2630" plane="far" depth="1223"/>';
str += '<object tile="wall_sm2" x="2580" y="2630" plane="far" depth="1224"/>';
str += '<object tile="wall_sm2" x="2240" y="2590" plane="far" depth="1225"/>';
str += '<object tile="wall_sm2" x="2270" y="2590" plane="far" depth="1226"/>';
str += '<object tile="wall_sm2" x="2300" y="2590" plane="far" depth="1227"/>';
str += '<object tile="wall_sm2" x="2330" y="2590" plane="far" depth="1228"/>';
str += '<object tile="wall_sm2" x="2360" y="2590" plane="far" depth="1229"/>';
str += '<object tile="wall_sm2" x="2390" y="2590" plane="far" depth="1230"/>';
str += '<object tile="house_med1" x="2680" y="2480" plane="far" depth="1231"/>';
str += '<object tile="house_med2" x="2590" y="2500" plane="far" depth="1232"/>';
str += '<object tile="house_sm1" x="2690" y="2540" plane="far" depth="1233"/>';
str += '<object tile="heliPad" x="3010" y="780" plane="far" depth="1234"/>';
str += '<object tile="hero1" x="3060" y="830" plane="main" depth="1235"/>';
str += '<object tile="gunner" x="950" y="800" plane="main" depth="1236" >';
str += '<array name="moving">';
str += '<object action="move" startByHit="0" deltax="236" deltay="1" mtype="lin" steps="118" repeat="-100" />';
str += '<object action="move" startByHit="0" deltax="-236" deltay="-1" mtype="lin" steps="118" repeat="-100" />';
str += '</array>';
str += '</object>';
str += '<object tile="gunner" x="1520" y="900" plane="main" depth="1237" >';
str += '<array name="moving">';
str += '<object action="move" startByHit="0" deltax="-206" deltay="17" mtype="lin" steps="103" repeat="-100" />';
str += '<object action="move" startByHit="0" deltax="206" deltay="-17" mtype="lin" steps="103" repeat="-100" />';
str += '</array>';
str += '</object>';
str += '<object tile="gunner" x="1370" y="1400" plane="main" depth="1238" >';
str += '<array name="moving">';
str += '<object action="move" startByHit="0" deltax="193" deltay="1" mtype="lin" steps="96" repeat="-100" />';
str += '<object action="move" startByHit="0" deltax="35" deltay="66" mtype="lin" steps="37" repeat="-100" />';
str += '<object action="move" startByHit="0" deltax="6" deltay="-87" mtype="lin" steps="43" repeat="-100" />';
str += '<object action="move" startByHit="0" deltax="-234" deltay="20" mtype="lin" steps="117" repeat="-100" />';
str += '</array>';
str += '</object>';
str += '<object tile="gunner" x="1220" y="1530" plane="main" depth="1239" >';
str += '<array name="moving">';
str += '<object action="move" startByHit="0" deltax="100" deltay="0" mtype="lin" steps="50" repeat="-100" />';
str += '<object action="move" startByHit="0" deltax="-22" deltay="182" mtype="lin" steps="91" repeat="-100" />';
str += '<object action="move" startByHit="0" deltax="40" deltay="-108" mtype="lin" steps="57" repeat="-100" />';
str += '<object action="move" startByHit="0" deltax="-118" deltay="-74" mtype="lin" steps="69" repeat="-100" />';
str += '</array>';
str += '</object>';
str += '<object tile="gunner" x="1320" y="960" plane="main" depth="1240" >';
str += '<array name="moving">';
str += '<object action="move" startByHit="0" deltax="2" deltay="264" mtype="lin" steps="132" repeat="-100" />';
str += '<object action="move" startByHit="0" deltax="63" deltay="102" mtype="lin" steps="59" repeat="-100" />';
str += '<object action="move" startByHit="0" deltax="-65" deltay="-366" mtype="lin" steps="185" repeat="-100" />';
str += '</array>';
str += '</object>';
str += '<object tile="PZRK" x="1510" y="1220" plane="main" depth="1241" >';
str += '<array name="moving">';
str += '<object action="move" startByHit="0" deltax="-94" deltay="-23" mtype="lin" steps="48" repeat="-100" />';
str += '<object action="move" startByHit="0" deltax="94" deltay="23" mtype="lin" steps="48" repeat="-100" />';
str += '</array>';
str += '</object>';
str += '<object tile="PZRK" x="1100" y="1070" plane="main" depth="1242"/>';
str += '<object tile="PZRK" x="1090" y="1790" plane="main" depth="1243"/>';
str += '<object tile="PZRK" x="1440" y="2370" plane="main" depth="1244"/>';
str += '<object tile="gunner" x="910" y="1340" plane="main" depth="1245" >';
str += '<array name="moving">';
str += '<object action="move" startByHit="0" deltax="0" deltay="-98" mtype="lin" steps="49" repeat="-100" />';
str += '<object action="move" startByHit="0" deltax="168" deltay="0" mtype="lin" steps="84" repeat="-100" />';
str += '<object action="move" startByHit="0" deltax="0" deltay="97" mtype="lin" steps="48" repeat="-100" />';
str += '<object action="move" startByHit="0" deltax="-44" deltay="-119" mtype="lin" steps="63" repeat="-100" />';
str += '<object action="move" startByHit="0" deltax="-86" deltay="2" mtype="lin" steps="43" repeat="-100" />';
str += '<object action="move" startByHit="0" deltax="-38" deltay="118" mtype="lin" steps="61" repeat="-100" />';
str += '</array>';
str += '</object>';
str += '<object tile="gunner_1" x="930" y="1660" plane="main" depth="1246" >';
str += '<array name="moving">';
str += '<object action="move" startByHit="0" deltax="329" deltay="-4" mtype="lin" steps="164" repeat="-100" />';
str += '<object action="move" startByHit="0" deltax="2" deltay="-252" mtype="lin" steps="126" repeat="-100" />';
str += '<object action="move" startByHit="0" deltax="-19" deltay="236" mtype="lin" steps="118" repeat="-100" />';
str += '<object action="move" startByHit="0" deltax="-312" deltay="20" mtype="lin" steps="156" repeat="-100" />';
str += '</array>';
str += '</object>';
str += '<object tile="gunner_1" x="1520" y="1730" plane="main" depth="1247" >';
str += '<array name="moving">';
str += '<object action="move" startByHit="0" deltax="-573" deltay="1" mtype="lin" steps="286" repeat="-100" />';
str += '<object action="move" startByHit="0" deltax="366" deltay="-61" mtype="lin" steps="185" repeat="-100" />';
str += '<object action="move" startByHit="0" deltax="0" deltay="130" mtype="lin" steps="65" repeat="-100" />';
str += '<object action="move" startByHit="0" deltax="207" deltay="-70" mtype="lin" steps="109" repeat="-100" />';
str += '</array>';
str += '</object>';
str += '<object tile="gunner" x="870" y="2100" plane="main" depth="1248" >';
str += '<array name="moving">';
str += '<object action="move" startByHit="0" deltax="472" deltay="-1" mtype="lin" steps="236" repeat="-100" />';
str += '<object action="move" startByHit="0" deltax="6" deltay="-300" mtype="lin" steps="150" repeat="-100" />';
str += '<object action="move" startByHit="0" deltax="-61" deltay="326" mtype="lin" steps="165" repeat="-100" />';
str += '<object action="move" startByHit="0" deltax="-417" deltay="-25" mtype="lin" steps="208" repeat="-100" />';
str += '</array>';
str += '</object>';
str += '<object tile="gunner" x="1290" y="2250" plane="main" depth="1249" >';
str += '<array name="moving">';
str += '<object action="move" startByHit="0" deltax="65" deltay="-170" mtype="lin" steps="91" repeat="-100" />';
str += '<object action="move" startByHit="0" deltax="-34" deltay="-85" mtype="lin" steps="45" repeat="-100" />';
str += '<object action="move" startByHit="0" deltax="-31" deltay="255" mtype="lin" steps="128" repeat="-100" />';
str += '</array>';
str += '</object>';
str += '<object tile="gunner" x="1400" y="1860" plane="main" depth="1250" >';
str += '<array name="moving">';
str += '<object action="move" startByHit="0" deltax="-69" deltay="108" mtype="lin" steps="64" repeat="-100" />';
str += '<object action="move" startByHit="0" deltax="119" deltay="63" mtype="lin" steps="67" repeat="-100" />';
str += '<object action="move" startByHit="0" deltax="-148" deltay="-160" mtype="lin" steps="108" repeat="-100" />';
str += '<object action="move" startByHit="0" deltax="98" deltay="-11" mtype="lin" steps="49" repeat="-100" />';
str += '</array>';
str += '</object>';
str += '<object tile="gunner" x="1470" y="2120" plane="main" depth="1251" >';
str += '<array name="moving">';
str += '<object action="move" startByHit="0" deltax="89" deltay="76" mtype="lin" steps="58" repeat="-100" />';
str += '<object action="move" startByHit="0" deltax="-120" deltay="72" mtype="lin" steps="69" repeat="-100" />';
str += '<object action="move" startByHit="0" deltax="31" deltay="-148" mtype="lin" steps="75" repeat="-100" />';
str += '</array>';
str += '</object>';
str += '<object tile="gunner" x="1270" y="2320" plane="main" depth="1252" >';
str += '<array name="moving">';
str += '<object action="move" startByHit="0" deltax="-356" deltay="2" mtype="lin" steps="178" repeat="-100" />';
str += '<object action="move" startByHit="0" deltax="356" deltay="-2" mtype="lin" steps="178" repeat="-100" />';
str += '</array>';
str += '</object>';
str += '<object tile="PZRK" x="1760" y="2550" plane="main" depth="1253" >';
str += '<array name="moving">';
str += '<object action="move" startByHit="0" deltax="-265" deltay="0" mtype="lin" steps="132" repeat="-100" />';
str += '<object action="move" startByHit="0" deltax="265" deltay="0" mtype="lin" steps="132" repeat="-100" />';
str += '</array>';
str += '</object>';
str += '<object tile="gunner" x="1810" y="2320" plane="main" depth="1254" >';
str += '<array name="moving">';
str += '<object action="move" startByHit="0" deltax="-201" deltay="-94" mtype="lin" steps="110" repeat="-100" />';
str += '<object action="move" startByHit="0" deltax="-148" deltay="45" mtype="lin" steps="77" repeat="-100" />';
str += '<object action="move" startByHit="0" deltax="238" deltay="32" mtype="lin" steps="120" repeat="-100" />';
str += '<object action="move" startByHit="0" deltax="111" deltay="17" mtype="lin" steps="56" repeat="-100" />';
str += '</array>';
str += '</object>';
str += '<object tile="gunner" x="1060" y="2600" plane="main" depth="1255" >';
str += '<array name="moving">';
str += '<object action="move" startByHit="0" deltax="-130" deltay="-70" mtype="lin" steps="73" repeat="-100" />';
str += '<object action="move" startByHit="0" deltax="272" deltay="1" mtype="lin" steps="136" repeat="-100" />';
str += '<object action="move" startByHit="0" deltax="-142" deltay="69" mtype="lin" steps="78" repeat="-100" />';
str += '</array>';
str += '</object>';
str += '<object tile="gunner" x="1230" y="2890" plane="main" depth="1256" >';
str += '<array name="moving">';
str += '<object action="move" startByHit="0" deltax="54" deltay="-113" mtype="lin" steps="62" repeat="-100" />';
str += '<object action="move" startByHit="0" deltax="-151" deltay="154" mtype="lin" steps="107" repeat="-100" />';
str += '<object action="move" startByHit="0" deltax="97" deltay="-41" mtype="lin" steps="52" repeat="-100" />';
str += '</array>';
str += '</object>';
str += '<object tile="gunner" x="1370" y="2720" plane="main" depth="1257" >';
str += '<array name="moving">';
str += '<object action="move" startByHit="0" deltax="86" deltay="-39" mtype="lin" steps="47" repeat="-100" />';
str += '<object action="move" startByHit="0" deltax="9" deltay="85" mtype="lin" steps="42" repeat="-100" />';
str += '<object action="move" startByHit="0" deltax="-95" deltay="-46" mtype="lin" steps="52" repeat="-100" />';
str += '</array>';
str += '</object>';
str += '<object tile="gunner" x="1060" y="2970" plane="main" depth="1258" >';
str += '<array name="moving">';
str += '<object action="move" startByHit="0" deltax="145" deltay="1" mtype="lin" steps="72" repeat="-100" />';
str += '<object action="move" startByHit="0" deltax="-97" deltay="-159" mtype="lin" steps="93" repeat="-100" />';
str += '<object action="move" startByHit="0" deltax="-48" deltay="158" mtype="lin" steps="82" repeat="-100" />';
str += '</array>';
str += '</object>';
str += '<object tile="PZRK" x="1370" y="2950" plane="main" depth="1259" >';
str += '<array name="moving">';
str += '<object action="move" startByHit="0" deltax="-66" deltay="-147" mtype="lin" steps="80" repeat="-100" />';
str += '<object action="move" startByHit="0" deltax="146" deltay="18" mtype="lin" steps="73" repeat="-100" />';
str += '<object action="move" startByHit="0" deltax="-80" deltay="129" mtype="lin" steps="75" repeat="-100" />';
str += '</array>';
str += '</object>';
str += '<object tile="PZRK" x="1000" y="2720" plane="main" depth="1260" >';
str += '<array name="moving">';
str += '<object action="move" startByHit="0" deltax="152" deltay="-47" mtype="lin" steps="79" repeat="-100" />';
str += '<object action="move" startByHit="0" deltax="-6" deltay="-105" mtype="lin" steps="52" repeat="-100" />';
str += '<object action="move" startByHit="0" deltax="-146" deltay="152" mtype="lin" steps="105" repeat="-100" />';
str += '</array>';
str += '</object>';
str += '<object tile="PZRK" x="1310" y="2530" plane="main" depth="1261" >';
str += '<array name="moving">';
str += '<object action="move" startByHit="0" deltax="72" deltay="-234" mtype="lin" steps="122" repeat="-100" />';
str += '<object action="move" startByHit="0" deltax="-83" deltay="-42" mtype="lin" steps="46" repeat="-100" />';
str += '<object action="move" startByHit="0" deltax="11" deltay="276" mtype="lin" steps="138" repeat="-100" />';
str += '</array>';
str += '</object>';
str += '<object tile="PZRK" x="1560" y="2700" plane="main" depth="1262" >';
str += '<array name="moving">';
str += '<object action="move" startByHit="0" deltax="131" deltay="70" mtype="lin" steps="74" repeat="-100" />';
str += '<object action="move" startByHit="0" deltax="102" deltay="-64" mtype="lin" steps="60" repeat="-100" />';
str += '<object action="move" startByHit="0" deltax="-233" deltay="-6" mtype="lin" steps="116" repeat="-100" />';
str += '</array>';
str += '</object>';
str += '<object tile="palms1" x="770" y="2930" plane="nearest" depth="1263"/>';
str += '<object tile="palms1" x="780" y="2990" plane="nearest" depth="1264"/>';
str += '<object tile="palms1" x="770" y="3100" plane="nearest" depth="1265"/>';
str += '<object tile="palms1" x="800" y="3100" plane="nearest" depth="1266"/>';
str += '<object tile="palms1" x="790" y="3060" plane="nearest" depth="1267"/>';
str += '<object tile="palms1" x="820" y="3010" plane="nearest" depth="1268"/>';
str += '<object tile="palms1" x="840" y="2760" plane="nearest" depth="1269"/>';
str += '<object tile="palms4" x="1880" y="2400" plane="nearest" depth="1270"/>';
str += '<object tile="palms4" x="2010" y="2200" plane="nearest" depth="1271"/>';
str += '<object tile="palms5" x="1780" y="2230" plane="nearest" depth="1272"/>';
str += '<object tile="palms3" x="1950" y="2410" plane="nearest" depth="1273"/>';
str += '<object tile="palms3" x="2040" y="2310" plane="nearest" depth="1274"/>';
str += '<object tile="palms1" x="2020" y="2420" plane="nearest" depth="1275"/>';
str += '<object tile="palms1" x="2030" y="2380" plane="nearest" depth="1276"/>';
str += '<object tile="palms1" x="1970" y="2350" plane="nearest" depth="1277"/>';
str += '<object tile="palms1" x="1930" y="2300" plane="nearest" depth="1278"/>';
str += '<object tile="palms1" x="1970" y="2260" plane="nearest" depth="1279"/>';
str += '<object tile="palms1" x="1710" y="2260" plane="nearest" depth="1280"/>';
str += '<object tile="palms1" x="1680" y="2300" plane="nearest" depth="1281"/>';
str += '<object tile="palms1" x="1440" y="2230" plane="nearest" depth="1282"/>';
str += '<object tile="palms3" x="1540" y="2190" plane="nearest" depth="1283"/>';
str += '<object tile="palms1" x="1670" y="2260" plane="nearest" depth="1284"/>';
str += '<object tile="palms1" x="1510" y="2260" plane="nearest" depth="1285"/>';
str += '<object tile="palms1" x="1480" y="2190" plane="nearest" depth="1286"/>';
str += '<object tile="palms1" x="1400" y="2190" plane="nearest" depth="1287"/>';
str += '<object tile="palms1" x="1680" y="2220" plane="nearest" depth="1288"/>';
str += '<object tile="palms1" x="1740" y="2220" plane="nearest" depth="1289"/>';
str += '<object tile="palms1" x="1740" y="2280" plane="nearest" depth="1290"/>';
str += '<object tile="palms1" x="1660" y="2330" plane="nearest" depth="1291"/>';
str += '<object tile="palms1" x="1530" y="2310" plane="nearest" depth="1292"/>';
str += '<object tile="palms3" x="1610" y="3000" plane="nearest" depth="1293"/>';
str += '<object tile="palms4" x="1810" y="2990" plane="nearest" depth="1294"/>';
str += '<object tile="palms1" x="1930" y="3060" plane="nearest" depth="1295"/>';
str += '<object tile="palms1" x="1960" y="3080" plane="nearest" depth="1296"/>';
str += '<object tile="palms1" x="2020" y="3080" plane="nearest" depth="1297"/>';
str += '<object tile="palms1" x="2010" y="3040" plane="nearest" depth="1298"/>';
str += '<object tile="palms1" x="2060" y="3000" plane="nearest" depth="1299"/>';
str += '<object tile="palms1" x="2040" y="2950" plane="nearest" depth="1300"/>';
str += '<object tile="palms1" x="2070" y="2930" plane="nearest" depth="1301"/>';
str += '<object tile="palms1" x="1530" y="3090" plane="nearest" depth="1302"/>';
str += '<object tile="palms1" x="1570" y="3080" plane="nearest" depth="1303"/>';
str += '<object tile="palms1" x="1750" y="3070" plane="nearest" depth="1304"/>';
str += '<object tile="palms1" x="1750" y="3030" plane="nearest" depth="1305"/>';
str += '<object tile="palms1" x="2070" y="2870" plane="nearest" depth="1306"/>';
str += '<object tile="palms1" x="1900" y="2520" plane="nearest" depth="1307"/>';
str += '<object tile="palms1" x="1840" y="2820" plane="nearest" depth="1308"/>';
str += '<object tile="palms1" x="1860" y="2780" plane="nearest" depth="1309"/>';
str += '<object tile="palms1" x="1850" y="2910" plane="nearest" depth="1310"/>';
str += '<object tile="palms1" x="1910" y="2560" plane="nearest" depth="1311"/>';
str += '<object tile="palms5" x="1360" y="1740" plane="nearest" depth="1312"/>';
str += '<object tile="palms5" x="1490" y="1770" plane="nearest" depth="1313"/>';
str += '<object tile="palms5" x="1460" y="1090" plane="nearest" depth="1314"/>';
str += '<object tile="palms4" x="1360" y="1830" plane="nearest" depth="1315"/>';
str += '<object tile="palms4" x="1360" y="1030" plane="nearest" depth="1316"/>';
str += '<object tile="palms1" x="1570" y="1720" plane="nearest" depth="1317"/>';
str += '<object tile="palms1" x="1610" y="1690" plane="nearest" depth="1318"/>';
str += '<object tile="palms1" x="1600" y="1750" plane="nearest" depth="1319"/>';
str += '<object tile="palms1" x="1360" y="1980" plane="nearest" depth="1320"/>';
str += '<object tile="palms5" x="1460" y="1880" plane="nearest" depth="1321"/>';
str += '<object tile="palms4" x="1370" y="2080" plane="nearest" depth="1322"/>';
str += '<object tile="palms4" x="1400" y="1970" plane="nearest" depth="1323"/>';
str += '<object tile="palms4" x="1500" y="2030" plane="nearest" depth="1324"/>';
str += '<object tile="palms1" x="1380" y="2240" plane="nearest" depth="1325"/>';
str += '<object tile="palms1" x="1590" y="1140" plane="nearest" depth="1326"/>';
str += '<object tile="palms5" x="1380" y="800" plane="nearest" depth="1327"/>';
str += '<object tile="palms4" x="1530" y="670" plane="nearest" depth="1328"/>';
str += '<object tile="palms4" x="1370" y="890" plane="nearest" depth="1329"/>';
str += '<object tile="palms3" x="1530" y="800" plane="nearest" depth="1330"/>';
str += '<object tile="palms1" x="1440" y="900" plane="nearest" depth="1331"/>';
str += '<object tile="palms1" x="1530" y="850" plane="nearest" depth="1332"/>';
str += '<object tile="palms1" x="1450" y="1050" plane="nearest" depth="1333"/>';
str += '<object tile="palms3" x="1540" y="910" plane="nearest" depth="1334"/>';
str += '<object tile="palms3" x="1500" y="1000" plane="nearest" depth="1335"/>';
str += '<object tile="palms1" x="1540" y="970" plane="nearest" depth="1336"/>';
str += '<object tile="palms1" x="1580" y="1030" plane="nearest" depth="1337"/>';
str += '<object tile="palms1" x="790" y="2460" plane="nearest" depth="1338"/>';
str += '<object tile="palms1" x="830" y="2470" plane="nearest" depth="1339"/>';
str += '<object tile="palms1" x="780" y="1540" plane="nearest" depth="1340"/>';
str += '<object tile="palms1" x="840" y="1420" plane="nearest" depth="1341"/>';
str += '<object tile="palms1" x="790" y="1300" plane="nearest" depth="1342"/>';
str += '<object tile="palms1" x="1140" y="1260" plane="nearest" depth="1343"/>';
str += '<object tile="palms1" x="1120" y="1290" plane="nearest" depth="1344"/>';
str += '<object tile="palms1" x="1230" y="1320" plane="nearest" depth="1345"/>';
str += '<object tile="palms1" x="1180" y="1320" plane="nearest" depth="1346"/>';
str += '<object tile="palms1" x="780" y="700" plane="nearest" depth="1347"/>';
str += '<object tile="palms1" x="800" y="630" plane="nearest" depth="1348"/>';
str += '<object tile="palms1" x="1030" y="640" plane="nearest" depth="1349"/>';
str += '<object tile="palms1" x="1530" y="630" plane="nearest" depth="1350"/>';
str += '<object tile="palms1" x="1610" y="640" plane="nearest" depth="1351"/>';
str += '<object tile="palms1" x="1030" y="930" plane="nearest" depth="1352"/>';
str += '<object tile="palms1" x="770" y="970" plane="nearest" depth="1353"/>';
str += '<object tile="palms1" x="800" y="920" plane="nearest" depth="1354"/>';
str += '<object tile="palms1" x="800" y="850" plane="nearest" depth="1355"/>';
str += '<object tile="palms1" x="1540" y="2100" plane="nearest" depth="1356"/>';
str += '<object tile="palms1" x="1200" y="1590" plane="nearest" depth="1357"/>';
str += '<object tile="palms1" x="1220" y="1630" plane="nearest" depth="1358"/>';
str += '<object tile="palms1" x="1220" y="1600" plane="nearest" depth="1359"/>';
str += '<object tile="palms1" x="770" y="2170" plane="nearest" depth="1360"/>';
str += '<object tile="palms1" x="780" y="2050" plane="nearest" depth="1361"/>';
str += '<object tile="palms1" x="960" y="1860" plane="nearest" depth="1362"/>';
str += '<object tile="palms5" x="2140" y="2030" plane="nearest" depth="1363"/>';
str += '<object tile="palms4" x="1670" y="1850" plane="nearest" depth="1364"/>';
str += '<object tile="palms3" x="2370" y="2060" plane="nearest" depth="1365"/>';
str += '<object tile="palms1" x="2350" y="2110" plane="nearest" depth="1366"/>';
str += '<object tile="palms1" x="2520" y="1860" plane="nearest" depth="1367"/>';
str += '<object tile="palms1" x="1760" y="1790" plane="nearest" depth="1368"/>';
str += '<object tile="palms1" x="1860" y="2100" plane="nearest" depth="1369"/>';
str += '<object tile="palms1" x="1920" y="2030" plane="nearest" depth="1370"/>';
str += '<object tile="palms1" x="2170" y="2110" plane="nearest" depth="1371"/>';
str += '<object tile="palms1" x="2310" y="2110" plane="nearest" depth="1372"/>';
str += '<object tile="palms1" x="2040" y="1540" plane="nearest" depth="1373"/>';
str += '<object tile="palms5" x="3690" y="3360" plane="nearest" depth="1374"/>';
str += '<object tile="palms5" x="4050" y="2860" plane="nearest" depth="1375"/>';
str += '<object tile="palms4" x="4230" y="3400" plane="nearest" depth="1376"/>';
str += '<object tile="palms4" x="4170" y="3030" plane="nearest" depth="1377"/>';
str += '<object tile="palms3" x="3740" y="3260" plane="nearest" depth="1378"/>';
str += '<object tile="palms3" x="4210" y="3000" plane="nearest" depth="1379"/>';
str += '<object tile="palms1" x="3790" y="3190" plane="nearest" depth="1380"/>';
str += '<object tile="palms1" x="3710" y="3470" plane="nearest" depth="1381"/>';
str += '<object tile="palms1" x="4290" y="3320" plane="nearest" depth="1382"/>';
str += '<object tile="palms1" x="4300" y="3390" plane="nearest" depth="1383"/>';
str += '<object tile="palms1" x="4340" y="3360" plane="nearest" depth="1384"/>';
str += '<object tile="palms1" x="4390" y="3290" plane="nearest" depth="1385"/>';
str += '<object tile="palms1" x="4330" y="3230" plane="nearest" depth="1386"/>';
str += '<object tile="palms1" x="4320" y="3130" plane="nearest" depth="1387"/>';
str += '<object tile="palms1" x="4350" y="3490" plane="nearest" depth="1388"/>';
str += '<object tile="palms1" x="4410" y="3480" plane="nearest" depth="1389"/>';
str += '<object tile="palms1" x="4340" y="3430" plane="nearest" depth="1390"/>';
str += '<object tile="palms1" x="4020" y="2820" plane="nearest" depth="1391"/>';
str += '<object tile="palms5" x="1730" y="3390" plane="nearest" depth="1392"/>';
str += '<object tile="palms5" x="1690" y="3260" plane="nearest" depth="1393"/>';
str += '<object tile="palms5" x="1340" y="3250" plane="nearest" depth="1394"/>';
str += '<object tile="palms5" x="1050" y="3310" plane="nearest" depth="1395"/>';
str += '<object tile="palms5" x="1230" y="3760" plane="nearest" depth="1396"/>';
str += '<object tile="palms5" x="1060" y="3730" plane="nearest" depth="1397"/>';
str += '<object tile="palms5" x="1680" y="3770" plane="nearest" depth="1398"/>';
str += '<object tile="palms5" x="1420" y="3770" plane="nearest" depth="1399"/>';
str += '<object tile="palms4" x="1530" y="3420" plane="nearest" depth="1400"/>';
str += '<object tile="palms4" x="1160" y="3430" plane="nearest" depth="1401"/>';
str += '<object tile="palms4" x="810" y="3410" plane="nearest" depth="1402"/>';
str += '<object tile="palms4" x="1340" y="3750" plane="nearest" depth="1403"/>';
str += '<object tile="palms4" x="1840" y="3780" plane="nearest" depth="1404"/>';
str += '<object tile="palms3" x="1520" y="3310" plane="nearest" depth="1405"/>';
str += '<object tile="palms3" x="950" y="3340" plane="nearest" depth="1406"/>';
str += '<object tile="palms1" x="870" y="3380" plane="nearest" depth="1407"/>';
str += '<object tile="palms1" x="1240" y="3870" plane="nearest" depth="1408"/>';
str += '<object tile="palms1" x="1240" y="3830" plane="nearest" depth="1409"/>';
str += '<object tile="palms1" x="1560" y="3850" plane="nearest" depth="1410"/>';
str += '<object tile="palms1" x="1600" y="3820" plane="nearest" depth="1411"/>';
str += '<object tile="palms1" x="1580" y="3750" plane="nearest" depth="1412"/>';
str += '<object tile="palms1" x="1680" y="3870" plane="nearest" depth="1413"/>';
str += '<object tile="palms1" x="1600" y="3270" plane="nearest" depth="1414"/>';
str += '<object tile="palms1" x="1590" y="3220" plane="nearest" depth="1415"/>';
str += '<object tile="palms4" x="1800" y="3170" plane="nearest" depth="1416"/>';
str += '<object tile="palms4" x="1120" y="3200" plane="nearest" depth="1417"/>';
str += '<object tile="palms3" x="980" y="3230" plane="nearest" depth="1418"/>';
str += '<object tile="palms3" x="1890" y="3230" plane="nearest" depth="1419"/>';
str += '<object tile="palms1" x="1990" y="3310" plane="nearest" depth="1420"/>';
str += '<object tile="palms1" x="1280" y="3230" plane="nearest" depth="1421"/>';
str += '<object tile="palms1" x="1340" y="3190" plane="nearest" depth="1422"/>';
str += '<object tile="palms1" x="1240" y="3190" plane="nearest" depth="1423"/>';
str += '<object tile="palms1" x="1230" y="3340" plane="nearest" depth="1424"/>';
str += '<object tile="palms1" x="3700" y="3290" plane="nearest" depth="1425"/>';
str += '<object tile="palms1" x="3590" y="3460" plane="nearest" depth="1426"/>';
str += '<object tile="palms1" x="3630" y="3430" plane="nearest" depth="1427"/>';
str += '<object tile="palms1" x="3630" y="3470" plane="nearest" depth="1428"/>';
str += '<object tile="palms1" x="3850" y="2850" plane="nearest" depth="1429"/>';
str += '<object tile="palms1" x="3870" y="2820" plane="nearest" depth="1430"/>';
str += '<object tile="palms1" x="3760" y="2770" plane="nearest" depth="1431"/>';
str += '<object tile="palms5" x="2060" y="2420" plane="nearest" depth="1432"/>';
str += '<object tile="palms4" x="2010" y="2510" plane="nearest" depth="1433"/>';
str += '<object tile="palms4" x="2100" y="2190" plane="nearest" depth="1434"/>';
str += '<object tile="palms3" x="2100" y="2320" plane="nearest" depth="1435"/>';
str += '<object tile="palms3" x="2050" y="2780" plane="nearest" depth="1436"/>';
str += '<object tile="palms5" x="2110" y="2970" plane="nearest" depth="1437"/>';
str += '<object tile="palms1" x="2160" y="2940" plane="nearest" depth="1438"/>';
str += '<object tile="palms1" x="2150" y="2830" plane="nearest" depth="1439"/>';
str += '<object tile="palms1" x="2110" y="2930" plane="nearest" depth="1440"/>';
str += '<object tile="palms1" x="2070" y="3090" plane="nearest" depth="1441"/>';
str += '<object tile="palms1" x="2100" y="3100" plane="nearest" depth="1442"/>';
str += '<object tile="palms1" x="2040" y="3180" plane="nearest" depth="1443"/>';
str += '<object tile="palms1" x="2040" y="3220" plane="nearest" depth="1444"/>';
str += '<object tile="palms5" x="3000" y="2740" plane="nearest" depth="1445"/>';
str += '<object tile="palms5" x="3240" y="2500" plane="nearest" depth="1446"/>';
str += '<object tile="palms4" x="3170" y="2510" plane="nearest" depth="1447"/>';
str += '<object tile="palms5" x="3300" y="3290" plane="nearest" depth="1448"/>';
str += '<object tile="palms3" x="3350" y="2480" plane="nearest" depth="1449"/>';
str += '<object tile="palms1" x="3440" y="2480" plane="nearest" depth="1450"/>';
str += '<object tile="palms1" x="3480" y="2470" plane="nearest" depth="1451"/>';
str += '<object tile="palms1" x="3450" y="2630" plane="nearest" depth="1452"/>';
str += '<object tile="palms1" x="3070" y="2880" plane="nearest" depth="1453"/>';
str += '<object tile="palms1" x="3100" y="2890" plane="nearest" depth="1454"/>';
str += '<object tile="palms1" x="3120" y="3040" plane="nearest" depth="1455"/>';
str += '<object tile="palms1" x="2890" y="2890" plane="nearest" depth="1456"/>';
str += '<object tile="palms1" x="2940" y="2850" plane="nearest" depth="1457"/>';
str += '<object tile="palms1" x="2940" y="2920" plane="nearest" depth="1458"/>';
str += '<object tile="palms1" x="2910" y="2890" plane="nearest" depth="1459"/>';
str += '<object tile="palms1" x="2930" y="2890" plane="nearest" depth="1460"/>';
str += '<object tile="palms5" x="2220" y="2480" plane="nearest" depth="1461"/>';
str += '<object tile="palms4" x="2700" y="2200" plane="nearest" depth="1462"/>';
str += '<object tile="palms3" x="2670" y="2290" plane="nearest" depth="1463"/>';
str += '<object tile="palms1" x="2250" y="2440" plane="nearest" depth="1464"/>';
str += '<object tile="palms1" x="2300" y="2600" plane="nearest" depth="1465"/>';
str += '<object tile="palms1" x="2530" y="2350" plane="nearest" depth="1466"/>';
str += '<object tile="palms1" x="2430" y="2340" plane="nearest" depth="1467"/>';
str += '<object tile="palms1" x="2440" y="2370" plane="nearest" depth="1468"/>';
str += '<object tile="palms1" x="2410" y="2390" plane="nearest" depth="1469"/>';
str += '<object tile="null_tile" x="4050" y="950" plane="nearest1" depth="1470"/>';
str += '<object tile="null_tile" x="4050" y="550" plane="nearest1" depth="1471"/>';
str += '<object tile="null_tile" x="3710" y="150" plane="nearest1" depth="1472"/>';
str += '<object tile="null_tile" x="960" y="150" plane="nearest1" depth="1473"/>';
str += '<object tile="null_tile" x="410" y="150" plane="nearest1" depth="1474"/>';
str += '<object tile="null_tile" x="200" y="550" plane="nearest1" depth="1475"/>';
str += '<object tile="null_tile" x="200" y="1750" plane="nearest1" depth="1476"/>';
str += '<object tile="null_tile" x="200" y="2150" plane="nearest1" depth="1477"/>';
str += '<object tile="null_tile" x="200" y="2550" plane="nearest1" depth="1478"/>';
str += '<object tile="null_tile" x="200" y="2950" plane="nearest1" depth="1479"/>';
str += '<object tile="null_tile" x="200" y="3350" plane="nearest1" depth="1480"/>';
str += '<object tile="null_tile" x="200" y="3750" plane="nearest1" depth="1481"/>';
str += '<object tile="null_tile" x="750" y="3750" plane="nearest1" depth="1482"/>';
str += '<object tile="null_tile" x="200" y="950" plane="nearest1" depth="1483"/>';
str += '<object tile="null_tile" x="200" y="1350" plane="nearest1" depth="1484"/>';
str += '<object tile="null_tile" x="2060" y="150" plane="nearest1" depth="1485"/>';
str += '<object tile="null_tile" x="1510" y="150" plane="nearest1" depth="1486"/>';
str += '<object tile="null_tile" x="3160" y="150" plane="nearest1" depth="1487"/>';
str += '<object tile="null_tile" x="2610" y="150" plane="nearest1" depth="1488"/>';
str += '<object tile="null_tile" x="4050" y="2950" plane="nearest1" depth="1489"/>';
str += '<object tile="null_tile" x="4050" y="2550" plane="nearest1" depth="1490"/>';
str += '<object tile="null_tile" x="4050" y="2150" plane="nearest1" depth="1491"/>';
str += '<object tile="null_tile" x="4050" y="1350" plane="nearest1" depth="1492"/>';
str += '<object tile="null_tile" x="4050" y="1750" plane="nearest1" depth="1493"/>';
str += '<object tile="null_tile" x="4050" y="3350" plane="nearest1" depth="1494"/>';
str += '<object tile="null_tile" x="4050" y="3750" plane="nearest1" depth="1495"/>';
str += '<object tile="null_tile" x="2950" y="3750" plane="nearest1" depth="1496"/>';
str += '<object tile="null_tile" x="1300" y="3750" plane="nearest1" depth="1497"/>';
str += '<object tile="null_tile" x="1850" y="3750" plane="nearest1" depth="1498"/>';
str += '<object tile="null_tile" x="2400" y="3750" plane="nearest1" depth="1499"/>';
str += '<object tile="null_tile" x="3500" y="3750" plane="nearest1" depth="1500"/>';
str += '</array>';
str += '</object>';
str += '<object name="level_8">';
str += '<var name="comment" >The fanatically driven terrorists have decided to take the city by force. You must destroy the heavy combat equipment column before it enters the city.';
str += '- top-priority assignment: destroy the column.';
str += '- secondary assignment: destroy the self-propelled antiaircraft guns.';
str += '</var>';
str += '<array name="missions">';
str += '<object group="miss_7" missionType="kill" arrow="arr_1" active="1" timer="1500" winAmount="5" looseAmount="1" actionTrue="score 1000,startClip completedMission, win" actionFalse="score 0,startClip failedMission, loose"/>';
str += '<object group="miss_7_1" missionType="kill" dontCount="1" active="1" timer="1500" winAmount="3" looseAmount="1" actionTrue="score 1000,startClip ScompletedMission" actionFalse="score 0,startClip SfailedMission"/>';
str += '</array>';
str += '<array name="level">';
str += '<object tile="grass1" x="1870" y="2200" plane="far3" depth="1"/>';
str += '<object tile="grass1" x="1870" y="2340" plane="far3" depth="2"/>';
str += '<object tile="grass1" x="1630" y="2160" plane="far3" depth="3"/>';
str += '<object tile="grass1" x="4100" y="3330" plane="far3" depth="4"/>';
str += '<object tile="grass1" x="4120" y="3110" plane="far3" depth="5"/>';
str += '<object tile="grass1" x="3700" y="3330" plane="far3" depth="6"/>';
str += '<object tile="grass1" x="3590" y="3210" plane="far3" depth="7"/>';
str += '<object tile="grass1" x="3620" y="3030" plane="far3" depth="8"/>';
str += '<object tile="grass2" x="3780" y="3180" plane="far3" depth="9"/>';
str += '<object tile="grass2" x="4160" y="2910" plane="far3" depth="10"/>';
str += '<object tile="grass2" x="4000" y="2830" plane="far3" depth="11"/>';
str += '<object tile="grass1" x="3740" y="2820" plane="far3" depth="12"/>';
str += '<object tile="grass1" x="1400" y="2140" plane="far3" depth="13"/>';
str += '<object tile="grass1" x="1400" y="1940" plane="far3" depth="14"/>';
str += '<object tile="grass1" x="1500" y="2910" plane="far3" depth="15"/>';
str += '<object tile="grass1" x="1690" y="2910" plane="far3" depth="16"/>';
str += '<object tile="grass1" x="1910" y="2920" plane="far3" depth="17"/>';
str += '<object tile="grass2" x="1710" y="2780" plane="far3" depth="18"/>';
str += '<object tile="grass2" x="2040" y="2780" plane="far3" depth="19"/>';
str += '<object tile="grass1" x="1370" y="1750" plane="far3" depth="20"/>';
str += '<object tile="grass2" x="1590" y="1800" plane="far3" depth="21"/>';
str += '<object tile="grass2" x="1570" y="1610" plane="far3" depth="22"/>';
str += '<object tile="grass1" x="1050" y="1440" plane="far3" depth="23"/>';
str += '<object tile="grass1" x="1080" y="1260" plane="far3" depth="24"/>';
str += '<object tile="grass1" x="880" y="1430" plane="far3" depth="25"/>';
str += '<object tile="grass1" x="890" y="1240" plane="far3" depth="26"/>';
str += '<object tile="grass1" x="680" y="1230" plane="far3" depth="27"/>';
str += '<object tile="grass1" x="660" y="1430" plane="far3" depth="28"/>';
str += '<object tile="grass1" x="770" y="1090" plane="far3" depth="29"/>';
str += '<object tile="grass1" x="1540" y="1140" plane="far3" depth="30"/>';
str += '<object tile="grass1" x="1460" y="970" plane="far3" depth="31"/>';
str += '<object tile="grass1" x="1330" y="930" plane="far3" depth="32"/>';
str += '<object tile="grass1" x="1460" y="800" plane="far3" depth="33"/>';
str += '<object tile="grass1" x="1340" y="760" plane="far3" depth="34"/>';
str += '<object tile="grass1" x="1440" y="630" plane="far3" depth="35"/>';
str += '<object tile="grass1" x="760" y="880" plane="far3" depth="36"/>';
str += '<object tile="grass1" x="940" y="860" plane="far3" depth="37"/>';
str += '<object tile="grass1" x="800" y="3330" plane="far3" depth="38"/>';
str += '<object tile="grass1" x="1020" y="3350" plane="far3" depth="39"/>';
str += '<object tile="grass1" x="1240" y="3350" plane="far3" depth="40"/>';
str += '<object tile="grass1" x="1430" y="3340" plane="far3" depth="41"/>';
str += '<object tile="grass1" x="1640" y="3350" plane="far3" depth="42"/>';
str += '<object tile="grass1" x="1720" y="3150" plane="far3" depth="43"/>';
str += '<object tile="grass1" x="1500" y="3130" plane="far3" depth="44"/>';
str += '<object tile="grass1" x="1310" y="3150" plane="far3" depth="45"/>';
str += '<object tile="grass1" x="1050" y="3220" plane="far3" depth="46"/>';
str += '<object tile="grass1" x="1140" y="3710" plane="far3" depth="47"/>';
str += '<object tile="grass1" x="1390" y="3700" plane="far3" depth="48"/>';
str += '<object tile="grass1" x="1600" y="3730" plane="far3" depth="49"/>';
str += '<object tile="grass2" x="2000" y="2440" plane="far3" depth="50"/>';
str += '<object tile="grass2" x="2020" y="2230" plane="far3" depth="51"/>';
str += '<object tile="grass2" x="2050" y="2360" plane="far3" depth="52"/>';
str += '<object tile="grass2" x="2100" y="2930" plane="far3" depth="53"/>';
str += '<object tile="grass2" x="2100" y="3010" plane="far3" depth="54"/>';
str += '<object tile="grass2" x="1960" y="3100" plane="far3" depth="55"/>';
str += '<object tile="grass2" x="2170" y="2180" plane="far3" depth="56"/>';
str += '<object tile="grass2" x="2170" y="2100" plane="far3" depth="57"/>';
str += '<object tile="grass2" x="2140" y="2030" plane="far3" depth="58"/>';
str += '<object tile="grass2" x="2310" y="2040" plane="far3" depth="59"/>';
str += '<object tile="grass2" x="2470" y="2040" plane="far3" depth="60"/>';
str += '<object tile="grass2" x="2540" y="1970" plane="far3" depth="61"/>';
str += '<object tile="grass2" x="2420" y="1920" plane="far3" depth="62"/>';
str += '<object tile="grass2" x="1930" y="2090" plane="far3" depth="63"/>';
str += '<object tile="grass2" x="1810" y="2090" plane="far3" depth="64"/>';
str += '<object tile="grass2" x="1660" y="2080" plane="far3" depth="65"/>';
str += '<object tile="grass2" x="1620" y="1450" plane="far3" depth="66"/>';
str += '<object tile="grass2" x="1570" y="1460" plane="far3" depth="67"/>';
str += '<object tile="grass2" x="1940" y="1460" plane="far3" depth="68"/>';
str += '<object tile="grass2" x="1750" y="1460" plane="far3" depth="69"/>';
str += '<object tile="grass2" x="2020" y="1460" plane="far3" depth="70"/>';
str += '<object tile="grass2" x="1810" y="1650" plane="far3" depth="71"/>';
str += '<object tile="grass2" x="1830" y="1800" plane="far3" depth="72"/>';
str += '<object tile="grass2" x="2440" y="1690" plane="far3" depth="73"/>';
str += '<object tile="grass2" x="2540" y="1520" plane="far3" depth="74"/>';
str += '<object tile="grass2" x="2300" y="1500" plane="far3" depth="75"/>';
str += '<object tile="grass2" x="2270" y="1430" plane="far3" depth="76"/>';
str += '<object tile="grass2" x="2610" y="1470" plane="far3" depth="77"/>';
str += '<object tile="grass2" x="1710" y="2470" plane="far3" depth="78"/>';
str += '<object tile="grass2" x="1800" y="2470" plane="far3" depth="79"/>';
str += '<object tile="grass2" x="1520" y="2450" plane="far3" depth="80"/>';
str += '<object tile="grass2" x="1310" y="2440" plane="far3" depth="81"/>';
str += '<object tile="grass2" x="1380" y="2470" plane="far3" depth="82"/>';
str += '<object tile="grass2" x="1350" y="2340" plane="far3" depth="83"/>';
str += '<object tile="grass2" x="1480" y="2710" plane="far3" depth="84"/>';
str += '<object tile="grass2" x="1660" y="2750" plane="far3" depth="85"/>';
str += '<object tile="grass2" x="1100" y="2290" plane="far3" depth="86"/>';
str += '<object tile="grass2" x="1110" y="2150" plane="far3" depth="87"/>';
str += '<object tile="grass2" x="900" y="2210" plane="far3" depth="88"/>';
str += '<object tile="grass2" x="790" y="2310" plane="far3" depth="89"/>';
str += '<object tile="grass2" x="1060" y="2250" plane="far3" depth="90"/>';
str += '<object tile="grass2" x="750" y="2110" plane="far3" depth="91"/>';
str += '<object tile="grass2" x="740" y="2030" plane="far3" depth="92"/>';
str += '<object tile="grass2" x="780" y="1790" plane="far3" depth="93"/>';
str += '<object tile="grass2" x="840" y="1820" plane="far3" depth="94"/>';
str += '<object tile="grass2" x="970" y="1840" plane="far3" depth="95"/>';
str += '<object tile="grass1" x="3470" y="2840" plane="far3" depth="96"/>';
str += '<object tile="grass1" x="3570" y="2740" plane="far3" depth="97"/>';
str += '<object tile="grass1" x="3450" y="2690" plane="far3" depth="98"/>';
str += '<object tile="grass1" x="3280" y="3120" plane="far3" depth="99"/>';
str += '<object tile="grass1" x="3480" y="3180" plane="far3" depth="100"/>';
str += '<object tile="grass1" x="3440" y="3360" plane="far3" depth="101"/>';
str += '<object tile="grass1" x="3270" y="3310" plane="far3" depth="102"/>';
str += '<object tile="grass1" x="3220" y="3010" plane="far3" depth="103"/>';
str += '<object tile="grass1" x="3170" y="2790" plane="far3" depth="104"/>';
str += '<object tile="grass1" x="3110" y="2720" plane="far3" depth="105"/>';
str += '<object tile="grass1" x="3220" y="3710" plane="far3" depth="106"/>';
str += '<object tile="grass1" x="3440" y="3720" plane="far3" depth="107"/>';
str += '<object tile="grass1" x="3670" y="3730" plane="far3" depth="108"/>';
str += '<object tile="grass1" x="3910" y="3720" plane="far3" depth="109"/>';
str += '<object tile="grass1" x="3980" y="3720" plane="far3" depth="110"/>';
str += '<object tile="grass1" x="4170" y="3680" plane="far3" depth="111"/>';
str += '<object tile="grass1" x="3610" y="3630" plane="far3" depth="112"/>';
str += '<object tile="grass1" x="3020" y="3730" plane="far3" depth="113"/>';
str += '<object tile="grass1" x="3150" y="3360" plane="far3" depth="114"/>';
str += '<object tile="grass1" x="3110" y="2960" plane="far3" depth="115"/>';
str += '<object tile="grass1" x="3100" y="3190" plane="far3" depth="116"/>';
str += '<object tile="grass1" x="2990" y="2950" plane="far3" depth="117"/>';
str += '<object tile="grass1" x="2870" y="2840" plane="far3" depth="118"/>';
str += '<object tile="grass1" x="2800" y="2820" plane="far3" depth="119"/>';
str += '<object tile="grass1" x="2740" y="2730" plane="far3" depth="120"/>';
str += '<object tile="grass1" x="2840" y="2690" plane="far3" depth="121"/>';
str += '<object tile="grass1" x="3270" y="2470" plane="far3" depth="122"/>';
str += '<object tile="grass1" x="3110" y="2510" plane="far3" depth="123"/>';
str += '<object tile="grass1" x="2810" y="2370" plane="far3" depth="124"/>';
str += '<object tile="grass1" x="2470" y="2180" plane="far3" depth="125"/>';
str += '<object tile="grass1" x="2270" y="2210" plane="far3" depth="126"/>';
str += '<object tile="grass1" x="2400" y="2340" plane="far3" depth="127"/>';
str += '<object tile="grass1" x="2170" y="2430" plane="far3" depth="128"/>';
str += '<object tile="grass3" x="2690" y="2390" plane="far3" depth="129"/>';
str += '<object tile="grass3" x="2710" y="2310" plane="far3" depth="130"/>';
str += '<object tile="grass3" x="2690" y="2540" plane="far3" depth="131"/>';
str += '<object tile="grass3" x="2470" y="2540" plane="far3" depth="132"/>';
str += '<object tile="grass3" x="2210" y="2370" plane="far3" depth="133"/>';
str += '<object tile="grass3" x="2650" y="2420" plane="far3" depth="134"/>';
str += '<object tile="grass3" x="2090" y="2070" plane="far3" depth="135"/>';
str += '<object tile="grass3" x="2150" y="2610" plane="far3" depth="136"/>';
str += '<object tile="road_d1" x="440" y="3730" plane="far2" depth="137"/>';
str += '<object tile="road_u2" x="440" y="3530" plane="far2" depth="138"/>';
str += '<object tile="road_d1" x="540" y="3730" plane="far2" depth="139"/>';
str += '<object tile="road_u2" x="540" y="3530" plane="far2" depth="140"/>';
str += '<object tile="road_d1" x="640" y="3730" plane="far2" depth="141"/>';
str += '<object tile="road_u2" x="640" y="3530" plane="far2" depth="142"/>';
str += '<object tile="road_d1" x="740" y="3730" plane="far2" depth="143"/>';
str += '<object tile="road_u2" x="740" y="3530" plane="far2" depth="144"/>';
str += '<object tile="road_d1" x="840" y="3730" plane="far2" depth="145"/>';
str += '<object tile="road_u2" x="840" y="3530" plane="far2" depth="146"/>';
str += '<object tile="road_d1" x="940" y="3730" plane="far2" depth="147"/>';
str += '<object tile="road_u2" x="940" y="3530" plane="far2" depth="148"/>';
str += '<object tile="road_d1" x="1040" y="3730" plane="far2" depth="149"/>';
str += '<object tile="road_u2" x="1040" y="3530" plane="far2" depth="150"/>';
str += '<object tile="road_d1" x="1140" y="3730" plane="far2" depth="151"/>';
str += '<object tile="road_u2" x="1140" y="3530" plane="far2" depth="152"/>';
str += '<object tile="road_d1" x="1240" y="3730" plane="far2" depth="153"/>';
str += '<object tile="road_u2" x="1240" y="3530" plane="far2" depth="154"/>';
str += '<object tile="road_d1" x="1640" y="3730" plane="far2" depth="155"/>';
str += '<object tile="road_u2" x="1640" y="3530" plane="far2" depth="156"/>';
str += '<object tile="road_d1" x="1740" y="3730" plane="far2" depth="157"/>';
str += '<object tile="road_u2" x="1740" y="3530" plane="far2" depth="158"/>';
str += '<object tile="road_d1" x="1840" y="3730" plane="far2" depth="159"/>';
str += '<object tile="road_u2" x="1840" y="3530" plane="far2" depth="160"/>';
str += '<object tile="road_d1" x="1940" y="3730" plane="far2" depth="161"/>';
str += '<object tile="road_u2" x="1940" y="3530" plane="far2" depth="162"/>';
str += '<object tile="road_d1" x="2040" y="3730" plane="far2" depth="163"/>';
str += '<object tile="road_u2" x="2040" y="3530" plane="far2" depth="164"/>';
str += '<object tile="road_d1" x="2140" y="3730" plane="far2" depth="165"/>';
str += '<object tile="road_u2" x="2140" y="3530" plane="far2" depth="166"/>';
str += '<object tile="road_d1" x="2240" y="3730" plane="far2" depth="167"/>';
str += '<object tile="road_u2" x="2240" y="3530" plane="far2" depth="168"/>';
str += '<object tile="road_d1" x="2340" y="3730" plane="far2" depth="169"/>';
str += '<object tile="road_u2" x="2340" y="3530" plane="far2" depth="170"/>';
str += '<object tile="road_d1" x="2440" y="3730" plane="far2" depth="171"/>';
str += '<object tile="road_u2" x="2440" y="3530" plane="far2" depth="172"/>';
str += '<object tile="road_d1" x="2540" y="3730" plane="far2" depth="173"/>';
str += '<object tile="road_d1" x="2640" y="3730" plane="far2" depth="174"/>';
str += '<object tile="road_u_l" x="2640" y="3530" plane="far2" depth="175"/>';
str += '<object tile="road_u2" x="2540" y="3530" plane="far2" depth="176"/>';
str += '<object tile="road_c" x="440" y="3630" plane="far2" depth="177"/>';
str += '<object tile="road_c" x="540" y="3630" plane="far2" depth="178"/>';
str += '<object tile="road_c" x="640" y="3630" plane="far2" depth="179"/>';
str += '<object tile="road_c" x="740" y="3630" plane="far2" depth="180"/>';
str += '<object tile="road_c" x="840" y="3630" plane="far2" depth="181"/>';
str += '<object tile="road_c" x="940" y="3630" plane="far2" depth="182"/>';
str += '<object tile="road_c" x="1040" y="3630" plane="far2" depth="183"/>';
str += '<object tile="road_c" x="1140" y="3630" plane="far2" depth="184"/>';
str += '<object tile="road_c" x="1240" y="3630" plane="far2" depth="185"/>';
str += '<object tile="road_c" x="1640" y="3630" plane="far2" depth="186"/>';
str += '<object tile="road_c" x="1740" y="3630" plane="far2" depth="187"/>';
str += '<object tile="road_c" x="1840" y="3630" plane="far2" depth="188"/>';
str += '<object tile="road_c" x="1940" y="3630" plane="far2" depth="189"/>';
str += '<object tile="road_c" x="2040" y="3630" plane="far2" depth="190"/>';
str += '<object tile="road_c" x="2140" y="3630" plane="far2" depth="191"/>';
str += '<object tile="road_c" x="2240" y="3630" plane="far2" depth="192"/>';
str += '<object tile="road_c" x="2340" y="3630" plane="far2" depth="193"/>';
str += '<object tile="road_c" x="2440" y="3630" plane="far2" depth="194"/>';
str += '<object tile="road_c" x="2540" y="3630" plane="far2" depth="195"/>';
str += '<object tile="road_c" x="2640" y="3630" plane="far2" depth="196"/>';
str += '<object tile="road_d1" x="1440" y="3730" plane="far2" depth="197"/>';
str += '<object tile="road_d1" x="1540" y="3730" plane="far2" depth="198"/>';
str += '<object tile="road_c" x="1440" y="3630" plane="far2" depth="199"/>';
str += '<object tile="road_c" x="1540" y="3630" plane="far2" depth="200"/>';
str += '<object tile="road_d1" x="1340" y="3730" plane="far2" depth="201"/>';
str += '<object tile="road_u2" x="1340" y="3530" plane="far2" depth="202"/>';
str += '<object tile="road_c" x="1340" y="3630" plane="far2" depth="203"/>';
str += '<object tile="road_u_r" x="2740" y="3530" plane="far2" depth="204"/>';
str += '<object tile="road_d1" x="2740" y="3730" plane="far2" depth="205"/>';
str += '<object tile="road_d1" x="2840" y="3730" plane="far2" depth="206"/>';
str += '<object tile="road_u2" x="2840" y="3530" plane="far2" depth="207"/>';
str += '<object tile="road_d1" x="2940" y="3730" plane="far2" depth="208"/>';
str += '<object tile="road_u2" x="2940" y="3530" plane="far2" depth="209"/>';
str += '<object tile="road_c" x="2740" y="3630" plane="far2" depth="210"/>';
str += '<object tile="road_c" x="2840" y="3630" plane="far2" depth="211"/>';
str += '<object tile="road_c" x="2940" y="3630" plane="far2" depth="212"/>';
str += '<object tile="road_d1" x="3040" y="3730" plane="far2" depth="213"/>';
str += '<object tile="road_u2" x="3040" y="3530" plane="far2" depth="214"/>';
str += '<object tile="road_d1" x="3140" y="3730" plane="far2" depth="215"/>';
str += '<object tile="road_u2" x="3140" y="3530" plane="far2" depth="216"/>';
str += '<object tile="road_d1" x="3240" y="3730" plane="far2" depth="217"/>';
str += '<object tile="road_u2" x="3240" y="3530" plane="far2" depth="218"/>';
str += '<object tile="road_d1" x="3340" y="3730" plane="far2" depth="219"/>';
str += '<object tile="road_u2" x="3340" y="3530" plane="far2" depth="220"/>';
str += '<object tile="road_d1" x="3740" y="3730" plane="far2" depth="221"/>';
str += '<object tile="road_u2" x="3740" y="3530" plane="far2" depth="222"/>';
str += '<object tile="road_d1" x="3840" y="3730" plane="far2" depth="223"/>';
str += '<object tile="road_u2" x="3840" y="3530" plane="far2" depth="224"/>';
str += '<object tile="road_d1" x="3940" y="3730" plane="far2" depth="225"/>';
str += '<object tile="road_d1" x="4040" y="3730" plane="far2" depth="226"/>';
str += '<object tile="road_d1" x="4140" y="3730" plane="far2" depth="227"/>';
str += '<object tile="road_u2" x="4140" y="3530" plane="far2" depth="228"/>';
str += '<object tile="road_d1" x="4240" y="3730" plane="far2" depth="229"/>';
str += '<object tile="road_u2" x="4240" y="3530" plane="far2" depth="230"/>';
str += '<object tile="road_c" x="3040" y="3630" plane="far2" depth="231"/>';
str += '<object tile="road_c" x="3140" y="3630" plane="far2" depth="232"/>';
str += '<object tile="road_c" x="3240" y="3630" plane="far2" depth="233"/>';
str += '<object tile="road_c" x="3340" y="3630" plane="far2" depth="234"/>';
str += '<object tile="road_c" x="3740" y="3630" plane="far2" depth="235"/>';
str += '<object tile="road_c" x="3840" y="3630" plane="far2" depth="236"/>';
str += '<object tile="road_c" x="3940" y="3630" plane="far2" depth="237"/>';
str += '<object tile="road_c" x="4040" y="3630" plane="far2" depth="238"/>';
str += '<object tile="road_c" x="4140" y="3630" plane="far2" depth="239"/>';
str += '<object tile="road_c" x="4240" y="3630" plane="far2" depth="240"/>';
str += '<object tile="road_d1" x="3540" y="3730" plane="far2" depth="241"/>';
str += '<object tile="road_u2" x="3540" y="3530" plane="far2" depth="242"/>';
str += '<object tile="road_d1" x="3640" y="3730" plane="far2" depth="243"/>';
str += '<object tile="road_u2" x="3640" y="3530" plane="far2" depth="244"/>';
str += '<object tile="road_c" x="3540" y="3630" plane="far2" depth="245"/>';
str += '<object tile="road_c" x="3640" y="3630" plane="far2" depth="246"/>';
str += '<object tile="road_d1" x="3440" y="3730" plane="far2" depth="247"/>';
str += '<object tile="road_u2" x="3440" y="3530" plane="far2" depth="248"/>';
str += '<object tile="road_c" x="3440" y="3630" plane="far2" depth="249"/>';
str += '<object tile="road_d1" x="4340" y="3730" plane="far2" depth="250"/>';
str += '<object tile="road_u2" x="4340" y="3530" plane="far2" depth="251"/>';
str += '<object tile="road_d1" x="4440" y="3730" plane="far2" depth="252"/>';
str += '<object tile="road_u2" x="4440" y="3530" plane="far2" depth="253"/>';
str += '<object tile="road_c" x="4340" y="3630" plane="far2" depth="254"/>';
str += '<object tile="road_c" x="4440" y="3630" plane="far2" depth="255"/>';
str += '<object tile="road_u_l" x="1440" y="3530" plane="far2" depth="256"/>';
str += '<object tile="road_u_r" x="1540" y="3530" plane="far2" depth="257"/>';
str += '<object tile="road_u_r" x="4040" y="3530" plane="far2" depth="258"/>';
str += '<object tile="road_u_l" x="3940" y="3530" plane="far2" depth="259"/>';
str += '<object tile="road_l3" x="3940" y="3430" plane="far2" depth="260"/>';
str += '<object tile="road_r1" x="4040" y="3430" plane="far2" depth="261"/>';
str += '<object tile="road_r1" x="4040" y="3330" plane="far2" depth="262"/>';
str += '<object tile="road_l3" x="3940" y="3330" plane="far2" depth="263"/>';
str += '<object tile="road_r1" x="4040" y="3230" plane="far2" depth="264"/>';
str += '<object tile="road_l3" x="3940" y="3230" plane="far2" depth="265"/>';
str += '<object tile="road_d_l" x="3940" y="3130" plane="far2" depth="266"/>';
str += '<object tile="road_d_r" x="4040" y="3130" plane="far2" depth="267"/>';
str += '<object tile="road_u2" x="3940" y="3030" plane="far2" depth="268"/>';
str += '<object tile="road_u2" x="4040" y="3030" plane="far2" depth="269"/>';
str += '<object tile="road_rd" x="4140" y="3130" plane="far2" depth="270"/>';
str += '<object tile="road_ru" x="4140" y="3030" plane="far2" depth="271"/>';
str += '<object tile="road_l3" x="1440" y="3430" plane="far2" depth="272"/>';
str += '<object tile="road_r1" x="1540" y="3430" plane="far2" depth="273"/>';
str += '<object tile="road_lu" x="1440" y="3330" plane="far2" depth="274"/>';
str += '<object tile="road_ru" x="1540" y="3330" plane="far2" depth="275"/>';
str += '<object tile="road_r1" x="2740" y="3430" plane="far2" depth="276"/>';
str += '<object tile="road_l3" x="2640" y="3430" plane="far2" depth="277"/>';
str += '<object tile="road_r1" x="2740" y="3330" plane="far2" depth="278"/>';
str += '<object tile="road_l3" x="2640" y="3330" plane="far2" depth="279"/>';
str += '<object tile="road_r1" x="2740" y="3230" plane="far2" depth="280"/>';
str += '<object tile="road_l3" x="2640" y="3230" plane="far2" depth="281"/>';
str += '<object tile="road_r1" x="2740" y="3130" plane="far2" depth="282"/>';
str += '<object tile="road_l3" x="2640" y="3130" plane="far2" depth="283"/>';
str += '<object tile="road_r1" x="2740" y="3030" plane="far2" depth="284"/>';
str += '<object tile="road_l3" x="2640" y="3030" plane="far2" depth="285"/>';
str += '<object tile="road_r1" x="2740" y="2930" plane="far2" depth="286"/>';
str += '<object tile="road_l3" x="2640" y="2930" plane="far2" depth="287"/>';
str += '<object tile="road_r1" x="2740" y="2830" plane="far2" depth="288"/>';
str += '<object tile="road_l3" x="2640" y="2830" plane="far2" depth="289"/>';
str += '<object tile="road_d_r" x="2740" y="2730" plane="far2" depth="290"/>';
str += '<object tile="road_d_l" x="2640" y="2730" plane="far2" depth="291"/>';
str += '<object tile="road_r1" x="3140" y="2530" plane="far2" depth="292"/>';
str += '<object tile="road_r1" x="3140" y="2430" plane="far2" depth="293"/>';
str += '<object tile="road_r1" x="3140" y="2330" plane="far2" depth="294"/>';
str += '<object tile="road_d1" x="2140" y="2730" plane="far2" depth="295"/>';
str += '<object tile="road_u2" x="2140" y="2630" plane="far2" depth="296"/>';
str += '<object tile="road_d1" x="2240" y="2730" plane="far2" depth="297"/>';
str += '<object tile="road_u2" x="2240" y="2630" plane="far2" depth="298"/>';
str += '<object tile="road_d1" x="2340" y="2730" plane="far2" depth="299"/>';
str += '<object tile="road_u2" x="2340" y="2630" plane="far2" depth="300"/>';
str += '<object tile="road_d1" x="2440" y="2730" plane="far2" depth="301"/>';
str += '<object tile="road_u2" x="2440" y="2630" plane="far2" depth="302"/>';
str += '<object tile="road_d1" x="2540" y="2730" plane="far2" depth="303"/>';
str += '<object tile="road_u2" x="2540" y="2630" plane="far2" depth="304"/>';
str += '<object tile="road_d1" x="2840" y="2730" plane="far2" depth="305"/>';
str += '<object tile="road_d1" x="2940" y="2730" plane="far2" depth="306"/>';
str += '<object tile="road_d1" x="3040" y="2730" plane="far2" depth="307"/>';
str += '<object tile="road_u_r" x="3140" y="2630" plane="far2" depth="308"/>';
str += '<object tile="road_d_l" x="3340" y="2730" plane="far2" depth="309"/>';
str += '<object tile="road_ru" x="3440" y="2630" plane="far2" depth="310"/>';
str += '<object tile="road_d1" x="3140" y="2730" plane="far2" depth="311"/>';
str += '<object tile="road_u2" x="3240" y="2630" plane="far2" depth="312"/>';
str += '<object tile="road_r1" x="3440" y="2730" plane="far2" depth="313"/>';
str += '<object tile="road_l3" x="3340" y="2930" plane="far2" depth="314"/>';
str += '<object tile="road_d1" x="3240" y="2730" plane="far2" depth="315"/>';
str += '<object tile="road_u2" x="3340" y="2630" plane="far2" depth="316"/>';
str += '<object tile="road_l3" x="3340" y="2830" plane="far2" depth="317"/>';
str += '<object tile="road_r1" x="3440" y="2830" plane="far2" depth="318"/>';
str += '<object tile="road_d1" x="2840" y="2130" plane="far2" depth="319"/>';
str += '<object tile="road_d1" x="2940" y="2130" plane="far2" depth="320"/>';
str += '<object tile="road_d_l" x="3040" y="2130" plane="far2" depth="321"/>';
str += '<object tile="road_l3" x="3040" y="2230" plane="far2" depth="322"/>';
str += '<object tile="road_r1" x="3140" y="2230" plane="far2" depth="323"/>';
str += '<object tile="road_d_r" x="3140" y="2130" plane="far2" depth="324"/>';
str += '<object tile="road_d1" x="3240" y="2130" plane="far2" depth="325"/>';
str += '<object tile="road_d1" x="3340" y="2130" plane="far2" depth="326"/>';
str += '<object tile="road_d1" x="3440" y="2130" plane="far2" depth="327"/>';
str += '<object tile="road_d1" x="3540" y="2130" plane="far2" depth="328"/>';
str += '<object tile="road_d1" x="3640" y="2130" plane="far2" depth="329"/>';
str += '<object tile="road_d1" x="3740" y="2130" plane="far2" depth="330"/>';
str += '<object tile="road_rd" x="3840" y="2130" plane="far2" depth="331"/>';
str += '<object tile="road_r1" x="3840" y="2030" plane="far2" depth="332"/>';
str += '<object tile="road_c" x="3740" y="2030" plane="far2" depth="333"/>';
str += '<object tile="road_u2" x="3740" y="1930" plane="far2" depth="334"/>';
str += '<object tile="road_ru" x="3840" y="1930" plane="far2" depth="335"/>';
str += '<object tile="road_u2" x="3640" y="1930" plane="far2" depth="336"/>';
str += '<object tile="road_u2" x="3540" y="1930" plane="far2" depth="337"/>';
str += '<object tile="road_u2" x="3440" y="1930" plane="far2" depth="338"/>';
str += '<object tile="road_u2" x="3340" y="1930" plane="far2" depth="339"/>';
str += '<object tile="road_u2" x="3240" y="1930" plane="far2" depth="340"/>';
str += '<object tile="road_u_r" x="3140" y="1930" plane="far2" depth="341"/>';
str += '<object tile="road_u_l" x="3040" y="1930" plane="far2" depth="342"/>';
str += '<object tile="road_u2" x="2940" y="1930" plane="far2" depth="343"/>';
str += '<object tile="road_u2" x="2840" y="1930" plane="far2" depth="344"/>';
str += '<object tile="road_lu" x="2740" y="1930" plane="far2" depth="345"/>';
str += '<object tile="road_ld" x="2740" y="2130" plane="far2" depth="346"/>';
str += '<object tile="road_l3" x="2740" y="2030" plane="far2" depth="347"/>';
str += '<object tile="road_c" x="2840" y="2030" plane="far2" depth="348"/>';
str += '<object tile="road_c" x="2940" y="2030" plane="far2" depth="349"/>';
str += '<object tile="road_c" x="3040" y="2030" plane="far2" depth="350"/>';
str += '<object tile="road_c" x="3140" y="2030" plane="far2" depth="351"/>';
str += '<object tile="road_c" x="3240" y="2030" plane="far2" depth="352"/>';
str += '<object tile="road_c" x="3340" y="2030" plane="far2" depth="353"/>';
str += '<object tile="road_c" x="3440" y="2030" plane="far2" depth="354"/>';
str += '<object tile="road_c" x="3540" y="2030" plane="far2" depth="355"/>';
str += '<object tile="road_c" x="3640" y="2030" plane="far2" depth="356"/>';
str += '<object tile="road_d_l" x="3040" y="1830" plane="far2" depth="357"/>';
str += '<object tile="road_d_r" x="3140" y="1830" plane="far2" depth="358"/>';
str += '<object tile="road_c" x="3040" y="1730" plane="far2" depth="359"/>';
str += '<object tile="road_c" x="3140" y="1730" plane="far2" depth="360"/>';
str += '<object tile="road_u2" x="3040" y="1630" plane="far2" depth="361"/>';
str += '<object tile="road_u_l" x="3140" y="1630" plane="far2" depth="362"/>';
str += '<object tile="road_u_r" x="3240" y="1630" plane="far2" depth="363"/>';
str += '<object tile="road_c" x="3240" y="1730" plane="far2" depth="364"/>';
str += '<object tile="road_d1" x="3240" y="1830" plane="far2" depth="365"/>';
str += '<object tile="road_d1" x="3340" y="1830" plane="far2" depth="366"/>';
str += '<object tile="road_d1" x="3440" y="1830" plane="far2" depth="367"/>';
str += '<object tile="road_d1" x="3540" y="1830" plane="far2" depth="368"/>';
str += '<object tile="road_d1" x="3640" y="1830" plane="far2" depth="369"/>';
str += '<object tile="road_d1" x="3740" y="1830" plane="far2" depth="370"/>';
str += '<object tile="road_rd" x="3840" y="1830" plane="far2" depth="371"/>';
str += '<object tile="road_r1" x="3840" y="1730" plane="far2" depth="372"/>';
str += '<object tile="road_ru" x="3840" y="1630" plane="far2" depth="373"/>';
str += '<object tile="road_u2" x="3740" y="1630" plane="far2" depth="374"/>';
str += '<object tile="road_u2" x="3640" y="1630" plane="far2" depth="375"/>';
str += '<object tile="road_u2" x="3540" y="1630" plane="far2" depth="376"/>';
str += '<object tile="road_u2" x="3440" y="1630" plane="far2" depth="377"/>';
str += '<object tile="road_u2" x="3340" y="1630" plane="far2" depth="378"/>';
str += '<object tile="road_c" x="3340" y="1730" plane="far2" depth="379"/>';
str += '<object tile="road_c" x="3440" y="1730" plane="far2" depth="380"/>';
str += '<object tile="road_c" x="3540" y="1730" plane="far2" depth="381"/>';
str += '<object tile="road_c" x="3640" y="1730" plane="far2" depth="382"/>';
str += '<object tile="road_c" x="3740" y="1730" plane="far2" depth="383"/>';
str += '<object tile="road_c" x="2940" y="1730" plane="far2" depth="384"/>';
str += '<object tile="road_c" x="2840" y="1730" plane="far2" depth="385"/>';
str += '<object tile="road_d1" x="2940" y="1830" plane="far2" depth="386"/>';
str += '<object tile="road_d1" x="2840" y="1830" plane="far2" depth="387"/>';
str += '<object tile="road_ld" x="2740" y="1830" plane="far2" depth="388"/>';
str += '<object tile="road_l3" x="2740" y="1730" plane="far2" depth="389"/>';
str += '<object tile="road_lu" x="2740" y="1630" plane="far2" depth="390"/>';
str += '<object tile="road_u2" x="2840" y="1630" plane="far2" depth="391"/>';
str += '<object tile="road_u2" x="2940" y="1630" plane="far2" depth="392"/>';
str += '<object tile="road_d_r" x="3240" y="1530" plane="far2" depth="393"/>';
str += '<object tile="road_d_l" x="3140" y="1530" plane="far2" depth="394"/>';
str += '<object tile="road_c" x="3140" y="1430" plane="far2" depth="395"/>';
str += '<object tile="road_c" x="3240" y="1430" plane="far2" depth="396"/>';
str += '<object tile="road_u_r" x="3240" y="1330" plane="far2" depth="397"/>';
str += '<object tile="road_u_l" x="3140" y="1330" plane="far2" depth="398"/>';
str += '<object tile="road_u2" x="3040" y="1330" plane="far2" depth="399"/>';
str += '<object tile="road_lu" x="2940" y="1330" plane="far2" depth="400"/>';
str += '<object tile="road_l3" x="2940" y="1430" plane="far2" depth="401"/>';
str += '<object tile="road_ld" x="2940" y="1530" plane="far2" depth="402"/>';
str += '<object tile="road_d1" x="3040" y="1530" plane="far2" depth="403"/>';
str += '<object tile="road_c" x="3040" y="1430" plane="far2" depth="404"/>';
str += '<object tile="road_d1" x="3340" y="1530" plane="far2" depth="405"/>';
str += '<object tile="road_d1" x="3440" y="1530" plane="far2" depth="406"/>';
str += '<object tile="road_d1" x="3540" y="1530" plane="far2" depth="407"/>';
str += '<object tile="road_d1" x="3640" y="1530" plane="far2" depth="408"/>';
str += '<object tile="road_d1" x="3740" y="1530" plane="far2" depth="409"/>';
str += '<object tile="road_rd" x="3840" y="1530" plane="far2" depth="410"/>';
str += '<object tile="road_r1" x="3840" y="1430" plane="far2" depth="411"/>';
str += '<object tile="road_ru" x="3840" y="1330" plane="far2" depth="412"/>';
str += '<object tile="road_u2" x="3740" y="1330" plane="far2" depth="413"/>';
str += '<object tile="road_u2" x="3640" y="1330" plane="far2" depth="414"/>';
str += '<object tile="road_u2" x="3540" y="1330" plane="far2" depth="415"/>';
str += '<object tile="road_u2" x="3440" y="1330" plane="far2" depth="416"/>';
str += '<object tile="road_u2" x="3340" y="1330" plane="far2" depth="417"/>';
str += '<object tile="road_c" x="3340" y="1430" plane="far2" depth="418"/>';
str += '<object tile="road_c" x="3440" y="1430" plane="far2" depth="419"/>';
str += '<object tile="road_c" x="3540" y="1430" plane="far2" depth="420"/>';
str += '<object tile="road_c" x="3640" y="1430" plane="far2" depth="421"/>';
str += '<object tile="road_c" x="3740" y="1430" plane="far2" depth="422"/>';
str += '<object tile="road_r1" x="3240" y="1230" plane="far2" depth="423"/>';
str += '<object tile="road_l3" x="3140" y="1230" plane="far2" depth="424"/>';
str += '<object tile="road_r1" x="3240" y="1130" plane="far2" depth="425"/>';
str += '<object tile="road_l3" x="3140" y="1130" plane="far2" depth="426"/>';
str += '<object tile="road_d_l" x="3140" y="1030" plane="far2" depth="427"/>';
str += '<object tile="road_d_r" x="3240" y="1030" plane="far2" depth="428"/>';
str += '<object tile="road_u_r" x="3240" y="930" plane="far2" depth="429"/>';
str += '<object tile="road_u_l" x="3140" y="930" plane="far2" depth="430"/>';
str += '<object tile="road_ru" x="3240" y="830" plane="far2" depth="431"/>';
str += '<object tile="road_lu" x="3140" y="830" plane="far2" depth="432"/>';
str += '<object tile="road_rd" x="3340" y="1030" plane="far2" depth="433"/>';
str += '<object tile="road_ru" x="3340" y="930" plane="far2" depth="434"/>';
str += '<object tile="road_ld" x="3040" y="1030" plane="far2" depth="435"/>';
str += '<object tile="road_lu" x="3040" y="930" plane="far2" depth="436"/>';
str += '<object tile="road_d1" x="1740" y="2730" plane="far2" depth="437"/>';
str += '<object tile="road_u2" x="1740" y="2630" plane="far2" depth="438"/>';
str += '<object tile="road_d1" x="1940" y="3030" plane="far2" depth="439"/>';
str += '<object tile="road_u2" x="1840" y="2630" plane="far2" depth="440"/>';
str += '<object tile="road_u2" x="1940" y="2630" plane="far2" depth="441"/>';
str += '<object tile="road_u2" x="2040" y="2630" plane="far2" depth="442"/>';
str += '<object tile="road_d1" x="1240" y="3130" plane="far2" depth="443"/>';
str += '<object tile="road_d1" x="1540" y="2730" plane="far2" depth="444"/>';
str += '<object tile="road_u2" x="1540" y="2630" plane="far2" depth="445"/>';
str += '<object tile="road_d1" x="1640" y="2730" plane="far2" depth="446"/>';
str += '<object tile="road_u2" x="1640" y="2630" plane="far2" depth="447"/>';
str += '<object tile="road_u_r" x="1340" y="2630" plane="far2" depth="448"/>';
str += '<object tile="road_u_l" x="1240" y="2430" plane="far2" depth="449"/>';
str += '<object tile="road_lu" x="840" y="2430" plane="far2" depth="450"/>';
str += '<object tile="road_ld" x="840" y="3130" plane="far2" depth="451"/>';
str += '<object tile="road_d1" x="940" y="3130" plane="far2" depth="452"/>';
str += '<object tile="road_u2" x="940" y="2430" plane="far2" depth="453"/>';
str += '<object tile="road_d1" x="1040" y="3130" plane="far2" depth="454"/>';
str += '<object tile="road_u2" x="1040" y="2430" plane="far2" depth="455"/>';
str += '<object tile="road_r1" x="1340" y="2530" plane="far2" depth="456"/>';
str += '<object tile="road_l3" x="840" y="2530" plane="far2" depth="457"/>';
str += '<object tile="road_r1" x="1340" y="2430" plane="far2" depth="458"/>';
str += '<object tile="road_l3" x="840" y="2630" plane="far2" depth="459"/>';
str += '<object tile="road_r1" x="1340" y="2330" plane="far2" depth="460"/>';
str += '<object tile="road_l3" x="1240" y="2330" plane="far2" depth="461"/>';
str += '<object tile="road_r1" x="1340" y="2230" plane="far2" depth="462"/>';
str += '<object tile="road_l3" x="1240" y="2230" plane="far2" depth="463"/>';
str += '<object tile="road_c" x="940" y="2530" plane="far2" depth="464"/>';
str += '<object tile="road_c" x="1040" y="2530" plane="far2" depth="465"/>';
str += '<object tile="road_c" x="1240" y="2530" plane="far2" depth="466"/>';
str += '<object tile="road_c" x="940" y="2630" plane="far2" depth="467"/>';
str += '<object tile="road_c" x="1040" y="2630" plane="far2" depth="468"/>';
str += '<object tile="road_c" x="1240" y="2630" plane="far2" depth="469"/>';
str += '<object tile="road_d_r" x="1440" y="2730" plane="far2" depth="470"/>';
str += '<object tile="road_rd" x="1440" y="3130" plane="far2" depth="471"/>';
str += '<object tile="road_c" x="940" y="2730" plane="far2" depth="472"/>';
str += '<object tile="road_c" x="1040" y="2730" plane="far2" depth="473"/>';
str += '<object tile="road_c" x="1240" y="2730" plane="far2" depth="474"/>';
str += '<object tile="road_c" x="940" y="2830" plane="far2" depth="475"/>';
str += '<object tile="road_c" x="1040" y="2830" plane="far2" depth="476"/>';
str += '<object tile="road_c" x="1240" y="2830" plane="far2" depth="477"/>';
str += '<object tile="road_l3" x="840" y="2730" plane="far2" depth="478"/>';
str += '<object tile="road_l3" x="840" y="2830" plane="far2" depth="479"/>';
str += '<object tile="road_r1" x="1440" y="2830" plane="far2" depth="480"/>';
str += '<object tile="road_u2" x="1440" y="2630" plane="far2" depth="481"/>';
str += '<object tile="road_d1" x="1140" y="3130" plane="far2" depth="482"/>';
str += '<object tile="road_u2" x="1140" y="2430" plane="far2" depth="483"/>';
str += '<object tile="road_c" x="1140" y="2530" plane="far2" depth="484"/>';
str += '<object tile="road_c" x="1140" y="2630" plane="far2" depth="485"/>';
str += '<object tile="road_c" x="1140" y="2730" plane="far2" depth="486"/>';
str += '<object tile="road_c" x="1140" y="2830" plane="far2" depth="487"/>';
str += '<object tile="road_c" x="940" y="2930" plane="far2" depth="488"/>';
str += '<object tile="road_c" x="1040" y="2930" plane="far2" depth="489"/>';
str += '<object tile="road_c" x="1240" y="2930" plane="far2" depth="490"/>';
str += '<object tile="road_r1" x="1440" y="2930" plane="far2" depth="491"/>';
str += '<object tile="road_c" x="1140" y="2930" plane="far2" depth="492"/>';
str += '<object tile="road_l3" x="840" y="2930" plane="far2" depth="493"/>';
str += '<object tile="road_c" x="940" y="3030" plane="far2" depth="494"/>';
str += '<object tile="road_c" x="1040" y="3030" plane="far2" depth="495"/>';
str += '<object tile="road_c" x="1240" y="3030" plane="far2" depth="496"/>';
str += '<object tile="road_r1" x="1440" y="3030" plane="far2" depth="497"/>';
str += '<object tile="road_c" x="1140" y="3030" plane="far2" depth="498"/>';
str += '<object tile="road_l3" x="840" y="3030" plane="far2" depth="499"/>';
str += '<object tile="road_c" x="1340" y="2730" plane="far2" depth="500"/>';
str += '<object tile="road_c" x="1340" y="2830" plane="far2" depth="501"/>';
str += '<object tile="road_c" x="1340" y="2930" plane="far2" depth="502"/>';
str += '<object tile="road_c" x="1340" y="3030" plane="far2" depth="503"/>';
str += '<object tile="road_d1" x="1340" y="3130" plane="far2" depth="504"/>';
str += '<object tile="road_d_l" x="1840" y="2730" plane="far2" depth="505"/>';
str += '<object tile="road_d_r" x="2040" y="2730" plane="far2" depth="506"/>';
str += '<object tile="road_l3" x="1840" y="2830" plane="far2" depth="507"/>';
str += '<object tile="road_r1" x="2040" y="2830" plane="far2" depth="508"/>';
str += '<object tile="road_r1" x="2040" y="2930" plane="far2" depth="509"/>';
str += '<object tile="road_l3" x="1840" y="2930" plane="far2" depth="510"/>';
str += '<object tile="road_c" x="1940" y="2930" plane="far2" depth="511"/>';
str += '<object tile="road_c" x="1940" y="2830" plane="far2" depth="512"/>';
str += '<object tile="road_c" x="1940" y="2730" plane="far2" depth="513"/>';
str += '<object tile="road_rd" x="2040" y="3030" plane="far2" depth="514"/>';
str += '<object tile="road_ld" x="1840" y="3030" plane="far2" depth="515"/>';
str += '<object tile="road_r1" x="1340" y="2130" plane="far2" depth="516"/>';
str += '<object tile="road_l3" x="1240" y="1930" plane="far2" depth="517"/>';
str += '<object tile="road_r1" x="1340" y="2030" plane="far2" depth="518"/>';
str += '<object tile="road_r1" x="1340" y="1930" plane="far2" depth="519"/>';
str += '<object tile="road_r1" x="1340" y="1830" plane="far2" depth="520"/>';
str += '<object tile="road_l3" x="1240" y="1830" plane="far2" depth="521"/>';
str += '<object tile="road_r1" x="1540" y="1630" plane="far2" depth="522"/>';
str += '<object tile="road_r1" x="1540" y="1530" plane="far2" depth="523"/>';
str += '<object tile="road_l3" x="1240" y="1530" plane="far2" depth="524"/>';
str += '<object tile="road_l3" x="1240" y="1430" plane="far2" depth="525"/>';
str += '<object tile="road_l3" x="1240" y="1330" plane="far2" depth="526"/>';
str += '<object tile="road_r1" x="1340" y="1030" plane="far2" depth="527"/>';
str += '<object tile="road_l3" x="1240" y="1030" plane="far2" depth="528"/>';
str += '<object tile="road_r1" x="1340" y="930" plane="far2" depth="529"/>';
str += '<object tile="road_r1" x="1340" y="830" plane="far2" depth="530"/>';
str += '<object tile="road_ru" x="1340" y="730" plane="far2" depth="531"/>';
str += '<object tile="road_d_r" x="1340" y="1730" plane="far2" depth="532"/>';
str += '<object tile="road_u_r" x="1340" y="1130" plane="far2" depth="533"/>';
str += '<object tile="road_u_l" x="1240" y="2030" plane="far2" depth="534"/>';
str += '<object tile="road_d_l" x="1240" y="2130" plane="far2" depth="535"/>';
str += '<object tile="road_u2" x="940" y="2030" plane="far2" depth="536"/>';
str += '<object tile="road_d1" x="940" y="2130" plane="far2" depth="537"/>';
str += '<object tile="road_lu" x="840" y="2030" plane="far2" depth="538"/>';
str += '<object tile="road_ld" x="840" y="2130" plane="far2" depth="539"/>';
str += '<object tile="road_u2" x="1140" y="2030" plane="far2" depth="540"/>';
str += '<object tile="road_d1" x="1140" y="2130" plane="far2" depth="541"/>';
str += '<object tile="road_u2" x="1040" y="2030" plane="far2" depth="542"/>';
str += '<object tile="road_d1" x="1040" y="2130" plane="far2" depth="543"/>';
str += '<object tile="road_d_l" x="1240" y="1730" plane="far2" depth="544"/>';
str += '<object tile="road_u_l" x="1240" y="1630" plane="far2" depth="545"/>';
str += '<object tile="road_d1" x="1140" y="1730" plane="far2" depth="546"/>';
str += '<object tile="road_u2" x="1140" y="1630" plane="far2" depth="547"/>';
str += '<object tile="road_d1" x="1040" y="1730" plane="far2" depth="548"/>';
str += '<object tile="road_u2" x="1040" y="1630" plane="far2" depth="549"/>';
str += '<object tile="road_d1" x="940" y="1730" plane="far2" depth="550"/>';
str += '<object tile="road_u2" x="940" y="1630" plane="far2" depth="551"/>';
str += '<object tile="road_ld" x="840" y="1730" plane="far2" depth="552"/>';
str += '<object tile="road_lu" x="840" y="1630" plane="far2" depth="553"/>';
str += '<object tile="road_d_l" x="1240" y="830" plane="far2" depth="554"/>';
str += '<object tile="road_d1" x="1140" y="830" plane="far2" depth="555"/>';
str += '<object tile="road_u2" x="1140" y="730" plane="far2" depth="556"/>';
str += '<object tile="road_d1" x="1040" y="830" plane="far2" depth="557"/>';
str += '<object tile="road_u2" x="1040" y="730" plane="far2" depth="558"/>';
str += '<object tile="road_d1" x="940" y="830" plane="far2" depth="559"/>';
str += '<object tile="road_u2" x="940" y="730" plane="far2" depth="560"/>';
str += '<object tile="road_ld" x="840" y="830" plane="far2" depth="561"/>';
str += '<object tile="road_lu" x="840" y="730" plane="far2" depth="562"/>';
str += '<object tile="road_d_l" x="1240" y="1230" plane="far2" depth="563"/>';
str += '<object tile="road_u_l" x="1240" y="1130" plane="far2" depth="564"/>';
str += '<object tile="road_d1" x="1140" y="1230" plane="far2" depth="565"/>';
str += '<object tile="road_u2" x="1140" y="1130" plane="far2" depth="566"/>';
str += '<object tile="road_d1" x="1040" y="1230" plane="far2" depth="567"/>';
str += '<object tile="road_u2" x="1040" y="1130" plane="far2" depth="568"/>';
str += '<object tile="road_ld" x="940" y="1230" plane="far2" depth="569"/>';
str += '<object tile="road_lu" x="940" y="1130" plane="far2" depth="570"/>';
str += '<object tile="road_u2" x="1240" y="730" plane="far2" depth="571"/>';
str += '<object tile="road_l3" x="1240" y="930" plane="far2" depth="572"/>';
str += '<object tile="road_d1" x="1440" y="1730" plane="far2" depth="573"/>';
str += '<object tile="road_rd" x="1540" y="1730" plane="far2" depth="574"/>';
str += '<object tile="road_ru" x="1540" y="1130" plane="far2" depth="575"/>';
str += '<object tile="road_u2" x="1440" y="1130" plane="far2" depth="576"/>';
str += '<object tile="road_d_r" x="1540" y="1430" plane="far2" depth="577"/>';
str += '<object tile="road_u_r" x="1540" y="1330" plane="far2" depth="578"/>';
str += '<object tile="road_r1" x="1540" y="1230" plane="far2" depth="579"/>';
str += '<object tile="road_c" x="1340" y="1230" plane="far2" depth="580"/>';
str += '<object tile="road_c" x="1440" y="1230" plane="far2" depth="581"/>';
str += '<object tile="road_c" x="1340" y="1330" plane="far2" depth="582"/>';
str += '<object tile="road_c" x="1440" y="1330" plane="far2" depth="583"/>';
str += '<object tile="road_c" x="1340" y="1430" plane="far2" depth="584"/>';
str += '<object tile="road_c" x="1440" y="1430" plane="far2" depth="585"/>';
str += '<object tile="road_c" x="1340" y="1530" plane="far2" depth="586"/>';
str += '<object tile="road_c" x="1440" y="1530" plane="far2" depth="587"/>';
str += '<object tile="road_c" x="1340" y="1630" plane="far2" depth="588"/>';
str += '<object tile="road_c" x="1440" y="1630" plane="far2" depth="589"/>';
str += '<object tile="road_d1" x="1840" y="1430" plane="far2" depth="590"/>';
str += '<object tile="road_u2" x="1840" y="1330" plane="far2" depth="591"/>';
str += '<object tile="road_u2" x="2140" y="1330" plane="far2" depth="592"/>';
str += '<object tile="road_d1" x="1940" y="1430" plane="far2" depth="593"/>';
str += '<object tile="road_u2" x="1940" y="1330" plane="far2" depth="594"/>';
str += '<object tile="road_d1" x="2040" y="1430" plane="far2" depth="595"/>';
str += '<object tile="road_u2" x="2040" y="1330" plane="far2" depth="596"/>';
str += '<object tile="road_d_l" x="2140" y="1430" plane="far2" depth="597"/>';
str += '<object tile="road_u2" x="1640" y="1330" plane="far2" depth="598"/>';
str += '<object tile="road_u2" x="1740" y="1330" plane="far2" depth="599"/>';
str += '<object tile="road_d1" x="1640" y="1430" plane="far2" depth="600"/>';
str += '<object tile="road_d1" x="1740" y="1430" plane="far2" depth="601"/>';
str += '<object tile="road_l3" x="2140" y="1530" plane="far2" depth="602"/>';
str += '<object tile="road_r1" x="2240" y="1530" plane="far2" depth="603"/>';
str += '<object tile="road_u_r" x="2240" y="1630" plane="far2" depth="604"/>';
str += '<object tile="road_u_l" x="2140" y="1630" plane="far2" depth="605"/>';
str += '<object tile="road_r1" x="2440" y="1730" plane="far2" depth="606"/>';
str += '<object tile="road_r1" x="2440" y="1830" plane="far2" depth="607"/>';
str += '<object tile="road_u2" x="2040" y="1630" plane="far2" depth="608"/>';
str += '<object tile="road_d1" x="2340" y="1930" plane="far2" depth="609"/>';
str += '<object tile="road_d1" x="2240" y="1930" plane="far2" depth="610"/>';
str += '<object tile="road_c" x="2240" y="1730" plane="far2" depth="611"/>';
str += '<object tile="road_c" x="2140" y="1730" plane="far2" depth="612"/>';
str += '<object tile="road_c" x="2040" y="1830" plane="far2" depth="613"/>';
str += '<object tile="road_c" x="2240" y="1830" plane="far2" depth="614"/>';
str += '<object tile="road_c" x="2140" y="1830" plane="far2" depth="615"/>';
str += '<object tile="road_c" x="2040" y="1730" plane="far2" depth="616"/>';
str += '<object tile="road_c" x="2340" y="1830" plane="far2" depth="617"/>';
str += '<object tile="road_c" x="2340" y="1730" plane="far2" depth="618"/>';
str += '<object tile="road_ru" x="2440" y="1630" plane="far2" depth="619"/>';
str += '<object tile="road_rd" x="2440" y="1930" plane="far2" depth="620"/>';
str += '<object tile="road_lu" x="1940" y="1630" plane="far2" depth="621"/>';
str += '<object tile="road_l3" x="1940" y="1730" plane="far2" depth="622"/>';
str += '<object tile="road_l3" x="1940" y="1830" plane="far2" depth="623"/>';
str += '<object tile="road_ld" x="1940" y="1930" plane="far2" depth="624"/>';
str += '<object tile="road_u2" x="2340" y="1630" plane="far2" depth="625"/>';
str += '<object tile="road_d1" x="2040" y="1930" plane="far2" depth="626"/>';
str += '<object tile="road_d1" x="2140" y="1930" plane="far2" depth="627"/>';
str += '<object tile="road_u2" x="3840" y="3030" plane="far2" depth="628"/>';
str += '<object tile="road_d1" x="3840" y="3130" plane="far2" depth="629"/>';
str += '<object tile="road_d1" x="3740" y="3130" plane="far2" depth="630"/>';
str += '<object tile="road_u2" x="3740" y="3030" plane="far2" depth="631"/>';
str += '<object tile="road_d1" x="3640" y="3130" plane="far2" depth="632"/>';
str += '<object tile="road_d1" x="3540" y="3130" plane="far2" depth="633"/>';
str += '<object tile="road_u_r" x="3640" y="3030" plane="far2" depth="634"/>';
str += '<object tile="road_d1" x="3440" y="3130" plane="far2" depth="635"/>';
str += '<object tile="road_l3" x="3340" y="3030" plane="far2" depth="636"/>';
str += '<object tile="road_ld" x="3340" y="3130" plane="far2" depth="637"/>';
str += '<object tile="road_u_r" x="3440" y="2930" plane="far2" depth="638"/>';
str += '<object tile="road_c" x="3440" y="3030" plane="far2" depth="639"/>';
str += '<object tile="road_c" x="3540" y="3030" plane="far2" depth="640"/>';
str += '<object tile="road_u2" x="3540" y="2930" plane="far2" depth="641"/>';
str += '<object tile="road_ru" x="3640" y="2930" plane="far2" depth="642"/>';
str += '<object tile="road_r1" x="2240" y="1430" plane="far2" depth="643"/>';
str += '<object tile="road_ru" x="2240" y="1330" plane="far2" depth="644"/>';
str += '<object tile="road_u2" x="2740" y="2630" plane="far2" depth="650"/>';
str += '<object tile="road_u2" x="2640" y="2630" plane="far2" depth="651"/>';
str += '<object tile="road_l3" x="3040" y="2330" plane="far2" depth="652"/>';
str += '<object tile="road_l3" x="3040" y="2430" plane="far2" depth="653"/>';
str += '<object tile="road_l3" x="3040" y="2530" plane="far2" depth="654"/>';
str += '<object tile="road_u2" x="2840" y="2630" plane="far2" depth="655"/>';
str += '<object tile="road_u2" x="2940" y="2630" plane="far2" depth="656"/>';
str += '<object tile="road_u_l" x="3040" y="2630" plane="far2" depth="657"/>';
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str += '<object tile="wall_big2" x="3430" y="620" plane="far" depth="659"/>';
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str += '<object tile="wall_big2" x="1200" y="620" plane="far" depth="674"/>';
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str += '<object tile="wall_big1" x="760" y="3020" plane="far" depth="715"/>';
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str += '<object tile="wall_big2" x="1740" y="1260" plane="far" depth="727"/>';
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str += '<object tile="wall_big2" x="1740" y="1550" plane="far" depth="732"/>';
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str += '<object tile="wall_big2" x="2019" y="1550" plane="far" depth="783"/>';
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str += '<object tile="wall_big1" x="2690" y="1570" plane="far" depth="785"/>';
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str += '<object tile="wall_big1" x="2690" y="1850" plane="far" depth="789"/>';
str += '<object tile="wall_big1" x="2690" y="1920" plane="far" depth="790"/>';
str += '<object tile="wall_big1" x="2690" y="1980" plane="far" depth="791"/>';
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str += '<object tile="wall_big2" x="2440" y="2190" plane="far" depth="797"/>';
str += '<object tile="wall_big2" x="2370" y="2190" plane="far" depth="798"/>';
str += '<object tile="wall_big2" x="2300" y="2190" plane="far" depth="799"/>';
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str += '<object tile="wall_big2" x="2020" y="2190" plane="far" depth="803"/>';
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str += '<object tile="wall_big1" x="2200" y="2210" plane="far" depth="809"/>';
str += '<object tile="wall_big1" x="2200" y="2280" plane="far" depth="810"/>';
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str += '<object tile="wall_big1" x="2200" y="2880" plane="far" depth="813"/>';
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str += '<object tile="wall_big2" x="2020" y="3160" plane="far" depth="841"/>';
str += '<object tile="wall_big2" x="1950" y="3160" plane="far" depth="842"/>';
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str += '<object tile="wall_big1" x="2200" y="2490" plane="far" depth="862"/>';
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str += '<object tile="wall_big2" x="3808" y="2190" plane="far" depth="872"/>';
str += '<object tile="wall_big2" x="3880" y="2190" plane="far" depth="873"/>';
str += '<object tile="hangar1" x="920" y="3420" plane="far" depth="874"/>';
str += '<object tile="hangar1" x="1050" y="3420" plane="far" depth="875"/>';
str += '<object tile="heliPad" x="3350" y="800" plane="far" depth="876"/>';
str += '<object tile="tower_guard" x="3020" y="2200" plane="far" depth="877"/>';
str += '<object tile="house_big2" x="2730" y="1850" plane="far" depth="878"/>';
str += '<object tile="house_med5" x="2960" y="1850" plane="far" depth="879"/>';
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str += '<object tile="house_big2" x="3450" y="1840" plane="far" depth="881"/>';
str += '<object tile="house_big2" x="3680" y="1840" plane="far" depth="882"/>';
str += '<object tile="house_big2" x="3680" y="1550" plane="far" depth="883"/>';
str += '<object tile="house_big2" x="3440" y="1550" plane="far" depth="884"/>';
str += '<object tile="house_med5" x="3310" y="1560" plane="far" depth="885"/>';
str += '<object tile="house_big2" x="2950" y="1560" plane="far" depth="886"/>';
str += '<object tile="house_med5" x="3310" y="1240" plane="far" depth="887"/>';
str += '<object tile="house_big2" x="3440" y="1230" plane="far" depth="888"/>';
str += '<object tile="house_big2" x="3680" y="1230" plane="far" depth="889"/>';
str += '<object tile="house_big2" x="2730" y="1560" plane="far" depth="890"/>';
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str += '<object tile="wall_big1" x="2970" y="2210" plane="far" depth="892"/>';
str += '<object tile="wall_big2" x="2980" y="2280" plane="far" depth="893"/>';
str += '<object tile="post1" x="3200" y="2290" plane="far" depth="894"/>';
str += '<object tile="cargo_heli" x="3390" y="830" plane="far" depth="895"/>';
str += '<object tile="radar_base2" x="3060" y="1090" plane="far" depth="896"/>';
str += '<object tile="hangar2" x="3370" y="970" plane="far" depth="897"/>';
str += '<object tile="hangar1" x="3180" y="670" plane="far" depth="898"/>';
str += '<object tile="tent2" x="2960" y="1060" plane="far" depth="899"/>';
str += '<object tile="tent2" x="2960" y="1030" plane="far" depth="900"/>';
str += '<object tile="tent2" x="2960" y="1000" plane="far" depth="901"/>';
str += '<object tile="tent2" x="2960" y="970" plane="far" depth="902"/>';
str += '<object tile="tent1" x="3000" y="940" plane="far" depth="903"/>';
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str += '<object tile="tent1" x="3060" y="940" plane="far" depth="905"/>';
str += '<object tile="tent1" x="3090" y="940" plane="far" depth="906"/>';
str += '<object tile="tent1" x="3120" y="940" plane="far" depth="907"/>';
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str += '<object tile="wall_sm2" x="1680" y="2990" plane="far" depth="972"/>';
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str += '<object tile="wall_sm2" x="1200" y="2450" plane="far" depth="984"/>';
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str += '<object tile="house_sm1" x="1160" y="2370" plane="far" depth="986"/>';
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str += '<object tile="house_big2" x="950" y="2150" plane="far" depth="988"/>';
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str += '<object tile="tower_guard" x="1740" y="1310" plane="far" depth="991"/>';
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str += '<object tile="wall_sm2" x="800" y="2460" plane="far" depth="993"/>';
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str += '<object tile="house_sm1" x="1480" y="3090" plane="far" depth="995"/>';
str += '<object tile="house_med4" x="1280" y="660" plane="far" depth="996"/>';
str += '<object tile="house_big1" x="1380" y="660" plane="far" depth="997"/>';
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str += '<object tile="house_big2" x="830" y="640" plane="far" depth="999"/>';
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str += '<object tile="house_big2" x="830" y="870" plane="far" depth="1001"/>';
str += '<object tile="house_big2" x="1060" y="870" plane="far" depth="1002"/>';
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str += '<object tile="house_med1" x="790" y="1100" plane="far" depth="1004"/>';
str += '<object tile="house_med4" x="890" y="1080" plane="far" depth="1005"/>';
str += '<object tile="house_big1" x="1000" y="1040" plane="far" depth="1006"/>';
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str += '<object tile="house_med3" x="1200" y="1070" plane="far" depth="1008"/>';
str += '<object tile="house_big1" x="800" y="1740" plane="far" depth="1009"/>';
str += '<object tile="house_med1" x="950" y="1760" plane="far" depth="1010"/>';
str += '<object tile="house_med5" x="1040" y="1750" plane="far" depth="1011"/>';
str += '<object tile="house_med2" x="1150" y="1740" plane="far" depth="1012"/>';
str += '<object tile="house_med3" x="1170" y="1840" plane="far" depth="1013"/>';
str += '<object tile="house_med3" x="810" y="1870" plane="far" depth="1014"/>';
str += '<object tile="house_med4" x="810" y="1970" plane="far" depth="1015"/>';
str += '<object tile="house_sm2" x="920" y="2020" plane="far" depth="1016"/>';
str += '<object tile="house_med2" x="970" y="1960" plane="far" depth="1017"/>';
str += '<object tile="house_sm1" x="1080" y="2000" plane="far" depth="1018"/>';
str += '<object tile="house_big1" x="1110" y="1920" plane="far" depth="1019"/>';
str += '<object tile="house_med3" x="960" y="1300" plane="far" depth="1020"/>';
str += '<object tile="house_sm2" x="890" y="1390" plane="far" depth="1021"/>';
str += '<object tile="house_big1" x="930" y="1370" plane="far" depth="1022"/>';
str += '<object tile="house_med2" x="790" y="1330" plane="far" depth="1023"/>';
str += '<object tile="house_med4" x="1080" y="1390" plane="far" depth="1024"/>';
str += '<object tile="house_sm1" x="800" y="1430" plane="far" depth="1025"/>';
str += '<object tile="house_sm2" x="940" y="1500" plane="far" depth="1026"/>';
str += '<object tile="house_med4" x="880" y="1540" plane="far" depth="1027"/>';
str += '<object tile="house_sm1" x="1190" y="1420" plane="far" depth="1028"/>';
str += '<object tile="house_sm2" x="830" y="1580" plane="far" depth="1029"/>';
str += '<object tile="house_med3" x="810" y="1620" plane="far" depth="1030"/>';
str += '<object tile="house_sm2" x="1080" y="1480" plane="far" depth="1031"/>';
str += '<object tile="house_med2" x="980" y="1530" plane="far" depth="1032"/>';
str += '<object tile="house_med3" x="1080" y="1520" plane="far" depth="1033"/>';
str += '<object tile="house_sm1" x="1160" y="1570" plane="far" depth="1034"/>';
str += '<object tile="house_sm2" x="800" y="1490" plane="far" depth="1035"/>';
str += '<object tile="house_med3" x="790" y="1170" plane="far" depth="1036"/>';
str += '<object tile="house_sm1" x="790" y="1270" plane="far" depth="1037"/>';
str += '<object tile="tower_water" x="1190" y="1270" plane="far" depth="1038"/>';
str += '<object tile="house_med1" x="1710" y="1680" plane="far" depth="1039"/>';
str += '<object tile="house_big1" x="1790" y="1550" plane="far" depth="1040"/>';
str += '<object tile="house_med1" x="1800" y="1680" plane="far" depth="1041"/>';
str += '<object tile="house_med4" x="1800" y="1740" plane="far" depth="1042"/>';
str += '<object tile="house_sm2" x="1800" y="1830" plane="far" depth="1043"/>';
str += '<object tile="house_med2" x="1710" y="1720" plane="far" depth="1044"/>';
str += '<object tile="house_sm1" x="1710" y="1820" plane="far" depth="1045"/>';
str += '<object tile="house_sm2" x="1750" y="1880" plane="far" depth="1046"/>';
str += '<object tile="house_big1" x="1790" y="1860" plane="far" depth="1047"/>';
str += '<object tile="house_med5" x="1700" y="1990" plane="far" depth="1048"/>';
str += '<object tile="tower_water" x="1710" y="1990" plane="far" depth="1049"/>';
str += '<object tile="house_sm1" x="1930" y="1990" plane="far" depth="1050"/>';
str += '<object tile="house_med1" x="1970" y="1990" plane="far" depth="1051"/>';
str += '<object tile="house_big1" x="2050" y="1940" plane="far" depth="1052"/>';
str += '<object tile="house_sm1" x="2020" y="2060" plane="far" depth="1053"/>';
str += '<object tile="house_big1" x="2470" y="1540" plane="far" depth="1054"/>';
str += '<object tile="house_med4" x="2560" y="1700" plane="far" depth="1055"/>';
str += '<object tile="house_med3" x="2480" y="1780" plane="far" depth="1056"/>';
str += '<object tile="house_sm1" x="2560" y="1790" plane="far" depth="1057"/>';
str += '<object tile="house_sm2" x="2480" y="1880" plane="far" depth="1058"/>';
str += '<object tile="house_med1" x="2470" y="1920" plane="far" depth="1059"/>';
str += '<object tile="house_big1" x="2550" y="1880" plane="far" depth="1060"/>';
str += '<object tile="house_sm1" x="2520" y="1990" plane="far" depth="1061"/>';
str += '<object tile="house_med2" x="2510" y="2020" plane="far" depth="1062"/>';
str += '<object tile="house_med3" x="2260" y="1970" plane="far" depth="1063"/>';
str += '<object tile="house_big1" x="2330" y="1930" plane="far" depth="1064"/>';
str += '<object tile="house_sm1" x="2340" y="2060" plane="far" depth="1065"/>';
str += '<object tile="house_sm2" x="2460" y="2070" plane="far" depth="1066"/>';
str += '<object tile="house_med1" x="2340" y="1580" plane="far" depth="1067"/>';
str += '<object tile="house_med4" x="1940" y="1570" plane="far" depth="1068"/>';
str += '<object tile="house_sm2" x="2050" y="1590" plane="far" depth="1069"/>';
str += '<object tile="house_med4" x="1820" y="2010" plane="far" depth="1070"/>';
str += '<object tile="house_sm2" x="1820" y="2100" plane="far" depth="1071"/>';
str += '<object tile="house_sm2" x="2430" y="1600" plane="far" depth="1072"/>';
str += '<object tile="house_sm1" x="2110" y="1570" plane="far" depth="1073"/>';
str += '<object tile="tower_guard" x="2120" y="2560" plane="far" depth="1074"/>';
str += '<object tile="tower_guard" x="2130" y="2780" plane="far" depth="1075"/>';
str += '<object tile="tower_guard" x="2630" y="1570" plane="far" depth="1076"/>';
str += '<object tile="tower_guard" x="2630" y="2120" plane="far" depth="1077"/>';
str += '<object tile="tower_guard" x="1720" y="2110" plane="far" depth="1078"/>';
str += '<object tile="tower_guard" x="1710" y="1590" plane="far" depth="1079"/>';
str += '<object tile="oil_punp2" x="1610" y="3470" plane="far" depth="1080"/>';
str += '<object tile="oil_pump1" x="1260" y="3480" plane="far" depth="1081"/>';
str += '<object tile="oil_punp2" x="1610" y="3360" plane="far" depth="1082"/>';
str += '<object tile="oil_pump1" x="1260" y="3380" plane="far" depth="1083"/>';
str += '<object tile="oil_barrel2" x="3880" y="3440" plane="far" depth="1084"/>';
str += '<object tile="oil_barrel2" x="3880" y="3370" plane="far" depth="1085"/>';
str += '<object tile="oil_barrel2" x="3880" y="3300" plane="far" depth="1086"/>';
str += '<object tile="oil_barrel2" x="3880" y="3230" plane="far" depth="1087"/>';
str += '<object tile="hangar2" x="4100" y="3450" plane="far" depth="1088"/>';
str += '<object tile="oil_punp2" x="4100" y="3360" plane="far" depth="1089"/>';
str += '<object tile="oil_punp2" x="4100" y="3270" plane="far" depth="1090"/>';
str += '<object tile="oil_punp2" x="4100" y="3180" plane="far" depth="1091"/>';
str += '<object tile="house_big2" x="3830" y="2940" plane="far" depth="1092"/>';
str += '<object tile="house_med2" x="3410" y="3150" plane="far" depth="1093"/>';
str += '<object tile="house_med5" x="4050" y="2940" plane="far" depth="1094"/>';
str += '<object tile="house_sm2" x="3420" y="3250" plane="far" depth="1095"/>';
str += '<object tile="wall_sm2" x="3860" y="3190" plane="far" depth="1096"/>';
str += '<object tile="wall_sm2" x="3890" y="3190" plane="far" depth="1097"/>';
str += '<object tile="wall_sm2" x="3920" y="3190" plane="far" depth="1098"/>';
str += '<object tile="wall_sm2" x="3950" y="3190" plane="far" depth="1099"/>';
str += '<object tile="wall_sm1" x="3850" y="3190" plane="far" depth="1100"/>';
str += '<object tile="wall_sm1" x="3850" y="3220" plane="far" depth="1101"/>';
str += '<object tile="wall_sm1" x="3850" y="3250" plane="far" depth="1102"/>';
str += '<object tile="wall_sm1" x="3850" y="3280" plane="far" depth="1103"/>';
str += '<object tile="wall_sm1" x="3850" y="3310" plane="far" depth="1104"/>';
str += '<object tile="wall_sm1" x="3850" y="3340" plane="far" depth="1105"/>';
str += '<object tile="wall_sm1" x="3850" y="3370" plane="far" depth="1106"/>';
str += '<object tile="wall_sm1" x="3850" y="3400" plane="far" depth="1107"/>';
str += '<object tile="wall_sm1" x="3850" y="3430" plane="far" depth="1108"/>';
str += '<object tile="wall_sm1" x="3850" y="3460" plane="far" depth="1109"/>';
str += '<object tile="wall_sm1" x="3850" y="3490" plane="far" depth="1110"/>';
str += '<object tile="wall_sm2" x="3860" y="3520" plane="far" depth="1111"/>';
str += '<object tile="wall_sm2" x="3890" y="3520" plane="far" depth="1112"/>';
str += '<object tile="wall_sm2" x="3920" y="3520" plane="far" depth="1113"/>';
str += '<object tile="wall_sm2" x="3950" y="3520" plane="far" depth="1114"/>';
str += '<object tile="hangar1" x="3690" y="2920" plane="far" depth="1115"/>';
str += '<object tile="oil_barrel1" x="3610" y="3320" plane="far" depth="1116"/>';
str += '<object tile="oil_barrel1" x="3530" y="3320" plane="far" depth="1117"/>';
str += '<object tile="wall_sm1" x="3780" y="3170" plane="far" depth="1118"/>';
str += '<object tile="wall_sm1" x="3780" y="3200" plane="far" depth="1119"/>';
str += '<object tile="wall_sm1" x="3780" y="3230" plane="far" depth="1120"/>';
str += '<object tile="wall_sm2" x="3700" y="3260" plane="far" depth="1121"/>';
str += '<object tile="wall_sm2" x="3730" y="3260" plane="far" depth="1122"/>';
str += '<object tile="wall_sm2" x="3760" y="3260" plane="far" depth="1123"/>';
str += '<object tile="wall_sm1" x="3691" y="3261" plane="far" depth="1124"/>';
str += '<object tile="wall_sm1" x="3691" y="3291" plane="far" depth="1125"/>';
str += '<object tile="oil_barrel2" x="3700" y="3190" plane="far" depth="1126"/>';
str += '<object tile="wall_sm1" x="3390" y="3170" plane="far" depth="1127"/>';
str += '<object tile="wall_sm1" x="3390" y="3200" plane="far" depth="1128"/>';
str += '<object tile="wall_sm1" x="3390" y="3230" plane="far" depth="1129"/>';
str += '<object tile="wall_sm1" x="3691" y="3321" plane="far" depth="1130"/>';
str += '<object tile="wall_sm1" x="3690" y="3350" plane="far" depth="1131"/>';
str += '<object tile="wall_sm1" x="3390" y="3260" plane="far" depth="1132"/>';
str += '<object tile="wall_sm1" x="3390" y="3290" plane="far" depth="1133"/>';
str += '<object tile="wall_sm1" x="3690" y="3383" plane="far" depth="1134"/>';
str += '<object tile="wall_sm2" x="3520" y="3410" plane="far" depth="1135"/>';
str += '<object tile="wall_sm2" x="3550" y="3410" plane="far" depth="1136"/>';
str += '<object tile="wall_sm2" x="3580" y="3410" plane="far" depth="1137"/>';
str += '<object tile="wall_sm2" x="3610" y="3410" plane="far" depth="1138"/>';
str += '<object tile="wall_sm2" x="3640" y="3410" plane="far" depth="1139"/>';
str += '<object tile="wall_sm2" x="3670" y="3410" plane="far" depth="1140"/>';
str += '<object tile="wall_sm2" x="3400" y="3320" plane="far" depth="1141"/>';
str += '<object tile="wall_sm2" x="3430" y="3320" plane="far" depth="1142"/>';
str += '<object tile="wall_sm2" x="3460" y="3320" plane="far" depth="1143"/>';
str += '<object tile="wall_sm1" x="3480" y="3320" plane="far" depth="1144"/>';
str += '<object tile="wall_sm1" x="3480" y="3350" plane="far" depth="1145"/>';
str += '<object tile="wall_sm1" x="3480" y="3380" plane="far" depth="1146"/>';
str += '<object tile="wall_sm2" x="3490" y="3410" plane="far" depth="1147"/>';
str += '<object tile="oil_pump1" x="3180" y="2760" plane="far" depth="1148"/>';
str += '<object tile="oil_pump1" x="3180" y="2850" plane="far" depth="1149"/>';
str += '<object tile="oil_pump1" x="3180" y="2940" plane="far" depth="1150"/>';
str += '<object tile="oil_pump1" x="3180" y="3030" plane="far" depth="1151"/>';
str += '<object tile="tower_water" x="3270" y="3100" plane="far" depth="1152"/>';
str += '<object tile="hangar2" x="3460" y="2710" plane="far" depth="1153"/>';
str += '<object tile="hangar2" x="3470" y="2850" plane="far" depth="1154"/>';
str += '<object tile="wall_big2" x="3080" y="1190" plane="far" depth="1155"/>';
str += '<object tile="house_big2" x="2900" y="1230" plane="far" depth="1156"/>';
str += '<object tile="wall_big2" x="1880" y="1260" plane="far" depth="1157"/>';
str += '<object tile="wall_big2" x="1950" y="1260" plane="far" depth="1158"/>';
str += '<object tile="wall_big2" x="2020" y="1260" plane="far" depth="1159"/>';
str += '<object tile="wall_big2" x="2090" y="1260" plane="far" depth="1160"/>';
str += '<object tile="wall_big2" x="2159" y="1260" plane="far" depth="1161"/>';
str += '<object tile="wall_big2" x="2229" y="1260" plane="far" depth="1162"/>';
str += '<object tile="wall_big2" x="2300" y="1260" plane="far" depth="1163"/>';
str += '<object tile="wall_big2" x="2369" y="1260" plane="far" depth="1164"/>';
str += '<object tile="wall_big2" x="2439" y="1260" plane="far" depth="1165"/>';
str += '<object tile="wall_big2" x="2509" y="1260" plane="far" depth="1166"/>';
str += '<object tile="wall_big2" x="2580" y="1260" plane="far" depth="1167"/>';
str += '<object tile="wall_big2" x="2649" y="1260" plane="far" depth="1168"/>';
str += '<object tile="wall_big2" x="2720" y="1260" plane="far" depth="1169"/>';
str += '<object tile="wall_big2" x="2790" y="1260" plane="far" depth="1170"/>';
str += '<object tile="house_med1" x="2870" y="2580" plane="far" depth="1171"/>';
str += '<object tile="wall_sm2" x="2840" y="2380" plane="far" depth="1172"/>';
str += '<object tile="wall_sm2" x="2870" y="2380" plane="far" depth="1173"/>';
str += '<object tile="wall_sm2" x="2900" y="2381" plane="far" depth="1174"/>';
str += '<object tile="wall_sm2" x="2930" y="2380" plane="far" depth="1175"/>';
str += '<object tile="wall_sm2" x="2960" y="2381" plane="far" depth="1176"/>';
str += '<object tile="wall_sm2" x="2990" y="2380" plane="far" depth="1177"/>';
str += '<object tile="wall_sm2" x="3020" y="2381" plane="far" depth="1178"/>';
str += '<object tile="wall_sm1" x="2830" y="2380" plane="far" depth="1179"/>';
str += '<object tile="wall_sm1" x="2830" y="2410" plane="far" depth="1180"/>';
str += '<object tile="wall_sm1" x="2830" y="2440" plane="far" depth="1181"/>';
str += '<object tile="wall_sm1" x="2830" y="2470" plane="far" depth="1182"/>';
str += '<object tile="wall_sm1" x="2830" y="2500" plane="far" depth="1183"/>';
str += '<object tile="wall_sm1" x="2830" y="2530" plane="far" depth="1184"/>';
str += '<object tile="wall_sm1" x="2830" y="2560" plane="far" depth="1185"/>';
str += '<object tile="wall_sm1" x="2830" y="2590" plane="far" depth="1186"/>';
str += '<object tile="house_sm2" x="2840" y="2450" plane="far" depth="1187"/>';
str += '<object tile="wall_sm1" x="3040" y="2380" plane="far" depth="1188"/>';
str += '<object tile="wall_sm1" x="3040" y="2410" plane="far" depth="1189"/>';
str += '<object tile="wall_sm1" x="3040" y="2440" plane="far" depth="1190"/>';
str += '<object tile="wall_sm1" x="2830" y="2620" plane="far" depth="1191"/>';
str += '<object tile="wall_sm2" x="2840" y="2650" plane="far" depth="1192"/>';
str += '<object tile="house_med3" x="2990" y="2470" plane="far" depth="1193"/>';
str += '<object tile="house_med4" x="2970" y="2560" plane="far" depth="1194"/>';
str += '<object tile="house_med4" x="2360" y="2220" plane="far" depth="1195"/>';
str += '<object tile="house_big1" x="2450" y="2200" plane="far" depth="1196"/>';
str += '<object tile="house_med3" x="2600" y="2220" plane="far" depth="1197"/>';
str += '<object tile="house_med5" x="2240" y="2220" plane="far" depth="1198"/>';
str += '<object tile="house_sm1" x="2600" y="2320" plane="far" depth="1199"/>';
str += '<object tile="house_sm2" x="2570" y="2250" plane="far" depth="1200"/>';
str += '<object tile="house_med1" x="2370" y="2310" plane="far" depth="1201"/>';
str += '<object tile="wall_sm1" x="2780" y="2210" plane="far" depth="1202"/>';
str += '<object tile="wall_sm1" x="2780" y="2240" plane="far" depth="1203"/>';
str += '<object tile="wall_sm1" x="2780" y="2270" plane="far" depth="1204"/>';
str += '<object tile="wall_sm1" x="2780" y="2300" plane="far" depth="1205"/>';
str += '<object tile="wall_sm1" x="2780" y="2330" plane="far" depth="1206"/>';
str += '<object tile="wall_sm1" x="2780" y="2360" plane="far" depth="1207"/>';
str += '<object tile="wall_sm1" x="2780" y="2390" plane="far" depth="1208"/>';
str += '<object tile="wall_sm1" x="2780" y="2420" plane="far" depth="1209"/>';
str += '<object tile="wall_sm1" x="2780" y="2450" plane="far" depth="1210"/>';
str += '<object tile="wall_sm1" x="2780" y="2480" plane="far" depth="1211"/>';
str += '<object tile="wall_sm1" x="2780" y="2510" plane="far" depth="1212"/>';
str += '<object tile="wall_sm1" x="2780" y="2539" plane="far" depth="1213"/>';
str += '<object tile="wall_sm1" x="2780" y="2570" plane="far" depth="1214"/>';
str += '<object tile="wall_sm1" x="2780" y="2600" plane="far" depth="1215"/>';
str += '<object tile="wall_sm2" x="2610" y="2630" plane="far" depth="1216"/>';
str += '<object tile="wall_sm2" x="2640" y="2630" plane="far" depth="1217"/>';
str += '<object tile="wall_sm2" x="2670" y="2630" plane="far" depth="1218"/>';
str += '<object tile="wall_sm2" x="2700" y="2630" plane="far" depth="1219"/>';
str += '<object tile="wall_sm2" x="2730" y="2630" plane="far" depth="1220"/>';
str += '<object tile="wall_sm2" x="2760" y="2630" plane="far" depth="1221"/>';
str += '<object tile="wall_sm2" x="2420" y="2590" plane="far" depth="1222"/>';
str += '<object tile="wall_sm2" x="2550" y="2630" plane="far" depth="1223"/>';
str += '<object tile="wall_sm2" x="2580" y="2630" plane="far" depth="1224"/>';
str += '<object tile="wall_sm2" x="2240" y="2590" plane="far" depth="1225"/>';
str += '<object tile="wall_sm2" x="2270" y="2590" plane="far" depth="1226"/>';
str += '<object tile="wall_sm2" x="2300" y="2590" plane="far" depth="1227"/>';
str += '<object tile="wall_sm2" x="2330" y="2590" plane="far" depth="1228"/>';
str += '<object tile="wall_sm2" x="2360" y="2590" plane="far" depth="1229"/>';
str += '<object tile="wall_sm2" x="2390" y="2590" plane="far" depth="1230"/>';
str += '<object tile="house_med1" x="2680" y="2480" plane="far" depth="1231"/>';
str += '<object tile="house_med2" x="2590" y="2500" plane="far" depth="1232"/>';
str += '<object tile="house_sm1" x="2690" y="2540" plane="far" depth="1233"/>';
str += '<object tile="cargo_heli" x="3390" y="830" plane="main" depth="1234"/>';
str += '<object tile="hero1" x="3070" y="820" plane="main" depth="1235"/>';
str += '<object tile="gunner" x="950" y="800" plane="main" depth="1236" >';
str += '<array name="moving">';
str += '<object action="move" startByHit="0" deltax="236" deltay="1" mtype="lin" steps="118" repeat="-100" />';
str += '<object action="move" startByHit="0" deltax="-236" deltay="-1" mtype="lin" steps="118" repeat="-100" />';
str += '</array>';
str += '</object>';
str += '<object tile="gunner" x="1000" y="810" plane="main" depth="1237" >';
str += '<array name="moving">';
str += '<object action="move" startByHit="0" deltax="203" deltay="0" mtype="lin" steps="101" repeat="-100" />';
str += '<object action="move" startByHit="0" deltax="-203" deltay="0" mtype="lin" steps="101" repeat="-100" />';
str += '</array>';
str += '</object>';
str += '<object tile="gunner" x="1080" y="820" plane="main" depth="1238" >';
str += '<array name="moving">';
str += '<object action="move" startByHit="0" deltax="193" deltay="1" mtype="lin" steps="96" repeat="-100" />';
str += '<object action="move" startByHit="0" deltax="35" deltay="66" mtype="lin" steps="37" repeat="-100" />';
str += '<object action="move" startByHit="0" deltax="6" deltay="-87" mtype="lin" steps="43" repeat="-100" />';
str += '<object action="move" startByHit="0" deltax="-234" deltay="20" mtype="lin" steps="117" repeat="-100" />';
str += '</array>';
str += '</object>';
str += '<object tile="gunner" x="1230" y="810" plane="main" depth="1239" >';
str += '<array name="moving">';
str += '<object action="move" startByHit="0" deltax="100" deltay="0" mtype="lin" steps="50" repeat="-100" />';
str += '<object action="move" startByHit="0" deltax="-22" deltay="182" mtype="lin" steps="91" repeat="-100" />';
str += '<object action="move" startByHit="0" deltax="40" deltay="-108" mtype="lin" steps="57" repeat="-100" />';
str += '<object action="move" startByHit="0" deltax="-118" deltay="-74" mtype="lin" steps="69" repeat="-100" />';
str += '</array>';
str += '</object>';
str += '<object tile="gunner" x="1310" y="830" plane="main" depth="1240" >';
str += '<array name="moving">';
str += '<object action="move" startByHit="0" deltax="2" deltay="264" mtype="lin" steps="132" repeat="-100" />';
str += '<object action="move" startByHit="0" deltax="63" deltay="102" mtype="lin" steps="59" repeat="-100" />';
str += '<object action="move" startByHit="0" deltax="-65" deltay="-366" mtype="lin" steps="185" repeat="-100" />';
str += '</array>';
str += '</object>';
str += '<object tile="PZRK" x="1540" y="890" plane="main" depth="1241"/>';
str += '<object tile="PZRK" x="1580" y="720" plane="main" depth="1242"/>';
str += '<object tile="PZRK" x="1570" y="1150" plane="main" depth="1243"/>';
str += '<object tile="PZRK" x="1100" y="1070" plane="main" depth="1244"/>';
str += '<object tile="PZRK" x="930" y="690" plane="main" depth="1245"/>';
str += '<object tile="PZRK" x="850" y="1350" plane="main" depth="1246"/>';
str += '<object tile="PZRK" x="1090" y="1790" plane="main" depth="1247"/>';
str += '<object tile="PZRK" x="900" y="2190" plane="main" depth="1248"/>';
str += '<object tile="PZRK" x="2460" y="2530" plane="main" depth="1249"/>';
str += '<object tile="PZRK" x="2900" y="2810" plane="main" depth="1250"/>';
str += '<object tile="gunner" x="910" y="1340" plane="main" depth="1251" >';
str += '<array name="moving">';
str += '<object action="move" startByHit="0" deltax="0" deltay="-98" mtype="lin" steps="49" repeat="-100" />';
str += '<object action="move" startByHit="0" deltax="168" deltay="0" mtype="lin" steps="84" repeat="-100" />';
str += '<object action="move" startByHit="0" deltax="0" deltay="97" mtype="lin" steps="48" repeat="-100" />';
str += '<object action="move" startByHit="0" deltax="-44" deltay="-119" mtype="lin" steps="63" repeat="-100" />';
str += '<object action="move" startByHit="0" deltax="-86" deltay="2" mtype="lin" steps="43" repeat="-100" />';
str += '<object action="move" startByHit="0" deltax="-38" deltay="118" mtype="lin" steps="61" repeat="-100" />';
str += '</array>';
str += '</object>';
str += '<object tile="gunner_1" x="930" y="1660" plane="main" depth="1252" >';
str += '<array name="moving">';
str += '<object action="move" startByHit="0" deltax="329" deltay="-4" mtype="lin" steps="164" repeat="-100" />';
str += '<object action="move" startByHit="0" deltax="2" deltay="-252" mtype="lin" steps="126" repeat="-100" />';
str += '<object action="move" startByHit="0" deltax="-19" deltay="236" mtype="lin" steps="118" repeat="-100" />';
str += '<object action="move" startByHit="0" deltax="-312" deltay="20" mtype="lin" steps="156" repeat="-100" />';
str += '</array>';
str += '</object>';
str += '<object tile="gunner_1" x="1520" y="1730" plane="main" depth="1253" >';
str += '<array name="moving">';
str += '<object action="move" startByHit="0" deltax="-573" deltay="1" mtype="lin" steps="286" repeat="-100" />';
str += '<object action="move" startByHit="0" deltax="366" deltay="-61" mtype="lin" steps="185" repeat="-100" />';
str += '<object action="move" startByHit="0" deltax="0" deltay="130" mtype="lin" steps="65" repeat="-100" />';
str += '<object action="move" startByHit="0" deltax="207" deltay="-70" mtype="lin" steps="109" repeat="-100" />';
str += '</array>';
str += '</object>';
str += '<object tile="gunner" x="870" y="2100" plane="main" depth="1254" >';
str += '<array name="moving">';
str += '<object action="move" startByHit="0" deltax="472" deltay="-1" mtype="lin" steps="236" repeat="-100" />';
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str += '</object>';
str += '<object tile="tank_pvo2" x="650" y="3620" plane="main" depth="1272" >';
str += '<array name="moving">';
str += '<object action="move" startByHit="0" deltax="100" deltay="0" mtype="lin" steps="25" repeat="-100" rotateTile="1" deltar="90" rtype="lin" />';
str += '<object action="wait" startByHit="0" steps="50"/>';
str += '<object action="move" startByHit="0" deltax="1874" deltay="-2" mtype="lin" steps="468" repeat="-100" />';
str += '<object action="move" startByHit="0" deltax="26" deltay="-8" mtype="lin" steps="6" repeat="-100" rotateTile="1" deltar="-18" rtype="lin" />';
str += '<object action="move" startByHit="0" deltax="26" deltay="-15" mtype="lin" steps="7" repeat="-100" rotateTile="1" deltar="-18" rtype="lin" />';
str += '<object action="move" startByHit="0" deltax="19" deltay="-24" mtype="lin" steps="7" repeat="-100" rotateTile="1" deltar="-18" rtype="lin" />';
str += '<object action="move" startByHit="0" deltax="13" deltay="-29" mtype="lin" steps="7" repeat="-100" rotateTile="1" deltar="-18" rtype="lin" />';
str += '<object action="move" startByHit="0" deltax="5" deltay="-34" mtype="lin" steps="8" repeat="-100" rotateTile="1" deltar="-18" rtype="lin" />';
str += '<object action="move" startByHit="0" deltax="0" deltay="-703" mtype="lin" steps="175" repeat="-100" />';
str += '<object action="move" startByHit="0" deltax="-7" deltay="-28" mtype="lin" steps="7" repeat="-100" rotateTile="1" deltar="-18" rtype="lin" />';
str += '<object action="move" startByHit="0" deltax="-15" deltay="-29" mtype="lin" steps="8" repeat="-100" rotateTile="1" deltar="-18" rtype="lin" />';
str += '<object action="move" startByHit="0" deltax="-29" deltay="-25" mtype="lin" steps="9" repeat="-100" rotateTile="1" deltar="-18" rtype="lin" />';
str += '<object action="move" startByHit="0" deltax="-24" deltay="-12" mtype="lin" steps="6" repeat="-100" rotateTile="1" deltar="-18" rtype="lin" />';
str += '<object action="move" startByHit="0" deltax="-28" deltay="-2" mtype="lin" steps="7" repeat="-100" rotateTile="1" deltar="-18" rtype="lin" />';
str += '<object action="move" startByHit="0" deltax="-535" deltay="2" mtype="lin" steps="133" repeat="-100" />';
str += '<object action="move" startByHit="0" deltax="-33" deltay="6" mtype="lin" steps="8" repeat="-100" rotateTile="1" deltar="-18" rtype="lin" />';
str += '<object action="move" startByHit="0" deltax="-25" deltay="11" mtype="lin" steps="6" repeat="-100" rotateTile="1" deltar="-18" rtype="lin" />';
str += '<object action="move" startByHit="0" deltax="-26" deltay="22" mtype="lin" steps="8" repeat="-100" rotateTile="1" deltar="-18" rtype="lin" />';
str += '<object action="move" startByHit="0" deltax="-12" deltay="29" mtype="lin" steps="7" repeat="-100" rotateTile="1" deltar="-18" rtype="lin" />';
str += '<object action="move" startByHit="0" deltax="-7" deltay="28" mtype="lin" steps="7" repeat="-100" rotateTile="1" deltar="-18" rtype="lin" />';
str += '<object action="move" startByHit="0" deltax="-3" deltay="90" mtype="lin" steps="22" repeat="-100" />';
str += '<object action="wait" startByHit="0" steps="1000" />';
str += '<object action="move" startByHit="0" deltax="-1319" deltay="723" mtype="lin" steps="376" repeat="-100" />';
str += '</array>';
str += '</object>';
str += '<object tile="tank_t80" x="760" y="3620" plane="main" depth="1273" >';
str += '<array name="moving">';
str += '<object action="move" startByHit="0" deltax="100" deltay="0" mtype="lin" steps="25" repeat="-100" rotateTile="1" deltar="90" rtype="lin" />';
str += '<object action="wait" startByHit="0" steps="50"/>';
str += '<object action="move" startByHit="0" deltax="1752" deltay="8" mtype="lin" steps="438" repeat="-100" />';
str += '<object action="move" startByHit="0" deltax="35" deltay="-6" mtype="lin" steps="8" repeat="-100" rotateTile="1" deltar="-18" rtype="lin" />';
str += '<object action="move" startByHit="0" deltax="26" deltay="-10" mtype="lin" steps="6" repeat="-100" rotateTile="1" deltar="-18" rtype="lin" />';
str += '<object action="move" startByHit="0" deltax="24" deltay="-17" mtype="lin" steps="7" repeat="-100" rotateTile="1" deltar="-18" rtype="lin" />';
str += '<object action="move" startByHit="0" deltax="11" deltay="-22" mtype="lin" steps="6" repeat="-100" rotateTile="1" deltar="-18" rtype="lin" />';
str += '<object action="move" startByHit="0" deltax="8" deltay="-36" mtype="lin" steps="9" repeat="-100" rotateTile="1" deltar="-18" rtype="lin" />';
str += '<object action="move" startByHit="0" deltax="5" deltay="-704" mtype="lin" steps="176" repeat="-100" />';
str += '<object action="move" startByHit="0" deltax="-6" deltay="-38" mtype="lin" steps="9" repeat="-100" rotateTile="1" deltar="-18" rtype="lin" />';
str += '<object action="move" startByHit="0" deltax="-16" deltay="-27" mtype="lin" steps="7" repeat="-100" rotateTile="1" deltar="-18" rtype="lin" />';
str += '<object action="move" startByHit="0" deltax="-29" deltay="-25" mtype="lin" steps="9" repeat="-100" rotateTile="1" deltar="-18" rtype="lin" />';
str += '<object action="move" startByHit="0" deltax="-34" deltay="-15" mtype="lin" steps="9" repeat="-100" rotateTile="1" deltar="-18" rtype="lin" />';
str += '<object action="move" startByHit="0" deltax="-29" deltay="-5" mtype="lin" steps="7" repeat="-100" rotateTile="1" deltar="-18" rtype="lin" />';
str += '<object action="move" startByHit="0" deltax="-1168" deltay="-2" mtype="lin" steps="292" repeat="-100" />';
str += '<object action="wait" startByHit="0" steps="1000" />';
str += '<object action="move" startByHit="0" deltax="-679" deltay="899" mtype="lin" steps="281" repeat="-100" />';
str += '</array>';
str += '</object>';
str += '<object tile="palms1" x="770" y="2930" plane="nearest" depth="1274"/>';
str += '<object tile="palms1" x="780" y="2990" plane="nearest" depth="1275"/>';
str += '<object tile="palms1" x="770" y="3100" plane="nearest" depth="1276"/>';
str += '<object tile="palms1" x="800" y="3100" plane="nearest" depth="1277"/>';
str += '<object tile="palms1" x="790" y="3060" plane="nearest" depth="1278"/>';
str += '<object tile="palms1" x="820" y="3010" plane="nearest" depth="1279"/>';
str += '<object tile="palms1" x="840" y="2760" plane="nearest" depth="1280"/>';
str += '<object tile="palms4" x="1880" y="2400" plane="nearest" depth="1281"/>';
str += '<object tile="palms4" x="2010" y="2200" plane="nearest" depth="1282"/>';
str += '<object tile="palms5" x="1780" y="2230" plane="nearest" depth="1283"/>';
str += '<object tile="palms3" x="1950" y="2410" plane="nearest" depth="1284"/>';
str += '<object tile="palms3" x="2040" y="2310" plane="nearest" depth="1285"/>';
str += '<object tile="palms1" x="2020" y="2420" plane="nearest" depth="1286"/>';
str += '<object tile="palms1" x="2030" y="2380" plane="nearest" depth="1287"/>';
str += '<object tile="palms1" x="1970" y="2350" plane="nearest" depth="1288"/>';
str += '<object tile="palms1" x="1930" y="2300" plane="nearest" depth="1289"/>';
str += '<object tile="palms1" x="1970" y="2260" plane="nearest" depth="1290"/>';
str += '<object tile="palms1" x="1710" y="2260" plane="nearest" depth="1291"/>';
str += '<object tile="palms1" x="1680" y="2300" plane="nearest" depth="1292"/>';
str += '<object tile="palms1" x="1440" y="2230" plane="nearest" depth="1293"/>';
str += '<object tile="palms3" x="1540" y="2190" plane="nearest" depth="1294"/>';
str += '<object tile="palms1" x="1670" y="2260" plane="nearest" depth="1295"/>';
str += '<object tile="palms1" x="1510" y="2260" plane="nearest" depth="1296"/>';
str += '<object tile="palms1" x="1480" y="2190" plane="nearest" depth="1297"/>';
str += '<object tile="palms1" x="1400" y="2190" plane="nearest" depth="1298"/>';
str += '<object tile="palms1" x="1680" y="2220" plane="nearest" depth="1299"/>';
str += '<object tile="palms1" x="1740" y="2220" plane="nearest" depth="1300"/>';
str += '<object tile="palms1" x="1740" y="2280" plane="nearest" depth="1301"/>';
str += '<object tile="palms1" x="1660" y="2330" plane="nearest" depth="1302"/>';
str += '<object tile="palms1" x="1530" y="2310" plane="nearest" depth="1303"/>';
str += '<object tile="palms3" x="1610" y="3000" plane="nearest" depth="1304"/>';
str += '<object tile="palms4" x="1810" y="2990" plane="nearest" depth="1305"/>';
str += '<object tile="palms1" x="1930" y="3060" plane="nearest" depth="1306"/>';
str += '<object tile="palms1" x="1960" y="3080" plane="nearest" depth="1307"/>';
str += '<object tile="palms1" x="2020" y="3080" plane="nearest" depth="1308"/>';
str += '<object tile="palms1" x="2010" y="3040" plane="nearest" depth="1309"/>';
str += '<object tile="palms1" x="2060" y="3000" plane="nearest" depth="1310"/>';
str += '<object tile="palms1" x="2040" y="2950" plane="nearest" depth="1311"/>';
str += '<object tile="palms1" x="2070" y="2930" plane="nearest" depth="1312"/>';
str += '<object tile="palms1" x="1530" y="3090" plane="nearest" depth="1313"/>';
str += '<object tile="palms1" x="1570" y="3080" plane="nearest" depth="1314"/>';
str += '<object tile="palms1" x="1750" y="3070" plane="nearest" depth="1315"/>';
str += '<object tile="palms1" x="1750" y="3030" plane="nearest" depth="1316"/>';
str += '<object tile="palms1" x="2070" y="2870" plane="nearest" depth="1317"/>';
str += '<object tile="palms1" x="1900" y="2520" plane="nearest" depth="1318"/>';
str += '<object tile="palms1" x="1840" y="2820" plane="nearest" depth="1319"/>';
str += '<object tile="palms1" x="1860" y="2780" plane="nearest" depth="1320"/>';
str += '<object tile="palms1" x="1850" y="2910" plane="nearest" depth="1321"/>';
str += '<object tile="palms1" x="1910" y="2560" plane="nearest" depth="1322"/>';
str += '<object tile="palms5" x="1360" y="1740" plane="nearest" depth="1323"/>';
str += '<object tile="palms5" x="1490" y="1770" plane="nearest" depth="1324"/>';
str += '<object tile="palms5" x="1460" y="1090" plane="nearest" depth="1325"/>';
str += '<object tile="palms4" x="1360" y="1830" plane="nearest" depth="1326"/>';
str += '<object tile="palms4" x="1360" y="1030" plane="nearest" depth="1327"/>';
str += '<object tile="palms1" x="1570" y="1720" plane="nearest" depth="1328"/>';
str += '<object tile="palms1" x="1610" y="1690" plane="nearest" depth="1329"/>';
str += '<object tile="palms1" x="1600" y="1750" plane="nearest" depth="1330"/>';
str += '<object tile="palms1" x="1360" y="1980" plane="nearest" depth="1331"/>';
str += '<object tile="palms5" x="1460" y="1880" plane="nearest" depth="1332"/>';
str += '<object tile="palms4" x="1370" y="2080" plane="nearest" depth="1333"/>';
str += '<object tile="palms4" x="1400" y="1970" plane="nearest" depth="1334"/>';
str += '<object tile="palms4" x="1500" y="2030" plane="nearest" depth="1335"/>';
str += '<object tile="palms1" x="1380" y="2240" plane="nearest" depth="1336"/>';
str += '<object tile="palms1" x="1590" y="1140" plane="nearest" depth="1337"/>';
str += '<object tile="palms5" x="1380" y="800" plane="nearest" depth="1338"/>';
str += '<object tile="palms4" x="1530" y="670" plane="nearest" depth="1339"/>';
str += '<object tile="palms4" x="1370" y="890" plane="nearest" depth="1340"/>';
str += '<object tile="palms3" x="1530" y="800" plane="nearest" depth="1341"/>';
str += '<object tile="palms1" x="1440" y="900" plane="nearest" depth="1342"/>';
str += '<object tile="palms1" x="1530" y="850" plane="nearest" depth="1343"/>';
str += '<object tile="palms1" x="1450" y="1050" plane="nearest" depth="1344"/>';
str += '<object tile="palms3" x="1540" y="910" plane="nearest" depth="1345"/>';
str += '<object tile="palms3" x="1500" y="1000" plane="nearest" depth="1346"/>';
str += '<object tile="palms1" x="1540" y="970" plane="nearest" depth="1347"/>';
str += '<object tile="palms1" x="1580" y="1030" plane="nearest" depth="1348"/>';
str += '<object tile="palms1" x="790" y="2460" plane="nearest" depth="1349"/>';
str += '<object tile="palms1" x="830" y="2470" plane="nearest" depth="1350"/>';
str += '<object tile="palms1" x="780" y="1540" plane="nearest" depth="1351"/>';
str += '<object tile="palms1" x="840" y="1420" plane="nearest" depth="1352"/>';
str += '<object tile="palms1" x="790" y="1300" plane="nearest" depth="1353"/>';
str += '<object tile="palms1" x="1140" y="1260" plane="nearest" depth="1354"/>';
str += '<object tile="palms1" x="1120" y="1290" plane="nearest" depth="1355"/>';
str += '<object tile="palms1" x="1230" y="1320" plane="nearest" depth="1356"/>';
str += '<object tile="palms1" x="1180" y="1320" plane="nearest" depth="1357"/>';
str += '<object tile="palms1" x="780" y="700" plane="nearest" depth="1358"/>';
str += '<object tile="palms1" x="800" y="630" plane="nearest" depth="1359"/>';
str += '<object tile="palms1" x="1030" y="640" plane="nearest" depth="1360"/>';
str += '<object tile="palms1" x="1530" y="630" plane="nearest" depth="1361"/>';
str += '<object tile="palms1" x="1610" y="640" plane="nearest" depth="1362"/>';
str += '<object tile="palms1" x="1030" y="930" plane="nearest" depth="1363"/>';
str += '<object tile="palms1" x="770" y="970" plane="nearest" depth="1364"/>';
str += '<object tile="palms1" x="800" y="920" plane="nearest" depth="1365"/>';
str += '<object tile="palms1" x="800" y="850" plane="nearest" depth="1366"/>';
str += '<object tile="palms1" x="1540" y="2100" plane="nearest" depth="1367"/>';
str += '<object tile="palms1" x="1200" y="1590" plane="nearest" depth="1368"/>';
str += '<object tile="palms1" x="1220" y="1630" plane="nearest" depth="1369"/>';
str += '<object tile="palms1" x="1220" y="1600" plane="nearest" depth="1370"/>';
str += '<object tile="palms1" x="770" y="2170" plane="nearest" depth="1371"/>';
str += '<object tile="palms1" x="780" y="2050" plane="nearest" depth="1372"/>';
str += '<object tile="palms1" x="960" y="1860" plane="nearest" depth="1373"/>';
str += '<object tile="palms5" x="2140" y="2030" plane="nearest" depth="1374"/>';
str += '<object tile="palms4" x="1670" y="1850" plane="nearest" depth="1375"/>';
str += '<object tile="palms3" x="2370" y="2060" plane="nearest" depth="1376"/>';
str += '<object tile="palms1" x="2350" y="2110" plane="nearest" depth="1377"/>';
str += '<object tile="palms1" x="2520" y="1860" plane="nearest" depth="1378"/>';
str += '<object tile="palms1" x="1760" y="1790" plane="nearest" depth="1379"/>';
str += '<object tile="palms1" x="1860" y="2100" plane="nearest" depth="1380"/>';
str += '<object tile="palms1" x="1920" y="2030" plane="nearest" depth="1381"/>';
str += '<object tile="palms1" x="2170" y="2110" plane="nearest" depth="1382"/>';
str += '<object tile="palms1" x="2310" y="2110" plane="nearest" depth="1383"/>';
str += '<object tile="palms1" x="2040" y="1540" plane="nearest" depth="1384"/>';
str += '<object tile="palms5" x="3690" y="3360" plane="nearest" depth="1385"/>';
str += '<object tile="palms5" x="4050" y="2860" plane="nearest" depth="1386"/>';
str += '<object tile="palms4" x="4230" y="3400" plane="nearest" depth="1387"/>';
str += '<object tile="palms4" x="4170" y="3030" plane="nearest" depth="1388"/>';
str += '<object tile="palms3" x="3740" y="3260" plane="nearest" depth="1389"/>';
str += '<object tile="palms3" x="4210" y="3000" plane="nearest" depth="1390"/>';
str += '<object tile="palms1" x="3790" y="3190" plane="nearest" depth="1391"/>';
str += '<object tile="palms1" x="3710" y="3470" plane="nearest" depth="1392"/>';
str += '<object tile="palms1" x="4290" y="3320" plane="nearest" depth="1393"/>';
str += '<object tile="palms1" x="4300" y="3390" plane="nearest" depth="1394"/>';
str += '<object tile="palms1" x="4340" y="3360" plane="nearest" depth="1395"/>';
str += '<object tile="palms1" x="4390" y="3290" plane="nearest" depth="1396"/>';
str += '<object tile="palms1" x="4330" y="3230" plane="nearest" depth="1397"/>';
str += '<object tile="palms1" x="4320" y="3130" plane="nearest" depth="1398"/>';
str += '<object tile="palms1" x="4350" y="3490" plane="nearest" depth="1399"/>';
str += '<object tile="palms1" x="4410" y="3480" plane="nearest" depth="1400"/>';
str += '<object tile="palms1" x="4340" y="3430" plane="nearest" depth="1401"/>';
str += '<object tile="palms1" x="4020" y="2820" plane="nearest" depth="1402"/>';
str += '<object tile="palms5" x="1730" y="3390" plane="nearest" depth="1403"/>';
str += '<object tile="palms5" x="1690" y="3260" plane="nearest" depth="1404"/>';
str += '<object tile="palms5" x="1340" y="3250" plane="nearest" depth="1405"/>';
str += '<object tile="palms5" x="1050" y="3310" plane="nearest" depth="1406"/>';
str += '<object tile="palms5" x="1230" y="3760" plane="nearest" depth="1407"/>';
str += '<object tile="palms5" x="1060" y="3730" plane="nearest" depth="1408"/>';
str += '<object tile="palms5" x="1680" y="3770" plane="nearest" depth="1409"/>';
str += '<object tile="palms5" x="1420" y="3770" plane="nearest" depth="1410"/>';
str += '<object tile="palms4" x="1530" y="3420" plane="nearest" depth="1411"/>';
str += '<object tile="palms4" x="1160" y="3430" plane="nearest" depth="1412"/>';
str += '<object tile="palms4" x="810" y="3410" plane="nearest" depth="1413"/>';
str += '<object tile="palms4" x="1340" y="3750" plane="nearest" depth="1414"/>';
str += '<object tile="palms4" x="1840" y="3780" plane="nearest" depth="1415"/>';
str += '<object tile="palms3" x="1520" y="3310" plane="nearest" depth="1416"/>';
str += '<object tile="palms3" x="950" y="3340" plane="nearest" depth="1417"/>';
str += '<object tile="palms1" x="870" y="3380" plane="nearest" depth="1418"/>';
str += '<object tile="palms1" x="1240" y="3870" plane="nearest" depth="1419"/>';
str += '<object tile="palms1" x="1240" y="3830" plane="nearest" depth="1420"/>';
str += '<object tile="palms1" x="1560" y="3850" plane="nearest" depth="1421"/>';
str += '<object tile="palms1" x="1600" y="3820" plane="nearest" depth="1422"/>';
str += '<object tile="palms1" x="1580" y="3750" plane="nearest" depth="1423"/>';
str += '<object tile="palms1" x="1680" y="3870" plane="nearest" depth="1424"/>';
str += '<object tile="palms1" x="1600" y="3270" plane="nearest" depth="1425"/>';
str += '<object tile="palms1" x="1590" y="3220" plane="nearest" depth="1426"/>';
str += '<object tile="palms4" x="1800" y="3170" plane="nearest" depth="1427"/>';
str += '<object tile="palms4" x="1120" y="3200" plane="nearest" depth="1428"/>';
str += '<object tile="palms3" x="980" y="3230" plane="nearest" depth="1429"/>';
str += '<object tile="palms3" x="1890" y="3230" plane="nearest" depth="1430"/>';
str += '<object tile="palms1" x="1990" y="3310" plane="nearest" depth="1431"/>';
str += '<object tile="palms1" x="1280" y="3230" plane="nearest" depth="1432"/>';
str += '<object tile="palms1" x="1340" y="3190" plane="nearest" depth="1433"/>';
str += '<object tile="palms1" x="1240" y="3190" plane="nearest" depth="1434"/>';
str += '<object tile="palms1" x="1230" y="3340" plane="nearest" depth="1435"/>';
str += '<object tile="palms1" x="3700" y="3290" plane="nearest" depth="1436"/>';
str += '<object tile="palms1" x="3590" y="3460" plane="nearest" depth="1437"/>';
str += '<object tile="palms1" x="3630" y="3430" plane="nearest" depth="1438"/>';
str += '<object tile="palms1" x="3630" y="3470" plane="nearest" depth="1439"/>';
str += '<object tile="palms1" x="3850" y="2850" plane="nearest" depth="1440"/>';
str += '<object tile="palms1" x="3870" y="2820" plane="nearest" depth="1441"/>';
str += '<object tile="palms1" x="3760" y="2770" plane="nearest" depth="1442"/>';
str += '<object tile="palms5" x="2060" y="2420" plane="nearest" depth="1443"/>';
str += '<object tile="palms4" x="2010" y="2510" plane="nearest" depth="1444"/>';
str += '<object tile="palms4" x="2100" y="2190" plane="nearest" depth="1445"/>';
str += '<object tile="palms3" x="2100" y="2320" plane="nearest" depth="1446"/>';
str += '<object tile="palms3" x="2050" y="2780" plane="nearest" depth="1447"/>';
str += '<object tile="palms5" x="2110" y="2970" plane="nearest" depth="1448"/>';
str += '<object tile="palms1" x="2160" y="2940" plane="nearest" depth="1449"/>';
str += '<object tile="palms1" x="2150" y="2830" plane="nearest" depth="1450"/>';
str += '<object tile="palms1" x="2110" y="2930" plane="nearest" depth="1451"/>';
str += '<object tile="palms1" x="2070" y="3090" plane="nearest" depth="1452"/>';
str += '<object tile="palms1" x="2100" y="3100" plane="nearest" depth="1453"/>';
str += '<object tile="palms1" x="2040" y="3180" plane="nearest" depth="1454"/>';
str += '<object tile="palms1" x="2040" y="3220" plane="nearest" depth="1455"/>';
str += '<object tile="palms5" x="3000" y="2740" plane="nearest" depth="1456"/>';
str += '<object tile="palms5" x="3240" y="2500" plane="nearest" depth="1457"/>';
str += '<object tile="palms4" x="3170" y="2510" plane="nearest" depth="1458"/>';
str += '<object tile="palms5" x="3300" y="3290" plane="nearest" depth="1459"/>';
str += '<object tile="palms3" x="3350" y="2480" plane="nearest" depth="1460"/>';
str += '<object tile="palms1" x="3440" y="2480" plane="nearest" depth="1461"/>';
str += '<object tile="palms1" x="3480" y="2470" plane="nearest" depth="1462"/>';
str += '<object tile="palms1" x="3450" y="2630" plane="nearest" depth="1463"/>';
str += '<object tile="palms1" x="3070" y="2880" plane="nearest" depth="1464"/>';
str += '<object tile="palms1" x="3100" y="2890" plane="nearest" depth="1465"/>';
str += '<object tile="palms1" x="3120" y="3040" plane="nearest" depth="1466"/>';
str += '<object tile="palms1" x="2890" y="2890" plane="nearest" depth="1467"/>';
str += '<object tile="palms1" x="2940" y="2850" plane="nearest" depth="1468"/>';
str += '<object tile="palms1" x="2940" y="2920" plane="nearest" depth="1469"/>';
str += '<object tile="palms1" x="2910" y="2890" plane="nearest" depth="1470"/>';
str += '<object tile="palms1" x="2930" y="2890" plane="nearest" depth="1471"/>';
str += '<object tile="palms5" x="2220" y="2480" plane="nearest" depth="1472"/>';
str += '<object tile="palms4" x="2700" y="2200" plane="nearest" depth="1473"/>';
str += '<object tile="palms3" x="2670" y="2290" plane="nearest" depth="1474"/>';
str += '<object tile="palms1" x="2250" y="2440" plane="nearest" depth="1475"/>';
str += '<object tile="palms1" x="2300" y="2600" plane="nearest" depth="1476"/>';
str += '<object tile="palms1" x="2530" y="2350" plane="nearest" depth="1477"/>';
str += '<object tile="palms1" x="2430" y="2340" plane="nearest" depth="1478"/>';
str += '<object tile="palms1" x="2440" y="2370" plane="nearest" depth="1479"/>';
str += '<object tile="palms1" x="2410" y="2390" plane="nearest" depth="1480"/>';
str += '<object tile="null_tile" x="3940" y="920" plane="nearest1" depth="1481"/>';
str += '<object tile="null_tile" x="3940" y="520" plane="nearest1" depth="1482"/>';
str += '<object tile="null_tile" x="3600" y="120" plane="nearest1" depth="1483"/>';
str += '<object tile="null_tile" x="850" y="120" plane="nearest1" depth="1484"/>';
str += '<object tile="null_tile" x="300" y="120" plane="nearest1" depth="1485"/>';
str += '<object tile="null_tile" x="90" y="520" plane="nearest1" depth="1486"/>';
str += '<object tile="null_tile" x="90" y="1720" plane="nearest1" depth="1487"/>';
str += '<object tile="null_tile" x="90" y="2120" plane="nearest1" depth="1488"/>';
str += '<object tile="null_tile" x="90" y="2520" plane="nearest1" depth="1489"/>';
str += '<object tile="null_tile" x="90" y="2920" plane="nearest1" depth="1490"/>';
str += '<object tile="null_tile" x="90" y="3320" plane="nearest1" depth="1491"/>';
str += '<object tile="null_tile" x="90" y="4120" plane="nearest1" depth="1492"/>';
str += '<object tile="null_tile" x="640" y="4120" plane="nearest1" depth="1493"/>';
str += '<object tile="null_tile" x="90" y="920" plane="nearest1" depth="1494"/>';
str += '<object tile="null_tile" x="90" y="1320" plane="nearest1" depth="1495"/>';
str += '<object tile="null_tile" x="1950" y="120" plane="nearest1" depth="1496"/>';
str += '<object tile="null_tile" x="1400" y="120" plane="nearest1" depth="1497"/>';
str += '<object tile="null_tile" x="3050" y="120" plane="nearest1" depth="1498"/>';
str += '<object tile="null_tile" x="2500" y="120" plane="nearest1" depth="1499"/>';
str += '<object tile="null_tile" x="3940" y="2920" plane="nearest1" depth="1500"/>';
str += '<object tile="null_tile" x="3940" y="2520" plane="nearest1" depth="1501"/>';
str += '<object tile="null_tile" x="3940" y="2120" plane="nearest1" depth="1502"/>';
str += '<object tile="null_tile" x="3940" y="1320" plane="nearest1" depth="1503"/>';
str += '<object tile="null_tile" x="3940" y="1720" plane="nearest1" depth="1504"/>';
str += '<object tile="null_tile" x="3940" y="3320" plane="nearest1" depth="1505"/>';
str += '<object tile="null_tile" x="3940" y="4120" plane="nearest1" depth="1506"/>';
str += '<object tile="null_tile" x="2840" y="4120" plane="nearest1" depth="1507"/>';
str += '<object tile="null_tile" x="1190" y="4120" plane="nearest1" depth="1508"/>';
str += '<object tile="null_tile" x="1740" y="4120" plane="nearest1" depth="1509"/>';
str += '<object tile="null_tile" x="2290" y="4120" plane="nearest1" depth="1510"/>';
str += '<object tile="null_tile" x="3390" y="4120" plane="nearest1" depth="1511"/>';
str += '<object tile="null_tile" x="90" y="3720" plane="nearest1" depth="1512"/>';
str += '<object tile="null_tile" x="3940" y="3720" plane="nearest1" depth="1513"/>';
str += '</array>';
str += '</object>';
str += '</object>';
str += '</settings>';
debug('Loading main settings XML file...');
createXML();
}
frame 7 {
stop();
_global.levelNum = 0;
}
movieClip 931 {
}
button 933 {
on (press) {
this._parent.soundOff();
this.gotoAndStop(2);
}
}
button 935 {
on (press) {
this._parent.soundOn();
this.gotoAndStop(1);
}
}
movieClip 936 {
frame 1 {
this.stop();
_root.soundStarter.gotoAndPlay('start');
sound.enable = true;
}
frame 2 {
this.stop();
_root.soundStarter.gotoAndPlay('stop');
sound.enable = false;
}
}
instance btn_sound of movieClip 936 {
onClipEvent (load) {
if (!sound.enable) {
gotoAndStop(2);
}
}
}
movieClip 939 {
frame 1 {
_visible = false;
}
frame 3 {
if (!sound.enable) {
gotoAndStop(1);
}
}
frame 7 {
gotoAndStop(1);
}
frame 12 {
gotoAndStop(1);
}
}
button 945 {
on (release) {
_root.noNewGame = true;
_global.sound.play('menu');
_root.gotoAndStop('help');
}
}
button 950 {
on (press) {
_global.sound.play('menu');
openSite();
}
}
button 955 {
on (release, keyPress '<Space>') {
var saved = SharedObject.getLocal(gameName, '/');
saved.data.levelDone = 0;
saved.flush();
_root.noNewGame = false;
_global.sound.play('menu');
_root.gotoAndStop('help');
}
}
button 960 {
on (release) {
_global.levelNum = startLevel;
_root.noNewGame = false;
_global.sound.play('menu');
_root.gotoAndStop('help');
}
}
movieClip 961 {
frame 1 {
stop();
}
frame 2 {
stop();
}
}
instance of movieClip 961 {
onClipEvent (load) {
var saved = SharedObject.getLocal(gameName, '/');
if (saved.data.levelDone > 0) {
startLevel = saved.data.levelDone;
gotoAndPlay(2);
}
}
}
frame 8 {
stop();
intro_text.htmlText = _global.envS.textZ.intro;
}
movieClip 964 {
}
button 969 {
on (release, keyPress '<Space>') {
_global.diffLevel = 2;
_global.sound.play('menu');
_root.gotoAndStop('game');
}
}
button 974 {
on (release) {
_global.sound.play('menu');
gotoAndStop('menu');
}
}
frame 9 {
stop();
_global.diffLevel = 2;
}
button 981 {
on (release) {
_global.diffLevel = 1;
_global.sound.play('menu');
_root.gotoAndStop('game');
}
}
button 983 {
on (release, keyPress '<Space>') {
_global.diffLevel = 2;
_global.sound.play('menu');
_root.gotoAndStop('game');
}
}
button 985 {
on (release) {
_global.diffLevel = 3;
_global.sound.play('menu');
_root.gotoAndStop('game');
}
}
frame 10 {
prebreefFunc();
}
button 986 {
on (release, keyPress '<Space>') {
if (mode == 1) {
_global.sound.play('menu');
this.f = makeBreef;
this.f(true);
delete this.f;
} else {
if (mode == 2) {
setPlayerSettings();
_global.sound.play('menu');
_root.gotoAndStop('level');
}
}
}
}
movieClip 990 {
frame 1 {
_x = 0;
_y = 0;
delete _global.selectedPlane;
}
}
frame 11 {
stop();
if (_global.levelsSet['level_' + levelNum] != undefined) {
_global.allowToStart = true;
globalStart();
}
}
movieClip 991 {
}
movieClip 992 {
}
movieClip 993 {
}
movieClip 996 {
}
movieClip 997 {
frame 1 {
stop();
a._visible = false;
}
}
movieClip 999 {
}
movieClip 1000 {
frame 1 {
stop();
a._visible = false;
}
}
movieClip 1002 {
}
movieClip 1003 {
frame 1 {
stop();
a._visible = false;
}
}
movieClip 1005 {
}
movieClip 1006 {
frame 1 {
stop();
a._visible = false;
}
}
movieClip 1007 {
frame 1 {
for (var i in this) {
this[i]._visible = false;
this[i].stop();
}
}
}
movieClip 1011 {
}
movieClip 1014 {
}
movieClip 1015 {
}
movieClip 1021 {
}
button 1024 {
on (release) {
_global.sound.play('menu');
keyGetter.onKeyDown(true);
}
}
button 1025 {
on (release) {
stopAllEngines();
_root.gotoAndStop('menu');
_global.sound.play('menu');
}
}
movieClip 1026 {
frame 1 {
_x = 0;
_y = 0;
ttz = _global.envS.textZ;
title.text = ttz.gamePausedTitle;
tf.htmlText = ttz.gamePausedString;
}
}
movieClip 1028 {
frame 1 {
stop();
}
}
button 1035 {
on (release) {
_global.sound.play('menu');
if (_global.levelsSet['level_' + (levelNum + 1)] != undefined) {
_root.gotoAndStop('game');
} else {
if (!flag) {
_root.endGameOutput();
} else {
openSite();
_root.gotoAndStop('menu');
}
}
}
}
movieClip 1036 {
frame 1 {
_x = 0;
_y = 0;
}
}
movieClip 1038 {
}
movieClip 1041 {
frame 1 {
}
}