| STORY LOOP FURRY PORN GAMES C SERVICES [?] [R] RND POPULAR | Archived flashes: 233518 |
| /disc/ · /res/ — /show/ · /fap/ · /gg/ · /swf/ | P0001 · P2644 · P5288 |
![]() | This is the info page for Flash #264392 |
| You are Here |
| Place |
| Quest Destination: |
| Place |
| Quest Destination: |
| Ben Olding Games |
| 100% |
| Continue > |
| Continue > |
| Warlords: |
| Heroes |
| <p align="center"><font face="King James" size="24" color="#ffffff" letterSpacing="0.000000" kerning="0">This version of Warlords: Heroes is not <sbr />authorised for use on this website</font></p><p align="center"></p><p align="center"><font face="King James" size="24" color="#ffffff" letterSpacing="0.000000" kerning="0"><a href="http://www.benoldinggames.co.uk/downloads/warlordsheroes.zip">Click here to download a version of the game <sbr />that you can use on your website</a></font></p><p align="center"></p><p align="center"><font face="King James" size="24" color="#ffffff" letterSpacing="0.000000" kerning="0"><a href="http://www.benoldinggames.co.uk/" target = "_blank">Click here to play Warlords: Heroes on <sbr />BenOldingGames.co.uk</a></font></p><p align="center"></p><p align="center"></p> |
| version 1.0.4 |
| Survival Mode |
| Controls/Options |
| More Games... |
| Normal Mode |
| Credits |
| Gladiator Mode |
| Episode 2 - The Fugitive Prince |
| Episode 3 - A Brother's Anger |
| Episode 1 - A Lost Messenger |
| Episode 4 - A Common Foe |
| < Back to Main Menu |
| Enter Cheat Code: |
| Start new Episode |
| Continue Previous Game |
| Choose character... |
| Cancel |
| View High Scores |
| Locked |
| Complete Episode 1 to play with Ellder |
| Complete Episode 2 to play with Prince Aldon |
| Complete Episode 3 to play with Toldor |
| Complete Episodes 1, 2 and 3 to unlock Episode 4 |
| Game not Authorised for use on this Domain |
| Cheat Menu |
| Horseys |
| Excaliber |
| Healthy |
| Fast Travel |
| Sudden Death |
| Kit |
| Very Hard Mode |
| Achilles |
| Dosh |
| Hard Mode |
| Bandits |
| No Cheat |
| Gladiator Mode is exclusive to: |
| Using your chosen character, fight against a series of highly skilled warriors, one at a time. It is a tough challenge, best suited for highly skilled players... |
| < Back to Menu |
| Go to Kongregate > |
| A Ben Olding Game. Copyright 2008 |
| Warlords: |
| Heroes |
| 4 |
| 5 |
| W |
| S |
| A |
| D |
| T |
| Y |
| Controls |
| Standard Controls |
| Alternative Controls |
| Jump |
| Block |
| Walk Right |
| Walk Left |
| Swipe |
| Kick |
| Press Space to Continue |
| press space at any time to view this menu |
| Options |
| Blood: |
| On |
| Off |
| On |
| Off |
| Quality: |
| Low |
| Medium |
| High |
| Low |
| Medium |
| High |
| Sound: |
| Music: |
| Tips |
| Having trouble with a boss? Earn some money to buy extra upgrades by attacking other regions. Try different routes to avoid difficult regions. Opening this menu pauses the action |
| Sounds |
| Music |
| Buy Fighting Move |
| Buy Armour/Items |
| Hire Henchmen |
| Buy Extra Life |
| Strategy Guide (opens in new window) |
| Exit to Main Menu |
| Continue to next level > |
| Buy |
| < Back to Menu |
| Purchase Extra Life |
| Price: 10 gold coins |
| Purchase Fighting Moves |
| Thrusting Forward Whirl |
| 500 |
| Buy |
| Buy |
| Thrusting Forward Whirl |
| 500 |
| Spearman |
| 500 |
| Hire |
| Hire |
| Spearman |
| 500 |
| Greaves |
| 500 |
| Greaves |
| 500 |
| End of Day 1 |
| Lives: |
| 1000000 |
| Gold: |
| 1000000 |
| Use the A and D (or left and right) keys to walk left or right. Walk off the right to finish the level. Your character will automatically turn to face your nearest enemy. |
| Press T (or 4 on the num pad) to use your weapon. You start with just a few basic moves, but after each day you can purchase more. Making your character a more skillful fighter. |
| Press Y (or 5 on the num pad) to kick. Kicking can be used as a quick surprise attack to temporarily stun the enemy, allowing you to easily hit them with a bigger move. |
| Press the S (or down) key to block. Blocking protects you against most incoming attacks and is especially useful for deflecting arrows and other projectiles. |
| Press the W (or up) key to jump. Can be combined with a direction. Jumping can be used to escape trouble and can be useful for jumping over arrows. |
| Good Luck |
| You can pause, view the controls or change the options at any time by pressing the space bar |
| Prince Aldon's sword is not very long, so you will have to get in close to your enemies to kill them. Make sure you buy a forward moving attack as soon as possible. |
| Toldor's sword is long and powerful, but as it is relatively slow, it is important to have good timing and if you require a quicker attack, use your kick. |
| Survival Mode Kill as many enemies as you can before you die |
| Best Score: 76 |
| Cheat: Fast Travel On the map screen, you can click straight onto your quest destination to travel there |
| Cheat: Horseys Mounted spearmen are available to hire as henchmen |
| Cheat: Excaliber Your weapon causes instant death when it hits an enemy |
| Cheat: Healthy You have 5 times the normal health |
| Cheat: Sudden Death All weapons (including enemy weapons) cause instant death. Be careful! |
| Cheat: Kit You have been given all armour and magical items |
| Cheat: Hard Mode All enemies have maximum intelligence |
| Cheat: Very Hard Mode All enemies have maximum intelligence and at least 100 health |
| Cheat: Achilles Your character is Achilles |
| Cheat: Dosh All enemies drop money |
| Cheat: Bandits All enemies are bandits |
| Gladiator Mode Kill as many elite warrriors as you can before you die. Your health will be fully recharged after each kill. |
| Best Score: 76 Most Kills: 2 |
| You must kill all remaining enemies before you can finish the level. |
| Go > |
| Player |
| 30 |
| Lives: |
| Day: |
| 30 |
| Kills: |
| Gold: |
| 1000000 |
| Main Menu |
| Region Name |
| 23 |
| Play More Games |
| Region Name |
| 30 |
| Region Name |
| 30 |
| 30 |
| Score: |
| Boss Defeated |
| Choose the next region to attack... |
| Forest of the Damned |
| Difficulty: |
| Ruled By: |
| Orcs of the South |
| Medium |
| Reward: |
| 35 |
| As you cross the border, the stench of death hits you. You are in the realm of The Undead. Armies of skeletal warriors inhabit these lands. They no longer fear death or pain and have a burning hatred of all things living... Press space to continue. |
| Quietly you enter the lands ruled by the Orcs of the North. A race of creatures that relish combat and despise elves. You might be able to sneak through unnoticed, but suspect not... Press space to continue. |
| The Men of the West are a proud people who generally mind their own business and cause no problems to the other races in the region. However, they are very hostile towards strangers trespassing on their land. Unfortunately, on this occasion, it seems you have no choice... Press space to continue. |
| The Wood Elves have been allies of the Night Elves for centuries. Many a time the elves have had to fight together in order to survive. But today something seems amiss. The eyes of these soldiers have darkened and their skin has paled. You suspect they have been possessed and anticipate a less than friendly welcome... Press space to continue. |
| As you cross into the realm of the Demons and gaze upon the hard, dry, dark red ground you start to think about how you despise these creatures. Yet in a way, you also pity them. Being filled with rage all the time is no way to live. Better to die here than get captured. Stories of the Demons' torture chambers are legendary... Press space to continue. |
| You cross the border to hear the sound of distant war drums. The Orcs of the South have been preparing for war for years. During the last great war they were hurt badly, especially by the Orcs of the North who betrayed them in their time of need. Since then they trust nobody and any outsiders seen in their land are usually killed on sight.... Press space to continue. |
| The air grows cold and thin and the ground is hard and frosted. This is a sign that you are entering the kingdom of the trolls. Fighting trolls on their own territory is notoriously difficult as the icy conditions, make any form of combat exhausting. Also there are tales of giant trolls living in this area. You hope you don't run into one of those... Press space to continue. |
| You enter the kingdom of the Human Alliance. Once, many years ago, they were allies to the Elves. But due to a combination of greed, pride and arrogance (on their part), this alliance is no more... Press space to continue. |
| You cross the border into your Night Elf territory. Your fellow countrymen should let you through without a fuss... Press space to continue. |
| You enter Undead territory. Their lifeless, emotion free faces give you the creeps. You wonder if they still fear anything. Its impossible to know... Press space to continue. |
| You have to respect the passion for conflict that the Orcs of the North seem to have in spades. They show no fear of death. Maybe dying in battle is considered a good way to die in their culture. They have no elegance though, a bunch of brutish savages... Press space to continue. |
| You feel a sense of relief as you cross the border into your home lands, but as soon as you meet the first people, you can tell something isn't right. There is an emptyness in these people's eyes. Almost like their souls have been sucked out of them. As they gather their weapons and start advancing, you realise that you may have to kill your own kind in order to survive... Press space to continue. |
| In the past, you have had little to do with the Wood Elves and therefore have no real problem with them. However, it seems you are less than welcome. They seem positivly angered by your presence, but you have no idea why... Press space to continue. |
| There is a smoky taste to the air, you try not to breath too deeply as you suspect that it cannot be good for you. However, feeling unwell due to the air will be the least of your problems if you are captured by the Demons who inhabit these lands... Press space to continue. |
| The Orcs of the South have never forgiven anyone for the last great war. Despite your people trying to keep out of their way and offer help on occasion, they show no interest in living peacefully. They certainly won't take kindly to a prince just strolling through their territory... Press space to continue. |
| The sharpness of the air makes it tough to breathe. No wonder that the trolls who live here have developed such tough stonelike skin. If you survive until the end of the day, it will be tricky keeping warm during the night... Press space to continue. |
| At last, after all these years, a chance for revenge! How dare these people imprison a fellow human, especially a prince, without even informing his family that he is alive. You don't want to risk being recaptured, but will enjoy unleashing your fury on anyone who stands in your way... Press space to continue. |
| The Night Elves always give the impression of such a proud race, but it seems they have been plotting and conspiring just like any other race might, and they are not about to let you interfere with their plans... Press space to continue. |
| Many people fear the undead, but you just think they are pathetic. Too cowardly to accept their own death they sacrificed all their free will, just to live for longer. Better to live a shorter, but better life is what you think, and you will be shortening the life of some of these old bony warriors before too long... Press space to continue. |
| The Orcs of the North, how you hate them. They betrayed their own kind when they were needed most. So many people died. They have no honour and need to be taught a lesson. It looks like you are going to be the one to teach it... Press space to continue. |
| The Men of the West don't seem to bother any of the other races in the region. But they are always pestering us Orcs, pretending to offer help when really they are just trying to keep an eye on you. You suspect they feel threatened and don't trust you and your kind. If they get in your way then you will give them a reason to feel threatened... Press space to continue. |
| You enter the Kingdom of the Wood Elves. A particularly weak race of elves who are always hiding away in trees and shooting people in the back. You must try to flush them out of hiding for a fight in the open where you can do battle with honour... Press space to continue. |
| The Demons are one of the few races in Beneril that you have any respect for. They are ruthless in battle and relish the fight. You disapprove of their torture methods, but nobody is perfect... Press space to continue. |
| You don't understand why your fellow countrymen have gone soft on you. Scared of a few elves getting a bit cross... In the old days nobody would object to you going after revenge, especially against an elf. If you have to kill a few orcs in order to get revenge then so be it... Press space to continue. |
| These icy, stony skinned trolls provide a decent challenge for you. This will hopefully be a good battle. You have heard that there are giant beasts that live in these lands. You look forward to finding one and killing it... Press space to continue. |
| These arrogant Humans deserve to feel your blade upon them. Just because they defeated us in a war in the distant past they always talk down to us, as if in some way they are a superior race. You will demonstrate to them that this is not the case... Press space to continue. |
| The high and mighty Night Elves somehow think they are superior to all other races. They are not. They are weak, but no less ruthless than any other race. What angers you most is that they will view you as the villain for hunting an Elf, even though this Elf butchered your brother... Press space to continue. |
| Day 1 |
| Press space to continue. |
| A Brothers Anger |
| In the nation of Beneril there has been nearly a century without war, but tensions are rising and the hope of continued peace dwindles as people plot and prepare for conflict. The Night Elf High Priestess, while still hoping for peace, sent a messenger to the Wood Elves to unify the two elf races should the need for combat arise. After several weeks the messenger has failed to return and the High Priestess fears the worst... You have been summoned to the High Court to receive instructions and must leave immediately. It is not far but there have been reports of orcish bandits in the area. You may have to defend yourself... |
| There is a tense atmosphere as you enter the High Court and the people are unusually subdued. You approach the High Priestess who is sitting silently. "It has been nearly three weeks since Latharil, the messenger left for the eastern forest" the High Priestess declares " he should have been back days ago. I need to find out what happened to Latharil and see if our message was delivered to the Wood Elf Council. Go there as soon as you can, travel quickly and quietly, try to avoid trouble but do what you must." You leave straight away and manage to cover a fair distance before setting up camp for the night... |
| You break your way into the Wood Elf King's chamber and find him hiding. Somehow he has managed to escape being possessed. "It was the demons" the King exclaims "they have poisoned the minds of my people and turned them against me! We must travel north and stop this evil sorcery! Unless we succeed the nation will almost certainly be at war." You stand guard and wait for the Wood Elf King to gather his weapons and belongings... |
| You, Prince Aldon, have been imprisoned by the Human Alliance for so many years that you have completely lost track of time. It is an outrage! Your fellow men would storm the castle to rescue you if they didn't think you were dead. Finally, today, after years of watching and waiting, there may be a chance of escape. You have overheard the prison staff talking about a royal wedding and only two guards have been left to man the prison. Surely the rest of the castle will be distracted by the celebrations. You have to take this opportunity. It's now or never! Once you are clear of the castle you will return to the West and tell your story. Then you will gather enough fighters to get your revenge... |
| You were outside enjoying a nap under a tree when you heard the news. Your brother has been killed in Azzitha. He and a gang of bandits tried to rob a lone elf, who slaughtered them all. Damn those elves, always acting so high and mighty, thinking they are better than all other races, when really they are just murderers. Sure, your brother was up to no good, but he was no killer. You, however, are. After bribing a young elf you find out that your brother's killer has been sent on a quest by the High Priestess. She has been seen recently in the region of Chan. You intend to set off there immediately except some of your fellow orcs seem to think that you shouldn't go in case it angers the elves. You have no time for politics and you will cut down anyone who obstructs your quest for revenge... |
| You break into the Town Hall of Chan and find that anyone of importance has already fled. Just four guards remain. You slay the first three guards easily, but rather than killing the last one, you disarm him, throw him to the floor then proceed to bash his arms and legs until he can no longer use them. After only a few minutes of torturing, the weak minded elf tells you that the person you seek is called Ellder and is on a quest to meet with the Wood Elves. You reward the injured guard with a quick and relatively painless death, then set off towards the Kingdom of the Wood Elves... |
| After torturing several very quiet Wood Elves with little success, you finally find someone actually willing to talk. "Our people are under a curse, they are not in their right minds." he explains, "Our King and the young Night Elf, have gone to put a stop to a Demon sorcerer's wickedness and free our people. Please don't interfere with their quest!" You wonder if this curse could spread to your people. You do recall some orcs having the same vacant look as these elves. You put the thought out of your mind, as you can't afford to get distracted... |
| You are wandering around the rocky, dry Demon lands wondering how you will find your brother's killer, when you have a stroke of luck. Far in the distance you spot a young man wearing purple. No Demon would ever wear purple. He is entering troll territory. You turn and start travelling towards the border as quickly as you can... |
| You finally catch up with the young elf that you have been chasing for days. He looks tired and injured from battle, much like yourself. You step forward with your sword raised. The young elf looks up alarmed. Vengeance is about to be yours but then you are knocked to the ground by an unseen attacker's shield. As your vision starts to regain focus, you see that a human from the west has a sword pointed at your neck. "This young elf's quest is more important than any reasons you might have to harm him. I suggest that we help him then settle our differences once the quest is complete. Or would you prefer to be killed where you lie?" You consider the man's proposal... |
| You cut down the sorcerer, hopefully banishing the curse that had been placed on the Wood Elves. Looking around you see evidence that the sorcerer had been performing a summoning spell. There are runes, burnt pieces of parchment and most worryingly, a trail of giant footprints leading into troll territory. You find it hard to imagine what monstrosity this sorcerer has summoned. You head off into troll territory, following the footprints. You intend to decide what to do after you have laid eyes on whatever it is you are tracking... |
| The creature moves faster than you had hoped, but with effort you are managing to gain on it. It appears to be heading towards the undead territory. You sit down for a brief rest; you don't want to be exhausted if you have to fight this giant beast. You are brought out of your weary thoughts by the sound of someone rushing towards you. You look up to see a large orc with his sword raised and a look of burning anger in his eyes. There is no time to reach for your weapon... |
| You fight your way into the palace and close the door behind you. You see your sister, Arlene, sitting in full armour holding a bloody sword. Despite not having seen you for years, she barely acknowledges your presence. "I thought you were dead" she says. "What has happened here?" you ask. "The people have gone mad. I suspect witchcraft. I heard news of a Night Elf sneaking off to meet with the Wood Elves in the east. That was merely days before this happened." You doubt that the Elves would resort to such underhanded tactics as to curse a whole nation. It is doubtful that they would even have the power necessary. But this Night Elf that your sister speaks of might know more about what is going on. You set off towards the Wood Elf kingdom... |
| After much discussion, Toldor is finally convinced that Ellder is not a cold blooded killer and was acting in self defence when his brother was killed. He sits silently while Prince Aldon and Ellder discuss the giant footprints and the large creature that has created them. Prince Aldon describes stories he has been told as a child about Giant Demons being summoned from other plains of existence. In the stories, the mere presence of a Giant Demon in a land affects the way people think, causing hatred, violence and ultimately war. The demon sorcerer only had the power to summon one of these creatures, but it's not unlikely that the creature itself could summon more if it felt the need. Unless this creature is destroyed before it either reaches a town or summons more Giant Demons, then there is a lot of bloodshed on its way and a possible end to any hope of a peaceful way of life in Beneril. After hearing this, Toldor agrees to help Ellder and Aldon to hunt down the giant demon before its too late... |
| The demon breathes it last breath. Straight away the air feels lighter and clearer as if the nation itself is relieved. The three heroes take a moment to rest and nurse their injuries. They reflect upon their own individual journeys across the land of Beneril. It becomes clear to them that even before the Giant Demon had been summoned, they had sensed the presence of evil creeping into their minds and it had begun to poison them, much like the Wood Elves and other aggressive people along the way. There is no such evil present anymore and it feels like the start of a new age in Beneril: An age of peace, friendship and happiness. |
| Although, you have killed quite a few of these elves, it is evident that you are not the first to fight your way through here. There are corpses everywhere. An elderly Wood Elf comes running out of a ruined building... "Please! Our king has headed north to hunt a sorcerer who has cursed our nation. He has a Night Elf with him, but there is a large Orc is pursuing them and he intends to kill them both!" If the curse on the Wood Elves is the same as the curse on your people, which seems likely, then the quest to hunt the sorcerer that this old Elf speaks of will benefit your people also. If this Orc kills the Elves before you can get to them, you may never find out whom this sorcerer is. Without delay, you begin your journey north... |
| You are deep in Demon territory and night is drawing in. You can see a campfire in the distance. No demon would ever feel the need to have a campfire so it must either be the elves, if they are still alive, or the orc. It appears to be near the border of Troll territory. You debate about travelling through the night, but if it is the orc and if he is as big as the old Wood Elf says, you will need all your strength. You decide to rest and set off in the morning... |
| You have found the young Night Elf. He seems to be alone, either the King has returned home or has been killed. The elf looks tired and worried. You wonder why, then, looking at the ground you realise the cause for the elf's concern. There are large footprints on the ground heading south. You hear some rustling in the bushes, it seems you are not the only one spying on this elf. A large orc bursts out, sword raised, running towards the elf. You will have to act quickly... |
| Press space to continue. |
| Episode Complete |
| A Brothers Anger |
| Game Over |
| Without your help, the nation of Beneril descended into war. Death and suffering raged across the land and remained for many years. |
| Return to Main Menu |
| Retry previous Day |
| Final Score: |
| 123456 |
| Previous Best: |
| 12 |
| Try again |
| Enter Name... |
| Submit Score > |
| 123456 |
| Previous Best: |
| 2132131 |
| Kills: |
| 12 |
| The End |
| Cheats: The cheat menu has now been unlocked and is available on the main menu |
| was brought to you by... |
| Design and Development Ben Olding Graphics by Ben Olding Additional Illustration Is Yuniarto - Provided by Flash Game License Music Pierre Gerwig Langer Testing Flapper_MK Alexiastra thenakeddeveloper Moo12321 Miyan Bagaoshi Darth Sirov SilVer Daikun M5000 Didit EL Nexam Teh Werd Adam Shroeder R_J_H Victimized Patrick Cervania Daniel Imber IRevo amilir Support and sales assistance |
| Game produced by Design, Development and Graphics Ben Olding Additional Illustration Is Yuniarto Provided by Flash Game License - Click for more info Music Pierre Gerwig Langer |
| Testing Flapper_MK, alexiastra, thenakeddeveloper, Moo12321, Miyan Bagaoshi, Darth Sirov, SilVer, Daikun, M5000, Didit, EL, Nexam, Teh Werd, Adam Shroeder, R_J_H, Victimized, Patrick Cervania, Daniel Imber, IRevo, amilir |
| Support and sales assistance |
| Encrypted by |
| secureSWF |
ActionScript [AS1/AS2]
Frame 1function gotoKong(linknum) { getURL ("http://www.armorgames.com", "_blank"); } function OpenKongregate(linknum) { if (linknum == 3) { getURL (LinktoURL, "_blank"); } else { getURL (LinktoURLmain, "_blank"); } } play(); _root.isArmor = _url.toLowerCase().indexOf("armorgames.com") > -1; Stage.showMenu = false; fscommand ("allowscale", "false"); if (baramount == undefined) { baramount = 0; } loadedamount = Math.round((_root.getBytesLoaded() / _root.getBytesTotal()) * 100); if (baramount < loadedamount) { baramount++; } loadedtext = baramount + "%"; _root.cheatcode = ""; _root.YourRace = "elf"; _root.CharacterName = "Ellder"; if ((baramount >= 100) && (isArmor == true)) { loadingtext.gotoAndStop(2); } LinktoURL = "http://www.kongregate.com/games/DJStatika/warlords-heroes/?gamereferral=heroes"; LinktoURLmain = "http://www.kongregate.com/?gamereferral=heroes";Frame 2gotoAndPlay (1);Frame 3function SubmitKongScores(strName, Score) { if ((_root.cheatcode == "") || (_root.cheatcode == undefined)) { trace((("Submitting " + strName) + ": ") + Score); _root.kongregateStats.submit(strName, Score); } } function resetstats() { _root.level = 1; _root.levelstage = 0; _root.Kills = 0; _root.Lives = 5; _root.money = 0; _root.reward = 25; _root.arrForwardMoves = new Array(); _root.arrStandingMoves = new Array(); _root.arrBackwardMoves = new Array(); _root.arrForwardBashes = new Array(); _root.arrStandingBashes = new Array(); _root.henchman1 = undefined; _root.henchman2 = undefined; _root.henchman3 = undefined; _root.henchman1race = undefined; _root.henchman2race = undefined; _root.henchman3race = undefined; _root.hasHelmet = undefined; _root.hasBracers = undefined; _root.hasGreaves = undefined; _root.hasBootsofHaste = undefined; _root.hasMithrilVest = undefined; _root.hasAmuletofHeight = undefined; _root.levelbrightness = 0; } function resetsaveddata() { SaveSO.data.Save_Episode = (_root.Save_Episode = undefined); SaveSO.data.Save_Location = (_root.Save_Location = undefined); SaveSO.data.Save_Journey = (_root.Save_Journey = undefined); SaveSO.data.Save_Lives = (_root.Save_Lives = undefined); SaveSO.data.Save_Kills = (_root.Save_Kills = undefined); SaveSO.data.Save_Level = (_root.Save_Level = undefined); SaveSO.data.Save_Money = (_root.Save_Money = undefined); SaveSO.data.Save_Henchman1 = (_root.Save_Henchman1 = undefined); SaveSO.data.Save_Henchman2 = (_root.Save_Henchman2 = undefined); SaveSO.data.Save_Henchman3 = (_root.Save_Henchman3 = undefined); SaveSO.data.Save_Henchman1race = (_root.Save_Henchman1race = undefined); SaveSO.data.Save_Henchman2race = (_root.Save_Henchman2race = undefined); SaveSO.data.Save_Henchman3race = (_root.Save_Henchman3race = undefined); SaveSO.data.Save_ForwardMoves = (_root.Save_ForwardMoves = undefined); SaveSO.data.Save_StandingMoves = (_root.Save_StandingMoves = undefined); SaveSO.data.Save_BackwardMoves = (_root.Save_BackwardMoves = undefined); SaveSO.data.Save_ForwardBashes = (_root.Save_ForwardBashes = undefined); SaveSO.data.Save_StandingBashes = (_root.Save_StandingBashes = undefined); SaveSO.data.Save_hasHelmet = (_root.Save_hasHelmet = undefined); SaveSO.data.Save_hasBracers = (_root.Save_hasBracers = undefined); SaveSO.data.Save_hasGreaves = (_root.Save_hasGreaves = undefined); SaveSO.data.Save_hasBootsofHaste = (_root.Save_hasBootsofHaste = undefined); SaveSO.data.Save_hasMithrilVest = (_root.Save_hasMithrilVest = undefined); SaveSO.data.Save_hasAmuletofHeight = (_root.Save_hasAmuletofHeight = undefined); } function SetUpEpisode(epnum) { resetstats(); trace("Setting Up Episode " + epnum); finalepisode = false; if (cheatcode == "kit") { _root.hasHelmet = true; _root.hasBracers = true; _root.hasGreaves = true; _root.hasBootsofHaste = true; _root.hasMithrilVest = true; _root.hasAmuletofHeight = true; } switch (epnum) { case 1 : _root.arrStages = [19, 9, 6]; _root.arrStageStories = [3, 10, 11]; _root.arrStageBosses = [23, 27, -1]; _root.arrHenchmen = [0, 1, 2, 3]; _root.CharacterName = "Ellder"; _root.episode = 1; if (gamemode != 1) { _root.YourRace = "ellder"; } else { _root.YourRace = "elf"; } _root.YourHenchmanRace = "elf"; _root.YourRaceNum = 1; _root.storyname = "A Lost Messenger"; _root.maxplayerhealth = 100; _root.arrMoves = new Array(); _root.arrMoves.push(Array("fswipe1", "Thrusting Forward Whirl", 600, "Powerful, advancing move with a long reach. A long powerful swipe followed by a quicker lighter swipe. Press Attack + Forward to use.", 2)); _root.arrMoves.push(Array("fswipe2", "Inverse Forward Whirl", 300, "A fast double swipe while advancing forward. Press Attack + Forward to use.", 2)); _root.arrMoves.push(Array("swipe1", "Inverse Whirl", 400, "A fast double swipe from a standing still position. Press Attack to use", 1)); _root.arrMoves.push(Array("bash1", "Front Kick", 100, "Standard Kick", 4)); _root.arrMoves.push(Array("swipe2", "Standing Swipe", 100, "", 1)); _root.arrMoves.push(Array("swipe3", "Standing Thrust", 100, "", 1)); _root.arrMoves.push(Array("fswipe3", "Forward Power Whirl", 600, "A big powerful whirling swipe. Excellent for quick decapitations. Press Attack + Forward to use.", 2)); _root.arrMoves.push(Array("bash2", "Knee Stamp", 400, "Low kick aimed at your targets knee, will dislocate their knee stopping them from walking. When they are hit their knee will no longer be dislocated. Press Kick to use.", 4)); _root.arrMoves.push(Array("bswipe1", "Backward Windmill", 350, "Delivers quick fairly short range attacks while retreating. Useful for when the enemy is too close. Press Attack + Back to use.", 3)); _root.arrMoves.push(Array("bswipe2", "Backflip Thrust", 400, "An escaping backward somersault with a powerful long ranged thrust on the end. Useful for when the enemy is too close. Press Attack + Back to use.", 3)); _root.arrMoves.push(Array("fbash1", "Triple Kick", 600, "Three quick kicks delivered while advancing. Useful for quickly hitting the enemy when they are off guard. Press Forward + Kick to use.", 5)); break; case 2 : _root.CharacterName = "Prince Aldon"; _root.episode = 2; _root.YourRace = "aldon"; _root.YourHenchmanRace = "human2"; _root.YourRaceNum = 3; _root.storyname = "The Fugitive Prince"; _root.arrStages = [14, 22, 10, 6]; _root.arrStageStories = [12, 15, 16, 17]; _root.arrStageBosses = [24, -1, -1, 28]; _root.arrHenchmen = [0, 1, 2, 13]; _root.maxplayerhealth = 150; _root.arrMoves = new Array(); _root.arrMoves.push(Array("fswipe1", "Forward Moving High Section Swipe", 450, "Forward moving swipe aimed at the neck. Press Forward + Attack to use.", 2)); _root.arrMoves.push(Array("swipe1", "High Section Stab", 300, "", 1)); _root.arrMoves.push(Array("bash1", "Front Kick", 100, "Standard Kick", 4)); _root.arrMoves.push(Array("swipe2", "Mid Section Stab", 100, "", 1)); _root.arrMoves.push(Array("swipe3", "Downward Chop", 100, "", 1)); _root.arrMoves.push(Array("bash2", "Knee Stamp", 400, "Low kick aimed at your targets knee, will dislocate their knee stopping them from walking. When they are hit their knee will no longer be dislocated. Press Kick to use.", 4)); _root.arrMoves.push(Array("fswipe2", "Shield Bash Stab", 500, "Moves forward and bashes the target with your shield opening them up for an easy stab. Press Forward + Attack to use.", 2)); _root.arrMoves.push(Array("fswipe3", "Forward Low Swipe", 400, "Sword swipe aimed at the ankles. Press Forward + Attack to use.", 2)); _root.arrMoves.push(Array("fswipe4", "Shield Charge", 500, "Moves forward with the shield raised, blocking incoming attacks, followed by a mid section stab. Press Forward + Attack to use.", 2)); _root.arrMoves.push(Array("bswipe1", "Shield Retreat Swipe", 350, "Retreat quicky with your shield raised, wildly swiping at anything too near. Press Backward + Attack to use.", 3)); _root.arrMoves.push(Array("fbash1", "Triple Kick", 600, "Three quick kicks delivered while advancing. Useful for quickly hitting the enemy when they are off guard. Press Forward + Kick to use.", 5)); _root.arrMoves.push(Array("fswipe5", "Jumping thrust", 500, "Jump towards the enemy thrusting your sword. Useful for moving into range quickly. Press Forward + Attack to use.", 2)); break; case 3 : _root.arrStages = [2, 20, 8, 7]; _root.arrStageStories = [6, 7, 8, 9]; _root.arrStageBosses = [25, -1, -1, 26]; _root.arrHenchmen = [0, 1, 2, 11]; _root.CharacterName = "Toldor"; _root.episode = 3; _root.YourRace = "toldor"; _root.YourHenchmanRace = "orc2"; _root.YourRaceNum = 4; _root.storyname = "A Brother's Anger"; _root.maxplayerhealth = 100; _root.arrMoves = new Array(); _root.arrMoves.push(Array("fswipe1", "Forward Moving Swipe", 550, "Mid section sword swipe while walking forward. Press Forward + Attack to use.", 2)); _root.arrMoves.push(Array("swipe1", "Mid Section Swipe", 300, "", 1)); _root.arrMoves.push(Array("bash1", "Front Kick", 100, "Standard Kick", 4)); _root.arrMoves.push(Array("swipe2", "High Section Swipe", 100, "", 1)); _root.arrMoves.push(Array("swipe3", "Downward Chop", 100, "", 1)); _root.arrMoves.push(Array("bash2", "Knee Stamp", 400, "Low kick aimed at your targets knee, will dislocate their knee stopping them from walking. When they are hit their knee will no longer be dislocated. Press Kick to use.", 4)); _root.arrMoves.push(Array("bswipe1", "Retreating Swipe", 300, "Mid section swipe while retreating. Useful when your enemies are too close. Press Back + Attack to use.", 3)); _root.arrMoves.push(Array("fswipe2", "Charging Thrust", 600, "Run forward then attack with a big overhead stab. Press Forward + Attack to use.", 2)); _root.arrMoves.push(Array("fswipe3", "Forward Double Chop", 600, "Spin the sword for 2 quick downward chops. Press Forward + Attack to use.", 2)); _root.arrMoves.push(Array("bswipe2", "Sheath Swipe", 300, "Retreating move. Jab your enemy while sheathing your sword, then quickly draw it again for an unexpected upward swipe. Press Back + Attack to use.", 3)); _root.arrMoves.push(Array("fbash1", "Triple Kick", 600, "Three quick kicks delivered while advancing. Useful for quickly hitting the enemy when they are off guard. Press Forward + Kick to use.", 5)); break; case 4 : SetUpEpisode(_root.selectedCharacter); switch (selectedCharacter) { case 1 : _root.henchman1 = 20; _root.henchman1race = "aldon"; _root.henchman2 = 22; _root.henchman2race = "toldor"; break; case 2 : _root.henchman1 = 21; _root.henchman1race = "elf"; _root.henchman2 = 22; _root.henchman2race = "toldor"; break; case 3 : _root.henchman1 = 20; _root.henchman1race = "aldon"; _root.henchman2 = 21; _root.henchman2race = "elf"; } _root.arrStages = [16]; _root.arrStageStories = [14]; _root.arrStageBosses = [29]; _root.hasHelmet = true; _root.hasBracers = true; _root.hasGreaves = true; finalepisode = true; _root.storyname = "A Common Foe"; trace("Final Episode"); } if (_root.cheatcode == "healthy") { _root.maxplayerhealth = _root.maxplayerhealth * 5; } if (_root.cheatcode == "horseys") { _root.arrHenchmen.push(4); } if (_root.cheatcode == "achilles") { _root.YourRace = "achilles"; _root.CharacterName = "Achilles"; } } function LoadLastDay() { SetUpEpisode(_root.Save_Episode); _root.episode = _root.Save_Episode; _root.intLocation = _root.Save_Location; _root.arrJourney = _root.Save_Journey.slice(0); _root.Lives = _root.Save_Lives; _root.selectedCharacter = _root.Save_Character; _root.level = _root.Save_Level; _root.levelstage = _root.Save_LevelStage; _root.money = _root.Save_Money; _root.Kills = _root.Save_Kills; if (_root.Kills == undefined) { _root.Kills = 0; } _root.henchman1 = _root.Save_Henchman1; _root.henchman2 = _root.Save_Henchman2; _root.henchman3 = _root.Save_Henchman3; _root.henchman1race = _root.Save_Henchman1race; _root.henchman2race = _root.Save_Henchman2race; _root.henchman3race = _root.Save_Henchman3race; _root.arrForwardMoves = _root.Save_ForwardMoves.slice(0); _root.arrStandingMoves = _root.Save_StandingMoves.slice(0); _root.arrBackwardMoves = _root.Save_BackwardMoves.slice(0); _root.arrForwardBashes = _root.Save_ForwardBashes.slice(0); _root.arrStandingBashes = _root.Save_StandingBashes.slice(0); _root.hasHelmet = _root.Save_hasHelmet; _root.hasBracers = _root.Save_hasBracers; _root.hasGreaves = _root.Save_hasGreaves; _root.hasBootsofHaste = _root.Save_hasBootsofHaste; _root.hasMithrilVest = _root.Save_hasMithrilVest; _root.hasAmuletofHeight = _root.Save_hasAmuletofHeight; _root.justloaded = true; } function Brightness(obj, bright) { myColor = new Color(obj); myColorTransform = new Object(); var _local1 = 0; if (bright > 0) { _local1 = 256 * (bright / 100); } myColorTransform.ra = (myColorTransform.ga = (myColorTransform.ba = 100 - Math.abs(bright))); myColorTransform.rb = (myColorTransform.gb = (myColorTransform.bb = _local1)); myColor.setTransform(myColorTransform); } function Tint(obj, r, g, b) { myColor = new Color(obj); myColorTransform = new Object(); myColorTransform.ra = r; myColorTransform.rb = 0; myColorTransform.ga = g; myColorTransform.gb = 0; myColorTransform.ba = b; myColorTransform.bb = 0; myColorTransform.aa = 20; myColorTransform.ab = 0; myColor.setTransform(myColorTransform); } function GetRegionData(strData, intRegion) { arrRegionData = arrRegions[intRegion - 1].split("|"); if (strData == "Name") { return(arrRegionData[0]); } if (strData == "Race") { return(Number(arrRegionData[1])); } if (strData == "Adjacent") { return(arrRegionData[2]); } if (strData == "Difficulty") { return(arrRegionData[3]); } if (strData == "Reward") { return(arrRegionData[4]); } if (strData == "Starting Units") { return(arrRegionData[5]); } if (strData == "Background") { return(Number(arrRegionData[6])); } if (strData == "Brightness") { return(Number(arrRegionData[7])); } } function GetRaceData(strData, intRace) { arrRaceData = arrRacesDataArray[Number(intRace)].split("|"); if (strData == "Name") { return(arrRaceData[0]); } if (strData == "RGB") { return(arrRaceData[1]); } if (strData == "Full Name") { return(arrRaceData[2]); } } function die(obj) { if (obj.dead != true) { obj.dead = true; if (gamemode == 1) { totalenemies--; } } } function combatsound(playsound) { if (option_sound != false) { _root.combatsounds.gotoAndStop(playsound); } } function playmusic(playsound) { if (option_music != false) { stopAllSounds(); _root.music.gotoAndStop(playsound); } } function CreateEnemy(friend, thetype, hench) { IncrementObjectNum(); type = random(arrSoldiers.length); type = arrEnemySoldierChoices[random(arrEnemySoldierChoices.length)]; if ((cheatcode == "bandits") && (friend != true)) { type = 7; } if (thetype != undefined) { type = thetype; } arrSoldierData = arrSoldiers[type].split("|"); enemynum++; game.attachMovie(arrSoldierData[0], "enemy" + enemynum, objectnum); game["enemy" + enemynum].arrowsstabbed = 0; if (friend == true) { friendcount++; game["enemy" + enemynum]._x = (game.Player._x - 300) + (friendcount * 200); game["enemy" + enemynum]._y = game.Player._y; game["enemy" + enemynum].race = YourRace; game["enemy" + enemynum].displayrace = YourHenchmanRace; game["enemy" + enemynum].racenum = YourRaceNum; game["enemy" + enemynum].intelligence = 100; game["enemy" + enemynum].standpos = friendcount; game["enemy" + enemynum].henchman = hench; if (finalepisode == true) { game["enemy" + enemynum].hasHelmet = _root.hasHelmet; game["enemy" + enemynum].hasGreaves = _root.hasGreaves; game["enemy" + enemynum].hasBracers = _root.hasBracers; } game["enemy" + enemynum].health = 100; game["henchman" + hench] = game["enemy" + enemynum]; } else { trace(((("Create Enemy: " + arrSoldierData[0]) + " (") + _root.LevelRace) + ")"); if (Math.random() > 0.3) { if (((game.Player._x + 500) > (levellength + 350)) && (gamemode == 1)) { game["enemy" + enemynum]._x = levellength + 350; } else { game["enemy" + enemynum]._x = game.Player._x + 500; } } else { game["enemy" + enemynum]._x = game.Player._x - 500; } game["enemy" + enemynum]._y = game.Player._y; game["enemy" + enemynum].swapDepths(game.Player); if (gamemode == 3) { gladracenum = random(arrRacesDataArray.length - 1); game["enemy" + enemynum].race = "orc"; game["enemy" + enemynum].displayrace = GetRaceData("Name", gladracenum); game["enemy" + enemynum].racenum = 0; game["enemy" + enemynum].intelligence = 100; game["enemy" + enemynum].health = 100 + (_root.Kills * 20); } else { game["enemy" + enemynum].race = _root.LevelRace; game["enemy" + enemynum].racenum = _root.LevelRaceNum; game["enemy" + enemynum].intelligence = difficulty; game["enemy" + enemynum].health = Number(arrSoldierData[2]); game["enemy" + enemynum].displayrace = game["enemy" + enemynum].race; } if ((cheatcode == "veryhardmode") && (game["enemy" + enemynum].health < 100)) { game["enemy" + enemynum].health = 100; } } game["enemy" + enemynum].reward = Number(arrSoldierData[5]); game["enemy" + enemynum].speed = Number(arrSoldierData[1]) + (Math.random() / 2); game["enemy" + enemynum].range = Number(arrSoldierData[4]); if (gamemode == 3) { game["enemy" + enemynum].type = "Gladiator " + enemynum; } else { game["enemy" + enemynum].type = arrSoldierData[0]; } game["enemy" + enemynum].onEnterFrame = function () { if (this.dead != true) { if ((this._x - this._parent.Player._x) < -600) { this._x = this._parent.Player._x - 500; this.gotoAndPlay(1); } if ((this._x - this._parent.Player._x) > 600) { this._x = this._parent.Player._x + 500; this.gotoAndPlay(1); } } }; game["enemy" + enemynum].onEnterFrame = function () { if (this.dead == true) { if (this.deadtimer == undefined) { this.deadtimer = 0; } this.deadtimer++; if (((this.deadtimer > 20) && (this.boss == true)) && (_root.gamemode != 3)) { _root.Message = "Boss Defeated"; fade.play(); } if ((this.deadtimer > 800) || (_root.gamemode == 3)) { this._alpha--; } if ((Math.abs(this._x - this._parent.Player._x) > 800) || (this._alpha <= 0)) { removeMovieClip(this); } } }; if ((Math.random() > 0.8) && (gamemode == 2)) { do { attackingregion = random(arrRegions.length - 1) + 1; _root.arrEnemySoldierChoices = _root.GetRegionData("Starting Units", attackingregion).split(","); _root.LevelRace = GetRaceData("Name", _root.GetRegionData("Race", attackingregion)); trace("Changed to race: " + _root.LevelRace); } while (_root.LevelRace == YourRace); } } function projectilemovement(obj, speed, damage, afterhit, isarrow) { if (gamemode == 3) { damage = damage / 5; } if (_root.cheatcode == "suddendeath") { damage = 1000; } if (Math.abs(obj._x - obj.Firer.target._x) > 4000) { removeMovieClip(obj); } if (obj._y < 0) { if (obj.spin == true) { if (afterhit == "explode") { obj.gotoAndPlay(3); } else { if (afterhit == "spin") { obj._rotation = obj._rotation + obj.spinspeed; } if (obj.upspeed == undefined) { obj.upspeed = random(10); obj.sidespeed = random(10) - random(10); obj.spinspeed = random(100) - random(100); } obj._y = obj._y - obj.upspeed; obj._x = obj._x + obj.sidespeed; obj.upspeed--; _root.gravity(obj); } } else { if (obj._xscale > 0) { obj.speed = speed; } else { obj.speed = -speed; } obj._x = obj._x + obj.speed; if ((obj.hitTest(obj.Firer.target) && (obj.Firer.target.dead != true)) && ((obj.Firer.target.invunrabilitytimer == undefined) || (obj.Firer.target.invunrabilitytimer <= 0))) { if ((obj.Firer.target.ducking == false) && (!((obj.Firer.target.hasMithrilVest != undefined) && (isarrow == true)))) { obj.Firer.target.health = obj.Firer.target.health - (random(damage) + 1); if (obj.Firer.target.health <= 0) { target = obj.Firer.target; if (target == game.Player) { target.gotoAndPlay("die1"); } else { if (target.race != game.Player.race) { Kills++; } if (gamemode == 2) { difficulty = Kills; } target.gotoAndPlay("die1"); } if (target.henchman != undefined) { _root["henchman" + target.henchman] = undefined; } else if ((target.race != YourRace) && (target.boss != true)) { if ((((Math.random() > 0.5) || (cheatcode == "dosh")) && (gamemode == 1)) && (finalepisode != true)) { dropmoney(random(Math.round(target.reward / 100)), target); } } } obj.Firer.target.gotoAndPlay("MIDDLEhit"); if ((obj.Firer.target.arrowsstabbed < 10) && (isarrow == true)) { obj.Firer.target.arrowsstabbed++; } _root.combatsound("slice3"); if (obj.Firer.target == _root.game.Player) { _root.red.gotoAndPlay(2); } if (afterhit == "explode") { obj.gotoAndPlay(3); } else { removeMovieClip(obj); } } else { obj.spin = true; obj.Firer.target.blocked = true; if (obj.Firer.target.blocksound == "wood") { combatsound("woodblock" + (random(2) + 1)); } else if (obj.Firer.target.blocksound == "sword") { combatsound("swordblock" + (random(1) + 1)); } else { combatsound("block" + (random(2) + 1)); } } } } } else { if (obj.timer == undefined) { obj.timer = 50; } obj.timer--; if (obj.timer < 0) { removeMovieClip(obj); } } } function attack(obj, pos, range, damage, chop) { if (gamemode == 3) { damage = damage / 5; } target = GetClosestTarget(obj); if (((((GetDistance(obj, target) < range) && (obj.hitTest(target))) && (target.dead != true)) && (((obj.facing == "left") && (target._x <= obj._x)) || ((obj.facing == "right") && (target._x >= obj._x)))) && ((target.invunrabilitytimer == undefined) || (target.invunrabilitytimer <= 0))) { if ((target.dead != true) && (target.jumping != true)) { if (target.ducking == true) { if (target.blocksound == "wood") { combatsound("woodblock" + (random(2) + 1)); } else if (target.blocksound == "sword") { combatsound("swordblock" + (random(1) + 1)); } else { combatsound("block" + (random(2) + 1)); } target.blocked = true; } else { thedamage = random(damage); if ((gamemode == 3) && (obj == game.Player)) { _root.score = _root.score + Math.ceil(thedamage); } pdamage = thedamage; if ((pos == "HIGH") && (target.hasHelmet == true)) { thedamage = thedamage - (pdamage * 0.5); } if ((pos != "HIGH") && (target.hasBracers == true)) { thedamage = thedamage - (pdamage * 0.3); } if ((pos != "HIGH") && (target.hasGreaves == true)) { thedamage = thedamage - (pdamage * 0.2); } thedamage = Math.round(thedamage); if (thedamage != pdamage) { trace((("Damage reduced: " + pdamage) + " to ") + thedamage); } if ((_root.cheatcode == "suddendeath") || ((_root.cheatcode == "excaliber") && (obj == game.Player))) { target.health = -1; } else { target.health = target.health - random(damage); } if (target == game.Player) { red.gotoAndPlay(2); } combatsound("slice" + (random(9) + 1)); if (target.health <= 0) { if (target == game.Player) { target.gotoAndPlay("die1"); } else { if (target.race != game.Player.race) { Kills++; if (gamemode == 1) { _root.HPScoreService.postScore(Kills, "Normal Kills"); } if (gamemode == 2) { _root.HPScoreService.postScore(Kills, "Survival Kills"); } if (gamemode == 1) { _root.SubmitKongScores("Normal Mode Kills", Kills); } else if (gamemode == 2) { _root.SubmitKongScores("Survival Mode Kills", Kills); } else if (gamemode == 3) { _root.SubmitKongScores("Gladiator Mode Kills", Kills); _root.SubmitKongScores("Gladiator Mode Score", score); } } if (gamemode == 2) { difficulty = Kills; } if (((chop == "head") && (target.cantdecapitate != true)) && (option_blood != false)) { decapitate(target); } else { target.gotoAndPlay("die1"); } } if (target.henchman != undefined) { _root["henchman" + target.henchman] = undefined; } else if ((target.race != YourRace) && (target.boss != true)) { if ((((Math.random() > 0.5) || (cheatcode == "dosh")) && (gamemode == 1)) && (finalepisode != true)) { dropmoney(random(Math.round(target.reward / 100)), target); } } } else { blood(Math.ceil(damage / 10), target, 60, target.facing); if ((target == game.Player) && (target.spear == true)) { target.gotoAndPlay(pos + "spearhit"); } else { target.gotoAndPlay(pos + "hit"); } } } } } else { combatsound("swipe" + (random(2) + 1)); } } function bash(obj, pos, range, damage) { target = GetClosestTarget(obj); if (((((GetDistance(obj, target) < range) && (obj.hitTest(target))) && (target.dead != true)) && (((obj.facing == "left") && (target._x <= obj._x)) || ((obj.facing == "right") && (target._x >= obj._x)))) && ((target.invunrabilitytimer == undefined) || (target.invunrabilitytimer <= 0))) { if ((target.dead != true) && (target.jumping != true)) { if (target == game.Player) { red.gotoAndPlay(2); } if (obj.facing == "right") { target._x = target._x + (damage + random(damage)); } else { target._x = target._x - (damage + random(damage)); } if (target.health <= 0) { target.gotoAndPlay("die1"); combatsound("bash" + (random(1) + 1)); } else { if (target.ducking == true) { combatsound("block" + (random(2) + 1)); if (!((gamemode == 3) && (damage == 25))) { target.health = target.health - (random(damage) / 10); } if ((gamemode == 3) && (obj == game.Player)) { _root.score = _root.score + 1; } } else { if ((target == game.Player) && (target.spear == true)) { target.gotoAndPlay("spearbashed"); } else { target.gotoAndPlay(pos + "bashed"); } if (!((gamemode == 3) && (damage == 25))) { target.health = target.health - (random(damage) / 5); } if ((gamemode == 3) && (obj == game.Player)) { _root.score = _root.score + 3; } if (pos == "LOW") { combatsound("break"); } else { combatsound("bash" + (random(1) + 1)); } } if (target.health <= 0) { if (target.race != game.Player.race) { Kills++; } if (gamemode == 2) { difficulty = Kills; } target.gotoAndPlay("die1"); if (target.henchman != undefined) { _root["henchman" + target.henchman] = undefined; } } } } } else { combatsound("bashmiss"); } } function IncrementObjectNum() { objectnum++; } function decapitate(obj) { blood(10, obj, 60, obj.facing); obj.decapitated = true; obj.gotoAndPlay("decap1"); IncrementObjectNum(); game.attachMovie("Removed Head", "head" + objectnum, objectnum); game["head" + objectnum].losthead = true; game["head" + objectnum].race = obj.race; game["head" + objectnum].displayrace = obj.displayrace; game["head" + objectnum]._x = obj._x; game["head" + objectnum]._y = obj._y - (obj._height - 20); game["head" + objectnum].swapDepths(game.Player); } function firearrow(obj, type) { combatsound("bowfire"); IncrementObjectNum(); if (type == undefined) { type = "Arrow Fired"; } game.attachMovie(type, "arrow" + objectnum, objectnum); game["arrow" + objectnum].Firer = obj; game["arrow" + objectnum]._x = obj._x; game["arrow" + objectnum]._y = obj._y - 66; game["arrow" + objectnum].swapDepths(game.Player); if (obj.facing == "left") { game["arrow" + objectnum]._xscale = -100; } } function dropspear(obj) { } function GetClosestEnemy(obj) { totest = ""; closestenemy = ""; closestrange = -1; i = 1; while (i <= enemynum) { totest = game["enemy" + i]; if (((totest != undefined) && (totest.race != obj.race)) && (!((totest.friend == true) && (obj == game.Player)))) { dist = GetDistance(obj, totest); if (((dist > 1500) && (totest._x < obj._x)) && (totest != _root.game.Player)) { totest._x = obj._x - 1000; obj.gotoAndPlay(1); trace("Enemy left behind, brought forward."); } if (((((dist < closestrange) || (closestrange < 0)) && (totest.dead != true)) && (dist < 1000)) && (totest.race != obj.race)) { closestrange = dist; obj.distancetoenemy = dist; closestenemy = totest; closestenemytype = totest.type; } } i++; } return(closestenemy); } function GetDistance(obj1, obj2) { return(Math.abs(obj1._x - obj2._x)); } function GetClosestTarget(obj) { totest = ""; var _local3 = ""; var _local2 = -1; var _local4; if (obj.friend == true) { } i = 1; while (i <= enemynum) { totest = game["enemy" + i]; dist = GetDistance(obj, totest); if ((((((dist < _local2) || (_local2 < 0)) && (totest.dead != true)) && (dist < 400)) && (totest.race != obj.race)) && (!((totest.friend == true) && (obj == game.Player)))) { _local2 = dist; obj.distancetoenemy = dist; _local3 = totest; _local4 = totest.type; } i++; } totest = game.Player; dist = GetDistance(obj, totest); if ((((dist < _local2) || (_local2 < 0)) && (totest.dead != true)) && (totest.race != obj.race)) { _local2 = dist; _local3 = totest; _local4 = totest.type; } return(_local3); } function checkshadow(obj) { if (obj.shadowmc._x == undefined) { IncrementObjectNum(); obj.shadowmc = game.attachMovie("Shadow", "shadow" + objectnum, objectnum); obj.shadowmc.swapDepths(obj); obj.shadowmc._y = 0; obj.shadowmc.ownermc = obj; } } function moveman(obj, amount, keymustbedown) { checkshadow(obj); if (obj.hasBootsofHaste != undefined) { amount = amount * 1.2; } CheckKeys(); if (obj != Player) { keymustbedown = false; } if ((((heldSwipe || (heldBash)) || (heldjump)) || (heldForward && (heldBack))) && (keymustbedown == true)) { ready(obj); } else if (((keymustbedown == true) && (heldForward || (heldBack))) || (keymustbedown != true)) { if (obj.facing == "right") { if (GetDistance(obj, game.Player) > 350) { amount = amount * 2; } obj._x = obj._x + (amount * 1.2); if ((obj == game.Player) && (amount > 0)) { amountmoved = amountmoved + Math.abs(amount); } } else { obj._x = obj._x - (amount * 1.2); if ((obj == game.Player) && (amount < 0)) { amountmoved = amountmoved + Math.abs(amount); } } } else { obj.gotoAndPlay(1); } } function CheckKeys() { if (game.Player.facing == "right") { KeyForward = 39; KeyBack = 37; KeyForward2 = 68; KeyBack2 = 65; } else { KeyForward = 37; KeyBack = 39; KeyForward2 = 65; KeyBack2 = 68; } heldForward = Key.isDown(KeyForward) || (Key.isDown(KeyForward2)); heldBack = Key.isDown(KeyBack) || (Key.isDown(KeyBack2)); heldSwipe = Key.isDown(100) || (Key.isDown(84)); heldBash = Key.isDown(101) || (Key.isDown(89)); heldjump = Key.isDown(38) || (Key.isDown(87)); heldduck = Key.isDown(40) || (Key.isDown(83)); } function ready(obj) { if (_root.optionsvisible != true) { checkshadow(obj); obj.ducking = false; obj._y = 0; obj.jumping = false; if (obj.dead == true) { if ((obj.lostlimb == "head") && (option_blood != false)) { obj.gotoAndPlay("decap1"); } else { obj.gotoAndPlay("die1"); } } else if (obj == Player) { nearest = GetClosestEnemy(obj); if (nearest != "") { if (nearest._x < obj._x) { obj._xscale = -100; obj.facing = "left"; } else { obj._xscale = 100; obj.facing = "right"; } } else { obj._xscale = 100; obj.facing = "right"; } CheckKeys(); if ((heldForward && (heldSwipe)) && (arrForwardMoves.length > 0)) { obj.gotoAndPlay(arrMoves[arrForwardMoves[random(arrForwardMoves.length)]][0]); } else if ((heldBack && (heldSwipe)) && (arrBackwardMoves.length > 0)) { obj.gotoAndPlay(arrMoves[arrBackwardMoves[random(arrBackwardMoves.length)]][0]); } else if (heldSwipe) { obj.gotoAndPlay(arrMoves[arrStandingMoves[random(arrStandingMoves.length)]][0]); } else if ((heldForward && (heldBash)) && (arrForwardBashes.length > 0)) { obj.gotoAndPlay(arrMoves[arrForwardBashes[random(arrForwardBashes.length)]][0]); } else if (heldBash) { obj.gotoAndPlay(arrMoves[arrStandingBashes[random(arrStandingBashes.length)]][0]); } else if (heldjump && heldForward) { obj.gotoAndPlay("jump"); obj.sidespeed = 3; } else if (heldjump && heldBack) { obj.gotoAndPlay("jump"); obj.sidespeed = -3; } else if (heldjump) { obj.gotoAndPlay("jump"); obj.sidespeed = 0; } else if (heldForward) { obj.gotoAndPlay("walk"); } else if (heldBack) { obj.gotoAndPlay("walkback"); } else if (heldduck) { obj.gotoAndPlay("duck"); } } else { if (obj.health == undefined) { obj.health = 20; } if (obj.starttimer == undefined) { obj.starttimer = 0; } if (obj.starttimer <= 20) { obj.starttimer++; } if (obj.mounted == true) { obj.starttimer = 50; } target = GetClosestTarget(obj); if (target == "") { if (obj == game.Player) { obj._xscale = 100; obj.facing = "right"; obj.gotoAndPlay("walk"); } else { target = game.Player; if (target._x < obj._x) { obj._xscale = -100; obj.facing = "left"; } else { obj._xscale = 100; obj.facing = "right"; } distance = GetDistance(obj, target); if (distance > (100 * obj.standpos)) { obj.gotoAndPlay("walk"); } } } else { distance = GetDistance(obj, target); if (obj.mounted == true) { obj.intelligence = 100; if (distance > 600) { if (target._x < obj._x) { obj._xscale = -100; obj.facing = "left"; } else { obj._xscale = 100; obj.facing = "right"; } } } else if (target._x < obj._x) { obj._xscale = -100; obj.facing = "left"; } else { obj._xscale = 100; obj.facing = "right"; } obj.target = target; if (((((Math.random() > ((100 - obj.intelligence) / 100)) || (distance > 200)) || (obj.boss == true)) && (target.dead != true)) && (obj.starttimer > 20)) { if (((distance <= (obj.range * 1.5)) && (distance > obj.range)) && (obj.fswipes != undefined)) { obj.gotoAndPlay("fswipe" + (random(obj.fswipes) + 1)); } else if ((distance < (obj.range / 2)) && (obj.bswipes != undefined)) { obj.gotoAndPlay("bswipe" + (random(obj.bswipes) + 1)); } else if (distance <= obj.range) { if ((Math.random() > 0.6) && (distance < 80)) { obj.gotoAndPlay("bash1"); } else { obj.gotoAndPlay("swipe" + (random(obj.swipes) + 1)); } } else { obj.gotoAndPlay("walk"); } } else if (obj.mounted == true) { obj.gotoAndPlay("walk"); } } } } } function jumpmovement(obj, allowswipe) { CheckKeys(); obj.jumping = true; obj._y = obj._y - obj.upspeed; moveman(obj, obj.sidespeed, false); obj.upspeed--; if (heldSwipe && (allowswipe == true)) { if (obj.spear == true) { obj.gotoAndPlay("jumpspearswipe"); } else { obj.gotoAndPlay("jumpswipe"); } } if (obj._y >= 0) { obj._y = 0; if (obj.spear == true) { obj.gotoAndPlay("landspearjump"); } else { obj.gotoAndPlay("landjump"); } } } function dropmoney(amount, obj) { if (amount > 10) { amount = 10; } m = 0; while (m <= amount) { IncrementObjectNum(); game.attachMovie("Money", "money" + objectnum, objectnum); game["money" + objectnum]._x = obj._x; game["money" + objectnum]._y = obj._y - (obj._height - 20); game["money" + objectnum].sidespeed = random(10) - random(10); game["money" + objectnum].upspeed = random(3) - random(3); m++; } } function blood(amount, obj, offset, thedirection) { if ((option_blood != false) && (obj.displayrace != "undead")) { b = 0; while (b <= amount) { IncrementObjectNum(); game.attachMovie("Blood", "blood" + objectnum, objectnum); game["blood" + objectnum]._x = obj._x; game["blood" + objectnum]._y = obj._y - (obj._height - 40); game["blood" + objectnum].swapDepths(game.Player); if (thedirection == "left") { game["blood" + objectnum].sidespeed = random(10); game["blood" + objectnum].upspeed = random(3); } else if (thedirection == "right") { game["blood" + objectnum].sidespeed = -random(10); game["blood" + objectnum].upspeed = random(3); } else if (thedirection == "up") { game["blood" + objectnum].sidespeed = random(3) - random(3); game["blood" + objectnum].upspeed = random(15); } else { game["blood" + objectnum].sidespeed = random(3) - random(3); game["blood" + objectnum].upspeed = random(3) - random(3); } b++; } } } FGLID = 2180; _root.kongregateServices.connect(); stopAllSounds(); score = 0; difficulty = 100; playername = "default"; SaveSO = SharedObject.getLocal("WH_" + playername); if (SaveSO.data.Save_Episode != undefined) { trace("Saved Game Found"); } if (_root.episode1complete != true) { _root.episode1complete = SaveSO.data.episode1complete; } if (_root.episode2complete != true) { _root.episode2complete = SaveSO.data.episode2complete; } if (_root.episode3complete != true) { _root.episode3complete = SaveSO.data.episode3complete; } if (_root.episode4complete != true) { _root.episode4complete = SaveSO.data.episode4complete; } if (_root.episode1complete == true) { _root.SubmitKongScores("Episode 1 Complete", 1); SaveSO.data.episode1complete = true; } if (_root.episode2complete == true) { _root.SubmitKongScores("Episode 2 Complete", 1); SaveSO.data.episode2complete = true; } if (_root.episode3complete == true) { _root.SubmitKongScores("Episode 3 Complete", 1); SaveSO.data.episode3complete = true; } if (_root.episode4complete == true) { _root.SubmitKongScores("Episode 4 Complete", 1); SaveSO.data.episode4complete = true; } if ((((_root.episode1complete == true) && (_root.episode2complete == true)) && (_root.episode3complete == true)) && (_root.episode4complete == true)) { _root.SubmitKongScores("Game Complete", 1); } if ((_root.unlockedall == true) && (_root.episode1complete != true)) { _root.episode1complete = true; } if ((_root.unlockedall == true) && (_root.episode2complete != true)) { _root.episode2complete = true; } if ((_root.unlockedall == true) && (_root.episode3complete != true)) { _root.episode3complete = true; } if ((_root.unlockedall == true) && (_root.episode4complete != true)) { _root.episode4complete = true; } if (Save_Episode == undefined) { Save_Character = SaveSO.data.Save_Character; Save_Episode = SaveSO.data.Save_Episode; Save_Location = SaveSO.data.Save_Location; Save_Journey = SaveSO.data.Save_Journey.slice(0); Save_Lives = SaveSO.data.Save_Lives; Save_Kills = SaveSO.data.Save_Kills; Save_Level = SaveSO.data.Save_Level; Save_LevelStage = SaveSO.data.Save_LevelStage; Save_Money = SaveSO.data.Save_Money; Save_Henchman1 = SaveSO.data.Save_Henchman1; Save_Henchman2 = SaveSO.data.Save_Henchman2; Save_Henchman3 = SaveSO.data.Save_Henchman3; Save_Henchman1race = SaveSO.data.Save_Henchman1race; Save_Henchman2race = SaveSO.data.Save_Henchman2race; Save_Henchman3race = SaveSO.data.Save_Henchman3race; Save_ForwardMoves = SaveSO.data.Save_ForwardMoves.slice(0); Save_StandingMoves = SaveSO.data.Save_StandingMoves.slice(0); Save_BackwardMoves = SaveSO.data.Save_BackwardMoves.slice(0); Save_ForwardBashes = SaveSO.data.Save_ForwardBashes.slice(0); Save_StandingBashes = SaveSO.data.Save_StandingBashes.slice(0); Save_hasHelmet = SaveSO.data.Save_hasHelmet; Save_hasBracers = SaveSO.data.Save_hasBracers; Save_hasGreaves = SaveSO.data.Save_hasGreaves; Save_hasBootsofHaste = SaveSO.data.Save_hasBootsofHaste; Save_hasMithrilVest = SaveSO.data.Save_hasMithrilVest; Save_hasAmuletofHeight = SaveSO.data.Save_hasAmuletofHeight; } if (Save_Episode == 1) { YourRace = "elf"; CharacterName = "Ellder"; } if (Save_Episode == 2) { YourRace = "aldon"; CharacterName = "Prince Aldon"; } if (Save_Episode == 3) { YourRace = "toldor"; CharacterName = "Toldor"; } so = SharedObject.getLocal(("WH_" + playername) + "_options"); option_sound = so.data.sound; option_music = so.data.music; option_blood = so.data.blood; option_quality = so.data.quality; if (option_sound == undefined) { option_music = true; option_sound = true; option_blood = true; option_quality = "MEDIUM"; _quality = "MEDIUM"; } else { trace("Saved Game Options Found"); _quality = option_quality; } fscommand ("showmenu", "false"); arrArmour = new Array(); arrArmour.push(Array("Helmet", 110, "Reduces damage sustained to the head by 50%", "Helmet")); arrArmour.push(Array("Bracers", 75, "Reduces damage sustained to the body by 30%", "Bracers")); arrArmour.push(Array("Greaves", 60, "Reduces damage sustained to the body by 20%", "Greaves")); arrArmour.push(Array("Boots of Haste", 80, "Increases walking speed by 20%", "BootsofHaste")); arrArmour.push(Array("Mithril Vest", 140, "All arrows bounce off causing no harm", "MithrilVest")); arrArmour.push(Array("Amulet of Elevation", 70, "Increases jump height", "AmuletofHeight")); strRegions = ""; strRegions = strRegions + "Isendor|1|2,13|Easy|250|7,15,2|22|0\n"; strRegions = strRegions + "Chan|1|1,13,3|Medium|500|0,1,2,7|23|0\n"; strRegions = strRegions + "Goroth|2|2,13,14,15,5,4|Medium|500|0,1,2,9|16|-20\n"; strRegions = strRegions + "Chogoth|2|3,5|Easy|250|0,15,2,9|17|-20\n"; strRegions = strRegions + "Thareth|2|4,3,15,7,6|Hard|750|0,1,2,9,4|18|-20\n"; strRegions = strRegions + "Chogro|7|5,7,8|Easy|750|0,1,2,8|14|0\n"; strRegions = strRegions + "Trajeck|7|5,6,8,11,16,25,14,15|Medium|500|0,1,2|15|0\n"; strRegions = strRegions + "Othok|8|6,7,11,10,9|Hard|1250|0,1,8,15|11|-30\n"; strRegions = strRegions + "Sath|8|8,10|Hard|1250|0,1,2,4,14|10|-30\n"; strRegions = strRegions + "Thray|8|9,8,11,12|Hard|500|0,1,2,4,3,14|11|-30\n"; strRegions = strRegions + "Vorth|8|8,10,12,18,17,16,7|Hard|1750|0,1,8,4,6,5,14|12|-30\n"; strRegions = strRegions + "Orthshire|0|10,11,18|Hard|750|0,1,2,5,18|2|0\n"; strRegions = strRegions + "Azzitha|1|1,2,3,14,27,21|Hard|750|1,2,3,10|24|0\n"; strRegions = strRegions + "Senshan|6|3,15,7,25,24,26,27,13|Easy|250|0,15,2,5|6|0\n"; strRegions = strRegions + "Battakka|7|3,5,7,14|Hard|750|15,1,2|13|0\n"; strRegions = strRegions + "Forest of the Damned|5|7,11,17,23,24,25|Medium|500|5,1,2|9|-20\n"; strRegions = strRegions + "Farreshire|0|16,11,18,19,20,23|Easy|250|0,15,2,5|1|0\n"; strRegions = strRegions + "Acity|0|12,11,17,19|Medium|500|0,1,2,8,4|3|0\n"; strRegions = strRegions + "Darkwood|3|18,17,20,22|Easy|250|0,15,2|25|0\n"; strRegions = strRegions + "Eastern Forest|3|17,19,22,23|Hard|750|0,1,2,3,5,6|26|0\n"; strRegions = strRegions + "Roon|6|13,27,26,28|Medium|500|0,1,13,4|5|0\n"; strRegions = strRegions + "Woodland|3|23,20,19|Medium|500|0,1,2,5|27|0\n"; strRegions = strRegions + "Arragas|4|28,26,24,16,17,20,22|Easy|250|0,15,11,5|19|-20\n"; strRegions = strRegions + "Dead Plains|5|26,14,25,16,23|Hard|750|0,5,17,6|7|-20\n"; strRegions = strRegions + "Dead Marshes|5|14,7,16,24|Easy|250|5,15,2|8|-20\n"; strRegions = strRegions + "Barrock|4|21,27,14,24,23,28|Medium|500|0,1,11|20|-20\n"; strRegions = strRegions + "Mylen|6|21,13,14,26|Hard|750|0,1,13,6,5|4|0\n"; strRegions = strRegions + "Nartoth|4|21,26,23|Hard|750|0,1,11,8|21|-20\n"; arrRegions = strRegions.split(newline); arrJourney = []; strRaces = ""; strRaces = strRaces + "human|0,102,255|Human Alliance|Armour+1|Spear-1|an age of peace|An alliance of different regions of humans who all serve under one king. Skilled craftsmen enable them to have the toughest armour in the land.\n"; strRaces = strRaces + "elf|102,0,204|Night Elves|Archery+2|Sword-2|an endless night|A mysterious army of elves that hide away during the day and work and train at night. Only such extremes as war will bring these expert archers out in the day.\n"; strRaces = strRaces + "orc|255,0,0|Orcs of the North|Halberd+2|Archery-2|an age of chaos|A particularly strong breed of orcs. These chaotic green warriors crave the excitement of battle.\n"; strRaces = strRaces + "woodelf|0,153,102|Wood Elves|Archery+1|Spear-1|an age of natural beauty|These elves that live in forests and woodland have great respect for nature and will defend it at all costs.\n"; strRaces = strRaces + "orc2|157,106,30|Orcs of the South|Sword+1|Archery-1|oppression and misery|The orcs from the south have been oppressed for a long time, and a deep hatred of all others has developed. They believe now is the time for vengence.\n"; strRaces = strRaces + "undead|255,255,204|The Undead|Halberd+3|Archery-3|a reign of terror|Once resurrected by a great necromancer who has since perished, these warriors will not die through natural causes. Only through the weapons of war.\n"; strRaces = strRaces + "human2|255,204,0|Men of the West|Sword+2|Halberd-2|a mighty empire|A rogue kingdom of men, who no longer server the king. These humans take great pride in their finely crafted swords and their ability to use them.\n"; strRaces = strRaces + "troll|204,51,153|Mountain Trolls|Speed+1|Armour-1|an endless winter|The Mountain Trolls have been driven from their homes and now only live in cold, icey places where others won't. Their giant troll warriors make them an army feared around the land.\n"; strRaces = strRaces + "demon|51,0,0|Demons|Speed+2|Spear+2|a reign of fire|The demons are creatures filled with anger. The only thing that brings them pleasure is the pain of others.\n"; arrRacesDataArray = strRaces.split(newline); arrStoryTold = Array(9); strSoldiers = ""; strSoldiers = strSoldiers + "Spearman|5|40|50|130|250||20|Soldier armed with a spear. Has a fairly weak but long range attack.\n"; strSoldiers = strSoldiers + "Swordsman|3|100|70|100|500||35|Soldier armed with a sword and shield. Quite a tough henchman with a powerful but close range attack.\n"; strSoldiers = strSoldiers + "Archer|2|15|70|300|250||10|Long ranged attack unit. Can be useful as a support unit, finishing off enemies and distracting them when they are attacking you.\n"; strSoldiers = strSoldiers + "Mage|3|10|180|300|600||50|Armed with a powerful magical ranged attack.\n"; strSoldiers = strSoldiers + "Mounted Spearman|6|100|180|200|600||20|Tough unit on horseback.\n"; strSoldiers = strSoldiers + "Halberdier|2|40|60|130|300||40|Strong, long reaching attack but with low armour. Excellent in numbers against mounted units. Vulnerable to ranged attacks.\n"; strSoldiers = strSoldiers + "Mounted Halberdier|8|60|150|200|1100||45|Very fast unit with a long ranged attack. Excellent for driving back the enemy.\n"; strSoldiers = strSoldiers + "Bandit|10|10|60|60|400||10|Very fast, but very weak unit. Useful for charging through gaps in the enemy's defence.\n"; strSoldiers = strSoldiers + "Longswordsman|3|100|130|100|1000||60|Extra tough swordsman with a long reaching sword.\n"; strSoldiers = strSoldiers + "Battle Axeman|3|40|60|100|900|2|60|Very high damage attack, but is slow to use it and has weak armour.\n"; strSoldiers = strSoldiers + "Whirler|5|100|160|160|1600|1|35|Dangerous rapid attacks. Very useful against lone units.\n"; strSoldiers = strSoldiers + "Axe Thrower|3|40|70|300|300|4|20|Long ranged attack unit with a more powerful attack than the archer.\n"; strSoldiers = strSoldiers + "Ranger|2|50|120|300|1300|3|10|Skilled archer. Can fire arrows more rapidly and further than the standard archer.\n"; strSoldiers = strSoldiers + "Javelin Thrower|4|50|130|250|500|6|25|Long ranged attack unit with a more powerful attack than the archer.\n"; strSoldiers = strSoldiers + "Spearmaster|6|100|130|130|1200|8|45|Highly skilled spearman.\n"; strSoldiers = strSoldiers + "Axeman|5|80|100|110|500||45|Attacks while charging forward. Useful for driving back enemy and against long reaching weapons.\n"; strSoldiers = strSoldiers + "Giant Troll|5|220|400|250|3200|7|500|Very tough unit with very dangerous attack. Takes a long time to produce.\n"; strSoldiers = strSoldiers + "Flailer|3|100|180|165|1300|5|100|Tough unit with very dangerous attack.\n"; strSoldiers = strSoldiers + "King's Guard|4|120|180|130|1600|0|90|Heavily armoured elite swordsman\n"; strSoldiers = strSoldiers + "Wood Elf King|5|160|180|130|1600|0|90|Quest Unit\n"; strSoldiers = strSoldiers + "Aldon|5|120|180|100|1600|0|90|Quest Unit\n"; strSoldiers = strSoldiers + "Ellder|5|120|180|130|1600|0|90|Quest Unit\n"; strSoldiers = strSoldiers + "Toldor|5|120|180|130|1600|0|90|Quest Unit\n"; strSoldiers = strSoldiers + "Possessed Royal Guardian|4|400|120|300|1300|3|10|Boss\n"; strSoldiers = strSoldiers + "Elite Halberdier|4|400|70|210|600||35|Boss\n"; strSoldiers = strSoldiers + "High Court Guardian|4|500|70|130|600||35|Boss\n"; strSoldiers = strSoldiers + "Giant Troll|5|1500|400|250|3200|7|500|Boss\n"; strSoldiers = strSoldiers + "Sorcerer|5|500|70|300|600||35|Boss\n"; strSoldiers = strSoldiers + "Swordmaster|4|500|70|130|600||35|Boss\n"; strSoldiers = strSoldiers + "Giant Demon|5|1000|400|170|3200|7|500|Boss\n"; arrGladiators = [10, 14, 17, 18]; if (_root.episode1complete == true) { arrGladiators.push(20); arrGladiators.push(19); arrGladiators.push(23); arrGladiators.push(27); } if (_root.episode2complete == true) { arrGladiators.push(21); arrGladiators.push(24); arrGladiators.push(28); } if (_root.episode3complete == true) { arrGladiators.push(22); arrGladiators.push(25); } arrSoldiers = strSoldiers.split(newline); _root.display_regionname = undefined; _root.display_regionowner = undefined; _root.display_regiondifficulty = undefined; _root.display_regionwealth = undefined; blnGameInProgress = _root.Save_Episode != undefined; if (_root.Save_Episode != undefined) { trace(("Episode " + _root.Save_Episode) + " already in progress"); } stop(); attackingregion = random(arrRegions.length - 1); _root.arrEnemySoldierChoices = _root.GetRegionData("Starting Units", attackingregion).split(","); _root.LevelRace = GetRaceData("Name", _root.GetRegionData("Race", attackingregion)); playmusic("title"); objectnum = 1;Instance of Symbol 1157 MovieClip in Frame 3onClipEvent (load) { race = _root.YourRace; displayrace = race; }Instance of Symbol 1321 MovieClip "keys" in Frame 3onClipEvent (load) { mainmenu = true; }Frame 4if (cheatcode == "achilles") { _root.hasHelmet = true; } if (_root.justloaded == true) { endofdaytext = "End of Day " + (_root.level - 1); SubmitKongScores("Day Reached", _root.level - 1); defaultmenutip = "You have reloaded your game just before day " + _root.level; _root.justloaded = false; } else { SubmitKongScores("Day Reached", _root.level); _root.money = _root.money + _root.reward; endofdaytext = "End of Day " + _root.level; defaultmenutip = ((("You have survived day " + _root.level) + " and collect a reward of ") + _root.reward) + " gold coins."; _root.level++; if (finalepisode != true) { SaveSO.data.Save_Character = (_root.Save_Character = _root.selectedCharacter); SaveSO.data.Save_Episode = (_root.Save_Episode = _root.episode); SaveSO.data.Save_Location = (_root.Save_Location = _root.intLocation); SaveSO.data.Save_Journey = _root.arrJourney.slice(0); _root.Save_Journey = _root.arrJourney.slice(0); SaveSO.data.Save_Lives = (_root.Save_Lives = _root.Lives); SaveSO.data.Save_Level = (_root.Save_Level = _root.level); SaveSO.data.Save_LevelStage = (_root.Save_LevelStage = _root.levelstage); SaveSO.data.Save_Money = (_root.Save_Money = _root.money); SaveSO.data.Save_Kills = (_root.Save_Kills = _root.Kills); SaveSO.data.Save_Henchman1 = (_root.Save_Henchman1 = _root.henchman1); SaveSO.data.Save_Henchman2 = (_root.Save_Henchman2 = _root.henchman2); SaveSO.data.Save_Henchman3 = (_root.Save_Henchman3 = _root.henchman3); SaveSO.data.Save_Henchman1race = (_root.Save_Henchman1race = _root.henchman1race); SaveSO.data.Save_Henchman2race = (_root.Save_Henchman2race = _root.henchman2race); SaveSO.data.Save_Henchman3race = (_root.Save_Henchman3race = _root.henchman3race); SaveSO.data.Save_ForwardMoves = _root.arrForwardMoves.slice(0); SaveSO.data.Save_StandingMoves = _root.arrStandingMoves.slice(0); SaveSO.data.Save_BackwardMoves = _root.arrBackwardMoves.slice(0); SaveSO.data.Save_ForwardBashes = _root.arrForwardBashes.slice(0); SaveSO.data.Save_StandingBashes = _root.arrStandingBashes.slice(0); _root.Save_ForwardMoves = _root.arrForwardMoves.slice(0); _root.Save_StandingMoves = _root.arrStandingMoves.slice(0); _root.Save_BackwardMoves = _root.arrBackwardMoves.slice(0); _root.Save_ForwardBashes = _root.arrForwardBashes.slice(0); _root.Save_StandingBashes = _root.arrStandingBashes.slice(0); SaveSO.data.Save_hasHelmet = (_root.Save_hasHelmet = _root.hasHelmet); SaveSO.data.Save_hasBracers = (_root.Save_hasBracers = _root.hasBracers); SaveSO.data.Save_hasGreaves = (_root.Save_hasGreaves = _root.hasGreaves); SaveSO.data.Save_hasBootsofHaste = (_root.Save_hasBootsofHaste = _root.hasBootsofHaste); SaveSO.data.Save_hasMithrilVest = (_root.Save_hasMithrilVest = _root.hasMithrilVest); SaveSO.data.Save_hasAmuletofHeight = (_root.Save_hasAmuletofHeight = _root.hasAmuletofHeight); trace("Shared Object..."); trace(SaveSO); trace("Shared Object returns: " + SaveSO.flush()); if (SaveSO.flush() == true) { defaultmenutip = defaultmenutip + "\n\nGame Auto Saved."; } else { defaultmenutip = defaultmenutip + "\n\nThere was a problem saving your game. Please right click on the game, choose \"Settings...\" then ensure that your local storage space is set to a high enough level."; } } } menu.menutip = defaultmenutip; _root.closestenemy = ""; SubmitKongScores("Maximum Money", _root.money); playmusic("title");Instance of Symbol 1157 MovieClip "mainman" in Frame 4onClipEvent (load) { race = _root.YourRace; displayrace = race; main = true; hasHelmet = _root.hasHelmet; hasGreaves = _root.hasGreaves; hasBracers = _root.hasBracers; hasMithrilVest = _root.hasMithrilVest; hasAmuletofHeight = _root.hasAmuletofHeight; } onClipEvent (enterFrame) { main = true; hasHelmet = _root.hasHelmet; hasGreaves = _root.hasGreaves; hasBracers = _root.hasBracers; hasMithrilVest = _root.hasMithrilVest; hasAmuletofHeight = _root.hasAmuletofHeight; }Instance of Symbol 1157 MovieClip "hench1sat" in Frame 4onClipEvent (load) { _visible = (_root.henchman1 != undefined); displayrace = _root.henchman1race; gotoAndPlay ("reset"); }Instance of Symbol 1157 MovieClip "hench2sat" in Frame 4onClipEvent (load) { _visible = (_root.henchman2 != undefined); displayrace = _root.henchman2race; gotoAndPlay ("reset"); }Instance of Symbol 1157 MovieClip "hench3sat" in Frame 4onClipEvent (load) { _visible = (_root.henchman3 != undefined); displayrace = _root.henchman3race; gotoAndPlay ("reset"); }Frame 5if ((NE == 2) && (gamemode > 1)) { loadVariablesNum ("http://gamefilez.mofunzone.com/game_scores/warlords_heroes/mfz2.php", 1); } friendcount = 0; tocreate = totalenemies; enemynum = 0; amountmoved = 0; enemycount = 0; enemycap = 40; trace("Enemy Cap: " + enemycap); _root.AtEnd = false; if (gamemode == 1) { difficulty = ((level - 1) * 2) + (((episode - 1) * 2) * 5); } else { difficulty = 1; } if (((finalepisode == true) || (cheatcode == "hardmode")) || (cheatcode == "veryhardmode")) { difficulty = 100; } regionname = "Location: " + _root.GetRegionData("Name", attackingregion); trace(((("Region: " + regionname) + " (") + attackingregion) + ")"); trace((("Stage: " + _root.levelstage) + ", Difficulty: ") + difficulty); levellength = 2000 * level; if (levellength > 6000) { levellength = 6000; } if (finalepisode == true) { levellength = 16000; } boss = undefined; if (_root.gamemode != 3) { playmusic("game"); } else { playmusic("boss"); } _root.levelboss = undefined; if (_root.arrStages[_root.levelstage] == attackingregion) { _root.levelboss = _root.arrStageBosses[_root.levelstage]; if (_root.levelboss != -1) { trace("Level Boss: " + _root.levelboss); } } else { _root.levelboss = -1; }Instance of Symbol 1553 MovieClip "game" in Frame 5onClipEvent (load) { timer = 0; if (_root.henchman1 != undefined) { _root.CreateEnemy(true, _root.henchman1, 1); } if (_root.henchman2 != undefined) { _root.CreateEnemy(true, _root.henchman2, 2); } if (_root.henchman3 != undefined) { _root.CreateEnemy(true, _root.henchman3, 3); } trace("Brightness: " + _root.levelbrightness); _root.Brightness(this, _root.levelbrightness); origy = _y; _root.sand.origy = _root.sand._y; _root.ground.origy = _root.ground._y; } onClipEvent (enterFrame) { _root.gamewidth = 700; _root.gameheight = 500; dragSq = new Object(); dragSq.x = Player._x; dragSq.y = Player._y; this.localToGlobal(dragSq); globalX = dragSq.x; xscrollspeed = (globalX - 350) / 10; if (((((_x - xscrollspeed) > (-(_root.levellength - 350))) && ((_x - xscrollspeed) < 350)) || (_root.levelboss == -2)) || (_root.gamemode != 1)) { _x = (_x - xscrollspeed); _root.sand._x = _root.sand._x - xscrollspeed; _root.signs._x = _root.signs._x - xscrollspeed; _root.ground._x = _root.ground._x - (xscrollspeed / 1.5); _root.foreground._x = _root.foreground._x - (xscrollspeed * 1.5); if (_root.shake > 1) { randshake = random(_root.shake); _y = (origy + randshake); _root.sand._y = _root.sand.origy + randshake; _root.ground._y = _root.ground.origy + randshake; _root.shake = _root.shake / 1.2; } else { _y = origy; _root.sand._y = _root.sand.origy; _root.ground._y = _root.ground.origy; _root.shake = 0; } if (_root.gamemode == 3) { if (_root.enemycount <= 0) { _root.enemycount = 1; if (_root.enemynum > 0) { _root.score = _root.score + Math.ceil(_root.game.Player.health); _root.game.Player.health = _root.maxplayerhealth; } else { trace("Gladiators..."); trace(_root.arrGladiators); } if (startingglad == undefined) { startingglad = random(_root.arrGladiators.length); } startingglad++; if (startingglad >= _root.arrGladiators.length) { startingglad = 0; } gladiator = _root.arrGladiators[startingglad]; trace((((("Gladiator Num: " + startingglad) + " out of (") + (_root.arrGladiators.length - 1)) + ") = ") + gladiator); _root.CreateEnemy(false, gladiator); } } else if (((Math.random() > 0.98) && (_root.amountmoved >= 200)) || (_root.amountmoved > 500)) { _root.amountmoved = 0; if (((_root.levelboss > -1) && (Player._x > (_root.levellength / 2))) && (_root.gamemode == 1)) { trace("Creating boss..."); _root.playmusic("boss"); _root.CreateEnemy(false, _root.levelboss); _root.levelboss = -2; } else if ((((_root.levelboss != -2) && (_root.AtEnd != true)) && (_root.enemycount < 5)) && ((_root.enemynum <= _root.enemycap) || (_root.gamemode == 2))) { _root.CreateEnemy(); } } _root.AtEnd = false; } else if ((((_x - xscrollspeed) < (-(_root.levellength - 350))) && (_root.levelboss != -2)) && (_root.gamemode != 2)) { _root.AtEnd = true; if ((globalX > 700) && (_root.enemycount <= 0)) { _root.intLocation = _root.attackingregion; if (_root.arrStages[_root.levelstage] == _root.intLocation) { _root.mainstory = _root.arrStageStories[_root.levelstage]; _root.levelstage++; } _root.arrJourney.push(_root.intLocation); _root.gotoAndStop("mainstory"); } } if ((_root.gamemode == 1) && (_root.levelboss != -2)) { if (_root.enemycount > 0) { if (Player._x > (_root.levellength + 300)) { Player._x = _root.levellength + 300; trace("Stop going off the right"); } } if (Player._x < -300) { Player._x = -300; trace("Stop going off the left"); } } }Instance of Symbol 1561 MovieClip "go" in Frame 5onClipEvent (load) { intTimer = 0; _alpha = 0; } onClipEvent (enterFrame) { if (_root.enemynum >= _root.enemycap) { _root.AtEnd == true; } if ((_root.AtEnd == true) && (_alpha < 100)) { _alpha = (_alpha + 2); } if ((_root.AtEnd != true) && (_alpha > 0)) { _alpha = (_alpha - 2); } intTimer++; if (intTimer > 200) { _root.enemycount = 0; i = 0; while (i <= _root.enemynum) { tt = _root.game["enemy" + i]; if (((tt.dead != true) && (tt._x != undefined)) && (tt.henchman == undefined)) { _root.enemycount++; } i++; } if (_root.AtEnd == true) { if (_root.enemycount > 0) { gotoAndStop (1); } else { gotoAndStop (2); } } } }Instance of Symbol 1605 MovieClip "hud" in Frame 5onClipEvent (load) { gotoAndStop(_root.gamemode); }Frame 6objectnum = 0;Instance of Symbol 1681 MovieClip "regioninfo" in Frame 6onClipEvent (load) { _root.display_regionname = undefined; _visible = false; } onClipEvent (enterFrame) { _visible = (_root.display_regionname != undefined); if (_root._xmouse < 350) { _x = 465; } else { _x = 25; } }Frame 7if (arrStoryTold[_root.LevelRaceNum] != true) { playmusic("story"); arrStoryTold[_root.LevelRaceNum] = true; } else { trace("Story told already for race: " + _root.LevelRaceNum); _root.gotoAndStop("day"); }Frame 8daytext = "Day " + level;Frame 9function nextaction(storynum) { trace("Action for story: " + storynum); if (storynum == 1) { _root.mainstory = 2; _root.gotoAndStop("day"); } else if (storynum == 13) { _root.mainstory = 14; _root.gotoAndStop("day"); } else if (((storynum == 11) || (storynum == 9)) || (storynum == 17)) { _root.gotoAndStop("episodecomplete"); } else if (storynum == 14) { _root.gotoAndStop("gamecomplete"); } else if (((storynum == 5) || (storynum == 4)) || (storynum == 13)) { _root.mainstory = undefined; _root.gotoAndStop("day"); } else if (storynum == 3) { if (_root.henchman1 == undefined) { _root.henchman1 = 19; _root.henchman1race = "weking"; } else if (_root.henchman2 == undefined) { _root.henchman2 = 19; _root.henchman2race = "weking"; } else { _root.henchman3 = 19; _root.henchman3race = "weking"; } trace("Added Quest Unit Wood Elf King"); _root.mainstory = undefined; _root.gotoAndStop("nextlevel"); } else { _root.mainstory = undefined; _root.gotoAndStop("nextlevel"); } } _root.SubmitKongScores("Normal Mode Kills", Kills); if (_root.mainstory == undefined) { _root.gotoAndStop("nextlevel"); } else if (_root.mainstory == 14) { _root.SubmitKongScores("Game Complete", 1); playmusic("gameover"); } else { playmusic("mainstory"); }Frame 10playmusic("gameover"); switch (episode) { case 1 : SaveSO.data.episode1complete = (_root.episode1complete = true); break; case 2 : SaveSO.data.episode2complete = (_root.episode2complete = true); break; case 3 : SaveSO.data.episode3complete = (_root.episode3complete = true); } SaveSO.flush(); _root.SubmitKongScores(("Episode " + episode) + " Complete", 1); resetsaveddata();Frame 11_root.SubmitKongScores("Normal Mode Kills", Kills); playmusic("gameover");Frame 12if (_root.survivalhighestscore == undefined) { _root.survivalhighestscore = SaveSO.data.survivalhighestscore; } if (_root.survivalhighestscore == undefined) { displayhighest = "N/A"; } else { displayhighest = _root.survivalhighestscore; } if ((_root.survivalhighestscore == undefined) || (Kills > _root.survivalhighestscore)) { if ((_root.cheatcode + "") == "") { SaveSO.data.survivalhighestscore = (_root.survivalhighestscore = Kills); SaveSO.flush(); } } _root.SubmitKongScores("Survival Mode Kills", Kills); _root.SubmitKongScores(_root.CharacterName + " Survival Kills", Kills); playmusic("gameover");Frame 13if (_root.gladiatorhighestscore == undefined) { _root.gladiatorhighestscore = SaveSO.data.gladiatorhighestscore; } if (_root.gladiatorhighestkills == undefined) { _root.gladiatorhighestkills = SaveSO.data.gladiatorhighestkills; } if (_root.gladiatorhighestscore == undefined) { displayhighest = "N/A"; } else { displayhighest = _root.gladiatorhighestscore; } if ((_root.gladiatorhighestscore == undefined) || (score > _root.gladiatorhighestscore)) { if ((_root.cheatcode + "") == "") { SaveSO.data.gladiatorhighestscore = (_root.gladiatorhighestscore = score); SaveSO.flush(); } } if ((_root.gladiatorhighestkills == undefined) || (Kills > _root.gladiatorhighestkills)) { if ((_root.cheatcode + "") == "") { SaveSO.data.gladiatorhighestkills = (_root.gladiatorhighestkills = Kills); SaveSO.flush(); } } _root.SubmitKongScores("Gladiator Mode Kills", Kills); _root.SubmitKongScores("Gladiator Mode Score", score); _root.SubmitKongScores(_root.CharacterName + " Gladiator Kills", Kills); _root.SubmitKongScores(_root.CharacterName + " Gladiator Score", score); playmusic("gameover");Frame 14_root.playmusic("boss"); SaveSO.data.episode4complete = (_root.episode4complete = true); SaveSO.flush(); _root.SubmitKongScores("Episode 4 Complete", 1); _root.SubmitKongScores("Episode 4 Complete " + _root.CharacterName, 1); resetsaveddata();Instance of Symbol 1829 MovieClip in Frame 14onClipEvent (load) { intTimer = 0; end = true; } onClipEvent (enterFrame) { if (intTimer > 25) { _y = (_y-1); } else { intTimer++; } }Frame 15playmusic("story");Symbol 10 MovieClip Frame 1stop();Symbol 26 MovieClip Frame 197this._parent.loaded();Symbol 36 MovieClip Frame 1if (_parent.displayrace != undefined) { gotoAndStop(_parent.displayrace); } else { stop(); }Symbol 48 MovieClip Frame 1if (_parent.displayrace != undefined) { gotoAndStop(_parent.displayrace); } else { stop(); }Symbol 51 MovieClip Frame 1if (_parent._parent.hasGreaves == true) { stop(); } else { gotoAndStop (2); }Symbol 62 MovieClip Frame 1if (_parent.displayrace != undefined) { gotoAndStop(_parent.displayrace); } else { stop(); }Symbol 72 MovieClip Frame 1if (_parent.displayrace != undefined) { gotoAndStop(_parent.displayrace); } else { stop(); }Symbol 85 MovieClip Frame 1if (_parent.displayrace != undefined) { gotoAndStop(_parent.displayrace); } else { stop(); }Symbol 88 MovieClip Frame 1if (_parent._parent.hasBracers == true) { stop(); } else { gotoAndStop (2); }Symbol 103 MovieClip Frame 1if (_parent.displayrace != undefined) { gotoAndStop(_parent.displayrace); } else { stop(); }Symbol 107 MovieClip Frame 1if (_parent._parent.arrowsstabbed == undefined) { _parent._parent.arrowsstabbed = 0; } gotoAndStop(_parent._parent.arrowsstabbed + 1); this.onEnterFrame = function () { gotoAndStop(_parent._parent.arrowsstabbed + 1); };Symbol 109 MovieClip Frame 1if (_parent._parent.hasMithrilVest == true) { stop(); } else { gotoAndStop (2); }Symbol 111 MovieClip Frame 1if (_parent._parent.hasAmuletofHeight == true) { stop(); } else { gotoAndStop (2); }Symbol 130 MovieClip Frame 1if (_parent.displayrace != undefined) { gotoAndStop(_parent.displayrace); } else { stop(); }Symbol 135 MovieClip Frame 1if (_parent._parent.hasHelmet != true) { stop(); } else { gotoAndStop(_parent._parent.displayrace); }Symbol 147 MovieClip Frame 1if (_parent.displayrace != undefined) { gotoAndStop(_parent.displayrace); } else { stop(); } this.onEnterFrame = function () { _visible = (_parent.decapitated != true); };Symbol 158 MovieClip Frame 1if (_parent.displayrace != undefined) { gotoAndStop(_parent.displayrace); } else { stop(); }Symbol 159 MovieClip Frame 1if (_parent.displayrace != undefined) { gotoAndStop(_parent.displayrace); } else { stop(); } this.onEnterFrame = function () { _visible = (_parent.decapitated != true); };Symbol 167 MovieClip Frame 1if ((_root.option_blood != false) && (_parent.displayrace != "undead")) { play(); } else { stop(); }Symbol 167 MovieClip Frame 48stop();Symbol 191 MovieClip [Spearmaster] Frame 1_root.ready(this); swipes = 3; if (setupsound != true) { setupsound = true; _root.PlaySound("Equip_Spear", _x); }Symbol 191 MovieClip [Spearmaster] Frame 2call("ready");Symbol 191 MovieClip [Spearmaster] Frame 3call("ready");Symbol 191 MovieClip [Spearmaster] Frame 4call("ready");Symbol 191 MovieClip [Spearmaster] Frame 5call("ready");Symbol 191 MovieClip [Spearmaster] Frame 6call("ready");Symbol 191 MovieClip [Spearmaster] Frame 7call("ready");Symbol 191 MovieClip [Spearmaster] Frame 8call("ready");Symbol 191 MovieClip [Spearmaster] Frame 9call("ready");Symbol 191 MovieClip [Spearmaster] Frame 10call("ready");Symbol 191 MovieClip [Spearmaster] Frame 11call("ready");Symbol 191 MovieClip [Spearmaster] Frame 12call("ready");Symbol 191 MovieClip [Spearmaster] Frame 13call("ready");Symbol 191 MovieClip [Spearmaster] Frame 14call("ready");Symbol 191 MovieClip [Spearmaster] Frame 15call("ready");Symbol 191 MovieClip [Spearmaster] Frame 16call("ready");Symbol 191 MovieClip [Spearmaster] Frame 17call("ready");Symbol 191 MovieClip [Spearmaster] Frame 18call("ready");Symbol 191 MovieClip [Spearmaster] Frame 19call("ready");Symbol 191 MovieClip [Spearmaster] Frame 20call("ready");Symbol 191 MovieClip [Spearmaster] Frame 21gotoAndPlay (1);Symbol 191 MovieClip [Spearmaster] Frame 22_root.blood(random(5) + 5, this, 60, "up"); _root.die(this); _root.dropspear(this);Symbol 191 MovieClip [Spearmaster] Frame 79stop();Symbol 191 MovieClip [Spearmaster] Frame 80_root.moveman(this, 5, true);Symbol 191 MovieClip [Spearmaster] Frame 81call("walk");Symbol 191 MovieClip [Spearmaster] Frame 82call("walk");Symbol 191 MovieClip [Spearmaster] Frame 83call("walk");Symbol 191 MovieClip [Spearmaster] Frame 84call("walk");Symbol 191 MovieClip [Spearmaster] Frame 85call("walk");Symbol 191 MovieClip [Spearmaster] Frame 86call("walk");Symbol 191 MovieClip [Spearmaster] Frame 87call("walk");Symbol 191 MovieClip [Spearmaster] Frame 88call("walk");Symbol 191 MovieClip [Spearmaster] Frame 89call("walk");Symbol 191 MovieClip [Spearmaster] Frame 90call("walk");Symbol 191 MovieClip [Spearmaster] Frame 91gotoAndPlay (1);Symbol 191 MovieClip [Spearmaster] Frame 92_root.moveman(this, 5, true);Symbol 191 MovieClip [Spearmaster] Frame 93call("swipe1");Symbol 191 MovieClip [Spearmaster] Frame 94call("swipe1");Symbol 191 MovieClip [Spearmaster] Frame 95call("swipe1"); _root.bash(this, "MIDDLE", 95, 15);Symbol 191 MovieClip [Spearmaster] Frame 96call("swipe1");Symbol 191 MovieClip [Spearmaster] Frame 97call("swipe1");Symbol 191 MovieClip [Spearmaster] Frame 98call("swipe1");Symbol 191 MovieClip [Spearmaster] Frame 99call("swipe1");Symbol 191 MovieClip [Spearmaster] Frame 100call("swipe1");Symbol 191 MovieClip [Spearmaster] Frame 101call("swipe1");Symbol 191 MovieClip [Spearmaster] Frame 102call("swipe1");Symbol 191 MovieClip [Spearmaster] Frame 103call("swipe1");Symbol 191 MovieClip [Spearmaster] Frame 104call("swipe1");Symbol 191 MovieClip [Spearmaster] Frame 105call("swipe1");Symbol 191 MovieClip [Spearmaster] Frame 106call("swipe1");Symbol 191 MovieClip [Spearmaster] Frame 107call("swipe1");Symbol 191 MovieClip [Spearmaster] Frame 108call("swipe1");Symbol 191 MovieClip [Spearmaster] Frame 109call("swipe1");Symbol 191 MovieClip [Spearmaster] Frame 110call("swipe1");Symbol 191 MovieClip [Spearmaster] Frame 111_root.attack(this, "MIDDLE", 150, 45);Symbol 191 MovieClip [Spearmaster] Frame 118gotoAndPlay (1);Symbol 191 MovieClip [Spearmaster] Frame 121_root.moveman(this, -6, true);Symbol 191 MovieClip [Spearmaster] Frame 122_root.moveman(this, -6, true);Symbol 191 MovieClip [Spearmaster] Frame 123_root.moveman(this, -6, true);Symbol 191 MovieClip [Spearmaster] Frame 124_root.moveman(this, -6, true);Symbol 191 MovieClip [Spearmaster] Frame 125_root.moveman(this, -6, true);Symbol 191 MovieClip [Spearmaster] Frame 126_root.moveman(this, -6, true);Symbol 191 MovieClip [Spearmaster] Frame 127_root.moveman(this, -6, true);Symbol 191 MovieClip [Spearmaster] Frame 128_root.moveman(this, -6, true);Symbol 191 MovieClip [Spearmaster] Frame 129_root.moveman(this, -6, true);Symbol 191 MovieClip [Spearmaster] Frame 130_root.attack(this, "HIGH", 160, 40);Symbol 191 MovieClip [Spearmaster] Frame 141_root.attack(this, "HIGH", 130, 25);Symbol 191 MovieClip [Spearmaster] Frame 151gotoAndPlay (1);Symbol 191 MovieClip [Spearmaster] Frame 152_root.moveman(this, 10, false);Symbol 191 MovieClip [Spearmaster] Frame 153_root.moveman(this, 3, false);Symbol 191 MovieClip [Spearmaster] Frame 154_root.moveman(this, 1, false);Symbol 191 MovieClip [Spearmaster] Frame 155_root.moveman(this, 1, false); _root.bash(this, "MIDDLE", 80, 25);Symbol 191 MovieClip [Spearmaster] Frame 164gotoAndPlay (1);Symbol 191 MovieClip [Spearmaster] Frame 165_root.moveman(this, -5, false);Symbol 191 MovieClip [Spearmaster] Frame 166_root.moveman(this, -3, false);Symbol 191 MovieClip [Spearmaster] Frame 170gotoAndPlay (1);Symbol 191 MovieClip [Spearmaster] Frame 189gotoAndPlay (1);Symbol 191 MovieClip [Spearmaster] Frame 190_root.moveman(this, -5, false);Symbol 191 MovieClip [Spearmaster] Frame 191_root.moveman(this, -5, false);Symbol 191 MovieClip [Spearmaster] Frame 192_root.moveman(this, -5, false);Symbol 191 MovieClip [Spearmaster] Frame 193_root.moveman(this, -5, false);Symbol 191 MovieClip [Spearmaster] Frame 194gotoAndPlay (1);Symbol 191 MovieClip [Spearmaster] Frame 195lostlimb = "head"; _root.die(this);Symbol 191 MovieClip [Spearmaster] Frame 196_root.blood(random(10), this, 60, "up");Symbol 191 MovieClip [Spearmaster] Frame 197call("bleed");Symbol 191 MovieClip [Spearmaster] Frame 198call("bleed");Symbol 191 MovieClip [Spearmaster] Frame 199call("bleed");Symbol 191 MovieClip [Spearmaster] Frame 264stop();Symbol 191 MovieClip [Spearmaster] Frame 274stop();Symbol 195 Buttonon (release) { _root.SetRace("right", racenum); _root.attackingregion = attackingregion; _root.attackingregionname = _root.GetRegionData("Name", attackingregion); _root.reward = _root.GetRegionData("Reward", attackingregion); _root.difficulty = _root.GetRegionData("Difficulty", attackingregion); _root.arrrightSoldierChoices = _root.GetRegionData("Starting Units", attackingregion).split(","); plus = 0; if (_root.difficulty == "Easy") { plus = -Math.ceil(_root.levelnum / 2); } if (_root.difficulty == "Medium") { plus = Math.floor(_root.levelnum / 2); } if (_root.difficulty == "Hard") { plus = Math.floor(_root.levelnum * 1.5); } if (_root.difficulty == "V. Hard") { plus = Math.floor(_root.levelnum * 1.6); } plus = plus + (_root.levelnum - 10); if ((_root.difficulty == "V. Hard") && (plus < 25)) { plus = 25; } trace("Upgrades Added: " + plus); i = 0; while (i < Math.abs(plus)) { if (plus > 0) { _root.RandomRightUpgrade(1); } else { _root.RandomRightUpgrade(-1); } i++; } _root.gotoAndStop("Game"); } on (rollOver) { _root.mapinfo.name = _root.GetRegionData("Name", attackingregion); _root.mapinfo.owner = _root.GetRaceData("Full Name", _root.GetRegionData("Race", attackingregion)); difficulty = _root.GetRegionData("Difficulty", attackingregion); if (difficulty == "Easy") { plus = -Math.ceil(_root.levelnum / 2); } if (difficulty == "Medium") { plus = Math.floor(_root.levelnum / 2); } if (difficulty == "Hard") { plus = Math.floor(_root.levelnum * 1.5); } if (difficulty == "V. Hard") { plus = Math.floor(_root.levelnum * 1.6); } plus = plus + (_root.levelnum - 10); if ((difficulty == "V. Hard") && (plus < 25)) { plus = 25; } percentage = Math.round(((plus + 11) / 63) * 100); _root.mapinfo.difficulty = percentage + "%"; _root.mapinfo.reward = _root.GetRegionData("Reward", attackingregion); } on (rollOut) { _root.mapinfo.name = ""; }Symbol 199 MovieClip [Axe] Frame 1this.onEnterFrame = function () { _root.projectilemovement(this, 50, 15, "spin"); };Symbol 208 MovieClip Frame 1if (_parent.displayrace != undefined) { gotoAndStop(_parent.displayrace); } else { stop(); }Symbol 211 MovieClip [MagicBall2] Frame 1displayrace = Firer.displayrace; if (reachedtop == true) { _y = (_y + 40); _root.projectilemovement(this, 0, 35, "explode"); if (_y > _parent.Player._y) { gotoAndPlay (3); } } else { _y = (_y - 40); if (_y < -1500) { _x = _parent.Player._x; reachedtop = true; } }Symbol 211 MovieClip [MagicBall2] Frame 2gotoAndPlay (1);Symbol 211 MovieClip [MagicBall2] Frame 3_root.combatsound("magicball");Symbol 211 MovieClip [MagicBall2] Frame 16removeMovieClip(this);Symbol 213 MovieClip [MagicBall1] Frame 1displayrace = Firer.displayrace; _root.projectilemovement(this, 40, 35, "explode");Symbol 213 MovieClip [MagicBall1] Frame 2gotoAndPlay (1);Symbol 213 MovieClip [MagicBall1] Frame 3_root.combatsound("magicball");Symbol 213 MovieClip [MagicBall1] Frame 16removeMovieClip(this);Symbol 218 MovieClip [Fire Piece] Frame 15removeMovieClip(this);Symbol 231 MovieClip Frame 1if (_parent.displayrace != undefined) { gotoAndStop(_parent.displayrace); } else { stop(); }Symbol 247 MovieClip Frame 1_visible = _root.option_blood; if (((_parent == _root.game.Player) && (_root.Message != "Game Over")) && (_root.gamemode == 1)) { play(); } else { gotoAndStop (1); }Symbol 247 MovieClip Frame 49stop();Symbol 268 MovieClip [Swordmaster] Frame 1_root.ready(this); swipes = 3; fswipes = 3; bswipes = 2; bashes = 2; fbashes = 1; speed = 5; xpos = _x; boss = true; intelligence = 100; blocksound = "sword";Symbol 268 MovieClip [Swordmaster] Frame 2_root.ready(this);Symbol 268 MovieClip [Swordmaster] Frame 3_root.ready(this);Symbol 268 MovieClip [Swordmaster] Frame 4_root.ready(this);Symbol 268 MovieClip [Swordmaster] Frame 5_root.ready(this);Symbol 268 MovieClip [Swordmaster] Frame 6_root.ready(this);Symbol 268 MovieClip [Swordmaster] Frame 7_root.ready(this);Symbol 268 MovieClip [Swordmaster] Frame 8_root.ready(this);Symbol 268 MovieClip [Swordmaster] Frame 9_root.ready(this);Symbol 268 MovieClip [Swordmaster] Frame 10_root.ready(this);Symbol 268 MovieClip [Swordmaster] Frame 11_root.ready(this);Symbol 268 MovieClip [Swordmaster] Frame 12_root.ready(this);Symbol 268 MovieClip [Swordmaster] Frame 13_root.ready(this);Symbol 268 MovieClip [Swordmaster] Frame 14_root.ready(this);Symbol 268 MovieClip [Swordmaster] Frame 15_root.ready(this);Symbol 268 MovieClip [Swordmaster] Frame 16_root.ready(this);Symbol 268 MovieClip [Swordmaster] Frame 17_root.ready(this);Symbol 268 MovieClip [Swordmaster] Frame 18_root.ready(this);Symbol 268 MovieClip [Swordmaster] Frame 19_root.ready(this);Symbol 268 MovieClip [Swordmaster] Frame 20_root.ready(this);Symbol 268 MovieClip [Swordmaster] Frame 21gotoAndPlay (1);Symbol 268 MovieClip [Swordmaster] Frame 22_root.blood(random(5) + 5, this, 60, "up"); _root.die(this);Symbol 268 MovieClip [Swordmaster] Frame 79stop();Symbol 268 MovieClip [Swordmaster] Frame 80_root.moveman(this, speed, true);Symbol 268 MovieClip [Swordmaster] Frame 81call("walk");Symbol 268 MovieClip [Swordmaster] Frame 82call("walk");Symbol 268 MovieClip [Swordmaster] Frame 83call("walk");Symbol 268 MovieClip [Swordmaster] Frame 84call("walk");Symbol 268 MovieClip [Swordmaster] Frame 85call("walk");Symbol 268 MovieClip [Swordmaster] Frame 86call("walk");Symbol 268 MovieClip [Swordmaster] Frame 87call("walk");Symbol 268 MovieClip [Swordmaster] Frame 88call("walk");Symbol 268 MovieClip [Swordmaster] Frame 89call("walk");Symbol 268 MovieClip [Swordmaster] Frame 90call("walk");Symbol 268 MovieClip [Swordmaster] Frame 91gotoAndPlay (1);Symbol 268 MovieClip [Swordmaster] Frame 92_root.moveman(this, speed, false);Symbol 268 MovieClip [Swordmaster] Frame 93_root.moveman(this, speed, false);Symbol 268 MovieClip [Swordmaster] Frame 94_root.moveman(this, speed, false);Symbol 268 MovieClip [Swordmaster] Frame 95_root.moveman(this, speed, false);Symbol 268 MovieClip [Swordmaster] Frame 96_root.moveman(this, speed, false);Symbol 268 MovieClip [Swordmaster] Frame 97_root.moveman(this, speed, false);Symbol 268 MovieClip [Swordmaster] Frame 98_root.moveman(this, speed, false);Symbol 268 MovieClip [Swordmaster] Frame 99_root.moveman(this, speed, false);Symbol 268 MovieClip [Swordmaster] Frame 100_root.moveman(this, speed, false);Symbol 268 MovieClip [Swordmaster] Frame 101_root.moveman(this, speed, false);Symbol 268 MovieClip [Swordmaster] Frame 102_root.moveman(this, speed, false);Symbol 268 MovieClip [Swordmaster] Frame 103_root.moveman(this, speed, false); _root.attack(this, "MIDDLE", 140, 80);Symbol 268 MovieClip [Swordmaster] Frame 104_root.moveman(this, speed, false);Symbol 268 MovieClip [Swordmaster] Frame 105_root.moveman(this, speed, false);Symbol 268 MovieClip [Swordmaster] Frame 106_root.moveman(this, speed, false);Symbol 268 MovieClip [Swordmaster] Frame 107_root.moveman(this, speed, false);Symbol 268 MovieClip [Swordmaster] Frame 108gotoAndPlay (1);Symbol 268 MovieClip [Swordmaster] Frame 127gotoAndPlay (1);Symbol 268 MovieClip [Swordmaster] Frame 128_root.moveman(this, -5, true);Symbol 268 MovieClip [Swordmaster] Frame 129_root.moveman(this, -5, true);Symbol 268 MovieClip [Swordmaster] Frame 130_root.moveman(this, -5, true);Symbol 268 MovieClip [Swordmaster] Frame 131_root.moveman(this, -5, true);Symbol 268 MovieClip [Swordmaster] Frame 132gotoAndPlay (1);Symbol 268 MovieClip [Swordmaster] Frame 133_root.moveman(this, -5, true);Symbol 268 MovieClip [Swordmaster] Frame 134_root.moveman(this, -5, true);Symbol 268 MovieClip [Swordmaster] Frame 135_root.moveman(this, -5, true);Symbol 268 MovieClip [Swordmaster] Frame 136_root.moveman(this, -5, true);Symbol 268 MovieClip [Swordmaster] Frame 137_root.moveman(this, -5, true);Symbol 268 MovieClip [Swordmaster] Frame 138_root.moveman(this, -5, true);Symbol 268 MovieClip [Swordmaster] Frame 139_root.moveman(this, -5, true);Symbol 268 MovieClip [Swordmaster] Frame 140gotoAndPlay (1);Symbol 268 MovieClip [Swordmaster] Frame 141_root.moveman(this, -5, false);Symbol 268 MovieClip [Swordmaster] Frame 142_root.moveman(this, -3, false);Symbol 268 MovieClip [Swordmaster] Frame 146gotoAndPlay (1);Symbol 268 MovieClip [Swordmaster] Frame 154_root.attack(this, "MIDDLE", 140, 70);Symbol 268 MovieClip [Swordmaster] Frame 159gotoAndPlay (1);Symbol 268 MovieClip [Swordmaster] Frame 160_root.moveman(this, -5, true);Symbol 268 MovieClip [Swordmaster] Frame 161call("walkback");Symbol 268 MovieClip [Swordmaster] Frame 162call("walkback");Symbol 268 MovieClip [Swordmaster] Frame 163call("walkback");Symbol 268 MovieClip [Swordmaster] Frame 164call("walkback");Symbol 268 MovieClip [Swordmaster] Frame 165call("walkback");Symbol 268 MovieClip [Swordmaster] Frame 166call("walkback");Symbol 268 MovieClip [Swordmaster] Frame 167call("walkback");Symbol 268 MovieClip [Swordmaster] Frame 168call("walkback");Symbol 268 MovieClip [Swordmaster] Frame 169call("walkback");Symbol 268 MovieClip [Swordmaster] Frame 170call("walkback");Symbol 268 MovieClip [Swordmaster] Frame 171gotoAndPlay (1);Symbol 268 MovieClip [Swordmaster] Frame 172_root.moveman(this, 10, false);Symbol 268 MovieClip [Swordmaster] Frame 173_root.moveman(this, 3, false);Symbol 268 MovieClip [Swordmaster] Frame 174_root.moveman(this, 1, false);Symbol 268 MovieClip [Swordmaster] Frame 175_root.moveman(this, 1, false); _root.bash(this, "MIDDLE", 80, 25);Symbol 268 MovieClip [Swordmaster] Frame 184gotoAndPlay (1);Symbol 268 MovieClip [Swordmaster] Frame 185ducking = true;Symbol 268 MovieClip [Swordmaster] Frame 186if (blocked == true) { gotoAndPlay ("block1"); } else if (Key.isDown(40)) { gotoAndPlay ("duck"); } else { gotoAndPlay (1); }Symbol 268 MovieClip [Swordmaster] Frame 187if (hasAmuletofHeight != undefined) { upspeed = 20; } else { upspeed = 15; }Symbol 268 MovieClip [Swordmaster] Frame 192_root.jumpmovement(this, true);Symbol 268 MovieClip [Swordmaster] Frame 193gotoAndPlay ("midjump");Symbol 268 MovieClip [Swordmaster] Frame 196gotoAndPlay (1);Symbol 268 MovieClip [Swordmaster] Frame 206_root.attack(this, "HIGB", 140, 70, "head");Symbol 268 MovieClip [Swordmaster] Frame 211gotoAndPlay (1);Symbol 268 MovieClip [Swordmaster] Frame 218_root.attack(this, "HIGB", 140, 100, "head");Symbol 268 MovieClip [Swordmaster] Frame 227gotoAndPlay (1);Symbol 268 MovieClip [Swordmaster] Frame 228_root.moveman(this, speed, false);Symbol 268 MovieClip [Swordmaster] Frame 229_root.moveman(this, speed, false);Symbol 268 MovieClip [Swordmaster] Frame 230_root.moveman(this, speed, false);Symbol 268 MovieClip [Swordmaster] Frame 231_root.moveman(this, speed, false);Symbol 268 MovieClip [Swordmaster] Frame 232_root.moveman(this, speed, false);Symbol 268 MovieClip [Swordmaster] Frame 233_root.moveman(this, speed, false);Symbol 268 MovieClip [Swordmaster] Frame 234_root.moveman(this, speed, false);Symbol 268 MovieClip [Swordmaster] Frame 235_root.moveman(this, speed, false);Symbol 268 MovieClip [Swordmaster] Frame 236_root.moveman(this, speed, false); _root.attack(this, "HIGH", 90, 40);Symbol 268 MovieClip [Swordmaster] Frame 237_root.moveman(this, speed, false);Symbol 268 MovieClip [Swordmaster] Frame 238_root.moveman(this, speed, false);Symbol 268 MovieClip [Swordmaster] Frame 239_root.moveman(this, speed, false); _root.attack(this, "HIGH", 130, 60, "head");Symbol 268 MovieClip [Swordmaster] Frame 240_root.moveman(this, speed, false);Symbol 268 MovieClip [Swordmaster] Frame 241_root.moveman(this, speed, false);Symbol 268 MovieClip [Swordmaster] Frame 242_root.moveman(this, speed, false);Symbol 268 MovieClip [Swordmaster] Frame 243_root.moveman(this, speed, false);Symbol 268 MovieClip [Swordmaster] Frame 244_root.moveman(this, speed, false);Symbol 268 MovieClip [Swordmaster] Frame 245_root.moveman(this, speed, false);Symbol 268 MovieClip [Swordmaster] Frame 246_root.moveman(this, speed, false);Symbol 268 MovieClip [Swordmaster] Frame 247gotoAndPlay (1);Symbol 268 MovieClip [Swordmaster] Frame 248_root.moveman(this, 10, false);Symbol 268 MovieClip [Swordmaster] Frame 249_root.moveman(this, 7, false);Symbol 268 MovieClip [Swordmaster] Frame 250_root.moveman(this, 3, false);Symbol 268 MovieClip [Swordmaster] Frame 251_root.bash(this, "LOW", 70, 25);Symbol 268 MovieClip [Swordmaster] Frame 261gotoAndPlay (1);Symbol 268 MovieClip [Swordmaster] Frame 262_root.moveman(this, 7, false);Symbol 268 MovieClip [Swordmaster] Frame 263_root.bash(this, "MIDDLE", 50, 25); _root.moveman(this, 7, false);Symbol 268 MovieClip [Swordmaster] Frame 264_root.moveman(this, 7, false);Symbol 268 MovieClip [Swordmaster] Frame 265_root.moveman(this, 7, false);Symbol 268 MovieClip [Swordmaster] Frame 266_root.moveman(this, 7, false);Symbol 268 MovieClip [Swordmaster] Frame 267_root.bash(this, "MIDDLE", 65, 25); _root.moveman(this, 7, false);Symbol 268 MovieClip [Swordmaster] Frame 268_root.moveman(this, 7, false);Symbol 268 MovieClip [Swordmaster] Frame 269_root.moveman(this, 7, false);Symbol 268 MovieClip [Swordmaster] Frame 270_root.moveman(this, 7, false);Symbol 268 MovieClip [Swordmaster] Frame 271_root.bash(this, "MIDDLE", 65, 25); _root.moveman(this, 7, false);Symbol 268 MovieClip [Swordmaster] Frame 272_root.moveman(this, 7, false);Symbol 268 MovieClip [Swordmaster] Frame 273_root.moveman(this, 7, false);Symbol 268 MovieClip [Swordmaster] Frame 274_root.moveman(this, 7, false);Symbol 268 MovieClip [Swordmaster] Frame 275_root.moveman(this, 7, false);Symbol 268 MovieClip [Swordmaster] Frame 278gotoAndPlay (1);Symbol 268 MovieClip [Swordmaster] Frame 279_root.jumpmovement(this, false);Symbol 268 MovieClip [Swordmaster] Frame 280call("jumpswipe");Symbol 268 MovieClip [Swordmaster] Frame 281call("jumpswipe");Symbol 268 MovieClip [Swordmaster] Frame 282call("jumpswipe");Symbol 268 MovieClip [Swordmaster] Frame 283call("jumpswipe");Symbol 268 MovieClip [Swordmaster] Frame 284call("jumpswipe");Symbol 268 MovieClip [Swordmaster] Frame 285call("jumpswipe"); _root.attack(this, "MIDDLE", 130, 25);Symbol 268 MovieClip [Swordmaster] Frame 286call("jumpswipe");Symbol 268 MovieClip [Swordmaster] Frame 287call("jumpswipe");Symbol 268 MovieClip [Swordmaster] Frame 288call("jumpswipe");Symbol 268 MovieClip [Swordmaster] Frame 289call("jumpswipe");Symbol 268 MovieClip [Swordmaster] Frame 290gotoAndPlay ("midjump");Symbol 268 MovieClip [Swordmaster] Frame 291if (this == _root.game.Player) { if (_root.Lives > 1) { _root.Lives--; health = 100; invunrabilitytimer = 120; } else { stop(); _root.Message = "Game Over"; _root.fade.play(); } } else { stop(); }Symbol 268 MovieClip [Swordmaster] Frame 348dead = false; gotoAndPlay (1);Symbol 268 MovieClip [Swordmaster] Frame 349blocked = false;Symbol 268 MovieClip [Swordmaster] Frame 354gotoAndPlay (1);Symbol 268 MovieClip [Swordmaster] Frame 355_root.moveman(this, speed, false);Symbol 268 MovieClip [Swordmaster] Frame 356_root.moveman(this, speed, false);Symbol 268 MovieClip [Swordmaster] Frame 357_root.moveman(this, speed, false);Symbol 268 MovieClip [Swordmaster] Frame 358_root.moveman(this, speed, false);Symbol 268 MovieClip [Swordmaster] Frame 359_root.moveman(this, speed, false);Symbol 268 MovieClip [Swordmaster] Frame 360_root.moveman(this, speed, false);Symbol 268 MovieClip [Swordmaster] Frame 361_root.moveman(this, speed, false);Symbol 268 MovieClip [Swordmaster] Frame 362_root.moveman(this, speed + 2, false);Symbol 268 MovieClip [Swordmaster] Frame 363_root.moveman(this, speed + 2, false);Symbol 268 MovieClip [Swordmaster] Frame 364_root.moveman(this, speed + 2, false);Symbol 268 MovieClip [Swordmaster] Frame 365_root.moveman(this, speed + 2, false);Symbol 268 MovieClip [Swordmaster] Frame 366_root.moveman(this, speed + 2, false);Symbol 268 MovieClip [Swordmaster] Frame 367_root.moveman(this, speed + 2, false);Symbol 268 MovieClip [Swordmaster] Frame 368_root.attack(this, "HIGH", 140, 100);Symbol 268 MovieClip [Swordmaster] Frame 377gotoAndPlay (1);Symbol 268 MovieClip [Swordmaster] Frame 378_root.moveman(this, -speed, false); blocking = true;Symbol 268 MovieClip [Swordmaster] Frame 379_root.attack(this, "MIDDLE", 80, 30); _root.moveman(this, -speed, false);Symbol 268 MovieClip [Swordmaster] Frame 380_root.moveman(this, -speed, false);Symbol 268 MovieClip [Swordmaster] Frame 381_root.moveman(this, -speed, false);Symbol 268 MovieClip [Swordmaster] Frame 382_root.moveman(this, -speed, false);Symbol 268 MovieClip [Swordmaster] Frame 383_root.moveman(this, -speed, false); blocking = false;Symbol 268 MovieClip [Swordmaster] Frame 384_root.moveman(this, -speed, false);Symbol 268 MovieClip [Swordmaster] Frame 385_root.moveman(this, -speed, false);Symbol 268 MovieClip [Swordmaster] Frame 386_root.moveman(this, -speed, false);Symbol 268 MovieClip [Swordmaster] Frame 387_root.moveman(this, -speed, false);Symbol 268 MovieClip [Swordmaster] Frame 388_root.attack(this, "MIDDLE", 100, 80);Symbol 268 MovieClip [Swordmaster] Frame 392gotoAndPlay (1);Symbol 268 MovieClip [Swordmaster] Frame 393_root.moveman(this, -speed, false);Symbol 268 MovieClip [Swordmaster] Frame 394_root.attack(this, "MIDDLE", 80, 30); _root.moveman(this, -speed, false);Symbol 268 MovieClip [Swordmaster] Frame 395_root.moveman(this, -speed, false);Symbol 268 MovieClip [Swordmaster] Frame 396_root.moveman(this, -speed, false);Symbol 268 MovieClip [Swordmaster] Frame 397_root.moveman(this, -speed, false);Symbol 268 MovieClip [Swordmaster] Frame 398_root.moveman(this, -speed, false);Symbol 268 MovieClip [Swordmaster] Frame 399_root.moveman(this, -speed, false);Symbol 268 MovieClip [Swordmaster] Frame 400_root.moveman(this, -speed, false);Symbol 268 MovieClip [Swordmaster] Frame 401_root.moveman(this, -speed, false);Symbol 268 MovieClip [Swordmaster] Frame 402_root.moveman(this, -speed, false);Symbol 268 MovieClip [Swordmaster] Frame 403_root.moveman(this, -speed, false);Symbol 268 MovieClip [Swordmaster] Frame 404_root.moveman(this, -speed, false);Symbol 268 MovieClip [Swordmaster] Frame 405_root.moveman(this, -speed, false); _root.attack(this, "MIDDLE", 100, 70);Symbol 268 MovieClip [Swordmaster] Frame 406_root.moveman(this, -speed, false);Symbol 268 MovieClip [Swordmaster] Frame 407_root.moveman(this, -speed, false);Symbol 268 MovieClip [Swordmaster] Frame 408gotoAndPlay (1);Symbol 268 MovieClip [Swordmaster] Frame 409lostlimb = "head"; _root.die(this);Symbol 268 MovieClip [Swordmaster] Frame 410_root.blood(random(10), this, 60, "up");Symbol 268 MovieClip [Swordmaster] Frame 411call("bleed");Symbol 268 MovieClip [Swordmaster] Frame 412call("bleed");Symbol 268 MovieClip [Swordmaster] Frame 413call("bleed");Symbol 268 MovieClip [Swordmaster] Frame 478stop();Symbol 268 MovieClip [Swordmaster] Frame 488stop();Symbol 279 MovieClip Frame 1if (_parent.displayrace != undefined) { gotoAndStop(_parent.displayrace); } else { stop(); }Symbol 301 MovieClip [Whirler] Frame 1_root.ready(this); swipes = 2; if (setupsound != true) { setupsound = true; _root.PlaySound("Equip_Sword", _x); }Symbol 301 MovieClip [Whirler] Frame 2gotoAndPlay (1);Symbol 301 MovieClip [Whirler] Frame 3_root.blood(random(5) + 5, this, 60, "up"); _root.die(this); _root.dropspear(this);Symbol 301 MovieClip [Whirler] Frame 60stop();Symbol 301 MovieClip [Whirler] Frame 61_root.moveman(this, speed, true);Symbol 301 MovieClip [Whirler] Frame 62call("walk");Symbol 301 MovieClip [Whirler] Frame 63call("walk");Symbol 301 MovieClip [Whirler] Frame 64call("walk");Symbol 301 MovieClip [Whirler] Frame 65call("walk");Symbol 301 MovieClip [Whirler] Frame 66call("walk");Symbol 301 MovieClip [Whirler] Frame 67call("walk");Symbol 301 MovieClip [Whirler] Frame 68call("walk");Symbol 301 MovieClip [Whirler] Frame 69call("walk");Symbol 301 MovieClip [Whirler] Frame 70call("walk");Symbol 301 MovieClip [Whirler] Frame 71call("walk");Symbol 301 MovieClip [Whirler] Frame 72gotoAndPlay (1);Symbol 301 MovieClip [Whirler] Frame 73_root.moveman(this, speed, true);Symbol 301 MovieClip [Whirler] Frame 74_root.moveman(this, speed, true);Symbol 301 MovieClip [Whirler] Frame 75_root.moveman(this, speed, true);Symbol 301 MovieClip [Whirler] Frame 76_root.moveman(this, speed, true);Symbol 301 MovieClip [Whirler] Frame 77_root.moveman(this, speed, true);Symbol 301 MovieClip [Whirler] Frame 78_root.moveman(this, speed, true);Symbol 301 MovieClip [Whirler] Frame 79_root.moveman(this, speed, true);Symbol 301 MovieClip [Whirler] Frame 80_root.moveman(this, speed, true); _root.attack(this, "HIGH", 160, 25, "head");Symbol 301 MovieClip [Whirler] Frame 81_root.moveman(this, speed, true);Symbol 301 MovieClip [Whirler] Frame 82_root.moveman(this, speed, true);Symbol 301 MovieClip [Whirler] Frame 83_root.moveman(this, speed, true);Symbol 301 MovieClip [Whirler] Frame 84_root.moveman(this, speed, true);Symbol 301 MovieClip [Whirler] Frame 85_root.moveman(this, speed, true); _root.attack(this, "MIDDLE", 160, 25);Symbol 301 MovieClip [Whirler] Frame 86_root.moveman(this, speed, true);Symbol 301 MovieClip [Whirler] Frame 87_root.moveman(this, speed, true);Symbol 301 MovieClip [Whirler] Frame 88_root.moveman(this, speed, true);Symbol 301 MovieClip [Whirler] Frame 89gotoAndPlay (1);Symbol 301 MovieClip [Whirler] Frame 90_root.moveman(this, speed, true);Symbol 301 MovieClip [Whirler] Frame 91_root.moveman(this, speed, true);Symbol 301 MovieClip [Whirler] Frame 92_root.moveman(this, speed, true);Symbol 301 MovieClip [Whirler] Frame 93_root.moveman(this, speed, true); _root.attack(this, "MIDDLE", 130, 25);Symbol 301 MovieClip [Whirler] Frame 94_root.moveman(this, speed, true);Symbol 301 MovieClip [Whirler] Frame 95_root.moveman(this, speed, true);Symbol 301 MovieClip [Whirler] Frame 96_root.moveman(this, speed, true); _root.attack(this, "MIDDLE", 130, 25);Symbol 301 MovieClip [Whirler] Frame 97_root.moveman(this, speed, true);Symbol 301 MovieClip [Whirler] Frame 98_root.moveman(this, speed, true);Symbol 301 MovieClip [Whirler] Frame 99gotoAndPlay (1);Symbol 301 MovieClip [Whirler] Frame 100lostlimb = "head"; _root.die(this);Symbol 301 MovieClip [Whirler] Frame 101_root.blood(random(10), this, 60, "up");Symbol 301 MovieClip [Whirler] Frame 102call("bleed");Symbol 301 MovieClip [Whirler] Frame 103call("bleed");Symbol 301 MovieClip [Whirler] Frame 104call("bleed");Symbol 301 MovieClip [Whirler] Frame 169stop();Symbol 301 MovieClip [Whirler] Frame 188gotoAndPlay (1);Symbol 301 MovieClip [Whirler] Frame 198stop();Symbol 301 MovieClip [Whirler] Frame 199_root.moveman(this, -5, true);Symbol 301 MovieClip [Whirler] Frame 200_root.moveman(this, -5, true);Symbol 301 MovieClip [Whirler] Frame 201_root.moveman(this, -5, true);Symbol 301 MovieClip [Whirler] Frame 202_root.moveman(this, -5, true);Symbol 301 MovieClip [Whirler] Frame 203gotoAndPlay (1);Symbol 301 MovieClip [Whirler] Frame 204_root.moveman(this, -5, true);Symbol 301 MovieClip [Whirler] Frame 205_root.moveman(this, -5, true);Symbol 301 MovieClip [Whirler] Frame 206_root.moveman(this, -5, true);Symbol 301 MovieClip [Whirler] Frame 207_root.moveman(this, -5, true);Symbol 301 MovieClip [Whirler] Frame 208_root.moveman(this, -5, true);Symbol 301 MovieClip [Whirler] Frame 209_root.moveman(this, -5, true);Symbol 301 MovieClip [Whirler] Frame 210_root.moveman(this, -5, true);Symbol 301 MovieClip [Whirler] Frame 211gotoAndPlay (1);Symbol 301 MovieClip [Whirler] Frame 212_root.moveman(this, -5, false);Symbol 301 MovieClip [Whirler] Frame 213_root.moveman(this, -3, false);Symbol 301 MovieClip [Whirler] Frame 217gotoAndPlay (1);Symbol 303 MovieClip Frame 1if (_parent.race != undefined) { gotoAndStop(_parent.race); } else { stop(); }Symbol 305 MovieClip Frame 1if (_parent.race != undefined) { gotoAndStop(_parent.race); } else { stop(); }Symbol 324 MovieClip [Bandit] Frame 1_root.ready(this); swipes = 2; if (setupsound != true) { setupsound = true; _root.PlaySound("Equip_Spear", _x); }Symbol 324 MovieClip [Bandit] Frame 2call("ready");Symbol 324 MovieClip [Bandit] Frame 3gotoAndPlay (1);Symbol 324 MovieClip [Bandit] Frame 4_root.moveman(this, speed, true);Symbol 324 MovieClip [Bandit] Frame 5call("walk");Symbol 324 MovieClip [Bandit] Frame 6call("walk");Symbol 324 MovieClip [Bandit] Frame 7call("walk");Symbol 324 MovieClip [Bandit] Frame 8call("walk");Symbol 324 MovieClip [Bandit] Frame 9call("walk");Symbol 324 MovieClip [Bandit] Frame 10call("walk");Symbol 324 MovieClip [Bandit] Frame 11call("walk");Symbol 324 MovieClip [Bandit] Frame 12call("walk");Symbol 324 MovieClip [Bandit] Frame 13call("walk");Symbol 324 MovieClip [Bandit] Frame 14call("walk");Symbol 324 MovieClip [Bandit] Frame 15gotoAndPlay (1);Symbol 324 MovieClip [Bandit] Frame 16_root.die(this); _root.blood(random(5) + 5, this, 60, "up");Symbol 324 MovieClip [Bandit] Frame 73stop();Symbol 324 MovieClip [Bandit] Frame 82_root.attack(this, "HIGH", 60, 10);Symbol 324 MovieClip [Bandit] Frame 90gotoAndPlay (1);Symbol 324 MovieClip [Bandit] Frame 99_root.attack(this, "MIDDLE", 60, 10);Symbol 324 MovieClip [Bandit] Frame 107gotoAndPlay (1);Symbol 324 MovieClip [Bandit] Frame 108lostlimb = "head"; _root.die(this);Symbol 324 MovieClip [Bandit] Frame 109_root.blood(random(10), this, 60, "up");Symbol 324 MovieClip [Bandit] Frame 110call("bleed");Symbol 324 MovieClip [Bandit] Frame 111call("bleed");Symbol 324 MovieClip [Bandit] Frame 112call("bleed");Symbol 324 MovieClip [Bandit] Frame 177stop();Symbol 324 MovieClip [Bandit] Frame 196gotoAndPlay (1);Symbol 324 MovieClip [Bandit] Frame 206stop();Symbol 324 MovieClip [Bandit] Frame 207_root.moveman(this, -5, true);Symbol 324 MovieClip [Bandit] Frame 208_root.moveman(this, -5, true);Symbol 324 MovieClip [Bandit] Frame 209_root.moveman(this, -5, true);Symbol 324 MovieClip [Bandit] Frame 210_root.moveman(this, -5, true);Symbol 324 MovieClip [Bandit] Frame 211gotoAndPlay (1);Symbol 324 MovieClip [Bandit] Frame 212_root.moveman(this, -5, true);Symbol 324 MovieClip [Bandit] Frame 213_root.moveman(this, -5, true);Symbol 324 MovieClip [Bandit] Frame 214_root.moveman(this, -5, true);Symbol 324 MovieClip [Bandit] Frame 215_root.moveman(this, -5, true);Symbol 324 MovieClip [Bandit] Frame 216_root.moveman(this, -5, true);Symbol 324 MovieClip [Bandit] Frame 217_root.moveman(this, -5, true);Symbol 324 MovieClip [Bandit] Frame 218_root.moveman(this, -5, true);Symbol 324 MovieClip [Bandit] Frame 219gotoAndPlay (1);Symbol 324 MovieClip [Bandit] Frame 220_root.moveman(this, -5, false);Symbol 324 MovieClip [Bandit] Frame 221_root.moveman(this, -3, false);Symbol 324 MovieClip [Bandit] Frame 225gotoAndPlay (1);Symbol 335 MovieClip Frame 1if (_parent.displayrace != undefined) { gotoAndStop(_parent.displayrace); } else { stop(); }Symbol 343 MovieClip Frame 1if (_parent.displayrace != undefined) { gotoAndStop(_parent.displayrace); } else { stop(); }Symbol 353 MovieClip Frame 1if (_parent.displayrace != undefined) { gotoAndStop(_parent.displayrace); } else { stop(); }Symbol 376 MovieClip [Possessed Royal Guardian] Frame 1_root.ready(this); swipes = 1; boss = true; intelligence = 100;Symbol 376 MovieClip [Possessed Royal Guardian] Frame 2call("ready");Symbol 376 MovieClip [Possessed Royal Guardian] Frame 3call("ready");Symbol 376 MovieClip [Possessed Royal Guardian] Frame 4call("ready");Symbol 376 MovieClip [Possessed Royal Guardian] Frame 5gotoAndPlay (1);Symbol 376 MovieClip [Possessed Royal Guardian] Frame 6_root.moveman(this, speed, true);Symbol 376 MovieClip [Possessed Royal Guardian] Frame 7call("walk");Symbol 376 MovieClip [Possessed Royal Guardian] Frame 8call("walk");Symbol 376 MovieClip [Possessed Royal Guardian] Frame 9call("walk");Symbol 376 MovieClip [Possessed Royal Guardian] Frame 10call("walk");Symbol 376 MovieClip [Possessed Royal Guardian] Frame 11call("walk");Symbol 376 MovieClip [Possessed Royal Guardian] Frame 12call("walk");Symbol 376 MovieClip [Possessed Royal Guardian] Frame 13call("walk");Symbol 376 MovieClip [Possessed Royal Guardian] Frame 14call("walk");Symbol 376 MovieClip [Possessed Royal Guardian] Frame 15call("walk");Symbol 376 MovieClip [Possessed Royal Guardian] Frame 16call("walk");Symbol 376 MovieClip [Possessed Royal Guardian] Frame 17gotoAndPlay (1);Symbol 376 MovieClip [Possessed Royal Guardian] Frame 18_root.die(this); _root.blood(random(5) + 5, this, 60, "up");Symbol 376 MovieClip [Possessed Royal Guardian] Frame 75stop();Symbol 376 MovieClip [Possessed Royal Guardian] Frame 76_root.moveman(this, -2, true);Symbol 376 MovieClip [Possessed Royal Guardian] Frame 77call("swipe1");Symbol 376 MovieClip [Possessed Royal Guardian] Frame 78call("swipe1");Symbol 376 MovieClip [Possessed Royal Guardian] Frame 79call("swipe1");Symbol 376 MovieClip [Possessed Royal Guardian] Frame 80call("swipe1");Symbol 376 MovieClip [Possessed Royal Guardian] Frame 81call("swipe1");Symbol 376 MovieClip [Possessed Royal Guardian] Frame 82call("swipe1");Symbol 376 MovieClip [Possessed Royal Guardian] Frame 83_root.firearrow(this); call("swipe1");Symbol 376 MovieClip [Possessed Royal Guardian] Frame 93gotoAndPlay (1);Symbol 376 MovieClip [Possessed Royal Guardian] Frame 94lostlimb = "head"; _root.die(this);Symbol 376 MovieClip [Possessed Royal Guardian] Frame 95_root.blood(random(10), this, 60, "up");Symbol 376 MovieClip [Possessed Royal Guardian] Frame 96call("bleed");Symbol 376 MovieClip [Possessed Royal Guardian] Frame 97call("bleed");Symbol 376 MovieClip [Possessed Royal Guardian] Frame 98call("bleed");Symbol 376 MovieClip [Possessed Royal Guardian] Frame 163stop();Symbol 376 MovieClip [Possessed Royal Guardian] Frame 182gotoAndPlay (1);Symbol 376 MovieClip [Possessed Royal Guardian] Frame 183stop();Symbol 376 MovieClip [Possessed Royal Guardian] Frame 192stop();Symbol 376 MovieClip [Possessed Royal Guardian] Frame 193_root.moveman(this, -5, false);Symbol 376 MovieClip [Possessed Royal Guardian] Frame 194_root.moveman(this, -5, false);Symbol 376 MovieClip [Possessed Royal Guardian] Frame 195_root.moveman(this, -5, false);Symbol 376 MovieClip [Possessed Royal Guardian] Frame 196_root.moveman(this, -5, false);Symbol 376 MovieClip [Possessed Royal Guardian] Frame 197gotoAndPlay (1);Symbol 376 MovieClip [Possessed Royal Guardian] Frame 198_root.moveman(this, -5, true);Symbol 376 MovieClip [Possessed Royal Guardian] Frame 199_root.moveman(this, -5, true);Symbol 376 MovieClip [Possessed Royal Guardian] Frame 200_root.moveman(this, -5, true);Symbol 376 MovieClip [Possessed Royal Guardian] Frame 201_root.moveman(this, -5, true);Symbol 376 MovieClip [Possessed Royal Guardian] Frame 202_root.moveman(this, -5, true);Symbol 376 MovieClip [Possessed Royal Guardian] Frame 203_root.moveman(this, -5, true);Symbol 376 MovieClip [Possessed Royal Guardian] Frame 204_root.moveman(this, -5, true);Symbol 376 MovieClip [Possessed Royal Guardian] Frame 205gotoAndPlay (1);Symbol 376 MovieClip [Possessed Royal Guardian] Frame 206gotoAndPlay (1); _root.moveman(this, -5, false);Symbol 376 MovieClip [Possessed Royal Guardian] Frame 207_root.moveman(this, -3, false);Symbol 376 MovieClip [Possessed Royal Guardian] Frame 211gotoAndPlay (1);Symbol 376 MovieClip [Possessed Royal Guardian] Frame 214_root.attack(this, "MIDDLE", 100, 25);Symbol 376 MovieClip [Possessed Royal Guardian] Frame 216_root.moveman(this, -8, true);Symbol 376 MovieClip [Possessed Royal Guardian] Frame 217_root.moveman(this, -8, true);Symbol 376 MovieClip [Possessed Royal Guardian] Frame 218_root.bash(this, "MIDDLE", 80, 25);Symbol 376 MovieClip [Possessed Royal Guardian] Frame 225_root.moveman(this, -2, true);Symbol 376 MovieClip [Possessed Royal Guardian] Frame 226_root.moveman(this, -2, true);Symbol 376 MovieClip [Possessed Royal Guardian] Frame 227gotoAndPlay (1);Symbol 395 MovieClip [Ranger] Frame 1_root.ready(this); swipes = 1;Symbol 395 MovieClip [Ranger] Frame 2call("ready");Symbol 395 MovieClip [Ranger] Frame 3call("ready");Symbol 395 MovieClip [Ranger] Frame 4call("ready");Symbol 395 MovieClip [Ranger] Frame 5gotoAndPlay (1);Symbol 395 MovieClip [Ranger] Frame 6_root.moveman(this, speed, true);Symbol 395 MovieClip [Ranger] Frame 7call("walk");Symbol 395 MovieClip [Ranger] Frame 8call("walk");Symbol 395 MovieClip [Ranger] Frame 9call("walk");Symbol 395 MovieClip [Ranger] Frame 10call("walk");Symbol 395 MovieClip [Ranger] Frame 11call("walk");Symbol 395 MovieClip [Ranger] Frame 12call("walk");Symbol 395 MovieClip [Ranger] Frame 13call("walk");Symbol 395 MovieClip [Ranger] Frame 14call("walk");Symbol 395 MovieClip [Ranger] Frame 15call("walk");Symbol 395 MovieClip [Ranger] Frame 16call("walk");Symbol 395 MovieClip [Ranger] Frame 17gotoAndPlay (1);Symbol 395 MovieClip [Ranger] Frame 18_root.die(this); _root.blood(random(5) + 5, this, 60, "up");Symbol 395 MovieClip [Ranger] Frame 75stop();Symbol 395 MovieClip [Ranger] Frame 83_root.firearrow(this);Symbol 395 MovieClip [Ranger] Frame 93gotoAndPlay (1);Symbol 395 MovieClip [Ranger] Frame 94lostlimb = "head"; _root.die(this);Symbol 395 MovieClip [Ranger] Frame 95_root.blood(random(10), this, 60, "up");Symbol 395 MovieClip [Ranger] Frame 96call("bleed");Symbol 395 MovieClip [Ranger] Frame 97call("bleed");Symbol 395 MovieClip [Ranger] Frame 98call("bleed");Symbol 395 MovieClip [Ranger] Frame 163stop();Symbol 395 MovieClip [Ranger] Frame 182gotoAndPlay (1);Symbol 395 MovieClip [Ranger] Frame 192stop();Symbol 395 MovieClip [Ranger] Frame 193_root.moveman(this, -5, true);Symbol 395 MovieClip [Ranger] Frame 194_root.moveman(this, -5, true);Symbol 395 MovieClip [Ranger] Frame 195_root.moveman(this, -5, true);Symbol 395 MovieClip [Ranger] Frame 196_root.moveman(this, -5, true);Symbol 395 MovieClip [Ranger] Frame 197gotoAndPlay (1);Symbol 395 MovieClip [Ranger] Frame 198_root.moveman(this, -5, true);Symbol 395 MovieClip [Ranger] Frame 199_root.moveman(this, -5, true);Symbol 395 MovieClip [Ranger] Frame 200_root.moveman(this, -5, true);Symbol 395 MovieClip [Ranger] Frame 201_root.moveman(this, -5, true);Symbol 395 MovieClip [Ranger] Frame 202_root.moveman(this, -5, true);Symbol 395 MovieClip [Ranger] Frame 203_root.moveman(this, -5, true);Symbol 395 MovieClip [Ranger] Frame 204_root.moveman(this, -5, true);Symbol 395 MovieClip [Ranger] Frame 205gotoAndPlay (1);Symbol 395 MovieClip [Ranger] Frame 206_root.moveman(this, -5, false);Symbol 395 MovieClip [Ranger] Frame 207_root.moveman(this, -3, false);Symbol 395 MovieClip [Ranger] Frame 211gotoAndPlay (1);Symbol 404 MovieClip Frame 1if (_parent.race != undefined) { gotoAndStop(_parent.displayrace); } else { stop(); }Symbol 411 MovieClip Frame 1if (_parent.race != undefined) { gotoAndStop(_parent.displayrace); } else { stop(); }Symbol 420 MovieClip Frame 1if (_parent.race != undefined) { gotoAndStop(_parent.displayrace); } else { stop(); }Symbol 430 MovieClip Frame 1if (_parent.race != undefined) { gotoAndStop(_parent.displayrace); } else { stop(); }Symbol 438 MovieClip Frame 1if (_parent.race != undefined) { gotoAndStop(_parent.displayrace); } else { stop(); }Symbol 447 MovieClip Frame 1if (_parent.race != undefined) { gotoAndStop(_parent.displayrace); } else { stop(); }Symbol 459 MovieClip Frame 1if (_parent.race != undefined) { gotoAndStop(_parent.displayrace); } else { stop(); }Symbol 470 MovieClip Frame 1if (_parent.displayrace != undefined) { gotoAndStop(_parent.displayrace); } else { stop(); }Symbol 472 MovieClip [Mounted Halberdier] Frame 1_root.ready(this); swipes = 1; if (setupsound != true) { setupsound = true; _root.PlaySound("Equip_Halberd", _x); } cantdecapitate = true; mounted = true;Symbol 472 MovieClip [Mounted Halberdier] Frame 2call("ready");Symbol 472 MovieClip [Mounted Halberdier] Frame 3call("ready");Symbol 472 MovieClip [Mounted Halberdier] Frame 4call("ready");Symbol 472 MovieClip [Mounted Halberdier] Frame 5gotoAndPlay (1);Symbol 472 MovieClip [Mounted Halberdier] Frame 6_root.blood(random(5) + 5, this, 60, "up"); _root.die(this); _root.dropspear(this);Symbol 472 MovieClip [Mounted Halberdier] Frame 63stop();Symbol 472 MovieClip [Mounted Halberdier] Frame 64_root.moveman(this, speed, true);Symbol 472 MovieClip [Mounted Halberdier] Frame 65_root.moveman(this, speed, true);Symbol 472 MovieClip [Mounted Halberdier] Frame 66_root.moveman(this, speed, true);Symbol 472 MovieClip [Mounted Halberdier] Frame 67_root.moveman(this, speed, true);Symbol 472 MovieClip [Mounted Halberdier] Frame 68_root.moveman(this, speed, true);Symbol 472 MovieClip [Mounted Halberdier] Frame 69_root.moveman(this, speed, true);Symbol 472 MovieClip [Mounted Halberdier] Frame 70_root.moveman(this, speed, true); _root.attack(this, "MIDDLE", 130, 45);Symbol 472 MovieClip [Mounted Halberdier] Frame 71_root.moveman(this, speed, true);Symbol 472 MovieClip [Mounted Halberdier] Frame 72_root.moveman(this, speed, true);Symbol 472 MovieClip [Mounted Halberdier] Frame 73_root.moveman(this, speed, true);Symbol 472 MovieClip [Mounted Halberdier] Frame 74_root.moveman(this, speed, true);Symbol 472 MovieClip [Mounted Halberdier] Frame 75_root.moveman(this, speed, true);Symbol 472 MovieClip [Mounted Halberdier] Frame 76_root.moveman(this, speed, true);Symbol 472 MovieClip [Mounted Halberdier] Frame 77_root.moveman(this, speed, true);Symbol 472 MovieClip [Mounted Halberdier] Frame 78_root.moveman(this, speed, true);Symbol 472 MovieClip [Mounted Halberdier] Frame 79_root.moveman(this, speed, true);Symbol 472 MovieClip [Mounted Halberdier] Frame 80_root.moveman(this, speed, true);Symbol 472 MovieClip [Mounted Halberdier] Frame 81_root.moveman(this, speed, true);Symbol 472 MovieClip [Mounted Halberdier] Frame 82_root.moveman(this, speed, true);Symbol 472 MovieClip [Mounted Halberdier] Frame 83_root.moveman(this, speed, true);Symbol 472 MovieClip [Mounted Halberdier] Frame 84gotoAndPlay (1);Symbol 472 MovieClip [Mounted Halberdier] Frame 85_root.moveman(this, speed, true);Symbol 472 MovieClip [Mounted Halberdier] Frame 86call("walk");Symbol 472 MovieClip [Mounted Halberdier] Frame 87call("walk");Symbol 472 MovieClip [Mounted Halberdier] Frame 88call("walk");Symbol 472 MovieClip [Mounted Halberdier] Frame 89call("walk");Symbol 472 MovieClip [Mounted Halberdier] Frame 90call("walk");Symbol 472 MovieClip [Mounted Halberdier] Frame 91call("walk");Symbol 472 MovieClip [Mounted Halberdier] Frame 92call("walk");Symbol 472 MovieClip [Mounted Halberdier] Frame 93call("walk");Symbol 472 MovieClip [Mounted Halberdier] Frame 94gotoAndPlay (1);Symbol 472 MovieClip [Mounted Halberdier] Frame 96gotoAndPlay (1);Symbol 472 MovieClip [Mounted Halberdier] Frame 97gotoAndPlay (1);Symbol 472 MovieClip [Mounted Halberdier] Frame 98gotoAndPlay (1);Symbol 472 MovieClip [Mounted Halberdier] Frame 99gotoAndPlay (1);Symbol 491 MovieClip [Sorcerer] Frame 1ducking = false; _root.ready(this); swipes = 3; boss = true; intelligence = 100;Symbol 491 MovieClip [Sorcerer] Frame 2call("ready");Symbol 491 MovieClip [Sorcerer] Frame 3call("ready");Symbol 491 MovieClip [Sorcerer] Frame 4call("ready");Symbol 491 MovieClip [Sorcerer] Frame 5call("ready");Symbol 491 MovieClip [Sorcerer] Frame 6call("ready");Symbol 491 MovieClip [Sorcerer] Frame 7call("ready");Symbol 491 MovieClip [Sorcerer] Frame 8call("ready");Symbol 491 MovieClip [Sorcerer] Frame 9call("ready");Symbol 491 MovieClip [Sorcerer] Frame 10call("ready");Symbol 491 MovieClip [Sorcerer] Frame 11call("ready");Symbol 491 MovieClip [Sorcerer] Frame 12call("ready");Symbol 491 MovieClip [Sorcerer] Frame 13call("ready");Symbol 491 MovieClip [Sorcerer] Frame 14call("ready");Symbol 491 MovieClip [Sorcerer] Frame 15call("ready");Symbol 491 MovieClip [Sorcerer] Frame 16call("ready");Symbol 491 MovieClip [Sorcerer] Frame 17call("ready");Symbol 491 MovieClip [Sorcerer] Frame 18call("ready");Symbol 491 MovieClip [Sorcerer] Frame 19call("ready");Symbol 491 MovieClip [Sorcerer] Frame 20call("ready");Symbol 491 MovieClip [Sorcerer] Frame 21gotoAndPlay (1);Symbol 491 MovieClip [Sorcerer] Frame 22_root.die(this); _root.blood(random(5) + 5, this, 60, "up");Symbol 491 MovieClip [Sorcerer] Frame 79stop();Symbol 491 MovieClip [Sorcerer] Frame 80_root.moveman(this, 5, true);Symbol 491 MovieClip [Sorcerer] Frame 81call("walk");Symbol 491 MovieClip [Sorcerer] Frame 82call("walk");Symbol 491 MovieClip [Sorcerer] Frame 83call("walk");Symbol 491 MovieClip [Sorcerer] Frame 84call("walk");Symbol 491 MovieClip [Sorcerer] Frame 85call("walk");Symbol 491 MovieClip [Sorcerer] Frame 86call("walk");Symbol 491 MovieClip [Sorcerer] Frame 87call("walk");Symbol 491 MovieClip [Sorcerer] Frame 88call("walk");Symbol 491 MovieClip [Sorcerer] Frame 89call("walk");Symbol 491 MovieClip [Sorcerer] Frame 90call("walk");Symbol 491 MovieClip [Sorcerer] Frame 91gotoAndPlay (1);Symbol 491 MovieClip [Sorcerer] Frame 92_root.moveman(this, -5, true);Symbol 491 MovieClip [Sorcerer] Frame 93call("walkback");Symbol 491 MovieClip [Sorcerer] Frame 94call("walkback");Symbol 491 MovieClip [Sorcerer] Frame 95call("walkback");Symbol 491 MovieClip [Sorcerer] Frame 96call("walkback");Symbol 491 MovieClip [Sorcerer] Frame 97call("walkback");Symbol 491 MovieClip [Sorcerer] Frame 98call("walkback");Symbol 491 MovieClip [Sorcerer] Frame 99call("walkback");Symbol 491 MovieClip [Sorcerer] Frame 100call("walkback");Symbol 491 MovieClip [Sorcerer] Frame 101call("walkback");Symbol 491 MovieClip [Sorcerer] Frame 102call("walkback");Symbol 491 MovieClip [Sorcerer] Frame 103gotoAndPlay (1);Symbol 491 MovieClip [Sorcerer] Frame 114_root.firearrow(this, "MagicBall1");Symbol 491 MovieClip [Sorcerer] Frame 129gotoAndPlay (1);Symbol 491 MovieClip [Sorcerer] Frame 130lostlimb = "head"; _root.die(this);Symbol 491 MovieClip [Sorcerer] Frame 131_root.blood(random(10), this, 60, "up");Symbol 491 MovieClip [Sorcerer] Frame 132call("bleed");Symbol 491 MovieClip [Sorcerer] Frame 133call("bleed");Symbol 491 MovieClip [Sorcerer] Frame 134call("bleed");Symbol 491 MovieClip [Sorcerer] Frame 199stop();Symbol 491 MovieClip [Sorcerer] Frame 218gotoAndPlay (1);Symbol 491 MovieClip [Sorcerer] Frame 228stop();Symbol 491 MovieClip [Sorcerer] Frame 229_root.moveman(this, -5, true);Symbol 491 MovieClip [Sorcerer] Frame 230_root.moveman(this, -5, true);Symbol 491 MovieClip [Sorcerer] Frame 231_root.moveman(this, -5, true);Symbol 491 MovieClip [Sorcerer] Frame 232_root.moveman(this, -5, true);Symbol 491 MovieClip [Sorcerer] Frame 233gotoAndPlay (1);Symbol 491 MovieClip [Sorcerer] Frame 234_root.moveman(this, -5, true);Symbol 491 MovieClip [Sorcerer] Frame 235_root.moveman(this, -5, true);Symbol 491 MovieClip [Sorcerer] Frame 236_root.moveman(this, -5, true);Symbol 491 MovieClip [Sorcerer] Frame 237_root.moveman(this, -5, true);Symbol 491 MovieClip [Sorcerer] Frame 238_root.moveman(this, -5, true);Symbol 491 MovieClip [Sorcerer] Frame 239_root.moveman(this, -5, true);Symbol 491 MovieClip [Sorcerer] Frame 240_root.moveman(this, -5, true);Symbol 491 MovieClip [Sorcerer] Frame 241gotoAndPlay (1);Symbol 491 MovieClip [Sorcerer] Frame 242_root.moveman(this, -5, false);Symbol 491 MovieClip [Sorcerer] Frame 243_root.moveman(this, -3, false);Symbol 491 MovieClip [Sorcerer] Frame 247gotoAndPlay (1);Symbol 491 MovieClip [Sorcerer] Frame 250ducking = true;Symbol 491 MovieClip [Sorcerer] Frame 259_x = ((_parent.Player._x + random(500)) - random(500));Symbol 491 MovieClip [Sorcerer] Frame 274gotoAndPlay (1);Symbol 491 MovieClip [Sorcerer] Frame 280_root.firearrow(this, "MagicBall2");Symbol 491 MovieClip [Sorcerer] Frame 286gotoAndPlay (1);Symbol 510 MovieClip [Mage] Frame 1_root.ready(this); swipes = 1;Symbol 510 MovieClip [Mage] Frame 2call("ready");Symbol 510 MovieClip [Mage] Frame 3call("ready");Symbol 510 MovieClip [Mage] Frame 4call("ready");Symbol 510 MovieClip [Mage] Frame 5call("ready");Symbol 510 MovieClip [Mage] Frame 6call("ready");Symbol 510 MovieClip [Mage] Frame 7call("ready");Symbol 510 MovieClip [Mage] Frame 8call("ready");Symbol 510 MovieClip [Mage] Frame 9call("ready");Symbol 510 MovieClip [Mage] Frame 10call("ready");Symbol 510 MovieClip [Mage] Frame 11call("ready");Symbol 510 MovieClip [Mage] Frame 12call("ready");Symbol 510 MovieClip [Mage] Frame 13call("ready");Symbol 510 MovieClip [Mage] Frame 14call("ready");Symbol 510 MovieClip [Mage] Frame 15call("ready");Symbol 510 MovieClip [Mage] Frame 16call("ready");Symbol 510 MovieClip [Mage] Frame 17call("ready");Symbol 510 MovieClip [Mage] Frame 18call("ready");Symbol 510 MovieClip [Mage] Frame 19call("ready");Symbol 510 MovieClip [Mage] Frame 20call("ready");Symbol 510 MovieClip [Mage] Frame 21gotoAndPlay (1);Symbol 510 MovieClip [Mage] Frame 22_root.die(this); _root.blood(random(5) + 5, this, 60, "up");Symbol 510 MovieClip [Mage] Frame 79stop();Symbol 510 MovieClip [Mage] Frame 80_root.moveman(this, 5, true);Symbol 510 MovieClip [Mage] Frame 81call("walk");Symbol 510 MovieClip [Mage] Frame 82call("walk");Symbol 510 MovieClip [Mage] Frame 83call("walk");Symbol 510 MovieClip [Mage] Frame 84call("walk");Symbol 510 MovieClip [Mage] Frame 85call("walk");Symbol 510 MovieClip [Mage] Frame 86call("walk");Symbol 510 MovieClip [Mage] Frame 87call("walk");Symbol 510 MovieClip [Mage] Frame 88call("walk");Symbol 510 MovieClip [Mage] Frame 89call("walk");Symbol 510 MovieClip [Mage] Frame 90call("walk");Symbol 510 MovieClip [Mage] Frame 91gotoAndPlay (1);Symbol 510 MovieClip [Mage] Frame 92_root.moveman(this, -5, true);Symbol 510 MovieClip [Mage] Frame 93call("walkback");Symbol 510 MovieClip [Mage] Frame 94call("walkback");Symbol 510 MovieClip [Mage] Frame 95call("walkback");Symbol 510 MovieClip [Mage] Frame 96call("walkback");Symbol 510 MovieClip [Mage] Frame 97call("walkback");Symbol 510 MovieClip [Mage] Frame 98call("walkback");Symbol 510 MovieClip [Mage] Frame 99call("walkback");Symbol 510 MovieClip [Mage] Frame 100call("walkback");Symbol 510 MovieClip [Mage] Frame 101call("walkback");Symbol 510 MovieClip [Mage] Frame 102call("walkback");Symbol 510 MovieClip [Mage] Frame 103gotoAndPlay (1);Symbol 510 MovieClip [Mage] Frame 128_root.firearrow(this, "MagicBall1");Symbol 510 MovieClip [Mage] Frame 143gotoAndPlay (1);Symbol 510 MovieClip [Mage] Frame 144lostlimb = "head"; _root.die(this);Symbol 510 MovieClip [Mage] Frame 145_root.blood(random(10), this, 60, "up");Symbol 510 MovieClip [Mage] Frame 146call("bleed");Symbol 510 MovieClip [Mage] Frame 147call("bleed");Symbol 510 MovieClip [Mage] Frame 148call("bleed");Symbol 510 MovieClip [Mage] Frame 213stop();Symbol 510 MovieClip [Mage] Frame 232gotoAndPlay (1);Symbol 510 MovieClip [Mage] Frame 242stop();Symbol 510 MovieClip [Mage] Frame 243_root.moveman(this, -5, true);Symbol 510 MovieClip [Mage] Frame 244_root.moveman(this, -5, true);Symbol 510 MovieClip [Mage] Frame 245_root.moveman(this, -5, true);Symbol 510 MovieClip [Mage] Frame 246_root.moveman(this, -5, true);Symbol 510 MovieClip [Mage] Frame 247gotoAndPlay (1);Symbol 510 MovieClip [Mage] Frame 248_root.moveman(this, -5, true);Symbol 510 MovieClip [Mage] Frame 249_root.moveman(this, -5, true);Symbol 510 MovieClip [Mage] Frame 250_root.moveman(this, -5, true);Symbol 510 MovieClip [Mage] Frame 251_root.moveman(this, -5, true);Symbol 510 MovieClip [Mage] Frame 252_root.moveman(this, -5, true);Symbol 510 MovieClip [Mage] Frame 253_root.moveman(this, -5, true);Symbol 510 MovieClip [Mage] Frame 254_root.moveman(this, -5, true);Symbol 510 MovieClip [Mage] Frame 255gotoAndPlay (1);Symbol 510 MovieClip [Mage] Frame 256_root.moveman(this, -5, false);Symbol 510 MovieClip [Mage] Frame 257_root.moveman(this, -3, false);Symbol 510 MovieClip [Mage] Frame 261gotoAndPlay (1);Symbol 530 MovieClip [Longswordsman] Frame 1_root.ready(this); swipes = 2; if (setupsound != true) { setupsound = true; _root.PlaySound("Equip_Sword", _x); }Symbol 530 MovieClip [Longswordsman] Frame 2call("ready");Symbol 530 MovieClip [Longswordsman] Frame 3call("ready");Symbol 530 MovieClip [Longswordsman] Frame 4call("ready");Symbol 530 MovieClip [Longswordsman] Frame 5call("ready");Symbol 530 MovieClip [Longswordsman] Frame 6call("ready");Symbol 530 MovieClip [Longswordsman] Frame 7call("ready");Symbol 530 MovieClip [Longswordsman] Frame 8call("ready");Symbol 530 MovieClip [Longswordsman] Frame 9call("ready");Symbol 530 MovieClip [Longswordsman] Frame 10gotoAndPlay (1);Symbol 530 MovieClip [Longswordsman] Frame 11_root.moveman(this, speed, true);Symbol 530 MovieClip [Longswordsman] Frame 12call("walk");Symbol 530 MovieClip [Longswordsman] Frame 13call("walk");Symbol 530 MovieClip [Longswordsman] Frame 14call("walk");Symbol 530 MovieClip [Longswordsman] Frame 15call("walk");Symbol 530 MovieClip [Longswordsman] Frame 16call("walk");Symbol 530 MovieClip [Longswordsman] Frame 17call("walk");Symbol 530 MovieClip [Longswordsman] Frame 18call("walk");Symbol 530 MovieClip [Longswordsman] Frame 19call("walk");Symbol 530 MovieClip [Longswordsman] Frame 20call("walk");Symbol 530 MovieClip [Longswordsman] Frame 21call("walk");Symbol 530 MovieClip [Longswordsman] Frame 22gotoAndPlay (1);Symbol 530 MovieClip [Longswordsman] Frame 23_root.die(this); _root.blood(random(5) + 5, this, 60, "up");Symbol 530 MovieClip [Longswordsman] Frame 80stop();Symbol 530 MovieClip [Longswordsman] Frame 94_root.attack(this, "HIGH", 130, 60, "head");Symbol 530 MovieClip [Longswordsman] Frame 108gotoAndPlay (1);Symbol 530 MovieClip [Longswordsman] Frame 120_root.attack(this, "MIDDLE", 140, 40);Symbol 530 MovieClip [Longswordsman] Frame 125gotoAndPlay (1);Symbol 530 MovieClip [Longswordsman] Frame 126lostlimb = "head"; _root.die(this);Symbol 530 MovieClip [Longswordsman] Frame 127_root.blood(random(10), this, 60, "up");Symbol 530 MovieClip [Longswordsman] Frame 128call("bleed");Symbol 530 MovieClip [Longswordsman] Frame 129call("bleed");Symbol 530 MovieClip [Longswordsman] Frame 130call("bleed");Symbol 530 MovieClip [Longswordsman] Frame 195stop();Symbol 530 MovieClip [Longswordsman] Frame 214gotoAndPlay (1);Symbol 530 MovieClip [Longswordsman] Frame 224stop();Symbol 530 MovieClip [Longswordsman] Frame 225_root.moveman(this, -5, true);Symbol 530 MovieClip [Longswordsman] Frame 226_root.moveman(this, -5, true);Symbol 530 MovieClip [Longswordsman] Frame 227_root.moveman(this, -5, true);Symbol 530 MovieClip [Longswordsman] Frame 228_root.moveman(this, -5, true);Symbol 530 MovieClip [Longswordsman] Frame 229gotoAndPlay (1);Symbol 530 MovieClip [Longswordsman] Frame 230_root.moveman(this, -5, true);Symbol 530 MovieClip [Longswordsman] Frame 231_root.moveman(this, -5, true);Symbol 530 MovieClip [Longswordsman] Frame 232_root.moveman(this, -5, true);Symbol 530 MovieClip [Longswordsman] Frame 233_root.moveman(this, -5, true);Symbol 530 MovieClip [Longswordsman] Frame 234_root.moveman(this, -5, true);Symbol 530 MovieClip [Longswordsman] Frame 235_root.moveman(this, -5, true);Symbol 530 MovieClip [Longswordsman] Frame 236_root.moveman(this, -5, true);Symbol 530 MovieClip [Longswordsman] Frame 237gotoAndPlay (1);Symbol 530 MovieClip [Longswordsman] Frame 238_root.moveman(this, -5, false);Symbol 530 MovieClip [Longswordsman] Frame 239_root.moveman(this, -3, false);Symbol 530 MovieClip [Longswordsman] Frame 243gotoAndPlay (1);Symbol 553 MovieClip [King's Guard] Frame 1_root.ready(this); swipes = 2; if (setupsound != true) { setupsound = true; _root.PlaySound("Equip_Sword", _x); }Symbol 553 MovieClip [King's Guard] Frame 2call("ready");Symbol 553 MovieClip [King's Guard] Frame 3call("ready");Symbol 553 MovieClip [King's Guard] Frame 4call("ready");Symbol 553 MovieClip [King's Guard] Frame 5call("ready");Symbol 553 MovieClip [King's Guard] Frame 6call("ready");Symbol 553 MovieClip [King's Guard] Frame 7call("ready");Symbol 553 MovieClip [King's Guard] Frame 8call("ready");Symbol 553 MovieClip [King's Guard] Frame 9call("ready");Symbol 553 MovieClip [King's Guard] Frame 10gotoAndPlay (1);Symbol 553 MovieClip [King's Guard] Frame 11_root.moveman(this, speed, true);Symbol 553 MovieClip [King's Guard] Frame 12call("walk");Symbol 553 MovieClip [King's Guard] Frame 13call("walk");Symbol 553 MovieClip [King's Guard] Frame 14call("walk");Symbol 553 MovieClip [King's Guard] Frame 15call("walk");Symbol 553 MovieClip [King's Guard] Frame 16call("walk");Symbol 553 MovieClip [King's Guard] Frame 17call("walk");Symbol 553 MovieClip [King's Guard] Frame 18call("walk");Symbol 553 MovieClip [King's Guard] Frame 19call("walk");Symbol 553 MovieClip [King's Guard] Frame 20call("walk");Symbol 553 MovieClip [King's Guard] Frame 21call("walk");Symbol 553 MovieClip [King's Guard] Frame 22gotoAndPlay (1);Symbol 553 MovieClip [King's Guard] Frame 23_root.die(this); _root.blood(random(5) + 5, this, 60, "up");Symbol 553 MovieClip [King's Guard] Frame 80stop();Symbol 553 MovieClip [King's Guard] Frame 91_root.attack(this, "MIDDLE", 130, 60);Symbol 553 MovieClip [King's Guard] Frame 103_root.attack(this, "MIDDLE", 130, 60);Symbol 553 MovieClip [King's Guard] Frame 110gotoAndPlay (1);Symbol 553 MovieClip [King's Guard] Frame 116_root.attack(this, "MIDDLE", 130, 20);Symbol 553 MovieClip [King's Guard] Frame 124_root.attack(this, "MIDDLE", 130, 90);Symbol 553 MovieClip [King's Guard] Frame 129gotoAndPlay (1);Symbol 553 MovieClip [King's Guard] Frame 130lostlimb = "head"; _root.die(this);Symbol 553 MovieClip [King's Guard] Frame 131_root.blood(random(10), this, 60, "up");Symbol 553 MovieClip [King's Guard] Frame 132call("bleed");Symbol 553 MovieClip [King's Guard] Frame 133call("bleed");Symbol 553 MovieClip [King's Guard] Frame 134call("bleed");Symbol 553 MovieClip [King's Guard] Frame 199stop();Symbol 553 MovieClip [King's Guard] Frame 218gotoAndPlay (1);Symbol 553 MovieClip [King's Guard] Frame 228stop();Symbol 553 MovieClip [King's Guard] Frame 229_root.moveman(this, -5, true);Symbol 553 MovieClip [King's Guard] Frame 230_root.moveman(this, -5, true);Symbol 553 MovieClip [King's Guard] Frame 231_root.moveman(this, -5, true);Symbol 553 MovieClip [King's Guard] Frame 232_root.moveman(this, -5, true);Symbol 553 MovieClip [King's Guard] Frame 233gotoAndPlay (1);Symbol 553 MovieClip [King's Guard] Frame 234_root.moveman(this, -5, true);Symbol 553 MovieClip [King's Guard] Frame 235_root.moveman(this, -5, true);Symbol 553 MovieClip [King's Guard] Frame 236_root.moveman(this, -5, true);Symbol 553 MovieClip [King's Guard] Frame 237_root.moveman(this, -5, true);Symbol 553 MovieClip [King's Guard] Frame 238_root.moveman(this, -5, true);Symbol 553 MovieClip [King's Guard] Frame 239_root.moveman(this, -5, true);Symbol 553 MovieClip [King's Guard] Frame 240_root.moveman(this, -5, true);Symbol 553 MovieClip [King's Guard] Frame 241gotoAndPlay (1);Symbol 553 MovieClip [King's Guard] Frame 242_root.moveman(this, -5, false);Symbol 553 MovieClip [King's Guard] Frame 243_root.moveman(this, -3, false);Symbol 553 MovieClip [King's Guard] Frame 247gotoAndPlay (1);Symbol 572 MovieClip [Javelin Thrower] Frame 1if (setupsound != true) { setupsound = true; _root.PlaySound("Equip_Spear", _x); } _root.ready(this); swipes = 1;Symbol 572 MovieClip [Javelin Thrower] Frame 2call("ready");Symbol 572 MovieClip [Javelin Thrower] Frame 3call("ready");Symbol 572 MovieClip [Javelin Thrower] Frame 4call("ready");Symbol 572 MovieClip [Javelin Thrower] Frame 5call("ready");Symbol 572 MovieClip [Javelin Thrower] Frame 6call("ready");Symbol 572 MovieClip [Javelin Thrower] Frame 7call("ready");Symbol 572 MovieClip [Javelin Thrower] Frame 8call("ready");Symbol 572 MovieClip [Javelin Thrower] Frame 9call("ready");Symbol 572 MovieClip [Javelin Thrower] Frame 10call("ready");Symbol 572 MovieClip [Javelin Thrower] Frame 11call("ready");Symbol 572 MovieClip [Javelin Thrower] Frame 12call("ready");Symbol 572 MovieClip [Javelin Thrower] Frame 13call("ready");Symbol 572 MovieClip [Javelin Thrower] Frame 14call("ready");Symbol 572 MovieClip [Javelin Thrower] Frame 15call("ready");Symbol 572 MovieClip [Javelin Thrower] Frame 16call("ready");Symbol 572 MovieClip [Javelin Thrower] Frame 17call("ready");Symbol 572 MovieClip [Javelin Thrower] Frame 18call("ready");Symbol 572 MovieClip [Javelin Thrower] Frame 19call("ready");Symbol 572 MovieClip [Javelin Thrower] Frame 20call("ready");Symbol 572 MovieClip [Javelin Thrower] Frame 21gotoAndPlay (1);Symbol 572 MovieClip [Javelin Thrower] Frame 22_root.die(this); _root.blood(random(5) + 5, this, 60, "up");Symbol 572 MovieClip [Javelin Thrower] Frame 79stop();Symbol 572 MovieClip [Javelin Thrower] Frame 80_root.moveman(this, 5, true);Symbol 572 MovieClip [Javelin Thrower] Frame 81call("walk");Symbol 572 MovieClip [Javelin Thrower] Frame 82call("walk");Symbol 572 MovieClip [Javelin Thrower] Frame 83call("walk");Symbol 572 MovieClip [Javelin Thrower] Frame 84call("walk");Symbol 572 MovieClip [Javelin Thrower] Frame 85call("walk");Symbol 572 MovieClip [Javelin Thrower] Frame 86call("walk");Symbol 572 MovieClip [Javelin Thrower] Frame 87call("walk");Symbol 572 MovieClip [Javelin Thrower] Frame 88call("walk");Symbol 572 MovieClip [Javelin Thrower] Frame 89call("walk");Symbol 572 MovieClip [Javelin Thrower] Frame 90call("walk");Symbol 572 MovieClip [Javelin Thrower] Frame 91gotoAndPlay (1);Symbol 572 MovieClip [Javelin Thrower] Frame 104_root.firearrow(this, "Javelin");Symbol 572 MovieClip [Javelin Thrower] Frame 119gotoAndPlay (1);Symbol 572 MovieClip [Javelin Thrower] Frame 120lostlimb = "head"; _root.die(this);Symbol 572 MovieClip [Javelin Thrower] Frame 121_root.blood(random(10), this, 60, "up");Symbol 572 MovieClip [Javelin Thrower] Frame 122call("bleed");Symbol 572 MovieClip [Javelin Thrower] Frame 123call("bleed");Symbol 572 MovieClip [Javelin Thrower] Frame 124call("bleed");Symbol 572 MovieClip [Javelin Thrower] Frame 189stop();Symbol 572 MovieClip [Javelin Thrower] Frame 208gotoAndPlay (1);Symbol 572 MovieClip [Javelin Thrower] Frame 218stop();Symbol 572 MovieClip [Javelin Thrower] Frame 219_root.moveman(this, -5, true);Symbol 572 MovieClip [Javelin Thrower] Frame 220_root.moveman(this, -5, true);Symbol 572 MovieClip [Javelin Thrower] Frame 221_root.moveman(this, -5, true);Symbol 572 MovieClip [Javelin Thrower] Frame 222_root.moveman(this, -5, true);Symbol 572 MovieClip [Javelin Thrower] Frame 223gotoAndPlay (1);Symbol 572 MovieClip [Javelin Thrower] Frame 224_root.moveman(this, -5, true);Symbol 572 MovieClip [Javelin Thrower] Frame 225_root.moveman(this, -5, true);Symbol 572 MovieClip [Javelin Thrower] Frame 226_root.moveman(this, -5, true);Symbol 572 MovieClip [Javelin Thrower] Frame 227_root.moveman(this, -5, true);Symbol 572 MovieClip [Javelin Thrower] Frame 228_root.moveman(this, -5, true);Symbol 572 MovieClip [Javelin Thrower] Frame 229_root.moveman(this, -5, true);Symbol 572 MovieClip [Javelin Thrower] Frame 230_root.moveman(this, -5, true);Symbol 572 MovieClip [Javelin Thrower] Frame 231gotoAndPlay (1);Symbol 572 MovieClip [Javelin Thrower] Frame 232_root.moveman(this, -5, false);Symbol 572 MovieClip [Javelin Thrower] Frame 233_root.moveman(this, -3, false);Symbol 572 MovieClip [Javelin Thrower] Frame 237gotoAndPlay (1);Symbol 594 MovieClip [Flailer] Frame 1_root.ready(this); swipes = 1;Symbol 594 MovieClip [Flailer] Frame 2call("ready");Symbol 594 MovieClip [Flailer] Frame 3call("ready");Symbol 594 MovieClip [Flailer] Frame 4call("ready");Symbol 594 MovieClip [Flailer] Frame 5call("ready");Symbol 594 MovieClip [Flailer] Frame 6call("ready");Symbol 594 MovieClip [Flailer] Frame 7call("ready");Symbol 594 MovieClip [Flailer] Frame 8call("ready");Symbol 594 MovieClip [Flailer] Frame 9call("ready");Symbol 594 MovieClip [Flailer] Frame 10call("ready");Symbol 594 MovieClip [Flailer] Frame 11call("ready");Symbol 594 MovieClip [Flailer] Frame 12call("ready");Symbol 594 MovieClip [Flailer] Frame 13call("ready");Symbol 594 MovieClip [Flailer] Frame 14call("ready");Symbol 594 MovieClip [Flailer] Frame 15call("ready");Symbol 594 MovieClip [Flailer] Frame 16call("ready");Symbol 594 MovieClip [Flailer] Frame 17call("ready");Symbol 594 MovieClip [Flailer] Frame 18call("ready");Symbol 594 MovieClip [Flailer] Frame 19call("ready");Symbol 594 MovieClip [Flailer] Frame 20call("ready");Symbol 594 MovieClip [Flailer] Frame 21gotoAndPlay (1);Symbol 594 MovieClip [Flailer] Frame 22_root.blood(random(5) + 5, this, 60, "up"); _root.die(this); _root.dropspear(this);Symbol 594 MovieClip [Flailer] Frame 79stop();Symbol 594 MovieClip [Flailer] Frame 80_root.moveman(this, speed, true);Symbol 594 MovieClip [Flailer] Frame 81call("walk");Symbol 594 MovieClip [Flailer] Frame 82call("walk");Symbol 594 MovieClip [Flailer] Frame 83call("walk");Symbol 594 MovieClip [Flailer] Frame 84call("walk");Symbol 594 MovieClip [Flailer] Frame 85call("walk");Symbol 594 MovieClip [Flailer] Frame 86call("walk");Symbol 594 MovieClip [Flailer] Frame 87call("walk");Symbol 594 MovieClip [Flailer] Frame 88call("walk");Symbol 594 MovieClip [Flailer] Frame 89call("walk");Symbol 594 MovieClip [Flailer] Frame 90call("walk");Symbol 594 MovieClip [Flailer] Frame 91gotoAndPlay (1);Symbol 594 MovieClip [Flailer] Frame 92call("walk");Symbol 594 MovieClip [Flailer] Frame 93call("walk");Symbol 594 MovieClip [Flailer] Frame 94call("walk");Symbol 594 MovieClip [Flailer] Frame 95call("walk");Symbol 594 MovieClip [Flailer] Frame 96call("walk");Symbol 594 MovieClip [Flailer] Frame 97call("walk");Symbol 594 MovieClip [Flailer] Frame 98call("walk");Symbol 594 MovieClip [Flailer] Frame 99call("walk");Symbol 594 MovieClip [Flailer] Frame 100call("walk");Symbol 594 MovieClip [Flailer] Frame 101call("walk"); _root.bash(this, "MIDDLE", 165, 50);Symbol 594 MovieClip [Flailer] Frame 116gotoAndPlay (1);Symbol 594 MovieClip [Flailer] Frame 117lostlimb = "head"; _root.die(this);Symbol 594 MovieClip [Flailer] Frame 118_root.blood(random(10), this, 60, "up");Symbol 594 MovieClip [Flailer] Frame 119call("bleed");Symbol 594 MovieClip [Flailer] Frame 120call("bleed");Symbol 594 MovieClip [Flailer] Frame 121call("bleed");Symbol 594 MovieClip [Flailer] Frame 186stop();Symbol 594 MovieClip [Flailer] Frame 205gotoAndPlay (1);Symbol 594 MovieClip [Flailer] Frame 215stop();Symbol 594 MovieClip [Flailer] Frame 216_root.moveman(this, -5, true);Symbol 594 MovieClip [Flailer] Frame 217_root.moveman(this, -5, true);Symbol 594 MovieClip [Flailer] Frame 218_root.moveman(this, -5, true);Symbol 594 MovieClip [Flailer] Frame 219_root.moveman(this, -5, true);Symbol 594 MovieClip [Flailer] Frame 220gotoAndPlay (1);Symbol 594 MovieClip [Flailer] Frame 221_root.moveman(this, -5, true);Symbol 594 MovieClip [Flailer] Frame 222_root.moveman(this, -5, true);Symbol 594 MovieClip [Flailer] Frame 223_root.moveman(this, -5, true);Symbol 594 MovieClip [Flailer] Frame 224_root.moveman(this, -5, true);Symbol 594 MovieClip [Flailer] Frame 225_root.moveman(this, -5, true);Symbol 594 MovieClip [Flailer] Frame 226_root.moveman(this, -5, true);Symbol 594 MovieClip [Flailer] Frame 227_root.moveman(this, -5, true);Symbol 594 MovieClip [Flailer] Frame 228gotoAndPlay (1);Symbol 594 MovieClip [Flailer] Frame 229_root.moveman(this, -5, false);Symbol 594 MovieClip [Flailer] Frame 230_root.moveman(this, -3, false);Symbol 594 MovieClip [Flailer] Frame 234gotoAndPlay (1);Symbol 596 MovieClip Frame 1if (_parent.race != undefined) { gotoAndStop(_parent.race); } else { stop(); }Symbol 616 MovieClip [Battle Axeman] Frame 1_root.ready(this); swipes = 1; if (setupsound != true) { setupsound = true; _root.PlaySound("Equip_Big", _x); }Symbol 616 MovieClip [Battle Axeman] Frame 2call("ready");Symbol 616 MovieClip [Battle Axeman] Frame 3call("ready");Symbol 616 MovieClip [Battle Axeman] Frame 4call("ready");Symbol 616 MovieClip [Battle Axeman] Frame 5call("ready");Symbol 616 MovieClip [Battle Axeman] Frame 6call("ready");Symbol 616 MovieClip [Battle Axeman] Frame 7call("ready");Symbol 616 MovieClip [Battle Axeman] Frame 8call("ready");Symbol 616 MovieClip [Battle Axeman] Frame 9call("ready");Symbol 616 MovieClip [Battle Axeman] Frame 10call("ready");Symbol 616 MovieClip [Battle Axeman] Frame 11call("ready");Symbol 616 MovieClip [Battle Axeman] Frame 12call("ready");Symbol 616 MovieClip [Battle Axeman] Frame 13call("ready");Symbol 616 MovieClip [Battle Axeman] Frame 14call("ready");Symbol 616 MovieClip [Battle Axeman] Frame 15call("ready");Symbol 616 MovieClip [Battle Axeman] Frame 16call("ready");Symbol 616 MovieClip [Battle Axeman] Frame 17call("ready");Symbol 616 MovieClip [Battle Axeman] Frame 18call("ready");Symbol 616 MovieClip [Battle Axeman] Frame 19call("ready");Symbol 616 MovieClip [Battle Axeman] Frame 20call("ready");Symbol 616 MovieClip [Battle Axeman] Frame 21gotoAndPlay (1);Symbol 616 MovieClip [Battle Axeman] Frame 22_root.moveman(this, speed, true);Symbol 616 MovieClip [Battle Axeman] Frame 23call("walk");Symbol 616 MovieClip [Battle Axeman] Frame 24call("walk");Symbol 616 MovieClip [Battle Axeman] Frame 25call("walk");Symbol 616 MovieClip [Battle Axeman] Frame 26call("walk");Symbol 616 MovieClip [Battle Axeman] Frame 27call("walk");Symbol 616 MovieClip [Battle Axeman] Frame 28call("walk");Symbol 616 MovieClip [Battle Axeman] Frame 29call("walk");Symbol 616 MovieClip [Battle Axeman] Frame 30call("walk");Symbol 616 MovieClip [Battle Axeman] Frame 31call("walk");Symbol 616 MovieClip [Battle Axeman] Frame 32call("walk");Symbol 616 MovieClip [Battle Axeman] Frame 33gotoAndPlay (1);Symbol 616 MovieClip [Battle Axeman] Frame 34_root.die(this); _root.blood(random(5) + 5, this, 60, "up");Symbol 616 MovieClip [Battle Axeman] Frame 91stop();Symbol 616 MovieClip [Battle Axeman] Frame 105_root.attack(this, "HIGH", 109, 60, "head");Symbol 616 MovieClip [Battle Axeman] Frame 119gotoAndPlay (1);Symbol 616 MovieClip [Battle Axeman] Frame 120lostlimb = "head"; _root.die(this);Symbol 616 MovieClip [Battle Axeman] Frame 121_root.blood(random(10), this, 60, "up");Symbol 616 MovieClip [Battle Axeman] Frame 122call("bleed");Symbol 616 MovieClip [Battle Axeman] Frame 123call("bleed");Symbol 616 MovieClip [Battle Axeman] Frame 124call("bleed");Symbol 616 MovieClip [Battle Axeman] Frame 189stop();Symbol 616 MovieClip [Battle Axeman] Frame 208gotoAndPlay (1);Symbol 616 MovieClip [Battle Axeman] Frame 218stop();Symbol 616 MovieClip [Battle Axeman] Frame 219_root.moveman(this, -5, true);Symbol 616 MovieClip [Battle Axeman] Frame 220_root.moveman(this, -5, true);Symbol 616 MovieClip [Battle Axeman] Frame 221_root.moveman(this, -5, true);Symbol 616 MovieClip [Battle Axeman] Frame 222_root.moveman(this, -5, true);Symbol 616 MovieClip [Battle Axeman] Frame 223gotoAndPlay (1);Symbol 616 MovieClip [Battle Axeman] Frame 224_root.moveman(this, -5, true);Symbol 616 MovieClip [Battle Axeman] Frame 225_root.moveman(this, -5, true);Symbol 616 MovieClip [Battle Axeman] Frame 226_root.moveman(this, -5, true);Symbol 616 MovieClip [Battle Axeman] Frame 227_root.moveman(this, -5, true);Symbol 616 MovieClip [Battle Axeman] Frame 228_root.moveman(this, -5, true);Symbol 616 MovieClip [Battle Axeman] Frame 229_root.moveman(this, -5, true);Symbol 616 MovieClip [Battle Axeman] Frame 230_root.moveman(this, -5, true);Symbol 616 MovieClip [Battle Axeman] Frame 231gotoAndPlay (1);Symbol 616 MovieClip [Battle Axeman] Frame 232_root.moveman(this, -5, false);Symbol 616 MovieClip [Battle Axeman] Frame 233_root.moveman(this, -3, false);Symbol 616 MovieClip [Battle Axeman] Frame 237gotoAndPlay (1);Symbol 626 MovieClip Frame 1if (_parent.displayrace != undefined) { gotoAndStop(_parent.displayrace); } else { stop(); }Symbol 647 MovieClip [Axeman] Frame 1_root.ready(this); swipes = 2; if (setupsound != true) { setupsound = true; _root.PlaySound("Equip_Other", _x); }Symbol 647 MovieClip [Axeman] Frame 2call("ready");Symbol 647 MovieClip [Axeman] Frame 3call("ready");Symbol 647 MovieClip [Axeman] Frame 4call("ready");Symbol 647 MovieClip [Axeman] Frame 5call("ready");Symbol 647 MovieClip [Axeman] Frame 6call("ready");Symbol 647 MovieClip [Axeman] Frame 7call("ready");Symbol 647 MovieClip [Axeman] Frame 8call("ready");Symbol 647 MovieClip [Axeman] Frame 9call("ready");Symbol 647 MovieClip [Axeman] Frame 10call("ready");Symbol 647 MovieClip [Axeman] Frame 11call("ready");Symbol 647 MovieClip [Axeman] Frame 12call("ready");Symbol 647 MovieClip [Axeman] Frame 13call("ready");Symbol 647 MovieClip [Axeman] Frame 14call("ready");Symbol 647 MovieClip [Axeman] Frame 15call("ready");Symbol 647 MovieClip [Axeman] Frame 16call("ready");Symbol 647 MovieClip [Axeman] Frame 17call("ready");Symbol 647 MovieClip [Axeman] Frame 18call("ready");Symbol 647 MovieClip [Axeman] Frame 19call("ready");Symbol 647 MovieClip [Axeman] Frame 20call("ready");Symbol 647 MovieClip [Axeman] Frame 21gotoAndPlay (1);Symbol 647 MovieClip [Axeman] Frame 22_root.blood(random(5) + 5, this, 60, "up"); _root.die(this); _root.dropspear(this);Symbol 647 MovieClip [Axeman] Frame 79stop();Symbol 647 MovieClip [Axeman] Frame 80_root.moveman(this, speed, true);Symbol 647 MovieClip [Axeman] Frame 81call("walk");Symbol 647 MovieClip [Axeman] Frame 82call("walk");Symbol 647 MovieClip [Axeman] Frame 83call("walk");Symbol 647 MovieClip [Axeman] Frame 84call("walk");Symbol 647 MovieClip [Axeman] Frame 85call("walk");Symbol 647 MovieClip [Axeman] Frame 86call("walk");Symbol 647 MovieClip [Axeman] Frame 87call("walk");Symbol 647 MovieClip [Axeman] Frame 88call("walk");Symbol 647 MovieClip [Axeman] Frame 89call("walk");Symbol 647 MovieClip [Axeman] Frame 90call("walk");Symbol 647 MovieClip [Axeman] Frame 91gotoAndPlay (1);Symbol 647 MovieClip [Axeman] Frame 92call("walk");Symbol 647 MovieClip [Axeman] Frame 93call("walk");Symbol 647 MovieClip [Axeman] Frame 94call("walk");Symbol 647 MovieClip [Axeman] Frame 95call("walk");Symbol 647 MovieClip [Axeman] Frame 96call("walk");Symbol 647 MovieClip [Axeman] Frame 97call("walk");Symbol 647 MovieClip [Axeman] Frame 98call("walk");Symbol 647 MovieClip [Axeman] Frame 99call("walk"); _root.attack(this, "HIGH", 70, 35, "head");Symbol 647 MovieClip [Axeman] Frame 100call("walk");Symbol 647 MovieClip [Axeman] Frame 101call("walk");Symbol 647 MovieClip [Axeman] Frame 102call("walk");Symbol 647 MovieClip [Axeman] Frame 103call("walk");Symbol 647 MovieClip [Axeman] Frame 104call("walk");Symbol 647 MovieClip [Axeman] Frame 105call("walk");Symbol 647 MovieClip [Axeman] Frame 106gotoAndPlay (1);Symbol 647 MovieClip [Axeman] Frame 107call("walk");Symbol 647 MovieClip [Axeman] Frame 108call("walk");Symbol 647 MovieClip [Axeman] Frame 109call("walk");Symbol 647 MovieClip [Axeman] Frame 110call("walk");Symbol 647 MovieClip [Axeman] Frame 111call("walk");Symbol 647 MovieClip [Axeman] Frame 112call("walk");Symbol 647 MovieClip [Axeman] Frame 113call("walk");Symbol 647 MovieClip [Axeman] Frame 114call("walk");Symbol 647 MovieClip [Axeman] Frame 115call("walk"); _root.attack(this, "MIDDLE", 70, 45);Symbol 647 MovieClip [Axeman] Frame 116call("walk");Symbol 647 MovieClip [Axeman] Frame 117call("walk");Symbol 647 MovieClip [Axeman] Frame 118call("walk");Symbol 647 MovieClip [Axeman] Frame 119call("walk");Symbol 647 MovieClip [Axeman] Frame 120call("walk");Symbol 647 MovieClip [Axeman] Frame 121gotoAndPlay (1);Symbol 647 MovieClip [Axeman] Frame 122lostlimb = "head"; _root.die(this);Symbol 647 MovieClip [Axeman] Frame 123_root.blood(random(10), this, 60, "up");Symbol 647 MovieClip [Axeman] Frame 124call("bleed");Symbol 647 MovieClip [Axeman] Frame 125call("bleed");Symbol 647 MovieClip [Axeman] Frame 126call("bleed");Symbol 647 MovieClip [Axeman] Frame 191stop();Symbol 647 MovieClip [Axeman] Frame 210gotoAndPlay (1);Symbol 647 MovieClip [Axeman] Frame 220stop();Symbol 647 MovieClip [Axeman] Frame 221_root.moveman(this, -5, true);Symbol 647 MovieClip [Axeman] Frame 222_root.moveman(this, -5, true);Symbol 647 MovieClip [Axeman] Frame 223_root.moveman(this, -5, true);Symbol 647 MovieClip [Axeman] Frame 224_root.moveman(this, -5, true);Symbol 647 MovieClip [Axeman] Frame 225gotoAndPlay (1);Symbol 647 MovieClip [Axeman] Frame 226_root.moveman(this, -5, true);Symbol 647 MovieClip [Axeman] Frame 227_root.moveman(this, -5, true);Symbol 647 MovieClip [Axeman] Frame 228_root.moveman(this, -5, true);Symbol 647 MovieClip [Axeman] Frame 229_root.moveman(this, -5, true);Symbol 647 MovieClip [Axeman] Frame 230_root.moveman(this, -5, true);Symbol 647 MovieClip [Axeman] Frame 231_root.moveman(this, -5, true);Symbol 647 MovieClip [Axeman] Frame 232_root.moveman(this, -5, true);Symbol 647 MovieClip [Axeman] Frame 233gotoAndPlay (1);Symbol 647 MovieClip [Axeman] Frame 234_root.moveman(this, -5, false);Symbol 647 MovieClip [Axeman] Frame 235_root.moveman(this, -3, false);Symbol 647 MovieClip [Axeman] Frame 239gotoAndPlay (1);Symbol 666 MovieClip [Axe Thrower] Frame 1_root.ready(this); swipes = 1; if (setupsound != true) { setupsound = true; _root.PlaySound("Equip_Other", _x); }Symbol 666 MovieClip [Axe Thrower] Frame 2call("ready");Symbol 666 MovieClip [Axe Thrower] Frame 3call("ready");Symbol 666 MovieClip [Axe Thrower] Frame 4call("ready");Symbol 666 MovieClip [Axe Thrower] Frame 5call("ready");Symbol 666 MovieClip [Axe Thrower] Frame 6call("ready");Symbol 666 MovieClip [Axe Thrower] Frame 7call("ready");Symbol 666 MovieClip [Axe Thrower] Frame 8call("ready");Symbol 666 MovieClip [Axe Thrower] Frame 9call("ready");Symbol 666 MovieClip [Axe Thrower] Frame 10call("ready");Symbol 666 MovieClip [Axe Thrower] Frame 11call("ready");Symbol 666 MovieClip [Axe Thrower] Frame 12call("ready");Symbol 666 MovieClip [Axe Thrower] Frame 13call("ready");Symbol 666 MovieClip [Axe Thrower] Frame 14call("ready");Symbol 666 MovieClip [Axe Thrower] Frame 15call("ready");Symbol 666 MovieClip [Axe Thrower] Frame 16call("ready");Symbol 666 MovieClip [Axe Thrower] Frame 17call("ready");Symbol 666 MovieClip [Axe Thrower] Frame 18call("ready");Symbol 666 MovieClip [Axe Thrower] Frame 19call("ready");Symbol 666 MovieClip [Axe Thrower] Frame 20call("ready");Symbol 666 MovieClip [Axe Thrower] Frame 21gotoAndPlay (1);Symbol 666 MovieClip [Axe Thrower] Frame 22_root.die(this); _root.blood(random(5) + 5, this, 60, "up");Symbol 666 MovieClip [Axe Thrower] Frame 79stop();Symbol 666 MovieClip [Axe Thrower] Frame 80_root.moveman(this, 5, true);Symbol 666 MovieClip [Axe Thrower] Frame 81call("walk");Symbol 666 MovieClip [Axe Thrower] Frame 82call("walk");Symbol 666 MovieClip [Axe Thrower] Frame 83call("walk");Symbol 666 MovieClip [Axe Thrower] Frame 84call("walk");Symbol 666 MovieClip [Axe Thrower] Frame 85call("walk");Symbol 666 MovieClip [Axe Thrower] Frame 86call("walk");Symbol 666 MovieClip [Axe Thrower] Frame 87call("walk");Symbol 666 MovieClip [Axe Thrower] Frame 88call("walk");Symbol 666 MovieClip [Axe Thrower] Frame 89call("walk");Symbol 666 MovieClip [Axe Thrower] Frame 90call("walk");Symbol 666 MovieClip [Axe Thrower] Frame 91gotoAndPlay (1);Symbol 666 MovieClip [Axe Thrower] Frame 116_root.firearrow(this, "Axe");Symbol 666 MovieClip [Axe Thrower] Frame 131gotoAndPlay (1);Symbol 666 MovieClip [Axe Thrower] Frame 132lostlimb = "head"; _root.die(this);Symbol 666 MovieClip [Axe Thrower] Frame 133_root.blood(random(10), this, 60, "up");Symbol 666 MovieClip [Axe Thrower] Frame 134call("bleed");Symbol 666 MovieClip [Axe Thrower] Frame 135call("bleed");Symbol 666 MovieClip [Axe Thrower] Frame 136call("bleed");Symbol 666 MovieClip [Axe Thrower] Frame 201stop();Symbol 666 MovieClip [Axe Thrower] Frame 217gotoAndPlay (1);Symbol 666 MovieClip [Axe Thrower] Frame 227stop();Symbol 666 MovieClip [Axe Thrower] Frame 231_root.moveman(this, -5, true);Symbol 666 MovieClip [Axe Thrower] Frame 232gotoAndPlay (1); _root.moveman(this, -5, true);Symbol 666 MovieClip [Axe Thrower] Frame 233_root.moveman(this, -5, true);Symbol 666 MovieClip [Axe Thrower] Frame 234_root.moveman(this, -5, true);Symbol 666 MovieClip [Axe Thrower] Frame 236_root.moveman(this, -5, true);Symbol 666 MovieClip [Axe Thrower] Frame 237_root.moveman(this, -5, true);Symbol 666 MovieClip [Axe Thrower] Frame 238_root.moveman(this, -5, true);Symbol 666 MovieClip [Axe Thrower] Frame 239_root.moveman(this, -5, true);Symbol 666 MovieClip [Axe Thrower] Frame 240gotoAndPlay (1); _root.moveman(this, -5, true);Symbol 666 MovieClip [Axe Thrower] Frame 241_root.moveman(this, -5, true);Symbol 666 MovieClip [Axe Thrower] Frame 242_root.moveman(this, -5, true);Symbol 666 MovieClip [Axe Thrower] Frame 244_root.moveman(this, -5, false);Symbol 666 MovieClip [Axe Thrower] Frame 245_root.moveman(this, -3, false);Symbol 666 MovieClip [Axe Thrower] Frame 246gotoAndPlay (1);Symbol 685 MovieClip [Elite Halberdier] Frame 1_root.ready(this); swipes = 2; boss = true; intelligence = 100;Symbol 685 MovieClip [Elite Halberdier] Frame 2call("ready");Symbol 685 MovieClip [Elite Halberdier] Frame 3call("ready");Symbol 685 MovieClip [Elite Halberdier] Frame 4call("ready");Symbol 685 MovieClip [Elite Halberdier] Frame 5call("ready");Symbol 685 MovieClip [Elite Halberdier] Frame 6call("ready");Symbol 685 MovieClip [Elite Halberdier] Frame 7call("ready");Symbol 685 MovieClip [Elite Halberdier] Frame 8call("ready");Symbol 685 MovieClip [Elite Halberdier] Frame 9call("ready");Symbol 685 MovieClip [Elite Halberdier] Frame 10call("ready");Symbol 685 MovieClip [Elite Halberdier] Frame 11call("ready");Symbol 685 MovieClip [Elite Halberdier] Frame 12call("ready");Symbol 685 MovieClip [Elite Halberdier] Frame 13call("ready");Symbol 685 MovieClip [Elite Halberdier] Frame 14call("ready");Symbol 685 MovieClip [Elite Halberdier] Frame 15call("ready");Symbol 685 MovieClip [Elite Halberdier] Frame 16call("ready");Symbol 685 MovieClip [Elite Halberdier] Frame 17call("ready");Symbol 685 MovieClip [Elite Halberdier] Frame 18call("ready");Symbol 685 MovieClip [Elite Halberdier] Frame 19call("ready");Symbol 685 MovieClip [Elite Halberdier] Frame 20call("ready");Symbol 685 MovieClip [Elite Halberdier] Frame 21gotoAndPlay (1);Symbol 685 MovieClip [Elite Halberdier] Frame 22_root.die(this); _root.blood(random(5) + 5, this, 60, "up");Symbol 685 MovieClip [Elite Halberdier] Frame 79stop();Symbol 685 MovieClip [Elite Halberdier] Frame 80_root.moveman(this, speed, true);Symbol 685 MovieClip [Elite Halberdier] Frame 81call("walk");Symbol 685 MovieClip [Elite Halberdier] Frame 82call("walk");Symbol 685 MovieClip [Elite Halberdier] Frame 83call("walk");Symbol 685 MovieClip [Elite Halberdier] Frame 84call("walk");Symbol 685 MovieClip [Elite Halberdier] Frame 85call("walk");Symbol 685 MovieClip [Elite Halberdier] Frame 86call("walk");Symbol 685 MovieClip [Elite Halberdier] Frame 87call("walk");Symbol 685 MovieClip [Elite Halberdier] Frame 88call("walk");Symbol 685 MovieClip [Elite Halberdier] Frame 89call("walk");Symbol 685 MovieClip [Elite Halberdier] Frame 90call("walk");Symbol 685 MovieClip [Elite Halberdier] Frame 91gotoAndPlay (1);Symbol 685 MovieClip [Elite Halberdier] Frame 92lostlimb = "head"; _root.die(this);Symbol 685 MovieClip [Elite Halberdier] Frame 93_root.blood(random(10), this, 60, "up");Symbol 685 MovieClip [Elite Halberdier] Frame 94call("bleed");Symbol 685 MovieClip [Elite Halberdier] Frame 95call("bleed");Symbol 685 MovieClip [Elite Halberdier] Frame 96call("bleed");Symbol 685 MovieClip [Elite Halberdier] Frame 161stop();Symbol 685 MovieClip [Elite Halberdier] Frame 180gotoAndPlay (1);Symbol 685 MovieClip [Elite Halberdier] Frame 190stop();Symbol 685 MovieClip [Elite Halberdier] Frame 191_root.moveman(this, -5, true);Symbol 685 MovieClip [Elite Halberdier] Frame 192_root.moveman(this, -5, true);Symbol 685 MovieClip [Elite Halberdier] Frame 193_root.moveman(this, -5, true);Symbol 685 MovieClip [Elite Halberdier] Frame 194_root.moveman(this, -5, true);Symbol 685 MovieClip [Elite Halberdier] Frame 195gotoAndPlay (1);Symbol 685 MovieClip [Elite Halberdier] Frame 196_root.moveman(this, -5, true);Symbol 685 MovieClip [Elite Halberdier] Frame 197_root.moveman(this, -5, true);Symbol 685 MovieClip [Elite Halberdier] Frame 198_root.moveman(this, -5, true);Symbol 685 MovieClip [Elite Halberdier] Frame 199_root.moveman(this, -5, true);Symbol 685 MovieClip [Elite Halberdier] Frame 200_root.moveman(this, -5, true);Symbol 685 MovieClip [Elite Halberdier] Frame 201_root.moveman(this, -5, true);Symbol 685 MovieClip [Elite Halberdier] Frame 202_root.moveman(this, -5, true);Symbol 685 MovieClip [Elite Halberdier] Frame 203gotoAndPlay (1);Symbol 685 MovieClip [Elite Halberdier] Frame 204_root.moveman(this, -5, false);Symbol 685 MovieClip [Elite Halberdier] Frame 205_root.moveman(this, -3, false);Symbol 685 MovieClip [Elite Halberdier] Frame 209gotoAndPlay (1);Symbol 685 MovieClip [Elite Halberdier] Frame 210_root.moveman(this, 5, true);Symbol 685 MovieClip [Elite Halberdier] Frame 211_root.moveman(this, 5, true);Symbol 685 MovieClip [Elite Halberdier] Frame 212_root.moveman(this, 5, true);Symbol 685 MovieClip [Elite Halberdier] Frame 213_root.moveman(this, 5, true);Symbol 685 MovieClip [Elite Halberdier] Frame 214_root.moveman(this, 5, true);Symbol 685 MovieClip [Elite Halberdier] Frame 215_root.attack(this, "MIDDLE", 140, 35); _root.moveman(this, 5, true);Symbol 685 MovieClip [Elite Halberdier] Frame 216_root.moveman(this, 5, true);Symbol 685 MovieClip [Elite Halberdier] Frame 217_root.moveman(this, 5, true);Symbol 685 MovieClip [Elite Halberdier] Frame 218_root.moveman(this, 5, true);Symbol 685 MovieClip [Elite Halberdier] Frame 219_root.moveman(this, 5, true);Symbol 685 MovieClip [Elite Halberdier] Frame 220_root.moveman(this, 5, true);Symbol 685 MovieClip [Elite Halberdier] Frame 221_root.moveman(this, 5, true);Symbol 685 MovieClip [Elite Halberdier] Frame 222_root.attack(this, "HIGH", 140, 35, "head"); _root.moveman(this, 5, true);Symbol 685 MovieClip [Elite Halberdier] Frame 223_root.moveman(this, 5, true);Symbol 685 MovieClip [Elite Halberdier] Frame 224_root.moveman(this, 5, true);Symbol 685 MovieClip [Elite Halberdier] Frame 225_root.moveman(this, 5, true);Symbol 685 MovieClip [Elite Halberdier] Frame 226_root.moveman(this, 5, true);Symbol 685 MovieClip [Elite Halberdier] Frame 227_root.moveman(this, 5, true);Symbol 685 MovieClip [Elite Halberdier] Frame 228_root.moveman(this, 5, true);Symbol 685 MovieClip [Elite Halberdier] Frame 229_root.moveman(this, 5, true);Symbol 685 MovieClip [Elite Halberdier] Frame 230_root.moveman(this, 5, true);Symbol 685 MovieClip [Elite Halberdier] Frame 231_root.moveman(this, 5, true);Symbol 685 MovieClip [Elite Halberdier] Frame 232_root.moveman(this, 5, true);Symbol 685 MovieClip [Elite Halberdier] Frame 233gotoAndPlay (1);Symbol 685 MovieClip [Elite Halberdier] Frame 238_root.attack(this, "HIGH", 210, 45);Symbol 685 MovieClip [Elite Halberdier] Frame 248gotoAndPlay (1);Symbol 685 MovieClip [Elite Halberdier] Frame 249_root.moveman(this, 10, false);Symbol 685 MovieClip [Elite Halberdier] Frame 250_root.moveman(this, 3, false);Symbol 685 MovieClip [Elite Halberdier] Frame 251_root.moveman(this, 1, false);Symbol 685 MovieClip [Elite Halberdier] Frame 252_root.moveman(this, 1, false); _root.bash(this, "MIDDLE", 80, 25);Symbol 685 MovieClip [Elite Halberdier] Frame 260gotoAndPlay (1);Symbol 706 MovieClip [Halberdier] Frame 1_root.ready(this); swipes = 2; if (setupsound != true) { setupsound = true; _root.PlaySound("Equip_Halberd", _x); }Symbol 706 MovieClip [Halberdier] Frame 2call("ready");Symbol 706 MovieClip [Halberdier] Frame 3call("ready");Symbol 706 MovieClip [Halberdier] Frame 4call("ready");Symbol 706 MovieClip [Halberdier] Frame 5call("ready");Symbol 706 MovieClip [Halberdier] Frame 6call("ready");Symbol 706 MovieClip [Halberdier] Frame 7call("ready");Symbol 706 MovieClip [Halberdier] Frame 8call("ready");Symbol 706 MovieClip [Halberdier] Frame 9call("ready");Symbol 706 MovieClip [Halberdier] Frame 10call("ready");Symbol 706 MovieClip [Halberdier] Frame 11call("ready");Symbol 706 MovieClip [Halberdier] Frame 12call("ready");Symbol 706 MovieClip [Halberdier] Frame 13call("ready");Symbol 706 MovieClip [Halberdier] Frame 14call("ready");Symbol 706 MovieClip [Halberdier] Frame 15call("ready");Symbol 706 MovieClip [Halberdier] Frame 16call("ready");Symbol 706 MovieClip [Halberdier] Frame 17call("ready");Symbol 706 MovieClip [Halberdier] Frame 18call("ready");Symbol 706 MovieClip [Halberdier] Frame 19call("ready");Symbol 706 MovieClip [Halberdier] Frame 20call("ready");Symbol 706 MovieClip [Halberdier] Frame 21gotoAndPlay (1);Symbol 706 MovieClip [Halberdier] Frame 22_root.die(this); _root.blood(random(5) + 5, this, 60, "up");Symbol 706 MovieClip [Halberdier] Frame 79stop();Symbol 706 MovieClip [Halberdier] Frame 80_root.moveman(this, speed, true);Symbol 706 MovieClip [Halberdier] Frame 81call("walk");Symbol 706 MovieClip [Halberdier] Frame 82call("walk");Symbol 706 MovieClip [Halberdier] Frame 83call("walk");Symbol 706 MovieClip [Halberdier] Frame 84call("walk");Symbol 706 MovieClip [Halberdier] Frame 85call("walk");Symbol 706 MovieClip [Halberdier] Frame 86call("walk");Symbol 706 MovieClip [Halberdier] Frame 87call("walk");Symbol 706 MovieClip [Halberdier] Frame 88call("walk");Symbol 706 MovieClip [Halberdier] Frame 89call("walk");Symbol 706 MovieClip [Halberdier] Frame 90call("walk");Symbol 706 MovieClip [Halberdier] Frame 91gotoAndPlay (1);Symbol 706 MovieClip [Halberdier] Frame 99_root.attack(this, "MIDDLE", 130, 35);Symbol 706 MovieClip [Halberdier] Frame 113gotoAndPlay (1);Symbol 706 MovieClip [Halberdier] Frame 124_root.attack(this, "HIGH", 130, 40);Symbol 706 MovieClip [Halberdier] Frame 135gotoAndPlay (1);Symbol 706 MovieClip [Halberdier] Frame 136lostlimb = "head"; _root.die(this);Symbol 706 MovieClip [Halberdier] Frame 137_root.blood(random(10), this, 60, "up");Symbol 706 MovieClip [Halberdier] Frame 138call("bleed");Symbol 706 MovieClip [Halberdier] Frame 139call("bleed");Symbol 706 MovieClip [Halberdier] Frame 140call("bleed");Symbol 706 MovieClip [Halberdier] Frame 205stop();Symbol 706 MovieClip [Halberdier] Frame 224gotoAndPlay (1);Symbol 706 MovieClip [Halberdier] Frame 234stop();Symbol 706 MovieClip [Halberdier] Frame 235_root.moveman(this, -5, true);Symbol 706 MovieClip [Halberdier] Frame 236_root.moveman(this, -5, true);Symbol 706 MovieClip [Halberdier] Frame 237_root.moveman(this, -5, true);Symbol 706 MovieClip [Halberdier] Frame 238_root.moveman(this, -5, true);Symbol 706 MovieClip [Halberdier] Frame 239gotoAndPlay (1);Symbol 706 MovieClip [Halberdier] Frame 240_root.moveman(this, -5, true);Symbol 706 MovieClip [Halberdier] Frame 241_root.moveman(this, -5, true);Symbol 706 MovieClip [Halberdier] Frame 242_root.moveman(this, -5, true);Symbol 706 MovieClip [Halberdier] Frame 243_root.moveman(this, -5, true);Symbol 706 MovieClip [Halberdier] Frame 244_root.moveman(this, -5, true);Symbol 706 MovieClip [Halberdier] Frame 245_root.moveman(this, -5, true);Symbol 706 MovieClip [Halberdier] Frame 246_root.moveman(this, -5, true);Symbol 706 MovieClip [Halberdier] Frame 247gotoAndPlay (1);Symbol 706 MovieClip [Halberdier] Frame 248_root.moveman(this, -5, false);Symbol 706 MovieClip [Halberdier] Frame 249_root.moveman(this, -3, false);Symbol 706 MovieClip [Halberdier] Frame 253gotoAndPlay (1);Symbol 721 MovieClip Frame 1if (_parent.dead != true) { if (random(1000) > 980) { gotoAndPlay("roar" + (random(3) + 1)); } }Symbol 721 MovieClip Frame 2gotoAndPlay (1);Symbol 721 MovieClip Frame 3_root.combatsound("demon1");Symbol 721 MovieClip Frame 15gotoAndPlay (1);Symbol 721 MovieClip Frame 16_root.combatsound("demon2");Symbol 721 MovieClip Frame 28gotoAndPlay (1);Symbol 721 MovieClip Frame 29_root.combatsound("demon3");Symbol 721 MovieClip Frame 40gotoAndPlay (1);Symbol 724 MovieClip [Giant Demon] Frame 1_root.ready(this); range = 160; swipes = 2; fswipes = 1; bashes = 1; type = "Giant Demon"; speed = 5; cantdecapitate = true; boss = true; intelligence = 100; race = "demon"; displayrace = "demon"; shakeamount = 20;Symbol 724 MovieClip [Giant Demon] Frame 2_root.ready(this);Symbol 724 MovieClip [Giant Demon] Frame 3gotoAndPlay (1);Symbol 724 MovieClip [Giant Demon] Frame 4_root.moveman(this, speed, true);Symbol 724 MovieClip [Giant Demon] Frame 5_root.moveman(this, speed, true);Symbol 724 MovieClip [Giant Demon] Frame 6_root.moveman(this, speed, true);Symbol 724 MovieClip [Giant Demon] Frame 7_root.moveman(this, speed, true);Symbol 724 MovieClip [Giant Demon] Frame 8_root.moveman(this, speed, true);Symbol 724 MovieClip [Giant Demon] Frame 9_root.moveman(this, speed, true);Symbol 724 MovieClip [Giant Demon] Frame 10_root.moveman(this, speed, true); _root.shake = shakeamount;Symbol 724 MovieClip [Giant Demon] Frame 11_root.moveman(this, speed, true);Symbol 724 MovieClip [Giant Demon] Frame 12_root.moveman(this, speed, true);Symbol 724 MovieClip [Giant Demon] Frame 13_root.moveman(this, speed, true);Symbol 724 MovieClip [Giant Demon] Frame 14_root.moveman(this, speed, true);Symbol 724 MovieClip [Giant Demon] Frame 15_root.shake = shakeamount; gotoAndPlay (1);Symbol 724 MovieClip [Giant Demon] Frame 27_root.attack(this, "MIDDLE", 160, 100, "head");Symbol 724 MovieClip [Giant Demon] Frame 36gotoAndPlay (1);Symbol 724 MovieClip [Giant Demon] Frame 46_root.bash(this, "MIDDLE", 260, 50);Symbol 724 MovieClip [Giant Demon] Frame 51gotoAndPlay ("walk");Symbol 724 MovieClip [Giant Demon] Frame 55_root.bash(this, "MIDDLE", 125, 50);Symbol 724 MovieClip [Giant Demon] Frame 65gotoAndPlay (1);Symbol 724 MovieClip [Giant Demon] Frame 66_root.die(this);Symbol 724 MovieClip [Giant Demon] Frame 69_root.combatsound("demondie");Symbol 724 MovieClip [Giant Demon] Frame 101_root.shake = shakeamount * 5; _root.combatsound("trollhit");Symbol 724 MovieClip [Giant Demon] Frame 103stop();Symbol 724 MovieClip [Giant Demon] Frame 113_root.bash(this, "MIDDLE", 260, 50);Symbol 724 MovieClip [Giant Demon] Frame 118gotoAndPlay (1);Symbol 769 MovieClip Frame 1if (_parent.dead != true) { if (random(1000) > 980) { gotoAndPlay("roar" + (random(5) + 1)); } }Symbol 769 MovieClip Frame 2gotoAndPlay (1);Symbol 769 MovieClip Frame 3_root.combatsound("troll1");Symbol 769 MovieClip Frame 16gotoAndPlay (1);Symbol 769 MovieClip Frame 17_root.combatsound("troll2");Symbol 769 MovieClip Frame 28gotoAndPlay (1);Symbol 769 MovieClip Frame 29_root.combatsound("troll3");Symbol 769 MovieClip Frame 45gotoAndPlay (1);Symbol 769 MovieClip Frame 46_root.combatsound("troll4");Symbol 769 MovieClip Frame 61gotoAndPlay (1);Symbol 769 MovieClip Frame 62_root.combatsound("troll5");Symbol 769 MovieClip Frame 105gotoAndPlay (1);Symbol 771 MovieClip [Giant Troll] Frame 1_root.ready(this); range = 250; swipes = 1; bashes = 1; type = "Giant Troll"; speed = 5; cantdecapitate = true; boss = true; intelligence = 100; race = "troll"; displayrace = "troll"; shakeamount = 20;Symbol 771 MovieClip [Giant Troll] Frame 2call("ready");Symbol 771 MovieClip [Giant Troll] Frame 3call("ready");Symbol 771 MovieClip [Giant Troll] Frame 4call("ready");Symbol 771 MovieClip [Giant Troll] Frame 5call("ready");Symbol 771 MovieClip [Giant Troll] Frame 6call("ready");Symbol 771 MovieClip [Giant Troll] Frame 7call("ready");Symbol 771 MovieClip [Giant Troll] Frame 8call("ready");Symbol 771 MovieClip [Giant Troll] Frame 9call("ready");Symbol 771 MovieClip [Giant Troll] Frame 10call("ready");Symbol 771 MovieClip [Giant Troll] Frame 11call("ready");Symbol 771 MovieClip [Giant Troll] Frame 12call("ready");Symbol 771 MovieClip [Giant Troll] Frame 13call("ready");Symbol 771 MovieClip [Giant Troll] Frame 14call("ready");Symbol 771 MovieClip [Giant Troll] Frame 15call("ready");Symbol 771 MovieClip [Giant Troll] Frame 16call("ready");Symbol 771 MovieClip [Giant Troll] Frame 17call("ready");Symbol 771 MovieClip [Giant Troll] Frame 18call("ready");Symbol 771 MovieClip [Giant Troll] Frame 19call("ready");Symbol 771 MovieClip [Giant Troll] Frame 20call("ready");Symbol 771 MovieClip [Giant Troll] Frame 21gotoAndPlay (1);Symbol 771 MovieClip [Giant Troll] Frame 22_root.moveman(this, speed, true);Symbol 771 MovieClip [Giant Troll] Frame 23_root.moveman(this, speed, true);Symbol 771 MovieClip [Giant Troll] Frame 24_root.moveman(this, speed, true);Symbol 771 MovieClip [Giant Troll] Frame 25_root.moveman(this, speed, true);Symbol 771 MovieClip [Giant Troll] Frame 26_root.moveman(this, speed, true);Symbol 771 MovieClip [Giant Troll] Frame 27_root.moveman(this, speed, true); _root.shake = shakeamount;Symbol 771 MovieClip [Giant Troll] Frame 32_root.moveman(this, speed, true);Symbol 771 MovieClip [Giant Troll] Frame 33_root.moveman(this, speed, true);Symbol 771 MovieClip [Giant Troll] Frame 34_root.moveman(this, speed, true);Symbol 771 MovieClip [Giant Troll] Frame 35_root.moveman(this, speed, true);Symbol 771 MovieClip [Giant Troll] Frame 36_root.moveman(this, speed, true); _root.shake = shakeamount;Symbol 771 MovieClip [Giant Troll] Frame 40gotoAndPlay (1);Symbol 771 MovieClip [Giant Troll] Frame 73_root.bash(this, "MIDDLE", 250, 100); _root.combatsound("trollhit"); _root.shake = shakeamount * 2;Symbol 771 MovieClip [Giant Troll] Frame 89gotoAndPlay (1);Symbol 771 MovieClip [Giant Troll] Frame 97_root.attack(this, "MIDDLE", 50, 100); _root.combatsound("trollhit"); _root.shake = shakeamount * 2;Symbol 771 MovieClip [Giant Troll] Frame 102gotoAndPlay (1);Symbol 771 MovieClip [Giant Troll] Frame 103_root.die(this);Symbol 771 MovieClip [Giant Troll] Frame 114_root.shake = shakeamount * 3; _root.combatsound("trollhit");Symbol 771 MovieClip [Giant Troll] Frame 117stop();Symbol 773 MovieClip [Mounted Spearman] Frame 1if ((setupsound != true) && (inbattle == true)) { setupsound = true; _root.PlaySound("Equip_Spear", _x); } _root.ready(this); swipes = 1; cantdecapitate = true; mounted = true;Symbol 773 MovieClip [Mounted Spearman] Frame 2call("ready");Symbol 773 MovieClip [Mounted Spearman] Frame 3call("ready");Symbol 773 MovieClip [Mounted Spearman] Frame 4call("ready");Symbol 773 MovieClip [Mounted Spearman] Frame 5gotoAndPlay (1);Symbol 773 MovieClip [Mounted Spearman] Frame 6_root.blood(random(5) + 5, this, 60, "up"); _root.die(this); _root.dropspear(this);Symbol 773 MovieClip [Mounted Spearman] Frame 63stop();Symbol 773 MovieClip [Mounted Spearman] Frame 64_root.moveman(this, speed, true);Symbol 773 MovieClip [Mounted Spearman] Frame 65_root.moveman(this, speed, true);Symbol 773 MovieClip [Mounted Spearman] Frame 66_root.moveman(this, speed, true);Symbol 773 MovieClip [Mounted Spearman] Frame 67_root.moveman(this, speed, true);Symbol 773 MovieClip [Mounted Spearman] Frame 68_root.moveman(this, speed, true); _root.attack(this, "HIGH", 130, 25);Symbol 773 MovieClip [Mounted Spearman] Frame 69_root.moveman(this, speed, true);Symbol 773 MovieClip [Mounted Spearman] Frame 70_root.moveman(this, speed, true);Symbol 773 MovieClip [Mounted Spearman] Frame 71_root.moveman(this, speed, true);Symbol 773 MovieClip [Mounted Spearman] Frame 72_root.moveman(this, speed, true);Symbol 773 MovieClip [Mounted Spearman] Frame 73gotoAndPlay (1);Symbol 773 MovieClip [Mounted Spearman] Frame 74_root.moveman(this, speed, true);Symbol 773 MovieClip [Mounted Spearman] Frame 75call("walk");Symbol 773 MovieClip [Mounted Spearman] Frame 76call("walk");Symbol 773 MovieClip [Mounted Spearman] Frame 77call("walk");Symbol 773 MovieClip [Mounted Spearman] Frame 78call("walk");Symbol 773 MovieClip [Mounted Spearman] Frame 79call("walk");Symbol 773 MovieClip [Mounted Spearman] Frame 80call("walk");Symbol 773 MovieClip [Mounted Spearman] Frame 81gotoAndPlay (1); call("walk");Symbol 773 MovieClip [Mounted Spearman] Frame 83gotoAndPlay (1);Symbol 773 MovieClip [Mounted Spearman] Frame 84gotoAndPlay (1);Symbol 773 MovieClip [Mounted Spearman] Frame 85gotoAndPlay (1);Symbol 773 MovieClip [Mounted Spearman] Frame 86gotoAndPlay (1);Symbol 842 MovieClip [High Court Guardian] Frame 1if ((setupsound != true) && (inbattle == true)) { setupsound = true; _root.PlaySound("Equip_Spear", _x); } _root.ready(this); swipes = 1; fswipes = 1; boss = true; intelligence = 100;Symbol 842 MovieClip [High Court Guardian] Frame 2call("ready");Symbol 842 MovieClip [High Court Guardian] Frame 3call("ready");Symbol 842 MovieClip [High Court Guardian] Frame 4call("ready");Symbol 842 MovieClip [High Court Guardian] Frame 5call("ready");Symbol 842 MovieClip [High Court Guardian] Frame 6call("ready");Symbol 842 MovieClip [High Court Guardian] Frame 7call("ready");Symbol 842 MovieClip [High Court Guardian] Frame 8call("ready");Symbol 842 MovieClip [High Court Guardian] Frame 9call("ready");Symbol 842 MovieClip [High Court Guardian] Frame 10call("ready");Symbol 842 MovieClip [High Court Guardian] Frame 11call("ready");Symbol 842 MovieClip [High Court Guardian] Frame 12call("ready");Symbol 842 MovieClip [High Court Guardian] Frame 13call("ready");Symbol 842 MovieClip [High Court Guardian] Frame 14call("ready");Symbol 842 MovieClip [High Court Guardian] Frame 15call("ready");Symbol 842 MovieClip [High Court Guardian] Frame 16call("ready");Symbol 842 MovieClip [High Court Guardian] Frame 17call("ready");Symbol 842 MovieClip [High Court Guardian] Frame 18call("ready");Symbol 842 MovieClip [High Court Guardian] Frame 19call("ready");Symbol 842 MovieClip [High Court Guardian] Frame 20call("ready");Symbol 842 MovieClip [High Court Guardian] Frame 21gotoAndPlay (1);Symbol 842 MovieClip [High Court Guardian] Frame 22_root.blood(random(5) + 5, this, 60, "up"); _root.die(this);Symbol 842 MovieClip [High Court Guardian] Frame 79stop();Symbol 842 MovieClip [High Court Guardian] Frame 84_root.attack(this, "MIDDLE", 130, 10);Symbol 842 MovieClip [High Court Guardian] Frame 89_root.attack(this, "HIGH", 130, 20);Symbol 842 MovieClip [High Court Guardian] Frame 94gotoAndPlay (1);Symbol 842 MovieClip [High Court Guardian] Frame 95_root.attack(this, "MIDDLE", 130, 10);Symbol 842 MovieClip [High Court Guardian] Frame 105gotoAndPlay (1);Symbol 842 MovieClip [High Court Guardian] Frame 106_root.moveman(this, speed, true);Symbol 842 MovieClip [High Court Guardian] Frame 107call("walk");Symbol 842 MovieClip [High Court Guardian] Frame 108call("walk");Symbol 842 MovieClip [High Court Guardian] Frame 109call("walk");Symbol 842 MovieClip [High Court Guardian] Frame 110call("walk");Symbol 842 MovieClip [High Court Guardian] Frame 111call("walk");Symbol 842 MovieClip [High Court Guardian] Frame 112call("walk");Symbol 842 MovieClip [High Court Guardian] Frame 113call("walk");Symbol 842 MovieClip [High Court Guardian] Frame 114call("walk");Symbol 842 MovieClip [High Court Guardian] Frame 115call("walk");Symbol 842 MovieClip [High Court Guardian] Frame 116call("walk");Symbol 842 MovieClip [High Court Guardian] Frame 117gotoAndPlay (1);Symbol 842 MovieClip [High Court Guardian] Frame 118_root.moveman(this, 10, false);Symbol 842 MovieClip [High Court Guardian] Frame 119_root.moveman(this, 3, false);Symbol 842 MovieClip [High Court Guardian] Frame 120_root.moveman(this, 1, false);Symbol 842 MovieClip [High Court Guardian] Frame 121_root.moveman(this, 1, false); _root.bash(this, "MIDDLE", 80, 25);Symbol 842 MovieClip [High Court Guardian] Frame 130gotoAndPlay (1);Symbol 842 MovieClip [High Court Guardian] Frame 131_root.moveman(this, -5, false);Symbol 842 MovieClip [High Court Guardian] Frame 132_root.moveman(this, -3, false);Symbol 842 MovieClip [High Court Guardian] Frame 136gotoAndPlay (1);Symbol 842 MovieClip [High Court Guardian] Frame 155gotoAndPlay (1);Symbol 842 MovieClip [High Court Guardian] Frame 156_root.moveman(this, -5, false);Symbol 842 MovieClip [High Court Guardian] Frame 157_root.moveman(this, -5, false);Symbol 842 MovieClip [High Court Guardian] Frame 158_root.moveman(this, -5, false);Symbol 842 MovieClip [High Court Guardian] Frame 159_root.moveman(this, -5, false);Symbol 842 MovieClip [High Court Guardian] Frame 160gotoAndPlay (1);Symbol 842 MovieClip [High Court Guardian] Frame 161_root.die(this); _root.blood(random(5) + 5, this, 60, "up"); _root.dropspear(this);Symbol 842 MovieClip [High Court Guardian] Frame 184stop();Symbol 842 MovieClip [High Court Guardian] Frame 185lostlimb = "head"; _root.die(this);Symbol 842 MovieClip [High Court Guardian] Frame 186_root.blood(random(10), this, 60, "up");Symbol 842 MovieClip [High Court Guardian] Frame 187call("bleed");Symbol 842 MovieClip [High Court Guardian] Frame 188call("bleed");Symbol 842 MovieClip [High Court Guardian] Frame 189call("bleed");Symbol 842 MovieClip [High Court Guardian] Frame 254stop();Symbol 842 MovieClip [High Court Guardian] Frame 255lostlimb = "leg"; _root.die(this); _root.blood(random(10), this, 60, "up"); _root.dropspear(this);Symbol 842 MovieClip [High Court Guardian] Frame 256_root.blood(random(10), this, 60, "up");Symbol 842 MovieClip [High Court Guardian] Frame 257_root.blood(random(10), this, 60, "up");Symbol 842 MovieClip [High Court Guardian] Frame 258_root.blood(random(5), this, 60, "up");Symbol 842 MovieClip [High Court Guardian] Frame 313stop();Symbol 842 MovieClip [High Court Guardian] Frame 323stop();Symbol 842 MovieClip [High Court Guardian] Frame 324_root.moveman(this, -5, true);Symbol 842 MovieClip [High Court Guardian] Frame 325_root.moveman(this, -5, true);Symbol 842 MovieClip [High Court Guardian] Frame 326_root.moveman(this, -5, true);Symbol 842 MovieClip [High Court Guardian] Frame 327_root.moveman(this, -5, true);Symbol 842 MovieClip [High Court Guardian] Frame 328_root.moveman(this, -5, true);Symbol 842 MovieClip [High Court Guardian] Frame 329_root.moveman(this, -5, true);Symbol 842 MovieClip [High Court Guardian] Frame 330_root.moveman(this, -5, true);Symbol 842 MovieClip [High Court Guardian] Frame 331gotoAndPlay (1);Symbol 842 MovieClip [High Court Guardian] Frame 332_root.moveman(this, 6, false); ducking = true;Symbol 842 MovieClip [High Court Guardian] Frame 333call("fswipe1");Symbol 842 MovieClip [High Court Guardian] Frame 334call("fswipe1");Symbol 842 MovieClip [High Court Guardian] Frame 335call("fswipe1");Symbol 842 MovieClip [High Court Guardian] Frame 336call("fswipe1");Symbol 842 MovieClip [High Court Guardian] Frame 337call("fswipe1");Symbol 842 MovieClip [High Court Guardian] Frame 338call("fswipe1");Symbol 842 MovieClip [High Court Guardian] Frame 339call("fswipe1");Symbol 842 MovieClip [High Court Guardian] Frame 340call("fswipe1");Symbol 842 MovieClip [High Court Guardian] Frame 341call("fswipe1");Symbol 842 MovieClip [High Court Guardian] Frame 342call("fswipe1");Symbol 842 MovieClip [High Court Guardian] Frame 343call("fswipe1");Symbol 842 MovieClip [High Court Guardian] Frame 344call("fswipe1");Symbol 842 MovieClip [High Court Guardian] Frame 345call("fswipe1");Symbol 842 MovieClip [High Court Guardian] Frame 346ducking = false; _root.attack(this, "MIDDLE", 165, 40);Symbol 842 MovieClip [High Court Guardian] Frame 355gotoAndPlay (1);Symbol 904 MovieClip [Spearman] Frame 1if ((setupsound != true) && (inbattle == true)) { setupsound = true; _root.PlaySound("Equip_Spear", _x); } _root.ready(this); swipes = 3;Symbol 904 MovieClip [Spearman] Frame 2call("ready");Symbol 904 MovieClip [Spearman] Frame 3call("ready");Symbol 904 MovieClip [Spearman] Frame 4call("ready");Symbol 904 MovieClip [Spearman] Frame 5call("ready");Symbol 904 MovieClip [Spearman] Frame 6call("ready");Symbol 904 MovieClip [Spearman] Frame 7call("ready");Symbol 904 MovieClip [Spearman] Frame 8call("ready");Symbol 904 MovieClip [Spearman] Frame 9call("ready");Symbol 904 MovieClip [Spearman] Frame 10call("ready");Symbol 904 MovieClip [Spearman] Frame 11call("ready");Symbol 904 MovieClip [Spearman] Frame 12call("ready");Symbol 904 MovieClip [Spearman] Frame 13call("ready");Symbol 904 MovieClip [Spearman] Frame 14call("ready");Symbol 904 MovieClip [Spearman] Frame 15call("ready");Symbol 904 MovieClip [Spearman] Frame 16call("ready");Symbol 904 MovieClip [Spearman] Frame 17call("ready");Symbol 904 MovieClip [Spearman] Frame 18call("ready");Symbol 904 MovieClip [Spearman] Frame 19call("ready");Symbol 904 MovieClip [Spearman] Frame 20call("ready");Symbol 904 MovieClip [Spearman] Frame 21gotoAndPlay (1);Symbol 904 MovieClip [Spearman] Frame 22_root.blood(random(5) + 5, this, 60, "up"); _root.die(this);Symbol 904 MovieClip [Spearman] Frame 79stop();Symbol 904 MovieClip [Spearman] Frame 84_root.attack(this, "MIDDLE", 130, 10);Symbol 904 MovieClip [Spearman] Frame 94gotoAndPlay (1);Symbol 904 MovieClip [Spearman] Frame 99_root.attack(this, "HIGH", 130, 20);Symbol 904 MovieClip [Spearman] Frame 109gotoAndPlay (1);Symbol 904 MovieClip [Spearman] Frame 114_root.attack(this, "MIDDLE", 130, 10);Symbol 904 MovieClip [Spearman] Frame 124gotoAndPlay (1);Symbol 904 MovieClip [Spearman] Frame 125_root.moveman(this, speed, true);Symbol 904 MovieClip [Spearman] Frame 126call("walk");Symbol 904 MovieClip [Spearman] Frame 127call("walk");Symbol 904 MovieClip [Spearman] Frame 128call("walk");Symbol 904 MovieClip [Spearman] Frame 129call("walk");Symbol 904 MovieClip [Spearman] Frame 130call("walk");Symbol 904 MovieClip [Spearman] Frame 131call("walk");Symbol 904 MovieClip [Spearman] Frame 132call("walk");Symbol 904 MovieClip [Spearman] Frame 133call("walk");Symbol 904 MovieClip [Spearman] Frame 134call("walk");Symbol 904 MovieClip [Spearman] Frame 135call("walk");Symbol 904 MovieClip [Spearman] Frame 136gotoAndPlay (1);Symbol 904 MovieClip [Spearman] Frame 137_root.moveman(this, 10, false);Symbol 904 MovieClip [Spearman] Frame 138_root.moveman(this, 3, false);Symbol 904 MovieClip [Spearman] Frame 139_root.moveman(this, 1, false);Symbol 904 MovieClip [Spearman] Frame 140_root.moveman(this, 1, false); _root.bash(this, "MIDDLE", 80, 25);Symbol 904 MovieClip [Spearman] Frame 149gotoAndPlay (1);Symbol 904 MovieClip [Spearman] Frame 150_root.moveman(this, -5, false);Symbol 904 MovieClip [Spearman] Frame 151_root.moveman(this, -3, false);Symbol 904 MovieClip [Spearman] Frame 155gotoAndPlay (1);Symbol 904 MovieClip [Spearman] Frame 174gotoAndPlay (1);Symbol 904 MovieClip [Spearman] Frame 175_root.moveman(this, -5, false);Symbol 904 MovieClip [Spearman] Frame 176_root.moveman(this, -5, false);Symbol 904 MovieClip [Spearman] Frame 177_root.moveman(this, -5, false);Symbol 904 MovieClip [Spearman] Frame 178_root.moveman(this, -5, false);Symbol 904 MovieClip [Spearman] Frame 179gotoAndPlay (1);Symbol 904 MovieClip [Spearman] Frame 180_root.die(this); _root.blood(random(5) + 5, this, 60, "up"); _root.dropspear(this);Symbol 904 MovieClip [Spearman] Frame 203stop();Symbol 904 MovieClip [Spearman] Frame 204lostlimb = "head"; _root.die(this);Symbol 904 MovieClip [Spearman] Frame 205_root.blood(random(10), this, 60, "up");Symbol 904 MovieClip [Spearman] Frame 206call("bleed");Symbol 904 MovieClip [Spearman] Frame 207call("bleed");Symbol 904 MovieClip [Spearman] Frame 208call("bleed");Symbol 904 MovieClip [Spearman] Frame 273stop();Symbol 904 MovieClip [Spearman] Frame 274lostlimb = "leg"; _root.die(this); _root.blood(random(10), this, 60, "up"); _root.dropspear(this);Symbol 904 MovieClip [Spearman] Frame 275_root.blood(random(10), this, 60, "up");Symbol 904 MovieClip [Spearman] Frame 276_root.blood(random(10), this, 60, "up");Symbol 904 MovieClip [Spearman] Frame 277_root.blood(random(5), this, 60, "up");Symbol 904 MovieClip [Spearman] Frame 332stop();Symbol 904 MovieClip [Spearman] Frame 342stop();Symbol 904 MovieClip [Spearman] Frame 343_root.moveman(this, -5, true);Symbol 904 MovieClip [Spearman] Frame 344_root.moveman(this, -5, true);Symbol 904 MovieClip [Spearman] Frame 345_root.moveman(this, -5, true);Symbol 904 MovieClip [Spearman] Frame 346_root.moveman(this, -5, true);Symbol 904 MovieClip [Spearman] Frame 347_root.moveman(this, -5, true);Symbol 904 MovieClip [Spearman] Frame 348_root.moveman(this, -5, true);Symbol 904 MovieClip [Spearman] Frame 349_root.moveman(this, -5, true);Symbol 904 MovieClip [Spearman] Frame 350gotoAndPlay (1);Symbol 924 MovieClip [Archer] Frame 1_root.ready(this); swipes = 1;Symbol 924 MovieClip [Archer] Frame 2call("ready");Symbol 924 MovieClip [Archer] Frame 3call("ready");Symbol 924 MovieClip [Archer] Frame 4call("ready");Symbol 924 MovieClip [Archer] Frame 5gotoAndPlay (1);Symbol 924 MovieClip [Archer] Frame 6_root.moveman(this, 5, true);Symbol 924 MovieClip [Archer] Frame 7call("walk");Symbol 924 MovieClip [Archer] Frame 8call("walk");Symbol 924 MovieClip [Archer] Frame 9call("walk");Symbol 924 MovieClip [Archer] Frame 10call("walk");Symbol 924 MovieClip [Archer] Frame 11call("walk");Symbol 924 MovieClip [Archer] Frame 12call("walk");Symbol 924 MovieClip [Archer] Frame 13call("walk");Symbol 924 MovieClip [Archer] Frame 14call("walk");Symbol 924 MovieClip [Archer] Frame 15call("walk");Symbol 924 MovieClip [Archer] Frame 16call("walk");Symbol 924 MovieClip [Archer] Frame 17gotoAndPlay (1);Symbol 924 MovieClip [Archer] Frame 18_root.moveman(this, -5, true);Symbol 924 MovieClip [Archer] Frame 19call("walkback");Symbol 924 MovieClip [Archer] Frame 20call("walkback");Symbol 924 MovieClip [Archer] Frame 21call("walkback");Symbol 924 MovieClip [Archer] Frame 22call("walkback");Symbol 924 MovieClip [Archer] Frame 23call("walkback");Symbol 924 MovieClip [Archer] Frame 24call("walkback");Symbol 924 MovieClip [Archer] Frame 25call("walkback");Symbol 924 MovieClip [Archer] Frame 26call("walkback");Symbol 924 MovieClip [Archer] Frame 27call("walkback");Symbol 924 MovieClip [Archer] Frame 28call("walkback");Symbol 924 MovieClip [Archer] Frame 29gotoAndPlay (1);Symbol 924 MovieClip [Archer] Frame 30_root.moveman(this, 6, false);Symbol 924 MovieClip [Archer] Frame 31_root.moveman(this, 3, false);Symbol 924 MovieClip [Archer] Frame 32_root.moveman(this, 1, false); _root.bash(this, "MIDDLE", 80, 25);Symbol 924 MovieClip [Archer] Frame 33_root.moveman(this, 1, false);Symbol 924 MovieClip [Archer] Frame 42gotoAndPlay (1);Symbol 924 MovieClip [Archer] Frame 43_root.moveman(this, -5, false);Symbol 924 MovieClip [Archer] Frame 44_root.moveman(this, -3, false);Symbol 924 MovieClip [Archer] Frame 48gotoAndPlay (1);Symbol 924 MovieClip [Archer] Frame 49lostlimb = "head"; _root.die(this);Symbol 924 MovieClip [Archer] Frame 50_root.blood(random(10), this, 60, "up");Symbol 924 MovieClip [Archer] Frame 51call("bleed");Symbol 924 MovieClip [Archer] Frame 52call("bleed");Symbol 924 MovieClip [Archer] Frame 53call("bleed");Symbol 924 MovieClip [Archer] Frame 118stop();Symbol 924 MovieClip [Archer] Frame 119_root.die(this); _root.blood(random(5) + 5, this, 60, "up");Symbol 924 MovieClip [Archer] Frame 176stop();Symbol 924 MovieClip [Archer] Frame 195gotoAndPlay (1);Symbol 924 MovieClip [Archer] Frame 213_root.firearrow(this);Symbol 924 MovieClip [Archer] Frame 228gotoAndPlay (1);Symbol 924 MovieClip [Archer] Frame 238stop();Symbol 924 MovieClip [Archer] Frame 239_root.moveman(this, -5, false);Symbol 924 MovieClip [Archer] Frame 240_root.moveman(this, -5, false);Symbol 924 MovieClip [Archer] Frame 241_root.moveman(this, -5, false);Symbol 924 MovieClip [Archer] Frame 242_root.moveman(this, -5, false);Symbol 924 MovieClip [Archer] Frame 243gotoAndPlay (1);Symbol 924 MovieClip [Archer] Frame 244_root.moveman(this, -5, true);Symbol 924 MovieClip [Archer] Frame 245_root.moveman(this, -5, true);Symbol 924 MovieClip [Archer] Frame 246_root.moveman(this, -5, true);Symbol 924 MovieClip [Archer] Frame 247_root.moveman(this, -5, true);Symbol 924 MovieClip [Archer] Frame 248_root.moveman(this, -5, true);Symbol 924 MovieClip [Archer] Frame 249_root.moveman(this, -5, true);Symbol 924 MovieClip [Archer] Frame 250_root.moveman(this, -5, true);Symbol 924 MovieClip [Archer] Frame 251gotoAndPlay (1);Symbol 978 MovieClip [Wood Elf King] Frame 1_root.ready(this); range = 100; swipes = 4; if (_root.gamemode != 3) { displayrace = "weking"; friend = true; }Symbol 978 MovieClip [Wood Elf King] Frame 2call("ready");Symbol 978 MovieClip [Wood Elf King] Frame 3call("ready");Symbol 978 MovieClip [Wood Elf King] Frame 4call("ready");Symbol 978 MovieClip [Wood Elf King] Frame 5call("ready");Symbol 978 MovieClip [Wood Elf King] Frame 6call("ready");Symbol 978 MovieClip [Wood Elf King] Frame 7call("ready");Symbol 978 MovieClip [Wood Elf King] Frame 8call("ready");Symbol 978 MovieClip [Wood Elf King] Frame 9call("ready");Symbol 978 MovieClip [Wood Elf King] Frame 10call("ready");Symbol 978 MovieClip [Wood Elf King] Frame 11call("ready");Symbol 978 MovieClip [Wood Elf King] Frame 12call("ready");Symbol 978 MovieClip [Wood Elf King] Frame 13call("ready");Symbol 978 MovieClip [Wood Elf King] Frame 14call("ready");Symbol 978 MovieClip [Wood Elf King] Frame 15call("ready");Symbol 978 MovieClip [Wood Elf King] Frame 16call("ready");Symbol 978 MovieClip [Wood Elf King] Frame 17call("ready");Symbol 978 MovieClip [Wood Elf King] Frame 18call("ready");Symbol 978 MovieClip [Wood Elf King] Frame 19call("ready");Symbol 978 MovieClip [Wood Elf King] Frame 20call("ready");Symbol 978 MovieClip [Wood Elf King] Frame 21call("ready");Symbol 978 MovieClip [Wood Elf King] Frame 22call("ready");Symbol 978 MovieClip [Wood Elf King] Frame 23call("ready");Symbol 978 MovieClip [Wood Elf King] Frame 24call("ready");Symbol 978 MovieClip [Wood Elf King] Frame 25call("ready");Symbol 978 MovieClip [Wood Elf King] Frame 26call("ready");Symbol 978 MovieClip [Wood Elf King] Frame 27call("ready");Symbol 978 MovieClip [Wood Elf King] Frame 28call("ready");Symbol 978 MovieClip [Wood Elf King] Frame 29call("ready");Symbol 978 MovieClip [Wood Elf King] Frame 30call("ready");Symbol 978 MovieClip [Wood Elf King] Frame 31call("ready");Symbol 978 MovieClip [Wood Elf King] Frame 32call("ready");Symbol 978 MovieClip [Wood Elf King] Frame 33call("ready");Symbol 978 MovieClip [Wood Elf King] Frame 34call("ready");Symbol 978 MovieClip [Wood Elf King] Frame 35call("ready");Symbol 978 MovieClip [Wood Elf King] Frame 36gotoAndPlay (1);Symbol 978 MovieClip [Wood Elf King] Frame 37_root.moveman(this, 5, true);Symbol 978 MovieClip [Wood Elf King] Frame 38call("walk");Symbol 978 MovieClip [Wood Elf King] Frame 39call("walk");Symbol 978 MovieClip [Wood Elf King] Frame 40call("walk");Symbol 978 MovieClip [Wood Elf King] Frame 41call("walk");Symbol 978 MovieClip [Wood Elf King] Frame 42call("walk");Symbol 978 MovieClip [Wood Elf King] Frame 43call("walk");Symbol 978 MovieClip [Wood Elf King] Frame 44call("walk");Symbol 978 MovieClip [Wood Elf King] Frame 45call("walk");Symbol 978 MovieClip [Wood Elf King] Frame 46call("walk");Symbol 978 MovieClip [Wood Elf King] Frame 47call("walk");Symbol 978 MovieClip [Wood Elf King] Frame 48gotoAndPlay (1);Symbol 978 MovieClip [Wood Elf King] Frame 49_root.moveman(this, -5, true);Symbol 978 MovieClip [Wood Elf King] Frame 50call("walkback");Symbol 978 MovieClip [Wood Elf King] Frame 51call("walkback");Symbol 978 MovieClip [Wood Elf King] Frame 52call("walkback");Symbol 978 MovieClip [Wood Elf King] Frame 53call("walkback");Symbol 978 MovieClip [Wood Elf King] Frame 54call("walkback");Symbol 978 MovieClip [Wood Elf King] Frame 55call("walkback");Symbol 978 MovieClip [Wood Elf King] Frame 56call("walkback");Symbol 978 MovieClip [Wood Elf King] Frame 57call("walkback");Symbol 978 MovieClip [Wood Elf King] Frame 58call("walkback");Symbol 978 MovieClip [Wood Elf King] Frame 59call("walkback");Symbol 978 MovieClip [Wood Elf King] Frame 60gotoAndPlay (1);Symbol 978 MovieClip [Wood Elf King] Frame 61_root.moveman(this, 6, false);Symbol 978 MovieClip [Wood Elf King] Frame 62_root.moveman(this, 3, false);Symbol 978 MovieClip [Wood Elf King] Frame 63_root.moveman(this, 1, false);Symbol 978 MovieClip [Wood Elf King] Frame 64_root.moveman(this, 1, false); _root.bash(this, "MIDDLE", 80, 25);Symbol 978 MovieClip [Wood Elf King] Frame 73gotoAndPlay (1);Symbol 978 MovieClip [Wood Elf King] Frame 79call("fswipe1"); _root.attack(this, "HIGH", 115, 55, "head");Symbol 978 MovieClip [Wood Elf King] Frame 87gotoAndPlay (1);Symbol 978 MovieClip [Wood Elf King] Frame 88_root.moveman(this, -5, false);Symbol 978 MovieClip [Wood Elf King] Frame 89_root.moveman(this, -3, false);Symbol 978 MovieClip [Wood Elf King] Frame 93gotoAndPlay (1);Symbol 978 MovieClip [Wood Elf King] Frame 94lostlimb = "head"; _root.die(this);Symbol 978 MovieClip [Wood Elf King] Frame 95_root.blood(random(10), this, 60, "up");Symbol 978 MovieClip [Wood Elf King] Frame 96call("bleed");Symbol 978 MovieClip [Wood Elf King] Frame 97call("bleed");Symbol 978 MovieClip [Wood Elf King] Frame 98call("bleed");Symbol 978 MovieClip [Wood Elf King] Frame 163stop();Symbol 978 MovieClip [Wood Elf King] Frame 164_root.die(this); _root.blood(random(5) + 5, this, 60, "up");Symbol 978 MovieClip [Wood Elf King] Frame 221stop();Symbol 978 MovieClip [Wood Elf King] Frame 240gotoAndPlay (1);Symbol 978 MovieClip [Wood Elf King] Frame 241lostlimb = "leg"; _root.die(this); _root.blood(random(10), this, 60, "up");Symbol 978 MovieClip [Wood Elf King] Frame 242_root.blood(random(10), this, 60, "up");Symbol 978 MovieClip [Wood Elf King] Frame 243_root.blood(random(10), this, 60, "up");Symbol 978 MovieClip [Wood Elf King] Frame 244_root.blood(random(5), this, 60, "up");Symbol 978 MovieClip [Wood Elf King] Frame 299stop();Symbol 978 MovieClip [Wood Elf King] Frame 309stop();Symbol 978 MovieClip [Wood Elf King] Frame 310_root.moveman(this, -5, true);Symbol 978 MovieClip [Wood Elf King] Frame 311_root.moveman(this, -5, true);Symbol 978 MovieClip [Wood Elf King] Frame 312_root.moveman(this, -5, true);Symbol 978 MovieClip [Wood Elf King] Frame 313_root.moveman(this, -5, true);Symbol 978 MovieClip [Wood Elf King] Frame 314gotoAndPlay (1);Symbol 978 MovieClip [Wood Elf King] Frame 315_root.moveman(this, -5, true);Symbol 978 MovieClip [Wood Elf King] Frame 316_root.moveman(this, -5, true);Symbol 978 MovieClip [Wood Elf King] Frame 317_root.moveman(this, -5, true);Symbol 978 MovieClip [Wood Elf King] Frame 318_root.moveman(this, -5, true);Symbol 978 MovieClip [Wood Elf King] Frame 319_root.moveman(this, -5, true);Symbol 978 MovieClip [Wood Elf King] Frame 320_root.moveman(this, -5, true);Symbol 978 MovieClip [Wood Elf King] Frame 321_root.moveman(this, -5, true);Symbol 978 MovieClip [Wood Elf King] Frame 322gotoAndPlay (1);Symbol 978 MovieClip [Wood Elf King] Frame 323_root.die(this); call("bleed");Symbol 978 MovieClip [Wood Elf King] Frame 324call("bleed");Symbol 978 MovieClip [Wood Elf King] Frame 325call("bleed");Symbol 978 MovieClip [Wood Elf King] Frame 329stop();Symbol 978 MovieClip [Wood Elf King] Frame 332_root.attack(this, "HIGH", 105, 15);Symbol 978 MovieClip [Wood Elf King] Frame 336_root.attack(this, "HIGH", 105, 25);Symbol 978 MovieClip [Wood Elf King] Frame 339_root.attack(this, "HIGH", 105, 25);Symbol 978 MovieClip [Wood Elf King] Frame 343gotoAndPlay (1);Symbol 978 MovieClip [Wood Elf King] Frame 344call("walk");Symbol 978 MovieClip [Wood Elf King] Frame 345call("walk");Symbol 978 MovieClip [Wood Elf King] Frame 346call("walk");Symbol 978 MovieClip [Wood Elf King] Frame 347call("walk");Symbol 978 MovieClip [Wood Elf King] Frame 348call("walk");Symbol 978 MovieClip [Wood Elf King] Frame 349call("walk");Symbol 978 MovieClip [Wood Elf King] Frame 350call("walk"); _root.attack(this, "HIGH", 105, 25);Symbol 978 MovieClip [Wood Elf King] Frame 351call("walk");Symbol 978 MovieClip [Wood Elf King] Frame 352call("walk");Symbol 978 MovieClip [Wood Elf King] Frame 353call("walk"); _root.attack(this, "HIGH", 105, 25);Symbol 978 MovieClip [Wood Elf King] Frame 354call("walk");Symbol 978 MovieClip [Wood Elf King] Frame 355call("walk");Symbol 978 MovieClip [Wood Elf King] Frame 356call("walk");Symbol 978 MovieClip [Wood Elf King] Frame 357call("walk");Symbol 978 MovieClip [Wood Elf King] Frame 358call("walk");Symbol 978 MovieClip [Wood Elf King] Frame 359call("walk");Symbol 978 MovieClip [Wood Elf King] Frame 360call("walk"); _root.attack(this, "HIGH", 105, 25);Symbol 978 MovieClip [Wood Elf King] Frame 361call("walk");Symbol 978 MovieClip [Wood Elf King] Frame 362call("walk");Symbol 978 MovieClip [Wood Elf King] Frame 363call("walk"); _root.attack(this, "HIGH", 105, 25);Symbol 978 MovieClip [Wood Elf King] Frame 364call("walk");Symbol 978 MovieClip [Wood Elf King] Frame 365call("walk");Symbol 978 MovieClip [Wood Elf King] Frame 366call("walk");Symbol 978 MovieClip [Wood Elf King] Frame 367call("walk");Symbol 978 MovieClip [Wood Elf King] Frame 368call("walk");Symbol 978 MovieClip [Wood Elf King] Frame 369call("walk");Symbol 978 MovieClip [Wood Elf King] Frame 370call("walk"); _root.attack(this, "HIGH", 105, 25);Symbol 978 MovieClip [Wood Elf King] Frame 371call("walk");Symbol 978 MovieClip [Wood Elf King] Frame 372call("walk");Symbol 978 MovieClip [Wood Elf King] Frame 373call("walk"); _root.attack(this, "HIGH", 105, 25);Symbol 978 MovieClip [Wood Elf King] Frame 374call("walk");Symbol 978 MovieClip [Wood Elf King] Frame 375call("walk");Symbol 978 MovieClip [Wood Elf King] Frame 376call("walk");Symbol 978 MovieClip [Wood Elf King] Frame 377gotoAndPlay (1); call("walk");Symbol 1026 MovieClip [Swordsman] Frame 1_root.ready(this); swipes = 4;Symbol 1026 MovieClip [Swordsman] Frame 2call("ready");Symbol 1026 MovieClip [Swordsman] Frame 3call("ready");Symbol 1026 MovieClip [Swordsman] Frame 4call("ready");Symbol 1026 MovieClip [Swordsman] Frame 5call("ready");Symbol 1026 MovieClip [Swordsman] Frame 6call("ready");Symbol 1026 MovieClip [Swordsman] Frame 7call("ready");Symbol 1026 MovieClip [Swordsman] Frame 8call("ready");Symbol 1026 MovieClip [Swordsman] Frame 9call("ready");Symbol 1026 MovieClip [Swordsman] Frame 10call("ready");Symbol 1026 MovieClip [Swordsman] Frame 11call("ready");Symbol 1026 MovieClip [Swordsman] Frame 12call("ready");Symbol 1026 MovieClip [Swordsman] Frame 13call("ready");Symbol 1026 MovieClip [Swordsman] Frame 14call("ready");Symbol 1026 MovieClip [Swordsman] Frame 15call("ready");Symbol 1026 MovieClip [Swordsman] Frame 16call("ready");Symbol 1026 MovieClip [Swordsman] Frame 17call("ready");Symbol 1026 MovieClip [Swordsman] Frame 18call("ready");Symbol 1026 MovieClip [Swordsman] Frame 19call("ready");Symbol 1026 MovieClip [Swordsman] Frame 20call("ready");Symbol 1026 MovieClip [Swordsman] Frame 21call("ready");Symbol 1026 MovieClip [Swordsman] Frame 22call("ready");Symbol 1026 MovieClip [Swordsman] Frame 23call("ready");Symbol 1026 MovieClip [Swordsman] Frame 24call("ready");Symbol 1026 MovieClip [Swordsman] Frame 25call("ready");Symbol 1026 MovieClip [Swordsman] Frame 26call("ready");Symbol 1026 MovieClip [Swordsman] Frame 27call("ready");Symbol 1026 MovieClip [Swordsman] Frame 28call("ready");Symbol 1026 MovieClip [Swordsman] Frame 29call("ready");Symbol 1026 MovieClip [Swordsman] Frame 30call("ready");Symbol 1026 MovieClip [Swordsman] Frame 31call("ready");Symbol 1026 MovieClip [Swordsman] Frame 32call("ready");Symbol 1026 MovieClip [Swordsman] Frame 33call("ready");Symbol 1026 MovieClip [Swordsman] Frame 34call("ready");Symbol 1026 MovieClip [Swordsman] Frame 35call("ready");Symbol 1026 MovieClip [Swordsman] Frame 36gotoAndPlay (1);Symbol 1026 MovieClip [Swordsman] Frame 42_root.attack(this, "HIGH", 100, 25);Symbol 1026 MovieClip [Swordsman] Frame 49gotoAndPlay (1);Symbol 1026 MovieClip [Swordsman] Frame 55_root.attack(this, "MIDDLE", 100, 25);Symbol 1026 MovieClip [Swordsman] Frame 62gotoAndPlay (1);Symbol 1026 MovieClip [Swordsman] Frame 70_root.attack(this, "HIGH", 95, 30, "head");Symbol 1026 MovieClip [Swordsman] Frame 72gotoAndPlay (1);Symbol 1026 MovieClip [Swordsman] Frame 73_root.moveman(this, 5, true);Symbol 1026 MovieClip [Swordsman] Frame 74call("walk");Symbol 1026 MovieClip [Swordsman] Frame 75call("walk");Symbol 1026 MovieClip [Swordsman] Frame 76call("walk");Symbol 1026 MovieClip [Swordsman] Frame 77call("walk");Symbol 1026 MovieClip [Swordsman] Frame 78call("walk");Symbol 1026 MovieClip [Swordsman] Frame 79call("walk");Symbol 1026 MovieClip [Swordsman] Frame 80call("walk");Symbol 1026 MovieClip [Swordsman] Frame 81call("walk");Symbol 1026 MovieClip [Swordsman] Frame 82call("walk");Symbol 1026 MovieClip [Swordsman] Frame 83call("walk");Symbol 1026 MovieClip [Swordsman] Frame 84gotoAndPlay (1);Symbol 1026 MovieClip [Swordsman] Frame 85_root.moveman(this, -5, true);Symbol 1026 MovieClip [Swordsman] Frame 86call("walkback");Symbol 1026 MovieClip [Swordsman] Frame 87call("walkback");Symbol 1026 MovieClip [Swordsman] Frame 88call("walkback");Symbol 1026 MovieClip [Swordsman] Frame 89call("walkback");Symbol 1026 MovieClip [Swordsman] Frame 90call("walkback");Symbol 1026 MovieClip [Swordsman] Frame 91call("walkback");Symbol 1026 MovieClip [Swordsman] Frame 92call("walkback");Symbol 1026 MovieClip [Swordsman] Frame 93call("walkback");Symbol 1026 MovieClip [Swordsman] Frame 94call("walkback");Symbol 1026 MovieClip [Swordsman] Frame 95call("walkback");Symbol 1026 MovieClip [Swordsman] Frame 96gotoAndPlay (1);Symbol 1026 MovieClip [Swordsman] Frame 97_root.moveman(this, 6, false);Symbol 1026 MovieClip [Swordsman] Frame 98_root.moveman(this, 3, false);Symbol 1026 MovieClip [Swordsman] Frame 99_root.moveman(this, 1, false);Symbol 1026 MovieClip [Swordsman] Frame 100_root.moveman(this, 1, false); _root.bash(this, "MIDDLE", 80, 25);Symbol 1026 MovieClip [Swordsman] Frame 109gotoAndPlay (1);Symbol 1026 MovieClip [Swordsman] Frame 117call("fswipe1"); _root.attack(this, "HIGH", 115, 35, "head");Symbol 1026 MovieClip [Swordsman] Frame 125gotoAndPlay (1);Symbol 1026 MovieClip [Swordsman] Frame 127gotoAndPlay (1);Symbol 1026 MovieClip [Swordsman] Frame 128upspeed = 15;Symbol 1026 MovieClip [Swordsman] Frame 133_root.jumpmovement(this);Symbol 1026 MovieClip [Swordsman] Frame 134gotoAndPlay ("midjump");Symbol 1026 MovieClip [Swordsman] Frame 137gotoAndPlay (1);Symbol 1026 MovieClip [Swordsman] Frame 140_root.moveman(this, -5, false);Symbol 1026 MovieClip [Swordsman] Frame 141_root.moveman(this, -3, false);Symbol 1026 MovieClip [Swordsman] Frame 145gotoAndPlay (1);Symbol 1026 MovieClip [Swordsman] Frame 146lostlimb = "head"; _root.die(this);Symbol 1026 MovieClip [Swordsman] Frame 147_root.blood(random(10), this, 60, "up");Symbol 1026 MovieClip [Swordsman] Frame 148call("bleed");Symbol 1026 MovieClip [Swordsman] Frame 149call("bleed");Symbol 1026 MovieClip [Swordsman] Frame 150call("bleed");Symbol 1026 MovieClip [Swordsman] Frame 215stop();Symbol 1026 MovieClip [Swordsman] Frame 216_root.die(this); _root.blood(random(5) + 5, this, 60, "up");Symbol 1026 MovieClip [Swordsman] Frame 273stop();Symbol 1026 MovieClip [Swordsman] Frame 292gotoAndPlay (1);Symbol 1026 MovieClip [Swordsman] Frame 293lostlimb = "leg"; _root.die(this); _root.blood(random(10), this, 60, "up");Symbol 1026 MovieClip [Swordsman] Frame 294_root.blood(random(10), this, 60, "up");Symbol 1026 MovieClip [Swordsman] Frame 295_root.blood(random(10), this, 60, "up");Symbol 1026 MovieClip [Swordsman] Frame 296_root.blood(random(5), this, 60, "up");Symbol 1026 MovieClip [Swordsman] Frame 351stop();Symbol 1026 MovieClip [Swordsman] Frame 361stop();Symbol 1026 MovieClip [Swordsman] Frame 362_root.moveman(this, -5, true);Symbol 1026 MovieClip [Swordsman] Frame 363_root.moveman(this, -5, true);Symbol 1026 MovieClip [Swordsman] Frame 364_root.moveman(this, -5, true);Symbol 1026 MovieClip [Swordsman] Frame 365_root.moveman(this, -5, true);Symbol 1026 MovieClip [Swordsman] Frame 366gotoAndPlay (1);Symbol 1026 MovieClip [Swordsman] Frame 367_root.moveman(this, -5, true);Symbol 1026 MovieClip [Swordsman] Frame 368_root.moveman(this, -5, true);Symbol 1026 MovieClip [Swordsman] Frame 369_root.moveman(this, -5, true);Symbol 1026 MovieClip [Swordsman] Frame 370_root.moveman(this, -5, true);Symbol 1026 MovieClip [Swordsman] Frame 371_root.moveman(this, -5, true);Symbol 1026 MovieClip [Swordsman] Frame 372_root.moveman(this, -5, true);Symbol 1026 MovieClip [Swordsman] Frame 373_root.moveman(this, -5, true);Symbol 1026 MovieClip [Swordsman] Frame 374gotoAndPlay (1);Symbol 1026 MovieClip [Swordsman] Frame 375_root.die(this); call("bleed");Symbol 1026 MovieClip [Swordsman] Frame 376call("bleed");Symbol 1026 MovieClip [Swordsman] Frame 377call("bleed");Symbol 1026 MovieClip [Swordsman] Frame 381stop();Symbol 1032 MovieClip [Blood] Frame 1gotoAndStop(random(5) + 1); intTimer = 50; this.onEnterFrame = function () { if (_y >= _root.groundlevel) { _yscale = 50; _xscale = 150; intTimer--; if (intTimer <= 0) { removeMovieClip(this); } } else { _y = (_y - upspeed); _x = (_x + sidespeed); upspeed--; } };Symbol 1034 MovieClip [Removed Head] Frame 1upspeed = 10 + random(10); sidespeed = random(10) - random(10); spin = random(30) + random(30); bounces = 0; this.onEnterFrame = function () { if (Math.abs(_x - _parent.Player._x) > 400) { removeMovieClip(this); } if ((_y >= _root.groundlevel) && (upspeed < 0)) { if (bounces < 2) { upspeed = Math.abs(upspeed) / 2.5; spin = spin / 1.5; bounces++; _root.blood(4, this, 0); } } else { _y = (_y - upspeed); _x = (_x + sidespeed); upspeed--; _rotation = (_rotation + spin); _root.blood(1, this, 0); } };Symbol 1035 MovieClip [Spear Dropped] Frame 1this.onEnterFrame = function () { if (Math.abs(_x - _parent.Player._x) > 500) { removeMovieClip(this); } _root.gravity(this); if (_y >= 0) { if (_parent.Player.ducking == true) { if ((Math.abs(_x - _parent.Player._x) < 75) && (_parent.Player.spear != true)) { _parent.Player.spear = true; _parent.Player.gotoAndPlay(1); removeMovieClip(this); } } } else { if (upspeed == undefined) { upspeed = random(10); sidespeed = random(10) - random(10); } _y = (_y - upspeed); _x = (_x + sidespeed); upspeed--; _root.gravity(this); } };Symbol 1036 MovieClip [Javelin] Frame 1this.onEnterFrame = function () { _root.projectilemovement(this, 40, 20, ""); }; displayrace = Firer.displayrace;Symbol 1037 MovieClip [Arrow Fired] Frame 1this.onEnterFrame = function () { _root.projectilemovement(this, 50, 5, "spin", true); };Symbol 1044 Buttonon (release) { _root.attackingregion = attackingregion; _root.LevelRace = race; _root.LevelRaceNum = racenum; _root.arrEnemySoldierChoices = _root.GetRegionData("Starting Units", attackingregion).split(","); _root.levelbrightness = _root.GetRegionData("Brightness", attackingregion); difficulty = _root.GetRegionData("Difficulty", attackingregion); if (_root.arrStages[_root.levelstage] == attackingregion) { _root.reward = 50; } else { switch (difficulty) { case "Easy" : _root.reward = 25; break; case "Medium" : _root.reward = 30; break; case "Hard" : _root.reward = 35; break; case "V. Hard" : _root.reward = 40; } } _root.gotoAndStop("story"); } on (rollOver) { difficulty = _root.GetRegionData("Difficulty", attackingregion); if (_root.arrStages[_root.levelstage] == attackingregion) { reward = 50; } else { switch (difficulty) { case "Easy" : reward = 25; break; case "Medium" : reward = 30; break; case "Hard" : reward = 35; break; case "V. Hard" : reward = 40; } } _root.display_regionname = _root.GetRegionData("Name", attackingregion); _root.display_regionowner = _root.GetRaceData("Full Name", _root.GetRegionData("Race", attackingregion)); _root.display_regiondifficulty = difficulty; _root.display_regionreward = reward; } on (rollOut, releaseOutside) { _root.regioninfo._visible = false; _root.display_regionname = undefined; _root.display_regionowner = undefined; _root.display_regiondifficulty = undefined; }Symbol 1052 MovieClip [Money] Frame 1spin = random(30) - random(30); ry = random(10); this.onEnterFrame = function () { if (((Math.abs(_x - _parent.Player._x) < 30) || (Math.abs(_x - _parent.henchman1._x) < 30)) || (Math.abs(_x - _parent.henchman2._x) < 30)) { _root.money = _root.money + 1; _root.combatsound("coin" + (random(2) + 1)); removeMovieClip(this); } else if (Math.abs(_x - _parent.Player._x) > 500) { removeMovieClip(this); } if (_y >= ((_root.groundlevel + 10) + ry)) { if (onground != true) { _rotation = 0; _root.combatsound("coin" + (random(2) + 1)); onground = true; } } else { _y = (_y - upspeed); _x = (_x + sidespeed); upspeed--; _rotation = (_rotation + spin); } };Symbol 1054 MovieClip [Shadow] Frame 1if (ownermc._x == undefined) { removeMovieClip(this); } else { _x = ownermc._x; swidth = ownermc._width; if (ownermc.mounted != true) { swidth = 75; } ownermc.shadowmc._width = swidth; }Symbol 1054 MovieClip [Shadow] Frame 2gotoAndPlay (1);Symbol 1055 MovieClip [Toldor] Frame 1_root.ready(this); swipes = 3; fswipes = 3; bswipes = 2; bashes = 2; fbashes = 1; speed = 5; xpos = _x; cantdecapitate = true; if ((_root.gamemode != 3) || (this == _root.camerafocus)) { displayrace = "toldor"; if (_root.cheatcode == "achilles") { displayrace = "achilles"; } } blocksound = "sword"; if (setupsound != true) { setupsound = true; _root.PlaySound("Equip_Sword", _x); }Symbol 1055 MovieClip [Toldor] Frame 2_root.ready(this);Symbol 1055 MovieClip [Toldor] Frame 3_root.ready(this);Symbol 1055 MovieClip [Toldor] Frame 4_root.ready(this);Symbol 1055 MovieClip [Toldor] Frame 5_root.ready(this);Symbol 1055 MovieClip [Toldor] Frame 6_root.ready(this);Symbol 1055 MovieClip [Toldor] Frame 7_root.ready(this);Symbol 1055 MovieClip [Toldor] Frame 8_root.ready(this);Symbol 1055 MovieClip [Toldor] Frame 9_root.ready(this);Symbol 1055 MovieClip [Toldor] Frame 10_root.ready(this);Symbol 1055 MovieClip [Toldor] Frame 11_root.ready(this);Symbol 1055 MovieClip [Toldor] Frame 12_root.ready(this);Symbol 1055 MovieClip [Toldor] Frame 13_root.ready(this);Symbol 1055 MovieClip [Toldor] Frame 14_root.ready(this);Symbol 1055 MovieClip [Toldor] Frame 15_root.ready(this);Symbol 1055 MovieClip [Toldor] Frame 16_root.ready(this);Symbol 1055 MovieClip [Toldor] Frame 17_root.ready(this);Symbol 1055 MovieClip [Toldor] Frame 18_root.ready(this);Symbol 1055 MovieClip [Toldor] Frame 19_root.ready(this);Symbol 1055 MovieClip [Toldor] Frame 20_root.ready(this);Symbol 1055 MovieClip [Toldor] Frame 21gotoAndPlay (1);Symbol 1055 MovieClip [Toldor] Frame 22_root.blood(random(5) + 5, this, 60, "up"); _root.die(this);Symbol 1055 MovieClip [Toldor] Frame 79gotoAndPlay ("respawn");Symbol 1055 MovieClip [Toldor] Frame 80_root.moveman(this, speed, true);Symbol 1055 MovieClip [Toldor] Frame 81call("walk");Symbol 1055 MovieClip [Toldor] Frame 82call("walk");Symbol 1055 MovieClip [Toldor] Frame 83call("walk");Symbol 1055 MovieClip [Toldor] Frame 84call("walk");Symbol 1055 MovieClip [Toldor] Frame 85call("walk");Symbol 1055 MovieClip [Toldor] Frame 86call("walk");Symbol 1055 MovieClip [Toldor] Frame 87call("walk");Symbol 1055 MovieClip [Toldor] Frame 88call("walk");Symbol 1055 MovieClip [Toldor] Frame 89call("walk");Symbol 1055 MovieClip [Toldor] Frame 90call("walk");Symbol 1055 MovieClip [Toldor] Frame 91gotoAndPlay (1);Symbol 1055 MovieClip [Toldor] Frame 92_root.moveman(this, speed, false);Symbol 1055 MovieClip [Toldor] Frame 93_root.moveman(this, speed, false);Symbol 1055 MovieClip [Toldor] Frame 94_root.moveman(this, speed, false);Symbol 1055 MovieClip [Toldor] Frame 95_root.moveman(this, speed, false);Symbol 1055 MovieClip [Toldor] Frame 96_root.moveman(this, speed, false);Symbol 1055 MovieClip [Toldor] Frame 97_root.moveman(this, speed, false);Symbol 1055 MovieClip [Toldor] Frame 98_root.moveman(this, speed, false);Symbol 1055 MovieClip [Toldor] Frame 99_root.moveman(this, speed, false);Symbol 1055 MovieClip [Toldor] Frame 100_root.moveman(this, speed, false);Symbol 1055 MovieClip [Toldor] Frame 101_root.moveman(this, speed, false);Symbol 1055 MovieClip [Toldor] Frame 102_root.moveman(this, speed, false);Symbol 1055 MovieClip [Toldor] Frame 103_root.moveman(this, speed, false); _root.attack(this, "MIDDLE", 140, 80);Symbol 1055 MovieClip [Toldor] Frame 104_root.moveman(this, speed, false);Symbol 1055 MovieClip [Toldor] Frame 105_root.moveman(this, speed, false);Symbol 1055 MovieClip [Toldor] Frame 106_root.moveman(this, speed, false);Symbol 1055 MovieClip [Toldor] Frame 107_root.moveman(this, speed, false);Symbol 1055 MovieClip [Toldor] Frame 108gotoAndPlay (1);Symbol 1055 MovieClip [Toldor] Frame 127gotoAndPlay (1);Symbol 1055 MovieClip [Toldor] Frame 128_root.moveman(this, -5, true);Symbol 1055 MovieClip [Toldor] Frame 129_root.moveman(this, -5, true);Symbol 1055 MovieClip [Toldor] Frame 130_root.moveman(this, -5, true);Symbol 1055 MovieClip [Toldor] Frame 131_root.moveman(this, -5, true);Symbol 1055 MovieClip [Toldor] Frame 132gotoAndPlay (1);Symbol 1055 MovieClip [Toldor] Frame 133_root.moveman(this, -5, true);Symbol 1055 MovieClip [Toldor] Frame 134_root.moveman(this, -5, true);Symbol 1055 MovieClip [Toldor] Frame 135_root.moveman(this, -5, true);Symbol 1055 MovieClip [Toldor] Frame 136_root.moveman(this, -5, true);Symbol 1055 MovieClip [Toldor] Frame 137_root.moveman(this, -5, true);Symbol 1055 MovieClip [Toldor] Frame 138_root.moveman(this, -5, true);Symbol 1055 MovieClip [Toldor] Frame 139_root.moveman(this, -5, true);Symbol 1055 MovieClip [Toldor] Frame 140gotoAndPlay (1);Symbol 1055 MovieClip [Toldor] Frame 141_root.moveman(this, -5, false);Symbol 1055 MovieClip [Toldor] Frame 142_root.moveman(this, -3, false);Symbol 1055 MovieClip [Toldor] Frame 146gotoAndPlay (1);Symbol 1055 MovieClip [Toldor] Frame 154_root.attack(this, "MIDDLE", 140, 70);Symbol 1055 MovieClip [Toldor] Frame 159gotoAndPlay (1);Symbol 1055 MovieClip [Toldor] Frame 160_root.moveman(this, -5, true);Symbol 1055 MovieClip [Toldor] Frame 161call("walkback");Symbol 1055 MovieClip [Toldor] Frame 162call("walkback");Symbol 1055 MovieClip [Toldor] Frame 163call("walkback");Symbol 1055 MovieClip [Toldor] Frame 164call("walkback");Symbol 1055 MovieClip [Toldor] Frame 165call("walkback");Symbol 1055 MovieClip [Toldor] Frame 166call("walkback");Symbol 1055 MovieClip [Toldor] Frame 167call("walkback");Symbol 1055 MovieClip [Toldor] Frame 168call("walkback");Symbol 1055 MovieClip [Toldor] Frame 169call("walkback");Symbol 1055 MovieClip [Toldor] Frame 170call("walkback");Symbol 1055 MovieClip [Toldor] Frame 171gotoAndPlay (1);Symbol 1055 MovieClip [Toldor] Frame 172if (distancetoenemy > 50) { _root.moveman(this, 10, false); }Symbol 1055 MovieClip [Toldor] Frame 173_root.moveman(this, 3, false);Symbol 1055 MovieClip [Toldor] Frame 174_root.moveman(this, 1, false);Symbol 1055 MovieClip [Toldor] Frame 175_root.moveman(this, 1, false); _root.bash(this, "MIDDLE", 80, 25);Symbol 1055 MovieClip [Toldor] Frame 184gotoAndPlay (1);Symbol 1055 MovieClip [Toldor] Frame 185ducking = true;Symbol 1055 MovieClip [Toldor] Frame 186if (blocked == true) { gotoAndPlay ("block1"); } else if (Key.isDown(40)) { gotoAndPlay ("duck"); } else { gotoAndPlay (1); }Symbol 1055 MovieClip [Toldor] Frame 187if (hasAmuletofHeight != undefined) { upspeed = 20; } else { upspeed = 15; }Symbol 1055 MovieClip [Toldor] Frame 192_root.jumpmovement(this, true);Symbol 1055 MovieClip [Toldor] Frame 193gotoAndPlay ("midjump");Symbol 1055 MovieClip [Toldor] Frame 196gotoAndPlay (1);Symbol 1055 MovieClip [Toldor] Frame 206_root.attack(this, "HIGH", 140, 70, "head");Symbol 1055 MovieClip [Toldor] Frame 211gotoAndPlay (1);Symbol 1055 MovieClip [Toldor] Frame 218_root.attack(this, "HIGH", 140, 100, "head");Symbol 1055 MovieClip [Toldor] Frame 227gotoAndPlay (1);Symbol 1055 MovieClip [Toldor] Frame 228_root.moveman(this, speed, false);Symbol 1055 MovieClip [Toldor] Frame 229_root.moveman(this, speed, false);Symbol 1055 MovieClip [Toldor] Frame 230_root.moveman(this, speed, false);Symbol 1055 MovieClip [Toldor] Frame 231_root.moveman(this, speed, false);Symbol 1055 MovieClip [Toldor] Frame 232_root.moveman(this, speed, false);Symbol 1055 MovieClip [Toldor] Frame 233_root.moveman(this, speed, false);Symbol 1055 MovieClip [Toldor] Frame 234_root.moveman(this, speed, false);Symbol 1055 MovieClip [Toldor] Frame 235_root.moveman(this, speed, false);Symbol 1055 MovieClip [Toldor] Frame 236_root.moveman(this, speed, false); _root.attack(this, "HIGH", 90, 40);Symbol 1055 MovieClip [Toldor] Frame 237_root.moveman(this, speed, false);Symbol 1055 MovieClip [Toldor] Frame 238_root.moveman(this, speed, false);Symbol 1055 MovieClip [Toldor] Frame 239_root.moveman(this, speed, false); _root.attack(this, "HIGH", 130, 60, "head");Symbol 1055 MovieClip [Toldor] Frame 240_root.moveman(this, speed, false);Symbol 1055 MovieClip [Toldor] Frame 241_root.moveman(this, speed, false);Symbol 1055 MovieClip [Toldor] Frame 242_root.moveman(this, speed, false);Symbol 1055 MovieClip [Toldor] Frame 243_root.moveman(this, speed, false);Symbol 1055 MovieClip [Toldor] Frame 244_root.moveman(this, speed, false);Symbol 1055 MovieClip [Toldor] Frame 245_root.moveman(this, speed, false);Symbol 1055 MovieClip [Toldor] Frame 246_root.moveman(this, speed, false);Symbol 1055 MovieClip [Toldor] Frame 247gotoAndPlay (1);Symbol 1055 MovieClip [Toldor] Frame 248if (distancetoenemy > 50) { _root.moveman(this, 10, false); }Symbol 1055 MovieClip [Toldor] Frame 249if (distancetoenemy > 50) { _root.moveman(this, 7, false); }Symbol 1055 MovieClip [Toldor] Frame 250_root.moveman(this, 3, false);Symbol 1055 MovieClip [Toldor] Frame 251_root.bash(this, "LOW", 70, 25);Symbol 1055 MovieClip [Toldor] Frame 261gotoAndPlay (1);Symbol 1055 MovieClip [Toldor] Frame 262_root.moveman(this, 7, false);Symbol 1055 MovieClip [Toldor] Frame 263_root.bash(this, "MIDDLE", 50, 25); _root.moveman(this, 7, false);Symbol 1055 MovieClip [Toldor] Frame 264_root.moveman(this, 7, false);Symbol 1055 MovieClip [Toldor] Frame 265_root.moveman(this, 7, false);Symbol 1055 MovieClip [Toldor] Frame 266_root.moveman(this, 7, false);Symbol 1055 MovieClip [Toldor] Frame 267_root.bash(this, "MIDDLE", 65, 25); _root.moveman(this, 7, false);Symbol 1055 MovieClip [Toldor] Frame 268_root.moveman(this, 7, false);Symbol 1055 MovieClip [Toldor] Frame 269_root.moveman(this, 7, false);Symbol 1055 MovieClip [Toldor] Frame 270_root.moveman(this, 7, false);Symbol 1055 MovieClip [Toldor] Frame 271_root.bash(this, "MIDDLE", 65, 25); _root.moveman(this, 7, false);Symbol 1055 MovieClip [Toldor] Frame 272_root.moveman(this, 7, false);Symbol 1055 MovieClip [Toldor] Frame 273_root.moveman(this, 7, false);Symbol 1055 MovieClip [Toldor] Frame 274_root.moveman(this, 7, false);Symbol 1055 MovieClip [Toldor] Frame 275_root.moveman(this, 7, false);Symbol 1055 MovieClip [Toldor] Frame 278gotoAndPlay (1);Symbol 1055 MovieClip [Toldor] Frame 279_root.jumpmovement(this, false);Symbol 1055 MovieClip [Toldor] Frame 280call("jumpswipe");Symbol 1055 MovieClip [Toldor] Frame 281call("jumpswipe");Symbol 1055 MovieClip [Toldor] Frame 282call("jumpswipe");Symbol 1055 MovieClip [Toldor] Frame 283call("jumpswipe");Symbol 1055 MovieClip [Toldor] Frame 284call("jumpswipe");Symbol 1055 MovieClip [Toldor] Frame 285call("jumpswipe"); _root.attack(this, "MIDDLE", 130, 25);Symbol 1055 MovieClip [Toldor] Frame 286call("jumpswipe");Symbol 1055 MovieClip [Toldor] Frame 287call("jumpswipe");Symbol 1055 MovieClip [Toldor] Frame 288call("jumpswipe");Symbol 1055 MovieClip [Toldor] Frame 289call("jumpswipe");Symbol 1055 MovieClip [Toldor] Frame 290gotoAndPlay ("midjump");Symbol 1055 MovieClip [Toldor] Frame 291if (this == _root.game.Player) { if ((_root.Lives > 1) && (_root.gamemode == 1)) { _root.Lives--; health = _root.maxplayerhealth; arrowsstabbed = 0; invunrabilitytimer = 120; } else { stop(); _root.Message = "Game Over"; _root.fade.play(); } } else { stop(); }Symbol 1055 MovieClip [Toldor] Frame 348dead = false; gotoAndPlay (1);Symbol 1055 MovieClip [Toldor] Frame 349blocked = false;Symbol 1055 MovieClip [Toldor] Frame 354gotoAndPlay (1);Symbol 1055 MovieClip [Toldor] Frame 355_root.moveman(this, speed, false);Symbol 1055 MovieClip [Toldor] Frame 356_root.moveman(this, speed, false);Symbol 1055 MovieClip [Toldor] Frame 357_root.moveman(this, speed, false);Symbol 1055 MovieClip [Toldor] Frame 358_root.moveman(this, speed, false);Symbol 1055 MovieClip [Toldor] Frame 359_root.moveman(this, speed, false);Symbol 1055 MovieClip [Toldor] Frame 360_root.moveman(this, speed, false);Symbol 1055 MovieClip [Toldor] Frame 361_root.moveman(this, speed, false);Symbol 1055 MovieClip [Toldor] Frame 362_root.moveman(this, speed + 2, false);Symbol 1055 MovieClip [Toldor] Frame 363_root.moveman(this, speed + 2, false);Symbol 1055 MovieClip [Toldor] Frame 364_root.moveman(this, speed + 2, false);Symbol 1055 MovieClip [Toldor] Frame 365_root.moveman(this, speed + 2, false);Symbol 1055 MovieClip [Toldor] Frame 366_root.moveman(this, speed + 2, false);Symbol 1055 MovieClip [Toldor] Frame 367_root.moveman(this, speed + 2, false);Symbol 1055 MovieClip [Toldor] Frame 368_root.attack(this, "HIGH", 140, 100);Symbol 1055 MovieClip [Toldor] Frame 377gotoAndPlay (1);Symbol 1055 MovieClip [Toldor] Frame 378_root.moveman(this, -speed, false); blocking = true;Symbol 1055 MovieClip [Toldor] Frame 379_root.attack(this, "MIDDLE", 80, 30); _root.moveman(this, -speed, false);Symbol 1055 MovieClip [Toldor] Frame 380_root.moveman(this, -speed, false);Symbol 1055 MovieClip [Toldor] Frame 381_root.moveman(this, -speed, false);Symbol 1055 MovieClip [Toldor] Frame 382_root.moveman(this, -speed, false);Symbol 1055 MovieClip [Toldor] Frame 383_root.moveman(this, -speed, false); blocking = false;Symbol 1055 MovieClip [Toldor] Frame 384_root.moveman(this, -speed, false);Symbol 1055 MovieClip [Toldor] Frame 385_root.moveman(this, -speed, false);Symbol 1055 MovieClip [Toldor] Frame 386_root.moveman(this, -speed, false);Symbol 1055 MovieClip [Toldor] Frame 387_root.moveman(this, -speed, false);Symbol 1055 MovieClip [Toldor] Frame 388_root.attack(this, "MIDDLE", 100, 80);Symbol 1055 MovieClip [Toldor] Frame 392gotoAndPlay (1);Symbol 1055 MovieClip [Toldor] Frame 393_root.moveman(this, -speed, false);Symbol 1055 MovieClip [Toldor] Frame 394_root.attack(this, "MIDDLE", 105, 30); _root.moveman(this, -speed, false);Symbol 1055 MovieClip [Toldor] Frame 395_root.moveman(this, -speed, false);Symbol 1055 MovieClip [Toldor] Frame 396_root.moveman(this, -speed, false);Symbol 1055 MovieClip [Toldor] Frame 397_root.moveman(this, -speed, false);Symbol 1055 MovieClip [Toldor] Frame 398_root.moveman(this, -speed, false);Symbol 1055 MovieClip [Toldor] Frame 399_root.moveman(this, -speed, false);Symbol 1055 MovieClip [Toldor] Frame 400_root.moveman(this, -speed, false);Symbol 1055 MovieClip [Toldor] Frame 401_root.moveman(this, -speed, false);Symbol 1055 MovieClip [Toldor] Frame 402_root.moveman(this, -speed, false);Symbol 1055 MovieClip [Toldor] Frame 403_root.moveman(this, -speed, false);Symbol 1055 MovieClip [Toldor] Frame 404_root.moveman(this, -speed, false);Symbol 1055 MovieClip [Toldor] Frame 405_root.moveman(this, -speed, false); _root.attack(this, "MIDDLE", 120, 70);Symbol 1055 MovieClip [Toldor] Frame 406_root.moveman(this, -speed, false);Symbol 1055 MovieClip [Toldor] Frame 407_root.moveman(this, -speed, false);Symbol 1055 MovieClip [Toldor] Frame 408gotoAndPlay (1);Symbol 1055 MovieClip [Toldor] Frame 418stop();Symbol 1076 MovieClip [Aldon] Frame 1_root.ready(this); if ((_root.gamemode != 3) || (this == _root.camerafocus)) { displayrace = "aldon"; if (_root.cheatcode == "achilles") { displayrace = "achilles"; } } ducking = false; speed = 5; swipes = 3; fswipes = 4; bswipes = 1; cantdecapitate = true;Symbol 1076 MovieClip [Aldon] Frame 2_root.ready(this);Symbol 1076 MovieClip [Aldon] Frame 3call("ready");Symbol 1076 MovieClip [Aldon] Frame 4call("ready");Symbol 1076 MovieClip [Aldon] Frame 5call("ready");Symbol 1076 MovieClip [Aldon] Frame 6call("ready");Symbol 1076 MovieClip [Aldon] Frame 7call("ready");Symbol 1076 MovieClip [Aldon] Frame 8call("ready");Symbol 1076 MovieClip [Aldon] Frame 9call("ready");Symbol 1076 MovieClip [Aldon] Frame 10call("ready");Symbol 1076 MovieClip [Aldon] Frame 11call("ready");Symbol 1076 MovieClip [Aldon] Frame 12call("ready");Symbol 1076 MovieClip [Aldon] Frame 13call("ready");Symbol 1076 MovieClip [Aldon] Frame 14call("ready");Symbol 1076 MovieClip [Aldon] Frame 15call("ready");Symbol 1076 MovieClip [Aldon] Frame 16call("ready");Symbol 1076 MovieClip [Aldon] Frame 17call("ready");Symbol 1076 MovieClip [Aldon] Frame 18call("ready");Symbol 1076 MovieClip [Aldon] Frame 19call("ready");Symbol 1076 MovieClip [Aldon] Frame 20call("ready");Symbol 1076 MovieClip [Aldon] Frame 21call("ready");Symbol 1076 MovieClip [Aldon] Frame 22call("ready");Symbol 1076 MovieClip [Aldon] Frame 23call("ready");Symbol 1076 MovieClip [Aldon] Frame 24call("ready");Symbol 1076 MovieClip [Aldon] Frame 25call("ready");Symbol 1076 MovieClip [Aldon] Frame 26call("ready");Symbol 1076 MovieClip [Aldon] Frame 27call("ready");Symbol 1076 MovieClip [Aldon] Frame 28call("ready");Symbol 1076 MovieClip [Aldon] Frame 29call("ready");Symbol 1076 MovieClip [Aldon] Frame 30call("ready");Symbol 1076 MovieClip [Aldon] Frame 31call("ready");Symbol 1076 MovieClip [Aldon] Frame 32call("ready");Symbol 1076 MovieClip [Aldon] Frame 33call("ready");Symbol 1076 MovieClip [Aldon] Frame 34call("ready");Symbol 1076 MovieClip [Aldon] Frame 35call("ready");Symbol 1076 MovieClip [Aldon] Frame 36gotoAndPlay (1);Symbol 1076 MovieClip [Aldon] Frame 42_root.attack(this, "HIGH", 100, 65);Symbol 1076 MovieClip [Aldon] Frame 49gotoAndPlay (1);Symbol 1076 MovieClip [Aldon] Frame 55_root.attack(this, "MIDDLE", 100, 65);Symbol 1076 MovieClip [Aldon] Frame 62gotoAndPlay (1);Symbol 1076 MovieClip [Aldon] Frame 70_root.attack(this, "HIGH", 95, 80, "head");Symbol 1076 MovieClip [Aldon] Frame 72gotoAndPlay (1);Symbol 1076 MovieClip [Aldon] Frame 73_root.moveman(this, speed, true);Symbol 1076 MovieClip [Aldon] Frame 74call("walk");Symbol 1076 MovieClip [Aldon] Frame 75call("walk");Symbol 1076 MovieClip [Aldon] Frame 76call("walk");Symbol 1076 MovieClip [Aldon] Frame 77call("walk");Symbol 1076 MovieClip [Aldon] Frame 78call("walk");Symbol 1076 MovieClip [Aldon] Frame 79call("walk");Symbol 1076 MovieClip [Aldon] Frame 80call("walk");Symbol 1076 MovieClip [Aldon] Frame 81call("walk");Symbol 1076 MovieClip [Aldon] Frame 82call("walk");Symbol 1076 MovieClip [Aldon] Frame 83call("walk");Symbol 1076 MovieClip [Aldon] Frame 84gotoAndPlay (1);Symbol 1076 MovieClip [Aldon] Frame 85_root.moveman(this, -speed, true);Symbol 1076 MovieClip [Aldon] Frame 86call("walkback");Symbol 1076 MovieClip [Aldon] Frame 87call("walkback");Symbol 1076 MovieClip [Aldon] Frame 88call("walkback");Symbol 1076 MovieClip [Aldon] Frame 89call("walkback");Symbol 1076 MovieClip [Aldon] Frame 90call("walkback");Symbol 1076 MovieClip [Aldon] Frame 91call("walkback");Symbol 1076 MovieClip [Aldon] Frame 92call("walkback");Symbol 1076 MovieClip [Aldon] Frame 93call("walkback");Symbol 1076 MovieClip [Aldon] Frame 94call("walkback");Symbol 1076 MovieClip [Aldon] Frame 95call("walkback");Symbol 1076 MovieClip [Aldon] Frame 96gotoAndPlay (1);Symbol 1076 MovieClip [Aldon] Frame 97if (distancetoenemy > 50) { _root.moveman(this, 10, false); }Symbol 1076 MovieClip [Aldon] Frame 98_root.moveman(this, 3, false);Symbol 1076 MovieClip [Aldon] Frame 99_root.moveman(this, 1, false);Symbol 1076 MovieClip [Aldon] Frame 100_root.moveman(this, 1, false); _root.bash(this, "MIDDLE", 80, 25);Symbol 1076 MovieClip [Aldon] Frame 109gotoAndPlay (1);Symbol 1076 MovieClip [Aldon] Frame 110_root.moveman(this, speed + 1, false);Symbol 1076 MovieClip [Aldon] Frame 111call("fswipe1");Symbol 1076 MovieClip [Aldon] Frame 112call("fswipe1");Symbol 1076 MovieClip [Aldon] Frame 113call("fswipe1");Symbol 1076 MovieClip [Aldon] Frame 114call("fswipe1");Symbol 1076 MovieClip [Aldon] Frame 115call("fswipe1");Symbol 1076 MovieClip [Aldon] Frame 116call("fswipe1");Symbol 1076 MovieClip [Aldon] Frame 117_root.attack(this, "HIGH", 115, 65, "head");Symbol 1076 MovieClip [Aldon] Frame 123_root.moveman(this, -speed, false);Symbol 1076 MovieClip [Aldon] Frame 124_root.moveman(this, -4, false);Symbol 1076 MovieClip [Aldon] Frame 125gotoAndPlay (1);Symbol 1076 MovieClip [Aldon] Frame 126ducking = true;Symbol 1076 MovieClip [Aldon] Frame 127if (Key.isDown(40)) { gotoAndPlay ("duck"); } else { gotoAndPlay (1); }Symbol 1076 MovieClip [Aldon] Frame 128upspeed = 15;Symbol 1076 MovieClip [Aldon] Frame 133_root.jumpmovement(this, true);Symbol 1076 MovieClip [Aldon] Frame 134gotoAndPlay ("midjump");Symbol 1076 MovieClip [Aldon] Frame 137gotoAndPlay (1);Symbol 1076 MovieClip [Aldon] Frame 140_root.moveman(this, -5, false);Symbol 1076 MovieClip [Aldon] Frame 141_root.moveman(this, -3, false);Symbol 1076 MovieClip [Aldon] Frame 145gotoAndPlay (1);Symbol 1076 MovieClip [Aldon] Frame 164gotoAndPlay (1);Symbol 1076 MovieClip [Aldon] Frame 165dead = true; _root.blood(random(5) + 5, this, 60, "up"); if (spear == true) { _root.dropspear(this); spear = false; }Symbol 1076 MovieClip [Aldon] Frame 222gotoAndPlay ("respawn");Symbol 1076 MovieClip [Aldon] Frame 223_root.jumpmovement(this, false);Symbol 1076 MovieClip [Aldon] Frame 224call("jumpswipe");Symbol 1076 MovieClip [Aldon] Frame 225call("jumpswipe");Symbol 1076 MovieClip [Aldon] Frame 226call("jumpswipe");Symbol 1076 MovieClip [Aldon] Frame 227call("jumpswipe");Symbol 1076 MovieClip [Aldon] Frame 228call("jumpswipe");Symbol 1076 MovieClip [Aldon] Frame 229call("jumpswipe"); _root.attack(this, "MIDDLE", 100, 65);Symbol 1076 MovieClip [Aldon] Frame 230call("jumpswipe");Symbol 1076 MovieClip [Aldon] Frame 231call("jumpswipe");Symbol 1076 MovieClip [Aldon] Frame 232call("jumpswipe");Symbol 1076 MovieClip [Aldon] Frame 233call("jumpswipe");Symbol 1076 MovieClip [Aldon] Frame 234gotoAndPlay ("midjump");Symbol 1076 MovieClip [Aldon] Frame 235_root.moveman(this, speed + 1, false);Symbol 1076 MovieClip [Aldon] Frame 236call("fswipe2");Symbol 1076 MovieClip [Aldon] Frame 237call("fswipe2");Symbol 1076 MovieClip [Aldon] Frame 238call("fswipe2");Symbol 1076 MovieClip [Aldon] Frame 239call("fswipe2");Symbol 1076 MovieClip [Aldon] Frame 240call("fswipe2");Symbol 1076 MovieClip [Aldon] Frame 241call("fswipe2"); _root.bash(this, "MIDDLE", 80, 25);Symbol 1076 MovieClip [Aldon] Frame 242call("fswipe2");Symbol 1076 MovieClip [Aldon] Frame 243call("fswipe2");Symbol 1076 MovieClip [Aldon] Frame 244call("fswipe2");Symbol 1076 MovieClip [Aldon] Frame 245call("fswipe2"); _root.attack(this, "HIGH", 100, 55);Symbol 1076 MovieClip [Aldon] Frame 246call("fswipe2");Symbol 1076 MovieClip [Aldon] Frame 247call("fswipe2");Symbol 1076 MovieClip [Aldon] Frame 248call("fswipe2");Symbol 1076 MovieClip [Aldon] Frame 249gotoAndPlay (1);Symbol 1076 MovieClip [Aldon] Frame 250_root.moveman(this, speed + 1, false);Symbol 1076 MovieClip [Aldon] Frame 251call("fswipe1");Symbol 1076 MovieClip [Aldon] Frame 252call("fswipe1");Symbol 1076 MovieClip [Aldon] Frame 253call("fswipe1");Symbol 1076 MovieClip [Aldon] Frame 254call("fswipe1");Symbol 1076 MovieClip [Aldon] Frame 255call("fswipe1");Symbol 1076 MovieClip [Aldon] Frame 256call("fswipe1");Symbol 1076 MovieClip [Aldon] Frame 257_root.attack(this, "LOW", 115, 45, "leg");Symbol 1076 MovieClip [Aldon] Frame 263_root.moveman(this, -6, false);Symbol 1076 MovieClip [Aldon] Frame 264_root.moveman(this, -4, false);Symbol 1076 MovieClip [Aldon] Frame 265gotoAndPlay (1);Symbol 1076 MovieClip [Aldon] Frame 266if (distancetoenemy > 50) { _root.moveman(this, 10, false); }Symbol 1076 MovieClip [Aldon] Frame 267if (distancetoenemy > 50) { _root.moveman(this, 7, false); }Symbol 1076 MovieClip [Aldon] Frame 268_root.moveman(this, 3, false);Symbol 1076 MovieClip [Aldon] Frame 269_root.bash(this, "LOW", 70, 25);Symbol 1076 MovieClip [Aldon] Frame 279gotoAndPlay (1);Symbol 1076 MovieClip [Aldon] Frame 280_root.moveman(this, -5, false);Symbol 1076 MovieClip [Aldon] Frame 281_root.moveman(this, -5, false);Symbol 1076 MovieClip [Aldon] Frame 282_root.moveman(this, -5, false);Symbol 1076 MovieClip [Aldon] Frame 283_root.moveman(this, -5, false);Symbol 1076 MovieClip [Aldon] Frame 284gotoAndPlay (1);Symbol 1076 MovieClip [Aldon] Frame 285if (this == _root.game.Player) { if ((_root.Lives > 1) && (_root.gamemode == 1)) { _root.Lives--; health = _root.maxplayerhealth; arrowsstabbed = 0; invunrabilitytimer = 120; } else { stop(); _root.Message = "Game Over"; _root.fade.play(); } } else { stop(); }Symbol 1076 MovieClip [Aldon] Frame 342invunrabilitytimer = 120; dead = false; gotoAndPlay (1);Symbol 1076 MovieClip [Aldon] Frame 343_root.moveman(this, speed - 2, false); ducking = true;Symbol 1076 MovieClip [Aldon] Frame 344call("fswipe4");Symbol 1076 MovieClip [Aldon] Frame 345call("fswipe4");Symbol 1076 MovieClip [Aldon] Frame 346call("fswipe4");Symbol 1076 MovieClip [Aldon] Frame 347call("fswipe4");Symbol 1076 MovieClip [Aldon] Frame 348call("fswipe4");Symbol 1076 MovieClip [Aldon] Frame 349call("fswipe4");Symbol 1076 MovieClip [Aldon] Frame 350call("fswipe4");Symbol 1076 MovieClip [Aldon] Frame 351call("fswipe4");Symbol 1076 MovieClip [Aldon] Frame 352call("fswipe4");Symbol 1076 MovieClip [Aldon] Frame 353call("fswipe4");Symbol 1076 MovieClip [Aldon] Frame 354call("fswipe4");Symbol 1076 MovieClip [Aldon] Frame 355call("fswipe4");Symbol 1076 MovieClip [Aldon] Frame 356call("fswipe4");Symbol 1076 MovieClip [Aldon] Frame 357ducking = false; _root.attack(this, "MIDDLE", 100, 65);Symbol 1076 MovieClip [Aldon] Frame 366gotoAndPlay (1);Symbol 1076 MovieClip [Aldon] Frame 367lostlimb = "head"; _root.die(this);Symbol 1076 MovieClip [Aldon] Frame 368_root.blood(random(10), this, 60, "up");Symbol 1076 MovieClip [Aldon] Frame 369call("bleed");Symbol 1076 MovieClip [Aldon] Frame 370call("bleed");Symbol 1076 MovieClip [Aldon] Frame 371call("bleed");Symbol 1076 MovieClip [Aldon] Frame 436stop();Symbol 1076 MovieClip [Aldon] Frame 437ducking = true; _root.moveman(this, -speed, false);Symbol 1076 MovieClip [Aldon] Frame 438call("bswipe1");Symbol 1076 MovieClip [Aldon] Frame 439call("bswipe1");Symbol 1076 MovieClip [Aldon] Frame 440call("bswipe1");Symbol 1076 MovieClip [Aldon] Frame 441call("bswipe1");Symbol 1076 MovieClip [Aldon] Frame 442call("bswipe1");Symbol 1076 MovieClip [Aldon] Frame 443call("bswipe1");Symbol 1076 MovieClip [Aldon] Frame 444call("bswipe1");Symbol 1076 MovieClip [Aldon] Frame 445call("bswipe1");Symbol 1076 MovieClip [Aldon] Frame 446call("bswipe1");Symbol 1076 MovieClip [Aldon] Frame 447call("bswipe1");Symbol 1076 MovieClip [Aldon] Frame 448_root.attack(this, "MIDDLE", 80, 40); call("bswipe1");Symbol 1076 MovieClip [Aldon] Frame 449call("bswipe1");Symbol 1076 MovieClip [Aldon] Frame 450call("bswipe1");Symbol 1076 MovieClip [Aldon] Frame 451call("bswipe1");Symbol 1076 MovieClip [Aldon] Frame 452gotoAndPlay (1);Symbol 1076 MovieClip [Aldon] Frame 453_root.moveman(this, 7, false);Symbol 1076 MovieClip [Aldon] Frame 454_root.bash(this, "MIDDLE", 50, 25); _root.moveman(this, 7, false);Symbol 1076 MovieClip [Aldon] Frame 455_root.moveman(this, 7, false);Symbol 1076 MovieClip [Aldon] Frame 456_root.moveman(this, 7, false);Symbol 1076 MovieClip [Aldon] Frame 457_root.moveman(this, 7, false);Symbol 1076 MovieClip [Aldon] Frame 458_root.bash(this, "MIDDLE", 65, 25); _root.moveman(this, 7, false);Symbol 1076 MovieClip [Aldon] Frame 459_root.moveman(this, 7, false);Symbol 1076 MovieClip [Aldon] Frame 460_root.moveman(this, 7, false);Symbol 1076 MovieClip [Aldon] Frame 461_root.moveman(this, 7, false);Symbol 1076 MovieClip [Aldon] Frame 462_root.bash(this, "MIDDLE", 65, 25); _root.moveman(this, 7, false);Symbol 1076 MovieClip [Aldon] Frame 463_root.moveman(this, 7, false);Symbol 1076 MovieClip [Aldon] Frame 464_root.moveman(this, 7, false);Symbol 1076 MovieClip [Aldon] Frame 465_root.moveman(this, 7, false);Symbol 1076 MovieClip [Aldon] Frame 466_root.moveman(this, 7, false);Symbol 1076 MovieClip [Aldon] Frame 469gotoAndPlay (1);Symbol 1076 MovieClip [Aldon] Frame 472_root.moveman(this, 7, false);Symbol 1076 MovieClip [Aldon] Frame 473_root.moveman(this, 7, false);Symbol 1076 MovieClip [Aldon] Frame 474_root.moveman(this, 7, false);Symbol 1076 MovieClip [Aldon] Frame 475_root.moveman(this, 7, false);Symbol 1076 MovieClip [Aldon] Frame 476_root.moveman(this, 7, false);Symbol 1076 MovieClip [Aldon] Frame 477_root.moveman(this, 7, false);Symbol 1076 MovieClip [Aldon] Frame 478_root.attack(this, "HIGH", 140, 65);Symbol 1076 MovieClip [Aldon] Frame 485_root.moveman(this, -7, false);Symbol 1076 MovieClip [Aldon] Frame 486_root.moveman(this, -7, false);Symbol 1076 MovieClip [Aldon] Frame 487gotoAndPlay (1);Symbol 1076 MovieClip [Aldon] Frame 497stop();Symbol 1097 MovieClip [Ellder] Frame 1_root.ready(this); swipes = 3; fswipes = 3; bswipes = 2; bashes = 2; fbashes = 1; speed = 5; xpos = _x; cantdecapitate = true; if ((_root.gamemode != 3) || (this == _root.camerafocus)) { displayrace = "elf"; if (_root.cheatcode == "achilles") { displayrace = "achilles"; } } blocksound = "wood"; if (setupsound != true) { setupsound = true; _root.PlaySound("Equip_Sword", _x); }Symbol 1097 MovieClip [Ellder] Frame 2_root.ready(this);Symbol 1097 MovieClip [Ellder] Frame 3_root.ready(this);Symbol 1097 MovieClip [Ellder] Frame 4_root.ready(this);Symbol 1097 MovieClip [Ellder] Frame 5_root.ready(this);Symbol 1097 MovieClip [Ellder] Frame 6_root.ready(this);Symbol 1097 MovieClip [Ellder] Frame 7_root.ready(this);Symbol 1097 MovieClip [Ellder] Frame 8_root.ready(this);Symbol 1097 MovieClip [Ellder] Frame 9_root.ready(this);Symbol 1097 MovieClip [Ellder] Frame 10_root.ready(this);Symbol 1097 MovieClip [Ellder] Frame 11_root.ready(this);Symbol 1097 MovieClip [Ellder] Frame 12_root.ready(this);Symbol 1097 MovieClip [Ellder] Frame 13_root.ready(this);Symbol 1097 MovieClip [Ellder] Frame 14_root.ready(this);Symbol 1097 MovieClip [Ellder] Frame 15_root.ready(this);Symbol 1097 MovieClip [Ellder] Frame 16_root.ready(this);Symbol 1097 MovieClip [Ellder] Frame 17_root.ready(this);Symbol 1097 MovieClip [Ellder] Frame 18_root.ready(this);Symbol 1097 MovieClip [Ellder] Frame 19_root.ready(this);Symbol 1097 MovieClip [Ellder] Frame 20_root.ready(this);Symbol 1097 MovieClip [Ellder] Frame 21gotoAndPlay (1);Symbol 1097 MovieClip [Ellder] Frame 22_root.blood(random(5) + 5, this, 60, "up"); _root.die(this); _root.dropspear(this);Symbol 1097 MovieClip [Ellder] Frame 79gotoAndPlay ("respawn");Symbol 1097 MovieClip [Ellder] Frame 80_root.moveman(this, speed, true);Symbol 1097 MovieClip [Ellder] Frame 81call("walk");Symbol 1097 MovieClip [Ellder] Frame 82call("walk");Symbol 1097 MovieClip [Ellder] Frame 83call("walk");Symbol 1097 MovieClip [Ellder] Frame 84call("walk");Symbol 1097 MovieClip [Ellder] Frame 85call("walk");Symbol 1097 MovieClip [Ellder] Frame 86call("walk");Symbol 1097 MovieClip [Ellder] Frame 87call("walk");Symbol 1097 MovieClip [Ellder] Frame 88call("walk");Symbol 1097 MovieClip [Ellder] Frame 89call("walk");Symbol 1097 MovieClip [Ellder] Frame 90call("walk");Symbol 1097 MovieClip [Ellder] Frame 91gotoAndPlay (1);Symbol 1097 MovieClip [Ellder] Frame 92_root.moveman(this, speed, false);Symbol 1097 MovieClip [Ellder] Frame 93_root.moveman(this, speed, false);Symbol 1097 MovieClip [Ellder] Frame 94_root.moveman(this, speed, false);Symbol 1097 MovieClip [Ellder] Frame 95_root.moveman(this, speed, false);Symbol 1097 MovieClip [Ellder] Frame 96_root.moveman(this, speed, false);Symbol 1097 MovieClip [Ellder] Frame 97_root.moveman(this, speed, false);Symbol 1097 MovieClip [Ellder] Frame 98_root.moveman(this, speed, false);Symbol 1097 MovieClip [Ellder] Frame 99_root.moveman(this, speed, false); _root.attack(this, "HIGH", 160, 35, "head");Symbol 1097 MovieClip [Ellder] Frame 100_root.moveman(this, speed, false);Symbol 1097 MovieClip [Ellder] Frame 101_root.moveman(this, speed, false);Symbol 1097 MovieClip [Ellder] Frame 102_root.moveman(this, speed, false);Symbol 1097 MovieClip [Ellder] Frame 103_root.moveman(this, speed, false);Symbol 1097 MovieClip [Ellder] Frame 104_root.moveman(this, speed, false); _root.attack(this, "HIGH", 160, 10);Symbol 1097 MovieClip [Ellder] Frame 105_root.moveman(this, speed, false);Symbol 1097 MovieClip [Ellder] Frame 106_root.moveman(this, speed, false);Symbol 1097 MovieClip [Ellder] Frame 107_root.moveman(this, speed, false);Symbol 1097 MovieClip [Ellder] Frame 108gotoAndPlay (1);Symbol 1097 MovieClip [Ellder] Frame 109_root.moveman(this, speed, false);Symbol 1097 MovieClip [Ellder] Frame 110_root.moveman(this, speed, false);Symbol 1097 MovieClip [Ellder] Frame 111_root.moveman(this, speed, false);Symbol 1097 MovieClip [Ellder] Frame 112_root.moveman(this, speed, false); _root.attack(this, "MIDDLE", 130, 15);Symbol 1097 MovieClip [Ellder] Frame 113_root.moveman(this, speed, false);Symbol 1097 MovieClip [Ellder] Frame 114_root.moveman(this, speed, false);Symbol 1097 MovieClip [Ellder] Frame 115_root.moveman(this, speed, false);Symbol 1097 MovieClip [Ellder] Frame 116_root.moveman(this, speed, false);Symbol 1097 MovieClip [Ellder] Frame 117_root.moveman(this, speed, false);Symbol 1097 MovieClip [Ellder] Frame 118gotoAndPlay (1);Symbol 1097 MovieClip [Ellder] Frame 119lostlimb = "head"; _root.die(this);Symbol 1097 MovieClip [Ellder] Frame 120_root.blood(random(10), this, 60, "up");Symbol 1097 MovieClip [Ellder] Frame 121call("bleed");Symbol 1097 MovieClip [Ellder] Frame 122call("bleed");Symbol 1097 MovieClip [Ellder] Frame 123call("bleed");Symbol 1097 MovieClip [Ellder] Frame 188stop();Symbol 1097 MovieClip [Ellder] Frame 207gotoAndPlay (1);Symbol 1097 MovieClip [Ellder] Frame 217stop();Symbol 1097 MovieClip [Ellder] Frame 218_root.moveman(this, -5, true);Symbol 1097 MovieClip [Ellder] Frame 219_root.moveman(this, -5, true);Symbol 1097 MovieClip [Ellder] Frame 220_root.moveman(this, -5, true);Symbol 1097 MovieClip [Ellder] Frame 221_root.moveman(this, -5, true);Symbol 1097 MovieClip [Ellder] Frame 222gotoAndPlay (1);Symbol 1097 MovieClip [Ellder] Frame 223_root.moveman(this, -5, true);Symbol 1097 MovieClip [Ellder] Frame 224_root.moveman(this, -5, true);Symbol 1097 MovieClip [Ellder] Frame 225_root.moveman(this, -5, true);Symbol 1097 MovieClip [Ellder] Frame 226_root.moveman(this, -5, true);Symbol 1097 MovieClip [Ellder] Frame 227_root.moveman(this, -5, true);Symbol 1097 MovieClip [Ellder] Frame 228_root.moveman(this, -5, true);Symbol 1097 MovieClip [Ellder] Frame 229_root.moveman(this, -5, true);Symbol 1097 MovieClip [Ellder] Frame 230gotoAndPlay (1);Symbol 1097 MovieClip [Ellder] Frame 231_root.moveman(this, -5, false);Symbol 1097 MovieClip [Ellder] Frame 232_root.moveman(this, -3, false);Symbol 1097 MovieClip [Ellder] Frame 236gotoAndPlay (1);Symbol 1097 MovieClip [Ellder] Frame 240_root.attack(this, "MIDDLE", 130, 15);Symbol 1097 MovieClip [Ellder] Frame 243_root.attack(this, "MIDDLE", 130, 15);Symbol 1097 MovieClip [Ellder] Frame 246gotoAndPlay (1);Symbol 1097 MovieClip [Ellder] Frame 247_root.moveman(this, -5, true);Symbol 1097 MovieClip [Ellder] Frame 248call("walkback");Symbol 1097 MovieClip [Ellder] Frame 249call("walkback");Symbol 1097 MovieClip [Ellder] Frame 250call("walkback");Symbol 1097 MovieClip [Ellder] Frame 251call("walkback");Symbol 1097 MovieClip [Ellder] Frame 252call("walkback");Symbol 1097 MovieClip [Ellder] Frame 253call("walkback");Symbol 1097 MovieClip [Ellder] Frame 254call("walkback");Symbol 1097 MovieClip [Ellder] Frame 255call("walkback");Symbol 1097 MovieClip [Ellder] Frame 256call("walkback");Symbol 1097 MovieClip [Ellder] Frame 257call("walkback");Symbol 1097 MovieClip [Ellder] Frame 258gotoAndPlay (1);Symbol 1097 MovieClip [Ellder] Frame 259if (distancetoenemy > 50) { _root.moveman(this, 10, false); }Symbol 1097 MovieClip [Ellder] Frame 260_root.moveman(this, 3, false);Symbol 1097 MovieClip [Ellder] Frame 261_root.moveman(this, 1, false);Symbol 1097 MovieClip [Ellder] Frame 262_root.moveman(this, 1, false); _root.bash(this, "MIDDLE", 80, 25);Symbol 1097 MovieClip [Ellder] Frame 271gotoAndPlay (1);Symbol 1097 MovieClip [Ellder] Frame 272ducking = true;Symbol 1097 MovieClip [Ellder] Frame 273if (blocked == true) { gotoAndPlay ("block1"); } else if (Key.isDown(40)) { gotoAndPlay ("duck"); } else { gotoAndPlay (1); }Symbol 1097 MovieClip [Ellder] Frame 274if (hasAmuletofHeight != undefined) { upspeed = 20; } else { upspeed = 15; }Symbol 1097 MovieClip [Ellder] Frame 279_root.jumpmovement(this, true);Symbol 1097 MovieClip [Ellder] Frame 280gotoAndPlay ("midjump");Symbol 1097 MovieClip [Ellder] Frame 283gotoAndPlay (1);Symbol 1097 MovieClip [Ellder] Frame 290_root.attack(this, "HIGH", 120, 30, "head");Symbol 1097 MovieClip [Ellder] Frame 298gotoAndPlay (1);Symbol 1097 MovieClip [Ellder] Frame 305_root.attack(this, "MIDDLE", 140, 30);Symbol 1097 MovieClip [Ellder] Frame 309gotoAndPlay (1);Symbol 1097 MovieClip [Ellder] Frame 310_root.moveman(this, speed, false);Symbol 1097 MovieClip [Ellder] Frame 311_root.moveman(this, speed, false);Symbol 1097 MovieClip [Ellder] Frame 312_root.moveman(this, speed, false);Symbol 1097 MovieClip [Ellder] Frame 313_root.moveman(this, speed, false);Symbol 1097 MovieClip [Ellder] Frame 314_root.moveman(this, speed, false);Symbol 1097 MovieClip [Ellder] Frame 315_root.moveman(this, speed, false);Symbol 1097 MovieClip [Ellder] Frame 316_root.moveman(this, speed, false);Symbol 1097 MovieClip [Ellder] Frame 317_root.moveman(this, speed, false);Symbol 1097 MovieClip [Ellder] Frame 318_root.moveman(this, speed, false);Symbol 1097 MovieClip [Ellder] Frame 319_root.moveman(this, speed, false);Symbol 1097 MovieClip [Ellder] Frame 320_root.moveman(this, speed, false);Symbol 1097 MovieClip [Ellder] Frame 321_root.moveman(this, speed, false); _root.attack(this, "HIGH", 170, 70, "head");Symbol 1097 MovieClip [Ellder] Frame 322_root.moveman(this, speed, false);Symbol 1097 MovieClip [Ellder] Frame 323_root.moveman(this, speed, false);Symbol 1097 MovieClip [Ellder] Frame 324_root.moveman(this, speed, false);Symbol 1097 MovieClip [Ellder] Frame 325_root.moveman(this, speed, false);Symbol 1097 MovieClip [Ellder] Frame 326_root.moveman(this, speed, false);Symbol 1097 MovieClip [Ellder] Frame 327_root.moveman(this, speed, false);Symbol 1097 MovieClip [Ellder] Frame 328_root.moveman(this, speed, false);Symbol 1097 MovieClip [Ellder] Frame 329gotoAndPlay (1);Symbol 1097 MovieClip [Ellder] Frame 330if (distancetoenemy > 50) { _root.moveman(this, 10, false); }Symbol 1097 MovieClip [Ellder] Frame 331if (distancetoenemy > 50) { _root.moveman(this, 7, false); }Symbol 1097 MovieClip [Ellder] Frame 332_root.moveman(this, 3, false);Symbol 1097 MovieClip [Ellder] Frame 333_root.bash(this, "LOW", 70, 25);Symbol 1097 MovieClip [Ellder] Frame 343gotoAndPlay (1);Symbol 1097 MovieClip [Ellder] Frame 344_root.moveman(this, -speed, false);Symbol 1097 MovieClip [Ellder] Frame 345_root.moveman(this, -speed, false);Symbol 1097 MovieClip [Ellder] Frame 346_root.moveman(this, -speed, false);Symbol 1097 MovieClip [Ellder] Frame 347_root.moveman(this, -speed, false); _root.attack(this, "MIDDLE", 100, 20);Symbol 1097 MovieClip [Ellder] Frame 348_root.moveman(this, -speed, false);Symbol 1097 MovieClip [Ellder] Frame 349_root.moveman(this, -speed, false);Symbol 1097 MovieClip [Ellder] Frame 350_root.moveman(this, -speed, false);Symbol 1097 MovieClip [Ellder] Frame 351_root.moveman(this, -speed, false);Symbol 1097 MovieClip [Ellder] Frame 352_root.moveman(this, -speed, false);Symbol 1097 MovieClip [Ellder] Frame 353_root.moveman(this, -speed, false); _root.attack(this, "HIGH", 100, 20);Symbol 1097 MovieClip [Ellder] Frame 354_root.moveman(this, -speed, false);Symbol 1097 MovieClip [Ellder] Frame 355gotoAndPlay (1);Symbol 1097 MovieClip [Ellder] Frame 358_root.moveman(this, -5, false);Symbol 1097 MovieClip [Ellder] Frame 359_root.moveman(this, -5, false);Symbol 1097 MovieClip [Ellder] Frame 360_root.moveman(this, -10, false);Symbol 1097 MovieClip [Ellder] Frame 361_root.moveman(this, -15, false);Symbol 1097 MovieClip [Ellder] Frame 362_root.moveman(this, -15, false);Symbol 1097 MovieClip [Ellder] Frame 363_root.moveman(this, -10, false);Symbol 1097 MovieClip [Ellder] Frame 364_root.moveman(this, -5, false); _root.attack(this, "HIGH", 90, 20);Symbol 1097 MovieClip [Ellder] Frame 366_root.attack(this, "HIGH", 150, 40);Symbol 1097 MovieClip [Ellder] Frame 371gotoAndPlay (1);Symbol 1097 MovieClip [Ellder] Frame 372_root.moveman(this, 7, false);Symbol 1097 MovieClip [Ellder] Frame 373_root.bash(this, "MIDDLE", 50, 25); _root.moveman(this, 7, false);Symbol 1097 MovieClip [Ellder] Frame 374_root.moveman(this, 7, false);Symbol 1097 MovieClip [Ellder] Frame 375_root.moveman(this, 7, false);Symbol 1097 MovieClip [Ellder] Frame 376_root.moveman(this, 7, false);Symbol 1097 MovieClip [Ellder] Frame 377_root.bash(this, "MIDDLE", 65, 25); _root.moveman(this, 7, false);Symbol 1097 MovieClip [Ellder] Frame 378_root.moveman(this, 7, false);Symbol 1097 MovieClip [Ellder] Frame 379_root.moveman(this, 7, false);Symbol 1097 MovieClip [Ellder] Frame 380_root.moveman(this, 7, false);Symbol 1097 MovieClip [Ellder] Frame 381_root.bash(this, "MIDDLE", 65, 25); _root.moveman(this, 7, false);Symbol 1097 MovieClip [Ellder] Frame 382_root.moveman(this, 7, false);Symbol 1097 MovieClip [Ellder] Frame 383_root.moveman(this, 7, false);Symbol 1097 MovieClip [Ellder] Frame 384_root.moveman(this, 7, false);Symbol 1097 MovieClip [Ellder] Frame 385_root.moveman(this, 7, false);Symbol 1097 MovieClip [Ellder] Frame 388gotoAndPlay (1);Symbol 1097 MovieClip [Ellder] Frame 389_root.jumpmovement(this, false);Symbol 1097 MovieClip [Ellder] Frame 390call("jumpswipe");Symbol 1097 MovieClip [Ellder] Frame 391call("jumpswipe");Symbol 1097 MovieClip [Ellder] Frame 392call("jumpswipe");Symbol 1097 MovieClip [Ellder] Frame 393call("jumpswipe");Symbol 1097 MovieClip [Ellder] Frame 394call("jumpswipe");Symbol 1097 MovieClip [Ellder] Frame 395call("jumpswipe"); _root.attack(this, "MIDDLE", 130, 25);Symbol 1097 MovieClip [Ellder] Frame 396call("jumpswipe");Symbol 1097 MovieClip [Ellder] Frame 397call("jumpswipe");Symbol 1097 MovieClip [Ellder] Frame 398call("jumpswipe");Symbol 1097 MovieClip [Ellder] Frame 399call("jumpswipe");Symbol 1097 MovieClip [Ellder] Frame 400gotoAndPlay ("midjump");Symbol 1097 MovieClip [Ellder] Frame 401if (this == _root.game.Player) { if ((_root.Lives > 1) && (_root.gamemode == 1)) { _root.Lives--; health = _root.maxplayerhealth; arrowsstabbed = 0; invunrabilitytimer = 120; } else { stop(); _root.Message = "Game Over"; _root.fade.play(); } } else { stop(); }Symbol 1097 MovieClip [Ellder] Frame 458dead = false; gotoAndPlay (1);Symbol 1097 MovieClip [Ellder] Frame 459blocked = false;Symbol 1097 MovieClip [Ellder] Frame 464gotoAndPlay (1);Symbol 1118 MovieClip Frame 120trace("Logo Done"); stop();Symbol 1120 Buttonon (release) { getURL ("http://www.benoldinggames.co.uk?r=" + _url, "_blank"); }Symbol 1126 Buttonon (release) { _root.gotoAndStop("menu"); } on (keyPress "k") { trace(_url); if (_url.indexOf("file://") > -1) { unlocked = true; trace("Unlocked"); } } on (keyPress "u") { if (unlocked == true) { _root.episode1complete = true; _root.episode2complete = true; _root.episode3complete = true; _root.episode4complete = true; _root.unlockedall = true; _root.overridedomaincheck = true; trace("Episodes now completed"); } }Symbol 1127 MovieClip Frame 1if (_root.isArmor != true) { gotoAndStop (3); } else { stop(); }Symbol 1144 Buttonon (press) { getURL ("http://www.armorgames.com", "_blank"); }Symbol 1147 MovieClip Frame 1gotoAndPlay (2);Symbol 1147 MovieClip Frame 192stop();Symbol 1148 MovieClip Frame 1if (_root.isArmor == true) { gotoAndStop (3); } else { gotoAndStop (2); }Symbol 1153 MovieClip Frame 1firenum = 0;Symbol 1153 MovieClip Frame 2firenum++; this.attachMovie("Fire Piece", "FirePiece" + firenum, firenum); this["FirePiece" + firenum]._x = random(5) - random(5); this["FirePiece" + firenum]._y = random(5) - random(5); this["FirePiece" + firenum]._xscale = 50 + random(50); if (Math.random() > 0.5) { this["FirePiece" + firenum]._xscale = -this["FirePiece" + firenum]._xscale; } _parent.light._alpha = random(25) + 75;Symbol 1153 MovieClip Frame 3gotoAndPlay (2);Symbol 1157 MovieClip Frame 1if (main == true) { gotoAndStop(_root.CharacterName); } else if (_name == "hench1sat") { gotoAndStop(_root.henchman1 + 3); } else if (_name == "hench2sat") { gotoAndStop(_root.henchman2 + 3); } else if (_name == "hench3sat") { gotoAndStop(_root.henchman3 + 3); } else { trace(_root.CharacterName + "main"); gotoAndStop(_root.CharacterName + "main"); }Symbol 1167 Buttonon (rollOver) { if (_root.Save_Episode != undefined) { menutip = ("Continue your quest in progress (episode " + _root.Save_Episode) + ") or start a new one."; } else { menutip = "Start a new quest, battling your way across the land."; } } on (rollOut) { menutip = ""; } on (release) { _root.gamemode = 1; if (_root.Save_Episode != undefined) { gotoAndStop ("continue"); } else { gotoAndStop ("episodes"); } }Symbol 1168 Buttonon (rollOver) { menutip = "Get as many kills as you can, and survive as best you can in an endless level of increasingly difficult enemies."; } on (rollOut) { menutip = ""; } on (release) { _root.totalenemies = 100000 /* 0x0186A0 */; _root.difficulty = 1; _root.gamemode = 2; _root.Lives = 1; _root.attackingregion = random(_root.arrRegions.length - 1) + 1; gotoAndStop ("character"); }Symbol 1169 Buttonon (rollOver) { menutip = "View the controls for playing and change the graphics options to improve game performance."; } on (rollOut) { menutip = ""; } on (release) { _root.keys.gotoAndStop(2); }Symbol 1170 Buttonon (rollOver) { menutip = "Play more great games at Armor Games"; } on (rollOut) { menutip = ""; } on (release) { _root.gotoKong(2); }Symbol 1171 Buttonon (rollOver) { menutip = "See who is responsible for this game."; } on (rollOut) { menutip = ""; } on (release) { _root.gotoAndStop("credits"); }Symbol 1172 Buttonon (rollOver) { menutip = "Fight against elite warriors from each race in a series of 1v1 grudge matches. Complete episodes to unlock extra combatants."; } on (rollOut) { menutip = ""; } on (release) { _root.totalenemies = 100000 /* 0x0186A0 */; _root.difficulty = 100; _root.gamemode = 3; _root.Lives = 1; _root.attackingregion = random(_root.arrRegions.length - 1) + 1; gotoAndStop ("character"); }Symbol 1181 Buttonon (rollOver) { menutip = "You control Ellder, a young Night Elf warrior. Inexperienced, but keen to learn, you are sent on a dangerous mission."; if (_root.episode1complete == true) { menutip = menutip + "\n\nCOMPLETED"; } } on (rollOut) { menutip = ""; } on (release) { _root.resetstats(); _root.resetsaveddata(); _root.SetUpEpisode(1); _root.mainstory = 1; _root.intLocation = 13; _root.attackingregion = _root.intLocation; _root.LevelRace = "orc2"; _root.arrEnemySoldierChoices = [7]; _root.arrForwardMoves.push(); _root.arrStandingMoves.push(4, 5); _root.arrStandingBashes.push(3); _root.gotoAndStop("mainstory"); }Symbol 1182 Buttonon (rollOver) { menutip = "You control Prince Aldon, heir to the throne of the men of the west. You have been imprisoned by the Human Alliance and want to return home."; if (_root.episode2complete == true) { menutip = menutip + "\n\nCOMPLETED"; } } on (rollOut) { menutip = ""; } on (release) { _root.resetstats(); _root.resetsaveddata(); _root.SetUpEpisode(2); _root.mainstory = 4; _root.intLocation = 18; _root.arrForwardMoves.push(); _root.arrStandingMoves.push(1, 3, 4); _root.arrStandingBashes.push(2); _root.attackingregion = _root.intLocation; _root.LevelRace = "human"; _root.arrEnemySoldierChoices = [2]; _root.gotoAndStop("mainstory"); }Symbol 1183 Buttonon (rollOver) { menutip = "You control Toldor, an Orc from the south who has recently heard of his brothers death and wants revenge."; if (_root.episode3complete == true) { menutip = menutip + "\n\nCOMPLETED"; } } on (rollOut) { menutip = ""; } on (release) { _root.resetstats(); _root.resetsaveddata(); _root.SetUpEpisode(3); _root.mainstory = 5; _root.intLocation = 26; _root.attackingregion = _root.intLocation; _root.LevelRace = "orc2"; _root.arrEnemySoldierChoices = [1]; _root.arrForwardMoves.push(); _root.arrStandingMoves.push(1, 3, 4); _root.arrStandingBashes.push(2); _root.gotoAndStop("mainstory"); }Symbol 1184 Buttonon (rollOver) { menutip = "Return to the main menu"; } on (rollOut) { menutip = ""; } on (release) { gotoAndStop ("main"); }Symbol 1185 Buttonon (rollOver) { menutip = "Pick your favourite character and embark upon the final part of the story."; if (_root.episode4complete == true) { menutip = menutip + "\n\nCOMPLETED"; } } on (rollOut) { menutip = ""; } on (release) { _root.resetstats(); _root.resetsaveddata(); _root.intLocation = 16; _root.attackingregion = _root.intLocation; _root.SetUpEpisode(4); _root.storyname = "A Common Foe"; _root.LevelRace = "undead"; _root.arrEnemySoldierChoices = [0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 13, 14, 15, 17, 18]; gotoAndStop (5); }Symbol 1188 Buttonon (rollOver) { _root.cheatcode = thecheatcode.text; trace("Cheat entered: " + _root.cheatcode); menutip = "Return to the main menu"; } on (rollOut) { menutip = ""; } on (release, keyPress "<Enter>") { gotoAndStop (1); }Symbol 1191 Buttonon (rollOver) { menutip = (((("Continue from where you left off, playing episode " + _root.Save_Episode) + ", day: ") + _root.Save_Level) + ", lives: ") + _root.Save_Lives; } on (rollOut) { menutip = ""; } on (release) { _root.LoadLastDay(); _root.gotoAndStop("nextlevel"); }Symbol 1192 Buttonon (rollOver) { menutip = "Start an episode from the beginning."; } on (rollOut) { menutip = ""; } on (release) { gotoAndStop (2); }Symbol 1200 Buttonon (rollOver) { menutip = "Back to main menu"; } on (rollOut) { menutip = ""; } on (release) { menutip = ""; if (_root.gamemode == 1) { gotoAndStop ("episodes"); } else { gotoAndStop ("main"); } }Symbol 1202 Buttonon (release) { if (_root.gamemode == 2) { getURL ("http://www.mofunzone.com/game_scores/warlords_heroes/survival_highscores.shtml", "_blank"); } else { getURL ("http://www.mofunzone.com/game_scores/warlords_heroes/gladiator_highscores.shtml", "_blank"); } }Symbol 1203 MovieClip Frame 1if (_root.NE == 2) { gotoAndStop (2); } else { stop(); }Symbol 1213 MovieClip Frame 1this.onEnterFrame = function () { if ((_root.gamemode != 1) && (_root[("episode" + character) + "complete"] != true)) { gotoAndStop(character); } else if ((_root.gamemode == 1) && (!(((_root.episode1complete == true) && (_root.episode2complete == true)) && (_root.episode3complete == true)))) { gotoAndStop (4); } else { gotoAndStop (5); } };Symbol 1216 Buttonon (rollOver) { _root.selectedCharacter = 3; if (((_root.gamemode != 1) && (_root[("episode" + _root.selectedCharacter) + "complete"] == true)) || ((((_root.gamemode == 1) && (_root.episode1complete == true)) && (_root.episode2complete == true)) && (_root.episode3complete == true))) { selectedname = "Toldor"; } else { selectedname = "Locked"; } } on (rollOut) { selectedname = ""; } on (release) { if (selectedname != "Locked") { if (_root.gamemode != 1) { _root.SetUpEpisode(3); _root.difficulty = 1; frame = "game"; } else { _root.SetUpEpisode(4); _root.mainstory = 13; frame = "mainstory"; } _root.arrForwardMoves.push(0, 7, 8); _root.arrStandingMoves.push(1, 3, 4); _root.arrBackwardMoves.push(6, 9); _root.arrStandingBashes.push(2, 5); if (_root.gamemode != 3) { _root.arrForwardBashes.push(10); } _root.gotoAndStop(frame); } }Symbol 1217 Buttonon (rollOver) { _root.selectedCharacter = 2; if (((_root.gamemode != 1) && (_root[("episode" + _root.selectedCharacter) + "complete"] == true)) || ((((_root.gamemode == 1) && (_root.episode1complete == true)) && (_root.episode2complete == true)) && (_root.episode3complete == true))) { selectedname = "Prince Aldon"; } else { selectedname = "Locked"; } } on (rollOut) { selectedname = ""; } on (release) { if (selectedname != "Locked") { if (_root.gamemode != 1) { _root.SetUpEpisode(2); _root.difficulty = 1; frame = "game"; } else { _root.SetUpEpisode(4); _root.mainstory = 13; frame = "mainstory"; } _root.arrForwardMoves.push(0, 6, 7, 8, 11); _root.arrStandingMoves.push(1, 3, 4); _root.arrBackwardMoves.push(9); _root.arrStandingBashes.push(2, 5); if (_root.gamemode != 3) { _root.arrForwardBashes.push(10); } _root.gotoAndStop(frame); } }Symbol 1218 Buttonon (rollOver) { _root.selectedCharacter = 1; if (((_root.gamemode != 1) && (_root[("episode" + _root.selectedCharacter) + "complete"] == true)) || ((((_root.gamemode == 1) && (_root.episode1complete == true)) && (_root.episode2complete == true)) && (_root.episode3complete == true))) { selectedname = "Ellder"; } else { selectedname = "Locked"; } } on (rollOut) { selectedname = ""; } on (release) { if (selectedname != "Locked") { if (_root.gamemode != 1) { _root.SetUpEpisode(1); _root.difficulty = 1; frame = "game"; } else { _root.SetUpEpisode(4); _root.mainstory = 13; frame = "mainstory"; } _root.arrForwardMoves.push(0, 1, 6); _root.arrStandingMoves.push(2, 4, 5); _root.arrBackwardMoves.push(8, 9); _root.arrStandingBashes.push(3, 7); if (_root.gamemode != 3) { _root.arrForwardBashes.push(10); } _root.gotoAndStop(frame); } }Symbol 1221 Buttonon (releaseOutside) { _root.overridedomaincheck = true; gotoAndPlay (1); }Symbol 1223 Buttonon (rollOver) { menutip = "Fight against elite warriors from each race in a series of 1v1 grudge matches. Complete episodes to unlock extra combatants."; } on (rollOut) { menutip = ""; } on (release) { if (((_url.toLowerCase().indexOf("kongregate.com") > -1) || (_url.toLowerCase().indexOf("benoldinggames.co.uk") > -1)) || (_root.NE != undefined)) { _root.totalenemies = 100000 /* 0x0186A0 */; _root.difficulty = 100; _root.gamemode = 3; _root.Lives = 1; _root.attackingregion = random(_root.arrRegions.length - 1) + 1; gotoAndStop ("character"); } else { gotoAndStop ("playatkong"); } }Symbol 1224 Buttonon (rollOver) { menutip = "Cheat menu. Activate different cheats to alter game play"; } on (rollOut) { menutip = ""; } on (release) { gotoAndStop ("cheats"); }Symbol 1238 Buttonon (release) { _root.cheatcode = "fasttravel"; gotoAndStop ("main"); } on (rollOver) { menutip = "On the map screen, you can click straight onto your quest destination to travel there"; } on (rollOut) { menutip = ""; }Symbol 1239 Buttonon (release) { _root.cheatcode = "horseys"; gotoAndStop ("main"); } on (rollOver) { menutip = "Mounted spearmen are available to hire as henchmen"; } on (rollOut) { menutip = ""; }Symbol 1240 Buttonon (release) { _root.cheatcode = "excaliber"; gotoAndStop ("main"); } on (rollOver) { menutip = "Your weapon causes instant death when it hits an enemy"; } on (rollOut) { menutip = ""; }Symbol 1241 Buttonon (release) { _root.cheatcode = "healthy"; gotoAndStop ("main"); } on (rollOver) { menutip = "You have 5 times the normal health"; } on (rollOut) { menutip = ""; }Symbol 1242 Buttonon (release) { _root.cheatcode = "suddendeath"; gotoAndStop ("main"); } on (rollOver) { menutip = "All weapons (including enemy weapons) cause instant death. Be careful!"; } on (rollOut) { menutip = ""; }Symbol 1243 Buttonon (release) { _root.cheatcode = "kit"; gotoAndStop ("main"); } on (rollOver) { menutip = "You will be given all armour and magical items"; } on (rollOut) { menutip = ""; }Symbol 1244 Buttonon (release) { _root.cheatcode = "hardmode"; gotoAndStop ("main"); } on (rollOver) { menutip = "All enemies have maximum intelligence"; } on (rollOut) { menutip = ""; }Symbol 1245 Buttonon (release) { _root.cheatcode = "veryhardmode"; gotoAndStop ("main"); } on (rollOver) { menutip = "All enemies have maximum intelligence and at least 100 health"; } on (rollOut) { menutip = ""; }Symbol 1246 Buttonon (release) { _root.cheatcode = "achilles"; gotoAndStop ("main"); } on (rollOver) { menutip = "Your main character is Achilles"; } on (rollOut) { menutip = ""; }Symbol 1247 Buttonon (release) { _root.cheatcode = "dosh"; gotoAndStop ("main"); } on (rollOver) { menutip = "All enemies drop money"; } on (rollOut) { menutip = ""; }Symbol 1248 Buttonon (release) { _root.cheatcode = "bandits"; gotoAndStop ("main"); } on (rollOver) { menutip = "All enemies are bandits"; } on (rollOut) { menutip = ""; }Symbol 1249 Buttonon (release) { _root.cheatcode = ""; gotoAndStop ("main"); } on (rollOver) { menutip = "Play without any cheats"; } on (rollOut) { menutip = ""; }Symbol 1259 Buttonon (release) { _root.gotoKong(3); }Symbol 1260 Buttonon (release) { gotoAndStop ("main"); }Symbol 1261 MovieClip Frame 1_root.overridedomaincheck = true; if (((_url.indexOf("benoldinggames.co.uk") > -1) || (_url.indexOf("flashgamelicense.com") > -1)) || (_root.overridedomaincheck == true)) { if (_root.retryep4 == true) { _root.retryep4 = false; _root.resetstats(); _root.resetsaveddata(); _root.intLocation = 16; _root.attackingregion = _root.intLocation; _root.SetUpEpisode(4); _root.LevelRace = "undead"; _root.arrEnemySoldierChoices = [0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 13, 14, 15, 17, 18]; gotoAndStop ("character"); } else if (_root.retrysurvival == true) { _root.retrysurvival = false; _root.totalenemies = 100000 /* 0x0186A0 */; _root.difficulty = 1; _root.gamemode = 2; _root.Lives = 1; _root.attackingregion = random(_root.arrRegions.length - 1) + 1; gotoAndStop ("character"); } else if (_root.retrygladiator == true) { _root.retrygladiator = false; _root.totalenemies = 100000 /* 0x0186A0 */; _root.difficulty = 100; _root.gamemode = 3; _root.Lives = 1; _root.attackingregion = random(_root.arrRegions.length - 1) + 1; gotoAndStop ("character"); } else if (_root.NE != undefined) { if ((((_root.episode1complete == true) && (_root.episode2complete == true)) && (_root.episode3complete == true)) && (_root.episode4complete == true)) { if (_root.NE == 1) { gotoAndStop ("unlockedNE1"); } else { gotoAndStop ("unlockedNE"); } } else if (_root.NE == 1) { gotoAndStop ("NE1"); } else { gotoAndStop ("NE"); } } else if ((((_root.episode1complete == true) && (_root.episode2complete == true)) && (_root.episode3complete == true)) && (_root.episode4complete == true)) { gotoAndStop ("unlocked"); } else { stop(); } } else { gotoAndStop ("notauthorised"); }Symbol 1261 MovieClip Frame 3thecheatcode.text = _root.cheatcode;Instance of Symbol 1213 MovieClip in Symbol 1261 MovieClip Frame 5onClipEvent (load) { character = 1; }Instance of Symbol 1213 MovieClip in Symbol 1261 MovieClip Frame 5onClipEvent (load) { character = 2; }Instance of Symbol 1213 MovieClip in Symbol 1261 MovieClip Frame 5onClipEvent (load) { character = 3; }Symbol 1263 Buttonon (release) { getURL ("http://www.benoldinggames.co.uk/", "_blank"); }Symbol 1267 Buttonon (keyPress "<Space>") { gotoAndStop (2); }Symbol 1295 Buttonon (release, keyPress "<Space>") { _root.controlsseen = true; so = SharedObject.getLocal("Achilles_Options"); so.data.sound = _root.option_sound; so.data.music = _root.option_music; so.data.blood = _root.option_blood; so.data.quality = _root._quality; gotoAndStop (1); }Symbol 1301 Buttonon (release) { gotoAndStop (2); }Symbol 1302 Buttonon (release) { gotoAndStop (3); }Symbol 1305 MovieClip Frame 1thavar = eval ("_root." + vari); if (thavar == true) { gotoAndStop (2); } else if (thavar == false) { gotoAndStop (3); } else { stop(); }Symbol 1305 MovieClip Frame 2if ((vari == "option_music") && (thavar == false)) { Set("_root." + vari, true); _root.playmusic("game"); } else { Set("_root." + vari, true); } thavar = true;Symbol 1305 MovieClip Frame 3Set("_root." + vari, false); thavar = false; if (vari == "option_music") { stopAllSounds(); }Symbol 1310 Buttonon (release) { gotoAndStop ("low"); }Symbol 1311 Buttonon (release) { gotoAndStop ("medium"); }Symbol 1312 Buttonon (release) { gotoAndStop ("high"); }Symbol 1316 MovieClip Frame 1gotoAndStop(_root._quality);Symbol 1316 MovieClip Frame 2_root._quality = "low";Symbol 1316 MovieClip Frame 3_root._quality = "medium";Symbol 1316 MovieClip Frame 4_root._quality = "high";Symbol 1321 MovieClip Frame 1stop(); _root.so.data.sound = _root.option_sound; _root.so.data.music = _root.option_music; _root.so.data.blood = _root.option_blood; _root.option_quality = _root._quality; _root.so.data.quality = _root.option_quality; _root.optionsvisible = false;Symbol 1321 MovieClip Frame 2_root.optionsvisible = true;Instance of Symbol 1305 MovieClip in Symbol 1321 MovieClip Frame 2onClipEvent (load) { vari = "option_blood"; }Instance of Symbol 1305 MovieClip in Symbol 1321 MovieClip Frame 2onClipEvent (load) { vari = "option_sound"; }Instance of Symbol 1305 MovieClip in Symbol 1321 MovieClip Frame 2onClipEvent (load) { vari = "option_music"; }Symbol 1324 Buttonon (release) { getURL ("http://www.armorgames.com", "_blank"); }Symbol 1360 MovieClip Frame 1stop(); this.onEnterFrame = function () { gotoAndStop (1); };Symbol 1368 MovieClip Frame 1stop(); this.onEnterFrame = function () { gotoAndStop (1); };Symbol 1375 Buttonon (rollOver) { menutip = "Buy an extra life. You can have a maximum of 5. You currently have: " + _root.Lives; } on (rollOut) { menutip = _root.defaultmenutip; } on (release) { menutip = ""; gotoAndStop (2); }Symbol 1376 Buttonon (rollOver) { menutip = "Buy an extra extra fighting move. Having different fighting moves better allows you to deal with more situations."; } on (rollOut) { menutip = _root.defaultmenutip; } on (release) { menutip = ""; gotoAndStop (3); }Symbol 1377 Buttonon (rollOver) { menutip = "Protect yourself against enemy weapons by buying armour and magical items."; } on (rollOut) { menutip = _root.defaultmenutip; } on (release) { menutip = ""; gotoAndStop (5); }Symbol 1378 Buttonon (rollOver) { if (_root.episode == 1) { menutip = "Hire some henchmen to come along and help you fight the enemy. You can have a maximum of 2 and you have the choice of archers, spearmen, swordsmen or mages."; } else if (_root.episode == 2) { menutip = "Hire some henchmen to come along and help you fight the enemy. You can have a maximum of 2 and you have the choice of archers, spearmen, swordsmen or javelin throwers."; } else if (_root.episode == 3) { menutip = "Hire some henchmen to come along and help you fight the enemy. You can have a maximum of 2 and you have the choice of archers, spearmen, swordsmen or axe throwers."; } } on (rollOut) { menutip = _root.defaultmenutip; } on (release) { menutip = ""; gotoAndStop (4); }Symbol 1379 Buttonon (rollOver) { menutip = "Having Trouble? View a website with general tips and extra information about the game."; } on (rollOut) { menutip = _root.defaultmenutip; } on (release) { getURL ("http://www.benoldinggames.co.uk/benoldinggames.asp?SiteID=11&PageID=361&SectionID=44", "_blank"); }Symbol 1380 Buttonon (rollOver) { menutip = "Exit back to the main menu. You can continue your game at a later stage by clicking on 'Normal Mode', then selecting 'Continue Previous Game'."; } on (rollOut) { menutip = _root.defaultmenutip; } on (release) { _root.gotoAndStop("menu"); }Symbol 1383 Buttonon (rollOver) { menutip = "Continue on your quest..."; if ((_root.Lives <= 1) && (_root.money >= 10)) { menutip = menutip + "\n\nNOTE: You only have 1 life and can afford to buy more."; } } on (rollOut) { menutip = _root.defaultmenutip; } on (release) { _root.gotoAndStop("map"); }Symbol 1389 Buttonon (rollOver) { menutip = "Click here to buy an extra life for 10 gold coins. You can have a maximum of 5. You currently have: " + _root.Lives; } on (rollOut) { menutip = ""; } on (release) { if (_root.money >= 10) { if (_root.Lives < 5) { _root.Lives++; _root.money = _root.money - 10; _root.combatsound("coin1"); if (_root.Lives >= 5) { gotoAndStop (1); } } else { menutip = "You cannot buy more than 5 lives."; } } else { menutip = "You do not have enough money, you need 10 gold coins. You have " + _root.money; } }Symbol 1390 Buttonon (rollOver) { menutip = "Back to end of day menu"; } on (rollOut) { menutip = ""; } on (release) { menutip = ""; gotoAndStop (1); }Symbol 1397 Buttonon (rollOver) { _parent._parent.menutip = description; } on (rollOut) { _parent._parent.menutip = ""; } on (press) { if (_root.money >= price) { _root.money = _root.money - price; _root.combatsound("coin1"); switch (movetype) { case 2 : _root.arrForwardMoves.push(movenum); break; case 1 : _root.arrStandingMoves.push(movenum); break; case 3 : _root.arrBackwardMoves.push(movenum); break; case 5 : _root.arrForwardBashes.push(movenum); break; case 4 : _root.arrStandingBashes.push(movenum); } _parent._parent.gotoAndStop(1); } else { _parent._parent.menutip = (("You do not have enough money, you need " + price) + " gold coins. You have ") + _root.money; } }Symbol 1400 Buttonon (rollOver) { _parent._parent.menutip = description; } on (rollOut) { _parent._parent.menutip = ""; } on (press) { if (_root.money >= price) { _root.money = _root.money - price; switch (movetype) { case 2 : _root.arrForwardMoves.push(movenum); break; case 1 : _root.arrStandingMoves.push(movenum); break; case 3 : _root.arrBackwardMoves.push(movenum); break; case 5 : _root.arrForwardBashes.push(movenum); break; case 4 : _root.arrStandingBashes.push(movenum); } _parent._parent.gotoAndStop(1); } else { _parent._parent.menutip = (("You do not have enough money, you need " + price) + " gold coins. You have ") + _root.money; } }Symbol 1401 MovieClip Frame 1this.onEnterFrame = function () { _visible = (movenum != undefined); if (_root.money >= price) { gotoAndStop (2); } else { gotoAndStop (3); } }; stop();Symbol 1402 MovieClip Frame 1function movenottaken(num) { testarray = []; testarray = testarray.concat(_root.arrForwardMoves, _root.arrStandingMoves, _root.arrBackwardMoves, _root.arrForwardBashes, _root.arrStandingBashes); bR = true; x = 0; while (x < testarray.length) { if (testarray[x] == num) { bR = false; } x++; } return(bR); } s = 0; i = 0; while (i < _root.arrMoves.length) { if (movenottaken(i) == true) { s++; this["m" + s].description = _root.arrMoves[i][3]; this["m" + s].movename = _root.arrMoves[i][1]; this["m" + s].price = Number(_root.arrMoves[i][2]) / 10; this["m" + s].movetype = _root.arrMoves[i][4]; this["m" + s].movenum = i; } i++; }Symbol 1408 Buttonon (rollOver) { _parent._parent.menutip = description; } on (rollOut) { _parent._parent.menutip = ""; } on (press) { if (_root.money >= price) { if (_root.henchman1 == undefined) { _root.henchman1 = soldiernum; _root.henchman1race = _root.YourHenchmanRace; _root.hench1sat.displayrace = _root.henchman1race; _root.hench1sat._visible = true; _root.hench1sat.gotoAndPlay("reset"); _root.money = _root.money - price; _root.combatsound("coin1"); _parent._parent.gotoAndStop(1); } else if (_root.henchman2 == undefined) { _root.henchman2 = soldiernum; _root.henchman2race = _root.YourHenchmanRace; _root.hench2sat.displayrace = _root.henchman2race; _root.hench2sat._visible = true; _root.hench2sat.gotoAndPlay("reset"); _root.money = _root.money - price; _root.combatsound("coin1"); _parent._parent.gotoAndStop(1); } else { _parent._parent.menutip = "You already have 2 henchmen. You cannot buy more until one of them is killed."; } } else { _parent._parent.menutip = (("You do not have enough money, you need " + price) + " gold coins. You have ") + _root.money; } }Symbol 1411 Buttonon (rollOver) { _parent._parent.menutip = description; } on (rollOut) { _parent._parent.menutip = ""; } on (press) { if (_root.money >= price) { if (_root.henchman1 == undefined) { _root.henchman1 = soldiernum; _root.henchman1race = _root.YourHenchmanRace; _root.money = _root.money - price; _parent._parent.gotoAndStop(1); _root.hench1sat.gotoAndPlay(3); } else if (_root.henchman2 == undefined) { _root.henchman2 = soldiernum; _root.henchman2race = _root.YourHenchmanRace; _root.money = _root.money - price; _parent._parent.gotoAndStop(1); _root.hench2sat.gotoAndPlay(3); } else { _parent._parent.menutip = "You already have 2 henchmen. You cannot buy more until one of them is killed."; } } else { _parent._parent.menutip = (("You do not have enough money, you need " + price) + " gold coins. You have ") + _root.money; } }Symbol 1412 MovieClip Frame 1this.onEnterFrame = function () { _visible = (soldiernum != undefined); if (_root.money >= price) { gotoAndStop (2); } else { gotoAndStop (3); } }; stop();Symbol 1413 MovieClip Frame 1s = 0; i = 0; while (i < _root.arrHenchmen.length) { s++; arrSD = _root.arrSoldiers[_root.arrHenchmen[i]].split("|"); this["m" + s].description = arrSD[8]; this["m" + s].unitname = arrSD[0]; this["m" + s].price = arrSD[5] / 10; this["m" + s].soldiernum = _root.arrHenchmen[i]; i++; }Symbol 1416 Buttonon (rollOver) { _parent._parent.menutip = description; } on (rollOut) { _parent._parent.menutip = ""; } on (release) { if (_root.money >= price) { _root.money = _root.money - price; _root.combatsound("coin1"); _root["has" + itemname] = true; _root.mainman.gotoAndPlay("reset"); _parent._parent.gotoAndStop(1); } else { _parent._parent.menutip = (("You do not have enough money, you need " + price) + " gold coins. You have ") + _root.money; } }Symbol 1419 Buttonon (rollOver) { _parent._parent.menutip = description; } on (rollOut) { _parent._parent.menutip = ""; } on (release) { if (_root.money >= price) { _root.money = _root.money - price; _root["has" + itemname] = true; _root.mainman.gotoAndPlay(3); _parent._parent.gotoAndStop(1); } else { _parent._parent.menutip = (("You do not have enough money, you need " + price) + " gold coins. You have ") + _root.money; } }Symbol 1420 MovieClip Frame 1_visible = (description != undefined); this.onEnterFrame = function () { _visible = (description != undefined); if (_root.money >= price) { gotoAndStop (2); } else { gotoAndStop (3); } }; stop();Symbol 1421 MovieClip Frame 1s = 0; i = 0; while (i < _root.arrArmour.length) { if (_root["has" + _root.arrArmour[i][3]] != true) { s++; this["m" + s].description = _root.arrArmour[i][2]; this["m" + s].itemname = _root.arrArmour[i][3]; this["m" + s].displayname = _root.arrArmour[i][0]; this["m" + s].price = _root.arrArmour[i][1]; } i++; }Symbol 1422 MovieClip Frame 1menutip = _root.defaultmenutip; stop(); this.onEnterFrame = function () { if (menutip == "") { menutip = _root.defaultmenutip; } if (_alpha < 100) { _alpha = (_alpha + 5); } };Symbol 1444 MovieClip Frame 1gotoAndStop(random(8) + 2);Symbol 1460 MovieClip Frame 1racenum = _root.GetRegionData("Race", _root.attackingregion); arrRGB = _root.GetRaceData("RGB", racenum).split(","); _root.Tint(this, Number(arrRGB[0]) / 3, Number(arrRGB[1]) / 3, Number(arrRGB[2]) / 3);Symbol 1483 MovieClip Frame 1if (_root.attackingregion != undefined) { gotoAndStop(_root.GetRegionData("Background", _root.attackingregion) + 1); } else { gotoAndStop(random(28) + 2); }Instance of Symbol 1483 MovieClip in Symbol 1484 MovieClip Frame 1onClipEvent (load) { _x = _parent.mountainx; gotoAndStop(_parent.mountainframe); }Symbol 1500 MovieClip Frame 1if (_root.attackingregion != undefined) { gotoAndStop(_root.GetRegionData("Background", _root.attackingregion) + 1); } else { gotoAndStop(random(28) + 2); }Symbol 1501 MovieClip Frame 1this.onEnterFrame = function () { if (_x > 0) { _x = (_x - 1400); } if (_x < -1400) { _x = (_x + 1400); } };Symbol 1510 MovieClip Frame 1if (_root.attackingregion != undefined) { gotoAndStop(_root.GetRegionData("Background", _root.attackingregion) + 1); } else { gotoAndStop(random(28) + 2); }Symbol 1511 MovieClip Frame 1this.onEnterFrame = function () { if (_x > 0) { _x = (_x - 700); } if (_x < -700) { _x = (_x + 700); } };Symbol 1536 MovieClip Frame 1survivalhighestscore = _root.SaveSO.data.survivalhighestscore; if (survivalhighestscore == undefined) { bestscore = ""; } else { bestscore = "Best so far: " + survivalhighestscore; }Symbol 1548 MovieClip Frame 1gotoAndStop(_root.cheatcode);Symbol 1551 MovieClip Frame 1gladiatorhighestscore = _root.SaveSO.data.gladiatorhighestscore; gladiatorhighestkills = _root.SaveSO.data.gladiatorhighestkills; if (gladiatorhighestscore == undefined) { bestscore = ""; } else { bestscore = "Best Score: " + gladiatorhighestscore; if (gladiatorhighestkills != undefined) { bestscore = bestscore + ("\nMost Kills: " + gladiatorhighestkills); } }Symbol 1552 MovieClip Frame 1if ((_root.cheatcode != "") && (_root.cheatcode != undefined)) { gotoAndStop ("cheat"); } else if (((_root.finalepisode != true) && (_root.level == 1)) && (_root.gamemode == 1)) { gotoAndStop(_root.episode + 1); } else if (_root.gamemode == 2) { gotoAndStop ("survival"); } else if (_root.gamemode == 3) { gotoAndStop ("gladiator"); } else { stop(); }Symbol 1553 MovieClip Frame 1gotoAndStop(_root.episode);Instance of Symbol 1097 MovieClip [Ellder] "Player" in Symbol 1553 MovieClip Frame 1onClipEvent (load) { race = _root.YourRace; racenum = _root.YourRaceNum; displayrace = race; _root.Player = this; spear = false; _root.groundlevel = _y; health = _root.maxplayerhealth; invunrabilitytimer = 0; arrowsstabbed = 0; hasHelmet = _root.hasHelmet; hasGreaves = _root.hasGreaves; hasBracers = _root.hasBracers; hasBootsofHaste = _root.hasBootsofHaste; hasMithrilVest = _root.hasMithrilVest; hasAmuletofHeight = _root.hasAmuletofHeight; } onClipEvent (enterFrame) { if (invunrabilitytimer > 0) { invunrabilitytimer--; if (_visible == false) { _visible = true; } else { _visible = false; } } else { _visible = true; } }Instance of Symbol 1076 MovieClip [Aldon] "Player" in Symbol 1553 MovieClip Frame 2onClipEvent (load) { race = _root.YourRace; racenum = _root.YourRaceNum; displayrace = race; _root.Player = this; spear = false; _root.groundlevel = _y; health = _root.maxplayerhealth; invunrabilitytimer = 0; arrowsstabbed = 0; hasHelmet = _root.hasHelmet; hasGreaves = _root.hasGreaves; hasBracers = _root.hasBracers; hasBootsofHaste = _root.hasBootsofHaste; hasMithrilVest = _root.hasMithrilVest; hasAmuletofHeight = _root.hasAmuletofHeight; } onClipEvent (enterFrame) { if (invunrabilitytimer > 0) { invunrabilitytimer--; if (_visible == false) { _visible = true; } else { _visible = false; } } else { _visible = true; } }Instance of Symbol 1055 MovieClip [Toldor] "Player" in Symbol 1553 MovieClip Frame 3onClipEvent (load) { race = _root.YourRace; displayrace = race; racenum = _root.YourRaceNum; if (_root.cheatcode == "achilles") { displayrace = "achilles"; } _root.Player = this; spear = false; _root.groundlevel = _y; health = _root.maxplayerhealth; invunrabilitytimer = 0; arrowsstabbed = 0; hasHelmet = _root.hasHelmet; hasGreaves = _root.hasGreaves; hasBracers = _root.hasBracers; hasBootsofHaste = _root.hasBootsofHaste; hasMithrilVest = _root.hasMithrilVest; hasAmuletofHeight = _root.hasAmuletofHeight; } onClipEvent (enterFrame) { if (invunrabilitytimer > 0) { invunrabilitytimer--; if (_visible == false) { _visible = true; } else { _visible = false; } } else { _visible = true; } }Symbol 1554 MovieClip Frame 1if (_root.attackingregion != undefined) { gotoAndStop(_root.GetRegionData("Background", _root.attackingregion) + 1); } else { gotoAndStop(random(28) + 2); }Symbol 1555 MovieClip Frame 1this.onEnterFrame = function () { if (_x > 0) { _x = (_x - 700); } if (_x < -700) { _x = (_x + 700); } };Symbol 1558 MovieClip Frame 1stop();Symbol 1558 MovieClip Frame 11gotoAndStop (1);Instance of Symbol 1575 MovieClip "inner" in Symbol 1578 MovieClip Frame 1onClipEvent (enterFrame) { _xscale = ((_root.game.Player.health / _root.maxplayerhealth) * 100); gotoAndStop(_root.game.Player.race); }Instance of Symbol 1575 MovieClip in Symbol 1580 MovieClip Frame 1onClipEvent (enterFrame) { if (_root.closestenemy != "") { if ((_root.closestenemy.bossmaxhealth == undefined) || (_root.closestenemy != prev)) { if (_root.closestenemy.bossmaxhealth == undefined) { _root.closestenemy.bossmaxhealth = _root.closestenemy.health; } prev = _root.closestenemy; _parent._visible = true; } _xscale = Math.round((_root.closestenemy.health / _root.closestenemy.bossmaxhealth) * 100); gotoAndStop(_root.closestenemy.race); } else { _parent._visible = false; } }Instance of Symbol 1575 MovieClip in Symbol 1582 MovieClip Frame 1onClipEvent (enterFrame) { if (_parent._name == "h1health") { _xscale = _root.game.henchman1.health; _parent._visible = _root.game.henchman1.health != undefined; gotoAndStop(_root.game.henchman1.displayrace); } else if (_parent._name == "h2health") { _xscale = _root.game.henchman2.health; _parent._visible = _root.game.henchman2.health != undefined; gotoAndStop(_root.game.henchman2.displayrace); } else { _xscale = _root.game.henchman3.health; _parent._visible = _root.game.henchman3.health != undefined; gotoAndStop(_root.game.henchman3.displayrace); } }Instance of Symbol 1575 MovieClip in Symbol 1585 MovieClip Frame 1onClipEvent (enterFrame) { gotoAndStop ("levelprog"); if (_root.gamemode == 1) { _width = ((_root.game.Player._x / _root.levellength) * 700); } else { _width = 700; } }Symbol 1594 Buttonon (release) { _root.gotoAndStop("menu"); }Symbol 1598 Buttonon (release) { if (_root.NE != undefined) { getURL (_root.strNELink, "_blank"); } else { _root.gotoKong(4); } }Symbol 1608 MovieClip Frame 1gotoAndStop(_root.episode + 1);Symbol 1610 MovieClip Frame 31stop();Symbol 1610 MovieClip Frame 130if (_root.Message == "Game Over") { _root.gotoAndStop("gameover" + _root.gamemode); } else if (_root.Message == "Boss Defeated") { _root.intLocation = _root.attackingregion; if (_root.arrStages[_root.levelstage] == _root.intLocation) { _root.mainstory = _root.arrStageStories[_root.levelstage]; _root.levelstage++; } _root.arrJourney.push(_root.intLocation); _root.gotoAndStop("mainstory"); } else { _root.gotoAndStop("complete"); }Symbol 1670 MovieClip Frame 1function GetAngle(obj1, obj2) { x = obj1._x - obj2._x; y = obj1._y - obj2._y; return(ConvertRadiansToDegrees(Math.atan2(y, x)) - 90); } function GetDistance(obj1, obj2) { x = Math.abs(obj2._x - obj1._x); y = Math.abs(obj2._y - obj1._y); return(Math.sqrt((x * x) + (y * y))); } function ConvertRadiansToDegrees(radians) { return(radians * 57.2957795130823); } objnum = 1; if (_root.arrJourney.length > 1) { createEmptyMovieClip("journeyline", objnum); journeyline.lineStyle(5, 16711680, 100); journeyline.moveTo(this["map" + _root.arrJourney[0]]._x, this["map" + _root.arrJourney[0]]._y); j = 1; while (j < _root.arrJourney.length) { journeyline.lineTo(this["map" + _root.arrJourney[j]]._x, this["map" + _root.arrJourney[j]]._y); j++; } } objnum++; newMapItem = this.attachMovie("Map Location", "yah", objnum); newMapItem._x = this["map" + _root.intLocation]._x; newMapItem._y = this["map" + _root.intLocation]._y; newMapItem.gotoAndStop(1); _root.camerafocus = newMapItem; arrAdj = _root.GetRegionData("Adjacent", _root.intLocation).split(","); for (region in arrAdj) { racenum = _root.GetRegionData("Race", arrAdj[region]); if (_root.GetRaceData("Name", racenum) != _root.YourRace) { objnum++; newMapItem = this.attachMovie("Map Location", "mapitem" + objnum, objnum); newMapItem._x = this["map" + arrAdj[region]]._x; newMapItem._y = this["map" + arrAdj[region]]._y; newMapItem.placename = _root.GetRegionData("Name", arrAdj[region]); newMapItem.attackingregion = arrAdj[region]; racenum = _root.GetRegionData("Race", arrAdj[region]); newMapItem.race = _root.GetRaceData("Name", racenum); newMapItem.racenum = racenum; newMapItem.gotoAndStop(2); } } region = _root.arrStages[_root.levelstage]; objnum++; if (_root.cheatcode == "fasttravel") { newMapItem = this.attachMovie("Map Location", "dest", objnum); newMapItem._x = this["map" + region]._x; newMapItem._y = this["map" + region]._y; newMapItem.placename = _root.GetRegionData("Name", region); trace((((("Stage: " + _root.levelstage) + " Quest Destination: ") + region) + " ") + newMapItem.placename); newMapItem.attackingregion = region; racenum = _root.GetRegionData("Race", region); newMapItem.race = _root.GetRaceData("Name", racenum); newMapItem.racenum = racenum; newMapItem.gotoAndStop(2); } objnum++; newMapItem = this.attachMovie("Map Location", "dest", objnum); newMapItem._x = this["map" + region]._x; newMapItem._y = this["map" + region]._y; newMapItem.placename = _root.GetRegionData("Name", region); trace((((("Stage: " + _root.levelstage) + " Quest Destination: ") + region) + " ") + newMapItem.placename); newMapItem.attackingregion = region; racenum = _root.GetRegionData("Race", region); newMapItem.race = _root.GetRaceData("Name", racenum); newMapItem.racenum = racenum; trace("Location X: " + newMapItem._x); if (newMapItem._x < 0) { newMapItem.gotoAndStop(3); } else { newMapItem.gotoAndStop(4); } i = 1; while (i <= 28) { racenum = _root.GetRegionData("Race", i); arrRGB = _root.GetRaceData("RGB", racenum).split(","); _root.Tint(this["map" + i], Number(arrRGB[0]) / 3, Number(arrRGB[1]) / 3, Number(arrRGB[2]) / 3); i++; } if (_root.levelnum > 25) { _root.StopSound("BattleMusic1"); _root.StopSound("BattleMusic2"); _root.PlayMusic("MenuMusic"); _root.gotoAndStop("complete"); } trace("Angle to destination: " + GetAngle(yah, dest)); yah.arrow._rotation = GetAngle(yah, dest);Symbol 1682 Buttonon (release, keyPress "<Space>") { _root.gotoAndStop("day"); }Symbol 1710 MovieClip Frame 1gotoAndStop((_root.episode + "_") + _parent.LevelRace);Symbol 1711 Buttonon (release, keyPress "<Space>") { _root.gotoAndStop("game"); }Symbol 1715 Buttonon (release, keyPress "<Space>") { nextaction(_root.mainstory); }Symbol 1786 MovieClip Frame 1function scrolltext(obj) { if (((obj._y - speed) + obj._height) > 450) { obj._y = obj._y - speed; } } speed = 1; gotoAndStop("story" + _root.mainstory);Instance of Symbol 1721 MovieClip in Symbol 1786 MovieClip Frame 2onClipEvent (enterFrame) { _parent.scrolltext(this); }Instance of Symbol 1725 MovieClip in Symbol 1786 MovieClip Frame 3onClipEvent (enterFrame) { _parent.scrolltext(this); }Instance of Symbol 1729 MovieClip in Symbol 1786 MovieClip Frame 4onClipEvent (enterFrame) { _parent.scrolltext(this); }Instance of Symbol 1733 MovieClip in Symbol 1786 MovieClip Frame 5onClipEvent (enterFrame) { _parent.scrolltext(this); }Instance of Symbol 1737 MovieClip in Symbol 1786 MovieClip Frame 6onClipEvent (enterFrame) { _parent.scrolltext(this); }Instance of Symbol 1741 MovieClip in Symbol 1786 MovieClip Frame 7onClipEvent (enterFrame) { _parent.scrolltext(this); }Instance of Symbol 1745 MovieClip in Symbol 1786 MovieClip Frame 8onClipEvent (enterFrame) { _parent.scrolltext(this); }Instance of Symbol 1749 MovieClip in Symbol 1786 MovieClip Frame 9onClipEvent (enterFrame) { _parent.scrolltext(this); }Instance of Symbol 1753 MovieClip in Symbol 1786 MovieClip Frame 10onClipEvent (enterFrame) { _parent.scrolltext(this); }Instance of Symbol 1757 MovieClip in Symbol 1786 MovieClip Frame 11onClipEvent (enterFrame) { _parent.scrolltext(this); }Instance of Symbol 1761 MovieClip in Symbol 1786 MovieClip Frame 12onClipEvent (enterFrame) { _parent.scrolltext(this); }Instance of Symbol 1765 MovieClip in Symbol 1786 MovieClip Frame 13onClipEvent (enterFrame) { _parent.scrolltext(this); }Instance of Symbol 1769 MovieClip in Symbol 1786 MovieClip Frame 14onClipEvent (enterFrame) { _parent.scrolltext(this); }Instance of Symbol 1773 MovieClip in Symbol 1786 MovieClip Frame 15onClipEvent (enterFrame) { _parent.scrolltext(this); }Instance of Symbol 1777 MovieClip in Symbol 1786 MovieClip Frame 16onClipEvent (enterFrame) { _parent.scrolltext(this); }Instance of Symbol 1781 MovieClip in Symbol 1786 MovieClip Frame 17onClipEvent (enterFrame) { _parent.scrolltext(this); }Instance of Symbol 1785 MovieClip in Symbol 1786 MovieClip Frame 18onClipEvent (enterFrame) { _parent.scrolltext(this); }Symbol 1789 Buttonon (release, keyPress "<Space>") { gotoAndStop ("menu"); }Symbol 1792 MovieClip Frame 1_visible = _root.option_blood;Symbol 1796 Buttonon (release) { gotoAndStop ("menu"); }Symbol 1798 Buttonon (release) { if (finalepisode == true) { retryep4 = true; gotoAndStop ("menu"); } else { LoadLastDay(); gotoAndStop ("nextlevel"); } }Symbol 1804 Buttonon (release) { _root.retrysurvival = true; gotoAndStop ("menu"); }Symbol 1808 Buttonon (release, keyPress "<Enter>") { PLAYER_NAME = entername.text; if ((PLAYER_NAME != "") && (PLAYER_NAME != "Enter Name...")) { now = new Date(); EPOCH_TIME = now.getTime(); if (_root.gamemode == 2) { GAME_MODE = "survival"; } if (_root.gamemode == 3) { GAME_MODE = "gladiator"; } strHSURL = (((("http://www.MoFunZone.com/game_scores/warlords_heroes/highscore.php?" + PLAYER_NAME) + "/") + EPOCH_TIME) + "/") + GAME_MODE; getURL (strHSURL, "_blank"); _root.gotoAndStop("menu"); } }Symbol 1809 MovieClip Frame 1if (_root.NE == 2) { gotoAndStop (2); } else { stop(); }Symbol 1809 MovieClip Frame 2if (_root.gamemode == 2) { GAME_SCORE = _root.Kills; } if (_root.gamemode == 3) { GAME_SCORE = _root.score; } _root.loadVariablesNum("http://gamefilez.mofunzone.com/game_scores/warlords_heroes/mfz.php?" + GAME_SCORE, 1); Selection.setFocus(entername);Symbol 1815 Buttonon (release) { _root.retrygladiator = true; gotoAndStop ("menu"); }Symbol 1822 Buttonon (release) { getURL ("http://www.flashgamelicense.com/game_referral.php?game_id=" + _root.FGLID, "_blank"); }Symbol 1827 MovieClip Frame 25stop();Symbol 1828 Buttonon (release) { getURL ("http://www.flashgamelicense.com/art_referral.php?game_id=" + _root.FGLID, "_blank"); }Symbol 1829 MovieClip Frame 1if (end == true) { gotoAndStop (2); } else { stop(); }Symbol 1839 Buttonon (release) { getURL ("http://www.kindisoft.com/", "_blank"); }Symbol 1843 Buttonon (release) { _root.gotoAndPlay("menu"); }
Library Items
| Symbol 1 Sound [swipe3] | Used by:1360 | |
| Symbol 2 Graphic | Used by:3 573 1608 Timeline | |
| Symbol 3 MovieClip | Uses:2 | Used by:27 |
| Symbol 4 Graphic | Used by:10 | |
| Symbol 5 Graphic | Used by:9 10 | |
| Symbol 6 Graphic | Used by:7 | |
| Symbol 7 MovieClip | Uses:6 | Used by:9 |
| Symbol 8 Graphic | Used by:9 | |
| Symbol 9 MovieClip | Uses:5 7 8 | Used by:10 |
| Symbol 10 MovieClip | Uses:4 5 9 | Used by:26 |
| Symbol 11 ShapeTweening | Used by:26 | |
| Symbol 12 ShapeTweening | Used by:26 | |
| Symbol 13 ShapeTweening | Used by:26 | |
| Symbol 14 Graphic | Used by:26 | |
| Symbol 15 Graphic | Used by:16 | |
| Symbol 16 MovieClip | Uses:15 | Used by:26 |
| Symbol 17 Graphic | Used by:26 | |
| Symbol 18 Graphic | Used by:19 | |
| Symbol 19 MovieClip | Uses:18 | Used by:26 |
| Symbol 20 Graphic | Used by:21 | |
| Symbol 21 Button | Uses:20 | Used by:26 |
| Symbol 22 ShapeTweening | Used by:26 | |
| Symbol 23 Graphic | Used by:24 | |
| Symbol 24 Button | Uses:23 | Used by:26 |
| Symbol 25 Graphic | Used by:26 1671 | |
| Symbol 26 MovieClip | Uses:10 11 12 13 14 16 17 19 21 22 24 25 | Used by:27 |
| Symbol 27 MovieClip [gamezhero_preloader] | Uses:3 26 | |
| Symbol 28 Graphic | Used by:36 | |
| Symbol 29 Graphic | Used by:36 | |
| Symbol 30 Graphic | Used by:36 | |
| Symbol 31 Graphic | Used by:36 | |
| Symbol 32 Graphic | Used by:36 | |
| Symbol 33 Graphic | Used by:36 | |
| Symbol 34 Graphic | Used by:36 | |
| Symbol 35 Graphic | Used by:36 | |
| Symbol 36 MovieClip | Uses:28 29 30 31 32 33 34 35 | Used by:191 268 301 324 376 395 472 491 510 530 553 572 594 616 647 666 685 706 773 842 904 924 978 1026 1055 1076 1097 1157 |
| Symbol 37 Graphic | Used by:48 | |
| Symbol 38 Graphic | Used by:48 | |
| Symbol 39 Graphic | Used by:48 | |
| Symbol 40 Graphic | Used by:48 | |
| Symbol 41 Graphic | Used by:48 | |
| Symbol 42 Graphic | Used by:48 | |
| Symbol 43 Graphic | Used by:48 | |
| Symbol 44 Graphic | Used by:48 | |
| Symbol 45 Graphic | Used by:48 | |
| Symbol 46 Graphic | Used by:48 | |
| Symbol 47 Graphic | Used by:48 | |
| Symbol 48 MovieClip | Uses:37 38 39 40 41 42 43 44 45 46 47 | Used by:191 268 301 324 376 395 472 491 510 530 553 572 594 616 647 666 685 706 773 842 904 924 978 1026 1055 1076 1097 1157 |
| Symbol 49 Graphic | Used by:62 | |
| Symbol 50 Graphic | Used by:51 | |
| Symbol 51 MovieClip | Uses:50 | Used by:62 |
| Symbol 52 Graphic | Used by:62 | |
| Symbol 53 Graphic | Used by:62 | |
| Symbol 54 Graphic | Used by:62 | |
| Symbol 55 Graphic | Used by:62 | |
| Symbol 56 Graphic | Used by:62 | |
| Symbol 57 Graphic | Used by:62 | |
| Symbol 58 Graphic | Used by:62 | |
| Symbol 59 Graphic | Used by:62 | |
| Symbol 60 Graphic | Used by:62 | |
| Symbol 61 Graphic | Used by:62 | |
| Symbol 62 MovieClip | Uses:49 51 52 53 54 55 56 57 58 59 60 61 | Used by:191 268 301 324 376 395 472 491 510 530 553 572 594 616 647 666 685 706 773 842 904 924 978 1026 1055 1076 1097 1157 |
| Symbol 63 Graphic | Used by:72 | |
| Symbol 64 Graphic | Used by:72 | |
| Symbol 65 Graphic | Used by:72 | |
| Symbol 66 Graphic | Used by:72 | |
| Symbol 67 Graphic | Used by:72 | |
| Symbol 68 Graphic | Used by:72 | |
| Symbol 69 Graphic | Used by:72 | |
| Symbol 70 Graphic | Used by:72 | |
| Symbol 71 Graphic | Used by:72 | |
| Symbol 72 MovieClip | Uses:63 64 65 66 67 68 69 70 71 | Used by:191 553 572 594 647 773 842 904 978 1026 1076 1157 |
| Symbol 73 Graphic | Used by:85 | |
| Symbol 74 Graphic | Used by:85 | |
| Symbol 75 Graphic | Used by:85 | |
| Symbol 76 Graphic | Used by:85 | |
| Symbol 77 Graphic | Used by:85 | |
| Symbol 78 Graphic | Used by:85 | |
| Symbol 79 Graphic | Used by:85 | |
| Symbol 80 Graphic | Used by:85 | |
| Symbol 81 Graphic | Used by:85 | |
| Symbol 82 Graphic | Used by:85 | |
| Symbol 83 Graphic | Used by:85 | |
| Symbol 84 Graphic | Used by:85 | |
| Symbol 85 MovieClip | Uses:73 74 75 76 77 78 79 80 81 82 83 84 | Used by:191 268 301 324 376 395 472 491 510 530 553 572 594 616 647 666 685 706 773 842 904 924 978 1026 1055 1076 1097 1157 |
| Symbol 86 Graphic | Used by:103 | |
| Symbol 87 Graphic | Used by:88 | |
| Symbol 88 MovieClip | Uses:87 | Used by:103 |
| Symbol 89 Graphic | Used by:103 | |
| Symbol 90 Graphic | Used by:103 | |
| Symbol 91 Graphic | Used by:103 | |
| Symbol 92 Graphic | Used by:103 | |
| Symbol 93 Graphic | Used by:103 | |
| Symbol 94 Graphic | Used by:103 | |
| Symbol 95 Graphic | Used by:103 | |
| Symbol 96 Graphic | Used by:103 | |
| Symbol 97 Graphic | Used by:103 | |
| Symbol 98 Graphic | Used by:103 | |
| Symbol 99 Graphic | Used by:103 | |
| Symbol 100 Graphic | Used by:103 | |
| Symbol 101 Graphic | Used by:103 | |
| Symbol 102 Graphic | Used by:103 | |
| Symbol 103 MovieClip | Uses:86 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 | Used by:191 268 301 324 376 395 472 491 510 530 553 572 594 616 647 666 685 706 773 842 904 924 978 1026 1055 1076 1097 1157 |
| Symbol 104 Graphic | Used by:130 | |
| Symbol 105 Graphic | Used by:106 | |
| Symbol 106 MovieClip | Uses:105 | Used by:107 |
| Symbol 107 MovieClip | Uses:106 | Used by:130 |
| Symbol 108 Graphic | Used by:109 | |
| Symbol 109 MovieClip | Uses:108 | Used by:130 |
| Symbol 110 Graphic | Used by:111 | |
| Symbol 111 MovieClip | Uses:110 | Used by:130 |
| Symbol 112 Graphic | Used by:130 | |
| Symbol 113 Graphic | Used by:130 | |
| Symbol 114 Graphic | Used by:130 | |
| Symbol 115 Graphic | Used by:130 | |
| Symbol 116 Graphic | Used by:130 | |
| Symbol 117 Graphic | Used by:130 | |
| Symbol 118 Graphic | Used by:130 | |
| Symbol 119 Graphic | Used by:130 | |
| Symbol 120 Graphic | Used by:130 | |
| Symbol 121 Graphic | Used by:130 | |
| Symbol 122 Graphic | Used by:130 | |
| Symbol 123 Graphic | Used by:130 | |
| Symbol 124 Graphic | Used by:130 | |
| Symbol 125 Graphic | Used by:130 | |
| Symbol 126 Graphic | Used by:130 | |
| Symbol 127 Graphic | Used by:130 | |
| Symbol 128 Graphic | Used by:130 | |
| Symbol 129 Graphic | Used by:130 | |
| Symbol 130 MovieClip | Uses:104 107 109 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 | Used by:191 268 301 324 376 395 472 491 510 530 553 572 594 616 647 666 685 706 773 842 904 924 978 1026 1055 1076 1097 1157 |
| Symbol 131 Graphic | Used by:147 159 | |
| Symbol 132 Graphic | Used by:135 | |
| Symbol 133 Graphic | Used by:135 | |
| Symbol 134 Graphic | Used by:135 | |
| Symbol 135 MovieClip | Uses:132 133 134 | Used by:147 159 |
| Symbol 136 Graphic | Used by:147 159 | |
| Symbol 137 Graphic | Used by:147 159 | |
| Symbol 138 Graphic | Used by:147 159 | |
| Symbol 139 Graphic | Used by:147 159 | |
| Symbol 140 Graphic | Used by:147 159 | |
| Symbol 141 Graphic | Used by:147 159 | |
| Symbol 142 Graphic | Used by:147 159 | |
| Symbol 143 Graphic | Used by:147 159 | |
| Symbol 144 Graphic | Used by:147 159 | |
| Symbol 145 Graphic | Used by:147 159 | |
| Symbol 146 Graphic | Used by:147 159 | |
| Symbol 147 MovieClip | Uses:131 135 136 137 138 139 140 141 142 143 144 145 146 | Used by:191 268 301 324 376 395 472 491 510 530 553 572 594 616 647 666 685 706 773 842 904 924 978 1026 1034 1055 1076 1097 1157 |
| Symbol 148 Graphic | Used by:158 | |
| Symbol 149 Graphic | Used by:158 | |
| Symbol 150 Graphic | Used by:158 | |
| Symbol 151 Graphic | Used by:158 | |
| Symbol 152 Graphic | Used by:158 | |
| Symbol 153 Graphic | Used by:158 | |
| Symbol 154 Graphic | Used by:158 | |
| Symbol 155 Graphic | Used by:158 | |
| Symbol 156 Graphic | Used by:158 | |
| Symbol 157 Graphic | Used by:158 | |
| Symbol 158 MovieClip | Uses:148 149 150 151 152 153 154 155 156 157 | Used by:191 572 773 842 904 1035 1036 1157 |
| Symbol 159 MovieClip | Uses:131 135 136 137 138 139 140 141 142 143 144 145 146 | Used by:191 |
| Symbol 160 ShapeTweening | Used by:167 | |
| Symbol 161 ShapeTweening | Used by:167 | |
| Symbol 162 ShapeTweening | Used by:167 | |
| Symbol 163 ShapeTweening | Used by:167 | |
| Symbol 164 ShapeTweening | Used by:167 | |
| Symbol 165 ShapeTweening | Used by:167 | |
| Symbol 166 Graphic | Used by:167 | |
| Symbol 167 MovieClip | Uses:160 161 162 163 164 165 166 | Used by:191 268 301 324 376 395 472 491 510 530 553 572 594 616 647 666 685 706 773 842 904 924 978 1026 1055 1076 1097 |
| Symbol 168 Graphic | Used by:191 | |
| Symbol 169 Graphic | Used by:191 268 301 324 376 395 491 510 530 553 572 594 616 647 666 685 706 842 904 924 978 1026 1076 1097 | |
| Symbol 170 Graphic | Used by:191 268 301 324 376 395 491 510 530 553 572 594 616 647 666 685 706 842 904 924 978 1026 1076 1097 | |
| Symbol 171 Graphic | Used by:191 | |
| Symbol 172 Graphic | Used by:191 | |
| Symbol 173 Graphic | Used by:191 | |
| Symbol 174 Graphic | Used by:191 | |
| Symbol 175 Graphic | Used by:191 | |
| Symbol 176 Graphic | Used by:191 | |
| Symbol 177 Graphic | Used by:191 | |
| Symbol 178 Graphic | Used by:191 | |
| Symbol 179 Graphic | Used by:191 | |
| Symbol 180 Graphic | Used by:191 | |
| Symbol 181 Graphic | Used by:191 | |
| Symbol 182 Graphic | Used by:191 | |
| Symbol 183 Graphic | Used by:191 | |
| Symbol 184 Graphic | Used by:191 | |
| Symbol 185 Graphic | Used by:191 | |
| Symbol 186 Graphic | Used by:191 268 301 324 376 395 491 510 530 553 572 594 616 647 666 685 706 842 904 924 978 1026 1076 1097 | |
| Symbol 187 Graphic | Used by:191 268 301 324 376 395 491 510 530 553 572 594 616 647 666 685 706 842 904 924 978 1026 1076 1097 | |
| Symbol 188 Graphic | Used by:191 268 301 324 376 395 491 510 530 553 572 594 616 647 666 685 706 842 904 924 978 1026 1076 1097 | |
| Symbol 189 Graphic | Used by:191 | |
| Symbol 190 Graphic | Used by:191 | |
| Symbol 191 MovieClip [Spearmaster] | Uses:36 48 62 72 85 103 130 147 158 159 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 | |
| Symbol 192 Graphic | Used by:195 | |
| Symbol 193 Graphic | Used by:195 | |
| Symbol 194 Sound [Equip_Halberd] | Used by:195 | |
| Symbol 195 Button | Uses:192 193 194 | Used by:196 |
| Symbol 196 MovieClip [Move Arrow] | Uses:195 | |
| Symbol 197 Graphic | Used by:198 | |
| Symbol 198 MovieClip | Uses:197 | Used by:199 666 1157 |
| Symbol 199 MovieClip [Axe] | Uses:198 | |
| Symbol 200 Graphic | Used by:208 | |
| Symbol 201 Graphic | Used by:208 | |
| Symbol 202 Graphic | Used by:208 | |
| Symbol 203 Graphic | Used by:208 | |
| Symbol 204 Graphic | Used by:208 | |
| Symbol 205 Graphic | Used by:208 | |
| Symbol 206 Graphic | Used by:208 | |
| Symbol 207 Graphic | Used by:208 | |
| Symbol 208 MovieClip | Uses:200 201 202 203 204 205 206 207 | Used by:211 213 491 510 |
| Symbol 209 ShapeTweening | Used by:211 | |
| Symbol 210 Graphic | Used by:211 213 | |
| Symbol 211 MovieClip [MagicBall2] | Uses:208 209 210 | |
| Symbol 212 ShapeTweening | Used by:213 | |
| Symbol 213 MovieClip [MagicBall1] | Uses:208 212 210 | |
| Symbol 214 ShapeTweening | Used by:218 | |
| Symbol 215 ShapeTweening | Used by:218 | |
| Symbol 216 ShapeTweening | Used by:218 | |
| Symbol 217 Graphic | Used by:218 | |
| Symbol 218 MovieClip [Fire Piece] | Uses:214 215 216 217 | |
| Symbol 219 Graphic | Used by:231 | |
| Symbol 220 Graphic | Used by:231 | |
| Symbol 221 Graphic | Used by:231 | |
| Symbol 222 Graphic | Used by:231 | |
| Symbol 223 Graphic | Used by:231 | |
| Symbol 224 Graphic | Used by:231 | |
| Symbol 225 Graphic | Used by:231 | |
| Symbol 226 Graphic | Used by:231 | |
| Symbol 227 Graphic | Used by:231 | |
| Symbol 228 Graphic | Used by:231 | |
| Symbol 229 Graphic | Used by:231 | |
| Symbol 230 Graphic | Used by:231 | |
| Symbol 231 MovieClip | Uses:219 220 221 222 223 224 225 226 227 228 229 230 | Used by:268 530 1055 1157 |
| Symbol 232 Graphic | Used by:268 1055 | |
| Symbol 233 Graphic | Used by:268 530 1055 | |
| Symbol 234 Graphic | Used by:268 1055 | |
| Symbol 235 Graphic | Used by:268 1055 | |
| Symbol 236 Graphic | Used by:268 1055 | |
| Symbol 237 Graphic | Used by:268 1055 | |
| Symbol 238 Graphic | Used by:268 1055 | |
| Symbol 239 Graphic | Used by:268 1097 | |
| Symbol 240 ShapeTweening | Used by:247 | |
| Symbol 241 ShapeTweening | Used by:247 | |
| Symbol 242 ShapeTweening | Used by:247 | |
| Symbol 243 ShapeTweening | Used by:247 | |
| Symbol 244 ShapeTweening | Used by:247 | |
| Symbol 245 ShapeTweening | Used by:247 | |
| Symbol 246 Graphic | Used by:247 | |
| Symbol 247 MovieClip | Uses:240 241 242 243 244 245 246 | Used by:268 1055 1076 1097 |
| Symbol 248 Graphic | Used by:268 1055 | |
| Symbol 249 Graphic | Used by:268 1055 | |
| Symbol 250 Graphic | Used by:268 | |
| Symbol 251 Graphic | Used by:268 | |
| Symbol 252 Graphic | Used by:268 | |
| Symbol 253 Graphic | Used by:268 | |
| Symbol 254 Graphic | Used by:268 | |
| Symbol 255 Graphic | Used by:268 | |
| Symbol 256 Graphic | Used by:268 | |
| Symbol 257 Graphic | Used by:268 | |
| Symbol 258 Graphic | Used by:268 | |
| Symbol 259 Graphic | Used by:268 | |
| Symbol 260 Graphic | Used by:268 | |
| Symbol 261 Graphic | Used by:268 | |
| Symbol 262 Graphic | Used by:268 | |
| Symbol 263 Graphic | Used by:268 | |
| Symbol 264 Graphic | Used by:268 | |
| Symbol 265 Graphic | Used by:268 | |
| Symbol 266 Graphic | Used by:268 | |
| Symbol 267 Graphic | Used by:268 | |
| Symbol 268 MovieClip [Swordmaster] | Uses:231 36 48 62 85 103 130 147 232 167 233 234 235 236 237 238 239 247 248 249 250 169 170 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 186 187 188 266 267 | |
| Symbol 269 Graphic | Used by:279 | |
| Symbol 270 Graphic | Used by:279 | |
| Symbol 271 Graphic | Used by:279 | |
| Symbol 272 Graphic | Used by:279 | |
| Symbol 273 Graphic | Used by:279 | |
| Symbol 274 Graphic | Used by:279 | |
| Symbol 275 Graphic | Used by:279 | |
| Symbol 276 Graphic | Used by:279 | |
| Symbol 277 Graphic | Used by:279 | |
| Symbol 278 Graphic | Used by:279 | |
| Symbol 279 MovieClip | Uses:269 270 271 272 273 274 275 276 277 278 | Used by:301 1097 1157 |
| Symbol 280 Graphic | Used by:301 1097 | |
| Symbol 281 Graphic | Used by:301 1097 | |
| Symbol 282 Graphic | Used by:301 1097 | |
| Symbol 283 Graphic | Used by:301 | |
| Symbol 284 Graphic | Used by:301 | |
| Symbol 285 Graphic | Used by:301 | |
| Symbol 286 Graphic | Used by:301 | |
| Symbol 287 Graphic | Used by:301 | |
| Symbol 288 Graphic | Used by:301 | |
| Symbol 289 Graphic | Used by:301 | |
| Symbol 290 Graphic | Used by:301 | |
| Symbol 291 Graphic | Used by:301 | |
| Symbol 292 Graphic | Used by:301 | |
| Symbol 293 Graphic | Used by:301 | |
| Symbol 294 Graphic | Used by:301 | |
| Symbol 295 Graphic | Used by:301 | |
| Symbol 296 Graphic | Used by:301 | |
| Symbol 297 Graphic | Used by:301 | |
| Symbol 298 Graphic | Used by:301 | |
| Symbol 299 Graphic | Used by:301 | |
| Symbol 300 Graphic | Used by:301 | |
| Symbol 301 MovieClip [Whirler] | Uses:36 48 62 85 103 130 147 279 167 280 281 282 283 169 170 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 186 187 188 299 300 | |
| Symbol 302 Graphic | Used by:303 | |
| Symbol 303 MovieClip | Uses:302 | Used by:324 |
| Symbol 304 Graphic | Used by:305 | |
| Symbol 305 MovieClip | Uses:304 | Used by:324 |
| Symbol 306 Graphic | Used by:324 | |
| Symbol 307 Graphic | Used by:324 | |
| Symbol 308 Graphic | Used by:324 | |
| Symbol 309 Graphic | Used by:324 | |
| Symbol 310 Graphic | Used by:324 | |
| Symbol 311 Graphic | Used by:324 | |
| Symbol 312 Graphic | Used by:324 | |
| Symbol 313 Graphic | Used by:324 | |
| Symbol 314 Graphic | Used by:324 | |
| Symbol 315 Graphic | Used by:324 | |
| Symbol 316 Graphic | Used by:324 | |
| Symbol 317 Graphic | Used by:324 | |
| Symbol 318 Graphic | Used by:324 | |
| Symbol 319 Graphic | Used by:324 | |
| Symbol 320 Graphic | Used by:324 | |
| Symbol 321 Graphic | Used by:324 | |
| Symbol 322 Graphic | Used by:324 | |
| Symbol 323 Graphic | Used by:324 | |
| Symbol 324 MovieClip [Bandit] | Uses:85 36 48 62 303 103 130 147 305 167 306 169 170 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 186 187 188 322 323 | |
| Symbol 325 Graphic | Used by:335 | |
| Symbol 326 Graphic | Used by:335 | |
| Symbol 327 Graphic | Used by:335 | |
| Symbol 328 Graphic | Used by:335 | |
| Symbol 329 Graphic | Used by:335 | |
| Symbol 330 Graphic | Used by:335 | |
| Symbol 331 Graphic | Used by:335 | |
| Symbol 332 Graphic | Used by:335 | |
| Symbol 333 Graphic | Used by:335 | |
| Symbol 334 Graphic | Used by:335 | |
| Symbol 335 MovieClip | Uses:325 326 327 328 329 330 331 332 333 334 | Used by:376 572 978 1026 1076 1157 |
| Symbol 336 Graphic | Used by:343 | |
| Symbol 337 Graphic | Used by:343 | |
| Symbol 338 Graphic | Used by:343 | |
| Symbol 339 Graphic | Used by:343 | |
| Symbol 340 Graphic | Used by:343 | |
| Symbol 341 Graphic | Used by:343 | |
| Symbol 342 Graphic | Used by:343 | |
| Symbol 343 MovieClip | Uses:336 337 338 339 340 341 342 | Used by:376 395 924 1157 |
| Symbol 344 Graphic | Used by:345 | |
| Symbol 345 MovieClip | Uses:344 | Used by:376 395 924 1037 |
| Symbol 346 Graphic | Used by:353 | |
| Symbol 347 Graphic | Used by:353 | |
| Symbol 348 Graphic | Used by:353 | |
| Symbol 349 Graphic | Used by:353 | |
| Symbol 350 Graphic | Used by:353 | |
| Symbol 351 Graphic | Used by:353 | |
| Symbol 352 Graphic | Used by:353 | |
| Symbol 353 MovieClip | Uses:346 347 348 349 350 351 352 | Used by:376 395 924 |
| Symbol 354 Graphic | Used by:376 395 | |
| Symbol 355 Graphic | Used by:376 395 | |
| Symbol 356 Graphic | Used by:376 395 | |
| Symbol 357 Graphic | Used by:376 | |
| Symbol 358 Graphic | Used by:376 | |
| Symbol 359 Graphic | Used by:376 | |
| Symbol 360 Graphic | Used by:376 | |
| Symbol 361 Graphic | Used by:376 | |
| Symbol 362 Graphic | Used by:376 | |
| Symbol 363 Graphic | Used by:376 | |
| Symbol 364 Graphic | Used by:376 | |
| Symbol 365 Graphic | Used by:376 | |
| Symbol 366 Graphic | Used by:376 | |
| Symbol 367 Graphic | Used by:376 | |
| Symbol 368 Graphic | Used by:376 | |
| Symbol 369 Graphic | Used by:376 | |
| Symbol 370 Graphic | Used by:376 | |
| Symbol 371 Graphic | Used by:376 | |
| Symbol 372 Graphic | Used by:376 | |
| Symbol 373 Graphic | Used by:376 | |
| Symbol 374 Graphic | Used by:376 | |
| Symbol 375 Graphic | Used by:376 | |
| Symbol 376 MovieClip [Possessed Royal Guardian] | Uses:335 343 36 48 62 85 103 130 147 345 167 353 354 355 356 357 169 170 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 186 187 188 373 374 375 | |
| Symbol 377 Graphic | Used by:395 | |
| Symbol 378 Graphic | Used by:395 | |
| Symbol 379 Graphic | Used by:395 | |
| Symbol 380 Graphic | Used by:395 | |
| Symbol 381 Graphic | Used by:395 | |
| Symbol 382 Graphic | Used by:395 | |
| Symbol 383 Graphic | Used by:395 | |
| Symbol 384 Graphic | Used by:395 | |
| Symbol 385 Graphic | Used by:395 | |
| Symbol 386 Graphic | Used by:395 | |
| Symbol 387 Graphic | Used by:395 | |
| Symbol 388 Graphic | Used by:395 | |
| Symbol 389 Graphic | Used by:395 | |
| Symbol 390 Graphic | Used by:395 | |
| Symbol 391 Graphic | Used by:395 | |
| Symbol 392 Graphic | Used by:395 | |
| Symbol 393 Graphic | Used by:395 | |
| Symbol 394 Graphic | Used by:395 | |
| Symbol 395 MovieClip [Ranger] | Uses:343 36 48 62 85 103 130 147 345 167 353 354 355 356 377 169 170 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 186 187 188 393 394 | |
| Symbol 396 Graphic | Used by:404 | |
| Symbol 397 Graphic | Used by:404 | |
| Symbol 398 Graphic | Used by:404 | |
| Symbol 399 Graphic | Used by:404 | |
| Symbol 400 Graphic | Used by:404 | |
| Symbol 401 Graphic | Used by:404 | |
| Symbol 402 Graphic | Used by:404 | |
| Symbol 403 Graphic | Used by:404 | |
| Symbol 404 MovieClip | Uses:396 397 398 399 400 401 402 403 | Used by:472 773 1157 |
| Symbol 405 Graphic | Used by:411 | |
| Symbol 406 Graphic | Used by:411 | |
| Symbol 407 Graphic | Used by:411 | |
| Symbol 408 Graphic | Used by:411 | |
| Symbol 409 Graphic | Used by:411 | |
| Symbol 410 Graphic | Used by:411 | |
| Symbol 411 MovieClip | Uses:405 406 407 408 409 410 | Used by:472 773 1157 |
| Symbol 412 Graphic | Used by:420 | |
| Symbol 413 Graphic | Used by:420 | |
| Symbol 414 Graphic | Used by:420 | |
| Symbol 415 Graphic | Used by:420 | |
| Symbol 416 Graphic | Used by:420 | |
| Symbol 417 Graphic | Used by:420 | |
| Symbol 418 Graphic | Used by:420 | |
| Symbol 419 Graphic | Used by:420 | |
| Symbol 420 MovieClip | Uses:412 413 414 415 416 417 418 419 | Used by:472 773 1157 |
| Symbol 421 Graphic | Used by:430 | |
| Symbol 422 Graphic | Used by:430 | |
| Symbol 423 Graphic | Used by:430 | |
| Symbol 424 Graphic | Used by:430 | |
| Symbol 425 Graphic | Used by:430 | |
| Symbol 426 Graphic | Used by:430 | |
| Symbol 427 Graphic | Used by:430 | |
| Symbol 428 Graphic | Used by:430 | |
| Symbol 429 Graphic | Used by:430 | |
| Symbol 430 MovieClip | Uses:421 422 423 424 425 426 427 428 429 | Used by:472 773 1157 |
| Symbol 431 Graphic | Used by:438 | |
| Symbol 432 Graphic | Used by:438 | |
| Symbol 433 Graphic | Used by:438 | |
| Symbol 434 Graphic | Used by:438 | |
| Symbol 435 Graphic | Used by:438 | |
| Symbol 436 Graphic | Used by:438 | |
| Symbol 437 Graphic | Used by:438 | |
| Symbol 438 MovieClip | Uses:431 432 433 434 435 436 437 | Used by:472 773 1157 |
| Symbol 439 Graphic | Used by:447 | |
| Symbol 440 Graphic | Used by:447 | |
| Symbol 441 Graphic | Used by:447 | |
| Symbol 442 Graphic | Used by:447 | |
| Symbol 443 Graphic | Used by:447 | |
| Symbol 444 Graphic | Used by:447 | |
| Symbol 445 Graphic | Used by:447 | |
| Symbol 446 Graphic | Used by:447 | |
| Symbol 447 MovieClip | Uses:439 440 441 442 443 444 445 446 | Used by:472 773 1157 |
| Symbol 448 Graphic | Used by:459 | |
| Symbol 449 Graphic | Used by:459 | |
| Symbol 450 Graphic | Used by:459 | |
| Symbol 451 Graphic | Used by:459 | |
| Symbol 452 Graphic | Used by:459 | |
| Symbol 453 Graphic | Used by:459 | |
| Symbol 454 Graphic | Used by:459 | |
| Symbol 455 Graphic | Used by:459 | |
| Symbol 456 Graphic | Used by:459 | |
| Symbol 457 Graphic | Used by:459 | |
| Symbol 458 Graphic | Used by:459 | |
| Symbol 459 MovieClip | Uses:448 449 450 451 452 453 454 455 456 457 458 | Used by:472 773 1157 |
| Symbol 460 Graphic | Used by:470 | |
| Symbol 461 Graphic | Used by:470 | |
| Symbol 462 Graphic | Used by:470 | |
| Symbol 463 Graphic | Used by:470 | |
| Symbol 464 Graphic | Used by:470 | |
| Symbol 465 Graphic | Used by:470 | |
| Symbol 466 Graphic | Used by:470 | |
| Symbol 467 Graphic | Used by:470 | |
| Symbol 468 Graphic | Used by:470 | |
| Symbol 469 Graphic | Used by:470 | |
| Symbol 470 MovieClip | Uses:460 461 462 463 464 465 466 467 468 469 | Used by:472 685 706 773 |
| Symbol 471 Graphic | Used by:472 | |
| Symbol 472 MovieClip [Mounted Halberdier] | Uses:404 411 420 430 438 447 459 36 48 62 85 130 147 470 103 167 471 | |
| Symbol 473 Graphic | Used by:491 | |
| Symbol 474 Graphic | Used by:491 | |
| Symbol 475 Graphic | Used by:491 | |
| Symbol 476 Graphic | Used by:491 | |
| Symbol 477 Graphic | Used by:491 | |
| Symbol 478 Graphic | Used by:491 | |
| Symbol 479 Graphic | Used by:491 | |
| Symbol 480 Graphic | Used by:491 | |
| Symbol 481 Graphic | Used by:491 | |
| Symbol 482 Graphic | Used by:491 | |
| Symbol 483 Graphic | Used by:491 | |
| Symbol 484 Graphic | Used by:491 | |
| Symbol 485 Graphic | Used by:491 | |
| Symbol 486 Graphic | Used by:491 | |
| Symbol 487 Graphic | Used by:491 | |
| Symbol 488 Graphic | Used by:491 | |
| Symbol 489 Graphic | Used by:491 | |
| Symbol 490 Graphic | Used by:491 | |
| Symbol 491 MovieClip [Sorcerer] | Uses:36 48 62 85 103 130 147 167 208 473 169 170 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 186 187 188 489 490 | |
| Symbol 492 Graphic | Used by:510 | |
| Symbol 493 Graphic | Used by:510 | |
| Symbol 494 Graphic | Used by:510 | |
| Symbol 495 Graphic | Used by:510 | |
| Symbol 496 Graphic | Used by:510 | |
| Symbol 497 Graphic | Used by:510 | |
| Symbol 498 Graphic | Used by:510 | |
| Symbol 499 Graphic | Used by:510 | |
| Symbol 500 Graphic | Used by:510 | |
| Symbol 501 Graphic | Used by:510 | |
| Symbol 502 Graphic | Used by:510 | |
| Symbol 503 Graphic | Used by:510 | |
| Symbol 504 Graphic | Used by:510 | |
| Symbol 505 Graphic | Used by:510 | |
| Symbol 506 Graphic | Used by:510 | |
| Symbol 507 Graphic | Used by:510 | |
| Symbol 508 Graphic | Used by:510 | |
| Symbol 509 Graphic | Used by:510 | |
| Symbol 510 MovieClip [Mage] | Uses:36 48 62 85 103 130 147 167 208 492 169 170 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 186 187 188 508 509 | |
| Symbol 511 Graphic | Used by:530 | |
| Symbol 512 Graphic | Used by:530 | |
| Symbol 513 Graphic | Used by:530 | |
| Symbol 514 Graphic | Used by:530 | |
| Symbol 515 Graphic | Used by:530 | |
| Symbol 516 Graphic | Used by:530 | |
| Symbol 517 Graphic | Used by:530 | |
| Symbol 518 Graphic | Used by:530 | |
| Symbol 519 Graphic | Used by:530 | |
| Symbol 520 Graphic | Used by:530 | |
| Symbol 521 Graphic | Used by:530 | |
| Symbol 522 Graphic | Used by:530 | |
| Symbol 523 Graphic | Used by:530 | |
| Symbol 524 Graphic | Used by:530 | |
| Symbol 525 Graphic | Used by:530 | |
| Symbol 526 Graphic | Used by:530 | |
| Symbol 527 Graphic | Used by:530 | |
| Symbol 528 Graphic | Used by:530 | |
| Symbol 529 Graphic | Used by:530 | |
| Symbol 530 MovieClip [Longswordsman] | Uses:231 36 48 62 85 103 130 147 167 511 233 512 169 170 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 186 187 188 528 529 | |
| Symbol 531 Graphic | Used by:532 | |
| Symbol 532 MovieClip | Uses:531 | Used by:553 |
| Symbol 533 Graphic | Used by:553 | |
| Symbol 534 Graphic | Used by:553 | |
| Symbol 535 Graphic | Used by:553 | |
| Symbol 536 Graphic | Used by:553 | |
| Symbol 537 Graphic | Used by:553 | |
| Symbol 538 Graphic | Used by:553 | |
| Symbol 539 Graphic | Used by:553 | |
| Symbol 540 Graphic | Used by:553 | |
| Symbol 541 Graphic | Used by:553 | |
| Symbol 542 Graphic | Used by:553 | |
| Symbol 543 Graphic | Used by:553 | |
| Symbol 544 Graphic | Used by:553 | |
| Symbol 545 Graphic | Used by:553 | |
| Symbol 546 Graphic | Used by:553 | |
| Symbol 547 Graphic | Used by:553 | |
| Symbol 548 Graphic | Used by:553 | |
| Symbol 549 Graphic | Used by:553 | |
| Symbol 550 Graphic | Used by:553 | |
| Symbol 551 Graphic | Used by:553 | |
| Symbol 552 Graphic | Used by:553 | |
| Symbol 553 MovieClip [King's Guard] | Uses:72 85 36 48 62 103 130 147 532 167 533 534 535 169 170 536 537 538 539 540 541 542 543 544 545 546 547 548 549 550 186 187 188 551 552 | |
| Symbol 554 Graphic | Used by:572 | |
| Symbol 555 Graphic | Used by:572 | |
| Symbol 556 Graphic | Used by:572 | |
| Symbol 557 Graphic | Used by:572 | |
| Symbol 558 Graphic | Used by:572 | |
| Symbol 559 Graphic | Used by:572 | |
| Symbol 560 Graphic | Used by:572 | |
| Symbol 561 Graphic | Used by:572 | |
| Symbol 562 Graphic | Used by:572 | |
| Symbol 563 Graphic | Used by:572 | |
| Symbol 564 Graphic | Used by:572 | |
| Symbol 565 Graphic | Used by:572 | |
| Symbol 566 Graphic | Used by:572 | |
| Symbol 567 Graphic | Used by:572 | |
| Symbol 568 Graphic | Used by:572 | |
| Symbol 569 Graphic | Used by:572 | |
| Symbol 570 Graphic | Used by:572 | |
| Symbol 571 Graphic | Used by:572 | |
| Symbol 572 MovieClip [Javelin Thrower] | Uses:158 36 48 62 72 85 103 130 147 167 335 554 169 170 555 556 557 558 559 560 561 562 563 564 565 566 567 568 569 186 187 188 570 571 | |
| Symbol 573 MovieClip | Uses:2 | Used by:594 |
| Symbol 574 Graphic | Used by:575 | |
| Symbol 575 MovieClip | Uses:574 | Used by:594 |
| Symbol 576 Graphic | Used by:594 | |
| Symbol 577 Graphic | Used by:594 | |
| Symbol 578 Graphic | Used by:594 | |
| Symbol 579 Graphic | Used by:594 | |
| Symbol 580 Graphic | Used by:594 | |
| Symbol 581 Graphic | Used by:594 | |
| Symbol 582 Graphic | Used by:594 | |
| Symbol 583 Graphic | Used by:594 | |
| Symbol 584 Graphic | Used by:594 | |
| Symbol 585 Graphic | Used by:594 | |
| Symbol 586 Graphic | Used by:594 | |
| Symbol 587 Graphic | Used by:594 | |
| Symbol 588 Graphic | Used by:594 | |
| Symbol 589 Graphic | Used by:594 | |
| Symbol 590 Graphic | Used by:594 | |
| Symbol 591 Graphic | Used by:594 | |
| Symbol 592 Graphic | Used by:594 | |
| Symbol 593 Graphic | Used by:594 | |
| Symbol 594 MovieClip [Flailer] | Uses:36 48 62 72 85 103 130 147 573 575 167 576 169 170 577 578 579 580 581 582 583 584 585 586 587 588 589 590 591 186 187 188 592 593 | |
| Symbol 595 Graphic | Used by:596 | |
| Symbol 596 MovieClip | Uses:595 | Used by:616 |
| Symbol 597 Graphic | Used by:616 | |
| Symbol 598 Graphic | Used by:616 | |
| Symbol 599 Graphic | Used by:616 | |
| Symbol 600 Graphic | Used by:616 | |
| Symbol 601 Graphic | Used by:616 | |
| Symbol 602 Graphic | Used by:616 | |
| Symbol 603 Graphic | Used by:616 | |
| Symbol 604 Graphic | Used by:616 | |
| Symbol 605 Graphic | Used by:616 | |
| Symbol 606 Graphic | Used by:616 | |
| Symbol 607 Graphic | Used by:616 | |
| Symbol 608 Graphic | Used by:616 | |
| Symbol 609 Graphic | Used by:616 | |
| Symbol 610 Graphic | Used by:616 | |
| Symbol 611 Graphic | Used by:616 | |
| Symbol 612 Graphic | Used by:616 | |
| Symbol 613 Graphic | Used by:616 | |
| Symbol 614 Graphic | Used by:616 | |
| Symbol 615 Graphic | Used by:616 | |
| Symbol 616 MovieClip [Battle Axeman] | Uses:596 36 48 62 85 103 130 147 167 597 598 169 170 599 600 601 602 603 604 605 606 607 608 609 610 611 612 613 186 187 188 614 615 | |
| Symbol 617 Graphic | Used by:626 711 | |
| Symbol 618 Graphic | Used by:626 | |
| Symbol 619 Graphic | Used by:626 | |
| Symbol 620 Graphic | Used by:626 | |
| Symbol 621 Graphic | Used by:626 | |
| Symbol 622 Graphic | Used by:626 | |
| Symbol 623 Graphic | Used by:626 | |
| Symbol 624 Graphic | Used by:626 | |
| Symbol 625 Graphic | Used by:626 | |
| Symbol 626 MovieClip | Uses:617 618 619 620 621 622 623 624 625 | Used by:647 |
| Symbol 627 Graphic | Used by:647 | |
| Symbol 628 Graphic | Used by:647 | |
| Symbol 629 Graphic | Used by:647 | |
| Symbol 630 Graphic | Used by:647 | |
| Symbol 631 Graphic | Used by:647 | |
| Symbol 632 Graphic | Used by:647 | |
| Symbol 633 Graphic | Used by:647 | |
| Symbol 634 Graphic | Used by:647 | |
| Symbol 635 Graphic | Used by:647 | |
| Symbol 636 Graphic | Used by:647 | |
| Symbol 637 Graphic | Used by:647 | |
| Symbol 638 Graphic | Used by:647 | |
| Symbol 639 Graphic | Used by:647 | |
| Symbol 640 Graphic | Used by:647 | |
| Symbol 641 Graphic | Used by:647 | |
| Symbol 642 Graphic | Used by:647 | |
| Symbol 643 Graphic | Used by:647 | |
| Symbol 644 Graphic | Used by:647 | |
| Symbol 645 Graphic | Used by:647 | |
| Symbol 646 Graphic | Used by:647 | |
| Symbol 647 MovieClip [Axeman] | Uses:36 48 62 72 85 103 130 147 626 167 627 628 629 169 170 630 631 632 633 634 635 636 637 638 639 640 641 642 643 644 186 187 188 645 646 | |
| Symbol 648 Graphic | Used by:666 | |
| Symbol 649 Graphic | Used by:666 | |
| Symbol 650 Graphic | Used by:666 | |
| Symbol 651 Graphic | Used by:666 | |
| Symbol 652 Graphic | Used by:666 | |
| Symbol 653 Graphic | Used by:666 | |
| Symbol 654 Graphic | Used by:666 | |
| Symbol 655 Graphic | Used by:666 | |
| Symbol 656 Graphic | Used by:666 | |
| Symbol 657 Graphic | Used by:666 | |
| Symbol 658 Graphic | Used by:666 | |
| Symbol 659 Graphic | Used by:666 | |
| Symbol 660 Graphic | Used by:666 | |
| Symbol 661 Graphic | Used by:666 | |
| Symbol 662 Graphic | Used by:666 | |
| Symbol 663 Graphic | Used by:666 | |
| Symbol 664 Graphic | Used by:666 | |
| Symbol 665 Graphic | Used by:666 | |
| Symbol 666 MovieClip [Axe Thrower] | Uses:36 48 62 85 198 103 130 147 167 648 169 170 649 650 651 652 653 654 655 656 657 658 659 660 661 662 663 186 187 188 664 665 | |
| Symbol 667 Graphic | Used by:685 | |
| Symbol 668 Graphic | Used by:685 | |
| Symbol 669 Graphic | Used by:685 | |
| Symbol 670 Graphic | Used by:685 | |
| Symbol 671 Graphic | Used by:685 | |
| Symbol 672 Graphic | Used by:685 | |
| Symbol 673 Graphic | Used by:685 | |
| Symbol 674 Graphic | Used by:685 | |
| Symbol 675 Graphic | Used by:685 | |
| Symbol 676 Graphic | Used by:685 | |
| Symbol 677 Graphic | Used by:685 | |
| Symbol 678 Graphic | Used by:685 | |
| Symbol 679 Graphic | Used by:685 | |
| Symbol 680 Graphic | Used by:685 | |
| Symbol 681 Graphic | Used by:685 | |
| Symbol 682 Graphic | Used by:685 | |
| Symbol 683 Graphic | Used by:685 | |
| Symbol 684 Graphic | Used by:685 | |
| Symbol 685 MovieClip [Elite Halberdier] | Uses:85 36 48 62 130 147 470 103 167 667 169 170 668 669 670 671 672 673 674 675 676 677 678 679 680 681 682 186 187 188 683 684 | |
| Symbol 686 Graphic | Used by:706 | |
| Symbol 687 Graphic | Used by:706 | |
| Symbol 688 Graphic | Used by:706 | |
| Symbol 689 Graphic | Used by:706 | |
| Symbol 690 Graphic | Used by:706 | |
| Symbol 691 Graphic | Used by:706 | |
| Symbol 692 Graphic | Used by:706 | |
| Symbol 693 Graphic | Used by:706 | |
| Symbol 694 Graphic | Used by:706 | |
| Symbol 695 Graphic | Used by:706 | |
| Symbol 696 Graphic | Used by:706 | |
| Symbol 697 Graphic | Used by:706 | |
| Symbol 698 Graphic | Used by:706 | |
| Symbol 699 Graphic | Used by:706 | |
| Symbol 700 Graphic | Used by:706 | |
| Symbol 701 Graphic | Used by:706 | |
| Symbol 702 Graphic | Used by:706 | |
| Symbol 703 Graphic | Used by:706 | |
| Symbol 704 Graphic | Used by:706 | |
| Symbol 705 Graphic | Used by:706 | |
| Symbol 706 MovieClip [Halberdier] | Uses:36 48 62 85 130 147 470 103 167 686 687 688 169 170 689 690 691 692 693 694 695 696 697 698 699 700 701 702 703 186 187 188 704 705 | |
| Symbol 707 Graphic | Used by:708 | |
| Symbol 708 MovieClip | Uses:707 | Used by:724 |
| Symbol 709 Graphic | Used by:710 | |
| Symbol 710 MovieClip | Uses:709 | Used by:724 |
| Symbol 711 MovieClip | Uses:617 | Used by:724 |
| Symbol 712 Graphic | Used by:713 | |
| Symbol 713 MovieClip | Uses:712 | Used by:724 |
| Symbol 714 Graphic | Used by:715 | |
| Symbol 715 MovieClip | Uses:714 | Used by:724 |
| Symbol 716 Graphic | Used by:717 | |
| Symbol 717 MovieClip | Uses:716 | Used by:724 |
| Symbol 718 Graphic | Used by:719 | |
| Symbol 719 MovieClip | Uses:718 | Used by:724 |
| Symbol 720 Graphic | Used by:721 | |
| Symbol 721 MovieClip | Uses:720 | Used by:724 |
| Symbol 722 Graphic | Used by:724 | |
| Symbol 723 Graphic | Used by:724 | |
| Symbol 724 MovieClip [Giant Demon] | Uses:708 710 711 713 715 717 719 721 722 723 | |
| Symbol 725 Graphic | Used by:726 | |
| Symbol 726 MovieClip | Uses:725 | Used by:771 |
| Symbol 727 Graphic | Used by:728 | |
| Symbol 728 MovieClip | Uses:727 | Used by:771 |
| Symbol 729 Graphic | Used by:730 | |
| Symbol 730 MovieClip | Uses:729 | Used by:771 |
| Symbol 731 Graphic | Used by:732 | |
| Symbol 732 MovieClip | Uses:731 | Used by:771 |
| Symbol 733 Graphic | Used by:734 | |
| Symbol 734 MovieClip | Uses:733 | Used by:771 |
| Symbol 735 Graphic | Used by:736 | |
| Symbol 736 MovieClip | Uses:735 | Used by:771 |
| Symbol 737 Graphic | Used by:769 | |
| Symbol 738 Graphic | Used by:769 | |
| Symbol 739 Graphic | Used by:769 | |
| Symbol 740 Graphic | Used by:769 | |
| Symbol 741 Graphic | Used by:769 | |
| Symbol 742 Graphic | Used by:769 | |
| Symbol 743 Graphic | Used by:769 | |
| Symbol 744 Graphic | Used by:769 | |
| Symbol 745 Graphic | Used by:769 | |
| Symbol 746 Graphic | Used by:769 | |
| Symbol 747 Graphic | Used by:769 | |
| Symbol 748 Graphic | Used by:769 | |
| Symbol 749 Graphic | Used by:769 | |
| Symbol 750 Graphic | Used by:769 | |
| Symbol 751 Graphic | Used by:769 | |
| Symbol 752 Graphic | Used by:769 | |
| Symbol 753 Graphic | Used by:769 | |
| Symbol 754 Graphic | Used by:769 | |
| Symbol 755 Graphic | Used by:769 | |
| Symbol 756 Graphic | Used by:769 | |
| Symbol 757 Graphic | Used by:769 | |
| Symbol 758 Graphic | Used by:769 | |
| Symbol 759 Graphic | Used by:769 | |
| Symbol 760 Graphic | Used by:769 | |
| Symbol 761 Graphic | Used by:769 | |
| Symbol 762 Graphic | Used by:769 | |
| Symbol 763 Graphic | Used by:769 | |
| Symbol 764 Graphic | Used by:769 | |
| Symbol 765 Graphic | Used by:769 | |
| Symbol 766 Graphic | Used by:769 | |
| Symbol 767 Graphic | Used by:769 | |
| Symbol 768 Graphic | Used by:769 | |
| Symbol 769 MovieClip | Uses:737 738 739 740 741 742 743 744 745 746 747 748 749 750 751 752 753 754 755 756 757 758 759 760 761 762 763 764 765 766 767 768 | Used by:771 |
| Symbol 770 Graphic | Used by:771 | |
| Symbol 771 MovieClip [Giant Troll] | Uses:726 728 730 732 734 736 769 770 | |
| Symbol 772 Graphic | Used by:773 | |
| Symbol 773 MovieClip [Mounted Spearman] | Uses:72 103 85 404 411 420 430 438 447 459 36 48 62 130 147 158 167 772 470 | |
| Symbol 774 Graphic | Used by:842 | |
| Symbol 775 Graphic | Used by:842 | |
| Symbol 776 Graphic | Used by:842 | |
| Symbol 777 Graphic | Used by:842 | |
| Symbol 778 Graphic | Used by:842 | |
| Symbol 779 Graphic | Used by:842 | |
| Symbol 780 Graphic | Used by:842 | |
| Symbol 781 Graphic | Used by:842 | |
| Symbol 782 Graphic | Used by:842 904 | |
| Symbol 783 Graphic | Used by:842 | |
| Symbol 784 Graphic | Used by:842 | |
| Symbol 785 Graphic | Used by:842 | |
| Symbol 786 Graphic | Used by:842 | |
| Symbol 787 Graphic | Used by:842 | |
| Symbol 788 Graphic | Used by:842 | |
| Symbol 789 Graphic | Used by:842 | |
| Symbol 790 Graphic | Used by:842 | |
| Symbol 791 Graphic | Used by:842 | |
| Symbol 792 Graphic | Used by:842 | |
| Symbol 793 Graphic | Used by:842 904 | |
| Symbol 794 Graphic | Used by:842 | |
| Symbol 795 Graphic | Used by:842 | |
| Symbol 796 Graphic | Used by:842 904 | |
| Symbol 797 Graphic | Used by:842 | |
| Symbol 798 Graphic | Used by:842 | |
| Symbol 799 Graphic | Used by:842 904 | |
| Symbol 800 Graphic | Used by:842 | |
| Symbol 801 Graphic | Used by:842 | |
| Symbol 802 Graphic | Used by:842 904 | |
| Symbol 803 Graphic | Used by:842 | |
| Symbol 804 Graphic | Used by:842 | |
| Symbol 805 Graphic | Used by:842 904 | |
| Symbol 806 Graphic | Used by:842 | |
| Symbol 807 Graphic | Used by:842 | |
| Symbol 808 Graphic | Used by:842 | |
| Symbol 809 Graphic | Used by:842 | |
| Symbol 810 Graphic | Used by:842 904 | |
| Symbol 811 Graphic | Used by:842 | |
| Symbol 812 Graphic | Used by:842 | |
| Symbol 813 Graphic | Used by:842 | |
| Symbol 814 Graphic | Used by:842 | |
| Symbol 815 Graphic | Used by:842 | |
| Symbol 816 Graphic | Used by:842 | |
| Symbol 817 Graphic | Used by:842 | |
| Symbol 818 Graphic | Used by:842 | |
| Symbol 819 Graphic | Used by:842 | |
| Symbol 820 Graphic | Used by:842 | |
| Symbol 821 Graphic | Used by:842 | |
| Symbol 822 Graphic | Used by:842 | |
| Symbol 823 Graphic | Used by:842 | |
| Symbol 824 Graphic | Used by:842 | |
| Symbol 825 Graphic | Used by:842 | |
| Symbol 826 Graphic | Used by:842 | |
| Symbol 827 Graphic | Used by:842 | |
| Symbol 828 Graphic | Used by:842 | |
| Symbol 829 Graphic | Used by:842 | |
| Symbol 830 Graphic | Used by:842 | |
| Symbol 831 Graphic | Used by:842 | |
| Symbol 832 Graphic | Used by:842 | |
| Symbol 833 Graphic | Used by:842 | |
| Symbol 834 Graphic | Used by:842 | |
| Symbol 835 Graphic | Used by:842 | |
| Symbol 836 Graphic | Used by:842 | |
| Symbol 837 Graphic | Used by:842 | |
| Symbol 838 Graphic | Used by:842 | |
| Symbol 839 Graphic | Used by:842 | |
| Symbol 840 Graphic | Used by:842 | |
| Symbol 841 Graphic | Used by:842 | |
| Symbol 842 MovieClip [High Court Guardian] | Uses:36 48 62 72 85 103 130 147 158 167 774 775 776 777 778 779 780 781 782 783 784 785 786 787 788 789 790 791 792 793 794 795 796 797 798 799 800 801 802 803 804 805 806 807 808 809 810 811 169 170 812 813 814 815 816 817 818 819 820 821 822 823 824 825 826 186 187 188 827 828 829 830 831 832 833 834 835 836 837 838 839 840 841 | |
| Symbol 843 Graphic | Used by:904 | |
| Symbol 844 Graphic | Used by:904 | |
| Symbol 845 Graphic | Used by:904 | |
| Symbol 846 Graphic | Used by:904 | |
| Symbol 847 Graphic | Used by:904 | |
| Symbol 848 Graphic | Used by:904 | |
| Symbol 849 Graphic | Used by:904 | |
| Symbol 850 Graphic | Used by:904 | |
| Symbol 851 Graphic | Used by:904 | |
| Symbol 852 Graphic | Used by:904 | |
| Symbol 853 Graphic | Used by:904 | |
| Symbol 854 Graphic | Used by:904 | |
| Symbol 855 Graphic | Used by:904 | |
| Symbol 856 Graphic | Used by:904 | |
| Symbol 857 Graphic | Used by:904 | |
| Symbol 858 Graphic | Used by:904 | |
| Symbol 859 Graphic | Used by:904 | |
| Symbol 860 Graphic | Used by:904 | |
| Symbol 861 Graphic | Used by:904 | |
| Symbol 862 Graphic | Used by:904 | |
| Symbol 863 Graphic | Used by:904 | |
| Symbol 864 Graphic | Used by:904 | |
| Symbol 865 Graphic | Used by:904 | |
| Symbol 866 Graphic | Used by:904 | |
| Symbol 867 Graphic | Used by:904 | |
| Symbol 868 Graphic | Used by:904 | |
| Symbol 869 Graphic | Used by:904 | |
| Symbol 870 Graphic | Used by:904 | |
| Symbol 871 Graphic | Used by:904 | |
| Symbol 872 Graphic | Used by:904 | |
| Symbol 873 Graphic | Used by:904 | |
| Symbol 874 Graphic | Used by:904 | |
| Symbol 875 Graphic | Used by:904 | |
| Symbol 876 Graphic | Used by:904 | |
| Symbol 877 Graphic | Used by:904 | |
| Symbol 878 Graphic | Used by:904 | |
| Symbol 879 Graphic | Used by:904 | |
| Symbol 880 Graphic | Used by:904 | |
| Symbol 881 Graphic | Used by:904 | |
| Symbol 882 Graphic | Used by:904 | |
| Symbol 883 Graphic | Used by:904 | |
| Symbol 884 Graphic | Used by:904 | |
| Symbol 885 Graphic | Used by:904 | |
| Symbol 886 Graphic | Used by:904 | |
| Symbol 887 Graphic | Used by:904 | |
| Symbol 888 Graphic | Used by:904 | |
| Symbol 889 Graphic | Used by:904 | |
| Symbol 890 Graphic | Used by:904 | |
| Symbol 891 Graphic | Used by:904 | |
| Symbol 892 Graphic | Used by:904 | |
| Symbol 893 Graphic | Used by:904 | |
| Symbol 894 Graphic | Used by:904 | |
| Symbol 895 Graphic | Used by:904 | |
| Symbol 896 Graphic | Used by:904 | |
| Symbol 897 Graphic | Used by:904 | |
| Symbol 898 Graphic | Used by:904 | |
| Symbol 899 Graphic | Used by:904 | |
| Symbol 900 Graphic | Used by:904 | |
| Symbol 901 Graphic | Used by:904 | |
| Symbol 902 Graphic | Used by:904 | |
| Symbol 903 Graphic | Used by:904 | |
| Symbol 904 MovieClip [Spearman] | Uses:36 48 62 72 85 103 130 147 158 167 843 844 845 846 847 848 849 850 782 851 852 853 854 855 856 857 858 859 860 793 861 862 796 863 864 799 865 866 802 867 868 805 869 870 871 872 810 873 169 170 874 875 876 877 878 879 880 881 882 883 884 885 886 887 888 186 187 188 889 890 891 892 893 894 895 896 897 898 899 900 901 902 903 | |
| Symbol 905 Graphic | Used by:924 | |
| Symbol 906 Graphic | Used by:924 | |
| Symbol 907 Graphic | Used by:924 | |
| Symbol 908 Graphic | Used by:924 | |
| Symbol 909 Graphic | Used by:924 | |
| Symbol 910 Graphic | Used by:924 | |
| Symbol 911 Graphic | Used by:924 | |
| Symbol 912 Graphic | Used by:924 | |
| Symbol 913 Graphic | Used by:924 | |
| Symbol 914 Graphic | Used by:924 | |
| Symbol 915 Graphic | Used by:924 | |
| Symbol 916 Graphic | Used by:924 | |
| Symbol 917 Graphic | Used by:924 | |
| Symbol 918 Graphic | Used by:924 | |
| Symbol 919 Graphic | Used by:924 | |
| Symbol 920 Graphic | Used by:924 | |
| Symbol 921 Graphic | Used by:924 | |
| Symbol 922 Graphic | Used by:924 | |
| Symbol 923 Graphic | Used by:924 | |
| Symbol 924 MovieClip [Archer] | Uses:36 48 62 343 85 103 130 147 345 905 169 170 906 907 908 909 910 911 912 913 914 915 916 917 918 186 187 188 919 920 167 353 921 922 923 | |
| Symbol 925 Graphic | Used by:978 | |
| Symbol 926 Graphic | Used by:978 | |
| Symbol 927 Graphic | Used by:978 | |
| Symbol 928 Graphic | Used by:978 | |
| Symbol 929 Graphic | Used by:978 | |
| Symbol 930 Graphic | Used by:978 | |
| Symbol 931 Graphic | Used by:978 | |
| Symbol 932 Graphic | Used by:978 | |
| Symbol 933 Graphic | Used by:978 | |
| Symbol 934 Graphic | Used by:978 | |
| Symbol 935 Graphic | Used by:978 | |
| Symbol 936 Graphic | Used by:978 | |
| Symbol 937 Graphic | Used by:978 | |
| Symbol 938 Graphic | Used by:978 | |
| Symbol 939 Graphic | Used by:978 | |
| Symbol 940 Graphic | Used by:978 | |
| Symbol 941 Graphic | Used by:978 | |
| Symbol 942 Graphic | Used by:978 | |
| Symbol 943 Graphic | Used by:978 | |
| Symbol 944 Graphic | Used by:978 | |
| Symbol 945 Graphic | Used by:978 | |
| Symbol 946 Graphic | Used by:978 | |
| Symbol 947 Graphic | Used by:978 | |
| Symbol 948 Graphic | Used by:978 | |
| Symbol 949 Graphic | Used by:978 | |
| Symbol 950 Graphic | Used by:978 | |
| Symbol 951 Graphic | Used by:978 | |
| Symbol 952 Graphic | Used by:978 | |
| Symbol 953 Graphic | Used by:978 | |
| Symbol 954 ShapeTweening | Used by:978 | |
| Symbol 955 Graphic | Used by:978 | |
| Symbol 956 Graphic | Used by:978 | |
| Symbol 957 Graphic | Used by:978 | |
| Symbol 958 Graphic | Used by:978 1026 | |
| Symbol 959 Graphic | Used by:978 | |
| Symbol 960 Graphic | Used by:978 | |
| Symbol 961 Graphic | Used by:978 | |
| Symbol 962 Graphic | Used by:978 | |
| Symbol 963 Graphic | Used by:978 | |
| Symbol 964 Graphic | Used by:978 | |
| Symbol 965 Graphic | Used by:978 | |
| Symbol 966 Graphic | Used by:978 | |
| Symbol 967 Graphic | Used by:978 | |
| Symbol 968 Graphic | Used by:978 1026 | |
| Symbol 969 Graphic | Used by:978 | |
| Symbol 970 Graphic | Used by:978 | |
| Symbol 971 Graphic | Used by:978 | |
| Symbol 972 Graphic | Used by:978 | |
| Symbol 973 Graphic | Used by:978 1026 | |
| Symbol 974 Graphic | Used by:978 | |
| Symbol 975 Graphic | Used by:978 | |
| Symbol 976 Graphic | Used by:978 | |
| Symbol 977 Graphic | Used by:978 | |
| Symbol 978 MovieClip [Wood Elf King] | Uses:335 36 48 62 85 103 130 147 925 926 169 170 927 928 929 930 931 932 933 934 935 936 937 938 939 940 941 186 187 188 942 167 943 944 945 946 947 948 949 950 951 952 953 954 955 956 957 958 959 960 961 962 963 964 965 966 967 968 969 970 971 972 973 72 974 975 976 977 | |
| Symbol 979 Graphic | Used by:1026 1076 | |
| Symbol 980 Graphic | Used by:1026 1076 | |
| Symbol 981 Graphic | Used by:1026 1076 | |
| Symbol 982 Graphic | Used by:1026 | |
| Symbol 983 Graphic | Used by:1026 | |
| Symbol 984 Graphic | Used by:1026 | |
| Symbol 985 Graphic | Used by:1026 | |
| Symbol 986 Graphic | Used by:1026 | |
| Symbol 987 Graphic | Used by:1026 | |
| Symbol 988 Graphic | Used by:1026 | |
| Symbol 989 Graphic | Used by:1026 | |
| Symbol 990 Graphic | Used by:1026 | |
| Symbol 991 Graphic | Used by:1026 | |
| Symbol 992 Graphic | Used by:1026 | |
| Symbol 993 Graphic | Used by:1026 | |
| Symbol 994 Graphic | Used by:1026 | |
| Symbol 995 Graphic | Used by:1026 | |
| Symbol 996 Graphic | Used by:1026 | |
| Symbol 997 Graphic | Used by:1026 | |
| Symbol 998 Graphic | Used by:1026 | |
| Symbol 999 Graphic | Used by:1026 | |
| Symbol 1000 Graphic | Used by:1026 | |
| Symbol 1001 Graphic | Used by:1026 | |
| Symbol 1002 Graphic | Used by:1026 | |
| Symbol 1003 Graphic | Used by:1026 | |
| Symbol 1004 Graphic | Used by:1026 | |
| Symbol 1005 Graphic | Used by:1026 | |
| Symbol 1006 Graphic | Used by:1026 | |
| Symbol 1007 Graphic | Used by:1026 | |
| Symbol 1008 Graphic | Used by:1026 | |
| Symbol 1009 Graphic | Used by:1026 | |
| Symbol 1010 ShapeTweening | Used by:1026 | |
| Symbol 1011 Graphic | Used by:1026 | |
| Symbol 1012 Graphic | Used by:1026 | |
| Symbol 1013 Graphic | Used by:1026 | |
| Symbol 1014 Graphic | Used by:1026 | |
| Symbol 1015 Graphic | Used by:1026 | |
| Symbol 1016 Graphic | Used by:1026 | |
| Symbol 1017 Graphic | Used by:1026 | |
| Symbol 1018 Graphic | Used by:1026 | |
| Symbol 1019 Graphic | Used by:1026 | |
| Symbol 1020 Graphic | Used by:1026 | |
| Symbol 1021 Graphic | Used by:1026 | |
| Symbol 1022 Graphic | Used by:1026 | |
| Symbol 1023 Graphic | Used by:1026 | |
| Symbol 1024 Graphic | Used by:1026 | |
| Symbol 1025 Graphic | Used by:1026 | |
| Symbol 1026 MovieClip [Swordsman] | Uses:36 48 62 72 85 103 130 335 147 979 980 981 982 169 170 983 984 985 986 987 988 989 990 991 992 993 994 995 996 997 186 187 188 998 167 999 1000 1001 1002 1003 1004 1005 1006 1007 1008 1009 1010 1011 1012 1013 958 1014 1015 1016 1017 1018 1019 1020 1021 968 1022 1023 973 1024 1025 | |
| Symbol 1027 Graphic | Used by:1032 | |
| Symbol 1028 Graphic | Used by:1032 | |
| Symbol 1029 Graphic | Used by:1032 | |
| Symbol 1030 Graphic | Used by:1032 | |
| Symbol 1031 Graphic | Used by:1032 | |
| Symbol 1032 MovieClip [Blood] | Uses:1027 1028 1029 1030 1031 | |
| Symbol 1033 Graphic | Used by:1034 | |
| Symbol 1034 MovieClip [Removed Head] | Uses:147 1033 | |
| Symbol 1035 MovieClip [Spear Dropped] | Uses:158 | |
| Symbol 1036 MovieClip [Javelin] | Uses:158 | |
| Symbol 1037 MovieClip [Arrow Fired] | Uses:345 | |
| Symbol 1038 Graphic | Used by:1050 | |
| Symbol 1039 Font | Used by:1040 1045 1047 1048 1049 1122 1123 1124 1131 1149 1158 1159 1160 1161 1162 1163 1175 1176 1177 1178 1179 1186 1187 1189 1190 1197 1198 1199 1201 1207 1219 1222 1226 1227 1228 1229 1230 1231 1232 1233 1234 1235 1236 1237 1251 1252 1253 1254 1262 1276 1277 1278 1279 1280 1281 1369 1370 1371 1372 1373 1374 1382 1384 1385 1386 1387 1391 1394 1395 1405 1406 1423 1424 1425 1426 1427 1527 1559 1560 1577 1579 1586 1587 1588 1589 1590 1591 1592 1595 1596 1599 1600 1601 1602 1603 1604 1672 1674 1675 1676 1677 1678 1679 1680 1683 1684 1685 1686 1687 1688 1689 1690 1691 1692 1693 1694 1695 1696 1697 1698 1699 1700 1701 1702 1703 1704 1705 1706 1707 1708 1709 1713 1720 1724 1728 1732 1736 1740 1744 1748 1752 1756 1760 1764 1768 1772 1776 1780 1784 1787 1794 1795 1797 1799 1801 1803 1806 1807 1811 1813 | |
| Symbol 1040 Text | Uses:1039 | Used by:1050 |
| Symbol 1041 Graphic | Used by:1044 | |
| Symbol 1042 Graphic | Used by:1044 | |
| Symbol 1043 Graphic | Used by:1044 | |
| Symbol 1044 Button | Uses:1041 1042 1043 | Used by:1050 |
| Symbol 1045 EditableText | Uses:1039 | Used by:1050 |
| Symbol 1046 Graphic | Used by:1050 | |
| Symbol 1047 Text | Uses:1039 | Used by:1050 |
| Symbol 1048 EditableText | Uses:1039 | Used by:1050 |
| Symbol 1049 Text | Uses:1039 | Used by:1050 |
| Symbol 1050 MovieClip [Map Location] | Uses:1038 1040 1044 1045 1046 1047 1048 1049 | |
| Symbol 1051 Graphic | Used by:1052 | |
| Symbol 1052 MovieClip [Money] | Uses:1051 | |
| Symbol 1053 Graphic | Used by:1054 | |
| Symbol 1054 MovieClip [Shadow] | Uses:1053 | |
| Symbol 1055 MovieClip [Toldor] | Uses:231 36 48 62 85 103 130 147 232 167 233 234 235 236 237 238 247 248 249 | Used by:1553 |
| Symbol 1056 Graphic | Used by:1076 | |
| Symbol 1057 Graphic | Used by:1076 | |
| Symbol 1058 Graphic | Used by:1076 | |
| Symbol 1059 Graphic | Used by:1076 | |
| Symbol 1060 Graphic | Used by:1076 | |
| Symbol 1061 Graphic | Used by:1076 | |
| Symbol 1062 Graphic | Used by:1076 | |
| Symbol 1063 Graphic | Used by:1076 | |
| Symbol 1064 Graphic | Used by:1076 | |
| Symbol 1065 Graphic | Used by:1076 | |
| Symbol 1066 Graphic | Used by:1076 | |
| Symbol 1067 Graphic | Used by:1076 | |
| Symbol 1068 Graphic | Used by:1076 | |
| Symbol 1069 Graphic | Used by:1076 | |
| Symbol 1070 Graphic | Used by:1076 | |
| Symbol 1071 Graphic | Used by:1076 | |
| Symbol 1072 Graphic | Used by:1076 | |
| Symbol 1073 Graphic | Used by:1076 | |
| Symbol 1074 Graphic | Used by:1076 | |
| Symbol 1075 Graphic | Used by:1076 | |
| Symbol 1076 MovieClip [Aldon] | Uses:36 48 62 72 85 103 130 335 147 979 980 981 167 1056 1057 247 1058 169 170 1059 1060 1061 1062 1063 1064 1065 1066 1067 1068 1069 1070 1071 1072 1073 186 187 188 1074 1075 | Used by:1553 |
| Symbol 1077 Graphic | Used by:1097 | |
| Symbol 1078 Graphic | Used by:1097 | |
| Symbol 1079 Graphic | Used by:1097 | |
| Symbol 1080 Graphic | Used by:1097 | |
| Symbol 1081 Graphic | Used by:1097 | |
| Symbol 1082 Graphic | Used by:1097 | |
| Symbol 1083 Graphic | Used by:1097 | |
| Symbol 1084 Graphic | Used by:1097 | |
| Symbol 1085 Graphic | Used by:1097 | |
| Symbol 1086 Graphic | Used by:1097 | |
| Symbol 1087 Graphic | Used by:1097 | |
| Symbol 1088 Graphic | Used by:1097 | |
| Symbol 1089 Graphic | Used by:1097 | |
| Symbol 1090 Graphic | Used by:1097 | |
| Symbol 1091 Graphic | Used by:1097 | |
| Symbol 1092 Graphic | Used by:1097 | |
| Symbol 1093 Graphic | Used by:1097 | |
| Symbol 1094 Graphic | Used by:1097 | |
| Symbol 1095 Graphic | Used by:1097 | |
| Symbol 1096 Graphic | Used by:1097 | |
| Symbol 1097 MovieClip [Ellder] | Uses:36 48 62 85 103 130 147 279 239 167 280 281 282 1077 169 170 1078 1079 1080 1081 1082 1083 1084 1085 1086 1087 1088 1089 1090 1091 1092 186 187 188 1093 1094 1095 1096 247 | Used by:1553 |
| Symbol 1098 Graphic | Used by:Timeline | |
| Symbol 1099 Bitmap | Used by:1100 1502 1503 1507 1508 1509 | |
| Symbol 1100 Graphic | Uses:1099 | Used by:1109 |
| Symbol 1101 Graphic | Used by:1104 | |
| Symbol 1102 Graphic | Used by:1103 | |
| Symbol 1103 MovieClip | Uses:1102 | Used by:1104 1500 1522 1554 |
| Symbol 1104 MovieClip | Uses:1101 1103 | Used by:1109 1500 |
| Symbol 1105 Graphic | Used by:1106 | |
| Symbol 1106 MovieClip | Uses:1105 | Used by:1109 1500 |
| Symbol 1107 Graphic | Used by:1108 | |
| Symbol 1108 MovieClip | Uses:1107 | Used by:1109 1483 1500 |
| Symbol 1109 MovieClip | Uses:1100 1104 1106 1108 | Used by:Timeline |
| Symbol 1110 Font | Used by:1111 | |
| Symbol 1111 Text | Uses:1110 | Used by:1118 |
| Symbol 1112 Graphic | Used by:1113 | |
| Symbol 1113 MovieClip | Uses:1112 | Used by:1118 |
| Symbol 1114 Graphic | Used by:1118 | |
| Symbol 1115 ShapeTweening | Used by:1118 | |
| Symbol 1116 ShapeTweening | Used by:1118 | |
| Symbol 1117 Graphic | Used by:1118 | |
| Symbol 1118 MovieClip | Uses:1111 1113 1114 1115 1116 1117 | Used by:1121 |
| Symbol 1119 Graphic | Used by:1120 | |
| Symbol 1120 Button | Uses:1119 | Used by:1121 |
| Symbol 1121 MovieClip | Uses:1118 1120 | Used by:1829 1840 Timeline |
| Symbol 1122 EditableText | Uses:1039 | Used by:1127 |
| Symbol 1123 Text | Uses:1039 | Used by:1126 |
| Symbol 1124 Text | Uses:1039 | Used by:1126 |
| Symbol 1125 Graphic | Used by:1126 | |
| Symbol 1126 Button | Uses:1123 1124 1125 | Used by:1127 |
| Symbol 1127 MovieClip | Uses:1122 1126 | Used by:Timeline |
| Symbol 1128 Font | Used by:1129 1130 1264 1265 1609 1712 1714 1788 1790 1793 1800 1802 1810 1812 1814 | |
| Symbol 1129 Text | Uses:1128 | Used by:1148 |
| Symbol 1130 Text | Uses:1128 | Used by:1148 |
| Symbol 1131 EditableText | Uses:1039 1271 | Used by:1148 |
| Symbol 1132 Graphic | Used by:1147 | |
| Symbol 1133 Graphic | Used by:1147 | |
| Symbol 1134 Graphic | Used by:1147 | |
| Symbol 1135 Sound | Used by:1147 | |
| Symbol 1136 Sound | Used by:1147 | |
| Symbol 1137 Graphic | Used by:1147 | |
| Symbol 1138 Graphic | Used by:1139 | |
| Symbol 1139 MovieClip | Uses:1138 | Used by:1147 |
| Symbol 1140 Sound | Used by:1147 | |
| Symbol 1141 Sound | Used by:1147 | |
| Symbol 1142 Sound | Used by:1147 | |
| Symbol 1143 Graphic | Used by:1144 | |
| Symbol 1144 Button | Uses:1143 | Used by:1147 |
| Symbol 1145 Sound | Used by:1147 | |
| Symbol 1146 Sound | Used by:1147 | |
| Symbol 1147 MovieClip | Uses:1132 1133 1134 1135 1136 1137 1139 1140 1141 1142 1144 1145 1146 | Used by:1148 |
| Symbol 1148 MovieClip | Uses:1129 1130 1131 1147 | Used by:Timeline |
| Symbol 1149 Text | Uses:1039 | Used by:Timeline |
| Symbol 1150 Graphic | Used by:1151 | |
| Symbol 1151 MovieClip | Uses:1150 | Used by:1154 |
| Symbol 1152 Graphic | Used by:1154 | |
| Symbol 1153 MovieClip | Used by:1154 | |
| Symbol 1154 MovieClip | Uses:1151 1152 1153 | Used by:Timeline |
| Symbol 1155 Graphic | Used by:1157 | |
| Symbol 1156 Graphic | Used by:1157 | |
| Symbol 1157 MovieClip | Uses:1155 36 48 62 85 103 130 147 72 158 335 343 404 411 420 430 438 447 459 1156 198 279 231 | Used by:Timeline |
| Symbol 1158 Text | Uses:1039 | Used by:1261 |
| Symbol 1159 Text | Uses:1039 | Used by:1261 |
| Symbol 1160 Text | Uses:1039 | Used by:1261 |
| Symbol 1161 Text | Uses:1039 | Used by:1261 |
| Symbol 1162 Text | Uses:1039 | Used by:1261 |
| Symbol 1163 Text | Uses:1039 | Used by:1261 |
| Symbol 1164 Graphic | Used by:1165 | |
| Symbol 1165 MovieClip | Uses:1164 | Used by:1167 1168 1169 1170 1171 1172 1181 1182 1183 1184 1185 1188 1191 1192 1200 1202 1223 1224 1375 1376 1377 1378 1379 1380 1383 1389 1390 1682 1711 1715 1789 1796 1798 1804 1808 1815 |
| Symbol 1166 Graphic | Used by:1167 1168 1169 1170 1171 1172 1181 1182 1183 1184 1185 1188 1191 1192 1200 1202 1223 1224 1375 1376 1377 1378 1379 1380 1383 1389 1390 1682 1711 1715 1789 1796 1798 1804 1808 1815 | |
| Symbol 1167 Button | Uses:1165 1166 | Used by:1261 |
| Symbol 1168 Button | Uses:1165 1166 | Used by:1261 |
| Symbol 1169 Button | Uses:1165 1166 | Used by:1261 |
| Symbol 1170 Button | Uses:1165 1166 | Used by:1261 |
| Symbol 1171 Button | Uses:1165 1166 | Used by:1261 |
| Symbol 1172 Button | Uses:1165 1166 | Used by:1261 |
| Symbol 1173 Font | Used by:1174 1225 1250 1320 1381 1392 1393 1398 1399 1403 1404 1409 1410 1414 1415 1417 1418 | |
| Symbol 1174 EditableText | Uses:1173 | Used by:1261 |
| Symbol 1175 Text | Uses:1039 | Used by:1180 |
| Symbol 1176 Text | Uses:1039 | Used by:1180 |
| Symbol 1177 Text | Uses:1039 | Used by:1180 |
| Symbol 1178 Text | Uses:1039 | Used by:1180 |
| Symbol 1179 Text | Uses:1039 | Used by:1180 1261 |
| Symbol 1180 MovieClip | Uses:1175 1176 1177 1178 1179 | Used by:1261 |
| Symbol 1181 Button | Uses:1165 1166 | Used by:1261 |
| Symbol 1182 Button | Uses:1165 1166 | Used by:1261 |
| Symbol 1183 Button | Uses:1165 1166 | Used by:1261 |
| Symbol 1184 Button | Uses:1165 1166 | Used by:1261 |
| Symbol 1185 Button | Uses:1165 1166 | Used by:1261 |
| Symbol 1186 EditableText | Uses:1039 | Used by:1261 |
| Symbol 1187 Text | Uses:1039 | Used by:1261 |
| Symbol 1188 Button | Uses:1165 1166 | Used by:1261 |
| Symbol 1189 Text | Uses:1039 | Used by:1261 |
| Symbol 1190 Text | Uses:1039 | Used by:1261 |
| Symbol 1191 Button | Uses:1165 1166 | Used by:1261 |
| Symbol 1192 Button | Uses:1165 1166 | Used by:1261 |
| Symbol 1193 Bitmap | Used by:1196 | |
| Symbol 1194 Bitmap | Used by:1196 | |
| Symbol 1195 Bitmap | Used by:1196 | |
| Symbol 1196 Graphic | Uses:1193 1194 1195 | Used by:1261 |
| Symbol 1197 Text | Uses:1039 | Used by:1261 |
| Symbol 1198 EditableText | Uses:1039 | Used by:1261 |
| Symbol 1199 Text | Uses:1039 | Used by:1261 1422 |
| Symbol 1200 Button | Uses:1165 1166 | Used by:1261 |
| Symbol 1201 Text | Uses:1039 | Used by:1203 |
| Symbol 1202 Button | Uses:1165 1166 | Used by:1203 |
| Symbol 1203 MovieClip | Uses:1201 1202 | Used by:1261 |
| Symbol 1204 Graphic | Used by:1213 | |
| Symbol 1205 Graphic | Used by:1206 | |
| Symbol 1206 MovieClip | Uses:1205 | Used by:1213 |
| Symbol 1207 Text | Uses:1039 | Used by:1213 |
| Symbol 1208 Font | Used by:1209 1210 1211 1212 1283 1284 1516 1519 1521 1523 1525 1528 1534 1535 1537 1538 1539 1540 1541 1542 1543 1544 1545 1546 1547 1549 1550 | |
| Symbol 1209 Text | Uses:1208 | Used by:1213 |
| Symbol 1210 Text | Uses:1208 | Used by:1213 |
| Symbol 1211 Text | Uses:1208 | Used by:1213 |
| Symbol 1212 Text | Uses:1208 | Used by:1213 |
| Symbol 1213 MovieClip | Uses:1204 1206 1207 1209 1210 1211 1212 | Used by:1261 |
| Symbol 1214 Graphic | Used by:1216 1217 1218 | |
| Symbol 1215 Graphic | Used by:1216 1217 1218 | |
| Symbol 1216 Button | Uses:1214 1215 | Used by:1261 |
| Symbol 1217 Button | Uses:1214 1215 | Used by:1261 |
| Symbol 1218 Button | Uses:1214 1215 | Used by:1261 |
| Symbol 1219 Text | Uses:1039 | Used by:1261 |
| Symbol 1220 Graphic | Used by:1221 1238 1239 1240 1241 1242 1243 1244 1245 1246 1247 1248 1249 1263 1267 1301 1302 1310 1311 1312 1400 1411 1419 1594 1598 | |
| Symbol 1221 Button | Uses:1220 | Used by:1261 |
| Symbol 1222 Text | Uses:1039 | Used by:1261 |
| Symbol 1223 Button | Uses:1165 1166 | Used by:1261 |
| Symbol 1224 Button | Uses:1165 1166 | Used by:1261 |
| Symbol 1225 EditableText | Uses:1173 | Used by:1261 |
| Symbol 1226 Text | Uses:1039 | Used by:1261 |
| Symbol 1227 Text | Uses:1039 | Used by:1261 |
| Symbol 1228 Text | Uses:1039 | Used by:1261 |
| Symbol 1229 Text | Uses:1039 | Used by:1261 |
| Symbol 1230 Text | Uses:1039 | Used by:1261 |
| Symbol 1231 Text | Uses:1039 | Used by:1261 |
| Symbol 1232 Text | Uses:1039 | Used by:1261 |
| Symbol 1233 Text | Uses:1039 | Used by:1261 |
| Symbol 1234 Text | Uses:1039 | Used by:1261 |
| Symbol 1235 Text | Uses:1039 | Used by:1261 |
| Symbol 1236 Text | Uses:1039 | Used by:1261 |
| Symbol 1237 Text | Uses:1039 | Used by:1261 |
| Symbol 1238 Button | Uses:1220 | Used by:1261 |
| Symbol 1239 Button | Uses:1220 | Used by:1261 |
| Symbol 1240 Button | Uses:1220 | Used by:1261 |
| Symbol 1241 Button | Uses:1220 | Used by:1261 |
| Symbol 1242 Button | Uses:1220 | Used by:1261 |
| Symbol 1243 Button | Uses:1220 | Used by:1261 |
| Symbol 1244 Button | Uses:1220 | Used by:1261 |
| Symbol 1245 Button | Uses:1220 | Used by:1261 |
| Symbol 1246 Button | Uses:1220 | Used by:1261 |
| Symbol 1247 Button | Uses:1220 | Used by:1261 |
| Symbol 1248 Button | Uses:1220 | Used by:1261 |
| Symbol 1249 Button | Uses:1220 | Used by:1261 |
| Symbol 1250 EditableText | Uses:1173 | Used by:1261 |
| Symbol 1251 Text | Uses:1039 | Used by:1261 |
| Symbol 1252 Text | Uses:1039 | Used by:1261 |
| Symbol 1253 Text | Uses:1039 | Used by:1261 Timeline |
| Symbol 1254 Text | Uses:1039 | Used by:1261 |
| Symbol 1255 Bitmap | Used by:1256 | |
| Symbol 1256 Graphic | Uses:1255 | Used by:1257 |
| Symbol 1257 MovieClip | Uses:1256 | Used by:1261 |
| Symbol 1258 Graphic | Used by:1259 1260 1324 1822 1828 1839 1843 | |
| Symbol 1259 Button | Uses:1258 | Used by:1261 |
| Symbol 1260 Button | Uses:1258 | Used by:1261 |
| Symbol 1261 MovieClip | Uses:1158 1159 1160 1161 1162 1163 1167 1168 1169 1170 1171 1172 1174 1180 1181 1182 1183 1184 1185 1186 1179 1187 1188 1189 1190 1191 1192 1196 1197 1198 1199 1200 1203 1213 1216 1217 1218 1219 1221 1222 1223 1224 1225 1226 1227 1228 1229 1230 1231 1232 1233 1234 1235 1236 1237 1238 1239 1240 1241 1242 1243 1244 1245 1246 1247 1248 1249 1250 1251 1252 1253 1254 1257 1259 1260 | Used by:Timeline |
| Symbol 1262 Text | Uses:1039 | Used by:Timeline |
| Symbol 1263 Button | Uses:1220 | Used by:Timeline |
| Symbol 1264 Text | Uses:1128 | Used by:1266 |
| Symbol 1265 Text | Uses:1128 | Used by:1266 |
| Symbol 1266 MovieClip | Uses:1264 1265 | Used by:1829 Timeline |
| Symbol 1267 Button | Uses:1220 | Used by:1321 |
| Symbol 1268 Graphic | Used by:1321 | |
| Symbol 1269 Graphic | Used by:1270 | |
| Symbol 1270 MovieClip | Uses:1269 | Used by:1321 |
| Symbol 1271 Font | Used by:1131 1272 1273 1282 1293 1297 1319 1593 1597 1816 1817 1818 1819 1832 1833 1834 1835 1836 | |
| Symbol 1272 Text | Uses:1271 | Used by:1321 |
| Symbol 1273 Text | Uses:1271 | Used by:1321 |
| Symbol 1274 Graphic | Used by:1275 | |
| Symbol 1275 MovieClip | Uses:1274 | Used by:1321 |
| Symbol 1276 Text | Uses:1039 | Used by:1321 |
| Symbol 1277 Text | Uses:1039 | Used by:1321 |
| Symbol 1278 Text | Uses:1039 | Used by:1321 |
| Symbol 1279 Text | Uses:1039 | Used by:1321 |
| Symbol 1280 Text | Uses:1039 | Used by:1321 |
| Symbol 1281 Text | Uses:1039 | Used by:1321 |
| Symbol 1282 Text | Uses:1271 | Used by:1321 |
| Symbol 1283 Text | Uses:1208 | Used by:1321 |
| Symbol 1284 Text | Uses:1208 | Used by:1321 |
| Symbol 1285 Font | Used by:1286 1287 1288 1289 1290 1291 1296 1298 1299 1300 1303 1304 1306 1307 1308 1309 1313 1314 1315 1317 1318 1516 1519 1521 1523 1525 1530 1532 1534 1537 1538 1539 1540 1541 1542 1543 1544 1545 1546 1547 1549 | |
| Symbol 1286 Text | Uses:1285 | Used by:1321 |
| Symbol 1287 Text | Uses:1285 | Used by:1321 |
| Symbol 1288 Text | Uses:1285 | Used by:1321 |
| Symbol 1289 Text | Uses:1285 | Used by:1321 |
| Symbol 1290 Text | Uses:1285 | Used by:1321 |
| Symbol 1291 Text | Uses:1285 | Used by:1321 |
| Symbol 1292 Graphic | Used by:1321 | |
| Symbol 1293 Text | Uses:1271 | Used by:1295 |
| Symbol 1294 Graphic | Used by:1295 | |
| Symbol 1295 Button | Uses:1293 1294 | Used by:1321 |
| Symbol 1296 Text | Uses:1285 | Used by:1321 |
| Symbol 1297 Text | Uses:1271 | Used by:1321 |
| Symbol 1298 Text | Uses:1285 | Used by:1321 |
| Symbol 1299 Text | Uses:1285 | Used by:1305 |
| Symbol 1300 Text | Uses:1285 | Used by:1305 |
| Symbol 1301 Button | Uses:1220 | Used by:1305 |
| Symbol 1302 Button | Uses:1220 | Used by:1305 |
| Symbol 1303 Text | Uses:1285 | Used by:1305 |
| Symbol 1304 Text | Uses:1285 | Used by:1305 |
| Symbol 1305 MovieClip | Uses:1299 1300 1301 1302 1303 1304 | Used by:1321 |
| Symbol 1306 Text | Uses:1285 | Used by:1321 |
| Symbol 1307 Text | Uses:1285 | Used by:1316 |
| Symbol 1308 Text | Uses:1285 | Used by:1316 |
| Symbol 1309 Text | Uses:1285 | Used by:1316 |
| Symbol 1310 Button | Uses:1220 | Used by:1316 |
| Symbol 1311 Button | Uses:1220 | Used by:1316 |
| Symbol 1312 Button | Uses:1220 | Used by:1316 |
| Symbol 1313 Text | Uses:1285 | Used by:1316 |
| Symbol 1314 Text | Uses:1285 | Used by:1316 |
| Symbol 1315 Text | Uses:1285 | Used by:1316 |
| Symbol 1316 MovieClip | Uses:1307 1308 1309 1310 1311 1312 1313 1314 1315 | Used by:1321 |
| Symbol 1317 Text | Uses:1285 | Used by:1321 |
| Symbol 1318 Text | Uses:1285 | Used by:1321 |
| Symbol 1319 Text | Uses:1271 | Used by:1321 |
| Symbol 1320 Text | Uses:1173 | Used by:1321 |
| Symbol 1321 MovieClip | Uses:1267 1268 1270 1272 1273 1275 1276 1277 1278 1279 1280 1281 1282 1283 1284 1286 1287 1288 1289 1290 1291 1292 1295 1296 1297 1298 1305 1306 1316 1317 1318 1319 1320 | Used by:Timeline |
| Symbol 1322 Bitmap | Used by:1323 | |
| Symbol 1323 Graphic | Uses:1322 | Used by:1325 |
| Symbol 1324 Button | Uses:1258 | Used by:1325 |
| Symbol 1325 MovieClip | Uses:1323 1324 | Used by:Timeline |
| Symbol 1326 Font | Used by:1327 1361 | |
| Symbol 1327 EditableText | Uses:1326 | Used by:1360 |
| Symbol 1328 Sound | Used by:1360 | |
| Symbol 1329 Sound | Used by:1360 | |
| Symbol 1330 Sound | Used by:1360 | |
| Symbol 1331 Sound | Used by:1360 | |
| Symbol 1332 Sound | Used by:1360 | |
| Symbol 1333 Sound | Used by:1360 | |
| Symbol 1334 Sound | Used by:1360 | |
| Symbol 1335 Sound | Used by:1360 | |
| Symbol 1336 Sound | Used by:1360 | |
| Symbol 1337 Sound | Used by:1360 | |
| Symbol 1338 Sound [Hit1] | Used by:1360 | |
| Symbol 1339 Sound [Hit2] | Used by:1360 | |
| Symbol 1340 Sound [Hit3] | Used by:1360 | |
| Symbol 1341 Sound [Hit4] | Used by:1360 | |
| Symbol 1342 Sound [Hit5] | Used by:1360 | |
| Symbol 1343 Sound [Hit6] | Used by:1360 | |
| Symbol 1344 Sound | Used by:1360 | |
| Symbol 1345 Sound | Used by:1360 | |
| Symbol 1346 Sound | Used by:1360 | |
| Symbol 1347 Sound [Troll1] | Used by:1360 | |
| Symbol 1348 Sound [Troll2] | Used by:1360 | |
| Symbol 1349 Sound [Troll3] | Used by:1360 | |
| Symbol 1350 Sound [Troll4] | Used by:1360 | |
| Symbol 1351 Sound [Troll5] | Used by:1360 | |
| Symbol 1352 Sound [Troll_Hit] | Used by:1360 | |
| Symbol 1353 Sound | Used by:1360 | |
| Symbol 1354 Sound | Used by:1360 | |
| Symbol 1355 Sound | Used by:1360 | |
| Symbol 1356 Sound | Used by:1360 | |
| Symbol 1357 Sound | Used by:1360 | |
| Symbol 1358 Sound | Used by:1360 | |
| Symbol 1359 Sound | Used by:1360 | |
| Symbol 1360 MovieClip | Uses:1327 1328 1329 1330 1331 1332 1333 1334 1335 1 1336 1337 1338 1339 1340 1341 1342 1343 1344 1345 1346 1347 1348 1349 1350 1351 1352 1353 1354 1355 1356 1357 1358 1359 | Used by:Timeline |
| Symbol 1361 EditableText | Uses:1326 | Used by:1368 |
| Symbol 1362 Sound | Used by:1368 | |
| Symbol 1363 Sound | Used by:1368 | |
| Symbol 1364 Sound | Used by:1368 | |
| Symbol 1365 Sound | Used by:1368 | |
| Symbol 1366 Sound | Used by:1368 | |
| Symbol 1367 Sound | Used by:1368 | |
| Symbol 1368 MovieClip | Uses:1361 1362 1363 1364 1365 1366 1367 | Used by:Timeline |
| Symbol 1369 Text | Uses:1039 | Used by:1422 |
| Symbol 1370 Text | Uses:1039 | Used by:1422 |
| Symbol 1371 Text | Uses:1039 | Used by:1422 |
| Symbol 1372 Text | Uses:1039 | Used by:1422 |
| Symbol 1373 Text | Uses:1039 | Used by:1422 |
| Symbol 1374 Text | Uses:1039 | Used by:1422 |
| Symbol 1375 Button | Uses:1165 1166 | Used by:1422 |
| Symbol 1376 Button | Uses:1165 1166 | Used by:1422 |
| Symbol 1377 Button | Uses:1165 1166 | Used by:1422 |
| Symbol 1378 Button | Uses:1165 1166 | Used by:1422 |
| Symbol 1379 Button | Uses:1165 1166 | Used by:1422 |
| Symbol 1380 Button | Uses:1165 1166 | Used by:1422 |
| Symbol 1381 EditableText | Uses:1173 | Used by:1422 |
| Symbol 1382 Text | Uses:1039 | Used by:1422 |
| Symbol 1383 Button | Uses:1165 1166 | Used by:1422 |
| Symbol 1384 Text | Uses:1039 | Used by:1422 |
| Symbol 1385 Text | Uses:1039 | Used by:1422 |
| Symbol 1386 Text | Uses:1039 | Used by:1388 |
| Symbol 1387 Text | Uses:1039 | Used by:1388 |
| Symbol 1388 MovieClip | Uses:1386 1387 | Used by:1422 |
| Symbol 1389 Button | Uses:1165 1166 | Used by:1422 |
| Symbol 1390 Button | Uses:1165 1166 | Used by:1422 |
| Symbol 1391 Text | Uses:1039 | Used by:1422 |
| Symbol 1392 EditableText | Uses:1173 | Used by:1401 |
| Symbol 1393 EditableText | Uses:1173 | Used by:1401 |
| Symbol 1394 Text | Uses:1039 | Used by:1397 1416 |
| Symbol 1395 Text | Uses:1039 | Used by:1397 1416 |
| Symbol 1396 Graphic | Used by:1397 1416 | |
| Symbol 1397 Button | Uses:1394 1395 1396 | Used by:1401 |
| Symbol 1398 EditableText | Uses:1173 | Used by:1401 |
| Symbol 1399 EditableText | Uses:1173 | Used by:1401 |
| Symbol 1400 Button | Uses:1220 | Used by:1401 |
| Symbol 1401 MovieClip | Uses:1392 1393 1397 1398 1399 1400 | Used by:1402 |
| Symbol 1402 MovieClip | Uses:1401 | Used by:1422 |
| Symbol 1403 EditableText | Uses:1173 | Used by:1412 |
| Symbol 1404 EditableText | Uses:1173 | Used by:1412 |
| Symbol 1405 Text | Uses:1039 | Used by:1408 |
| Symbol 1406 Text | Uses:1039 | Used by:1408 |
| Symbol 1407 Graphic | Used by:1408 | |
| Symbol 1408 Button | Uses:1405 1406 1407 | Used by:1412 |
| Symbol 1409 EditableText | Uses:1173 | Used by:1412 |
| Symbol 1410 EditableText | Uses:1173 | Used by:1412 |
| Symbol 1411 Button | Uses:1220 | Used by:1412 |
| Symbol 1412 MovieClip | Uses:1403 1404 1408 1409 1410 1411 | Used by:1413 |
| Symbol 1413 MovieClip | Uses:1412 | Used by:1422 |
| Symbol 1414 EditableText | Uses:1173 | Used by:1420 |
| Symbol 1415 EditableText | Uses:1173 | Used by:1420 |
| Symbol 1416 Button | Uses:1394 1395 1396 | Used by:1420 |
| Symbol 1417 EditableText | Uses:1173 | Used by:1420 |
| Symbol 1418 EditableText | Uses:1173 | Used by:1420 |
| Symbol 1419 Button | Uses:1220 | Used by:1420 |
| Symbol 1420 MovieClip | Uses:1414 1415 1416 1417 1418 1419 | Used by:1421 |
| Symbol 1421 MovieClip | Uses:1420 | Used by:1422 |
| Symbol 1422 MovieClip | Uses:1369 1370 1371 1372 1373 1374 1375 1376 1377 1378 1379 1380 1381 1382 1383 1384 1385 1388 1389 1390 1391 1402 1199 1413 1421 | Used by:Timeline |
| Symbol 1423 EditableText | Uses:1039 | Used by:Timeline |
| Symbol 1424 Text | Uses:1039 | Used by:Timeline |
| Symbol 1425 EditableText | Uses:1039 | Used by:Timeline |
| Symbol 1426 Text | Uses:1039 | Used by:Timeline |
| Symbol 1427 EditableText | Uses:1039 | Used by:Timeline |
| Symbol 1428 Bitmap | Used by:1429 | |
| Symbol 1429 Graphic | Uses:1428 | Used by:1444 |
| Symbol 1430 Bitmap | Used by:1431 | |
| Symbol 1431 Graphic | Uses:1430 | Used by:1444 |
| Symbol 1432 Bitmap | Used by:1433 | |
| Symbol 1433 Graphic | Uses:1432 | Used by:1444 |
| Symbol 1434 Bitmap | Used by:1435 | |
| Symbol 1435 Graphic | Uses:1434 | Used by:1444 |
| Symbol 1436 Bitmap | Used by:1437 | |
| Symbol 1437 Graphic | Uses:1436 | Used by:1444 |
| Symbol 1438 Bitmap | Used by:1439 | |
| Symbol 1439 Graphic | Uses:1438 | Used by:1444 |
| Symbol 1440 Bitmap | Used by:1441 | |
| Symbol 1441 Graphic | Uses:1440 | Used by:1444 |
| Symbol 1442 Bitmap | Used by:1443 | |
| Symbol 1443 Graphic | Uses:1442 | Used by:1444 |
| Symbol 1444 MovieClip | Uses:1429 1431 1433 1435 1437 1439 1441 1443 | Used by:1484 |
| Symbol 1445 Graphic | Used by:1484 | |
| Symbol 1446 Graphic | Used by:1484 | |
| Symbol 1447 Graphic | Used by:1483 | |
| Symbol 1448 Graphic | Used by:1449 | |
| Symbol 1449 MovieClip | Uses:1448 | Used by:1483 |
| Symbol 1450 Graphic | Used by:1451 | |
| Symbol 1451 MovieClip | Uses:1450 | Used by:1483 |
| Symbol 1452 Graphic | Used by:1483 | |
| Symbol 1453 Graphic | Used by:1483 | |
| Symbol 1454 Graphic | Used by:1455 | |
| Symbol 1455 MovieClip | Uses:1454 | Used by:1483 |
| Symbol 1456 Graphic | Used by:1483 | |
| Symbol 1457 Graphic | Used by:1483 | |
| Symbol 1458 Graphic | Used by:1461 | |
| Symbol 1459 Graphic | Used by:1460 | |
| Symbol 1460 MovieClip | Uses:1459 | Used by:1461 1463 1469 1479 1482 |
| Symbol 1461 MovieClip | Uses:1458 1460 | Used by:1483 |
| Symbol 1462 Graphic | Used by:1463 | |
| Symbol 1463 MovieClip | Uses:1462 1460 | Used by:1483 |
| Symbol 1464 Graphic | Used by:1465 | |
| Symbol 1465 MovieClip | Uses:1464 | Used by:1483 1500 |
| Symbol 1466 Graphic | Used by:1467 | |
| Symbol 1467 MovieClip | Uses:1466 | Used by:1483 1500 |
| Symbol 1468 Graphic | Used by:1469 | |
| Symbol 1469 MovieClip | Uses:1468 1460 | Used by:1483 |
| Symbol 1470 Graphic | Used by:1483 | |
| Symbol 1471 Graphic | Used by:1474 | |
| Symbol 1472 Graphic | Used by:1473 | |
| Symbol 1473 MovieClip | Uses:1472 | Used by:1474 1500 1510 1554 |
| Symbol 1474 MovieClip | Uses:1471 1473 | Used by:1483 1500 |
| Symbol 1475 Graphic | Used by:1476 | |
| Symbol 1476 MovieClip | Uses:1475 | Used by:1483 1500 |
| Symbol 1477 Graphic | Used by:1483 | |
| Symbol 1478 Graphic | Used by:1479 | |
| Symbol 1479 MovieClip | Uses:1478 1460 | Used by:1483 |
| Symbol 1480 Graphic | Used by:1483 | |
| Symbol 1481 Graphic | Used by:1482 | |
| Symbol 1482 MovieClip | Uses:1481 1460 | Used by:1483 |
| Symbol 1483 MovieClip | Uses:1447 1449 1451 1452 1453 1455 1456 1108 1457 1461 1463 1465 1467 1469 1470 1474 1476 1477 1479 1480 1482 | Used by:1484 |
| Symbol 1484 MovieClip | Uses:1444 1445 1446 1483 | Used by:Timeline |
| Symbol 1485 Graphic | Used by:1500 | |
| Symbol 1486 Graphic | Used by:1489 | |
| Symbol 1487 Graphic | Used by:1488 | |
| Symbol 1488 MovieClip | Uses:1487 | Used by:1489 1499 1500 1510 1518 1520 1522 1524 1526 1529 1531 1533 1548 |
| Symbol 1489 MovieClip | Uses:1486 1488 | Used by:1500 |
| Symbol 1490 Graphic | Used by:1491 | |
| Symbol 1491 MovieClip | Uses:1490 | Used by:1500 1518 1520 1524 |
| Symbol 1492 Graphic | Used by:1493 | |
| Symbol 1493 MovieClip | Uses:1492 | Used by:1500 1510 |
| Symbol 1494 Graphic | Used by:1500 | |
| Symbol 1495 Graphic | Used by:1500 | |
| Symbol 1496 Graphic | Used by:1500 | |
| Symbol 1497 Graphic | Used by:1500 | |
| Symbol 1498 Graphic | Used by:1499 | |
| Symbol 1499 MovieClip | Uses:1498 1488 | Used by:1500 |
| Symbol 1500 MovieClip | Uses:1103 1485 1108 1106 1489 1491 1104 1488 1493 1494 1467 1465 1473 1495 1474 1476 1496 1497 1499 | Used by:1501 |
| Symbol 1501 MovieClip | Uses:1500 | Used by:Timeline |
| Symbol 1502 Graphic | Uses:1099 | Used by:1510 |
| Symbol 1503 Graphic | Uses:1099 | Used by:1510 |
| Symbol 1504 Graphic | Used by:1510 | |
| Symbol 1505 Graphic | Used by:1510 | |
| Symbol 1506 Graphic | Used by:1510 | |
| Symbol 1507 Graphic | Uses:1099 | Used by:1510 |
| Symbol 1508 Graphic | Uses:1099 | Used by:1510 |
| Symbol 1509 Graphic | Uses:1099 | Used by:1510 |
| Symbol 1510 MovieClip | Uses:1502 1488 1493 1503 1504 1505 1506 1507 1473 1508 1509 | Used by:1511 |
| Symbol 1511 MovieClip | Uses:1510 | Used by:Timeline |
| Symbol 1512 Graphic | Used by:1518 1520 1522 1524 1526 1529 1531 1533 1536 1548 1551 | |
| Symbol 1513 Bitmap | Used by:1514 1673 | |
| Symbol 1514 Graphic | Uses:1513 | Used by:1515 |
| Symbol 1515 MovieClip | Uses:1514 | Used by:1518 1520 1522 1524 1526 1529 1531 1533 1536 1548 1551 1671 Timeline |
| Symbol 1516 Text | Uses:1208 1285 | Used by:1518 |
| Symbol 1517 Graphic | Used by:1518 1520 1522 1524 1526 1529 1531 1533 1536 1548 1551 | |
| Symbol 1518 MovieClip | Uses:1512 1515 1516 1517 1488 1491 | Used by:1552 |
| Symbol 1519 Text | Uses:1208 1285 | Used by:1520 |
| Symbol 1520 MovieClip | Uses:1512 1515 1519 1517 1488 1491 | Used by:1552 |
| Symbol 1521 Text | Uses:1208 1285 | Used by:1522 |
| Symbol 1522 MovieClip | Uses:1512 1515 1521 1517 1103 1488 | Used by:1552 |
| Symbol 1523 Text | Uses:1208 1285 | Used by:1524 |
| Symbol 1524 MovieClip | Uses:1512 1515 1523 1517 1491 1488 | Used by:1552 |
| Symbol 1525 Text | Uses:1208 1285 | Used by:1526 |
| Symbol 1526 MovieClip | Uses:1512 1515 1525 1517 1488 | Used by:1552 |
| Symbol 1527 Text | Uses:1039 | Used by:1529 |
| Symbol 1528 Text | Uses:1208 | Used by:1529 |
| Symbol 1529 MovieClip | Uses:1512 1515 1527 1528 1517 1488 | Used by:1552 |
| Symbol 1530 Text | Uses:1285 | Used by:1531 |
| Symbol 1531 MovieClip | Uses:1512 1515 1530 1517 1488 | Used by:1552 |
| Symbol 1532 Text | Uses:1285 | Used by:1533 |
| Symbol 1533 MovieClip | Uses:1512 1515 1532 1517 1488 | Used by:1552 |
| Symbol 1534 Text | Uses:1208 1285 | Used by:1536 |
| Symbol 1535 EditableText | Uses:1208 | Used by:1536 |
| Symbol 1536 MovieClip | Uses:1512 1515 1534 1535 1517 | Used by:1552 |
| Symbol 1537 Text | Uses:1208 1285 | Used by:1548 |
| Symbol 1538 Text | Uses:1208 1285 | Used by:1548 |
| Symbol 1539 Text | Uses:1208 1285 | Used by:1548 |
| Symbol 1540 Text | Uses:1208 1285 | Used by:1548 |
| Symbol 1541 Text | Uses:1208 1285 | Used by:1548 |
| Symbol 1542 Text | Uses:1208 1285 | Used by:1548 |
| Symbol 1543 Text | Uses:1208 1285 | Used by:1548 |
| Symbol 1544 Text | Uses:1208 1285 | Used by:1548 |
| Symbol 1545 Text | Uses:1208 1285 | Used by:1548 |
| Symbol 1546 Text | Uses:1208 1285 | Used by:1548 |
| Symbol 1547 Text | Uses:1208 1285 | Used by:1548 |
| Symbol 1548 MovieClip | Uses:1512 1515 1517 1488 1537 1538 1539 1540 1541 1542 1543 1544 1545 1546 1547 | Used by:1552 |
| Symbol 1549 Text | Uses:1208 1285 | Used by:1551 |
| Symbol 1550 EditableText | Uses:1208 | Used by:1551 |
| Symbol 1551 MovieClip | Uses:1512 1515 1549 1550 1517 | Used by:1552 |
| Symbol 1552 MovieClip | Uses:1518 1520 1522 1524 1526 1529 1531 1533 1536 1548 1551 | Used by:Timeline |
| Symbol 1553 MovieClip | Uses:1097 1076 1055 | Used by:Timeline |
| Symbol 1554 MovieClip | Uses:1473 1103 | Used by:1555 |
| Symbol 1555 MovieClip | Uses:1554 | Used by:Timeline |
| Symbol 1556 ShapeTweening | Used by:1558 | |
| Symbol 1557 Graphic | Used by:1558 | |
| Symbol 1558 MovieClip | Uses:1556 1557 | Used by:Timeline |
| Symbol 1559 Text | Uses:1039 | Used by:1561 |
| Symbol 1560 Text | Uses:1039 | Used by:1561 |
| Symbol 1561 MovieClip | Uses:1559 1560 | Used by:Timeline |
| Symbol 1562 Graphic | Used by:1578 1580 1582 | |
| Symbol 1563 Graphic | Used by:1575 | |
| Symbol 1564 Graphic | Used by:1575 | |
| Symbol 1565 Graphic | Used by:1575 | |
| Symbol 1566 Graphic | Used by:1575 | |
| Symbol 1567 Graphic | Used by:1575 | |
| Symbol 1568 Graphic | Used by:1575 | |
| Symbol 1569 Graphic | Used by:1575 | |
| Symbol 1570 Graphic | Used by:1575 | |
| Symbol 1571 Graphic | Used by:1575 | |
| Symbol 1572 Graphic | Used by:1575 | |
| Symbol 1573 Graphic | Used by:1575 | |
| Symbol 1574 Graphic | Used by:1575 | |
| Symbol 1575 MovieClip | Uses:1563 1564 1565 1566 1567 1568 1569 1570 1571 1572 1573 1574 | Used by:1578 1580 1582 1585 |
| Symbol 1576 Graphic | Used by:1578 1580 | |
| Symbol 1577 EditableText | Uses:1039 | Used by:1578 |
| Symbol 1578 MovieClip | Uses:1562 1575 1576 1577 | Used by:Timeline |
| Symbol 1579 EditableText | Uses:1039 | Used by:1580 |
| Symbol 1580 MovieClip | Uses:1562 1575 1576 1579 | Used by:Timeline |
| Symbol 1581 Graphic | Used by:1582 | |
| Symbol 1582 MovieClip | Uses:1562 1575 1581 | Used by:Timeline |
| Symbol 1583 Graphic | Used by:1585 | |
| Symbol 1584 Graphic | Used by:1585 | |
| Symbol 1585 MovieClip | Uses:1583 1575 1584 | Used by:Timeline |
| Symbol 1586 EditableText | Uses:1039 | Used by:1605 |
| Symbol 1587 Text | Uses:1039 | Used by:1605 |
| Symbol 1588 Text | Uses:1039 | Used by:1605 |
| Symbol 1589 EditableText | Uses:1039 | Used by:1605 |
| Symbol 1590 Text | Uses:1039 | Used by:1605 |
| Symbol 1591 Text | Uses:1039 | Used by:1605 |
| Symbol 1592 EditableText | Uses:1039 | Used by:1605 |
| Symbol 1593 Text | Uses:1271 | Used by:1605 |
| Symbol 1594 Button | Uses:1220 | Used by:1605 |
| Symbol 1595 EditableText | Uses:1039 | Used by:1605 |
| Symbol 1596 EditableText | Uses:1039 | Used by:1605 |
| Symbol 1597 Text | Uses:1271 | Used by:1605 |
| Symbol 1598 Button | Uses:1220 | Used by:1605 |
| Symbol 1599 EditableText | Uses:1039 | Used by:1605 |
| Symbol 1600 EditableText | Uses:1039 | Used by:1605 |
| Symbol 1601 EditableText | Uses:1039 | Used by:1605 |
| Symbol 1602 EditableText | Uses:1039 | Used by:1605 |
| Symbol 1603 EditableText | Uses:1039 | Used by:1605 |
| Symbol 1604 Text | Uses:1039 | Used by:1605 |
| Symbol 1605 MovieClip | Uses:1586 1587 1588 1589 1590 1591 1592 1593 1594 1595 1596 1597 1598 1599 1600 1601 1602 1603 1604 | Used by:Timeline |
| Symbol 1606 Graphic | Used by:1607 | |
| Symbol 1607 MovieClip | Uses:1606 | Used by:1608 |
| Symbol 1608 MovieClip | Uses:2 1607 | Used by:1610 |
| Symbol 1609 EditableText | Uses:1128 | Used by:1610 |
| Symbol 1610 MovieClip | Uses:1608 1609 | Used by:Timeline |
| Symbol 1611 Graphic | Used by:1612 | |
| Symbol 1612 MovieClip | Uses:1611 | Used by:1670 |
| Symbol 1613 Graphic | Used by:1614 | |
| Symbol 1614 MovieClip | Uses:1613 | Used by:1670 |
| Symbol 1615 Graphic | Used by:1616 | |
| Symbol 1616 MovieClip | Uses:1615 | Used by:1670 |
| Symbol 1617 Graphic | Used by:1618 | |
| Symbol 1618 MovieClip | Uses:1617 | Used by:1670 |
| Symbol 1619 Graphic | Used by:1620 | |
| Symbol 1620 MovieClip | Uses:1619 | Used by:1670 |
| Symbol 1621 Graphic | Used by:1622 | |
| Symbol 1622 MovieClip | Uses:1621 | Used by:1670 |
| Symbol 1623 Graphic | Used by:1624 | |
| Symbol 1624 MovieClip | Uses:1623 | Used by:1670 |
| Symbol 1625 Graphic | Used by:1626 | |
| Symbol 1626 MovieClip | Uses:1625 | Used by:1670 |
| Symbol 1627 Graphic | Used by:1628 | |
| Symbol 1628 MovieClip | Uses:1627 | Used by:1670 |
| Symbol 1629 Graphic | Used by:1630 | |
| Symbol 1630 MovieClip | Uses:1629 | Used by:1670 |
| Symbol 1631 Graphic | Used by:1632 | |
| Symbol 1632 MovieClip | Uses:1631 | Used by:1670 |
| Symbol 1633 Graphic | Used by:1634 | |
| Symbol 1634 MovieClip | Uses:1633 | Used by:1670 |
| Symbol 1635 Graphic | Used by:1636 | |
| Symbol 1636 MovieClip | Uses:1635 | Used by:1670 |
| Symbol 1637 Graphic | Used by:1638 | |
| Symbol 1638 MovieClip | Uses:1637 | Used by:1670 |
| Symbol 1639 Graphic | Used by:1640 | |
| Symbol 1640 MovieClip | Uses:1639 | Used by:1670 |
| Symbol 1641 Graphic | Used by:1642 | |
| Symbol 1642 MovieClip | Uses:1641 | Used by:1670 |
| Symbol 1643 Graphic | Used by:1644 | |
| Symbol 1644 MovieClip | Uses:1643 | Used by:1670 |
| Symbol 1645 Graphic | Used by:1646 | |
| Symbol 1646 MovieClip | Uses:1645 | Used by:1670 |
| Symbol 1647 Graphic | Used by:1648 | |
| Symbol 1648 MovieClip | Uses:1647 | Used by:1670 |
| Symbol 1649 Graphic | Used by:1650 | |
| Symbol 1650 MovieClip | Uses:1649 | Used by:1670 |
| Symbol 1651 Graphic | Used by:1652 | |
| Symbol 1652 MovieClip | Uses:1651 | Used by:1670 |
| Symbol 1653 Graphic | Used by:1654 | |
| Symbol 1654 MovieClip | Uses:1653 | Used by:1670 |
| Symbol 1655 Graphic | Used by:1656 | |
| Symbol 1656 MovieClip | Uses:1655 | Used by:1670 |
| Symbol 1657 Graphic | Used by:1658 | |
| Symbol 1658 MovieClip | Uses:1657 | Used by:1670 |
| Symbol 1659 Graphic | Used by:1660 | |
| Symbol 1660 MovieClip | Uses:1659 | Used by:1670 |
| Symbol 1661 Graphic | Used by:1662 | |
| Symbol 1662 MovieClip | Uses:1661 | Used by:1670 |
| Symbol 1663 Graphic | Used by:1664 | |
| Symbol 1664 MovieClip | Uses:1663 | Used by:1670 |
| Symbol 1665 Graphic | Used by:1666 | |
| Symbol 1666 MovieClip | Uses:1665 | Used by:1670 |
| Symbol 1667 Graphic | Used by:1668 | |
| Symbol 1668 MovieClip | Uses:1667 | Used by:1670 |
| Symbol 1669 Graphic | Used by:1670 | |
| Symbol 1670 MovieClip | Uses:1612 1614 1616 1618 1620 1622 1624 1626 1628 1630 1632 1634 1636 1638 1640 1642 1644 1646 1648 1650 1652 1654 1656 1658 1660 1662 1664 1666 1668 1669 | Used by:1671 |
| Symbol 1671 MovieClip | Uses:25 1515 1670 | Used by:Timeline |
| Symbol 1672 Text | Uses:1039 | Used by:Timeline |
| Symbol 1673 Graphic | Uses:1513 | Used by:1681 |
| Symbol 1674 EditableText | Uses:1039 | Used by:1681 |
| Symbol 1675 Text | Uses:1039 | Used by:1681 |
| Symbol 1676 Text | Uses:1039 | Used by:1681 |
| Symbol 1677 EditableText | Uses:1039 | Used by:1681 |
| Symbol 1678 EditableText | Uses:1039 | Used by:1681 |
| Symbol 1679 Text | Uses:1039 | Used by:1681 |
| Symbol 1680 EditableText | Uses:1039 | Used by:1681 |
| Symbol 1681 MovieClip | Uses:1673 1674 1675 1676 1677 1678 1679 1680 | Used by:Timeline |
| Symbol 1682 Button | Uses:1165 1166 | Used by:Timeline |
| Symbol 1683 Text | Uses:1039 | Used by:1710 |
| Symbol 1684 Text | Uses:1039 | Used by:1710 |
| Symbol 1685 Text | Uses:1039 | Used by:1710 |
| Symbol 1686 Text | Uses:1039 | Used by:1710 |
| Symbol 1687 Text | Uses:1039 | Used by:1710 |
| Symbol 1688 Text | Uses:1039 | Used by:1710 |
| Symbol 1689 Text | Uses:1039 | Used by:1710 |
| Symbol 1690 Text | Uses:1039 | Used by:1710 |
| Symbol 1691 Text | Uses:1039 | Used by:1710 |
| Symbol 1692 Text | Uses:1039 | Used by:1710 |
| Symbol 1693 Text | Uses:1039 | Used by:1710 |
| Symbol 1694 Text | Uses:1039 | Used by:1710 |
| Symbol 1695 Text | Uses:1039 | Used by:1710 |
| Symbol 1696 Text | Uses:1039 | Used by:1710 |
| Symbol 1697 Text | Uses:1039 | Used by:1710 |
| Symbol 1698 Text | Uses:1039 | Used by:1710 |
| Symbol 1699 Text | Uses:1039 | Used by:1710 |
| Symbol 1700 Text | Uses:1039 | Used by:1710 |
| Symbol 1701 Text | Uses:1039 | Used by:1710 |
| Symbol 1702 Text | Uses:1039 | Used by:1710 |
| Symbol 1703 Text | Uses:1039 | Used by:1710 |
| Symbol 1704 Text | Uses:1039 | Used by:1710 |
| Symbol 1705 Text | Uses:1039 | Used by:1710 |
| Symbol 1706 Text | Uses:1039 | Used by:1710 |
| Symbol 1707 Text | Uses:1039 | Used by:1710 |
| Symbol 1708 Text | Uses:1039 | Used by:1710 |
| Symbol 1709 Text | Uses:1039 | Used by:1710 |
| Symbol 1710 MovieClip | Uses:1683 1684 1685 1686 1687 1688 1689 1690 1691 1692 1693 1694 1695 1696 1697 1698 1699 1700 1701 1702 1703 1704 1705 1706 1707 1708 1709 | Used by:Timeline |
| Symbol 1711 Button | Uses:1165 1166 | Used by:Timeline |
| Symbol 1712 EditableText | Uses:1128 | Used by:Timeline |
| Symbol 1713 Text | Uses:1039 | Used by:Timeline |
| Symbol 1714 EditableText | Uses:1128 | Used by:Timeline |
| Symbol 1715 Button | Uses:1165 1166 | Used by:Timeline |
| Symbol 1716 Graphic | Used by:1786 | |
| Symbol 1717 Graphic | Used by:1786 | |
| Symbol 1718 Bitmap | Used by:1719 | |
| Symbol 1719 Graphic | Uses:1718 | Used by:1786 |
| Symbol 1720 Text | Uses:1039 | Used by:1721 |
| Symbol 1721 MovieClip | Uses:1720 | Used by:1786 |
| Symbol 1722 Bitmap | Used by:1723 | |
| Symbol 1723 Graphic | Uses:1722 | Used by:1786 |
| Symbol 1724 Text | Uses:1039 | Used by:1725 |
| Symbol 1725 MovieClip | Uses:1724 | Used by:1786 |
| Symbol 1726 Bitmap | Used by:1727 | |
| Symbol 1727 Graphic | Uses:1726 | Used by:1786 |
| Symbol 1728 Text | Uses:1039 | Used by:1729 |
| Symbol 1729 MovieClip | Uses:1728 | Used by:1786 |
| Symbol 1730 Bitmap | Used by:1731 | |
| Symbol 1731 Graphic | Uses:1730 | Used by:1786 |
| Symbol 1732 Text | Uses:1039 | Used by:1733 |
| Symbol 1733 MovieClip | Uses:1732 | Used by:1786 |
| Symbol 1734 Bitmap | Used by:1735 | |
| Symbol 1735 Graphic | Uses:1734 | Used by:1786 |
| Symbol 1736 Text | Uses:1039 | Used by:1737 |
| Symbol 1737 MovieClip | Uses:1736 | Used by:1786 |
| Symbol 1738 Bitmap | Used by:1739 | |
| Symbol 1739 Graphic | Uses:1738 | Used by:1786 |
| Symbol 1740 Text | Uses:1039 | Used by:1741 |
| Symbol 1741 MovieClip | Uses:1740 | Used by:1786 |
| Symbol 1742 Bitmap | Used by:1743 | |
| Symbol 1743 Graphic | Uses:1742 | Used by:1786 |
| Symbol 1744 Text | Uses:1039 | Used by:1745 |
| Symbol 1745 MovieClip | Uses:1744 | Used by:1786 |
| Symbol 1746 Bitmap | Used by:1747 | |
| Symbol 1747 Graphic | Uses:1746 | Used by:1786 |
| Symbol 1748 Text | Uses:1039 | Used by:1749 |
| Symbol 1749 MovieClip | Uses:1748 | Used by:1786 |
| Symbol 1750 Bitmap | Used by:1751 | |
| Symbol 1751 Graphic | Uses:1750 | Used by:1786 |
| Symbol 1752 Text | Uses:1039 | Used by:1753 |
| Symbol 1753 MovieClip | Uses:1752 | Used by:1786 |
| Symbol 1754 Bitmap | Used by:1755 | |
| Symbol 1755 Graphic | Uses:1754 | Used by:1786 |
| Symbol 1756 Text | Uses:1039 | Used by:1757 |
| Symbol 1757 MovieClip | Uses:1756 | Used by:1786 |
| Symbol 1758 Bitmap | Used by:1759 | |
| Symbol 1759 Graphic | Uses:1758 | Used by:1786 |
| Symbol 1760 Text | Uses:1039 | Used by:1761 |
| Symbol 1761 MovieClip | Uses:1760 | Used by:1786 |
| Symbol 1762 Bitmap | Used by:1763 | |
| Symbol 1763 Graphic | Uses:1762 | Used by:1786 |
| Symbol 1764 Text | Uses:1039 | Used by:1765 |
| Symbol 1765 MovieClip | Uses:1764 | Used by:1786 |
| Symbol 1766 Bitmap | Used by:1767 | |
| Symbol 1767 Graphic | Uses:1766 | Used by:1786 |
| Symbol 1768 Text | Uses:1039 | Used by:1769 |
| Symbol 1769 MovieClip | Uses:1768 | Used by:1786 |
| Symbol 1770 Bitmap | Used by:1771 | |
| Symbol 1771 Graphic | Uses:1770 | Used by:1786 |
| Symbol 1772 Text | Uses:1039 | Used by:1773 |
| Symbol 1773 MovieClip | Uses:1772 | Used by:1786 |
| Symbol 1774 Bitmap | Used by:1775 | |
| Symbol 1775 Graphic | Uses:1774 | Used by:1786 |
| Symbol 1776 Text | Uses:1039 | Used by:1777 |
| Symbol 1777 MovieClip | Uses:1776 | Used by:1786 |
| Symbol 1778 Bitmap | Used by:1779 | |
| Symbol 1779 Graphic | Uses:1778 | Used by:1786 |
| Symbol 1780 Text | Uses:1039 | Used by:1781 |
| Symbol 1781 MovieClip | Uses:1780 | Used by:1786 |
| Symbol 1782 Bitmap | Used by:1783 | |
| Symbol 1783 Graphic | Uses:1782 | Used by:1786 |
| Symbol 1784 Text | Uses:1039 | Used by:1785 |
| Symbol 1785 MovieClip | Uses:1784 | Used by:1786 |
| Symbol 1786 MovieClip | Uses:1716 1717 1719 1721 1723 1725 1727 1729 1731 1733 1735 1737 1739 1741 1743 1745 1747 1749 1751 1753 1755 1757 1759 1761 1763 1765 1767 1769 1771 1773 1775 1777 1779 1781 1783 1785 | Used by:Timeline |
| Symbol 1787 Text | Uses:1039 | Used by:Timeline |
| Symbol 1788 Text | Uses:1128 | Used by:Timeline |
| Symbol 1789 Button | Uses:1165 1166 | Used by:Timeline |
| Symbol 1790 EditableText | Uses:1128 | Used by:Timeline |
| Symbol 1791 Graphic | Used by:1792 | |
| Symbol 1792 MovieClip | Uses:1791 | Used by:Timeline |
| Symbol 1793 Text | Uses:1128 | Used by:Timeline |
| Symbol 1794 Text | Uses:1039 | Used by:Timeline |
| Symbol 1795 Text | Uses:1039 | Used by:Timeline |
| Symbol 1796 Button | Uses:1165 1166 | Used by:Timeline |
| Symbol 1797 Text | Uses:1039 | Used by:Timeline |
| Symbol 1798 Button | Uses:1165 1166 | Used by:Timeline |
| Symbol 1799 Text | Uses:1039 | Used by:Timeline |
| Symbol 1800 EditableText | Uses:1128 | Used by:Timeline |
| Symbol 1801 Text | Uses:1039 | Used by:Timeline |
| Symbol 1802 EditableText | Uses:1128 | Used by:Timeline |
| Symbol 1803 Text | Uses:1039 | Used by:Timeline |
| Symbol 1804 Button | Uses:1165 1166 | Used by:Timeline |
| Symbol 1805 Graphic | Used by:1809 | |
| Symbol 1806 EditableText | Uses:1039 | Used by:1809 |
| Symbol 1807 Text | Uses:1039 | Used by:1809 |
| Symbol 1808 Button | Uses:1165 1166 | Used by:1809 |
| Symbol 1809 MovieClip | Uses:1805 1806 1807 1808 | Used by:Timeline |
| Symbol 1810 EditableText | Uses:1128 | Used by:Timeline |
| Symbol 1811 Text | Uses:1039 | Used by:Timeline |
| Symbol 1812 EditableText | Uses:1128 | Used by:Timeline |
| Symbol 1813 Text | Uses:1039 | Used by:Timeline |
| Symbol 1814 EditableText | Uses:1128 | Used by:Timeline |
| Symbol 1815 Button | Uses:1165 1166 | Used by:Timeline |
| Symbol 1816 Text | Uses:1271 | Used by:1829 |
| Symbol 1817 Text | Uses:1271 | Used by:1829 |
| Symbol 1818 Text | Uses:1271 | Used by:1829 |
| Symbol 1819 Text | Uses:1271 | Used by:1829 |
| Symbol 1820 Graphic | Used by:1821 | |
| Symbol 1821 MovieClip | Uses:1820 | Used by:1827 |
| Symbol 1822 Button | Uses:1258 | Used by:1827 |
| Symbol 1823 Graphic | Used by:1824 | |
| Symbol 1824 MovieClip | Uses:1823 | Used by:1827 |
| Symbol 1825 Graphic | Used by:1826 | |
| Symbol 1826 MovieClip | Uses:1825 | Used by:1827 |
| Symbol 1827 MovieClip | Uses:1821 1822 1824 1826 | Used by:1829 1840 |
| Symbol 1828 Button | Uses:1258 | Used by:1829 1840 |
| Symbol 1829 MovieClip | Uses:1816 1817 1266 1818 1121 1819 1827 1828 | Used by:Timeline |
| Symbol 1830 Graphic | Used by:Timeline | |
| Symbol 1831 Graphic | Used by:Timeline | |
| Symbol 1832 Text | Uses:1271 | Used by:1840 |
| Symbol 1833 Text | Uses:1271 | Used by:1840 |
| Symbol 1834 Text | Uses:1271 | Used by:1840 |
| Symbol 1835 Text | Uses:1271 | Used by:1840 |
| Symbol 1836 Text | Uses:1271 | Used by:1840 |
| Symbol 1837 Bitmap | Used by:1838 | |
| Symbol 1838 Graphic | Uses:1837 | Used by:1840 |
| Symbol 1839 Button | Uses:1258 | Used by:1840 |
| Symbol 1840 MovieClip | Uses:1832 1833 1834 1827 1121 1828 1835 1836 1838 1839 | Used by:Timeline |
| Symbol 1841 Graphic | Used by:1842 | |
| Symbol 1842 MovieClip | Uses:1841 | Used by:Timeline |
| Symbol 1843 Button | Uses:1258 | Used by:Timeline |
Instance Names
| "loadingtext" | Frame 1 | Symbol 1127 MovieClip |
| "keys" | Frame 3 | Symbol 1321 MovieClip |
| "combatsounds" | Frame 3 | Symbol 1360 MovieClip |
| "music" | Frame 3 | Symbol 1368 MovieClip |
| "mainman" | Frame 4 | Symbol 1157 MovieClip |
| "hench1sat" | Frame 4 | Symbol 1157 MovieClip |
| "hench2sat" | Frame 4 | Symbol 1157 MovieClip |
| "hench3sat" | Frame 4 | Symbol 1157 MovieClip |
| "menu" | Frame 4 | Symbol 1422 MovieClip |
| "ground" | Frame 5 | Symbol 1501 MovieClip |
| "sand" | Frame 5 | Symbol 1511 MovieClip |
| "signs" | Frame 5 | Symbol 1552 MovieClip |
| "game" | Frame 5 | Symbol 1553 MovieClip |
| "foreground" | Frame 5 | Symbol 1555 MovieClip |
| "red" | Frame 5 | Symbol 1558 MovieClip |
| "go" | Frame 5 | Symbol 1561 MovieClip |
| "h1health" | Frame 5 | Symbol 1582 MovieClip |
| "h2health" | Frame 5 | Symbol 1582 MovieClip |
| "h3health" | Frame 5 | Symbol 1582 MovieClip |
| "hud" | Frame 5 | Symbol 1605 MovieClip |
| "fade" | Frame 5 | Symbol 1610 MovieClip |
| "regioninfo" | Frame 6 | Symbol 1681 MovieClip |
| "fade" | Frame 9 | Symbol 1610 MovieClip |
| "begun" | Symbol 10 MovieClip Frame 1 | Symbol 9 MovieClip |
| "pr" | Symbol 26 MovieClip Frame 1 | Symbol 10 MovieClip |
| "bg" | Symbol 27 MovieClip [gamezhero_preloader] Frame 1 | Symbol 3 MovieClip |
| "intro" | Symbol 27 MovieClip [gamezhero_preloader] Frame 1 | Symbol 26 MovieClip |
| "inner" | Symbol 199 MovieClip [Axe] Frame 1 | Symbol 198 MovieClip |
| "light" | Symbol 1154 MovieClip Frame 1 | Symbol 1151 MovieClip |
| "thecheatcode" | Symbol 1261 MovieClip Frame 3 | Symbol 1186 EditableText |
| "m1" | Symbol 1402 MovieClip Frame 1 | Symbol 1401 MovieClip |
| "m2" | Symbol 1402 MovieClip Frame 1 | Symbol 1401 MovieClip |
| "m3" | Symbol 1402 MovieClip Frame 1 | Symbol 1401 MovieClip |
| "m4" | Symbol 1402 MovieClip Frame 1 | Symbol 1401 MovieClip |
| "m5" | Symbol 1402 MovieClip Frame 1 | Symbol 1401 MovieClip |
| "m6" | Symbol 1402 MovieClip Frame 1 | Symbol 1401 MovieClip |
| "m7" | Symbol 1402 MovieClip Frame 1 | Symbol 1401 MovieClip |
| "m8" | Symbol 1402 MovieClip Frame 1 | Symbol 1401 MovieClip |
| "m1" | Symbol 1413 MovieClip Frame 1 | Symbol 1412 MovieClip |
| "m2" | Symbol 1413 MovieClip Frame 1 | Symbol 1412 MovieClip |
| "m3" | Symbol 1413 MovieClip Frame 1 | Symbol 1412 MovieClip |
| "m4" | Symbol 1413 MovieClip Frame 1 | Symbol 1412 MovieClip |
| "m5" | Symbol 1413 MovieClip Frame 1 | Symbol 1412 MovieClip |
| "m6" | Symbol 1413 MovieClip Frame 1 | Symbol 1412 MovieClip |
| "m7" | Symbol 1413 MovieClip Frame 1 | Symbol 1412 MovieClip |
| "m8" | Symbol 1413 MovieClip Frame 1 | Symbol 1412 MovieClip |
| "m1" | Symbol 1421 MovieClip Frame 1 | Symbol 1420 MovieClip |
| "m2" | Symbol 1421 MovieClip Frame 1 | Symbol 1420 MovieClip |
| "m3" | Symbol 1421 MovieClip Frame 1 | Symbol 1420 MovieClip |
| "m4" | Symbol 1421 MovieClip Frame 1 | Symbol 1420 MovieClip |
| "m5" | Symbol 1421 MovieClip Frame 1 | Symbol 1420 MovieClip |
| "m6" | Symbol 1421 MovieClip Frame 1 | Symbol 1420 MovieClip |
| "m7" | Symbol 1421 MovieClip Frame 1 | Symbol 1420 MovieClip |
| "m8" | Symbol 1421 MovieClip Frame 1 | Symbol 1420 MovieClip |
| "sky" | Symbol 1484 MovieClip Frame 1 | Symbol 1444 MovieClip |
| "Player" | Symbol 1553 MovieClip Frame 1 | Symbol 1097 MovieClip [Ellder] |
| "Player" | Symbol 1553 MovieClip Frame 2 | Symbol 1076 MovieClip [Aldon] |
| "Player" | Symbol 1553 MovieClip Frame 3 | Symbol 1055 MovieClip [Toldor] |
| "inner" | Symbol 1578 MovieClip Frame 1 | Symbol 1575 MovieClip |
| "map1" | Symbol 1670 MovieClip Frame 1 | Symbol 1614 MovieClip |
| "map2" | Symbol 1670 MovieClip Frame 1 | Symbol 1616 MovieClip |
| "map3" | Symbol 1670 MovieClip Frame 1 | Symbol 1618 MovieClip |
| "map4" | Symbol 1670 MovieClip Frame 1 | Symbol 1620 MovieClip |
| "map5" | Symbol 1670 MovieClip Frame 1 | Symbol 1622 MovieClip |
| "map6" | Symbol 1670 MovieClip Frame 1 | Symbol 1624 MovieClip |
| "map7" | Symbol 1670 MovieClip Frame 1 | Symbol 1626 MovieClip |
| "map8" | Symbol 1670 MovieClip Frame 1 | Symbol 1628 MovieClip |
| "map9" | Symbol 1670 MovieClip Frame 1 | Symbol 1630 MovieClip |
| "map10" | Symbol 1670 MovieClip Frame 1 | Symbol 1632 MovieClip |
| "map11" | Symbol 1670 MovieClip Frame 1 | Symbol 1634 MovieClip |
| "map12" | Symbol 1670 MovieClip Frame 1 | Symbol 1636 MovieClip |
| "map13" | Symbol 1670 MovieClip Frame 1 | Symbol 1638 MovieClip |
| "map14" | Symbol 1670 MovieClip Frame 1 | Symbol 1640 MovieClip |
| "map15" | Symbol 1670 MovieClip Frame 1 | Symbol 1642 MovieClip |
| "map16" | Symbol 1670 MovieClip Frame 1 | Symbol 1644 MovieClip |
| "map17" | Symbol 1670 MovieClip Frame 1 | Symbol 1646 MovieClip |
| "map18" | Symbol 1670 MovieClip Frame 1 | Symbol 1648 MovieClip |
| "map19" | Symbol 1670 MovieClip Frame 1 | Symbol 1650 MovieClip |
| "map20" | Symbol 1670 MovieClip Frame 1 | Symbol 1652 MovieClip |
| "map22" | Symbol 1670 MovieClip Frame 1 | Symbol 1654 MovieClip |
| "map23" | Symbol 1670 MovieClip Frame 1 | Symbol 1656 MovieClip |
| "map24" | Symbol 1670 MovieClip Frame 1 | Symbol 1658 MovieClip |
| "map25" | Symbol 1670 MovieClip Frame 1 | Symbol 1660 MovieClip |
| "map26" | Symbol 1670 MovieClip Frame 1 | Symbol 1662 MovieClip |
| "map27" | Symbol 1670 MovieClip Frame 1 | Symbol 1664 MovieClip |
| "map28" | Symbol 1670 MovieClip Frame 1 | Symbol 1666 MovieClip |
| "map21" | Symbol 1670 MovieClip Frame 1 | Symbol 1668 MovieClip |
| "entername" | Symbol 1809 MovieClip Frame 2 | Symbol 1806 EditableText |
Special Tags
| FileAttributes (69) | Timeline Frame 1 | Access local files only, Metadata not present, AS1/AS2. |
| ExportAssets (56) | Timeline Frame 1 | Symbol 1 as "swipe3" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 27 as "gamezhero_preloader" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 191 as "Spearmaster" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 194 as "Equip_Halberd" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 196 as "Move Arrow" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 199 as "Axe" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 211 as "MagicBall2" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 213 as "MagicBall1" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 218 as "Fire Piece" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 268 as "Swordmaster" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 301 as "Whirler" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 324 as "Bandit" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 376 as "Possessed Royal Guardian" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 395 as "Ranger" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 472 as "Mounted Halberdier" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 491 as "Sorcerer" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 510 as "Mage" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 530 as "Longswordsman" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 553 as "King's Guard" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 572 as "Javelin Thrower" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 594 as "Flailer" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 616 as "Battle Axeman" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 647 as "Axeman" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 666 as "Axe Thrower" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 685 as "Elite Halberdier" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 706 as "Halberdier" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 724 as "Giant Demon" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 771 as "Giant Troll" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 773 as "Mounted Spearman" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 842 as "High Court Guardian" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 904 as "Spearman" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 924 as "Archer" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 978 as "Wood Elf King" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 1026 as "Swordsman" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 1032 as "Blood" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 1034 as "Removed Head" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 1035 as "Spear Dropped" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 1036 as "Javelin" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 1037 as "Arrow Fired" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 1050 as "Map Location" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 1052 as "Money" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 1054 as "Shadow" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 1055 as "Toldor" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 1076 as "Aldon" |
| ExportAssets (56) | Timeline Frame 1 | Symbol 1097 as "Ellder" |
| ExportAssets (56) | Timeline Frame 3 | Symbol 1338 as "Hit1" |
| ExportAssets (56) | Timeline Frame 3 | Symbol 1339 as "Hit2" |
| ExportAssets (56) | Timeline Frame 3 | Symbol 1340 as "Hit3" |
| ExportAssets (56) | Timeline Frame 3 | Symbol 1341 as "Hit4" |
| ExportAssets (56) | Timeline Frame 3 | Symbol 1342 as "Hit5" |
| ExportAssets (56) | Timeline Frame 3 | Symbol 1343 as "Hit6" |
| ExportAssets (56) | Timeline Frame 3 | Symbol 1347 as "Troll1" |
| ExportAssets (56) | Timeline Frame 3 | Symbol 1348 as "Troll2" |
| ExportAssets (56) | Timeline Frame 3 | Symbol 1349 as "Troll3" |
| ExportAssets (56) | Timeline Frame 3 | Symbol 1350 as "Troll4" |
| ExportAssets (56) | Timeline Frame 3 | Symbol 1351 as "Troll5" |
| ExportAssets (56) | Timeline Frame 3 | Symbol 1352 as "Troll_Hit" |
Labels
| "menu" | Frame 3 |
| "nextlevel" | Frame 4 |
| "game" | Frame 5 |
| "map" | Frame 6 |
| "story" | Frame 7 |
| "day" | Frame 8 |
| "mainstory" | Frame 9 |
| "episodecomplete" | Frame 10 |
| "gameover1" | Frame 11 |
| "gameover2" | Frame 12 |
| "gameover3" | Frame 13 |
| "gamecomplete" | Frame 14 |
| "credits" | Frame 15 |
| "kong1" | Frame 16 |
| "kong2" | Frame 17 |
| "kong3" | Frame 18 |
| "kong4" | Frame 19 |
| "kong5" | Frame 20 |
| "orc" | Symbol 36 MovieClip Frame 2 |
| "human" | Symbol 36 MovieClip Frame 3 |
| "elf" | Symbol 36 MovieClip Frame 4 |
| "woodelf" | Symbol 36 MovieClip Frame 5 |
| "orc2" | Symbol 36 MovieClip Frame 6 |
| "undead" | Symbol 36 MovieClip Frame 7 |
| "human2" | Symbol 36 MovieClip Frame 8 |
| "demon" | Symbol 36 MovieClip Frame 9 |
| "troll" | Symbol 36 MovieClip Frame 10 |
| "aldon" | Symbol 36 MovieClip Frame 11 |
| "toldor" | Symbol 36 MovieClip Frame 12 |
| "achilles" | Symbol 36 MovieClip Frame 13 |
| "weking" | Symbol 36 MovieClip Frame 14 |
| "ellder" | Symbol 36 MovieClip Frame 15 |
| "orc" | Symbol 48 MovieClip Frame 2 |
| "human" | Symbol 48 MovieClip Frame 3 |
| "elf" | Symbol 48 MovieClip Frame 4 |
| "woodelf" | Symbol 48 MovieClip Frame 5 |
| "orc2" | Symbol 48 MovieClip Frame 6 |
| "undead" | Symbol 48 MovieClip Frame 7 |
| "human2" | Symbol 48 MovieClip Frame 8 |
| "demon" | Symbol 48 MovieClip Frame 9 |
| "troll" | Symbol 48 MovieClip Frame 10 |
| "aldon" | Symbol 48 MovieClip Frame 11 |
| "toldor" | Symbol 48 MovieClip Frame 12 |
| "achilles" | Symbol 48 MovieClip Frame 13 |
| "weking" | Symbol 48 MovieClip Frame 14 |
| "ellder" | Symbol 48 MovieClip Frame 15 |
| "orc" | Symbol 62 MovieClip Frame 2 |
| "human" | Symbol 62 MovieClip Frame 3 |
| "elf" | Symbol 62 MovieClip Frame 4 |
| "woodelf" | Symbol 62 MovieClip Frame 5 |
| "orc2" | Symbol 62 MovieClip Frame 6 |
| "undead" | Symbol 62 MovieClip Frame 7 |
| "human2" | Symbol 62 MovieClip Frame 8 |
| "demon" | Symbol 62 MovieClip Frame 9 |
| "troll" | Symbol 62 MovieClip Frame 10 |
| "aldon" | Symbol 62 MovieClip Frame 11 |
| "toldor" | Symbol 62 MovieClip Frame 12 |
| "achilles" | Symbol 62 MovieClip Frame 13 |
| "weking" | Symbol 62 MovieClip Frame 14 |
| "ellder" | Symbol 62 MovieClip Frame 15 |
| "human" | Symbol 72 MovieClip Frame 2 |
| "orc" | Symbol 72 MovieClip Frame 3 |
| "elf" | Symbol 72 MovieClip Frame 4 |
| "woodelf" | Symbol 72 MovieClip Frame 5 |
| "orc2" | Symbol 72 MovieClip Frame 6 |
| "undead" | Symbol 72 MovieClip Frame 7 |
| "human2" | Symbol 72 MovieClip Frame 8 |
| "demon" | Symbol 72 MovieClip Frame 9 |
| "troll" | Symbol 72 MovieClip Frame 10 |
| "aldon" | Symbol 72 MovieClip Frame 11 |
| "achilles" | Symbol 72 MovieClip Frame 12 |
| "orc" | Symbol 85 MovieClip Frame 2 |
| "human" | Symbol 85 MovieClip Frame 3 |
| "elf" | Symbol 85 MovieClip Frame 4 |
| "woodelf" | Symbol 85 MovieClip Frame 5 |
| "orc2" | Symbol 85 MovieClip Frame 6 |
| "undead" | Symbol 85 MovieClip Frame 7 |
| "human2" | Symbol 85 MovieClip Frame 8 |
| "demon" | Symbol 85 MovieClip Frame 9 |
| "troll" | Symbol 85 MovieClip Frame 10 |
| "aldon" | Symbol 85 MovieClip Frame 11 |
| "toldor" | Symbol 85 MovieClip Frame 12 |
| "achilles" | Symbol 85 MovieClip Frame 13 |
| "weking" | Symbol 85 MovieClip Frame 14 |
| "ellder" | Symbol 85 MovieClip Frame 15 |
| "orc" | Symbol 103 MovieClip Frame 2 |
| "human" | Symbol 103 MovieClip Frame 3 |
| "elf" | Symbol 103 MovieClip Frame 4 |
| "woodelf" | Symbol 103 MovieClip Frame 5 |
| "orc2" | Symbol 103 MovieClip Frame 6 |
| "undead" | Symbol 103 MovieClip Frame 7 |
| "human2" | Symbol 103 MovieClip Frame 8 |
| "demon" | Symbol 103 MovieClip Frame 9 |
| "troll" | Symbol 103 MovieClip Frame 10 |
| "aldon" | Symbol 103 MovieClip Frame 11 |
| "toldor" | Symbol 103 MovieClip Frame 12 |
| "achilles" | Symbol 103 MovieClip Frame 13 |
| "weking" | Symbol 103 MovieClip Frame 14 |
| "ellder" | Symbol 103 MovieClip Frame 15 |
| "orc" | Symbol 130 MovieClip Frame 2 |
| "human" | Symbol 130 MovieClip Frame 3 |
| "elf" | Symbol 130 MovieClip Frame 4 |
| "woodelf" | Symbol 130 MovieClip Frame 5 |
| "orc2" | Symbol 130 MovieClip Frame 6 |
| "undead" | Symbol 130 MovieClip Frame 7 |
| "human2" | Symbol 130 MovieClip Frame 8 |
| "demon" | Symbol 130 MovieClip Frame 9 |
| "troll" | Symbol 130 MovieClip Frame 10 |
| "aldon" | Symbol 130 MovieClip Frame 11 |
| "toldor" | Symbol 130 MovieClip Frame 12 |
| "achilles" | Symbol 130 MovieClip Frame 13 |
| "weking" | Symbol 130 MovieClip Frame 14 |
| "ellder" | Symbol 130 MovieClip Frame 15 |
| "elf" | Symbol 135 MovieClip Frame 2 |
| "ellder" | Symbol 135 MovieClip Frame 3 |
| "aldon" | Symbol 135 MovieClip Frame 4 |
| "toldor" | Symbol 135 MovieClip Frame 5 |
| "achilles" | Symbol 135 MovieClip Frame 6 |
| "orc" | Symbol 147 MovieClip Frame 2 |
| "human" | Symbol 147 MovieClip Frame 3 |
| "elf" | Symbol 147 MovieClip Frame 4 |
| "woodelf" | Symbol 147 MovieClip Frame 5 |
| "orc2" | Symbol 147 MovieClip Frame 6 |
| "undead" | Symbol 147 MovieClip Frame 7 |
| "human2" | Symbol 147 MovieClip Frame 8 |
| "demon" | Symbol 147 MovieClip Frame 9 |
| "troll" | Symbol 147 MovieClip Frame 10 |
| "aldon" | Symbol 147 MovieClip Frame 11 |
| "toldor" | Symbol 147 MovieClip Frame 12 |
| "achilles" | Symbol 147 MovieClip Frame 13 |
| "weking" | Symbol 147 MovieClip Frame 14 |
| "ellder" | Symbol 147 MovieClip Frame 15 |
| "human" | Symbol 158 MovieClip Frame 2 |
| "orc" | Symbol 158 MovieClip Frame 3 |
| "elf" | Symbol 158 MovieClip Frame 4 |
| "woodelf" | Symbol 158 MovieClip Frame 5 |
| "orc2" | Symbol 158 MovieClip Frame 6 |
| "undead" | Symbol 158 MovieClip Frame 7 |
| "human2" | Symbol 158 MovieClip Frame 8 |
| "demon" | Symbol 158 MovieClip Frame 9 |
| "troll" | Symbol 158 MovieClip Frame 10 |
| "orc" | Symbol 159 MovieClip Frame 2 |
| "human" | Symbol 159 MovieClip Frame 3 |
| "elf" | Symbol 159 MovieClip Frame 4 |
| "woodelf" | Symbol 159 MovieClip Frame 5 |
| "orc2" | Symbol 159 MovieClip Frame 6 |
| "undead" | Symbol 159 MovieClip Frame 7 |
| "human2" | Symbol 159 MovieClip Frame 8 |
| "demon" | Symbol 159 MovieClip Frame 9 |
| "troll" | Symbol 159 MovieClip Frame 10 |
| "aldon" | Symbol 159 MovieClip Frame 11 |
| "toldor" | Symbol 159 MovieClip Frame 12 |
| "achilles" | Symbol 159 MovieClip Frame 13 |
| "weking" | Symbol 159 MovieClip Frame 14 |
| "ellder" | Symbol 159 MovieClip Frame 15 |
| "ready" | Symbol 191 MovieClip [Spearmaster] Frame 1 |
| "die1" | Symbol 191 MovieClip [Spearmaster] Frame 22 |
| "walk" | Symbol 191 MovieClip [Spearmaster] Frame 80 |
| "swipe1" | Symbol 191 MovieClip [Spearmaster] Frame 92 |
| "swipe2" | Symbol 191 MovieClip [Spearmaster] Frame 119 |
| "swipe3" | Symbol 191 MovieClip [Spearmaster] Frame 137 |
| "bash1" | Symbol 191 MovieClip [Spearmaster] Frame 152 |
| "HIGHhit" | Symbol 191 MovieClip [Spearmaster] Frame 165 |
| "MIDDLEbashed" | Symbol 191 MovieClip [Spearmaster] Frame 171 |
| "MIDDLEhit" | Symbol 191 MovieClip [Spearmaster] Frame 190 |
| "decap1" | Symbol 191 MovieClip [Spearmaster] Frame 195 |
| "bleed" | Symbol 191 MovieClip [Spearmaster] Frame 196 |
| "LOWbashed" | Symbol 191 MovieClip [Spearmaster] Frame 265 |
| "human" | Symbol 208 MovieClip Frame 2 |
| "orc" | Symbol 208 MovieClip Frame 3 |
| "elf" | Symbol 208 MovieClip Frame 4 |
| "woodelf" | Symbol 208 MovieClip Frame 5 |
| "orc2" | Symbol 208 MovieClip Frame 6 |
| "undead" | Symbol 208 MovieClip Frame 7 |
| "human2" | Symbol 208 MovieClip Frame 8 |
| "demon" | Symbol 208 MovieClip Frame 9 |
| "troll" | Symbol 208 MovieClip Frame 10 |
| "human" | Symbol 231 MovieClip Frame 2 |
| "orc" | Symbol 231 MovieClip Frame 3 |
| "elf" | Symbol 231 MovieClip Frame 4 |
| "woodelf" | Symbol 231 MovieClip Frame 5 |
| "orc2" | Symbol 231 MovieClip Frame 6 |
| "undead" | Symbol 231 MovieClip Frame 7 |
| "human2" | Symbol 231 MovieClip Frame 8 |
| "demon" | Symbol 231 MovieClip Frame 9 |
| "troll" | Symbol 231 MovieClip Frame 10 |
| "toldor" | Symbol 231 MovieClip Frame 11 |
| "achilles" | Symbol 231 MovieClip Frame 12 |
| "ready" | Symbol 268 MovieClip [Swordmaster] Frame 1 |
| "die1" | Symbol 268 MovieClip [Swordmaster] Frame 22 |
| "walk" | Symbol 268 MovieClip [Swordmaster] Frame 80 |
| "fswipe1" | Symbol 268 MovieClip [Swordmaster] Frame 92 |
| "MIDDLEbashed" | Symbol 268 MovieClip [Swordmaster] Frame 109 |
| "MIDDLEhit" | Symbol 268 MovieClip [Swordmaster] Frame 128 |
| "LOWhit" | Symbol 268 MovieClip [Swordmaster] Frame 133 |
| "HIGHhit" | Symbol 268 MovieClip [Swordmaster] Frame 141 |
| "swipe1" | Symbol 268 MovieClip [Swordmaster] Frame 147 |
| "walkback" | Symbol 268 MovieClip [Swordmaster] Frame 160 |
| "bash1" | Symbol 268 MovieClip [Swordmaster] Frame 172 |
| "duck" | Symbol 268 MovieClip [Swordmaster] Frame 185 |
| "jump" | Symbol 268 MovieClip [Swordmaster] Frame 187 |
| "midjump" | Symbol 268 MovieClip [Swordmaster] Frame 192 |
| "landjump" | Symbol 268 MovieClip [Swordmaster] Frame 194 |
| "swipe2" | Symbol 268 MovieClip [Swordmaster] Frame 199 |
| "swipe3" | Symbol 268 MovieClip [Swordmaster] Frame 212 |
| "fswipe3" | Symbol 268 MovieClip [Swordmaster] Frame 228 |
| "bash2" | Symbol 268 MovieClip [Swordmaster] Frame 248 |
| "fbash1" | Symbol 268 MovieClip [Swordmaster] Frame 262 |
| "jumpswipe" | Symbol 268 MovieClip [Swordmaster] Frame 279 |
| "midjumpswipe" | Symbol 268 MovieClip [Swordmaster] Frame 289 |
| "respawn" | Symbol 268 MovieClip [Swordmaster] Frame 291 |
| "block1" | Symbol 268 MovieClip [Swordmaster] Frame 349 |
| "fswipe2" | Symbol 268 MovieClip [Swordmaster] Frame 355 |
| "bswipe1" | Symbol 268 MovieClip [Swordmaster] Frame 378 |
| "bswipe2" | Symbol 268 MovieClip [Swordmaster] Frame 393 |
| "decap1" | Symbol 268 MovieClip [Swordmaster] Frame 409 |
| "bleed" | Symbol 268 MovieClip [Swordmaster] Frame 410 |
| "LOWbashed" | Symbol 268 MovieClip [Swordmaster] Frame 479 |
| "human" | Symbol 279 MovieClip Frame 2 |
| "orc" | Symbol 279 MovieClip Frame 3 |
| "elf" | Symbol 279 MovieClip Frame 4 |
| "woodelf" | Symbol 279 MovieClip Frame 5 |
| "orc2" | Symbol 279 MovieClip Frame 6 |
| "undead" | Symbol 279 MovieClip Frame 7 |
| "human2" | Symbol 279 MovieClip Frame 8 |
| "demon" | Symbol 279 MovieClip Frame 9 |
| "troll" | Symbol 279 MovieClip Frame 10 |
| "aldon" | Symbol 279 MovieClip Frame 11 |
| "achilles" | Symbol 279 MovieClip Frame 12 |
| "ellder" | Symbol 279 MovieClip Frame 13 |
| "ready" | Symbol 301 MovieClip [Whirler] Frame 1 |
| "die1" | Symbol 301 MovieClip [Whirler] Frame 3 |
| "walk" | Symbol 301 MovieClip [Whirler] Frame 61 |
| "swipe1" | Symbol 301 MovieClip [Whirler] Frame 73 |
| "swipe2" | Symbol 301 MovieClip [Whirler] Frame 90 |
| "decap1" | Symbol 301 MovieClip [Whirler] Frame 100 |
| "bleed" | Symbol 301 MovieClip [Whirler] Frame 101 |
| "MIDDLEbashed" | Symbol 301 MovieClip [Whirler] Frame 170 |
| "LOWbashed" | Symbol 301 MovieClip [Whirler] Frame 189 |
| "MIDDLEhit" | Symbol 301 MovieClip [Whirler] Frame 199 |
| "LOWhit" | Symbol 301 MovieClip [Whirler] Frame 204 |
| "HIGHhit" | Symbol 301 MovieClip [Whirler] Frame 212 |
| "human" | Symbol 303 MovieClip Frame 2 |
| "orc" | Symbol 303 MovieClip Frame 3 |
| "ready" | Symbol 324 MovieClip [Bandit] Frame 1 |
| "walk" | Symbol 324 MovieClip [Bandit] Frame 4 |
| "die1" | Symbol 324 MovieClip [Bandit] Frame 16 |
| "swipe1" | Symbol 324 MovieClip [Bandit] Frame 74 |
| "swipe2" | Symbol 324 MovieClip [Bandit] Frame 91 |
| "decap1" | Symbol 324 MovieClip [Bandit] Frame 108 |
| "bleed" | Symbol 324 MovieClip [Bandit] Frame 109 |
| "MIDDLEbashed" | Symbol 324 MovieClip [Bandit] Frame 178 |
| "LOWbashed" | Symbol 324 MovieClip [Bandit] Frame 197 |
| "MIDDLEhit" | Symbol 324 MovieClip [Bandit] Frame 207 |
| "LOWhit" | Symbol 324 MovieClip [Bandit] Frame 212 |
| "HIGHhit" | Symbol 324 MovieClip [Bandit] Frame 220 |
| "human" | Symbol 335 MovieClip Frame 2 |
| "orc" | Symbol 335 MovieClip Frame 3 |
| "elf" | Symbol 335 MovieClip Frame 4 |
| "woodelf" | Symbol 335 MovieClip Frame 5 |
| "orc2" | Symbol 335 MovieClip Frame 6 |
| "undead" | Symbol 335 MovieClip Frame 7 |
| "human2" | Symbol 335 MovieClip Frame 8 |
| "demon" | Symbol 335 MovieClip Frame 9 |
| "troll" | Symbol 335 MovieClip Frame 10 |
| "aldon" | Symbol 335 MovieClip Frame 11 |
| "achilles" | Symbol 335 MovieClip Frame 12 |
| "weking" | Symbol 335 MovieClip Frame 13 |
| "human" | Symbol 343 MovieClip Frame 2 |
| "orc" | Symbol 343 MovieClip Frame 3 |
| "elf" | Symbol 343 MovieClip Frame 4 |
| "woodelf" | Symbol 343 MovieClip Frame 5 |
| "orc2" | Symbol 343 MovieClip Frame 6 |
| "undead" | Symbol 343 MovieClip Frame 7 |
| "human2" | Symbol 343 MovieClip Frame 8 |
| "demon" | Symbol 343 MovieClip Frame 9 |
| "troll" | Symbol 343 MovieClip Frame 10 |
| "human" | Symbol 353 MovieClip Frame 2 |
| "orc" | Symbol 353 MovieClip Frame 3 |
| "elf" | Symbol 353 MovieClip Frame 4 |
| "woodelf" | Symbol 353 MovieClip Frame 5 |
| "orc2" | Symbol 353 MovieClip Frame 6 |
| "undead" | Symbol 353 MovieClip Frame 7 |
| "human2" | Symbol 353 MovieClip Frame 8 |
| "demon" | Symbol 353 MovieClip Frame 9 |
| "troll" | Symbol 353 MovieClip Frame 10 |
| "ready" | Symbol 376 MovieClip [Possessed Royal Guardian] Frame 1 |
| "walk" | Symbol 376 MovieClip [Possessed Royal Guardian] Frame 6 |
| "die1" | Symbol 376 MovieClip [Possessed Royal Guardian] Frame 18 |
| "swipe1" | Symbol 376 MovieClip [Possessed Royal Guardian] Frame 76 |
| "decap1" | Symbol 376 MovieClip [Possessed Royal Guardian] Frame 94 |
| "bleed" | Symbol 376 MovieClip [Possessed Royal Guardian] Frame 95 |
| "MIDDLEbashed" | Symbol 376 MovieClip [Possessed Royal Guardian] Frame 164 |
| "LOWbashed" | Symbol 376 MovieClip [Possessed Royal Guardian] Frame 183 |
| "MIDDLEhit" | Symbol 376 MovieClip [Possessed Royal Guardian] Frame 193 |
| "LOWhit" | Symbol 376 MovieClip [Possessed Royal Guardian] Frame 198 |
| "HIGHhit" | Symbol 376 MovieClip [Possessed Royal Guardian] Frame 206 |
| "bash1" | Symbol 376 MovieClip [Possessed Royal Guardian] Frame 212 |
| "ready" | Symbol 395 MovieClip [Ranger] Frame 1 |
| "walk" | Symbol 395 MovieClip [Ranger] Frame 6 |
| "die1" | Symbol 395 MovieClip [Ranger] Frame 18 |
| "swipe1" | Symbol 395 MovieClip [Ranger] Frame 76 |
| "decap1" | Symbol 395 MovieClip [Ranger] Frame 94 |
| "bleed" | Symbol 395 MovieClip [Ranger] Frame 95 |
| "MIDDLEbashed" | Symbol 395 MovieClip [Ranger] Frame 164 |
| "LOWbashed" | Symbol 395 MovieClip [Ranger] Frame 183 |
| "MIDDLEhit" | Symbol 395 MovieClip [Ranger] Frame 193 |
| "LOWhit" | Symbol 395 MovieClip [Ranger] Frame 198 |
| "HIGHhit" | Symbol 395 MovieClip [Ranger] Frame 206 |
| "human" | Symbol 404 MovieClip Frame 2 |
| "orc" | Symbol 404 MovieClip Frame 3 |
| "elf" | Symbol 404 MovieClip Frame 4 |
| "woodelf" | Symbol 404 MovieClip Frame 5 |
| "orc2" | Symbol 404 MovieClip Frame 6 |
| "undead" | Symbol 404 MovieClip Frame 7 |
| "human2" | Symbol 404 MovieClip Frame 8 |
| "demon" | Symbol 404 MovieClip Frame 9 |
| "troll" | Symbol 404 MovieClip Frame 10 |
| "orc" | Symbol 411 MovieClip Frame 2 |
| "human" | Symbol 411 MovieClip Frame 3 |
| "elf" | Symbol 411 MovieClip Frame 4 |
| "woodelf" | Symbol 411 MovieClip Frame 5 |
| "orc2" | Symbol 411 MovieClip Frame 6 |
| "undead" | Symbol 411 MovieClip Frame 7 |
| "human2" | Symbol 411 MovieClip Frame 8 |
| "demon" | Symbol 411 MovieClip Frame 9 |
| "troll" | Symbol 411 MovieClip Frame 10 |
| "human" | Symbol 420 MovieClip Frame 2 |
| "orc" | Symbol 420 MovieClip Frame 3 |
| "elf" | Symbol 420 MovieClip Frame 4 |
| "woodelf" | Symbol 420 MovieClip Frame 5 |
| "orc2" | Symbol 420 MovieClip Frame 6 |
| "undead" | Symbol 420 MovieClip Frame 7 |
| "human2" | Symbol 420 MovieClip Frame 8 |
| "demon" | Symbol 420 MovieClip Frame 9 |
| "troll" | Symbol 420 MovieClip Frame 10 |
| "human" | Symbol 430 MovieClip Frame 2 |
| "orc" | Symbol 430 MovieClip Frame 3 |
| "elf" | Symbol 430 MovieClip Frame 4 |
| "woodelf" | Symbol 430 MovieClip Frame 5 |
| "orc2" | Symbol 430 MovieClip Frame 6 |
| "undead" | Symbol 430 MovieClip Frame 7 |
| "human2" | Symbol 430 MovieClip Frame 8 |
| "demon" | Symbol 430 MovieClip Frame 9 |
| "troll" | Symbol 430 MovieClip Frame 10 |
| "human" | Symbol 438 MovieClip Frame 2 |
| "orc" | Symbol 438 MovieClip Frame 3 |
| "elf" | Symbol 438 MovieClip Frame 4 |
| "woodelf" | Symbol 438 MovieClip Frame 5 |
| "orc2" | Symbol 438 MovieClip Frame 6 |
| "undead" | Symbol 438 MovieClip Frame 7 |
| "human2" | Symbol 438 MovieClip Frame 8 |
| "demon" | Symbol 438 MovieClip Frame 9 |
| "troll" | Symbol 438 MovieClip Frame 10 |
| "orc" | Symbol 447 MovieClip Frame 2 |
| "human" | Symbol 447 MovieClip Frame 3 |
| "elf" | Symbol 447 MovieClip Frame 4 |
| "woodelf" | Symbol 447 MovieClip Frame 5 |
| "orc2" | Symbol 447 MovieClip Frame 6 |
| "undead" | Symbol 447 MovieClip Frame 7 |
| "human2" | Symbol 447 MovieClip Frame 8 |
| "demon" | Symbol 447 MovieClip Frame 9 |
| "troll" | Symbol 447 MovieClip Frame 10 |
| "human" | Symbol 459 MovieClip Frame 2 |
| "orc" | Symbol 459 MovieClip Frame 3 |
| "elf" | Symbol 459 MovieClip Frame 4 |
| "woodelf" | Symbol 459 MovieClip Frame 5 |
| "orc2" | Symbol 459 MovieClip Frame 6 |
| "undead" | Symbol 459 MovieClip Frame 7 |
| "human2" | Symbol 459 MovieClip Frame 8 |
| "demon" | Symbol 459 MovieClip Frame 9 |
| "troll" | Symbol 459 MovieClip Frame 10 |
| "human" | Symbol 470 MovieClip Frame 2 |
| "orc" | Symbol 470 MovieClip Frame 3 |
| "elf" | Symbol 470 MovieClip Frame 4 |
| "woodelf" | Symbol 470 MovieClip Frame 5 |
| "orc2" | Symbol 470 MovieClip Frame 6 |
| "undead" | Symbol 470 MovieClip Frame 7 |
| "human2" | Symbol 470 MovieClip Frame 8 |
| "demon" | Symbol 470 MovieClip Frame 9 |
| "troll" | Symbol 470 MovieClip Frame 10 |
| "ready" | Symbol 472 MovieClip [Mounted Halberdier] Frame 1 |
| "die1" | Symbol 472 MovieClip [Mounted Halberdier] Frame 6 |
| "swipe1" | Symbol 472 MovieClip [Mounted Halberdier] Frame 64 |
| "walk" | Symbol 472 MovieClip [Mounted Halberdier] Frame 85 |
| "decap1" | Symbol 472 MovieClip [Mounted Halberdier] Frame 95 |
| "MIDDLEbashed" | Symbol 472 MovieClip [Mounted Halberdier] Frame 96 |
| "LOWbashed" | Symbol 472 MovieClip [Mounted Halberdier] Frame 97 |
| "MIDDLEhit" | Symbol 472 MovieClip [Mounted Halberdier] Frame 98 |
| "LOWhit" | Symbol 472 MovieClip [Mounted Halberdier] Frame 99 |
| "ready" | Symbol 491 MovieClip [Sorcerer] Frame 1 |
| "die1" | Symbol 491 MovieClip [Sorcerer] Frame 22 |
| "walk" | Symbol 491 MovieClip [Sorcerer] Frame 80 |
| "walkback" | Symbol 491 MovieClip [Sorcerer] Frame 92 |
| "swipe1" | Symbol 491 MovieClip [Sorcerer] Frame 104 |
| "decap1" | Symbol 491 MovieClip [Sorcerer] Frame 130 |
| "bleed" | Symbol 491 MovieClip [Sorcerer] Frame 131 |
| "MIDDLEbashed" | Symbol 491 MovieClip [Sorcerer] Frame 200 |
| "LOWbashed" | Symbol 491 MovieClip [Sorcerer] Frame 219 |
| "MIDDLEhit" | Symbol 491 MovieClip [Sorcerer] Frame 229 |
| "LOWhit" | Symbol 491 MovieClip [Sorcerer] Frame 234 |
| "HIGHhit" | Symbol 491 MovieClip [Sorcerer] Frame 242 |
| "swipe2" | Symbol 491 MovieClip [Sorcerer] Frame 248 |
| "swipe3" | Symbol 491 MovieClip [Sorcerer] Frame 275 |
| "ready" | Symbol 510 MovieClip [Mage] Frame 1 |
| "die1" | Symbol 510 MovieClip [Mage] Frame 22 |
| "walk" | Symbol 510 MovieClip [Mage] Frame 80 |
| "walkback" | Symbol 510 MovieClip [Mage] Frame 92 |
| "swipe1" | Symbol 510 MovieClip [Mage] Frame 104 |
| "decap1" | Symbol 510 MovieClip [Mage] Frame 144 |
| "bleed" | Symbol 510 MovieClip [Mage] Frame 145 |
| "MIDDLEbashed" | Symbol 510 MovieClip [Mage] Frame 214 |
| "LOWbashed" | Symbol 510 MovieClip [Mage] Frame 233 |
| "MIDDLEhit" | Symbol 510 MovieClip [Mage] Frame 243 |
| "LOWhit" | Symbol 510 MovieClip [Mage] Frame 248 |
| "HIGHhit" | Symbol 510 MovieClip [Mage] Frame 256 |
| "ready" | Symbol 530 MovieClip [Longswordsman] Frame 1 |
| "walk" | Symbol 530 MovieClip [Longswordsman] Frame 11 |
| "die1" | Symbol 530 MovieClip [Longswordsman] Frame 23 |
| "swipe1" | Symbol 530 MovieClip [Longswordsman] Frame 81 |
| "swipe2" | Symbol 530 MovieClip [Longswordsman] Frame 109 |
| "decap1" | Symbol 530 MovieClip [Longswordsman] Frame 126 |
| "bleed" | Symbol 530 MovieClip [Longswordsman] Frame 127 |
| "MIDDLEbashed" | Symbol 530 MovieClip [Longswordsman] Frame 196 |
| "LOWbashed" | Symbol 530 MovieClip [Longswordsman] Frame 215 |
| "MIDDLEhit" | Symbol 530 MovieClip [Longswordsman] Frame 225 |
| "LOWhit" | Symbol 530 MovieClip [Longswordsman] Frame 230 |
| "HIGHhit" | Symbol 530 MovieClip [Longswordsman] Frame 238 |
| "ready" | Symbol 553 MovieClip [King's Guard] Frame 1 |
| "walk" | Symbol 553 MovieClip [King's Guard] Frame 11 |
| "die1" | Symbol 553 MovieClip [King's Guard] Frame 23 |
| "swipe1" | Symbol 553 MovieClip [King's Guard] Frame 81 |
| "swipe2" | Symbol 553 MovieClip [King's Guard] Frame 111 |
| "decap1" | Symbol 553 MovieClip [King's Guard] Frame 130 |
| "bleed" | Symbol 553 MovieClip [King's Guard] Frame 131 |
| "MIDDLEbashed" | Symbol 553 MovieClip [King's Guard] Frame 200 |
| "LOWbashed" | Symbol 553 MovieClip [King's Guard] Frame 219 |
| "MIDDLEhit" | Symbol 553 MovieClip [King's Guard] Frame 229 |
| "LOWhit" | Symbol 553 MovieClip [King's Guard] Frame 234 |
| "HIGHhit" | Symbol 553 MovieClip [King's Guard] Frame 242 |
| "ready" | Symbol 572 MovieClip [Javelin Thrower] Frame 1 |
| "die1" | Symbol 572 MovieClip [Javelin Thrower] Frame 22 |
| "walk" | Symbol 572 MovieClip [Javelin Thrower] Frame 80 |
| "swipe1" | Symbol 572 MovieClip [Javelin Thrower] Frame 92 |
| "decap1" | Symbol 572 MovieClip [Javelin Thrower] Frame 120 |
| "bleed" | Symbol 572 MovieClip [Javelin Thrower] Frame 121 |
| "MIDDLEbashed" | Symbol 572 MovieClip [Javelin Thrower] Frame 190 |
| "LOWbashed" | Symbol 572 MovieClip [Javelin Thrower] Frame 209 |
| "MIDDLEhit" | Symbol 572 MovieClip [Javelin Thrower] Frame 219 |
| "LOWhit" | Symbol 572 MovieClip [Javelin Thrower] Frame 224 |
| "HIGHhit" | Symbol 572 MovieClip [Javelin Thrower] Frame 232 |
| "ready" | Symbol 594 MovieClip [Flailer] Frame 1 |
| "die1" | Symbol 594 MovieClip [Flailer] Frame 22 |
| "walk" | Symbol 594 MovieClip [Flailer] Frame 80 |
| "swipe1" | Symbol 594 MovieClip [Flailer] Frame 92 |
| "decap1" | Symbol 594 MovieClip [Flailer] Frame 117 |
| "bleed" | Symbol 594 MovieClip [Flailer] Frame 118 |
| "MIDDLEbashed" | Symbol 594 MovieClip [Flailer] Frame 187 |
| "LOWbashed" | Symbol 594 MovieClip [Flailer] Frame 206 |
| "MIDDLEhit" | Symbol 594 MovieClip [Flailer] Frame 216 |
| "LOWhit" | Symbol 594 MovieClip [Flailer] Frame 221 |
| "HIGHhit" | Symbol 594 MovieClip [Flailer] Frame 229 |
| "human" | Symbol 596 MovieClip Frame 2 |
| "orc" | Symbol 596 MovieClip Frame 3 |
| "elf" | Symbol 596 MovieClip Frame 4 |
| "woodelf" | Symbol 596 MovieClip Frame 5 |
| "orc2" | Symbol 596 MovieClip Frame 6 |
| "ready" | Symbol 616 MovieClip [Battle Axeman] Frame 1 |
| "walk" | Symbol 616 MovieClip [Battle Axeman] Frame 22 |
| "die1" | Symbol 616 MovieClip [Battle Axeman] Frame 34 |
| "swipe1" | Symbol 616 MovieClip [Battle Axeman] Frame 92 |
| "decap1" | Symbol 616 MovieClip [Battle Axeman] Frame 120 |
| "bleed" | Symbol 616 MovieClip [Battle Axeman] Frame 121 |
| "MIDDLEbashed" | Symbol 616 MovieClip [Battle Axeman] Frame 190 |
| "LOWbashed" | Symbol 616 MovieClip [Battle Axeman] Frame 209 |
| "MIDDLEhit" | Symbol 616 MovieClip [Battle Axeman] Frame 219 |
| "LOWhit" | Symbol 616 MovieClip [Battle Axeman] Frame 224 |
| "HIGHhit" | Symbol 616 MovieClip [Battle Axeman] Frame 232 |
| "human" | Symbol 626 MovieClip Frame 2 |
| "orc" | Symbol 626 MovieClip Frame 3 |
| "elf" | Symbol 626 MovieClip Frame 4 |
| "woodelf" | Symbol 626 MovieClip Frame 5 |
| "orc2" | Symbol 626 MovieClip Frame 6 |
| "undead" | Symbol 626 MovieClip Frame 7 |
| "human2" | Symbol 626 MovieClip Frame 8 |
| "demon" | Symbol 626 MovieClip Frame 9 |
| "troll" | Symbol 626 MovieClip Frame 10 |
| "ready" | Symbol 647 MovieClip [Axeman] Frame 1 |
| "die1" | Symbol 647 MovieClip [Axeman] Frame 22 |
| "walk" | Symbol 647 MovieClip [Axeman] Frame 80 |
| "swipe1" | Symbol 647 MovieClip [Axeman] Frame 92 |
| "swipe2" | Symbol 647 MovieClip [Axeman] Frame 107 |
| "decap1" | Symbol 647 MovieClip [Axeman] Frame 122 |
| "bleed" | Symbol 647 MovieClip [Axeman] Frame 123 |
| "MIDDLEbashed" | Symbol 647 MovieClip [Axeman] Frame 192 |
| "LOWbashed" | Symbol 647 MovieClip [Axeman] Frame 211 |
| "MIDDLEhit" | Symbol 647 MovieClip [Axeman] Frame 221 |
| "LOWhit" | Symbol 647 MovieClip [Axeman] Frame 226 |
| "HIGHhit" | Symbol 647 MovieClip [Axeman] Frame 234 |
| "ready" | Symbol 666 MovieClip [Axe Thrower] Frame 1 |
| "die1" | Symbol 666 MovieClip [Axe Thrower] Frame 22 |
| "walk" | Symbol 666 MovieClip [Axe Thrower] Frame 80 |
| "swipe1" | Symbol 666 MovieClip [Axe Thrower] Frame 92 |
| "decap1" | Symbol 666 MovieClip [Axe Thrower] Frame 132 |
| "bleed" | Symbol 666 MovieClip [Axe Thrower] Frame 133 |
| "MIDDLEbashed" | Symbol 666 MovieClip [Axe Thrower] Frame 202 |
| "LOWbashed" | Symbol 666 MovieClip [Axe Thrower] Frame 221 |
| "MIDDLEhit" | Symbol 666 MovieClip [Axe Thrower] Frame 231 |
| "LOWhit" | Symbol 666 MovieClip [Axe Thrower] Frame 236 |
| "HIGHhit" | Symbol 666 MovieClip [Axe Thrower] Frame 244 |
| "ready" | Symbol 685 MovieClip [Elite Halberdier] Frame 1 |
| "die1" | Symbol 685 MovieClip [Elite Halberdier] Frame 22 |
| "walk" | Symbol 685 MovieClip [Elite Halberdier] Frame 80 |
| "decap1" | Symbol 685 MovieClip [Elite Halberdier] Frame 92 |
| "bleed" | Symbol 685 MovieClip [Elite Halberdier] Frame 93 |
| "MIDDLEbashed" | Symbol 685 MovieClip [Elite Halberdier] Frame 162 |
| "LOWbashed" | Symbol 685 MovieClip [Elite Halberdier] Frame 181 |
| "MIDDLEhit" | Symbol 685 MovieClip [Elite Halberdier] Frame 191 |
| "LOWhit" | Symbol 685 MovieClip [Elite Halberdier] Frame 196 |
| "HIGHhit" | Symbol 685 MovieClip [Elite Halberdier] Frame 204 |
| "swipe1" | Symbol 685 MovieClip [Elite Halberdier] Frame 210 |
| "swipe2" | Symbol 685 MovieClip [Elite Halberdier] Frame 234 |
| "bash1" | Symbol 685 MovieClip [Elite Halberdier] Frame 249 |
| "ready" | Symbol 706 MovieClip [Halberdier] Frame 1 |
| "die1" | Symbol 706 MovieClip [Halberdier] Frame 22 |
| "walk" | Symbol 706 MovieClip [Halberdier] Frame 80 |
| "swipe1" | Symbol 706 MovieClip [Halberdier] Frame 92 |
| "swipe2" | Symbol 706 MovieClip [Halberdier] Frame 114 |
| "decap1" | Symbol 706 MovieClip [Halberdier] Frame 136 |
| "bleed" | Symbol 706 MovieClip [Halberdier] Frame 137 |
| "MIDDLEbashed" | Symbol 706 MovieClip [Halberdier] Frame 206 |
| "LOWbashed" | Symbol 706 MovieClip [Halberdier] Frame 225 |
| "MIDDLEhit" | Symbol 706 MovieClip [Halberdier] Frame 235 |
| "LOWhit" | Symbol 706 MovieClip [Halberdier] Frame 240 |
| "HIGHhit" | Symbol 706 MovieClip [Halberdier] Frame 248 |
| "roar1" | Symbol 721 MovieClip Frame 3 |
| "roar2" | Symbol 721 MovieClip Frame 16 |
| "roar3" | Symbol 721 MovieClip Frame 29 |
| "ready" | Symbol 724 MovieClip [Giant Demon] Frame 1 |
| "walk" | Symbol 724 MovieClip [Giant Demon] Frame 4 |
| "swipe1" | Symbol 724 MovieClip [Giant Demon] Frame 16 |
| "fswipe1" | Symbol 724 MovieClip [Giant Demon] Frame 37 |
| "bash1" | Symbol 724 MovieClip [Giant Demon] Frame 52 |
| "die1" | Symbol 724 MovieClip [Giant Demon] Frame 66 |
| "swipe2" | Symbol 724 MovieClip [Giant Demon] Frame 104 |
| "roar1" | Symbol 769 MovieClip Frame 3 |
| "roar2" | Symbol 769 MovieClip Frame 17 |
| "roar3" | Symbol 769 MovieClip Frame 29 |
| "roar4" | Symbol 769 MovieClip Frame 46 |
| "roar5" | Symbol 769 MovieClip Frame 62 |
| "ready" | Symbol 771 MovieClip [Giant Troll] Frame 1 |
| "walk" | Symbol 771 MovieClip [Giant Troll] Frame 22 |
| "swipe1" | Symbol 771 MovieClip [Giant Troll] Frame 41 |
| "bash1" | Symbol 771 MovieClip [Giant Troll] Frame 90 |
| "die1" | Symbol 771 MovieClip [Giant Troll] Frame 103 |
| "ready" | Symbol 773 MovieClip [Mounted Spearman] Frame 1 |
| "die1" | Symbol 773 MovieClip [Mounted Spearman] Frame 6 |
| "swipe1" | Symbol 773 MovieClip [Mounted Spearman] Frame 64 |
| "walk" | Symbol 773 MovieClip [Mounted Spearman] Frame 74 |
| "decap1" | Symbol 773 MovieClip [Mounted Spearman] Frame 82 |
| "MIDDLEbashed" | Symbol 773 MovieClip [Mounted Spearman] Frame 83 |
| "LOWbashed" | Symbol 773 MovieClip [Mounted Spearman] Frame 84 |
| "MIDDLEhit" | Symbol 773 MovieClip [Mounted Spearman] Frame 85 |
| "LOWhit" | Symbol 773 MovieClip [Mounted Spearman] Frame 86 |
| "ready" | Symbol 842 MovieClip [High Court Guardian] Frame 1 |
| "die1" | Symbol 842 MovieClip [High Court Guardian] Frame 22 |
| "swipe1" | Symbol 842 MovieClip [High Court Guardian] Frame 80 |
| "walk" | Symbol 842 MovieClip [High Court Guardian] Frame 106 |
| "bash1" | Symbol 842 MovieClip [High Court Guardian] Frame 118 |
| "HIGHhit" | Symbol 842 MovieClip [High Court Guardian] Frame 131 |
| "MIDDLEbashed" | Symbol 842 MovieClip [High Court Guardian] Frame 137 |
| "MIDDLEhit" | Symbol 842 MovieClip [High Court Guardian] Frame 156 |
| "speareye" | Symbol 842 MovieClip [High Court Guardian] Frame 161 |
| "decap1" | Symbol 842 MovieClip [High Court Guardian] Frame 185 |
| "bleed" | Symbol 842 MovieClip [High Court Guardian] Frame 186 |
| "legchop" | Symbol 842 MovieClip [High Court Guardian] Frame 255 |
| "LOWbashed" | Symbol 842 MovieClip [High Court Guardian] Frame 314 |
| "LOWhit" | Symbol 842 MovieClip [High Court Guardian] Frame 324 |
| "fswipe1" | Symbol 842 MovieClip [High Court Guardian] Frame 332 |
| "ready" | Symbol 904 MovieClip [Spearman] Frame 1 |
| "die1" | Symbol 904 MovieClip [Spearman] Frame 22 |
| "swipe1" | Symbol 904 MovieClip [Spearman] Frame 80 |
| "swipe2" | Symbol 904 MovieClip [Spearman] Frame 95 |
| "swipe3" | Symbol 904 MovieClip [Spearman] Frame 110 |
| "walk" | Symbol 904 MovieClip [Spearman] Frame 125 |
| "bash1" | Symbol 904 MovieClip [Spearman] Frame 137 |
| "HIGHhit" | Symbol 904 MovieClip [Spearman] Frame 150 |
| "MIDDLEbashed" | Symbol 904 MovieClip [Spearman] Frame 156 |
| "MIDDLEhit" | Symbol 904 MovieClip [Spearman] Frame 175 |
| "speareye" | Symbol 904 MovieClip [Spearman] Frame 180 |
| "decap1" | Symbol 904 MovieClip [Spearman] Frame 204 |
| "bleed" | Symbol 904 MovieClip [Spearman] Frame 205 |
| "legchop" | Symbol 904 MovieClip [Spearman] Frame 274 |
| "LOWbashed" | Symbol 904 MovieClip [Spearman] Frame 333 |
| "LOWhit" | Symbol 904 MovieClip [Spearman] Frame 343 |
| "ready" | Symbol 924 MovieClip [Archer] Frame 1 |
| "walk" | Symbol 924 MovieClip [Archer] Frame 6 |
| "walkback" | Symbol 924 MovieClip [Archer] Frame 18 |
| "bash1" | Symbol 924 MovieClip [Archer] Frame 30 |
| "HIGHhit" | Symbol 924 MovieClip [Archer] Frame 43 |
| "decap1" | Symbol 924 MovieClip [Archer] Frame 49 |
| "bleed" | Symbol 924 MovieClip [Archer] Frame 50 |
| "die1" | Symbol 924 MovieClip [Archer] Frame 119 |
| "MIDDLEbashed" | Symbol 924 MovieClip [Archer] Frame 177 |
| "swipe1" | Symbol 924 MovieClip [Archer] Frame 196 |
| "LOWbashed" | Symbol 924 MovieClip [Archer] Frame 229 |
| "MIDDLEhit" | Symbol 924 MovieClip [Archer] Frame 239 |
| "LOWhit" | Symbol 924 MovieClip [Archer] Frame 244 |
| "ready" | Symbol 978 MovieClip [Wood Elf King] Frame 1 |
| "walk" | Symbol 978 MovieClip [Wood Elf King] Frame 37 |
| "walkback" | Symbol 978 MovieClip [Wood Elf King] Frame 49 |
| "bash1" | Symbol 978 MovieClip [Wood Elf King] Frame 61 |
| "swipe2" | Symbol 978 MovieClip [Wood Elf King] Frame 74 |
| "HIGHhit" | Symbol 978 MovieClip [Wood Elf King] Frame 88 |
| "decap1" | Symbol 978 MovieClip [Wood Elf King] Frame 94 |
| "bleed" | Symbol 978 MovieClip [Wood Elf King] Frame 95 |
| "die1" | Symbol 978 MovieClip [Wood Elf King] Frame 164 |
| "MIDDLEbashed" | Symbol 978 MovieClip [Wood Elf King] Frame 222 |
| "legchop" | Symbol 978 MovieClip [Wood Elf King] Frame 241 |
| "LOWbashed" | Symbol 978 MovieClip [Wood Elf King] Frame 300 |
| "MIDDLEhit" | Symbol 978 MovieClip [Wood Elf King] Frame 310 |
| "LOWhit" | Symbol 978 MovieClip [Wood Elf King] Frame 315 |
| "speareye" | Symbol 978 MovieClip [Wood Elf King] Frame 323 |
| "swipe1" | Symbol 978 MovieClip [Wood Elf King] Frame 330 |
| "swipe3" | Symbol 978 MovieClip [Wood Elf King] Frame 344 |
| "ready" | Symbol 1026 MovieClip [Swordsman] Frame 1 |
| "swipe1" | Symbol 1026 MovieClip [Swordsman] Frame 37 |
| "swipe2" | Symbol 1026 MovieClip [Swordsman] Frame 50 |
| "swipe3" | Symbol 1026 MovieClip [Swordsman] Frame 63 |
| "walk" | Symbol 1026 MovieClip [Swordsman] Frame 73 |
| "walkback" | Symbol 1026 MovieClip [Swordsman] Frame 85 |
| "bash1" | Symbol 1026 MovieClip [Swordsman] Frame 97 |
| "swipe4" | Symbol 1026 MovieClip [Swordsman] Frame 110 |
| "duck" | Symbol 1026 MovieClip [Swordsman] Frame 126 |
| "jump" | Symbol 1026 MovieClip [Swordsman] Frame 128 |
| "midjump" | Symbol 1026 MovieClip [Swordsman] Frame 133 |
| "landjump" | Symbol 1026 MovieClip [Swordsman] Frame 135 |
| "HIGHhit" | Symbol 1026 MovieClip [Swordsman] Frame 140 |
| "decap1" | Symbol 1026 MovieClip [Swordsman] Frame 146 |
| "bleed" | Symbol 1026 MovieClip [Swordsman] Frame 147 |
| "die1" | Symbol 1026 MovieClip [Swordsman] Frame 216 |
| "MIDDLEbashed" | Symbol 1026 MovieClip [Swordsman] Frame 274 |
| "legchop" | Symbol 1026 MovieClip [Swordsman] Frame 293 |
| "LOWbashed" | Symbol 1026 MovieClip [Swordsman] Frame 352 |
| "MIDDLEhit" | Symbol 1026 MovieClip [Swordsman] Frame 362 |
| "LOWhit" | Symbol 1026 MovieClip [Swordsman] Frame 367 |
| "speareye" | Symbol 1026 MovieClip [Swordsman] Frame 375 |
| "ready" | Symbol 1055 MovieClip [Toldor] Frame 1 |
| "die1" | Symbol 1055 MovieClip [Toldor] Frame 22 |
| "walk" | Symbol 1055 MovieClip [Toldor] Frame 80 |
| "fswipe1" | Symbol 1055 MovieClip [Toldor] Frame 92 |
| "MIDDLEbashed" | Symbol 1055 MovieClip [Toldor] Frame 109 |
| "MIDDLEhit" | Symbol 1055 MovieClip [Toldor] Frame 128 |
| "LOWhit" | Symbol 1055 MovieClip [Toldor] Frame 133 |
| "HIGHhit" | Symbol 1055 MovieClip [Toldor] Frame 141 |
| "swipe1" | Symbol 1055 MovieClip [Toldor] Frame 147 |
| "walkback" | Symbol 1055 MovieClip [Toldor] Frame 160 |
| "bash1" | Symbol 1055 MovieClip [Toldor] Frame 172 |
| "duck" | Symbol 1055 MovieClip [Toldor] Frame 185 |
| "jump" | Symbol 1055 MovieClip [Toldor] Frame 187 |
| "midjump" | Symbol 1055 MovieClip [Toldor] Frame 192 |
| "landjump" | Symbol 1055 MovieClip [Toldor] Frame 194 |
| "swipe2" | Symbol 1055 MovieClip [Toldor] Frame 199 |
| "swipe3" | Symbol 1055 MovieClip [Toldor] Frame 212 |
| "fswipe3" | Symbol 1055 MovieClip [Toldor] Frame 228 |
| "bash2" | Symbol 1055 MovieClip [Toldor] Frame 248 |
| "fbash1" | Symbol 1055 MovieClip [Toldor] Frame 262 |
| "jumpswipe" | Symbol 1055 MovieClip [Toldor] Frame 279 |
| "midjumpswipe" | Symbol 1055 MovieClip [Toldor] Frame 289 |
| "respawn" | Symbol 1055 MovieClip [Toldor] Frame 291 |
| "block1" | Symbol 1055 MovieClip [Toldor] Frame 349 |
| "fswipe2" | Symbol 1055 MovieClip [Toldor] Frame 355 |
| "bswipe1" | Symbol 1055 MovieClip [Toldor] Frame 378 |
| "bswipe2" | Symbol 1055 MovieClip [Toldor] Frame 393 |
| "LOWbashed" | Symbol 1055 MovieClip [Toldor] Frame 409 |
| "ready" | Symbol 1076 MovieClip [Aldon] Frame 2 |
| "swipe1" | Symbol 1076 MovieClip [Aldon] Frame 37 |
| "swipe2" | Symbol 1076 MovieClip [Aldon] Frame 50 |
| "swipe3" | Symbol 1076 MovieClip [Aldon] Frame 63 |
| "walk" | Symbol 1076 MovieClip [Aldon] Frame 73 |
| "walkback" | Symbol 1076 MovieClip [Aldon] Frame 85 |
| "bash1" | Symbol 1076 MovieClip [Aldon] Frame 97 |
| "fswipe1" | Symbol 1076 MovieClip [Aldon] Frame 110 |
| "duck" | Symbol 1076 MovieClip [Aldon] Frame 126 |
| "jump" | Symbol 1076 MovieClip [Aldon] Frame 128 |
| "midjump" | Symbol 1076 MovieClip [Aldon] Frame 133 |
| "landjump" | Symbol 1076 MovieClip [Aldon] Frame 135 |
| "HIGHhit" | Symbol 1076 MovieClip [Aldon] Frame 140 |
| "MIDDLEbashed" | Symbol 1076 MovieClip [Aldon] Frame 146 |
| "die1" | Symbol 1076 MovieClip [Aldon] Frame 165 |
| "jumpswipe" | Symbol 1076 MovieClip [Aldon] Frame 223 |
| "midjumpswipe" | Symbol 1076 MovieClip [Aldon] Frame 233 |
| "fswipe2" | Symbol 1076 MovieClip [Aldon] Frame 235 |
| "fswipe3" | Symbol 1076 MovieClip [Aldon] Frame 250 |
| "bash2" | Symbol 1076 MovieClip [Aldon] Frame 266 |
| "MIDDLEhit" | Symbol 1076 MovieClip [Aldon] Frame 280 |
| "respawn" | Symbol 1076 MovieClip [Aldon] Frame 285 |
| "fswipe4" | Symbol 1076 MovieClip [Aldon] Frame 343 |
| "decap1" | Symbol 1076 MovieClip [Aldon] Frame 367 |
| "bleed" | Symbol 1076 MovieClip [Aldon] Frame 368 |
| "bswipe1" | Symbol 1076 MovieClip [Aldon] Frame 437 |
| "fbash1" | Symbol 1076 MovieClip [Aldon] Frame 453 |
| "fswipe5" | Symbol 1076 MovieClip [Aldon] Frame 470 |
| "LOWbashed" | Symbol 1076 MovieClip [Aldon] Frame 488 |
| "ready" | Symbol 1097 MovieClip [Ellder] Frame 1 |
| "die1" | Symbol 1097 MovieClip [Ellder] Frame 22 |
| "walk" | Symbol 1097 MovieClip [Ellder] Frame 80 |
| "fswipe1" | Symbol 1097 MovieClip [Ellder] Frame 92 |
| "fswipe2" | Symbol 1097 MovieClip [Ellder] Frame 109 |
| "decap1" | Symbol 1097 MovieClip [Ellder] Frame 119 |
| "bleed" | Symbol 1097 MovieClip [Ellder] Frame 120 |
| "MIDDLEbashed" | Symbol 1097 MovieClip [Ellder] Frame 189 |
| "LOWbashed" | Symbol 1097 MovieClip [Ellder] Frame 208 |
| "MIDDLEhit" | Symbol 1097 MovieClip [Ellder] Frame 218 |
| "LOWhit" | Symbol 1097 MovieClip [Ellder] Frame 223 |
| "HIGHhit" | Symbol 1097 MovieClip [Ellder] Frame 231 |
| "swipe1" | Symbol 1097 MovieClip [Ellder] Frame 237 |
| "walkback" | Symbol 1097 MovieClip [Ellder] Frame 247 |
| "bash1" | Symbol 1097 MovieClip [Ellder] Frame 259 |
| "duck" | Symbol 1097 MovieClip [Ellder] Frame 272 |
| "jump" | Symbol 1097 MovieClip [Ellder] Frame 274 |
| "midjump" | Symbol 1097 MovieClip [Ellder] Frame 279 |
| "landjump" | Symbol 1097 MovieClip [Ellder] Frame 281 |
| "swipe2" | Symbol 1097 MovieClip [Ellder] Frame 286 |
| "swipe3" | Symbol 1097 MovieClip [Ellder] Frame 299 |
| "fswipe3" | Symbol 1097 MovieClip [Ellder] Frame 310 |
| "bash2" | Symbol 1097 MovieClip [Ellder] Frame 330 |
| "bswipe1" | Symbol 1097 MovieClip [Ellder] Frame 344 |
| "bswipe2" | Symbol 1097 MovieClip [Ellder] Frame 356 |
| "fbash1" | Symbol 1097 MovieClip [Ellder] Frame 372 |
| "jumpswipe" | Symbol 1097 MovieClip [Ellder] Frame 389 |
| "midjumpswipe" | Symbol 1097 MovieClip [Ellder] Frame 399 |
| "respawn" | Symbol 1097 MovieClip [Ellder] Frame 401 |
| "block1" | Symbol 1097 MovieClip [Ellder] Frame 459 |
| "Ellder" | Symbol 1157 MovieClip Frame 24 |
| "Prince Aldon" | Symbol 1157 MovieClip Frame 25 |
| "Toldor" | Symbol 1157 MovieClip Frame 26 |
| "Achilles" | Symbol 1157 MovieClip Frame 27 |
| "Elldermain" | Symbol 1157 MovieClip Frame 28 |
| "Prince Aldonmain" | Symbol 1157 MovieClip Frame 29 |
| "Toldormain" | Symbol 1157 MovieClip Frame 30 |
| "Achillesmain" | Symbol 1157 MovieClip Frame 31 |
| "reset" | Symbol 1157 MovieClip Frame 32 |
| "main" | Symbol 1261 MovieClip Frame 1 |
| "episodes" | Symbol 1261 MovieClip Frame 2 |
| "continue" | Symbol 1261 MovieClip Frame 4 |
| "character" | Symbol 1261 MovieClip Frame 5 |
| "notauthorised" | Symbol 1261 MovieClip Frame 6 |
| "unlocked" | Symbol 1261 MovieClip Frame 7 |
| "cheats" | Symbol 1261 MovieClip Frame 8 |
| "playatkong" | Symbol 1261 MovieClip Frame 9 |
| "low" | Symbol 1316 MovieClip Frame 2 |
| "medium" | Symbol 1316 MovieClip Frame 3 |
| "high" | Symbol 1316 MovieClip Frame 4 |
| "swipe1" | Symbol 1360 MovieClip Frame 2 |
| "swipe2" | Symbol 1360 MovieClip Frame 3 |
| "block1" | Symbol 1360 MovieClip Frame 4 |
| "bash1" | Symbol 1360 MovieClip Frame 5 |
| "slice1" | Symbol 1360 MovieClip Frame 6 |
| "slice2" | Symbol 1360 MovieClip Frame 7 |
| "slice3" | Symbol 1360 MovieClip Frame 8 |
| "break" | Symbol 1360 MovieClip Frame 9 |
| "bashmiss" | Symbol 1360 MovieClip Frame 10 |
| "block2" | Symbol 1360 MovieClip Frame 11 |
| "title" | Symbol 1360 MovieClip Frame 12 |
| "bowfire" | Symbol 1360 MovieClip Frame 13 |
| "slice4" | Symbol 1360 MovieClip Frame 14 |
| "slice5" | Symbol 1360 MovieClip Frame 15 |
| "slice6" | Symbol 1360 MovieClip Frame 16 |
| "slice7" | Symbol 1360 MovieClip Frame 17 |
| "slice8" | Symbol 1360 MovieClip Frame 18 |
| "slice9" | Symbol 1360 MovieClip Frame 19 |
| "woodblock1" | Symbol 1360 MovieClip Frame 20 |
| "woodblock2" | Symbol 1360 MovieClip Frame 21 |
| "swordblock1" | Symbol 1360 MovieClip Frame 22 |
| "troll1" | Symbol 1360 MovieClip Frame 23 |
| "troll2" | Symbol 1360 MovieClip Frame 24 |
| "troll3" | Symbol 1360 MovieClip Frame 25 |
| "troll4" | Symbol 1360 MovieClip Frame 26 |
| "troll5" | Symbol 1360 MovieClip Frame 27 |
| "trollhit" | Symbol 1360 MovieClip Frame 28 |
| "demon1" | Symbol 1360 MovieClip Frame 29 |
| "demon2" | Symbol 1360 MovieClip Frame 30 |
| "demon3" | Symbol 1360 MovieClip Frame 31 |
| "demondie" | Symbol 1360 MovieClip Frame 32 |
| "coin1" | Symbol 1360 MovieClip Frame 33 |
| "coin2" | Symbol 1360 MovieClip Frame 34 |
| "magicball" | Symbol 1360 MovieClip Frame 35 |
| "title" | Symbol 1368 MovieClip Frame 2 |
| "game" | Symbol 1368 MovieClip Frame 3 |
| "gameover" | Symbol 1368 MovieClip Frame 4 |
| "story" | Symbol 1368 MovieClip Frame 5 |
| "mainstory" | Symbol 1368 MovieClip Frame 6 |
| "boss" | Symbol 1368 MovieClip Frame 7 |
| "human1" | Symbol 1483 MovieClip Frame 2 |
| "human2" | Symbol 1483 MovieClip Frame 5 |
| "undead" | Symbol 1483 MovieClip Frame 8 |
| "demons" | Symbol 1483 MovieClip Frame 11 |
| "trolls" | Symbol 1483 MovieClip Frame 14 |
| "orcs1" | Symbol 1483 MovieClip Frame 17 |
| "orcs2" | Symbol 1483 MovieClip Frame 20 |
| "elf1" | Symbol 1483 MovieClip Frame 23 |
| "elf2" | Symbol 1483 MovieClip Frame 26 |
| "human1" | Symbol 1500 MovieClip Frame 2 |
| "human2" | Symbol 1500 MovieClip Frame 5 |
| "undead" | Symbol 1500 MovieClip Frame 8 |
| "demons" | Symbol 1500 MovieClip Frame 11 |
| "trolls" | Symbol 1500 MovieClip Frame 14 |
| "orcs1" | Symbol 1500 MovieClip Frame 17 |
| "orcs2" | Symbol 1500 MovieClip Frame 20 |
| "elf1" | Symbol 1500 MovieClip Frame 23 |
| "elf2" | Symbol 1500 MovieClip Frame 26 |
| "human1" | Symbol 1510 MovieClip Frame 2 |
| "human2" | Symbol 1510 MovieClip Frame 5 |
| "undead" | Symbol 1510 MovieClip Frame 8 |
| "demons" | Symbol 1510 MovieClip Frame 11 |
| "trolls" | Symbol 1510 MovieClip Frame 14 |
| "orcs1" | Symbol 1510 MovieClip Frame 17 |
| "orcs2" | Symbol 1510 MovieClip Frame 20 |
| "elf1" | Symbol 1510 MovieClip Frame 23 |
| "elf2" | Symbol 1510 MovieClip Frame 26 |
| "fasttravel" | Symbol 1548 MovieClip Frame 2 |
| "horseys" | Symbol 1548 MovieClip Frame 3 |
| "excaliber" | Symbol 1548 MovieClip Frame 4 |
| "healthy" | Symbol 1548 MovieClip Frame 5 |
| "suddendeath" | Symbol 1548 MovieClip Frame 6 |
| "kit" | Symbol 1548 MovieClip Frame 7 |
| "hardmode" | Symbol 1548 MovieClip Frame 8 |
| "veryhardmode" | Symbol 1548 MovieClip Frame 9 |
| "achilles" | Symbol 1548 MovieClip Frame 10 |
| "dosh" | Symbol 1548 MovieClip Frame 11 |
| "bandits" | Symbol 1548 MovieClip Frame 12 |
| "survival" | Symbol 1552 MovieClip Frame 5 |
| "cheat" | Symbol 1552 MovieClip Frame 6 |
| "gladiator" | Symbol 1552 MovieClip Frame 7 |
| "human1" | Symbol 1554 MovieClip Frame 2 |
| "human2" | Symbol 1554 MovieClip Frame 5 |
| "undead" | Symbol 1554 MovieClip Frame 8 |
| "demons" | Symbol 1554 MovieClip Frame 11 |
| "trolls" | Symbol 1554 MovieClip Frame 14 |
| "orcs1" | Symbol 1554 MovieClip Frame 17 |
| "orcs2" | Symbol 1554 MovieClip Frame 20 |
| "elf1" | Symbol 1554 MovieClip Frame 23 |
| "elf2" | Symbol 1554 MovieClip Frame 26 |
| "orc" | Symbol 1575 MovieClip Frame 1 |
| "human" | Symbol 1575 MovieClip Frame 2 |
| "elf" | Symbol 1575 MovieClip Frame 3 |
| "woodelf" | Symbol 1575 MovieClip Frame 4 |
| "orc2" | Symbol 1575 MovieClip Frame 5 |
| "undead" | Symbol 1575 MovieClip Frame 6 |
| "human2" | Symbol 1575 MovieClip Frame 7 |
| "demon" | Symbol 1575 MovieClip Frame 8 |
| "troll" | Symbol 1575 MovieClip Frame 9 |
| "levelprog" | Symbol 1575 MovieClip Frame 10 |
| "aldon" | Symbol 1575 MovieClip Frame 11 |
| "toldor" | Symbol 1575 MovieClip Frame 12 |
| "achilles" | Symbol 1575 MovieClip Frame 13 |
| "weking" | Symbol 1575 MovieClip Frame 14 |
| "ellder" | Symbol 1575 MovieClip Frame 15 |
| "1_undead" | Symbol 1710 MovieClip Frame 2 |
| "1_orc" | Symbol 1710 MovieClip Frame 3 |
| "1_human2" | Symbol 1710 MovieClip Frame 4 |
| "1_woodelf" | Symbol 1710 MovieClip Frame 5 |
| "1_demon" | Symbol 1710 MovieClip Frame 6 |
| "1_orc2" | Symbol 1710 MovieClip Frame 7 |
| "1_troll" | Symbol 1710 MovieClip Frame 8 |
| "1_human" | Symbol 1710 MovieClip Frame 9 |
| "1_elf" | Symbol 1710 MovieClip Frame 10 |
| "2_undead" | Symbol 1710 MovieClip Frame 12 |
| "2_orc" | Symbol 1710 MovieClip Frame 13 |
| "2_human2" | Symbol 1710 MovieClip Frame 14 |
| "2_woodelf" | Symbol 1710 MovieClip Frame 15 |
| "2_demon" | Symbol 1710 MovieClip Frame 16 |
| "2_orc2" | Symbol 1710 MovieClip Frame 17 |
| "2_troll" | Symbol 1710 MovieClip Frame 18 |
| "2_human" | Symbol 1710 MovieClip Frame 19 |
| "2_elf" | Symbol 1710 MovieClip Frame 20 |
| "3_undead" | Symbol 1710 MovieClip Frame 22 |
| "3_orc" | Symbol 1710 MovieClip Frame 23 |
| "3_human2" | Symbol 1710 MovieClip Frame 24 |
| "3_woodelf" | Symbol 1710 MovieClip Frame 25 |
| "3_demon" | Symbol 1710 MovieClip Frame 26 |
| "3_orc2" | Symbol 1710 MovieClip Frame 27 |
| "3_troll" | Symbol 1710 MovieClip Frame 28 |
| "3_human" | Symbol 1710 MovieClip Frame 29 |
| "3_elf" | Symbol 1710 MovieClip Frame 30 |
| "story1" | Symbol 1786 MovieClip Frame 2 |
| "story2" | Symbol 1786 MovieClip Frame 3 |
| "story3" | Symbol 1786 MovieClip Frame 4 |
| "story4" | Symbol 1786 MovieClip Frame 5 |
| "story5" | Symbol 1786 MovieClip Frame 6 |
| "story6" | Symbol 1786 MovieClip Frame 7 |
| "story7" | Symbol 1786 MovieClip Frame 8 |
| "story8" | Symbol 1786 MovieClip Frame 9 |
| "story9" | Symbol 1786 MovieClip Frame 10 |
| "story10" | Symbol 1786 MovieClip Frame 11 |
| "story11" | Symbol 1786 MovieClip Frame 12 |
| "story12" | Symbol 1786 MovieClip Frame 13 |
| "story13" | Symbol 1786 MovieClip Frame 14 |
| "story14" | Symbol 1786 MovieClip Frame 15 |
| "story15" | Symbol 1786 MovieClip Frame 16 |
| "story16" | Symbol 1786 MovieClip Frame 17 |
| "story17" | Symbol 1786 MovieClip Frame 18 |
Dynamic Text Variables
| placename | Symbol 1045 EditableText | "Place" |
| placename | Symbol 1048 EditableText | "Place" |
| _root.loadedtext | Symbol 1122 EditableText | "100%" |
| menutip | Symbol 1174 EditableText | "" |
| selectedname | Symbol 1198 EditableText | "" |
| menutip | Symbol 1225 EditableText | "" |
| menutip | Symbol 1250 EditableText | "" |
| menutip | Symbol 1381 EditableText | "" |
| movename | Symbol 1392 EditableText | "Thrusting Forward Whirl" |
| price | Symbol 1393 EditableText | "500" |
| movename | Symbol 1398 EditableText | "Thrusting Forward Whirl" |
| price | Symbol 1399 EditableText | "500" |
| unitname | Symbol 1403 EditableText | "Spearman" |
| price | Symbol 1404 EditableText | "500" |
| unitname | Symbol 1409 EditableText | "Spearman" |
| price | Symbol 1410 EditableText | "500" |
| displayname | Symbol 1414 EditableText | "Greaves" |
| price | Symbol 1415 EditableText | "500" |
| displayname | Symbol 1417 EditableText | "Greaves" |
| price | Symbol 1418 EditableText | "500" |
| endofdaytext | Symbol 1423 EditableText | "End of Day 1" |
| Lives | Symbol 1425 EditableText | "1000000" |
| money | Symbol 1427 EditableText | "1000000" |
| bestscore | Symbol 1535 EditableText | "Best Score: 76" |
| bestscore | Symbol 1550 EditableText | "Best Score: 76 Most Kills: 2" |
| _root.CharacterName | Symbol 1577 EditableText | "Player" |
| _root.closestenemytype | Symbol 1579 EditableText | "" |
| _root.Lives | Symbol 1586 EditableText | "30" |
| _root.Kills | Symbol 1589 EditableText | "30" |
| _root.money | Symbol 1592 EditableText | "1000000" |
| _root.regionname | Symbol 1595 EditableText | "Region Name" |
| _root.level | Symbol 1596 EditableText | "23" |
| _root.regionname | Symbol 1599 EditableText | "Region Name" |
| _root.Kills | Symbol 1600 EditableText | "30" |
| _root.regionname | Symbol 1601 EditableText | "Region Name" |
| _root.Kills | Symbol 1602 EditableText | "30" |
| _root.score | Symbol 1603 EditableText | "30" |
| _root.Message | Symbol 1609 EditableText | "Boss Defeated" |
| _root.display_regionname | Symbol 1674 EditableText | "Forest of the Damned" |
| _root.display_regionowner | Symbol 1677 EditableText | "Orcs of the South" |
| _root.display_regiondifficulty | Symbol 1678 EditableText | "Medium" |
| _root.display_regionreward | Symbol 1680 EditableText | "35" |
| daytext | Symbol 1712 EditableText | "Day 1" |
| storyname | Symbol 1714 EditableText | "A Brothers Anger" |
| storyname | Symbol 1790 EditableText | "A Brothers Anger" |
| Kills | Symbol 1800 EditableText | "123456" |
| displayhighest | Symbol 1802 EditableText | "12" |
| score | Symbol 1810 EditableText | "123456" |
| displayhighest | Symbol 1812 EditableText | "2132131" |
| Kills | Symbol 1814 EditableText | "12" |
|
|