STORY   LOOP   FURRY   PORN   GAMES
• C •   SERVICES [?] [R] RND   POPULAR
Archived flashes:
229595
/disc/ · /res/     /show/ · /fap/ · /gg/ · /swf/P0001 · P2595 · P5190

<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/76810645?noj=FRM76810645-22DC" width="1" height="1"></div>

Panik In Bubble Trouble.swf

This is the info page for
Flash #25009

(Click the ID number above for more basic data on this flash file.)


Text
Loading

Loading

NOT CONTENT WITH CAUSING AS MUCH
TROUBLE AS HE CAN, EVIL RED GUY
HAS CHOSEN DIFFERENT AREAS ON
EARTH TO UNLEASH HIS 'CYBER
BUBBLES' CAPABLE OF TOTAL
DESTRUCTION. PANIK HAS LEARNT THAT
THE ONLY WAY TO STOP THESE 'CYBER
BUBBLES' IS TO PIERCE THEM WITH HIS
TITANIUM POINTED HARPOON WHEN
THEY ARE IN THE AIR. GUIDE PANIK
THROUGH THE DIFFERENT LOCATIONS
ON EARTH AND FOIL EVIL RED GUYS
PLANS FOR TOTAL DESTRUCTION.

SPACE BAR

Left

Right

Fire energy beam

Power-Ups sometimes fall from burst
bubbles so remember to grab them!

The quicker you defeat the bubbles,
the more energy you have which gives
you more points!

Gives you extra Energy.

Gives you invincibility shield
for four seconds!

Power-Ups

ENERGY

SCORE

LIVES

10000000000

Game Over!!

YOUR SCORE

10000000

10000000

Next Level

10000000000

10000000

10000000

10000000000

10000000

10000000

10000000000

10000000

10000000

10000000000

10000000

10000000

WELL DONE

WELL DONE

WELL DONE

OH DEAR...

YOU'VE BEEN
BUBBLE-IZED!

CONGRATULATIONS!

YOU BEAT
THE BUBBLES!

ActionScript [AS1/AS2]

Frame 1
function PlayMainMusic() { _root.MusicOn = true; MusicLoop = new Sound(); MusicLoop.attachSound("MusicLoop"); MusicLoop.Start(0, 1000); } _root.Floor = 400; _root.ScreenWidth = 600; fscommand ("allowscale", false); TotalBytes = _root.getBytesTotal();
Instance of Symbol 11 MovieClip "loader" in Frame 1
onClipEvent (load) { _xscale = 0; } onClipEvent (enterFrame) { _xscale = _root.PercentageLoaded; }
Frame 2
CurrentBytes = _root.getBytesLoaded(); PercentageLoaded = Math.floor((CurrentBytes / TotalBytes) * 100); if (PercentageLoaded == 100) { PlayMainMusic(); gotoAndStop (4); }
Frame 3
gotoAndPlay (2);
Frame 4
function AddOxygen() { if (1 < _root.MainBorder.BloodTimer._currentframe) { _root.controller.startTimer = getTimer(); _root.MainBorder.BloodTimer.prevFrame(); } } function ApplyForces(object, amount) { with (object) { _VelX = _VelX * amount; if (((-1 < _VelX) && (_VelX < 1)) && (!Jumping)) { _Velx = 0; gotoAndStop(1); } else if ((_VelY < 20) && (Jumping)) { gotoAndStop(4); _VelY = _VelY + _Gravity; } } } function CharIsDead() { _root.Line.die(); _root.PowerUp.gotoAndStop(1); _root.Invincible._x = -100; _root.Controller.Invincible = false; _root.Controller.DoubleLazor = false; _root.GameActive = false; i = 1; while (i < _root.DepthCounter) { _root["Ball" + i].gotoAndPlay(2); i++; } _root.NinjaCat._xscale = 100; _root.NinjaCat.gotoAndStop(3); _root.BloodTimer.stop(); _root.NinjaCat.AllowControl = false; Lives--; _root.MainBorder.Lives.nextFrame(); var fallright = false; var fallleft = false; var diffx = (_root.NinjaCat._x - (_root.Floor / 2)); _deadgravity = 0.1; _deadvely = -3; if (0 >= diffx) { _deadvelx = 1; } else { _deadvelx = -1; fallleft = true; } CharDead = true; } function CheckBloodTimer() { if ((_root.MainBorder.BloodTimer._currentFrame == _root.MaxTimeAmount) && (_root.GameActive)) { _root.CharIsDead(); } } function CheckFloor(object, floorval) { with (object) { if (_y >= floorval) { _y = floorval; _VelY = 0; Jumping = false; } else if (!Platform) { Jumping = true; } } } function CheckBallFloor(value) { if ((_root.Floor - (value._width / 2)) < value._y) { bounce.start(0, 1); value._y = _root.Floor - (value._width / 2); if (value._xscale == 100) { value._vely = -11; } else if (value._xscale == 50) { value._vely = -10; } else { value._vely = -8; } } else if (value._y < (55 + (value._width / 2))) { bounce.start(0, 1); value._y = 60 + (value._width / 2); value._vely = value._vely * -1; } } function CheckKeyPress(object) { with (object) { if ((Key.isDown(Key.RIGHT) && (_x < (_root.RightPos - 60))) && (AllowControl)) { _xscale = Math.abs(_xscale); _VelX = _VelX + _XAcceleration; gotoAndStop(2); } else if ((Key.isDown(Key.LEFT) && ((_root.LeftPos + 65) < _x)) && (AllowControl)) { _xscale = Math.abs(_xscale) * -1; _VelX = _VelX + (-_XAcceleration); gotoAndStop(2); } if (Key.isDown(Key.SPACE) && (AllowControl)) { if (((!_root.shooting) && (_root.Line._currentframe == 1)) && (AllowShoot)) { AllowShoot = false; AllowControl = false; _Velx = 0; Shooting = true; } } } } function CheckWalls(value) { if (value._x < (_root.LeftPos + (value._width / 2))) { bounce.start(0, 1); value._velx = value._velx * -1; value._x = _root.LeftPos + (value._width / 2); } else if ((_root.RightPos - (value._width / 2)) < value._x) { bounce.start(0, 1); value._velx = value._velx * -1; value._x = _root.RightPos - (value._width / 2); } } function ResetLevel() { CleanUp(); _root.Controller.LevelInit(); } function CleanUp() { var i = 0; while (i < BallArray.length) { PopSound.start(); BallArray[i].removeMovieClip(); i++; } delete BallArray; delete AllowShoot; delete CharDead; delete DepthCounter; delete TotalDepthCounter; delete shooting; delete SplitCounter; delete _deadgravity; delete _deadvely; delete _deadvelx; delete tempvar; delete BonusTotal; delete TotalScore; delete BonusScore; } function CleanPlatForms() { var i = 0; while (i < _root.PlatFormArray[_root.CurrentLevel]) { _root["Platform" + i].removeMovieClip(); i++; } } function DoLazor() { LazorSound.start(); _root.shooting = true; _root.Line._x = _root.NinjaCat._x + (_root.NinjaCat._xscale / 6); _root.Line._y = (_root.Floor + (_root.Line._height / 2)) - 50; _root.BottomPoint1._x = _root.NinjaCat._x; _root.BottomPoint1._y = _root.Floor; _root.HarpoonPoint._x = _root.Line._x; _root.HarpoonPoint._y = (_root.Line._y - (_root.Line._height / 2)) - 17; } function DoLazorFire() { _root.NinjaCat.gotoAndStop(4); } function DropPowerUp(xpos, ypos) { var randomNo = (Math.floor(Math.random() * 3) + 2); _root.PowerUp.gotoAndStop(randomNo); _root.PowerUp._y = ypos; _root.PowerUp._x = xpos; _root.PowerUp._active = true; } function getRandom(value) { var RandomNo = Math.floor(Math.random() * value); if (RandomNo == 0) { return(true); } return(false); } function GotoGameOver() { CleanPlatForms(); gotoAndPlay (326); } function GotoNextLevel() { CleanPlatforms(); _root.CleanUp(); _root.NewScore = MaxTimeAmount - _root.MainBorder.BloodTimer._currentframe; _root.GameActive = false; _root.NinjaCat.gotoAndStop(1); _root.NextLevel.play(); } function GotPowerUp(type) { _root.PickUp.Start(0, 1); _root.PowerUp.gotoAndStop(1); if (type == "Oxygen") { AddOxygen(); } else if (type == "Invincibility") { SetInvincible(); } } function Move(object, x, y) { with (object) { _x = _x + x; _y = _y + y; } } function MoveBalls() { var i = 0; while (i < _root.BallArray.length) { if (_root.BallArray[i]._active) { _root.BallArray[i]._x = _root.BallArray[i]._x + _root.BallArray[i]._velx; _root.BallArray[i]._y = _root.BallArray[i]._y + _root.BallArray[i]._vely; _root.BallArray[i]._vely = _root.BallArray[i]._vely + _root.BallArray[i]._gravity; _root.CheckBallFloor(_root.BallArray[i]); _root.CheckWalls(_root.BallArray[i]); if (_root.shooting) { _root.TestHit(_root.BallArray[i]); } if ((!_root.Controller.Invincible) && (TestCharHit(_root.BallArray[i]))) { } if (0 < _root.PlatformArray[_root.CurrentLevel]) { _root.TestPlatformHits(_root.BallArray[i]); } } i++; } } function MoveLines() { if (_root.Line.active) { if (50 < _root.HarpoonPoint._y) { _root.Line.MoveLines(); var i = 0; while (i < _root.PlatFormArray[_root.currentlevel]) { if (_root.HarpoonPoint.hitTest(_root["Platform" + i].Bottom)) { _root.Line.Die(); } i++; } } else { _root.Line.Die(); } } } function RemoveFromArray(name) { var i = 0; while (i < BallArray.length) { if (BallArray[i] == _root[name]) { BallArray[i].removeMovieClip(); var currentcounter = i; break; } i++; } BallArray.splice(currentcounter, 1); } function SetInvincible() { _root.Controller.InvincibleTimer = getTimer(); _root.Controller.Invincible = true; _root.Invincible._visible = true; } function DoInvincible() { _root.Invincible._x = _root.NinjaCat._x; if ((3000 < (getTimer() - _root.Controller.InvincibleTimer)) && ((getTimer() - _root.Controller.InvincibleTimer) < 4000)) { if (_root.Invincible._visible) { _root.Invincible._visible = false; } else { _root.Invincible._visible = true; } } else if (4000 < (getTimer() - _root.Controller.InvincibleTimer)) { _root.Controller.Invincible = false; _root.Invincible._x = -100; } } function SetLazorActive() { _root.Line.active = true; } function Split(x, y, velx, vely, scale, name) { _root.score = _root.score + ((100 / scale) * 100); _root[name].active = false; _root[name].play(); if (25 < scale) { duplicateMovieClip ("_root.Ball", "Ball" + DepthCounter, DepthCounter); _root.BallArray.push(_root["Ball" + DepthCounter]); _root["Ball" + DepthCounter]._x = x; _root["Ball" + DepthCounter]._y = y; _root["Ball" + DepthCounter]._xscale = scale / 2; _root["Ball" + DepthCounter]._yscale = scale / 2; _root["Ball" + DepthCounter]._velx = velx; _root["Ball" + DepthCounter]._vely = -5; _root["Ball" + DepthCounter]._gravity = _root.GravVal; _root["Ball" + DepthCounter]._active = true; DepthCounter++; duplicateMovieClip ("_root.Ball", "Ball" + DepthCounter, DepthCounter); _root.BallArray.push(_root["Ball" + DepthCounter]); _root["Ball" + DepthCounter]._x = x; _root["Ball" + DepthCounter]._y = y; _root["Ball" + DepthCounter]._xscale = scale / 2; _root["Ball" + DepthCounter]._yscale = scale / 2; _root["Ball" + DepthCounter]._velx = -velx; _root["Ball" + DepthCounter]._vely = -5; _root["Ball" + DepthCounter]._gravity = _root.GravVal; _root["Ball" + DepthCounter]._active = true; DepthCounter++; } if (GetRandom(5)) { if (_root.PowerUp._currentframe == 1) { DropPowerUp(_root[name]._x, _root[name]._y); } } SplitCounter++; _root.Line2.active = false; _root.Line4.active = false; if (SplitCounter == TotalDepthCounter) { GotoNextLevel(); } } function TestCharHit(value) { var nabx = (value._x - _root.NinjaCat._x); var naby = ((value._y - _root.NinjaCat._y) + (_root.NinjaCat._height / 2)); var tlength = Math.sqrt((nabx * nabx) + (naby * naby)); if (value._xscale == 100) { value.CheckDistance = 80; } else if (value._xscale == 50) { value.CheckDistance = 50; } else if (value._xscale == 25) { value.CheckDistance = 35; } if (tlength < value.CheckDistance) { return(true); } return(false); } function TestHit(value) { if (value.hitTest(_root.Line)) { _root.shooting = false; _root.Line.Die(); value._active = false; PopSound.start(); _root.Split(value._x, value._y, value._velx, value._vely, value._xscale, value._name); } } function TestPlatformHits(value) { var i = 0; while (i < _root.PlatFormArray[_root.Currentlevel]) { if (value.hitTest(_root["Platform" + i].Top) && (value.AllowHits)) { value._vely = value._vely * -1; value._y = value._y - 5; value.AllowHits = false; } else if (value.hitTest(_root["Platform" + i].Bottom) && (value.AllowHits)) { value._vely = value._vely * -1; value._y = value._y + 5; value.AllowHits = false; } else if (value.hitTest(_root["Platform" + i].Left) && (value.AllowHits)) { value._velx = value._velx * -1; value._x = value._x - 5; value.AllowHits = false; } else if (value.hitTest(_root["Platform" + i].Right) && (value.AllowHits)) { value._velx = value._velx * -1; value._x = value._x + 5; value.AllowHits = false; } else { value.AllowHits = true; } i++; } } stop(); MainVolume = 100; PopSound = new Sound(); PopSound.attachSound("PopSound"); LazorSound = new Sound(); LazorSound.attachSound("LazorSound"); PickUp = new Sound(); PickUp.attachSound("PickUp"); Bounce = new Sound(); Bounce.attachSound("Bounce"); fscommand ("allowscale", false); CurrentLevel = 0; NoScores = 50; Location = ""; FileName = "Highscore.asp"; _root.Floor = 390; _root.LeftPos = 95; _root.RightPos = 595; _root.GravVal = 0.3; _root.BeamSpeed = 10; _root.SecondsToSwitch = 4000; BallPosArray = new Array(); BallPosArray[0] = [1, 250, 115]; BallPosArray[1] = [1, 250, 115]; BallPosArray[2] = [1, 250, 115]; BallPosArray[3] = [1, 250, 115]; BallPosArray[4] = [2, 300, 115, 400, 115]; PlatFormArray = new Array(); PlatFormArray[0] = 0; PlatFormArray[1] = 1; PlatFormArray[2] = 2; PlatFormArray[3] = 2; PlatFormArray[4] = 0; BeamOffset = 3; LineYOffset = -70;
Instance of Symbol 47 MovieClip "cross" in Frame 4
onClipEvent (load) { if (_root.MusicOn) { _visible = false; } }
Frame 50
stop();
Instance of Symbol 47 MovieClip "cross" in Frame 50
onClipEvent (load) { if (_root.MusicOn) { _visible = false; } }
Frame 51
function GotoNextScene() { gotoAndPlay (52); } _root.MaxTimeAmount = _root.MainBorder.BloodTimer._totalframes; _quality = "MEDIUM"; _root.Score = 0; _root.Lives = 3; _root.currentLevel = 0; stop();
Instance of Symbol 87 MovieClip "Line" in Frame 51
onClipEvent (load) { function Init() { active = false; } function Die() { _root.NinjaCat.AllowControl = true; _root.NinjaCat.shooting = false; _root.NinjaCat.gotoAndStop(1); active = false; this._x = -100; this._y = (_root.Floor + (_height / 2)) - 50; _root.Line2._x = -100; _root.BottomPoint1._x = -100; _root.HarpoonPoint._x = -100; _root.HarpoonPoint._y = -100; _root.shooting = false; } function MoveLines() { this._y = this._y - _root.BeamSpeed; _root.HarpoonPoint._y = (this._y - (this._height / 2)) - 17; } Init(); }
Instance of Symbol 102 MovieClip "PowerUp" in Frame 51
onClipEvent (load) { _vely = 5; _active = false; } onClipEvent (enterFrame) { if (_active) { if ((_y + (_height / 2)) < _root.Floor) { _y = (_y + _vely); } else { _active = false; } } }
Instance of Symbol 114 MovieClip "NinjaCat" in Frame 51
onClipEvent (load) { function Init() { AllowControl = true; _Friction = 0.7; _XAcceleration = 3; _velx = 0; Jumping = false; Invincible = false; _root.shooting = false; Shooting = false; } }
Instance of Symbol 139 MovieClip "Controller" in Frame 51
onClipEvent (load) { function LevelInit() { _root.MainBorder.Lives.gotoAndStop(4 - _root.Lives); _root.BallArray = new Array(); Invincible = false; DoubleLazor = false; InitMode = true; _root.SplitCounter = 0; _root.AllowShoot = true; _root.NinjaCat.gotoAndStop(1); _root.NinjaCat._x = (_root.ScreenWidth / 2) + 30; _root.NinjaCat._y = _root.Floor; _root.CharDead = false; TimeDiff = 2; NoBalls = _root.BallPosArray[_root.CurrentLevel][0]; _root.DepthCounter = NoBalls + 1; _root.TotalDepthCounter = 7 * NoBalls; i = 1; while (NoBalls >= i) { duplicateMovieClip ("_root.Ball", "Ball" + i, i); _root["Ball" + i]._x = _root.BallPosArray[_root.CurrentLevel][((i - 1) * 2) + 1]; _root["Ball" + i]._y = _root.BallPosArray[_root.CurrentLevel][((i - 1) * 2) + 2]; if (i == 1) { _root["Ball" + i]._velx = -5; } else if (i == 2) { _root["Ball" + i]._velx = 5; } _root["Ball" + i]._gravity = _root.GravVal; _root["Ball" + i]._active = true; _root["Ball" + i].AllowHits = true; _root.BallArray.push(_root["Ball" + i]); i++; } startTimer = getTimer(); } function setTime() { if (_root.SecondsToSwitch < (getTimer() - startTimer)) { _root.MainBorder.BloodTimer.nextFrame(); startTimer = getTimer(); } } LevelInit(); _root.PickUp.start(0, 1); } onClipEvent (enterFrame) { if (InitMode) { if (1000 < (getTimer() - StartTimer)) { StartTimer = getTimer(); InitMode = false; _root.GameActive = true; _root.NinjaCat.Init(); } } else if (_root.GameActive) { _root.CheckBloodTimer(); setTime(); _root.CheckKeyPress(_root.NinjaCat); _root.Move(_root.NinjaCat, _root.NinjaCat._VelX, _root.NinjaCat._VelY); if (Invincible) { _root.DoInvincible(); } if ((_root.NinjaCat._Velx != 0) || (_root.NinjaCat.Jumping)) { _root.ApplyForces(_root.NinjaCat, _root.NinjaCat._Friction); } else if (_root.NinjaCat.shooting) { _root.DoLazorFire(); } else if (_root.NinjaCat._currentframe != 1) { _root.NinjaCat.gotoAndStop(1); } _root.MoveBalls(); _root.MoveLines(); } else if (_root.CharDead) { _root.NinjaCat.gotoAndStop(3); } else { _root.GameActive = false; } } onClipEvent (keyUp) { if (Key.getCode() == 32) { _root.AllowShoot = true; } }
Instance of Symbol 47 MovieClip "cross" in Frame 51
onClipEvent (load) { if (_root.MusicOn) { _visible = false; } }
Frame 52
_quality = "HIGH"; BonusTotal = NewScore * 1000; TotalScore = BonusTotal + Score; BonusScore = 0;
Instance of Symbol 47 MovieClip "cross" in Frame 52
onClipEvent (load) { if (_root.MusicOn) { _visible = false; } }
Frame 72
if (Score == TotalScore) { gotoAndPlay (74); } else { Score = Score + 100; BonusTotal = BonusTotal - 100; }
Frame 73
prevFrame(); play();
Frame 99
Score = Score + BonusScore; BonusScore = 0;
Frame 105
CurrentLevel++; stop();
Frame 106
function GotoNextScene() { gotoAndPlay (107); } _root.MaxTimeAmount = _root.MainBorder.BloodTimer._totalframes; _quality = "MEDIUM"; stop();
Instance of Symbol 87 MovieClip "Line" in Frame 106
onClipEvent (load) { function Init() { active = false; } function Die() { _root.NinjaCat.AllowControl = true; _root.NinjaCat.shooting = false; _root.NinjaCat.gotoAndStop(1); active = false; this._x = -100; this._y = (_root.Floor + (_height / 2)) - 50; _root.Line2._x = -100; _root.BottomPoint1._x = -100; _root.HarpoonPoint._x = -100; _root.HarpoonPoint._y = -100; _root.shooting = false; } function MoveLines() { this._y = this._y - _root.BeamSpeed; _root.HarpoonPoint._y = (this._y - (this._height / 2)) - 17; } Init(); }
Instance of Symbol 102 MovieClip "PowerUp" in Frame 106
onClipEvent (load) { _vely = 5; _active = false; } onClipEvent (enterFrame) { if (_active) { if ((_y + (_height / 2)) < _root.Floor) { _y = (_y + _vely); } else { _active = false; } } }
Instance of Symbol 114 MovieClip "NinjaCat" in Frame 106
onClipEvent (load) { function Init() { AllowControl = true; _Friction = 0.7; _XAcceleration = 3; _velx = 0; Jumping = false; Invincible = false; _root.shooting = false; Shooting = false; } }
Instance of Symbol 171 MovieClip "Controller" in Frame 106
onClipEvent (load) { function LevelInit() { _root.MainBorder.Lives.gotoAndStop(4 - _root.Lives); _root.BallArray = new Array(); Invincible = false; DoubleLazor = false; InitMode = true; _root.SplitCounter = 0; _root.AllowShoot = true; _root.NinjaCat.gotoAndStop(1); _root.NinjaCat._x = (_root.ScreenWidth / 2) + 30; _root.NinjaCat._y = _root.Floor; _root.CharDead = false; TimeDiff = 2; NoBalls = _root.BallPosArray[_root.CurrentLevel][0]; _root.DepthCounter = NoBalls + 1; _root.TotalDepthCounter = 7 * NoBalls; i = 1; while (NoBalls >= i) { duplicateMovieClip ("_root.Ball", "Ball" + i, i); _root["Ball" + i]._x = _root.BallPosArray[_root.CurrentLevel][((i - 1) * 2) + 1]; _root["Ball" + i]._y = _root.BallPosArray[_root.CurrentLevel][((i - 1) * 2) + 2]; if (i == 1) { _root["Ball" + i]._velx = -5; } else if (i == 2) { _root["Ball" + i]._velx = 5; } _root["Ball" + i]._gravity = _root.GravVal; _root["Ball" + i]._active = true; _root["Ball" + i].AllowHits = true; _root.BallArray.push(_root["Ball" + i]); i++; } startTimer = getTimer(); } function setTime() { if (_root.SecondsToSwitch < (getTimer() - startTimer)) { _root.MainBorder.BloodTimer.nextFrame(); startTimer = getTimer(); } } LevelInit(); _root.PickUp.start(0, 1); } onClipEvent (enterFrame) { if (InitMode) { if (1000 < (getTimer() - StartTimer)) { StartTimer = getTimer(); InitMode = false; _root.GameActive = true; _root.NinjaCat.Init(); } } else if (_root.GameActive) { _root.CheckBloodTimer(); setTime(); _root.CheckKeyPress(_root.NinjaCat); _root.Move(_root.NinjaCat, _root.NinjaCat._VelX, _root.NinjaCat._VelY); if (Invincible) { _root.DoInvincible(); } if ((_root.NinjaCat._Velx != 0) || (_root.NinjaCat.Jumping)) { _root.ApplyForces(_root.NinjaCat, _root.NinjaCat._Friction); } else if (_root.NinjaCat.shooting) { _root.DoLazorFire(); } else if (_root.NinjaCat._currentframe != 1) { _root.NinjaCat.gotoAndStop(1); } _root.MoveBalls(); _root.MoveLines(); } else if (_root.CharDead) { _root.NinjaCat.gotoAndStop(3); } else { _root.GameActive = false; } } onClipEvent (keyUp) { if (Key.getCode() == 32) { _root.AllowShoot = true; } }
Instance of Symbol 47 MovieClip "cross" in Frame 106
onClipEvent (load) { if (_root.MusicOn) { _visible = false; } }
Frame 107
_quality = "HIGH"; BonusTotal = NewScore * 1000; TotalScore = BonusTotal + Score; BonusScore = 0;
Instance of Symbol 47 MovieClip "cross" in Frame 107
onClipEvent (load) { if (_root.MusicOn) { _visible = false; } }
Frame 127
if (Score == TotalScore) { gotoAndPlay (129); } else { Score = Score + 100; BonusTotal = BonusTotal - 100; }
Frame 128
prevFrame(); play();
Frame 154
Score = Score + BonusScore; BonusScore = 0;
Frame 160
CurrentLevel++; stop();
Frame 161
function GotoNextScene() { gotoAndPlay (162); } _root.MaxTimeAmount = _root.MainBorder.BloodTimer._totalframes; _quality = "MEDIUM"; stop();
Instance of Symbol 87 MovieClip "Line" in Frame 161
onClipEvent (load) { function Init() { active = false; } function Die() { _root.NinjaCat.AllowControl = true; _root.NinjaCat.shooting = false; _root.NinjaCat.gotoAndStop(1); active = false; this._x = -100; this._y = (_root.Floor + (_height / 2)) - 50; _root.Line2._x = -100; _root.BottomPoint1._x = -100; _root.HarpoonPoint._x = -100; _root.HarpoonPoint._y = -100; _root.shooting = false; } function MoveLines() { this._y = this._y - _root.BeamSpeed; _root.HarpoonPoint._y = (this._y - (this._height / 2)) - 17; } Init(); }
Instance of Symbol 102 MovieClip "PowerUp" in Frame 161
onClipEvent (load) { _vely = 5; _active = false; } onClipEvent (enterFrame) { if (_active) { if ((_y + (_height / 2)) < _root.Floor) { _y = (_y + _vely); } else { _active = false; } } }
Instance of Symbol 114 MovieClip "NinjaCat" in Frame 161
onClipEvent (load) { function Init() { AllowControl = true; _Friction = 0.7; _XAcceleration = 3; _velx = 0; Jumping = false; Invincible = false; _root.shooting = false; Shooting = false; } }
Instance of Symbol 171 MovieClip "Controller" in Frame 161
onClipEvent (load) { function LevelInit() { _root.MainBorder.Lives.gotoAndStop(4 - _root.Lives); _root.BallArray = new Array(); Invincible = false; DoubleLazor = false; InitMode = true; _root.SplitCounter = 0; _root.AllowShoot = true; _root.NinjaCat.gotoAndStop(1); _root.NinjaCat._x = (_root.ScreenWidth / 2) + 30; _root.NinjaCat._y = _root.Floor; _root.CharDead = false; TimeDiff = 2; NoBalls = _root.BallPosArray[_root.CurrentLevel][0]; _root.DepthCounter = NoBalls + 1; _root.TotalDepthCounter = 7 * NoBalls; i = 1; while (NoBalls >= i) { duplicateMovieClip ("_root.Ball", "Ball" + i, i); _root["Ball" + i]._x = _root.BallPosArray[_root.CurrentLevel][((i - 1) * 2) + 1]; _root["Ball" + i]._y = _root.BallPosArray[_root.CurrentLevel][((i - 1) * 2) + 2]; if (i == 1) { _root["Ball" + i]._velx = -5; } else if (i == 2) { _root["Ball" + i]._velx = 5; } _root["Ball" + i]._gravity = _root.GravVal; _root["Ball" + i]._active = true; _root["Ball" + i].AllowHits = true; _root.BallArray.push(_root["Ball" + i]); i++; } startTimer = getTimer(); } function setTime() { if (_root.SecondsToSwitch < (getTimer() - startTimer)) { _root.MainBorder.BloodTimer.nextFrame(); startTimer = getTimer(); } } LevelInit(); _root.PickUp.start(0, 1); } onClipEvent (enterFrame) { if (InitMode) { if (1000 < (getTimer() - StartTimer)) { StartTimer = getTimer(); InitMode = false; _root.GameActive = true; _root.NinjaCat.Init(); } } else if (_root.GameActive) { _root.CheckBloodTimer(); setTime(); _root.CheckKeyPress(_root.NinjaCat); _root.Move(_root.NinjaCat, _root.NinjaCat._VelX, _root.NinjaCat._VelY); if (Invincible) { _root.DoInvincible(); } if ((_root.NinjaCat._Velx != 0) || (_root.NinjaCat.Jumping)) { _root.ApplyForces(_root.NinjaCat, _root.NinjaCat._Friction); } else if (_root.NinjaCat.shooting) { _root.DoLazorFire(); } else if (_root.NinjaCat._currentframe != 1) { _root.NinjaCat.gotoAndStop(1); } _root.MoveBalls(); _root.MoveLines(); } else if (_root.CharDead) { _root.NinjaCat.gotoAndStop(3); } else { _root.GameActive = false; } } onClipEvent (keyUp) { if (Key.getCode() == 32) { _root.AllowShoot = true; } }
Instance of Symbol 47 MovieClip "cross" in Frame 161
onClipEvent (load) { if (_root.MusicOn) { _visible = false; } }
Frame 162
_quality = "HIGH"; BonusTotal = NewScore * 1000; TotalScore = BonusTotal + Score; BonusScore = 0;
Instance of Symbol 47 MovieClip "cross" in Frame 162
onClipEvent (load) { if (_root.MusicOn) { _visible = false; } }
Frame 182
if (Score == TotalScore) { gotoAndPlay (184); } else { Score = Score + 100; BonusTotal = BonusTotal - 100; }
Frame 183
prevFrame(); play();
Frame 209
Score = Score + BonusScore; BonusScore = 0;
Frame 215
CurrentLevel++; stop();
Frame 216
function GotoNextScene() { gotoAndPlay (217); } _root.MaxTimeAmount = _root.MainBorder.BloodTimer._totalframes; _quality = "MEDIUM"; stop();
Instance of Symbol 87 MovieClip "Line" in Frame 216
onClipEvent (load) { function Init() { active = false; } function Die() { _root.NinjaCat.AllowControl = true; _root.NinjaCat.shooting = false; _root.NinjaCat.gotoAndStop(1); active = false; this._x = -100; this._y = (_root.Floor + (_height / 2)) - 50; _root.Line2._x = -100; _root.BottomPoint1._x = -100; _root.HarpoonPoint._x = -100; _root.HarpoonPoint._y = -100; _root.shooting = false; } function MoveLines() { this._y = this._y - _root.BeamSpeed; _root.HarpoonPoint._y = (this._y - (this._height / 2)) - 17; } Init(); }
Instance of Symbol 102 MovieClip "PowerUp" in Frame 216
onClipEvent (load) { _vely = 5; _active = false; } onClipEvent (enterFrame) { if (_active) { if ((_y + (_height / 2)) < _root.Floor) { _y = (_y + _vely); } else { _active = false; } } }
Instance of Symbol 114 MovieClip "NinjaCat" in Frame 216
onClipEvent (load) { function Init() { AllowControl = true; _Friction = 0.7; _XAcceleration = 3; _velx = 0; Jumping = false; Invincible = false; _root.shooting = false; Shooting = false; } }
Instance of Symbol 171 MovieClip "Controller" in Frame 216
onClipEvent (load) { function LevelInit() { _root.MainBorder.Lives.gotoAndStop(4 - _root.Lives); _root.BallArray = new Array(); Invincible = false; DoubleLazor = false; InitMode = true; _root.SplitCounter = 0; _root.AllowShoot = true; _root.NinjaCat.gotoAndStop(1); _root.NinjaCat._x = (_root.ScreenWidth / 2) + 30; _root.NinjaCat._y = _root.Floor; _root.CharDead = false; TimeDiff = 2; NoBalls = _root.BallPosArray[_root.CurrentLevel][0]; _root.DepthCounter = NoBalls + 1; _root.TotalDepthCounter = 7 * NoBalls; i = 1; while (NoBalls >= i) { duplicateMovieClip ("_root.Ball", "Ball" + i, i); _root["Ball" + i]._x = _root.BallPosArray[_root.CurrentLevel][((i - 1) * 2) + 1]; _root["Ball" + i]._y = _root.BallPosArray[_root.CurrentLevel][((i - 1) * 2) + 2]; if (i == 1) { _root["Ball" + i]._velx = -5; } else if (i == 2) { _root["Ball" + i]._velx = 5; } _root["Ball" + i]._gravity = _root.GravVal; _root["Ball" + i]._active = true; _root["Ball" + i].AllowHits = true; _root.BallArray.push(_root["Ball" + i]); i++; } startTimer = getTimer(); } function setTime() { if (_root.SecondsToSwitch < (getTimer() - startTimer)) { _root.MainBorder.BloodTimer.nextFrame(); startTimer = getTimer(); } } LevelInit(); _root.PickUp.start(0, 1); } onClipEvent (enterFrame) { if (InitMode) { if (1000 < (getTimer() - StartTimer)) { StartTimer = getTimer(); InitMode = false; _root.GameActive = true; _root.NinjaCat.Init(); } } else if (_root.GameActive) { _root.CheckBloodTimer(); setTime(); _root.CheckKeyPress(_root.NinjaCat); _root.Move(_root.NinjaCat, _root.NinjaCat._VelX, _root.NinjaCat._VelY); if (Invincible) { _root.DoInvincible(); } if ((_root.NinjaCat._Velx != 0) || (_root.NinjaCat.Jumping)) { _root.ApplyForces(_root.NinjaCat, _root.NinjaCat._Friction); } else if (_root.NinjaCat.shooting) { _root.DoLazorFire(); } else if (_root.NinjaCat._currentframe != 1) { _root.NinjaCat.gotoAndStop(1); } _root.MoveBalls(); _root.MoveLines(); } else if (_root.CharDead) { _root.NinjaCat.gotoAndStop(3); } else { _root.GameActive = false; } } onClipEvent (keyUp) { if (Key.getCode() == 32) { _root.AllowShoot = true; } }
Instance of Symbol 47 MovieClip "cross" in Frame 216
onClipEvent (load) { if (_root.MusicOn) { _visible = false; } }
Frame 217
_quality = "HIGH"; BonusTotal = NewScore * 1000; TotalScore = BonusTotal + Score; BonusScore = 0;
Instance of Symbol 47 MovieClip "cross" in Frame 217
onClipEvent (load) { if (_root.MusicOn) { _visible = false; } }
Frame 237
if (Score == TotalScore) { gotoAndPlay (239); } else { Score = Score + 100; BonusTotal = BonusTotal - 100; }
Frame 238
prevFrame(); play();
Frame 264
Score = Score + BonusScore; BonusScore = 0;
Frame 270
CurrentLevel++; stop();
Frame 271
function GotoNextScene() { gotoAndPlay (272); } _root.MaxTimeAmount = _root.MainBorder.BloodTimer._totalframes; _quality = "MEDIUM"; stop();
Instance of Symbol 87 MovieClip "Line" in Frame 271
onClipEvent (load) { function Init() { active = false; } function Die() { _root.NinjaCat.AllowControl = true; _root.NinjaCat.shooting = false; _root.NinjaCat.gotoAndStop(1); active = false; this._x = -100; this._y = (_root.Floor + (_height / 2)) - 50; _root.Line2._x = -100; _root.BottomPoint1._x = -100; _root.HarpoonPoint._x = -100; _root.HarpoonPoint._y = -100; _root.shooting = false; } function MoveLines() { this._y = this._y - _root.BeamSpeed; _root.HarpoonPoint._y = (this._y - (this._height / 2)) - 17; } Init(); }
Instance of Symbol 102 MovieClip "PowerUp" in Frame 271
onClipEvent (load) { _vely = 5; _active = false; } onClipEvent (enterFrame) { if (_active) { if ((_y + (_height / 2)) < _root.Floor) { _y = (_y + _vely); } else { _active = false; } } }
Instance of Symbol 114 MovieClip "NinjaCat" in Frame 271
onClipEvent (load) { function Init() { AllowControl = true; _Friction = 0.7; _XAcceleration = 3; _velx = 0; Jumping = false; Invincible = false; _root.shooting = false; Shooting = false; } }
Instance of Symbol 171 MovieClip "Controller" in Frame 271
onClipEvent (load) { function LevelInit() { _root.MainBorder.Lives.gotoAndStop(4 - _root.Lives); _root.BallArray = new Array(); Invincible = false; DoubleLazor = false; InitMode = true; _root.SplitCounter = 0; _root.AllowShoot = true; _root.NinjaCat.gotoAndStop(1); _root.NinjaCat._x = (_root.ScreenWidth / 2) + 30; _root.NinjaCat._y = _root.Floor; _root.CharDead = false; TimeDiff = 2; NoBalls = _root.BallPosArray[_root.CurrentLevel][0]; _root.DepthCounter = NoBalls + 1; _root.TotalDepthCounter = 7 * NoBalls; i = 1; while (NoBalls >= i) { duplicateMovieClip ("_root.Ball", "Ball" + i, i); _root["Ball" + i]._x = _root.BallPosArray[_root.CurrentLevel][((i - 1) * 2) + 1]; _root["Ball" + i]._y = _root.BallPosArray[_root.CurrentLevel][((i - 1) * 2) + 2]; if (i == 1) { _root["Ball" + i]._velx = -5; } else if (i == 2) { _root["Ball" + i]._velx = 5; } _root["Ball" + i]._gravity = _root.GravVal; _root["Ball" + i]._active = true; _root["Ball" + i].AllowHits = true; _root.BallArray.push(_root["Ball" + i]); i++; } startTimer = getTimer(); } function setTime() { if (_root.SecondsToSwitch < (getTimer() - startTimer)) { _root.MainBorder.BloodTimer.nextFrame(); startTimer = getTimer(); } } LevelInit(); _root.PickUp.start(0, 1); } onClipEvent (enterFrame) { if (InitMode) { if (1000 < (getTimer() - StartTimer)) { StartTimer = getTimer(); InitMode = false; _root.GameActive = true; _root.NinjaCat.Init(); } } else if (_root.GameActive) { _root.CheckBloodTimer(); setTime(); _root.CheckKeyPress(_root.NinjaCat); _root.Move(_root.NinjaCat, _root.NinjaCat._VelX, _root.NinjaCat._VelY); if (Invincible) { _root.DoInvincible(); } if ((_root.NinjaCat._Velx != 0) || (_root.NinjaCat.Jumping)) { _root.ApplyForces(_root.NinjaCat, _root.NinjaCat._Friction); } else if (_root.NinjaCat.shooting) { _root.DoLazorFire(); } else if (_root.NinjaCat._currentframe != 1) { _root.NinjaCat.gotoAndStop(1); } _root.MoveBalls(); _root.MoveLines(); } else if (_root.CharDead) { _root.NinjaCat.gotoAndStop(3); } else { _root.GameActive = false; } } onClipEvent (keyUp) { if (Key.getCode() == 32) { _root.AllowShoot = true; } }
Instance of Symbol 47 MovieClip "cross" in Frame 271
onClipEvent (load) { if (_root.MusicOn) { _visible = false; } }
Frame 272
_quality = "HIGH"; BonusTotal = NewScore * 1000; TotalScore = BonusTotal + Score; BonusScore = 0;
Instance of Symbol 47 MovieClip "cross" in Frame 272
onClipEvent (load) { if (_root.MusicOn) { _visible = false; } }
Frame 292
if (Score == TotalScore) { gotoAndPlay (294); } else { Score = Score + 100; BonusTotal = BonusTotal - 100; }
Frame 293
prevFrame(); play();
Frame 319
Score = Score + BonusScore; BonusScore = 0;
Frame 325
CurrentLevel++; stop();
Frame 326
_quality = "HIGH"; MusicLoop.stop();
Frame 385
stop();
Frame 386
_quality = "HIGH";
Frame 445
stop();
Symbol 41 Button
on (release) { gotoAndStop (50); }
Symbol 43 Button
on (release) { gotoAndStop (51); }
Symbol 45 Button
on (rollOver) { if (_root.MusicOn) { _root.Cross._visible = true; } else { _root.Cross._visible = false; } } on (rollOut) { if (_root.MusicOn) { _root.Cross._visible = false; } else { _root.Cross._visible = true; } } on (release) { if (_root.MusicOn) { _root.MusicLoop.setVolume(0); _root.MusicOn = false; } else { _root.MusicLoop.setVolume(_root.MainVolume); _root.MusicOn = true; } }
Symbol 54 MovieClip Frame 60
gotoAndPlay (34);
Symbol 59 Button
on (release) { gotoAndStop (2); }
Symbol 61 Button
on (release) { gotoAndStop (3); }
Symbol 63 Button
on (release) { gotoAndStop (1); }
Symbol 80 MovieClip Frame 1
stop();
Symbol 80 MovieClip Frame 2
stop();
Symbol 80 MovieClip Frame 3
stop();
Symbol 83 Button
on (release) { gotoAndStop (4); }
Instance of Symbol 91 MovieClip "Left" in Symbol 94 MovieClip Frame 1
/* no clip actions */
Symbol 99 MovieClip Frame 1
stop();
Symbol 99 MovieClip Frame 12
_root.RemoveFromArray(_name); stop();
Symbol 102 MovieClip Frame 1
stop();
Instance of Symbol 100 MovieClip "Invincibility" in Symbol 102 MovieClip Frame 2
onClipEvent (enterFrame) { if (this.hitTest(_root.NinjaCat)) { _root.GotPowerUp(_name); } }
Instance of Symbol 101 MovieClip "Oxygen" in Symbol 102 MovieClip Frame 3
onClipEvent (enterFrame) { if (this.hitTest(_root.NinjaCat)) { _root.GotPowerUp(_name); } }
Symbol 112 MovieClip Frame 18
if ((0 < _root.Lives) && (_root.MainBorder.BloodTimer._currentFrame != _root.MaxTimeAmount)) { _root.CharDead = false; _root.ResetLevel(); Init(); } else { _root.CleanUp(); _root.GameOver.play(); } stop();
Symbol 113 MovieClip Frame 1
_root.DoLazor(); _root.SetLazorActive();
Symbol 113 MovieClip Frame 7
_parent.shooting = false; _parent.allowcontrol = true; stop();
Symbol 114 MovieClip Frame 1
stop();
Symbol 126 MovieClip Frame 1
stop();
Symbol 135 MovieClip Frame 1
stop();
Symbol 144 MovieClip Frame 1
stop();
Symbol 144 MovieClip Frame 60
_root.GotoGameOver(); stop();
Symbol 146 MovieClip Frame 1
stop();
Symbol 146 MovieClip Frame 60
_root.GotoNextScene(); stop();
Symbol 161 Button
on (release, keyPress "<Space>") { gotoAndStop (106); }
Symbol 165 Button
on (release) { gotoAndStop (106); }
Symbol 174 Button
on (release, keyPress "<Space>") { gotoAndStop (161); }
Symbol 175 Button
on (release) { gotoAndStop (161); }
Symbol 183 Button
on (rollOver) { if (_root.MusicOn) { _root.Cross._visible = true; } else { _root.Cross._visible = false; } } on (rollOut) { if (_root.MusicOn) { _root.Cross._visible = false; } else { _root.Cross._visible = true; } } on (release) { if (_root.MusicOn) { _root.MusicLoop.setVolume(0); _root.MusicOn = false; } else { _root.MusicLoop.setVolume(_root.MainVolume); _root.MusicOn = true; } }
Symbol 184 Button
on (release, keyPress "<Space>") { gotoAndStop (216); }
Symbol 185 Button
on (release) { gotoAndStop (216); }
Symbol 191 Button
on (release, keyPress "<Space>") { gotoAndStop (271); }
Symbol 192 Button
on (release) { gotoAndStop (271); }
Symbol 203 Button
on (release, keyPress "<Space>") { gotoAndStop (326); }
Symbol 209 Button
on (release) { gotoAndPlay (386); }
Symbol 217 Button
on (release) { _root.PlayMainMusic(); gotoAndStop (4); }

Library Items

Symbol 1 Sound [PickUp]
Symbol 2 Sound [PopSound]
Symbol 3 Sound [MusicLoop]
Symbol 4 Sound [bounce]
Symbol 5 Sound [LazorSound]Used by:Timeline
Symbol 6 GraphicUsed by:Timeline
Symbol 7 FontUsed by:8 9 64 68 69 70 71 75 76 77 78 79 125 130 132 137 142 151 154 155 170 172 173 180 181 182 188 189 190 200 201 202 205 207 208 213 216 225
Symbol 8 TextUses:7Used by:Timeline
Symbol 9 TextUses:7Used by:Timeline
Symbol 10 GraphicUsed by:11
Symbol 11 MovieClipUses:10Used by:Timeline
Symbol 12 GraphicUsed by:30 103 104 113
Symbol 13 GraphicUsed by:30 103 104 109 113
Symbol 14 GraphicUsed by:30 103 104 113
Symbol 15 GraphicUsed by:30 103 104 113
Symbol 16 GraphicUsed by:30 104
Symbol 17 GraphicUsed by:30 103 104 113
Symbol 18 GraphicUsed by:30 103 104 113
Symbol 19 GraphicUsed by:30 103 104 113
Symbol 20 GraphicUsed by:30 103 104 113
Symbol 21 GraphicUsed by:30 104
Symbol 22 GraphicUsed by:30 104
Symbol 23 GraphicUsed by:30 104
Symbol 24 GraphicUsed by:30 103 104 113
Symbol 25 GraphicUsed by:30 104
Symbol 26 GraphicUsed by:30 104
Symbol 27 GraphicUsed by:30 104
Symbol 28 GraphicUsed by:30 104
Symbol 29 GraphicUsed by:30 104
Symbol 30 MovieClipUses:12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29Used by:Timeline
Symbol 31 GraphicUsed by:Timeline
Symbol 32 GraphicUsed by:211  Timeline
Symbol 33 GraphicUsed by:Timeline
Symbol 34 GraphicUsed by:Timeline
Symbol 35 GraphicUsed by:Timeline
Symbol 36 GraphicUsed by:Timeline
Symbol 37 GraphicUsed by:Timeline
Symbol 38 GraphicUsed by:Timeline
Symbol 39 GraphicUsed by:41
Symbol 40 GraphicUsed by:41 43
Symbol 41 ButtonUses:39 40Used by:Timeline
Symbol 42 GraphicUsed by:43
Symbol 43 ButtonUses:42 40Used by:Timeline
Symbol 44 GraphicUsed by:45 183
Symbol 45 ButtonUses:44Used by:Timeline
Symbol 46 GraphicUsed by:47
Symbol 47 MovieClipUses:46Used by:Timeline
Symbol 48 GraphicUsed by:Timeline
Symbol 49 GraphicUsed by:54
Symbol 50 GraphicUsed by:54
Symbol 51 GraphicUsed by:54
Symbol 52 GraphicUsed by:54
Symbol 53 GraphicUsed by:54
Symbol 54 MovieClipUses:49 50 51 52 53Used by:Timeline
Symbol 55 GraphicUsed by:80
Symbol 56 GraphicUsed by:80
Symbol 57 GraphicUsed by:59
Symbol 58 GraphicUsed by:59 61 63
Symbol 59 ButtonUses:57 58Used by:80
Symbol 60 GraphicUsed by:61
Symbol 61 ButtonUses:60 58Used by:80
Symbol 62 GraphicUsed by:63
Symbol 63 ButtonUses:62 58Used by:80
Symbol 64 TextUses:7Used by:80
Symbol 65 GraphicUsed by:80
Symbol 66 GraphicUsed by:80
Symbol 67 GraphicUsed by:80
Symbol 68 TextUses:7Used by:80
Symbol 69 TextUses:7Used by:80
Symbol 70 TextUses:7Used by:80
Symbol 71 TextUses:7Used by:80
Symbol 72 GraphicUsed by:80
Symbol 73 GraphicUsed by:80 100
Symbol 74 GraphicUsed by:80 101
Symbol 75 TextUses:7Used by:80
Symbol 76 TextUses:7Used by:80
Symbol 77 TextUses:7Used by:80
Symbol 78 TextUses:7Used by:80
Symbol 79 TextUses:7Used by:80
Symbol 80 MovieClipUses:55 56 59 61 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79Used by:Timeline
Symbol 81 GraphicUsed by:83 217
Symbol 82 GraphicUsed by:83 217
Symbol 83 ButtonUses:81 82Used by:Timeline
Symbol 84 GraphicUsed by:Timeline
Symbol 85 GraphicUsed by:Timeline
Symbol 86 GraphicUsed by:87
Symbol 87 MovieClipUses:86Used by:Timeline
Symbol 88 GraphicUsed by:89
Symbol 89 MovieClipUses:88Used by:Timeline
Symbol 90 GraphicUsed by:91 92
Symbol 91 MovieClipUses:90Used by:94
Symbol 92 MovieClipUses:90Used by:94
Symbol 93 GraphicUsed by:94
Symbol 94 MovieClipUses:91 92 93Used by:Timeline
Symbol 95 GraphicUsed by:99
Symbol 96 GraphicUsed by:99
Symbol 97 GraphicUsed by:99
Symbol 98 GraphicUsed by:99
Symbol 99 MovieClipUses:95 96 97 98Used by:Timeline
Symbol 100 MovieClipUses:73Used by:102
Symbol 101 MovieClipUses:74Used by:102
Symbol 102 MovieClipUses:100 101Used by:Timeline
Symbol 103 MovieClipUses:14 12 24 17 18 19 20 15 13Used by:114
Symbol 104 MovieClipUses:12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29Used by:114
Symbol 105 GraphicUsed by:112
Symbol 106 GraphicUsed by:109
Symbol 107 GraphicUsed by:109
Symbol 108 GraphicUsed by:109
Symbol 109 MovieClipUses:106 107 108 13Used by:112
Symbol 110 SoundUsed by:112
Symbol 111 SoundUsed by:112
Symbol 112 MovieClipUses:105 109 110 111Used by:114
Symbol 113 MovieClipUses:14 13 12 24 17 18 15 19 20Used by:114
Symbol 114 MovieClipUses:103 104 112 113Used by:Timeline
Symbol 115 GraphicUsed by:Timeline
Symbol 116 GraphicUsed by:Timeline
Symbol 117 GraphicUsed by:120
Symbol 118 GraphicUsed by:120
Symbol 119 GraphicUsed by:120
Symbol 120 MovieClipUses:117 118 119Used by:Timeline
Symbol 121 GraphicUsed by:126
Symbol 122 GraphicUsed by:126
Symbol 123 GraphicUsed by:126
Symbol 124 GraphicUsed by:126
Symbol 125 TextUses:7Used by:126
Symbol 126 MovieClipUses:121 122 123 124 125Used by:136
Symbol 127 GraphicUsed by:136
Symbol 128 GraphicUsed by:136
Symbol 129 GraphicUsed by:136
Symbol 130 TextUses:7Used by:136
Symbol 131 GraphicUsed by:136
Symbol 132 TextUses:7Used by:136
Symbol 133 GraphicUsed by:135
Symbol 134 GraphicUsed by:135
Symbol 135 MovieClipUses:133 134Used by:136
Symbol 136 MovieClipUses:126 127 128 129 130 131 132 135Used by:Timeline
Symbol 137 EditableTextUses:7Used by:Timeline
Symbol 138 GraphicUsed by:139 171
Symbol 139 MovieClipUses:138Used by:Timeline
Symbol 140 GraphicUsed by:144 146
Symbol 141 GraphicUsed by:144
Symbol 142 TextUses:7Used by:144
Symbol 143 GraphicUsed by:144 146
Symbol 144 MovieClipUses:140 141 142 143Used by:Timeline
Symbol 145 GraphicUsed by:146 165 175 185 192
Symbol 146 MovieClipUses:140 145 143Used by:Timeline
Symbol 147 GraphicUsed by:Timeline
Symbol 148 GraphicUsed by:Timeline
Symbol 149 GraphicUsed by:Timeline
Symbol 150 GraphicUsed by:Timeline
Symbol 151 EditableTextUses:7Used by:Timeline
Symbol 152 GraphicUsed by:Timeline
Symbol 153 GraphicUsed by:Timeline
Symbol 154 EditableTextUses:7Used by:Timeline
Symbol 155 EditableTextUses:7Used by:Timeline
Symbol 156 GraphicUsed by:161 174 184 191 203
Symbol 157 FontUsed by:158
Symbol 158 TextUses:157Used by:161 174 184 191 203
Symbol 159 GraphicUsed by:161 174 184 191 203
Symbol 160 GraphicUsed by:161 174 184 191 203
Symbol 161 ButtonUses:156 158 159 160Used by:Timeline
Symbol 162 GraphicUsed by:Timeline
Symbol 163 GraphicUsed by:165 175 185 192
Symbol 164 GraphicUsed by:165 175 185 192 209
Symbol 165 ButtonUses:145 163 164Used by:Timeline
Symbol 166 GraphicUsed by:Timeline
Symbol 167 GraphicUsed by:Timeline
Symbol 168 GraphicUsed by:Timeline
Symbol 169 GraphicUsed by:Timeline
Symbol 170 EditableTextUses:7Used by:Timeline
Symbol 171 MovieClipUses:138Used by:Timeline
Symbol 172 EditableTextUses:7Used by:Timeline
Symbol 173 EditableTextUses:7Used by:Timeline
Symbol 174 ButtonUses:156 158 159 160Used by:Timeline
Symbol 175 ButtonUses:145 163 164Used by:Timeline
Symbol 176 GraphicUsed by:Timeline
Symbol 177 GraphicUsed by:Timeline
Symbol 178 GraphicUsed by:Timeline
Symbol 179 GraphicUsed by:Timeline
Symbol 180 EditableTextUses:7Used by:Timeline
Symbol 181 EditableTextUses:7Used by:Timeline
Symbol 182 EditableTextUses:7Used by:Timeline
Symbol 183 ButtonUses:44Used by:Timeline
Symbol 184 ButtonUses:156 158 159 160Used by:Timeline
Symbol 185 ButtonUses:145 163 164Used by:Timeline
Symbol 186 GraphicUsed by:Timeline
Symbol 187 GraphicUsed by:Timeline
Symbol 188 EditableTextUses:7Used by:Timeline
Symbol 189 EditableTextUses:7Used by:Timeline
Symbol 190 EditableTextUses:7Used by:Timeline
Symbol 191 ButtonUses:156 158 159 160Used by:Timeline
Symbol 192 ButtonUses:145 163 164Used by:Timeline
Symbol 193 GraphicUsed by:Timeline
Symbol 194 GraphicUsed by:Timeline
Symbol 195 GraphicUsed by:Timeline
Symbol 196 GraphicUsed by:Timeline
Symbol 197 GraphicUsed by:Timeline
Symbol 198 GraphicUsed by:Timeline
Symbol 199 GraphicUsed by:Timeline
Symbol 200 EditableTextUses:7Used by:Timeline
Symbol 201 EditableTextUses:7Used by:Timeline
Symbol 202 EditableTextUses:7Used by:Timeline
Symbol 203 ButtonUses:156 158 159 160Used by:Timeline
Symbol 204 GraphicUsed by:209
Symbol 205 EditableTextUses:7Used by:209
Symbol 206 GraphicUsed by:209
Symbol 207 EditableTextUses:7Used by:209
Symbol 208 EditableTextUses:7Used by:209
Symbol 209 ButtonUses:204 205 206 207 208 164Used by:Timeline
Symbol 210 GraphicUsed by:211
Symbol 211 MovieClipUses:210 32Used by:Timeline
Symbol 212 GraphicUsed by:Timeline
Symbol 213 TextUses:7Used by:Timeline
Symbol 214 SoundUsed by:Timeline
Symbol 215 GraphicUsed by:Timeline
Symbol 216 TextUses:7Used by:Timeline
Symbol 217 ButtonUses:81 82Used by:Timeline
Symbol 218 GraphicUsed by:Timeline
Symbol 219 SoundUsed by:Timeline
Symbol 220 GraphicUsed by:223  Timeline
Symbol 221 FontUsed by:222
Symbol 222 TextUses:221Used by:223  Timeline
Symbol 223 MovieClipUses:220 222Used by:Timeline
Symbol 224 GraphicUsed by:Timeline
Symbol 225 TextUses:7Used by:Timeline

Instance Names

"loader"Frame 1Symbol 11 MovieClip
"cross"Frame 4Symbol 47 MovieClip
"cross"Frame 50Symbol 47 MovieClip
"Line"Frame 51Symbol 87 MovieClip
"HarpoonPoint"Frame 51Symbol 89 MovieClip
"Platform1"Frame 51Symbol 94 MovieClip
"Platform0"Frame 51Symbol 94 MovieClip
"Ball"Frame 51Symbol 99 MovieClip
"PowerUp"Frame 51Symbol 102 MovieClip
"NinjaCat"Frame 51Symbol 114 MovieClip
"Invincible"Frame 51Symbol 120 MovieClip
"MainBorder"Frame 51Symbol 136 MovieClip
"Controller"Frame 51Symbol 139 MovieClip
"GameOver"Frame 51Symbol 144 MovieClip
"NextLevel"Frame 51Symbol 146 MovieClip
"cross"Frame 51Symbol 47 MovieClip
"cross"Frame 52Symbol 47 MovieClip
"Line"Frame 106Symbol 87 MovieClip
"HarpoonPoint"Frame 106Symbol 89 MovieClip
"Platform1"Frame 106Symbol 94 MovieClip
"Platform0"Frame 106Symbol 94 MovieClip
"Platform2"Frame 106Symbol 94 MovieClip
"Ball"Frame 106Symbol 99 MovieClip
"PowerUp"Frame 106Symbol 102 MovieClip
"NinjaCat"Frame 106Symbol 114 MovieClip
"Invincible"Frame 106Symbol 120 MovieClip
"MainBorder"Frame 106Symbol 136 MovieClip
"Controller"Frame 106Symbol 171 MovieClip
"GameOver"Frame 106Symbol 144 MovieClip
"NextLevel"Frame 106Symbol 146 MovieClip
"cross"Frame 106Symbol 47 MovieClip
"cross"Frame 107Symbol 47 MovieClip
"Line"Frame 161Symbol 87 MovieClip
"HarpoonPoint"Frame 161Symbol 89 MovieClip
"Platform2"Frame 161Symbol 94 MovieClip
"Platform1"Frame 161Symbol 94 MovieClip
"Platform0"Frame 161Symbol 94 MovieClip
"Ball"Frame 161Symbol 99 MovieClip
"PowerUp"Frame 161Symbol 102 MovieClip
"NinjaCat"Frame 161Symbol 114 MovieClip
"Invincible"Frame 161Symbol 120 MovieClip
"MainBorder"Frame 161Symbol 136 MovieClip
"Controller"Frame 161Symbol 171 MovieClip
"GameOver"Frame 161Symbol 144 MovieClip
"NextLevel"Frame 161Symbol 146 MovieClip
"cross"Frame 161Symbol 47 MovieClip
"cross"Frame 162Symbol 47 MovieClip
"Line"Frame 216Symbol 87 MovieClip
"HarpoonPoint"Frame 216Symbol 89 MovieClip
"Platform2"Frame 216Symbol 94 MovieClip
"Platform1"Frame 216Symbol 94 MovieClip
"Platform0"Frame 216Symbol 94 MovieClip
"Ball"Frame 216Symbol 99 MovieClip
"PowerUp"Frame 216Symbol 102 MovieClip
"NinjaCat"Frame 216Symbol 114 MovieClip
"Invincible"Frame 216Symbol 120 MovieClip
"MainBorder"Frame 216Symbol 136 MovieClip
"Controller"Frame 216Symbol 171 MovieClip
"GameOver"Frame 216Symbol 144 MovieClip
"NextLevel"Frame 216Symbol 146 MovieClip
"cross"Frame 216Symbol 47 MovieClip
"cross"Frame 217Symbol 47 MovieClip
"Line"Frame 271Symbol 87 MovieClip
"HarpoonPoint"Frame 271Symbol 89 MovieClip
"Platform1"Frame 271Symbol 94 MovieClip
"Platform0"Frame 271Symbol 94 MovieClip
"Platform2"Frame 271Symbol 94 MovieClip
"Ball"Frame 271Symbol 99 MovieClip
"PowerUp"Frame 271Symbol 102 MovieClip
"NinjaCat"Frame 271Symbol 114 MovieClip
"Invincible"Frame 271Symbol 120 MovieClip
"MainBorder"Frame 271Symbol 136 MovieClip
"Controller"Frame 271Symbol 171 MovieClip
"GameOver"Frame 271Symbol 144 MovieClip
"NextLevel"Frame 271Symbol 146 MovieClip
"cross"Frame 271Symbol 47 MovieClip
"cross"Frame 272Symbol 47 MovieClip
"Left"Symbol 94 MovieClip Frame 1Symbol 91 MovieClip
"Right"Symbol 94 MovieClip Frame 1Symbol 92 MovieClip
"Top"Symbol 94 MovieClip Frame 1Symbol 92 MovieClip
"Bottom"Symbol 94 MovieClip Frame 1Symbol 92 MovieClip
"Invincibility"Symbol 102 MovieClip Frame 2Symbol 100 MovieClip
"Oxygen"Symbol 102 MovieClip Frame 3Symbol 101 MovieClip
"Animation"Symbol 114 MovieClip Frame 1Symbol 103 MovieClip
"Animation"Symbol 114 MovieClip Frame 4Symbol 113 MovieClip
"BloodTimer"Symbol 136 MovieClip Frame 1Symbol 126 MovieClip
"Lives"Symbol 136 MovieClip Frame 1Symbol 135 MovieClip

Special Tags

ExportAssets (56)Timeline Frame 1Symbol 1 as "PickUp"
ExportAssets (56)Timeline Frame 1Symbol 2 as "PopSound"
ExportAssets (56)Timeline Frame 1Symbol 3 as "MusicLoop"
ExportAssets (56)Timeline Frame 1Symbol 4 as "bounce"
ExportAssets (56)Timeline Frame 1Symbol 5 as "LazorSound"
ExportAssets (56)Timeline Frame 340Symbol 5 as "LazorSound"

Labels

"All The Code for the game is here!"Frame 4
"ScoreFrame"Frame 52
"ScoreFinished"Frame 74
"ScoreFrame"Frame 107
"ScoreFinished"Frame 129
"ScoreFrame"Frame 162
"ScoreFinished"Frame 184
"ScoreFrame"Frame 217
"ScoreFinished"Frame 239
"ScoreFrame"Frame 272
"ScoreFinished"Frame 294
"dead"Symbol 112 MovieClip Frame 1

Dynamic Text Variables

ScoreSymbol 137 EditableText"10000000000"
TextField21Symbol 151 EditableText"YOUR SCORE"
ScoreSymbol 154 EditableText"10000000"
BonusTotalSymbol 155 EditableText"10000000"
ScoreSymbol 170 EditableText"10000000000"
ScoreSymbol 172 EditableText"10000000"
BonusTotalSymbol 173 EditableText"10000000"
ScoreSymbol 180 EditableText"10000000000"
ScoreSymbol 181 EditableText"10000000"
BonusTotalSymbol 182 EditableText"10000000"
ScoreSymbol 188 EditableText"10000000000"
ScoreSymbol 189 EditableText"10000000"
BonusTotalSymbol 190 EditableText"10000000"
ScoreSymbol 200 EditableText"10000000000"
ScoreSymbol 201 EditableText"10000000"
BonusTotalSymbol 202 EditableText"10000000"
TextField20Symbol 205 EditableText"WELL DONE"
TextField20Symbol 207 EditableText"WELL DONE"
TextField20Symbol 208 EditableText"WELL DONE"




http://swfchan.com/6/25009/info.shtml
Created: 24/5 -2019 05:57:47 Last modified: 24/5 -2019 05:57:47 Server time: 22/12 -2024 12:14:44