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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/76810645?noj=FRM76810645-22DC" width="1" height="1"></div>

Overkill Apache.swf

This is the info page for
Flash #25020

(Click the ID number above for more basic data on this flash file.)


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<p align="center"><font face="AkzidGrotConBQ-Bold" size="18" color="#000000" letterSpacing="0.000000" kerning="1">For this game to run correctly</font></p><p align="center"><font face="AkzidGrotConBQ-Bold" size="18" color="#000000" letterSpacing="0.000000" kerning="1">please visit <a href="www.fingertime.com" target = "_self">www.fingertime.com</a></font></p>

This game/file has not been
setup to run at this location.

<p align="center"><font face="AkzidGrotConBQ-Bold" size="18" color="#000000" letterSpacing="0.000000" kerning="1">Please contact <a href="mailto:info@fingertime.com">info@fingertime.com</a></font></p><p align="center"><font face="AkzidGrotConBQ-Bold" size="18" color="#000000" letterSpacing="0.000000" kerning="1">for further information.</font></p>

Free Games AND ShowS

MINICLIP.COM INTRO COMPONENT v1.7

Place this component on the top layer
of the first and second frame and
other content on frame two onwards.
The silhouette helps you position the
preloader correctly on your page.

The Game is loading (0%)

The Game is loading (0%)

"Military intelligence is a contradiction in terms."

- Groucho Marx

Quote of the day

"The quickest way of ending a war is to lose it."

- George Orwell

"War is a catalogue of blunders."

- Sir Winston Churchill

"War is not nice."

- Barbara Bush

"Never interrupt your enemy when he is making a mistake."

- Napoleon Bonaparte

"War does not determine who is right - only who is left."

- Bertrand Russell

"War is hell."

- General Sherman

"You may not be interested in war, but war is interested in you."

- Leon Trotsky

"The military don't start wars. Politicians start wars."

- William Westmoreland

"War is a game which were their subjects wise, kings would not play."

- William Cowper

"If we don't end war, war will end us."

- H.G. Wells

"War is the only game in which it doesn't pay to have home-court advantage."

- Dick Motta

"I think war might be God's way of teaching us geography."

- Paul Rodriguez

"War! That mad game the world so loves to play."

- Jonathan Swift

"A soldier will fight long and hard for a bit of coloured ribbon."

g

a

m

e

d

v

l

o

p

b

y

NEW GAME

NEW GAME

NEW GAME

BRIEFING

BRIEFING

BRIEFING

TOP GUNS

TOP GUNS

TOP GUNS

BACK

BACK

BACK

MISSION OBJECTIVE:
1) Collect weapons
2) Use them
3) Make some NOISE

this game belongs to playerthree

ActionScript [AS1/AS2]

Frame 4
if (tGame == undefined) { var tGame = new Game(this.stage_mc); } this.pingHome = function () { var _local1 = new LoadVars(); _local1.load("http://stats.playerthree.net/counter.php?id=overkillapache&r=" + new Date().getTime()); }; _root.tHighScore = 0; this.serverCheck = function () { this.pServer = "miniclip"; trace("checking server"); var _local3 = _root._url; if (_local3.substring(0, 4) == "http") { var _local4 = _local3.split("/")[2]; trace(_local4); var _local5 = _local4.split("."); if (_local5[_local5.length - 2] != this.pServer) { trace("ERROR! This game belongs on " + this.pServer); this.gotoAndStop("stolen"); } } else { trace("running locally"); this.gotoAndPlay("local"); } }; this.serverCheck();
Frame 8
stop();
Frame 36
stop();
Frame 82
stop();
Frame 111
stop();
Instance of Symbol 638 MovieClip "viewHighscores" in Frame 111
//component parameters onClipEvent (construct) { scoreLocation = "_root.tHighScore"; gamename = "overkill"; saveScore = false; scoreIsTime = false; scoreReversed = false; negativeScoreAllowed = false; }
Frame 123
tGame.pSoundObj.startGame(); this.onEnterFrame = function () { tGame.update(); };
Frame 155
tGame.startGame(); stop();
Frame 179
_root.tHighScore = tGame.getScore(); trace("_root.tHighScore : " + _root.tHighScore); tGame.endGame();
Frame 185
trace("miniclip component with saveScore = true"); trace(_root.tHighScore);
Instance of Symbol 638 MovieClip "comHighscores" in Frame 185
//component parameters onClipEvent (construct) { scoreLocation = "_root.tHighScore"; gamename = "overkill"; saveScore = true; scoreIsTime = false; scoreReversed = false; negativeScoreAllowed = false; }
Frame 193
stop();
Symbol 32 Button
on (release) { getURL ("http://www.fingertime.com", "_blank"); }
Symbol 33 MovieClip Frame 1
gotoAndPlay (2);
Symbol 33 MovieClip Frame 127
this._parent.logoDone(); stop();
Symbol 49 MovieClip Frame 1
this.resizePanel = function (x, y) { var _local2 = x / 2; this.panelTL_mc._x = -_local2; this.panelTR_mc._x = _local2 - 20; this.panelBL_mc._x = -_local2; this.panelBR_mc._x = _local2 - 20; this.panelTM_mc._width = x - 40; this.panelBM_mc._width = x - 40; this.panelTM_mc._x = (-_local2) + 20; this.panelBM_mc._x = (-_local2) + 20; this.panelBL_mc._y = y - 45; this.panelBM_mc._y = y - 45; this.panelBR_mc._y = y - 45; this.panelBg_mc._x = -_local2; this.panelBg_mc._y = 59; this.panelBg_mc._width = x; this.panelBg_mc._height = y - 104; }; stop();
Symbol 64 MovieClip Frame 1
this.init = function () { this.pTotal = _root.getBytesTotal(); this.pUnit = 100 / this.pTotal; this.pFrame = 0; this.pAdCheck = true; this.onEnterFrame = this.animate; }; this.animate = function () { this.pFrame = Math.floor(this.pUnit * _root.getBytesLoaded()); this.gotoAndStop(this.pFrame + 1); this.loading_txt.text = ("LOADING... " + String(this._currentframe - 1)) + "%"; if (this.pFrame >= 100) { if (this._parent._parent.AdForDisplay()) { this.loading_txt.text = "START GAME."; this.onPress = function () { delete this.onPress; delete this.onEnterFrame; this._parent._parent.exitLoader(); }; } else { this.loading_txt.text = "LOADED."; } this.gotoAndStop(102); delete this.onEnterFrame; this.onEnterFrame = this.pause; } if (this.pAdCheck) { if (this._parent._parent.AdForDisplay()) { if (this._parent._parent.AdReady()) { this._parent.openForAd(); this.pAdCheck = false; } } else { this.pAdCheck = false; } } }; this.pause = function () { this.pFrame = this.pFrame - 3; if (this.pFrame <= 0) { delete this.onEnterFrame; this._parent._parent.loadDone(); } }; stop();
Symbol 67 MovieClip Frame 1
this.init = function () { this.pX = 260; this.pY = 104; }; this.resizePanel = function (tX, tY) { this.pTargetX = Math.max(260, tX); this.pTargetY = Math.max(104, tY); if ((this.pTargetX != this.pX) || (this.pTargetY != this.pY)) { this.onEnterFrame = function () { this.pX = this.pX + ((this.pTargetX - this.pX) / 5); this.pY = this.pY + ((this.pTargetY - this.pY) / 5); this.pX = Math.round(this.pX); this.pY = Math.round(this.pY); if ((Math.abs(this.pTargetX - this.pX) < 5) && (Math.abs(this.pTargetY - this.pY) < 5)) { this.pX = this.pTargetX; this.pY = this.pTargetY; delete this.onEnterFrame; this._parent.showAdvert(); } this.panel_mc.resizePanel(this.pX, this.pY); this.loaderbar_mc._y = this.pY - 97; this._y = Math.round(((Stage.height - this.pY) / 2) + 52); }; } }; this.openForAd = function () { var _local2 = this._parent.getAdSize(); this.resizePanel(_local2.x + 10, _local2.y + 114); trace((("resizing to " + _local2.x) + ", ") + _local2.y); }; this.init(); this.gotoAndPlay(2);
Symbol 67 MovieClip Frame 14
this.loaderbar_mc.init(); stop();
Symbol 75 Button
on (release) { getURL ("http://www.macromedia.com/go/getflashplayer", "_blank"); }
Symbol 77 Button
on (release) { this._parent.logoPlay(); }
Symbol 78 MovieClip Frame 1
stop();
Symbol 80 MovieClip Frame 1
stop();
Symbol 83 MovieClip Frame 1
stop();
Symbol 84 MovieClip [ftloader] Frame 1
_root.stop(); this._x = 0; this._y = 0; this.bg_mc._width = Stage.width; this.bg_mc._height = Stage.height;
Symbol 84 MovieClip [ftloader] Frame 2
if (this.pUseLoader) { this.loadAdvert = function () { if (this.pAdvert) { trace("loading adv"); this.pAdUrl = _root.adv; if (this.pAdUrl == undefined) { this.pAdvert = false; } else { this.pAdReady = false; var _local4 = this.createEmptyMovieClip("adSpace_mc", this.getNextHighestDepth()); var _local5 = _local4.createEmptyMovieClip("ad_mc", 100); var _local3 = new MovieClipLoader(); _local3.onLoadInit = function () { trace("advert loaded!"); positionAdvert(); }; _local3.loadClip(this.pAdUrl, _local5); } } }; this.positionAdvert = function () { var _local3 = this.adSpace_mc.ad_mc._width; var _local2 = this.adSpace_mc.ad_mc._height; this.pAdx = _local3; this.pAdy = _local2; this.adSpace_mc._x = (Stage.width - _local3) / 2; this.adSpace_mc._y = (Stage.height - _local2) / 2; this.adSpace_mc.ad_mc._visible = false; var _local4 = this.adSpace_mc.attachMovie("mc.mask", "mask_mc", 1); _local4._width = _local3; _local4._height = _local2; this.adSpace_mc.setMask(_local4); this.pAdReady = true; }; this.AdForDisplay = function () { return(this.pAdvert); }; this.AdReady = function () { return(this.pAdReady); }; this.showAdvert = function () { trace("showingAd"); this.adSpace_mc.ad_mc._visible = true; }; this.getAdSize = function () { var _local2 = new Object(); _local2.x = this.pAdx; _local2.y = this.pAdy; return(_local2); }; this.loadDone = function () { if (this.pAdvert) { } else { this.exitLoader(); } }; this.exitLoader = function () { trace("exiting loader"); _root.gotoAndPlay(this.pLabel); }; this.logoPlay = function () { this.gotoAndPlay("logoAni"); }; this.logoDone = function () { if (this.pSecurity) { this.serverCheck(); } else { this.gotoAndPlay("loader"); } }; this.positionLogo = function () { var _local2 = Stage.width / 15; this.logo_mc._xscale = _local2; this.logo_mc._yscale = _local2; this.logo_mc._x = Stage.width / 2; this.logo_mc._y = Stage.height / 2; }; this.positionLoader = function () { this.loadPanel_mc._x = Stage.width / 2; this.loadPanel_mc._y = Stage.height / 2; }; this.gotoStolen = function () { this.gotoAndPlay("stolen"); getURL (this.pURL, "_self"); }; this.serverCheck = function () { trace("checking server"); var _local4 = _root._url; if (_local4.substring(0, 4) == "http") { var _local5 = _local4.split("/")[2]; trace(_local5); var _local3 = _local5.split("."); if (_local3[_local3.length - 2] == this.pServer) { if (_local3[_local3.length - 1] == "com") { this.gotoAndPlay("loader"); } else { this.gotoStolen(); } } else { this.gotoStolen(); } } else { trace("running locally"); this.gotoAndPlay("local"); } }; this.versionCheck = function () { trace("checking version"); var _local4 = System.capabilities.version; var _local3 = _local4.substring(_local4.indexOf(" ") + 1).split(","); var _local6 = parseInt(_local3[0]); var _local5 = parseInt(_local3[2]); var _local2 = false; if (_local6 < this.pMajor) { _local2 = true; } else if (_local5 < this.pMinor) { _local2 = true; } return(!_local2); }; if (this.pVersion) { if (this.versionCheck()) { this.logoPlay(); } else { this.gotoAndPlay("update"); } } else { this.logoPlay(); } this.loadAdvert(); } else { _root.gotoAndPlay(this.pLabel); }
Symbol 84 MovieClip [ftloader] Frame 6
this.positionLogo(); stop();
Symbol 84 MovieClip [ftloader] Frame 13
this.positionLoader(); stop();
Symbol 84 MovieClip [ftloader] Frame 19
this.updatePanel_mc._x = Math.round(Stage.width / 2); this.updatePanel_mc._y = Math.round(Stage.height / 2); stop();
Symbol 84 MovieClip [ftloader] Frame 26
stop();
Symbol 84 MovieClip [ftloader] Frame 32
this.local_mc._x = Math.round(Stage.width / 2); this.local_mc._y = Math.round(Stage.height / 2); stop();
Symbol 86 MovieClip Frame 1
this._parent.hitArea = this; this._alpha = 0; stop();
Symbol 89 MovieClip Frame 1
this.pSound = true; this.onRelease = function () { if (this.pSound) { this.pSound = false; this._parent.tGame.pSoundObj.switchVolume(); } else { this.pSound = true; this._parent.tGame.pSoundObj.switchVolume(); } this.gotoAndStop(this.pSound); }; stop();
Symbol 93 Button
on (release) { getURL ("http://www.miniclip.com/", "_blank"); }
Symbol 94 MovieClip Frame 2
_parent.mcAnimation.play(); stop();
Symbol 94 MovieClip Frame 13
_parent.gotoAndPlay("preload"); stop();
Symbol 110 MovieClip Frame 1
stop();
Symbol 110 MovieClip Frame 60
Symbol 110 MovieClip Frame 121
_parent.mcBackground.play(); stop();
Symbol 115 MovieClip Frame 1
this._visible = false;
Symbol 121 Button
on (release) { getURL ("http://www.miniclip.com", "_blank"); }
Symbol 126 MovieClip Frame 2
if (_url.indexOf("http") > -1) { if (_parent._parent._parent.loadAdNow) { cacheBuster = getTimer() + random(999999); showAd = "http://www.miniclip.com/swfcontent/push/didyouknow.swf?cacheBuster" + cacheBuster; trace("Loading ad: " + showAd); mcAd.loadMovie(showAd); } else { gotoAndPlay(_currentframe - 1); } }
Symbol 126 MovieClip Frame 4
if ((mcAd.getBytesTotal() != 0) && (mcAd.getBytesLoaded() == mcAd.getBytesTotal())) { gotoAndStop ("showAd"); } else { gotoAndPlay(_currentframe - 1); }
Symbol 126 MovieClip Frame 12
stop();
Symbol 136 MovieClip Frame 1
stop();
Symbol 136 MovieClip Frame 100
stop();
Symbol 138 MovieClip Frame 1
stop();
Symbol 138 MovieClip Frame 12
_root.play(); _root.isFinished = true; _parent.stop(); stop();
Symbol 139 MovieClip Frame 1
loadAdNow = false; _root.stop(); play();
Instance of Symbol 115 MovieClip "mcIntro" in Symbol 139 MovieClip Frame 1
onClipEvent (load) { _visible = false; }
Symbol 139 MovieClip Frame 2
xPos = _x; yPos = _y; mcBackground._x = mcBackground._x - xPos; mcBackground._y = mcBackground._y - yPos; mcAnimation._x = mcAnimation._x - xPos; mcAnimation._y = mcAnimation._y - yPos; var stageWidth = Stage.width; var stageHeight = Stage.height; var centerStageX = (stageWidth / 2); var centerStageY = (stageHeight / 2); mcBackground._width = stageWidth; mcBackground._height = stageHeight; mcAnimation._x = mcAnimation._x + centerStageX; mcAnimation._y = mcAnimation._y + (centerStageY - (stageHeight / 10)); stop();
Instance of Symbol 138 MovieClip "mcLoadingAnimated" in Symbol 139 MovieClip Frame 2
onClipEvent (load) { _visible = false; }
Symbol 139 MovieClip Frame 3
var loadedPercent = int((_root.getBytesLoaded() / _root.getBytesTotal()) * 100); if (loadedPercent == 100) { _root.play(); stop(); } else { loadAdNow = true; mcLoadingAnimated._visible = true; }
Symbol 139 MovieClip Frame 5
var loadedPercent = int((_root.getBytesLoaded() / _root.getBytesTotal()) * 100); if (loadedPercent < 100) { mcLoadingAnimated.mcLoading.gotoAndStop(loadedPercent); mcLoadingAnimated.mcLoading.txtPercentLoaded1 = ("The game is loading (" + loadedPercent) + "%)"; mcLoadingAnimated.mcLoading.txtPercentLoaded2 = ("The game is loading (" + loadedPercent) + "%)"; _root.gotoAndStop(2); gotoAndPlay(_currentframe - 1); } else { mcLoadingAnimated.play(); stop(); }
Symbol 724 MovieClip [__Packages.Depth] Frame 0
class Depth { function Depth () { } static function getNewDepth(block) { var _local1 = pStacks[block]; _local1++; if (_local1 >= pMax) { _local1 = pMin; } pStacks[block] = _local1; return(_local1 + ((block + 1) * pMax)); } static var pMin = 10; static var pMax = 50000; static var pStacks = new Array(9, 9, 9, 9, 9, 9, 9, 9, 9, 9); }
Symbol 725 MovieClip [__Packages.Game] Frame 0
class Game { var pStage, pHiScore, pShip, pWeapons, pMotherShip, pGroundUnit, pSoundObj, pScore, pRank, pLives, pLevel, pCount, pPaused, pState; function Game (mc) { pStage = mc; pHiScore = 0; pShip = new Ship(-100, -100, mc, this); pWeapons = new Weapons(mc, this); pMotherShip = new Mothership(mc, this); pGroundUnit = new Ground(mc, this); pSoundObj = new SoundObj(mc); pGroundUnit.startGame(); } function startGame() { pScore = 0; pRank = 1; pLives = 3; pLevel = 0; pCount = 0; pPaused = false; pState = 0; pStage._parent.titleBar_mc.lives_mc.showNum(pLives); pShip.startGame(); pWeapons.startGame(); pMotherShip.startGame(); pStage._parent.titleBar_mc.lives_mc.showNum(pLives); } function update() { switch (pState) { case 0 : if ((++pCount) >= 20) { pState = 1; pCount = 0; pMotherShip.unpauseWaves(); pShip.reset(); } break; case 1 : if (!pPaused) { pLevel++; } break; case 2 : if ((++pCount) >= 50) { pState = 3; pCount = 0; pStage.messages_mc.gotoAndPlay("stage"); pSoundObj.startGame(); } break; case 3 : if ((++pCount) >= 120) { pState = 0; pCount = 0; pShip.hideShip(); pStage._parent.bg_mc.nextBG(); } break; case 5 : if ((++pCount) < 180) { break; } pStage._parent.messages_mc.gotoAndStop(1); pStage._parent.gotoAndPlay("gameover"); pState = 6; } if (!Key.isDown(17)) { pShip.move(); pWeapons.update(); pMotherShip.update(); pGroundUnit.update(); } } function endGame() { pWeapons.endGame(); pSoundObj.endGame(); pMotherShip.endGame(); delete pStage._parent.onEnterFrame; } function levelComplete() { pState = 2; } function gameOver() { if (pState == 1) { pLives--; pStage._parent.titleBar_mc.lives_mc.showNum(pLives); if (pLives <= 0) { pStage._parent.messages_mc.gotoAndPlay("gameover"); pSoundObj.playSound("dobetter"); pState = 5; pCount = 0; } else { pMotherShip.stepBack(); pShip.reset(); } } } function addScore(num) { pScore = pScore + num; pStage._parent.titleBar_mc.score_mc.showNum(pScore); var _local3; var _local2; var _local4 = new Array(10000, 20000, 30000, 40000, 60000, 90000, 130000, 170000, 210000, 250000, 300000, 350000, 400000, 450000, 500000, 550000, 600000, 650000, 700000, 750000, 800000, 850000, 900000, 1000000); _local2 = 0; while (_local2 < 24) { if (pScore <= _local4[_local2]) { _local3 = _local2 + 1; break; } _local2++; } if (_local3 != pRank) { pRank = _local3; pSoundObj.playSound("allright"); pStage._parent.titleBar_mc.badge_mc.gotoAndStop(_local3); } } function getLevel() { var _local2 = pLevel / 30; return(_local2); } function getScore() { return(pScore); } }
Symbol 726 MovieClip [__Packages.Mobile] Frame 0
class Mobile { var pX, pY; function Mobile () { } function setPos(x, y) { pX = x; pY = y; } function setSpeed(xs, ys) { pSpeedX = xs; pSpeedY = ys; } function update() { pX = pX + pSpeedX; pY = pY + pSpeedY; } var pSpeedX = 0; var pSpeedY = 0; }
Symbol 727 MovieClip [__Packages.Craft] Frame 0
class Craft extends Mobile { var p_mc, pX, pY, update; function Craft () { super(); } function createMc(mcParent, type) { switch (type) { case 0 : var _local2 = Depth.getNewDepth(3); p_mc = mcParent.attachMovie("mc.ship", "ship", _local2, {_x:-100, _y:-100}); p_mc.cacheAsBitmap = false; break; default : var _local2 = Depth.getNewDepth(2); p_mc = mcParent.attachMovie("mc.enemy", "enemy" + _local2, _local2, {_x:-100, _y:-100}); p_mc.gotoAndStop(type); p_mc.cacheAsBitmap = true; } } function getPos() { var _local2 = new flash.geom.Point(pX, pY); return(_local2); } function die() { p_mc.removeMovieClip(); } function move() { update(); } function draw() { p_mc._x = pX; p_mc._y = pY; } }
Symbol 728 MovieClip [__Packages.Ship] Frame 0
class Ship extends Craft { var pGame, pMcParent, createMc, setPos, p_mc, pSmokeCount, pHealth, pState, pMode, pTwinCount, pSafeCount, pShield, pDieCount, pSpeedX, pSpeedY, pX, pY, pFire_mc; function Ship (x, y, mcParent, gameHost) { super(); pGame = gameHost; pMcParent = mcParent; createMc(mcParent, 0); setPos(x, y); p_mc._visible = false; pSmokeCount = 0; pHealth = 100; } function startGame() { switch (_global.pSpeed) { case 1 : pAcc = 0.5; break; case 2 : pAcc = 2; break; case 3 : pAcc = 5; } pState = 1; pMode = 1; pTwinCount = 0; pSafeCount = 0; pShield = false; pDieCount = 0; pHealth = 100; p_mc._visible = false; } function reset() { p_mc._visible = true; setPos(-10, 175); pSpeedX = 18; pSpeedY = 0; pState = 10; pMode = 0; pHealth = 100; pTwinCount = 0; pSafeCount = 99; pShield = true; pDieCount = 0; pMcParent._parent.titleBar_mc.health_mc.gotoAndPlay(2); var _local2 = Math.random(); if (_local2 < 0.2) { pGame.pSoundObj.playSound("letsrock"); } else if (_local2 < 0.4) { pGame.pSoundObj.playSound("lookout"); } else if (_local2 < 0.6) { pGame.pSoundObj.playSound("letsgo"); } else { pGame.pSoundObj.playSound("letsroll"); } } function hideShip() { pState = 11; p_mc._visible = false; } function move() { if (Key.isDown(16)) { trace("health = " + pHealth); } switch (pState) { case 11 : break; case 10 : pSpeedX = pSpeedX * 0.9; super.move(); break; case 9 : pSpeedX = pSpeedX - 0.2; pSpeedY = pSpeedY + 0.3; super.move(); break; default : var _local3 = Key.isDown(40) - Key.isDown(38); if (_local3 != 0) { pSpeedY = pSpeedY + (_local3 * pAcc); pSpeedY = Math.max(-pMaxSpeed, Math.min(pMaxSpeed, pSpeedY)); p_mc.gotoAndStop(2 + _local3); } else { pSpeedY = pSpeedY * pDec; p_mc.gotoAndStop(2); } pSmokeCount--; if (pHealth < 70) { if (pSmokeCount < 0) { smoke(); pSmokeCount = Math.max(0, (pHealth - 20) / 3); } } var _local4 = (Key.isDown(39) - Key.isDown(37)) * pAcc; if (_local4 != 0) { pSpeedX = pSpeedX + _local4; pSpeedX = Math.max(-pMaxSpeed, Math.min(pMaxSpeed, pSpeedX)); } else { pSpeedX = pSpeedX * pDec; } super.move(); if (pX > 580) { pX = 580; } else if (pX < 20) { pX = 20; } if (pY > 330) { pY = 330; } else if (pY < 60) { pY = 60; } if (Key.isDown(32)) { pGame.pWeapons.launchWeapon(pX, pY, true, pMode); p_mc.machine_mc.startAni(); } else { p_mc.machine_mc.gotoAndStop(1); } } draw(); } function smoke() { var _local2 = Depth.getNewDepth(4); var _local3 = pMcParent.attachMovie("mc.smoke", "smoke" + _local2, _local2, {_x:pX - 4, _y:pY + (Math.random() * 20)}); } function hit(strength) { if (pState != 9) { if (!pShield) { pHealth = Math.max(0, pHealth - strength); pMcParent._parent.titleBar_mc.health_mc.gotoAndStop(pHealth + 1); if (pHealth <= 0) { pState = 9; pMode = 0; pDieCount = 0; pSpeedX = 0; pSpeedY = -3; if (Math.random() < 0.5) { pGame.pSoundObj.playSound("mandown"); } else { pGame.pSoundObj.playSound("goingdown"); } var _local3 = Depth.getNewDepth(8); pFire_mc = pMcParent.attachMovie("mc.die", "explode_mc", _local3, {_x:pX, _y:pY}); } else if ((pHealth < 40) && (strength > 8)) { var _local2 = Math.random(); if (_local2 < 0.2) { pGame.pSoundObj.playSound("warning"); } else if (_local2 < 0.4) { pGame.pSoundObj.playSound("watchout"); } else if (_local2 < 0.6) { pGame.pSoundObj.playSound("enginet"); } } } } } function getPos() { if (pState == 9) { var _local3 = flash.geom.Point.polar(4000, Math.random() * 6.283); _local3.offset(300, 200); return(_local3); } return(super.getPos()); } function checkHit(point, size, type) { if ((pState == 9) || (pState == 10)) { return(false); } var _local2 = new flash.geom.Point(pX, pY); if (flash.geom.Point.distance(_local2, point) < ((35 + size) / 2)) { return(true); } return(false); } function draw() { if (pShield) { pSafeCount--; if (pSafeCount <= 0) { pShield = false; p_mc._visible = true; } else if (pState != 11) { if ((pSafeCount % 3) == 0) { p_mc._visible = !p_mc._visible; } } } switch (pState) { case 9 : pDieCount++; switch (pDieCount) { case 5 : p_mc._visible = false; var _local3 = Depth.getNewDepth(3); pMcParent.attachMovie("mc.distroyV", "ex" + _local3, _local3, {_x:pX, _y:pY - 20, pCount:10}); break; case 50 : pGame.gameOver(); } pFire_mc._x = pX; pFire_mc._y = pY; break; case 10 : if (pSpeedX > 1) { break; } pState = 1; pMode = 1; pSafeCount = 45; p_mc._visible = true; } p_mc.machine_mc._rotation = pSpeedX * -1.5; p_mc._rotation = pSpeedX * 1.5; super.draw(); } function collectHealth() { pHealth = pHealth + 15; pMcParent._parent.titleBar_mc.health_mc.gotoAndStop(pHealth + 1); } function getHealth() { return(pHealth); } var pAcc = 2; var pDec = 0.6; var pMaxSpeed = 10; }
Symbol 729 MovieClip [__Packages.Weapons] Frame 0
class Weapons { var pMcParent, pGame, pFriends, pFoes, pPowers, pFireCount, pRocketCount, pMissileCount, pBombCount, pOKCount, pFireRate, pRocketRate, pMissileRate, pBombRate, pLastDrop, pHelpCount, pPLevels, pType, pTypes, pAmmoLevels; function Weapons (mcParent, gameHost) { pMcParent = mcParent; pGame = gameHost; pFriends = new Array(); pFoes = new Array(); pPowers = new Array(); pFireCount = 0; pRocketCount = 0; pMissileCount = 0; pBombCount = 0; pOKCount = 0; pFireRate = 4; pRocketRate = 6; pMissileRate = 7; pBombRate = 10; pLastDrop = 0; pHelpCount = 0; pPLevels = new Array(2); pPLevels[0] = 1; pPLevels[1] = 2; pType = 0; pTypes = new Array(0, 0, 0, 0, 0); pAmmoLevels = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0); } function endGame() { if (pFriends.length > 0) { for (var _local2 in pFriends) { pFriends[_local2].die(); delete pFriends[_local2]; pFriends.splice(Number(_local2), 1); } } if (pFoes.length > 0) { for (var _local2 in pFoes) { pFoes[_local2].die(); delete pFoes[_local2]; pFoes.splice(Number(_local2), 1); } } if (pPowers.length > 0) { for (var _local2 in pPowers) { pPowers[_local2].die(); delete pPowers[_local2]; pPowers.splice(Number(_local2), 1); } } } function startGame() { pFriends.splice(0); pFoes.splice(0); pPowers.splice(0); pFireCount = 0; pMissileCount = 0; pBombCount = 0; pOKCount = 0; pType = 0; pTypes[0] = 0; pTypes[1] = 0; pTypes[2] = 0; pTypes[3] = 0; pTypes[4] = 0; pPLevels[0] = 1; pPLevels[1] = 0; pAmmoLevels[0] = 999; pAmmoLevels[1] = 0; pAmmoLevels[2] = 0; pAmmoLevels[3] = 0; pAmmoLevels[4] = 0; pAmmoLevels[5] = 0; pAmmoLevels[6] = 0; pAmmoLevels[7] = 0; pAmmoLevels[8] = 0; pHelpCount = 150; } function dropPowerUps(x, y) { var _local3 = 0; while (_local3 < (pPLevels[0] - 1)) { var _local2 = flash.geom.Point.polar((Math.random() * 4) + 6, (Math.random() * Math.PI) * 2); pPowers.push(new PowerUp(x, y, _local2.x, _local2.y, pMcParent, 1)); _local3++; } pPLevels[0] = 1; pPLevels[1] = 0; } function launchWeapon(x, y, friend, mode) { if (friend) { if (pTypes[4] == 1) { overkill(x, y); } else { fireGuns(x, y); dropBombs(x, y); fireRockets(x, y); fireMissiles(x, y); } } else { switch (mode) { case 1 : var _local5 = (new flash.geom.Point(x, y)).subtract(pGame.pShip.getPos()); var _local7 = Math.atan2(_local5.y, _local5.x); var _local6 = Math.min(9, 2 + (pGame.getLevel() / 40)); var _local2 = -2; while (_local2 < 2) { var _local8 = flash.geom.Point.polar(_local6, _local7 + (_local2 * 0.2)); pFoes.push(new Bullet(x, y, -_local8.x, -_local8.y, pMcParent, 8)); _local2++; } break; case 2 : pFoes.push(new Bullet(x, y, -6, -6, pMcParent, 6)); break; default : _local5 = (new flash.geom.Point(x, y)).subtract(pGame.pShip.getPos()); var _local8 = new flash.geom.Point(_local5.y, _local5.x * -1); _local8.normalize(_local5.length / 6); var _local9 = (Math.random() * 2) - 1; _local5.offset(_local8.x * _local9, _local8.y * _local9); _local5.normalize(3); pFoes.push(new Bullet(x, y, -_local5.x, -_local5.y, pMcParent, 8)); } } } function fireGuns(x, y) { if (pFireCount <= 0) { pFireCount = pFireRate; if (pTypes[0] > 0) { if ((--pAmmoLevels[pTypes[0]]) < 0) { pAmmoLevels[pTypes[0]] = 0; pTypes[0]--; } pMcParent._parent.titleBar_mc.ammo_mc.showNum(pAmmoLevels[pTypes[0]]); } pFriends.push(new Bullet(x + 40, y + 20, 30, 0, pMcParent, pTypes[0] + 1)); pGame.pSoundObj.playSound("guns" + String(pTypes[0] + 1)); } } function fireRockets(x, y) { if (pRocketCount <= 0) { pRocketCount = pRocketRate; if (pTypes[1] > 0) { if ((--pAmmoLevels[3]) < 0) { pAmmoLevels[3] = 0; pTypes[1] = 0; pMcParent._parent.titleBar_mc.missile_mc.showNum(0); } else { pFriends.push(new Seeker(x + 25, y, -1, pMcParent)); pFriends.push(new Seeker(x + 25, y, 1, pMcParent)); pGame.pSoundObj.playSound("missiles2"); pMcParent._parent.titleBar_mc.rocket_mc.showNum(pAmmoLevels[3]); } } } } function fireMissiles(x, y) { if (pMissileCount <= 0) { pMissileCount = pMissileRate; if (pTypes[2] > 0) { if ((--pAmmoLevels[pTypes[2] + 3]) < 0) { pAmmoLevels[pTypes[2] + 3] = 0; pTypes[2]--; } pMcParent._parent.titleBar_mc.missile_mc.showNum(pAmmoLevels[pTypes[2] + 3]); } switch (pTypes[2]) { case 0 : pMcParent._parent.titleBar_mc.missile_mc.showNum(0); break; case 1 : case 2 : case 3 : pFriends.push(new Missile(x + 40, y + 5, 1, pMcParent, pTypes[2])); pGame.pSoundObj.playSound("missile"); } } } function dropBombs(x, y) { if (pBombCount <= 0) { pBombCount = pBombRate; if (pTypes[3] > 0) { if ((--pAmmoLevels[7]) < 0) { pAmmoLevels[7] = 0; pTypes[3] = 0; pMcParent._parent.titleBar_mc.bomb_mc.showNum(0); } else { pFriends.push(new Bomb(x + 25, y, pMcParent)); pMcParent._parent.titleBar_mc.bomb_mc.showNum(pAmmoLevels[7]); } } } } function overkill(x, y) { if (pFireCount <= 0) { pFireCount = pFireRate; pFriends.push(new Bullet(x + 40, y + 20, 30, 0, pMcParent, 3)); pGame.pSoundObj.playSound("guns" + String(pTypes[0] + 1)); } if (pBombCount <= 0) { pBombCount = pBombRate; pFriends.push(new Bomb(x + 25, y, pMcParent)); } if (pMissileCount <= 0) { pMissileCount = pMissileRate; pFriends.push(new Seeker(x + 25, y, -1, pMcParent)); pFriends.push(new Seeker(x + 25, y, 1, pMcParent)); pGame.pSoundObj.playSound("missiles2"); pFriends.push(new Missile(x + 40, y + 5, 1, pMcParent, 4)); pGame.pSoundObj.playSound("missile"); } } function launchPowerUp() { pHelpCount = 0; var _local2 = new Array(); if (pLastDrop != 9) { var _local5 = pGame.pShip.getHealth(); if (_local5 <= 70) { var _local4 = Math.round((80 - _local5) / 10); var _local3 = 0; while (_local3 < _local4) { _local2.push(9); _local3++; } } } if (pAmmoLevels[1] == 0) { if (pLastDrop != 1) { _local2.push(1); _local2.push(1); _local2.push(1); _local2.push(1); } } else if (pLastDrop != 2) { _local2.push(2); _local2.push(2); _local2.push(2); _local2.push(2); } if (pLastDrop != 3) { _local2.push(3); _local2.push(3); _local2.push(3); } if (pAmmoLevels[4] == 0) { if (pLastDrop != 4) { _local2.push(4); _local2.push(4); _local2.push(4); } } else if (pAmmoLevels[5] == 0) { if (pLastDrop != 5) { _local2.push(5); _local2.push(5); _local2.push(5); } } else if (pLastDrop != 6) { _local2.push(6); _local2.push(6); _local2.push(6); } if (pLastDrop != 7) { _local2.push(7); _local2.push(7); _local2.push(7); } if (pLastDrop != 8) { _local2.push(8); _local2.push(8); } pLastDrop = _local2[Math.floor(Math.random() * _local2.length)]; pPowers.push(new PowerUp(600, -50, -5 + (Math.random() * 3), 3, pMcParent, pLastDrop)); } function collectPower(type) { var _local3 = new Array(0, 200, 150, 100, 80, 60, 30, 30, 0); pAmmoLevels[type] = pAmmoLevels[type] + _local3[type]; switch (type) { case 1 : case 2 : if (type > pTypes[0]) { pTypes[0] = type; pGame.pSoundObj.playSound("mgun" + type); } else { pGame.pSoundObj.playSound("bullets"); } pMcParent._parent.titleBar_mc.ammo_mc.showNum(pAmmoLevels[pTypes[0]]); break; case 3 : pTypes[1] = 1; pMcParent._parent.titleBar_mc.rocket_mc.showNum(pAmmoLevels[3]); pGame.pSoundObj.playSound("m1"); break; case 4 : case 5 : case 6 : if ((type - 2) > pTypes[1]) { pTypes[2] = type - 3; pGame.pSoundObj.playSound("m" + String(type - 2)); } pMcParent._parent.titleBar_mc.missile_mc.showNum(pAmmoLevels[pTypes[2] + 3]); break; case 7 : if (pTypes[3] == 0) { pTypes[3] = 1; pGame.pSoundObj.playSound("bombs"); } pMcParent._parent.titleBar_mc.bomb_mc.showNum(pAmmoLevels[7]); break; case 8 : pOKCount = 150; pTypes[4] = 1; pGame.pSoundObj.playSound("overkill"); break; case 9 : pGame.pShip.collectHealth(); if (Math.random() < 0.5) { pGame.pSoundObj.playSound("health"); } else { pGame.pSoundObj.playSound("needed"); } } } function update() { pFireCount--; pRocketCount--; pMissileCount--; pBombCount--; if ((++pHelpCount) >= 300) { launchPowerUp(); } if ((pOKCount--) <= 0) { pTypes[4] = 0; } for (var _local7 in pFriends) { if (!pFriends[_local7].onScreen()) { pFriends[_local7].die(); delete pFriends[_local7]; pFriends.splice(Number(_local7), 1); } else { var _local3 = pFriends[_local7].getPos(); var _local4 = pFriends[_local7].getSize(); var _local5 = pFriends[_local7].getStrg(); if (pGame.pMotherShip.checkHit(_local3, _local4, _local5, pFriends[_local7])) { var _local6 = pFriends[_local7].getStrg(); if (_local6 <= 0) { pFriends[_local7].die(); delete pFriends[_local7]; pFriends.splice(Number(_local7), 1); } else { pFriends[_local7].move(); } } else { pFriends[_local7].move(); } } } for (var _local7 in pFoes) { var _local3 = pGame.pShip.getPos(); if (!pFoes[_local7].onScreen()) { pFoes[_local7].die(); delete pFoes[_local7]; pFoes.splice(Number(_local7), 1); } else if (pFoes[_local7].checkHit(_local3)) { var _local5 = pFoes[_local7].getStrg(); pGame.pShip.hit(_local5); pFoes[_local7].die(); delete pFoes[_local7]; pFoes.splice(Number(_local7), 1); } else { pFoes[_local7].move(); } } for (var _local7 in pPowers) { if (!pPowers[_local7].onScreen()) { pPowers[_local7].destroy(); delete pPowers[_local7]; pPowers.splice(Number(_local7), 1); } else { var _local3 = pPowers[_local7].getPos(); var _local4 = pPowers[_local7].getSize(); var _local2 = pPowers[_local7].getType(); if (pGame.pShip.checkHit(_local3, _local4, _local2)) { pPowers[_local7].die(); delete pPowers[_local7]; pPowers.splice(Number(_local7), 1); pGame.pSoundObj.playSound("pickup"); collectPower(_local2); } else { pPowers[_local7].move(); } } } } }
Symbol 730 MovieClip [__Packages.Bullet] Frame 0
class Bullet extends Mobile { var pType, pLife, pStrength, pSize, p_mc, setPos, setSpeed, update, pX, pY; function Bullet (x, y, xs, ys, mc, type) { super(); createMc(mc, type); pType = type; pLife = 9999; if (type == 8) { pStrength = 15; pLife = 150; } else { pStrength = type * 2; } if (type == 6) { pStrength = 20; } pSize = p_mc._height; setPos(x, y); setSpeed(xs, ys); } function createMc(mcParent, type) { var _local2 = Depth.getNewDepth(6); p_mc = mcParent.attachMovie("mc.bullet", "b" + _local2, _local2, {_x:-100, _y:-100}); p_mc.gotoAndStop("b" + type); p_mc.cacheAsBitmap = true; } function move() { update(); draw(); pLife--; if (pLife <= 0) { pX = -50; } } function checkHit(point) { if (flash.geom.Point.distance(point, new flash.geom.Point(pX, pY)) < 20) { return(true); } return(false); } function onScreen() { if ((((pX < 0) || (pX > 600)) || (pY < 0)) || (pY > 400)) { return(false); } return(true); } function getMcDepth() { return(p_mc.getDepth()); } function die() { p_mc.removeMovieClip(); } function draw() { p_mc._x = pX; p_mc._y = pY; } function getPos() { var _local2 = new flash.geom.Point(pX, pY); return(_local2); } function getSize() { return(pSize); } function getType() { return(pType); } function getStrg() { return(pStrength); } function setStrength(strength) { pStrength = pStrength - strength; } }
Symbol 731 MovieClip [__Packages.PowerUp] Frame 0
class PowerUp extends Bullet { var pType, pSize, p_mc, setPos, setSpeed, pX, pY; function PowerUp (x, y, xs, ys, mc, type) { super(); createMc(mc, type); pType = type; pSize = p_mc._height; setPos(x, y); setSpeed(xs, ys); } function createMc(mcParent, type) { var _local2 = Depth.getNewDepth(2); p_mc = mcParent.attachMovie("mc.powerup", "p" + _local2, _local2, {_x:-100, _y:-100}); p_mc.gotoAndStop(type); p_mc.cacheAsBitmap = true; } function getType() { return(pType); } function destroy() { if (pX > 0) { var _local3 = Depth.getNewDepth(4); p_mc._parent.attachMovie("mc.distroyV", "ex" + _local3, _local3, {_x:pX, _y:370, pCount:3}); _local3 = Depth.getNewDepth(8); p_mc._parent.attachMovie("mc.ground_ex1", "ex" + _local3, _local3, {_x:pX - 5, _y:370}); } super.die(); } function onScreen() { if ((pX < (-pSize)) || (pY > 370)) { return(false); } return(true); } }
Symbol 732 MovieClip [__Packages.Seeker] Frame 0
class Seeker extends Bullet { var pDirection, pStrength, p_mc, pSize, setPos, setSpeed, pSpeedX, pSpeedY, update, pY, pX, draw; function Seeker (x, y, dir, mc) { super(); pDirection = dir; pStrength = 5; createMc(mc); p_mc._yscale = -100 * dir; pSize = p_mc._height; setPos(x - 10, y + (dir * -12)); setSpeed(6, dir * -3); } function createMc(mcParent) { if (pDirection == 1) { var _local2 = Depth.getNewDepth(2); } else { var _local2 = Depth.getNewDepth(6); } p_mc = mcParent.attachMovie("mc.seeker", "ms" + _local2, _local2, {_x:-100, _y:-100}); p_mc.gotoAndStop(1); p_mc.cacheAsBitmap = true; } function move() { if (pSpeedX < 12) { pSpeedX = pSpeedX + 1; } pSpeedY = pSpeedY + (pDirection * 0.5); update(); p_mc.gotoAndStop(Math.round(Math.abs(pSpeedY) / 2)); if (pY > 360) { var _local2 = Depth.getNewDepth(8); p_mc._parent.attachMovie("mc.ground_ex1", "ex" + _local2, _local2, {_x:pX, _y:370}); pX = -50; } draw(); p_mc._rotation = pSpeedY * 4; } }
Symbol 733 MovieClip [__Packages.Missile] Frame 0
class Missile extends Bullet { var pType, pStrength, pSize, p_mc, pState, setPos, setSpeed, pSpeedX, pSpeedY; function Missile (x, y, ys, mc, type) { super(); pType = type; createMc(mc); pStrength = [10, 15, 20][type - 1]; pSize = p_mc._height; pState = 0; setPos(x - 10, y + (ys * 12)); setSpeed(-6, ys * 8); } function createMc(mcParent) { var _local2 = Depth.getNewDepth(6); p_mc = mcParent.attachMovie("mc.missile", "m" + _local2, _local2, {_x:-100, _y:-100}); p_mc.gotoAndStop(pType); p_mc.cacheAsBitmap = true; } function move() { switch (pState) { case 2 : break; case 0 : pSpeedX = pSpeedX * 0.8; pSpeedY = pSpeedY * 0.7; if (Math.abs(pSpeedY) < 1) { pSpeedY = 0; pSpeedX = 1; pState = 1; p_mc.gotoAndPlay("fly"); } break; case 1 : pSpeedX = pSpeedX * 1.4; if (pSpeedX <= 25) { break; } pSpeedX = 25; pState = 2; } super.move(); } }
Symbol 734 MovieClip [__Packages.Bomb] Frame 0
class Bomb extends Bullet { var pStrength, pSize, p_mc, tempSpeed, setPos, setSpeed, pMcParent, pSpeedY, pSpeedX, update, pY, pX, draw; function Bomb (x, y, mc) { super(); createMc(mc); pStrength = 40; pSize = p_mc._height; tempSpeed = 0; setPos(x - 5, y + 12); setSpeed(0, 0); } function createMc(mcParent) { pMcParent = mcParent; var _local2 = Depth.getNewDepth(6); p_mc = mcParent.attachMovie("mc.bomb", "bm" + _local2, _local2, {_x:-100, _y:-100}); p_mc.gotoAndStop("bomb1"); p_mc.cacheAsBitmap = true; } function move() { pSpeedY = pSpeedY + 0.5; tempSpeed = tempSpeed + 0.03; pSpeedX = Math.max(-6, pSpeedX - tempSpeed); update(); if (pY > 370) { var _local2 = Depth.getNewDepth(8); pMcParent.attachMovie("mc.ground_ex1", "ex" + _local2, _local2, {_x:pX, _y:370}); pX = -50; } draw(); } }
Symbol 735 MovieClip [__Packages.Mothership] Frame 0
class Mothership { var pMcParent, pGame, pEnemies, pPathSets, pTime, pTimeStep, pPause, pPathNum, pPathOrder; function Mothership (mcParent, gameHost) { pMcParent = mcParent; pGame = gameHost; pEnemies = new Array(); pPathSets = new Array(); pPathSets.push(new Array(1, 2, 3)); pPathSets.push(new Array(7, 8)); pPathSets.push(new Array(10, 10)); pPathSets.push([14]); pTime = 0; pTimeStep = 0; pPause = true; } function update() { var _local3 = pGame.pShip.getPos(); for (var _local4 in pEnemies) { if (!pEnemies[_local4].onScreen()) { pEnemies[_local4].die(); delete pEnemies[_local4]; pEnemies.splice(Number(_local4), 1); } else { if (pEnemies[_local4].checkHit(_local3, 12, 100)) { var _local2 = pEnemies[_local4].getStrength(); pGame.pShip.hit(_local2); } pEnemies[_local4].update(); } } if ((pTime++) >= pTimeStep) { if (!pPause) { pTime = 0; sendEnemy(); } } } function startGame() { pPathNum = 0; pPathOrder.splice(0); pPathOrder = new Array(2, 2, 0, 0, 2, 2, 1, 2, 0, 2, 0, 2, 2, 0, 2, 1, 2, 0, 2, 0, 2, 2, 3, 2, 1, 0, 0, 2, 1, 2, 1, 2, 0, 2, 1, 2, 1, 1, 2, 0, 0, 0, 2, 2, 1, 0, 2, 3); pTime = 0; pTimeStep = 80; pPause = true; } function stepBack() { pPathNum = Math.max(0, pPathNum - 5); } function sendEnemy() { var _local2 = pPathSets[pPathOrder[pPathNum]]; var _local3 = _local2[Math.floor(Math.random() * _local2.length)]; if ((++pPathNum) == pPathOrder.length) { pPathNum = 0; if (pTimeStep > 20) { pTimeStep = pTimeStep - 5; } } pEnemies.push(new EnemySet(_local3, pMcParent, pGame)); } function checkHit(point, size, strength, bullet) { for (var _local5 in pEnemies) { if (pEnemies[_local5].onScreen()) { if (pEnemies[_local5].checkHit(point, size, strength, bullet)) { return(true); } } } return(false); } function addGroundUnit(pos) { pEnemies.push(new Building(pos.x, pos.y, pMcParent, pGame)); } function endGame() { if (pEnemies.length > 0) { for (var _local2 in pEnemies) { pEnemies[_local2].die(); delete pEnemies[_local2]; pEnemies.splice(Number(_local2), 1); } } } function pauseWaves() { pPause = true; } function unpauseWaves() { pPause = false; } }
Symbol 736 MovieClip [__Packages.EnemySet] Frame 0
class EnemySet { var pMcParent, pGame, pPath, pTmpStrength, pGap, pGapCount, pSet, pCount, pKills, pType, pYArray; function EnemySet (path, mc, gameHost) { pMcParent = mc; pGame = gameHost; pPath = path; pTmpStrength = 0; pGap = 0; pGapCount = 20; pSet = new Array(); switch (path) { case 1 : case 2 : case 3 : pCount = 2; pKills = 2; pGapCount = 20; break; case 7 : case 8 : pCount = 3; pKills = 3; pGapCount = 40; break; case 10 : pCount = 4; pKills = 4; pGapCount = 40; break; case 14 : pType = 30; pCount = 12; pKills = 12; pGapCount = 16; pYArray = new Array(90, 130, 170, 210, 250, 290, 330); pGame.pMotherShip.pauseWaves(); break; default : trace(("error: Path " + path) + " called..?"); } } function update() { if (pCount > 0) { if ((pGap++) > pGapCount) { pGap = 0; pCount--; switch (pPath) { case 1 : case 2 : case 3 : var _local3 = new Plane(pMcParent, pGame, pPath); break; case 7 : case 8 : _local3 = new Chopper(pMcParent, pGame, pPath); break; case 10 : _local3 = new Vehicle(pMcParent, pGame, Math.ceil(Math.random() * 6)); break; case 14 : _local3 = new Hover(pMcParent, pGame, pYArray[Math.floor(Math.random() * pYArray.length)]); } pSet.push(_local3); } } for (var _local2 in pSet) { if (!pSet[_local2].onScreen()) { removeEnemy(Number(_local2)); } else { pSet[_local2].update(); } } } function die() { if (pSet.length > 0) { var _local2; for (_local2 in pSet) { pSet[_local2].die(); delete pSet[_local2]; pSet.splice(_local2, 1); } } } function removeEnemy(index) { if ((pCount == 0) && (pSet.length == 1)) { if (pKills == 0) { var _local4 = pSet[index].getPos(); pGame.pWeapons.launchPowerUp(); } else if (Math.random() > 0.8) { pGame.pWeapons.launchPowerUp(); } if (Math.random() < 0.2) { var _local2 = Math.random(); if (_local2 < 0.25) { pGame.pSoundObj.playSound("lookgood"); } else if (_local2 < 0.5) { pGame.pSoundObj.playSound("haha"); } else if (_local2 < 0.75) { pGame.pSoundObj.playSound("eatlead"); } else { pGame.pSoundObj.playSound("takethat"); } } if (pType == 30) { pGame.pMotherShip.unpauseWaves(); } } pSet[index].die(); delete pSet[index]; pSet.splice(index, 1); } function getStrength() { return(pTmpStrength); } function checkHit(point, size, strength, bullet) { pTmpStrength = 0; for (var _local5 in pSet) { if (pSet[_local5].onScreen()) { if (pSet[_local5].checkHit(point, size, strength, bullet)) { pTmpStrength = pSet[_local5].getStrength(); if (!pSet[_local5].onScreen()) { pKills--; removeEnemy(Number(_local5)); } return(true); } } } return(false); } function onScreen() { if ((pCount == 0) && (pSet.length == 0)) { return(false); } return(true); } }
Symbol 737 MovieClip [__Packages.Plane] Frame 0
class Plane extends Craft { var pMcParent, pGame, createMc, pStrength, pState, pFired, pSize, p_mc, setPos, setSpeed, pTime, pPath, pX, pY, draw, pTmpStrength; function Plane (mcParent, gameHost, path) { super(); pMcParent = mcParent; pGame = gameHost; createMc(mcParent, 2); pStrength = 30; pState = 0; pFired = 2; pSize = p_mc._width / 2; setPos(600 + pSize, 280); setSpeed(-10, 0); pTime = 0; pPath = path; switch (pPath) { case 1 : p_mc._alpha = 30; p_mc._xscale = 30; p_mc._yscale = 30; break; case 2 : p_mc._xscale = -100; case 3 : setPos(600 + pSize, 100 + Math.round(Math.random() * 100)); pState = 1; } } function update() { switch (pPath) { case 1 : super.update(); if (pState == 0) { if (pX < -100) { pX = -100; pState = 1; pY = 100 + Math.round(Math.random() * 100); setSpeed(5, 0); p_mc._alpha = 100; p_mc._xscale = -100; p_mc._yscale = 100; } } else if (pFired > 0) { if (pX > 100) { if ((pX % 8) == 0) { shoot(); pFired--; } } } break; case 2 : case 3 : getPath(); } draw(); } function onScreen() { switch (pPath) { case 1 : if (pState != 0) { if (pX > (600 + pSize)) { return(false); } } return(true); case 2 : case 3 : if (pTime < 0) { return(false); } return(true); } } function checkHit(point, size, strength, bullet) { if (pState == 0) { return(false); } var _local2 = point.add(new flash.geom.Point(-pX, -pY)); if ((Math.abs(_local2.x) < 33) && (Math.abs(_local2.y) < 16)) { bullet.setStrength(pStrength); pTmpStrength = pStrength; pStrength = pStrength - strength; if (pStrength <= 0) { var _local3 = Depth.getNewDepth(8); pMcParent.attachMovie("mc.distroyV", "ex" + _local3, _local3, {_x:pX, _y:pY - 20, pCount:4 + Math.ceil(Math.random() * 5)}); _local3 = Depth.getNewDepth(8); if (Math.random() < 0.5) { pMcParent.attachMovie("mc.air_ex1", "ex" + _local3, _local3, {_x:pX, _y:pY}); } else { pMcParent.attachMovie("mc.air_ex2", "ex" + _local3, _local3, {_x:pX, _y:pY}); } pTime = -1; pX = 700; pGame.addScore(80); } else { var _local3 = Depth.getNewDepth(8); pMcParent.attachMovie("mc.impact", "ex" + _local3, _local3, {_x:point.x, _y:point.y}); pGame.pSoundObj.playSound("ric" + String(Math.ceil(Math.random() * 6))); pGame.addScore(10); } return(true); } return(false); } function getPath() { pTime++; switch (pPath) { case 2 : pX = Tween.easeInQuad(pTime, -60, 660, 60); if (pTime == 20) { shoot(); } if (pTime >= 60) { pTime = -1; } break; case 3 : if (pTime <= 25) { pX = Tween.easeOutQuad(pTime, 615, -200, 25); } else if (pTime <= 27) { shoot(); } else { pX = Tween.easeInQuad(pTime - 27, 415, -450, 25); if (pTime < 50) { break; } pTime = -1; } } } function getStrength() { return(Math.max(0, pTmpStrength)); } function shoot() { pGame.pWeapons.launchWeapon(pX, pY, false); } }
Symbol 738 MovieClip [__Packages.Tween] Frame 0
class Tween { function Tween () { } static function easeInQuad(t, b, c, d) { t = t / d; return(((c * t) * t) + b); } static function easeOutQuad(t, b, c, d) { t = t / d; return((((-c) * t) * (t - 2)) + b); } static function easeInOutQuad(t, b, c, d) { t = t / (d / 2); if (t < 1) { return((((c / 2) * t) * t) + b); } t--; return((((-c) / 2) * ((t * (t - 2)) - 1)) + b); } }
Symbol 739 MovieClip [__Packages.Chopper] Frame 0
class Chopper extends Craft { var pMcParent, pGame, createMc, pStrength, pSize, p_mc, pState, pTime, pPath, setPos, setSpeed, draw, pX, pY, pTmpStrength; function Chopper (mcParent, gameHost, path) { super(); pMcParent = mcParent; pGame = gameHost; createMc(mcParent, 1); pStrength = 12; pSize = p_mc._width / 2; pState = 0; pTime = 0; pPath = path; setPos(600 + pSize, 140 + Math.round(Math.random() * 140)); setSpeed(-5, 0); if (pPath == 7) { p_mc._xscale = -100; } } function update() { getPath(); draw(); } function onScreen() { if (pTime < 0) { return(false); } return(true); } function checkHit(point, size, strength, bullet) { var _local2 = point.add(new flash.geom.Point(-pX, -pY)); if ((Math.abs(_local2.x) < 24) && (Math.abs(_local2.y) < 24)) { bullet.setStrength(pStrength); pTmpStrength = pStrength; pStrength = pStrength - strength; if (pStrength <= 0) { var _local3 = Depth.getNewDepth(8); pMcParent.attachMovie("mc.distroyV", "ex" + _local3, _local3, {_x:pX, _y:pY - 20, pCount:4 + Math.ceil(Math.random() * 5)}); _local3 = Depth.getNewDepth(8); if (Math.random() < 0.5) { pMcParent.attachMovie("mc.air_ex1", "ex" + _local3, _local3, {_x:pX, _y:pY}); } else { pMcParent.attachMovie("mc.air_ex2", "ex" + _local3, _local3, {_x:pX, _y:pY}); } pX = -100; pTime = -1; pGame.addScore(100); } else { var _local3 = Depth.getNewDepth(8); pMcParent.attachMovie("mc.impact", "ex" + _local3, _local3, {_x:pX - 50, _y:point.y}); pGame.pSoundObj.playSound("ric" + String(Math.ceil(Math.random() * 6))); pGame.addScore(15); } return(true); } return(false); } function getStrength() { return(Math.max(0, pTmpStrength)); } function shoot() { pGame.pWeapons.launchWeapon(pX, pY, false); } function getPath() { pTime++; switch (pPath) { case 7 : if (pTime <= 20) { pX = -10 + (pTime * 10); pY = 330; } else if (pTime <= 83) { var _local3 = (pTime - 20) / 10; var _local2 = 115; pX = 190 + (Math.sin(_local3) * _local2); pY = (330 - _local2) + (Math.cos(_local3) * _local2); } else { pX = 190 + ((pTime - 83) * 10); if (pTime == 95) { shoot(); } if (pX >= 605) { pTime = -1; } } break; case 8 : if (pTime <= 15) { pX = 450 - (pTime * 8); pY = -10 + (pTime * 8); } else if (pTime <= 100) { var _local3 = ((pTime - 15) / 10) + 3.92699081698724; var _local2 = 125 - ((pTime - 15) / 2); pX = 420 + (Math.sin(_local3) * _local2); pY = 200 + (Math.cos(_local3) * _local2); if (pTime == 65) { shoot(); } } else { pX = 408 + ((pTime - 100) * 9); if (pTime >= 155) { pTime = -1; } } break; default : trace("no path for chopper " + pPath); } } }
Symbol 740 MovieClip [__Packages.Vehicle] Frame 0
class Vehicle extends Craft { var pMcParent, pGame, pType, pStrength, pSize, p_mc, setPos, setSpeed, pX, pY, pTmpStrength, draw; function Vehicle (mc, gameHost, type) { super(); pMcParent = mc; pGame = gameHost; pType = type; pStrength = 1; createMc(mc); pSize = p_mc._width; switch (type) { case 1 : setPos(600 + (pSize / 2), 370); setSpeed(-5, 0); pStrength = 20; break; case 2 : setPos(600 + (pSize / 2), 370); if (Math.random() < 0.5) { setSpeed(-4, 0); } else { setSpeed(-3, 0); } pStrength = 15; break; case 3 : setPos(600 + (pSize / 2), 370); setSpeed(-2, 0); pStrength = 5; break; case 4 : setPos(600 + (pSize / 2), 370); setSpeed(-9, 0); pStrength = 2; break; case 5 : setPos(600 + (pSize / 2), 370); setSpeed(-6, 0); pStrength = 30; break; case 6 : setPos(-50, 370); setSpeed(5, 0); pStrength = 40; } } function createMc(mcParent) { var _local2 = Depth.getNewDepth(6); p_mc = mcParent.attachMovie("mc.vehicle", "r" + _local2, _local2, {_x:-50, _y:-50}); p_mc.gotoAndStop(pType); p_mc.cacheAsBitmap = true; } function checkHit(point, size, strength, bullet) { var _local2 = false; var _local4 = point.add(new flash.geom.Point(-pX, -pY)); switch (pType) { case 1 : if ((Math.abs(_local4.x) < 44) && (_local4.y > -66)) { _local2 = true; } break; case 2 : _local4 = point.add(new flash.geom.Point(-pX, -pY)); if ((Math.abs(_local4.x) < 37) && (_local4.y > -45)) { _local2 = true; } break; case 3 : _local4 = point.add(new flash.geom.Point(-pX, -pY)); if ((Math.abs(_local4.x) < 25) && (_local4.y > -44)) { _local2 = true; } break; case 4 : _local4 = point.add(new flash.geom.Point(-pX, -pY)); if ((Math.abs(_local4.x) < 12) && (_local4.y > -40)) { _local2 = true; } break; case 5 : _local4 = point.add(new flash.geom.Point(-pX, -pY)); if ((Math.abs(_local4.x) < 38) && (_local4.y > -53)) { _local2 = true; } break; case 6 : _local4 = point.add(new flash.geom.Point(-pX, -pY)); if (!((Math.abs(_local4.x) < 35) && (_local4.y > -50))) { break; } _local2 = true; } if (_local2) { bullet.setStrength(pStrength); pTmpStrength = pStrength; pStrength = pStrength - strength; if (pStrength <= 0) { var _local5 = Depth.getNewDepth(8); pMcParent.attachMovie("mc.distroyV", "ex" + _local5, _local5, {_x:pX, _y:pY - 20, pCount:4 + Math.ceil(Math.random() * 5)}); _local5 = Depth.getNewDepth(8); if (Math.random() < 0.5) { pMcParent.attachMovie("mc.ground_ex1", "ex" + _local5, _local5, {_x:pX - 5, _y:pY}); } else { pMcParent.attachMovie("mc.ground_ex2", "ex" + _local5, _local5, {_x:pX - 5, _y:pY}); } pGame.addScore(100); pX = -100; } else { var _local5 = Depth.getNewDepth(8); pMcParent.attachMovie("mc.impact", "ex" + _local5, _local5, {_x:pX - (pSize / 2), _y:pY + _local4.y}); pGame.pSoundObj.playSound("ric" + String(Math.ceil(Math.random() * 6))); pGame.addScore(20); } return(true); } return(false); } function update() { if (pType == 6) { if (pX > 100) { if ((pX % 120) == 0) { p_mc.vehicle_mc.gotoAndStop(2); shoot(); } } } super.update(); draw(); } function shoot() { pGame.pWeapons.launchWeapon(pX - 35, pY - 54, false, 2); } function getStrength() { return(Math.max(0, pTmpStrength)); } function onScreen() { if ((pX < (-pSize)) || (pX > 700)) { return(false); } return(true); } }
Symbol 741 MovieClip [__Packages.Hover] Frame 0
class Hover extends Craft { var pMcParent, pGame, createMc, pStrength, pSize, p_mc, setPos, setSpeed, draw, pX, pY, pTmpStrength; function Hover (mcParent, gameHost, y) { super(); pMcParent = mcParent; pGame = gameHost; createMc(mcParent, 3); pStrength = 40; pSize = p_mc._width / 2; setPos(600 + pSize, y); setSpeed(-(2 + Math.round(Math.random() * 3)), 0); } function update() { super.update(); draw(); } function onScreen() { if (pX < (-pSize)) { return(false); } return(true); } function checkHit(point, size, strength, bullet) { var _local2 = point.add(new flash.geom.Point(-pX, -pY)); if ((Math.abs(_local2.x) < 33) && (Math.abs(_local2.y) < 16)) { bullet.setStrength(pStrength); pTmpStrength = pStrength; pStrength = pStrength - strength; if (pStrength <= 0) { var _local3 = Depth.getNewDepth(8); pMcParent.attachMovie("mc.distroyV", "ex" + _local3, _local3, {_x:pX, _y:pY - 20, pCount:4 + Math.ceil(Math.random() * 5)}); _local3 = Depth.getNewDepth(8); if (Math.random() < 0.5) { pMcParent.attachMovie("mc.air_ex1", "ex" + _local3, _local3, {_x:pX, _y:pY}); } else { pMcParent.attachMovie("mc.air_ex2", "ex" + _local3, _local3, {_x:pX, _y:pY}); } pX = -100; pGame.addScore(120); } else { var _local3 = Depth.getNewDepth(8); pMcParent.attachMovie("mc.impact", "ex" + _local3, _local3, {_x:point.x, _y:point.y}); pGame.pSoundObj.playSound("ric" + String(Math.ceil(Math.random() * 6))); pGame.addScore(5); } return(true); } return(false); } function getStrength() { return(Math.max(0, pTmpStrength)); } }
Symbol 742 MovieClip [__Packages.Building] Frame 0
class Building extends Craft { var pMcParent, pGame, pType, pSize, p_mc, pStrength, pCollide, setPos, setSpeed, pX, pY, pTmpStrength, draw; function Building (x, y, mc, gameHost) { super(); pMcParent = mc; pGame = gameHost; pType = Math.ceil(Math.random() * 4); createMc(mc); pSize = p_mc._width; pStrength = 4; switch (pType) { case 1 : pStrength = 30; break; case 2 : pStrength = 5; break; case 3 : pStrength = 20; break; case 4 : pStrength = 5; } pCollide = true; setPos(x, y); setSpeed(-15, 0); } function createMc(mcParent) { var _local2 = Depth.getNewDepth(1); p_mc = mcParent.attachMovie("mc.buildings", "b" + _local2, _local2, {_x:-50, _y:-50}); p_mc.gotoAndStop(pType); p_mc.building_mc.gotoAndStop(1); p_mc.cacheAsBitmap = true; } function checkHit(point, size, strength, bullet) { if (!pCollide) { return(false); } var _local2 = false; switch (pType) { case 1 : var _local3 = point.add(new flash.geom.Point(-pX, -pY)); if ((Math.abs(_local3.x) < 23) && (_local3.y > -156)) { _local2 = true; } break; case 2 : _local3 = point.add(new flash.geom.Point(-pX, -pY)); if ((Math.abs(_local3.x) < 35) && (_local3.y > -45)) { _local2 = true; } break; case 3 : _local3 = point.add(new flash.geom.Point(-pX, -pY)); if ((Math.abs(_local3.x) < 30) && (_local3.y > -48)) { _local2 = true; } break; case 4 : _local3 = point.add(new flash.geom.Point(-pX, -pY)); if (!((Math.abs(_local3.x) < 20) && (_local3.y > -12))) { break; } _local2 = true; } if (_local2) { bullet.setStrength(pStrength); pTmpStrength = pStrength; pStrength = pStrength - strength; if (pStrength <= 0) { var _local4 = Depth.getNewDepth(8); pMcParent.attachMovie("mc.explosionF", "ex" + _local4, _local4, {_x:pX - 5, _y:pY}); switch (pType) { case 1 : pGame.addScore(100); pStrength = 30; break; case 2 : pGame.addScore(50); pStrength = 5; break; case 3 : pGame.addScore(150); pStrength = 20; break; case 4 : pGame.addScore(220); pStrength = 5; } if (pType == 2) { var _local6 = Math.ceil(Math.random() * 5); p_mc.building_mc.gotoAndStop(_local6); } else { p_mc.building_mc.gotoAndStop(2); } pCollide = false; } else { var _local4 = Depth.getNewDepth(8); pMcParent.attachMovie("mc.impact", "ex" + _local4, _local4, {_x:pX, _y:pY}); pGame.pSoundObj.playSound("ric" + String(Math.ceil(Math.random() * 6))); pGame.addScore(5); } return(true); } return(false); } function update() { super.update(); draw(); } function getStrength() { return(Math.max(0, pTmpStrength)); } function onScreen() { if (pX < (-pSize)) { return(false); } return(true); } }
Symbol 743 MovieClip [__Packages.Ground] Frame 0
class Ground { var pGame, pX, pSpeedX, pGap, pCount, pFloor, pMountains, pCloud1, pCloud2, pCloud3, pCloudS; function Ground (mcParent, gameHost) { pGame = gameHost; pX = 0; pSpeedX = 15; pGap = 300; pCount = 50; pFloor = mcParent.attachMovie("mc.ground", "ground_mc", 5, {_x:0, _y:321}); pFloor.cacheAsBitmap = true; pMountains = mcParent.attachMovie("mc.mountains", "mountains_mc", 4, {_x:0, _y:305}); pMountains.cacheAsBitmap = true; pCloud1 = mcParent.attachMovie("mc.cloud1", "cloud1_mc", 1, {_x:100, _y:78}); pCloud1.blendMode = 5; pCloud1.cacheAsBitmap = true; pCloud2 = mcParent.attachMovie("mc.cloud2", "cloud2_mc", 2, {_x:250, _y:122}); pCloud2.blendMode = 5; pCloud2.cacheAsBitmap = true; pCloud3 = mcParent.attachMovie("mc.cloud3", "cloud3_mc", 3, {_x:400, _y:110}); pCloud3.blendMode = 5; pCloud3.cacheAsBitmap = true; } function endGame() { pFloor.removeMovieClip(); pMountains.removeMovieClip(); pCloud1.removeMovieClip(); pCloud2.removeMovieClip(); pCloud3.removeMovieClip(); } function startGame() { pX = 0; pSpeedX = 15; if (pCloudS == undefined) { pCloudS = new Array(); pCloudS.push(Math.ceil(Math.random() * 2)); pCloudS.push(Math.ceil(Math.random() * 2)); pCloudS.push(Math.ceil(Math.random() * 2)); } } function update() { pMountains._x = pMountains._x - 1; if (pMountains._x < -600) { pMountains._x = pMountains._x + 600; } pCloud1._x = pCloud1._x - pCloudS[0]; if (pCloud1._x < -170) { pCloud1._x = 600 + Math.round(Math.random() * 100); pCloud1._y = 70 + Math.round(Math.random() * 40); pCloudS[0] = Math.ceil(Math.random() * 2); } pCloud2._x = pCloud2._x - pCloudS[1]; if (pCloud2._x < -170) { pCloud2._x = 600 + Math.round(Math.random() * 100); pCloud2._y = 125 + Math.round(Math.random() * 40); pCloudS[1] = Math.ceil(Math.random() * 2); } pCloud3._x = pCloud3._x - pCloudS[2]; if (pCloud3._x < -170) { pCloud3._x = 600 + Math.round(Math.random() * 100); pCloud3._y = 115 + Math.round(Math.random() * 40); pCloudS[2] = Math.ceil(Math.random() * 2); } pX = pX - pSpeedX; if (pX < -590) { pX = pX + 590; } pFloor._x = pX; if ((pCount--) < 0) { pCount = pGap; if (pGap > 40) { pGap = pGap - 20; } var _local2 = new flash.geom.Point(650, 365); pGame.pMotherShip.addGroundUnit(_local2); } } }
Symbol 744 MovieClip [__Packages.SoundObj] Frame 0
class SoundObj { var pSoundObjs, pGlobalSound, pMusic, pMenu; function SoundObj (mc) { pSoundObjs = new Array(); pGlobalSound = new Sound(); pMusic = new Sound(mc); pMusic.attachSound("game_snd"); pMenu = new Sound(mc); pMenu.attachSound("apachemenu.wav"); var _local2 = new Sound(mc); _local2.attachSound("guns1_snd"); pSoundObjs.push(_local2); _local2 = new Sound(mc); _local2.attachSound("guns2_snd"); pSoundObjs.push(_local2); _local2 = new Sound(mc); _local2.attachSound("guns3_snd"); pSoundObjs.push(_local2); _local2 = new Sound(mc); _local2.attachSound("mgun1_snd"); pSoundObjs.push(_local2); _local2 = new Sound(mc); _local2.attachSound("mgun2_snd"); pSoundObjs.push(_local2); _local2 = new Sound(mc); _local2.attachSound("missile2_snd"); pSoundObjs.push(_local2); _local2 = new Sound(mc); _local2.attachSound("sbomb_snd"); pSoundObjs.push(_local2); _local2 = new Sound(mc); _local2.attachSound("missile_snd"); pSoundObjs.push(_local2); _local2 = new Sound(mc); _local2.attachSound("bullets_snd"); pSoundObjs.push(_local2); _local2 = new Sound(mc); _local2.attachSound("m1_snd"); pSoundObjs.push(_local2); _local2 = new Sound(mc); _local2.attachSound("m2_snd"); pSoundObjs.push(_local2); _local2 = new Sound(mc); _local2.attachSound("m3_snd"); pSoundObjs.push(_local2); _local2 = new Sound(mc); _local2.attachSound("m4_snd"); pSoundObjs.push(_local2); _local2 = new Sound(mc); _local2.attachSound("overkill_snd"); pSoundObjs.push(_local2); _local2 = new Sound(mc); _local2.attachSound("ric1_snd"); pSoundObjs.push(_local2); _local2 = new Sound(mc); _local2.attachSound("ric2_snd"); pSoundObjs.push(_local2); _local2 = new Sound(mc); _local2.attachSound("ric3_snd"); pSoundObjs.push(_local2); _local2 = new Sound(mc); _local2.attachSound("bombs_snd"); pSoundObjs.push(_local2); _local2 = new Sound(mc); _local2.attachSound("health_snd"); pSoundObjs.push(_local2); _local2 = new Sound(mc); _local2.attachSound("needed_snd"); pSoundObjs.push(_local2); _local2 = new Sound(mc); _local2.attachSound("warning_snd"); pSoundObjs.push(_local2); _local2 = new Sound(mc); _local2.attachSound("watchout_snd"); pSoundObjs.push(_local2); _local2 = new Sound(mc); _local2.attachSound("enginet_snd"); pSoundObjs.push(_local2); _local2 = new Sound(mc); _local2.attachSound("letsrock_snd"); pSoundObjs.push(_local2); _local2 = new Sound(mc); _local2.attachSound("lookout_snd"); pSoundObjs.push(_local2); _local2 = new Sound(mc); _local2.attachSound("letsgo_snd"); pSoundObjs.push(_local2); _local2 = new Sound(mc); _local2.attachSound("letsroll_snd"); pSoundObjs.push(_local2); _local2 = new Sound(mc); _local2.attachSound("goindown_snd"); pSoundObjs.push(_local2); _local2 = new Sound(mc); _local2.attachSound("mandown_snd"); pSoundObjs.push(_local2); _local2 = new Sound(mc); _local2.attachSound("dobetter_snd"); pSoundObjs.push(_local2); _local2 = new Sound(mc); _local2.attachSound("lookgood_snd"); pSoundObjs.push(_local2); _local2 = new Sound(mc); _local2.attachSound("hahhah_snd"); pSoundObjs.push(_local2); _local2 = new Sound(mc); _local2.attachSound("eatlead_snd"); pSoundObjs.push(_local2); _local2 = new Sound(mc); _local2.attachSound("takethat_snd"); pSoundObjs.push(_local2); _local2 = new Sound(mc); _local2.attachSound("allright_snd"); pSoundObjs.push(_local2); _local2 = new Sound(mc); _local2.attachSound("lockload_snd"); pSoundObjs.push(_local2); menuMusic(); } function startGame() { pMenu.stop(); pMusic.start(0, 99999999); } function endGame() { pMusic.stop(); menuMusic(); } function menuMusic() { pMenu.onSoundComplete = function () { trace("loop"); this.start(13.618, 9999); delete this.onSoundComplete; }; pMenu.start(); } function playSound(tName) { switch (tName) { case "guns1" : pSoundObjs[0].start(); break; case "guns2" : pSoundObjs[1].start(); break; case "guns3" : pSoundObjs[2].start(); break; case "mgun1" : pSoundObjs[3].start(); break; case "mgun2" : pSoundObjs[4].start(); break; case "missiles2" : pSoundObjs[5].start(); break; case "sbomb" : pSoundObjs[6].start(); break; case "missile" : pSoundObjs[7].start(); break; case "bullets" : pSoundObjs[8].start(); break; case "m1" : pSoundObjs[9].start(); break; case "m2" : pSoundObjs[10].start(); break; case "m3" : pSoundObjs[11].start(); break; case "m4" : pSoundObjs[12].start(); break; case "overkill" : pSoundObjs[13].start(); break; case "ric1" : pSoundObjs[14].start(); break; case "ric2" : pSoundObjs[15].start(); break; case "ric3" : pSoundObjs[16].start(); break; case "bombs" : pSoundObjs[17].start(); break; case "health" : pSoundObjs[18].start(); break; case "needed" : pSoundObjs[19].start(); break; case "warning" : pSoundObjs[20].start(); break; case "watchout" : pSoundObjs[21].start(); break; case "enginet" : pSoundObjs[22].start(); break; case "letsrock" : pSoundObjs[23].start(); break; case "lookout" : pSoundObjs[24].start(); break; case "letsgo" : pSoundObjs[25].start(); break; case "letsroll" : pSoundObjs[26].start(); break; case "goingdown" : pSoundObjs[27].start(); break; case "mandown" : pSoundObjs[28].start(); break; case "dobetter" : pSoundObjs[29].start(); break; case "lookgood" : pSoundObjs[30].start(); break; case "haha" : pSoundObjs[31].start(); break; case "eatlead" : pSoundObjs[32].start(); break; case "takethat" : pSoundObjs[33].start(); break; case "allright" : pSoundObjs[34].start(); break; case "lockload" : pSoundObjs[35].start(); } } function switchVolume() { if (pGlobalSound.getVolume() == 100) { pGlobalSound.setVolume(0); return(false); } pGlobalSound.setVolume(100); return(true); } function getVolume() { if (pGlobalSound.getVolume() == 100) { return(true); } return(false); } }
Symbol 186 MovieClip [mc.air_ex1] Frame 13
this.removeMovieClip();
Symbol 188 MovieClip [mc.air_ex2] Frame 14
this.removeMovieClip();
Symbol 206 MovieClip [mc.ground_ex1] Frame 13
this.removeMovieClip();
Symbol 208 MovieClip [mc.ground_ex2] Frame 17
this.removeMovieClip();
Symbol 209 MovieClip [mc.air_ex0] Frame 13
this.removeMovieClip();
Symbol 231 MovieClip Frame 1
stop();
Symbol 231 MovieClip Frame 5
this.gotoAndPlay("loop");
Symbol 232 MovieClip Frame 1
var pPlaying = false; this.startAni = function () { if (!this.pPlaying) { this.pPlaying = true; this.gotoAndPlay("loop"); } }; stop();
Symbol 232 MovieClip Frame 4
this.gotoAndPlay("loop");
Symbol 306 MovieClip Frame 17
this._parent.gotoAndStop(1);
Symbol 307 MovieClip Frame 1
stop();
Symbol 341 MovieClip [mc.impact] Frame 6
this.removeMovieClip();
Symbol 358 MovieClip [mc.explosionF] Frame 9
this.removeMovieClip();
Symbol 359 MovieClip [mc.distroyV] Frame 1
this.init = function () { var _local3; var _local2; _local3 = 0; while (_local3 < this.pCount) { _local2 = this.attachMovie("mc.debris", "debris" + _local3, _local3); _local2.gotoAndStop(Math.ceil(Math.random() * 10)); _local2.pX = 0; _local2.pY = 0; _local2.pSpeedX = -9 + (Math.random() * 14); if (this._parent._y < 370) { var _local4 = (Math.round(Math.random()) * 2) - 1; _local2.pSpeedY = _local4 * (6 + (Math.random() * 6)); } else { _local2.pSpeedY = -6 + (Math.random() * -6); } _local2.pSpin = 0; _local2.onEnterFrame = function () { this.pSpeedY = this.pSpeedY + 1; this.pX = this.pX + this.pSpeedX; this.pY = this.pY + this.pSpeedY; this._x = this.pX; this._y = this.pY; this._rotation = this._rotation + this.pSpeedX; if ((this._y + this._parent._y) > 370) { if (this.pSpeedY > 7) { this.pSpeedY = this.pSpeedY * -0.4; this.pSpeedX = this.pSpeedX - 8; } else { this._parent.clearDebris(); this.removeMovieClip(); } } }; _local3++; } }; this.clearDebris = function () { if ((--this.pCount) == 0) { this.removeMovieClip(); } }; this.init(); stop();
Symbol 417 MovieClip Frame 2
var tDepth = Depth.getNewDepth(8); this._parent.attachMovie("mc.distroyV", "ex" + tDepth, tDepth, {_x:this._x, _y:this._y - 140, pCount:7}); tDepth = Depth.getNewDepth(8); this._parent.attachMovie("mc.ground_ex2", "ex" + tDepth, tDepth, {_x:this._x, _y:this._y - 130}); tDepth = Depth.getNewDepth(8); this._parent.attachMovie("mc.air_ex0", "ex" + tDepth, tDepth, {_x:this._x, _y:this._y - 90}); tDepth = Depth.getNewDepth(8); this._parent.attachMovie("mc.air_ex0", "ex" + tDepth, tDepth, {_x:this._x, _y:this._y - 50}); stop();
Symbol 432 MovieClip Frame 2
var tDepth = Depth.getNewDepth(8); this._parent.attachMovie("mc.distroyV", "ex" + tDepth, tDepth, {_x:this._x, _y:this._y - 15, pCount:3}); stop();
Symbol 437 MovieClip Frame 2
var tDepth = Depth.getNewDepth(8); this._parent.attachMovie("mc.distroyV", "ex" + tDepth, tDepth, {_x:this._x, _y:this._y - 15, pCount:2}); tDepth = Depth.getNewDepth(8); this._parent.attachMovie("mc.ground_ex1", "ex" + tDepth, tDepth, {_x:this._x, _y:this._y - 15}); stop();
Symbol 457 MovieClip Frame 2
var tDepth = Depth.getNewDepth(8); if (Math.random() < 0.5) { this._parent.attachMovie("mc.ground_ex1", "ex" + tDepth, tDepth, {_x:this._x, _y:this._y}); } else { this._parent.attachMovie("mc.ground_ex2", "ex" + tDepth, tDepth, {_x:this._x, _y:this._y}); } stop();
Symbol 475 MovieClip [mc.smoke] Frame 1
this.onEnterFrame = function () { this._x = this._x - 15; };
Symbol 475 MovieClip [mc.smoke] Frame 23
this.removeMovieClip();
Symbol 515 MovieClip Frame 1
stop();
Symbol 517 MovieClip [mc.die] Frame 64
this.removeMovieClip();
Symbol 518 MovieClip Frame 1
stop();
Symbol 559 MovieClip Frame 114
this.quote_mc.gotoAndStop(Math.ceil(Math.random() * quote_mc._totalframes));
Symbol 559 MovieClip Frame 284
this._parent.play();
Symbol 573 Button
on (rollOver) { _parent.cursor_mc.gotoAndStop("hand"); } on (rollOut) { _parent.cursor_mc.gotoAndStop("arrow"); } on (releaseOutside) { _parent.cursor_mc.gotoAndStop("arrow"); } on (release) { _parent.cursor_mc.gotoAndStop("arrow"); getURL ("http://www.playerthree.net", "_blank"); }
Symbol 578 MovieClip Frame 44
stop();
Symbol 585 MovieClip Frame 39
stop();
Symbol 586 MovieClip Frame 1
stop();
Symbol 586 MovieClip Frame 18
stop();
Symbol 602 MovieClip Frame 1
stop();
Symbol 608 Button
on (rollOver) { this.menuApache_mc.setDestY(235); tGame.pSoundObj.playSound("lockload"); } on (release) { this.menuApache_mc.leave("toGame"); this.pingHome(); }
Symbol 612 Button
on (rollOver) { this.menuApache_mc.setDestY(275); tGame.pSoundObj.playSound("lockload"); } on (release) { this.menuApache_mc.leave("toInstruct"); }
Symbol 616 Button
on (rollOver) { this.menuApache_mc.setDestY(315); tGame.pSoundObj.playSound("lockload"); } on (release) { this.menuApache_mc.leave("toScores"); }
Symbol 617 MovieClip Frame 1
this.init = function () { this.pX = -100; this.pY = this._y; this.pSpeedX = 0; this.pSpeedY = 0; this.pDestX = 170; this.pDestY = this._y; this.pBounce = false; this._x = this.pX; this.pDest = ""; this.pSound = new Sound(this); this.pSound.attachSound("engine_snd"); this.pSound.setVolume(60); this.pSound.start(0, 9999); }; this.onEnterFrame = function () { if (this.pBounce) { this.pSpeedY = this.pSpeedY + ((this.pDestY - this.pY) / 5); this.pSpeedY = this.pSpeedY * 0.7; } else { this.pSpeedY = (this.pDestY - this.pY) / 5; } this.pY = this.pY + this.pSpeedY; this._y = this.pY; this.pSpeedX = Math.min(20, (this.pDestX - this.pX) / 5); this.pX = this.pX + this.pSpeedX; this._x = this.pX; this.chopter_mc._rotation = this.pSpeedX + this.pSpeedY; if (this.pX > 650) { trace("clearing"); this.pSound.stop(); delete this.onEnterFrame; } }; this.setDestX = function (x) { this.pDestX = x; this.pBounce = true; }; this.setDestY = function (y) { this.pDestY = y; this.pBounce = true; }; this.leave = function (tDest) { this.pDest = tDest; this._parent.gotoAndPlay(this.pDest); this.setDestX(750); }; this.init(); stop();
Symbol 621 Button
on (rollOver) { tGame.pSoundObj.playSound("lockload"); } on (release) { this.gotoAndPlay("menu"); }
Symbol 627 MovieClip Frame 1
this._visible = false;
Symbol 636 Button
on (release) { gameURL = ("http://www.miniclip.com/games/" + gamename) + "/en/"; trace("Going to game: " + gameURL); getURL ("http://www.miniclip.com", "_blank"); }
Symbol 638 MovieClip Frame 1
System.security.allowDomain("www.miniclip.com");
Instance of Symbol 627 MovieClip "mcHighscores" in Symbol 638 MovieClip Frame 1
onClipEvent (load) { _visible = false; }
Symbol 638 MovieClip Frame 2
if (scoreLocation == undefined) { trace(("*** Miniclip Highscore Component: scoreLocation (" + scoreLocation) + ") is undefined."); } if ((((_url.indexOf("miniclip.com") == -1) && (_url.indexOf("miniclip.net") == -1)) && (_url.indexOf("miniclip.co.uk") == -1)) && (_url.indexOf("miniclips.com"))) { gotoAndStop(_currentframe + 1); } else { var noCache = (getTimer() + random(100000)); mcTarget.loadMovie("http://www.miniclip.com/swfcontent/highscore.swf?noCache=" + noCache); stop(); }
Symbol 638 MovieClip Frame 3
stop();
Symbol 653 MovieClip Frame 1
this.showNum = function (tNum) { this.digit_mc._y = tNum * -10; }; stop();
Symbol 654 MovieClip Frame 1
this.showNum = function (num) { if (num < 0) { num = 0; } else if (num > 9999999) { num = 9999999 /* 0x98967F */; } var _local5 = "00000000" + String(num); var _local3 = _local5.substr(-7).split(""); var _local2 = 0; while (_local2 < 7) { this[("num" + _local2) + "_mc"].digit_mc._y = _local3[_local2] * -10; _local2++; } }; stop();
Symbol 667 MovieClip Frame 1
this.showNum = function (tNum) { this.digit_mc._y = tNum * -10; }; stop();
Symbol 668 MovieClip Frame 1
this.showNum = function (num) { if (num < 0) { num = 0; } else if (num > 99) { num = 99; } var _local5 = "00000000" + String(num); var _local3 = _local5.substr(-2).split(""); var _local2 = 0; while (_local2 < 2) { this[("num" + _local2) + "_mc"].digit_mc._y = _local3[_local2] * -10; _local2++; } }; this.num1_mc.digit_mc._y = -30; stop();
Symbol 669 MovieClip Frame 1
this.showNum = function (num) { if (num < 0) { num = 0; } else if (num > 999) { num = 999; } var _local5 = "00000000" + String(num); var _local3 = _local5.substr(-3).split(""); var _local2 = 0; while (_local2 < 3) { this[("num" + _local2) + "_mc"].digit_mc._y = _local3[_local2] * -10; _local2++; } }; stop();
Symbol 718 MovieClip Frame 1
stop();
Symbol 720 MovieClip Frame 101
stop();

Library Items

Symbol 1 Sound [engine_snd]
Symbol 2 GraphicUsed by:9
Symbol 3 GraphicUsed by:9
Symbol 4 GraphicUsed by:9
Symbol 5 GraphicUsed by:9
Symbol 6 BitmapUsed by:7
Symbol 7 GraphicUses:6Used by:9
Symbol 8 GraphicUsed by:9
Symbol 9 MovieClip [mc.bullet]Uses:2 3 4 5 7 8Used by:518
Symbol 10 GraphicUsed by:11 33
Symbol 11 MovieClipUses:10Used by:84
Symbol 12 GraphicUsed by:33 50
Symbol 13 GraphicUsed by:33 50
Symbol 14 GraphicUsed by:33 50
Symbol 15 GraphicUsed by:33 50
Symbol 16 GraphicUsed by:33 50
Symbol 17 GraphicUsed by:33 50
Symbol 18 GraphicUsed by:33 50
Symbol 19 GraphicUsed by:33 50
Symbol 20 GraphicUsed by:33 50
Symbol 21 GraphicUsed by:33 50
Symbol 22 GraphicUsed by:33 50
Symbol 23 GraphicUsed by:33 50
Symbol 24 GraphicUsed by:33 50
Symbol 25 GraphicUsed by:33 50
Symbol 26 GraphicUsed by:33
Symbol 27 GraphicUsed by:33
Symbol 28 GraphicUsed by:33
Symbol 29 GraphicUsed by:33
Symbol 30 GraphicUsed by:33
Symbol 31 GraphicUsed by:32
Symbol 32 ButtonUses:31Used by:33
Symbol 33 MovieClipUses:12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 32 10Used by:84
Symbol 34 GraphicUsed by:35
Symbol 35 MovieClipUses:34Used by:49
Symbol 36 GraphicUsed by:38
Symbol 37 GraphicUsed by:38 42 44 48
Symbol 38 MovieClipUses:36 37Used by:49 78 80 83
Symbol 39 GraphicUsed by:40
Symbol 40 MovieClipUses:39Used by:49 78 80 83
Symbol 41 GraphicUsed by:42
Symbol 42 MovieClipUses:41 37Used by:49 78 80 83
Symbol 43 GraphicUsed by:44
Symbol 44 MovieClipUses:43 37Used by:49 78 80 83
Symbol 45 GraphicUsed by:46
Symbol 46 MovieClipUses:45Used by:49 78 80 83
Symbol 47 GraphicUsed by:48
Symbol 48 MovieClipUses:47 37Used by:49 78 80 83
Symbol 49 MovieClipUses:35 38 40 42 44 46 48Used by:67
Symbol 50 MovieClipUses:22 21 15 16 12 19 13 25 20 14 23 24 17 18Used by:67
Symbol 51 GraphicUsed by:67
Symbol 52 GraphicUsed by:67
Symbol 53 BitmapUsed by:54
Symbol 54 GraphicUses:53Used by:55
Symbol 55 MovieClipUses:54Used by:64
Symbol 56 ShapeTweeningUsed by:64
Symbol 57 BitmapUsed by:58
Symbol 58 GraphicUses:57Used by:64
Symbol 59 GraphicUsed by:61 64 75 77
Symbol 60 GraphicUsed by:61
Symbol 61 MovieClipUses:59 60Used by:64
Symbol 62 FontUsed by:63 69 74 76 79 81 82
Symbol 63 EditableTextUses:62Used by:64
Symbol 64 MovieClipUses:55 56 58 61 63 59Used by:67
Symbol 65 ShapeTweeningUsed by:67
Symbol 66 GraphicUsed by:67
Symbol 67 MovieClipUses:49 50 51 52 64 65 66Used by:84
Symbol 68 GraphicUsed by:78 80 83
Symbol 69 TextUses:62Used by:78
Symbol 70 GraphicUsed by:75 77
Symbol 71 GraphicUsed by:75 77
Symbol 72 GraphicUsed by:75 77
Symbol 73 GraphicUsed by:75 77
Symbol 74 TextUses:62Used by:75
Symbol 75 ButtonUses:70 71 72 73 74 59Used by:78
Symbol 76 TextUses:62Used by:77
Symbol 77 ButtonUses:70 71 72 73 76 59Used by:78
Symbol 78 MovieClipUses:44 46 48 38 40 42 68 69 75 77Used by:84
Symbol 79 EditableTextUses:62Used by:80
Symbol 80 MovieClipUses:44 46 48 38 40 42 68 79Used by:84
Symbol 81 TextUses:62Used by:83
Symbol 82 EditableTextUses:62Used by:83
Symbol 83 MovieClipUses:44 46 48 38 40 42 68 81 82Used by:84
Symbol 84 MovieClip [ftloader]Uses:11 33 67 78 80 83
Symbol 85 GraphicUsed by:86
Symbol 86 MovieClipUses:85Used by:89
Symbol 87 GraphicUsed by:89
Symbol 88 GraphicUsed by:89
Symbol 89 MovieClipUses:86 87 88Used by:Timeline
Symbol 90 GraphicUsed by:94
Symbol 91 GraphicUsed by:94
Symbol 92 GraphicUsed by:93
Symbol 93 ButtonUses:92Used by:94
Symbol 94 MovieClipUses:90 91 93Used by:139
Symbol 95 GraphicUsed by:110
Symbol 96 ShapeTweeningUsed by:110
Symbol 97 GraphicUsed by:110
Symbol 98 SoundUsed by:110
Symbol 99 GraphicUsed by:110 636
Symbol 100 GraphicUsed by:110
Symbol 101 BitmapUsed by:102
Symbol 102 GraphicUses:101Used by:110
Symbol 103 GraphicUsed by:110
Symbol 104 GraphicUsed by:110
Symbol 105 GraphicUsed by:110
Symbol 106 SoundUsed by:110
Symbol 107 FontUsed by:108
Symbol 108 EditableTextUses:107Used by:110
Symbol 109 GraphicUsed by:110
Symbol 110 MovieClipUses:95 96 97 98 99 100 102 103 104 105 106 108 109Used by:139
Symbol 111 GraphicUsed by:115
Symbol 112 FontUsed by:113 114 128 131
Symbol 113 EditableTextUses:112Used by:115
Symbol 114 EditableTextUses:112Used by:115
Symbol 115 MovieClipUses:111 113 114Used by:139
Symbol 116 ShapeTweeningUsed by:138
Symbol 117 GraphicUsed by:136
Symbol 118 GraphicUsed by:121
Symbol 119 GraphicUsed by:121
Symbol 120 GraphicUsed by:121
Symbol 121 ButtonUses:118 119 120Used by:136
Symbol 122 GraphicUsed by:126
Symbol 123 GraphicUsed by:124
Symbol 124 MovieClipUses:123Used by:126
Symbol 125 GraphicUsed by:126
Symbol 126 MovieClipUses:122 124 125Used by:136
Symbol 127 GraphicUsed by:136
Symbol 128 EditableTextUses:112Used by:136
Symbol 129 ShapeTweeningUsed by:136
Symbol 130 GraphicUsed by:136
Symbol 131 EditableTextUses:112Used by:136
Symbol 132 GraphicUsed by:136
Symbol 133 GraphicUsed by:136
Symbol 134 GraphicUsed by:136
Symbol 135 GraphicUsed by:136 720
Symbol 136 MovieClipUses:117 121 126 127 128 129 130 131 132 133 134 135Used by:138
Symbol 137 GraphicUsed by:138
Symbol 138 MovieClipUses:116 136 137Used by:139
Symbol 139 MovieClipUses:94 110 115 138Used by:Timeline
Symbol 724 MovieClip [__Packages.Depth]
Symbol 725 MovieClip [__Packages.Game]
Symbol 726 MovieClip [__Packages.Mobile]
Symbol 727 MovieClip [__Packages.Craft]
Symbol 728 MovieClip [__Packages.Ship]
Symbol 729 MovieClip [__Packages.Weapons]
Symbol 730 MovieClip [__Packages.Bullet]
Symbol 731 MovieClip [__Packages.PowerUp]
Symbol 732 MovieClip [__Packages.Seeker]
Symbol 733 MovieClip [__Packages.Missile]
Symbol 734 MovieClip [__Packages.Bomb]
Symbol 735 MovieClip [__Packages.Mothership]
Symbol 736 MovieClip [__Packages.EnemySet]
Symbol 737 MovieClip [__Packages.Plane]
Symbol 738 MovieClip [__Packages.Tween]
Symbol 739 MovieClip [__Packages.Chopper]
Symbol 740 MovieClip [__Packages.Vehicle]
Symbol 741 MovieClip [__Packages.Hover]
Symbol 742 MovieClip [__Packages.Building]
Symbol 743 MovieClip [__Packages.Ground]
Symbol 744 MovieClip [__Packages.SoundObj]
Symbol 140 GraphicUsed by:518 559 608 612 616 621 653 667
Symbol 141 BitmapUsed by:142
Symbol 142 GraphicUses:141Used by:143
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Symbol 144 BitmapUsed by:145
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Symbol 147 BitmapUsed by:148
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Symbol 149 BitmapUsed by:150
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Symbol 183 GraphicUses:182Used by:186 188 206 208 209 517
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Symbol 185 GraphicUses:184Used by:186 188 206 208 209 517
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Symbol 187 SoundUsed by:188
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Symbol 189 BitmapUsed by:190
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Symbol 191 SoundUsed by:206 209
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Symbol 202 BitmapUsed by:203
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Symbol 204 BitmapUsed by:205
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Symbol 207 SoundUsed by:208
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Symbol 209 MovieClip [mc.air_ex0]Uses:150 191 155 159 163 167 171 175 179 181 183 185Used by:518
Symbol 210 BitmapUsed by:211
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Symbol 213 BitmapUsed by:214
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Symbol 216 BitmapUsed by:217
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Symbol 218 MovieClip [mc.cloud3]Uses:217Used by:518
Symbol 219 BitmapUsed by:220
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Symbol 221 GraphicUsed by:222 235 238
Symbol 222 MovieClipUses:220 221Used by:239
Symbol 223 BitmapUsed by:224
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Symbol 225 BitmapUsed by:226
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Symbol 235 MovieClipUses:234 221Used by:239 617
Symbol 236 BitmapUsed by:237
Symbol 237 GraphicUses:236Used by:238
Symbol 238 MovieClipUses:237 221Used by:239
Symbol 239 MovieClip [mc.ship]Uses:222 231 232 235 238Used by:518
Symbol 240 BitmapUsed by:241
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Symbol 242 BitmapUsed by:243
Symbol 243 GraphicUses:242Used by:247
Symbol 244 BitmapUsed by:245 246
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Symbol 250 BitmapUsed by:251
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Symbol 281 GraphicUses:280Used by:282
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Symbol 283 BitmapUsed by:284
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Symbol 287 MovieClipUses:249 284 285 246 286Used by:336 338
Symbol 288 BitmapUsed by:289
Symbol 289 GraphicUses:288Used by:292
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Symbol 291 GraphicUses:290Used by:292
Symbol 292 MovieClipUses:254 289 291Used by:307
Symbol 293 BitmapUsed by:294
Symbol 294 GraphicUses:162 290 293Used by:306
Symbol 295 SoundUsed by:306
Symbol 296 BitmapUsed by:297 298 299
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Symbol 304 GraphicUses:182 290 302Used by:306
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Symbol 323 GraphicUses:322Used by:324
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Symbol 326 GraphicUses:325Used by:335
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Symbol 328 GraphicUses:327Used by:335
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Symbol 331 BitmapUsed by:332
Symbol 332 GraphicUses:331Used by:335
Symbol 333 BitmapUsed by:334
Symbol 334 GraphicUses:333Used by:335
Symbol 335 MovieClipUses:263 326 328 330 332 334Used by:336 338
Symbol 336 MovieClip [mc.enemy]Uses:312 314 324 335 282 307 252 287 260Used by:338 518
Symbol 337 GraphicUsed by:338
Symbol 338 MovieClip [mc.vehicle]Uses:247 252 260 282 287 307 312 336 337 314 335Used by:518
Symbol 339 BitmapUsed by:340
Symbol 340 GraphicUses:339Used by:341
Symbol 341 MovieClip [mc.impact]Uses:340Used by:518
Symbol 342 BitmapUsed by:343
Symbol 343 GraphicUses:342Used by:358
Symbol 344 BitmapUsed by:345
Symbol 345 GraphicUses:344Used by:358
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Symbol 354 BitmapUsed by:355
Symbol 355 GraphicUses:354Used by:358
Symbol 356 BitmapUsed by:357
Symbol 357 GraphicUses:356Used by:358
Symbol 358 MovieClip [mc.explosionF]Uses:343 345 347 349 351 353 355 357Used by:518
Symbol 359 MovieClip [mc.distroyV]Used by:518
Symbol 360 BitmapUsed by:361
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Symbol 362 BitmapUsed by:363
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Symbol 375 GraphicUses:374Used by:380
Symbol 376 BitmapUsed by:377
Symbol 377 GraphicUses:376Used by:380
Symbol 378 BitmapUsed by:379
Symbol 379 GraphicUses:378Used by:380
Symbol 380 MovieClip [mc.debris]Uses:361 363 365 367 369 371 373 375 377 379Used by:518
Symbol 381 BitmapUsed by:382
Symbol 382 GraphicUses:381Used by:399
Symbol 383 BitmapUsed by:384
Symbol 384 GraphicUses:383Used by:399
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Symbol 395 BitmapUsed by:396
Symbol 396 GraphicUses:395Used by:399
Symbol 397 BitmapUsed by:398
Symbol 398 GraphicUses:397Used by:399
Symbol 399 MovieClip [mc.powerup]Uses:382 384 386 388 390 392 394 396 398Used by:518
Symbol 400 BitmapUsed by:401
Symbol 401 GraphicUses:400Used by:406
Symbol 402 BitmapUsed by:403
Symbol 403 GraphicUses:402Used by:406
Symbol 404 BitmapUsed by:405
Symbol 405 GraphicUses:404Used by:406
Symbol 406 MovieClip [mc.missile]Uses:401 403 405Used by:518
Symbol 407 BitmapUsed by:408
Symbol 408 GraphicUses:407Used by:409
Symbol 409 MovieClip [mc.seeker]Uses:408Used by:518
Symbol 410 BitmapUsed by:411
Symbol 411 GraphicUses:410Used by:412
Symbol 412 MovieClip [mc.bomb]Uses:411Used by:518
Symbol 413 BitmapUsed by:414
Symbol 414 GraphicUses:413Used by:417
Symbol 415 BitmapUsed by:416
Symbol 416 GraphicUses:415Used by:417
Symbol 417 MovieClipUses:414 416Used by:458
Symbol 418 BitmapUsed by:419
Symbol 419 GraphicUses:418Used by:432
Symbol 420 BitmapUsed by:421 423 427 430
Symbol 421 GraphicUses:420Used by:432
Symbol 422 BitmapUsed by:423 427
Symbol 423 GraphicUses:420 422Used by:432
Symbol 424 SoundUsed by:432
Symbol 425 BitmapUsed by:427 430
Symbol 426 BitmapUsed by:427 430
Symbol 427 GraphicUses:425 420 422 426Used by:432
Symbol 428 SoundUsed by:432
Symbol 429 BitmapUsed by:430
Symbol 430 GraphicUses:425 420 426 429Used by:432
Symbol 431 SoundUsed by:432
Symbol 432 MovieClipUses:419 421 423 424 427 428 430 431Used by:458
Symbol 433 BitmapUsed by:434
Symbol 434 GraphicUses:433Used by:437
Symbol 435 BitmapUsed by:436
Symbol 436 GraphicUses:435Used by:437
Symbol 437 MovieClipUses:434 436Used by:458
Symbol 438 BitmapUsed by:439
Symbol 439 GraphicUses:438Used by:457
Symbol 440 BitmapUsed by:441
Symbol 441 GraphicUses:440Used by:454
Symbol 442 BitmapUsed by:443
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Symbol 444 BitmapUsed by:445
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Symbol 449 GraphicUses:448Used by:454
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Symbol 451 GraphicUses:450Used by:454
Symbol 452 BitmapUsed by:453
Symbol 453 GraphicUses:452Used by:454
Symbol 454 MovieClipUses:441 443 445 447 449 451 453Used by:457
Symbol 455 BitmapUsed by:456
Symbol 456 GraphicUses:455Used by:457
Symbol 457 MovieClipUses:439 454 456Used by:458
Symbol 458 MovieClip [mc.buildings]Uses:417 432 437 457Used by:518
Symbol 459 BitmapUsed by:460
Symbol 460 GraphicUses:459Used by:475
Symbol 461 BitmapUsed by:462
Symbol 462 GraphicUses:461Used by:475
Symbol 463 BitmapUsed by:464
Symbol 464 GraphicUses:463Used by:475
Symbol 465 BitmapUsed by:466
Symbol 466 GraphicUses:465Used by:475
Symbol 467 BitmapUsed by:468
Symbol 468 GraphicUses:467Used by:475
Symbol 469 BitmapUsed by:470
Symbol 470 GraphicUses:469Used by:475
Symbol 471 BitmapUsed by:472
Symbol 472 GraphicUses:471Used by:475
Symbol 473 BitmapUsed by:474
Symbol 474 GraphicUses:473Used by:475
Symbol 475 MovieClip [mc.smoke]Uses:460 462 464 466 468 470 472 474Used by:518
Symbol 476 GraphicUsed by:515
Symbol 477 Sound [lockload_snd]Used by:515
Symbol 478 Sound [allright_snd]Used by:515
Symbol 479 Sound [lookgood_snd]Used by:515
Symbol 480 Sound [hahhah_snd]Used by:515
Symbol 481 Sound [takethat_snd]Used by:515
Symbol 482 Sound [eatlead_snd]Used by:515
Symbol 483 Sound [dobetter_snd]Used by:515
Symbol 484 Sound [mandown_snd]Used by:515
Symbol 485 Sound [goindown_snd]Used by:515
Symbol 486 Sound [letsroll_snd]Used by:515
Symbol 487 Sound [letsgo_snd]Used by:515
Symbol 488 Sound [lookout_snd]Used by:515
Symbol 489 Sound [letsrock_snd]Used by:515
Symbol 490 Sound [enginet_snd]Used by:515
Symbol 491 Sound [watchout_snd]Used by:515
Symbol 492 Sound [warning_snd]Used by:515
Symbol 493 Sound [needed_snd]Used by:515
Symbol 494 Sound [health_snd]Used by:515
Symbol 495 Sound [bombs_snd]Used by:515
Symbol 496 Sound [ric1_snd]Used by:515
Symbol 497 Sound [ric2_snd]Used by:515
Symbol 498 Sound [ric3_snd]Used by:515
Symbol 499 Sound [overkill_snd]Used by:515
Symbol 500 Sound [bullets_snd]Used by:515
Symbol 501 Sound [mgun2_snd]Used by:515
Symbol 502 Sound [mgun1_snd]Used by:515
Symbol 503 Sound [m4_snd]Used by:515
Symbol 504 Sound [m3_snd]Used by:515
Symbol 505 Sound [m1_snd]Used by:515
Symbol 506 Sound [m2_snd]Used by:515
Symbol 507 Sound [guns1_snd]Used by:515
Symbol 508 Sound [guns3_snd]Used by:515
Symbol 509 Sound [guns2_snd]Used by:515
Symbol 510 Sound [missile2_snd]Used by:515
Symbol 511 Sound [missile_snd]Used by:515
Symbol 512 Sound [apacheintro.wav]Used by:515
Symbol 513 Sound [apachemenu.wav]Used by:515
Symbol 514 Sound [game_snd]Used by:515
Symbol 515 MovieClipUses:476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514Used by:518
Symbol 516 SoundUsed by:517
Symbol 517 MovieClip [mc.die]Uses:148 150 516 153 155 157 159 161 163 165 167 169 171 173 175 177 179 181 183 185Used by:518
Symbol 518 MovieClipUses:140 143 146 186 188 206 208 209 212 215 218 239 9 338 341 358 359 380 399 406 409 412 336 458 475 515 517Used by:Timeline
Symbol 519 GraphicUsed by:520
Symbol 520 MovieClipUses:519Used by:Timeline
Symbol 521 GraphicUsed by:559 578
Symbol 522 GraphicUsed by:559 578
Symbol 523 GraphicUsed by:559 578
Symbol 524 GraphicUsed by:559 578
Symbol 525 GraphicUsed by:559 578
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Instance Names

"stage_mc"Frame 3Symbol 520 MovieClip
"messages_mc"Frame 17Symbol 586 MovieClip
"menuApache_mc"Frame 36Symbol 617 MovieClip
"viewHighscores"Frame 111Symbol 638 MovieClip
"titleBar_mc"Frame 154Symbol 721 MovieClip
"comHighscores"Frame 185Symbol 638 MovieClip
"btFT"Symbol 33 MovieClip Frame 45Symbol 32 Button
"panelBg_mc"Symbol 49 MovieClip Frame 1Symbol 35 MovieClip
"panelTL_mc"Symbol 49 MovieClip Frame 1Symbol 38 MovieClip
"panelTM_mc"Symbol 49 MovieClip Frame 1Symbol 40 MovieClip
"panelTR_mc"Symbol 49 MovieClip Frame 1Symbol 42 MovieClip
"panelBL_mc"Symbol 49 MovieClip Frame 1Symbol 44 MovieClip
"panelBM_mc"Symbol 49 MovieClip Frame 1Symbol 46 MovieClip
"panelBR_mc"Symbol 49 MovieClip Frame 1Symbol 48 MovieClip
"loading_txt"Symbol 64 MovieClip Frame 2Symbol 63 EditableText
"panel_mc"Symbol 67 MovieClip Frame 1Symbol 49 MovieClip
"logo_mc"Symbol 67 MovieClip Frame 1Symbol 50 MovieClip
"panel_mc"Symbol 67 MovieClip Frame 3Symbol 49 MovieClip
"loaderbar_mc"Symbol 67 MovieClip Frame 8Symbol 64 MovieClip
"logo_mc"Symbol 67 MovieClip Frame 8Symbol 50 MovieClip
"bg_mc"Symbol 84 MovieClip [ftloader] Frame 1Symbol 11 MovieClip
"logo_mc"Symbol 84 MovieClip [ftloader] Frame 6Symbol 33 MovieClip
"loadPanel_mc"Symbol 84 MovieClip [ftloader] Frame 13Symbol 67 MovieClip
"updatePanel_mc"Symbol 84 MovieClip [ftloader] Frame 19Symbol 78 MovieClip
"local_mc"Symbol 84 MovieClip [ftloader] Frame 32Symbol 83 MovieClip
"mcAd"Symbol 126 MovieClip Frame 1Symbol 124 MovieClip
"mcLoading"Symbol 138 MovieClip Frame 1Symbol 136 MovieClip
"mcLoading"Symbol 138 MovieClip Frame 11Symbol 136 MovieClip
"mcBackground"Symbol 139 MovieClip Frame 1Symbol 94 MovieClip
"mcAnimation"Symbol 139 MovieClip Frame 1Symbol 110 MovieClip
"mcIntro"Symbol 139 MovieClip Frame 1Symbol 115 MovieClip
"mcLoadingAnimated"Symbol 139 MovieClip Frame 2Symbol 138 MovieClip
"gattling_mc"Symbol 239 MovieClip [mc.ship] Frame 1Symbol 231 MovieClip
"machine_mc"Symbol 239 MovieClip [mc.ship] Frame 1Symbol 232 MovieClip
"vehicle_mc"Symbol 338 MovieClip [mc.vehicle] Frame 6Symbol 307 MovieClip
"building_mc"Symbol 458 MovieClip [mc.buildings] Frame 1Symbol 417 MovieClip
"building_mc"Symbol 458 MovieClip [mc.buildings] Frame 2Symbol 432 MovieClip
"building_mc"Symbol 458 MovieClip [mc.buildings] Frame 3Symbol 437 MovieClip
"building_mc"Symbol 458 MovieClip [mc.buildings] Frame 4Symbol 457 MovieClip
"quote_mc"Symbol 559 MovieClip Frame 114Symbol 558 MovieClip
"chopter_mc"Symbol 617 MovieClip Frame 1Symbol 235 MovieClip
"mcHighscores"Symbol 638 MovieClip Frame 1Symbol 627 MovieClip
"mcTarget"Symbol 638 MovieClip Frame 2Symbol 628 MovieClip
"digit_mc"Symbol 653 MovieClip Frame 1Symbol 652 MovieClip
"num1_mc"Symbol 654 MovieClip Frame 1Symbol 653 MovieClip
"num0_mc"Symbol 654 MovieClip Frame 1Symbol 653 MovieClip
"num3_mc"Symbol 654 MovieClip Frame 1Symbol 653 MovieClip
"num2_mc"Symbol 654 MovieClip Frame 1Symbol 653 MovieClip
"num5_mc"Symbol 654 MovieClip Frame 1Symbol 653 MovieClip
"num4_mc"Symbol 654 MovieClip Frame 1Symbol 653 MovieClip
"num6_mc"Symbol 654 MovieClip Frame 1Symbol 653 MovieClip
"digit_mc"Symbol 667 MovieClip Frame 1Symbol 666 MovieClip
"num1_mc"Symbol 668 MovieClip Frame 1Symbol 667 MovieClip
"num0_mc"Symbol 668 MovieClip Frame 1Symbol 667 MovieClip
"num1_mc"Symbol 669 MovieClip Frame 1Symbol 667 MovieClip
"num0_mc"Symbol 669 MovieClip Frame 1Symbol 667 MovieClip
"num2_mc"Symbol 669 MovieClip Frame 1Symbol 667 MovieClip
"score_mc"Symbol 721 MovieClip Frame 1Symbol 654 MovieClip
"lives_mc"Symbol 721 MovieClip Frame 1Symbol 668 MovieClip
"ammo_mc"Symbol 721 MovieClip Frame 1Symbol 669 MovieClip
"missile_mc"Symbol 721 MovieClip Frame 1Symbol 669 MovieClip
"bomb_mc"Symbol 721 MovieClip Frame 1Symbol 669 MovieClip
"badge_mc"Symbol 721 MovieClip Frame 1Symbol 718 MovieClip
"health_mc"Symbol 721 MovieClip Frame 1Symbol 720 MovieClip
"rocket_mc"Symbol 721 MovieClip Frame 1Symbol 669 MovieClip

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.
Protect (24)Timeline Frame 10 bytes ""
ExportAssets (56)Timeline Frame 1Symbol 1 as "engine_snd"
ExportAssets (56)Timeline Frame 1Symbol 9 as "mc.bullet"
ExportAssets (56)Timeline Frame 1Symbol 84 as "ftloader"
ExportAssets (56)Timeline Frame 1Symbol 724 as "__Packages.Depth"
ExportAssets (56)Timeline Frame 1Symbol 725 as "__Packages.Game"
ExportAssets (56)Timeline Frame 1Symbol 726 as "__Packages.Mobile"
ExportAssets (56)Timeline Frame 1Symbol 727 as "__Packages.Craft"
ExportAssets (56)Timeline Frame 1Symbol 728 as "__Packages.Ship"
ExportAssets (56)Timeline Frame 1Symbol 729 as "__Packages.Weapons"
ExportAssets (56)Timeline Frame 1Symbol 730 as "__Packages.Bullet"
ExportAssets (56)Timeline Frame 1Symbol 731 as "__Packages.PowerUp"
ExportAssets (56)Timeline Frame 1Symbol 732 as "__Packages.Seeker"
ExportAssets (56)Timeline Frame 1Symbol 733 as "__Packages.Missile"
ExportAssets (56)Timeline Frame 1Symbol 734 as "__Packages.Bomb"
ExportAssets (56)Timeline Frame 1Symbol 735 as "__Packages.Mothership"
ExportAssets (56)Timeline Frame 1Symbol 736 as "__Packages.EnemySet"
ExportAssets (56)Timeline Frame 1Symbol 737 as "__Packages.Plane"
ExportAssets (56)Timeline Frame 1Symbol 738 as "__Packages.Tween"
ExportAssets (56)Timeline Frame 1Symbol 739 as "__Packages.Chopper"
ExportAssets (56)Timeline Frame 1Symbol 740 as "__Packages.Vehicle"
ExportAssets (56)Timeline Frame 1Symbol 741 as "__Packages.Hover"
ExportAssets (56)Timeline Frame 1Symbol 742 as "__Packages.Building"
ExportAssets (56)Timeline Frame 1Symbol 743 as "__Packages.Ground"
ExportAssets (56)Timeline Frame 1Symbol 744 as "__Packages.SoundObj"
ExportAssets (56)Timeline Frame 3Symbol 143 as "mc.mountains"
ExportAssets (56)Timeline Frame 3Symbol 146 as "mc.ground"
ExportAssets (56)Timeline Frame 3Symbol 186 as "mc.air_ex1"
ExportAssets (56)Timeline Frame 3Symbol 188 as "mc.air_ex2"
ExportAssets (56)Timeline Frame 3Symbol 206 as "mc.ground_ex1"
ExportAssets (56)Timeline Frame 3Symbol 208 as "mc.ground_ex2"
ExportAssets (56)Timeline Frame 3Symbol 209 as "mc.air_ex0"
ExportAssets (56)Timeline Frame 3Symbol 212 as "mc.cloud1"
ExportAssets (56)Timeline Frame 3Symbol 215 as "mc.cloud2"
ExportAssets (56)Timeline Frame 3Symbol 218 as "mc.cloud3"
ExportAssets (56)Timeline Frame 3Symbol 239 as "mc.ship"
ExportAssets (56)Timeline Frame 3Symbol 336 as "mc.enemy"
ExportAssets (56)Timeline Frame 3Symbol 338 as "mc.vehicle"
ExportAssets (56)Timeline Frame 3Symbol 341 as "mc.impact"
ExportAssets (56)Timeline Frame 3Symbol 358 as "mc.explosionF"
ExportAssets (56)Timeline Frame 3Symbol 359 as "mc.distroyV"
ExportAssets (56)Timeline Frame 3Symbol 380 as "mc.debris"
ExportAssets (56)Timeline Frame 3Symbol 399 as "mc.powerup"
ExportAssets (56)Timeline Frame 3Symbol 406 as "mc.missile"
ExportAssets (56)Timeline Frame 3Symbol 409 as "mc.seeker"
ExportAssets (56)Timeline Frame 3Symbol 412 as "mc.bomb"
ExportAssets (56)Timeline Frame 3Symbol 458 as "mc.buildings"
ExportAssets (56)Timeline Frame 3Symbol 475 as "mc.smoke"
ExportAssets (56)Timeline Frame 3Symbol 477 as "lockload_snd"
ExportAssets (56)Timeline Frame 3Symbol 478 as "allright_snd"
ExportAssets (56)Timeline Frame 3Symbol 479 as "lookgood_snd"
ExportAssets (56)Timeline Frame 3Symbol 480 as "hahhah_snd"
ExportAssets (56)Timeline Frame 3Symbol 481 as "takethat_snd"
ExportAssets (56)Timeline Frame 3Symbol 482 as "eatlead_snd"
ExportAssets (56)Timeline Frame 3Symbol 483 as "dobetter_snd"
ExportAssets (56)Timeline Frame 3Symbol 484 as "mandown_snd"
ExportAssets (56)Timeline Frame 3Symbol 485 as "goindown_snd"
ExportAssets (56)Timeline Frame 3Symbol 486 as "letsroll_snd"
ExportAssets (56)Timeline Frame 3Symbol 487 as "letsgo_snd"
ExportAssets (56)Timeline Frame 3Symbol 488 as "lookout_snd"
ExportAssets (56)Timeline Frame 3Symbol 489 as "letsrock_snd"
ExportAssets (56)Timeline Frame 3Symbol 490 as "enginet_snd"
ExportAssets (56)Timeline Frame 3Symbol 491 as "watchout_snd"
ExportAssets (56)Timeline Frame 3Symbol 492 as "warning_snd"
ExportAssets (56)Timeline Frame 3Symbol 493 as "needed_snd"
ExportAssets (56)Timeline Frame 3Symbol 494 as "health_snd"
ExportAssets (56)Timeline Frame 3Symbol 495 as "bombs_snd"
ExportAssets (56)Timeline Frame 3Symbol 496 as "ric1_snd"
ExportAssets (56)Timeline Frame 3Symbol 497 as "ric2_snd"
ExportAssets (56)Timeline Frame 3Symbol 498 as "ric3_snd"
ExportAssets (56)Timeline Frame 3Symbol 499 as "overkill_snd"
ExportAssets (56)Timeline Frame 3Symbol 500 as "bullets_snd"
ExportAssets (56)Timeline Frame 3Symbol 501 as "mgun2_snd"
ExportAssets (56)Timeline Frame 3Symbol 502 as "mgun1_snd"
ExportAssets (56)Timeline Frame 3Symbol 503 as "m4_snd"
ExportAssets (56)Timeline Frame 3Symbol 504 as "m3_snd"
ExportAssets (56)Timeline Frame 3Symbol 505 as "m1_snd"
ExportAssets (56)Timeline Frame 3Symbol 506 as "m2_snd"
ExportAssets (56)Timeline Frame 3Symbol 507 as "guns1_snd"
ExportAssets (56)Timeline Frame 3Symbol 508 as "guns3_snd"
ExportAssets (56)Timeline Frame 3Symbol 509 as "guns2_snd"
ExportAssets (56)Timeline Frame 3Symbol 510 as "missile2_snd"
ExportAssets (56)Timeline Frame 3Symbol 511 as "missile_snd"
ExportAssets (56)Timeline Frame 3Symbol 512 as "apacheintro.wav"
ExportAssets (56)Timeline Frame 3Symbol 513 as "apachemenu.wav"
ExportAssets (56)Timeline Frame 3Symbol 514 as "game_snd"
ExportAssets (56)Timeline Frame 3Symbol 517 as "mc.die"

Labels

"init"Frame 3
"menu"Frame 23
"toInstruct"Frame 42
"toScores"Frame 85
"toGame"Frame 123
"gameover"Frame 161
"highscores"Frame 185
"stolen"Frame 196
"b1"Symbol 9 MovieClip [mc.bullet] Frame 1
"b2"Symbol 9 MovieClip [mc.bullet] Frame 5
"b3"Symbol 9 MovieClip [mc.bullet] Frame 9
"b4"Symbol 9 MovieClip [mc.bullet] Frame 13
"b6"Symbol 9 MovieClip [mc.bullet] Frame 17
"b8"Symbol 9 MovieClip [mc.bullet] Frame 21
"show"Symbol 33 MovieClip Frame 93
"logoAni"Symbol 84 MovieClip [ftloader] Frame 6
"loader"Symbol 84 MovieClip [ftloader] Frame 13
"update"Symbol 84 MovieClip [ftloader] Frame 19
"stolen"Symbol 84 MovieClip [ftloader] Frame 26
"local"Symbol 84 MovieClip [ftloader] Frame 32
"true"Symbol 89 MovieClip Frame 3
"false"Symbol 89 MovieClip Frame 5
"loadAd"Symbol 126 MovieClip Frame 2
"showAd"Symbol 126 MovieClip Frame 12
"preload"Symbol 139 MovieClip Frame 3
"loop"Symbol 231 MovieClip Frame 2
"loop"Symbol 232 MovieClip Frame 2
"up"Symbol 239 MovieClip [mc.ship] Frame 1
"level"Symbol 239 MovieClip [mc.ship] Frame 2
"down"Symbol 239 MovieClip [mc.ship] Frame 3
"move"Symbol 307 MovieClip Frame 1
"fire"Symbol 307 MovieClip Frame 2
"gameover"Symbol 586 MovieClip Frame 5

Dynamic Text Variables

txtPercentLoaded2Symbol 128 EditableText"The Game is loading (0%)"
txtPercentLoaded2Symbol 131 EditableText"The Game is loading (0%)"




http://swfchan.com/6/25020/info.shtml
Created: 24/5 -2019 05:22:44 Last modified: 24/5 -2019 05:22:44 Server time: 22/12 -2024 12:26:14