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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/76810645?noj=FRM76810645-22DC" width="1" height="1"></div>

Bum's Rush.swf

This is the info page for
Flash #25039

(Click the ID number above for more basic data on this flash file.)


Text
READY

READY

LEVEL

LEVEL

SEE
MORE
AT...

A BRIAN FRISK GAME

GAME

OVER

GAME

OVER

LOADING

BUM'S RUSH IS

LOADING

BUM'S RUSH IS

D

O

W

N

T

©2005 A BRIAN FRISK GAME

UP

DOWN

LEFT

RIGHT

AVOID TRAFFIC TO GET THE

CHANGE DROPPED IN THE ROAD.

USE

ARROW

KEYS:

P

L

A

Y

!

P

L

A

Y

!

P

L

A

Y

!

PAUSE

PAUSE

PAUSE

NEW

NEW

NEW

X

2

SOUND

SOUND

SOUND

ON

ON

ON

OFF

OFF

OFF

ActionScript [AS1/AS2]

Frame 6
_root.percent = Math.floor((getBytesLoaded() / getBytesTotal()) * 100); loader.mask._xscale = 100 - _root.percent;
Frame 7
if ((getBytesLoaded() >= getBytesTotal()) && (getBytesTotal() > 1)) { play(); } else { gotoAndPlay(_currentframe - 1); }
Instance of Symbol 17 MovieClip in Frame 11
onClipEvent (enterFrame) { _root.everyframe(); }
Frame 12
function traffic() { if (Game.status != "play") { return(undefined); } i = 1; while (i <= Game.Lanes) { createCar(i); i++; } createloot(); getloot(); } function createloot() { var _local1 = _root; i = 0; while (i < Game.loot.length) { if ((Game.loot[i] == 0) && (Game.lootDelay > 66)) { if (random(Game.frequency1) <= 30) { coin = random(Game.frequency1); if ((coin >= 5) && (coin <= 40)) { loot = 0.05; frame = "05c"; } else if ((coin >= 41) && (coin <= 75)) { loot = 0.1; frame = "10c"; } else if ((random(Game.frequency1) >= 76) && (coin <= 85)) { loot = 0.25; frame = "25c"; } else if (((coin >= 86) && (coin <= 91)) && (Game.level >= 2)) { loot = 1; frame = "100c"; } else if ((((coin >= 92) && (coin <= 98)) && (Game.level >= 4)) && (Bum.coffee == -1)) { loot = "coffee"; frame = "coffee"; } else if ((coin == 99) && (Game.level >= 5)) { loot = "booze"; frame = "booze"; } else { loot = 0.01; frame = "01c"; } } else { return; } Game["lootTimer" + i] = 0; Game.lootDelay = 0; Game.loot[i] = loot; coins.attachmovie("art_loot", "loot" + i, 3000 + i); coins["loot" + i].gotoAndStop(frame); coins["loot" + i]._x = _local1["lootplacer" + (random(5) + 1)]._x - (coins["loot" + i]._width / 2); coins["loot" + i]._y = random(330) + 10; return; } i++; } } function trackLoot() { var _local1 = _root; i = 0; while (i < Game.loot.length) { Game["lootTimer" + i]++; if (((Game["lootTimer" + i] == (Game.lootspan - 30)) || (Game["lootTimer" + i] == (Game.lootspan - 20))) || (Game["lootTimer" + i] == (Game.lootspan - 10))) { coins["loot" + i]._alpha = 0; } else if (((Game["lootTimer" + i] == (Game.lootspan - 25)) || (Game["lootTimer" + i] == (Game.lootspan - 14))) || (Game["lootTimer" + i] == (Game.lootspan - 5))) { coins["loot" + i]._alpha = 100; } else if (Game["lootTimer" + i] >= Game.lootspan) { removeMovieClip(_local1.coins["loot" + i]); Game.loot[i] = 0; } i++; } } function getloot() { var _local1 = _root; i = 0; while (i < Game.loot.length) { if (Bum.path.lootgrabber.hittest(_local1.coins["loot" + i])) { removeMovieClip(_local1.coins["loot" + i]); if (Game.loot[i] == "booze") { Bum.lives = Bum.lives + 1; nav.lives.text = Bum.lives; nav.lives_display.play(); _local1.soundshift.gotoAndPlay("booze"); } else if (Game.loot[i] == "coffee") { Bum.nowSpeed = Bum.fastSpeed; Bum.coffee = 100; nav.speed._alpha = 100; _local1.soundshift.gotoAndPlay("coffee"); } else { Game.score = Number(Game.score) + Game.loot[i]; convertScore(); _local1.nav.score.text = "$" + Game.score; _local1.soundshift.gotoAndPlay("loot1"); } Game.loot[i] = 0; Game.levelAdvance(); return; } i++; } } function createCar(lane) { var _local1 = lane; var _local2 = _root; if (Game["lane" + _local1] == "open") { if (random(Game.frequency) == 1) { _local2["lane" + _local1].attachmovie("car1", "car" + Game.carCount, 2000 + Game.carCount); _local2["lane" + _local1]["car" + Game.carCount]._y = -_local2["lane" + _local1]["car" + Game.carCount]._height; _local2["lane" + _local1]["car" + Game.carCount]._x = 0; Game.carCount++; if (Game.carCount > 49) { Game.carCount = 0; } } } } function moveCar(car, lane, cherry) { var _local1 = _root; var _local2 = lane; var _local3 = car; if (Game.status == "pause") { } else { _local1["lane" + _local2]["car" + String(_local3).substr(17)]._y = _local1["lane" + _local2]["car" + String(_local3).substr(17)]._y + Game.speed; if (_local1["lane" + _local2]["car" + String(_local3).substr(17)]._y < 70) { Game["lane" + _local2] = "closed"; } else if (cherry == "virgin") { Game["lane" + _local2] = "open"; _local1["lane" + _local2]["car" + String(_local3).substr(17)].actions.cherry = "popped"; } if (_local1["lane" + _local2]["car" + String(_local3).substr(17)]._y > 500) { removeMovieClip(_local1["lane" + _local2]["car" + String(_local3).substr(17)]); } if (Bum.path.hit.hittest(_local1["lane" + _local2]["car" + String(_local3).substr(17)].hit)) { Bum.hit(); _local1.soundshift.gotoAndPlay("kill"); } else if (Bum.path.hit.hittest(Cop.path.hit)) { Bum.hit(); Cop.path.gotoandstop(2); _local1.soundshift.gotoAndPlay("beat"); } } } function everyFrame() { if (Game.status == "pause") { return(undefined); } Game.lootDelay++; traffic(); trackloot(); if (Bum.status == "active") { manMove("bum"); } i = 0; while (i < enemies.length) { manMove("enemy" + i); i++; } if (Bum.coffee > 0) { nav.speed.coffee._yScale = Bum.coffee; Bum.coffee = Bum.coffee - 0.25; } else if ((Bum.coffee <= 0) && (Bum.coffee > -1)) { Bum.coffee = -1; nav.speed.gotoAndPlay("empty"); Bum.nowSpeed = Bum.baseSpeed; } if (Cop.path._currentframe == 1) { Cop.path._y = Cop.path._y + Cop.speed; } if (Cop.path._y > 450) { Cop.place(random(3)); } } function convertScore() { if (String(Game.score).charAt(String(Game.score).length - 2) == ".") { Game.score = Game.score + "0"; } else if (String(Game.score).charAt(String(Game.score).length - 3) != ".") { Game.score = Game.score + ".00"; } } function soundswitch(dir) { if (Game.sound == "off") { vol.setVolume(0); } else { vol.setVolume(100); } } Game = {}; Game.init = function () { var _local1 = this; _local1.edgeX = 500; _local1.edgeY = 400; _local1.status = "play"; _local1.lanes = 6; _local1.level = 1; _local1.setupLanes(); _local1.carCount = 0; _local1.loot = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; _local1.score = 0; _root.nav.score.text = "$" + _local1.score; _local1.initialized = "yes"; _local1.frequency1 = 100; _local1.lootDelay = 80; _local1.lootspan = 400; _local1.levelArray = ["none", 1, 3, 5, 7, 10, 15, 20, 25, 30, 40, 50]; _local1.speedArray = ["none", 3, 4, 5, 6, 6, 7, 7, 8, 8, 9, 10, 11, 11, 11, 12, 12, 12, 13, 13, 13, 14, 14, 14, 15, 15, 15]; _local1.frequencyArray = ["none", 150, 140, 130, 100, 100, 80, 80, 70, 65, 60, 50]; if (_local1.sound != "off") { _local1.sound = "on"; } Game.nextlevel = Game.levelArray[Game.level]; Game.frequency = Game.frequencyArray[Game.level]; Game.speed = Game.speedArray[Game.level]; }; Game.setupLanes = function () { i = 1; while (i <= Game.lanes) { Game["lane" + i] = "open"; i++; } }; Game.start = function () { _root.attachmovie("ready", "ready", 50000); ready._x = 250; ready._y = 200; if (Bum.lives < 0) { Game.initialized = "no"; Bum.lives = Bum.maxLives; Game.status = "pause"; ready.gotoAndPlay("gameover"); } }; Game.go = function () { removeMovieClip(_root.ready); if (Game.initialized != "yes") { Game.init(); Bum.lives = Bum.maxLives; } Bum.init(); nav.lives.text = Bum.lives; Bum.place(Bum.startX, Bum.startY); if (Game.level > 2) { Cop.init(); } }; Game.reset = function () { var _local1 = _root; Game.status = "pause"; start._x = 0; nav.gotoAndStop(1); i = 1; while (i <= 6) { j = 0; while (j <= 50) { removeMovieClip(_local1["lane" + i]["car" + j]); j++; } i++; } i = 0; while (i <= Game.loot.length) { removeMovieClip(_local1.coins["loot" + i]); i++; } removeMovieClip(_local1.ready); removeMovieClip(_local1.Cop.path); }; Game.levelAdvance = function () { if (Game.score >= Game.nextlevel) { _root.attachmovie("ready", "ready", 50000); ready._x = 250; ready._y = 200; _root.ready.gotoAndPlay("levelup"); Game.level++; ready.level.text = Game.level; Game.nextlevel = Game.levelArray[Game.level]; Game.frequency = Game.frequencyArray[Game.level]; Game.speed = Game.speedArray[Game.level]; if (Game.speed == undefined) { Game.speed = Game.speedArray[Game.speedArray.length - 1]; } if (Game.frequency == undefined) { Game.frequency = Game.frequencyArray[Game.frequencyArray.length - 1]; } if (Game.nextlevel == undefined) { Game.nextlevel = Game.nextlevel + (Game.nextlevel * 0.5); } if (Game.level == 3) { Cop.init(); } } }; vol = new Sound(_root); function manMove(bum) { var _local1 = _root; if (Game.status == "pause") { } else if (key.isdown(Game.lastkey)) { _local1.Bum.fromX = _local1.Bum.path._x; _local1.Bum.fromY = _local1.Bum.path._y; _local1.Bum.path._x = _local1.Bum.path._x + _local1.Bum.xSpeed; _local1.Bum.path._y = _local1.Bum.path._y + _local1.Bum.ySpeed; if ((((_local1.Bum.path._x < 0) || (_local1.Bum.path._y < 0)) || ((_local1.Bum.path._x + _local1.Bum.path._width) > _local1.Game.edgeX)) || ((_local1.Bum.path._y + _local1.Bum.path._height) > _local1.Game.edgeY)) { _local1.Bum.path._x = _local1.Bum.path._x - _local1.Bum.xSpeed; _local1.Bum.path._y = _local1.Bum.path._y - _local1.Bum.ySpeed; } _local1.Bum.path.bum.gotoAndStop("walk"); } else { Bum.xSpeed = 0; Bum.ySpeed = 0; _local1.Bum.path.bum.gotoAndStop("still"); } } Bum = {}; Bum.init = function () { street.attachmovie("art_bum", "art_bum", 10000); Bum.path = street.art_bum; Bum.status = "active"; Bum.xSpeed = 0; Bum.ySpeed = 0; Bum.baseSpeed = 6; Bum.nowSpeed = Bum.baseSpeed; Bum.fastSpeed = 10; Bum.startX = 228; Bum.startY = 180; Bum.maxLives = 2; Bum.coffee = -1; if (Bum.lives == undefined) { Bum.lives = Bum.maxlives; } }; Bum.place = function (x, y) { Bum.path._x = x; Bum.path._y = y; }; Bum.hit = function (x, y) { Bum.lives = Bum.lives - 1; coins.attachmovie("bum_dead", "bum_dead", 10000); coins.bum_dead._x = Bum.path._x; coins.bum_dead._y = Bum.path._y; removeMovieClip(Bum.path); if (Bum.coffee != -1) { Bum.coffee = -1; nav.speed.gotoAndPlay("empty"); Bum.nowSpeed = Bum.baseSpeed; } }; keyListener = new Object(); keyListener.onKeyDown = function () { if (Game.status == "pause") { return(undefined); } if (String(key.getCode()) == 37) { Game.lastkey = 37; Bum.xSpeed = -1 * Bum.nowSpeed; Bum.ySpeed = 0; Bum.path.gotoAndStop("left"); } else if (String(key.getCode()) == 39) { Game.lastkey = 39; Bum.xSpeed = Bum.nowSpeed; Bum.ySpeed = 0; Bum.path.gotoAndStop("right"); } else if (String(key.getCode()) == 38) { Game.lastkey = 38; Bum.ySpeed = -1 * Bum.nowSpeed; Bum.xSpeed = 0; Bum.path.gotoAndStop("up"); } else if (String(key.getCode()) == 40) { Game.lastkey = 40; Bum.ySpeed = Bum.nowSpeed; Bum.xSpeed = 0; Bum.path.gotoAndStop("down"); } }; key.addListener(keyListener); Cop = {}; Cop.init = function () { street.attachmovie("art_cop", "art_cop", 9000); Cop.path = street.art_cop; Cop.speed = 2; Cop.startpoint = [5, 227, 450]; Cop.place = function (x) { Cop.path._x = Cop.startpoint[x]; Cop.path._y = -100; }; Cop.place(1); Cop.path.gotoAndStop(1); _root.soundshift.gotoAndPlay("cop"); };
Instance of Symbol 225 MovieClip "lane1" in Frame 12
onClipEvent (load) { lane = 1; }
Instance of Symbol 225 MovieClip "lane2" in Frame 12
onClipEvent (load) { lane = 2; }
Instance of Symbol 225 MovieClip "lane3" in Frame 12
onClipEvent (load) { lane = 3; }
Instance of Symbol 225 MovieClip "lane4" in Frame 12
onClipEvent (load) { lane = 4; }
Instance of Symbol 225 MovieClip "lane5" in Frame 12
onClipEvent (load) { lane = 5; }
Instance of Symbol 225 MovieClip "lane6" in Frame 12
onClipEvent (load) { lane = 6; }
Frame 15
stop();
Symbol 8 MovieClip [art_loot] Frame 1
stop();
Symbol 8 MovieClip [art_loot] Frame 7
stop();
Symbol 8 MovieClip [art_loot] Frame 13
stop();
Symbol 8 MovieClip [art_loot] Frame 19
stop();
Symbol 8 MovieClip [art_loot] Frame 25
stop();
Symbol 8 MovieClip [art_loot] Frame 31
stop();
Symbol 8 MovieClip [art_loot] Frame 37
stop();
Symbol 15 MovieClip Frame 1
stop();
Symbol 15 MovieClip Frame 4
stop();
Symbol 26 MovieClip Frame 1
stop();
Symbol 26 MovieClip Frame 4
stop();
Symbol 29 MovieClip Frame 1
stop();
Symbol 29 MovieClip Frame 4
stop();
Symbol 31 MovieClip [art_bum] Frame 1
stop();
Symbol 31 MovieClip [art_bum] Frame 2
stop();
Symbol 31 MovieClip [art_bum] Frame 3
stop();
Symbol 31 MovieClip [art_bum] Frame 4
stop();
Symbol 31 MovieClip [art_bum] Frame 10
stop();
Symbol 60 MovieClip [car1] Frame 1
gotoAndStop(random(this._totalframes) + 1);
Instance of Symbol 17 MovieClip "actions" in Symbol 60 MovieClip [car1] Frame 1
onClipEvent (load) { cherry = "virgin"; } onClipEvent (enterFrame) { _root.moveCar(_parent, _parent._parent.lane, cherry); }
Symbol 60 MovieClip [car1] Frame 30
if (_root.Game.level < 4) { gotoAndStop(_currentframe - 10); }
Symbol 60 MovieClip [car1] Frame 31
if (_root.Game.level < 4) { gotoAndStop(_currentframe - 10); }
Symbol 60 MovieClip [car1] Frame 32
if (_root.Game.level < 4) { gotoAndStop(_currentframe - 10); }
Symbol 60 MovieClip [car1] Frame 33
if (_root.Game.level < 6) { gotoAndStop(_currentframe - 10); }
Symbol 95 Button
on (release) { getURL ("http://www.thefrown.com", "_blank"); }
Symbol 104 MovieClip [ready] Frame 18
play(); if (_root.Game.level == undefined) { _root.Game.level = 1; } level.text = _root.Game.level;
Symbol 104 MovieClip [ready] Frame 47
_root.Game.go(); stop();
Symbol 104 MovieClip [ready] Frame 54
play(); score.text = "$" + _root.Game.score;
Symbol 104 MovieClip [ready] Frame 67
stop();
Symbol 104 MovieClip [ready] Frame 76
play();
Symbol 104 MovieClip [ready] Frame 105
stop();
Symbol 105 MovieClip [bum_dead] Frame 36
_root.Game.start(); _root.nav.speed.gotoAndStop(1); removeMovieClip(this); removeMovieClip(_root.Cop.path);
Symbol 111 MovieClip [art_cop] Frame 1
stop();
Symbol 111 MovieClip [art_cop] Frame 2
stop();
Symbol 120 MovieClip Frame 1
stop(); trace(mask._x);
Symbol 120 MovieClip Frame 2
percent = Math.floor((_root.getBytesLoaded() / _root.getBytesTotal()) * 100); mask._xscale = percent;
Symbol 120 MovieClip Frame 3
if (_root.getBytesLoaded < _root.getBytesTotal) { gotoAndPlay(_currentframe - 1); }
Symbol 166 Button
on (release) { _root.Game.start(); gotoAndStop (2); _root.start._x = -1000; }
Symbol 172 Button
on (press) { if (_root.Game.status == "play") { _root.Game.status = "pause"; } else { _root.Game.status = "play"; } }
Symbol 177 Button
on (press) { _root.Game.reset(); }
Symbol 184 MovieClip Frame 1
this._alpha = 0; stop();
Symbol 185 MovieClip Frame 1
stop();
Symbol 190 Button
on (press) { play(); }
Symbol 197 MovieClip Frame 1
_root.Game.sound = "on"; _root.soundswitch(); stop();
Symbol 197 MovieClip Frame 2
_root.Game.sound = "off"; _root.soundswitch(); stop();
Symbol 198 MovieClip Frame 1
_root.Game.level = 1; stop();
Symbol 223 MovieClip Frame 1
stop();
Instance of Symbol 17 MovieClip in Symbol 223 MovieClip Frame 1
onClipEvent (enterFrame) { _root.everyframe(); }
Symbol 223 MovieClip Frame 6
gotoAndStop (1);
Symbol 223 MovieClip Frame 11
gotoAndStop (1);
Symbol 223 MovieClip Frame 16
if ((_global.bumspeak == undefined) || (_global.bumspeak == 20)) { _global.bumspeak = 0; } _global.bumspeak++; gotoAndPlay("b" + _global.bumspeak);
Symbol 223 MovieClip Frame 46
gotoAndStop (1);
Symbol 223 MovieClip Frame 73
gotoAndStop (1);
Symbol 223 MovieClip Frame 98
gotoAndStop (1);
Symbol 223 MovieClip Frame 123
gotoAndStop (1);
Symbol 223 MovieClip Frame 148
gotoAndStop (1);
Symbol 223 MovieClip Frame 171
gotoAndStop (1);
Symbol 223 MovieClip Frame 197
gotoAndStop (1);
Symbol 223 MovieClip Frame 223
gotoAndStop (1);
Symbol 223 MovieClip Frame 241
gotoAndStop (1);
Symbol 223 MovieClip Frame 256
gotoAndStop (1);
Symbol 223 MovieClip Frame 285
gotoAndStop (1);
Symbol 223 MovieClip Frame 309
gotoAndStop (1);
Symbol 223 MovieClip Frame 325
gotoAndStop (1);
Symbol 223 MovieClip Frame 357
gotoAndStop (1);
Symbol 223 MovieClip Frame 374
gotoAndStop (1);
Symbol 223 MovieClip Frame 391
gotoAndStop (1);
Symbol 223 MovieClip Frame 425
gotoAndStop (1);
Symbol 223 MovieClip Frame 447
gotoAndStop (1);
Symbol 223 MovieClip Frame 469
gotoAndStop (1);
Symbol 223 MovieClip Frame 511
gotoAndStop (1);
Symbol 223 MovieClip Frame 512
gotoAndStop (1);
Symbol 223 MovieClip Frame 517
gotoAndStop (1);
Symbol 223 MovieClip Frame 522
gotoAndStop (1);

Library Items

Symbol 1 GraphicUsed by:8
Symbol 2 GraphicUsed by:8
Symbol 3 GraphicUsed by:8
Symbol 4 GraphicUsed by:8
Symbol 5 GraphicUsed by:8
Symbol 6 GraphicUsed by:8
Symbol 7 GraphicUsed by:8
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Symbol 9 GraphicUsed by:14 15 29 111 185
Symbol 10 GraphicUsed by:11
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Symbol 12 GraphicUsed by:14
Symbol 13 GraphicUsed by:14
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Symbol 15 MovieClipUses:9 11 14Used by:31
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Symbol 17 MovieClipUses:16Used by:31 60 111 120 183 223 224 225  Timeline
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Symbol 22 GraphicUsed by:25
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Symbol 27 GraphicUsed by:28
Symbol 28 MovieClipUses:27Used by:29
Symbol 29 MovieClipUses:9 28 14Used by:31
Symbol 30 GraphicUsed by:31 105
Symbol 31 MovieClip [art_bum]Uses:15 17 26 29 30
Symbol 32 GraphicUsed by:60
Symbol 33 GraphicUsed by:34
Symbol 34 MovieClipUses:33Used by:60
Symbol 35 GraphicUsed by:60
Symbol 36 GraphicUsed by:60
Symbol 37 GraphicUsed by:38
Symbol 38 MovieClipUses:37Used by:60
Symbol 39 GraphicUsed by:60
Symbol 40 GraphicUsed by:60
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Symbol 44 GraphicUsed by:60
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Symbol 52 GraphicUsed by:60
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Symbol 55 GraphicUsed by:60
Symbol 56 GraphicUsed by:60
Symbol 57 GraphicUsed by:58
Symbol 58 MovieClipUses:57Used by:60
Symbol 59 GraphicUsed by:60
Symbol 60 MovieClip [car1]Uses:32 34 35 17 36 38 39 40 42 43 44 46 47 48 50 51 52 54 55 56 58 59
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Symbol 100 TextUses:61Used by:102
Symbol 101 GraphicUsed by:102
Symbol 102 MovieClipUses:96 97 98 99 100 101Used by:104
Symbol 103 EditableTextUses:64Used by:104
Symbol 104 MovieClip [ready]Uses:62 63 65 68 69 95 102 103
Symbol 105 MovieClip [bum_dead]Uses:30
Symbol 106 GraphicUsed by:107
Symbol 107 MovieClipUses:106Used by:110 111
Symbol 108 GraphicUsed by:109
Symbol 109 MovieClipUses:108Used by:111
Symbol 110 MovieClipUses:107Used by:111
Symbol 111 MovieClip [art_cop]Uses:107 14 109 17 110 9
Symbol 112 GraphicUsed by:120
Symbol 113 MovieClipUses:16Used by:120
Symbol 114 GraphicUsed by:115
Symbol 115 MovieClipUses:114Used by:120
Symbol 116 TextUses:64Used by:120
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Symbol 146 TextUses:64Used by:198
Symbol 147 TextUses:64Used by:198
Symbol 148 TextUses:64Used by:198
Symbol 149 TextUses:64Used by:198
Symbol 150 GraphicUsed by:166
Symbol 151 TextUses:64Used by:166
Symbol 152 TextUses:64Used by:166
Symbol 153 TextUses:64Used by:166
Symbol 154 TextUses:64Used by:166
Symbol 155 TextUses:64Used by:166
Symbol 156 TextUses:64Used by:166
Symbol 157 TextUses:64Used by:166
Symbol 158 TextUses:64Used by:166
Symbol 159 TextUses:64Used by:166
Symbol 160 TextUses:64Used by:166
Symbol 161 TextUses:64Used by:166
Symbol 162 TextUses:64Used by:166
Symbol 163 TextUses:64Used by:166
Symbol 164 TextUses:64Used by:166
Symbol 165 TextUses:64Used by:166
Symbol 166 ButtonUses:150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165Used by:198
Symbol 167 EditableTextUses:64Used by:198
Symbol 168 GraphicUsed by:172
Symbol 169 TextUses:64Used by:172
Symbol 170 TextUses:64Used by:172
Symbol 171 TextUses:64Used by:172
Symbol 172 ButtonUses:168 169 170 171Used by:198
Symbol 173 GraphicUsed by:177
Symbol 174 TextUses:64Used by:177
Symbol 175 TextUses:64Used by:177
Symbol 176 TextUses:64Used by:177
Symbol 177 ButtonUses:173 174 175 176Used by:198
Symbol 178 FontUsed by:179
Symbol 179 TextUses:178Used by:198
Symbol 180 EditableTextUses:64Used by:198
Symbol 181 GraphicUsed by:182
Symbol 182 MovieClipUses:181Used by:184
Symbol 183 MovieClipUses:17Used by:184
Symbol 184 MovieClipUses:182 183Used by:198
Symbol 185 MovieClipUses:9 11Used by:198
Symbol 186 GraphicUsed by:190
Symbol 187 TextUses:64Used by:190
Symbol 188 TextUses:64Used by:190
Symbol 189 TextUses:64Used by:190
Symbol 190 ButtonUses:186 187 188 189Used by:197
Symbol 191 TextUses:64Used by:197
Symbol 192 TextUses:64Used by:197
Symbol 193 TextUses:64Used by:197
Symbol 194 TextUses:64Used by:197
Symbol 195 TextUses:64Used by:197
Symbol 196 TextUses:64Used by:197
Symbol 197 MovieClipUses:190 191 192 193 194 195 196Used by:198
Symbol 198 MovieClipUses:139 141 142 143 144 145 146 147 148 149 166 167 172 177 179 180 184 185 197Used by:Timeline
Symbol 199 SoundUsed by:223
Symbol 200 SoundUsed by:223
Symbol 201 SoundUsed by:223
Symbol 202 SoundUsed by:223
Symbol 203 SoundUsed by:223
Symbol 204 SoundUsed by:223
Symbol 205 SoundUsed by:223
Symbol 206 SoundUsed by:223
Symbol 207 SoundUsed by:223
Symbol 208 SoundUsed by:223
Symbol 209 SoundUsed by:223
Symbol 210 SoundUsed by:223
Symbol 211 SoundUsed by:223
Symbol 212 SoundUsed by:223
Symbol 213 SoundUsed by:223
Symbol 214 SoundUsed by:223
Symbol 215 SoundUsed by:223
Symbol 216 SoundUsed by:223
Symbol 217 SoundUsed by:223
Symbol 218 SoundUsed by:223
Symbol 219 SoundUsed by:223
Symbol 220 SoundUsed by:223
Symbol 221 SoundUsed by:223
Symbol 222 SoundUsed by:223
Symbol 223 MovieClipUses:17 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222Used by:Timeline
Symbol 224 MovieClipUses:17Used by:Timeline
Symbol 225 MovieClipUses:17Used by:Timeline
Symbol 226 SoundUsed by:Timeline

Instance Names

"loader"Frame 2Symbol 120 MovieClip
"start"Frame 11Symbol 138 MovieClip
"nav"Frame 11Symbol 198 MovieClip
"soundshift"Frame 11Symbol 223 MovieClip
"coins"Frame 12Symbol 224 MovieClip
"lane1"Frame 12Symbol 225 MovieClip
"lane2"Frame 12Symbol 225 MovieClip
"lane3"Frame 12Symbol 225 MovieClip
"lane4"Frame 12Symbol 225 MovieClip
"lane5"Frame 12Symbol 225 MovieClip
"lane6"Frame 12Symbol 225 MovieClip
"lootplacer1"Frame 12Symbol 17 MovieClip
"lootplacer2"Frame 12Symbol 17 MovieClip
"lootplacer3"Frame 12Symbol 17 MovieClip
"lootplacer4"Frame 12Symbol 17 MovieClip
"lootplacer5"Frame 12Symbol 17 MovieClip
"lootplacer6"Frame 12Symbol 17 MovieClip
"street"Frame 12Symbol 224 MovieClip
"bum"Symbol 31 MovieClip [art_bum] Frame 1Symbol 15 MovieClip
"hit"Symbol 31 MovieClip [art_bum] Frame 1Symbol 17 MovieClip
"lootgrabber"Symbol 31 MovieClip [art_bum] Frame 1Symbol 17 MovieClip
"bum"Symbol 31 MovieClip [art_bum] Frame 2Symbol 26 MovieClip
"bum"Symbol 31 MovieClip [art_bum] Frame 4Symbol 29 MovieClip
"actions"Symbol 60 MovieClip [car1] Frame 1Symbol 17 MovieClip
"hit"Symbol 60 MovieClip [car1] Frame 1Symbol 17 MovieClip
"level"Symbol 104 MovieClip [ready] Frame 18Symbol 65 EditableText
"score"Symbol 104 MovieClip [ready] Frame 54Symbol 69 EditableText
"level"Symbol 104 MovieClip [ready] Frame 76Symbol 103 EditableText
"hit"Symbol 111 MovieClip [art_cop] Frame 1Symbol 17 MovieClip
"mask"Symbol 120 MovieClip Frame 1Symbol 113 MovieClip
"coffee"Symbol 184 MovieClip Frame 1Symbol 183 MovieClip
"score"Symbol 198 MovieClip Frame 2Symbol 167 EditableText
"lives"Symbol 198 MovieClip Frame 2Symbol 180 EditableText
"speed"Symbol 198 MovieClip Frame 2Symbol 184 MovieClip
"lives_display"Symbol 198 MovieClip Frame 2Symbol 185 MovieClip

Special Tags

ExportAssets (56)Timeline Frame 1Symbol 8 as "art_loot"
ExportAssets (56)Timeline Frame 1Symbol 31 as "art_bum"
ExportAssets (56)Timeline Frame 1Symbol 60 as "car1"
ExportAssets (56)Timeline Frame 1Symbol 104 as "ready"
ExportAssets (56)Timeline Frame 1Symbol 105 as "bum_dead"
ExportAssets (56)Timeline Frame 1Symbol 111 as "art_cop"

Labels

"01c"Symbol 8 MovieClip [art_loot] Frame 1
"05c"Symbol 8 MovieClip [art_loot] Frame 7
"10c"Symbol 8 MovieClip [art_loot] Frame 13
"25c"Symbol 8 MovieClip [art_loot] Frame 19
"100c"Symbol 8 MovieClip [art_loot] Frame 25
"booze"Symbol 8 MovieClip [art_loot] Frame 31
"coffee"Symbol 8 MovieClip [art_loot] Frame 37
"still"Symbol 15 MovieClip Frame 1
"walk"Symbol 15 MovieClip Frame 4
"still"Symbol 26 MovieClip Frame 1
"walk"Symbol 26 MovieClip Frame 4
"still"Symbol 29 MovieClip Frame 1
"walk"Symbol 29 MovieClip Frame 4
"down"Symbol 31 MovieClip [art_bum] Frame 1
"left"Symbol 31 MovieClip [art_bum] Frame 2
"right"Symbol 31 MovieClip [art_bum] Frame 3
"up"Symbol 31 MovieClip [art_bum] Frame 4
"dead"Symbol 31 MovieClip [art_bum] Frame 10
"gameover"Symbol 104 MovieClip [ready] Frame 54
"levelup"Symbol 104 MovieClip [ready] Frame 76
"walk"Symbol 111 MovieClip [art_cop] Frame 1
"hit"Symbol 111 MovieClip [art_cop] Frame 2
"empty"Symbol 184 MovieClip Frame 2
"on"Symbol 197 MovieClip Frame 1
"off"Symbol 197 MovieClip Frame 2
"off"Symbol 223 MovieClip Frame 1
"kill"Symbol 223 MovieClip Frame 6
"cop"Symbol 223 MovieClip Frame 11
"loot1"Symbol 223 MovieClip Frame 16
"b1"Symbol 223 MovieClip Frame 22
"b2"Symbol 223 MovieClip Frame 47
"b3"Symbol 223 MovieClip Frame 74
"b4"Symbol 223 MovieClip Frame 99
"b5"Symbol 223 MovieClip Frame 124
"b6"Symbol 223 MovieClip Frame 149
"b7"Symbol 223 MovieClip Frame 172
"b8"Symbol 223 MovieClip Frame 198
"b9"Symbol 223 MovieClip Frame 224
"b10"Symbol 223 MovieClip Frame 242
"b11"Symbol 223 MovieClip Frame 257
"b12"Symbol 223 MovieClip Frame 286
"b13"Symbol 223 MovieClip Frame 310
"b14"Symbol 223 MovieClip Frame 326
"b15"Symbol 223 MovieClip Frame 358
"b16"Symbol 223 MovieClip Frame 375
"b17"Symbol 223 MovieClip Frame 392
"b18"Symbol 223 MovieClip Frame 426
"b19"Symbol 223 MovieClip Frame 448
"b20"Symbol 223 MovieClip Frame 470
"coffee"Symbol 223 MovieClip Frame 512
"booze"Symbol 223 MovieClip Frame 517
"beat"Symbol 223 MovieClip Frame 522




http://swfchan.com/6/25039/info.shtml
Created: 24/5 -2019 04:56:01 Last modified: 24/5 -2019 04:56:01 Server time: 22/12 -2024 12:50:00