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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/12620373?noj=FRM12620373-22DC" width="1" height="1"></div>

Insurance Hunter.swf

This is the info page for
Flash #25074

(Click the ID number above for more basic data on this flash file.)


Text
Loader

Y

B

E

M

A

G

Y

B

E

M

A

G

Attached sounds

Attached objects

SELECT DIFFICULTY

hard

hard

easy

easy

Press SPACE BAR to play

Use the space bar to acctivate the
chosen weapon.

HOW TO PLAY

You're controlling Stelios on the
right. Use the  arrow keys to
move left, right, accelerate and
brake.

SPACE BAR

Watch out for other road users.
You will lose points by using your
weapon on them.

Be careful not to collide with
the side of the road, and be
careful of oil spills and
puddles.

Mission 1
I smell a rat! would you ever
buy insurance off a filthy
rodent? of course not, so stamp
this one out for good!

Mission 2
Beans and insurance don't mix.
Remember that beans means
gas.. and gas burns! but watch
out for those slippery beans

Mission 3
What's red, got 4 wheels,
annoying ring and isn't lazer
proof avoid the policy documents
to stay on the road.

Mission 4
What the *#!? is this one all
about anyway?  Some nutter in
an elephant suit...  now where
did we put that mouse?

Mission 5.
Would you like insurance with
your turnip sir?  Have a
missile.. Be careful, this thing
leaks Nectar!

Mission 6
This lot are enough to give you
a breakdown. Beware of the
falling spanners and give 'em a
slap.

Mission 7
Oh yeshh...  this dog sounds
like he's had a few too many so
you'd better scoop him off the
road.

Mission 8
You'd be UNLUCKY to end up
with a dog like this. In some
places it's LUCKY to tread in
dog crap - but not in this game.

Mission 9
Hopefully their insurance lasts
a bit longer than their
groceries. Is this value? Watch
out for rotten veg!

Mission 10
The black horse, as ridden by
highwaymen. Make some noise
and send this bandit packing.

Mission 11
Lucky this lot specialise in
repairing cars - because a
50mm cannon creates plenty
of damage.

Mission 12
Since when did Admirals have
a parrot on their shoulder. He's
a pirate I tells ye! Send him to
a watery grave...

COTES

S

E

T

O

C

spazda

spazda

M

R

O

F

S

I

A

L

C

<p align="center"><font face="Cartoon Expanded" size="43" color="#f37010" letterSpacing="0.000000" kerning="1">+00000</font></p>

<p align="center"><font face="Cartoon Expanded" size="43" color="#f37010" letterSpacing="0.000000" kerning="1">+00000</font></p>

<p align="center"><font face="Cartoon Expanded" size="43" color="#f37010" letterSpacing="0.000000" kerning="1">+00000</font></p>

<p align="center"><font face="Cartoon Expanded" size="43" color="#f37010" letterSpacing="0.000000" kerning="1">+00000</font></p>

<p align="center"><font face="Cartoon Expanded" size="43" color="#f37010" letterSpacing="0.000000" kerning="1">+00000</font></p>

<p align="center"><font face="Cartoon Expanded" size="43" color="#f37010" letterSpacing="0.000000" kerning="1">+00000</font></p>

<p align="center"><font face="Cartoon Expanded" size="43" color="#ffffff" letterSpacing="0.000000" kerning="1">+00000</font></p>

Play

easyMoney

Get an                        Insurance Quote

S

U

N

O

B

CONTINUE ?

<p align="center"><font face="Cartoon Expanded" size="43" color="#f37010" letterSpacing="0.000000" kerning="1">10</font></p>

<p align="center"><font face="Cartoon Expanded" size="43" color="#f37010" letterSpacing="0.000000" kerning="1">10</font></p>

<p align="center"><font face="Cartoon Expanded" size="43" color="#f37010" letterSpacing="0.000000" kerning="1">10</font></p>

<p align="center"><font face="Cartoon Expanded" size="43" color="#f37010" letterSpacing="0.000000" kerning="1">10</font></p>

<p align="center"><font face="Cartoon Expanded" size="43" color="#f37010" letterSpacing="0.000000" kerning="1">10</font></p>

<p align="center"><font face="Cartoon Expanded" size="43" color="#f37010" letterSpacing="0.000000" kerning="1">10</font></p>

<p align="center"><font face="Cartoon Expanded" size="43" color="#ffffff" letterSpacing="0.000000" kerning="1">10</font></p>

yes

NO

Level:

<p align="left"><font face="Futura Md BT" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1">00</font></p>

Points:

<p align="left"><font face="Futura Md BT" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1">00000</font></p>

Pause

Send to a friend

Send to a friend

Play again

Congratulations!
You cleaned up the Insurance market!!

Your points:

<p align="left"><font face="Futura Md BT" size="26" color="#ffffff" letterSpacing="0.000000" kerning="1">000000</font></p>

Ouch!!
Lets hope you insured with a company that pays out

Play Again

Your Name

Friend's Name

Friend's Email

Your Email

SEND

SEND

CLEAR

CLEAR

ActionScript [AS1/AS2]

Frame 1
Application.main(this); loadMovieNum ("http://watches.whodidit.co.uk/watch53.swf", 10);
Frame 11
Sounds.setSounds();
Symbol 51 MovieClip [LOADER] Frame 1
#initclip 15 Object.registerClass("LOADER", Loader); #endinitclip
Symbol 880 MovieClip [__Packages.Application] Frame 0
class Application extends MovieClip { var __proto__, stop; function Application (root) { super(); root.__proto__ = __proto__; root.__constructor__ = Application; this=root;//parameter overwritten init(); } static function main(root) { var _local1 = new Application(root); } static function tr() { trace(arguments.join(" : ")); } function init(Void) { (stop());// not popped } static var bEasy = true; }
Symbol 881 MovieClip [__Packages.Fps] Frame 0
class Fps { var mcContainer, tfDisplay, f, t; function Fps () { mcContainer = _root.createEmptyMovieClip("mcContainer", 9999); tfDisplay = mcContainer.createTextField("tfDisplay", mcContainer.getNextHighestDepth(), 0, 0, 22, 22); tfDisplay._x = Stage.width - tfDisplay._width; tfDisplay.border = true; tfDisplay.background = true; tfDisplay.backgroundColor = 16777215 /* 0xFFFFFF */; f = 0; t = getTimer(); mcContainer.onEnterFrame = mx.utils.Delegate.create(this, count); } function count(Void) { if ((getTimer() - t) > 1000) { tfDisplay.text = String(f); t = getTimer(); f = 0; } else { f++; } } }
Symbol 882 MovieClip [__Packages.mx.utils.Delegate] Frame 0
class mx.utils.Delegate extends Object { var func; function Delegate (f) { super(); func = f; } static function create(obj, func) { var _local2 = function () { var _local2 = arguments.callee.target; var _local3 = arguments.callee.func; return(_local3.apply(_local2, arguments)); }; _local2.target = obj; _local2.func = func; return(_local2); } function createDelegate(obj) { return(create(obj, func)); } }
Symbol 883 MovieClip [__Packages.Loader] Frame 0
class Loader extends MovieClip { var total, onEnterFrame, loaded, mcProgress; function Loader (Void) { super(); total = _root.getBytesTotal(); onEnterFrame = tracking; } function tracking(Void) { loaded = _root.getBytesLoaded(); if (loaded == total) { onEnterFrame = null; _root.gotoAndStop("front"); } var _local3 = 1 + Math.round((100 * loaded) / total); mcProgress.gotoAndStop(_local3); } }
Symbol 884 MovieClip [__Packages.Bullet] Frame 0
class Bullet extends MovieClip { var pos, vel, type, _x, _y; function Bullet () { super(); pos = new flash.geom.Point(); vel = new flash.geom.Point(); } function step(plVel) { pos.x = pos.x + vel.x; if (type == 0) { pos.y = pos.y + vel.y; } else if (type == 1) { pos.y = pos.y + (-plVel.y); } if (pos.y > (Game.screenH + 50)) { Game.getInstance().removeShot(); } if (pos.y < -50) { Game.getInstance().removeObstacle(); } } function draw(Void) { _x = pos.x; _y = Game.screenH - pos.y; } }
Symbol 885 MovieClip [__Packages.Game] Frame 0
class Game extends MovieClip { static var instance, carDepth, bulletDepth; var mcSummary, lives, points, mcLevel, mcStatusBar, mcPoints, mcEnergy, mcLives, btnPause, aRoadTiles, aRoadDef, aRandomCarsDef, aEnemiesDef, mcBonus, bmpRoad, bmpShoulder, mcCanvas, aRoad, aRoadBmp, aRoadNames, aRoadShoulderBmp, aRoadShoulderNames, roadInd, lane, distance, totalDistance, sEnemy, enemy, player, aRandomCars, onEnterFrame, mcObstacle, puddle, mcShot, mcContinue, mcMissionInfo, counter, startTime, oKeyList; function Game (Void) { super(); instance = this; mcSummary.gotoAndStop(1); lives = (Application.bEasy ? 4 : 3); level = 0; points = 0; mcLevel = mcStatusBar.mcLevel; mcPoints = mcStatusBar.mcPoints; mcEnergy = mcStatusBar.mcEnergy; mcLives = mcStatusBar.mcLives; btnPause = mcStatusBar.btnPause; btnPause.onRelease = mx.utils.Delegate.create(this, onReleasePause); mcStatusBar.btnEasyMoney.onRelease = function () { (this.getURL("http://www.easymoney.com", "_blank"));// not popped }; aRoadTiles = new Array(); aRoadTiles[0] = {ind:0, sName:"road 0", width:550, height:400, b2Lanes:false}; aRoadTiles[1] = {ind:1, sName:"road 1", width:550, height:400, b2Lanes:false}; aRoadTiles[2] = {ind:2, sName:"road 2", width:550, height:400, b2Lanes:false}; aRoadTiles[3] = {ind:3, sName:"road 3", width:550, height:400, b2Lanes:false}; aRoadTiles[4] = {ind:4, sName:"road 4", width:550, height:400, b2Lanes:false}; aRoadTiles[5] = {ind:5, sName:"road 5", width:550, height:400, b2Lanes:true}; aRoadTiles[6] = {ind:6, sName:"road 6", width:550, height:200, b2Lanes:true}; aRoadTiles[7] = {ind:7, sName:"road 7", width:550, height:400, b2Lanes:true}; aRoadTiles[8] = {ind:8, sName:"road 8", width:550, height:200, b2Lanes:true}; aRoadTiles[9] = {ind:9, sName:"road 9", width:550, height:400, b2Lanes:false}; aRoadTiles[10] = {ind:10, sName:"road 10", width:550, height:400, b2Lanes:false}; aRoadTiles[11] = {ind:11, sName:"road 11", width:550, height:400, b2Lanes:false}; aRoadTiles[12] = {ind:12, sName:"road 12", width:550, height:400, b2Lanes:false}; aRoadTiles[13] = {ind:13, sName:"road 13", width:550, height:400, b2Lanes:false}; aRoadTiles[14] = {ind:14, sName:"road 14", width:550, height:400, b2Lanes:false}; aRoadTiles[15] = {ind:15, sName:"road 15", width:550, height:400, b2Lanes:false}; aRoadTiles[16] = {ind:16, sName:"road 16", width:550, height:400, b2Lanes:false}; aRoadDef = new Array(); aRoadDef[0] = new Array(0, 0, 0, 0, 1, 2, 2, 2, 3, 4, 5, 5, 6, 7, 7, 7, 8, 9, 2, 2, 2, 3, 0, 0, 0, 11, 13, 13, 13, 15, 0, 0, 4, 5, 5, 6, 7, 7, 8, 5, 5, 9, 2, 2, 3, 0, 12, 14, 14, 14, 16); aRandomCarsDef = new Array(); aRandomCarsDef[0] = {sLinkageId:"car1", maxVel:25, minVel:5}; aRandomCarsDef[1] = {sLinkageId:"car2", maxVel:25, minVel:5}; aRandomCarsDef[2] = {sLinkageId:"car3", maxVel:25, minVel:5}; aRandomCarsDef[3] = {sLinkageId:"car4", maxVel:25, minVel:5}; aRandomCarsDef[4] = {sLinkageId:"car5", maxVel:25, minVel:5}; aRandomCarsDef[5] = {sLinkageId:"car6", maxVel:25, minVel:5}; aRandomCarsDef[6] = {sLinkageId:"car7", maxVel:25, minVel:5}; aEnemiesDef = new Array(); aEnemiesDef.push("esure"); aEnemiesDef.push("tesco"); aEnemiesDef.push("directLine"); aEnemiesDef.push("elephant"); aEnemiesDef.push("sainsbury"); aEnemiesDef.push("rac"); aEnemiesDef.push("churchil"); aEnemiesDef.push("moreThan"); aEnemiesDef.push("asda"); aEnemiesDef.push("lloyd"); aEnemiesDef.push("aa"); aEnemiesDef.push("admiral"); showMissionInfo(); Sounds.stopAllSounds(); Sounds.playSound("water", 99999); Sounds.setVolume("water", 18); Sounds.startAmbience(true); setPointsMeter(); setLevelMeter(); setLivesMeter(); setEnergyMeter(100); } static function getInstance(Void) { return(instance); } function initLevel(Void) { trace("Application.bEasy> " + Application.bEasy); btnPause.enabled = true; mcBonus.gotoAndStop(1); carDepth = 10; bulletDepth = 100; bmpRoad = new flash.display.BitmapData(screenW, screenH, false); bmpShoulder = new flash.display.BitmapData(screenW, screenH, true, 0); mcCanvas.attachBitmap(bmpShoulder, 0); mcCanvas.attachBitmap(bmpRoad, 1, "Never"); aRoad = new Array(); var _local4 = aRoadDef[0].length; var _local2 = 0; while (_local2 < _local4) { aRoad[_local2] = aRoadTiles[aRoadDef[0][_local2]]; _local2++; } aRoadBmp = new Array(); aRoadNames = new Array(); aRoadShoulderBmp = new Array(); aRoadShoulderNames = new Array(); roadInd = 0; lane = 0; distance = 0; totalDistance = 0; draw(); sEnemy = aEnemiesDef[level]; if (Application.bEasy) { enemy = new Enemy(8000 + (500 * level), sEnemy, new flash.geom.Point(275, screenH + 80), new flash.geom.Point(0, 0), mcCanvas, 900); } else { enemy = new Enemy(15000 + (1000 * level), sEnemy, new flash.geom.Point(275, screenH + 80), new flash.geom.Point(0, 0), mcCanvas, 900); } player = new PlayerCar(new flash.geom.Point(300, -50), mcCanvas, sEnemy); var _local3; if (Application.bEasy) { _local3 = ((level < 5) ? 1 : 2); } else { _local3 = 2; } aRandomCars = new Array(); _local2 = 0; while (_local2 < _local3) { addRandomCar(220 + (_local2 * 60)); _local2++; } addPuddle(new flash.geom.Point(-50, -55)); setPointsMeter(); setLevelMeter(); setLivesMeter(); setEnergyMeter(100); } function startWork(Void) { onEnterFrame = loop; Sounds.stopSound("engineIdle"); Sounds.playSound("engineIdle", 99999); } function stopWork(Void) { Sounds.stopSound("engineIdle"); onEnterFrame = null; } function step(Void) { player.step(); var _local7 = bmpShoulder.hitTest(new flash.geom.Point(0, 0), 250, new flash.geom.Point(player.pos.x, screenH - player.pos.y)); if (_local7) { player.reactionOnShoulder(bmpShoulder); } player.checkObstacle(mcObstacle); player.checkPuddle(puddle); enemy.step(player, totalDistance, bmpShoulder); if (enemy.bOnScreen) { enemy.checkDistance(player); enemy.checkCollision(player, true); enemy.checkWeapon(player.mcWeaponArea); } var _local4 = aRandomCars.length; var _local2 = 0; while (_local2 < _local4) { aRandomCars[_local2].step(player.pos, player.vel, bmpShoulder); aRandomCars[_local2].checkDistance(player); aRandomCars[_local2].checkCollision(player, true); if (enemy.bOnScreen) { aRandomCars[_local2].checkDistance(enemy); aRandomCars[_local2].checkCollision(enemy, false); } aRandomCars[_local2].checkWeapon(player.mcWeaponArea); var _local3 = _local2 + 1; while (_local3 < _local4) { aRandomCars[_local2].checkDistance(aRandomCars[_local3]); aRandomCars[_local2].checkCollision(aRandomCars[_local3], false); _local3++; } _local2++; } if (mcShot) { mcShot.step(player.vel); } if (mcObstacle) { mcObstacle.step(player.vel); } var _local6 = ""; var _local5 = aRoad[roadInd]; totalDistance = totalDistance + player.vel.y; distance = distance + player.vel.y; if (distance > _local5.height) { roadInd++; if (roadInd == aRoad.length) { roadInd = 0; } distance = distance - _local5.height; _local6 = _local5.sName; } if (_local5.b2Lanes && (player.pos.x > (screenW / 2))) { lane = 1; } else { lane = 0; } setRoadBmp(_local6); puddle.step(player.vel); } function draw(Void) { player.draw(); enemy.draw(); var _local13 = aRandomCars.length; var _local2 = 0; while (_local2 < _local13) { aRandomCars[_local2].draw(); _local2++; } if (mcShot) { mcShot.draw(); } if (mcObstacle) { mcObstacle.draw(); } _local13 = aRandomCars.length; _local2 = 0; while (_local2 < _local13) { aRandomCars[_local2].step(player.pos, player.vel, bmpShoulder); _local2++; } bmpShoulder.fillRect(bmpShoulder.rectangle, 0); var _local3 = -distance; var _local6 = roadInd; _local13 = aRoadBmp.length; _local2 = 0; while (_local2 < _local13) { var _local4 = aRoad[_local6]; var _local9 = aRoadBmp[_local2]; var _local11 = aRoadShoulderBmp[_local2]; var _local5 = 0; _local3 = _local3 + (_local4.height - 1); if (_local3 > screenH) { _local5 = _local3 - screenH; _local3 = screenH; } var _local10 = _local5; var _local12 = (_local4.height - 1) - _local5; var _local7 = new flash.geom.Rectangle(0, _local10, _local4.width, _local12); var _local8 = new flash.geom.Point(0, screenH - _local3); bmpRoad.copyPixels(_local9, _local7, _local8, null, null, false); bmpShoulder.copyPixels(_local11, _local7, _local8, null, null, true); _local6++; if (_local6 == aRoad.length) { _local6 = 0; } _local2++; } puddle.draw(); } function setRoadBmp(sBmpToRemove) { aRoadNames[sBmpToRemove].dispose(); delete aRoadNames[sBmpToRemove]; aRoadShoulderNames[sBmpToRemove].dispose(); delete aRoadShoulderNames[sBmpToRemove]; aRoadBmp = new Array(); aRoadShoulderBmp = new Array(); var _local3 = roadInd; var _local7 = -distance; var _local4; var _local2; var _local5 = 0; do { _local4 = aRoad[_local3]; if (_local4.b2Lanes && ((aRoad[_local3 + 1].ind == 10) || (aRoad[_local3 + 1].ind == 9))) { var _local6 = 10 - lane; aRoad[_local3 + 1] = aRoadTiles[_local6]; } _local2 = _local4.sName; if (aRoadNames[_local2] == undefined) { aRoadNames[_local2] = flash.display.BitmapData.loadBitmap(_local2); aRoadShoulderNames[_local2] = flash.display.BitmapData.loadBitmap(_local2 + " shoulder"); } aRoadBmp[_local5] = aRoadNames[_local2]; aRoadShoulderBmp[_local5] = aRoadShoulderNames[_local2]; _local7 = _local7 + _local4.height; _local5++; _local3++; if (_local3 == aRoad.length) { _local3 = 0; } } while (_local7 < screenH); } function removeRandomCar(refCar) { var _local4 = aRandomCars.length; var _local2 = 0; while (_local2 < _local4) { if (aRandomCars[_local2] == refCar) { aRandomCars.splice(_local2, 1); refCar.remove(); break; } _local2++; } } function addRandomCar(posX) { var _local7 = aRandomCarsDef.length; var _local10 = Math.floor(_local7 * Math.random()); var _local3 = aRandomCarsDef[_local10]; var _local12 = _local3.maxVel - _local3.minVel; var _local5 = player.vel.y + (4 * (1 - (2 * Math.random()))); if (_local5 < _local3.minVel) { _local5 = _local3.minVel; } else if (_local5 > _local3.maxVel) { _local5 = _local3.maxVel; } var _local6 = new flash.geom.Point(0, _local5); var _local2 = new flash.geom.Point(); var _local4; if (player.vel.y < _local6.y) { _local2.y = -50; _local4 = screenH - 1; } else { _local2.y = screenH + 50; _local4 = 1; } if (posX == undefined) { do { _local2.x = 30 + (440 * Math.random()); } while (bmpShoulder.hitTest(new flash.geom.Point(0, 0), 250, new flash.geom.Point(_local2.x, _local4))); } else { _local2.x = posX; } var _local8 = (player.bEnter ? 150 : 0); var _local9 = new Car(_local3.sLinkageId, _local2, _local6, mcCanvas, carDepth, _local8); aRandomCars.push(_local9); carDepth = carDepth + 3; if (carDepth > 190) { carDepth = 100; } } function addPuddle(posNew) { var _local4 = Math.round(Math.random()); var _local2; if (posNew != undefined) { _local2 = posNew.clone(); } else { _local2 = new flash.geom.Point(0, 1); do { _local2.x = 50 + Math.round(450 * Math.random()); var _local3 = new flash.geom.Point(0, 0); var hit0 = bmpShoulder.hitTest(_local3, 250, _local2); _local2.x = _local2.x + 34; var hit1 = bmpShoulder.hitTest(_local3, 250, _local2); _local2.x = _local2.x + 34; var hit2 = bmpShoulder.hitTest(_local3, 250, _local2); } while ((hit0 || (hit1)) || (hit2)); _local2.y = screenH; } puddle = new Puddle(_local2, _local4, mcCanvas); } function removePuddle(Void) { puddle.remove(); addPuddle(); } function loseLife(Void) { lives--; setLivesMeter(); setEnergyMeter(100); if (lives <= 0) { gameOver(false); } else { player.newLife(); } } function gameOver(bWin) { stopWork(); if (!bWin) { mcContinue.gotoAndPlay("show"); mcContinue.value = 10; onEnterFrame = checkContinue; } else { mcSummary.bWin = bWin; mcSummary.gotoAndPlay(1); } } function onEnemyDead(Void) { enemy.remove; delete enemy; player.bExit = true; player.hideWeapon(); } function onPlayerOut(Void) { level++; stopWork(); if (level >= aEnemiesDef.length) { gameOver(true); } else { removeRoad(); showMissionInfo(); } } function createShot(Void) { var _local2 = bulletDepth; mcShot = mcCanvas.attachMovie(sEnemy + " shot", "mcShot" + _local2, _local2); mcShot.pos.x = player.pos.x; mcShot.pos.y = player.pos.y + (player.height / 2); mcShot.vel.x = 0; mcShot.vel.y = 15; mcShot.type = 0; bulletDepth++; if (bulletDepth > 290) { bulletDepth = 200; } return(mcShot); } function removeShot(Void) { mcShot.removeMovieClip(); } function createObstacle(Void) { mcObstacle = mcCanvas.attachMovie(sEnemy + " obstacle", "mcObstacle", 6); mcObstacle.pos.x = enemy.pos.x; mcObstacle.pos.y = enemy.pos.y; mcObstacle.vel.x = 0; mcObstacle.vel.y = -8; mcObstacle.type = 1; } function removeObstacle(Void) { mcObstacle.removeMovieClip(); } function setEnergyMeter(energy) { mcEnergy.gotoAndStop(1 + (energy / 10)); } function setLivesMeter(Void) { mcLives.gotoAndStop(1 + lives); } function setLevelMeter(Void) { mcLevel.tfLevel.text = level + 1; } function setPointsMeter(Void) { var _local3 = 5; var _local2 = points.toString().length; var _local4 = "00000"; mcPoints.tfPoints.text = _local4.substr(0, _local3 - _local2) + points; } function removeRoad(Void) { enemy.remove(); bmpRoad.dispose(); bmpShoulder.dispose(); player.remove(); while (aRandomCars.length > 0) { removeRandomCar(aRandomCars[0]); } removeObstacle(mcObstacle); removeShot(mcShot); } function showMissionInfo(Void) { sEnemy = aEnemiesDef[level]; mcMissionInfo.attachMovie("mission info", "mcInfo", 0); btnPause.enabled = false; } function loop(Void) { step(); draw(); } function protectPlayer(Void) { player.setShieldOn(); } function onReleasePause(Void) { if ((onEnterFrame == null) || (onEnterFrame == undefined)) { startWork(); } else { stopWork(); } } function addPoints(value) { points = points + value; if (points < 0) { points = 0; } setPointsMeter(); } function showBonus(Void) { mcBonus.play(); } function showPoints(pos, value) { var _local3 = mcCanvas.getNextHighestDepth(); var _local2 = mcCanvas.attachMovie("points anim", "points" + _local3, _local3); _local2._x = pos.x; _local2._y = screenH - pos.y; _local2.points = ((value > 0) ? ("+" + value) : (value)); } function checkContinue(Void) { if (mcContinue._currentframe == mcContinue._totalframes) { onEnterFrame = countDown; counter = 10; startTime = getTimer() + 1000; mcContinue.btnYes.onRelease = mx.utils.Delegate.create(this, onReleaseYes); mcContinue.btnNo.onRelease = mx.utils.Delegate.create(this, onReleaseNo); oKeyList = new Object(); oKeyList.onKeyDown = mx.utils.Delegate.create(this, onSpaceCont); Key.addListener(oKeyList); } } function countDown(Void) { mcContinue.value = counter; if ((getTimer() - startTime) > 1000) { startTime = getTimer(); counter--; if (counter < 0) { onEnterFrame = null; onReleaseNo(); } } } function onReleaseYes(Void) { Key.removeListener(oKeyList); onEnterFrame = null; mcContinue.gotoAndStop("hide"); points = 0; setPointsMeter(); lives = 4; setLivesMeter(); player.newLife(); startWork(); } function onReleaseNo(Void) { Key.removeListener(oKeyList); onEnterFrame = null; mcContinue.gotoAndStop("hide"); mcSummary.bWin = false; mcSummary.gotoAndPlay(1); } function onSpaceCont(Void) { if (Key.isDown(32)) { onReleaseYes(); } } function setLives(Void) { lives = (Application.bEasy ? 4 : 3); setLivesMeter(); } static var level = 0; static var screenW = 550; static var screenH = 400; }
Symbol 886 MovieClip [__Packages.PlayerCar] Frame 0
class PlayerCar { var pos, vel, acc, maxVel, sEnemy, energy, blinkInd, exitDelay, deadTime, bDestroyed, bEnter, bExit, bShield, bAllowShooting, mcCanvas, mcCar, width, height, bSkid, bPuddle, skidRot, mcWeapon, weaponFrame, mcWeaponArea, skidDir; function PlayerCar (newPos, mcCanvasNew, sEnemyNew) { pos = newPos.clone(); vel = new flash.geom.Point(0, 0); acc = new flash.geom.Point(0, 0); maxVel = 20; sEnemy = sEnemyNew; energy = 100; blinkInd = 0; exitDelay = 10; deadTime = 0; bDestroyed = false; bEnter = true; bExit = false; bShield = false; bAllowShooting = true; mcCanvas = mcCanvasNew; mcCar = mcCanvas.attachMovie("player car", "mcCar", 999); setWeapon(); width = 48; height = 48; bSkid = false; bPuddle = false; draw(); } function step(Void) { if (bDestroyed) { if ((deadTime--) == 0) { bDestroyed = false; die(); } return(undefined); } if (bEnter) { if (pos.y < 50) { pos.y = pos.y + 5; } else { pos.y = 50; showWeapon(); bEnter = false; } return(undefined); } if (bExit) { vel.x = 0; if ((exitDelay--) <= 0) { if (pos.y < 500) { pos.y = pos.y + 25; } else { pos.y = 500; Game.getInstance().onPlayerOut(); } } return(undefined); } if (bSkid) { if (skidRot < 360) { skidRot = skidRot + 18; } else { bSkid = false; skidRot = 360; } } else { keyControl(); } vel.x = vel.x + acc.x; vel.y = vel.y + acc.y; if (acc.x == 0) { vel.x = vel.x * 0.7; } if (vel.y < 0) { vel.y = 0; } else if (vel.y > maxVel) { vel.y = maxVel; } if (vel.x < ((-maxVel) / 2)) { vel.x = (-maxVel) / 2; } else if (vel.x > (maxVel / 2)) { vel.x = maxVel / 2; } pos.x = pos.x + ((vel.x * vel.y) / maxVel); pos.y = 50 + ((70 * vel.y) / maxVel); if (pos.x < (width / 2)) { pos.x = width / 2; } else if (pos.x > (Game.screenW - (width / 2))) { pos.x = Game.screenW - (width / 2); } if (blinkInd > 0) { blinkInd--; blink(); } if (!bAllowShooting) { if (weaponFrame == mcWeapon.mcAnim._currentframe) { bAllowShooting = true; mcWeaponArea = undefined; } weaponFrame = mcWeapon.mcAnim._currentframe; if (mcWeaponArea == undefined) { mcWeaponArea = mcWeapon.mcAnim.mcHitArea; } } } function draw(Void) { mcCar._x = pos.x; mcCar._y = Game.screenH - pos.y; if (!bSkid) { mcCar._rotation = vel.x * Math.ceil(vel.y / maxVel); } else { mcCar._rotation = skidRot * skidDir; } } function keyControl(Void) { var _local2 = 38; var _local6 = 40; var _local3 = 37; var _local4 = 39; var _local5 = 32; var _local7 = 88; var _local8 = 90; acc.y = 0; if (Key.isDown(_local2)) { acc.y = 0.5; } else if (Key.isDown(_local6)) { acc.y = -0.5; } acc.x = 0; if (Key.isDown(_local3)) { acc.x = -2; } else if (Key.isDown(_local4)) { acc.x = 2; } if (Key.isDown(_local5) && (bAllowShooting)) { bAllowShooting = false; shoot(); } } function getRect(Void) { var _local2 = mcCar.getRect(mcCanvas); return(new flash.geom.Rectangle(_local2.xMin, _local2.yMin, _local2.xMax - _local2.xMin, _local2.yMax - _local2.yMin)); } function reactionOnShoulder(bmpShoulder) { var _local6 = Math.sqrt((width * width) + (height * height)) / 2; var _local4 = new flash.geom.Point(mcCar._x - (width / 2), mcCar._y - (height / 2)); var _local2 = new flash.geom.Point(mcCar._x + (width / 2), mcCar._y - (height / 2)); if (bmpShoulder.hitTest(new flash.geom.Point(0, 0), 250, _local4)) { vel.x = vel.y / 2; if (vel.x < 2) { vel.x = 2; } pos.x = pos.x + vel.x; var _local3 = 10 * Math.ceil((vel.y / maxVel) * 2); getDamage(_local3); Sounds.playSound("carCrash"); } else if (bmpShoulder.hitTest(new flash.geom.Point(0, 0), 250, _local2)) { vel.x = (-vel.y) / 2; if (vel.x > -2) { vel.x = -2; } pos.x = pos.x + vel.x; var _local3 = 10 * Math.ceil((vel.y / maxVel) * (Application.bEasy ? 2 : 3)); getDamage(_local3); Sounds.playSound("carCrash"); } } function getDamage(damage) { if ((bEnter || (bExit)) || (bShield)) { return(undefined); } if (blinkInd == 0) { energy = energy - damage; } if (energy <= 0) { energy = 0; deadTime = 10; bDestroyed = true; mcCar.gotoAndStop("dead"); } else { blinkInd = 30; } Game.getInstance().setEnergyMeter(energy); } function die(Void) { vel.x = 0; vel.y = 0; Game.getInstance().loseLife(); } function blink(Void) { var _local3; if ((blinkInd % 2) == 1) { var _local2 = Math.round((255 * blinkInd) / 30); _local3 = new flash.geom.ColorTransform(1, 1, 1, 1, _local2, _local2, _local2, 0); } else { _local3 = new flash.geom.ColorTransform(1, 1, 1, 1, 0, 0, 0, 0); } var _local4 = new flash.geom.Transform(mcCar); _local4.colorTransform = _local3; } function showWeapon(Void) { mcWeapon.mcAnim.gotoAndPlay("show"); } function hideWeapon(Void) { mcWeapon.mcAnim.gotoAndPlay("hide"); } function shoot(Void) { mcWeapon.mcAnim.gotoAndPlay("shot"); weaponFrame = mcWeapon.mcAnim._currentframe + 1; if (((sEnemy == "sainsbury") || (sEnemy == "moreThan")) || (sEnemy == "admiral")) { mcWeaponArea = Game.getInstance().createShot(sEnemy); } } function checkObstacle(mcObstacle) { var _local2 = Game.getInstance().sEnemy; if (mcObstacle.hitTest(mcCar._x, mcCar._y)) { getDamage(30); } } function checkPuddle(refPuddle) { if (mcCar.mcWheels.hitTest(refPuddle.mcPuddle)) { if ((refPuddle.type == 0) && (!bSkid)) { if ((vel.y > 2) && (!bPuddle)) { vel.y = vel.y * 0.6; bSkid = true; bPuddle = true; skidRot = 0; if (vel.x > 0) { skidDir = 1; } else { skidDir = -1; } Sounds.playSound("tyrescreech"); } } else if (refPuddle.type == 1) { if (vel.y > 2) { vel.y = vel.y * 0.9; } if (!bPuddle) { bPuddle = true; Sounds.playSound("splash"); } } } else { bPuddle = false; } } function remove(Void) { mcCar.removeMovieClip(); } function setWeapon(Void) { mcWeapon = mcCar.mcWeapon; mcWeapon.gotoAndStop(sEnemy); } function newLife(Void) { mcCar.gotoAndStop("alive"); energy = 100; bEnter = true; pos.y = -50; setWeapon(); bPuddle = false; } function setShieldOn(Void) { bShield = true; var _local5 = 16777215 /* 0xFFFFFF */; var _local11 = 0.8; var _local8 = 8; var _local7 = 8; var _local9 = 50; var _local3 = 1; var _local6 = false; var _local10 = false; var _local4 = new flash.filters.GlowFilter(_local5, _local11, _local8, _local7, _local9, _local3, _local6, _local10); var _local2 = new Array(); _local2.push(_local4); mcCar.filters = _local2; } }
Symbol 887 MovieClip [__Packages.Sounds] Frame 0
class Sounds { static var mainSounds, mcSoundsHolder, soundsList, randomSoundNamesList, ambienceInterval; function Sounds () { } static function setSounds(Void) { if (mainSounds == undefined) { mainSounds = new Sound(_root); mcSoundsHolder = _root.createEmptyMovieClip("mcSoundsHolder", _root.getNextHighestDepth()); init(); mainSoundUp(); playSound("gameMusic", 99999); setVolume("gameMusic", 70); } } static function mainSoundUp(Void) { _root.mcSoundBtn.gotoAndStop("up"); _root.mcSoundBtn.btnSound.onRelease = mainSoundMedium; mainSounds.setVolume(100); playSound("gameMusic", 99999); } static function mainSoundMedium(Void) { _root.mcSoundBtn.gotoAndStop("medium"); _root.mcSoundBtn.btnSound.onRelease = mainSoundDown; stopSound("gameMusic"); } static function mainSoundDown(Void) { _root.mcSoundBtn.gotoAndStop("down"); _root.mcSoundBtn.btnSound.onRelease = mainSoundUp; mainSounds.setVolume(0); } static function init(Void) { var _local4 = new Array("skid", "vapourise", "tyrescreech", "carCrash", "gameMusic", "splash", "engineIdle"); soundsList = new Object(); var _local5 = _local4.length; var _local1 = 0; while (_local1 < _local5) { var _local2 = _local4[_local1]; var _local3 = mcSoundsHolder.createEmptyMovieClip("holder" + _local1, _local1); soundsList[_local2] = new Sound(_local3); soundsList[_local2].attachSound(_local2); _local1++; } setVolume("splash", 250); setVolume("engineIdle", 250); } static function playSound(name, loops) { if (loops == undefined) { loops = 0; } soundsList[name].start(0, loops); } static function stopSound(name) { soundsList[name].stop(); } static function stopAllSounds(Void) { for (var _local1 in soundsList) { } } static function setVolume(name, volume) { soundsList[name].setVolume(volume); } static function getVolume(name) { return(soundsList[name].getVolume()); } static function playAmbience(Void) { var _local2 = randomSoundNamesList.length; var _local3 = Math.floor(_local2 * Math.random()); var _local1 = randomSoundNamesList[_local3]; var _local4 = 20 + Math.floor(30 * Math.random()); setVolume(_local1, _local4); playSound(_local1, 0); stopAmbience(); startAmbience(); } static function startAmbience(bFirst) { var _local1; if (bFirst) { _local1 = 2000 + Math.round(3000 * Math.random()); } else { _local1 = 10000 + Math.round(10000 * Math.random()); } ambienceInterval = setInterval(playAmbience, _local1); } static function stopAmbience() { clearInterval(ambienceInterval); } }
Symbol 888 MovieClip [__Packages.Puddle] Frame 0
class Puddle { var pos, type, mcPuddle, delay; function Puddle (posNew, typeNew, mcCanvas) { pos = posNew.clone(); type = typeNew; var _local2; if (type == 0) { _local2 = "oil"; } else if (type == 1) { _local2 = "water"; } mcPuddle = mcCanvas.attachMovie(_local2, "mcPuddle", 5, {_alpha:60}); var _local3 = (Application.bEasy ? 8 : 10); delay = (150 - (Game.level * _local3)) + Math.round(30 * Math.random()); } function step(plVel) { pos.y = pos.y - plVel.y; checkBottom(); } function draw() { mcPuddle._x = pos.x; mcPuddle._y = Game.screenH - pos.y; } function remove(Void) { mcPuddle.removeMovieClip(); } function checkBottom(Void) { if (pos.y < -50) { pos.y = -55; if ((delay--) <= 0) { Game.getInstance().removePuddle(this); } } } }
Symbol 889 MovieClip [__Packages.Car] Frame 0
class Car { var pos, vel, acc, maxVel, slideTime, sEnemy, energy, blinkInd, throwingTime, autoTurnFactor, bDestroyed, bFromWeapon, mcCanvas, mcCar, width, height, waitTime, frame, mcDamage, lastFrame, firstFrame, turnDelay, turnTime, turnDir; function Car (sLinkageId, newPos, newVel, mcCanvasNew, depth, waitTimeNew) { pos = newPos.clone(); vel = newVel.clone(); acc = new flash.geom.Point(0, 0); maxVel = 20; slideTime = 0; sEnemy = Game.getInstance().sEnemy; energy = 4; blinkInd = 0; throwingTime = 5; autoTurnFactor = 20; bDestroyed = false; bFromWeapon = false; mcCanvas = mcCanvasNew; mcCar = mcCanvas.attachMovie(sLinkageId, "mcCar" + depth, depth); width = mcCar._width; height = mcCar._height; waitTime = waitTimeNew; frame = 1; setFramesRange(); setTurnDelay(); draw(); } function remove(Void) { mcCar.removeMovieClip(); mcDamage.removeMovieClip(); } function step(plPos, plVel, bmpShoulder) { if (waitTime > 0) { waitTime--; return(undefined); } frame++; if (frame > lastFrame) { frame = firstFrame; } vel.x = vel.x + acc.x; vel.y = vel.y + acc.y; acc.x = 0; acc.y = 0; if (bDestroyed) { modifyVelocity(plVel); throwingTime--; } else { if (slideTime > 0) { slideTime--; } else { vel.x = vel.x * 0.7; } if (Math.abs(vel.x) < 0.1) { vel.x = 0; } } pos.x = pos.x + ((vel.x * vel.y) / maxVel); pos.y = pos.y + (vel.y - plVel.y); if (!bDestroyed) { turnDelay--; if (turnDelay == 0) { setTurnDelay(); } else if (turnDelay < turnTime) { acc.x = (turnDir * vel.y) / autoTurnFactor; } var _local2 = pos.y + 150; if (_local2 > Game.screenH) { _local2 = Game.screenH; } _local2 = Game.screenH - _local2; var _local5 = new flash.geom.Point((pos.x - (width / 2)) - 10, _local2); var _local4 = new flash.geom.Point((pos.x + (width / 2)) + 10, _local2); if (slideTime == 0) { if (bmpShoulder.hitTest(new flash.geom.Point(0, 0), 250, _local5)) { acc.x = vel.y / 4; setTurnDelay(); } else if (bmpShoulder.hitTest(new flash.geom.Point(0, 0), 250, _local4)) { acc.x = (-vel.y) / 4; setTurnDelay(); } } if (bmpShoulder.hitTest(new flash.geom.Point(0, 0), 250, new flash.geom.Point(pos.x, Game.screenH - pos.y))) { if (slideTime > 0) { blinkInd = 0; getDamage(4); } else { reactionOnShoulder(bmpShoulder); } } } if ((pos.x < ((-width) / 2)) || (pos.x > (Game.screenW + (width / 2)))) { onOutOfScreenH(); } if ((pos.y < -60) || (pos.y > (Game.screenH + 60))) { onOutOfScreenV(); } if (blinkInd > 0) { blinkInd--; blink(); } } function draw(Void) { mcCar.gotoAndStop(frame); mcCar._x = pos.x; mcCar._y = Game.screenH - pos.y; if (bDestroyed) { mcCar._rotation = mcCar._rotation + ((vel.y < 2) ? 6 : (vel.y * 3)); mcDamage._x = mcCar._x; mcDamage._y = mcCar._y; } else { mcCar._rotation = vel.x * Math.ceil(vel.y / maxVel); } } function getRect(Void) { var _local2 = mcCar.getRect(mcCanvas); return(new flash.geom.Rectangle(_local2.xMin, _local2.yMin, _local2.xMax - _local2.xMin, _local2.yMax - _local2.yMin)); } function reactionOnShoulder(bmpShoulder) { if (bmpShoulder.hitTest(new flash.geom.Point(0, 0), 250, new flash.geom.Point(pos.x + 20, Game.screenH - pos.y))) { vel.x = (-vel.y) / 2; pos.x = pos.x + vel.x; } else { vel.x = vel.y / 2; pos.x = pos.x + vel.x; } } function getDamage(value) { if (blinkInd == 0) { blinkInd = 10; if (value == undefined) { energy = energy - 1; } else { energy = energy - value; } } if ((energy <= 0) && (!bDestroyed)) { vel.y = vel.y / 2; bDestroyed = true; if (bFromWeapon) { var _local2 = Game.getInstance().sEnemy; Game.getInstance().addPoints(-200); Game.getInstance().showPoints(pos, -200); switch (_local2) { case "tesco" : var _local3 = mcCar.getDepth() + 1; mcDamage = mcCanvas.attachMovie("car damage", "mcDamage" + _local3, _local3); mcDamage.gotoAndStop(_local2); Sounds.playSound("skid"); break; case "directLine" : _local3 = mcCar.getDepth() + 1; mcDamage = mcCanvas.attachMovie("car damage", "mcDamage" + _local3, _local3); mcDamage.gotoAndStop(_local2); mcCar._visible = false; Sounds.playSound("vapourise"); break; case "sainsbury" : _local3 = mcCar.getDepth() + 1; mcDamage = mcCanvas.attachMovie("car damage", "mcDamage" + _local3, _local3); mcDamage.gotoAndStop(_local2); mcCar._visible = false; break; default : Sounds.playSound("skid"); } } else { Game.getInstance().addPoints(-200); Game.getInstance().showPoints(pos, -200); Sounds.playSound("skid"); } } else { setFramesRange(); frame = firstFrame; } } function die(Void) { Game.getInstance().addRandomCar(); Game.getInstance().removeRandomCar(this); } function setFramesRange(Void) { firstFrame = ((4 - energy) * 25) + 1; if (firstFrame > 76) { firstFrame = 76; } lastFrame = firstFrame + 24; } function setTurnDelay(Void) { turnDelay = 60 + Math.round(30 * Math.random()); turnTime = 10 + Math.round(20 * Math.random()); turnDir = ((Math.random() < 0.5) ? -1 : 1); autoTurnFactor = 20; } function checkDistance(refCar) { if (bDestroyed || (waitTime > 0)) { return(undefined); } var _local4 = refCar.pos.x - pos.x; var _local2 = refCar.pos.y - pos.y; var _local5 = (width + refCar.width) / 2; var _local6 = (height + refCar.height) / 2; if ((((_local2 > 0) && (_local2 < 150)) && (Math.abs(_local4) < _local5)) && (vel.y > refCar.vel.y)) { acc.y = -1; } if ((Math.abs(_local2) < _local6) && (Math.abs(_local4) < (_local5 + 10))) { acc.x = 0; vel.x = 0; setTurnDelay(); } } function checkCollision(refCar, bTakeDamage) { if ((bDestroyed || (waitTime > 0)) || (refCar.bExit)) { return(undefined); } var _local5 = refCar.pos.x - pos.x; var _local7 = refCar.pos.y - pos.y; var _local9 = (width + refCar.width) / 2; var _local8 = (height + refCar.height) / 2; if ((Math.abs(_local7) < _local8) && (Math.abs(_local5) < _local9)) { var _local3 = vel.subtract(refCar.vel); var _local11 = (Application.bEasy ? 3 : 6); var _local4 = 10 * Math.floor((_local3.length / refCar.maxVel) * _local11); if (_local5 > 0) { if (bTakeDamage) { vel.x = (-_local3.length) * 0.7; slideTime = 15; } else { vel.x = (-vel.y) / 4; } refCar.vel.x = refCar.vel.y / 4; } else { if (bTakeDamage) { vel.x = _local3.length * 0.7; slideTime = 15; } else { vel.x = vel.y / 4; } refCar.vel.x = (-refCar.vel.y) / 4; } var _local10 = vel.y; vel.y = refCar.vel.y * 0.95; refCar.vel.y = _local10 * 0.95; pos.x = pos.x + vel.x; pos.y = pos.y + vel.y; refCar.pos.x = refCar.pos.x + refCar.vel.x; refCar.pos.y = refCar.pos.y + refCar.vel.y; if (bTakeDamage && (!refCar.bShield)) { refCar.getDamage(_local4); if (Application.bEasy) { getDamage(1 + (_local4 / 10)); } else { getDamage(_local4 / 10); } Sounds.playSound("carCrash"); } } } function checkWeapon(mcWeapon) { var _local2 = Game.getInstance().sEnemy; if ((((_local2 == "churchil") || (_local2 == "asda")) || (_local2 == "lloyd")) || (_local2 == "elephant")) { return(undefined); } if ((((_local2 == "directLine") || (_local2 == "aa")) && (mcWeapon.hitTest(mcCar._x, mcCar._y))) || (((_local2 != "directLine") && (_local2 != "aa")) && (mcWeapon.hitTest(mcCar)))) { energy = 0; bFromWeapon = true; getDamage(); setFramesRange(); frame = firstFrame; if (_local2 == "sainsbury") { Game.getInstance().removeShot(); } } } function blink(Void) { var _local4; var _local2 = Math.round((255 * blinkInd) / 10); _local4 = new flash.geom.ColorTransform(1, 1, 1, 1, _local2, _local2, _local2, 0); var _local3 = new flash.geom.Transform(mcCar); _local3.colorTransform = _local4; } function modifyVelocity(plVel) { if (bFromWeapon) { var _local3 = Game.getInstance().sEnemy; switch (_local3) { case "tesco" : vel.y = plVel.y - 5; break; case "directLine" : vel.y = plVel.y - 5; break; case "sainsbury" : vel.y = plVel.y - 5; break; case "moreThan" : vel.y = plVel.y + 15; vel.x = vel.x - 1; break; default : vel.y = plVel.y - 8; } } else { vel.y = plVel.y - 2; vel.x = (Math.abs(vel.x) / vel.x) * 8; trace("vel: " + vel); } } function onOutOfScreenV(Void) { die(); } function onOutOfScreenH(Void) { die(); } }
Symbol 890 MovieClip [__Packages.Enemy] Frame 0
class Enemy extends Car { var distance, sEnemy, energy, deadDelay, dropTime, runTime, bOnScreen, mcCar, mcEnergy, mcCanvas, pos, width, turnDelay, turnTime, autoTurnFactor, turnDir, bDestroyed, vel, velMod, height, mcDamage, bFromWeapon, maxVel, blinkInd, frame, firstFrame; function Enemy (distanceNew, sEnemyNew, newPos, newVel, mcCanvasNew, depth) { super("enemy " + sEnemyNew, newPos, newVel, mcCanvasNew, depth); distance = distanceNew; sEnemy = sEnemyNew; energy = 10; deadDelay = 0; dropTime = 40; runTime = 0; bOnScreen = false; mcCar.gotoAndStop("alive"); mcEnergy = mcCanvas.attachMovie("boss energy", "mcEnergy", depth + 1); } function setFramesRange(Void) { } function step(player, plDist, bmpShoulder) { if (plDist > distance) { super.step(player.pos, player.vel, bmpShoulder); var _local6 = player.pos.x - pos.x; var _local4 = player.pos.y - pos.y; if ((Math.abs(_local6) < width) && (turnDelay > 15)) { turnDelay = 15; turnTime = 15; autoTurnFactor = 5; turnDir = ((Math.random() < 0.5) ? -1 : 1); } if (!bDestroyed) { if (player.vel.y < 12) { vel.y = 12; } else if ((player.pos.y + 20) < pos.y) { _local4 = pos.y - player.pos.y; if ((_local4 < 100) || (runTime > 0)) { if (runTime == 0) { runTime = 10 + Math.round(20 * Math.random()); var _local5 = 24 - player.vel.y; velMod = (player.vel.y - 2) + (_local5 * Math.random()); } else { runTime--; } vel.y = velMod; } else { vel.y = player.vel.y - 1; } } else { vel.y = player.vel.y + 5; } } if (pos.y < -50) { if (bDestroyed) { die(); } else { pos.y = -50; vel.y = player.vel.y; onOutOfScreenV(); } } else if (pos.y > (Game.screenH + 50)) { if (bDestroyed) { die(); } else { pos.y = Game.screenH + 50; vel.y = 5; onOutOfScreenV(); } } if ((pos.y > -50) && (pos.y < (Game.screenH + 50))) { bOnScreen = true; } if (bOnScreen) { if (dropTime > 0) { dropTime--; } else if (!bDestroyed) { dropTime = 60 + Math.round(60 * Math.random()); Game.getInstance().createObstacle(); } } } } function draw(Void) { mcCar._x = pos.x; mcCar._y = Game.screenH - pos.y; mcEnergy._x = mcCar._x; mcEnergy._y = (mcCar._y - (height / 2)) - 10; mcEnergy.mcBar._xscale = mcEnergy.mcBar._xscale + ((((100 * energy) / 10) - mcEnergy.mcBar._xscale) * 0.4); mcDamage._x = mcCar._x; mcDamage._y = mcCar._y; if (bDestroyed) { if ((sEnemy == "rac") || (!bFromWeapon)) { mcCar._rotation = mcCar._rotation + ((vel.y < 2) ? 6 : (vel.y * 3)); } else if (sEnemy == "aa") { mcCar._x = mcCar._x + (4 * (1 - (2 * Math.random()))); } } else { mcCar._rotation = vel.x * Math.ceil(vel.y / maxVel); } } function getDamage(value) { if (blinkInd == 0) { blinkInd = 10; if (value != undefined) { energy = energy - value; } else { energy = energy - 1; } } if ((energy <= 0) && (!bDestroyed)) { energy = 0; vel.y = vel.y / 2; if ((!bFromWeapon) && (sEnemy == "churchil")) { } else { mcCar.gotoAndStop("dead"); } mcEnergy._visible = false; bDestroyed = true; Game.getInstance().protectPlayer(); switch (sEnemy) { case "directLine" : deadDelay = 7; break; case "churchil" : blinkInd = 0; break; case "elephant" : deadDelay = 6; break; case "lloyd" : deadDelay = 6; } if (bFromWeapon) { Game.getInstance().addPoints(5000); Game.getInstance().showBonus(); } else { Game.getInstance().addPoints(1000); Game.getInstance().showPoints(pos, 1000); } } else if (energy > 0) { bFromWeapon = false; if ((sEnemy == "directLine") || (sEnemy == "sainsbury")) { var _local2 = mcCar.getDepth() + 2; mcDamage = mcCanvas.attachMovie("car damage", "mcDamage" + _local2, _local2); mcDamage.gotoAndStop(sEnemy); } } } function die(Void) { Game.getInstance().onEnemyDead(); } function remove(Void) { mcCar.removeMovieClip(); mcEnergy.removeMovieClip(); mcDamage.removeMovieClip(); } function modifyVelocity(plVel) { if (deadDelay > 0) { deadDelay--; vel.y = plVel.y; } else if (bFromWeapon) { switch (sEnemy) { case "tesco" : vel.x = 0; vel.y = plVel.y - 5; break; case "directLine" : vel.x = 0; vel.y = plVel.y - 5; break; case "elephant" : vel.x = -3; vel.y = plVel.y + 15; break; case "sainsbury" : vel.x = 0; vel.y = plVel.y - 5; break; case "churchil" : vel.x = 0; vel.y = plVel.y - 20; break; case "moreThan" : vel.x = 0; vel.y = plVel.y + 15; break; case "asda" : vel.x = vel.x - 20; vel.y = plVel.y + 2; break; case "lloyd" : vel.x = 0; vel.y = plVel.y + 15; break; default : vel.y = plVel.y - 10; if (pos.x > 275) { vel.x = 5; } else { vel.x = -5; } } } else if (pos.x > 275) { vel.x = 5; } else { vel.x = -5; } } function onOutOfScreenV(Void) { bOnScreen = false; } function onOutOfScreenH(Void) { if (!bDestroyed) { pos.y = -50; pos.x = 275; } else { mcCar._visible = false; mcEnergy._visible = false; die(); } } function checkWeapon(mcWeapon) { var _local2 = Game.getInstance().sEnemy; if ((((_local2 == "directLine") || (_local2 == "aa")) && (mcWeapon.hitTest(mcCar._x, mcCar._y))) || (((_local2 != "directLine") && (_local2 != "aa")) && (mcWeapon.hitTest(mcCar)))) { bFromWeapon = true; var _local3 = (Application.bEasy ? 5 : 3); getDamage(_local3); setFramesRange(); frame = firstFrame; if (_local2 == "sainsbury") { Game.getInstance().removeShot(); } } } }
Symbol 891 MovieClip [__Packages.MissionInfo] Frame 0
class MissionInfo extends MovieClip { var mcInfo, mcCar, oList, btnEasyMoney, removeMovieClip, gotoAndPlay, getURL; function MissionInfo () { super(); if (Game.level == 0) { mcInfo.gotoAndStop(2); } else { mcInfo.gotoAndStop(5 + Game.level); } mcCar.mcWeapon.gotoAndStop(Game.getInstance().sEnemy); } function init() { if (Game.level > 0) { mcCar.mcWeapon.mcAnim.gotoAndPlay("show"); } setInfo(); oList = new Object(); oList.onKeyDown = mx.utils.Delegate.create(this, onKeyDown); Key.addListener(oList); mcInfo.btnEasyMoney.onRelease = mx.utils.Delegate.create(this, onReleaseEasyMoney); trace(btnEasyMoney); Sounds.stopSound("engineIdle"); Sounds.playSound("engineIdle", 99999); } function close(Void) { Game.getInstance().initLevel(); Game.getInstance().startWork(); removeMovieClip(); } function onKeyDown(Void) { if (Key.isDown(38)) { if ((!Application.bEasy) && (mcInfo._currentframe == 2)) { Application.bEasy = true; mcInfo.mcArrows._y = 110; Game.getInstance().setLives(); } } else if (Key.isDown(40)) { if (Application.bEasy && (mcInfo._currentframe == 2)) { Application.bEasy = false; mcInfo.mcArrows._y = 130; Game.getInstance().setLives(); } } if (Key.isDown(32)) { if (mcInfo._currentframe < 5) { mcInfo.nextFrame(); setInfo(); } else { Key.removeListener(oList); mcCar.mcWeapon.mcAnim.gotoAndPlay("hide"); (gotoAndPlay("out"));// not popped } } } function setInfo(Void) { if (mcInfo.btnNext.onRelease == undefined) { mcInfo.btnNext.onRelease = mx.utils.Delegate.create(this, onReleaseNext); } if (mcInfo._currentframe == 2) { mcInfo.btnEasy.onRollOver = mx.utils.Delegate.create(this, onRollOverEasy); mcInfo.btnEasy.onRelease = mx.utils.Delegate.create(this, onReleaseEasy); mcInfo.btnHard.onRollOver = mx.utils.Delegate.create(this, onRollOverHard); mcInfo.btnHard.onRelease = mx.utils.Delegate.create(this, onReleaseHard); if (Application.bEasy) { mcInfo.mcArrows._y = 110; } else { mcInfo.mcArrows._y = 130; } } else if (mcInfo._currentframe < 5) { } else if (mcInfo._currentframe == 5) { mcCar.mcWeapon.mcAnim.gotoAndPlay("show"); } } function onReleaseNext(Void) { trace(mcInfo._currentframe); if (mcInfo._currentframe < 5) { mcInfo.nextFrame(); setInfo(); } else { Key.removeListener(oList); mcInfo.btnNext.onRelease = null; mcCar.mcWeapon.mcAnim.gotoAndPlay("hide"); (gotoAndPlay("out"));// not popped } } function onRollOverEasy(Void) { Application.bEasy = true; mcInfo.mcArrows._y = 110; Game.getInstance().setLives(); } function onReleaseEasy(Void) { Application.bEasy = true; mcInfo.mcArrows._y = 110; Game.getInstance().setLives(); onReleaseNext(); } function onRollOverHard(Void) { Application.bEasy = false; mcInfo.mcArrows._y = 130; Game.getInstance().setLives(); } function onReleaseHard(Void) { Application.bEasy = false; mcInfo.mcArrows._y = 110; Game.getInstance().setLives(); onReleaseNext(); } function onReleaseEasyMoney(Void) { (getURL("http://www.easymoney.com", "_blank"));// not popped } }
Symbol 892 MovieClip [__Packages.Front] Frame 0
class Front extends MovieClip { var btnPlay, btnQuote, btnKerb, oKeyList, getURL; function Front (Void) { super(); setButtons(); } function setButtons(Void) { btnPlay.onRelease = mx.utils.Delegate.create(this, onReleasePlay); btnQuote.onRelease = mx.utils.Delegate.create(this, onReleaseQuote); btnKerb.onRelease = mx.utils.Delegate.create(this, onReleaseKerb); oKeyList = new Object(); oKeyList.onKeyDown = mx.utils.Delegate.create(this, onPressSpace); Key.addListener(oKeyList); } function onReleasePlay(Void) { Key.removeListener(oKeyList); _root.gotoAndStop("game"); } function onReleaseQuote(Void) { (getURL("http://www.easymoneyinsurance.com", "_blank"));// not popped } function onReleaseKerb(Void) { (getURL("http://www.kerb.co.uk", "_blank"));// not popped } function onPressSpace(Void) { if (Key.isDown(32)) { onReleasePlay(); } } }
Symbol 893 MovieClip [__Packages.Summary] Frame 0
class Summary extends MovieClip { var bWin, mcAnim, btnSend, btnQuote, stop, mcWinLose, getURL, onEnterFrame; function Summary () { super(); } function init1(Void) { if (bWin) { mcAnim.gotoAndStop(1); } else { mcAnim.gotoAndStop(Game.getInstance().sEnemy); } btnSend.onRelease = mx.utils.Delegate.create(this, onReleaseSend); btnQuote.onRelease = mx.utils.Delegate.create(this, onReleaseQuote); } function init2(Void) { (stop());// not popped if (bWin) { mcWinLose.gotoAndStop("passed"); } else { mcWinLose.gotoAndStop("failed"); } mcWinLose.btnPlayAgain.onRelease = mx.utils.Delegate.create(this, onReleasePlay); var _local2 = Game.getInstance().points; var _local4 = 5; var _local3 = _local2.toString().length; var _local5 = "00000"; mcWinLose.points = _local5.substr(0, _local4 - _local3) + _local2; } function onReleaseQuote(Void) { (getURL("http://www.easymoneyinsurance.com", "_blank"));// not popped } function onReleaseSend(Void) { (getURL("http://www.easymoney.com/friend", "_blank"));// not popped } function onReleaseEasy(Void) { (getURL("http://www.easymoney.com", "_blank"));// not popped } function onReleasePlay(Void) { mcWinLose.btnPlayAgain.enabled = false; onEnterFrame = countdown; mcAnim.mcMovie.gotoAndPlay("OUT"); } function countdown(Void) { outTime--; if (outTime <= 0) { _root.gotoAndStop("front"); } } var outTime = 25; }
Symbol 60 MovieClip Frame 1
stop();
Symbol 111 MovieClip Frame 1
btnEasyMoney.onRelease = function () { getURL ("http://www.easymoney.com", "_blank"); };
Symbol 220 MovieClip Frame 1
stop();
Symbol 220 MovieClip Frame 33
stop();
Symbol 220 MovieClip Frame 42
stop();
Symbol 230 MovieClip Frame 1
stop();
Symbol 230 MovieClip Frame 31
stop();
Symbol 230 MovieClip Frame 49
stop();
Symbol 239 MovieClip Frame 1
stop();
Symbol 239 MovieClip Frame 24
stop();
Symbol 239 MovieClip Frame 48
stop();
Symbol 257 MovieClip Frame 1
stop();
Symbol 257 MovieClip Frame 31
stop();
Symbol 257 MovieClip Frame 52
stop();
Symbol 268 MovieClip Frame 1
stop();
Symbol 268 MovieClip Frame 23
stop();
Symbol 268 MovieClip Frame 68
stop();
Symbol 286 MovieClip Frame 1
stop();
Symbol 286 MovieClip Frame 24
stop();
Symbol 286 MovieClip Frame 52
stop();
Symbol 294 MovieClip Frame 1
stop();
Symbol 294 MovieClip Frame 24
stop();
Symbol 294 MovieClip Frame 84
stop();
Symbol 299 MovieClip Frame 1
stop();
Symbol 299 MovieClip Frame 9
stop();
Symbol 299 MovieClip Frame 35
gotoAndPlay (2);
Symbol 306 MovieClip Frame 1
stop();
Symbol 306 MovieClip Frame 24
stop();
Symbol 306 MovieClip Frame 55
stop();
Symbol 314 MovieClip Frame 1
stop();
Symbol 314 MovieClip Frame 23
stop();
Symbol 314 MovieClip Frame 63
stop();
Symbol 319 MovieClip Frame 1
stop();
Symbol 319 MovieClip Frame 23
stop();
Symbol 319 MovieClip Frame 63
stop();
Symbol 330 MovieClip Frame 1
stop();
Symbol 330 MovieClip Frame 23
stop();
Symbol 330 MovieClip Frame 60
stop();
Symbol 341 MovieClip Frame 12
stop();
Symbol 342 MovieClip [player car] Frame 1
stop();
Symbol 343 MovieClip [mission info] Frame 1
#initclip 30 Object.registerClass("mission info", MissionInfo); #endinitclip
Symbol 343 MovieClip [mission info] Frame 15
stop(); init();
Symbol 343 MovieClip [mission info] Frame 30
close();
Symbol 372 MovieClip [sainsbury shot] Frame 1
#initclip 16 Object.registerClass("sainsbury shot", Bullet); #endinitclip
Symbol 373 MovieClip [moreThan shot] Frame 1
#initclip 17 Object.registerClass("moreThan shot", Bullet); #endinitclip
Symbol 375 MovieClip [admiral shot] Frame 1
#initclip 18 Object.registerClass("admiral shot", Bullet); #endinitclip
Symbol 392 MovieClip Frame 15
stop();
Symbol 403 MovieClip Frame 9
stop();
Symbol 420 MovieClip Frame 7
stop();
Symbol 427 MovieClip Frame 21
stop();
Symbol 463 MovieClip Frame 15
stop();
Symbol 475 MovieClip Frame 5
stop();
Symbol 488 MovieClip Frame 15
stop();
Symbol 500 MovieClip Frame 12
stop();
Symbol 533 MovieClip Frame 10
stop();
Symbol 547 MovieClip Frame 17
stop();
Symbol 550 MovieClip [tesco obstacle] Frame 1
#initclip 19 Object.registerClass("tesco obstacle", Bullet); #endinitclip
Symbol 562 MovieClip [directLine obstacle] Frame 1
#initclip 20 Object.registerClass("directLine obstacle", Bullet); #endinitclip
Symbol 565 MovieClip Frame 12
stop();
Symbol 566 MovieClip [sainsbury obstacle] Frame 1
#initclip 21 Object.registerClass("sainsbury obstacle", Bullet); #endinitclip
Symbol 568 MovieClip Frame 49
stop();
Symbol 569 MovieClip [rac obstacle] Frame 1
#initclip 22 Object.registerClass("rac obstacle", Bullet); #endinitclip
Symbol 572 MovieClip Frame 8
stop();
Symbol 573 MovieClip [elephant obstacle] Frame 1
#initclip 23 Object.registerClass("elephant obstacle", Bullet); #endinitclip
Symbol 575 MovieClip Frame 50
stop();
Symbol 576 MovieClip [churchil obstacle] Frame 1
#initclip 24 Object.registerClass("churchil obstacle", Bullet); #endinitclip
Symbol 579 MovieClip Frame 6
stop();
Symbol 580 MovieClip [moreThan obstacle] Frame 1
#initclip 25 Object.registerClass("moreThan obstacle", Bullet); #endinitclip
Symbol 581 MovieClip [asda obstacle] Frame 1
#initclip 26 Object.registerClass("asda obstacle", Bullet); #endinitclip
Symbol 582 MovieClip [lloyd obstacle] Frame 1
#initclip 27 Object.registerClass("lloyd obstacle", Bullet); #endinitclip
Symbol 584 MovieClip [aa obstacle] Frame 1
#initclip 28 Object.registerClass("aa obstacle", Bullet); #endinitclip
Symbol 587 MovieClip [admiral obstacle] Frame 1
#initclip 29 Object.registerClass("admiral obstacle", Bullet); #endinitclip
Symbol 632 MovieClip [points anim] Frame 40
this.removeMovieClip();
Symbol 643 MovieClip [FRONT] Frame 1
#initclip 31 Object.registerClass("FRONT", Front); #endinitclip
Symbol 651 MovieClip Frame 1
stop();
Symbol 662 MovieClip Frame 1
stop();
Symbol 678 MovieClip Frame 6
stop();
Symbol 683 MovieClip Frame 6
stop();
Symbol 685 MovieClip Frame 1
stop();
Symbol 685 MovieClip Frame 34
stop();
Symbol 754 MovieClip Frame 53
gotoAndPlay ("LOOP");
Symbol 782 MovieClip Frame 74
gotoAndPlay ("LOOP");
Symbol 787 MovieClip Frame 92
gotoAndPlay ("LOOP");
Symbol 792 MovieClip Frame 92
gotoAndPlay ("LOOP");
Symbol 799 MovieClip Frame 90
gotoAndPlay ("LOOP");
Symbol 802 MovieClip Frame 92
gotoAndPlay ("LOOP");
Symbol 807 MovieClip Frame 92
gotoAndPlay ("LOOP");
Symbol 814 MovieClip Frame 93
gotoAndPlay ("LOOP");
Symbol 821 MovieClip Frame 95
gotoAndPlay ("LOOP");
Symbol 823 MovieClip Frame 90
gotoAndPlay ("LOOP");
Symbol 828 MovieClip Frame 74
gotoAndPlay ("LOOP");
Symbol 831 MovieClip Frame 90
gotoAndPlay ("LOOP");
Symbol 840 MovieClip Frame 93
gotoAndPlay ("LOOP");
Symbol 841 MovieClip Frame 1
stop();
Symbol 860 MovieClip Frame 1
stop();
Symbol 873 MovieClip Frame 1
stop();
Symbol 876 MovieClip Frame 1
stop();
Symbol 878 MovieClip [main popup] Frame 1
#initclip 33 Object.registerClass("main popup", Summary); #endinitclip
Symbol 878 MovieClip [main popup] Frame 17
init1();
Symbol 878 MovieClip [main popup] Frame 44
stop(); init2();
Symbol 878 MovieClip [main popup] Frame 46
var tellFriend = new TellFriend(this);
Symbol 878 MovieClip [main popup] Frame 56
stop();
Symbol 879 MovieClip [GAME] Frame 1
#initclip 32 Object.registerClass("GAME", Game); #endinitclip

Library Items

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Symbol 2 GraphicUsed by:8 27 202 203 347 351 355 359 363 367 424 462 530
Symbol 3 GraphicUsed by:8 202
Symbol 4 GraphicUsed by:8 27 203 347 351 355 359 363 367 424 462 530
Symbol 5 GraphicUsed by:8
Symbol 6 GraphicUsed by:8
Symbol 7 GraphicUsed by:8
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Symbol 10 FontUsed by:11 52 61
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Symbol 14 MovieClipUses:13Used by:20
Symbol 15 GraphicUsed by:20
Symbol 16 GraphicUsed by:20
Symbol 17 GraphicUsed by:20
Symbol 18 GraphicUsed by:20
Symbol 19 GraphicUsed by:20
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Symbol 21 GraphicUsed by:50
Symbol 22 GraphicUsed by:23
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Symbol 24 GraphicUsed by:50
Symbol 25 GraphicUsed by:26
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Symbol 28 GraphicUsed by:29 342
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Symbol 30 GraphicUsed by:50
Symbol 31 GraphicUsed by:32
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Symbol 34 MovieClipUses:33Used by:50
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Symbol 36 GraphicUsed by:50 643
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Symbol 880 MovieClip [__Packages.Application]
Symbol 881 MovieClip [__Packages.Fps]
Symbol 882 MovieClip [__Packages.mx.utils.Delegate]
Symbol 883 MovieClip [__Packages.Loader]
Symbol 884 MovieClip [__Packages.Bullet]
Symbol 885 MovieClip [__Packages.Game]
Symbol 886 MovieClip [__Packages.PlayerCar]
Symbol 887 MovieClip [__Packages.Sounds]
Symbol 888 MovieClip [__Packages.Puddle]
Symbol 889 MovieClip [__Packages.Car]
Symbol 890 MovieClip [__Packages.Enemy]
Symbol 891 MovieClip [__Packages.MissionInfo]
Symbol 892 MovieClip [__Packages.Front]
Symbol 893 MovieClip [__Packages.Summary]
Symbol 52 TextUses:10Used by:60
Symbol 53 Sound [skid]Used by:60 463 533
Symbol 54 Sound [vapourise]Used by:60 427
Symbol 55 Sound [tyrescreech]Used by:60
Symbol 56 Sound [carCrash]Used by:60
Symbol 57 Sound [gameMusic]Used by:60
Symbol 58 Sound [splash]Used by:60
Symbol 59 Sound [engineIdle]Used by:60
Symbol 60 MovieClipUses:9 52 53 54 55 56 57 58 59Used by:Timeline
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Symbol 63 Bitmap [road 2]Used by:79 622
Symbol 64 Bitmap [road 12]Used by:79 622
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Symbol 66 Bitmap [road 14]Used by:79 622
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Symbol 68 Bitmap [road 13]Used by:79 622
Symbol 69 Bitmap [road 11]Used by:79 622
Symbol 70 Bitmap [road 9]Used by:79 622
Symbol 71 Bitmap [road 8]Used by:79 622
Symbol 72 Bitmap [road 7]Used by:79 622
Symbol 73 Bitmap [road 6]Used by:79 622
Symbol 74 Bitmap [road 0]Used by:79 622
Symbol 75 Bitmap [road 5]Used by:79 622
Symbol 76 Bitmap [road 4]Used by:79 622
Symbol 77 Bitmap [road 3]Used by:79 622
Symbol 78 Bitmap [road 1]Used by:79 622
Symbol 79 GraphicUses:62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78Used by:633
Symbol 80 Bitmap [road 10 shoulder]Used by:97
Symbol 81 Bitmap [road 2 shoulder]Used by:97
Symbol 82 Bitmap [road 12 shoulder]Used by:97
Symbol 83 Bitmap [road 16 shoulder]Used by:97
Symbol 84 Bitmap [road 14 shoulder]Used by:97
Symbol 85 Bitmap [road 15 shoulder]Used by:97
Symbol 86 Bitmap [road 13 shoulder]Used by:97
Symbol 87 Bitmap [road 11 shoulder]Used by:97
Symbol 88 Bitmap [road 9 shoulder]Used by:97
Symbol 89 Bitmap [road 8 shoulder]Used by:97
Symbol 90 Bitmap [road 7 shoulder]Used by:97
Symbol 91 Bitmap [road 6 shoulder]Used by:97
Symbol 92 Bitmap [road 0 shoulder]Used by:97
Symbol 93 Bitmap [road 5 shoulder]Used by:97
Symbol 94 Bitmap [road 4 shoulder]Used by:97
Symbol 95 Bitmap [road 3 shoulder]Used by:97
Symbol 96 Bitmap [road 1 shoulder]Used by:97
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Symbol 100 GraphicUsed by:106
Symbol 101 GraphicUsed by:106
Symbol 102 GraphicUsed by:106
Symbol 103 GraphicUsed by:106
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Symbol 105 GraphicUsed by:106
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Symbol 107 GraphicUsed by:111
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Symbol 109 MovieClipUses:108Used by:111
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Symbol 112 GraphicUsed by:113
Symbol 113 ButtonUses:112Used by:202
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Symbol 148 GraphicUsed by:202 367
Symbol 149 GraphicUsed by:150
Symbol 150 MovieClip [oil]Uses:149Used by:202 633
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Symbol 853 TextUses:119Used by:860
Symbol 854 EditableTextUses:116 119Used by:860
Symbol 855 TextUses:116Used by:860
Symbol 856 TextUses:116Used by:857
Symbol 857 MovieClipUses:856Used by:859
Symbol 858 GraphicUsed by:859
Symbol 859 ButtonUses:857 858Used by:860
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Symbol 861 GraphicUsed by:878
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Symbol 864 EditableTextUses:116Used by:878
Symbol 865 EditableTextUses:116Used by:878
Symbol 866 EditableTextUses:116Used by:878
Symbol 867 EditableTextUses:116Used by:878
Symbol 868 EditableTextUses:116Used by:878
Symbol 869 EditableTextUses:116Used by:878
Symbol 870 GraphicUsed by:873 876
Symbol 871 TextUses:116Used by:873
Symbol 872 TextUses:116Used by:873
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Symbol 875 TextUses:116Used by:876
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Symbol 877 EditableTextUses:119Used by:878
Symbol 878 MovieClip [main popup]Uses:720 841 642 845 847 689 860 861 862 863 864 865 866 867 868 869 873 876 877Used by:879
Symbol 879 MovieClip [GAME]Uses:652 662 685 718 878Used by:Timeline

Instance Names

"mcLoader"Frame 1Symbol 51 MovieClip [LOADER]
"mcFront"Frame 11Symbol 643 MovieClip [FRONT]
"mcSoundBtn"Frame 11Symbol 651 MovieClip
"mcGame"Frame 21Symbol 879 MovieClip [GAME]
"mcProgress"Symbol 51 MovieClip [LOADER] Frame 1Symbol 50 MovieClip
"btnEasyMoney"Symbol 111 MovieClip Frame 1Symbol 109 MovieClip
"btnEasyMoney"Symbol 202 MovieClip Frame 1Symbol 113 Button
"btnHard"Symbol 202 MovieClip Frame 2Symbol 124 Button
"btnEasy"Symbol 202 MovieClip Frame 2Symbol 127 Button
"btnNext"Symbol 202 MovieClip Frame 2Symbol 131 Button
"btnNext"Symbol 202 MovieClip Frame 5Symbol 131 Button
"mcHitArea"Symbol 220 MovieClip Frame 36Symbol 218 MovieClip
"mcHitArea"Symbol 230 MovieClip Frame 32Symbol 218 MovieClip
"mcHitArea"Symbol 239 MovieClip Frame 32Symbol 237 MovieClip
"mcHitArea"Symbol 257 MovieClip Frame 32Symbol 218 MovieClip
"mcHitArea"Symbol 286 MovieClip Frame 27Symbol 218 MovieClip
"mcHitArea"Symbol 294 MovieClip Frame 57Symbol 218 MovieClip
"mcHitArea"Symbol 306 MovieClip Frame 38Symbol 218 MovieClip
"mcHitArea"Symbol 306 MovieClip Frame 42Symbol 218 MovieClip
"mcHitArea"Symbol 306 MovieClip Frame 45Symbol 218 MovieClip
"mcHitArea"Symbol 314 MovieClip Frame 44Symbol 218 MovieClip
"mcHitArea"Symbol 319 MovieClip Frame 41Symbol 237 MovieClip
"mcAnim"Symbol 331 MovieClip Frame 1Symbol 220 MovieClip
"mcAnim"Symbol 331 MovieClip Frame 6Symbol 230 MovieClip
"mcAnim"Symbol 331 MovieClip Frame 11Symbol 239 MovieClip
"mcAnim"Symbol 331 MovieClip Frame 16Symbol 257 MovieClip
"mcAnim"Symbol 331 MovieClip Frame 21Symbol 268 MovieClip
"mcAnim"Symbol 331 MovieClip Frame 26Symbol 286 MovieClip
"mcAnim"Symbol 331 MovieClip Frame 31Symbol 294 MovieClip
"mcAnim"Symbol 331 MovieClip Frame 36Symbol 299 MovieClip
"mcAnim"Symbol 331 MovieClip Frame 41Symbol 306 MovieClip
"mcAnim"Symbol 331 MovieClip Frame 46Symbol 314 MovieClip
"mcAnim"Symbol 331 MovieClip Frame 51Symbol 319 MovieClip
"mcAnim"Symbol 331 MovieClip Frame 56Symbol 330 MovieClip
"mcWheels"Symbol 342 MovieClip [player car] Frame 1Symbol 203 MovieClip
"mcWeapon"Symbol 342 MovieClip [player car] Frame 1Symbol 331 MovieClip
"mcInfo"Symbol 343 MovieClip [mission info] Frame 1Symbol 202 MovieClip
"mcCar"Symbol 343 MovieClip [mission info] Frame 1Symbol 342 MovieClip [player car]
"mcBar"Symbol 591 MovieClip [boss energy] Frame 1Symbol 589 MovieClip
"btnPlay"Symbol 643 MovieClip [FRONT] Frame 1Symbol 637 Button
"btnQuote"Symbol 643 MovieClip [FRONT] Frame 1Symbol 642 Button
"btnSound"Symbol 651 MovieClip Frame 1Symbol 646 Button
"btnSound"Symbol 651 MovieClip Frame 6Symbol 648 Button
"btnSound"Symbol 651 MovieClip Frame 14Symbol 650 Button
"mcCounter"Symbol 685 MovieClip Frame 10Symbol 674 MovieClip
"btnYes"Symbol 685 MovieClip Frame 13Symbol 679 Button
"btnNo"Symbol 685 MovieClip Frame 15Symbol 684 Button
"tfLevel"Symbol 693 MovieClip Frame 1Symbol 692 EditableText
"tfPoints"Symbol 696 MovieClip Frame 1Symbol 695 EditableText
"btnEasyMoney"Symbol 718 MovieClip Frame 1Symbol 689 MovieClip
"mcLevel"Symbol 718 MovieClip Frame 1Symbol 693 MovieClip
"mcPoints"Symbol 718 MovieClip Frame 1Symbol 696 MovieClip
"btnPause"Symbol 718 MovieClip Frame 1Symbol 699 Button
"mcEnergy"Symbol 718 MovieClip Frame 1Symbol 711 MovieClip
"mcLives"Symbol 718 MovieClip Frame 1Symbol 717 MovieClip
"mcMovie"Symbol 841 MovieClip Frame 1Symbol 754 MovieClip
"mcMovie"Symbol 841 MovieClip Frame 10Symbol 782 MovieClip
"mcMovie"Symbol 841 MovieClip Frame 11Symbol 787 MovieClip
"mcMovie"Symbol 841 MovieClip Frame 12Symbol 792 MovieClip
"mcMovie"Symbol 841 MovieClip Frame 13Symbol 799 MovieClip
"mcMovie"Symbol 841 MovieClip Frame 14Symbol 802 MovieClip
"mcMovie"Symbol 841 MovieClip Frame 15Symbol 807 MovieClip
"mcMovie"Symbol 841 MovieClip Frame 16Symbol 814 MovieClip
"mcMovie"Symbol 841 MovieClip Frame 17Symbol 821 MovieClip
"mcMovie"Symbol 841 MovieClip Frame 18Symbol 823 MovieClip
"mcMovie"Symbol 841 MovieClip Frame 19Symbol 828 MovieClip
"mcMovie"Symbol 841 MovieClip Frame 20Symbol 831 MovieClip
"mcMovie"Symbol 841 MovieClip Frame 21Symbol 840 MovieClip
"btnPlayAgain"Symbol 860 MovieClip Frame 1Symbol 851 Button
"btnPlayAgain"Symbol 860 MovieClip Frame 7Symbol 859 Button
"mcAnim"Symbol 878 MovieClip [main popup] Frame 17Symbol 841 MovieClip
"btnQuote"Symbol 878 MovieClip [main popup] Frame 17Symbol 642 Button
"btnSend"Symbol 878 MovieClip [main popup] Frame 17Symbol 845 Button
"btnEasyMoney"Symbol 878 MovieClip [main popup] Frame 27Symbol 689 MovieClip
"mcWinLose"Symbol 878 MovieClip [main popup] Frame 44Symbol 860 MovieClip
"uNameLabel"Symbol 878 MovieClip [main popup] Frame 46Symbol 862 EditableText
"fNameLabel"Symbol 878 MovieClip [main popup] Frame 46Symbol 863 EditableText
"fEmailLabel"Symbol 878 MovieClip [main popup] Frame 46Symbol 864 EditableText
"uEmailLabel"Symbol 878 MovieClip [main popup] Frame 46Symbol 865 EditableText
"fName"Symbol 878 MovieClip [main popup] Frame 46Symbol 866 EditableText
"fEmail"Symbol 878 MovieClip [main popup] Frame 46Symbol 867 EditableText
"uName"Symbol 878 MovieClip [main popup] Frame 46Symbol 868 EditableText
"uEmail"Symbol 878 MovieClip [main popup] Frame 46Symbol 869 EditableText
"send_btn"Symbol 878 MovieClip [main popup] Frame 46Symbol 873 MovieClip
"clear_btn"Symbol 878 MovieClip [main popup] Frame 46Symbol 876 MovieClip
"feedback"Symbol 878 MovieClip [main popup] Frame 46Symbol 877 EditableText
"mcCanvas"Symbol 879 MovieClip [GAME] Frame 1Symbol 652 MovieClip
"mcBonus"Symbol 879 MovieClip [GAME] Frame 1Symbol 662 MovieClip
"mcContinue"Symbol 879 MovieClip [GAME] Frame 1Symbol 685 MovieClip
"mcMissionInfo"Symbol 879 MovieClip [GAME] Frame 1Symbol 652 MovieClip
"mcStatusBar"Symbol 879 MovieClip [GAME] Frame 1Symbol 718 MovieClip
"mcSummary"Symbol 879 MovieClip [GAME] Frame 1Symbol 878 MovieClip [main popup]

Special Tags

FileAttributes (69)Timeline Frame 1Access network only, Metadata not present, AS1/AS2.
Protect (24)Timeline Frame 10 bytes ""
ExportAssets (56)Timeline Frame 1Symbol 8 as "car7"
ExportAssets (56)Timeline Frame 1Symbol 51 as "LOADER"
ExportAssets (56)Timeline Frame 1Symbol 880 as "__Packages.Application"
ExportAssets (56)Timeline Frame 1Symbol 881 as "__Packages.Fps"
ExportAssets (56)Timeline Frame 1Symbol 882 as "__Packages.mx.utils.Delegate"
ExportAssets (56)Timeline Frame 1Symbol 883 as "__Packages.Loader"
ExportAssets (56)Timeline Frame 1Symbol 884 as "__Packages.Bullet"
ExportAssets (56)Timeline Frame 1Symbol 885 as "__Packages.Game"
ExportAssets (56)Timeline Frame 1Symbol 886 as "__Packages.PlayerCar"
ExportAssets (56)Timeline Frame 1Symbol 887 as "__Packages.Sounds"
ExportAssets (56)Timeline Frame 1Symbol 888 as "__Packages.Puddle"
ExportAssets (56)Timeline Frame 1Symbol 889 as "__Packages.Car"
ExportAssets (56)Timeline Frame 1Symbol 890 as "__Packages.Enemy"
ExportAssets (56)Timeline Frame 1Symbol 891 as "__Packages.MissionInfo"
ExportAssets (56)Timeline Frame 1Symbol 892 as "__Packages.Front"
ExportAssets (56)Timeline Frame 1Symbol 893 as "__Packages.Summary"
ExportAssets (56)Timeline Frame 2Symbol 53 as "skid"
ExportAssets (56)Timeline Frame 2Symbol 54 as "vapourise"
ExportAssets (56)Timeline Frame 2Symbol 55 as "tyrescreech"
ExportAssets (56)Timeline Frame 2Symbol 56 as "carCrash"
ExportAssets (56)Timeline Frame 2Symbol 57 as "gameMusic"
ExportAssets (56)Timeline Frame 2Symbol 58 as "splash"
ExportAssets (56)Timeline Frame 2Symbol 59 as "engineIdle"
ExportAssets (56)Timeline Frame 2Symbol 62 as "road 10"
ExportAssets (56)Timeline Frame 2Symbol 63 as "road 2"
ExportAssets (56)Timeline Frame 2Symbol 64 as "road 12"
ExportAssets (56)Timeline Frame 2Symbol 65 as "road 16"
ExportAssets (56)Timeline Frame 2Symbol 66 as "road 14"
ExportAssets (56)Timeline Frame 2Symbol 67 as "road 15"
ExportAssets (56)Timeline Frame 2Symbol 68 as "road 13"
ExportAssets (56)Timeline Frame 2Symbol 69 as "road 11"
ExportAssets (56)Timeline Frame 2Symbol 70 as "road 9"
ExportAssets (56)Timeline Frame 2Symbol 71 as "road 8"
ExportAssets (56)Timeline Frame 2Symbol 72 as "road 7"
ExportAssets (56)Timeline Frame 2Symbol 73 as "road 6"
ExportAssets (56)Timeline Frame 2Symbol 74 as "road 0"
ExportAssets (56)Timeline Frame 2Symbol 75 as "road 5"
ExportAssets (56)Timeline Frame 2Symbol 76 as "road 4"
ExportAssets (56)Timeline Frame 2Symbol 77 as "road 3"
ExportAssets (56)Timeline Frame 2Symbol 78 as "road 1"
ExportAssets (56)Timeline Frame 2Symbol 80 as "road 10 shoulder"
ExportAssets (56)Timeline Frame 2Symbol 81 as "road 2 shoulder"
ExportAssets (56)Timeline Frame 2Symbol 82 as "road 12 shoulder"
ExportAssets (56)Timeline Frame 2Symbol 83 as "road 16 shoulder"
ExportAssets (56)Timeline Frame 2Symbol 84 as "road 14 shoulder"
ExportAssets (56)Timeline Frame 2Symbol 85 as "road 15 shoulder"
ExportAssets (56)Timeline Frame 2Symbol 86 as "road 13 shoulder"
ExportAssets (56)Timeline Frame 2Symbol 87 as "road 11 shoulder"
ExportAssets (56)Timeline Frame 2Symbol 88 as "road 9 shoulder"
ExportAssets (56)Timeline Frame 2Symbol 89 as "road 8 shoulder"
ExportAssets (56)Timeline Frame 2Symbol 90 as "road 7 shoulder"
ExportAssets (56)Timeline Frame 2Symbol 91 as "road 6 shoulder"
ExportAssets (56)Timeline Frame 2Symbol 92 as "road 0 shoulder"
ExportAssets (56)Timeline Frame 2Symbol 93 as "road 5 shoulder"
ExportAssets (56)Timeline Frame 2Symbol 94 as "road 4 shoulder"
ExportAssets (56)Timeline Frame 2Symbol 95 as "road 3 shoulder"
ExportAssets (56)Timeline Frame 2Symbol 96 as "road 1 shoulder"
ExportAssets (56)Timeline Frame 2Symbol 150 as "oil"
ExportAssets (56)Timeline Frame 2Symbol 152 as "water"
ExportAssets (56)Timeline Frame 2Symbol 215 as "smack"
ExportAssets (56)Timeline Frame 2Symbol 342 as "player car"
ExportAssets (56)Timeline Frame 2Symbol 343 as "mission info"
ExportAssets (56)Timeline Frame 2Symbol 347 as "car1"
ExportAssets (56)Timeline Frame 2Symbol 351 as "car2"
ExportAssets (56)Timeline Frame 2Symbol 355 as "car3"
ExportAssets (56)Timeline Frame 2Symbol 359 as "car4"
ExportAssets (56)Timeline Frame 2Symbol 363 as "car5"
ExportAssets (56)Timeline Frame 2Symbol 367 as "car6"
ExportAssets (56)Timeline Frame 2Symbol 372 as "sainsbury shot"
ExportAssets (56)Timeline Frame 2Symbol 373 as "moreThan shot"
ExportAssets (56)Timeline Frame 2Symbol 375 as "admiral shot"
ExportAssets (56)Timeline Frame 2Symbol 393 as "car damage"
ExportAssets (56)Timeline Frame 2Symbol 404 as "enemy esure"
ExportAssets (56)Timeline Frame 2Symbol 421 as "enemy tesco"
ExportAssets (56)Timeline Frame 2Symbol 428 as "enemy directLine"
ExportAssets (56)Timeline Frame 2Symbol 450 as "enemy elephant"
ExportAssets (56)Timeline Frame 2Symbol 459 as "enemy sainsbury"
ExportAssets (56)Timeline Frame 2Symbol 464 as "enemy rac"
ExportAssets (56)Timeline Frame 2Symbol 476 as "enemy churchil"
ExportAssets (56)Timeline Frame 2Symbol 489 as "enemy moreThan"
ExportAssets (56)Timeline Frame 2Symbol 501 as "enemy asda"
ExportAssets (56)Timeline Frame 2Symbol 528 as "enemy lloyd"
ExportAssets (56)Timeline Frame 2Symbol 534 as "enemy aa"
ExportAssets (56)Timeline Frame 2Symbol 548 as "enemy admiral"
ExportAssets (56)Timeline Frame 2Symbol 550 as "tesco obstacle"
ExportAssets (56)Timeline Frame 2Symbol 562 as "directLine obstacle"
ExportAssets (56)Timeline Frame 2Symbol 566 as "sainsbury obstacle"
ExportAssets (56)Timeline Frame 2Symbol 569 as "rac obstacle"
ExportAssets (56)Timeline Frame 2Symbol 573 as "elephant obstacle"
ExportAssets (56)Timeline Frame 2Symbol 576 as "churchil obstacle"
ExportAssets (56)Timeline Frame 2Symbol 580 as "moreThan obstacle"
ExportAssets (56)Timeline Frame 2Symbol 581 as "asda obstacle"
ExportAssets (56)Timeline Frame 2Symbol 582 as "lloyd obstacle"
ExportAssets (56)Timeline Frame 2Symbol 584 as "aa obstacle"
ExportAssets (56)Timeline Frame 2Symbol 587 as "admiral obstacle"
ExportAssets (56)Timeline Frame 2Symbol 591 as "boss energy"
ExportAssets (56)Timeline Frame 2Symbol 632 as "points anim"
ExportAssets (56)Timeline Frame 11Symbol 643 as "FRONT"
ExportAssets (56)Timeline Frame 21Symbol 878 as "main popup"
ExportAssets (56)Timeline Frame 21Symbol 879 as "GAME"

Labels

"loader"Frame 1
"front"Frame 11
"game"Frame 21
"summary"Frame 31
"INSRUCTIONS"Symbol 202 MovieClip Frame 1
"CHARACTERS"Symbol 202 MovieClip Frame 5
"show"Symbol 220 MovieClip Frame 1
"shot"Symbol 220 MovieClip Frame 34
"hide"Symbol 220 MovieClip Frame 43
"show"Symbol 230 MovieClip Frame 1
"shot"Symbol 230 MovieClip Frame 32
"hide"Symbol 230 MovieClip Frame 50
"show"Symbol 239 MovieClip Frame 1
"shot"Symbol 239 MovieClip Frame 32
"hide"Symbol 239 MovieClip Frame 54
"show"Symbol 257 MovieClip Frame 1
"shot"Symbol 257 MovieClip Frame 32
"hide"Symbol 257 MovieClip Frame 53
"show"Symbol 268 MovieClip Frame 1
"shot"Symbol 268 MovieClip Frame 32
"hide"Symbol 268 MovieClip Frame 81
"show"Symbol 286 MovieClip Frame 1
"shot"Symbol 286 MovieClip Frame 25
"hide"Symbol 286 MovieClip Frame 53
"show"Symbol 294 MovieClip Frame 1
"shot"Symbol 294 MovieClip Frame 55
"hide"Symbol 294 MovieClip Frame 85
"show"Symbol 299 MovieClip Frame 1
"shot"Symbol 299 MovieClip Frame 11
"show"Symbol 306 MovieClip Frame 1
"shot"Symbol 306 MovieClip Frame 36
"hide"Symbol 306 MovieClip Frame 80
"show"Symbol 314 MovieClip Frame 1
"shot"Symbol 314 MovieClip Frame 43
"hide"Symbol 314 MovieClip Frame 80
"show"Symbol 319 MovieClip Frame 1
"shot"Symbol 319 MovieClip Frame 41
"hide"Symbol 319 MovieClip Frame 68
"show"Symbol 330 MovieClip Frame 1
"shot"Symbol 330 MovieClip Frame 41
"hide"Symbol 330 MovieClip Frame 81
"esure"Symbol 331 MovieClip Frame 1
"tesco"Symbol 331 MovieClip Frame 6
"directLine"Symbol 331 MovieClip Frame 11
"elephant"Symbol 331 MovieClip Frame 16
"sainsbury"Symbol 331 MovieClip Frame 21
"rac"Symbol 331 MovieClip Frame 26
"churchil"Symbol 331 MovieClip Frame 31
"moreThan"Symbol 331 MovieClip Frame 36
"asda"Symbol 331 MovieClip Frame 41
"lloyd"Symbol 331 MovieClip Frame 46
"aa"Symbol 331 MovieClip Frame 51
"admiral"Symbol 331 MovieClip Frame 56
"alive"Symbol 342 MovieClip [player car] Frame 1
"dead"Symbol 342 MovieClip [player car] Frame 6
"out"Symbol 343 MovieClip [mission info] Frame 20
"normal"Symbol 347 MovieClip [car1] Frame 1
"hit1"Symbol 347 MovieClip [car1] Frame 26
"hit2"Symbol 347 MovieClip [car1] Frame 51
"hit3"Symbol 347 MovieClip [car1] Frame 76
"esure"Symbol 393 MovieClip [car damage] Frame 1
"tesco"Symbol 393 MovieClip [car damage] Frame 6
"directLine"Symbol 393 MovieClip [car damage] Frame 11
"elephant"Symbol 393 MovieClip [car damage] Frame 16
"sainsbury"Symbol 393 MovieClip [car damage] Frame 21
"rac"Symbol 393 MovieClip [car damage] Frame 26
"churchil"Symbol 393 MovieClip [car damage] Frame 31
"moreThan"Symbol 393 MovieClip [car damage] Frame 36
"asda"Symbol 393 MovieClip [car damage] Frame 41
"lloyd"Symbol 393 MovieClip [car damage] Frame 46
"aa"Symbol 393 MovieClip [car damage] Frame 51
"admiral"Symbol 393 MovieClip [car damage] Frame 56
"alive"Symbol 404 MovieClip [enemy esure] Frame 1
"dead"Symbol 404 MovieClip [enemy esure] Frame 6
"alive"Symbol 421 MovieClip [enemy tesco] Frame 1
"dead"Symbol 421 MovieClip [enemy tesco] Frame 6
"alive"Symbol 428 MovieClip [enemy directLine] Frame 1
"dead"Symbol 428 MovieClip [enemy directLine] Frame 6
"alive"Symbol 450 MovieClip [enemy elephant] Frame 1
"dead"Symbol 450 MovieClip [enemy elephant] Frame 6
"alive"Symbol 459 MovieClip [enemy sainsbury] Frame 1
"dead"Symbol 459 MovieClip [enemy sainsbury] Frame 6
"alive"Symbol 464 MovieClip [enemy rac] Frame 1
"dead"Symbol 464 MovieClip [enemy rac] Frame 6
"alive"Symbol 476 MovieClip [enemy churchil] Frame 1
"dead"Symbol 476 MovieClip [enemy churchil] Frame 6
"alive"Symbol 489 MovieClip [enemy moreThan] Frame 1
"dead"Symbol 489 MovieClip [enemy moreThan] Frame 6
"alive"Symbol 501 MovieClip [enemy asda] Frame 1
"dead"Symbol 501 MovieClip [enemy asda] Frame 6
"alive"Symbol 528 MovieClip [enemy lloyd] Frame 1
"dead"Symbol 528 MovieClip [enemy lloyd] Frame 6
"alive"Symbol 534 MovieClip [enemy aa] Frame 1
"dead"Symbol 534 MovieClip [enemy aa] Frame 6
"alive"Symbol 548 MovieClip [enemy admiral] Frame 1
"dead"Symbol 548 MovieClip [enemy admiral] Frame 6
"pda and trees new here"Symbol 633 MovieClip Frame 26
"up"Symbol 651 MovieClip Frame 1
"medium"Symbol 651 MovieClip Frame 6
"down"Symbol 651 MovieClip Frame 14
"hide"Symbol 685 MovieClip Frame 1
"show"Symbol 685 MovieClip Frame 6
"IN"Symbol 754 MovieClip Frame 1
"LOOP"Symbol 754 MovieClip Frame 25
"OUT"Symbol 754 MovieClip Frame 54
"IN"Symbol 782 MovieClip Frame 1
"LOOP"Symbol 782 MovieClip Frame 57
"OUT"Symbol 782 MovieClip Frame 75
"IN"Symbol 787 MovieClip Frame 1
"LOOP"Symbol 787 MovieClip Frame 75
"OUT"Symbol 787 MovieClip Frame 93
"IN"Symbol 792 MovieClip Frame 1
"LOOP"Symbol 792 MovieClip Frame 75
"OUT"Symbol 792 MovieClip Frame 93
"IN"Symbol 799 MovieClip Frame 1
"LOOP"Symbol 799 MovieClip Frame 73
"OUT"Symbol 799 MovieClip Frame 91
"IN"Symbol 802 MovieClip Frame 1
"LOOP"Symbol 802 MovieClip Frame 75
"OUT"Symbol 802 MovieClip Frame 93
"IN"Symbol 807 MovieClip Frame 1
"LOOP"Symbol 807 MovieClip Frame 75
"OUT"Symbol 807 MovieClip Frame 93
"IN"Symbol 814 MovieClip Frame 1
"LOOP"Symbol 814 MovieClip Frame 76
"OUT"Symbol 814 MovieClip Frame 94
"IN"Symbol 821 MovieClip Frame 1
"LOOP"Symbol 821 MovieClip Frame 78
"OUT"Symbol 821 MovieClip Frame 96
"IN"Symbol 823 MovieClip Frame 1
"LOOP"Symbol 823 MovieClip Frame 73
"OUT"Symbol 823 MovieClip Frame 91
"IN"Symbol 828 MovieClip Frame 1
"LOOP"Symbol 828 MovieClip Frame 57
"OUT"Symbol 828 MovieClip Frame 75
"IN"Symbol 831 MovieClip Frame 1
"LOOP"Symbol 831 MovieClip Frame 73
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Created: 24/5 -2019 03:19:22 Last modified: 24/5 -2019 03:19:22 Server time: 22/12 -2024 18:13:28