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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/12620373?noj=FRM12620373-22DC" width="1" height="1"></div>

Harry Potter Galleon.swf

This is the info page for
Flash #25079

(Click the ID number above for more basic data on this flash file.)


Text
CLICK TO CONTINUE

CLICK TO CONTINUE

CLICK TO CONTINUE

BONUS EARNED
ROUND SCORE

0000000

0000000

ROUND CLEARED!

ROUND CLEARED!

ROUND CLEARED!

TRY AGAIN

TRY AGAIN

TRY AGAIN

FINAL SCORE

0000000

GAME OVER

GAME OVER

GAME OVER

You were locked out.
Better luck next time.

You were locked out.
Better luck next time.

You were locked out.
Better luck next time.

+10

+100

+100

+10

+100

+100

+10

+100

+100

+10

+50

+50

+10

+10

+10

+10

+10

+10

+10

+10

+10

+10

+75

+75

+10

+25

+25

+10

+10

+10

High Score Placeholder

000000

00

G

N

I

D

A

O

L

High Score Scripts Placeholder

HOW TO PLAY

HOW TO PLAY

Clear all the gems and coins from the screen by matching three or more objects of
the same type. Matches give you points. When you match gems you also fill your
power-up meters. Don't let the gems reach the bottom of the screen, or else you'll
be locked out of Gringotts....GAME OVER!

GAME CONTROLS

GAME CONTROLS

Move your mouse to aim the thrower.
Click your mouse to fire the object located in the center of the thrower.
Press the spacebar to throw a power-up.

OBJECTS AND POWER-UPS

OBJECTS AND POWER-UPS

Green Gems unlock the Tracer Ray, revealing the path your shots will take.

Blue Gems unlock the Wild Ball,       which destroys whatever it touches.

Purple Gems unlock the Gate Key moving the gate back one position.

Red Gems unlock the Sorting Star,      which clears all like objects.

Bronze coin = 25 points

Silver coin = 50 points

Gold coin = 75 points

Goto Game Over

level

score

000000

00

ActionScript [AS1/AS2]

Frame 1
Object.prototype.gameMC = this; Object.prototype.containerMC = _parent; if (containerMC != null) { containerMC.init(); _root.gDebug = "InContainer\n"; } gameMC.gLoadInit = false; gameMC.gGameState = "INIT"; gameMC.gLoadStartTime = 0; gameMC.gVersionNum = "1.0"; gameMC.gPaused = false; gameMC.gInitGame = null; gameMC.min_score = -1; trace("GameParent: " + _parent); if (gameMC.gGameID eq "") { gameMC.gGameID = "hp_galleon"; } if (gameMC.gHSRoot_swf eq "") { gameMC.gHSRoot_swf = "/games/med/"; } if (gameMC.gHSRoot_jsp eq "") { gameMC.gHSRoot_jsp = "/web/load_variables/games/"; } if (gameMC.gHSRoot_top100 eq "") { gameMC.gHSRoot_top100 = "/web/games/"; } function getScore() { return(gameMC.gScore); } function showDebugWindow() { gameMC.debug_clip.showDebug(); } function hideDebugWindow() { gameMC.debug_clip.hideDebug(); } function pause() { gameMC.gPaused = true; } function unPause() { gameMC.gPaused = false; } function restart() { containerMC.resetContainer(); containerMC.init(); gameMC.gScore = 0; gameMC.gLevel = 1; } gameMC.HSLoading = function () { if (gameMC.gLoadInit != true) { gameMC.gGameState = "LOADING"; gameMC.gLoadStartTime = int(getTimer() / 1000); gameMC.gLoadInit = true; } }; gameMC.HSLoaded = function () { tellTarget (gameMC.hs_scripts) { call("mLoaded"); }; }; gameMC.HSPlay = function () { tellTarget (gameMC.hs_scripts) { call("mPlay"); }; }; gameMC.HSLevelStart = function () { tellTarget (gameMC.hs_scripts) { call("mLevelStart"); }; }; gameMC.HSGameOver = function () { gameMC.gScore = Number(_root.gScore); gameMC.gLevel = Number(_root.gLevel); gameMC.attachMovie("hs_placeholder", "hs_placeholder", _root.HIGH_SCORE_DIALOG_DEPTH); if (containerMC != null) { containerMC.hs_placeholder._x = 25; containerMC.hs_placeholder._y = 60; } else { gameMC.hs_placeholder._x = 25; gameMC.hs_placeholder._y = 60; } tellTarget (gameMC.hs_scripts) { call("mGameOver"); }; }; function GameBoard() { this.cols = 8; this.ballMatrix = new Array(); this.gateDropSpeed = 10; this.gate = _root.main_mc.gate; this.gate._y = -349.5; this.chain = _root.main_mc.chain; this.roller1 = _root.main_mc.roller1; this.roller2 = _root.main_mc.roller2; this.roller3 = _root.main_mc.roller3; this.roller4 = _root.main_mc.roller4; this.startXPos = 150; this.startYPos = this.gate._y + (this.gate._height + 30); this.ticker = 0; this.paused = false; if (_root.gLevel == 1) { this.startBalls = 23; this.numberOfGemTypes = 4; this.moveRate = 144; } else if (_root.gLevel == 2) { this.startBalls = 30; this.numberOfGemTypes = 4; this.moveRate = 144; } else if (_root.gLevel == 3) { this.startBalls = 38; this.numberOfGemTypes = 5; this.moveRate = 144; } else if (_root.gLevel == 4) { this.startBalls = 45; this.numberOfGemTypes = 6; this.moveRate = 144; } else if (_root.gLevel >= 5) { this.startBalls = 53; this.numberOfGemTypes = 7; this.moveRate = 48; } this.ballsShimmering = false; } GameBoard.prototype.moveAllBallsDown = function (count) { this.ticker++; if (this.ticker >= this.moveRate) { _root.board.gate._y = _root.board.gate._y + this.gateDropSpeed; _root.wall_top._y = _root.wall_top._y + this.gateDropSpeed; var i = 0; while (i < this.ballMatrix.length) { this.ballMatrix[i].moveY(1); this.roller1.gotoAndPlay("roll"); this.roller2.gotoAndPlay("roll"); this.roller3.gotoAndPlay("roll"); this.roller4.gotoAndPlay("roll"); i++; } this.ticker = 0; this.ballsShimmering = false; var i = 0; while (i < this.ballMatrix.length) { this.ballMatrix[i].id.gem.clip.gotoAndPlay("still"); i++; } } else if ((!this.ballsShimmering) && (this.ticker >= (this.moveRate * 0.666))) { this.ballsShimmering = true; var i = 0; while (i < this.ballMatrix.length) { this.ballMatrix[i].id.gem.clip.gotoAndPlay("shimmer"); i++; } } }; GameBoard.prototype.moveAllBallsUp = function (count) { _root.board.gate._y = _root.board.gate._y - 10; var i = 0; while (i < this.ballMatrix.length) { this.ballMatrix[i].moveY(-1); this.roller1.gotoAndPlay("unroll"); this.roller2.gotoAndPlay("unroll"); this.roller3.gotoAndPlay("unroll"); this.roller4.gotoAndPlay("unroll"); i++; } this.ticker = 0; }; GameBoard.prototype.checklevelComplete = function () { if (this.ballMatrix.length == 0) { this.levelComplete(); } else { this.checkGameOver(); } }; GameBoard.prototype.checkGameOver = function () { i = 0; while (i < this.ballMatrix.length) { if (((this.ballMatrix[i].id._y + 15) > 300) && (!this.ballMatrix[i].destroyed)) { _root.gameOver = true; this.playGameOver(); } i++; } }; GameBoard.prototype.rebuildMatrix = function () { var newMatrix = new Array(); var i = 0; while (i < this.ballMatrix.length) { if (this.ballMatrix[i].totallyDestroyed) { this.ballMatrix[i].kill(); } else { newMatrix.push(this.ballMatrix[i]); } i++; } this.ballMatrix = newMatrix; }; GameBoard.prototype.levelComplete = function () { _root.tracerActivate = false; _root.tracerPowerUp.destroy(); delete _root.tracerPowerUp; _root.traceTimer = false; _root.gotoAndPlay("LevelComplete"); }; GameBoard.prototype.playGameOver = function () { _root.tracerPowerUp.destroy(); delete _root.tracerPowerUp; _root.ballHopper.hideMagicBalls(); _root.ballHopper.hideBalls(); Mouse.removeListener(mouseListener); _root.gotoAndPlay("GameOver"); }; GameBoard.prototype.cleanUpBoard = function () { var i = 0; while (i < this.ballMatrix.length) { this.ballMatrix[i].id._visible = false; i++; } if (_root.shooterBall) { _root.shooterBall.kill(); _root.shooterBall = null; } }; GameBoard.prototype.getRandomBall = function (action) { var gemIndex = 0; var gemType = ""; if (action == "random") { gemIndex = Math.ceil(Math.random() * this.numberOfGemTypes); switch (gemIndex) { case 0 : gemType = "obj_purple"; break; case 1 : gemType = "obj_purple"; break; case 2 : gemType = "obj_red"; break; case 3 : gemType = "obj_silver"; break; case 4 : gemType = "obj_blue"; break; case 5 : gemType = "obj_bronze"; break; case 6 : gemType = "obj_green"; break; case 7 : gemType = "obj_gold"; break; default : gemType = "na"; } return(gemType); } if (action == "existing") { var foundArray = this.findExistingGems(); if (foundArray.length > 0) { gemIndex = Math.floor(Math.random() * foundArray.length); gemType = foundArray[gemIndex]; } else { gemType = "na"; } return(gemType); } }; GameBoard.prototype.initializeLevel = function () { var xPos = this.startXPos; var yPos = this.startYPos; var colMgr = this.cols; var count = this.cols; var rowbit = 0; var i = 0; while (i < this.startBalls) { new Ball(this.getRandomBall("random"), xPos, yPos, true, 100, 100); xPos = xPos + 30; if ((i > 1) && ((i % (count - 1)) == 0)) { yPos = yPos + 30; if (colMgr == 7) { colMgr++; } else { colMgr--; } count = count + colMgr; if (colMgr == 7) { xPos = this.startXpos + 15; } else { xPos = this.startXPos; } } i++; } this.refreshBallHittingArrays(); }; GameBoard.prototype.refreshBallHittingArrays = function () { var i = 0; while (i < this.ballMatrix.length) { this.ballMatrix[i].refreshHittingArray(); i++; } }; GameBoard.prototype.findExistingGems = function () { var foundGems = new Object(); var foundType = ""; var foundArray = new Array(); var i = 0; while (i < this.ballMatrix.length) { if (!this.ballMatrix[i].destroyed) { foundType = this.ballMatrix[i].clip_type; foundArray.push(foundType); } i++; } return(foundArray); }; function Ball(clip_type, x, y, inMatrix, xScale, yScale) { this.clip_type = clip_type; this.initClip(x, y, xScale, yScale); this.shooting = false; this.velocity = 20; this.dropVel = 10; this.checkSideHit = true; this.topCheckHit = true; this.adjusted = false; this.match_index = 0; this.matched = false; this.hitting = new Array(); this.matching = new Array(); if (inMatrix) { this.addBallToBoard(); } this.destroyed = false; this.totallyDestroyed = false; this.score = 10 * _root.gLevel; } Ball.prototype.initClip = function (x, y, xScale, yScale) { this.clip_depth = _root.ball_clip_depth; this.name = "ball" + this.clip_depth; _root.attachMovie("gem_clip", this.name, this.clip_depth); this.id = _root[this.name]; _root.ball_clip_depth++; this.id.gotoAndPlay(this.clip_type); this.id.parent = this; this.id._x = x; this.id._y = y; this.id._xscale = xScale; this.id._yscale = yScale; }; Ball.prototype.shoot = function (angle) { this.shooting = true; this.angle = angle; }; Ball.prototype.move = function () { yspeed = this.velocity * Math.cos(this.angle * (Math.PI/180)); xspeed = this.velocity * Math.sin(this.angle * (Math.PI/180)); this.checkBallCollision(); this.checkWallCollision(); if (this.shooting) { this.id._y = this.id._y - yspeed; this.id._x = this.id._x + xspeed; } }; Ball.prototype.moveY = function (direction) { this.id._y = this.id._y + (this.dropVel * direction); }; Ball.prototype.checkWallCollision = function () { if (this.checkSideHit) { if (this.id.hit_target.hitTest(_root.wall_left) || (this.id.hit_target.hitTest(_root.wall_right))) { this.angle = -this.angle; this.checkSideHit = false; } } if (this.topCheckHit) { if (this.id.hit_target.hitTest(_root.wall_top) && (this.clip_type == "pu_key")) { this.shooting = false; this.topCheckHit = false; this.destroy(); _root.board.moveAllBallsUp(); } if (this.id.hit_target.hitTest(_root.wall_top) && (this.clip_type == "pu_sorting_star")) { this.shooting = false; this.topCheckHit = false; this.destroy(); } if (this.id.hit_target.hitTest(_root.wall_top) && (this.clip_type == "pu_wild_ball")) { this.shooting = false; this.topCheckHit = false; this.destroy(); } if (this.id.hit_target.hitTest(_root.wall_top)) { this.topCheckHit = false; this.AdjustTopBall(); this.prepCollision(); this.handleBasicCollision(); } } }; Ball.prototype.AdjustTopBall = function () { this.id._y = _root.wall_top._y + 12.7; if (((this.id._x / 30) - Math.floor(this.id._x / 30)) > 0.5) { this.id._x = Math.ceil(this.id._x / 30) * 30; } else { this.id._x = Math.floor(this.id._x / 30) * 30; } var i = 0; while (i < _root.board.ballMatrix.length) { if (this.id != _root.board.ballMatrix[i].id) { if ((this.id._x == _root.board.ballMatrix[i].id._x) && (this.id._y == _root.board.ballMatrix[i].id._y)) { this.SearchForPosition(); } } i++; } }; Ball.prototype.getMatches = function (ball, ball_type, _match_index) { var matchArray = new Array(); var i = 0; while (i < ball.hitting.length) { if ((ball.hitting[i].clip_type == ball_type) && (ball.hitting[i].match_index != _match_index)) { ball.hitting[i].match_index = _match_index; ball.hitting[i].matched = true; matchArray.push(ball.hitting[i]); matchArray = matchArray.concat(this.getMatches(ball.hitting[i], ball_type, _match_index)); } i++; } return(matchArray); }; Ball.prototype.refreshHittingArray = function () { this.hitting = new Array(); var i = 0; while (i < _root.board.ballMatrix.length) { _root.board.ballMatrix[i].matched = false; _root.board.ballMatrix[i].match_index = 0; if (this.id != _root.board.ballMatrix[i].id) { if (TestArea(this, _root.board.ballMatrix[i])) { this.hitting.push(_root.board.ballMatrix[i]); } } i++; } }; Ball.prototype.checkBallCollision = function () { var i = 0; while (i < _root.board.ballMatrix.length) { var testBall = _root.board.ballMatrix[i]; if (((!testBall.destroyed) && (testBall.id.hit_target.hitTest(this.id.hit_target))) && (this.id != testBall.id)) { this.adjustOffset(testBall); this.prepCollision(); if (this.clip_type == "pu_wild_ball") { _root.ballballSound.start(); this.clip_type = testBall.clip_type; this.id.gotoAndPlay(this.clip_type); this.handleBasicCollision(); } else if (this.clip_type == "pu_sorting_star") { _root.ballballSound.start(); this.destroySimilar(testBall); this.destroy(); } else if (this.clip_type == "pu_key") { _root.ballClearSound.start(); this.destroy(); _root.board.moveAllBallsUp(); } else if (this.clip_type == "pu_tracer") { _root.ballClearSound.start(); _root.tracerActivate = true; _root.iTracerTimer.restartTimer(); this.destroy(); } else { this.handleBasicCollision(); } } i++; } }; Ball.prototype.prepCollision = function () { this.addBallToBoard(); this.refreshHittingArray(); var i = 0; while (i < this.hitting.length) { this.hitting[i].refreshHittingArray(); i++; } this.shooting = false; }; Ball.prototype.handleBasicCollision = function () { _root.ballballSound.start(); this.matching = this.getMatches(this, this.clip_type, ++_root.matchIndex); if (this.matching.length >= 3) { this.destroyAllMatches(this); this.destroy(); } }; Ball.prototype.destroyAllMatches = function (ball) { var i = 0; while (i < ball.matching.length) { ball.matching[i].destroy(); i++; } _root.ballClearSound.start(); }; Ball.prototype.destroySimilar = function (ball) { i = 0; while (i < _root.board.ballMatrix.length) { if (_root.board.ballMatrix[i].clip_type == ball.clip_type) { _root.board.ballMatrix[i].destroy(); } i++; } }; Ball.prototype.SearchForPosition = function () { while (true) { if (this.TestDown(_root.board.ballMatrix[i], !PreferXP)) { return(undefined); } if (this.TestDown(_root.board.ballMatrix[i], PreferXP)) { return(undefined); } if (this.TestLeft(_root.board.ballMatrix[i])) { return(undefined); } if (this.TestRight(_root.board.ballMatrix[i])) { return(undefined); } if (this.TestUp(_root.board.ballMatrix[i], PreferXP)) { return(undefined); } if (this.TestUp(_root.board.ballMatrix[i], !PreferXP)) { return(undefined); } if (PreferXP) { this.id._x = this.id._x + 15; if (this.id._x > 360) { this.id._x = this.id._x - 30; } } else { this.id._x = this.id._x - 15; if (this.id._x < 120) { this.id._x = this.id._x + 30; } } this.id._y = this.id._y + 30; } }; Ball.prototype.adjustOffset = function (targetBall) { var PreferXP = false; var PreferYP = false; if (this.shooting && (!this.adjusted)) { if (this.id._x > targetBall.id._x) { if (targetBall.id._x < 354) { this.id._x = targetBall.id._x + 15; PreferXP = true; } else { this.id._x = targetBall.id._x - 15; } } else if (targetBall.id._x > 140) { this.id._x = targetBall.id._x - 15; } else { this.id._x = targetBall.id._x + 15; PreferXP = true; } if (this.id._y > targetBall.id._y) { this.id._y = targetBall.id._y + 30; PreferYP = true; } else if (_root.wall_top._y < (targetBall.id._y - 30)) { this.id._y = targetBall.id._y - 30; } else if (PreferXP) { this.id._x = this.id._x - 15; } else { this.id._x = this.id._x + 15; } var i = 0; while (i < _root.board.ballMatrix.length) { if (this.id != _root.board.ballMatrix[i].id) { if ((this.id._x == _root.board.ballMatrix[i].id._x) && (this.id._y == _root.board.ballMatrix[i].id._y)) { trace("Logic Error Active search algorithm"); this.SearchForPosition(); } } i++; } this.adjusted = true; } }; Ball.prototype.TestLeft = function (targetBall) { this.id._x = this.id._x - 30; if (this.id._x < 120) { trace("Left Failed"); this.id._x = this.id._x + 30; return(false); } var i = 0; while (i < _root.board.ballMatrix.length) { if (this.id != _root.board.ballMatrix[i].id) { if ((this.id._x == _root.board.ballMatrix[i].id._x) && (this.id._y == _root.board.ballMatrix[i].id._y)) { trace("Left Failed"); this.id._x = this.id._x + 30; return(false); } } i++; } trace("Left Succeeded"); return(true); }; Ball.prototype.TestDown = function (targetBall, PreferXP) { this.id._y = this.id._y + 30; var ChangeX = false; if (PreferXP) { this.id._x = this.id._x + 15; if (this.id._x > 360) { this.id._x = this.id._x - 30; ChangeX = true; } } else { this.id._x = this.id._x - 15; if (this.id._x < 120) { this.id._x = this.id._x + 30; ChangeX = true; } } var i = 0; while (i < _root.board.ballMatrix.length) { if (this.id != _root.board.ballMatrix[i].id) { if ((this.id._x == _root.board.ballMatrix[i].id._x) && (this.id._y == _root.board.ballMatrix[i].id._y)) { trace("Down Failed"); this.id._y = this.id._y - 30; if (PreferXP) { this.id._x = this.id._x - 15; if (ChangeX) { this.id._x = this.id._x + 30; } } else { this.id._x = this.id._x + 15; if (ChangeX) { this.id._x = this.id._x - 30; } } return(false); } } i++; } trace("Down Succeeded"); return(true); }; Ball.prototype.TestRight = function (targetBall) { this.id._x = this.id._x + 30; if (this.id._x > 360) { trace("Right Failed"); this.id._x = this.id._x - 30; return(false); } var i = 0; while (i < _root.board.ballMatrix.length) { if (this.id != _root.board.ballMatrix[i].id) { if ((this.id._x == _root.board.ballMatrix[i].id._x) && (this.id._y == _root.board.ballMatrix[i].id._y)) { trace("Right Failed"); this.id._x = this.id._x - 30; return(false); } } i++; } trace("Right Succeeded"); return(true); }; Ball.prototype.TestUp = function (targetBall, PreferXP) { this.id._y = this.id._y - 30; var ChangeX = false; if (this.id._y < (_root.wall_top._y + 12.7)) { this.id._y = this.id._y + 30; return(false); } if (PreferXP) { this.id._x = this.id._x + 15; if (this.id._x > 354) { this.id._x = this.id._x - 30; ChangeX = true; } } else { this.id._x = this.id._x - 15; if (this.id._x < 140) { this.id._x = this.id._x + 30; ChangeX = true; } } var i = 0; while (i < _root.board.ballMatrix.length) { if (this.id != _root.board.ballMatrix[i].id) { if ((this.id._x == _root.board.ballMatrix[i].id._x) && (this.id._y == _root.board.ballMatrix[i].id._y)) { trace("Up Failed"); this.id._y = this.id._y + 30; if (!PreferXP) { this.id._x = this.id._x + 15; if (ChangeX) { this.id._x = this.id._x - 30; } } else { this.id._x = this.id._x - 15; if (ChangeX) { this.id._x = this.id._x + 30; } } return(false); } } i++; } trace("Up Succeeded"); return(true); }; Ball.prototype.addBallToBoard = function () { if (!this.inMatrix) { _root.board.ballMatrix.push(this); this.inMatrix = true; _root.shooterBall = null; } }; Ball.prototype.destroy = function () { if (!this.destroyed) { this.destroyed = true; this.id.gem.gotoAndPlay("implode"); if ((((this.clip_type != "pu_tracer") && (this.clip_type != "pu_sorting_star")) && (this.clip_type != "pu_key")) && (this.clip_type != "pu_wild_ball")) { powerUpUpdate(this.clip_type); } } }; Ball.prototype.remove = function (tally) { if (tally) { _root.gScore = _root.gScore + (this.score * _root.gLevel); } this.id._visible = false; this.totallyDestroyed = true; }; Ball.prototype.kill = function () { this.id.removeMovieClip(); delete this.hitting; delete this.matching; }; function TestArea(Object1, Object2) { if (Math.abs(Object1.id._y - Object2.id._y) < _root.hitTolerance) { if (Math.abs((Object1.id._x + 30) - Object2.id._x) < _root.hitTolerance) { return(true); } if (Math.abs((Object1.id._x - 30) - Object2.id._x) < _root.hitTolerance) { return(true); } } else if (Math.abs((Object1.id._y + 30) - Object2.id._y) < _root.hitTolerance) { if (Math.abs((Object1.id._x + 15) - Object2.id._x) < _root.hitTolerance) { return(true); } if (Math.abs((Object1.id._x - 15) - Object2.id._x) < _root.hitTolerance) { return(true); } } else if (Math.abs((Object1.id._y - 30) - Object2.id._y) < _root.hitTolerance) { if (Math.abs((Object1.id._x + 15) - Object2.id._x) < _root.hitTolerance) { return(true); } if (Math.abs((Object1.id._x - 15) - Object2.id._x) < _root.hitTolerance) { return(true); } } return(false); } function putShooterballInChamber() { pointConv.x = _root.aim.barrol.aim_target._x; pointConv.y = _root.aim.barrol.aim_target._y; _root.aim.barrol.localToGlobal(pointConv); _root.shooterBall.id._x = _root.pointConv.x; _root.shooterBall.id._y = _root.pointConv.y; } var mouseListener = new Object(); mouseListener.onMouseDown = function () { if ((_root._xmouse <= 100) && (_root._ymouse >= 335)) { return(undefined); } if (!_root.shooterBall.shooting) { _root.putShooterballInChamber(); _root.shooterBall.shoot(_root.aim.barrol._rotation); _root.shootSound.start(); } if (!(_root.shooterBall.clip_type === "pu_tracer")) { } else { _root.spaceKeyPressed = false; } }; mouseListener.onMouseMove = function () { var x = mscr._xmouse; var y = (mscr._ymouse * -1); var angle = (Math.atan(y / x) / (Math.PI/180)); if (x < 0) { angle = angle + 180; } if ((angle > -45) && (angle < 45)) { if (_root.tracerActivate) { _root.tracerPowerUp.m_fnUpdate(-angle); } _root.aim.barrol._rotation = angle * -1; _root.aim.alt_clip._rotation = angle * -1; } }; function Hopper() { this.currentBalls = new Array(); this.positions = new Array(280, 250); this.magicBalls = new Array(); this.mbPositions = new Array(216, 192); } Hopper.prototype.init = function () { while (this.currentBalls.length < 1) { var randomBallType = _root.board.getRandomBall("existing"); if (randomBallType == "na") { randomBallType = "obj_blue"; trace("Hopper: init: invalid ball type"); } this.currentBalls.push(new Ball(randomBallType, this.positions[this.currentBalls.length - i], 358, false, 100, 100)); } }; Hopper.prototype.nextBall = function () { var temp = this.currentBalls.pop(); if (this.currentBalls.length < 1) { var randomBallType = _root.board.getRandomBall("existing"); if (randomBallType == "na") { randomBallType = "obj_blue"; trace("Hopper: nextBall: invalid ball type"); } this.currentBalls.splice(0, 0, new Ball(randomBallType, this.positions[0], 358, false, 75, 75)); } var i = 1; while (i < this.currentBalls.length) { this.currentBalls[i].id._x = this.positions[i]; i++; } temp.id._xscale = 100; temp.id._yscale = 100; return(temp); }; Hopper.prototype.getPowerUpBall = function (powerUpType) { this.powerUpType = powerUpType; if (this.magicBalls.length == 0) { this.magicBalls.push(new Ball(this.powerUpType, this.mbPositions[0], 358, false, 75, 75)); } else if (this.magicBalls.length == 1) { this.magicBalls.push(new Ball(this.powerUpType, this.mbPositions[1], 358, false, 75, 75)); } }; Hopper.prototype.armMagicBall = function () { if (this.magicBalls.length == 2) { this.magicBalls.reverse(); var temp = this.magicBalls.pop(); this.magicBalls[0].id._x = this.mbPositions[0]; } else if (this.magicBalls.length == 1) { var temp = this.magicBalls.pop(); } var i = 1; while (i < this.magicBalls.length) { this.currentBalls[i].id._x = this.positions[i]; i++; } temp.id._xscale = 100; temp.id._yscale = 100; return(temp); }; Hopper.prototype.destroy = function () { this.killBalls(); this.killMagicBalls(); }; Hopper.prototype.showMagicBalls = function () { this.magicBalls[0].id._visible = true; this.magicBalls[1].id._visible = true; }; Hopper.prototype.hideMagicBalls = function () { this.magicBalls[0].id._visible = false; this.magicBalls[1].id._visible = false; }; Hopper.prototype.hideBalls = function () { this.currentBalls[0].id._visible = false; this.currentBalls[1].id._visible = false; }; Hopper.prototype.killBalls = function () { var i = 0; while (i < this.currentBalls.length) { this.currentBalls[i].id.removeMovieClip(); i++; } this.currentBalls = null; }; Hopper.prototype.killMagicBalls = function () { k = 0; while (k < this.magicBalls.length) { this.magicBalls[k].id.removeMovieClip(); k++; } this.magicBalls = null; }; var STAGE_X = 500; var STAGE_Y = 375; var TRACER_START_X = 248; var TRACER_START_Y = 355; var TRACER_DEPTH = 1000; var TRACER_NAME = "tracer"; var X = 0; var Y = 1; var SLOPE_X = 2; var SLOPE_Y = 3; var DIST = 2; var lineTop = new Array(0, 0, 1, 0); var lineLeft = new Array(110, STAGE_Y, 0, 1); var lineRight = new Array(384, STAGE_Y, 0, 1); function Tracer() { this.m_clip = createEmptyMovieClip(TRACER_NAME + loop, TRACER_DEPTH + loop); this.m_clip._alpha = 35; this.m_startX = TRACER_START_X; this.m_startY = TRACER_START_Y; this.m_lineStyle = 5; this.m_lineColor = 16777215 /* 0xFFFFFF */; } function fnIntersectLineWithLine(line1, line2, retImpact) { var Vd = ((line1[SLOPE_Y] * line2[SLOPE_X]) - (line1[SLOPE_X] * line2[SLOPE_Y])); var Vn = (-(((line1[SLOPE_Y] * line2[X]) - (line1[SLOPE_X] * line2[Y])) - line1[X])); if (Vd == 0) { retImpact[DIST] = 2147483647 /* 0x7FFFFFFF */; return(undefined); } var t = (Vn / Vd); retImpact[X] = line2[X] + (t * line2[SLOPE_X]); retImpact[Y] = line2[Y] + (t * line2[SLOPE_Y]); retImpact[DIST] = Math.abs(t); } function fnDrawLine(movie, startPt, endPt, lineStyle, lineColor) { movie.moveTo(startPt[X] - movie._x, startPt[Y] - movie._y); movie.lineStyle(lineStyle, lineColor); movie.lineTo(endPt[X] - movie._x, endPt[Y] - movie._y); } function fnFireRay(movie, start, angle, lineStyle, lineColor) { var slope_x = Math.cos(angle); var slope_y = Math.sin(angle); if (Math.abs(slope_x) < 1E-10) { slope_x = 0; } if (Math.abs(slope_y) < 1E-10) { slope_y = 0; } var lineFire = new Array(start[X], start[Y], slope_x, slope_y); if (slope_y <= 0) { trace("invalid and unhandled line going horizontal or down"); return(undefined); } var impactPt = new Array(2); var impactTop = new Array(3); var impactWall = new Array(3); fnIntersectLineWithLine(lineTop, lineFire, impactTop); var bounceAngle = 0; if (slope_x > 0) { fnIntersectLineWithLine(lineLeft, lineFire, impactWall); } else if (slope_x < 0) { fnIntersectLineWithLine(lineRight, lineFire, impactWall); } else { impactWall[DIST] = impactTop[DIST]; } if (impactTop[DIST] <= impactWall[DIST]) { impactPt[X] = impactTop[X]; impactPt[Y] = impactTop[Y]; fnDrawLine(movie, lineFire, impactPt, lineStyle, lineColor); } else { impactPt[X] = impactWall[X]; impactPt[Y] = impactWall[Y]; fnDrawLine(movie, lineFire, impactPt, lineStyle, lineColor); fnFireRay(movie, impactPt, Math.PI - angle, lineStyle, lineColor); } } Tracer.prototype.m_fnUpdate = function (angle) { angle = angle + 90; var angleRadians = ((angle * Math.PI) / 180); var startPt = new Array(this.m_startX, this.m_startY); this.m_clip.clear(); fnFireRay(this.m_clip, startPt, angleRadians, this.m_lineStyle, this.m_lineColor); }; Tracer.prototype.destroy = function () { this.m_clip.clear(); delete this; }; function powerUpUpdate(clipType) { this.clipType = clipType; switch (this.clipType) { case "obj_blue" : powerUpUpdate_Blue(); return; case "obj_green" : powerUpUpdate_Green(); return; case "obj_red" : powerUpUpdate_Red(); return; case "obj_purple" : powerUpUpdate_Purple(); return; default : return(undefined); } } function powerUpReset(clipType) { this.clipType = clipType; switch (this.clipType) { case "pu_wild_ball" : _root.blueMeter = 0; _root.main_mc.blue_powerUp.blue_meter._height = 0; _root.blueMeterMax = false; return; case "pu_sorting_star" : _root.redMeter = 0; _root.main_mc.red_powerUp.red_meter._height = 0; _root.redMeterMax = false; return; case "pu_tracer" : _root.greenMeter = 0; _root.main_mc.green_powerUp.green_meter._height = 0; _root.greenMeterMax = false; return; case "pu_key" : _root.purpleMeter = 0; _root.main_mc.purple_powerUp.purple_meter._height = 0; _root.purpleMeterMax = false; } } function powerUpUpdate_Purple() { if (_root.main_mc.purple_powerUp.purple_meter._height < 220) { _root.main_mc.purple_powerUp.purple_meter._height = _root.main_mc.purple_powerUp.purple_meter._height + 20; _root.purpleMeter = _root.main_mc.purple_powerUp.purple_meter._height; } else if ((_root.main_mc.purple_powerUp.purple_meter._height >= 210) && (_root.purpleMeterMax != true)) { _root.purpleMeterMax = true; _root.ballHopper.getPowerUpBall("pu_key"); } } function powerUpUpdate_Green() { if (_root.main_mc.green_powerUp.green_meter._height < 220) { _root.main_mc.green_powerUp.green_meter._height = _root.main_mc.green_powerUp.green_meter._height + 20; _root.greenMeter = _root.main_mc.green_powerUp.green_meter._height; } else if ((_root.main_mc.green_powerUp.green_meter._height >= 210) && (_root.greenMeterMax != true)) { _root.greenMeterMax = true; _root.ballHopper.getPowerUpBall("pu_tracer"); } } function powerUpUpdate_Red() { if (_root.main_mc.red_powerUp.red_meter._height < 220) { _root.main_mc.red_powerUp.red_meter._height = _root.main_mc.red_powerUp.red_meter._height + 20; _root.redMeter = _root.main_mc.red_powerUp.red_meter._height; } else if ((_root.main_mc.red_powerUp.red_meter._height >= 210) && (_root.redMeterMax != true)) { _root.redMeterMax = true; _root.ballHopper.getPowerUpBall("pu_sorting_star"); } } function powerUpUpdate_Blue() { if (_root.main_mc.blue_powerUp.blue_meter._height < 210) { _root.main_mc.blue_powerUp.blue_meter._height = _root.main_mc.blue_powerUp.blue_meter._height + 20; _root.blueMeter = _root.main_mc.blue_powerUp.blue_meter._height; } else if ((_root.main_mc.blue_powerUp.blue_meter._height >= 210) && (_root.blueMeterMax != true)) { _root.blueMeterMax = true; _root.ballHopper.getPowerUpBall("pu_wild_ball"); } } function soundController(name, repeat, action, linkageName) { if (action == "play") { name.start(0, repeat); } else { name.stop(linkageName); } } function cTimer() { this.startTime = getTimer(); } cTimer.prototype.restartTimer = function () { this.startTime = getTimer(); }; cTimer.prototype.milliseconds = function () { return(getTimer() - this.startTime); }; cTimer.prototype.seconds = function () { return(int((getTimer() - this.startTime) / 1000)); }; iLevelPauseTimer = new cTimer(); iTracerTimer = new cTimer();
Frame 4
Set("_level0:gWTE_FL", _framesloaded); Set("_level0:gWTE_PL", int((_level0:gWTE_FL / _level0:gWTE_TF) * 100)); Set("_level0:gWTE_PLtxt", _level0:gWTE_PL add "%"); ifFrameLoaded (67) { gotoAndPlay (9); } gameMC.HSLoading();
Instance of Symbol 322 MovieClip "debug_clip" in Frame 4
onClipEvent (load) { function showDebug() { _visible = true; _x = 200; } function hideDebug() { _visible = false; _x = -200; } function displayDebugSettings() { _root.gDebug = "Settings:\n"; _root.gDebug = _root.gDebug + (("ID: " + gameMC.gGameID) + newline); _root.gDebug = _root.gDebug + (("DB: " + gameMC.gDB_domain) + newline); _root.gDebug = _root.gDebug + (("SWF: " + gameMC.gHSRoot_swf) + newline); _root.gDebug = _root.gDebug + (("JSP: " + gameMC.gHSRoot_jsp) + newline); _root.gDebug = _root.gDebug + (("TOP: " + gameMC.gHSRoot_top100) + newline); } _visible = false; _root.gDebug = _root.gDebug + "Loaded"; if (gameMC.gDebugMode == true) { showDebug(); } }
Frame 6
gotoAndPlay (4);
Frame 9
var ballClearSound = new Sound(); ballClearSound.attachSound("ball_clear"); var loopSound = new Sound(); loopSound.attachSound("music_loop"); var shootSound = new Sound(); shootSound.attachSound("shoot_ball"); var buttonSound = new Sound(); buttonSound.attachSound("button_click"); var ballwallSound = new Sound(); ballwallSound.attachSound("ball_wall"); var ballballSound = new Sound(); ballballSound.attachSound("ball_ball_stay"); var loseSound = new Sound(); loseSound.attachSound("lose"); var winSound = new Sound(); winSound.attachSound("Win"); _root.attachMovie("screen_game_over", "game_over_mc", 5500); _root.game_over_mc._x = 246.3; _root.game_over_mc._y = 188.2; _root.attachMovie("screen_level_complete", "level_complete_mc", 5000); _root.level_complete_mc._x = 246.3; _root.level_complete_mc._y = 188.2; _root.level_complete_mc._visible = false; _root.game_over_mc._visible = false; _root.HIGH_SCORE_DIALOG_DEPTH = 6000; gameMC.HSLoaded();
Frame 15
soundController(loopSound, 999, "play", "music_loop"); _root.level_complete_mc._visible = false; _root.game_over_mc._visible = false; _root.ballHopper = new Hopper(); _root.tracerPowerUp = new Tracer(); _root.tracerActivate = false; _root.gameOver = false; _root.paused = false; _root.gLevel = 1; _root.gScore = 0; _root.bonus = 1000; var pointConv = new Object(); _root.traceTimer = false; _root.shooterBall = null; _root.matrixLength = -1; _root.ball_clip_depth = 500; _root.matchIndex = 0; _root.hitTolerance = 30;
Instance of Symbol 439 MovieClip "Cr_clip" in Frame 15
onClipEvent (load) { function mKeyStroke() { var i; var key_down = -1; if ((getTimer() - pCrTimer) > 400) { i = 1; while (i < 91) { if (Key.isDown(i)) { key_down = i; } i++; } if (key_down >= 48) { pCrCheck = (pCrCheck + key_down) + ":"; trace("CrCheck: " + pCrCheck); pCrTimer = getTimer(); if (pCrCheck == "87:66:67:72:48:52:") { trace("OK"); pCrCheck = ""; pCrOn = true; mCr(); } } else if ((key_down == 13) || (key_down == 32)) { pCrCheck = ""; pCrTimer = getTimer(); } } } function mCr() { trace("mCr"); this.gotoAndPlay("show"); gameMC.debug_clip.showDebug(); gameMC.debug_clip.displayDebugSettings(); } } onClipEvent (enterFrame) { mKeyStroke(); }
Frame 16
stop();
Frame 22
gameMC.HSPlay();
Frame 30
_root.greenCount = 0; _root.redCount = 0; _root.purplecount = 0; _root.blueCount = 0; _root.goldCount = 0; _root.bronzeCount = 0; _root.silverCount = 0; powerUpReset("pu_wild_ball"); powerUpReset("pu_sorting_star"); powerUpReset("pu_tracer"); powerUpReset("pu_key"); _root.board = new _root.GameBoard(); Mouse.addListener(mouseListener); _root.board.initializeLevel(); _root.ballHopper.showMagicBalls(); _root.spaceKeyPressed = false; _root.main_mc.mouse_blockers_mc.gotoAndPlay("show"); gameMC.HSLevelStart();
Frame 38
_root.board.moveAllBallsDown(); _root.board.rebuildMatrix(); _root.board.checklevelComplete(); if (Key.isDown(81)) { _root.gameOver = true; _root.board.playGameOver(); } if (!_root.gameOver) { if ((Key.isDown(16) && (Key.isDown(17))) && (Key.isDown(87))) { _root.ballHopper.getPowerUpBall("pu_wild_ball"); } if ((Key.isDown(16) && (Key.isDown(17))) && (Key.isDown(84))) { _root.ballHopper.getPowerUpBall("pu_tracer"); } if ((!_root.shooterBall) || (_root.shooterBall.destroyed)) { _root.shooterBall = _root.ballHopper.nextBall(); } else { if (Key.isDown(32) && (_root.ballHopper.magicBalls.length > 0)) { if (!_root.shooterBall.shooting) { _root.shooterBall.kill(); _root.shooterBall = _root.ballHopper.armMagicBall(); powerUpReset(_root.shooterBall.clip_type); _root.putShooterballInChamber(); _root.shooterBall.shoot(_root.aim.barrol._rotation); _root.shootSound.start(); } } if (_root.shooterBall.shooting) { _root.shooterBall.move(); } else { _root.putShooterballInChamber(); } } if (_root.tracerActivate) { if (_root.iTracerTimer.seconds() >= 0) { _root.tracerPowerUp.m_clip._alpha = 35; } if (_root.iTracerTimer.seconds() == 11) { _root.tracerPowerUp.m_clip._alpha = 30; } if (_root.iTracerTimer.seconds() == 12) { _root.tracerPowerUp.m_clip._alpha = 25; } if (_root.iTracerTimer.seconds() == 13) { _root.tracerPowerUp.m_clip._alpha = 20; } if (_root.iTracerTimer.seconds() == 14) { _root.tracerPowerUp.m_clip._alpha = 15; } if (_root.iTracerTimer.seconds() >= 15) { trace("we have expired our time"); _root.tracerActivate = false; _root.tracerPowerUp.m_clip._alpha = 0; } } if (_root.blueMeter != 0) { _root.main_mc.blue_powerUp.blue_meter._height = _root.blueMeter; } if (_root.redMeter != 0) { _root.main_mc.red_powerUp.red_meter._height = _root.redMeter; } if (_root.greenMeter != 0) { _root.main_mc.green_powerUp.green_meter._height = _root.greenMeter; } if (_root.purpleMeter != 0) { _root.main_mc.purple_powerUp.purple_meter._height = _root.purpleMeter; } } _root.matrixLength = _root.board.ballMatrix.length;
Frame 39
gotoAndPlay(_currentframe - 1);
Frame 45
_root.iLevelPauseTimer.restartTimer(); _root.shooterBall.kill(); _root.shooterBall = null; _root.level_complete_mc._visible = true;
Frame 46
if (_root.iLevelPauseTimer.seconds() > 3) { _root.gLevel = _root.gLevel + 1; _root.gScore = _root.gScore + _root.bonus; _root.board.cleanUpBoard(); _root.board = null; _root.level_complete_mc._visible = false; _root.gotoAndPlay("NextLevel"); }
Frame 47
_root.gotoAndPlay(_currentframe - 1);
Frame 54
gameMC.HSGameOver();
Frame 56
_root.loseSound.start(); _root.ballHopper.destroy(); _root.ballHopper = null; _root.shooterBall.kill(); _root.shooterBall = null; soundController(loopSound, 0, "stop", "music_loop"); _root.game_over_mc._visible = true; stop();
Frame 75
stop();
Symbol 18 MovieClip Frame 3
stop();
Symbol 18 MovieClip Frame 12
gotoAndPlay (4);
Symbol 28 MovieClip Frame 3
stop();
Symbol 28 MovieClip Frame 11
gotoAndPlay (4);
Symbol 36 MovieClip Frame 3
stop();
Symbol 36 MovieClip Frame 7
gotoAndPlay (4);
Symbol 44 MovieClip Frame 3
stop();
Symbol 44 MovieClip Frame 7
gotoAndPlay (4);
Symbol 54 MovieClip Frame 3
stop();
Symbol 54 MovieClip Frame 12
gotoAndPlay (4);
Symbol 62 MovieClip Frame 3
stop();
Symbol 62 MovieClip Frame 7
gotoAndPlay (4);
Symbol 70 MovieClip Frame 3
stop();
Symbol 70 MovieClip Frame 7
gotoAndPlay (4);
Symbol 82 Button
on (release) { _root.gLevel = _root.gLevel + 1; _root.gScore = _root.gScore + _root.bonus; _root.board.cleanUpBoard(); _root.board = null; _root.level_complete_mc._visible = false; _root.gotoAndPlay("NextLevel"); }
Symbol 91 MovieClip [screen_level_complete] Frame 1
_visible = false;
Symbol 95 Button
on (release) { stopAllSounds(); _root.game_over_mc._visible = false; _root.board.cleanUpBoard(); _root.board = null; _root.gotoAndPlay("title"); }
Symbol 106 MovieClip [screen_game_over] Frame 1
_visible = false;
Symbol 131 MovieClip [pu_wild_ball] Frame 10
gotoAndPlay (1);
Symbol 131 MovieClip [pu_wild_ball] Frame 20
_root.gScore = _root.gScore + 90; this.parent.remove(true); stop();
Symbol 144 MovieClip [pu_tracer] Frame 15
gotoAndPlay (1);
Symbol 144 MovieClip [pu_tracer] Frame 28
this.parent.remove(true); stop();
Symbol 172 MovieClip [pu_sorting_star] Frame 12
gotoAndPlay (1);
Symbol 172 MovieClip [pu_sorting_star] Frame 25
_root.gScore = _root.gScore + 90; this.parent.remove(true); stop();
Symbol 208 MovieClip [pu_key] Frame 18
gotoAndPlay (1);
Symbol 208 MovieClip [pu_key] Frame 30
_root.gScore = _root.gScore + 90; this.parent.remove(true); stop();
Symbol 212 MovieClip [obj_silver] Frame 8
stop();
Symbol 212 MovieClip [obj_silver] Frame 20
_root.gScore = _root.gScore + 40; this.parent.remove(true); stop();
Symbol 216 MovieClip [obj_red] Frame 3
stop();
Symbol 216 MovieClip [obj_red] Frame 15
this.parent.remove(true); stop();
Symbol 220 MovieClip [obj_purple] Frame 3
stop();
Symbol 220 MovieClip [obj_purple] Frame 15
this.parent.remove(true); stop();
Symbol 224 MovieClip [obj_green] Frame 3
stop();
Symbol 224 MovieClip [obj_green] Frame 15
this.parent.remove(true); stop();
Symbol 228 MovieClip [obj_gold] Frame 8
stop();
Symbol 228 MovieClip [obj_gold] Frame 20
_root.gScore = _root.gScore + 65; this.parent.remove(true); stop();
Symbol 232 MovieClip [obj_bronze] Frame 8
stop();
Symbol 232 MovieClip [obj_bronze] Frame 20
_root.gScore = _root.gScore + 15; this.parent.remove(true); stop();
Symbol 236 MovieClip [obj_blue] Frame 3
stop();
Symbol 236 MovieClip [obj_blue] Frame 15
this.parent.remove(true); stop();
Symbol 244 MovieClip [gem_clip] Frame 1
this.gem.parent = this.parent; this.hitting._visible = false; this.matching._visible = false;
Symbol 244 MovieClip [gem_clip] Frame 9
stop();
Symbol 244 MovieClip [gem_clip] Frame 10
this.gem.parent = this.parent;
Symbol 244 MovieClip [gem_clip] Frame 19
stop();
Symbol 244 MovieClip [gem_clip] Frame 20
this.gem.parent = this.parent;
Symbol 244 MovieClip [gem_clip] Frame 29
stop();
Symbol 244 MovieClip [gem_clip] Frame 30
this.gem.parent = this.parent;
Symbol 244 MovieClip [gem_clip] Frame 39
stop();
Symbol 244 MovieClip [gem_clip] Frame 40
this.gem.parent = this.parent;
Symbol 244 MovieClip [gem_clip] Frame 49
stop();
Symbol 244 MovieClip [gem_clip] Frame 50
this.gem.parent = this.parent;
Symbol 244 MovieClip [gem_clip] Frame 59
stop();
Symbol 244 MovieClip [gem_clip] Frame 60
this.gem.parent = this.parent;
Symbol 244 MovieClip [gem_clip] Frame 69
stop();
Symbol 244 MovieClip [gem_clip] Frame 70
this.gem.parent = this.parent;
Symbol 244 MovieClip [gem_clip] Frame 79
stop();
Symbol 244 MovieClip [gem_clip] Frame 80
this.gem.parent = this.parent;
Symbol 244 MovieClip [gem_clip] Frame 89
stop();
Symbol 244 MovieClip [gem_clip] Frame 90
this.gem.parent = this.parent;
Symbol 244 MovieClip [gem_clip] Frame 99
stop();
Symbol 244 MovieClip [gem_clip] Frame 100
this.gem.parent = this.parent;
Symbol 244 MovieClip [gem_clip] Frame 109
stop();
Symbol 244 MovieClip [gem_clip] Frame 110
this.gem.parent = this.parent;
Symbol 244 MovieClip [gem_clip] Frame 119
stop();
Symbol 248 MovieClip [hs_placeholder] Frame 1
_visible = false;
Symbol 248 MovieClip [hs_placeholder] Frame 5
stop();
Symbol 257 MovieClip Frame 1
stop();
Symbol 257 MovieClip Frame 5
gotoAndStop (1);
Symbol 257 MovieClip Frame 9
gotoAndStop (1);
Symbol 264 MovieClip Frame 2
stop();
Symbol 264 MovieClip Frame 6
gotoAndStop (1);
Symbol 264 MovieClip Frame 10
gotoAndStop (1);
Symbol 302 Button
on (rollOver) { Mouse.show(); } on (release) { if (!_root.paused) { _root.stop(); _root.paused = true; } else { _root.play(); _root.paused = false; } }
Symbol 317 MovieClip Frame 1
this.loadMovie(gameMC.gHSRoot_swf + "HSScripts.swf");
Symbol 317 MovieClip Frame 4
stop();
Symbol 320 Button
on (press) { startDrag (""); } on (release) { stopDrag(); }
Symbol 321 Button
on (release) { gameMC.gDebug = ""; }
Symbol 322 MovieClip Frame 5
stop();
Symbol 327 MovieClip Frame 1
play();
Symbol 335 Button
on (release) { _root.buttonSound.start(); _root.gotoAndPlay("Play"); }
Symbol 340 Button
on (release) { _root.buttonSound.start(); _level0.intro_screen.logo._alpha = 0; _parent.play(); }
Symbol 341 Button
on (release) { _root.buttonSound.start(); _root.gotoAndPlay("Play"); }
Symbol 348 MovieClip Frame 5
stop();
Symbol 352 MovieClip Frame 8
stop();
Symbol 408 MovieClip Frame 13
stop();
Symbol 409 MovieClip Frame 1
stop();
Symbol 409 MovieClip Frame 5
stop();
Symbol 410 MovieClip Frame 8
stop();
Symbol 413 MovieClip Frame 5
bg1.clouds.play(); stop();
Symbol 431 Button
on (release) { _root.gameOver = true; _root.board.playGameOver(); }
Symbol 439 MovieClip Frame 4
stop();
Symbol 439 MovieClip Frame 9
stop();
Instance of Symbol 430 MovieClip "cannon" in Symbol 445 MovieClip Frame 1
/* no clip actions */
Symbol 446 MovieClip Frame 11
stop();

Library Items

Symbol 1 Sound [Win]
Symbol 2 Sound [shoot_ball]
Symbol 3 Sound [ball_clear]
Symbol 4 Sound [lose]
Symbol 5 Sound [music_loop]
Symbol 6 Sound [button_click]
Symbol 7 Sound [ball_ball_stay]
Symbol 8 GraphicUsed by:73
Symbol 9 GraphicUsed by:73
Symbol 10 BitmapUsed by:11
Symbol 11 GraphicUses:10Used by:18
Symbol 12 BitmapUsed by:13
Symbol 13 GraphicUses:12Used by:18
Symbol 14 BitmapUsed by:15
Symbol 15 GraphicUses:14Used by:18
Symbol 16 BitmapUsed by:17
Symbol 17 GraphicUses:16Used by:18
Symbol 18 MovieClipUses:11 13 15 17Used by:19 212 408
Symbol 19 MovieClipUses:18Used by:73 314
Symbol 20 BitmapUsed by:21
Symbol 21 GraphicUses:20Used by:28
Symbol 22 BitmapUsed by:23
Symbol 23 GraphicUses:22Used by:28
Symbol 24 BitmapUsed by:25
Symbol 25 GraphicUses:24Used by:28
Symbol 26 BitmapUsed by:27
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Instance Names

"main_mc"Frame 1Symbol 303 MovieClip
"hs_scripts"Frame 2Symbol 317 MovieClip
"debug_clip"Frame 4Symbol 322 MovieClip
"intro_screen"Frame 9Symbol 413 MovieClip
"aim"Frame 15Symbol 430 MovieClip
"mscr"Frame 15Symbol 428 MovieClip
"Cr_clip"Frame 15Symbol 439 MovieClip
"wall_left"Frame 38Symbol 448 MovieClip
"wall_right"Frame 38Symbol 448 MovieClip
"wall_top"Frame 38Symbol 448 MovieClip
"hs_placeholder_bak"Frame 54Symbol 248 MovieClip [hs_placeholder]
"ball"Symbol 208 MovieClip [pu_key] Frame 1Symbol 174 MovieClip
"clip"Symbol 212 MovieClip [obj_silver] Frame 1Symbol 18 MovieClip
"clip"Symbol 216 MovieClip [obj_red] Frame 1Symbol 36 MovieClip
"clip"Symbol 220 MovieClip [obj_purple] Frame 1Symbol 62 MovieClip
"clip"Symbol 224 MovieClip [obj_green] Frame 1Symbol 44 MovieClip
"clip"Symbol 228 MovieClip [obj_gold] Frame 1Symbol 54 MovieClip
"clip"Symbol 232 MovieClip [obj_bronze] Frame 1Symbol 28 MovieClip
"clip"Symbol 236 MovieClip [obj_blue] Frame 1Symbol 70 MovieClip
"gem"Symbol 244 MovieClip [gem_clip] Frame 1Symbol 238 MovieClip
"hit_target"Symbol 244 MovieClip [gem_clip] Frame 1Symbol 240 MovieClip
"hitting"Symbol 244 MovieClip [gem_clip] Frame 1Symbol 241 MovieClip
"matching"Symbol 244 MovieClip [gem_clip] Frame 1Symbol 243 MovieClip
"gem"Symbol 244 MovieClip [gem_clip] Frame 10Symbol 236 MovieClip [obj_blue]
"gem"Symbol 244 MovieClip [gem_clip] Frame 20Symbol 232 MovieClip [obj_bronze]
"gem"Symbol 244 MovieClip [gem_clip] Frame 30Symbol 228 MovieClip [obj_gold]
"gem"Symbol 244 MovieClip [gem_clip] Frame 40Symbol 224 MovieClip [obj_green]
"gem"Symbol 244 MovieClip [gem_clip] Frame 50Symbol 220 MovieClip [obj_purple]
"gem"Symbol 244 MovieClip [gem_clip] Frame 60Symbol 216 MovieClip [obj_red]
"gem"Symbol 244 MovieClip [gem_clip] Frame 70Symbol 212 MovieClip [obj_silver]
"gem"Symbol 244 MovieClip [gem_clip] Frame 80Symbol 208 MovieClip [pu_key]
"gem"Symbol 244 MovieClip [gem_clip] Frame 90Symbol 172 MovieClip [pu_sorting_star]
"gem"Symbol 244 MovieClip [gem_clip] Frame 100Symbol 144 MovieClip [pu_tracer]
"gem"Symbol 244 MovieClip [gem_clip] Frame 110Symbol 131 MovieClip [pu_wild_ball]
"green_meter"Symbol 273 MovieClip Frame 1Symbol 272 MovieClip
"blue_meter"Symbol 277 MovieClip Frame 1Symbol 276 MovieClip
"red_meter"Symbol 281 MovieClip Frame 1Symbol 280 MovieClip
"purple_meter"Symbol 285 MovieClip Frame 1Symbol 284 MovieClip
"roller1"Symbol 303 MovieClip Frame 1Symbol 257 MovieClip
"roller4"Symbol 303 MovieClip Frame 1Symbol 264 MovieClip
"chain"Symbol 303 MovieClip Frame 1Symbol 267 MovieClip
"roller2"Symbol 303 MovieClip Frame 1Symbol 257 MovieClip
"roller3"Symbol 303 MovieClip Frame 1Symbol 264 MovieClip
"green_powerUp"Symbol 303 MovieClip Frame 1Symbol 273 MovieClip
"blue_powerUp"Symbol 303 MovieClip Frame 1Symbol 277 MovieClip
"red_powerUp"Symbol 303 MovieClip Frame 1Symbol 281 MovieClip
"purple_powerUp"Symbol 303 MovieClip Frame 1Symbol 285 MovieClip
"ball"Symbol 303 MovieClip Frame 1Symbol 174 MovieClip
"gate"Symbol 303 MovieClip Frame 1Symbol 288 MovieClip
"clouds"Symbol 410 MovieClip Frame 1Symbol 327 MovieClip
"bg1"Symbol 413 MovieClip Frame 1Symbol 410 MovieClip
"logo"Symbol 413 MovieClip Frame 1Symbol 76 MovieClip
"aim_target"Symbol 429 MovieClip Frame 1Symbol 428 MovieClip
"alt_clip"Symbol 430 MovieClip Frame 1Symbol 417 MovieClip
"barrol"Symbol 430 MovieClip Frame 1Symbol 429 MovieClip
"roller1"Symbol 445 MovieClip Frame 1Symbol 257 MovieClip
"roller4"Symbol 445 MovieClip Frame 1Symbol 264 MovieClip
"chain"Symbol 445 MovieClip Frame 1Symbol 267 MovieClip
"roller2"Symbol 445 MovieClip Frame 1Symbol 257 MovieClip
"roller3"Symbol 445 MovieClip Frame 1Symbol 264 MovieClip
"cannon"Symbol 445 MovieClip Frame 1Symbol 430 MovieClip
"gate"Symbol 445 MovieClip Frame 1Symbol 288 MovieClip

Special Tags

Protect (24)Timeline Frame 10 bytes ""
ExportAssets (56)Timeline Frame 1Symbol 1 as "Win"
ExportAssets (56)Timeline Frame 1Symbol 2 as "shoot_ball"
ExportAssets (56)Timeline Frame 1Symbol 3 as "ball_clear"
ExportAssets (56)Timeline Frame 1Symbol 4 as "lose"
ExportAssets (56)Timeline Frame 1Symbol 5 as "music_loop"
ExportAssets (56)Timeline Frame 1Symbol 6 as "button_click"
ExportAssets (56)Timeline Frame 1Symbol 7 as "ball_ball_stay"
ExportAssets (56)Timeline Frame 1Symbol 91 as "screen_level_complete"
ExportAssets (56)Timeline Frame 1Symbol 106 as "screen_game_over"
ExportAssets (56)Timeline Frame 1Symbol 131 as "pu_wild_ball"
ExportAssets (56)Timeline Frame 1Symbol 144 as "pu_tracer"
ExportAssets (56)Timeline Frame 1Symbol 172 as "pu_sorting_star"
ExportAssets (56)Timeline Frame 1Symbol 208 as "pu_key"
ExportAssets (56)Timeline Frame 1Symbol 212 as "obj_silver"
ExportAssets (56)Timeline Frame 1Symbol 216 as "obj_red"
ExportAssets (56)Timeline Frame 1Symbol 220 as "obj_purple"
ExportAssets (56)Timeline Frame 1Symbol 224 as "obj_green"
ExportAssets (56)Timeline Frame 1Symbol 228 as "obj_gold"
ExportAssets (56)Timeline Frame 1Symbol 232 as "obj_bronze"
ExportAssets (56)Timeline Frame 1Symbol 236 as "obj_blue"
ExportAssets (56)Timeline Frame 1Symbol 236 as "obj_blue"
ExportAssets (56)Timeline Frame 1Symbol 236 as "obj_blue"
ExportAssets (56)Timeline Frame 1Symbol 236 as "obj_blue"
ExportAssets (56)Timeline Frame 1Symbol 236 as "obj_blue"
ExportAssets (56)Timeline Frame 1Symbol 236 as "obj_blue"
ExportAssets (56)Timeline Frame 1Symbol 236 as "obj_blue"
ExportAssets (56)Timeline Frame 1Symbol 236 as "obj_blue"
ExportAssets (56)Timeline Frame 1Symbol 236 as "obj_blue"
ExportAssets (56)Timeline Frame 1Symbol 236 as "obj_blue"
ExportAssets (56)Timeline Frame 1Symbol 236 as "obj_blue"
ExportAssets (56)Timeline Frame 1Symbol 232 as "obj_bronze"
ExportAssets (56)Timeline Frame 1Symbol 232 as "obj_bronze"
ExportAssets (56)Timeline Frame 1Symbol 232 as "obj_bronze"
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ExportAssets (56)Timeline Frame 1Symbol 232 as "obj_bronze"
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ExportAssets (56)Timeline Frame 1Symbol 232 as "obj_bronze"
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ExportAssets (56)Timeline Frame 1Symbol 228 as "obj_gold"
ExportAssets (56)Timeline Frame 1Symbol 228 as "obj_gold"
ExportAssets (56)Timeline Frame 1Symbol 228 as "obj_gold"
ExportAssets (56)Timeline Frame 1Symbol 228 as "obj_gold"
ExportAssets (56)Timeline Frame 1Symbol 228 as "obj_gold"
ExportAssets (56)Timeline Frame 1Symbol 228 as "obj_gold"
ExportAssets (56)Timeline Frame 1Symbol 228 as "obj_gold"
ExportAssets (56)Timeline Frame 1Symbol 228 as "obj_gold"
ExportAssets (56)Timeline Frame 1Symbol 228 as "obj_gold"
ExportAssets (56)Timeline Frame 1Symbol 224 as "obj_green"
ExportAssets (56)Timeline Frame 1Symbol 224 as "obj_green"
ExportAssets (56)Timeline Frame 1Symbol 224 as "obj_green"
ExportAssets (56)Timeline Frame 1Symbol 224 as "obj_green"
ExportAssets (56)Timeline Frame 1Symbol 224 as "obj_green"
ExportAssets (56)Timeline Frame 1Symbol 224 as "obj_green"
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ExportAssets (56)Timeline Frame 1Symbol 224 as "obj_green"
ExportAssets (56)Timeline Frame 1Symbol 224 as "obj_green"
ExportAssets (56)Timeline Frame 1Symbol 220 as "obj_purple"
ExportAssets (56)Timeline Frame 1Symbol 220 as "obj_purple"
ExportAssets (56)Timeline Frame 1Symbol 220 as "obj_purple"
ExportAssets (56)Timeline Frame 1Symbol 220 as "obj_purple"
ExportAssets (56)Timeline Frame 1Symbol 220 as "obj_purple"
ExportAssets (56)Timeline Frame 1Symbol 220 as "obj_purple"
ExportAssets (56)Timeline Frame 1Symbol 220 as "obj_purple"
ExportAssets (56)Timeline Frame 1Symbol 220 as "obj_purple"
ExportAssets (56)Timeline Frame 1Symbol 220 as "obj_purple"
ExportAssets (56)Timeline Frame 1Symbol 220 as "obj_purple"
ExportAssets (56)Timeline Frame 1Symbol 216 as "obj_red"
ExportAssets (56)Timeline Frame 1Symbol 216 as "obj_red"
ExportAssets (56)Timeline Frame 1Symbol 216 as "obj_red"
ExportAssets (56)Timeline Frame 1Symbol 216 as "obj_red"
ExportAssets (56)Timeline Frame 1Symbol 216 as "obj_red"
ExportAssets (56)Timeline Frame 1Symbol 216 as "obj_red"
ExportAssets (56)Timeline Frame 1Symbol 216 as "obj_red"
ExportAssets (56)Timeline Frame 1Symbol 216 as "obj_red"
ExportAssets (56)Timeline Frame 1Symbol 216 as "obj_red"
ExportAssets (56)Timeline Frame 1Symbol 216 as "obj_red"
ExportAssets (56)Timeline Frame 1Symbol 212 as "obj_silver"
ExportAssets (56)Timeline Frame 1Symbol 212 as "obj_silver"
ExportAssets (56)Timeline Frame 1Symbol 212 as "obj_silver"
ExportAssets (56)Timeline Frame 1Symbol 212 as "obj_silver"
ExportAssets (56)Timeline Frame 1Symbol 212 as "obj_silver"
ExportAssets (56)Timeline Frame 1Symbol 212 as "obj_silver"
ExportAssets (56)Timeline Frame 1Symbol 212 as "obj_silver"
ExportAssets (56)Timeline Frame 1Symbol 212 as "obj_silver"
ExportAssets (56)Timeline Frame 1Symbol 212 as "obj_silver"
ExportAssets (56)Timeline Frame 1Symbol 212 as "obj_silver"
ExportAssets (56)Timeline Frame 1Symbol 208 as "pu_key"
ExportAssets (56)Timeline Frame 1Symbol 208 as "pu_key"
ExportAssets (56)Timeline Frame 1Symbol 208 as "pu_key"
ExportAssets (56)Timeline Frame 1Symbol 208 as "pu_key"
ExportAssets (56)Timeline Frame 1Symbol 208 as "pu_key"
ExportAssets (56)Timeline Frame 1Symbol 208 as "pu_key"
ExportAssets (56)Timeline Frame 1Symbol 208 as "pu_key"
ExportAssets (56)Timeline Frame 1Symbol 208 as "pu_key"
ExportAssets (56)Timeline Frame 1Symbol 208 as "pu_key"
ExportAssets (56)Timeline Frame 1Symbol 208 as "pu_key"
ExportAssets (56)Timeline Frame 1Symbol 172 as "pu_sorting_star"
ExportAssets (56)Timeline Frame 1Symbol 172 as "pu_sorting_star"
ExportAssets (56)Timeline Frame 1Symbol 172 as "pu_sorting_star"
ExportAssets (56)Timeline Frame 1Symbol 172 as "pu_sorting_star"
ExportAssets (56)Timeline Frame 1Symbol 172 as "pu_sorting_star"
ExportAssets (56)Timeline Frame 1Symbol 172 as "pu_sorting_star"
ExportAssets (56)Timeline Frame 1Symbol 172 as "pu_sorting_star"
ExportAssets (56)Timeline Frame 1Symbol 172 as "pu_sorting_star"
ExportAssets (56)Timeline Frame 1Symbol 172 as "pu_sorting_star"
ExportAssets (56)Timeline Frame 1Symbol 172 as "pu_sorting_star"
ExportAssets (56)Timeline Frame 1Symbol 144 as "pu_tracer"
ExportAssets (56)Timeline Frame 1Symbol 144 as "pu_tracer"
ExportAssets (56)Timeline Frame 1Symbol 144 as "pu_tracer"
ExportAssets (56)Timeline Frame 1Symbol 144 as "pu_tracer"
ExportAssets (56)Timeline Frame 1Symbol 144 as "pu_tracer"
ExportAssets (56)Timeline Frame 1Symbol 144 as "pu_tracer"
ExportAssets (56)Timeline Frame 1Symbol 144 as "pu_tracer"
ExportAssets (56)Timeline Frame 1Symbol 144 as "pu_tracer"
ExportAssets (56)Timeline Frame 1Symbol 144 as "pu_tracer"
ExportAssets (56)Timeline Frame 1Symbol 144 as "pu_tracer"
ExportAssets (56)Timeline Frame 1Symbol 131 as "pu_wild_ball"
ExportAssets (56)Timeline Frame 1Symbol 131 as "pu_wild_ball"
ExportAssets (56)Timeline Frame 1Symbol 131 as "pu_wild_ball"
ExportAssets (56)Timeline Frame 1Symbol 131 as "pu_wild_ball"
ExportAssets (56)Timeline Frame 1Symbol 131 as "pu_wild_ball"
ExportAssets (56)Timeline Frame 1Symbol 131 as "pu_wild_ball"
ExportAssets (56)Timeline Frame 1Symbol 131 as "pu_wild_ball"
ExportAssets (56)Timeline Frame 1Symbol 131 as "pu_wild_ball"
ExportAssets (56)Timeline Frame 1Symbol 131 as "pu_wild_ball"
ExportAssets (56)Timeline Frame 1Symbol 131 as "pu_wild_ball"
ExportAssets (56)Timeline Frame 1Symbol 244 as "gem_clip"
ExportAssets (56)Timeline Frame 1Symbol 248 as "hs_placeholder"
ExportAssets (56)Timeline Frame 54Symbol 248 as "hs_placeholder"
ExportAssets (56)Timeline Frame 55Symbol 248 as "hs_placeholder"
ExportAssets (56)Timeline Frame 56Symbol 248 as "hs_placeholder"
ExportAssets (56)Timeline Frame 57Symbol 248 as "hs_placeholder"
ExportAssets (56)Timeline Frame 58Symbol 248 as "hs_placeholder"
ExportAssets (56)Timeline Frame 59Symbol 248 as "hs_placeholder"
ExportAssets (56)Timeline Frame 60Symbol 248 as "hs_placeholder"
ExportAssets (56)Timeline Frame 61Symbol 248 as "hs_placeholder"
ExportAssets (56)Timeline Frame 62Symbol 248 as "hs_placeholder"
ExportAssets (56)Timeline Frame 63Symbol 248 as "hs_placeholder"
ExportAssets (56)Timeline Frame 64Symbol 248 as "hs_placeholder"
ExportAssets (56)Timeline Frame 65Symbol 248 as "hs_placeholder"
ExportAssets (56)Timeline Frame 66Symbol 248 as "hs_placeholder"
ExportAssets (56)Timeline Frame 67Symbol 248 as "hs_placeholder"
ExportAssets (56)Timeline Frame 68Symbol 248 as "hs_placeholder"
ExportAssets (56)Timeline Frame 69Symbol 248 as "hs_placeholder"
ExportAssets (56)Timeline Frame 70Symbol 248 as "hs_placeholder"
ExportAssets (56)Timeline Frame 71Symbol 248 as "hs_placeholder"
ExportAssets (56)Timeline Frame 72Symbol 248 as "hs_placeholder"
ExportAssets (56)Timeline Frame 73Symbol 248 as "hs_placeholder"
ExportAssets (56)Timeline Frame 74Symbol 248 as "hs_placeholder"
ExportAssets (56)Timeline Frame 75Symbol 248 as "hs_placeholder"

Labels

"loading"Frame 4
"loaded"Frame 9
"title"Frame 15
"play"Frame 20
"NextLevel"Frame 30
"MainLoop"Frame 38
"LevelComplete"Frame 45
"GameOver"Frame 54
"GameLoaded"Frame 67
"still"Symbol 18 MovieClip Frame 1
"shimmer"Symbol 18 MovieClip Frame 4
"still"Symbol 28 MovieClip Frame 1
"shimmer"Symbol 28 MovieClip Frame 4
"still"Symbol 36 MovieClip Frame 1
"shimmer"Symbol 36 MovieClip Frame 4
"still"Symbol 44 MovieClip Frame 1
"shimmer"Symbol 44 MovieClip Frame 4
"still"Symbol 54 MovieClip Frame 1
"shimmer"Symbol 54 MovieClip Frame 4
"still"Symbol 62 MovieClip Frame 1
"shimmer"Symbol 62 MovieClip Frame 4
"still"Symbol 70 MovieClip Frame 1
"shimmer"Symbol 70 MovieClip Frame 4
"Head"Symbol 131 MovieClip [pu_wild_ball] Frame 1
"implode"Symbol 131 MovieClip [pu_wild_ball] Frame 11
"score"Symbol 131 MovieClip [pu_wild_ball] Frame 12
"Head"Symbol 144 MovieClip [pu_tracer] Frame 1
"implode"Symbol 144 MovieClip [pu_tracer] Frame 16
"score"Symbol 144 MovieClip [pu_tracer] Frame 17
"Head"Symbol 172 MovieClip [pu_sorting_star] Frame 1
"implode"Symbol 172 MovieClip [pu_sorting_star] Frame 13
"score"Symbol 172 MovieClip [pu_sorting_star] Frame 14
"Head"Symbol 208 MovieClip [pu_key] Frame 1
"implode"Symbol 208 MovieClip [pu_key] Frame 19
"score"Symbol 208 MovieClip [pu_key] Frame 20
"Head"Symbol 212 MovieClip [obj_silver] Frame 1
"implode"Symbol 212 MovieClip [obj_silver] Frame 9
"score"Symbol 212 MovieClip [obj_silver] Frame 10
"head"Symbol 216 MovieClip [obj_red] Frame 1
"implode"Symbol 216 MovieClip [obj_red] Frame 4
"score"Symbol 216 MovieClip [obj_red] Frame 5
"head"Symbol 220 MovieClip [obj_purple] Frame 1
"implode"Symbol 220 MovieClip [obj_purple] Frame 4
"score"Symbol 220 MovieClip [obj_purple] Frame 5
"head"Symbol 224 MovieClip [obj_green] Frame 1
"implode"Symbol 224 MovieClip [obj_green] Frame 4
"score"Symbol 224 MovieClip [obj_green] Frame 5
"Head"Symbol 228 MovieClip [obj_gold] Frame 1
"implode"Symbol 228 MovieClip [obj_gold] Frame 9
"score"Symbol 228 MovieClip [obj_gold] Frame 10
"Head"Symbol 232 MovieClip [obj_bronze] Frame 1
"implode"Symbol 232 MovieClip [obj_bronze] Frame 9
"score"Symbol 232 MovieClip [obj_bronze] Frame 10
"head"Symbol 236 MovieClip [obj_blue] Frame 1
"implode"Symbol 236 MovieClip [obj_blue] Frame 4
"score"Symbol 236 MovieClip [obj_blue] Frame 5
"none"Symbol 244 MovieClip [gem_clip] Frame 1
"obj_blue"Symbol 244 MovieClip [gem_clip] Frame 10
"obj_bronze"Symbol 244 MovieClip [gem_clip] Frame 20
"obj_gold"Symbol 244 MovieClip [gem_clip] Frame 30
"obj_green"Symbol 244 MovieClip [gem_clip] Frame 40
"obj_purple"Symbol 244 MovieClip [gem_clip] Frame 50
"obj_red"Symbol 244 MovieClip [gem_clip] Frame 60
"obj_silver"Symbol 244 MovieClip [gem_clip] Frame 70
"pu_key"Symbol 244 MovieClip [gem_clip] Frame 80
"pu_sorting_star"Symbol 244 MovieClip [gem_clip] Frame 90
"pu_tracer"Symbol 244 MovieClip [gem_clip] Frame 100
"pu_wild_ball"Symbol 244 MovieClip [gem_clip] Frame 110
"roll"Symbol 257 MovieClip Frame 2
"unroll"Symbol 257 MovieClip Frame 6
"roll"Symbol 264 MovieClip Frame 3
"unroll"Symbol 264 MovieClip Frame 7
"init"Symbol 317 MovieClip Frame 1
"hide"Symbol 439 MovieClip Frame 1
"show"Symbol 439 MovieClip Frame 5

Dynamic Text Variables

_root.bonusSymbol 85 EditableText"0000000"
_root.gScoreSymbol 86 EditableText"0000000"
_root.gScoreSymbol 98 EditableText"0000000"
this.parent.scoreSymbol 130 EditableText"+100"
this.parent.scoreSymbol 171 EditableText"+100"
this.parent.scoreSymbol 207 EditableText"+100"
this.parent.scoreSymbol 211 EditableText"+50"
this.parent.scoreSymbol 215 EditableText"+10"
this.parent.scoreSymbol 219 EditableText"+10"
this.parent.scoreSymbol 223 EditableText"+10"
this.parent.scoreSymbol 227 EditableText"+75"
this.parent.scoreSymbol 231 EditableText"+25"
this.parent.scoreSymbol 235 EditableText"+10"
TextField14Symbol 247 EditableText"High Score Placeholder"
_root.gScoreSymbol 291 EditableText"000000"
_root.gLevelSymbol 292 EditableText"00"
gameMC.gDebugSymbol 318 EditableText""
_root.gLevelSymbol 436 EditableText""
_root.gScoreSymbol 437 EditableText""




http://swfchan.com/6/25079/info.shtml
Created: 24/5 -2019 03:10:14 Last modified: 24/5 -2019 03:10:14 Server time: 22/12 -2024 18:25:09