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Brave Plane.swf

This is the info page for
Flash #25088

(Click the ID number above for more basic data on this flash file.)


Text
Downloading...

www.myplaycity.com

%

00

level

lives

score

bonus

<p align="center"><font face="Book Antiqua" size="42" color="#ff6600" letterSpacing="0.000000" kerning="1"><b>Game Over</b></font></p>

<p align="left"><font face="a_Stamper" size="18" color="#333333" letterSpacing="0.000000" kerning="1"><b>99</b></font></p>

<p align="left"><font face="a_Stamper" size="18" color="#333333" letterSpacing="0.000000" kerning="1"><b>99</b></font></p>

<p align="left"><font face="a_Stamper" size="18" color="#333333" letterSpacing="0.000000" kerning="1"><b>999999</b></font></p>

<p align="left"><font face="a_Stamper" size="18" color="#333333" letterSpacing="0.000000" kerning="1"><b>15</b></font></p>

<p align="left"><font face="a_Stamper" size="18" color="#333333" letterSpacing="0.000000" kerning="1"><b>15</b></font></p>

BRAVE PLANE

Subscribe

Custom Game

Share

Download FULL Version

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START GAME

START GAME

HELP

HELP

BACK...

BACK...

PREVIOUS

PREVIOUS

NEXT

NEXT

<p align="left"></p>

OVERVIEW

Use mouse to move the plane.
Press left mouse button to fire.
Press keys "Ctrl" to the bomb
Use "S" key to on/off sound.
Press keys "Space" or "P" to pause game.
Use the "Escape" key to exit.

Game navigations

CONTROLS

Light paratrooper
Heavy paratrooper
Soldier
Cannon
Rocket projector

+2 scores
+5 scores
+5 scores
+10 scores
+10 scores

Small Airplane
Middle Airplane
Helicopter
Airship
Big Airplane
Airfreighter

+10 scores
+20 scores
+30 scores
+40 scores
+50 scores
+100 scores

ENEMIES

+1 life

Weapons

Shield

Megabomb

+100 Scores

BONUSES

BRAVE PLANE
© 2007 MyPlayCity.com
www.myplaycity.com

ABOUT

© 2007 MyPlayCity.COM

What do you think about a new on-line game?

Your Name:

Your E-mail:

Subject:

Your Friends' E-mails:

1.

2.

3.

ActionScript [AS1/AS2]

Frame 1
b1 = _root.getBytesLoaded(); b2 = _root.getBytesTotal(); nFr = 1 + Math.round((b1 * 100) / b2); loader_mc.gotoAndStop(nFr); if (b1 >= b2) { gotoAndPlay ("intro"); } _root.loadplay = false;
Frame 6
if (Math.round(b1 / 1024) <= 20) { gotoAndPlay ("loop1"); }
Frame 7
_root.b1 = _root.getBytesLoaded(); _root.b2 = _root.getBytesTotal(); _root.nFr = 1 + Math.round((b1 * 100) / b2); _root.tg = _root.nFr - 2; trace("_root.tg: " + _root.tg); if (_root.tg <= 9) { _root.procent = "0" + _root.tg; } else { _root.procent = _root.tg; } _root.loader_mc.gotoAndStop(_root.nFr);
Frame 11
if (Math.round(b1 / 1024) <= 35) { gotoAndPlay ("loop2"); }
Frame 13
_root.b1 = _root.getBytesLoaded(); _root.b2 = _root.getBytesTotal(); _root.nFr = 1 + Math.round((b1 * 100) / b2); _root.tg = _root.nFr - 2; trace("_root.TG: " + nFr); if (_root.nFr <= 9) { _root.procent = "0" + tg; trace(_root.procent); } else { _root.procent = tg; } _root.loader_mc.gotoAndStop(_root.nFr);
Frame 17
if (b1 < b2) { gotoAndPlay ("loop3"); } else { gotoAndPlay ("intro"); }
Frame 19
_root.procent = "99"; loader_mc.gotoAndStop(100);
Frame 23
if (!_root.loadplay) { gotoAndPlay ("intro"); }
Frame 24
function RollOver() { sound_mc.menuM_sound.start(); } function URLonRelease(url) { sound_mc.menuM_sound.start(); getURL (this.param_url, "_blank"); } function clearloadvar() { delete b1; delete b2; delete nFr; delete tg; delete procent; delete loadplay; } stop(); numlevel = 0; _root.attachMovie("soundB", "soundmc_mc", 1100); soundmc_mc._x = 590; soundmc_mc._y = 70; _root.menu_mc.start_btn.onRelease = function () { sound_mc.menuM_sound.start(); Mouse.removeListener(mouseOverviewListener); play(); }; _root.menu_mc.help_btn.onRelease = function () { sound_mc.menuM_sound.start(); if (_root.menu_mc._currentframe == 1) { _root.menu_mc.gotoAndStop(2); var _local3 = ["prev_btn", "next_btn", "back_btn"]; var _local2 = 0; while (_local2 < _local3.length) { _root.menu_mc[_local3[_local2]].onRollOver = RollOver; switch (_local2) { case 0 : _root.menu_mc[_local3[_local2]].onRelease = function () { sound_mc.menuM_sound.start(); if (_root.menu_mc._currentframe > 2) { _root.menu_mc.prevFrame(); } }; break; case 1 : _root.menu_mc[_local3[_local2]].onRelease = function () { sound_mc.menuM_sound.start(); if (_root.menu_mc._currentframe < _root.menu_mc._totalframes) { _root.menu_mc.nextFrame(); } }; break; case 2 : _root.menu_mc[_local3[_local2]].onRelease = function () { sound_mc.menuM_sound.start(); _root.menu_mc.gotoAndStop(1); Mouse.removeListener(mouseOverviewListener); }; } _local2++; } mouseOverviewListener = new Object(); mouseOverviewListener.onMouseWheel = function (delta) { if (delta < 0) { _root.menu_mc.overview.scroll++; } else { _root.menu_mc.overview.scroll--; } }; Mouse.addListener(mouseOverviewListener); } else { Mouse.removeListener(mouseOverviewListener); _root.menu_mc.gotoAndStop(1); } }; _root.menu_mc.overview = "<p>Piloting the fighting plane, free the world from air invaders in the game \u201CAir Mission\u201D.</p><p>Your plane is equipped with fighting weapons and a bomber.</p><p>You are entrusted with a difficult mission- to eliminate all enemy raiders and land invaders.</p><p>The detachments of airplanes, helicopters, fighting airships and landing party force will attack you during the mission. Besides, avoid the attacks of the land patrol towers and rocket emplacements. A bomber will help to resist. It is possible to get weapons, ammunition, protection, life and scores periodically.</p><p>Good luck in a battle!</p>"; _root.sound_btn.onRelease = function () { if (_root.sound_mc != undefined) { _root.sound_mc.menuM_sound.start(); _root.soundmc_mc.gotoAndStop(2); removeMovieClip(sound_mc); } else { var _local3 = ["bonusM", "bulletM", "explodeM", "humanM", "loosM", "menuM", "roketM", "winlevelM"]; _root.soundmc_mc.gotoAndStop(1); _root.createEmptyMovieClip("sound_mc", 2000); var _local2 = 0; while (_local2 < _local3.length) { sound_mc[_local3[_local2] + "_sound"] = new Sound(); sound_mc[_local3[_local2] + "_sound"].attachSound(_local3[_local2]); _local2++; } _root.sound_mc.hero_shotM_sound.setVolume(100); _root.sound_mc.menuM_sound.start(); } }; _root.menu_mc.share_btn.onRelease = function () { sound_mc.menuM_sound.start(); gotoAndStop ("download"); }; _root.menu_mc.subscribe_btn.onRelease = URLonRelease; _root.menu_mc.custom_btn.onRelease = URLonRelease; _root.menu_mc.download_btn.onRelease = URLonRelease; _root.menu_mc.moregames_btn.onRelease = URLonRelease; _root.menu_mc.addgames_btn.onRelease = URLonRelease; _root.myplaycity_btn.onRelease = URLonRelease; _root.menu_mc.subscribe_btn.param_url = "http://www.myplaycity.com/subscribe"; _root.menu_mc.custom_btn.param_url = "http://www.myplaycity.com/custom_games/online"; _root.menu_mc.download_btn.param_url = "http://www.myplaycity.com/brave_plane"; _root.menu_mc.moregames_btn.param_url = "http://www.myplaycity.com/online_games"; _root.menu_mc.addgames_btn.param_url = "http://www.myplaycity.com/free_content"; _root.menu_mc.myplaycity_btn.param_url = "http://www.myplaycity.com"; var arraybtn = ["share_btn", "custom_btn", "subscribe_btn", "download_btn", "moregames_btn", "addgames_btn"]; var i = 0; while (i < arraybtn.length) { _root.menu_mc[arraybtn[i]].onRollOver = RollOver; i++; } _root.myplaycity_btn.onRollOver = RollOver; _root.sound_btn.onRollOver = RollOver; arraybtn = ["start_btn", "help_btn"]; var i = 0; while (i < arraybtn.length) { _root.menu_mc[arraybtn[i]].onRollOver = RollOver; i++; } delete arraybtn; clearloadvar(); if (_root.sound_mc == undefined) { _root.sound_btn.onRelease(); }
Frame 30
function restartPanel() { panelmc_mc.gotoAndStop(1); panelmc_mc.bonusicon_mc.gotoAndStop(1); panelmc_mc.shieldtxt = ""; panelmc_mc.bonustxt = ""; } function scoref() { panelmc_mc.scoretxt = String(score); } function createbg(num) { var _local4 = bgmc_mc["bg" + num].getNextHighestDepth(); var _local3 = bgmc_mc["bg" + num].attachMovie("bg" + num, (("bg" + num) + "_") + _local4, _local4); _local3.posledovatel = false; _local3.num = num; _local3.onEnterFrame = _root.movebg; } function movebg() { if (!pauseflag) { switch (this.num) { case 1 : this._x = this._x - 4; break; case 2 : this._x = this._x - 3; break; case 3 : this._x = this._x - 2; } if ((!this.posledovatel) && (this._x < Stage.width)) { this.posledovatel = true; var _local4 = bgmc_mc["bg" + this.num].getNextHighestDepth(); var _local3 = bgmc_mc["bg" + this.num].attachMovie("bg" + this.num, (("bg" + this.num) + "_") + _local4, _local4); _local3.posledovatel = false; _local3.num = this.num; _local3._y = this._y; _local3._x = this._x + this._width; _local3.onEnterFrame = _root.movebg; } if ((this._x + this._width) < 0) { removeMovieClip(this); } } } function remove() { enemy1_mc.removeMovieClip(); enemy_mc.removeMovieClip(); shotenemy_mc.removeMovieClip(); shothero_mc.removeMovieClip(); bonus_mc.removeMovieClip(); explosive_mc.removeMovieClip(); } function nextlevelfunction() { pausefunction(); remove(); Mouse.removeListener(mouseListener); Key.removeListener(keyListener); restartPanel(); delete panelmc_mc.onEnterFrame; _root.gotoAndStop("wait"); sound_mc.winlevelM_sound.start(); } function escapefunction() { player_mc.removeMovieClip(); bg_mc.removeMovieClip(); panel_mc.removeMovieClip(); soundmc_mc.removeMovieClip(); remove(); Mouse.removeListener(mouseListener); Key.removeListener(keyListener); _root.gotoAndStop("menu"); } function pausefunction() { if (!pauseflag) { delete pl_mc.onEnterFrame; panelmc_mc.labeltxt = "PAUSE"; movestop(); } else { pl_mc.onEnterFrame = playerEnterFrame; panelmc_mc.labeltxt = ""; moveplay(); } pauseflag = !pauseflag; } function moveplay() { _root.pl_mc.play(); } function movestop() { _root.pl_mc.stop(); } function playerEnterFrame() { if (pl_mc.drakmove) { pl_mc.xspeed = pl_mc._xmouse / 4; pl_mc._x = pl_mc._x + pl_mc.xspeed; if (((pl_mc._y + (pl_mc._ymouse / 2)) < 385) && ((pl_mc._y + (pl_mc._ymouse / 2)) > 60)) { if (pl_mc._ymouse < 0) { pl_mc.plane.gotoAndStop(2); } else { pl_mc.plane.gotoAndStop(3); } pl_mc.yspeed = pl_mc._ymouse / 2; pl_mc._y = pl_mc._y + pl_mc.yspeed; } else { if (pl_mc._ymouse < 0) { pl_mc.plane.gotoAndStop(2); pl_mc.yspeed = (-(pl_mc._y - 60)) / 2; } else { pl_mc.plane.gotoAndStop(3); pl_mc.yspeed = (385 - pl_mc._y) / 2; } pl_mc._y = pl_mc._y + pl_mc.yspeed; } if ((Math.abs(_root._xmouse - pl_mc._x) < 5) && (Math.abs(_root._ymouse - pl_mc._y) < 5)) { pl_mc.plane.gotoAndStop(1); pl_mc.drakmove = false; } } if (pl_mc.shield._visible != 1) { for (var _local11 in shotenemy_mc) { if (this.hit_mc.hitTest(shotenemy_mc[_local11])) { this.energy = this.energy - shotenemy_mc[_local11].power; var _local3 = explosion_mc.getNextHighestDepth(); var _local5 = {_x:(this._x + (Math.random() * 60)) - 30, _y:this._y, _xscale:20, _yscale:20, speed:pl_mc.speed}; var _local4 = explosion_mc.attachMovie("explosion", ("explosion" + _local3) + "_mc", _local3, _local5); _local4.onEnterFrame = _root.explosionplayerenemy; removeMovieClip(shotenemy_mc[_local11]); } } if (pl_mc.energy <= 50) { pl_mc.smoke._visible = 1; } if (pl_mc.energy <= 0) { this.onEnterFrame = _root.killplayer; } } } function killplayer() { sound_mc.explodeM_sound.start(); _root.kill = true; this._visible = false; lives = lives - 1; panelmc_mc.livestxt = lives; var _local4 = explosion_mc.getNextHighestDepth(); var _local3 = explosion_mc.attachMovie("explosion", ("explosion" + _local4) + "_mc", _local4); _local3.onEnterFrame = _root.explosionplayer; _local3._x = pl_mc._x + 20; _local3._y = pl_mc._y; this.sortweapon = 1; this.bombweapon = false; pl_mc.smoke._visible = 0; this._x = 100; this._y = 100; this.firetimer = getTimer(); pl_mc.fire = false; delete shothero_mc.onEnterFrame; Mouse.removeListener(mouseListener); Key.removeListener(keyListener); delete this.onEnterFrame; } function explosionplayer() { if (!pauseflag) { this.play(); this._x = this._x - 4; if (this._currentframe == this._totalframes) { _root.kill = false; removeMovieClip(this); } if (!_root.kill) { if (lives != 0) { pl_mc.energy = 100; pl_mc._visible = true; pl_mc.onEnterFrame = _root.playerEnterFrame; Mouse.addListener(mouseListener); Key.addListener(keyListener); with (panelmc_mc) { timebegin = timebegin + (getTimer() - timekillpausebegin); } } else { pausefunction(); sound_mc.loosM_sound.start(); panelmc_mc.labeltxt = "GAME OVER"; _root.gotoAndStop("dead"); } } } else { this.stop(); } } function explosionplayerenemy() { if (!pauseflag) { this.play(); this._x = this._x + pl_mc.xspeed; this._y = this._y + pl_mc.yspeed; if (this._currentframe == this._totalframes) { removeMovieClip(this); } } else { this.stop(); } } function shotHeroEnterFrame() { if (!pauseflag) { if (pl_mc.fire) { var _local6 = 200; var _local4 = 50; switch (pl_mc.sortweapon) { case 1 : break; case 2 : _local6 = 500; _local4 = 30; break; case 3 : _local6 = 500; _local4 = 30; break; case 4 : _local6 = 350; _local4 = 40; break; case 5 : _local6 = 750; _local4 = 30; } if ((getTimer() - pl_mc.firetimer) > _local6) { pl_mc.firetimer = getTimer(); switch (pl_mc.sortweapon) { case 1 : sound_mc.bulletM_sound.start(); var _local5 = shothero_mc.getNextHighestDepth(); var _local3 = shothero_mc.attachMovie("weapon", ("weapon" + _local5) + "_mc", _local5, {m_x:_local4, m_y:0, _x:pl_mc._x + (pl_mc.hit_mc._width / 2), _y:pl_mc._y, power:1}); _local3.gotoAndStop(pl_mc.sortweapon); _local3.onEnterFrame = _root.flypatron; break; case 2 : sound_mc.bulletM_sound.start(); var _local2 = 0; while (_local2 < 2) { _local5 = shothero_mc.getNextHighestDepth(); _local3 = shothero_mc.attachMovie("weapon", ("weapon" + _local5) + "_mc", _local5, {m_x:_local4, m_y:0, _x:pl_mc._x + (pl_mc.hit_mc._width / 2), _y:(pl_mc._y - 12) + (_local2 * 24), power:2}); _local3.gotoAndStop(pl_mc.sortweapon); _local3.onEnterFrame = _root.flypatron; _local2++; } break; case 3 : sound_mc.bulletM_sound.start(); _local2 = 0; while (_local2 < 3) { _local5 = shothero_mc.getNextHighestDepth(); _local3 = shothero_mc.attachMovie("weapon", ("weapon" + _local5) + "_mc", _local5, {m_x:(_local4 * 3) / 4, m_y:(-_local4) + (_local2 * _local4), _x:pl_mc._x + (pl_mc.hit_mc._width / 2), _y:pl_mc._y, power:2}); _local3.gotoAndStop(pl_mc.sortweapon); _local3.onEnterFrame = _root.flypatron; _local2++; } break; case 4 : sound_mc.roketM_sound.start(); _local5 = shothero_mc.getNextHighestDepth(); _local3 = shothero_mc.attachMovie("weapon", ("weapon" + _local5) + "_mc", _local5, {m_x:_local4, m_y:0, _x:pl_mc._x + (pl_mc.hit_mc._width / 2), _y:pl_mc._y, power:4}); _local3.gotoAndStop(pl_mc.sortweapon); _local3.onEnterFrame = _root.flypatron; break; case 5 : sound_mc.roketM_sound.start(); _local2 = 0; for(;;){ if (_local2 >= 2) { break; } _local5 = shothero_mc.getNextHighestDepth(); _local3 = shothero_mc.attachMovie("weapon", ("weapon" + _local5) + "_mc", _local5, {m_x:_local4, m_y:0, _x:pl_mc._x + (pl_mc.hit_mc._width / 2), _y:(pl_mc._y - 12) + (_local2 * 24), power:5}); _local3.gotoAndStop(pl_mc.sortweapon); _local3.onEnterFrame = _root.flypatron; _local2++; }; } } } if (pl_mc.bombweapon) { var _local6 = 900; var _local4 = 20; if (pl_mc.firebomb && ((getTimer() - pl_mc.firebombtimer) > _local6)) { sound_mc.roketM_sound.start(); pl_mc.firebombtimer = getTimer(); var _local5 = shothero_mc.getNextHighestDepth(); var _local3 = shothero_mc.attachMovie("weapon", ("weapon" + _local5) + "_mc", _local5, {m_x:_local4 / 5, m_y:_local4, _x:pl_mc._x, _y:pl_mc._y + (pl_mc._height / 2), power:10}); _local3.gotoAndStop(6); _local3.onEnterFrame = _root.flypatron; } } } } function flypatron() { if (!pauseflag) { this._x = this._x + this.m_x; this._y = this._y + this.m_y; if (((this._x > Stage.width) || (this._y < 0)) || ((this._y > Stage.height) && (this._currentframe != 6))) { removeMovieClip(this); } if ((this._currentframe == 6) && (this._y > 450)) { var _local3 = explosion_mc.getNextHighestDepth(); var _local4 = explosion_mc.attachMovie("rocetexplosion", ("rocetexplosion" + _local3) + "_mc", _local3, {_x:this._x, _y:450, _xscale:70, _yscale:70}); _local4.onEnterFrame = _root.explosionbomb; sound_mc.explodeM_sound.start(); removeMovieClip(this); } } } function explosionbomb() { if (!pauseflag) { this.play(); this._x = this._x - 4; if (this._currentframe == this._totalframes) { removeMovieClip(this); } } else { this.stop(); } } function createenemy() { switch (numlevel) { case 1 : case 2 : var _local2 = Math.ceil(Math.random() * (numlevel + 2)); if (_local2 > (numlevel + 1)) { _local2 = _local2 + (7 - numlevel); } else if (_local2 > numlevel) { _local2 = _local2 + (5 - numlevel); } break; case 3 : case 4 : _local2 = Math.ceil(Math.random() * (numlevel + 3)); if (_local2 > (numlevel + 2)) { _local2 = _local2 + (7 - numlevel); } else if (_local2 > numlevel) { _local2 = _local2 + (5 - numlevel); } break; default : _local2 = Math.ceil(Math.random() * 9); if (_local2 <= 6) { break; } _local2 = _local2 + 2; } trace("enemy " + _local2); var _local3 = enemy_mc.getNextHighestDepth(); var _local1 = enemy_mc.attachMovie("enemy", "enemy_" + String(_local3), _local3); enemy_mc.enemycount++; _local1.gotoAndStop(_local2); _local1.hit_mc._visible = 0; _local1.hit1_mc._visible = 0; _local1._x = ((Stage.width + ((Math.random() * 50) * enemy_mc.enemycount)) + (50 * enemy_mc.enemycount)) + _local1._width; switch (_local2) { case 1 : case 2 : case 3 : case 5 : _local1._y = (27 + (_local1._height / 2)) + (Math.random() * 320); break; case 4 : case 6 : _local1._y = (27 + (_local1._height / 2)) + (Math.random() * 220); break; case 9 : case 10 : case 11 : _local1._y = 455; break; default : _local1._y = (27 + (_local1._height / 2)) + (Math.random() * 220); } switch (_local2) { case 1 : _local1.energy = 10; break; case 2 : _local1.energy = 20; break; case 3 : _local1.energy = 30; break; case 4 : _local1.energy = 40; break; case 5 : _local1.energy = 50; break; case 6 : _local1.energy = 100; break; case 9 : _local1.energy = 1; break; case 10 : _local1.energy = 7; break; case 11 : _local1.energy = 10; } switch (_local2) { case 1 : case 2 : case 3 : case 5 : _local1.speed = 5 + (Math.random() * 3); break; case 4 : case 6 : _local1.speed = 5; break; case 9 : case 10 : case 11 : _local1.speed = 4; } _local1.kill = false; _local1.timefireenemy = getTimer(); _local1.onEnterFrame = moveenemy; } function createenemy78(mc) { var _local2 = Math.ceil(Math.random() * 2); if (numlevel < 3) { _local2 = 1; } trace("enemy " + _local2); var _local3 = enemy1_mc.getNextHighestDepth(); var _local1 = enemy1_mc.attachMovie("enemy", "enemy_" + String(_local3), _local3); _local1.gotoAndStop(_local2 + 6); _local1.hit_mc._visible = 0; _local1._x = mc._x; _local1._y = mc._y; switch (_local2) { case 1 : _local1.energy = 1; break; case 2 : _local1.energy = 2; } _local1.xspeed = mc.speed; _local1.yspeed = 3; _local1.kill = false; _local1.timefireenemy = getTimer(); _local1.onEnterFrame = moveenemy1278; } function createenemy12(mc) { var _local2 = 12; trace("enemy " + _local2); var _local3 = enemy1_mc.getNextHighestDepth(); var _local1 = enemy1_mc.attachMovie("enemy", "enemy_" + String(_local3), _local3); _local1.gotoAndStop(_local2); _local1.hit_mc._visible = 0; _local1._x = mc._x; _local1._y = mc._y; _local1.energy = 5; _local1.speed = 10; _local1.kill = false; _local1.timefireenemy = getTimer(); _local1.onEnterFrame = moveenemy1278; } function moveenemy1278() { if (!pauseflag) { if ((this._x < (-this._width)) || (this._y > (Stage.width + this._height))) { this.onEnterFrame = this._parent._parent.killenemy1278; } switch (this._currentframe) { case 7 : case 8 : this._x = this._x - (this.xspeed - 1); this._y = this._y + this.yspeed; break; case 12 : this._x = this._x - this.speed; if (pl_mc._y > this._y) { this._y = this._y + 5; } else { this._y = this._y - 5; } } if ((this.hit_mc.hitTest(pl_mc.hit_mc) || (this.hit1_mc.hitTest(pl_mc.hit_mc))) || ((pl_mc.shield._visible != 0) && (this.hit_mc.hitTest(pl_mc.shield) || (this.hit1_mc.hitTest(pl_mc.shield))))) { this.kill = true; switch (this._currentframe) { case 7 : pl_mc.energy = pl_mc.energy - 1; break; case 8 : pl_mc.energy = pl_mc.energy - 2; break; case 12 : pl_mc.energy = pl_mc.energy - 5; } } for (var _local8 in shothero_mc) { if (this.hit_mc.hitTest(shothero_mc[_local8]) || (this.hit1_mc.hitTest(shothero_mc[_local8]))) { this.energy = this.energy - shothero_mc[_local8].power; var _local3 = explosion_mc.getNextHighestDepth(); var _local5 = {_x:this._x, _y:this._y, _xscale:20, _yscale:20, speed:this.speed}; var _local4 = explosion_mc.attachMovie("explosion", ("explosion" + _local3) + "_mc", _local3, _local5); _local4.onEnterFrame = _root.explosionenemy; removeMovieClip(shothero_mc[_local8]); } } if ((this.energy <= 0) || (this.kill)) { _root.killcount--; trace(_root.killcount); if (_root.killcount < 1) { _root.nextlevelfunction(); } this.onEnterFrame = this._parent._parent.killenemy1278; switch (this._currentframe) { case 7 : sound_mc.humanM_sound.start(); score = score + 1; break; case 8 : sound_mc.humanM_sound.start(); score = score + 2; break; case 12 : sound_mc.explodeM_sound.start(); score = score + 5; } scoref(); } if ((this._x < Stage.width) && (this._currentframe != 12)) { this._parent._parent.fireenemy(this); } } } function moveenemy() { if (!pauseflag) { if ((this._x < (-this._width)) || (this._y > (Stage.height + this._height))) { this.onEnterFrame = this._parent._parent.killenemy; } this._x = this._x - this.speed; switch (this._currentframe) { case 9 : var _local8 = (Math.atan2((-this._x) + pl_mc._x, this._y - pl_mc._y) * 180) / Math.PI; if (_local8 > 0) { this._xscale = -100; this.thing._rotation = -_local8; } else { this._xscale = 100; this.thing._rotation = _local8; } this.rot = _local8; break; case 10 : case 11 : _local8 = (Math.atan2((-this._x) + pl_mc._x, this._y - pl_mc._y) * 180) / Math.PI; this.thing._rotation = _local8; this.rot = _local8; } if ((this.hit_mc.hitTest(pl_mc.hit_mc) || (this.hit1_mc.hitTest(pl_mc.hit_mc))) || ((pl_mc.shield._visible != 0) && (this.hit_mc.hitTest(pl_mc.shield) || (this.hit1_mc.hitTest(pl_mc.shield))))) { this.kill = true; switch (this._currentframe) { case 1 : pl_mc.energy = pl_mc.energy - 10; break; case 2 : pl_mc.energy = pl_mc.energy - 20; break; case 3 : pl_mc.energy = pl_mc.energy - 30; break; case 4 : pl_mc.energy = pl_mc.energy - 40; break; case 5 : pl_mc.energy = pl_mc.energy - 50; break; case 6 : pl_mc.energy = pl_mc.energy - 100; break; case 9 : pl_mc.energy = pl_mc.energy - 1; break; case 10 : pl_mc.energy = pl_mc.energy - 7; break; case 11 : pl_mc.energy = pl_mc.energy - 10; } } for (var _local7 in shothero_mc) { if (this.hit_mc.hitTest(shothero_mc[_local7]) || (this.hit1_mc.hitTest(shothero_mc[_local7]))) { this.energy = this.energy - shothero_mc[_local7].power; var _local3 = explosion_mc.getNextHighestDepth(); if (((this._currentframe != 9) && (this._currentframe != 10)) && (this._currentframe != 11)) { var _local5 = {_x:(this._x + (Math.random() * 60)) - 30, _y:this._y, _xscale:20, _yscale:20, speed:this.speed}; } else { var _local5 = {_x:this._x, _y:this._y - (this._height / 2), _xscale:20, _yscale:20, speed:this.speed}; } var _local4 = explosion_mc.attachMovie("explosion", ("explosion" + _local3) + "_mc", _local3, _local5); _local4.onEnterFrame = _root.explosionenemy; removeMovieClip(shothero_mc[_local7]); } } if ((this.energy <= 0) || (this.kill)) { sound_mc.explodeM_sound.start(); _root.killcount--; trace(_root.killcount); if (_root.killcount < 1) { _root.nextlevelfunction(); } if (this._currentframe != 9) { sound_mc.explodeM_sound.start(); } else { sound_mc.humanM_sound.start(); } this.onEnterFrame = this._parent._parent.killenemy; switch (this._currentframe) { case 1 : score = score + 10; break; case 2 : score = score + 20; break; case 3 : score = score + 30; break; case 4 : score = score + 40; break; case 5 : score = score + 50; break; case 6 : score = score + 100; break; case 9 : score = score + 1; break; case 10 : score = score + 7; break; case 11 : score = score + 10; } scoref(); } if ((this._x < Stage.width) && (this._currentframe != 12)) { this._parent._parent.fireenemy(this); } } } function killenemy() { if (this._x > 0) { var t = explosion_mc.getNextHighestDepth(); if (((this._currentframe != 9) && (this._currentframe != 10)) && (this._currentframe != 11)) { var obj = {_x:this._x, _y:this._y, _xscale:50, _yscale:50, speed:this.speed}; } else { var obj = {_x:this._x, _y:this._y - (this._height / 2), _xscale:50, _yscale:50, speed:this.speed}; } var exp_mc = explosion_mc.attachMovie("explosion", ("explosion" + t) + "_mc", t, obj); exp_mc.onEnterFrame = _root.explosionenemy; } with (this) { _x = (-_width) * 2; if (((getTimer() - _parent.timecreateenemy) > 500) && (_parent.enemycount < _parent.enemymax)) { _parent.timecreateenemy = getTimer(); _parent._parent.createenemy(); } var count = ((numlevel < 2) ? 2 : 3); if (_parent.enemycount > count) { _parent.enemycount--; removeMovieClip(this); } } } function killenemy1278() { if (this._x > 0) { var t = explosion_mc.getNextHighestDepth(); var obj = {_x:this._x, _y:this._y, _xscale:50, _yscale:50, speed:this.speed}; var exp_mc = explosion_mc.attachMovie("explosion", ("explosion" + t) + "_mc", t, obj); exp_mc.onEnterFrame = _root.explosionenemy; } with (this) { _x = (-_width) * 2; removeMovieClip(this); } } function fireenemy(mc) { var _local5 = mc._currentframe; var _local3 = 500; var _local4 = 0.05; if (numlevel < 31) { switch (_local5) { case 1 : case 2 : case 3 : _local3 = _local3 - (numlevel * 10); _local4 = _local4 + (numlevel * 0.005); break; case 5 : _local3 = _local3 - (numlevel * 5); _local4 = _local4 + (numlevel * 0.005); break; case 6 : case 4 : _local3 = 1000; _local4 = 0.05 + (numlevel * 0.005); break; case 9 : break; case 10 : _local3 = 900 - (numlevel * 10); _local4 = 0.1 + (numlevel * 0.005); break; case 11 : _local3 = 1000 - (numlevel * 10); _local4 = 0.1 + (numlevel * 0.005); } } else { _local3 = ((numlevel < 100) ? (300 - (numlevel * 1)) : 100); _local4 = ((numlevel < 100) ? (0.2 + (numlevel * 0.002)) : 0.5); } if ((Math.random() < _local4) && ((getTimer() - mc.timefireenemy) > _local3)) { mc.timefireenemy = getTimer(); if ((_local5 != 4) && (_local5 != 6)) { var _local6 = shotenemy_mc.getNextHighestDepth(); var _local1 = shotenemy_mc.attachMovie("weapon", ("weapon" + _local6) + "_mc", _local6); } switch (_local5) { case 1 : sound_mc.bulletM_sound.start(); _local1._x = mc._x - 10; _local1._y = mc._y; _local1.power = 1; _local1.gotoAndStop(1); break; case 2 : sound_mc.bulletM_sound.start(); _local1._x = mc._x - 10; _local1._y = mc._y; _local1.power = 2; _local1.gotoAndStop(2); break; case 3 : sound_mc.roketM_sound.start(); _local1._x = mc._x; _local1._y = mc._y + 10; _local1.power = 5; _local1.gotoAndStop(8); break; case 5 : sound_mc.roketM_sound.start(); _local1._x = mc._x - 30; _local1._y = mc._y + 15; _local1.power = 5; _local1.gotoAndStop(8); break; case 9 : sound_mc.bulletM_sound.start(); _local1._x = mc._x; _local1._y = mc._y - 15; _local1.power = 1; _local1.rot = mc.rot; _local1.gotoAndStop(1); break; case 10 : sound_mc.bulletM_sound.start(); _local1._x = mc._x - 7; _local1._y = mc._y - 10; _local1.power = 5; _local1.rot = mc.rot; _local1.gotoAndStop(9); break; case 11 : sound_mc.roketM_sound.start(); _local1._x = mc._x + 6; _local1._y = mc._y - 45; _local1.power = 10; _local1.rot = mc.rot; _local1.gotoAndStop(10); break; case 4 : createenemy12(mc); break; case 6 : createenemy78(mc); break; case 7 : sound_mc.bulletM_sound.start(); _local1._x = mc._x; _local1._y = mc._y + 11; _local1.power = 1; _local1.gotoAndStop(1); break; case 8 : sound_mc.roketM_sound.start(); _local1._x = mc._x; _local1._y = mc._y + 2; _local1.power = 5; _local1.gotoAndStop(7); break; } _local1.mfr = _local5; _local1.onEnterFrame = flyenemyPatron; } } function flyenemyPatron() { if (!pauseflag) { switch (this.mfr) { case 1 : case 2 : this._x = this._x - 20; break; case 3 : case 5 : this._x = this._x - 30; break; case 7 : this._x = this._x - 30; break; case 8 : this._x = this._x - 20; break; case 9 : case 10 : this._x = this._x + (Math.sin((this.rot * Math.PI) / 180) * 20); this._y = this._y - (Math.cos((this.rot * Math.PI) / 180) * 20); break; case 11 : this._x = this._x + (Math.sin((this.rot * Math.PI) / 180) * 30); this._y = this._y - (Math.cos((this.rot * Math.PI) / 180) * 30); this._rotation = this.rot; } if ((((this._x < (-this._width)) || (this._y < (-this._height))) || (this._x > Stage.width)) || (this._y > Stage.height)) { removeMovieClip(this); } } } function explosionenemy() { if (!pauseflag) { this.play(); this._x = this._x - this.speed; if (this._currentframe == this._totalframes) { removeMovieClip(this); } } else { this.stop(); } } function createbonus() { if (numlevel < 6) { var _local2 = Math.ceil(Math.random() * (numlevel + 4)); if (_local2 > (numlevel - 1)) { _local2 = _local2 + 4; } } else { var _local2 = Math.ceil(Math.random() * 9); } var _local3 = bonus_mc.getNextHighestDepth(); var _local1 = bonus_mc.attachMovie("bonus", "bonus" + String(_local3), _local3); trace("bonus " + _local2); bonus_mc.bonuscount++; _local1.gotoAndStop(_local2); _local1._x = ((Stage.width + ((Math.random() * Stage.width) * bonus_mc.bonuscount)) + (100 * bonus_mc.bonuscount)) + _local1._width; _local1._y = -100 - (Math.random() * 100); _local1.onEnterFrame = movebonus; } function movebonus() { if (!pauseflag) { this._x = this._x - 3; if (this._x < (-this._width)) { this.onEnterFrame = this._parent._parent.gatherbonus; } if (this._x < 500) { this._y = this._y + 3; } if (this.hit.hitTest(pl_mc._x, pl_mc._y, false)) { sound_mc.bonusM_sound.start(); this.onEnterFrame = this._parent._parent.gatherbonus; switch (this._currentframe) { case 1 : pl_mc.sortweapon = 2; break; case 2 : pl_mc.sortweapon = 3; break; case 3 : pl_mc.sortweapon = 4; break; case 4 : pl_mc.sortweapon = 5; break; case 5 : pl_mc.bombweapon = true; break; case 6 : if (panelmc_mc._currentframe == 1) { panelmc_mc.gotoAndStop(4); } else { panelmc_mc.gotoAndStop(3); } panelmc_mc.bonustime[this._currentframe] = 180; panelmc_mc.shieldtxt = panelmc_mc.bonustime[6]; pl_mc.shield._visible = 1; break; case 7 : for (var _local2 in enemy_mc) { if (enemy_mc[_local2]._x < Stage.width) { enemy_mc[_local2].kill = true; } } for (var _local2 in enemy1_mc) { if (enemy1_mc[_local2]._x < Stage.width) { enemy1_mc[_local2].kill = true; } } panelmc_mc.bonusicon_mc.gotoAndStop(2); break; case 8 : lives = lives + 1; panelmc_mc.livestxt = lives; panelmc_mc.bonusicon_mc.gotoAndStop(3); break; case 9 : score = score + 100; scoref(); panelmc_mc.bonusicon_mc.gotoAndStop(4); } switch (this._currentframe) { case 1 : case 2 : case 3 : case 4 : panelmc_mc.bonustime[1] = 180; panelmc_mc.bonustxt = panelmc_mc.bonustime[1]; if (panelmc_mc._currentframe == 1) { panelmc_mc.gotoAndStop(2); } else { panelmc_mc.gotoAndStop(3); } break; case 5 : panelmc_mc.bonustime[5] = 180; panelmc_mc.bonustxt = panelmc_mc.bonustime[5]; if (panelmc_mc._currentframe == 1) { panelmc_mc.gotoAndStop(2); } else { panelmc_mc.gotoAndStop(3); } break; case 7 : case 8 : case 9 : panelmc_mc.bonustime[7] = 60; } panelmc_mc.onEnterFrame = panelEnterFrame; } } } function gatherbonus() { with (this) { _x = (-_width) * 2; if (((getTimer() - _parent.timecreatebonus) > 5000) && (_parent.bonuscount <= _parent.bonusmax)) { _parent.timecreatebonus = getTimer(); _parent._parent.createbonus(); } var count = ((numlevel < 3) ? 2 : 3); if (_parent.bonuscount > count) { _parent.bonuscount--; removeMovieClip(this); } } } function panelEnterFrame() { if (!pauseflag) { if (panelmc_mc.bonustime[1] > 0) { panelmc_mc.bonustime[1]--; } if (panelmc_mc.bonustime[5] > 0) { panelmc_mc.bonustime[5]--; } if (panelmc_mc.bonustime[6] > 0) { panelmc_mc.bonustime[6]--; } if (panelmc_mc.bonustime[7] > 0) { panelmc_mc.bonustime[7]--; } if (panelmc_mc.bonusicon_mc._currentframe != 1) { if (panelmc_mc.bonustime[7] == 0) { panelmc_mc.bonusicon_mc.gotoAndStop(1); } } if (panelmc_mc.shieldtxt != "") { if (panelmc_mc.bonustime[6] == 0) { panelmc_mc.shieldtxt = ""; if (panelmc_mc._currentframe == 4) { panelmc_mc.gotoAndStop(1); } else { panelmc_mc.gotoAndStop(2); } pl_mc.shield._visible = 0; } else { panelmc_mc.shieldtxt = Math.floor(panelmc_mc.bonustime[6] / 12); } } var _local2 = 1; if (panelmc_mc.bonustime[1] < panelmc_mc.bonustime[5]) { _local2 = 5; } if (panelmc_mc.bonustxt != "") { if (panelmc_mc.bonustime[5] == 0) { pl_mc.bombweapon = false; } if (panelmc_mc.bonustime[_local2] == 0) { panelmc_mc.bonustxt = ""; if (panelmc_mc._currentframe == 2) { panelmc_mc.gotoAndStop(1); } else { panelmc_mc.gotoAndStop(4); } pl_mc.sortweapon = 1; } else { panelmc_mc.bonustxt = Math.floor(panelmc_mc.bonustime[_local2] / 12); } } if (((panelmc_mc.bonustime[7] == 0) && (panelmc_mc.bonustime[6] == 0)) && (panelmc_mc.bonustime[_local2] == 0)) { delete this.onEnterFrame; } } } stop(); soundmc_mc._x = 610; soundmc_mc._y = 50; _root.createEmptyMovieClip("enemy1_mc", 190); _root.createEmptyMovieClip("enemy_mc", 200); _root.createEmptyMovieClip("shotenemy_mc", 180); _root.createEmptyMovieClip("shothero_mc", 400); _root.createEmptyMovieClip("bonus_mc", 150); _root.createEmptyMovieClip("explosion_mc", 700); if (numlevel == 0) { score = 0; lives = 3; _root.createEmptyMovieClip("player_mc", 500); var pl_mc = player_mc.attachMovie("hero", "hero_mc", 1); pl_mc.hit_mc._visible = 0; var panelmc_mc = _root.attachMovie("panel", "panel_mc", 1000); panelmc_mc.livestxt = lives; restartPanel(); var bgmc_mc = _root.createEmptyMovieClip("bg_mc", 100); bgmc_mc._y = 480; bgmc_mc.createEmptyMovieClip("bg1", 3); bgmc_mc.createEmptyMovieClip("bg2", 2); bgmc_mc.createEmptyMovieClip("bg3", 1); createbg(1); createbg(2); createbg(3); } pl_mc.plane.gotoAndStop(1); pl_mc.energy = 100; pl_mc.shield._visible = 0; pl_mc.smoke._visible = 0; pl_mc.sortweapon = 1; pl_mc.bombweapon = false; pl_mc.drakmove = true; pl_mc._x = 100; pl_mc._y = 100; pl_mc.firetimer = getTimer(); pl_mc.firebombtimer = getTimer(); _root.kill = false; pauseflag = true; movestop(); numlevel++; killcount = numlevel * 10; panelmc_mc.labeltxt = ("LEVEL " + String(numlevel)) + ""; panelmc_mc.leveltxt = String(numlevel); scoref(); _root.createEmptyMovieClip("timewait_mc", 1); timewait_mc.createtime = getTimer(); timewait_mc.onEnterFrame = function () { if ((getTimer() - this.createtime) > 2000) { _root.play(); removeMovieClip(timewait_mc); } }; keyflag = false; var keyListener = new Object(); keyListener.onKeyDown = function () { if ((!keyflag) && (!_root.kill)) { keyflag = true; if ((Key.getCode() == 32) || (Key.getCode() == 80)) { pausefunction(); } if (Key.getCode() == 83) { _root.sound_btn.onRelease(); } if (((Key.getCode() == 27) || (Key.getCode() == 81)) || (Key.getCode() == 192)) { lives = 1; pl_mc.energy = pl_mc.energy - 100; } if ((Key.getCode() == 13) || (Key.getCode() == 17)) { pl_mc.firebomb = true; shothero_mc.onEnterFrame = shotHeroEnterFrame; } } }; keyListener.onKeyUp = function () { keyflag = false; if ((Key.getCode() == 13) || (Key.getCode() == 17)) { pl_mc.firebomb = false; if (!pl_mc.fire) { delete shothero_mc.onEnterFrame; } } }; var mouseListener = new Object(); mouseListener.onMouseMove = function () { pl_mc.drakmove = true; }; mouseListener.onMouseDown = function () { pl_mc.fire = true; shothero_mc.onEnterFrame = shotHeroEnterFrame; }; mouseListener.onMouseUp = function () { pl_mc.fire = false; if (!pl_mc.firebomb) { delete shothero_mc.onEnterFrame; } }; enemy_mc.enemycount = 0; enemy_mc.enemymax = ((numlevel < 10) ? (numlevel + 2) : 15); enemy_mc.timecreateenemy = getTimer(); var i = 0; while (i < 2) { createenemy(); i++; } bonus_mc.bonuscount = 0; bonus_mc.bonusmax = ((numlevel < 4) ? (numlevel + 1) : 5); bonus_mc.timecreatebonus = getTimer(); panelmc_mc.bonustime = []; var k = 1; while (k < 8) { panelmc_mc.bonustime[k] = 0; k++; } var k = 1; while (k < 3) { createbonus(); k++; }
Frame 35
stop(); pausefunction(); Key.addListener(keyListener); Mouse.addListener(mouseListener);
Frame 41
stop(); _root.createEmptyMovieClip("timewait_mc", 1); timewait_mc.createtime = getTimer(); timewait_mc.onEnterFrame = function () { if ((getTimer() - this.createtime) > 2000) { _root.play(); removeMovieClip(timewait_mc); } };
Frame 47
panelmc_mc.labeltxt = "";
Frame 53
remove(); player_mc.removeMovieClip(); bg_mc.removeMovieClip(); panel_mc.removeMovieClip(); soundmc_mc.removeMovieClip(); var namecreater = "MyPlayCity.com"; _root.share_mc.name_txt.text = namecreater; LoadVars.prototype.clear = function () { for (element in this) { if (typeof(this[element]) != "function") { delete this[element]; } } }; setStatus = function (statusText) { _root.share_mc.status_txt.text = statusText; }; getStatus = function () { return(share_mc.status_txt.text); }; setFocusHandler = function () { setStatus(this.statusText); this.backgroundColor = 16777215 /* 0xFFFFFF */; }; killFocusHandler = function () { setStatus(""); this.backgroundColor = 13291221 /* 0xCACED5 */; }; changedHandler = function () { var _local2 = true; var _local3 = false; _local3 = true; if (((_root.share_mc.name_txt.length == 0) || (_root.share_mc.email_txt.length == 0)) || (((_root.share_mc.email1_txt.length == 0) && (_root.share_mc.email2_txt.length == 0)) && (_root.share_mc.email3_txt.length == 0))) { _local2 = false; } if (_local2) { share_mc.submitBtn.enable(); } else { share_mc.submitBtn.disable(); } if (_local3) { share_mc.resetBtn.enable(); } else { share_mc.resetBtn.disable(); } }; enableForm = function () { var _local2 = 0; while (_local2 < textFields.length) { _root.share_mc[textFields[_local2]].selectable = true; _root.share_mc[textFields[_local2]].border = true; _local2++; } share_mc.submitBtn.enable(); share_mc.resetBtn.enable(); share_mc.cancelBtn.enable(); }; disableForm = function () { var _local2 = 0; while (_local2 < textFields.length) { _root.share_mc[textFields[_local2]].selectable = false; _root.share_mc[textFields[_local2]].border = false; _local2++; } share_mc.submitBtn.disable(); share_mc.resetBtn.disable(); share_mc.cancelBtn.disable(); }; resetForm = function () { trace("reset"); setStatus(""); _global.oldStatusText = ""; var _local3 = 0; while (_local3 < textFields.length) { _root.share_mc[textFields[_local3]].selectable = true; _root.share_mc[textFields[_local3]].border = true; if (_root.share_mc[textFields[_local3]]._name != "subject_txt") { _root.share_mc[textFields[_local3]].text = ""; } if (_root.share_mc[textFields[_local3]]._name == "name_txt") { _root.share_mc[textFields[_local3]].text = namecreater; } _local3++; } share_mc.resetBtn.disable(); share_mc.submitBtn.disable(); }; submitForm = function () { disableForm(); dataHandler.clear(); var _local2 = 0; while (_local2 < textFields.length) { if (_local2 != (textFields.length - 1)) { dataHandler[textFields[_local2]] = _root.share_mc[textFields[_local2]].text; } else { var _local3 = new String(_root._url); dataHandler[textFields[_local2]] = _local3.substr(0, _local3.length - 4) + ".html"; } _local2++; } dataHandler.sendAndLoad("mailer.php", dataHandler, "POST"); setStatus("Contacting server...please wait!"); }; cancelForm = function () { trace("escape"); gotoAndStop ("menu"); }; messageBox = function (message) { setStatus(""); _global.oldStatusText = ""; var _local7 = 200; var _local4 = _root.createEmptyMovieClip("msgBox_mc", 0); _local4.createTextField("body_txt", 1, 5, 5, _local7 - 10, 10); _local4.body_txt.multiline = true; _local4.body_txt.autoSize = true; _local4.body_txt.wordWrap = true; _local4.body_txt.selectable = false; _local4.body_txt.textColor = 6776679 /* 0x676767 */; _local4.body_txt.text = message; var _local8 = new TextFormat(); _local8.align = "center"; _local8.font = "_sans"; _local8.size = 12; _local4.body_txt.setTextFormat(_local8); var _local6 = _local4.body_txt.textHeight + 10; var _local5 = _local4.attachMovie("FSimpleButton", "closeBtn", 0); _local5._x = (_local7 - _local5._width) / 2; _local5._y = _local6; _local5.captionText = "Ok"; _local5.showHand = false; _local5.captionColor = 6776681 /* 0x676769 */; _local5.init(); _local5.onRelease = function () { enableForm(); this._parent.removeMovieClip(); }; _local6 = _local6 + (_local5._height + 5); _local4._x = (Stage.width - _local7) / 2; _local4._y = (Stage.height - _local6) / 2; _local4.moveTo(0, _local6); _local4.lineStyle(1, 16119544, 100); _local4.beginFill(15461616, 100); _local4.lineTo(0, 0); _local4.lineTo(_local7, 0); _local4.lineStyle(1, 12763844, 100); _local4.lineTo(_local7, _local6); _local4.lineTo(0, _local6); _local4.endFill(); }; dataHandler = new LoadVars(); dataHandler.onLoad = function (success) { messageBox("Thank you!"); }; textFields = ["name_txt", "email_txt", "subject_txt", "email1_txt", "email2_txt", "email3_txt", "link_txt"]; statusStrings = ["Enter your name here", "You should enter your email address here", "This is the subject of your email", "You should enter friend's email address here", "You should enter friend's email address here", "You should enter friend's email address here"]; count = 0; while (count < (textFields.length - 1)) { textField_txt = share_mc[textFields[count]]; textField_txt.border = true; textField_txt.borderColor = 11645361 /* 0xB1B1B1 */; textField_txt.background = true; textField_txt.backgroundColor = 13291221 /* 0xCACED5 */; textField_txt.onSetFocus = setFocusHandler; textField_txt.onKillFocus = killFocusHandler; textField_txt.onChanged = changedHandler; textField_txt.statusText = statusStrings[count]; count++; } changedHandler(); resetForm(); stop();
Symbol 19 Button
on (release) { getURL ("http://www.myplaycity.com", "_blank"); }
Symbol 23 MovieClip Frame 1
stop();
Symbol 33 MovieClip Frame 1
stop();
Symbol 43 MovieClip Frame 61
_root.loadplay = true; stop();
Symbol 53 MovieClip Frame 1
stop();
Symbol 215 MovieClip [soundB] Frame 1
stop();
Symbol 305 Button
on (release) { overview.scroll++; }
Symbol 306 Button
on (release) { overview.scroll--; }
Symbol 325 MovieClip Frame 1
stop();
Symbol 355 MovieClip [FSimpleButton] Frame 1
#initclip 1 FSimpleButton = function () { this.init(); }; FSimpleButton.prototype = new MovieClip(); FSimpleButton.prototype.init = function () { this.caption_txt.text = this.captionText; this.caption_txt.textColor = this.captionColor; this.useHandCursor = this.showHand; this.tabEnabled = false; this.onRollOut = this.myRollOut; this.onRollOver = this.myRollOver; this.onPress = this.myPress; this.onRelease = this.myRelease; this.onDragOut = this.myDragOut; this.onDragOver = this.myDragOver; this.onReleaseOutside = this.myReleaseOutside; }; FSimpleButton.prototype.myRollOut = function () { this._parent[this.statusVar] = _global.oldStatusText; }; FSimpleButton.prototype.myRollOver = function () { _global.oldStatusText = this._parent[this.statusVar]; this._parent[this.statusVar] = this.statusText; }; FSimpleButton.prototype.myPress = function () { }; FSimpleButton.prototype.myRelease = function () { _root[this.clickHandler](this); }; FSimpleButton.prototype.myDragOut = function () { this.gotoAndStop("_up"); }; FSimpleButton.prototype.myDragOver = function () { }; FSimpleButton.prototype.myReleaseOutside = function () { }; FSimpleButton.prototype.disable = function () { this.caption_txt.textColor = this.captionDisabledColor; this.gotoAndStop("disabled"); this.enabled = false; }; FSimpleButton.prototype.enable = function () { this.enabled = true; this.gotoAndStop("_up"); this.caption_txt.textColor = this.captionColor; }; FSimpleButton.prototype.isEnabled = function () { return(this.enabled); }; Object.registerClass("FSimpleButton", FSimpleButton); #endinitclip stop();
Instance of Symbol 355 MovieClip [FSimpleButton] "submitBtn" in Symbol 356 MovieClip Frame 1
//component parameters onClipEvent (construct) { captionText = "Submit"; captionColor = 6776681 /* 0x676769 */; captionDisabledColor = 11645361 /* 0xB1B1B1 */; clickHandler = "submitForm"; showHand = false; statusText = "Submit form details to server"; statusVar = "statusText"; }
Instance of Symbol 355 MovieClip [FSimpleButton] "resetBtn" in Symbol 356 MovieClip Frame 1
//component parameters onClipEvent (construct) { captionText = "Reset"; captionColor = 6776681 /* 0x676769 */; captionDisabledColor = 11645361 /* 0xB1B1B1 */; clickHandler = "resetForm"; showHand = false; statusText = "Clear the form fields"; statusVar = "statusText"; }
Instance of Symbol 355 MovieClip [FSimpleButton] "cancelBtn" in Symbol 356 MovieClip Frame 1
//component parameters onClipEvent (construct) { captionText = "Cancel"; captionColor = 6776681 /* 0x676769 */; captionDisabledColor = 11645361 /* 0xB1B1B1 */; clickHandler = "cancelForm"; showHand = false; statusText = "Return to Menu"; statusVar = "statusText"; }

Library Items

Symbol 1 BitmapUsed by:2
Symbol 2 GraphicUses:1Used by:17
Symbol 3 BitmapUsed by:4
Symbol 4 GraphicUses:3Used by:17
Symbol 5 BitmapUsed by:6
Symbol 6 GraphicUses:5Used by:17
Symbol 7 BitmapUsed by:8
Symbol 8 GraphicUses:7Used by:17
Symbol 9 BitmapUsed by:10
Symbol 10 GraphicUses:9Used by:17
Symbol 11 BitmapUsed by:12
Symbol 12 GraphicUses:11Used by:17
Symbol 13 BitmapUsed by:14
Symbol 14 GraphicUses:13Used by:17
Symbol 15 BitmapUsed by:16
Symbol 16 GraphicUses:15Used by:17
Symbol 17 MovieClip [rocetexplosion]Uses:2 4 6 8 10 12 14 16Used by:Timeline
Symbol 18 GraphicUsed by:19 326
Symbol 19 ButtonUses:18Used by:Timeline
Symbol 20 ShapeTweeningUsed by:23
Symbol 21 GraphicUsed by:23
Symbol 22 GraphicUsed by:23 33
Symbol 23 MovieClipUses:20 21 22Used by:Timeline
Symbol 24 ShapeTweeningUsed by:33
Symbol 25 GraphicUsed by:33
Symbol 26 FontUsed by:27
Symbol 27 TextUses:26Used by:33
Symbol 28 FontUsed by:29 265 270 274 280 281 282
Symbol 29 TextUses:28Used by:33
Symbol 30 FontUsed by:31 32
Symbol 31 TextUses:30Used by:33
Symbol 32 EditableTextUses:30Used by:33
Symbol 33 MovieClipUses:24 25 27 29 31 32 22Used by:Timeline
Symbol 34 BitmapUsed by:35
Symbol 35 GraphicUses:34Used by:36
Symbol 36 MovieClipUses:35Used by:43
Symbol 37 BitmapUsed by:40
Symbol 38 BitmapUsed by:40
Symbol 39 BitmapUsed by:40
Symbol 40 GraphicUses:37 38 39Used by:43
Symbol 41 BitmapUsed by:42
Symbol 42 GraphicUses:41Used by:43
Symbol 43 MovieClipUses:36 40 42 SS1Used by:Timeline
Symbol 44 GraphicUsed by:53
Symbol 45 Sound [bonusM]Used by:53
Symbol 46 Sound [bulletM]Used by:53
Symbol 47 Sound [explodeM]Used by:53
Symbol 48 Sound [humanM]Used by:53
Symbol 49 Sound [loosM]Used by:53
Symbol 50 Sound [menuM]Used by:53
Symbol 51 Sound [roketM]Used by:53
Symbol 52 Sound [winlevelM]Used by:53
Symbol 53 MovieClipUses:44 45 46 47 48 49 50 51 52Used by:Timeline
Symbol 54 BitmapUsed by:56
Symbol 55 BitmapUsed by:56
Symbol 56 GraphicUses:54 55Used by:57
Symbol 57 MovieClip [bg3]Uses:56Used by:Timeline
Symbol 58 BitmapUsed by:60
Symbol 59 BitmapUsed by:60
Symbol 60 GraphicUses:58 59Used by:61
Symbol 61 MovieClip [bg2]Uses:60Used by:Timeline
Symbol 62 BitmapUsed by:64
Symbol 63 BitmapUsed by:64
Symbol 64 GraphicUses:62 63Used by:65
Symbol 65 MovieClip [bg1]Uses:64Used by:Timeline
Symbol 66 BitmapUsed by:67
Symbol 67 GraphicUses:66Used by:92
Symbol 68 FontUsed by:69 70 71 72 75 76 77 78 87 322 329
Symbol 69 TextUses:68Used by:92
Symbol 70 TextUses:68Used by:92
Symbol 71 TextUses:68Used by:92
Symbol 72 TextUses:68Used by:92
Symbol 73 FontUsed by:74 301 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 324
Symbol 74 EditableTextUses:73Used by:92
Symbol 75 EditableTextUses:68Used by:92
Symbol 76 EditableTextUses:68Used by:92
Symbol 77 EditableTextUses:68Used by:92
Symbol 78 EditableTextUses:68Used by:92
Symbol 79 GraphicUsed by:86
Symbol 80 BitmapUsed by:81
Symbol 81 GraphicUses:80Used by:86
Symbol 82 BitmapUsed by:83
Symbol 83 GraphicUses:82Used by:86
Symbol 84 BitmapUsed by:85
Symbol 85 GraphicUses:84Used by:86
Symbol 86 MovieClipUses:79 81 83 85Used by:92
Symbol 87 EditableTextUses:68Used by:92
Symbol 88 BitmapUsed by:89
Symbol 89 GraphicUses:88Used by:92
Symbol 90 BitmapUsed by:91
Symbol 91 GraphicUses:90Used by:92
Symbol 92 MovieClip [panel]Uses:67 69 70 71 72 74 75 76 77 78 86 87 89 91Used by:Timeline
Symbol 93 GraphicUsed by:94
Symbol 94 MovieClipUses:93Used by:144 157 191
Symbol 95 BitmapUsed by:96
Symbol 96 GraphicUses:95Used by:127
Symbol 97 BitmapUsed by:98
Symbol 98 GraphicUses:97Used by:127
Symbol 99 BitmapUsed by:100
Symbol 100 GraphicUses:99Used by:127
Symbol 101 BitmapUsed by:102
Symbol 102 GraphicUses:101Used by:127
Symbol 103 BitmapUsed by:104
Symbol 104 GraphicUses:103Used by:127
Symbol 105 BitmapUsed by:106
Symbol 106 GraphicUses:105Used by:127
Symbol 107 BitmapUsed by:108
Symbol 108 GraphicUses:107Used by:127
Symbol 109 BitmapUsed by:110
Symbol 110 GraphicUses:109Used by:127
Symbol 111 BitmapUsed by:112
Symbol 112 GraphicUses:111Used by:127
Symbol 113 BitmapUsed by:114
Symbol 114 GraphicUses:113Used by:127
Symbol 115 BitmapUsed by:116
Symbol 116 GraphicUses:115Used by:127
Symbol 117 BitmapUsed by:118
Symbol 118 GraphicUses:117Used by:127
Symbol 119 BitmapUsed by:120
Symbol 120 GraphicUses:119Used by:127
Symbol 121 BitmapUsed by:122
Symbol 122 GraphicUses:121Used by:127
Symbol 123 BitmapUsed by:124
Symbol 124 GraphicUses:123Used by:127
Symbol 125 BitmapUsed by:126
Symbol 126 GraphicUses:125Used by:127
Symbol 127 MovieClipUses:96 98 100 102 104 106 108 110 112 114 116 118 120 122 124 126Used by:144
Symbol 128 BitmapUsed by:129 323
Symbol 129 GraphicUses:128Used by:134
Symbol 130 BitmapUsed by:131
Symbol 131 GraphicUses:130Used by:134
Symbol 132 BitmapUsed by:133
Symbol 133 GraphicUses:132Used by:134
Symbol 134 MovieClipUses:129 131 133Used by:144
Symbol 135 BitmapUsed by:136 323
Symbol 136 GraphicUses:135Used by:144
Symbol 137 BitmapUsed by:138
Symbol 138 GraphicUses:137Used by:139
Symbol 139 MovieClipUses:138Used by:144
Symbol 140 BitmapUsed by:141
Symbol 141 GraphicUses:140Used by:144
Symbol 142 BitmapUsed by:143
Symbol 143 GraphicUses:142Used by:144
Symbol 144 MovieClip [hero]Uses:94 127 134 136 139 141 143Used by:Timeline
Symbol 145 BitmapUsed by:146
Symbol 146 GraphicUses:145Used by:157
Symbol 147 BitmapUsed by:148
Symbol 148 GraphicUses:147Used by:157 325
Symbol 149 BitmapUsed by:150
Symbol 150 GraphicUses:149Used by:157 325
Symbol 151 BitmapUsed by:152
Symbol 152 GraphicUses:151Used by:157 325
Symbol 153 BitmapUsed by:154
Symbol 154 GraphicUses:153Used by:157 325
Symbol 155 BitmapUsed by:156
Symbol 156 GraphicUses:155Used by:157 325
Symbol 157 MovieClip [bonus]Uses:146 148 94 150 152 154 156Used by:Timeline
Symbol 158 BitmapUsed by:159
Symbol 159 GraphicUses:158Used by:191
Symbol 160 BitmapUsed by:161
Symbol 161 GraphicUses:160Used by:191
Symbol 162 BitmapUsed by:163
Symbol 163 GraphicUses:162Used by:191
Symbol 164 BitmapUsed by:165
Symbol 165 GraphicUses:164Used by:191
Symbol 166 BitmapUsed by:167
Symbol 167 GraphicUses:166Used by:191
Symbol 168 BitmapUsed by:169
Symbol 169 GraphicUses:168Used by:191
Symbol 170 BitmapUsed by:171
Symbol 171 GraphicUses:170Used by:191
Symbol 172 BitmapUsed by:173
Symbol 173 GraphicUses:172Used by:191
Symbol 174 BitmapUsed by:175
Symbol 175 GraphicUses:174Used by:191
Symbol 176 BitmapUsed by:177
Symbol 177 GraphicUses:176Used by:178
Symbol 178 MovieClipUses:177Used by:191
Symbol 179 BitmapUsed by:180
Symbol 180 GraphicUses:179Used by:191
Symbol 181 BitmapUsed by:182
Symbol 182 GraphicUses:181Used by:183
Symbol 183 MovieClipUses:182Used by:191
Symbol 184 BitmapUsed by:185
Symbol 185 GraphicUses:184Used by:191
Symbol 186 BitmapUsed by:187
Symbol 187 GraphicUses:186Used by:188
Symbol 188 MovieClipUses:187Used by:191
Symbol 189 BitmapUsed by:190
Symbol 190 GraphicUses:189Used by:191
Symbol 191 MovieClip [enemy]Uses:94 159 161 163 165 167 169 171 173 175 178 180 183 185 188 190Used by:Timeline
Symbol 192 BitmapUsed by:193
Symbol 193 GraphicUses:192Used by:210
Symbol 194 BitmapUsed by:195
Symbol 195 GraphicUses:194Used by:210
Symbol 196 BitmapUsed by:197
Symbol 197 GraphicUses:196Used by:210
Symbol 198 BitmapUsed by:199
Symbol 199 GraphicUses:198Used by:210
Symbol 200 BitmapUsed by:201
Symbol 201 GraphicUses:200Used by:210
Symbol 202 BitmapUsed by:203
Symbol 203 GraphicUses:202Used by:210
Symbol 204 BitmapUsed by:205
Symbol 205 GraphicUses:204Used by:210
Symbol 206 BitmapUsed by:207
Symbol 207 GraphicUses:206Used by:210
Symbol 208 BitmapUsed by:209
Symbol 209 GraphicUses:208Used by:210
Symbol 210 MovieClip [explosion]Uses:193 195 197 199 201 203 205 207 209Used by:Timeline
Symbol 211 GraphicUsed by:215
Symbol 212 GraphicUsed by:215
Symbol 213 GraphicUsed by:215
Symbol 214 GraphicUsed by:215
Symbol 215 MovieClip [soundB]Uses:211 212 213 214Used by:Timeline
Symbol 216 BitmapUsed by:217
Symbol 217 GraphicUses:216Used by:257
Symbol 218 BitmapUsed by:219
Symbol 219 GraphicUses:218Used by:257
Symbol 220 BitmapUsed by:221
Symbol 221 GraphicUses:220Used by:257
Symbol 222 BitmapUsed by:223
Symbol 223 GraphicUses:222Used by:242
Symbol 224 BitmapUsed by:225
Symbol 225 GraphicUses:224Used by:242
Symbol 226 BitmapUsed by:227
Symbol 227 GraphicUses:226Used by:242
Symbol 228 BitmapUsed by:229
Symbol 229 GraphicUses:228Used by:242
Symbol 230 BitmapUsed by:231
Symbol 231 GraphicUses:230Used by:242
Symbol 232 BitmapUsed by:233
Symbol 233 GraphicUses:232Used by:242
Symbol 234 BitmapUsed by:235
Symbol 235 GraphicUses:234Used by:242
Symbol 236 BitmapUsed by:237
Symbol 237 GraphicUses:236Used by:242
Symbol 238 BitmapUsed by:239
Symbol 239 GraphicUses:238Used by:242
Symbol 240 BitmapUsed by:241
Symbol 241 GraphicUses:240Used by:242
Symbol 242 MovieClipUses:223 225 227 229 231 233 235 237 239 241Used by:257
Symbol 243 BitmapUsed by:244
Symbol 244 GraphicUses:243Used by:257
Symbol 245 BitmapUsed by:246
Symbol 246 GraphicUses:245Used by:257
Symbol 247 BitmapUsed by:248
Symbol 248 GraphicUses:247Used by:257
Symbol 249 BitmapUsed by:250
Symbol 250 GraphicUses:249Used by:257
Symbol 251 BitmapUsed by:252
Symbol 252 GraphicUses:251Used by:257
Symbol 253 BitmapUsed by:254
Symbol 254 GraphicUses:253Used by:257
Symbol 255 BitmapUsed by:256
Symbol 256 GraphicUses:255Used by:257
Symbol 257 MovieClip [weapon]Uses:217 219 221 242 244 246 248 250 252 254 256Used by:Timeline
Symbol 258 BitmapUsed by:260
Symbol 259 BitmapUsed by:260
Symbol 260 GraphicUses:258 259Used by:325  Timeline
Symbol 261 FontUsed by:262 283 284 287 288 292 293 295 296 298 299
Symbol 262 TextUses:261Used by:325  Timeline
Symbol 263 BitmapUsed by:264
Symbol 264 GraphicUses:263Used by:267
Symbol 265 TextUses:28Used by:267
Symbol 266 GraphicUsed by:267 271 275
Symbol 267 ButtonUses:264 265 266Used by:325
Symbol 268 BitmapUsed by:269
Symbol 269 GraphicUses:268Used by:271
Symbol 270 TextUses:28Used by:271
Symbol 271 ButtonUses:269 270 266Used by:325
Symbol 272 BitmapUsed by:273
Symbol 273 GraphicUses:272Used by:275
Symbol 274 TextUses:28Used by:275
Symbol 275 ButtonUses:273 274 266Used by:325
Symbol 276 GraphicUsed by:279
Symbol 277 GraphicUsed by:279
Symbol 278 GraphicUsed by:279
Symbol 279 ButtonUses:276 277 278Used by:325
Symbol 280 TextUses:28Used by:325
Symbol 281 TextUses:28Used by:325
Symbol 282 TextUses:28Used by:325
Symbol 283 TextUses:261Used by:286
Symbol 284 TextUses:261Used by:286
Symbol 285 GraphicUsed by:286 289 294 297 300
Symbol 286 ButtonUses:283 284 285Used by:325
Symbol 287 TextUses:261Used by:289
Symbol 288 TextUses:261Used by:289
Symbol 289 ButtonUses:287 288 285Used by:325
Symbol 290 BitmapUsed by:291
Symbol 291 GraphicUses:290Used by:325
Symbol 292 TextUses:261Used by:294
Symbol 293 TextUses:261Used by:294
Symbol 294 ButtonUses:292 293 285Used by:325
Symbol 295 TextUses:261Used by:297
Symbol 296 TextUses:261Used by:297
Symbol 297 ButtonUses:295 296 285Used by:325
Symbol 298 TextUses:261Used by:300
Symbol 299 TextUses:261Used by:300
Symbol 300 ButtonUses:298 299 285Used by:325
Symbol 301 EditableTextUses:73Used by:325
Symbol 302 GraphicUsed by:305 306
Symbol 303 GraphicUsed by:305 306
Symbol 304 GraphicUsed by:305 306
Symbol 305 ButtonUses:302 303 304Used by:325
Symbol 306 ButtonUses:302 303 304Used by:325
Symbol 307 TextUses:73Used by:325
Symbol 308 TextUses:73Used by:325
Symbol 309 TextUses:73Used by:325
Symbol 310 TextUses:73Used by:325
Symbol 311 TextUses:73Used by:325
Symbol 312 TextUses:73Used by:325
Symbol 313 TextUses:73Used by:325
Symbol 314 TextUses:73Used by:325
Symbol 315 TextUses:73Used by:325
Symbol 316 TextUses:73Used by:325
Symbol 317 TextUses:73Used by:325
Symbol 318 TextUses:73Used by:325
Symbol 319 TextUses:73Used by:325
Symbol 320 TextUses:73Used by:325
Symbol 321 TextUses:73Used by:325
Symbol 322 TextUses:68Used by:325
Symbol 323 GraphicUses:135 128Used by:325
Symbol 324 TextUses:73Used by:325
Symbol 325 MovieClipUses:260 262 267 271 275 279 280 281 282 286 289 291 294 297 300 301 305 306 307 308 309 310 311 312 313 314 315 154 316 148 317 150 318 152 319 156 320 321 322 323 324Used by:Timeline
Symbol 326 ButtonUses:18Used by:Timeline
Symbol 327 BitmapUsed by:328
Symbol 328 GraphicUses:327Used by:Timeline
Symbol 329 TextUses:68Used by:Timeline
Symbol 330 GraphicUsed by:Timeline
Symbol 331 GraphicUsed by:356
Symbol 332 FontUsed by:333 334 335 336 343 345 347
Symbol 333 EditableTextUses:332Used by:356
Symbol 334 EditableTextUses:332Used by:356
Symbol 335 EditableTextUses:332Used by:356
Symbol 336 EditableTextUses:332Used by:356
Symbol 337 GraphicUsed by:356
Symbol 338 FontUsed by:339 340 341 342 344 346 348
Symbol 339 EditableTextUses:338Used by:356
Symbol 340 EditableTextUses:338Used by:356
Symbol 341 EditableTextUses:338Used by:356
Symbol 342 EditableTextUses:338Used by:356
Symbol 343 EditableTextUses:332Used by:356
Symbol 344 EditableTextUses:338Used by:356
Symbol 345 EditableTextUses:332Used by:356
Symbol 346 EditableTextUses:338Used by:356
Symbol 347 EditableTextUses:332Used by:356
Symbol 348 EditableTextUses:338Used by:356
Symbol 349 GraphicUsed by:355
Symbol 350 FontUsed by:351
Symbol 351 EditableTextUses:350Used by:355
Symbol 352 GraphicUsed by:355
Symbol 353 GraphicUsed by:355
Symbol 354 GraphicUsed by:355
Symbol 355 MovieClip [FSimpleButton]Uses:349 351 352 353 354Used by:356
Symbol 356 MovieClipUses:331 333 334 335 336 337 339 340 341 342 343 344 345 346 347 348 355Used by:Timeline
Streaming Sound 1Used by:Symbol 43 MovieClip

Instance Names

"loader_mc"Frame 1Symbol 23 MovieClip
"loader_mc"Frame 7Symbol 33 MovieClip
"logo"Frame 13Symbol 43 MovieClip
"soundmc_mc"Frame 18Symbol 215 MovieClip [soundB]
"menu_mc"Frame 24Symbol 325 MovieClip
"myplaycity_btn"Frame 24Symbol 326 Button
"sound_btn"Frame 24Symbol 326 Button
"share_mc"Frame 53Symbol 356 MovieClip
"logo"Symbol 43 MovieClip Frame 1Symbol 36 MovieClip
"bonusicon_mc"Symbol 92 MovieClip [panel] Frame 1Symbol 86 MovieClip
"hit_mc"Symbol 144 MovieClip [hero] Frame 1Symbol 94 MovieClip
"smoke"Symbol 144 MovieClip [hero] Frame 1Symbol 127 MovieClip
"plane"Symbol 144 MovieClip [hero] Frame 1Symbol 134 MovieClip
"shield"Symbol 144 MovieClip [hero] Frame 1Symbol 139 MovieClip
"hit"Symbol 157 MovieClip [bonus] Frame 1Symbol 94 MovieClip
"hit_mc"Symbol 191 MovieClip [enemy] Frame 1Symbol 94 MovieClip
"hit1_mc"Symbol 191 MovieClip [enemy] Frame 4Symbol 94 MovieClip
"hit1_mc"Symbol 191 MovieClip [enemy] Frame 6Symbol 94 MovieClip
"thing"Symbol 191 MovieClip [enemy] Frame 9Symbol 178 MovieClip
"thing"Symbol 191 MovieClip [enemy] Frame 10Symbol 183 MovieClip
"thing"Symbol 191 MovieClip [enemy] Frame 11Symbol 188 MovieClip
"subscribe_btn"Symbol 325 MovieClip Frame 1Symbol 267 Button
"custom_btn"Symbol 325 MovieClip Frame 1Symbol 271 Button
"share_btn"Symbol 325 MovieClip Frame 1Symbol 275 Button
"download_btn"Symbol 325 MovieClip Frame 1Symbol 279 Button
"moregames_btn"Symbol 325 MovieClip Frame 1Symbol 279 Button
"addgames_btn"Symbol 325 MovieClip Frame 1Symbol 279 Button
"start_btn"Symbol 325 MovieClip Frame 1Symbol 286 Button
"help_btn"Symbol 325 MovieClip Frame 1Symbol 289 Button
"back_btn"Symbol 325 MovieClip Frame 2Symbol 294 Button
"prev_btn"Symbol 325 MovieClip Frame 2Symbol 297 Button
"next_btn"Symbol 325 MovieClip Frame 2Symbol 300 Button
"scr_down"Symbol 325 MovieClip Frame 2Symbol 305 Button
"scr_up"Symbol 325 MovieClip Frame 2Symbol 306 Button
"caption_txt"Symbol 355 MovieClip [FSimpleButton] Frame 1Symbol 351 EditableText
"name_txt"Symbol 356 MovieClip Frame 1Symbol 333 EditableText
"email_txt"Symbol 356 MovieClip Frame 1Symbol 334 EditableText
"subject_txt"Symbol 356 MovieClip Frame 1Symbol 335 EditableText
"status_txt"Symbol 356 MovieClip Frame 1Symbol 336 EditableText
"email1_txt"Symbol 356 MovieClip Frame 1Symbol 343 EditableText
"email2_txt"Symbol 356 MovieClip Frame 1Symbol 345 EditableText
"email3_txt"Symbol 356 MovieClip Frame 1Symbol 347 EditableText
"submitBtn"Symbol 356 MovieClip Frame 1Symbol 355 MovieClip [FSimpleButton]
"resetBtn"Symbol 356 MovieClip Frame 1Symbol 355 MovieClip [FSimpleButton]
"cancelBtn"Symbol 356 MovieClip Frame 1Symbol 355 MovieClip [FSimpleButton]

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.
ExportAssets (56)Timeline Frame 1Symbol 17 as "rocetexplosion"
ExportAssets (56)Timeline Frame 18Symbol 45 as "bonusM"
ExportAssets (56)Timeline Frame 18Symbol 46 as "bulletM"
ExportAssets (56)Timeline Frame 18Symbol 47 as "explodeM"
ExportAssets (56)Timeline Frame 18Symbol 48 as "humanM"
ExportAssets (56)Timeline Frame 18Symbol 49 as "loosM"
ExportAssets (56)Timeline Frame 18Symbol 50 as "menuM"
ExportAssets (56)Timeline Frame 18Symbol 51 as "roketM"
ExportAssets (56)Timeline Frame 18Symbol 52 as "winlevelM"
ExportAssets (56)Timeline Frame 18Symbol 57 as "bg3"
ExportAssets (56)Timeline Frame 18Symbol 61 as "bg2"
ExportAssets (56)Timeline Frame 18Symbol 65 as "bg1"
ExportAssets (56)Timeline Frame 18Symbol 92 as "panel"
ExportAssets (56)Timeline Frame 18Symbol 144 as "hero"
ExportAssets (56)Timeline Frame 18Symbol 157 as "bonus"
ExportAssets (56)Timeline Frame 18Symbol 191 as "enemy"
ExportAssets (56)Timeline Frame 18Symbol 210 as "explosion"
ExportAssets (56)Timeline Frame 18Symbol 215 as "soundB"
ExportAssets (56)Timeline Frame 18Symbol 257 as "weapon"
ExportAssets (56)Timeline Frame 53Symbol 355 as "FSimpleButton"

Labels

"loop1"Frame 1
"loop2"Frame 7
"loop3"Frame 13
"intro"Frame 19
"menu"Frame 24
"wait"Frame 30
"game"Frame 35
"dead"Frame 41
"end"Frame 47
"download"Frame 53
"_up"Symbol 355 MovieClip [FSimpleButton] Frame 1
"_over"Symbol 355 MovieClip [FSimpleButton] Frame 6
"_down"Symbol 355 MovieClip [FSimpleButton] Frame 11
"disabled"Symbol 355 MovieClip [FSimpleButton] Frame 17

Dynamic Text Variables

_parent.procentSymbol 32 EditableText"00"
labeltxtSymbol 74 EditableText"<p align="center"><font face="Book Antiqua" size="42" color="#ff6600" letterSpacing="0.000000" kerning="1"><b>Game Over</b></font></p>"
leveltxtSymbol 75 EditableText"<p align="left"><font face="a_Stamper" size="18" color="#333333" letterSpacing="0.000000" kerning="1"><b>99</b></font></p>"
livestxtSymbol 76 EditableText"<p align="left"><font face="a_Stamper" size="18" color="#333333" letterSpacing="0.000000" kerning="1"><b>99</b></font></p>"
scoretxtSymbol 77 EditableText"<p align="left"><font face="a_Stamper" size="18" color="#333333" letterSpacing="0.000000" kerning="1"><b>999999</b></font></p>"
bonustxtSymbol 78 EditableText"<p align="left"><font face="a_Stamper" size="18" color="#333333" letterSpacing="0.000000" kerning="1"><b>15</b></font></p>"
shieldtxtSymbol 87 EditableText"<p align="left"><font face="a_Stamper" size="18" color="#333333" letterSpacing="0.000000" kerning="1"><b>15</b></font></p>"
overviewSymbol 301 EditableText"<p align="left"></p>"
statusTextSymbol 336 EditableText""




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Created: 24/5 -2019 03:03:25 Last modified: 24/5 -2019 03:03:25 Server time: 14/11 -2024 17:30:08