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/disc/ · /res/     /show/ · /fap/ · /gg/ · /swf/P0001 · P2595 · P5190

<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/13751074?noj=FRM13751074-22DC" width="1" height="1"></div>

Vivid Bricks.swf

This is the info page for
Flash #25124

(Click the ID number above for more basic data on this flash file.)


Text
Download full version?

NO

NO

YES

YES

1.

2.

3.

4.

5.

6.

7.

8.

9.

10.

NAME

SCORE

CLEAR

CLEAR

OK

OK

LEVEL No:

WALL DEPTH:

PAUSE

PAUSE

MENU

MENU

2

3

0

1

0

<p align="center"><font face="NewYorkC" size="15" color="#660000" letterSpacing="0.000000" kerning="0">Rules</font></p><p align="center"><font face="NewYorkC" size="15" color="#660000" letterSpacing="0.000000" kerning="0">Click on groups of two or more cubes to shoot them away and go to the next level.</font></p><p align="center"></p><p align="center"><font face="NewYorkC" size="15" color="#660000" letterSpacing="0.000000" kerning="0">Hot keys:</font></p><p align="center"><font face="NewYorkC" size="15" color="#660000" letterSpacing="0.000000" kerning="0">MENU – quit the current game and go to the main menu</font></p><p align="center"><font face="NewYorkC" size="15" color="#660000" letterSpacing="0.000000" kerning="0">PAUSE\CONTINUE – suspend\resume the game.</font></p><p align="center"></p>

© 2006 MyPlayCity.com

PLAY

PLAY

INSTRUCTIONS

INSTRUCTIONS

MORE GAMES

MORE GAMES

DOWNLOAD

full version

DOWNLOAD

full version

ADD FREE GAMES

to your web site

ADD FREE GAMES

to your web site

PLAY MORE

on-line games

PLAY MORE

on-line games

high scores?..

CANCEL

CANCEL

WINDOWS

WINDOWS

Are you sure you want
to go to menu?

SCORE:

<p align="center"><font face="VAG Round" size="20" color="#ffcc33" letterSpacing="0.000000" kerning="1">00000</font></p>

<p align="center"><font face="Varga LET" size="21" color="#660066" letterSpacing="0.000000" kerning="1">level 1</font></p>

CONTINUE

CONTINUE

Are you sure you want to

ActionScript [AS1/AS2]

Frame 1
function init() { Process.start(main, [], 1, 2); State.set(State.NONE); showMenuW(); fmusic = true; fsound = true; _linesLeft = level1Lines; timeNum = 0; loadScores(); showMenuW(); } function initGame() { _root.scoresTimer.start(); w_pregame._visible = false; w_curWindow.destroy(); points = 0; bonus = 0; multBy = 1; levelNum = 0; levelNum_lbl.text = levelNum + 1; field = new cField(t_field); field.init(); levelNum = 0; fHammerFlying = false; hammer._x = hammerX; hammer._y = hammerY; hammer._rotation = 0; hammer._visible = false; soundEngine.CSound.getInstance().playMusic(soundEngine.CSound.GAME_MUSIC); } function main() { if (!State.is(State.RUNNING)) { return(undefined); } field.main(); points_lbl.text = points; linesLeft_lbl.text = _linesLeft; } function countPoints(selectedLen, bonus, multBy) { trace("countPoints " + [selectedLen, bonus, multBy]); if (multBy == 0) { multBy = 1; } points = points + ((((selectedLen * selectedLen) * _root.blockValue) * multBy) + bonus); } function showReady() { trace("showReady"); _root._IGNOREUSER = true; field.ST_STOP = true; w_ready.txtLevelNum.text = "Level " + (levelNum + 1); w_ready._visible = true; } function ready() { trace("ready"); field.clear(); if (endPoints > 0) { trace("end points"); points = points + endPoints; endPoints = 0; scoresTimer.stop(); } w_ready._visible = false; field.ST_STOP = false; _IGNOREUSER = false; _LEVELEND = false; timeNum = 0; trace("_LEVELEND " + _LEVELEND); State.set(State.RUNNING); } function showMenuW() { w_pregame._visible = true; w_instruction._visible = false; w_gameover._visible = false; w_scores._visible = false; w_curWindow.destroy(); } function showInstructions() { w_pregame._visible = false; w_instruction._visible = true; } function pause(from) { if (State.is(State.RUNNING)) { State.set(State.PAUSE); w_pause._visible = true; } else if (State.is(State.PAUSE)) { w_pause._visible = false; State.set(State.RUNNING); w_curWindow.destroy(); } } function countLevelEndPoints() { var _local2 = Math.floor(scoresTimer.getTime() / 10); if (timeNum < _local2) { timeNum = _local2; points = points + 11; endPoints = endPoints - 11; if (endPoints < 11) { points = points + endPoints; endPoints = 0; scoresTimer.stop(); _root.showReady(); } } } function showHiScores() { trace(_root.w_instruction._visible); w_curWindow.destroy(); w_pregame._visible = false; showScores(); } function showGameOver() { w_gameover.txtScore.text = points; w_gameover._visible = true; } function showPrompt(_text, fn) { function cbfn() { w_curWindow.destroy(); State.set(State.RUNNING); fn(); } if (!State.is(State.RUNNING)) { return(undefined); } State.set(State.NONE); var _local1 = new Array(); _local1 = [{title:"Ok", cbfunc:cbfn}, {title:"Cancel", cbfunc:cancel}]; CWindow.nBtnDefaultY = 50; CWindow.nBtnIndent = 15; w_curWindow = new CWindow("", _text, _local1, bDelOld); } function cancel() { w_curWindow.destroy(); State.set(State.RUNNING); } function clearHiscores() { clearScores(); loadScores(); showScores(); } function exit() { w_quitMenu._visible = true; } function moreGames() { _root.getURL(sMoreGamesLink, "_blank"); } function showQuitGame() { w_quit._visible = true; } function checkFullScreen() { if (_root.fullScreen) { fscommand ("fullscreen", true); } else { fscommand ("fullscreen", false); } } function press(tile) { if (_IGNOREUSER) { return(undefined); } if (!State.is(State.RUNNING)) { return(undefined); } soundEngine.CSound.getInstance().playSound(soundEngine.CSound.SHOOT); hammer.destX = _root._xmouse; hammer.destY = _root._ymouse; if (_LEVELEND) { hammer._visible = false; return(undefined); } _root.mcGameField.mcBaby.mcHand.gotoAndPlay(2); curTile = tile; } function startFlying(tile) { hammer._visible = true; fHammerFlying = true; Process.start(hammerFly, [curTile], 2, 0); } function check(rfield, tile) { _selected.length = 0; bonus = 0; multBy = 0; if (tile._currentframe == TL_BOMB) { trace("bomb here"); rBCheck(field._field, tile); countPoints(_selected.length, 0, 1); field.remove(_selected); return(undefined); } _color = tile._currentframe; switch (tile._currentframe) { case _root.TL_MULT2 : multBy = multBy + 2; _color = TL_GOLD; break; case _root.TL_MULT3 : multBy = multBy + 3; _color = TL_GOLD; } if ((tile._currentframe > 10) && (tile._currentframe < _root.TL_MULT2)) { _color = tile._currentframe - 9; rCheck(field._field, tile._j, tile._i); bonus = bonus + BONUS_PTS; } else { rCheck(field._field, tile._j, tile._i); } if (_selected.length >= 2) { soundEngine.CSound.getInstance().playSound(soundEngine.CSound.HIT); if (_color == TL_GOLD) { countPoints(_selected.length, bonus, multBy); } field.remove(_selected); } } function rCheck(_field, i, j) { _selected.push(_field[i][j]); var _local7 = 0; var _local3 = 0; while (_local3 < 4) { var _local2 = _field[i + di[_local3]][j + dj[_local3]]; if (((((_local2._currentframe == _color) || (_local2._currentframe == TL_BOMB)) || (_local2._currentframe == (9 + _color))) || ((_color == _root.TL_GOLD) && (_local2._currentframe == _root.TL_MULT3))) && (!_selected.search(_local2))) { switch (_local2._currentframe) { case _root.TL_MULT2 : multBy = multBy + 2; break; case _root.TL_MULT3 : multBy = multBy + 3; break; case 9 + _color : bonus = bonus + BONUS_PTS; } rCheck(_field, i + di[_local3], j + dj[_local3]); } _local3++; } explode(_field[i][j], _local2._currentframe, _local7); _local7++; } function rBCheck(_field, tile) { power = 0; var _local6 = new Object(); _local6.x = tile._x; _local6.y = tile._y; tile._parent.localToGlobal(_local6); t_bombdamage._x = _local6.x + (tile._width / 2); t_bombdamage._y = _local6.y + (tile._height / 2); var _local4 = 0; var _local2 = 0; while (_local2 < 12) { var _local1 = 15; while (_local1 > -1) { if (_field[_local1][_local2]._currentframe == TL_CLEAR) { break; } if (_field[_local1][_local2].hitTest(t_bombdamage)) { if (_field[_local1][_local2]._currentframe == TL_BOMB) { power = power + 1; t_bombdamage._width = t_bombdamage._width + 20; t_bombdamage._height = t_bombdamage._height + 20; } if ((TL_CBOMB <= _field[_local1][_local2]._currentframe) && (_field[_local1][_local2]._currentframe < (TL_CBOMB + 4))) { rCCheck(_field, _field[_local1][_local2]); } explode(_field[_local1][_local2], tile._currentframe, _local4); _local4++; _selected.push(_field[_local1][_local2]); } _local1--; } _local2++; } } function explode(tile, col, d) { var _local4; if ((col == 10) && (tile._currentframe != 10)) { _local4 = "botexpl" + (tile._currentframe + 9); } else { _local4 = "botexpl" + col; } if (tile._currentframe > 10) { _local4 = "botexpl_" + tile._currentframe; } _root.field.attachMovie(_local4, "expl" + d, (1000000 + _root.getNextHighestDepth()) + d); _root.field["expl" + d].stop(); _root.field["expl" + d]._x = tile._x; _root.field["expl" + d]._y = tile._y; _root.field["expl" + d].play(); } function rCCheck(_field, tile) { soundEngine.CSound.getInstance().playSound(soundEngine.CSound.BLOW); var _local5 = 0; var _local2 = 0; while (_local2 < 12) { var _local1 = 15; while (_local1 > -1) { if ((_field[_local1][_local2]._currentframe == (tile._currentframe - 9)) || (_field[_local1][_local2]._currentframe == tile._currentframe)) { explode(_field[_local1][_local2], tile._currentframe, _local5); _local5++; _selected.push(_field[_local1][_local2]); } if (_field[_local1][_local2]._currentframe == TL_CLEAR) { break; } _local1--; } _local2++; } } function nextLevel() { soundEngine.CSound.getInstance().playSound(soundEngine.CSound.WIN); levelNum++; levelNum_lbl.text = levelNum + 1; timeNum = 0; fHammerFlying = false; if (levelNum == 5) { endGame(); } else { field.settings(levelNum); } } function hammerFly(tile) { if (_LEVELEND) { hammer._visible = false; return(undefined); } _IGNOREUSER = true; var _local1 = 0; while (_local1 < hammerSpeed) { if (hammer._x < hammer.destX) { hammer._x++; } else if (hammer._x > hammer.destX) { hammer._x--; } if (hammer._y < hammer.destY) { hammer._y++; } else if (hammer._y > hammer.destY) { hammer._y--; } _local1++; } if (((hammer._x > (hammer.destX - 1)) && (hammer._x < (hammer.destX + 1))) && ((hammer._y > (hammer.destY - 1)) && (hammer._y < (hammer.destY + 1)))) { hammer._x = hammerX; hammer._y = hammerY; hammer._rotation = 0; Process.kill(hammerFly, 2); if (points > 0) { points--; } if (tile._type == "line") { tile._parent.lineFill(); } else { check(tile._parent, tile); } _IGNOREUSER = false; hammer._visible = false; } else { return(Process.HOLD); } } function gameOver() { soundEngine.CSound.getInstance().playSound(soundEngine.CSound.LOOSE); showGameOver(); } function endGame() { soundEngine.CSound.getInstance().playMusic(soundEngine.CSound.MENU_MUSIC); field.clear(); field.ST_STOP = true; w_quit._visible = false; showMenuW(); } function quitToOS() { fscommand ("quit"); } function showScores() { _root.w_scores._visible = true; _root.w_gameover._visible = false; var _local2 = 0; while (_local2 < _root.numHiScores) { _root.w_scores["name" + _local2].text = _root.hiScores[_local2][0]; _root.w_scores["name" + _local2].maxChars = 10; _root.w_scores["scores" + _local2].text = _root.hiScores[_local2][1]; _local2++; } } function checkScores() { var _local2 = 0; pos = -1; while (_local2 < _root.numHiScores) { if ((_root.points > _root.hiScores[_local2][1]) || (_root.hiScores[_local2][0] == "undefined")) { pos = _local2; askName(pos); _local2 = _root.numHiScores; } _local2++; } } function askName(pos) { _root.pos = pos; _root.bPutName = true; _root.hiScores.splice(pos, 0, new Array("unnamed", _root.points)); if (_root.hiScores.length >= _root.numHiScores) { _root.hiScores.splice(_root.numHiScores, 1); } showScores(); var col = new Color(_root.w_scores["scores" + pos]); col.setRGB(10053273); _root.w_scores["name" + pos].text = "unnamed"; _root.w_scores["name" + pos].type = "input"; _root.w_scores["name" + pos].selectable = true; Selection.setFocus(_root.w_scores["name" + pos]); Selection.setSelection(0, _root.w_scores["name" + pos].length); _root.w_scores["name" + pos].onKillFocus = function (newFocus) { if ((_root.w_scores["name" + pos].type == "input") && (_root.w_scores["name" + pos].text != "unnamed")) { _root.w_scores["name" + pos].type = "dynamic"; saveName(_root.w_scores["name" + pos].text, pos); _root.w_scores["name" + pos].selectable = false; _root.bPutName = false; col.setRGB(0); } }; } function saveName(_text, pos) { _root.hiScores[pos][0] = _text; _root.showScores(); _root.saveScores(); } function updateScoresProperties() { var _local2 = 0; while (_local2 < _root.numHiScores) { _root.w_scores["name" + _local2].maxChars = 20; _local2++; } } function loadScores() { if (settings.data.firstLoad == undefined) { trace("first time"); clearScores(); settings.data.firstLoad = 1; } _root.hiScores = new Array(); var _local2 = 0; while (_local2 < _root.numHiScores) { _root.hiScores.push(new Array(settings.data["name" + _local2], settings.data["scores" + _local2])); _local2++; } } function saveScores() { trace((("save scores " + _root.numHiScores) + " ") + _root.hiScores[0][0]); var _local2 = 0; while (_local2 < _root.numHiScores) { settings.data["name" + _local2] = _root.hiScores[_local2][0]; settings.data["scores" + _local2] = _root.hiScores[_local2][1]; _local2++; } } function clearScores() { trace(("clearScores(" + [arguments]) + ")"); trace(defUsers[0][0]); var _local3 = 0; while (_local3 < _root.numHiScores) { settings.data["name" + _local3] = defUsers[_local3][0]; settings.data["scores" + _local3] = defUsers[_local3][1]; _local3++; } } function loadSettings(bRedefined) { if ((!bRedefined) && (settings.data.first == undefined)) { redefineSettings(); return(undefined); } _root.soundon = settings.data.soundon; _root.musicon = settings.data.musicon; soundEngine.CSound.getInstance().setMute(_root.soundon); _root.fullScreen = settings.data.fullScreen; fscommand ("fullscreen", false); } function saveSettings() { settings.data.soundon = _root.soundon; settings.data.musicon = _root.musicon; settings.data.fullScreen = _root.fullScreen; } function redefineSettings() { settings.data.soundon = new Boolean(); settings.data.soundon = true; settings.data.musicon = new Boolean(); settings.data.musicon = true; settings.data.fullScreen = new Boolean(); settings.data.fullScreen = true; settings.data.first = new Boolean(); settings.data.first = false; loadSettings(true); } var TL_CLEAR = 1; var TL_BOMB = 10; var TL_CBOMB = 11; var TL_OVER = 20; var TL_EBOMB = 25; var TL_STAR = 26; var TL_GOLD = 5; var TL_MULT2 = 14; var TL_MULT3 = 15; var SIZEX = 14; var SIZEY = 10; var BONUS_PTS = 100; var hammerX = 590; var hammerY = 355; var hammerSpeed = 35; var numHiScores = 10; var game = new Game(); var w_curWindow; var field; var _selected = new Array(); var points = 0; var di = new Array(0, 0, 1, -1); var dj = new Array(1, -1, 0, 0); var bonus; var multBy; var levelNum = 0; var _linesLeft; var game = new Game(); var scoresTimer; var endPoints; var hiScores; var level1Lines = 15; var blockValue = 10; var sMoreGamesLink = "http://www.myplaycity.com"; var curTile; _selected.search = function (elem) { var _local2 = 0; while (_local2 < this.length) { if (this[_local2] == elem) { return(true); } _local2++; } return(false); }; var bPutName = false; var oKeyListener = new Object(); oKeyListener.onKeyUp = function () { if (_root.bPutName && (Key.getCode() == 13)) { if ((_root.w_scores["name" + _root.pos].type == "input") && (_root.w_scores["name" + _root.pos].text != "unnamed")) { _root.w_scores["name" + _root.pos].type = "dynamic"; saveName(_root.w_scores["name" + _root.pos].text, pos); _root.w_scores["name" + _root.pos].selectable = false; _root.bPutName = false; var _local2 = new Color(_root.w_scores["scores" + _root.pos]); _local2.setRGB(0); } } }; Key.addListener(oKeyListener); var defUsers = [["Jack", 3579500], ["Smith", 2158654], ["Tom", 1904127], ["Tracy", 1804127], ["Jane", 1304127], ["Kyle", 1004127], ["Stane", 804127], ["Cole", 504127], ["Larry", 4904127], ["John", 489124]]; var settings = SharedObject.getLocal("childs_room_1.0"); loadSettings(false); var defUsers = [["Jack", 3579500], ["Smith", 2158654], ["Tom", 1904127], ["Tracy", 1804127], ["Jane", 1304127], ["Kyle", 1004127], ["Stane", 804127], ["Cole", 504127], ["Larry", 4904127], ["John", 489124]]; nag._visible = false; t_field.t_tile._visible = false; w_pause._visible = false; w_ready._visible = false; w_scores._visible = false; w_instruction._visible = false; w_gameover._visible = false; w_quit._visible = false; w_quitto._visible = false; w_clearhs._visible = false; w_quitMenu._visible = false; init(); _root.scoresTimer = new CTimer(2, _root.countLevelEndPoints, []); _root.updateScoresProperties(); soundEngine.CSound.getInstance(); if (_root.musicon) { soundEngine.CSound.getInstance().playMusic(soundEngine.CSound.MENU_MUSIC); }
Frame 3
gotoAndPlay ("game");
Symbol 42 Button
on (release) { _root.nag._visible = false; _root.nextLevel(); }
Symbol 46 Button
on (release) { getURL ("http://myplaycity.com/vivid_bricks", "_blank"); }
Symbol 47 MovieClip [nag] Frame 1
btn_cover.useHandCursor = false;
Symbol 116 MovieClip Frame 5
if (!State.is(State.RUNNING)) { if (((w_pregame._visible == true) || (w_pregame._visible == undefined)) && ((_root.w_scores._visible == false) && (_root.w_instruction._visible == false))) { soundEngine.CSound.getInstance().playSound(soundEngine.CSound.MORG); } }
Symbol 116 MovieClip Frame 21
if (!State.is(State.RUNNING)) { if (((w_pregame._visible == true) || (w_pregame._visible == undefined)) && ((_root.w_scores._visible == false) && (_root.w_instruction._visible == false))) { soundEngine.CSound.getInstance().playSound(soundEngine.CSound.MORG); } }
Symbol 153 Button
on (release) { soundEngine.CSound.getInstance().playSound(soundEngine.CSound.BUTTON_CLICK); _root.w_clearhs._visible = true; }
Symbol 157 Button
on (release) { soundEngine.CSound.getInstance().playSound(soundEngine.CSound.BUTTON_CLICK); _root.w_scores._visible = false; _root.showMenuW(); }
Symbol 207 MovieClip Frame 1
stop();
Symbol 214 MovieClip Frame 1
stop();
Symbol 214 MovieClip Frame 10
_root.startFlying();
Symbol 214 MovieClip Frame 12
gotoAndStop (1);
Symbol 234 Button
on (release) { if (_root._IGNOREUSER) { return(undefined); } soundEngine.CSound.getInstance().playSound(soundEngine.CSound.BUTTON_CLICK); _root.pause(); }
Symbol 237 Button
on (release) { if (_root._IGNOREUSER) { return(undefined); } _root.showQuitGame(); State.set(State.PAUSE); }
Symbol 244 Button
on (release) { _root.press(this); }
Symbol 250 MovieClip Frame 31
if (!State.is(State.RUNNING)) { if (((w_pregame._visible == true) || (w_pregame._visible == undefined)) && ((_root.w_scores._visible == false) && (_root.w_instruction._visible == false))) { soundEngine.CSound.getInstance().playSound(soundEngine.CSound.MORG2); } }
Symbol 256 MovieClip Frame 52
if (!State.is(State.RUNNING)) { if (((w_pregame._visible == true) || (w_pregame._visible == undefined)) && ((_root.w_scores._visible == false) && (_root.w_instruction._visible == false))) { soundEngine.CSound.getInstance().playSound(soundEngine.CSound.MORG3); } }
Symbol 288 MovieClip Frame 29
gotoAndPlay(_root.TL_STAR);
Symbol 341 Button
on (release) { soundEngine.CSound.getInstance().playSound(soundEngine.CSound.BUTTON_CLICK); _root.showMenuW(); }
Symbol 346 MovieClip Frame 1
mc.useHandCursor = false;
Instance of Symbol 296 MovieClip "mc" in Symbol 346 MovieClip Frame 1
on (release) { }
Symbol 399 Button
on (release) { soundEngine.CSound.getInstance().playSound(soundEngine.CSound.BUTTON_CLICK); _root.initGame(); }
Symbol 403 Button
on (release) { soundEngine.CSound.getInstance().playSound(soundEngine.CSound.BUTTON_CLICK); _root.showInstructions(); }
Symbol 407 Button
on (release) { soundEngine.CSound.getInstance().playSound(soundEngine.CSound.BUTTON_CLICK); _root.moreGames(); }
Symbol 412 Button
on (release) { soundEngine.CSound.getInstance().playSound(soundEngine.CSound.BUTTON_CLICK); getURL ("http://www.myplaycity.com/vivid_bricks", "_blank"); }
Symbol 417 Button
on (release) { soundEngine.CSound.getInstance().playSound(soundEngine.CSound.BUTTON_CLICK); getURL ("http://www.myplaycity.com/free_content", "_blank"); }
Symbol 422 Button
on (release) { soundEngine.CSound.getInstance().playSound(soundEngine.CSound.BUTTON_CLICK); getURL ("http://www.myplaycity.com/online_games", "_blank"); }
Symbol 423 MovieClip Frame 1
btn_cover.useHandCursor = false;
Instance of Symbol 387 MovieClip "mcLogo" in Symbol 423 MovieClip Frame 1
on (release) { getURL ("http://www.myplaycity.com", "_blank"); }
Instance of Symbol 390 MovieClip "link" in Symbol 423 MovieClip Frame 1
on (release) { getURL ("http://www.myplaycity.com", "_blank"); }
Symbol 430 Button
on (release) { if (_root.soundon) { _root.soundon = false; soundEngine.CSound.getInstance().setMute(false); this.gotoAndStop(1); } else { _root.soundon = true; soundEngine.CSound.getInstance().setMute(true); this.gotoAndStop(3); } _root.saveSettings(); if (_root.soundon) { this.gotoAndStop(2); } else { this.gotoAndStop(4); } } on (rollOver) { if (_root.soundon) { this.gotoAndStop(2); } else { this.gotoAndStop(4); } } on (rollOut) { if (_root.soundon) { this.gotoAndStop(1); } else { this.gotoAndStop(3); } }
Symbol 434 MovieClip Frame 1
onEnterFrame(); if (_root.soundon) { this.gotoAndStop(1); } else { this.gotoAndStop(3); } stop();
Symbol 438 Button
on (release) { soundEngine.CSound.getInstance().playSound(soundEngine.CSound.BUTTON_CLICK); _visible = false; }
Symbol 439 Button
on (release) { soundEngine.CSound.getInstance().playSound(soundEngine.CSound.BUTTON_CLICK); _root.clearHiscores(); _root.showScores(); _visible = false; }
Symbol 440 MovieClip Frame 1
btn_cover.useHandCursor = false;
Symbol 449 Button
on (release) { soundEngine.CSound.getInstance().playSound(soundEngine.CSound.BUTTON_CLICK); _visible = false; }
Symbol 452 Button
on (release) { soundEngine.CSound.getInstance().playSound(soundEngine.CSound.BUTTON_CLICK); _visible = false; _root.quitToOS(); }
Symbol 453 Button
on (release) { soundEngine.CSound.getInstance().playSound(soundEngine.CSound.BUTTON_CLICK); _visible = false; _root.endGame(); }
Symbol 454 MovieClip Frame 1
btn_cover.useHandCursor = false;
Symbol 463 Button
on (release) { soundEngine.CSound.getInstance().playSound(soundEngine.CSound.BUTTON_CLICK); State.set(State.RUNNING); _root.w_quit._visible = false; }
Symbol 464 Button
on (release) { soundEngine.CSound.getInstance().playSound(soundEngine.CSound.BUTTON_CLICK); _root.endGame(); _visible = false; }
Symbol 465 MovieClip Frame 1
btn_cover.useHandCursor = false;
Symbol 498 Button
on (release) { soundEngine.CSound.getInstance().playSound(soundEngine.CSound.BUTTON_CLICK); if (!_root.w_scores._visible) { _root.showMenuW(); } }
Symbol 499 MovieClip Frame 1
btn_cover.useHandCursor = false;
Symbol 510 Button
on (release) { soundEngine.CSound.getInstance().playSound(soundEngine.CSound.BUTTON_CLICK); _root.ready(); }
Symbol 511 MovieClip Frame 1
btn_cover.useHandCursor = false;
Symbol 528 Button
on (release) { if (_root._IGNOREUSER) { return(undefined); } soundEngine.CSound.getInstance().playSound(soundEngine.CSound.BUTTON_CLICK); _root.pause(); }
Symbol 529 MovieClip Frame 1
btn_cover.useHandCursor = false;
Symbol 535 Button
on (release) { soundEngine.CSound.getInstance().playSound(soundEngine.CSound.BUTTON_CLICK); _root.w_quitMenu._visible = false; }
Symbol 536 Button
on (release) { soundEngine.CSound.getInstance().playSound(soundEngine.CSound.BUTTON_CLICK); fscommand ("quit"); fscommand ("this.close"); }
Symbol 537 MovieClip Frame 1
btn_cover.useHandCursor = false;
Symbol 538 MovieClip [__Packages.State] Frame 0
class State { function State () { } static function set(_status) { if (_status == undefined) { return(false); } current = _status; return(true); } static function addState(_value) { if (_value == undefined) { return(false); } current = current | _value; } static function deleteState(_value) { if ((_value == undefined) || (!is(_value))) { return(false); } current = current - _value; } static function get() { return(current); } static function is(_value) { return((((current & _value) != 0) ? true : false)); } static function addNew(_statuses) { _defLen = getLastState(); var _local1 = 0; while (_local1 < _statuses.length) { State[_statuses[_local1]] = 1 << ((_defLen + _local1) + 1); _local1++; } _defLen = _defLen + _statuses.length; } static function getLastState() { var _local1 = 0; for (var _local2 in State) { _local1 = (((State[_local2] > _local1) && (typeof(State[_local2]) == "number")) ? (State[_local2]) : (_local1)); } return(Bit.countBits(_local1)); } static function getStateName(_value) { for (var _local2 in State) { if (((typeof(State[_local2]) == "number") && (State[_local2] == _value)) && (_local2 != "current")) { return(_local2); } } } function toString() { return("[class State]"); } static var NONE = 1; static var NEW_GAME = 2; static var RUNNING = 4; static var WAIT = 8; static var PAUSE = 16; static var PLAY_AGAIN = 32; static var WIN = 64; static var LOSE = 128; static var _defOffset = 0; static var _defLen = 7; static var current = 0; }
Symbol 539 MovieClip [__Packages.Bit] Frame 0
class Bit { function Bit () { } static function getBits(value, st, len) { return((((value >>> st) >>> len) << len) ^ (value >>> st)); } static function setBits(value, val, st, len) { var _local3 = getBits(value, st, len); var _local2 = value ^ (_local3 << st); var _local1 = val << st; return(_local2 ^ _local1); } static function countBits(value) { return(Math.ceil(Math.log(value) / Math.LN2)); } static function bit2bin(a, b) { return(a | (b << 16)); } static function bin2bit(value) { return({b:value >>> 16, a:value ^ ((value >>> 16) << 16)}); } }
Symbol 540 MovieClip [__Packages.soundEngine.CSound] Frame 0
class soundEngine.CSound { static var GAME_MUSIC, MENU_MUSIC, WIN, LOOSE, BLOW, SHOOT, MISS, HIT, MORG, MORG2, MORG3, BUTTON_CLICK, instance; var Snd, Mus; function CSound () { Snd = new soundEngine.WaveEngine(1); Mus = new soundEngine.WaveEngine(2); GAME_MUSIC = Mus.addStream("gameMusic", false); MENU_MUSIC = Mus.addStream("menuMusic", false); WIN = Snd.addStream("winGame", false); LOOSE = Snd.addStream("gameEnd", false); BLOW = Snd.addStream("blowCub", false); SHOOT = Snd.addStream("shoot", false); MISS = Snd.addStream("miss", false); HIT = Snd.addStream("hit", false); MORG = Snd.addStream("morg", false); MORG2 = Snd.addStream("morg2", false); MORG3 = Snd.addStream("morg3", false); BUTTON_CLICK = Snd.addStream("button", false); } static function getInstance() { if (instance == null) { instance = new soundEngine.CSound(); } return(instance); } function playSound(nId) { if (bMute) { return(undefined); } Snd.play(nId); } function playMusic(nId) { if (bMuteMusic) { return(undefined); } Mus.stopAll(); Mus.play(nId, 0, 10000); } function setMute(_bMute) { bMute = !_bMute; _root.settings.data.soundon = _bMute; _root.soundon = _bMute; if (bMute) { Snd.soundOff(); } else { Snd.soundOn(); } } function getMute() { return(bMute); } function setMuteMusic(_bMuteMusic) { bMuteMusic = !_bMuteMusic; _root.musicon.data.Music = _bMuteMusic; _root.musicon = _bMuteMusic; if (bMuteMusic) { Mus.stopAll(); } } function setSoundVolume(nVolume) { nSoundVolume = nVolume; Snd.setAllVolume(nSoundVolume); } function setMusicVolume(nVolume) { nMusicVolume = nVolume; Mus.setAllVolume(nMusicVolume); } var bMute = false; var bMuteMusic = false; var nSoundVolume = 100; var nMusicVolume = 100; }
Symbol 541 MovieClip [__Packages.soundEngine.WaveEngine] Frame 0
class soundEngine.WaveEngine { var type, stack, debugOn, mute, _mc; function WaveEngine (type, debugOn) { this.type = ((type == undefined) ? 1 : (type)); stack = new Object(); this.debugOn = ((type == undefined) ? false : (debugOn)); mute = false; init(); } function init() { _numClass++; _mc = _root.createEmptyMovieClip((("WaveEngine_" + _numClass) + "_") + type, _root.getNextHighestDepth()); } function soundOff() { if (!mute) { debug("soundOff()"); for (var _local2 in stack) { stack[_local2]._oldVolume = stack[_local2].getVolume(); setVolume(_local2, 0); } mute = true; } } function soundOn() { if (mute) { mute = false; debug("soundOn()"); for (var _local3 in stack) { var _local2 = ((stack[_local3]._oldVolume == undefined) ? 100 : (stack[_local3]._oldVolume)); setVolume(_local3, _local2); } } } function getSoundStatus() { return(!mute); } function play(id, secondsOffset, loops) { if ((id == undefined) || (stack[id] == undefined)) { return(0); } if (type == 2) { stopAll(); } secondsOffset = ((secondsOffset == undefined) ? 0 : (secondsOffset)); loops = ((loops == undefined) ? 1 : (loops)); var _local3 = stack[id]; if (mute) { _local3.setVolume(0); } else if (type == 2) { _local3.setVolume(nMucisVolume); } if (type == 2) { loops = 65536; } _local3.start(secondsOffset, loops); debug(((((("play(" + _local3.__link) + ", ") + secondsOffset) + ", ") + loops) + ")"); } function playAll(secondsOffset, loops, autoDelete) { for (var _local5 in stack) { play(_local5, secondsOffset, loops, autoDelete); } } function addStream(link_name, autoDelete) { if (link_name == undefined) { return(0); } autoDelete = ((autoDelete == undefined) ? true : (autoDelete)); var _local4 = _mc.createEmptyMovieClip("attachS_" + (++_numSound), _mc.getNextHighestDepth()); var _local2 = new Sound(_local4); _local2.attachSound(link_name); _local2.__parent = this; _local2.__link = link_name; _local2.__num = _numSound; _local2.__mc = _local4; _local2.__autoDelete = autoDelete; _local2.onSoundComplete = function () { if (this.__autoDelete) { this.__parent.deleteSound(this.__num); } }; debug(("addStream(" + link_name) + ")"); stack[_numSound] = _local2; return(_local2.__num); } function deleteSound(id) { if ((id == undefined) || (stack[id] == undefined)) { return(0); } var _local2 = stack[id]; debug("Stack deletes a " + _local2.__link); delete stack[id]; removeMovieClip(_local2.__mc); } function deleteAllSound() { debug("deleteAllSound()"); for (var _local2 in stack) { deleteSound(_local2); } } function stop(id) { if ((id == undefined) || (stack[id] == undefined)) { return(0); } var _local3 = stack[id]; _local3.stop(); debug(("stop(" + _local3.__link) + ")"); if (_local3.__autoDelete) { if ((id != _numSound) || (type != 2)) { deleteSound(id); } } } function stopAll() { debug("stopAll()"); for (var _local2 in stack) { stop(_local2); } } function setVolume(id, volume) { if (((id == undefined) || (volume == undefined)) || (stack[id] == undefined)) { return(0); } var _local2 = stack[id]; if (type == 2) { nMucisVolume = volume; } if (mute) { _local2._oldVolume = volume; return(0); } debug(((("setVolume(" + _local2.__link) + ", ") + volume) + ")"); if (_local2 != undefined) { _local2.setVolume(volume); } } function setAllVolume(volume) { for (var _local2 in stack) { setVolume(_local2, volume); } } function debug(msg) { if (debugOn) { trace((type + " ") + msg); } } function toString() { return("[sound.CsoundEngine.WaveEngine]"); } var _numSound = 0; var nMucisVolume = 100; static var _numClass = 0; }
Symbol 542 MovieClip [__Packages.Process] Frame 0
class Process { function Process () { } static function main() { var _local1 = 0; while (_local1 < PROCESSES.length) { var _local2 = PROCESSES[_local1][0].apply(null, PROCESSES[_local1][1]); if (_local2 == KILL) { kill(PROCESSES[_local1][0], PROCESSES[_local1][2]); } else if (_local2 == HOLD) { return(undefined); } _local1++; } } static function start(ps, args, id, priority) { id = ((id == undefined) ? -1 : (id)); if (priority == undefined) { PROCESSES.push([ps, args, id]); } else { PROCESSES.splice(priority, 0, [ps, args, id]); } } static function kill(ps, id) { id = ((id == undefined) ? -1 : (id)); var _local1 = 0; while (_local1 < PROCESSES.length) { if (((PROCESSES[_local1][0] == ps) || ((PROCESSES[_local1][0].func == ps.func) && (ps.func != undefined))) && (PROCESSES[_local1][2] == id)) { PROCESSES.splice(_local1--, 1); } _local1++; } } static function killAll() { PROCESSES = new Array(); } static function is(ps, id) { id = ((id == undefined) ? -1 : (id)); var _local1 = 0; while (_local1 < PROCESSES.length) { if (((PROCESSES[_local1][0] == ps) || (PROCESSES[_local1][0].func == ps.func)) && (PROCESSES[_local1][2] == id)) { return(true); } _local1++; } return(false); } static function toString() { return("[com.itpremium.games.Process]"); } static function keepId() { return(lastId++); } static var PROCESSES = new Array(); static var lastId = 1; static var KILL = 0; static var HOLD = -1; }
Symbol 543 MovieClip [__Packages.Game] Frame 0
class Game { function Game () { } function toString() { return("[class Game]"); } }
Symbol 544 MovieClip [__Packages.CWindow] Frame 0
class CWindow { static var wndOld; var mcWnd, amcBtn; function CWindow (sHeader, sMsg, aoBtn, bDelOld) { if (bDelOld && (wndOld != undefined)) { wndOld.destroy(); } wndOld = this; mcWnd = _root.attachMovie(sWndTplName, "wnd_CWindow_" + (nWndNum++), _root.getNextHighestDepth()); mcWnd._x = nCenterX; mcWnd._y = nCenterY; setMessage(sMsg); setHeader(sHeader); amcBtn = new Array(); if ((aoBtn != undefined) && (aoBtn.length > 0)) { addBtns(aoBtn); } } function createBanner(sUrlMc, sUrlClick, nX, nY) { } function createCountDown(nTime, cbF, nX, nY) { } function setMessage(sMsg) { mcWnd.msg.text = sMsg; } function setHeader(sHeader) { mcWnd.header.text = sHeader; } function addBtns(aoBtn) { var _local2 = 0; while (_local2 < aoBtn.length) { addBtn(aoBtn[_local2]); _local2++; } alignBtns(); } function addBtn(oBtn) { var _local2; _local2 = mcWnd.attachMovie(sBtnTplName, "btn" + amcBtn.length, mcWnd.getNextHighestDepth()); amcBtn.push(_local2); _local2.fDelegate = mx.utils.Delegate.create(this, onRelease); _local2.fCb = oBtn.cbfunc; _local2.onRelease = function () { this.fDelegate(this.fCb); }; _local2.title.text = oBtn.title; _local2._y = nBtnDefaultY; } function destroy() { removeMovieClip(mcWnd); } function onRelease(fCb) { var _local2 = fCb(); if (_local2 == KILL) { destroy(); } } function alignBtns() { if (amcBtn.length == 0) { return(false); } var _local3 = ((-((amcBtn.length * amcBtn[0]._width) + ((amcBtn.length - 1) * nBtnIndent))) / 2) + (amcBtn[0]._width / 2); var _local2 = 0; while (_local2 < amcBtn.length) { amcBtn[_local2]._x = (_local3 + (_local2 * amcBtn[0]._width)) + (_local2 * nBtnIndent); _local2++; } } static var KILL = 0; static var nWndNum = 0; static var nBtnDefaultY = 130; static var nBtnIndent = 10; static var nCenterX = Stage.width / 2; static var nCenterY = Stage.height / 2; var sWndTplName = "wndTpl"; var sBtnTplName = "btnTpl"; }
Symbol 545 MovieClip [__Packages.mx.utils.Delegate] Frame 0
class mx.utils.Delegate extends Object { var func; function Delegate (f) { super(); func = f; } static function create(obj, func, aArgs, bMerge) { var _local2 = function () { var _local3 = arguments.callee.target; var _local2 = arguments.callee.func; var _local4 = arguments.callee.bMerge; if (_local4) { var _local5 = mx.utils.Delegate.merge(arguments, arguments.callee.aArgs); } else { var _local5 = ((arguments.length > 0) ? arguments : (arguments.callee.aArgs)); } _local2.___nCount = arguments.callee.nCount; return(_local2.apply(_local3, _local5)); }; _local2.type = "Delegate"; _local2.target = obj; _local2.func = func; _local2.nCount = ++nCount; if (_local2.func.___aInnerValues == undefined) { _local2.func.___aInnerValues = new Array(); } _local2.func.___aInnerValues[nCount] = new Object(); _local2.aArgs = aArgs; _local2.bMerge = bMerge; return(_local2); } static function set(sValueName, value) { return((arguments.caller.___aInnerValues[arguments.caller.___nCount][sValueName] = value)); } static function get(sValueName) { return(arguments.caller.___aInnerValues[arguments.caller.___nCount][sValueName]); } static function merge(aA, aB) { var _local1 = 0; while (_local1 < aB.length) { aA.push(aB[_local1]); _local1++; } return(aA); } static function clone(fDelegate) { if ((fDelegate.target != undefined) && (fDelegate.func != undefined)) { return(create(fDelegate.target, fDelegate.func, fDelegate.aArgs, fDelegate.bMerge)); } return(fDelegate); } function createDelegate(obj) { return(create(obj, func)); } static var nCount = 0; }
Symbol 546 MovieClip [__Packages.CXML] Frame 0
class CXML extends XML { var oResult, cbfunc; function CXML () { super(); } function onLoad(bSuccess) { trace("on"); if (bSuccess) { parse(this, (oResult = new Object())); } return(cbfunc(bSuccess)); } function parse(node, oRes) { node.ignoreWhite = true; var _local2 = 0; while (_local2 < node.childNodes.length) { if (node.childNodes[_local2].childNodes.length > 1) { parse(node.childNodes[_local2], (oRes[node.childNodes[_local2].nodeName] = new Object())); } else if (node.childNodes[_local2].hasChildNodes()) { switch (node.childNodes[_local2].attributes.type) { case "Number" : var _local4 = Number(node.childNodes[_local2].firstChild.nodeValue); break; case "nArray" : _local4 = conv2NumAr(node.childNodes[_local2].firstChild.nodeValue.split(node.childNodes[_local2].attributes.separator)); break; case "sArray" : _local4 = node.childNodes[_local2].firstChild.nodeValue.split(node.childNodes[_local2].attributes.separator); break; default : _local4 = node.childNodes[_local2].firstChild.nodeValue; } oRes[node.childNodes[_local2].nodeName] = _local4; } _local2++; } } function conv2NumAr(ar) { var _local1 = 0; while (_local1 < ar.length) { ar[_local1] = Number(ar[_local1]); _local1++; } return(ar); } }
Symbol 547 MovieClip [__Packages.CTimer] Frame 0
class CTimer { var countAmount, tempTime, elapsed, timerId, fn, startTime; function CTimer (ca, _fn, _args) { countAmount = ca; tempTime = 0; elapsed = 0; Id++; timerId = Id; fn = _fn; args = _args; } function start() { startTime = getTimer(); createGameProcess(); Process.start(mx.utils.Delegate.create(this, checkTime), [], timerId, 1); } function createGameProcess() { var _local3 = _root.createEmptyMovieClip("Timer_" + timerId, 999999); _local3.onEnterFrame = mx.utils.Delegate.create(this, mainProcess); } function stop() { Process.kill(mx.utils.Delegate.create(this, checkTime), timerId); elapsed = 0; tempTime = 0; } function terminate() { fn.apply(null, args); stop(); } function pause() { Process.kill(mx.utils.Delegate.create(this, checkTime), timerId); if (elapsed > 1) { tempTime = tempTime + elapsed; } } function getTime() { return(elapsed); } function checkTime() { elapsed = (getTimer() - startTime) + tempTime; if ((Math.floor(elapsed / 10) % countAmount) == 0) { fn.apply(null, args); } } function mainProcess() { Process.main(); } static var Id = 0; var args = new Array(); }
Symbol 548 MovieClip [__Packages.cField] Frame 0
class cField { var mc, _field, _line, _lineLimit, stOver, ej, ei; function cField (_mc) { mc = _mc; _field = new Array(_root.SIZEX); _line = new Array(_root.SIZEY); } function init() { createField(); line(); LOADED = true; settings(0); ST_STARTLINES = true; ST_ENDLEVEL = false; _root.showReady(); overSound = false; _root.scoresTimer.stop(); } function main() { if (!LOADED) { init(); return(undefined); } switch (true) { case ST_STOP : return(undefined); case ST_CENTRALIZE : centralize(); break; case ST_END : end(); return(undefined); case ST_SAVER : saver(); return(undefined); case ST_OVER : over(); return(undefined); case ST_STARTLINES : startLines(); break; case ST_DROP : dropBlock(); } linePush(); } function createField() { var _local5 = 0; while (_local5 < _root.SIZEX) { _field[_local5] = new Array(_root.SIZEY); var _local4 = 0; while (_local4 < _root.SIZEY) { var _local3 = mc.t_tile.duplicateMovieClip((("tile" + _local5) + "_") + _local4, (FIELDDEPTH + (_local5 * 20)) + (_root.SIZEY - _local4)); _local3._y = tileWidth * _local4; if (_root.HSINDEX < 2) { _local3._x = tileHeight * _local5; } else { _local3._x = tileHeight * (15 - _local5); } _local3._i = _local4; _local3._j = _local5; _local3.gotoAndStop(_root.TL_CLEAR); _field[_local5][_local4] = _local3; _local4++; } _local5++; } mc.t_tile._visible = false; return(true); } function line() { var _local3 = 0; while (_local3 < _root.SIZEY) { var _local4 = mc.t_tile.duplicateMovieClip("line" + _local3, LINEDEPTH + _local3); _local4._y = tileWidth * _local3; _local4._x = -100; _local4.gotoAndStop(_root.TL_CLEAR); _local4._type = "line"; _line[_local3] = _local4; _line[_local3]._visible = false; _linepos = 0; _local3++; } } function randomFrame() { if ((BOMBCHANCE > 0) && (random(BOMBCHANCE + 1) == 1)) { return(_root.TL_BOMB); } if ((CBOMBCHANCE > 0) && (random(CBOMBCHANCE + 1) == 1)) { return(_root.TL_CBOMB + random(MAXCOLORS + 1)); } return(random(MAXCOLORS) + 2); } function addLine() { trace("addLine"); if (ST_ENDLEVEL) { return(undefined); } if (checkEnd()) { ST_OVER = true; _root._IGNOREUSER = true; overI = 0; return(undefined); } rowUp(); if (_lineLimit > 0) { var _local3 = 0; while (_local3 < _root.SIZEY) { _field[_root.SIZEX - 1][_local3].gotoAndStop(_line[_local3]._currentframe); _line[_local3].gotoAndStop(_root.TL_CLEAR); _local3++; } } _lineLimit--; if (_lineLimit >= 0) { _root._linesLeft = _lineLimit; } if (_root.ARCADE && (_lineLimit < 0)) { _root.nextLevel(); } else if (_lineLimit <= 0) { levelEnd(); } _linepos = 0; } function checkEnd() { if (checkBottom() > 0) { return(false); } return(true); } function checkBottom() { var _local4 = 0; var _local3 = 0; while (_local3 < _root.SIZEX) { if ((_field[_local3][_root.SIZEY - 1]._currentframe == _root.TL_CLEAR) || (_field[_local3][_root.SIZEY - 1]._currentframe == undefined)) { _local4++; } _local3++; } return(_local4); } function rowUp() { var _local5 = _root.SIZEX - 1; while ((_field[_local5][_root.SIZEY - 1]._currentframe != _root.TL_CLEAR) && (_field[_local5][_root.SIZEY - 1]._currentframe != undefined)) { _local5--; } var _local4 = _local5; while (_local4 < (_root.SIZEX - 1)) { var _local3 = 0; while (_local3 < _root.SIZEY) { _field[_local4][_local3].gotoAndStop(_field[_local4 + 1][_local3]._currentframe); _local3++; } _local4++; } _field[_root.SIZEX - 1][_local3].gotoAndStop(_root.TL_CLEAR); } function lineFill() { if (_root._linesLeft <= 0) { return(undefined); } var _local3 = _linepos; while (_local3 < _root.SIZEY) { _line[_local3].gotoAndStop(randomFrame()); _local3++; } _linepos = 0; addLine(); stTime = 0; } function linePush() { if (ST_ENDLEVEL) { return(undefined); } if (_linepos >= _root.SIZEY) { addLine(); } if (_lineLimit == 0) { if ((getTimer() - _lastPush) < 100) { return(false); } _line[_linepos].gotoAndStop(_root.TL_CLEAR); } else { if ((getTimer() - _lastPush) < (PUSHTIME - 1000)) { return(false); } _line[_linepos].gotoAndStop(randomFrame()); } _linepos++; _lastPush = getTimer(); if ((DROPCHANCE > 0) && (random(DROPCHANCE + 1) == 1)) { ST_DROP = true; } return(true); } function centralize() { var _local5 = 0; var _local4 = 0; while (_local4 < _root.SIZEX) { var _local3 = 0; while (_local3 < _root.SIZEY) { if ((_field[_local4][_local3]._currentframe != _root.TL_CLEAR) && (_field[_local4][_local3 + 1]._currentframe == _root.TL_CLEAR)) { _field[_local4][_local3 + 1].gotoAndStop(_field[_local4][_local3]._currentframe); _field[_local4][_local3].gotoAndStop(_root.TL_CLEAR); _local5++; } _local3++; } _local4++; } if (!_local5) { ST_CENTRALIZE = false; } } function remove(_selected) { if (_selected.length > 30) { _root.bonus(_selected.length * 3); _root.countPoints(_selected.length * 2, 0, 1); } while (_selected.length > 0) { _selected.pop().gotoAndStop(_root.TL_CLEAR); } ST_CENTRALIZE = true; _root.t_bombdamage._width = _root.BOMB_SIZE; _root.t_bombdamage._height = _root.BOMB_SIZE; } function over() { if (ST_CENTRALIZE || (ST_DROP)) { return(undefined); } if (!overSound) { _root.playSound("snd_gameOver"); overSound = true; } overI++; if (overI >= _root.SIZEX) { ST_OVER = false; saverGameOver(); } } function stop() { ST_STOP = true; } function settings(levelNum) { if (levelNum < 4) { PUSHTIME = PUSHTIME - 30; } else { PUSHTIME = PUSHTIME - 30; } _lineLimit = _root.level1Lines + (5 * levelNum); _startLines = 2; _root._linesLeft = _lineLimit; } function clear() { ST_ENDLEVEL = false; var _local3 = 0; while (_local3 < _root.SIZEX) { var _local4 = 0; while (_local4 < _root.SIZEY) { _field[_local3][_local4].gotoAndStop(_root.TL_CLEAR); _local4++; } _local3++; } var _local4 = 0; while (_local4 < _root.SIZEY) { _line[_local4].gotoAndStop(_root.TL_CLEAR); _local4++; } return(true); } function saverGameOver() { ST_SAVER = true; stOver = getTimer(); } function saver() { if ((getTimer() - stOver) > 500) { trace("saver ingore false"); _root._IGNOREUSER = false; clear(); ST_OVER = false; ST_STOP = true; ST_SAVER = false; ST_OVER = false; ST_STARTLINES = false; _root.gameOver(); } } function levelEnd() { trace("levelEnd"); _root.playSound("snd_nextLevel"); _root.endPoints = checkBottom() * 100; ST_END = true; ST_ENDLEVEL = true; _root._LEVELEND = true; _root._IGNOREUSER = true; _line[0].gotoAndStop(_root.TL_CLEAR); ej = 0; ei = 0; _root.scoresTimer.start(); } function end() { if (ST_CENTRALIZE) { return(false); } ei++; if (ei > _root.SIZEX) { _linePos = 0; ST_STARTLINES = true; ST_END = false; showNag(); } } function showNag() { _root.nag._visible = true; } function startLines() { lineFill(); _startLines--; if (_startLines <= 0) { ST_STARTLINES = false; } } function dropBlock() { var _local3 = _root.SIZEX - 1; while ((_field[_local3][_root.SIZEY - 1]._currentframe != _root.TL_CLEAR) && (_field[_local3][_root.SIZEY - 1]._currentframe != undefined)) { _local3--; } var _local4 = random((_root.SIZEX - _local3) - 1); _local4 = _local4 + (_local3 + 1); if (_field[_local4][0]._currentframe == _root.TL_CLEAR) { _field[_local4][0].gotoAndStop(randomFrame()); } ST_CENTRALIZE = true; ST_DROP = false; } var MAXCOLORS = 4; var DROPCHANCE = 15; var BOMBCHANCE = 0; var CBOMBCHANCE = 20; var PUSHTIME = 1500; var _startLines = 2; var overI = 0; var _type = 0; var _linepos = 0; var _lastPush = 0; var _linePos = 0; var overSound = false; var FIELDDEPTH = 100; var LINEDEPTH = 1000; var ST_DROP = false; var ST_CENTRALIZE = false; var ST_STOP = false; var LOADED = false; var ST_OVER = false; var ST_SAVER = false; var ST_STARTLINES = false; var ST_END = false; var ST_ENDLEVEL = false; var stTime = 0; var tileWidth = 42; var tileHeight = 42; }

Library Items

Symbol 1 Sound [hit]
Symbol 2 Sound [miss]
Symbol 3 Sound [morg]
Symbol 4 Sound [morg3]
Symbol 5 Sound [morg2]
Symbol 6 Sound [button]
Symbol 7 Sound [shoot]
Symbol 8 Sound [winGame]
Symbol 9 Sound [blowCub]
Symbol 10 Sound [gameEnd]
Symbol 11 GraphicUsed by:14
Symbol 12 FontUsed by:13
Symbol 13 EditableTextUses:12Used by:14
Symbol 14 MovieClip [btnTpl]Uses:11 13
Symbol 15 GraphicUsed by:19
Symbol 16 FontUsed by:17 18
Symbol 17 EditableTextUses:16Used by:19
Symbol 18 EditableTextUses:16Used by:19
Symbol 19 MovieClip [wndTpl]Uses:15 17 18
Symbol 20 GraphicUsed by:21 244
Symbol 21 ButtonUses:20Used by:47 423 440 454 465 499 511 529 537
Symbol 22 GraphicUsed by:47 440
Symbol 23 GraphicUsed by:24
Symbol 24 MovieClipUses:23Used by:47 440 454 465 499 537
Symbol 25 GraphicUsed by:47
Symbol 26 GraphicUsed by:31
Symbol 27 GraphicUsed by:31
Symbol 28 GraphicUsed by:31
Symbol 29 GraphicUsed by:31
Symbol 30 GraphicUsed by:31
Symbol 31 MovieClipUses:26 27 28 29 30Used by:47 440 454 465 483 537
Symbol 32 GraphicUsed by:33
Symbol 33 MovieClipUses:32Used by:47 440
Symbol 34 FontUsed by:35
Symbol 35 TextUses:34Used by:47
Symbol 36 GraphicUsed by:37
Symbol 37 MovieClipUses:36Used by:42 46 438 439 449 452 453 463 464 498 535 536
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Symbol 201 GraphicUsed by:202
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Symbol 204 GraphicUsed by:228
Symbol 205 GraphicUsed by:206
Symbol 206 MovieClipUses:205Used by:207  Timeline
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Symbol 227 GraphicUsed by:228
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Symbol 324 GraphicUsed by:331
Symbol 325 GraphicUsed by:331
Symbol 326 GraphicUsed by:331
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Symbol 328 GraphicUsed by:331
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Symbol 332 FontUsed by:333
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Symbol 346 MovieClipUses:296 297 313 314 319 320 322 323 331 117 333 334 65 76 335 99 336 340 341 345Used by:Timeline
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Symbol 389 TextUses:38Used by:390
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Symbol 395 MovieClipUses:394Used by:423
Symbol 396 GraphicUsed by:423
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Symbol 414 TextUses:38Used by:417
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Symbol 427 GraphicUsed by:428 433
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Symbol 432 GraphicUsed by:433
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Symbol 436 EditableTextUses:60Used by:440
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Symbol 438 ButtonUses:37 39 40 41Used by:440
Symbol 439 ButtonUses:37 43 44 45Used by:440
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Symbol 442 GraphicUsed by:454
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Symbol 445 MovieClipUses:444Used by:454
Symbol 446 GraphicUsed by:454
Symbol 447 TextUses:38Used by:449
Symbol 448 TextUses:38Used by:449
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Symbol 450 TextUses:38Used by:452
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Symbol 454 MovieClipUses:21 441 24 442 31 443 445 446 449 452 453Used by:Timeline
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Symbol 456 GraphicUsed by:465
Symbol 457 GraphicUsed by:458
Symbol 458 MovieClipUses:457Used by:465 537
Symbol 459 EditableTextUses:60Used by:465
Symbol 460 GraphicUsed by:465
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Symbol 462 GraphicUsed by:465
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Symbol 465 MovieClipUses:21 455 24 456 31 458 459 460 122 461 125 462 463 464Used by:Timeline
Symbol 466 GraphicUsed by:499
Symbol 467 GraphicUsed by:499
Symbol 468 GraphicUsed by:473
Symbol 469 GraphicUsed by:471
Symbol 470 GraphicUsed by:471
Symbol 471 MovieClipUses:469 247 470 246Used by:473
Symbol 472 GraphicUsed by:473
Symbol 473 MovieClipUses:468 471 472Used by:499
Symbol 474 GraphicUsed by:481
Symbol 475 GraphicUsed by:479
Symbol 476 GraphicUsed by:479
Symbol 477 GraphicUsed by:479
Symbol 478 GraphicUsed by:479
Symbol 479 MovieClipUses:475 476 477 478Used by:481
Symbol 480 GraphicUsed by:481
Symbol 481 MovieClipUses:474 479 480Used by:499
Symbol 482 GraphicUsed by:483
Symbol 483 MovieClipUses:482 31Used by:499
Symbol 484 GraphicUsed by:499
Symbol 485 GraphicUsed by:486
Symbol 486 MovieClipUses:485Used by:499
Symbol 487 GraphicUsed by:499
Symbol 488 GraphicUsed by:489
Symbol 489 MovieClipUses:488Used by:499
Symbol 490 GraphicUsed by:499
Symbol 491 GraphicUsed by:492
Symbol 492 MovieClipUses:491Used by:493
Symbol 493 MovieClipUses:492Used by:499
Symbol 494 GraphicUsed by:499
Symbol 495 TextUses:38Used by:499
Symbol 496 EditableTextUses:38Used by:499
Symbol 497 GraphicUsed by:499
Symbol 498 ButtonUses:37 235 236 41Used by:499
Symbol 499 MovieClipUses:21 466 467 473 481 24 483 484 486 487 489 490 493 494 495 496 497 498Used by:Timeline
Symbol 500 GraphicUsed by:511
Symbol 501 GraphicUsed by:502
Symbol 502 MovieClipUses:501Used by:511
Symbol 503 GraphicUsed by:511
Symbol 504 GraphicUsed by:505
Symbol 505 MovieClipUses:504Used by:511
Symbol 506 GraphicUsed by:511
Symbol 507 FontUsed by:508
Symbol 508 EditableTextUses:279 507Used by:511
Symbol 509 GraphicUsed by:510 528
Symbol 510 ButtonUses:149 397 398 509Used by:511
Symbol 511 MovieClipUses:21 500 502 503 505 506 508 510Used by:Timeline
Symbol 512 GraphicUsed by:529
Symbol 513 GraphicUsed by:514
Symbol 514 MovieClipUses:513Used by:529
Symbol 515 GraphicUsed by:529
Symbol 516 GraphicUsed by:529
Symbol 517 GraphicUsed by:522
Symbol 518 GraphicUsed by:522
Symbol 519 GraphicUsed by:522
Symbol 520 GraphicUsed by:522
Symbol 521 GraphicUsed by:522
Symbol 522 MovieClipUses:517 518 519 520 521Used by:529
Symbol 523 GraphicUsed by:524
Symbol 524 MovieClipUses:523Used by:529
Symbol 525 GraphicUsed by:529
Symbol 526 TextUses:38Used by:528
Symbol 527 TextUses:38Used by:528
Symbol 528 ButtonUses:149 526 527 509Used by:529
Symbol 529 MovieClipUses:21 512 514 515 195 516 522 524 525 528Used by:Timeline
Symbol 530 GraphicUsed by:537
Symbol 531 EditableTextUses:60Used by:537
Symbol 532 GraphicUsed by:537
Symbol 533 GraphicUsed by:537
Symbol 534 GraphicUsed by:537
Symbol 535 ButtonUses:37 39 40 41Used by:537
Symbol 536 ButtonUses:37 43 44 45Used by:537
Symbol 537 MovieClipUses:21 455 24 530 31 458 531 532 122 533 125 534 535 536Used by:Timeline
Symbol 538 MovieClip [__Packages.State]
Symbol 539 MovieClip [__Packages.Bit]
Symbol 540 MovieClip [__Packages.soundEngine.CSound]
Symbol 541 MovieClip [__Packages.soundEngine.WaveEngine]
Symbol 542 MovieClip [__Packages.Process]
Symbol 543 MovieClip [__Packages.Game]
Symbol 544 MovieClip [__Packages.CWindow]
Symbol 545 MovieClip [__Packages.mx.utils.Delegate]
Symbol 546 MovieClip [__Packages.CXML]
Symbol 547 MovieClip [__Packages.CTimer]
Symbol 548 MovieClip [__Packages.cField]

Instance Names

"mcGameField"Frame 1Symbol 239 MovieClip
"t_field"Frame 1Symbol 289 MovieClip
"hammer1"Frame 1Symbol 291 MovieClip
"hammer"Frame 1Symbol 206 MovieClip
"points_lbl"Frame 1Symbol 292 EditableText
"levelNum_lbl"Frame 1Symbol 293 EditableText
"linesLeft_lbl"Frame 1Symbol 294 EditableText
"w_scores"Frame 1Symbol 178 MovieClip [wnd_scores]
"w_instruction"Frame 1Symbol 346 MovieClip
"w_pregame"Frame 1Symbol 423 MovieClip
"w_clearhs"Frame 1Symbol 440 MovieClip
"w_quitto"Frame 1Symbol 454 MovieClip
"w_quit"Frame 1Symbol 465 MovieClip
"w_gameover"Frame 1Symbol 499 MovieClip
"w_ready"Frame 1Symbol 511 MovieClip
"w_pause"Frame 1Symbol 529 MovieClip
"w_quitMenu"Frame 1Symbol 537 MovieClip
"nag"Frame 1Symbol 47 MovieClip [nag]
"title"Symbol 14 MovieClip [btnTpl] Frame 1Symbol 13 EditableText
"header"Symbol 19 MovieClip [wndTpl] Frame 1Symbol 17 EditableText
"msg"Symbol 19 MovieClip [wndTpl] Frame 1Symbol 18 EditableText
"btn_cover"Symbol 47 MovieClip [nag] Frame 1Symbol 21 Button
"btnNo"Symbol 47 MovieClip [nag] Frame 1Symbol 42 Button
"btnYes"Symbol 47 MovieClip [nag] Frame 1Symbol 46 Button
"name0"Symbol 178 MovieClip [wnd_scores] Frame 1Symbol 158 EditableText
"scores0"Symbol 178 MovieClip [wnd_scores] Frame 1Symbol 159 EditableText
"name1"Symbol 178 MovieClip [wnd_scores] Frame 1Symbol 160 EditableText
"scores1"Symbol 178 MovieClip [wnd_scores] Frame 1Symbol 161 EditableText
"name2"Symbol 178 MovieClip [wnd_scores] Frame 1Symbol 162 EditableText
"scores2"Symbol 178 MovieClip [wnd_scores] Frame 1Symbol 163 EditableText
"name3"Symbol 178 MovieClip [wnd_scores] Frame 1Symbol 164 EditableText
"scores3"Symbol 178 MovieClip [wnd_scores] Frame 1Symbol 165 EditableText
"name4"Symbol 178 MovieClip [wnd_scores] Frame 1Symbol 166 EditableText
"scores4"Symbol 178 MovieClip [wnd_scores] Frame 1Symbol 167 EditableText
"name5"Symbol 178 MovieClip [wnd_scores] Frame 1Symbol 168 EditableText
"scores5"Symbol 178 MovieClip [wnd_scores] Frame 1Symbol 169 EditableText
"name6"Symbol 178 MovieClip [wnd_scores] Frame 1Symbol 170 EditableText
"scores6"Symbol 178 MovieClip [wnd_scores] Frame 1Symbol 171 EditableText
"name7"Symbol 178 MovieClip [wnd_scores] Frame 1Symbol 172 EditableText
"scores7"Symbol 178 MovieClip [wnd_scores] Frame 1Symbol 173 EditableText
"name8"Symbol 178 MovieClip [wnd_scores] Frame 1Symbol 174 EditableText
"scores8"Symbol 178 MovieClip [wnd_scores] Frame 1Symbol 175 EditableText
"name9"Symbol 178 MovieClip [wnd_scores] Frame 1Symbol 176 EditableText
"scores9"Symbol 178 MovieClip [wnd_scores] Frame 1Symbol 177 EditableText
"mcHand"Symbol 228 MovieClip Frame 1Symbol 214 MovieClip
"mcBaby"Symbol 239 MovieClip Frame 1Symbol 228 MovieClip
"t_tile"Symbol 289 MovieClip Frame 1Symbol 288 MovieClip
"mc"Symbol 346 MovieClip Frame 1Symbol 296 MovieClip
"instructions"Symbol 346 MovieClip Frame 1Symbol 333 EditableText
"btn_cover"Symbol 423 MovieClip Frame 1Symbol 21 Button
"mcLogo"Symbol 423 MovieClip Frame 1Symbol 387 MovieClip
"link"Symbol 423 MovieClip Frame 1Symbol 390 MovieClip
"btn_cover"Symbol 440 MovieClip Frame 1Symbol 21 Button
"btn_cover"Symbol 454 MovieClip Frame 1Symbol 21 Button
"btn_cover"Symbol 465 MovieClip Frame 1Symbol 21 Button
"btn_cover"Symbol 499 MovieClip Frame 1Symbol 21 Button
"txtScore"Symbol 499 MovieClip Frame 1Symbol 496 EditableText
"btn_cover"Symbol 511 MovieClip Frame 1Symbol 21 Button
"txtLevelNum"Symbol 511 MovieClip Frame 1Symbol 508 EditableText
"btn_cover"Symbol 529 MovieClip Frame 1Symbol 21 Button
"btn_cover"Symbol 537 MovieClip Frame 1Symbol 21 Button

Special Tags

FileAttributes (69)Timeline Frame 1Access network only, Metadata not present, AS1/AS2.
ExportAssets (56)Timeline Frame 1Symbol 1 as "hit"
ExportAssets (56)Timeline Frame 1Symbol 2 as "miss"
ExportAssets (56)Timeline Frame 1Symbol 3 as "morg"
ExportAssets (56)Timeline Frame 1Symbol 4 as "morg3"
ExportAssets (56)Timeline Frame 1Symbol 5 as "morg2"
ExportAssets (56)Timeline Frame 1Symbol 6 as "button"
ExportAssets (56)Timeline Frame 1Symbol 7 as "shoot"
ExportAssets (56)Timeline Frame 1Symbol 8 as "winGame"
ExportAssets (56)Timeline Frame 1Symbol 9 as "blowCub"
ExportAssets (56)Timeline Frame 1Symbol 10 as "gameEnd"
ExportAssets (56)Timeline Frame 1Symbol 14 as "btnTpl"
ExportAssets (56)Timeline Frame 1Symbol 19 as "wndTpl"
ExportAssets (56)Timeline Frame 1Symbol 47 as "nag"
ExportAssets (56)Timeline Frame 1Symbol 178 as "wnd_scores"
ExportAssets (56)Timeline Frame 1Symbol 538 as "__Packages.State"
ExportAssets (56)Timeline Frame 1Symbol 539 as "__Packages.Bit"
ExportAssets (56)Timeline Frame 1Symbol 540 as "__Packages.soundEngine.CSound"
ExportAssets (56)Timeline Frame 1Symbol 541 as "__Packages.soundEngine.WaveEngine"
ExportAssets (56)Timeline Frame 1Symbol 542 as "__Packages.Process"
ExportAssets (56)Timeline Frame 1Symbol 543 as "__Packages.Game"
ExportAssets (56)Timeline Frame 1Symbol 544 as "__Packages.CWindow"
ExportAssets (56)Timeline Frame 1Symbol 545 as "__Packages.mx.utils.Delegate"
ExportAssets (56)Timeline Frame 1Symbol 546 as "__Packages.CXML"
ExportAssets (56)Timeline Frame 1Symbol 547 as "__Packages.CTimer"
ExportAssets (56)Timeline Frame 1Symbol 548 as "__Packages.cField"

Labels

"init"Frame 1
"game"Frame 2
"cycle"Frame 3

Dynamic Text Variables

_textSymbol 243 EditableText""
_textSymbol 284 EditableText""
_textSymbol 287 EditableText""




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Created: 24/5 -2019 01:52:05 Last modified: 24/5 -2019 01:52:05 Server time: 22/12 -2024 14:37:25