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AB Spermicide.swf

This is the info page for
Flash #25173

(Click the ID number above for more basic data on this flash file.)


Text
START

This game is intended for viewing exclusively on 2flashgames.com!
Please send me an email if you are watching this on another site!
Email me to report a scumbag... or to inquire about licensing this
game for your site!
- Love, AngryBinary
AngryBinary@hotmail.com

HOW TO PLAY

Directions: Insert into area of seminal, viral
parasitic, or bacterial infestation. Do not use
near microwave. May upset organs. This
product has been known to cause cancer in
laboratory orphans.

Kills
Sperm
Dead.

The sub-cellular spermicidal battleship module (SSBM) is
Happy Hooker's latest contraceptive solution. Not only
does it prevent pregnancy, but it prevents viral,
bacterial, and parasitic infestations, either pre- or post-
fertilization. The SSBM's arsenal is the cutting edge in
the field of hygenic-militia, and can be replenished from
protein chains occuring naturally in the body.

Select a stage from the stage selection screen. After
you complete a level, you will be graded on how many
enemies you were able to contain. If you pass, you will
unlock the next level and receive a password. You can
quit a game and come back to the same level using the
password. You can spend the points you earn on ammo and
ship upgrades.

Your job is to prevent pregnancy and infection by
keeping sperm, viruses, and other nasties from escaping
deeper into the body. The enemy you have to contain
changes from time to time (roll mouse over pics for more
info):

SPERM

Barring mutations, sperm are non-aggressive and mindless. They're
especially vulnerable to spermicidal chemicals.

VIRUS

Awkward tho deadly, a virus can be quickly dismantled with specialized
nucleic acids that exploit and scramble their simplified DNA.

BACTERIA

The slow moving monera are very resistant to most chemical and energy
based weapons. They also have the capacity to fling bits of their
membrane in defense.

PARASITE

The parasite is mildly intelligent, and should be hastily dispatched with
fast-acting pesticides.

Of the vast array of weapons at your disposal, the SSBM
can equip 3 simultaneously (primary, secondary, and
heavy). These can be cycled on the fly as well. Roll over
the weapons' picture for more info.

The mainstay of your arsenal. Although not
incredibly powerful, the small plasma cannon has
unlimited ammunition and uses little energy.

Despite it's recoil and energy consumption, the
power of the heavy cannon makes it a priceless tool.
AMMO:

h

Nice hefty punch up close, generous spread from
mid-range.
AMMO:

S

The micro-wave generator emits a beam that can
damage several enemies at once. Fast fire rate, so
watch your energy.
AMMO:

W

Good old-fashioned spermicidal foam. Lays like a
land-mine, kills on contact.
AMMO:

The anti-body cannon spins a double-helix capable of
reconfiguring DNA.
AMMO:

Your side mounted chain-guns are loaded with anti-
biotic laced bullets.
AMMO:

While the caustic chemicals in the pesticide aerosol
can inflict damage to nearly anything, it is most
effective against parasites.
AMMO:

xXx

The SSBM comes equipped with a repulsor. This'll
give you that extra room you need in a pinch.
Unlimited use, but eats alot of energy.

These things'll clear a room fast. Tricky to aim,
since they have no propulsion of their own, but then
aiming is hardly of the essence.
AMMO:

Your beacon pings on a frequency guaranteed to
draw all the sperm in the neighborhood to your
location. A nice companion to the foam.
AMMO:

Drifts along until it locks on to a target, and then
doesn't let go. For when you absolutely have to blow
shit up right.
AMMO:

Below is your console layout. Roll your mouse over it's
various components for an explanation.

shields

E

F

0

0

0

0

0

0

0

0

0

0

0

0

x

2

Escaped:

0

reMaiNing:

0

killed:

0

quality toggle

BOSS

Map of current level. Objective enemies appear as red blips, other enemies as yellow blips, and
items as blue blips. Your ship is a green blip.

This is your inventory. Your ammunition and lives remaining are listed here.

This is the integrity of your ships shields. When it hits zero,
your ship falls apart.

This bar monitors your energy. When it's at zero, you have
to wait for it to charge a bit before your weapons will work.

Toggle the Flash quality, in case your player starts to lag.
The game runs best at medium quality.

A picture of the current objective enemy.

Stats on how many of the objective have been killed,
escaped, or remain.

Keys:

P

D

S

A

Z

C

SPACE

X

Fire Primary

Fire Secondary

Fire Heavy

Change Primary

Change Heavy

Change Secondary

Pause/Unpause

Brake

Move

+

RESTART GAME

RESTART GAME

LEVEL sELECT

LEVEL sELECT

CONTINUE

CONTINUE

MUSIC

ON

ON

OFF

OFF

PAUSED

NEXT PAGE!!

NEXT PAGE!!

STAGE 1:
OBJECTIVE:
HINT:

VAGINA
DESTROY SPERM BEFORE THEY ESCAPE THROUGH THE CERVIX
INFLICT MORE DAMAGE AND GET POWERUPS
BY USING THE RIGHT WEAPON ON THE
RIGHT ENEMIES!

STAGE 2:
OBJECTIVE:
HINT:

UTERUS
PREVENT SPERM FROM REACHING THE FALLOPIAN TUBES
ORGAN WALLS ARE SOFT AND STICKY! YOUR
THRUSTERS ARE REVERSED IF YOU GET
CAUGHT!

STAGE 3:
OBJECTIVE:
HINT:

OVARY
AN EGG HAS BEEN FERTILIZED! DESTROY THE EGG!
THE EGG HAS ONLY ONE WEAK POINT

STAGE 10:
OBJECTIVE:
HINT:

RECTUM
there's something blocking your escape! find it's weak point!
rectum? damn near killed 'em! hahahahaha!!

STAGE 9:
OBJECTIVE:
HINT:

SIGMOID FLEX
WORK YOUR WAY TO THE EXIT, CLEANING UP WHATS LEFT AS YOU GO.
YOU'RE GOING TO NEED YOUR UPGRADES TO SURVIVE.

STAGE 4:
OBJECTIVE:
HINT:

BLADDER
THERE IS A PARASITIC INFECTTION HEADING TOWARDS THE KIDNEYS!
STOCKUP ON PESTICIDES

STAGE 5:
OBJECTIVE:
HINT:

KIDNEY
KILL THE PARASITES THAT ARE INFESTING THE KIDNEY!
LARGER PARASITES HAVE TOUGH ARMOR

STAGE 6:
OBJECTIVE:
HINT:

MOUTH
STOP THE VIRAL INFECTION HEADING FOR THE THROAT!
SOME LEVELS HAVE SECRET WALLS!

STAGE 7:
OBJECTIVE:
HINT:

stomach
prevent VIRALs from reaching the intestine!
bridgetthemidget

STAGE 8:
OBJECTIVE:
HINT:

LARGE INTESTINE/COLON
WIPE OUT THE RETROVIRUS!
YOU'LL HAVE TO BLAST YOUR WAY PAST ITS DEFENSES

SHOP

ENEMIES KILLED:
SHOT ACCURACY:
ENEMIES ESCAPED:

0

0%

0

0

0

0

LEVEL SCORE:
GRADE:
TOTAL SCORE:

0

CONTiNUE

0

(Heavy)  x 10 -

(Wave Gen) x 10 -

(Spreader) x 10 -

200pts

200pts

200pts

(Foam) x 5 -

(Antibody) x 5 -

(Antibiotic) x 10 -

(Pesticide) x 5 -

300pts

300pts

300pts

300pts

(Torpedo) x 5 -

(Mini Nuke) x 2 -

(Beacon) x 1 -

500pts

500pts

1000pts

Brake Upgrade 1 -

Turning Up 1 -

Acceleration Up 1 -

Gun Upgrade 1 -

200pts

200pts

200pts

200pts

Max Energy Up 1 -

200pts

Recharge Up 1 -

200pts

Shields Upgrade 1 -

200pts

1000

1000

1000

1000

1000

1000

1000

1000

1000

1000

1000

(Extra life) x 1 -

1000pts

SPENDABLE POINTS:

0

CONTiNUE

sperminator

mightymouse

YOU'VE PREVENTED PREGNANCY, VD, AND
ALL SORTS OF NASTY ITCHING THINGS!
HERE'S SOME CHEATS TO TRY NEXT TIME:

Spermicide by AngryBinary (Randall Kruse) (c) 2003
Music shamelessly stolen from Star Wars, composed by John Williams.

wholelottarosie
ronjeremy
microbe
tantric
rasputin

RAF PRESENTS

AN ANGRYBINARY PRODUCTION

ActionScript [AS1/AS2]

Frame 1
_quality = "HIGH"; Stage.showMenu = false; playButton._visible = false; this.onEnterFrame = function () { tBytes = _root.getBytesTotal(); lBytes = _root.getBytesLoaded(); percentLoaded = Math.floor((lBytes / tBytes) * 100); if (lBytes >= tBytes) { returnToZero = true; loadArrow._visible = false; playButton._visible = true; this.onEnterFrame = null; } };
Instance of Symbol 12 MovieClip "circle0" in Frame 1
onClipEvent (enterFrame) { if (_alpha < 100) { _alpha = (_alpha + 1); } }
Instance of Symbol 14 MovieClip "loadArrow" in Frame 1
onClipEvent (enterFrame) { this._rotation = 3.6 * _root.percentLoaded; }
Instance of Symbol 16 MovieClip "circle1" in Frame 1
onClipEvent (enterFrame) { if ((!_parent.returnToZero) || (Math.abs(Math.cos(count) * 7) > 2)) { count = count + 0.03; this._rotation = this._rotation - (Math.cos(count) * 7); } else if ((_rotation != 0) && (Math.abs(_rotation) != 1)) { _rotation = Math.floor(_rotation); if (_rotation > 0) { _rotation = (_rotation - 2); } else { _rotation = (_rotation + 2); } } }
Instance of Symbol 27 MovieClip "circle2" in Frame 1
onClipEvent (enterFrame) { if ((!_parent.returnToZero) || (Math.abs(Math.sin(count) * 8) > 2)) { count = count + 0.01; _rotation = (_rotation + (Math.sin(count) * 8)); } else if ((_rotation != 0) && (Math.abs(_rotation) != 1)) { _rotation = Math.floor(_rotation); if (_rotation > 0) { _rotation = (_rotation - 2); } else { _rotation = (_rotation + 2); } } }
Frame 2
stop(); _quality = "HIGH";
Frame 8
for (name in this) { this[name].removeMovieClip(); delete this[name]; } gotoAndPlay (13);
Frame 13
function Grade(value, letter) { this.value = value; this.letter = letter; } function Level(stringName, nextLevel, passingGrade, pass, killVal) { this.stringName = stringName; this.nextLevel = nextLevel; this.passingGrade = passingGrade; this.currentGrade = gradeNA; this.pass = pass; this.killVal = killVal; } function PlayerShip(mcClip, cTurn, cAccel, cBrake, cRecharge, cHP, cEnergy, cLives) { this.clip = mcClip; this.turnSpeed = cTurn; this.accel = cAccel; this.brake = cBrake; this.recharge = cRecharge; this.MAXHP = cHP; this.MAXENERGY = cEnergy; this.lives = cLives; this.livesString = new String(cLives); } function Ammo(mcPU, cWeapon, cAmount, mcBlip) { this.clip = mcPU; this.weapon = cWeapon; this.amount = cAmount; this.blipClip = mcBlip; powerUpArray[powerUpArray.length] = this; } function HealthUp(mcPU, cAmount, mcBlip) { this.clip = mcPU; this.amount = cAmount; this.blipClip = mcBlip; powerUpArray[powerUpArray.length] = this; } function Enemy(mcEnemy, cHP, cCollisionDamage, cPower, cSpeed, cTurnSpeed, mcBlip, cPUC) { this.clip = mcEnemy; this.HP = cHP; this.collisionDamage = cCollisionDamage; this.power = cPower; this.accel = cSpeed; this.turnSpeed = cTurnSpeed; this.blipClip = mcBlip; this.powerUpChance = cPUC; } function Weapon(mcWeap, mcShot, cAmmo, cPower, cSpeed, cUsage) { this.clip = mcWeap; this.shot = mcShot; this.ammo = cAmmo; this.speed = cSpeed; this.usage = cUsage; this.power = cPower; this.ammoString = new String(this.ammo); } function makePowerUp(pux, puy) { randomPowerUpNdx = Math.floor(Math.random() * powerUpArray.length); powerUpArray[randomPowerUpNdx].spawn(pux, puy); } function gameOver() { _root.gotoAndPlay("gameOver"); } function Upgrade(desc, value, price, nextUG) { this.desc = desc; this.value = value; this.price = price; this.next = nextUG; } battleTheme = new Sound(); battleIntro = new Sound(); cantina = new Sound(); explosion = new Sound(); hiss = new Sound(); hit = new Sound(); squish = new Sound(); squish.attachSound("squish"); hit.attachSound("hit"); hiss.attachSound("hiss"); explosion.attachSound("explosion"); cantina.attachSound("cantina"); battleIntro.attachSound("battleIntro"); battleTheme.attachSound("battleTheme"); stopAllSounds(); _quality = "HIGH"; totalScore = 0; spendableScore = 0; cheatScale = 1; shipScale = 1; enemyScale = 1; enemyAlpha = 1; powerUpArray = new Array(); Weapon.prototype = new Object(); Enemy.prototype = new Object(); Ammo.prototype = new Object(); HealthUp.prototype = new Object(); PlayerShip.prototype = new Object(); Level.prototype = new Object(); Grade.prototype = new Object(); gradeAPlus = new Grade(6, "A+"); gradeA = new Grade(5, "A"); gradeB = new Grade(4, "B"); gradeC = new Grade(3, "C"); gradeD = new Grade(2, "D"); gradeDMinus = new Grade(1.5, "D-"); gradeF = new Grade(1, "F"); gradeNA = new Grade(0, "N/A"); Vagina = new Level("Vagina", "Uterus", gradeDMinus, "toxicshock", 50); Uterus = new Level("Uterus", "Ovary", gradeDMinus, "overeasy", 75); Ovary = new Level("Ovary", "Bladder", gradeDMinus, "canteen", 100); Bladder = new Level("Bladder", "Kidney", gradeDMinus, "beansprout", 100); Kidney = new Level("Kidney", "Mouth", gradeDMinus, "nextbestthing", 150); Mouth = new Level("Mouth", "Stomach", gradeDMinus, "gullet", 150); Stomach = new Level("Stomach", "Intestine", gradeDMinus, "poopshoot", 200); Intestine = new Level("Intestine", "Sigmoid", gradeDMinus, "flexoid", 200); Sigmoid = new Level("Sigmoid", "Rectum", gradeD, "twowaytraffic", 250); Rectum = new Level("Rectum", "Rectum", gradeD, "silentbutdeadly", 300); levelArray = new Array(Vagina, Uterus, Ovary, Bladder, Kidney, Mouth, Stomach, Intestine, Sigmoid, Rectum); puSpawn = function (pux, puy) { PUPlace = new Object(); PUPlace._x = pux; PUPlace._y = puy; attachMovie(this.clip, this.clip + layer, layer++, PUPlace); }; Ammo.prototype.spawn = puSpawn; HealthUp.prototype.spawn = puSpawn; Enemy.prototype.spermSpawn = function () { spawnPlace = new Object(); spawnNdx = Math.floor(Math.random() * bg.spermSpawnPlaceArray.length); spawnPlace._y = bg.wayPoint[bg.spermSpawnPlaceArray[spawnNdx]].y; spawnPlace._x = bg.wayPoint[bg.spermSpawnPlaceArray[spawnNdx]].x; spawnPlace._xscale = (spawnPlace._yscale = (cheatScale * enemyScale) * 100); spawnPlace._alpha = enemyAlpha * 100; attachMovie(this.clip, this.clip + layer, layer++, spawnPlace); }; Enemy.prototype.spawn = function () { spawnPlace = new Object(); spawnNdx = Math.floor(Math.random() * bg.spawnPlaceArray.length); spawnPlace._y = bg.wayPoint[bg.spawnPlaceArray[spawnNdx]].y; spawnPlace._x = bg.wayPoint[bg.spawnPlaceArray[spawnNdx]].x; spawnPlace._xscale = (spawnPlace._yscale = (cheatScale * enemyScale) * 100); spawnPlace._alpha = enemyAlpha * 100; attachMovie(this.clip, this.clip + layer, layer++, spawnPlace); }; Weapon.prototype.fire = function () { shotPlace = new Object(); shotPlace._y = ship._y; shotPlace._x = ship._x; shotPlace._rotation = ship._rotation; shotPlace.shipXSpeed = ship.xSpeed; shotPlace.shipYSpeed = ship.ySpeed; attachMovie(this.shot, this.shot + layer, layer++, shotPlace); if (this.ammo != "INF") { this.ammo--; } stats[this.clip + "Ammo"].text = this.ammo; }; laserTurret = new Weapon("laserTurret", "laserTurretShot", "INF", 1, 15, 20); heavyLaser = new Weapon("heavyLaser", "heavyLaserShot", 10, 2, 12, 30); spreader = new Weapon("spreader", "spreaderShot", 10, 1, 15, 25); wave = new Weapon("wave", "waveShot", 10, 1, 0, 20); pulse = new Weapon("pulse", "pulseShot", "INF", 7, 0, 50); nuke = new Weapon("nuke", "nukeShot", 0, 8, 0, 35); torpedo = new Weapon("torpedo", "torpedoShot", 2, 4, 1, 20); beacon = new Weapon("beacon", "beaconShot", 0, 0, 0, 30); foam = new Weapon("foam", "foamShot", 1, 3, 0, 35); antibody = new Weapon("antibody", "antiBodyShot", 2, 0.25, 10, 35); antibiotic = new Weapon("antibiotic", "antibioticShot", 10, 0.25, 0, 5); pesticide = new Weapon("pesticide", "pesticideShot", 3, 0.25, 0, 35); heavyAmmo = new Ammo("heavyAmmo", heavyLaser, 10, "blueBlip"); spreaderAmmo = new Ammo("spreaderAmmo", spreader, 10, "blueBlip"); waveAmmo = new Ammo("waveAmmo", wave, 10, "blueBlip"); heavyAmmo1 = new Ammo("heavyAmmo", heavyLaser, 10, "blueBlip"); spreaderAmmo1 = new Ammo("spreaderAmmo", spreader, 10, "blueBlip"); waveAmmo1 = new Ammo("waveAmmo", wave, 10, "blueBlip"); heavyAmmo2 = new Ammo("heavyAmmo", heavyLaser, 10, "blueBlip"); spreaderAmmo2 = new Ammo("spreaderAmmo", spreader, 10, "blueBlip"); waveAmmo2 = new Ammo("waveAmmo", wave, 10, "blueBlip"); heavyAmmo3 = new Ammo("heavyAmmo", heavyLaser, 10, "blueBlip"); spreaderAmmo3 = new Ammo("spreaderAmmo", spreader, 10, "blueBlip"); waveAmmo3 = new Ammo("waveAmmo", wave, 10, "blueBlip"); nukeAmmo = new Ammo("nukeAmmo", nuke, 2, "blueBlip"); nukeAmmo1 = new Ammo("nukeAmmo", nuke, 2, "blueBlip"); torpedoAmmo = new Ammo("torpedoAmmo", torpedo, 5, "blueBlip"); torpedoAmmo1 = new Ammo("torpedoAmmo", torpedo, 5, "blueBlip"); torpedoAmmo2 = new Ammo("torpedoAmmo", torpedo, 5, "blueBlip"); beaconAmmo = new Ammo("beaconAmmo", beacon, 1, "blueBlip"); beaconAmmo1 = new Ammo("beaconAmmo", beacon, 1, "blueBlip"); foamAmmo = new Ammo("foamAmmo", foam, 5, "blueBlip"); pesticideAmmo = new Ammo("pesticideAmmo", pesticide, 5, "blueBlip"); antibioticAmmo = new Ammo("antibioticAmmo", antibiotic, 10, "blueBlip"); antibodyAmmo = new Ammo("antibodyAmmo", antibody, 5, "blueBlip"); foamAmmo1 = new Ammo("foamAmmo", foam, 5, "blueBlip"); pesticideAmmo1 = new Ammo("pesticideAmmo", pesticide, 5, "blueBlip"); antibioticAmmo1 = new Ammo("antibioticAmmo", antibiotic, 10, "blueBlip"); antibodyAmmo1 = new Ammo("antibodyAmmo", antibody, 5, "blueBlip"); foamAmmo2 = new Ammo("foamAmmo", foam, 5, "blueBlip"); pesticideAmmo2 = new Ammo("pesticideAmmo", pesticide, 5, "blueBlip"); antibioticAmmo2 = new Ammo("antibioticAmmo", antibiotic, 10, "blueBlip"); antibodyAmmo2 = new Ammo("antibodyAmmo", antibody, 5, "blueBlip"); health = new HealthUp("healthUp", 25, "blueBlip"); health1 = new HealthUp("healthUp", 25, "blueBlip"); health2 = new HealthUp("healthUp", 25, "blueBlip"); health3 = new HealthUp("healthUp", 25, "blueBlip"); lifeUp = new HealthUp("lifeUp", 0, "blueBlip"); ship360 = new PlayerShip("ship360", 10, 1, 0.9, 1, 100, 100, 2); Upgrade.prototype = new Object(); MAX = new Upgrade("MAXED", -1, 0, MAX); BRAKE_LEVEL_2 = new Upgrade("Brake Upgrade 2-", 0.5, 5000, MAX); BRAKE_LEVEL_1 = new Upgrade("Brake Upgrade 1-", 0.75, 2500, BRAKE_LEVEL_2); WEAPON_LEVEL_3 = new Upgrade("Gun Upgrade 3-", 3, 15000, MAX); WEAPON_LEVEL_2 = new Upgrade("Gun Upgrade 2-", 2, 8000, WEAPON_LEVEL_3); WEAPON_LEVEL_1 = new Upgrade("Gun Upgrade 1-", 1.5, 4000, WEAPON_LEVEL_2); TURN_LEVEL_1 = new Upgrade("Turning Speed 1-", 14, 1500, MAX); ACCEL_LEVEL_2 = new Upgrade("Accel Up 2-", 2, 5000, MAX); ACCEL_LEVEL_1 = new Upgrade("Accel Up 1-", 1.5, 2500, ACCEL_LEVEL_2); ENERGY_LEVEL_1 = new Upgrade("Max Energy Up-", 180, 5000, MAX); RECHARGE_LEVEL_1 = new Upgrade("Recharge Up-", 2, 4000, MAX); SHIELDS_LEVEL_3 = new Upgrade("Shield Upgrade 3-", 300, 15000, MAX); SHIELDS_LEVEL_2 = new Upgrade("Shield Upgrade 2-", 200, 8000, SHIELDS_LEVEL_3); SHIELDS_LEVEL_1 = new Upgrade("Shield Upgrade 1-", 150, 4000, SHIELDS_LEVEL_2); currentBrake = BRAKE_LEVEL_1; currentWeap = WEAPON_LEVEL_1; currentTurn = TURN_LEVEL_1; currentAccel = ACCEL_LEVEL_1; currentEnergy = ENERGY_LEVEL_1; currentRecharge = RECHARGE_LEVEL_1; currentShields = SHIELDS_LEVEL_1; gotoAndPlay (141);
Frame 14
stop();
Frame 19
function getPassword(inputText) { inputText = inputText.toLowerCase(); for (name in levelArray) { if (inputText == levelArray[name].pass) { this["unlocked" + levelArray[name].nextLevel] = true; hit.start(); } } if (inputText == "wholelottarosie") { cheatScale = 2; hit.start(); } if (inputText == "bridgetthemidget") { cheatScale = 0.5; hit.start(); } if (inputText == "mightymouse") { hit.start(); shipScale = 0.5; } if (inputText == "ronjeremy") { hit.start(); enemyScale = 2; } if (inputText == "microbe") { hit.start(); enemyAlpha = 0; } if (inputText == "sperminator") { hit.start(); currentBrake = MAX; currentWeap = MAX; currentTurn = MAX; currentAccel = MAX; currentEnergy = MAX; currentRecharge = MAX; currentShields = MAX; ship360.brake = BRAKE_LEVEL_2.value; ship360.turnSpeed = TURN_LEVEL_1.value; ship360.accel = ACCEL_LEVEL_2.value; ship360.MAXENERGY = ENERGY_LEVEL_1.value; ship360.recharge = RECHARGE_LEVEL_1.value; ship360.MAXHP = SHIELDS_LEVEL_3.value; laserTurret.power = WEAPON_LEVEL_3.value; heavyLaser.power = WEAPON_LEVEL_3.value * 2; spreader.power = WEAPON_LEVEL_3.value; wave.power = WEAPON_LEVEL_3.value; } if (inputText == "tantric") { hit.start(); heavyLaser.ammo = "INF"; spreader.ammo = "INF"; wave.ammo = "INF"; foam.ammo = "INF"; antibody.ammo = "INF"; antibiotic.ammo = "INF"; pesticide.ammo = "INF"; nuke.ammo = "INF"; torpedo.ammo = "INF"; beacon.ammo = "INF"; } if (inputText == "rasputin") { hit.start(); ship360.MAXHP = 999999 /* 0x0F423F */; } if (inputText == "angrybinary") { hit.start(); spendableScore = 999999 /* 0x0F423F */; } if (inputText == "silentbutdeadly") { hit.start(); shipScale = 2; } } stop();
Frame 27
stop(); _quality = "HIGH"; nextLevel = "levelSelect";
Frame 35
_quality = "HIGH"; stop();
Frame 43
_quality = "HIGH"; stop();
Frame 51
function getCurrents() { brakeUpDesc.text = currentBrake.desc; brakeUpPrice.text = currentBrake.price + "pts"; weaponUpDesc.text = currentWeap.desc; weaponUpPrice.text = currentWeap.price + "pts"; shieldUpDesc.text = currentShields.desc; shieldUpPrice.text = currentShields.price + "pts"; turnUpDesc.text = currentTurn.desc; turnUpPrice.text = currentTurn.price + "pts"; energyUpDesc.text = currentEnergy.desc; energyUpPrice.text = currentEnergy.price + "pts"; rechargeUpDesc.text = currentRecharge.desc; rechargeUpPrice.text = currentRecharge.price + "pts"; accelUpDesc.text = currentAccel.desc; accelUpPrice.text = currentAccel.price + "pts"; } function buyAmmo(item, amount, price) { if (spendableScore >= price) { spendableScore = spendableScore - price; item.ammo = item.ammo + amount; play(); } } function buyUpgrade(upgrade, attribString) { if (upgrade.value != -1) { if (spendableScore >= upgrade.price) { spendableScore = spendableScore - upgrade.price; ship360[attribString] = upgrade.value; play(); return(upgrade.next); } } return(upgrade); } stop(); getCurrents();
Frame 53
gotoAndPlay (51);
Frame 59
function playMusic() { stopAllSounds(); cantina.start(0, 999); } function waitForBG() { if (bg.spawnPlaceArray.length > 0) { centerScreen(); attachMovie("getReady", "ready", 99); ready._x = -_x; ready._y = -_y; this.onEnterFrame = getReady; } } function getReady() { readyCount++; if (readyCount > 59) { readyCount = 0; ready.removeMovieClip(); attachMovie(ship360.clip, "ship", 1); this.onEnterFrame = levelUterus; } } function centerScreen() { _x = ((-bg.startPoint.x) + (Stage.width / 2)); _y = ((-bg.startPoint.y) + (Stage.height / 2)); stats._x = -_x; stats._y = (-_y) + 390; } function easyUterus() { maxSperms = 30; maxViruses = 8; maxBacteria = 8; maxBugs = 8; screenSperms = 6; screenViruses = 1; screenBacteria = 1; screenBugs = 1; sperm1 = new Enemy("sperm1", 1, 5, 0, 0.4, 10, "redBlip", 15); virus1 = new Enemy("virus1", 2, 10, 0, 6, 10, "purpleBlip", 15); bacteria1 = new Enemy("bacteria1", 4, 8, 8, 0.1, 10, "purpleBlip", 15); bug1 = new Enemy("bug1", 2, 10, 0, 0.4, 10, "purpleBlip", 15); } function mediumUterus() { maxSperms = 30; maxViruses = 8; maxBacteria = 8; maxBugs = 8; screenSperms = 6; screenViruses = 2; screenBacteria = 1; screenBugs = 1; sperm1 = new Enemy("sperm1", 1, 5, 0, 0.4, 10, "redBlip", 15); virus1 = new Enemy("virus1", 3, 10, 0, 8, 10, "purpleBlip", 15); bacteria1 = new Enemy("bacteria1", 6, 8, 8, 0.1, 10, "purpleBlip", 15); bug1 = new Enemy("bug1", 3, 10, 0, 0.4, 10, "purpleBlip", 15); } function hardUterus() { maxSperms = 30; maxViruses = 10; maxBacteria = 10; maxBugs = 10; screenSperms = 6; screenViruses = 2; screenBacteria = 2; screenBugs = 3; sperm1 = new Enemy("sperm1", 2, 5, 0, 0.5, 10, "redBlip", 15); virus1 = new Enemy("virus1", 4, 10, 0, 8, 10, "purpleBlip", 15); bacteria1 = new Enemy("bacteria1", 8, 8, 8, 0.1, 10, "purpleBlip", 15); bug1 = new Enemy("bug1", 4, 10, 0, 0.4, 10, "purpleBlip", 15); } function levelUterus() { if (Key.isDown(pause_k)) { if (pauseUnpress) { pauseUnpress = false; if (!paused) { paused = true; attachMovie("pauseMenu", "pauseMenu", 999998); pauseMenu._x = -_x; pauseMenu._y = -_y; } else { paused = false; pauseMenu.removeMovieClip(); } } } else { pauseUnpress = true; } if (!paused) { numberOfObjectiveKilled = numberOfSpermKilled; stats.spermLeft.text = maxSperms - (numberOfSpermKilled + numEscaped); stats.numLives.text = ship360.lives; if ((((numberOfSpermKilled + numberOfSperm) + numEscaped) < maxSperms) && (numberOfSperm < screenSperms)) { sperm1.spermSpawn(); numberOfSperm++; numberSpawned++; } if (((numberOfVirusesKilled + numberOfViruses) < maxViruses) && (numberOfViruses < screenViruses)) { virus1.spawn(); numberOfViruses++; numberSpawned++; } if (((numberOfBacteriaKilled + numberOfBacteria) < maxBacteria) && (numberOfBacteria < screenBacteria)) { bacteria1.spawn(); numberOfBacteria++; numberSpawned++; } if (((numberOfBugsKilled + numberOfBugs) < maxBugs) && (numberOfBugs < screenBugs)) { bug1.spawn(); numberOfBugs++; numberSpawned++; } if (numberOfSperm == 0) { levelClear(); } } } function levelClear() { ship.HP = ship.MAXHP; waitCount = 0; attachMovie("stageClear", "stageClear", 999997); stageClear._x = -_x; stageClear._y = -_y; this.onEnterFrame = pauseAndStats; } function pauseAndStats() { stageClear._x = -_x; stageClear._y = -_y; waitCount++; if (waitCount > 59) { this.onEnterFrame = null; _x = 0; _y = 0; for (item in itemArray) { itemArray[item].removeMovieClip(); } ship.removeMovieClip(); stats.removeMovieClip(); stageClear.removeMovieClip(); gotoAndPlay (43); } } playMusic(); _quality = "MEDIUM"; currentLevel = Uterus; numShots = 0; numHits = 0; numberSpawned = 0; numberOfSperm = 0; numberOfSpermKilled = 0; numberOfViruses = 0; numberOfVirusesKilled = 0; numberOfBacteria = 0; numberOfBacteriaKilled = 0; numberOfBugs = 0; numberOfBugsKilled = 0; numKilled = 0; numEscaped = 0; if (difficulty == "easy") { easyUterus(); } else if (difficulty == "medium") { mediumUterus(); } else if (difficulty == "hard") { hardUterus(); } pause_k = 80; paused = false; enemyShots = new Array(); spermArray = new Array(); itemArray = new Array(); attachMovie("statBar", "stats", 999999); stats.attachMovie("uterusMap", "map", 0); layer = 100; stop(); this.onEnterFrame = waitForBG;
Frame 65
function playMusic() { stopAllSounds(); cantina.start(0, 999); } function waitForBG() { if (bg.spawnPlaceArray.length > 0) { centerScreen(); attachMovie("getReady", "ready", 99); if (!pickedUpSecretAmmo) { attachMovie("secretAmmo", "secretAmmo", layer++); } secretAmmo._x = bg.secretPlace.x; secretAmmo._y = bg.secretPlace.y; ready._x = -_x; ready._y = -_y; this.onEnterFrame = getReady; } } function getReady() { readyCount++; if (readyCount > 59) { readyCount = 0; ready.removeMovieClip(); attachMovie(ship360.clip, "ship", 1); this.onEnterFrame = levelVagina; } } function centerScreen() { _x = ((-bg.startPoint.x) + (Stage.width / 2)); _y = ((-bg.startPoint.y) + (Stage.height / 2)); stats._x = -_x; stats._y = (-_y) + 390; } function easyVagina() { maxSperms = 25; maxViruses = 4; maxBacteria = 4; maxBugs = 0; screenSperms = 5; screenViruses = 1; screenBacteria = 1; screenBugs = 0; sperm1 = new Enemy("sperm1", 1, 5, 0, 0.35, 10, "redBlip", 15); virus1 = new Enemy("virus1", 2, 10, 0, 6, 10, "purpleBlip", 15); bacteria1 = new Enemy("bacteria1", 4, 8, 8, 0.1, 10, "purpleBlip", 15); bug1 = new Enemy("bug1", 2, 10, 0, 0.4, 10, "purpleBlip", 15); } function mediumVagina() { maxSperms = 30; maxViruses = 8; maxBacteria = 4; maxBugs = 0; screenSperms = 8; screenViruses = 2; screenBacteria = 1; screenBugs = 0; sperm1 = new Enemy("sperm1", 1, 5, 0, 0.4, 10, "redBlip", 15); virus1 = new Enemy("virus1", 3, 10, 0, 6, 10, "purpleBlip", 15); bacteria1 = new Enemy("bacteria1", 6, 8, 8, 0.1, 10, "purpleBlip", 15); bug1 = new Enemy("bug1", 3, 10, 0, 0.4, 10, "purpleBlip", 15); } function hardVagina() { maxSperms = 30; maxViruses = 10; maxBacteria = 6; maxBugs = 0; screenSperms = 8; screenViruses = 3; screenBacteria = 2; screenBugs = 0; sperm1 = new Enemy("sperm1", 2, 5, 0, 0.4, 10, "redBlip", 15); virus1 = new Enemy("virus1", 4, 10, 0, 8, 10, "purpleBlip", 15); bacteria1 = new Enemy("bacteria1", 8, 8, 8, 0.1, 10, "purpleBlip", 15); bug1 = new Enemy("bug1", 4, 10, 0, 0.4, 10, "purpleBlip", 15); } function levelVagina() { if (Key.isDown(pause_k)) { if (pauseUnpress) { pauseUnpress = false; if (!paused) { paused = true; attachMovie("pauseMenu", "pauseMenu", 999998); pauseMenu._x = -_x; pauseMenu._y = -_y; } else { paused = false; pauseMenu.removeMovieClip(); } } } else { pauseUnpress = true; } if (!paused) { numberOfObjectiveKilled = numberOfSpermKilled; stats.spermLeft.text = maxSperms - (numberOfSpermKilled + numEscaped); stats.numLives.text = ship360.lives; if ((((numberOfSpermKilled + numberOfSperm) + numEscaped) < maxSperms) && (numberOfSperm < screenSperms)) { sperm1.spermSpawn(); numberOfSperm++; numberSpawned++; } if (((numberOfVirusesKilled + numberOfViruses) < maxViruses) && (numberOfViruses < screenViruses)) { virus1.spawn(); numberOfViruses++; numberSpawned++; } if (((numberOfBacteriaKilled + numberOfBacteria) < maxBacteria) && (numberOfBacteria < screenBacteria)) { bacteria1.spawn(); numberOfBacteria++; numberSpawned++; } if (((numberOfBugsKilled + numberOfBugs) < maxBugs) && (numberOfBugs < screenBugs)) { bug1.spawn(); numberOfBugs++; numberSpawned++; } if (numberOfSperm == 0) { levelClear(); } } } function levelClear() { ship.HP = ship.MAXHP; waitCount = 0; attachMovie("stageClear", "stageClear", 999997); stageClear._x = -_x; stageClear._y = -_y; this.onEnterFrame = pauseAndStats; } function pauseAndStats() { stageClear._x = -_x; stageClear._y = -_y; waitCount++; if (waitCount > 89) { this.onEnterFrame = null; _x = 0; _y = 0; for (item in itemArray) { itemArray[item].removeMovieClip(); } ship.removeMovieClip(); stats.removeMovieClip(); stageClear.removeMovieClip(); gotoAndPlay (43); } } playMusic(); _quality = "MEDIUM"; currentLevel = Vagina; numShots = 0; numHits = 0; numberSpawned = 0; numberOfSperm = 0; numberOfSpermKilled = 0; numberOfViruses = 0; numberOfVirusesKilled = 0; numberOfBacteria = 0; numberOfBacteriaKilled = 0; numberOfBugs = 0; numberOfBugsKilled = 0; numKilled = 0; numEscaped = 0; if (difficulty == "easy") { easyVagina(); } else if (difficulty == "medium") { mediumVagina(); } else if (difficulty == "hard") { hardVagina(); } pause_k = 80; paused = false; enemyShots = new Array(); spermArray = new Array(); itemArray = new Array(); attachMovie("statBar", "stats", 999999); stats.attachMovie("vaginaMap", "map", 0); layer = 100; stop(); this.onEnterFrame = waitForBG;
Frame 71
function playMusic() { stopAllSounds(); battleIntro.start(); battleIntro.onSoundComplete = function () { battleTheme.start(0, 999); }; } function waitForBG() { if (bg.spawnPlaceArray.length > 0) { centerScreen(); attachMovie("getReady", "ready", 99); attachMovie("egg1", "egg", layer++); stats.statType.gotoAndPlay("boss"); numberOfEggs++; egg._x = bg.eggPlace.x; egg._y = bg.eggPlace.y; ready._x = -_x; ready._y = -_y; this.onEnterFrame = getReady; } } function getReady() { readyCount++; if (readyCount > 59) { readyCount = 0; ready.removeMovieClip(); attachMovie(ship360.clip, "ship", 1); this.onEnterFrame = levelOvary; } } function centerScreen() { _x = ((-bg.startPoint.x) + (Stage.width / 2)); _y = ((-bg.startPoint.y) + (Stage.height / 2)); stats._x = -_x; stats._y = (-_y) + 390; } function easyOvary() { maxSperms = 0; maxViruses = 100; maxBacteria = 0; maxBugs = 0; screenSperms = 0; screenViruses = 1; screenBacteria = 0; screenBugs = 0; sperm1 = new Enemy("sperm1", 1, 5, 0, 0.35, 10, "purpleBlip", 15); virus1 = new Enemy("virus1", 2, 10, 0, 6, 10, "purpleBlip", 15); egg1 = new Enemy("egg1", 50, 0, 5, 0, 2, "eggBlip", 0); bacteria1 = new Enemy("bacteria1", 4, 8, 8, 0.1, 10, "purpleBlip", 15); bug1 = new Enemy("bug1", 2, 10, 0, 0.4, 10, "purpleBlip", 15); } function mediumOvary() { maxSperms = 0; maxViruses = 100; maxBacteria = 100; maxBugs = 100; screenSperms = 0; screenViruses = 2; screenBacteria = 0; screenBugs = 0; sperm1 = new Enemy("sperm1", 1, 5, 0, 0.35, 10, "purpleBlip", 15); virus1 = new Enemy("virus1", 2, 10, 0, 6, 10, "purpleBlip", 15); egg1 = new Enemy("egg1", 60, 0, 7, 0, 2, "eggBlip", 0); bacteria1 = new Enemy("bacteria1", 4, 8, 8, 0.1, 10, "purpleBlip", 15); bug1 = new Enemy("bug1", 2, 10, 0, 0.4, 10, "purpleBlip", 15); } function hardOvary() { maxSperms = 0; maxViruses = 100; maxBacteria = 100; maxBugs = 100; screenSperms = 0; screenViruses = 0; screenBacteria = 0; screenBugs = 2; sperm1 = new Enemy("sperm1", 1, 5, 0, 0.35, 10, "purpleBlip", 15); virus1 = new Enemy("virus1", 2, 10, 0, 6, 10, "purpleBlip", 15); egg1 = new Enemy("egg1", 70, 10, 10, 0, 2, "eggBlip", 0); bacteria1 = new Enemy("bacteria1", 4, 8, 8, 0.1, 10, "purpleBlip", 15); bug1 = new Enemy("bug1", 2, 10, 0, 0.4, 10, "purpleBlip", 15); } function levelOvary() { if (Key.isDown(pause_k)) { if (pauseUnpress) { pauseUnpress = false; if (!paused) { paused = true; attachMovie("pauseMenu", "pauseMenu", 999998); pauseMenu._x = -_x; pauseMenu._y = -_y; } else { paused = false; pauseMenu.removeMovieClip(); } } } else { pauseUnpress = true; } if (!paused) { numberOfObjectiveKilled = numberOfEggsKilled; stats.spermLeft.text = numberOfEggs; stats.numLives.text = ship360.lives; if (((numberOfSpermKilled + numberOfSperm) < maxSperms) && (numberOfSperm < screenSperms)) { sperm1.spawn(); numberOfSperm++; numberSpawned++; } if (((numberOfVirusesKilled + numberOfViruses) < maxViruses) && (numberOfViruses < screenViruses)) { virus1.spawn(); numberOfViruses++; numberSpawned++; } if (((numberOfBacteriaKilled + numberOfBacteria) < maxBacteria) && (numberOfBacteria < screenBacteria)) { bacteria1.spawn(); numberOfBacteria++; numberSpawned++; } if (((numberOfBugsKilled + numberOfBugs) < maxBugs) && (numberOfBugs < screenBugs)) { bug1.spawn(); numberOfBugs++; numberSpawned++; } if (numberOfEggs == 0) { levelClear(); } } } function levelClear() { ship.HP = ship.MAXHP; waitCount = 0; attachMovie("stageClear", "stageClear", 999997); stageClear._x = -_x; stageClear._y = -_y; this.onEnterFrame = pauseAndStats; } function pauseAndStats() { stageClear._x = -_x; stageClear._y = -_y; waitCount++; if (waitCount > 89) { this.onEnterFrame = null; _x = 0; _y = 0; for (item in itemArray) { itemArray[item].removeMovieClip(); } ship.removeMovieClip(); stats.removeMovieClip(); stageClear.removeMovieClip(); gotoAndPlay (43); } } playMusic(); _quality = "MEDIUM"; currentLevel = Ovary; numShots = 0; numHits = 0; numberSpawned = 0; numberOfSperm = 0; numberOfSpermKilled = 0; numberOfViruses = 0; numberOfVirusesKilled = 0; numberOfBacteria = 0; numberOfBacteriaKilled = 0; numberOfBugs = 0; numberOfBugsKilled = 0; numberOfEggs = 0; numKilled = 0; numEscaped = 0; if (difficulty == "easy") { easyOvary(); } else if (difficulty == "medium") { mediumOvary(); } else if (difficulty == "hard") { hardOvary(); } pause_k = 80; paused = false; enemyShots = new Array(); spermArray = new Array(); itemArray = new Array(); attachMovie("statBar", "stats", 999999); stats.attachMovie("ovaryMap", "map", 0); layer = 100; stop(); this.onEnterFrame = waitForBG;
Frame 77
function playMusic() { stopAllSounds(); cantina.start(0, 999); } function waitForBG() { if (bg.spawnPlaceArray.length > 0) { centerScreen(); attachMovie("getReady", "ready", 99); ready._x = -_x; ready._y = -_y; this.onEnterFrame = getReady; } } function getReady() { readyCount++; if (readyCount > 59) { readyCount = 0; ready.removeMovieClip(); attachMovie(ship360.clip, "ship", 1); this.onEnterFrame = levelUterus; } } function centerScreen() { _x = ((-bg.startPoint.x) + (Stage.width / 2)); _y = ((-bg.startPoint.y) + (Stage.height / 2)); stats._x = -_x; stats._y = (-_y) + 390; } function easyUterus() { maxViruses = 12; maxBacteria = 12; maxBugs = 30; screenViruses = 1; screenBacteria = 2; screenBugs = 6; virus1 = new Enemy("virus1", 4, 5, 0, 10, 10, "purpleBlip", 15); worm1 = new Enemy("worm1", 3, 15, 0, 15, 10, "redBlip", 15); bacteria1 = new Enemy("bacteria1", 6, 10, 10, 0.1, 10, "purpleBlip", 15); bug2 = new Enemy("bug2", 3, 15, 0, 0.4, 10, "redBlip", 15); bacteria2 = new Enemy("bacteria2", 6, 10, 15, 0.2, 10, "purpleBlip", 15); } function mediumUterus() { maxViruses = 8; maxBacteria = 8; maxBugs = 30; screenViruses = 2; screenBacteria = 4; screenBugs = 6; virus1 = new Enemy("virus1", 5, 7, 0, 10, 10, "purpleBlip", 15); worm1 = new Enemy("worm1", 3, 20, 0, 20, 10, "redBlip", 15); bacteria1 = new Enemy("bacteria1", 6, 10, 15, 0.1, 10, "purpleBlip", 15); bug2 = new Enemy("bug2", 3, 20, 0, 0.6, 10, "redBlip", 15); bacteria2 = new Enemy("bacteria2", 6, 15, 20, 0.3, 10, "purpleBlip", 15); } function hardUterus() { maxViruses = 8; maxBacteria = 8; maxBugs = 30; screenViruses = 2; screenBacteria = 4; screenBugs = 6; virus1 = new Enemy("virus1", 5, 10, 0, 10, 10, "purpleBlip", 15); worm1 = new Enemy("worm1", 4, 20, 0, 20, 10, "redBlip", 15); bacteria1 = new Enemy("bacteria1", 6, 10, 15, 0.2, 10, "purpleBlip", 15); bug2 = new Enemy("bug2", 4, 20, 0, 0.6, 10, "redBlip", 15); bacteria2 = new Enemy("bacteria2", 6, 15, 20, 0.3, 10, "purpleBlip", 15); } function levelUterus() { if (Key.isDown(pause_k)) { if (pauseUnpress) { pauseUnpress = false; if (!paused) { paused = true; attachMovie("pauseMenu", "pauseMenu", 999998); pauseMenu._x = -_x; pauseMenu._y = -_y; } else { paused = false; pauseMenu.removeMovieClip(); } } } else { pauseUnpress = true; } if (!paused) { numberOfObjectiveKilled = numberOfBugsKilled; stats.spermLeft.text = maxBugs - (numberOfBugsKilled + numEscaped); stats.numLives.text = ship360.lives; if (((numberOfVirusesKilled + numberOfViruses) < maxViruses) && (numberOfViruses < screenViruses)) { virus1.spawn(); numberOfViruses++; numberSpawned++; } if (((numberOfBacteriaKilled + numberOfBacteria) < maxBacteria) && (numberOfBacteria < screenBacteria)) { if (Math.random() > 0.5) { bacteria1.spawn(); } else { bacteria2.spawn(); } numberOfBacteria++; numberSpawned++; } if ((((numberOfBugsKilled + numberOfBugs) + numEscaped) < maxBugs) && (numberOfBugs < screenBugs)) { if (Math.random() > 0.5) { bug2.spawn(); } else { worm1.spawn(); } numberOfBugs++; numberSpawned++; } if (numberOfBugs == 0) { levelClear(); } } } function levelClear() { ship.HP = ship.MAXHP; waitCount = 0; attachMovie("stageClear", "stageClear", 999997); stageClear._x = -_x; stageClear._y = -_y; this.onEnterFrame = pauseAndStats; } function pauseAndStats() { stageClear._x = -_x; stageClear._y = -_y; waitCount++; if (waitCount > 59) { this.onEnterFrame = null; _x = 0; _y = 0; for (item in itemArray) { itemArray[item].removeMovieClip(); } ship.removeMovieClip(); stats.removeMovieClip(); stageClear.removeMovieClip(); gotoAndPlay (43); } } playMusic(); _quality = "MEDIUM"; currentLevel = Bladder; numShots = 0; numHits = 0; numberSpawned = 0; numberOfSperm = 0; numberOfSpermKilled = 0; numberOfViruses = 0; numberOfVirusesKilled = 0; numberOfBacteria = 0; numberOfBacteriaKilled = 0; numberOfBugs = 0; numberOfBugsKilled = 0; numKilled = 0; numEscaped = 0; if (difficulty == "easy") { easyUterus(); } else if (difficulty == "medium") { mediumUterus(); } else if (difficulty == "hard") { hardUterus(); } pause_k = 80; paused = false; enemyShots = new Array(); spermArray = new Array(); itemArray = new Array(); attachMovie("statBar", "stats", 999999); stats.attachMovie("bladderMap", "map", 0); stats.statType.gotoAndStop("bug"); layer = 100; stop(); this.onEnterFrame = waitForBG;
Frame 83
function playMusic() { stopAllSounds(); battleIntro.start(); battleIntro.onSoundComplete = function () { battleTheme.start(0, 999); }; } function waitForBG() { if (bg.spawnPlaceArray.length > 0) { centerScreen(); attachMovie("getReady", "ready", 99); stats.statType.gotoAndPlay("boss"); egg._x = bg.eggPlace.x; egg._y = bg.eggPlace.y; ready._x = -_x; ready._y = -_y; this.onEnterFrame = getReady; } } function getReady() { readyCount++; if (readyCount > 59) { readyCount = 0; ready.removeMovieClip(); attachMovie(ship360.clip, "ship", 1); this.onEnterFrame = levelOvary; } } function centerScreen() { _x = ((-bg.startPoint.x) + (Stage.width / 2)); _y = ((-bg.startPoint.y) + (Stage.height / 2)); stats._x = -_x; stats._y = (-_y) + 390; } function easyOvary() { maxSperms = 0; maxViruses = 100; maxBacteria = 0; maxBugs = 3; screenSperms = 0; screenViruses = 2; screenBacteria = 2; screenBugs = 2; virus1 = new Enemy("virus1", 4, 10, 0, 6, 10, "purpleBlip", 15); bacteria1 = new Enemy("bacteria1", 4, 8, 8, 0.1, 10, "purpleBlip", 15); bug1 = new Enemy("bug1", 2, 10, 0, 0.4, 10, "purpleBlip", 15); bigBug = new Enemy("bigBug", 25, 25, 0, 0.5, 10, "redBlip", 15); } function mediumOvary() { maxSperms = 0; maxViruses = 100; maxBacteria = 100; maxBugs = 4; screenSperms = 0; screenViruses = 2; screenBacteria = 1; screenBugs = 2; virus1 = new Enemy("virus1", 4, 10, 0, 6, 10, "purpleBlip", 15); bacteria1 = new Enemy("bacteria1", 4, 8, 8, 0.1, 10, "purpleBlip", 15); bug1 = new Enemy("bug1", 2, 10, 0, 0.4, 10, "purpleBlip", 15); bigBug = new Enemy("bigBug", 30, 25, 0, 0.5, 10, "redBlip", 15); } function hardOvary() { maxSperms = 0; maxViruses = 100; maxBacteria = 100; maxBugs = 4; screenSperms = 0; screenViruses = 2; screenBacteria = 1; screenBugs = 3; sperm1 = new Enemy("sperm1", 1, 5, 0, 0.35, 10, "purpleBlip", 15); virus1 = new Enemy("virus1", 4, 10, 0, 6, 10, "purpleBlip", 15); egg1 = new Enemy("egg1", 70, 10, 10, 0, 2, "eggBlip", 0); bacteria1 = new Enemy("bacteria1", 6, 8, 8, 0.1, 10, "purpleBlip", 15); bug1 = new Enemy("bigBug", 35, 10, 0, 0.4, 10, "purpleBlip", 15); } function levelOvary() { if (Key.isDown(pause_k)) { if (pauseUnpress) { pauseUnpress = false; if (!paused) { paused = true; attachMovie("pauseMenu", "pauseMenu", 999998); pauseMenu._x = -_x; pauseMenu._y = -_y; } else { paused = false; pauseMenu.removeMovieClip(); } } } else { pauseUnpress = true; } if (!paused) { numberOfObjectiveKilled = numberOfEggsKilled; stats.spermLeft.text = numberOfEggs; stats.numLives.text = ship360.lives; if (((numberOfSpermKilled + numberOfSperm) < maxSperms) && (numberOfSperm < screenSperms)) { sperm1.spawn(); numberOfSperm++; numberSpawned++; } if (((numberOfVirusesKilled + numberOfViruses) < maxViruses) && (numberOfViruses < screenViruses)) { virus1.spawn(); numberOfViruses++; numberSpawned++; } if (((numberOfBacteriaKilled + numberOfBacteria) < maxBacteria) && (numberOfBacteria < screenBacteria)) { bacteria1.spawn(); numberOfBacteria++; numberSpawned++; } if (((numberOfBugsKilled + numberOfBugs) < maxBugs) && (numberOfBugs < screenBugs)) { bigBug.spawn(); numberOfBugs++; numberSpawned++; } if (numberOfBugs == 0) { levelClear(); } } } function levelClear() { ship.HP = ship.MAXHP; waitCount = 0; attachMovie("stageClear", "stageClear", 999997); stageClear._x = -_x; stageClear._y = -_y; this.onEnterFrame = pauseAndStats; } function pauseAndStats() { stageClear._x = -_x; stageClear._y = -_y; waitCount++; if (waitCount > 89) { this.onEnterFrame = null; _x = 0; _y = 0; for (item in itemArray) { itemArray[item].removeMovieClip(); } ship.removeMovieClip(); stats.removeMovieClip(); stageClear.removeMovieClip(); gotoAndPlay (43); } } playMusic(); _quality = "MEDIUM"; currentLevel = Kidney; numShots = 0; numHits = 0; numberSpawned = 0; numberOfSperm = 0; numberOfSpermKilled = 0; numberOfViruses = 0; numberOfVirusesKilled = 0; numberOfBacteria = 0; numberOfBacteriaKilled = 0; numberOfBugs = 0; numberOfBugsKilled = 0; numberOfEggs = 0; numKilled = 0; numEscaped = 0; if (difficulty == "easy") { easyOvary(); } else if (difficulty == "medium") { mediumOvary(); } else if (difficulty == "hard") { hardOvary(); } pause_k = 80; paused = false; enemyShots = new Array(); spermArray = new Array(); itemArray = new Array(); attachMovie("statBar", "stats", 999999); stats.attachMovie("kidneyMap", "map", 0); layer = 100; stop(); this.onEnterFrame = waitForBG;
Frame 89
function playMusic() { stopAllSounds(); cantina.start(0, 999); } function waitForBG() { if (bg.spawnPlaceArray.length > 0) { centerScreen(); attachMovie("getReady", "ready", 99); ready._x = -_x; ready._y = -_y; this.onEnterFrame = getReady; } } function getReady() { readyCount++; if (readyCount > 59) { readyCount = 0; ready.removeMovieClip(); attachMovie(ship360.clip, "ship", 1); this.onEnterFrame = levelUterus; } } function centerScreen() { _x = ((-bg.startPoint.x) + (Stage.width / 2)); _y = ((-bg.startPoint.y) + (Stage.height / 2)); stats._x = -_x; stats._y = (-_y) + 390; } function easyUterus() { maxViruses = 20; maxBacteria = 12; maxBugs = 30; maxSperms = 1000; screenViruses = 3; screenBacteria = 1; screenBugs = 1; screenSperm = 4; virus2 = new Enemy("virus2", 5, 10, 0, 12, 10, "redBlip", 15); worm2 = new Enemy("worm2", 3, 15, 0, 15, 10, "purpleBlip", 15); bacteria1 = new Enemy("bacteria1", 6, 10, 10, 0.1, 10, "purpleBlip", 15); bug1 = new Enemy("bug1", 3, 15, 0, 0.4, 10, "purpleBlip", 15); bacteria2 = new Enemy("bacteria2", 6, 10, 10, 0.2, 10, "purpleBlip", 15); sperm2 = new Enemy("sperm2", 3, 10, 0, 0.7, 10, "purpleBlip", 1); } function mediumUterus() { maxViruses = 30; maxBacteria = 12; maxBugs = 30; maxSperms = 1000; screenViruses = 3; screenBacteria = 1; screenBugs = 1; screenSperm = 4; virus2 = new Enemy("virus2", 6, 10, 0, 15, 10, "redBlip", 15); worm2 = new Enemy("worm2", 4, 15, 0, 15, 10, "purpleBlip", 15); bacteria1 = new Enemy("bacteria1", 6, 10, 10, 0.1, 10, "purpleBlip", 15); bug1 = new Enemy("bug1", 4, 15, 0, 0.4, 10, "purpleBlip", 15); bacteria2 = new Enemy("bacteria2", 6, 10, 15, 0.2, 10, "purpleBlip", 15); sperm2 = new Enemy("sperm2", 2, 15, 0, 0.7, 10, "purpleBlip", 15); } function hardUterus() { maxViruses = 30; maxBacteria = 12; maxBugs = 30; maxSperms = 1000; screenViruses = 3; screenBacteria = 1; screenBugs = 1; screenSperm = 4; virus2 = new Enemy("virus2", 6, 15, 0, 15, 10, "redBlip", 15); worm2 = new Enemy("worm2", 4, 15, 0, 15, 10, "purpleBlip", 15); bacteria1 = new Enemy("bacteria1", 6, 10, 15, 0.1, 10, "purpleBlip", 15); bug1 = new Enemy("bug1", 4, 15, 0, 0.4, 10, "purpleBlip", 15); bacteria2 = new Enemy("bacteria2", 6, 10, 15, 0.2, 10, "purpleBlip", 15); sperm2 = new Enemy("sperm2", 5, 10, 0, 0.7, 10, "purpleBlip", 15); } function levelUterus() { if (Key.isDown(pause_k)) { if (pauseUnpress) { pauseUnpress = false; if (!paused) { paused = true; attachMovie("pauseMenu", "pauseMenu", 999998); pauseMenu._x = -_x; pauseMenu._y = -_y; } else { paused = false; pauseMenu.removeMovieClip(); } } } else { pauseUnpress = true; } if (!paused) { numberOfObjectiveKilled = numberOfVirusesKilled; stats.spermLeft.text = maxViruses - (numberOfObjectiveKilled + numEscaped); stats.numLives.text = ship360.lives; if ((((numberOfVirusesKilled + numberOfViruses) + numEscaped) < maxViruses) && (numberOfViruses < screenViruses)) { virus2.spawn(); numberOfViruses++; numberSpawned++; } if (((numberOfBacteriaKilled + numberOfBacteria) < maxBacteria) && (numberOfBacteria < screenBacteria)) { if (Math.random() > 0.5) { bacteria1.spawn(); } else { bacteria2.spawn(); } numberOfBacteria++; numberSpawned++; } if (((numberOfBugsKilled + numberOfBugs) < maxBugs) && (numberOfBugs < screenBugs)) { if (Math.random() > 0.5) { bug1.spawn(); } else { worm2.spawn(); } numberOfBugs++; numberSpawned++; } if (((numberOfSpermKilled + numberOfSperm) < maxSperms) && (numberOfSperm < screenSperm)) { sperm2.spawn(); numberOfSperm++; numberSpawned++; } if (numberOfViruses == 0) { levelClear(); } } } function levelClear() { ship.HP = ship.MAXHP; waitCount = 0; attachMovie("stageClear", "stageClear", 999997); stageClear._x = -_x; stageClear._y = -_y; this.onEnterFrame = pauseAndStats; } function pauseAndStats() { stageClear._x = -_x; stageClear._y = -_y; waitCount++; if (waitCount > 59) { this.onEnterFrame = null; _x = 0; _y = 0; for (item in itemArray) { itemArray[item].removeMovieClip(); } ship.removeMovieClip(); stats.removeMovieClip(); stageClear.removeMovieClip(); gotoAndPlay (43); } } playMusic(); _quality = "MEDIUM"; currentLevel = Mouth; numShots = 0; numHits = 0; numberSpawned = 0; numberOfSperm = 0; numberOfSpermKilled = 0; numberOfViruses = 0; numberOfVirusesKilled = 0; numberOfBacteria = 0; numberOfBacteriaKilled = 0; numberOfBugs = 0; numberOfBugsKilled = 0; numKilled = 0; numEscaped = 0; if (difficulty == "easy") { easyUterus(); } else if (difficulty == "medium") { mediumUterus(); } else if (difficulty == "hard") { hardUterus(); } pause_k = 80; paused = false; enemyShots = new Array(); spermArray = new Array(); itemArray = new Array(); attachMovie("statBar", "stats", 999999); stats.attachMovie("mouthMap", "map", 0); stats.statType.gotoAndStop("virus"); layer = 100; stop(); this.onEnterFrame = waitForBG;
Frame 95
function playMusic() { stopAllSounds(); cantina.start(0, 999); } function waitForBG() { if (bg.spawnPlaceArray.length > 0) { centerScreen(); attachMovie("getReady", "ready", 99); ready._x = -_x; ready._y = -_y; this.onEnterFrame = getReady; } } function getReady() { readyCount++; if (readyCount > 59) { readyCount = 0; ready.removeMovieClip(); attachMovie(ship360.clip, "ship", 1); this.onEnterFrame = levelUterus; } } function centerScreen() { _x = ((-bg.startPoint.x) + (Stage.width / 2)); _y = ((-bg.startPoint.y) + (Stage.height / 2)); stats._x = -_x; stats._y = (-_y) + 390; } function easyUterus() { maxViruses = 20; maxBacteria = 12; maxBugs = 30; maxSperms = 1000; screenViruses = 3; screenBacteria = 1; screenBugs = 1; screenSperm = 4; virus2 = new Enemy("virus2", 5, 10, 0, 12, 10, "redBlip", 15); worm2 = new Enemy("worm2", 3, 15, 0, 15, 10, "purpleBlip", 15); bacteria1 = new Enemy("bacteria1", 6, 10, 10, 0.1, 10, "purpleBlip", 15); bug1 = new Enemy("bug1", 3, 15, 0, 0.4, 10, "purpleBlip", 15); bacteria2 = new Enemy("bacteria2", 6, 10, 10, 0.2, 10, "purpleBlip", 15); sperm2 = new Enemy("sperm2", 3, 10, 0, 0.7, 10, "purpleBlip", 1); } function mediumUterus() { maxViruses = 30; maxBacteria = 12; maxBugs = 30; maxSperms = 1000; screenViruses = 3; screenBacteria = 1; screenBugs = 1; screenSperm = 4; virus2 = new Enemy("virus2", 6, 10, 0, 15, 10, "redBlip", 15); worm2 = new Enemy("worm2", 4, 15, 0, 15, 10, "purpleBlip", 15); bacteria1 = new Enemy("bacteria1", 6, 10, 10, 0.1, 10, "purpleBlip", 15); bug1 = new Enemy("bug1", 4, 15, 0, 0.4, 10, "purpleBlip", 15); bacteria2 = new Enemy("bacteria2", 6, 10, 15, 0.2, 10, "purpleBlip", 15); sperm2 = new Enemy("sperm2", 2, 15, 0, 0.7, 10, "purpleBlip", 15); } function hardUterus() { maxViruses = 30; maxBacteria = 12; maxBugs = 30; maxSperms = 1000; screenViruses = 3; screenBacteria = 1; screenBugs = 1; screenSperm = 4; virus2 = new Enemy("virus2", 6, 15, 0, 15, 10, "redBlip", 15); worm2 = new Enemy("worm2", 4, 15, 0, 15, 10, "purpleBlip", 15); bacteria1 = new Enemy("bacteria1", 6, 10, 15, 0.1, 10, "purpleBlip", 15); bug1 = new Enemy("bug1", 4, 15, 0, 0.4, 10, "purpleBlip", 15); bacteria2 = new Enemy("bacteria2", 6, 10, 15, 0.2, 10, "purpleBlip", 15); sperm2 = new Enemy("sperm2", 5, 10, 0, 0.7, 10, "purpleBlip", 15); } function levelUterus() { if (Key.isDown(pause_k)) { if (pauseUnpress) { pauseUnpress = false; if (!paused) { paused = true; attachMovie("pauseMenu", "pauseMenu", 999998); pauseMenu._x = -_x; pauseMenu._y = -_y; } else { paused = false; pauseMenu.removeMovieClip(); } } } else { pauseUnpress = true; } if (!paused) { numberOfObjectiveKilled = numberOfVirusesKilled; stats.spermLeft.text = maxViruses - (numberOfObjectiveKilled + numEscaped); stats.numLives.text = ship360.lives; if ((((numberOfVirusesKilled + numberOfViruses) + numEscaped) < maxViruses) && (numberOfViruses < screenViruses)) { virus2.spawn(); numberOfViruses++; numberSpawned++; } if (((numberOfBacteriaKilled + numberOfBacteria) < maxBacteria) && (numberOfBacteria < screenBacteria)) { if (Math.random() > 0.5) { bacteria1.spawn(); } else { bacteria2.spawn(); } numberOfBacteria++; numberSpawned++; } if (((numberOfBugsKilled + numberOfBugs) < maxBugs) && (numberOfBugs < screenBugs)) { if (Math.random() > 0.5) { bug1.spawn(); } else { worm2.spawn(); } numberOfBugs++; numberSpawned++; } if (((numberOfSpermKilled + numberOfSperm) < maxSperms) && (numberOfSperm < screenSperm)) { sperm2.spawn(); numberOfSperm++; numberSpawned++; } if (numberOfViruses == 0) { levelClear(); } } } function levelClear() { ship.HP = ship.MAXHP; waitCount = 0; attachMovie("stageClear", "stageClear", 999997); stageClear._x = -_x; stageClear._y = -_y; this.onEnterFrame = pauseAndStats; } function pauseAndStats() { stageClear._x = -_x; stageClear._y = -_y; waitCount++; if (waitCount > 59) { this.onEnterFrame = null; _x = 0; _y = 0; for (item in itemArray) { itemArray[item].removeMovieClip(); } ship.removeMovieClip(); stats.removeMovieClip(); stageClear.removeMovieClip(); gotoAndPlay (43); } } playMusic(); _quality = "MEDIUM"; currentLevel = Stomach; numShots = 0; numHits = 0; numberSpawned = 0; numberOfSperm = 0; numberOfSpermKilled = 0; numberOfViruses = 0; numberOfVirusesKilled = 0; numberOfBacteria = 0; numberOfBacteriaKilled = 0; numberOfBugs = 0; numberOfBugsKilled = 0; numKilled = 0; numEscaped = 0; if (difficulty == "easy") { easyUterus(); } else if (difficulty == "medium") { mediumUterus(); } else if (difficulty == "hard") { hardUterus(); } pause_k = 80; paused = false; enemyShots = new Array(); spermArray = new Array(); itemArray = new Array(); attachMovie("statBar", "stats", 999999); stats.attachMovie("stomachMap", "map", 0); stats.statType.gotoAndStop("virus"); layer = 100; stop(); this.onEnterFrame = waitForBG;
Frame 102
function playMusic() { stopAllSounds(); battleIntro.start(); battleIntro.onSoundComplete = function () { battleTheme.start(0, 999); }; } function waitForBG() { if (bg.spawnPlaceArray.length > 0) { centerScreen(); attachMovie("getReady", "ready", 99); ready._x = -_x; ready._y = -_y; this.onEnterFrame = getReady; } } function getReady() { readyCount++; if (readyCount > 59) { readyCount = 0; ready.removeMovieClip(); attachMovie(ship360.clip, "ship", 1); this.onEnterFrame = levelUterus; } } function centerScreen() { _x = ((-bg.startPoint.x) + (Stage.width / 2)); _y = ((-bg.startPoint.y) + (Stage.height / 2)); stats._x = -_x; stats._y = (-_y) + 390; } function easyUterus() { maxViruses = 100; maxBacteria = 0; maxBugs = 0; maxBigs = 2; maxSperms = 0; screenViruses = 3; screenBacteria = 0; screenBigs = 2; screenBugs = 0; screenSperm = 0; virus1 = new Enemy("virus1", 5, 10, 0, 12, 10, "purpleBlip", 15); worm2 = new Enemy("worm2", 3, 15, 0, 15, 10, "purpleBlip", 15); bacteria1 = new Enemy("bacteria1", 6, 10, 10, 0.1, 10, "purpleBlip", 15); bug1 = new Enemy("bug1", 3, 15, 0, 0.4, 10, "purpleBlip", 15); bacteria2 = new Enemy("bacteria2", 6, 10, 10, 0.2, 10, "purpleBlip", 15); sperm2 = new Enemy("sperm2", 3, 10, 0, 0.7, 10, "purpleBlip", 1); bigVirus = new Enemy("bigVirus", 35, 10, 0, 0.4, 10, "redBlip", 1); } function mediumUterus() { maxViruses = 100; maxBacteria = 0; maxBugs = 0; maxBigs = 3; maxSperms = 0; screenViruses = 3; screenBacteria = 0; screenBigs = 2; screenBugs = 0; screenSperm = 0; virus1 = new Enemy("virus1", 5, 10, 0, 12, 10, "purpleBlip", 15); worm2 = new Enemy("worm2", 3, 15, 0, 15, 10, "purpleBlip", 15); bacteria1 = new Enemy("bacteria1", 6, 10, 10, 0.1, 10, "purpleBlip", 15); bug1 = new Enemy("bug1", 3, 15, 0, 0.4, 10, "purpleBlip", 15); bacteria2 = new Enemy("bacteria2", 6, 10, 10, 0.2, 10, "purpleBlip", 15); sperm2 = new Enemy("sperm2", 3, 10, 0, 0.7, 10, "purpleBlip", 1); bigVirus = new Enemy("bigVirus", 35, 10, 0, 0.4, 10, "redBlip", 1); } function hardUterus() { maxViruses = 100; maxBacteria = 0; maxBugs = 0; maxBigs = 3; maxSperms = 0; screenViruses = 3; screenBacteria = 0; screenBigs = 3; screenBugs = 0; screenSperm = 0; virus1 = new Enemy("virus1", 5, 10, 0, 12, 10, "purpleBlip", 15); worm2 = new Enemy("worm2", 3, 15, 0, 15, 10, "purpleBlip", 15); bacteria1 = new Enemy("bacteria1", 6, 10, 10, 0.1, 10, "purpleBlip", 15); bug1 = new Enemy("bug1", 3, 15, 0, 0.4, 10, "purpleBlip", 15); bacteria2 = new Enemy("bacteria2", 6, 10, 10, 0.2, 10, "purpleBlip", 15); sperm2 = new Enemy("sperm2", 3, 10, 0, 0.7, 10, "purpleBlip", 1); bigVirus = new Enemy("bigVirus", 35, 10, 0, 0.4, 10, "redBlip", 1); } function levelUterus() { if (Key.isDown(pause_k)) { if (pauseUnpress) { pauseUnpress = false; if (!paused) { paused = true; attachMovie("pauseMenu", "pauseMenu", 999998); pauseMenu._x = -_x; pauseMenu._y = -_y; } else { paused = false; pauseMenu.removeMovieClip(); } } } else { pauseUnpress = true; } if (!paused) { timeCount++; numberOfObjectiveKilled = numberOfBigVirusesKilled; stats.spermLeft.text = maxBigs - (numberOfObjectiveKilled + numEscaped); stats.numLives.text = ship360.lives; if ((((numberOfVirusesKilled + numberOfViruses) + numEscaped) < maxViruses) && (numberOfViruses < screenViruses)) { virus1.spawn(); numberOfViruses++; numberSpawned++; } if (((numberOfBacteriaKilled + numberOfBacteria) < maxBacteria) && (numberOfBacteria < screenBacteria)) { if (Math.random() > 0.5) { bacteria1.spawn(); } else { bacteria2.spawn(); } numberOfBacteria++; numberSpawned++; } if (((numberOfBugsKilled + numberOfBugs) < maxBugs) && (numberOfBugs < screenBugs)) { if (Math.random() > 0.5) { bug1.spawn(); } else { worm2.spawn(); } numberOfBugs++; numberSpawned++; } if (((numberOfSpermKilled + numberOfSperm) < maxSperms) && (numberOfSperm < screenSperm)) { sperm2.spawn(); numberOfSperm++; numberSpawned++; } if ((((numberOfBigVirusesKilled + numberOfBigViruses) < maxBigs) && (numberOfBigViruses < screenBigs)) && (timeCount > 300)) { timeCount = 0; bigVirus.spermSpawn(); numberOfBigViruses++; } if ((numberOfBigViruses == 0) && (timeCount > 300)) { levelClear(); } } } function levelClear() { ship.HP = ship.MAXHP; waitCount = 0; attachMovie("stageClear", "stageClear", 999997); stageClear._x = -_x; stageClear._y = -_y; this.onEnterFrame = pauseAndStats; } function pauseAndStats() { stageClear._x = -_x; stageClear._y = -_y; waitCount++; if (waitCount > 59) { this.onEnterFrame = null; _x = 0; _y = 0; for (item in itemArray) { itemArray[item].removeMovieClip(); } ship.removeMovieClip(); stats.removeMovieClip(); stageClear.removeMovieClip(); gotoAndPlay (43); } } playMusic(); _quality = "MEDIUM"; currentLevel = Intestine; numShots = 0; numHits = 0; numberSpawned = 0; numberOfSperm = 0; numberOfSpermKilled = 0; numberOfViruses = 0; numberOfVirusesKilled = 0; numberOfBigViruses = 0; numberOfBigVirusesKilled = 0; numberOfBacteria = 0; numberOfBacteriaKilled = 0; numberOfBugs = 0; numberOfBugsKilled = 0; numKilled = 0; numEscaped = 0; if (difficulty == "easy") { easyUterus(); } else if (difficulty == "medium") { mediumUterus(); } else if (difficulty == "hard") { hardUterus(); } pause_k = 80; paused = false; timeCount = 300; enemyShots = new Array(); spermArray = new Array(); itemArray = new Array(); attachMovie("statBar", "stats", 999999); stats.attachMovie("intestineMap", "map", 0); stats.statType.gotoAndStop("boss"); layer = 100; stop(); this.onEnterFrame = waitForBG;
Frame 109
function playMusic() { stopAllSounds(); cantina.start(0, 999); } function waitForBG() { if (bg.spawnPlaceArray.length > 0) { centerScreen(); attachMovie("getReady", "ready", 99); ready._x = -_x; ready._y = -_y; this.onEnterFrame = getReady; } } function getReady() { readyCount++; if (readyCount > 59) { readyCount = 0; ready.removeMovieClip(); attachMovie(ship360.clip, "ship", 1); this.onEnterFrame = levelUterus; } } function centerScreen() { _x = ((-bg.startPoint.x) + (Stage.width / 2)); _y = ((-bg.startPoint.y) + (Stage.height / 2)); stats._x = -_x; stats._y = (-_y) + 390; } function easyUterus() { maxViruses = 10; maxBacteria = 10; maxBugs = 10; maxSperms = 10; screenViruses = 2; screenBacteria = 2; screenBugs = 3; screenSperm = 4; virus2 = new Enemy("virus2", 6, 15, 0, 15, 10, "redBlip", 15); worm2 = new Enemy("worm2", 4, 15, 0, 15, 10, "redBlip", 15); bacteria1 = new Enemy("bacteria1", 6, 10, 15, 0.1, 10, "redBlip", 15); bug1 = new Enemy("bug1", 4, 15, 0, 0.4, 10, "redBlip", 15); bacteria2 = new Enemy("bacteria2", 6, 10, 15, 0.2, 10, "redBlip", 15); sperm3 = new Enemy("sperm3", 5, 10, 0, 0.7, 10, "redBlip", 15); sperm1 = new Enemy("sperm1", 5, 10, 0, 0.7, 10, "redBlip", 15); bigBug2 = new Enemy("bigBug2", 8, 10, 0, 0.5, 10, "redBlip", 100); } function mediumUterus() { maxViruses = 12; maxBacteria = 12; maxBugs = 12; maxSperms = 12; screenViruses = 2; screenBacteria = 2; screenBugs = 3; screenSperm = 4; virus2 = new Enemy("virus2", 6, 15, 0, 15, 10, "redBlip", 15); worm2 = new Enemy("worm2", 4, 15, 0, 15, 10, "redBlip", 15); bacteria1 = new Enemy("bacteria1", 6, 10, 15, 0.1, 10, "redBlip", 15); bug1 = new Enemy("bug1", 4, 15, 0, 0.4, 10, "redBlip", 15); bacteria2 = new Enemy("bacteria2", 6, 10, 15, 0.2, 10, "redBlip", 15); sperm3 = new Enemy("sperm3", 5, 10, 0, 0.7, 10, "redBlip", 15); sperm1 = new Enemy("sperm1", 5, 10, 0, 0.7, 10, "redBlip", 15); bigBug2 = new Enemy("bigBug2", 8, 10, 0, 0.5, 10, "redBlip", 100); } function hardUterus() { maxViruses = 12; maxBacteria = 12; maxBugs = 12; maxSperms = 12; screenViruses = 2; screenBacteria = 2; screenBugs = 3; screenSperm = 4; virus2 = new Enemy("virus2", 6, 15, 0, 15, 10, "redBlip", 15); worm2 = new Enemy("worm2", 4, 15, 0, 15, 10, "redBlip", 15); bacteria1 = new Enemy("bacteria1", 6, 10, 15, 0.1, 10, "redBlip", 15); bug1 = new Enemy("bug1", 4, 15, 0, 0.4, 10, "redBlip", 15); bacteria2 = new Enemy("bacteria2", 6, 10, 15, 0.2, 10, "redBlip", 15); sperm3 = new Enemy("sperm3", 5, 10, 0, 0.7, 10, "redBlip", 15); sperm1 = new Enemy("sperm1", 5, 10, 0, 0.7, 10, "redBlip", 15); bigBug2 = new Enemy("bigBug2", 8, 10, 0, 0.5, 10, "redBlip", 100); } function levelUterus() { if (Key.isDown(pause_k)) { if (pauseUnpress) { pauseUnpress = false; if (!paused) { paused = true; attachMovie("pauseMenu", "pauseMenu", 999998); pauseMenu._x = -_x; pauseMenu._y = -_y; } else { paused = false; pauseMenu.removeMovieClip(); } } } else { pauseUnpress = true; } if (!paused) { numberOfObjectiveKilled = numKilled; stats.spermLeft.text = (((maxSperms + maxBugs) + maxViruses) + maxBacteria) - numberOfObjectiveKilled; stats.numLives.text = ship360.lives; if (((numberOfVirusesKilled + numberOfViruses) < maxViruses) && (numberOfViruses < screenViruses)) { virus2.spawn(); numberOfViruses++; numberSpawned++; } if (((numberOfBacteriaKilled + numberOfBacteria) < maxBacteria) && (numberOfBacteria < screenBacteria)) { if (Math.random() > 0.5) { bacteria1.spawn(); } else { bacteria2.spawn(); } numberOfBacteria++; numberSpawned++; } if (((numberOfBugsKilled + numberOfBugs) < maxBugs) && (numberOfBugs < screenBugs)) { if ((Math.random() < 0.1) || ((numberOfBugsKilled + numberOfBugs) == 0)) { bigBug2.spawn(); } else if (Math.random() > 0.5) { bug1.spawn(); } else { worm2.spawn(); } numberOfBugs++; numberSpawned++; } if (((numberOfSpermKilled + numberOfSperm) < maxSperms) && (numberOfSperm < screenSperm)) { if (Math.random() > 0.5) { sperm3.spawn(); } else { sperm1.spawn(); } numberOfSperm++; numberSpawned++; } if ((((numberOfBugs == 0) && (numberOfSperm == 0)) && (numberOfViruses == 0)) && (numberOfBacteria == 0)) { levelClear(); } } } function levelClear() { ship.HP = ship.MAXHP; waitCount = 0; attachMovie("stageClear", "stageClear", 999997); stageClear._x = -_x; stageClear._y = -_y; this.onEnterFrame = pauseAndStats; } function pauseAndStats() { stageClear._x = -_x; stageClear._y = -_y; waitCount++; if (waitCount > 59) { this.onEnterFrame = null; _x = 0; _y = 0; for (item in itemArray) { itemArray[item].removeMovieClip(); } ship.removeMovieClip(); stats.removeMovieClip(); stageClear.removeMovieClip(); gotoAndPlay (43); } } playMusic(); _quality = "MEDIUM"; currentLevel = Sigmoid; numShots = 0; numHits = 0; numberSpawned = 0; numberOfSperm = 0; numberOfSpermKilled = 0; numberOfViruses = 0; numberOfVirusesKilled = 0; numberOfBacteria = 0; numberOfBacteriaKilled = 0; numberOfBugs = 0; numberOfBugsKilled = 0; numKilled = 0; numEscaped = 0; if (difficulty == "easy") { easyUterus(); } else if (difficulty == "medium") { mediumUterus(); } else if (difficulty == "hard") { hardUterus(); } pause_k = 80; paused = false; enemyShots = new Array(); spermArray = new Array(); itemArray = new Array(); attachMovie("statBar", "stats", 999999); stats.attachMovie("sigmoidMap", "map", 0); stats.statType._visible = false; layer = 100; stop(); this.onEnterFrame = waitForBG;
Frame 116
function playMusic() { stopAllSounds(); battleIntro.start(); battleIntro.onSoundComplete = function () { battleTheme.start(0, 999); }; } function waitForBG() { if (bg.spawnPlaceArray.length > 0) { centerScreen(); attachMovie("getReady", "ready", 99); attachMovie("penis", "egg", layer++); stats.statType.gotoAndPlay("boss"); numberOfEggs++; ready._x = -_x; ready._y = -_y; this.onEnterFrame = getReady; } } function getReady() { readyCount++; if (readyCount > 59) { readyCount = 0; ready.removeMovieClip(); attachMovie(ship360.clip, "ship", 1); this.onEnterFrame = levelOvary; } } function centerScreen() { _x = ((-bg.startPoint.x) + (Stage.width / 2)); _y = ((-bg.startPoint.y) + (Stage.height / 2)); stats._x = -_x; stats._y = (-_y) + 390; } function easyOvary() { sperm1 = new Enemy("sperm1", 3, 15, 0, 0.5, 10, "purpleBlip", 15); sperm3 = new Enemy("sperm3", 3, 15, 0, 0.5, 10, "purpleBlip", 15); penis = new Enemy("penis", 50, 0, 6, 1, 2, "eggBlip", 0); } function mediumOvary() { sperm1 = new Enemy("sperm1", 4, 15, 0, 0.5, 10, "purpleBlip", 15); sperm3 = new Enemy("sperm3", 4, 15, 0, 0.5, 10, "purpleBlip", 15); penis = new Enemy("penis", 50, 0, 6, 1, 2, "eggBlip", 0); } function hardOvary() { sperm1 = new Enemy("sperm1", 5, 20, 0, 0.5, 10, "purpleBlip", 15); sperm3 = new Enemy("sperm3", 5, 20, 0, 0.5, 10, "purpleBlip", 15); penis = new Enemy("penis", 50, 0, 8, 1, 2, "eggBlip", 0); } function levelOvary() { if (Key.isDown(pause_k)) { if (pauseUnpress) { pauseUnpress = false; if (!paused) { paused = true; attachMovie("pauseMenu", "pauseMenu", 999998); pauseMenu._x = -_x; pauseMenu._y = -_y; } else { paused = false; pauseMenu.removeMovieClip(); } } } else { pauseUnpress = true; } if (!paused) { numberOfObjectiveKilled = numberOfEggsKilled; stats.spermLeft.text = numberOfEggs; stats.numLives.text = ship360.lives; if (numberOfEggs == 0) { levelClear(); } } } function levelClear() { ship.HP = ship.MAXHP; waitCount = 0; attachMovie("stageClear", "stageClear", 999997); stageClear._x = -_x; stageClear._y = -_y; this.onEnterFrame = pauseAndStats; } function pauseAndStats() { stageClear._x = -_x; stageClear._y = -_y; waitCount++; if (waitCount > 89) { this.onEnterFrame = null; _x = 0; _y = 0; for (item in itemArray) { itemArray[item].removeMovieClip(); } ship.removeMovieClip(); stats.removeMovieClip(); stageClear.removeMovieClip(); gotoAndPlay (132); } } playMusic(); _quality = "MEDIUM"; currentLevel = Rectum; numShots = 0; numHits = 0; numberSpawned = 0; numberOfSperm = 0; numberOfSpermKilled = 0; numberOfViruses = 0; numberOfVirusesKilled = 0; numberOfBacteria = 0; numberOfBacteriaKilled = 0; numberOfBugs = 0; numberOfBugsKilled = 0; numberOfEggs = 0; numKilled = 0; numEscaped = 0; if (difficulty == "easy") { easyOvary(); } else if (difficulty == "medium") { mediumOvary(); } else if (difficulty == "hard") { hardOvary(); } pause_k = 80; paused = false; enemyShots = new Array(); spermArray = new Array(); itemArray = new Array(); attachMovie("statBar", "stats", 999999); stats.attachMovie("rectumMap", "map", 0); layer = 100; stop(); this.onEnterFrame = waitForBG;
Frame 123
_quality = "HIGH"; stop(); this.onEnterFrame = null; _x = 0; _y = 0; for (name in spermArray) { spermArray[name].removeMovieClip(); spermArray[name] = null; } for (name in enemyShots) { enemyShots[name].removeMovieClip(); enemyShots[name] = null; } ship.removeMovieClip(); stats.removeMovieClip();
Frame 132
_quality = "high"; if ((difficulty = "easy")) { difficulty = "medium"; } else if ((difficulty = "medium")) { difficulty = "hard"; } stop();
Frame 141
stop();
Frame 171
stop(); motelScene.play();
Symbol 5 MovieClip [uterusBG] Frame 1
function Point(px, py) { this.x = px * pointScale; this.y = py * pointScale; } wayPoint = new Array(); Point.prototype = new Object(); _parent.exits._xscale = (_parent.exits._yscale = 1000 * _parent.cheatScale); _parent.backDrop._xscale = (_parent.backDrop._yscale = 1000 * _parent.cheatScale); _yscale = (1000 * _parent.cheatScale); _xscale = (1000 * _parent.cheatScale); mapScale = 20 * _parent.cheatScale; pointScale = 10 * _parent.cheatScale; startPoint = new Point(115, 180); wayPoint[0] = new Point(95, 163); wayPoint[1] = new Point(105, 163); wayPoint[2] = new Point(115, 163); wayPoint[3] = new Point(125, 163); wayPoint[4] = new Point(135, 163); wayPoint[5] = new Point(90, 133); wayPoint[6] = new Point(102, 133); wayPoint[7] = new Point(113, 133); wayPoint[8] = new Point(125, 133); wayPoint[9] = new Point(132, 133); wayPoint[10] = new Point(75, 103); wayPoint[11] = new Point(94, 103); wayPoint[12] = new Point(112, 103); wayPoint[13] = new Point(127, 103); wayPoint[14] = new Point(151, 103); wayPoint[15] = new Point(76, 78); wayPoint[16] = new Point(94, 78); wayPoint[17] = new Point(112, 78); wayPoint[18] = new Point(127, 78); wayPoint[19] = new Point(151, 78); wayPoint[20] = new Point(75, 38); wayPoint[21] = new Point(95, 38); wayPoint[22] = new Point(115, 38); wayPoint[23] = new Point(135, 38); wayPoint[24] = new Point(145, 38); wayPoint[25] = new Point(165, 38); wayPoint[26] = new Point(42, 21); wayPoint[27] = new Point(198, 21); spawnPlaceArray = new Array(1, 3, 5, 7, 9, 11, 13, 15, 17, 19); spermSpawnPlaceArray = new Array(0, 1, 2, 3, 4);
Symbol 37 Button
on (release) { gotoAndPlay (8); }
Symbol 43 Button
on (release) { nextFrame(); }
Symbol 95 MovieClip Frame 3
if (!_parent._parent.paused) { _parent.pushVector(0, _parent.accel_p); }
Symbol 126 MovieClip Frame 1
this.onEnterFrame = function () { _rotation = (_rotation + 3); };
Symbol 156 MovieClip [heavyAmmo] Frame 1
myIndex = _parent.itemArray.length; _parent.itemArray[myIndex] = this; blipPlace = new Object(); blipPlace._x = _x / _parent.bg.mapScale; blipPlace._y = _y / _parent.bg.mapScale; blipClip = _parent.heavyAmmo.blipClip; _parent.stats.map.attachMovie(blipClip, blipClip + _parent.stats.map.layer, _parent.stats.map.layer, blipPlace); blip = _parent.stats.map[blipClip + _parent.stats.map.layer]; _parent.stats.map.layer++; this.onEnterFrame = function () { if (hitTest(_parent.ship) && (!_parent.ship.dead)) { _parent.heavyAmmo.weapon.ammo = _parent.heavyAmmo.weapon.ammo + _parent.heavyAmmo.amount; newAmmo = new String(_parent.heavyAmmo.weapon.ammo); _parent.stats.heavyLaserAmmo.text = ""; _parent.stats.heavyLaserAmmo.text = newAmmo; _parent.itemArray[myIndex] = null; blip.removeMovieClip(); this.removeMovieClip(); } };
Symbol 164 MovieClip [spreaderAmmo] Frame 1
myIndex = _parent.itemArray.length; _parent.itemArray[myIndex] = this; blipPlace = new Object(); blipPlace._x = _x / _parent.bg.mapScale; blipPlace._y = _y / _parent.bg.mapScale; blipClip = _parent.spreaderAmmo.blipClip; _parent.stats.map.attachMovie(blipClip, blipClip + _parent.stats.map.layer, _parent.stats.map.layer, blipPlace); blip = _parent.stats.map[blipClip + _parent.stats.map.layer]; _parent.stats.map.layer++; this.onEnterFrame = function () { if (hitTest(_parent.ship) && (!_parent.ship.dead)) { _parent.spreaderAmmo.weapon.ammo = _parent.spreaderAmmo.weapon.ammo + _parent.spreaderAmmo.amount; newAmmo = new String(_parent.spreaderAmmo.weapon.ammo); _parent.stats.spreaderAmmo.text = ""; _parent.stats.spreaderAmmo.text = newAmmo; _parent.itemArray[myIndex] = null; blip.removeMovieClip(); this.removeMovieClip(); } };
Symbol 172 MovieClip [waveAmmo] Frame 1
myIndex = _parent.itemArray.length; _parent.itemArray[myIndex] = this; blipPlace = new Object(); blipPlace._x = _x / _parent.bg.mapScale; blipPlace._y = _y / _parent.bg.mapScale; blipClip = _parent.waveAmmo.blipClip; _parent.stats.map.attachMovie(blipClip, blipClip + _parent.stats.map.layer, _parent.stats.map.layer, blipPlace); blip = _parent.stats.map[blipClip + _parent.stats.map.layer]; _parent.stats.map.layer++; this.onEnterFrame = function () { if (hitTest(_parent.ship) && (!_parent.ship.dead)) { _parent.waveAmmo.weapon.ammo = _parent.waveAmmo.weapon.ammo + _parent.waveAmmo.amount; newAmmo = new String(_parent.waveAmmo.weapon.ammo); _parent.stats.waveAmmo.text = ""; _parent.stats.waveAmmo.text = newAmmo; _parent.itemArray[myIndex] = null; blip.removeMovieClip(); this.removeMovieClip(); } };
Symbol 181 MovieClip [foam] Frame 1
stop(); ready = true;
Symbol 181 MovieClip [foam] Frame 2
ready = false;
Symbol 185 MovieClip [foamAmmo] Frame 1
myIndex = _parent.itemArray.length; _parent.itemArray[myIndex] = this; blipPlace = new Object(); blipPlace._x = _x / _parent.bg.mapScale; blipPlace._y = _y / _parent.bg.mapScale; blipClip = _parent.foamAmmo.blipClip; _parent.stats.map.attachMovie(blipClip, blipClip + _parent.stats.map.layer, _parent.stats.map.layer, blipPlace); blip = _parent.stats.map[blipClip + _parent.stats.map.layer]; _parent.stats.map.layer++; this.onEnterFrame = function () { if (hitTest(_parent.ship) && (!_parent.ship.dead)) { _parent.foamAmmo.weapon.ammo = _parent.foamAmmo.weapon.ammo + _parent.foamAmmo.amount; newAmmo = new String(_parent.foamAmmo.weapon.ammo); _parent.stats.foamAmmo.text = ""; _parent.stats.foamAmmo.text = newAmmo; _parent.itemArray[myIndex] = null; blip.removeMovieClip(); this.removeMovieClip(); } };
Symbol 190 MovieClip [antibody] Frame 1
stop(); ready = true;
Symbol 190 MovieClip [antibody] Frame 2
ready = false; _parent.pushVector(0, -3);
Symbol 203 MovieClip [antibodyAmmo] Frame 1
myIndex = _parent.itemArray.length; _parent.itemArray[myIndex] = this; blipPlace = new Object(); blipPlace._x = _x / _parent.bg.mapScale; blipPlace._y = _y / _parent.bg.mapScale; blipClip = _parent.antibodyAmmo.blipClip; _parent.stats.map.attachMovie(blipClip, blipClip + _parent.stats.map.layer, _parent.stats.map.layer, blipPlace); blip = _parent.stats.map[blipClip + _parent.stats.map.layer]; _parent.stats.map.layer++; this.onEnterFrame = function () { if (hitTest(_parent.ship) && (!_parent.ship.dead)) { _parent.antibodyAmmo.weapon.ammo = _parent.antibodyAmmo.weapon.ammo + _parent.antibodyAmmo.amount; newAmmo = new String(_parent.antibodyAmmo.weapon.ammo); _parent.stats.antibodyAmmo.text = ""; _parent.stats.antibodyAmmo.text = newAmmo; _parent.itemArray[myIndex] = null; blip.removeMovieClip(); this.removeMovieClip(); } };
Symbol 208 MovieClip [antibiotic] Frame 1
stop(); ready = true;
Symbol 208 MovieClip [antibiotic] Frame 2
ready = false; _parent.pushVector(0, -1);
Symbol 211 MovieClip [antibioticAmmo] Frame 1
myIndex = _parent.itemArray.length; _parent.itemArray[myIndex] = this; blipPlace = new Object(); blipPlace._x = _x / _parent.bg.mapScale; blipPlace._y = _y / _parent.bg.mapScale; blipClip = _parent.antibioticAmmo.blipClip; _parent.stats.map.attachMovie(blipClip, blipClip + _parent.stats.map.layer, _parent.stats.map.layer, blipPlace); blip = _parent.stats.map[blipClip + _parent.stats.map.layer]; _parent.stats.map.layer++; this.onEnterFrame = function () { if (hitTest(_parent.ship) && (!_parent.ship.dead)) { _parent.antibioticAmmo.weapon.ammo = _parent.antibioticAmmo.weapon.ammo + _parent.antibioticAmmo.amount; newAmmo = new String(_parent.antibioticAmmo.weapon.ammo); _parent.stats.antibioticAmmo.text = ""; _parent.stats.antibioticAmmo.text = newAmmo; _parent.itemArray[myIndex] = null; blip.removeMovieClip(); this.removeMovieClip(); } };
Symbol 215 MovieClip [pesticide] Frame 1
stop(); ready = true;
Symbol 215 MovieClip [pesticide] Frame 2
ready = false;
Symbol 219 MovieClip [pesticideAmmo] Frame 1
myIndex = _parent.itemArray.length; _parent.itemArray[myIndex] = this; blipPlace = new Object(); blipPlace._x = _x / _parent.bg.mapScale; blipPlace._y = _y / _parent.bg.mapScale; blipClip = _parent.pesticideAmmo.blipClip; _parent.stats.map.attachMovie(blipClip, blipClip + _parent.stats.map.layer, _parent.stats.map.layer, blipPlace); blip = _parent.stats.map[blipClip + _parent.stats.map.layer]; _parent.stats.map.layer++; this.onEnterFrame = function () { if (hitTest(_parent.ship) && (!_parent.ship.dead)) { _parent.pesticideAmmo.weapon.ammo = _parent.pesticideAmmo.weapon.ammo + _parent.pesticideAmmo.amount; newAmmo = new String(_parent.pesticideAmmo.weapon.ammo); _parent.stats.pesticideAmmo.text = ""; _parent.stats.pesticideAmmo.text = newAmmo; _parent.itemArray[myIndex] = null; blip.removeMovieClip(); this.removeMovieClip(); } };
Symbol 226 MovieClip [pulse] Frame 1
stop(); ready = true;
Symbol 226 MovieClip [pulse] Frame 2
ready = false;
Symbol 243 MovieClip [nuke] Frame 1
stop(); ready = true;
Symbol 243 MovieClip [nuke] Frame 2
ready = false;
Symbol 246 MovieClip [nukeAmmo] Frame 1
myIndex = _parent.itemArray.length; _parent.itemArray[myIndex] = this; blipPlace = new Object(); blipPlace._x = _x / _parent.bg.mapScale; blipPlace._y = _y / _parent.bg.mapScale; blipClip = _parent.nukeAmmo.blipClip; _parent.stats.map.attachMovie(blipClip, blipClip + _parent.stats.map.layer, _parent.stats.map.layer, blipPlace); blip = _parent.stats.map[blipClip + _parent.stats.map.layer]; _parent.stats.map.layer++; this.onEnterFrame = function () { if (hitTest(_parent.ship) && (!_parent.ship.dead)) { _parent.nukeAmmo.weapon.ammo = _parent.nukeAmmo.weapon.ammo + _parent.nukeAmmo.amount; newAmmo = new String(_parent.nukeAmmo.weapon.ammo); _parent.stats.nukeAmmo.text = ""; _parent.stats.nukeAmmo.text = newAmmo; _parent.itemArray[myIndex] = null; blip.removeMovieClip(); this.removeMovieClip(); } };
Symbol 256 MovieClip [beacon] Frame 1
stop(); ready = true;
Symbol 256 MovieClip [beacon] Frame 2
ready = false;
Symbol 260 MovieClip [beaconAmmo] Frame 1
myIndex = _parent.itemArray.length; _parent.itemArray[myIndex] = this; refScale = _xscale; blipPlace = new Object(); blipPlace._x = _x / _parent.bg.mapScale; blipPlace._y = _y / _parent.bg.mapScale; blipClip = _parent.beaconAmmo.blipClip; _parent.stats.map.attachMovie(blipClip, blipClip + _parent.stats.map.layer, _parent.stats.map.layer, blipPlace); blip = _parent.stats.map[blipClip + _parent.stats.map.layer]; _parent.stats.map.layer++; this.onEnterFrame = function () { clip._xscale = (clip._yscale = clip._yscale + 3); if (clip._xscale > refScale) { clip._xscale = (clip._yscale = refScale / 20); } if (hitTest(_parent.ship) && (!_parent.ship.dead)) { _parent.beaconAmmo.weapon.ammo = _parent.beaconAmmo.weapon.ammo + _parent.beaconAmmo.amount; newAmmo = new String(_parent.beaconAmmo.weapon.ammo); _parent.stats.beaconAmmo.text = ""; _parent.stats.beaconAmmo.text = newAmmo; _parent.itemArray[myIndex] = null; blip.removeMovieClip(); this.removeMovieClip(); } };
Symbol 266 MovieClip [torpedo] Frame 1
stop(); ready = true;
Symbol 266 MovieClip [torpedo] Frame 2
ready = false;
Symbol 269 MovieClip [torpedoAmmo] Frame 1
myIndex = _parent.itemArray.length; _parent.itemArray[myIndex] = this; blipPlace = new Object(); blipPlace._x = _x / _parent.bg.mapScale; blipPlace._y = _y / _parent.bg.mapScale; blipClip = _parent.torpedoAmmo.blipClip; _parent.stats.map.attachMovie(blipClip, blipClip + _parent.stats.map.layer, _parent.stats.map.layer, blipPlace); blip = _parent.stats.map[blipClip + _parent.stats.map.layer]; _parent.stats.map.layer++; this.onEnterFrame = function () { if (hitTest(_parent.ship) && (!_parent.ship.dead)) { _parent.torpedoAmmo.weapon.ammo = _parent.torpedoAmmo.weapon.ammo + _parent.torpedoAmmo.amount; newAmmo = new String(_parent.torpedoAmmo.weapon.ammo); _parent.stats.torpedoAmmo.text = ""; _parent.stats.torpedoAmmo.text = newAmmo; _parent.itemArray[myIndex] = null; blip.removeMovieClip(); this.removeMovieClip(); } };
Symbol 312 Button
on (release) { if (_quality == "HIGH") { _quality = "MEDIUM"; } else if (_quality == "MEDIUM") { _quality = "LOW"; } else if (_quality == "LOW") { _quality = "HIGH"; } }
Symbol 327 MovieClip Frame 4
if (!_parent._parent.paused) { _parent.pushVector(0, _parent.accel_p); }
Symbol 327 MovieClip Frame 17
if (!_parent._parent.paused) { _parent.pushVector(0, _parent.accel_p); }
Symbol 329 MovieClip Frame 1
stop();
Symbol 329 MovieClip Frame 2
stop();
Symbol 329 MovieClip Frame 3
stop();
Symbol 329 MovieClip Frame 4
stop();
Symbol 329 MovieClip Frame 5
stop();
Symbol 331 MovieClip Frame 1
stop();
Symbol 332 MovieClip [statBar] Frame 1
newAmmo = new String(_parent.heavyAmmo.weapon.ammo); heavyLaserAmmo.text = ""; heavyLaserAmmo.text = newAmmo; newAmmo = new String(_parent.spreaderAmmo.weapon.ammo); spreaderAmmo.text = ""; spreaderAmmo.text = newAmmo; newAmmo = new String(_parent.waveAmmo.weapon.ammo); waveAmmo.text = ""; waveAmmo.text = newAmmo; newAmmo = new String(_parent.foamAmmo.weapon.ammo); foamAmmo.text = ""; foamAmmo.text = newAmmo; newAmmo = new String(_parent.antibodyAmmo.weapon.ammo); antibodyAmmo.text = ""; antibodyAmmo.text = newAmmo; newAmmo = new String(_parent.antibioticAmmo.weapon.ammo); antibioticAmmo.text = ""; antibioticAmmo.text = newAmmo; newAmmo = new String(_parent.pesticideAmmo.weapon.ammo); pesticideAmmo.text = ""; pesticideAmmo.text = newAmmo; newAmmo = new String(_parent.nukeAmmo.weapon.ammo); nukeAmmo.text = ""; nukeAmmo.text = newAmmo; newAmmo = new String(_parent.torpedoAmmo.weapon.ammo); torpedoAmmo.text = ""; torpedoAmmo.text = newAmmo; newAmmo = new String(_parent.beaconAmmo.weapon.ammo); beaconAmmo.text = ""; beaconAmmo.text = newAmmo;
Symbol 342 MovieClip [redBlip] Frame 1
stop();
Symbol 398 MovieClip Frame 1
stop();
Symbol 398 MovieClip Frame 8
gotoAndStop (1);
Symbol 400 MovieClip [laserTurretShot] Frame 1
function shotControl() { if (!_parent.paused) { lifeCount++; _x = (_x + xSpeed); _y = (_y - ySpeed); if ((lifeCount % 2) == 0) { for (name in _parent.spermArray) { if (hitTest(_parent.spermArray[name].bar) && (!_parent.spermArray[name].dead)) { _parent.numHits++; _parent.spermArray[name].flash = true; _parent.spermArray[name].HP = _parent.spermArray[name].HP - damage; die(); } } } if (_parent.bg.walls.hitTest(_x, _y, true)) { die(); } if (lifeCount > lifeSpan) { die(); } } } function die() { delete this.onEnterFrame; this.removeMovieClip(); } _parent.numShots++; speed = _parent.laserTurret.speed; damage = _parent.laserTurret.power; lifeSpan = 60; xSpeed = (speed * Math.sin((_rotation * Math.PI) / 180)) + shipXSpeed; ySpeed = (speed * Math.cos((_rotation * Math.PI) / 180)) + shipYSpeed; this.onEnterFrame = shotControl;
Symbol 410 MovieClip [bacteriaShot] Frame 1
function shotControl() { if (!_parent.paused) { lifeCount++; _x = (_x + xSpeed); _y = (_y - ySpeed); if (hitTest(_parent.ship) && (!_parent.ship.flash)) { _parent.ship.flash = true; _parent.ship.HP = _parent.ship.HP - damage; die(); } if (_parent.bg.walls.hitTest(_x, _y, true)) { die(); } if (lifeCount > lifeSpan) { die(); } } } function pushDir(xPush, yPush) { xSpeed = xSpeed + xPush; ySpeed = ySpeed - yPush; } function die() { _parent.enemyShots[myIndex] = null; delete this.onEnterFrame; this.removeMovieClip(); } lifeSpan = 24; speed = 8; damage = _parent.bacteria1.power; myIndex = _parent.enemyShots.length; _parent.enemyShots[myIndex] = this; xSpeed = (speed * Math.sin((_rotation * Math.PI) / 180)) + shipXSpeed; ySpeed = (speed * Math.cos((_rotation * Math.PI) / 180)) + shipYSpeed; this.onEnterFrame = shotControl;
Symbol 416 MovieClip [nukeShot] Frame 1
function shotControl() { if (!_parent.paused) { lifeCount++; _x = (_x + xSpeed); _y = (_y - ySpeed); xSpeed = xSpeed * 0.95; ySpeed = ySpeed * 0.95; if ((lifeCount % 2) == 0) { for (name in _parent.spermArray) { if (hitTest(_parent.spermArray[name].bar) && (!_parent.spermArray[name].dead)) { _parent.numHits++; _parent.spermArray[name].flash = true; _parent.spermArray[name].HP = _parent.spermArray[name].HP - damage; die(); } } } if (_parent.bg.walls.hitTest(_x, _y, true)) { die(); } if (lifeCount > lifeSpan) { die(); } } } function die() { delete this.onEnterFrame; play(); } stop(); _parent.numShots++; speed = _parent.nuke.speed; damage = _parent.nuke.power; lifeSpan = 40; xSpeed = (speed * Math.sin((_rotation * Math.PI) / 180)) + shipXSpeed; ySpeed = (speed * Math.cos((_rotation * Math.PI) / 180)) + shipYSpeed; this.onEnterFrame = shotControl;
Symbol 416 MovieClip [nukeShot] Frame 2
function shotControl2() { if (!paused) { explosionCount++; if ((explosionCount % 3) == 0) { for (name in _parent.spermArray) { if ((hitTest(_parent.spermArray[name].bar) && (!_parent.spermArray[name].dead)) && (!_parent.spermArray[name].flash)) { _parent.numHits++; _parent.spermArray[name].flash = true; _parent.spermArray[name].HP = _parent.spermArray[name].HP - damage; die(); } } } } } this.onEnterFrame = shotControl2;
Symbol 416 MovieClip [nukeShot] Frame 25
this.removeMovieClip();
Symbol 417 MovieClip [foamShot] Frame 1
function shotControl() { if (!_parent.paused) { lifeCount++; _x = (_x + xSpeed); _y = (_y - ySpeed); xSpeed = xSpeed * 0.98; ySpeed = ySpeed * 0.98; if (Math.abs(ySpeed) < 0.01) { ySpeed = 0; } if (Math.abs(xSpeed) < 0.01) { xSpeed = 0; } if ((lifeCount % 4) == 0) { for (name in _parent.spermArray) { if (((_parent.spermArray[name].type == "sperm") && (hitTest(_parent.spermArray[name].bar))) && (!_parent.spermArray[name].dead)) { _parent.spermArray[name].spawnPowerup = (true._parent.spermArray[name].flash = true); _parent.spermArray[name].HP = _parent.spermArray[name].HP - damage; } } } if (_parent.bg.walls.hitTest(_x, _y, true)) { xSpeed = 0; ySpeed = 0; } if (lifeCount > lifeSpan) { die(); } } } function die() { delete this.onEnterFrame; play(); } speed = _parent.foam.speed; damage = _parent.foam.power; lifeSpan = 150; xSpeed = shipXSpeed; ySpeed = shipYSpeed; this.onEnterFrame = shotControl;
Symbol 417 MovieClip [foamShot] Frame 9
stop();
Symbol 417 MovieClip [foamShot] Frame 10
this.removeMovieClip();
Symbol 418 MovieClip [antiBodyShot] Frame 1
function shotControl() { if (!_parent.paused) { lifeCount++; _x = (_x + xSpeed); _y = (_y - ySpeed); xSpeed = xSpeed * 0.98; ySpeed = ySpeed * 0.98; if (Math.abs(ySpeed) < 0.01) { ySpeed = 0; } if (Math.abs(xSpeed) < 0.01) { xSpeed = 0; } if ((lifeCount % 4) == 0) { for (name in _parent.spermArray) { if (hitTest(_parent.spermArray[name].bar) && (!_parent.spermArray[name].dead)) { _parent.spermArray[name].flash = true; if (_parent.spermArray[name].type == "virus") { _parent.spermArray[name].spawnPowerup = true; _parent.spermArray[name].HP = _parent.spermArray[name].HP - (damage * 16); } else { _parent.spermArray[name].HP = _parent.spermArray[name].HP - (damage / 2); } } } } if (_parent.bg.walls.hitTest(_x + (50 * Math.sin((_rotation * Math.PI) / 180)), _y - (50 * Math.cos((_rotation * Math.PI) / 180)), true)) { xSpeed = 0; ySpeed = 0; } if (lifeCount > lifeSpan) { die(); } } } function die() { delete this.onEnterFrame; play(); } stop(); speed = _parent.antiBody.speed; damage = _parent.antiBody.power; lifeSpan = 50; xSpeed = (speed * Math.sin((_rotation * Math.PI) / 180)) + shipXSpeed; ySpeed = (speed * Math.cos((_rotation * Math.PI) / 180)) + shipYSpeed; this.onEnterFrame = shotControl;
Symbol 418 MovieClip [antiBodyShot] Frame 2
this.removeMovieClip();
Symbol 425 MovieClip [antibioticShot] Frame 1
speed = _parent.antibiotic.speed; damage = _parent.antibiotic.power; lifeSpan = 50; _x = (_x + shipXSpeed); _y = (_y - shipYSpeed); this.onEnterFrame = function () { _x = (_parent.ship._x + _parent.ship.xSpeed); _y = (_parent.ship._y - _parent.ship.ySpeed); _rotation = _parent.ship._rotation; }; for (name in _parent.spermArray) { if (hitTest(_parent.spermArray[name].bar) && (!_parent.spermArray[name].dead)) { _parent.spermArray[name].flash = true; if (_parent.spermArray[name].type == "bacteria") { _parent.spermArray[name].spawnPowerup = true; _parent.spermArray[name].HP = _parent.spermArray[name].HP - (damage * 8); } else { _parent.spermArray[name].HP = _parent.spermArray[name].HP - damage; } } }
Symbol 425 MovieClip [antibioticShot] Frame 4
this.removeMovieClip();
Symbol 428 MovieClip [pesticideShot] Frame 1
function shotControl() { if (!_parent.paused) { lifeCount++; _x = (_parent.ship._x + _parent.ship.xSpeed); _y = (_parent.ship._y - _parent.ship.ySpeed); _rotation = _parent.ship._rotation; _alpha = (_alpha - 2); if (Math.abs(ySpeed) < 0.01) { ySpeed = 0; } if (Math.abs(xSpeed) < 0.01) { xSpeed = 0; } if ((lifeCount % 4) == 0) { for (name in _parent.spermArray) { if (hitTest(_parent.spermArray[name].bar) && (!_parent.spermArray[name].dead)) { _parent.spermArray[name].flash = true; if (_parent.spermArray[name].type == "bug") { _parent.spermArray[name].spawnPowerup = true; _parent.spermArray[name].HP = _parent.spermArray[name].HP - (damage * 8); } else { _parent.spermArray[name].HP = _parent.spermArray[name].HP - damage; } } } } if (_parent.bg.walls.hitTest(_x + (50 * Math.sin((_rotation * Math.PI) / 180)), _y - (50 * Math.cos((_rotation * Math.PI) / 180)), true)) { xSpeed = 0; ySpeed = 0; } if (lifeCount > lifeSpan) { die(); } } } function die() { delete this.onEnterFrame; play(); } stop(); speed = _parent.pesticide.speed; damage = _parent.pesticide.power; lifeSpan = 50; this.onEnterFrame = shotControl;
Symbol 428 MovieClip [pesticideShot] Frame 2
this.removeMovieClip();
Symbol 430 MovieClip [torpedoShot] Frame 1
function shotControl() { if (!_parent.paused) { lifeCount++; xSpeed = xSpeed + (accel * Math.sin((_rotation * Math.PI) / 180)); ySpeed = ySpeed + (accel * Math.cos((_rotation * Math.PI) / 180)); xSpeed = xSpeed * 0.9; ySpeed = ySpeed * 0.9; _x = (_x + xSpeed); _y = (_y - ySpeed); if ((lifeCount % 3) == 0) { for (name in _parent.spermArray) { if (hitTest(_parent.spermArray[name].bar) && (!_parent.spermArray[name].dead)) { targ = _parent.spermArray[name]; play(); } } } if (_parent.bg.walls.hitTest(_x, _y, true)) { die(); } if (lifeCount > lifeSpan) { die(); } } } function die() { delete this.onEnterFrame; gotoAndPlay (3); } stop(); _parent.numShots++; speed = _parent.torpedo.speed; damage = _parent.torpedo.power; lifeSpan = 1000; xSpeed = shipXSpeed; ySpeed = shipYSpeed; accel = speed / 2; turnSpeed = 10; this.onEnterFrame = shotControl;
Symbol 430 MovieClip [torpedoShot] Frame 2
function getPosition() { targetVectorX = targ._x - _x; targetVectorY = _y - targ._y; hypVector = Math.sqrt((targetVectorX * targetVectorX) + (targetVectorY * targetVectorY)); targetThetaX = Math.asin(targetVectorX / hypVector) / (Math.PI/180); targetThetaY = Math.acos(targetVectorY / hypVector) / (Math.PI/180); if (targetVectorY < 0) { targetTheta = 180 - targetThetaX; } else { targetTheta = targetThetaX; } } function getMovement() { if ((Math.abs(targetTheta - _rotation) < 10) || (Math.abs(targetTheta - _rotation) > 350)) { _rotation = targetTheta; turning = 0; } if (_rotation < targetTheta) { if (turning < turnSpeed) { turning++; } } else if (_rotation > targetTheta) { if (turning > (-turnSpeed)) { turning--; } } _rotation = (_rotation + turning); if (this.hitTest(targ.x, targ.y)) { getWayPoint(); } xSpeed = xSpeed + (accel * Math.sin((_rotation * Math.PI) / 180)); ySpeed = ySpeed + (accel * Math.cos((_rotation * Math.PI) / 180)); xSpeed = xSpeed * 0.95; ySpeed = ySpeed * 0.95; _x = (_x + xSpeed); _y = (_y - ySpeed); } stop(); accel = speed; this.onEnterFrame = function () { if (!_parent.paused) { getPosition(); getMovement(); lifeCount++; for (name in _parent.spermArray) { if (hitTest(_parent.spermArray[name].bar) && (!_parent.spermArray[name].dead)) { _parent.numHits++; _parent.spermArray[name].flash = true; _parent.spermArray[name].HP = _parent.spermArray[name].HP - damage; die(); } } if (_parent.bg.walls.hitTest(_x, _y, true)) { die(); } if (lifeCount > lifeSpan) { die(); } } };
Symbol 430 MovieClip [torpedoShot] Frame 3
this.onEnterFrame = null;
Symbol 430 MovieClip [torpedoShot] Frame 25
this.removeMovieClip();
Symbol 431 MovieClip [spreaderShot] Frame 1
function shotControl() { if (!_parent.paused) { lifeCount++; _x = (_x + xSpeed); _y = (_y - ySpeed); if ((lifeCount % 3) == 0) { for (name in _parent.spermArray) { if (hitTest(_parent.spermArray[name].bar) && (!_parent.spermArray[name].dead)) { _parent.numHits++; _parent.spermArray[name].flash = true; _parent.spermArray[name].HP = _parent.spermArray[name].HP - damage; die(); } } } if (_parent.bg.walls.hitTest(_x, _y, true)) { die(); } if (lifeCount > lifeSpan) { die(); } } } function die() { delete this.onEnterFrame; this.removeMovieClip(); } speed = _parent.spreader.speed; damage = _parent.spreader.power; lifeSpan = 25; if (!duplicate) { _parent.numShots++; shotLeft = new Object(); shotLeft._y = _y; shotLeft._x = _x; shotLeft._rotation = _rotation - 10; shotLeft.shipXSpeed = shipXSpeed; shotLeft.shipYSpeed = shipYSpeed; shotLeft.duplicate = true; shotRight = new Object(); shotRight._y = _y; shotRight._x = _x; shotRight._rotation = _rotation + 10; shotRight.shipXSpeed = shipXSpeed; shotRight.shipYSpeed = shipYSpeed; shotRight.duplicate = true; this.duplicateMovieClip("shot" + _parent.layer, _parent.layer, shotLeft); _parent.layer++; this.duplicateMovieClip("shot" + _parent.layer, _parent.layer, shotRight); _parent.layer++; } this.onEnterFrame = shotControl; xSpeed = (speed * Math.sin((_rotation * Math.PI) / 180)) + shipXSpeed; ySpeed = (speed * Math.cos((_rotation * Math.PI) / 180)) + shipYSpeed;
Symbol 433 MovieClip [heavyLaserShot] Frame 1
function shotControl() { if (!_parent.paused) { lifeCount++; _x = (_x + xSpeed); _y = (_y - ySpeed); if ((lifeCount % 2) == 0) { for (name in _parent.spermArray) { if (hitTest(_parent.spermArray[name].bar) && (!_parent.spermArray[name].dead)) { _parent.numHits++; _parent.spermArray[name].flash = true; _parent.spermArray[name].HP = _parent.spermArray[name].HP - damage; die(); } } } if (_parent.bg.walls.hitTest(_x, _y, true)) { die(); } if (lifeCount > lifeSpan) { die(); } } } function die() { delete this.onEnterFrame; this.removeMovieClip(); } _parent.numShots++; speed = _parent.heavyLaser.speed; damage = _parent.heavyLaser.power; lifeSpan = 50; this.onEnterFrame = shotControl; xSpeed = (speed * Math.sin((_rotation * Math.PI) / 180)) + shipXSpeed; ySpeed = (speed * Math.cos((_rotation * Math.PI) / 180)) + shipYSpeed;
Symbol 435 MovieClip [waveShot] Frame 1
function shotControl() { if (!_parent.paused) { _alpha = (_alpha - 12); if (_alpha < 0) { die(); } } } function die() { delete this.onEnterFrame; this.removeMovieClip(); } damage = _parent.wave.power; _parent.numShots++; _x = _parent.ship._x; _y = _parent.ship._y; for (name in _parent.spermArray) { if (hitTest(_parent.spermArray[name].bar)) { _parent.numHits++; _parent.spermArray[name].flash = true; _parent.spermArray[name].HP = _parent.spermArray[name].HP - damage; } } this.onEnterFrame = shotControl;
Symbol 437 MovieClip [pulseShot] Frame 1
function shotControl() { if (!_parent.paused) { lifeCount++; _x = _parent.ship._x; _y = _parent.ship._y; _alpha = (_alpha - 6); _xscale = (_xscale + 50); _yscale = (_xscale + 50); if ((lifeCount % 2) == 0) { for (name in _parent.spermArray) { if (hitTest(_parent.spermArray[name].bar)) { xDist = _parent.spermArray[name]._x - _parent.ship._x; yDist = _parent.spermArray[name]._y - _parent.ship._y; hypDist = Math.sqrt((xDist * xDist) + (yDist * yDist)); _parent.spermArray[name].pushDir(damage * (xDist / hypDist), (-damage) * (yDist / hypDist)); } } for (name in _parent.enemyShots) { if (hitTest(_parent.enemyShots[name])) { xDist = _parent.enemyShots[name]._x - _parent.ship._x; yDist = _parent.enemyShots[name]._y - _parent.ship._y; hypDist = Math.sqrt((xDist * xDist) + (yDist * yDist)); _parent.enemyShots[name].pushDir((2 * damage) * (xDist / hypDist), (-2 * damage) * (yDist / hypDist)); } } } if (lifeCount > 10) { die(); } } } function die() { delete this.onEnterFrame; this.removeMovieClip(); } damage = _parent.pulse.power; this.onEnterFrame = shotControl;
Symbol 439 MovieClip [beaconShot] Frame 1
function shotControl() { if (!_parent.paused) { lifeCount++; _x = _parent.ship._x; _y = _parent.ship._y; _alpha = (_alpha - 6); _xscale = (_xscale + 50); _yscale = (_xscale + 50); if (lifeCount > 10) { die(); } } } function die() { delete this.onEnterFrame; this.removeMovieClip(); } damage = _parent.pulse.power; this.onEnterFrame = shotControl; for (name in _parent.spermArray) { if (_parent.spermArray[name].type == "sperm") { _parent.spermArray[name].setWaypoint(_parent.ship._x, _parent.ship._y); } }
Symbol 448 MovieClip [heavyLaser] Frame 1
stop(); ready = true;
Symbol 448 MovieClip [heavyLaser] Frame 2
_parent.pushVector(0, -5); ready = false;
Symbol 450 MovieClip [laserTurret] Frame 1
stop(); ready = true;
Symbol 450 MovieClip [laserTurret] Frame 2
_parent.pushVector(0, -1.5); ready = false;
Symbol 451 MovieClip [spreader] Frame 1
stop(); ready = true;
Symbol 451 MovieClip [spreader] Frame 2
_parent.veloc = _parent.veloc - 2; ready = false;
Symbol 453 MovieClip [wave] Frame 1
stop(); ready = true;
Symbol 453 MovieClip [wave] Frame 2
ready = false;
Symbol 456 MovieClip [sperm1] Frame 1
function flightControl() { if (!_parent.paused) { if (!dead) { lifeCount++; hit(); if (!targ) { getWayPoint(); } if ((lifeCount % 6) == 0) { getPosition(); } getMovement(); checkBounds(); moveShip(); doPhysics(); resetForce(); } else { die(); } } } function checkBounds() { if (bar.hitTest(_parent.ship) && (!_parent.ship.flash)) { _parent.ship.pushDir(10 * sin(_rotation * RAD), 10 * cos(_rotation * RAD)); pushDir(-15 * sin(_rotation * RAD), -15 * cos(_rotation * RAD)); _parent.ship.flash = true; _parent.ship.HP = _parent.ship.HP - collisionDamage_p; } if (_parent.bg.walls.hitTest(_x, _y, true)) { framesStuck++; if (changeSpeed) { xSpeed = xSpeed * -1; ySpeed = ySpeed * -1; changeSpeed = false; bumps++; } if (framesStuck > 10) { outOfBounds(); } } else { framesStuck = 0; if (!changeSpeed) { changeSpeed = true; } } if (bumps > 2) { getWayPoint(); bumps = 0; } } function getPosition() { targetVectorX = targ.x - _x; targetVectorY = _y - targ.y; hypVector = Math.sqrt((targetVectorX * targetVectorX) + (targetVectorY * targetVectorY)); targetThetaX = Math.asin(targetVectorX / hypVector) / RAD; targetThetaY = Math.acos(targetVectorY / hypVector) / RAD; if (targetVectorY < 0) { targetTheta = 180 - targetThetaX; } else { targetTheta = targetThetaX; } } function getMovement() { if ((Math.abs(targetTheta - _rotation) < 10) || (Math.abs(targetTheta - _rotation) > 350)) { _rotation = targetTheta; turning = 0; } if (_rotation < targetTheta) { if (turning < turnSpeed_p) { turning++; } } else if (_rotation > targetTheta) { if (turning > (-turnSpeed_p)) { turning--; } } if (this.hitTest(targ.x, targ.y)) { getWayPoint(); } pushVector(0, accel_p); _rotation = (_rotation + turning); } function doPhysics() { if (changeSpeed) { xSpeed = (xSpeed + xForce) * INERTIA; ySpeed = (ySpeed + yForce) * INERTIA; } if (Math.abs(xSpeed) < 0.05) { xSpeed = 0; } if (Math.abs(ySpeed) < 0.05) { ySpeed = 0; } } function moveShip() { if (ySpeed > 0) { rySpeed = Math.floor(10 * ySpeed) / 10; } else { rySpeed = Math.ceil(10 * ySpeed) / 10; } if (xSpeed > 0) { rxSpeed = Math.floor(10 * xSpeed) / 10; } else { rxSpeed = Math.ceil(10 * xSpeed) / 10; } _y = (_y - rySpeed); _x = (_x + rxSpeed); blip._x = _x / _parent.bg.mapScale; blip._y = _y / _parent.bg.mapScale; blip._rotation = _rotation; if (blip && (!blip.hitTest(_parent.stats.map.bounds))) { stuckCount++; } if (stuckCount > 25) { outOfBounds(); } rot = _rotation; if (_parent.exits.hitTest(_x, _y, true)) { _parent.numEscaped++; blip.gotoAndPlay("exit"); this.onEnterFrame = exit; } } function pushVector(xPush, yPush) { xForce = xForce + ((xPush * cos(RAD * _rotation)) + (yPush * sin(RAD * _rotation))); yForce = yForce + ((xPush * sin(RAD * _rotation)) + (yPush * cos(RAD * _rotation))); } function pushDir(xPush, yPush) { xForce = xForce + xPush; yForce = yForce + yPush; } function resetForce() { xForce = 0; yForce = 0; } function getWayPoint() { randomNdx = Math.floor(Math.random() * _root.bg.wayPoint.length); targ = _parent.bg.wayPoint[randomNdx]; } function setWayPoint(wpx, wpy) { delete targ; targ = new Object(); targ.x = wpx; targ.y = wpy; } function outOfBounds() { if (spawnPowerUp) { _parent.makePowerUp(_x, _y); } _parent.numberOfSperm--; _parent.spermArray[myIndex] = null; blip.removeMovieClip(); this.removeMovieClip(); } function die() { if ((!dead) && ((Math.random() * 100) < proto.powerUpChance)) { spawnPowerUp = true; } dead = true; if (_alpha > 0) { _alpha = (_alpha - 2); } else { _parent.numberOfSpermKilled++; _parent.numKilled++; outOfBounds(); } } function hit() { if (HP <= 0) { die(); } if (flash) { flashCount++; if (!redFlag) { redFlag = true; spermColor.setTransform(redFlash); } else { redFlag = false; spermColor.setTransform(normalColor); if (flashCount > 2) { flash = false; flashCount = 0; } } } } function exit() { _y = (_y - (ySpeed / 5)); _x = (_x + (xSpeed / 5)); _yscale = (_yscale - 2); _xscale = _yscale; if (_yscale < 10) { outOfBounds(); } } myIndex = _parent.spermArray.length; _parent.spermArray[myIndex] = this; type = "sperm"; proto = _parent.sperm1; redFlash = new Object(); redFlash.ra = 100; redFlash.ga = 50; redFlash.ba = 0; flash = true; normalColor = new Object(); normalColor.ra = (normalColor.ba = (normalColor.ga = 100)); spermColor = new Color(this); INERTIA = 0.95; RAD = (Math.PI/180); MYBLIP_LAYER = _parent.stats.map.layer++; cos = Math.cos; sin = Math.sin; turnSpeed_p = proto.turnSpeed; accel_p = proto.accel; HP = proto.HP; collisionDamage_p = proto.collisionDamage; this.onEnterFrame = flightControl; _parent.stats.map.attachMovie(proto.blipClip, "blip" + MYBLIP_LAYER, MYBLIP_LAYER); blip = _parent.stats.map["blip" + MYBLIP_LAYER]; getWayPoint(); gotoAndPlay (2);
Symbol 457 MovieClip [virus1] Frame 1
function flightControl() { if (!_parent.paused) { if (!dead) { lifeCount++; hit(); if (!targ) { getWayPoint(); } if ((lifeCount % 3) == 0) { getPosition(); } getMovement(); checkBounds(); moveShip(); doPhysics(); resetForce(); } else { die(); } } } function checkBounds() { if (bar.hitTest(_parent.ship) && (!_parent.ship.flash)) { _parent.ship.pushDir(10 * sin(_rotation * RAD), 10 * cos(_rotation * RAD)); pushDir(-10 * sin(_rotation * RAD), -10 * cos(_rotation * RAD)); _parent.ship.flash = true; _parent.ship.HP = _parent.ship.HP - collisionDamage_p; } if (_parent.bg.walls.hitTest(_x, _y, true)) { framesStuck++; if (changeSpeed) { xSpeed = xSpeed * -1; ySpeed = ySpeed * -1; changeSpeed = false; bumps++; } if (framesStuck > 10) { outOfBounds(); } } else { framesStuck = 0; if (!changeSpeed) { changeSpeed = true; } } if (bumps > 2) { getWayPoint(); bumps = 0; } } function getPosition() { if ((Math.abs(_y - _parent.ship._y) < 200) && (Math.abs(_x - _parent.ship._x) < 200)) { targetVectorX = _parent.ship._x - _x; targetVectorY = _y - _parent.ship._y; } else { targetVectorX = targ.x - _x; targetVectorY = _y - targ.y; } hypVector = Math.sqrt((targetVectorX * targetVectorX) + (targetVectorY * targetVectorY)); targetThetaX = Math.asin(targetVectorX / hypVector) / RAD; targetThetaY = Math.acos(targetVectorY / hypVector) / RAD; if (targetVectorY < 0) { targetTheta = 180 - targetThetaX; } else { targetTheta = targetThetaX; } } function getMovement() { if ((Math.abs(targetTheta - _rotation) < 10) || (Math.abs(targetTheta - _rotation) > 350)) { _rotation = targetTheta; turning = 0; } if (_rotation < targetTheta) { if (turning < turnSpeed_p) { turning++; } } else if (_rotation > targetTheta) { if (turning > (-turnSpeed_p)) { turning--; } } if (this.hitTest(targ.x, targ.y)) { getWayPoint(); } _rotation = (_rotation + turning); } function doPhysics() { if (changeSpeed) { xSpeed = (xSpeed + xForce) * INERTIA; ySpeed = (ySpeed + yForce) * INERTIA; } if (Math.abs(xSpeed) < 0.05) { xSpeed = 0; } if (Math.abs(ySpeed) < 0.05) { ySpeed = 0; } } function moveShip() { if (ySpeed > 0) { rySpeed = Math.floor(10 * ySpeed) / 10; } else { rySpeed = Math.ceil(10 * ySpeed) / 10; } if (xSpeed > 0) { rxSpeed = Math.floor(10 * xSpeed) / 10; } else { rxSpeed = Math.ceil(10 * xSpeed) / 10; } _y = (_y - rySpeed); _x = (_x + rxSpeed); blip._x = _x / _parent.bg.mapScale; blip._y = _y / _parent.bg.mapScale; blip._rotation = _rotation; if (blip && (!blip.hitTest(_parent.stats.map.bounds))) { stuckCount++; } if (stuckCount > 25) { outOfBounds(); } rot = _rotation; } function pushVector(xPush, yPush) { xForce = xForce + ((xPush * cos(RAD * _rotation)) + (yPush * sin(RAD * _rotation))); yForce = yForce + ((xPush * sin(RAD * _rotation)) + (yPush * cos(RAD * _rotation))); } function pushDir(xPush, yPush) { xForce = xForce + xPush; yForce = yForce + yPush; } function resetForce() { xForce = 0; yForce = 0; } function getWayPoint() { randomNdx = Math.floor(Math.random() * _root.bg.wayPoint.length); targ = _parent.bg.wayPoint[randomNdx]; } function setWayPoint(wpx, wpy) { delete targ; targ = new Object(); targ.x = wpx; targ.y = wpy; } function outOfBounds() { if (spawnPowerUp) { _parent.makePowerUp(_x, _y); } _parent.numberOfViruses--; _parent.spermArray[myIndex] = null; blip.removeMovieClip(); this.removeMovieClip(); } function die() { if ((!dead) && ((Math.random() * 100) < proto.powerUpChance)) { spawnPowerUp = true; } dead = true; if (_alpha > 0) { _alpha = (_alpha - 2); } else { _parent.numberOfVirusesKilled++; _parent.numKilled++; outOfBounds(); } } function hit() { if (HP <= 0) { die(); } if (flash) { flashCount++; if (!redFlag) { redFlag = true; spermColor.setTransform(redFlash); } else { redFlag = false; spermColor.setTransform(normalColor); if (flashCount > 2) { flash = false; flashCount = 0; } } } } function exit() { _y = (_y - (ySpeed / 5)); _x = (_x + (xSpeed / 5)); _yscale = (_yscale - 2); _xscale = _yscale; if (_yscale < 10) { outOfBounds(); } } myIndex = _parent.spermArray.length; _parent.spermArray[myIndex] = this; type = "virus"; proto = _parent.virus1; redFlash = new Object(); redFlash.ra = 100; redFlash.ga = 50; redFlash.ba = 0; flash = true; normalColor = new Object(); normalColor.ra = (normalColor.ba = (normalColor.ga = 100)); spermColor = new Color(this); INERTIA = 0.95; RAD = (Math.PI/180); MYBLIP_LAYER = _parent.stats.map.layer++; cos = Math.cos; sin = Math.sin; turnSpeed_p = proto.turnSpeed; accel_p = proto.accel; HP = proto.HP; collisionDamage_p = proto.collisionDamage; this.onEnterFrame = flightControl; _parent.stats.map.attachMovie(proto.blipClip, "blip" + MYBLIP_LAYER, MYBLIP_LAYER); blip = _parent.stats.map["blip" + MYBLIP_LAYER]; getWayPoint(); gotoAndPlay (2);
Symbol 458 MovieClip [bug1] Frame 1
function flightControl() { if (!_parent.paused) { if (!dead) { lifeCount++; hit(); if (!targ) { getWayPoint(); } if ((lifeCount % 3) == 0) { getPosition(); } getMovement(); checkBounds(); moveShip(); doPhysics(); resetForce(); } else { die(); } } } function checkBounds() { if (bar.hitTest(_parent.ship) && (!_parent.ship.flash)) { _parent.ship.pushDir(10 * sin(_rotation * RAD), 10 * cos(_rotation * RAD)); pushDir(-10 * sin(_rotation * RAD), -10 * cos(_rotation * RAD)); _parent.ship.flash = true; _parent.ship.HP = _parent.ship.HP - collisionDamage_p; } if (_parent.bg.walls.hitTest(_x, _y, true)) { framesStuck++; if (changeSpeed) { xSpeed = xSpeed * -1; ySpeed = ySpeed * -1; changeSpeed = false; bumps++; } if (framesStuck > 10) { outOfBounds(); } } else { framesStuck = 0; if (!changeSpeed) { changeSpeed = true; } } if (bumps > 2) { getWayPoint(); bumps = 0; } } function getPosition() { if ((Math.abs(_y - _parent.ship._y) < 200) && (Math.abs(_x - _parent.ship._x) < 200)) { targetVectorX = _parent.ship._x - _x; targetVectorY = _y - _parent.ship._y; } else { targetVectorX = targ.x - _x; targetVectorY = _y - targ.y; } hypVector = Math.sqrt((targetVectorX * targetVectorX) + (targetVectorY * targetVectorY)); targetThetaX = Math.asin(targetVectorX / hypVector) / RAD; targetThetaY = Math.acos(targetVectorY / hypVector) / RAD; if (targetVectorY < 0) { targetTheta = 180 - targetThetaX; } else { targetTheta = targetThetaX; } } function getMovement() { if ((Math.abs(targetTheta - _rotation) < 10) || (Math.abs(targetTheta - _rotation) > 350)) { _rotation = targetTheta; turning = 0; } if (_rotation < targetTheta) { if (turning < turnSpeed_p) { turning++; } } else if (_rotation > targetTheta) { if (turning > (-turnSpeed_p)) { turning--; } } if (this.hitTest(targ.x, targ.y)) { getWayPoint(); } pushVector(0, accel_p); _rotation = (_rotation + turning); } function doPhysics() { if (changeSpeed) { xSpeed = (xSpeed + xForce) * INERTIA; ySpeed = (ySpeed + yForce) * INERTIA; } if (Math.abs(xSpeed) < 0.05) { xSpeed = 0; } if (Math.abs(ySpeed) < 0.05) { ySpeed = 0; } } function moveShip() { if (ySpeed > 0) { rySpeed = Math.floor(10 * ySpeed) / 10; } else { rySpeed = Math.ceil(10 * ySpeed) / 10; } if (xSpeed > 0) { rxSpeed = Math.floor(10 * xSpeed) / 10; } else { rxSpeed = Math.ceil(10 * xSpeed) / 10; } _y = (_y - rySpeed); _x = (_x + rxSpeed); blip._x = _x / _parent.bg.mapScale; blip._y = _y / _parent.bg.mapScale; blip._rotation = _rotation; if (blip && (!blip.hitTest(_parent.stats.map.bounds))) { stuckCount++; } if (stuckCount > 25) { outOfBounds(); } rot = _rotation; } function pushVector(xPush, yPush) { xForce = xForce + ((xPush * cos(RAD * _rotation)) + (yPush * sin(RAD * _rotation))); yForce = yForce + ((xPush * sin(RAD * _rotation)) + (yPush * cos(RAD * _rotation))); } function pushDir(xPush, yPush) { xForce = xForce + xPush; yForce = yForce + yPush; } function resetForce() { xForce = 0; yForce = 0; } function getWayPoint() { randomNdx = Math.floor(Math.random() * _root.bg.wayPoint.length); targ = _parent.bg.wayPoint[randomNdx]; } function setWayPoint(wpx, wpy) { delete targ; targ = new Object(); targ.x = wpx; targ.y = wpy; } function outOfBounds() { if (spawnPowerUp) { _parent.makePowerUp(_x, _y); } _parent.numberOfBugs--; _parent.spermArray[myIndex] = null; blip.removeMovieClip(); this.removeMovieClip(); } function die() { if ((!dead) && ((Math.random() * 100) < proto.powerUpChance)) { spawnPowerUp = true; } dead = true; if (_alpha > 0) { _alpha = (_alpha - 2); } else { _parent.numberOfBugsKilled++; _parent.numKilled++; outOfBounds(); } } function hit() { if (HP <= 0) { die(); } if (flash) { flashCount++; if (!redFlag) { redFlag = true; spermColor.setTransform(redFlash); } else { redFlag = false; spermColor.setTransform(normalColor); if (flashCount > 2) { flash = false; flashCount = 0; } } } } function exit() { _y = (_y - (ySpeed / 5)); _x = (_x + (xSpeed / 5)); _yscale = (_yscale - 2); _xscale = _yscale; if (_yscale < 10) { outOfBounds(); } } myIndex = _parent.spermArray.length; _parent.spermArray[myIndex] = this; type = "bug"; proto = _parent.bug1; redFlash = new Object(); redFlash.ra = 100; redFlash.ga = 50; redFlash.ba = 0; flash = true; normalColor = new Object(); normalColor.ra = (normalColor.ba = (normalColor.ga = 100)); spermColor = new Color(this); INERTIA = 0.95; RAD = (Math.PI/180); MYBLIP_LAYER = _parent.stats.map.layer++; cos = Math.cos; sin = Math.sin; turnSpeed_p = proto.turnSpeed; accel_p = proto.accel; HP = proto.HP; collisionDamage_p = proto.collisionDamage; this.onEnterFrame = flightControl; _parent.stats.map.attachMovie(proto.blipClip, "blip" + MYBLIP_LAYER, MYBLIP_LAYER); blip = _parent.stats.map["blip" + MYBLIP_LAYER]; getWayPoint(); gotoAndPlay (2);
Symbol 459 MovieClip [bacteria1] Frame 1
function flightControl() { if (!_parent.paused) { if (!dead) { lifeCount++; hit(); if (!targ) { getWayPoint(); } if ((lifeCount % 3) == 0) { getPosition(); } if ((lifeCount % 48) == 0) { fireGun(); } getMovement(); checkBounds(); moveShip(); doPhysics(); resetForce(); } else { die(); } } } function checkBounds() { if (bar.hitTest(_parent.ship) && (!_parent.ship.flash)) { _parent.ship.pushDir(10 * sin(_rotation * RAD), 10 * cos(_rotation * RAD)); pushDir(-10 * sin(_rotation * RAD), -10 * cos(_rotation * RAD)); _parent.ship.flash = true; _parent.ship.HP = _parent.ship.HP - collisionDamage_p; } if (_parent.bg.walls.hitTest(_x, _y, true)) { framesStuck++; if (changeSpeed) { xSpeed = xSpeed * -1; ySpeed = ySpeed * -1; changeSpeed = false; bumps++; } if (framesStuck > 10) { outOfBounds(); } } else { framesStuck = 0; if (!changeSpeed) { changeSpeed = true; } } if (bumps > 2) { getWayPoint(); bumps = 0; } } function getPosition() { if ((Math.abs(_y - _parent.ship._y) < 300) && (Math.abs(_x - _parent.ship._x) < 300)) { targetVectorX = _parent.ship._x - _x; targetVectorY = _y - _parent.ship._y; } else { targetVectorX = targ.x - _x; targetVectorY = _y - targ.y; } hypVector = Math.sqrt((targetVectorX * targetVectorX) + (targetVectorY * targetVectorY)); targetThetaX = Math.asin(targetVectorX / hypVector) / RAD; targetThetaY = Math.acos(targetVectorY / hypVector) / RAD; if (targetVectorY < 0) { targetTheta = 180 - targetThetaX; } else { targetTheta = targetThetaX; } } function getMovement() { _rotation = targetTheta; pushVector(0, accel_p); if (this.hitTest(targ.x, targ.y)) { getWayPoint(); } } function doPhysics() { if (changeSpeed) { xSpeed = (xSpeed + xForce) * INERTIA; ySpeed = (ySpeed + yForce) * INERTIA; } if (Math.abs(xSpeed) < 0.05) { xSpeed = 0; } if (Math.abs(ySpeed) < 0.05) { ySpeed = 0; } } function moveShip() { if (ySpeed > 0) { rySpeed = Math.floor(10 * ySpeed) / 10; } else { rySpeed = Math.ceil(10 * ySpeed) / 10; } if (xSpeed > 0) { rxSpeed = Math.floor(10 * xSpeed) / 10; } else { rxSpeed = Math.ceil(10 * xSpeed) / 10; } _y = (_y - rySpeed); _x = (_x + rxSpeed); blip._x = _x / _parent.bg.mapScale; blip._y = _y / _parent.bg.mapScale; blip._rotation = _rotation; if (blip && (!blip.hitTest(_parent.stats.map.bounds))) { stuckCount++; } if (stuckCount > 25) { outOfBounds(); } rot = _rotation; } function pushVector(xPush, yPush) { xForce = xForce + ((xPush * cos(RAD * _rotation)) + (yPush * sin(RAD * _rotation))); yForce = yForce + ((xPush * sin(RAD * _rotation)) + (yPush * cos(RAD * _rotation))); } function pushDir(xPush, yPush) { xForce = xForce + xPush; yForce = yForce + yPush; } function resetForce() { xForce = 0; yForce = 0; } function getWayPoint() { randomNdx = Math.floor(Math.random() * _root.bg.wayPoint.length); targ = _parent.bg.wayPoint[randomNdx]; } function setWayPoint(wpx, wpy) { delete targ; targ = new Object(); targ.x = wpx; targ.y = wpy; } function outOfBounds() { if (spawnPowerUp) { _parent.makePowerUp(_x, _y); } _parent.numberOfBacteria--; _parent.spermArray[myIndex] = null; blip.removeMovieClip(); this.removeMovieClip(); } function die() { if ((!dead) && ((Math.random() * 100) < proto.powerUpChance)) { spawnPowerUp = true; } dead = true; if (_alpha > 0) { _alpha = (_alpha - 2); } else { _parent.numberOfBacteriaKilled++; _parent.numKilled++; outOfBounds(); } } function hit() { if (HP <= 0) { die(); } if (flash) { flashCount++; if (!redFlag) { redFlag = true; spermColor.setTransform(redFlash); } else { redFlag = false; spermColor.setTransform(normalColor); if (flashCount > 2) { flash = false; flashCount = 0; } } } } function exit() { _y = (_y - (ySpeed / 5)); _x = (_x + (xSpeed / 5)); _yscale = (_yscale - 2); _xscale = _yscale; if (_yscale < 10) { outOfBounds(); } } function fireGun() { shotPlace = new Object(); shotPlace._x = _x; shotPlace._y = _y; shotPlace._rotation = _rotation; _parent.attachMovie("bacteriaShot", "bacteriaShot" + _parent.layer, _parent.layer++, shotPlace); } myIndex = _parent.spermArray.length; _parent.spermArray[myIndex] = this; type = "bacteria"; proto = _parent.bacteria1; redFlash = new Object(); redFlash.ra = 100; redFlash.ga = 50; redFlash.ba = 0; flash = true; normalColor = new Object(); normalColor.ra = (normalColor.ba = (normalColor.ga = 100)); spermColor = new Color(this); INERTIA = 0.95; RAD = (Math.PI/180); MYBLIP_LAYER = _parent.stats.map.layer++; cos = Math.cos; sin = Math.sin; turnSpeed_p = proto.turnSpeed; accel_p = proto.accel; HP = proto.HP; collisionDamage_p = proto.collisionDamage; this.onEnterFrame = flightControl; _parent.stats.map.attachMovie(proto.blipClip, "blip" + MYBLIP_LAYER, MYBLIP_LAYER); blip = _parent.stats.map["blip" + MYBLIP_LAYER]; getWayPoint(); gotoAndPlay (2);
Symbol 462 MovieClip [healthUp] Frame 1
myIndex = _parent.itemArray.length; _parent.itemArray[myIndex] = this; blipPlace = new Object(); blipPlace._x = _x / _parent.bg.mapScale; blipPlace._y = _y / _parent.bg.mapScale; blipClip = _parent.health.blipClip; _parent.stats.map.attachMovie(blipClip, blipClip + _parent.stats.map.layer, _parent.stats.map.layer, blipPlace); blip = _parent.stats.map[blipClip + _parent.stats.map.layer]; _parent.stats.map.layer++; this.onEnterFrame = function () { if (hitTest(_parent.ship) && (!_parent.ship.dead)) { _parent.ship.HP = _parent.ship.HP + _parent.health.amount; if (_parent.ship.HP > 100) { _parent.ship.HP = 100; } _parent.itemArray[myIndex] = null; blip.removeMovieClip(); this.removeMovieClip(); } };
Symbol 464 MovieClip [lifeUp] Frame 1
myIndex = _parent.itemArray.length; _parent.itemArray[myIndex] = this; blipPlace = new Object(); blipPlace._x = _x / _parent.bg.mapScale; blipPlace._y = _y / _parent.bg.mapScale; blipClip = _parent.lifeUp.blipClip; _parent.stats.map.attachMovie(blipClip, blipClip + _parent.stats.map.layer, _parent.stats.map.layer, blipPlace); blip = _parent.stats.map[blipClip + _parent.stats.map.layer]; _parent.stats.map.layer++; this.onEnterFrame = function () { if (hitTest(_parent.ship) && (!_parent.ship.dead)) { _parent.ship.proto.lives++; _parent.itemArray[myIndex] = null; blip.removeMovieClip(); this.removeMovieClip(); } };
Symbol 465 MovieClip [ship360] Frame 1
function flightControl() { if (!_parent.paused) { if (!dead) { hit(); doStats(); getKeys(); checkBounds(); moveShip(); doPhysics(); resetForce(); } else { die(); } } } function buildShip() { attachMovie("chassis", "chassis", CHASSIS_LAYER); _parent.stats.map.attachMovie("greenBlip", "blip" + MYBLIP_LAYER, MYBLIP_LAYER); blip = _parent.stats.map["blip" + MYBLIP_LAYER]; attachPrimary(); attachSecondary(); attachHeavy(); } function nextPrimary() { nextPrimary_press = true; firstPrimaryNdx = primaryNdx; primaryNdx++; if (primaryNdx >= primaryArray.length) { primaryNdx = 0; } do { if (!((_parent[primaryArray[primaryNdx]].ammo <= 0) && (_parent[primaryArray[primaryNdx]].ammo != "INF"))) { break; } primaryNdx++; if (primaryNdx >= primaryArray.length) { primaryNdx = 0; } } while (primaryNdx != firstPrimaryNdx); _parent.stats.primarySelector.gotoAndStop(primaryNdx + 1); attachPrimary(); } function attachPrimary() { currentPrimary = _parent[primaryArray[primaryNdx]]; attachMovie(currentPrimary.clip, "primaryWeapon", PRIMARY_LAYER); _parent.stats.ammo.text = currentPrimary.ammo; } function nextSecondary() { nextSecondary_press = true; firstSecondaryNdx = secondaryNdx; secondaryNdx++; if (secondaryNdx >= secondaryArray.length) { secondaryNdx = 0; } do { if (!((_parent[secondaryArray[secondaryNdx]].ammo <= 0) && (_parent[secondaryArray[secondaryNdx]].ammo != "INF"))) { break; } secondaryNdx++; if (secondaryNdx >= secondaryArray.length) { secondaryNdx = 0; } } while (secondaryNdx != firstSecondaryNdx); _parent.stats.secondarySelector.gotoAndStop(secondaryNdx + 1); attachSecondary(); } function attachSecondary() { currentSecondary = _parent[secondaryArray[secondaryNdx]]; attachMovie(currentSecondary.clip, "secondaryWeapon", SECONDARY_LAYER); _parent.stats.ammo2.text = currentSecondary.ammo; } function nextHeavy() { nextHeavy_press = true; firstHeavyNdx = heavyNdx; heavyNdx++; if (heavyNdx >= heavyArray.length) { heavyNdx = 0; } do { if (!((_parent[heavyArray[heavyNdx]].ammo <= 0) && (_parent[heavyArray[heavyNdx]].ammo != "INF"))) { break; } heavyNdx++; if (heavyNdx >= heavyArray.length) { heavyNdx = 0; } } while (heavyNdx != firstHeavyNdx); _parent.stats.heavySelector.gotoAndStop(heavyNdx + 1); attachHeavy(); } function attachHeavy() { currentHeavy = _parent[heavyArray[heavyNdx]]; attachMovie(currentHeavy.clip, "heavyWeapon", HEAVY_LAYER); _parent.stats.ammo3.text = currentHeavy.ammo; } function firePrimary() { if (currentPrimary.ammo != 0) { if (energy_p > currentPrimary.usage) { currentPrimary.fire(); primaryWeapon.play(); energy_p = energy_p - currentPrimary.usage; } } else { nextPrimary(); primaryReadyFire = false; } } function fireSecondary() { if (currentSecondary.ammo != 0) { if (energy_p > currentSecondary.usage) { currentSecondary.fire(); secondaryWeapon.play(); energy_p = energy_p - currentSecondary.usage; } } else { nextSecondary(); secondaryReadyFire = false; } } function fireHeavy() { if (currentHeavy.ammo != 0) { if (energy_p > currentHeavy.usage) { currentHeavy.fire(); heavyWeapon.play(); energy_p = energy_p - currentHeavy.usage; } } else { nextHeavy(); heavyReadyFire = false; } } function checkBounds() { if (_parent.bg.walls.hitTest(_x, _y, true) && (changeSpeed)) { xSpeed = xSpeed * -1; ySpeed = ySpeed * -1; changeSpeed = false; } else { changeSpeed = true; } } function getKeys() { if (Key.isDown(turnRight_k)) { _rotation = (_rotation + turnSpeed_p); } else if (Key.isDown(turnLeft_k)) { _rotation = (_rotation - turnSpeed_p); } if (Key.isDown(accel_k)) { pushVector(0, accel_p); } else if (Key.isDown(decel_k)) { pushVector(0, -accel_p); } if (Key.isDown(brake_k)) { xSpeed = xSpeed * brake_p; ySpeed = ySpeed * brake_p; } if (Key.isDown(switchPrimary_k)) { if ((!nextPrimary_press) && (primaryWeapon.ready)) { nextPrimary(); } } else { nextPrimary_press = false; } if (Key.isDown(switchSecondary_k)) { if ((!nextSecondary_press) && (secondaryWeapon.ready)) { nextSecondary(); } } else { nextSecondary_press = false; } if (Key.isDown(switchHeavy_k)) { if ((!nextHeavy_press) && (heavyWeapon.ready)) { nextHeavy(); } } else { nextHeavy_press = false; } if (Key.isDown(primary_k)) { if (primaryWeapon.ready && (primaryReadyFire)) { firePrimary(); } } else { primaryReadyFire = true; } if (Key.isDown(secondary_k)) { if (secondaryWeapon.ready && (secondaryReadyFire)) { fireSecondary(); } } else { secondaryReadyFire = true; } if (Key.isDown(heavy_k)) { if (heavyWeapon.ready && (heavyReadyFire)) { fireHeavy(); } } else { heavyReadyFire = true; } } function doPhysics() { if (changeSpeed) { xSpeed = (xSpeed + xForce) * INERTIA; ySpeed = (ySpeed + yForce) * INERTIA; } if (Math.abs(xSpeed) < 0.05) { xSpeed = 0; } if (Math.abs(ySpeed) < 0.05) { ySpeed = 0; } } function moveShip() { if (ySpeed > 0) { rySpeed = Math.floor(10 * ySpeed) / 10; } else { rySpeed = Math.ceil(10 * ySpeed) / 10; } if (xSpeed > 0) { rxSpeed = Math.floor(10 * xSpeed) / 10; } else { rxSpeed = Math.ceil(10 * xSpeed) / 10; } _y = (_y - rySpeed); _x = (_x + rxSpeed); _parent._y = _parent._y + rySpeed; _parent._x = _parent._x - rxSpeed; _parent.stats._y = (-_parent._y) + 390; _parent.stats._x = -_parent._x; blip._x = _x / _parent.bg.mapScale; blip._y = _y / _parent.bg.mapScale; blip._rotation = _rotation; } function pushVector(xPush, yPush) { xForce = xForce + ((xPush * cos(RAD * _rotation)) + (yPush * sin(RAD * _rotation))); yForce = yForce + ((xPush * sin(RAD * _rotation)) + (yPush * cos(RAD * _rotation))); } function pushDir(xPush, yPush) { xForce = xForce + xPush; yForce = yForce + yPush; } function resetForce() { xForce = 0; yForce = 0; } function hit() { if (flash) { if (!noHit) { _parent.hit.start(); } noHit = true; flashCount++; if (!redFlag) { redFlag = true; shipColor.setTransform(redFlash); } else { redFlag = false; shipColor.setTransform(normalColor); if (flashCount > 25) { flash = false; noHit = false; flashCount = 0; } } } } function doStats() { if (energy_p > 0) { _parent.stats.energyBar._yscale = (energy_p / MAXENERGY) * 100; } else { _parent.stats.energyBar._yscale = 0; } if (HP <= 0) { HP = 0; dead = true; } _parent.stats.healthBar._xscale = (HP / MAXHP) * 100; if (energy_p < MAXENERGY) { energy_p = energy_p + recharge_p; } else { energy_p = MAXENERGY; } _parent.stats.ammo.text = currentPrimary.ammo; _parent.stats.ammo2.text = currentSecondary.ammo; _parent.stats.ammo3.text = currentHeavy.ammo; } function die() { dieCount++; if (!dead2) { _parent.explosion.start(); blip.removeMovieClip(); shipColor.setTransform(normalColor); dead2 = true; chassisX = (Math.random() * 20) - 10; chassisY = (Math.random() * 20) - 10; chassisR = (Math.random() * 40) - 20; primaryX = (Math.random() * 20) - 10; primaryY = (Math.random() * 20) - 10; primaryR = (Math.random() * 40) - 20; secondaryX = (Math.random() * 20) - 10; secondaryY = (Math.random() * 20) - 10; secondaryR = (Math.random() * 40) - 20; heavyX = (Math.random() * 20) - 10; heavyY = (Math.random() * 20) - 10; heavyR = (Math.random() * 40) - 20; } chassis._x = chassis._x + chassisX; chassis._y = chassis._y + chassisY; chassis._rotation = chassis._rotation + chassisR; primaryWeapon._x = primaryWeapon._x + primaryX; primaryWeapon._y = primaryWeapon._y + primaryY; primaryWeapon._rotation = primaryWeapon._rotation + primaryR; secondaryWeapon._x = secondaryWeapon._x + secondaryX; secondaryWeapon._y = secondaryWeapon._y + secondaryY; secondaryWeapon._rotation = secondaryWeapon._rotation + secondaryR; heavyWeapon._x = heavyWeapon._x + heavyX; heavyWeapon._y = heavyWeapon._y + heavyY; heavyWeapon._rotation = heavyWeapon._rotation + heavyR; if (dieCount > 50) { proto.lives--; dieCount = 0; dead = false; dead2 = false; _parent.centerScreen(); gotoAndPlay (1); } } redFlash = new Object(); redFlash.ra = 100; redFlash.ga = 50; redFlash.ba = 0; flash = true; normalColor = new Object(); normalColor.ra = (normalColor.ba = (normalColor.ga = 100)); shipColor = new Color(this); _yscale = (100 * _parent.shipScale); _xscale = (100 * _parent.shipScale); proto = _parent.ship360; if (proto.lives < 0) { _parent.gameOver(); } _x = _parent.bg.startPoint.x; _y = (_parent.bg.startPoint.y - 55); INERTIA = 0.95; RAD = (Math.PI/180); MYBLIP_LAYER = _parent.stats.map.layer++; HEAVY_LAYER = 0; SECONDARY_LAYER = 1; CHASSIS_LAYER = 2; PRIMARY_LAYER = 3; cos = Math.cos; sin = Math.sin; brake_k = 32; accel_k = 38; decel_k = 40; turnRight_k = 39; turnLeft_k = 37; primary_k = 65; secondary_k = 83; heavy_k = 68; switchPrimary_k = 90; switchSecondary_k = 88; switchHeavy_k = 67; turnSpeed_p = proto.turnSpeed; accel_p = proto.accel; recharge_p = proto.recharge; MAXHP = proto.MAXHP; MAXENERGY = proto.MAXENERGY; energy_p = MAXENERGY; HP = MAXHP; brake_p = proto.brake; chassis_p = "chassis"; primaryNdx = (secondaryNdx = (heavyNdx = 0)); _parent.stats.primarySelector.gotoAndStop(primaryNdx); _parent.stats.secondarySelector.gotoAndStop(secondaryNdx); _parent.stats.heavySelector.gotoAndStop(heavyNdx); primaryArray = new Array("laserTurret", "heavyLaser", "spreader", "wave"); secondaryArray = new Array("foam", "antibody", "antibiotic", "pesticide"); heavyArray = new Array("pulse", "torpedo", "nuke", "beacon"); buildShip(); this.onEnterFrame = flightControl;
Symbol 465 MovieClip [ship360] Frame 2
stop();
Symbol 473 MovieClip [secretAmmo] Frame 1
myIndex = _parent.itemArray.length; _parent.itemArray[myIndex] = this; this.onEnterFrame = function () { if (hitTest(_parent.ship) && (!_parent.ship.dead)) { _parent.pickedUpSecretAmmo = true; _parent.waveAmmo.weapon.ammo = _parent.waveAmmo.weapon.ammo + 40; _parent.heavyAmmo.weapon.ammo = _parent.heavyAmmo.weapon.ammo + 40; _parent.spreaderAmmo.weapon.ammo = _parent.spreaderAmmo.weapon.ammo + 40; _parent.nukeAmmo.weapon.ammo = _parent.nukeAmmo.weapon.ammo + 10; _parent.torpedoAmmo.weapon.ammo = _parent.torpedoAmmo.weapon.ammo + 20; _parent.beaconAmmo.weapon.ammo = _parent.beaconAmmo.weapon.ammo + 10; _parent.foamAmmo.weapon.ammo = _parent.foamAmmo.weapon.ammo + 20; _parent.antibioticAmmo.weapon.ammo = _parent.antibioticAmmo.weapon.ammo + 50; _parent.antibodyAmmo.weapon.ammo = _parent.antibodyAmmo.weapon.ammo + 20; _parent.pesticideAmmo.weapon.ammo = _parent.pesticideAmmo.weapon.ammo + 20; _parent.ship.HP = 100; newAmmo = new String(_parent.waveAmmo.weapon.ammo); _parent.stats.waveAmmo.text = ""; _parent.stats.waveAmmo.text = newAmmo; newAmmo = new String(_parent.heavyAmmo.weapon.ammo); _parent.stats.heavyLaserAmmo.text = ""; _parent.stats.heavyLaserAmmo.text = newAmmo; newAmmo = new String(_parent.spreaderAmmo.weapon.ammo); _parent.stats.spreaderAmmo.text = ""; _parent.stats.spreaderAmmo.text = newAmmo; newAmmo = new String(_parent.nukeAmmo.weapon.ammo); _parent.stats.nukeAmmo.text = ""; _parent.stats.nukeAmmo.text = newAmmo; newAmmo = new String(_parent.torpedoAmmo.weapon.ammo); _parent.stats.torpedoAmmo.text = ""; _parent.stats.torpedoAmmo.text = newAmmo; newAmmo = new String(_parent.beaconAmmo.weapon.ammo); _parent.stats.beaconAmmo.text = ""; _parent.stats.beaconAmmo.text = newAmmo; newAmmo = new String(_parent.foamAmmo.weapon.ammo); _parent.stats.foamAmmo.text = ""; _parent.stats.foamAmmo.text = newAmmo; newAmmo = new String(_parent.antibioticAmmo.weapon.ammo); _parent.stats.antibioticAmmo.text = ""; _parent.stats.antibioticAmmo.text = newAmmo; newAmmo = new String(_parent.antibodyAmmo.weapon.ammo); _parent.stats.antibodyAmmo.text = ""; _parent.stats.antibodyAmmo.text = newAmmo; newAmmo = new String(_parent.pesticideAmmo.weapon.ammo); _parent.itemArray[myIndex] = null; _parent.stats.pesticideAmmo.text = ""; _parent.stats.pesticideAmmo.text = newAmmo; this.removeMovieClip(); } };
Symbol 480 Button
on (release) { for (name in _parent.itemArray) { _parent.itemArray[name].removeMovieClip(); } for (name in _parent.spermArray) { _parent.spermArray[name].removeMovieClip(); } _parent.ship.removeMovieClip(); _parent.stats.removeMovieClip(); _parent._x = 0; _parent._y = 0; _parent.gotoAndPlay("init"); this.removeMovieClip; }
Symbol 484 Button
on (release) { for (name in _parent.itemArray) { _parent.itemArray[name].removeMovieClip(); } for (name in _parent.spermArray) { _parent.spermArray[name].removeMovieClip(); } _parent.ship.removeMovieClip(); _parent.stats.removeMovieClip(); _parent._x = 0; _parent._y = 0; _parent.gotoAndPlay("levelSelect"); this.removeMovieClip(); }
Symbol 488 Button
on (release) { _parent.paused = false; this.removeMovieClip(); }
Symbol 493 Button
on (release) { _parent.playMusic(); }
Symbol 497 Button
on (release) { stopAllSounds(); }
Symbol 507 MovieClip [egg1] Frame 1
function flightControl() { if (!_parent.paused) { if (!dead) { lifeCount++; if ((lifeCount % 30) == 0) { fireGun(); } if ((lifeCount % 35) == 0) { fireGun(); } if ((lifeCount % 42) == 0) { fireGun(); } if ((lifeCount % flashInterval) == 0) { flashOn(); } if ((lifeCount % flashInterval) == 1) { flashOff(); } hit(); rotate(); checkBounds(); } else { die(); } } } function checkBounds() { if (hitTest(_parent.ship._x, _parent.ship._y, true) && (!_parent.ship.eggHit)) { _parent.ship.xSpeed = _parent.ship.xSpeed * -1.2; _parent.ship.ySpeed = _parent.ship.ySpeed * -1.2; _parent.ship.moveShip(); _parent.ship.eggHit = true; } else { _parent.ship.eggHit = false; } } function rotate() { this._rotation = this._rotation + turnSpeed_p; } function outOfBounds() { if (spawnPowerUp) { _parent.makePowerUp(_x, _y); } _parent.numberOfEggs--; _parent.spermArray[myIndex] = null; blip.removeMovieClip(); this.removeMovieClip(); } function die() { dead = true; if (_alpha > 0) { _alpha = (_alpha - 2); } else { _parent.numberOfEggsKilled = 1; _parent.numKilled++; outOfBounds(); } } function hit() { if (turnSpeed_p > 0) { turnSpeed_p = ((1 - (HP / MAXHP)) * 8) + 2; } else { turnSpeed_p = -1 * (((1 - (HP / MAXHP)) * 8) + 2); } if (HP <= 0) { die(); } if (flash) { flashCount++; if (!redFlag) { redFlag = true; spermColor.setTransform(redFlash); } else { redFlag = false; spermColor.setTransform(normalColor); if (flashCount > 2) { flash = false; flashCount = 0; } } } if (((HP / MAXHP) * 100) > 50) { flashInterval = 100000 /* 0x0186A0 */; } else if (((HP / MAXHP) * 100) > 25) { flashInterval = 30; } else if (((HP / MAXHP) * 100) > 12) { flashInterval = 15; } else if (((HP / MAXHP) * 100) > 6) { flashInterval = 5; } } function fireGun() { shotPlace = new Object(); shotPlace._x = _x + (((19 * _xscale) / 100) * Math.sin(_rotation * RAD)); shotPlace._y = _y - (((19 * _xscale) / 100) * Math.cos(_rotation * RAD)); shotPlace._rotation = _rotation; _parent.attachMovie("eggShot", "eggShot" + _parent.layer, _parent.layer++, shotPlace); num = (Math.random() * 4) - 2; turnSpeed_p = turnSpeed_p * (num / Math.abs(num)); } function flashOn() { spermColor.setTransform(redFlash); } function flashOff() { spermColor.setTransform(normalColor); } myIndex = _parent.spermArray.length; _parent.spermArray[myIndex] = this; _parent.spermArray[myIndex + 1] = this.eggBar; type = "egg"; proto = _parent.egg1; flashInterval == 999999; redFlash = new Object(); redFlash.ra = 100; redFlash.ga = 50; redFlash.ba = 0; flash = true; normalColor = new Object(); normalColor.ra = (normalColor.ba = (normalColor.ga = 100)); this._xscale = _parent.bg._xscale; this._yscale = _parent.bg._yscale; spermColor = new Color(this); INERTIA = 0.95; RAD = (Math.PI/180); MYBLIP_LAYER = _parent.stats.map.layer++; cos = Math.cos; sin = Math.sin; turnSpeed_p = proto.turnSpeed; accel_p = proto.accel; MAXHP = proto.HP; HP = MAXHP; collisionDamage_p = proto.collisionDamage; this.onEnterFrame = flightControl; _parent.stats.map.attachMovie(proto.blipClip, "blip" + MYBLIP_LAYER, MYBLIP_LAYER); blip = _parent.stats.map["blip" + MYBLIP_LAYER]; blip._x = _x / _parent.bg.mapScale; blip._y = _y / _parent.bg.mapScale; blip._xscale = (blip._yscale = _parent.bg.mapScale); getWayPoint(); gotoAndPlay (2);
Symbol 510 MovieClip [eggShot] Frame 1
function shotControl() { if (!_parent.paused) { lifeCount++; xForce = xForce + (speed * Math.sin((_rotation * Math.PI) / 180)); yForce = yForce + (speed * Math.cos((_rotation * Math.PI) / 180)); xSpeed = xSpeed + xForce; ySpeed = ySpeed + yForce; _x = (_x + xSpeed); _y = (_y - ySpeed); xSpeed = xSpeed * 0.95; ySpeed = ySpeed * 0.95; xForce = 0; yForce = 0; if (wiggle) { _rotation = (_rotation + ((Math.random() * 4) - 2)); } else { _rotation = (_rotation + rot); } if (hitTest(_parent.ship) && (!_parent.ship.flash)) { _parent.ship.flash = true; _parent.ship.HP = _parent.ship.HP - damage; die(); } if (_parent.bg.walls.hitTest(_x, _y, true)) { die(); } if (lifeCount > lifeSpan) { die(); } } } function pushDir(xPush, yPush) { xForce = xForce + xPush; yForce = yForce - yPush; } function die() { _parent.enemyShots[myIndex] = null; delete this.onEnterFrame; this.removeMovieClip(); } lifeSpan = 24; speed = 1.2; damage = _parent.egg1.power; myIndex = _parent.enemyShots.length; _parent.enemyShots[myIndex] = this; this.onEnterFrame = shotControl; rot = (Math.random() * 14) - 7; if (Math.abs(rot) < 2) { wiggle = true; }
Symbol 521 MovieClip [worm1] Frame 1
function flightControl() { if (!_parent.paused) { if (!dead) { lifeCount++; hit(); if (!targ) { getWayPoint(); } if ((lifeCount % 3) == 0) { getPosition(); } getMovement(); checkBounds(); moveShip(); doPhysics(); resetForce(); } else { die(); } } } function checkBounds() { if (bar.hitTest(_parent.ship) && (!_parent.ship.flash)) { _parent.ship.pushDir(10 * sin(_rotation * RAD), 10 * cos(_rotation * RAD)); pushDir(-10 * sin(_rotation * RAD), -10 * cos(_rotation * RAD)); _parent.ship.flash = true; _parent.ship.HP = _parent.ship.HP - collisionDamage_p; } if (_parent.bg.walls.hitTest(_x, _y, true)) { framesStuck++; if (changeSpeed) { xSpeed = xSpeed * -1; ySpeed = ySpeed * -1; changeSpeed = false; bumps++; } if (framesStuck > 10) { outOfBounds(); } } else { framesStuck = 0; if (!changeSpeed) { changeSpeed = true; } } if (bumps > 2) { getWayPoint(); bumps = 0; } } function getPosition() { targetVectorX = targ.x - _x; targetVectorY = _y - targ.y; hypVector = Math.sqrt((targetVectorX * targetVectorX) + (targetVectorY * targetVectorY)); targetThetaX = Math.asin(targetVectorX / hypVector) / RAD; targetThetaY = Math.acos(targetVectorY / hypVector) / RAD; if (targetVectorY < 0) { targetTheta = 180 - targetThetaX; } else { targetTheta = targetThetaX; } } function getMovement() { if ((Math.abs(targetTheta - _rotation) < 10) || (Math.abs(targetTheta - _rotation) > 350)) { _rotation = targetTheta; turning = 0; } if (_rotation < targetTheta) { if (turning < turnSpeed_p) { turning++; } } else if (_rotation > targetTheta) { if (turning > (-turnSpeed_p)) { turning--; } } if (this.hitTest(targ.x, targ.y)) { getWayPoint(); } _rotation = (_rotation + turning); } function doPhysics() { if (changeSpeed) { xSpeed = (xSpeed + xForce) * INERTIA; ySpeed = (ySpeed + yForce) * INERTIA; } if (Math.abs(xSpeed) < 0.05) { xSpeed = 0; } if (Math.abs(ySpeed) < 0.05) { ySpeed = 0; } } function moveShip() { if (ySpeed > 0) { rySpeed = Math.floor(10 * ySpeed) / 10; } else { rySpeed = Math.ceil(10 * ySpeed) / 10; } if (xSpeed > 0) { rxSpeed = Math.floor(10 * xSpeed) / 10; } else { rxSpeed = Math.ceil(10 * xSpeed) / 10; } _y = (_y - rySpeed); _x = (_x + rxSpeed); blip._x = _x / _parent.bg.mapScale; blip._y = _y / _parent.bg.mapScale; blip._rotation = _rotation; if (blip && (!blip.hitTest(_parent.stats.map.bounds))) { stuckCount++; } if (stuckCount > 25) { outOfBounds(); } rot = _rotation; if (_parent.exits.hitTest(_x, _y, true)) { _parent.numEscaped++; blip.gotoAndPlay("exit"); this.onEnterFrame = exit; } } function pushVector(xPush, yPush) { xForce = xForce + ((xPush * cos(RAD * _rotation)) + (yPush * sin(RAD * _rotation))); yForce = yForce + ((xPush * sin(RAD * _rotation)) + (yPush * cos(RAD * _rotation))); } function pushDir(xPush, yPush) { xForce = xForce + xPush; yForce = yForce + yPush; } function resetForce() { xForce = 0; yForce = 0; } function getWayPoint() { randomNdx = Math.floor(Math.random() * _root.bg.wayPoint.length); targ = _parent.bg.wayPoint[randomNdx]; } function setWayPoint(wpx, wpy) { delete targ; targ = new Object(); targ.x = wpx; targ.y = wpy; } function outOfBounds() { if (spawnPowerUp) { _parent.makePowerUp(_x, _y); } _parent.numberOfBugs--; _parent.spermArray[myIndex] = null; blip.removeMovieClip(); this.removeMovieClip(); } function die() { if ((!dead) && ((Math.random() * 100) < proto.powerUpChance)) { spawnPowerUp = true; } dead = true; if (_alpha > 0) { _alpha = (_alpha - 2); } else { _parent.numberOfBugsKilled++; _parent.numKilled++; outOfBounds(); } } function hit() { if (HP <= 0) { die(); } if (flash) { flashCount++; if (!redFlag) { redFlag = true; spermColor.setTransform(redFlash); } else { redFlag = false; spermColor.setTransform(normalColor); if (flashCount > 2) { flash = false; flashCount = 0; } } } } function exit() { _y = (_y - (ySpeed / 5)); _x = (_x + (xSpeed / 5)); _yscale = (_yscale - 2); _xscale = _yscale; if (_yscale < 10) { outOfBounds(); } } myIndex = _parent.spermArray.length; _parent.spermArray[myIndex] = this; type = "bug"; proto = _parent.worm1; redFlash = new Object(); redFlash.ra = 100; redFlash.ga = 50; redFlash.ba = 0; flash = true; normalColor = new Object(); normalColor.ra = (normalColor.ba = (normalColor.ga = 100)); spermColor = new Color(this); INERTIA = 0.85; RAD = (Math.PI/180); MYBLIP_LAYER = _parent.stats.map.layer++; cos = Math.cos; sin = Math.sin; turnSpeed_p = proto.turnSpeed; accel_p = proto.accel; HP = proto.HP; collisionDamage_p = proto.collisionDamage; this.onEnterFrame = flightControl; _parent.stats.map.attachMovie(proto.blipClip, "blip" + MYBLIP_LAYER, MYBLIP_LAYER); blip = _parent.stats.map["blip" + MYBLIP_LAYER]; getWayPoint(); gotoAndPlay (2);
Symbol 531 MovieClip Frame 1
this.onEnterframe = function () { _rotation = (_rotation + 5); };
Symbol 532 MovieClip [bacteria2] Frame 1
function flightControl() { if (!_parent.paused) { if (!dead) { lifeCount++; hit(); if (!targ) { getWayPoint(); } if ((lifeCount % 3) == 0) { getPosition(); } if (((lifeCount % 24) == 0) && (shipFollow)) { fireGun(); } getMovement(); checkBounds(); moveShip(); doPhysics(); resetForce(); } else { die(); } } } function checkBounds() { if (bar.hitTest(_parent.ship) && (!_parent.ship.flash)) { _parent.ship.pushDir(10 * sin(_rotation * RAD), 10 * cos(_rotation * RAD)); pushDir(-10 * sin(_rotation * RAD), -10 * cos(_rotation * RAD)); _parent.ship.flash = true; _parent.ship.HP = _parent.ship.HP - collisionDamage_p; } if (_parent.bg.walls.hitTest(_x, _y, true)) { framesStuck++; if (changeSpeed) { xSpeed = xSpeed * -1; ySpeed = ySpeed * -1; changeSpeed = false; bumps++; } if (framesStuck > 10) { outOfBounds(); } } else { framesStuck = 0; if (!changeSpeed) { changeSpeed = true; } } if (bumps > 2) { getWayPoint(); bumps = 0; } } function getPosition() { if ((Math.abs(_y - _parent.ship._y) < 300) && (Math.abs(_x - _parent.ship._x) < 300)) { targetVectorX = _parent.ship._x - _x; targetVectorY = _y - _parent.ship._y; shipFollow = true; } else { shipFollow = false; targetVectorX = targ.x - _x; targetVectorY = _y - targ.y; } hypVector = Math.sqrt((targetVectorX * targetVectorX) + (targetVectorY * targetVectorY)); targetThetaX = Math.asin(targetVectorX / hypVector) / RAD; targetThetaY = Math.acos(targetVectorY / hypVector) / RAD; if (targetVectorY < 0) { targetTheta = 180 - targetThetaX; } else { targetTheta = targetThetaX; } } function getMovement() { _rotation = targetTheta; pushVector(0, accel_p); if (this.hitTest(targ.x, targ.y)) { getWayPoint(); } } function doPhysics() { if (changeSpeed) { xSpeed = (xSpeed + xForce) * INERTIA; ySpeed = (ySpeed + yForce) * INERTIA; } if (Math.abs(xSpeed) < 0.05) { xSpeed = 0; } if (Math.abs(ySpeed) < 0.05) { ySpeed = 0; } } function moveShip() { if (ySpeed > 0) { rySpeed = Math.floor(10 * ySpeed) / 10; } else { rySpeed = Math.ceil(10 * ySpeed) / 10; } if (xSpeed > 0) { rxSpeed = Math.floor(10 * xSpeed) / 10; } else { rxSpeed = Math.ceil(10 * xSpeed) / 10; } _y = (_y - rySpeed); _x = (_x + rxSpeed); blip._x = _x / _parent.bg.mapScale; blip._y = _y / _parent.bg.mapScale; blip._rotation = _rotation; if (blip && (!blip.hitTest(_parent.stats.map.bounds))) { stuckCount++; } if (stuckCount > 25) { outOfBounds(); } rot = _rotation; } function pushVector(xPush, yPush) { xForce = xForce + ((xPush * cos(RAD * _rotation)) + (yPush * sin(RAD * _rotation))); yForce = yForce + ((xPush * sin(RAD * _rotation)) + (yPush * cos(RAD * _rotation))); } function pushDir(xPush, yPush) { xForce = xForce + xPush; yForce = yForce + yPush; } function resetForce() { xForce = 0; yForce = 0; } function getWayPoint() { randomNdx = Math.floor(Math.random() * _root.bg.wayPoint.length); targ = _parent.bg.wayPoint[randomNdx]; } function setWayPoint(wpx, wpy) { delete targ; targ = new Object(); targ.x = wpx; targ.y = wpy; } function outOfBounds() { if (spawnPowerUp) { _parent.makePowerUp(_x, _y); } _parent.numberOfBacteria--; _parent.spermArray[myIndex] = null; blip.removeMovieClip(); this.removeMovieClip(); } function die() { if ((!dead) && ((Math.random() * 100) < proto.powerUpChance)) { spawnPowerUp = true; } dead = true; if (_alpha > 0) { _alpha = (_alpha - 2); } else { _parent.numberOfBacteriaKilled++; _parent.numKilled++; outOfBounds(); } } function hit() { if (HP <= 0) { die(); } if (flash) { flashCount++; if (!redFlag) { redFlag = true; spermColor.setTransform(redFlash); } else { redFlag = false; spermColor.setTransform(normalColor); if (flashCount > 2) { flash = false; flashCount = 0; } } } } function exit() { _y = (_y - (ySpeed / 5)); _x = (_x + (xSpeed / 5)); _yscale = (_yscale - 2); _xscale = _yscale; if (_yscale < 10) { outOfBounds(); } } function fireGun() { shotPlace = new Object(); shotPlace._x = _x; shotPlace._y = _y; shotPlace._rotation = _rotation; _parent.attachMovie("bacteriaShot", "bacteriaShot" + _parent.layer, _parent.layer++, shotPlace); } myIndex = _parent.spermArray.length; _parent.spermArray[myIndex] = this; type = "bacteria"; proto = _parent.bacteria1; redFlash = new Object(); redFlash.ra = 100; redFlash.ga = 50; redFlash.ba = 0; flash = true; normalColor = new Object(); normalColor.ra = (normalColor.ba = (normalColor.ga = 100)); spermColor = new Color(this); INERTIA = 0.95; RAD = (Math.PI/180); MYBLIP_LAYER = _parent.stats.map.layer++; cos = Math.cos; sin = Math.sin; turnSpeed_p = proto.turnSpeed; accel_p = proto.accel; HP = proto.HP; collisionDamage_p = proto.collisionDamage; this.onEnterFrame = flightControl; _parent.stats.map.attachMovie(proto.blipClip, "blip" + MYBLIP_LAYER, MYBLIP_LAYER); blip = _parent.stats.map["blip" + MYBLIP_LAYER]; getWayPoint(); gotoAndPlay (2);
Symbol 533 MovieClip [bug2] Frame 1
function flightControl() { if (!_parent.paused) { if (!dead) { lifeCount++; hit(); if (!targ) { getWayPoint(); } if ((lifeCount % 3) == 0) { getPosition(); } getMovement(); checkBounds(); moveShip(); doPhysics(); resetForce(); } else { die(); } } } function checkBounds() { if (bar.hitTest(_parent.ship) && (!_parent.ship.flash)) { _parent.ship.pushDir(10 * sin(_rotation * RAD), 10 * cos(_rotation * RAD)); pushDir(-10 * sin(_rotation * RAD), -10 * cos(_rotation * RAD)); _parent.ship.flash = true; _parent.ship.HP = _parent.ship.HP - collisionDamage_p; } if (_parent.bg.walls.hitTest(_x, _y, true)) { framesStuck++; if (changeSpeed) { xSpeed = xSpeed * -1; ySpeed = ySpeed * -1; changeSpeed = false; bumps++; } if (framesStuck > 10) { outOfBounds(); } } else { framesStuck = 0; if (!changeSpeed) { changeSpeed = true; } } if (bumps > 2) { getWayPoint(); bumps = 0; } } function getPosition() { targetVectorX = targ.x - _x; targetVectorY = _y - targ.y; hypVector = Math.sqrt((targetVectorX * targetVectorX) + (targetVectorY * targetVectorY)); targetThetaX = Math.asin(targetVectorX / hypVector) / RAD; targetThetaY = Math.acos(targetVectorY / hypVector) / RAD; if (targetVectorY < 0) { targetTheta = 180 - targetThetaX; } else { targetTheta = targetThetaX; } } function getMovement() { if ((Math.abs(targetTheta - _rotation) < 10) || (Math.abs(targetTheta - _rotation) > 350)) { _rotation = targetTheta; turning = 0; } if (_rotation < targetTheta) { if (turning < turnSpeed_p) { turning++; } } else if (_rotation > targetTheta) { if (turning > (-turnSpeed_p)) { turning--; } } if (this.hitTest(targ.x, targ.y)) { getWayPoint(); } pushVector(0, accel_p); _rotation = (_rotation + turning); } function doPhysics() { if (changeSpeed) { xSpeed = (xSpeed + xForce) * INERTIA; ySpeed = (ySpeed + yForce) * INERTIA; } if (Math.abs(xSpeed) < 0.05) { xSpeed = 0; } if (Math.abs(ySpeed) < 0.05) { ySpeed = 0; } } function moveShip() { if (ySpeed > 0) { rySpeed = Math.floor(10 * ySpeed) / 10; } else { rySpeed = Math.ceil(10 * ySpeed) / 10; } if (xSpeed > 0) { rxSpeed = Math.floor(10 * xSpeed) / 10; } else { rxSpeed = Math.ceil(10 * xSpeed) / 10; } _y = (_y - rySpeed); _x = (_x + rxSpeed); blip._x = _x / _parent.bg.mapScale; blip._y = _y / _parent.bg.mapScale; blip._rotation = _rotation; if (blip && (!blip.hitTest(_parent.stats.map.bounds))) { stuckCount++; } if (stuckCount > 25) { outOfBounds(); } rot = _rotation; if (_parent.exits.hitTest(_x, _y, true)) { _parent.numEscaped++; blip.gotoAndPlay("exit"); this.onEnterFrame = exit; } } function pushVector(xPush, yPush) { xForce = xForce + ((xPush * cos(RAD * _rotation)) + (yPush * sin(RAD * _rotation))); yForce = yForce + ((xPush * sin(RAD * _rotation)) + (yPush * cos(RAD * _rotation))); } function pushDir(xPush, yPush) { xForce = xForce + xPush; yForce = yForce + yPush; } function resetForce() { xForce = 0; yForce = 0; } function getWayPoint() { randomNdx = Math.floor(Math.random() * _root.bg.wayPoint.length); targ = _parent.bg.wayPoint[randomNdx]; } function setWayPoint(wpx, wpy) { delete targ; targ = new Object(); targ.x = wpx; targ.y = wpy; } function outOfBounds() { if (spawnPowerUp) { _parent.makePowerUp(_x, _y); } _parent.numberOfBugs--; _parent.spermArray[myIndex] = null; blip.removeMovieClip(); this.removeMovieClip(); } function die() { if ((!dead) && ((Math.random() * 100) < proto.powerUpChance)) { spawnPowerUp = true; } dead = true; if (_alpha > 0) { _alpha = (_alpha - 2); } else { _parent.numberOfBugsKilled++; _parent.numKilled++; outOfBounds(); } } function hit() { if (HP <= 0) { die(); } if (flash) { flashCount++; if (!redFlag) { redFlag = true; spermColor.setTransform(redFlash); } else { redFlag = false; spermColor.setTransform(normalColor); if (flashCount > 2) { flash = false; flashCount = 0; } } } } function exit() { _y = (_y - (ySpeed / 5)); _x = (_x + (xSpeed / 5)); _yscale = (_yscale - 2); _xscale = _yscale; if (_yscale < 10) { outOfBounds(); } } myIndex = _parent.spermArray.length; _parent.spermArray[myIndex] = this; type = "bug"; proto = _parent.bug2; redFlash = new Object(); redFlash.ra = 100; redFlash.ga = 50; redFlash.ba = 0; flash = true; normalColor = new Object(); normalColor.ra = (normalColor.ba = (normalColor.ga = 100)); spermColor = new Color(this); INERTIA = 0.95; RAD = (Math.PI/180); MYBLIP_LAYER = _parent.stats.map.layer++; cos = Math.cos; sin = Math.sin; turnSpeed_p = proto.turnSpeed; accel_p = proto.accel; HP = proto.HP; collisionDamage_p = proto.collisionDamage; this.onEnterFrame = flightControl; _parent.stats.map.attachMovie(proto.blipClip, "blip" + MYBLIP_LAYER, MYBLIP_LAYER); blip = _parent.stats.map["blip" + MYBLIP_LAYER]; getWayPoint(); gotoAndPlay (2);
Symbol 549 MovieClip [bigBug] Frame 1
function flightControl() { if (!_parent.paused) { if (!dead) { lifeCount++; hit(); if (!targ) { getWayPoint(); } if ((lifeCount % 3) == 0) { getPosition(); } getMovement(); checkBounds(); moveShip(); doPhysics(); resetForce(); } else { die(); } } } function checkBounds() { if (bar.hitTest(_parent.ship) && (!_parent.ship.flash)) { _parent.ship.pushDir(10 * sin(_rotation * RAD), 10 * cos(_rotation * RAD)); pushDir(-10 * sin(_rotation * RAD), -10 * cos(_rotation * RAD)); _parent.ship.flash = true; _parent.ship.HP = _parent.ship.HP - collisionDamage_p; } if (_parent.bg.walls.hitTest(_x, _y, true)) { framesStuck++; if (changeSpeed) { xSpeed = xSpeed * -1; ySpeed = ySpeed * -1; changeSpeed = false; bumps++; } if (framesStuck > 10) { outOfBounds(); } } else { framesStuck = 0; if (!changeSpeed) { changeSpeed = true; } } if (bumps > 2) { getWayPoint(); bumps = 0; } } function getPosition() { if ((Math.abs(_y - _parent.ship._y) < 200) && (Math.abs(_x - _parent.ship._x) < 200)) { targetVectorX = _parent.ship._x - _x; targetVectorY = _y - _parent.ship._y; accel_p = proto.accel * 2; } else { targetVectorX = targ.x - _x; targetVectorY = _y - targ.y; accel_p = proto.accel; } hypVector = Math.sqrt((targetVectorX * targetVectorX) + (targetVectorY * targetVectorY)); targetThetaX = Math.asin(targetVectorX / hypVector) / RAD; targetThetaY = Math.acos(targetVectorY / hypVector) / RAD; if (targetVectorY < 0) { targetTheta = 180 - targetThetaX; } else { targetTheta = targetThetaX; } } function getMovement() { if ((Math.abs(targetTheta - _rotation) < 10) || (Math.abs(targetTheta - _rotation) > 350)) { _rotation = targetTheta; turning = 0; } if (_rotation < targetTheta) { if (turning < turnSpeed_p) { turning++; } } else if (_rotation > targetTheta) { if (turning > (-turnSpeed_p)) { turning--; } } if (this.hitTest(targ.x, targ.y)) { getWayPoint(); } pushVector(0, accel_p); _rotation = (_rotation + turning); } function doPhysics() { if (changeSpeed) { xSpeed = (xSpeed + xForce) * INERTIA; ySpeed = (ySpeed + yForce) * INERTIA; } if (Math.abs(xSpeed) < 0.05) { xSpeed = 0; } if (Math.abs(ySpeed) < 0.05) { ySpeed = 0; } } function moveShip() { if (ySpeed > 0) { rySpeed = Math.floor(10 * ySpeed) / 10; } else { rySpeed = Math.ceil(10 * ySpeed) / 10; } if (xSpeed > 0) { rxSpeed = Math.floor(10 * xSpeed) / 10; } else { rxSpeed = Math.ceil(10 * xSpeed) / 10; } _y = (_y - rySpeed); _x = (_x + rxSpeed); blip._x = _x / _parent.bg.mapScale; blip._y = _y / _parent.bg.mapScale; blip._rotation = _rotation; if (blip && (!blip.hitTest(_parent.stats.map.bounds))) { stuckCount++; } if (stuckCount > 25) { outOfBounds(); } rot = _rotation; } function pushVector(xPush, yPush) { xForce = xForce + ((xPush * cos(RAD * _rotation)) + (yPush * sin(RAD * _rotation))); yForce = yForce + ((xPush * sin(RAD * _rotation)) + (yPush * cos(RAD * _rotation))); } function pushDir(xPush, yPush) { xForce = xForce + xPush; yForce = yForce + yPush; } function resetForce() { xForce = 0; yForce = 0; } function getWayPoint() { randomNdx = Math.floor(Math.random() * _root.bg.wayPoint.length); targ = _parent.bg.wayPoint[randomNdx]; } function setWayPoint(wpx, wpy) { delete targ; targ = new Object(); targ.x = wpx; targ.y = wpy; } function outOfBounds() { if (spawnPowerUp) { _parent.makePowerUp(_x, _y); } _parent.numberOfBugs--; _parent.spermArray[myIndex] = null; blip.removeMovieClip(); this.removeMovieClip(); } function die() { if ((!dead) && ((Math.random() * 100) < proto.powerUpChance)) { spawnPowerUp = true; } dead = true; if (_alpha > 0) { _alpha = (_alpha - 2); } else { _parent.numberOfBugsKilled++; _parent.numKilled++; outOfBounds(); } } function hit() { if (HP <= 0) { die(); } if (flash) { flashCount++; if (!redFlag) { redFlag = true; spermColor.setTransform(redFlash); } else { redFlag = false; spermColor.setTransform(normalColor); if (flashCount > 2) { flash = false; flashCount = 0; } } } } function exit() { _y = (_y - (ySpeed / 5)); _x = (_x + (xSpeed / 5)); _yscale = (_yscale - 2); _xscale = _yscale; if (_yscale < 10) { outOfBounds(); } } myIndex = _parent.spermArray.length; _parent.spermArray[myIndex] = this; _parent.spermArray[myindex + 1] = innerBar; type = "bug"; proto = _parent.bigBug; redFlash = new Object(); redFlash.ra = 100; redFlash.ga = 50; redFlash.ba = 0; flash = true; normalColor = new Object(); normalColor.ra = (normalColor.ba = (normalColor.ga = 100)); spermColor = new Color(this); INERTIA = 0.95; RAD = (Math.PI/180); MYBLIP_LAYER = _parent.stats.map.layer++; cos = Math.cos; sin = Math.sin; turnSpeed_p = proto.turnSpeed; accel_p = proto.accel; HP = proto.HP; collisionDamage_p = proto.collisionDamage; this.onEnterFrame = flightControl; _parent.stats.map.attachMovie(proto.blipClip, "blip" + MYBLIP_LAYER, MYBLIP_LAYER); blip = _parent.stats.map["blip" + MYBLIP_LAYER]; getWayPoint(); gotoAndPlay (2);
Symbol 561 MovieClip [sperm2] Frame 1
function flightControl() { if (!_parent.paused) { if (!dead) { lifeCount++; hit(); if (!targ) { getWayPoint(); } if ((lifeCount % 6) == 0) { getPosition(); } getMovement(); checkBounds(); moveShip(); doPhysics(); resetForce(); } else { die(); } } } function checkBounds() { if (bar.hitTest(_parent.ship) && (!_parent.ship.flash)) { _parent.ship.pushDir(10 * sin(_rotation * RAD), 10 * cos(_rotation * RAD)); pushDir(-15 * sin(_rotation * RAD), -15 * cos(_rotation * RAD)); _parent.ship.flash = true; _parent.ship.HP = _parent.ship.HP - collisionDamage_p; } if (_parent.bg.walls.hitTest(_x, _y, true)) { framesStuck++; if (changeSpeed) { xSpeed = xSpeed * -1; ySpeed = ySpeed * -1; changeSpeed = false; bumps++; } if (framesStuck > 10) { outOfBounds(); } } else { framesStuck = 0; if (!changeSpeed) { changeSpeed = true; } } if (bumps > 2) { getWayPoint(); bumps = 0; } } function getPosition() { targetVectorX = targ.x - _x; targetVectorY = _y - targ.y; hypVector = Math.sqrt((targetVectorX * targetVectorX) + (targetVectorY * targetVectorY)); targetThetaX = Math.asin(targetVectorX / hypVector) / RAD; targetThetaY = Math.acos(targetVectorY / hypVector) / RAD; if (targetVectorY < 0) { targetTheta = 180 - targetThetaX; } else { targetTheta = targetThetaX; } } function getMovement() { if ((Math.abs(targetTheta - _rotation) < 10) || (Math.abs(targetTheta - _rotation) > 350)) { _rotation = targetTheta; turning = 0; } if (_rotation < targetTheta) { if (turning < turnSpeed_p) { turning++; } } else if (_rotation > targetTheta) { if (turning > (-turnSpeed_p)) { turning--; } } if (this.hitTest(targ.x, targ.y)) { getWayPoint(); } pushVector(0, accel_p); _rotation = (_rotation + turning); } function doPhysics() { if (changeSpeed) { xSpeed = (xSpeed + xForce) * INERTIA; ySpeed = (ySpeed + yForce) * INERTIA; } if (Math.abs(xSpeed) < 0.05) { xSpeed = 0; } if (Math.abs(ySpeed) < 0.05) { ySpeed = 0; } } function moveShip() { if (ySpeed > 0) { rySpeed = Math.floor(10 * ySpeed) / 10; } else { rySpeed = Math.ceil(10 * ySpeed) / 10; } if (xSpeed > 0) { rxSpeed = Math.floor(10 * xSpeed) / 10; } else { rxSpeed = Math.ceil(10 * xSpeed) / 10; } _y = (_y - rySpeed); _x = (_x + rxSpeed); blip._x = _x / _parent.bg.mapScale; blip._y = _y / _parent.bg.mapScale; blip._rotation = _rotation; if (blip && (!blip.hitTest(_parent.stats.map.bounds))) { stuckCount++; } if (stuckCount > 25) { outOfBounds(); } rot = _rotation; if (_parent.exits.hitTest(_x, _y, true)) { blip.gotoAndPlay("exit"); this.onEnterFrame = exit; } } function pushVector(xPush, yPush) { xForce = xForce + ((xPush * cos(RAD * _rotation)) + (yPush * sin(RAD * _rotation))); yForce = yForce + ((xPush * sin(RAD * _rotation)) + (yPush * cos(RAD * _rotation))); } function pushDir(xPush, yPush) { xForce = xForce + xPush; yForce = yForce + yPush; } function resetForce() { xForce = 0; yForce = 0; } function getWayPoint() { targ = _parent.bg.exit; } function setWayPoint(wpx, wpy) { delete targ; targ = new Object(); targ.x = wpx; targ.y = wpy; } function outOfBounds() { if (spawnPowerUp) { _parent.makePowerUp(_x, _y); } _parent.numberOfSperm--; _parent.spermArray[myIndex] = null; blip.removeMovieClip(); this.removeMovieClip(); } function die() { if ((!dead) && ((Math.random() * 100) < proto.powerUpChance)) { spawnPowerUp = true; } dead = true; if (_alpha > 0) { _alpha = (_alpha - 2); } else { _parent.numberOfSpermKilled++; _parent.numKilled++; outOfBounds(); } } function hit() { if (HP <= 0) { die(); } if (flash) { flashCount++; if (!redFlag) { redFlag = true; spermColor.setTransform(redFlash); } else { redFlag = false; spermColor.setTransform(normalColor); if (flashCount > 2) { flash = false; flashCount = 0; } } } } function exit() { _y = (_y - (ySpeed / 5)); _x = (_x + (xSpeed / 5)); _yscale = (_yscale - 2); _xscale = _yscale; if (_yscale < 10) { outOfBounds(); } } myIndex = _parent.spermArray.length; _parent.spermArray[myIndex] = this; type = "sperm"; proto = _parent.sperm2; redFlash = new Object(); redFlash.ra = 100; redFlash.ga = 50; redFlash.ba = 0; flash = true; normalColor = new Object(); normalColor.ra = (normalColor.ba = (normalColor.ga = 100)); spermColor = new Color(this); INERTIA = 0.95; RAD = (Math.PI/180); MYBLIP_LAYER = _parent.stats.map.layer++; cos = Math.cos; sin = Math.sin; turnSpeed_p = proto.turnSpeed; accel_p = proto.accel; HP = proto.HP; collisionDamage_p = proto.collisionDamage; this.onEnterFrame = flightControl; _parent.stats.map.attachMovie(proto.blipClip, "blip" + MYBLIP_LAYER, MYBLIP_LAYER); blip = _parent.stats.map["blip" + MYBLIP_LAYER]; getWayPoint(); gotoAndPlay (2);
Symbol 562 MovieClip [worm2] Frame 1
function flightControl() { if (!_parent.paused) { if (!dead) { lifeCount++; hit(); if (!targ) { getWayPoint(); } if ((lifeCount % 3) == 0) { getPosition(); } getMovement(); checkBounds(); moveShip(); doPhysics(); resetForce(); } else { die(); } } } function checkBounds() { if (bar.hitTest(_parent.ship) && (!_parent.ship.flash)) { _parent.ship.pushDir(10 * sin(_rotation * RAD), 10 * cos(_rotation * RAD)); pushDir(-10 * sin(_rotation * RAD), -10 * cos(_rotation * RAD)); _parent.ship.flash = true; _parent.ship.HP = _parent.ship.HP - collisionDamage_p; } if (_parent.bg.walls.hitTest(_x, _y, true)) { framesStuck++; if (changeSpeed) { xSpeed = xSpeed * -1; ySpeed = ySpeed * -1; changeSpeed = false; bumps++; } if (framesStuck > 10) { outOfBounds(); } } else { framesStuck = 0; if (!changeSpeed) { changeSpeed = true; } } if (bumps > 2) { getWayPoint(); bumps = 0; } } function getPosition() { if ((Math.abs(_y - _parent.ship._y) < 200) && (Math.abs(_x - _parent.ship._x) < 200)) { targetVectorX = _parent.ship._x - _x; targetVectorY = _y - _parent.ship._y; } else { targetVectorX = targ.x - _x; targetVectorY = _y - targ.y; } hypVector = Math.sqrt((targetVectorX * targetVectorX) + (targetVectorY * targetVectorY)); targetThetaX = Math.asin(targetVectorX / hypVector) / RAD; targetThetaY = Math.acos(targetVectorY / hypVector) / RAD; if (targetVectorY < 0) { targetTheta = 180 - targetThetaX; } else { targetTheta = targetThetaX; } } function getMovement() { if ((Math.abs(targetTheta - _rotation) < 10) || (Math.abs(targetTheta - _rotation) > 350)) { _rotation = targetTheta; turning = 0; } if (_rotation < targetTheta) { if (turning < turnSpeed_p) { turning++; } } else if (_rotation > targetTheta) { if (turning > (-turnSpeed_p)) { turning--; } } if (this.hitTest(targ.x, targ.y)) { getWayPoint(); } _rotation = (_rotation + turning); } function doPhysics() { if (changeSpeed) { xSpeed = (xSpeed + xForce) * INERTIA; ySpeed = (ySpeed + yForce) * INERTIA; } if (Math.abs(xSpeed) < 0.05) { xSpeed = 0; } if (Math.abs(ySpeed) < 0.05) { ySpeed = 0; } } function moveShip() { if (ySpeed > 0) { rySpeed = Math.floor(10 * ySpeed) / 10; } else { rySpeed = Math.ceil(10 * ySpeed) / 10; } if (xSpeed > 0) { rxSpeed = Math.floor(10 * xSpeed) / 10; } else { rxSpeed = Math.ceil(10 * xSpeed) / 10; } _y = (_y - rySpeed); _x = (_x + rxSpeed); blip._x = _x / _parent.bg.mapScale; blip._y = _y / _parent.bg.mapScale; blip._rotation = _rotation; if (blip && (!blip.hitTest(_parent.stats.map.bounds))) { stuckCount++; } if (stuckCount > 25) { outOfBounds(); } rot = _rotation; } function pushVector(xPush, yPush) { xForce = xForce + ((xPush * cos(RAD * _rotation)) + (yPush * sin(RAD * _rotation))); yForce = yForce + ((xPush * sin(RAD * _rotation)) + (yPush * cos(RAD * _rotation))); } function pushDir(xPush, yPush) { xForce = xForce + xPush; yForce = yForce + yPush; } function resetForce() { xForce = 0; yForce = 0; } function getWayPoint() { randomNdx = Math.floor(Math.random() * _root.bg.wayPoint.length); targ = _parent.bg.wayPoint[randomNdx]; } function setWayPoint(wpx, wpy) { delete targ; targ = new Object(); targ.x = wpx; targ.y = wpy; } function outOfBounds() { if (spawnPowerUp) { _parent.makePowerUp(_x, _y); } _parent.numberOfBugs--; _parent.spermArray[myIndex] = null; blip.removeMovieClip(); this.removeMovieClip(); } function die() { if ((!dead) && ((Math.random() * 100) < proto.powerUpChance)) { spawnPowerUp = true; } dead = true; if (_alpha > 0) { _alpha = (_alpha - 2); } else { _parent.numberOfBugsKilled++; _parent.numKilled++; outOfBounds(); } } function hit() { if (HP <= 0) { die(); } if (flash) { flashCount++; if (!redFlag) { redFlag = true; spermColor.setTransform(redFlash); } else { redFlag = false; spermColor.setTransform(normalColor); if (flashCount > 2) { flash = false; flashCount = 0; } } } } function exit() { _y = (_y - (ySpeed / 5)); _x = (_x + (xSpeed / 5)); _yscale = (_yscale - 2); _xscale = _yscale; if (_yscale < 10) { outOfBounds(); } } myIndex = _parent.spermArray.length; _parent.spermArray[myIndex] = this; type = "bug"; proto = _parent.worm2; redFlash = new Object(); redFlash.ra = 100; redFlash.ga = 50; redFlash.ba = 0; flash = true; normalColor = new Object(); normalColor.ra = (normalColor.ba = (normalColor.ga = 100)); spermColor = new Color(this); INERTIA = 0.85; RAD = (Math.PI/180); MYBLIP_LAYER = _parent.stats.map.layer++; cos = Math.cos; sin = Math.sin; turnSpeed_p = proto.turnSpeed; accel_p = proto.accel; HP = proto.HP; collisionDamage_p = proto.collisionDamage; this.onEnterFrame = flightControl; _parent.stats.map.attachMovie(proto.blipClip, "blip" + MYBLIP_LAYER, MYBLIP_LAYER); blip = _parent.stats.map["blip" + MYBLIP_LAYER]; getWayPoint(); gotoAndPlay (2);
Symbol 563 MovieClip [virus2] Frame 1
function flightControl() { if (!_parent.paused) { if (!dead) { lifeCount++; hit(); if (!targ) { getWayPoint(); } if ((lifeCount % 3) == 0) { getPosition(); } getMovement(); checkBounds(); moveShip(); doPhysics(); resetForce(); } else { die(); } } } function checkBounds() { if (bar.hitTest(_parent.ship) && (!_parent.ship.flash)) { _parent.ship.pushDir(10 * sin(_rotation * RAD), 10 * cos(_rotation * RAD)); pushDir(-10 * sin(_rotation * RAD), -10 * cos(_rotation * RAD)); _parent.ship.flash = true; _parent.ship.HP = _parent.ship.HP - collisionDamage_p; } if (_parent.bg.walls.hitTest(_x, _y, true)) { framesStuck++; if (changeSpeed) { xSpeed = xSpeed * -1; ySpeed = ySpeed * -1; changeSpeed = false; bumps++; } if (framesStuck > 10) { outOfBounds(); } } else { framesStuck = 0; if (!changeSpeed) { changeSpeed = true; } } if (bumps > 2) { getWayPoint(); bumps = 0; } } function getPosition() { targetVectorX = targ.x - _x; targetVectorY = _y - targ.y; hypVector = Math.sqrt((targetVectorX * targetVectorX) + (targetVectorY * targetVectorY)); targetThetaX = Math.asin(targetVectorX / hypVector) / RAD; targetThetaY = Math.acos(targetVectorY / hypVector) / RAD; if (targetVectorY < 0) { targetTheta = 180 - targetThetaX; } else { targetTheta = targetThetaX; } } function getMovement() { if ((Math.abs(targetTheta - _rotation) < 10) || (Math.abs(targetTheta - _rotation) > 350)) { _rotation = targetTheta; turning = 0; } if (_rotation < targetTheta) { if (turning < turnSpeed_p) { turning++; } } else if (_rotation > targetTheta) { if (turning > (-turnSpeed_p)) { turning--; } } if (this.hitTest(targ.x, targ.y)) { getWayPoint(); } _rotation = (_rotation + turning); } function doPhysics() { if (changeSpeed) { xSpeed = (xSpeed + xForce) * INERTIA; ySpeed = (ySpeed + yForce) * INERTIA; } if (Math.abs(xSpeed) < 0.05) { xSpeed = 0; } if (Math.abs(ySpeed) < 0.05) { ySpeed = 0; } } function moveShip() { if (ySpeed > 0) { rySpeed = Math.floor(10 * ySpeed) / 10; } else { rySpeed = Math.ceil(10 * ySpeed) / 10; } if (xSpeed > 0) { rxSpeed = Math.floor(10 * xSpeed) / 10; } else { rxSpeed = Math.ceil(10 * xSpeed) / 10; } _y = (_y - rySpeed); _x = (_x + rxSpeed); blip._x = _x / _parent.bg.mapScale; blip._y = _y / _parent.bg.mapScale; blip._rotation = _rotation; if (blip && (!blip.hitTest(_parent.stats.map.bounds))) { stuckCount++; } if (stuckCount > 25) { outOfBounds(); } rot = _rotation; if (_parent.exits.hitTest(_x, _y, true)) { _parent.numEscaped++; blip.gotoAndPlay("exit"); this.onEnterFrame = exit; } } function pushVector(xPush, yPush) { xForce = xForce + ((xPush * cos(RAD * _rotation)) + (yPush * sin(RAD * _rotation))); yForce = yForce + ((xPush * sin(RAD * _rotation)) + (yPush * cos(RAD * _rotation))); } function pushDir(xPush, yPush) { xForce = xForce + xPush; yForce = yForce + yPush; } function resetForce() { xForce = 0; yForce = 0; } function getWayPoint() { randomNdx = Math.floor(Math.random() * _root.bg.wayPoint.length); targ = _parent.bg.wayPoint[randomNdx]; } function setWayPoint(wpx, wpy) { delete targ; targ = new Object(); targ.x = wpx; targ.y = wpy; } function outOfBounds() { if (spawnPowerUp) { _parent.makePowerUp(_x, _y); } _parent.numberOfViruses--; _parent.spermArray[myIndex] = null; blip.removeMovieClip(); this.removeMovieClip(); } function die() { if ((!dead) && ((Math.random() * 100) < proto.powerUpChance)) { spawnPowerUp = true; } dead = true; if (_alpha > 0) { _alpha = (_alpha - 2); } else { _parent.numberOfVirusesKilled++; _parent.numKilled++; outOfBounds(); } } function hit() { if (HP <= 0) { die(); } if (flash) { flashCount++; if (!redFlag) { redFlag = true; spermColor.setTransform(redFlash); } else { redFlag = false; spermColor.setTransform(normalColor); if (flashCount > 2) { flash = false; flashCount = 0; } } } } function exit() { _y = (_y - (ySpeed / 5)); _x = (_x + (xSpeed / 5)); _yscale = (_yscale - 2); _xscale = _yscale; if (_yscale < 10) { outOfBounds(); } } myIndex = _parent.spermArray.length; _parent.spermArray[myIndex] = this; type = "virus"; proto = _parent.virus2; redFlash = new Object(); redFlash.ra = 100; redFlash.ga = 50; redFlash.ba = 0; flash = true; normalColor = new Object(); normalColor.ra = (normalColor.ba = (normalColor.ga = 100)); spermColor = new Color(this); INERTIA = 0.95; RAD = (Math.PI/180); MYBLIP_LAYER = _parent.stats.map.layer++; cos = Math.cos; sin = Math.sin; turnSpeed_p = proto.turnSpeed; accel_p = proto.accel; HP = proto.HP; collisionDamage_p = proto.collisionDamage; this.onEnterFrame = flightControl; _parent.stats.map.attachMovie(proto.blipClip, "blip" + MYBLIP_LAYER, MYBLIP_LAYER); blip = _parent.stats.map["blip" + MYBLIP_LAYER]; getWayPoint(); gotoAndPlay (2);
Symbol 590 MovieClip Frame 1
if (!loaded) { HP = 5; loaded = true; attachMovie("virusHeadBar", "bar", 10); bart = true; type = "virus"; } this.onEnterFrame = function () { if (HP <= 0) { _alpha = 10; HP = 1; bar.removeMovieClip(); bart = false; dead = true; } if (_alpha < 100) { _alpha = (_alpha + 1.5); } if ((_alpha > 90) && (!bart)) { attachMovie("virusHeadBar", "bar", 10); bart = true; dead = false; HP = 5; } };
Symbol 602 MovieClip Frame 1
if (!loaded) { HP = 5; loaded = true; attachMovie("virusHeadBar", "bar", 10); bart = true; type = "virus"; } this.onEnterFrame = function () { if (HP <= 0) { _alpha = 10; HP = 1; bar.removeMovieClip(); bart = false; dead = true; } if (_alpha < 100) { _alpha = (_alpha + 1.5); } if ((_alpha > 90) && (!bart)) { attachMovie("virusHeadBar", "bar", 10); bart = true; dead = false; HP = 5; } };
Symbol 604 MovieClip Frame 1
if (!loaded) { HP = 5; loaded = true; attachMovie("virusHeadBar", "bar", 10); bart = true; type = "virus"; } this.onEnterFrame = function () { if (HP <= 0) { _alpha = 10; HP = 1; bar.removeMovieClip(); bart = false; dead = true; } if (_alpha < 100) { _alpha = (_alpha + 1.5); } if ((_alpha > 90) && (!bart)) { attachMovie("virusHeadBar", "bar", 10); bart = true; dead = false; HP = 5; } };
Symbol 605 MovieClip Frame 1
this.onEnterFrame = function () { _rotation = (_rotation + 7); };
Symbol 606 MovieClip [bigVirus] Frame 1
function flightControl() { if (!_parent.paused) { if (!dead) { lifeCount++; hit(); if (!targ) { getWayPoint(); } if ((lifeCount % 3) == 0) { getPosition(); } if ((lifeCount % 48) == 0) { fireGun(); } getMovement(); checkBounds(); moveShip(); doPhysics(); resetForce(); } else { die(); } } } function checkBounds() { if (bar.hitTest(_parent.ship) && (!_parent.ship.flash)) { _parent.ship.pushDir(10 * sin(_rotation * RAD), 10 * cos(_rotation * RAD)); pushDir(-10 * sin(_rotation * RAD), -10 * cos(_rotation * RAD)); _parent.ship.flash = true; _parent.ship.HP = _parent.ship.HP - collisionDamage_p; } if (_parent.bg.walls.hitTest(_x, _y, true)) { framesStuck++; if (changeSpeed) { xSpeed = xSpeed * -1; ySpeed = ySpeed * -1; changeSpeed = false; bumps++; } if (framesStuck > 10) { outOfBounds(); } } else { framesStuck = 0; if (!changeSpeed) { changeSpeed = true; } } if (bumps > 2) { randomNdx = randomNdx - (ndxDir * 2); getWayPoint(); bumps = 0; } } function getPosition() { if ((Math.abs(_y - _parent.ship._y) < 300) && (Math.abs(_x - _parent.ship._x) < 300)) { targetVectorX = _parent.ship._x - _x; targetVectorY = _y - _parent.ship._y; } else { targetVectorX = targ.x - _x; targetVectorY = _y - targ.y; } hypVector = Math.sqrt((targetVectorX * targetVectorX) + (targetVectorY * targetVectorY)); targetThetaX = Math.asin(targetVectorX / hypVector) / RAD; targetThetaY = Math.acos(targetVectorY / hypVector) / RAD; if (targetVectorY < 0) { targetTheta = 180 - targetThetaX; } else { targetTheta = targetThetaX; } } function getMovement() { _rotation = targetTheta; pushVector(0, accel_p); if (this.hitTest(targ.x, targ.y)) { getWayPoint(); } } function doPhysics() { if (changeSpeed) { xSpeed = (xSpeed + xForce) * INERTIA; ySpeed = (ySpeed + yForce) * INERTIA; } if (Math.abs(xSpeed) < 0.05) { xSpeed = 0; } if (Math.abs(ySpeed) < 0.05) { ySpeed = 0; } } function moveShip() { if (ySpeed > 0) { rySpeed = Math.floor(10 * ySpeed) / 10; } else { rySpeed = Math.ceil(10 * ySpeed) / 10; } if (xSpeed > 0) { rxSpeed = Math.floor(10 * xSpeed) / 10; } else { rxSpeed = Math.ceil(10 * xSpeed) / 10; } _y = (_y - rySpeed); _x = (_x + rxSpeed); blip._x = _x / _parent.bg.mapScale; blip._y = _y / _parent.bg.mapScale; blip._rotation = _rotation; if (blip && (!blip.hitTest(_parent.stats.map.bounds))) { stuckCount++; } if (stuckCount > 25) { outOfBounds(); } rot = _rotation; } function pushVector(xPush, yPush) { xForce = xForce + ((xPush * cos(RAD * _rotation)) + (yPush * sin(RAD * _rotation))); yForce = yForce + ((xPush * sin(RAD * _rotation)) + (yPush * cos(RAD * _rotation))); } function pushDir(xPush, yPush) { xForce = xForce + xPush; yForce = yForce + yPush; } function resetForce() { xForce = 0; yForce = 0; } function getWayPoint() { randomNdx = randomNdx + ndxDir; if (randomNdx >= _parent.bg.wayPoint.length) { ndxDir = -1; } if (randomNdx <= 1) { ndxDir = 1; } targ = _parent.bg.wayPoint[_parent.bg.wayPoint.length - randomNdx]; } function setWayPoint(wpx, wpy) { delete targ; targ = new Object(); targ.x = wpx; targ.y = wpy; } function outOfBounds() { if (spawnPowerUp) { _parent.makePowerUp(_x, _y); } _parent.numberOfBigViruses--; _parent.spermArray[myIndex] = null; blip.removeMovieClip(); this.removeMovieClip(); } function die() { if ((!dead) && ((Math.random() * 100) < proto.powerUpChance)) { spawnPowerUp = true; } dead = true; if (_alpha > 0) { _alpha = (_alpha - 2); } else { _parent.numberOfBigVirusesKilled++; _parent.numKilled++; outOfBounds(); } } function hit() { if (HP <= 0) { die(); } if (flash) { flashCount++; if (!redFlag) { redFlag = true; spermColor.setTransform(redFlash); } else { redFlag = false; spermColor.setTransform(normalColor); if (flashCount > 2) { flash = false; flashCount = 0; } } } } function exit() { _y = (_y - (ySpeed / 5)); _x = (_x + (xSpeed / 5)); _yscale = (_yscale - 2); _xscale = _yscale; if (_yscale < 10) { outOfBounds(); } } function fireGun() { shotPlace = new Object(); shotPlace._x = _x; shotPlace._y = _y; shotPlace._rotation = _rotation - 180; _parent.attachMovie("bacteriaShot", "bacteriaShot" + _parent.layer, _parent.layer++, shotPlace); } myIndex = _parent.spermArray.length; _parent.spermArray[myIndex] = this; _parent.spermArray[myIndex + 1] = inner.head1; inner.head1.index = myIndex + 1; _parent.spermArray[myIndex + 2] = inner.head2; inner.head2.index = myIndex + 2; _parent.spermArray[myIndex + 3] = inner.head3; inner.head3.index = myIndex + 3; _parent.spermArray[myIndex + 4] = inner.head4; inner.head4.index = myIndex + 4; _parent.spermArray[myIndex + 5] = inner.head5; inner.head5.index = myIndex + 5; _parent.spermArray[myIndex + 6] = inner.head6; inner.head6.index = myIndex + 6; type = "null"; proto = _parent.bigVirus; ndxDir = 1; redFlash = new Object(); redFlash.ra = 100; redFlash.ga = 50; redFlash.ba = 0; flash = true; normalColor = new Object(); normalColor.ra = (normalColor.ba = (normalColor.ga = 100)); spermColor = new Color(this); INERTIA = 0.95; RAD = (Math.PI/180); MYBLIP_LAYER = _parent.stats.map.layer++; cos = Math.cos; sin = Math.sin; turnSpeed_p = proto.turnSpeed; accel_p = proto.accel; HP = proto.HP; collisionDamage_p = proto.collisionDamage; this.onEnterFrame = flightControl; _parent.stats.map.attachMovie(proto.blipClip, "blip" + MYBLIP_LAYER, MYBLIP_LAYER); blip = _parent.stats.map["blip" + MYBLIP_LAYER]; getWayPoint(); gotoAndPlay (2);
Symbol 609 MovieClip [bigBug2] Frame 1
function flightControl() { if (!_parent.paused) { if (!dead) { lifeCount++; hit(); if (!targ) { getWayPoint(); } if ((lifeCount % 3) == 0) { getPosition(); } getMovement(); checkBounds(); moveShip(); doPhysics(); resetForce(); } else { die(); } } } function checkBounds() { if (bar.hitTest(_parent.ship) && (!_parent.ship.flash)) { _parent.ship.pushDir(10 * sin(_rotation * RAD), 10 * cos(_rotation * RAD)); pushDir(-10 * sin(_rotation * RAD), -10 * cos(_rotation * RAD)); _parent.ship.flash = true; _parent.ship.HP = _parent.ship.HP - collisionDamage_p; } if (_parent.bg.walls.hitTest(_x, _y, true)) { framesStuck++; if (changeSpeed) { xSpeed = xSpeed * -1; ySpeed = ySpeed * -1; changeSpeed = false; bumps++; } if (framesStuck > 10) { outOfBounds(); } } else { framesStuck = 0; if (!changeSpeed) { changeSpeed = true; } } if (bumps > 2) { getWayPoint(); bumps = 0; } } function getPosition() { if ((Math.abs(_y - _parent.ship._y) < 200) && (Math.abs(_x - _parent.ship._x) < 200)) { targetVectorX = _parent.ship._x - _x; targetVectorY = _y - _parent.ship._y; accel_p = proto.accel * 2; } else { targetVectorX = targ.x - _x; targetVectorY = _y - targ.y; accel_p = proto.accel; } hypVector = Math.sqrt((targetVectorX * targetVectorX) + (targetVectorY * targetVectorY)); targetThetaX = Math.asin(targetVectorX / hypVector) / RAD; targetThetaY = Math.acos(targetVectorY / hypVector) / RAD; if (targetVectorY < 0) { targetTheta = 180 - targetThetaX; } else { targetTheta = targetThetaX; } } function getMovement() { if ((Math.abs(targetTheta - _rotation) < 10) || (Math.abs(targetTheta - _rotation) > 350)) { _rotation = targetTheta; turning = 0; } if (_rotation < targetTheta) { if (turning < turnSpeed_p) { turning++; } } else if (_rotation > targetTheta) { if (turning > (-turnSpeed_p)) { turning--; } } if (this.hitTest(targ.x, targ.y)) { getWayPoint(); } pushVector(0, accel_p); _rotation = (_rotation + turning); } function doPhysics() { if (changeSpeed) { xSpeed = (xSpeed + xForce) * INERTIA; ySpeed = (ySpeed + yForce) * INERTIA; } if (Math.abs(xSpeed) < 0.05) { xSpeed = 0; } if (Math.abs(ySpeed) < 0.05) { ySpeed = 0; } } function moveShip() { if (ySpeed > 0) { rySpeed = Math.floor(10 * ySpeed) / 10; } else { rySpeed = Math.ceil(10 * ySpeed) / 10; } if (xSpeed > 0) { rxSpeed = Math.floor(10 * xSpeed) / 10; } else { rxSpeed = Math.ceil(10 * xSpeed) / 10; } _y = (_y - rySpeed); _x = (_x + rxSpeed); blip._x = _x / _parent.bg.mapScale; blip._y = _y / _parent.bg.mapScale; blip._rotation = _rotation; if (blip && (!blip.hitTest(_parent.stats.map.bounds))) { stuckCount++; } if (stuckCount > 25) { outOfBounds(); } rot = _rotation; } function pushVector(xPush, yPush) { xForce = xForce + ((xPush * cos(RAD * _rotation)) + (yPush * sin(RAD * _rotation))); yForce = yForce + ((xPush * sin(RAD * _rotation)) + (yPush * cos(RAD * _rotation))); } function pushDir(xPush, yPush) { xForce = xForce + xPush; yForce = yForce + yPush; } function resetForce() { xForce = 0; yForce = 0; } function getWayPoint() { randomNdx = Math.floor(Math.random() * _root.bg.wayPoint.length); targ = _parent.bg.wayPoint[randomNdx]; } function setWayPoint(wpx, wpy) { delete targ; targ = new Object(); targ.x = wpx; targ.y = wpy; } function outOfBounds() { if (spawnPowerUp) { _parent.makePowerUp(_x, _y); } _parent.numberOfBugs--; _parent.spermArray[myIndex] = null; blip.removeMovieClip(); this.removeMovieClip(); } function die() { if ((!dead) && ((Math.random() * 100) < proto.powerUpChance)) { spawnPowerUp = true; } dead = true; if (_alpha > 0) { _alpha = (_alpha - 2); } else { _parent.numberOfBugsKilled++; _parent.numKilled++; outOfBounds(); } } function hit() { if (HP <= 0) { die(); } if (flash) { flashCount++; if (!redFlag) { redFlag = true; spermColor.setTransform(redFlash); } else { redFlag = false; spermColor.setTransform(normalColor); if (flashCount > 2) { flash = false; flashCount = 0; } } } } function exit() { _y = (_y - (ySpeed / 5)); _x = (_x + (xSpeed / 5)); _yscale = (_yscale - 2); _xscale = _yscale; if (_yscale < 10) { outOfBounds(); } } myIndex = _parent.spermArray.length; _parent.spermArray[myIndex] = this; _parent.spermArray[myindex + 1] = innerBar; type = "bug"; proto = _parent.bigBug2; redFlash = new Object(); redFlash.ra = 100; redFlash.ga = 50; redFlash.ba = 0; flash = true; normalColor = new Object(); normalColor.ra = (normalColor.ba = (normalColor.ga = 100)); spermColor = new Color(this); INERTIA = 0.95; RAD = (Math.PI/180); MYBLIP_LAYER = _parent.stats.map.layer++; cos = Math.cos; sin = Math.sin; turnSpeed_p = proto.turnSpeed; accel_p = proto.accel; HP = proto.HP; collisionDamage_p = proto.collisionDamage; this.onEnterFrame = flightControl; _parent.stats.map.attachMovie(proto.blipClip, "blip" + MYBLIP_LAYER, MYBLIP_LAYER); blip = _parent.stats.map["blip" + MYBLIP_LAYER]; getWayPoint(); gotoAndPlay (2);
Symbol 617 MovieClip [sperm3] Frame 1
function flightControl() { if (!_parent.paused) { if (!dead) { lifeCount++; hit(); if (!targ) { getWayPoint(); } if ((lifeCount % 3) == 0) { getPosition(); } getMovement(); checkBounds(); moveShip(); doPhysics(); resetForce(); } else { die(); } } } function checkBounds() { if (bar.hitTest(_parent.ship) && (!_parent.ship.flash)) { _parent.ship.pushDir(10 * sin(_rotation * RAD), 10 * cos(_rotation * RAD)); pushDir(-10 * sin(_rotation * RAD), -10 * cos(_rotation * RAD)); _parent.ship.flash = true; _parent.ship.HP = _parent.ship.HP - collisionDamage_p; } if (_parent.bg.walls.hitTest(_x, _y, true)) { framesStuck++; if (changeSpeed) { xSpeed = xSpeed * -1; ySpeed = ySpeed * -1; changeSpeed = false; bumps++; } if (framesStuck > 10) { outOfBounds(); } } else { framesStuck = 0; if (!changeSpeed) { changeSpeed = true; } } if (bumps > 2) { getWayPoint(); bumps = 0; } } function getPosition() { if ((Math.abs(_y - _parent.ship._y) < 200) && (Math.abs(_x - _parent.ship._x) < 200)) { targetVectorX = _parent.ship._x - _x; targetVectorY = _y - _parent.ship._y; } else { targetVectorX = targ.x - _x; targetVectorY = _y - targ.y; } hypVector = Math.sqrt((targetVectorX * targetVectorX) + (targetVectorY * targetVectorY)); targetThetaX = Math.asin(targetVectorX / hypVector) / RAD; targetThetaY = Math.acos(targetVectorY / hypVector) / RAD; if (targetVectorY < 0) { targetTheta = 180 - targetThetaX; } else { targetTheta = targetThetaX; } } function getMovement() { if ((Math.abs(targetTheta - _rotation) < 10) || (Math.abs(targetTheta - _rotation) > 350)) { _rotation = targetTheta; turning = 0; } if (_rotation < targetTheta) { if (turning < turnSpeed_p) { turning++; } } else if (_rotation > targetTheta) { if (turning > (-turnSpeed_p)) { turning--; } } if (this.hitTest(targ.x, targ.y)) { getWayPoint(); } pushVector(0, accel_p); _rotation = (_rotation + turning); } function doPhysics() { if (changeSpeed) { xSpeed = (xSpeed + xForce) * INERTIA; ySpeed = (ySpeed + yForce) * INERTIA; } if (Math.abs(xSpeed) < 0.05) { xSpeed = 0; } if (Math.abs(ySpeed) < 0.05) { ySpeed = 0; } } function moveShip() { if (ySpeed > 0) { rySpeed = Math.floor(10 * ySpeed) / 10; } else { rySpeed = Math.ceil(10 * ySpeed) / 10; } if (xSpeed > 0) { rxSpeed = Math.floor(10 * xSpeed) / 10; } else { rxSpeed = Math.ceil(10 * xSpeed) / 10; } _y = (_y - rySpeed); _x = (_x + rxSpeed); blip._x = _x / _parent.bg.mapScale; blip._y = _y / _parent.bg.mapScale; blip._rotation = _rotation; if (blip && (!blip.hitTest(_parent.stats.map.bounds))) { stuckCount++; } if (stuckCount > 25) { outOfBounds(); } rot = _rotation; } function pushVector(xPush, yPush) { xForce = xForce + ((xPush * cos(RAD * _rotation)) + (yPush * sin(RAD * _rotation))); yForce = yForce + ((xPush * sin(RAD * _rotation)) + (yPush * cos(RAD * _rotation))); } function pushDir(xPush, yPush) { xForce = xForce + xPush; yForce = yForce + yPush; } function resetForce() { xForce = 0; yForce = 0; } function getWayPoint() { randomNdx = Math.floor(Math.random() * _root.bg.wayPoint.length); targ = _parent.bg.wayPoint[randomNdx]; } function setWayPoint(wpx, wpy) { delete targ; targ = new Object(); targ.x = wpx; targ.y = wpy; } function outOfBounds() { if (spawnPowerUp) { _parent.makePowerUp(_x, _y); } _parent.numberOfSperm--; _parent.spermArray[myIndex] = null; blip.removeMovieClip(); this.removeMovieClip(); } function die() { if ((!dead) && ((Math.random() * 100) < proto.powerUpChance)) { spawnPowerUp = true; } dead = true; if (_alpha > 0) { _alpha = (_alpha - 2); } else { _parent.numberOfSpermKilled++; _parent.numKilled++; outOfBounds(); } } function hit() { if (HP <= 0) { die(); } if (flash) { flashCount++; if (!redFlag) { redFlag = true; spermColor.setTransform(redFlash); } else { redFlag = false; spermColor.setTransform(normalColor); if (flashCount > 2) { flash = false; flashCount = 0; } } } } function exit() { _y = (_y - (ySpeed / 5)); _x = (_x + (xSpeed / 5)); _yscale = (_yscale - 2); _xscale = _yscale; if (_yscale < 10) { outOfBounds(); } } myIndex = _parent.spermArray.length; _parent.spermArray[myIndex] = this; type = "sperm"; proto = _parent.sperm3; redFlash = new Object(); redFlash.ra = 100; redFlash.ga = 50; redFlash.ba = 0; flash = true; normalColor = new Object(); normalColor.ra = (normalColor.ba = (normalColor.ga = 100)); spermColor = new Color(this); INERTIA = 0.95; RAD = (Math.PI/180); MYBLIP_LAYER = _parent.stats.map.layer++; cos = Math.cos; sin = Math.sin; turnSpeed_p = proto.turnSpeed; accel_p = proto.accel; HP = proto.HP; collisionDamage_p = proto.collisionDamage; this.onEnterFrame = flightControl; _parent.stats.map.attachMovie(proto.blipClip, "blip" + MYBLIP_LAYER, MYBLIP_LAYER); blip = _parent.stats.map["blip" + MYBLIP_LAYER]; getWayPoint(); gotoAndPlay (2);
Symbol 632 MovieClip Frame 1
function hit() { if (flash == true) { _parent.flash = true; _parent.HP = HP; flash = false; } } HP = _parent.HP; this.onEnterFrame = hit;
Symbol 634 MovieClip [penis] Frame 1
function flightControl() { if (!_parent.paused) { if (!dead) { lifeCount++; if ((lifeCount % 30) == 0) { fireGun(); } if ((lifeCount % 35) == 0) { fireGun(); } if ((lifeCount % 42) == 0) { fireGun(); } if ((lifeCount % flashInterval) == 0) { flashOn(); } if ((lifeCount % flashInterval) == 1) { flashOff(); } hit(); rotate(); checkBounds(); } else { die(); } } } function checkBounds() { cockBounds = cock.getBounds(_parent); cockX = (cockBounds.xMax + cockBounds.xMin) / 2; cockY = cockBounds.yMin; if ((cock.hitTest(_parent.ship._x, _parent.ship._y, true) && (!_parent.ship.eggHit)) && (!_parent.ship.deadv)) { _parent.ship.pushDir((-(cockX - _parent.ship._x)) / 10, (-(cockY - _parent.ship._y)) / 10); _parent.ship.eggHit = true; } else { _parent.ship.eggHit = false; } } function rotate() { cockSpeed = cockSpeed + accel; cockSpeed = cockSpeed * INERTIA; cock._y = cock._y - cockSpeed; if ((cock._y < cockDepth) && (cockDir == "up")) { accel = accel * -1; cockDir = "down"; makeSperm(); } if ((cock._y > cockStart) && (cockDir == "down")) { accel = accel * -1; cockDir = "up"; getCockDepth(); } } function getCockDepth() { cockDepth = (Math.random() * 80) + 80; accel = (Math.random() * 1.5) + 1; } function outOfBounds() { if (spawnPowerUp) { _parent.makePowerUp(_x, _y); } _parent.numberOfEggs--; _parent.spermArray[myIndex] = null; blip.removeMovieClip(); this.removeMovieClip(); } function die() { dead = true; if (_alpha > 0) { _alpha = (_alpha - 2); } else { _parent.numberOfEggsKilled = 1; _parent.numKilled++; outOfBounds(); } } function hit() { if (turnSpeed_p > 0) { turnSpeed_p = ((1 - (HP / MAXHP)) * 8) + 2; } else { turnSpeed_p = -1 * (((1 - (HP / MAXHP)) * 8) + 2); } if (HP <= 0) { die(); } if (flash) { flashCount++; if (!redFlag) { redFlag = true; spermColor.setTransform(redFlash); } else { redFlag = false; spermColor.setTransform(normalColor); if (flashCount > 2) { flash = false; flashCount = 0; } } } if (((HP / MAXHP) * 100) > 50) { flashInterval = 100000 /* 0x0186A0 */; } else if (((HP / MAXHP) * 100) > 25) { flashInterval = 30; } else if (((HP / MAXHP) * 100) > 12) { flashInterval = 15; } else if (((HP / MAXHP) * 100) > 6) { flashInterval = 5; } } function fireGun() { shotPlace = new Object(); shotPlace._x = _x + (((19 * _xscale) / 100) * Math.sin(_rotation * RAD)); shotPlace._y = _y - (((19 * _xscale) / 100) * Math.cos(_rotation * RAD)); shotPlace._rotation = _rotation; _parent.attachMovie("eggShot", "eggShot" + _parent.layer, _parent.layer++, shotPlace); num = (Math.random() * 4) - 2; turnSpeed_p = turnSpeed_p * (num / Math.abs(num)); } function flashOn() { spermColor.setTransform(redFlash); } function flashOff() { spermColor.setTransform(normalColor); } function makeSperm() { if (_parent.numberOfSperm <= (gizzCount / 2)) { _parent.squish.start(); i = 0; while (_parent.numberOfSperm < gizzCount) { if ((i % 2) == 0) { _parent.sperm1.spermSpawn(); } else { _parent.sperm3.spermSpawn(); } _parent.numberOfSperm++; i++; } } } myIndex = _parent.spermArray.length; _parent.spermArray[myIndex] = cock; _parent.spermArray[myIndex + 1] = cock.cockBar; _parent.spermArray[myIndex + 2] = cock.cockBar2; type = "egg"; proto = _parent.penis; cockStart = cock._y; cockDir = "up"; getCockDepth(); flashInterval == 999999; redFlash = new Object(); redFlash.ra = 100; redFlash.ga = 50; redFlash.ba = 0; flash = true; normalColor = new Object(); normalColor.ra = (normalColor.ba = (normalColor.ga = 100)); this._xscale = _parent.bg._xscale; this._yscale = _parent.bg._yscale; spermColor = new Color(cock); INERTIA = 0.7; MAXHP = proto.HP; HP = MAXHP; collisionDamage_p = proto.collisionDamage; accel = proto.accel; gizzCount = proto.power; this.onEnterFrame = flightControl;
Symbol 639 MovieClip Frame 1
stop();
Symbol 652 Button
on (release) { gotoAndPlay (27); }
Symbol 656 Button
on (release) { gotoAndPlay (19); }
Symbol 660 Button
on (release) { gotoAndPlay (2); }
Symbol 663 Button
on (release) { getPassword(passInput); passInput = ""; }
Symbol 664 Button
on (release) { gotoAndPlay (14); }
Symbol 670 Button
on (release) { difficulty = "hard"; gotoAndPlay(nextLevel); }
Symbol 674 Button
on (release) { difficulty = "medium"; gotoAndPlay(nextLevel); }
Symbol 677 Button
on (release) { difficulty = "easy"; gotoAndPlay(nextLevel); }
Symbol 684 Button
on (release) { gotoAndStop (2); }
Symbol 700 Button
on (release) { _parent.gotoAndPlay("vagina"); }
Symbol 714 Button
on (release) { _parent.gotoAndPlay("uterus"); }
Symbol 727 Button
on (release) { _parent.gotoAndPlay("ovary"); }
Symbol 740 Button
on (release) { _parent.gotoAndPlay("rectum"); }
Symbol 751 Button
on (release) { _parent.gotoAndPlay("sigmoid"); }
Symbol 764 Button
on (release) { _parent.gotoAndPlay("bladder"); }
Symbol 776 Button
on (release) { _parent.gotoAndPlay("kidney"); }
Symbol 778 Button
on (release) { gotoAndStop (1); }
Symbol 790 Button
on (release) { _parent.gotoAndPlay("mouth"); }
Symbol 797 Button
on (release) { _parent.gotoAndPlay("stomach"); }
Symbol 810 Button
on (release) { _parent.gotoAndPlay("intestine"); }
Symbol 811 MovieClip Frame 1
stop(); if (!_parent.unlockedRectum) { rectumButton._visible = false; if (!_parent.unlockedSigmoid) { colonButton._visible = false; if (((!_parent.unlockedMouth) && (!_parent.unlockedStomach)) && (!_parent.unlockedIntestine)) { nextButton._visible = false; if (!_parent.unlockedKidney) { kidneyButton._visible = false; if (!_parent.unlockedBladder) { bladderButton._visible = false; if (!_parent.unlockedOvary) { ovaryButton._visible = false; if (!_parent.unlockedUterus) { uterusButton._visible = false; } } } } } } }
Symbol 811 MovieClip Frame 2
stop(); if (((!_parent.unlockedIntestine) && (!_parent.unlockedSigmoid)) && (!_parent.unlockedRectum)) { intestineButton._visible = false; if (!_parent.unlockedStomach) { stomachButton._visible = false; } }
Symbol 813 Button
on (release) { gotoAndPlay (51); }
Symbol 827 Button
on (release) { _parent.gotoAndPlay("levelSelect"); }
Symbol 830 MovieClip Frame 1
function wait() { waitCount++; if (waitCount > 40) { waitCount = 0; this.onEnterFrame = countKilled; } } function countKilled() { if (nmeKilledShow < _parent.numKilled) { _parent.hiss.start(); nmeKilledShow++; } else { killScore = _parent.numKilled * _parent.currentLevel.killVal; if (_parent.numShots != 0) { accuracy = Math.round((_parent.numHits / _parent.numShots) * 100); } else { accuracy = 100; } if (accuracy < 25) { accuracyScore = 0; } else if (accuracy < 75) { accuracyScore = accuracy * 50; } else if (accuracy < 100) { accuracyScore = accuracy * 70; } else if (accuracy >= 100) { accuracy = 100; accuracyScore = accuracy * 100; } countAccuracy(); this.onEnterFrame = countEscaped; } } function countAccuracy() { accuracyShow = accuracy + "%"; } function countEscaped() { if (nmeEscapedShow < _parent.numEscaped) { nmeEscapedShow++; } else { escapeScore = _parent.numEscaped * 200; showTotals(); this.onEnterFrame = null; } } function showTotals() { totalScore = (killScore + accuracyScore) - escapeScore; _parent.totalScore = _parent.totalScore + totalScore; thisGrade = levelGrade.letter; if (levelGrade.value >= _parent.currentLevel.passingGrade.value) { _parent.spendableScore = _parent.spendableScore + totalScore; _parent["unlocked" + _parent.currentLevel.nextLevel] = true; _parent.results.text = "Passing Score! \nPassword: " + _parent.currentLevel.pass; } else { _parent.results.text = "Failed! Need better score to unlock next level \nand earn points to spend!"; } nextButton._visible = true; } stop(); nmeKilledShow = 0; nmeEscapedShow = 0; accuracyShow = "0%"; totalNme = _parent.numKilled + _parent.numEscaped; percentKilled = Math.round((_parent.numKilled / totalNme) * 100); nextButton._visible = false; if (percentKilled >= 100) { levelGrade = _parent.gradeAPlus; } else if (percentKilled >= 95) { levelGrade = _parent.gradeA; } else if (percentKilled >= 90) { levelGrade = _parent.gradeB; } else if (percentKilled >= 83) { levelGrade = _parent.gradeC; } else if (percentKilled >= 75) { levelGrade = _parent.gradeD; } else if (percentKilled >= 66) { levelGrade = _parent.gradeDMinus; } else if (percentKilled >= 50) { levelGrade = _parent.gradeF; } this.onEnterFrame = wait;
Symbol 833 Button
on (release) { currentBrake = buyUpgrade(currentBrake, "brake"); }
Symbol 836 Button
on (release) { currentTurn = buyUpgrade(currentTurn, "turnSpeed"); }
Symbol 838 Button
on (release) { currentAccel = buyUpgrade(currentAccel, "accel"); }
Symbol 840 Button
on (release) { buyAmmo(heavyLaser, 10, 200); }
Symbol 842 Button
on (release) { buyAmmo(wave, 10, 200); }
Symbol 844 Button
on (release) { buyAmmo(spreader, 10, 200); }
Symbol 845 Button
on (release) { buyAmmo(foam, 5, 200); }
Symbol 847 Button
on (release) { buyAmmo(antibody, 5, 200); }
Symbol 849 Button
on (release) { buyAmmo(antibiotic, 10, 200); }
Symbol 851 Button
on (release) { buyAmmo(pesticide, 5, 200); }
Symbol 853 Button
on (release) { buyAmmo(torpedo, 5, 200); }
Symbol 855 Button
on (release) { buyAmmo(nuke, 2, 500); }
Symbol 856 MovieClip Frame 1
refScale = _xscale; this.onEnterFrame = function () { clip._xscale = (clip._yscale = clip._yscale + 3); if (clip._xscale > refScale) { clip._xscale = (clip._yscale = refScale / 20); } };
Symbol 858 Button
on (release) { buyAmmo(beacon, 1, 1000); }
Symbol 860 Button
on (release) { if (spendableScore >= currentWeap.price) { spendableScore = spendableScore - currentWeap.price; laserTurret.power = currentWeap.value; heavyLaser.power = currentWeap.value * 2; spreader.power = currentWeap.value; wave.power = currentWeap.value; currentWeap = currentWeap.next; play(); } }
Symbol 896 Button
on (release) { currentRecharge = buyUpgrade(currentRecharge, "recharge"); }
Symbol 898 Button
on (release) { currentEnergy = buyUpgrade(currentEnergy, "MAXENERGY"); }
Symbol 899 Button
on (release) { currentShields = buyUpgrade(currentShields, "MAXHP"); }
Symbol 914 Button
on (release) { if (spendableScore >= 1000) { ship360.lives++; spendableScore = spendableScore - 1000; play(); } }
Symbol 917 Button
on (release) { gotoAndPlay (35); }
Symbol 924 MovieClip Frame 1
function Point(px, py) { this.x = px * pointScale; this.y = py * pointScale; } wayPoint = new Array(); Point.prototype = new Object(); _yscale = (600 * _parent.cheatScale); _xscale = (600 * _parent.cheatScale); _parent.exits._xscale = (_parent.exits._yscale = 600 * _parent.cheatScale); _parent.backDrop._xscale = (_parent.backDrop._yscale = 600 * _parent.cheatScale); mapScale = 17.4 * _parent.cheatScale; pointScale = 6 * _parent.cheatScale; startPoint = new Point(115, 40); wayPoint[0] = new Point(75, 250); wayPoint[1] = new Point(90, 250); wayPoint[2] = new Point(105, 250); wayPoint[3] = new Point(120, 250); wayPoint[4] = new Point(135, 250); wayPoint[5] = new Point(160, 200); wayPoint[6] = new Point(140, 200); wayPoint[7] = new Point(120, 200); wayPoint[8] = new Point(100, 200); wayPoint[9] = new Point(80, 200); wayPoint[10] = new Point(70, 160); wayPoint[11] = new Point(90, 160); wayPoint[12] = new Point(110, 160); wayPoint[13] = new Point(130, 160); wayPoint[14] = new Point(150, 160); wayPoint[15] = new Point(170, 120); wayPoint[16] = new Point(140, 120); wayPoint[17] = new Point(110, 120); wayPoint[18] = new Point(80, 120); wayPoint[19] = new Point(60, 120); wayPoint[20] = new Point(116, 4); secretPlace = new Point(179, 330); spawnPlaceArray = new Array(1, 3, 5, 7, 9, 11, 13, 15, 17, 19); spermSpawnPlaceArray = new Array(0, 1, 2, 3, 4);
Symbol 929 MovieClip Frame 1
function Point(px, py) { this.x = px * pointScale; this.y = py * pointScale; } wayPoint = new Array(); Point.prototype = new Object(); _yscale = (750 * _parent.cheatScale); _xscale = (750 * _parent.cheatScale); _parent.exits._xscale = (_parent.exits._yscale = 750 * _parent.cheatScale); _parent.backDrop._xscale = (_parent.backDrop._yscale = 750 * _parent.cheatScale); mapScale = 22.5 * _parent.cheatScale; pointScale = 7.5 * _parent.cheatScale; startPoint = new Point(125, 95); eggPlace = new Point(220, 155); wayPoint[0] = new Point(135, 100); wayPoint[1] = new Point(171, 160); wayPoint[2] = new Point(193, 230); wayPoint[3] = new Point(253, 190); wayPoint[4] = new Point(293, 148); wayPoint[5] = new Point(365, 145); wayPoint[6] = new Point(240, 122); spawnPlaceArray = new Array(0, 1, 2, 3, 4, 5, 6); spermSpawnPlaceArray = new Array(0, 1, 2, 3, 4, 5, 6);
Symbol 933 MovieClip Frame 1
function Point(px, py) { this.x = px * pointScale; this.y = py * pointScale; } wayPoint = new Array(); Point.prototype = new Object(); _yscale = (750 * _parent.cheatScale); _xscale = (750 * _parent.cheatScale); _parent.exits._xscale = (_parent.exits._yscale = 750 * _parent.cheatScale); _parent.backDrop._xscale = (_parent.backDrop._yscale = 750 * _parent.cheatScale); mapScale = 26.25 * _parent.cheatScale; pointScale = 7.5 * _parent.cheatScale; startPoint = new Point(246, 276); wayPoint[0] = new Point(180, 60); wayPoint[1] = new Point(200, 60); wayPoint[2] = new Point(220, 60); wayPoint[3] = new Point(240, 60); wayPoint[4] = new Point(260, 60); wayPoint[5] = new Point(280, 60); wayPoint[6] = new Point(300, 60); wayPoint[7] = new Point(310, 60); wayPoint[8] = new Point(140, 125); wayPoint[9] = new Point(170, 125); wayPoint[10] = new Point(200, 125); wayPoint[11] = new Point(230, 125); wayPoint[12] = new Point(260, 125); wayPoint[13] = new Point(290, 125); wayPoint[14] = new Point(320, 125); wayPoint[15] = new Point(350, 125); wayPoint[16] = new Point(140, 155); wayPoint[17] = new Point(170, 155); wayPoint[18] = new Point(200, 155); wayPoint[19] = new Point(230, 155); wayPoint[20] = new Point(260, 155); wayPoint[21] = new Point(290, 155); wayPoint[22] = new Point(320, 155); wayPoint[23] = new Point(350, 155); wayPoint[24] = new Point(170, 240); wayPoint[25] = new Point(210, 240); wayPoint[26] = new Point(240, 240); wayPoint[27] = new Point(270, 240); wayPoint[28] = new Point(320, 240); spawnPlaceArray = new Array(0, 1, 2, 3, 4, 5, 6, 10, 11, 12, 13); spermSpawnPlaceArray = new Array(0, 1, 2, 3, 4, 5, 6, 10, 11, 12, 13);
Symbol 938 MovieClip Frame 1
function Point(px, py) { this.x = px * pointScale; this.y = py * pointScale; } wayPoint = new Array(); Point.prototype = new Object(); _yscale = (750 * _parent.cheatScale); _xscale = (750 * _parent.cheatScale); _parent.exits._xscale = (_parent.exits._yscale = 750 * _parent.cheatScale); _parent.backDrop._xscale = (_parent.backDrop._yscale = 750 * _parent.cheatScale); mapScale = 30 * _parent.cheatScale; pointScale = 7.5 * _parent.cheatScale; startPoint = new Point(230, 210); eggPlace = new Point(250, 100); wayPoint[0] = new Point(250, 100); wayPoint[1] = new Point(240, 320); wayPoint[2] = new Point(330, 220); spawnPlaceArray = new Array(0, 1, 2); spermSpawnPlaceArray = new Array(0, 1, 2);
Symbol 942 MovieClip Frame 1
function Point(px, py) { this.x = px * pointScale; this.y = py * pointScale; } wayPoint = new Array(); Point.prototype = new Object(); _yscale = (500 * _parent.cheatScale); _xscale = (500 * _parent.cheatScale); _parent.exits._xscale = (_parent.exits._yscale = 500 * _parent.cheatScale); _parent.backDrop._xscale = (_parent.backDrop._yscale = 500 * _parent.cheatScale); mapScale = 20 * _parent.cheatScale; pointScale = 5 * _parent.cheatScale; startPoint = new Point(230, 210); wayPoint[0] = new Point(131, 245); wayPoint[1] = new Point(330, 245); wayPoint[2] = new Point(317, 290); wayPoint[3] = new Point(146, 290); wayPoint[4] = new Point(170, 320); wayPoint[5] = new Point(296, 320); wayPoint[6] = new Point(230, 345); wayPoint[7] = new Point(266, 345); wayPoint[8] = new Point(180, 245); wayPoint[9] = new Point(230, 245); wayPoint[10] = new Point(280, 245); wayPoint[11] = new Point(200, 290); wayPoint[12] = new Point(250, 290); wayPoint[13] = new Point(210, 320); wayPoint[14] = new Point(240, 320); wayPoint[15] = new Point(270, 320); wayPoint[16] = new Point(130, 130); wayPoint[17] = new Point(320, 130); wayPoint[18] = new Point(180, 130); wayPoint[19] = new Point(270, 133); wayPoint[20] = new Point(230, 70); exit = wayPoint[20]; spawnPlaceArray = new Array(0, 1, 2, 3, 4, 5, 6, 7); spermSpawnPlaceArray = new Array(0, 1, 2, 3, 4, 5, 6, 7);
Symbol 948 MovieClip Frame 1
function Point(px, py) { this.x = px * pointScale; this.y = py * pointScale; } wayPoint = new Array(); Point.prototype = new Object(); _yscale = (500 * _parent.cheatScale); _xscale = (500 * _parent.cheatScale); _parent.exits._xscale = (_parent.exits._yscale = 500 * _parent.cheatScale); _parent.backDrop._xscale = (_parent.backDrop._yscale = 500 * _parent.cheatScale); mapScale = 20 * _parent.cheatScale; pointScale = 5 * _parent.cheatScale; startPoint = new Point(350, 120); wayPoint[0] = new Point(220, 135); wayPoint[1] = new Point(380, 135); wayPoint[2] = new Point(195, 200); wayPoint[3] = new Point(375, 200); wayPoint[4] = new Point(170, 245); wayPoint[5] = new Point(350, 245); wayPoint[6] = new Point(100, 310); wayPoint[7] = new Point(300, 310); wayPoint[8] = new Point(200, 310); wayPoint[9] = new Point(280, 135); wayPoint[10] = new Point(320, 135); wayPoint[11] = new Point(360, 135); wayPoint[12] = new Point(235, 200); wayPoint[13] = new Point(275, 200); wayPoint[14] = new Point(340, 200); wayPoint[15] = new Point(200, 245); wayPoint[16] = new Point(250, 245); wayPoint[17] = new Point(300, 245); wayPoint[18] = new Point(150, 310); wayPoint[19] = new Point(230, 310); wayPoint[20] = new Point(80, 355); exit = wayPoint[20]; spawnPlaceArray = new Array(0, 1, 2, 3, 4, 5, 6, 7); spermSpawnPlaceArray = new Array(0, 1, 2, 3, 4, 5, 6, 7);
Symbol 950 MovieClip Frame 1
function Point(px, py) { this.x = px * pointScale; this.y = py * pointScale; } wayPoint = new Array(); Point.prototype = new Object(); _yscale = (500 * _parent.cheatScale); _xscale = (500 * _parent.cheatScale); _parent.exits._xscale = (_parent.exits._yscale = 500 * _parent.cheatScale); _parent.backDrop._xscale = (_parent.backDrop._yscale = 500 * _parent.cheatScale); mapScale = 20 * _parent.cheatScale; pointScale = 5 * _parent.cheatScale; startPoint = new Point(82, 90); wayPoint[0] = new Point(82, 90); wayPoint[1] = new Point(366, 138); wayPoint[2] = new Point(406, 190); wayPoint[3] = new Point(362, 230); wayPoint[4] = new Point(102, 224); wayPoint[5] = new Point(76, 274); wayPoint[6] = new Point(122, 334); wayPoint[7] = new Point(348, 344); spawnPlaceArray = new Array(1, 2, 3, 4, 5, 6, 7); spermSpawnPlaceArray = new Array(); spermSpawnPlaceArray[0] = 7;
Symbol 952 MovieClip Frame 1
function Point(px, py) { this.x = px * pointScale; this.y = py * pointScale; } wayPoint = new Array(); Point.prototype = new Object(); _yscale = (500 * _parent.cheatScale); _xscale = (500 * _parent.cheatScale); _parent.exits._xscale = (_parent.exits._yscale = 500 * _parent.cheatScale); _parent.backDrop._xscale = (_parent.backDrop._yscale = 500 * _parent.cheatScale); mapScale = 20 * _parent.cheatScale; pointScale = 5 * _parent.cheatScale; startPoint = new Point(250, 60); wayPoint[0] = new Point(220, 135); wayPoint[1] = new Point(380, 135); wayPoint[2] = new Point(195, 200); wayPoint[3] = new Point(375, 200); wayPoint[4] = new Point(170, 245); wayPoint[5] = new Point(350, 245); wayPoint[6] = new Point(140, 310); wayPoint[7] = new Point(300, 310); wayPoint[8] = new Point(200, 310); wayPoint[9] = new Point(280, 135); wayPoint[10] = new Point(320, 135); wayPoint[11] = new Point(360, 135); wayPoint[12] = new Point(235, 200); wayPoint[13] = new Point(275, 200); wayPoint[14] = new Point(340, 200); wayPoint[15] = new Point(200, 245); wayPoint[16] = new Point(250, 245); wayPoint[17] = new Point(300, 245); wayPoint[18] = new Point(150, 310); wayPoint[19] = new Point(230, 310); wayPoint[20] = new Point(250, 100); exit = wayPoint[20]; spawnPlaceArray = new Array(0, 1, 2, 3, 4, 5, 6, 7); spermSpawnPlaceArray = new Array(0, 1, 2, 3, 4, 5, 6, 7);
Symbol 957 MovieClip Frame 1
function Point(px, py) { this.x = px * pointScale; this.y = py * pointScale; } wayPoint = new Array(); Point.prototype = new Object(); _yscale = (500 * _parent.cheatScale); _xscale = (500 * _parent.cheatScale); _parent.exits._xscale = (_parent.exits._yscale = 500 * _parent.cheatScale); _parent.backDrop._xscale = (_parent.backDrop._yscale = 500 * _parent.cheatScale); mapScale = 20 * _parent.cheatScale; pointScale = 5 * _parent.cheatScale; startPoint = new Point(250, 60); wayPoint[0] = new Point(0, 0); wayPoint[1] = new Point(250, 200); wayPoint[2] = new Point(160, 90); wayPoint[3] = new Point(320, 90); wayPoint[4] = new Point(120, 150); wayPoint[5] = new Point(370, 150); wayPoint[6] = new Point(170, 200); wayPoint[7] = new Point(240, 200); spawnPlaceArray = new Array(); spawnPlaceArray[0] = 0; spermSpawnPlaceArray = new Array(); spermSpawnPlaceArray[0] = 1; this.onEnterFrame = function () { wayPoint[1].y = _parent.egg.cockY; };
Symbol 961 Button
on (release) { gotoAndPlay (8); }
Symbol 964 Button
on (release) { ship360.lives = 2; gotoAndPlay (35); }
Symbol 966 Button
on (release) { gotoAndPlay (43); }
Symbol 980 MovieClip Frame 182
_parent.play();
Symbol 1030 MovieClip Frame 99
stop();
Symbol 1034 MovieClip Frame 1
stop();
Symbol 1034 MovieClip Frame 157
_parent.gotoAndPlay("start");

Library Items

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Symbol 2 GraphicUsed by:3
Symbol 3 MovieClip [uterusBoundaries]Uses:2Used by:5
Symbol 4 GraphicUsed by:5 711
Symbol 5 MovieClip [uterusBG]Uses:4 3Used by:Timeline
Symbol 6 GraphicUsed by:Timeline
Symbol 7 GraphicUsed by:Timeline
Symbol 8 GraphicUsed by:12
Symbol 9 GraphicUsed by:11
Symbol 10 GraphicUsed by:11
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Symbol 12 MovieClipUses:8 11Used by:Timeline
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Symbol 911 EditableTextUses:900Used by:Timeline
Symbol 912 EditableTextUses:44Used by:Timeline
Symbol 913 EditableTextUses:44Used by:Timeline
Symbol 914 ButtonUses:463 461Used by:Timeline
Symbol 915 TextUses:154Used by:Timeline
Symbol 916 EditableTextUses:154Used by:Timeline
Symbol 917 ButtonUses:42 40 36Used by:Timeline
Symbol 918 TextUses:154Used by:Timeline
Symbol 919 GraphicUsed by:Timeline
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Symbol 922 MovieClipUses:921Used by:924
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Symbol 937 TextUses:154Used by:938
Symbol 938 MovieClipUses:936 771 772 937Used by:Timeline
Symbol 939 GraphicUsed by:942
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Symbol 943 GraphicUsed by:948
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Symbol 945 MovieClipUses:944Used by:948
Symbol 946 TextUses:154Used by:948
Symbol 947 GraphicUsed by:948
Symbol 948 MovieClipUses:943 945 946 947Used by:Timeline
Symbol 949 GraphicUsed by:950
Symbol 950 MovieClipUses:949 809Used by:Timeline
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Symbol 952 MovieClipUses:951 747Used by:Timeline
Symbol 953 GraphicUsed by:957
Symbol 954 GraphicUsed by:955
Symbol 955 MovieClipUses:954Used by:957
Symbol 956 GraphicUsed by:957
Symbol 957 MovieClipUses:953 955 956Used by:Timeline
Symbol 958 GraphicUsed by:Timeline
Symbol 959 GraphicUsed by:961
Symbol 960 GraphicUsed by:961
Symbol 961 ButtonUses:959 960 36Used by:Timeline
Symbol 962 GraphicUsed by:Timeline
Symbol 963 GraphicUsed by:964
Symbol 964 ButtonUses:653 963 655 36Used by:Timeline
Symbol 965 GraphicUsed by:Timeline
Symbol 966 ButtonUses:657 658 659 36Used by:Timeline
Symbol 967 GraphicUsed by:Timeline
Symbol 968 GraphicUsed by:970
Symbol 969 GraphicUsed by:970
Symbol 970 MovieClipUses:968 52 969Used by:Timeline
Symbol 971 GraphicUsed by:Timeline
Symbol 972 TextUses:154Used by:Timeline
Symbol 973 TextUses:38Used by:Timeline
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Symbol 975 GraphicUsed by:976
Symbol 976 MovieClipUses:975Used by:1034  Timeline
Symbol 977 TextUses:154Used by:978
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Symbol 980 MovieClipUses:978 225 979 637Used by:Timeline
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Symbol 987 MovieClipUses:986 51Used by:1032
Symbol 988 GraphicUsed by:1030
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Symbol 997 GraphicUsed by:1030
Symbol 998 GraphicUsed by:1030
Symbol 999 GraphicUsed by:1030
Symbol 1000 GraphicUsed by:1030
Symbol 1001 GraphicUsed by:1030
Symbol 1002 GraphicUsed by:1030
Symbol 1003 GraphicUsed by:1030
Symbol 1004 GraphicUsed by:1030
Symbol 1005 GraphicUsed by:1030
Symbol 1006 GraphicUsed by:1030
Symbol 1007 GraphicUsed by:1030
Symbol 1008 GraphicUsed by:1030
Symbol 1009 GraphicUsed by:1030
Symbol 1010 GraphicUsed by:1030
Symbol 1011 GraphicUsed by:1030
Symbol 1012 GraphicUsed by:1030
Symbol 1013 GraphicUsed by:1030
Symbol 1014 GraphicUsed by:1030
Symbol 1015 GraphicUsed by:1030
Symbol 1016 GraphicUsed by:1030
Symbol 1017 GraphicUsed by:1030
Symbol 1018 GraphicUsed by:1030
Symbol 1019 GraphicUsed by:1030
Symbol 1020 GraphicUsed by:1030
Symbol 1021 GraphicUsed by:1030
Symbol 1022 GraphicUsed by:1030
Symbol 1023 GraphicUsed by:1030
Symbol 1024 GraphicUsed by:1030
Symbol 1025 GraphicUsed by:1030
Symbol 1026 GraphicUsed by:1030
Symbol 1027 GraphicUsed by:1030
Symbol 1028 GraphicUsed by:1029
Symbol 1029 MovieClipUses:1028Used by:1030
Symbol 1030 MovieClipUses:988 989 990 991 992 993 994 995 996 997 998 999 1000 1001 1002 1003 1004 1005 1006 1007 1008 1009 1010 1011 1012 1013 1014 1015 1016 1017 1018 1019 1020 1021 1022 1023 1024 1025 1026 1027 1029Used by:1032
Symbol 1031 GraphicUsed by:1032
Symbol 1032 MovieClipUses:985 987 1030 1031Used by:1034
Symbol 1033 SoundUsed by:1034
Symbol 1034 MovieClipUses:976 982 984 1032 1033Used by:Timeline
Symbol 1035 SoundUsed by:Timeline

Instance Names

"circle0"Frame 1Symbol 12 MovieClip
"loadArrow"Frame 1Symbol 14 MovieClip
"circle1"Frame 1Symbol 16 MovieClip
"circle2"Frame 1Symbol 27 MovieClip
"playButton"Frame 1Symbol 37 Button
"results"Frame 43Symbol 815 EditableText
"brakeUpDesc"Frame 51Symbol 881 EditableText
"turnUpDesc"Frame 51Symbol 882 EditableText
"accelUpDesc"Frame 51Symbol 883 EditableText
"weaponUpDesc"Frame 51Symbol 884 EditableText
"brakeUpPrice"Frame 51Symbol 885 EditableText
"turnUpPrice"Frame 51Symbol 886 EditableText
"accelUpPrice"Frame 51Symbol 887 EditableText
"weaponUpPrice"Frame 51Symbol 888 EditableText
"energyUpDesc"Frame 51Symbol 889 EditableText
"energyUpPrice"Frame 51Symbol 890 EditableText
"rechargeUpDesc"Frame 51Symbol 891 EditableText
"rechargeUpPrice"Frame 51Symbol 892 EditableText
"shieldUpDesc"Frame 51Symbol 893 EditableText
"shieldUpPrice"Frame 51Symbol 894 EditableText
"nextButton"Frame 51Symbol 917 Button
"backDrop"Frame 59Symbol 708 MovieClip
"exits"Frame 59Symbol 710 MovieClip
"bg"Frame 59Symbol 5 MovieClip [uterusBG]
"backDrop"Frame 65Symbol 693 MovieClip
"exits"Frame 65Symbol 695 MovieClip
"bg"Frame 65Symbol 924 MovieClip
"backDrop"Frame 71Symbol 722 MovieClip
"bg"Frame 71Symbol 929 MovieClip
"backDrop"Frame 77Symbol 756 MovieClip
"exits"Frame 77Symbol 758 MovieClip
"bg"Frame 77Symbol 933 MovieClip
"backDrop"Frame 83Symbol 935 MovieClip
"bg"Frame 83Symbol 938 MovieClip
"backDrop"Frame 89Symbol 783 MovieClip
"exits"Frame 89Symbol 785 MovieClip
"bg"Frame 89Symbol 942 MovieClip
"backDrop"Frame 95Symbol 733 MovieClip
"exits"Frame 95Symbol 735 MovieClip
"bg"Frame 95Symbol 948 MovieClip
"backDrop"Frame 102Symbol 804 MovieClip
"bg"Frame 102Symbol 950 MovieClip
"backDrop"Frame 109Symbol 733 MovieClip
"exits"Frame 109Symbol 735 MovieClip
"bg"Frame 109Symbol 952 MovieClip
"bg"Frame 116Symbol 957 MovieClip
"motelscene"Frame 142Symbol 1034 MovieClip
"walls"Symbol 5 MovieClip [uterusBG] Frame 1Symbol 3 MovieClip [uterusBoundaries]
"clip"Symbol 260 MovieClip [beaconAmmo] Frame 1Symbol 259 MovieClip
"healthBar"Symbol 332 MovieClip [statBar] Frame 1Symbol 276 MovieClip
"energyBar"Symbol 332 MovieClip [statBar] Frame 1Symbol 280 MovieClip
"laserTurretAmmo"Symbol 332 MovieClip [statBar] Frame 1Symbol 283 EditableText
"heavyLaserAmmo"Symbol 332 MovieClip [statBar] Frame 1Symbol 284 EditableText
"spreaderAmmo"Symbol 332 MovieClip [statBar] Frame 1Symbol 285 EditableText
"waveAmmo"Symbol 332 MovieClip [statBar] Frame 1Symbol 286 EditableText
"foamAmmo"Symbol 332 MovieClip [statBar] Frame 1Symbol 289 EditableText
"antibodyAmmo"Symbol 332 MovieClip [statBar] Frame 1Symbol 290 EditableText
"antibioticAmmo"Symbol 332 MovieClip [statBar] Frame 1Symbol 291 EditableText
"pesticideAmmo"Symbol 332 MovieClip [statBar] Frame 1Symbol 292 EditableText
"clip"Symbol 332 MovieClip [statBar] Frame 1Symbol 259 MovieClip
"pulseAmmo"Symbol 332 MovieClip [statBar] Frame 1Symbol 295 EditableText
"torpedoAmmo"Symbol 332 MovieClip [statBar] Frame 1Symbol 296 EditableText
"nukeAmmo"Symbol 332 MovieClip [statBar] Frame 1Symbol 297 EditableText
"beaconAmmo"Symbol 332 MovieClip [statBar] Frame 1Symbol 298 EditableText
"numLives"Symbol 332 MovieClip [statBar] Frame 1Symbol 302 EditableText
"spermLeft"Symbol 332 MovieClip [statBar] Frame 1Symbol 306 EditableText
"statType"Symbol 332 MovieClip [statBar] Frame 1Symbol 329 MovieClip
"primarySelector"Symbol 332 MovieClip [statBar] Frame 1Symbol 331 MovieClip
"secondarySelector"Symbol 332 MovieClip [statBar] Frame 1Symbol 331 MovieClip
"heavySelector"Symbol 332 MovieClip [statBar] Frame 1Symbol 331 MovieClip
"bounds"Symbol 336 MovieClip [uterusMap] Frame 1Symbol 335 MovieClip
"bar"Symbol 456 MovieClip [sperm1] Frame 1Symbol 455 MovieClip
"bar"Symbol 457 MovieClip [virus1] Frame 1Symbol 455 MovieClip
"bar"Symbol 458 MovieClip [bug1] Frame 1Symbol 455 MovieClip
"bar"Symbol 459 MovieClip [bacteria1] Frame 1Symbol 455 MovieClip
"bar"Symbol 465 MovieClip [ship360] Frame 1Symbol 455 MovieClip
"bounds"Symbol 471 MovieClip [vaginaMap] Frame 1Symbol 470 MovieClip
"bar"Symbol 502 MovieClip Frame 1Symbol 501 MovieClip
"eggBar"Symbol 507 MovieClip [egg1] Frame 1Symbol 502 MovieClip
"bar"Symbol 507 MovieClip [egg1] Frame 1Symbol 506 MovieClip
"bounds"Symbol 514 MovieClip [ovaryMap] Frame 1Symbol 513 MovieClip
"bounds"Symbol 520 MovieClip [bladderMap] Frame 1Symbol 519 MovieClip
"bar"Symbol 521 MovieClip [worm1] Frame 1Symbol 455 MovieClip
"bar"Symbol 532 MovieClip [bacteria2] Frame 1Symbol 455 MovieClip
"bar"Symbol 533 MovieClip [bug2] Frame 1Symbol 455 MovieClip
"bounds"Symbol 537 MovieClip [kidneyMap] Frame 1Symbol 536 MovieClip
"bar"Symbol 548 MovieClip Frame 1Symbol 541 MovieClip
"innerBar"Symbol 549 MovieClip [bigBug] Frame 1Symbol 548 MovieClip
"bar"Symbol 549 MovieClip [bigBug] Frame 1Symbol 455 MovieClip
"bounds"Symbol 553 MovieClip [mouthMap] Frame 1Symbol 552 MovieClip
"bar"Symbol 561 MovieClip [sperm2] Frame 1Symbol 455 MovieClip
"bar"Symbol 562 MovieClip [worm2] Frame 1Symbol 455 MovieClip
"bar"Symbol 563 MovieClip [virus2] Frame 1Symbol 455 MovieClip
"bounds"Symbol 567 MovieClip [stomachMap] Frame 1Symbol 566 MovieClip
"bounds"Symbol 571 MovieClip [intestineMap] Frame 1Symbol 570 MovieClip
"head1"Symbol 605 MovieClip Frame 1Symbol 590 MovieClip
"head4"Symbol 605 MovieClip Frame 1Symbol 590 MovieClip
"head6"Symbol 605 MovieClip Frame 1Symbol 602 MovieClip
"head3"Symbol 605 MovieClip Frame 1Symbol 602 MovieClip
"head2"Symbol 605 MovieClip Frame 1Symbol 604 MovieClip
"head5"Symbol 605 MovieClip Frame 1Symbol 604 MovieClip
"inner"Symbol 606 MovieClip [bigVirus] Frame 1Symbol 605 MovieClip
"bar"Symbol 606 MovieClip [bigVirus] Frame 1Symbol 455 MovieClip
"innerBar"Symbol 609 MovieClip [bigBug2] Frame 1Symbol 548 MovieClip
"bar"Symbol 609 MovieClip [bigBug2] Frame 1Symbol 455 MovieClip
"bar"Symbol 617 MovieClip [sperm3] Frame 1Symbol 455 MovieClip
"bounds"Symbol 621 MovieClip [sigmoidMap] Frame 1Symbol 620 MovieClip
"bounds"Symbol 625 MovieClip [rectumMap] Frame 1Symbol 624 MovieClip
"bar"Symbol 631 MovieClip Frame 1Symbol 630 MovieClip
"bar"Symbol 632 MovieClip Frame 1Symbol 628 MovieClip
"cockBar"Symbol 632 MovieClip Frame 1Symbol 631 MovieClip
"cockBar2"Symbol 632 MovieClip Frame 1Symbol 631 MovieClip
"cock"Symbol 634 MovieClip [penis] Frame 1Symbol 632 MovieClip
"backDrop"Symbol 711 MovieClip Frame 1Symbol 708 MovieClip
"exits"Symbol 711 MovieClip Frame 1Symbol 710 MovieClip
"backDrop"Symbol 724 MovieClip Frame 1Symbol 722 MovieClip
"nextButton"Symbol 811 MovieClip Frame 1Symbol 684 Button
"vaginaButton"Symbol 811 MovieClip Frame 1Symbol 700 Button
"uterusButton"Symbol 811 MovieClip Frame 1Symbol 714 Button
"ovaryButton"Symbol 811 MovieClip Frame 1Symbol 727 Button
"rectumButton"Symbol 811 MovieClip Frame 1Symbol 740 Button
"colonButton"Symbol 811 MovieClip Frame 1Symbol 751 Button
"bladderButton"Symbol 811 MovieClip Frame 1Symbol 764 Button
"kidneyButton"Symbol 811 MovieClip Frame 1Symbol 776 Button
"nextButton"Symbol 811 MovieClip Frame 2Symbol 778 Button
"stomachButton"Symbol 811 MovieClip Frame 2Symbol 797 Button
"intestineButton"Symbol 811 MovieClip Frame 2Symbol 810 Button
"nextButton"Symbol 830 MovieClip Frame 1Symbol 827 Button
"clip"Symbol 856 MovieClip Frame 1Symbol 259 MovieClip
"walls"Symbol 924 MovieClip Frame 1Symbol 922 MovieClip
"walls"Symbol 929 MovieClip Frame 1Symbol 927 MovieClip
"walls"Symbol 933 MovieClip Frame 1Symbol 932 MovieClip
"walls"Symbol 938 MovieClip Frame 1Symbol 771 MovieClip
"walls"Symbol 942 MovieClip Frame 1Symbol 941 MovieClip
"walls"Symbol 948 MovieClip Frame 1Symbol 945 MovieClip
"walls"Symbol 950 MovieClip Frame 1Symbol 809 MovieClip
"walls"Symbol 952 MovieClip Frame 1Symbol 747 MovieClip
"walls"Symbol 957 MovieClip Frame 1Symbol 955 MovieClip
"hooker"Symbol 1032 MovieClip Frame 1Symbol 1030 MovieClip
"motel"Symbol 1034 MovieClip Frame 40Symbol 1032 MovieClip

Special Tags

ExportAssets (56)Timeline Frame 1Symbol 1 as "battleTheme"
ExportAssets (56)Timeline Frame 1Symbol 3 as "uterusBoundaries"
ExportAssets (56)Timeline Frame 1Symbol 3 as "uterusBoundaries"
ExportAssets (56)Timeline Frame 1Symbol 5 as "uterusBG"
ExportAssets (56)Timeline Frame 2Symbol 156 as "heavyAmmo"
ExportAssets (56)Timeline Frame 2Symbol 164 as "spreaderAmmo"
ExportAssets (56)Timeline Frame 2Symbol 172 as "waveAmmo"
ExportAssets (56)Timeline Frame 2Symbol 177 as "hiss"
ExportAssets (56)Timeline Frame 2Symbol 181 as "foam"
ExportAssets (56)Timeline Frame 2Symbol 185 as "foamAmmo"
ExportAssets (56)Timeline Frame 2Symbol 190 as "antibody"
ExportAssets (56)Timeline Frame 2Symbol 203 as "antibodyAmmo"
ExportAssets (56)Timeline Frame 2Symbol 208 as "antibiotic"
ExportAssets (56)Timeline Frame 2Symbol 211 as "antibioticAmmo"
ExportAssets (56)Timeline Frame 2Symbol 177 as "hiss"
ExportAssets (56)Timeline Frame 2Symbol 215 as "pesticide"
ExportAssets (56)Timeline Frame 2Symbol 219 as "pesticideAmmo"
ExportAssets (56)Timeline Frame 2Symbol 226 as "pulse"
ExportAssets (56)Timeline Frame 2Symbol 243 as "nuke"
ExportAssets (56)Timeline Frame 2Symbol 246 as "nukeAmmo"
ExportAssets (56)Timeline Frame 2Symbol 256 as "beacon"
ExportAssets (56)Timeline Frame 2Symbol 260 as "beaconAmmo"
ExportAssets (56)Timeline Frame 2Symbol 266 as "torpedo"
ExportAssets (56)Timeline Frame 2Symbol 269 as "torpedoAmmo"
ExportAssets (56)Timeline Frame 2Symbol 300 as "chassis"
ExportAssets (56)Timeline Frame 2Symbol 332 as "statBar"
ExportAssets (56)Timeline Frame 2Symbol 336 as "uterusMap"
ExportAssets (56)Timeline Frame 2Symbol 338 as "greenBlip"
ExportAssets (56)Timeline Frame 2Symbol 342 as "redBlip"
ExportAssets (56)Timeline Frame 2Symbol 342 as "redBlip"
ExportAssets (56)Timeline Frame 2Symbol 344 as "purpleBlip"
ExportAssets (56)Timeline Frame 2Symbol 346 as "blueBlip"
ExportAssets (56)Timeline Frame 2Symbol 344 as "purpleBlip"
ExportAssets (56)Timeline Frame 7Symbol 156 as "heavyAmmo"
ExportAssets (56)Timeline Frame 7Symbol 246 as "nukeAmmo"
ExportAssets (56)Timeline Frame 7Symbol 260 as "beaconAmmo"
ExportAssets (56)Timeline Frame 7Symbol 269 as "torpedoAmmo"
ExportAssets (56)Timeline Frame 7Symbol 185 as "foamAmmo"
ExportAssets (56)Timeline Frame 7Symbol 203 as "antibodyAmmo"
ExportAssets (56)Timeline Frame 7Symbol 211 as "antibioticAmmo"
ExportAssets (56)Timeline Frame 7Symbol 219 as "pesticideAmmo"
ExportAssets (56)Timeline Frame 7Symbol 164 as "spreaderAmmo"
ExportAssets (56)Timeline Frame 7Symbol 172 as "waveAmmo"
ExportAssets (56)Timeline Frame 7Symbol 400 as "laserTurretShot"
ExportAssets (56)Timeline Frame 7Symbol 410 as "bacteriaShot"
ExportAssets (56)Timeline Frame 7Symbol 415 as "explosion"
ExportAssets (56)Timeline Frame 7Symbol 416 as "nukeShot"
ExportAssets (56)Timeline Frame 7Symbol 417 as "foamShot"
ExportAssets (56)Timeline Frame 7Symbol 418 as "antiBodyShot"
ExportAssets (56)Timeline Frame 7Symbol 425 as "antibioticShot"
ExportAssets (56)Timeline Frame 7Symbol 428 as "pesticideShot"
ExportAssets (56)Timeline Frame 7Symbol 415 as "explosion"
ExportAssets (56)Timeline Frame 7Symbol 430 as "torpedoShot"
ExportAssets (56)Timeline Frame 7Symbol 431 as "spreaderShot"
ExportAssets (56)Timeline Frame 7Symbol 433 as "heavyLaserShot"
ExportAssets (56)Timeline Frame 7Symbol 435 as "waveShot"
ExportAssets (56)Timeline Frame 7Symbol 437 as "pulseShot"
ExportAssets (56)Timeline Frame 7Symbol 439 as "beaconShot"
ExportAssets (56)Timeline Frame 7Symbol 448 as "heavyLaser"
ExportAssets (56)Timeline Frame 7Symbol 450 as "laserTurret"
ExportAssets (56)Timeline Frame 7Symbol 451 as "spreader"
ExportAssets (56)Timeline Frame 7Symbol 453 as "wave"
ExportAssets (56)Timeline Frame 7Symbol 226 as "pulse"
ExportAssets (56)Timeline Frame 7Symbol 256 as "beacon"
ExportAssets (56)Timeline Frame 7Symbol 243 as "nuke"
ExportAssets (56)Timeline Frame 7Symbol 181 as "foam"
ExportAssets (56)Timeline Frame 7Symbol 190 as "antibody"
ExportAssets (56)Timeline Frame 7Symbol 215 as "pesticide"
ExportAssets (56)Timeline Frame 7Symbol 208 as "antibiotic"
ExportAssets (56)Timeline Frame 7Symbol 266 as "torpedo"
ExportAssets (56)Timeline Frame 7Symbol 338 as "greenBlip"
ExportAssets (56)Timeline Frame 7Symbol 344 as "purpleBlip"
ExportAssets (56)Timeline Frame 7Symbol 346 as "blueBlip"
ExportAssets (56)Timeline Frame 7Symbol 342 as "redBlip"
ExportAssets (56)Timeline Frame 7Symbol 456 as "sperm1"
ExportAssets (56)Timeline Frame 7Symbol 457 as "virus1"
ExportAssets (56)Timeline Frame 7Symbol 458 as "bug1"
ExportAssets (56)Timeline Frame 7Symbol 459 as "bacteria1"
ExportAssets (56)Timeline Frame 7Symbol 336 as "uterusMap"
ExportAssets (56)Timeline Frame 7Symbol 462 as "healthUp"
ExportAssets (56)Timeline Frame 7Symbol 464 as "lifeUp"
ExportAssets (56)Timeline Frame 7Symbol 300 as "chassis"
ExportAssets (56)Timeline Frame 7Symbol 465 as "ship360"
ExportAssets (56)Timeline Frame 7Symbol 332 as "statBar"
ExportAssets (56)Timeline Frame 7Symbol 467 as "getReady"
ExportAssets (56)Timeline Frame 7Symbol 471 as "vaginaMap"
ExportAssets (56)Timeline Frame 7Symbol 473 as "secretAmmo"
ExportAssets (56)Timeline Frame 7Symbol 475 as "stageClear"
ExportAssets (56)Timeline Frame 7Symbol 499 as "pauseMenu"
ExportAssets (56)Timeline Frame 7Symbol 507 as "egg1"
ExportAssets (56)Timeline Frame 7Symbol 510 as "eggShot"
ExportAssets (56)Timeline Frame 7Symbol 514 as "ovaryMap"
ExportAssets (56)Timeline Frame 7Symbol 516 as "eggBlip"
ExportAssets (56)Timeline Frame 7Symbol 520 as "bladderMap"
ExportAssets (56)Timeline Frame 7Symbol 521 as "worm1"
ExportAssets (56)Timeline Frame 7Symbol 532 as "bacteria2"
ExportAssets (56)Timeline Frame 7Symbol 533 as "bug2"
ExportAssets (56)Timeline Frame 7Symbol 537 as "kidneyMap"
ExportAssets (56)Timeline Frame 7Symbol 549 as "bigBug"
ExportAssets (56)Timeline Frame 7Symbol 553 as "mouthMap"
ExportAssets (56)Timeline Frame 7Symbol 561 as "sperm2"
ExportAssets (56)Timeline Frame 7Symbol 562 as "worm2"
ExportAssets (56)Timeline Frame 7Symbol 563 as "virus2"
ExportAssets (56)Timeline Frame 7Symbol 567 as "stomachMap"
ExportAssets (56)Timeline Frame 7Symbol 571 as "intestineMap"
ExportAssets (56)Timeline Frame 7Symbol 606 as "bigVirus"
ExportAssets (56)Timeline Frame 7Symbol 608 as "virusHeadBar"
ExportAssets (56)Timeline Frame 7Symbol 609 as "bigBug2"
ExportAssets (56)Timeline Frame 7Symbol 617 as "sperm3"
ExportAssets (56)Timeline Frame 7Symbol 621 as "sigmoidMap"
ExportAssets (56)Timeline Frame 7Symbol 625 as "rectumMap"
ExportAssets (56)Timeline Frame 7Symbol 634 as "penis"
ExportAssets (56)Timeline Frame 7Symbol 635 as "battleIntro"
ExportAssets (56)Timeline Frame 7Symbol 1 as "battleTheme"
ExportAssets (56)Timeline Frame 7Symbol 636 as "cantina"
ExportAssets (56)Timeline Frame 7Symbol 415 as "explosion"
ExportAssets (56)Timeline Frame 7Symbol 637 as "hit"
ExportAssets (56)Timeline Frame 7Symbol 638 as "squish"
ExportAssets (56)Timeline Frame 59Symbol 5 as "uterusBG"
ExportAssets (56)Timeline Frame 60Symbol 5 as "uterusBG"
ExportAssets (56)Timeline Frame 61Symbol 5 as "uterusBG"
ExportAssets (56)Timeline Frame 62Symbol 5 as "uterusBG"
ExportAssets (56)Timeline Frame 63Symbol 5 as "uterusBG"
ExportAssets (56)Timeline Frame 64Symbol 5 as "uterusBG"
ExportAssets (56)Timeline Frame 141Symbol 637 as "hit"

Labels

"preload"Frame 2
"init"Frame 8
"initStart"Frame 13
"start"Frame 14
"password"Frame 19
"difficulty"Frame 27
"levelSelect"Frame 35
"levelStats"Frame 43
"shop"Frame 51
"uterus"Frame 59
"vagina"Frame 65
"ovary"Frame 71
"bladder"Frame 77
"kidney"Frame 83
"mouth"Frame 89
"stomach"Frame 95
"intestine"Frame 102
"sigmoid"Frame 109
"rectum"Frame 116
"gameOver"Frame 123
"gameWon"Frame 132
"intro"Frame 141
"sperm"Symbol 329 MovieClip Frame 1
"virus"Symbol 329 MovieClip Frame 2
"bug"Symbol 329 MovieClip Frame 3
"bacteria"Symbol 329 MovieClip Frame 4
"boss"Symbol 329 MovieClip Frame 5
"exit"Symbol 342 MovieClip [redBlip] Frame 2
"die"Symbol 430 MovieClip [torpedoShot] Frame 3
"init"Symbol 465 MovieClip [ship360] Frame 1

Dynamic Text Variables

_parent.laserTurret.ammoStringSymbol 283 EditableText"0"
_parent.heavyLaser.ammoStringSymbol 284 EditableText"0"
_parent.spreader.ammoStringSymbol 285 EditableText"0"
_parent.wave.ammoStringSymbol 286 EditableText"0"
_parent.foam.ammoStringSymbol 289 EditableText"0"
_parent.antibody.ammoStringSymbol 290 EditableText"0"
_parent.antibiotic.ammoStringSymbol 291 EditableText"0"
_parent.pesticide.ammoStringSymbol 292 EditableText"0"
_parent.pulse.ammoStringSymbol 295 EditableText"0"
_parent.torpedo.ammoStringSymbol 296 EditableText"0"
_parent.nuke.ammoStringSymbol 297 EditableText"0"
_parent.beacon.ammoStringSymbol 298 EditableText"0"
_parent.numEscapedSymbol 304 EditableText"0"
_parent.numberOfObjectiveKilledSymbol 308 EditableText"0"
passInputSymbol 666 EditableText""
nmeKilledShowSymbol 817 EditableText"0"
accuracyShowSymbol 818 EditableText"0%"
nmeEscapedShowSymbol 819 EditableText"0"
killScoreSymbol 820 EditableText"0"
accuracyScoreSymbol 821 EditableText"0"
escapeScoreSymbol 822 EditableText"0"
thisGradeSymbol 825 EditableText""
totalScoreSymbol 826 EditableText"0"
_parent.totalScoreSymbol 829 EditableText"0"
heavyLaser.ammoSymbol 901 EditableText"1000"
wave.ammoSymbol 902 EditableText"1000"
spreader.ammoSymbol 903 EditableText"1000"
foam.ammoSymbol 904 EditableText"1000"
antibody.ammoSymbol 905 EditableText"1000"
antibiotic.ammoSymbol 906 EditableText"1000"
pesticide.ammoSymbol 907 EditableText"1000"
torpedo.ammoSymbol 908 EditableText"1000"
nuke.ammoSymbol 909 EditableText"1000"
beacon.ammoSymbol 910 EditableText"1000"
ship360.livesSymbol 911 EditableText"1000"
spendableScoreSymbol 916 EditableText"0"




http://swfchan.com/6/25173/info.shtml
Created: 11/8 -2019 20:29:52 Last modified: 11/8 -2019 20:29:52 Server time: 15/11 -2024 02:10:42