STORY LOOP FURRY PORN GAMES C SERVICES [?] [R] RND POPULAR | Archived flashes: 229494 |
/disc/ · /res/ — /show/ · /fap/ · /gg/ · /swf/ | P0001 · P2575 · P5149 |
This is the info page for Flash #25194 |
YOU LOSE!!! |
GAME PAUSED |
-Sound on |
-Sound off |
-Exit game |
-Unpause |
<p align="left"><font face="PC Senior" size="16" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>The year is the future. </b></font></p><p align="left"><font face="PC Senior" size="16" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>You have a car and run people over but it's </b></font></p><p align="left"><font face="PC Senior" size="16" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>OK because they're like zombies or something. </b></font></p><p align="left"><font face="PC Senior" size="16" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>Evil zombies. Evil zombies created in a </b></font></p><p align="left"><font face="PC Senior" size="16" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>government-run conspiracy.</b></font></p><p align="left"><font face="PC Senior" size="16" color="#ffffff" letterSpacing="0.000000" kerning="1"><b> </b></font></p><p align="left"><font face="PC Senior" size="16" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>And only one person can stop them.</b></font></p><p align="left"><font face="PC Senior" size="16" color="#ffffff" letterSpacing="0.000000" kerning="1"><b> </b></font></p><p align="left"><font face="PC Senior" size="16" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>That person is you... and your car.</b></font></p><p align="left"><font face="PC Senior" size="16" color="#ffffff" letterSpacing="0.000000" kerning="1"><b> </b></font></p><p align="left"><font face="PC Senior" size="16" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>In the end there's a plot twist like where </b></font></p><p align="left"><font face="PC Senior" size="16" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>you were the zombie all along and stuff but </b></font></p><p align="left"><font face="PC Senior" size="16" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>you don't know that yet. </b></font></p><p align="left"></p><p align="left"><font face="PC Senior" size="16" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>Oh yeah your car is called the </b></font></p><p align="left"><font face="PC Senior" size="16" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>BLOOD CAR! 2000!</b></font></p> |
Loading, please wait... |
Loading, please wait...| |
<p align="center"><font face="PC Senior" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>Level complete</b></font></p> |
<p align="center"><font face="PC Senior" size="96" color="#a49e8e" letterSpacing="0.000000" kerning="1"><a href="http://www.armorgames.com" target = "_blank">_________</a></font></p> |
Alex Austin- Programming Edmund McMillen- Graphics Kyle Gabler- Music |
INSTRUCTIONS |
Controls |
Run people down with your car, keep killing to rack up a big combo.Try to side swipe and power slide into people for more points. |
Space |
Reverse |
Gas |
Turn |
Hand brake |
BLOOD CAR! 2000! |
FLASH VIDEO GAME |
presents |
© Cryptic Sea 2008 |
<p align="center"><font face="PC Senior" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1"><a href="http://www.armorgames.com">armorgames.com</a></font></p> |
<p align="center"><font face="PC Senior" size="12" color="#000000" letterSpacing="0.000000" kerning="1">-Blood Race</font></p> |
<p align="center"><font face="PC Senior" size="12" color="#000000" letterSpacing="0.000000" kerning="1">-Mayhem!</font></p> |
<p align="left"><font face="PC Senior" size="7" color="#000000" letterSpacing="0.000000" kerning="1"><b>Kill every single person in </b></font></p><p align="left"><font face="PC Senior" size="7" color="#000000" letterSpacing="0.000000" kerning="1"><b>town while going for high </b></font></p><p align="left"><font face="PC Senior" size="7" color="#000000" letterSpacing="0.000000" kerning="1"><b>score!</b></font></p> |
<p align="left"><font face="PC Senior" size="7" color="#000000" letterSpacing="0.000000" kerning="1"><b>Race to the finish through </b></font></p><p align="left"><font face="PC Senior" size="7" color="#000000" letterSpacing="0.000000" kerning="1"><b>3 totally radical race </b></font></p><p align="left"><font face="PC Senior" size="7" color="#000000" letterSpacing="0.000000" kerning="1"><b>tracks!</b></font></p> |
<p align="left"><font face="PC Senior" size="7" color="#000000" letterSpacing="0.000000" kerning="1"><b>NOTE: you can pause the game any time</b></font></p><p align="left"><font face="PC Senior" size="7" color="#000000" letterSpacing="0.000000" kerning="1"><b>by pressing Esc.</b></font></p> |
<p align="center"><font face="PC Senior" size="12" color="#000000" letterSpacing="0.000000" kerning="1">-Hard</font></p> |
<p align="center"><font face="PC Senior" size="12" color="#000000" letterSpacing="0.000000" kerning="1">-Medium</font></p> |
<p align="center"><font face="PC Senior" size="12" color="#000000" letterSpacing="0.000000" kerning="1">-Easy</font></p> |
<p align="center"><font face="PC Senior" size="14" color="#000000" letterSpacing="0.000000" kerning="1">BLOOD RACE!</font></p> |
<p align="center"><font face="PC Senior" size="8" color="#000000" letterSpacing="0.000000" kerning="1">1st = 0:40</font></p> |
<p align="center"><font face="PC Senior" size="8" color="#000000" letterSpacing="0.000000" kerning="1">2nd = 0:50</font></p> |
<p align="center"><font face="PC Senior" size="8" color="#000000" letterSpacing="0.000000" kerning="1">3rd = 1:00</font></p> |
<p align="center"><font face="PC Senior" size="8" color="#000000" letterSpacing="0.000000" kerning="1">1st = 0:50</font></p> |
<p align="center"><font face="PC Senior" size="8" color="#000000" letterSpacing="0.000000" kerning="1">2nd = 1:00</font></p> |
<p align="center"><font face="PC Senior" size="8" color="#000000" letterSpacing="0.000000" kerning="1">3rd = 1:10</font></p> |
<p align="center"><font face="PC Senior" size="8" color="#000000" letterSpacing="0.000000" kerning="1">1st = 0:55</font></p> |
<p align="center"><font face="PC Senior" size="8" color="#000000" letterSpacing="0.000000" kerning="1">2nd = 1:05</font></p> |
<p align="center"><font face="PC Senior" size="8" color="#000000" letterSpacing="0.000000" kerning="1">3rd = 1:15</font></p> |
<p align="center"><font face="PC Senior" size="14" color="#000000" letterSpacing="0.000000" kerning="1">CONGRATULATIONS!</font></p> |
<p align="center"><font face="PC Senior" size="12" color="#000000" letterSpacing="0.000000" kerning="1">-Restart</font></p> |
<p align="center"><font face="PC Senior" size="12" color="#000000" letterSpacing="0.000000" kerning="1">-Exit game</font></p> |
t |
s |
1 |
d |
n |
2 |
r |
3 |
<p align="left"><font face="PC Senior" size="10" color="#000000" letterSpacing="0.000000" kerning="1">Final time:</font></p> |
<p align="left"><font face="PC Senior" size="12" color="#000000" letterSpacing="0.000000" kerning="1"><a href="http://www.armorgames.com">-</a><font size="10"><a href="http://www.armorgames.com">Play more games at </a></font></font></p><p align="left"><font face="PC Senior" size="10" color="#000000" letterSpacing="0.000000" kerning="1"><a href="http://www.armorgames.com"> armorgames.com</a></font></p> |
<p align="center"><font face="PC Senior" size="14" color="#000000" letterSpacing="0.000000" kerning="1">CONGRATULATIONS!</font></p> |
<p align="center"><font face="PC Senior" size="12" color="#000000" letterSpacing="0.000000" kerning="1">-Continue</font></p> |
<p align="center"><font face="PC Senior" size="12" color="#000000" letterSpacing="0.000000" kerning="1">-Exit game</font></p> |
<p align="left"><font face="PC Senior" size="14" color="#000000" letterSpacing="0.000000" kerning="1"><b>Level complete</b></font></p> |
<p align="left"><font face="PC Senior" size="10" color="#000000" letterSpacing="0.000000" kerning="1">Final score:</font></p> |
<p align="center"><font face="PC Senior" size="14" color="#000000" letterSpacing="0.000000" kerning="1">GAME OVER!</font></p> |
<p align="center"><font face="PC Senior" size="12" color="#000000" letterSpacing="0.000000" kerning="1">-Retry</font></p> |
<p align="center"><font face="PC Senior" size="12" color="#000000" letterSpacing="0.000000" kerning="1">-Exit game</font></p> |
<p align="left"><font face="PC Senior" size="10" color="#000000" letterSpacing="0.000000" kerning="1">Final score:</font></p> |
<p align="left"><font face="PC Senior" size="12" color="#000000" letterSpacing="0.000000" kerning="1"><a href="http://www.armorgames.com">-</a><font size="10"><a href="http://www.armorgames.com">Play more games at </a></font></font></p><p align="left"><font face="PC Senior" size="10" color="#000000" letterSpacing="0.000000" kerning="1"><a href="http://www.armorgames.com"> armorgames.com</a></font></p> |
<p align="left"><font face="PC Senior" size="10" color="#000000" letterSpacing="0.000000" kerning="1">Level:</font></p> |
ActionScript [AS3]
Section 1//fadein_37 (bloodcar02_fla.fadein_37) package bloodcar02_fla { import flash.display.*; public dynamic class fadein_37 extends MovieClip { public function fadein_37(){ addFrameScript(29, frame30); } function frame30(){ this.stop(); this.visible = false; } } }//package bloodcar02_flaSection 2//liltree01_59 (bloodcar02_fla.liltree01_59) package bloodcar02_fla { import flash.display.*; public dynamic class liltree01_59 extends MovieClip { public var coll:MovieClip; } }//package bloodcar02_flaSection 3//Symbol12_56 (bloodcar02_fla.Symbol12_56) package bloodcar02_fla { import flash.display.*; public dynamic class Symbol12_56 extends MovieClip { public var coll:MovieClip; } }//package bloodcar02_flaSection 4//Symbol21_64 (bloodcar02_fla.Symbol21_64) package bloodcar02_fla { import flash.display.*; public dynamic class Symbol21_64 extends MovieClip { public var coll:MovieClip; } }//package bloodcar02_flaSection 5//Symbol22_60 (bloodcar02_fla.Symbol22_60) package bloodcar02_fla { import flash.display.*; public dynamic class Symbol22_60 extends MovieClip { public var coll:MovieClip; } }//package bloodcar02_flaSection 6//Symbol24_57 (bloodcar02_fla.Symbol24_57) package bloodcar02_fla { import flash.display.*; public dynamic class Symbol24_57 extends MovieClip { public var coll:MovieClip; } }//package bloodcar02_flaSection 7//Symbol26_53 (bloodcar02_fla.Symbol26_53) package bloodcar02_fla { import flash.display.*; public dynamic class Symbol26_53 extends MovieClip { public var coll:MovieClip; } }//package bloodcar02_flaSection 8//Symbol3_63 (bloodcar02_fla.Symbol3_63) package bloodcar02_fla { import flash.display.*; public dynamic class Symbol3_63 extends MovieClip { public var coll:MovieClip; } }//package bloodcar02_flaSection 9//Symbol32_67 (bloodcar02_fla.Symbol32_67) package bloodcar02_fla { import flash.display.*; public dynamic class Symbol32_67 extends MovieClip { public var coll:MovieClip; } }//package bloodcar02_flaSection 10//Symbol33_46 (bloodcar02_fla.Symbol33_46) package bloodcar02_fla { import flash.display.*; public dynamic class Symbol33_46 extends MovieClip { public var coll:MovieClip; } }//package bloodcar02_flaSection 11//Symbol35_48 (bloodcar02_fla.Symbol35_48) package bloodcar02_fla { import flash.display.*; public dynamic class Symbol35_48 extends MovieClip { public var coll:MovieClip; } }//package bloodcar02_flaSection 12//Symbol40_61 (bloodcar02_fla.Symbol40_61) package bloodcar02_fla { import flash.display.*; public dynamic class Symbol40_61 extends MovieClip { public var coll:MovieClip; } }//package bloodcar02_flaSection 13//Symbol42_49 (bloodcar02_fla.Symbol42_49) package bloodcar02_fla { import flash.display.*; public dynamic class Symbol42_49 extends MovieClip { public var coll:MovieClip; } }//package bloodcar02_flaSection 14//Symbol44_69 (bloodcar02_fla.Symbol44_69) package bloodcar02_fla { import flash.display.*; public dynamic class Symbol44_69 extends MovieClip { public var coll:MovieClip; } }//package bloodcar02_flaSection 15//Symbol46_70 (bloodcar02_fla.Symbol46_70) package bloodcar02_fla { import flash.display.*; public dynamic class Symbol46_70 extends MovieClip { public var coll:MovieClip; } }//package bloodcar02_flaSection 16//Symbol47_71 (bloodcar02_fla.Symbol47_71) package bloodcar02_fla { import flash.display.*; public dynamic class Symbol47_71 extends MovieClip { public var coll:MovieClip; } }//package bloodcar02_flaSection 17//Symbol52_79 (bloodcar02_fla.Symbol52_79) package bloodcar02_fla { import flash.display.*; public dynamic class Symbol52_79 extends MovieClip { public var coll:MovieClip; } }//package bloodcar02_flaSection 18//Symbol60_89 (bloodcar02_fla.Symbol60_89) package bloodcar02_fla { import flash.display.*; public dynamic class Symbol60_89 extends MovieClip { public var coll:MovieClip; } }//package bloodcar02_flaSection 19//Symbol61_86 (bloodcar02_fla.Symbol61_86) package bloodcar02_fla { import flash.display.*; public dynamic class Symbol61_86 extends MovieClip { public var coll:MovieClip; } }//package bloodcar02_flaSection 20//Symbol61copy_87 (bloodcar02_fla.Symbol61copy_87) package bloodcar02_fla { import flash.display.*; public dynamic class Symbol61copy_87 extends MovieClip { public var coll:MovieClip; } }//package bloodcar02_flaSection 21//Symbol61copy2_88 (bloodcar02_fla.Symbol61copy2_88) package bloodcar02_fla { import flash.display.*; public dynamic class Symbol61copy2_88 extends MovieClip { public var coll:MovieClip; } }//package bloodcar02_flaSection 22//Symbol7_52 (bloodcar02_fla.Symbol7_52) package bloodcar02_fla { import flash.display.*; public dynamic class Symbol7_52 extends MovieClip { public var coll:MovieClip; } }//package bloodcar02_flaSection 23//Symbol7copy_54 (bloodcar02_fla.Symbol7copy_54) package bloodcar02_fla { import flash.display.*; public dynamic class Symbol7copy_54 extends MovieClip { public var coll:MovieClip; } }//package bloodcar02_flaSection 24//title_32 (bloodcar02_fla.title_32) package bloodcar02_fla { import flash.display.*; public dynamic class title_32 extends MovieClip { public var crypticsealogo:SimpleButton; } }//package bloodcar02_flaSection 25//trees01_51 (bloodcar02_fla.trees01_51) package bloodcar02_fla { import flash.display.*; public dynamic class trees01_51 extends MovieClip { public var coll:MovieClip; } }//package bloodcar02_flaSection 26//trees02_93 (bloodcar02_fla.trees02_93) package bloodcar02_fla { import flash.display.*; public dynamic class trees02_93 extends MovieClip { public var coll:MovieClip; } }//package bloodcar02_flaSection 27//trees03_94 (bloodcar02_fla.trees03_94) package bloodcar02_fla { import flash.display.*; public dynamic class trees03_94 extends MovieClip { public var coll:MovieClip; } }//package bloodcar02_flaSection 28//trees04_95 (bloodcar02_fla.trees04_95) package bloodcar02_fla { import flash.display.*; public dynamic class trees04_95 extends MovieClip { public var coll:MovieClip; } }//package bloodcar02_flaSection 29//trees05_96 (bloodcar02_fla.trees05_96) package bloodcar02_fla { import flash.display.*; public dynamic class trees05_96 extends MovieClip { public var coll:MovieClip; } }//package bloodcar02_flaSection 30//wall01_105 (bloodcar02_fla.wall01_105) package bloodcar02_fla { import flash.display.*; public dynamic class wall01_105 extends MovieClip { public var coll:MovieClip; } }//package bloodcar02_flaSection 31//wall02_104 (bloodcar02_fla.wall02_104) package bloodcar02_fla { import flash.display.*; public dynamic class wall02_104 extends MovieClip { public var coll:MovieClip; } }//package bloodcar02_flaSection 32//wall03_103 (bloodcar02_fla.wall03_103) package bloodcar02_fla { import flash.display.*; public dynamic class wall03_103 extends MovieClip { public var coll:MovieClip; } }//package bloodcar02_flaSection 33//wall04_106 (bloodcar02_fla.wall04_106) package bloodcar02_fla { import flash.display.*; public dynamic class wall04_106 extends MovieClip { public var coll:MovieClip; } }//package bloodcar02_flaSection 34//wall05_98 (bloodcar02_fla.wall05_98) package bloodcar02_fla { import flash.display.*; public dynamic class wall05_98 extends MovieClip { public var coll:MovieClip; } }//package bloodcar02_flaSection 35//wall06_99 (bloodcar02_fla.wall06_99) package bloodcar02_fla { import flash.display.*; public dynamic class wall06_99 extends MovieClip { public var coll:MovieClip; } }//package bloodcar02_flaSection 36//wall07_97 (bloodcar02_fla.wall07_97) package bloodcar02_fla { import flash.display.*; public dynamic class wall07_97 extends MovieClip { public var coll:MovieClip; } }//package bloodcar02_flaSection 37//wall08_102 (bloodcar02_fla.wall08_102) package bloodcar02_fla { import flash.display.*; public dynamic class wall08_102 extends MovieClip { public var coll:MovieClip; } }//package bloodcar02_flaSection 38//wall09_101 (bloodcar02_fla.wall09_101) package bloodcar02_fla { import flash.display.*; public dynamic class wall09_101 extends MovieClip { public var coll:MovieClip; } }//package bloodcar02_flaSection 39//wall10_100 (bloodcar02_fla.wall10_100) package bloodcar02_fla { import flash.display.*; public dynamic class wall10_100 extends MovieClip { public var coll:MovieClip; } }//package bloodcar02_flaSection 40//wall11_107 (bloodcar02_fla.wall11_107) package bloodcar02_fla { import flash.display.*; public dynamic class wall11_107 extends MovieClip { public var coll:MovieClip; } }//package bloodcar02_flaSection 41//Bbbq01 (Bbbq01) package { import flash.display.*; public dynamic class Bbbq01 extends MovieClip { public var coll:MovieClip; } }//packageSection 42//Bbbq02 (Bbbq02) package { import flash.display.*; public dynamic class Bbbq02 extends MovieClip { public var coll:MovieClip; } }//packageSection 43//Bbush01 (Bbush01) package { import flash.display.*; public dynamic class Bbush01 extends MovieClip { public var coll:MovieClip; } }//packageSection 44//Bbush02 (Bbush02) package { import flash.display.*; public dynamic class Bbush02 extends MovieClip { public var coll:MovieClip; } }//packageSection 45//Bfence01 (Bfence01) package { import flash.display.*; public dynamic class Bfence01 extends MovieClip { public var coll:MovieClip; } }//packageSection 46//Bfence02 (Bfence02) package { import flash.display.*; public dynamic class Bfence02 extends MovieClip { public var coll:MovieClip; } }//packageSection 47//Bfence03 (Bfence03) package { import flash.display.*; public dynamic class Bfence03 extends MovieClip { public var coll:MovieClip; } }//packageSection 48//Bfence04 (Bfence04) package { import flash.display.*; public dynamic class Bfence04 extends MovieClip { public var coll:MovieClip; } }//packageSection 49//bloodcar02 (bloodcar02) package { import flash.events.*; import flash.text.*; import flash.media.*; import flash.display.*; import flash.net.*; import flash.geom.*; import flash.filters.*; public class bloodcar02 extends MovieClip { public var restartbutton:SimpleButton; public var myfont:Font; public var porto:Bporto; public var bush02:Bbush02; public var startbutton:Symbol64; public var rand:int; var pausemenuimage; var bgbitmapimage:Bitmap; var gametype:int;// = 0 public var menuleveltext:TextField; var gamemusicchannel:SoundChannel; var enginechannel02:SoundChannel; var enginechannel03:SoundChannel; public var startmediumbutton:SimpleButton; public var creditsbutton:Symbol66; public var menuscoretext:TextField; var playercombodelay:int; var playerscore:int; var enginechannel01:SoundChannel; var numofcars:int; public var mayhembutton:SimpleButton; public var placemovie:MovieClip; var numofobjects:int; public var continuebutton:SimpleButton; var levelcompleteimage; var scoretext; public var titlescreen:MovieClip; var sprite; var viewposition:Array; var gamelevel:int;// = 0 public var warninglabel:TextField; var soundvolume:Number;// = 1 var playerlaptime:int; var hud; var screechchannel:SoundChannel; public var instructionsbutton:Symbol65; var numofkills:int; var playertime:int; public var trash01:Btrash01; public var soundtransform; public var musicchannel:SoundChannel; var object; public var exitgamebutton:SimpleButton; public var racebutton:SimpleButton; var playerlastlap:int; var fadeoutimage; public var wall02:Bwall02; var playercombo:int; public var wall01:Bwall01; var bgbitmapdata:BitmapData; var gameexitdelay:int;// = 0 var playerkilltype:int; var timetext:TextField; public var warningscreendelay:int; var gamemusic; var numoflaps:int; public var starteasybutton:SimpleButton; var gameinitialized:int;// = 0 public var mailbox01:Bmailbox01; public var starthardbutton:SimpleButton; var countdownimage; public var table:Btable; var framecount:int; var gamestartdelay:int;// = 0 public var tombstone01:Btombstone01; public var tombstone02:Btomestone02; public var tombstone03:Btombstone03; public var tombstone04:Btombstone04; public var retrybutton:SimpleButton; var car; public var menutimetext:TextField; public var bigstore:MovieClip; public var bush01:Bbush01; var keyboard; public var loadscreendelay:int; public var bbq01:Bbbq01; public var bbq02:Bbbq02; public var fence03:Bfence03; public var fence04:Bfence04; public var fence01:Bfence01; public var fence02:Bfence02; public function bloodcar02(){ car = new Array(); object = new Array(); sprite = new Array(); keyboard = new Array(); viewposition = [0, 0]; timetext = new TextField(); scoretext = new Array(); gameinitialized = 0; gametype = 0; gamelevel = 0; gamestartdelay = 0; gameexitdelay = 0; soundvolume = 1; super(); addFrameScript(0, frame1, 1, frame2, 124, frame125, 127, frame128, 128, frame129, 129, frame130, 130, frame131, 131, frame132, 132, frame133, 133, frame134, 134, frame135, 135, frame136); } function soundoff(_arg1:MouseEvent){ var _local2:*; soundvolume = 0; _local2 = gamemusicchannel.soundTransform; _local2.volume = 0; gamemusicchannel.soundTransform = _local2; } function frame136(){ this.stop(); menuleveltext.embedFonts = true; menuleveltext.defaultTextFormat = new TextFormat(myfont.fontName, 10, 0, true); menuscoretext.embedFonts = true; menuscoretext.defaultTextFormat = new TextFormat(myfont.fontName, 10, 0, true); menuscoretext.text = ("Final Score:" + playerscore); menuleveltext.text = ("Level:" + gamelevel); retrybutton.addEventListener(MouseEvent.CLICK, menurestartgame); exitgamebutton.addEventListener(MouseEvent.CLICK, exitgame3); } function exitgame(_arg1:MouseEvent){ pausemenuimage.unpausebutton.removeEventListener(MouseEvent.MOUSE_UP, unpausegame); pausemenuimage.soundonbutton.removeEventListener(MouseEvent.CLICK, soundon); pausemenuimage.soundoffbutton.removeEventListener(MouseEvent.CLICK, soundoff); pausemenuimage.exitgamebutton.removeEventListener(MouseEvent.CLICK, exitgame); pausemenuimage.visible = false; addEventListener(Event.ENTER_FRAME, gameloop); shutdowngame(); gotoAndStop("titlemenu"); } function resolvecarcollisionlevel(_arg1:int, _arg2:int, _arg3:Array, _arg4:Array, _arg5:Array){ var _local6:int; var _local7:int; var _local8:Array; var _local9:Array; var _local10:Array; var _local11:Number; var _local12:Number; _local8 = [0, 0]; _local9 = [0, 0]; _local10 = [0, 0]; _local8[0] = (_arg4[0] - _arg3[0]); _local8[1] = (_arg4[1] - _arg3[1]); _local11 = ((_local8[0] * _arg5[0]) + (_local8[1] * _arg5[1])); _local9[0] = (_arg3[0] - car[_arg1].position[0]); _local9[1] = (_arg3[1] - car[_arg1].position[1]); getcarforce(_local8, _arg1, _local9); _local12 = ((_local8[0] * _arg5[0]) + (_local8[1] * _arg5[1])); _local8[0] = ((-(_arg5[0]) * _local12) * 0.25); _local8[1] = ((-(_arg5[1]) * _local12) * 0.25); _local8[0] = (_local8[0] + ((_arg5[0] * _local11) * 0.125)); _local8[1] = (_local8[1] + ((_arg5[1] * _local11) * 0.125)); _local11 = Math.sqrt(((_local8[0] * _local8[0]) + (_local8[1] * _local8[1]))); if (_local11 > object[_arg2].maxforce){ if (object[_arg2].type == 1){ _local6 = 0; while (_local6 < 64) { getcarforce(_local10, _arg1, _local9); _local10[0] = (_local10[0] * 0.75); _local10[1] = (_local10[1] * 0.75); _local10[0] = (_local10[0] + ((Math.random() - 0.5) * 4)); _local10[1] = (_local10[1] + ((Math.random() - 0.5) * 4)); createsprite(0, object[_arg2].position, _local10, 0x800000); _local6++; }; }; if (object[_arg2].type == 3){ _local6 = 0; while (_local6 < 64) { getcarforce(_local10, _arg1, _local9); _local10[0] = (_local10[0] * 0.75); _local10[1] = (_local10[1] * 0.75); _local10[0] = (_local10[0] + ((Math.random() - 0.5) * 4)); _local10[1] = (_local10[1] + ((Math.random() - 0.5) * 4)); createsprite(1, object[_arg2].position, _local10, 5517825); _local6++; }; }; _local8[0] = (_local8[0] / _local11); _local8[1] = (_local8[1] / _local11); _local8[0] = (_local8[0] * object[_arg2].maxforce); _local8[1] = (_local8[1] * object[_arg2].maxforce); if (object[_arg2].type == 1){ playerkilltype = 0; if ((((car[_arg1].wheel[0].blood + car[_arg1].wheel[1].blood) + car[_arg1].wheel[2].blood) + car[_arg1].wheel[3].blood) > 0.25){ playerkilltype = (playerkilltype | 1); }; _local10[0] = (object[_arg2].position[0] - car[_arg1].prevposition[0]); _local10[1] = (object[_arg2].position[1] - car[_arg1].prevposition[1]); _local12 = Math.sqrt(((_local10[0] * _local10[0]) + (_local10[1] * _local10[1]))); _local10[0] = (_local10[0] / _local12); _local10[1] = (_local10[1] / _local12); if (Math.abs(((car[_arg1].orientation[0] * _local10[0]) + (car[_arg1].orientation[1] * _local10[1]))) > 0.5){ playerkilltype = (playerkilltype | 2); }; _local11 = (_local11 + (Math.abs(((car[_arg1].orientation[0] * _local8[0]) + (car[_arg1].orientation[1] * _local8[1]))) * 2)); if (_local11 > 2){ playerkilltype = (playerkilltype | 4); }; _local7 = 10; if ((playerkilltype & 1) == 1){ _local7 = (_local7 * 2); }; if ((playerkilltype & 2) == 2){ _local7 = (_local7 * 2); }; if ((playerkilltype & 4) == 4){ _local7 = (_local7 * 2); }; _local6 = 6; while (_local6 >= 0) { scoretext[(_local6 + 1)].type = scoretext[_local6].type; scoretext[(_local6 + 1)].delay = scoretext[_local6].delay; _local6--; }; scoretext[0].type = playerkilltype; scoretext[0].delay = 120; playercombodelay = 120; playerscore = (playerscore + (_local7 * playercombo)); playercombo++; if (Math.abs(_local8[1]) > Math.abs(_local8[0])){ if (_local8[1] > 0){ object[_arg2].image.gotoAndStop(5); } else { object[_arg2].image.gotoAndStop(7); }; } else { if (_local8[0] > 0){ object[_arg2].image.gotoAndStop(6); } else { object[_arg2].image.gotoAndStop(8); }; }; playsound(0); numofkills++; }; if ((((object[_arg2].type == 2)) || ((object[_arg2].type == 3)))){ object[_arg2].image.gotoAndStop(2); playsound(1); }; this.setChildIndex(object[_arg2].image, 1); object[_arg2].type = 8; object[_arg2].maxforce = 0; }; applycarforce(_local8, _arg1, _local9); } function frame133(){ this.stop(); starteasybutton.addEventListener(MouseEvent.CLICK, starteasyrace); startmediumbutton.addEventListener(MouseEvent.CLICK, startmediumrace); starthardbutton.addEventListener(MouseEvent.CLICK, starthardrace); } public function exitgame2(_arg1:MouseEvent){ gotoAndStop("titlemenu"); } public function gotocrypticsea(_arg1:MouseEvent){ var _local2:URLRequest; _local2 = new URLRequest("http://crypticsea.com"); navigateToURL(_local2); } public function exitgame4(_arg1:MouseEvent){ gotoAndStop("titlemenu"); } public function startrace(_arg1:MouseEvent){ gametype = 0; gotoAndStop("bloodracemenu"); } public function starteasyrace(_arg1:MouseEvent){ musicchannel.stop(); gotoAndStop("raceeasy"); } public function exitgame3(_arg1:MouseEvent){ gotoAndStop("titlemenu"); } function deletesprite(_arg1:int){ drawline(sprite[_arg1].image.x, sprite[_arg1].image.y, (sprite[_arg1].image.x - sprite[_arg1].velocity[0]), (sprite[_arg1].image.y - sprite[_arg1].velocity[1]), sprite[_arg1].color, (4 << 16), (2 << 16)); drawquad((sprite[_arg1].image.x - 1), (sprite[_arg1].image.y - 1), 2, 2, sprite[_arg1].color); if (sprite[_arg1].type == 0){ drawquadcar(0, sprite[_arg1].image.x, sprite[_arg1].image.y, 2, 2, sprite[_arg1].color); }; removeChild(sprite[_arg1].image); delete sprite[_arg1]; sprite.splice(_arg1, 1); } function playsound(_arg1:int){ var _local2:int; var _local3:*; var _local4:*; if (_arg1 == 0){ _local2 = (Math.random() * 8); if (_local2 == 0){ _local3 = new sound_death01().play(); } else { if (_local2 == 1){ _local3 = new sound_death02().play(); } else { if (_local2 == 2){ _local3 = new sound_death03().play(); } else { if (_local2 == 3){ _local3 = new sound_death04().play(); } else { if (_local2 == 4){ _local3 = new sound_death05().play(); } else { if (_local2 == 5){ _local3 = new sound_death06().play(); } else { if (_local2 == 6){ _local3 = new sound_death07().play(); } else { _local3 = new sound_death08().play(); }; }; }; }; }; }; }; _local4 = _local3.soundTransform; _local4.volume = (0.25 * soundvolume); _local3.soundTransform = _local4; _local2 = (Math.random() * 4); if (_local2 == 0){ _local3 = new sound_splat01().play(); } else { if (_local2 == 1){ _local3 = new sound_splat02().play(); } else { if (_local2 == 2){ _local3 = new sound_splat03().play(); } else { _local3 = new sound_splat04().play(); }; }; }; _local4 = _local3.soundTransform; _local4.volume = (0.25 * soundvolume); _local3.soundTransform = _local4; }; if (_arg1 == 1){ _local2 = (Math.random() * 3); if (_local2 == 0){ _local3 = new sound_hit01().play(); } else { if (_local2 == 1){ _local3 = new sound_hit02().play(); } else { _local3 = new sound_hit03().play(); }; }; _local4 = _local3.soundTransform; _local4.volume = (0.25 * soundvolume); _local3.soundTransform = _local4; }; } function lineintersectline(_arg1:Array, _arg2:Array, _arg3:Array, _arg4:Array, _arg5:Array, _arg6:Array):int{ var _local7:Array; var _local8:Array; var _local9:Number; var _local10:Number; var _local11:Number; _local7 = [0, 0]; _local8 = [0, 0]; _arg2[0] = (_arg6[1] - _arg5[1]); _arg2[1] = (_arg5[0] - _arg6[0]); _local7[0] = (_arg3[0] - _arg5[0]); _local7[1] = (_arg3[1] - _arg5[1]); _local8[0] = (_arg4[0] - _arg5[0]); _local8[1] = (_arg4[1] - _arg5[1]); _local9 = ((_local7[0] * _arg2[0]) + (_local7[1] * _arg2[1])); _local10 = ((_local8[0] * _arg2[0]) + (_local8[1] * _arg2[1])); if (_local9 < 0){ return (0); }; if (_local10 > 0){ return (0); }; _local11 = Math.sqrt(((_arg2[0] * _arg2[0]) + (_arg2[1] * _arg2[1]))); _arg2[0] = (_arg2[0] / _local11); _arg2[1] = (_arg2[1] / _local11); _local7[0] = (_arg5[0] - _arg3[0]); _local7[1] = (_arg5[1] - _arg3[1]); _local11 = ((_local7[0] * _arg2[0]) + (_local7[1] * _arg2[1])); _local7[0] = (_arg4[0] - _arg3[0]); _local7[1] = (_arg4[1] - _arg3[1]); _local11 = (_local11 / ((_local7[0] * _arg2[0]) + (_local7[1] * _arg2[1]))); _arg1[0] = (_arg3[0] + (_local7[0] * _local11)); _arg1[1] = (_arg3[1] + (_local7[1] * _local11)); _local7[0] = (_arg1[0] - _arg5[0]); _local7[1] = (_arg1[1] - _arg5[1]); _local8[0] = (_arg6[0] - _arg5[0]); _local8[1] = (_arg6[1] - _arg5[1]); if (((_local7[0] * _local8[0]) + (_local7[1] * _local8[1])) < 0){ return (0); }; _local7[0] = (_arg1[0] - _arg6[0]); _local7[1] = (_arg1[1] - _arg6[1]); _local8[0] = (_arg5[0] - _arg6[0]); _local8[1] = (_arg5[1] - _arg6[1]); if (((_local7[0] * _local8[0]) + (_local7[1] * _local8[1])) < 0){ return (0); }; return (1); } public function startmayhem(_arg1:MouseEvent){ musicchannel.stop(); gametype = 0; gotoAndStop("mayhem"); } function frame1(){ loadscreendelay = 0; this.stop(); addEventListener(Event.ENTER_FRAME, loadingwait); } function frame2(){ warningscreendelay = 0; myfont = new pcsenior(); warninglabel.embedFonts = true; warninglabel.defaultTextFormat = new TextFormat(myfont.fontName, 14, 0xFFFFFF, true); rand = (Math.random() * 8); if (rand == 0){ warninglabel.text = "Running people over in real life may damage your car... and your reputation!"; } else { if (rand == 1){ warninglabel.text = "Some winners may use drugs."; } else { if (rand == 2){ warninglabel.text = "Blood Car! 2000! does not protect against sexually transmitted diseases."; } else { if (rand == 3){ warninglabel.text = "You must be at least 80 years old to play Blood Car! 2000!"; } else { if (rand == 4){ warninglabel.text = "Consult your psychiatrist before playing this or any other violent video game."; } else { if (rand == 5){ warninglabel.text = "Do not read this."; } else { if (rand == 6){ warninglabel.text = "This game is rated M for awesome."; } else { warninglabel.text = "We are not responsible for any creamed pants."; }; }; }; }; }; }; }; addEventListener(Event.ENTER_FRAME, warningwait); } function carcollisionlevel(_arg1:int){ var _local2:int; var _local3:int; var _local4:int; var _local5:int; var _local6:Array; var _local7:Array; var _local8:Array; var _local9:Array; var _local10:Array; var _local11:Array; var _local12:Array; var _local13:Array; var _local14:Number; var _local15:Array; var _local16:Array; var _local17:Array; var _local18:Number; _local6 = [0, 0]; _local7 = [0, 0]; _local8 = [0, 0]; _local9 = [0, 0]; _local10 = [0, 0]; _local11 = [0, 0, 0, 0, 0, 0, 0, 0]; _local12 = [0, 0]; _local13 = [0, 0]; _local15 = [0, 0]; _local16 = [0, 0]; _local17 = [0, 0]; _local2 = 0; while (_local2 < 4) { if (_local2 == 0){ _local6[0] = -14; _local6[1] = -25; } else { if (_local2 == 1){ _local6[0] = 14; _local6[1] = -25; } else { if (_local2 == 2){ _local6[0] = 14; _local6[1] = 25; } else { _local6[0] = -14; _local6[1] = 25; }; }; }; _local11[((_local2 * 2) + 0)] = ((car[_arg1].position[0] + (car[_arg1].orientation[0] * _local6[0])) + (car[_arg1].orientation[2] * _local6[1])); _local11[((_local2 * 2) + 1)] = ((car[_arg1].position[1] + (car[_arg1].orientation[1] * _local6[0])) + (car[_arg1].orientation[3] * _local6[1])); _local2++; }; _local2 = 0; while (_local2 < numofobjects) { if (object[_local2].type != 8){ if (object[_local2].numoflines > 0){ if (pointinsideobject(_local2, car[_arg1].position, 32)){ _local5 = 0; _local3 = 0; while (_local3 < 4) { _local4 = 0; while (_local4 < object[_local2].numoflines) { _local6[0] = _local11[((_local3 * 2) + 0)]; _local6[1] = _local11[((_local3 * 2) + 1)]; if (object[_local2].type != 1){ _local9[0] = object[_local2].line[_local4].start[0]; _local9[1] = object[_local2].line[_local4].start[1]; _local10[0] = object[_local2].line[_local4].end[0]; _local10[1] = object[_local2].line[_local4].end[1]; } else { _local9[0] = (object[_local2].position[0] + object[_local2].line[_local4].start[0]); _local9[1] = (object[_local2].position[1] + object[_local2].line[_local4].start[1]); _local10[0] = (object[_local2].position[0] + object[_local2].line[_local4].end[0]); _local10[1] = (object[_local2].position[1] + object[_local2].line[_local4].end[1]); }; if (lineintersectline(_local12, _local13, car[_arg1].position, _local6, _local9, _local10)){ resolvecarcollisionlevel(_arg1, _local2, _local6, _local12, _local13); _local5 = 1; }; _local4++; }; _local3++; }; _local3 = 0; while (_local3 < object[_local2].numoflines) { if (object[_local2].type != 1){ _local10[0] = object[_local2].line[_local3].end[0]; _local10[1] = object[_local2].line[_local3].end[1]; } else { _local10[0] = (object[_local2].position[0] + object[_local2].line[_local3].end[0]); _local10[1] = (object[_local2].position[1] + object[_local2].line[_local3].end[1]); }; _local4 = 0; while (_local4 < 4) { _local6[0] = _local11[((_local4 * 2) + 0)]; _local6[1] = _local11[((_local4 * 2) + 1)]; _local7[0] = _local11[((((_local4 + 1) & 3) * 2) + 0)]; _local7[1] = _local11[((((_local4 + 1) & 3) * 2) + 1)]; if (lineintersectline(_local12, _local13, object[_local2].position, _local10, _local6, _local7)){ _local13[0] = -(_local13[0]); _local13[1] = -(_local13[1]); _local8[0] = (_local10[0] - _local12[0]); _local8[1] = (_local10[1] - _local12[1]); _local14 = ((_local8[0] * _local13[0]) + (_local8[1] * _local13[1])); if (_local14 < 12){ resolvecarcollisionlevel(_arg1, _local2, _local12, _local10, _local13); }; }; _local4++; }; _local3++; }; }; }; }; _local2++; }; } function unpausegame(_arg1:MouseEvent){ pausemenuimage.unpausebutton.removeEventListener(MouseEvent.MOUSE_UP, unpausegame); pausemenuimage.soundonbutton.removeEventListener(MouseEvent.CLICK, soundon); pausemenuimage.soundoffbutton.removeEventListener(MouseEvent.CLICK, soundoff); pausemenuimage.exitgamebutton.removeEventListener(MouseEvent.CLICK, exitgame); pausemenuimage.visible = false; addEventListener(Event.ENTER_FRAME, gameloop); if (countdownimage != null){ countdownimage.play(); countdownimage.visible = true; }; } function pausemenu(){ removeEventListener(Event.ENTER_FRAME, gameloop); pausemenuimage.x = (viewposition[0] - (pausemenuimage.width * 0.5)); pausemenuimage.y = (viewposition[1] - (pausemenuimage.height * 0.5)); pausemenuimage.visible = true; pausemenuimage.unpausebutton.addEventListener(MouseEvent.CLICK, unpausegame); pausemenuimage.soundonbutton.addEventListener(MouseEvent.CLICK, soundon); pausemenuimage.soundoffbutton.addEventListener(MouseEvent.CLICK, soundoff); pausemenuimage.exitgamebutton.addEventListener(MouseEvent.CLICK, exitgame); } function pointinsidebuildings(_arg1:Array, _arg2:Number):int{ var _local3:int; _local3 = 0; while (_local3 < numofobjects) { if (object[_local3].type == 0){ if (pointinsideobject(_local3, _arg1, _arg2)){ return (1); }; }; _local3++; }; return (0); } public function gotoinstructions(_arg1:MouseEvent){ gotoAndStop("instructionsmenu"); } function spritesimulation(){ var _local1:int; _local1 = 0; while (_local1 < sprite.length) { sprite[_local1].image.x = (sprite[_local1].image.x + sprite[_local1].velocity[0]); sprite[_local1].image.y = (sprite[_local1].image.y + sprite[_local1].velocity[1]); sprite[_local1].timetolive--; _local1++; }; _local1 = 0; while (_local1 < sprite.length) { if (sprite[_local1].timetolive <= 0){ deletesprite(_local1); } else { _local1++; }; }; } public function restartgame(_arg1:MouseEvent){ if (gametype == 2){ gametype = 0; gotoAndStop("raceeasy"); }; if (gametype == 3){ gametype = 0; gotoAndStop("racemedium"); }; if (gametype == 4){ gametype = 0; gotoAndStop("racehard"); }; } public function starthardrace(_arg1:MouseEvent){ musicchannel.stop(); gotoAndStop("racehard"); } function drawquad(_arg1:int, _arg2:int, _arg3:int, _arg4:int, _arg5:uint){ var _local6:int; var _local7:int; _local6 = _arg2; while (_local6 <= (_arg2 + _arg4)) { _local7 = _arg1; while (_local7 <= (_arg1 + _arg3)) { bgbitmapdata.setPixel(_local7, _local6, _arg5); _local7++; }; _local6++; }; } public function loadingwait(_arg1:Event){ if (this.root.loaderInfo.bytesLoaded >= this.root.loaderInfo.bytesTotal){ loadscreendelay++; if (loadscreendelay >= 120){ removeEventListener(Event.ENTER_FRAME, loadingwait); gotoAndStop(2); }; }; } function deleteobject(_arg1:int){ removeChild(object[_arg1].image); delete object[_arg1]; object.splice(_arg1, 1); numofobjects--; } function createsprite(_arg1:int, _arg2:Array, _arg3:Array, _arg4:uint){ var _local5:*; _local5 = new Object(); _local5.type = new int(_arg1); _local5.timetolive = new int(); _local5.timetolive = (7 + (Math.random() * 7)); _local5.image = new Sprite(); _local5.image.graphics.beginFill(_arg4); _local5.image.graphics.drawRect(0, 0, 2, 2); _local5.image.graphics.endFill(); _local5.image.x = _arg2[0]; _local5.image.y = _arg2[1]; _local5.velocity = new Array(_arg3[0], _arg3[1]); _local5.color = new int(_arg4); addChild(_local5.image); sprite.push(_local5); } public function gotostart(_arg1:MouseEvent){ gotoAndStop("startmenu"); } function getcarforce(_arg1:Array, _arg2:int, _arg3:Array){ var _local4:Array; _local4 = [0, 0]; _local4[0] = -(_arg3[1]); _local4[1] = _arg3[0]; _arg1[0] = car[_arg2].prevvelocity[0]; _arg1[1] = car[_arg2].prevvelocity[1]; _arg1[0] = (_arg1[0] + (_local4[0] * car[_arg2].prevangularvelocity)); _arg1[1] = (_arg1[1] + (_local4[1] * car[_arg2].prevangularvelocity)); } public function initgame(_arg1:int){ var _local2:int; var _local3:int; var _local4:int; var _local5:int; var _local6:Rectangle; var _local7:Point; var _local8:DisplayObject; var _local9:Rectangle; var _local10:*; var _local11:*; var _local12:DisplayObject; var _local13:*; var _local14:Font; var _local15:TextFormat; var _local16:*; _local6 = new Rectangle(); _local7 = new Point(); _local9 = new Rectangle(); _local10 = new Array(); _local11 = new Matrix(); if (gameinitialized){ stage.addEventListener(KeyboardEvent.KEY_DOWN, keydown); stage.addEventListener(KeyboardEvent.KEY_UP, keyup); addEventListener(Event.ENTER_FRAME, gameloop); return; }; _local2 = 0; while (_local2 < 0x0100) { keyboard.push(new uint()); keyboard[_local2] = 0; _local2++; }; _local4 = this.numChildren; numofobjects = 0; _local2 = 0; while (_local2 < _local4) { object.push(new Object()); object[numofobjects].image = this.getChildAt(_local2); object[numofobjects].image.stop(); object[numofobjects].position = new Array(0, 0); object[numofobjects].position[0] = object[numofobjects].image.x; object[numofobjects].position[1] = object[numofobjects].image.y; object[numofobjects].type = new int(); object[numofobjects].type = 0; object[numofobjects].maxforce = new Number(); object[numofobjects].maxforce = 65536; object[numofobjects].timetolive = new int(); object[numofobjects].timetolive = 65536; object[numofobjects].numoflines = new int(); object[numofobjects].numoflines = 0; if ((((object[numofobjects].image is Bbush01)) || ((object[numofobjects].image is Bbush02)))){ object[numofobjects].type = 2; object[numofobjects].maxforce = 1.5; }; if ((((object[numofobjects].image is Bwall01)) || ((object[numofobjects].image is Bwall02)))){ object[numofobjects].type = 2; object[numofobjects].maxforce = 2; }; if ((((((((object[numofobjects].image is Bfence01)) || ((object[numofobjects].image is Bfence02)))) || ((object[numofobjects].image is Bfence03)))) || ((object[numofobjects].image is Bfence04)))){ object[numofobjects].type = 2; object[numofobjects].maxforce = 1; }; if ((((((object[numofobjects].image is Bbbq01)) || ((object[numofobjects].image is Bbbq02)))) || ((object[numofobjects].image is Bmailbox01)))){ object[numofobjects].type = 2; object[numofobjects].maxforce = 1; }; if ((object[numofobjects].image is Bporto)){ object[numofobjects].type = 3; object[numofobjects].maxforce = 1; }; if ((object[numofobjects].image is Btable)){ object[numofobjects].type = 2; object[numofobjects].maxforce = 1; }; if ((((((((object[numofobjects].image is Btombstone01)) || ((object[numofobjects].image is Btomestone02)))) || ((object[numofobjects].image is Btombstone03)))) || ((object[numofobjects].image is Btombstone04)))){ object[numofobjects].type = 2; object[numofobjects].maxforce = 0.5; }; if ((object[numofobjects].image is Btrash01)){ object[numofobjects].type = 2; object[numofobjects].maxforce = 0.5; }; if ((object[numofobjects].image is Bsign01)){ object[numofobjects].type = 2; object[numofobjects].maxforce = 1; }; object[numofobjects].line = new Array(); _local8 = object[numofobjects].image.getChildByName("coll"); if (_local8 != null){ _local6 = _local8.getBounds(stage); object[numofobjects].position[0] = (_local6.x + (_local6.width * 0.5)); object[numofobjects].position[1] = (_local6.y + (_local6.height * 0.5)); object[numofobjects].line.push(new Object()); object[numofobjects].line[object[numofobjects].numoflines].start = new Array(2); object[numofobjects].line[object[numofobjects].numoflines].start[0] = _local6.x; object[numofobjects].line[object[numofobjects].numoflines].start[1] = _local6.y; object[numofobjects].line[object[numofobjects].numoflines].end = new Array(2); object[numofobjects].line[object[numofobjects].numoflines].end[0] = (_local6.x + _local6.width); object[numofobjects].line[object[numofobjects].numoflines].end[1] = _local6.y; object[numofobjects].numoflines++; object[numofobjects].line.push(new Object()); object[numofobjects].line[object[numofobjects].numoflines].start = new Array(2); object[numofobjects].line[object[numofobjects].numoflines].start[0] = (_local6.x + _local6.width); object[numofobjects].line[object[numofobjects].numoflines].start[1] = _local6.y; object[numofobjects].line[object[numofobjects].numoflines].end = new Array(2); object[numofobjects].line[object[numofobjects].numoflines].end[0] = (_local6.x + _local6.width); object[numofobjects].line[object[numofobjects].numoflines].end[1] = (_local6.y + _local6.height); object[numofobjects].numoflines++; object[numofobjects].line.push(new Object()); object[numofobjects].line[object[numofobjects].numoflines].start = new Array(2); object[numofobjects].line[object[numofobjects].numoflines].start[0] = (_local6.x + _local6.width); object[numofobjects].line[object[numofobjects].numoflines].start[1] = (_local6.y + _local6.height); object[numofobjects].line[object[numofobjects].numoflines].end = new Array(2); object[numofobjects].line[object[numofobjects].numoflines].end[0] = _local6.x; object[numofobjects].line[object[numofobjects].numoflines].end[1] = (_local6.y + _local6.height); object[numofobjects].numoflines++; object[numofobjects].line.push(new Object()); object[numofobjects].line[object[numofobjects].numoflines].start = new Array(2); object[numofobjects].line[object[numofobjects].numoflines].start[0] = _local6.x; object[numofobjects].line[object[numofobjects].numoflines].start[1] = (_local6.y + _local6.height); object[numofobjects].line[object[numofobjects].numoflines].end = new Array(2); object[numofobjects].line[object[numofobjects].numoflines].end[0] = _local6.x; object[numofobjects].line[object[numofobjects].numoflines].end[1] = _local6.y; object[numofobjects].numoflines++; }; object[numofobjects].image.cacheAsBitmap = true; numofobjects++; _local2++; }; if (_arg1 == 2){ _local13 = new maprace1(); } else { if (_arg1 == 3){ _local13 = new maprace2(); } else { if (_arg1 == 4){ _local13 = new maprace3(); } else { _local13 = new mapimage(); }; }; }; _local9 = _local13.getBounds(_local13); bgbitmapdata = new BitmapData(_local13.width, _local13.height, false, 0x404040); _local11.identity(); _local11.translate(-(_local9.x), -(_local9.y)); bgbitmapdata.draw(_local13, _local11); bgbitmapimage = new Bitmap(bgbitmapdata); bgbitmapimage.width = _local13.width; bgbitmapimage.height = _local13.height; bgbitmapimage.cacheAsBitmap = true; addChildAt(bgbitmapimage, 0); _local2 = 0; while (_local2 < 7) { _local10.push(new Object()); _local10[_local2].position = new Array(0x0100, 0x0100); _local10[_local2].size = new Array(265, 0x0100); if (_local2 == 0){ _local10[_local2].position[0] = (bgbitmapimage.width * 0.125); _local10[_local2].position[1] = (bgbitmapimage.height * 0.125); _local10[_local2].size[0] = (bgbitmapimage.width * 0.375); _local10[_local2].size[1] = (bgbitmapimage.height * 0.125); } else { if (_local2 == 1){ _local10[_local2].position[0] = (bgbitmapimage.width * 0.5); _local10[_local2].position[1] = (bgbitmapimage.height * 0.0625); _local10[_local2].size[0] = (bgbitmapimage.width * 0.4375); _local10[_local2].size[1] = (bgbitmapimage.height * 0.4375); } else { if (_local2 == 2){ _local10[_local2].position[0] = (bgbitmapimage.width * 0.125); _local10[_local2].position[1] = (bgbitmapimage.height * 0.25); _local10[_local2].size[0] = (bgbitmapimage.width * 0.4375); _local10[_local2].size[1] = (bgbitmapimage.height * 0.25); } else { if (_local2 == 3){ _local10[_local2].position[0] = (bgbitmapimage.width * 0.125); _local10[_local2].position[1] = (bgbitmapimage.height * 0.5); _local10[_local2].size[0] = (bgbitmapimage.width * 0.4375); _local10[_local2].size[1] = (bgbitmapimage.height * 0.25); } else { if (_local2 == 4){ _local10[_local2].position[0] = (bgbitmapimage.width * 0.125); _local10[_local2].position[1] = (bgbitmapimage.height * 0.75); _local10[_local2].size[0] = (bgbitmapimage.width * 0.125); _local10[_local2].size[1] = (bgbitmapimage.height * 0.125); } else { if (_local2 == 5){ _local10[_local2].position[0] = (bgbitmapimage.width * 0.25); _local10[_local2].position[1] = (bgbitmapimage.height * 0.75); _local10[_local2].size[0] = (bgbitmapimage.width * 0.25); _local10[_local2].size[1] = (bgbitmapimage.height * 0.1875); } else { _local10[_local2].position[0] = (bgbitmapimage.width * 0.5); _local10[_local2].position[1] = (bgbitmapimage.height * 0.625); _local10[_local2].size[0] = (bgbitmapimage.width * 0.4375); _local10[_local2].size[1] = (bgbitmapimage.height * 0.25); }; }; }; }; }; }; _local2++; }; _local2 = 0; while (_local2 < 28) { object.push(new Object()); if (_local2 < 2){ object[numofobjects].image = new human_alex(); if ((_local2 & 1) == 0){ _local5 = 0; } else { _local5 = 4; }; } else { if (_local2 < 4){ object[numofobjects].image = new human_blackguy(); if ((_local2 & 1) == 0){ _local5 = 0; } else { _local5 = 4; }; } else { if (_local2 < 6){ object[numofobjects].image = new human_danielle(); if ((_local2 & 1) == 0){ _local5 = 0; } else { _local5 = 2; }; } else { if (_local2 < 8){ object[numofobjects].image = new human_edmund(); if ((_local2 & 1) == 0){ _local5 = 0; } else { _local5 = 2; }; } else { if (_local2 < 10){ object[numofobjects].image = new human_hippy(); _local5 = 6; } else { if (_local2 < 12){ object[numofobjects].image = new human_hobo(); _local5 = 6; } else { if (_local2 < 14){ object[numofobjects].image = new human_kyle(); if ((_local2 & 1) == 0){ _local5 = 0; } else { _local5 = 3; }; } else { if (_local2 < 16){ object[numofobjects].image = new human_mexican(); if ((_local2 & 1) == 0){ _local5 = 0; } else { _local5 = 3; }; } else { if (_local2 < 18){ object[numofobjects].image = new human_mourner(); _local5 = 5; } else { if (_local2 < 20){ object[numofobjects].image = new human_oldlady(); _local5 = 1; } else { if (_local2 < 22){ object[numofobjects].image = new human_oldman(); _local5 = 1; } else { if (_local2 < 24){ object[numofobjects].image = new human_ranger(); _local5 = 6; } else { if (_local2 < 26){ object[numofobjects].image = new human_skinnydipper(); _local5 = 6; } else { object[numofobjects].image = new human_zombie(); _local5 = 5; }; }; }; }; }; }; }; }; }; }; }; }; }; object[numofobjects].image.stop(); object[numofobjects].position = new Array(0, 0); object[numofobjects].position[0] = (_local10[_local5].position[0] + (Math.random() * _local10[_local5].size[0])); object[numofobjects].position[1] = (_local10[_local5].position[1] + (Math.random() * _local10[_local5].size[1])); while (pointinsidebuildings(object[numofobjects].position, 40)) { object[numofobjects].position[0] = (_local10[_local5].position[0] + (Math.random() * _local10[_local5].size[0])); object[numofobjects].position[1] = (_local10[_local5].position[1] + (Math.random() * _local10[_local5].size[1])); }; object[numofobjects].image.x = object[numofobjects].position[0]; object[numofobjects].image.y = object[numofobjects].position[1]; object[numofobjects].type = new int(); object[numofobjects].type = 1; object[numofobjects].maxforce = new Number(); object[numofobjects].maxforce = 0.5; object[numofobjects].timetolive = new int(); object[numofobjects].timetolive = 65536; object[numofobjects].numoflines = new int(); object[numofobjects].numoflines = 0; object[numofobjects].line = new Array(); _local8 = object[numofobjects].image.getChildByName("coll"); if (_local8 != null){ _local6.x = _local8.x; _local6.y = _local8.y; _local6.width = _local8.width; _local6.height = _local8.height; object[numofobjects].line.push(new Object()); object[numofobjects].line[object[numofobjects].numoflines].start = new Array(2); object[numofobjects].line[object[numofobjects].numoflines].start[0] = _local6.x; object[numofobjects].line[object[numofobjects].numoflines].start[1] = _local6.y; object[numofobjects].line[object[numofobjects].numoflines].end = new Array(2); object[numofobjects].line[object[numofobjects].numoflines].end[0] = (_local6.x + _local6.width); object[numofobjects].line[object[numofobjects].numoflines].end[1] = _local6.y; object[numofobjects].numoflines++; object[numofobjects].line.push(new Object()); object[numofobjects].line[object[numofobjects].numoflines].start = new Array(2); object[numofobjects].line[object[numofobjects].numoflines].start[0] = (_local6.x + _local6.width); object[numofobjects].line[object[numofobjects].numoflines].start[1] = _local6.y; object[numofobjects].line[object[numofobjects].numoflines].end = new Array(2); object[numofobjects].line[object[numofobjects].numoflines].end[0] = (_local6.x + _local6.width); object[numofobjects].line[object[numofobjects].numoflines].end[1] = (_local6.y + _local6.height); object[numofobjects].numoflines++; object[numofobjects].line.push(new Object()); object[numofobjects].line[object[numofobjects].numoflines].start = new Array(2); object[numofobjects].line[object[numofobjects].numoflines].start[0] = (_local6.x + _local6.width); object[numofobjects].line[object[numofobjects].numoflines].start[1] = (_local6.y + _local6.height); object[numofobjects].line[object[numofobjects].numoflines].end = new Array(2); object[numofobjects].line[object[numofobjects].numoflines].end[0] = _local6.x; object[numofobjects].line[object[numofobjects].numoflines].end[1] = (_local6.y + _local6.height); object[numofobjects].numoflines++; object[numofobjects].line.push(new Object()); object[numofobjects].line[object[numofobjects].numoflines].start = new Array(2); object[numofobjects].line[object[numofobjects].numoflines].start[0] = _local6.x; object[numofobjects].line[object[numofobjects].numoflines].start[1] = (_local6.y + _local6.height); object[numofobjects].line[object[numofobjects].numoflines].end = new Array(2); object[numofobjects].line[object[numofobjects].numoflines].end[0] = _local6.x; object[numofobjects].line[object[numofobjects].numoflines].end[1] = _local6.y; object[numofobjects].numoflines++; }; object[numofobjects].image.cacheAsBitmap = true; addChildAt(object[numofobjects].image, 1); numofobjects++; _local2++; }; numofcars = 0; _local2 = 0; while (_local2 < 1) { car.push(new Object()); _local12 = new carimage(); car[_local2].bitmapdata = new BitmapData(_local12.width, _local12.height, true, 0); _local11.identity(); _local11.translate((_local12.width * 0.5), (_local12.height * 0.421)); car[_local2].bitmapdata.draw(_local12, _local11); _local12 = new carimageblood(); car[_local2].bitmapdatablood = new BitmapData(_local12.width, _local12.height, true, 0); _local11.identity(); _local11.translate((_local12.width * 0.5), (_local12.height * 0.421)); car[_local2].bitmapdatablood.draw(_local12, _local11); car[_local2].image = new Bitmap(car[_local2].bitmapdata, PixelSnapping.AUTO, false); car[_local2].image.cacheAsBitmap = true; car[_local2].image.blendMode = BlendMode.NORMAL; addChildAt(car[_local2].image, 1); car[_local2].imageposition = new Array(0, 0); car[_local2].imageposition[0] = (-(car[_local2].image.width) * 0.5); car[_local2].imageposition[1] = (-(car[_local2].image.height) * 0.421); car[_local2].imagesize = new Array(0, 0); car[_local2].imagesize[0] = car[_local2].image.width; car[_local2].imagesize[1] = car[_local2].image.height; car[_local2].position = new Array(); car[_local2].position[0] = 284; car[_local2].position[1] = 500; car[_local2].prevposition = new Array(); car[_local2].prevposition[0] = car[_local2].position[0]; car[_local2].prevposition[1] = car[_local2].position[1]; car[_local2].velocity = new Array(0, 0); car[_local2].prevvelocity = new Array(0, 0); car[_local2].orientation = new Array(1, 0, 0, 1); car[_local2].prevorientation = new Array(1, 0, 0, 1); car[_local2].dir = new Number(0); car[_local2].angularvelocity = new Number(0); car[_local2].prevangularvelocity = new Number(0); car[_local2].image.x = ((car[_local2].position[0] + (car[_local2].orientation[0] * car[_local2].imageposition[0])) + (car[_local2].orientation[2] * car[_local2].imageposition[1])); car[_local2].image.y = ((car[_local2].position[1] + (car[_local2].orientation[1] * car[_local2].imageposition[0])) + (car[_local2].orientation[3] * car[_local2].imageposition[1])); car[_local2].image.rotation = (car[_local2].dir * 57.2957795130823); car[_local2].wheel = new Array(); _local3 = 0; while (_local3 < 4) { car[_local2].wheel.push(new Object()); car[_local2].wheel[_local3].position = new Array(2); if (_local3 == 0){ car[_local2].wheel[_local3].position[0] = -10; car[_local2].wheel[_local3].position[1] = -18; } else { if (_local3 == 1){ car[_local2].wheel[_local3].position[0] = 10; car[_local2].wheel[_local3].position[1] = -18; } else { if (_local3 == 2){ car[_local2].wheel[_local3].position[0] = 10; car[_local2].wheel[_local3].position[1] = 18; } else { car[_local2].wheel[_local3].position[0] = -10; car[_local2].wheel[_local3].position[1] = 18; }; }; }; car[_local2].wheel[_local3].spin = new Number(0); car[_local2].wheel[_local3].dir = new Number(0); car[_local2].wheel[_local3].blood = new Number(0); _local3++; }; numofcars++; _local2++; }; framecount = 0; numofkills = 0; numoflaps = 0; playerlaptime = 0; playerlastlap = 0; playerkilltype = 0; playercombo = 1; playercombodelay = 0; if (gametype != _arg1){ playerscore = 0; gamelevel = 1; } else { gamelevel++; }; gametype = _arg1; gamestartdelay = 90; gameexitdelay = 0; if (gametype == 1){ if (gamelevel == 1){ playertime = (240 * 30); } else { if (gamelevel == 2){ playertime = (180 * 30); } else { if (gamelevel == 3){ playertime = (140 * 30); } else { if (gamelevel == 4){ playertime = (120 * 30); } else { if (gamelevel == 5){ playertime = (110 * 30); } else { if (gamelevel == 6){ playertime = (90 * 30); } else { if (gamelevel == 7){ playertime = (80 * 30); } else { if (gamelevel == 8){ playertime = (70 * 30); } else { if (gamelevel == 9){ playertime = (60 * 30); } else { if (gamelevel == 10){ playertime = (50 * 30); } else { if (gamelevel == 11){ playertime = (40 * 30); } else { playertime = (30 * 30); }; }; }; }; }; }; }; }; }; }; }; } else { playertime = 0; }; hud = new hudimage(); addChild(hud); _local14 = new pcsenior(); _local15 = new TextFormat(_local14.fontName, 16, 0xFFFFFF, true); _local15.tabStops = [184, 400, 640]; timetext.embedFonts = true; timetext.defaultTextFormat = _local15; timetext.x = 0; timetext.y = 0; timetext.width = 800; timetext.height = 30; timetext.text = ""; addChild(timetext); _local2 = 0; while (_local2 < 8) { scoretext.push(new Object()); scoretext[_local2].type = new int(0); scoretext[_local2].delay = new int(0); scoretext[_local2].bloodimage = new text_blood(); scoretext[_local2].bloodimage.visible = false; addChild(scoretext[_local2].bloodimage); scoretext[_local2].slideimage = new text_slide(); scoretext[_local2].slideimage.visible = false; addChild(scoretext[_local2].slideimage); scoretext[_local2].explosionimage = new text_explosion(); scoretext[_local2].explosionimage.visible = false; addChild(scoretext[_local2].explosionimage); scoretext[_local2].killimage = new text_kill(); scoretext[_local2].killimage.visible = false; addChild(scoretext[_local2].killimage); _local2++; }; stage.addEventListener(KeyboardEvent.KEY_DOWN, keydown); stage.addEventListener(KeyboardEvent.KEY_UP, keyup); addEventListener(Event.ENTER_FRAME, gameloop); if (viewposition[0] < (car[0].position[0] - 40)){ viewposition[0] = (car[0].position[0] - 40); }; if (viewposition[0] > (car[0].position[0] + 40)){ viewposition[0] = (car[0].position[0] + 40); }; if (viewposition[1] < (car[0].position[1] - 40)){ viewposition[1] = (car[0].position[1] - 40); }; if (viewposition[1] > (car[0].position[1] + 40)){ viewposition[1] = (car[0].position[1] + 40); }; if (viewposition[0] < 400){ viewposition[0] = 400; }; if (viewposition[1] < 300){ viewposition[1] = 300; }; if (viewposition[0] > (bgbitmapimage.width - 400)){ viewposition[0] = (bgbitmapimage.width - 400); }; if (viewposition[1] > (bgbitmapimage.height - 300)){ viewposition[1] = (bgbitmapimage.height - 300); }; pausemenuimage = new menu_pausescreen(); pausemenuimage.x = (viewposition[0] - 400); pausemenuimage.y = (viewposition[1] - 300); pausemenuimage.visible = false; addChild(pausemenuimage); countdownimage = new text_countdown(); countdownimage.x = (viewposition[0] - (countdownimage.width * 0.5)); countdownimage.y = (viewposition[1] - 100); addChild(countdownimage); this.x = (-(viewposition[0]) + 400); this.y = (-(viewposition[1]) + 300); gamemusic = new music_game(); gamemusicchannel = gamemusic.play(0, 4); _local16 = gamemusicchannel.soundTransform; _local16.volume = (0.5 * soundvolume); gamemusicchannel.soundTransform = _local16; enginechannel01 = new sound_engine01().play(0, 65536); _local16 = enginechannel01.soundTransform; _local16.volume = (0 * soundvolume); enginechannel01.soundTransform = _local16; enginechannel02 = new sound_engine02().play(0, 65536); _local16 = enginechannel02.soundTransform; _local16.volume = (0 * soundvolume); enginechannel02.soundTransform = _local16; enginechannel03 = new sound_engine03().play(0, 65536); _local16 = enginechannel03.soundTransform; _local16.volume = (0 * soundvolume); enginechannel03.soundTransform = _local16; screechchannel = new sound_screech().play(0, 65536); _local16 = screechchannel.soundTransform; _local16.volume = (0 * soundvolume); screechchannel.soundTransform = _local16; gameinitialized = 1; } function applycarforce(_arg1:Array, _arg2:int, _arg3:Array){ var _local4:Array; var _local5:Number; _local4 = [0, 0]; _local4[0] = -(_arg3[1]); _local4[1] = _arg3[0]; _local5 = Math.sqrt(((_local4[0] * _local4[0]) + (_local4[1] * _local4[1]))); _local4[0] = (_local4[0] / _local5); _local4[1] = (_local4[1] / _local5); car[_arg2].velocity[0] = (car[_arg2].velocity[0] + _arg1[0]); car[_arg2].velocity[1] = (car[_arg2].velocity[1] + _arg1[1]); car[_arg2].angularvelocity = (car[_arg2].angularvelocity + ((((_arg1[0] * _local4[0]) + (_arg1[1] * _local4[1])) * 0.5) / _local5)); } public function continuegame(_arg1:MouseEvent){ gotoAndStop("mayhem"); } public function warningwait(_arg1:Event){ warningscreendelay++; if (warningscreendelay >= 60){ removeEventListener(Event.ENTER_FRAME, warningwait); gotoAndPlay(3); }; } function drawline(_arg1:int, _arg2:int, _arg3:int, _arg4:int, _arg5:uint, _arg6:uint, _arg7:uint){ var _local8:int; var _local9:int; var _local10:int; var _local11:int; var _local12:uint; var _local13:uint; var _local14:uint; var _local15:int; if (_arg3 > _arg1){ _local9 = (_arg3 - _arg1); } else { _local9 = (_arg1 - _arg3); }; if (_arg4 > _arg2){ if ((_arg4 - _arg2) > _local9){ _local9 = (_arg4 - _arg2); }; } else { if ((_arg2 - _arg4) > _local9){ _local9 = (_arg2 - _arg4); }; }; _local12 = (_arg5 >> 16); _local13 = ((_arg5 >> 8) & 0xFF); _local14 = (_arg5 & 0xFF); if (_arg6 > (4 << 16)){ _arg6 = (4 << 16); }; if (_arg7 > (4 << 16)){ _arg7 = (4 << 16); }; _local10 = (((_arg3 - _arg1) << 16) / _local9); _local11 = (((_arg4 - _arg2) << 16) / _local9); _local15 = ((_arg7 - _arg6) / _local9); _arg1 = (_arg1 << 16); _arg2 = (_arg2 << 16); _local8 = 0; while (_local8 < _local9) { setbackgroundpixel((_arg1 >> 16), (_arg2 >> 16), _local12, _local13, _local14, (_arg6 >> 2)); setbackgroundpixel(((_arg1 >> 16) + 1), (_arg2 >> 16), _local12, _local13, _local14, (_arg6 >> 3)); setbackgroundpixel(((_arg1 >> 16) - 1), (_arg2 >> 16), _local12, _local13, _local14, (_arg6 >> 3)); setbackgroundpixel((_arg1 >> 16), ((_arg2 >> 16) + 1), _local12, _local13, _local14, (_arg6 >> 3)); setbackgroundpixel((_arg1 >> 16), ((_arg2 >> 16) - 1), _local12, _local13, _local14, (_arg6 >> 3)); _arg1 = (_arg1 + _local10); _arg2 = (_arg2 + _local11); _arg6 = (_arg6 + _local15); _local8++; }; } public function keyup(_arg1:KeyboardEvent){ keyboard[_arg1.keyCode] = 0; } public function shutdowngame(){ var _local1:int; var _local2:int; enginechannel01.stop(); enginechannel02.stop(); enginechannel03.stop(); screechchannel.stop(); gamemusicchannel.stop(); removeEventListener(Event.ENTER_FRAME, gameloop); stage.removeEventListener(KeyboardEvent.KEY_DOWN, keydown); stage.removeEventListener(KeyboardEvent.KEY_UP, keyup); _local2 = this.numChildren; _local1 = (_local2 - 1); while (_local1 >= 0) { removeChild(this.getChildAt(_local1)); _local1--; }; this.x = 0; this.y = 0; hud = null; fadeoutimage = null; levelcompleteimage = null; countdownimage = null; pausemenuimage = null; bgbitmapdata = null; bgbitmapimage = null; _local1 = (numofobjects - 1); while (_local1 >= 0) { delete object[_local1]; object.pop(); _local1--; }; _local1 = (numofcars - 1); while (_local1 >= 0) { delete car[_local1]; car.pop(); _local1--; }; _local1 = (sprite.length - 1); while (_local1 >= 0) { delete sprite[_local1]; sprite.pop(); _local1--; }; _local1 = 0; while (_local1 < 0x0100) { keyboard.pop(); _local1++; }; _local1 = 0; while (_local1 < 8) { scoretext.pop(); _local1++; }; gameinitialized = 0; } function soundon(_arg1:MouseEvent){ var _local2:*; soundvolume = 1; _local2 = gamemusicchannel.soundTransform; _local2.volume = 0.5; gamemusicchannel.soundTransform = _local2; } function drawquadcar(_arg1:int, _arg2:Number, _arg3:Number, _arg4:int, _arg5:int, _arg6:uint){ var _local7:Number; var _local8:Number; var _local9:uint; var _local10:uint; var _local11:uint; var _local12:uint; var _local13:uint; var _local14:uint; var _local15:uint; var _local16:Number; var _local17:Number; var _local18:uint; _local18 = (1 << 15); _arg2 = (_arg2 - car[_arg1].position[0]); _arg3 = (_arg3 - car[_arg1].position[1]); _local16 = ((car[_arg1].orientation[0] * _arg2) + (car[_arg1].orientation[1] * _arg3)); _local17 = ((car[_arg1].orientation[2] * _arg2) + (car[_arg1].orientation[3] * _arg3)); _local16 = (_local16 - car[_arg1].imageposition[0]); _local17 = (_local17 - car[_arg1].imageposition[1]); _local7 = _local17; while (_local7 <= (_local17 + _arg5)) { if ((((_local7 >= 0)) && ((_local7 < car[_arg1].imagesize[1])))){ _local8 = _local16; while (_local8 <= (_local16 + _arg4)) { if ((((_local8 >= 0)) && ((_local8 < car[_arg1].imagesize[0])))){ _local9 = car[_arg1].bitmapdatablood.getPixel(_local8, _local7); _local10 = ((_local9 >> 16) & 0xFF); _local11 = ((_local9 >> 8) & 0xFF); _local12 = (_local9 & 0xFF); _local10 = ((_local10 >> 1) + (_local10 >> 2)); _local11 = ((_local11 >> 1) + (_local11 >> 2)); _local12 = ((_local12 >> 1) + (_local12 >> 2)); _arg6 = car[_arg1].bitmapdata.getPixel(_local8, _local7); _local13 = ((_arg6 >> 16) & 0xFF); _local14 = ((_arg6 >> 8) & 0xFF); _local15 = (_arg6 & 0xFF); _local13 = (_local13 + (((_local10 - _local13) * _local18) >> 16)); _local14 = (_local14 + (((_local11 - _local14) * _local18) >> 16)); _local15 = (_local15 + (((_local12 - _local15) * _local18) >> 16)); _arg6 = (((_local13 << 16) + (_local14 << 8)) + _local15); car[_arg1].bitmapdata.setPixel(_local8, _local7, _arg6); }; _local8++; }; }; _local7++; }; } function setbackgroundpixel(_arg1:int, _arg2:int, _arg3:uint, _arg4:uint, _arg5:uint, _arg6:uint){ var _local7:uint; var _local8:uint; var _local9:uint; var _local10:uint; _local7 = bgbitmapdata.getPixel(_arg1, _arg2); _local8 = ((_local7 >> 16) & 0xFF); _local9 = ((_local7 >> 8) & 0xFF); _local10 = (_local7 & 0xFF); _local8 = (_local8 + (((_arg3 - _local8) * _arg6) >> 16)); _local9 = (_local9 + (((_arg4 - _local9) * _arg6) >> 16)); _local10 = (_local10 + (((_arg5 - _local10) * _arg6) >> 16)); _local7 = (((_local8 << 16) + (_local9 << 8)) + _local10); bgbitmapdata.setPixel(_arg1, _arg2, _local7); } public function keydown(_arg1:KeyboardEvent){ keyboard[_arg1.keyCode] = 1; } function objecttimetolive(){ var _local1:int; _local1 = 0; while (_local1 < numofobjects) { if (object[_local1].timetolive == 0){ deleteobject(_local1); } else { _local1++; }; }; } function frame125(){ this.stop(); startbutton.addEventListener(MouseEvent.CLICK, gotostart); instructionsbutton.addEventListener(MouseEvent.CLICK, gotoinstructions); creditsbutton.addEventListener(MouseEvent.CLICK, gotocredits); titlescreen.crypticsealogo.addEventListener(MouseEvent.CLICK, gotocrypticsea); titlescreen.crypticsealogo.useHandCursor = true; musicchannel = new music_title().play(); soundtransform = musicchannel.soundTransform; soundtransform.volume = (0.5 * soundvolume); musicchannel.soundTransform = soundtransform; } public function startmediumrace(_arg1:MouseEvent){ musicchannel.stop(); gotoAndStop("racemedium"); } function frame128(){ this.stop(); mayhembutton.addEventListener(MouseEvent.CLICK, startmayhem); racebutton.addEventListener(MouseEvent.CLICK, startrace); } function setcarpixel(_arg1:int, _arg2:int, _arg3:int, _arg4:uint, _arg5:uint, _arg6:uint, _arg7:uint){ var _local8:uint; var _local9:uint; var _local10:uint; var _local11:uint; var _local12:uint; var _local13:Number; var _local14:Number; _arg2 = (_arg2 - car[_arg1].position[0]); _arg3 = (_arg3 - car[_arg1].position[1]); _local13 = ((car[_arg1].orientation[0] * _arg2) + (car[_arg1].orientation[1] * _arg3)); _local14 = ((car[_arg1].orientation[2] * _arg2) + (car[_arg1].orientation[3] * _arg3)); _local13 = (_local13 - car[_arg1].imageposition[0]); _local14 = (_local14 - car[_arg1].imageposition[1]); if (_local13 < 0){ return; }; if (_local14 < 0){ return; }; if (_local13 >= car[_arg1].imagesize[0]){ return; }; if (_local14 >= car[_arg1].imagesize[1]){ return; }; _local9 = car[_arg1].bitmapdatablood.getPixel(_local13, _local14); _arg4 = ((_local9 >> 16) & 0xFF); _arg5 = ((_local9 >> 8) & 0xFF); _arg6 = (_local9 & 0xFF); _local8 = car[_arg1].bitmapdata.getPixel(_local13, _local14); _local10 = ((_local8 >> 16) & 0xFF); _local11 = ((_local8 >> 8) & 0xFF); _local12 = (_local8 & 0xFF); _local10 = (_local10 + (((_arg4 - _local10) * _arg7) >> 16)); _local11 = (_local11 + (((_arg5 - _local11) * _arg7) >> 16)); _local12 = (_local12 + (((_arg6 - _local12) * _arg7) >> 16)); _local8 = (((_local10 << 16) + (_local11 << 8)) + _local12); car[_arg1].bitmapdata.setPixel(_local13, _local14, _local8); } function frame129(){ initgame(1); } function frame130(){ initgame(2); } public function gameloop(_arg1:Event){ var _local2:int; var _local3:int; var _local4:Array; var _local5:Array; var _local6:Array; var _local7:Array; var _local8:Number; var _local9:Number; var _local10:uint; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:*; var _local15:*; _local4 = [0, 0]; _local5 = [0, 0]; _local6 = [0, 0]; _local7 = [0, 0]; _local13 = 0; if ((((gamestartdelay < 30)) && ((gameexitdelay < 5)))){ _local2 = 0; if (keyboard[38]){ _local3 = 2; while (_local3 < 4) { car[_local2].wheel[_local3].spin = (car[_local2].wheel[_local3].spin + 0.625); if (car[_local2].wheel[_local3].spin > 10){ car[_local2].wheel[_local3].spin = 10; }; _local3++; }; } else { if (keyboard[40]){ _local3 = 2; while (_local3 < 4) { car[_local2].wheel[_local3].spin = (car[_local2].wheel[_local3].spin - 0.625); if (car[_local2].wheel[_local3].spin < -10){ car[_local2].wheel[_local3].spin = -10; }; _local3++; }; } else { _local8 = 0.1; _local3 = 2; while (_local3 < 4) { if (car[_local2].wheel[_local3].spin > _local8){ car[_local2].wheel[_local3].spin = (car[_local2].wheel[_local3].spin - _local8); } else { if (car[_local2].wheel[_local3].spin < -(_local8)){ car[_local2].wheel[_local3].spin = (car[_local2].wheel[_local3].spin + _local8); } else { car[_local2].wheel[_local3].spin = 0; }; }; _local3++; }; }; }; if (keyboard[32]){ _local3 = 2; while (_local3 < 4) { car[_local2].wheel[_local3].spin = (car[_local2].wheel[_local3].spin * 0.5); _local3++; }; }; _local8 = 0.375; if (keyboard[37]){ _local3 = 0; while (_local3 < 2) { car[_local2].wheel[_local3].dir = (car[_local2].wheel[_local3].dir - _local8); if (car[_local2].wheel[_local3].dir < -0.75){ car[_local2].wheel[_local3].dir = -0.75; }; _local3++; }; } else { if (keyboard[39]){ _local3 = 0; while (_local3 < 2) { car[_local2].wheel[_local3].dir = (car[_local2].wheel[_local3].dir + _local8); if (car[_local2].wheel[_local3].dir > 0.75){ car[_local2].wheel[_local3].dir = 0.75; }; _local3++; }; } else { _local3 = 0; while (_local3 < 2) { if (car[_local2].wheel[_local3].dir > _local8){ car[_local2].wheel[_local3].dir = (car[_local2].wheel[_local3].dir - _local8); } else { if (car[_local2].wheel[_local3].dir < -(_local8)){ car[_local2].wheel[_local3].dir = (car[_local2].wheel[_local3].dir + _local8); } else { car[_local2].wheel[_local3].dir = 0; }; }; _local3++; }; }; }; bgbitmapdata.lock(); _local2 = 0; while (_local2 < numofcars) { car[_local2].prevvelocity[0] = car[_local2].velocity[0]; car[_local2].prevvelocity[1] = car[_local2].velocity[1]; car[_local2].prevangularvelocity = car[_local2].angularvelocity; car[_local2].prevorientation[0] = car[_local2].orientation[0]; car[_local2].prevorientation[1] = car[_local2].orientation[1]; car[_local2].prevorientation[2] = car[_local2].orientation[2]; car[_local2].prevorientation[3] = car[_local2].orientation[3]; car[_local2].orientation[0] = Math.cos(car[_local2].dir); car[_local2].orientation[1] = Math.sin(car[_local2].dir); car[_local2].orientation[2] = -(car[_local2].orientation[1]); car[_local2].orientation[3] = car[_local2].orientation[0]; _local3 = 0; while (_local3 < 4) { _local6[0] = ((car[_local2].orientation[0] * car[_local2].wheel[_local3].position[0]) + (car[_local2].orientation[2] * car[_local2].wheel[_local3].position[1])); _local6[1] = ((car[_local2].orientation[1] * car[_local2].wheel[_local3].position[0]) + (car[_local2].orientation[3] * car[_local2].wheel[_local3].position[1])); _local7[0] = ((car[_local2].prevorientation[0] * car[_local2].wheel[_local3].position[0]) + (car[_local2].prevorientation[2] * car[_local2].wheel[_local3].position[1])); _local7[1] = ((car[_local2].prevorientation[1] * car[_local2].wheel[_local3].position[0]) + (car[_local2].prevorientation[3] * car[_local2].wheel[_local3].position[1])); _local5[0] = Math.sin((car[_local2].dir + car[_local2].wheel[_local3].dir)); _local5[1] = -(Math.cos((car[_local2].dir + car[_local2].wheel[_local3].dir))); getcarforce(_local4, _local2, _local6); _local4[0] = ((_local5[0] * car[_local2].wheel[_local3].spin) - _local4[0]); _local4[1] = ((_local5[1] * car[_local2].wheel[_local3].spin) - _local4[1]); _local8 = Math.sqrt(((_local4[0] * _local4[0]) + (_local4[1] * _local4[1]))); _local9 = (0.59 - (car[_local2].wheel[_local3].blood * 0.2)); if (_local3 < 2){ _local9 = (_local9 + 0.06); }; if (bgbitmapdata.getPixel((car[_local2].position[0] + _local6[0]), (car[_local2].position[1] + _local6[1])) == 0x800000){ car[_local2].wheel[_local3].blood = 1; }; if ((((car[_local2].wheel[_local3].blood >= 0.125)) || ((_local8 > _local9)))){ if (((_local8 - _local9) * 0.125) > (car[_local2].wheel[_local3].blood * 2)){ _local11 = ((_local8 - _local9) * 0.125); } else { _local11 = (car[_local2].wheel[_local3].blood * 2); }; if (_local11 > 2){ _local11 = 2; }; _local10 = (car[_local2].wheel[_local3].blood * 128); _local10 = (_local10 << 16); drawline((car[_local2].position[0] + _local6[0]), (car[_local2].position[1] + _local6[1]), (car[_local2].prevposition[0] + _local7[0]), (car[_local2].prevposition[1] + _local7[1]), _local10, (_local11 * 65536), (_local11 * 65536)); }; if (_local8 > _local9){ _local13 = (_local13 + (_local8 - _local9)); _local4[0] = (_local4[0] / _local8); _local4[1] = (_local4[1] / _local8); _local8 = _local9; _local4[0] = (_local4[0] * _local8); _local4[1] = (_local4[1] * _local8); }; _local8 = ((_local4[0] * _local5[0]) + (_local4[1] * _local5[1])); car[_local2].wheel[_local3].spin = (car[_local2].wheel[_local3].spin - (_local8 * 0.625)); _local4[0] = (_local4[0] * 0.25); _local4[1] = (_local4[1] * 0.25); applycarforce(_local4, _local2, _local6); if (car[_local2].wheel[_local3].blood > 0){ if (car[_local2].wheel[_local3].blood > 0.02){ car[_local2].wheel[_local3].blood = (car[_local2].wheel[_local3].blood - 0.02); } else { car[_local2].wheel[_local3].blood = 0; }; }; _local3++; }; car[_local2].prevposition[0] = car[_local2].position[0]; car[_local2].prevposition[1] = car[_local2].position[1]; car[_local2].angularvelocity = (car[_local2].angularvelocity * 0.995); car[_local2].position[0] = (car[_local2].position[0] + car[_local2].velocity[0]); car[_local2].position[1] = (car[_local2].position[1] + car[_local2].velocity[1]); car[_local2].dir = (car[_local2].dir + car[_local2].angularvelocity); if (car[_local2].position[0] < 20){ car[_local2].position[0] = 20; car[_local2].velocity[0] = (Math.abs(car[_local2].velocity[0]) * 0.5); }; if (car[_local2].position[1] < 20){ car[_local2].position[1] = 20; car[_local2].velocity[1] = (Math.abs(car[_local2].velocity[1]) * 0.5); }; if (car[_local2].position[0] > (bgbitmapimage.width - 20)){ car[_local2].position[0] = (bgbitmapimage.width - 20); car[_local2].velocity[0] = (-(Math.abs(car[_local2].velocity[0])) * 0.5); }; if (car[_local2].position[1] > (bgbitmapimage.height - 20)){ car[_local2].position[1] = (bgbitmapimage.height - 20); car[_local2].velocity[1] = (-(Math.abs(car[_local2].velocity[1])) * 0.5); }; carcollisionlevel(_local2); _local2++; }; _local2 = 0; while (_local2 < numofcars) { car[_local2].bitmapdata.lock(); _local2++; }; spritesimulation(); _local2 = 0; while (_local2 < numofcars) { car[_local2].bitmapdata.unlock(); _local2++; }; bgbitmapdata.unlock(); peoplesimulation(); if (viewposition[0] < (car[0].position[0] - 40)){ viewposition[0] = (car[0].position[0] - 40); }; if (viewposition[0] > (car[0].position[0] + 40)){ viewposition[0] = (car[0].position[0] + 40); }; if (viewposition[1] < (car[0].position[1] - 40)){ viewposition[1] = (car[0].position[1] - 40); }; if (viewposition[1] > (car[0].position[1] + 40)){ viewposition[1] = (car[0].position[1] + 40); }; if (viewposition[0] < 400){ viewposition[0] = 400; }; if (viewposition[1] < 300){ viewposition[1] = 300; }; if (viewposition[0] > (bgbitmapimage.width - 400)){ viewposition[0] = (bgbitmapimage.width - 400); }; if (viewposition[1] > (bgbitmapimage.height - 300)){ viewposition[1] = (bgbitmapimage.height - 300); }; _local2 = 0; while (_local2 < numofcars) { car[_local2].image.x = ((car[_local2].position[0] + (car[_local2].orientation[0] * car[_local2].imageposition[0])) + (car[_local2].orientation[2] * car[_local2].imageposition[1])); car[_local2].image.y = ((car[_local2].position[1] + (car[_local2].orientation[1] * car[_local2].imageposition[0])) + (car[_local2].orientation[3] * car[_local2].imageposition[1])); car[_local2].image.rotation = (car[_local2].dir * 57.2957795130823); _local2++; }; this.x = (-(viewposition[0]) + 400); this.y = (-(viewposition[1]) + 300); objecttimetolive(); _local12 = (((_local13 * 0.125) * 0.125) * 0.5); if (_local12 > 0.25){ _local12 = 0.25; }; _local15 = screechchannel.soundTransform; _local15.volume = (_local12 * soundvolume); screechchannel.soundTransform = _local15; _local8 = ((Math.abs((((car[0].wheel[0].spin + car[0].wheel[1].spin) + car[0].wheel[2].spin) + car[0].wheel[3].spin)) * 0.125) * 0.25); _local12 = (0.5 - _local8); if (_local12 < 0.125){ _local12 = 0.125; }; _local12 = (_local12 * 0.5); _local15 = enginechannel01.soundTransform; _local15.volume = (_local12 * soundvolume); enginechannel01.soundTransform = _local15; _local12 = (0.5 - Math.abs((0.5 - _local8))); if (_local12 < 0.125){ _local12 = 0.125; }; _local12 = (_local12 * 0.75); _local15 = enginechannel02.soundTransform; _local15.volume = (_local12 * soundvolume); enginechannel02.soundTransform = _local15; _local12 = (_local8 - 0.5); if (_local12 < 0.125){ _local12 = 0.125; }; if (_local12 > 0.5){ _local12 = 0.5; }; _local12 = (_local12 * 0.75); _local15 = enginechannel03.soundTransform; _local15.volume = (_local12 * soundvolume); enginechannel03.soundTransform = _local15; if ((((gametype >= 2)) && ((gametype <= 4)))){ if (car[0].position[0] < 400){ if (car[0].position[1] < 540){ if (car[0].prevposition[1] >= 540){ playerlastlap = (playertime - playerlaptime); playerlaptime = playertime; numoflaps++; }; }; if (car[0].position[1] >= 540){ if (car[0].prevposition[1] < 540){ numoflaps--; }; }; }; }; if (playercombodelay > 0){ playercombodelay--; if (playercombodelay <= 0){ playerkilltype = 0; playercombo = 1; }; }; framecount++; if (gametype == 1){ playertime--; } else { playertime++; }; } else { _local15 = screechchannel.soundTransform; _local15.volume = 0; screechchannel.soundTransform = _local15; _local15 = enginechannel01.soundTransform; _local15.volume = 0; enginechannel01.soundTransform = _local15; _local15 = enginechannel02.soundTransform; _local15.volume = 0; enginechannel02.soundTransform = _local15; _local15 = enginechannel03.soundTransform; _local15.volume = 0; enginechannel03.soundTransform = _local15; }; hud.x = (viewposition[0] - 400); hud.y = (viewposition[1] - 300); timetext.x = (viewposition[0] - 400); timetext.y = (viewposition[1] - 300); if (gametype == 1){ if (playercombo > 1){ timetext.text = (((((((("Time:" + int((playertime / 30))) + "\tKills:") + numofkills) + "/28") + "\tScore:") + playerscore) + "\tCombo:x") + (playercombo - 1)); } else { timetext.text = (((((("Time:" + int((playertime / 30))) + "\tKills:") + numofkills) + "/28") + "\tScore:") + playerscore); }; } else { if ((((gametype >= 2)) && ((gametype <= 4)))){ timetext.text = (((((((((("Time:" + int((playertime / 30))) + ".") + int(((playertime / 3) % 10))) + "\tLaps:") + numoflaps) + "/3") + "\tLast Lap:") + int((playerlastlap / 30))) + ".") + int(((playerlastlap / 3) % 10))); }; }; _local6[1] = 30; if (gametype == 1){ _local2 = 0; while (_local2 < 8) { if (scoretext[_local2].delay > 0){ scoretext[_local2].delay--; if (scoretext[_local2].delay == 0){ scoretext[_local2].type = 0; }; }; _local6[0] = 0; if ((scoretext[_local2].type & 1) == 1){ scoretext[_local2].bloodimage.x = ((viewposition[0] - 400) + _local6[0]); scoretext[_local2].bloodimage.y = ((viewposition[1] - 300) + _local6[1]); scoretext[_local2].bloodimage.visible = true; scoretext[_local2].bloodimage.alpha = (scoretext[_local2].delay / 60); _local6[0] = (_local6[0] + scoretext[_local2].bloodimage.width); } else { scoretext[_local2].bloodimage.visible = false; }; if ((scoretext[_local2].type & 2) == 2){ scoretext[_local2].slideimage.x = ((viewposition[0] - 400) + _local6[0]); scoretext[_local2].slideimage.y = ((viewposition[1] - 300) + _local6[1]); scoretext[_local2].slideimage.visible = true; scoretext[_local2].slideimage.alpha = (scoretext[_local2].delay / 60); _local6[0] = (_local6[0] + scoretext[_local2].slideimage.width); } else { scoretext[_local2].slideimage.visible = false; }; if ((scoretext[_local2].type & 4) == 4){ scoretext[_local2].explosionimage.x = ((viewposition[0] - 400) + _local6[0]); scoretext[_local2].explosionimage.y = ((viewposition[1] - 300) + _local6[1]); scoretext[_local2].explosionimage.visible = true; scoretext[_local2].explosionimage.alpha = (scoretext[_local2].delay / 60); _local6[0] = (_local6[0] + scoretext[_local2].explosionimage.width); scoretext[_local2].killimage.visible = false; } else { scoretext[_local2].explosionimage.visible = false; if ((((scoretext[_local2].delay > 0)) && (!((scoretext[_local2].type == 3))))){ scoretext[_local2].killimage.x = ((viewposition[0] - 400) + _local6[0]); scoretext[_local2].killimage.y = ((viewposition[1] - 300) + _local6[1]); scoretext[_local2].killimage.visible = true; scoretext[_local2].killimage.alpha = (scoretext[_local2].delay / 60); _local6[0] = (_local6[0] + scoretext[_local2].killimage.width); } else { scoretext[_local2].killimage.visible = false; }; }; _local6[1] = (_local6[1] + 20); _local2++; }; }; if (keyboard[27]){ keyboard[27] = 0; _local15 = screechchannel.soundTransform; _local15.volume = 0; screechchannel.soundTransform = _local15; _local15 = enginechannel01.soundTransform; _local15.volume = 0; enginechannel01.soundTransform = _local15; _local15 = enginechannel02.soundTransform; _local15.volume = 0; enginechannel02.soundTransform = _local15; _local15 = enginechannel03.soundTransform; _local15.volume = 0; enginechannel03.soundTransform = _local15; if (countdownimage != null){ countdownimage.stop(); countdownimage.visible = false; }; pausemenu(); }; if (gamestartdelay > 0){ gamestartdelay--; if (gamestartdelay == 75){ _local14 = new sound_carstart().play(); _local15 = _local14.soundTransform; _local15.volume = (0.5 * soundvolume); _local14.soundTransform = _local15; }; if (gamestartdelay == 0){ removeChild(countdownimage); countdownimage = null; }; }; if (gameexitdelay > 0){ _local15 = gamemusicchannel.soundTransform; _local15.volume = (((100 - gameexitdelay) * soundvolume) / 200); gamemusicchannel.soundTransform = _local15; }; if ((((gametype >= 2)) && ((gametype <= 4)))){ if (numoflaps == 3){ if (gameexitdelay == 0){ levelcompleteimage = new text_levelcomplete(); levelcompleteimage.x = (viewposition[0] - 120); levelcompleteimage.y = (viewposition[1] - 50); addChild(levelcompleteimage); }; if (gameexitdelay == 60){ fadeoutimage = new fadeout(); fadeoutimage.x = (viewposition[0] - 400); fadeoutimage.y = (viewposition[1] - 300); addChild(fadeoutimage); }; gameexitdelay++; if (gameexitdelay >= 100){ shutdowngame(); gotoAndStop("1stplacemenu"); }; }; }; if (gametype == 1){ if (numofkills == 28){ if (gameexitdelay == 0){ levelcompleteimage = new text_levelcomplete(); levelcompleteimage.x = (viewposition[0] - 120); levelcompleteimage.y = (viewposition[1] - 50); addChild(levelcompleteimage); }; if (gameexitdelay == 60){ fadeoutimage = new fadeout(); fadeoutimage.x = (viewposition[0] - 400); fadeoutimage.y = (viewposition[1] - 300); addChild(fadeoutimage); }; gameexitdelay++; if (gameexitdelay >= 100){ shutdowngame(); gotoAndStop("levelcompletemenu"); }; }; if (playertime <= 0){ if (gameexitdelay == 0){ levelcompleteimage = new text_youlose(); levelcompleteimage.x = (viewposition[0] - 120); levelcompleteimage.y = (viewposition[1] - 50); addChild(levelcompleteimage); }; if (gameexitdelay == 60){ fadeoutimage = new fadeout(); fadeoutimage.x = (viewposition[0] - 400); fadeoutimage.y = (viewposition[1] - 300); addChild(fadeoutimage); }; gameexitdelay++; if (gameexitdelay >= 100){ shutdowngame(); gotoAndStop("gameovermenu"); }; }; }; } function frame134(){ this.stop(); menutimetext.embedFonts = true; menutimetext.defaultTextFormat = new TextFormat(myfont.fontName, 10, 0, true); menutimetext.text = ((("Time:" + int((playertime / 30))) + ".") + int(((playertime / 3) % 10))); if (gametype == 2){ if (playertime < (40 * 30)){ placemovie.gotoAndStop(1); } else { if (playertime < (50 * 30)){ placemovie.gotoAndStop(2); } else { if (playertime < (60 * 30)){ placemovie.gotoAndStop(3); } else { placemovie.gotoAndStop(4); }; }; }; } else { if (gametype == 3){ if (playertime < (50 * 30)){ placemovie.gotoAndStop(1); } else { if (playertime < (60 * 30)){ placemovie.gotoAndStop(2); } else { if (playertime < (70 * 30)){ placemovie.gotoAndStop(3); } else { placemovie.gotoAndStop(4); }; }; }; } else { if (gametype == 4){ if (playertime < (55 * 30)){ placemovie.gotoAndStop(1); } else { if (playertime < (65 * 30)){ placemovie.gotoAndStop(2); } else { if (playertime < (75 * 30)){ placemovie.gotoAndStop(3); } else { placemovie.gotoAndStop(4); }; }; }; }; }; }; restartbutton.addEventListener(MouseEvent.CLICK, restartgame); exitgamebutton.addEventListener(MouseEvent.CLICK, exitgame4); } public function menurestartgame(_arg1:MouseEvent){ gametype = 0; gotoAndStop("mayhem"); } function frame135(){ this.stop(); menuleveltext.embedFonts = true; menuleveltext.defaultTextFormat = new TextFormat(myfont.fontName, 10, 0, true); menuscoretext.embedFonts = true; menuscoretext.defaultTextFormat = new TextFormat(myfont.fontName, 10, 0, true); menuleveltext.text = (("Level " + gamelevel) + " Complete"); menuscoretext.text = ("Score:" + playerscore); continuebutton.addEventListener(MouseEvent.CLICK, continuegame); exitgamebutton.addEventListener(MouseEvent.CLICK, exitgame2); } public function gotocredits(_arg1:MouseEvent){ gotoAndStop("creditsmenu"); } function pointinsideobject(_arg1:int, _arg2:Array, _arg3:Number):int{ if (object[_arg1].type != 1){ if (object[_arg1].numoflines == 4){ if ((((_arg2[0] > (object[_arg1].line[0].start[0] - _arg3))) && ((_arg2[0] < (object[_arg1].line[2].start[0] + _arg3))))){ if ((((_arg2[1] > (object[_arg1].line[0].start[1] - _arg3))) && ((_arg2[1] < (object[_arg1].line[2].start[1] + _arg3))))){ return (1); }; }; }; } else { if (object[_arg1].numoflines == 4){ if ((((_arg2[0] > ((object[_arg1].position[0] + object[_arg1].line[0].start[0]) - _arg3))) && ((_arg2[0] < ((object[_arg1].position[0] + object[_arg1].line[2].start[0]) + _arg3))))){ if ((((_arg2[1] > ((object[_arg1].position[1] + object[_arg1].line[0].start[1]) - _arg3))) && ((_arg2[1] < ((object[_arg1].position[1] + object[_arg1].line[2].start[1]) + _arg3))))){ return (1); }; }; }; }; return (0); } function peoplesimulation(){ var _local1:int; var _local2:Array; var _local3:Number; _local2 = [0, 0]; _local1 = 0; while (_local1 < numofobjects) { if (object[_local1].type == 1){ _local2[0] = (object[_local1].position[0] - car[0].position[0]); _local2[1] = (object[_local1].position[1] - car[0].position[1]); if ((((_local2[0] > -200)) && ((_local2[0] < 200)))){ if ((((_local2[1] > -200)) && ((_local2[1] < 200)))){ _local3 = Math.sqrt(((_local2[0] * _local2[0]) + (_local2[1] * _local2[1]))); _local2[0] = (_local2[0] / _local3); _local2[1] = (_local2[1] / _local3); object[_local1].position[0] = (object[_local1].position[0] + _local2[0]); object[_local1].position[1] = (object[_local1].position[1] + _local2[1]); if (Math.abs(_local2[1]) > Math.abs(_local2[0])){ if (_local2[1] > 0){ object[_local1].image.gotoAndStop(1); } else { object[_local1].image.gotoAndStop(3); }; } else { if (_local2[0] < 0){ object[_local1].image.gotoAndStop(2); } else { object[_local1].image.gotoAndStop(4); }; }; if (pointinsidebuildings(object[_local1].position, 40)){ object[_local1].position[0] = (object[_local1].position[0] - _local2[0]); object[_local1].position[1] = (object[_local1].position[1] - _local2[1]); }; if (object[_local1].position[0] < 20){ object[_local1].position[0] = 20; }; if (object[_local1].position[1] < 20){ object[_local1].position[1] = 20; }; if (object[_local1].position[0] > (bgbitmapimage.width - 20)){ object[_local1].position[0] = (bgbitmapimage.width - 20); }; if (object[_local1].position[1] > (bgbitmapimage.height - 20)){ object[_local1].position[1] = (bgbitmapimage.height - 20); }; }; }; object[_local1].image.x = object[_local1].position[0]; object[_local1].image.y = object[_local1].position[1]; }; _local1++; }; } function frame131(){ initgame(3); } function frame132(){ initgame(4); } } }//packageSection 50//Bmailbox01 (Bmailbox01) package { import flash.display.*; public dynamic class Bmailbox01 extends MovieClip { public var coll:MovieClip; } }//packageSection 51//Bporto (Bporto) package { import flash.display.*; public dynamic class Bporto extends MovieClip { public var coll:MovieClip; } }//packageSection 52//Bsign01 (Bsign01) package { import flash.display.*; public dynamic class Bsign01 extends MovieClip { public var coll:MovieClip; } }//packageSection 53//Btable (Btable) package { import flash.display.*; public dynamic class Btable extends MovieClip { public var coll:MovieClip; } }//packageSection 54//Btombstone01 (Btombstone01) package { import flash.display.*; public dynamic class Btombstone01 extends MovieClip { public var coll:MovieClip; } }//packageSection 55//Btombstone03 (Btombstone03) package { import flash.display.*; public dynamic class Btombstone03 extends MovieClip { public var coll:MovieClip; } }//packageSection 56//Btombstone04 (Btombstone04) package { import flash.display.*; public dynamic class Btombstone04 extends MovieClip { public var coll:MovieClip; } }//packageSection 57//Btomestone02 (Btomestone02) package { import flash.display.*; public dynamic class Btomestone02 extends MovieClip { public var coll:MovieClip; } }//packageSection 58//Btrash01 (Btrash01) package { import flash.display.*; public dynamic class Btrash01 extends MovieClip { public var coll:MovieClip; } }//packageSection 59//Bwall01 (Bwall01) package { import flash.display.*; public dynamic class Bwall01 extends MovieClip { public var coll:MovieClip; } }//packageSection 60//Bwall02 (Bwall02) package { import flash.display.*; public dynamic class Bwall02 extends MovieClip { public var coll:MovieClip; } }//packageSection 61//carimage (carimage) package { import flash.display.*; public dynamic class carimage extends MovieClip { } }//packageSection 62//carimageblood (carimageblood) package { import flash.display.*; public dynamic class carimageblood extends MovieClip { } }//packageSection 63//fadeout (fadeout) package { import flash.display.*; public dynamic class fadeout extends MovieClip { public function fadeout(){ addFrameScript(29, frame30); } function frame30(){ this.stop(); } } }//packageSection 64//hudimage (hudimage) package { import flash.display.*; public dynamic class hudimage extends MovieClip { } }//packageSection 65//human_alex (human_alex) package { import flash.display.*; public dynamic class human_alex extends MovieClip { public var coll:MovieClip; } }//packageSection 66//human_blackguy (human_blackguy) package { import flash.display.*; public dynamic class human_blackguy extends MovieClip { public var coll:MovieClip; } }//packageSection 67//human_danielle (human_danielle) package { import flash.display.*; public dynamic class human_danielle extends MovieClip { public var coll:MovieClip; } }//packageSection 68//human_edmund (human_edmund) package { import flash.display.*; public dynamic class human_edmund extends MovieClip { public var coll:MovieClip; } }//packageSection 69//human_hippy (human_hippy) package { import flash.display.*; public dynamic class human_hippy extends MovieClip { public var coll:MovieClip; } }//packageSection 70//human_hobo (human_hobo) package { import flash.display.*; public dynamic class human_hobo extends MovieClip { public var coll:MovieClip; } }//packageSection 71//human_kyle (human_kyle) package { import flash.display.*; public dynamic class human_kyle extends MovieClip { public var coll:MovieClip; } }//packageSection 72//human_mexican (human_mexican) package { import flash.display.*; public dynamic class human_mexican extends MovieClip { public var coll:MovieClip; } }//packageSection 73//human_mourner (human_mourner) package { import flash.display.*; public dynamic class human_mourner extends MovieClip { public var coll:MovieClip; } }//packageSection 74//human_oldlady (human_oldlady) package { import flash.display.*; public dynamic class human_oldlady extends MovieClip { public var coll:MovieClip; } }//packageSection 75//human_oldman (human_oldman) package { import flash.display.*; public dynamic class human_oldman extends MovieClip { public var coll:MovieClip; } }//packageSection 76//human_ranger (human_ranger) package { import flash.display.*; public dynamic class human_ranger extends MovieClip { public var coll:MovieClip; } }//packageSection 77//human_skinnydipper (human_skinnydipper) package { import flash.display.*; public dynamic class human_skinnydipper extends MovieClip { public var coll:MovieClip; } }//packageSection 78//human_zombie (human_zombie) package { import flash.display.*; public dynamic class human_zombie extends MovieClip { public var coll:MovieClip; } }//packageSection 79//mapimage (mapimage) package { import flash.display.*; public dynamic class mapimage extends MovieClip { } }//packageSection 80//maprace1 (maprace1) package { import flash.display.*; public dynamic class maprace1 extends MovieClip { } }//packageSection 81//maprace2 (maprace2) package { import flash.display.*; public dynamic class maprace2 extends MovieClip { } }//packageSection 82//maprace3 (maprace3) package { import flash.display.*; public dynamic class maprace3 extends MovieClip { } }//packageSection 83//menu_pausescreen (menu_pausescreen) package { import flash.display.*; public dynamic class menu_pausescreen extends MovieClip { public var soundoffbutton:SimpleButton; public var unpausebutton:SimpleButton; public var exitgamebutton:SimpleButton; public var soundonbutton:SimpleButton; } }//packageSection 84//music_game (music_game) package { import flash.media.*; public dynamic class music_game extends Sound { } }//packageSection 85//music_title (music_title) package { import flash.media.*; public dynamic class music_title extends Sound { } }//packageSection 86//p1 (p1) package { import flash.display.*; public dynamic class p1 extends MovieClip { } }//packageSection 87//p2 (p2) package { import flash.display.*; public dynamic class p2 extends MovieClip { } }//packageSection 88//pcsenior (pcsenior) package { import flash.text.*; public dynamic class pcsenior extends Font { } }//packageSection 89//sound_carstart (sound_carstart) package { import flash.media.*; public dynamic class sound_carstart extends Sound { } }//packageSection 90//sound_death01 (sound_death01) package { import flash.media.*; public dynamic class sound_death01 extends Sound { } }//packageSection 91//sound_death02 (sound_death02) package { import flash.media.*; public dynamic class sound_death02 extends Sound { } }//packageSection 92//sound_death03 (sound_death03) package { import flash.media.*; public dynamic class sound_death03 extends Sound { } }//packageSection 93//sound_death04 (sound_death04) package { import flash.media.*; public dynamic class sound_death04 extends Sound { } }//packageSection 94//sound_death05 (sound_death05) package { import flash.media.*; public dynamic class sound_death05 extends Sound { } }//packageSection 95//sound_death06 (sound_death06) package { import flash.media.*; public dynamic class sound_death06 extends Sound { } }//packageSection 96//sound_death07 (sound_death07) package { import flash.media.*; public dynamic class sound_death07 extends Sound { } }//packageSection 97//sound_death08 (sound_death08) package { import flash.media.*; public dynamic class sound_death08 extends Sound { } }//packageSection 98//sound_engine01 (sound_engine01) package { import flash.media.*; public dynamic class sound_engine01 extends Sound { } }//packageSection 99//sound_engine02 (sound_engine02) package { import flash.media.*; public dynamic class sound_engine02 extends Sound { } }//packageSection 100//sound_engine03 (sound_engine03) package { import flash.media.*; public dynamic class sound_engine03 extends Sound { } }//packageSection 101//sound_hit01 (sound_hit01) package { import flash.media.*; public dynamic class sound_hit01 extends Sound { } }//packageSection 102//sound_hit02 (sound_hit02) package { import flash.media.*; public dynamic class sound_hit02 extends Sound { } }//packageSection 103//sound_hit03 (sound_hit03) package { import flash.media.*; public dynamic class sound_hit03 extends Sound { } }//packageSection 104//sound_screech (sound_screech) package { import flash.media.*; public dynamic class sound_screech extends Sound { } }//packageSection 105//sound_splat01 (sound_splat01) package { import flash.media.*; public dynamic class sound_splat01 extends Sound { } }//packageSection 106//sound_splat02 (sound_splat02) package { import flash.media.*; public dynamic class sound_splat02 extends Sound { } }//packageSection 107//sound_splat03 (sound_splat03) package { import flash.media.*; public dynamic class sound_splat03 extends Sound { } }//packageSection 108//sound_splat04 (sound_splat04) package { import flash.media.*; public dynamic class sound_splat04 extends Sound { } }//packageSection 109//Symbol37 (Symbol37) package { import flash.display.*; public dynamic class Symbol37 extends MovieClip { public var instructionsbutton:Symbol65; public var startbutton:Symbol64; public var creditsbutton:Symbol66; } }//packageSection 110//Symbol64 (Symbol64) package { import flash.display.*; public dynamic class Symbol64 extends SimpleButton { } }//packageSection 111//Symbol65 (Symbol65) package { import flash.display.*; public dynamic class Symbol65 extends SimpleButton { } }//packageSection 112//Symbol66 (Symbol66) package { import flash.display.*; public dynamic class Symbol66 extends SimpleButton { } }//packageSection 113//text_blood (text_blood) package { import flash.display.*; public dynamic class text_blood extends MovieClip { } }//packageSection 114//text_countdown (text_countdown) package { import flash.display.*; public dynamic class text_countdown extends MovieClip { public function text_countdown(){ addFrameScript(59, frame60); } function frame60(){ this.stop(); } } }//packageSection 115//text_explosion (text_explosion) package { import flash.display.*; public dynamic class text_explosion extends MovieClip { } }//packageSection 116//text_kill (text_kill) package { import flash.display.*; public dynamic class text_kill extends MovieClip { } }//packageSection 117//text_levelcomplete (text_levelcomplete) package { import flash.display.*; public dynamic class text_levelcomplete extends MovieClip { public function text_levelcomplete(){ addFrameScript(48, frame49); } function frame49(){ this.stop(); } } }//packageSection 118//text_slide (text_slide) package { import flash.display.*; public dynamic class text_slide extends MovieClip { } }//packageSection 119//text_youlose (text_youlose) package { import flash.display.*; public dynamic class text_youlose extends MovieClip { public function text_youlose(){ addFrameScript(48, frame49); } function frame49(){ this.stop(); } } }//package
Library Items
Symbol 1 Font {pcsenior} | Used by:409 410 412 417 420 497 499 500 505 506 507 577 578 579 580 581 582 583 584 585 586 587 588 589 594 595 596 601 602 603 608 609 610 615 616 627 628 629 630 631 633 634 635 637 | |
Symbol 2 Sound {sound_splat04} | ||
Symbol 3 Sound {sound_splat03} | ||
Symbol 4 Sound {sound_splat02} | ||
Symbol 5 Sound {sound_splat01} | ||
Symbol 6 Sound {sound_screech} | ||
Symbol 7 Sound {sound_hit03} | ||
Symbol 8 Sound {sound_hit02} | ||
Symbol 9 Sound {sound_hit01} | ||
Symbol 10 Sound {sound_engine03} | ||
Symbol 11 Sound {sound_engine02} | ||
Symbol 12 Sound {sound_engine01} | ||
Symbol 13 Sound {sound_death08} | ||
Symbol 14 Sound {sound_death07} | ||
Symbol 15 Sound {sound_death06} | ||
Symbol 16 Sound {sound_death05} | ||
Symbol 17 Sound {sound_death04} | ||
Symbol 18 Sound {sound_death03} | ||
Symbol 19 Sound {sound_death02} | ||
Symbol 20 Sound {sound_death01} | ||
Symbol 21 Sound {sound_carstart} | ||
Symbol 22 Sound {music_title} | ||
Symbol 23 Sound {music_game} | ||
Symbol 24 Font | Used by:25 78 79 80 81 87 409 420 458 460 461 462 474 478 479 480 481 497 499 500 505 506 507 577 578 579 580 581 582 583 584 585 586 587 588 589 594 595 596 626 627 628 629 630 632 633 634 635 636 637 638 | |
Symbol 25 Text | Uses:24 | Used by:26 |
Symbol 26 MovieClip | Uses:25 | Used by:42 |
Symbol 27 Graphic | Used by:42 75 | |
Symbol 28 Graphic | Used by:42 75 | |
Symbol 29 Graphic | Used by:42 75 | |
Symbol 30 Graphic | Used by:42 75 | |
Symbol 31 Graphic | Used by:42 | |
Symbol 32 Graphic | Used by:42 | |
Symbol 33 Graphic | Used by:42 | |
Symbol 34 Graphic | Used by:42 | |
Symbol 35 Graphic | Used by:42 | |
Symbol 36 Graphic | Used by:42 | |
Symbol 37 Graphic | Used by:42 | |
Symbol 38 Graphic | Used by:42 | |
Symbol 39 Graphic | Used by:42 | |
Symbol 40 Graphic | Used by:42 | |
Symbol 41 Graphic | Used by:42 75 | |
Symbol 42 MovieClip {text_youlose} | Uses:26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 | |
Symbol 43 Graphic | Used by:44 | |
Symbol 44 MovieClip {hudimage} | Uses:43 | |
Symbol 45 Graphic | Used by:49 | |
Symbol 46 Graphic | Used by:49 | |
Symbol 47 Graphic | Used by:49 | |
Symbol 48 Graphic | Used by:49 | |
Symbol 49 MovieClip {text_countdown} | Uses:45 46 47 48 | |
Symbol 50 Graphic | Used by:58 | |
Symbol 51 Graphic | Used by:58 | |
Symbol 52 Graphic | Used by:58 | |
Symbol 53 Graphic | Used by:58 | |
Symbol 54 Graphic | Used by:58 | |
Symbol 55 Graphic | Used by:58 | |
Symbol 56 Graphic | Used by:58 | |
Symbol 57 Graphic | Used by:58 | |
Symbol 58 MovieClip {p1} | Uses:50 51 52 53 54 55 56 57 | |
Symbol 59 Graphic | Used by:64 | |
Symbol 60 Graphic | Used by:64 | |
Symbol 61 Graphic | Used by:64 | |
Symbol 62 Graphic | Used by:64 | |
Symbol 63 Graphic | Used by:64 | |
Symbol 64 MovieClip {p2} | Uses:59 60 61 62 63 | |
Symbol 65 Graphic | Used by:66 | |
Symbol 66 MovieClip | Uses:65 | Used by:75 |
Symbol 67 Graphic | Used by:75 | |
Symbol 68 Graphic | Used by:75 | |
Symbol 69 Graphic | Used by:75 | |
Symbol 70 Graphic | Used by:75 | |
Symbol 71 Graphic | Used by:75 | |
Symbol 72 Graphic | Used by:75 | |
Symbol 73 Graphic | Used by:75 | |
Symbol 74 Graphic | Used by:75 | |
Symbol 75 MovieClip {text_levelcomplete} | Uses:66 27 28 29 30 67 68 69 70 71 72 73 74 41 | |
Symbol 76 Graphic | Used by:77 | |
Symbol 77 MovieClip | Uses:76 | Used by:94 Timeline |
Symbol 78 Text | Uses:24 | Used by:94 |
Symbol 79 Text | Uses:24 | Used by:94 |
Symbol 80 Text | Uses:24 | Used by:94 |
Symbol 81 Text | Uses:24 | Used by:94 |
Symbol 82 Graphic | Used by:86 625 | |
Symbol 83 Graphic | Used by:86 | |
Symbol 84 Graphic | Used by:86 | |
Symbol 85 Graphic | Used by:86 343 625 Timeline | |
Symbol 86 Button | Uses:82 83 84 85 | Used by:94 Timeline |
Symbol 87 Text | Uses:24 | Used by:94 |
Symbol 88 Graphic | Used by:89 | |
Symbol 89 MovieClip | Uses:88 | Used by:90 |
Symbol 90 MovieClip | Uses:89 | Used by:94 |
Symbol 91 Graphic | Used by:92 | |
Symbol 92 MovieClip | Uses:91 | Used by:93 |
Symbol 93 MovieClip | Uses:92 | Used by:94 Timeline |
Symbol 94 MovieClip {menu_pausescreen} | Uses:77 78 79 80 81 86 87 90 93 | |
Symbol 95 Graphic | Used by:96 | |
Symbol 96 MovieClip | Uses:95 | Used by:118 130 142 153 162 173 184 196 208 218 228 240 254 264 347 350 353 356 359 362 365 368 371 374 381 384 387 392 395 398 401 404 407 509 511 513 515 517 519 521 523 525 527 529 531 533 535 537 539 541 543 545 547 549 551 553 559 561 563 565 566 567 568 569 570 571 572 573 574 575 576 |
Symbol 97 Graphic | Used by:118 | |
Symbol 98 Graphic | Used by:118 | |
Symbol 99 Graphic | Used by:118 | |
Symbol 100 Graphic | Used by:118 | |
Symbol 101 Graphic | Used by:118 | |
Symbol 102 Graphic | Used by:118 | |
Symbol 103 Graphic | Used by:104 600 | |
Symbol 104 MovieClip | Uses:103 | Used by:118 142 153 173 184 208 228 240 |
Symbol 105 Graphic | Used by:106 439 | |
Symbol 106 MovieClip | Uses:105 | Used by:118 196 208 254 |
Symbol 107 Graphic | Used by:118 | |
Symbol 108 Graphic | Used by:118 | |
Symbol 109 Graphic | Used by:118 | |
Symbol 110 Graphic | Used by:118 | |
Symbol 111 Graphic | Used by:112 436 | |
Symbol 112 MovieClip | Uses:111 | Used by:118 153 173 196 240 254 264 |
Symbol 113 Graphic | Used by:114 598 | |
Symbol 114 MovieClip | Uses:113 | Used by:118 130 142 153 184 196 208 218 228 254 |
Symbol 115 Graphic | Used by:116 599 | |
Symbol 116 MovieClip | Uses:115 | Used by:118 130 142 153 196 240 254 |
Symbol 117 Graphic | Used by:118 | |
Symbol 118 MovieClip {human_kyle} | Uses:96 97 98 99 100 101 102 104 106 107 108 109 110 112 114 116 117 | |
Symbol 119 Graphic | Used by:130 142 153 162 173 184 196 208 218 228 240 254 264 | |
Symbol 120 Graphic | Used by:130 | |
Symbol 121 Graphic | Used by:130 | |
Symbol 122 Graphic | Used by:130 | |
Symbol 123 Graphic | Used by:130 | |
Symbol 124 Graphic | Used by:130 | |
Symbol 125 Graphic | Used by:130 | |
Symbol 126 Graphic | Used by:130 | |
Symbol 127 Graphic | Used by:130 | |
Symbol 128 Graphic | Used by:130 | |
Symbol 129 Graphic | Used by:130 | |
Symbol 130 MovieClip {human_zombie} | Uses:96 119 120 121 122 123 124 125 116 114 126 127 128 129 | |
Symbol 131 Graphic | Used by:142 | |
Symbol 132 Graphic | Used by:142 | |
Symbol 133 Graphic | Used by:142 | |
Symbol 134 Graphic | Used by:142 | |
Symbol 135 Graphic | Used by:142 | |
Symbol 136 Graphic | Used by:142 | |
Symbol 137 Graphic | Used by:142 | |
Symbol 138 Graphic | Used by:142 | |
Symbol 139 Graphic | Used by:142 | |
Symbol 140 Graphic | Used by:142 | |
Symbol 141 Graphic | Used by:142 | |
Symbol 142 MovieClip {human_blackguy} | Uses:96 119 131 132 133 134 135 104 136 137 116 114 138 139 140 141 | |
Symbol 143 Graphic | Used by:153 | |
Symbol 144 Graphic | Used by:153 | |
Symbol 145 Graphic | Used by:153 | |
Symbol 146 Graphic | Used by:153 | |
Symbol 147 Graphic | Used by:153 | |
Symbol 148 Graphic | Used by:153 | |
Symbol 149 Graphic | Used by:153 | |
Symbol 150 Graphic | Used by:153 | |
Symbol 151 Graphic | Used by:153 | |
Symbol 152 Graphic | Used by:153 | |
Symbol 153 MovieClip {human_ranger} | Uses:96 119 143 144 145 146 147 148 149 116 114 112 150 151 104 152 | |
Symbol 154 Graphic | Used by:162 | |
Symbol 155 Graphic | Used by:162 | |
Symbol 156 Graphic | Used by:162 | |
Symbol 157 Graphic | Used by:162 | |
Symbol 158 Graphic | Used by:162 | |
Symbol 159 Graphic | Used by:162 | |
Symbol 160 Graphic | Used by:162 | |
Symbol 161 Graphic | Used by:162 | |
Symbol 162 MovieClip {human_skinnydipper} | Uses:96 119 154 155 156 157 158 159 160 161 | |
Symbol 163 Graphic | Used by:173 | |
Symbol 164 Graphic | Used by:173 | |
Symbol 165 Graphic | Used by:173 | |
Symbol 166 Graphic | Used by:173 | |
Symbol 167 Graphic | Used by:173 | |
Symbol 168 Graphic | Used by:173 | |
Symbol 169 Graphic | Used by:173 | |
Symbol 170 Graphic | Used by:173 | |
Symbol 171 Graphic | Used by:173 | |
Symbol 172 Graphic | Used by:173 | |
Symbol 173 MovieClip {human_mexican} | Uses:96 119 163 164 165 166 167 104 168 169 170 171 112 172 | |
Symbol 174 Graphic | Used by:184 | |
Symbol 175 Graphic | Used by:184 | |
Symbol 176 Graphic | Used by:184 | |
Symbol 177 Graphic | Used by:184 | |
Symbol 178 Graphic | Used by:184 | |
Symbol 179 Graphic | Used by:184 | |
Symbol 180 Graphic | Used by:184 | |
Symbol 181 Graphic | Used by:184 | |
Symbol 182 Graphic | Used by:184 | |
Symbol 183 Graphic | Used by:184 | |
Symbol 184 MovieClip {human_hippy} | Uses:96 119 174 175 176 177 178 104 179 180 114 181 182 183 | |
Symbol 185 Graphic | Used by:196 | |
Symbol 186 Graphic | Used by:196 | |
Symbol 187 Graphic | Used by:196 | |
Symbol 188 Graphic | Used by:196 | |
Symbol 189 Graphic | Used by:196 | |
Symbol 190 Graphic | Used by:196 | |
Symbol 191 Graphic | Used by:196 | |
Symbol 192 Graphic | Used by:196 | |
Symbol 193 Graphic | Used by:196 | |
Symbol 194 Graphic | Used by:196 | |
Symbol 195 Graphic | Used by:196 | |
Symbol 196 MovieClip {human_hobo} | Uses:96 119 185 186 187 188 189 112 190 191 116 114 192 193 194 106 195 | |
Symbol 197 Graphic | Used by:208 | |
Symbol 198 Graphic | Used by:208 | |
Symbol 199 Graphic | Used by:208 | |
Symbol 200 Graphic | Used by:208 | |
Symbol 201 Graphic | Used by:208 | |
Symbol 202 Graphic | Used by:208 | |
Symbol 203 Graphic | Used by:208 | |
Symbol 204 Graphic | Used by:208 | |
Symbol 205 Graphic | Used by:208 | |
Symbol 206 Graphic | Used by:208 | |
Symbol 207 Graphic | Used by:208 | |
Symbol 208 MovieClip {human_mourner} | Uses:96 119 197 198 199 200 201 104 202 203 114 204 205 206 106 207 | |
Symbol 209 Graphic | Used by:218 | |
Symbol 210 Graphic | Used by:218 | |
Symbol 211 Graphic | Used by:218 | |
Symbol 212 Graphic | Used by:218 | |
Symbol 213 Graphic | Used by:218 | |
Symbol 214 Graphic | Used by:218 | |
Symbol 215 Graphic | Used by:218 | |
Symbol 216 Graphic | Used by:218 | |
Symbol 217 Graphic | Used by:218 | |
Symbol 218 MovieClip {human_oldlady} | Uses:96 119 209 210 211 212 213 214 215 216 114 217 | |
Symbol 219 Graphic | Used by:228 | |
Symbol 220 Graphic | Used by:228 | |
Symbol 221 Graphic | Used by:228 | |
Symbol 222 Graphic | Used by:228 | |
Symbol 223 Graphic | Used by:228 | |
Symbol 224 Graphic | Used by:228 | |
Symbol 225 Graphic | Used by:228 | |
Symbol 226 Graphic | Used by:228 | |
Symbol 227 Graphic | Used by:228 | |
Symbol 228 MovieClip {human_oldman} | Uses:96 119 219 220 221 222 223 224 225 226 104 114 227 | |
Symbol 229 Graphic | Used by:240 | |
Symbol 230 Graphic | Used by:240 | |
Symbol 231 Graphic | Used by:240 | |
Symbol 232 Graphic | Used by:240 | |
Symbol 233 Graphic | Used by:240 | |
Symbol 234 Graphic | Used by:240 | |
Symbol 235 Graphic | Used by:240 | |
Symbol 236 Graphic | Used by:240 | |
Symbol 237 Graphic | Used by:240 | |
Symbol 238 Graphic | Used by:240 | |
Symbol 239 Graphic | Used by:240 | |
Symbol 240 MovieClip {human_edmund} | Uses:96 119 229 230 231 232 233 234 116 235 236 112 237 238 104 239 | |
Symbol 241 Graphic | Used by:254 | |
Symbol 242 Graphic | Used by:254 | |
Symbol 243 Graphic | Used by:254 | |
Symbol 244 Graphic | Used by:254 | |
Symbol 245 Graphic | Used by:254 | |
Symbol 246 Graphic | Used by:254 | |
Symbol 247 Graphic | Used by:254 | |
Symbol 248 Graphic | Used by:254 | |
Symbol 249 Graphic | Used by:254 | |
Symbol 250 Graphic | Used by:254 | |
Symbol 251 Graphic | Used by:252 440 | |
Symbol 252 MovieClip | Uses:251 | Used by:254 |
Symbol 253 Graphic | Used by:254 | |
Symbol 254 MovieClip {human_danielle} | Uses:96 119 241 242 243 244 245 114 246 247 248 116 249 250 106 252 112 253 | |
Symbol 255 Graphic | Used by:264 | |
Symbol 256 Graphic | Used by:264 | |
Symbol 257 Graphic | Used by:264 | |
Symbol 258 Graphic | Used by:264 | |
Symbol 259 Graphic | Used by:264 | |
Symbol 260 Graphic | Used by:264 | |
Symbol 261 Graphic | Used by:264 | |
Symbol 262 Graphic | Used by:264 | |
Symbol 263 Graphic | Used by:264 437 | |
Symbol 264 MovieClip {human_alex} | Uses:96 119 255 256 257 258 259 260 261 262 112 263 | |
Symbol 265 Graphic | Used by:266 | |
Symbol 266 MovieClip {carimageblood} | Uses:265 | |
Symbol 267 Graphic | Used by:268 | |
Symbol 268 MovieClip {carimage} | Uses:267 | |
Symbol 269 Graphic | Used by:296 | |
Symbol 270 Graphic | Used by:271 | |
Symbol 271 MovieClip | Uses:270 | Used by:296 298 300 302 |
Symbol 272 Graphic | Used by:273 | |
Symbol 273 MovieClip | Uses:272 | Used by:296 298 300 302 |
Symbol 274 Graphic | Used by:275 | |
Symbol 275 MovieClip | Uses:274 | Used by:296 298 300 302 |
Symbol 276 Graphic | Used by:277 | |
Symbol 277 MovieClip | Uses:276 | Used by:278 |
Symbol 278 MovieClip | Uses:277 | Used by:296 298 300 302 |
Symbol 279 Graphic | Used by:280 | |
Symbol 280 MovieClip | Uses:279 | Used by:281 |
Symbol 281 MovieClip | Uses:280 | Used by:296 298 300 302 |
Symbol 282 Graphic | Used by:283 | |
Symbol 283 MovieClip | Uses:282 | Used by:296 298 300 302 |
Symbol 284 Graphic | Used by:285 | |
Symbol 285 MovieClip | Uses:284 | Used by:296 298 300 302 |
Symbol 286 Graphic | Used by:287 | |
Symbol 287 MovieClip | Uses:286 | Used by:296 298 300 302 |
Symbol 288 Graphic | Used by:289 | |
Symbol 289 MovieClip | Uses:288 | Used by:296 298 300 302 |
Symbol 290 Graphic | Used by:291 | |
Symbol 291 MovieClip | Uses:290 | Used by:296 298 300 302 |
Symbol 292 Graphic | Used by:293 | |
Symbol 293 MovieClip | Uses:292 | Used by:296 298 300 |
Symbol 294 Graphic | Used by:295 | |
Symbol 295 MovieClip | Uses:294 | Used by:296 298 300 |
Symbol 296 MovieClip {maprace3} | Uses:269 271 273 275 278 281 283 285 287 289 291 293 295 | |
Symbol 297 Graphic | Used by:298 | |
Symbol 298 MovieClip {maprace1} | Uses:297 271 273 275 278 281 283 285 287 289 291 293 295 | |
Symbol 299 Graphic | Used by:300 | |
Symbol 300 MovieClip {maprace2} | Uses:299 271 273 275 278 281 283 285 287 289 291 293 295 | |
Symbol 301 Graphic | Used by:302 | |
Symbol 302 MovieClip {mapimage} | Uses:301 271 273 275 278 281 283 285 287 289 291 | |
Symbol 303 Graphic | Used by:305 | |
Symbol 304 Graphic | Used by:305 | |
Symbol 305 Button {Symbol64} | Uses:303 304 | Used by:312 Timeline |
Symbol 306 Graphic | Used by:308 | |
Symbol 307 Graphic | Used by:308 | |
Symbol 308 Button {Symbol65} | Uses:306 307 | Used by:312 Timeline |
Symbol 309 Graphic | Used by:311 | |
Symbol 310 Graphic | Used by:311 | |
Symbol 311 Button {Symbol66} | Uses:309 310 | Used by:312 Timeline |
Symbol 312 MovieClip {Symbol37} | Uses:305 308 311 | |
Symbol 313 Graphic | Used by:317 | |
Symbol 314 Graphic | Used by:317 | |
Symbol 315 Graphic | Used by:317 | |
Symbol 316 Graphic | Used by:317 | |
Symbol 317 MovieClip {text_explosion} | Uses:313 314 315 316 | |
Symbol 318 Graphic | Used by:326 | |
Symbol 319 Graphic | Used by:326 | |
Symbol 320 Graphic | Used by:326 | |
Symbol 321 Graphic | Used by:326 | |
Symbol 322 Graphic | Used by:326 | |
Symbol 323 Graphic | Used by:326 | |
Symbol 324 Graphic | Used by:326 | |
Symbol 325 Graphic | Used by:326 | |
Symbol 326 MovieClip {text_slide} | Uses:318 319 320 321 322 323 324 325 | |
Symbol 327 Graphic | Used by:337 | |
Symbol 328 Graphic | Used by:337 | |
Symbol 329 Graphic | Used by:337 | |
Symbol 330 Graphic | Used by:337 | |
Symbol 331 Graphic | Used by:337 | |
Symbol 332 Graphic | Used by:337 | |
Symbol 333 Graphic | Used by:337 | |
Symbol 334 Graphic | Used by:337 | |
Symbol 335 Graphic | Used by:337 | |
Symbol 336 Graphic | Used by:337 | |
Symbol 337 MovieClip {text_blood} | Uses:327 328 329 330 331 332 333 334 335 336 | |
Symbol 338 Graphic | Used by:342 | |
Symbol 339 Graphic | Used by:342 | |
Symbol 340 Graphic | Used by:342 | |
Symbol 341 Graphic | Used by:342 | |
Symbol 342 MovieClip {text_kill} | Uses:338 339 340 341 | |
Symbol 343 MovieClip | Uses:85 | Used by:344 498 |
Symbol 344 MovieClip {fadeout} | Uses:343 | |
Symbol 345 Graphic | Used by:347 | |
Symbol 346 Graphic | Used by:347 | |
Symbol 347 MovieClip {Bmailbox01} | Uses:96 345 346 | Used by:Timeline |
Symbol 348 Graphic | Used by:350 | |
Symbol 349 Graphic | Used by:350 | |
Symbol 350 MovieClip {Bwall02} | Uses:96 348 349 | Used by:Timeline |
Symbol 351 Graphic | Used by:353 | |
Symbol 352 Graphic | Used by:353 | |
Symbol 353 MovieClip {Bwall01} | Uses:96 351 352 | Used by:Timeline |
Symbol 354 Graphic | Used by:356 | |
Symbol 355 Graphic | Used by:356 | |
Symbol 356 MovieClip {Btomestone02} | Uses:96 354 355 | Used by:Timeline |
Symbol 357 Graphic | Used by:359 | |
Symbol 358 Graphic | Used by:359 | |
Symbol 359 MovieClip {Btombstone03} | Uses:96 357 358 | Used by:Timeline |
Symbol 360 Graphic | Used by:362 | |
Symbol 361 Graphic | Used by:362 | |
Symbol 362 MovieClip {Btombstone04} | Uses:96 360 361 | Used by:Timeline |
Symbol 363 Graphic | Used by:365 | |
Symbol 364 Graphic | Used by:365 | |
Symbol 365 MovieClip {Btombstone01} | Uses:96 363 364 | Used by:Timeline |
Symbol 366 Graphic | Used by:368 | |
Symbol 367 Graphic | Used by:368 | |
Symbol 368 MovieClip {Bfence04} | Uses:96 366 367 | Used by:Timeline |
Symbol 369 Graphic | Used by:371 | |
Symbol 370 Graphic | Used by:371 | |
Symbol 371 MovieClip {Bfence03} | Uses:96 369 370 | Used by:Timeline |
Symbol 372 Graphic | Used by:374 | |
Symbol 373 Graphic | Used by:374 | |
Symbol 374 MovieClip {Bbbq02} | Uses:96 372 373 | Used by:Timeline |
Symbol 375 Graphic | Used by:379 | |
Symbol 376 Graphic | Used by:379 | |
Symbol 377 Graphic | Used by:379 | |
Symbol 378 Graphic | Used by:379 | |
Symbol 379 MovieClip | Uses:375 376 377 378 | Used by:381 |
Symbol 380 Graphic | Used by:381 | |
Symbol 381 MovieClip {Bbbq01} | Uses:96 379 380 | Used by:Timeline |
Symbol 382 Graphic | Used by:384 | |
Symbol 383 Graphic | Used by:384 | |
Symbol 384 MovieClip {Btable} | Uses:96 382 383 | Used by:Timeline |
Symbol 385 Graphic | Used by:387 | |
Symbol 386 Graphic | Used by:387 | |
Symbol 387 MovieClip {Bporto} | Uses:96 385 386 | Used by:Timeline |
Symbol 388 Graphic | Used by:392 | |
Symbol 389 Graphic | Used by:390 | |
Symbol 390 MovieClip | Uses:389 | Used by:392 531 |
Symbol 391 Graphic | Used by:392 | |
Symbol 392 MovieClip {Bsign01} | Uses:96 388 390 391 | Used by:Timeline |
Symbol 393 Graphic | Used by:395 | |
Symbol 394 Graphic | Used by:395 | |
Symbol 395 MovieClip {Btrash01} | Uses:96 393 394 | Used by:Timeline |
Symbol 396 Graphic | Used by:398 | |
Symbol 397 Graphic | Used by:398 | |
Symbol 398 MovieClip {Bbush01} | Uses:96 396 397 | Used by:Timeline |
Symbol 399 Graphic | Used by:401 | |
Symbol 400 Graphic | Used by:401 | |
Symbol 401 MovieClip {Bfence02} | Uses:96 399 400 | Used by:Timeline |
Symbol 402 Graphic | Used by:404 | |
Symbol 403 Graphic | Used by:404 | |
Symbol 404 MovieClip {Bfence01} | Uses:96 402 403 | Used by:Timeline |
Symbol 405 Graphic | Used by:407 | |
Symbol 406 Graphic | Used by:407 | |
Symbol 407 MovieClip {Bbush02} | Uses:96 405 406 | Used by:Timeline |
Symbol 408 Graphic | Used by:Timeline | |
Symbol 409 EditableText | Uses:1 24 | Used by:Timeline |
Symbol 410 Text | Uses:1 | Used by:413 |
Symbol 411 Font | Used by:412 495 | |
Symbol 412 Text | Uses:1 411 | Used by:413 |
Symbol 413 MovieClip | Uses:410 412 | Used by:Timeline |
Symbol 414 Graphic | Used by:Timeline | |
Symbol 415 Graphic | Used by:416 | |
Symbol 416 MovieClip | Uses:415 | Used by:Timeline |
Symbol 417 EditableText | Uses:1 | Used by:Timeline |
Symbol 418 Graphic | Used by:419 | |
Symbol 419 MovieClip | Uses:418 | Used by:Timeline |
Symbol 420 EditableText | Uses:1 24 | Used by:Timeline |
Symbol 421 Graphic | Used by:Timeline | |
Symbol 422 Graphic | Used by:Timeline | |
Symbol 423 Graphic | Used by:Timeline | |
Symbol 424 Graphic | Used by:425 | |
Symbol 425 MovieClip | Uses:424 | Used by:Timeline |
Symbol 426 Graphic | Used by:485 | |
Symbol 427 Graphic | Used by:428 | |
Symbol 428 MovieClip | Uses:427 | Used by:485 Timeline |
Symbol 429 Graphic | Used by:430 | |
Symbol 430 MovieClip | Uses:429 | Used by:485 Timeline |
Symbol 431 Graphic | Used by:432 | |
Symbol 432 MovieClip | Uses:431 | Used by:485 Timeline |
Symbol 433 Graphic | Used by:434 | |
Symbol 434 MovieClip | Uses:433 | Used by:485 Timeline |
Symbol 435 Graphic | Used by:437 | |
Symbol 436 MovieClip | Uses:111 | Used by:437 442 |
Symbol 437 MovieClip | Uses:435 436 263 | Used by:485 Timeline |
Symbol 438 Graphic | Used by:442 | |
Symbol 439 MovieClip | Uses:105 | Used by:442 |
Symbol 440 MovieClip | Uses:251 | Used by:442 622 |
Symbol 441 Graphic | Used by:442 | |
Symbol 442 MovieClip | Uses:438 439 440 436 441 | Used by:485 Timeline |
Symbol 443 Graphic | Used by:444 | |
Symbol 444 MovieClip | Uses:443 | Used by:447 |
Symbol 445 Graphic | Used by:446 | |
Symbol 446 MovieClip | Uses:445 | Used by:447 |
Symbol 447 MovieClip | Uses:444 446 | Used by:485 |
Symbol 448 Graphic | Used by:449 | |
Symbol 449 MovieClip | Uses:448 | Used by:485 |
Symbol 450 Graphic | Used by:451 | |
Symbol 451 MovieClip | Uses:450 | Used by:485 |
Symbol 452 Graphic | Used by:453 | |
Symbol 453 MovieClip | Uses:452 | Used by:485 622 |
Symbol 454 Graphic | Used by:455 | |
Symbol 455 MovieClip | Uses:454 | Used by:485 622 |
Symbol 456 Graphic | Used by:457 | |
Symbol 457 MovieClip | Uses:456 | Used by:485 622 |
Symbol 458 Text | Uses:24 | Used by:485 |
Symbol 459 Graphic | Used by:482 | |
Symbol 460 Text | Uses:24 | Used by:482 |
Symbol 461 Text | Uses:24 | Used by:482 |
Symbol 462 Text | Uses:24 | Used by:482 |
Symbol 463 Graphic | Used by:464 | |
Symbol 464 MovieClip | Uses:463 | Used by:465 |
Symbol 465 MovieClip | Uses:464 | Used by:482 |
Symbol 466 Graphic | Used by:467 | |
Symbol 467 MovieClip | Uses:466 | Used by:468 |
Symbol 468 MovieClip | Uses:467 | Used by:482 |
Symbol 469 Graphic | Used by:482 | |
Symbol 470 Graphic | Used by:471 | |
Symbol 471 MovieClip | Uses:470 | Used by:482 |
Symbol 472 Graphic | Used by:473 | |
Symbol 473 MovieClip | Uses:472 | Used by:482 |
Symbol 474 Text | Uses:24 | Used by:482 |
Symbol 475 Graphic | Used by:482 | |
Symbol 476 Graphic | Used by:477 | |
Symbol 477 MovieClip | Uses:476 | Used by:482 |
Symbol 478 Text | Uses:24 | Used by:482 |
Symbol 479 Text | Uses:24 | Used by:482 |
Symbol 480 Text | Uses:24 | Used by:482 |
Symbol 481 Text | Uses:24 | Used by:482 |
Symbol 482 MovieClip | Uses:459 460 461 462 465 468 469 471 473 474 475 477 478 479 480 481 | Used by:485 |
Symbol 483 Graphic | Used by:484 | |
Symbol 484 MovieClip | Uses:483 | Used by:485 |
Symbol 485 MovieClip | Uses:426 428 430 432 434 437 442 447 449 451 453 455 457 458 482 484 | Used by:Timeline |
Symbol 486 Graphic | Used by:496 | |
Symbol 487 Font | Used by:488 491 | |
Symbol 488 Text | Uses:487 | Used by:496 |
Symbol 489 Font | Used by:490 | |
Symbol 490 Text | Uses:489 | Used by:496 |
Symbol 491 Text | Uses:487 | Used by:496 |
Symbol 492 Bitmap | Used by:493 | |
Symbol 493 Graphic | Uses:492 | Used by:494 |
Symbol 494 Button | Uses:493 | Used by:496 |
Symbol 495 Text | Uses:411 | Used by:496 |
Symbol 496 MovieClip {bloodcar02_fla.title_32} | Uses:486 488 490 491 494 495 | Used by:Timeline |
Symbol 497 EditableText | Uses:1 24 | Used by:Timeline |
Symbol 498 MovieClip {bloodcar02_fla.fadein_37} | Uses:343 | Used by:Timeline |
Symbol 499 EditableText | Uses:1 24 | Used by:Timeline |
Symbol 500 EditableText | Uses:1 24 | Used by:Timeline |
Symbol 501 Graphic | Used by:502 | |
Symbol 502 Button | Uses:501 | Used by:Timeline |
Symbol 503 Graphic | Used by:504 | |
Symbol 504 Button | Uses:503 | Used by:Timeline |
Symbol 505 EditableText | Uses:1 24 | Used by:Timeline |
Symbol 506 EditableText | Uses:1 24 | Used by:Timeline |
Symbol 507 EditableText | Uses:1 24 | Used by:Timeline |
Symbol 508 Graphic | Used by:509 | |
Symbol 509 MovieClip {bloodcar02_fla.Symbol33_46} | Uses:96 508 | Used by:Timeline |
Symbol 510 Graphic | Used by:511 | |
Symbol 511 MovieClip {bloodcar02_fla.Symbol35_48} | Uses:96 510 | Used by:Timeline |
Symbol 512 Graphic | Used by:513 | |
Symbol 513 MovieClip {bloodcar02_fla.Symbol42_49} | Uses:96 512 | Used by:Timeline |
Symbol 514 Graphic | Used by:515 | |
Symbol 515 MovieClip {bloodcar02_fla.trees01_51} | Uses:96 514 | Used by:Timeline |
Symbol 516 Graphic | Used by:517 | |
Symbol 517 MovieClip {bloodcar02_fla.Symbol7_52} | Uses:96 516 | Used by:Timeline |
Symbol 518 Graphic | Used by:519 | |
Symbol 519 MovieClip {bloodcar02_fla.Symbol26_53} | Uses:96 518 | Used by:Timeline |
Symbol 520 Graphic | Used by:521 | |
Symbol 521 MovieClip {bloodcar02_fla.Symbol7copy_54} | Uses:96 520 | Used by:Timeline |
Symbol 522 Graphic | Used by:523 | |
Symbol 523 MovieClip {bloodcar02_fla.Symbol12_56} | Uses:96 522 | Used by:Timeline |
Symbol 524 Graphic | Used by:525 | |
Symbol 525 MovieClip {bloodcar02_fla.Symbol24_57} | Uses:96 524 | Used by:Timeline |
Symbol 526 Graphic | Used by:527 | |
Symbol 527 MovieClip {bloodcar02_fla.liltree01_59} | Uses:96 526 | Used by:Timeline |
Symbol 528 Graphic | Used by:529 | |
Symbol 529 MovieClip {bloodcar02_fla.Symbol22_60} | Uses:96 528 | Used by:Timeline |
Symbol 530 Graphic | Used by:531 | |
Symbol 531 MovieClip {bloodcar02_fla.Symbol40_61} | Uses:96 530 390 | Used by:Timeline |
Symbol 532 Graphic | Used by:533 | |
Symbol 533 MovieClip {bloodcar02_fla.Symbol3_63} | Uses:96 532 | Used by:Timeline |
Symbol 534 Graphic | Used by:535 | |
Symbol 535 MovieClip {bloodcar02_fla.Symbol21_64} | Uses:96 534 | Used by:Timeline |
Symbol 536 Graphic | Used by:537 | |
Symbol 537 MovieClip {bloodcar02_fla.Symbol32_67} | Uses:96 536 | Used by:Timeline |
Symbol 538 Graphic | Used by:539 | |
Symbol 539 MovieClip {bloodcar02_fla.Symbol44_69} | Uses:96 538 | Used by:Timeline |
Symbol 540 Graphic | Used by:541 | |
Symbol 541 MovieClip {bloodcar02_fla.Symbol46_70} | Uses:96 540 | Used by:Timeline |
Symbol 542 Graphic | Used by:543 | |
Symbol 543 MovieClip {bloodcar02_fla.Symbol47_71} | Uses:96 542 | Used by:Timeline |
Symbol 544 Graphic | Used by:545 | |
Symbol 545 MovieClip {bloodcar02_fla.Symbol52_79} | Uses:96 544 | Used by:Timeline |
Symbol 546 Graphic | Used by:547 | |
Symbol 547 MovieClip {bloodcar02_fla.Symbol61_86} | Uses:96 546 | Used by:Timeline |
Symbol 548 Graphic | Used by:549 | |
Symbol 549 MovieClip {bloodcar02_fla.Symbol61copy_87} | Uses:96 548 | Used by:Timeline |
Symbol 550 Graphic | Used by:551 | |
Symbol 551 MovieClip {bloodcar02_fla.Symbol61copy2_88} | Uses:96 550 | Used by:Timeline |
Symbol 552 Graphic | Used by:553 | |
Symbol 553 MovieClip {bloodcar02_fla.Symbol60_89} | Uses:96 552 | Used by:Timeline |
Symbol 554 Graphic | Used by:555 | |
Symbol 555 MovieClip | Uses:554 | Used by:566 567 568 571 572 573 574 575 576 Timeline |
Symbol 556 Graphic | Used by:557 | |
Symbol 557 MovieClip | Uses:556 | Used by:569 570 Timeline |
Symbol 558 Graphic | Used by:559 | |
Symbol 559 MovieClip {bloodcar02_fla.trees02_93} | Uses:96 558 | Used by:Timeline |
Symbol 560 Graphic | Used by:561 | |
Symbol 561 MovieClip {bloodcar02_fla.trees03_94} | Uses:96 560 | Used by:Timeline |
Symbol 562 Graphic | Used by:563 | |
Symbol 563 MovieClip {bloodcar02_fla.trees04_95} | Uses:96 562 | Used by:Timeline |
Symbol 564 Graphic | Used by:565 | |
Symbol 565 MovieClip {bloodcar02_fla.trees05_96} | Uses:96 564 | Used by:Timeline |
Symbol 566 MovieClip {bloodcar02_fla.wall07_97} | Uses:96 555 | Used by:Timeline |
Symbol 567 MovieClip {bloodcar02_fla.wall05_98} | Uses:96 555 | Used by:Timeline |
Symbol 568 MovieClip {bloodcar02_fla.wall06_99} | Uses:96 555 | Used by:Timeline |
Symbol 569 MovieClip {bloodcar02_fla.wall10_100} | Uses:96 557 | Used by:Timeline |
Symbol 570 MovieClip {bloodcar02_fla.wall09_101} | Uses:96 557 | Used by:Timeline |
Symbol 571 MovieClip {bloodcar02_fla.wall08_102} | Uses:96 555 | Used by:Timeline |
Symbol 572 MovieClip {bloodcar02_fla.wall03_103} | Uses:96 555 | Used by:Timeline |
Symbol 573 MovieClip {bloodcar02_fla.wall02_104} | Uses:96 555 | Used by:Timeline |
Symbol 574 MovieClip {bloodcar02_fla.wall01_105} | Uses:96 555 | Used by:Timeline |
Symbol 575 MovieClip {bloodcar02_fla.wall04_106} | Uses:96 555 | Used by:Timeline |
Symbol 576 MovieClip {bloodcar02_fla.wall11_107} | Uses:96 555 | Used by:Timeline |
Symbol 577 EditableText | Uses:1 24 | Used by:Timeline |
Symbol 578 EditableText | Uses:1 24 | Used by:Timeline |
Symbol 579 EditableText | Uses:1 24 | Used by:Timeline |
Symbol 580 EditableText | Uses:1 24 | Used by:Timeline |
Symbol 581 EditableText | Uses:1 24 | Used by:Timeline |
Symbol 582 EditableText | Uses:1 24 | Used by:Timeline |
Symbol 583 EditableText | Uses:1 24 | Used by:Timeline |
Symbol 584 EditableText | Uses:1 24 | Used by:Timeline |
Symbol 585 EditableText | Uses:1 24 | Used by:Timeline |
Symbol 586 EditableText | Uses:1 24 | Used by:Timeline |
Symbol 587 EditableText | Uses:1 24 | Used by:Timeline |
Symbol 588 EditableText | Uses:1 24 | Used by:Timeline |
Symbol 589 EditableText | Uses:1 24 | Used by:Timeline |
Symbol 590 Graphic | Used by:591 | |
Symbol 591 MovieClip | Uses:590 | Used by:592 |
Symbol 592 MovieClip | Uses:591 | Used by:Timeline |
Symbol 593 Graphic | Used by:Timeline | |
Symbol 594 EditableText | Uses:1 24 | Used by:Timeline |
Symbol 595 EditableText | Uses:1 24 | Used by:Timeline |
Symbol 596 EditableText | Uses:1 24 | Used by:Timeline |
Symbol 597 Graphic | Used by:622 | |
Symbol 598 MovieClip | Uses:113 | Used by:622 |
Symbol 599 MovieClip | Uses:115 | Used by:622 |
Symbol 600 MovieClip | Uses:103 | Used by:622 |
Symbol 601 Text | Uses:1 | Used by:622 |
Symbol 602 Text | Uses:1 | Used by:622 |
Symbol 603 Text | Uses:1 | Used by:622 |
Symbol 604 Graphic | Used by:606 | |
Symbol 605 Graphic | Used by:606 | |
Symbol 606 MovieClip | Uses:604 605 | Used by:622 |
Symbol 607 Graphic | Used by:622 | |
Symbol 608 Text | Uses:1 | Used by:622 |
Symbol 609 Text | Uses:1 | Used by:622 |
Symbol 610 Text | Uses:1 | Used by:622 |
Symbol 611 Graphic | Used by:622 | |
Symbol 612 Graphic | Used by:613 | |
Symbol 613 MovieClip | Uses:612 | Used by:622 |
Symbol 614 Graphic | Used by:622 | |
Symbol 615 Text | Uses:1 | Used by:622 |
Symbol 616 Text | Uses:1 | Used by:622 |
Symbol 617 Graphic | Used by:622 | |
Symbol 618 Graphic | Used by:621 | |
Symbol 619 Graphic | Used by:621 | |
Symbol 620 Graphic | Used by:621 | |
Symbol 621 MovieClip | Uses:618 619 620 | Used by:622 |
Symbol 622 MovieClip | Uses:597 598 599 440 600 601 602 603 606 453 457 455 607 608 609 610 611 613 614 615 616 617 621 | Used by:Timeline |
Symbol 623 Graphic | Used by:625 | |
Symbol 624 Graphic | Used by:625 | |
Symbol 625 Button | Uses:82 623 624 85 | Used by:Timeline |
Symbol 626 EditableText | Uses:24 | Used by:Timeline |
Symbol 627 EditableText | Uses:1 24 | Used by:Timeline |
Symbol 628 EditableText | Uses:1 24 | Used by:Timeline |
Symbol 629 EditableText | Uses:1 24 | Used by:Timeline |
Symbol 630 EditableText | Uses:1 24 | Used by:Timeline |
Symbol 631 EditableText | Uses:1 | Used by:Timeline |
Symbol 632 EditableText | Uses:24 | Used by:Timeline |
Symbol 633 EditableText | Uses:1 24 | Used by:Timeline |
Symbol 634 EditableText | Uses:1 24 | Used by:Timeline |
Symbol 635 EditableText | Uses:1 24 | Used by:Timeline |
Symbol 636 EditableText | Uses:24 | Used by:Timeline |
Symbol 637 EditableText | Uses:1 24 | Used by:Timeline |
Symbol 638 EditableText | Uses:24 | Used by:Timeline |
Streaming Sound 1 | Used by:Timeline |
Instance Names
"warninglabel" | Frame 2 | Symbol 417 EditableText |
"titlescreen" | Frame 125 | Symbol 496 MovieClip {bloodcar02_fla.title_32} |
"startbutton" | Frame 125 | Symbol 305 Button {Symbol64} |
"instructionsbutton" | Frame 125 | Symbol 308 Button {Symbol65} |
"creditsbutton" | Frame 125 | Symbol 311 Button {Symbol66} |
"mayhembutton" | Frame 128 | Symbol 86 Button |
"racebutton" | Frame 128 | Symbol 86 Button |
"bigstore" | Frame 129 | Symbol 509 MovieClip {bloodcar02_fla.Symbol33_46} |
"bush02" | Frame 129 | Symbol 407 MovieClip {Bbush02} |
"bush02" | Frame 129 | Symbol 407 MovieClip {Bbush02} |
"fence01" | Frame 129 | Symbol 404 MovieClip {Bfence01} |
"fence02" | Frame 129 | Symbol 401 MovieClip {Bfence02} |
"fence01" | Frame 129 | Symbol 404 MovieClip {Bfence01} |
"fence01" | Frame 129 | Symbol 404 MovieClip {Bfence01} |
"fence02" | Frame 129 | Symbol 401 MovieClip {Bfence02} |
"fence02" | Frame 129 | Symbol 401 MovieClip {Bfence02} |
"fence01" | Frame 129 | Symbol 404 MovieClip {Bfence01} |
"fence01" | Frame 129 | Symbol 404 MovieClip {Bfence01} |
"fence02" | Frame 129 | Symbol 401 MovieClip {Bfence02} |
"fence02" | Frame 129 | Symbol 401 MovieClip {Bfence02} |
"fence01" | Frame 129 | Symbol 404 MovieClip {Bfence01} |
"bush01" | Frame 129 | Symbol 398 MovieClip {Bbush01} |
"bush01" | Frame 129 | Symbol 398 MovieClip {Bbush01} |
"trash01" | Frame 129 | Symbol 395 MovieClip {Btrash01} |
"trash01" | Frame 129 | Symbol 395 MovieClip {Btrash01} |
"fence01" | Frame 129 | Symbol 404 MovieClip {Bfence01} |
"fence02" | Frame 129 | Symbol 401 MovieClip {Bfence02} |
"fence02" | Frame 129 | Symbol 401 MovieClip {Bfence02} |
"fence01" | Frame 129 | Symbol 404 MovieClip {Bfence01} |
"fence01" | Frame 129 | Symbol 404 MovieClip {Bfence01} |
"fence01" | Frame 129 | Symbol 404 MovieClip {Bfence01} |
"fence02" | Frame 129 | Symbol 401 MovieClip {Bfence02} |
"fence01" | Frame 129 | Symbol 404 MovieClip {Bfence01} |
"fence01" | Frame 129 | Symbol 404 MovieClip {Bfence01} |
"fence02" | Frame 129 | Symbol 401 MovieClip {Bfence02} |
"fence01" | Frame 129 | Symbol 404 MovieClip {Bfence01} |
"trash01" | Frame 129 | Symbol 395 MovieClip {Btrash01} |
"trash01" | Frame 129 | Symbol 395 MovieClip {Btrash01} |
"porto" | Frame 129 | Symbol 387 MovieClip {Bporto} |
"table" | Frame 129 | Symbol 384 MovieClip {Btable} |
"bbq01" | Frame 129 | Symbol 381 MovieClip {Bbbq01} |
"porto" | Frame 129 | Symbol 387 MovieClip {Bporto} |
"table" | Frame 129 | Symbol 384 MovieClip {Btable} |
"table" | Frame 129 | Symbol 384 MovieClip {Btable} |
"table" | Frame 129 | Symbol 384 MovieClip {Btable} |
"bbq02" | Frame 129 | Symbol 374 MovieClip {Bbbq02} |
"bbq02" | Frame 129 | Symbol 374 MovieClip {Bbbq02} |
"bbq02" | Frame 129 | Symbol 374 MovieClip {Bbbq02} |
"trash01" | Frame 129 | Symbol 395 MovieClip {Btrash01} |
"trash01" | Frame 129 | Symbol 395 MovieClip {Btrash01} |
"table" | Frame 129 | Symbol 384 MovieClip {Btable} |
"bbq01" | Frame 129 | Symbol 381 MovieClip {Bbbq01} |
"table" | Frame 129 | Symbol 384 MovieClip {Btable} |
"bbq02" | Frame 129 | Symbol 374 MovieClip {Bbbq02} |
"porto" | Frame 129 | Symbol 387 MovieClip {Bporto} |
"porto" | Frame 129 | Symbol 387 MovieClip {Bporto} |
"trash01" | Frame 129 | Symbol 395 MovieClip {Btrash01} |
"trash01" | Frame 129 | Symbol 395 MovieClip {Btrash01} |
"bush01" | Frame 129 | Symbol 398 MovieClip {Bbush01} |
"bush01" | Frame 129 | Symbol 398 MovieClip {Bbush01} |
"bush01" | Frame 129 | Symbol 398 MovieClip {Bbush01} |
"bush01" | Frame 129 | Symbol 398 MovieClip {Bbush01} |
"bush01" | Frame 129 | Symbol 398 MovieClip {Bbush01} |
"bush01" | Frame 129 | Symbol 398 MovieClip {Bbush01} |
"fence03" | Frame 129 | Symbol 371 MovieClip {Bfence03} |
"fence04" | Frame 129 | Symbol 368 MovieClip {Bfence04} |
"fence04" | Frame 129 | Symbol 368 MovieClip {Bfence04} |
"fence04" | Frame 129 | Symbol 368 MovieClip {Bfence04} |
"fence04" | Frame 129 | Symbol 368 MovieClip {Bfence04} |
"fence04" | Frame 129 | Symbol 368 MovieClip {Bfence04} |
"fence03" | Frame 129 | Symbol 371 MovieClip {Bfence03} |
"fence03" | Frame 129 | Symbol 371 MovieClip {Bfence03} |
"fence03" | Frame 129 | Symbol 371 MovieClip {Bfence03} |
"fence04" | Frame 129 | Symbol 368 MovieClip {Bfence04} |
"fence04" | Frame 129 | Symbol 368 MovieClip {Bfence04} |
"fence04" | Frame 129 | Symbol 368 MovieClip {Bfence04} |
"fence04" | Frame 129 | Symbol 368 MovieClip {Bfence04} |
"fence04" | Frame 129 | Symbol 368 MovieClip {Bfence04} |
"fence03" | Frame 129 | Symbol 371 MovieClip {Bfence03} |
"fence03" | Frame 129 | Symbol 371 MovieClip {Bfence03} |
"fence03" | Frame 129 | Symbol 371 MovieClip {Bfence03} |
"fence03" | Frame 129 | Symbol 371 MovieClip {Bfence03} |
"fence03" | Frame 129 | Symbol 371 MovieClip {Bfence03} |
"fence03" | Frame 129 | Symbol 371 MovieClip {Bfence03} |
"fence03" | Frame 129 | Symbol 371 MovieClip {Bfence03} |
"fence03" | Frame 129 | Symbol 371 MovieClip {Bfence03} |
"fence01" | Frame 129 | Symbol 404 MovieClip {Bfence01} |
"fence02" | Frame 129 | Symbol 401 MovieClip {Bfence02} |
"fence01" | Frame 129 | Symbol 404 MovieClip {Bfence01} |
"fence02" | Frame 129 | Symbol 401 MovieClip {Bfence02} |
"fence02" | Frame 129 | Symbol 401 MovieClip {Bfence02} |
"fence01" | Frame 129 | Symbol 404 MovieClip {Bfence01} |
"fence01" | Frame 129 | Symbol 404 MovieClip {Bfence01} |
"fence01" | Frame 129 | Symbol 404 MovieClip {Bfence01} |
"fence01" | Frame 129 | Symbol 404 MovieClip {Bfence01} |
"tombstone01" | Frame 129 | Symbol 365 MovieClip {Btombstone01} |
"tombstone01" | Frame 129 | Symbol 365 MovieClip {Btombstone01} |
"tombstone04" | Frame 129 | Symbol 362 MovieClip {Btombstone04} |
"tombstone01" | Frame 129 | Symbol 365 MovieClip {Btombstone01} |
"tombstone01" | Frame 129 | Symbol 365 MovieClip {Btombstone01} |
"tombstone01" | Frame 129 | Symbol 365 MovieClip {Btombstone01} |
"tombstone01" | Frame 129 | Symbol 365 MovieClip {Btombstone01} |
"tombstone01" | Frame 129 | Symbol 365 MovieClip {Btombstone01} |
"tombstone03" | Frame 129 | Symbol 359 MovieClip {Btombstone03} |
"tombstone03" | Frame 129 | Symbol 359 MovieClip {Btombstone03} |
"tombstone01" | Frame 129 | Symbol 365 MovieClip {Btombstone01} |
"tombstone01" | Frame 129 | Symbol 365 MovieClip {Btombstone01} |
"tombstone01" | Frame 129 | Symbol 365 MovieClip {Btombstone01} |
"tombstone01" | Frame 129 | Symbol 365 MovieClip {Btombstone01} |
"tombstone01" | Frame 129 | Symbol 365 MovieClip {Btombstone01} |
"tombstone03" | Frame 129 | Symbol 359 MovieClip {Btombstone03} |
"tombstone03" | Frame 129 | Symbol 359 MovieClip {Btombstone03} |
"tombstone01" | Frame 129 | Symbol 365 MovieClip {Btombstone01} |
"tombstone04" | Frame 129 | Symbol 362 MovieClip {Btombstone04} |
"tombstone01" | Frame 129 | Symbol 365 MovieClip {Btombstone01} |
"tombstone01" | Frame 129 | Symbol 365 MovieClip {Btombstone01} |
"tombstone01" | Frame 129 | Symbol 365 MovieClip {Btombstone01} |
"tombstone01" | Frame 129 | Symbol 365 MovieClip {Btombstone01} |
"tombstone01" | Frame 129 | Symbol 365 MovieClip {Btombstone01} |
"tombstone03" | Frame 129 | Symbol 359 MovieClip {Btombstone03} |
"tombstone01" | Frame 129 | Symbol 365 MovieClip {Btombstone01} |
"tombstone01" | Frame 129 | Symbol 365 MovieClip {Btombstone01} |
"tombstone01" | Frame 129 | Symbol 365 MovieClip {Btombstone01} |
"tombstone01" | Frame 129 | Symbol 365 MovieClip {Btombstone01} |
"tombstone01" | Frame 129 | Symbol 365 MovieClip {Btombstone01} |
"tombstone03" | Frame 129 | Symbol 359 MovieClip {Btombstone03} |
"tombstone03" | Frame 129 | Symbol 359 MovieClip {Btombstone03} |
"tombstone02" | Frame 129 | Symbol 356 MovieClip {Btomestone02} |
"tombstone04" | Frame 129 | Symbol 362 MovieClip {Btombstone04} |
"tombstone01" | Frame 129 | Symbol 365 MovieClip {Btombstone01} |
"tombstone03" | Frame 129 | Symbol 359 MovieClip {Btombstone03} |
"tombstone02" | Frame 129 | Symbol 356 MovieClip {Btomestone02} |
"wall01" | Frame 129 | Symbol 353 MovieClip {Bwall01} |
"wall02" | Frame 129 | Symbol 350 MovieClip {Bwall02} |
"porto" | Frame 129 | Symbol 387 MovieClip {Bporto} |
"porto" | Frame 129 | Symbol 387 MovieClip {Bporto} |
"mailbox01" | Frame 129 | Symbol 347 MovieClip {Bmailbox01} |
"mailbox01" | Frame 129 | Symbol 347 MovieClip {Bmailbox01} |
"mailbox01" | Frame 129 | Symbol 347 MovieClip {Bmailbox01} |
"mailbox01" | Frame 129 | Symbol 347 MovieClip {Bmailbox01} |
"mailbox01" | Frame 129 | Symbol 347 MovieClip {Bmailbox01} |
"bush02" | Frame 129 | Symbol 407 MovieClip {Bbush02} |
"bush02" | Frame 129 | Symbol 407 MovieClip {Bbush02} |
"bush02" | Frame 129 | Symbol 407 MovieClip {Bbush02} |
"bush02" | Frame 129 | Symbol 407 MovieClip {Bbush02} |
"fence03" | Frame 129 | Symbol 371 MovieClip {Bfence03} |
"fence01" | Frame 130 | Symbol 404 MovieClip {Bfence01} |
"bush01" | Frame 130 | Symbol 398 MovieClip {Bbush01} |
"bush01" | Frame 130 | Symbol 398 MovieClip {Bbush01} |
"trash01" | Frame 130 | Symbol 395 MovieClip {Btrash01} |
"trash01" | Frame 130 | Symbol 395 MovieClip {Btrash01} |
"fence01" | Frame 130 | Symbol 404 MovieClip {Bfence01} |
"fence01" | Frame 130 | Symbol 404 MovieClip {Bfence01} |
"fence01" | Frame 130 | Symbol 404 MovieClip {Bfence01} |
"fence02" | Frame 130 | Symbol 401 MovieClip {Bfence02} |
"fence01" | Frame 130 | Symbol 404 MovieClip {Bfence01} |
"fence01" | Frame 130 | Symbol 404 MovieClip {Bfence01} |
"fence02" | Frame 130 | Symbol 401 MovieClip {Bfence02} |
"fence01" | Frame 130 | Symbol 404 MovieClip {Bfence01} |
"trash01" | Frame 130 | Symbol 395 MovieClip {Btrash01} |
"trash01" | Frame 130 | Symbol 395 MovieClip {Btrash01} |
"porto" | Frame 130 | Symbol 387 MovieClip {Bporto} |
"table" | Frame 130 | Symbol 384 MovieClip {Btable} |
"bbq01" | Frame 130 | Symbol 381 MovieClip {Bbbq01} |
"porto" | Frame 130 | Symbol 387 MovieClip {Bporto} |
"table" | Frame 130 | Symbol 384 MovieClip {Btable} |
"table" | Frame 130 | Symbol 384 MovieClip {Btable} |
"table" | Frame 130 | Symbol 384 MovieClip {Btable} |
"bbq02" | Frame 130 | Symbol 374 MovieClip {Bbbq02} |
"bbq02" | Frame 130 | Symbol 374 MovieClip {Bbbq02} |
"bbq02" | Frame 130 | Symbol 374 MovieClip {Bbbq02} |
"trash01" | Frame 130 | Symbol 395 MovieClip {Btrash01} |
"trash01" | Frame 130 | Symbol 395 MovieClip {Btrash01} |
"table" | Frame 130 | Symbol 384 MovieClip {Btable} |
"bbq01" | Frame 130 | Symbol 381 MovieClip {Bbbq01} |
"table" | Frame 130 | Symbol 384 MovieClip {Btable} |
"bbq02" | Frame 130 | Symbol 374 MovieClip {Bbbq02} |
"porto" | Frame 130 | Symbol 387 MovieClip {Bporto} |
"porto" | Frame 130 | Symbol 387 MovieClip {Bporto} |
"trash01" | Frame 130 | Symbol 395 MovieClip {Btrash01} |
"trash01" | Frame 130 | Symbol 395 MovieClip {Btrash01} |
"bush01" | Frame 130 | Symbol 398 MovieClip {Bbush01} |
"bush01" | Frame 130 | Symbol 398 MovieClip {Bbush01} |
"bush01" | Frame 130 | Symbol 398 MovieClip {Bbush01} |
"bush01" | Frame 130 | Symbol 398 MovieClip {Bbush01} |
"bush01" | Frame 130 | Symbol 398 MovieClip {Bbush01} |
"fence03" | Frame 130 | Symbol 371 MovieClip {Bfence03} |
"fence04" | Frame 130 | Symbol 368 MovieClip {Bfence04} |
"fence04" | Frame 130 | Symbol 368 MovieClip {Bfence04} |
"fence04" | Frame 130 | Symbol 368 MovieClip {Bfence04} |
"fence04" | Frame 130 | Symbol 368 MovieClip {Bfence04} |
"fence04" | Frame 130 | Symbol 368 MovieClip {Bfence04} |
"fence03" | Frame 130 | Symbol 371 MovieClip {Bfence03} |
"fence03" | Frame 130 | Symbol 371 MovieClip {Bfence03} |
"fence03" | Frame 130 | Symbol 371 MovieClip {Bfence03} |
"fence04" | Frame 130 | Symbol 368 MovieClip {Bfence04} |
"fence04" | Frame 130 | Symbol 368 MovieClip {Bfence04} |
"fence04" | Frame 130 | Symbol 368 MovieClip {Bfence04} |
"fence04" | Frame 130 | Symbol 368 MovieClip {Bfence04} |
"fence04" | Frame 130 | Symbol 368 MovieClip {Bfence04} |
"fence03" | Frame 130 | Symbol 371 MovieClip {Bfence03} |
"fence03" | Frame 130 | Symbol 371 MovieClip {Bfence03} |
"fence03" | Frame 130 | Symbol 371 MovieClip {Bfence03} |
"fence03" | Frame 130 | Symbol 371 MovieClip {Bfence03} |
"fence03" | Frame 130 | Symbol 371 MovieClip {Bfence03} |
"fence03" | Frame 130 | Symbol 371 MovieClip {Bfence03} |
"fence03" | Frame 130 | Symbol 371 MovieClip {Bfence03} |
"fence03" | Frame 130 | Symbol 371 MovieClip {Bfence03} |
"fence01" | Frame 130 | Symbol 404 MovieClip {Bfence01} |
"fence02" | Frame 130 | Symbol 401 MovieClip {Bfence02} |
"fence01" | Frame 130 | Symbol 404 MovieClip {Bfence01} |
"fence02" | Frame 130 | Symbol 401 MovieClip {Bfence02} |
"fence02" | Frame 130 | Symbol 401 MovieClip {Bfence02} |
"fence01" | Frame 130 | Symbol 404 MovieClip {Bfence01} |
"fence01" | Frame 130 | Symbol 404 MovieClip {Bfence01} |
"fence01" | Frame 130 | Symbol 404 MovieClip {Bfence01} |
"fence01" | Frame 130 | Symbol 404 MovieClip {Bfence01} |
"tombstone01" | Frame 130 | Symbol 365 MovieClip {Btombstone01} |
"tombstone01" | Frame 130 | Symbol 365 MovieClip {Btombstone01} |
"tombstone04" | Frame 130 | Symbol 362 MovieClip {Btombstone04} |
"tombstone01" | Frame 130 | Symbol 365 MovieClip {Btombstone01} |
"tombstone01" | Frame 130 | Symbol 365 MovieClip {Btombstone01} |
"tombstone01" | Frame 130 | Symbol 365 MovieClip {Btombstone01} |
"tombstone01" | Frame 130 | Symbol 365 MovieClip {Btombstone01} |
"tombstone01" | Frame 130 | Symbol 365 MovieClip {Btombstone01} |
"tombstone03" | Frame 130 | Symbol 359 MovieClip {Btombstone03} |
"tombstone03" | Frame 130 | Symbol 359 MovieClip {Btombstone03} |
"tombstone01" | Frame 130 | Symbol 365 MovieClip {Btombstone01} |
"tombstone01" | Frame 130 | Symbol 365 MovieClip {Btombstone01} |
"tombstone01" | Frame 130 | Symbol 365 MovieClip {Btombstone01} |
"tombstone01" | Frame 130 | Symbol 365 MovieClip {Btombstone01} |
"tombstone01" | Frame 130 | Symbol 365 MovieClip {Btombstone01} |
"tombstone03" | Frame 130 | Symbol 359 MovieClip {Btombstone03} |
"tombstone03" | Frame 130 | Symbol 359 MovieClip {Btombstone03} |
"tombstone01" | Frame 130 | Symbol 365 MovieClip {Btombstone01} |
"tombstone04" | Frame 130 | Symbol 362 MovieClip {Btombstone04} |
"tombstone01" | Frame 130 | Symbol 365 MovieClip {Btombstone01} |
"tombstone01" | Frame 130 | Symbol 365 MovieClip {Btombstone01} |
"tombstone01" | Frame 130 | Symbol 365 MovieClip {Btombstone01} |
"tombstone01" | Frame 130 | Symbol 365 MovieClip {Btombstone01} |
"tombstone01" | Frame 130 | Symbol 365 MovieClip {Btombstone01} |
"tombstone03" | Frame 130 | Symbol 359 MovieClip {Btombstone03} |
"tombstone01" | Frame 130 | Symbol 365 MovieClip {Btombstone01} |
"tombstone01" | Frame 130 | Symbol 365 MovieClip {Btombstone01} |
"tombstone01" | Frame 130 | Symbol 365 MovieClip {Btombstone01} |
"tombstone01" | Frame 130 | Symbol 365 MovieClip {Btombstone01} |
"tombstone01" | Frame 130 | Symbol 365 MovieClip {Btombstone01} |
"tombstone03" | Frame 130 | Symbol 359 MovieClip {Btombstone03} |
"tombstone03" | Frame 130 | Symbol 359 MovieClip {Btombstone03} |
"tombstone02" | Frame 130 | Symbol 356 MovieClip {Btomestone02} |
"tombstone04" | Frame 130 | Symbol 362 MovieClip {Btombstone04} |
"tombstone01" | Frame 130 | Symbol 365 MovieClip {Btombstone01} |
"tombstone03" | Frame 130 | Symbol 359 MovieClip {Btombstone03} |
"tombstone02" | Frame 130 | Symbol 356 MovieClip {Btomestone02} |
"wall01" | Frame 130 | Symbol 353 MovieClip {Bwall01} |
"wall02" | Frame 130 | Symbol 350 MovieClip {Bwall02} |
"porto" | Frame 130 | Symbol 387 MovieClip {Bporto} |
"porto" | Frame 130 | Symbol 387 MovieClip {Bporto} |
"mailbox01" | Frame 130 | Symbol 347 MovieClip {Bmailbox01} |
"mailbox01" | Frame 130 | Symbol 347 MovieClip {Bmailbox01} |
"mailbox01" | Frame 130 | Symbol 347 MovieClip {Bmailbox01} |
"mailbox01" | Frame 130 | Symbol 347 MovieClip {Bmailbox01} |
"mailbox01" | Frame 130 | Symbol 347 MovieClip {Bmailbox01} |
"bush02" | Frame 130 | Symbol 407 MovieClip {Bbush02} |
"bush02" | Frame 130 | Symbol 407 MovieClip {Bbush02} |
"bush02" | Frame 130 | Symbol 407 MovieClip {Bbush02} |
"bush02" | Frame 130 | Symbol 407 MovieClip {Bbush02} |
"fence03" | Frame 130 | Symbol 371 MovieClip {Bfence03} |
"fence01" | Frame 131 | Symbol 404 MovieClip {Bfence01} |
"fence02" | Frame 131 | Symbol 401 MovieClip {Bfence02} |
"fence02" | Frame 131 | Symbol 401 MovieClip {Bfence02} |
"fence01" | Frame 131 | Symbol 404 MovieClip {Bfence01} |
"fence01" | Frame 131 | Symbol 404 MovieClip {Bfence01} |
"fence02" | Frame 131 | Symbol 401 MovieClip {Bfence02} |
"fence01" | Frame 131 | Symbol 404 MovieClip {Bfence01} |
"bush01" | Frame 131 | Symbol 398 MovieClip {Bbush01} |
"bush01" | Frame 131 | Symbol 398 MovieClip {Bbush01} |
"trash01" | Frame 131 | Symbol 395 MovieClip {Btrash01} |
"trash01" | Frame 131 | Symbol 395 MovieClip {Btrash01} |
"fence01" | Frame 131 | Symbol 404 MovieClip {Bfence01} |
"fence02" | Frame 131 | Symbol 401 MovieClip {Bfence02} |
"fence01" | Frame 131 | Symbol 404 MovieClip {Bfence01} |
"fence01" | Frame 131 | Symbol 404 MovieClip {Bfence01} |
"fence01" | Frame 131 | Symbol 404 MovieClip {Bfence01} |
"fence02" | Frame 131 | Symbol 401 MovieClip {Bfence02} |
"fence01" | Frame 131 | Symbol 404 MovieClip {Bfence01} |
"fence01" | Frame 131 | Symbol 404 MovieClip {Bfence01} |
"fence02" | Frame 131 | Symbol 401 MovieClip {Bfence02} |
"fence01" | Frame 131 | Symbol 404 MovieClip {Bfence01} |
"trash01" | Frame 131 | Symbol 395 MovieClip {Btrash01} |
"trash01" | Frame 131 | Symbol 395 MovieClip {Btrash01} |
"porto" | Frame 131 | Symbol 387 MovieClip {Bporto} |
"table" | Frame 131 | Symbol 384 MovieClip {Btable} |
"bbq01" | Frame 131 | Symbol 381 MovieClip {Bbbq01} |
"porto" | Frame 131 | Symbol 387 MovieClip {Bporto} |
"table" | Frame 131 | Symbol 384 MovieClip {Btable} |
"table" | Frame 131 | Symbol 384 MovieClip {Btable} |
"table" | Frame 131 | Symbol 384 MovieClip {Btable} |
"bbq02" | Frame 131 | Symbol 374 MovieClip {Bbbq02} |
"bbq02" | Frame 131 | Symbol 374 MovieClip {Bbbq02} |
"bbq02" | Frame 131 | Symbol 374 MovieClip {Bbbq02} |
"trash01" | Frame 131 | Symbol 395 MovieClip {Btrash01} |
"trash01" | Frame 131 | Symbol 395 MovieClip {Btrash01} |
"table" | Frame 131 | Symbol 384 MovieClip {Btable} |
"bbq01" | Frame 131 | Symbol 381 MovieClip {Bbbq01} |
"table" | Frame 131 | Symbol 384 MovieClip {Btable} |
"bbq02" | Frame 131 | Symbol 374 MovieClip {Bbbq02} |
"porto" | Frame 131 | Symbol 387 MovieClip {Bporto} |
"porto" | Frame 131 | Symbol 387 MovieClip {Bporto} |
"trash01" | Frame 131 | Symbol 395 MovieClip {Btrash01} |
"trash01" | Frame 131 | Symbol 395 MovieClip {Btrash01} |
"bush01" | Frame 131 | Symbol 398 MovieClip {Bbush01} |
"bush01" | Frame 131 | Symbol 398 MovieClip {Bbush01} |
"bush01" | Frame 131 | Symbol 398 MovieClip {Bbush01} |
"bush01" | Frame 131 | Symbol 398 MovieClip {Bbush01} |
"bush01" | Frame 131 | Symbol 398 MovieClip {Bbush01} |
"bush01" | Frame 131 | Symbol 398 MovieClip {Bbush01} |
"fence03" | Frame 131 | Symbol 371 MovieClip {Bfence03} |
"fence04" | Frame 131 | Symbol 368 MovieClip {Bfence04} |
"fence04" | Frame 131 | Symbol 368 MovieClip {Bfence04} |
"fence04" | Frame 131 | Symbol 368 MovieClip {Bfence04} |
"fence04" | Frame 131 | Symbol 368 MovieClip {Bfence04} |
"fence04" | Frame 131 | Symbol 368 MovieClip {Bfence04} |
"fence03" | Frame 131 | Symbol 371 MovieClip {Bfence03} |
"fence03" | Frame 131 | Symbol 371 MovieClip {Bfence03} |
"fence03" | Frame 131 | Symbol 371 MovieClip {Bfence03} |
"fence04" | Frame 131 | Symbol 368 MovieClip {Bfence04} |
"fence04" | Frame 131 | Symbol 368 MovieClip {Bfence04} |
"fence04" | Frame 131 | Symbol 368 MovieClip {Bfence04} |
"fence04" | Frame 131 | Symbol 368 MovieClip {Bfence04} |
"fence04" | Frame 131 | Symbol 368 MovieClip {Bfence04} |
"fence03" | Frame 131 | Symbol 371 MovieClip {Bfence03} |
"fence03" | Frame 131 | Symbol 371 MovieClip {Bfence03} |
"fence03" | Frame 131 | Symbol 371 MovieClip {Bfence03} |
"fence03" | Frame 131 | Symbol 371 MovieClip {Bfence03} |
"fence03" | Frame 131 | Symbol 371 MovieClip {Bfence03} |
"fence03" | Frame 131 | Symbol 371 MovieClip {Bfence03} |
"fence03" | Frame 131 | Symbol 371 MovieClip {Bfence03} |
"fence03" | Frame 131 | Symbol 371 MovieClip {Bfence03} |
"fence01" | Frame 131 | Symbol 404 MovieClip {Bfence01} |
"fence02" | Frame 131 | Symbol 401 MovieClip {Bfence02} |
"fence01" | Frame 131 | Symbol 404 MovieClip {Bfence01} |
"fence02" | Frame 131 | Symbol 401 MovieClip {Bfence02} |
"fence02" | Frame 131 | Symbol 401 MovieClip {Bfence02} |
"fence01" | Frame 131 | Symbol 404 MovieClip {Bfence01} |
"fence01" | Frame 131 | Symbol 404 MovieClip {Bfence01} |
"fence01" | Frame 131 | Symbol 404 MovieClip {Bfence01} |
"fence01" | Frame 131 | Symbol 404 MovieClip {Bfence01} |
"tombstone01" | Frame 131 | Symbol 365 MovieClip {Btombstone01} |
"tombstone01" | Frame 131 | Symbol 365 MovieClip {Btombstone01} |
"tombstone04" | Frame 131 | Symbol 362 MovieClip {Btombstone04} |
"tombstone01" | Frame 131 | Symbol 365 MovieClip {Btombstone01} |
"tombstone01" | Frame 131 | Symbol 365 MovieClip {Btombstone01} |
"tombstone01" | Frame 131 | Symbol 365 MovieClip {Btombstone01} |
"tombstone01" | Frame 131 | Symbol 365 MovieClip {Btombstone01} |
"tombstone01" | Frame 131 | Symbol 365 MovieClip {Btombstone01} |
"tombstone03" | Frame 131 | Symbol 359 MovieClip {Btombstone03} |
"tombstone03" | Frame 131 | Symbol 359 MovieClip {Btombstone03} |
"tombstone01" | Frame 131 | Symbol 365 MovieClip {Btombstone01} |
"tombstone01" | Frame 131 | Symbol 365 MovieClip {Btombstone01} |
"tombstone01" | Frame 131 | Symbol 365 MovieClip {Btombstone01} |
"tombstone01" | Frame 131 | Symbol 365 MovieClip {Btombstone01} |
"tombstone01" | Frame 131 | Symbol 365 MovieClip {Btombstone01} |
"tombstone03" | Frame 131 | Symbol 359 MovieClip {Btombstone03} |
"tombstone03" | Frame 131 | Symbol 359 MovieClip {Btombstone03} |
"tombstone01" | Frame 131 | Symbol 365 MovieClip {Btombstone01} |
"tombstone04" | Frame 131 | Symbol 362 MovieClip {Btombstone04} |
"tombstone01" | Frame 131 | Symbol 365 MovieClip {Btombstone01} |
"tombstone01" | Frame 131 | Symbol 365 MovieClip {Btombstone01} |
"tombstone01" | Frame 131 | Symbol 365 MovieClip {Btombstone01} |
"tombstone01" | Frame 131 | Symbol 365 MovieClip {Btombstone01} |
"tombstone01" | Frame 131 | Symbol 365 MovieClip {Btombstone01} |
"tombstone03" | Frame 131 | Symbol 359 MovieClip {Btombstone03} |
"tombstone01" | Frame 131 | Symbol 365 MovieClip {Btombstone01} |
"tombstone01" | Frame 131 | Symbol 365 MovieClip {Btombstone01} |
"tombstone01" | Frame 131 | Symbol 365 MovieClip {Btombstone01} |
"tombstone01" | Frame 131 | Symbol 365 MovieClip {Btombstone01} |
"tombstone01" | Frame 131 | Symbol 365 MovieClip {Btombstone01} |
"tombstone03" | Frame 131 | Symbol 359 MovieClip {Btombstone03} |
"tombstone03" | Frame 131 | Symbol 359 MovieClip {Btombstone03} |
"tombstone02" | Frame 131 | Symbol 356 MovieClip {Btomestone02} |
"tombstone04" | Frame 131 | Symbol 362 MovieClip {Btombstone04} |
"tombstone01" | Frame 131 | Symbol 365 MovieClip {Btombstone01} |
"tombstone03" | Frame 131 | Symbol 359 MovieClip {Btombstone03} |
"tombstone02" | Frame 131 | Symbol 356 MovieClip {Btomestone02} |
"wall01" | Frame 131 | Symbol 353 MovieClip {Bwall01} |
"wall02" | Frame 131 | Symbol 350 MovieClip {Bwall02} |
"porto" | Frame 131 | Symbol 387 MovieClip {Bporto} |
"porto" | Frame 131 | Symbol 387 MovieClip {Bporto} |
"mailbox01" | Frame 131 | Symbol 347 MovieClip {Bmailbox01} |
"mailbox01" | Frame 131 | Symbol 347 MovieClip {Bmailbox01} |
"mailbox01" | Frame 131 | Symbol 347 MovieClip {Bmailbox01} |
"mailbox01" | Frame 131 | Symbol 347 MovieClip {Bmailbox01} |
"mailbox01" | Frame 131 | Symbol 347 MovieClip {Bmailbox01} |
"bush02" | Frame 131 | Symbol 407 MovieClip {Bbush02} |
"bush02" | Frame 131 | Symbol 407 MovieClip {Bbush02} |
"bush02" | Frame 131 | Symbol 407 MovieClip {Bbush02} |
"bush02" | Frame 131 | Symbol 407 MovieClip {Bbush02} |
"fence03" | Frame 131 | Symbol 371 MovieClip {Bfence03} |
"bush02" | Frame 132 | Symbol 407 MovieClip {Bbush02} |
"fence01" | Frame 132 | Symbol 404 MovieClip {Bfence01} |
"fence02" | Frame 132 | Symbol 401 MovieClip {Bfence02} |
"fence01" | Frame 132 | Symbol 404 MovieClip {Bfence01} |
"fence01" | Frame 132 | Symbol 404 MovieClip {Bfence01} |
"fence02" | Frame 132 | Symbol 401 MovieClip {Bfence02} |
"fence02" | Frame 132 | Symbol 401 MovieClip {Bfence02} |
"fence01" | Frame 132 | Symbol 404 MovieClip {Bfence01} |
"fence01" | Frame 132 | Symbol 404 MovieClip {Bfence01} |
"fence02" | Frame 132 | Symbol 401 MovieClip {Bfence02} |
"fence01" | Frame 132 | Symbol 404 MovieClip {Bfence01} |
"bush01" | Frame 132 | Symbol 398 MovieClip {Bbush01} |
"bush01" | Frame 132 | Symbol 398 MovieClip {Bbush01} |
"trash01" | Frame 132 | Symbol 395 MovieClip {Btrash01} |
"trash01" | Frame 132 | Symbol 395 MovieClip {Btrash01} |
"fence01" | Frame 132 | Symbol 404 MovieClip {Bfence01} |
"fence02" | Frame 132 | Symbol 401 MovieClip {Bfence02} |
"fence02" | Frame 132 | Symbol 401 MovieClip {Bfence02} |
"fence01" | Frame 132 | Symbol 404 MovieClip {Bfence01} |
"fence01" | Frame 132 | Symbol 404 MovieClip {Bfence01} |
"fence01" | Frame 132 | Symbol 404 MovieClip {Bfence01} |
"fence02" | Frame 132 | Symbol 401 MovieClip {Bfence02} |
"fence01" | Frame 132 | Symbol 404 MovieClip {Bfence01} |
"fence01" | Frame 132 | Symbol 404 MovieClip {Bfence01} |
"fence02" | Frame 132 | Symbol 401 MovieClip {Bfence02} |
"fence01" | Frame 132 | Symbol 404 MovieClip {Bfence01} |
"trash01" | Frame 132 | Symbol 395 MovieClip {Btrash01} |
"trash01" | Frame 132 | Symbol 395 MovieClip {Btrash01} |
"porto" | Frame 132 | Symbol 387 MovieClip {Bporto} |
"table" | Frame 132 | Symbol 384 MovieClip {Btable} |
"bbq01" | Frame 132 | Symbol 381 MovieClip {Bbbq01} |
"porto" | Frame 132 | Symbol 387 MovieClip {Bporto} |
"table" | Frame 132 | Symbol 384 MovieClip {Btable} |
"table" | Frame 132 | Symbol 384 MovieClip {Btable} |
"table" | Frame 132 | Symbol 384 MovieClip {Btable} |
"bbq02" | Frame 132 | Symbol 374 MovieClip {Bbbq02} |
"bbq02" | Frame 132 | Symbol 374 MovieClip {Bbbq02} |
"bbq02" | Frame 132 | Symbol 374 MovieClip {Bbbq02} |
"trash01" | Frame 132 | Symbol 395 MovieClip {Btrash01} |
"trash01" | Frame 132 | Symbol 395 MovieClip {Btrash01} |
"table" | Frame 132 | Symbol 384 MovieClip {Btable} |
"bbq01" | Frame 132 | Symbol 381 MovieClip {Bbbq01} |
"table" | Frame 132 | Symbol 384 MovieClip {Btable} |
"bbq02" | Frame 132 | Symbol 374 MovieClip {Bbbq02} |
"porto" | Frame 132 | Symbol 387 MovieClip {Bporto} |
"porto" | Frame 132 | Symbol 387 MovieClip {Bporto} |
"trash01" | Frame 132 | Symbol 395 MovieClip {Btrash01} |
"trash01" | Frame 132 | Symbol 395 MovieClip {Btrash01} |
"bush01" | Frame 132 | Symbol 398 MovieClip {Bbush01} |
"bush01" | Frame 132 | Symbol 398 MovieClip {Bbush01} |
"bush01" | Frame 132 | Symbol 398 MovieClip {Bbush01} |
"bush01" | Frame 132 | Symbol 398 MovieClip {Bbush01} |
"bush01" | Frame 132 | Symbol 398 MovieClip {Bbush01} |
"fence03" | Frame 132 | Symbol 371 MovieClip {Bfence03} |
"fence04" | Frame 132 | Symbol 368 MovieClip {Bfence04} |
"fence04" | Frame 132 | Symbol 368 MovieClip {Bfence04} |
"fence04" | Frame 132 | Symbol 368 MovieClip {Bfence04} |
"fence04" | Frame 132 | Symbol 368 MovieClip {Bfence04} |
"fence04" | Frame 132 | Symbol 368 MovieClip {Bfence04} |
"fence03" | Frame 132 | Symbol 371 MovieClip {Bfence03} |
"fence03" | Frame 132 | Symbol 371 MovieClip {Bfence03} |
"fence03" | Frame 132 | Symbol 371 MovieClip {Bfence03} |
"fence04" | Frame 132 | Symbol 368 MovieClip {Bfence04} |
"fence04" | Frame 132 | Symbol 368 MovieClip {Bfence04} |
"fence04" | Frame 132 | Symbol 368 MovieClip {Bfence04} |
"fence04" | Frame 132 | Symbol 368 MovieClip {Bfence04} |
"fence04" | Frame 132 | Symbol 368 MovieClip {Bfence04} |
"fence03" | Frame 132 | Symbol 371 MovieClip {Bfence03} |
"fence03" | Frame 132 | Symbol 371 MovieClip {Bfence03} |
"fence03" | Frame 132 | Symbol 371 MovieClip {Bfence03} |
"fence03" | Frame 132 | Symbol 371 MovieClip {Bfence03} |
"fence03" | Frame 132 | Symbol 371 MovieClip {Bfence03} |
"fence03" | Frame 132 | Symbol 371 MovieClip {Bfence03} |
"fence03" | Frame 132 | Symbol 371 MovieClip {Bfence03} |
"fence03" | Frame 132 | Symbol 371 MovieClip {Bfence03} |
"fence01" | Frame 132 | Symbol 404 MovieClip {Bfence01} |
"fence02" | Frame 132 | Symbol 401 MovieClip {Bfence02} |
"fence01" | Frame 132 | Symbol 404 MovieClip {Bfence01} |
"fence02" | Frame 132 | Symbol 401 MovieClip {Bfence02} |
"fence02" | Frame 132 | Symbol 401 MovieClip {Bfence02} |
"fence01" | Frame 132 | Symbol 404 MovieClip {Bfence01} |
"fence01" | Frame 132 | Symbol 404 MovieClip {Bfence01} |
"fence01" | Frame 132 | Symbol 404 MovieClip {Bfence01} |
"fence01" | Frame 132 | Symbol 404 MovieClip {Bfence01} |
"tombstone01" | Frame 132 | Symbol 365 MovieClip {Btombstone01} |
"tombstone01" | Frame 132 | Symbol 365 MovieClip {Btombstone01} |
"tombstone04" | Frame 132 | Symbol 362 MovieClip {Btombstone04} |
"tombstone01" | Frame 132 | Symbol 365 MovieClip {Btombstone01} |
"tombstone01" | Frame 132 | Symbol 365 MovieClip {Btombstone01} |
"tombstone01" | Frame 132 | Symbol 365 MovieClip {Btombstone01} |
"tombstone01" | Frame 132 | Symbol 365 MovieClip {Btombstone01} |
"tombstone01" | Frame 132 | Symbol 365 MovieClip {Btombstone01} |
"tombstone03" | Frame 132 | Symbol 359 MovieClip {Btombstone03} |
"tombstone03" | Frame 132 | Symbol 359 MovieClip {Btombstone03} |
"tombstone01" | Frame 132 | Symbol 365 MovieClip {Btombstone01} |
"tombstone01" | Frame 132 | Symbol 365 MovieClip {Btombstone01} |
"tombstone01" | Frame 132 | Symbol 365 MovieClip {Btombstone01} |
"tombstone01" | Frame 132 | Symbol 365 MovieClip {Btombstone01} |
"tombstone01" | Frame 132 | Symbol 365 MovieClip {Btombstone01} |
"tombstone03" | Frame 132 | Symbol 359 MovieClip {Btombstone03} |
"tombstone03" | Frame 132 | Symbol 359 MovieClip {Btombstone03} |
"tombstone01" | Frame 132 | Symbol 365 MovieClip {Btombstone01} |
"tombstone04" | Frame 132 | Symbol 362 MovieClip {Btombstone04} |
"tombstone01" | Frame 132 | Symbol 365 MovieClip {Btombstone01} |
"tombstone01" | Frame 132 | Symbol 365 MovieClip {Btombstone01} |
"tombstone01" | Frame 132 | Symbol 365 MovieClip {Btombstone01} |
"tombstone01" | Frame 132 | Symbol 365 MovieClip {Btombstone01} |
"tombstone01" | Frame 132 | Symbol 365 MovieClip {Btombstone01} |
"tombstone03" | Frame 132 | Symbol 359 MovieClip {Btombstone03} |
"tombstone01" | Frame 132 | Symbol 365 MovieClip {Btombstone01} |
"tombstone01" | Frame 132 | Symbol 365 MovieClip {Btombstone01} |
"tombstone01" | Frame 132 | Symbol 365 MovieClip {Btombstone01} |
"tombstone01" | Frame 132 | Symbol 365 MovieClip {Btombstone01} |
"tombstone01" | Frame 132 | Symbol 365 MovieClip {Btombstone01} |
"tombstone03" | Frame 132 | Symbol 359 MovieClip {Btombstone03} |
"tombstone03" | Frame 132 | Symbol 359 MovieClip {Btombstone03} |
"tombstone02" | Frame 132 | Symbol 356 MovieClip {Btomestone02} |
"tombstone04" | Frame 132 | Symbol 362 MovieClip {Btombstone04} |
"tombstone01" | Frame 132 | Symbol 365 MovieClip {Btombstone01} |
"tombstone03" | Frame 132 | Symbol 359 MovieClip {Btombstone03} |
"tombstone02" | Frame 132 | Symbol 356 MovieClip {Btomestone02} |
"wall01" | Frame 132 | Symbol 353 MovieClip {Bwall01} |
"wall02" | Frame 132 | Symbol 350 MovieClip {Bwall02} |
"porto" | Frame 132 | Symbol 387 MovieClip {Bporto} |
"porto" | Frame 132 | Symbol 387 MovieClip {Bporto} |
"mailbox01" | Frame 132 | Symbol 347 MovieClip {Bmailbox01} |
"mailbox01" | Frame 132 | Symbol 347 MovieClip {Bmailbox01} |
"mailbox01" | Frame 132 | Symbol 347 MovieClip {Bmailbox01} |
"mailbox01" | Frame 132 | Symbol 347 MovieClip {Bmailbox01} |
"mailbox01" | Frame 132 | Symbol 347 MovieClip {Bmailbox01} |
"bush02" | Frame 132 | Symbol 407 MovieClip {Bbush02} |
"bush02" | Frame 132 | Symbol 407 MovieClip {Bbush02} |
"bush02" | Frame 132 | Symbol 407 MovieClip {Bbush02} |
"bush02" | Frame 132 | Symbol 407 MovieClip {Bbush02} |
"fence03" | Frame 132 | Symbol 371 MovieClip {Bfence03} |
"starteasybutton" | Frame 133 | Symbol 86 Button |
"startmediumbutton" | Frame 133 | Symbol 86 Button |
"starthardbutton" | Frame 133 | Symbol 86 Button |
"exitgamebutton" | Frame 134 | Symbol 86 Button |
"placemovie" | Frame 134 | Symbol 622 MovieClip |
"restartbutton" | Frame 134 | Symbol 625 Button |
"menutimetext" | Frame 134 | Symbol 626 EditableText |
"menuleveltext" | Frame 135 | Symbol 631 EditableText |
"menuscoretext" | Frame 135 | Symbol 632 EditableText |
"continuebutton" | Frame 135 | Symbol 86 Button |
"retrybutton" | Frame 136 | Symbol 86 Button |
"menuscoretext" | Frame 136 | Symbol 636 EditableText |
"menuleveltext" | Frame 136 | Symbol 638 EditableText |
"soundonbutton" | Symbol 94 MovieClip {menu_pausescreen} Frame 1 | Symbol 86 Button |
"exitgamebutton" | Symbol 94 MovieClip {menu_pausescreen} Frame 1 | Symbol 86 Button |
"soundoffbutton" | Symbol 94 MovieClip {menu_pausescreen} Frame 1 | Symbol 86 Button |
"unpausebutton" | Symbol 94 MovieClip {menu_pausescreen} Frame 1 | Symbol 86 Button |
"coll" | Symbol 118 MovieClip {human_kyle} Frame 1 | Symbol 96 MovieClip |
"coll" | Symbol 130 MovieClip {human_zombie} Frame 1 | Symbol 96 MovieClip |
"coll" | Symbol 142 MovieClip {human_blackguy} Frame 1 | Symbol 96 MovieClip |
"coll" | Symbol 153 MovieClip {human_ranger} Frame 1 | Symbol 96 MovieClip |
"coll" | Symbol 162 MovieClip {human_skinnydipper} Frame 1 | Symbol 96 MovieClip |
"coll" | Symbol 173 MovieClip {human_mexican} Frame 1 | Symbol 96 MovieClip |
"coll" | Symbol 184 MovieClip {human_hippy} Frame 1 | Symbol 96 MovieClip |
"coll" | Symbol 196 MovieClip {human_hobo} Frame 1 | Symbol 96 MovieClip |
"coll" | Symbol 208 MovieClip {human_mourner} Frame 1 | Symbol 96 MovieClip |
"coll" | Symbol 218 MovieClip {human_oldlady} Frame 1 | Symbol 96 MovieClip |
"coll" | Symbol 228 MovieClip {human_oldman} Frame 1 | Symbol 96 MovieClip |
"coll" | Symbol 240 MovieClip {human_edmund} Frame 1 | Symbol 96 MovieClip |
"coll" | Symbol 254 MovieClip {human_danielle} Frame 1 | Symbol 96 MovieClip |
"coll" | Symbol 264 MovieClip {human_alex} Frame 1 | Symbol 96 MovieClip |
"startbutton" | Symbol 312 MovieClip {Symbol37} Frame 1 | Symbol 305 Button {Symbol64} |
"instructionsbutton" | Symbol 312 MovieClip {Symbol37} Frame 1 | Symbol 308 Button {Symbol65} |
"creditsbutton" | Symbol 312 MovieClip {Symbol37} Frame 1 | Symbol 311 Button {Symbol66} |
"coll" | Symbol 347 MovieClip {Bmailbox01} Frame 1 | Symbol 96 MovieClip |
"coll" | Symbol 350 MovieClip {Bwall02} Frame 1 | Symbol 96 MovieClip |
"coll" | Symbol 353 MovieClip {Bwall01} Frame 1 | Symbol 96 MovieClip |
"coll" | Symbol 356 MovieClip {Btomestone02} Frame 1 | Symbol 96 MovieClip |
"coll" | Symbol 359 MovieClip {Btombstone03} Frame 1 | Symbol 96 MovieClip |
"coll" | Symbol 362 MovieClip {Btombstone04} Frame 1 | Symbol 96 MovieClip |
"coll" | Symbol 365 MovieClip {Btombstone01} Frame 1 | Symbol 96 MovieClip |
"coll" | Symbol 368 MovieClip {Bfence04} Frame 1 | Symbol 96 MovieClip |
"coll" | Symbol 371 MovieClip {Bfence03} Frame 1 | Symbol 96 MovieClip |
"coll" | Symbol 374 MovieClip {Bbbq02} Frame 1 | Symbol 96 MovieClip |
"coll" | Symbol 381 MovieClip {Bbbq01} Frame 1 | Symbol 96 MovieClip |
"coll" | Symbol 384 MovieClip {Btable} Frame 1 | Symbol 96 MovieClip |
"coll" | Symbol 387 MovieClip {Bporto} Frame 1 | Symbol 96 MovieClip |
"coll" | Symbol 392 MovieClip {Bsign01} Frame 1 | Symbol 96 MovieClip |
"coll" | Symbol 395 MovieClip {Btrash01} Frame 1 | Symbol 96 MovieClip |
"coll" | Symbol 398 MovieClip {Bbush01} Frame 1 | Symbol 96 MovieClip |
"coll" | Symbol 401 MovieClip {Bfence02} Frame 1 | Symbol 96 MovieClip |
"coll" | Symbol 404 MovieClip {Bfence01} Frame 1 | Symbol 96 MovieClip |
"coll" | Symbol 407 MovieClip {Bbush02} Frame 1 | Symbol 96 MovieClip |
"crypticsealogo" | Symbol 496 MovieClip {bloodcar02_fla.title_32} Frame 1 | Symbol 494 Button |
"coll" | Symbol 509 MovieClip {bloodcar02_fla.Symbol33_46} Frame 1 | Symbol 96 MovieClip |
"coll" | Symbol 511 MovieClip {bloodcar02_fla.Symbol35_48} Frame 1 | Symbol 96 MovieClip |
"coll" | Symbol 513 MovieClip {bloodcar02_fla.Symbol42_49} Frame 1 | Symbol 96 MovieClip |
"coll" | Symbol 515 MovieClip {bloodcar02_fla.trees01_51} Frame 1 | Symbol 96 MovieClip |
"coll" | Symbol 515 MovieClip {bloodcar02_fla.trees01_51} Frame 1 | Symbol 96 MovieClip |
"coll" | Symbol 515 MovieClip {bloodcar02_fla.trees01_51} Frame 1 | Symbol 96 MovieClip |
"coll" | Symbol 515 MovieClip {bloodcar02_fla.trees01_51} Frame 1 | Symbol 96 MovieClip |
"coll" | Symbol 515 MovieClip {bloodcar02_fla.trees01_51} Frame 1 | Symbol 96 MovieClip |
"coll" | Symbol 515 MovieClip {bloodcar02_fla.trees01_51} Frame 1 | Symbol 96 MovieClip |
"coll" | Symbol 515 MovieClip {bloodcar02_fla.trees01_51} Frame 1 | Symbol 96 MovieClip |
"coll" | Symbol 515 MovieClip {bloodcar02_fla.trees01_51} Frame 1 | Symbol 96 MovieClip |
"coll" | Symbol 515 MovieClip {bloodcar02_fla.trees01_51} Frame 1 | Symbol 96 MovieClip |
"coll" | Symbol 515 MovieClip {bloodcar02_fla.trees01_51} Frame 1 | Symbol 96 MovieClip |
"coll" | Symbol 515 MovieClip {bloodcar02_fla.trees01_51} Frame 1 | Symbol 96 MovieClip |
"coll" | Symbol 515 MovieClip {bloodcar02_fla.trees01_51} Frame 1 | Symbol 96 MovieClip |
"coll" | Symbol 515 MovieClip {bloodcar02_fla.trees01_51} Frame 1 | Symbol 96 MovieClip |
"coll" | Symbol 515 MovieClip {bloodcar02_fla.trees01_51} Frame 1 | Symbol 96 MovieClip |
"coll" | Symbol 515 MovieClip {bloodcar02_fla.trees01_51} Frame 1 | Symbol 96 MovieClip |
"coll" | Symbol 515 MovieClip {bloodcar02_fla.trees01_51} Frame 1 | Symbol 96 MovieClip |
"coll" | Symbol 515 MovieClip {bloodcar02_fla.trees01_51} Frame 1 | Symbol 96 MovieClip |
"coll" | Symbol 515 MovieClip {bloodcar02_fla.trees01_51} Frame 1 | Symbol 96 MovieClip |
"coll" | Symbol 515 MovieClip {bloodcar02_fla.trees01_51} Frame 1 | Symbol 96 MovieClip |
"coll" | Symbol 515 MovieClip {bloodcar02_fla.trees01_51} Frame 1 | Symbol 96 MovieClip |
"coll" | Symbol 515 MovieClip {bloodcar02_fla.trees01_51} Frame 1 | Symbol 96 MovieClip |
"coll" | Symbol 515 MovieClip {bloodcar02_fla.trees01_51} Frame 1 | Symbol 96 MovieClip |
"coll" | Symbol 515 MovieClip {bloodcar02_fla.trees01_51} Frame 1 | Symbol 96 MovieClip |
"coll" | Symbol 515 MovieClip {bloodcar02_fla.trees01_51} Frame 1 | Symbol 96 MovieClip |
"coll" | Symbol 515 MovieClip {bloodcar02_fla.trees01_51} Frame 1 | Symbol 96 MovieClip |
"coll" | Symbol 515 MovieClip {bloodcar02_fla.trees01_51} Frame 1 | Symbol 96 MovieClip |
"coll" | Symbol 515 MovieClip {bloodcar02_fla.trees01_51} Frame 1 | Symbol 96 MovieClip |
"coll" | Symbol 515 MovieClip {bloodcar02_fla.trees01_51} Frame 1 | Symbol 96 MovieClip |
"coll" | Symbol 515 MovieClip {bloodcar02_fla.trees01_51} Frame 1 | Symbol 96 MovieClip |
"coll" | Symbol 515 MovieClip {bloodcar02_fla.trees01_51} Frame 1 | Symbol 96 MovieClip |
"coll" | Symbol 515 MovieClip {bloodcar02_fla.trees01_51} Frame 1 | Symbol 96 MovieClip |
"coll" | Symbol 515 MovieClip {bloodcar02_fla.trees01_51} Frame 1 | Symbol 96 MovieClip |
"coll" | Symbol 515 MovieClip {bloodcar02_fla.trees01_51} Frame 1 | Symbol 96 MovieClip |
"coll" | Symbol 515 MovieClip {bloodcar02_fla.trees01_51} Frame 1 | Symbol 96 MovieClip |
"coll" | Symbol 515 MovieClip {bloodcar02_fla.trees01_51} Frame 1 | Symbol 96 MovieClip |
"coll" | Symbol 515 MovieClip {bloodcar02_fla.trees01_51} Frame 1 | Symbol 96 MovieClip |
"coll" | Symbol 515 MovieClip {bloodcar02_fla.trees01_51} Frame 1 | Symbol 96 MovieClip |
"coll" | Symbol 515 MovieClip {bloodcar02_fla.trees01_51} Frame 1 | Symbol 96 MovieClip |
"coll" | Symbol 515 MovieClip {bloodcar02_fla.trees01_51} Frame 1 | Symbol 96 MovieClip |
"coll" | Symbol 515 MovieClip {bloodcar02_fla.trees01_51} Frame 1 | Symbol 96 MovieClip |
"coll" | Symbol 515 MovieClip {bloodcar02_fla.trees01_51} Frame 1 | Symbol 96 MovieClip |
"coll" | Symbol 517 MovieClip {bloodcar02_fla.Symbol7_52} Frame 1 | Symbol 96 MovieClip |
"coll" | Symbol 519 MovieClip {bloodcar02_fla.Symbol26_53} Frame 1 | Symbol 96 MovieClip |
"coll" | Symbol 521 MovieClip {bloodcar02_fla.Symbol7copy_54} Frame 1 | Symbol 96 MovieClip |
"coll" | Symbol 523 MovieClip {bloodcar02_fla.Symbol12_56} Frame 1 | Symbol 96 MovieClip |
"coll" | Symbol 525 MovieClip {bloodcar02_fla.Symbol24_57} Frame 1 | Symbol 96 MovieClip |
"coll" | Symbol 527 MovieClip {bloodcar02_fla.liltree01_59} Frame 1 | Symbol 96 MovieClip |
"coll" | Symbol 529 MovieClip {bloodcar02_fla.Symbol22_60} Frame 1 | Symbol 96 MovieClip |
"coll" | Symbol 531 MovieClip {bloodcar02_fla.Symbol40_61} Frame 1 | Symbol 96 MovieClip |
"coll" | Symbol 533 MovieClip {bloodcar02_fla.Symbol3_63} Frame 1 | Symbol 96 MovieClip |
"coll" | Symbol 535 MovieClip {bloodcar02_fla.Symbol21_64} Frame 1 | Symbol 96 MovieClip |
"coll" | Symbol 537 MovieClip {bloodcar02_fla.Symbol32_67} Frame 1 | Symbol 96 MovieClip |
"coll" | Symbol 539 MovieClip {bloodcar02_fla.Symbol44_69} Frame 1 | Symbol 96 MovieClip |
"coll" | Symbol 541 MovieClip {bloodcar02_fla.Symbol46_70} Frame 1 | Symbol 96 MovieClip |
"coll" | Symbol 543 MovieClip {bloodcar02_fla.Symbol47_71} Frame 1 | Symbol 96 MovieClip |
"coll" | Symbol 545 MovieClip {bloodcar02_fla.Symbol52_79} Frame 1 | Symbol 96 MovieClip |
"coll" | Symbol 547 MovieClip {bloodcar02_fla.Symbol61_86} Frame 1 | Symbol 96 MovieClip |
"coll" | Symbol 549 MovieClip {bloodcar02_fla.Symbol61copy_87} Frame 1 | Symbol 96 MovieClip |
"coll" | Symbol 551 MovieClip {bloodcar02_fla.Symbol61copy2_88} Frame 1 | Symbol 96 MovieClip |
"coll" | Symbol 553 MovieClip {bloodcar02_fla.Symbol60_89} Frame 1 | Symbol 96 MovieClip |
"coll" | Symbol 559 MovieClip {bloodcar02_fla.trees02_93} Frame 1 | Symbol 96 MovieClip |
"coll" | Symbol 561 MovieClip {bloodcar02_fla.trees03_94} Frame 1 | Symbol 96 MovieClip |
"coll" | Symbol 563 MovieClip {bloodcar02_fla.trees04_95} Frame 1 | Symbol 96 MovieClip |
"coll" | Symbol 565 MovieClip {bloodcar02_fla.trees05_96} Frame 1 | Symbol 96 MovieClip |
"coll" | Symbol 566 MovieClip {bloodcar02_fla.wall07_97} Frame 1 | Symbol 96 MovieClip |
"coll" | Symbol 567 MovieClip {bloodcar02_fla.wall05_98} Frame 1 | Symbol 96 MovieClip |
"coll" | Symbol 568 MovieClip {bloodcar02_fla.wall06_99} Frame 1 | Symbol 96 MovieClip |
"coll" | Symbol 569 MovieClip {bloodcar02_fla.wall10_100} Frame 1 | Symbol 96 MovieClip |
"coll" | Symbol 570 MovieClip {bloodcar02_fla.wall09_101} Frame 1 | Symbol 96 MovieClip |
"coll" | Symbol 571 MovieClip {bloodcar02_fla.wall08_102} Frame 1 | Symbol 96 MovieClip |
"coll" | Symbol 572 MovieClip {bloodcar02_fla.wall03_103} Frame 1 | Symbol 96 MovieClip |
"coll" | Symbol 573 MovieClip {bloodcar02_fla.wall02_104} Frame 1 | Symbol 96 MovieClip |
"coll" | Symbol 574 MovieClip {bloodcar02_fla.wall01_105} Frame 1 | Symbol 96 MovieClip |
"coll" | Symbol 575 MovieClip {bloodcar02_fla.wall04_106} Frame 1 | Symbol 96 MovieClip |
"coll" | Symbol 576 MovieClip {bloodcar02_fla.wall11_107} Frame 1 | Symbol 96 MovieClip |
Special Tags
FileAttributes (69) | Timeline Frame 1 | Access local files only, Metadata not present, AS3. |
Labels
"titlemenu" | Frame 125 |
"creditsmenu" | Frame 126 |
"instructionsmenu" | Frame 127 |
"startmenu" | Frame 128 |
"mayhem" | Frame 129 |
"raceeasy" | Frame 130 |
"racemedium" | Frame 131 |
"racehard" | Frame 132 |
"bloodracemenu" | Frame 133 |
"1stplacemenu" | Frame 134 |
"levelcompletemenu" | Frame 135 |
"gameovermenu" | Frame 136 |
|