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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/51608105?noj=FRM51608105-15DC" width="1" height="1"></div>

Dinner Danger.swf

This is the info page for
Flash #25200

(Click the ID number above for more basic data on this flash file.)


Text
100 %

100 %

<p align="center"><font face="Embryonic Outside" size="16" color="#ffffff" letterSpacing="2.000000" kerning="0">1234</font></p>

/

666

666

Packages

Score

EnergY

Packages

Score

EnergY

X

?

?

S

Initialization

Initialization

High Score

LEVELS

SNAFU CONTAINER

HELP

HELP

HELP

PLAY

PLAY

PLAY

Mr. X is on a mission--to gather the ingredients for dinner!
Unfortunately, SNAFU agents are trying to make this meal his last!

Choose your vehicle carefully--each has specific driving skills.

Mr. X is on a mission--to gather the ingredients for dinner!
Unfortunately, SNAFU agents are trying to make this meal his last!

Choose your vehicle carefully--each has specific driving skills.

INSTRUCTIONS

INSTRUCTIONS

next

next

next

It's tough, but it ain't fast.

It's tough, but it ain't fast.

A bit fragile, but it can fly over oil slicks.

A bit fragile, but it can fly over oil slicks.

It's fast, but it ain't tough.

It's fast, but it ain't tough.

Keep an eye on your watch!
Get back to Home Base in time for dinner!

Use the Arrow Keys.
Patrol the map to find
every package of secret ingredients.

Keep an eye on your watch!
Get back to Home Base in time for dinner!

Use the Arrow Keys.
Patrol the map to find
every package of secret ingredients.

back

back

back

Be alert!  SNAFU agents are chasing you.
Crash into one of them and your vehicle will take damage.

Repair your vehicle by collecting the
wrench icon in front of garages.

Collect shields to bump them out
of your way and earn points.

Collect shields to bump them out
of your way and earn points.

Be alert!  SNAFU agents are chasing you.
Crash into one of them and your vehicle will take damage.

Repair your vehicle by collecting the
wrench icon in front of garages.

Red arrows will momentarily boost your speed
if you drive over them.

Grab X Bonus Points to get a higher score.

If you lose all your energy, the X's will be
feasting on flavorless leftovers!

Oh, and SNAFU will rule the world, too!

Red arrows will momentarily boost your speed
if you drive over them.

Careful!

Grab X Bonus Points to get a higher score.

If you lose all your energy, the X's will be
feasting on flavorless leftovers!

100 points

100 points

Careful!

Oh, and SNAFU will rule the world, too!

Select your vehicle!

Select your vehicle!

select

select

select

select

<p align="left"><font face="Turkey Sandwich" size="25" color="#ff7300" letterSpacing="2.000000" kerning="1">NEXT LEVEL!</font></p>

Dinner? Served!

Crisis? Averted!

Dinner? Served!

Crisis? Averted!

Bon Appetit!

Bon Appetit!

VIEW HIGH SCORE

VIEW HIGH SCORE

PLAY AGAIN

PLAY AGAIN

PLAY AGAIN

Try again!

Try again!

Yikes!
Guess it's leftovers
for dinner!

Yikes!
Guess it's leftovers
for dinner!

HIGH SCORES

HIGH SCORES

Your Score

Your Score

Updating high score list...

123456

submit score

submit score

submit score

Scroll

SCORE POPUP

your Score

your Score

<p align="center"><font face="Embryonic Outside" size="36" color="#3b2731" letterSpacing="2.000000" kerning="0">1234</font></p>

<p align="center"><font face="Embryonic Outside" size="36" color="#fdffa8" letterSpacing="2.000000" kerning="0">1234</font></p>

NEXT

NEXT

NEXT

<p align="left"><font face="Turkey Sandwich" size="25" color="#000000" letterSpacing="2.000000" kerning="1">EASTER EGG</font></p>

BONUS LEVEL

BONUS LEVEL

BONUS LEVEL

Help In Game

Use the Arrow Keys
Patrol the map to find
every package of secret ingredients.

Use the Arrow Keys
Patrol the map to find
every package of secret ingredients.

ActionScript [AS1/AS2]

Frame 1
Stage.showMenu = false; _focusrect = false; stop();
Instance of Symbol 113 MovieClip [veh] "vehicule" in Frame 7
onClipEvent (load) { this._visible = false; }
Instance of Symbol 127 MovieClip [snafu] in Frame 7
onClipEvent (load) { this._visible = false; }
Instance of Symbol 182 MovieClip "Hud" in Frame 7
onClipEvent (load) { this._visible = false; this.swapDepths(30000); }
Instance of Symbol 184 MovieClip in Frame 7
onClipEvent (load) { this = new tr_Ctrl(this); } onClipEvent (keyDown) { _global.C.keyPressed(); } onClipEvent (keyUp) { _global.C.keyReleased(); }
Instance of Symbol 205 MovieClip "CtrlSounds" in Frame 7
onClipEvent (load) { _global.S = this; Items = new Object(); G_TabSonFade = new Array(); Mute = false; Controlled = new Array("sndMusic", "sndBump", "sndSelectVeh", "sndEgg", "sndPackage", "sndBoost", "sndOil", "sndSnafu", "sndBtn", "sndShield", "sndPts", "sndWrench", "sndBip", "sndTransit", "sndDie", "sndAutoSelect", "sndAvionSelect", "sndMotoSelect"); for (i in Controlled) { this.createEmptyMovieClip(Controlled[i], i + 1); this[Controlled[i]] = new Sound(Controlled[i]); this[Controlled[i]].attachSound(Controlled[i]); Items[Controlled[i]] = new Object(); Items[Controlled[i]].Nom = Controlled[i]; Items[Controlled[i]].Volume = 0; } PlaySound = function (l_Name, l_Vol, l_NbLoop, l_restart) { if ((l_restart == undefined) || (l_restart == false)) { if (!eval (l_Name).isPlaying) { SetVolume(l_Name, l_Vol); eval (l_Name).start(0, l_NbLoop); eval (l_Name).isPlaying = true; this[l_Name].onSoundComplete = function () { this.isPlaying = false; }; } } else { SetVolume(l_Name, l_Vol); eval (l_Name).start(0, l_NbLoop); eval (l_Name).isPlaying = true; this[l_Name].onSoundComplete = function () { this.isPlaying = false; }; } }; StopSound = function (l_Name) { SetVolume(l_Name, 0); eval (l_Name).isPlaying = false; eval (l_Name).stop(); }; SetVolume = function (l_Name, l_Vol) { Items[l_Name].Volume = l_Vol; if (Mute) { eval (l_Name).setVolume(0); } else { eval (l_Name).setVolume(l_Vol); } }; isPlaying = function (l_Name) { return(eval (l_Name).isPlaying); }; DoFade = function (l_Name, l_Vol, l_DirFade, l_SpdFade, l_Index) { var _local1 = Items[l_Name].Volume; if (l_DirFade == "In") { if ((_local1 + l_SpdFade) < l_Vol) { SetVolume(l_Name, _local1 + l_SpdFade); } else { SetVolume(l_Name, l_Vol); G_TabSonFade.splice(l_Index, 1); } } else if ((_local1 - l_SpdFade) > l_Vol) { SetVolume(l_Name, _local1 - l_SpdFade); } else { SetVolume(l_Name, l_Vol); G_TabSonFade.splice(l_Index, 1); if (l_Vol == 0) { StopSound(l_Name); } } }; Fade = function () { for (i in G_TabSonFade) { DoFade(G_TabSonFade[i][0], G_TabSonFade[i][1], G_TabSonFade[i][2], G_TabSonFade[i][3], i); } }; DoMute = function () { Mute = true; for (i in Items) { eval (Items[i].Nom).setVolume(0); } }; UndoMute = function () { Mute = false; for (i in Items) { SetVolume(Items[i].Nom, Items[i].Volume); } }; } onClipEvent (enterFrame) { _global.S.Fade(); }
Frame 8
_global.S.PlaySound("sndMusic", 0, 9999); _global.S.G_TabSonFade.push(["sndMusic", 15, "In", 1]); _focusrect = false;
Instance of Symbol 214 MovieClip "RoadHit" in Frame 8
onClipEvent (load) { this._visible = false; }
Instance of Symbol 218 MovieClip "ControlHS" in Frame 8
onClipEvent (load) { function getScores() { if (G_TestHighScore == true) { } if (gProxyObj == undefined) { if (G_TestHighScore == true) { } listScores(); } else { if (G_TestHighScore == true) { } gProxyObj.getScores(cbFunc2); } } function submitScore(theScore) { if (G_TestHighScore == true) { } gProxyObj.submitScore(theScore, cbFunc); } function initHiScores() { if (G_TestHighScore == true) { } gProxyObj.setGame_Id("xs_disaster"); } function getScoreString() { var _local5 = "Oops! The high score list isn't available right now!"; var _local8 = 26; if (gProxyObj != undefined) { var _local7 = gProxyObj.getScoreCount(); if (_local7 > 0) { var _local1; var _local6; var _local3; var _local4; _local5 = ""; _local1 = 0; while (_local1 < _local7) { _local6 = gProxyObj.getScoreItem(_local1); _local3 = _local6[0]; _local4 = fStyleNumber(_local6[1]); spaceNb = ((_local8 - _local3.length) - _local4.length) - 4; spaceTXT = ""; var _local2 = 0; while (_local2 < spaceNb) { spaceTXT = spaceTXT + " "; _local2++; } if (_local1 < 9) { _local5 = _local5 + ((((((_local1 + 1) + " ") + _local3) + spaceTXT) + _local4) + newline); } else if (_local1 < 99) { _local5 = _local5 + ((((((_local1 + 1) + " ") + _local3) + spaceTXT) + _local4) + newline); } else { _local5 = _local5 + ((((((_local1 + 1) + " ") + _local3) + spaceTXT) + _local4) + newline); } _local1++; } } else { _local5 = "Whoops, the high scores seem to have escaped!"; } } if (G_TestHighScore == true) { } return(_local5); } function listScores() { if (G_TestHighScore == true) { } _parent.mcMain.txt_highScore.text = getScoreString(); } function cbFunc(thisBool) { if (thisBool) { listScores(); } else { if (G_TestHighScore == true) { } _parent.mcMain.txt_highScore.text = "Oops! The high score list isn\u2019t available right now!"; } } function cbFunc2(thisBool) { if (thisBool) { listScores(); } else { _parent.mcMain.txt_highScore.text = "Oops! The high score list isn\u2019t available right now!"; } } function fStyleNumber(_nNumber, _nMinimumChar) { _sNumber = String(_nNumber); _sNewString = ""; _nlength = _sNumber.length; _nlength = _nlength / 3; if (_nlength <= 1) { _sNewNumber = _sNumber; if (_sNewNumber.length < _nMinimumChar) { _sNewNumber = "0" + _sNewNumber; } return(_sNewNumber); } _nLoop = _nlength; while (_nLoop > 1) { _sNewString = (" " + _sNumber.substr(-3)) + _sNewString; _sNumber = _sNumber.substr(0, -3); _nLoop--; } _sNewNumber = _sNumber + _sNewString; if (_sNewNumber.length < _nMinimumChar) { _sNewNumber = "0" + _sNewNumber; } return(_sNewNumber); } _global.HS = this; var G_ShowHighScore = true; var G_TestHighScore = false; if (G_TestHighScore == true) { gProxyObj.setServer("www.nick-q.mtvi.com"); gProxyObj.setScreenName("SimonQuiTest"); gProxyObj.setIsLoggedIn(true); } }
Instance of Symbol 317 MovieClip "Map" in Frame 9
onClipEvent (load) { _global.C.CreerMap(this); }
Instance of Symbol 320 MovieClip "Decoupe" in Frame 9
onClipEvent (load) { this.swapDepths(20000); }
Frame 13
stop();
Frame 14
Hud._visible = false; _global.C.nbPts = 0; Hud.Pts.text = 0; stop();
Instance of Symbol 338 MovieClip in Frame 14
/* no clip actions */
Frame 20
stop();
Frame 29
stop();
Frame 34
stop();
Frame 39
Hud._visible = false; stop();
Instance of Symbol 480 MovieClip "Transit" in Frame 39
onClipEvent (load) { this.swapDepths(30001); }
Frame 47
Hud._visible = false; stop();
Frame 52
Hud._visible = false; stop();
Frame 58
stop();
Frame 67
Hud._visible = true; stop();
Instance of Symbol 618 MovieClip "ScorePopUp" in Frame 67
onClipEvent (load) { this.swapDepths(20005); }
Instance of Symbol 634 MovieClip "HelpInGame" in Frame 67
onClipEvent (load) { this.swapDepths(8000000); }
Symbol 23 MovieClip Frame 1
stop();
Instance of Symbol 19 MovieClip in Symbol 24 MovieClip Frame 1
onClipEvent (load) { iTotal = _parent._parent.getBytesTotal(); iCurrent = 0; done = true; } onClipEvent (enterFrame) { iCurrent = 100 * (_parent._parent.getBytesLoaded() / iTotal); _parent.Bar.gotoAndStop(Math.round(iCurrent)); _parent.Pour_txt.text = Math.round(iCurrent) + " %"; _parent.Shadow_txt.text = Math.round(iCurrent) + " %"; if (Math.round(iCurrent) == 100) { _parent._parent.gotoAndPlay("Init"); } }
Symbol 635 MovieClip [__Packages.tr_Ctrl] Frame 0
class tr_Ctrl { var mcRef, lvlNo, nbPackages, nbPts, nbPtsX, nbPtsXCollect, nbLife, xCar, snafuArr, timer, gamePause, map, rightarrow, leftarrow, uparrow, downarrow; function tr_Ctrl (l_mcRef) { mcRef = l_mcRef; mcRef._visible = false; _global.C = this; _global.CS = mcRef._parent; lvlNo = 0; nbPackages = 0; nbPts = 0; nbPtsX = 0; nbPtsXCollect = 0; _global.CS.Hud.Pts.text = nbPts; nbLife = 101; _global.CS.Hud.LifeBar.gotoAndStop(nbLife); xCar = null; snafuArr = new Array(); timer = new tr_CountDown(); gamePause = false; CreateVeh(); mcRef.onEnterFrame = EnterFrame; } function CreateVeh() { xCar = new tr_xCar(_global.CS.attachMovie("veh", "veh", DEPTH_VEH)); } function CreerMap(l_mcRef) { map = new tr_Map(l_mcRef); } function SetLvlNo(l_lvlNo) { lvlNo = l_lvlNo; } function AddAPackage() { nbPackages++; _global.CS.Hud.NbPack.text = 0; _global.CS.Hud.NbPackTotal.text = nbPackages; } function AddAPtsX() { nbPtsX++; } function RemoveAPackage() { if (nbPackages > 0) { nbPackages--; _global.CS.Hud.NbPack.text = _global.CS.Hud.NbPackTotal.text - nbPackages; if (nbPackages == 0) { timer.StopTimer(); xCar.PauseMe(); var _local3 = 0; while (_local3 < snafuArr.length) { snafuArr[_local3].PauseMe(); _local3++; } _global.CS.ScorePopUp.gotoAndStop("Appear"); } } } function GetSnafuDepth() { return(DEPTH_SNAFU_CAR); } function GetHit(l_collider) { switch (l_collider) { case "snafu" : switch (xCar.GetSelectedVeh()) { case 1 : RemoveLife(LIFE_SNAFU_1); break; case 2 : RemoveLife(LIFE_SNAFU_2); break; case 3 : RemoveLife(LIFE_SNAFU_3); } break; case "Oil" : switch (xCar.GetSelectedVeh()) { case 1 : RemoveLife(LIFE_OIL_1); break; case 2 : RemoveLife(LIFE_OIL_2); } } } function RemoveLife(l_amount) { nbLife = nbLife - l_amount; if (nbLife < 1) { nbLife = 1; } if (nbLife == 1) { xCar.Dying(); _global.S.PlaySound("sndDie", 100, 1); } _global.CS.Hud.LifeBar.gotoAndStop(nbLife); } function Heal() { nbLife = 101; _global.CS.Hud.LifeBar.gotoAndStop(nbLife); } function GameOver() { if (lvlNo > 10) { timer.StopTimer(); xCar.PauseMe(); _global.CS.ScorePopUp.gotoAndStop("Appear"); } else { lvlNo = 0; xCar.PauseMe(); timer.StopTimer(); _global.CS.Map.Lvl.gotoAndStop(1); _global.CS.gotoAndStop("Loose"); } } function AddPts(l_ptsType) { switch (l_ptsType) { case "PtsX" : nbPts = nbPts + PTS_X; nbPtsXCollect++; break; case "Package" : nbPts = nbPts + PTS_PACKAGE; break; case "Wrench" : nbPts = nbPts + PTS_WRENCH; break; case "Shield" : nbPts = nbPts + PTS_WRENCH; break; case "Snafu" : nbPts = nbPts + PTS_SNAFU; } _global.CS.Hud.Pts.text = nbPts; } function GetScore() { return(nbPts); } function GetLvlNo() { return(lvlNo); } function NextLvl() { if (lvlNo == 0) { _global.CS.gotoAndStop("Game"); } _global.CS.Hud.Clock.gotoAndStop("Idle"); Heal(); map.ResetLvl(); map.PlaceMap(); nbPackages = 0; nbPtsX = 0; nbPtsXCollect = 0; xCar.ResetCar(); var _local3 = 0; while (_local3 < snafuArr.length) { snafuArr[_local3].DeleteMc(); delete snafuArr[_local3]; _local3++; } snafuArr = new Array(); if (lvlNo > 10) { _global.CS.Map.Lvl.gotoAndStop("LevelBonus"); timer.StartCd(900); } else { lvlNo++; _global.CS.Map.Lvl.gotoAndStop("Level" + lvlNo); switch (lvlNo) { case 1 : map.CreateSnafus(4); timer.StartCd(2800); break; case 2 : map.CreateSnafus(6); timer.StartCd(4800); break; case 3 : map.CreateSnafus(8); timer.StartCd(7800); break; case 4 : map.CreateSnafus(12); timer.StartCd(9800); break; case 5 : map.CreateSnafus(16); timer.StartCd(12000); } } } function KeyMappingVerify() { if (rightarrow) { xCar.HandleKey("right"); } else if (leftarrow) { xCar.HandleKey("left"); } else if (uparrow) { xCar.HandleKey("up"); } else if (downarrow) { xCar.HandleKey("down"); } } function keyPressed() { if (Key.getCode() == 39) { rightarrow = true; } else { rightarrow = false; } if (Key.getCode() == 37) { leftarrow = true; } else { leftarrow = false; } if (Key.getCode() == 38) { uparrow = true; } else { uparrow = false; } if (Key.getCode() == 40) { downarrow = true; } else { downarrow = false; } } function keyReleased() { if (Key.getCode() == 39) { rightarrow = false; } if (Key.getCode() == 37) { leftarrow = false; } if (Key.getCode() == 38) { uparrow = false; } if (Key.getCode() == 40) { downarrow = false; } } function EnterFrame() { if (!_global.C.gamePause) { _global.C.KeyMappingVerify(); _global.C.map.EnterFrame(); _global.C.xCar.EnterFrame(); _global.C.timer.EnterFrame(); } } var DEPTH_VEH = 1000; var DEPTH_SNAFU_CAR = 2000; var LIFE_SNAFU_1 = 10; var LIFE_SNAFU_2 = 25; var LIFE_SNAFU_3 = 20; var LIFE_OIL_1 = 2; var LIFE_OIL_2 = 5; var PTS_X = 250; var PTS_SNAFU = 500; var PTS_WRENCH = 50; var PTS_PACKAGE = 150; var PTS_SHIELD = 50; }
Symbol 636 MovieClip [__Packages.tr_Map] Frame 0
class tr_Map { var mcRef, hit1, decoupe, hitArray; function tr_Map (l_mcRef) { mcRef = l_mcRef; hit1 = _global.CS.RoadHit; decoupe = _global.CS.Decoupe; ScanMap(); PlaceMap(); _global.CS.gotoAndStop("TC"); } function CreateSnafus(l_nbSnafu) { var _local4; var _local3 = 0; while (_local3 < l_nbSnafu) { _local4 = mcRef.SnafusContainer.attachMovie("snafu", "snafu" + _global.C.snafuArr.length, _global.C.GetSnafuDepth() + _global.C.snafuArr.length); _global.C.snafuArr.push(new tr_snafuCar(_local4, _global.C.snafuArr.length)); _local3++; } } function CreatePackage(l_mcRef) { var _local4 = new tr_Package(l_mcRef); _global.C.AddAPackage(); var _local3 = new Object(); _local3.x = Math.floor(l_mcRef._x / SCAN_WIDTH); _local3.y = Math.floor(l_mcRef._y / SCAN_WIDTH); if (hitArray[_local3.y][_local3.x][0] == 1) { hitArray[_local3.y][_local3.x][0] = 2; } hitArray[_local3.y][_local3.x][1].push(_local4); } function CreateWrench(l_mcRef) { var _local4 = new tr_Wrench(l_mcRef); var _local2 = new Object(); _local2.x = Math.floor(l_mcRef._x / SCAN_WIDTH); _local2.y = Math.floor(l_mcRef._y / SCAN_WIDTH); if (hitArray[_local2.y][_local2.x][0] == 1) { hitArray[_local2.y][_local2.x][0] = 2; } hitArray[_local2.y][_local2.x][1].push(_local4); } function CreateSpeedWay(l_mcRef, l_dir) { var _local3 = new tr_SpeedWay(l_mcRef, l_dir); var _local2 = new Object(); _local2.x = Math.floor(l_mcRef._x / SCAN_WIDTH); _local2.y = Math.floor(l_mcRef._y / SCAN_WIDTH); if (hitArray[_local2.y][_local2.x][0] == 1) { hitArray[_local2.y][_local2.x][0] = 2; } hitArray[_local2.y][_local2.x][1].push(_local3); } function CreatePtsX(l_mcRef) { var _local5 = new tr_PtsX(l_mcRef); _global.C.AddAPtsX(); var _local3 = new Object(); _local3.x = Math.floor(l_mcRef._x / SCAN_WIDTH); _local3.y = Math.floor(l_mcRef._y / SCAN_WIDTH); if (hitArray[_local3.y][_local3.x][0] == 1) { hitArray[_local3.y][_local3.x][0] = 2; } hitArray[_local3.y][_local3.x][1].push(_local5); } function CreateShield(l_mcRef) { var _local4 = new tr_Shield(l_mcRef); var _local2 = new Object(); _local2.x = Math.floor(l_mcRef._x / SCAN_WIDTH); _local2.y = Math.floor(l_mcRef._y / SCAN_WIDTH); if (hitArray[_local2.y][_local2.x][0] == 1) { hitArray[_local2.y][_local2.x][0] = 2; } hitArray[_local2.y][_local2.x][1].push(_local4); } function CreateOil(l_mcRef) { var _local4 = new tr_Oil(l_mcRef); var _local2 = new Object(); _local2.x = Math.floor(l_mcRef._x / SCAN_WIDTH); _local2.y = Math.floor(l_mcRef._y / SCAN_WIDTH); if (hitArray[_local2.y][_local2.x][0] == 1) { hitArray[_local2.y][_local2.x][0] = 2; } hitArray[_local2.y][_local2.x][1].push(_local4); } function CreateBarrier(l_mcRef) { var _local3 = new tr_Barrier(l_mcRef); var _local2 = new Object(); _local2.x = Math.floor(l_mcRef._x / SCAN_WIDTH); _local2.y = Math.floor(l_mcRef._y / SCAN_WIDTH); if (hitArray[_local2.y][_local2.x][0] >= 1) { hitArray[_local2.y][_local2.x][0] = 3; } hitArray[_local2.y][_local2.x][1].push(_local3); } function GetObjCell(l_coord, l_dir) { var _local6 = 0; var _local2 = (l_coord.y - mcRef._y) / SCAN_HEIGHT; var _local3 = (l_coord.x - mcRef._x) / SCAN_WIDTH; if ((l_dir == "right") || (l_dir == "down")) { _local2 = Math.ceil(_local2); _local3 = Math.ceil(_local3); } else if ((l_dir == "left") || (l_dir == "up")) { _local2 = Math.floor(_local2); _local3 = Math.floor(_local3); } return(hitArray[_local2][_local3][1]); } function EnterFrame() { var _local2 = 0; while (_local2 < _global.C.snafuArr.length) { _global.C.snafuArr[_local2].EnterFrame(); _local2++; } } function PlaceMap() { var _local2 = new Object(); _local2.x = hit1.StartPos._x; _local2.y = hit1.StartPos._y; mcRef.localToGlobal(_local2); mcRef._x = mcRef._x - (_local2.x - XCAR_STD_X_POS); mcRef._y = mcRef._y - (_local2.y - XCAR_STD_Y_POS); decoupe._x = mcRef._x; decoupe._y = mcRef._y; } function ScanMap() { var _local6 = CreateScannerHead(); var _local8 = mcRef._width / SCAN_WIDTH; var _local10 = mcRef._height / SCAN_HEIGHT; var _local4 = new Object(); var _local7; var _local9; hitArray = new Array(); var _local5 = 0; while (_local5 < _local10) { hitArray[_local5] = new Array(); var _local3 = 0; while (_local3 < _local8) { hitArray[_local5][_local3] = new Array(); _local6._x = _local3 * SCAN_WIDTH; _local6._y = _local5 * SCAN_HEIGHT; _local7 = true; _local9 = true; var _local2 = 1; while (_local2 <= 4) { _local4.x = _local6["pt" + _local2]._x; _local4.y = _local6["pt" + _local2]._y; _local6.localToGlobal(_local4); if (!hit1.hitTest(_local4.x, _local4.y, true)) { _local7 = false; _local2 = 5; } _local2++; } if (_local7) { hitArray[_local5][_local3][0] = 1; } else { hitArray[_local5][_local3][0] = 0; } hitArray[_local5][_local3][1] = new Array(); _local3++; } _local5++; } _local6.removeMovieClip(); } function ResetLvl() { var _local5 = mcRef._width / SCAN_WIDTH; var _local6 = mcRef._height / SCAN_HEIGHT; var _local3 = 0; while (_local3 < _local6) { var _local2 = 0; while (_local2 < _local5) { var _local4 = 0; while (_local4 < hitArray[_local3][_local2][1].length) { delete hitArray[_local3][_local2][1][_local4]; _local4++; } hitArray[_local3][_local2][1] = new Array(); if (hitArray[_local3][_local2][0] > 1) { hitArray[_local3][_local2][0] = 1; } _local2++; } _local3++; } } function CreateScannerHead() { var _local4 = _global.CS.createEmptyMovieClip("scannerHead", 1); var _local3 = _global.CS.scannerHead.createEmptyMovieClip("pt1", 1); _local3._x = HEAD_TOLERANCE; _local3._y = HEAD_TOLERANCE; _local3 = _global.CS.scannerHead.createEmptyMovieClip("pt2", 2); _local3._x = SCAN_WIDTH - HEAD_TOLERANCE; _local3._y = HEAD_TOLERANCE; _local3 = _global.CS.scannerHead.createEmptyMovieClip("pt3", 3); _local3._x = HEAD_TOLERANCE; _local3._y = SCAN_HEIGHT - HEAD_TOLERANCE; _local3 = _global.CS.scannerHead.createEmptyMovieClip("pt4", 4); _local3._x = SCAN_WIDTH - HEAD_TOLERANCE; _local3._y = SCAN_HEIGHT - HEAD_TOLERANCE; return(_local4); } function GetGap(l_coord, l_wishDir, l_curDir, l_speed) { var _local3 = (l_coord.y - mcRef._y) / SCAN_HEIGHT; var _local4 = (l_coord.x - mcRef._x) / SCAN_WIDTH; var _local2 = new Number(); var _local6 = null; switch (l_curDir) { case "left" : _local4 = Math.floor(_local4); break; case "right" : _local4 = Math.ceil(_local4); break; case "up" : _local3 = Math.floor(_local3); break; case "down" : _local3 = Math.ceil(_local3); } switch (l_wishDir) { case "down" : _local3 = Math.ceil(_local3); break; case "up" : _local3 = Math.floor(_local3); break; case "left" : _local4 = Math.floor(_local4); break; case "right" : _local4 = Math.ceil(_local4); } if (hitArray[_local3][_local4][0] >= 1) { switch (l_curDir) { case "left" : _local2 = _local4 * SCAN_WIDTH; if (((l_coord.x - mcRef._x) - l_speed) <= _local2) { _local6 = (l_coord.x - mcRef._x) - _local2; } break; case "right" : _local2 = _local4 * SCAN_WIDTH; if (((l_coord.x - mcRef._x) + l_speed) >= _local2) { _local6 = _local2 - (l_coord.x - mcRef._x); } break; case "down" : _local2 = _local3 * SCAN_HEIGHT; if (((l_coord.y - mcRef._y) + l_speed) >= _local2) { _local6 = _local2 - (l_coord.y - mcRef._y); } break; case "up" : _local2 = _local3 * SCAN_HEIGHT; if (((l_coord.y - mcRef._y) - l_speed) > _local2) { break; } _local6 = (l_coord.y - mcRef._y) - _local2; } } return(_local6); } function GetNextCellType(l_coord, l_dir) { var _local5 = 0; var _local2 = (l_coord.y - mcRef._y) / SCAN_HEIGHT; var _local3 = (l_coord.x - mcRef._x) / SCAN_WIDTH; if ((l_dir == "right") || (l_dir == "down")) { _local2 = Math.ceil(_local2); _local3 = Math.ceil(_local3); } else if ((l_dir == "left") || (l_dir == "up")) { _local2 = Math.floor(_local2); _local3 = Math.floor(_local3); } _local5 = hitArray[_local2][_local3][0]; return(_local5); } function Move(l_speed, l_dir) { var _local3 = 0; switch (l_dir) { case "right" : if ((SCREEN_WIDTH - mcRef._width) > (mcRef._x - l_speed)) { _local3 = Math.ceil((SCREEN_WIDTH - mcRef._width) - (mcRef._x - l_speed)); } mcRef._x = mcRef._x - (l_speed - _local3); break; case "left" : if ((mcRef._x + l_speed) > 0) { _local3 = Math.ceil((mcRef._x + l_speed) - 0); } mcRef._x = mcRef._x + (l_speed - _local3); break; case "up" : if ((mcRef._y + l_speed) > 0) { _local3 = Math.ceil((mcRef._y + l_speed) - 0); } mcRef._y = mcRef._y + (l_speed - _local3); break; case "down" : if ((SCREEN_HEIGHT - 1800) > (mcRef._y - l_speed)) { _local3 = Math.ceil((SCREEN_HEIGHT - 1800) - (mcRef._y - l_speed)); } mcRef._y = mcRef._y - (l_speed - _local3); } decoupe._x = mcRef._x; decoupe._y = mcRef._y; return(_local3); } var XCAR_STD_X_POS = 230; var XCAR_STD_Y_POS = 130; var SCREEN_WIDTH = 500; var SCREEN_HEIGHT = 300; var SCAN_WIDTH = 40; var SCAN_HEIGHT = 40; var HEAD_TOLERANCE = 4; }
Symbol 637 MovieClip [__Packages.tr_snafuCar] Frame 0
class tr_snafuCar { var mcRef, indx, curSpeed, dir, dirTime, wishedDir, curAnim, isPaused; function tr_snafuCar (l_mcRef, l_indx) { var _local4 = _global.C.GetLvlNo(); if ((_local4 == 1) && (l_indx > 6)) { l_indx = random(6); } else if ((_local4 == 2) && (l_indx > 11)) { l_indx = random(11); } else if ((_local4 == 3) && (l_indx > 15)) { l_indx = random(15); } mcRef = l_mcRef; indx = l_indx; mcRef._x = _global.CS.RoadHit["SnafuPos" + l_indx]._x; mcRef._y = _global.CS.RoadHit["SnafuPos" + l_indx]._y; curSpeed = 0; dir = "right"; dirTime = 0; wishedDir = null; curAnim = "Moving"; isPaused = false; } function EnterFrame() { if (!isPaused) { if ((curAnim != "Die") && (curAnim != "Wait")) { Drive(); Move(); } this[curAnim](); } } function PauseMe() { isPaused = true; mcRef.Obj.stop(); mcRef.Obj.Etat.stop(); } function DeleteMc() { mcRef.removeMovieClip(); } function Die() { if (mcRef.Obj.Etat._currentframe >= FR_DIE) { SetAnim("Wait"); mcRef._x = _global.CS.RoadHit["SnafuPos" + indx]._x; mcRef._y = _global.CS.RoadHit["SnafuPos" + indx]._y; } } function Wait() { if (mcRef.Obj.Etat._currentframe >= FR_WAIT) { var _local3 = GetStageCoord(); var _local4 = _global.C.xCar.GetStageCoord(); if ((Math.abs(_local3.x - _local4.x) > SCREEN_WIDTH) && (Math.abs(_local3.y - _local4.y) > SCREEN_HEIGHT)) { SetAnim("Moving"); } } } function SetAnim(l_anim) { if (((l_anim != null) && (l_anim != "")) && (l_anim != undefined)) { curAnim = l_anim; mcRef.Obj.gotoAndStop(curAnim); } } function Return() { if (mcRef.Obj.Etat._currentframe >= FR_RETURN) { if (curSpeed > 0) { SetAnim("Moving"); } else { SetAnim("Idle"); } } } function Dying() { SetAnim("Die"); _global.C.AddPts("Snafu"); _global.S.PlaySound("sndSnafu", 40, 1); } function Drive() { if ((curAnim != "Slip") && (curAnim != "Rebound")) { var _local4 = _global.C.xCar.GetStageCoord(); var _local3 = GetStageCoord(); var _local6 = Math.abs(_local4.x - _local3.x); var _local5 = Math.abs(_local4.y - _local3.y); if (dirTime < DIR_TIMEOUT) { if ((_local6 < SCAN_WIDTH) || (_local5 < SCAN_HEIGHT)) { if ((_local6 < SCAN_WIDTH) && (_local5 < SEE_DIST)) { if (_local4.y > _local3.y) { wishedDir = "down"; } else { wishedDir = "up"; } } else if ((_local5 < SCAN_HEIGHT) && (_local6 < SEE_DIST)) { if (_local4.x > _local3.x) { wishedDir = "right"; } else { wishedDir = "left"; } } if (wishedDir != dir) { if (CheckRoadChange(wishedDir)) { dir = wishedDir; mcRef.gotoAndStop(dir); SetAnim("Return"); } } } else { RandomDir(); } } else { RandomAnyDir(); } } } function RandomDir() { switch (Math.floor(Math.random() * 4) + 1) { case 1 : wishedDir = "left"; break; case 2 : wishedDir = "right"; break; case 3 : wishedDir = "up"; break; case 4 : wishedDir = "down"; } if (((((wishedDir == "right") && (dir == "left")) || ((wishedDir == "left") && (dir == "right"))) || ((wishedDir == "up") && (dir == "down"))) || ((wishedDir == "down") && (dir == "up"))) { wishedDir = dir; } if (CheckRoadChange(wishedDir)) { dir = wishedDir; mcRef.gotoAndStop(dir); SetAnim("Return"); dirTime = 0; } } function RandomAnyDir() { switch (Math.floor(Math.random() * 4) + 1) { case 1 : wishedDir = "left"; break; case 2 : wishedDir = "right"; break; case 3 : wishedDir = "up"; break; case 4 : wishedDir = "down"; } if (CheckRoadChange(wishedDir)) { dir = wishedDir; mcRef.gotoAndStop(dir); SetAnim("Return"); dirTime = 0; } } function Move() { if (((dir != null) && (CheckRoad(dir))) && (CheckOtherCar(dir))) { switch (dir) { case "right" : mcRef._x = mcRef._x + curSpeed; break; case "left" : mcRef._x = mcRef._x - curSpeed; break; case "up" : mcRef._y = mcRef._y - curSpeed; break; case "down" : mcRef._y = mcRef._y + curSpeed; } if (curSpeed < MAX_SPEED) { curSpeed = curSpeed + ACCEL_SPEED; } } else { dirTime++; curSpeed = 0; if (curAnim != "Rebound") { SetAnim("Idle"); } } } function CheckPlayerHit(l_xCar) { var _local2 = false; if ((curAnim != "Die") && (curAnim != "Wait")) { _local2 = mcRef.hitTest(l_xCar); } return(_local2); } function CheckRoadChange(l_dir) { var _local3 = new Object(); var _local6 = new Number(); var _local4 = false; if (((((l_dir == "right") && (dir == "left")) || ((l_dir == "left") && (dir == "right"))) || ((l_dir == "up") && (dir == "down"))) || ((l_dir == "down") && (dir == "up"))) { _local4 = true; } else { _local3.x = mcRef._x; _local3.y = mcRef._y; switch (l_dir) { case "right" : _local3.x = _local3.x + curSpeed; break; case "left" : _local3.x = _local3.x - curSpeed; break; case "up" : _local3.y = _local3.y - curSpeed; break; case "down" : _local3.y = _local3.y + curSpeed; } mcRef._parent.localToGlobal(_local3); _local6 = _global.C.map.GetGap(_local3, l_dir, dir, curSpeed); if (_local6 > 0) { curSpeed = _local6; Move(); _local4 = true; } else if (_local6 == 0) { _local4 = true; } } if (_local4) { _local4 = CheckOtherCar(l_dir); } return(_local4); } function CheckOtherCar(l_dir) { var _local8 = true; var _local7 = GetStageCoord(); var _local6; var _local4; var _local3; var _local5 = 0; while (_local5 < _global.C.snafuArr.length) { if (_local5 != indx) { _local6 = _global.C.snafuArr[_local5].GetStageCoord(); switch (l_dir) { case "right" : _local4 = _local6.x - _local7.x; if ((_local4 < SCAN_WIDTH) && (_local4 > 0)) { _local3 = Math.abs(_local6.y - _local7.y); if (_local3 < SCAN_HEIGHT) { _local8 = false; _local5 = _global.C.snafuArr.length; } } break; case "left" : _local4 = _local7.x - _local6.x; if ((_local4 < SCAN_WIDTH) && (_local4 > 0)) { _local3 = Math.abs(_local6.y - _local7.y); if (_local3 < SCAN_HEIGHT) { _local8 = false; _local5 = _global.C.snafuArr.length; } } break; case "up" : _local3 = _local7.y - _local6.y; if ((_local3 < SCAN_HEIGHT) && (_local3 > 0)) { _local4 = Math.abs(_local7.x - _local6.x); if (_local4 < SCAN_WIDTH) { _local8 = false; _local5 = _global.C.snafuArr.length; } } break; case "down" : _local3 = _local6.y - _local7.y; if (!((_local3 < SCAN_HEIGHT) && (_local3 > 0))) { break; } _local4 = Math.abs(_local7.x - _local6.x); if (_local4 >= SCAN_WIDTH) { break; } _local8 = false; _local5 = _global.C.snafuArr.length; } } _local5++; } return(_local8); } function CheckRoad(l_dir) { var _local7 = new Number(); var _local5 = new Object(); var _local6 = false; _local5.x = mcRef._x; _local5.y = mcRef._y; switch (l_dir) { case "right" : _local5.x = _local5.x + curSpeed; break; case "left" : _local5.x = _local5.x - curSpeed; break; case "up" : _local5.y = _local5.y - curSpeed; break; case "down" : _local5.y = _local5.y + curSpeed; } mcRef._parent.localToGlobal(_local5); _local7 = _global.C.map.GetNextCellType(_local5, l_dir); if (_local7 == 1) { _local6 = true; } else if (_local7 == 2) { var _local4 = _global.C.map.GetObjCell(_local5, l_dir); _local6 = true; var _local3 = 0; while (_local3 < _local4.length) { if (_local4[_local3].GetType() == "Oil") { SetAnim("Slip"); } _local3++; } _local6 = true; } else if (_local7 == 3) { _local6 = false; } if ((!_local6) && (curAnim == "Slip")) { SetAnim("Rebound"); } return(_local6); } function Rebound() { if (mcRef.Obj.Etat._currentframe >= FR_REBOUND) { if (curSpeed > 0) { curAnim = "Moving"; } else { curAnim = "Idle"; } mcRef.Obj.gotoAndStop(curAnim); } } function Slip() { if (mcRef.Obj.Etat._currentframe >= FR_SLIP) { if (curSpeed > 0) { curAnim = "Moving"; } else { curAnim = "Idle"; } mcRef.Obj.gotoAndStop(curAnim); } } function GetStageCoord() { var _local2 = new Object(); _local2.x = mcRef._x; _local2.y = mcRef._y; mcRef._parent.localToGlobal(_local2); return(_local2); } var SCREEN_WIDTH = 600; var SCREEN_HEIGHT = 300; var SCAN_WIDTH = 40; var SCAN_HEIGHT = 40; var SEE_DIST = 600; var MAX_SPEED = 6; var ACCEL_SPEED = 1; var DIR_TIMEOUT = 6; var FR_DIE = 23; var FR_WAIT = 90; var FR_RETURN = 5; var FR_SLIP = 40; var FR_REBOUND = 16; }
Symbol 638 MovieClip [__Packages.tr_Package] Frame 0
class tr_Package { var mcRef, objType, etat; function tr_Package (l_mcRef) { mcRef = l_mcRef; objType = TYPE; etat = "Idle"; } function GetType() { return(objType); } function CheckReaction(l_mcRef, l_speed) { var _local3 = false; if (l_speed <= MAX_SPEED) { if (mcRef.hitTest(l_mcRef)) { _global.C.RemoveAPackage(); _global.C.AddPts("Package"); _global.S.PlaySound("sndPackage", 45, 1, true); mcRef.Obj.gotoAndStop("Disappear"); _local3 = true; } } else { _global.C.RemoveAPackage(); _global.C.AddPts("Package"); _global.S.PlaySound("sndPackage", 45, 1, true); mcRef.Obj.gotoAndStop("Disappear"); _local3 = true; } return(_local3); } function GetStageCoord() { var _local2 = new Object(); _local2.x = mcRef._x; _local2.y = mcRef._y; mcRef._parent.localToGlobal(_local2); return(_local2); } var TYPE = "Package"; var MAX_SPEED = 9; }
Symbol 639 MovieClip [__Packages.tr_Wrench] Frame 0
class tr_Wrench { var mcRef, objType, etat; function tr_Wrench (l_mcRef) { mcRef = l_mcRef; objType = TYPE; etat = "Idle"; } function GetType() { return(objType); } function CheckReaction(l_mcRef, l_speed) { var _local3 = false; if (l_speed <= MAX_SPEED) { if (mcRef.hitTest(l_mcRef)) { _global.C.Heal(); _global.C.AddPts("Wrench"); _global.S.PlaySound("sndWrench", 250, 1); mcRef.Obj.gotoAndStop("Disappear"); _local3 = true; } } else { _global.C.Heal(); _global.C.AddPts("Wrench"); _global.S.PlaySound("sndWrench", 250, 1); mcRef.Obj.gotoAndStop("Disappear"); _local3 = true; } return(_local3); } function GetStageCoord() { var _local2 = new Object(); _local2.x = mcRef._x; _local2.y = mcRef._y; mcRef._parent.localToGlobal(_local2); return(_local2); } var TYPE = "Wrench"; var MAX_SPEED = 9; }
Symbol 640 MovieClip [__Packages.tr_SpeedWay] Frame 0
class tr_SpeedWay { var mcRef, dir, objType, etat; function tr_SpeedWay (l_mcRef, l_dir) { mcRef = l_mcRef; dir = l_dir; objType = TYPE; etat = "Idle"; } function GetDir() { return(dir); } function GetType() { return(objType); } function CheckReaction() { mcRef.Obj.gotoAndStop("Disappear"); _global.S.PlaySound("sndBoost", 100, 1); } function GetStageCoord() { var _local2 = new Object(); _local2.x = mcRef._x; _local2.y = mcRef._y; mcRef._parent.localToGlobal(_local2); return(_local2); } var TYPE = "SpeedWay"; }
Symbol 641 MovieClip [__Packages.tr_PtsX] Frame 0
class tr_PtsX { var mcRef, objType, etat; function tr_PtsX (l_mcRef) { mcRef = l_mcRef; objType = TYPE; etat = "Idle"; } function GetType() { return(objType); } function CheckReaction() { _global.C.AddPts("PtsX"); _global.S.PlaySound("sndPts", 100, 1); mcRef.Obj.gotoAndStop("Disappear"); } function GetStageCoord() { var _local2 = new Object(); _local2.x = mcRef._x; _local2.y = mcRef._y; mcRef._parent.localToGlobal(_local2); return(_local2); } var TYPE = "PtsX"; }
Symbol 642 MovieClip [__Packages.tr_Shield] Frame 0
class tr_Shield { var mcRef, objType, etat; function tr_Shield (l_mcRef) { mcRef = l_mcRef; objType = TYPE; etat = "Idle"; } function GetType() { return(objType); } function CheckReaction(l_mcRef, l_speed) { var _local3 = false; if (l_speed <= MAX_SPEED) { if (mcRef.hitTest(l_mcRef)) { _global.C.AddPts("Shield"); _global.S.PlaySound("sndShield", 80, 1); mcRef.Obj.gotoAndStop("Disappear"); _local3 = true; } } else { _global.C.AddPts("Shield"); _global.S.PlaySound("sndShield", 80, 1); mcRef.Obj.gotoAndStop("Disappear"); _local3 = true; } return(_local3); } function GetStageCoord() { var _local2 = new Object(); _local2.x = mcRef._x; _local2.y = mcRef._y; mcRef._parent.localToGlobal(_local2); return(_local2); } var TYPE = "Shield"; var MAX_SPEED = 9; }
Symbol 643 MovieClip [__Packages.tr_Oil] Frame 0
class tr_Oil { var mcRef, objType, etat; function tr_Oil (l_mcRef) { mcRef = l_mcRef; objType = TYPE; etat = "Idle"; } function GetType() { return(objType); } function CheckReaction() { var _local2 = false; _global.S.PlaySound("sndOil", 100, 1); } function GetStageCoord() { var _local2 = new Object(); _local2.x = mcRef._x; _local2.y = mcRef._y; mcRef._parent.localToGlobal(_local2); return(_local2); } var TYPE = "Oil"; }
Symbol 644 MovieClip [__Packages.tr_Barrier] Frame 0
class tr_Barrier { var mcRef, objType; function tr_Barrier (l_mcRef) { mcRef = l_mcRef; objType = TYPE; } function GetType() { return(objType); } function CheckReaction(l_mcRef) { var _local2 = false; if (l_mcRef.hitTest(mcRef)) { _local2 = true; } return(_local2); } var TYPE = "Barrier"; }
Symbol 645 MovieClip [__Packages.tr_xCar] Frame 0
class tr_xCar { var mcRef, vehSelected, curSpeed, dir, curAnim, godMode, shielded, isPaused, maxSpeed; function tr_xCar (l_mcRef) { mcRef = l_mcRef; mcRef._x = -1000; mcRef._y = -1000; vehSelected = 1; } function ResetCar() { mcRef._x = STD_X_POS; mcRef._y = STD_Y_POS; curSpeed = 0; dir = null; mcRef.Veh.gotoAndStop("left"); mcRef.Veh.Shield.gotoAndStop("NV"); curAnim = "Idle"; godMode = GODMODE_TIMEOUT; shielded = FR_SHIELDED_TIMEOUT; isPaused = false; switch (vehSelected) { case 1 : maxSpeed = MAX_SPEED_1; break; case 2 : maxSpeed = MAX_SPEED_2; break; case 3 : maxSpeed = MAX_SPEED_3; } } function PauseMe() { isPaused = true; mcRef.Veh.Obj.stop(); mcRef.Veh.Obj.Etat.stop(); mcRef._x = -1000; mcRef._y = -1000; } function EnterFrame() { if (!isPaused) { if (godMode >= GODMODE_TIMEOUT) { CheckSnafuCollision(); } else { godMode++; } if (shielded < FR_SHIELDED_TIMEOUT) { shielded++; if (shielded == FR_SHIELDED) { mcRef.Veh.Shield.gotoAndStop("TimeOut"); } else if (shielded == (FR_SHIELDED_TIMEOUT - 1)) { mcRef.Veh.Shield.gotoAndStop("NV"); } } Move(); this[curAnim](); } } function SetAnim(l_anim) { if (((l_anim != null) && (l_anim != "")) && (l_anim != undefined)) { if (curAnim != "Die") { curAnim = l_anim; mcRef.Veh.Obj.gotoAndStop(curAnim); } } } function ChangeVeh(l_vehNo) { vehSelected = l_vehNo; mcRef.gotoAndStop("Veh" + vehSelected); } function GetSelectedVeh() { return(vehSelected); } function Dying() { curAnim = "Die"; mcRef.Veh.Obj.gotoAndStop(curAnim); } function Die() { if (mcRef.Veh.Obj.Etat._currentframe >= FR_DIE) { _global.C.GameOver(); } } function Return() { if (mcRef.Veh.Obj.Etat._currentframe >= FR_RETURN) { if (curSpeed > 0) { SetAnim("Moving"); } else { SetAnim("Idle"); } } } function Bump() { if (mcRef.Veh.Obj.Etat._currentframe >= FR_BUMP) { if (curSpeed > 0) { curAnim = "Moving"; } else { curAnim = "Idle"; } mcRef.Veh.Obj.gotoAndStop(curAnim); } } function Rebound() { if (mcRef.Veh.Obj.Etat._currentframe >= FR_REBOUND) { if (curSpeed > 0) { curAnim = "Moving"; } else { curAnim = "Idle"; } mcRef.Veh.Obj.gotoAndStop(curAnim); } } function Slip() { if (mcRef.Veh.Obj.Etat._currentframe >= FR_SLIP) { if (curSpeed > 0) { curAnim = "Moving"; } else { curAnim = "Idle"; } mcRef.Veh.Obj.gotoAndStop(curAnim); } } function HandleKey(l_key) { if (curAnim != "Slip") { if (l_key != dir) { if (dir != null) { if (CheckRoadChange(l_key)) { dir = l_key; mcRef.Veh.gotoAndStop(dir); SetAnim("Return"); } } else { dir = l_key; mcRef.Veh.gotoAndStop(dir); SetAnim("Return"); } } } } function CheckSnafuCollision() { var _local5 = GetStageCoord(); var _local4; var _local3 = 0; while (_local3 < _global.C.snafuArr.length) { _local4 = _global.C.snafuArr[_local3].GetStageCoord(); if ((Math.abs(_local5.x - _local4.x) < SCAN_WIDTH) && (Math.abs(_local5.y - _local4.y) < SCAN_HEIGHT)) { if (curSpeed > maxSpeed) { _global.C.snafuArr[_local3].Dying(); } else if (shielded < FR_SHIELDED_TIMEOUT) { if (_global.C.snafuArr[_local3].CheckPlayerHit(mcRef.Veh)) { _global.C.snafuArr[_local3].Dying(); } } else if (_global.C.snafuArr[_local3].CheckPlayerHit(mcRef)) { _global.S.PlaySound("sndBump", 90, 1); SetAnim("Bump"); _global.C.GetHit("snafu"); godMode = 0; _local3 = _global.C.snafuArr.length; } } _local3++; } } function CheckRoad(l_dir) { var _local9 = new Number(); var _local6 = new Object(); var _local8 = false; _local6.x = mcRef._x; _local6.y = mcRef._y; switch (l_dir) { case "right" : _local6.x = _local6.x + curSpeed; break; case "left" : _local6.x = _local6.x - curSpeed; break; case "up" : _local6.y = _local6.y - curSpeed; break; case "down" : _local6.y = _local6.y + curSpeed; } mcRef._parent.localToGlobal(_local6); _local9 = _global.C.map.GetNextCellType(_local6, l_dir); if (_local9 == 1) { _local8 = true; } else if (_local9 == 2) { var _local4 = _global.C.map.GetObjCell(_local6, l_dir); _local8 = true; var _local3 = 0; while (_local3 < _local4.length) { var _local5 = GetStageCoord(); _local5.x = _local5.x + (SCAN_WIDTH / 2); _local5.y = _local5.y + (SCAN_HEIGHT / 2); switch (_local4[_local3].GetType()) { case "Wrench" : if (_local4[_local3].CheckReaction(mcRef, curSpeed)) { delete _local4[_local3]; _local4.splice(_local3, 1); } break; case "Package" : if (_local4[_local3].CheckReaction(mcRef, curSpeed)) { delete _local4[_local3]; _local4.splice(_local3, 1); } break; case "PtsX" : _local4[_local3].CheckReaction(); delete _local4[_local3]; _local4.splice(_local3, 1); break; case "Oil" : if (vehSelected != 2) { _local4[_local3].CheckReaction(); SetAnim("Slip"); } break; case "Shield" : if (_local4[_local3].CheckReaction(mcRef, curSpeed)) { delete _local4[_local3]; _local4.splice(_local3, 1); shielded = 0; mcRef.Veh.Shield.gotoAndStop("Idle"); } break; case "SpeedWay" : if (!((curAnim != "Boost") && (_local4[_local3].GetDir() == l_dir))) { break; } _local4[_local3].CheckReaction(); curSpeed = maxSpeed * 5; if (curAnim == "Die") { break; } curAnim = "Boost"; mcRef.Veh.Obj.gotoAndStop(curAnim); } _local3++; } } if (((!_local8) && (curAnim == "Slip")) || ((!_local8) && (curSpeed > maxSpeed))) { SetAnim("Rebound"); if (_global.S.isPlaying("sndOil")) { _global.S.StopSound("sndOil"); } _global.S.PlaySound("sndBump", 90, 1); } return(_local8); } function CheckRoadChange(l_dir) { var _local3 = new Object(); var _local4 = new Number(); var _local6 = false; if (((((l_dir == "right") && (dir == "left")) || ((l_dir == "left") && (dir == "right"))) || ((l_dir == "up") && (dir == "down"))) || ((l_dir == "down") && (dir == "up"))) { _local6 = true; } else { _local3.x = mcRef._x; _local3.y = mcRef._y; switch (l_dir) { case "right" : _local3.x = _local3.x + curSpeed; break; case "left" : _local3.x = _local3.x - curSpeed; break; case "up" : _local3.y = _local3.y - curSpeed; break; case "down" : _local3.y = _local3.y + curSpeed; } mcRef._parent.localToGlobal(_local3); _local4 = _global.C.map.GetGap(_local3, l_dir, dir, curSpeed); if (_local4 > 0) { curSpeed = _local4; Move(); _local6 = true; } else if (_local4 == 0) { _local6 = true; } } return(_local6); } function GetStageCoord() { var _local2 = new Object(); _local2.x = mcRef._x; _local2.y = mcRef._y; mcRef._parent.localToGlobal(_local2); return(_local2); } function Move() { if ((dir != null) && (CheckRoad(dir))) { var _local3 = new Number(); var _local4 = GetStageCoord(); switch (dir) { case "right" : if (_local4.x < STD_X_POS) { _local3 = STD_X_POS - mcRef._x; if (_local3 > curSpeed) { mcRef._x = mcRef._x + curSpeed; } else { mcRef._x = mcRef._x + _local3; _global.C.map.Move(curSpeed - _local3, dir); } } else { _local3 = _global.C.map.Move(curSpeed, dir); if (_local3 > 0) { mcRef._x = mcRef._x + _local3; } } break; case "left" : if (_local4.x > STD_X_POS) { _local3 = mcRef._x - STD_X_POS; if (_local3 > curSpeed) { mcRef._x = mcRef._x - curSpeed; } else { mcRef._x = mcRef._x - _local3; _global.C.map.Move(curSpeed - _local3, dir); } } else { _local3 = _global.C.map.Move(curSpeed, dir); if (_local3 > 0) { mcRef._x = mcRef._x - _local3; } } break; case "up" : if (_local4.y > STD_Y_POS) { _local3 = mcRef._y - STD_Y_POS; if (_local3 > curSpeed) { mcRef._y = mcRef._y - curSpeed; } else { mcRef._y = mcRef._y - _local3; _global.C.map.Move(curSpeed - _local3, dir); } } else { _local3 = _global.C.map.Move(curSpeed, dir); if (_local3 > 0) { mcRef._y = mcRef._y - _local3; } } break; case "down" : if (_local4.y < STD_Y_POS) { _local3 = STD_Y_POS - mcRef._y; if (_local3 > curSpeed) { mcRef._y = mcRef._y + curSpeed; } else { mcRef._y = mcRef._y + _local3; _global.C.map.Move(curSpeed - _local3, dir); } } else { _local3 = _global.C.map.Move(curSpeed, dir); if (_local3 <= 0) { break; } mcRef._y = mcRef._y + _local3; } } if (curAnim == "Die") { curSpeed = curSpeed - FRICTION_SPEED; if (curSpeed <= 0) { curSpeed = 0; } } else if (curSpeed < maxSpeed) { curSpeed = curSpeed + ACCEL_SPEED; } else if (curSpeed > maxSpeed) { curSpeed = curSpeed - FRICTION_SPEED; if (curSpeed <= maxSpeed) { SetAnim("Moving"); curSpeed = maxSpeed; } } } else { if ((curAnim != "Rebound") && (curAnim != "Bump")) { SetAnim("Idle"); } curSpeed = 0; } } var SCAN_WIDTH = 40; var SCAN_HEIGHT = 40; var STD_X_POS = 230; var STD_Y_POS = 130; var MAX_SPEED_1 = 7; var MAX_SPEED_2 = 8; var MAX_SPEED_3 = 9; var ACCEL_SPEED = 1; var FRICTION_SPEED = 1; var FRICTION_SPEED_SLOW = 0.2; var FR_BUMP = 46; var FR_REBOUND = 17; var FR_RETURN = 5; var FR_SHIELDED = 120; var FR_SHIELDED_TIMEOUT = 184; var GODMODE_TIMEOUT = 60; var FR_SLIP = 40; var FR_DIE = 23; }
Symbol 646 MovieClip [__Packages.tr_CountDown] Frame 0
class tr_CountDown { var etat, elapsedTime, totalT; function tr_CountDown () { etat = "Idle"; } function StartCd(l_totalTime) { elapsedTime = l_totalTime; totalT = l_totalTime; etat = "Count"; _global.CS.Hud.Clock.BigOne.play(); } function Count() { elapsedTime--; var _local3 = ((totalT - elapsedTime) / totalT) * FR_SMALL_ONE; _global.CS.Hud.Clock.SmallOne.gotoAndStop(_local3); if (elapsedTime <= 0) { etat = "Idle"; _global.C.GameOver(); } else if (elapsedTime == 300) { _global.CS.Hud.Clock.gotoAndStop("HurryUp"); } } function GetNbFR() { return(elapsedTime); } function EnterFrame() { this[etat](); } function StopTimer() { etat = "Idle"; _global.CS.Hud.Clock.BigOne.stop(); _global.CS.Hud.Clock.gotoAndStop("Idle"); } var FRAMERATE = 28; var FR_SMALL_ONE = 1800; }
Symbol 38 MovieClip Frame 1
play();
Symbol 38 MovieClip Frame 50
stop();
Symbol 46 MovieClip Frame 5
stop();
Symbol 62 MovieClip Frame 23
stop();
Symbol 64 MovieClip Frame 1
play();
Symbol 64 MovieClip Frame 17
stop();
Symbol 65 MovieClip Frame 1
stop();
Symbol 71 MovieClip Frame 1
stop();
Symbol 72 MovieClip Frame 1
stop();
Symbol 80 MovieClip Frame 50
stop();
Symbol 86 MovieClip Frame 5
stop();
Symbol 87 MovieClip Frame 23
stop();
Symbol 88 MovieClip Frame 17
stop();
Symbol 89 MovieClip Frame 1
stop();
Symbol 90 MovieClip Frame 1
stop();
Symbol 103 MovieClip Frame 50
stop();
Symbol 108 MovieClip Frame 5
stop();
Symbol 109 MovieClip Frame 23
stop();
Symbol 110 MovieClip Frame 17
stop();
Symbol 111 MovieClip Frame 1
stop();
Symbol 112 MovieClip Frame 1
stop();
Symbol 113 MovieClip [veh] Frame 1
stop();
Symbol 117 MovieClip Frame 16
stop();
Symbol 123 MovieClip Frame 5
stop();
Symbol 124 MovieClip Frame 23
stop();
Symbol 126 MovieClip Frame 1
stop();
Symbol 127 MovieClip [snafu] Frame 1
stop();
Symbol 141 MovieClip Frame 1
stop();
Symbol 159 MovieClip Frame 1
stop();
Symbol 165 Button
on (release) { _global.C.gamePause = !_global.C.gamePause; _global.CS.HelpInGame.swapDepths(8000000 + random(100000)); _global.CS.HelpInGame.gotoAndStop("HTP1"); }
Symbol 179 MovieClip Frame 1
stop();
Symbol 180 MovieClip Frame 1
_global.S.PlaySound("sndBip", 80, 1);
Symbol 181 MovieClip Frame 1
stop();
Instance of Symbol 159 MovieClip in Symbol 182 MovieClip Frame 1
on (release, releaseOutside) { if (this._currentframe == 1) { _global.S.DoMute(); this.nextFrame(); } else { _global.S.UndoMute(); this.prevFrame(); } }
Symbol 205 MovieClip Frame 1
stop();
Symbol 220 Button
on (keyPress "<Left>") { return(undefined); } on (keyPress "<Right>") { return(undefined); } on (keyPress "<Up>") { return(undefined); } on (keyPress "<Down>") { return(undefined); } on (keyPress "<Space>") { return(undefined); }
Symbol 251 MovieClip Frame 11
stop();
Symbol 252 MovieClip Frame 1
stop();
Instance of Symbol 252 MovieClip "Obj" in Symbol 253 MovieClip Frame 1
onClipEvent (load) { _global.C.map.CreatePackage(_parent); }
Symbol 262 MovieClip Frame 10
stop();
Symbol 263 MovieClip Frame 1
stop();
Instance of Symbol 263 MovieClip "Obj" in Symbol 264 MovieClip Frame 1
onClipEvent (load) { _global.C.map.CreateWrench(_parent); }
Symbol 271 MovieClip Frame 11
stop();
Symbol 272 MovieClip Frame 1
stop();
Instance of Symbol 272 MovieClip "Obj" in Symbol 273 MovieClip Frame 1
onClipEvent (load) { _global.C.map.CreatePtsX(_parent); }
Symbol 279 MovieClip Frame 1
stop();
Symbol 282 MovieClip Frame 11
_parent.gotoAndStop("Idle");
Symbol 283 MovieClip Frame 1
stop();
Instance of Symbol 283 MovieClip "Obj" in Symbol 284 MovieClip Frame 1
onClipEvent (load) { _global.C.map.CreateSpeedWay(_parent, "left"); }
Instance of Symbol 283 MovieClip "Obj" in Symbol 285 MovieClip Frame 1
onClipEvent (load) { _global.C.map.CreateSpeedWay(_parent, "right"); }
Symbol 295 MovieClip Frame 11
stop();
Symbol 296 MovieClip Frame 1
stop();
Instance of Symbol 296 MovieClip "Obj" in Symbol 297 MovieClip Frame 1
onClipEvent (load) { _global.C.map.CreateShield(_parent); }
Symbol 301 MovieClip Frame 16
stop();
Symbol 302 MovieClip Frame 1
stop();
Instance of Symbol 302 MovieClip "Obj" in Symbol 303 MovieClip Frame 1
onClipEvent (load) { _global.C.map.CreateOil(_parent); }
Instance of Symbol 310 MovieClip in Symbol 311 MovieClip Frame 1
onClipEvent (load) { _global.C.map.CreateBarrier(_parent); }
Instance of Symbol 283 MovieClip "Obj" in Symbol 312 MovieClip Frame 1
onClipEvent (load) { _global.C.map.CreateSpeedWay(_parent, "down"); }
Instance of Symbol 283 MovieClip "Obj" in Symbol 313 MovieClip Frame 1
onClipEvent (load) { _global.C.map.CreateSpeedWay(_parent, "up"); }
Symbol 314 MovieClip Frame 1
stop();
Symbol 316 MovieClip Frame 2
stop();
Instance of Symbol 319 MovieClip in Symbol 320 MovieClip Frame 1
onClipEvent (load) { this.swapDepths(20001); }
Instance of Symbol 319 MovieClip in Symbol 320 MovieClip Frame 1
onClipEvent (load) { this.swapDepths(20000); }
Symbol 330 Button
on (release, releaseOutside) { _global.S.PlaySound("sndBtn", 50, 1); _parent.gotoAndStop("HTP1"); }
Symbol 337 Button
on (release, releaseOutside) { _global.S.PlaySound("sndBtn", 50, 1); _global.C.SetLvlNo(0); _parent.gotoAndStop("SelectVeh"); }
Symbol 350 Button
on (release, releaseOutside) { _global.S.PlaySound("sndBtn", 50, 1); _parent.gotoAndStop("SelectVeh"); }
Symbol 354 Button
on (release, releaseOutside) { _global.S.PlaySound("sndBtn", 50, 1); _parent.gotoAndStop("HTP4"); }
Symbol 370 Button
on (release, releaseOutside) { _global.S.PlaySound("sndBtn", 50, 1); _parent.gotoAndStop("HTP1"); }
Symbol 371 Button
on (release, releaseOutside) { _global.S.PlaySound("sndBtn", 50, 1); _parent.gotoAndStop("HTP2"); }
Symbol 400 Button
on (release, releaseOutside) { _global.S.PlaySound("sndBtn", 50, 1); _parent.gotoAndStop("HTP3"); }
Symbol 401 Button
on (release, releaseOutside) { _global.S.PlaySound("sndBtn", 50, 1); _parent.gotoAndStop("HTP4"); }
Symbol 438 Button
on (release, releaseOutside) { _global.S.PlaySound("sndBtn", 50, 1); _parent.gotoAndStop("HTP2"); }
Symbol 449 MovieClip Frame 1
stop();
Symbol 452 MovieClip Frame 1
stop();
Symbol 455 MovieClip Frame 1
stop();
Symbol 463 Button
on (release, releaseOutside) { _global.C.xCar.ChangeVeh(_parent.VehSelected); _global.CS.Transit.gotoAndPlay(2); _global.S.PlaySound("sndBtn", 50, 1); this.gotoAndStop(1); }
Symbol 464 MovieClip Frame 1
stop();
Symbol 465 MovieClip Frame 1
var VehSelected = null;
Instance of Symbol 449 MovieClip "Veh1" in Symbol 465 MovieClip Frame 1
on (release, releaseOutside) { gotoAndStop (2); _parent.VehSelected = 1; _parent.Smoke1.gotoAndStop(2); _parent.Smoke2.gotoAndStop(1); _parent.Smoke3.gotoAndStop(1); _parent.Veh2.gotoAndStop(1); _parent.Veh3.gotoAndStop(1); _parent.SelectBtn.gotoAndStop(2); _global.S.PlaySound("sndAutoSelect", 50, 1, true); }
Instance of Symbol 452 MovieClip "Veh2" in Symbol 465 MovieClip Frame 1
on (release, releaseOutside) { gotoAndStop (2); _parent.VehSelected = 2; _parent.Smoke1.gotoAndStop(1); _parent.Smoke2.gotoAndStop(2); _parent.Smoke3.gotoAndStop(1); _parent.Veh1.gotoAndStop(1); _parent.Veh3.gotoAndStop(1); _parent.SelectBtn.gotoAndStop(2); _global.S.PlaySound("sndAvionSelect", 50, 1, true); }
Instance of Symbol 455 MovieClip "Veh3" in Symbol 465 MovieClip Frame 1
on (release, releaseOutside) { gotoAndStop (2); _parent.VehSelected = 3; _parent.Smoke1.gotoAndStop(1); _parent.Smoke2.gotoAndStop(1); _parent.Smoke3.gotoAndStop(2); _parent.Veh1.gotoAndStop(1); _parent.Veh2.gotoAndStop(1); _parent.SelectBtn.gotoAndStop(2); _global.S.PlaySound("sndMotoSelect", 50, 1, true); }
Symbol 477 MovieClip Frame 1
if (_global.C.GetLvlNo() < 4) { Level_txt.text = "Level " + (_global.C.GetLvlNo() + 1); } else if (_global.C.GetLvlNo() == 4) { Level_txt.text = "Last Level!"; } else { Level_txt.text = ""; }
Symbol 480 MovieClip Frame 1
stop();
Symbol 480 MovieClip Frame 2
BtnCurseur.useHandCursor = false; play(); _global.S.PlaySound("sndTransit", 80, 1);
Symbol 480 MovieClip Frame 19
_global.S.PlaySound("sndSelectVeh", 80, 1);
Symbol 480 MovieClip Frame 41
_global.S.PlaySound("sndTransit", 80, 1);
Symbol 480 MovieClip Frame 54
if ((_global.C.GetLvlNo() < 5) || (_global.C.GetLvlNo() > 10)) { _global.C.NextLvl(); } else { _global.CS.Map.Lvl.gotoAndStop(1); _global.CS.gotoAndStop("Win"); }
Symbol 480 MovieClip Frame 59
stop();
Symbol 553 Button
on (release) { _global.CS.gotoAndStop("HighScore"); }
Symbol 559 Button
on (release, releaseOutside) { _global.CS.gotoAndStop("TC"); }
Symbol 560 MovieClip Frame 1
_global.HS.initHiScores(); if (_global.HS.G_ShowHighScore == false) { btn_submit_score._visible = false; btn_view_score._visible = false; }
Symbol 567 Button
on (release, releaseOutside) { _global.CS.gotoAndPlay("TC"); }
Symbol 568 MovieClip Frame 1
_global.HS.initHiScores(); if (_global.HS.G_ShowHighScore == false) { btn_submit_score._visible = false; btn_view_score._visible = false; }
Symbol 583 Button
on (press) { ControlScroll.scrollUp = true; } on (release, releaseOutside) { ControlScroll.scrollUp = false; }
Symbol 584 Button
on (press) { ControlScroll.scrollDown = true; } on (release, releaseOutside) { ControlScroll.scrollDown = false; }
Symbol 590 Button
on (release) { _global.HS.submitScore(_global.C.GetScore()); btn_submit_score._visible = false; }
Symbol 591 Button
on (release, releaseOutside) { _global.CS.gotoAndPlay("TC"); }
Symbol 597 MovieClip Frame 1
if (gProxyObj.getIsLoggedIn()) { btn_submit_score._visible = true; } else { btn_submit_score._visible = false; } _global.HS.getScores(); txtScore.text = _global.C.GetScore();
Instance of Symbol 595 MovieClip "ControlScroll" in Symbol 597 MovieClip Frame 1
onClipEvent (load) { scrollUp = false; scrollDown = false; } onClipEvent (enterFrame) { if (scrollUp == true) { _parent.txt_highScore.scroll--; } else if (scrollDown == true) { _parent.txt_highScore.scroll++; } }
Symbol 606 Button
on (release, releaseOutside) { if (_global.C.GetLvlNo() > 10) { _global.C.SetLvlNo(_global.C.GetLvlNo() - 10); } _parent.play(); this.enabled = false; }
Symbol 607 MovieClip Frame 1
Score_txt.text = _global.C.GetScore(); Shadow_txt.text = Score_txt.text;
Symbol 615 Button
on (release, releaseOutside) { if (_global.C.GetLvlNo() < 10) { _global.C.SetLvlNo(_global.C.GetLvlNo() + 10); } _parent.play(); }
Symbol 617 MovieClip Frame 1
play();
Symbol 617 MovieClip Frame 21
stop();
Instance of Symbol 609 MovieClip in Symbol 617 MovieClip Frame 21
onClipEvent (load) { if (_global.C.nbPtsXCollect == (_global.C.nbPtsX - 1)) { if (_global.C.GetLvlNo() < 10) { _parent.Egg._visible = true; _global.S.PlaySound("sndEgg", 50, 1); } } else { _parent.Egg._visible = false; } }
Symbol 617 MovieClip Frame 22
play();
Symbol 617 MovieClip Frame 28
_global.CS.Transit.gotoAndPlay(2); _parent.gotoAndStop("Idle");
Symbol 618 MovieClip Frame 1
stop();
Symbol 623 Button
on (release, releaseOutside) { _global.S.PlaySound("sndBtn", 50, 1); _global.C.gamePause = false; _parent.gotoAndStop("NV"); }
Symbol 624 Button
on (release, releaseOutside) { _global.S.PlaySound("sndBtn", 50, 1); _parent.nextFrame(); }
Symbol 626 Button
on (release, releaseOutside) { _global.S.PlaySound("sndBtn", 50, 1); _parent.prevFrame(); }
Symbol 630 Button
on (release, releaseOutside) { _global.S.PlaySound("sndBtn", 50, 1); _parent.prevFrame(); }
Symbol 631 Button
on (release, releaseOutside) { _global.S.PlaySound("sndBtn", 50, 1); _parent.nextFrame(); }
Symbol 634 MovieClip Frame 2
stop();
Symbol 634 MovieClip Frame 3
btnBack.useHandCursor = false;

Library Items

Symbol 1 GraphicUsed by:2
Symbol 2 MovieClipUses:1Used by:24 209
Symbol 3 FontUsed by:4 10 206 208
Symbol 4 EditableTextUses:3Used by:24
Symbol 5 GraphicUsed by:9 207
Symbol 6 GraphicUsed by:7
Symbol 7 MovieClipUses:6Used by:9 207
Symbol 8 GraphicUsed by:9 207
Symbol 9 MovieClipUses:5 7 8Used by:24
Symbol 10 EditableTextUses:3Used by:24
Symbol 11 GraphicUsed by:12
Symbol 12 MovieClipUses:11Used by:17 31 32 38 62 64 117 448
Symbol 13 GraphicUsed by:14
Symbol 14 MovieClipUses:13Used by:17 117
Symbol 15 GraphicUsed by:16
Symbol 16 MovieClipUses:15Used by:17 117
Symbol 17 MovieClipUses:12 14 16Used by:18 114 123 124
Symbol 18 MovieClipUses:17Used by:19
Symbol 19 MovieClipUses:18Used by:24 209
Symbol 20 GraphicUsed by:21
Symbol 21 MovieClipUses:20Used by:22 402 627
Symbol 22 MovieClipUses:21Used by:23 209
Symbol 23 MovieClipUses:22Used by:24 465
Symbol 24 MovieClipUses:2 4 9 10 19 23Used by:Timeline
Symbol 635 MovieClip [__Packages.tr_Ctrl]
Symbol 636 MovieClip [__Packages.tr_Map]
Symbol 637 MovieClip [__Packages.tr_snafuCar]
Symbol 638 MovieClip [__Packages.tr_Package]
Symbol 639 MovieClip [__Packages.tr_Wrench]
Symbol 640 MovieClip [__Packages.tr_SpeedWay]
Symbol 641 MovieClip [__Packages.tr_PtsX]
Symbol 642 MovieClip [__Packages.tr_Shield]
Symbol 643 MovieClip [__Packages.tr_Oil]
Symbol 644 MovieClip [__Packages.tr_Barrier]
Symbol 645 MovieClip [__Packages.tr_xCar]
Symbol 646 MovieClip [__Packages.tr_CountDown]
Symbol 25 GraphicUsed by:26
Symbol 26 MovieClipUses:25Used by:31 32 38 62 64 114 117 123 124 448
Symbol 27 GraphicUsed by:30
Symbol 28 GraphicUsed by:29
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Symbol 41 GraphicUsed by:42
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Symbol 67 ShapeTweeningUsed by:69
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Symbol 72 MovieClipUses:65 71Used by:113
Symbol 73 GraphicUsed by:74
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Symbol 127 MovieClip [snafu]Uses:126 71Used by:Timeline
Symbol 128 GraphicUsed by:182
Symbol 129 GraphicUsed by:130
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Symbol 167 GraphicUsed by:170
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Symbol 183 GraphicUsed by:184 205
Symbol 184 MovieClipUses:183Used by:Timeline
Symbol 185 FontUsed by:186 224 315 598
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Symbol 187 Sound [sndSnafu]Used by:205
Symbol 188 Sound [sndBump]Used by:205
Symbol 189 Sound [sndBtn]Used by:205
Symbol 190 Sound [sndSelectVeh]Used by:205
Symbol 191 Sound [sndWrench]Used by:205
Symbol 192 Sound [sndEgg]Used by:205
Symbol 193 Sound [sndPackage]Used by:205
Symbol 194 Sound [sndBoost]Used by:205
Symbol 195 Sound [sndOil]Used by:205
Symbol 196 Sound [sndMusic]Used by:205
Symbol 197 Sound [sndTransit]Used by:205
Symbol 198 Sound [sndShield]Used by:205
Symbol 199 Sound [sndPts]Used by:205
Symbol 200 Sound [sndBip]Used by:205
Symbol 201 Sound [sndDie]Used by:205
Symbol 202 Sound [sndAutoSelect]Used by:205
Symbol 203 Sound [sndAvionSelect]Used by:205
Symbol 204 Sound [sndMotoSelect]Used by:205
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Instance Names

"vehicule"Frame 7Symbol 113 MovieClip [veh]
"Hud"Frame 7Symbol 182 MovieClip
"CtrlSounds"Frame 7Symbol 205 MovieClip
"RoadHit"Frame 8Symbol 214 MovieClip
"ControlHS"Frame 8Symbol 218 MovieClip
"capture"Frame 8Symbol 220 Button
"Map"Frame 9Symbol 317 MovieClip
"Decoupe"Frame 9Symbol 320 MovieClip
"Transit"Frame 39Symbol 480 MovieClip
"mcMain"Frame 58Symbol 597 MovieClip
"ScorePopUp"Frame 67Symbol 618 MovieClip
"HelpInGame"Frame 67Symbol 634 MovieClip
"Shadow_txt"Symbol 24 MovieClip Frame 1Symbol 4 EditableText
"Bar"Symbol 24 MovieClip Frame 1Symbol 9 MovieClip
"Pour_txt"Symbol 24 MovieClip Frame 1Symbol 10 EditableText
"Etat"Symbol 65 MovieClip Frame 1Symbol 31 MovieClip
"Etat"Symbol 65 MovieClip Frame 10Symbol 33 MovieClip
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"Veh"Symbol 113 MovieClip [veh] Frame 1Symbol 72 MovieClip
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"BigOne"Symbol 181 MovieClip Frame 1Symbol 176 MovieClip
"SmallOne"Symbol 181 MovieClip Frame 1Symbol 179 MovieClip
"LifeBar"Symbol 182 MovieClip Frame 1Symbol 141 MovieClip
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"NbPack"Symbol 182 MovieClip Frame 1Symbol 146 EditableText
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"Clock"Symbol 182 MovieClip Frame 1Symbol 181 MovieClip
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"BtnCurseur"Symbol 480 MovieClip Frame 2Symbol 469 Button
"btn_view_score"Symbol 560 MovieClip Frame 1Symbol 553 Button
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"txt_highScore"Symbol 597 MovieClip Frame 1Symbol 579 EditableText
"txtScore"Symbol 597 MovieClip Frame 1Symbol 580 EditableText
"btn_submit_score"Symbol 597 MovieClip Frame 1Symbol 590 Button
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"Score_txt"Symbol 607 MovieClip Frame 1Symbol 602 EditableText
"Egg"Symbol 616 MovieClip Frame 1Symbol 615 Button
"Egg"Symbol 617 MovieClip Frame 21Symbol 616 MovieClip
"btnBack"Symbol 634 MovieClip Frame 3Symbol 622 Button

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.
Protect (24)Timeline Frame 10 bytes ""
ExportAssets (56)Timeline Frame 1Symbol 635 as "__Packages.tr_Ctrl"
ExportAssets (56)Timeline Frame 1Symbol 636 as "__Packages.tr_Map"
ExportAssets (56)Timeline Frame 1Symbol 637 as "__Packages.tr_snafuCar"
ExportAssets (56)Timeline Frame 1Symbol 638 as "__Packages.tr_Package"
ExportAssets (56)Timeline Frame 1Symbol 639 as "__Packages.tr_Wrench"
ExportAssets (56)Timeline Frame 1Symbol 640 as "__Packages.tr_SpeedWay"
ExportAssets (56)Timeline Frame 1Symbol 641 as "__Packages.tr_PtsX"
ExportAssets (56)Timeline Frame 1Symbol 642 as "__Packages.tr_Shield"
ExportAssets (56)Timeline Frame 1Symbol 643 as "__Packages.tr_Oil"
ExportAssets (56)Timeline Frame 1Symbol 644 as "__Packages.tr_Barrier"
ExportAssets (56)Timeline Frame 1Symbol 645 as "__Packages.tr_xCar"
ExportAssets (56)Timeline Frame 1Symbol 646 as "__Packages.tr_CountDown"
ExportAssets (56)Timeline Frame 7Symbol 113 as "veh"
ExportAssets (56)Timeline Frame 7Symbol 127 as "snafu"
ExportAssets (56)Timeline Frame 7Symbol 187 as "sndSnafu"
ExportAssets (56)Timeline Frame 7Symbol 188 as "sndBump"
ExportAssets (56)Timeline Frame 7Symbol 189 as "sndBtn"
ExportAssets (56)Timeline Frame 7Symbol 190 as "sndSelectVeh"
ExportAssets (56)Timeline Frame 7Symbol 191 as "sndWrench"
ExportAssets (56)Timeline Frame 7Symbol 192 as "sndEgg"
ExportAssets (56)Timeline Frame 7Symbol 193 as "sndPackage"
ExportAssets (56)Timeline Frame 7Symbol 194 as "sndBoost"
ExportAssets (56)Timeline Frame 7Symbol 195 as "sndOil"
ExportAssets (56)Timeline Frame 7Symbol 196 as "sndMusic"
ExportAssets (56)Timeline Frame 7Symbol 197 as "sndTransit"
ExportAssets (56)Timeline Frame 7Symbol 198 as "sndShield"
ExportAssets (56)Timeline Frame 7Symbol 199 as "sndPts"
ExportAssets (56)Timeline Frame 7Symbol 200 as "sndBip"
ExportAssets (56)Timeline Frame 7Symbol 201 as "sndDie"
ExportAssets (56)Timeline Frame 7Symbol 202 as "sndAutoSelect"
ExportAssets (56)Timeline Frame 7Symbol 203 as "sndAvionSelect"
ExportAssets (56)Timeline Frame 7Symbol 204 as "sndMotoSelect"

Labels

"Loader"Frame 1
"Init"Frame 7
"TC"Frame 14
"HTP1"Frame 20
"HTP4"Frame 24
"HTP2"Frame 29
"HTP3"Frame 34
"SelectVeh"Frame 39
"Win"Frame 47
"Loose"Frame 52
"HighScore"Frame 58
"Game"Frame 67
"Idle"Symbol 65 MovieClip Frame 1
"Moving"Symbol 65 MovieClip Frame 10
"Boost"Symbol 65 MovieClip Frame 20
"Bump"Symbol 65 MovieClip Frame 30
"Slip"Symbol 65 MovieClip Frame 40
"Return"Symbol 65 MovieClip Frame 50
"Die"Symbol 65 MovieClip Frame 60
"Wait"Symbol 65 MovieClip Frame 70
"Rebound"Symbol 65 MovieClip Frame 77
"NV"Symbol 71 MovieClip Frame 1
"Idle"Symbol 71 MovieClip Frame 5
"TimeOut"Symbol 71 MovieClip Frame 11
"left"Symbol 72 MovieClip Frame 1
"down"Symbol 72 MovieClip Frame 6
"right"Symbol 72 MovieClip Frame 12
"up"Symbol 72 MovieClip Frame 17
"Idle"Symbol 89 MovieClip Frame 1
"Moving"Symbol 89 MovieClip Frame 10
"Boost"Symbol 89 MovieClip Frame 20
"Bump"Symbol 89 MovieClip Frame 30
"Slip"Symbol 89 MovieClip Frame 40
"Return"Symbol 89 MovieClip Frame 50
"Die"Symbol 89 MovieClip Frame 60
"Rebound"Symbol 89 MovieClip Frame 70
"left"Symbol 90 MovieClip Frame 1
"down"Symbol 90 MovieClip Frame 7
"right"Symbol 90 MovieClip Frame 14
"up"Symbol 90 MovieClip Frame 21
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"Moving"Symbol 111 MovieClip Frame 10
"Boost"Symbol 111 MovieClip Frame 20
"Bump"Symbol 111 MovieClip Frame 30
"Return"Symbol 111 MovieClip Frame 40
"Die"Symbol 111 MovieClip Frame 50
"Rebound"Symbol 111 MovieClip Frame 60
"left"Symbol 112 MovieClip Frame 1
"down"Symbol 112 MovieClip Frame 6
"right"Symbol 112 MovieClip Frame 13
"up"Symbol 112 MovieClip Frame 20
"Veh1"Symbol 113 MovieClip [veh] Frame 1
"Veh3"Symbol 113 MovieClip [veh] Frame 7
"Veh2"Symbol 113 MovieClip [veh] Frame 13
"Idle"Symbol 126 MovieClip Frame 1
"Move"Symbol 126 MovieClip Frame 10
"Boost"Symbol 126 MovieClip Frame 20
"Rebound"Symbol 126 MovieClip Frame 30
"Slip"Symbol 126 MovieClip Frame 40
"Return"Symbol 126 MovieClip Frame 50
"Die"Symbol 126 MovieClip Frame 60
"Wait"Symbol 126 MovieClip Frame 70
"left"Symbol 127 MovieClip [snafu] Frame 1
"down"Symbol 127 MovieClip [snafu] Frame 6
"right"Symbol 127 MovieClip [snafu] Frame 12
"up"Symbol 127 MovieClip [snafu] Frame 18
"Idle"Symbol 181 MovieClip Frame 1
"HurryUp"Symbol 181 MovieClip Frame 6
"Idle"Symbol 252 MovieClip Frame 1
"Disappear"Symbol 252 MovieClip Frame 6
"Idle"Symbol 263 MovieClip Frame 1
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"Idle"Symbol 296 MovieClip Frame 1
"Disappear"Symbol 296 MovieClip Frame 2
"Idle"Symbol 302 MovieClip Frame 1
"Disappear"Symbol 302 MovieClip Frame 6
"Level1"Symbol 314 MovieClip Frame 2
"Level2"Symbol 314 MovieClip Frame 11
"Level3"Symbol 314 MovieClip Frame 20
"Level4"Symbol 314 MovieClip Frame 29
"LevelBonus"Symbol 314 MovieClip Frame 38
"Level5"Symbol 314 MovieClip Frame 47
"Idle"Symbol 618 MovieClip Frame 1
"Appear"Symbol 618 MovieClip Frame 7
"NV"Symbol 634 MovieClip Frame 2
"HTP1"Symbol 634 MovieClip Frame 3




http://swfchan.com/6/25200/info.shtml
Created: 11/8 -2019 20:28:56 Last modified: 11/8 -2019 20:28:56 Server time: 15/11 -2024 02:45:39