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Flash Ball.swf

This is the info page for
Flash #25204

(Click the ID number above for more basic data on this flash file.)


Text
ENTRY

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A

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loading...

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type A
eð‚ÄÜ·B
µ¢ªÈPÅAlià¨è²ëB
‰SÒÌûÉÒÁ½èŲ´¢Ü·B
{ú±¿çÌiªIXXÆÈÁĨèÜ·B

type B
ÅV®´¬^yÊÁ¬•u‹ÚI
µ¢Í­XﵢŷªA
ZžÔÅÌnCXRAð_¢½¢ZCȠȽɴIXXI
¡ÈçÈñÆA¯¶•uð³çÉà¤ê‹ڵĢܷB

TYPE SELECT

type A

type B

0

<P ALIGN="LEFT"><FONT FACE="_“™•" SIZE="12" COLOR="#FFFFFF">score:</FONT></P>

oygyH

name

stage

score

OK

1

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7

8

9

10

type

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IE‚̏ꍇ‚́wƒCƒ“ƒ^[ƒlƒbƒgˆêŽžƒtƒ@ƒCƒ‹x‚̐ݒè‚ðwƒy[ƒW‚ð•\Ž¦‚·‚邲‚Æ‚ÉŠm”F‚·‚éx‚É‚µ‚Ä‚Ý‚Ä‚­‚¾‚³‚¢B

<P ALIGN="CENTER"><FONT FACE="_“™•" SIZE="15" COLOR="#FFFFFF">˜ƒ‹[ƒ‹˜</FONT></P><P ALIGN="CENTER"><FONT FACE="_“™•" SIZE="15" COLOR="#FFFFFF">Ž©‹@‚ð“®‚©‚µAƒVƒ‡ƒbƒg‚â‘Ì“–‚½‚è‚Å“G‚ð•Ç‚ɂԂ‚¯‚ă_ƒ[ƒW‚ð‚ ‚½‚¦‚Ü‚·B</FONT></P><P ALIGN="CENTER"><FONT FACE="_“™•" SIZE="15" COLOR="#FFFFFF">¨‚¢‚æ‚­•Ç‚ɂԂ‚¯‚é’öƒ_ƒ[ƒW‚ƃXƒRƒA‚ª‚‚­‚È‚è‚Ü‚·B</FONT></P><P ALIGN="CENTER"><FONT FACE="_“™•" SIZE="15" COLOR="#FFFFFF">Ž©•ª‚à“¯‚¶‚悤‚ɕǂɂԂ‚©‚邱‚ƂŃ_ƒ[ƒW‚ðŽó‚¯‚Ü‚·B</FONT></P><P ALIGN="CENTER"></P><P ALIGN="CENTER"><FONT FACE="_“™•" SIZE="15" COLOR="#FFFFFF">˜“®‚©‚µ•û˜</FONT></P><P ALIGN="CENTER"><FONT FACE="_“™•" SIZE="15" COLOR="#FFFFFF">ƒL[ƒ{[ƒh‚́wWx‚ŏã‚ÖˆÚ“®B</FONT></P><P ALIGN="CENTER"><FONT FACE="_“™•" SIZE="15" COLOR="#FFFFFF">ƒL[ƒ{[ƒh‚́wAx‚ō¶‚ÖˆÚ“®B</FONT></P><P ALIGN="CENTER"><FONT FACE="_“™•" SIZE="15" COLOR="#FFFFFF">ƒL[ƒ{[ƒh‚́wSx‚ʼnº‚ÖˆÚ“®B</FONT></P><P ALIGN="CENTER"><FONT FACE="_“™•" SIZE="15" COLOR="#FFFFFF">ƒL[ƒ{[ƒh‚́wDx‚ʼnE‚ÖˆÚ“®B</FONT></P><P ALIGN="CENTER"><FONT FACE="_“™•" SIZE="10" COLOR="#CCCCCC">¦“ü—̓‚[ƒh‚́w’¼Ú“ü—́x‚É‚µ‚Ä‚¨‚¢‚Ä‚­‚¾‚³‚¢B</FONT></P><P ALIGN="CENTER"><FONT FACE="_“™•" SIZE="15" COLOR="#FFFFFF">ƒ}ƒEƒX‚̍¶ƒNƒŠƒbƒN‚ŁwƒVƒ‡ƒbƒgxorw‰Á‘¬xB</FONT></P><P ALIGN="CENTER"><FONT FACE="_“™•" SIZE="15" COLOR="#FFFFFF">ƒ}ƒEƒXƒJ[ƒ\ƒ‹‚ÉŒü‚©‚Á‚āwƒVƒ‡ƒbƒgxorw‰Á‘¬x‚ðs‚¢‚Ü‚·B</FONT></P><P ALIGN="CENTER"><FONT FACE="_“™•" SIZE="15" COLOR="#FFFFFF">‰Ÿ‚µ‚Á‚Ï‚È‚µ‚Å—­‚߉”\B</FONT></P><P ALIGN="CENTER"><FONT FACE="_“™•" SIZE="15" COLOR="#FFFFFF">wƒVƒ‡ƒbƒgx‚©w‰Á‘¬x‚©‚̓Q[ƒ€ƒXƒ^[ƒgŽž‚É‘I‚Ñ‚Ü‚·B</FONT></P>

ActionScript [AS1/AS2]

Frame 1
loadedSize = _root.getBytesLoaded(); totalSize = _root.getBytesTotal(); if (loadedSize >= totalSize) { gotoAndStop (5); } else { percent = Math.round((loadedSize / totalSize) * 100); } type = 0;
Frame 2
gotoAndPlay (1);
Frame 5
stop();
Frame 9
stop();
Frame 14
stop();
Frame 19
stop();
Frame 24
stop();
Frame 29
stop();
Symbol 11 MovieClip Frame 1
this._yscale = random(60); this._xscale = random(60); this._rotation = random(360);
Symbol 12 MovieClip [hibana] Frame 11
removeMovieClip(this);
Symbol 17 MovieClip [tame] Frame 1
stop();
Symbol 20 MovieClip [yuudou] Frame 1
function tamahit(xa, ya, vxa, vya, xb, yb, vxb, vyb) { this = new Sound(this); this.attachSound("tamahit"); this.start(); kyoriX = xb - xa; kyoriY = yb - ya; katamuki = kyoriY / kyoriX; kakudo = Math.round((Math.atan(katamuki) * 180) / Math.PI); if (kyoriX < 0) { kakudo = 180 + kakudo; } if ((-1 >= kakudo) and (kakudo >= -90)) { kakudo = kakudo + 360; } theta2 = (kakudo * pi) / 180; p = 1; Yvb = (vxa * Math.cos(theta2)) + (vya * Math.sin(theta2)); Xva = ((-vxa) * Math.sin(theta2)) + (vya * Math.cos(theta2)); Yva = (vxb * Math.cos(theta2)) + (vyb * Math.sin(theta2)); Xvb = ((-vxb) * Math.sin(theta2)) + (vyb * Math.cos(theta2)); vx = ((-Xva) * Math.sin(theta2)) + (Yva * Math.cos(theta2)); vy = (Yva * Math.sin(theta2)) + (Xva * Math.cos(theta2)); Set("../jiki:vx", p * (((-Xvb) * Math.sin(theta2)) + (Yvb * Math.cos(theta2)))); Set("../jiki:vy", p * ((Yvb * Math.sin(theta2)) + (Xvb * Math.cos(theta2)))); R = Math.sqrt((kyoriX * kyoriX) + (kyoriY * kyoriY)); handou = (wid - R) / 2; if (xa < xb) { this._x = xa - handou; ../:jiki._x = xb + handou; } else if (xb < xa) { this._x = xa + handou; ../:jiki._x = xb - handou; } if (ya < yb) { this._y = ya - handou; ../:jiki._y = yb + handou; } else if (yb < ya) { this._y = ya + handou; ../:jiki._y = yb - handou; } } kakudo = this._height; this._height = 10; theta = kakudo; pi = Math.PI; theta = (theta * pi) / 180; speed = 5; hspeed = 0.3; vx = speed * Math.cos(theta); vy = speed * Math.sin(theta); tamahaba = getProperty(this, _width) / 2; gotoAndPlay (2);
Symbol 20 MovieClip [yuudou] Frame 2
vx = vx + (hspeed * Math.cos(theta2)); vy = vy - (hspeed * Math.sin(theta2)); setProperty(this, _x , this._x + vx); setProperty(this, _y , this._y + vy); if ((((../:migiMax < this._x) or (this._x < ../:hidariMax)) or (../:sitaMax < this._y)) or (this._y < ../:ueMax)) { removeMovieClip(this); } kyoriX = this._x - ../:jiki._x; kyoriY = this._y - ../:jiki._y; kyori = Math.sqrt((kyoriX * kyoriX) + (kyoriY * kyoriY)); wid = tamahaba + ../:jiki.haba; if ((kyori < wid) and (0 < ../jiki:life)) { tellTarget ("../") { attachMovie("hibana", "hitmark2", 101); hitmark2._x = (this._x + jiki._x) / 2; hitmark2._y = (this._y + jiki._y) / 2; }; tamahit(this._x, this._y, vx, vy, ../:jiki._x, ../:jiki._y, ../jiki:vx, ../jiki:vy); }
Symbol 20 MovieClip [yuudou] Frame 3
gotoAndPlay (2);
Symbol 21 MovieClip [tekitama] Frame 1
function tamahit(xa, ya, vxa, vya, xb, yb, vxb, vyb) { this = new Sound(this); this.attachSound("tamahit"); this.start(); kyoriX = xb - xa; kyoriY = yb - ya; katamuki = kyoriY / kyoriX; kakudo = Math.round((Math.atan(katamuki) * 180) / Math.PI); if (kyoriX < 0) { kakudo = 180 + kakudo; } if ((-1 >= kakudo) and (kakudo >= -90)) { kakudo = kakudo + 360; } theta2 = (kakudo * pi) / 180; p = 1; Yvb = (vxa * Math.cos(theta2)) + (vya * Math.sin(theta2)); Xva = ((-vxa) * Math.sin(theta2)) + (vya * Math.cos(theta2)); Yva = (vxb * Math.cos(theta2)) + (vyb * Math.sin(theta2)); Xvb = ((-vxb) * Math.sin(theta2)) + (vyb * Math.cos(theta2)); vx = ((-Xva) * Math.sin(theta2)) + (Yva * Math.cos(theta2)); vy = (Yva * Math.sin(theta2)) + (Xva * Math.cos(theta2)); Set("../jiki:vx", p * (((-Xvb) * Math.sin(theta2)) + (Yvb * Math.cos(theta2)))); Set("../jiki:vy", p * ((Yvb * Math.sin(theta2)) + (Xvb * Math.cos(theta2)))); R = Math.sqrt((kyoriX * kyoriX) + (kyoriY * kyoriY)); handou = (wid - R) / 2; if (xa < xb) { this._x = xa - handou; ../:jiki._x = xb + handou; } else if (xb < xa) { this._x = xa + handou; ../:jiki._x = xb - handou; } if (ya < yb) { this._y = ya - handou; ../:jiki._y = yb + handou; } else if (yb < ya) { this._y = ya + handou; ../:jiki._y = yb - handou; } } kakudo = this._height; this._height = 10; theta = kakudo; pi = Math.PI; theta = (theta * pi) / 180; speed = 10; vx = speed * Math.cos(theta); vy = speed * Math.sin(theta); tamahaba = getProperty(this, _width) / 2; gotoAndPlay (2);
Symbol 21 MovieClip [tekitama] Frame 2
setProperty(this, _x , this._x + vx); setProperty(this, _y , this._y + vy); if ((((../:migiMax < this._x) or (this._x < ../:hidariMax)) or (../:sitaMax < this._y)) or (this._y < ../:ueMax)) { removeMovieClip(this); } kyoriX = this._x - ../:jiki._x; kyoriY = this._y - ../:jiki._y; kyori = Math.sqrt((kyoriX * kyoriX) + (kyoriY * kyoriY)); wid = tamahaba + ../:jiki.haba; if ((kyori < wid) and (0 < ../jiki:life)) { tellTarget ("../") { attachMovie("hibana", "hitmark2", 101); hitmark2._x = (this._x + jiki._x) / 2; hitmark2._y = (this._y + jiki._y) / 2; }; tamahit(this._x, this._y, vx, vy, ../:jiki._x, ../:jiki._y, ../jiki:vx, ../jiki:vy); }
Symbol 21 MovieClip [tekitama] Frame 3
gotoAndPlay (2);
Symbol 22 MovieClip [tama] Frame 1
function tamahit(xa, ya, vxa, vya, xb, yb, vxb, vyb) { Set("../:hit", 1); this = new Sound(this); this.attachSound("tamahit"); this.start(); kyoriX = xb - xa; kyoriY = yb - ya; katamuki = kyoriY / kyoriX; kakudo = Math.round((Math.atan(katamuki) * 180) / Math.PI); if (kyoriX < 0) { kakudo = 180 + kakudo; } if ((-1 >= kakudo) and (kakudo >= -90)) { kakudo = kakudo + 360; } theta2 = (kakudo * pi) / 180; p = 1; Yvb = (vxa * Math.cos(theta2)) + (vya * Math.sin(theta2)); Xva = ((-vxa) * Math.sin(theta2)) + (vya * Math.cos(theta2)); Yva = (vxb * Math.cos(theta2)) + (vyb * Math.sin(theta2)); Xvb = ((-vxb) * Math.sin(theta2)) + (vyb * Math.cos(theta2)); vx = p * (((-Xva) * Math.sin(theta2)) + (Yva * Math.cos(theta2))); vy = p * ((Yva * Math.sin(theta2)) + (Xva * Math.cos(theta2))); Set("../teki:vx", p * (((-Xvb) * Math.sin(theta2)) + (Yvb * Math.cos(theta2)))); Set("../teki:vy", p * ((Yvb * Math.sin(theta2)) + (Xvb * Math.cos(theta2)))); R = Math.sqrt((kyoriX * kyoriX) + (kyoriY * kyoriY)); handou = (wid - R) / 2; if (xa < xb) { this._x = xa - handou; ../:teki._x = xb + handou; } else if (xb < xa) { this._x = xa + handou; ../:teki._x = xb - handou; } if (ya < yb) { this._y = ya - handou; ../:teki._y = yb + handou; } else if (yb < ya) { this._y = ya + handou; ../:teki._y = yb - handou; } } theta = ../../mouse:kakudo; pow = this._alpha; this._xscale = 100 + (pow * 2); this._yscale = 100 + (pow * 2); this._alpha = 100; pi = Math.PI; theta = (theta * pi) / 180; speed = 5 + (pow / 5); vx = speed * Math.cos(theta); vy = speed * Math.sin(theta); tamahaba = getProperty(this, _width) / 2; gotoAndPlay (2);
Symbol 22 MovieClip [tama] Frame 2
setProperty(this, _x , this._x + vx); setProperty(this, _y , this._y + vy); if ((((../:migiMax < this._x) or (this._x < ../:hidariMax)) or (../:sitaMax < this._y)) or (this._y < ../:ueMax)) { removeMovieClip(this); } kyoriX = this._x - ../:teki._x; kyoriY = this._y - ../:teki._y; kyori = Math.sqrt((kyoriX * kyoriX) + (kyoriY * kyoriY)); wid = tamahaba + ../:teki.haba; if ((kyori < wid) and (0 < ../teki:life)) { tellTarget ("../") { attachMovie("hibana", "hitmark2", 100); hitmark2._x = (this._x + teki._x) / 2; hitmark2._y = (this._y + teki._y) / 2; }; tamahit(this._x, this._y, vx, vy, ../:teki._x, ../:teki._y, ../teki:vx, ../teki:vy); }
Symbol 22 MovieClip [tama] Frame 3
gotoAndPlay (2);
Symbol 23 MovieClip [wave] Frame 6
removeMovieClip(this); stop();
Symbol 28 MovieClip Frame 1
this._x = random(400); this._y = 5 - random(10);
Symbol 29 MovieClip Frame 1
tellTarget ("../") { end = false; hantei = false; };
Symbol 29 MovieClip Frame 16
tellTarget ("../") { hantei = true; };
Symbol 29 MovieClip Frame 94
tellTarget ("../") { hantei = false; };
Symbol 29 MovieClip Frame 103
tellTarget ("../") { end = true; }; stop();
Symbol 30 MovieClip [beam] Frame 1
pow = 5; hutosa = 10; top = this._x - hutosa; bottom = this._x + hutosa; muki = this._xscale; this._xscale = 100; if (muki == 1) { this._rotation = 0; } else if (muki == 2) { this._rotation = 180; } else if (muki == 3) { this._rotation = 90; } else if (muki == 4) { this._rotation = 270; }
Symbol 30 MovieClip [beam] Frame 2
kyoriX = Math.abs(this._x - ../:jiki._x); kyoriY = Math.abs(this._y - ../:jiki._y); if (hantei) { if (muki == 1) { if (((kyoriY < (../:jiki.haba + hutosa)) and (this._x < (../:jiki._x + ../:jiki.haba))) and (0 < ../jiki:life)) { ../:jiki.vx = ../:jiki.vx + pow; if (../:jiki._y < this._y) { ../:jiki.vy = ../:jiki.vy - pow; } else { ../:jiki.vy = ../:jiki.vy + pow; } this = new Sound(this); this.attachSound("razor"); this.start(); } } else if (muki == 2) { if (((kyoriY < (../:jiki.haba + hutosa)) and ((../:jiki._x - ../:jiki.haba) < this._x)) and (0 < ../jiki:life)) { ../:jiki.vx = ../:jiki.vx - pow; if (../:jiki._y < this._y) { ../:jiki.vy = ../:jiki.vy - pow; } else { ../:jiki.vy = ../:jiki.vy + pow; } this = new Sound(this); this.attachSound("razor"); this.start(); } } else if (muki == 3) { if (((kyoriX < (../:jiki.haba + hutosa)) and (this._y < (../:jiki._y + ../:jiki.haba))) and (0 < ../jiki:life)) { ../:jiki.vy = ../:jiki.vy + pow; if (../:jiki._x < this._x) { ../:jiki.vx = ../:jiki.vx - pow; } else { ../:jiki.vx = ../:jiki.vx + pow; } this = new Sound(this); this.attachSound("razor"); this.start(); } } else if (muki == 4) { if (((kyoriX < (../:jiki.haba + hutosa)) and ((../:jiki._y - ../:jiki.haba) < this._y)) and (0 < ../jiki:life)) { ../:jiki.vy = ../:jiki.vy - pow; if (../:jiki._x < this._x) { ../:jiki.vx = ../:jiki.vx - pow; } else { ../:jiki.vx = ../:jiki.vx + pow; } this = new Sound(this); this.attachSound("razor"); this.start(); } } }
Symbol 30 MovieClip [beam] Frame 3
if (end) { removeMovieClip(this); } gotoAndPlay (2);
Symbol 31 MovieClip [lose] Frame 60
stop(); resultscore = _root.game:score; tellTarget (_root.game.mouse) { removeMovieClip("ka-soru"); Mouse.hide(false); Mouse.show(true); }; tellTarget ("/game") { this._x = 0; this._y = 0; attachMovie("dragon", "dragon2", 0); dragon2._x = 0; dragon2._y = 5; };
Symbol 32 MovieClip [win] Frame 60
tellTarget (_root.game) { stage = stage + 1; if (stage == 1) { nextFrame(); } else { gotoAndStop ("nextstage"); } };
Symbol 46 Button
on (release, keyPress "<Enter>") { if (name ne "") { play(); } }
Symbol 48 MovieClip [dragon] Frame 47
resultscore = _root.game:score;
Symbol 48 MovieClip [dragon] Frame 55
stop();
Symbol 48 MovieClip [dragon] Frame 56
Set("_root:name", name); Set("_root:score", resultscore); stage = _root.game:stage; Set("_root:stage", stage); tellTarget (_root) { loadVariablesNum ("hiscore.cgi", 0, "GET"); };
Symbol 48 MovieClip [dragon] Frame 85
tellTarget (_root) { gotoAndStop ("title"); }; stop();
Symbol 49 MovieClip [wave] Frame 6
removeMovieClip(this); stop();
Instance of Symbol 51 MovieClip in Symbol 63 MovieClip Frame 1
onClipEvent (load) { speed = 0.6; } onClipEvent (enterFrame) { if (Key.isDown(87)) { vy = vy - speed; } if (Key.isDown(83)) { vy = vy + speed; } if (Key.isDown(65)) { vx = vx - speed; } if (Key.isDown(68)) { vx = vx + speed; } vx = vx * 0.95; vy = vy * 0.95; _x = (_x + vx); _y = (_y + vy); }
Symbol 85 Button
on (release) { this = new Sound(this); this.attachSound("SE1"); this.start(); ifFrameLoaded (29) { tellTarget ("../") { gotoAndStop ("select"); }; } }
Symbol 86 Button
on (release) { tellTarget ("../") { gotoAndStop ("asobikata"); }; }
Symbol 87 Button
on (release) { tellTarget ("../") { gotoAndStop ("ranking"); }; }
Symbol 93 MovieClip Frame 1
stop();
Symbol 93 MovieClip Frame 2
stop();
Symbol 93 MovieClip Frame 3
stop();
Symbol 100 MovieClip Frame 1
setProperty(this, _rotation , random(360));
Symbol 100 MovieClip Frame 31
stop();
Symbol 102 MovieClip Frame 1
setProperty(this, _rotation , random(360)); ran = 20 + random(80); setProperty(this, _xscale , ran); setProperty(this, _yscale , ran);
Symbol 102 MovieClip Frame 31
stop();
Symbol 104 MovieClip Frame 1
stopAllSounds(); n = 0; while (n < 10) { duplicateMovieClip ("bombA", "bombA" add n, n + 100); n++; } m = 0; while (m < 2) { duplicateMovieClip ("bombB", "bombB" add m, m + 200); m++; }
Symbol 104 MovieClip Frame 4
while (n < 20) { duplicateMovieClip ("bombA", "bombA" add n, n + 100); n++; } while (m < 4) { duplicateMovieClip ("bombB", "bombB" add m, m + 200); m++; }
Symbol 104 MovieClip Frame 7
while (n < 30) { duplicateMovieClip ("bombA", "bombA" add n, n + 100); n++; } while (m < 6) { duplicateMovieClip ("bombB", "bombB" add m, m + 200); m++; }
Symbol 104 MovieClip Frame 10
stop();
Symbol 106 MovieClip Frame 1
stop();
Symbol 106 MovieClip Frame 2
stop(); attachMovie("lose", ranking, 0);
Symbol 108 MovieClip Frame 23
gotoAndPlay (1);
Symbol 114 MovieClip Frame 31
gotoAndPlay (1);
Symbol 116 Button
on (rollOver) { tellTarget ("setumei") { gotoAndStop ("A"); }; } on (rollOut) { tellTarget ("setumei") { gotoAndStop ("null"); }; } on (release) { this = new Sound(this); this.attachSound("okA"); this.start(); tellTarget ("../") { type = 0; }; gotoAndPlay (42); }
Symbol 117 Button
on (rollOver) { tellTarget ("setumei") { gotoAndStop ("B"); }; } on (rollOut) { tellTarget ("setumei") { gotoAndStop ("null"); }; } on (release) { this = new Sound(this); this.attachSound("okB"); this.start(); tellTarget ("../") { type = 1; }; gotoAndPlay (42); }
Symbol 118 MovieClip Frame 41
stop();
Symbol 118 MovieClip Frame 89
tellTarget ("../") { gotoAndPlay ("game"); };
Symbol 132 MovieClip Frame 10
stop();
Symbol 135 MovieClip Frame 1
kyoriX = getProperty("ka-soru", _x) - getProperty("../jiki/jiki", _x); kyoriY = getProperty("ka-soru", _y) - getProperty("../jiki/jiki", _y); katamuki = kyoriY / kyoriX; kakudo = Math.round((Math.atan(katamuki) * 180) / Math.PI); if (kyoriX < 0) { kakudo = 180 + kakudo; } if ((-1 >= kakudo) and (kakudo >= -90)) { kakudo = kakudo + 360; } setProperty("ka-soru", _rotation , kakudo); setProperty("ka-soru", _x , _xmouse); setProperty("ka-soru", _y , _ymouse);
Symbol 135 MovieClip Frame 2
gotoAndPlay (1);
Symbol 138 MovieClip Frame 1
stageN = ../:stage;
Symbol 138 MovieClip Frame 5
removeMovieClip(this); stop();
Symbol 147 MovieClip Frame 130
tellTarget ("../../") { nextFrame(); };
Symbol 147 MovieClip Frame 141
stop(); removeMovieClip(this);
Symbol 148 MovieClip Frame 131
stop();
Symbol 151 MovieClip Frame 45
stop();
Symbol 152 MovieClip Frame 45
stop();
Symbol 153 MovieClip Frame 1
stop();
Symbol 153 MovieClip Frame 2
stop(); attachMovie("lose", ranking, 0);
Symbol 154 MovieClip Frame 1
stop();
Symbol 154 MovieClip Frame 2
attachMovie("win", nextstage, 0); stop();
Symbol 157 MovieClip Frame 1
mx = 300; my = 200; pi = Math.PI; kabe = 0; hit = 0; AI = 1; attack = 0; ATdire = random(50); if (ATdire < 0) { ATdire = 20; } kasokuAT = 20; count = 0; count2 = 0; ueMAX = 20; sitaMAX = 380; migiMAX = 550; hidariMAX = 50; n = 1; gotoAndPlay (2); function move1(spd) { Set("teki:vx", teki:vx + (spd * Math.cos((kakudo * pi) / 180))); Set("teki:vy", teki:vy + (spd * Math.sin((kakudo * pi) / 180))); } function move2(spd) { if (teki._x < (mx - 20)) { Set("teki:vx", teki:vx + spd); } else if ((mx + 20) < teki._x) { Set("teki:vx", teki:vx - spd); } if (teki._y < (my - 20)) { Set("teki:vy", teki:vy + spd); } else if ((my + 20) < teki._y) { Set("teki:vy", teki:vy - spd); } } function move3(spd) { if ((teki._x < jiki._x) and ((hidariMAX + 200) < teki._x)) { Set("teki:vx", teki:vx - spd); } else if ((jiki._x < teki._x) and (teki._x < (migiMAX - 200))) { Set("teki:vx", teki:vx + spd); } if ((teki._y < jiki._y) and ((ueMAX + 150) < teki._y)) { Set("teki:vy", teki:vy - spd); } else if ((jiki._y < teki._y) and (teki._y < (sitaMAX - 150))) { Set("teki:vy", teki:vy + spd); } if (teki._x < (hidariMAX + 150)) { Set("teki:vx", teki:vx + spd); } else if ((migiMAX - 150) < jiki._x) { Set("teki:vx", teki:vx - spd); } if (teki._y < (ueMAX + 140)) { Set("teki:vy", teki:vy + spd); } else if ((sitaMAX - 140) < teki._y) { Set("teki:vy", teki:vy - spd); } } function move4(spd) { if (teki._x < (hidariMAX + 100)) { Set("teki:vx", teki:vx + spd); } else if ((migiMAX - 100) < jiki._x) { Set("teki:vx", teki:vx - spd); } if (teki._y < (ueMAX + 100)) { Set("teki:vy", teki:vy + spd); } else if ((sitaMAX - 100) < teki._y) { Set("teki:vy", teki:vy - spd); } } function move5(spd, houkou) { kakudo2 = kakudo + houkou; if ((((100 < jiki._x) and (jiki._x < 500)) and (80 < jiki._y)) and (jiki._y < 320)) { Set("teki:vx", teki:vx + (spd * Math.cos((kakudo2 * pi) / 180))); Set("teki:vy", teki:vy + (spd * Math.sin((kakudo2 * pi) / 180))); } } function attack0() { } function attack1(nerai) { tellTarget ("teki") { attachMovie("wave", "kasoku", 0); }; tamakakudo = kakudo + ((nerai / 2) - random(nerai)); tekitamaN = "tekitama" add n; attachMovie("tekitama", tekitamaN, n + 30); setProperty(tekitamaN, _x , teki._x); setProperty(tekitamaN, _y , teki._y); setProperty(tekitamaN, _height , tamakakudo); n = n + 1; if (30 < n) { n = 1; } Set("teki:theta", (teki:kakudo * pi) / 180); Set("teki:vx", teki:vx - (3 * Math.cos(teki:theta))); Set("teki:vy", teki:vy - (3 * Math.sin(teki:theta))); } function attack2(nerai) { tellTarget ("teki") { attachMovie("wave", "kasoku", 0); }; m = 0; kakudo2 = kakudo + ((nerai / 2) - random(nerai)); while (m < 3) { tamakakudo = (kakudo2 - 10) + (10 * m); tekitamaN = "tekitama" add n; attachMovie("tekitama", tekitamaN, n + 30); setProperty(tekitamaN, _x , teki._x); setProperty(tekitamaN, _y , teki._y); setProperty(tekitamaN, _height , tamakakudo); n = n + 1; if (30 < n) { n = 1; } m = m + 1; } Set("teki:theta", (teki:kakudo * pi) / 180); Set("teki:vx", teki:vx - (10 * Math.cos(teki:theta))); Set("teki:vy", teki:vy - (10 * Math.sin(teki:theta))); } function attack3(ATpow) { tellTarget ("../../") { attachMovie("wave", "kasoku", 0); }; ../../:kasoku._rotation = kakudo; ../../:kasoku._x = teki._x; ../../:kasoku._y = teki._y; Set("teki:theta", (teki:kakudo * pi) / 180); Set("teki:vx", ATpow * Math.cos(teki:theta)); Set("teki:vy", ATpow * Math.sin(teki:theta)); } function attack4() { if (teki:kakudo < 45) { houkou = 1; } else if (teki:kakudo < 135) { houkou = 3; } else if (teki:kakudo < 225) { houkou = 2; } else if (teki:kakudo < 315) { houkou = 4; } else { houkou = 1; } razorN = "razor" add n; attachMovie("beam", razorN, n + 100); setProperty(razorN, _x , teki._x); setProperty(razorN, _y , teki._y); setProperty(razorN, _xscale , houkou); n = n + 1; if (30 < n) { n = 1; } } function attack5() { tellTarget ("teki") { attachMovie("wave", "kasoku", 0); kasoku._rotation = hosoku; }; tamakakudo = teki:kakudo + teki:hosoku; tekitamaN = "tekitama" add n; attachMovie("tekitama", tekitamaN, n + 30); setProperty(tekitamaN, _x , teki._x); setProperty(tekitamaN, _y , teki._y); setProperty(tekitamaN, _height , tamakakudo); n = n + 1; if (30 < n) { n = 1; } Set("teki:theta", (teki:kakudo * pi) / 180); Set("teki:vx", teki:vx - (3 * Math.cos(teki:theta))); Set("teki:vy", teki:vy - (3 * Math.sin(teki:theta))); } function attack6() { tellTarget ("teki") { attachMovie("wave", "kasoku", 0); kasoku._rotation = hosoku; }; m = 0; while (m < 3) { tamakakudo = ((teki:kakudo - 10) + (10 * m)) + teki:hosoku; tekitamaN = "tekitama" add n; attachMovie("tekitama", tekitamaN, n + 30); setProperty(tekitamaN, _x , teki._x); setProperty(tekitamaN, _y , teki._y); setProperty(tekitamaN, _height , tamakakudo); n = n + 1; if (30 < n) { n = 1; } m = m + 1; } Set("teki:theta", (teki:kakudo * pi) / 180); Set("teki:vx", teki:vx - (10 * Math.cos(teki:theta))); Set("teki:vy", teki:vy - (10 * Math.sin(teki:theta))); }
Instance of Symbol 153 MovieClip "jiki" in Symbol 157 MovieClip Frame 1
onClipEvent (load) { life = 100; this._x = 200; this._y = 200; haba = this._width / 2; vx = 0; vy = 0; type = ../../../:type; speed = 0.6; tamadire = 0; pi = Math.PI; } onClipEvent (mouseDown) { if ((tamadire == 0) & (0 < life)) { pow = true; attachMovie("tame", "aura", 0); } } onClipEvent (mouseUp) { if (type == 0) { this = new Sound(this); this.attachSound("shot"); this.setVolume(../../:pow); this.start(); if (pow & (0 < life)) { theta = (kakudo * pi) / 180; pow = false; removeMovieClip("aura"); attachMovie("wave", "hassya", 0); vx = vx - ((1 + (../../:pow / 10)) * Math.cos(theta)); vy = vy - ((1 + (../../:pow / 10)) * Math.sin(theta)); tellTarget ("../") { jitamaN = "jitama" add n; attachMovie("tama", jitamaN, n); setProperty(jitamaN, _x , jiki._x); setProperty(jitamaN, _y , jiki._y); setProperty(jitamaN, _alpha , ../:pow); n = n + 1; if (30 < n) { n = 1; } }; ../../:shot(); tamadire = 10; } } if (type == 1) { if (pow & (0 < life)) { theta = (kakudo * pi) / 180; pow = false; removeMovieClip("aura"); tellTarget ("../../../") { attachMovie("wave", "kasoku", 0); }; ../../../:kasoku._x = this._x; ../../../:kasoku._y = this._y; ../../../:kasoku._rotation = this._rotation; vx = vx + ((10 + (../../:pow / 10)) * Math.cos(theta)); vy = vy + ((10 + (../../:pow / 10)) * Math.sin(theta)); this = new Sound(this); this.attachSound("speed"); this.setVolume(../../:pow); this.start(); ../../:shot(); tamadire = 10; } } } onClipEvent (enterFrame) { if (0 < life) { if (0 < tamadire) { tamadire = tamadire - 1; } if (pow) { ../../:tame(); } kakudo = ../../mouse:kakudo; setProperty(this, _rotation , kakudo); if (Key.isDown(87)) { vy = vy - speed; } if (Key.isDown(83)) { vy = vy + speed; } if (Key.isDown(65)) { vx = vx - speed; } if (Key.isDown(68)) { vx = vx + speed; } vx = vx * 0.95; vy = vy * 0.95; this._x = this._x + vx; this._y = this._y + vy; if (getProperty(this, _x) < (../:hidariMAX + haba)) { vx = -vx; this._x = (../:hidariMAX + 1) + haba; ../../:kabeatari(vx); } if ((../:migiMAX - haba) < getProperty(this, _x)) { vx = -vx; this._x = (../:migiMAX - 1) - haba; ../../:kabeatari(vx); } if (getProperty(this, _y) < (../:ueMAX + haba)) { vy = -vy; this._y = (../:ueMAX + 1) + haba; ../../:kabeatari(vy); } if ((../:sitaMAX - haba) < getProperty(this, _y)) { vy = -vy; this._y = (../:sitaMAX - 1) - haba; ../../:kabeatari(vy); } } else { removeMovieClip("aura"); gotoAndStop (2); } }
Instance of Symbol 154 MovieClip "teki" in Symbol 157 MovieClip Frame 1
onClipEvent (load) { life = 100; this._x = 400; this._y = 200; haba = this._width / 2; vx = 0; vy = 0; if (random(2) == 1) { vy = vy + 1; } else { vy = vy - 1; } speed = 0.4; pi = Math.PI; AI = 1; attack = -1; ATdire = 100; kasokuAT = 20; kakudo = 0; } onClipEvent (enterFrame) { kakudosa = ../:kakudo - kakudo; kakudo = ../:kakudo; hosoku = (kakudosa * ../:kyori) / 15; if (0 < life) { ../:tekiAI(_root.game:stage); vx = vx * 0.95; vy = vy * 0.95; this._x = this._x + vx; this._y = this._y + vy; setProperty(this, _rotation , kakudo); if (this._x < (../:hidariMAX + haba)) { vx = -vx; this._x = (../:hidariMAX + 1) + haba; ../../:tekikabeatari(vx); } if ((../:migiMAX - haba) < this._x) { vx = -vx; this._x = (../:migiMAX - 1) - haba; ../../:tekikabeatari(vx); } if (this._y < (../:ueMAX + haba)) { vy = -vy; this._y = (../:ueMAX + 1) + haba; ../../:tekikabeatari(vy); } if ((../:sitaMAX - haba) < this._y) { vy = -vy; this._y = (../:sitaMAX - 1) - haba; ../../:tekikabeatari(vy); } } else { gotoAndStop (2); } }
Symbol 157 MovieClip Frame 2
function tekihit(xa, ya, vxa, vya, xb, yb, vxb, vyb) { hit2 = 1; this = new Sound(this); this.attachSound("hit"); this.start(); p = 1.5; pi = Math.PI; theta = (kakudo * pi) / 180; Yvb = (vxa * Math.cos(theta)) + (vya * Math.sin(theta)); Xva = ((-vxa) * Math.sin(theta)) + (vya * Math.cos(theta)); Yva = (vxb * Math.cos(theta)) + (vyb * Math.sin(theta)); Xvb = ((-vxb) * Math.sin(theta)) + (vyb * Math.cos(theta)); Set("jiki:vx", p * (((-Xva) * Math.sin(theta)) + (Yva * Math.cos(theta)))); Set("jiki:vy", p * ((Yva * Math.sin(theta)) + (Xva * Math.cos(theta)))); Set("teki:vx", p * (((-Xvb) * Math.sin(theta)) + (Yvb * Math.cos(theta)))); Set("teki:vy", p * ((Yvb * Math.sin(theta)) + (Xvb * Math.cos(theta)))); R = Math.sqrt((kyoriX * kyoriX) + (kyoriY * kyoriY)); handou = (haba - R) / 2; if (xa < xb) { jiki._x = xa - handou; teki._x = xb + handou; } else if (xb < xa) { jiki._x = xa + handou; teki._x = xb - handou; } if (ya < yb) { jiki._y = ya - handou; teki._y = yb + handou; } else if (yb < ya) { jiki._y = ya + handou; teki._y = yb - handou; } } function tekiAI(stage) { if (stage == 1) { if (../:tekilife < 30) { if (hit == 0) { move3(teki:speed / 1.5); } if (kabe == 1) { kabe = 0; hit = 0; } } else if (../:tekilife < 70) { if (hit == 0) { move2(teki:speed / 3); } if (kabe == 1) { kabe = 0; hit = 0; } } else { if (hit == 0) { move3(teki:speed / 6); } if (kabe == 1) { kabe = 0; hit = 0; } } } else if (stage == 2) { if (50 < ../:tekilife) { move2(teki:speed / 3); if (ATdire == 0) { attack1(30); ATdire = 50; } } else { count = count + 1; if (count < 200) { move1(teki:speed); if (ATdire == 0) { if (random(10) == 0) { attack2(50); ATdire = 40; } else { attack1(50); ATdire = 30; } } } else { move2(teki:speed / 3); } if (count == 300) { count = 0; } } } else if (stage == 3) { count = count + 1; if (40 < ../:tekilife) { if (count < 200) { move1(teki:speed); } else { move2(teki:speed); } if (ATdire == 0) { attack2(20); ATdire = 60; } if (400 < count) { count = 0; } } else { count2 = count2 + 1; if (70 < count2) { move2(teki:speed * 2); if (ATdire == 0) { attack1(60); ATdire = 2; } } else { move2(teki:speed); } if (80 < count2) { count2 = 0; } } } else if (stage == 4) { if (../:tekilife < 30) { if (hit == 0) { move5(speed); move3(speed); } if ((hit2 == 1) and (_root:type == 1)) { hit2 = 0; speed = speed * 0.8; } if (ATdire == 0) { attack3(kasokuAT); ATdire = 50; hit = 0; } } else { speed = teki:speed + ((100 - ../:tekilife) / 80); if (hit == 1) { move3(speed); } else { move1(speed); } if (kabe == 1) { kabe = 0; hit = 0; } } } else if (stage == 5) { count = count + 1; if (../:tekilife < 40) { if (ATdire < 100) { if (count < 200) { move1(teki:speed); } else { move2(teki:speed); } } if (ATdire == 120) { attack4(); } else if (ATdire == 100) { attack4(); } else if (ATdire == 80) { attack2(); } else if (ATdire == 60) { attack1(); } else if (ATdire == 40) { attack2(); } else if (ATdire == 20) { attack1(); } else if (ATdire == 0) { attack3(kasokuAT); ATdire = 200; } } else if (../:tekilife < 80) { if (ATdire < 100) { if (count < 200) { move1(teki:speed); } else { move2(teki:speed); } } if (ATdire == 100) { attack4(); } else if (ATdire == 80) { attack2(); } else if (ATdire == 60) { attack1(); } else if (ATdire == 40) { attack2(); } else if (ATdire == 20) { attack1(); } else if (ATdire == 0) { attack3(kasokuAT); ATdire = 200; } } else { if (ATdire < 100) { if (count < 200) { move1(teki:speed); } else { move2(teki:speed); } } if (ATdire == 100) { attack1(); } else if (ATdire == 80) { attack2(); } else if (ATdire == 60) { attack1(); } else if (ATdire == 40) { attack2(); } else if (ATdire == 20) { attack1(); } else if (ATdire == 0) { attack3(kasokuAT); ATdire = 150; } } if (400 < count) { count = 0; } } else if (stage == 6) { count = count + 1; if (count < 200) { move2(teki:speed); if (ATdire == 0) { attack5(); ATdire = 10; } } else if (count < 250) { move3(teki:speed); if (ATdire == 0) { attack4(); ATdire = 20; } } else if (count < 350) { move2(teki:speed / 2); if (ATdire == 0) { attack6(); ATdire = 30; } } else if (count < 600) { move4(teki:speed); if (ATdire == 0) { attack = random(6) + 1; if (attack == 1) { attack1(); ATdire = 10; } else if (attack == 2) { attack2(); ATdire = 10; } else if (attack == 3) { attack3(kasokuAT); ATdire = 10; } else if (attack == 4) { attack4(); ATdire = 10; } else if (attack == 5) { attack5(); ATdire = 10; } else if (attack == 6) { attack6(); ATdire = 10; } } } else { count = 0; } } else { if (AI == 1) { move2(teki:speed); } if (ATdire == 0) { attack = random(6) + 1; if (attack == 1) { attack1(); ATdire = 10; } else if (attack == 2) { attack2(); ATdire = 10; } else if (attack == 3) { attack3(kasokuAT); ATdire = 10; } else if (attack == 4) { attack4(); ATdire = 10; } else if (attack == 5) { attack5(); ATdire = 10; } else if (attack == 6) { attack6(); ATdire = 10; } } } } if (0 < ATdire) { ATdire = ATdire - 1; }
Instance of Symbol 156 MovieClip "script" in Symbol 157 MovieClip Frame 2
onClipEvent (load) { kakudo = 0; } onClipEvent (enterFrame) { if ((0 < ../jiki:life) and (0 < ../teki:life)) { tellTarget ("../") { kyoriX = jiki._x - teki._x; kyoriY = jiki._y - teki._y; kyori = Math.sqrt((kyoriX * kyoriX) + (kyoriY * kyoriY)); katamuki = kyoriY / kyoriX; kakudo = Math.round((Math.atan(katamuki) * 180) / Math.PI); if (kyoriX < 0) { kakudo = 180 + kakudo; } if ((-1 >= kakudo) and (kakudo >= -90)) { kakudo = kakudo + 360; } haba = jiki.haba + teki.haba; if (kyori < haba) { attachMovie("hibana", "hitmark", 0); hitmark._x = (jiki._x + teki._x) / 2; hitmark._y = (jiki._y + teki._y) / 2; tekihit(jiki._x, jiki._y, jiki:vx, jiki:vy, teki._x, teki._y, teki:vx, teki:vy); } }; } }
Symbol 157 MovieClip Frame 3
gotoAndPlay (2);
Symbol 164 MovieClip Frame 3
stop();
Symbol 165 MovieClip Frame 4
stop(); tellTarget ("../") { gotoAndPlay (1); };
Symbol 166 MovieClip Frame 1
stop();
Symbol 166 MovieClip Frame 2
stop();
Symbol 168 MovieClip Frame 1
life = 100; tekilife = 100; score = 0; pow = 0; stage = 1;
Instance of Symbol 135 MovieClip "mouse" in Symbol 168 MovieClip Frame 1
onClipEvent (load) { Mouse.hide(); }
Symbol 168 MovieClip Frame 35
stop(); function kabeatari(va) { tellTarget ("flash") { play(); }; if (va < 0) { va = -va; } va = Math.round(va); if (0 < tekilife) { life = life - va; } if (life < 0) { life = 0; if (0 < jiki/teki:life) { Set("jiki/jiki:life", 0); setProperty("pow", _height , 0); } } setProperty("life", _height , life); } function tekikabeatari(va) { Set("jiki/:kabe", 1); tellTarget ("flash") { play(); }; if (va < 0) { va = -va; } va = Math.round(va); if (0 < life) { tekilife = Math.round(tekilife - (va + 5)); } if (0 >= tekilife) { tekilife = 0; if (0 < jiki/jiki:life) { Set("jiki/teki:life", 0); } } setProperty("tekilife", _height , tekilife); if (0 < life) { score = Number(score) + ((va + 3) * (va + 3)); } } function tame() { pow = Math.round((pow + 1) * 1.09); if (life < pow) { pow = life; } setProperty("pow", _height , pow); } function shot() { pow = 0; setProperty("pow", _height , pow); }
Symbol 168 MovieClip Frame 36
setProperty("tekilife", _height , tekilife); setProperty("life", _height , life); setProperty("pow", _height , 0); stop();
Symbol 168 MovieClip Frame 37
play();
Symbol 168 MovieClip Frame 38
pow = 0; life = 100; tekilife = 100; setProperty("tekilife", _height , tekilife); setProperty("life", _height , life); setProperty("pow", _height , 0); stop();
Symbol 168 MovieClip Frame 39
stop();
Symbol 207 Button
on (release) { tellTarget ("../") { gotoAndStop ("title"); }; }
Symbol 230 MovieClip Frame 1
this.loadVariables("hiscore.txt");
Symbol 230 MovieClip Frame 2
stop();
Symbol 232 Button
on (release) { tellTarget (_root) { gotoAndStop ("title"); }; }

Library Items

Symbol 1 Sound [okB]
Symbol 2 Sound [okA]
Symbol 3 Sound [SE1]
Symbol 4 Sound [speed]
Symbol 5 Sound [hit]
Symbol 6 Sound [razor]
Symbol 7 Sound [tamahit]
Symbol 8 Sound [shot]Used by:164
Symbol 9 GraphicUsed by:10
Symbol 10 MovieClipUses:9Used by:11
Symbol 11 MovieClipUses:10Used by:12
Symbol 12 MovieClip [hibana]Uses:11
Symbol 13 GraphicUsed by:14 15 23 49
Symbol 14 MovieClipUses:13Used by:16
Symbol 15 MovieClipUses:13Used by:16
Symbol 16 MovieClipUses:14 15Used by:17
Symbol 17 MovieClip [tame]Uses:16
Symbol 18 GraphicUsed by:19 107
Symbol 19 MovieClipUses:18Used by:20 21 22
Symbol 20 MovieClip [yuudou]Uses:19
Symbol 21 MovieClip [tekitama]Uses:19
Symbol 22 MovieClip [tama]Uses:19
Symbol 23 MovieClip [wave]Uses:13
Symbol 24 GraphicUsed by:29
Symbol 25 GraphicUsed by:29
Symbol 26 SoundUsed by:29 104
Symbol 27 GraphicUsed by:28
Symbol 28 MovieClipUses:27Used by:29
Symbol 29 MovieClipUses:24 25 26 28Used by:30
Symbol 30 MovieClip [beam]Uses:29
Symbol 31 MovieClip [lose]
Symbol 32 MovieClip [win]
Symbol 33 GraphicUsed by:48
Symbol 34 GraphicUsed by:48
Symbol 35 ShapeTweeningUsed by:48
Symbol 36 GraphicUsed by:48
Symbol 37 GraphicUsed by:48
Symbol 38 FontUsed by:39 40 91 92
Symbol 39 EditableTextUses:38Used by:48
Symbol 40 EditableTextUses:38Used by:48
Symbol 41 FontUsed by:42 53 54 55 56 62 64 65 66 96 112 136 137 205 208 209 210 211 212 213 214 215 216 217
Symbol 42 TextUses:41Used by:45 46
Symbol 43 GraphicUsed by:45 46
Symbol 44 GraphicUsed by:45 46
Symbol 45 ButtonUses:42 43 44Used by:48
Symbol 46 ButtonUses:42 43 44Used by:48
Symbol 47 GraphicUsed by:48 88 118 138
Symbol 48 MovieClip [dragon]Uses:33 34 35 36 37 39 40 45 46 47
Symbol 49 MovieClip [wave]Uses:13Used by:108 114
Symbol 50 GraphicUsed by:51 98 168
Symbol 51 MovieClipUses:50Used by:63
Symbol 52 GraphicUsed by:63 233
Symbol 53 TextUses:41Used by:63 233
Symbol 54 TextUses:41Used by:63 233
Symbol 55 TextUses:41Used by:63 233
Symbol 56 TextUses:41Used by:63 233
Symbol 57 FontUsed by:58 59 60 61 160 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 219 220 221 222 223 224 225 226 227 228 229 231
Symbol 58 TextUses:57Used by:63 233
Symbol 59 TextUses:57Used by:63 233
Symbol 60 TextUses:57Used by:63 233
Symbol 61 TextUses:57Used by:63 233
Symbol 62 TextUses:41Used by:63
Symbol 63 MovieClipUses:51 52 53 54 55 56 58 59 60 61 62Used by:Timeline
Symbol 64 EditableTextUses:41Used by:Timeline
Symbol 65 TextUses:41Used by:Timeline
Symbol 66 EditableTextUses:41Used by:Timeline
Symbol 67 FontUsed by:68 69 70 170
Symbol 68 TextUses:67Used by:88
Symbol 69 TextUses:67Used by:88 233
Symbol 70 TextUses:67Used by:88
Symbol 71 GraphicUsed by:88
Symbol 72 GraphicUsed by:73
Symbol 73 MovieClipUses:72Used by:88
Symbol 74 GraphicUsed by:75
Symbol 75 MovieClipUses:74Used by:88
Symbol 76 GraphicUsed by:77
Symbol 77 MovieClipUses:76Used by:88
Symbol 78 GraphicUsed by:79
Symbol 79 MovieClipUses:78Used by:88
Symbol 80 GraphicUsed by:81
Symbol 81 MovieClipUses:80Used by:88
Symbol 82 GraphicUsed by:83
Symbol 83 MovieClipUses:82Used by:88
Symbol 84 GraphicUsed by:85 86 87
Symbol 85 ButtonUses:84Used by:88
Symbol 86 ButtonUses:84Used by:88
Symbol 87 ButtonUses:84Used by:88
Symbol 88 MovieClipUses:47 68 69 70 71 73 75 77 79 81 83 85 86 87Used by:Timeline
Symbol 89 BitmapUsed by:90
Symbol 90 GraphicUses:89Used by:118 168
Symbol 91 TextUses:38Used by:93
Symbol 92 TextUses:38Used by:93
Symbol 93 MovieClipUses:91 92Used by:118
Symbol 94 FontUsed by:95
Symbol 95 TextUses:94Used by:118
Symbol 96 TextUses:41Used by:111 116
Symbol 97 GraphicUsed by:111 115 116 117
Symbol 98 MovieClipUses:50Used by:106 153
Symbol 99 GraphicUsed by:100
Symbol 100 MovieClipUses:99Used by:104
Symbol 101 GraphicUsed by:102
Symbol 102 MovieClipUses:101Used by:104
Symbol 103 SoundUsed by:104
Symbol 104 MovieClipUses:100 102 103 26Used by:106 153 154
Symbol 105 SoundUsed by:106 153 154 168
Symbol 106 MovieClipUses:98 104 105Used by:108 114
Symbol 107 MovieClipUses:18Used by:108
Symbol 108 MovieClipUses:106 49 107Used by:111 116
Symbol 109 GraphicUsed by:111 115 116 117 207 232
Symbol 110 SoundUsed by:111 115 116 117
Symbol 111 ButtonUses:96 97 108 109 110Used by:118
Symbol 112 TextUses:41Used by:115 117
Symbol 113 GraphicUsed by:114
Symbol 114 MovieClipUses:106 49 113Used by:115 117
Symbol 115 ButtonUses:112 97 114 109 110Used by:118
Symbol 116 ButtonUses:96 97 108 109 110Used by:118
Symbol 117 ButtonUses:112 97 114 109 110Used by:118
Symbol 118 MovieClipUses:90 47 93 95 111 115 116 117Used by:Timeline
Symbol 119 GraphicUsed by:154 168
Symbol 120 GraphicUsed by:121
Symbol 121 MovieClipUses:120Used by:134
Symbol 122 ShapeTweeningUsed by:134
Symbol 123 ShapeTweeningUsed by:134
Symbol 124 GraphicUsed by:134
Symbol 125 GraphicUsed by:134
Symbol 126 ShapeTweeningUsed by:134
Symbol 127 GraphicUsed by:134
Symbol 128 GraphicUsed by:134
Symbol 129 ShapeTweeningUsed by:134
Symbol 130 ShapeTweeningUsed by:132
Symbol 131 GraphicUsed by:132
Symbol 132 MovieClipUses:130 131Used by:134
Symbol 133 GraphicUsed by:134
Symbol 134 MovieClipUses:121 122 123 124 125 126 127 128 129 132 133Used by:135
Symbol 135 MovieClipUses:134Used by:168
Symbol 136 EditableTextUses:41Used by:138
Symbol 137 EditableTextUses:41Used by:138
Symbol 138 MovieClipUses:47 136 137Used by:168
Symbol 139 GraphicUsed by:168
Symbol 140 GraphicUsed by:147
Symbol 141 ShapeTweeningUsed by:147
Symbol 142 GraphicUsed by:147
Symbol 143 ShapeTweeningUsed by:147
Symbol 144 GraphicUsed by:147
Symbol 145 ShapeTweeningUsed by:147
Symbol 146 GraphicUsed by:147
Symbol 147 MovieClipUses:140 141 142 143 144 145 146Used by:148
Symbol 148 MovieClipUses:147Used by:168
Symbol 149 GraphicUsed by:150
Symbol 150 MovieClipUses:149Used by:151 152 168
Symbol 151 MovieClipUses:150Used by:168
Symbol 152 MovieClipUses:150Used by:168
Symbol 153 MovieClipUses:98 104 105Used by:157
Symbol 154 MovieClipUses:119 104 105Used by:157
Symbol 155 GraphicUsed by:156
Symbol 156 MovieClipUses:155Used by:157
Symbol 157 MovieClipUses:153 154 156Used by:168
Symbol 158 FontUsed by:159
Symbol 159 EditableTextUses:158Used by:168
Symbol 160 EditableTextUses:57Used by:168
Symbol 161 GraphicUsed by:162 163
Symbol 162 MovieClipUses:161Used by:164
Symbol 163 MovieClipUses:161Used by:164
Symbol 164 MovieClipUses:162 8 163Used by:165
Symbol 165 MovieClipUses:164Used by:166
Symbol 166 MovieClipUses:165Used by:168
Symbol 167 SoundUsed by:168
Symbol 168 MovieClipUses:90 119 50 135 138 139 148 105 151 152 157 150 159 160 166 167Used by:Timeline
Symbol 169 GraphicUsed by:230
Symbol 170 TextUses:67Used by:230
Symbol 171 EditableTextUses:57Used by:230
Symbol 172 EditableTextUses:57Used by:230
Symbol 173 EditableTextUses:57Used by:230
Symbol 174 EditableTextUses:57Used by:230
Symbol 175 EditableTextUses:57Used by:230
Symbol 176 EditableTextUses:57Used by:230
Symbol 177 EditableTextUses:57Used by:230
Symbol 178 EditableTextUses:57Used by:230
Symbol 179 EditableTextUses:57Used by:230
Symbol 180 EditableTextUses:57Used by:230
Symbol 181 EditableTextUses:57Used by:230
Symbol 182 EditableTextUses:57Used by:230
Symbol 183 EditableTextUses:57Used by:230
Symbol 184 EditableTextUses:57Used by:230
Symbol 185 EditableTextUses:57Used by:230
Symbol 186 EditableTextUses:57Used by:230
Symbol 187 EditableTextUses:57Used by:230
Symbol 188 EditableTextUses:57Used by:230
Symbol 189 EditableTextUses:57Used by:230
Symbol 190 EditableTextUses:57Used by:230
Symbol 191 EditableTextUses:57Used by:230
Symbol 192 EditableTextUses:57Used by:230
Symbol 193 EditableTextUses:57Used by:230
Symbol 194 EditableTextUses:57Used by:230
Symbol 195 EditableTextUses:57Used by:230
Symbol 196 EditableTextUses:57Used by:230
Symbol 197 EditableTextUses:57Used by:230
Symbol 198 EditableTextUses:57Used by:230
Symbol 199 EditableTextUses:57Used by:230
Symbol 200 EditableTextUses:57Used by:230
Symbol 201 FontUsed by:202 203 204 218
Symbol 202 TextUses:201Used by:230
Symbol 203 TextUses:201Used by:230
Symbol 204 TextUses:201Used by:230
Symbol 205 TextUses:41Used by:207 232
Symbol 206 GraphicUsed by:207 232
Symbol 207 ButtonUses:205 206 109Used by:230
Symbol 208 TextUses:41Used by:230
Symbol 209 TextUses:41Used by:230
Symbol 210 TextUses:41Used by:230
Symbol 211 TextUses:41Used by:230
Symbol 212 TextUses:41Used by:230
Symbol 213 TextUses:41Used by:230
Symbol 214 TextUses:41Used by:230
Symbol 215 TextUses:41Used by:230
Symbol 216 TextUses:41Used by:230
Symbol 217 TextUses:41Used by:230
Symbol 218 TextUses:201Used by:230
Symbol 219 EditableTextUses:57Used by:230
Symbol 220 EditableTextUses:57Used by:230
Symbol 221 EditableTextUses:57Used by:230
Symbol 222 EditableTextUses:57Used by:230
Symbol 223 EditableTextUses:57Used by:230
Symbol 224 EditableTextUses:57Used by:230
Symbol 225 EditableTextUses:57Used by:230
Symbol 226 EditableTextUses:57Used by:230
Symbol 227 EditableTextUses:57Used by:230
Symbol 228 EditableTextUses:57Used by:230
Symbol 229 EditableTextUses:57Used by:230
Symbol 230 MovieClipUses:169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 202 203 204 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229Used by:Timeline
Symbol 231 EditableTextUses:57Used by:233
Symbol 232 ButtonUses:205 206 109Used by:233
Symbol 233 MovieClipUses:52 53 54 55 56 58 59 60 61 69 231 232Used by:Timeline

Instance Names

"game"Frame 14Symbol 168 MovieClip
"ranking"Frame 19Symbol 230 MovieClip
"tama"Symbol 20 MovieClip [yuudou] Frame 1Symbol 19 MovieClip
"tama"Symbol 21 MovieClip [tekitama] Frame 1Symbol 19 MovieClip
"tama"Symbol 22 MovieClip [tama] Frame 1Symbol 19 MovieClip
"bombA"Symbol 104 MovieClip Frame 1Symbol 100 MovieClip
"bombB"Symbol 104 MovieClip Frame 1Symbol 102 MovieClip
"setumei"Symbol 118 MovieClip Frame 1Symbol 93 MovieClip
"ka-soru"Symbol 135 MovieClip Frame 1Symbol 134 MovieClip
"jiki"Symbol 157 MovieClip Frame 1Symbol 153 MovieClip
"teki"Symbol 157 MovieClip Frame 1Symbol 154 MovieClip
"script"Symbol 157 MovieClip Frame 2Symbol 156 MovieClip
"mouse"Symbol 168 MovieClip Frame 1Symbol 135 MovieClip
"stage"Symbol 168 MovieClip Frame 5Symbol 138 MovieClip
"jiki"Symbol 168 MovieClip Frame 36Symbol 157 MovieClip
"life"Symbol 168 MovieClip Frame 36Symbol 150 MovieClip
"tekilife"Symbol 168 MovieClip Frame 36Symbol 150 MovieClip
"pow"Symbol 168 MovieClip Frame 36Symbol 150 MovieClip
"flash"Symbol 168 MovieClip Frame 36Symbol 166 MovieClip
"tekilife"Symbol 168 MovieClip Frame 38Symbol 150 MovieClip
"stage"Symbol 168 MovieClip Frame 38Symbol 138 MovieClip
"jiki"Symbol 168 MovieClip Frame 39Symbol 157 MovieClip

Special Tags

ExportAssets (56)Timeline Frame 1Symbol 1 as "okB"
ExportAssets (56)Timeline Frame 1Symbol 2 as "okA"
ExportAssets (56)Timeline Frame 1Symbol 3 as "SE1"
ExportAssets (56)Timeline Frame 1Symbol 4 as "speed"
ExportAssets (56)Timeline Frame 1Symbol 5 as "hit"
ExportAssets (56)Timeline Frame 1Symbol 6 as "razor"
ExportAssets (56)Timeline Frame 1Symbol 7 as "tamahit"
ExportAssets (56)Timeline Frame 1Symbol 8 as "shot"
ExportAssets (56)Timeline Frame 1Symbol 12 as "hibana"
ExportAssets (56)Timeline Frame 1Symbol 17 as "tame"
ExportAssets (56)Timeline Frame 1Symbol 20 as "yuudou"
ExportAssets (56)Timeline Frame 1Symbol 21 as "tekitama"
ExportAssets (56)Timeline Frame 1Symbol 22 as "tama"
ExportAssets (56)Timeline Frame 1Symbol 23 as "wave"
ExportAssets (56)Timeline Frame 1Symbol 30 as "beam"
ExportAssets (56)Timeline Frame 1Symbol 31 as "lose"
ExportAssets (56)Timeline Frame 1Symbol 32 as "win"
ExportAssets (56)Timeline Frame 1Symbol 48 as "dragon"
ExportAssets (56)Timeline Frame 1Symbol 49 as "wave"
ExportAssets (56)Timeline Frame 9Symbol 49 as "wave"
ExportAssets (56)Timeline Frame 9Symbol 49 as "wave"
ExportAssets (56)Timeline Frame 9Symbol 49 as "wave"
ExportAssets (56)Timeline Frame 9Symbol 49 as "wave"
ExportAssets (56)Timeline Frame 9Symbol 49 as "wave"
ExportAssets (56)Timeline Frame 9Symbol 49 as "wave"
ExportAssets (56)Timeline Frame 9Symbol 49 as "wave"
ExportAssets (56)Timeline Frame 9Symbol 49 as "wave"
ExportAssets (56)Timeline Frame 9Symbol 49 as "wave"
ExportAssets (56)Timeline Frame 9Symbol 49 as "wave"
ExportAssets (56)Timeline Frame 9Symbol 49 as "wave"
ExportAssets (56)Timeline Frame 9Symbol 49 as "wave"
ExportAssets (56)Timeline Frame 9Symbol 49 as "wave"
ExportAssets (56)Timeline Frame 9Symbol 49 as "wave"
ExportAssets (56)Timeline Frame 9Symbol 49 as "wave"
ExportAssets (56)Timeline Frame 9Symbol 49 as "wave"
ExportAssets (56)Timeline Frame 9Symbol 49 as "wave"
ExportAssets (56)Timeline Frame 9Symbol 49 as "wave"
ExportAssets (56)Timeline Frame 9Symbol 49 as "wave"
ExportAssets (56)Timeline Frame 9Symbol 49 as "wave"
ExportAssets (56)Timeline Frame 9Symbol 49 as "wave"
ExportAssets (56)Timeline Frame 9Symbol 49 as "wave"
ExportAssets (56)Timeline Frame 9Symbol 49 as "wave"
ExportAssets (56)Timeline Frame 9Symbol 49 as "wave"
ExportAssets (56)Timeline Frame 9Symbol 49 as "wave"
ExportAssets (56)Timeline Frame 9Symbol 49 as "wave"
ExportAssets (56)Timeline Frame 9Symbol 49 as "wave"
ExportAssets (56)Timeline Frame 9Symbol 49 as "wave"
ExportAssets (56)Timeline Frame 9Symbol 49 as "wave"
ExportAssets (56)Timeline Frame 9Symbol 49 as "wave"
ExportAssets (56)Timeline Frame 9Symbol 49 as "wave"
ExportAssets (56)Timeline Frame 9Symbol 49 as "wave"
ExportAssets (56)Timeline Frame 9Symbol 49 as "wave"
ExportAssets (56)Timeline Frame 9Symbol 49 as "wave"
ExportAssets (56)Timeline Frame 9Symbol 49 as "wave"
ExportAssets (56)Timeline Frame 9Symbol 49 as "wave"
ExportAssets (56)Timeline Frame 9Symbol 49 as "wave"
ExportAssets (56)Timeline Frame 9Symbol 49 as "wave"
ExportAssets (56)Timeline Frame 9Symbol 49 as "wave"
ExportAssets (56)Timeline Frame 14Symbol 8 as "shot"

Labels

"loading"Frame 1
"title"Frame 5
"select"Frame 9
"game"Frame 14
"ranking"Frame 19
"asobikata"Frame 24
"last"Frame 29
"cgi_yobidasi"Symbol 48 MovieClip [dragon] Frame 56
"null"Symbol 93 MovieClip Frame 1
"A"Symbol 93 MovieClip Frame 2
"B"Symbol 93 MovieClip Frame 3
"next"Symbol 118 MovieClip Frame 42
"stage1"Symbol 168 MovieClip Frame 36
"nextstage"Symbol 168 MovieClip Frame 37
"stage2"Symbol 168 MovieClip Frame 39

Dynamic Text Variables

nameSymbol 39 EditableText""
resultscoreSymbol 40 EditableText""
percentSymbol 64 EditableText""
percentSymbol 66 EditableText""
stageNSymbol 136 EditableText""
stageNSymbol 137 EditableText""
scoreSymbol 159 EditableText"0"
name1Symbol 171 EditableText""
name2Symbol 172 EditableText""
name3Symbol 173 EditableText""
name4Symbol 174 EditableText""
name5Symbol 175 EditableText""
name6Symbol 176 EditableText""
name7Symbol 177 EditableText""
name8Symbol 178 EditableText""
name9Symbol 179 EditableText""
name10Symbol 180 EditableText""
stage1Symbol 181 EditableText""
stage2Symbol 182 EditableText""
stage3Symbol 183 EditableText""
stage4Symbol 184 EditableText""
stage5Symbol 185 EditableText""
stage6Symbol 186 EditableText""
stage7Symbol 187 EditableText""
stage8Symbol 188 EditableText""
stage9Symbol 189 EditableText""
stage10Symbol 190 EditableText""
score1Symbol 191 EditableText""
score2Symbol 192 EditableText""
score3Symbol 193 EditableText""
score4Symbol 194 EditableText""
score5Symbol 195 EditableText""
score6Symbol 196 EditableText""
score7Symbol 197 EditableText""
score8Symbol 198 EditableText""
score9Symbol 199 EditableText""
score10Symbol 200 EditableText""
type1Symbol 219 EditableText""
type2Symbol 220 EditableText""
type3Symbol 221 EditableText""
type4Symbol 222 EditableText""
type5Symbol 223 EditableText""
type6Symbol 224 EditableText""
type7Symbol 225 EditableText""
type8Symbol 226 EditableText""
type9Symbol 227 EditableText""
type10Symbol 228 EditableText""




http://swfchan.com/6/25204/info.shtml
Created: 11/8 -2019 20:28:43 Last modified: 11/8 -2019 20:28:43 Server time: 15/11 -2024 04:38:32