STORY LOOP FURRY PORN GAMES C SERVICES [?] [R] RND POPULAR | Archived flashes: 229494 |
/disc/ · /res/ — /show/ · /fap/ · /gg/ · /swf/ | P0001 · P2575 · P5149 |
This is the info page for Flash #25253 |
Loading |
Loading. |
Loading.. |
Loading... |
Instructions |
Instructions |
Play |
Play |
The war has just ended. Your people, defeated. There are rumors though, rumors of survivors. These tales of survival intrigue you. But, if they were true, then these few survivors are fast running out of time. Your enemy wants nothing more than to wipe your race out. It's your choice whether they live or die. Just remember to act fast |
-Gravity is always there. -Use the arrow keys to move. -Dont hit the walls or your enemies. -If low on fuel, get more. Be careful though, the anti-gravity thrusters on the pads can be... ....iffy -Once all the survivors have been colleted the warp pad will appear to take you home. -You do have move than one thruster, use them. |
Back |
Back |
www.t45ol.com |
Start |
Start |
Fuel |
Thanks for playing. Keep an eye out for other games from Inferi Studios. -Epitaph |
Due to your failure hundreds of your kinsmen will die a slow death. Some say starvation is a painful way to die, dont worry though. They will run out of air before food stores. Which in itself is odd since the vacuum will perfectly preserve the food. |
Game Over |
Welcome Home |
Upon your return home you are hailed as a hero. News of your exploits has travelled far and wide. Careful though, the very enemy you were avoiding has now doubled its efforts on its search for you. Ironic, it seems your journey has yet to begin. |
ActionScript [AS1/AS2]
Frame 1var bytload = (_root.getBytesLoaded() / _root.getBytesTotal()); var perload = (bytload * 100); if (perload == 100) { gotoAndPlay (5); } else { gotoAndPlay (1); }Frame 5stop(); _root.play_btn.onPress = function () { gotoAndPlay (15); }; _root.inst_btn.onPress = function () { gotoAndPlay (10); };Frame 10stop(); _root.play_btn2.onPress = function () { gotoAndPlay (15); }; _root.back_btn.onPress = function () { gotoAndPlay (5); }; _root.ship._x = _root.shipholder._x; _root.ship._y = _root.shipholder._y;Instance of Symbol 31 MovieClip "actions" in Frame 10onClipEvent (load) { var gravity = 0.1; var thrust = 0.2; var verticalforce = 0; var leftaccel = 0.1; var rightaccel = 0.1; var lateralforce = 0; var lateralresistance = 0.02; var hitwall = false; var survivors = 0; var hbadnum = 0; var vbadnum = 0; hbadspeed = Array(0); vbadspeed = Array(0); hbadstarty = Array(0); hbadstartx = Array(0); vbadstarty = Array(0); vbadstartx = Array(0); var fuel = 100; var mpg = 0.1; var fuelnum = 0; var fuelname = ""; var stardeviation = -0.1; var livesleft = 0; _root.livesleft = 3; var ship = _root.ship; var landinggear = _root.ship.Swaves.landinggear; landinggear._visible = false; var landinggear_right = (landinggear._x + landinggear._width); var landinggear_bottom = (landinggear._y + landinggear._height); var sonicwaves = _root.ship.Swaves; var fuelgauge = _root.fuel; var scrollback = _root.scrollback; var startbutton = _root.startbutton; var warpgate = _root.warpgate; } onClipEvent (enterFrame) { if (startbutton._visible == false) { scrollback._y = scrollback._y + (verticalforce * stardeviation); scrollback._x = scrollback._x + (lateralforce * stardeviation); ship._y = ship._y + verticalforce; verticalforce = verticalforce + gravity; ship._x = ship._x + lateralforce; if ((lateralforce < lateralresistance) && (lateralforce > (lateralresistance * -1))) { lateralforce = 0; } else if (lateralforce < 0) { lateralforce = lateralforce + lateralresistance; } else if (lateralforce > 0) { lateralforce = lateralforce - lateralresistance; } ship._rotation = lateralforce * 10; fuelgauge._width = fuel; if (fuel >= 1) { if (Key.isDown(38)) { verticalforce = verticalforce - thrust; sonicwaves.nextFrame(); fuel = fuel - mpg; } if (Key.isDown(40)) { verticalforce = verticalforce + thrust; fuel = fuel - mpg; } if (Key.isDown(37)) { lateralforce = lateralforce - leftaccel; verticalforce = verticalforce - thrust; sonicwaves.nextFrame(); fuel = fuel - mpg; } if (Key.isDown(39)) { lateralforce = lateralforce + rightaccel; verticalforce = verticalforce - thrust; sonicwaves.nextFrame(); fuel = fuel - mpg; } } else { sonicwaves._visible = false; } if (((!Key.isDown(38)) && (!Key.isDown(37))) && (!Key.isDown(39))) { if ((sonicwaves._currentframe == 15) || (sonicwaves._currentframe > 16)) { sonicwaves.gotoAndPlay(1); } } if (sonicwaves._currentframe == 30) { sonicwaves.gotoAndPlay(25); } if (hitwall == true) { _root.livesleft = _root.livesleft - 1; if (_root.livesleft == -1) { var fueldx = 0; while (fueldx < fuelnum) { var fuelname = ("fuelpad" + fueldx); removeMovieClip(_root[fuelname]); fueldx++; } _root.gotoAndPlay(45); } ship._x = _root.shipholder._x; ship._y = _root.shipholder._y; ship._rotation = 0; verticalforce = 0; lateralforce = 0; hitwall = false; fuel = 100; fuelgauge._width = 100; sonicwaves.gotoAndPlay(1); sonicwaves._visible = true; scrollback._x = (550 * stardeviation) - 20; scrollback._y = (400 * stardeviation) - 20; startbutton._visible = true; var hbaddx = 0; while (hbaddx < _root.actions.hbadnum) { var hbadname = ("hbad" + hbaddx); _root[hbadname]._x = hbadstartx[hbaddx]; _root[hbadname]._y = hbadstarty[hbaddx]; hbaddx++; } var vbaddx = 0; while (vbaddx < _root.actions.vbadnum) { var vbadname = ("vbad" + vbaddx); _root[vbadname]._x = vbadstartx[vbaddx]; _root[vbadname]._y = vbadstarty[vbaddx]; vbaddx++; } } var fueldx = 0; while (fueldx < fuelnum) { var fuelname = ("fuelpad" + fueldx); var fuelpad_top = ((_root[fuelname]._y + _root[fuelname]._height) - _root[fuelname].fuelpad._height); if (ship.hitTest(_root[fuelname].lprox)) { landinggear._visible = true; } if (ship.hitTest(_root[fuelname].dprox)) { hitwall = true; } if (((((ship._x >= _root[fuelname]._x) and ((ship._x + ship._width) <= (_root[fuelname]._x + _root[fuelname]._width))) and (ship._y <= (_root[fuelname]._y + _root[fuelname]._height))) and ((ship._y + ship._height) >= _root[fuelname]._y)) and (ship._rotation == 0)) { verticalforce = verticalforce - (gravity * 2); if (fuel < 100) { fuel = fuel + 0.5; } } fueldx++; } if (survivors == 0) { warpgate._x = _root.warpholder._x; warpgate._y = _root.warpholder._y; } var hbaddx = 0; while (hbaddx < _root.actions.hbadnum) { var hbadname = ("hbad" + hbaddx); _root[hbadname]._x = _root[hbadname]._x + hbadspeed[hbaddx]; hbaddx++; } var vbaddx = 0; while (vbaddx < _root.actions.vbadnum) { var vbadname = ("vbad" + vbaddx); _root[vbadname]._y = _root[vbadname]._y + vbadspeed[vbaddx]; vbaddx++; } } startbutton.onPress = function () { startbutton._visible = false; }; }Frame 15stop(); var fueldx = 0; while (fueldx < _root.actions.fuelnum) { var fuelname = ("fuelpad" + fueldx); removeMovieClip(_root[fuelname]); fueldx++; } var hbaddx = 0; while (hbaddx < _root.actions.hbadnum) { var hbadname = ("hbad" + hbaddx); removeMovieClip(_root[hbadname]); hbaddx++; } var vbaddx = 0; while (vbaddx < _root.actions.vbadnum) { var vbadname = ("vbad" + vbaddx); removeMovieClip(_root[vbadname]); vbaddx++; } _root.ship._x = _root.shipholder._x; _root.ship._y = _root.shipholder._y; _root.actions.fuelnum = 0; _root.actions.survivors = 0; _root.actions.hbadnum = 0; _root.actions.vbadnum = 0; _root.warpgate._x = 580;Frame 18stop(); var fueldx = 0; while (fueldx < _root.actions.fuelnum) { var fuelname = ("fuelpad" + fueldx); removeMovieClip(_root[fuelname]); fueldx++; } var hbaddx = 0; while (hbaddx < _root.actions.hbadnum) { var hbadname = ("hbad" + hbaddx); removeMovieClip(_root[hbadname]); hbaddx++; } var vbaddx = 0; while (vbaddx < _root.actions.vbadnum) { var vbadname = ("vbad" + vbaddx); removeMovieClip(_root[vbadname]); vbaddx++; } _root.ship._x = _root.shipholder._x; _root.ship._y = _root.shipholder._y; _root.actions.fuelnum = 0; _root.actions.survivors = 0; _root.actions.hbadnum = 0; _root.actions.vbadnum = 0; _root.warpgate._x = 580;Instance of Symbol 73 MovieClip in Frame 18/* no clip actions */Frame 21stop(); var fueldx = 0; while (fueldx < _root.actions.fuelnum) { var fuelname = ("fuelpad" + fueldx); removeMovieClip(_root[fuelname]); fueldx++; } var hbaddx = 0; while (hbaddx < _root.actions.hbadnum) { var hbadname = ("hbad" + hbaddx); removeMovieClip(_root[hbadname]); hbaddx++; } var vbaddx = 0; while (vbaddx < _root.actions.vbadnum) { var vbadname = ("vbad" + vbaddx); removeMovieClip(_root[vbadname]); vbaddx++; } _root.ship._x = _root.shipholder._x; _root.ship._y = _root.shipholder._y; _root.actions.fuelnum = 0; _root.actions.survivors = 0; _root.actions.hbadnum = 0; _root.actions.vbadnum = 0; _root.warpgate._x = 580;Frame 24stop(); var fueldx = 0; while (fueldx < _root.actions.fuelnum) { var fuelname = ("fuelpad" + fueldx); removeMovieClip(_root[fuelname]); fueldx++; } var hbaddx = 0; while (hbaddx < _root.actions.hbadnum) { var hbadname = ("hbad" + hbaddx); removeMovieClip(_root[hbadname]); hbaddx++; } var vbaddx = 0; while (vbaddx < _root.actions.vbadnum) { var vbadname = ("vbad" + vbaddx); removeMovieClip(_root[vbadname]); vbaddx++; } _root.ship._x = _root.shipholder._x; _root.ship._y = _root.shipholder._y; _root.actions.fuelnum = 0; _root.actions.survivors = 0; _root.actions.hbadnum = 0; _root.actions.vbadnum = 0; _root.warpgate._x = 580;Instance of Symbol 73 MovieClip in Frame 24onClipEvent (enterFrame) { }Frame 27stop(); var fueldx = 0; while (fueldx < _root.actions.fuelnum) { var fuelname = ("fuelpad" + fueldx); removeMovieClip(_root[fuelname]); fueldx++; } var hbaddx = 0; while (hbaddx < _root.actions.hbadnum) { var hbadname = ("hbad" + hbaddx); removeMovieClip(_root[hbadname]); hbaddx++; } var vbaddx = 0; while (vbaddx < _root.actions.vbadnum) { var vbadname = ("vbad" + vbaddx); removeMovieClip(_root[vbadname]); vbaddx++; } _root.ship._x = _root.shipholder._x; _root.ship._y = _root.shipholder._y; _root.actions.fuelnum = 0; _root.actions.survivors = 0; _root.actions.hbadnum = 0; _root.actions.vbadnum = 0; _root.warpgate._x = 580;Frame 30stop(); var fueldx = 0; while (fueldx < _root.actions.fuelnum) { var fuelname = ("fuelpad" + fueldx); removeMovieClip(_root[fuelname]); fueldx++; } var hbaddx = 0; while (hbaddx < _root.actions.hbadnum) { var hbadname = ("hbad" + hbaddx); removeMovieClip(_root[hbadname]); hbaddx++; } var vbaddx = 0; while (vbaddx < _root.actions.vbadnum) { var vbadname = ("vbad" + vbaddx); removeMovieClip(_root[vbadname]); vbaddx++; } _root.ship._x = _root.shipholder._x; _root.ship._y = _root.shipholder._y; _root.actions.fuelnum = 0; _root.actions.survivors = 0; _root.actions.hbadnum = 0; _root.actions.vbadnum = 0; _root.warpgate._x = 580;Frame 33stop(); var fueldx = 0; while (fueldx < _root.actions.fuelnum) { var fuelname = ("fuelpad" + fueldx); removeMovieClip(_root[fuelname]); fueldx++; } var hbaddx = 0; while (hbaddx < _root.actions.hbadnum) { var hbadname = ("hbad" + hbaddx); removeMovieClip(_root[hbadname]); hbaddx++; } var vbaddx = 0; while (vbaddx < _root.actions.vbadnum) { var vbadname = ("vbad" + vbaddx); removeMovieClip(_root[vbadname]); vbaddx++; } _root.ship._x = _root.shipholder._x; _root.ship._y = _root.shipholder._y; _root.actions.fuelnum = 0; _root.actions.survivors = 0; _root.actions.hbadnum = 0; _root.actions.vbadnum = 0; _root.warpgate._x = 580;Frame 36stop(); var fueldx = 0; while (fueldx < _root.actions.fuelnum) { var fuelname = ("fuelpad" + fueldx); removeMovieClip(_root[fuelname]); fueldx++; } var hbaddx = 0; while (hbaddx < _root.actions.hbadnum) { var hbadname = ("hbad" + hbaddx); removeMovieClip(_root[hbadname]); hbaddx++; } var vbaddx = 0; while (vbaddx < _root.actions.vbadnum) { var vbadname = ("vbad" + vbaddx); removeMovieClip(_root[vbadname]); vbaddx++; } _root.ship._x = _root.shipholder._x; _root.ship._y = _root.shipholder._y; _root.actions.fuelnum = 0; _root.actions.survivors = 0; _root.actions.hbadnum = 0; _root.actions.vbadnum = 0; _root.warpgate._x = 580;Instance of Symbol 73 MovieClip in Frame 36onClipEvent (enterFrame) { }Instance of Symbol 73 MovieClip in Frame 36onClipEvent (enterFrame) { }Frame 39stop(); var fueldx = 0; while (fueldx < _root.actions.fuelnum) { var fuelname = ("fuelpad" + fueldx); removeMovieClip(_root[fuelname]); fueldx++; } var hbaddx = 0; while (hbaddx < _root.actions.hbadnum) { var hbadname = ("hbad" + hbaddx); removeMovieClip(_root[hbadname]); hbaddx++; } var vbaddx = 0; while (vbaddx < _root.actions.vbadnum) { var vbadname = ("vbad" + vbaddx); removeMovieClip(_root[vbadname]); vbaddx++; } _root.ship._x = _root.shipholder._x; _root.ship._y = _root.shipholder._y; _root.actions.fuelnum = 0; _root.actions.survivors = 0; _root.actions.hbadnum = 0; _root.actions.vbadnum = 0; _root.warpgate._x = 580;Instance of Symbol 73 MovieClip in Frame 39onClipEvent (enterFrame) { }Instance of Symbol 73 MovieClip in Frame 39onClipEvent (enterFrame) { }Frame 42stop(); var fueldx = 0; while (fueldx < _root.actions.fuelnum) { var fuelname = ("fuelpad" + fueldx); removeMovieClip(_root[fuelname]); fueldx++; } var hbaddx = 0; while (hbaddx < _root.actions.hbadnum) { var hbadname = ("hbad" + hbaddx); removeMovieClip(_root[hbadname]); hbaddx++; } var vbaddx = 0; while (vbaddx < _root.actions.vbadnum) { var vbadname = ("vbad" + vbaddx); removeMovieClip(_root[vbadname]); vbaddx++; } _root.ship._x = _root.shipholder._x; _root.ship._y = _root.shipholder._y; _root.actions.fuelnum = 0; _root.actions.survivors = 0; _root.actions.hbadnum = 0; _root.actions.vbadnum = 0; _root.warpgate._x = 580;Frame 45stop(); _root.back_btn.onPress = function () { gotoAndPlay (5); }; var fueldx = 0; while (fueldx < _root.actions.fuelnum) { var fuelname = ("fuelpad" + fueldx); removeMovieClip(_root[fuelname]); fueldx++; } var hbaddx = 0; while (hbaddx < _root.actions.hbadnum) { var hbadname = ("hbad" + hbaddx); removeMovieClip(_root[hbadname]); hbaddx++; } var vbaddx = 0; while (vbaddx < _root.actions.vbadnum) { var vbadname = ("vbad" + vbaddx); removeMovieClip(_root[vbadname]); vbaddx++; } _root.ship._x = _root.shipholder._x; _root.ship._y = _root.shipholder._y; _root.actions.fuelnum = 0;Frame 55stop(); _root.back_btn.onPress = function () { gotoAndPlay (5); }; var fueldx = 0; while (fueldx < _root.actions.fuelnum) { var fuelname = ("fuelpad" + fueldx); removeMovieClip(_root[fuelname]); fueldx++; } var hbaddx = 0; while (hbaddx < _root.actions.hbadnum) { var hbadname = ("hbad" + hbaddx); removeMovieClip(_root[hbadname]); hbaddx++; } var vbaddx = 0; while (vbaddx < _root.actions.vbadnum) { var vbadname = ("vbad" + vbaddx); removeMovieClip(_root[vbadname]); vbaddx++; } _root.ship._x = _root.shipholder._x; _root.ship._y = _root.shipholder._y; _root.actions.fuelnum = 0;Symbol 8 MovieClip Frame 1gotoAndPlay(random(37));Symbol 8 MovieClip Frame 36frm = 37 + random(10); gotoAndPlay(frm);Symbol 8 MovieClip Frame 46this._x = random(550); this._y = random(400); this._height = random(10); this._width = random(10); this._rotation = random(90); gotoAndPlay (2);Symbol 35 MovieClip Frame 1_name = "shipholder";Instance of Symbol 61 MovieClip in Symbol 62 MovieClip Frame 1onClipEvent (enterFrame) { _parent._name = "warpholder"; }Symbol 73 MovieClip Frame 1_root.fuelpad.duplicateMovieClip("fuelpad" + _root.actions.fuelnum, _root.actions.fuelnum); var fuelname = ("fuelpad" + _root.actions.fuelnum); _root[fuelname]._x = _x; _root[fuelname]._y = _y; _root.actions.fuelnum = _root.actions.fuelnum + 1;Symbol 73 MovieClip Frame 2stop();Symbol 76 MovieClip Frame 1if (hitTest(_root.ship.shipshape)) { _root.actions.hitwall = true; }Symbol 76 MovieClip Frame 2gotoAndPlay (1);Symbol 79 MovieClip Frame 1if (hitTest(_root.ship.shipshape)) { _root.actions.hitwall = true; }Symbol 79 MovieClip Frame 2gotoAndPlay (1);Instance of Symbol 81 MovieClip in Symbol 82 MovieClip Frame 1onClipEvent (load) { var spin = (random(20) - 10); _root.actions.survivors = _root.actions.survivors + 1; } onClipEvent (enterFrame) { _rotation = (_rotation + spin); if (hitTest(_root.ship)) { _root.actions.survivors = _root.actions.survivors - 1; _parent._x = 580; } }Instance of Symbol 61 MovieClip in Symbol 83 MovieClip Frame 1onClipEvent (enterFrame) { if (hitTest(_root.ship)) { _root.actions.hitwall = true; _root.livesleft = _root.livesleft + 2; if (_root._currentframe == 42) { _root.gotoAndPlay(55); } else { _root.gotoAndPlay(_root._currentframe + 3); } } }Instance of Symbol 87 MovieClip "lprox" in Symbol 88 MovieClip Frame 1onClipEvent (enterFrame) { if (hitTest(_root.ship)) { _root.ship.Swaves.landinggear._visible = true; } else { _root.ship.Swaves.landinggear._visible = false; } }Instance of Symbol 72 MovieClip "fuelpad" in Symbol 89 MovieClip Frame 1onClipEvent (enterFrame) { var hbaddx = 0; while (hbaddx < _root.actions.hbadnum) { var hbadname = ("hbad" + hbaddx); if (hitTest(_root[hbadname])) { _root.actions.hbadspeed[hbaddx] = _root.actions.hbadspeed[hbaddx] * -1; } hbaddx++; } var vbaddx = 0; while (vbaddx < _root.actions.vbadnum) { var vbadname = ("vbad" + vbaddx); if (hitTest(_root[vbadname])) { _root.actions.vbadspeed[vbaddx] = _root.actions.vbadspeed[vbaddx] * -1; } vbaddx++; } }Instance of Symbol 91 MovieClip in Symbol 92 MovieClip Frame 1onClipEvent (enterFrame) { if (hitTest(_root.ship.shipshape)) { _root.actions.hitwall = true; } var hbaddx = 0; while (hbaddx < _root.actions.hbadnum) { var hbadname = ("hbad" + hbaddx); if (hitTest(_root[hbadname])) { _root.actions.hbadspeed[hbaddx] = _root.actions.hbadspeed[hbaddx] * -1; } hbaddx++; } var vbaddx = 0; while (vbaddx < _root.actions.vbadnum) { var vbadname = ("vbad" + vbaddx); if (hitTest(_root[vbadname])) { _root.actions.vbadspeed[vbaddx] = _root.actions.vbadspeed[vbaddx] * -1; } vbaddx++; } }Symbol 97 MovieClip Frame 1var vbadname = ("vbad" + _root.actions.vbadnum); _root.actions.vbadspeed[_root.actions.vbadnum] = 2; var randomdir = random(2); if (randomdir == 0) { _root.actions.vbadspeed[_root.actions.vbadnum] = _root.actions.vbadspeed[_root.actions.vbadnum] * -1; } _root.actions.vbadstartx[_root.actions.vbadnum] = _x; _root.actions.vbadstarty[_root.actions.vbadnum] = _y; _root.vbad.duplicateMovieClip(vbadname, _root.actions.vbadnum + 300); _root[vbadname]._x = _x; _root[vbadname]._y = _y; _root.actions.vbadnum = _root.actions.vbadnum + 1;Symbol 97 MovieClip Frame 2stop();Symbol 98 MovieClip Frame 1var hbadname = ("hbad" + _root.actions.hbadnum); _root.actions.hbadspeed[_root.actions.hbadnum] = 2; var randomdir = random(2); if (randomdir == 0) { _root.actions.hbadspeed[_root.actions.hbadnum] = _root.actions.hbadspeed[_root.actions.hbadnum] * -1; } _root.actions.hbadstartx[_root.actions.hbadnum] = _x; _root.actions.hbadstarty[_root.actions.hbadnum] = _y; _root.hbad.duplicateMovieClip(hbadname, _root.actions.hbadnum + 200); _root[hbadname]._x = _x; _root[hbadname]._y = _y; _root.actions.hbadnum = _root.actions.hbadnum + 1;Instance of Symbol 78 MovieClip in Symbol 98 MovieClip Frame 1/* no clip actions */Symbol 98 MovieClip Frame 2stop();
Library Items
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Symbol 89 MovieClip | Uses:85 88 72 | Used by:Timeline |
Symbol 90 Graphic | Used by:91 105 | |
Symbol 91 MovieClip | Uses:90 | Used by:92 |
Symbol 92 MovieClip | Uses:91 | Used by:93 99 100 101 102 103 104 105 106 108 |
Symbol 93 MovieClip | Uses:92 | Used by:Timeline |
Symbol 94 Bitmap | Used by:95 | |
Symbol 95 Graphic | Uses:94 | Used by:96 |
Symbol 96 MovieClip | Uses:95 | Used by:Timeline |
Symbol 97 MovieClip | Uses:75 | Used by:Timeline |
Symbol 98 MovieClip | Uses:78 | Used by:Timeline |
Symbol 99 MovieClip | Uses:92 | Used by:Timeline |
Symbol 100 MovieClip | Uses:92 | Used by:Timeline |
Symbol 101 MovieClip | Uses:92 | Used by:Timeline |
Symbol 102 MovieClip | Uses:92 | Used by:Timeline |
Symbol 103 MovieClip | Uses:92 | Used by:Timeline |
Symbol 104 MovieClip | Uses:92 | Used by:Timeline |
Symbol 105 MovieClip | Uses:92 90 | Used by:Timeline |
Symbol 106 MovieClip | Uses:92 | Used by:Timeline |
Symbol 107 Text | Uses:9 | Used by:108 |
Symbol 108 MovieClip | Uses:107 92 | Used by:Timeline |
Symbol 109 Graphic | Used by:111 | |
Symbol 110 Text | Uses:20 | Used by:111 |
Symbol 111 MovieClip | Uses:110 109 | Used by:Timeline |
Symbol 112 Font | Used by:113 114 | |
Symbol 113 EditableText | Uses:112 | Used by:Timeline |
Symbol 114 EditableText | Uses:112 | Used by:Timeline |
Symbol 115 Font | Used by:116 | |
Symbol 116 Text | Uses:115 | Used by:117 |
Symbol 117 MovieClip | Uses:116 19 | Used by:Timeline |
Instance Names
"inst_btn" | Frame 5 | Symbol 14 Button |
"play_btn" | Frame 5 | Symbol 18 Button |
"rightarrow" | Frame 10 | Symbol 25 MovieClip |
"uparrow" | Frame 10 | Symbol 25 MovieClip |
"leftarrow" | Frame 10 | Symbol 25 MovieClip |
"play_btn2" | Frame 10 | Symbol 18 Button |
"back_btn" | Frame 10 | Symbol 29 Button |
"actions" | Frame 10 | Symbol 31 MovieClip |
"shipholder" | Frame 10 | Symbol 35 MovieClip |
"startbutton" | Frame 10 | Symbol 41 Button |
"fuel" | Frame 10 | Symbol 43 MovieClip |
"ShLights" | Frame 10 | Symbol 33 MovieClip |
"ship" | Frame 10 | Symbol 54 MovieClip |
"holder1" | Frame 15 | Symbol 73 MovieClip |
"vbad" | Frame 15 | Symbol 76 MovieClip |
"hbad" | Frame 15 | Symbol 79 MovieClip |
"warpgate" | Frame 15 | Symbol 83 MovieClip |
"fuelpad" | Frame 15 | Symbol 89 MovieClip |
"scrollback" | Frame 15 | Symbol 96 MovieClip |
"lvl1" | Frame 15 | Symbol 93 MovieClip |
"scrollback" | Frame 18 | Symbol 96 MovieClip |
"scrollback" | Frame 21 | Symbol 96 MovieClip |
"scrollback" | Frame 24 | Symbol 96 MovieClip |
"scrollback" | Frame 27 | Symbol 96 MovieClip |
"scrollback" | Frame 30 | Symbol 96 MovieClip |
"scrollback" | Frame 33 | Symbol 96 MovieClip |
"scrollback" | Frame 36 | Symbol 96 MovieClip |
"scrollback" | Frame 39 | Symbol 96 MovieClip |
"scrollback" | Frame 42 | Symbol 96 MovieClip |
"gameover" | Frame 45 | Symbol 111 MovieClip |
"back_btn" | Frame 45 | Symbol 29 Button |
"ShLights" | Symbol 35 MovieClip Frame 1 | Symbol 33 MovieClip |
"ShLights" | Symbol 49 MovieClip Frame 1 | Symbol 33 MovieClip |
"landinggear" | Symbol 53 MovieClip Frame 1 | Symbol 51 MovieClip |
"shipshape" | Symbol 54 MovieClip Frame 1 | Symbol 49 MovieClip |
"Swaves" | Symbol 54 MovieClip Frame 1 | Symbol 53 MovieClip |
"lprox" | Symbol 88 MovieClip Frame 1 | Symbol 87 MovieClip |
"dprox" | Symbol 89 MovieClip Frame 1 | Symbol 85 MovieClip |
"lprox" | Symbol 89 MovieClip Frame 1 | Symbol 88 MovieClip |
"fuelpad" | Symbol 89 MovieClip Frame 1 | Symbol 72 MovieClip |
Special Tags
Protect (24) | Timeline Frame 1 | 31 bytes "..$1$01$aeMf7iDJGnqb7aDISuQkR/." |
Labels
"load" | Frame 1 |
"menu" | Frame 5 |
"inst" | Frame 10 |
"1" | Frame 15 |
"2" | Frame 18 |
"3" | Frame 21 |
"4" | Frame 24 |
"5" | Frame 27 |
"6" | Frame 30 |
"7" | Frame 33 |
"8" | Frame 36 |
"9" | Frame 39 |
"10" | Frame 42 |
"gameover" | Frame 45 |
"finished" | Frame 55 |
Dynamic Text Variables
livesleft | Symbol 46 EditableText | "" |
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