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Archived flashes:
229494
/disc/ · /res/     /show/ · /fap/ · /gg/ · /swf/P0001 · P2575 · P5149

<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/41414149?noj=FRM41414149-15DC" width="1" height="1"></div>

Magic Bounce Ball.swf

This is the info page for
Flash #25279

(Click the ID number above for more basic data on this flash file.)


Text
www.mengtt.com

START

开 始

ActionScript [AS1/AS2]

Frame 1
bytetotal = _root.getBytesTotal(); onEnterFrame = function () { byteloaded = _root.getBytesLoaded(); loaded = int((byteloaded / bytetotal) * 100); loadbar1.loa._xscale = loaded; percent = loaded + "%"; if (byteloaded == bytetotal) { delete onEnterFrame; delete bytetotal; delete byteloaded; delete loaded; delete percent; gotoAndStop ("kais"); } }; stop();
Frame 2
stop();
Frame 168
passw = ""; stop();
Frame 171
stop();
Frame 174
stop();
Frame 205
function addbricka(brick) { brick.id = _root.brickanum; brick.sx = _root.sx; _root.bricka[_root.brickanum] = brick; _root.brickanum = _root.brickanum + 1; } function addbrickb(brick) { brick.id = _root.brickbnum; _root.brickb[_root.brickbnum] = brick; _root.brickbnum = _root.brickbnum + 1; } function addbrickc(brick) { brick.id = _root.brickcnum; _root.brickc[_root.brickcnum] = brick; _root.brickcnum = _root.brickcnum + 1; if (brick.effect == undefined) { brick.effect = random(7) + 2; } brick.gotoAndStop(brick.effect); brick.wid = brick._width / 2; brick.hei = brick.wid; brick.bj = brick.wid; } function newball(x, y, jd, v, effect, scale) { var _local3 = _root.getNextHighestDepth(); var _local2 = "ball" + _local3; _root.attachMovie("ball", _local2, _local3); _root[_local2].id = _local3; _root.ball[_local3] = _root[_local2]; _root.ballnum++; _root[_local2]._x = x; _root[_local2]._y = y; _root[_local2]._xscale = scale; _root[_local2]._yscale = scale; _root[_local2].effect = effect; _root[_local2].gotoAndPlay(effect); _root[_local2].v = v; var _local4 = (Math.PI/180) * jd; _root[_local2].movx1 = Math.cos(_local4); _root[_local2].movy1 = Math.sin(_local4); _root[_local2].movx = _root[_local2].v * _root[_local2].movx1; _root[_local2].movy = _root[_local2].v * _root[_local2].movy1; } function newpower(x, y, effect) { var _local2 = "power" + _root.getNextHighestDepth(); _root.attachMovie("power", _local2, _root.getNextHighestDepth()); _root[_local2]._x = x; _root[_local2]._y = y; _root[_local2].id = _root.powernum; _root.power[_root.powernum] = _root[_local2]; _root.powernum = _root.powernum + 1; _root[_local2].ballbj = 9; _root[_local2].balll = x - _root[_local2].ballbj; _root[_local2].ballr = x + _root[_local2].ballbj; if (effect == undefined) { effect = random(23) + 2; } _root[_local2].effect = effect; _root[_local2].gotoAndStop(effect); } function newzhid(attname, x, y, jd, effect, v) { var _local2 = attname + _root.getNextHighestDepth(); _root.attachMovie(attname, _local2, _root.getNextHighestDepth()); _root[_local2]._x = x; _root[_local2]._y = y; _root[_local2].effect = effect; _root[_local2].id = _root.zhidnum; _root.zhid[_root.zhidnum] = _root[_local2]; _root.zhidnum = _root.zhidnum + 1; _root[_local2].gotoAndStop(effect); _root[_local2].wid = _root[_local2]._width / 2; _root[_local2].hei = _root[_local2]._height / 2; var _local3 = (Math.PI/180) * jd; _root[_local2].movx = v * Math.cos(_local3); _root[_local2].movy = v * Math.sin(_local3); _root[_local2]._rotation = jd; } function powermove() { for (var _local6 in _root.power) { var _local2 = _root.power[_local6]; _local2._y = _local2._y + 3; if (_local2._y > 480) { delete _root.power[_local6]; _local2.removeMovieClip(); } _local2.ballt = _local2._y - _local2.ballbj; _local2.ballb = _local2._y + _local2.ballbj; if (((((Math.abs(_root.bar.v) < 40) and (_local2.ballr > _root.bar.l)) and (_local2.balll < _root.bar.r)) and (_local2.ballt < _root.bar.b)) and (_local2.ballb > _root.bar.t)) { var _local5 = (_root.bar.bj + _local2.ballbj) * (_root.bar.bj + _local2.ballbj); if ((((_local2._x - _root.bar._x) * (_local2._x - _root.bar._x)) + ((_local2._y - _root.bar._y) * (_local2._y - _root.bar._y))) < _local5) { _root.pow.start(); if ((_local2.effect == 2) and (_root.bar.lock != 1)) { _root.bar.lock = 1; _root.bar.gotoAndPlay("zd"); } else if (_local2.effect == 3) { for (var _local6 in _root.ball) { var _local3 = _root.ball[_local6]; if (_local3.lock != 1) { _local3.lock = 1; _local3.gotoAndPlay("gold"); _local3.effect = "gold"; } } } else if (_local2.effect == 4) { for (var _local6 in _root.ball) { var _local3 = _root.ball[_local6]; _root.setballv(_local3, 2); } } else if (_local2.effect == 5) { for (var _local6 in _root.ball) { var _local3 = _root.ball[_local6]; _root.setballv(_local3, -2); } } else if (_local2.effect == 6) { for (var _local6 in _root.ball) { var _local3 = _root.ball[_local6]; _local3._xscale = 66.6666666666667; _local3._yscale = 66.6666666666667; _local3.ballbj = _local3._width / 2; _root.setballv(_local3, 1); } } else if (_local2.effect == 7) { for (var _local6 in _root.ball) { var _local3 = _root.ball[_local6]; if (_local3.lock != 1) { _local3.lock = 1; _local3.gotoAndPlay("fire"); _local3.effect = "fire"; _root.setballv(_local3, 1); } } } else if (_local2.effect == 8) { for (var _local6 in _root.ball) { var _local3 = _root.ball[_local6]; _local3._xscale = 133.333333333333; _local3._yscale = 133.333333333333; _local3.ballbj = _local3._width / 2; _root.setballv(_local3, -1); } } else if (_local2.effect == 9) { for (var _local6 in _root.ball) { var _local3 = _root.ball[_local6]; if (_local3.lock != 1) { _local3.lock = 1; _local3.gotoAndPlay("ice"); _local3.effect = "ice"; _root.setballv(_local3, -1); } } } else if (_local2.effect == 10) { for (var _local6 in _root.ball) { var _local3 = _root.ball[_local6]; if (_local3.lock != 1) { _local3.lock = 1; _local3.gotoAndPlay("water"); _local3.effect = "water"; } } } else if (_local2.effect == 11) { for (var _local6 in _root.ball) { var _local3 = _root.ball[_local6]; if (_local3.lock != 1) { _local3.lock = 1; _local3.gotoAndPlay("du"); _local3.effect = "du"; } } } else if (_local2.effect == 12) { var _local4 = "brickbl" + _root.getNextHighestDepth(); _root.attachMovie("brickbl", _local4, _root.getNextHighestDepth()); _root[_local4]._y = 435; _root[_local4]._x = 312; } else if (_local2.effect == 13) { for (var _local6 in _root.ball) { var _local3 = _root.ball[_local6]; if (_local3.lock != 1) { _local3.lock = 1; _local3.gotoAndPlay("black"); _local3.effect = "black"; } } } else if ((_local2.effect == 14) and (_root.bar.lock != 1)) { _root.bar.lock = 1; _root.bar.gotoAndPlay("normal"); } else if ((_local2.effect == 15) and (_root.bar.lock != 1)) { _root.bar.lock = 1; _root.bar.gotoAndPlay("du"); } else if ((_local2.effect == 16) and (_root.bar.lock != 1)) { _root.bar.lock = 1; _root.bar.gotoAndPlay("small"); } else if ((_local2.effect == 17) and (_root.bar.lock != 1)) { _root.bar.lock = 1; _root.bar.gotoAndPlay("big"); } else if (_local2.effect == 18) { for (var _local6 in _root.ball) { var _local3 = _root.ball[_local6]; if (_local3.lock != 1) { _local3.lock = 1; _local3.gotoAndPlay("normal"); _local3.effect = "normal"; _local3._xscale = 100; _local3._yscale = 100; _local3.ballbj = _local3._width / 2; } } } else if ((_local2.effect == 19) and (_root.bar.lock != 1)) { _root.bar.lock = 1; _root.bar.gotoAndPlay("sd"); } else if (_local2.effect == 20) { for (var _local6 in _root.ball) { var _local3 = _root.ball[_local6]; if (_local3.lock != 1) { _local3.lock = 1; _local3.gotoAndPlay("sd"); _local3.effect = "sd"; } } } else if ((_local2.effect == 21) and (_root.bar.lock != 1)) { _root.bar.lock = 1; _root.bar.gotoAndPlay("fire"); } else if ((_local2.effect == 22) and (_root.bar.lock != 1)) { _root.bar.lock = 1; _root.bar.gotoAndPlay("ice"); } else if ((_local2.effect == 23) and (_root.bar.lock != 1)) { _root.bar.lock = 1; _root.bar.gotoAndPlay("bz"); } else if ((_local2.effect == 24) and (_root.bar.lock != 1)) { _root.bar.lock = 1; for (var _local6 in _root.ball) { _root.ball[_local6].removeMovieClip(); delete _root.ball[_local6]; } _root.ballnum = 0; _root.bar.gotoAndPlay("lost"); } delete _root.power[_local6]; _local2.removeMovieClip(); } } } } function zhidmove() { for (var _local13 in _root.zhid) { var _local3 = _root.zhid[_local13]; _local3._y = _local3._y + _local3.movy; _local3._x = _local3._x + _local3.movx; if ((((_local3._y < 0) or (_local3._x < 0)) or (_local3._y > 400)) or (_local3._x > 623)) { delete _root.zhid[_local13]; _local3.removeMovieClip(); } var _local12 = _local3._x - _local3.wid; var _local10 = _local3._x + _local3.wid; var _local8 = _local3._y - _local3.hei; var _local9 = _local3._y + _local3.hei; for (var _local11 in _root.bricka) { var _local2 = _root.bricka[_local11]; var _local7 = _local2._x - _local2.wid; var _local6 = _local2._x + _local2.wid; var _local4 = _local2._y - _local2.hei; var _local5 = _local2._y + _local2.hei; if ((((_local10 > _local7) and (_local12 < _local6)) and (_local8 < _local5)) and (_local9 > _local4)) { if (_local2.lock != 1) { _local2.lock = 1; _local2.gotoAndPlay(_local3.effect); } if (_local3.effect != "fire") { _local3.gotoAndPlay("remove"); } } } for (var _local11 in _root.brickb) { var _local2 = _root.brickb[_local11]; var _local7 = _local2._x - _local2.wid; var _local6 = _local2._x + _local2.wid; var _local4 = _local2._y - _local2.hei; var _local5 = _local2._y + _local2.hei; if ((((_local10 > _local7) and (_local12 < _local6)) and (_local8 < _local5)) and (_local9 > _local4)) { if (_local2.lock != 1) { _local2.lock = 1; _local2.gotoAndPlay(_local3.effect); } if (_local3.effect != "fire") { _local3.gotoAndPlay("remove"); } } } } } function ballmove() { for (var _local3 in _root.ball) { var _local2 = _root.ball[_local3]; _local2.x1 = _local2._x; _local2.y1 = _local2._y; _local2._x = _local2._x + _local2.movx; _local2._y = _local2._y + _local2.movy; _root.ballstate(_local2); } } function ballstate(ballname) { ballname.balll = ballname._x - ballname.ballbj; ballname.ballr = ballname._x + ballname.ballbj; ballname.ballt = ballname._y - ballname.ballbj; ballname.ballb = ballname._y + ballname.ballbj; } function movebar() { var _local2 = _root.bar._x; if (_root._xmouse < (_root.bar.wid + _root.wid1)) { _root.bar._x = _root.bar.wid + _root.wid1; } else if (_root._xmouse > (_root.wid2 - _root.bar.wid)) { _root.bar._x = _root.wid2 - _root.bar.wid; } else { _root.bar._x = _root._xmouse; } _root.bar.v = _root.bar._x - _local2; _root.bar.l = _root.bar._x - _root.bar.wid; _root.bar.r = _root.bar._x + _root.bar.wid; } function hitbricka() { for (var _local9 in _root.ball) { var _local2 = _root.ball[_local9]; for (var _local8 in _root.bricka) { var _local3 = _root.bricka[_local8]; var _local7 = _local3._x - _local3.wid; var _local6 = _local3._x + _local3.wid; var _local4 = _local3._y - _local3.hei; var _local5 = _local3._y + _local3.hei; if ((((_local2.ballr > _local7) and (_local2.balll < _local6)) and (_local2.ballt < _local5)) and (_local2.ballb > _local4)) { _root.spz.start(); if ((_local2.effect != "fire") and (_local2.effect != "black")) { while ((((_local2.ballr > _local7) and (_local2.balll < _local6)) and (_local2.ballt < _local5)) and (_local2.ballb > _local4)) { _local2._y = _local2._y - _local2.movy1; _local2._x = _local2._x - _local2.movx1; _root.ballstate(_local2); } if ((_local2.ballt >= _local5) or (_local2.ballb <= _local4)) { _local2.movy = -_local2.movy; _local2.movy1 = -_local2.movy1; } if ((_local2.ballr <= _local7) or (_local2.balll >= _local6)) { _local2.movx = -_local2.movx; _local2.movx1 = -_local2.movx1; } } if (_local3.lock != 1) { _local3.lock = 1; _local3.gotoAndPlay(_local2.effect); } if ((_local2.effect == "water") and (_local2._xscale > 90)) { _local2._xscale = _local2._xscale - 33.3333333333333; _local2._yscale = _local2._xscale; _local2.ballbj = _local2._width / 2; _root.newball(_local2._x, _local2._y, random(360), _local2.v, "water", _local2._xscale); } } } } } function hitbrickb() { for (var _local9 in _root.ball) { var _local2 = _root.ball[_local9]; for (var _local8 in _root.brickb) { var _local3 = _root.brickb[_local8]; var _local7 = _local3._x - _local3.wid; var _local6 = _local3._x + _local3.wid; var _local4 = _local3._y - _local3.hei; var _local5 = _local3._y + _local3.hei; if ((((_local2.ballr > _local7) and (_local2.balll < _local6)) and (_local2.ballt < _local5)) and (_local2.ballb > _local4)) { _root.spz.start(); if (_local2.effect != "black") { while ((((_local2.ballr > _local7) and (_local2.balll < _local6)) and (_local2.ballt < _local5)) and (_local2.ballb > _local4)) { _local2._y = _local2._y - _local2.movy1; _local2._x = _local2._x - _local2.movx1; _root.ballstate(_local2); } if ((_local2.ballt >= _local5) or (_local2.ballb <= _local4)) { _local2.movy = -_local2.movy; _local2.movy1 = -_local2.movy1; } if ((_local2.ballr <= _local7) or (_local2.balll >= _local6)) { _local2.movx = -_local2.movx; _local2.movx1 = -_local2.movx1; } } if (_local3.lock != 1) { _local3.lock = 1; _local3.gotoAndPlay(_local2.effect); } if ((_local2.effect == "water") and (_local2._xscale > 90)) { _local2._xscale = _local2._xscale - 33.3333333333333; _local2._yscale = _local2._xscale; _local2.ballbj = _local2._width / 2; _root.newball(_local2._x, _local2._y, random(360), _local2.v, "water", _local2._xscale); } } } } } function hitbrickc() { for (var _local19 in _root.ball) { var _local2 = _root.ball[_local19]; for (var _local18 in _root.brickc) { var _local3 = _root.brickc[_local18]; var _local15 = _local3._x - _local3.wid; var _local12 = _local3._x + _local3.wid; var _local10 = _local3._y - _local3.hei; var _local11 = _local3._y + _local3.hei; if ((((_local2.ballr > _local15) and (_local2.balll < _local12)) and (_local2.ballt < _local11)) and (_local2.ballb > _local10)) { var _local8 = (_local3.bj + _local2.ballbj) * (_local3.bj + _local2.ballbj); if (_local8 > (((_local2._x - _local3._x) * (_local2._x - _local3._x)) + ((_local2._y - _local3._y) * (_local2._y - _local3._y)))) { _root.spz.start(); if (_local3.effect == 2) { if (_local2._xscale > 90) { _local2._xscale = 66.6666666666667; _local2._yscale = 66.6666666666667; _local2.ballbj = _local2._width / 2; _root.newball(_local2._x, _local2._y, random(360), _local2.v, _local2.effect, _local2._xscale); _root.newball(_local2._x, _local2._y, random(360), _local2.v, _local2.effect, _local2._xscale); } } else if (_local3.effect == 3) { if (_local2.lock != 1) { _local2.lock = 1; _local2.gotoAndPlay("fire"); _local2.effect = "fire"; } } else if (_local3.effect == 4) { _local2._xscale = 133.333333333333; _local2._yscale = 133.333333333333; _local2.ballbj = _local2._width / 2; } else if (_local3.effect == 5) { if (_local2.lock != 1) { _local2.lock = 1; _local2.gotoAndPlay("ice"); _local2.effect = "ice"; } } else if (_local3.effect == 6) { if (_local2.lock != 1) { _local2.lock = 1; _local2.gotoAndPlay("water"); _local2.effect = "water"; } } else if (_local3.effect == 7) { if (_local2.lock != 1) { _local2.lock = 1; _local2.gotoAndPlay("du"); _local2.effect = "du"; } } else if (_local3.effect == 8) { if (_local2.lock != 1) { _local2.lock = 1; _local2.gotoAndPlay("sd"); _local2.effect = "sd"; } } while ((((_local2._x - _local3._x) * (_local2._x - _local3._x)) + ((_local2._y - _local3._y) * (_local2._y - _local3._y))) < _local8) { _local2._x = _local2._x - _local2.movx1; _local2._y = _local2._y - _local2.movy1; } var _local7 = _local2._x - _local3._x; var _local6 = _local2._y - _local3._y; var _local9 = Math.sqrt((_local7 * _local7) + (_local6 * _local6)); var _local5 = _local7 / _local9; var _local4 = _local6 / _local9; var _local17 = (-((_local2.movx * _local5) + (_local2.movy * _local4))) * _local5; var _local16 = (-((_local2.movx * _local5) + (_local2.movy * _local4))) * _local4; var _local14 = _local2.movx + _local17; var _local13 = _local2.movy + _local16; _local2.movx = (2 * _local14) - _local2.movx; _local2.movy = (2 * _local13) - _local2.movy; _local2.movx1 = _local2.movx / _local2.v; _local2.movy1 = _local2.movy / _local2.v; _root.ballstate(_local2); } } } } } function hitbrickd() { var _local6 = "brickd1"; var _local5 = _root[_local6]._x - _root[_local6].wid; var _local4 = _root[_local6]._x + _root[_local6].wid; var _local3 = _root[_local6]._y - _root[_local6].hei; var _local7 = _root[_local6]._y + _root[_local6].hei; for (var _local8 in _root.ball) { var _local2 = _root.ball[_local8]; if (_local2.balll < _local5) { _root.spz.start(); _local2._x = _local5 + _local2.ballbj; _local2._y = _local2.y1 + (((_local2._x - _local2.x1) / _local2.movx) * _local2.movy); _local2.movx = -_local2.movx; _local2.movx1 = -_local2.movx1; _root.ballstate(_local2); } if (_local2.ballr > _local4) { _root.spz.start(); _local2._x = _local4 - _local2.ballbj; _local2._y = _local2.y1 + (((_local2._x - _local2.x1) / _local2.movx) * _local2.movy); _local2.movx = -_local2.movx; _local2.movx1 = -_local2.movx1; _root.ballstate(_local2); } if (_local2.ballt < _local3) { _root.spz.start(); _local2._y = _local3 + _local2.ballbj; _local2._x = _local2.x1 + (((_local2._y - _local2.y1) / _local2.movy) * _local2.movx); _local2.movy = -_local2.movy; _local2.movy1 = -_local2.movy1; _root.ballstate(_local2); } if (_local2.ballb > _local7) { delete _root.ball[_local8]; _local2.removeMovieClip(); _root.ballnum = _root.ballnum - 1; if (_root.ballnum == 0) { _root.bar.gotoAndPlay("lost"); _root.bar.lock = 1; } } } } function hitbar() { for (var _local13 in _root.ball) { var _local2 = _root.ball[_local13]; if (((((Math.abs(_root.bar.v) < 50) and (_local2.ballr > _root.bar.l)) and (_local2.balll < _root.bar.r)) and (_local2.ballt < _root.bar.b)) and (_local2.ballb > _root.bar.t)) { var _local3 = (_root.bar.bj + _local2.ballbj) * (_root.bar.bj + _local2.ballbj); if (_local3 > (((_local2._x - _root.bar._x) * (_local2._x - _root.bar._x)) + ((_local2._y - _root.bar._y) * (_local2._y - _root.bar._y)))) { _root.spz.start(); if (_root.bar.v != 0) { while ((((_local2._x - _root.bar._x) * (_local2._x - _root.bar._x)) + ((_local2._y - _root.bar._y) * (_local2._y - _root.bar._y))) < _local3) { _local2._x = _local2._x + ((_local2._x - _root.bar._x) / Math.abs(_local2._x - _root.bar._x)); _local2._y = _local2._y + ((_local2._y - _root.bar._y) / Math.abs(_local2._y - _root.bar._y)); } } else { while ((((_local2._x - _root.bar._x) * (_local2._x - _root.bar._x)) + ((_local2._y - _root.bar._y) * (_local2._y - _root.bar._y))) < _local3) { _local2._x = _local2._x - _local2.movx1; _local2._y = _local2._y - _local2.movy1; } } var _local7 = _local2._x - _root.bar._x; var _local6 = _local2._y - _root.bar._y; var _local8 = Math.sqrt((_local7 * _local7) + (_local6 * _local6)); var _local5 = _local7 / _local8; var _local4 = _local6 / _local8; var _local12 = (-((_local2.movx * _local5) + (_local2.movy * _local4))) * _local5; var _local11 = (-((_local2.movx * _local5) + (_local2.movy * _local4))) * _local4; var _local10 = _local2.movx + _local12; var _local9 = _local2.movy + _local11; _local2.movx = (2 * _local10) - _local2.movx; _local2.movy = (2 * _local9) - _local2.movy; _local2.movx1 = _local2.movx / _local2.v; _local2.movy1 = _local2.movy / _local2.v; _root.ballstate(_local2); } } } } function setballv(ballname, vv) { ballname.v = ballname.v + vv; if (ballname.v < 5) { ballname.v = 5; } else if (ballname.v > 10) { ballname.v = 10; } ballname.movx = ballname.v * ballname.movx1; ballname.movy = ballname.v * ballname.movy1; } function brickgold(brick) { _root[brick.aaa1].removeMovieClip(); var _local2 = "brickabz" + _root.getNextHighestDepth(); _root.attachMovie("brickabz", _local2, _root.getNextHighestDepth()); _root[_local2]._x = brick._x; _root[_local2]._y = brick._y; _root[_local2].id = brick.id; delete _root.bricka[brick.id]; _root.bricka[brick.id] = _root[_local2]; } function brickbgold(brick) { _root[brick.aaa1].removeMovieClip(); var _local2 = "brickbbz" + _root.getNextHighestDepth(); _root.attachMovie("brickbbz", _local2, _root.getNextHighestDepth()); _root[_local2]._x = brick._x; _root[_local2]._y = brick._y; _root[_local2].id = brick.id; delete _root.brickb[brick.id]; _root.brickb[brick.id] = _root[_local2]; } function brickbz(bzname, bzsound, brick) { delete _root.bricka[brick.id]; _root.brickanum = _root.brickanum - 1; var _local3 = bzname + _root.getNextHighestDepth(); _root.attachMovie(bzname, _local3, _root.getNextHighestDepth()); _root[_local3]._x = brick._x; _root[_local3]._y = brick._y; _root[_local3]._rotation = random(360); bzsound.start(); if (brick.effect == undefined) { if (random(100) < 4) { _root.newpower(brick._x, brick._y, brick.effect); } } else { _root.newpower(brick._x, brick._y, brick.effect); } _root[brick.aaa1].removeMovieClip(); if (_root.brickanum == 0) { _root.p = 1; _root.play(); } } function brickbbz(bzname, bzsound, brick) { delete _root.brickb[brick.id]; _root.brickbnum = _root.brickbnum - 1; var _local2 = bzname + _root.getNextHighestDepth(); _root.attachMovie(bzname, _local2, _root.getNextHighestDepth()); _root[_local2]._x = brick._x; _root[_local2]._y = brick._y; _root[_local2]._rotation = random(360); bzsound.start(); _root[brick.aaa1].removeMovieClip(); } function clearstage() { _root.bar.gotoAndStop("win"); for (var _local2 in _root.ball) { _root.ball[_local2].removeMovieClip(); delete _root.ball[_local2]; } for (var _local2 in _root.brickc) { delete _root.brickc[_local2]; } for (var _local2 in _root.brickb) { _root.brickb[_local2].gotoAndStop("clear"); } for (var _local2 in _root.power) { _root.power[_local2].removeMovieClip(); delete _root.power[_local2]; } for (var _local2 in _root.zhid) { _root.zhid[_local2].removeMovieClip(); delete _root.zhid[_local2]; } _root.bricka = {}; _root.ballnum = 0; _root.brickanum = 0; _root.brickbnum = 0; _root.brickcnum = 0; _root.powernum = 0; _root.zhidnum = 0; } function cleargame() { for (var _local2 in _root.ball) { _root.ball[_local2].removeMovieClip(); delete _root.ball[_local2]; } for (var _local2 in _root.brickc) { delete _root.brickc[_local2]; } for (var _local2 in _root.brickb) { _root[_root.brickb[_local2].aaa1].removeMovieClip(); _root.brickb[_local2].removeMovieClip(); delete _root.brickb[_local2]; } for (var _local2 in _root.bricka) { _root[_root.bricka[_local2].aaa1].removeMovieClip(); _root.bricka[_local2].removeMovieClip(); delete _root.bricka[_local2]; } for (var _local2 in _root.power) { _root.power[_local2].removeMovieClip(); delete _root.power[_local2]; } for (var _local2 in _root.zhid) { _root.zhid[_local2].removeMovieClip(); delete _root.zhid[_local2]; } _root.ballnum = 0; _root.brickanum = 0; _root.brickbnum = 0; _root.brickcnum = 0; _root.powernum = 0; _root.zhidnum = 0; } bricka = {}; brickanum = 0; brickb = {}; brickbnum = 0; brickc = {}; brickcnum = 0; ball = {}; ballnum = 0; power = {}; powernum = 0; zhid = {}; zhidnum = 0; p = 0; wid1 = 12; wid2 = 612; life = 1; counter = getTimer(); sbz = new Sound(); sbz.attachSound("sbz"); spz = new Sound(); spz.attachSound("spz"); gun = new Sound(); gun.attachSound("gun"); pow = new Sound(); pow.attachSound("pow"); if (passw == "gamefire") { _root.balle = "fire"; } else if (passw == "gamewater") { _root.balle = "water"; } else if (passw == "gamesd") { _root.balle = "sd"; } else if (passw == "gamedu") { _root.balle = "du"; } else { _root.balle = "normal"; } if (isNaN(passw)) { _root.gotoAndStop(passw); }
Frame 208
bar.gotoAndPlay(1); stop();
Instance of Symbol 478 MovieClip in Frame 208
onClipEvent (load) { effect = 2; }
Frame 209
passw = "stage"; _root.attachMovie("ok", "ok", _root.getNextHighestDepth()); stop();
Frame 211
bar.gotoAndPlay(1); stop();
Frame 212
onEnterFrame = function () { for (var _local2 in _root.bricka) { _root[_root.bricka[_local2].aaa1]._y = _root[_root.bricka[_local2].aaa1]._y + 20; _root.bricka[_local2]._y = _root.bricka[_local2]._y + 20; } for (var _local2 in _root.brickb) { _root[_root.brickb[_local2].aaa1]._y = _root[_root.brickb[_local2].aaa1]._y + 20; _root.brickb[_local2]._y = _root.brickb[_local2]._y + 20; } };
Instance of Symbol 478 MovieClip in Frame 212
onClipEvent (load) { effect = 9; }
Frame 228
delete onEnterFrame; p = 0; stop();
Frame 229
passw = "mengtt"; _root.attachMovie("ok", "ok", _root.getNextHighestDepth()); stop();
Frame 231
bar.gotoAndPlay(1); stop();
Instance of Symbol 496 MovieClip in Frame 231
onClipEvent (load) { effect = 4; }
Instance of Symbol 478 MovieClip in Frame 231
onClipEvent (load) { effect = 10; }
Instance of Symbol 478 MovieClip in Frame 231
onClipEvent (load) { effect = 10; }
Frame 232
passw = "dreamaaa"; _root.attachMovie("ok", "ok", _root.getNextHighestDepth()); stop();
Frame 234
bar.gotoAndPlay(1); stop();
Instance of Symbol 496 MovieClip in Frame 234
onClipEvent (load) { effect = 5; }
Instance of Symbol 496 MovieClip in Frame 234
onClipEvent (load) { effect = 3; }
Frame 235
passw = "flash"; _root.attachMovie("ok", "ok", _root.getNextHighestDepth()); stop();
Frame 237
bar.gotoAndPlay(1); stop();
Instance of Symbol 496 MovieClip in Frame 237
onClipEvent (load) { effect = 2; }
Frame 238
passw = "kuaidao"; _root.attachMovie("ok", "ok", _root.getNextHighestDepth()); stop();
Frame 240
bar.gotoAndPlay(1); stop();
Frame 241
passw = "wing"; _root.attachMovie("ok", "ok", _root.getNextHighestDepth()); stop();
Frame 243
bar.gotoAndPlay(1); stop();
Frame 244
passw = "flashgame"; _root.attachMovie("ok", "ok", _root.getNextHighestDepth()); stop();
Frame 246
bar.gotoAndPlay(1); stop();
Frame 247
passw = "wingame"; _root.attachMovie("ok", "ok", _root.getNextHighestDepth()); stop();
Frame 251
_root.attachMovie("gamewin", "gamewin", _root.getNextHighestDepth()); stop();
Symbol 13 MovieClip [ball] Frame 1
lock = 0; delete onEnterFrame; ballbj = _width / 2;
Symbol 13 MovieClip [ball] Frame 2
stop();
Symbol 13 MovieClip [ball] Frame 3
lock = 0; this.onEnterFrame = function () { goldname = "gold" + _root.getNextHighestDepth(); _root.attachMovie("gold", goldname, _root.getNextHighestDepth()); _root[goldname]._x = (_x + random(17)) - 8; _root[goldname]._y = (_y + random(17)) - 8; }; ballbj = _width / 2;
Symbol 13 MovieClip [ball] Frame 4
stop();
Symbol 13 MovieClip [ball] Frame 5
lock = 0; this.onEnterFrame = function () { goldname = "fire" + _root.getNextHighestDepth(); _root.attachMovie("fire", goldname, _root.getNextHighestDepth()); _root[goldname]._x = _x; _root[goldname]._y = _y; _root[goldname]._rotation = random(360); }; ballbj = _width / 2;
Symbol 13 MovieClip [ball] Frame 6
stop();
Symbol 13 MovieClip [ball] Frame 7
lock = 0; this.onEnterFrame = function () { goldname = "ice" + _root.getNextHighestDepth(); _root.attachMovie("ice", goldname, _root.getNextHighestDepth()); _root[goldname]._x = _x + (4 * movx1); _root[goldname]._y = _y + (4 * movy1); _root[goldname]._rotation = random(360); if (random(100) < 6) { _root.newzhid("zdblack1", _x, _y, random(360), "ice", 14); } }; ballbj = _width / 2;
Symbol 13 MovieClip [ball] Frame 8
stop();
Symbol 13 MovieClip [ball] Frame 9
lock = 0; delete onEnterFrame; ballbj = _width / 2;
Symbol 13 MovieClip [ball] Frame 10
stop();
Symbol 13 MovieClip [ball] Frame 11
lock = 0; delete onEnterFrame; ballbj = _width / 2;
Symbol 13 MovieClip [ball] Frame 12
stop();
Symbol 13 MovieClip [ball] Frame 13
lock = 0; delete onEnterFrame; ballbj = _width / 2;
Symbol 13 MovieClip [ball] Frame 14
stop();
Symbol 13 MovieClip [ball] Frame 15
lock = 0; delete onEnterFrame; ballbj = _width / 2;
Symbol 13 MovieClip [ball] Frame 16
stop();
Symbol 19 MovieClip [b062] Frame 35
stop();
Symbol 22 MovieClip [zdblackb4] Frame 3
delete _root.zhid[this.id]; this.removeMovieClip();
Symbol 23 MovieClip [brickbbz] Frame 1
wid = this._width / 2; hei = this._height / 2; aaa1 = "b062" + _root.getNextHighestDepth(); _root.attachMovie("b062", aaa1, _root.getNextHighestDepth()); _root[aaa1]._x = _x; _root[aaa1]._y = _y;
Symbol 23 MovieClip [brickbbz] Frame 36
_root.brickbbz("bzb", _root.sbz, this); _root.newzhid("zdblackb4", _x, _y, 0, "bz", 0); stop();
Symbol 23 MovieClip [brickbbz] Frame 37
_root.brickbbz("bzb", _root.sbz, this); _root.newzhid("zdblackb4", _x, _y, 0, "bz", 0); stop();
Symbol 23 MovieClip [brickbbz] Frame 41
_root.brickbbz("bzc", _root.sbz, this); stop();
Symbol 23 MovieClip [brickbbz] Frame 42
_root.brickbbz("bzd", _root.sbz, this); stop();
Symbol 23 MovieClip [brickbbz] Frame 43
_root.brickbbz("bzd", _root.sbz, this); stop();
Symbol 23 MovieClip [brickbbz] Frame 44
_root.brickbbz("bze", _root.sbz, this); stop();
Symbol 23 MovieClip [brickbbz] Frame 45
gotoAndPlay ("bz");
Symbol 23 MovieClip [brickbbz] Frame 47
_root.brickbbz("bza", _root.sbz, this); stop();
Symbol 23 MovieClip [brickbbz] Frame 48
_root.brickbbz("bza", _root.sbz, this); _root.newzhid("zdblack1", _x, _y, random(360), "sd", 12); stop();
Symbol 24 MovieClip [brickabz] Frame 1
wid = this._width / 2; hei = this._height / 2; aaa1 = "b062" + _root.getNextHighestDepth(); _root.attachMovie("b062", aaa1, _root.getNextHighestDepth()); _root[aaa1]._x = _x; _root[aaa1]._y = _y;
Symbol 24 MovieClip [brickabz] Frame 36
_root.brickbz("bzb", _root.sbz, this); _root.newzhid("zdblackb4", _x, _y, 0, "bz", 0); stop();
Symbol 24 MovieClip [brickabz] Frame 37
_root.brickbz("bzb", _root.sbz, this); _root.newzhid("zdblackb4", _x, _y, 0, "bz", 0); stop();
Symbol 24 MovieClip [brickabz] Frame 41
_root.brickbz("bzc", _root.sbz, this); stop();
Symbol 24 MovieClip [brickabz] Frame 42
_root.brickbz("bzd", _root.sbz, this); stop();
Symbol 24 MovieClip [brickabz] Frame 43
_root.brickbz("bzd", _root.sbz, this); stop();
Symbol 24 MovieClip [brickabz] Frame 44
_root.brickbz("bze", _root.sbz, this); stop();
Symbol 24 MovieClip [brickabz] Frame 45
gotoAndPlay ("bz");
Symbol 24 MovieClip [brickabz] Frame 47
_root.brickbz("bza", _root.sbz, this); stop();
Symbol 24 MovieClip [brickabz] Frame 48
_root.brickbz("bza", _root.sbz, this); _root.newzhid("zdblack1", _x, _y, random(360), "sd", 12); stop();
Symbol 59 MovieClip [zdblacka] Frame 4
delete _root.zhid[this.id];
Symbol 59 MovieClip [zdblacka] Frame 14
this.removeMovieClip();
Symbol 61 MovieClip [zdblackb] Frame 1
stop();
Symbol 61 MovieClip [zdblackb] Frame 2
_root.newzhid("zdblackb3", _x, _y, 0, "bz", 0); delete _root.zhid[this.id]; this.removeMovieClip();
Symbol 67 MovieClip [zdblack1] Frame 7
delete _root.zhid[this.id]; this.removeMovieClip();
Symbol 69 MovieClip [water] Frame 20
this.removeMovieClip();
Symbol 71 MovieClip [ice] Frame 7
this.removeMovieClip();
Symbol 73 MovieClip [fire] Frame 6
this.removeMovieClip();
Symbol 75 MovieClip [gold] Frame 6
this.removeMovieClip();
Symbol 126 MovieClip [bzb] Frame 26
this.removeMovieClip();
Symbol 183 MovieClip [bzc] Frame 29
this.removeMovieClip(); stop();
Symbol 244 MovieClip [bzd] Frame 31
this.removeMovieClip();
Symbol 305 MovieClip [bze] Frame 31
this.removeMovieClip();
Symbol 311 Button
on (release) { _root.play(); this.removeMovieClip(); }
Symbol 315 MovieClip [ok] Frame 30
_root.clearstage();
Symbol 315 MovieClip [ok] Frame 40
stop();
Symbol 319 Button
on (press) { _root.cleargame(); _root.gotoAndStop("s1"); this.removeMovieClip(); }
Symbol 321 MovieClip [gamewin] Frame 30
stop();
Symbol 324 Button
on (press) { _root.cleargame(); _root.gotoAndPlay("start"); this.removeMovieClip(); }
Symbol 325 MovieClip [gameover] Frame 30
stop();
Symbol 327 MovieClip [brickbl] Frame 1
wid = this._width / 2; hei = this._height / 2; _root.addbrickb(this); stop();
Symbol 327 MovieClip [brickbl] Frame 2
stop();
Symbol 327 MovieClip [brickbl] Frame 4
_root.brickbbz("white", _root.sbz, this); this.removeMovieClip(); stop();
Symbol 327 MovieClip [brickbl] Frame 5
_root.brickbbz("white", _root.sbz, this); this.removeMovieClip(); stop();
Symbol 327 MovieClip [brickbl] Frame 6
_root.brickbbz("white", _root.sbz, this); this.removeMovieClip(); stop();
Symbol 327 MovieClip [brickbl] Frame 10
_root.brickbbz("white", _root.sbz, this); this.removeMovieClip(); stop();
Symbol 327 MovieClip [brickbl] Frame 12
_root.brickbbz("white", _root.sbz, this); this.removeMovieClip(); stop();
Symbol 327 MovieClip [brickbl] Frame 13
_root.brickbbz("white", _root.sbz, this); this.removeMovieClip(); stop();
Symbol 327 MovieClip [brickbl] Frame 17
_root.brickbbz("white", _root.sbz, this); this.removeMovieClip(); stop();
Symbol 327 MovieClip [brickbl] Frame 18
_root.brickbbz("white", _root.sbz, this); this.removeMovieClip(); stop();
Symbol 327 MovieClip [brickbl] Frame 19
_root.brickbbz("white", _root.sbz, this); this.removeMovieClip(); stop();
Symbol 331 MovieClip [zdblackb3] Frame 4
delete _root.zhid[this.id];
Symbol 331 MovieClip [zdblackb3] Frame 7
this.removeMovieClip();
Symbol 333 MovieClip [b0422] Frame 1
stop();
Symbol 339 MovieClip [b102] Frame 1
stop();
Symbol 341 MovieClip [b04b] Frame 1
stop();
Symbol 345 MovieClip [b0432] Frame 1
stop();
Symbol 347 MovieClip [b102b] Frame 1
stop();
Symbol 416 MovieClip [bza] Frame 31
this.removeMovieClip();
Symbol 427 Button
on (release) { getURL ("http://www.mengtt.com", "_blank", "GET"); }
Symbol 431 Button
on (press) { _root.play(); }
Symbol 436 MovieClip Frame 1
wid = this._width / 2; hei = this._height / 2; stop();
Symbol 442 Button
on (release) { gotoAndPlay ("easy"); }
Symbol 445 Button
on (release) { gotoAndStop ("mm"); }
Symbol 456 Button
on (press) { _root.ballv = 7; _root.sx = 2; _root.gotoAndPlay("start"); }
Symbol 459 Button
on (press) { _root.ballv = 8; _root.sx = 4; _root.gotoAndPlay("start"); }
Symbol 462 Button
on (press) { _root.ballv = 9; _root.sx = 8; _root.gotoAndPlay("start"); }
Symbol 471 MovieClip Frame 1
stop();
Symbol 471 MovieClip Frame 2
stop();
Symbol 471 MovieClip Frame 3
stop();
Symbol 476 MovieClip Frame 1
lock = 0; _root.newball(_root.bar._x, _root.bar._y - 71, -80, 0, _root.balle, 100); onEnterFrame = function () { _root.movebar(); for (var _local3 in _root.ball) { var _local2 = _root.ball[_local3]; _local2._x = _root.bar._x; } }; onMouseUp = function () { for (var _local3 in _root.ball) { var _local2 = _root.ball[_local3]; _local2.v = _root.ballv; _local2.movx = _local2.v * _local2.movx1; _local2.movy = _local2.v * _local2.movy1; } delete onEnterFrame; delete onMouseUp; onEnterFrame = function () { if (_root.p != 1) { _root.movebar(); _root.ballmove(); _root.hitbrickd(); _root.hitbricka(); _root.hitbrickb(); _root.hitbrickc(); _root.powermove(); _root.zhidmove(); _root.hitbar(); } }; };
Symbol 476 MovieClip Frame 2
delete onMouseDown; lock = 0; _root.p = 0; a.gotoAndStop(1); bj = 62; wid = a._width / 2; hei = a._height / 2; t = _root.bar._y - bj; b = t + (hei * 2);
Symbol 476 MovieClip Frame 3
stop();
Symbol 476 MovieClip Frame 4
delete onMouseDown; delete onEnterFrame; lock = 0; stop();
Symbol 476 MovieClip Frame 6
_root.p = 0; lock = 0; onMouseDown = function () { if ((getTimer() - _root.counter) >= 180) { _root.gun.start(); _root.newzhid("zdblack1", _root.bar._x, _root.bar._y - 60, -90, "normal", 18); _root.counter = getTimer(); } };
Symbol 476 MovieClip Frame 7
stop();
Symbol 476 MovieClip Frame 8
_root.p = 0; lock = 0; onMouseDown = function () { _root.newzhid("zdblacka", _root.bar._x, 200, 0, "sd", 0); gotoAndStop ("normal"); };
Symbol 476 MovieClip Frame 9
stop();
Symbol 476 MovieClip Frame 10
_root.p = 0; lock = 0; onMouseDown = function () { _root.gun.start(); _root.newzhid("zdblackb", _root.bar._x, _root.bar._y - 70, -90, "bz", 8); gotoAndStop ("normal"); };
Symbol 476 MovieClip Frame 11
stop();
Symbol 476 MovieClip Frame 12
_root.p = 0; lock = 0; onMouseDown = function () { if ((getTimer() - _root.counter) >= 200) { _root.gun.start(); _root.newzhid("zdblack1", _root.bar._x, _root.bar._y - 60, -90, "ice", 16); _root.counter = getTimer(); } };
Symbol 476 MovieClip Frame 13
stop();
Symbol 476 MovieClip Frame 14
delete onMouseDown; lock = 0; _root.p = 0; a.gotoAndStop(2); wid = a._width / 2; hei = a._height / 2; t = _root.bar._y - bj; b = t + (hei * 2);
Symbol 476 MovieClip Frame 15
stop();
Symbol 476 MovieClip Frame 16
delete onMouseDown; lock = 0; _root.p = 0; a.gotoAndStop(3); wid = a._width / 2; hei = a._height / 2; t = _root.bar._y - bj; b = t + (hei * 2);
Symbol 476 MovieClip Frame 17
stop();
Symbol 476 MovieClip Frame 19
_root.p = 1;
Symbol 476 MovieClip Frame 51
lock = 0; _root.p = 0; onMouseDown = function () { if ((getTimer() - _root.counter) >= 300) { _root.gun.start(); _root.newzhid("zdblack1", _root.bar._x, _root.bar._y - 60, -90, "fire", 12); _root.counter = getTimer(); } }; stop();
Symbol 476 MovieClip Frame 52
_root.p = 1;
Symbol 476 MovieClip Frame 84
lock = 0; _root.p = 0; onMouseDown = function () { if ((getTimer() - _root.counter) >= 300) { _root.gun.start(); var _local2 = -100; while (_local2 <= -80) { _root.newzhid("zdblack1", _root.bar._x, _root.bar._y - 60, _local2, "du", 14); _root.counter = getTimer(); _local2 = _local2 + 10; } } }; stop();
Symbol 476 MovieClip Frame 85
delete onMouseDown; delete onEnterFrame;
Symbol 476 MovieClip Frame 116
if (_root.life > 0) { _root.life = _root.life - 1; } else { _root.attachMovie("gameover", "gameover", _root.getNextHighestDepth()); stop(); }
Symbol 478 MovieClip Frame 1
if (effect == undefined) { effect = random(23) + 2; } wid = this._width / 2; hei = this._height / 2; _root.addbricka(this); aaa1 = "b05" + _root.getNextHighestDepth(); _root.attachMovie("b05", aaa1, _root.getNextHighestDepth()); _root[aaa1]._x = _x; _root[aaa1]._y = _y;
Symbol 478 MovieClip Frame 2
stop();
Symbol 478 MovieClip Frame 4
_root.brickbz("bza", _root.sbz, this, effect); stop();
Symbol 478 MovieClip Frame 5
_root.brickbz("bza", _root.sbz, this, effect); stop();
Symbol 478 MovieClip Frame 7
_root.brickbz("bzc", _root.sbz, this, effect); stop();
Symbol 478 MovieClip Frame 9
_root.brickbz("bzd", _root.sbz, this, effect); stop();
Symbol 478 MovieClip Frame 10
_root.brickbz("bzd", _root.sbz, this, effect); stop();
Symbol 478 MovieClip Frame 11
_root.brickbz("bze", _root.sbz, this, effect); stop();
Symbol 478 MovieClip Frame 12
_root.brickbz("bza", _root.sbz, this); _root.newzhid("zdblack1", _x, _y, random(360), "sd", 12); stop();
Symbol 478 MovieClip Frame 14
lock = 0; _root.brickgold(this); stop();
Symbol 478 MovieClip Frame 15
_root.brickbz("bza", _root.sbz, this); stop();
Symbol 479 MovieClip Frame 1
wid = this._width / 2; hei = this._height / 2; _root.addbricka(this); aaa1 = "b01" + _root.getNextHighestDepth(); _root.attachMovie("b01", aaa1, _root.getNextHighestDepth()); _root[aaa1]._x = _x; _root[aaa1]._y = _y;
Symbol 479 MovieClip Frame 2
stop();
Symbol 479 MovieClip Frame 4
_root.brickbz("bza", _root.sbz, this); stop();
Symbol 479 MovieClip Frame 5
_root.brickbz("bza", _root.sbz, this); stop();
Symbol 479 MovieClip Frame 7
_root.brickbz("bzc", _root.sbz, this); stop();
Symbol 479 MovieClip Frame 9
_root.brickbz("bzd", _root.sbz, this); stop();
Symbol 479 MovieClip Frame 10
_root.brickbz("bzd", _root.sbz, this); stop();
Symbol 479 MovieClip Frame 11
_root.brickbz("bze", _root.sbz, this); stop();
Symbol 479 MovieClip Frame 14
lock = 0; _root.brickgold(this); stop();
Symbol 479 MovieClip Frame 15
_root.brickbz("bza", _root.sbz, this); stop();
Symbol 479 MovieClip Frame 16
_root.brickbz("bza", _root.sbz, this); _root.newzhid("zdblack1", _x, _y, random(360), "sd", 12); stop();
Symbol 480 MovieClip Frame 1
wid = this._width / 2; hei = this._height / 2; _root.addbricka(this); aaa1 = "b02" + _root.getNextHighestDepth(); _root.attachMovie("b02", aaa1, _root.getNextHighestDepth()); _root[aaa1]._x = _x; _root[aaa1]._y = _y;
Symbol 480 MovieClip Frame 2
stop();
Symbol 480 MovieClip Frame 6
_root.brickbz("bza", _root.sbz, this); stop();
Symbol 480 MovieClip Frame 7
_root.brickbz("bza", _root.sbz, this); stop();
Symbol 480 MovieClip Frame 9
_root.brickbz("bzc", _root.sbz, this); stop();
Symbol 480 MovieClip Frame 11
_root.brickbz("bzd", _root.sbz, this); stop();
Symbol 480 MovieClip Frame 12
_root.brickbz("bzd", _root.sbz, this); stop();
Symbol 480 MovieClip Frame 13
_root.brickbz("bze", _root.sbz, this); stop();
Symbol 480 MovieClip Frame 16
lock = 0; _root.brickgold(this); stop();
Symbol 480 MovieClip Frame 17
_root.brickbz("bza", _root.sbz, this); stop();
Symbol 480 MovieClip Frame 18
sx--; if (sx <= 0) { _root.brickbz("bza", _root.sbz, this); } else { lock = 0; gotoAndStop (2); } stop();
Symbol 481 MovieClip Frame 1
wid = this._width / 2; hei = this._height / 2; _root.addbricka(this); aaa1 = "b03" + _root.getNextHighestDepth(); _root.attachMovie("b03", aaa1, _root.getNextHighestDepth()); _root[aaa1]._x = _x; _root[aaa1]._y = _y;
Symbol 481 MovieClip Frame 2
stop();
Symbol 481 MovieClip Frame 4
_root.brickbz("bza", _root.sbz, this); stop();
Symbol 481 MovieClip Frame 5
_root.brickbz("bza", _root.sbz, this); stop();
Symbol 481 MovieClip Frame 7
_root.brickbz("bzc", _root.sbz, this); stop();
Symbol 481 MovieClip Frame 9
_root.brickbz("bzd", _root.sbz, this); stop();
Symbol 481 MovieClip Frame 10
_root.brickbz("bzd", _root.sbz, this); stop();
Symbol 481 MovieClip Frame 11
_root.brickbz("bze", _root.sbz, this); stop();
Symbol 481 MovieClip Frame 14
lock = 0; _root.brickgold(this); stop();
Symbol 481 MovieClip Frame 15
_root.brickbz("bza", _root.sbz, this); stop();
Symbol 481 MovieClip Frame 16
_root.brickbz("bza", _root.sbz, this); _root.newzhid("zdblack1", _x, _y, random(360), "sd", 12); stop();
Symbol 482 MovieClip Frame 1
wid = this._width / 2; hei = this._height / 2; _root.addbricka(this); life = 2; aaa1 = "b102b" + _root.getNextHighestDepth(); _root.attachMovie("b102b", aaa1, _root.getNextHighestDepth()); _root[aaa1]._x = _x; _root[aaa1]._y = _y;
Symbol 482 MovieClip Frame 2
stop();
Symbol 482 MovieClip Frame 4
_root.brickbz("bza", _root.sbz, this); stop();
Symbol 482 MovieClip Frame 5
life--; if (life <= 0) { _root.brickbz("bza", _root.sbz, this); } else { lock = 0; _root[aaa1].gotoAndStop(life + 1); gotoAndStop (2); } stop();
Symbol 482 MovieClip Frame 7
_root.brickbz("bzc", _root.sbz, this); stop();
Symbol 482 MovieClip Frame 9
sx--; if (sx <= 0) { _root.brickbz("bza", _root.sbz, this); } else { lock = 0; gotoAndStop (2); } stop();
Symbol 482 MovieClip Frame 10
sx--; if (sx <= 0) { _root.brickbz("bza", _root.sbz, this); } else { lock = 0; gotoAndStop (2); } stop();
Symbol 482 MovieClip Frame 11
_root.brickbz("bze", _root.sbz, this); stop();
Symbol 482 MovieClip Frame 14
lock = 0; _root.brickgold(this); stop();
Symbol 482 MovieClip Frame 15
_root.brickbz("bza", _root.sbz, this); stop();
Symbol 482 MovieClip Frame 16
_root.brickbz("bza", _root.sbz, this); _root.newzhid("zdblack1", _x, _y, random(360), "sd", 12); stop();
Symbol 484 MovieClip Frame 1
wid = this._width / 2; hei = this._height / 2; _root.addbricka(this); life = 10; aaa1 = "b0432" + _root.getNextHighestDepth(); _root.attachMovie("b0432", aaa1, _root.getNextHighestDepth()); _root[aaa1]._x = _x; _root[aaa1]._y = _y;
Symbol 484 MovieClip Frame 2
stop();
Symbol 484 MovieClip Frame 4
_root.brickbz("bza", _root.sbz, this); stop();
Symbol 484 MovieClip Frame 5
life--; if (life <= 0) { _root.brickbz("bza", _root.sbz, this); } else { lock = 0; _root[aaa1].gotoAndStop(life + 1); gotoAndStop (2); } stop();
Symbol 484 MovieClip Frame 7
_root.brickbz("bzc", _root.sbz, this); stop();
Symbol 484 MovieClip Frame 9
_root.brickbz("bzd", _root.sbz, this); stop();
Symbol 484 MovieClip Frame 10
_root.brickbz("bzd", _root.sbz, this); stop();
Symbol 484 MovieClip Frame 11
_root.brickbz("bze", _root.sbz, this); stop();
Symbol 484 MovieClip Frame 14
sx--; if (sx <= 0) { _root.brickbz("bza", _root.sbz, this); } else { lock = 0; gotoAndStop (2); } stop();
Symbol 484 MovieClip Frame 15
_root.brickbz("bza", _root.sbz, this); stop();
Symbol 484 MovieClip Frame 16
_root.brickbz("bza", _root.sbz, this); _root.newzhid("zdblack1", _x, _y, random(360), "sd", 12); stop();
Symbol 485 MovieClip Frame 1
wid = this._width / 2; hei = this._height / 2; _root.addbricka(this); aaa1 = "b06" + _root.getNextHighestDepth(); _root.attachMovie("b06", aaa1, _root.getNextHighestDepth()); _root[aaa1]._x = _x; _root[aaa1]._y = _y;
Symbol 485 MovieClip Frame 2
stop();
Symbol 485 MovieClip Frame 3
_root.brickbz("bzb", _root.sbz, this); _root.newzhid("zdblackb4", _x, _y, 0, "bz", 0); stop();
Symbol 485 MovieClip Frame 4
lock = 0; _root.brickgold(this); stop();
Symbol 485 MovieClip Frame 8
_root.brickbz("bzc", _root.sbz, this); stop();
Symbol 485 MovieClip Frame 9
_root.brickbz("bzd", _root.sbz, this); stop();
Symbol 485 MovieClip Frame 10
_root.brickbz("bzd", _root.sbz, this); stop();
Symbol 485 MovieClip Frame 11
_root.brickbz("bze", _root.sbz, this); stop();
Symbol 485 MovieClip Frame 12
lock = 0; _root.brickgold(this); stop();
Symbol 485 MovieClip Frame 14
_root.brickbz("bza", _root.sbz, this); stop();
Symbol 485 MovieClip Frame 15
_root.brickbz("bza", _root.sbz, this); _root.newzhid("zdblack1", _x, _y, random(360), "sd", 12); stop();
Symbol 486 MovieClip Frame 1
wid = this._width / 2; hei = this._height / 2; _root.addbricka(this); life = 3; aaa1 = "b04b" + _root.getNextHighestDepth(); _root.attachMovie("b04b", aaa1, _root.getNextHighestDepth()); _root[aaa1]._x = _x; _root[aaa1]._y = _y;
Symbol 486 MovieClip Frame 2
stop();
Symbol 486 MovieClip Frame 4
_root.brickbz("bza", _root.sbz, this); stop();
Symbol 486 MovieClip Frame 5
life--; if (life <= 0) { _root.brickbz("bza", _root.sbz, this); } else { lock = 0; _root[aaa1].gotoAndStop(life + 1); gotoAndStop (2); } stop();
Symbol 486 MovieClip Frame 7
sx--; if (sx <= 0) { _root.brickbz("bza", _root.sbz, this); } else { lock = 0; gotoAndStop (2); } stop();
Symbol 486 MovieClip Frame 9
_root.brickbz("bzd", _root.sbz, this); stop();
Symbol 486 MovieClip Frame 10
_root.brickbz("bzd", _root.sbz, this); stop();
Symbol 486 MovieClip Frame 11
_root.brickbz("bze", _root.sbz, this); stop();
Symbol 486 MovieClip Frame 14
lock = 0; _root.brickgold(this); stop();
Symbol 486 MovieClip Frame 15
_root.brickbz("bza", _root.sbz, this); stop();
Symbol 486 MovieClip Frame 16
_root.brickbz("bza", _root.sbz, this); _root.newzhid("zdblack1", _x, _y, random(360), "sd", 12); stop();
Symbol 487 MovieClip Frame 1
wid = this._width / 2; hei = this._height / 2; _root.addbricka(this); life = 2; aaa1 = "b102" + _root.getNextHighestDepth(); _root.attachMovie("b102", aaa1, _root.getNextHighestDepth()); _root[aaa1]._x = _x; _root[aaa1]._y = _y;
Symbol 487 MovieClip Frame 2
stop();
Symbol 487 MovieClip Frame 4
_root.brickbz("bza", _root.sbz, this); stop();
Symbol 487 MovieClip Frame 5
life--; if (life <= 0) { _root.brickbz("bza", _root.sbz, this); } else { lock = 0; _root[aaa1].gotoAndStop(life + 1); gotoAndStop (2); } stop();
Symbol 487 MovieClip Frame 7
_root.brickbz("bzc", _root.sbz, this); stop();
Symbol 487 MovieClip Frame 9
_root.brickbz("bzd", _root.sbz, this); stop();
Symbol 487 MovieClip Frame 10
_root.brickbz("bzd", _root.sbz, this); stop();
Symbol 487 MovieClip Frame 11
_root.brickbz("bze", _root.sbz, this); stop();
Symbol 487 MovieClip Frame 14
lock = 0; _root.brickgold(this); stop();
Symbol 487 MovieClip Frame 15
_root.brickbz("bza", _root.sbz, this); stop();
Symbol 487 MovieClip Frame 16
_root.brickbz("bza", _root.sbz, this); _root.newzhid("zdblack1", _x, _y, random(360), "sd", 12); stop();
Symbol 488 MovieClip Frame 1
wid = this._width / 2; hei = this._height / 2; _root.addbrickb(this); aaa1 = "b07" + _root.getNextHighestDepth(); _root.attachMovie("b07", aaa1, _root.getNextHighestDepth()); _root[aaa1]._x = _x; _root[aaa1]._y = _y;
Symbol 488 MovieClip Frame 2
stop();
Symbol 488 MovieClip Frame 4
lock = 0;
Symbol 488 MovieClip Frame 5
stop();
Symbol 488 MovieClip Frame 6
lock = 0;
Symbol 488 MovieClip Frame 7
stop();
Symbol 488 MovieClip Frame 8
lock = 0;
Symbol 488 MovieClip Frame 9
stop();
Symbol 488 MovieClip Frame 10
lock = 0;
Symbol 488 MovieClip Frame 11
stop();
Symbol 488 MovieClip Frame 15
_root.brickbbz("bzc", _root.sbz, this); stop();
Symbol 488 MovieClip Frame 17
_root.brickbbz("bzd", _root.sbz, this); stop();
Symbol 488 MovieClip Frame 18
_root.brickbbz("bzd", _root.sbz, this); stop();
Symbol 488 MovieClip Frame 22
lock = 0; _root.brickbgold(this); stop();
Symbol 488 MovieClip Frame 23
_root.brickbbz("bza", _root.sbzno, this); stop();
Symbol 488 MovieClip Frame 24
_root.brickbbz("bza", _root.sbz, this); stop();
Symbol 496 MovieClip Frame 1
_root.addbrickc(this);
Symbol 497 MovieClip Frame 1
wid = this._width / 2; hei = this._height / 2; _root.addbrickb(this); aaa1 = "b072" + _root.getNextHighestDepth(); _root.attachMovie("b072", aaa1, _root.getNextHighestDepth()); _root[aaa1]._x = _x; _root[aaa1]._y = _y;
Symbol 497 MovieClip Frame 2
stop();
Symbol 497 MovieClip Frame 4
lock = 0;
Symbol 497 MovieClip Frame 5
stop();
Symbol 497 MovieClip Frame 6
lock = 0;
Symbol 497 MovieClip Frame 7
stop();
Symbol 497 MovieClip Frame 8
lock = 0;
Symbol 497 MovieClip Frame 9
stop();
Symbol 497 MovieClip Frame 10
lock = 0;
Symbol 497 MovieClip Frame 11
stop();
Symbol 497 MovieClip Frame 15
_root.brickbbz("bzc", _root.sbz, this); stop();
Symbol 497 MovieClip Frame 17
_root.brickbbz("bzd", _root.sbz, this); stop();
Symbol 497 MovieClip Frame 18
_root.brickbbz("bzd", _root.sbz, this); stop();
Symbol 497 MovieClip Frame 22
lock = 0; _root.brickbgold(this); stop();
Symbol 497 MovieClip Frame 23
_root.brickbbz("bza", _root.sbzno, this); stop();
Symbol 497 MovieClip Frame 24
_root.brickbbz("bza", _root.sbz, this); stop();
Symbol 498 MovieClip Frame 1
wid = this._width / 2; hei = this._height / 2; _root.addbricka(this); life = 5; aaa1 = "b0422" + _root.getNextHighestDepth(); _root.attachMovie("b0422", aaa1, _root.getNextHighestDepth()); _root[aaa1]._x = _x; _root[aaa1]._y = _y;
Symbol 498 MovieClip Frame 2
stop();
Symbol 498 MovieClip Frame 4
_root.brickbz("bza", _root.sbz, this); stop();
Symbol 498 MovieClip Frame 5
life--; if (life <= 0) { _root.brickbz("bza", _root.sbz, this); } else { lock = 0; _root[aaa1].gotoAndStop(life + 1); gotoAndStop (2); } stop();
Symbol 498 MovieClip Frame 7
_root.brickbz("bzc", _root.sbz, this); stop();
Symbol 498 MovieClip Frame 9
sx--; if (sx <= 0) { _root.brickbz("bza", _root.sbz, this); } else { lock = 0; gotoAndStop (2); } stop();
Symbol 498 MovieClip Frame 10
sx--; if (sx <= 0) { _root.brickbz("bza", _root.sbz, this); } else { lock = 0; gotoAndStop (2); } stop();
Symbol 498 MovieClip Frame 11
_root.brickbz("bze", _root.sbz, this); stop();
Symbol 498 MovieClip Frame 14
lock = 0; _root.brickgold(this); stop();
Symbol 498 MovieClip Frame 15
_root.brickbz("bza", _root.sbz, this); stop();
Symbol 498 MovieClip Frame 16
_root.brickbz("bza", _root.sbz, this); _root.newzhid("zdblack1", _x, _y, random(360), "sd", 12); stop();

Library Items

Symbol 1 Sound [sbz]
Symbol 2 Sound [gun]
Symbol 3 Sound [pow]
Symbol 4 Sound [spz]
Symbol 5 GraphicUsed by:13
Symbol 6 GraphicUsed by:13
Symbol 7 GraphicUsed by:13
Symbol 8 GraphicUsed by:13
Symbol 9 GraphicUsed by:13
Symbol 10 GraphicUsed by:13
Symbol 11 GraphicUsed by:13
Symbol 12 GraphicUsed by:13
Symbol 13 MovieClip [ball]Uses:5 6 7 8 9 10 11 12
Symbol 14 GraphicUsed by:19
Symbol 15 GraphicUsed by:19
Symbol 16 GraphicUsed by:19
Symbol 17 GraphicUsed by:19
Symbol 18 GraphicUsed by:19
Symbol 19 MovieClip [b062]Uses:14 15 16 17 18Used by:23 24
Symbol 20 GraphicUsed by:23 24 485
Symbol 21 GraphicUsed by:22 331
Symbol 22 MovieClip [zdblackb4]Uses:21Used by:23
Symbol 23 MovieClip [brickbbz]Uses:19 20 22
Symbol 24 MovieClip [brickabz]Uses:19 20
Symbol 25 GraphicUsed by:54 476
Symbol 26 GraphicUsed by:54
Symbol 27 GraphicUsed by:54
Symbol 28 GraphicUsed by:54
Symbol 29 GraphicUsed by:54
Symbol 30 GraphicUsed by:54
Symbol 31 GraphicUsed by:54
Symbol 32 GraphicUsed by:54
Symbol 33 GraphicUsed by:54
Symbol 34 GraphicUsed by:54
Symbol 35 GraphicUsed by:54
Symbol 36 GraphicUsed by:54
Symbol 37 GraphicUsed by:54
Symbol 38 GraphicUsed by:40
Symbol 39 GraphicUsed by:40
Symbol 40 MovieClipUses:38 39Used by:54
Symbol 41 GraphicUsed by:54
Symbol 42 GraphicUsed by:54
Symbol 43 GraphicUsed by:54
Symbol 44 GraphicUsed by:54 476
Symbol 45 GraphicUsed by:54
Symbol 46 GraphicUsed by:48
Symbol 47 GraphicUsed by:48
Symbol 48 MovieClipUses:46 47Used by:54
Symbol 49 GraphicUsed by:54 476
Symbol 50 GraphicUsed by:52 476
Symbol 51 GraphicUsed by:52
Symbol 52 MovieClipUses:50 51Used by:54
Symbol 53 GraphicUsed by:54
Symbol 54 MovieClip [power]Uses:25 26 27 28 29 30 31 32 33 34 35 36 37 40 41 42 43 44 45 48 49 52 53
Symbol 55 GraphicUsed by:59
Symbol 56 GraphicUsed by:59
Symbol 57 GraphicUsed by:59
Symbol 58 GraphicUsed by:59
Symbol 59 MovieClip [zdblacka]Uses:55 56 57 58
Symbol 60 GraphicUsed by:61
Symbol 61 MovieClip [zdblackb]Uses:60
Symbol 62 GraphicUsed by:67
Symbol 63 GraphicUsed by:67
Symbol 64 GraphicUsed by:67
Symbol 65 GraphicUsed by:67
Symbol 66 GraphicUsed by:67
Symbol 67 MovieClip [zdblack1]Uses:62 63 64 65 66
Symbol 68 GraphicUsed by:69
Symbol 69 MovieClip [water]Uses:68
Symbol 70 GraphicUsed by:71
Symbol 71 MovieClip [ice]Uses:70
Symbol 72 GraphicUsed by:73
Symbol 73 MovieClip [fire]Uses:72
Symbol 74 GraphicUsed by:75
Symbol 75 MovieClip [gold]Uses:74
Symbol 76 BitmapUsed by:77
Symbol 77 GraphicUses:76Used by:126
Symbol 78 BitmapUsed by:79
Symbol 79 GraphicUses:78Used by:126
Symbol 80 BitmapUsed by:81
Symbol 81 GraphicUses:80Used by:126
Symbol 82 BitmapUsed by:83
Symbol 83 GraphicUses:82Used by:126
Symbol 84 BitmapUsed by:85
Symbol 85 GraphicUses:84Used by:126
Symbol 86 BitmapUsed by:87
Symbol 87 GraphicUses:86Used by:126
Symbol 88 BitmapUsed by:89
Symbol 89 GraphicUses:88Used by:126
Symbol 90 BitmapUsed by:91
Symbol 91 GraphicUses:90Used by:126
Symbol 92 BitmapUsed by:93
Symbol 93 GraphicUses:92Used by:126
Symbol 94 BitmapUsed by:95
Symbol 95 GraphicUses:94Used by:126
Symbol 96 BitmapUsed by:97
Symbol 97 GraphicUses:96Used by:126
Symbol 98 BitmapUsed by:99
Symbol 99 GraphicUses:98Used by:126
Symbol 100 BitmapUsed by:101
Symbol 101 GraphicUses:100Used by:126
Symbol 102 BitmapUsed by:103
Symbol 103 GraphicUses:102Used by:126
Symbol 104 BitmapUsed by:105
Symbol 105 GraphicUses:104Used by:126
Symbol 106 BitmapUsed by:107
Symbol 107 GraphicUses:106Used by:126
Symbol 108 BitmapUsed by:109
Symbol 109 GraphicUses:108Used by:126
Symbol 110 BitmapUsed by:111
Symbol 111 GraphicUses:110Used by:126
Symbol 112 BitmapUsed by:113
Symbol 113 GraphicUses:112Used by:126
Symbol 114 BitmapUsed by:115
Symbol 115 GraphicUses:114Used by:126
Symbol 116 BitmapUsed by:117
Symbol 117 GraphicUses:116Used by:126
Symbol 118 BitmapUsed by:119
Symbol 119 GraphicUses:118Used by:126
Symbol 120 BitmapUsed by:121
Symbol 121 GraphicUses:120Used by:126
Symbol 122 BitmapUsed by:123
Symbol 123 GraphicUses:122Used by:126
Symbol 124 BitmapUsed by:125
Symbol 125 GraphicUses:124Used by:126
Symbol 126 MovieClip [bzb]Uses:77 79 81 83 85 87 89 91 93 95 97 99 101 103 105 107 109 111 113 115 117 119 121 123 125
Symbol 127 BitmapUsed by:128
Symbol 128 GraphicUses:127Used by:183
Symbol 129 BitmapUsed by:130
Symbol 130 GraphicUses:129Used by:183
Symbol 131 BitmapUsed by:132
Symbol 132 GraphicUses:131Used by:183
Symbol 133 BitmapUsed by:134
Symbol 134 GraphicUses:133Used by:183
Symbol 135 BitmapUsed by:136
Symbol 136 GraphicUses:135Used by:183
Symbol 137 BitmapUsed by:138
Symbol 138 GraphicUses:137Used by:183
Symbol 139 BitmapUsed by:140
Symbol 140 GraphicUses:139Used by:183
Symbol 141 BitmapUsed by:142
Symbol 142 GraphicUses:141Used by:183
Symbol 143 BitmapUsed by:144
Symbol 144 GraphicUses:143Used by:183
Symbol 145 BitmapUsed by:146
Symbol 146 GraphicUses:145Used by:183
Symbol 147 BitmapUsed by:148
Symbol 148 GraphicUses:147Used by:183
Symbol 149 BitmapUsed by:150
Symbol 150 GraphicUses:149Used by:183
Symbol 151 BitmapUsed by:152
Symbol 152 GraphicUses:151Used by:183
Symbol 153 BitmapUsed by:154
Symbol 154 GraphicUses:153Used by:183
Symbol 155 BitmapUsed by:156
Symbol 156 GraphicUses:155Used by:183
Symbol 157 BitmapUsed by:158
Symbol 158 GraphicUses:157Used by:183
Symbol 159 BitmapUsed by:160
Symbol 160 GraphicUses:159Used by:183
Symbol 161 BitmapUsed by:162
Symbol 162 GraphicUses:161Used by:183
Symbol 163 BitmapUsed by:164
Symbol 164 GraphicUses:163Used by:183
Symbol 165 BitmapUsed by:166
Symbol 166 GraphicUses:165Used by:183
Symbol 167 BitmapUsed by:168
Symbol 168 GraphicUses:167Used by:183
Symbol 169 BitmapUsed by:170
Symbol 170 GraphicUses:169Used by:183
Symbol 171 BitmapUsed by:172
Symbol 172 GraphicUses:171Used by:183
Symbol 173 BitmapUsed by:174
Symbol 174 GraphicUses:173Used by:183
Symbol 175 BitmapUsed by:176
Symbol 176 GraphicUses:175Used by:183
Symbol 177 BitmapUsed by:178
Symbol 178 GraphicUses:177Used by:183
Symbol 179 BitmapUsed by:180
Symbol 180 GraphicUses:179Used by:183
Symbol 181 BitmapUsed by:182
Symbol 182 GraphicUses:181Used by:183
Symbol 183 MovieClip [bzc]Uses:128 130 132 134 136 138 140 142 144 146 148 150 152 154 156 158 160 162 164 166 168 170 172 174 176 178 180 182
Symbol 184 BitmapUsed by:185
Symbol 185 GraphicUses:184Used by:244
Symbol 186 BitmapUsed by:187
Symbol 187 GraphicUses:186Used by:244
Symbol 188 BitmapUsed by:189
Symbol 189 GraphicUses:188Used by:244
Symbol 190 BitmapUsed by:191
Symbol 191 GraphicUses:190Used by:244
Symbol 192 BitmapUsed by:193
Symbol 193 GraphicUses:192Used by:244
Symbol 194 BitmapUsed by:195
Symbol 195 GraphicUses:194Used by:244
Symbol 196 BitmapUsed by:197
Symbol 197 GraphicUses:196Used by:244
Symbol 198 BitmapUsed by:199
Symbol 199 GraphicUses:198Used by:244
Symbol 200 BitmapUsed by:201
Symbol 201 GraphicUses:200Used by:244
Symbol 202 BitmapUsed by:203
Symbol 203 GraphicUses:202Used by:244
Symbol 204 BitmapUsed by:205
Symbol 205 GraphicUses:204Used by:244
Symbol 206 BitmapUsed by:207
Symbol 207 GraphicUses:206Used by:244
Symbol 208 BitmapUsed by:209
Symbol 209 GraphicUses:208Used by:244
Symbol 210 BitmapUsed by:211
Symbol 211 GraphicUses:210Used by:244
Symbol 212 BitmapUsed by:213
Symbol 213 GraphicUses:212Used by:244
Symbol 214 BitmapUsed by:215
Symbol 215 GraphicUses:214Used by:244
Symbol 216 BitmapUsed by:217
Symbol 217 GraphicUses:216Used by:244
Symbol 218 BitmapUsed by:219
Symbol 219 GraphicUses:218Used by:244
Symbol 220 BitmapUsed by:221
Symbol 221 GraphicUses:220Used by:244
Symbol 222 BitmapUsed by:223
Symbol 223 GraphicUses:222Used by:244
Symbol 224 BitmapUsed by:225
Symbol 225 GraphicUses:224Used by:244
Symbol 226 BitmapUsed by:227
Symbol 227 GraphicUses:226Used by:244
Symbol 228 BitmapUsed by:229
Symbol 229 GraphicUses:228Used by:244
Symbol 230 BitmapUsed by:231
Symbol 231 GraphicUses:230Used by:244
Symbol 232 BitmapUsed by:233
Symbol 233 GraphicUses:232Used by:244
Symbol 234 BitmapUsed by:235
Symbol 235 GraphicUses:234Used by:244
Symbol 236 BitmapUsed by:237
Symbol 237 GraphicUses:236Used by:244
Symbol 238 BitmapUsed by:239
Symbol 239 GraphicUses:238Used by:244
Symbol 240 BitmapUsed by:241
Symbol 241 GraphicUses:240Used by:244
Symbol 242 BitmapUsed by:243
Symbol 243 GraphicUses:242Used by:244
Symbol 244 MovieClip [bzd]Uses:185 187 189 191 193 195 197 199 201 203 205 207 209 211 213 215 217 219 221 223 225 227 229 231 233 235 237 239 241 243
Symbol 245 BitmapUsed by:246
Symbol 246 GraphicUses:245Used by:305
Symbol 247 BitmapUsed by:248
Symbol 248 GraphicUses:247Used by:305
Symbol 249 BitmapUsed by:250
Symbol 250 GraphicUses:249Used by:305
Symbol 251 BitmapUsed by:252
Symbol 252 GraphicUses:251Used by:305
Symbol 253 BitmapUsed by:254
Symbol 254 GraphicUses:253Used by:305
Symbol 255 BitmapUsed by:256
Symbol 256 GraphicUses:255Used by:305
Symbol 257 BitmapUsed by:258
Symbol 258 GraphicUses:257Used by:305
Symbol 259 BitmapUsed by:260
Symbol 260 GraphicUses:259Used by:305
Symbol 261 BitmapUsed by:262
Symbol 262 GraphicUses:261Used by:305
Symbol 263 BitmapUsed by:264
Symbol 264 GraphicUses:263Used by:305
Symbol 265 BitmapUsed by:266
Symbol 266 GraphicUses:265Used by:305
Symbol 267 BitmapUsed by:268
Symbol 268 GraphicUses:267Used by:305
Symbol 269 BitmapUsed by:270
Symbol 270 GraphicUses:269Used by:305
Symbol 271 BitmapUsed by:272
Symbol 272 GraphicUses:271Used by:305
Symbol 273 BitmapUsed by:274
Symbol 274 GraphicUses:273Used by:305
Symbol 275 BitmapUsed by:276
Symbol 276 GraphicUses:275Used by:305
Symbol 277 BitmapUsed by:278
Symbol 278 GraphicUses:277Used by:305
Symbol 279 BitmapUsed by:280
Symbol 280 GraphicUses:279Used by:305
Symbol 281 BitmapUsed by:282
Symbol 282 GraphicUses:281Used by:305
Symbol 283 BitmapUsed by:284
Symbol 284 GraphicUses:283Used by:305
Symbol 285 BitmapUsed by:286
Symbol 286 GraphicUses:285Used by:305
Symbol 287 BitmapUsed by:288
Symbol 288 GraphicUses:287Used by:305
Symbol 289 BitmapUsed by:290
Symbol 290 GraphicUses:289Used by:305
Symbol 291 BitmapUsed by:292
Symbol 292 GraphicUses:291Used by:305
Symbol 293 BitmapUsed by:294
Symbol 294 GraphicUses:293Used by:305
Symbol 295 BitmapUsed by:296
Symbol 296 GraphicUses:295Used by:305
Symbol 297 BitmapUsed by:298
Symbol 298 GraphicUses:297Used by:305
Symbol 299 BitmapUsed by:300
Symbol 300 GraphicUses:299Used by:305
Symbol 301 BitmapUsed by:302
Symbol 302 GraphicUses:301Used by:305
Symbol 303 BitmapUsed by:304
Symbol 304 GraphicUses:303Used by:305
Symbol 305 MovieClip [bze]Uses:246 248 250 252 254 256 258 260 262 264 266 268 270 272 274 276 278 280 282 284 286 288 290 292 294 296 298 300 302 304
Symbol 306 GraphicUsed by:315 321 325 431 436  Timeline
Symbol 307 GraphicUsed by:311
Symbol 308 GraphicUsed by:311
Symbol 309 SoundUsed by:311 319 324 442 445 456 459 462
Symbol 310 SoundUsed by:311 319 324 442 445 456 459 462
Symbol 311 ButtonUses:307 308 309 310Used by:315
Symbol 312 FontUsed by:313 423 428 452
Symbol 313 EditableTextUses:312Used by:315
Symbol 314 GraphicUsed by:315
Symbol 315 MovieClip [ok]Uses:306 311 313 314
Symbol 316 GraphicUsed by:321 325
Symbol 317 GraphicUsed by:319
Symbol 318 GraphicUsed by:319
Symbol 319 ButtonUses:317 318 309 310Used by:321 325
Symbol 320 GraphicUsed by:321
Symbol 321 MovieClip [gamewin]Uses:306 316 319 320
Symbol 322 GraphicUsed by:324
Symbol 323 GraphicUsed by:324
Symbol 324 ButtonUses:322 323 309 310Used by:325
Symbol 325 MovieClip [gameover]Uses:306 316 324 319
Symbol 326 GraphicUsed by:327
Symbol 327 MovieClip [brickbl]Uses:326
Symbol 328 MovieClip [white]
Symbol 329 GraphicUsed by:331
Symbol 330 GraphicUsed by:331
Symbol 331 MovieClip [zdblackb3]Uses:21 329 330
Symbol 332 GraphicUsed by:333
Symbol 333 MovieClip [b0422]Uses:332Used by:498
Symbol 334 GraphicUsed by:335
Symbol 335 MovieClip [b072]Uses:334Used by:497
Symbol 336 GraphicUsed by:337
Symbol 337 MovieClip [b07]Uses:336Used by:488
Symbol 338 GraphicUsed by:339
Symbol 339 MovieClip [b102]Uses:338Used by:487
Symbol 340 GraphicUsed by:341
Symbol 341 MovieClip [b04b]Uses:340Used by:486
Symbol 342 GraphicUsed by:343
Symbol 343 MovieClip [b06]Uses:342Used by:485
Symbol 344 GraphicUsed by:345
Symbol 345 MovieClip [b0432]Uses:344Used by:484
Symbol 346 GraphicUsed by:347
Symbol 347 MovieClip [b102b]Uses:346Used by:482
Symbol 348 GraphicUsed by:349
Symbol 349 MovieClip [b03]Uses:348Used by:481
Symbol 350 GraphicUsed by:351
Symbol 351 MovieClip [b02]Uses:350Used by:480
Symbol 352 GraphicUsed by:353
Symbol 353 MovieClip [b01]Uses:352Used by:479
Symbol 354 GraphicUsed by:355
Symbol 355 MovieClip [b05]Uses:354Used by:478
Symbol 356 BitmapUsed by:357
Symbol 357 GraphicUses:356Used by:416
Symbol 358 BitmapUsed by:359
Symbol 359 GraphicUses:358Used by:416
Symbol 360 BitmapUsed by:361
Symbol 361 GraphicUses:360Used by:416
Symbol 362 BitmapUsed by:363
Symbol 363 GraphicUses:362Used by:416
Symbol 364 BitmapUsed by:365
Symbol 365 GraphicUses:364Used by:416
Symbol 366 BitmapUsed by:367
Symbol 367 GraphicUses:366Used by:416
Symbol 368 BitmapUsed by:369
Symbol 369 GraphicUses:368Used by:416
Symbol 370 BitmapUsed by:371
Symbol 371 GraphicUses:370Used by:416
Symbol 372 BitmapUsed by:373
Symbol 373 GraphicUses:372Used by:416
Symbol 374 BitmapUsed by:375
Symbol 375 GraphicUses:374Used by:416
Symbol 376 BitmapUsed by:377
Symbol 377 GraphicUses:376Used by:416
Symbol 378 BitmapUsed by:379
Symbol 379 GraphicUses:378Used by:416
Symbol 380 BitmapUsed by:381
Symbol 381 GraphicUses:380Used by:416
Symbol 382 BitmapUsed by:383
Symbol 383 GraphicUses:382Used by:416
Symbol 384 BitmapUsed by:385
Symbol 385 GraphicUses:384Used by:416
Symbol 386 BitmapUsed by:387
Symbol 387 GraphicUses:386Used by:416
Symbol 388 BitmapUsed by:389
Symbol 389 GraphicUses:388Used by:416
Symbol 390 BitmapUsed by:391
Symbol 391 GraphicUses:390Used by:416
Symbol 392 BitmapUsed by:393
Symbol 393 GraphicUses:392Used by:416
Symbol 394 BitmapUsed by:395
Symbol 395 GraphicUses:394Used by:416
Symbol 396 BitmapUsed by:397
Symbol 397 GraphicUses:396Used by:416
Symbol 398 BitmapUsed by:399
Symbol 399 GraphicUses:398Used by:416
Symbol 400 BitmapUsed by:401
Symbol 401 GraphicUses:400Used by:416
Symbol 402 BitmapUsed by:403
Symbol 403 GraphicUses:402Used by:416
Symbol 404 BitmapUsed by:405
Symbol 405 GraphicUses:404Used by:416
Symbol 406 BitmapUsed by:407
Symbol 407 GraphicUses:406Used by:416
Symbol 408 BitmapUsed by:409
Symbol 409 GraphicUses:408Used by:416
Symbol 410 BitmapUsed by:411
Symbol 411 GraphicUses:410Used by:416
Symbol 412 BitmapUsed by:413
Symbol 413 GraphicUses:412Used by:416
Symbol 414 BitmapUsed by:415
Symbol 415 GraphicUses:414Used by:416
Symbol 416 MovieClip [bza]Uses:357 359 361 363 365 367 369 371 373 375 377 379 381 383 385 387 389 391 393 395 397 399 401 403 405 407 409 411 413 415Used by:476
Symbol 417 BitmapUsed by:418
Symbol 418 GraphicUses:417Used by:419 422
Symbol 419 MovieClipUses:418Used by:422
Symbol 420 GraphicUsed by:421
Symbol 421 MovieClipUses:420Used by:422
Symbol 422 MovieClipUses:419 421 418Used by:Timeline
Symbol 423 TextUses:312Used by:Timeline
Symbol 424 FontUsed by:425
Symbol 425 EditableTextUses:424Used by:Timeline
Symbol 426 GraphicUsed by:427
Symbol 427 ButtonUses:426Used by:Timeline
Symbol 428 EditableTextUses:312Used by:431
Symbol 429 FontUsed by:430
Symbol 430 EditableTextUses:429Used by:431
Symbol 431 ButtonUses:306 428 430Used by:Timeline
Symbol 432 GraphicUsed by:433
Symbol 433 MovieClipUses:432Used by:Timeline
Symbol 434 GraphicUsed by:435
Symbol 435 MovieClipUses:434Used by:Timeline
Symbol 436 MovieClipUses:306Used by:Timeline
Symbol 437 GraphicUsed by:Timeline
Symbol 438 GraphicUsed by:439
Symbol 439 MovieClipUses:438Used by:Timeline
Symbol 440 GraphicUsed by:442
Symbol 441 GraphicUsed by:442
Symbol 442 ButtonUses:440 441 309 310Used by:Timeline
Symbol 443 GraphicUsed by:445
Symbol 444 GraphicUsed by:445
Symbol 445 ButtonUses:443 444 309 310Used by:Timeline
Symbol 446 GraphicUsed by:Timeline
Symbol 447 BitmapUsed by:448
Symbol 448 GraphicUses:447Used by:449
Symbol 449 MovieClipUses:448Used by:Timeline
Symbol 450 GraphicUsed by:Timeline
Symbol 451 GraphicUsed by:Timeline
Symbol 452 EditableTextUses:312Used by:Timeline
Symbol 453 GraphicUsed by:Timeline
Symbol 454 GraphicUsed by:456
Symbol 455 GraphicUsed by:456
Symbol 456 ButtonUses:454 455 309 310Used by:Timeline
Symbol 457 GraphicUsed by:459
Symbol 458 GraphicUsed by:459
Symbol 459 ButtonUses:457 458 309 310Used by:Timeline
Symbol 460 GraphicUsed by:462
Symbol 461 GraphicUsed by:462
Symbol 462 ButtonUses:460 461 309 310Used by:Timeline
Symbol 463 GraphicUsed by:Timeline
Symbol 464 GraphicUsed by:Timeline
Symbol 465 GraphicUsed by:Timeline
Symbol 466 BitmapUsed by:467
Symbol 467 GraphicUses:466Used by:Timeline
Symbol 468 GraphicUsed by:471
Symbol 469 GraphicUsed by:471
Symbol 470 GraphicUsed by:471
Symbol 471 MovieClipUses:468 469 470Used by:476
Symbol 472 GraphicUsed by:473
Symbol 473 MovieClipUses:472Used by:476
Symbol 474 GraphicUsed by:475
Symbol 475 MovieClipUses:474Used by:476
Symbol 476 MovieClipUses:471 25 44 50 49 473 475 416Used by:Timeline
Symbol 477 GraphicUsed by:478 479 480 481 482 486 487 488 497 498
Symbol 478 MovieClipUses:355 477Used by:Timeline
Symbol 479 MovieClipUses:353 477Used by:Timeline
Symbol 480 MovieClipUses:351 477Used by:Timeline
Symbol 481 MovieClipUses:349 477Used by:Timeline
Symbol 482 MovieClipUses:347 477Used by:Timeline
Symbol 483 GraphicUsed by:484
Symbol 484 MovieClipUses:345 483Used by:Timeline
Symbol 485 MovieClipUses:343 20Used by:Timeline
Symbol 486 MovieClipUses:341 477Used by:Timeline
Symbol 487 MovieClipUses:339 477Used by:Timeline
Symbol 488 MovieClipUses:337 477Used by:Timeline
Symbol 489 GraphicUsed by:496
Symbol 490 GraphicUsed by:496
Symbol 491 GraphicUsed by:496
Symbol 492 GraphicUsed by:496
Symbol 493 GraphicUsed by:496
Symbol 494 GraphicUsed by:496
Symbol 495 GraphicUsed by:496
Symbol 496 MovieClipUses:489 490 491 492 493 494 495Used by:Timeline
Symbol 497 MovieClipUses:335 477Used by:Timeline
Symbol 498 MovieClipUses:333 477Used by:Timeline

Instance Names

"loadbar1"Frame 1Symbol 422 MovieClip
"brickd1"Frame 168Symbol 436 MovieClip
"bar"Frame 208Symbol 476 MovieClip
"loa"Symbol 422 MovieClip Frame 1Symbol 421 MovieClip
"a"Symbol 476 MovieClip Frame 1Symbol 471 MovieClip

Special Tags

ExportAssets (56)Timeline Frame 1Symbol 1 as "sbz"
ExportAssets (56)Timeline Frame 1Symbol 2 as "gun"
ExportAssets (56)Timeline Frame 1Symbol 3 as "pow"
ExportAssets (56)Timeline Frame 1Symbol 4 as "spz"
ExportAssets (56)Timeline Frame 1Symbol 13 as "ball"
ExportAssets (56)Timeline Frame 1Symbol 19 as "b062"
ExportAssets (56)Timeline Frame 1Symbol 22 as "zdblackb4"
ExportAssets (56)Timeline Frame 1Symbol 22 as "zdblackb4"
ExportAssets (56)Timeline Frame 1Symbol 23 as "brickbbz"
ExportAssets (56)Timeline Frame 1Symbol 19 as "b062"
ExportAssets (56)Timeline Frame 1Symbol 24 as "brickabz"
ExportAssets (56)Timeline Frame 1Symbol 22 as "zdblackb4"
ExportAssets (56)Timeline Frame 1Symbol 54 as "power"
ExportAssets (56)Timeline Frame 1Symbol 59 as "zdblacka"
ExportAssets (56)Timeline Frame 1Symbol 61 as "zdblackb"
ExportAssets (56)Timeline Frame 1Symbol 67 as "zdblack1"
ExportAssets (56)Timeline Frame 1Symbol 69 as "water"
ExportAssets (56)Timeline Frame 1Symbol 71 as "ice"
ExportAssets (56)Timeline Frame 1Symbol 73 as "fire"
ExportAssets (56)Timeline Frame 1Symbol 75 as "gold"
ExportAssets (56)Timeline Frame 1Symbol 126 as "bzb"
ExportAssets (56)Timeline Frame 1Symbol 183 as "bzc"
ExportAssets (56)Timeline Frame 1Symbol 244 as "bzd"
ExportAssets (56)Timeline Frame 1Symbol 305 as "bze"
ExportAssets (56)Timeline Frame 1Symbol 315 as "ok"
ExportAssets (56)Timeline Frame 1Symbol 321 as "gamewin"
ExportAssets (56)Timeline Frame 1Symbol 325 as "gameover"
ExportAssets (56)Timeline Frame 1Symbol 19 as "b062"
ExportAssets (56)Timeline Frame 1Symbol 327 as "brickbl"
ExportAssets (56)Timeline Frame 1Symbol 328 as "white"
ExportAssets (56)Timeline Frame 1Symbol 331 as "zdblackb3"
ExportAssets (56)Timeline Frame 1Symbol 333 as "b0422"
ExportAssets (56)Timeline Frame 1Symbol 335 as "b072"
ExportAssets (56)Timeline Frame 1Symbol 337 as "b07"
ExportAssets (56)Timeline Frame 1Symbol 339 as "b102"
ExportAssets (56)Timeline Frame 1Symbol 341 as "b04b"
ExportAssets (56)Timeline Frame 1Symbol 343 as "b06"
ExportAssets (56)Timeline Frame 1Symbol 345 as "b0432"
ExportAssets (56)Timeline Frame 1Symbol 347 as "b102b"
ExportAssets (56)Timeline Frame 1Symbol 349 as "b03"
ExportAssets (56)Timeline Frame 1Symbol 351 as "b02"
ExportAssets (56)Timeline Frame 1Symbol 353 as "b01"
ExportAssets (56)Timeline Frame 1Symbol 355 as "b05"
ExportAssets (56)Timeline Frame 1Symbol 416 as "bza"
ExportAssets (56)Timeline Frame 208Symbol 416 as "bza"
ExportAssets (56)Timeline Frame 208Symbol 416 as "bza"
ExportAssets (56)Timeline Frame 208Symbol 416 as "bza"
ExportAssets (56)Timeline Frame 208Symbol 416 as "bza"
ExportAssets (56)Timeline Frame 208Symbol 416 as "bza"
ExportAssets (56)Timeline Frame 208Symbol 416 as "bza"
ExportAssets (56)Timeline Frame 208Symbol 416 as "bza"
ExportAssets (56)Timeline Frame 208Symbol 416 as "bza"
ExportAssets (56)Timeline Frame 208Symbol 416 as "bza"
ExportAssets (56)Timeline Frame 208Symbol 416 as "bza"
ExportAssets (56)Timeline Frame 208Symbol 416 as "bza"
ExportAssets (56)Timeline Frame 208Symbol 416 as "bza"
ExportAssets (56)Timeline Frame 208Symbol 416 as "bza"
ExportAssets (56)Timeline Frame 208Symbol 416 as "bza"
ExportAssets (56)Timeline Frame 208Symbol 416 as "bza"
ExportAssets (56)Timeline Frame 208Symbol 416 as "bza"
ExportAssets (56)Timeline Frame 208Symbol 416 as "bza"
ExportAssets (56)Timeline Frame 208Symbol 416 as "bza"
ExportAssets (56)Timeline Frame 208Symbol 416 as "bza"
ExportAssets (56)Timeline Frame 208Symbol 416 as "bza"
ExportAssets (56)Timeline Frame 208Symbol 416 as "bza"
ExportAssets (56)Timeline Frame 208Symbol 416 as "bza"
ExportAssets (56)Timeline Frame 208Symbol 416 as "bza"
ExportAssets (56)Timeline Frame 208Symbol 416 as "bza"
ExportAssets (56)Timeline Frame 208Symbol 416 as "bza"
ExportAssets (56)Timeline Frame 208Symbol 416 as "bza"
ExportAssets (56)Timeline Frame 208Symbol 416 as "bza"
ExportAssets (56)Timeline Frame 208Symbol 416 as "bza"
ExportAssets (56)Timeline Frame 208Symbol 416 as "bza"
ExportAssets (56)Timeline Frame 208Symbol 416 as "bza"
ExportAssets (56)Timeline Frame 208Symbol 416 as "bza"
ExportAssets (56)Timeline Frame 208Symbol 355 as "b05"
ExportAssets (56)Timeline Frame 208Symbol 353 as "b01"
ExportAssets (56)Timeline Frame 208Symbol 351 as "b02"
ExportAssets (56)Timeline Frame 208Symbol 349 as "b03"
ExportAssets (56)Timeline Frame 208Symbol 347 as "b102b"
ExportAssets (56)Timeline Frame 211Symbol 345 as "b0432"
ExportAssets (56)Timeline Frame 211Symbol 343 as "b06"
ExportAssets (56)Timeline Frame 212Symbol 341 as "b04b"
ExportAssets (56)Timeline Frame 212Symbol 339 as "b102"
ExportAssets (56)Timeline Frame 212Symbol 337 as "b07"
ExportAssets (56)Timeline Frame 234Symbol 335 as "b072"
ExportAssets (56)Timeline Frame 234Symbol 333 as "b0422"

Labels

"kais"Frame 2
"s1"Frame 168
"mm"Frame 171
"easy"Frame 174
"start"Frame 179
"stage1"Frame 208
"stage"Frame 211
"mengtt"Frame 231
"dreamaaa"Frame 234
"flash"Frame 237
"kuaidao"Frame 240
"wing"Frame 243
"flashgame"Frame 246
"wingame"Frame 251
"normal"Symbol 13 MovieClip [ball] Frame 1
"gold"Symbol 13 MovieClip [ball] Frame 3
"fire"Symbol 13 MovieClip [ball] Frame 5
"ice"Symbol 13 MovieClip [ball] Frame 7
"water"Symbol 13 MovieClip [ball] Frame 9
"du"Symbol 13 MovieClip [ball] Frame 11
"black"Symbol 13 MovieClip [ball] Frame 13
"sd"Symbol 13 MovieClip [ball] Frame 15
"bz"Symbol 23 MovieClip [brickbbz] Frame 36
"normal"Symbol 23 MovieClip [brickbbz] Frame 37
"du"Symbol 23 MovieClip [brickbbz] Frame 41
"water"Symbol 23 MovieClip [brickbbz] Frame 42
"ice"Symbol 23 MovieClip [brickbbz] Frame 43
"fire"Symbol 23 MovieClip [brickbbz] Frame 44
"gold"Symbol 23 MovieClip [brickbbz] Frame 45
"black"Symbol 23 MovieClip [brickbbz] Frame 47
"sd"Symbol 23 MovieClip [brickbbz] Frame 48
"bz"Symbol 24 MovieClip [brickabz] Frame 36
"normal"Symbol 24 MovieClip [brickabz] Frame 37
"du"Symbol 24 MovieClip [brickabz] Frame 41
"water"Symbol 24 MovieClip [brickabz] Frame 42
"ice"Symbol 24 MovieClip [brickabz] Frame 43
"fire"Symbol 24 MovieClip [brickabz] Frame 44
"gold"Symbol 24 MovieClip [brickabz] Frame 45
"black"Symbol 24 MovieClip [brickabz] Frame 47
"sd"Symbol 24 MovieClip [brickabz] Frame 48
"remove"Symbol 61 MovieClip [zdblackb] Frame 2
"ice"Symbol 67 MovieClip [zdblack1] Frame 2
"normal"Symbol 67 MovieClip [zdblack1] Frame 3
"du"Symbol 67 MovieClip [zdblack1] Frame 4
"sd"Symbol 67 MovieClip [zdblack1] Frame 5
"fire"Symbol 67 MovieClip [zdblack1] Frame 6
"remove"Symbol 67 MovieClip [zdblack1] Frame 7
"clear"Symbol 327 MovieClip [brickbl] Frame 2
"normal"Symbol 327 MovieClip [brickbl] Frame 4
"bz"Symbol 327 MovieClip [brickbl] Frame 5
"fire"Symbol 327 MovieClip [brickbl] Frame 6
"du"Symbol 327 MovieClip [brickbl] Frame 10
"water"Symbol 327 MovieClip [brickbl] Frame 12
"ice"Symbol 327 MovieClip [brickbl] Frame 13
"gold"Symbol 327 MovieClip [brickbl] Frame 17
"black"Symbol 327 MovieClip [brickbl] Frame 18
"sd"Symbol 327 MovieClip [brickbl] Frame 19
"normal"Symbol 476 MovieClip Frame 2
"win"Symbol 476 MovieClip Frame 4
"zd"Symbol 476 MovieClip Frame 6
"sd"Symbol 476 MovieClip Frame 8
"bz"Symbol 476 MovieClip Frame 10
"ice"Symbol 476 MovieClip Frame 12
"small"Symbol 476 MovieClip Frame 14
"big"Symbol 476 MovieClip Frame 16
"fire"Symbol 476 MovieClip Frame 19
"du"Symbol 476 MovieClip Frame 52
"lost"Symbol 476 MovieClip Frame 85
"bz"Symbol 478 MovieClip Frame 4
"normal"Symbol 478 MovieClip Frame 5
"du"Symbol 478 MovieClip Frame 7
"water"Symbol 478 MovieClip Frame 9
"ice"Symbol 478 MovieClip Frame 10
"fire"Symbol 478 MovieClip Frame 11
"sd"Symbol 478 MovieClip Frame 12
"gold"Symbol 478 MovieClip Frame 14
"black"Symbol 478 MovieClip Frame 15
"bz"Symbol 479 MovieClip Frame 4
"normal"Symbol 479 MovieClip Frame 5
"du"Symbol 479 MovieClip Frame 7
"water"Symbol 479 MovieClip Frame 9
"ice"Symbol 479 MovieClip Frame 10
"fire"Symbol 479 MovieClip Frame 11
"gold"Symbol 479 MovieClip Frame 14
"black"Symbol 479 MovieClip Frame 15
"sd"Symbol 479 MovieClip Frame 16
"bz"Symbol 480 MovieClip Frame 6
"normal"Symbol 480 MovieClip Frame 7
"du"Symbol 480 MovieClip Frame 9
"water"Symbol 480 MovieClip Frame 11
"ice"Symbol 480 MovieClip Frame 12
"fire"Symbol 480 MovieClip Frame 13
"gold"Symbol 480 MovieClip Frame 16
"black"Symbol 480 MovieClip Frame 17
"sd"Symbol 480 MovieClip Frame 18
"bz"Symbol 481 MovieClip Frame 4
"normal"Symbol 481 MovieClip Frame 5
"du"Symbol 481 MovieClip Frame 7
"water"Symbol 481 MovieClip Frame 9
"ice"Symbol 481 MovieClip Frame 10
"fire"Symbol 481 MovieClip Frame 11
"gold"Symbol 481 MovieClip Frame 14
"black"Symbol 481 MovieClip Frame 15
"sd"Symbol 481 MovieClip Frame 16
"bz"Symbol 482 MovieClip Frame 4
"normal"Symbol 482 MovieClip Frame 5
"du"Symbol 482 MovieClip Frame 7
"water"Symbol 482 MovieClip Frame 9
"ice"Symbol 482 MovieClip Frame 10
"fire"Symbol 482 MovieClip Frame 11
"gold"Symbol 482 MovieClip Frame 14
"black"Symbol 482 MovieClip Frame 15
"sd"Symbol 482 MovieClip Frame 16
"bz"Symbol 484 MovieClip Frame 4
"normal"Symbol 484 MovieClip Frame 5
"du"Symbol 484 MovieClip Frame 7
"water"Symbol 484 MovieClip Frame 9
"ice"Symbol 484 MovieClip Frame 10
"fire"Symbol 484 MovieClip Frame 11
"gold"Symbol 484 MovieClip Frame 14
"black"Symbol 484 MovieClip Frame 15
"sd"Symbol 484 MovieClip Frame 16
"bz"Symbol 485 MovieClip Frame 3
"normal"Symbol 485 MovieClip Frame 4
"du"Symbol 485 MovieClip Frame 8
"water"Symbol 485 MovieClip Frame 9
"ice"Symbol 485 MovieClip Frame 10
"fire"Symbol 485 MovieClip Frame 11
"gold"Symbol 485 MovieClip Frame 12
"black"Symbol 485 MovieClip Frame 14
"sd"Symbol 485 MovieClip Frame 15
"bz"Symbol 486 MovieClip Frame 4
"normal"Symbol 486 MovieClip Frame 5
"du"Symbol 486 MovieClip Frame 7
"water"Symbol 486 MovieClip Frame 9
"ice"Symbol 486 MovieClip Frame 10
"fire"Symbol 486 MovieClip Frame 11
"gold"Symbol 486 MovieClip Frame 14
"black"Symbol 486 MovieClip Frame 15
"sd"Symbol 486 MovieClip Frame 16
"bz"Symbol 487 MovieClip Frame 4
"normal"Symbol 487 MovieClip Frame 5
"du"Symbol 487 MovieClip Frame 7
"water"Symbol 487 MovieClip Frame 9
"ice"Symbol 487 MovieClip Frame 10
"fire"Symbol 487 MovieClip Frame 11
"gold"Symbol 487 MovieClip Frame 14
"black"Symbol 487 MovieClip Frame 15
"sd"Symbol 487 MovieClip Frame 16
"sd"Symbol 488 MovieClip Frame 4
"normal"Symbol 488 MovieClip Frame 6
"bz"Symbol 488 MovieClip Frame 8
"fire"Symbol 488 MovieClip Frame 10
"du"Symbol 488 MovieClip Frame 15
"water"Symbol 488 MovieClip Frame 17
"ice"Symbol 488 MovieClip Frame 18
"gold"Symbol 488 MovieClip Frame 22
"clear"Symbol 488 MovieClip Frame 23
"black"Symbol 488 MovieClip Frame 24
"sd"Symbol 497 MovieClip Frame 4
"normal"Symbol 497 MovieClip Frame 6
"bz"Symbol 497 MovieClip Frame 8
"fire"Symbol 497 MovieClip Frame 10
"du"Symbol 497 MovieClip Frame 15
"water"Symbol 497 MovieClip Frame 17
"ice"Symbol 497 MovieClip Frame 18
"gold"Symbol 497 MovieClip Frame 22
"clear"Symbol 497 MovieClip Frame 23
"black"Symbol 497 MovieClip Frame 24
"bz"Symbol 498 MovieClip Frame 4
"normal"Symbol 498 MovieClip Frame 5
"du"Symbol 498 MovieClip Frame 7
"water"Symbol 498 MovieClip Frame 9
"ice"Symbol 498 MovieClip Frame 10
"fire"Symbol 498 MovieClip Frame 11
"gold"Symbol 498 MovieClip Frame 14
"black"Symbol 498 MovieClip Frame 15
"sd"Symbol 498 MovieClip Frame 16

Dynamic Text Variables

_root.passwSymbol 313 EditableText""
percentSymbol 425 EditableText""
passwSymbol 452 EditableText""




http://swfchan.com/6/25279/info.shtml
Created: 23/5 -2019 21:03:19 Last modified: 23/5 -2019 21:03:19 Server time: 15/11 -2024 07:11:17