Frame 1
bytetotal = _root.getBytesTotal();
onEnterFrame = function () {
byteloaded = _root.getBytesLoaded();
loaded = int((byteloaded / bytetotal) * 100);
loadbar1.loa._xscale = loaded;
percent = loaded + "%";
if (byteloaded == bytetotal) {
delete onEnterFrame;
delete bytetotal;
delete byteloaded;
delete loaded;
delete percent;
gotoAndStop ("kais");
}
};
stop();
Frame 2
stop();
Frame 168
passw = "";
stop();
Frame 171
stop();
Frame 174
stop();
Frame 205
function addbricka(brick) {
brick.id = _root.brickanum;
brick.sx = _root.sx;
_root.bricka[_root.brickanum] = brick;
_root.brickanum = _root.brickanum + 1;
}
function addbrickb(brick) {
brick.id = _root.brickbnum;
_root.brickb[_root.brickbnum] = brick;
_root.brickbnum = _root.brickbnum + 1;
}
function addbrickc(brick) {
brick.id = _root.brickcnum;
_root.brickc[_root.brickcnum] = brick;
_root.brickcnum = _root.brickcnum + 1;
if (brick.effect == undefined) {
brick.effect = random(7) + 2;
}
brick.gotoAndStop(brick.effect);
brick.wid = brick._width / 2;
brick.hei = brick.wid;
brick.bj = brick.wid;
}
function newball(x, y, jd, v, effect, scale) {
var _local3 = _root.getNextHighestDepth();
var _local2 = "ball" + _local3;
_root.attachMovie("ball", _local2, _local3);
_root[_local2].id = _local3;
_root.ball[_local3] = _root[_local2];
_root.ballnum++;
_root[_local2]._x = x;
_root[_local2]._y = y;
_root[_local2]._xscale = scale;
_root[_local2]._yscale = scale;
_root[_local2].effect = effect;
_root[_local2].gotoAndPlay(effect);
_root[_local2].v = v;
var _local4 = (Math.PI/180) * jd;
_root[_local2].movx1 = Math.cos(_local4);
_root[_local2].movy1 = Math.sin(_local4);
_root[_local2].movx = _root[_local2].v * _root[_local2].movx1;
_root[_local2].movy = _root[_local2].v * _root[_local2].movy1;
}
function newpower(x, y, effect) {
var _local2 = "power" + _root.getNextHighestDepth();
_root.attachMovie("power", _local2, _root.getNextHighestDepth());
_root[_local2]._x = x;
_root[_local2]._y = y;
_root[_local2].id = _root.powernum;
_root.power[_root.powernum] = _root[_local2];
_root.powernum = _root.powernum + 1;
_root[_local2].ballbj = 9;
_root[_local2].balll = x - _root[_local2].ballbj;
_root[_local2].ballr = x + _root[_local2].ballbj;
if (effect == undefined) {
effect = random(23) + 2;
}
_root[_local2].effect = effect;
_root[_local2].gotoAndStop(effect);
}
function newzhid(attname, x, y, jd, effect, v) {
var _local2 = attname + _root.getNextHighestDepth();
_root.attachMovie(attname, _local2, _root.getNextHighestDepth());
_root[_local2]._x = x;
_root[_local2]._y = y;
_root[_local2].effect = effect;
_root[_local2].id = _root.zhidnum;
_root.zhid[_root.zhidnum] = _root[_local2];
_root.zhidnum = _root.zhidnum + 1;
_root[_local2].gotoAndStop(effect);
_root[_local2].wid = _root[_local2]._width / 2;
_root[_local2].hei = _root[_local2]._height / 2;
var _local3 = (Math.PI/180) * jd;
_root[_local2].movx = v * Math.cos(_local3);
_root[_local2].movy = v * Math.sin(_local3);
_root[_local2]._rotation = jd;
}
function powermove() {
for (var _local6 in _root.power) {
var _local2 = _root.power[_local6];
_local2._y = _local2._y + 3;
if (_local2._y > 480) {
delete _root.power[_local6];
_local2.removeMovieClip();
}
_local2.ballt = _local2._y - _local2.ballbj;
_local2.ballb = _local2._y + _local2.ballbj;
if (((((Math.abs(_root.bar.v) < 40) and (_local2.ballr > _root.bar.l)) and (_local2.balll < _root.bar.r)) and (_local2.ballt < _root.bar.b)) and (_local2.ballb > _root.bar.t)) {
var _local5 = (_root.bar.bj + _local2.ballbj) * (_root.bar.bj + _local2.ballbj);
if ((((_local2._x - _root.bar._x) * (_local2._x - _root.bar._x)) + ((_local2._y - _root.bar._y) * (_local2._y - _root.bar._y))) < _local5) {
_root.pow.start();
if ((_local2.effect == 2) and (_root.bar.lock != 1)) {
_root.bar.lock = 1;
_root.bar.gotoAndPlay("zd");
} else if (_local2.effect == 3) {
for (var _local6 in _root.ball) {
var _local3 = _root.ball[_local6];
if (_local3.lock != 1) {
_local3.lock = 1;
_local3.gotoAndPlay("gold");
_local3.effect = "gold";
}
}
} else if (_local2.effect == 4) {
for (var _local6 in _root.ball) {
var _local3 = _root.ball[_local6];
_root.setballv(_local3, 2);
}
} else if (_local2.effect == 5) {
for (var _local6 in _root.ball) {
var _local3 = _root.ball[_local6];
_root.setballv(_local3, -2);
}
} else if (_local2.effect == 6) {
for (var _local6 in _root.ball) {
var _local3 = _root.ball[_local6];
_local3._xscale = 66.6666666666667;
_local3._yscale = 66.6666666666667;
_local3.ballbj = _local3._width / 2;
_root.setballv(_local3, 1);
}
} else if (_local2.effect == 7) {
for (var _local6 in _root.ball) {
var _local3 = _root.ball[_local6];
if (_local3.lock != 1) {
_local3.lock = 1;
_local3.gotoAndPlay("fire");
_local3.effect = "fire";
_root.setballv(_local3, 1);
}
}
} else if (_local2.effect == 8) {
for (var _local6 in _root.ball) {
var _local3 = _root.ball[_local6];
_local3._xscale = 133.333333333333;
_local3._yscale = 133.333333333333;
_local3.ballbj = _local3._width / 2;
_root.setballv(_local3, -1);
}
} else if (_local2.effect == 9) {
for (var _local6 in _root.ball) {
var _local3 = _root.ball[_local6];
if (_local3.lock != 1) {
_local3.lock = 1;
_local3.gotoAndPlay("ice");
_local3.effect = "ice";
_root.setballv(_local3, -1);
}
}
} else if (_local2.effect == 10) {
for (var _local6 in _root.ball) {
var _local3 = _root.ball[_local6];
if (_local3.lock != 1) {
_local3.lock = 1;
_local3.gotoAndPlay("water");
_local3.effect = "water";
}
}
} else if (_local2.effect == 11) {
for (var _local6 in _root.ball) {
var _local3 = _root.ball[_local6];
if (_local3.lock != 1) {
_local3.lock = 1;
_local3.gotoAndPlay("du");
_local3.effect = "du";
}
}
} else if (_local2.effect == 12) {
var _local4 = "brickbl" + _root.getNextHighestDepth();
_root.attachMovie("brickbl", _local4, _root.getNextHighestDepth());
_root[_local4]._y = 435;
_root[_local4]._x = 312;
} else if (_local2.effect == 13) {
for (var _local6 in _root.ball) {
var _local3 = _root.ball[_local6];
if (_local3.lock != 1) {
_local3.lock = 1;
_local3.gotoAndPlay("black");
_local3.effect = "black";
}
}
} else if ((_local2.effect == 14) and (_root.bar.lock != 1)) {
_root.bar.lock = 1;
_root.bar.gotoAndPlay("normal");
} else if ((_local2.effect == 15) and (_root.bar.lock != 1)) {
_root.bar.lock = 1;
_root.bar.gotoAndPlay("du");
} else if ((_local2.effect == 16) and (_root.bar.lock != 1)) {
_root.bar.lock = 1;
_root.bar.gotoAndPlay("small");
} else if ((_local2.effect == 17) and (_root.bar.lock != 1)) {
_root.bar.lock = 1;
_root.bar.gotoAndPlay("big");
} else if (_local2.effect == 18) {
for (var _local6 in _root.ball) {
var _local3 = _root.ball[_local6];
if (_local3.lock != 1) {
_local3.lock = 1;
_local3.gotoAndPlay("normal");
_local3.effect = "normal";
_local3._xscale = 100;
_local3._yscale = 100;
_local3.ballbj = _local3._width / 2;
}
}
} else if ((_local2.effect == 19) and (_root.bar.lock != 1)) {
_root.bar.lock = 1;
_root.bar.gotoAndPlay("sd");
} else if (_local2.effect == 20) {
for (var _local6 in _root.ball) {
var _local3 = _root.ball[_local6];
if (_local3.lock != 1) {
_local3.lock = 1;
_local3.gotoAndPlay("sd");
_local3.effect = "sd";
}
}
} else if ((_local2.effect == 21) and (_root.bar.lock != 1)) {
_root.bar.lock = 1;
_root.bar.gotoAndPlay("fire");
} else if ((_local2.effect == 22) and (_root.bar.lock != 1)) {
_root.bar.lock = 1;
_root.bar.gotoAndPlay("ice");
} else if ((_local2.effect == 23) and (_root.bar.lock != 1)) {
_root.bar.lock = 1;
_root.bar.gotoAndPlay("bz");
} else if ((_local2.effect == 24) and (_root.bar.lock != 1)) {
_root.bar.lock = 1;
for (var _local6 in _root.ball) {
_root.ball[_local6].removeMovieClip();
delete _root.ball[_local6];
}
_root.ballnum = 0;
_root.bar.gotoAndPlay("lost");
}
delete _root.power[_local6];
_local2.removeMovieClip();
}
}
}
}
function zhidmove() {
for (var _local13 in _root.zhid) {
var _local3 = _root.zhid[_local13];
_local3._y = _local3._y + _local3.movy;
_local3._x = _local3._x + _local3.movx;
if ((((_local3._y < 0) or (_local3._x < 0)) or (_local3._y > 400)) or (_local3._x > 623)) {
delete _root.zhid[_local13];
_local3.removeMovieClip();
}
var _local12 = _local3._x - _local3.wid;
var _local10 = _local3._x + _local3.wid;
var _local8 = _local3._y - _local3.hei;
var _local9 = _local3._y + _local3.hei;
for (var _local11 in _root.bricka) {
var _local2 = _root.bricka[_local11];
var _local7 = _local2._x - _local2.wid;
var _local6 = _local2._x + _local2.wid;
var _local4 = _local2._y - _local2.hei;
var _local5 = _local2._y + _local2.hei;
if ((((_local10 > _local7) and (_local12 < _local6)) and (_local8 < _local5)) and (_local9 > _local4)) {
if (_local2.lock != 1) {
_local2.lock = 1;
_local2.gotoAndPlay(_local3.effect);
}
if (_local3.effect != "fire") {
_local3.gotoAndPlay("remove");
}
}
}
for (var _local11 in _root.brickb) {
var _local2 = _root.brickb[_local11];
var _local7 = _local2._x - _local2.wid;
var _local6 = _local2._x + _local2.wid;
var _local4 = _local2._y - _local2.hei;
var _local5 = _local2._y + _local2.hei;
if ((((_local10 > _local7) and (_local12 < _local6)) and (_local8 < _local5)) and (_local9 > _local4)) {
if (_local2.lock != 1) {
_local2.lock = 1;
_local2.gotoAndPlay(_local3.effect);
}
if (_local3.effect != "fire") {
_local3.gotoAndPlay("remove");
}
}
}
}
}
function ballmove() {
for (var _local3 in _root.ball) {
var _local2 = _root.ball[_local3];
_local2.x1 = _local2._x;
_local2.y1 = _local2._y;
_local2._x = _local2._x + _local2.movx;
_local2._y = _local2._y + _local2.movy;
_root.ballstate(_local2);
}
}
function ballstate(ballname) {
ballname.balll = ballname._x - ballname.ballbj;
ballname.ballr = ballname._x + ballname.ballbj;
ballname.ballt = ballname._y - ballname.ballbj;
ballname.ballb = ballname._y + ballname.ballbj;
}
function movebar() {
var _local2 = _root.bar._x;
if (_root._xmouse < (_root.bar.wid + _root.wid1)) {
_root.bar._x = _root.bar.wid + _root.wid1;
} else if (_root._xmouse > (_root.wid2 - _root.bar.wid)) {
_root.bar._x = _root.wid2 - _root.bar.wid;
} else {
_root.bar._x = _root._xmouse;
}
_root.bar.v = _root.bar._x - _local2;
_root.bar.l = _root.bar._x - _root.bar.wid;
_root.bar.r = _root.bar._x + _root.bar.wid;
}
function hitbricka() {
for (var _local9 in _root.ball) {
var _local2 = _root.ball[_local9];
for (var _local8 in _root.bricka) {
var _local3 = _root.bricka[_local8];
var _local7 = _local3._x - _local3.wid;
var _local6 = _local3._x + _local3.wid;
var _local4 = _local3._y - _local3.hei;
var _local5 = _local3._y + _local3.hei;
if ((((_local2.ballr > _local7) and (_local2.balll < _local6)) and (_local2.ballt < _local5)) and (_local2.ballb > _local4)) {
_root.spz.start();
if ((_local2.effect != "fire") and (_local2.effect != "black")) {
while ((((_local2.ballr > _local7) and (_local2.balll < _local6)) and (_local2.ballt < _local5)) and (_local2.ballb > _local4)) {
_local2._y = _local2._y - _local2.movy1;
_local2._x = _local2._x - _local2.movx1;
_root.ballstate(_local2);
}
if ((_local2.ballt >= _local5) or (_local2.ballb <= _local4)) {
_local2.movy = -_local2.movy;
_local2.movy1 = -_local2.movy1;
}
if ((_local2.ballr <= _local7) or (_local2.balll >= _local6)) {
_local2.movx = -_local2.movx;
_local2.movx1 = -_local2.movx1;
}
}
if (_local3.lock != 1) {
_local3.lock = 1;
_local3.gotoAndPlay(_local2.effect);
}
if ((_local2.effect == "water") and (_local2._xscale > 90)) {
_local2._xscale = _local2._xscale - 33.3333333333333;
_local2._yscale = _local2._xscale;
_local2.ballbj = _local2._width / 2;
_root.newball(_local2._x, _local2._y, random(360), _local2.v, "water", _local2._xscale);
}
}
}
}
}
function hitbrickb() {
for (var _local9 in _root.ball) {
var _local2 = _root.ball[_local9];
for (var _local8 in _root.brickb) {
var _local3 = _root.brickb[_local8];
var _local7 = _local3._x - _local3.wid;
var _local6 = _local3._x + _local3.wid;
var _local4 = _local3._y - _local3.hei;
var _local5 = _local3._y + _local3.hei;
if ((((_local2.ballr > _local7) and (_local2.balll < _local6)) and (_local2.ballt < _local5)) and (_local2.ballb > _local4)) {
_root.spz.start();
if (_local2.effect != "black") {
while ((((_local2.ballr > _local7) and (_local2.balll < _local6)) and (_local2.ballt < _local5)) and (_local2.ballb > _local4)) {
_local2._y = _local2._y - _local2.movy1;
_local2._x = _local2._x - _local2.movx1;
_root.ballstate(_local2);
}
if ((_local2.ballt >= _local5) or (_local2.ballb <= _local4)) {
_local2.movy = -_local2.movy;
_local2.movy1 = -_local2.movy1;
}
if ((_local2.ballr <= _local7) or (_local2.balll >= _local6)) {
_local2.movx = -_local2.movx;
_local2.movx1 = -_local2.movx1;
}
}
if (_local3.lock != 1) {
_local3.lock = 1;
_local3.gotoAndPlay(_local2.effect);
}
if ((_local2.effect == "water") and (_local2._xscale > 90)) {
_local2._xscale = _local2._xscale - 33.3333333333333;
_local2._yscale = _local2._xscale;
_local2.ballbj = _local2._width / 2;
_root.newball(_local2._x, _local2._y, random(360), _local2.v, "water", _local2._xscale);
}
}
}
}
}
function hitbrickc() {
for (var _local19 in _root.ball) {
var _local2 = _root.ball[_local19];
for (var _local18 in _root.brickc) {
var _local3 = _root.brickc[_local18];
var _local15 = _local3._x - _local3.wid;
var _local12 = _local3._x + _local3.wid;
var _local10 = _local3._y - _local3.hei;
var _local11 = _local3._y + _local3.hei;
if ((((_local2.ballr > _local15) and (_local2.balll < _local12)) and (_local2.ballt < _local11)) and (_local2.ballb > _local10)) {
var _local8 = (_local3.bj + _local2.ballbj) * (_local3.bj + _local2.ballbj);
if (_local8 > (((_local2._x - _local3._x) * (_local2._x - _local3._x)) + ((_local2._y - _local3._y) * (_local2._y - _local3._y)))) {
_root.spz.start();
if (_local3.effect == 2) {
if (_local2._xscale > 90) {
_local2._xscale = 66.6666666666667;
_local2._yscale = 66.6666666666667;
_local2.ballbj = _local2._width / 2;
_root.newball(_local2._x, _local2._y, random(360), _local2.v, _local2.effect, _local2._xscale);
_root.newball(_local2._x, _local2._y, random(360), _local2.v, _local2.effect, _local2._xscale);
}
} else if (_local3.effect == 3) {
if (_local2.lock != 1) {
_local2.lock = 1;
_local2.gotoAndPlay("fire");
_local2.effect = "fire";
}
} else if (_local3.effect == 4) {
_local2._xscale = 133.333333333333;
_local2._yscale = 133.333333333333;
_local2.ballbj = _local2._width / 2;
} else if (_local3.effect == 5) {
if (_local2.lock != 1) {
_local2.lock = 1;
_local2.gotoAndPlay("ice");
_local2.effect = "ice";
}
} else if (_local3.effect == 6) {
if (_local2.lock != 1) {
_local2.lock = 1;
_local2.gotoAndPlay("water");
_local2.effect = "water";
}
} else if (_local3.effect == 7) {
if (_local2.lock != 1) {
_local2.lock = 1;
_local2.gotoAndPlay("du");
_local2.effect = "du";
}
} else if (_local3.effect == 8) {
if (_local2.lock != 1) {
_local2.lock = 1;
_local2.gotoAndPlay("sd");
_local2.effect = "sd";
}
}
while ((((_local2._x - _local3._x) * (_local2._x - _local3._x)) + ((_local2._y - _local3._y) * (_local2._y - _local3._y))) < _local8) {
_local2._x = _local2._x - _local2.movx1;
_local2._y = _local2._y - _local2.movy1;
}
var _local7 = _local2._x - _local3._x;
var _local6 = _local2._y - _local3._y;
var _local9 = Math.sqrt((_local7 * _local7) + (_local6 * _local6));
var _local5 = _local7 / _local9;
var _local4 = _local6 / _local9;
var _local17 = (-((_local2.movx * _local5) + (_local2.movy * _local4))) * _local5;
var _local16 = (-((_local2.movx * _local5) + (_local2.movy * _local4))) * _local4;
var _local14 = _local2.movx + _local17;
var _local13 = _local2.movy + _local16;
_local2.movx = (2 * _local14) - _local2.movx;
_local2.movy = (2 * _local13) - _local2.movy;
_local2.movx1 = _local2.movx / _local2.v;
_local2.movy1 = _local2.movy / _local2.v;
_root.ballstate(_local2);
}
}
}
}
}
function hitbrickd() {
var _local6 = "brickd1";
var _local5 = _root[_local6]._x - _root[_local6].wid;
var _local4 = _root[_local6]._x + _root[_local6].wid;
var _local3 = _root[_local6]._y - _root[_local6].hei;
var _local7 = _root[_local6]._y + _root[_local6].hei;
for (var _local8 in _root.ball) {
var _local2 = _root.ball[_local8];
if (_local2.balll < _local5) {
_root.spz.start();
_local2._x = _local5 + _local2.ballbj;
_local2._y = _local2.y1 + (((_local2._x - _local2.x1) / _local2.movx) * _local2.movy);
_local2.movx = -_local2.movx;
_local2.movx1 = -_local2.movx1;
_root.ballstate(_local2);
}
if (_local2.ballr > _local4) {
_root.spz.start();
_local2._x = _local4 - _local2.ballbj;
_local2._y = _local2.y1 + (((_local2._x - _local2.x1) / _local2.movx) * _local2.movy);
_local2.movx = -_local2.movx;
_local2.movx1 = -_local2.movx1;
_root.ballstate(_local2);
}
if (_local2.ballt < _local3) {
_root.spz.start();
_local2._y = _local3 + _local2.ballbj;
_local2._x = _local2.x1 + (((_local2._y - _local2.y1) / _local2.movy) * _local2.movx);
_local2.movy = -_local2.movy;
_local2.movy1 = -_local2.movy1;
_root.ballstate(_local2);
}
if (_local2.ballb > _local7) {
delete _root.ball[_local8];
_local2.removeMovieClip();
_root.ballnum = _root.ballnum - 1;
if (_root.ballnum == 0) {
_root.bar.gotoAndPlay("lost");
_root.bar.lock = 1;
}
}
}
}
function hitbar() {
for (var _local13 in _root.ball) {
var _local2 = _root.ball[_local13];
if (((((Math.abs(_root.bar.v) < 50) and (_local2.ballr > _root.bar.l)) and (_local2.balll < _root.bar.r)) and (_local2.ballt < _root.bar.b)) and (_local2.ballb > _root.bar.t)) {
var _local3 = (_root.bar.bj + _local2.ballbj) * (_root.bar.bj + _local2.ballbj);
if (_local3 > (((_local2._x - _root.bar._x) * (_local2._x - _root.bar._x)) + ((_local2._y - _root.bar._y) * (_local2._y - _root.bar._y)))) {
_root.spz.start();
if (_root.bar.v != 0) {
while ((((_local2._x - _root.bar._x) * (_local2._x - _root.bar._x)) + ((_local2._y - _root.bar._y) * (_local2._y - _root.bar._y))) < _local3) {
_local2._x = _local2._x + ((_local2._x - _root.bar._x) / Math.abs(_local2._x - _root.bar._x));
_local2._y = _local2._y + ((_local2._y - _root.bar._y) / Math.abs(_local2._y - _root.bar._y));
}
} else {
while ((((_local2._x - _root.bar._x) * (_local2._x - _root.bar._x)) + ((_local2._y - _root.bar._y) * (_local2._y - _root.bar._y))) < _local3) {
_local2._x = _local2._x - _local2.movx1;
_local2._y = _local2._y - _local2.movy1;
}
}
var _local7 = _local2._x - _root.bar._x;
var _local6 = _local2._y - _root.bar._y;
var _local8 = Math.sqrt((_local7 * _local7) + (_local6 * _local6));
var _local5 = _local7 / _local8;
var _local4 = _local6 / _local8;
var _local12 = (-((_local2.movx * _local5) + (_local2.movy * _local4))) * _local5;
var _local11 = (-((_local2.movx * _local5) + (_local2.movy * _local4))) * _local4;
var _local10 = _local2.movx + _local12;
var _local9 = _local2.movy + _local11;
_local2.movx = (2 * _local10) - _local2.movx;
_local2.movy = (2 * _local9) - _local2.movy;
_local2.movx1 = _local2.movx / _local2.v;
_local2.movy1 = _local2.movy / _local2.v;
_root.ballstate(_local2);
}
}
}
}
function setballv(ballname, vv) {
ballname.v = ballname.v + vv;
if (ballname.v < 5) {
ballname.v = 5;
} else if (ballname.v > 10) {
ballname.v = 10;
}
ballname.movx = ballname.v * ballname.movx1;
ballname.movy = ballname.v * ballname.movy1;
}
function brickgold(brick) {
_root[brick.aaa1].removeMovieClip();
var _local2 = "brickabz" + _root.getNextHighestDepth();
_root.attachMovie("brickabz", _local2, _root.getNextHighestDepth());
_root[_local2]._x = brick._x;
_root[_local2]._y = brick._y;
_root[_local2].id = brick.id;
delete _root.bricka[brick.id];
_root.bricka[brick.id] = _root[_local2];
}
function brickbgold(brick) {
_root[brick.aaa1].removeMovieClip();
var _local2 = "brickbbz" + _root.getNextHighestDepth();
_root.attachMovie("brickbbz", _local2, _root.getNextHighestDepth());
_root[_local2]._x = brick._x;
_root[_local2]._y = brick._y;
_root[_local2].id = brick.id;
delete _root.brickb[brick.id];
_root.brickb[brick.id] = _root[_local2];
}
function brickbz(bzname, bzsound, brick) {
delete _root.bricka[brick.id];
_root.brickanum = _root.brickanum - 1;
var _local3 = bzname + _root.getNextHighestDepth();
_root.attachMovie(bzname, _local3, _root.getNextHighestDepth());
_root[_local3]._x = brick._x;
_root[_local3]._y = brick._y;
_root[_local3]._rotation = random(360);
bzsound.start();
if (brick.effect == undefined) {
if (random(100) < 4) {
_root.newpower(brick._x, brick._y, brick.effect);
}
} else {
_root.newpower(brick._x, brick._y, brick.effect);
}
_root[brick.aaa1].removeMovieClip();
if (_root.brickanum == 0) {
_root.p = 1;
_root.play();
}
}
function brickbbz(bzname, bzsound, brick) {
delete _root.brickb[brick.id];
_root.brickbnum = _root.brickbnum - 1;
var _local2 = bzname + _root.getNextHighestDepth();
_root.attachMovie(bzname, _local2, _root.getNextHighestDepth());
_root[_local2]._x = brick._x;
_root[_local2]._y = brick._y;
_root[_local2]._rotation = random(360);
bzsound.start();
_root[brick.aaa1].removeMovieClip();
}
function clearstage() {
_root.bar.gotoAndStop("win");
for (var _local2 in _root.ball) {
_root.ball[_local2].removeMovieClip();
delete _root.ball[_local2];
}
for (var _local2 in _root.brickc) {
delete _root.brickc[_local2];
}
for (var _local2 in _root.brickb) {
_root.brickb[_local2].gotoAndStop("clear");
}
for (var _local2 in _root.power) {
_root.power[_local2].removeMovieClip();
delete _root.power[_local2];
}
for (var _local2 in _root.zhid) {
_root.zhid[_local2].removeMovieClip();
delete _root.zhid[_local2];
}
_root.bricka = {};
_root.ballnum = 0;
_root.brickanum = 0;
_root.brickbnum = 0;
_root.brickcnum = 0;
_root.powernum = 0;
_root.zhidnum = 0;
}
function cleargame() {
for (var _local2 in _root.ball) {
_root.ball[_local2].removeMovieClip();
delete _root.ball[_local2];
}
for (var _local2 in _root.brickc) {
delete _root.brickc[_local2];
}
for (var _local2 in _root.brickb) {
_root[_root.brickb[_local2].aaa1].removeMovieClip();
_root.brickb[_local2].removeMovieClip();
delete _root.brickb[_local2];
}
for (var _local2 in _root.bricka) {
_root[_root.bricka[_local2].aaa1].removeMovieClip();
_root.bricka[_local2].removeMovieClip();
delete _root.bricka[_local2];
}
for (var _local2 in _root.power) {
_root.power[_local2].removeMovieClip();
delete _root.power[_local2];
}
for (var _local2 in _root.zhid) {
_root.zhid[_local2].removeMovieClip();
delete _root.zhid[_local2];
}
_root.ballnum = 0;
_root.brickanum = 0;
_root.brickbnum = 0;
_root.brickcnum = 0;
_root.powernum = 0;
_root.zhidnum = 0;
}
bricka = {};
brickanum = 0;
brickb = {};
brickbnum = 0;
brickc = {};
brickcnum = 0;
ball = {};
ballnum = 0;
power = {};
powernum = 0;
zhid = {};
zhidnum = 0;
p = 0;
wid1 = 12;
wid2 = 612;
life = 1;
counter = getTimer();
sbz = new Sound();
sbz.attachSound("sbz");
spz = new Sound();
spz.attachSound("spz");
gun = new Sound();
gun.attachSound("gun");
pow = new Sound();
pow.attachSound("pow");
if (passw == "gamefire") {
_root.balle = "fire";
} else if (passw == "gamewater") {
_root.balle = "water";
} else if (passw == "gamesd") {
_root.balle = "sd";
} else if (passw == "gamedu") {
_root.balle = "du";
} else {
_root.balle = "normal";
}
if (isNaN(passw)) {
_root.gotoAndStop(passw);
}
Frame 208
bar.gotoAndPlay(1);
stop();
Instance of Symbol 478 MovieClip in Frame 208
onClipEvent (load) {
effect = 2;
}
Frame 209
passw = "stage";
_root.attachMovie("ok", "ok", _root.getNextHighestDepth());
stop();
Frame 211
bar.gotoAndPlay(1);
stop();
Frame 212
onEnterFrame = function () {
for (var _local2 in _root.bricka) {
_root[_root.bricka[_local2].aaa1]._y = _root[_root.bricka[_local2].aaa1]._y + 20;
_root.bricka[_local2]._y = _root.bricka[_local2]._y + 20;
}
for (var _local2 in _root.brickb) {
_root[_root.brickb[_local2].aaa1]._y = _root[_root.brickb[_local2].aaa1]._y + 20;
_root.brickb[_local2]._y = _root.brickb[_local2]._y + 20;
}
};
Instance of Symbol 478 MovieClip in Frame 212
onClipEvent (load) {
effect = 9;
}
Frame 228
delete onEnterFrame;
p = 0;
stop();
Frame 229
passw = "mengtt";
_root.attachMovie("ok", "ok", _root.getNextHighestDepth());
stop();
Frame 231
bar.gotoAndPlay(1);
stop();
Instance of Symbol 496 MovieClip in Frame 231
onClipEvent (load) {
effect = 4;
}
Instance of Symbol 478 MovieClip in Frame 231
onClipEvent (load) {
effect = 10;
}
Instance of Symbol 478 MovieClip in Frame 231
onClipEvent (load) {
effect = 10;
}
Frame 232
passw = "dreamaaa";
_root.attachMovie("ok", "ok", _root.getNextHighestDepth());
stop();
Frame 234
bar.gotoAndPlay(1);
stop();
Instance of Symbol 496 MovieClip in Frame 234
onClipEvent (load) {
effect = 5;
}
Instance of Symbol 496 MovieClip in Frame 234
onClipEvent (load) {
effect = 3;
}
Frame 235
passw = "flash";
_root.attachMovie("ok", "ok", _root.getNextHighestDepth());
stop();
Frame 237
bar.gotoAndPlay(1);
stop();
Instance of Symbol 496 MovieClip in Frame 237
onClipEvent (load) {
effect = 2;
}
Frame 238
passw = "kuaidao";
_root.attachMovie("ok", "ok", _root.getNextHighestDepth());
stop();
Frame 240
bar.gotoAndPlay(1);
stop();
Frame 241
passw = "wing";
_root.attachMovie("ok", "ok", _root.getNextHighestDepth());
stop();
Frame 243
bar.gotoAndPlay(1);
stop();
Frame 244
passw = "flashgame";
_root.attachMovie("ok", "ok", _root.getNextHighestDepth());
stop();
Frame 246
bar.gotoAndPlay(1);
stop();
Frame 247
passw = "wingame";
_root.attachMovie("ok", "ok", _root.getNextHighestDepth());
stop();
Frame 251
_root.attachMovie("gamewin", "gamewin", _root.getNextHighestDepth());
stop();
Symbol 13 MovieClip [ball] Frame 1
lock = 0;
delete onEnterFrame;
ballbj = _width / 2;
Symbol 13 MovieClip [ball] Frame 2
stop();
Symbol 13 MovieClip [ball] Frame 3
lock = 0;
this.onEnterFrame = function () {
goldname = "gold" + _root.getNextHighestDepth();
_root.attachMovie("gold", goldname, _root.getNextHighestDepth());
_root[goldname]._x = (_x + random(17)) - 8;
_root[goldname]._y = (_y + random(17)) - 8;
};
ballbj = _width / 2;
Symbol 13 MovieClip [ball] Frame 4
stop();
Symbol 13 MovieClip [ball] Frame 5
lock = 0;
this.onEnterFrame = function () {
goldname = "fire" + _root.getNextHighestDepth();
_root.attachMovie("fire", goldname, _root.getNextHighestDepth());
_root[goldname]._x = _x;
_root[goldname]._y = _y;
_root[goldname]._rotation = random(360);
};
ballbj = _width / 2;
Symbol 13 MovieClip [ball] Frame 6
stop();
Symbol 13 MovieClip [ball] Frame 7
lock = 0;
this.onEnterFrame = function () {
goldname = "ice" + _root.getNextHighestDepth();
_root.attachMovie("ice", goldname, _root.getNextHighestDepth());
_root[goldname]._x = _x + (4 * movx1);
_root[goldname]._y = _y + (4 * movy1);
_root[goldname]._rotation = random(360);
if (random(100) < 6) {
_root.newzhid("zdblack1", _x, _y, random(360), "ice", 14);
}
};
ballbj = _width / 2;
Symbol 13 MovieClip [ball] Frame 8
stop();
Symbol 13 MovieClip [ball] Frame 9
lock = 0;
delete onEnterFrame;
ballbj = _width / 2;
Symbol 13 MovieClip [ball] Frame 10
stop();
Symbol 13 MovieClip [ball] Frame 11
lock = 0;
delete onEnterFrame;
ballbj = _width / 2;
Symbol 13 MovieClip [ball] Frame 12
stop();
Symbol 13 MovieClip [ball] Frame 13
lock = 0;
delete onEnterFrame;
ballbj = _width / 2;
Symbol 13 MovieClip [ball] Frame 14
stop();
Symbol 13 MovieClip [ball] Frame 15
lock = 0;
delete onEnterFrame;
ballbj = _width / 2;
Symbol 13 MovieClip [ball] Frame 16
stop();
Symbol 19 MovieClip [b062] Frame 35
stop();
Symbol 22 MovieClip [zdblackb4] Frame 3
delete _root.zhid[this.id];
this.removeMovieClip();
Symbol 23 MovieClip [brickbbz] Frame 1
wid = this._width / 2;
hei = this._height / 2;
aaa1 = "b062" + _root.getNextHighestDepth();
_root.attachMovie("b062", aaa1, _root.getNextHighestDepth());
_root[aaa1]._x = _x;
_root[aaa1]._y = _y;
Symbol 23 MovieClip [brickbbz] Frame 36
_root.brickbbz("bzb", _root.sbz, this);
_root.newzhid("zdblackb4", _x, _y, 0, "bz", 0);
stop();
Symbol 23 MovieClip [brickbbz] Frame 37
_root.brickbbz("bzb", _root.sbz, this);
_root.newzhid("zdblackb4", _x, _y, 0, "bz", 0);
stop();
Symbol 23 MovieClip [brickbbz] Frame 41
_root.brickbbz("bzc", _root.sbz, this);
stop();
Symbol 23 MovieClip [brickbbz] Frame 42
_root.brickbbz("bzd", _root.sbz, this);
stop();
Symbol 23 MovieClip [brickbbz] Frame 43
_root.brickbbz("bzd", _root.sbz, this);
stop();
Symbol 23 MovieClip [brickbbz] Frame 44
_root.brickbbz("bze", _root.sbz, this);
stop();
Symbol 23 MovieClip [brickbbz] Frame 45
gotoAndPlay ("bz");
Symbol 23 MovieClip [brickbbz] Frame 47
_root.brickbbz("bza", _root.sbz, this);
stop();
Symbol 23 MovieClip [brickbbz] Frame 48
_root.brickbbz("bza", _root.sbz, this);
_root.newzhid("zdblack1", _x, _y, random(360), "sd", 12);
stop();
Symbol 24 MovieClip [brickabz] Frame 1
wid = this._width / 2;
hei = this._height / 2;
aaa1 = "b062" + _root.getNextHighestDepth();
_root.attachMovie("b062", aaa1, _root.getNextHighestDepth());
_root[aaa1]._x = _x;
_root[aaa1]._y = _y;
Symbol 24 MovieClip [brickabz] Frame 36
_root.brickbz("bzb", _root.sbz, this);
_root.newzhid("zdblackb4", _x, _y, 0, "bz", 0);
stop();
Symbol 24 MovieClip [brickabz] Frame 37
_root.brickbz("bzb", _root.sbz, this);
_root.newzhid("zdblackb4", _x, _y, 0, "bz", 0);
stop();
Symbol 24 MovieClip [brickabz] Frame 41
_root.brickbz("bzc", _root.sbz, this);
stop();
Symbol 24 MovieClip [brickabz] Frame 42
_root.brickbz("bzd", _root.sbz, this);
stop();
Symbol 24 MovieClip [brickabz] Frame 43
_root.brickbz("bzd", _root.sbz, this);
stop();
Symbol 24 MovieClip [brickabz] Frame 44
_root.brickbz("bze", _root.sbz, this);
stop();
Symbol 24 MovieClip [brickabz] Frame 45
gotoAndPlay ("bz");
Symbol 24 MovieClip [brickabz] Frame 47
_root.brickbz("bza", _root.sbz, this);
stop();
Symbol 24 MovieClip [brickabz] Frame 48
_root.brickbz("bza", _root.sbz, this);
_root.newzhid("zdblack1", _x, _y, random(360), "sd", 12);
stop();
Symbol 59 MovieClip [zdblacka] Frame 4
delete _root.zhid[this.id];
Symbol 59 MovieClip [zdblacka] Frame 14
this.removeMovieClip();
Symbol 61 MovieClip [zdblackb] Frame 1
stop();
Symbol 61 MovieClip [zdblackb] Frame 2
_root.newzhid("zdblackb3", _x, _y, 0, "bz", 0);
delete _root.zhid[this.id];
this.removeMovieClip();
Symbol 67 MovieClip [zdblack1] Frame 7
delete _root.zhid[this.id];
this.removeMovieClip();
Symbol 69 MovieClip [water] Frame 20
this.removeMovieClip();
Symbol 71 MovieClip [ice] Frame 7
this.removeMovieClip();
Symbol 73 MovieClip [fire] Frame 6
this.removeMovieClip();
Symbol 75 MovieClip [gold] Frame 6
this.removeMovieClip();
Symbol 126 MovieClip [bzb] Frame 26
this.removeMovieClip();
Symbol 183 MovieClip [bzc] Frame 29
this.removeMovieClip();
stop();
Symbol 244 MovieClip [bzd] Frame 31
this.removeMovieClip();
Symbol 305 MovieClip [bze] Frame 31
this.removeMovieClip();
Symbol 311 Button
on (release) {
_root.play();
this.removeMovieClip();
}
Symbol 315 MovieClip [ok] Frame 30
_root.clearstage();
Symbol 315 MovieClip [ok] Frame 40
stop();
Symbol 319 Button
on (press) {
_root.cleargame();
_root.gotoAndStop("s1");
this.removeMovieClip();
}
Symbol 321 MovieClip [gamewin] Frame 30
stop();
Symbol 324 Button
on (press) {
_root.cleargame();
_root.gotoAndPlay("start");
this.removeMovieClip();
}
Symbol 325 MovieClip [gameover] Frame 30
stop();
Symbol 327 MovieClip [brickbl] Frame 1
wid = this._width / 2;
hei = this._height / 2;
_root.addbrickb(this);
stop();
Symbol 327 MovieClip [brickbl] Frame 2
stop();
Symbol 327 MovieClip [brickbl] Frame 4
_root.brickbbz("white", _root.sbz, this);
this.removeMovieClip();
stop();
Symbol 327 MovieClip [brickbl] Frame 5
_root.brickbbz("white", _root.sbz, this);
this.removeMovieClip();
stop();
Symbol 327 MovieClip [brickbl] Frame 6
_root.brickbbz("white", _root.sbz, this);
this.removeMovieClip();
stop();
Symbol 327 MovieClip [brickbl] Frame 10
_root.brickbbz("white", _root.sbz, this);
this.removeMovieClip();
stop();
Symbol 327 MovieClip [brickbl] Frame 12
_root.brickbbz("white", _root.sbz, this);
this.removeMovieClip();
stop();
Symbol 327 MovieClip [brickbl] Frame 13
_root.brickbbz("white", _root.sbz, this);
this.removeMovieClip();
stop();
Symbol 327 MovieClip [brickbl] Frame 17
_root.brickbbz("white", _root.sbz, this);
this.removeMovieClip();
stop();
Symbol 327 MovieClip [brickbl] Frame 18
_root.brickbbz("white", _root.sbz, this);
this.removeMovieClip();
stop();
Symbol 327 MovieClip [brickbl] Frame 19
_root.brickbbz("white", _root.sbz, this);
this.removeMovieClip();
stop();
Symbol 331 MovieClip [zdblackb3] Frame 4
delete _root.zhid[this.id];
Symbol 331 MovieClip [zdblackb3] Frame 7
this.removeMovieClip();
Symbol 333 MovieClip [b0422] Frame 1
stop();
Symbol 339 MovieClip [b102] Frame 1
stop();
Symbol 341 MovieClip [b04b] Frame 1
stop();
Symbol 345 MovieClip [b0432] Frame 1
stop();
Symbol 347 MovieClip [b102b] Frame 1
stop();
Symbol 416 MovieClip [bza] Frame 31
this.removeMovieClip();
Symbol 427 Button
on (release) {
getURL ("http://www.mengtt.com", "_blank", "GET");
}
Symbol 431 Button
on (press) {
_root.play();
}
Symbol 436 MovieClip Frame 1
wid = this._width / 2;
hei = this._height / 2;
stop();
Symbol 442 Button
on (release) {
gotoAndPlay ("easy");
}
Symbol 445 Button
on (release) {
gotoAndStop ("mm");
}
Symbol 456 Button
on (press) {
_root.ballv = 7;
_root.sx = 2;
_root.gotoAndPlay("start");
}
Symbol 459 Button
on (press) {
_root.ballv = 8;
_root.sx = 4;
_root.gotoAndPlay("start");
}
Symbol 462 Button
on (press) {
_root.ballv = 9;
_root.sx = 8;
_root.gotoAndPlay("start");
}
Symbol 471 MovieClip Frame 1
stop();
Symbol 471 MovieClip Frame 2
stop();
Symbol 471 MovieClip Frame 3
stop();
Symbol 476 MovieClip Frame 1
lock = 0;
_root.newball(_root.bar._x, _root.bar._y - 71, -80, 0, _root.balle, 100);
onEnterFrame = function () {
_root.movebar();
for (var _local3 in _root.ball) {
var _local2 = _root.ball[_local3];
_local2._x = _root.bar._x;
}
};
onMouseUp = function () {
for (var _local3 in _root.ball) {
var _local2 = _root.ball[_local3];
_local2.v = _root.ballv;
_local2.movx = _local2.v * _local2.movx1;
_local2.movy = _local2.v * _local2.movy1;
}
delete onEnterFrame;
delete onMouseUp;
onEnterFrame = function () {
if (_root.p != 1) {
_root.movebar();
_root.ballmove();
_root.hitbrickd();
_root.hitbricka();
_root.hitbrickb();
_root.hitbrickc();
_root.powermove();
_root.zhidmove();
_root.hitbar();
}
};
};
Symbol 476 MovieClip Frame 2
delete onMouseDown;
lock = 0;
_root.p = 0;
a.gotoAndStop(1);
bj = 62;
wid = a._width / 2;
hei = a._height / 2;
t = _root.bar._y - bj;
b = t + (hei * 2);
Symbol 476 MovieClip Frame 3
stop();
Symbol 476 MovieClip Frame 4
delete onMouseDown;
delete onEnterFrame;
lock = 0;
stop();
Symbol 476 MovieClip Frame 6
_root.p = 0;
lock = 0;
onMouseDown = function () {
if ((getTimer() - _root.counter) >= 180) {
_root.gun.start();
_root.newzhid("zdblack1", _root.bar._x, _root.bar._y - 60, -90, "normal", 18);
_root.counter = getTimer();
}
};
Symbol 476 MovieClip Frame 7
stop();
Symbol 476 MovieClip Frame 8
_root.p = 0;
lock = 0;
onMouseDown = function () {
_root.newzhid("zdblacka", _root.bar._x, 200, 0, "sd", 0);
gotoAndStop ("normal");
};
Symbol 476 MovieClip Frame 9
stop();
Symbol 476 MovieClip Frame 10
_root.p = 0;
lock = 0;
onMouseDown = function () {
_root.gun.start();
_root.newzhid("zdblackb", _root.bar._x, _root.bar._y - 70, -90, "bz", 8);
gotoAndStop ("normal");
};
Symbol 476 MovieClip Frame 11
stop();
Symbol 476 MovieClip Frame 12
_root.p = 0;
lock = 0;
onMouseDown = function () {
if ((getTimer() - _root.counter) >= 200) {
_root.gun.start();
_root.newzhid("zdblack1", _root.bar._x, _root.bar._y - 60, -90, "ice", 16);
_root.counter = getTimer();
}
};
Symbol 476 MovieClip Frame 13
stop();
Symbol 476 MovieClip Frame 14
delete onMouseDown;
lock = 0;
_root.p = 0;
a.gotoAndStop(2);
wid = a._width / 2;
hei = a._height / 2;
t = _root.bar._y - bj;
b = t + (hei * 2);
Symbol 476 MovieClip Frame 15
stop();
Symbol 476 MovieClip Frame 16
delete onMouseDown;
lock = 0;
_root.p = 0;
a.gotoAndStop(3);
wid = a._width / 2;
hei = a._height / 2;
t = _root.bar._y - bj;
b = t + (hei * 2);
Symbol 476 MovieClip Frame 17
stop();
Symbol 476 MovieClip Frame 19
_root.p = 1;
Symbol 476 MovieClip Frame 51
lock = 0;
_root.p = 0;
onMouseDown = function () {
if ((getTimer() - _root.counter) >= 300) {
_root.gun.start();
_root.newzhid("zdblack1", _root.bar._x, _root.bar._y - 60, -90, "fire", 12);
_root.counter = getTimer();
}
};
stop();
Symbol 476 MovieClip Frame 52
_root.p = 1;
Symbol 476 MovieClip Frame 84
lock = 0;
_root.p = 0;
onMouseDown = function () {
if ((getTimer() - _root.counter) >= 300) {
_root.gun.start();
var _local2 = -100;
while (_local2 <= -80) {
_root.newzhid("zdblack1", _root.bar._x, _root.bar._y - 60, _local2, "du", 14);
_root.counter = getTimer();
_local2 = _local2 + 10;
}
}
};
stop();
Symbol 476 MovieClip Frame 85
delete onMouseDown;
delete onEnterFrame;
Symbol 476 MovieClip Frame 116
if (_root.life > 0) {
_root.life = _root.life - 1;
} else {
_root.attachMovie("gameover", "gameover", _root.getNextHighestDepth());
stop();
}
Symbol 478 MovieClip Frame 1
if (effect == undefined) {
effect = random(23) + 2;
}
wid = this._width / 2;
hei = this._height / 2;
_root.addbricka(this);
aaa1 = "b05" + _root.getNextHighestDepth();
_root.attachMovie("b05", aaa1, _root.getNextHighestDepth());
_root[aaa1]._x = _x;
_root[aaa1]._y = _y;
Symbol 478 MovieClip Frame 2
stop();
Symbol 478 MovieClip Frame 4
_root.brickbz("bza", _root.sbz, this, effect);
stop();
Symbol 478 MovieClip Frame 5
_root.brickbz("bza", _root.sbz, this, effect);
stop();
Symbol 478 MovieClip Frame 7
_root.brickbz("bzc", _root.sbz, this, effect);
stop();
Symbol 478 MovieClip Frame 9
_root.brickbz("bzd", _root.sbz, this, effect);
stop();
Symbol 478 MovieClip Frame 10
_root.brickbz("bzd", _root.sbz, this, effect);
stop();
Symbol 478 MovieClip Frame 11
_root.brickbz("bze", _root.sbz, this, effect);
stop();
Symbol 478 MovieClip Frame 12
_root.brickbz("bza", _root.sbz, this);
_root.newzhid("zdblack1", _x, _y, random(360), "sd", 12);
stop();
Symbol 478 MovieClip Frame 14
lock = 0;
_root.brickgold(this);
stop();
Symbol 478 MovieClip Frame 15
_root.brickbz("bza", _root.sbz, this);
stop();
Symbol 479 MovieClip Frame 1
wid = this._width / 2;
hei = this._height / 2;
_root.addbricka(this);
aaa1 = "b01" + _root.getNextHighestDepth();
_root.attachMovie("b01", aaa1, _root.getNextHighestDepth());
_root[aaa1]._x = _x;
_root[aaa1]._y = _y;
Symbol 479 MovieClip Frame 2
stop();
Symbol 479 MovieClip Frame 4
_root.brickbz("bza", _root.sbz, this);
stop();
Symbol 479 MovieClip Frame 5
_root.brickbz("bza", _root.sbz, this);
stop();
Symbol 479 MovieClip Frame 7
_root.brickbz("bzc", _root.sbz, this);
stop();
Symbol 479 MovieClip Frame 9
_root.brickbz("bzd", _root.sbz, this);
stop();
Symbol 479 MovieClip Frame 10
_root.brickbz("bzd", _root.sbz, this);
stop();
Symbol 479 MovieClip Frame 11
_root.brickbz("bze", _root.sbz, this);
stop();
Symbol 479 MovieClip Frame 14
lock = 0;
_root.brickgold(this);
stop();
Symbol 479 MovieClip Frame 15
_root.brickbz("bza", _root.sbz, this);
stop();
Symbol 479 MovieClip Frame 16
_root.brickbz("bza", _root.sbz, this);
_root.newzhid("zdblack1", _x, _y, random(360), "sd", 12);
stop();
Symbol 480 MovieClip Frame 1
wid = this._width / 2;
hei = this._height / 2;
_root.addbricka(this);
aaa1 = "b02" + _root.getNextHighestDepth();
_root.attachMovie("b02", aaa1, _root.getNextHighestDepth());
_root[aaa1]._x = _x;
_root[aaa1]._y = _y;
Symbol 480 MovieClip Frame 2
stop();
Symbol 480 MovieClip Frame 6
_root.brickbz("bza", _root.sbz, this);
stop();
Symbol 480 MovieClip Frame 7
_root.brickbz("bza", _root.sbz, this);
stop();
Symbol 480 MovieClip Frame 9
_root.brickbz("bzc", _root.sbz, this);
stop();
Symbol 480 MovieClip Frame 11
_root.brickbz("bzd", _root.sbz, this);
stop();
Symbol 480 MovieClip Frame 12
_root.brickbz("bzd", _root.sbz, this);
stop();
Symbol 480 MovieClip Frame 13
_root.brickbz("bze", _root.sbz, this);
stop();
Symbol 480 MovieClip Frame 16
lock = 0;
_root.brickgold(this);
stop();
Symbol 480 MovieClip Frame 17
_root.brickbz("bza", _root.sbz, this);
stop();
Symbol 480 MovieClip Frame 18
sx--;
if (sx <= 0) {
_root.brickbz("bza", _root.sbz, this);
} else {
lock = 0;
gotoAndStop (2);
}
stop();
Symbol 481 MovieClip Frame 1
wid = this._width / 2;
hei = this._height / 2;
_root.addbricka(this);
aaa1 = "b03" + _root.getNextHighestDepth();
_root.attachMovie("b03", aaa1, _root.getNextHighestDepth());
_root[aaa1]._x = _x;
_root[aaa1]._y = _y;
Symbol 481 MovieClip Frame 2
stop();
Symbol 481 MovieClip Frame 4
_root.brickbz("bza", _root.sbz, this);
stop();
Symbol 481 MovieClip Frame 5
_root.brickbz("bza", _root.sbz, this);
stop();
Symbol 481 MovieClip Frame 7
_root.brickbz("bzc", _root.sbz, this);
stop();
Symbol 481 MovieClip Frame 9
_root.brickbz("bzd", _root.sbz, this);
stop();
Symbol 481 MovieClip Frame 10
_root.brickbz("bzd", _root.sbz, this);
stop();
Symbol 481 MovieClip Frame 11
_root.brickbz("bze", _root.sbz, this);
stop();
Symbol 481 MovieClip Frame 14
lock = 0;
_root.brickgold(this);
stop();
Symbol 481 MovieClip Frame 15
_root.brickbz("bza", _root.sbz, this);
stop();
Symbol 481 MovieClip Frame 16
_root.brickbz("bza", _root.sbz, this);
_root.newzhid("zdblack1", _x, _y, random(360), "sd", 12);
stop();
Symbol 482 MovieClip Frame 1
wid = this._width / 2;
hei = this._height / 2;
_root.addbricka(this);
life = 2;
aaa1 = "b102b" + _root.getNextHighestDepth();
_root.attachMovie("b102b", aaa1, _root.getNextHighestDepth());
_root[aaa1]._x = _x;
_root[aaa1]._y = _y;
Symbol 482 MovieClip Frame 2
stop();
Symbol 482 MovieClip Frame 4
_root.brickbz("bza", _root.sbz, this);
stop();
Symbol 482 MovieClip Frame 5
life--;
if (life <= 0) {
_root.brickbz("bza", _root.sbz, this);
} else {
lock = 0;
_root[aaa1].gotoAndStop(life + 1);
gotoAndStop (2);
}
stop();
Symbol 482 MovieClip Frame 7
_root.brickbz("bzc", _root.sbz, this);
stop();
Symbol 482 MovieClip Frame 9
sx--;
if (sx <= 0) {
_root.brickbz("bza", _root.sbz, this);
} else {
lock = 0;
gotoAndStop (2);
}
stop();
Symbol 482 MovieClip Frame 10
sx--;
if (sx <= 0) {
_root.brickbz("bza", _root.sbz, this);
} else {
lock = 0;
gotoAndStop (2);
}
stop();
Symbol 482 MovieClip Frame 11
_root.brickbz("bze", _root.sbz, this);
stop();
Symbol 482 MovieClip Frame 14
lock = 0;
_root.brickgold(this);
stop();
Symbol 482 MovieClip Frame 15
_root.brickbz("bza", _root.sbz, this);
stop();
Symbol 482 MovieClip Frame 16
_root.brickbz("bza", _root.sbz, this);
_root.newzhid("zdblack1", _x, _y, random(360), "sd", 12);
stop();
Symbol 484 MovieClip Frame 1
wid = this._width / 2;
hei = this._height / 2;
_root.addbricka(this);
life = 10;
aaa1 = "b0432" + _root.getNextHighestDepth();
_root.attachMovie("b0432", aaa1, _root.getNextHighestDepth());
_root[aaa1]._x = _x;
_root[aaa1]._y = _y;
Symbol 484 MovieClip Frame 2
stop();
Symbol 484 MovieClip Frame 4
_root.brickbz("bza", _root.sbz, this);
stop();
Symbol 484 MovieClip Frame 5
life--;
if (life <= 0) {
_root.brickbz("bza", _root.sbz, this);
} else {
lock = 0;
_root[aaa1].gotoAndStop(life + 1);
gotoAndStop (2);
}
stop();
Symbol 484 MovieClip Frame 7
_root.brickbz("bzc", _root.sbz, this);
stop();
Symbol 484 MovieClip Frame 9
_root.brickbz("bzd", _root.sbz, this);
stop();
Symbol 484 MovieClip Frame 10
_root.brickbz("bzd", _root.sbz, this);
stop();
Symbol 484 MovieClip Frame 11
_root.brickbz("bze", _root.sbz, this);
stop();
Symbol 484 MovieClip Frame 14
sx--;
if (sx <= 0) {
_root.brickbz("bza", _root.sbz, this);
} else {
lock = 0;
gotoAndStop (2);
}
stop();
Symbol 484 MovieClip Frame 15
_root.brickbz("bza", _root.sbz, this);
stop();
Symbol 484 MovieClip Frame 16
_root.brickbz("bza", _root.sbz, this);
_root.newzhid("zdblack1", _x, _y, random(360), "sd", 12);
stop();
Symbol 485 MovieClip Frame 1
wid = this._width / 2;
hei = this._height / 2;
_root.addbricka(this);
aaa1 = "b06" + _root.getNextHighestDepth();
_root.attachMovie("b06", aaa1, _root.getNextHighestDepth());
_root[aaa1]._x = _x;
_root[aaa1]._y = _y;
Symbol 485 MovieClip Frame 2
stop();
Symbol 485 MovieClip Frame 3
_root.brickbz("bzb", _root.sbz, this);
_root.newzhid("zdblackb4", _x, _y, 0, "bz", 0);
stop();
Symbol 485 MovieClip Frame 4
lock = 0;
_root.brickgold(this);
stop();
Symbol 485 MovieClip Frame 8
_root.brickbz("bzc", _root.sbz, this);
stop();
Symbol 485 MovieClip Frame 9
_root.brickbz("bzd", _root.sbz, this);
stop();
Symbol 485 MovieClip Frame 10
_root.brickbz("bzd", _root.sbz, this);
stop();
Symbol 485 MovieClip Frame 11
_root.brickbz("bze", _root.sbz, this);
stop();
Symbol 485 MovieClip Frame 12
lock = 0;
_root.brickgold(this);
stop();
Symbol 485 MovieClip Frame 14
_root.brickbz("bza", _root.sbz, this);
stop();
Symbol 485 MovieClip Frame 15
_root.brickbz("bza", _root.sbz, this);
_root.newzhid("zdblack1", _x, _y, random(360), "sd", 12);
stop();
Symbol 486 MovieClip Frame 1
wid = this._width / 2;
hei = this._height / 2;
_root.addbricka(this);
life = 3;
aaa1 = "b04b" + _root.getNextHighestDepth();
_root.attachMovie("b04b", aaa1, _root.getNextHighestDepth());
_root[aaa1]._x = _x;
_root[aaa1]._y = _y;
Symbol 486 MovieClip Frame 2
stop();
Symbol 486 MovieClip Frame 4
_root.brickbz("bza", _root.sbz, this);
stop();
Symbol 486 MovieClip Frame 5
life--;
if (life <= 0) {
_root.brickbz("bza", _root.sbz, this);
} else {
lock = 0;
_root[aaa1].gotoAndStop(life + 1);
gotoAndStop (2);
}
stop();
Symbol 486 MovieClip Frame 7
sx--;
if (sx <= 0) {
_root.brickbz("bza", _root.sbz, this);
} else {
lock = 0;
gotoAndStop (2);
}
stop();
Symbol 486 MovieClip Frame 9
_root.brickbz("bzd", _root.sbz, this);
stop();
Symbol 486 MovieClip Frame 10
_root.brickbz("bzd", _root.sbz, this);
stop();
Symbol 486 MovieClip Frame 11
_root.brickbz("bze", _root.sbz, this);
stop();
Symbol 486 MovieClip Frame 14
lock = 0;
_root.brickgold(this);
stop();
Symbol 486 MovieClip Frame 15
_root.brickbz("bza", _root.sbz, this);
stop();
Symbol 486 MovieClip Frame 16
_root.brickbz("bza", _root.sbz, this);
_root.newzhid("zdblack1", _x, _y, random(360), "sd", 12);
stop();
Symbol 487 MovieClip Frame 1
wid = this._width / 2;
hei = this._height / 2;
_root.addbricka(this);
life = 2;
aaa1 = "b102" + _root.getNextHighestDepth();
_root.attachMovie("b102", aaa1, _root.getNextHighestDepth());
_root[aaa1]._x = _x;
_root[aaa1]._y = _y;
Symbol 487 MovieClip Frame 2
stop();
Symbol 487 MovieClip Frame 4
_root.brickbz("bza", _root.sbz, this);
stop();
Symbol 487 MovieClip Frame 5
life--;
if (life <= 0) {
_root.brickbz("bza", _root.sbz, this);
} else {
lock = 0;
_root[aaa1].gotoAndStop(life + 1);
gotoAndStop (2);
}
stop();
Symbol 487 MovieClip Frame 7
_root.brickbz("bzc", _root.sbz, this);
stop();
Symbol 487 MovieClip Frame 9
_root.brickbz("bzd", _root.sbz, this);
stop();
Symbol 487 MovieClip Frame 10
_root.brickbz("bzd", _root.sbz, this);
stop();
Symbol 487 MovieClip Frame 11
_root.brickbz("bze", _root.sbz, this);
stop();
Symbol 487 MovieClip Frame 14
lock = 0;
_root.brickgold(this);
stop();
Symbol 487 MovieClip Frame 15
_root.brickbz("bza", _root.sbz, this);
stop();
Symbol 487 MovieClip Frame 16
_root.brickbz("bza", _root.sbz, this);
_root.newzhid("zdblack1", _x, _y, random(360), "sd", 12);
stop();
Symbol 488 MovieClip Frame 1
wid = this._width / 2;
hei = this._height / 2;
_root.addbrickb(this);
aaa1 = "b07" + _root.getNextHighestDepth();
_root.attachMovie("b07", aaa1, _root.getNextHighestDepth());
_root[aaa1]._x = _x;
_root[aaa1]._y = _y;
Symbol 488 MovieClip Frame 2
stop();
Symbol 488 MovieClip Frame 4
lock = 0;
Symbol 488 MovieClip Frame 5
stop();
Symbol 488 MovieClip Frame 6
lock = 0;
Symbol 488 MovieClip Frame 7
stop();
Symbol 488 MovieClip Frame 8
lock = 0;
Symbol 488 MovieClip Frame 9
stop();
Symbol 488 MovieClip Frame 10
lock = 0;
Symbol 488 MovieClip Frame 11
stop();
Symbol 488 MovieClip Frame 15
_root.brickbbz("bzc", _root.sbz, this);
stop();
Symbol 488 MovieClip Frame 17
_root.brickbbz("bzd", _root.sbz, this);
stop();
Symbol 488 MovieClip Frame 18
_root.brickbbz("bzd", _root.sbz, this);
stop();
Symbol 488 MovieClip Frame 22
lock = 0;
_root.brickbgold(this);
stop();
Symbol 488 MovieClip Frame 23
_root.brickbbz("bza", _root.sbzno, this);
stop();
Symbol 488 MovieClip Frame 24
_root.brickbbz("bza", _root.sbz, this);
stop();
Symbol 496 MovieClip Frame 1
_root.addbrickc(this);
Symbol 497 MovieClip Frame 1
wid = this._width / 2;
hei = this._height / 2;
_root.addbrickb(this);
aaa1 = "b072" + _root.getNextHighestDepth();
_root.attachMovie("b072", aaa1, _root.getNextHighestDepth());
_root[aaa1]._x = _x;
_root[aaa1]._y = _y;
Symbol 497 MovieClip Frame 2
stop();
Symbol 497 MovieClip Frame 4
lock = 0;
Symbol 497 MovieClip Frame 5
stop();
Symbol 497 MovieClip Frame 6
lock = 0;
Symbol 497 MovieClip Frame 7
stop();
Symbol 497 MovieClip Frame 8
lock = 0;
Symbol 497 MovieClip Frame 9
stop();
Symbol 497 MovieClip Frame 10
lock = 0;
Symbol 497 MovieClip Frame 11
stop();
Symbol 497 MovieClip Frame 15
_root.brickbbz("bzc", _root.sbz, this);
stop();
Symbol 497 MovieClip Frame 17
_root.brickbbz("bzd", _root.sbz, this);
stop();
Symbol 497 MovieClip Frame 18
_root.brickbbz("bzd", _root.sbz, this);
stop();
Symbol 497 MovieClip Frame 22
lock = 0;
_root.brickbgold(this);
stop();
Symbol 497 MovieClip Frame 23
_root.brickbbz("bza", _root.sbzno, this);
stop();
Symbol 497 MovieClip Frame 24
_root.brickbbz("bza", _root.sbz, this);
stop();
Symbol 498 MovieClip Frame 1
wid = this._width / 2;
hei = this._height / 2;
_root.addbricka(this);
life = 5;
aaa1 = "b0422" + _root.getNextHighestDepth();
_root.attachMovie("b0422", aaa1, _root.getNextHighestDepth());
_root[aaa1]._x = _x;
_root[aaa1]._y = _y;
Symbol 498 MovieClip Frame 2
stop();
Symbol 498 MovieClip Frame 4
_root.brickbz("bza", _root.sbz, this);
stop();
Symbol 498 MovieClip Frame 5
life--;
if (life <= 0) {
_root.brickbz("bza", _root.sbz, this);
} else {
lock = 0;
_root[aaa1].gotoAndStop(life + 1);
gotoAndStop (2);
}
stop();
Symbol 498 MovieClip Frame 7
_root.brickbz("bzc", _root.sbz, this);
stop();
Symbol 498 MovieClip Frame 9
sx--;
if (sx <= 0) {
_root.brickbz("bza", _root.sbz, this);
} else {
lock = 0;
gotoAndStop (2);
}
stop();
Symbol 498 MovieClip Frame 10
sx--;
if (sx <= 0) {
_root.brickbz("bza", _root.sbz, this);
} else {
lock = 0;
gotoAndStop (2);
}
stop();
Symbol 498 MovieClip Frame 11
_root.brickbz("bze", _root.sbz, this);
stop();
Symbol 498 MovieClip Frame 14
lock = 0;
_root.brickgold(this);
stop();
Symbol 498 MovieClip Frame 15
_root.brickbz("bza", _root.sbz, this);
stop();
Symbol 498 MovieClip Frame 16
_root.brickbz("bza", _root.sbz, this);
_root.newzhid("zdblack1", _x, _y, random(360), "sd", 12);
stop();