STORY LOOP FURRY PORN GAMES C SERVICES [?] [R] RND POPULAR | Archived flashes: 229494 |
/disc/ · /res/ — /show/ · /fap/ · /gg/ · /swf/ | P0001 · P2575 · P5149 |
This is the info page for Flash #25286 |
How To Play? 1 Player Multiplayer Credits |
Objective: Defeat your opponent by gaining the most amount of popularity before the time runs out and it's time to go back to class! Controls: action player 1 player 2 punch a Left hard punch press & hold a press & hold Left kick D Right hard kick Press & Hold D Press & Hold Right block W Up Move Left H 1 Move Right J 2 |
next |
How to Play |
Special Moves: each time you succesfully hit your opponent a star on your special meter will fill up. if you get hit, all the stars you have filled will go away. after six consecutive hits your special meter will be full and you can perform your character's own special move. To do so use the punch, kick, and block keys to type the combination on the screen. If you type it correctly before three seconds are up, you will perform the move. |
back |
Rumbles: whenever the fight becomes evenly matched you will be thrown into a rumble, and a large, chaotic dust cloud will appear. when this happens you must press the punch and kick keys consecutively as fast as you can until you fill up the bar. The first player to fill his bar wins the rumble and comes out on top. |
menu |
Choose Player 1 |
Choose Player 1 |
DIRECTED BY: Daniel Bahamon and santiago silva Graphics/animation by: Programmed by: Santiago Silva Daniel Bahamon Sounds by: osnoff, psion, rimela, freidas-hunt |
LEVEL SELECT |
LEVEL SELECT |
Player 1 |
Player 2 |
Popularity |
F8 = help |
F7= pause |
F9 = quit |
<p align="center"><font face="BadaBoom BB" size="25" color="#ffffff" letterSpacing="0.000000" kerning="1">1:10</font></p> |
Press F8 to go back |
Objective: Defeat your opponent by gaining the most amount of popularity before the time runs out and it's time to go back to class! Controls: action player 1 player 2 punch a Left hard punch press & hold a press & hold Left kick D Right hard kick Press & Hold D Press & Hold Right block W Up Move Left H 1 Move Right J 2 |
ii Paused |
Are you sure you want to quit? |
yes NO |
ActionScript [AS1/AS2]
Frame 1stop();Frame 2stop(); player2Playing = 0; computerPlaying = 0; if (soundsImported != 1) { var sound1 = new Sound(); sound1.attachSound("osnoff3"); sound1TotalTime = Math.round((sound1.duration / 1000) * 12); var sound2 = new Sound(); sound2.attachSound("rimela2"); sound2TotalTime = Math.round((sound2.duration / 1000) * 12); var introSound = new Sound(); introSound.attachSound("freidas-hunt"); introSoundTotalTime = Math.round((introSound.duration / 1000) * 12); introSound.start(); var timeOutSound = new Sound(); timeOutSound.attachSound("timeOutSound"); var softPunchSound = new Sound(); softPunchSound.attachSound("softPunchSound"); var hardPunchSound = new Sound(); hardPunchSound.attachSound("hardPunchSound"); var wrongAnswerSound = new Sound(); wrongAnswerSound.attachSound("wrongAnswerSound"); soundsImported = 1; }Instance of Symbol 127 MovieClip in Frame 3on (press) { this._parent.gotoAndStop("menu"); } on (rollOver) { this.gotoAndStop("over"); } on (rollOut) { this.gotoAndStop("out"); }Frame 4colorFrame = 1; nerdSelected = 0; sportySelected = 0; bullySelected = 0; instructionsTxt = "Player 1 Choose your character"; message2 = "Choose the Character that is going to be controled by the computer"; message3 = "Select the place where you want to battle";Instance of Symbol 164 MovieClip in Frame 4on (press) { if ((this._parent.colorFrame == 1) && (this._parent.nerdSelected == 0)) { this._parent.player1Selected = "nerd"; this._parent.instructionsTxt = this._parent.message2; this._parent.colorFrame = 2; this._parent.nerdSelected = 1; } if ((this._parent.colorFrame == 2) && (this._parent.nerdSelected == 0)) { this._parent.player2Selected = "nerd"; this._parent.instructionsTxt = this._parent.message2; this._parent.colorFrame = 3; this._parent.nerdSelected = 1; this._parent.computerPlaying = 1; this._parent.gotoAndStop("1pGame"); } } on (rollOver) { if (this._parent.nerdSelected == 0) { if (this._parent.colorFrame == 1) { this.gotoAndStop("color1"); } if (this._parent.colorFrame == 2) { this.gotoAndStop("color2"); } } } on (rollOut) { if (this._parent.nerdSelected == 0) { this.gotoAndStop("blank"); } }Instance of Symbol 167 MovieClip in Frame 4on (press) { if ((this._parent.colorFrame == 1) && (this._parent.sportySelected == 0)) { this._parent.player1Selected = "sporty"; this._parent.instructionsTxt = this._parent.message2; this._parent.colorFrame = 2; this._parent.sportySelected = 1; } if ((this._parent.colorFrame == 2) && (this._parent.sportySelected == 0)) { this._parent.player2Selected = "sporty"; this._parent.instructionsTxt = this._parent.message3; this._parent.colorFrame = 3; this._parent.sportySelected = 1; this._parent.computerPlaying = 1; this._parent.gotoAndStop("1pGame"); } } on (rollOver) { if (this._parent.sportySelected == 0) { if (this._parent.colorFrame == 1) { this.gotoAndStop("color1"); } if (this._parent.colorFrame == 2) { this.gotoAndStop("color2"); } } } on (rollOut) { if (this._parent.sportySelected == 0) { this.gotoAndStop("blank"); } }Instance of Symbol 170 MovieClip in Frame 4on (press) { if ((this._parent.colorFrame == 1) && (this._parent.bullySelected == 0)) { this._parent.player1Selected = "bully"; this._parent.instructionsTxt = this._parent.message2; this._parent.colorFrame = 2; this._parent.bullySelected = 1; } if ((this._parent.colorFrame == 2) && (this._parent.bullySelected == 0)) { this._parent.player2Selected = "bully"; this._parent.instructionsTxt = this._parent.message3; this._parent.colorFrame = 3; this._parent.bullySelected = 1; this._parent.computerPlaying = 1; this._parent.gotoAndStop("1pGame"); } } on (rollOver) { if (this._parent.bullySelected == 0) { if (this._parent.colorFrame == 1) { this.gotoAndStop("color1"); } if (this._parent.colorFrame == 2) { this.gotoAndStop("color2"); } } } on (rollOut) { if (this._parent.bullySelected == 0) { this.gotoAndStop("blank"); } }Frame 5colorFrame = 1; nerdSelected = 0; sportySelected = 0; bullySelected = 0; instructionsTxt = "Player 1 Choose your character"; message2 = "Player 2 Click on the Player you want to Choose"; message3 = "Select the place where you want to battle";Instance of Symbol 164 MovieClip in Frame 5on (press) { if ((this._parent.colorFrame == 1) && (this._parent.nerdSelected == 0)) { this._parent.player1Selected = "nerd"; this._parent.instructionsTxt = this._parent.message2; this._parent.colorFrame = 2; this._parent.nerdSelected = 1; } if ((this._parent.colorFrame == 2) && (this._parent.nerdSelected == 0)) { this._parent.player2Selected = "nerd"; this._parent.instructionsTxt = this._parent.message2; this._parent.colorFrame = 3; this._parent.nerdSelected = 1; this._parent.player2Playing = 1; this._parent.gotoAndStop("1pGame"); } } on (rollOver) { if (this._parent.nerdSelected == 0) { if (this._parent.colorFrame == 1) { this.gotoAndStop("color1"); } if (this._parent.colorFrame == 2) { this.gotoAndStop("color2"); } } } on (rollOut) { if (this._parent.nerdSelected == 0) { this.gotoAndStop("blank"); } }Instance of Symbol 167 MovieClip in Frame 5on (press) { if ((this._parent.colorFrame == 1) && (this._parent.sportySelected == 0)) { this._parent.player1Selected = "sporty"; this._parent.instructionsTxt = this._parent.message2; this._parent.colorFrame = 2; this._parent.sportySelected = 1; } if ((this._parent.colorFrame == 2) && (this._parent.sportySelected == 0)) { this._parent.player2Selected = "sporty"; this._parent.instructionsTxt = this._parent.message3; this._parent.colorFrame = 3; this._parent.sportySelected = 1; this._parent.player2Playing = 1; this._parent.gotoAndStop("1pGame"); } } on (rollOver) { if (this._parent.sportySelected == 0) { if (this._parent.colorFrame == 1) { this.gotoAndStop("color1"); } if (this._parent.colorFrame == 2) { this.gotoAndStop("color2"); } } } on (rollOut) { if (this._parent.sportySelected == 0) { this.gotoAndStop("blank"); } }Instance of Symbol 170 MovieClip in Frame 5on (press) { if ((this._parent.colorFrame == 1) && (this._parent.bullySelected == 0)) { this._parent.player1Selected = "bully"; this._parent.instructionsTxt = this._parent.message2; this._parent.colorFrame = 2; this._parent.bullySelected = 1; } if ((this._parent.colorFrame == 2) && (this._parent.bullySelected == 0)) { this._parent.player2Selected = "bully"; this._parent.instructionsTxt = this._parent.message3; this._parent.colorFrame = 3; this._parent.bullySelected = 1; this._parent.player2Playing = 1; this._parent.gotoAndStop("1pGame"); } } on (rollOver) { if (this._parent.bullySelected == 0) { if (this._parent.colorFrame == 1) { this.gotoAndStop("color1"); } if (this._parent.colorFrame == 2) { this.gotoAndStop("color2"); } } } on (rollOut) { if (this._parent.bullySelected == 0) { this.gotoAndStop("blank"); } }Frame 7if (player1Selected == "nerd") { player1Char = "nerd"; p1MoveAmount = 10; p1Right = "74"; p1Left = "72"; p1Punch = "65"; p1Kick = "68"; p1Block1 = "87"; p1Block2 = "83"; p1StartPunchCount1 = 0; p1StartKickCount1 = 0; p1ReleasePunch1 = 0; p1ReleaseKick1 = 0; p1PunchCount1 = 0; p1Punch1Count = 0; p1Punch1 = 0; p1Punch2 = 0; p1KickCount1 = 0; p1Kick1Count = 0; p1Kick1 = 0; p1Kick2 = 0; p1BlockPunch1 = 0; p1BlockKick1 = 0; p1Kicking = 0; p1Punching = 0; p1Walking = 0; p1Hit = 0; p1PunchedP2 = 0; p1PunchCount2 = 0; p1SpecialMove = 0; p1Reset = 0; p1ResetCount = 0; player1Health = 100; p1PunchCount = 5; p1KickCount = 3; p1Punch1Force = 20; p1Punch2Force = 20; p1FastPunchForce = 50; p1Kick1Force = 10; p1Kick2Force = 40; p1Punch1HighDamage = 5; p1Punch2HighDamage = 10; p1FastPunchHighDamage = 10; p1Kick1HighDamage = 5; p1Kick2HighDamage = 10; p1MaxPunch1Count = 5; p1MaxPunch1 = 2; p1MaxPunch2 = 5; p1MaxKick1 = 3; p1MaxKick2 = 4; p1Punch1Speed = 10; p1Punch2Speed = 10; p1FastPunchSpeed = 10; p1Kick1Speed = 10; p1Kick2Speed = 10; p1Head1Distance = -15; p1Body1Distance = 14; p1Leg1Distance = -8; p1Arm1Distance = -10; p1Punch1LowDamage = 2; p1Punch2LowDamage = 4; p1FastPunchLowDamage = 6; p1Kick1LowDamage = 1; p1Kick2LowDamage = 2; p1MaxKick1Count = 4; p1MaxResetKick = 2; p1CowardDamage = 0; } if (player1Selected == "sporty") { player1Char = "sporty"; p1MoveAmount = 10; p1Right = "74"; p1Left = "72"; p1Punch = "65"; p1Kick = "68"; p1Block1 = "87"; p1Block2 = "83"; p1StartPunchCount1 = 0; p1StartKickCount1 = 0; p1ReleasePunch1 = 0; p1ReleaseKick1 = 0; p1PunchCount1 = 0; p1Punch1Count = 0; p1Punch1 = 0; p1Punch2 = 0; p1KickCount1 = 0; p1Kick1Count = 0; p1Kick1 = 0; p1Kick2 = 0; p1BlockPunch1 = 0; p1BlockKick1 = 0; p1Kicking = 0; p1Punching = 0; p1Walking = 0; p1Hit = 0; p1PunchedP1 = 0; p1PunchCount2 = 0; p1SpecialMove = 0; p1Reset = 0; p1ResetCount = 0; player1Health = 100; p1PunchCount = 5; p1KickCount = 3; p1Punch1Force = 15; p1Punch2Force = 18; p1FastPunchForce = 50; p1Kick1Force = 10; p1Kick2Force = 23; p1Punch1LowDamage = 1; p1Punch2LowDamage = 2; p1FastPunchLowDamage = 2; p1Kick1LowDamage = 1; p1Kick2LowDamage = 2; p1MaxPunch1Count = 4; p1MaxKick1Count = 4; p1Punch1Speed = 15; p1Punch2Speed = 20; p1FastPunchSpeed = 20; p1Kick1Speed = 10; p1Kick2Speed = 15; p1Head1Distance = -6; p1Body1Distance = 16; p1Leg1Distance = -10; p1Arm1Distance = 0; p1Punch1HighDamage = 5; p1Punch2HighDamage = 10; p1FastPunchHighDamage = 10; p1Kick1HighDamage = 5; p1Kick2HighDamage = 10; p1MaxPunch1 = 3; p1MaxPunch2 = 5; p1MaxKick1 = 3; p1MaxKick2 = 4; p1MaxResetKick = 2; p1CowardDamage = 0; } if (player1Selected == "bully") { player1Char = "bully"; p1MoveAmount = 10; p1Right = "74"; p1Left = "72"; p1Punch = "65"; p1Kick = "68"; p1Block1 = "87"; p1Block2 = "83"; p1StartPunchCount1 = 0; p1StartKickCount1 = 0; p1ReleasePunch1 = 0; p1ReleaseKick1 = 0; p1PunchCount1 = 0; p1Punch1Count = 0; p1Punch1 = 0; p1Punch2 = 0; p1KickCount1 = 0; p1Kick1Count = 0; p1Kick1 = 0; p1Kick2 = 0; p1BlockPunch1 = 0; p1BlockKick1 = 0; p1Kicking = 0; p1Punching = 0; p1Walking = 0; p1Hit = 0; p1PunchedP1 = 0; p1PunchCount2 = 0; p1SpecialMove = 0; p1Reset = 0; p1ResetCount = 0; player1Health = 100; p1PunchCount = 5; p1KickCount = 3; p1Punch1Force = 15; p1Punch2Force = 20; p1FastPunchForce = 60; p1Kick1Force = 5; p1Kick2Force = 20; p1Punch1LowDamage = 1; p1Punch2LowDamage = 2; p1FastPunchLowDamage = 2; p1Kick1LowDamage = 1; p1Kick2LowDamage = 2; p1MaxPunch1Count = 4; p1MaxKick1Count = 4; p1Punch1Speed = 20; p1Punch2Speed = 20; p1FastPunchSpeed = 20; p1Kick1Speed = 10; p1Kick2Speed = 10; p1Head1Distance = -6; p1Body1Distance = 16; p1Leg1Distance = -10; p1Arm1Distance = 0; p1Punch1HighDamage = 5; p1Punch2HighDamage = 10; p1FastPunchHighDamage = 10; p1Kick1HighDamage = 5; p1Kick2HighDamage = 10; p1MaxPunch1 = 3; p1MaxPunch2 = 5; p1MaxKick1 = 3; p1MaxKick2 = 4; p1MaxResetKick = 2; p1CowardDamage = 0; } if (player2Selected == "nerd") { player2Char = "nerd"; p2MoveAmount = 10; p2StartPunchCount1 = 0; p2StartKickCount1 = 0; p2ReleasePunch1 = 0; p2ReleaseKick1 = 0; p2PunchCount1 = 0; p2Punch1Count = 0; p2Punch1 = 0; p2Punch2 = 0; p2KickCount1 = 0; p2Kick1Count = 0; p2Kick1 = 0; p2Kick2 = 0; p2BlockPunch1 = 0; p2BlockKick1 = 0; p2Kicking = 0; p2Punching = 0; p2Walking = 0; p2Hit = 0; p2PunchedP2 = 0; p2PunchCount2 = 0; p2SpecialMove = 0; p2Reset = 0; p2ResetCount = 0; player2Health = 100; p2PunchCount = 5; p2KickCount = 3; p2Punch1Force = 20; p2Punch2Force = 20; p2FastPunchForce = 50; p2Kick1Force = 10; p2Kick2Force = 40; p2Punch1HighDamage = 5; p2Punch2HighDamage = 10; p2FastPunchHighDamage = 10; p2Kick1HighDamage = 5; p2Kick2HighDamage = 10; p2MaxPunch1Count = 5; p2MaxPunch1 = 2; p2MaxPunch2 = 5; p2MaxKick1 = 3; p2MaxKick2 = 4; p2Punch1Speed = 10; p2Punch2Speed = 10; p2FastPunchSpeed = 10; p2Kick1Speed = 10; p2Kick2Speed = 10; p2Head1Distance = -15; p2Body1Distance = 14; p2Leg1Distance = -8; p2Arm1Distance = -10; p2Punch1LowDamage = 2; p2Punch2LowDamage = 4; p2FastPunchLowDamage = 6; p2Kick1LowDamage = 1; p2Kick2LowDamage = 2; p2MaxKick1Count = 4; p2MaxResetKick = 2; p2CowardDamage = 0; } if (player2Selected == "sporty") { player2Char = "sporty"; p2MoveAmount = 10; p2StartPunchCount1 = 0; p2StartKickCount1 = 0; p2ReleasePunch1 = 0; p2ReleaseKick1 = 0; p2PunchCount1 = 0; p2Punch1Count = 0; p2Punch1 = 0; p2Punch2 = 0; p2KickCount1 = 0; p2Kick1Count = 0; p2Kick1 = 0; p2Kick2 = 0; p2BlockPunch1 = 0; p2BlockKick1 = 0; p2Kicking = 0; p2Punching = 0; p2Walking = 0; p2Hit = 0; p2PunchedP1 = 0; p2PunchCount2 = 0; p2SpecialMove = 0; p2Reset = 0; p2ResetCount = 0; player2Health = 100; p2PunchCount = 5; p2KickCount = 3; p2Punch1Force = 15; p2Punch2Force = 18; p2FastPunchForce = 50; p2Kick1Force = 10; p2Kick2Force = 23; p2Punch1LowDamage = 1; p2Punch2LowDamage = 2; p2FastPunchLowDamage = 2; p2Kick1LowDamage = 1; p2Kick2LowDamage = 2; p2MaxPunch1Count = 4; p2MaxKick1Count = 4; p2Punch1Speed = 15; p2Punch2Speed = 20; p2FastPunchSpeed = 20; p2Kick1Speed = 10; p2Kick2Speed = 15; p2Head1Distance = -6; p2Body1Distance = 16; p2Leg1Distance = -10; p2Arm1Distance = 0; p2Punch1HighDamage = 5; p2Punch2HighDamage = 10; p2FastPunchHighDamage = 10; p2Kick1HighDamage = 5; p2Kick2HighDamage = 10; p2MaxPunch1 = 3; p2MaxPunch2 = 5; p2MaxKick1 = 3; p2MaxKick2 = 4; p2MaxResetKick = 2; p2CowardDamage = 0; } if (player2Selected == "bully") { player2Char = "bully"; p2MoveAmount = 10; p2StartPunchCount1 = 0; p2StartKickCount1 = 0; p2ReleasePunch1 = 0; p2ReleaseKick1 = 0; p2PunchCount1 = 0; p2Punch1Count = 0; p2Punch1 = 0; p2Punch2 = 0; p2KickCount1 = 0; p2Kick1Count = 0; p2Kick1 = 0; p2Kick2 = 0; p2BlockPunch1 = 0; p2BlockKick1 = 0; p2Kicking = 0; p2Punching = 0; p2Walking = 0; p2Hit = 0; p2PunchedP1 = 0; p2PunchCount2 = 0; p2SpecialMove = 0; p2Reset = 0; p2ResetCount = 0; player2Health = 100; p2PunchCount = 5; p2KickCount = 3; p2Punch1Force = 15; p2Punch2Force = 20; p2FastPunchForce = 60; p2Kick1Force = 5; p2Kick2Force = 20; p2Punch1LowDamage = 1; p2Punch2LowDamage = 2; p2FastPunchLowDamage = 2; p2Kick1LowDamage = 1; p2Kick2LowDamage = 2; p2MaxPunch1Count = 4; p2MaxKick1Count = 4; p2Punch1Speed = 20; p2Punch2Speed = 20; p2FastPunchSpeed = 20; p2Kick1Speed = 10; p2Kick2Speed = 10; p2Head1Distance = -6; p2Body1Distance = 16; p2Leg1Distance = -10; p2Arm1Distance = 0; p2Punch1HighDamage = 5; p2Punch2HighDamage = 10; p2FastPunchHighDamage = 10; p2Kick1HighDamage = 5; p2Kick2HighDamage = 10; p2MaxPunch1 = 3; p2MaxPunch2 = 5; p2MaxKick1 = 3; p2MaxKick2 = 4; p2MaxResetKick = 2; p2CowardDamage = 0; } if (computerPlaying == 1) { specialIntelligenceLevel = 20; cpuStopTimeSpecial = 4; rumbleIntelligenceLevel = 55; cpuActive = 1; think = 1; cpuLeftKey = 0; cpuRightKey = 0; cpuPunchKey = 0; cpuKickKey = 0; cpuBlockKey = 0; strategyDistance = 50; lowPunch1 = 1; highPunch1 = 80; lowPunch2 = 81; highPunch2 = 100; lowKick1 = 1; highKick1 = 70; lowKick2 = 71; highKick2 = 100; p2Punch1toPunch1Frames = 1; p2Punch1toPunch2Frames = 6; p2Punch1Frames = 6; p2Punch2Frames = 8; p2Kick1toKick1Frames = 1; p2Kick1toKick2Frames = 3; p2Kick1Frames = 5; p2Kick2Frames = 7; intelligenceLevel = 30; actionsCounter = 0; instructionUpperBody = [""]; instructionLowerBody = [""]; p2Right = ""; p2Left = ""; p2Punch = ""; p2Kick = ""; p2Block1 = ""; p2Block2 = ""; } if (player2Playing == 1) { cpuActive = 0; p2Right = "98"; p2Left = "97"; p2Punch = 37; p2Kick = 39; p2Block1 = 38; p2Block2 = 40; specialIntelligenceLevel = ""; cpuStopTimeSpecial = ""; rumbleIntelligenceLevel = ""; think = ""; cpuLeftKey = ""; cpuRightKey = ""; cpuPunchKey = ""; cpuKickKey = ""; cpuBlockKey = ""; strategyDistance = ""; lowPunch1 = ""; highPunch1 = ""; lowPunch2 = ""; highPunch2 = ""; lowKick1 = ""; highKick1 = ""; lowKick2 = ""; highKick2 = ""; p2Punch1toPunch1Frames = ""; p2Punch1toPunch2Frames = ""; p2Punch1Frames = ""; p2Punch2Frames = ""; p2Kick1toKick1Frames = ""; p2Kick1toKick2Frames = ""; p2Kick1Frames = ""; p2Kick2Frames = ""; intelligenceLevel = ""; actionsCounter = ""; instructionUpperBody = ""; instructionLowerBody = ""; } introSound.stop(); selectSong = random(2) + 1; currentSong = "sound" + selectSong; _root[currentSong].start(); currentSongCounter = currentSong + "TotalTime"; gotoAndStop ("game");Frame 8lvl1.gotoAndStop(1); lvl2.gotoAndStop(2); lvl3.gotoAndStop(3);Instance of Symbol 182 MovieClip "lvl1" in Frame 8on (press) { this._parent.levelSelected = "bathroom"; this._parent.gotoAndStop("2pGame"); }Instance of Symbol 182 MovieClip "lvl2" in Frame 8on (press) { this._parent.levelSelected = "yard"; this._parent.gotoAndStop("2pGame"); }Instance of Symbol 182 MovieClip "lvl3" in Frame 8on (press) { this._parent.levelSelected = "library"; this._parent.gotoAndStop("2pGame"); }Frame 9function movePlayer1() { distanceBetweenPlayers = player2._x - player1._x; if (((Key.isDown(p1Right) && (distanceBetweenPlayers > minDistanceBetweenPlayers)) && (p1Kicking == 0)) && (p1BlockKick1 == 0)) { player1._x = player1._x + p1MoveAmount; player1.lowerBody.gotoAndStop("walk"); p1Walking = 1; } if (((Key.isDown(p1Left) && (player1._x > leftBound)) && (p1Kicking == 0)) && (p1BlockKick1 == 0)) { player1._x = player1._x - p1MoveAmount; player1.lowerBody.gotoAndStop("walk"); p1Walking = 1; } if ((((!(Key.isDown(p1Right) or Key.isDown(p1Left))) && (p1Walking == 1)) && (p1Kicking == 0)) && (p1BlockKick1 == 0)) { player1.lowerBody.gotoAndStop("stand"); p1Walking = 0; } } function p1PunchFunction() { if (p1ReleasePunch1 == 0) { if ((Key.isDown(p1Punch) && (p1StartPunchCount1 == 0)) && (p1BlockPunch1 == 0)) { p1Punching = 1; p1PunchCount1 = 0; p1StartPunchCount1 = 1; player1.upperBody.gotoAndStop("punch1"); p1Punch1 = 1; p1Punch2 = 0; } if (Key.isDown(p1Punch) && (p1StartPunchCount1 == 1)) { p1PunchCount1++; } if (p1PunchCount1 > p1PunchCount) { player1.upperBody.gotoAndStop("punch2"); p1Punch1 = 0; p1Punch2 = 1; } if ((!Key.isDown(p1Punch)) && (p1StartPunchCount1 == 1)) { p1ReleasePunch1 = 1; p1Punch1Count = 0; p1StartPunchCount1 = 0; if (p1Punch1 == 1) { p1MaxPunch1Count = p1MaxPunch1; p1Punch1FrameDistance = p1Punch1Speed; p1Punch1Strength = p1Punch1Force; p1Punch1BlockDamage = p1Punch1LowDamage; p1Punch1HitDamage = p1Punch1HighDamage; p1ChooseArm = random(2) + 1; if (p1ChooseArm == 1) { p1GiveCurrentPunch = "givePunch1R"; p1RetrieveCurrentPunch = "retrievePunch1R"; } if (p1ChooseArm == 2) { p1GiveCurrentPunch = "givePunch1L"; p1RetrieveCurrentPunch = "retrievePunch1L"; } } if (p1Punch2 == 1) { p1MaxPunch1Count = p1MaxPunch2; p1Punch1FrameDistance = p1Punch2Speed; p1Punch1Strength = p1Punch2Force; p1Punch1BlockDamage = p1Punch2LowDamage; p1Punch1HitDamage = p1Punch2HighDamage; p1GiveCurrentPunch = "givePunch2"; p1RetrieveCurrentPunch = "retrievePunch2"; } player1.upperBody.gotoAndStop(p1GiveCurrentPunch); } } if (p1ReleasePunch1 == 1) { p1Punch1Distance = (player1._x + (p1Punch1Count * p1Punch1FrameDistance)) - p1Arm1Distance; p1Player2HeadDistance = player2._x + p2Head1Distance; if (p1Punch1Distance > p1Player2HeadDistance) { if (p2BlockPunch1 == 1) { player2Health = player2Health - p1Punch1LowDamage; if ((player2._x + p1Punch1Strength) < rightBound) { player2._x = player2._x + p1Punch1Strength; } healthBars(); } if (p2BlockPunch1 == 0) { softPunchSound.start(); player2.upperBody.gotoAndStop("recievePunch"); player2Health = player2Health - p1Punch1HitDamage; if ((player2._x + p1Punch1Strength) < rightBound) { player2._x = player2._x + p1Punch1Strength; } p2Hit = 1; p1PunchedP2 = 1; totalPunchCount = totalPunchCount + p1Punch1HitDamage; popularityBarNum = popularityBarNum - p1Punch1HitDamage; popularityBar.gotoAndStop(popularityBarNum); if (popularityBarNum < 0) { popularityBar.gotoAndStop(1); gamePlay = 4; } p1Punch1Count = p1MaxPunch1Count; healthBars(); consecutivePunchesCounter(); p2HitReset(); } } p1Punch1Count++; if (p1Punch1Count > p1MaxPunch1Count) { p1ReleasePunch1 = 0; p1StartPunchCount1 = 0; p1PunchCount1 = 0; p1Punch1 = 0; p1Punch2 = 0; p1Punching = 0; player1.upperBody.gotoAndStop(p1RetrieveCurrentPunch); } } } function p1KickFunction() { if (p1ReleaseKick1 == 0) { if (((Key.isDown(p1Kick) && (p1StartKickCount1 == 0)) && (p1BlockKick1 == 0)) && (p1Reset == 0)) { p1Kicking = 1; p1KickCount1 = 0; p1StartKickCount1 = 1; player1.lowerBody.gotoAndStop("kick1"); p1Kick1 = 1; p1Kick2 = 0; } if (Key.isDown(p1Kick) && (p1StartKickCount1 == 1)) { p1KickCount1++; } if (p1KickCount1 > p1KickCount) { player1.lowerBody.gotoAndStop("kick2"); p1Kick1 = 0; p1Kick2 = 1; } if ((!Key.isDown(p1Kick)) && (p1StartKickCount1 == 1)) { p1ReleaseKick1 = 1; p1Kick1Count = 0; p1StartKickCount1 = 0; if (p1Kick1 == 1) { p1MaxKick1Count = p1MaxKick1; p1Kick1FrameDistance = p1Kick1Speed; p1Kick1Strength = p1Kick1Force; p1Kick1BlockDamage = p1Kick1LowDamage; p1Kick1HitDamage = p1Kick1HighDamage; p1GiveCurrentKick = "giveKick1"; p1RetrieveCurrentKick = "retrieveKick1"; } if (p1Kick2 == 1) { p1MaxKick1Count = p1MaxKick2; p1Kick1FrameDistance = p1Kick2Speed; p1Kick1Strength = p1Kick2Force; p1Kick1BlockDamage = p1Kick2LowDamage; p1Kick1HitDamage = p1Kick2HighDamage; p1GiveCurrentKick = "giveKick2"; p1RetrieveCurrentKick = "retrieveKick2"; } player1.lowerBody.gotoAndStop(p1GiveCurrentKick); } } if (p1ReleaseKick1 == 1) { p1Kick1Distance = (player1._x + (p1Kick1Count * p1Kick1FrameDistance)) - p1Leg1Distance; p1Player2BodyDistance = player2._x + p2Body1Distance; if (p1Kick1Distance > p1Player2BodyDistance) { if (p2BlockKick1 == 1) { if ((player2._x + p1Kick1Strength) < rightBound) { player2._x = player2._x + p1Kick1Strength; } player2Health = player2Health - p1Kick1LowDamage; healthBars(); } if (p2BlockKick1 == 0) { hardPunchSound.start(); if ((player2._x + p1Kick1Strength) < rightBound) { player2._x = player2._x + p1Kick1Strength; } player2.upperBody.gotoAndStop("recieveKick"); player2Health = player2Health - p1Kick1HitDamage; player2Hit = 1; p1PunchedP2 = 1; totalPunchCount = totalPunchCount + p1Kick1HitDamage; popularityBarNum = popularityBarNum - p1Kick1HitDamage; popularityBar.gotoAndStop(popularityBarNum); if (popularityBarNum < 0) { popularityBar.gotoAndStop(0); gamePlay = 4; } p1Kick1Count = p1MaxKick1Count; healthBars(); consecutivePunchesCounter(); p2HitReset(); } } p1Kick1Count++; if (p1Kick1Count > p1MaxKick1Count) { p1ReleaseKick1 = 0; p1StartKickCount1 = 0; p1KickCount1 = 0; p1Kick1 = 0; p1Kick2 = 0; player1.lowerBody.gotoAndStop(p1RetrieveCurrentKick); p1ResetCount = 0; p1Reset = 1; p1Kick1Count = 0; resetKick(); } } } function p1Blocking() { if ((Key.isDown(p1Block1) && (p1BlockPunch1 == 0)) && (p1Punching == 0)) { p1BlockPunch1 = 1; player1.upperBody.gotoAndStop("blockPunch"); p1BlockKick1 = 1; player1.lowerBody.gotoAndStop("blockKick"); } if ((!Key.isDown(p1Block1)) && (p1BlockPunch1 == 1)) { p1BlockPunch1 = 0; player1.upperBody.gotoAndStop("normal"); p1BlockKick1 = 0; player1.lowerBody.gotoAndStop("stand"); } if (p1BlockPunch1 == 1) { popularityBarNum = popularityBarNum + p1CowardDamage; popularityBar.gotoAndStop(popularityBarNum); if (popularityBarNum < 0) { popularityBar.gotoAndStop(1); gamePlay = 4; } } } function p1HitReset() { p1StartPunchCount1 = 0; p1StartKickCount1 = 0; p1ReleasePunch1 = 0; p1ReleaseKick1 = 0; p1PunchCount1 = 0; p1Punch1Count = 0; p1Punch1 = 0; p1Punch2 = 0; p1KickCount1 = 0; p1Kick1Count = 0; p1Kick1 = 0; p1Kick2 = 0; p1BlockPunch1 = 0; p1BlockKick1 = 0; p1Kicking = 0; p1Punching = 0; p1Walking = 0; p1Hit = 0; p1PunchedP2 = 0; p1Reset = 0; p1ResetCount = 0; player1.lowerBody.gotoAndStop(1); } function movePlayer2() { if ((((Key.isDown(p2Left) or (cpuLeftKey == 1)) && (distanceBetweenPlayers > minDistanceBetweenPlayers)) && (p2Kicking == 0)) && (p2BlockKick1 == 0)) { player2._x = player2._x - p2MoveAmount; player2.lowerBody.gotoAndStop("walk"); p2Walking = 1; } if ((((Key.isDown(p2Right) or (cpuRightKey == 1)) && (player2._x < rightBound)) && (p2Kicking == 0)) && (p2BlockKick1 == 0)) { player2._x = player2._x + p2MoveAmount; player2.lowerBody.gotoAndStop("walk"); p2Walking = 1; } if ((((!(((Key.isDown(p2Right) or Key.isDown(p2Left)) or (cpuRightKey == 1)) or (cpuLeftKey == 1))) && (p2Walking == 1)) && (p2Kicking == 0)) && (p2BlockKick1 == 0)) { player2.lowerBody.gotoAndStop("stand"); p2Walking = 0; } } function p2PunchFunction() { if (p2ReleasePunch1 == 0) { if (((Key.isDown(p2Punch) or (cpuPunchKey == 1)) && (p2StartPunchCount1 == 0)) && (p2BlockPunch1 == 0)) { p2Punching = 1; p2PunchCount1 = 0; p2StartPunchCount1 = 1; player2.upperBody.gotoAndStop("punch1"); p2Punch1 = 1; p2Punch2 = 0; } if ((Key.isDown(p2Punch) or (cpuPunchKey == 1)) && (p2StartPunchCount1 == 1)) { p2PunchCount1++; } if (p2PunchCount1 > p2PunchCount) { player2.upperBody.gotoAndStop("punch2"); p2Punch1 = 0; p2Punch2 = 1; } if ((!(Key.isDown(p2Punch) or (cpuPunchKey == 1))) && (p2StartPunchCount1 == 1)) { p2ReleasePunch1 = 1; p2Punch1Count = 0; p2StartPunchCount1 = 0; if (p2Punch1 == 1) { p2Punch1FrameDistance = p2Punch1Speed; p2Punch1Strength = p2Punch1Force; p2Punch1BlockDamage = p2Punch1LowDamage; p2Punch1HitDamage = p2Punch1HighDamage; p2ChooseArm = random(2) + 1; if (p2ChooseArm == 1) { p2GiveCurrentPunch = "givePunch1R"; p2RetrieveCurrentPunch = "retrievePunch1R"; } if (p2ChooseArm == 2) { p2GiveCurrentPunch = "givePunch1L"; p2RetrieveCurrentPunch = "retrievePunch1L"; } } if (p2Punch2 == 1) { p2Punch1FrameDistance = p2Punch2Speed; p2Punch1Strength = p2Punch2Force; p2Punch1BlockDamage = p2Punch2LowDamage; p2Punch1HitDamage = p2Punch2HighDamage; p2GiveCurrentPunch = "givePunch2"; p2RetrieveCurrentPunch = "retrievePunch2"; } player2.upperBody.gotoAndStop(p2GiveCurrentPunch); } } if (p2ReleasePunch1 == 1) { p2Punch1Distance = (player2._x - (p2Punch1Count * p2Punch1FrameDistance)) + p2Arm1Distance; p2Player2HeadDistance = player1._x - p2Head1Distance; if (p2Punch1Distance < p2Player2HeadDistance) { if (p1BlockPunch1 == 1) { if ((player1._x - p2Punch1Strength) > leftBound) { player1._x = player1._x - p2Punch1Strength; } player1Health = player1Health - p2Punch1LowDamage; healthBars(); } if (p1BlockPunch1 == 0) { softPunchSound.start(); player1.upperBody.gotoAndStop("recievePunch"); player1Health = player1Health - p2Punch1HitDamage; if ((player1._x - p2Punch1Strength) > leftBound) { player1._x = player1._x - p2Punch1Strength; } totalPunchCount = totalPunchCount + p2Punch1HitDamage; popularityBarNum = popularityBarNum + p2Punch1HitDamage; popularityBar.gotoAndStop(popularityBarNum); if (popularityBarNum > maxPopularityBarNum) { popularityBar.gotoAndStop(maxPopularityBarNum); gamePlay = 4; } p1Hit = 1; p2PunchedP2 = 1; p2Punch1Count = p2MaxPunch1Count; healthBars(); consecutivePunchesCounter(); p1HitReset(); } } p2Punch1Count++; if (p2Punch1Count > p2MaxPunch1Count) { p2ReleasePunch1 = 0; p2StartPunchCount1 = 0; p2PunchCount1 = 0; p2Punch1 = 0; p2Punch2 = 0; p2Punching = 0; player2.upperBody.gotoAndStop(p2RetrieveCurrentPunch); } } } function p2KickFunction() { if (p2ReleaseKick1 == 0) { if ((((Key.isDown(p2Kick) or (cpuKickKey == 1)) && (p2StartKickCount1 == 0)) && (p2BlockKick1 == 0)) && (p2Reset == 0)) { p2Kicking = 1; p2KickCount1 = 0; p2StartKickCount1 = 1; player2.lowerBody.gotoAndStop("kick1"); p2Kick1 = 1; p2Kick2 = 0; } if ((Key.isDown(p2Kick) or (cpuKickKey == 1)) && (p2StartKickCount1 == 1)) { p2KickCount1++; } if (p2KickCount1 > p2KickCount) { player2.lowerBody.gotoAndStop("kick2"); p2Kick1 = 0; p2Kick2 = 1; } if ((!(Key.isDown(p2Kick) or (cpuKickKey == 1))) && (p2StartKickCount1 == 1)) { p2ReleaseKick1 = 1; p2Kick1Count = 0; p2StartKickCount1 = 0; if (p2Kick1 == 1) { p2Kick1FrameDistance = p2Kick1Speed; p2Kick1Strength = p2Kick1Force; p2Kick1BlockDamage = p2Kick1LowDamage; p2Kick1HitDamage = p2Kick1HighDamage; p2GiveCurrentKick = "giveKick1"; p2RetrieveCurrentKick = "retrieveKick1"; } if (p2Kick2 == 1) { p2Kick1FrameDistance = p2Kick2Speed; p2Kick1Strength = p2Kick2Force; p2Kick1BlockDamage = p2Kick2LowDamage; p2Kick1HitDamage = p2Kick2HighDamage; p2GiveCurrentKick = "giveKick2"; p2RetrieveCurrentKick = "retrieveKick2"; } player2.lowerBody.gotoAndStop(p2GiveCurrentKick); } } if (p2ReleaseKick1 == 1) { p2Kick1Distance = (player2._x - (p2Kick1Count * p2Kick1FrameDistance)) + p2Leg1Distance; p2Player2BodyDistance = player1._x - p2Body1Distance; if (p2Kick1Distance < p2Player2BodyDistance) { if (p1BlockKick1 == 1) { if ((player1._x - p2Kick1Strength) > leftBound) { player1._x = player1._x - p2Kick1Strength; } player1Health = player1Health - p2Kick1LowDamage; healthBars(); } if (p1BlockKick1 == 0) { hardPunchSound.start(); if ((player1._x - p2Kick1Strength) > leftBound) { player1._x = player1._x - p2Kick1Strength; } player1.upperBody.gotoAndStop("recieveKick"); player1Health = player1Health - p2Kick1HitDamage; player2Health = player2Health + p2KickHitDamage; totalPunchCount = totalPunchCount + p2Kick1HitDamage; popularityBarNum = popularityBarNum + p2Kick1HitDamage; popularityBar.gotoAndStop(popularityBarNum); if (popularityBarNum > maxPopularityBarNum) { popularityBar.gotoAndStop(maxPopularityBarNum); gamePlay = 4; } player1Hit = 1; p2PunchedP2 = 1; p2Kick1Count = p2MaxKick1Count; healthBars(); consecutivePunchesCounter(); p1HitReset(); } } p2Kick1Count++; if (p2Kick1Count > p2MaxKick1Count) { p2ReleaseKick1 = 0; p2StartKickCount1 = 0; p2KickCount1 = 0; p2Kick1 = 0; p2Kick2 = 0; player2.lowerBody.gotoAndStop(p2RetrieveCurrentKick); p2ResetCount = 0; p2Reset = 1; resetKick(); } } } function p2Blocking() { if (((Key.isDown(p2Block1) or (cpuBlockKey == 1)) && (p2BlockPunch1 == 0)) && (p2Punching == 0)) { p2BlockPunch1 = 1; player2.upperBody.gotoAndStop("blockPunch"); p2BlockKick1 = 1; player2.lowerBody.gotoAndStop("blockKick"); } if ((!(Key.isDown(p2Block1) or (cpuBlockKey == 1))) && (p2BlockPunch1 == 1)) { p2BlockPunch1 = 0; player2.upperBody.gotoAndStop("normal"); p2BlockKick1 = 0; player2.lowerBody.gotoAndStop("stand"); } if (p2BlockPunch1 == 1) { popularityBarNum = popularityBarNum - p2CowardDamage; popularityBar.gotoAndStop(popularityBarNum); if (popularityBarNum < 0) { popularityBar.gotoAndStop(1); gamePlay = 4; } } } function p2HitReset() { p2StartPunchCount1 = 0; p2StartKickCount1 = 0; p2ReleasePunch1 = 0; p2ReleaseKick1 = 0; p2PunchCount1 = 0; p2Punch1Count = 0; p2Punch1 = 0; p2Punch2 = 0; p2KickCount1 = 0; p2Kick1Count = 0; p2Kick1 = 0; p2Kick2 = 0; p2BlockPunch1 = 0; p2BlockKick1 = 0; p2Kicking = 0; p2Punching = 0; p2Walking = 0; p2Hit = 0; p2PunchedP2 = 0; p2Reset = 0; p2ResetCount = 0; player2.lowerBody.gotoAndStop(1); } function setWalkingInstruction() { instructionUpperBody[currentFrame] = "standInstruction"; instructionLowerBody[currentFrame] = "walkInstruction"; currentFrame++; walkingFrames--; if (walkingFrames > 0) { setWalkingInstruction(); } } function setNewStrategyUpper() { chooseStrategyUpper = random(100) + 1; if ((chooseStrategyUpper >= lowPunch1) && (chooseStrategyUpper <= highPunch1)) { instructionUpper1 = "punch1Instruction"; instructionUpper2 = "noPunchInstruction"; releaseAfter1 = p2Punch1toPunch1Frames; timeNeeded1 = p2Punch1Frames; } if ((chooseStrategyUpper >= lowPunch2) && (chooseStrategyUpper <= highPunch2)) { instructionUpper1 = "punch1Instruction"; instructionUpper2 = "noPunchInstruction"; releaseAfter1 = p2Punch1toPunch2Frames; timeNeeded1 = p2Punch2Frames; } addCurrentStrategyUpper(); } function setNewStrategyLower() { chooseStrategyLower = random(100) + 1; if ((chooseStrategyLower >= lowKick1) && (chooseStrategyLower <= highKick1)) { instructionLower1 = "kick1Instruction"; instructionLower2 = "noKickInstruction"; releaseAfter2 = p2Kick1toKick1Frames; timeNeeded2 = p2Kick1Frames; } if ((chooseStrategyLower >= lowKick2) && (chooseStrategyLower <= highKick2)) { instructionLower1 = "kick1Instruction"; instructionLower2 = "noKickInstruction"; releaseAfter2 = p2Kick1toKick2Frames; timeNeeded2 = p2Kick2Frames; } addCurrentStrategyLower(); } function addCurrentStrategyUpper() { temporaryFrame = currentFrame; addStrategyUpper1(); } function addStrategyUpper1() { instructionUpperBody[temporaryFrame] = instructionUpper1; temporaryFrame++; releaseAfter1--; if (releaseAfter1 > 0) { addStrategyUpper1(); } if (releaseAfter1 == 0) { addStrategyUpper2(); } } function addStrategyUpper2() { instructionUpperBody[temporaryFrame] = instructionUpper2; temporaryFrame++; timeNeeded1--; if (timeNeeded1 > 0) { addStrategyUpper2(); } } function addCurrentStrategyLower() { addStrategyLower1(); } function addStrategyLower1() { instructionLowerBody[currentFrame] = instructionLower1; currentFrame++; releaseAfter2--; if (releaseAfter2 > 0) { addStrategyLower1(); } if (releaseAfter2 == 0) { addStrategyLower2(); } } function addStrategyLower2() { instructionLowerBody[currentFrame] = instructionLower2; currentFrame++; timeNeeded2--; if (timeNeeded2 > 0) { addStrategyLower2(); } if (timeNeeded2 == 0) { if (currentFrame < temporaryFrame) { moreTimeNeeded = temporaryFrame - currentFrame; instructionLower3 = "walkInstruction"; addStrategyLower3(); if (currentFrame < intelligenceLevel) { setNewStrategyUpper(); setNewStrategyLower(); } } } } function addStrategyLower3() { instructionLowerBody[currentFrame] = instructionLower3; currentFrame++; moreTimeNeeded--; if (moreTimeNeeded > 0) { addStrategyLower3(); } } function brain() { if (think == 1) { distanceFromPlayer = player2._x - player1._x; currentFrame = 0; if (distanceFromPlayer > strategyDistance) { walkingDistance = player2._x - (player1._x + strategyDistance); walkingFrames = Math.floor(walkingDistance / p2MoveAmount); setWalkingInstruction(); } if (currentFrame < intelligenceLevel) { setNewStrategyUpper(); setNewStrategyLower(); } if (currentFrame > intelligenceLevel) { actionsFrames = currentFrame; think = 0; } } if (think == 0) { actionsCounter++; currentKeyPressUpper = instructionUpperBody[actionsCounter]; currentKeyPressLower = instructionLowerBody[actionsCounter]; if (currentKeyPressUpper == "punch1Instruction") { punchKeyPressed = 1; } if (currentKeyPressUpper == "noPunchInstruction") { punchKeyPressed = 0; } if (currentKeyPressLower == "kick1Instruction") { kickKeyPressed = 1; } if (currentKeyPressLower == "noKickInstruction") { kickKeyPressed = 0; walkKeyPressed = 0; } if (currentKeyPressLower == "walkInstruction") { walkKeyPressed = 1; } if (currentKeyPressLower == "standInstruction") { walkKeyPressed = 0; kickKeyPressed = 0; punchKeyPressed = 0; } if (actionsCounter == actionsFrames) { currentFrame = 0; actionsCounter = 0; think = 1; } } } function virtualKeyboard() { if (punchKeyPressed == 1) { cpuPunchKey = 1; } if (punchKeyPressed == 0) { cpuPunchKey = 0; } if (kickKeyPressed == 1) { cpuKickKey = 1; } if (kickKeyPressed == 0) { cpuKickKey = 0; } if (walkKeyPressed == 1) { cpuLeftKey = 1; } if (walkKeyPressed == 0) { cpuLeftKey = 0; } } function eyes() { } function memory() { } function attackStrategy() { } function deffenseStrategy() { } function resetKick() { if (p1Reset == 1) { p1ResetCount++; if (p1ResetCount == p1MaxResetKick) { p1Kicking = 0; p1Reset = 0; p1ResetCount = 0; } } if (p2Reset == 1) { p2ResetCount++; if (p2ResetCount == p2MaxResetKick) { p2Kicking = 0; p2Reset = 0; p2ResetCount = 0; } } } function healthBars() { if (totalPunchCount >= maxTotalPunchCount) { totalPunchCount = 0; gamePlay = 3; } } function consecutivePunchesCounter() { if (p1PunchedP2 == 1) { if (p2PunchCount2 > 0) { c21.gotoAndStop(1); c22.gotoAndStop(1); c23.gotoAndStop(1); c24.gotoAndStop(1); c25.gotoAndStop(1); } p2PunchCount2 = 0; p1PunchCount2++; currentCircle = "c1" + p1PunchCount2; _root[currentCircle].gotoAndStop(2); } if (p2PunchedP2 == 1) { if (p1PunchCount2 > 0) { c11.gotoAndStop(1); c12.gotoAndStop(1); c13.gotoAndStop(1); c14.gotoAndStop(1); c15.gotoAndStop(1); } p1PunchCount2 = 0; p2PunchCount2++; currentCircle = "c2" + p2PunchCount2; _root[currentCircle].gotoAndStop(2); } if (p1PunchCount2 == specialPunchAmount) { specialMoveActivated = 1; p1SpecialMove = 1; p2SpecialMove = 0; } if (p2PunchCount2 == specialPunchAmount) { specialMoveActivated = 1; p1SpecialMove = 0; p2SpecialMove = 1; } p1PunchedP2 = 0; p2PunchedP2 = 0; if (specialMoveActivated == 1) { gamePlay = 2; } } function specialAttack() { if (specialScreenActivated == 0) { specialAttackScreen.gotoAndStop(2); if (p1SpecialMove == 1) { playerWin = "player1Char"; playerLose = "player2Char"; playerWinMC = "player1"; playerLoseMC = "player2"; specialScreen._x = p1SpecialScreenPos; specialAttackScreen.comboLetters = ["", p1Punch, p1Kick, p1Block1]; specialAttackScreen.comboLetters2 = ["", "A", "W", "S", "D"]; specialScreenActivated = 1; } if (p2SpecialMove == 1) { playerWin = "player2Char"; playerLose = "player1Char"; playerWinMC = "player2"; playerLoseMC = "player1"; specialScreen._x = p2SpecialScreenPos; specialAttackScreen.comboLetters = ["", p2Punch, p2Kick, p2Block1]; specialAttackScreen.comboLetters2 = ["", "V", "B", "N", "M"]; specialScreenActivated = 1; } _root[playerWinMC]._alpha = 0; _root[playerLoseMC].upperBody.gotoAndStop("confused"); _root[playerLoseMC].lowerBody.gotoAndStop("stand"); _root[playerLoseMC]._x = 300; } if (doSpecialMove == 1) { if (p1SpecialMove == 1) { popularityBarNum = popularityBarNum - specialHitDamage; popularityBar.gotoAndStop(popularityBarNum); if (popularityBarNum < 0) { popularityBar.gotoAndStop(1); gamePlay = 4; } else { gamePlay = 1; } } if (p2SpecialMove == 1) { popularityBarNum = popularityBarNum + specialHitDamage; popularityBar.gotoAndStop(popularityBarNum); if (popularityBarNum > maxPopularityBarNum) { popularityBar.gotoAndStop(maxPopularityBarNum); gamePlay = 4; } else { gamePlay = 1; } } whiteScreen.gotoAndPlay(1); doSpecialMove = 0; specialScreenActivated = 0; c11.gotoAndStop(1); c12.gotoAndStop(1); c13.gotoAndStop(1); c14.gotoAndStop(1); c15.gotoAndStop(1); c16.gotoAndStop(1); c21.gotoAndStop(1); c22.gotoAndStop(1); c23.gotoAndStop(1); c24.gotoAndStop(1); c25.gotoAndStop(1); c26.gotoAndStop(1); p1PunchCount2 = 0; p2PunchCount2 = 0; specialMoveActivated = 0; p1SpecialMove = 0; p2SpecialMove = 0; specialScreen._x = -500; _root[playerWinMC]._alpha = 100; _root[playerLoseMC].upperBody.gotoAndStop("normal"); _root[playerLoseMC].lowerBody.gotoAndStop("stand"); specialAttackScreen.gotoAndStop(1); } if (doSpecialMove == 2) { whiteScreen.gotoAndPlay(1); doSpecialMove = 0; specialScreenActivated = 0; c11.gotoAndStop(1); c12.gotoAndStop(1); c13.gotoAndStop(1); c14.gotoAndStop(1); c15.gotoAndStop(1); c16.gotoAndStop(1); c21.gotoAndStop(1); c22.gotoAndStop(1); c23.gotoAndStop(1); c24.gotoAndStop(1); c25.gotoAndStop(1); c26.gotoAndStop(1); p1PunchCount2 = 0; p2PunchCount2 = 0; specialMoveActivated = 0; p1SpecialMove = 0; p2SpecialMove = 0; specialScreen._x = -500; _root[playerWinMC]._alpha = 100; _root[playerLoseMC].upperBody.gotoAndStop("normal"); _root[playerLoseMC].lowerBody.gotoAndStop("stand"); specialAttackScreen.gotoAndStop(1); gamePlay = 1; } } function rumble() { if (startedRumble == 0) { rumbleScreen.gotoAndStop(2); startedRumble = 1; player1._visible = 0; player2._visible = 0; } if (finishedRumble == 1) { if (rumbleWinner == 1) { popularityBarNum = popularityBarNum - rumbleHitDamage; popularityBar.gotoAndStop(popularityBarNum); if (popularityBarNum < 0) { popularityBar.gotoAndStop(1); gamePlay = 4; } else { gamePlay = 1; } } if (rumbleWinner == 2) { popularityBarNum = popularityBarNum + rumbleHitDamage; popularityBar.gotoAndStop(popularityBarNum); if (popularityBarNum < 0) { popularityBar.gotoAndStop(1); gamePlay = 4; } else { gamePlay = 1; } } player1._visible = 1; player2._visible = 1; player1._x = p1Pos1; player2._x = p2Pos1; rumbleWinner = 0; startedRumble = 0; rumbleScreen.gotoAndStop(1); finishedRumble = 0; } } function gameTimer() { secondCounter++; if (secondCounter == 12) { gameSeconds--; secondCounter = 0; if ((gameSeconds == -1) && (gameMin > 0)) { gameSeconds = 59; gameMin--; } if (gameSeconds > 9) { gameTime = (gameMin + ":") + gameSeconds; } if (gameSeconds < 10) { gameTime = (gameMin + ":0") + gameSeconds; } } if ((gameMin == 0) && (gameSeconds == 0)) { timeOutSound.start(); gamePlay = 4; } } function endGame() { if (endedGame == 0) { if (popularityBarNum < 100) { winner = "player1"; looser = "player2"; } if (popularityBarNum > 100) { winner = "player2"; looser = "player1"; } whiteScreen.play(); winningChar = winner + "Char"; loosingChar = looser + "Char"; char1Select = _root[winningChar] + "Win"; char2Select = _root[loosingChar] + "Lose"; player1._alpha = 0; player2._alpha = 0; this.attachMovie(char1Select, "winnerMC", this.getNextHighestDepth()); this.attachMovie(char2Select, "looserMC", this.getNextHighestDepth()); winnerMC._x = 80; winnerMC._y = 300; winnerMC._xscale = 70; winnerMC._yscale = 70; looserMC._x = 450; looserMC._y = 300; looserMC._xscale = 60; looserMC._yscale = 60; looserMC._xscale = looserMC._xscale * -1; endedGame = 1; loseTittle._x = 440; winTittle._x = 200; winTittle.gotoAndStop(winner); level.endWindow.gotoAndStop(2); } } function showHelp() { if (Key.isDown(helpKey) && (helpOn == 0)) { helpScreen.gotoAndStop(2); gamePlay = 5; helpOn = 1; if (player1._alpha > 1) { player1._alpha = 0; changePlayer1Alpha = 1; } if (player2._alpha > 1) { player2._alpha = 0; changePlayer2Alpha = 1; } } if ((!Key.isDown(helpKey)) && (helpOn == 1)) { helpOn = 2; } if (Key.isDown(helpKey) && (helpOn == 2)) { helpScreen.gotoAndStop(1); gamePlay = 1; helpOn = 3; if (changePlayer1Alpha == 1) { changePlayer1Alpha = 0; player1._alpha = 100; } if (changePlayer2Alpha == 1) { changePlayer2Alpha = 0; player2._alpha = 100; } } if ((!Key.isDown(helpKey)) && (helpOn == 3)) { helpOn = 0; } } function pauseGame() { if (Key.isDown(pauseKey) && (pausedGame == 0)) { pauseScreen.gotoAndStop(2); gamePlay = 5; pausedGame = 1; } if ((!Key.isDown(pauseKey)) && (pausedGame == 1)) { pausedGame = 2; } if (Key.isDown(pauseKey) && (pausedGame == 2)) { pauseScreen.gotoAndStop(1); gamePlay = 1; pausedGame = 3; } if ((!Key.isDown(pauseKey)) && (pausedGame == 3)) { pausedGame = 0; } } function quitGame() { if (Key.isDown(quitKey)) { quitScreen.gotoAndStop(2); gamePlay = 5; } } function keepLoop() { soundCounter++; if (soundCounter == (_root[currentSongCounter] - 20)) { _root[currentSong].stop(); _root[currentSong].start(); soundCounter = 0; } } soundCounter = 0; gameMin = 0; gameSeconds = 60; gameTime = (gameMin + ":") + gameSeconds; pausedGame = 0; changePlayer1Alpha = 0; changePlayer2Alpha = 0; quitKey = "120"; helpKey = "119"; pauseKey = "118"; helpOn = 0; endCounterCount = 60; endedGame = 0; secondCounter = 0; level.gotoAndStop(levelSelected); p1Pos1 = 80; p2Pos1 = 550; player1Player = player1Char + "Total"; player2Player = player2Char + "Total"; this.attachMovie(player1Player, "player1", this.getNextHighestDepth()); player1._x = p1Pos1; player1._y = 360; this.attachMovie(player2Player, "player2", this.getNextHighestDepth()); player2._x = p2Pos1; player2._y = 360; player2._xscale = player2._xscale * -1; leftBound = 80; rightBound = 560; p1SpecialScreenPos = 15; p2SpecialScreenPos = 540; specialPunchAmount = 6; specialMoveActivated = 0; popularityBar.gotoAndStop(100); popularityBarNum = 100; maxPopularityBarNum = 200; gamePlay = 1; specialScreenActivated = 0; specialHitDamage = 25; rumbleHitDamage = 25; totalPunchCount = 0; maxTotalPunchCount = 200; startedRumble = 0; finishedRumble = 0; rumbleWinner = 0; minDistanceBetweenPlayers = 30; onEnterFrame = function () { if (gamePlay == 1) { quitGame(); keepLoop(); showHelp(); pauseGame(); movePlayer1(); p1PunchFunction(); p1KickFunction(); p1Blocking(); movePlayer2(); p2PunchFunction(); p2KickFunction(); p2Blocking(); if (cpuActive == 1) { brain(); virtualKeyboard(); } gameTimer(); if ((p1Reset == 1) or (p2Reset == 1)) { resetKick(); } } if (gamePlay == 2) { keepLoop(); showHelp(); specialAttack(); } if (gamePlay == 3) { keepLoop(); showHelp(); rumble(); } if (gamePlay == 4) { keepLoop(); endGame(); } if (gamePlay == 5) { pauseGame(); keepLoop(); showHelp(); } };Frame 10removeMovieClip(player1); removeMovieClip(player2); removeMovieClip(winnerMC); removeMovieClip(looserMC); loseTittle._x = -500; winTittle._x = -500; _root[currentSong].stop(); introSound.start(); gamePlay = 0; gotoAndStop ("menu");Symbol 50 MovieClip [sportyWin] Frame 23gotoAndPlay (13);Symbol 54 MovieClip Frame 2stop();Symbol 54 MovieClip Frame 3play();Symbol 54 MovieClip Frame 5stop();Symbol 54 MovieClip Frame 6play();Symbol 54 MovieClip Frame 8this._parent.gotoAndStop(1);Symbol 56 MovieClip Frame 3stop();Symbol 56 MovieClip Frame 4play();Symbol 56 MovieClip Frame 8stop();Symbol 56 MovieClip Frame 9play();Symbol 56 MovieClip Frame 11this._parent.gotoAndStop(1);Symbol 57 MovieClip Frame 1stop();Instance of Symbol 54 MovieClip in Symbol 57 MovieClip Frame 3onClipEvent (load) { this.gotoAndStop(2); }Instance of Symbol 54 MovieClip in Symbol 57 MovieClip Frame 4onClipEvent (load) { this.gotoAndStop(3); }Instance of Symbol 54 MovieClip in Symbol 57 MovieClip Frame 5onClipEvent (load) { this.gotoAndStop(6); }Instance of Symbol 56 MovieClip in Symbol 57 MovieClip Frame 6onClipEvent (load) { this.gotoAndStop(3); }Instance of Symbol 56 MovieClip in Symbol 57 MovieClip Frame 7onClipEvent (load) { this.gotoAndStop(4); }Instance of Symbol 56 MovieClip in Symbol 57 MovieClip Frame 8onClipEvent (load) { this.gotoAndStop(9); }Symbol 58 MovieClip Frame 2stop();Symbol 58 MovieClip Frame 3play();Symbol 58 MovieClip Frame 5stop();Symbol 58 MovieClip Frame 6play();Symbol 58 MovieClip Frame 8this._parent.gotoAndStop(1);Symbol 59 MovieClip Frame 3play();Symbol 59 MovieClip Frame 5stop();Symbol 59 MovieClip Frame 6play();Symbol 59 MovieClip Frame 9stop();Symbol 59 MovieClip Frame 10play();Symbol 59 MovieClip Frame 12this._parent.gotoAndStop(1);Symbol 60 MovieClip Frame 3play();Symbol 60 MovieClip Frame 4stop();Symbol 60 MovieClip Frame 5play();Symbol 60 MovieClip Frame 7this._parent.gotoAndStop(1);Symbol 69 MovieClip Frame 1play();Symbol 69 MovieClip Frame 3this._parent.gotoAndStop(1);Symbol 75 MovieClip Frame 1stop();Instance of Symbol 58 MovieClip in Symbol 75 MovieClip Frame 2onClipEvent (load) { this.gotoAndStop(2); }Instance of Symbol 58 MovieClip in Symbol 75 MovieClip Frame 3onClipEvent (load) { this.gotoAndStop(3); }Instance of Symbol 58 MovieClip in Symbol 75 MovieClip Frame 4onClipEvent (load) { this.gotoAndStop(6); }Instance of Symbol 59 MovieClip in Symbol 75 MovieClip Frame 5onClipEvent (load) { this.gotoAndStop(3); }Instance of Symbol 59 MovieClip in Symbol 75 MovieClip Frame 6onClipEvent (load) { this.gotoAndPlay(5); }Instance of Symbol 59 MovieClip in Symbol 75 MovieClip Frame 7onClipEvent (load) { this.gotoAndPlay(10); }Instance of Symbol 60 MovieClip in Symbol 75 MovieClip Frame 9onClipEvent (load) { this.gotoAndStop(3); }Instance of Symbol 60 MovieClip in Symbol 75 MovieClip Frame 10onClipEvent (load) { this.gotoAndStop(6); }Instance of Symbol 69 MovieClip in Symbol 75 MovieClip Frame 11onClipEvent (load) { this.gotoAndStop(1); }Symbol 76 MovieClip [sportyTotal] Frame 1stop();Symbol 78 MovieClip Frame 2stop();Symbol 78 MovieClip Frame 3play();Symbol 78 MovieClip Frame 5stop();Symbol 78 MovieClip Frame 6play();Symbol 78 MovieClip Frame 8this._parent.gotoAndStop(1);Symbol 79 MovieClip Frame 2stop();Symbol 79 MovieClip Frame 4play();Symbol 79 MovieClip Frame 8stop();Symbol 79 MovieClip Frame 9play();Symbol 79 MovieClip Frame 11this._parent.gotoAndStop(1);Symbol 80 MovieClip Frame 1stop();Instance of Symbol 78 MovieClip in Symbol 80 MovieClip Frame 3onClipEvent (load) { this.gotoAndStop(2); }Instance of Symbol 78 MovieClip in Symbol 80 MovieClip Frame 4onClipEvent (load) { this.gotoAndStop(3); }Instance of Symbol 78 MovieClip in Symbol 80 MovieClip Frame 5onClipEvent (load) { this.gotoAndStop(6); }Instance of Symbol 79 MovieClip in Symbol 80 MovieClip Frame 6onClipEvent (load) { this.gotoAndStop(2); }Instance of Symbol 79 MovieClip in Symbol 80 MovieClip Frame 7onClipEvent (load) { this.gotoAndStop(4); }Instance of Symbol 79 MovieClip in Symbol 80 MovieClip Frame 8onClipEvent (load) { this.gotoAndStop(9); }Symbol 81 MovieClip Frame 2stop();Symbol 81 MovieClip Frame 3play();Symbol 81 MovieClip Frame 5stop();Symbol 81 MovieClip Frame 6play();Symbol 81 MovieClip Frame 8this._parent.gotoAndStop(1);Symbol 83 MovieClip Frame 3play();Symbol 83 MovieClip Frame 5stop();Symbol 83 MovieClip Frame 6play();Symbol 83 MovieClip Frame 9stop();Symbol 83 MovieClip Frame 10play();Symbol 83 MovieClip Frame 12this._parent.gotoAndStop(1);Symbol 84 MovieClip Frame 3play();Symbol 84 MovieClip Frame 4stop();Symbol 84 MovieClip Frame 5play();Symbol 84 MovieClip Frame 7this._parent.gotoAndStop(1);Symbol 86 MovieClip Frame 1play();Symbol 86 MovieClip Frame 3this._parent.gotoAndStop(1);Symbol 89 MovieClip Frame 1stop();Instance of Symbol 81 MovieClip in Symbol 89 MovieClip Frame 2onClipEvent (load) { this.gotoAndStop(2); }Instance of Symbol 81 MovieClip in Symbol 89 MovieClip Frame 3onClipEvent (load) { this.gotoAndStop(3); }Instance of Symbol 81 MovieClip in Symbol 89 MovieClip Frame 4onClipEvent (load) { this.gotoAndStop(6); }Instance of Symbol 83 MovieClip in Symbol 89 MovieClip Frame 5onClipEvent (load) { this.gotoAndStop(3); }Instance of Symbol 83 MovieClip in Symbol 89 MovieClip Frame 6onClipEvent (load) { this.gotoAndPlay(5); }Instance of Symbol 83 MovieClip in Symbol 89 MovieClip Frame 7onClipEvent (load) { this.gotoAndPlay(10); }Instance of Symbol 84 MovieClip in Symbol 89 MovieClip Frame 9onClipEvent (load) { this.gotoAndStop(3); }Instance of Symbol 84 MovieClip in Symbol 89 MovieClip Frame 10onClipEvent (load) { this.gotoAndStop(5); }Instance of Symbol 86 MovieClip in Symbol 89 MovieClip Frame 11onClipEvent (load) { this.gotoAndStop(1); }Symbol 90 MovieClip [bullyTotal] Frame 1stop();Symbol 92 MovieClip Frame 2stop();Symbol 92 MovieClip Frame 3play();Symbol 92 MovieClip Frame 5stop();Symbol 92 MovieClip Frame 6play();Symbol 92 MovieClip Frame 8this._parent.gotoAndStop(1);Symbol 93 MovieClip Frame 2play();Symbol 93 MovieClip Frame 6stop();Symbol 93 MovieClip Frame 9play();Symbol 93 MovieClip Frame 13stop();Symbol 93 MovieClip Frame 14play();Symbol 93 MovieClip Frame 15this._parent.gotoAndStop(1);Symbol 94 MovieClip Frame 1stop();Instance of Symbol 92 MovieClip in Symbol 94 MovieClip Frame 3onClipEvent (load) { this.gotoAndStop(2); }Instance of Symbol 92 MovieClip in Symbol 94 MovieClip Frame 4onClipEvent (load) { this.gotoAndStop(3); }Instance of Symbol 92 MovieClip in Symbol 94 MovieClip Frame 5onClipEvent (load) { this.gotoAndStop(6); }Instance of Symbol 93 MovieClip in Symbol 94 MovieClip Frame 6onClipEvent (load) { this.gotoAndStop(2); }Instance of Symbol 93 MovieClip in Symbol 94 MovieClip Frame 7onClipEvent (load) { this.gotoAndStop(9); }Instance of Symbol 93 MovieClip in Symbol 94 MovieClip Frame 8onClipEvent (load) { this.gotoAndStop(14); }Symbol 96 MovieClip Frame 2stop();Symbol 96 MovieClip Frame 3play();Symbol 96 MovieClip Frame 5stop();Symbol 96 MovieClip Frame 6play();Symbol 96 MovieClip Frame 8this._parent.gotoAndStop(1);Symbol 98 MovieClip Frame 9stop();Symbol 98 MovieClip Frame 13this._parent.gotoAndStop(1);Symbol 100 MovieClip Frame 2stop();Symbol 100 MovieClip Frame 3play();Symbol 100 MovieClip Frame 5stop();Symbol 100 MovieClip Frame 6play();Symbol 100 MovieClip Frame 8this._parent.gotoAndStop(1);Symbol 101 MovieClip Frame 1play();Symbol 101 MovieClip Frame 3this._parent.gotoAndStop(1);Symbol 105 MovieClip Frame 1stop();Instance of Symbol 96 MovieClip in Symbol 105 MovieClip Frame 2onClipEvent (load) { this.gotoAndStop(2); }Instance of Symbol 96 MovieClip in Symbol 105 MovieClip Frame 3onClipEvent (load) { this.gotoAndStop(3); }Instance of Symbol 96 MovieClip in Symbol 105 MovieClip Frame 4onClipEvent (load) { this.gotoAndStop(6); }Instance of Symbol 98 MovieClip in Symbol 105 MovieClip Frame 5onClipEvent (load) { this.gotoAndStop(3); }Instance of Symbol 98 MovieClip in Symbol 105 MovieClip Frame 6onClipEvent (load) { this.gotoAndPlay(5); }Instance of Symbol 98 MovieClip in Symbol 105 MovieClip Frame 7onClipEvent (load) { this.gotoAndPlay(10); }Instance of Symbol 100 MovieClip in Symbol 105 MovieClip Frame 9onClipEvent (load) { this.gotoAndStop(3); }Instance of Symbol 100 MovieClip in Symbol 105 MovieClip Frame 10onClipEvent (load) { this.gotoAndStop(6); }Instance of Symbol 101 MovieClip in Symbol 105 MovieClip Frame 11onClipEvent (load) { this.gotoAndStop(1); }Symbol 106 MovieClip [nerdTotal] Frame 1stop();Symbol 113 MovieClip [001] Frame 1numberOfBytes = _root.getBytesTotal(); onEnterFrame = function () { numberOfBytes2 = _root.getBytesLoaded(); percentage = Math.round((numberOfBytes2 / numberOfBytes) * 100) + " %"; if (numberOfBytes2 == numberOfBytes) { this._parent.play(); } };Symbol 127 MovieClip Frame 1stop();Symbol 128 MovieClip Frame 1soundFX = new Sound(this); soundFX.attachSound("school_bell"); soundFX.start(0, 0); soundFX.setVolume(100); play();Instance of Symbol 127 MovieClip in Symbol 128 MovieClip Frame 12on (press) { this._parent.gotoAndStop(1); }Instance of Symbol 127 MovieClip in Symbol 128 MovieClip Frame 12on (press) { this._parent.gotoAndStop(1); } on (rollOver) { this.gotoAndStop("over"); } on (rollOut) { this.gotoAndStop("out"); }Instance of Symbol 127 MovieClip in Symbol 128 MovieClip Frame 12on (press) { this._parent._parent.gotoAndStop("howTo"); } on (rollOver) { this.gotoAndStop("over"); } on (rollOut) { this.gotoAndStop("out"); }Instance of Symbol 127 MovieClip in Symbol 128 MovieClip Frame 12on (press) { this._parent._parent.gotoAndStop("1p"); } on (rollOver) { this.gotoAndStop("over"); } on (rollOut) { this.gotoAndStop("out"); }Instance of Symbol 127 MovieClip in Symbol 128 MovieClip Frame 12on (press) { this._parent._parent.gotoAndStop("2p"); } on (rollOver) { this.gotoAndStop("over"); } on (rollOut) { this.gotoAndStop("out"); }Instance of Symbol 127 MovieClip in Symbol 128 MovieClip Frame 12on (press) { this._parent._parent.gotoAndStop("credits"); } on (rollOver) { this.gotoAndStop("over"); } on (rollOut) { this.gotoAndStop("out"); }Symbol 128 MovieClip Frame 25stop();Symbol 130 MovieClip Frame 1introCounter = 0; onEnterFrame = function () { introCounter++; if (introCounter == (this._parent.introSoundTotalTime - 20)) { this._parent.introSound.stop(); this._parent.introSound.start(); introCounter = 0; } };Symbol 158 MovieClip Frame 1stop();Instance of Symbol 136 MovieClip in Symbol 158 MovieClip Frame 1on (press) { this._parent.nextFrame(); }Instance of Symbol 141 MovieClip in Symbol 158 MovieClip Frame 2onClipEvent (enterFrame) { gotoAndStop (2); }Instance of Symbol 141 MovieClip in Symbol 158 MovieClip Frame 2onClipEvent (enterFrame) { gotoAndStop (2); }Instance of Symbol 141 MovieClip in Symbol 158 MovieClip Frame 2onClipEvent (enterFrame) { gotoAndStop (2); }Instance of Symbol 146 MovieClip in Symbol 158 MovieClip Frame 2on (press) { this._parent.prevFrame(); }Symbol 164 MovieClip Frame 1stop();Symbol 167 MovieClip Frame 1stop();Symbol 170 MovieClip Frame 1stop();Symbol 179 MovieClip Frame 1stop();Symbol 179 MovieClip Frame 2endCounter = 0; onEnterFrame = function () { endCounter++; if (endCounter == this._parent._parent.endCounterCount) { this._parent.gotoAndStop(1); this._parent._parent.gotoAndStop("endGame"); } };Symbol 185 MovieClip Frame 1stop();Symbol 192 MovieClip Frame 1stop();Symbol 205 MovieClip Frame 1stop();Symbol 208 MovieClip Frame 1stop();Symbol 209 MovieClip Frame 1stop();Symbol 213 MovieClip Frame 4stop();Symbol 231 MovieClip Frame 67this._parent.gotoAndStop(9);Symbol 234 MovieClip Frame 67this._parent.gotoAndStop(9);Symbol 245 MovieClip Frame 61this._parent.gotoAndStop(9);Symbol 248 MovieClip Frame 61this._parent.gotoAndStop(9);Symbol 265 MovieClip Frame 71this._parent.gotoAndStop(9);Symbol 276 MovieClip Frame 70this._parent.gotoAndStop(9);Symbol 277 MovieClip Frame 1stop();Symbol 277 MovieClip Frame 2function codeCounter() { if (currentLetter < winAmount) { time++; } if ((this._parent.p1SpecialMove == 1) or ((this._parent.p2SpecialMove == 1) && (this._parent.cpuActive == 0))) { if (Key.isDown(comboLetters[1]) && (keyPressed == 0)) { keyPressed = 1; currentKey = comboLetters2[1]; } if (Key.isDown(comboLetters[2]) && (keyPressed == 0)) { keyPressed = 1; currentKey = comboLetters2[2]; } if (Key.isDown(comboLetters[3]) && (keyPressed == 0)) { keyPressed = 1; currentKey = comboLetters2[3]; } if (Key.isDown(comboLetters[4]) && (keyPressed == 0)) { keyPressed = 1; currentKey = comboLetters2[4]; } if ((!(((Key.isDown(comboLetters[1]) or Key.isDown(comboLetters[2])) or Key.isDown(comboLetters[3])) or Key.isDown(comboLetters[4]))) && (keyPressed == 1)) { if ((currentKey == combo[currentLetter]) && (keyPressed == 1)) { correctLetter(); currentLetter++; keyPressed = 0; } if ((currentKey != combo[currentLetter]) && (keyPressed == 1)) { wrongLetter(); currentLetter = 1; keyPressed = 0; } } } if (time == maxTime) { cpuWin = 1; this._parent.p1SpecialMove == 0; this._parent.p2SpecialMove == 0; this._parent.doSpecialMove = 2; this._parent.player1._x = this._parent.p1Pos1; this._parent.player2._x = this._parent.p2Pos1; } } function cpuKeyPress() { if (keyPressed == 1) { randomSelect = random(100) + 1; if (randomSelect < (100 - this._parent.specialIntelligenceLevel)) { correctKeyPressed = 1; } if (randomSelect > (100 - this._parent.specialIntelligenceLevel)) { correctKeyPressed = 0; } if (correctKeyPressed == 1) { correctLetter(); currentLetter++; keyPressed = 0; } if (correctKeyPressed == 0) { wrongLetter(); currentLetter = 1; keyPressed = 0; } } if (keyPressed == 0) { keyTimer++; if (keyTimer == this._parent.cpuStopTimeSpecial) { keyPressed = 1; keyTimer = 0; } } } function correctLetter() { rightAnswer.play(); currentLetterAnim.gotoAndStop(currentLetter + 1); currentLetterAnim.box.gotoAndStop(combo2[currentLetter + 1]); if (currentLetter == winAmount) { this._parent.player1._x = -500; this._parent.player2._x = -500; cpuWin = 1; this._parent.p1SpecialMove == 0; this._parent.p2SpecialMove == 0; gotoAndStop(_root[this._parent.playerWin] + _root[this._parent.playerLose]); } } function wrongLetter() { this._parent.wrongAnswerSound.start(); wrongAnswer.play(); currentLetterAnim.gotoAndStop(1); currentLetterAnim.box.gotoAndStop(combo2[1]); } combo = [""]; combo2 = [""]; currentLetterSelect = random(3) + 1; combo[1] = comboLetters2[currentLetterSelect]; space1.gotoAndStop(currentLetterSelect); combo2[1] = currentLetterSelect; currentLetterSelect = random(3) + 1; combo[2] = comboLetters2[currentLetterSelect]; space2.gotoAndStop(currentLetterSelect); combo2[2] = currentLetterSelect; currentLetterSelect = random(3) + 1; combo[3] = comboLetters2[currentLetterSelect]; space3.gotoAndStop(currentLetterSelect); combo2[3] = currentLetterSelect; currentLetterSelect = random(3) + 1; combo[4] = comboLetters2[currentLetterSelect]; space4.gotoAndStop(currentLetterSelect); combo2[4] = currentLetterSelect; currentLetterSelect = random(3) + 1; combo[5] = comboLetters2[currentLetterSelect]; space5.gotoAndStop(currentLetterSelect); combo2[5] = currentLetterSelect; currentLetter = 1; keyPressed = 0; winAmount = 5; currentLetterAnim.box.gotoAndStop(combo2[1]); time = 0; maxTime = 1000; correctKeyPressed = 0; keyTimer = 0; cpuWin = 0; if (this._parent.p1SpecialMove == 1) { currentPlayerLogo.gotoAndStop("p1"); } if (this._parent.p2SpecialMove == 1) { currentPlayerLogo.gotoAndStop("p2"); } onEnterFrame = function () { codeCounter(); codeCounter(); codeCounter(); codeCounter(); codeCounter(); codeCounter(); codeCounter(); codeCounter(); codeCounter(); codeCounter(); codeCounter(); codeCounter(); codeCounter(); codeCounter(); codeCounter(); codeCounter(); codeCounter(); codeCounter(); codeCounter(); if (((this._parent.cpuActive == 1) && (cpuWin == 0)) && (this._parent.p2SpecialMove == 1)) { cpuKeyPress(); } };Symbol 277 MovieClip Frame 9cpuWin = 1; this._parent.doSpecialMove = 1; this._parent.player1._x = this._parent.p1Pos1; this._parent.player2._x = this._parent.p2Pos1;Symbol 278 MovieClip Frame 1stop();Symbol 279 MovieClip Frame 1stop();Symbol 281 MovieClip Frame 1stop();Symbol 281 MovieClip Frame 50stop();Symbol 284 MovieClip Frame 27stop();Symbol 297 MovieClip Frame 1stop();Symbol 297 MovieClip Frame 2counter8 = 0; onEnterFrame = function () { counter8++; if (counter8 == 40) { this._parent.gotoAndStop(4); } };Symbol 297 MovieClip Frame 3counter8 = 0; onEnterFrame = function () { counter8++; if (counter8 == 40) { this._parent.gotoAndStop(4); } };Symbol 297 MovieClip Frame 4counter8 = 0; onEnterFrame = function () { counter8++; if (counter8 == 40) { this._parent.gotoAndStop(4); } };Symbol 298 MovieClip Frame 1stop();Symbol 298 MovieClip Frame 2function keyCompetition() { if (((p1NeedK1 == 1) && (Key.isDown(p1Key1))) && (!Key.isDown(p1Key2))) { p1NeedK1 = 0; p1NeedK2 = 1; p1RumbleCounter++; p1Bar.gotoAndStop(p1RumbleCounter); if (p1RumbleCounter > rumbleWinner) { p1Wins = 1; nameAnim = this._parent.player1Char + "Anim"; rumbleAnims.gotoAndStop(nameAnim); gotoAndStop (3); } p1Key1Anim.gotoAndStop(2); p1Key2Anim.gotoAndStop(2); } if (((p1NeedK2 == 1) && (Key.isDown(p1Key2))) && (!Key.isDown(p1Key1))) { p1NeedK1 = 1; p1NeedK2 = 0; p1RumbleCounter++; p1Bar.gotoAndStop(p1RumbleCounter); if (p1RumbleCounter > rumbleWinner) { p1Wins = 1; nameAnim = this._parent.player1Char + "Anim"; rumbleAnims.gotoAndStop(nameAnim); gotoAndStop (3); } p1Key1Anim.gotoAndStop(1); p1Key2Anim.gotoAndStop(1); } if (this._parent.cpuActive == 0) { if (((p2NeedK1 == 1) && (Key.isDown(p2Key1))) && (!Key.isDown(p2Key2))) { p2NeedK1 = 0; p2NeedK2 = 1; p2RumbleCounter++; p2Bar.gotoAndStop(p2RumbleCounter); if (p2RumbleCounter > rumbleWinner) { p2Wins = 1; nameAnim = this._parent.player2Char + "Anim"; rumbleAnims.gotoAndStop(nameAnim); gotoAndStop (3); } p2Key1Anim.gotoAndStop(2); p2Key2Anim.gotoAndStop(2); } if (((p2NeedK2 == 1) && (Key.isDown(p2Key2))) && (!Key.isDown(p2Key1))) { p2NeedK1 = 1; p2NeedK2 = 0; p2RumbleCounter++; p2Bar.gotoAndStop(p2RumbleCounter); if (p2RumbleCounter > rumbleWinner) { p2Wins = 1; nameAnim = this._parent.player2Char + "Anim"; rumbleAnims.gotoAndStop(nameAnim); gotoAndStop (3); } p2Key1Anim.gotoAndStop(1); p2Key2Anim.gotoAndStop(1); } } } function cpuPress() { randomSelect = random(100) + 1; if (randomSelect < (100 - this._parent.rumbleIntelligenceLevel)) { keyPressed = 1; } if ((p2NeedK1 == 1) && (keyPressed == 1)) { p2NeedK1 = 0; p2NeedK2 = 1; p2RumbleCounter++; p2Bar.gotoAndStop(p2RumbleCounter); if (p2RumbleCounter > rumbleWinner) { p2Wins = 1; nameAnim = this._parent.player2Char + "Anim"; rumbleAnims.gotoAndStop(nameAnim); gotoAndStop (3); } p2Key1Anim.gotoAndStop(2); p2Key2Anim.gotoAndStop(2); keyPressed = 0; } if ((p2NeedK2 == 1) && (keyPressed == 1)) { p2NeedK2 = 0; p2NeedK1 = 1; p2RumbleCounter++; p2Bar.gotoAndStop(p2RumbleCounter); if (p2RumbleCounter > rumbleWinner) { p2Wins = 1; nameAnim = this._parent.player2Char + "Anim"; rumbleAnims.gotoAndStop(nameAnim); gotoAndStop (3); } p2Key1Anim.gotoAndStop(1); p2Key2Anim.gotoAndStop(1); keyPressed = 0; } } p1Key1 = this._parent.p1Punch; p1Key2 = this._parent.p1Kick; p1RumbleCounter = 0; rumbleWinner = 50; p1NeedK1 = 1; p1NeedK2 = 0; p2Key1 = this._parent.p2Punch; p2Key2 = this._parent.p2Kick; p2RumbleCounter = 0; p2NeedK1 = 1; p2NeedK2 = 0; p1Wins = 0; p2Wins = 0; keyPressed = 0; onEnterFrame = function () { if ((p1Wins == 0) && (p2Wins == 0)) { keyCompetition(); if (this._parent.cpuActive == 1) { cpuPress(); } } };Symbol 298 MovieClip Frame 4if (p1Wins == 1) { this._parent.finishedRumble = 1; this._parent.rumbleWinner = 1; } if (p2Wins == 1) { this._parent.finishedRumble = 1; this._parent.rumbleWinner = 2; }Symbol 308 MovieClip Frame 1stop();Symbol 308 MovieClip Frame 2stop();Instance of Symbol 136 MovieClip in Symbol 308 MovieClip Frame 2on (press) { this._parent.nextFrame(); }Instance of Symbol 141 MovieClip in Symbol 308 MovieClip Frame 3onClipEvent (enterFrame) { gotoAndStop (2); }Instance of Symbol 141 MovieClip in Symbol 308 MovieClip Frame 3onClipEvent (enterFrame) { gotoAndStop (2); }Instance of Symbol 141 MovieClip in Symbol 308 MovieClip Frame 3onClipEvent (enterFrame) { gotoAndStop (2); }Instance of Symbol 146 MovieClip in Symbol 308 MovieClip Frame 3on (press) { this._parent.prevFrame(); }Symbol 310 MovieClip Frame 1stop();Symbol 314 MovieClip Frame 1stop();Instance of Symbol 127 MovieClip in Symbol 314 MovieClip Frame 2on (press) { this._parent._parent.gotoAndStop("endGame"); }Instance of Symbol 127 MovieClip in Symbol 314 MovieClip Frame 2on (press) { this._parent._parent.gamePlay = 1; this._parent.gotoAndStop(1); }
Library Items
Symbol 1 Sound [wrongAnswerSound] | ||
Symbol 2 Sound [timeOutSound] | ||
Symbol 3 Sound [softPunchSound] | ||
Symbol 4 Sound [rimela2] | ||
Symbol 5 Sound [osnoff3] | ||
Symbol 6 Sound [hardPunchSound] | ||
Symbol 7 Sound [freidas-hunt] | ||
Symbol 8 Graphic | Used by:20 45 96 98 99 100 101 104 105 202 231 234 246 276 | |
Symbol 9 Graphic | Used by:20 45 96 98 99 100 101 105 231 234 246 276 288 | |
Symbol 10 Graphic | Used by:20 45 96 98 99 100 101 104 105 231 234 246 276 288 | |
Symbol 11 Graphic | Used by:20 45 96 98 99 100 101 104 105 231 234 246 276 | |
Symbol 12 Graphic | Used by:20 45 96 98 99 100 101 103 104 105 231 234 246 276 | |
Symbol 13 Graphic | Used by:20 96 98 100 105 | |
Symbol 14 Graphic | Used by:20 | |
Symbol 15 Graphic | Used by:20 45 91 92 93 94 202 231 234 246 276 279 | |
Symbol 16 Graphic | Used by:20 45 91 92 93 94 202 231 234 246 276 279 | |
Symbol 17 Graphic | Used by:20 45 91 92 93 94 231 234 246 276 | |
Symbol 18 Graphic | Used by:20 45 91 92 93 94 231 234 246 276 | |
Symbol 19 Graphic | Used by:20 45 96 98 99 100 101 104 105 231 234 246 276 | |
Symbol 20 MovieClip | Uses:8 9 10 11 12 13 14 15 16 17 18 19 | Used by:21 |
Symbol 21 MovieClip [nerdWin] | Uses:20 | |
Symbol 22 Graphic | Used by:32 52 81 83 84 86 89 150 202 231 243 246 265 278 292 | |
Symbol 23 Graphic | Used by:32 52 81 83 84 86 88 89 231 243 246 265 292 | |
Symbol 24 Graphic | Used by:32 52 77 78 79 80 231 243 246 265 | |
Symbol 25 Graphic | Used by:32 52 77 78 79 80 231 243 246 265 | |
Symbol 26 Graphic | Used by:32 52 77 78 79 80 231 243 246 265 | |
Symbol 27 Graphic | Used by:32 81 83 84 89 | |
Symbol 28 Graphic | Used by:32 52 81 83 84 89 243 246 292 | |
Symbol 29 Graphic | Used by:32 52 81 83 84 86 88 89 150 202 231 243 246 265 | |
Symbol 30 Graphic | Used by:31 | |
Symbol 31 MovieClip | Uses:30 | Used by:32 |
Symbol 32 MovieClip | Uses:22 23 24 25 26 27 28 29 31 | Used by:33 |
Symbol 33 MovieClip [bullyLose] | Uses:32 | |
Symbol 34 Graphic | Used by:42 50 53 54 56 57 234 243 265 276 | |
Symbol 35 Graphic | Used by:42 50 53 54 56 57 234 243 265 276 | |
Symbol 36 Graphic | Used by:42 50 53 54 56 57 234 243 265 276 | |
Symbol 37 Graphic | Used by:42 50 53 54 56 57 234 243 265 276 | |
Symbol 38 Graphic | Used by:42 | |
Symbol 39 Graphic | Used by:42 50 58 59 60 65 74 75 234 243 265 276 | |
Symbol 40 Graphic | Used by:42 50 58 59 60 61 74 75 234 243 254 265 276 288 296 | |
Symbol 41 Graphic | Used by:42 50 58 59 60 66 74 75 234 243 | |
Symbol 42 MovieClip [sportyLose] | Uses:34 35 36 37 38 39 40 41 | |
Symbol 43 Graphic | Used by:45 96 98 99 100 101 105 231 234 246 276 | |
Symbol 44 Graphic | Used by:45 103 104 | |
Symbol 45 MovieClip [nerdLose] | Uses:9 10 11 12 43 44 15 16 17 18 8 19 | |
Symbol 46 Graphic | Used by:50 58 59 60 62 75 234 243 296 | |
Symbol 47 Graphic | Used by:50 58 59 60 63 75 234 243 | |
Symbol 48 Graphic | Used by:50 58 59 60 75 | |
Symbol 49 Graphic | Used by:50 58 59 60 64 75 234 243 | |
Symbol 50 MovieClip [sportyWin] | Uses:40 46 34 35 36 37 47 48 49 39 41 | |
Symbol 51 Graphic | Used by:52 243 246 | |
Symbol 52 MovieClip [bullyWin] | Uses:22 23 24 25 26 51 28 29 | |
Symbol 53 MovieClip | Uses:35 34 36 37 | Used by:57 |
Symbol 54 MovieClip | Uses:34 35 36 37 | Used by:57 |
Symbol 55 Graphic | Used by:56 | |
Symbol 56 MovieClip | Uses:34 35 36 37 55 | Used by:57 |
Symbol 57 MovieClip | Uses:34 35 36 37 53 54 56 | Used by:76 |
Symbol 58 MovieClip | Uses:40 46 47 48 49 39 41 | Used by:75 |
Symbol 59 MovieClip | Uses:40 46 47 48 49 39 41 | Used by:75 |
Symbol 60 MovieClip | Uses:40 46 47 48 49 39 41 | Used by:75 |
Symbol 61 MovieClip | Uses:40 | Used by:69 |
Symbol 62 MovieClip | Uses:46 | Used by:69 |
Symbol 63 MovieClip | Uses:47 | Used by:69 |
Symbol 64 MovieClip | Uses:49 | Used by:69 |
Symbol 65 MovieClip | Uses:39 | Used by:69 |
Symbol 66 MovieClip | Uses:41 | Used by:69 |
Symbol 67 Graphic | Used by:68 234 243 | |
Symbol 68 MovieClip | Uses:67 | Used by:69 |
Symbol 69 MovieClip | Uses:61 62 63 64 65 66 68 | Used by:75 |
Symbol 70 Graphic | Used by:73 | |
Symbol 71 Graphic | Used by:72 149 | |
Symbol 72 MovieClip | Uses:71 | Used by:73 88 103 104 265 |
Symbol 73 MovieClip | Uses:70 72 | Used by:74 |
Symbol 74 MovieClip | Uses:73 39 40 41 | Used by:75 234 |
Symbol 75 MovieClip | Uses:40 46 47 48 49 39 41 58 59 60 69 74 | Used by:76 |
Symbol 76 MovieClip [sportyTotal] | Uses:57 75 | |
Symbol 77 MovieClip | Uses:24 25 26 | Used by:80 |
Symbol 78 MovieClip | Uses:24 25 26 | Used by:80 |
Symbol 79 MovieClip | Uses:24 25 26 | Used by:80 |
Symbol 80 MovieClip | Uses:24 25 26 77 78 79 | Used by:90 |
Symbol 81 MovieClip | Uses:22 23 27 28 29 | Used by:89 |
Symbol 82 Graphic | Used by:83 | |
Symbol 83 MovieClip | Uses:22 23 27 28 29 82 | Used by:89 |
Symbol 84 MovieClip | Uses:22 23 27 28 29 | Used by:89 |
Symbol 85 Graphic | Used by:86 231 265 | |
Symbol 86 MovieClip | Uses:22 23 85 29 | Used by:89 |
Symbol 87 Graphic | Used by:88 265 | |
Symbol 88 MovieClip | Uses:87 72 29 23 | Used by:89 231 |
Symbol 89 MovieClip | Uses:22 23 27 28 29 81 83 84 86 88 | Used by:90 |
Symbol 90 MovieClip [bullyTotal] | Uses:80 89 | |
Symbol 91 MovieClip | Uses:15 16 17 18 | Used by:94 |
Symbol 92 MovieClip | Uses:15 16 17 18 | Used by:94 |
Symbol 93 MovieClip | Uses:15 16 17 18 | Used by:94 |
Symbol 94 MovieClip | Uses:15 16 17 18 91 92 93 | Used by:106 |
Symbol 95 Graphic | Used by:96 98 99 100 101 246 276 | |
Symbol 96 MovieClip | Uses:8 9 10 11 12 43 13 19 95 | Used by:105 |
Symbol 97 Graphic | Used by:98 | |
Symbol 98 MovieClip | Uses:8 9 10 11 12 43 13 19 97 95 | Used by:105 |
Symbol 99 MovieClip | Uses:8 9 10 11 12 43 95 19 | Used by:105 |
Symbol 100 MovieClip | Uses:8 9 10 11 12 43 13 19 95 | Used by:105 |
Symbol 101 MovieClip | Uses:8 9 10 11 12 43 95 19 | Used by:105 |
Symbol 102 Graphic | Used by:103 104 | |
Symbol 103 MovieClip | Uses:12 44 102 72 | Used by:104 276 |
Symbol 104 MovieClip | Uses:11 103 8 19 10 12 44 102 72 | Used by:105 |
Symbol 105 MovieClip | Uses:8 9 10 11 12 43 13 19 96 98 99 100 101 104 | Used by:106 |
Symbol 106 MovieClip [nerdTotal] | Uses:94 105 | |
Symbol 107 Graphic | Used by:108 | |
Symbol 108 MovieClip [0001] | Uses:107 | |
Symbol 109 Graphic | Used by:110 Timeline | |
Symbol 110 MovieClip | Uses:109 | Used by:113 |
Symbol 111 Font | Used by:112 134 135 137 138 145 147 159 160 171 174 186 187 190 194 195 196 197 305 307 309 312 313 | |
Symbol 112 EditableText | Uses:111 | Used by:113 |
Symbol 113 MovieClip [001] | Uses:110 112 | Used by:Timeline |
Symbol 114 Graphic | Used by:Timeline | |
Symbol 115 Font | Used by:116 | |
Symbol 116 Text | Uses:115 | Used by:Timeline |
Symbol 117 Graphic | Used by:128 | |
Symbol 118 Bitmap | Used by:119 | |
Symbol 119 Graphic | Uses:118 | Used by:128 Timeline |
Symbol 120 Graphic | Used by:128 | |
Symbol 121 Graphic | Used by:128 | |
Symbol 122 Graphic | Used by:128 | |
Symbol 123 Graphic | Used by:128 | |
Symbol 124 Graphic | Used by:127 136 146 231 234 245 248 265 276 | |
Symbol 125 Graphic | Used by:127 | |
Symbol 126 Graphic | Used by:127 | |
Symbol 127 MovieClip | Uses:124 125 126 | Used by:128 314 Timeline |
Symbol 128 MovieClip | Uses:117 119 120 121 122 123 127 | Used by:Timeline |
Symbol 129 Graphic | Used by:130 | |
Symbol 130 MovieClip | Uses:129 | Used by:Timeline |
Symbol 131 Graphic | Used by:158 308 Timeline | |
Symbol 132 Graphic | Used by:Timeline | |
Symbol 133 Graphic | Used by:158 | |
Symbol 134 Text | Uses:111 | Used by:158 |
Symbol 135 Text | Uses:111 | Used by:136 |
Symbol 136 MovieClip | Uses:124 135 | Used by:158 308 |
Symbol 137 Text | Uses:111 | Used by:158 308 |
Symbol 138 Text | Uses:111 | Used by:158 308 |
Symbol 139 Graphic | Used by:141 185 | |
Symbol 140 Graphic | Used by:141 185 | |
Symbol 141 MovieClip | Uses:139 140 | Used by:158 308 |
Symbol 142 Graphic | Used by:143 | |
Symbol 143 MovieClip | Uses:142 | Used by:144 |
Symbol 144 MovieClip | Uses:143 | Used by:158 308 Timeline |
Symbol 145 Text | Uses:111 | Used by:146 |
Symbol 146 MovieClip | Uses:124 145 | Used by:158 308 |
Symbol 147 Text | Uses:111 | Used by:158 308 |
Symbol 148 Graphic | Used by:155 | |
Symbol 149 MovieClip | Uses:71 | Used by:155 |
Symbol 150 MovieClip | Uses:22 29 | Used by:155 |
Symbol 151 Graphic | Used by:152 | |
Symbol 152 MovieClip | Uses:151 | Used by:155 |
Symbol 153 Graphic | Used by:155 | |
Symbol 154 Graphic | Used by:155 | |
Symbol 155 MovieClip | Uses:148 149 150 152 153 154 | Used by:158 298 308 |
Symbol 156 Graphic | Used by:158 281 308 | |
Symbol 157 Graphic | Used by:158 281 308 | |
Symbol 158 MovieClip | Uses:131 133 134 136 137 138 141 144 146 147 155 156 157 | Used by:Timeline |
Symbol 159 Text | Uses:111 | Used by:Timeline |
Symbol 160 EditableText | Uses:111 | Used by:Timeline |
Symbol 161 Graphic | Used by:Timeline | |
Symbol 162 Graphic | Used by:163 | |
Symbol 163 MovieClip | Uses:162 | Used by:164 |
Symbol 164 MovieClip | Uses:163 | Used by:Timeline |
Symbol 165 Graphic | Used by:166 | |
Symbol 166 MovieClip | Uses:165 | Used by:167 |
Symbol 167 MovieClip | Uses:166 | Used by:Timeline |
Symbol 168 Graphic | Used by:169 | |
Symbol 169 MovieClip | Uses:168 | Used by:170 |
Symbol 170 MovieClip | Uses:169 | Used by:Timeline |
Symbol 171 EditableText | Uses:111 | Used by:Timeline |
Symbol 172 Graphic | Used by:Timeline | |
Symbol 173 Graphic | Used by:Timeline | |
Symbol 174 Text | Uses:111 | Used by:Timeline |
Symbol 175 Font | Used by:176 177 | |
Symbol 176 Text | Uses:175 | Used by:Timeline |
Symbol 177 Text | Uses:175 | Used by:Timeline |
Symbol 178 Graphic | Used by:182 | |
Symbol 179 MovieClip | Used by:182 | |
Symbol 180 Graphic | Used by:182 | |
Symbol 181 Graphic | Used by:182 | |
Symbol 182 MovieClip | Uses:178 179 180 181 | Used by:Timeline |
Symbol 183 Graphic | Used by:184 | |
Symbol 184 MovieClip | Uses:183 | Used by:Timeline |
Symbol 185 MovieClip | Uses:139 140 | Used by:Timeline |
Symbol 186 Text | Uses:111 | Used by:Timeline |
Symbol 187 Text | Uses:111 | Used by:Timeline |
Symbol 188 Graphic | Used by:192 | |
Symbol 189 Graphic | Used by:192 | |
Symbol 190 Text | Uses:111 | Used by:192 |
Symbol 191 Graphic | Used by:192 | |
Symbol 192 MovieClip | Uses:188 189 190 191 | Used by:Timeline |
Symbol 193 Graphic | Used by:Timeline | |
Symbol 194 Text | Uses:111 | Used by:Timeline |
Symbol 195 Text | Uses:111 | Used by:Timeline |
Symbol 196 Text | Uses:111 | Used by:Timeline |
Symbol 197 EditableText | Uses:111 | Used by:Timeline |
Symbol 198 Graphic | Used by:277 298 | |
Symbol 199 Graphic | Used by:202 278 | |
Symbol 200 Graphic | Used by:202 279 | |
Symbol 201 Graphic | Used by:202 | |
Symbol 202 MovieClip | Uses:199 22 200 15 16 201 8 29 | Used by:209 277 |
Symbol 203 Graphic | Used by:205 | |
Symbol 204 Graphic | Used by:205 | |
Symbol 205 MovieClip | Uses:203 204 | Used by:277 |
Symbol 206 Graphic | Used by:208 | |
Symbol 207 Graphic | Used by:208 | |
Symbol 208 MovieClip | Uses:206 207 | Used by:277 |
Symbol 209 MovieClip | Uses:202 | Used by:277 |
Symbol 210 Graphic | Used by:211 | |
Symbol 211 MovieClip | Uses:210 | Used by:277 |
Symbol 212 Graphic | Used by:213 | |
Symbol 213 MovieClip | Uses:212 | Used by:277 Timeline |
Symbol 214 Graphic | Used by:216 | |
Symbol 215 Graphic | Used by:216 | |
Symbol 216 MovieClip | Uses:214 215 | Used by:277 |
Symbol 217 Graphic | Used by:231 234 | |
Symbol 218 Graphic | Used by:231 234 288 | |
Symbol 219 Graphic | Used by:231 234 | |
Symbol 220 Graphic | Used by:231 234 245 248 265 276 288 292 296 | |
Symbol 221 Graphic | Used by:231 234 | |
Symbol 222 ShapeTweening | Used by:231 | |
Symbol 223 Graphic | Used by:231 234 | |
Symbol 224 Graphic | Used by:228 | |
Symbol 225 Graphic | Used by:228 | |
Symbol 226 Graphic | Used by:228 | |
Symbol 227 Graphic | Used by:228 | |
Symbol 228 MovieClip | Uses:224 225 226 227 | Used by:231 234 |
Symbol 229 Graphic | Used by:231 234 | |
Symbol 230 ShapeTweening | Used by:231 | |
Symbol 231 MovieClip | Uses:217 15 16 17 8 9 10 11 12 43 218 18 219 19 220 221 24 25 26 88 222 124 22 23 85 29 223 228 229 230 | Used by:277 |
Symbol 232 ShapeTweening | Used by:234 | |
Symbol 233 ShapeTweening | Used by:234 | |
Symbol 234 MovieClip | Uses:217 15 16 17 8 9 10 11 12 43 218 18 219 19 220 221 34 35 36 37 74 232 124 40 46 47 49 39 41 67 223 228 229 233 | Used by:277 |
Symbol 235 Graphic | Used by:245 248 | |
Symbol 236 Graphic | Used by:245 248 | |
Symbol 237 Graphic | Used by:238 | |
Symbol 238 MovieClip | Uses:237 | Used by:243 246 |
Symbol 239 Graphic | Used by:240 | |
Symbol 240 MovieClip | Uses:239 | Used by:243 246 |
Symbol 241 Graphic | Used by:242 | |
Symbol 242 MovieClip | Uses:241 | Used by:243 246 |
Symbol 243 MovieClip | Uses:22 23 24 25 26 51 28 34 35 36 37 40 46 47 49 39 41 67 29 238 240 242 | Used by:245 |
Symbol 244 ShapeTweening | Used by:245 | |
Symbol 245 MovieClip | Uses:235 236 243 220 244 124 | Used by:277 |
Symbol 246 MovieClip | Uses:22 23 24 25 26 51 28 8 9 10 11 12 43 95 19 15 16 17 18 29 238 240 242 | Used by:248 |
Symbol 247 ShapeTweening | Used by:248 | |
Symbol 248 MovieClip | Uses:235 236 246 220 247 124 | Used by:277 |
Symbol 249 Graphic | Used by:265 | |
Symbol 250 Graphic | Used by:265 276 | |
Symbol 251 Graphic | Used by:254 265 276 | |
Symbol 252 Graphic | Used by:254 265 276 | |
Symbol 253 ShapeTweening | Used by:265 | |
Symbol 254 MovieClip | Uses:251 40 252 | Used by:265 276 |
Symbol 255 Graphic | Used by:265 276 | |
Symbol 256 Graphic | Used by:265 | |
Symbol 257 Graphic | Used by:265 | |
Symbol 258 Graphic | Used by:265 | |
Symbol 259 Graphic | Used by:265 | |
Symbol 260 Graphic | Used by:265 | |
Symbol 261 Graphic | Used by:265 | |
Symbol 262 Graphic | Used by:265 | |
Symbol 263 Graphic | Used by:265 | |
Symbol 264 Graphic | Used by:265 276 | |
Symbol 265 MovieClip | Uses:249 34 35 36 37 250 39 251 40 252 220 253 124 254 255 256 257 258 259 260 261 24 25 26 87 72 29 23 262 263 264 22 85 | Used by:277 |
Symbol 266 Graphic | Used by:276 | |
Symbol 267 ShapeTweening | Used by:276 | |
Symbol 268 Graphic | Used by:276 | |
Symbol 269 Graphic | Used by:276 | |
Symbol 270 Graphic | Used by:276 | |
Symbol 271 Graphic | Used by:276 | |
Symbol 272 Graphic | Used by:276 | |
Symbol 273 Graphic | Used by:276 | |
Symbol 274 Graphic | Used by:276 | |
Symbol 275 Graphic | Used by:276 | |
Symbol 276 MovieClip | Uses:266 34 35 36 37 250 39 251 40 252 220 267 124 254 255 268 269 270 271 272 273 8 9 11 15 16 17 18 103 19 10 274 275 264 12 43 95 | Used by:277 |
Symbol 277 MovieClip | Uses:198 202 205 208 209 211 213 216 231 234 245 248 265 276 | Used by:Timeline |
Symbol 278 MovieClip | Uses:199 22 | Used by:298 |
Symbol 279 MovieClip | Uses:200 15 16 | Used by:298 |
Symbol 280 Graphic | Used by:281 | |
Symbol 281 MovieClip | Uses:280 156 157 | Used by:298 |
Symbol 282 Graphic | Used by:283 | |
Symbol 283 MovieClip | Uses:282 | Used by:284 |
Symbol 284 MovieClip | Uses:283 | Used by:298 |
Symbol 285 Graphic | Used by:288 | |
Symbol 286 Graphic | Used by:288 | |
Symbol 287 Graphic | Used by:288 | |
Symbol 288 MovieClip | Uses:285 40 9 10 286 218 287 220 | Used by:297 |
Symbol 289 Graphic | Used by:292 | |
Symbol 290 Graphic | Used by:292 | |
Symbol 291 Graphic | Used by:292 | |
Symbol 292 MovieClip | Uses:289 290 28 291 22 23 220 | Used by:297 |
Symbol 293 Graphic | Used by:296 | |
Symbol 294 Graphic | Used by:296 | |
Symbol 295 Graphic | Used by:296 | |
Symbol 296 MovieClip | Uses:293 40 46 294 295 220 | Used by:297 |
Symbol 297 MovieClip | Uses:288 292 296 | Used by:298 |
Symbol 298 MovieClip | Uses:198 278 279 281 155 284 297 | Used by:Timeline |
Symbol 299 Graphic | Used by:300 | |
Symbol 300 MovieClip | Uses:299 | Used by:303 |
Symbol 301 Graphic | Used by:302 | |
Symbol 302 MovieClip | Uses:301 | Used by:303 |
Symbol 303 MovieClip | Uses:300 302 | Used by:Timeline |
Symbol 304 Graphic | Used by:Timeline | |
Symbol 305 Text | Uses:111 | Used by:308 |
Symbol 306 Graphic | Used by:308 | |
Symbol 307 Text | Uses:111 | Used by:308 |
Symbol 308 MovieClip | Uses:131 305 306 307 136 137 138 141 144 146 147 155 156 157 | Used by:Timeline |
Symbol 309 Text | Uses:111 | Used by:310 |
Symbol 310 MovieClip | Uses:309 | Used by:Timeline |
Symbol 311 Graphic | Used by:314 | |
Symbol 312 Text | Uses:111 | Used by:314 |
Symbol 313 Text | Uses:111 | Used by:314 |
Symbol 314 MovieClip | Uses:311 312 313 127 | Used by:Timeline |
Instance Names
"lvl1" | Frame 8 | Symbol 182 MovieClip |
"lvl2" | Frame 8 | Symbol 182 MovieClip |
"lvl3" | Frame 8 | Symbol 182 MovieClip |
"level" | Frame 9 | Symbol 182 MovieClip |
"loseTittle" | Frame 9 | Symbol 184 MovieClip |
"c11" | Frame 9 | Symbol 185 MovieClip |
"c12" | Frame 9 | Symbol 185 MovieClip |
"c13" | Frame 9 | Symbol 185 MovieClip |
"c14" | Frame 9 | Symbol 185 MovieClip |
"c15" | Frame 9 | Symbol 185 MovieClip |
"c16" | Frame 9 | Symbol 185 MovieClip |
"c21" | Frame 9 | Symbol 185 MovieClip |
"c22" | Frame 9 | Symbol 185 MovieClip |
"c23" | Frame 9 | Symbol 185 MovieClip |
"c24" | Frame 9 | Symbol 185 MovieClip |
"c25" | Frame 9 | Symbol 185 MovieClip |
"c26" | Frame 9 | Symbol 185 MovieClip |
"popularityBar" | Frame 9 | Symbol 192 MovieClip |
"specialScreen" | Frame 9 | Symbol 144 MovieClip |
"specialAttackScreen" | Frame 9 | Symbol 277 MovieClip |
"rumbleScreen" | Frame 9 | Symbol 298 MovieClip |
"winTittle" | Frame 9 | Symbol 303 MovieClip |
"whiteScreen" | Frame 9 | Symbol 213 MovieClip |
"helpScreen" | Frame 9 | Symbol 308 MovieClip |
"pauseScreen" | Frame 9 | Symbol 310 MovieClip |
"quitScreen" | Frame 9 | Symbol 314 MovieClip |
"lowerBody" | Symbol 76 MovieClip [sportyTotal] Frame 1 | Symbol 57 MovieClip |
"upperBody" | Symbol 76 MovieClip [sportyTotal] Frame 1 | Symbol 75 MovieClip |
"lowerBody" | Symbol 90 MovieClip [bullyTotal] Frame 1 | Symbol 80 MovieClip |
"upperBody" | Symbol 90 MovieClip [bullyTotal] Frame 1 | Symbol 89 MovieClip |
"lowerBody" | Symbol 106 MovieClip [nerdTotal] Frame 1 | Symbol 94 MovieClip |
"upperBody" | Symbol 106 MovieClip [nerdTotal] Frame 1 | Symbol 105 MovieClip |
"endWindow" | Symbol 182 MovieClip Frame 1 | Symbol 179 MovieClip |
"box" | Symbol 209 MovieClip Frame 1 | Symbol 202 MovieClip |
"space1" | Symbol 277 MovieClip Frame 2 | Symbol 202 MovieClip |
"space2" | Symbol 277 MovieClip Frame 2 | Symbol 202 MovieClip |
"space3" | Symbol 277 MovieClip Frame 2 | Symbol 202 MovieClip |
"space4" | Symbol 277 MovieClip Frame 2 | Symbol 202 MovieClip |
"space5" | Symbol 277 MovieClip Frame 2 | Symbol 202 MovieClip |
"rightAnswer" | Symbol 277 MovieClip Frame 2 | Symbol 205 MovieClip |
"wrongAnswer" | Symbol 277 MovieClip Frame 2 | Symbol 208 MovieClip |
"currentLetterAnim" | Symbol 277 MovieClip Frame 2 | Symbol 209 MovieClip |
"currentPlayerLogo" | Symbol 277 MovieClip Frame 2 | Symbol 216 MovieClip |
"p1Key1Anim" | Symbol 298 MovieClip Frame 2 | Symbol 278 MovieClip |
"p1Key2Anim" | Symbol 298 MovieClip Frame 2 | Symbol 279 MovieClip |
"p1Bar" | Symbol 298 MovieClip Frame 2 | Symbol 281 MovieClip |
"p2Bar" | Symbol 298 MovieClip Frame 2 | Symbol 281 MovieClip |
"p2Key1Anim" | Symbol 298 MovieClip Frame 2 | Symbol 278 MovieClip |
"p2Key2Anim" | Symbol 298 MovieClip Frame 2 | Symbol 279 MovieClip |
"rumbleAnims" | Symbol 298 MovieClip Frame 2 | Symbol 297 MovieClip |
Special Tags
FileAttributes (69) | Timeline Frame 1 | Access local files only, Metadata not present, AS1/AS2. |
ExportAssets (56) | Timeline Frame 1 | Symbol 1 as "wrongAnswerSound" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2 as "timeOutSound" |
ExportAssets (56) | Timeline Frame 1 | Symbol 3 as "softPunchSound" |
ExportAssets (56) | Timeline Frame 1 | Symbol 4 as "rimela2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 5 as "osnoff3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 6 as "hardPunchSound" |
ExportAssets (56) | Timeline Frame 1 | Symbol 7 as "freidas-hunt" |
ExportAssets (56) | Timeline Frame 1 | Symbol 21 as "nerdWin" |
ExportAssets (56) | Timeline Frame 1 | Symbol 33 as "bullyLose" |
ExportAssets (56) | Timeline Frame 1 | Symbol 42 as "sportyLose" |
ExportAssets (56) | Timeline Frame 1 | Symbol 45 as "nerdLose" |
ExportAssets (56) | Timeline Frame 1 | Symbol 50 as "sportyWin" |
ExportAssets (56) | Timeline Frame 1 | Symbol 52 as "bullyWin" |
ExportAssets (56) | Timeline Frame 1 | Symbol 76 as "sportyTotal" |
ExportAssets (56) | Timeline Frame 1 | Symbol 90 as "bullyTotal" |
ExportAssets (56) | Timeline Frame 1 | Symbol 106 as "nerdTotal" |
ExportAssets (56) | Timeline Frame 1 | Symbol 108 as "0001" |
ExportAssets (56) | Timeline Frame 1 | Symbol 113 as "001" |
Labels
"menu" | Frame 2 |
"howTo" | Frame 3 |
"1p" | Frame 4 |
"2p" | Frame 5 |
"credits" | Frame 6 |
"2pGame" | Frame 7 |
"1pGame" | Frame 8 |
"game" | Frame 9 |
"endGame" | Frame 10 |
"stand" | Symbol 57 MovieClip Frame 1 |
"walk" | Symbol 57 MovieClip Frame 2 |
"kick1" | Symbol 57 MovieClip Frame 3 |
"giveKick1" | Symbol 57 MovieClip Frame 4 |
"retrieveKick1" | Symbol 57 MovieClip Frame 5 |
"kick2" | Symbol 57 MovieClip Frame 6 |
"giveKick2" | Symbol 57 MovieClip Frame 7 |
"retrieveKick2" | Symbol 57 MovieClip Frame 8 |
"blockKick" | Symbol 57 MovieClip Frame 9 |
"normal" | Symbol 75 MovieClip Frame 1 |
"punch1" | Symbol 75 MovieClip Frame 2 |
"givePunch1R" | Symbol 75 MovieClip Frame 3 |
"retrievePunch1R" | Symbol 75 MovieClip Frame 4 |
"punch2" | Symbol 75 MovieClip Frame 5 |
"givePunch2" | Symbol 75 MovieClip Frame 6 |
"retrievePunch2" | Symbol 75 MovieClip Frame 7 |
"blockPunch" | Symbol 75 MovieClip Frame 8 |
"givePunch1L" | Symbol 75 MovieClip Frame 9 |
"retrievePunch1L" | Symbol 75 MovieClip Frame 10 |
"recievePunch" | Symbol 75 MovieClip Frame 11 |
"recieveKick" | Symbol 75 MovieClip Frame 12 |
"confused" | Symbol 75 MovieClip Frame 13 |
"stand" | Symbol 80 MovieClip Frame 1 |
"walk" | Symbol 80 MovieClip Frame 2 |
"kick1" | Symbol 80 MovieClip Frame 3 |
"giveKick1" | Symbol 80 MovieClip Frame 4 |
"retrieveKick1" | Symbol 80 MovieClip Frame 5 |
"kick2" | Symbol 80 MovieClip Frame 6 |
"giveKick2" | Symbol 80 MovieClip Frame 7 |
"retrieveKick2" | Symbol 80 MovieClip Frame 8 |
"blockKick" | Symbol 80 MovieClip Frame 9 |
"normal" | Symbol 89 MovieClip Frame 1 |
"punch1" | Symbol 89 MovieClip Frame 2 |
"givePunch1R" | Symbol 89 MovieClip Frame 3 |
"retrievePunch1R" | Symbol 89 MovieClip Frame 4 |
"punch2" | Symbol 89 MovieClip Frame 5 |
"givePunch2" | Symbol 89 MovieClip Frame 6 |
"retrievePunch2" | Symbol 89 MovieClip Frame 7 |
"blockPunch" | Symbol 89 MovieClip Frame 8 |
"givePunch1L" | Symbol 89 MovieClip Frame 9 |
"retrievePunch1L" | Symbol 89 MovieClip Frame 10 |
"recievePunch" | Symbol 89 MovieClip Frame 11 |
"recieveKick" | Symbol 89 MovieClip Frame 12 |
"confused" | Symbol 89 MovieClip Frame 13 |
"stand" | Symbol 94 MovieClip Frame 1 |
"walk" | Symbol 94 MovieClip Frame 2 |
"kick1" | Symbol 94 MovieClip Frame 3 |
"giveKick1" | Symbol 94 MovieClip Frame 4 |
"retrieveKick1" | Symbol 94 MovieClip Frame 5 |
"kick2" | Symbol 94 MovieClip Frame 6 |
"giveKick2" | Symbol 94 MovieClip Frame 7 |
"retrieveKick2" | Symbol 94 MovieClip Frame 8 |
"blockKick" | Symbol 94 MovieClip Frame 9 |
"normal" | Symbol 105 MovieClip Frame 1 |
"punch1" | Symbol 105 MovieClip Frame 2 |
"givePunch1R" | Symbol 105 MovieClip Frame 3 |
"retrievePunch1R" | Symbol 105 MovieClip Frame 4 |
"punch2" | Symbol 105 MovieClip Frame 5 |
"givePunch2" | Symbol 105 MovieClip Frame 6 |
"retrievePunch2" | Symbol 105 MovieClip Frame 7 |
"blockPunch" | Symbol 105 MovieClip Frame 8 |
"givePunch1L" | Symbol 105 MovieClip Frame 9 |
"retrievePunch1L" | Symbol 105 MovieClip Frame 10 |
"recievePunch" | Symbol 105 MovieClip Frame 11 |
"recieveKick" | Symbol 105 MovieClip Frame 12 |
"confused" | Symbol 105 MovieClip Frame 13 |
"blank" | Symbol 127 MovieClip Frame 1 |
"color1" | Symbol 127 MovieClip Frame 2 |
"color2" | Symbol 127 MovieClip Frame 3 |
"blank" | Symbol 164 MovieClip Frame 1 |
"color2" | Symbol 164 MovieClip Frame 2 |
"color1" | Symbol 164 MovieClip Frame 3 |
"blank" | Symbol 167 MovieClip Frame 1 |
"color1" | Symbol 167 MovieClip Frame 2 |
"color2" | Symbol 167 MovieClip Frame 3 |
"blank" | Symbol 170 MovieClip Frame 1 |
"color1" | Symbol 170 MovieClip Frame 2 |
"color2" | Symbol 170 MovieClip Frame 3 |
"bathroom" | Symbol 182 MovieClip Frame 1 |
"yard" | Symbol 182 MovieClip Frame 2 |
"library" | Symbol 182 MovieClip Frame 3 |
"blank" | Symbol 216 MovieClip Frame 1 |
"p1" | Symbol 216 MovieClip Frame 2 |
"p2" | Symbol 216 MovieClip Frame 3 |
"nerdbully" | Symbol 277 MovieClip Frame 3 |
"nerdsporty" | Symbol 277 MovieClip Frame 4 |
"bullysporty" | Symbol 277 MovieClip Frame 5 |
"bullynerd" | Symbol 277 MovieClip Frame 6 |
"sportybully" | Symbol 277 MovieClip Frame 7 |
"sportynerd" | Symbol 277 MovieClip Frame 8 |
"nerdAnim" | Symbol 297 MovieClip Frame 2 |
"bullyAnim" | Symbol 297 MovieClip Frame 3 |
"sportyAnim" | Symbol 297 MovieClip Frame 4 |
"player1" | Symbol 303 MovieClip Frame 2 |
"player2" | Symbol 303 MovieClip Frame 3 |
Dynamic Text Variables
percentage | Symbol 112 EditableText | "" |
instructionsTxt | Symbol 160 EditableText | "Choose Player 1" |
instructionsTxt | Symbol 171 EditableText | "Choose Player 1" |
gameTime | Symbol 197 EditableText | "<p align="center"><font face="BadaBoom BB" size="25" color="#ffffff" letterSpacing="0.000000" kerning="1">1:10</font></p>" |
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