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Magic Heaven.swf

This is the info page for
Flash #25294

(Click the ID number above for more basic data on this flash file.)


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life

score

<p align="left"><font face="_sans" size="12" color="#ff6600" letterSpacing="4.000000" kerning="0">m<font letterSpacing="1.000000">u<font letterSpacing="0.000000">s<font letterSpacing="-3.000000">i</font>c</font></font></font></p><p align="left"></p>

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Attack

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ActionScript [AS1/AS2]

Frame 1
this.onEnterFrame = function () { var _local3 = getBytesLoaded(); var _local4 = getBytesTotal(); var _local5 = int((_local3 / _local4) * 100); pre = _local5; if (_local3 == _local4) { delete this.onEnterFrame; loading_txt.swapDepths(9990); loading_txt.removeMovieClip(); _root.gotoAndStop("start"); play(); } }; stop();
Frame 3
gotoAndStop ("start");
Frame 19
function bibi() { bg.santa.gotoAndStop("hit"); } function func() { bg.santa.boss.gotoAndPlay(2); trace("dadadadadada"); bg.santa.gotoAndStop("hit"); } function func_2() { bb--; adjust_wudi(_root.game_ui); if ((bb <= 5) && (bb >= 0)) { bg.santa.boss.gotoAndPlay("boss"); trace("ooooooooooooooo"); bg.santa.to_die1(); } else { bb = 0; } trace("bb=======" + bb); } function adjust_wudi(where) { where.wudi.gotoAndStop(bb + 1); } function next_game() { game_paused = true; this.attachMovie("next_stage", "next_stage", 3); } function next_round() { if ((game_time > 0) and (game_life > 0)) { if (game_stage < 5) { game_stage++; } else { game_level++; game_stage = 1; } trace((("game_level " + game_level) + " ") + game_stage); if (game_level <= 4) { _root.gotoAndStop("initial"); } else { win_game(); } if (game_level <= 4) { play_music("music_bg" + game_level, true); } } else { lose_game(); } } function create_stage() { bg.removeMovieClip(); game_ui.removeMovieClip(); var _local2 = this.attachMovie("bg", "bg", 1); _local2.bg.gotoAndStop(game_level); _local2.step.gotoAndStop(((game_level - 1) * 5) + game_stage); mission_end_count = 100; var _local3 = this.attachMovie("Ui_infer", "game_ui", 2); gotoAndStop ("gaming"); } function create_monsters(type, x, y) { var _local3 = this.bg.getNextHighestDepth(); var _local4 = this.bg.createEmptyMovieClip("snow_shine" + _local3, _local3); _local4._x = x; _local4._y = y - 20; var i = 1; while (i <= 4) { var _local5 = _local4.attachMovie("snow", "snow" + i, i); _local5.gotoAndStop(4); _local5.angle = (i * 90) * 0.01745; _local5._x = 30 * Math.sin(_local5.angle); _local5._y = 30 * Math.cos(_local5.angle); i++; } _local4.distance = 30; _local4.onEnterFrame = function () { if (!_root.game_paused) { this.distance = this.distance - 2; for (i in this) { this[i]._rotation = this[i]._rotation + 20; this[i]._x = this.distance * Math.sin(this[i].angle); this[i]._y = this.distance * Math.cos(this[i].angle); } if (this.distance == 10) { var _local4 = this._parent.getNextHighestDepth(); var monster_mc = this._parent.attachMovie("monster" + type, (("monster_" + type) + "_") + _local4, _local4); monster_mc._x = this._x; monster_mc._y = this._y + 20; monster_mc.swapDepths(this); monster_mc.stop(); monster_mc.mc.stop(); monster_mc.count = 0; monster_mc._xscale = 2.5; monster_mc._yscale = 2.5; monster_mc.type = type; var _local3 = new Color(monster_mc); _local3.setTransform(shine_Transform2); if (this.cross_step != undefined) { monster_mc.cross_step = this.cross_step; } monster_mc.onEnterFrame = function () { if (!_root.game_paused) { this.count = this.count + 2; monster_mc._xscale = 2.5 * this.count; monster_mc._yscale = 2.5 * this.count; if (this.count == 40) { var _local3 = new Color(this); _local3.setTransform(_root.shine_Transform1); this.mc.play(); delete this.onEnterFrame; if (this.typ == "land") { land_monsterAI(this); } else if (this.typ == "fly") { fly_monsterAI(this); } else { _root["bossAI" + game_level](this); } } } }; } else if (this.distance < 0) { this._alpha = Math.round(((40 + this.distance) / 40) * 100); if (this.distance == -10) { for (i in this) { this[i].gotoAndStop(3); } } else if (this.distance == -20) { for (i in this) { this[i].gotoAndStop(2); } } else if (this.distance == -30) { for (i in this) { this[i].gotoAndStop(1); } } else if (this.distance == -40) { this.removeMovieClip(); } } } }; return(_local4); } function create_big_snow(where, what, small, large) { this.bg.hit_snow.removeMovieClip(); var _local7 = this.bg.getNextHighestDepth(); var _local5 = this.bg.createEmptyMovieClip("hit_snow" + _local7, _local7); _local5._x = where._x; _local5._y = where._y; _local5.distance = small; var i = 1; while (i <= 4) { var _local3 = _local5.attachMovie("snow", "snow" + i, i); _local3.gotoAndStop(what); _local3.angle = (i * 90) * 0.01745; _local3._x = small * Math.sin(_local3.angle); _local3._y = small * Math.cos(_local3.angle); i++; } _local5.onEnterFrame = function () { if (!_root.game_paused) { for (i in this) { this[i]._rotation = this[i]._rotation + 20; this[i]._x = this.distance * Math.sin(this[i].angle); this[i]._y = this.distance * Math.cos(this[i].angle); } this._alpha = Math.round((1 - (this.distance / large)) * 100); this.distance = this.distance + 3; if (this.distance > large) { for (i in this) { this[i].removeMovieClip(); } if (this.myMission != undefined) { this.onEnterFrame = function () { if (!_root.game_paused) { if ((--mission_end_count) < 0) { this.myMission(); this.removeMovieClip(); } } }; } else { this.removeMovieClip(); } } } }; return(_local5); } function create_land_snow(where) { var _local1 = bg.getNextHighestDepth(); var _local2 = bg.attachMovie("land_snow", "land_snow" + _local1, _local1); _local2._x = where._x; _local2._y = where._y; } function snow_down(where) { where.wind_dir = 1; var _local4 = 0; while (_local4 <= 25) { var _local3 = where.getNextHighestDepth(); var _local2 = where.attachMovie("snow", "snow" + _local3, _local3); _local2.speed = random(3) + 3; _local2._x = random(600) - 50; _local2._y = random(400); _local2.gotoAndStop(random(4) + 1); _local2.onEnterFrame = function () { this._x = this._x + 1; this._y = this._y + this.speed; this._rotation = this._rotation + this.speed; if ((this._x > 580) or (this._y > 420)) { this.gotoAndStop(random(4) + 1); this.speed = random(3) + 3; this._x = random(600) - 50; this._y = -random(-100); } }; _local4++; } } function add_presents(where, typ, num) { var _local5 = bg.getNextHighestDepth(); var _local3 = bg.attachMovie("presents", "presents" + _local5, _local5); _local3.living = true; _local3.typ = typ; _local3._x = Math.round(where._x); _local3._y = Math.round(where._y); _local3.special_array = ["power", "range", "life", "speed", "cchest"]; _local3.come_out = function () { if (typ == "fromChest") { this.typ = "presents"; this.gotoAndStop(num); } else if ((typ == "presents") and random(3)) { this.gotoAndStop(num); } else { this.typ = this.special_array[random(5)]; this.gotoAndStop(this.typ); } play_sound("present_out"); var xspeed = (random(20) - random(20)); this.onEnterFrame = function () { if (!_root.game_paused) { moveAction(this, xspeed, -11 - random(this._y / 35)); if (this.states == "stand") { this.find_player(); if (this.typ == "cchest") { this.health = 10; this.to_die = function () { if (this.health > 0) { this.gotoAndStop("ochest"); this.health--; if (this.health > 0) { add_presents(this, "fromChest", random(10) + 1); } else { this.onEnterFrame = function () { if (!_root.game_paused) { this._alpha = this._alpha - 5; if (this._alpha < 5) { this.removeMovieClip(); } } }; } } }; } } } }; }; _local3.find_player = function () { this.exist_count = 0; this.find_count = 0; this.onEnterFrame = function () { if (!_root.game_paused) { if ((++this.exist_count) > 80) { var _local3 = this.exist_count % 2; if (_local3) { this._alpha = 50; } else { this._alpha = 100; } if (this.exist_count > 130) { this.removeMovieClip(); } } if (this.hitTest(bg.santa.g)) { this._alpha = 100; if (this.typ == "presents") { game_score = game_score + Number(this.score); adjust_score(_root.game_ui); this.gotoAndStop("score"); play_sound("bonus_sound"); } else if (this.typ == "power") { if (game_power < 2) { game_power = 2; this.gotoAndStop(this.typ + "_out"); play_sound("upgrade"); } else { game_score = game_score + Number(this.score); adjust_score(_root.game_ui); this.gotoAndStop("score"); play_sound("bonus_sound"); } } else if (this.typ == "range") { if (game_range < 20) { game_range = 20; this.gotoAndStop(this.typ + "_out"); play_sound("upgrade"); } else { game_score = game_score + Number(this.score); adjust_score(_root.game_ui); this.gotoAndStop("score"); play_sound("bonus_sound"); } } else if (this.typ == "life") { if (game_life < 10) { game_life++; adjust_life(_root.game_ui); this.gotoAndStop(this.typ + "_out"); play_sound("upgrade"); } else { game_score = game_score + Number(this.score); adjust_score(_root.game_ui); this.gotoAndStop("score"); play_sound("bonus_sound"); } } else if (this.typ == "speed") { if (game_speed < 6) { game_speed = 6; this.gotoAndStop(this.typ + "_out"); play_sound("upgrade"); } else { game_score = game_score + Number(this.score); adjust_score(_root.game_ui); this.gotoAndStop("score"); play_sound("bonus_sound"); } } else if (this.typ == "cchest") { game_score = game_score + Number(this.score); adjust_score(_root.game_ui); this.gotoAndStop("score"); play_sound("bonus_sound"); } this._x = bg.santa._x; this.onEnterFrame = function () { if (!_root.game_paused) { this._y = this._y - 2; if ((++this.find_count) == 20) { this.removeMovieClip(); } } }; } } }; }; _local3.show_score = function (which) { var _local3 = 100000 + this.score; var _local4 = this.score.toString().length; if (which > _local4) { this["num" + which]._visible = 0; } else { var _local5 = Number(_local3.toString().slice(6 - which, 7 - which)); this["num" + which].gotoAndStop(_local5 + 1); } }; _local3.come_out(); return(_local3); } function adjust_life(where) { if (game_life > 10) { where.life.gotoAndStop(10); } else if ((game_life > 0) and (game_life <= 10)) { where.life.gotoAndStop(game_life); } else { where.life._visible = 0; } } function adjust_score(where) { var _local1 = 100000000 + game_score; var _local10 = Number(_local1.toString().slice(8, 9)) + 1; var _local3 = Number(_local1.toString().slice(7, 8)) + 1; var _local4 = Number(_local1.toString().slice(6, 7)) + 1; var _local5 = Number(_local1.toString().slice(5, 6)) + 1; var _local6 = Number(_local1.toString().slice(4, 5)) + 1; var _local7 = Number(_local1.toString().slice(3, 4)) + 1; var _local8 = Number(_local1.toString().slice(2, 3)) + 1; var _local9 = Number(_local1.toString().slice(1, 2)) + 1; where.num1.gotoAndStop(_local10); where.num10.gotoAndStop(_local3); where.num100.gotoAndStop(_local4); where.num1000.gotoAndStop(_local5); where.num10000.gotoAndStop(_local6); where.num100000.gotoAndStop(_local7); where.num1000000.gotoAndStop(_local8); where.num10000000.gotoAndStop(_local9); } function adjust_boss(where) { if (game_stage <= 4) { where.boss.swapDepths(1000); where.boss.removeMovieClip(); } else { var _local3 = this[("game_boss" + game_level) + "_health"]; if (_local3 > 0) { where.boss.gotoAndStop(this[("game_boss" + game_level) + "_health"]); } else { where.boss._visible = 0; } } } function adjust_time(where) { if (game_stage <= 4) { game_time = 60; } else { game_time = 99; } where.time10.gotoAndStop(Math.floor(game_time / 10) + 1); where.time1.gotoAndStop((game_time - (Math.floor(game_time / 10) * 10)) + 1); where.time_count = 0; where.onEnterFrame = function () { if (!_root.game_paused) { if (monsters_exist > 0) { if ((++this.time_count) == 80) { this.time_count = 0; if (game_time > 0) { game_time--; if (game_time >= 0) { this.time10.gotoAndStop(Math.floor(game_time / 10) + 1); this.time1.gotoAndStop((game_time - (Math.floor(game_time / 10) * 10)) + 1); } if (game_time == 0) { create_big_snow(bg.santa, 4, 8, 100); bg.santa.gotoAndStop("hit"); bg.santa.onEnterFrame = function () { if (!_root.game_paused) { this._alpha = this._alpha - 1; if (this._alpha <= 0) { next_game(); delete this.onEnterFrame; } } }; } } } else if (game_time < 10) { var _local4 = new Color(this.time10); var _local3 = new Color(this.time1); if ((this.time_count % 2) == 0) { _local4.setTransform(shine_Transform2); _local3.setTransform(shine_Transform2); } else { _local4.setTransform(shine_Transform1); _local3.setTransform(shine_Transform1); } } } } }; } function win_game() { bg.removeMovieClip(); game_ui.removeMovieClip(); play_music("music_win", true); gotoAndStop ("win"); } function lose_game() { bg.removeMovieClip(); game_ui.removeMovieClip(); play_music("music_lose", false); music_lose.onSoundComplete = function () { play_music("music_op", true); }; gotoAndStop ("lose"); } function init_control_btns(where) { where.play_btn.gotoAndStop(1); where.play_btn.onPress = function () { play_sound("button_sound"); this._y++; if (monsters_exist > 0) { if (game_paused) { for (var _local2 in bg) { if (bg[_local2].living) { if (bg[_local2].attack != undefined) { bg[_local2].mc.play(); } } } game_paused = false; this.gotoAndStop(1); } else { for (var _local2 in bg) { if (bg[_local2].living) { if (bg[_local2].attack != undefined) { bg[_local2].mc.stop(); } } } game_paused = true; this.gotoAndStop(2); } } }; where.play_btn.onRelease = (where.play_btn.onReleaseOutside = function () { this._y--; }); if (game_music) { where.sound_btn.gotoAndStop(1); } else { where.sound_btn.gotoAndStop(2); } where.sound_btn.onPress = function () { play_sound("button_sound"); this._y++; if (game_music) { game_music = false; stopAllSounds(); this.gotoAndStop(2); } else { game_music = true; music_resume = true; play_music(now_music, true); this.gotoAndStop(1); } }; where.sound_btn.onRelease = (where.sound_btn.onReleaseOutside = function () { this._y--; }); where.play_btn.enabled = false; where.sound_btn.enabled = false; } function moveAction(who, xspeed, yspeed) { if (who.yspeed == undefined) { who.yspeed = yspeed; } var _local3 = false; if (who.yspeed >= 0) { if (who.cross_step > 0) { who.cross_step--; } else if (who.living) { if (bg.step.hitTest(who._x, who._y + 15, true)) { if (!bg.step.hitTest(who._x, who._y - 15, true)) { _local3 = true; adjustY(who, bg.step); } } } else if (bg.step.hitTest(who._x, who._y + 45, true)) { if (!bg.step.hitTest(who._x, who._y + 15, true)) { _local3 = true; adjustY(who, bg.step); } } } if (_local3 and (who.yspeed >= 0)) { who.states = "stand"; delete who.yspeed; } if ((!_local3) or (who.yspeed < 0)) { if (who.yspeed < 10) { who.yspeed = who.yspeed + 0.75; } who._y = who._y + who.yspeed; if (who._y > (400 + who._height)) { who._y = 0; } who.states = "jump"; } who.hit_ground = _local3; var _local4 = false; if (who.attack != undefined) { if (who.living) { if (bg.step.hitTest(who._x + xspeed, who._y - 15, true)) { _local4 = true; } } else if (bg.step.hitTest(who._x + xspeed, who._y, true)) { _local4 = true; } } if (_local4) { who.get_blocked(); } else if (who.states == "stand") { if (((who._x + xspeed) > 20) and ((who._x + xspeed) < 530)) { who._x = who._x + xspeed; } } else if (((who._x + (xspeed / 2)) > 20) and ((who._x + (xspeed / 2)) < 530)) { who._x = who._x + (xspeed / 2); } who.hit_blocks = _local4; if (who.living) { var _local6 = false; if (bg.step.hitTest(who._x, who._y - 65, true)) { if (!bg.step.hitTest(who._x, who._y - 85, true)) { _local6 = true; } } who.can_jump = _local6; var _local7 = false; if (bg.step.hitTest(who._x, who._y + 15, true)) { if (!bg.step.hitTest(who._x, who._y + 30, true)) { _local7 = true; } } if (who._y < stage_down_max) { who.can_down = _local7; } var _local5 = false; if (!bg.step.hitTest(who._x + xspeed, who._y + 15, true)) { _local5 = true; } who.ahead_down = _local5; } if (who.attack != undefined) { if (who.living) { if (who.g.hitTest(bg.santa.g)) { bg.santa.to_die(); } } } } function adjustY(who, where) { if (who.living) { var _local4 = 0; } else { var _local4 = 30; } var _local2 = 5; while (_local2 >= 1) { if (!where.hitTest(who._x, ((who._y + _local4) + _local2) - 1, true)) { who._y = who._y + _local2; } else { _local2--; } } var _local3 = 5; while (_local3 >= 1) { if (where.hitTest(who._x, (who._y + _local4) - _local3, true)) { who._y = who._y - _local3; } else { _local3--; } } } function land_monsterAI(who) { who.speed = -2; who.states = "stand"; who.living = true; who.turn = function () { if (this.states == "stand") { this.gotoAndStop("turn"); this.onEnterFrame = function () { if (!_root.game_paused) { if (this.mc._currentframe == this.mc._totalframes) { this._xscale = this._xscale * -1; this.move_me(); } } }; } }; who.get_blocked = function () { if (this.living) { if (random(2)) { this.jump(1); } else { this.turn(); } } }; who.jump = function (how) { this.gotoAndStop("jump"); if (how == -1) { this.onEnterFrame = function () { if (!_root.game_paused) { moveAction(this, 0, -12); if (who.states == "stand") { create_land_snow(this); this.move_me(); } } }; } else if (how == 1) { this.cross_step = 5; this.onEnterFrame = function () { if (!_root.game_paused) { moveAction(this, 0, 1); if (who.states == "stand") { create_land_snow(this); this.move_me(); } } }; } }; who.move_me = function () { this.gotoAndStop("walk"); if (!this.init) { this.init = true; this._xscale = (1 - (random(2) * 2)) * 100; } this.onEnterFrame = function () { if (!_root.game_paused) { moveAction(this, (this.speed * this._xscale) / 100, 0); if ((who._x + ((this.speed * this._xscale) / 100)) > stage_max) { who.turn(); } else if ((who._x + ((this.speed * this._xscale) / 100)) < stage_min) { who.turn(); } else if (who.hit_blocks) { who.turn(); } else if (who.ahead_down) { if (random(3)) { who.turn(); } } if (who.states == "stand") { if (!random(80)) { if (who.can_jump) { who.jump(-1); } } else if (!random(120)) { if (who.can_down) { who.jump(1); } } else if (!random(60)) { if (this.attack) { who.attacking(); } } } } }; }; who.attacking = function () { this.gotoAndStop("attack"); this.action_count = 0; this.onEnterFrame = function () { if (!_root.game_paused) { if ((++this.action_count) > 35) { this.move_me(); } else if (who.mc.weapon.hitTest(bg.santa.g)) { bg.santa.to_die(); } } }; }; who.to_die = function () { if (this.living) { who.gotoAndStop("hit"); who.freeze_count = 0; if (who.iceball == undefined) { who.attachMovie("iceball", "iceball", this.getNextHighestDepth()); who.iceball.gotoAndStop(1); who.onEnterFrame = function () { if (!_root.game_paused) { if (this.living) { this.freeze_count++; if (this.freeze_count == 100) { this.freeze_count = 0; if (this.iceball._currentframe > 1) { this.iceball.prevFrame(); this.mc.play(); } else { this.iceball.removeMovieClip(); this.move_me(); } } } } }; } else if (game_power == 1) { if (who.iceball._currentframe < 5) { who.iceball.nextFrame(); } else { who.iceball.gotoAndStop(6); who.mc.stop(); } } else if (game_power == 2) { if (who.iceball._currentframe < 4) { who.iceball.gotoAndStop(who.iceball._currentframe + 3); } else { who.iceball.gotoAndStop(6); who.mc.stop(); } } } }; who.monster_dead = function () { monsters_exist--; var _local4 = bg.getNextHighestDepth(); var _local5 = bg.attachMovie("hit_dead_snow", "hit_dead_snow" + _local4, _local4); _local5._x = this._x; _local5._y = this._y; create_big_snow(this, 3, 10, 80)._y = create_big_snow(this, 3, 10, 80)._y - 30; var _local3 = random(this.type + 2) + 1; if (_local3 > 8) { _local3 = 8; } game_score = game_score + (100 * this.type); adjust_score(_root.game_ui); if (this.living) { add_presents(this, "presents", _local3); } this.removeMovieClip(); }; who.move_me(); } function fly_monsterAI(who) { who.speed = 1; who.states = "stand"; who.living = true; who.turn = function () { this.gotoAndStop("turn"); this.onEnterFrame = function () { if (!_root.game_paused) { if (this.mc._currentframe == this.mc._totalframes) { this._xscale = this._xscale * -1; this.move_me(); } } }; }; who.move_me = function () { this.gotoAndStop("walk"); if (!this.init) { this.init = true; this._xscale = (1 - (random(2) * 2)) * 100; } this.onEnterFrame = function () { if (!_root.game_paused) { this._x = this._x + ((this.speed * (bg.santa._x - this._x)) / Math.abs(bg.santa._x - this._x)); this._y = this._y + ((this.speed * (bg.santa._y - this._y)) / Math.abs(bg.santa._y - this._y)); if (this._xscale == 100) { if ((bg.santa._x - this._x) > 5) { this.turn(); } } else if (this._xscale == -100) { if ((bg.santa._x - this._x) < 5) { this.turn(); } } if (this.g.hitTest(bg.santa.g)) { bg.santa.to_die(); } if (!random(60)) { this.attacking(); } } }; }; who.attacking = function () { this.gotoAndStop("attack"); this.action_count = 0; this.onEnterFrame = function () { if (!_root.game_paused) { if ((++this.action_count) > 35) { this.move_me(); } else if (who.mc.weapon.hitTest(bg.santa.g)) { bg.santa.to_die(); } } }; }; who.to_die = function () { if (this.living) { who.gotoAndStop("hit"); who.freeze_count = 0; if (who.iceball == undefined) { who.attachMovie("iceball", "iceball", this.getNextHighestDepth()); who.iceball.gotoAndStop(1); who.onEnterFrame = function () { if (!_root.game_paused) { if (this.living) { this.freeze_count++; if (this.freeze_count == 100) { this.freeze_count = 0; if (this.iceball._currentframe > 1) { this.iceball.prevFrame(); this.mc.play(); } else { this.iceball.removeMovieClip(); this.move_me(); } } } } }; } else if (game_power == 1) { if (who.iceball._currentframe < 5) { who.iceball.nextFrame(); } else { who.iceball.gotoAndStop(6); who.mc.stop(); } } else if (game_power == 2) { if (who.iceball._currentframe < 4) { who.iceball.gotoAndStop(who.iceball._currentframe + 3); } else { who.iceball.gotoAndStop(6); who.mc.stop(); } } } }; who.monster_dead = function () { monsters_exist--; var _local4 = bg.getNextHighestDepth(); var _local5 = bg.attachMovie("hit_dead_snow", "hit_dead_snow" + _local4, _local4); _local5._x = this._x; _local5._y = this._y; create_big_snow(this, 3, 10, 80)._y = create_big_snow(this, 3, 10, 80)._y - 30; var _local3 = random(this.type + 2) + 1; if (_local3 > 8) { _local3 = 8; } game_score = game_score + (100 * this.type); adjust_score(_root.game_ui); if (this.living) { add_presents(this, "presents", _local3); } this.removeMovieClip(); }; who.move_me(); } function create_player() { var _local7 = bg.getNextHighestDepth(); var _local5 = bg.attachMovie("santa", "santa", _local7); _local5._x = 75; _local5._y = 375; _local5.speed_rate = 0; _local5.living = true; _local5.unbreak = false; _local5.attack = true; _local5.to_die = function () { if (!this.unbreak) { game_life--; adjust_life(_root.game_ui); game_power = org_game_power; game_range = org_game_range; game_speed = org_game_speed; play_sound("santa_hit" + random(2)); this.gotoAndStop("hit"); unbreakAction(this); this.die_count = 0; this.onEnterFrame = function () { if (!_root.game_paused) { if ((++this.die_count) >= 20) { this.die_count = 0; if (game_life > 0) { this.gotoAndStop("stand"); this.doing = false; this.gaming(); } else { create_big_snow(this, 4, 8, 100); this.onEnterFrame = function () { if (!_root.game_paused) { this._alpha = this._alpha - 3; if (this._alpha <= 0) { next_game(); delete this.onEnterFrame; } } }; } } } }; } }; _local5.to_die1 = function () { if (!this.unbreak) { adjust_life(_root.game_ui); game_power = org_game_power; game_range = org_game_range; game_speed = org_game_speed; play_sound("santa_hit" + random(2)); this.gotoAndStop("hit"); unbreakAction(this); this.die_count = 0; this.onEnterFrame = function () { if (!_root.game_paused) { if ((++this.die_count) >= 20) { this.die_count = 0; if (game_life > 0) { this.gotoAndStop("stand"); this.doing = false; this.gaming(); } else { create_big_snow(this, 4, 8, 100); this.onEnterFrame = function () { if (!_root.game_paused) { this._alpha = this._alpha - 3; if (this._alpha <= 0) { next_game(); delete this.onEnterFrame; } } }; } } } }; } }; _local5.gaming = function () { this.onEnterFrame = function () { if (!_root.game_paused) { gameControl(this); } }; }; _local5.gaming(); var _local4 = bg.step.Ma; var _local6 = _local4.length; monsters_exist = _local6; monster_all = monsters_exist; var _local3 = 0; while (_local3 < _local6) { create_monsters(_local4[_local3][0], _local4[_local3][1], _local4[_local3][2]); _local3++; } _local7 = bg.getNextHighestDepth(); var _local8 = bg.attachMovie("show_levels", "show_levels", _local7); _local8.stop(); _local8.onEnterFrame = function () { if (next_stage == undefined) { this.play(); delete this.onEnterFrame; } }; } function unbreakAction(who) { who.unbreak = true; if (game_life > 0) { var _local4 = who.createEmptyMovieClip("unbreakMC", who.getNextHighestDepth()); _local4.unbreak_start = 0; _local4.onEnterFrame = function () { if (!_root.game_paused) { this.unbreak_start++; var _local3 = this.unbreak_start % 10; if (_local3 < 5) { this._parent._alpha = 60; } else { this._parent._alpha = 100; } if (this.unbreak_start > 150) { this._parent._alpha = 100; this._parent.unbreak = false; this.removeMovieClip(); } } }; } } function gameControl(who) { if (!who.get_hit) { if (Key.isDown(Acode)) { key_AD_Action(who, -1); } else if (Key.isDown(Dcode)) { key_AD_Action(who, 1); } else { normalAction_AD(who); } if (Key.isDown(Jcode)) { if (!Jcode_pressed) { Jcode_pressed = true; key_J_Action(who); } } else { Jcode_pressed = false; } if (Key.isDown(Wcode)) { if (!Wcode_pressed) { Wcode_pressed = true; key_W_Action(who); } } else { Wcode_pressed = false; if (Key.isDown(Scode)) { if (!Scode_pressed) { Scode_pressed = true; key_S_Action(who); } } else { Scode_pressed = false; } } } playerMove(who, game_speed * who.speed_rate, 0); } function playerMove(who, xspeed, yspeed) { if (who.yspeed == undefined) { who.yspeed = yspeed; } var _local3 = false; if (who.yspeed >= 0) { if (who.cross_step > 0) { who.cross_step--; } else if (bg.step.hitTest(who._x, who._y + 15, true)) { if (!bg.step.hitTest(who._x, who._y - 15, true)) { _local3 = true; adjustY(who, bg.step); } } } if (_local3 and (who.yspeed >= 0)) { who.states = "stand"; delete who.yspeed; } if ((!_local3) or (who.yspeed < 0)) { who.states = "jump"; if (who.yspeed < 10) { who.yspeed = who.yspeed + 0.75; } who._y = who._y + who.yspeed; if (who._y > (400 + who._height)) { who._y = 0; } } var _local4 = false; if (bg.step.hitTest(who._x + (xspeed * 2), who._y, true)) { if (bg.step.hitTest(who._x + xspeed, who._y - 30, true)) { _local4 = true; } } if (!_local4) { if (((who._x + xspeed) > 10) and ((who._x + xspeed) < 540)) { who._x = who._x + xspeed; } } } function key_W_Action(who) { if (who.states == "stand") { if (who._currentframe != 25) { who.doing = true; who.yspeed = -11; who.gotoAndStop("jump"); play_sound("jump"); } } } function key_S_Action(who) { if (who._y < stage_down_max) { if (who.states == "stand") { if (who._currentframe != 25) { who.doing = true; who.cross_step = 5; who.yspeed = 1; who.gotoAndStop("jump"); play_sound("jump"); } } } } function key_AD_Action(who, dir) { who._xscale = dir * 100; who.speed_rate = dir; if (!who.doing) { if (who.states == "stand") { if (who._currentframe != 9) { who.gotoAndStop("move"); } } else if (who.states == "jump") { if (who._currentframe != 25) { who.gotoAndStop("jump"); } } } } function normalAction_AD(who) { who.speed_rate = 0; if (!who.doing) { if (who.states == "stand") { if (who._currentframe != 1) { create_land_snow(who, 2); who.gotoAndStop("stand"); } } else if (who.states == "jump") { if (who._currentframe != 25) { who.gotoAndStop("jump"); } } } } function key_J_Action(who) { var _local2 = false; for (var _local3 in bg) { if (bg[_local3].living) { if (bg[_local3].iceball._currentframe == 6) { if (bg[_local3].iceball.hitTest(who.g)) { who.doing = true; who.gotoAndStop("kick"); play_sound("santa_kick"); create_big_snow(who, 2, 8, 80); rollAction(bg[_local3], who._xscale / 100); _local2 = true; break; } } } } if (!_local2) { if (who._currentframe != 17) { who.doing = true; who.gotoAndStop("shoot"); } else if (who.ready) { who.mc.gotoAndPlay(2); } } } function shootAction(where, point) { play_sound("shoot_sound"); var _local4 = bg.getNextHighestDepth(); var _local3 = bg.attachMovie("shoot", "shoot", _local4); _local3._xscale = where._xscale; _local3._x = get_map_point(point)[0]; _local3._y = get_map_point(point)[1]; if (game_power > 1) { _local3._xscale = _local3._xscale * 1.5; _local3._yscale = _local3._yscale * 1.5; } _local3.shoot_count = 0; _local3.xspeed = game_range; _local3.yspeed = 0; _local3.onEnterFrame = function () { if (!_root.game_paused) { if (this.can_go) { if ((this._x < 0) or (this._x > 550)) { this.removeMovieClip(); } else if ((++this.shoot_count) > 7) { if (this.shined) { this.play(); } else { this.shined = true; var _local4 = new Color(this); _local4.setTransform(shine_Transform2); } } else { this.yspeed = this.yspeed + 0.75; this._x = this._x + ((this.xspeed * this._xscale) / 100); this._y = this._y + this.yspeed; this._rotation = this._rotation + (this._xscale / 20); for (var _local3 in bg) { if (bg[_local3].g.hitTest(this._x, this._y, true)) { if (bg[_local3]._name != "santa") { bg[_local3].to_die(); create_big_snow(this, 1, 8, 40); this.removeMovieClip(); break; } } } } } } }; } function rollAction(who, dir) { if (who.living) { who.living = false; who.mc.stop(); who.dir = dir; who.speed = 12; who.mc._y = who.mc._y + 30; who.iceball._y = who.iceball._y + 30; who._y = who._y - 30; who.hit_count = 0; who.kill_count = 0; who.explode = function () { this.mc._visible = 0; this.iceball.play(); var _local5 = create_big_snow(this, 4, 10, 80); if (monsters_exist <= 1) { _local5.myMission = function () { next_game(); }; } delete this.onEnterFrame; if (game_stage <= 4) { add_presents(this, "presents", 8 + this.kill_count); if (this.kill_count >= (monster_all - 1)) { var _local4 = bg.attachMovie("presents", "level_presents", bg.getNextHighestDepth()); _local4._x = 275; _local4._y = -10; _local4.gotoAndStop("cbox"); _local4.yspeed = 3; _local4.find_count = 0; _local4.show_score = function (which) { var _local3 = 100000 + this.score; var _local4 = this.score.toString().length; if (which > _local4) { this["num" + which]._visible = 0; } else { var _local5 = Number(_local3.toString().slice(6 - which, 7 - which)); this["num" + which].gotoAndStop(_local5 + 1); } }; _local4.onEnterFrame = function () { if (!_root.game_paused) { if (this.hitTest(bg.santa.g)) { game_score = game_score + Number(this.score); adjust_score(_root.game_ui); this.gotoAndStop("score"); play_sound("bonus_sound"); this.onEnterFrame = function () { if (!_root.game_paused) { this._y = this._y - 2; if ((++this.find_count) == 20) { this.removeMovieClip(); } } }; } else { this.yspeed = this.yspeed + 1; this._y = this._y + this.yspeed; if (this._y > 275) { this.gotoAndStop("obox"); create_big_snow(this, 2, 5, 50); mission_end_count = mission_end_count + 50; var _local3 = 0; while (_local3 <= 10) { add_presents(this, "presents", random(13) + 1); _local3++; } this.onEnterFrame = function () { if ((--this._alpha) < 5) { this.removeMovieClip(); } }; } } } }; } } else { add_presents(this, "presents", random(8) + 1); } }; who.onEnterFrame = function () { if (!_root.game_paused) { moveAction(this, this.dir * this.speed, 0); this._rotation = this._rotation + (this.dir * 30); var _local3 = false; if (this.hit_blocks) { _local3 = true; } else if ((this._x + (this.dir * this.speed)) < 30) { _local3 = true; } else if ((this._x + (this.dir * this.speed)) > 520) { _local3 = true; } if (_local3) { this.dir = this.dir * -1; if (this._y > stage_down_max) { this.hit_count = this.hit_count + 3; } else { this.hit_count++; } play_sound("ball_hit"); } if (this.hit_count >= 5) { this.explode(); } else { for (var _local4 in bg) { if ((bg[_local4].attack != undefined) and bg[_local4].living) { if ((bg[_local4]._name != this._name) and (bg[_local4]._name != "santa")) { if (bg[_local4].g.hitTest(this.iceball)) { bg[_local4].monster_dead(); play_sound("ball_crash"); if (bg[_local4].typ != "boss") { this.kill_count++; } else { this.explode(); } break; } } } } } } }; } } function get_map_point(which) { if (which != undefined) { var _local1 = new Object(); _local1.x = which._x; _local1.y = which._y; which._parent.localToGlobal(_local1); var _local2 = []; _local2[0] = _local1.x; _local2[1] = _local1.y; return(_local2); } } function bossAI1(who) { who.states = "stand"; who.living = true; who.xspeed = -6; who.blood = game_boss1_health; who.attack = true; who.typ = "boss"; who.turn = function () { this.xspeed = this.xspeed * -1; }; who.get_blocked = function () { if (this.living) { this.turn(); } }; who.stand = function () { this.gotoAndStop("stand"); this.action_count = 0; this.onEnterFrame = function () { if (!_root.game_paused) { if ((++this.action_count) == 30) { if (monsters_exist <= 1) { this.summon(); } else if (!random(2)) { this.move_me(); } else { this.jump(); } } } }; }; who.jump = function () { this.gotoAndStop("jump"); this.cross_step = 25; this.onEnterFrame = function () { if (!_root.game_paused) { moveAction(this, 0, -20); if (this.states == "stand") { create_land_snow(this); if (!random(2)) { this.move_me(); } else { this.stand(); } } } }; }; who.move_me = function () { this.gotoAndStop("walk"); this.action_count = 0; this.onEnterFrame = function () { if (!_root.game_paused) { moveAction(this, this.xspeed, 0); if ((this._x + this.xspeed) > stage_max) { this.turn(); } else if ((this._x + this.xspeed) < stage_min) { this.turn(); } else if (this.hit_blocks) { this.turn(); } if (this.states == "stand") { if ((++this.action_count) == 150) { this.stand(); } } } }; }; who.summon = function () { this.gotoAndStop("summon"); this.action_count = 0; create_monsters(random(3) + 1, 90, -100 - random(100)); create_monsters(random(3) + 1, 270, -100 - random(100)); create_monsters(random(3) + 1, 450, -100 - random(100)); monsters_exist = monsters_exist + 3; monster_all = monsters_exist; this.onEnterFrame = function () { if (!_root.game_paused) { if ((++this.action_count) > 50) { if (!random(2)) { this.move_me(); } else { this.jump(); } } } }; }; who.monster_dead = function () { delete this.onEnterFrame; if ((--this.blood) > 0) { this.action_count = 0; this.gotoAndStop("hit"); this.onEnterFrame = function () { if (!_root.game_paused) { if ((++this.action_count) > 30) { this.move_me(); } } }; } else { monsters_exist--; boss_all_kill(); mission_end_count = mission_end_count + 50; var _local3 = 0; while (_local3 <= 10) { add_presents(this, "presents", random(13) + 1); _local3++; } this.gotoAndStop("die"); } _root[("game_boss" + game_level) + "_health"] = this.blood; adjust_boss(_root.game_ui); }; who.stand(); } function boss_all_kill() { play_music("music_win", true); for (var _local1 in bg) { if (bg[_local1].typ != "boss") { if (bg[_local1]._name != "santa") { if (bg[_local1].attack != undefined) { if (bg[_local1].living) { bg[_local1].monster_dead(); } } } } } } function bossAI2(who) { who.states = "stand"; who.living = true; who.xspeed = -3; who.blood = game_boss2_health; who.attack = true; who.typ = "boss"; who.turn = function () { this.xspeed = this.xspeed * -1; }; who.get_blocked = function () { if (this.living) { this.turn(); } }; who.stand = function () { this.gotoAndStop("stand"); this.action_count = 0; this.onEnterFrame = function () { if (!_root.game_paused) { if ((++this.action_count) == 30) { if (monsters_exist <= 1) { this.summon(); } else if (!random(2)) { this.move_me(); } else { this.attacking(); } } } }; }; who.move_me = function () { this.gotoAndStop("walk"); this.onEnterFrame = function () { if (!_root.game_paused) { moveAction(this, this.xspeed, 0); if ((this._x + this.xspeed) > (stage_max - 50)) { this.turn(); } else if ((this._x + this.xspeed) < (stage_min + 50)) { this.turn(); } else if (this.hit_blocks) { this.turn(); } if (this.states == "stand") { if (Math.abs(this._x - bg.santa._x) < 20) { this.attacking(); } else if (!random(250)) { this.stand(); } } } }; }; who.attacking = function () { this.gotoAndStop("attack"); this.action_count = 0; this.onEnterFrame = function () { if (!_root.game_paused) { if ((++this.action_count) > 43) { this.stand(); } } }; }; who.attackAction = function () { var _local4 = bg.getNextHighestDepth(); var _local3 = bg.attachMovie("iceball", "boss2iceball_" + _local4, _local4); _local3._x = this._x; _local3._y = this._y - 80; _local3.gotoAndStop(4); _local3.onEnterFrame = function () { if (!_root.game_paused) { if (this.hitTest(bg.santa.g)) { bg.santa.to_die(); this.gotoAndPlay(7); delete this.onEnterFrame; } this._y = this._y + 25; if (this._y > 500) { this.removeMovieClip(); } } }; }; who.summon = function () { this.gotoAndStop("summon"); this.action_count = 0; create_monsters(random(5) + 1, 34, 58); create_monsters(random(5) + 1, 516, 58); create_monsters(random(5) + 1, 108, 130); create_monsters(random(5) + 1, 443, 130); monsters_exist = monsters_exist + 4; monster_all = monsters_exist; this.onEnterFrame = function () { if (!_root.game_paused) { if ((++this.action_count) > 44) { this.stand(); } } }; }; who.monster_dead = function () { delete this.onEnterFrame; if ((--this.blood) > 0) { this.action_count = 0; this.gotoAndStop("hit"); this.onEnterFrame = function () { if (!_root.game_paused) { if ((++this.action_count) > 30) { this.move_me(); } } }; } else { monsters_exist--; boss_all_kill(); mission_end_count = mission_end_count + 50; var _local3 = 0; while (_local3 <= 10) { add_presents(this, "presents", random(13) + 1); _local3++; } this.gotoAndStop("die"); } _root[("game_boss" + game_level) + "_health"] = this.blood; adjust_boss(_root.game_ui); }; who.stand(); } function bossAI3(who) { who.states = "stand"; who.living = true; who.blood = game_boss3_health; who.attack = true; who.typ = "boss"; who.stand_array = [[275, 123], [72, 103], [485, 103]]; who.stand = function () { this.gotoAndStop("stand"); this.action_count = 0; this.onEnterFrame = function () { if (!_root.game_paused) { if ((++this.action_count) == 50) { if (monsters_exist <= 1) { this.summon(); } else { this.kiss(); } } } }; }; who.kiss = function () { this.gotoAndStop("attack"); this.action_count = 0; this.onEnterFrame = function () { if (!_root.game_paused) { if (this.g.hitTest(bg.santa.g)) { bg.santa.to_die(); } if ((++this.action_count) > 35) { this.move_me(); } } }; }; who.move_me = function () { this.gotoAndStop("fly"); if (this.attack) { this.target_x = bg.santa._x; this.target_y = bg.santa._y + 15; this.onEnterFrame = function () { if (!_root.game_paused) { this._x = this._x + ((this.target_x - this._x) / 20); this._y = this._y + ((this.target_y - this._y) / 20); if (this.g.hitTest(bg.santa.g)) { bg.santa.to_die(); } if (Math.abs(this.target_y - this._y) < 5) { this.attack = false; this.move_me(); } } }; } else { var _local3 = this.stand_array[random(3)]; this.target_x = _local3[0]; this.target_y = _local3[1]; this.onEnterFrame = function () { if (!_root.game_paused) { this._x = this._x + ((this.target_x - this._x) / 20); this._y = this._y + ((this.target_y - this._y) / 20); if (this.g.hitTest(bg.santa.g)) { bg.santa.to_die(); } if (Math.abs(this.target_x - this._x) < 5) { if (Math.abs(this.target_y - this._y) < 5) { this.attack = true; this.stand(); } } } }; } }; who.summon = function () { this.gotoAndStop("summon"); this.action_count = 0; create_monsters(random(6) + 1, 90, 230 + random(120)); create_monsters(random(6) + 1, 180, 230 + random(120)); create_monsters(random(6) + 1, 270, 230 + random(120)); create_monsters(random(6) + 1, 360, 230 + random(120)); create_monsters(random(6) + 1, 450, 230 + random(120)); monsters_exist = monsters_exist + 5; monster_all = monsters_exist; this.onEnterFrame = function () { if (!_root.game_paused) { if ((++this.action_count) > 50) { this.stand(); } } }; }; who.monster_dead = function () { delete this.onEnterFrame; if ((--this.blood) > 0) { this.action_count = 0; this.gotoAndStop("hit"); this.onEnterFrame = function () { if (!_root.game_paused) { if ((++this.action_count) > 30) { this.attack = false; this.move_me(); } } }; } else { monsters_exist--; boss_all_kill(); mission_end_count = mission_end_count + 50; var _local3 = 0; while (_local3 <= 10) { add_presents(this, "presents", random(13) + 1); _local3++; } this.gotoAndStop("die"); } _root[("game_boss" + game_level) + "_health"] = this.blood; adjust_boss(_root.game_ui); }; who.stand(); } function bossAI4(who) { who.states = "stand"; who.living = true; who.blood = game_boss4_health; who.attack = true; who.typ = "boss"; who.stand = function () { this.gotoAndStop("stand"); this.action_count = 0; this.onEnterFrame = function () { if (!_root.game_paused) { if ((++this.action_count) == 50) { if (monsters_exist <= 1) { this.summon(); } else if (!random(2)) { this.move_me(); } else { this.tracing(); } } } }; }; who.move_me = function () { this.gotoAndStop("move"); this.action_count = 0; this.onEnterFrame = function () { if (!_root.game_paused) { this.action_count++; if (this.action_count == 5) { this._alpha = 40; } else if (this.action_count == 15) { this._alpha = 0; this._x = random(450) + 50; this._y = random(200) + 150; } else if (this.action_count == 20) { this._alpha = 40; } else if (this.action_count == 30) { this._alpha = 100; this.stand(); } } }; }; who.tracing = function () { this.gotoAndStop("trace"); this.onEnterFrame = function () { if (!_root.game_paused) { if (this.g.hitTest(bg.santa.g)) { bg.santa.to_die(); } this._x = this._x + ((bg.santa._x - this._x) / 20); this._y = this._y + (((bg.santa._y - 120) - this._y) / 20); if (Math.abs(bg.santa._x - this._x) < 5) { this.attacking(); } } }; }; who.attacking = function () { this.gotoAndStop("attack"); this.action_count = 0; var _local4 = bg.getNextHighestDepth(); this.mother_mc = bg.createEmptyMovieClip("boss4iceball", _local4); this.mother_mc._x = this._x; this.mother_mc._y = this._y - 100; this.mother_mc.attachMovie("iceball", "iceball_1", 1); this.mother_mc.iceball_1._x = -50; this.mother_mc.iceball_1.gotoAndStop(5); this.mother_mc.attachMovie("iceball", "iceball_2", 2); this.mother_mc.iceball_2._x = 50; this.mother_mc.iceball_2.gotoAndStop(5); var _local3 = new Color(this.mother_mc); _local3.setTransform(shine_Transform2); this.mother_mc._xscale = 10; this.mother_mc._yscale = 10; this.mother_mc.onEnterFrame = function () { if (!_root.game_paused) { if (this._xscale > 100) { this._xscale = 100; var _local3 = new Color(this); _local3.setTransform(shine_Transform1); this.onEnterFrame = function () { if (!_root.game_paused) { if (this.hitTest(bg.santa.g)) { bg.santa.to_die(); this.iceball_1.gotoAndPlay(7); this.iceball_2.gotoAndPlay(7); this.onEnterFrame = function () { if (!_root.game_paused) { if (this.iceball_1 == undefined) { this.removeMovieClip(); } } }; } } this._y = this._y + 10; if (this._y > 500) { this.removeMovieClip(); } }; } this._xscale = this._xscale + 10; this._yscale = this._yscale + 10; } }; this.onEnterFrame = function () { if (!_root.game_paused) { this.action_count++; if (this.action_count > 32) { this.stand(); } } }; }; who.summon = function () { this.gotoAndStop("summon"); this.action_count = 0; create_monsters(random(8) + 1, 60 + random(160), 225); create_monsters(random(8) + 1, 340 + random(160), 225); monsters_exist = monsters_exist + 2; monster_all = monsters_exist; this.onEnterFrame = function () { if (!_root.game_paused) { if ((++this.action_count) > 25) { this.stand(); } } }; }; who.revenge = function () { this.gotoAndStop("revenge"); this.action_count = 0; this.onEnterFrame = function () { if (!_root.game_paused) { if ((++this.action_count) > 81) { this.stand(); } } }; }; who.revenging = function () { if (random(2)) { var _local6 = 110; var _local8 = 0; var _local7 = 5; } else { var _local6 = 50; var _local8 = 1; var _local7 = 10; } var _local5 = _local8; while (_local5 <= _local7) { var _local4 = bg.getNextHighestDepth(); var _local3 = bg.attachMovie("monsterboss4_weapon", "monsterboss4_weapon" + _local4, _local4); _local3._x = _local6 * _local5; _local3._y = -80 - random(150); _local3.gotoAndStop(4); _local3.onEnterFrame = function () { if (!_root.game_paused) { if (!this.attacked) { if (this.hitTest(bg.santa.g)) { this.attacked = true; bg.santa.to_die(); } } this._y = this._y + 15; if (this._y > 500) { this.removeMovieClip(); } } }; _local5++; } }; who.monster_dead = function () { this._alpha = 100; delete this.onEnterFrame; if ((--this.blood) > 0) { this.action_count = 0; this.gotoAndStop("hit"); this.onEnterFrame = function () { if (!_root.game_paused) { if ((++this.action_count) > 30) { this.revenge(); } } }; } else { monsters_exist--; boss_all_kill(); mission_end_count = mission_end_count + 50; var _local3 = 0; while (_local3 <= 30) { add_presents(this, "presents", random(13) + 1); _local3++; } this.gotoAndStop("die"); } _root[("game_boss" + game_level) + "_health"] = this.blood; adjust_boss(_root.game_ui); }; who.stand(); } function play_music(what, cyc) { if (this[what] == undefined) { this[what] = new Sound(); this[what].attachSound(what); } if (game_music) { if ((now_music != what) or music_resume) { now_music = what; music_resume = false; stopAllSounds(); if (!cyc) { this[what].start(); } else { this[what].start(0, 999999); } } } } function play_sound(what) { if (this[what] == undefined) { this[what] = new Sound(); this[what].attachSound(what); } if (game_music) { this[what].stop(what); this[what].start(); } } stop(); var bb = 6; _root.wudi.gotoAndStop(2); var v = 6; arr = [75, 75, 74]; arr2 = [75, 76, 87]; arr3 = [76, 87, 76, 87]; mmm = 0; this.createEmptyMovieClip("mc1", getNextHighestDepth()); this.createEmptyMovieClip("mc2", getNextHighestDepth()); this.createEmptyMovieClip("mc3", getNextHighestDepth()); var key_func1 = new key_func(arr2, ob1, ob2, mc2, func, 300); var key_func2 = new key_func(arr, ob3, ob4, mc1, func_2, 300); var key_func3 = new key_func(arr3, ob5, ob6, mc3, func_3, 300); Key_obj = {}; Key_obj.num = 0; Key_obj.onKeyDown = function () { this.btn_blo = true; }; Key_obj.onKeyUp = function () { this.btn_blo = false; }; Key.addListener(Key_obj); if (game_mask == undefined) { _root.attachMovie("game_mask", "game_mask", 1000); _root.setMask(game_mask); } btns.btn01.onPress = function () { play_sound("button_sound"); }; btns.btn01.onRelease = function () { next_round(); }; btns.btn02.onPress = function () { play_sound("button_sound"); }; btns.btn02.onRelease = function () { help.play(); }; play_music("music_op", true); snow_down(bg); _root.score = 0; game_score = 0; Stage.scaleMode = "noScale"; myMenu = new ContextMenu(); myMenu.hideBuiltInItems(); _root.menu = myMenu; fscommand ("trapallkeys", true); game_paused = true; game_music = true; music_resume = false; game_level = 1; game_stage = 0; stage_max = 525; stage_min = 25; stage_down_max = 325; monsters_exist = 0; monster_all = 0; game_score = 0; game_life = 10; game_power = (org_game_power = 1); game_range = (org_game_range = 12); game_speed = (org_game_speed = 4); game_boss1_health = 5; game_boss2_health = 8; game_boss3_health = 8; game_boss4_health = 10; game_time = 60; shine_Transform1 = {ra:100, rb:0, ga:100, gb:0, ba:100, bb:0, aa:100, ab:0}; shine_Transform2 = {ra:0, rb:255, ga:0, gb:255, ba:0, bb:255, aa:100, ab:0}; Acode = (org_Acode = 65); Dcode = (org_Dcode = 68); Wcode = (org_Wcode = 87); Scode = (org_Scode = 83); Jcode = (org_Jcode = 85);
Frame 27
create_stage();
Frame 34
create_player();
Frame 43
stop(); btn1.onPress = function () { play_sound("button_sound"); }; btn1.onPress = function () { gotoAndStop ("saveScore"); }; btn2.onPress = function () { play_sound("button_sound"); }; btn2.onRelease = function () { gotoAndStop ("start"); }; snow_down(bg); my_data = new Date(); year = my_data.getFullYear(); month = my_data.getMonth() + 1; if (month < 10) { m_month = "0" + month; } else { m_month = month; } date = my_data.getDate(); if (date < 10) { m_date = "0" + date; } else { m_date = date; } hour = my_data.getHours(); if (hour < 10) { m_hour = "0" + hour; } else { m_hour = hour; } minutes = my_data.getMinutes(); if (minutes < 10) { m_minutes = "0" + minutes; } else { m_minutes = minutes; } seconds = my_data.getSeconds(); if (seconds < 10) { m_seconds = "0" + seconds; } else { m_seconds = seconds; } i = 0; while (i < 6) { this["num" + i] = random(10); i++; } my_str = new String(); _root.orderId = my_str.concat(year, m_month, m_date, m_hour, m_minutes, m_seconds, num0, num1, num2, num3, num4, num5);
Frame 51
stop(); btn1.onPress = function () { play_sound("button_sound"); }; btn1.onPress = function () { gotoAndStop ("saveScore"); }; btn2.onPress = function () { play_sound("button_sound"); }; btn2.onRelease = function () { gotoAndStop ("start"); }; snow_down(bg); my_data = new Date(); year = my_data.getFullYear(); month = my_data.getMonth() + 1; if (month < 10) { m_month = "0" + month; } else { m_month = month; } date = my_data.getDate(); if (date < 10) { m_date = "0" + date; } else { m_date = date; } hour = my_data.getHours(); if (hour < 10) { m_hour = "0" + hour; } else { m_hour = hour; } minutes = my_data.getMinutes(); if (minutes < 10) { m_minutes = "0" + minutes; } else { m_minutes = minutes; } seconds = my_data.getSeconds(); if (seconds < 10) { m_seconds = "0" + seconds; } else { m_seconds = seconds; } i = 0; while (i < 6) { this["num" + i] = random(10); i++; } my_str = new String(); _root.orderId = my_str.concat(year, m_month, m_date, m_hour, m_minutes, m_seconds, num0, num1, num2, num3, num4, num5);
Frame 59
btn1.onRelease = function () { gotoAndStop ("start"); }; stop();
Instance of Symbol 803 MovieClip "comHighscores" in Frame 59
//component parameters onClipEvent (construct) { scoreLocation = "_root.game_score"; gamename = "deepfreeze"; saveScore = true; scoreIsTime = false; scoreReversed = false; negativeScoreAllowed = false; } //component parameters onClipEvent (construct) { scoreLocation = "_root.game_score"; gamename = "deepfreeze"; saveScore = true; scoreIsTime = false; scoreReversed = false; negativeScoreAllowed = false; }
Symbol 10 Button
on (release) { getURL ("http://www.fishflashgames.com/uniquegames.php", "_blank"); }
Symbol 19 Button
on (release) { getURL ("http://www.fishflashgames.com/", "_blank"); }
Symbol 807 MovieClip [__Packages.key_func] Frame 0
class key_func extends MovieClip { function key_func (arr, OBJ, OBJ2, tmp, func_, time) { function funcForObj() { if (OBJ.num > 1) { if (((arguments[2] - arguments[1]) > time) || ((arguments[2] - arguments[1]) < 0)) { OBJ2.blo = true; OBJ.num = 1; OBJ2.what = 0; } else if ((arguments[2] - arguments[1]) <= time) { if (Key.getCode() == arr[OBJ2.what + 1]) { OBJ2.what++; } if (OBJ2.what == (arr.length - 1)) { func_(this.prop, this.oldVal, this.newVal, this.mid_val); OBJ.num = 0; OBJ2.what = 0; } } } } super(); var OBJ = new Object(); var OBJ2 = new Object(); OBJ2.key; OBJ2.what = 0; OBJ.num = 0; OBJ.num2 = 0; OBJ.onKeyDown = function () { if (this.once == undefined) { this.once = 1; if (OBJ2.blo == undefined) { if (Key.getCode() == arr[this.num]) { this.num++; } } else if ((Key.getCode() == arr[this.num]) && (!(OBJ2.blo === undefined))) { this.num++; } else if (Key.getCode() != arr[this.num]) { this.num = 0; delete OBJ2.blo; } OBJ2.key = getTimer(); if (this.num > arr.length) { this.num = 0; } } }; var cnt = 0; tmp.onEnterFrame = function () { cnt++; if (cnt > 2) { delete OBJ.once; cnt = 0; } }; OBJ.onKeyUp = function () { delete this.once; }; Key.addListener(OBJ); watch(OBJ2, OBJ2.key, "key", funcForObj, 0); } function watch(Obj, val, string, func, mid_val) { if (Obj.once_run == undefined) { Obj.once_run = 1; if (Obj == undefined) { Obj = {}; Obj.val; } if (mid_val == undefined) { mid_val = 0; } var _local4 = function (prop, oldVal, newVal, mid_val) { func(prop, oldVal, newVal, mid_val); if (newVal == "unwatch") { this.m_obj.unwatch(); } return(newVal); }; Obj.watch(string, _local4, mid_val); } } }
Symbol 40 MovieClip Frame 1
Ma = []; Ma[0] = [1, 75, 75]; Ma[1] = [1, 468, 75]; Ma[2] = [1, 40, 225]; Ma[3] = [1, 500, 225];
Symbol 40 MovieClip Frame 2
Ma = []; Ma[0] = [2, 275, 75]; Ma[1] = [1, 30, 150]; Ma[2] = [1, 510, 150]; Ma[3] = [1, 150, 225]; Ma[4] = [1, 510, 300];
Symbol 40 MovieClip Frame 3
Ma = []; Ma[0] = [3, 275, 75]; Ma[1] = [2, 75, 150]; Ma[2] = [1, 475, 150]; Ma[3] = [1, 20, 225]; Ma[4] = [1, 530, 225];
Symbol 40 MovieClip Frame 4
Ma = []; Ma[0] = [3, 205, 75]; Ma[1] = [3, 475, 75]; Ma[2] = [2, 45, 225]; Ma[3] = [2, 365, 150]; Ma[4] = [2, 445, 300]; Ma[5] = [2, 300, 375];
Symbol 40 MovieClip Frame 5
Ma = []; Ma[0] = ["boss1", 420, 375];
Symbol 40 MovieClip Frame 6
Ma = []; Ma[0] = [4, 165, 75]; Ma[1] = [3, 475, 75]; Ma[2] = [2, 100, 228]; Ma[3] = [2, 425, 150]; Ma[4] = [1, 300, 300]; Ma[5] = [1, 455, 375];
Symbol 40 MovieClip Frame 7
Ma = []; Ma[0] = [4, 75, 75]; Ma[1] = [4, 475, 75]; Ma[2] = [3, 208, 150]; Ma[3] = [3, 435, 150]; Ma[4] = [1, 35, 300]; Ma[5] = [1, 500, 300];
Symbol 40 MovieClip Frame 8
Ma = []; Ma[0] = [4, 75, 75]; Ma[1] = [4, 475, 75]; Ma[2] = [3, 250, 150]; Ma[3] = [3, 50, 225]; Ma[4] = [1, 230, 225]; Ma[5] = [1, 480, 225]; Ma[6] = [1, 410, 375];
Symbol 40 MovieClip Frame 9
Ma = []; Ma[0] = [5, 75, 75]; Ma[1] = [4, 475, 75]; Ma[2] = [4, 250, 150]; Ma[3] = [2, 50, 225]; Ma[4] = [2, 230, 225]; Ma[5] = [1, 480, 225]; Ma[6] = [1, 480, 225];
Symbol 40 MovieClip Frame 10
Ma = []; Ma[0] = ["boss2", 275, 205];
Symbol 40 MovieClip Frame 11
Ma = []; Ma[0] = [6, 75, 75]; Ma[1] = [5, 475, 75]; Ma[2] = [4, 200, 150]; Ma[3] = [3, 50, 225]; Ma[4] = [2, 230, 225]; Ma[5] = [1, 515, 225]; Ma[6] = [1, 410, 375];
Symbol 40 MovieClip Frame 12
Ma = []; Ma[0] = [6, 28, 145]; Ma[1] = [6, 228, 75]; Ma[2] = [4, 490, 75]; Ma[3] = [3, 375, 150]; Ma[4] = [2, 250, 225]; Ma[5] = [1, 188, 300]; Ma[6] = [1, 515, 375];
Symbol 40 MovieClip Frame 13
Ma = []; Ma[0] = [6, 34, 68]; Ma[1] = [6, 515, 68]; Ma[2] = [5, 185, 175]; Ma[3] = [5, 360, 175]; Ma[4] = [2, 140, 300]; Ma[5] = [2, 495, 300]; Ma[6] = [1, 275, 375];
Symbol 40 MovieClip Frame 14
Ma = []; Ma[0] = [6, 99, 71]; Ma[1] = [6, 475, 66]; Ma[2] = [5, 436, 325]; Ma[3] = [4, 488, 158]; Ma[4] = [3, 335, 224]; Ma[5] = [2, 222, 302]; Ma[6] = [1, 232, 150];
Symbol 40 MovieClip Frame 15
Ma = []; Ma[0] = ["boss3", 275, 123];
Symbol 40 MovieClip Frame 16
Ma = []; Ma[0] = [6, 75, 75]; Ma[1] = [5, 475, 75]; Ma[2] = [7, 275, 150]; Ma[3] = [7, 275, 300]; Ma[4] = [7, 107, 225]; Ma[5] = [7, 442, 225];
Symbol 40 MovieClip Frame 17
Ma = []; Ma[0] = [2, 130, 75]; Ma[1] = [2, 255, 75]; Ma[2] = [3, 390, 75]; Ma[3] = [4, 275, 150]; Ma[4] = [4, 275, 300]; Ma[5] = [1, 150, 225]; Ma[6] = [1, 370, 225]; Ma[7] = [1, 450, 375];
Symbol 40 MovieClip Frame 18
Ma = []; Ma[0] = [7, 66, 75]; Ma[1] = [7, 400, 75]; Ma[2] = [3, 110, 150]; Ma[3] = [4, 460, 150]; Ma[4] = [4, 165, 225]; Ma[5] = [8, 475, 225]; Ma[6] = [5, 145, 300]; Ma[7] = [5, 410, 375];
Symbol 40 MovieClip Frame 19
Ma = []; Ma[0] = [8, 158, 45]; Ma[1] = [8, 388, 45]; Ma[2] = [3, 225, 150]; Ma[3] = [3, 350, 150]; Ma[4] = [5, 220, 250]; Ma[5] = [5, 335, 250]; Ma[6] = [7, 275, 375]; Ma[7] = [7, 487, 375];
Symbol 40 MovieClip Frame 20
Ma = []; Ma[0] = ["boss4", 275, 130];
Symbol 72 MovieClip [monster1] Frame 1
stop(); g._visible = 0; typ = "land"; attack = false; speed = -2;
Symbol 101 MovieClip [monster2] Frame 1
stop(); g._visible = 0; typ = "land"; attack = false; speed = -3;
Symbol 135 MovieClip [monster3] Frame 1
stop(); g._visible = 0; typ = "land"; attack = true;
Symbol 166 MovieClip [monster4] Frame 1
stop(); g._visible = 0; typ = "land"; attack = true; speed = -3;
Symbol 180 MovieClip [monster5] Frame 1
stop(); g._visible = 0; typ = "fly"; attack = false;
Symbol 207 MovieClip [monster6] Frame 1
stop(); g._visible = 0; typ = "fly"; attack = true; speed = random(2) + 1;
Symbol 231 MovieClip [monster7] Frame 1
stop(); g._visible = 0; typ = "land"; attack = true;
Symbol 247 MovieClip [monster8] Frame 1
stop(); g._visible = 0; typ = "fly"; attack = false; speed = 2;
Symbol 254 MovieClip Frame 1
stop();
Symbol 258 MovieClip Frame 1
_visible = false;
Symbol 300 MovieClip Frame 1
_parent.ready = false;
Symbol 300 MovieClip Frame 2
_root.shootAction(_parent, point);
Symbol 300 MovieClip Frame 15
_parent.ready = true;
Symbol 300 MovieClip Frame 17
_parent.doing = false;
Symbol 309 MovieClip Frame 6
_parent.doing = false; stop();
Symbol 314 MovieClip Frame 17
_parent.doing = false;
Symbol 320 MovieClip [santa] Frame 1
stop(); g._visible = 0;
Symbol 320 MovieClip [santa] Frame 9
g._visible = 0;
Symbol 320 MovieClip [santa] Frame 17
g._visible = 0;
Symbol 320 MovieClip [santa] Frame 25
g._visible = 0;
Symbol 320 MovieClip [santa] Frame 33
g._visible = 0;
Symbol 322 MovieClip Frame 1
_visible = false;
Symbol 348 MovieClip Frame 1
UL.UL(100); var UL = UL.UL.UL.UL(eval("NULL"), eval("NULL") + UL.UL, UL.UL++, {UL:UL.UL, UL:UL.UL - 25}); UL.UL.UL(7); if ((UL.UL.UL == eval("NULL")) && (UL.UL != undefined)) { if (UL.UL >= 540) { UL.UL.UL = 540; } else if (UL.UL <= 20) { UL.UL.UL = 20; } else { UL.UL.UL = UL.UL; } if ((UL.UL + 25) > UL.UL[0]) { UL.UL.UL = UL.UL[0]; } else { UL.UL.UL = UL.UL + 25; } UL.UL.UL = eval("NULL"); UL.UL(UL.UL); } UL.UL.UL(); UL.UL.UL();
Symbol 348 MovieClip Frame 18
_root.checkGameEvent(); _parent.removeMovieClip();
Instance of Symbol 341 MovieClip "ballLastFrame" in Symbol 349 MovieClip [iceball] Frame 9
onClipEvent (load) { this.swapDepths(330); }
Symbol 349 MovieClip [iceball] Frame 19
if (_parent.monster_dead != undefined) { _parent.monster_dead(); } else { this.removeMovieClip(); }
Symbol 350 MovieClip [shoot] Frame 2
can_go = true;
Symbol 350 MovieClip [shoot] Frame 4
stop();
Symbol 350 MovieClip [shoot] Frame 14
this.removeMovieClip();
Symbol 365 MovieClip [hit_dead_snow] Frame 15
this.removeMovieClip();
Symbol 374 MovieClip [land_snow] Frame 9
this.removeMovieClip();
Symbol 405 MovieClip Frame 46
_parent.removeMovieClip();
Symbol 406 MovieClip [monsterboss1] Frame 1
stop(); g._visible = 0;
Symbol 442 MovieClip Frame 61
_parent.revenging();
Symbol 448 MovieClip Frame 100
_parent.removeMovieClip();
Symbol 449 MovieClip [monsterboss4] Frame 1
stop(); g._visible = 0;
Symbol 463 MovieClip Frame 1
stop();
Symbol 464 MovieClip Frame 1
mc1.gotoAndStop(_root.game_level + 1); mc2.gotoAndStop(_root.game_stage + 1);
Symbol 465 MovieClip [show_levels] Frame 1
_root.game_paused = true;
Symbol 465 MovieClip [show_levels] Frame 57
_root.game_paused = false; _root.game_ui.play_btn.enabled = true; _root.game_ui.sound_btn.enabled = true; this.removeMovieClip();
Symbol 469 MovieClip [next_stage] Frame 1
_root.game_paused = true; _root.game_ui.play_btn.enabled = false; _root.game_ui.sound_btn.enabled = false;
Symbol 469 MovieClip [next_stage] Frame 2
_root.next_round();
Symbol 469 MovieClip [next_stage] Frame 3
this.removeMovieClip();
Symbol 541 MovieClip [presents] Frame 1
score = 100;
Symbol 541 MovieClip [presents] Frame 2
score = 200;
Symbol 541 MovieClip [presents] Frame 3
score = 300;
Symbol 541 MovieClip [presents] Frame 4
score = 400;
Symbol 541 MovieClip [presents] Frame 5
score = 500;
Symbol 541 MovieClip [presents] Frame 6
score = 600;
Symbol 541 MovieClip [presents] Frame 7
score = 700;
Symbol 541 MovieClip [presents] Frame 8
score = 800;
Symbol 541 MovieClip [presents] Frame 9
score = 5000;
Symbol 541 MovieClip [presents] Frame 10
score = 10000;
Symbol 541 MovieClip [presents] Frame 11
score = 15000;
Symbol 541 MovieClip [presents] Frame 12
score = 20000;
Symbol 541 MovieClip [presents] Frame 13
score = 50000;
Symbol 541 MovieClip [presents] Frame 17
this.show_score(5); this.show_score(4); this.show_score(3); this.show_score(2); this.show_score(1);
Symbol 541 MovieClip [presents] Frame 27
score = 1000;
Symbol 541 MovieClip [presents] Frame 33
score = 1000;
Symbol 541 MovieClip [presents] Frame 39
score = 1000;
Symbol 541 MovieClip [presents] Frame 44
score = 1000;
Symbol 541 MovieClip [presents] Frame 91
score = 1000;
Symbol 541 MovieClip [presents] Frame 106
score = 1000; g._visible = 0;
Symbol 563 MovieClip Frame 15
_parent.attackAction();
Symbol 571 MovieClip Frame 55
_parent.removeMovieClip();
Symbol 572 MovieClip [monsterboss2] Frame 1
stop(); g._visible = 0;
Symbol 603 MovieClip Frame 49
_parent.removeMovieClip();
Symbol 604 MovieClip [monsterboss3] Frame 1
stop(); g._visible = 0;
Symbol 616 MovieClip Frame 1
stop();
Symbol 616 MovieClip Frame 2
stop();
Symbol 616 MovieClip Frame 3
stop();
Symbol 616 MovieClip Frame 4
stop();
Symbol 616 MovieClip Frame 5
stop();
Symbol 616 MovieClip Frame 6
stop();
Symbol 616 MovieClip Frame 7
stop();
Symbol 630 MovieClip Frame 1
stop();
Symbol 664 MovieClip [Ui_infer] Frame 1
_root.adjust_life(this); _root.adjust_score(this); _root.adjust_boss(this); _root.adjust_time(this); _root.init_control_btns(this); _root.adjust_wudi(this);
Symbol 683 MovieClip Frame 1
stop();
Symbol 690 Button
on (press) { UL.UL(UL.UL); UL.UL(UL.UL); }
Symbol 692 MovieClip Frame 1
_visible = false;
Symbol 695 MovieClip Frame 30
stop();
Symbol 719 MovieClip Frame 1
UL.UL.UL(); UL.UL.UL();
Symbol 719 MovieClip Frame 18
_root.checkGameEvent(); _parent.removeMovieClip();
Symbol 737 MovieClip Frame 42
stop();
Symbol 738 MovieClip Frame 34
stop(); trace(eval("NULL") + UL.UL); UL.UL = false; UL.UL = 40; if (UL.UL) { UL.UL.UL = 50; UL.UL.UL = false; }
Symbol 739 MovieClip Frame 164
stop();
Symbol 764 MovieClip Frame 1
stop();
Symbol 764 MovieClip Frame 14
stop();
Symbol 770 MovieClip Frame 20
stop();
Symbol 777 Button
on (release) { function md5(s) { return(binl2hex(core_md5(str2binl(s), s.length * strsize))); } function core_md5(x, len) { x[len >> 5] = x[len >> 5] | (128 << (len % 32)); x[(((len + 64) >>> 9) << 4) + 14] = len; var _local1 = 1732584193 /* 0x67452301 */; var _local2 = -271733879; var _local3 = -1732584194; var _local4 = 271733878 /* 0x10325476 */; var _local5 = 0; while (_local5 < x.length) { var _local10 = _local1; var _local7 = _local2; var _local8 = _local3; var _local9 = _local4; _local1 = md5_ff(_local1, _local2, _local3, _local4, x[_local5 + 0], 7, -680876936); _local4 = md5_ff(_local4, _local1, _local2, _local3, x[_local5 + 1], 12, -389564586); _local3 = md5_ff(_local3, _local4, _local1, _local2, x[_local5 + 2], 17, 606105819); _local2 = md5_ff(_local2, _local3, _local4, _local1, x[_local5 + 3], 22, -1044525330); _local1 = md5_ff(_local1, _local2, _local3, _local4, x[_local5 + 4], 7, -176418897); _local4 = md5_ff(_local4, _local1, _local2, _local3, x[_local5 + 5], 12, 1200080426); _local3 = md5_ff(_local3, _local4, _local1, _local2, x[_local5 + 6], 17, -1473231341); _local2 = md5_ff(_local2, _local3, _local4, _local1, x[_local5 + 7], 22, -45705983); _local1 = md5_ff(_local1, _local2, _local3, _local4, x[_local5 + 8], 7, 1770035416); _local4 = md5_ff(_local4, _local1, _local2, _local3, x[_local5 + 9], 12, -1958414417); _local3 = md5_ff(_local3, _local4, _local1, _local2, x[_local5 + 10], 17, -42063); _local2 = md5_ff(_local2, _local3, _local4, _local1, x[_local5 + 11], 22, -1990404162); _local1 = md5_ff(_local1, _local2, _local3, _local4, x[_local5 + 12], 7, 1804603682); _local4 = md5_ff(_local4, _local1, _local2, _local3, x[_local5 + 13], 12, -40341101); _local3 = md5_ff(_local3, _local4, _local1, _local2, x[_local5 + 14], 17, -1502002290); _local2 = md5_ff(_local2, _local3, _local4, _local1, x[_local5 + 15], 22, 1236535329); _local1 = md5_gg(_local1, _local2, _local3, _local4, x[_local5 + 1], 5, -165796510); _local4 = md5_gg(_local4, _local1, _local2, _local3, x[_local5 + 6], 9, -1069501632); _local3 = md5_gg(_local3, _local4, _local1, _local2, x[_local5 + 11], 14, 643717713); _local2 = md5_gg(_local2, _local3, _local4, _local1, x[_local5 + 0], 20, -373897302); _local1 = md5_gg(_local1, _local2, _local3, _local4, x[_local5 + 5], 5, -701558691); _local4 = md5_gg(_local4, _local1, _local2, _local3, x[_local5 + 10], 9, 38016083); _local3 = md5_gg(_local3, _local4, _local1, _local2, x[_local5 + 15], 14, -660478335); _local2 = md5_gg(_local2, _local3, _local4, _local1, x[_local5 + 4], 20, -405537848); _local1 = md5_gg(_local1, _local2, _local3, _local4, x[_local5 + 9], 5, 568446438); _local4 = md5_gg(_local4, _local1, _local2, _local3, x[_local5 + 14], 9, -1019803690); _local3 = md5_gg(_local3, _local4, _local1, _local2, x[_local5 + 3], 14, -187363961); _local2 = md5_gg(_local2, _local3, _local4, _local1, x[_local5 + 8], 20, 1163531501); _local1 = md5_gg(_local1, _local2, _local3, _local4, x[_local5 + 13], 5, -1444681467); _local4 = md5_gg(_local4, _local1, _local2, _local3, x[_local5 + 2], 9, -51403784); _local3 = md5_gg(_local3, _local4, _local1, _local2, x[_local5 + 7], 14, 1735328473); _local2 = md5_gg(_local2, _local3, _local4, _local1, x[_local5 + 12], 20, -1926607734); _local1 = md5_hh(_local1, _local2, _local3, _local4, x[_local5 + 5], 4, -378558); _local4 = md5_hh(_local4, _local1, _local2, _local3, x[_local5 + 8], 11, -2022574463); _local3 = md5_hh(_local3, _local4, _local1, _local2, x[_local5 + 11], 16, 1839030562); _local2 = md5_hh(_local2, _local3, _local4, _local1, x[_local5 + 14], 23, -35309556); _local1 = md5_hh(_local1, _local2, _local3, _local4, x[_local5 + 1], 4, -1530992060); _local4 = md5_hh(_local4, _local1, _local2, _local3, x[_local5 + 4], 11, 1272893353); _local3 = md5_hh(_local3, _local4, _local1, _local2, x[_local5 + 7], 16, -155497632); _local2 = md5_hh(_local2, _local3, _local4, _local1, x[_local5 + 10], 23, -1094730640); _local1 = md5_hh(_local1, _local2, _local3, _local4, x[_local5 + 13], 4, 681279174); _local4 = md5_hh(_local4, _local1, _local2, _local3, x[_local5 + 0], 11, -358537222); _local3 = md5_hh(_local3, _local4, _local1, _local2, x[_local5 + 3], 16, -722521979); _local2 = md5_hh(_local2, _local3, _local4, _local1, x[_local5 + 6], 23, 76029189); _local1 = md5_hh(_local1, _local2, _local3, _local4, x[_local5 + 9], 4, -640364487); _local4 = md5_hh(_local4, _local1, _local2, _local3, x[_local5 + 12], 11, -421815835); _local3 = md5_hh(_local3, _local4, _local1, _local2, x[_local5 + 15], 16, 530742520); _local2 = md5_hh(_local2, _local3, _local4, _local1, x[_local5 + 2], 23, -995338651); _local1 = md5_ii(_local1, _local2, _local3, _local4, x[_local5 + 0], 6, -198630844); _local4 = md5_ii(_local4, _local1, _local2, _local3, x[_local5 + 7], 10, 1126891415); _local3 = md5_ii(_local3, _local4, _local1, _local2, x[_local5 + 14], 15, -1416354905); _local2 = md5_ii(_local2, _local3, _local4, _local1, x[_local5 + 5], 21, -57434055); _local1 = md5_ii(_local1, _local2, _local3, _local4, x[_local5 + 12], 6, 1700485571); _local4 = md5_ii(_local4, _local1, _local2, _local3, x[_local5 + 3], 10, -1894986606); _local3 = md5_ii(_local3, _local4, _local1, _local2, x[_local5 + 10], 15, -1051523); _local2 = md5_ii(_local2, _local3, _local4, _local1, x[_local5 + 1], 21, -2054922799); _local1 = md5_ii(_local1, _local2, _local3, _local4, x[_local5 + 8], 6, 1873313359); _local4 = md5_ii(_local4, _local1, _local2, _local3, x[_local5 + 15], 10, -30611744); _local3 = md5_ii(_local3, _local4, _local1, _local2, x[_local5 + 6], 15, -1560198380); _local2 = md5_ii(_local2, _local3, _local4, _local1, x[_local5 + 13], 21, 1309151649); _local1 = md5_ii(_local1, _local2, _local3, _local4, x[_local5 + 4], 6, -145523070); _local4 = md5_ii(_local4, _local1, _local2, _local3, x[_local5 + 11], 10, -1120210379); _local3 = md5_ii(_local3, _local4, _local1, _local2, x[_local5 + 2], 15, 718787259); _local2 = md5_ii(_local2, _local3, _local4, _local1, x[_local5 + 9], 21, -343485551); _local1 = safe_add(_local1, _local10); _local2 = safe_add(_local2, _local7); _local3 = safe_add(_local3, _local8); _local4 = safe_add(_local4, _local9); _local5 = _local5 + 16; } return(Array(_local1, _local2, _local3, _local4)); } function md5_cmn(q, a, b, x, s, t) { return(safe_add(bit_rol(safe_add(safe_add(a, q), safe_add(x, t)), s), b)); } function md5_ff(a, b, c, d, x, s, t) { return(md5_cmn((b & c) | ((~b) & d), a, b, x, s, t)); } function md5_gg(a, b, c, d, x, s, t) { return(md5_cmn((b & d) | (c & (~d)), a, b, x, s, t)); } function md5_hh(a, b, c, d, x, s, t) { return(md5_cmn((b ^ c) ^ d, a, b, x, s, t)); } function md5_ii(a, b, c, d, x, s, t) { return(md5_cmn(c ^ (b | (~d)), a, b, x, s, t)); } function safe_add(x, y) { var _local1 = (x & 65535) + (y & 65535); var _local2 = ((x >> 16) + (y >> 16)) + (_local1 >> 16); return((_local2 << 16) | (_local1 & 65535)); } function bit_rol(num, cnt) { return((num << cnt) | (num >>> (32 - cnt))); } function str2binl(str) { var _local2 = Array(); var _local4 = (1 << strsize) - 1; var _local1 = 0; while (_local1 < (str.length * strsize)) { _local2[_local1 >> 5] = _local2[_local1 >> 5] | ((str.charCodeAt(_local1 / strsize) & _local4) << (_local1 % 32)); _local1 = _local1 + strsize; } return(_local2); } function binl2hex(binarray) { if (hexcase) { } var _local4 = "0123456789abcdef"; var _local3 = ""; var _local1 = 0; while (_local1 < (binarray.length * 4)) { _local3 = _local3 + (_local4.charAt((binarray[_local1 >> 2] >> (((_local1 % 4) * 8) + 4)) & 15) + _local4.charAt((binarray[_local1 >> 2] >> ((_local1 % 4) * 8)) & 15)); _local1++; } return(_local3); } var hexcase = 0; var strsize = 8; b = md5("xx"); s = b.toUpperCase(); if (username.text == "") { username.text = "Guest"; } _root.miyao = "magicheavenpowedbyfishflashgamesdotcom"; _root.gameType = "magicheaven"; _root.pointNum = _root.game_score; _root.Mac = md5(((_root.pointNum + _root.miyao) + _root.orderId) + username.text).toLowerCase(); trace((((((("http://www.fishflashgames.com/ranking/magicheaven.php?user=" + username.text) + "&pointNum=") + _root.pointNum) + "&orderid=") + _root.orderId) + "&Mac=") + _root.Mac); getURL ((((((("http://www.fishflashgames.com/ranking/magicheaven.php?user=" + username.text) + "&pointNum=") + _root.pointNum) + "&orderid=") + _root.orderId) + "&Mac=") + _root.Mac, "_blank"); }
Symbol 795 MovieClip Frame 1
stop();
Symbol 796 MovieClip Frame 1
_root.adjust_score(this);
Symbol 803 MovieClip Frame 1
System.security.allowDomain("www.miniclip.com");
Symbol 803 MovieClip Frame 2
if (scoreLocation == undefined) { } var noCache = (getTimer() + random(100000)); mcTarget.loadMovie("http://www.miniclip.com/swfcontent/highscore.swf?noCache=" + noCache); stop();
Symbol 803 MovieClip Frame 3
stop();

Library Items

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Symbol 2 Sound [music_bg2]
Symbol 3 Sound [music_bg1]
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Symbol 807 MovieClip [__Packages.key_func]
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Symbol 22 BitmapUsed by:23
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Symbol 668 Sound [shoot_sound]Used by:683
Symbol 669 Sound [music_bg3]Used by:683
Symbol 670 Sound [bonus_sound]Used by:683
Symbol 671 Sound [music_bg4]Used by:683
Symbol 672 Sound [ball_hit]Used by:683
Symbol 673 Sound [music_op]Used by:683
Symbol 674 Sound [present_out]Used by:683
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Instance Names

"bg"Frame 11Symbol 41 MovieClip [bg]
"ui"Frame 11Symbol 664 MovieClip [Ui_infer]
"bg"Frame 19Symbol 686 MovieClip
"help"Frame 19Symbol 764 MovieClip
"btns"Frame 19Symbol 770 MovieClip
"bg"Frame 43Symbol 775 MovieClip
"btn2"Frame 43Symbol 779 Button
"scorepad"Frame 43Symbol 796 MovieClip
"username"Frame 43Symbol 798 EditableText
"bg"Frame 51Symbol 801 MovieClip
"btn2"Frame 51Symbol 779 Button
"scorepad"Frame 51Symbol 796 MovieClip
"username"Frame 51Symbol 802 EditableText
"comHighscores"Frame 59Symbol 803 MovieClip
"btn1"Frame 59Symbol 806 Button
"bg"Symbol 41 MovieClip [bg] Frame 1Symbol 28 MovieClip
"step"Symbol 41 MovieClip [bg] Frame 1Symbol 40 MovieClip
"g"Symbol 72 MovieClip [monster1] Frame 1Symbol 43 MovieClip
"mc"Symbol 72 MovieClip [monster1] Frame 1Symbol 52 MovieClip
"mc"Symbol 72 MovieClip [monster1] Frame 15Symbol 66 MovieClip
"mc"Symbol 72 MovieClip [monster1] Frame 21Symbol 71 MovieClip
"g"Symbol 101 MovieClip [monster2] Frame 1Symbol 43 MovieClip
"mc"Symbol 101 MovieClip [monster2] Frame 1Symbol 83 MovieClip
"mc"Symbol 101 MovieClip [monster2] Frame 15Symbol 95 MovieClip
"mc"Symbol 101 MovieClip [monster2] Frame 21Symbol 100 MovieClip
"g"Symbol 135 MovieClip [monster3] Frame 1Symbol 43 MovieClip
"mc"Symbol 135 MovieClip [monster3] Frame 1Symbol 108 MovieClip
"mc"Symbol 135 MovieClip [monster3] Frame 15Symbol 122 MovieClip
"mc"Symbol 135 MovieClip [monster3] Frame 21Symbol 123 MovieClip
"mc"Symbol 135 MovieClip [monster3] Frame 28Symbol 134 MovieClip
"g"Symbol 166 MovieClip [monster4] Frame 1Symbol 43 MovieClip
"mc"Symbol 166 MovieClip [monster4] Frame 1Symbol 144 MovieClip
"pic"Symbol 166 MovieClip [monster4] Frame 15Symbol 153 MovieClip
"mc"Symbol 166 MovieClip [monster4] Frame 21Symbol 160 MovieClip
"mc"Symbol 166 MovieClip [monster4] Frame 28Symbol 165 MovieClip
"g"Symbol 180 MovieClip [monster5] Frame 1Symbol 43 MovieClip
"mc"Symbol 180 MovieClip [monster5] Frame 1Symbol 173 MovieClip
"mc"Symbol 180 MovieClip [monster5] Frame 8Symbol 174 MovieClip
"mc"Symbol 180 MovieClip [monster5] Frame 14Symbol 179 MovieClip
"g"Symbol 207 MovieClip [monster6] Frame 1Symbol 43 MovieClip
"mc"Symbol 207 MovieClip [monster6] Frame 1Symbol 189 MovieClip
"mc"Symbol 207 MovieClip [monster6] Frame 8Symbol 196 MovieClip
"mc"Symbol 207 MovieClip [monster6] Frame 14Symbol 203 MovieClip
"mc"Symbol 207 MovieClip [monster6] Frame 21Symbol 206 MovieClip
"g"Symbol 231 MovieClip [monster7] Frame 1Symbol 43 MovieClip
"mc"Symbol 231 MovieClip [monster7] Frame 1Symbol 212 MovieClip
"mc"Symbol 231 MovieClip [monster7] Frame 15Symbol 224 MovieClip
"mc"Symbol 231 MovieClip [monster7] Frame 21Symbol 229 MovieClip
"mc"Symbol 231 MovieClip [monster7] Frame 28Symbol 230 MovieClip
"g"Symbol 247 MovieClip [monster8] Frame 1Symbol 43 MovieClip
"mc"Symbol 247 MovieClip [monster8] Frame 1Symbol 236 MovieClip
"mc"Symbol 247 MovieClip [monster8] Frame 8Symbol 241 MovieClip
"mc"Symbol 247 MovieClip [monster8] Frame 14Symbol 246 MovieClip
"footHit"Symbol 258 MovieClip Frame 1Symbol 256 MovieClip
"hit"Symbol 271 MovieClip Frame 1Symbol 258 MovieClip
"hit"Symbol 282 MovieClip Frame 1Symbol 258 MovieClip
"hit"Symbol 300 MovieClip Frame 1Symbol 258 MovieClip
"point"Symbol 300 MovieClip Frame 2Symbol 285 MovieClip
"hit"Symbol 309 MovieClip Frame 1Symbol 258 MovieClip
"hit"Symbol 314 MovieClip Frame 1Symbol 258 MovieClip
"hit"Symbol 319 MovieClip Frame 1Symbol 258 MovieClip
"g"Symbol 320 MovieClip [santa] Frame 1Symbol 43 MovieClip
"boss"Symbol 320 MovieClip [santa] Frame 1Symbol 254 MovieClip
"mc"Symbol 320 MovieClip [santa] Frame 1Symbol 271 MovieClip
"mc"Symbol 320 MovieClip [santa] Frame 9Symbol 282 MovieClip
"mc"Symbol 320 MovieClip [santa] Frame 17Symbol 300 MovieClip
"mc"Symbol 320 MovieClip [santa] Frame 25Symbol 309 MovieClip
"mc"Symbol 320 MovieClip [santa] Frame 40Symbol 319 MovieClip
"hit"Symbol 349 MovieClip [iceball] Frame 1Symbol 322 MovieClip
"ballLastFrame"Symbol 349 MovieClip [iceball] Frame 9Symbol 341 MovieClip
"iceBreak"Symbol 404 MovieClip Frame 1Symbol 402 MovieClip
"iceBreak"Symbol 404 MovieClip Frame 8Symbol 403 MovieClip
"g"Symbol 406 MovieClip [monsterboss1] Frame 1Symbol 43 MovieClip
"mc"Symbol 406 MovieClip [monsterboss1] Frame 1Symbol 379 MovieClip
"mc"Symbol 406 MovieClip [monsterboss1] Frame 10Symbol 380 MovieClip
"mc"Symbol 406 MovieClip [monsterboss1] Frame 27Symbol 398 MovieClip
"mc"Symbol 406 MovieClip [monsterboss1] Frame 36Symbol 404 MovieClip
"mc"Symbol 406 MovieClip [monsterboss1] Frame 44Symbol 405 MovieClip
"g"Symbol 449 MovieClip [monsterboss4] Frame 1Symbol 43 MovieClip
"mc"Symbol 449 MovieClip [monsterboss4] Frame 1Symbol 413 MovieClip
"mc"Symbol 449 MovieClip [monsterboss4] Frame 10Symbol 420 MovieClip
"mc"Symbol 449 MovieClip [monsterboss4] Frame 19Symbol 427 MovieClip
"mc"Symbol 449 MovieClip [monsterboss4] Frame 28Symbol 437 MovieClip
"mc"Symbol 449 MovieClip [monsterboss4] Frame 37Symbol 438 MovieClip
"mc"Symbol 449 MovieClip [monsterboss4] Frame 46Symbol 439 MovieClip
"mc"Symbol 449 MovieClip [monsterboss4] Frame 54Symbol 442 MovieClip
"mc"Symbol 449 MovieClip [monsterboss4] Frame 63Symbol 448 MovieClip
"mc1"Symbol 464 MovieClip Frame 1Symbol 463 MovieClip
"mc2"Symbol 464 MovieClip Frame 1Symbol 463 MovieClip
"num5"Symbol 541 MovieClip [presents] Frame 17Symbol 516 MovieClip
"num4"Symbol 541 MovieClip [presents] Frame 17Symbol 516 MovieClip
"num3"Symbol 541 MovieClip [presents] Frame 17Symbol 516 MovieClip
"num2"Symbol 541 MovieClip [presents] Frame 17Symbol 516 MovieClip
"num1"Symbol 541 MovieClip [presents] Frame 17Symbol 516 MovieClip
"g"Symbol 541 MovieClip [presents] Frame 106Symbol 43 MovieClip
"g"Symbol 572 MovieClip [monsterboss2] Frame 1Symbol 43 MovieClip
"mc"Symbol 572 MovieClip [monsterboss2] Frame 1Symbol 544 MovieClip
"mc"Symbol 572 MovieClip [monsterboss2] Frame 10Symbol 549 MovieClip
"mc"Symbol 572 MovieClip [monsterboss2] Frame 19Symbol 556 MovieClip
"mc"Symbol 572 MovieClip [monsterboss2] Frame 28Symbol 563 MovieClip
"mc"Symbol 572 MovieClip [monsterboss2] Frame 37Symbol 570 MovieClip
"mc"Symbol 572 MovieClip [monsterboss2] Frame 45Symbol 571 MovieClip
"body"Symbol 596 MovieClip Frame 1Symbol 593 MovieClip
"body"Symbol 596 MovieClip Frame 2Symbol 594 MovieClip
"body"Symbol 596 MovieClip Frame 4Symbol 595 MovieClip
"g"Symbol 604 MovieClip [monsterboss3] Frame 1Symbol 43 MovieClip
"mc"Symbol 604 MovieClip [monsterboss3] Frame 1Symbol 589 MovieClip
"mc"Symbol 604 MovieClip [monsterboss3] Frame 10Symbol 590 MovieClip
"mc"Symbol 604 MovieClip [monsterboss3] Frame 19Symbol 591 MovieClip
"mc"Symbol 604 MovieClip [monsterboss3] Frame 28Symbol 592 MovieClip
"mc"Symbol 604 MovieClip [monsterboss3] Frame 37Symbol 596 MovieClip
"mc"Symbol 604 MovieClip [monsterboss3] Frame 45Symbol 603 MovieClip
"wudi"Symbol 664 MovieClip [Ui_infer] Frame 1Symbol 616 MovieClip
"num10000000"Symbol 664 MovieClip [Ui_infer] Frame 1Symbol 630 MovieClip
"num1000000"Symbol 664 MovieClip [Ui_infer] Frame 1Symbol 630 MovieClip
"num10000"Symbol 664 MovieClip [Ui_infer] Frame 1Symbol 630 MovieClip
"num100"Symbol 664 MovieClip [Ui_infer] Frame 1Symbol 630 MovieClip
"num10"Symbol 664 MovieClip [Ui_infer] Frame 1Symbol 630 MovieClip
"num100000"Symbol 664 MovieClip [Ui_infer] Frame 1Symbol 630 MovieClip
"num1000"Symbol 664 MovieClip [Ui_infer] Frame 1Symbol 630 MovieClip
"num1"Symbol 664 MovieClip [Ui_infer] Frame 1Symbol 630 MovieClip
"time10"Symbol 664 MovieClip [Ui_infer] Frame 1Symbol 639 MovieClip
"time1"Symbol 664 MovieClip [Ui_infer] Frame 1Symbol 639 MovieClip
"life"Symbol 664 MovieClip [Ui_infer] Frame 1Symbol 650 MovieClip
"boss"Symbol 664 MovieClip [Ui_infer] Frame 1Symbol 656 MovieClip
"play_btn"Symbol 664 MovieClip [Ui_infer] Frame 1Symbol 662 MovieClip
"sound_btn"Symbol 664 MovieClip [Ui_infer] Frame 1Symbol 663 MovieClip
"hit"Symbol 687 MovieClip Frame 1Symbol 258 MovieClip
"hit"Symbol 693 MovieClip Frame 1Symbol 692 MovieClip
"hit"Symbol 694 MovieClip Frame 1Symbol 692 MovieClip
"pic"Symbol 695 MovieClip Frame 1Symbol 693 MovieClip
"pic"Symbol 695 MovieClip Frame 30Symbol 694 MovieClip
"hit"Symbol 706 MovieClip Frame 1Symbol 258 MovieClip
"hit"Symbol 711 MovieClip Frame 1Symbol 258 MovieClip
"hit"Symbol 720 MovieClip Frame 1Symbol 258 MovieClip
"Title"Symbol 739 MovieClip Frame 164Symbol 738 MovieClip
"point"Symbol 763 MovieClip Frame 1Symbol 285 MovieClip
"help"Symbol 764 MovieClip Frame 1Symbol 739 MovieClip
"btn02"Symbol 770 MovieClip Frame 1Symbol 767 Button
"btn01"Symbol 770 MovieClip Frame 1Symbol 769 Button
"num10000000"Symbol 796 MovieClip Frame 1Symbol 795 MovieClip
"num1000000"Symbol 796 MovieClip Frame 1Symbol 795 MovieClip
"num100000"Symbol 796 MovieClip Frame 1Symbol 795 MovieClip
"num10000"Symbol 796 MovieClip Frame 1Symbol 795 MovieClip
"num1000"Symbol 796 MovieClip Frame 1Symbol 795 MovieClip
"num10"Symbol 796 MovieClip Frame 1Symbol 795 MovieClip
"num1"Symbol 796 MovieClip Frame 1Symbol 795 MovieClip
"num100"Symbol 796 MovieClip Frame 1Symbol 795 MovieClip

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.
ExportAssets (56)Timeline Frame 1Symbol 1 as "santa_hit1"
ExportAssets (56)Timeline Frame 1Symbol 2 as "music_bg2"
ExportAssets (56)Timeline Frame 1Symbol 3 as "music_bg1"
ExportAssets (56)Timeline Frame 1Symbol 807 as "__Packages.key_func"
ExportAssets (56)Timeline Frame 11Symbol 35 as "block_2_12"
ExportAssets (56)Timeline Frame 11Symbol 41 as "bg"
ExportAssets (56)Timeline Frame 11Symbol 72 as "monster1"
ExportAssets (56)Timeline Frame 11Symbol 101 as "monster2"
ExportAssets (56)Timeline Frame 11Symbol 135 as "monster3"
ExportAssets (56)Timeline Frame 11Symbol 166 as "monster4"
ExportAssets (56)Timeline Frame 11Symbol 180 as "monster5"
ExportAssets (56)Timeline Frame 11Symbol 207 as "monster6"
ExportAssets (56)Timeline Frame 11Symbol 231 as "monster7"
ExportAssets (56)Timeline Frame 11Symbol 247 as "monster8"
ExportAssets (56)Timeline Frame 11Symbol 320 as "santa"
ExportAssets (56)Timeline Frame 11Symbol 349 as "iceball"
ExportAssets (56)Timeline Frame 11Symbol 350 as "shoot"
ExportAssets (56)Timeline Frame 11Symbol 365 as "hit_dead_snow"
ExportAssets (56)Timeline Frame 11Symbol 374 as "land_snow"
ExportAssets (56)Timeline Frame 11Symbol 406 as "monsterboss1"
ExportAssets (56)Timeline Frame 11Symbol 449 as "monsterboss4"
ExportAssets (56)Timeline Frame 11Symbol 465 as "show_levels"
ExportAssets (56)Timeline Frame 11Symbol 469 as "next_stage"
ExportAssets (56)Timeline Frame 11Symbol 541 as "presents"
ExportAssets (56)Timeline Frame 11Symbol 572 as "monsterboss2"
ExportAssets (56)Timeline Frame 11Symbol 604 as "monsterboss3"
ExportAssets (56)Timeline Frame 11Symbol 605 as "monsterboss4_weapon"
ExportAssets (56)Timeline Frame 11Symbol 664 as "Ui_infer"
ExportAssets (56)Timeline Frame 11Symbol 665 as "game_mask"
ExportAssets (56)Timeline Frame 11Symbol 667 as "jump"
ExportAssets (56)Timeline Frame 11Symbol 668 as "shoot_sound"
ExportAssets (56)Timeline Frame 11Symbol 669 as "music_bg3"
ExportAssets (56)Timeline Frame 11Symbol 670 as "bonus_sound"
ExportAssets (56)Timeline Frame 11Symbol 671 as "music_bg4"
ExportAssets (56)Timeline Frame 11Symbol 672 as "ball_hit"
ExportAssets (56)Timeline Frame 11Symbol 673 as "music_op"
ExportAssets (56)Timeline Frame 11Symbol 674 as "present_out"
ExportAssets (56)Timeline Frame 11Symbol 675 as "music_win"
ExportAssets (56)Timeline Frame 11Symbol 676 as "upgrade"
ExportAssets (56)Timeline Frame 11Symbol 677 as "music_lose"
ExportAssets (56)Timeline Frame 11Symbol 678 as "ball_crash"
ExportAssets (56)Timeline Frame 11Symbol 679 as "button_sound"
ExportAssets (56)Timeline Frame 11Symbol 680 as "santa_hit0"
ExportAssets (56)Timeline Frame 11Symbol 682 as "santa_kick"
ExportAssets (56)Timeline Frame 19Symbol 709 as "鍙戝皠闆悆"
ExportAssets (56)Timeline Frame 19Symbol 714 as "闆悆鎾炵"

Labels

"loading"Frame 1
"start"Frame 19
"initial"Frame 27
"gaming"Frame 34
"win"Frame 43
"lose"Frame 51
"saveScore"Frame 59
"walk"Symbol 72 MovieClip [monster1] Frame 1
"jump"Symbol 72 MovieClip [monster1] Frame 8
"turn"Symbol 72 MovieClip [monster1] Frame 15
"hit"Symbol 72 MovieClip [monster1] Frame 21
"walk"Symbol 101 MovieClip [monster2] Frame 1
"jump"Symbol 101 MovieClip [monster2] Frame 8
"turn"Symbol 101 MovieClip [monster2] Frame 15
"hit"Symbol 101 MovieClip [monster2] Frame 21
"walk"Symbol 135 MovieClip [monster3] Frame 1
"jump"Symbol 135 MovieClip [monster3] Frame 8
"turn"Symbol 135 MovieClip [monster3] Frame 15
"hit"Symbol 135 MovieClip [monster3] Frame 21
"attack"Symbol 135 MovieClip [monster3] Frame 28
"walk"Symbol 166 MovieClip [monster4] Frame 1
"jump"Symbol 166 MovieClip [monster4] Frame 8
"turn"Symbol 166 MovieClip [monster4] Frame 15
"hit"Symbol 166 MovieClip [monster4] Frame 21
"attack"Symbol 166 MovieClip [monster4] Frame 28
"walk"Symbol 180 MovieClip [monster5] Frame 1
"turn"Symbol 180 MovieClip [monster5] Frame 8
"hit"Symbol 180 MovieClip [monster5] Frame 14
"walk"Symbol 207 MovieClip [monster6] Frame 1
"turn"Symbol 207 MovieClip [monster6] Frame 8
"hit"Symbol 207 MovieClip [monster6] Frame 14
"attack"Symbol 207 MovieClip [monster6] Frame 21
"walk"Symbol 231 MovieClip [monster7] Frame 1
"jump"Symbol 231 MovieClip [monster7] Frame 8
"turn"Symbol 231 MovieClip [monster7] Frame 15
"hit"Symbol 231 MovieClip [monster7] Frame 21
"attack"Symbol 231 MovieClip [monster7] Frame 28
"walk"Symbol 247 MovieClip [monster8] Frame 1
"turn"Symbol 247 MovieClip [monster8] Frame 8
"hit"Symbol 247 MovieClip [monster8] Frame 14
"boss"Symbol 254 MovieClip Frame 2
"stand"Symbol 320 MovieClip [santa] Frame 1
"move"Symbol 320 MovieClip [santa] Frame 9
"shoot"Symbol 320 MovieClip [santa] Frame 17
"jump"Symbol 320 MovieClip [santa] Frame 25
"kick"Symbol 320 MovieClip [santa] Frame 33
"hit"Symbol 320 MovieClip [santa] Frame 40
"stand"Symbol 406 MovieClip [monsterboss1] Frame 1
"walk"Symbol 406 MovieClip [monsterboss1] Frame 10
"jump"Symbol 406 MovieClip [monsterboss1] Frame 19
"summon"Symbol 406 MovieClip [monsterboss1] Frame 27
"hit"Symbol 406 MovieClip [monsterboss1] Frame 36
"die"Symbol 406 MovieClip [monsterboss1] Frame 44
"stand"Symbol 449 MovieClip [monsterboss4] Frame 1
"move"Symbol 449 MovieClip [monsterboss4] Frame 10
"trace"Symbol 449 MovieClip [monsterboss4] Frame 19
"attack"Symbol 449 MovieClip [monsterboss4] Frame 28
"summon"Symbol 449 MovieClip [monsterboss4] Frame 37
"hit"Symbol 449 MovieClip [monsterboss4] Frame 46
"revenge"Symbol 449 MovieClip [monsterboss4] Frame 54
"die"Symbol 449 MovieClip [monsterboss4] Frame 63
"presents"Symbol 541 MovieClip [presents] Frame 1
"score"Symbol 541 MovieClip [presents] Frame 17
"power"Symbol 541 MovieClip [presents] Frame 27
"range"Symbol 541 MovieClip [presents] Frame 33
"life"Symbol 541 MovieClip [presents] Frame 39
"speed"Symbol 541 MovieClip [presents] Frame 44
"power_out"Symbol 541 MovieClip [presents] Frame 53
"range_out"Symbol 541 MovieClip [presents] Frame 63
"life_out"Symbol 541 MovieClip [presents] Frame 72
"speed_out"Symbol 541 MovieClip [presents] Frame 79
"cbox"Symbol 541 MovieClip [presents] Frame 91
"obox"Symbol 541 MovieClip [presents] Frame 97
"cchest"Symbol 541 MovieClip [presents] Frame 106
"ochest"Symbol 541 MovieClip [presents] Frame 113
"stand"Symbol 572 MovieClip [monsterboss2] Frame 1
"walk"Symbol 572 MovieClip [monsterboss2] Frame 10
"summon"Symbol 572 MovieClip [monsterboss2] Frame 19
"attack"Symbol 572 MovieClip [monsterboss2] Frame 28
"hit"Symbol 572 MovieClip [monsterboss2] Frame 37
"die"Symbol 572 MovieClip [monsterboss2] Frame 45
"stand"Symbol 604 MovieClip [monsterboss3] Frame 1
"fly"Symbol 604 MovieClip [monsterboss3] Frame 10
"summon"Symbol 604 MovieClip [monsterboss3] Frame 19
"attack"Symbol 604 MovieClip [monsterboss3] Frame 28
"hit"Symbol 604 MovieClip [monsterboss3] Frame 37
"die"Symbol 604 MovieClip [monsterboss3] Frame 45

Dynamic Text Variables

_root.preSymbol 14 EditableText"88 "




http://swfchan.com/6/25294/info.shtml
Created: 23/5 -2019 20:28:47 Last modified: 23/5 -2019 20:28:47 Server time: 15/11 -2024 06:46:02