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Memogame.swf

This is the info page for
Flash #25494

(Click the ID number above for more basic data on this flash file.)


Text
Nouvelle Partie

Votre score est de :

Niveau de difficulté:

1

2

3

Niveau actuel:

D.M ~Planet

A Propos

_ Ce jeu est Freeware. Vous pouvez
l'utiliser autant de temps que vous
voulez et le distribuer librement.
_ Si des Webmasters veulent le mettre
sur leur site, il n'y a aucun problème  !
En contrepartie, un lien vers D.M ~
Planet devra apparaître.
http://www.multimania.com/dmplanet
E-mail: dmplanet@multimania.com

D.M ~Planet

SON

enlever/remettre les sons:

But du
jeu

MEMOGAME
But du jeu:
MEMOGAME est un jeu de memoire, vous
devez reproduire les sequences de
couleurs que l ordinateur vous joue.
Appuyer sur le bouton Nouvelle Partie pour
commencer !!! Vous comprendrez tres vite.
Vous pouvez changer le niveau de difficulte
si le premier niveau est trop facile pour
vous. Essayez meme d enlever le son, et
vous verrez que gagner ne sera pas si
facile !!!!
Amusez vous bien !

Voir la solution:

Félicitations vous avez
gagné !!!!

ActionScript [AS1/AS2]

Frame 1
tabjeuordi = new Array(); tabjoueur = new Array(); score = 0; perdu = false; niveau = "1"; texteniveau = "niveau facile, vous devez arriver à un score de 10."; avecson = true; souris = false; function nouvellepartie() { if (niveau == "1") { scorefinal = 10; } if (niveau == "2") { scorefinal = 20; } if (niveau == "3") { scorefinal = 30; } case = 0; jeuordi(); } function jeuordi() { bienjoue = false; macase = 0; hasard = random(4); if (hasard == 0) { couleur = "rouge"; } if (hasard == 1) { couleur = "bleu"; } if (hasard == 2) { couleur = "jaune"; } if (hasard == 3) { couleur = "vert"; } tabjeuordi[case] = couleur; place = 0; afficherjeuordi(); } function afficherjeuordi() { if (case < place) { case++; allera = 2; indicateur = "A vous de jouer !!"; } else { indicateur = "Regarder bien car c'est l'ordi qui joue !"; if ((niveau == "2") and (score == (scorefinal / 2))) { vite = 200; } if ((niveau == "3") and (score == (scorefinal / 3))) { vite = 200; } if (place == 0) { if (tabjeuordi[place] == "rouge") { gotoAndPlay(20 + vite); } if (tabjeuordi[place] == "bleu") { gotoAndPlay(40 + vite); } if (tabjeuordi[place] == "jaune") { gotoAndPlay(60 + vite); } if (tabjeuordi[place] == "vert") { gotoAndPlay(80 + vite); } } else { if (tabjeuordi[place] == "rouge") { allera = 20 + vite; } if (tabjeuordi[place] == "bleu") { allera = 40 + vite; } if (tabjeuordi[place] == "jaune") { allera = 60 + vite; } if (tabjeuordi[place] == "vert") { allera = 80 + vite; } } } } function touche(laquelle) { tabjoueur[macase] = laquelle; if (tabjoueur[macase] == tabjeuordi[macase]) { indicateur = "Bien, joué !!!!!"; macase++; gotoAndPlay (100); } else { indicateur = "GAME OVER"; perdu = true; gotoAndPlay (4); } } function solution() { if (case < place) { indicateur = "GAME OVER"; allera = 4; } else { indicateur = "c'était pourtant facile :-))) !"; if (place == 0) { if (tabjeuordi[place] == "rouge") { gotoAndPlay(20 + vite); } if (tabjeuordi[place] == "bleu") { gotoAndPlay(40 + vite); } if (tabjeuordi[place] == "jaune") { gotoAndPlay(60 + vite); } if (tabjeuordi[place] == "vert") { gotoAndPlay(80 + vite); } } else { if (tabjeuordi[place] == "rouge") { allera = 20 + vite; } if (tabjeuordi[place] == "bleu") { allera = 40 + vite; } if (tabjeuordi[place] == "jaune") { allera = 60 + vite; } if (tabjeuordi[place] == "vert") { allera = 80 + vite; } } } } vite = 0; stop();
Frame 2
stop();
Frame 4
stop();
Frame 5
stop();
Frame 25
place++; if (perdu == false) { afficherjeuordi(); } else { solution(); }
Frame 30
gotoAndPlay(allera);
Frame 45
place++; if (perdu == false) { afficherjeuordi(); } else { solution(); }
Frame 50
gotoAndPlay(allera);
Frame 65
place++; if (perdu == false) { afficherjeuordi(); } else { solution(); }
Frame 70
gotoAndPlay(allera);
Frame 85
place++; if (perdu == false) { afficherjeuordi(); } else { solution(); }
Frame 90
gotoAndPlay(allera);
Frame 100
if (case < (macase + 1)) { bienjoue = true; score = score + 1; } if (score == scorefinal) { gotoAndPlay (5); }
Frame 110
if (bienjoue) { jeuordi(); }
Frame 160
cestfini = "Vous n'êtes pas allé assez vite, vous êtes le maillon faible. Au revoir !!!"; perdu = true; indicateur = "GAME OVER"; gotoAndPlay (4);
Frame 223
place++; if (perdu == false) { afficherjeuordi(); } else { solution(); }
Frame 226
gotoAndPlay(allera);
Frame 243
place++; if (perdu == false) { afficherjeuordi(); } else { solution(); }
Frame 246
gotoAndPlay(allera);
Frame 263
place++; if (perdu == false) { afficherjeuordi(); } else { solution(); }
Frame 266
gotoAndPlay(allera);
Frame 283
place++; if (perdu == false) { afficherjeuordi(); } else { solution(); }
Frame 286
gotoAndPlay(allera);
Symbol 10 Button
on (release) { score = 0; perdu = false; souris = true; vite = 0; cestfini = "Vous avez PERDU !!!!"; nouvellepartie(); }
Symbol 19 Button
on (release) { niveau = "1"; texteniveau = "niveau facile, vous devez arriver à un score de 10."; }
Symbol 22 Button
on (release) { niveau = "2"; texteniveau = "niveau moyen, vous devez arriver à un score de 20."; }
Symbol 25 Button
on (release) { niveau = "3"; texteniveau = "niveau difficile, vous devez arriver à un score de 30."; }
Symbol 42 Button
on (release) { if (avecson == true) { avecson = false; monson = new Sound(); monson.setVolume(0); monson1 = new Sound(sonrouge); monson1.setVolume(0); monson2 = new Sound(sonjaune); monson2.setVolume(0); monson3 = new Sound(sonbleu); monson3.setVolume(0); monson4 = new Sound(sonvert); monson4.setVolume(0); } else { avecson = true; monson = new Sound(); monson.setVolume(100); monson1.setVolume(100); monson2.setVolume(100); monson3.setVolume(100); monson4.setVolume(100); } }
Symbol 51 MovieClip Frame 1
stop();
Symbol 52 Button
on (release) { touche("rouge"); }
Symbol 54 MovieClip Frame 1
stop();
Symbol 55 Button
on (release) { touche("bleu"); }
Symbol 57 MovieClip Frame 1
stop();
Symbol 59 Button
on (release) { touche("jaune"); }
Symbol 61 MovieClip Frame 1
stop();
Symbol 62 Button
on (release) { touche("vert"); }
Symbol 68 Button
on (release) { place = 0; solution(); }

Library Items

Symbol 1 GraphicUsed by:59  Timeline
Symbol 2 GraphicUsed by:52  Timeline
Symbol 3 GraphicUsed by:55  Timeline
Symbol 4 GraphicUsed by:59  Timeline
Symbol 5 GraphicUsed by:62  Timeline
Symbol 6 GraphicUsed by:Timeline
Symbol 7 GraphicUsed by:10
Symbol 8 FontUsed by:9 11 12 13 15 20 23 26 27 28 29 30 32 33 35 38 43 44 69 71
Symbol 9 TextUses:8Used by:10
Symbol 10 ButtonUses:7 9Used by:Timeline
Symbol 11 EditableTextUses:8Used by:Timeline
Symbol 12 EditableTextUses:8Used by:Timeline
Symbol 13 TextUses:8Used by:Timeline
Symbol 14 GraphicUsed by:19 22 25
Symbol 15 TextUses:8Used by:19
Symbol 16 GraphicUsed by:19 22 25
Symbol 17 GraphicUsed by:19
Symbol 18 GraphicUsed by:19 22 25
Symbol 19 ButtonUses:14 15 16 17 18Used by:Timeline
Symbol 20 TextUses:8Used by:22
Symbol 21 GraphicUsed by:22
Symbol 22 ButtonUses:14 20 16 21 18Used by:Timeline
Symbol 23 TextUses:8Used by:25
Symbol 24 GraphicUsed by:25
Symbol 25 ButtonUses:14 23 16 24 18Used by:Timeline
Symbol 26 TextUses:8Used by:Timeline
Symbol 27 EditableTextUses:8Used by:Timeline
Symbol 28 EditableTextUses:8Used by:Timeline
Symbol 29 EditableTextUses:8Used by:Timeline
Symbol 30 TextUses:8Used by:36
Symbol 31 GraphicUsed by:36
Symbol 32 TextUses:8Used by:36
Symbol 33 TextUses:8Used by:36
Symbol 34 GraphicUsed by:36
Symbol 35 TextUses:8Used by:36
Symbol 36 ButtonUses:30 31 32 33 34 35Used by:Timeline
Symbol 37 GraphicUsed by:42
Symbol 38 TextUses:8Used by:42
Symbol 39 GraphicUsed by:42
Symbol 40 GraphicUsed by:42
Symbol 41 GraphicUsed by:42
Symbol 42 ButtonUses:37 38 39 40 41Used by:Timeline
Symbol 43 TextUses:8Used by:Timeline
Symbol 44 TextUses:8Used by:49
Symbol 45 GraphicUsed by:49
Symbol 46 FontUsed by:47
Symbol 47 TextUses:46Used by:49
Symbol 48 GraphicUsed by:49
Symbol 49 ButtonUses:44 45 47 48Used by:Timeline
Symbol 50 SoundUsed by:51  Timeline
Symbol 51 MovieClipUses:50Used by:52
Symbol 52 ButtonUses:2 51Used by:Timeline
Symbol 53 SoundUsed by:54  Timeline
Symbol 54 MovieClipUses:53Used by:55
Symbol 55 ButtonUses:3 54Used by:Timeline
Symbol 56 SoundUsed by:57  Timeline
Symbol 57 MovieClipUses:56Used by:59
Symbol 58 GraphicUsed by:59
Symbol 59 ButtonUses:1 4 57 58Used by:Timeline
Symbol 60 SoundUsed by:61  Timeline
Symbol 61 MovieClipUses:60Used by:62
Symbol 62 ButtonUses:5 61Used by:Timeline
Symbol 63 GraphicUsed by:68
Symbol 64 FontUsed by:65 73
Symbol 65 TextUses:64Used by:68
Symbol 66 GraphicUsed by:68
Symbol 67 GraphicUsed by:68
Symbol 68 ButtonUses:63 65 66 67Used by:Timeline
Symbol 69 EditableTextUses:8Used by:Timeline
Symbol 70 SoundUsed by:Timeline
Symbol 71 TextUses:8Used by:Timeline
Symbol 72 SoundUsed by:Timeline
Symbol 73 EditableTextUses:64Used by:Timeline

Dynamic Text Variables

scoreSymbol 11 EditableText""
TextField4Symbol 12 EditableText"Votre score est de :"
niveauSymbol 27 EditableText""
texteniveauSymbol 28 EditableText""
indicateurSymbol 29 EditableText""
cestfiniSymbol 69 EditableText""
resultatSymbol 73 EditableText""




http://swfchan.com/6/25494/info.shtml
Created: 23/5 -2019 16:34:45 Last modified: 23/5 -2019 16:34:45 Server time: 19/05 -2024 06:03:15