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Snowy Treasure Hunter II.swf

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Flash #25513

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SNOWY: TREASURE HUNTER 2

ALAWAR ONLINE GAMES

L

o

a

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<p align="center"><font face="_sans" size="30" color="#000000" letterSpacing="0.000000" kerning="0"><b>To play the on-line <sbr />version you must first <sbr />install the Flash Player <sbr />version 8 or higher!</b></font></p>

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TASKS FOR KIDS

TASKS FOR KIDS

SERIOUS CAMPAGIN

SERIOUS CAMPAGIN

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LEVEL  1  OF  6

LEVEL  1  OF  6

NOT AVAILABLE!
YOU SHOULD PASS THE PREVIOUS LEVEL

LEVEL  2  OF  6

LEVEL  2  OF  6

LEVEL  3  OF  6

LEVEL  3  OF  6

LEVEL  4  OF  6

LEVEL  4  OF  6

LEVEL  5  OF  6

LEVEL  5  OF  6

LEVEL  6  OF  6

LEVEL  6  OF  6

CANCEL

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START!

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10  LEVELS

10  LEVELS

7  LEVELS

7  LEVELS

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60 standard levels.
30 special kid-freindly levels.
new funny monsters.
new items and prizes.
free levels available online.
free hints and solutions online.
more music tracks.

ActionScript [AS1/AS2]

Frame 1
var MAPW = 640; var BLOCKSIZEX = 32; var BLOCKSIZEY = 32; var BLOCKNUMX = 20; var BLOCKNUMY = 14; var GD_LEVELS = 6; var GD_LIVES = 5; var SC_GEM = [120, 150, 200, 230, 250, 270]; var SC_BONUS = [0, 200, 250, 300, 400, 300]; var LD_IGHELP = [1, 0, 2, 0, 3, 0, 0]; var CLR_BONUS = [16676984, 16737956, 15794022, 16750899, 16645241, 12712810]; var SnowyPosL1 = new Array(2); var GemsL1; var BlockImgL1 = new Array(BLOCKNUMY); var WBlockImgL1 = new Array(BLOCKNUMY); var CheckMapL1 = new Array(BLOCKNUMY); var WCheckMapL1 = new Array(BLOCKNUMY); var CheckGemsL1 = new Array(BLOCKNUMY); var CheckBonusesL1 = new Array(BLOCKNUMY); var i = 0; while (i < BLOCKNUMY) { BlockImgL1[i] = new Array(BLOCKNUMX); WBlockImgL1[i] = new Array(BLOCKNUMX); CheckMapL1[i] = new Array(BLOCKNUMX); WCheckMapL1[i] = new Array(BLOCKNUMX); CheckGemsL1[i] = new Array(BLOCKNUMX); CheckBonusesL1[i] = new Array(BLOCKNUMX); i++; } var win_f; var LD_SnowyPosL6 = [2, 12]; var LD_BlockImgL6 = [[0, 53, 52, 52, 52, 52, 52, 52, 52, 52, 52, 52, 52, 52, 52, 52, 52, 52, 54, 0], [50, 0, 0, 0, 0, 0, 39, 45, 40, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 50], [48, 0, 0, 0, 7, 10, 16, 16, 47, 14, 14, 14, 14, 14, 14, 8, 0, 0, 0, 48], [48, 0, 0, 7, 15, 0, 13, 16, 47, 16, 16, 16, 16, 16, 16, 16, 8, 0, 0, 48], [48, 0, 0, 13, 16, 14, 16, 16, 47, 16, 16, 16, 16, 16, 16, 16, 15, 0, 0, 48], [48, 0, 0, 13, 16, 16, 16, 16, 47, 16, 16, 16, 16, 16, 16, 16, 16, 21, 0, 48], [48, 0, 0, 13, 12, 12, 16, 47, 16, 16, 16, 16, 16, 16, 16, 16, 15, 0, 1, 48], [48, 0, 0, 11, 0, 0, 13, 16, 12, 16, 16, 12, 16, 16, 12, 16, 15, 0, 0, 48], [48, 0, 7, 9, 0, 50, 13, 15, 0, 13, 15, 0, 13, 15, 0, 13, 15, 0, 0, 48], [48, 0, 11, 0, 0, 48, 13, 15, 50, 13, 15, 50, 13, 15, 50, 13, 15, 50, 0, 48], [48, 0, 2, 0, 0, 48, 13, 15, 48, 13, 15, 48, 13, 15, 48, 13, 15, 48, 0, 48], [48, 0, 0, 0, 0, 48, 22, 25, 48, 22, 25, 48, 22, 25, 48, 22, 25, 48, 0, 48], [49, 0, 0, 0, 0, 49, 0, 0, 49, 0, 0, 49, 0, 0, 49, 0, 0, 49, 0, 49], [45, 45, 45, 45, 45, 45, 45, 45, 45, 45, 45, 45, 45, 45, 45, 45, 45, 45, 45, 45]]; var LD_CheckMapL6 = [[0, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 0], [3, 0, 0, 0, 0, 0, 2, 2, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3], [3, 0, 0, 0, 1, 1, 1, 1, 2, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 3], [3, 0, 0, 1, 1, 0, 1, 1, 2, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 3], [3, 0, 0, 1, 1, 1, 1, 1, 2, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 3], [3, 0, 0, 1, 1, 1, 1, 1, 2, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 3], [3, 0, 0, 1, 1, 1, 1, 2, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 1, 3], [3, 0, 0, 1, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 3], [3, 0, 1, 1, 0, 3, 1, 1, 0, 1, 1, 0, 1, 1, 0, 1, 1, 0, 0, 3], [3, 0, 1, 0, 0, 3, 1, 1, 3, 1, 1, 3, 1, 1, 3, 1, 1, 3, 0, 3], [3, 0, 1, 0, 0, 3, 1, 1, 3, 1, 1, 3, 1, 1, 3, 1, 1, 3, 0, 3], [3, 0, 0, 0, 0, 3, 1, 1, 3, 1, 1, 3, 1, 1, 3, 1, 1, 3, 0, 3], [3, 0, 0, 0, 0, 3, 0, 0, 3, 0, 0, 3, 0, 0, 3, 0, 0, 3, 0, 3], [2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2]]; var LD_GemsL6 = 40; var LD_CheckGemsL6 = [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 2, 2, 0, 0, 0, 5, 5, 5, 5, 5, 5, 5, 0, 0, 0, 0], [0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0], [0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0], [0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0], [0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0], [0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 2, 0, 0, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 2, 0, 0, 5, 0, 0, 0, 6, 0, 0, 6, 0, 0, 6, 0, 0, 6, 0, 0], [0, 2, 0, 0, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 2, 0, 0, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 5, 0, 2, 2, 0, 2, 2, 0, 2, 2, 0, 2, 2, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]]; var LD_CheckBonusesL6 = [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 6, 0], [0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 6, 0], [0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 0], [0, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0], [0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0], [0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 6, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 6, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 6, 0], [0, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 6, 0], [0, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]]; var LD_WBlockImgL6 = [[56, 53, 52, 52, 52, 52, 52, 52, 52, 52, 52, 52, 52, 52, 52, 52, 52, 52, 54, 56], [50, 0, 0, 0, 0, 0, 39, 45, 40, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 50], [48, 0, 0, 0, 7, 10, 16, 16, 47, 14, 14, 14, 14, 14, 14, 8, 0, 0, 0, 48], [48, 0, 0, 7, 15, 0, 13, 16, 47, 16, 16, 16, 16, 16, 16, 16, 8, 0, 0, 48], [48, 0, 0, 13, 16, 14, 16, 16, 47, 16, 16, 16, 16, 16, 16, 16, 15, 0, 0, 48], [48, 0, 0, 13, 16, 16, 16, 16, 47, 16, 16, 16, 16, 16, 16, 16, 16, 21, 0, 48], [48, 0, 0, 13, 12, 12, 16, 47, 16, 16, 16, 16, 16, 16, 16, 16, 15, 0, 1, 48], [48, 0, 0, 11, 0, 0, 13, 16, 12, 16, 16, 12, 16, 16, 12, 16, 15, 0, 0, 48], [48, 0, 7, 9, 0, 50, 13, 15, 0, 13, 15, 0, 13, 15, 0, 13, 15, 0, 0, 48], [48, 0, 11, 0, 0, 48, 13, 15, 50, 13, 15, 50, 13, 15, 50, 13, 15, 50, 0, 48], [48, 0, 2, 0, 0, 48, 13, 15, 48, 13, 15, 48, 13, 15, 48, 13, 15, 48, 0, 48], [48, 0, 0, 0, 0, 48, 22, 25, 48, 22, 25, 48, 22, 25, 48, 22, 25, 48, 0, 48], [49, 0, 0, 0, 0, 49, 0, 0, 49, 0, 0, 49, 0, 0, 49, 0, 0, 49, 0, 49], [45, 45, 45, 45, 45, 45, 45, 45, 45, 45, 45, 45, 45, 45, 45, 45, 45, 45, 45, 45]]; var LD_WCheckMapL6 = [[6, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 6], [3, 0, 0, 0, 0, 0, 2, 2, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3], [3, 0, 0, 0, 1, 1, 1, 1, 2, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 3], [3, 0, 0, 1, 1, 0, 1, 1, 2, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 3], [3, 0, 0, 1, 1, 1, 1, 1, 2, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 3], [3, 0, 0, 1, 1, 1, 1, 1, 2, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 3], [3, 0, 0, 1, 1, 1, 1, 2, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 1, 3], [3, 0, 0, 1, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 3], [3, 0, 1, 1, 0, 3, 1, 1, 0, 1, 1, 0, 1, 1, 0, 1, 1, 0, 0, 3], [3, 0, 1, 0, 0, 3, 1, 1, 3, 1, 1, 3, 1, 1, 3, 1, 1, 3, 0, 3], [3, 0, 1, 0, 0, 3, 1, 1, 3, 1, 1, 3, 1, 1, 3, 1, 1, 3, 0, 3], [3, 0, 0, 0, 0, 3, 1, 1, 3, 1, 1, 3, 1, 1, 3, 1, 1, 3, 0, 3], [3, 0, 0, 0, 0, 3, 0, 0, 3, 0, 0, 3, 0, 0, 3, 0, 0, 3, 0, 3], [2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2]]; var LD_SnowyPosL5 = [9, 12]; var LD_BlockImgL5 = [[45, 45, 45, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 45, 45, 45], [45, 45, 37, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 38, 45, 45], [45, 37, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 38, 45], [31, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 31], [31, 0, 50, 35, 10, 10, 10, 10, 37, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 31], [31, 0, 48, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 31], [31, 0, 48, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 31], [31, 0, 49, 35, 10, 37, 50, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 31], [31, 0, 0, 0, 0, 0, 48, 0, 0, 0, 50, 35, 10, 10, 10, 10, 10, 37, 0, 31], [31, 0, 0, 0, 0, 0, 48, 35, 10, 37, 48, 0, 0, 0, 0, 0, 0, 0, 0, 31], [31, 45, 45, 21, 0, 0, 48, 0, 0, 0, 49, 35, 10, 37, 0, 0, 19, 45, 45, 31], [45, 45, 37, 0, 0, 0, 48, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 35, 45, 45], [45, 40, 0, 0, 0, 0, 49, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 39, 45], [45, 45, 45, 10, 30, 10, 30, 10, 30, 10, 30, 10, 30, 10, 30, 10, 30, 45, 45, 45]]; var LD_CheckMapL5 = [[2, 2, 2, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 2, 2, 2], [2, 2, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 2, 2], [2, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 2], [1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1], [1, 0, 3, 2, 1, 1, 1, 1, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1], [1, 0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1], [1, 0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1], [1, 0, 3, 2, 1, 2, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1], [1, 0, 0, 0, 0, 0, 3, 0, 0, 0, 3, 2, 1, 1, 1, 1, 1, 2, 0, 1], [1, 0, 0, 0, 0, 0, 3, 2, 1, 2, 3, 0, 0, 0, 0, 0, 0, 0, 0, 1], [1, 2, 2, 1, 0, 0, 3, 0, 0, 0, 3, 2, 1, 2, 0, 0, 1, 2, 2, 1], [2, 2, 2, 0, 0, 0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 2, 2], [2, 2, 0, 0, 0, 0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 2], [2, 2, 2, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 2, 2, 2]]; var LD_GemsL5 = 14; var LD_CheckGemsL5 = [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 5, 0, 0, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 9, 0, 4, 0, 9, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 9, 0, 0, 0, 3, 0, 0, 0, 6, 0, 0, 0], [0, 0, 0, 9, 0, 0, 0, 0, 6, 0, 0, 0, 9, 0, 0, 0, 9, 0, 0, 0], [0, 0, 0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 3, 0, 0, 0], [0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0], [0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]]; var LD_CheckBonusesL5 = [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 4, 2, 0, 2, 1, 4, 2, 3, 2, 3, 3, 3, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]]; var LD_WBlockImgL5 = [[45, 45, 45, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 45, 45, 45], [45, 45, 37, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 38, 45, 45], [45, 37, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 38, 45], [31, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 31], [31, 0, 50, 35, 10, 10, 10, 10, 37, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 31], [31, 0, 48, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 31], [31, 0, 48, 0, 0, 0, 0, 0, 56, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 31], [31, 0, 49, 35, 10, 37, 50, 0, 50, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 31], [31, 0, 0, 0, 0, 0, 48, 0, 49, 0, 50, 35, 10, 10, 10, 10, 10, 37, 0, 31], [31, 0, 0, 0, 0, 0, 48, 35, 10, 37, 48, 0, 0, 0, 0, 0, 0, 0, 0, 31], [31, 45, 45, 21, 0, 0, 48, 0, 0, 0, 49, 35, 10, 37, 0, 0, 19, 45, 45, 31], [45, 45, 37, 0, 0, 0, 48, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 35, 45, 45], [45, 40, 0, 0, 0, 0, 49, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 39, 45], [45, 45, 45, 10, 30, 10, 30, 10, 30, 10, 30, 10, 30, 10, 30, 10, 30, 45, 45, 45]]; var LD_WCheckMapL5 = [[2, 2, 2, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 2, 2, 2], [2, 2, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 2, 2], [2, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 2], [1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1], [1, 0, 3, 2, 1, 1, 1, 1, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1], [1, 0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1], [1, 0, 3, 0, 0, 0, 0, 0, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1], [1, 0, 3, 2, 1, 2, 3, 0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1], [1, 0, 0, 0, 0, 0, 3, 0, 3, 0, 3, 2, 1, 1, 1, 1, 1, 2, 0, 1], [1, 0, 0, 0, 0, 0, 3, 2, 1, 2, 3, 0, 0, 0, 0, 0, 0, 0, 0, 1], [1, 2, 2, 1, 0, 0, 3, 0, 0, 0, 3, 2, 1, 2, 0, 0, 1, 2, 2, 1], [2, 2, 2, 0, 0, 0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 2, 2], [2, 2, 0, 0, 0, 0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 2], [2, 2, 2, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 2, 2, 2]]; var LD_SnowyPosL4 = [9, 12]; var LD_BlockImgL4 = [[0, 0, 53, 52, 52, 52, 52, 52, 52, 52, 52, 52, 52, 52, 52, 52, 52, 54, 0, 0], [0, 50, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 50, 0], [0, 48, 7, 10, 41, 41, 40, 0, 0, 0, 0, 0, 0, 39, 41, 41, 10, 8, 48, 0], [0, 48, 11, 0, 0, 0, 36, 0, 0, 0, 0, 0, 0, 36, 0, 0, 0, 11, 48, 0], [0, 48, 6, 10, 10, 10, 9, 0, 0, 0, 0, 0, 0, 6, 10, 10, 10, 9, 48, 0], [0, 48, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 48, 0], [0, 48, 0, 0, 0, 0, 0, 0, 35, 10, 10, 37, 0, 0, 0, 0, 0, 0, 48, 0], [0, 48, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 48, 0], [0, 48, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 48, 0], [0, 48, 0, 0, 0, 39, 10, 10, 10, 10, 10, 10, 10, 10, 40, 0, 0, 0, 48, 0], [0, 48, 0, 0, 0, 36, 0, 0, 0, 0, 0, 0, 0, 0, 36, 0, 0, 0, 48, 0], [0, 48, 0, 0, 0, 35, 41, 41, 10, 10, 10, 10, 41, 41, 37, 0, 0, 0, 48, 0], [0, 49, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 49, 0], [10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10]]; var LD_CheckMapL4 = [[0, 0, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 0, 0], [0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 0], [0, 3, 1, 1, 2, 2, 2, 0, 0, 0, 0, 0, 0, 2, 2, 2, 1, 1, 3, 0], [0, 3, 1, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 1, 3, 0], [0, 3, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 3, 0], [0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 0], [0, 3, 0, 0, 0, 0, 0, 0, 2, 1, 1, 2, 0, 0, 0, 0, 0, 0, 3, 0], [0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 0], [0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 0], [0, 3, 0, 0, 0, 2, 1, 1, 1, 1, 1, 1, 1, 1, 2, 0, 0, 0, 3, 0], [0, 3, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 3, 0], [0, 3, 0, 0, 0, 2, 2, 2, 1, 1, 1, 1, 2, 2, 2, 0, 0, 0, 3, 0], [0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 0], [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]]; var LD_GemsL4 = 52; var LD_CheckGemsL4 = [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 2, 2, 2, 2, 2, 0, 0, 0, 0, 2, 2, 2, 2, 2, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 5, 5, 5, 0, 0, 0, 4, 4, 0, 0, 0, 5, 5, 5, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 4, 4, 4, 4, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 6, 6, 6, 6, 6, 6, 6, 6, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]]; var LD_CheckBonusesL4 = [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2], [2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2], [2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2], [4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4], [3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3], [2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2], [4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]]; var LD_WBlockImgL4 = [[0, 0, 53, 52, 52, 52, 52, 52, 52, 52, 52, 52, 52, 52, 52, 52, 52, 54, 0, 0], [0, 50, 56, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 56, 50, 0], [0, 48, 7, 10, 41, 41, 40, 0, 0, 0, 0, 0, 0, 39, 41, 41, 10, 8, 48, 0], [0, 48, 11, 0, 0, 0, 36, 0, 0, 0, 0, 0, 0, 36, 0, 0, 0, 11, 48, 0], [0, 48, 6, 10, 10, 10, 9, 0, 0, 0, 0, 0, 0, 6, 10, 10, 10, 9, 48, 0], [0, 48, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 48, 0], [0, 48, 0, 0, 0, 0, 0, 0, 35, 10, 10, 37, 0, 0, 0, 0, 0, 0, 48, 0], [0, 48, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 48, 0], [0, 48, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 48, 0], [0, 48, 0, 0, 0, 39, 10, 10, 10, 10, 10, 10, 10, 10, 40, 0, 0, 0, 48, 0], [0, 48, 0, 0, 0, 36, 0, 0, 0, 0, 0, 0, 0, 0, 36, 0, 0, 0, 48, 0], [0, 48, 0, 0, 0, 35, 41, 41, 10, 10, 10, 10, 41, 41, 37, 0, 0, 0, 48, 0], [0, 49, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 49, 0], [10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10]]; var LD_WCheckMapL4 = [[0, 0, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 0, 0], [0, 3, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 6, 3, 0], [0, 3, 1, 1, 2, 2, 2, 0, 0, 0, 0, 0, 0, 2, 2, 2, 1, 1, 3, 0], [0, 3, 1, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 1, 3, 0], [0, 3, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 3, 0], [0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 0], [0, 3, 0, 0, 0, 0, 0, 0, 2, 1, 1, 2, 0, 0, 0, 0, 0, 0, 3, 0], [0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 0], [0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 0], [0, 3, 0, 0, 0, 2, 1, 1, 1, 1, 1, 1, 1, 1, 2, 0, 0, 0, 3, 0], [0, 3, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 3, 0], [0, 3, 0, 0, 0, 2, 2, 2, 1, 1, 1, 1, 2, 2, 2, 0, 0, 0, 3, 0], [0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 0], [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]]; var LD_SnowyPosL3 = [2, 9]; var LD_BlockImgL3 = [[45, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 45], [46, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 44], [46, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 44], [46, 0, 44, 10, 10, 45, 50, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 44], [46, 0, 42, 0, 0, 42, 48, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 44], [46, 0, 42, 0, 0, 42, 48, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 44], [46, 0, 42, 0, 0, 42, 48, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 44], [46, 0, 6, 10, 10, 9, 48, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 44], [46, 0, 0, 0, 0, 0, 48, 0, 35, 10, 37, 50, 35, 10, 10, 10, 37, 50, 0, 44], [46, 0, 0, 0, 0, 0, 48, 0, 0, 0, 0, 48, 0, 0, 0, 0, 0, 48, 0, 44], [46, 0, 50, 35, 41, 37, 49, 0, 50, 35, 37, 49, 0, 0, 0, 0, 0, 48, 0, 44], [46, 0, 48, 0, 0, 0, 0, 0, 48, 0, 0, 0, 0, 35, 41, 37, 0, 48, 0, 44], [46, 0, 49, 0, 0, 0, 0, 0, 49, 0, 0, 0, 0, 0, 0, 0, 0, 49, 0, 44], [43, 45, 45, 45, 45, 45, 45, 45, 45, 45, 45, 45, 45, 45, 45, 45, 45, 45, 45, 43]]; var LD_CheckMapL3 = [[2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2], [2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2], [2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2], [2, 0, 2, 1, 1, 2, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2], [2, 0, 2, 0, 0, 2, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2], [2, 0, 2, 0, 0, 2, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2], [2, 0, 2, 0, 0, 2, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2], [2, 0, 2, 1, 1, 2, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2], [2, 0, 0, 0, 0, 0, 3, 0, 2, 1, 2, 3, 2, 1, 1, 1, 2, 3, 0, 2], [2, 0, 0, 0, 0, 0, 3, 0, 0, 0, 0, 3, 0, 0, 0, 0, 0, 3, 0, 2], [2, 0, 3, 2, 2, 2, 3, 0, 3, 2, 2, 3, 0, 0, 0, 0, 0, 3, 0, 2], [2, 0, 3, 0, 0, 0, 0, 0, 3, 0, 0, 0, 0, 2, 2, 2, 0, 3, 0, 2], [2, 0, 3, 0, 0, 0, 0, 0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 3, 0, 2], [2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2]]; var LD_GemsL3 = 43; var LD_CheckGemsL3 = [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 4, 0, 0, 0, 0, 0, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 4, 0, 0, 0, 0, 0, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 4, 0, 0, 0, 0, 0, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 4, 0, 6, 6, 0, 0, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 4, 0, 0, 0, 0, 0, 4, 1, 1, 1, 0, 1, 1, 1, 1, 1, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 5, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 1, 0, 1, 1, 1, 1, 1, 0, 1, 1, 1, 1, 1, 1, 1, 1, 0, 1, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]]; var LD_CheckBonusesL3 = [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 3, 0, 3, 0, 0, 0, 3, 0, 2, 0, 0, 0, 0, 0, 0, 2, 0, 4, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]]; var LD_WBlockImgL3 = [[45, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 45], [46, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 44], [46, 0, 0, 0, 0, 0, 56, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 44], [46, 0, 44, 10, 10, 45, 50, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 44], [46, 0, 42, 0, 0, 42, 48, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 44], [46, 0, 42, 0, 0, 42, 48, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 44], [46, 0, 42, 0, 0, 42, 48, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 44], [46, 0, 6, 10, 10, 9, 48, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 44], [46, 0, 0, 0, 0, 0, 48, 0, 35, 10, 37, 50, 35, 10, 10, 10, 37, 50, 0, 44], [46, 0, 0, 0, 0, 0, 48, 0, 0, 0, 0, 48, 0, 0, 0, 0, 0, 48, 0, 44], [46, 0, 50, 35, 41, 37, 49, 0, 50, 35, 37, 49, 0, 0, 0, 0, 0, 48, 0, 44], [46, 0, 48, 0, 0, 0, 0, 0, 48, 0, 0, 0, 0, 35, 41, 37, 0, 48, 0, 44], [46, 0, 49, 0, 0, 0, 0, 0, 49, 0, 0, 0, 0, 0, 0, 0, 0, 49, 0, 44], [43, 45, 45, 45, 45, 45, 45, 45, 45, 45, 45, 45, 45, 45, 45, 45, 45, 45, 45, 43]]; var LD_WCheckMapL3 = [[2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2], [2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2], [2, 0, 0, 0, 0, 0, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2], [2, 0, 2, 1, 1, 2, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2], [2, 0, 2, 0, 0, 2, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2], [2, 0, 2, 0, 0, 2, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2], [2, 0, 2, 0, 0, 2, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2], [2, 0, 2, 1, 1, 2, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2], [2, 0, 0, 0, 0, 0, 3, 0, 2, 1, 2, 3, 2, 1, 1, 1, 2, 3, 0, 2], [2, 0, 0, 0, 0, 0, 3, 0, 0, 0, 0, 3, 0, 0, 0, 0, 0, 3, 0, 2], [2, 0, 3, 2, 2, 2, 3, 0, 3, 2, 2, 3, 0, 0, 0, 0, 0, 3, 0, 2], [2, 0, 3, 0, 0, 0, 0, 0, 3, 0, 0, 0, 0, 2, 2, 2, 0, 3, 0, 2], [2, 0, 3, 0, 0, 0, 0, 0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 3, 0, 2], [2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2]]; var LD_SnowyPosL2 = [5, 11]; var LD_BlockImgL2 = [[24, 50, 53, 52, 52, 52, 52, 52, 52, 52, 52, 52, 52, 52, 52, 52, 52, 54, 50, 23], [31, 48, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 48, 29], [31, 48, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 48, 29], [31, 48, 0, 0, 0, 0, 0, 0, 39, 45, 45, 40, 0, 0, 0, 0, 0, 0, 48, 29], [31, 48, 0, 0, 0, 0, 0, 0, 39, 45, 45, 40, 0, 0, 0, 0, 0, 0, 48, 29], [31, 48, 0, 0, 0, 0, 0, 0, 38, 41, 41, 37, 0, 0, 0, 0, 0, 0, 48, 29], [31, 48, 0, 0, 0, 0, 0, 0, 0, 51, 51, 0, 0, 0, 0, 0, 0, 0, 48, 29], [31, 48, 0, 0, 0, 0, 19, 10, 41, 45, 45, 41, 10, 21, 0, 0, 0, 0, 48, 29], [31, 48, 0, 0, 0, 0, 0, 0, 50, 39, 40, 50, 0, 0, 0, 0, 0, 0, 48, 29], [31, 48, 0, 0, 0, 0, 0, 0, 48, 39, 40, 48, 0, 0, 0, 0, 0, 0, 48, 29], [31, 48, 0, 0, 0, 0, 0, 0, 48, 38, 37, 48, 0, 0, 0, 0, 0, 0, 48, 29], [31, 48, 0, 0, 0, 0, 0, 0, 48, 0, 0, 48, 0, 0, 0, 0, 0, 0, 48, 29], [31, 49, 0, 0, 0, 51, 39, 40, 49, 0, 0, 49, 39, 40, 51, 0, 0, 0, 49, 29], [28, 14, 14, 14, 14, 14, 12, 12, 14, 14, 14, 14, 12, 12, 14, 14, 14, 14, 14, 28]]; var LD_CheckMapL2 = [[2, 3, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 3, 2], [2, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 2], [2, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 2], [2, 3, 0, 0, 0, 0, 0, 0, 2, 2, 2, 2, 0, 0, 0, 0, 0, 0, 3, 2], [2, 3, 0, 0, 0, 0, 0, 0, 2, 2, 2, 2, 0, 0, 0, 0, 0, 0, 3, 2], [2, 3, 0, 0, 0, 0, 0, 0, 2, 2, 2, 2, 0, 0, 0, 0, 0, 0, 3, 2], [2, 3, 0, 0, 0, 0, 0, 0, 0, 3, 3, 0, 0, 0, 0, 0, 0, 0, 3, 2], [2, 3, 0, 0, 0, 0, 1, 1, 2, 2, 2, 2, 1, 1, 0, 0, 0, 0, 3, 2], [2, 3, 0, 0, 0, 0, 0, 0, 3, 2, 2, 3, 0, 0, 0, 0, 0, 0, 3, 2], [2, 3, 0, 0, 0, 0, 0, 0, 3, 2, 2, 3, 0, 0, 0, 0, 0, 0, 3, 2], [2, 3, 0, 0, 0, 0, 0, 0, 3, 2, 2, 3, 0, 0, 0, 0, 0, 0, 3, 2], [2, 3, 0, 0, 0, 0, 0, 0, 3, 0, 0, 3, 0, 0, 0, 0, 0, 0, 3, 2], [2, 3, 0, 0, 0, 3, 2, 2, 3, 0, 0, 3, 2, 2, 3, 0, 0, 0, 3, 2], [2, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 2]]; var LD_GemsL2 = 46; var LD_CheckGemsL2 = [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 6, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 3, 3, 3, 3, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 4, 0, 0, 0, 0, 4, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 4, 0, 0, 0, 0, 4, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 5, 0, 0, 4, 0, 0, 0, 0, 4, 0, 0, 5, 0, 0, 0, 0], [0, 0, 0, 0, 0, 5, 2, 2, 2, 0, 0, 2, 2, 2, 5, 0, 0, 0, 0, 0], [0, 0, 0, 0, 5, 5, 0, 0, 0, 0, 0, 0, 0, 0, 5, 5, 0, 0, 0, 0], [0, 0, 0, 0, 0, 5, 0, 1, 0, 0, 0, 0, 1, 0, 5, 0, 0, 0, 0, 0], [0, 0, 0, 0, 5, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 5, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0], [0, 0, 1, 1, 1, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 1, 1, 1, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]]; var LD_CheckBonusesL2 = [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]]; var LD_WBlockImgL2 = [[24, 50, 53, 52, 52, 52, 52, 52, 52, 52, 52, 52, 52, 52, 52, 52, 52, 54, 50, 23], [31, 48, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 48, 29], [31, 48, 0, 0, 0, 56, 0, 0, 0, 0, 0, 0, 0, 0, 56, 0, 0, 0, 48, 29], [31, 48, 0, 0, 0, 50, 0, 0, 39, 45, 45, 40, 0, 0, 50, 0, 0, 0, 48, 29], [31, 48, 51, 51, 51, 49, 0, 0, 39, 45, 45, 40, 0, 0, 49, 51, 51, 51, 48, 29], [31, 48, 0, 0, 0, 0, 0, 0, 38, 41, 41, 37, 0, 0, 0, 0, 0, 0, 48, 29], [31, 48, 0, 0, 0, 0, 0, 0, 0, 51, 51, 0, 0, 0, 0, 0, 0, 0, 48, 29], [31, 48, 0, 0, 0, 0, 19, 10, 41, 45, 45, 41, 10, 21, 0, 0, 0, 0, 48, 29], [31, 48, 0, 0, 0, 0, 0, 0, 50, 39, 40, 50, 0, 0, 0, 0, 0, 0, 48, 29], [31, 48, 0, 0, 0, 0, 0, 0, 48, 39, 40, 48, 0, 0, 0, 0, 0, 0, 48, 29], [31, 48, 0, 0, 0, 0, 0, 0, 48, 38, 37, 48, 0, 0, 0, 0, 0, 0, 48, 29], [31, 48, 0, 0, 0, 0, 0, 0, 48, 0, 0, 48, 0, 0, 0, 0, 0, 0, 48, 29], [31, 49, 0, 0, 0, 51, 39, 40, 49, 0, 0, 49, 39, 40, 51, 0, 0, 0, 49, 29], [28, 14, 14, 14, 14, 14, 12, 12, 14, 14, 14, 14, 12, 12, 14, 14, 14, 14, 14, 28]]; var LD_WCheckMapL2 = [[2, 3, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 3, 2], [2, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 2], [2, 3, 0, 0, 0, 6, 0, 0, 0, 0, 0, 0, 0, 0, 6, 0, 0, 0, 3, 2], [2, 3, 0, 0, 0, 3, 0, 0, 2, 2, 2, 2, 0, 0, 3, 0, 0, 0, 3, 2], [2, 3, 3, 3, 3, 3, 0, 0, 2, 2, 2, 2, 0, 0, 3, 3, 3, 3, 3, 2], [2, 3, 0, 0, 0, 0, 0, 0, 2, 2, 2, 2, 0, 0, 0, 0, 0, 0, 3, 2], [2, 3, 0, 0, 0, 0, 0, 0, 0, 3, 3, 0, 0, 0, 0, 0, 0, 0, 3, 2], [2, 3, 0, 0, 0, 0, 1, 1, 2, 2, 2, 2, 1, 1, 0, 0, 0, 0, 3, 2], [2, 3, 0, 0, 0, 0, 0, 0, 3, 2, 2, 3, 0, 0, 0, 0, 0, 0, 3, 2], [2, 3, 0, 0, 0, 0, 0, 0, 3, 2, 2, 3, 0, 0, 0, 0, 0, 0, 3, 2], [2, 3, 0, 0, 0, 0, 0, 0, 3, 2, 2, 3, 0, 0, 0, 0, 0, 0, 3, 2], [2, 3, 0, 0, 0, 0, 0, 0, 3, 0, 0, 3, 0, 0, 0, 0, 0, 0, 3, 2], [2, 3, 0, 0, 0, 3, 2, 2, 3, 0, 0, 3, 2, 2, 3, 0, 0, 0, 3, 2], [2, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 2]]; var LD_SnowyPosL1 = [1, 12]; var LD_BlockImgL1 = [[55, 0, 55, 0, 55, 0, 55, 0, 55, 0, 55, 0, 55, 0, 55, 0, 55, 0, 55, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 38, 41, 41, 37, 50, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 48, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 48, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [10, 10, 10, 21, 0, 0, 48, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 48, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 48, 38, 10, 37, 50, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 38, 41, 41, 37, 48, 0, 0, 0, 48, 38, 10, 37, 50, 38, 10, 37, 0, 0], [0, 0, 0, 0, 0, 0, 48, 0, 0, 0, 48, 0, 0, 0, 48, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 48, 38, 10, 37, 49, 0, 0, 0, 48, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 48, 0, 0, 0, 0, 0, 0, 0, 48, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 49, 0, 0, 0, 0, 0, 0, 0, 49, 0, 0, 0, 0, 0], [14, 14, 14, 14, 14, 45, 45, 45, 14, 14, 14, 14, 14, 45, 45, 45, 14, 14, 14, 14]]; var LD_CheckMapL1 = [[5, 0, 5, 0, 5, 0, 5, 0, 5, 0, 5, 0, 5, 0, 5, 0, 5, 0, 5, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 2, 2, 2, 2, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [1, 1, 1, 1, 0, 0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 3, 2, 1, 2, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 2, 2, 2, 2, 3, 0, 0, 0, 3, 2, 1, 2, 3, 2, 1, 2, 0, 0], [0, 0, 0, 0, 0, 0, 3, 0, 0, 0, 3, 0, 0, 0, 3, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 3, 2, 1, 2, 3, 0, 0, 0, 3, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 3, 0, 0, 0, 0, 0, 0, 0, 3, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 3, 0, 0, 0, 0, 0, 0, 0, 3, 0, 0, 0, 0, 0], [1, 1, 1, 1, 1, 2, 2, 2, 1, 1, 1, 1, 1, 2, 2, 2, 1, 1, 1, 1]]; var LD_GemsL1 = 23; var LD_CheckGemsL1 = [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 4, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [6, 6, 6, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 4, 4, 0, 0, 0, 0, 0, 0, 0, 3, 0, 0, 0, 3, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [4, 0, 0, 0, 0, 2, 0, 2, 1, 1, 2, 1, 1, 2, 0, 2, 0, 0, 0, 4], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]]; var LD_CheckBonusesL1 = [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 3, 0, 3, 0, 0, 0, 0, 0, 4, 0, 4, 0, 0, 0, 0], [0, 0, 0, 0, 0, 3, 0, 0, 0, 0, 0, 0, 0, 2, 0, 2, 0, 0, 0, 0], [0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 4, 0, 4, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]]; var LD_WBlockImgL1 = [[55, 0, 55, 0, 55, 0, 55, 0, 55, 0, 55, 0, 55, 0, 55, 0, 55, 0, 55, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 38, 41, 41, 37, 50, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 48, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 48, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [10, 10, 10, 21, 0, 0, 48, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 48, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 48, 38, 10, 37, 50, 0, 0, 0, 56, 0, 0, 0, 0, 0], [0, 0, 38, 41, 41, 37, 48, 0, 0, 0, 48, 38, 10, 37, 48, 38, 10, 37, 0, 0], [0, 0, 0, 0, 0, 0, 48, 0, 0, 0, 48, 0, 0, 0, 48, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 48, 38, 10, 37, 49, 0, 0, 0, 48, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 48, 0, 0, 0, 0, 0, 0, 0, 48, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 49, 0, 0, 0, 0, 0, 0, 0, 49, 0, 0, 0, 0, 0], [14, 14, 14, 14, 14, 45, 45, 45, 14, 14, 14, 14, 14, 45, 45, 45, 14, 14, 14, 14]]; var LD_WCheckMapL1 = [[5, 0, 5, 0, 5, 0, 5, 0, 5, 0, 5, 0, 5, 0, 5, 0, 5, 0, 5, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 2, 2, 2, 2, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [1, 1, 1, 1, 0, 0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 3, 2, 1, 2, 3, 0, 0, 0, 6, 0, 0, 0, 0, 0], [0, 0, 2, 2, 2, 2, 3, 0, 0, 0, 3, 2, 1, 2, 3, 2, 1, 2, 0, 0], [0, 0, 0, 0, 0, 0, 3, 0, 0, 0, 3, 0, 0, 0, 3, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 3, 2, 1, 2, 3, 0, 0, 0, 3, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 3, 0, 0, 0, 0, 0, 0, 0, 3, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 3, 0, 0, 0, 0, 0, 0, 0, 3, 0, 0, 0, 0, 0], [1, 1, 1, 1, 1, 2, 2, 2, 1, 1, 1, 1, 1, 2, 2, 2, 1, 1, 1, 1]]; if (Number(System.capabilities.version.slice(4, 5)) >= 8) { warning._visible = false; } else { warning._visible = true; stop(); } var MABSnd = new Sound(); MABSnd.attachSound("003_activatebutton"); var MCBSnd = new Sound(); MCBSnd.attachSound("005_clickbutton"); var MSSSnd = new Sound(); MSSSnd.attachSound("007_switchscreen1"); var MESnd = new Sound(); MESnd.attachSound("006_error"); var gameover_Snd = new Sound(); gameover_Snd.attachSound("gameover"); var getgem1_Snd = new Sound(); getgem1_Snd.attachSound("getgem1"); var getgem2_Snd = new Sound(); getgem2_Snd.attachSound("getgem2"); var getgem3_Snd = new Sound(); getgem3_Snd.attachSound("getgem3"); var getgem4_Snd = new Sound(); getgem4_Snd.attachSound("getgem4"); var getlifebonus_Snd = new Sound(); getlifebonus_Snd.attachSound("getlifebonus"); var getscorebonus1_Snd = new Sound(); getscorebonus1_Snd.attachSound("getscorebonus1"); var getscorebonus2_Snd = new Sound(); getscorebonus2_Snd.attachSound("getscorebonus2"); var getscorebonus3_Snd = new Sound(); getscorebonus3_Snd.attachSound("getscorebonus3"); var getscorebonus4_Snd = new Sound(); getscorebonus4_Snd.attachSound("getscorebonus4"); var hero_appear_Snd = new Sound(); hero_appear_Snd.attachSound("hero_appear"); var hero_death2_Snd = new Sound(); hero_death2_Snd.attachSound("hero_death2"); var hero_dig_Snd = new Sound(); hero_dig_Snd.attachSound("hero_dig"); var hero_exit_Snd = new Sound(); hero_exit_Snd.attachSound("hero_exit"); var hero_landing_Snd = new Sound(); hero_landing_Snd.attachSound("hero_landing"); var hints_appear_Snd = new Sound(); hints_appear_Snd.attachSound("hints_appear"); var lastgem_Snd = new Sound(); lastgem_Snd.attachSound("lastgem"); var levelcompleted_Snd = new Sound(); levelcompleted_Snd.attachSound("levelcompleted"); var CurrentScore; var CurrentLevel; var Lives; var Gems;
Frame 2
function ef_go() { progress.setprogress((this.getBytesLoaded() / this.getBytesTotal()) * 100); if (this.getBytesLoaded() == this.getBytesTotal()) { this.onEnterFrame = undefined; _root.gotoAndStop("Menu"); } } stop(); Stage.showMenu = false; progress.init(); progress.start(); var so = SharedObject.getLocal("temp"); var inf = new Object(); inf.flag = "inf"; inf.level = 0; if (so.data.content.flag == "inf") { inf.level = so.data.content.level; }
Frame 5
stop();
Frame 11
var cnt = 0; _test.onPress = function () { if (cnt == 0) { cnt++; } else if (cnt == 1) { cnt = 0; } }; stop(); Lives = GD_LIVES; gamedy.init(CurrentLevel); gamedy.start();
Frame 12
stop(); GotoDownload = function () { if (_root.link != undefined) { getURL (link, "_blank"); } else { getURL ("http://www.alawar.com/games/snowy-treasure-hunter-2/?referer1=flash&referer2=SnowyTH2", "_blank"); } if (_root.dload_f != undefined) { cstr = ("JavaScript:" + dload_f) + "()"; getURL (cstr); } };
Symbol 542 MovieClip [_g_9] Frame 32
gotoAndPlay ("Loop");
Symbol 542 MovieClip [_g_9] Frame 64
stop(); removeMovieClip(this);
Symbol 1170 MovieClip [_dust_effect] Frame 30
this.removeMovieClip();
Symbol 1171 MovieClip [_gems_effect] Frame 1
function ef_move() { if (Cnt < DSTEPS) { i = 0; while (i < STARS) { this["star_" + i]._x = this["star_" + i]._x + (this["star_" + i].tx / DSTEPS); this["star_" + i]._y = this["star_" + i]._y + (this["star_" + i].ty / DSTEPS); if (Cnt <= AL1) { this["star_" + i]._alpha = this["star_" + i]._alpha + (100 / AL1); } if (Cnt >= AL2) { this["star_" + i]._alpha = this["star_" + i]._alpha - (100 / (DSTEPS - AL2)); this["star_" + i]._rotation = this["star_" + i]._rotation + as; } i++; } if (Cnt >= AL2) { this._rotation = this._rotation + as; } Cnt++; } else { this.onEnterFrame = undefined; this.removeMovieClip(); } } var STARS = 16; var DISTANCE = 30; var DELTA = 7; var ADELTA = 0.7; var DSTEPS = 18; var ASPEED = 2; var AL1 = 5; var AL2 = 6; var Cnt = 0; var i; var tmp; var as; i = 0; while (i < STARS) { this.attachMovie("_star_effect", "star_" + i, this.getNextHighestDepth()); this["star_" + i]._xscale = 80 + (50 * Math.random()); this["star_" + i]._yscale = this["star_" + i]._xscale; this["star_" + i]._x = 0; this["star_" + i]._y = 0; tmp = (ADELTA / 2) - (ADELTA * Math.random()); this["star_" + i].tx = (DISTANCE * Math.cos((((Math.PI*2) / STARS) * i) + tmp)) + (DELTA * Math.random()); this["star_" + i].ty = (DISTANCE * Math.sin((((Math.PI*2) / STARS) * i) + tmp)) + (DELTA * Math.random()); this["star_" + i]._alpha = 0; i++; } as = ASPEED - (ASPEED * Math.random()); this.onEnterFrame = ef_move;
Symbol 1172 MovieClip [_block_effect] Frame 1
function hide() { Cnt = 0; this.onEnterFrame = ef_hide; } function show() { Cnt = 32; this.onEnterFrame = ef_show; } function ef_hide() { if ((Cnt > 10) && (_root.gamedy.map[(("B" + eyn) + "_") + exn]._visible)) { _root.gamedy.map[(("B" + eyn) + "_") + exn]._visible = false; _parent._parent.dig.refresh(_root.CheckMapL1); } Cnt = Cnt + 4; var _local4 = 0; while (_local4 < LLEN) { if (this[("f_" + (LLEN * Cnt)) + _local4] == undefined) { this.attachMovie("eff_foamw", String(("f_" + (LLEN * Cnt)) + _local4), this.getNextHighestDepth()); } this[String(("f_" + (LLEN * Cnt)) + _local4)]._y = Cnt - 2; this[String(("f_" + (LLEN * Cnt)) + _local4)]._x = Math.floor(Math.random() * _root.BLOCKSIZEX); this[String(("f_" + (LLEN * Cnt)) + _local4)]._xscale = 50 + Math.floor(Math.random() * 50); this[String(("f_" + (LLEN * Cnt)) + _local4)]._yscale = this[String(("f_" + (LLEN * Cnt)) + _local4)]._xscale; this[String(("f_" + (LLEN * Cnt)) + _local4)].onEnterFrame = ef_foam; this[String(("f_" + (LLEN * Cnt)) + _local4)].sy = 0.5 + Math.floor(Math.random() * 3); this[String(("f_" + (LLEN * Cnt)) + _local4)].sz = 6 + Math.floor((Math.random() * 3) * this[String(("f_" + (LLEN * Cnt)) + _local4)].sy); _local4++; } if (Cnt > 32) { for (each in this) { removeMovieClip(each); } this.onEnterFrame = undefined; } } function ef_show() { if ((Cnt < 24) && (!_root.gamedy.map[(("B" + eyn) + "_") + exn]._visible)) { _root.gamedy.map[(("B" + eyn) + "_") + exn]._visible = true; _parent._parent.dig.refresh(_root.CheckMapL1); } Cnt = Cnt - 4; var _local4 = 0; while (_local4 < LLEN) { this.attachMovie("eff_foamw", String(("f_" + (LLEN * Cnt)) + _local4), this.getNextHighestDepth()); this[String(("f_" + (LLEN * Cnt)) + _local4)]._y = Cnt - 2; this[String(("f_" + (LLEN * Cnt)) + _local4)]._x = Math.floor(Math.random() * _root.BLOCKSIZEX); this[String(("f_" + (LLEN * Cnt)) + _local4)]._xscale = 50 + Math.floor(Math.random() * 50); this[String(("f_" + (LLEN * Cnt)) + _local4)]._yscale = this[String(("f_" + (LLEN * Cnt)) + _local4)]._xscale; this[String(("f_" + (LLEN * Cnt)) + _local4)].onEnterFrame = ef_foam; this[String(("f_" + (LLEN * Cnt)) + _local4)].sy = 0.5 + Math.floor(Math.random() * 2); this[String(("f_" + (LLEN * Cnt)) + _local4)].sz = 6 + Math.floor(Math.random() * 4); _local4++; } if (Cnt < 0) { for (each in this) { removeMovieClip(each); } this.onEnterFrame = undefined; this.removeMovieClip(); } } function ef_foam() { if ((this._xscale - this.sz) >= 0) { this._xscale = this._xscale - this.sz; this._yscale = this._xscale; this._y = this._y - this.sy; } else { removeMovieClip(this); } } var Cnt; var LLEN = 5; hide();
Symbol 1175 MovieClip [eff_foamw] Frame 1
var sy; var sz;
Symbol 1180 MovieClip [_dig_] Frame 1
function refresh() { if (sl) { ldig._visible = true; } else { ldig._visible = false; } if (sr) { rdig._visible = true; } else { rdig._visible = false; } if (su) { udig._visible = true; } else { udig._visible = false; } if (sd) { ddig._visible = true; } else { ddig._visible = false; } } var sl; var sr; var su; var sd; refresh();
Symbol 1191 MovieClip Frame 1
function init() { this._alpha = 0; up1._x = INITXUP; down1._x = INITXDOWN - (1 * down1._width); if (up2 != undefined) { removeMovieClip(up2); } if (down2 != undefined) { removeMovieClip(down2); } if (up3 != undefined) { removeMovieClip(up3); } if (down3 != undefined) { removeMovieClip(down3); } } function start() { duplicateMovieClip (up1, "up2", this.getNextHighestDepth()); duplicateMovieClip (up1, "up3", this.getNextHighestDepth()); duplicateMovieClip (down1, "down2", this.getNextHighestDepth()); duplicateMovieClip (down1, "down3", this.getNextHighestDepth()); up2._x = up1._width; up3._x = up1._width * 2; down2._x = 0; down3._x = down1._width; this.onEnterFrame = ef_start; } function ef_start() { up1._x = up1._x - SHIFTSTEP; up2._x = up2._x - SHIFTSTEP; up3._x = up3._x - SHIFTSTEP; down1._x = down1._x + SHIFTSTEP; down2._x = down2._x + SHIFTSTEP; down3._x = down3._x + SHIFTSTEP; i = 1; while (i <= 3) { if (this["up" + i]._x < (-1 * up1._width)) { this["up" + i]._x = up1._width * 2; } if (this["down" + i]._x > (2 * down1._width)) { this["down" + i]._x = -1 * down1._width; } i++; } if (this._alpha <= (ALPHA - ALPHASTEP)) { this._alpha = this._alpha + ALPHASTEP; } else { this._alpha = ALPHA; } } var INITXUP = 0; var INITXDOWN = 0; var SHIFTSTEP = 1; var ALPHASTEP = 0.7; var ALPHA;
Symbol 1193 MovieClip Frame 1
function init() { text1.init(); text1.ALPHA = 75; text2.init(); text2.ALPHA = 15; } function start() { text1.start(); text2.start(); }
Symbol 1197 MovieClip Frame 1
FirstTime = true;
Symbol 1197 MovieClip Frame 28
if (FirstTime) { stop(); FirstTime = false; }
Symbol 1197 MovieClip Frame 55
gotoAndPlay (2);
Symbol 1217 MovieClip Frame 1
function start() { Cnt = 0; this.onEnterFrame = ef_start; } function ef_start() { var _local3; var _local4; Cnt++; if (Cnt < LFRAMES) { i = 1; while (i <= 10) { _local4 = (INITAMP * Math.sin(((((Math.PI*2) / LFRAMES) / 4) * Cnt) + (Math.PI/4))) * (1 - (Cnt / LFRAMES)); _local3 = 100 - (_local4 * Math.sin((((Math.PI*2) / LFRAMES) * LPER) * ((Cnt + INITPH) + (i * LV)))); this["L" + i]._xscale = _local3; this["L" + i]._yscale = _local3; _local3 = this["L" + i]._xscale - 100; if (_local3 > 0) { if (_local3 > 19) { this["L" + i]._alpha = (100 - (_local3 * 2.1)) - 20; } else { this["L" + i]._alpha = 100 - (_local3 * 2.1); } } i++; } } else { i = 1; while (i <= 10) { this["L" + i]._xscale = 100; this["L" + i]._yscale = 100; this["L" + i]._alpha = 100; i++; } this.onEnterFrame = undefined; _parent.dummy.onMouseMove = _parent.go; } } function wave(cx) { OldCX = CX; CX = cx; Cnt = 0; startf = false; this.onEnterFrame = ef_wave; } function ef_wave() { var _local3; var _local5; var _local4; Cnt++; if ((Cnt > 1) && (!startf)) { return(undefined); } if (Cnt < LFRAMES) { i = 1; while (i <= 10) { _local4 = ((((Math.PI*2) * CX) / this._width) * 0.7) + 0.1; _local5 = (INITAMP * Math.sin(((((Math.PI*2) / LFRAMES) / 4) * Cnt) + (Math.PI/4))) * (1 - (Cnt / LFRAMES)); if ((CX - OldCX) >= 0) { _local3 = 100 - (_local5 * Math.sin(((((Math.PI*2) / LFRAMES) * LPER) * ((Cnt + INITPH) + (i * LV))) + _local4)); } else { _local3 = 100 - (_local5 * Math.sin(((((Math.PI*2) / LFRAMES) * LPER) * ((Cnt + INITPH) - (i * LV))) + _local4)); } if (_local3 < 100) { _local3 = 100 - ((100 - _local3) * 0.8); } this["L" + i]._xscale = _local3; this["L" + i]._yscale = _local3; _local3 = this["L" + i]._xscale - 100; if (_local3 > 0) { if (_local3 > 18) { this["L" + i]._alpha = (100 - (_local3 * 2.1)) - 20; } else { this["L" + i]._alpha = 100 - (_local3 * 2.1); } } i++; } } else { i = 1; while (i <= 10) { this["L" + i]._xscale = 100; this["L" + i]._yscale = 100; this["L" + i]._alpha = 100; i++; } this.onEnterFrame = undefined; _parent.dummy.onMouseMove = _parent.go; } } var LFRAMES = 100; var LPER = 3; var INITAMP = 27; var INITPH = 5; var LV = 2; var Cnt; var CX; var OldCX = 0; var startf;
Symbol 1223 MovieClip Frame 1
function go() { if ((((dummy._xmouse < dummy._width) && (dummy._xmouse > 0)) && (dummy._ymouse < dummy._height)) && (dummy._ymouse > 0)) { loading.wave(dummy._xmouse); } } dummy.useHandCursor = false; dummy.onRollOut = function () { loading.startf = true; };
Symbol 1228 MovieClip Frame 1
function start() { duplicateMovieClip (prnload, "prnload1", this.getNextHighestDepth()); duplicateMovieClip (prnload, "prnload2", this.getNextHighestDepth()); prnload._alpha = PRALPHAINIT; prnload._xscale = PRMAGNINIT; prnload._yscale = PRMAGNINIT; prnload1._alpha = PRALPHAINIT1; prnload1._xscale = PRMAGNINIT1; prnload1._yscale = PRMAGNINIT1; prnload2._alpha = PRALPHAINIT2; prnload2._xscale = PRMAGNINIT2; prnload2._yscale = PRMAGNINIT2; this.onEnterFrame = ef1_start; } function ef1_start() { if (prnload._xscale > 100) { tmp = PRMAGNSTEP; if ((prnload._xscale - tmp) < 0) { tmp = prnload._xscale - 100; } prnload._xscale = prnload._xscale - tmp; prnload._yscale = prnload._yscale - tmp; prnload._alpha = prnload._alpha + (PRALPHASTEP * PRALPHASTEP); } else { prnload._xscale = prnload._xscale - 0.8; prnload._yscale = prnload._yscale - 0.8; } if (prnload._xscale < PRSTART1) { if (prnload1._xscale > 100) { tmp = (PRMAGNSTEP1 * PRMAGNSTEP1) / 23; if ((prnload1._xscale - tmp) < 100) { tmp = prnload1._xscale - 100; } prnload1._xscale = prnload1._xscale - tmp; prnload1._yscale = prnload1._yscale - tmp; if (prnload._xscale > 100) { prnload1._alpha = prnload1._alpha + (PRALPHASTEP1 * PRALPHASTEP1); } else { prnload1._alpha = prnload1._alpha - (PRALPHASTEP1 * PRALPHASTEP1); } } else { removeMovieClip(prnload1); } } if (prnload._xscale < PRSTART2) { if (prnload2._xscale > 100) { tmp = (PRMAGNSTEP2 * PRMAGNSTEP2) / 15.4; if ((prnload2._xscale - tmp) < 100) { tmp = prnload2._xscale - 100; } prnload2._xscale = prnload2._xscale - tmp; prnload2._yscale = prnload2._yscale - tmp; if (prnload1._xscale != 100) { prnload2._alpha = prnload2._alpha + (PRALPHASTEP2 * PRALPHASTEP2); } else { prnload2._alpha = prnload2._alpha - (PRALPHASTEP2 * PRALPHASTEP2); } } else { removeMovieClip(prnload2); } } if (prnload2 == undefined) { Cnt = 0; prnload._alpha = 100; shadow.play(); prnload.loading.start(); prnload.progress._alpha = 35; this.onEnterFrame = ef2_start; _root.onEnterFrame = _root.ef_go; } } function ef2_start() { Cnt++; if (Cnt == TEXTSTART) { text.start(); } if (Cnt < WVFRAMES) { tmp = 100 - ((WVINITAMP * (1 - (Cnt / WVFRAMES))) * Math.sin((((Math.PI * Cnt) / WVFRAMES) * WVPERIODS) + (Math.PI/4))); prnload._xscale = tmp; prnload._yscale = tmp; maskmc._xscale = tmp; maskmc._yscale = tmp; filled._xscale = tmp; filled._yscale = tmp; } else { this.onEnterFrame = undefined; } } function init() { text.init(); Cnt = 0; this._alpha = 100; htmp = maskmc.target._height; ytmp = maskmc.target._y; maskmc.target._height = 0; maskmc.target._y = ytmp + htmp; } function setprogress(pr) { maskmc.target._height = (pr * htmp) / 100; maskmc.target._y = ytmp + (htmp * (1 - (pr / 100))); } var PRMAGNINIT = 1000; var PRALPHAINIT = 0; var PRMAGNSTEP = 25; var PRALPHASTEP = 1.5; var PRMAGNINIT1 = 1000; var PRALPHAINIT1 = 0; var PRMAGNSTEP1 = 25; var PRALPHASTEP1 = 1.5; var PRSTART1 = 700; var PRMAGNINIT2 = 1000; var PRALPHAINIT2 = 0; var PRMAGNSTEP2 = 25; var PRALPHASTEP2 = 1.6; var PRSTART2 = 300; var WVFRAMES = 85; var WVINITAMP = 17; var WVPERIODS = 3.5; var TEXTSTART = 30; var htmp; var ytmp; var Cnt;
Symbol 1234 Button
on (press) { getURL ("http://www.adobe.com/shockwave/download/download.cgi?P1_Prod_Version=ShockwaveFlash", "_blank"); }
Symbol 1275 MovieClip Frame 1
if (_root.alawar_f == undefined) { barrow._visible = false; } else { barrow._visible = true; }
Symbol 1276 MovieClip Frame 1
function show() { this.onEnterFrame = ef_show; } function ef_show() { if (this._alpha < 100) { this._alpha = this._alpha + STEP; } else { this._alpha = 100; this.onEnterFrame = undefined; } } function hide() { this.onEnterFrame = ef_hide; } function ef_hide() { if (this._alpha > 0) { this._alpha = this._alpha - STEP; } else { this._alpha = 0; this.onEnterFrame = undefined; } } var STEP = 8;
Symbol 1288 MovieClip Frame 1
if (_root.alawar_f == undefined) { barrow._visible = false; } else { barrow._visible = true; }
Symbol 1289 MovieClip Frame 1
function show() { this._visible = true; this.onEnterFrame = ef_show; } function ef_show() { if (this._alpha < 100) { this._alpha = this._alpha + STEP; } else { this._alpha = 100; this.onEnterFrame = undefined; } } function hide() { this.onEnterFrame = ef_hide; } function ef_hide() { if (this._alpha > 0) { this._alpha = this._alpha - STEP; } else { this._alpha = 0; this.onEnterFrame = undefined; } } var STEP = 8;
Symbol 1316 MovieClip Frame 1
slbtnleft.onRollOver = function () { _root.MABSnd.start(); }; slbtnright.onRollOver = function () { _root.MABSnd.start(); }; slbtnleft.onPress = function () { _root.MCBSnd.start(); this._parent.prevFrame(); }; slbtnright.onPress = function () { _root.MCBSnd.start(); this._parent.nextFrame(); }; stop(); slbtnleft._visible = false; slbtnright._visible = true; if ((_root.inf.level + 1) < this._currentframe) { _parent.startbtn._visible = false; warning._visible = true; } else { _parent.startbtn._visible = true; warning._visible = false; }
Symbol 1316 MovieClip Frame 2
stop(); slbtnleft._visible = true; slbtnright._visible = true; if ((_root.inf.level + 1) < this._currentframe) { _parent.startbtn._visible = false; warning._visible = true; } else { _parent.startbtn._visible = true; warning._visible = false; }
Symbol 1316 MovieClip Frame 3
stop(); slbtnleft._visible = true; slbtnright._visible = true; if ((_root.inf.level + 1) < this._currentframe) { _parent.startbtn._visible = false; warning._visible = true; } else { _parent.startbtn._visible = true; warning._visible = false; }
Symbol 1316 MovieClip Frame 4
stop(); slbtnleft._visible = true; slbtnright._visible = true; if ((_root.inf.level + 1) < this._currentframe) { _parent.startbtn._visible = false; warning._visible = true; } else { _parent.startbtn._visible = true; warning._visible = false; }
Symbol 1316 MovieClip Frame 5
stop(); slbtnleft._visible = true; slbtnright._visible = true; if ((_root.inf.level + 1) < this._currentframe) { _parent.startbtn._visible = false; warning._visible = true; } else { _parent.startbtn._visible = true; warning._visible = false; }
Symbol 1316 MovieClip Frame 6
stop(); slbtnleft._visible = true; slbtnright._visible = false; if ((_root.inf.level + 1) < this._currentframe) { _parent.startbtn._visible = false; warning._visible = true; } else { _parent.startbtn._visible = true; warning._visible = false; }
Symbol 1325 MovieClip Frame 1
function show() { this._visible = true; this._alpha = 0; this.onEnterFrame = ef_show; } function ef_show() { if (this._alpha < 100) { this._alpha = this._alpha + HSTEP; } else { this._alpha = 0; this._visible = false; this.onEnterFrame = undefined; _root.gotoAndStop("Game"); } } var HSTEP = 18;
Symbol 1339 MovieClip Frame 1
dload.onRollOver = function () { _root.MABSnd.start(); }; swbtndown.onRollOver = function () { _root.MABSnd.start(); }; swbtnup.onRollOver = function () { _root.MABSnd.start(); }; startbtn.onRollOver = function () { _root.MABSnd.start(); }; cancelbtn.onRollOver = function () { _root.MABSnd.start(); }; swbtndown.onPress = function () { _root.MCBSnd.start(); this._parent.nextFrame(); }; swbtnup.onPress = function () { _root.MCBSnd.start(); this._parent.prevFrame(); }; startbtn.onPress = function () { _root.MCBSnd.start(); _root.CurrentLevel = ls._currentframe; shadow.show(); }; cancelbtn.onPress = function () { _root.MCBSnd.start(); this._parent._parent.gotoAndStop("MMenu"); }; dload.onPress = function () { _root.MCBSnd.start(); _root.gotoAndStop("Download"); }; if (_root.alawar_f == undefined) { dload._visible = true; } else { dload._visible = false; } stop(); swbtnup._visible = false; swbtndown._visible = true; if (firstttime == undefined) { swext._alpha = 0; swext._visible = false; firstttime = false; } else { swext.hide(); } ls._visible = true; shadow._visible = false;
Symbol 1339 MovieClip Frame 2
stop(); swbtnup._visible = true; swbtndown._visible = true; swext._alpha = 60; swext.show(); ls._visible = false;
Symbol 1339 MovieClip Frame 3
stop(); swbtnup._visible = true; swbtndown._visible = true; swext._alpha = 60; swext.show(); ls._visible = false;
Symbol 1339 MovieClip Frame 4
stop(); swbtnup._visible = true; swbtndown._visible = false; swext._alpha = 60; swext.show(); ls._visible = false;
Symbol 1340 MovieClip Frame 1
stop(); mmplay.onRollOver = function () { _root.MABSnd.start(); }; mmexit.onRollOver = function () { _root.MABSnd.start(); }; dload.onRollOver = function () { _root.MABSnd.start(); }; mmplay.onPress = function () { _root.menu.play(); _root.MSSSnd.start(); }; dload.onPress = function () { _root.MCBSnd.start(); _root.gotoAndStop("Download"); }; mmexit.onPress = function () { fscommand ("quit"); if (_root.close_f != undefined) { cstr = ("JavaScript:" + _root.close_f) + "()"; getURL (cstr); } _root.MCBSnd.start(); }; if (_root.close_f == undefined) { mmexit._visible = false; } else { mmexit._visible = true; } if (_root.alawar_f == undefined) { dload._visible = true; } else { dload._visible = false; }
Symbol 1340 MovieClip Frame 8
stop(); sgext._alpha = 0; sgtfk.onRollOver = function () { _root.MABSnd.start(); }; sgsc.onPress = function () { _root.MESnd.start(); }; dload.onRollOver = function () { _root.MABSnd.start(); }; sgsc.onRollOver = function () { this._parent.sgext.show(); _root.MABSnd.start(); }; sgsc.onRollOut = function () { this._parent.sgext.hide(); }; sgtfk.onPress = function () { _root.menu.play(); _root.MSSSnd.start(); }; dload.onPress = function () { _root.MCBSnd.start(); _root.gotoAndStop("Download"); }; if (_root.alawar_f == undefined) { dload._visible = true; } else { dload._visible = false; }
Symbol 1340 MovieClip Frame 15
stop();
Symbol 1344 MovieClip Frame 1
function clear() { Ecnt = 0; Status = "_CLEAR"; var _local2; for (_local2 in this) { removeMovieClip(_local2); } } function show(blockimg) { var _local4; var _local3; Status = "_SHOW"; _local4 = 0; while (_local4 < _root.BLOCKNUMY) { _local3 = 0; while (_local3 < _root.BLOCKNUMX) { if (blockimg[_local4][_local3] > 0) { this.attachMovie(String("_g_" + blockimg[_local4][_local3]), String((("G" + _local4) + "_") + _local3), this.getNextHighestDepth()); this[(("G" + _local4) + "_") + _local3]._x = (_local3 * _root.BLOCKSIZEX) + OFFSETX; this[(("G" + _local4) + "_") + _local3]._y = (_local4 * _root.BLOCKSIZEY) + OFFSETY; this[(("G" + _local4) + "_") + _local3].gotoAndPlay(Math.ceil(Math.random() * 20)); } _local3++; } _local4++; } } function removegem(xn, yn, blockimg) { blockimg[yn][xn] = 0; removeMovieClip(this[(("G" + yn) + "_") + xn]); _parent.dig.attachMovie("_gems_effect", "ge_" + Ecnt, _parent.dig.getNextHighestDepth()); _parent.dig["ge_" + Ecnt]._x = (xn * _root.BLOCKSIZEX) + (_root.BLOCKSIZEX / 2); _parent.dig["ge_" + Ecnt]._y = ((yn * _root.BLOCKSIZEY) + (_root.BLOCKSIZEY / 2)) - 6; Ecnt++; } function removepointer(xn, yn, blockimg) { blockimg[yn][xn] = 0; this[(("G" + yn) + "_") + xn].gotoAndPlay("Remove"); } var OFFSETX = -10; var OFFSETY = -12; var Status; var Ecnt;
Symbol 1345 MovieClip Frame 1
function clear() { Ecnt = 0; Hide_f = false; Status = "_CLEAR"; var _local3; for (each in this) { var _local2 = this[each]; if (_local2._name.slice(0, 3) == "BNS") { removeMovieClip(_local2); } } } function show(blockimg) { var _local4; var _local3; var _local5; Cnt = 0; ObjCnt = 0; Status = "_SHOW"; _local4 = 0; while (_local4 < _root.BLOCKNUMY) { _local3 = 0; while (_local3 < _root.BLOCKNUMX) { if (blockimg[_local4][_local3] > 0) { this.attachMovie(String("_bns_" + blockimg[_local4][_local3]), String((("BNS" + _local4) + "_") + _local3), this.getNextHighestDepth()); this[(("BNS" + _local4) + "_") + _local3].ni = _local4; this[(("BNS" + _local4) + "_") + _local3].nj = _local3; this[(("BNS" + _local4) + "_") + _local3]._xscale = 30; this[(("BNS" + _local4) + "_") + _local3]._yscale = 30; _local5 = (51 - this[(("BNS" + _local4) + "_") + _local3]._width) / 2; this[(("BNS" + _local4) + "_") + _local3]._x = ((_local3 * _root.BLOCKSIZEX) + OFFSETX) + _local5; this[(("BNS" + _local4) + "_") + _local3]._y = ((_local4 * _root.BLOCKSIZEY) + OFFSETY) + _local5; this[(("BNS" + _local4) + "_") + _local3].gotoAndPlay(Math.ceil(Math.random() * 20)); ObjCnt++; } _local3++; } _local4++; } this.onEnterFrame = ef_show; } function ef_show() { Cnt++; var _local8; var _local7; var _local6; var _local4; var _local5 = 0; if (!Hide_f) { for (_local6 in this) { var _local3 = this[_local6]; if ((_local3._name.slice(0, 3) == "BNS") && (_local3._xscale < 100)) { _local3._xscale = _local3._xscale + SSTEP; _local3._yscale = _local3._yscale + SSTEP; _local4 = (51 - _local3._width) / 2; _local3._x = ((_local3.nj * _root.BLOCKSIZEX) + OFFSETX) + _local4; _local3._y = ((_local3.ni * _root.BLOCKSIZEY) + OFFSETY) + _local4; } else if ((_local3._name.slice(0, 3) == "BNS") && (_local3._xscale >= 100)) { _local3._xscale = 100; _local3._yscale = 100; _local3._x = (_local7 * _root.BLOCKSIZEX) + OFFSETX; _local3._y = (_local8 * _root.BLOCKSIZEY) + OFFSETY; _local5++; if (_local5 == ObjCnt) { Hide_f = true; } } } } else if (Cnt > SHOWTIME) { for (_local6 in this) { var _local3 = this[_local6]; if ((_local3._name.slice(0, 3) == "BNS") && (_local3._xscale > 10)) { _local3._xscale = _local3._xscale - SSTEP; _local3._yscale = _local3._yscale - SSTEP; _local4 = (51 - _local3._width) / 2; _local3._x = ((_local3.nj * _root.BLOCKSIZEX) + OFFSETX) + _local4; _local3._y = ((_local3.ni * _root.BLOCKSIZEY) + OFFSETY) + _local4; } else if ((_local3._name.slice(0, 3) == "BNS") && (_local3._xscale <= 10)) { removeMovieClip(_local3); _local5++; if (_local5 == ObjCnt) { _root.win_f = false; this.onEnterFrame = undefined; } } } } } function removebonus(xn, yn, blockimg) { _parent.dig.attachMovie("_gems_effect", "be_" + Ecnt, _parent.dig.getNextHighestDepth()); _parent.dig["be_" + Ecnt]._x = (xn * _root.BLOCKSIZEX) + (_root.BLOCKSIZEX / 2); _parent.dig["be_" + Ecnt]._y = ((yn * _root.BLOCKSIZEY) + (_root.BLOCKSIZEY / 2)) - 6; var _local6 = new Color(_parent.dig["be_" + Ecnt]); _local6.setRGB(_root.CLR_BONUS[blockimg[yn][xn] - 1]); Ecnt++; blockimg[yn][xn] = 0; removeMovieClip(this[(("BNS" + yn) + "_") + xn]); ObjCnt--; } var OFFSETX = -10; var OFFSETY = -12; var SSTEP = 7; var SHOWTIME = 400; var Cnt; var Ecnt; var Status; var ObjCnt; var Hide_f = false;
Symbol 1346 MovieClip Frame 1
function clear() { Status = "_CLEAR"; var _local2 = this[each]; for (each in this) { _local2 = this[each]; removeMovieClip(_local2); } } function show(blockimg) { var _local4; var _local3; _local4 = 0; while (_local4 < dCnt.lenght) { dCnt.shift(); dXn.shift(); dYn.shift(); _local4++; } Status = "_SHOW"; _local4 = 0; while (_local4 < _root.BLOCKNUMY) { _local3 = 0; while (_local3 < _root.BLOCKNUMX) { if (blockimg[_local4][_local3] > 0) { if ((this[(("B" + _local4) + "_") + _local3] != undefined) && (this[(("B" + _local4) + "_") + _local3]._visible)) { removeMovieClip(this[(("B" + _local4) + "_") + _local3]); } if (this[(("B" + _local4) + "_") + _local3] == undefined) { this.attachMovie(String("_b_" + blockimg[_local4][_local3]), String((("B" + _local4) + "_") + _local3), this.getNextHighestDepth()); } this[(("B" + _local4) + "_") + _local3]._x = _local3 * _root.BLOCKSIZEX; this[(("B" + _local4) + "_") + _local3]._y = _local4 * _root.BLOCKSIZEY; } _local3++; } _local4++; } this.onEnterFrame = ef_undig; } function dig(xn, yn) { this.attachMovie("_block_effect", String((("E" + yn) + "_") + xn), this.getNextHighestDepth()); this[(("E" + yn) + "_") + xn]._x = xn * _root.BLOCKSIZEX; this[(("E" + yn) + "_") + xn]._y = yn * _root.BLOCKSIZEY; this[(("E" + yn) + "_") + xn].exn = xn; this[(("E" + yn) + "_") + xn].eyn = yn; _root.CheckMapL1[yn][xn] = -1; dXn.push(xn); dYn.push(yn); dCnt.push(TIME * FPS); } function ef_undig() { var _local3; var _local4; var _local5; _local3 = 0; while (_local3 < dCnt.length) { dCnt[_local3]--; if (dCnt[_local3] <= 0) { dCnt.shift(); _local4 = dXn.shift(); _local5 = dYn.shift(); _root.CheckMapL1[_local5][_local4] = 1; this[(("E" + _local5) + "_") + _local4].show(); } _local3++; } } var TIME = 8; var FPS = 35; var Status; var dCnt = new Array(50); var dXn = new Array(50); var dYn = new Array(50);
Symbol 1348 MovieClip Frame 1
function clear() { var _local2 = new Object(); for (each in this) { _local2 = this[each]; removeMovieClip(_local2); } } function refresh(blockimg) { var _local4; var _local3; _local4 = 0; while (_local4 < _root.BLOCKNUMY) { _local3 = 0; while (_local3 < _root.BLOCKNUMX) { if (blockimg[_local4][_local3] == -1) { if (this[(("D" + _local4) + "_") + _local3] == undefined) { this.attachMovie("_dig_", String((("D" + _local4) + "_") + _local3), this.getNextHighestDepth()); } this[(("D" + _local4) + "_") + _local3]._x = _local3 * _root.BLOCKSIZEX; this[(("D" + _local4) + "_") + _local3]._y = _local4 * _root.BLOCKSIZEY; if ((blockimg[_local4][_local3 + 1] == 1) || (blockimg[_local4][_local3 + 1] == 2)) { this[(("D" + _local4) + "_") + _local3].sr = true; } else { this[(("D" + _local4) + "_") + _local3].sr = false; } if ((blockimg[_local4][_local3 - 1] == 1) || (blockimg[_local4][_local3 - 1] == 2)) { this[(("D" + _local4) + "_") + _local3].sl = true; } else { this[(("D" + _local4) + "_") + _local3].sl = false; } if ((blockimg[_local4 - 1][_local3] == 1) || (blockimg[_local4 - 1][_local3] == 2)) { this[(("D" + _local4) + "_") + _local3].su = true; } else { this[(("D" + _local4) + "_") + _local3].su = false; } if ((blockimg[_local4 + 1][_local3] == 1) || (blockimg[_local4 + 1][_local3] == 2)) { this[(("D" + _local4) + "_") + _local3].sd = true; } else { this[(("D" + _local4) + "_") + _local3].sd = false; } this[(("D" + _local4) + "_") + _local3].refresh(); } else if (this[(("D" + _local4) + "_") + _local3] != undefined) { removeMovieClip(this[(("D" + _local4) + "_") + _local3]); } _local3++; } _local4++; } }
Symbol 1695 MovieClip Frame 21
_parent._parent.dig();
Symbol 1695 MovieClip Frame 32
_parent._parent.gof();
Symbol 1761 MovieClip Frame 21
_parent._parent.dig();
Symbol 1761 MovieClip Frame 32
_parent._parent.gof();
Symbol 1826 MovieClip Frame 21
_parent._parent.dig();
Symbol 1826 MovieClip Frame 32
_parent._parent.gof();
Symbol 1889 MovieClip Frame 31
stop(); _parent._parent.snowygone();
Symbol 1954 MovieClip Frame 32
stop(); this._parent._parent._parent.snowydead();
Symbol 1955 MovieClip Frame 5
stop();
Symbol 1956 MovieClip Frame 5
stop();
Symbol 1957 MovieClip Frame 1
stop();
Symbol 1957 MovieClip Frame 2
stop();
Symbol 1957 MovieClip Frame 3
stop();
Symbol 1957 MovieClip Frame 4
stop();
Symbol 1957 MovieClip Frame 5
stop();
Symbol 1957 MovieClip Frame 6
stop();
Symbol 1957 MovieClip Frame 7
stop();
Symbol 1957 MovieClip Frame 8
stop();
Symbol 1957 MovieClip Frame 9
stop();
Symbol 1957 MovieClip Frame 10
stop();
Symbol 1957 MovieClip Frame 11
stop();
Symbol 1957 MovieClip Frame 12
stop();
Symbol 1957 MovieClip Frame 13
stop();
Symbol 1957 MovieClip Frame 14
stop();
Symbol 1957 MovieClip Frame 15
stop();
Symbol 1957 MovieClip Frame 16
stop();
Symbol 1957 MovieClip Frame 17
stop();
Symbol 1957 MovieClip Frame 18
stop();
Symbol 1957 MovieClip Frame 19
stop();
Symbol 1957 MovieClip Frame 20
stop();
Symbol 1957 MovieClip Frame 21
stop();
Symbol 1957 MovieClip Frame 22
stop();
Symbol 1957 MovieClip Frame 23
stop();
Symbol 1957 MovieClip Frame 24
stop();
Symbol 1957 MovieClip Frame 25
stop();
Symbol 1958 MovieClip Frame 1
function init(sx, sy) { fall_f = false; this._visible = false; Status = "_RIGHT"; DigL_f = false; DigR_f = false; this._x = sx * _root.BLOCKSIZEX; this._y = sy * _root.BLOCKSIZEY; this.onEnterFrame = undefined; _parent.onMouseDown = undefined; _parent.onMouseUp = undefined; } function show() { _root.hero_appear_Snd.start(); this._visible = true; } function start() { _parent.onMouseDown = pressmouse; _parent.onMouseUp = releasemouse; this.onEnterFrame = ef_start; } function ef_start() { var _local4; var _local7; var _local8; var _local6; var _local5; if (mouse_f) { checkmouse(); } if (((Key.isDown(37) || (Key.isDown(39))) || (Key.isDown(38))) || (Key.isDown(40))) { _local6 = Key.isDown(37); _local5 = Key.isDown(39); _local7 = Key.isDown(38); _local8 = Key.isDown(40); } else { _local6 = left_key; _local5 = right_key; _local7 = up_key; _local8 = down_key; } if (_root.CheckMapL1[getyn((this._y + (_root.BLOCKSIZEY / 2)) - 1E-7)][getxn(this._x)] == 1) { this.onEnterFrame = undefined; _root.hero_death2_Snd.start(); if (Status == "_RIGHT") { dir.gotoAndStop("DeadL"); } else { dir.gotoAndStop("DeadR"); } return(undefined); } _local4 = _root.CheckGemsL1[getyn(this._y)][getxn(this._x)]; if ((_local4 != 0) && (_local4 != 9)) { _root.gamedy.gems.removegem(getxn(this._x), getyn(this._y), _root.CheckGemsL1); _root.gamedy.takegem(_local4); } _local4 = _root.CheckBonusesL1[getyn(this._y)][getxn(this._x)]; if (_root.win_f && (_local4 != 0)) { _root.gamedy.bonuses.removebonus(getxn(this._x), getyn(this._y), _root.CheckBonusesL1); _root.gamedy.takebonus(_local4); } if (_root.CheckMapL1[getyn((this._y + (_root.BLOCKSIZEY / 2)) - 1E-7)][getxn(this._x)] == 6) { this.onEnterFrame = undefined; this._x = getxn(this._x) * _root.BLOCKSIZEX; this._y = getyn(this._y) * _root.BLOCKSIZEY; _root.hero_exit_Snd.start(); dir.gotoAndStop("Exit"); return(undefined); } if (checkmap(getxn(this._x), getyn((this._y + (_root.BLOCKSIZEY / 2)) - 1E-7)) != 3) { if ((checkmap(getxn(this._x), getyn(this._y - (_root.BLOCKSIZEY / 2))) != 5) || (Stick_f && (this._y != (getyn(this._y) * _root.BLOCKSIZEY)))) { _local4 = checkmap(getxn(this._x), getyn(this._y + (_root.BLOCKSIZEY / 2))); if ((_local4 == 0) || (_local4 == 5)) { _local4 = checkmap(getxn(this._x), getyn((this._y + (_root.BLOCKSIZEY / 2)) + SYSTEP)); if ((_local4 == 0) || (_local4 == 5)) { if (!fall_f) { this.hero_fall_Snd.start(); fall_f = true; } Stick_f = false; this._y = this._y + SYSTEP; this._x = getxn(this._x) * _root.BLOCKSIZEX; if (Status == "_RIGHT") { dir.gotoAndStop("FlyRight"); } else { dir.gotoAndStop("FlyLeft"); } return(undefined); } this._y = getyn(this._y) * _root.BLOCKSIZEY; this.hero_fall_Snd.stop(); fall_f = false; if (checkmap(getxn(this._x), getyn(this._y + (_root.BLOCKSIZEY / 2))) != 3) { _parent.attachMovie("_dust_effect", "dust", _parent.getNextHighestDepth()); _parent.dust._x = this._x + DUSTX; _parent.dust._y = this._y + DUSTY; _root.hero_landing_Snd.start(); } return(undefined); } } else if (!Stick_f) { this._y = getyn(this._y) * _root.BLOCKSIZEY; Stick_f = true; return(undefined); } } if (_local6 && (!_local5)) { var _local9; if (checkmap(getxn(this._x), getyn((this._y + (_root.BLOCKSIZEY / 2)) - 1E-7)) == 5) { dir.gotoAndStop("StickgoLeft"); } else if (checkmap(getxn(this._x), getyn((this._y + (_root.BLOCKSIZEY / 2)) - 1E-7)) == 3) { dir.gotoAndStop("LiftLeft"); } else { dir.gotoAndStop("GoLeft"); } Status = "_LEFT"; if (checkmap(getxn(this._x), getyn(this._y) + 1) == 4) { _local9 = SXSTEP / 2; } else { _local9 = SXSTEP; } _local4 = checkmap(getxn((this._x - (_root.BLOCKSIZEX / 2)) - _local9), getyn(this._y)); if (((_local4 == 0) || (_local4 == 3)) || (_local4 == 5)) { this._x = this._x - _local9; this._y = getyn(this._y) * _root.BLOCKSIZEY; } else { this._x = getxn(this._x - (_root.BLOCKSIZEX / 2)) * _root.BLOCKSIZEX; checkstand(); return(undefined); } } if ((!_local6) && (_local5)) { if (checkmap(getxn(this._x), getyn((this._y + (_root.BLOCKSIZEY / 2)) - 1E-7)) == 5) { dir.gotoAndStop("StickgoRight"); } else if (checkmap(getxn(this._x), getyn((this._y + (_root.BLOCKSIZEY / 2)) - 1E-7)) == 3) { dir.gotoAndStop("LiftRight"); } else { dir.gotoAndStop("GoRight"); } Status = "_RIGHT"; if (checkmap(getxn(this._x), getyn(this._y) + 1) == 4) { var _local9 = SXSTEP / 2; } else { var _local9 = SXSTEP; } _local4 = checkmap(getxn((this._x + (_root.BLOCKSIZEX / 2)) + _local9), getyn(this._y)); if (((_local4 == 0) || (_local4 == 3)) || (_local4 == 5)) { this._x = this._x + _local9; this._y = getyn(this._y) * _root.BLOCKSIZEY; } else { this._x = getxn(this._x) * _root.BLOCKSIZEX; checkstand(); return(undefined); } } if (((!_local6) && (!_local5)) && (!(_local7 || (_local8)))) { checkstand(); } if (_local6 && (_local5)) { checkstand(); return(undefined); } if ((((!_local8) && (_local7)) && (!_local6)) && (!_local5)) { _local4 = checkmap(getxn(this._x), getyn((this._y + (_root.BLOCKSIZEY / 2)) - 1E-8)); if ((_local4 != 0) && (_local4 != 5)) { _local4 = checkmap(getxn(this._x), getyn((this._y - (_root.BLOCKSIZEY / 2)) - LUPSTEP)); if ((_local4 == 0) || (_local4 == 3)) { if (checkmap(getxn(this._x), getyn((this._y + (_root.BLOCKSIZEY / 2)) - 1E-8)) == 3) { dir.gotoAndStop("LiftUp"); } this._y = this._y - LUPSTEP; this._x = getxn(this._x) * _root.BLOCKSIZEX; // unexpected jump } this._y = getyn(this._y - (_root.BLOCKSIZEY / 2)) * _root.BLOCKSIZEY; checkstand(); return(undefined); } checkstand(); return(undefined); } if (((_local8 && (!_local7)) && (!_local6)) && (!_local5)) { if (Stick_f) { tstep = SDOWNSTEP; } else { tstep = LDOWNSTEP; } _local4 = checkmap(getxn(this._x), getyn((this._y + (_root.BLOCKSIZEY / 2)) + tstep)); if (((_local4 == 0) || (_local4 == 3)) || (_local4 == 5)) { if (checkmap(getxn(this._x), getyn((this._y + (_root.BLOCKSIZEY / 2)) - 1E-8)) == 3) { dir.gotoAndStop("LiftDown"); } this._y = this._y + tstep; this._x = getxn(this._x) * _root.BLOCKSIZEX; } else { this._y = getyn(this._y) * _root.BLOCKSIZEY; checkstand(); return(undefined); } } if (Key.isDown(90) && (!Key.isDown(88))) { this._x = getxn(this._x) * _root.BLOCKSIZEX; this._y = getyn(this._y) * _root.BLOCKSIZEY; stopf(); if (checkmap(getxn(this._x), getyn((this._y + (_root.BLOCKSIZEY / 2)) - 1E-7)) == 5) { dir.gotoAndStop("DigSLeft"); } else if (checkmap(getxn(this._x), getyn((this._y + (_root.BLOCKSIZEY / 2)) - 1E-7)) == 3) { dir.gotoAndStop("DigLLeft"); } else { dir.gotoAndStop("DigLeft"); } if ((checkmap(getxn(this._x) - 1, getyn(this._y) + 1) == 1) && ((checkmap(getxn(this._x) - 1, getyn(this._y)) == 0) || (checkmap(getxn(this._x) - 1, getyn(this._y)) == 5))) { _root.hero_dig_Snd.start(); DigL_f = true; } } if ((!Key.isDown(90)) && (Key.isDown(88))) { this._x = getxn(this._x) * _root.BLOCKSIZEX; this._y = getyn(this._y) * _root.BLOCKSIZEY; stopf(); if (checkmap(getxn(this._x), getyn((this._y + (_root.BLOCKSIZEY / 2)) - 1E-7)) == 5) { dir.gotoAndStop("DigSRight"); } else if (checkmap(getxn(this._x), getyn((this._y + (_root.BLOCKSIZEY / 2)) - 1E-7)) == 3) { dir.gotoAndStop("DigLRight"); } else { dir.gotoAndStop("DigRight"); } if ((checkmap(getxn(this._x) + 1, getyn(this._y) + 1) == 1) && ((checkmap(getxn(this._x) + 1, getyn(this._y)) == 0) || (checkmap(getxn(this._x) + 1, getyn(this._y)) == 5))) { _root.hero_dig_Snd.start(); DigR_f = true; } } } function checkmap(numx, numy) { var _local2; if ((((numx < 0) || (numx > _root.BLOCKNUMX)) || (numy < 0)) || (numy > _root.BLOCKNUMY)) { _local2 = 2; } else { _local2 = _root.CheckMapL1[numy][numx]; } if ((_local2 == -1) || (_local2 == 6)) { _local2 = 0; } return(_local2); } function getxn(curx) { return(Math.round(curx / _root.BLOCKSIZEX)); } function getyn(cury) { return(Math.round(cury / _root.BLOCKSIZEY)); } function stopf() { this.onEnterFrame = undefined; } function gof() { this.onEnterFrame = ef_start; } function dig() { if (DigL_f) { _parent.map.dig(getxn(this._x) - 1, getyn(this._y) + 1); DigL_f = false; if (_root.CheckGemsL1[getyn(this._y)][getxn(this._x) - 1] == 9) { _root.gamedy.gems.removepointer(getxn(this._x) - 1, getyn(this._y), _root.CheckGemsL1); } } if (DigR_f) { _parent.map.dig(getxn(this._x) + 1, getyn(this._y) + 1); DigR_f = false; if (_root.CheckGemsL1[getyn(this._y)][getxn(this._x) + 1] == 9) { _root.gamedy.gems.removepointer(getxn(this._x) + 1, getyn(this._y), _root.CheckGemsL1); } } } function checkstand() { var _local3; var _local4; _local3 = ""; _local4 = checkmap(getxn(this._x), getyn((this._y + (_root.BLOCKSIZEY / 2)) - 1E-7)); if (_local4 == 3) { _local3 = "SLift"; } else if (_local4 == 5) { _local3 = "Stick"; } else { _local3 = "Stand"; } if (Status == "_RIGHT") { _local3 = _local3 + "Right"; } if (Status == "_LEFT") { _local3 = _local3 + "Left"; } dir.gotoAndStop(_local3); } function snowygone() { _parent.endlevel(); } function snowydead() { _parent.loselevel(); } function checkmouse() { var _local4; var _local5; var _local7 = 16; var _local6 = 12; var _local8 = 10; _local4 = checkmap(getxn(this._x), getyn((this._y + (_root.BLOCKSIZEY / 2)) - 1E-8)); _local5 = checkmap(getxn(this._x), getyn(this._y + (_root.BLOCKSIZEY / 2))); if (getyn(_parent._ymouse - (_root.BLOCKSIZEY / 2)) < getyn(this._y)) { up_key = true; } else { up_key = false; } if (getyn(_parent._ymouse - (_root.BLOCKSIZEY / 2)) > getyn(this._y)) { down_key = true; } else { down_key = false; } if ((up_key && (_local4 == 3)) || (down_key && (_local5 == 3))) { right_key = false; left_key = false; return(undefined); } if (getxn(_parent._xmouse - (_root.BLOCKSIZEX / 2)) > getxn(this._x)) { right_key = true; } else { right_key = false; } if (getxn(_parent._xmouse - (_root.BLOCKSIZEX / 2)) < getxn(this._x)) { left_key = true; } else { left_key = false; } } function pressmouse() { mouse_f = true; } function releasemouse() { mouse_f = false; left_key = false; right_key = false; up_key = false; down_key = false; } var SXSTEP = 3.5; var SYSTEP = 8; var LUPSTEP = 3; var LDOWNSTEP = 4.5; var SDOWNSTEP = 8; var DUSTX = -10; var DUSTY = 5; var up_key; var down_key; var left_key; var right_key; var z_key; var x_key; var Status; var DigL_f; var DigR_f; var Stick_f = false; var mouse_f = false; var fall_f = false; var hero_fall_Snd = new Sound(this); hero_fall_Snd.attachSound("hero_fall");
Symbol 1970 MovieClip Frame 1
function ef_shadow() { if (_root.gamedy.shadow.Status == "_READY") { this.onEnterFrame = undefined; _root.gotoAndStop("Menu"); } } menu.onRollOver = function () { _root.MABSnd.start(); }; menu.onRelease = function () { _root.MCBSnd.start(); _root.gamedy.shadow.show(); this._parent.onEnterFrame = ef_shadow; };
Symbol 1979 MovieClip Frame 1
stop();
Symbol 1979 MovieClip Frame 2
stop();
Symbol 1979 MovieClip Frame 3
stop();
Symbol 1979 MovieClip Frame 4
stop();
Symbol 1987 MovieClip Frame 1
function go() { area.onMouseDown = undefined; Key.removeListener(keyListener); _root.gamedy.shadow.show(); this.onEnterFrame = ef_go; } function ef_go() { if (_root.gamedy.shadow.Status == "_READY") { this.onEnterFrame = undefined; _root.gamedy.nextlevel(); } } function init() { this._visible = false; } function show() { _root.levelcompleted_Snd.start(); _root.gamedy.ighelp._visible = false; InitX = this._x; InitY = this._y; InitH = this._height; InitW = this._width; this._visible = true; this._alpha = 0; this._xscale = 30; this._yscale = 30; this._x = InitX + ((InitW - this._width) / 2); this._y = InitY + ((InitH - this._height) / 2); this.onEnterFrame = ef_show; } function ef_show() { if (this._xscale < 100) { if (this._alpha < 100) { this._alpha = this._alpha + SALPHA; } this._xscale = this._xscale + SSCALE; this._yscale = this._xscale; this._x = InitX + ((InitW - this._width) / 2); this._y = InitY + ((InitH - this._height) / 2); } else { this._alpha = 100; this._xscale = 100; this._yscale = 100; this._x = InitX; this._y = InitY; this.onEnterFrame = undefined; Key.addListener(keyListener); area.onMouseDown = function () { go(); }; } } var SALPHA = 15; var SSCALE = 8; var InitX; var InitY; var InitH; var InitW; var keyListener = new Object(); keyListener.onKeyDown = function () { go(); }; dload.onRollOver = function () { _root.MABSnd.start(); }; dload.onPress = function () { _root.MCBSnd.start(); _root.gotoAndStop("Download"); }; if (_root.alawar_f == undefined) { dload._visible = true; } else { dload._visible = false; }
Symbol 1991 MovieClip Frame 1
if (_root.alawar_f == undefined) { barrow._visible = false; } else { barrow._visible = true; }
Symbol 1992 MovieClip Frame 1
function show() { this.onEnterFrame = ef_show; } function ef_show() { if (this._alpha < 100) { this._alpha = this._alpha + STEP; } else { this._alpha = 100; this.onEnterFrame = undefined; } } function hide() { this.onEnterFrame = ef_hide; } function ef_hide() { if (this._alpha > 0) { this._alpha = this._alpha - STEP; } else { this._alpha = 0; this.onEnterFrame = undefined; } } var STEP = 8;
Symbol 1993 MovieClip Frame 1
function go() { area.onMouseDown = undefined; Key.removeListener(keyListener); _root.gamedy.shadow.show(); this.onEnterFrame = ef_go; } function ef_go() { if (_root.gamedy.shadow.Status == "_READY") { this.onEnterFrame = undefined; _root.gotoAndStop("Menu"); } } function init() { this._visible = false; } function show() { _root.levelcompleted_Snd.start(); _root.gamedy.ighelp._visible = false; InitX = this._x; InitY = this._y; InitH = this._height; InitW = this._width; this._visible = true; this._alpha = 0; this._xscale = 30; this._yscale = 30; this._x = InitX + ((InitW - this._width) / 2); this._y = InitY + ((InitH - this._height) / 2); this.onEnterFrame = ef_show; } function ef_show() { if (this._xscale < 100) { if (this._alpha < 100) { this._alpha = this._alpha + SALPHA; } this._xscale = this._xscale + SSCALE; this._yscale = this._xscale; this._x = InitX + ((InitW - this._width) / 2); this._y = InitY + ((InitH - this._height) / 2); } else { this._alpha = 100; this._xscale = 100; this._yscale = 100; this._x = InitX; this._y = InitY; this.onEnterFrame = undefined; Key.addListener(keyListener); area.onMouseDown = function () { go(); }; arrow.show(); } } var SALPHA = 15; var SSCALE = 8; var InitX; var InitY; var InitH; var InitW; var keyListener = new Object(); keyListener.onKeyDown = function () { go(); }; dload.onRollOver = function () { _root.MABSnd.start(); }; dload.onPress = function () { _root.MCBSnd.start(); _root.gotoAndStop("Download"); }; if (_root.alawar_f == undefined) { dload._visible = true; } else { dload._visible = false; }
Symbol 1996 MovieClip Frame 1
function go() { area.onMouseDown = undefined; Key.removeListener(keyListener); _root.gamedy.shadow.show(); this.onEnterFrame = ef_go; } function ef_go() { if (_root.gamedy.shadow.Status == "_READY") { this.onEnterFrame = undefined; _root.gotoAndStop("Menu"); } } function init() { this._visible = false; } function show() { _root.gameover_Snd.start(); _root.gamedy.ighelp._visible = false; InitX = this._x; InitY = this._y; InitH = this._height; InitW = this._width; this._visible = true; this._alpha = 0; this._xscale = 30; this._yscale = 30; this._x = InitX + ((InitW - this._width) / 2); this._y = InitY + ((InitH - this._height) / 2); this.onEnterFrame = ef_show; } function ef_show() { if (this._xscale < 100) { if (this._alpha < 100) { this._alpha = this._alpha + SALPHA; } this._xscale = this._xscale + SSCALE; this._yscale = this._xscale; this._x = InitX + ((InitW - this._width) / 2); this._y = InitY + ((InitH - this._height) / 2); } else { this._alpha = 100; this._xscale = 100; this._yscale = 100; this._x = InitX; this._y = InitY; this.onEnterFrame = undefined; Key.addListener(keyListener); area.onMouseDown = function () { go(); }; } } var SALPHA = 15; var SSCALE = 8; var InitX; var InitY; var InitH; var InitW; var keyListener = new Object(); keyListener.onKeyDown = function () { go(); };
Symbol 1997 MovieClip Frame 1
function init() { go.init(); lc.init(); ec.init(); }
Symbol 1998 MovieClip Frame 1
function hide() { Status = "_HIDE"; this._visible = true; this._alpha = 100; this.onEnterFrame = ef_hide; } function ef_hide() { if (this._alpha > 0) { this._alpha = this._alpha - HSTEP; } else { this._alpha = 100; this._visible = false; this.onEnterFrame = undefined; Status = "_READY"; } } function show() { Status = "_SHOW"; this._visible = true; this._alpha = 0; this.onEnterFrame = ef_show; } function ef_show() { if (this._alpha < 100) { this._alpha = this._alpha + SSTEP; } else { this._alpha = 100; this.onEnterFrame = undefined; Status = "_READY"; } } var HSTEP = 12; var SSTEP = 25; var Status;
Symbol 1999 MovieClip Frame 1
function init(level) { var _local3; var _local2; _root.win_f = false; _local3 = 0; while (_local3 < _root.BLOCKNUMY) { _local2 = 0; while (_local2 < _root.BLOCKNUMX) { _root.BlockImgL1[_local3][_local2] = _root["LD_BlockImgL" + level][_local3][_local2]; _root.WBlockImgL1[_local3][_local2] = _root["LD_WBlockImgL" + level][_local3][_local2]; _root.CheckMapL1[_local3][_local2] = _root["LD_CheckMapL" + level][_local3][_local2]; _root.WCheckMapL1[_local3][_local2] = _root["LD_WCheckMapL" + level][_local3][_local2]; _root.CheckGemsL1[_local3][_local2] = _root["LD_CheckGemsL" + level][_local3][_local2]; _root.CheckBonusesL1[_local3][_local2] = _root["LD_CheckBonusesL" + level][_local3][_local2]; _local2++; } _local3++; } _root.SnowyPosL1[0] = _root["LD_SnowyPosL" + level][0]; _root.SnowyPosL1[1] = _root["LD_SnowyPosL" + level][1]; _root.GemsL1 = _root["LD_GemsL" + level]; _root.CurrentScore = 0; _root.Gems = _root.GemsL1; _root.CurrentLevel = level; map.clear(); dig.clear(); gems.clear(); bonuses.clear(); snowy.init(_root.SnowyPosL1[0], _root.SnowyPosL1[1]); menu.init(); ighelp.gotoAndStop(_root.LD_IGHELP[level - 1] + 1); ighelp._visible = false; info.level.text = _root.CurrentLevel; info.gems.text = _root.Gems; info.lives.text = _root.Lives; info.score.text = _root.CurrentScore; } function start() { map.show(_root.BlockImgL1); gems.show(_root.CheckGemsL1); snowy.show(); snowy.start(); shadow.hide(); ighelp._visible = true; } function takegem(gem) { var _local2; _root.Gems--; info.gems.text = _root.Gems; _root.CurrentScore = _root.CurrentScore + _root.SC_GEM[gem - 1]; info.score.text = _root.CurrentScore; if (_root.Gems == 0) { _root.lastgem_Snd.start(); winlevel(); } else { _local2 = Math.ceil(Math.random() * 4); _root[("getgem" + _local2) + "_Snd"].start(); } } function takebonus(bonus) { var _local2; if (bonus == 1) { _root.getlifebonus_Snd.start(); _root.Lives++; info.lives.text = _root.Lives; } else { _local2 = Math.ceil(Math.random() * 4); _root[("getscorebonus" + _local2) + "_Snd"].start(); } _root.CurrentScore = _root.CurrentScore + _root.SC_BONUS[bonus - 1]; info.score.text = _root.CurrentScore; } function winlevel() { i = 0; while (i < _root.BLOCKNUMY) { j = 0; while (j < _root.BLOCKNUMX) { if (_root.CheckMapL1[i][j] != -1) { _root.CheckMapL1[i][j] = _root.WCheckMapL1[i][j]; } j++; } i++; } map.show(_root.WBlockImgL1); _root.win_f = true; bonuses.show(_root.CheckBonusesL1); } function endlevel() { _root.inf.level = _root.CurrentLevel; _root.so.data.content = _root.inf; if (_root.CurrentLevel == _root.GD_LEVELS) { menu.ec.show(); } else { menu.lc.show(); } } function nextlevel() { _root.CurrentLevel++; init(_root.CurrentLevel); start(); } function loselevel() { if (_root.Lives == 0) { menu.go.show(); } else { shadow.show(); this.onEnterFrame = ef_loselevel; } } function ef_loselevel() { if (shadow.Status == "_READY") { this.onEnterFrame = undefined; _root.Lives--; init(_root.CurrentLevel); start(); } }
Symbol 2016 MovieClip Frame 1
back.onRollOver = function () { _root.MABSnd.start(); }; dload.onRollOver = function () { _root.MABSnd.start(); }; back.onPress = function () { _root.MCBSnd.start(); _root.gotoAndStop("Menu"); }; dload.onPress = function () { _root.MCBSnd.start(); _root.GotoDownload(); };

Library Items

Symbol 1 Sound [levelcompleted]
Symbol 2 Sound [lastgem]
Symbol 3 Sound [hints_appear]
Symbol 4 Sound [hero_landing]
Symbol 5 Sound [hero_fall]
Symbol 6 Sound [hero_exit]
Symbol 7 Sound [hero_dig]
Symbol 8 Sound [hero_death2]
Symbol 9 Sound [hero_appear]
Symbol 10 Sound [getscorebonus4]
Symbol 11 Sound [getscorebonus3]
Symbol 12 Sound [getscorebonus2]
Symbol 13 Sound [getscorebonus1]
Symbol 14 Sound [getlifebonus]
Symbol 15 Sound [getgem4]
Symbol 16 Sound [getgem3]
Symbol 17 Sound [getgem2]
Symbol 18 Sound [getgem1]
Symbol 19 Sound [gameover]
Symbol 20 Sound [007_switchscreen1]
Symbol 21 Sound [006_error]
Symbol 22 Sound [005_clickbutton]
Symbol 23 Sound [003_activatebutton]
Symbol 24 BitmapUsed by:25
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Symbol 26 BitmapUsed by:27
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Symbol 30 BitmapUsed by:31
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Symbol 32 BitmapUsed by:33
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Symbol 34 BitmapUsed by:35
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Instance Names

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"rdig"Symbol 1180 MovieClip [_dig_] Frame 1Symbol 1176 MovieClip
"ldig"Symbol 1180 MovieClip [_dig_] Frame 1Symbol 1177 MovieClip
"ddig"Symbol 1180 MovieClip [_dig_] Frame 1Symbol 1178 MovieClip
"udig"Symbol 1180 MovieClip [_dig_] Frame 1Symbol 1179 MovieClip
"up1"Symbol 1191 MovieClip Frame 1Symbol 1188 MovieClip
"down1"Symbol 1191 MovieClip Frame 1Symbol 1190 MovieClip
"text1"Symbol 1193 MovieClip Frame 1Symbol 1191 MovieClip
"text2"Symbol 1193 MovieClip Frame 1Symbol 1191 MovieClip
"L1"Symbol 1217 MovieClip Frame 1Symbol 1200 MovieClip
"L2"Symbol 1217 MovieClip Frame 1Symbol 1202 MovieClip
"L3"Symbol 1217 MovieClip Frame 1Symbol 1204 MovieClip
"L4"Symbol 1217 MovieClip Frame 1Symbol 1206 MovieClip
"L5"Symbol 1217 MovieClip Frame 1Symbol 1208 MovieClip
"L6"Symbol 1217 MovieClip Frame 1Symbol 1210 MovieClip
"L7"Symbol 1217 MovieClip Frame 1Symbol 1212 MovieClip
"L8"Symbol 1217 MovieClip Frame 1Symbol 1214 MovieClip
"L9"Symbol 1217 MovieClip Frame 1Symbol 1215 MovieClip
"L10"Symbol 1217 MovieClip Frame 1Symbol 1216 MovieClip
"loading"Symbol 1223 MovieClip Frame 1Symbol 1217 MovieClip
"progress"Symbol 1223 MovieClip Frame 1Symbol 1220 MovieClip
"dummy"Symbol 1223 MovieClip Frame 1Symbol 1222 MovieClip
"target"Symbol 1226 MovieClip Frame 1Symbol 1225 MovieClip
"text"Symbol 1228 MovieClip Frame 1Symbol 1193 MovieClip
"shadow"Symbol 1228 MovieClip Frame 1Symbol 1197 MovieClip
"prnload"Symbol 1228 MovieClip Frame 1Symbol 1223 MovieClip
"maskmc"Symbol 1228 MovieClip Frame 1Symbol 1226 MovieClip
"filled"Symbol 1228 MovieClip Frame 1Symbol 1227 MovieClip
"barrow"Symbol 1275 MovieClip Frame 1Symbol 1272 MovieClip
"barrow"Symbol 1288 MovieClip Frame 1Symbol 1285 MovieClip
"slbtnleft"Symbol 1316 MovieClip Frame 1Symbol 1282 Button
"slbtnright"Symbol 1316 MovieClip Frame 1Symbol 1282 Button
"warning"Symbol 1316 MovieClip Frame 1Symbol 1295 MovieClip
"swbtndown"Symbol 1339 MovieClip Frame 1Symbol 1282 Button
"swbtnup"Symbol 1339 MovieClip Frame 1Symbol 1282 Button
"swext"Symbol 1339 MovieClip Frame 1Symbol 1289 MovieClip
"ls"Symbol 1339 MovieClip Frame 1Symbol 1316 MovieClip
"cancelbtn"Symbol 1339 MovieClip Frame 1Symbol 1320 Button
"dload"Symbol 1339 MovieClip Frame 1Symbol 1255 Button
"startbtn"Symbol 1339 MovieClip Frame 1Symbol 1324 Button
"shadow"Symbol 1339 MovieClip Frame 1Symbol 1325 MovieClip
"mmplay"Symbol 1340 MovieClip Frame 1Symbol 1244 Button
"mmexit"Symbol 1340 MovieClip Frame 1Symbol 1247 Button
"dload"Symbol 1340 MovieClip Frame 1Symbol 1255 Button
"sgtfk"Symbol 1340 MovieClip Frame 8Symbol 1261 Button
"sgsc"Symbol 1340 MovieClip Frame 8Symbol 1267 Button
"dload"Symbol 1340 MovieClip Frame 8Symbol 1255 Button
"sgext"Symbol 1340 MovieClip Frame 8Symbol 1276 MovieClip
"dir"Symbol 1958 MovieClip Frame 1Symbol 1957 MovieClip
"level"Symbol 1970 MovieClip Frame 1Symbol 1962 EditableText
"gems"Symbol 1970 MovieClip Frame 1Symbol 1963 EditableText
"score"Symbol 1970 MovieClip Frame 1Symbol 1964 EditableText
"lives"Symbol 1970 MovieClip Frame 1Symbol 1965 EditableText
"menu"Symbol 1970 MovieClip Frame 1Symbol 1969 Button
"dload"Symbol 1987 MovieClip Frame 1Symbol 1255 Button
"area"Symbol 1987 MovieClip Frame 1Symbol 1986 MovieClip
"barrow"Symbol 1991 MovieClip Frame 1Symbol 1989 MovieClip
"dload"Symbol 1993 MovieClip Frame 1Symbol 1255 Button
"area"Symbol 1993 MovieClip Frame 1Symbol 1986 MovieClip
"arrow"Symbol 1993 MovieClip Frame 1Symbol 1992 MovieClip
"area"Symbol 1996 MovieClip Frame 1Symbol 1986 MovieClip
"lc"Symbol 1997 MovieClip Frame 1Symbol 1987 MovieClip
"ec"Symbol 1997 MovieClip Frame 1Symbol 1993 MovieClip
"go"Symbol 1997 MovieClip Frame 1Symbol 1996 MovieClip
"gems"Symbol 1999 MovieClip Frame 1Symbol 1344 MovieClip
"bonuses"Symbol 1999 MovieClip Frame 1Symbol 1345 MovieClip
"map"Symbol 1999 MovieClip Frame 1Symbol 1346 MovieClip
"dig"Symbol 1999 MovieClip Frame 1Symbol 1348 MovieClip
"snowy"Symbol 1999 MovieClip Frame 1Symbol 1958 MovieClip
"info"Symbol 1999 MovieClip Frame 1Symbol 1970 MovieClip
"ighelp"Symbol 1999 MovieClip Frame 1Symbol 1979 MovieClip
"menu"Symbol 1999 MovieClip Frame 1Symbol 1997 MovieClip
"shadow"Symbol 1999 MovieClip Frame 1Symbol 1998 MovieClip
"back"Symbol 2016 MovieClip Frame 1Symbol 2004 Button
"dload"Symbol 2016 MovieClip Frame 1Symbol 2010 Button

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.
ExportAssets (56)Timeline Frame 1Symbol 1 as "levelcompleted"
ExportAssets (56)Timeline Frame 1Symbol 2 as "lastgem"
ExportAssets (56)Timeline Frame 1Symbol 3 as "hints_appear"
ExportAssets (56)Timeline Frame 1Symbol 4 as "hero_landing"
ExportAssets (56)Timeline Frame 1Symbol 5 as "hero_fall"
ExportAssets (56)Timeline Frame 1Symbol 6 as "hero_exit"
ExportAssets (56)Timeline Frame 1Symbol 7 as "hero_dig"
ExportAssets (56)Timeline Frame 1Symbol 8 as "hero_death2"
ExportAssets (56)Timeline Frame 1Symbol 9 as "hero_appear"
ExportAssets (56)Timeline Frame 1Symbol 10 as "getscorebonus4"
ExportAssets (56)Timeline Frame 1Symbol 11 as "getscorebonus3"
ExportAssets (56)Timeline Frame 1Symbol 12 as "getscorebonus2"
ExportAssets (56)Timeline Frame 1Symbol 13 as "getscorebonus1"
ExportAssets (56)Timeline Frame 1Symbol 14 as "getlifebonus"
ExportAssets (56)Timeline Frame 1Symbol 15 as "getgem4"
ExportAssets (56)Timeline Frame 1Symbol 16 as "getgem3"
ExportAssets (56)Timeline Frame 1Symbol 17 as "getgem2"
ExportAssets (56)Timeline Frame 1Symbol 18 as "getgem1"
ExportAssets (56)Timeline Frame 1Symbol 19 as "gameover"
ExportAssets (56)Timeline Frame 1Symbol 20 as "007_switchscreen1"
ExportAssets (56)Timeline Frame 1Symbol 21 as "006_error"
ExportAssets (56)Timeline Frame 1Symbol 22 as "005_clickbutton"
ExportAssets (56)Timeline Frame 1Symbol 23 as "003_activatebutton"
ExportAssets (56)Timeline Frame 1Symbol 88 as "_bns_6"
ExportAssets (56)Timeline Frame 1Symbol 153 as "_bns_5"
ExportAssets (56)Timeline Frame 1Symbol 218 as "_bns_4"
ExportAssets (56)Timeline Frame 1Symbol 283 as "_bns_3"
ExportAssets (56)Timeline Frame 1Symbol 348 as "_bns_2"
ExportAssets (56)Timeline Frame 1Symbol 413 as "_bns_1"
ExportAssets (56)Timeline Frame 1Symbol 542 as "_g_9"
ExportAssets (56)Timeline Frame 1Symbol 608 as "_b_56"
ExportAssets (56)Timeline Frame 1Symbol 611 as "_b_55"
ExportAssets (56)Timeline Frame 1Symbol 614 as "_b_54"
ExportAssets (56)Timeline Frame 1Symbol 617 as "_b_53"
ExportAssets (56)Timeline Frame 1Symbol 620 as "_b_52"
ExportAssets (56)Timeline Frame 1Symbol 623 as "_b_51"
ExportAssets (56)Timeline Frame 1Symbol 626 as "_b_50"
ExportAssets (56)Timeline Frame 1Symbol 629 as "_b_49"
ExportAssets (56)Timeline Frame 1Symbol 632 as "_b_48"
ExportAssets (56)Timeline Frame 1Symbol 635 as "_b_47"
ExportAssets (56)Timeline Frame 1Symbol 638 as "_b_46"
ExportAssets (56)Timeline Frame 1Symbol 641 as "_b_45"
ExportAssets (56)Timeline Frame 1Symbol 644 as "_b_44"
ExportAssets (56)Timeline Frame 1Symbol 647 as "_b_43"
ExportAssets (56)Timeline Frame 1Symbol 650 as "_b_42"
ExportAssets (56)Timeline Frame 1Symbol 653 as "_b_41"
ExportAssets (56)Timeline Frame 1Symbol 656 as "_b_40"
ExportAssets (56)Timeline Frame 1Symbol 659 as "_b_39"
ExportAssets (56)Timeline Frame 1Symbol 662 as "_b_38"
ExportAssets (56)Timeline Frame 1Symbol 665 as "_b_37"
ExportAssets (56)Timeline Frame 1Symbol 668 as "_b_36"
ExportAssets (56)Timeline Frame 1Symbol 671 as "_b_35"
ExportAssets (56)Timeline Frame 1Symbol 674 as "_b_34"
ExportAssets (56)Timeline Frame 1Symbol 677 as "_b_33"
ExportAssets (56)Timeline Frame 1Symbol 680 as "_b_32"
ExportAssets (56)Timeline Frame 1Symbol 683 as "_b_31"
ExportAssets (56)Timeline Frame 1Symbol 686 as "_b_30"
ExportAssets (56)Timeline Frame 1Symbol 689 as "_b_29"
ExportAssets (56)Timeline Frame 1Symbol 692 as "_b_28"
ExportAssets (56)Timeline Frame 1Symbol 695 as "_b_27"
ExportAssets (56)Timeline Frame 1Symbol 698 as "_b_26"
ExportAssets (56)Timeline Frame 1Symbol 701 as "_b_25"
ExportAssets (56)Timeline Frame 1Symbol 704 as "_b_24"
ExportAssets (56)Timeline Frame 1Symbol 707 as "_b_23"
ExportAssets (56)Timeline Frame 1Symbol 710 as "_b_22"
ExportAssets (56)Timeline Frame 1Symbol 713 as "_b_21"
ExportAssets (56)Timeline Frame 1Symbol 716 as "_b_20"
ExportAssets (56)Timeline Frame 1Symbol 719 as "_b_19"
ExportAssets (56)Timeline Frame 1Symbol 722 as "_b_18"
ExportAssets (56)Timeline Frame 1Symbol 725 as "_b_17"
ExportAssets (56)Timeline Frame 1Symbol 728 as "_b_16"
ExportAssets (56)Timeline Frame 1Symbol 731 as "_b_15"
ExportAssets (56)Timeline Frame 1Symbol 734 as "_b_14"
ExportAssets (56)Timeline Frame 1Symbol 737 as "_b_13"
ExportAssets (56)Timeline Frame 1Symbol 740 as "_b_12"
ExportAssets (56)Timeline Frame 1Symbol 743 as "_b_11"
ExportAssets (56)Timeline Frame 1Symbol 746 as "_b_10"
ExportAssets (56)Timeline Frame 1Symbol 749 as "_b_9"
ExportAssets (56)Timeline Frame 1Symbol 752 as "_b_8"
ExportAssets (56)Timeline Frame 1Symbol 755 as "_b_7"
ExportAssets (56)Timeline Frame 1Symbol 758 as "_b_6"
ExportAssets (56)Timeline Frame 1Symbol 761 as "_b_5"
ExportAssets (56)Timeline Frame 1Symbol 764 as "_b_4"
ExportAssets (56)Timeline Frame 1Symbol 767 as "_b_3"
ExportAssets (56)Timeline Frame 1Symbol 770 as "_b_2"
ExportAssets (56)Timeline Frame 1Symbol 773 as "_b_1"
ExportAssets (56)Timeline Frame 1Symbol 838 as "_g_6"
ExportAssets (56)Timeline Frame 1Symbol 903 as "_g_5"
ExportAssets (56)Timeline Frame 1Symbol 968 as "_g_4"
ExportAssets (56)Timeline Frame 1Symbol 1033 as "_g_3"
ExportAssets (56)Timeline Frame 1Symbol 1098 as "_g_2"
ExportAssets (56)Timeline Frame 1Symbol 1163 as "_g_1"
ExportAssets (56)Timeline Frame 1Symbol 1166 as "eff_foamb"
ExportAssets (56)Timeline Frame 1Symbol 1170 as "_dust_effect"
ExportAssets (56)Timeline Frame 1Symbol 1171 as "_gems_effect"
ExportAssets (56)Timeline Frame 1Symbol 1172 as "_block_effect"
ExportAssets (56)Timeline Frame 1Symbol 1175 as "eff_foamw"
ExportAssets (56)Timeline Frame 1Symbol 1180 as "_dig_"
ExportAssets (56)Timeline Frame 1Symbol 1183 as "_star_effect"

Labels

"Menu"Frame 5
"Game"Frame 11
"Download"Frame 12
"Loop"Symbol 542 MovieClip [_g_9] Frame 1
"Remove"Symbol 542 MovieClip [_g_9] Frame 33
"MMenu"Symbol 1340 MovieClip Frame 1
"SGType"Symbol 1340 MovieClip Frame 8
"SGWorld"Symbol 1340 MovieClip Frame 15
"StandRight"Symbol 1957 MovieClip Frame 1
"StandLeft"Symbol 1957 MovieClip Frame 2
"GoRight"Symbol 1957 MovieClip Frame 3
"GoLeft"Symbol 1957 MovieClip Frame 4
"FlyRight"Symbol 1957 MovieClip Frame 5
"FlyLeft"Symbol 1957 MovieClip Frame 6
"LiftUp"Symbol 1957 MovieClip Frame 7
"LiftDown"Symbol 1957 MovieClip Frame 8
"LiftLeft"Symbol 1957 MovieClip Frame 9
"LiftRight"Symbol 1957 MovieClip Frame 10
"StickLeft"Symbol 1957 MovieClip Frame 11
"StickRight"Symbol 1957 MovieClip Frame 12
"StickgoRight"Symbol 1957 MovieClip Frame 13
"StickgoLeft"Symbol 1957 MovieClip Frame 14
"DigRight"Symbol 1957 MovieClip Frame 15
"DigLeft"Symbol 1957 MovieClip Frame 16
"SLiftRight"Symbol 1957 MovieClip Frame 17
"SLiftLeft"Symbol 1957 MovieClip Frame 18
"DigSRight"Symbol 1957 MovieClip Frame 19
"DigSLeft"Symbol 1957 MovieClip Frame 20
"DigLRight"Symbol 1957 MovieClip Frame 21
"DigLLeft"Symbol 1957 MovieClip Frame 22
"Exit"Symbol 1957 MovieClip Frame 23
"DeadL"Symbol 1957 MovieClip Frame 24
"DeadR"Symbol 1957 MovieClip Frame 25




http://swfchan.com/6/25513/info.shtml
Created: 23/5 -2019 16:23:54 Last modified: 23/5 -2019 16:23:54 Server time: 23/12 -2024 00:23:41