STORY LOOP FURRY PORN GAMES C SERVICES [?] [R] RND POPULAR | Archived flashes: 229595 |
/disc/ · /res/ — /show/ · /fap/ · /gg/ · /swf/ | P0001 · P2595 · P5190 |
A Very Merry Christmas! |
This is the info page for Flash #25529 |
You need Flash 5 or flash 6 To view this application Click Refresh after installing. |
For licensing or personal customizing of this and other games please visit : www.Sicamtec.co.il |
Loading |
Meanwhile shoot some bugs... |
PRESS |
Presents |
Monkey boy Sicamtec Ltd. 2001 |
c |
Use the arrows to move up,down or sideways. click spacebar to throw bananas at your enemies. good luck |
Click "q" to decrease quality and improve game speed |
Level 1 completed Way TO go !!! click the banana to continue |
8888 |
8888 |
8888 |
8888 |
8888 |
8888 |
8888 |
8888 |
Click Space Bar To Continue |
Friend's E-mail: |
Send this game To your friends |
Send this game To your'e friends |
Friend's name: |
Well, this is a demo version with only 2 levels to it but still you've won. you've scored : way to go. click the monkey boy to mail this game to your friends , or click the banana to restart. |
Well, this is a demo version with only 2 levels to it but still you've won. you've scored : way to go. click the monkey boy to mail this game to your friends , or click the banana to restart. |
555555555 |
You've scored : but still you didn't do so well this time so try again by clicking the banana or mail this game to your friends by clicking the monkey boy. |
You've scored : but still you didn't do so well this time so try again by clicking the banana or mail this game to your friends by clicking the monkey boy. |
555555555 |
ActionScript [AS1/AS2]
Frame 1myver = getVersion(); myver = myver.substr(4, 1); myvar = Number(myvar); if (myver < 5) { getURL ("\"http://www.macromedia.com/shockwave/download/index.cgi?P1_Prod_Version=ShockwaveFlash\"", "_blank"); stop(); } else { play(); }Frame 3function moveitem() { if (bird._x < -35) { bird._x = 570; bird._y = 20 + random(250); } else { bird._x = bird._x + birdspeed; } if (575 < bird2._x) { bird2._x = -35; bird2._y = 20 + random(250); } else { bird2._x = bird2._x - birdspeed; } } soundon = 1; loaded = 0; birdspeed = -8; boom = 1; Mouse.hide(); play();Instance of Symbol 22 MovieClip "bird" in Frame 3onClipEvent (mouseDown) { if (this.hitTest(_parent.aim)) { if (this._currentframe < 6) { this.gotoAndPlay("hit2"); } } }Instance of Symbol 22 MovieClip "bird2" in Frame 3onClipEvent (mouseDown) { if (this.hitTest(_parent.aim)) { if (this._currentframe < 6) { this.gotoAndPlay("hit2"); } } }Instance of Symbol 25 MovieClip "aim" in Frame 3onClipEvent (enterFrame) { this._x = _root._xmouse; this._y = _root._ymouse; } onClipEvent (mouseDown) { _parent.boom++; duplicateMovieClip (_parent.bullet, "boomer" + _parent.boom, _parent.boom); eval ("_parent.boomer" + _parent.boom)._x = _root._xmouse; eval ("_parent.boomer" + _parent.boom)._y = _root._ymouse; eval ("_parent.boomer" + _parent.boom).gotoAndPlay(2); }Frame 6moveitem(); ifFrameLoaded (33) { loaded = 1; } if (loaded == 1) { gotoAndPlay (11); } else { play(); }Frame 7prevFrame();Frame 11moveitem(); play();Frame 12prevFrame();Frame 14stop();Frame 15stop();Frame 19stop();Frame 33function EndGame(cond) { if (cond == "lose") { gotoAndPlay (40); } else { gotoAndPlay (34); } } function LevelCompleted(whatlevel) { if (whatlevel == 1) { gotoAndPlay (19); } } stop();Frame 34score = thescore; stop();Frame 40score = thescore; stop();Frame 50function EndGame(cond) { if (cond == "lose") { gotoAndPlay (40); } else { gotoAndPlay (34); } } function LevelCompleted(whatlevel) { if (whatlevel == 1) { gotoAndPlay (19); } else if (whatlevel == 2) { gotoAndPlay (34); } } stop();Symbol 22 MovieClip Frame 5gotoAndPlay (1);Symbol 22 MovieClip Frame 13if (this._name == "bird2") { this._x = 550; } else { this._x = -50; } this.gotoAndPlay(1);Symbol 25 MovieClip Frame 1stop();Symbol 30 MovieClip Frame 1stop();Symbol 30 MovieClip Frame 2play();Symbol 30 MovieClip Frame 6this.removeMovieClip();Symbol 32 MovieClip Frame 1stop();Symbol 32 MovieClip Frame 11gotoAndStop (1);Symbol 34 MovieClip Frame 1stop();Symbol 34 MovieClip Frame 6play();Symbol 34 MovieClip Frame 8gotoAndStop (1);Symbol 34 MovieClip Frame 19gotoAndStop (1);Symbol 34 MovieClip Frame 21gotoAndStop (1);Symbol 40 Buttonon (release) { Mouse.show(); gotoAndPlay (14); }Symbol 53 Buttonon (release) { getURL ("http://www.sicamtec.co.il", "_blank"); }Symbol 55 Buttonon (release) { play(); }Symbol 59 Buttonon (release) { gotoAndPlay (33); }Symbol 63 Buttonon (release) { gotoAndPlay (50); }Symbol 84 MovieClip Frame 1stop();Symbol 84 MovieClip Frame 2stop();Symbol 84 MovieClip Frame 3stop();Symbol 84 MovieClip Frame 4stop();Symbol 84 MovieClip Frame 5stop();Symbol 84 MovieClip Frame 6stop();Symbol 84 MovieClip Frame 7stop();Symbol 84 MovieClip Frame 8_parent._parent.liveover = 1; _parent._parent.KillGame(); stop();Symbol 84 MovieClip Frame 9stop();Symbol 84 MovieClip Frame 10stop();Symbol 84 MovieClip Frame 11stop();Symbol 84 MovieClip Frame 12stop();Symbol 84 MovieClip Frame 13stop();Symbol 92 MovieClip Frame 1play();Symbol 92 MovieClip Frame 12if (_parent._parent.liveover == 0) { _parent._parent.thetime--; if (0 >= _parent._parent.thetime) { _parent._parent.KillGame(); } else { gotoAndPlay (1); } } else { stop(); }Symbol 102 MovieClip Frame 1stop();Symbol 102 MovieClip Frame 2stop();Symbol 131 MovieClip Frame 1stop();Symbol 131 MovieClip Frame 2stop();Symbol 131 MovieClip Frame 3stop();Symbol 131 MovieClip Frame 4stop();Symbol 131 MovieClip Frame 5stop();Symbol 138 MovieClip Frame 1stop();Symbol 138 MovieClip Frame 2stop();Symbol 138 MovieClip Frame 3stop();Symbol 138 MovieClip Frame 4stop();Symbol 138 MovieClip Frame 5stop();Symbol 163 MovieClip Frame 1stop();Symbol 163 MovieClip Frame 2stop();Symbol 163 MovieClip Frame 3stop();Symbol 163 MovieClip Frame 4stop();Symbol 163 MovieClip Frame 5stop();Symbol 163 MovieClip Frame 6stop();Symbol 163 MovieClip Frame 7gotoAndStop (1);Symbol 163 MovieClip Frame 8play();Symbol 163 MovieClip Frame 9gotoAndStop (1);Symbol 163 MovieClip Frame 21play();Symbol 163 MovieClip Frame 22gotoAndStop (1);Symbol 167 MovieClip Frame 1stop();Symbol 167 MovieClip Frame 2stop();Symbol 167 MovieClip Frame 3stop();Symbol 167 MovieClip Frame 4gotoAndStop (1);Symbol 179 MovieClip Frame 1stop();Symbol 179 MovieClip Frame 10dir = "up";Symbol 179 MovieClip Frame 18dir = "right";Symbol 179 MovieClip Frame 25dir = "left";Symbol 179 MovieClip Frame 30_parent.PlaySound("die1"); _parent.Pdown(); play();Symbol 179 MovieClip Frame 40_parent.keysdisabled = 0; gotoAndStop (10);Symbol 179 MovieClip Frame 44_parent.PlaySound("die2"); _parent.Pdown(); play();Symbol 179 MovieClip Frame 53_parent.keysdisabled = 0; gotoAndStop (10);Symbol 200 MovieClip Frame 1play();Symbol 200 MovieClip Frame 5if (2 < random(10)) { gotoAndPlay (10); } else { gotoAndPlay (1); }Symbol 200 MovieClip Frame 10play();Symbol 200 MovieClip Frame 16_parent._parent.EvilFire(_parent._x, _parent._y);Symbol 200 MovieClip Frame 20gotoAndPlay (1);Symbol 200 MovieClip Frame 25_parent._parent.ScoreUp(500); play();Symbol 200 MovieClip Frame 31_parent.removeMovieClip();Symbol 200 MovieClip Frame 35play();Symbol 200 MovieClip Frame 39if (2 < random(10)) { gotoAndPlay (44); } else { gotoAndPlay (35); }Symbol 200 MovieClip Frame 44play();Symbol 200 MovieClip Frame 50_parent._parent.EvilFire(_parent._x, _parent._y);Symbol 200 MovieClip Frame 54gotoAndPlay (35);Symbol 200 MovieClip Frame 59_parent._parent.ScoreUp(500); play();Symbol 200 MovieClip Frame 65_parent.removeMovieClip();Symbol 201 MovieClip Frame 1play();Symbol 201 MovieClip Frame 5if (2 < random(10)) { gotoAndPlay (10); } else { gotoAndPlay (1); }Symbol 201 MovieClip Frame 10play();Symbol 201 MovieClip Frame 16_parent._parent.EvilFire(_parent._x, _parent._y);Symbol 201 MovieClip Frame 20gotoAndPlay (1);Symbol 201 MovieClip Frame 25_parent._parent.ScoreUp(500); play();Symbol 201 MovieClip Frame 31_parent.removeMovieClip();Symbol 201 MovieClip Frame 35play();Symbol 201 MovieClip Frame 39if (2 < random(10)) { gotoAndPlay (44); } else { gotoAndPlay (35); }Symbol 201 MovieClip Frame 44play();Symbol 201 MovieClip Frame 50_parent._parent.EvilFire(_parent._x, _parent._y);Symbol 201 MovieClip Frame 54gotoAndPlay (35);Symbol 201 MovieClip Frame 59_parent._parent.ScoreUp(500); play();Symbol 201 MovieClip Frame 65_parent.removeMovieClip();Symbol 202 MovieClip Frame 1stop();Symbol 202 MovieClip Frame 2stop();Symbol 202 MovieClip Frame 3stop();Symbol 209 MovieClip Frame 1stop();Symbol 209 MovieClip Frame 2stop();Symbol 209 MovieClip Frame 3stop();Symbol 210 MovieClip Frame 1stop();Symbol 210 MovieClip Frame 2stop();Symbol 210 MovieClip Frame 3stop();Symbol 217 MovieClip Frame 1stop();Symbol 217 MovieClip Frame 5_parent._parent.ScoreUp(-100); play();Symbol 217 MovieClip Frame 9_parent.removeMovieClip();Symbol 221 MovieClip Frame 1stop();Symbol 221 MovieClip Frame 5_parent._parent.ScoreUp(-100); play();Symbol 221 MovieClip Frame 9_parent.removeMovieClip();Symbol 222 MovieClip Frame 1stop();Symbol 222 MovieClip Frame 2stop();Symbol 223 MovieClip Frame 1stop();Symbol 223 MovieClip Frame 4_parent._parent.thegrapes++; if (_parent._parent.thegrapes == 100) { _parent._parent.thegrapes = 0; _parent._parent.thelives++; } _parent._parent.ScoreUp(100); play();Symbol 223 MovieClip Frame 10_parent.removeMovieClip();Symbol 227 MovieClip Frame 1stop();Symbol 227 MovieClip Frame 5_parent._parent.PlaySound("banana"); _parent._parent.blackthing.actpower.prevFrame(); play();Symbol 227 MovieClip Frame 11_parent._parent.blackthing.actpower.prevFrame(); _parent.removeMovieClip();Symbol 232 MovieClip Frame 1stop();Symbol 232 MovieClip Frame 5_parent._parent.PlaySound("clock"); play();Symbol 232 MovieClip Frame 11_parent._parent.thetime = _parent._parent.thetime + 10; _parent.removeMovieClip();Symbol 233 MovieClip Frame 1stop();Symbol 233 MovieClip Frame 2stop();Symbol 233 MovieClip Frame 3stop();Symbol 233 MovieClip Frame 4stop();Symbol 241 MovieClip Frame 1stop();Symbol 241 MovieClip Frame 6play();Symbol 241 MovieClip Frame 7gotoAndStop (1);Symbol 241 MovieClip Frame 16play();Symbol 241 MovieClip Frame 17gotoAndStop (1);Symbol 241 MovieClip Frame 26play();Symbol 241 MovieClip Frame 27gotoAndStop (1);Symbol 241 MovieClip Frame 41play();Symbol 241 MovieClip Frame 42gotoAndStop (1);Symbol 241 MovieClip Frame 50play();Symbol 241 MovieClip Frame 51gotoAndStop (1);Symbol 241 MovieClip Frame 60play();Symbol 241 MovieClip Frame 61gotoAndStop (1);Symbol 241 MovieClip Frame 69play();Symbol 241 MovieClip Frame 70gotoAndStop (1);Symbol 241 MovieClip Frame 80play();Symbol 241 MovieClip Frame 81gotoAndStop (1);Symbol 243 Buttonon (keyPress "<Space>") { _root.thescore = thescore; _root.thelives = thelives; _root.thegrapes = thegrapes; if (thelives == 0) { firsttime = 0; _parent.EndGame("lose"); } else { blackthing.removeMovieClip(); gotoAndPlay (1); } }Symbol 244 Buttonon (keyPress "<Space>") { _root.thescore = thescore; _root.thelives = thelives; _root.thegrapes = thegrapes; firsttime = 0; _parent.LevelCompleted(1); }Symbol 245 MovieClip Frame 1function PlaySound(whatsound) { soundClip.gotoAndPlay(whatsound); } function Pdown() { blackthing.actpower.play(); } function ScoreUp(bymuch) { if (bymuch == 500) { PlaySound("p500"); } else if (bymuch == 100) { PlaySound("p100"); } thescore = thescore + bymuch; } function KillGame() { gotoAndStop (10); } function GetKeys() { if (keysdisabled == 0) { if (Key.isDown(Key.UP)) { MoveUp(); } if (Key.isDown(Key.LEFT)) { MoveMan("left"); } else if (Key.isDown(Key.RIGHT)) { MoveMan("right"); } else if (Key.isDown(Key.DOWN)) { MoveMan("Down"); } if (Key.isDown(Key.SPACE)) { Fire(boy._x, boy._y); } } } function CheckShot(missilenum) { i = 70; while (80 >= i) { if (missilenum.hitTest(eval (("evil" + i) + ".evil.hitmc"))) { if (eval (("evil" + i) + ".evil")._currentFrame < 30) { eval (("evil" + i) + ".evil").gotoAndPlay("righthit"); i = 90; return(1); } eval (("evil" + i) + ".evil").gotoAndPlay("lefthit"); i = 90; return(1); } i++; } return(0); } function CheckCollBad(iam) { if (iam.hitTest(boy.hitmc)) { keysdisabled = 1; boy.gotoAndPlay("hit"); return(1); } return(0); } function CheckCollGood(goodname) { if (goodname.hitTest(boy.hitmc) and (goodname._currentFrame == 2)) { completed = 100; gotoAndPlay (15); } if (goodname.hitTest(boy.hitmc) and (goodname.good2._currentFrame == 1)) { return(1); } return(0); } function MoveMan(dir) { if ((dir == "left") and (((-lim) + boysidespeed) < boy._x)) { boy._x = boy._x - boysidespeed; } else if ((dir == "right") and (boy._x < (lim - boysidespeed))) { boy._x = boy._x + boysidespeed; } else if ((dir == "Down") and (boy._y < (buttom + boyupspeed))) { boy._y = boy._y + boyupspeed; if ((boy.dir != "up") or (boy._currentFrame >= 30)) { boy.gotoAndStop("climb"); boy.climber.nextFrame(); } else { boy.climber.nextFrame(); } } else { boy.climber.nextFrame(); } } function PushScreen() { j = piececounter - 5; i = 50; while (51 >= i) { eval ("piece" + i)._y = eval ("piece" + i)._y + boyupspeed; i++; } j = evilcounter - 5; i = 70; while (71 >= i) { eval ("evil" + i)._y = eval ("evil" + i)._y + boyupspeed; i++; } i = 90; while (101 >= i) { eval ("missile" + i)._y = eval ("missile" + i)._y + boyupspeed; i++; } i = 140; while (141 >= i) { eval ("fall" + i)._y = eval ("fall" + i)._y + boyupspeed; i++; } i = 160; while (165 >= i) { eval ("good" + i)._y = eval ("good" + i)._y + boyupspeed; i++; } i = 110; while (117 >= i) { eval ("missile" + i)._y = eval ("missile" + i)._y + boyupspeed; i++; } i = 30; while (31 >= i) { eval ("back" + i)._y = eval ("back" + i)._y + (boyupspeed / 2); i++; } } function MoveUp() { if (50 < boy._y) { if ((boy.dir != "up") or (boy._currentFrame >= 30)) { boy.gotoAndStop("climb"); } else { boy.climber.nextFrame(); } boy._y = boy._y - boyupspeed; } else { PushScreen(); if ((boy.dir != "up") or (boy._currentFrame >= 30)) { boy.gotoAndStop("climb"); } else { boy.climber.nextFrame(); } climbed = climbed + boyupspeed; CheckData(climbed); } } function CheckData(far) { if (Data[far] != 0) { if (Data[far] == "piece") { Data[far] = 0; MakePiece(Data2[far], Data3[far]); } else if (Data[far] == "evil") { Data[far] = 0; MakeEvil(Data2[far], Data3[far]); } else if (Data[far] == "fall") { Data[far] = 0; Makefall(Data2[far], Data3[far]); } else if (Data[far] == "back2") { Data[far] = 0; Makeback2(Data2[far], Data3[far]); } else if (Data[far] == "good") { Data[far] = 0; Makegood(Data2[far], Data3[far]); } } } function Makefall(theframe, thex) { fallcounter++; if (fallcounter == 142) { fallcounter = 140; } duplicateMovieClip ("orgfallingthing", "fall" + fallcounter, fallcounter); eval ("fall" + fallcounter)._y = -150; eval ("fall" + fallcounter).gotoAndStop(theframe); if (thex == 0) { eval ("fall" + fallcounter)._x = -100 + random(150); } else { eval ("fall" + fallcounter)._x = -100 + (thex * 40); } } function Makegood(theframe, thex) { goodcounter++; if (goodcounter == 165) { goodcounter = 160; } duplicateMovieClip ("orggoodthing", "good" + goodcounter, goodcounter); eval ("good" + goodcounter)._y = -150; eval ("good" + goodcounter).gotoAndStop(theframe); if (thex == 0) { eval ("good" + goodcounter)._x = -100 + random(150); } else { eval ("good" + goodcounter)._x = -100 + (thex * 40); } } function Makeback2(theframe, thex) { back2counter++; if (back2counter == 32) { back2counter = 30; } duplicateMovieClip ("orgback2", "back" + back2counter, back2counter); eval ("back" + back2counter)._x = thex; eval ("back" + back2counter)._y = -150 - (eval ("back" + back2counter)._height / 2); eval ("back" + back2counter).gotoAndStop(theframe); } function MakePiece(theframe, thex) { piececounter++; if (piececounter == 52) { piececounter = 50; } duplicateMovieClip ("orgpiece", "piece" + piececounter, piececounter); eval ("piece" + piececounter)._x = thex; eval ("piece" + piececounter)._y = -150 - (eval ("piece" + piececounter)._height / 2); eval ("piece" + piececounter).gotoAndStop(theframe); } function MakeEvil(theframe, thex) { evilcounter++; if (evilcounter == 72) { evilcounter = 70; } duplicateMovieClip ("orgevil", "evil" + evilcounter, evilcounter); eval ("evil" + evilcounter).gotoAndStop(theframe); eval ("evil" + evilcounter)._x = thex; if (0 < thex) { eval ("evil" + evilcounter).evil.gotoAndPlay("rightstill"); } else { eval ("evil" + evilcounter).evil.gotoAndPlay("leftstill"); } eval ("evil" + evilcounter)._y = -150 - (eval ("evil" + evilcounter)._height / 2); } function EvilFire(ox, oy) { evilmissilecounter++; if (evilmissilecounter == 100) { evilmissilecounter = 90; } if (0 < ox) { duplicateMovieClip ("orgmissileleft", "missile" + evilmissilecounter, evilmissilecounter); eval ("missile" + evilmissilecounter)._x = ox - 100; eval ("missile" + evilmissilecounter)._y = oy - 65; } else { duplicateMovieClip ("orgmissileright", "missile" + evilmissilecounter, evilmissilecounter); eval ("missile" + evilmissilecounter)._x = ox + 100; eval ("missile" + evilmissilecounter)._y = oy - 65; } } function Fire(boyx, boyy) { goodmissilecounter = goodmissilecounter + 2; if (goodmissilecounter == 116) { goodmissilecounter = 110; } if (0 < boy._x) { boy.climber.gotoAndPlay("leftthrow"); duplicateMovieClip ("orgmanmissileright", "missile" + goodmissilecounter, goodmissilecounter); eval ("missile" + goodmissilecounter)._x = boyx; eval ("missile" + goodmissilecounter)._y = boyy; } else { boy.climber.gotoAndPlay("rightthrow"); duplicateMovieClip ("orgmanmissileleft", "missile" + goodmissilecounter, goodmissilecounter); eval ("missile" + goodmissilecounter)._x = boyx; eval ("missile" + goodmissilecounter)._y = boyy; } } function RemoveAll() { PlaySound("stopbgm"); j = piececounter - 5; i = 50; while (51 >= i) { eval ("piece" + i).removeMovieClip(); i++; } j = evilcounter - 5; i = 70; while (71 >= i) { eval ("evil" + i).removeMovieClip(); i++; } i = 90; while (101 >= i) { eval ("missile" + i).removeMovieClip(); i++; } i = 140; while (141 >= i) { eval ("fall" + i).removeMovieClip(); i++; } i = 160; while (165 >= i) { eval ("good" + i).removeMovieClip(); i++; } i = 110; while (117 >= i) { eval ("missile" + i).removeMovieClip(); i++; } i = 30; while (31 >= i) { eval ("back" + i).removeMovieClip(); i++; } boy.removeMovieClip(); blackthing.nextFrame(); blackthing.timerthing.gotoAndStop(5); } PlaySound("bgm"); if (firsttime != 0) { thescore = 0; thelives = 3; thegrapes = 0; firsttime = 0; } climbed = 0; liveover = 0; thetime = 99; goodstuffcounter = 0; back2counter = 30; piececounter = 50; evilcounter = 70; evilmissilecounter = 90; goodmissilecounter = 110; fallcounter = 140; goodcounter = 160; buttom = 100; keysdisabled = 0; missilespeed = 10; boysidespeed = 40; boyupspeed = 10; lim = 50; Data = new Array(); Data2 = new Array(); Data3 = new Array(); Data[60] = "piece"; Data2[60] = 1; Data3[60] = 0; Data[40] = "back2"; Data2[40] = 1; Data3[40] = 0; Data[360] = "piece"; Data2[360] = 2; Data3[360] = 0; Data[170] = "evil"; Data2[170] = 2; Data3[170] = -225; Data[310] = "good"; Data2[310] = 1; Data3[310] = 2; Data[410] = "good"; Data2[410] = 1; Data3[410] = 3; Data[510] = "good"; Data2[510] = 1; Data3[510] = 2; Data[610] = "good"; Data2[610] = 1; Data3[610] = 3; Data[710] = "good"; Data2[710] = 1; Data3[710] = 2; Data[660] = "piece"; Data2[660] = 3; Data3[660] = 0; Data[370] = "evil"; Data2[370] = 2; Data3[370] = -225; Data[960] = "piece"; Data2[960] = 4; Data3[960] = 0; Data[1040] = "back2"; Data2[1040] = 2; Data3[1040] = 0; Data[520] = "fall"; Data2[520] = 1; Data3[520] = 2; Data[600] = "evil"; Data2[600] = 2; Data3[600] = 225; Data[620] = "fall"; Data2[620] = 1; Data3[620] = 3; Data[800] = "evil"; Data2[800] = 2; Data3[800] = 225; Data[1000] = "evil"; Data2[1000] = 2; Data3[1000] = -225; Data[1020] = "fall"; Data2[1020] = 1; Data3[1020] = 3; Data[1110] = "good"; Data2[1110] = 4; Data3[1110] = 2; Data[1310] = "good"; Data2[1310] = 1; Data3[1310] = 3; Data[1610] = "good"; Data2[1610] = 1; Data3[1610] = 3; Data[1810] = "good"; Data2[1810] = 3; Data3[1810] = 2; Data[1260] = "piece"; Data2[1260] = 5; Data3[1260] = 0; Data[1300] = "evil"; Data2[1300] = 2; Data3[1300] = -225; Data[1320] = "fall"; Data2[1320] = 1; Data3[1320] = 2; Data[1560] = "piece"; Data2[1560] = 3; Data3[1560] = 0; Data[1600] = "evil"; Data2[1600] = 2; Data3[1600] = 225; Data[1860] = "piece"; Data2[1860] = 5; Data3[1860] = 0; Data[1900] = "evil"; Data2[1900] = 2; Data3[1900] = -225; Data[1920] = "fall"; Data2[1920] = 1; Data3[1920] = 3; Data[2160] = "piece"; Data2[2160] = 3; Data3[2160] = 0; Data[2110] = "good"; Data2[2110] = 1; Data3[2110] = 2; Data[2210] = "good"; Data2[2210] = 1; Data3[2210] = 3; Data[2410] = "good"; Data2[2410] = 1; Data3[2410] = 2; Data[2710] = "good"; Data2[2710] = 1; Data3[2710] = 3; Data[2810] = "good"; Data2[2810] = 3; Data3[2810] = 2; Data[2910] = "good"; Data2[2910] = 4; Data3[2910] = 3; Data[2040] = "back2"; Data2[2040] = 3; Data3[2040] = 0; Data[2100] = "evil"; Data2[2100] = 2; Data3[2100] = -225; Data[2500] = "evil"; Data2[2500] = 2; Data3[2500] = 225; Data[2520] = "fall"; Data2[2520] = 1; Data3[2520] = 2; Data[2620] = "fall"; Data2[2620] = 1; Data3[2620] = 2; Data[2720] = "fall"; Data2[2720] = 1; Data3[2720] = 3; Data[2800] = "evil"; Data2[2800] = 2; Data3[2800] = 225; Data[3010] = "good"; Data2[3010] = 1; Data3[3010] = 2; Data[3110] = "good"; Data2[3110] = 1; Data3[3110] = 3; Data[3310] = "good"; Data2[3310] = 1; Data3[3310] = 3; Data[3410] = "good"; Data2[3410] = 1; Data3[3410] = 2; Data[3610] = "good"; Data2[3610] = 1; Data3[3610] = 3; Data[3710] = "good"; Data2[3710] = 1; Data3[3710] = 2; Data[3910] = "good"; Data2[3910] = 1; Data3[3910] = 3; Data[3040] = "back2"; Data2[3040] = 1; Data3[3040] = 0; Data[3100] = "evil"; Data2[3100] = 2; Data3[3100] = 225; Data[3120] = "fall"; Data2[3120] = 1; Data3[3120] = 2; Data[3200] = "evil"; Data2[3200] = 2; Data3[3200] = -225; Data[3400] = "evil"; Data2[3400] = 2; Data3[3400] = 225; Data[3800] = "evil"; Data2[3800] = 2; Data3[3800] = 225; Data[3820] = "fall"; Data2[3820] = 1; Data3[3820] = 2; Data[4040] = "back2"; Data2[4040] = 2; Data3[4040] = 0; Data[4100] = "evil"; Data2[4100] = 2; Data3[4100] = -225; Data[4010] = "good"; Data2[4010] = 4; Data3[4010] = 2; Data[4110] = "good"; Data2[4110] = 1; Data3[4110] = 3; Data[4210] = "good"; Data2[4210] = 1; Data3[4210] = 2; Data[4310] = "good"; Data2[4310] = 1; Data3[4310] = 3; Data[4410] = "good"; Data2[4410] = 1; Data3[4410] = 2; Data[4510] = "good"; Data2[4510] = 1; Data3[4510] = 3; Data[4810] = "good"; Data2[4810] = 1; Data3[4810] = 3; Data[4910] = "good"; Data2[4910] = 1; Data3[4910] = 2; Data[4320] = "fall"; Data2[4320] = 1; Data3[4320] = 2; Data[4500] = "evil"; Data2[4500] = 2; Data3[4500] = 225; Data[4800] = "evil"; Data2[4800] = 2; Data3[4800] = -225; Data[4820] = "fall"; Data2[4820] = 1; Data3[4820] = 3; Data[5000] = "evil"; Data2[5000] = 2; Data3[5000] = 225; Data[5210] = "good"; Data2[5210] = 3; Data3[5210] = 2; Data[5310] = "good"; Data2[5310] = 1; Data3[5310] = 3; Data[5410] = "good"; Data2[5410] = 1; Data3[5410] = 2; Data[5510] = "good"; Data2[5510] = 4; Data3[5510] = 3; Data[5710] = "good"; Data2[5710] = 1; Data3[5710] = 3; Data[5810] = "good"; Data2[5810] = 1; Data3[5810] = 2; Data[5910] = "good"; Data2[5910] = 1; Data3[5910] = 3; Data[6010] = "good"; Data2[6010] = 1; Data3[6010] = 3; Data[6510] = "good"; Data2[6510] = 1; Data3[6510] = 3; Data[6810] = "good"; Data2[6810] = 1; Data3[6810] = 2; Data[5300] = "evil"; Data2[5300] = 2; Data3[5300] = -225; Data[5040] = "back2"; Data2[5040] = 3; Data3[5040] = 0; Data[5600] = "evil"; Data2[5600] = 2; Data3[5600] = -225; Data[5720] = "fall"; Data2[5720] = 1; Data3[5720] = 3; Data[5800] = "evil"; Data2[5800] = 2; Data3[5800] = 225; Data[6000] = "evil"; Data2[6000] = 2; Data3[6000] = -225; Data[6020] = "fall"; Data2[6020] = 1; Data3[6020] = 2; Data[6040] = "back2"; Data2[6040] = 1; Data3[6040] = 0; Data[6300] = "evil"; Data2[6300] = 2; Data3[6300] = -225; Data[6320] = "fall"; Data2[6320] = 1; Data3[6320] = 3; Data[6500] = "evil"; Data2[6500] = 2; Data3[6500] = 225; Data[6520] = "fall"; Data2[6520] = 1; Data3[6520] = 3; Data[6800] = "evil"; Data2[6800] = 2; Data3[6800] = -225; Data[6820] = "fall"; Data2[6820] = 1; Data3[6820] = 2; Data[7010] = "good"; Data2[7010] = 1; Data3[7010] = 3; Data[7510] = "good"; Data2[7510] = 4; Data3[7510] = 3; Data[7610] = "good"; Data2[7610] = 3; Data3[7610] = 2; Data[7910] = "good"; Data2[7910] = 1; Data3[7910] = 2; Data[7200] = "evil"; Data2[7200] = 2; Data3[7200] = -225; Data[7400] = "evil"; Data2[7400] = 2; Data3[7400] = -225; Data[7800] = "evil"; Data2[7800] = 2; Data3[7800] = 225; Data[7820] = "fall"; Data2[7820] = 1; Data3[7820] = 3; Data[7920] = "fall"; Data2[7920] = 1; Data3[7920] = 2; Data[7040] = "back2"; Data2[7040] = 3; Data3[7040] = 0; Data[8110] = "good"; Data2[8110] = 1; Data3[8110] = 3; Data[8310] = "good"; Data2[8310] = 1; Data3[8310] = 2; Data[8510] = "good"; Data2[8510] = 1; Data3[8510] = 3; Data[8710] = "good"; Data2[8710] = 1; Data3[8710] = 2; Data[8810] = "good"; Data2[8810] = 1; Data3[8810] = 3; Data[8040] = "back2"; Data2[8040] = 1; Data3[8040] = 0; Data[8200] = "evil"; Data2[8200] = 2; Data3[8200] = -225; Data[8220] = "fall"; Data2[8220] = 1; Data3[8220] = 3; Data[8500] = "evil"; Data2[8500] = 2; Data3[8500] = 225; Data[8520] = "fall"; Data2[8520] = 1; Data3[8520] = 2; Data[8800] = "evil"; Data2[8800] = 2; Data3[8800] = -225; Data[8820] = "fall"; Data2[8820] = 1; Data3[8820] = 3; Data[9010] = "good"; Data2[9010] = 1; Data3[9010] = 3; Data[9210] = "good"; Data2[9210] = 1; Data3[9210] = 3; Data[9410] = "good"; Data2[9410] = 1; Data3[9410] = 2; Data[9710] = "good"; Data2[9710] = 1; Data3[9710] = 3; Data[9810] = "good"; Data2[9810] = 1; Data3[9810] = 2; Data[9200] = "evil"; Data2[9200] = 2; Data3[9200] = 225; Data[9400] = "evil"; Data2[9400] = 2; Data3[9400] = 225; Data[9420] = "fall"; Data2[9420] = 1; Data3[9420] = 2; Data[9600] = "evil"; Data2[9600] = 2; Data3[9600] = 225; Data[9620] = "fall"; Data2[9620] = 1; Data3[9620] = 3; Data[9900] = "evil"; Data2[9900] = 2; Data3[9900] = -225; Data[9920] = "fall"; Data2[9920] = 1; Data3[9920] = 2; Data[9040] = "back2"; Data2[9040] = 2; Data3[9040] = 0; Data[10040] = "back2"; Data2[10040] = 3; Data3[10040] = 0; Data[2460] = "piece"; Data2[2460] = 1; Data3[2460] = 0; Data[2760] = "piece"; Data2[2760] = 4; Data3[2760] = 0; Data[3060] = "piece"; Data2[3060] = 5; Data3[3060] = 0; Data[3360] = "piece"; Data2[3360] = 1; Data3[3360] = 0; Data[3660] = "piece"; Data2[3660] = 2; Data3[3660] = 0; Data[3960] = "piece"; Data2[3960] = 3; Data3[3960] = 0; Data[4260] = "piece"; Data2[4260] = 2; Data3[4260] = 0; Data[4560] = "piece"; Data2[4560] = 1; Data3[4560] = 0; Data[4860] = "piece"; Data2[4860] = 5; Data3[4860] = 0; Data[5160] = "piece"; Data2[5160] = 4; Data3[5160] = 0; Data[5460] = "piece"; Data2[5460] = 3; Data3[5460] = 0; Data[5760] = "piece"; Data2[5760] = 5; Data3[5760] = 0; Data[6060] = "piece"; Data2[6060] = 4; Data3[6060] = 0; Data[6360] = "piece"; Data2[6360] = 3; Data3[6360] = 0; Data[6660] = "piece"; Data2[6660] = 2; Data3[6660] = 0; Data[6960] = "piece"; Data2[6960] = 3; Data3[6960] = 0; Data[7260] = "piece"; Data2[7260] = 4; Data3[7260] = 0; Data[7560] = "piece"; Data2[7560] = 1; Data3[7560] = 0; Data[7860] = "piece"; Data2[7860] = 2; Data3[7860] = 0; Data[8550] = "good"; Data2[8550] = 2; Data3[8550] = 2; Data[8160] = "piece"; Data2[8160] = 3; Data3[8160] = 0; Data[8460] = "piece"; Data2[8460] = 4; Data3[8460] = 0; Data[8760] = "piece"; Data2[8760] = 5; Data3[8760] = 0; Data[9060] = "piece"; Data2[9060] = 2; Data3[9060] = 0; Data[9360] = "piece"; Data2[9360] = 3; Data3[9360] = 0; Data[9660] = "piece"; Data2[9660] = 4; Data3[9660] = 0; Data[9960] = "piece"; Data2[9960] = 5; Data3[9960] = 0; Data[10260] = "piece"; Data2[10260] = 1; Data3[10260] = 0; duplicateMovieClip ("orgpiece", "piece50", 50); piece50._x = 0; piece50._y = -60; duplicateMovieClip ("orgpiece", "piece51", 51); piece51._x = 0; piece51._y = 240; duplicateMovieClip ("orgboy", "boy", 7000); boy._x = -20; boy._y = 30; boy.gotoAndStop("climb"); duplicateMovieClip ("orgblackthing", "blackthing", 10000); blackthing._x = 0; blackthing._y = 0; blackthing.gotoAndStop(1); blackthing.actpower.gotoAndStop(1); orgblackthing.gotoAndStop(2); stop();Instance of Symbol 139 MovieClip in Symbol 245 MovieClip Frame 1onClipEvent (enterFrame) { _parent.GetKeys(); }Instance of Symbol 209 MovieClip "orgmissileleft" in Symbol 245 MovieClip Frame 1onClipEvent (enterFrame) { if (this._name != "orgmissileleft") { this._x = this._x - _parent.missilespeed; this._rotation = this._rotation - 10; if (_parent.CheckCollBad(this)) { _parent.ScoreUp(-100); this._x = -200; } if (this._x < -180) { this.removeMovieClip(); } } }Instance of Symbol 210 MovieClip "orgmissileright" in Symbol 245 MovieClip Frame 1onClipEvent (enterFrame) { if (this._name != "orgmissileright") { this._x = this._x + _parent.missilespeed; this._rotation = this._rotation + 10; if (_parent.CheckCollBad(this)) { _parent.ScoreUp(-100); this._x = 400; } if (330 < this._x) { this.removeMovieClip(); } } }Instance of Symbol 212 MovieClip "orgmanmissileright" in Symbol 245 MovieClip Frame 1onClipEvent (enterFrame) { if (this._name != "orgmanmissileright") { this._x = this._x + _parent.missilespeed; this._rotation = this._rotation + 15; if (_parent.CheckShot(this)) { this._x = 300; } if (250 < this._x) { this.removeMovieClip(); } } }Instance of Symbol 213 MovieClip "orgmanmissileleft" in Symbol 245 MovieClip Frame 1onClipEvent (enterFrame) { if (this._name != "orgmanmissileleft") { this._x = this._x - _parent.missilespeed; this._rotation = this._rotation - 15; if (_parent.CheckShot(this)) { this._x = -300; } if (this._x < -250) { this.removeMovieClip(); } } }Instance of Symbol 222 MovieClip "orgfallingthing" in Symbol 245 MovieClip Frame 1onClipEvent (enterFrame) { if (this._name != "orgfallingthing") { this._y = this._y + _parent.missilespeed; if (this.fall2._currentFrame == 1) { if (_parent.CheckCollBad(this)) { this.swapDepths(12000); this.fall2.gotoAndPlay("hit"); } } if (150 < this._y) { this.removeMovieClip(); } } }Instance of Symbol 233 MovieClip "orggoodthing" in Symbol 245 MovieClip Frame 1onClipEvent (enterFrame) { if (this._name != "orggoodthing") { if (_parent.CheckCollGood(this)) { this.good2.gotoAndPlay("hit"); } if (150 < this._y) { this.removeMovieClip(); } } }Symbol 245 MovieClip Frame 10thelives--; RemoveAll(); stop();Symbol 245 MovieClip Frame 15RemoveAll(); stop();Symbol 246 Buttonon (keyPress "e") { if (_quality == "HIGH") { _quality = "MEDIUM"; } else if (_quality == "MEDIUM") { _quality = "LOW"; } else if (_quality == "LOW") { _quality = "HIGH"; } }Symbol 258 Buttonon (release) { flashfromname = "Sicamtec Games"; flashfromaddress = "sicamtec@netvision.net.il"; flashrecpientname = ""; flashrecpientaddress = ""; flashmessage2 = ""; flashmessage3 = ""; flashgame = "Monkey Boy"; f1 = flashgame; flashfromaddress = "info@sicamtec.co.il"; flashrecpientname = yourname; flashrecpientaddress = email; f2 = flashfromname; f3 = flashfromaddress; f4 = flashrecpientname; f5 = flashrecpientaddress; flashmessage2 = score; flashmessage3 = "www.sicamtec.co.il"; f7 = flashmessage2; f8 = flashmessage3; getURL (((((((((((((("http://www.sicamtec.co.il/sendmail8.asp?f1=" + f1) + "&f2=") + f2) + "&f3=") + f3) + "&f4=") + f4) + "&f5=") + f5) + "&f7=") + f7) + "&f8=") + f8) + ""); }Symbol 285 MovieClip Frame 1stop();Symbol 285 MovieClip Frame 2stop();Symbol 285 MovieClip Frame 3stop();Symbol 285 MovieClip Frame 4stop();Symbol 285 MovieClip Frame 5stop();Symbol 288 MovieClip Frame 1stop();Symbol 288 MovieClip Frame 2stop();Symbol 288 MovieClip Frame 3stop();Symbol 288 MovieClip Frame 4stop();Symbol 288 MovieClip Frame 5stop();Symbol 289 MovieClip Frame 1stop();Symbol 289 MovieClip Frame 2stop();Symbol 289 MovieClip Frame 3stop();Symbol 290 MovieClip Frame 1stop();Symbol 290 MovieClip Frame 2stop();Symbol 290 MovieClip Frame 3stop();Symbol 291 MovieClip Frame 1stop();Symbol 291 MovieClip Frame 2stop();Symbol 316 MovieClip Frame 1play();Symbol 316 MovieClip Frame 5if (2 < random(10)) { if (random(2) == 0) { gotoAndPlay (10); } else { gotoAndPlay (22); } } else { gotoAndPlay (1); }Symbol 316 MovieClip Frame 10play();Symbol 316 MovieClip Frame 16_parent._parent.EvilFire(_parent._x, _parent._y - 15, 2);Symbol 316 MovieClip Frame 20gotoAndPlay (1);Symbol 316 MovieClip Frame 22play();Symbol 316 MovieClip Frame 28_parent._parent.EvilFire(_parent._x, _parent._y + 40, 3);Symbol 316 MovieClip Frame 32gotoAndPlay (1);Symbol 316 MovieClip Frame 35_parent._parent.ScoreUp(500); play();Symbol 316 MovieClip Frame 41_parent.removeMovieClip();Symbol 316 MovieClip Frame 45play();Symbol 316 MovieClip Frame 49if (2 < random(10)) { if (random(2) == 0) { gotoAndPlay (54); } else { gotoAndPlay (66); } } else { gotoAndPlay (45); }Symbol 316 MovieClip Frame 54play();Symbol 316 MovieClip Frame 60_parent._parent.EvilFire(_parent._x, _parent._y - 15, 2);Symbol 316 MovieClip Frame 64gotoAndPlay (45);Symbol 316 MovieClip Frame 66play();Symbol 316 MovieClip Frame 72_parent._parent.EvilFire(_parent._x, _parent._y + 40, 3);Symbol 316 MovieClip Frame 76gotoAndPlay (45);Symbol 316 MovieClip Frame 79_parent._parent.ScoreUp(500); play();Symbol 316 MovieClip Frame 85_parent.removeMovieClip();Symbol 317 MovieClip Frame 1stop();Symbol 317 MovieClip Frame 2stop();Symbol 317 MovieClip Frame 3stop();Symbol 318 MovieClip Frame 1stop();Symbol 318 MovieClip Frame 6play();Symbol 318 MovieClip Frame 7gotoAndStop (1);Symbol 318 MovieClip Frame 16play();Symbol 318 MovieClip Frame 17gotoAndStop (1);Symbol 318 MovieClip Frame 26play();Symbol 318 MovieClip Frame 27gotoAndStop (1);Symbol 318 MovieClip Frame 41play();Symbol 318 MovieClip Frame 42gotoAndStop (1);Symbol 318 MovieClip Frame 50play();Symbol 318 MovieClip Frame 51gotoAndStop (1);Symbol 318 MovieClip Frame 60play();Symbol 318 MovieClip Frame 61gotoAndStop (1);Symbol 318 MovieClip Frame 69play();Symbol 318 MovieClip Frame 70gotoAndStop (1);Symbol 318 MovieClip Frame 80play();Symbol 318 MovieClip Frame 81gotoAndStop (1);Symbol 319 Buttonon (keyPress "<Space>") { _root.thescore = thescore; _root.thelives = thelives; _root.thegrapes = thegrapes; if (thelives == 0) { _parent.EndGame("lose"); } else { blackthing.removeMovieClip(); gotoAndPlay (1); } }Symbol 320 Buttonon (keyPress "<Space>") { _root.thescore = thescore; _root.thelives = thelives; _root.thegrapes = thegrapes; firsttime = 0; _parent.LevelCompleted(2); }Symbol 321 MovieClip Frame 1function PlaySound(whatsound) { soundClip.gotoAndPlay(whatsound); } function Pdown() { blackthing.actpower.play(); } function ScoreUp(bymuch) { if (bymuch == 500) { PlaySound("p500"); } else if (bymuch == 100) { PlaySound("p100"); } thescore = thescore + bymuch; } function KillGame() { gotoAndStop (10); } function GetKeys() { if (keysdisabled == 0) { if (Key.isDown(Key.UP)) { MoveUp(); } if (Key.isDown(Key.LEFT)) { MoveMan("left"); } else if (Key.isDown(Key.RIGHT)) { MoveMan("right"); } else if (Key.isDown(Key.DOWN)) { MoveMan("Down"); } if (Key.isDown(Key.SPACE)) { Fire(boy._x, boy._y); } } } function CheckShot(missilenum) { i = 70; while (80 >= i) { if (missilenum.hitTest(eval (("evil" + i) + ".evil.hitmc"))) { if (eval (("evil" + i) + ".evil")._currentFrame < 30) { eval (("evil" + i) + ".evil").gotoAndPlay("righthit"); i = 90; return(1); } eval (("evil" + i) + ".evil").gotoAndPlay("lefthit"); i = 90; return(1); } i++; } return(0); } function CheckCollBad(iam, killtype) { if (iam.hitTest(boy.hitmc)) { keysdisabled = 1; if (killtype == 1) { boy.gotoAndPlay("hit"); } else { boy.gotoAndPlay("hit2"); } return(1); } return(0); } function CheckCollGood(goodname) { if (goodname.hitTest(boy.hitmc) and (goodname._currentFrame == 2)) { gotoAndPlay (17); } if (goodname.hitTest(boy.hitmc) and (goodname.good2._currentFrame == 1)) { return(1); } return(0); } function MoveMan(dir) { if ((dir == "left") and (((-lim) + boysidespeed) < boy._x)) { boy._x = boy._x - boysidespeed; } else if ((dir == "right") and (boy._x < (lim - boysidespeed))) { boy._x = boy._x + boysidespeed; } else if ((dir == "Down") and (boy._y < (buttom + boyupspeed))) { boy._y = boy._y + boyupspeed; if ((boy.dir != "up") or (boy._currentFrame >= 30)) { boy.gotoAndStop("climb"); boy.climber.nextFrame(); } else { boy.climber.nextFrame(); } } else { boy.climber.nextFrame(); } } function PushScreen() { j = piececounter - 5; i = 50; while (51 >= i) { eval ("piece" + i)._y = eval ("piece" + i)._y + boyupspeed; i++; } j = evilcounter - 5; i = 70; while (71 >= i) { eval ("evil" + i)._y = eval ("evil" + i)._y + boyupspeed; i++; } i = 90; while (101 >= i) { eval ("missile" + i)._y = eval ("missile" + i)._y + boyupspeed; i++; } i = 140; while (141 >= i) { eval ("fall" + i)._y = eval ("fall" + i)._y + boyupspeed; i++; } i = 160; while (165 >= i) { eval ("good" + i)._y = eval ("good" + i)._y + boyupspeed; i++; } i = 110; while (117 >= i) { eval ("missile" + i)._y = eval ("missile" + i)._y + boyupspeed; i++; } i = 30; while (31 >= i) { eval ("back" + i)._y = eval ("back" + i)._y + (boyupspeed / 2); i++; } } function MoveUp() { if (50 < boy._y) { if ((boy.dir != "up") or (boy._currentFrame >= 30)) { boy.gotoAndStop("climb"); } else { boy.climber.nextFrame(); } boy._y = boy._y - boyupspeed; } else { PushScreen(); if ((boy.dir != "up") or (boy._currentFrame >= 30)) { boy.gotoAndStop("climb"); } else { boy.climber.nextFrame(); } climbed = climbed + boyupspeed; CheckData(climbed); } } function CheckData(far) { if (Data[far] != 0) { if (Data[far] == "piece") { Data[far] = 0; MakePiece(Data2[far], Data3[far]); } else if (Data[far] == "evil") { Data[far] = 0; MakeEvil(Data2[far], Data3[far]); } else if (Data[far] == "fall") { Data[far] = 0; Makefall(Data2[far], Data3[far]); } else if (Data[far] == "back2") { Data[far] = 0; Makeback2(Data2[far], Data3[far]); } else if (Data[far] == "good") { Data[far] = 0; Makegood(Data2[far], Data3[far]); } } } function Makefall(theframe, thex) { fallcounter++; if (fallcounter == 142) { fallcounter = 140; } duplicateMovieClip ("orgfallingthing", "fall" + fallcounter, fallcounter); eval ("fall" + fallcounter)._y = -150; eval ("fall" + fallcounter).gotoAndStop(theframe); if (thex == 0) { eval ("fall" + fallcounter)._x = -100 + random(150); } else { eval ("fall" + fallcounter)._x = -80 + (thex * 40); } } function Makegood(theframe, thex) { goodcounter++; if (goodcounter == 165) { goodcounter = 160; } duplicateMovieClip ("orggoodthing", "good" + goodcounter, goodcounter); eval ("good" + goodcounter)._y = -150; eval ("good" + goodcounter).gotoAndStop(theframe); if (thex == 0) { eval ("good" + goodcounter)._x = -100 + random(150); } else { eval ("good" + goodcounter)._x = -80 + (thex * 40); } } function Makeback2(theframe, thex) { back2counter++; if (back2counter == 32) { back2counter = 30; } duplicateMovieClip ("orgback2", "back" + back2counter, back2counter); eval ("back" + back2counter)._x = thex; eval ("back" + back2counter)._y = -150 - (eval ("back" + back2counter)._height / 2); eval ("back" + back2counter).gotoAndStop(theframe); } function MakePiece(theframe, thex) { piececounter++; if (piececounter == 52) { piececounter = 50; } duplicateMovieClip ("orgpiece", "piece" + piececounter, piececounter); eval ("piece" + piececounter)._x = thex; eval ("piece" + piececounter)._y = -150 - (eval ("piece" + piececounter)._height / 2); eval ("piece" + piececounter).gotoAndStop(theframe); } function MakeEvil(theframe, thex) { evilcounter++; if (evilcounter == 72) { evilcounter = 70; } duplicateMovieClip ("orgevil", "evil" + evilcounter, evilcounter); eval ("evil" + evilcounter).gotoAndStop(theframe); eval ("evil" + evilcounter)._x = thex; if (0 < thex) { eval ("evil" + evilcounter).evil.gotoAndPlay("rightstill"); } else { eval ("evil" + evilcounter).evil.gotoAndPlay("leftstill"); } eval ("evil" + evilcounter)._y = -150 - (eval ("evil" + evilcounter)._height / 2); } function EvilFire(ox, oy, typer) { evilmissilecounter++; if (evilmissilecounter == 100) { evilmissilecounter = 90; } if (0 < ox) { duplicateMovieClip ("orgmissileleft", "missile" + evilmissilecounter, evilmissilecounter); eval ("missile" + evilmissilecounter)._x = ox - 100; eval ("missile" + evilmissilecounter)._y = oy - 65; eval ("missile" + evilmissilecounter).gotoAndStop(typer); } else { duplicateMovieClip ("orgmissileright", "missile" + evilmissilecounter, evilmissilecounter); eval ("missile" + evilmissilecounter)._x = ox + 100; eval ("missile" + evilmissilecounter)._y = oy - 65; eval ("missile" + evilmissilecounter).gotoAndStop(typer); } } function Fire(boyx, boyy) { goodmissilecounter = goodmissilecounter + 2; if (goodmissilecounter == 116) { goodmissilecounter = 110; } if (0 < boy._x) { boy.climber.gotoAndPlay("leftthrow"); duplicateMovieClip ("orgmanmissileright", "missile" + goodmissilecounter, goodmissilecounter); eval ("missile" + goodmissilecounter)._x = boyx; eval ("missile" + goodmissilecounter)._y = boyy; } else { boy.climber.gotoAndPlay("rightthrow"); duplicateMovieClip ("orgmanmissileleft", "missile" + goodmissilecounter, goodmissilecounter); eval ("missile" + goodmissilecounter)._x = boyx; eval ("missile" + goodmissilecounter)._y = boyy; } } function RemoveAll() { PlaySound("stopbgm"); j = piececounter - 5; i = 50; while (51 >= i) { eval ("piece" + i).removeMovieClip(); i++; } j = evilcounter - 5; i = 70; while (71 >= i) { eval ("evil" + i).removeMovieClip(); i++; } i = 90; while (101 >= i) { eval ("missile" + i).removeMovieClip(); i++; } i = 140; while (141 >= i) { eval ("fall" + i).removeMovieClip(); i++; } i = 160; while (165 >= i) { eval ("good" + i).removeMovieClip(); i++; } i = 110; while (117 >= i) { eval ("missile" + i).removeMovieClip(); i++; } i = 30; while (31 >= i) { eval ("back" + i).removeMovieClip(); i++; } boy.removeMovieClip(); blackthing.nextFrame(); blackthing.timerthing.gotoAndStop(5); } PlaySound("bgm"); thescore = _parent.thescore; thelives = _parent.thelives; thegrapes = _parent.thegrapes; thetime = 99; climbed = 0; liveover = 0; goodstuffcounter = 0; back2counter = 30; piececounter = 50; evilcounter = 70; evilmissilecounter = 90; goodmissilecounter = 110; fallcounter = 140; goodcounter = 160; buttom = 100; keysdisabled = 0; missilespeed = 10; boysidespeed = 40; boyupspeed = 10; lim = 50; Data = new Array(); Data2 = new Array(); Data3 = new Array(); Data[60] = "piece"; Data2[60] = 1; Data3[60] = 0; Data[40] = "back2"; Data2[40] = 1; Data3[40] = 0; Data[360] = "piece"; Data2[360] = 2; Data3[360] = 0; Data[170] = "evil"; Data2[170] = 2; Data3[170] = -225; Data[310] = "good"; Data2[310] = 1; Data3[310] = 2; Data[410] = "good"; Data2[410] = 1; Data3[410] = 3; Data[510] = "good"; Data2[510] = 1; Data3[510] = 2; Data[610] = "good"; Data2[610] = 1; Data3[610] = 1; Data[710] = "good"; Data2[710] = 1; Data3[710] = 2; Data[660] = "piece"; Data2[660] = 3; Data3[660] = 0; Data[370] = "evil"; Data2[370] = 2; Data3[370] = -225; Data[960] = "piece"; Data2[960] = 4; Data3[960] = 0; Data[1040] = "back2"; Data2[1040] = 2; Data3[1040] = 0; Data[520] = "fall"; Data2[520] = 2; Data3[520] = 2; Data[600] = "evil"; Data2[600] = 2; Data3[600] = 225; Data[620] = "fall"; Data2[620] = 2; Data3[620] = 3; Data[800] = "evil"; Data2[800] = 2; Data3[800] = 225; Data[1000] = "evil"; Data2[1000] = 2; Data3[1000] = -225; Data[1020] = "fall"; Data2[1020] = 2; Data3[1020] = 1; Data[1110] = "good"; Data2[1110] = 1; Data3[1110] = 2; Data[1310] = "good"; Data2[1310] = 1; Data3[1310] = 1; Data[1610] = "good"; Data2[1610] = 1; Data3[1610] = 3; Data[1810] = "good"; Data2[1810] = 1; Data3[1810] = 2; Data[1260] = "piece"; Data2[1260] = 5; Data3[1260] = 0; Data[1300] = "evil"; Data2[1300] = 2; Data3[1300] = -225; Data[1320] = "fall"; Data2[1320] = 2; Data3[1320] = 2; Data[1510] = "good"; Data2[1510] = 3; Data3[1510] = 2; Data[1560] = "piece"; Data2[1560] = 3; Data3[1560] = 0; Data[1600] = "evil"; Data2[1600] = 2; Data3[1600] = 225; Data[1860] = "piece"; Data2[1860] = 5; Data3[1860] = 0; Data[1900] = "evil"; Data2[1900] = 2; Data3[1900] = -225; Data[1920] = "fall"; Data2[1920] = 2; Data3[1920] = 3; Data[2160] = "piece"; Data2[2160] = 3; Data3[2160] = 0; Data[2110] = "good"; Data2[2110] = 1; Data3[2110] = 1; Data[2210] = "good"; Data2[2210] = 1; Data3[2210] = 3; Data[2410] = "good"; Data2[2410] = 1; Data3[2410] = 2; Data[2710] = "good"; Data2[2710] = 1; Data3[2710] = 1; Data[2810] = "good"; Data2[2810] = 1; Data3[2810] = 2; Data[2910] = "good"; Data2[2910] = 1; Data3[2910] = 3; Data[2040] = "back2"; Data2[2040] = 3; Data3[2040] = 0; Data[2100] = "evil"; Data2[2100] = 2; Data3[2100] = -225; Data[2500] = "evil"; Data2[2500] = 2; Data3[2500] = 225; Data[2520] = "fall"; Data2[2520] = 2; Data3[2520] = 2; Data[2620] = "fall"; Data2[2620] = 2; Data3[2620] = 1; Data[2720] = "fall"; Data2[2720] = 2; Data3[2720] = 3; Data[2800] = "evil"; Data2[2800] = 2; Data3[2800] = 225; Data[2810] = "good"; Data2[2810] = 3; Data3[2810] = 1; Data[3010] = "good"; Data2[3010] = 1; Data3[3010] = 1; Data[3110] = "good"; Data2[3110] = 1; Data3[3110] = 3; Data[3310] = "good"; Data2[3310] = 1; Data3[3310] = 1; Data[3410] = "good"; Data2[3410] = 1; Data3[3410] = 2; Data[3610] = "good"; Data2[3610] = 1; Data3[3610] = 3; Data[3510] = "good"; Data2[3510] = 4; Data3[3510] = 3; Data[3710] = "good"; Data2[3710] = 1; Data3[3710] = 2; Data[3910] = "good"; Data2[3910] = 1; Data3[3910] = 1; Data[3040] = "back2"; Data2[3040] = 1; Data3[3040] = 0; Data[3100] = "evil"; Data2[3100] = 2; Data3[3100] = 225; Data[3120] = "fall"; Data2[3120] = 2; Data3[3120] = 2; Data[3200] = "evil"; Data2[3200] = 2; Data3[3200] = -225; Data[3400] = "evil"; Data2[3400] = 2; Data3[3400] = 225; Data[3800] = "evil"; Data2[3800] = 2; Data3[3800] = 225; Data[3820] = "fall"; Data2[3820] = 2; Data3[3820] = 1; Data[4040] = "back2"; Data2[4040] = 2; Data3[4040] = 0; Data[4100] = "evil"; Data2[4100] = 2; Data3[4100] = -225; Data[4010] = "good"; Data2[4010] = 1; Data3[4010] = 2; Data[4110] = "good"; Data2[4110] = 1; Data3[4110] = 3; Data[4210] = "good"; Data2[4210] = 3; Data3[4210] = 1; Data[4310] = "good"; Data2[4310] = 1; Data3[4310] = 3; Data[4410] = "good"; Data2[4410] = 1; Data3[4410] = 2; Data[4510] = "good"; Data2[4510] = 1; Data3[4510] = 3; Data[4810] = "good"; Data2[4810] = 1; Data3[4810] = 1; Data[4910] = "good"; Data2[4910] = 1; Data3[4910] = 2; Data[4320] = "fall"; Data2[4320] = 2; Data3[4320] = 2; Data[4500] = "evil"; Data2[4500] = 2; Data3[4500] = 225; Data[4800] = "evil"; Data2[4800] = 2; Data3[4800] = -225; Data[4820] = "fall"; Data2[4820] = 2; Data3[4820] = 3; Data[5000] = "evil"; Data2[5000] = 2; Data3[5000] = 225; Data[5210] = "good"; Data2[5210] = 1; Data3[5210] = 2; Data[5310] = "good"; Data2[5310] = 3; Data3[5310] = 3; Data[5410] = "good"; Data2[5410] = 1; Data3[5410] = 2; Data[5510] = "good"; Data2[5510] = 1; Data3[5510] = 1; Data[5710] = "good"; Data2[5710] = 1; Data3[5710] = 3; Data[5810] = "good"; Data2[5810] = 1; Data3[5810] = 2; Data[5910] = "good"; Data2[5910] = 1; Data3[5910] = 1; Data[6010] = "good"; Data2[6010] = 1; Data3[6010] = 3; Data[6510] = "good"; Data2[6510] = 1; Data3[6510] = 3; Data[6810] = "good"; Data2[6810] = 1; Data3[6810] = 2; Data[5300] = "evil"; Data2[5300] = 2; Data3[5300] = -225; Data[5040] = "back2"; Data2[5040] = 3; Data3[5040] = 0; Data[5600] = "evil"; Data2[5600] = 2; Data3[5600] = -225; Data[5720] = "fall"; Data2[5720] = 2; Data3[5720] = 1; Data[5800] = "evil"; Data2[5800] = 2; Data3[5800] = 225; Data[6000] = "evil"; Data2[6000] = 2; Data3[6000] = -225; Data[6020] = "fall"; Data2[6020] = 2; Data3[6020] = 2; Data[6040] = "back2"; Data2[6040] = 1; Data3[6040] = 0; Data[6120] = "good"; Data2[6120] = 4; Data3[6120] = 2; Data[6300] = "evil"; Data2[6300] = 2; Data3[6300] = -225; Data[6320] = "fall"; Data2[6320] = 2; Data3[6320] = 3; Data[6500] = "evil"; Data2[6500] = 2; Data3[6500] = 225; Data[6520] = "fall"; Data2[6520] = 2; Data3[6520] = 1; Data[6800] = "evil"; Data2[6800] = 2; Data3[6800] = -225; Data[6820] = "fall"; Data2[6820] = 2; Data3[6820] = 2; Data[7010] = "good"; Data2[7010] = 1; Data3[7010] = 3; Data[7510] = "good"; Data2[7510] = 1; Data3[7510] = 1; Data[7610] = "good"; Data2[7610] = 1; Data3[7610] = 2; Data[7910] = "good"; Data2[7910] = 3; Data3[7910] = 2; Data[7200] = "evil"; Data2[7200] = 2; Data3[7200] = -225; Data[7400] = "evil"; Data2[7400] = 2; Data3[7400] = -225; Data[7800] = "evil"; Data2[7800] = 2; Data3[7800] = 225; Data[7820] = "fall"; Data2[7820] = 2; Data3[7820] = 3; Data[7920] = "fall"; Data2[7920] = 2; Data3[7920] = 1; Data[7040] = "back2"; Data2[7040] = 3; Data3[7040] = 0; Data[8110] = "good"; Data2[8110] = 1; Data3[8110] = 3; Data[8310] = "good"; Data2[8310] = 1; Data3[8310] = 2; Data[8510] = "good"; Data2[8510] = 1; Data3[8510] = 1; Data[8710] = "good"; Data2[8710] = 1; Data3[8710] = 2; Data[8810] = "good"; Data2[8810] = 1; Data3[8810] = 3; Data[8040] = "back2"; Data2[8040] = 1; Data3[8040] = 0; Data[8130] = "good"; Data2[8130] = 4; Data3[8130] = 1; Data[8200] = "evil"; Data2[8200] = 2; Data3[8200] = -225; Data[8220] = "fall"; Data2[8220] = 2; Data3[8220] = 3; Data[8500] = "evil"; Data2[8500] = 2; Data3[8500] = 225; Data[8520] = "fall"; Data2[8520] = 2; Data3[8520] = 2; Data[8800] = "evil"; Data2[8800] = 2; Data3[8800] = -225; Data[8820] = "fall"; Data2[8820] = 2; Data3[8820] = 3; Data[9010] = "good"; Data2[9010] = 3; Data3[9010] = 3; Data[9210] = "good"; Data2[9210] = 1; Data3[9210] = 1; Data[9410] = "good"; Data2[9410] = 1; Data3[9410] = 2; Data[9710] = "good"; Data2[9710] = 1; Data3[9710] = 3; Data[9810] = "good"; Data2[9810] = 1; Data3[9810] = 1; Data[9200] = "evil"; Data2[9200] = 2; Data3[9200] = 225; Data[9400] = "evil"; Data2[9400] = 2; Data3[9400] = 225; Data[9420] = "fall"; Data2[9420] = 2; Data3[9420] = 1; Data[9600] = "evil"; Data2[9600] = 2; Data3[9600] = 225; Data[9620] = "fall"; Data2[9620] = 2; Data3[9620] = 3; Data[9900] = "evil"; Data2[9900] = 2; Data3[9900] = -225; Data[9920] = "fall"; Data2[9920] = 2; Data3[9920] = 2; Data[9040] = "back2"; Data2[9040] = 2; Data3[9040] = 0; Data[10040] = "back2"; Data2[10040] = 3; Data3[10040] = 0; Data[2460] = "piece"; Data2[2460] = 1; Data3[2460] = 0; Data[2760] = "piece"; Data2[2760] = 4; Data3[2760] = 0; Data[3060] = "piece"; Data2[3060] = 5; Data3[3060] = 0; Data[3360] = "piece"; Data2[3360] = 1; Data3[3360] = 0; Data[3660] = "piece"; Data2[3660] = 2; Data3[3660] = 0; Data[3960] = "piece"; Data2[3960] = 3; Data3[3960] = 0; Data[4260] = "piece"; Data2[4260] = 2; Data3[4260] = 0; Data[4560] = "piece"; Data2[4560] = 1; Data3[4560] = 0; Data[4860] = "piece"; Data2[4860] = 5; Data3[4860] = 0; Data[5160] = "piece"; Data2[5160] = 4; Data3[5160] = 0; Data[5460] = "piece"; Data2[5460] = 3; Data3[5460] = 0; Data[5760] = "piece"; Data2[5760] = 5; Data3[5760] = 0; Data[6060] = "piece"; Data2[6060] = 4; Data3[6060] = 0; Data[6360] = "piece"; Data2[6360] = 3; Data3[6360] = 0; Data[6660] = "piece"; Data2[6660] = 2; Data3[6660] = 0; Data[6960] = "piece"; Data2[6960] = 3; Data3[6960] = 0; Data[7260] = "piece"; Data2[7260] = 4; Data3[7260] = 0; Data[7560] = "piece"; Data2[7560] = 1; Data3[7560] = 0; Data[7860] = "piece"; Data2[7860] = 2; Data3[7860] = 0; Data[8160] = "piece"; Data2[8160] = 3; Data3[8160] = 0; Data[8460] = "piece"; Data2[8460] = 4; Data3[8460] = 0; Data[8760] = "piece"; Data2[8760] = 5; Data3[8760] = 0; Data[9060] = "piece"; Data2[9060] = 2; Data3[9060] = 0; Data[9410] = "good"; Data2[9410] = 2; Data3[9410] = 2; Data[9360] = "piece"; Data2[9360] = 3; Data3[9360] = 0; duplicateMovieClip ("orgpiece", "piece50", 50); piece50._x = 0; piece50._y = -60; duplicateMovieClip ("orgpiece", "piece51", 51); piece51._x = 0; piece51._y = 240; duplicateMovieClip ("orgblackthing", "blackthing", 10000); blackthing._x = -12.7; blackthing._y = 0; blackthing.gotoAndStop(1); blackthing.actpower.gotoAndStop(1); orgblackthing.gotoAndStop(2); duplicateMovieClip ("orgboy", "boy", 7000); boy._x = 0; boy._y = 30; boy.gotoAndStop("climb"); duplicateMovieClip ("orgback2", "back30", 30); back30._x = 0; back30._y = 60; stop();Instance of Symbol 139 MovieClip in Symbol 321 MovieClip Frame 1onClipEvent (enterFrame) { _parent.GetKeys(); }Instance of Symbol 289 MovieClip "orgmissileleft" in Symbol 321 MovieClip Frame 1onClipEvent (enterFrame) { if (this._name != "orgmissileleft") { this._x = this._x - _parent.missilespeed; this._rotation = this._rotation - 15; if (_parent.CheckCollBad(this)) { _parent.ScoreUp(-100); this._x = -200; } if (this._x < -180) { this.removeMovieClip(); } } }Instance of Symbol 290 MovieClip "orgmissileright" in Symbol 321 MovieClip Frame 1onClipEvent (enterFrame) { if (this._name != "orgmissileright") { this._x = this._x + _parent.missilespeed; this._rotation = this._rotation + 15; if (_parent.CheckCollBad(this)) { _parent.ScoreUp(-100); this._x = 400; } if (330 < this._x) { this.removeMovieClip(); } } }Instance of Symbol 212 MovieClip "orgmanmissileright" in Symbol 321 MovieClip Frame 1onClipEvent (enterFrame) { if (this._name != "orgmanmissileright") { this._x = this._x + _parent.missilespeed; this._rotation = this._rotation + 15; if (_parent.CheckShot(this)) { this._x = 300; } if (250 < this._x) { this.removeMovieClip(); } } }Instance of Symbol 213 MovieClip "orgmanmissileleft" in Symbol 321 MovieClip Frame 1onClipEvent (enterFrame) { if (this._name != "orgmanmissileleft") { this._x = this._x - _parent.missilespeed; this._rotation = this._rotation - 15; if (_parent.CheckShot(this)) { this._x = -300; } if (this._x < -250) { this.removeMovieClip(); } } }Instance of Symbol 291 MovieClip "orgfallingthing" in Symbol 321 MovieClip Frame 1onClipEvent (enterFrame) { if (this._name != "orgfallingthing") { this._y = this._y + _parent.missilespeed; if (this.fall2._currentFrame == 1) { if (_parent.CheckCollBad(this, 1)) { this.swapDepths(12000); this.fall2.gotoAndPlay("hit"); } } if (150 < this._y) { this.removeMovieClip(); } } }Instance of Symbol 233 MovieClip "orggoodthing" in Symbol 321 MovieClip Frame 1onClipEvent (enterFrame) { if (this._name != "orggoodthing") { if (_parent.CheckCollGood(this)) { this.good2.gotoAndPlay("hit"); } if (150 < this._y) { this.removeMovieClip(); } } }Symbol 321 MovieClip Frame 10thelives--; RemoveAll(); stop();Symbol 321 MovieClip Frame 17RemoveAll(); stop();Symbol 322 Buttonon (keyPress "q") { if (_quality == "HIGH") { _quality = "MEDIUM"; } else if (_quality == "MEDIUM") { _quality = "LOW"; } else if (_quality == "LOW") { _quality = "HIGH"; } }
Library Items
Symbol 1 Font | Used by:2 7 8 11 56 58 61 62 64 88 89 90 91 97 98 99 100 101 253 255 256 259 261 262 263 264 265 266 | |
Symbol 2 Text | Uses:1 | Used by:Timeline |
Symbol 3 Graphic | Used by:4 | |
Symbol 4 MovieClip | Uses:3 | Used by:Timeline |
Symbol 5 Graphic | Used by:53 Timeline | |
Symbol 6 Graphic | Used by:Timeline | |
Symbol 7 Text | Uses:1 | Used by:Timeline |
Symbol 8 Text | Uses:1 | Used by:10 |
Symbol 9 Graphic | Used by:10 | |
Symbol 10 MovieClip | Uses:8 9 | Used by:Timeline |
Symbol 11 Text | Uses:1 | Used by:Timeline |
Symbol 12 Graphic | Used by:19 22 | |
Symbol 13 Graphic | Used by:19 22 | |
Symbol 14 Graphic | Used by:19 22 | |
Symbol 15 Graphic | Used by:19 22 | |
Symbol 16 Graphic | Used by:19 22 | |
Symbol 17 Graphic | Used by:19 22 | |
Symbol 18 Graphic | Used by:19 22 | |
Symbol 19 MovieClip | Uses:12 13 14 15 16 17 18 | Used by:22 |
Symbol 20 Graphic | Used by:22 | |
Symbol 21 Sound | Used by:22 | |
Symbol 22 MovieClip | Uses:19 12 13 14 15 16 17 18 20 21 | Used by:Timeline |
Symbol 23 Graphic | Used by:25 | |
Symbol 24 Graphic | Used by:25 | |
Symbol 25 MovieClip | Uses:23 24 | Used by:Timeline |
Symbol 26 Graphic | Used by:30 | |
Symbol 27 Sound | Used by:30 | |
Symbol 28 Graphic | Used by:30 | |
Symbol 29 Graphic | Used by:30 | |
Symbol 30 MovieClip | Uses:26 27 28 29 | Used by:Timeline |
Symbol 31 Sound | Used by:32 | |
Symbol 32 MovieClip | Uses:31 | Used by:Timeline |
Symbol 33 Sound | Used by:34 | |
Symbol 34 MovieClip | Uses:33 | Used by:Timeline |
Symbol 35 Graphic | Used by:40 55 59 63 84 | |
Symbol 36 Font | Used by:37 50 | |
Symbol 37 Text | Uses:36 | Used by:40 55 59 63 |
Symbol 38 Sound | Used by:40 53 55 59 63 | |
Symbol 39 Sound | Used by:40 53 55 59 63 | |
Symbol 40 Button | Uses:35 37 38 39 | Used by:Timeline |
Symbol 41 Bitmap | Used by:42 67 | |
Symbol 42 Graphic | Uses:41 | Used by:245 Timeline |
Symbol 43 Graphic | Used by:Timeline | |
Symbol 44 Graphic | Used by:138 Timeline | |
Symbol 45 Graphic | Used by:258 Timeline | |
Symbol 46 Graphic | Used by:Timeline | |
Symbol 47 Graphic | Used by:258 Timeline | |
Symbol 48 Graphic | Used by:258 Timeline | |
Symbol 49 Graphic | Used by:258 Timeline | |
Symbol 50 Text | Uses:36 | Used by:Timeline |
Symbol 51 Graphic | Used by:Timeline | |
Symbol 52 Graphic | Used by:53 | |
Symbol 53 Button | Uses:5 52 38 39 | Used by:Timeline |
Symbol 54 Graphic | Used by:Timeline | |
Symbol 55 Button | Uses:35 37 38 39 | Used by:Timeline |
Symbol 56 Text | Uses:1 | Used by:Timeline |
Symbol 57 Graphic | Used by:Timeline | |
Symbol 58 Text | Uses:1 | Used by:Timeline |
Symbol 59 Button | Uses:35 37 38 39 | Used by:Timeline |
Symbol 60 Graphic | Used by:Timeline | |
Symbol 61 Text | Uses:1 | Used by:Timeline |
Symbol 62 Text | Uses:1 | Used by:Timeline |
Symbol 63 Button | Uses:35 37 38 39 | Used by:Timeline |
Symbol 64 Text | Uses:1 | Used by:Timeline |
Symbol 65 Graphic | Used by:102 | |
Symbol 66 Graphic | Used by:102 | |
Symbol 67 Graphic | Uses:41 | Used by:102 |
Symbol 68 Graphic | Used by:102 | |
Symbol 69 Graphic | Used by:102 | |
Symbol 70 Graphic | Used by:102 163 178 179 | |
Symbol 71 Graphic | Used by:102 | |
Symbol 72 Graphic | Used by:102 | |
Symbol 73 Graphic | Used by:102 | |
Symbol 74 Graphic | Used by:102 223 | |
Symbol 75 Graphic | Used by:102 223 | |
Symbol 76 Graphic | Used by:102 | |
Symbol 77 Graphic | Used by:84 | |
Symbol 78 Graphic | Used by:84 | |
Symbol 79 Graphic | Used by:84 | |
Symbol 80 Graphic | Used by:84 | |
Symbol 81 Graphic | Used by:84 | |
Symbol 82 Graphic | Used by:84 | |
Symbol 83 Graphic | Used by:84 | |
Symbol 84 MovieClip | Uses:77 35 78 79 80 81 82 83 | Used by:102 |
Symbol 85 Graphic | Used by:102 | |
Symbol 86 Graphic | Used by:102 | |
Symbol 87 Graphic | Used by:102 | |
Symbol 88 EditableText | Uses:1 | Used by:102 |
Symbol 89 EditableText | Uses:1 | Used by:102 |
Symbol 90 EditableText | Uses:1 | Used by:102 |
Symbol 91 EditableText | Uses:1 | Used by:102 |
Symbol 92 MovieClip | Used by:102 | |
Symbol 93 Graphic | Used by:102 | |
Symbol 94 Graphic | Used by:102 | |
Symbol 95 Graphic | Used by:102 | |
Symbol 96 Graphic | Used by:102 | |
Symbol 97 EditableText | Uses:1 | Used by:102 |
Symbol 98 EditableText | Uses:1 | Used by:102 |
Symbol 99 EditableText | Uses:1 | Used by:102 |
Symbol 100 EditableText | Uses:1 | Used by:102 |
Symbol 101 Text | Uses:1 | Used by:102 |
Symbol 102 MovieClip | Uses:65 66 67 68 69 70 71 72 73 74 75 76 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 | Used by:245 321 |
Symbol 103 Graphic | Used by:131 | |
Symbol 104 Graphic | Used by:131 | |
Symbol 105 Graphic | Used by:131 138 Timeline | |
Symbol 106 Graphic | Used by:131 | |
Symbol 107 Graphic | Used by:131 138 | |
Symbol 108 Graphic | Used by:131 | |
Symbol 109 Graphic | Used by:131 | |
Symbol 110 Graphic | Used by:131 | |
Symbol 111 Graphic | Used by:131 | |
Symbol 112 Graphic | Used by:131 | |
Symbol 113 Graphic | Used by:131 | |
Symbol 114 Graphic | Used by:131 | |
Symbol 115 Graphic | Used by:131 | |
Symbol 116 Graphic | Used by:131 | |
Symbol 117 Graphic | Used by:131 | |
Symbol 118 Graphic | Used by:131 138 | |
Symbol 119 Graphic | Used by:131 | |
Symbol 120 Graphic | Used by:131 | |
Symbol 121 Graphic | Used by:131 | |
Symbol 122 Graphic | Used by:131 | |
Symbol 123 Graphic | Used by:131 | |
Symbol 124 Graphic | Used by:131 | |
Symbol 125 Graphic | Used by:131 | |
Symbol 126 Graphic | Used by:131 | |
Symbol 127 Graphic | Used by:131 138 | |
Symbol 128 Graphic | Used by:131 | |
Symbol 129 Graphic | Used by:131 | |
Symbol 130 Graphic | Used by:131 | |
Symbol 131 MovieClip | Uses:103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 | Used by:245 |
Symbol 132 Graphic | Used by:138 | |
Symbol 133 Graphic | Used by:138 | |
Symbol 134 Graphic | Used by:138 | |
Symbol 135 Graphic | Used by:138 | |
Symbol 136 Graphic | Used by:138 | |
Symbol 137 Graphic | Used by:138 | |
Symbol 138 MovieClip | Uses:132 44 133 134 127 107 105 118 135 136 137 | Used by:245 |
Symbol 139 MovieClip | Used by:245 321 | |
Symbol 140 Graphic | Used by:163 178 179 | |
Symbol 141 Graphic | Used by:163 178 179 | |
Symbol 142 Graphic | Used by:163 178 179 | |
Symbol 143 Graphic | Used by:163 179 | |
Symbol 144 Graphic | Used by:163 179 | |
Symbol 145 Graphic | Used by:163 178 179 | |
Symbol 146 Graphic | Used by:163 178 179 | |
Symbol 147 Graphic | Used by:163 178 179 | |
Symbol 148 Graphic | Used by:163 178 179 | |
Symbol 149 Graphic | Used by:163 178 179 | |
Symbol 150 Graphic | Used by:163 178 179 | |
Symbol 151 Graphic | Used by:163 178 179 | |
Symbol 152 Graphic | Used by:163 178 179 | |
Symbol 153 Graphic | Used by:163 179 | |
Symbol 154 Graphic | Used by:163 179 | |
Symbol 155 Graphic | Used by:163 179 | |
Symbol 156 Graphic | Used by:157 | |
Symbol 157 MovieClip | Uses:156 | Used by:179 200 201 316 |
Symbol 158 Graphic | Used by:163 | |
Symbol 159 Graphic | Used by:163 | |
Symbol 160 Graphic | Used by:163 | |
Symbol 161 Graphic | Used by:163 | |
Symbol 162 Graphic | Used by:163 | |
Symbol 163 MovieClip | Uses:140 141 142 143 144 70 145 146 147 148 149 150 151 152 153 154 155 158 159 160 161 162 | Used by:179 |
Symbol 164 Graphic | Used by:167 | |
Symbol 165 Graphic | Used by:167 | |
Symbol 166 Graphic | Used by:167 | |
Symbol 167 MovieClip | Uses:164 165 166 | Used by:179 |
Symbol 168 Graphic | Used by:178 179 | |
Symbol 169 Graphic | Used by:179 | |
Symbol 170 Graphic | Used by:178 179 | |
Symbol 171 Graphic | Used by:178 179 | |
Symbol 172 Graphic | Used by:178 179 | |
Symbol 173 Graphic | Used by:178 179 | |
Symbol 174 Graphic | Used by:179 200 201 | |
Symbol 175 Graphic | Used by:179 223 | |
Symbol 176 Graphic | Used by:177 | |
Symbol 177 MovieClip | Uses:176 | Used by:178 |
Symbol 178 MovieClip | Uses:140 141 142 168 145 146 147 148 149 150 151 152 170 70 171 172 173 177 | Used by:179 |
Symbol 179 MovieClip | Uses:140 141 142 143 144 70 145 146 147 148 149 150 151 152 153 154 155 157 163 167 168 169 170 171 172 173 174 175 178 | Used by:245 321 |
Symbol 180 Graphic | Used by:195 200 201 | |
Symbol 181 Graphic | Used by:195 200 201 | |
Symbol 182 Graphic | Used by:195 200 201 209 210 289 290 | |
Symbol 183 Graphic | Used by:195 200 201 209 210 289 290 | |
Symbol 184 Graphic | Used by:195 200 201 | |
Symbol 185 Graphic | Used by:195 200 201 | |
Symbol 186 Graphic | Used by:195 200 201 | |
Symbol 187 Graphic | Used by:195 200 201 | |
Symbol 188 Graphic | Used by:189 | |
Symbol 189 MovieClip | Uses:188 | Used by:195 200 201 |
Symbol 190 Graphic | Used by:195 | |
Symbol 191 Graphic | Used by:195 | |
Symbol 192 Graphic | Used by:195 | |
Symbol 193 Graphic | Used by:195 | |
Symbol 194 Graphic | Used by:195 | |
Symbol 195 MovieClip | Uses:180 181 182 183 184 185 186 187 189 190 191 192 193 194 | Used by:200 201 |
Symbol 196 Graphic | Used by:200 201 | |
Symbol 197 Graphic | Used by:200 201 | |
Symbol 198 Graphic | Used by:200 201 314 | |
Symbol 199 Graphic | Used by:200 201 316 | |
Symbol 200 MovieClip | Uses:180 181 182 183 184 185 186 187 189 157 195 196 197 198 174 199 | Used by:202 |
Symbol 201 MovieClip | Uses:180 181 182 183 184 185 186 187 189 157 195 196 197 198 174 199 | Used by:202 |
Symbol 202 MovieClip | Uses:200 201 | Used by:245 |
Symbol 203 Graphic | Used by:209 210 289 290 316 | |
Symbol 204 Graphic | Used by:209 210 289 290 316 | |
Symbol 205 Graphic | Used by:209 210 289 290 316 | |
Symbol 206 Graphic | Used by:209 210 289 290 316 | |
Symbol 207 Graphic | Used by:209 210 289 290 316 | |
Symbol 208 Graphic | Used by:209 210 289 290 316 | |
Symbol 209 MovieClip | Uses:182 183 203 204 205 206 207 208 | Used by:245 |
Symbol 210 MovieClip | Uses:182 183 203 204 205 206 207 208 | Used by:245 |
Symbol 211 Graphic | Used by:212 213 | |
Symbol 212 MovieClip | Uses:211 | Used by:245 321 |
Symbol 213 MovieClip | Uses:211 | Used by:245 321 |
Symbol 214 Graphic | Used by:217 | |
Symbol 215 Graphic | Used by:217 | |
Symbol 216 Graphic | Used by:217 | |
Symbol 217 MovieClip | Uses:214 215 216 | Used by:222 291 |
Symbol 218 Graphic | Used by:221 | |
Symbol 219 Graphic | Used by:221 | |
Symbol 220 Graphic | Used by:221 | |
Symbol 221 MovieClip | Uses:218 219 220 | Used by:222 291 |
Symbol 222 MovieClip | Uses:217 221 | Used by:245 |
Symbol 223 MovieClip | Uses:74 75 175 | Used by:233 |
Symbol 224 Graphic | Used by:233 | |
Symbol 225 Graphic | Used by:227 | |
Symbol 226 Graphic | Used by:227 | |
Symbol 227 MovieClip | Uses:225 226 | Used by:233 |
Symbol 228 Graphic | Used by:232 | |
Symbol 229 Graphic | Used by:232 | |
Symbol 230 Graphic | Used by:232 | |
Symbol 231 Graphic | Used by:232 | |
Symbol 232 MovieClip | Uses:228 229 230 231 | Used by:233 |
Symbol 233 MovieClip | Uses:223 224 227 232 | Used by:245 321 |
Symbol 234 Sound | Used by:241 318 | |
Symbol 235 Sound | Used by:241 318 | |
Symbol 236 Sound | Used by:241 318 | |
Symbol 237 Sound | Used by:241 318 | |
Symbol 238 Sound | Used by:241 318 | |
Symbol 239 Sound | Used by:241 318 | |
Symbol 240 Sound | Used by:241 318 | |
Symbol 241 MovieClip | Uses:234 235 236 237 238 239 240 | Used by:245 |
Symbol 242 Graphic | Used by:243 244 246 319 320 322 | |
Symbol 243 Button | Uses:242 | Used by:245 |
Symbol 244 Button | Uses:242 | Used by:245 |
Symbol 245 MovieClip | Uses:102 131 138 42 139 179 202 209 210 212 213 222 233 241 243 244 | Used by:Timeline |
Symbol 246 Button | Uses:242 | Used by:Timeline |
Symbol 247 Graphic | Used by:Timeline | |
Symbol 248 Graphic | Used by:Timeline | |
Symbol 249 Graphic | Used by:Timeline | |
Symbol 250 Graphic | Used by:Timeline | |
Symbol 251 Font | Used by:252 254 | |
Symbol 252 EditableText | Uses:251 | Used by:Timeline |
Symbol 253 Text | Uses:1 | Used by:Timeline |
Symbol 254 EditableText | Uses:251 | Used by:Timeline |
Symbol 255 Text | Uses:1 | Used by:258 |
Symbol 256 Text | Uses:1 | Used by:258 |
Symbol 257 Graphic | Used by:258 | |
Symbol 258 Button | Uses:255 45 47 48 49 256 257 | Used by:Timeline |
Symbol 259 Text | Uses:1 | Used by:Timeline |
Symbol 260 Graphic | Used by:Timeline | |
Symbol 261 Text | Uses:1 | Used by:Timeline |
Symbol 262 Text | Uses:1 | Used by:Timeline |
Symbol 263 EditableText | Uses:1 | Used by:Timeline |
Symbol 264 Text | Uses:1 | Used by:Timeline |
Symbol 265 Text | Uses:1 | Used by:Timeline |
Symbol 266 EditableText | Uses:1 | Used by:Timeline |
Symbol 267 Graphic | Used by:Timeline | |
Symbol 268 Graphic | Used by:269 | |
Symbol 269 MovieClip | Uses:268 | Used by:285 288 |
Symbol 270 Graphic | Used by:285 288 321 | |
Symbol 271 Graphic | Used by:285 288 321 | |
Symbol 272 Graphic | Used by:285 288 321 | |
Symbol 273 Graphic | Used by:274 | |
Symbol 274 MovieClip | Uses:273 | Used by:285 288 |
Symbol 275 Graphic | Used by:285 288 321 | |
Symbol 276 Graphic | Used by:285 288 321 | |
Symbol 277 Graphic | Used by:285 288 321 | |
Symbol 278 Graphic | Used by:285 288 321 | |
Symbol 279 Graphic | Used by:285 288 321 | |
Symbol 280 Graphic | Used by:285 288 | |
Symbol 281 Graphic | Used by:285 288 | |
Symbol 282 Graphic | Used by:285 288 | |
Symbol 283 Graphic | Used by:285 288 321 | |
Symbol 284 Graphic | Used by:285 288 321 | |
Symbol 285 MovieClip | Uses:269 270 271 272 274 275 276 277 278 279 280 281 282 283 284 | Used by:321 |
Symbol 286 Bitmap | Used by:287 | |
Symbol 287 Graphic | Uses:286 | Used by:321 |
Symbol 288 MovieClip | Uses:269 270 271 272 274 275 276 277 278 279 280 281 282 283 284 | Used by:321 |
Symbol 289 MovieClip | Uses:182 183 203 204 205 206 207 208 | Used by:321 |
Symbol 290 MovieClip | Uses:182 183 203 204 205 206 207 208 | Used by:321 |
Symbol 291 MovieClip | Uses:217 221 | Used by:321 |
Symbol 292 Graphic | Used by:301 316 | |
Symbol 293 Graphic | Used by:301 316 | |
Symbol 294 Graphic | Used by:301 | |
Symbol 295 Graphic | Used by:301 | |
Symbol 296 Graphic | Used by:301 | |
Symbol 297 Graphic | Used by:301 | |
Symbol 298 Graphic | Used by:301 316 | |
Symbol 299 Graphic | Used by:301 | |
Symbol 300 Graphic | Used by:301 | |
Symbol 301 MovieClip | Uses:292 293 294 295 296 297 298 299 300 | Used by:316 |
Symbol 302 Graphic | Used by:316 | |
Symbol 303 Graphic | Used by:316 | |
Symbol 304 Graphic | Used by:316 | |
Symbol 305 Graphic | Used by:316 | |
Symbol 306 Graphic | Used by:316 | |
Symbol 307 Graphic | Used by:316 | |
Symbol 308 Graphic | Used by:316 | |
Symbol 309 Graphic | Used by:316 | |
Symbol 310 Graphic | Used by:316 | |
Symbol 311 Graphic | Used by:316 | |
Symbol 312 Graphic | Used by:316 | |
Symbol 313 Graphic | Used by:316 | |
Symbol 314 MovieClip | Uses:198 | Used by:316 |
Symbol 315 Graphic | Used by:316 | |
Symbol 316 MovieClip | Uses:301 157 292 293 203 204 205 206 207 302 303 304 298 305 306 208 307 308 309 310 311 312 313 314 315 199 | Used by:317 |
Symbol 317 MovieClip | Uses:316 | Used by:321 |
Symbol 318 MovieClip | Uses:234 235 236 237 238 239 240 | Used by:321 |
Symbol 319 Button | Uses:242 | Used by:321 |
Symbol 320 Button | Uses:242 | Used by:321 |
Symbol 321 MovieClip | Uses:102 285 287 278 270 271 277 272 279 275 276 283 284 288 139 179 289 290 212 213 291 233 317 318 319 320 | Used by:Timeline |
Symbol 322 Button | Uses:242 | Used by:Timeline |
Instance Names
"loading" | Frame 3 | Symbol 10 MovieClip |
"bird" | Frame 3 | Symbol 22 MovieClip |
"bird2" | Frame 3 | Symbol 22 MovieClip |
"aim" | Frame 3 | Symbol 25 MovieClip |
"bullet" | Frame 3 | Symbol 30 MovieClip |
"soundclip" | Frame 3 | Symbol 32 MovieClip |
"bgm5" | Frame 5 | Symbol 34 MovieClip |
"game" | Frame 33 | Symbol 245 MovieClip |
"actpower" | Symbol 102 MovieClip Frame 1 | Symbol 84 MovieClip |
"timerthing" | Symbol 102 MovieClip Frame 1 | Symbol 92 MovieClip |
"hitmc" | Symbol 179 MovieClip Frame 1 | Symbol 157 MovieClip |
"climber" | Symbol 179 MovieClip Frame 10 | Symbol 163 MovieClip |
"boy2" | Symbol 179 MovieClip Frame 18 | Symbol 167 MovieClip |
"hitmc" | Symbol 200 MovieClip Frame 1 | Symbol 157 MovieClip |
"evil2" | Symbol 200 MovieClip Frame 10 | Symbol 195 MovieClip |
"hitmc" | Symbol 200 MovieClip Frame 10 | Symbol 157 MovieClip |
"hitmc" | Symbol 200 MovieClip Frame 35 | Symbol 157 MovieClip |
"evil2" | Symbol 200 MovieClip Frame 44 | Symbol 195 MovieClip |
"hitmc" | Symbol 200 MovieClip Frame 44 | Symbol 157 MovieClip |
"hitmc" | Symbol 201 MovieClip Frame 1 | Symbol 157 MovieClip |
"evil2" | Symbol 201 MovieClip Frame 10 | Symbol 195 MovieClip |
"hitmc" | Symbol 201 MovieClip Frame 10 | Symbol 157 MovieClip |
"hitmc" | Symbol 201 MovieClip Frame 35 | Symbol 157 MovieClip |
"evil2" | Symbol 201 MovieClip Frame 44 | Symbol 195 MovieClip |
"hitmc" | Symbol 201 MovieClip Frame 44 | Symbol 157 MovieClip |
"evil" | Symbol 202 MovieClip Frame 2 | Symbol 200 MovieClip |
"evil" | Symbol 202 MovieClip Frame 3 | Symbol 201 MovieClip |
"fall2" | Symbol 222 MovieClip Frame 1 | Symbol 217 MovieClip |
"fall2" | Symbol 222 MovieClip Frame 2 | Symbol 221 MovieClip |
"good2" | Symbol 233 MovieClip Frame 1 | Symbol 223 MovieClip |
"good2" | Symbol 233 MovieClip Frame 3 | Symbol 227 MovieClip |
"good2" | Symbol 233 MovieClip Frame 4 | Symbol 232 MovieClip |
"orgblackthing" | Symbol 245 MovieClip Frame 1 | Symbol 102 MovieClip |
"orgpiece" | Symbol 245 MovieClip Frame 1 | Symbol 131 MovieClip |
"orgback2" | Symbol 245 MovieClip Frame 1 | Symbol 138 MovieClip |
"orgboy" | Symbol 245 MovieClip Frame 1 | Symbol 179 MovieClip |
"orgevil" | Symbol 245 MovieClip Frame 1 | Symbol 202 MovieClip |
"orgmissileleft" | Symbol 245 MovieClip Frame 1 | Symbol 209 MovieClip |
"orgmissileright" | Symbol 245 MovieClip Frame 1 | Symbol 210 MovieClip |
"orgmanmissileright" | Symbol 245 MovieClip Frame 1 | Symbol 212 MovieClip |
"orgmanmissileleft" | Symbol 245 MovieClip Frame 1 | Symbol 213 MovieClip |
"orgfallingthing" | Symbol 245 MovieClip Frame 1 | Symbol 222 MovieClip |
"orggoodthing" | Symbol 245 MovieClip Frame 1 | Symbol 233 MovieClip |
"soundClip" | Symbol 245 MovieClip Frame 1 | Symbol 241 MovieClip |
"fall2" | Symbol 291 MovieClip Frame 1 | Symbol 217 MovieClip |
"fall2" | Symbol 291 MovieClip Frame 2 | Symbol 221 MovieClip |
"evil2" | Symbol 316 MovieClip Frame 1 | Symbol 301 MovieClip |
"hitmc" | Symbol 316 MovieClip Frame 1 | Symbol 157 MovieClip |
"hitmc" | Symbol 316 MovieClip Frame 10 | Symbol 157 MovieClip |
"hitmc" | Symbol 316 MovieClip Frame 22 | Symbol 157 MovieClip |
"evil2" | Symbol 316 MovieClip Frame 45 | Symbol 301 MovieClip |
"hitmc" | Symbol 316 MovieClip Frame 45 | Symbol 157 MovieClip |
"hitmc" | Symbol 316 MovieClip Frame 54 | Symbol 157 MovieClip |
"hitmc" | Symbol 316 MovieClip Frame 66 | Symbol 157 MovieClip |
"evil" | Symbol 317 MovieClip Frame 2 | Symbol 316 MovieClip |
"orgblackthing" | Symbol 321 MovieClip Frame 1 | Symbol 102 MovieClip |
"orgpiece" | Symbol 321 MovieClip Frame 1 | Symbol 285 MovieClip |
"orgback2" | Symbol 321 MovieClip Frame 1 | Symbol 288 MovieClip |
"orgboy" | Symbol 321 MovieClip Frame 1 | Symbol 179 MovieClip |
"orgmissileleft" | Symbol 321 MovieClip Frame 1 | Symbol 289 MovieClip |
"orgmissileright" | Symbol 321 MovieClip Frame 1 | Symbol 290 MovieClip |
"orgmanmissileright" | Symbol 321 MovieClip Frame 1 | Symbol 212 MovieClip |
"orgmanmissileleft" | Symbol 321 MovieClip Frame 1 | Symbol 213 MovieClip |
"orgfallingthing" | Symbol 321 MovieClip Frame 1 | Symbol 291 MovieClip |
"orggoodthing" | Symbol 321 MovieClip Frame 1 | Symbol 233 MovieClip |
"orgevil" | Symbol 321 MovieClip Frame 1 | Symbol 317 MovieClip |
"soundClip" | Symbol 321 MovieClip Frame 1 | Symbol 318 MovieClip |
Special Tags
Protect (24) | Timeline Frame 1 | 0 bytes "" |
Labels
"after" | Frame 11 |
"l1comp" | Frame 19 |
"youwin" | Frame 34 |
"youlose" | Frame 40 |
"fly" | Symbol 22 MovieClip Frame 1 |
"hit2" | Symbol 22 MovieClip Frame 9 |
"ahh" | Symbol 32 MovieClip Frame 5 |
"still" | Symbol 34 MovieClip Frame 1 |
"stop" | Symbol 34 MovieClip Frame 6 |
"start" | Symbol 34 MovieClip Frame 15 |
"leftthrow" | Symbol 163 MovieClip Frame 8 |
"rightthrow" | Symbol 163 MovieClip Frame 21 |
"still" | Symbol 179 MovieClip Frame 1 |
"climb" | Symbol 179 MovieClip Frame 10 |
"right" | Symbol 179 MovieClip Frame 18 |
"left" | Symbol 179 MovieClip Frame 25 |
"hit" | Symbol 179 MovieClip Frame 30 |
"hit2" | Symbol 179 MovieClip Frame 44 |
"rightstill" | Symbol 200 MovieClip Frame 1 |
"rightfire" | Symbol 200 MovieClip Frame 10 |
"righthit" | Symbol 200 MovieClip Frame 25 |
"leftstill" | Symbol 200 MovieClip Frame 35 |
"leftfire" | Symbol 200 MovieClip Frame 44 |
"lefthit" | Symbol 200 MovieClip Frame 59 |
"rightstill" | Symbol 201 MovieClip Frame 1 |
"rightfire" | Symbol 201 MovieClip Frame 10 |
"righthit" | Symbol 201 MovieClip Frame 25 |
"leftstill" | Symbol 201 MovieClip Frame 35 |
"leftfire" | Symbol 201 MovieClip Frame 44 |
"lefthit" | Symbol 201 MovieClip Frame 59 |
"hit" | Symbol 217 MovieClip Frame 5 |
"hit" | Symbol 221 MovieClip Frame 5 |
"hit" | Symbol 223 MovieClip Frame 4 |
"still" | Symbol 227 MovieClip Frame 1 |
"hit" | Symbol 227 MovieClip Frame 5 |
"still" | Symbol 232 MovieClip Frame 1 |
"hit" | Symbol 232 MovieClip Frame 5 |
"still" | Symbol 241 MovieClip Frame 1 |
"stopbgm" | Symbol 241 MovieClip Frame 6 |
"bgm" | Symbol 241 MovieClip Frame 16 |
"p500" | Symbol 241 MovieClip Frame 26 |
"p100" | Symbol 241 MovieClip Frame 41 |
"die1" | Symbol 241 MovieClip Frame 50 |
"die2" | Symbol 241 MovieClip Frame 60 |
"clock" | Symbol 241 MovieClip Frame 69 |
"banana" | Symbol 241 MovieClip Frame 80 |
"die" | Symbol 245 MovieClip Frame 10 |
"level1complete" | Symbol 245 MovieClip Frame 15 |
"rightstill" | Symbol 316 MovieClip Frame 1 |
"rightfire" | Symbol 316 MovieClip Frame 10 |
"rightfire2" | Symbol 316 MovieClip Frame 22 |
"righthit" | Symbol 316 MovieClip Frame 35 |
"leftstill" | Symbol 316 MovieClip Frame 45 |
"leftfire" | Symbol 316 MovieClip Frame 54 |
"leftfire2" | Symbol 316 MovieClip Frame 66 |
"lefthit" | Symbol 316 MovieClip Frame 79 |
"still" | Symbol 318 MovieClip Frame 1 |
"stopbgm" | Symbol 318 MovieClip Frame 6 |
"bgm" | Symbol 318 MovieClip Frame 16 |
"p500" | Symbol 318 MovieClip Frame 26 |
"p100" | Symbol 318 MovieClip Frame 41 |
"die1" | Symbol 318 MovieClip Frame 50 |
"die2" | Symbol 318 MovieClip Frame 60 |
"clock" | Symbol 318 MovieClip Frame 69 |
"banana" | Symbol 318 MovieClip Frame 80 |
"die2" | Symbol 321 MovieClip Frame 10 |
"level2complete" | Symbol 321 MovieClip Frame 17 |
Dynamic Text Variables
_parent.thelives | Symbol 88 EditableText | "8888" |
_parent.thegrapes | Symbol 89 EditableText | "8888" |
_parent.thetime | Symbol 90 EditableText | "8888" |
_parent.thescore | Symbol 91 EditableText | "8888" |
_parent.thelives | Symbol 97 EditableText | "8888" |
_parent.thegrapes | Symbol 98 EditableText | "8888" |
_parent.thetime | Symbol 99 EditableText | "8888" |
_parent.thescore | Symbol 100 EditableText | "8888" |
yourname | Symbol 252 EditableText | "" |
Symbol 254 EditableText | "" | |
score | Symbol 263 EditableText | "555555555" |
score | Symbol 266 EditableText | "555555555" |
|