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229595
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A
Very
Merry Christmas!


<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/11437470?noj=FRM11437470-23DC" width="1" height="1"></div>

Bouncin Bop - Episode 3.swf

This is the info page for
Flash #25530

(Click the ID number above for more basic data on this flash file.)


Text
loading..99%

Loading the game, please wait

race the space until game loaded

Vector
Engine 2.0

API
1.1

SND
LIB

OK

onlinegames

presents

preload

exit

more

(c)2004 neodelight.com

start

Episode 3

Welcome to Bouncin Bop
Please read these instructions until
the level finished loading

Basic Bopping:
Bouncin Bop is a ever bouncing rubber ball. You
can direct him left and right and control his
jump height:

jump right

jump left

jump
lower

jump
higher

Precious Prizes:
Try to collect as many of these coins as possible.

For 30 coins you get an extra life:

Dangerous Dangers:
Beware of all the traps, cats and rats
threatening Bops life!

some of Bops enemies

The 5 Episodes
This game consists of 5 episodes, each episode
features 20 levels.
All episodes are available FOR FREE at
Neodelight.com, your place for gaming delight...

The 5 Episodes
This game consists of 5 episodes, each episode
features 20 levels.
All episodes are available FOR FREE at
ArcadeTown..com, your place for online games...

TM

Level
Media

36

coins:     of 30

5

OSD
on screen display

exit game

exit game

really quit ?

yes

really quit ?

yes

yes

yes

no

no

no

no

36

coins:     of 30

retry

Game Over

Congratulations!

You completed the third episode of Bouncing Bop!

play again

send highscore

NEXT EPISODE

Neodelight.com has five episodes of Bouncing Bop,
go and see the next...

ArcadeTown.com has five episodes of Bouncing Bop,
go and see the next...

ActionScript [AS1/AS2]

Frame 1
game = "bbop1"; version = "20040903"; moreGamesUrl = (("http://www.neodelight.com/?ref=" + game) + "&ref_loc=moregames&ref_ver=") + version; stop(); this.onEnterFrame = function () { var percentage = ((_root.getBytesLoaded() / _root.getBytesTotal()) * 100); this.percentageDisplay = ("loading.." + Math.min(100, int(percentage))) + "%"; if ((percentage == 100) || (_root._framesloaded >= 1)) { this.onEnterFrame = undefined; _root.nextFrame(); } };
Frame 2
version = "at"; if ((version == "nd") && ((((((_url.indexOf("http://www.neodelight.") == 0) || (_url.indexOf("http://games.neodelight.") == 0)) || (_url.indexOf("http://dev.neodelight.") == 0)) || (_url.indexOf("http://neodelight.") == 0)) || (_url.indexOf("http://neodelight.") == 0)) || (_url.indexOf("file://") == 0))) { if (_url.indexOf("file://") != 0) { getURL ("javascript:if (top.location != location) top.location.href ='http://www.neodelight.com/';"); } moreGamesUrl = (("http://www.neodelight.com/?ref=" + game) + "&ref_loc=moregames&ref_ver=") + version; nextEpisodeUrl = "http://www.neodelight.com/games/bbop4"; play(); } else if ((version == "at") && (((((((_url.indexOf("http://arcadetown.com") == 0) || (_url.indexOf("http://www.arcadetown.com") == 0)) || (_url.indexOf("http://heavygames.com") == 0)) || (_url.indexOf("http://www.heavygames.com") == 0)) || (_url.indexOf("http://freewebgames.com") == 0)) || (_url.indexOf("http://www.freewebgames.com") == 0)) || (_url.indexOf("file://") == 0))) { if ((_url.toLowerCase().substr(0, 4) != "http") && (System.capabilities.os.toLowerCase().indexOf("mac") >= 0)) { fscommand ("fullscreen", true); fscommand ("showmenu", false); Stage.scaleMode = "noScale"; } moreGamesUrl = "http://www.arcadetown.com/index.asp?gameid=bouncinbop3"; nextEpisodeUrl = "http://www.arcadetown.com/bouncinbop4/playgame.asp"; reducedBranding = true; play(); } else { stop(); }
Frame 4
stop(); trace("start v2d");
Frame 5
stop();
Frame 11
play();
Frame 67
stop();
Frame 72
stop(); this.onEnterFrame = function () { var percentage = (((_root.getBytesLoaded() - this.preloaded) / (_root.getBytesTotal() - this.preloaded)) * 100); this.percentageDisplay = ("loading.." + Math.min(100, int(percentage))) + "%"; if (percentage == 100) { this.onEnterFrame = undefined; _root.nextFrame(); } };
Frame 73
stop();
Frame 74
_global.v2d.main.startGame(pass); play();
Frame 75
stop();
Frame 76
prevFrame();
Frame 80
_global.v2d.main.pause(); play();
Frame 90
stop();
Symbol 4 MovieClip [star] Frame 1
function update() { _y = (_y + this.vy); if (_y > (_parent._parent.height + 20)) { this.removeMovieClip(); } }
Symbol 4 MovieClip [star] Frame 2
update();
Symbol 4 MovieClip [star] Frame 3
update(); gotoAndPlay (2);
Symbol 6 MovieClip Frame 1
stop();
Symbol 6 MovieClip Frame 13
_parent._parent.removeMovieClip();
Symbol 11 MovieClip Frame 1
stop();
Symbol 11 MovieClip Frame 13
_parent._parent.removeMovieClip();
Symbol 13 MovieClip [object] Frame 1
function update() { _y = (_y + this.vy); if (_y > (_parent._parent.height + 20)) { this.removeMovieClip(); } if (((_y + this._height) > (_parent.ship._y + 20)) && ((_y - this._height) < (_parent.ship._y + 20))) { if (((_x + this._width) > (_parent.ship._x + 1)) && ((_x - this._width) < (_parent.ship._x - 1))) { gotoAndPlay (4); } } }
Symbol 13 MovieClip [object] Frame 2
update();
Symbol 13 MovieClip [object] Frame 3
update(); gotoAndPlay (2);
Symbol 13 MovieClip [object] Frame 4
if (gfx._currentframe == 1) { _parent._parent.score = _parent._parent.score - 10; if (_parent._parent.score < 0) { _parent._parent.score = 0; } } else { _parent._parent.score = _parent._parent.score + 10; } gfx.gfx.play(); stop();
Symbol 24 MovieClip Frame 1
var component = _parent._parent; component.registerSkinElement(frame5, "face"); component.registerSkinElement(frame3, "shadow"); component.registerSkinElement(frame1, "darkshadow"); component.registerSkinElement(frame4, "highlight"); component.registerSkinElement(frame2, "highlight3D");
Symbol 30 MovieClip Frame 1
var component = _parent._parent; component.registerSkinElement(frame5, "face"); component.registerSkinElement(frame3, "shadow"); component.registerSkinElement(frame1, "darkshadow"); component.registerSkinElement(frame4, "highlight"); component.registerSkinElement(frame2, "highlight3D");
Symbol 36 MovieClip Frame 1
var component = _parent._parent; component.registerSkinElement(frame5, "face"); component.registerSkinElement(frame4, "shadow"); component.registerSkinElement(frame2, "darkshadow"); component.registerSkinElement(frame3, "highlight"); component.registerSkinElement(frame1, "highlight3D");
Symbol 42 MovieClip Frame 1
var component = _parent._parent; component.registerSkinElement(frame5, "face"); component.registerSkinElement(frame3, "shadow"); component.registerSkinElement(frame1, "darkshadow"); component.registerSkinElement(frame4, "highlight"); component.registerSkinElement(frame2, "highlight3D");
Symbol 43 MovieClip [fpb_states] Frame 1
stop();
Symbol 43 MovieClip [fpb_states] Frame 2
stop();
Symbol 43 MovieClip [fpb_states] Frame 3
stop();
Symbol 43 MovieClip [fpb_states] Frame 4
stop();
Symbol 55 MovieClip Frame 1
var component = _parent._parent; component.registerSkinElement(arrow_mc, "arrow"); component.registerSkinElement(face_mc, "face"); component.registerSkinElement(shadow_mc, "shadow"); component.registerSkinElement(darkshadow_mc, "darkshadow"); component.registerSkinElement(highlight_mc, "highlight"); component.registerSkinElement(highlight3D_mc, "highlight3D");
Symbol 65 MovieClip Frame 1
var component = _parent._parent; component.registerSkinElement(arrow_mc, "arrow"); component.registerSkinElement(face_mc, "face"); component.registerSkinElement(shadow_mc, "shadow"); component.registerSkinElement(darkshadow_mc, "darkshadow"); component.registerSkinElement(highlight_mc, "highlight"); component.registerSkinElement(highlight3D_mc, "highlight3D");
Symbol 74 MovieClip Frame 1
var component = _parent._parent; component.registerSkinElement(arrow_mc, "foregroundDisabled"); component.registerSkinElement(face_mc, "face"); component.registerSkinElement(shadow_mc, "shadow"); component.registerSkinElement(darkshadow_mc, "darkshadow"); component.registerSkinElement(highlight_mc, "highlight"); component.registerSkinElement(highlight3D_mc, "highlight3D");
Symbol 75 MovieClip [UpArrow] Frame 1
stop();
Symbol 75 MovieClip [UpArrow] Frame 2
stop();
Symbol 75 MovieClip [UpArrow] Frame 3
stop();
Symbol 81 MovieClip Frame 1
var component = _parent._parent; component.registerSkinElement(shadow_mc, "shadow"); component.registerSkinElement(darkshadow_mc, "darkshadow"); component.registerSkinElement(highlight_mc, "highlight"); component.registerSkinElement(highlight3D_mc, "highlight3D");
Symbol 88 MovieClip Frame 1
var component = _parent._parent; component.registerSkinElement(face_mc, "face"); component.registerSkinElement(shadow_mc, "shadow"); component.registerSkinElement(darkshadow_mc, "darkshadow"); component.registerSkinElement(highlight_mc, "highlight"); component.registerSkinElement(highlight3D_mc, "highlight3D");
Symbol 93 MovieClip Frame 1
var component = _parent._parent; component.registerSkinElement(highlight3D_mc, "highlight3D"); component.registerSkinElement(shadow_mc, "shadow"); component.registerSkinElement(darkshadow_mc, "darkshadow"); component.registerSkinElement(highlight_mc, "highlight");
Symbol 94 MovieClip [ScrollThumb] Frame 1
stop();
Symbol 102 MovieClip Frame 1
var component = _parent._parent; component.registerSkinElement(arrow_mc, "arrow"); component.registerSkinElement(face_mc, "face"); component.registerSkinElement(shadow_mc, "shadow"); component.registerSkinElement(darkshadow_mc, "darkshadow"); component.registerSkinElement(highlight_mc, "highlight"); component.registerSkinElement(highlight3D_mc, "highlight3D");
Symbol 110 MovieClip Frame 1
var component = _parent._parent; component.registerSkinElement(arrow_mc, "arrow"); component.registerSkinElement(face_mc, "face"); component.registerSkinElement(shadow_mc, "shadow"); component.registerSkinElement(darkshadow_mc, "darkshadow"); component.registerSkinElement(highlight_mc, "highlight"); component.registerSkinElement(highlight3D_mc, "highlight3D");
Symbol 118 MovieClip Frame 1
var component = _parent._parent; component.registerSkinElement(arrow_mc, "foregroundDisabled"); component.registerSkinElement(face_mc, "face"); component.registerSkinElement(shadow_mc, "shadow"); component.registerSkinElement(darkshadow_mc, "darkshadow"); component.registerSkinElement(highlight_mc, "highlight"); component.registerSkinElement(highlight3D_mc, "highlight3D");
Symbol 119 MovieClip [DownArrow] Frame 1
stop();
Symbol 119 MovieClip [DownArrow] Frame 2
stop();
Symbol 119 MovieClip [DownArrow] Frame 3
stop();
Symbol 132 MovieClip Frame 1
function do_loop() { var x = _xmouse; if (x < this.minX) { x = this.minX; } if (x > this.maxX) { x = this.maxX; } sky.ship._x = x; if (Math.random() < 0.1) { newObject = this.sky.attachMovie("object", "object_" + (nextObjectId++), nextObjectId + 1000); newObject._x = Math.random() * width; newObject._y = -20; newObject.vy = (Math.random() * 7) + 3; if (Math.random() < 0.5) { newObject.gfx.gotoAndStop(1); } else { newObject.gfx.gotoAndStop(2); } } if (Math.random() < 0.05) { newObject = this.sky.attachMovie("star", "object_" + (nextObjectId++), nextObjectId); newObject._x = Math.random() * width; newObject._y = -20; newObject.vy = (Math.random() * 3) + 1; newObject.gfx.gotoAndStop(int(newObject.vy)); } } minX = 10; maxX = 240; width = 250; height = 250; objects = new Array(); nextObjectId = 0; shipV = 2; score = 0;
Symbol 132 MovieClip Frame 2
do_loop();
Symbol 132 MovieClip Frame 3
do_loop(); gotoAndPlay (2);
Symbol 140 MovieClip Frame 1
Symbol 140 MovieClip Frame 2
percent = _root.getBytesLoaded() / 1000000; percent = Math.min(90, int(percent * 90)); percent = percent + int(_global.v2d.initProgress * 10); percent = Math.min(100, percent); bar._xscale = percent; if ((_global.v2d.initProgress == 1) && (_root._framesloaded >= 67)) { _root.gotoAndPlay("ready"); }
Symbol 149 MovieClip Frame 1
_global.v2d.main.loop();
Symbol 149 MovieClip Frame 2
_global.v2d.main.loop();
Symbol 152 MovieClip Frame 1
_global.v2d.initProgress = 0; _global.v2d.world = new _global.v2d.CWorld(); _global.v2d.tiles = new _global.v2d.CTileSystem(550, 400, 25, 25); _global.v2d.event = new _global.v2d.CEventSystem(); _global.v2d.respawn = new _global.v2d.CRespawnSystem(); _global.v2d.sprites = new _global.v2d.CSpriteSystem(); trace("InitFunc: Objects inited...");
Symbol 152 MovieClip Frame 2
var world = ""; world = ""; world = world + "<?xml version=\"1.0\" ?><!DOCTYPE (c)neodelight v2dml ><world><script name=\"indy_phallusSetPlatform\"><c r=\"stat\" p1=\"_22stat_22\" p0=\"_5Fself\" id=\"0\" c=\"propGet\" /><c r=\"pos\" p2=\"3\" p1=\"_22_2F_22\" p0=\"stat\" id=\"1\" c=\"math\" /><c p1=\"pos\" p0=\"_5Fself\" id=\"2\" c=\"droneSetPos\" /></script><script name=\"indy_phallusStat\"><c r=\"p0\" p0=\"_22phallus0_22\" id=\"0\" c=\"objectByName\" /><c r=\"p1\" p0=\"_22phallus1_22\" id=\"1\" c=\"objectByName\" /><c r=\"p2\" p0=\"_22phallus2_22\" id=\"2\" c=\"objectByName\" /><c r=\"s0\" p1=\"_22stat_22\" p0=\"p0\" id=\"3\" c=\"propGet\" /><c r=\"s1\" p1=\"_22stat_22\" p0=\"p1\" id=\"4\" c=\"propGet\" /><c r=\"s2\" p1=\"_22stat_22\" p0=\"p2\" id=\"5\" c=\"propGet\" /><c r=\"stat\" p2=\"s2\" p1=\"s1\" p0=\"s0\" id=\"6\" c=\"strCat\" /><c p0=\"stat\" id=\"7\" c=\"return\" /></script><script name=\"indy_phallusUp\"><c r=\"newStat\" p1=\"_22stat_22\" p0=\"_5Fself\" id=\"0\" c=\"propGet\" /><c r=\"newStat\" p2=\"1\" p1=\"_22_2D_22\" p0=\"newStat\" id=\"1\" c=\"math\" /><c p2=\"0\" p1=\"_22_3C_22\" p0=\"newStat\" id=\"2\" c=\"if\" /><c r=\"newStat\" p0=\"0\" id=\"3\" c=\"val\" /><c id=\"4\" c=\"else\" /><c p2=\"_2D22_2E6\" p1=\"0\" p0=\"_5Fobject\" id=\"5\" c=\"posOffset\" /><c p2=\"newStat\" p1=\"_22stat_22\" p0=\"_5Fself\" id=\"6\" c=\"propSet\" /></script><script name=\"indy_phallusDown\"><c r=\"newStat\" p1=\"_22stat_22\" p0=\"_5Fself\" id=\"0\" c=\"propGet\" /><c r=\"newStat\" p2=\"1\" p1=\"_22_2B_22\" p0=\"newStat\" id=\"1\" c=\"math\" /><c p2=\"newStat\" p1=\"_22stat_22\" p0=\"_5Fself\" id=\"2\" c=\"propSet\" /></script><prop name=\"new\"><p v=\"script\" n=\"onInitScreen\"><script><c r=\"b\" p0=\"_22bird_22\" id=\"0\" c=\"plGetBehaviour\" /><c p2=\"_22bird_22\" p1=\"_22_3D_3D_22\" p0=\"b\" id=\"1\" c=\"if\" /><c p2=\"0\" p1=\"_22active_22\" p0=\"_5Fself\" id=\"2\" c=\"propSet\" /><c id=\"3\" c=\"else\" /><c p2=\"1\" p1=\"_22active_22\" p0=\"_5Fself\" id=\"4\" c=\"propSet\" /></script></p><p v=\"script\" n=\"onHit\"><script><c p2=\"0\" p1=\"_22active_22\" p0=\"_5Fself\" id=\"0\" c=\"propSet\" /><c p1=\"_22birdstart_22\" p0=\"60\" id=\"1\" c=\"plSetContinuePoint\" /><c p0=\"_22bird_22\" id=\"2\" c=\"plSetBehaviour\" /><c p1=\"_22birdstart_22\" p0=\"60\" id=\"3\" c=\"goLevel\" /></script></p><p v=\"1\" n=\"active\" /><p v=\"bird_5Fempty\" n=\"activeGfx\" /><p v=\"10\" n=\"engine_5Fradius\" /><p v=\"CSECircle\" n=\"engine\" /></prop><prop name=\"space_5Fplat_5Fvanish\"><p v=\"script\" n=\"onInitScreen\"><script><c p2=\"1\" p1=\"_22active_22\" p0=\"_5Fself\" id=\"0\" c=\"propSet\" /></script></p><p v=\"script\" n=\"onHit\"><script><c p2=\"0\" p1=\"_22active_22\" p0=\"_5Fself\" id=\"0\" c=\"propSet\" /><c p2=\"_2D0_2E4\" p1=\"0\" p0=\"_5Fobject\" id=\"1\" c=\"speedAdd\" /><c p1=\"0_2E4\" p0=\"_5Fobject\" id=\"2\" c=\"speedLimitAbs\" /></script></p><p v=\"space_5Fplat\" n=\"sprite\" /><p v=\"44\" n=\"engine_5Fwidth\" /><p v=\"CSEPlatform\" n=\"engine\" /></prop><prop name=\"ball_5Fdummy\"><p v=\"73\" n=\"player_5FdieAnimFrames\" /><p v=\"sprite_5F0\" n=\"sprite\" /><p v=\"0_2E13\" n=\"engine_5FvUpMed\" /><p v=\"0_2E5\" n=\"engine_5FcontrolAY\" /><p v=\"0\" n=\"engine_5Fweight\" /><p v=\"0_2E08\" n=\"engine_5FvUpMin\" /><p v=\"0_2E2\" n=\"engine_5FvUpMax\" /><p v=\"0_2E15\" n=\"engine_5FvSideMax\" /><p v=\"0_2E7\" n=\"engine_5FfrictXOverSpeed\" /><p v=\"0_2E99\" n=\"engine_5FfrictX\" /><p v=\"1\" n=\"engine_5Fflex\" /><p v=\"0_2E05\" n=\"engine_5FcontrolAX\" /><p v=\"7_2E5\" n=\"engine_5Fradius\" /><p v=\"CSEBall\" n=\"engine\" /></prop><prop name=\"space_5Fsat\"><p v=\"script\" n=\"onHit\"><script><c p1=\"99999\" p0=\"_5Fobject\" id=\"0\" c=\"damage\" /></script></p><p v=\"0_2E02\" n=\"engine_5Fspeed\" /><p v=\"13\" n=\"engine_5Fradius\" /><p v=\"0\" n=\"engine_5Fpos\" /><p v=\"CSECircleDrone\" n=\"engine\" /><p v=\"space_5Fsat\" n=\"sprite\" /></prop><prop name=\"city_5Fkatze\"><p v=\"script\" n=\"onHit\"><script><c p1=\"99999\" p0=\"_5Fobject\" id=\"0\" c=\"damage\" /></script></p><p v=\"0_2E02\" n=\"engine_5Fspeed\" /><p v=\"20\" n=\"engine_5Fradius\" /><p v=\"0\" n=\"engine_5Fpos\" /><p v=\"CSECircleDrone\" n=\"engine\" /><p v=\"city_5Fkatze\" n=\"sprite\" /></prop><prop name=\"plat_5F50\"><p v=\"script\" n=\"onHit\"><script><c p2=\"_2D0_2E15\" p1=\"0\" p0=\"_5Fobject\" id=\"0\" c=\"speedAdd\" /><c p1=\"0_2E2\" p0=\"_5Fobject\" id=\"1\" c=\"speedLimitAbs\" /></script></p><p v=\"50\" n=\"engine_5Fwidth\" /><p v=\"CSEPlatform\" n=\"engine\" /></prop><prop name=\"sky_5Fbutton\"><p v=\"script\" n=\"onInitScreen\"><script><c r=\"o\" p1=\"_223doors_22\" p0=\"_22door_5Fred_22\" id=\"0\" c=\"objectByName\" /><c r=\"s\" p1=\"_22active_22\" p0=\"o\" id=\"1\" c=\"propGet\" /><c p2=\"0\" p1=\"_22_3D_3D_22\" p0=\"s\" id=\"2\" c=\"if\" /><c p2=\"1\" p1=\"_22stat_22\" p0=\"_5Fself\" id=\"3\" c=\"propSet\" /><c id=\"4\" c=\"else\" /><c p2=\"0\" p1=\"_22stat_22\" p0=\"_5Fself\" id=\"5\" c=\"propSet\" /></script></p><p v=\"script\" n=\"onHit\"><script><c p2=\"1\" p1=\"_22stat_22\" p0=\"_5Fself\" id=\"0\" c=\"propSet\" /><c r=\"o\" p1=\"_223doors_22\" p0=\"_22door_5Fred_22\" id=\"1\" c=\"objectByName\" /><c p2=\"0\" p1=\"_22active_22\" p0=\"o\" id=\"2\" c=\"propSet\" /></script></p><p v=\"0\" n=\"stat\" /><p v=\"button_5Fred\" n=\"activeGfx\" /><p v=\"15\" n=\"engine_5Fradius\" /><p v=\"CSECircle\" n=\"engine\" /></prop><prop name=\"bird\"><p v=\"CSEStarshipBall\" n=\"engine\" /><p v=\"73\" n=\"player_5FdieAnimFrames\" /><p v=\"bird\" n=\"sprite\" /><p v=\"0_2E023\" n=\"engine_5FcontrolAY\" /><p v=\"0_2E00015\" n=\"engine_5Fweight\" /><p v=\"0_2E3\" n=\"engine_5Fflex\" /><p v=\"0_2E015\" n=\"engine_5FcontrolAX\" /><p v=\"9\" n=\"engine_5Fradius\" /></prop><prop name=\"wald_5Fplat_5Fvanish_5Frespawn\"><p v=\"25\" n=\"engine_5Fwidth\" /><p v=\"CSEPlatform\" n=\"engine\" /><p v=\"script\" n=\"onHit\"><script><c r=\"b\" p0=\"_22bird_22\" id=\"0\" c=\"plGetBehaviour\" /><c 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n=\"onInitScreen\"><script><c r=\"b\" p0=\"_22bird_22\" id=\"0\" c=\"plGetBehaviour\" /><c p2=\"_22bird_22\" p1=\"_22_3D_3D_22\" p0=\"b\" id=\"1\" c=\"if\" /><c p2=\"0\" p1=\"_22active_22\" p0=\"_5Fself\" id=\"2\" c=\"propSet\" /><c id=\"3\" c=\"else\" /><c p2=\"1\" p1=\"_22active_22\" p0=\"_5Fself\" id=\"4\" c=\"propSet\" /></script></p><p v=\"script\" n=\"onHit\"><script><c p2=\"0\" p1=\"_22active_22\" p0=\"_5Fself\" id=\"0\" c=\"propSet\" /><c p1=\"_22birdstart_22\" p0=\"60\" id=\"1\" c=\"plSetContinuePoint\" /><c p0=\"_22bird_22\" id=\"2\" c=\"plSetBehaviour\" /><c p1=\"_22birdstart_22\" p0=\"60\" id=\"3\" c=\"goLevel\" /></script></p><p v=\"1\" n=\"active\" /><p v=\"bird_5Fempty\" n=\"activeGfx\" /><p v=\"10\" n=\"engine_5Fradius\" /><p v=\"CSECircle\" n=\"engine\" /></prop></m><m y1=\"165\" x1=\"260.3\" y0=\"164.05\" x0=\"260.3\"><prop name=\"birdstart\" /></m><m y1=\"180.45\" x1=\"210.65\" y0=\"181\" x0=\"194\"><prop name=\"\"><p v=\"128\" n=\"engine_5Fwidth\" /><p 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x0=\"487.8\"><prop super=\"xtra10\" name=\"\" /></m><m y1=\"204.65\" x1=\"466.3\" y0=\"203.4\" x0=\"473.4\"><prop super=\"xtra10\" name=\"\" /></m></l><l id=\"61\" /><l id=\"99\" /></world>"; trace("initFunc: xml included"); var x = new XML(world); if (x.status != 0) { trace("XML-ERROR: " + x.status); switch (x.status) { case -2 : trace("A CDATA section was not properly terminated."); break; case -3 : trace("The XML declaration was not properly terminated."); break; case -4 : trace("The DOCTYPE declaration was not properly terminated."); break; case -5 : trace("A comment was not properly terminated."); break; case -6 : trace("An XML element was malformed."); break; case -7 : trace("Out of memory."); break; case -8 : trace("An attribute value was not properly terminated."); break; case -9 : trace("A start-tag was not matched with an end-tag."); break; case -10 : trace("An end-tag was encountered without a matching start-tag."); } return(undefined); } trace(("XML OK. length: " + world.length) + " chars"); var world = x.firstChild; loadLevelPointer = 0; gotoAndPlay (6);
Symbol 152 MovieClip Frame 6
_global.v2d.initProgress = loadLevelPointer / world.childNodes.length; if (loadLevelPointer >= world.childNodes.length) { gotoAndPlay (20); } else { _global.v2d.world.addObjectFromXml(world.childNodes[loadLevelPointer]); loadLevelPointer++; }
Symbol 152 MovieClip Frame 8
gotoAndPlay (6);
Symbol 152 MovieClip Frame 20
_global.v2d.world.initProps(); _global.v2d.main = new _global.v2d.CMain(); _root.gotoAndPlay("decompress_done"); stop();
Symbol 153 MovieClip Frame 1
_global.v2d = new Object(); _global.v2d.COLOR_VECTOR = 16711680 /* 0xFF0000 */; _global.v2d.COLOR_VECTOR_ACTIVE = 65280; _global.v2d.COLOR_VECTOR_HIGHLIGHT = 16776960 /* 0xFFFF00 */; _global.v2d.COLOR_MARKER = 10066329 /* 0x999999 */; _global.v2d.COLOR_MARKER_ACTIVE = 2612407 /* 0x27DCB7 */; _global.v2d.COLOR_MARKER_FILLS = new Array(); _global.v2d.COLOR_MARKER_FILLS.push(65793); _global.v2d.COLOR_MARKER_FILLS.push(16711680); _global.v2d.COLOR_MARKER_FILLS.push(65280); _global.v2d.COLOR_MARKER_FILLS.push(255); _global.v2d.COLOR_MARKER_FILLS.push(16776960); _global.v2d.COLOR_MARKER_FILLS.push(65535); _global.v2d.COLOR_MARKER_FILLS.push(16711935); _global.v2d.COLOR_MARKER_FILLS.push(16750848); _global.v2d.COLOR_MARKER_FILLS.push(12255487); _global.v2d.COLOR_MARKER_FILLS.push(16777215); _global.v2d.ZERO_LIMIT = 1E-5; _global.v2d.xmlFactory = new XML(); _x = 0; _y = 0; _visible = false; _global.v2d.array = new Object(); _global.v2d.array.copy = function (source) { var a = new Array(); for (var i in source) { a[i] = source[i]; } return(a); }; _global.v2d.array.pushArrayItems = function (a, p) { for (var i in p) { a.push(p[i]); } }; _global.v2d.debug = new Object(); _global.v2d.debug.describe = function (o) { var d = (("[DESCRIBE: " + o.toString()) + "]"); d = d + "\n---------------------------DESC-START"; for (var i in o) { d = d + (((newline + i) + ": ") + o[i]); } d = d + "\n---------------------------DESC-STOP"; return(d); }; _global.v2d.math = new Object(); _global.v2d.math.p2pDistance = function (x1, y1, x2, y2) { var tx = (x2 - x1); var ty = (y2 - y1); return(Math.sqrt((tx * tx) + (ty * ty))); }; _global.v2d.math.squareHit = function (x1, y1, x2, y2, s) { return((Math.abs(x1 - x2) <= s) && (Math.abs(y1 - y2) <= s)); }; _global.v2d.math.rectHit = function (x1, y1, x2, y2, sx, sy) { return((Math.abs(x1 - x2) <= sx) && (Math.abs(y1 - y2) <= sy)); }; _global.v2d.math.p2rDistance = function (x1, y1, x2, y2, x3, y3) { var t = new Object(); t = _root.v2d.cross(x2, y2, x3, y3, x1, y1, x1 + (y3 - y2), y1 + ((x3 - x2) * -1)); }; _global.v2d.math.withinRect = function (x1, y1, x2, y2, x3, y3) { return((_root.v2d.numBetween(x1, x3, x2) == true) && (_root.v2d.numBetween(y1, y3, y2) == true)); }; _global.v2d.math.r2vertSgnAngle = function (x1, y1, x2, y2) { return(Math.asin((x2 - x1) / _root.v2d.p2pDistance(x1, y1, x2, y2))); }; _global.v2d.math.r2vertCwAngle = function (x1, y1, x2, y2) { var temp = Math.asin((x2 - x1) / _root.v2d.p2pDistance(x1, y1, x2, y2)); if (temp < 0) { temp = temp + (Math.PI*2); } return(temp); }; _global.v2d.math.numBetween = function (a, b, c) { if (a == c) { return(true); } if (c > a) { return((b > a) && (b < c)); } return((b > c) && (b < a)); }; _global.v2d.paint = new Object(); _global.v2d.paint.drawRect = function (mc, x, y, width, height, lineThickness, lineColor, fillColor, fillAlpha) { with (mc) { if (!fillAlpha) { fillAlpha = 255; } if (fillColor) { beginFill(fillColor, fillAlpha); } lineStyle(lineThickness, lineColor); moveTo(x, y); lineTo(x + width, y); lineTo(x + width, y + height); lineTo(x, y + height); lineTo(x, y); if (fillColor) { endFill(); } } }; _global.v2d.paint.drawCircle = function (mc, x, y, r, lineThickness, lineColor, fillColor, fillAlpha) { with (mc) { if (!fillAlpha) { fillAlpha = 255; } if (fillColor) { beginFill(fillColor, fillAlpha); } lineStyle(lineThickness, lineColor); moveTo(x + r, y); var a = 0.414213562373095; var angle = 45; while (angle <= 360) { var endx = (r * Math.cos((angle * Math.PI) / 180)); var endy = (r * Math.sin((angle * Math.PI) / 180)); var cx = (endx + ((r * a) * Math.cos(((angle - 90) * Math.PI) / 180))); var cy = (endy + ((r * a) * Math.sin(((angle - 90) * Math.PI) / 180))); curveTo(cx + x, cy + y, endx + x, endy + y); angle = angle + 45; } if (fillColor) { endFill(); } } }; _global.v2d.paint.drawDebugMarker = function (mc, x, y, col) { this.drawRect(mc, x - 1, y - 1, 2, 2, 0.5, col); }; _global.v2d.str = new Object(); _global.v2d.str.replace = function (needle, str, haystack) { var a = haystack.split(needle); var result = new String(); var i = 0; while (i < (a.length - 1)) { result = result + (a[i] + str); i++; } result = result + a[a.length - 1]; return(result); }; _global.v2d.str.clean = function (str) { str = String(str); var from = 0; var char; while (true) { char = str.charCodeAt(from); if (((char == 10) || (char == 13)) || (char == 32)) { from++; } else { break; } } var to = (str.length - 1); while (true) { char = str.charCodeAt(to); if ((to > from) && (((char == 10) || (char == 13)) || (char == 32))) { to--; } else { break; } } var result = str.substring(from, to + 1); return(result); }; _global.v2d.CPoint = function (x, y) { this._class = "CPoint"; this.x0 = x; this.y0 = y; }; _global.v2d.CPoint.prototype.toString = function () { return(((("[point (" + this.x0) + ",") + this.y0) + ")]"); }; _global.v2d.CPoint.prototype.calcDistance = function (point) { var tx = (point.x0 - this.x0); var ty = (point.y0 - this.y0); return(Math.sqrt((tx * tx) + (ty * ty))); }; _global.v2d.CRect = function (x0, y0, x1, y1) { this._class = "CRect"; this.x0 = x0; this.y0 = y0; this.x1 = x1; this.y1 = y1; this.standardize(); }; _global.v2d.CRect.prototype.toString = function () { return(((((((("[rect (" + this.x0) + ",") + this.y0) + ")-(") + this.x1) + ",") + this.y1) + ")]"); }; _global.v2d.CRect.prototype.standardize = function () { if (this.x0 > this.x1) { temp = this.x0; this.x0 = this.x1; this.x1 = temp; } if (this.y0 > this.y1) { temp = this.y0; this.y0 = this.y1; this.y1 = temp; } }; _global.v2d.CRect.prototype.drawOutline = function (mc, lineThickness, lineColor) { with (mc) { lineStyle(lineThickness, lineColor); moveTo(this.x0, this.y0); lineTo(this.x1, this.y0); lineTo(this.x1, this.y1); lineTo(this.x0, this.y1); lineTo(this.x0, this.y0); } }; _global.v2d.CProps = function (owner) { this._class = "CProps"; this.elements = new Object(); this.name = name; this.owner = owner; this.superPropsName = ""; }; _global.v2d.CProps.prototype.toString = function () { return(("[CProps '" + this.name) + "']"); }; _global.v2d.CProps.prototype.toXmlNode = function () { var e = _global.v2d.xmlFactory.createElement("prop"); var count = 0; for (var prop in this.elements) { var child = _global.v2d.xmlFactory.createElement("p"); child.attributes.n = _global.v2d.str.replace("%", "_", escape(prop)); if (prop.substr(0, 2) eq "on") { child.attributes.v = "script"; child.appendChild(this.elements[prop].toXmlNode()); } else { child.attributes.v = _global.v2d.str.replace("%", "_", escape(this.elements[prop])); } e.appendChild(child); count++; } e.attributes.name = _global.v2d.str.replace("%", "_", escape(this.name)); if (this.superPropsName ne "") { e.attributes.super = _global.v2d.str.replace("%", "_", escape(this.superPropsName)); } if (((count > 0) || (this.name ne "")) || (this.superPropsName ne "")) { return(e); } return(undefined); }; _global.v2d.CProps.prototype.fromXmlNode = function (node) { delete this.elements; this.elements = new Object(); for (i in node.childNodes) { var name = _global.v2d.str.replace("_", "%", node.childNodes[i].attributes.n); name = unescape(name); var val = node.childNodes[i].attributes.v; val = unescape(_global.v2d.str.replace("_", "%", val)); if (val eq "script") { val = new _global.v2d.CScript(); val.fromXmlNode(node.childNodes[i].childNodes[0]); } else { var n = Number(val); if (String(n) == val) { val = n; } } this.elements[name] = val; } this.name = unescape(_global.v2d.str.replace("_", "%", node.attributes.name)); this.superPropsName = unescape(_global.v2d.str.replace("_", "%", node.attributes.super)); }; _global.v2d.CProps.prototype.initRuntime = function () { delete this.runtime; this.runtime = new Object(); for (var prop in _global.v2d.world.superProps[this.superPropsName].elements) { this.runtime[prop] = _global.v2d.world.superProps[this.superPropsName].elements[prop]; } for (var prop in this.elements) { this.runtime[prop] = this.elements[prop]; } }; _global.v2d.CProps.prototype.addPropsToRuntime = function (p) { p.initRuntime(); for (var i in p.runtime) { this.runtime[i] = p.runtime[i]; } }; _global.v2d.CProps.prototype.resetProp = function (prop) { this.runtime[prop] = _global.v2d.world.superProps[this.superPropsName].elements[prop]; this.runtime[prop] = this.elements[prop]; }; _global.v2d.CProps.prototype.getProp = function (prop) { return(this.runtime[prop]); }; _global.v2d.CProps.prototype.setProp = function (prop, value) { this.runtime[prop] = value; this.propEffects(prop); }; _global.v2d.CProps.prototype.propEffects = function (prop) { var value = this.getProp(prop); switch (prop) { case "active" : if (value eq "") { value = 1; } var gfx = this.getProp("activeGfx"); if (gfx ne "") { _global.v2d.gfx.bg[gfx]._visible = value; _global.v2d.gfx.fg[gfx]._visible = value; } var sprite = this.getProp("sprite"); if (sprite ne "") { this.owner.sprite._visible = value; } return; case "stat" : var gfx = this.getProp("activeGfx"); _global.v2d.gfx.bg[gfx].gotoAndStop(value + 1); _global.v2d.gfx.fg[gfx].gotoAndStop(value + 1); } }; _global.v2d.CProps.prototype.initScreen = function () { for (var prop in this.runtime) { this.propEffects(prop); } }; _global.v2d.CProps.prototype.haveProp = function (needProp) { for (var propName in this.elements) { if (propName eq needProp) { return(true); } } if (this.superPropsName eq "") { return(false); } for (var propName in _global.v2d.world.superProps[this.superPropsName].elements) { if (propName eq needProp) { return(true); } } return(false); }; _global.v2d.CProps.prototype.event = function (event, subject, object, collisionPos) { var script = this.getProp(event); if (script ne "") { trace((((("event: " + event) + " s: ") + subject) + " o: ") + object); script.execute(subject, object, collisionPos); } }; _global.v2d.CScript = function () { this._class = "CScript"; this.name = name; this.logic = undefined; this.vars = undefined; this.labels = undefined; }; _global.v2d.CScript.prototype.copy = function () { trace("CScript.copy() -> not implemented yet"); }; _global.v2d.CScript.prototype.toString = function () { return("[script]"); }; _global.v2d.CScript.prototype.toXmlNode = function () { var e = _global.v2d.xmlFactory.createElement("script"); if (this.name ne "") { e.attributes.name = this.name; } for (var varname in this.vars) { var v = _global.v2d.xmlFactory.createElement("v"); v.attributes.v = _global.v2d.str.replace("%", "_", escape(varname)); e.appendChild(v); } for (var labelname in this.labels) { var l = _global.v2d.xmlFactory.createElement("l"); l.attributes.name = _global.v2d.str.replace("%", "_", escape(labelname)); l.attributes.line = this.labels[labelname]; e.appendChild(l); } var i = 0; while (i < this.logic.length) { var command = _global.v2d.xmlFactory.createElement("c"); command.attributes.c = _global.v2d.str.replace("%", "_", escape(this.logic[i][0])); command.attributes.id = i; var j = 0; while (j < this.logic[i][1].length) { command.attributes["p" + j] = _global.v2d.str.replace("%", "_", escape(this.logic[i][1][j])); j++; } if (this.logic[i][2] ne "") { command.attributes.r = _global.v2d.str.replace("%", "_", escape(this.logic[i][2])); } e.appendChild(command); i++; } return(e); }; _global.v2d.CScript.prototype.fromXmlNode = function (node) { this.name = String(node.attributes.name); delete this.logic; delete this.vars; delete this.labels; this.logic = new Array(); this.vars = new Array(); this.labels = new Array(); var i = 0; while (i < node.childNodes.length) { var c = node.childNodes[i]; if (c.nodeName == "c") { var id = Number(c.attributes.id); var command = new Array(3); command[0] = unescape(_global.v2d.str.replace("_", "%", c.attributes.c)); command[1] = new Array(); var p = 0; while (true) { if (c.attributes["p" + p] ne "") { command[1][p] = unescape(_global.v2d.str.replace("_", "%", c.attributes["p" + p])); p++; } else { break; } } if (c.attributes.r ne "") { command[2] = unescape(_global.v2d.str.replace("_", "%", c.attributes.r)); } this.logic[id] = command; } else if (c.nodeName == "v") { this.vars[c.attributes.v] = undefined; } else if (c.nodeName == "l") { this.labels[unescape(_global.v2d.str.replace("_", "%", c.attributes.name))] = c.attributes.line; } i++; } }; _global.v2d.CScript.prototype.getSource = function () { var source = ""; var i = 0; while (i < this.logic.length) { for (var label in this.labels) { if (this.labels[label] == i) { source = source + (("_" + label) + ";\n"); } } if (this.logic[i][2] ne "") { source = source + (this.logic[i][2] + " = "); } if (this.logic[i][0] eq "val") { source = source + this.logic[i][1][0]; } else { source = source + (((this.logic[i][0] + "(") + this.logic[i][1].toString()) + ")"); } source = source + ";\n"; i++; } return(source); }; _global.v2d.CScript.prototype.parse = function (source) { var newLogic = new Array(); var newLabels = new Array(); var lines = source.split(";"); var equal; var paraStart; var paraEnd; var receiver; var func; var params; var quot0; var quot1; var actLine = 0; var i = 0; while (i < lines.length) { line = _global.v2d.str.clean(lines[i]); if (line.length > 0) { if (line.substr(0, 1) == "_") { var label = _global.v2d.str.clean(line.substr(1)); newLabels[label] = actLine; } else { var command = new Array(3); equal = line.indexOf("="); paraStart = line.indexOf("("); paraEnd = line.lastIndexOf(")"); if ((equal > -1) && ((equal < paraStart) || (paraStart == -1))) { receiver = _global.v2d.str.clean(line.substring(0, equal)); command[2] = receiver; line = _global.v2d.str.clean(line.substr(equal + 1)); paraStart = line.indexOf("("); paraEnd = line.lastIndexOf(")"); } if ((paraStart != -1) && (paraEnd != -1)) { command[0] = _global.v2d.str.clean(line.substring(0, paraStart)); if (line.substr(paraEnd + 1).length > 0) { trace((("#SYNTAX ERROR 0 in line " + i) + ": ") + lines[i]); return(false); } params = line.substring(paraStart + 1, paraEnd); params = _global.v2d.str.replace("\\", "\\\\", params); var pos = 0; while (true) { quot0 = params.indexOf("\"", pos); if (quot0 == -1) { break; } pos = quot0 + 1; quot1 = params.indexOf("\"", pos); if (quot1 == -1) { break; } pos = quot1 + 1; var comma = params.indexOf(",", quot0); if ((comma != -1) && (comma < quot1)) { var commaEsc = params.indexOf("\\", quot0 - 1); var backEsc = params.indexOf("\\", quot0 - 2); if (((commaEsc - 1) != comma) && ((backEsc - 1) != commaEsc)) { params = (params.slice(0, comma) + "\\k") + params.slice(comma + 1, params.length); pos++; } } else { break; } var str = params.substring(quot0 + 1, quot1 + 1); } params = _global.v2d.str.replace("\\\\", "\\", params); params = params.split(","); command[1] = new Array(); var j = 0; while (j < params.length) { var param = _global.v2d.str.clean(params[j]); if (param.length < 1) { } else { param = _global.v2d.str.replace("\\k", ",", param); var n = Number(param); if (String(n) == param) { param = n; } else if ((param.indexOf(")") != -1) || (param.indexOf("(") != -1)) { trace(((("#SYNTAX ERROR 1 in line " + i) + ": ") + lines[i]) + newline); return(false); } command[1].push(param); } j++; } } else { command[0] = "val"; command[1] = new Array(String(_global.v2d.str.clean(line))); if (command[2] eq "") { trace(((("#SYNTAX ERROR 2 in line " + i) + ": ") + lines[i]) + newline); return(false); } } newLogic.push(command); actLine++; } } i++; } delete this.logic; delete this.labels; this.logic = newLogic; this.labels = newLabels; return(true); }; _global.v2d.CScript.prototype.execute = function (subject, object, collisionPos) { var ram = new Array(); ram.collisionPos = collisionPos; ram.subject = subject; ram.object = object; ram.vars = new Array(0); ram.vars._self = subject; ram.vars._object = object; ram.vars.true = 1; ram.vars.false = 0; ram.params = new Array(5); ram.labels = this.labels; ram.debug = false; ram.ifResult = true; ram.i = 0; while (ram.i < this.logic.length) { trace("ram.i: " + ram.i); ram.command = this.logic[ram.i]; if (ram.debug) { trace(((((ram.command[2] + " = ") + ram.command[0]) + "(") + ram.command[1].toString()) + ")"); } ram.params.splice(0, ram.params.length); var p = 0; while (p < ram.command[1].length) { if (isNaN(ram.command[1][p])) { if (ram.command[1][p].substr(0, 1) eq "\"") { ram.params[p] = ram.command[1][p].substr(1, ram.command[1][p].length - 2); } else { ram.params[p] = ram.vars[ram.command[1][p]]; } } else { ram.params[p] = Number(ram.command[1][p]); } p++; } _global.v2d.CScript.api[ram.command[0]](ram); if (ram.doReturn == true) { return(ram.return); } ram.i++; } }; _global.v2d.CScript.api = new Object(); _global.v2d.CScript.api.debug = function (ram) { ram.debug = true; }; _global.v2d.CScript.api.damage = function (ram) { ram.params[0].damage(ram.params[1]); }; _global.v2d.CScript.api.describe = function (ram) { trace("[TRACE] " + _global.api.debug.describe(ram.params[0])); }; _global.v2d.CScript.api.droneSetPos = function (ram) { ram.params[0].sprite.engine.pos = ram.params[1]; ram.params[0].sprite.engine.move(0); }; _global.v2d.CScript.api.else = function (ram) { if (ram.ifResult) { ram.i++; } }; _global.v2d.CScript.api.goLevel = function (ram) { _global.api.snd.play("newscreen"); _global.v2d.main.setScreen(ram.params[0], ram.params[1], ram.collisionPos); }; _global.v2d.CScript.api.goto = function (ram) { if (ram.labels[ram.params[0]]) { ram.i = ram.labels[ram.params[0]] - 1; } else { trace((("#ERROR: label not found: " + ram.params[0]) + " labels: ") + _global.api.debug.describe(ram.labels)); } }; _global.v2d.CScript.api.if = function (ram) { switch (ram.params[1]) { case "<" : ram.ifResult = ram.params[0] < ram.params[2]; break; case ">" : ram.ifResult = ram.params[0] > ram.params[2]; break; case "<=" : ram.ifResult = ram.params[0] <= ram.params[2]; break; case ">=" : ram.ifResult = ram.params[0] >= ram.params[2]; break; case "==" : ram.ifResult = ram.params[0] == ram.params[2]; break; case "!=" : ram.ifResult = ram.params[0] != ram.params[2]; } if (!ram.ifResult) { ram.i++; } }; _global.v2d.CScript.api.mainSleep = function (ram) { _global.v2d.main.sleep(ram.params[0]); }; _global.v2d.CScript.api.math = function (ram) { switch (ram.params[1]) { case "+" : ram.vars[ram.command[2]] = ram.params[0] + ram.params[2]; return; case "-" : ram.vars[ram.command[2]] = ram.params[0] - ram.params[2]; return; case "*" : ram.vars[ram.command[2]] = ram.params[0] * ram.params[2]; return; case "/" : ram.vars[ram.command[2]] = ram.params[0] / ram.params[2]; } }; _global.v2d.CScript.api.objectByName = function (ram) { if (ram.params[1] eq "") { ram.vars[ram.command[2]] = _global.v2d.world.actLevel.objectsByName[ram.params[0]]; } else { ram.vars[ram.command[2]] = _global.v2d.world.getLevelByName(ram.params[1]).objectsByName[ram.params[0]]; } }; _global.v2d.CScript.api.plGetBehaviour = function (ram) { ram.vars[ram.command[2]] = _global.v2d.world.players[0].behaviour.superPropsName; }; _global.v2d.CScript.api.plCoin = function (ram) { _global.v2d.world.players[0].addCoin(); }; _global.v2d.CScript.api.plScore = function (ram) { _global.v2d.world.players[0].addScore(ram.params[0]); }; _global.v2d.CScript.api.plSetContinuePoint = function (ram) { _global.v2d.world.players[0].setContinuePoint(ram.params[0], ram.params[1]); }; _global.v2d.CScript.api.plSetBehaviour = function (ram) { _global.v2d.world.players[0].setBehaviour(ram.params[0]); }; _global.v2d.CScript.api.plXtraLive = function (ram) { _global.v2d.world.players[0].actLives++; _root.osd.updateLives(); }; _global.v2d.CScript.api.posOffset = function (ram) { ram.params[0].sprite.engine.position.x0 = ram.params[0].sprite.engine.position.x0 + ram.params[1]; ram.params[0].sprite.engine.position.y0 = ram.params[0].sprite.engine.position.y0 + ram.params[2]; }; _global.v2d.CScript.api.propGet = function (ram) { ram.vars[ram.command[2]] = ram.params[0].props.getProp(ram.params[1]); }; _global.v2d.CScript.api.propSet = function (ram) { ram.params[0].props.setProp(ram.params[1], ram.params[2]); _global.v2d.respawn.addJob(ram.params[0].props, ram.params[1], "onResetWorld"); }; _global.v2d.CScript.api.return = function (ram) { ram.doReturn = true; ram.return = ram.params[0]; }; _global.v2d.CScript.api.rootControl = function (ram) { _root.gotoAndPlay(ram.params[0]); }; _global.v2d.CScript.api.finish = function () { _root.gotoAndPlay("nextEpisode"); }; _global.v2d.CScript.api.rsJob = function (ram) { if (ram.params[0].props == undefined) { trace("#ERROR in script at 'respawn': can't find props of object"); } _global.v2d.respawn.addJob(ram.params[0].props, ram.params[1], ram.params[2]); }; _global.v2d.CScript.api.script = function (ram) { if (_global.v2d.world.scripts[ram.params[0]]) { ram.vars[ram.command[2]] = _global.v2d.world.scripts[ram.params[0]].execute(ram.subject, ram.object); } else { trace("#ERROR: script not found: " + ram.params[0]); } }; _global.v2d.CScript.api.sndPlay = function (ram) { _global.api.snd.play(ram.params[0]); }; _global.v2d.CScript.api.speedAdd = function (ram) { ram.params[0].speed.x1 = ram.params[0].speed.x1 + ram.params[1]; ram.params[0].speed.y1 = ram.params[0].speed.y1 + ram.params[2]; }; _global.v2d.CScript.api.speedAbs = function (ram) { ram.params[0].speed.unify(); ram.params[0].speed.scale(ram.params[1]); }; _global.v2d.CScript.api.speedLimitAbs = function (ram) { var vAbs = ram.params[0].speed.length(); if (vAbs > ram.params[1]) { ram.params[0].speed.unify(); ram.params[0].speed.scale(ram.params[1]); } }; _global.v2d.CScript.api.spritePlay = function (ram) { ram.params[0].sprite.play(); }; _global.v2d.CScript.api.spritePlayLabel = function (ram) { ram.params[0].sprite.gotoAndPlay(ram.params[1]); }; _global.v2d.CScript.api.spriteScale = function (ram) { ram.params[0].sprite._xscale = ram.params[1]; ram.params[0].sprite._yscale = ram.params[2]; }; _global.v2d.CScript.api.spriteRotate = function (ram) { ram.params[0].sprite._rotation = ram.params[1]; }; _global.v2d.CScript.api.strCat = function (ram) { ram.vars[ram.command[2]] = ""; var j = 0; while (j < ram.params.length) { ram.vars[ram.command[2]] = ram.vars[ram.command[2]] + String(ram.params[j]); j++; } }; _global.v2d.CScript.api.trace = function (ram) { trace("[TRACE] " + ram.params[0]); }; _global.v2d.CScript.api.val = function (ram) { ram.vars[ram.command[2]] = ram.params[0]; }; _global.v2d.CMarker = function (x0, y0, x1, y1) { this._class = "CMarker"; this.x0 = Number(x0); this.y0 = Number(y0); if (x1 eq "") { this.x1 = this.x0; } else { this.x1 = Number(x1); } if (y1 eq "") { this.y1 = this.y0; } else { this.y1 = Number(y1); } this.sprite = undefined; this.props = new _global.v2d.CProps(this); }; _global.v2d.CMarker.prototype.copy = function () { trace("CMarker.copy() -> not implemented yet"); }; _global.v2d.CMarker.prototype.toString = function () { return(((("[marker x:" + this.x0) + " y:") + this.y0) + "]"); }; _global.v2d.CMarker.prototype.toXmlNode = function () { var e = _global.v2d.xmlFactory.createElement("m"); e.appendChild(this.props.toXmlNode()); e.attributes.x0 = this.x0; e.attributes.y0 = this.y0; e.attributes.x1 = this.x1; e.attributes.y1 = this.y1; return(e); }; _global.v2d.CMarker.prototype.fromXmlNode = function (node) { this.x0 = Number(node.attributes.x0); this.y0 = Number(node.attributes.y0); this.x1 = Number(node.attributes.x1); this.y1 = Number(node.attributes.y1); if (node.childNodes[0]) { this.props.fromXmlNode(node.childNodes[0]); } }; _global.v2d.CMarker.prototype.createSprite = function (pos, spriteProps) { if (!spriteProps) { spriteProps = this.props; } pos = Number(pos); this.sprite = _global.v2d.sprites.createSprite(spriteProps.getProp("sprite")); var engine = spriteProps.getProp("engine"); var x = (this.x0 + ((this.x1 - this.x0) * pos)); var y = (this.y0 + ((this.y1 - this.y0) * pos)); if (engine ne "") { this.sprite.engine = new _global.v2d[engine](this.sprite, spriteProps, x, y, this.x1, this.y1); } return(this.sprite); }; _global.v2d.CMarker.prototype.positionSprite = function () { if (this.sprite) { this.sprite._x = this.x0; this.sprite._y = this.y0; } }; _global.v2d.CMarker.prototype.drawEditView = function (mc) { this.levedMarkerHandle = mc.attachMovie("leved_handle_marker", "marker_handle" + mc.freeInstance, mc.freeInstance++); this.levedMc = mc; this.updateEditView(); }; _global.v2d.CMarker.prototype.updateEditView = function () { if (this.sprite) { this.positionSprite(); } this.levedMarkerHandle._x = this.x0; this.levedMarkerHandle._y = this.y0; var r = this.props.getProp("engine_radius"); if (r) { this.levedMarkerHandle.radius._visible = true; this.levedMarkerHandle.radius._width = r * 2; this.levedMarkerHandle.radius._height = r * 2; } else { this.levedMarkerHandle.radius._visible = false; } var e = this.props.getProp("engine"); if ((e eq "") || (_global.v2d[e].desc.doubleMarker == true)) { with (this.levedMc) { clear(); var width = Number(this.props.getProp("engine_width")); beginFill(4491468, 34); lineStyle(1, 4491468); moveTo(this.x0, this.y0); lineTo(this.x0 + width, this.y0); lineTo(this.x1 + width, this.y1); lineTo(this.x1, this.y1); lineTo(this.x0, this.y0); endFill(); } this.levedMarkerHandle.dxy._visible = true; this.levedMarkerHandle.dxy._x = this.x1 - this.x0; this.levedMarkerHandle.dxy._y = this.y1 - this.y0; } else { this.levedMarkerHandle.dxy._visible = false; } if (this.props.getProp("engine").substr(0, 11) eq "CSEPlatform") { this.levedMarkerHandle.platform._visible = true; this.levedMarkerHandle.platform._width = this.props.getProp("engine_width"); } else { this.levedMarkerHandle.platform._visible = false; } this.levedMarkerHandle.gotoAndStop("active_" + (_root.leved.selectedObject == this)); }; _global.v2d.CVector = function (x0, y0, x1, y1) { this._class = "CVector"; this.debug = false; this.geometry = "vector"; this.props = new _global.v2d.CProps(this); this.x0 = x0; this.y0 = y0; this.x1 = x1; this.y1 = y1; this.owner = undefined; }; _global.v2d.CVector.prototype.toString = function () { return(((((((((("[vektor " + this.id) + ": (") + this.x0) + ",") + this.y0) + ")+(") + this.x1) + ",") + this.y1) + ")]"); }; _global.v2d.CVector.prototype.toXmlNode = function () { var e = _global.v2d.xmlFactory.createElement("v"); e.appendChild(this.props.toXmlNode()); e.attributes.x0 = this.x0; e.attributes.y0 = this.y0; return(e); }; _global.v2d.CVector.prototype.fromXmlNode = function (vector) { this.x0 = Number(vector.attributes.x0); this.y0 = Number(vector.attributes.y0); if (vector.childNodes[0]) { this.props.fromXmlNode(vector.childNodes[0]); } }; _global.v2d.CVector.prototype.cache = function () { this.c_length = this.length(); this.c_normal = this.getNormal(this.c_normal); this.c_slopeFactor = this.calcSlopeFactor(); }; _global.v2d.CVector.prototype.length = function () { return(Math.sqrt((this.x1 * this.x1) + (this.y1 * this.y1))); }; _global.v2d.CVector.prototype.distanceFromBase = function (point) { var tx = (point.x0 - this.x0); var ty = (point.y0 - this.y0); return(Math.sqrt((tx * tx) + (ty * ty))); }; _global.v2d.CVector.prototype.getSlope = function () { return(this.y1 / this.x1); }; _global.v2d.CVector.prototype.calcSlopeFactor = function () { var len = this.length(); this.c_slopeFactor = 1 - Math.abs(this.y1 / len); var cos = (this.x1 / len); if (cos > 0) { this.c_slopeFactor = this.c_slopeFactor * -1; } return(this.c_slopeFactor); }; _global.v2d.CVector.prototype.hitRect = function (rect) { if ((((this.x0 >= rect.x0) && (this.x0 <= rect.x1)) && (this.y0 >= rect.y0)) && (this.y0 <= rect.y1)) { return(true); } chi = this.calcHCross(rect.y0); if ((((chi[1] >= 0) && (chi[1] <= 1)) && (chi[0] >= rect.x0)) && (chi[0] <= rect.x1)) { return(true); } clo = this.calcHCross(rect.y1); if ((((clo[1] >= 0) && (clo[1] <= 1)) && (clo[0] >= rect.x0)) && (clo[0] <= rect.x1)) { return(true); } cle = this.calcVCross(rect.x0); if ((((cle[1] >= 0) && (cle[1] <= 1)) && (cle[0] >= rect.y0)) && (cle[0] <= rect.y1)) { return(true); } cri = this.calcVCross(rect.x1); if ((((cri[1] >= 0) && (cri[1] <= 1)) && (cri[0] >= rect.y0)) && (cri[0] <= rect.y1)) { return(true); } return(false); }; _global.v2d.CVector.prototype.calcHCross = function (y) { var s = ((y - this.y0) / this.y1); var x = (this.x0 + (s * this.x1)); return([x, s]); }; _global.v2d.CVector.prototype.calcVCross = function (x) { var s = ((x - this.x0) / this.x1); var y = (this.y0 + (s * this.y1)); return([y, s]); }; _global.v2d.CVector.prototype.cross = function (v) { var nq = ((this.x1 * v.y1) - (v.x1 * this.y1)); if (nq == 0) { return({code:0}); } n = ((v.y1 * (v.x0 - this.x0)) + (v.x1 * (this.y0 - v.y0))) / nq; m = (((this.y1 * (this.x0 - v.x0)) + (this.x1 * (v.y0 - this.y0))) / nq) * -1; if (Math.abs(n) < _global.v2d.ZERO_LIMIT) { n = 0; } if (Math.abs(m) < _global.v2d.ZERO_LIMIT) { m = 0; } var x = (this.x0 + (this.x1 * n)); var y = (this.y0 + (this.y1 * n)); var code = 7; if ((n < 0) || (n > 1)) { code = code - 2; } if ((m < 0) || (m > 1)) { code = code - 4; } return({code:code, n:n, m:m, x:x, y:y}); }; _global.v2d.CVector.prototype.hit = function (object, collisionPos) { this.owner.props.event("onHit", this.owner, object); this.props.event("onHit", this, object, collisionPos); }; _global.v2d.CVector.prototype.copy = function (bag) { if (!bag) { return(new _global.v2d.CVector(this.x0, this.y0, this.x1, this.y1)); } bag.x0 = this.x0; bag.y0 = this.y0; bag.x1 = this.x1; bag.y1 = this.y1; return(bag); }; _global.v2d.CVector.prototype.calcPerpendicular = function (point) { var a = (point.x0 - this.x0); var b = (point.y0 - this.y0); var c = (Math.pow(this.x1, 2) + Math.pow(this.y1, 2)); var p = (((this.x1 * a) + (this.y1 * b)) / c); var d = (((((this.y1 * a) - (this.x1 * b)) / c) * this.length()) * -1); return({p:p, d:d}); }; _global.v2d.CVector.prototype.getPerpendicular = function (point, bag) { var p = this.calcPerpendicular(point); var v = bag; if (!v) { v = new _global.v2d.CVector(this.x0 + (this.x1 * p.p), this.y0 + (this.y1 * p.p), this.y1 * -1, this.x1); } else { v.x0 = this.x0 + (this.x1 * p.p); v.y0 = this.y0 + (this.y1 * p.p); v.x1 = this.y1 * -1; v.y1 = this.x1; } v.unify(); v.scale(p.d); v.p = p.p; v.d = p.d; return(v); }; _global.v2d.CVector.prototype.getParallel = function (distance, bag) { var n = this.getNormal(bag); n.scale(distance); n.x0 = this.x0 + n.x1; n.y0 = this.y0 + n.y1; n.x1 = this.x1; n.y1 = this.y1; return(n); }; _global.v2d.CVector.prototype.cf_getParallel = function (distance, bag) { var n = this.c_normal.copy(bag); n.scale(distance); n.x0 = this.x0 + n.x1; n.y0 = this.y0 + n.y1; n.x1 = this.x1; n.y1 = this.y1; return(n); }; _global.v2d.CVector.prototype.getNormal = function (bag) { v = this.copy(bag); if (this.debug) { v.id = this.id + "_normal"; } v.scale(0.5); v.x0 = v.x0 + v.x1; v.y0 = v.y0 + v.y1; temp = v.x1; v.x1 = v.y1 * -1; v.y1 = temp; v.unify(); return(v); }; _global.v2d.CVector.prototype.getBoundingRect = function (bag) { if (!bag) { return(new _global.v2d.CRect(this.x0, this.y0, this.x0 + this.x1, this.y0 + this.y1)); } bag.x0 = this.x0; bag.y0 = this.y0; bag.x1 = this.x0 + this.x1; bag.y1 = this.y0 + this.y1; bag.standardize(); return(bag); }; _global.v2d.CVector.prototype.moveBaseTo = function (x, y) { this.x0 = x; this.y0 = y; }; _global.v2d.CVector.prototype.pointTo = function (x, y) { this.x1 = x - this.x0; this.y1 = y - this.y0; }; _global.v2d.CVector.prototype.unify = function () { var size = this.length(); if (size != 0) { this.x1 = this.x1 / size; this.y1 = this.y1 / size; } }; _global.v2d.CVector.prototype.scale = function (factor) { this.x1 = this.x1 * factor; this.y1 = this.y1 * factor; }; _global.v2d.CVector.prototype.draw = function (mc, thickness, color) { with (mc) { lineStyle(thickness, color); moveTo(this.x0, this.y0); lineTo(this.x0 + this.x1, this.y0 + this.y1); } }; _global.v2d.CVector.prototype.drawEditView = function (mc, noHandles) { this.levedPolyHandle.removeMovieClip(); if (!noHandles) { this.levedVertexHandle = mc.attachMovie("leved_handle_vertex", "vertex_handle" + mc.freeInstance, mc.freeInstance++); if (this.id == 0) { this.levedPolyHandle = mc.attachMovie("leved_handle_poly", "poly_handle" + mc.freeInstance, mc.freeInstance++); } } this.levedMc = mc; this.updateEditView(); }; _global.v2d.CVector.prototype.updateEditView = function (highlite) { var active = false; if (((_root.leved.selectedObject == this) || (_root.leved.selectedObject == this.owner)) || (highlite == true)) { lineColor = _global.v2d.COLOR_VECTOR_ACTIVE; active = true; } else { lineColor = _global.v2d.COLOR_VECTOR; } if (highlite eq "false") { lineColor = _global.v2d.COLOR_VECTOR; } this.levedMc.clear(); this.draw(this.levedMc, 1, lineColor); if (!this.drawEditViewNormal) { this.drawEditViewNormal = new _global.v2d.CVector(); } var n = this.getNormal(this.drawEditViewNormal); n.scale(-5); n.draw(this.levedMc, 1, lineColor); this.levedVertexHandle._x = this.x0; this.levedVertexHandle._y = this.y0; this.levedVertexHandle.gotoAndStop("active_" + active); this.levedPolyHandle._x = this.drawEditViewNormal.x0; this.levedPolyHandle._y = this.drawEditViewNormal.y0; }; _global.v2d.CPoly = function () { this._class = "CPoly"; this.vectors = new Array(); this.props = new _global.v2d.CProps(this); }; _global.v2d.CPoly.prototype.toString = function () { return(("[Poly " + this.id) + "]"); }; _global.v2d.CPoly.prototype.toXmlNode = function () { var e = _global.v2d.xmlFactory.createElement("p"); var p = this.props.toXmlNode(); e.appendChild(p); var i = 0; while (i < this.vectors.length) { e.appendChild(this.vectors[i].toXmlNode()); i++; } return(e); }; _global.v2d.CPoly.prototype.fromXmlNode = function (poly) { var i = 0; while (i < poly.childNodes.length) { var o = poly.childNodes[i]; switch (o.nodeName) { case "v" : var vector = (new _global.v2d.CVector()); vector.fromXmlNode(o); this.addVector(vector); break; case "prop" : this.props.fromXmlNode(o); } i++; } this.correctVectors(); }; _global.v2d.CPoly.prototype.addVector = function (v) { v.owner = this; v.id = this.vectors.length; this.vectors.push(v); }; _global.v2d.CPoly.prototype.splitVector = function (v) { var newVector = (new _global.v2d.CVector(v.x0 + (v.x1 * 0.5), v.y0 + (v.y1 * 0.5), 0, 0)); newVector.owner = this; this.vectors.splice(v.id + 1, 0, newVector); this.correctVectors(); return(newVector); }; _global.v2d.CPoly.prototype.removeVector = function (v) { if (this.vectors.length > 2) { this.vectors.splice(v.id, 1); var i = 0; while (i < this.vectors.length) { this.vectors[i].id = i; i++; } this.correctVectors(); return(true); } }; _global.v2d.CPoly.prototype.nextVector = function (id) { if ((++id) == this.vectors.length) { return(this.vectors[0]); } return(this.vectors[id]); }; _global.v2d.CPoly.prototype.prevVector = function (id) { if ((--id) < 0) { return(this.vectors[this.vectors.length - 1]); } return(this.vectors[id]); }; _global.v2d.CPoly.prototype.movePointTo = function (id, x, y) { var v = this.vectors[id]; var next = this.nextVector(id); var prev = this.prevVector(id); if ((!((x == next.x0) && (y == next.y0))) && (!((x == prev.x0) && (y == prev.y0)))) { v.moveBaseTo(x, y); v.pointTo(next.x0, next.y0); prev.pointTo(v.x0, v.y0); } v.updateEditView(); prev.updateEditView(); }; _global.v2d.CPoly.prototype.movePoly = function (dx, dy) { var i = 0; while (i < this.vectors.length) { this.vectors[i].x0 = this.vectors[i].x0 + dx; this.vectors[i].y0 = this.vectors[i].y0 + dy; i++; } }; _global.v2d.CPoly.prototype.correctVectors = function () { var i = 0; while (i < this.vectors.length) { var act = this.vectors[i]; var next = this.nextVector(i); act.pointTo(next.x0, next.y0); i++; } }; _global.v2d.CPoly.prototype.clear = function () { while (this.vectors.length > 0) { this.vectors.pop(); } }; _global.v2d.CPoly.prototype.drawEditView = function (mc) { mc.clear(); for (var i in mc) { removeMovieClip(mc[i]); } mc.freeInstance = 0; var i = 0; while (i < this.vectors.length) { vectorMc = mc.createEmptyMovieClip("vector_" + mc.freeInstance, mc.freeInstance++); vectorMc.freeInstance = 0; vectorMc.vector = this.vectors[i]; this.vectors[i].drawEditView(vectorMc); this.vectors[i].nextVector = this.nextVector(i); this.vectors[i].prevVector = this.prevVector(i); this.vectors[i].id = i; i++; } }; _global.v2d.CPoly.prototype.updateEditView = function () { var i = 0; while (i < this.vectors.length) { this.vectors[i].updateEditView(); i++; } }; _global.v2d.CLevel = function (id) { this._class = "CLevel"; this.id = id; this.polys = new Array(); this.markers = new Array(); this.props = new _global.v2d.CProps(this); this.objectsByName = undefined; }; _global.v2d.CLevel.prototype.toString = function () { return(("[Level " + this.id) + "]"); }; _global.v2d.CLevel.prototype.toXmlNode = function () { var e = _global.v2d.xmlFactory.createElement("l"); e.attributes.id = this.id; var p = this.props.toXmlNode(); e.appendChild(p); var i = 0; while (i < this.polys.length) { var p = this.polys[i].toXmlNode(); e.appendChild(p); i++; } var i = 0; while (i < this.markers.length) { var m = this.markers[i].toXmlNode(); e.appendChild(m); i++; } return(e); }; _global.v2d.CLevel.prototype.fromXmlNode = function (level) { this.id = level.attributes.id; var i = 0; while (i < level.childNodes.length) { var o = level.childNodes[i]; switch (o.nodeName) { case "p" : var poly = (new _global.v2d.CPoly()); poly.fromXmlNode(o); this.addPoly(poly); break; case "m" : var marker = (new _global.v2d.CMarker()); marker.fromXmlNode(o); this.addMarker(marker); break; case "prop" : this.props.fromXmlNode(o); } i++; } this.updateObjectsByName(); }; _global.v2d.CLevel.prototype.updateObjectsByName = function () { delete this.objectsByName; this.objectsByName = new Array(); var i = 0; while (i < this.markers.length) { if (this.markers[i].props.name ne "") { this.objectsByName[this.markers[i].props.name] = this.markers[i]; } i++; } var i = 0; while (i < this.polys.length) { var poly = this.polys[i]; if (poly.props.name ne "") { this.objectsByName[poly.props.name] = poly; } var j = 0; while (j < poly.vectors.length) { if (poly.vectors[j].props.name ne "") { this.objectsByName[poly.vectors[j].props.name] = poly.vectors[j]; } j++; } i++; } }; _global.v2d.CLevel.prototype.addPoly = function (p) { this.polys.push(p); }; _global.v2d.CLevel.prototype.addPolyAt = function (p, id) { this.polys.splice(id, 0, p); }; _global.v2d.CLevel.prototype.deletePoly = function (id) { this.polys.splice(id, 1); }; _global.v2d.CLevel.prototype.addMarker = function (m) { this.markers.push(m); m.id = this.markers.length - 1; }; _global.v2d.CLevel.prototype.addMarkerAt = function (m, id) { this.markers.splice(id, 0, m); m.id = id; }; _global.v2d.CLevel.prototype.deleteMarker = function (id) { this.markers.splice(id, 1); }; _global.v2d.CLevel.prototype.clear = function () { this.polys.splice(0, this.polys.length); this.markers.splice(0, this.markers.length); }; _global.v2d.CLevel.prototype.init = function (entrance, pos) { pos = Number(pos); _root.osd.update(); this.props.initScreen(); _global.v2d.sprites.reset(); _global.v2d.gfx.fg.gotoAndStop(this.id + 1); var targetFrame = (this.id + 1); _global.v2d.gfx.bg.gotoAndStop(targetFrame); var i = 0; while (i < this.markers.length) { this.markers[i].id = i; if (!_global.v2d[this.markers[i].props.getProp("engine")].desc.player) { this.markers[i].createSprite(); } i++; } var i = 0; while (i < _global.v2d.world.players.length) { _global.v2d.world.players[i].initOnScreen(entrance, pos); i++; } var i = 0; while (i < this.polys.length) { var poly = this.polys[i]; poly.props.initScreen(); var j = 0; while (j < poly.vectors.length) { poly.vectors[j].props.initScreen(); j++; } var j = 0; while (j < this.markers.length) { this.markers[j].props.initScreen(); j++; } i++; } trace("\ninit level " + this.id); _global.v2d.event.execute("onInitScreen"); _global.v2d.tiles.loadLevel(this); }; _global.v2d.CLevel.prototype.drawEditView = function (mc) { mc.clear(); for (var i in mc) { removeMovieClip(mc[i]); } mc.freeInstance = 0; var i = 0; while (i < this.polys.length) { polyMc = mc.createEmptyMovieClip("poly_" + mc.freeInstance, mc.freeInstance++); polyMc.poly = this.polys[i]; this.polys[i].drawEditView(polyMc); this.polys[i].id = i; i++; } var i = 0; while (i < this.markers.length) { markerMc = mc.createEmptyMovieClip("marker_" + mc.freeInstance, mc.freeInstance++); markerMc.freeInstance = 0; markerMc.marker = this.markers[i]; this.markers[i].drawEditView(markerMc); this.markers[i].id = i; i++; } }; _global.v2d.CPlayer = function (id) { this._class = "CPlayer"; this.debug = false; this.id = id; this.behaviour = new _global.v2d.CProps(this); this.behaviour.superPropsName = "ball"; this.sprite = undefined; this.inventory = new Array(); this.continues = -1; this.lives = 6; this.hitPoints = 1; this.energy = 1; this.score = 0; this.coins = 0; this.firstContinue = true; }; _global.v2d.CPlayer.prototype.toString = function () { return(("[Player: id=" + this.id) + "]"); }; _global.v2d.CPlayer.prototype.damage = function (amount) { this.hitPoints = this.hitPoints - amount; if (this.hitPoints <= 0) { this.die(); } }; _global.v2d.CPlayer.prototype.addScore = function (points) { this.score = this.score + points; _root.osd.updateScore(); }; _global.v2d.CPlayer.prototype.addCoin = function () { this.addScore(5); this.coins++; if (this.coins >= 30) { this.coins = this.coins - 30; this.addLife(); } _root.osd.updateCoins(); }; _global.v2d.CPlayer.prototype.addLife = function () { this.actLives++; _root.osd.updateLives(); _root.osd.extraLife(); }; _global.v2d.CPlayer.prototype.die = function () { if (this.invincibleStat) { return(undefined); } _global.v2d.event.execute("onPlayerDie"); this.sprite.gotoAndPlay("die"); _global.v2d.main.sleep(Number(this.sprite.engine.props.getProp("player_dieAnimFrames"))); this.actLives--; if (this.actLives == 0) { this.initNewContinue(); } else { this.initNewLive(); } }; _global.v2d.CPlayer.prototype.initNewLive = function () { trace("init new live"); this.actHitPoints = this.hitPoints; this.actEnergy = this.energy; _global.v2d.main.setScreen(this.newLiveScreen, this.newLiveMarker, this.newLivePos); this.invincibleStat = true; this.framesAlive = 0; }; _global.v2d.CPlayer.prototype.initNewContinue = function () { trace("init new continue"); this.newLiveScreen = this.newContinueScreen; this.newLiveMarker = this.newContinueMarker; this.newLivePos = 0; this.actLives = this.lives; _global.v2d.main.status = _global.v2d.main.STATUS_GAMEOVER; trace("call gameover osd"); if (true || (this.firstContinue)) { this.firstContinue = false; trace("init continue"); this.initNewContinue2(); } else { trace("gameover"); _root.osd.gameOver(); } }; _global.v2d.CPlayer.prototype.initNewContinue2 = function () { this.score = 0; this.coins = 0; _global.v2d.respawn.executeJob("onResetWorld"); this.initNewLive(); }; _global.v2d.CPlayer.prototype.initOnScreen = function (entrance, pos) { if (entrance eq "") { entrance = "savepoint"; } this.newLiveScreen = _global.v2d.world.actLevel.id; this.newLiveMarker = entrance; this.newLivePos = pos; this.behaviour.initRuntime(); var markers = _global.v2d.world.actLevel.markers; var found = false; var i = 0; while (i < markers.length) { if (markers[i].props.name eq entrance) { markers[i].props.initRuntime(); this.behaviour.addPropsToRuntime(markers[i].props); this.sprite = markers[i].createSprite(pos, this.behaviour); this.sprite.engine.team = "player"; this.sprite.engine.player = this; found = true; break; } i++; } if (!found) { trace(("#ERROR: can't find marker >" + entrance) + "< on this screen"); } }; _global.v2d.CPlayer.prototype.setBehaviour = function (b) { trace("setBehaviour: " + b); this.behaviour.superPropsName = b; }; _global.v2d.CPlayer.prototype.setContinuePoint = function (screen, marker) { trace((("set cont point: " + screen) + " -> ") + marker); this.newContinueScreen = screen; this.newContinueMarker = marker; this.newLiveScreen = screen; this.newLiveMarker = marker; this.newLivePos = 0; this.actPass = _global.v2d.world.levels[screen].props.getProp("password"); trace("pass: " + this.actPass); _root.osd.updatePass(); }; _global.v2d.CPlayer.desc = new Object(); var desc = _global.v2d.CPlayer.desc; desc.useProps = ["player_dieAnimFrames"]; _global.v2d.CWorld = function () { this._class = "CWorld"; this.debug = false; this.levels = new Array(_global.v2d.maxLevels); this.scripts = new Array(); this.superProps = new Array(); this.players = new Array(1); this.players[0] = new _global.v2d.CPlayer(0); this.actLevelId = -1; this.ready = false; }; _global.v2d.CWorld.prototype.toString = function () { return("[World]"); }; _global.v2d.CWorld.prototype.toXml = function () { var x = new XML(); x.xmlDecl = "<?xml version=\"1.0\" ?>"; x.docTypeDecl = "<!DOCTYPE (c)neodelight v2dml >"; var e = x.createElement("world"); for (var i in this.scripts) { this.scripts[i].name = i; e.appendChild(this.scripts[i].toXmlNode()); } for (var i in this.superProps) { e.appendChild(this.superProps[i].toXmlNode()); } var i = 0; while (i < _global.v2d.maxLevels) { var l = this.levels[i].toXmlNode(); l.attributes.id = i; e.appendChild(l); i++; } x.appendChild(e); return(x); }; _global.v2d.CWorld.prototype.addObjectFromXml = function (o) { switch (o.nodeName) { case "l" : var id = o.attributes.id; if (!this.levels[id]) { this.levels[id] = new _global.v2d.CLevel(); } else { this.levels[id].clear(); } this.levels[id].fromXmlNode(o); return; case "script" : this.scripts[o.attributes.name] = new _global.v2d.CScript(); this.scripts[o.attributes.name].fromXmlNode(o); return; case "prop" : var p = (new _global.v2d.CProps()); p.fromXmlNode(o); this.superProps[p.name] = p; } }; _global.v2d.CWorld.prototype.initProps = function () { for (var i in this.superProps) { this.superProps[i].initRuntime(); } for (var i in this.levels) { var level = this.levels[i]; level.props.initRuntime(); for (var j in level.markers) { level.markers[j].props.initRuntime(); } for (var j in level.polys) { var poly = level.polys[j]; poly.props.initRuntime(); for (var k in poly.vectors) { poly.vectors[k].props.initRuntime(); } } } }; _global.v2d.CWorld.prototype.createLevel = function (id) { this.levels[id] = new _global.v2d.CLevel(); this.levels[id].id = id; this.actLevelId = id; }; _global.v2d.CWorld.prototype.deleteLevel = function (id) { this.levels[id] = undefined; if (this.actLevelId == id) { this.actLevel = undefined; } }; _global.v2d.CWorld.prototype.setLevel = function (id, entrance, pos) { _global.v2d.main.pause(); this.actLevel = this.levels[id]; this.actLevelId = id; this.actLevel.id = id; _root.osd.updateLevel(); if (this.debug) { trace("init level---------------START"); } _root.leved.refresh(); this.actLevel.init(entrance, pos); if (this.debug) { trace("init level---------------STOP"); } if (!this.actLevel) { if (this.debug) { trace("#ERROR: CWorld.setLevel: no leveldata"); } _global.v2d.gfx.fg.gotoAndStop(id + 1); _global.v2d.gfx.bg.gotoAndStop(id + 1); } }; _global.v2d.CWorld.prototype.getLevelByName = function (name) { var i = 0; while (i < this.levels.length) { if (this.levels[i].props.name eq name) { return(this.levels[i]); } i++; } trace("#ERROR: can't find level " + name); return(undefined); }; _global.v2d.CWorld.prototype.resolvePassword = function (pass) { result = -1; var i = 0; while (i < this.levels.length) { if (this.levels[i].props.getProp("password") eq pass) { return(i); } i++; } return(result); }; _global.v2d.CWorld.prototype.clear = function () { var i = 0; while (i < _global.v2d.maxLevels) { this.levels[i] = false; i++; } }; _global.v2d.CSEPlatform = function (sprite, props, x, y) { this._class = "CSEPlatform"; this.width = props.getProp("engine_width"); this.sprite = sprite; this.sprite._x = x; this.sprite._y = y; this.sprite._rotation = 0; this.props = props; this.team = ""; this.geometry = "platform"; this.position = new _global.v2d.CVector(x, y, 0, 0); this.vx = 0; this.vy = 0; this.c_slopeFactor = 1; }; _global.v2d.CSEPlatform.prototype.toString = function () { return(((((("[SpriteEngine:Platform pos: " + this.position) + " width=") + this.width) + " (sprite:") + this.sprite._target) + ")]"); }; _global.v2d.CSEPlatform.prototype.hit = function (object) { this.props.event("onHit", this, object); }; _global.v2d.CSEPlatform.prototype.getBoundingRect = function (bag) { bag.x0 = this.position.x0; bag.y0 = this.position.y0; bag.x1 = this.position.x0 + this.width; bag.y1 = this.position.y0; return(bag); }; _global.v2d.CSEPlatform.desc = new Object(); var desc = _global.v2d.CSEPlatform.desc; desc.useProps = new Array("engine_width"); _global.v2d.CSEPlatformDrone = function (sprite, props, x0, y0, x1, y1) { super(sprite, props, x0, y0); this._class = "CSEPlatformDrone"; this.debug = true; if (this.debug) { this.drawEditView(this.sprite); } this.dx = Number(x1 - x0); this.dy = Number(y1 - y0); this.v = Number(props.getProp("engine_speed")); this.pos = Number(props.getProp("engine_pos")); if (this.pos < 0) { this.v = this.v * -1; this.pos = this.pos * -1; } this.rootX = x0; this.rootY = y0; this.sprite._x = this.rootX + (this.dx * this.pos); this.sprite._y = this.rootY + (this.dy * this.pos); this.sprite._rotation = 0; this.move(0); }; _global.v2d.CSEPlatformDrone.prototype = new _global.v2d.CSEPlatform(); _global.v2d.CSEPlatformDrone.prototype.move = function (dt) { this.pos = this.pos + this.v; if (this.pos > 1) { this.pos = 1; this.v = Math.abs(this.v) * -1; } else if (this.pos < 0) { this.pos = 0; this.v = Math.abs(this.v); } var toX = (this.rootX + (this.dx * this.pos)); var toY = (this.rootY + (this.dy * this.pos)); this.vx = toX - this.position.x0; this.vy = toY - this.position.y0; this.position.x0 = toX; this.position.y0 = toY; this.sprite._x = this.position.x0; this.sprite._y = this.position.y0; }; _global.v2d.CSEPlatformDrone.prototype.getBoundingRect = function (bag) { bag.x0 = Math.min(this.rootX, this.rootX + this.dx); bag.y0 = Math.min(this.rootY, this.rootY + this.dy); bag.x1 = Math.max(this.rootX + this.width, (this.rootX + this.dx) + this.width); bag.y1 = Math.max(this.rootY, this.rootY + this.dy); return(bag); }; _global.v2d.CSEPlatformDrone.prototype.toString = function () { return(((((("[SpriteEngine:PlatformDrone (sprite:" + this.sprite._target) + " dx:") + this.dx) + " dy:") + this.dy) + "]"); }; _global.v2d.CSEPlatformDrone.desc = new Object(); var desc = _global.v2d.CSEPlatformDrone.desc; desc.useProps = _global.v2d.array.copy(_global.v2d.CSEPlatform.desc.useProps); desc.useProps.push("engine_pos", "engine_speed"); desc.doubleMarker = true; _global.v2d.CSECircle = function (sprite, props, x, y) { this._class = "CSECircle"; this.debug = false; this.sprite = sprite; this.sprite._x = x; this.sprite._y = y; this.sprite._rotation = 0; this.props = props; this.team = ""; this.geometry = "circle"; this.radius = props.getProp("engine_radius"); this.position = new _global.v2d.CVector(x, y, 0, 0); }; _global.v2d.CSECircle.prototype.hit = function (object) { this.props.event("onHit", this, object); }; _global.v2d.CSECircle.prototype.getBoundingRect = function (bag) { if (!bag) { return(new _global.v2d.CRect(this.position.x0 - this.radius, this.position.y0 - this.radius, this.position.x0 + this.radius, this.position.y0 + this.radius)); } bag.x0 = this.position.x0 - this.radius; bag.y0 = this.position.y0 - this.radius; bag.x1 = this.position.x0 + this.radius; bag.y1 = this.position.y0 + this.radius; return(bag); }; _global.v2d.CSECircle.prototype.toString = function () { return(("[SpriteEngine:Circle (sprite:" + this.sprite._target) + ")]"); }; _global.v2d.CSECircle.desc = new Object(); var desc = _global.v2d.CSECircle.desc; desc.useProps = ["engine_radius"]; _global.v2d.CSECircleDrone = function (sprite, props, x0, y0, x1, y1) { super(sprite, props, x0, y0); this._class = "CSECircleDrone"; this.dx = Number(x1 - x0); this.dy = Number(y1 - y0); this.v = Number(props.getProp("engine_speed")); this.pos = Number(props.getProp("engine_pos")); if (this.pos < 0) { this.v = this.v * -1; this.pos = this.pos * -1; } if ((this.v * this.dx) < 0) { this.sprite._xscale = -100; } else { this.sprite._xscale = 100; } this.rootX = x0; this.rootY = y0; this.move(0); }; _global.v2d.CSECircleDrone.prototype = new _global.v2d.CSECircle(); _global.v2d.CSECircleDrone.prototype.move = function (dt) { this.pos = this.pos + this.v; if (this.pos > 1) { this.pos = 1; this.v = Math.abs(this.v) * -1; if (this.dx > 0) { this.sprite._xscale = -100; } else { this.sprite._xscale = 100; } } else if (this.pos < 0) { this.pos = 0; this.v = Math.abs(this.v); if (this.dx > 0) { this.sprite._xscale = 100; } else { this.sprite._xscale = -100; } } this.position.x0 = this.rootX + (this.dx * this.pos); this.sprite._x = this.position.x0; this.position.y0 = this.rootY + (this.dy * this.pos); this.sprite._y = this.position.y0; }; _global.v2d.CSECircleDrone.prototype.getBoundingRect = function (bag) { bag.x0 = this.rootX; bag.y0 = this.rootY; bag.x1 = this.rootX + this.dx; bag.y1 = this.rootY + this.dy; bag.standardize(); bag.x0 = bag.x0 - this.radius; bag.y0 = bag.y0 - this.radius; bag.x1 = bag.x1 + this.radius; bag.y1 = bag.y1 + this.radius; return(bag); }; _global.v2d.CSECircleDrone.prototype.toString = function () { return(((((("[SpriteEngine:CircleDrone (sprite:" + this.sprite._target) + " dx:") + this.dx) + " dy:") + this.dy) + "]"); }; _global.v2d.CSECircleDrone.desc = new Object(); var desc = _global.v2d.CSECircleDrone.desc; desc.useProps = _global.v2d.array.copy(_global.v2d.CSECircle.desc.useProps); desc.useProps.push("engine_pos", "engine_speed"); desc.doubleMarker = true; _global.v2d.CSEBall = function (sprite, props, x, y) { super(sprite, props, x, y); this._class = "CSEBall"; this.debug = false; this.weight = props.getProp("engine_weight"); if (this.weight eq "") { this.weight = 0; } this.flex = props.getProp("engine_flex"); if (this.flex eq "") { this.flex = 1; } this.boundingRect = new _global.v2d.CRect(); this.objects = new Array(); this.to = new _global.v2d.CPoint(); this.perpTo = new _global.v2d.CVector(); this.par = new _global.v2d.CVector(); this.cornerPerp = new _global.v2d.CVector(); this.mirrorVector = new _global.v2d.CVector(); this.speed = new _global.v2d.CVector(0, 0, 0, 0); if (props.getProp("engine_vx") ne "") { this.speed.x1 = props.getProp("engine_vx"); } if (props.getProp("engine_vy") ne "") { this.speed.y1 = props.getProp("engine_vy"); } this.rotation = this.sprite._rotation; }; _global.v2d.CSEBall.prototype = new _global.v2d.CSECircle(); _global.v2d.CSEBall.prototype.move = function (dt) { this.position.x1 = this.speed.x1 * dt; this.position.y1 = this.speed.y1 * dt; this.to.x0 = this.position.x0 + this.position.x1; this.to.y0 = this.position.y0 + this.position.y1; this.boundingRect.x0 = this.position.x0; this.boundingRect.y0 = this.position.y0; this.boundingRect.x1 = this.to.x0; this.boundingRect.y1 = this.to.y0; this.boundingRect.standardize(); this.boundingRect.x0 = this.boundingRect.x0 - this.radius; this.boundingRect.y0 = this.boundingRect.y0 - this.radius; this.boundingRect.x1 = this.boundingRect.x1 + this.radius; this.boundingRect.y1 = this.boundingRect.y1 + this.radius; this.objects = _global.v2d.tiles.getVectorsWithinRect(this.boundingRect, this.objects); if (this.debug) { trace((((((("\n[" + _global.v2d.main.step) + "]->(") + this.objects.length) + "): move=") + this.position) + " speed=") + this.speed); this.boundingRect.drawOutline(_root.leved.debug, 1, 16750848); this.position.draw(_root.leved.debug, 1, 39168); } var collision = false; var collisionObject = undefined; var collisionPos = 0; _root.leved.collisionChecks = this.objects.length; var i = 0; while (i < this.objects.length) { var object = this.objects[i]; if (object.geometry eq "vector") { if (this.debug) { trace((("collision check. this: " + this.position) + " v: ") + object); var tmp = this.position.getParallel(((i + 1) * 3) - 2); object.draw(_root.leved.debug, 1, 8704); } if (this.debug) { trace("Collision Check Vector Line................"); } if (this.radius > 0) { this.par = object.cf_getParallel(this.radius, this.par); } else { this.par = object; } if (this.debug) { trace("par=" + this.par); } var perpFrom = this.par.calcPerpendicular(this.position); if (Math.abs(perpFrom.d) < _global.v2d.ZERO_LIMIT) { perpFrom.d = 0; } if (this.debug) { trace("perpFrom.d: " + perpFrom.d); } if (perpFrom.d >= 0) { this.perpTo = this.par.getPerpendicular(this.to, this.perpTo); if (this.debug) { trace("perpTo.d: " + this.perpTo.d); } if (this.perpTo.d < 0) { var cross = this.position.cross(this.par); if (cross.code == 7) { if (this.debug) { trace("collision"); } collision = true; this.to.x0 = cross.x; this.to.y0 = cross.y; this.position.pointTo(this.to.x0, this.to.y0); this.perpTo.scale(-1); var v = this.speed.length(); if (this.debug) { trace((("speed before: " + this.speed) + " v=") + v); trace((((((("perpTo=" + this.perpTo) + " perpFrom=") + this.perpFrom) + " cross=") + cross.x) + "/") + cross.y); } this.speed.x1 = (this.perpTo.x0 + this.perpTo.x1) - cross.x; this.speed.y1 = (this.perpTo.y0 + this.perpTo.y1) - cross.y; if (this.debug) { trace("after mirror/before unify: " + this.speed); } this.speed.unify(); this.speed.scale(v); if (this.debug) { trace("speed after: " + this.speed); } collisionObject = object; collisionPos = cross.m; } if (this.debug) { var temp = this.speed.copy(); temp.scale(dt); temp.x0 = this.to.x0; temp.y0 = this.to.y0; temp.draw(_root.leved.debug, 1, 16711680); trace((((((((((("cross code:" + cross.code) + " n:") + cross.n) + " m:") + cross.m) + " x:") + cross.x) + " y:") + cross.y) + "vector: ") + this.par); this.perpTo = this.par.getPerpendicular(this.to, this.perpTo); trace("new perpTo.d: " + this.perpTo.d); } } } if (this.radius > 0) { if (this.debug) { trace("Collision Check Vector Corner.............."); } this.cornerPerp = this.position.getPerpendicular(object, this.cornerPerp); if ((Math.abs(this.cornerPerp.d) <= this.radius) && (this.cornerPerp.p > 0)) { this.par = this.position.getParallel(this.cornerPerp.d, this.par); var parOffset = ((this.radius * Math.abs(Math.sin(Math.acos(Math.abs(this.cornerPerp.d) / this.radius)))) / this.position.length()); this.par.x0 = this.par.x0 + (this.par.x1 * parOffset); this.par.y0 = this.par.y0 + (this.par.y1 * parOffset); var p; if (Math.abs(this.par.x1) > Math.abs(this.par.y1)) { p = (object.x0 - this.par.x0) / this.par.x1; } else { p = (object.y0 - this.par.y0) / this.par.y1; } if ((p > 0) && (p <= 1)) { if (this.debug) { trace("Corner Hit"); } collision = true; this.position.x1 = this.position.x1 * p; this.position.y1 = this.position.y1 * p; this.to.x0 = this.sprite._x + this.position.x1; this.to.y0 = this.sprite._y + this.position.y1; this.mirrorVector.x0 = object.x0; this.mirrorVector.y0 = object.y0; this.mirrorVector.pointTo(this.to.x0, this.to.y0); this.cornerPerp = this.mirrorVector.getPerpendicular(this.position, this.cornerPerp); var v = this.speed.length(); this.cornerPerp.scale(-1); this.speed.x1 = (this.cornerPerp.x0 + this.cornerPerp.x1) - this.to.x0; this.speed.y1 = (this.cornerPerp.y0 + this.cornerPerp.y1) - this.to.y0; this.speed.unify(); this.speed.scale(v); collisionObject = object; collisionPos = 0; } } } } else if (object.geometry == "circle") { var distance = _global.v2d.math.p2pDistance(this.position.x0, this.position.y0, object.position.x0, object.position.y0); if (distance < (this.radius + object.radius)) { object.hit(this); } } else if (object.geometry == "platform") { if (this.debug) { trace("Collision Check Platform.............. " + object.toString()); } if (this.position.y1 > 0) { var cross = this.position.calcHCross(object.position.y0); var dx = (cross[0] - object.position.x0); if ((dx > (this.radius * -1)) && (dx < (object.width + this.radius))) { var fromY = (this.position.y0 + this.radius); var toY = (this.to.y0 + this.radius); if (this.debug) { trace((("fromY: " + fromY) + " toY: ") + toY); trace((("platfrom position.y0: " + object.position.y0) + " object.vy: ") + object.vy); } if ((fromY <= Math.max(object.position.y0, object.position.y0 - object.vy)) && (toY >= Math.min(object.position.y0, object.position.y0 - object.vy))) { if (this.debug) { trace("platform collision occured!"); } collision = true; collisionObject = object; collisionPos = 0; cross = this.position.calcHCross(object.position.y0 - this.radius); this.to.x0 = cross[0]; this.to.y0 = object.position.y0 - this.radius; this.position.pointTo(this.to.x0, this.to.y0); this.speed.y1 = Math.abs(this.speed.y1) * -1; this.speed.y1 = this.speed.y1 + ((object.vy / dt) * 3); } } } } else { trace("CSEBall: unknown collision object type: " + _global.v2d.debug.describe(object)); } i++; } this.sprite._x = this.to.x0; this.sprite._y = this.to.y0; this.position.x0 = this.to.x0; this.position.y0 = this.to.y0; this.sprite._rotation = this.sprite._rotation + (this.rotation * dt); if (collision) { this.collision(collisionObject, collisionPos); } else { this.noCollision(dt); } if (this.debug) { var temp = this.speed.copy(); temp.scale(dt); temp.x0 = this.to.x0; temp.y0 = this.to.y0; temp.draw(_root.leved.debug, 1, 65280); } }; _global.v2d.CSEBall.prototype.collision = function (collisionObject, collisionPos) { collisionObject.hit(this, collisionPos); this.speed.scale(this.flex); }; _global.v2d.CSEBall.prototype.noCollision = function (dt) { this.speed.y1 = this.speed.y1 + (this.weight * dt); }; _global.v2d.CSEBall.prototype.getBoundingRect = function (bag) { return("master"); }; _global.v2d.CSEBall.prototype.toString = function () { return(((((("[SpriteEngine:Ball (sprite:" + this.sprite._target) + " vx:") + this.vx) + " vy:") + this.vy) + "]"); }; _global.v2d.CSEBall.desc = new Object(); var desc = _global.v2d.CSEBall.desc; desc.useProps = _global.v2d.array.copy(_global.v2d.CSECircle.desc.useProps); desc.useProps.push("engine_weight", "engine_flex", "engine_vx", "engine_vy"); _global.v2d.CSEWonderBall = function (sprite, props, x, y) { super(sprite, props, x, y); this._class = "CSEWonderBall"; this.team = "player"; this.player = undefined; this.aY = props.getProp("engine_controlAY"); this.aX = props.getProp("engine_controlAX"); this.vXMax = props.getProp("engine_vSideMax"); this.vYMax = props.getProp("engine_vUpMax") * -1; this.vYMed = props.getProp("engine_vUpMed") * -1; this.vYMin = props.getProp("engine_vUpMin") * -1; this.vYTarget = this.vYMed; this.fX = props.getProp("engine_frictX"); this.fXOverLimit = props.getProp("engine_frictXOverSpeed"); }; _global.v2d.CSEWonderBall.prototype = new _global.v2d.CSEBall(); _global.v2d.CSEWonderBall.prototype.move = function (dt) { if (Key.isDown(38)) { this.vYTarget = this.vYMax; } else if (Key.isDown(40)) { this.vYTarget = this.vYMin; } else { this.vYTarget = this.vYMed; } this.speed.x1 = this.speed.x1 * this.fX; super.move(dt); this.player.framesAlive++; if (this.player.framesAlive > 50) { this.player.invincibleStat = false; } }; _global.v2d.CSEWonderBall.prototype.noCollision = function (dt) { super.noCollision(dt); if (Key.isDown(37) && (_global.v2d.main.step > 2)) { this.rotation = this.rotation - 0.1; var newSpeed = (this.speed.x1 - this.aX); newSpeed = newSpeed * this.fXOverLimit; this.speed.x1 = Math.min(this.speed.x1, newSpeed); } if (Key.isDown(39) && (_global.v2d.main.step > 2)) { this.rotation = this.rotation + 0.1; var newSpeed = (this.speed.x1 + this.aX); newSpeed = newSpeed * this.fXOverLimit; this.speed.x1 = Math.max(this.speed.x1, newSpeed); } this.rotation = this.rotation * 0.9; }; _global.v2d.CSEWonderBall.prototype.collision = function (collisionObject, collisionPos) { super.collision(collisionObject, collisionPos); this.sprite.blink(); _global.api.snd.play("bounce"); var slopeFactor = collisionObject.c_slopeFactor; if (slopeFactor > 0.2) { var acc = (this.aY * slopeFactor); if (this.speed.y1 < this.vYTarget) { this.speed.y1 = (acc * this.vYTarget) + ((1 - acc) * this.speed.y1); } else { var newSpeed = (this.vYTarget * slopeFactor); if (newSpeed < this.speed.y1) { this.speed.y1 = newSpeed; } } } }; _global.v2d.CSEWonderBall.prototype.damage = function (amount) { this.player.damage(amount); }; _global.v2d.CSEWonderBall.prototype.getBoundingRect = function (bag) { return("master"); }; _global.v2d.CSEWonderBall.prototype.toString = function () { return(((((("[SpriteEngine:WonderBall (sprite:" + this.sprite._target) + " vx:") + this.vx) + " vy:") + this.vy) + "]"); }; _global.v2d.CSEWonderBall.desc = new Object(); var desc = _global.v2d.CSEWonderBall.desc; desc.useProps = _global.v2d.array.copy(_global.v2d.CSEBall.desc.useProps); desc.useProps.push("engine_controlAY", "engine_controlAX", "engine_vSideMax", "engine_vUpMax", "engine_vUpMed", "engine_vUpMin", "engine_frictX", "engine_frictXOverSpeed"); _global.v2d.array.pushArrayItems(desc.useProps, _global.v2d.CPlayer.desc.useProps); desc.player = true; desc.doubleMarker = true; _global.v2d.CSEStarshipBall = function (sprite, props, x, y) { super(sprite, props, x, y); this._class = "CSEStarshipBall"; this.team = "player"; this.player = undefined; this.aY = props.getProp("engine_controlAY"); this.aX = props.getProp("engine_controlAX"); }; _global.v2d.CSEStarshipBall.prototype = new _global.v2d.CSEBall(); _global.v2d.CSEStarshipBall.prototype.move = function (dt) { if (Key.isDown(38)) { this.speed.y1 = this.speed.y1 - this.aY; } super.move(dt); }; _global.v2d.CSEStarshipBall.prototype.noCollision = function (dt) { super.noCollision(dt); if (Key.isDown(37) && (_global.v2d.main.step > 2)) { this.speed.x1 = this.speed.x1 - this.aX; } if (Key.isDown(39) && (_global.v2d.main.step > 2)) { this.speed.x1 = this.speed.x1 + this.aX; } this.rotation = this.rotation * 0.9; }; _global.v2d.CSEStarshipBall.prototype.collision = function (collisionObject, collisionPos) { super.collision(collisionObject, collisionPos); }; _global.v2d.CSEStarshipBall.prototype.damage = function (amount) { this.player.damage(amount); }; _global.v2d.CSEStarshipBall.prototype.getBoundingRect = function (bag) { return("master"); }; _global.v2d.CSEStarshipBall.prototype.toString = function () { return(((((("[SpriteEngine:starshipball (sprite:" + this.sprite._target) + " vx:") + this.vx) + " vy:") + this.vy) + "]"); }; _global.v2d.CSEStarshipBall.desc = new Object(); var desc = _global.v2d.CSEStarshipBall.desc; desc.useProps = _global.v2d.array.copy(_global.v2d.CSEBall.desc.useProps); desc.useProps.push("engine_controlAY", "engine_controlAX"); _global.v2d.array.pushArrayItems(desc.useProps, _global.v2d.CPlayer.desc.useProps); desc.player = true; desc.doubleMarker = true; _global.v2d.CSERocketBall = function (sprite, props, x, y) { super(sprite, props, x, y); this._class = "CSERocketBall"; this.team = "player"; this.player = undefined; this.aY = props.getProp("engine_controlAY"); this.aR = props.getProp("engine_controlAR"); this.fR = props.getProp("engine_frictR"); }; _global.v2d.CSERocketBall.prototype = new _global.v2d.CSEBall(); _global.v2d.CSERocketBall.prototype.move = function (dt) { if (Key.isDown(38)) { this.speed.y1 = this.speed.y1 - (Math.cos((this.sprite._rotation / 180) * Math.PI) * this.aY); this.speed.x1 = this.speed.x1 + (Math.sin((this.sprite._rotation / 180) * Math.PI) * this.aY); } super.move(dt); }; _global.v2d.CSERocketBall.prototype.noCollision = function (dt) { super.noCollision(dt); if (Key.isDown(37) && (_global.v2d.main.step > 2)) { this.rotation = this.rotation - this.aR; } if (Key.isDown(39) && (_global.v2d.main.step > 2)) { this.rotation = this.rotation + this.aR; } this.rotation = this.rotation * this.fR; }; _global.v2d.CSERocketBall.prototype.collision = function (collisionObject, collisionPos) { super.collision(collisionObject, collisionPos); }; _global.v2d.CSERocketBall.prototype.damage = function (amount) { this.player.damage(amount); }; _global.v2d.CSERocketBall.prototype.getBoundingRect = function (bag) { return("master"); }; _global.v2d.CSERocketBall.prototype.toString = function () { return(((((("[SpriteEngine:rocketball (sprite:" + this.sprite._target) + " vx:") + this.vx) + " vy:") + this.vy) + "]"); }; _global.v2d.CSERocketBall.desc = new Object(); var desc = _global.v2d.CSERocketBall.desc; desc.useProps = _global.v2d.array.copy(_global.v2d.CSEBall.desc.useProps); desc.useProps.push("engine_controlAY", "engine_controlAR", "engine_frictR"); _global.v2d.array.pushArrayItems(desc.useProps, _global.v2d.CPlayer.desc.useProps); desc.player = true; desc.doubleMarker = true; _global.v2d.CEventSystem = function () { this._class = "CEventSystem"; }; _global.v2d.CEventSystem.prototype.toString = function () { return("[EventSystem]"); }; _global.v2d.CEventSystem.prototype.execute = function (event) { trace("execute event: " + event); _global.v2d.respawn.executeJob(event); var i = 0; while (i < _global.v2d.world.actLevel.polys.length) { var poly = _global.v2d.world.actLevel.polys[i]; poly.props.event(event, poly); var j = 0; while (j < poly.vectors.length) { poly.vectors[j].props.event(event, poly.vectors[j]); j++; } i++; } var i = 0; while (i < _global.v2d.world.actLevel.markers.length) { var marker = _global.v2d.world.actLevel.markers[i]; marker.props.event(event, marker); i++; } }; _global.v2d.CRespawnSystem = function () { this._class = "CRespawnSystem"; this.jobs = new Array(); this.clear(); }; _global.v2d.CRespawnSystem.prototype.toString = function () { return("[RespawnSystem]"); }; _global.v2d.CRespawnSystem.prototype.clear = function () { for (e in this.jobs) { var list = this.jobs[e]; var i = 0; while (i < list.length) { delete list[i]; i++; } delete list; } }; _global.v2d.CRespawnSystem.prototype.addJob = function (props, name, event) { if (this.jobs[event] == undefined) { this.jobs[event] = new Array(); } this.jobs[event].push(new Array(props, name)); }; _global.v2d.CRespawnSystem.prototype.executeJob = function (event) { var list = this.jobs[event]; while (list.length > 0) { var job = list.pop(); job[0].resetProp(job[1]); } delete this.jobs[event]; }; _global.v2d.CTileSystem = function (screenWidth, screenHeight, tileWidth, tileHeight) { this._class = "CTileSystem"; this.screenWidth = screenWidth; this.screenHeight = screeHeight; this.tileWidth = tileWidth; this.tileHeight = tileHeight; this.tilesX = Math.floor(screenWidth / tileWidth); this.tilesY = Math.floor(screenHeight / tileHeight); this.tiles = new Array(this.tilesX); var i = 0; while (i < this.tilesX) { this.tiles[i] = new Array(this.tilesY); var j = 0; while (j < this.tilesY) { this.tiles[i][j] = new Array(); this.tiles[i][j].rect = new _global.v2d.CRect(i * this.tileWidth, j * this.tileHeight, (i + 1) * this.tileWidth, (j + 1) * this.tileHeight); j++; } i++; } this.master = new Array(); this.boundingRect = new _global.v2d.CRect(); }; _global.v2d.CTileSystem.prototype.toString = function () { return("[TileSystem]"); }; _global.v2d.CTileSystem.prototype.clear = function () { var i = 0; while (i < this.tilesX) { var j = 0; while (j < this.tilesY) { this.tiles[i][j].splice(0, this.tiles[i][j].length); j++; } i++; } this.master.splice(0, this.master.length); }; _global.v2d.CTileSystem.prototype.drawEditView = function (mc) { var i = 0; while (i < this.tilesX) { var j = 0; while (j < this.tilesY) { this.tiles[i][j].rect.drawOutline(mc, 1, 214748364); j++; } i++; } }; _global.v2d.CTileSystem.prototype.addVector = function (v) { v.cache(); var sel = this.selectTileCoords(v.getBoundingRect(this.boundingRect)); var i = sel.fromX; while (i <= sel.toX) { var j = sel.fromY; while (j <= sel.toY) { if (v.hitRect(this.tiles[i][j].rect)) { this.tiles[i][j].push(v); } j++; } i++; } }; _global.v2d.CTileSystem.prototype.addSprite = function (s) { var br = s.getBoundingRect(this.boundingRect); if (br == undefined) { return(undefined); } if (br == "master") { this.master.push(s); return(undefined); } var sel = this.selectTileCoords(br); var i = sel.fromX; while (i <= sel.toX) { var j = sel.fromY; while (j <= sel.toY) { if ((i >= 0) && (j >= 0)) { this.tiles[i][j].push(s); } j++; } i++; } }; _global.v2d.CTileSystem.prototype.selectTileCoords = function (rect) { rect.standardize(); var fromX = Math.floor(rect.x0 / this.tileWidth); var toX = Math.floor(rect.x1 / this.tileWidth); var fromY = Math.floor(rect.y0 / this.tileHeight); var toY = Math.floor(rect.y1 / this.tileHeight); if (fromX > toX) { var temp = fromX; fromX = toX; toX = temp; } if (fromY > toY) { var temp = fromY; fromY = toY; toY = temp; } return({fromX:fromX, toX:toX, fromY:fromY, toY:toY}); }; _global.v2d.CTileSystem.prototype.getVectorsWithinRect = function (rect, bag) { var sel = this.selectTileCoords(rect); var result = bag; if (!result) { trace("getVectorsWithinRect: no bag"); result = new Array(); } else { bag.splice(0, bag.length); } var i = sel.fromX; while (i <= sel.toX) { var j = sel.fromY; while (j <= sel.toY) { var k = 0; while (k < this.tiles[i][j].length) { var candidate = this.tiles[i][j][k]; var exists = false; var l = 0; while (l < result.length) { if (result[l] === candidate) { exists = true; break; } l++; } if (((!exists) && (candidate.props.getProp("active") != 0)) && (candidate.owner.props.getProp("active") != 0)) { result.push(candidate); } k++; } j++; } i++; } var i = 0; while (i < this.master.length) { result.push(this.master[i]); i++; } return(result); }; _global.v2d.CTileSystem.prototype.loadLevel = function (level) { this.clear(); var i = 0; while (i < level.polys.length) { var poly = level.polys[i]; var j = 0; while (j < poly.vectors.length) { this.addVector(poly.vectors[j]); j++; } i++; } var i = 0; while (i < _global.v2d.sprites.sprites.length) { var sprite = _global.v2d.sprites.sprites[i].engine; if (sprite.team ne "player") { this.addSprite(sprite); } i++; } }; _global.v2d.CSpriteSystem = function () { this._class = "CSpriteSystem"; this.sprites = new Array(); this.reset(); }; _global.v2d.CSpriteSystem.prototype.toString = function () { return("[SpriteSystem]"); }; _global.v2d.CSpriteSystem.prototype.reset = function () { for (var mc in _global.v2d.gfx.sprites) { _global.v2d.gfx.sprites[mc].removeMovieClip(); } this.sprites.splice(0, this.sprites.length); this.nextId = 0; }; _global.v2d.CSpriteSystem.prototype.createSprite = function (identifier) { if (identifier eq "") { identifier = "vector_engine_sprite_invisible"; } _global.v2d.gfx.sprites.attachMovie(identifier, "s_" + this.nextId, this.nextId, engine); var sprite = _global.v2d.gfx.sprites["s_" + this.nextId]; this.sprites.push(sprite); this.nextId++; return(sprite); }; _global.v2d.CSpriteSystem.prototype.moveSprites = function (dt) { var i = 0; while (i < this.sprites.length) { this.sprites[i].engine.move(dt); i++; } }; _global.v2d.CMain = function () { this._class = "CMain"; this.STATUS_INACTIVE = 0; this.STATUS_RUNNING = 1; this.STATUS_PAUSED = 2; this.STATUS_GAMEOVER = 3; this.status = this.STATUS_INACTIVE; this.step = 0; this.sleepSteps = 0; this.stepTimeStamp = 0; this.maxStepTime = 80; this.targetScreen = undefined; this.targetMarker = undefined; _global.v2d.ready = true; }; _global.v2d.CMain.prototype.loop = function () { if (this.sleepSteps > 0) { this.sleepSteps--; } else { switch (this.status) { case this.STATUS_RUNNING : this.doStep(); return; case this.STATUS_INACTIVE : case this.STATUS_PAUSED : this.stepTimeStamp = getTimer(); if (this.targetScreen ne "") { this.doSetScreen(); } return; case this.GAMEOVER : this.stepTimeStamp = getTimer(); } } }; _global.v2d.CMain.prototype.doStep = function () { this.step++; _root.leved.debug.clear(); var millis = (getTimer() - this.stepTimeStamp); this.stepTimeStamp = getTimer(); if (millis > this.maxStepTime) { millis = this.maxStepTime; } _global.v2d.sprites.moveSprites(millis); }; _global.v2d.CMain.prototype.setScreen = function (index, marker, pos, pause) { this.pause(); this.targetScreen = index; this.targetMarker = marker; this.targetPos = Number(pos); this.targetPause = pause; }; _global.v2d.CMain.prototype.doSetScreen = function () { this.step = 0; _global.v2d.world.setLevel(this.targetScreen, this.targetMarker, this.targetPos); this.targetScreen = undefined; this.targetMarker = undefined; this.targetPos = undefined; if (!this.targetPause) { this.run(); } }; _global.v2d.CMain.prototype.resetScreen = function (entrance) { this.pause(); this.step = 0; _global.v2d.world.actLevel.init(entrance); }; _global.v2d.CMain.prototype.levedResetScreen = function (entrance) { _global.v2d.world.actLevel.updateObjectsByName(); _global.v2d.world.initProps(); this.resetScreen(entrance); }; _global.v2d.CMain.prototype.run = function () { this.stepTimeStamp = getTimer(); this.status = this.STATUS_RUNNING; }; _global.v2d.CMain.prototype.pause = function () { this.status = this.STATUS_PAUSED; }; _global.v2d.CMain.prototype.sleep = function (frames) { this.sleepSteps = frames; }; _global.v2d.CMain.prototype.startGame = function (pass) { _global.v2d.gfx = _root.gfx; _global.v2d.maxLevels = Math.max(_global.v2d.gfx.bg._totalframes, _global.v2d.gfx.fg._totalframes); var startLevel = 41; _global.v2d.world.players[0].setContinuePoint(startLevel, "savepoint"); _global.v2d.world.players[0].initNewContinue(); }; _global.v2d.CMain.prototype.exit = function () { _global.v2d.respawn.executeJob("onResetWorld"); _root.gotoAndPlay("intro_play"); }; _global.v2d.CMain.prototype.toString = function () { return(("[MainLoop (status: " + this.status) + ")]"); };
Symbol 153 MovieClip Frame 2
stop();
Symbol 156 MovieClip Frame 1
#initclip 1 _global.api = new Object(); _global.api.debug = new Object(); _global.api.debug.describe = function (o) { var d = (("[DESCRIBE: " + o.toString()) + "]"); d = d + "\n---------------------------DESC-START"; for (var i in o) { d = d + (((newline + i) + ": ") + o[i]); } d = d + "\n---------------------------DESC-STOP"; return(d); }; _global.api.snd = new Object(); _global.api.snd.lib = new Object(); _global.api.snd.load = function (name, url) { var s = new Sound(); if (url eq "") { s.attachSound(name); } else { s.loadSound(url); } _global.api.snd.lib[name] = s; }; _global.api.snd.play = function (name) { _root.snd[name].gotoAndPlay(1); }; _global.api.highscore = new Object(); _global.api.highscore.charTable = "0123456789ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz&=."; _global.api.highscore.keystring = "whytheheckdoyouwasteyourtimehackingthishighscorelist"; _global.api.highscore.keystring2 = "AnotherKey4You2FindOut4815jiagIOm30JK"; _global.api.highscore.urlSubmit = "http://www.neodelight.com/v4/high_enter.php"; _global.api.highscore.initSession = function () { this.session = ""; while (this.session.length < 20) { this.session = this.session + this.charTable.charAt(Math.round(Math.random() * (this.charTable.length - 1))); } this.charTableIndex = new Array(); var i = 0; while (i < this.charTable.length) { this.charTableIndex[this.charTable.charCodeAt(i)] = i; i++; } }; _global.api.highscore.submit = function (pGame, pDisciple, pScore0, pScore1) { var s = (("g=" + pGame) + "&"); s = s + (("d=" + pDisciple) + "&"); s = s + (("s0=" + pScore0) + "&"); s = s + (("s1=" + pScore1) + "&"); s = s + ("se=" + escape(session)); s = s + "&c=42"; var urlSubmit = ((this.urlSubmit + "?s=") + escape(this.encrypt(this.encrypt(s, this.keystring), this.keystring2))); trace(urlSubmit); getURL (urlSubmit, "_blank"); }; _global.api.highscore.encrypt = function (text, pKey) { var crypt = ""; var checkSum = 0; var shift; var code; var i = 0; while (i < text.length) { char = this.charTableIndex[text.charCodeAt(i)]; shift = this.charTableIndex[pKey.charCodeAt(i % pKey.length)]; code = (char + shift) + checkSum; code = code % this.charTable.length; crypt = crypt + this.charTable.charAt(code); checkSum = checkSum + code; i++; } checkSum = checkSum % this.charTable.length; return((crypt + "") + this.charTable.charAt(checkSum)); }; _global.api.highscore.initSession(); #endinitclip _visible = false;
Symbol 160 MovieClip Frame 1
stop();
Symbol 162 MovieClip Frame 1
stop();
Symbol 164 MovieClip Frame 1
stop();
Symbol 166 MovieClip Frame 1
stop();
Symbol 168 MovieClip Frame 1
stop();
Symbol 169 MovieClip Frame 1
stop();
Symbol 170 MovieClip Frame 1
_visible = false;
Symbol 174 Button
on (release) { _root.gotoAndStop("intro"); }
Symbol 181 MovieClip Frame 1
startFrame = _parent._currentframe;
Symbol 181 MovieClip Frame 2
vol = (1 - ((_parent._currentFrame - startFrame) / (_parent._totalFrames - startFrame))) * 100; if (vol < 0) { vol = 0; } _parent.snd.setVolume(vol);
Symbol 181 MovieClip Frame 3
gotoAndPlay (2);
Symbol 182 MovieClip Frame 1
snd = new Sound(this); snd.setVolume(100); if (_root.reducedBranding) { _parent.play(); } else { _parent.stop(); }
Symbol 182 MovieClip Frame 123
stop(); _parent.play();
Symbol 188 Button
on (press) { if (_root.leved.mode != _root.leved.MODE_ARROW) { return(undefined); } _root.leved.selectObject(_parent.marker); _root.leved.dragListener = this; this.x = _root._xmouse; this.y = _root._ymouse; this.dragmode = "p1"; }
Symbol 191 Button
on (press) { if (_root.leved.mode != _root.leved.MODE_ARROW) { return(undefined); } _root.leved.selectObject(_parent.marker); _root.leved.dragListener = this; this.x = _root._xmouse; this.y = _root._ymouse; this.dragmode = "p0"; }
Symbol 192 Button
on (press) { if (_root.leved.mode != _root.leved.MODE_ARROW) { return(undefined); } _root.leved.selectObject(_parent.marker); _root.leved.dragListener = this; this.x = _root._xmouse; this.y = _root._ymouse; this.dragmode = "p0"; }
Symbol 193 MovieClip [leved_handle_marker] Frame 1
function drag() { var newX = _root._xmouse; var newY = _root._ymouse; var rasterX = Number(_root.leved.rasterX); var rasterY = Number(_root.leved.rasterY); if (rasterX > 0) { newX = Math.round(newX / rasterX) * rasterX; } if (rasterY > 0) { newY = Math.round(newY / rasterY) * rasterY; } switch (this.dragMode) { case "p0" : with (_parent) { marker.x0 = newX; marker.y0 = newY; } break; case "p1" : with (_parent) { marker.x1 = newX; marker.y1 = newY; } } _parent.marker.updateEditView(); }
Symbol 193 MovieClip [leved_handle_marker] Frame 2
stop();
Symbol 194 Button
on (press) { if (_root.leved.mode != _root.leved.MODE_ARROW) { return(undefined); } _root.leved.selectObject(_parent._parent.poly); _root.leved.dragListener = this; this.x = _root._xmouse; this.y = _root._ymouse; }
Symbol 195 MovieClip [leved_handle_poly] Frame 1
function drag() { var dx = (_root._xmouse - this.x); var dy = (_root._ymouse - this.y); this.x = _root._xmouse; this.y = _root._ymouse; _parent._parent.poly.movePoly(dx, dy); _parent._parent.poly.updateEditView(); }
Symbol 196 Button
on (press) { if (_root.leved.mode != _root.leved.MODE_ARROW) { return(undefined); } this.lastClick = getTimer(); _root.leved.selectObject(_parent.vector); _root.leved.dragListener = this; }
Symbol 197 Button
on (press) { if (_root.leved.mode != _root.leved.MODE_ARROW) { return(undefined); } this.lastClick = getTimer(); _root.leved.selectObject(_parent.vector); _root.leved.dragListener = this; }
Symbol 198 MovieClip [leved_handle_vertex] Frame 1
function drag() { var x = _root._xmouse; var y = _root._ymouse; if (x < 0) { x = 0; } if (y < 0) { y = 0; } switch (_root.leved.alignMode) { case "prev" : if (Key.isDown(17)) { if (Key.isDown(16)) { x = _parent.vector.prevVector.x0; } else { y = _parent.vector.prevVector.y0; } } break; case "next" : if (Key.isDown(17)) { if (Key.isDown(16)) { x = _parent.vector.nextVector.x0; } else { y = _parent.vector.nextVector.y0; } } break; case "rect" : if (Key.isDown(17)) { var alignX0 = _parent.vector.nextVector.x0; var alignY0 = _parent.vector.prevVector.y0; var alignX1 = _parent.vector.prevVector.x0; var alignY1 = _parent.vector.nextVector.y0; if (_global.v2d.math.p2pDistance(alignX0, alignY0, _root._xmouse, _root._ymouse) < _global.v2d.math.p2pDistance(alignX1, alignY1, _root._xmouse, _root._ymouse)) { x = alignX0; y = alignY0; } else { x = alignX1; y = alignY1; } } break; default : trace("unknown align mode: " + _root.leved.alignMode); } _parent._parent.poly.movePointTo(_parent.vector.id, x, y); }
Symbol 198 MovieClip [leved_handle_vertex] Frame 2
stop();
Symbol 210 MovieClip Frame 2
if (_global.v2d.world.players[0].invincibleStat) { gotoAndPlay (20); } else if (Math.random() < 0.99) { gotoAndPlay (1); }
Symbol 210 MovieClip Frame 19
gotoAndPlay (1);
Symbol 210 MovieClip Frame 23
if (_global.v2d.world.players[0].invincibleStat) { gotoAndPlay (20); }
Symbol 215 MovieClip Frame 1
_rotation = (-1 * _parent._rotation);
Symbol 215 MovieClip Frame 73
stop();
Symbol 218 MovieClip [sprite_0] Frame 1
function blink() { if (!_global.v2d.world.players[0].invincibleStat) { gfx.gotoAndPlay("blink"); } } stop();
Symbol 218 MovieClip [sprite_0] Frame 2
_global.api.snd.play("die");
Symbol 218 MovieClip [sprite_0] Frame 72
stop();
Symbol 239 MovieClip Frame 1
update = function () { rx = _parent.engine.rootX; ry = _parent.engine.rootY; px = _parent._x; py = _parent._y; dx = px - rx; dy = py - ry; _xscale = _parent._xscale; clear(); lineStyle(1, 0, 100); moveTo(0, 0); lineTo((-dx) + xOff, (-dy) + yOff); lineStyle(1, 13417386, 100); moveTo(1, 1); lineTo((1 - dx) + xOff, (1 - dy) + yOff); }; xOff = Number(_parent.engine.props.getProp("spinneXOff")); yOff = Number(_parent.engine.props.getProp("spinneYOff")); update();
Symbol 239 MovieClip Frame 2
update();
Symbol 239 MovieClip Frame 3
update(); gotoAndPlay (2);
Symbol 262 MovieClip [wald_switch] Frame 1
stop();
Symbol 272 MovieClip [bird] Frame 1
stop();
Symbol 272 MovieClip [bird] Frame 2
_global.api.snd.play("die");
Symbol 272 MovieClip [bird] Frame 72
stop();
Symbol 276 MovieClip Frame 1
stop();
Symbol 282 Button
on (release) { fscommand ("quit"); getURL (_root.moreGamesUrl, "_top"); }
Symbol 284 Button
on (release) { getURL (_root.moreGamesUrl, "_top"); }
Symbol 287 MovieClip Frame 10
stop();
Symbol 291 Button
on (release) { pass = ""; gotoAndPlay (72); }
Symbol 292 MovieClip Frame 1
this.preloaded = _root.getBytesLoaded(); this.onEnterFrame = function () { percent = (_root.getBytesLoaded() - this.preloaded) / (_root.getBytesTotal() - this.preloaded); percent = int(percent * 100); this.bar._xscale = percent; if (percent == 100) { _root.nextFrame(); } };
Symbol 298 Button
on (release) { nextFrame(); }
Symbol 306 Button
on (release) { prevFrame(); }
Symbol 327 Button
on (release) { getURL (_root.moreGamesUrl, "_top"); }
Symbol 343 MovieClip Frame 1
gotoAndStop(_root.version);
Symbol 344 MovieClip Frame 1
stop();
Symbol 345 Button
on (release) { nextFrame(); }
Symbol 400 MovieClip Frame 1
stop(); fg.stop(); bg.stop();
Instance of Symbol 399 MovieClip in Symbol 400 MovieClip Frame 1
onClipEvent (load) { this._visible = false; }
Symbol 418 Button
on (release) { nextFrame(); }
Symbol 426 Button
on (release) { _global.v2d.main.exit(); }
Symbol 432 Button
on (release) { prevFrame(); }
Symbol 433 MovieClip Frame 1
stop();
Symbol 441 MovieClip Frame 1
stop();
Symbol 445 Button
on (release) { _global.v2d.world.players[0].initNewContinue2(); gotoAndStop (1); }
Symbol 446 Button
on (release) { _global.v2d.main.exit(); }
Symbol 448 MovieClip Frame 1
stop();
Symbol 448 MovieClip Frame 2
stop();
Symbol 449 MovieClip Frame 1
this.update = function () { this.updateLives(); this.updateScore(); this.updateLevel(); this.updatePass(); this.updateCoins(); }; this.updateLives = function () { this.actLives = _global.v2d.world.players[0].actLives; if (l < 5) { this.lives.gotoAndStop(this.actLives + 1); } else { this.lives.gotoAndStop(6); } }; this.updateScore = function () { this.actScore = _global.v2d.world.players[0].score; }; this.updateCoins = function () { this.actCoins = _global.v2d.world.players[0].coins; }; this.updateLevel = function () { this.actLevel = "#" + _global.v2d.world.actLevel.id; }; this.updatePass = function () { if (_global.v2d.world.players[0].actPass eq "") { this.actPass = ""; } else { this.actPass = "password: " + _global.v2d.world.players[0].actPass; } }; this.extraLife = function () { extraLifeAnim.gotoAndPlay(2); }; this.gameOver = function () { gameOverMc.gotoAndPlay(2); }; this.actLives = 0; this.actScore = 0; this.update();
Instance of Symbol 414 MovieClip in Symbol 449 MovieClip Frame 1
onClipEvent (load) { this._visible = false; }
Symbol 457 Button
on (release) { _global.v2d.main.exit(); }
Symbol 461 Button
on (release) { getURL (_root.nextEpisodeUrl, "_top"); }
Symbol 464 MovieClip Frame 1
gotoAndStop(_root.version);

Library Items

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Symbol 2 GraphicUsed by:3
Symbol 3 MovieClipUses:2Used by:4
Symbol 4 MovieClip [star]Uses:3
Symbol 5 GraphicUsed by:6
Symbol 6 MovieClipUses:5Used by:12
Symbol 7 GraphicUsed by:8
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Symbol 9 GraphicUsed by:11
Symbol 10 GraphicUsed by:11
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Symbol 18 MovieClipUses:16Used by:24
Symbol 19 GraphicUsed by:20 21 27 28 39 40
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Symbol 21 MovieClipUses:19Used by:24
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Symbol 26 MovieClipUses:16Used by:30
Symbol 27 MovieClipUses:19Used by:30
Symbol 28 MovieClipUses:19Used by:30
Symbol 29 MovieClipUses:22Used by:30
Symbol 30 MovieClipUses:25 26 27 28 29Used by:43
Symbol 31 MovieClipUses:16Used by:36
Symbol 32 MovieClipUses:16Used by:36
Symbol 33 MovieClipUses:16Used by:36
Symbol 34 MovieClipUses:16Used by:36
Symbol 35 MovieClipUses:22Used by:36
Symbol 36 MovieClipUses:31 32 33 34 35Used by:43
Symbol 37 MovieClipUses:16Used by:42
Symbol 38 MovieClipUses:16Used by:42
Symbol 39 MovieClipUses:19Used by:42
Symbol 40 MovieClipUses:19Used by:42
Symbol 41 MovieClipUses:22Used by:42
Symbol 42 MovieClipUses:37 38 39 40 41Used by:43
Symbol 43 MovieClip [fpb_states]Uses:24 30 36 42
Symbol 44 MovieClipUses:22Used by:55
Symbol 45 GraphicUsed by:46
Symbol 46 MovieClipUses:45Used by:55
Symbol 47 GraphicUsed by:48 68 98 113
Symbol 48 MovieClipUses:47Used by:55
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Symbol 52 MovieClipUses:51Used by:55
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Symbol 55 MovieClipUses:44 46 48 50 52 54Used by:75
Symbol 56 MovieClipUses:53Used by:65
Symbol 57 MovieClipUses:51Used by:65
Symbol 58 GraphicUsed by:59 105
Symbol 59 MovieClipUses:58Used by:65
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Symbol 61 MovieClipUses:60Used by:65
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Symbol 63 GraphicUsed by:64
Symbol 64 MovieClipUses:63Used by:65
Symbol 65 MovieClipUses:56 57 59 61 62 64Used by:75
Symbol 66 MovieClipUses:53Used by:74
Symbol 67 MovieClipUses:51Used by:74
Symbol 68 MovieClipUses:47Used by:74
Symbol 69 MovieClipUses:49Used by:74
Symbol 70 GraphicUsed by:71 115
Symbol 71 MovieClipUses:70Used by:74
Symbol 72 GraphicUsed by:73
Symbol 73 MovieClipUses:72Used by:74
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Symbol 75 MovieClip [UpArrow]Uses:55 65 74
Symbol 76 GraphicUsed by:77
Symbol 77 MovieClipUses:76Used by:81
Symbol 78 MovieClipUses:14Used by:81
Symbol 79 MovieClipUses:22Used by:81
Symbol 80 MovieClipUses:22Used by:81
Symbol 81 MovieClipUses:77 78 79 80Used by:94
Symbol 82 MovieClipUses:14Used by:88
Symbol 83 MovieClipUses:14Used by:88
Symbol 84 GraphicUsed by:85
Symbol 85 MovieClipUses:84Used by:88
Symbol 86 MovieClipUses:22Used by:88
Symbol 87 MovieClipUses:22Used by:88
Symbol 88 MovieClipUses:82 83 85 86 87Used by:94
Symbol 89 MovieClipUses:22Used by:93
Symbol 90 GraphicUsed by:91
Symbol 91 MovieClipUses:90Used by:93
Symbol 92 MovieClipUses:14Used by:93
Symbol 93 MovieClipUses:89 91 92Used by:94
Symbol 94 MovieClip [ScrollThumb]Uses:81 88 93
Symbol 95 MovieClipUses:22Used by:102
Symbol 96 GraphicUsed by:97
Symbol 97 MovieClipUses:96Used by:102
Symbol 98 MovieClipUses:47Used by:102
Symbol 99 MovieClipUses:49Used by:102
Symbol 100 MovieClipUses:51Used by:102
Symbol 101 MovieClipUses:53Used by:102
Symbol 102 MovieClipUses:95 97 98 99 100 101Used by:119
Symbol 103 MovieClipUses:53Used by:110
Symbol 104 MovieClipUses:51Used by:110
Symbol 105 MovieClipUses:58Used by:110
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Symbol 108 GraphicUsed by:109
Symbol 109 MovieClipUses:108Used by:110
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Symbol 112 MovieClipUses:51Used by:118
Symbol 113 MovieClipUses:47Used by:118
Symbol 114 MovieClipUses:49Used by:118
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Symbol 116 GraphicUsed by:117
Symbol 117 MovieClipUses:116Used by:118
Symbol 118 MovieClipUses:111 112 113 114 115 117Used by:119
Symbol 119 MovieClip [DownArrow]Uses:102 110 118
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Symbol 121 EditableTextUses:120Used by:Timeline
Symbol 122 BitmapUsed by:123
Symbol 123 GraphicUses:122Used by:465  Timeline
Symbol 124 GraphicUsed by:129 132
Symbol 125 GraphicUsed by:128
Symbol 126 GraphicUsed by:128
Symbol 127 GraphicUsed by:128
Symbol 128 MovieClipUses:125 126 127Used by:129
Symbol 129 MovieClipUses:124 128Used by:132
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Symbol 132 MovieClipUses:124 129 131Used by:Timeline
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Symbol 136 GraphicUsed by:137
Symbol 137 MovieClipUses:136Used by:140 292
Symbol 138 BitmapUsed by:139
Symbol 139 GraphicUses:138Used by:140 292
Symbol 140 MovieClipUses:135 137 139Used by:Timeline
Symbol 141 TextUses:133Used by:Timeline
Symbol 142 GraphicUsed by:177 327  Timeline
Symbol 143 BitmapUsed by:145 328
Symbol 144 BitmapUsed by:145 328
Symbol 145 GraphicUses:143 144Used by:177  Timeline
Symbol 146 GraphicUsed by:177 329  Timeline
Symbol 147 GraphicUsed by:148
Symbol 148 MovieClipUses:147Used by:177 329  Timeline
Symbol 149 MovieClipUsed by:153
Symbol 150 GraphicUsed by:153
Symbol 151 EditableTextUses:120Used by:153
Symbol 152 MovieClipUsed by:153
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Symbol 154 GraphicUsed by:156
Symbol 155 EditableTextUses:120Used by:156
Symbol 156 MovieClipUses:154 155Used by:Timeline
Symbol 157 GraphicUsed by:170
Symbol 158 EditableTextUses:120Used by:170
Symbol 159 Sound [bounce]Used by:160 276
Symbol 160 MovieClipUses:159Used by:170
Symbol 161 Sound [coin]Used by:162 276 282 284 289 291 345 445 446 457 461
Symbol 162 MovieClipUses:161Used by:170
Symbol 163 SoundUsed by:164 276
Symbol 164 MovieClipUses:163Used by:170
Symbol 165 SoundUsed by:166 276
Symbol 166 MovieClipUses:165Used by:170
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Symbol 168 MovieClipUses:167Used by:170
Symbol 169 MovieClipUses:SS1Used by:170
Symbol 170 MovieClipUses:157 158 160 162 164 166 168 169Used by:Timeline
Symbol 171 BitmapUsed by:172
Symbol 172 GraphicUses:171Used by:174
Symbol 173 TextUses:133Used by:174 345
Symbol 174 ButtonUses:172 173 1Used by:Timeline
Symbol 175 GraphicUsed by:Timeline
Symbol 176 GraphicUsed by:Timeline
Symbol 177 MovieClipUses:142 145 146 148Used by:182
Symbol 178 FontUsed by:179 180
Symbol 179 TextUses:178Used by:182
Symbol 180 TextUses:178Used by:182
Symbol 181 MovieClipUsed by:182
Symbol 182 MovieClipUses:177 179 180 181 SS2Used by:Timeline
Symbol 183 GraphicUsed by:276
Symbol 184 EditableTextUses:120Used by:276
Symbol 185 GraphicUsed by:186
Symbol 186 MovieClipUses:185Used by:193
Symbol 187 GraphicUsed by:188 191 192 194 196 197
Symbol 188 ButtonUses:187Used by:193
Symbol 189 GraphicUsed by:190
Symbol 190 MovieClipUses:189Used by:193
Symbol 191 ButtonUses:187Used by:193
Symbol 192 ButtonUses:187Used by:193
Symbol 193 MovieClip [leved_handle_marker]Uses:186 188 190 191 192Used by:276
Symbol 194 ButtonUses:187Used by:195
Symbol 195 MovieClip [leved_handle_poly]Uses:194Used by:276
Symbol 196 ButtonUses:187Used by:198
Symbol 197 ButtonUses:187Used by:198
Symbol 198 MovieClip [leved_handle_vertex]Uses:196 197Used by:276
Symbol 199 MovieClip [vector_engine_sprite_invisible]Used by:276
Symbol 200 BitmapUsed by:201 204
Symbol 201 GraphicUses:200Used by:205
Symbol 202 BitmapUsed by:203
Symbol 203 GraphicUses:202Used by:205
Symbol 204 GraphicUses:200Used by:205
Symbol 205 MovieClip [indy_switch]Uses:201 203 204Used by:276
Symbol 206 BitmapUsed by:207 216 263 294 453
Symbol 207 GraphicUses:206Used by:210 218
Symbol 208 GraphicUsed by:210
Symbol 209 GraphicUsed by:210
Symbol 210 MovieClipUses:207 208 209Used by:218
Symbol 211 GraphicUsed by:214
Symbol 212 GraphicUsed by:213
Symbol 213 MovieClipUses:212Used by:214
Symbol 214 MovieClipUses:211 213Used by:215
Symbol 215 MovieClipUses:214Used by:218 272
Symbol 216 GraphicUses:206Used by:218
Symbol 217 GraphicUsed by:218 272
Symbol 218 MovieClip [sprite_0]Uses:210 215 216 217 207Used by:276
Symbol 219 BitmapUsed by:220
Symbol 220 GraphicUses:219Used by:221 344
Symbol 221 MovieClip [points10]Uses:220Used by:276
Symbol 222 BitmapUsed by:223 404 405 406 407 408 437
Symbol 223 GraphicUses:222Used by:224 344
Symbol 224 MovieClip [xtraLive]Uses:223Used by:276
Symbol 225 BitmapUsed by:226
Symbol 226 GraphicUses:225Used by:227
Symbol 227 MovieClip [indy_platform]Uses:226Used by:276
Symbol 228 BitmapUsed by:229
Symbol 229 GraphicUses:228Used by:230
Symbol 230 MovieClip [indy_platform_moving]Uses:229Used by:276
Symbol 231 BitmapUsed by:232
Symbol 232 GraphicUses:231Used by:233
Symbol 233 MovieClip [indy_platform_small]Uses:232Used by:276
Symbol 234 BitmapUsed by:235
Symbol 235 GraphicUses:234Used by:238
Symbol 236 GraphicUsed by:238
Symbol 237 GraphicUsed by:238
Symbol 238 MovieClip [wald_biene]Uses:235 236 237Used by:276
Symbol 239 MovieClipUsed by:244
Symbol 240 BitmapUsed by:241
Symbol 241 GraphicUses:240Used by:244
Symbol 242 BitmapUsed by:243
Symbol 243 GraphicUses:242Used by:244
Symbol 244 MovieClip [wald_spinne]Uses:239 241 243Used by:276
Symbol 245 BitmapUsed by:246
Symbol 246 GraphicUses:245Used by:249
Symbol 247 BitmapUsed by:248
Symbol 248 GraphicUses:247Used by:249
Symbol 249 MovieClip [wald_nager]Uses:246 248Used by:276
Symbol 250 BitmapUsed by:251
Symbol 251 GraphicUses:250Used by:252
Symbol 252 MovieClip [wald_pilz]Uses:251Used by:276
Symbol 253 BitmapUsed by:254 256
Symbol 254 GraphicUses:253Used by:255
Symbol 255 MovieClip [wald_platform_big]Uses:254Used by:276
Symbol 256 GraphicUses:253Used by:257
Symbol 257 MovieClip [wald_platform_small]Uses:256Used by:276
Symbol 258 BitmapUsed by:259
Symbol 259 GraphicUses:258Used by:262
Symbol 260 BitmapUsed by:261
Symbol 261 GraphicUses:260Used by:262
Symbol 262 MovieClip [wald_switch]Uses:259 261Used by:276
Symbol 263 GraphicUses:206Used by:271 272
Symbol 264 GraphicUsed by:270
Symbol 265 GraphicUsed by:270
Symbol 266 GraphicUsed by:270
Symbol 267 GraphicUsed by:270
Symbol 268 GraphicUsed by:270
Symbol 269 GraphicUsed by:270
Symbol 270 MovieClipUses:264 265 266 267 268 269Used by:271 272 393
Symbol 271 MovieClipUses:263 270Used by:272
Symbol 272 MovieClip [bird]Uses:271 215 217 263 270Used by:276
Symbol 273 SoundUsed by:276  Timeline
Symbol 274 SoundUsed by:276
Symbol 275 SoundUsed by:276
Symbol 276 MovieClipUses:183 184 193 195 198 199 205 218 221 224 227 230 233 238 244 249 252 255 257 262 272 273 165 163 274 167 161 159 275Used by:Timeline
Symbol 277 BitmapUsed by:278
Symbol 278 GraphicUses:277Used by:Timeline
Symbol 279 BitmapUsed by:280 455 459
Symbol 280 GraphicUses:279Used by:282 284 289 291 345 445 446
Symbol 281 TextUses:133Used by:282 446
Symbol 282 ButtonUses:280 281 161Used by:Timeline
Symbol 283 TextUses:133Used by:284
Symbol 284 ButtonUses:280 283 161Used by:Timeline
Symbol 285 FontUsed by:286
Symbol 286 TextUses:285Used by:287
Symbol 287 MovieClipUses:286Used by:Timeline
Symbol 288 TextUses:133Used by:289 291
Symbol 289 ButtonUses:280 288 161Used by:Timeline
Symbol 290 TextUses:133Used by:Timeline
Symbol 291 ButtonUses:280 288 161Used by:Timeline
Symbol 292 MovieClipUses:135 137 139Used by:Timeline
Symbol 293 TextUses:133Used by:344
Symbol 294 GraphicUses:206Used by:344
Symbol 295 BitmapUsed by:296
Symbol 296 GraphicUses:295Used by:298 306
Symbol 297 GraphicUsed by:298 306
Symbol 298 ButtonUses:296 297Used by:344
Symbol 299 BitmapUsed by:300 307
Symbol 300 GraphicUses:299Used by:344
Symbol 301 TextUses:133Used by:344
Symbol 302 TextUses:133Used by:344
Symbol 303 TextUses:133Used by:344
Symbol 304 TextUses:133Used by:344
Symbol 305 TextUses:133Used by:344
Symbol 306 ButtonUses:296 297Used by:344
Symbol 307 GraphicUses:299Used by:344
Symbol 308 TextUses:133Used by:344
Symbol 309 TextUses:133Used by:344
Symbol 310 TextUses:133Used by:344
Symbol 311 BitmapUsed by:313
Symbol 312 BitmapUsed by:313
Symbol 313 GraphicUses:311 312Used by:344
Symbol 314 BitmapUsed by:315 316 317 318 319
Symbol 315 GraphicUses:314Used by:344
Symbol 316 GraphicUses:314Used by:344
Symbol 317 GraphicUses:314Used by:344
Symbol 318 GraphicUses:314Used by:344
Symbol 319 GraphicUses:314Used by:344
Symbol 320 BitmapUsed by:321 322 323 324
Symbol 321 GraphicUses:320Used by:344
Symbol 322 GraphicUses:320Used by:344
Symbol 323 GraphicUses:320Used by:344
Symbol 324 GraphicUses:320Used by:344
Symbol 325 TextUses:133Used by:344
Symbol 326 TextUses:133Used by:343
Symbol 327 ButtonUses:142Used by:329
Symbol 328 GraphicUses:143 144Used by:329
Symbol 329 MovieClipUses:327 328 146 148Used by:343
Symbol 330 TextUses:133Used by:343
Symbol 331 GraphicUsed by:342
Symbol 332 GraphicUsed by:342
Symbol 333 GraphicUsed by:334
Symbol 334 MovieClipUses:333Used by:337 342
Symbol 335 GraphicUsed by:336
Symbol 336 MovieClipUses:335Used by:337 342
Symbol 337 MovieClipUses:334 336Used by:342
Symbol 338 GraphicUsed by:342
Symbol 339 GraphicUsed by:342
Symbol 340 FontUsed by:341
Symbol 341 TextUses:340Used by:342
Symbol 342 MovieClipUses:331 332 337 336 338 334 339 341Used by:343
Symbol 343 MovieClipUses:326 329 330 342Used by:344
Symbol 344 MovieClipUses:293 294 298 300 301 302 303 304 305 306 307 308 220 309 223 310 313 315 316 317 318 319 321 322 323 324 325 343Used by:Timeline
Symbol 345 ButtonUses:280 173 161Used by:Timeline
Symbol 346 GraphicUsed by:400
Symbol 347 BitmapUsed by:348
Symbol 348 GraphicUses:347Used by:394
Symbol 349 BitmapUsed by:350
Symbol 350 GraphicUses:349Used by:394
Symbol 351 BitmapUsed by:352
Symbol 352 GraphicUses:351Used by:394
Symbol 353 BitmapUsed by:354
Symbol 354 GraphicUses:353Used by:394
Symbol 355 BitmapUsed by:356
Symbol 356 GraphicUses:355Used by:394
Symbol 357 BitmapUsed by:358
Symbol 358 GraphicUses:357Used by:394
Symbol 359 BitmapUsed by:360
Symbol 360 GraphicUses:359Used by:394
Symbol 361 BitmapUsed by:362
Symbol 362 GraphicUses:361Used by:394
Symbol 363 BitmapUsed by:364
Symbol 364 GraphicUses:363Used by:394
Symbol 365 BitmapUsed by:366
Symbol 366 GraphicUses:365Used by:394
Symbol 367 BitmapUsed by:368
Symbol 368 GraphicUses:367Used by:394
Symbol 369 BitmapUsed by:370
Symbol 370 GraphicUses:369Used by:394
Symbol 371 GraphicUsed by:394
Symbol 372 BitmapUsed by:373
Symbol 373 GraphicUses:372Used by:394
Symbol 374 BitmapUsed by:375
Symbol 375 GraphicUses:374Used by:394
Symbol 376 BitmapUsed by:377
Symbol 377 GraphicUses:376Used by:394
Symbol 378 BitmapUsed by:379
Symbol 379 GraphicUses:378Used by:394
Symbol 380 BitmapUsed by:381
Symbol 381 GraphicUses:380Used by:394
Symbol 382 BitmapUsed by:383
Symbol 383 GraphicUses:382Used by:394
Symbol 384 BitmapUsed by:385
Symbol 385 GraphicUses:384Used by:394
Symbol 386 BitmapUsed by:387
Symbol 387 GraphicUses:386Used by:394
Symbol 388 BitmapUsed by:389
Symbol 389 GraphicUses:388Used by:394
Symbol 390 BitmapUsed by:391
Symbol 391 GraphicUses:390Used by:394
Symbol 392 GraphicUsed by:393
Symbol 393 MovieClipUses:392 270Used by:394
Symbol 394 MovieClipUses:348 350 352 354 356 358 360 362 364 366 368 370 371 373 375 377 379 381 383 385 387 389 391 393Used by:400
Symbol 395 MovieClipUsed by:400
Symbol 396 MovieClipUsed by:400
Symbol 397 GraphicUsed by:399
Symbol 398 EditableTextUses:120Used by:399
Symbol 399 MovieClipUses:397 398Used by:400
Symbol 400 MovieClipUses:346 394 395 396 399Used by:Timeline
Symbol 401 FontUsed by:402 403 409 410 415 416 434 435
Symbol 402 EditableTextUses:401Used by:449
Symbol 403 TextUses:401Used by:449
Symbol 404 GraphicUses:222Used by:411
Symbol 405 GraphicUses:222Used by:411
Symbol 406 GraphicUses:222Used by:411
Symbol 407 GraphicUses:222Used by:411
Symbol 408 GraphicUses:222Used by:411
Symbol 409 EditableTextUses:401Used by:411
Symbol 410 EditableTextUses:401Used by:411
Symbol 411 MovieClipUses:404 405 406 407 408 409 410Used by:449
Symbol 412 GraphicUsed by:414
Symbol 413 TextUses:120Used by:414
Symbol 414 MovieClipUses:412 413Used by:449
Symbol 415 TextUses:401Used by:418
Symbol 416 TextUses:401Used by:418
Symbol 417 GraphicUsed by:418
Symbol 418 ButtonUses:415 416 417Used by:433
Symbol 419 TextUses:133Used by:433
Symbol 420 TextUses:133Used by:433
Symbol 421 TextUses:133Used by:433
Symbol 422 TextUses:133Used by:426
Symbol 423 TextUses:133Used by:426
Symbol 424 TextUses:133Used by:426
Symbol 425 GraphicUsed by:426
Symbol 426 ButtonUses:422 423 424 425Used by:433
Symbol 427 TextUses:133Used by:432
Symbol 428 TextUses:133Used by:432
Symbol 429 TextUses:133Used by:432
Symbol 430 TextUses:133Used by:432
Symbol 431 GraphicUsed by:432
Symbol 432 ButtonUses:427 428 429 430 431Used by:433
Symbol 433 MovieClipUses:418 419 420 421 426 432Used by:449
Symbol 434 EditableTextUses:401Used by:449
Symbol 435 TextUses:401Used by:449
Symbol 436 GraphicUsed by:441
Symbol 437 GraphicUses:222Used by:441
Symbol 438 GraphicUsed by:441
Symbol 439 GraphicUsed by:441
Symbol 440 GraphicUsed by:441
Symbol 441 MovieClipUses:436 437 438 439 440Used by:449
Symbol 442 BitmapUsed by:443
Symbol 443 GraphicUses:442Used by:448
Symbol 444 TextUses:133Used by:445
Symbol 445 ButtonUses:280 444 161Used by:448
Symbol 446 ButtonUses:280 281 161Used by:448
Symbol 447 TextUses:133Used by:448
Symbol 448 MovieClipUses:443 445 446 447Used by:449
Symbol 449 MovieClipUses:402 403 411 414 433 434 435 441 448Used by:Timeline
Symbol 450 GraphicUsed by:Timeline
Symbol 451 GraphicUsed by:Timeline
Symbol 452 TextUses:133Used by:465
Symbol 453 GraphicUses:206Used by:465
Symbol 454 TextUses:133Used by:465
Symbol 455 GraphicUses:279Used by:457
Symbol 456 TextUses:133Used by:457
Symbol 457 ButtonUses:455 456 161Used by:465
Symbol 458 TextUses:133Used by:461
Symbol 459 GraphicUses:279Used by:461
Symbol 460 TextUses:133Used by:461
Symbol 461 ButtonUses:458 459 460 161Used by:465
Symbol 462 TextUses:133Used by:464
Symbol 463 TextUses:133Used by:464
Symbol 464 MovieClipUses:462 463Used by:465
Symbol 465 MovieClipUses:123 452 453 454 457 461 464Used by:Timeline
Streaming Sound 1Used by:Symbol 169 MovieClip
Streaming Sound 2Used by:Symbol 182 MovieClip

Instance Names

"loadingGame"Frame 3Symbol 132 MovieClip
"loadingGraph"Frame 3Symbol 140 MovieClip
"v2d"Frame 4Symbol 153 MovieClip
"snd"Frame 4Symbol 170 MovieClip
"gfx"Frame 74Symbol 400 MovieClip
"osd"Frame 74Symbol 449 MovieClip
"gfx"Symbol 4 MovieClip [star] Frame 1Symbol 3 MovieClip
"gfx"Symbol 12 MovieClip Frame 1Symbol 6 MovieClip
"gfx"Symbol 12 MovieClip Frame 2Symbol 11 MovieClip
"gfx"Symbol 13 MovieClip [object] Frame 1Symbol 12 MovieClip
"frame1"Symbol 24 MovieClip Frame 1Symbol 17 MovieClip
"frame2"Symbol 24 MovieClip Frame 1Symbol 18 MovieClip
"frame3"Symbol 24 MovieClip Frame 1Symbol 20 MovieClip
"frame4"Symbol 24 MovieClip Frame 1Symbol 21 MovieClip
"frame5"Symbol 24 MovieClip Frame 1Symbol 23 MovieClip
"frame1"Symbol 30 MovieClip Frame 1Symbol 25 MovieClip
"frame2"Symbol 30 MovieClip Frame 1Symbol 26 MovieClip
"frame3"Symbol 30 MovieClip Frame 1Symbol 27 MovieClip
"frame4"Symbol 30 MovieClip Frame 1Symbol 28 MovieClip
"frame5"Symbol 30 MovieClip Frame 1Symbol 29 MovieClip
"frame1"Symbol 36 MovieClip Frame 1Symbol 31 MovieClip
"frame2"Symbol 36 MovieClip Frame 1Symbol 32 MovieClip
"frame3"Symbol 36 MovieClip Frame 1Symbol 33 MovieClip
"frame4"Symbol 36 MovieClip Frame 1Symbol 34 MovieClip
"frame5"Symbol 36 MovieClip Frame 1Symbol 35 MovieClip
"frame1"Symbol 42 MovieClip Frame 1Symbol 37 MovieClip
"frame2"Symbol 42 MovieClip Frame 1Symbol 38 MovieClip
"frame3"Symbol 42 MovieClip Frame 1Symbol 39 MovieClip
"frame4"Symbol 42 MovieClip Frame 1Symbol 40 MovieClip
"frame5"Symbol 42 MovieClip Frame 1Symbol 41 MovieClip
"up_mc"Symbol 43 MovieClip [fpb_states] Frame 1Symbol 24 MovieClip
"over_mc"Symbol 43 MovieClip [fpb_states] Frame 2Symbol 30 MovieClip
"down_mc"Symbol 43 MovieClip [fpb_states] Frame 3Symbol 36 MovieClip
"disabled_mc"Symbol 43 MovieClip [fpb_states] Frame 4Symbol 42 MovieClip
"face_mc"Symbol 55 MovieClip Frame 1Symbol 44 MovieClip
"arrow_mc"Symbol 55 MovieClip Frame 1Symbol 46 MovieClip
"highlight_mc"Symbol 55 MovieClip Frame 1Symbol 48 MovieClip
"shadow_mc"Symbol 55 MovieClip Frame 1Symbol 50 MovieClip
"darkshadow_mc"Symbol 55 MovieClip Frame 1Symbol 52 MovieClip
"highlight3D_mc"Symbol 55 MovieClip Frame 1Symbol 54 MovieClip
"darkshadow_mc"Symbol 65 MovieClip Frame 1Symbol 56 MovieClip
"highlight3D_mc"Symbol 65 MovieClip Frame 1Symbol 57 MovieClip
"highlight_mc"Symbol 65 MovieClip Frame 1Symbol 59 MovieClip
"shadow_mc"Symbol 65 MovieClip Frame 1Symbol 61 MovieClip
"face_mc"Symbol 65 MovieClip Frame 1Symbol 62 MovieClip
"arrow_mc"Symbol 65 MovieClip Frame 1Symbol 64 MovieClip
"highlight3D_mc"Symbol 74 MovieClip Frame 1Symbol 66 MovieClip
"darkshadow_mc"Symbol 74 MovieClip Frame 1Symbol 67 MovieClip
"highlight_mc"Symbol 74 MovieClip Frame 1Symbol 68 MovieClip
"shadow_mc"Symbol 74 MovieClip Frame 1Symbol 69 MovieClip
"face_mc"Symbol 74 MovieClip Frame 1Symbol 71 MovieClip
"arrow_mc"Symbol 74 MovieClip Frame 1Symbol 73 MovieClip
"up"Symbol 75 MovieClip [UpArrow] Frame 1Symbol 55 MovieClip
"down"Symbol 75 MovieClip [UpArrow] Frame 2Symbol 65 MovieClip
"disabled"Symbol 75 MovieClip [UpArrow] Frame 3Symbol 74 MovieClip
"highlight3D_mc"Symbol 81 MovieClip Frame 1Symbol 77 MovieClip
"darkshadow_mc"Symbol 81 MovieClip Frame 1Symbol 78 MovieClip
"highlight_mc"Symbol 81 MovieClip Frame 1Symbol 79 MovieClip
"shadow_mc"Symbol 81 MovieClip Frame 1Symbol 80 MovieClip
"highlight3D_mc"Symbol 88 MovieClip Frame 1Symbol 82 MovieClip
"darkshadow_mc"Symbol 88 MovieClip Frame 1Symbol 83 MovieClip
"shadow_mc"Symbol 88 MovieClip Frame 1Symbol 85 MovieClip
"face_mc"Symbol 88 MovieClip Frame 1Symbol 86 MovieClip
"highlight_mc"Symbol 88 MovieClip Frame 1Symbol 87 MovieClip
"shadow_mc"Symbol 93 MovieClip Frame 1Symbol 89 MovieClip
"darkshadow_mc"Symbol 93 MovieClip Frame 1Symbol 91 MovieClip
"highlight3D_mc"Symbol 93 MovieClip Frame 1Symbol 92 MovieClip
"mc_sliderTop"Symbol 94 MovieClip [ScrollThumb] Frame 1Symbol 81 MovieClip
"mc_sliderMid"Symbol 94 MovieClip [ScrollThumb] Frame 1Symbol 88 MovieClip
"mc_sliderBot"Symbol 94 MovieClip [ScrollThumb] Frame 1Symbol 93 MovieClip
"face_mc"Symbol 102 MovieClip Frame 1Symbol 95 MovieClip
"arrow_mc"Symbol 102 MovieClip Frame 1Symbol 97 MovieClip
"highlight_mc"Symbol 102 MovieClip Frame 1Symbol 98 MovieClip
"shadow_mc"Symbol 102 MovieClip Frame 1Symbol 99 MovieClip
"darkshadow_mc"Symbol 102 MovieClip Frame 1Symbol 100 MovieClip
"highlight3D_mc"Symbol 102 MovieClip Frame 1Symbol 101 MovieClip
"darkshadow_mc"Symbol 110 MovieClip Frame 1Symbol 103 MovieClip
"highlight3D_mc"Symbol 110 MovieClip Frame 1Symbol 104 MovieClip
"highlight_mc"Symbol 110 MovieClip Frame 1Symbol 105 MovieClip
"shadow_mc"Symbol 110 MovieClip Frame 1Symbol 106 MovieClip
"face_mc"Symbol 110 MovieClip Frame 1Symbol 107 MovieClip
"arrow_mc"Symbol 110 MovieClip Frame 1Symbol 109 MovieClip
"highlight3D_mc"Symbol 118 MovieClip Frame 1Symbol 111 MovieClip
"darkshadow_mc"Symbol 118 MovieClip Frame 1Symbol 112 MovieClip
"highlight_mc"Symbol 118 MovieClip Frame 1Symbol 113 MovieClip
"shadow_mc"Symbol 118 MovieClip Frame 1Symbol 114 MovieClip
"face_mc"Symbol 118 MovieClip Frame 1Symbol 115 MovieClip
"arrow_mc"Symbol 118 MovieClip Frame 1Symbol 117 MovieClip
"up"Symbol 119 MovieClip [DownArrow] Frame 1Symbol 102 MovieClip
"down"Symbol 119 MovieClip [DownArrow] Frame 2Symbol 110 MovieClip
"disabled"Symbol 119 MovieClip [DownArrow] Frame 3Symbol 118 MovieClip
"ship"Symbol 129 MovieClip Frame 1Symbol 128 MovieClip
"sky"Symbol 132 MovieClip Frame 1Symbol 129 MovieClip
"bar"Symbol 140 MovieClip Frame 1Symbol 137 MovieClip
"engineLoop"Symbol 153 MovieClip Frame 1Symbol 149 MovieClip
"initFunc"Symbol 153 MovieClip Frame 2Symbol 152 MovieClip
"bounce"Symbol 170 MovieClip Frame 1Symbol 160 MovieClip
"coin"Symbol 170 MovieClip Frame 1Symbol 162 MovieClip
"newlife"Symbol 170 MovieClip Frame 1Symbol 164 MovieClip
"newscreen"Symbol 170 MovieClip Frame 1Symbol 166 MovieClip
"die"Symbol 170 MovieClip Frame 1Symbol 168 MovieClip
"newlife2"Symbol 170 MovieClip Frame 1Symbol 169 MovieClip
"radius"Symbol 193 MovieClip [leved_handle_marker] Frame 1Symbol 186 MovieClip
"dxy"Symbol 193 MovieClip [leved_handle_marker] Frame 1Symbol 188 Button
"platform"Symbol 193 MovieClip [leved_handle_marker] Frame 1Symbol 190 MovieClip
"button"Symbol 193 MovieClip [leved_handle_marker] Frame 1Symbol 191 Button
"button"Symbol 193 MovieClip [leved_handle_marker] Frame 3Symbol 192 Button
"button"Symbol 195 MovieClip [leved_handle_poly] Frame 1Symbol 194 Button
"button"Symbol 198 MovieClip [leved_handle_vertex] Frame 2Symbol 196 Button
"button"Symbol 198 MovieClip [leved_handle_vertex] Frame 3Symbol 197 Button
"gfx"Symbol 218 MovieClip [sprite_0] Frame 1Symbol 210 MovieClip
"bar"Symbol 292 MovieClip Frame 1Symbol 137 MovieClip
"wipe_shadow"Symbol 342 MovieClip Frame 1Symbol 337 MovieClip
"bird_empty"Symbol 394 MovieClip Frame 61Symbol 393 MovieClip
"bg"Symbol 400 MovieClip Frame 1Symbol 394 MovieClip
"sprites"Symbol 400 MovieClip Frame 1Symbol 395 MovieClip
"fg"Symbol 400 MovieClip Frame 1Symbol 396 MovieClip
"lives"Symbol 449 MovieClip Frame 1Symbol 411 MovieClip
"extraLifeAnim"Symbol 449 MovieClip Frame 1Symbol 441 MovieClip
"gameOverMc"Symbol 449 MovieClip Frame 1Symbol 448 MovieClip

Special Tags

Protect (24)Timeline Frame 10 bytes ""
ExportAssets (56)Timeline Frame 1Symbol 1 as "coin"
ExportAssets (56)Timeline Frame 1Symbol 4 as "star"
ExportAssets (56)Timeline Frame 1Symbol 13 as "object"
ExportAssets (56)Timeline Frame 1Symbol 15 as "fpb_hitArea"
ExportAssets (56)Timeline Frame 1Symbol 43 as "fpb_states"
ExportAssets (56)Timeline Frame 1Symbol 75 as "UpArrow"
ExportAssets (56)Timeline Frame 1Symbol 94 as "ScrollThumb"
ExportAssets (56)Timeline Frame 1Symbol 119 as "DownArrow"
ExportAssets (56)Timeline Frame 4Symbol 159 as "bounce"
ExportAssets (56)Timeline Frame 4Symbol 161 as "coin"
ExportAssets (56)Timeline Frame 5Symbol 1 as "coin"
ExportAssets (56)Timeline Frame 11Symbol 193 as "leved_handle_marker"
ExportAssets (56)Timeline Frame 11Symbol 195 as "leved_handle_poly"
ExportAssets (56)Timeline Frame 11Symbol 198 as "leved_handle_vertex"
ExportAssets (56)Timeline Frame 11Symbol 199 as "vector_engine_sprite_invisible"
ExportAssets (56)Timeline Frame 11Symbol 205 as "indy_switch"
ExportAssets (56)Timeline Frame 11Symbol 218 as "sprite_0"
ExportAssets (56)Timeline Frame 11Symbol 221 as "points10"
ExportAssets (56)Timeline Frame 11Symbol 224 as "xtraLive"
ExportAssets (56)Timeline Frame 11Symbol 227 as "indy_platform"
ExportAssets (56)Timeline Frame 11Symbol 230 as "indy_platform_moving"
ExportAssets (56)Timeline Frame 11Symbol 233 as "indy_platform_small"
ExportAssets (56)Timeline Frame 11Symbol 238 as "wald_biene"
ExportAssets (56)Timeline Frame 11Symbol 244 as "wald_spinne"
ExportAssets (56)Timeline Frame 11Symbol 249 as "wald_nager"
ExportAssets (56)Timeline Frame 11Symbol 252 as "wald_pilz"
ExportAssets (56)Timeline Frame 11Symbol 255 as "wald_platform_big"
ExportAssets (56)Timeline Frame 11Symbol 257 as "wald_platform_small"
ExportAssets (56)Timeline Frame 11Symbol 262 as "wald_switch"
ExportAssets (56)Timeline Frame 11Symbol 272 as "bird"
ExportAssets (56)Timeline Frame 11Symbol 161 as "coin"
ExportAssets (56)Timeline Frame 11Symbol 159 as "bounce"
ExportAssets (56)Timeline Frame 40Symbol 161 as "coin"
ExportAssets (56)Timeline Frame 46Symbol 161 as "coin"
ExportAssets (56)Timeline Frame 52Symbol 161 as "coin"
ExportAssets (56)Timeline Frame 67Symbol 161 as "coin"
ExportAssets (56)Timeline Frame 73Symbol 161 as "coin"
ExportAssets (56)Timeline Frame 74Symbol 161 as "coin"
ExportAssets (56)Timeline Frame 74Symbol 161 as "coin"
ExportAssets (56)Timeline Frame 80Symbol 161 as "coin"
ExportAssets (56)Timeline Frame 80Symbol 161 as "coin"

Labels

"ready"Frame 5
"intro"Frame 10
"intro_play"Frame 12
"intro_short"Frame 13
"menu"Frame 67
"game"Frame 72
"nextEpisode"Frame 80
"explode"Symbol 13 MovieClip [object] Frame 4
#"Symbol_10"Symbol 15 MovieClip [fpb_hitArea] Frame 1
"up"Symbol 43 MovieClip [fpb_states] Frame 1
"over"Symbol 43 MovieClip [fpb_states] Frame 2
"down"Symbol 43 MovieClip [fpb_states] Frame 3
"disabled"Symbol 43 MovieClip [fpb_states] Frame 4
"loop"Symbol 132 MovieClip Frame 2
"loadWorldObject"Symbol 152 MovieClip Frame 6
"worldLoaded"Symbol 152 MovieClip Frame 20
"loop"Symbol 181 MovieClip Frame 2
"active_false"Symbol 193 MovieClip [leved_handle_marker] Frame 2
"active_true"Symbol 193 MovieClip [leved_handle_marker] Frame 3
"active_false"Symbol 198 MovieClip [leved_handle_vertex] Frame 2
"active_true"Symbol 198 MovieClip [leved_handle_vertex] Frame 3
"loop"Symbol 210 MovieClip Frame 1
"blink"Symbol 210 MovieClip Frame 16
"invincible"Symbol 210 MovieClip Frame 20
"die"Symbol 218 MovieClip [sprite_0] Frame 2
"loop"Symbol 239 MovieClip Frame 2
"die"Symbol 272 MovieClip [bird] Frame 2
"nd"Symbol 343 MovieClip Frame 1
"at"Symbol 343 MovieClip Frame 2
"nd"Symbol 464 MovieClip Frame 1
"at"Symbol 464 MovieClip Frame 2

Dynamic Text Variables

percentageDisplaySymbol 121 EditableText"loading..99%"
scoreSymbol 131 EditableText""
actCoinsSymbol 402 EditableText"36"
_parent.actLivesSymbol 409 EditableText""
_parent.actLivesSymbol 410 EditableText"5"
actCoinsSymbol 434 EditableText"36"




http://swfchan.com/6/25530/info.shtml
Created: 23/5 -2019 15:18:09 Last modified: 23/5 -2019 15:18:09 Server time: 23/12 -2024 01:01:41