STORY LOOP FURRY PORN GAMES C SERVICES [?] [R] RND POPULAR | Archived flashes: 229595 |
/disc/ · /res/ — /show/ · /fap/ · /gg/ · /swf/ | P0001 · P2595 · P5190 |
A Very Merry Christmas! |
This is the info page for Flash #25545 |
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Event: gsdfgd dfg67867 78678 |
Advertise: gsdfgd dfg sdf df 546546 |
UPGRADE |
HIRE |
Harga |
Harga |
Harga |
Harga |
Harga |
Harga |
HIRE |
EVENT |
Ladies NIght |
Special event |
ADVERTISING |
Radio $300 |
Newspaper $400 |
Magazine $500 |
Television $1000 |
each hired and upgrades increase reputation visitors number based on reputation hired staff is cheap but its duration is very short items have more duration each upgraded punk may come daily, and will decrease visitors and incomes you can rid him by hiring a bouncer ladies night need no money, but need some reputation and visitor you can loan money if you need it'll pay debt automatically every day you can't have another loan until all debt cleared if your money is minus you'll game over |
Money : 2000 |
Visitor : 50 |
Reputasi : 0 |
ActionScript [AS1/AS2]
Frame 1MochiAd.showPreloaderAd({id:"8d5dc5dc8e735994", res:"640x480"});Frame 2this.gotoAndStop("start");Frame 3function mouseMoveHandler() { Temp.text = ((("(" + _xmouse) + " Y:") + _ymouse) + ");"; if (_ymouse > 100) { if (TopMenu1._y >= tombolYMuncul) { tombolDy = -5; TopMenu1._y = tombolYMuncul - 1; TopMenu2._y = tombolYMuncul - 1; TopMenu3._y = tombolYMuncul - 1; TopMenu4._y = tombolYMuncul - 1; TopMenu5._y = tombolYMuncul - 1; } else if (TopMenu1._y >= tombolYHilang) { tombolDy = -5; } } else if ((_ymouse < 50) and (_xmouse < 85)) { if (TopMenu1._y <= tombolYHilang) { tombolDy = 5; TopMenu1._y = tombolYHilang + 1; TopMenu2._y = tombolYHilang + 1; TopMenu3._y = tombolYHilang + 1; TopMenu4._y = tombolYHilang + 1; TopMenu5._y = tombolYHilang + 1; } else if (TopMenu1._y <= tombolYMuncul) { tombolDy = 5; } } } function init() { Money = 2000; MoneyLast = 2000; Income = 0; Loan = 0; Visitor = 0.1; Reputasi = 0; Event = 0; Mode = 0; HireMode = 0; HireLevel = 0; ShownVisitor = 0; CurrTime = 0; Punk = 0; tombolDy = 0; tombolYHilang = 0; tombolYMuncul = 50; PopUpDelay = 0; PopUpText = ""; CurrFrame = 0; LevelLampu = 0; DurLampu = 0; LevelSpeaker = 0; DurSpeaker = 0; LevelTV = 0; DurTV = 0; LevelFloor = 0; DurFloor = 0; LevelDJ = 0; DurDJ = 0; LevelDancer = 0; DurDancer = 0; LevelBouncer = 0; DurBouncer = 0; AdRadioMax = 1; AdRadioLevel = 0; AdRadioDur = 0; AdKoranMax = 1; AdKoranLevel = 0; AdKoranDur = 0; AdMagazineMax = 1; AdMagazineLevel = 0; AdMagazineDur = 0; AdTVMax = 1; AdTVLevel = 0; AdTVDur = 0; EventLevel[0] = 0; EventLevel[1] = 0; StartMusic(0); } function initonce() { GameMode = 0; isMute = false; points[0] = {x:337, y:173}; points[1] = {x:307, y:192}; points[2] = {x:357.95, y:192}; points[3] = {x:285, y:204}; points[4] = {x:318, y:204}; points[5] = {x:350.95, y:204}; points[6] = {x:378.95, y:204}; points[7] = {x:262, y:220}; points[8] = {x:308, y:220}; points[9] = {x:363.95, y:220}; points[10] = {x:405.95, y:222}; points[11] = {x:371.95, y:244}; points[12] = {x:329, y:245}; points[13] = {x:296, y:246}; points[14] = {x:330, y:268}; points[15] = {x:370.95, y:269}; Music0 = new Sound(); Music0.attachSound("Music0"); Music1 = new Sound(); Music1.attachSound("Music1"); Music2 = new Sound(); Music2.attachSound("Music2"); Music3 = new Sound(); Music3.attachSound("Music3"); MaxFloor = 3; Floors = new Array(); var _local2 = 0; while (_local2 < MaxFloor) { var _local3 = attachMovie("FloorImage" + int(_local2 + 1), "Floor" + _local2, this.getNextHighestDepth()); _local3._x = 245; _local3._y = 227; _local3._visible = false; Floors.push(_local3); _local2++; } var _local3 = attachMovie("LightAlphaWhite", "LightAlphaWhite", this.getNextHighestDepth()); _local3 = attachMovie("LightAlphaBlue", "LightAlphaBlue", this.getNextHighestDepth()); _local3 = attachMovie("LightAlphaRed", "LightAlphaRed", this.getNextHighestDepth()); MaxSpeaker = 3; Speakers = new Array(); _local2 = 0; while (_local2 < MaxSpeaker) { _local3 = attachMovie("SpeakerImage" + int(_local2 + 1), "Speaker" + _local2, this.getNextHighestDepth()); _local3._x = 50; _local3._y = 215; _local3._visible = false; Speakers.push(_local3); _local2++; } MaxTV = 3; TVs = new Array(); _local2 = 0; while (_local2 < MaxTV) { _local3 = attachMovie("TVImage" + int(_local2 + 1), "TV" + _local2, this.getNextHighestDepth()); _local3._x = 490; _local3._y = 120; _local3._visible = false; TVs.push(_local3); _local2++; } _local3 = attachMovie("MejaDJ", "MejaDJ", this.getNextHighestDepth()); _local3._x = 142; _local3._y = 197; _local3 = attachMovie("PanggungDancer", "PanggungDancer", this.getNextHighestDepth()); _local3._x = 365.5; _local3._y = 142.8; MaxDJ = 3; DJs = new Array(); _local2 = 0; while (_local2 < MaxDJ) { _local3 = attachMovie("DJ" + int(_local2 + 1), "DJ" + _local2, this.getNextHighestDepth()); _local3._x = 142; _local3._y = 176; _local3._visible = false; DJs.push(_local3); _local2++; } _local3 = attachMovie("BanditImage", "BanditImage", this.getNextHighestDepth()); _local3._x = 162; _local3._y = 176; _local3._visible = false; MaxDancer = 3; Dancers = new Array(); _local2 = 0; while (_local2 < MaxDancer) { _local3 = attachMovie("DancerImage" + int(_local2 + 1), "Dancer" + _local2, this.getNextHighestDepth()); _local3._x = 430; _local3._y = 122; _local3._visible = false; Dancers.push(_local3); _local2++; } MaxBouncer = 3; Bouncers = new Array(); _local2 = 0; while (_local2 < MaxBouncer) { _local3 = attachMovie("BouncerImage" + int(_local2 + 1), "Bouncer" + _local2, this.getNextHighestDepth()); _local3._x = 180; _local3._y = 300; _local3._visible = false; Bouncers.push(_local3); _local2++; } MaxLamp = 3; Lamps = new Array(); _local2 = 0; while (_local2 < MaxLamp) { _local3 = attachMovie("LampImage" + int(_local2 + 1), "Lampu" + _local2, this.getNextHighestDepth()); _local3._x = 300; _local3._y = 50; _local3._visible = false; Lamps.push(_local3); _local2++; } MaxVisitor = 16; Visitors = new Array(); _local2 = 0; while (_local2 < MaxVisitor) { j = int(7 * Math.random()); if ((j % 6) == 0) { _local3 = attachMovie("FemaleA", "Visitor" + _local2, this.getNextHighestDepth()); } else if ((j % 6) == 1) { _local3 = attachMovie("FemaleB", "Visitor" + _local2, this.getNextHighestDepth()); } else if ((j % 6) == 2) { _local3 = attachMovie("FemaleC", "Visitor" + _local2, this.getNextHighestDepth()); } else if ((j % 6) == 3) { _local3 = attachMovie("MaleA", "Visitor" + _local2, this.getNextHighestDepth()); } else if ((j % 6) == 4) { _local3 = attachMovie("MaleB", "Visitor" + _local2, this.getNextHighestDepth()); } else if ((j % 6) == 5) { _local3 = attachMovie("MaleC", "Visitor" + _local2, this.getNextHighestDepth()); } _local3._x = points[_local2].x; _local3._y = points[_local2].y; if (Math.random() < 0.5) { _local3._xscale = -100; _local3._x = _local3._x + _local3._width; } _local3._visible = false; Visitors.push(_local3); _local2++; } var _local4 = attachMovie("LabelEvent", "LabelEvent", this.getNextHighestDepth()); _local4._x = 460; _local4._y = 0; _local4 = attachMovie("LabelAd", "LabelAd", this.getNextHighestDepth()); _local4._x = 108; _local4._y = 0; _local4 = attachMovie("DialogBoxUpgrade", "DialogBoxUpgrade", this.getNextHighestDepth()); _local4._x = 30; _local4._y = 80; _local4._visible = false; _local4 = attachMovie("DialogBoxHire", "DialogBoxHire", this.getNextHighestDepth()); _local4._x = 30; _local4._y = 80; _local4._visible = false; DialogBoxHireLevel.DialogBoxHireDJ1._visible = false; DialogBoxHireLevel.DialogBoxHireDJ2._visible = false; DialogBoxHireLevel.DialogBoxHireDJ3._visible = false; DialogBoxHireLevel.DialogBoxHireDancer1._visible = false; DialogBoxHireLevel.DialogBoxHireDancer2._visible = false; DialogBoxHireLevel.DialogBoxHireDancer3._visible = false; DialogBoxHireLevel.DialogBoxHireBouncer1._visible = false; DialogBoxHireLevel.DialogBoxHireBouncer2._visible = false; DialogBoxHireLevel.DialogBoxHireBouncer3._visible = false; _local4 = attachMovie("DialogBoxAd", "DialogBoxAd", this.getNextHighestDepth()); _local4._x = 30; _local4._y = 80; _local4._visible = false; _local4 = attachMovie("DialogBoxEvent", "DialogBoxEvent", this.getNextHighestDepth()); _local4._x = 30; _local4._y = 80; _local4._visible = false; _local4 = attachMovie("DialogBoxHireLevel", "DialogBoxHireLevel", this.getNextHighestDepth()); _local4._x = 120; _local4._y = 30; _local4._visible = false; _local4 = attachMovie("DialogBoxLoan", "DialogBoxLoan", this.getNextHighestDepth()); _local4._x = 120; _local4._y = 30; _local4._visible = false; _local4 = attachMovie("DialogBox", "DialogBox", this.getNextHighestDepth()); _local4._x = 150; _local4._y = 150; _local4._visible = false; _local4 = attachMovie("DialogText", "DialogText", this.getNextHighestDepth()); _local4._x = 200; _local4._y = 200; _local4._visible = false; _local4 = attachMovie("DialogBaloon", "DialogBaloon", this.getNextHighestDepth()); _local4._x = 200; _local4._y = 200; _local4._visible = false; _local4 = attachMovie("BtnYES", "BtnYES", this.getNextHighestDepth()); _local4._x = 200; _local4._y = 300; _local4._visible = false; _local4 = attachMovie("BtnNO", "BtnNO", this.getNextHighestDepth()); _local4._x = 360; _local4._y = 300; _local4._visible = false; _local4 = attachMovie("BtnOK", "BtnOK", this.getNextHighestDepth()); _local4._x = 280; _local4._y = 300; _local4._visible = false; _local4 = attachMovie("DialogBoxMoney", "DialogBoxMoney", this.getNextHighestDepth()); _local4._x = 30; _local4._y = 100; _local4._visible = false; _local4 = attachMovie("TopMenu", "TopMenu", this.getNextHighestDepth()); _local4._x = 0; _local4._y = 0; _local4 = attachMovie("TopMenu1", "TopMenu1", this.getNextHighestDepth()); _local4._x = 100; _local4._y = 0; _local4 = attachMovie("TopMenu2", "TopMenu2", this.getNextHighestDepth()); _local4._x = 200; _local4._y = 0; _local4 = attachMovie("TopMenu3", "TopMenu3", this.getNextHighestDepth()); _local4._x = 300; _local4._y = 0; _local4 = attachMovie("TopMenu4", "TopMenu4", this.getNextHighestDepth()); _local4._x = 400; _local4._y = 0; _local4 = attachMovie("TopMenu5", "TopMenu5", this.getNextHighestDepth()); _local4._x = 500; _local4._y = 0; _local4 = attachMovie("MainMenu", "MainMenu", this.getNextHighestDepth()); _local4._x = 0; _local4._y = 0; _local4 = attachMovie("BtnMusicMute", "MusicUnMute", this.getNextHighestDepth()); _local4._x = 10; _local4._y = 425; _local4._visible = false; _local4 = attachMovie("BtnMusicUnMute", "MusicMute", this.getNextHighestDepth()); _local4._x = 10; _local4._y = 425; _local4 = attachMovie("MainMenuInstruction", "MainMenuInstruction", this.getNextHighestDepth()); _local4._x = 0; _local4._y = 0; _local4._visible = false; LightAlphaWhite.x = 70; LightAlphaWhite.y = 30; LightAlphaWhite.z = 10; LightAlphaWhite.vpX = 305; LightAlphaWhite.vpY = 220; LightAlphaWhite.fl = 500; LightAlphaWhite.angle = 0.1; LightAlphaBlue.x = 70; LightAlphaBlue.y = 30; LightAlphaBlue.z = 10; LightAlphaBlue.vpX = 305; LightAlphaBlue.vpY = 220; LightAlphaBlue.fl = 500; LightAlphaBlue.angle = -0.1; LightAlphaRed.x = 50; LightAlphaRed.y = 40; LightAlphaRed.z = 10; LightAlphaRed.vpX = 360; LightAlphaRed.vpY = 235; LightAlphaRed.fl = 300; LightAlphaRed.angle = 0.05; LabelMoney.embedFonts = true; LabelVisitor.embedFonts = true; LabelReputasi.embedFonts = true; LabelHour.embedFonts = true; LabelTime.embedFonts = true; LabelAd.embedFonts = true; LabelEvent.embedFonts = true; DialogText.Inside.embedFonts = true; LabelEvent.LabelEvent.embedFonts = true; LabelAd.LabelAd.embedFonts = true; DialogBoxHireLevel.DialogBoxHireText1.embedFonts = true; DialogBoxHireLevel.DialogBoxHireText2.embedFonts = true; DialogBoxHireLevel.DialogBoxHireText3.embedFonts = true; DialogBoxHireLevel.DialogBoxHireNama1.embedFonts = true; DialogBoxHireLevel.DialogBoxHireNama2.embedFonts = true; DialogBoxHireLevel.DialogBoxHireNama3.embedFonts = true; DialogBaloon.DialogBaloonText.embedFonts = true; DialogBoxAd.DialogBoxAdTitle.embedFonts = true; DialogBoxEvent.DialogBoxEventTitle.embedFonts = true; DialogBoxHire.DialogBoxHireTitle.embedFonts = true; DialogBoxHireLevel.DialogBoxHireTitle.embedFonts = true; DialogBoxUpgrade.DialogBoxUpgradeTitle.embedFonts = true; DialogBoxMoney.DialogBoxMoneyText.embedFonts = true; } function onEnterFrame() { if (isMute) { Music0.setVolume(0); Music1.setVolume(0); Music2.setVolume(0); Music3.setVolume(0); } else { Music0.setVolume(100); Music1.setVolume(100); Music2.setVolume(100); Music3.setVolume(100); } if (((((((DialogBoxUpgrade._visible == false) and (DialogBoxAd._visible == false)) and (DialogBox._visible == false)) and (DialogBoxHire._visible == false)) and (DialogBoxHireLevel._visible == false)) and (DialogBoxEvent._visible == false)) and (DialogBoxMoney._visible == false)) { isDialog = true; } else { isDialog = false; } if ((TopMenu1._y > tombolYHilang) and (TopMenu1._y < tombolYMuncul)) { TopMenu1._y = TopMenu1._y + tombolDy; TopMenu2._y = TopMenu2._y + tombolDy; TopMenu3._y = TopMenu3._y + tombolDy; TopMenu4._y = TopMenu4._y + tombolDy; TopMenu5._y = TopMenu5._y + tombolDy; tombolDy = tombolDy * 0.9; } else { tombolDy = 0; } if (PopUpDelay == 90) { PopUpDelay--; PopUp(PopUpText, 1); } if (PopUpDelay > 1) { PopUpDelay--; } else if (PopUpDelay > 0) { PopUpDelay--; PopUp("", 0); } if ((isDialog and (GameMode == 1)) and ((CurrFrame--) <= 0)) { CurrFrame = FrameSkip; if (Punk == 1) { BanditImage._visible = true; } else { BanditImage._visible = false; } Reputasi = (((((((((((RepUpgradeLamp[LevelLampu] + RepUpgradeSpeaker[LevelSpeaker]) + RepUpgradeTV[LevelTV]) + RepUpgradeFloor[LevelFloor]) + RepHireDJ[LevelDJ]) + RepHireDancer[LevelDancer]) + RepHireBouncer[LevelBouncer]) + RepAdRadio[AdRadioLevel]) + RepAdKoran[AdKoranLevel]) + RepAdMagazine[AdMagazineLevel]) + RepAdTV[AdTVLevel]) + RepEvent[0][EventLevel[0]]) + RepEvent[1][EventLevel[1]]; if (Reputasi > 100) { Reputasi = 100; } Cost = 0; if (LevelLampu > 0) { Cost = Cost + PriceUpgradeLamp[LevelLampu - 1]; } if (LevelSpeaker > 0) { Cost = Cost + PriceUpgradeSpeaker[LevelSpeaker - 1]; } if (LevelTV > 0) { Cost = Cost + PriceUpgradeTV[LevelTV - 1]; } if (LevelFloor > 0) { Cost = Cost + PriceUpgradeFloor[LevelFloor - 1]; } if (LevelDJ > 0) { Cost = Cost + PriceHireDJ[LevelDJ - 1]; } if (LevelDancer > 0) { Cost = Cost + PriceHireDancer[LevelDancer - 1]; } if (LevelBouncer > 0) { Cost = Cost + PriceHireBouncer[LevelBouncer - 1]; } if (LevelDJ > 0) { isDJ = 1; } else { isDJ = 0; } if (LevelDancer > 0) { isDancer = 1; } else { isDancer = 0; } if (((((Reputasi - ((isDJ * Reputasi) * 0.2)) - ((isDancer * Reputasi) * 0.1)) - ((0.4 * Reputasi) * Punk)) * 20) > Visitor) { addVisitor = (Reputasi * 20) / Visitor; if (addVisitor > VisitorMaxChange) { addVisitor = VisitorMaxChange; } else if (addVisitor < 1.2) { addVisitor = addVisitor - ((addVisitor * 2) * Math.random()); } Visitor = Visitor + (addVisitor * Math.random()); } else { addVisitor = (Visitor / Reputasi) * 20; if (addVisitor > VisitorMaxChange) { addVisitor = VisitorMaxChange; } else if (addVisitor < 1.2) { addVisitor = addVisitor - ((addVisitor * 2) * Math.random()); } Visitor = Visitor - (addVisitor * Math.random()); } if (Visitor < 0) { Visitor = 0.1; } if (EventLevel[0] > 0) { CurrIncome = int((((10 + (6 * Math.random())) - (Punk * 5)) * Visitor) / 240); Money = Money + CurrIncome; Income = Income + CurrIncome; } else { CurrIncome = int((((10 + (6 * Math.random())) - (Punk * 5)) * Visitor) / 120); Money = Money + CurrIncome; Income = Income + CurrIncome; } if (Punk > 0) { Money = Money - 5; } if (ShownVisitor != int((Visitor + 49) / 50)) { if (ShownVisitor > (Visitor / 50)) { VisitorMod(0); } else { VisitorMod(1); } ShownVisitor = int((Visitor + 49) / 50); } CurrTime++; if (LevelBouncer > 0) { Punk = 0; } if ((CurrTime % DayTimer) == 0) { if ((Math.random() < 0.5) and (LevelBouncer == 0)) { Punk = 1; } LoanLast = 0; ItemCost = int(Cost * 0.1); DailyCost = int(CostHarian[int(Reputasi / 10)] + int((25 * CurrTime) % DayTimer)); Money = (Money - ItemCost) - DailyCost; if (Loan > 100) { Loan = Loan - 100; LoanLast = 100; Money = Money - 100; if (Loan == 1100) { Income = Income + 1000; } } else if (Loan > 0) { Money = Money - Loan; LoanLast = Loan; Loan = 0; DialogBox._visible = true; DialogText._visible = true; BtnOK._visible = true; DialogText.Inside.text = "Loan paid."; } UpdateDur(); CheckGameOver(Money, Loan, MoneyLast, LoanLast, ItemCost, DailyCost, Income); Income = 0; MoneyLast = Money; } UpdateAd(); } UpdateLamp(); LabelMoney.text = "Money: " + int(Money); LabelVisitor.text = "Visitor: " + int(Visitor); LabelReputasi.text = "Reputation: " + int(Reputasi); LabelTime.text = "Day: " + int((CurrTime / DayTimer) + 1); LabelHour.text = ("Time: " + int(((CurrTime % DayTimer) * 24) / 60)) + " : 00"; LabelEvent.LabelEvent.text = "Event:"; LabelAd.LabelAd.text = "Advertise:"; if (AdRadioLevel > 0) { LabelAd.LabelAd.text = LabelAd.LabelAd.text + "\n- Radio"; } if (AdKoranLevel > 0) { LabelAd.LabelAd.text = LabelAd.LabelAd.text + "\n- Newspaper"; } if (AdMagazineLevel > 0) { LabelAd.LabelAd.text = LabelAd.LabelAd.text + "\n- Magazine"; } if (AdTVLevel > 0) { LabelAd.LabelAd.text = LabelAd.LabelAd.text + "\n- TV"; } if (EventLevel[0] > 0) { LabelEvent.LabelEvent.text = LabelEvent.LabelEvent.text + "\n- Ladies Night"; } if (EventLevel[1] > 0) { LabelEvent.LabelEvent.text = LabelEvent.LabelEvent.text + "\n- Special Event"; } } function PopUp(TEXT, Show) { if (Show == 1) { if (((((DialogBoxUpgrade._visible == false) and (DialogBoxAd._visible == false)) and (DialogBox._visible == false)) and (DialogBoxHire._visible == false)) and (DialogBoxHireLevel._visible == false)) { DialogBaloon._x = _xmouse + 20; if ((DialogBaloon._x + 200) > Stage.width) { DialogBaloon._x = _xmouse - 220; } DialogBaloon._y = _ymouse; if ((DialogBaloon._y - 200) < 0) { DialogBaloon._y = 200; } DialogBaloon._visible = true; DialogBaloon.DialogBaloonText.text = TEXT; } } else { DialogBaloon._visible = false; PopUpDelay = 0; } } function UpdateDur() { if (DurLampu > 0) { if (Math.random() < (DurUpgradeLamp[LevelLampu - 1] / 100)) { DurLampu = DurLampu - 1; } } if ((LevelLampu > 0) and (DurLampu == 0)) { var _local1 = Lamps[LevelLampu - 1]; _local1._visible = false; LevelLampu = 0; DialogBox._visible = true; DialogText._visible = true; BtnOK._visible = true; DialogText.Inside.text = "Light is broken."; } if (DurSpeaker > 0) { if (Math.random() < (DurUpgradeSpeaker[LevelSpeaker - 1] / 100)) { DurSpeaker = DurSpeaker - 1; } } if ((LevelSpeaker > 0) and (DurSpeaker == 0)) { var _local1 = Speakers[LevelSpeaker - 1]; _local1._visible = false; LevelSpeaker = 0; DialogBox._visible = true; DialogText._visible = true; BtnOK._visible = true; DialogText.Inside.text = "Speaker is broken."; } if (DurTV > 0) { if (Math.random() < (DurUpgradeTV[LevelTV - 1] / 100)) { DurTV = DurTV - 1; } } if ((LevelTV > 0) and (DurTV == 0)) { var _local1 = TVs[LevelTV - 1]; _local1._visible = false; LevelTV = 0; DialogBox._visible = true; DialogText._visible = true; BtnOK._visible = true; DialogText.Inside.text = "TV is broken."; } if (DurFloor > 0) { if (Math.random() < (DurUpgradeFloor[LevelFloor - 1] / 100)) { DurFloor = DurFloor - 1; } } if ((LevelFloor > 0) and (DurFloor == 0)) { var _local1 = Floors[LevelFloor - 1]; _local1._visible = false; LevelFloor = 0; DialogBox._visible = true; DialogText._visible = true; BtnOK._visible = true; DialogText.Inside.text = "Dance Floor is broken."; } } function UpdateAd() { if (DurDJ > 0) { if ((Math.random() < 0.7) or (DurDJ > DayTimer)) { DurDJ = DurDJ - 1; } else { DurDJ = 0; } } else if (LevelDJ > 0) { var _local1 = DJs[LevelDJ - 1]; DialogText.Inside.text = NameHireDJ[LevelDJ - 1] + " is leaving."; _local1._visible = false; LevelDJ = 0; StartMusic(0); DialogBox._visible = true; DialogText._visible = true; BtnOK._visible = true; } if (DurDancer > 0) { if ((Math.random() < 0.7) or (DurDancer > DayTimer)) { DurDancer = DurDancer - 1; } else { DurDancer = 0; } } else if (LevelDancer > 0) { var _local1 = Dancers[LevelDancer - 1]; DialogText.Inside.text = NameHireDancer[LevelDancer - 1] + " is leaving."; _local1._visible = false; LevelDancer = 0; DialogBox._visible = true; DialogText._visible = true; BtnOK._visible = true; } if (DurBouncer > 0) { DurBouncer = DurBouncer - 1; } else if (LevelBouncer > 0) { var _local1 = Bouncers[LevelBouncer - 1]; DialogText.Inside.text = NameHireBouncer[LevelBouncer - 1] + " is leaving."; _local1._visible = false; LevelBouncer = 0; DialogBox._visible = true; DialogText._visible = true; BtnOK._visible = true; } if (AdRadioDur > 0) { AdRadioDur = AdRadioDur - 1; } else if (AdRadioLevel > 0) { AdRadioLevel = 0; DialogBox._visible = true; DialogText._visible = true; BtnOK._visible = true; DialogText.Inside.text = "Radio Advertising\nis over."; } if (AdKoranDur > 0) { AdKoranDur = AdKoranDur - 1; } else if (AdKoranLevel > 0) { AdKoranLevel = 0; DialogBox._visible = true; DialogText._visible = true; BtnOK._visible = true; DialogText.Inside.text = "Newspaper Advertising\nis over."; } if (AdMagazineDur > 0) { AdMagazineDur = AdMagazineDur - 1; } else if (AdMagazineLevel > 0) { AdMagazineLevel = 0; DialogBox._visible = true; DialogText._visible = true; BtnOK._visible = true; DialogText.Inside.text = "Magazine Advertising\nis over."; } if (AdTVDur > 0) { AdTVDur = AdTVDur - 1; } else if (AdTVLevel > 0) { AdTVLevel = 0; DialogBox._visible = true; DialogText._visible = true; BtnOK._visible = true; DialogText.Inside.text = "TV Advertising\nis over."; } if (EventDur[0] > 0) { EventDur[0] = EventDur[0] - 1; } else if (EventLevel[0] > 0) { EventLevel[0] = 0; DialogBox._visible = true; DialogText._visible = true; BtnOK._visible = true; DialogText.Inside.text = "Ladies Night Event\nis over."; } if (EventDur[1] > 0) { EventDur[1] = EventDur[1] - 1; } else if (EventLevel[1] > 0) { EventLevel[1] = 0; DialogBox._visible = true; DialogText._visible = true; BtnOK._visible = true; DialogText.Inside.text = "Special Event\nis over."; } } function VisitorMod(VMode) { while (VisitorTmp.length > 0) { VisitorTmp.pop(); } if (VMode == 0) { var _local1 = 0; while (_local1 < MaxVisitor) { var _local2 = Visitors[_local1]; if (_local2._visible == true) { VisitorTmp.push(_local1); } _local1++; } if (VisitorTmp.length > 0) { _local1 = int(VisitorTmp.length * Math.random()); var _local2 = Visitors[VisitorTmp[_local1]]; _local2._visible = false; } } else if (VMode == 1) { var _local1 = 0; while (_local1 < MaxVisitor) { var _local2 = Visitors[_local1]; if (_local2._visible == false) { VisitorTmp.push(_local1); } _local1++; } if (VisitorTmp.length > 0) { _local1 = int(VisitorTmp.length * Math.random()); var _local2 = Visitors[VisitorTmp[_local1]]; _local2._visible = true; } } } function UpdateLamp() { if (LevelLampu > 0) { var _local8 = this.LightAlphaWhite; _local8._visible = true; var _local5 = _local8.angle; var _local4 = Math.cos(_local5); var _local3 = Math.sin(_local5); var _local7 = (_local8.x * _local4) - (_local8.z * _local3); var _local6 = (_local8.z * _local4) + (_local8.x * _local3); _local8.x = _local7; _local8.z = _local6; var _local2 = _local8.fl / (_local8.fl + _local8.z); _local8._xscale = (_local8._yscale = _local2 * 100); _local8._x = _local8.vpX + (_local8.x * _local2); _local8._y = _local8.vpY + (_local8.y * _local2); } else { var _local8 = this.LightAlphaWhite; _local8._visible = false; _local8 = this.LightAlphaBlue; _local8._visible = false; _local8 = this.LightAlphaRed; _local8._visible = false; } if (LevelLampu > 1) { var _local8 = this.LightAlphaBlue; _local8._visible = true; var _local5 = _local8.angle; var _local4 = Math.cos(_local5); var _local3 = Math.sin(_local5); var _local7 = (_local8.x * _local4) - (_local8.z * _local3); var _local6 = (_local8.z * _local4) + (_local8.x * _local3); _local8.x = _local7; _local8.z = _local6; var _local2 = _local8.fl / (_local8.fl + _local8.z); _local8._xscale = (_local8._yscale = _local2 * 100); _local8._x = _local8.vpX + (_local8.x * _local2); _local8._y = _local8.vpY + (_local8.y * _local2); } else { var _local8 = this.LightAlphaBlue; _local8._visible = false; _local8 = this.LightAlphaRed; _local8._visible = false; } if (LevelLampu > 2) { var _local8 = this.LightAlphaRed; _local8._visible = true; var _local5 = _local8.angle; var _local4 = Math.cos(_local5); var _local3 = Math.sin(_local5); var _local7 = (_local8.x * _local4) - (_local8.z * _local3); var _local6 = (_local8.z * _local4) + (_local8.x * _local3); _local8.x = _local7; _local8.z = _local6; var _local2 = _local8.fl / (_local8.fl + _local8.z); _local8._xscale = (_local8._yscale = _local2 * 100); _local8._x = _local8.vpX + (_local8.x * _local2); _local8._y = _local8.vpY + (_local8.y * _local2); } else { var _local8 = this.LightAlphaRed; _local8._visible = false; } } function CheckGameOver(Money1, Loan1, MoneyLast1, LoanLast1, ItemCost1, DailyCost1, Income1) { if (Money1 < 0) { GameMode = 0; DialogBox._visible = true; DialogText._visible = true; DialogText.Inside.text = "Game Over"; Mode = 15; BtnOK._visible = true; } DialogBoxMoney._visible = true; DialogBoxMoney.DialogBoxMoneyText.text = "Money: " + MoneyLast1; DialogBoxMoney.DialogBoxMoneyText.text = DialogBoxMoney.DialogBoxMoneyText.text + ("\nRemaining Loan: " + Loan1); DialogBoxMoney.DialogBoxMoneyText.text = DialogBoxMoney.DialogBoxMoneyText.text + ("\nIncome: " + Income1); DialogBoxMoney.DialogBoxMoneyText.text = DialogBoxMoney.DialogBoxMoneyText.text + ("\n\t\t\t\t\tBuy Cost: " + (((((MoneyLast1 + Income1) - Money1) - LoanLast1) - ItemCost1) - DailyCost1)); DialogBoxMoney.DialogBoxMoneyText.text = DialogBoxMoney.DialogBoxMoneyText.text + ("\n\t\t\t\t\tPaid Loan: " + LoanLast1); DialogBoxMoney.DialogBoxMoneyText.text = DialogBoxMoney.DialogBoxMoneyText.text + ("\n\t\t\t\t\tItem Cost: " + ItemCost1); DialogBoxMoney.DialogBoxMoneyText.text = DialogBoxMoney.DialogBoxMoneyText.text + ("\n\t\t\t\t\tDaily Cost: " + DailyCost1); DialogBoxMoney.DialogBoxMoneyText.text = DialogBoxMoney.DialogBoxMoneyText.text + ("\n\nCurrent Money: " + Money1); } function StartMusic(track) { Music0.stop(); Music1.stop(); Music2.stop(); Music3.stop(); if (track == 0) { Music0.start(0.05, 999); } else if (track == 1) { Music1.start(0.05, 999); } else if (track == 2) { Music2.start(0.05, 999); } else if (track == 3) { Music3.start(0.05, 999); } } Temp._y = -50; var myObj = new Object(); Mouse.addListener(myObj); myObj.onMouseDown = function () { }; myObj.onMouseMove = mouseMoveHandler; DayTimer = 60; FrameSkip = 24; VisitorMaxChange = 50; var EventMax = new Array(1, 1); var EventLevel = new Array(0, 0); var EventDur = new Array(0, 0); var points = new Array(); var VisitorTmp = new Array(); var KetUpgradeLamp = new Array("\nBasic lamp for\ndance club.", "\nBetter lamp with\ninteresting color", "\nExcelent lamp\nwith ultimate light"); var KetUpgradeFloor = new Array("\nSimple Floor for\ndancing.", "\nMedium quality floor\ncan hold many dancer", "\nLarge dance floor\nalmost invurnable"); var KetUpgradeSpeaker = new Array("\nCheap speaker for enough\nproduces sound.", "\nMiddle class speaker\nmake audiences calm", "\nHigh class speaker\nmakes neightbours come"); var KetUpgradeTV = new Array("\nStandard TV\nwith quality color.", "\nGood LCD TV\neasy for eyes", "\nSuperb Plasma TV\nmakes everyone look at it"); var NameHireDJ = new Array("DJ Henry", "DJ Michael", "DJ Ruben"); var NameHireDancer = new Array("Dancer Lisa", "Dancer Jane", "Dancer Lisa and Jane"); var NameHireBouncer = new Array("Bouncer Jones", "Bouncer Frank", "Bouncer Conrad"); var PriceUpgradeLamp = new Array(500, 1000, 1500); var PriceUpgradeFloor = new Array(700, 1500, 2500); var PriceUpgradeSpeaker = new Array(600, 1400, 2200); var PriceUpgradeTV = new Array(1000, 2000, 3000); var PriceHireDJ = new Array(100, 200, 300); var PriceHireDancer = new Array(100, 200, 300); var PriceHireBouncer = new Array(200, 200, 200); var PriceAdRadio = new Array(300, 300, 300); var PriceAdKoran = new Array(400, 400, 400); var PriceAdMagazine = new Array(500, 500, 500); var PriceAdTV = new Array(1000, 1000, 1000); var PriceEvent1 = new Array(0, 0, 0); var PriceEvent2 = new Array(2000, 2000, 2000); var PriceEvent = new Array(PriceEvent1, PriceEvent2); var CostHarian = new Array(200, 500, 500, 500, 500, 700, 700, 700, 700, 700, 700, 700, 700, 700, 700, 700, 700, 700, 700); var DurUpgradeLamp = new Array(70, 50, 20); var DurUpgradeFloor = new Array(70, 50, 20); var DurUpgradeSpeaker = new Array(70, 50, 20); var DurUpgradeTV = new Array(70, 50, 20); var DurHireDJ = new Array(DayTimer * 2, DayTimer * 2, DayTimer * 2); var DurHireDancer = new Array(DayTimer * 2, DayTimer * 2, DayTimer * 2); var DurHireBouncer = new Array(DayTimer, DayTimer, DayTimer); var DurAdRadio = new Array(DayTimer * 2, 50, 20); var DurAdKoran = new Array(DayTimer * 2, 50, 20); var DurAdMagazine = new Array(DayTimer * 2, 50, 20); var DurAdTV = new Array(DayTimer * 2, 50, 20); var DurEvent1 = new Array(DayTimer * 2, 50, 20); var DurEvent2 = new Array(DayTimer, 50, 20); var DurEvent = new Array(DurEvent1, DurEvent2); var RepUpgradeLamp = new Array(0, 3, 5, 7); var RepUpgradeFloor = new Array(0, 3, 5, 7); var RepUpgradeSpeaker = new Array(0, 3, 5, 7); var RepUpgradeTV = new Array(0, 3, 5, 7); var RepHireDJ = new Array(0, 10, 15, 20); var RepHireDancer = new Array(0, 10, 15, 20); var RepHireBouncer = new Array(0, 0, 0, 0); var RepAdRadio = new Array(0, 7, 7, 7); var RepAdKoran = new Array(0, 10, 10, 10); var RepAdMagazine = new Array(0, 15, 15, 15); var RepAdTV = new Array(0, 24, 24, 24); var RepEvent1 = new Array(0, 20, 25, 30); var RepEvent2 = new Array(0, 20, 25, 30); var RepEvent = new Array(RepEvent1, RepEvent2); initonce(); init(); TopMenu.onRollOver = function () { Wipe.start(); }; TopMenu.onRelease = function () { if (TopMenu1._y <= tombolYHilang) { tombolDy = 5; TopMenu1._y = tombolYHilang + 1; TopMenu2._y = tombolYHilang + 1; TopMenu3._y = tombolYHilang + 1; TopMenu4._y = tombolYHilang + 1; TopMenu5._y = tombolYHilang + 1; } else if (TopMenu1._y >= tombolYMuncul) { tombolDy = -5; TopMenu1._y = tombolYMuncul - 1; TopMenu2._y = tombolYMuncul - 1; TopMenu3._y = tombolYMuncul - 1; TopMenu4._y = tombolYMuncul - 1; TopMenu5._y = tombolYMuncul - 1; } else if (tombolDy == 0) { tombolDy = -5; } else if (tombolDy < 0) { tombolDy = 5; } else { tombolDy = -5; } }; TopMenu1.onRollOver = function () { Wipe.start(); }; TopMenu1.onRelease = function () { if (!DialogBox._visible) { DialogBoxUpgrade._visible = true; } }; DialogBoxUpgrade.DialogBoxUpgradeLamp.onRollOver = function () { Wipe.start(); }; DialogBoxUpgrade.DialogBoxUpgradeLamp.onRelease = function () { if (Mode == 0) { DialogBox._visible = true; DialogText._visible = true; if (LevelLampu < MaxLamp) { DialogText.Inside.text = (((("Upgrade Lamp Level " + int(LevelLampu + 1)) + newline) + KetUpgradeLamp[int(LevelLampu)]) + "\nPrice: $") + PriceUpgradeLamp[int(LevelLampu)]; BtnYES._visible = true; BtnNO._visible = true; } else { DialogText.Inside.text = "Could not Upgrade Anymore."; BtnOK._visible = true; } Mode = 1; } }; DialogBoxUpgrade.DialogBoxUpgradeFloor.onRollOver = function () { Wipe.start(); }; DialogBoxUpgrade.DialogBoxUpgradeFloor.onRelease = function () { if (Mode == 0) { DialogBox._visible = true; DialogText._visible = true; if (LevelFloor < MaxFloor) { DialogText.Inside.text = (((("Upgrade Floor Level " + int(LevelFloor + 1)) + newline) + KetUpgradeFloor[int(LevelFloor)]) + "\nPrice: $") + PriceUpgradeFloor[int(LevelFloor)]; BtnYES._visible = true; BtnNO._visible = true; } else { DialogText.Inside.text = "Could not Upgrade Anymore."; BtnOK._visible = true; } Mode = 4; } }; DialogBoxUpgrade.DialogBoxUpgradeSpeaker.onRollOver = function () { Wipe.start(); }; DialogBoxUpgrade.DialogBoxUpgradeSpeaker.onRelease = function () { if (Mode == 0) { DialogBox._visible = true; DialogText._visible = true; if (LevelSpeaker < MaxSpeaker) { DialogText.Inside.text = (((("Upgrade Speaker Level " + int(LevelSpeaker + 1)) + newline) + KetUpgradeSpeaker[int(LevelSpeaker)]) + "\nPrice: $") + PriceUpgradeSpeaker[int(LevelSpeaker)]; BtnYES._visible = true; BtnNO._visible = true; } else { DialogText.Inside.text = "Could not Upgrade Anymore."; BtnOK._visible = true; } Mode = 2; } }; DialogBoxUpgrade.DialogBoxUpgradeTV.onRollOver = function () { Wipe.start(); }; DialogBoxUpgrade.DialogBoxUpgradeTV.onRelease = function () { if (Mode == 0) { DialogBox._visible = true; DialogText._visible = true; if (LevelTV < MaxTV) { DialogText.Inside.text = (((("Upgrade TV Level " + int(LevelTV + 1)) + newline) + KetUpgradeTV[int(LevelTV)]) + "\nPrice: $") + PriceUpgradeTV[int(LevelTV)]; BtnYES._visible = true; BtnNO._visible = true; } else { DialogText.Inside.text = "Could not Upgrade Anymore."; BtnOK._visible = true; } Mode = 3; } }; DialogBoxUpgrade.DialogBoxUpgradeOk.onRollOver = function () { Wipe.start(); }; DialogBoxUpgrade.DialogBoxUpgradeOk.onRelease = function () { DialogBoxUpgrade._visible = false; }; TopMenu2.onRollOver = function () { Wipe.start(); }; TopMenu2.onRelease = function () { if (!DialogBox._visible) { DialogBoxHire._visible = true; } }; DialogBoxHire.DialogBoxHireDJ.onRollOver = function () { Wipe.start(); }; DialogBoxHire.DialogBoxHireDJ.onRelease = function () { if (Mode == 0) { DialogBoxHireLevel._visible = true; HireMode = 1; DialogBoxHireLevel.DialogBoxHireDJ1._visible = true; DialogBoxHireLevel.DialogBoxHireDJ2._visible = true; DialogBoxHireLevel.DialogBoxHireDJ3._visible = true; DialogBoxHireLevel.DialogBoxHireDancer1._visible = false; DialogBoxHireLevel.DialogBoxHireDancer2._visible = false; DialogBoxHireLevel.DialogBoxHireDancer3._visible = false; DialogBoxHireLevel.DialogBoxHireBouncer1._visible = false; DialogBoxHireLevel.DialogBoxHireBouncer2._visible = false; DialogBoxHireLevel.DialogBoxHireBouncer3._visible = false; DialogBoxHireLevel.DialogBoxHireLevel1._visible = true; DialogBoxHireLevel.DialogBoxHireLevel2._visible = true; DialogBoxHireLevel.DialogBoxHireLevel3._visible = true; DialogBoxHireLevel.DialogBoxHireText1.text = "$" + PriceHireDJ[0]; DialogBoxHireLevel.DialogBoxHireText2.text = "$" + PriceHireDJ[1]; DialogBoxHireLevel.DialogBoxHireText3.text = "$" + PriceHireDJ[2]; DialogBoxHireLevel.DialogBoxHireNama1.text = NameHireDJ[0]; DialogBoxHireLevel.DialogBoxHireNama2.text = NameHireDJ[1]; DialogBoxHireLevel.DialogBoxHireNama3.text = NameHireDJ[2]; } }; DialogBoxHire.DialogBoxHireDancer.onRollOver = function () { Wipe.start(); }; DialogBoxHire.DialogBoxHireDancer.onRelease = function () { if (Mode == 0) { DialogBoxHireLevel._visible = true; HireMode = 2; DialogBoxHireLevel.DialogBoxHireDJ1._visible = false; DialogBoxHireLevel.DialogBoxHireDJ2._visible = false; DialogBoxHireLevel.DialogBoxHireDJ3._visible = false; DialogBoxHireLevel.DialogBoxHireDancer1._visible = true; DialogBoxHireLevel.DialogBoxHireDancer2._visible = true; DialogBoxHireLevel.DialogBoxHireDancer3._visible = true; DialogBoxHireLevel.DialogBoxHireBouncer1._visible = false; DialogBoxHireLevel.DialogBoxHireBouncer2._visible = false; DialogBoxHireLevel.DialogBoxHireBouncer3._visible = false; DialogBoxHireLevel.DialogBoxHireLevel1._visible = true; DialogBoxHireLevel.DialogBoxHireLevel2._visible = true; DialogBoxHireLevel.DialogBoxHireLevel3._visible = true; DialogBoxHireLevel.DialogBoxHireText1.text = "$" + PriceHireDancer[0]; DialogBoxHireLevel.DialogBoxHireText2.text = "$" + PriceHireDancer[1]; DialogBoxHireLevel.DialogBoxHireText3.text = "$" + PriceHireDancer[2]; DialogBoxHireLevel.DialogBoxHireNama1.text = NameHireDancer[0]; DialogBoxHireLevel.DialogBoxHireNama2.text = NameHireDancer[1]; DialogBoxHireLevel.DialogBoxHireNama3.text = NameHireDancer[2]; } }; DialogBoxHire.DialogBoxHireBouncer.onRollOver = function () { Wipe.start(); }; DialogBoxHire.DialogBoxHireBouncer.onRelease = function () { if (Mode == 0) { DialogBoxHireLevel._visible = true; HireMode = 3; DialogBoxHireLevel.DialogBoxHireDJ1._visible = false; DialogBoxHireLevel.DialogBoxHireDJ2._visible = false; DialogBoxHireLevel.DialogBoxHireDJ3._visible = false; DialogBoxHireLevel.DialogBoxHireDancer1._visible = false; DialogBoxHireLevel.DialogBoxHireDancer2._visible = false; DialogBoxHireLevel.DialogBoxHireDancer3._visible = false; DialogBoxHireLevel.DialogBoxHireBouncer1._visible = true; DialogBoxHireLevel.DialogBoxHireBouncer2._visible = true; DialogBoxHireLevel.DialogBoxHireBouncer3._visible = true; DialogBoxHireLevel.DialogBoxHireLevel1._visible = true; DialogBoxHireLevel.DialogBoxHireLevel2._visible = true; DialogBoxHireLevel.DialogBoxHireLevel3._visible = true; DialogBoxHireLevel.DialogBoxHireText1.text = "$" + PriceHireBouncer[0]; DialogBoxHireLevel.DialogBoxHireText2.text = "$" + PriceHireBouncer[1]; DialogBoxHireLevel.DialogBoxHireText3.text = "$" + PriceHireBouncer[2]; DialogBoxHireLevel.DialogBoxHireNama1.text = NameHireBouncer[0]; DialogBoxHireLevel.DialogBoxHireNama2.text = NameHireBouncer[1]; DialogBoxHireLevel.DialogBoxHireNama3.text = NameHireBouncer[2]; } }; DialogBoxHire.DialogBoxHireOk.onRollOver = function () { Wipe.start(); }; DialogBoxHire.DialogBoxHireOk.onRelease = function () { DialogBoxHire._visible = false; }; TopMenu3.onRollOver = function () { Wipe.start(); }; TopMenu3.onRelease = function () { if (!DialogBox._visible) { DialogBoxAd._visible = true; } }; DialogBoxAd.DialogBoxAdRadio.onRollOver = function () { Wipe.start(); }; DialogBoxAd.DialogBoxAdRadio.onRelease = function () { if (Mode == 0) { DialogBox._visible = true; DialogText._visible = true; if (AdRadioLevel < AdRadioMax) { DialogText.Inside.text = "Radio Advertising\nPrice: $" + PriceAdRadio[int(AdRadioLevel)]; BtnYES._visible = true; BtnNO._visible = true; } else { DialogText.Inside.text = "You already Advertising\nRadio."; BtnOK._visible = true; } Mode = 8; } }; DialogBoxAd.DialogBoxAdKoran.onRollOver = function () { Wipe.start(); }; DialogBoxAd.DialogBoxAdKoran.onRelease = function () { if (Mode == 0) { DialogBox._visible = true; DialogText._visible = true; if (AdKoranLevel < AdKoranMax) { DialogText.Inside.text = "Newspaper Advertising\nPrice: $" + PriceAdKoran[int(AdKoranLevel)]; BtnYES._visible = true; BtnNO._visible = true; } else { DialogText.Inside.text = "You already Advertising\nNewspaper."; BtnOK._visible = true; } Mode = 9; } }; DialogBoxAd.DialogBoxAdMagazine.onRollOver = function () { Wipe.start(); }; DialogBoxAd.DialogBoxAdMagazine.onRelease = function () { if (Mode == 0) { DialogBox._visible = true; DialogText._visible = true; if (AdMagazineLevel < AdMagazineMax) { DialogText.Inside.text = "Magazine Advertising\nPrice: $" + PriceAdMagazine[int(AdMagazineLevel)]; BtnYES._visible = true; BtnNO._visible = true; } else { DialogText.Inside.text = "You already Advertising\nMagazine."; BtnOK._visible = true; } Mode = 10; } }; DialogBoxAd.DialogBoxAdTV.onRollOver = function () { Wipe.start(); }; DialogBoxAd.DialogBoxAdTV.onRelease = function () { if (Mode == 0) { DialogBox._visible = true; DialogText._visible = true; if (AdTVLevel < AdTVMax) { DialogText.Inside.text = "TV Advertising\nPrice: $" + PriceAdTV[int(AdTVLevel)]; BtnYES._visible = true; BtnNO._visible = true; } else { DialogText.Inside.text = "You already Advertising TV."; BtnOK._visible = true; } Mode = 11; } }; DialogBoxAd.DialogBoxAdOk.onRollOver = function () { Wipe.start(); }; DialogBoxAd.DialogBoxAdOk.onRelease = function () { DialogBoxAd._visible = false; }; TopMenu4.onRollOver = function () { Wipe.start(); }; TopMenu4.onRelease = function () { if (!DialogBox._visible) { DialogBoxEvent._visible = true; } }; DialogBoxEvent.DialogBoxEvent1.onRollOver = function () { Wipe.start(); }; DialogBoxEvent.DialogBoxEvent1.onRelease = function () { if ((Reputasi > 30) and (Visitor > 250)) { if (Mode == 0) { DialogBox._visible = true; DialogText._visible = true; if (EventLevel[0] < EventMax[0]) { DialogText.Inside.text = "Ladies Night\n50% Income\n\nPrice: $" + PriceEvent[0][int(EventLevel[0])]; BtnYES._visible = true; BtnNO._visible = true; } else { DialogText.Inside.text = "You already On Event."; BtnOK._visible = true; } Mode = 12; } } else { DialogBox._visible = true; DialogText._visible = true; DialogText.Inside.text = "Ladies Night not available yet."; BtnOK._visible = true; } }; DialogBoxEvent.DialogBoxEvent2.onRollOver = function () { Wipe.start(); }; DialogBoxEvent.DialogBoxEvent2.onRelease = function () { if (Mode == 0) { DialogBox._visible = true; DialogText._visible = true; if (EventLevel[1] < EventMax[1]) { DialogText.Inside.text = "Special Event\nPrice: $" + PriceEvent[1][int(EventLevel[1])]; BtnYES._visible = true; BtnNO._visible = true; } else { DialogText.Inside.text = "You already On Event."; BtnOK._visible = true; } Mode = 13; } }; DialogBoxEvent.DialogBoxEventOk.onRollOver = function () { Wipe.start(); }; DialogBoxEvent.DialogBoxEventOk.onRelease = function () { DialogBoxEvent._visible = false; }; TopMenu5.onRollOver = function () { Wipe.start(); }; TopMenu5.onRelease = function () { if (!DialogBox._visible) { DialogBox._visible = true; DialogText._visible = true; DialogText.Inside.text = "Apply Loan?"; BtnYES._visible = true; BtnNO._visible = true; Mode = 14; } }; BtnYES.onRollOver = function () { Wipe.start(); }; BtnYES.onRelease = function () { if (Mode == 1) { if (LevelLampu < MaxLamp) { if (Money < PriceUpgradeLamp[LevelLampu]) { BtnYES._visible = false; BtnNO._visible = false; DialogText.Inside.text = "Not Enough Money."; BtnOK._visible = true; Mode = -1; } else { var _local1 = 0; while (_local1 < MaxLamp) { var _local2 = Lamps[_local1]; _local2._visible = false; _local1++; } Money = Money - PriceUpgradeLamp[LevelLampu]; var _local2 = Lamps[LevelLampu]; _local2._visible = true; DurLampu = 15; LevelLampu = LevelLampu + 1; } } } else if (Mode == 2) { if (LevelSpeaker < MaxSpeaker) { if (Money < PriceUpgradeSpeaker[LevelSpeaker]) { BtnYES._visible = false; BtnNO._visible = false; DialogText.Inside.text = "Not Enough Money."; BtnOK._visible = true; Mode = -1; } else { var _local1 = 0; while (_local1 < MaxSpeaker) { var _local2 = Speakers[_local1]; _local2._visible = false; _local1++; } Money = Money - PriceUpgradeSpeaker[LevelSpeaker]; var _local2 = Speakers[LevelSpeaker]; _local2._visible = true; DurSpeaker = 15; LevelSpeaker = LevelSpeaker + 1; } } } else if (Mode == 3) { if (LevelTV < MaxTV) { if (Money < PriceUpgradeTV[LevelTV]) { BtnYES._visible = false; BtnNO._visible = false; DialogText.Inside.text = "Not Enough Money."; BtnOK._visible = true; Mode = -1; } else { var _local1 = 0; while (_local1 < MaxTV) { var _local2 = TVs[_local1]; _local2._visible = false; _local1++; } Money = Money - PriceUpgradeTV[LevelTV]; var _local2 = TVs[LevelTV]; _local2._visible = true; DurTV = 15; LevelTV = LevelTV + 1; } } } else if (Mode == 4) { if (LevelFloor < MaxFloor) { if (Money < PriceUpgradeFloor[LevelFloor]) { BtnYES._visible = false; BtnNO._visible = false; DialogText.Inside.text = "Not Enough Money."; BtnOK._visible = true; Mode = -1; } else { var _local1 = 0; while (_local1 < MaxFloor) { var _local2 = Floors[_local1]; _local2._visible = false; _local1++; } Money = Money - PriceUpgradeFloor[LevelFloor]; var _local2 = Floors[LevelFloor]; _local2._visible = true; DurFloor = 15; LevelFloor = LevelFloor + 1; } } } else if (Mode == 5) { if (LevelDJ < MaxDJ) { if (Money < PriceHireDJ[LevelDJ]) { BtnYES._visible = false; BtnNO._visible = false; DialogText.Inside.text = "Not Enough Money."; BtnOK._visible = true; Mode = -1; } else { var _local1 = 0; while (_local1 < MaxDJ) { var _local2 = DJs[_local1]; _local2._visible = false; _local1++; } Money = Money - PriceHireDJ[LevelDJ]; var _local2 = DJs[LevelDJ]; _local2._visible = true; DurDJ = 15; LevelDJ = LevelDJ + 1; } } } else if (Mode == 6) { if (LevelDancer < MaxDancer) { if (Money < PriceHireDancer[LevelDancer]) { BtnYES._visible = false; BtnNO._visible = false; DialogText.Inside.text = "Not Enough Money."; BtnOK._visible = true; Mode = -1; } else { var _local1 = 0; while (_local1 < MaxDancer) { var _local2 = Dancers[_local1]; _local2._visible = false; _local1++; } Money = Money - PriceHireDancer[LevelDancer]; var _local2 = Dancers[LevelDancer]; _local2._visible = true; DurDancer = 15; LevelDancer = LevelDancer + 1; } } } else if (Mode == 7) { if (LevelBouncer < MaxBouncer) { if (Money < PriceHireBouncer[LevelBouncer]) { BtnYES._visible = false; BtnNO._visible = false; DialogText.Inside.text = "Not Enough Money."; BtnOK._visible = true; Mode = -1; } else { var _local1 = 0; while (_local1 < MaxBouncer) { var _local2 = Bouncers[_local1]; _local2._visible = false; _local1++; } Money = Money - PriceHireBouncer[LevelBouncer]; var _local2 = Bouncers[LevelBouncer]; _local2._visible = true; DurBouncer = 15; LevelBouncer = LevelBouncer + 1; } } } else if (Mode == 8) { if (AdRadioLevel < AdRadioMax) { if (Money < PriceAdRadio[AdRadioLevel]) { BtnYES._visible = false; BtnNO._visible = false; DialogText.Inside.text = "Not Enough Money."; BtnOK._visible = true; Mode = -1; } else { AdRadioDur = DurAdRadio[AdRadioLevel]; Money = Money - PriceAdRadio[AdRadioLevel]; AdRadioLevel = AdRadioLevel + 1; } } } else if (Mode == 9) { if (AdKoranLevel < AdKoranMax) { if (Money < PriceAdKoran[AdKoranLevel]) { BtnYES._visible = false; BtnNO._visible = false; DialogText.Inside.text = "Not Enough Money."; BtnOK._visible = true; Mode = -1; } else { AdKoranDur = DurAdKoran[AdKoranLevel]; Money = Money - PriceAdKoran[AdKoranLevel]; AdKoranLevel = AdKoranLevel + 1; } } } else if (Mode == 10) { if (AdMagazineLevel < AdMagazineMax) { if (Money < PriceAdMagazine[AdMagazineLevel]) { BtnYES._visible = false; BtnNO._visible = false; DialogText.Inside.text = "Not Enough Money."; BtnOK._visible = true; Mode = -1; } else { AdMagazineDur = DurAdMagazine[AdMagazineLevel]; Money = Money - PriceAdMagazine[AdMagazineLevel]; AdMagazineLevel = AdMagazineLevel + 1; } } } else if (Mode == 11) { if (AdTVLevel < AdTVMax) { if (Money < PriceAdTV[AdTVLevel]) { BtnYES._visible = false; BtnNO._visible = false; DialogText.Inside.text = "Not Enough Money."; BtnOK._visible = true; Mode = -1; } else { AdTVDur = DurAdTV[AdTVLevel]; Money = Money - PriceAdTV[AdTVLevel]; AdTVLevel = AdTVLevel + 1; } } } else if (Mode == 12) { if (EventLevel[0] < EventMax[0]) { if (Money < PriceEvent[0][EventLevel[0]]) { BtnYES._visible = false; BtnNO._visible = false; DialogText.Inside.text = "Not Enough Money."; BtnOK._visible = true; Mode = -1; } else { EventDur[0] = DurEvent[0][EventLevel[0]]; Money = Money - PriceEvent[0][EventLevel[0]]; EventLevel[0] = EventLevel[0] + 1; RepEvent[0][EventLevel[0]] = 20 + int(5 * Math.random()); } } } else if (Mode == 13) { if (EventLevel[1] < EventMax[1]) { if (Money < PriceEvent[1][EventLevel[1]]) { BtnYES._visible = false; BtnNO._visible = false; DialogText.Inside.text = "Not Enough Money."; BtnOK._visible = true; Mode = -1; } else { EventDur[1] = DurEvent[1][EventLevel[1]]; Money = Money - PriceEvent[1][EventLevel[1]]; EventLevel[1] = EventLevel[1] + 1; RepEvent[1][EventLevel[1]] = 20 + (5 * Math.random()); } } } else if (Mode == 14) { if (Loan > 0) { BtnYES._visible = false; BtnNO._visible = false; DialogText.Inside.text = "Already apply loan."; BtnOK._visible = true; Mode = -1; } else { Loan = 1200; Money = Money + 1000; BtnYES._visible = false; BtnNO._visible = false; DialogText.Inside.text = "Loan applied."; BtnOK._visible = true; Mode = -1; } } if (Mode != -1) { DialogBox._visible = false; BtnYES._visible = false; BtnNO._visible = false; DialogText._visible = false; Mode = 0; } }; BtnNO.onRollOver = function () { Wipe.start(); }; BtnNO.onRelease = function () { DialogBox._visible = false; BtnYES._visible = false; BtnNO._visible = false; BtnOK._visible = false; DialogText._visible = false; Mode = 0; }; BtnOK.onRollOver = function () { Wipe.start(); }; BtnOK.onRelease = function () { if (Mode == 15) { init(); var _local1 = 0; while (_local1 < MaxLamp) { var _local2 = Lamps[_local1]; _local2._visible = false; _local1++; } _local1 = 0; while (_local1 < MaxFloor) { var _local2 = Floors[_local1]; _local2._visible = false; _local1++; } _local1 = 0; while (_local1 < MaxSpeaker) { var _local2 = Speakers[_local1]; _local2._visible = false; _local1++; } _local1 = 0; while (_local1 < MaxTV) { var _local2 = TVs[_local1]; _local2._visible = false; _local1++; } _local1 = 0; while (_local1 < MaxDJ) { var _local2 = DJs[_local1]; _local2._visible = false; _local1++; } _local1 = 0; while (_local1 < MaxDancer) { var _local2 = Dancers[_local1]; _local2._visible = false; _local1++; } _local1 = 0; while (_local1 < MaxBouncer) { var _local2 = Bouncers[_local1]; _local2._visible = false; _local1++; } _local1 = 0; while (_local1 < MaxVisitor) { var _local2 = Visitors[_local1]; _local2._visible = false; _local1++; } MainMenu._visible = true; } DialogBox._visible = false; BtnYES._visible = false; BtnNO._visible = false; BtnOK._visible = false; DialogText._visible = false; Mode = 0; }; DialogBoxHireLevel.DialogBoxHireLevel1.onRollOver = function () { Wipe.start(); }; DialogBoxHireLevel.DialogBoxHireLevel1.onRelease = function () { HireLevel = 1; if (HireMode == 1) { DialogBox._visible = true; DialogText._visible = true; BtnOK._visible = true; if (Money < PriceHireDJ[HireLevel - 1]) { DialogText.Inside.text = "Not Enough Money.\nRequired $" + PriceHireDJ[HireLevel - 1]; } else if (LevelDJ == HireLevel) { DialogText.Inside.text = "You already have that DJ"; } else { var _local1 = 0; while (_local1 < MaxDJ) { var _local2 = DJs[_local1]; _local2._visible = false; _local1++; } DialogText.Inside.text = NameHireDJ[HireLevel - 1] + " is Hired"; Money = Money - PriceHireDJ[HireLevel - 1]; var _local2 = DJs[HireLevel - 1]; _local2._visible = true; DurDJ = DurHireDJ[HireLevel - 1]; LevelDJ = HireLevel; StartMusic(LevelDJ); } } else if (HireMode == 2) { DialogBox._visible = true; DialogText._visible = true; BtnOK._visible = true; if (Money < PriceHireDancer[HireLevel - 1]) { DialogText.Inside.text = "Not Enough Money.\nRequired $" + PriceHireDancer[HireLevel - 1]; } else if (LevelDancer == HireLevel) { DialogText.Inside.text = "You already have that Dancer"; } else { var _local1 = 0; while (_local1 < MaxDJ) { var _local2 = Dancers[_local1]; _local2._visible = false; _local1++; } DialogText.Inside.text = NameHireDancer[HireLevel - 1] + " is Hired"; Money = Money - PriceHireDancer[HireLevel - 1]; var _local2 = Dancers[HireLevel - 1]; _local2._visible = true; DurDancer = DurHireDancer[HireLevel - 1]; LevelDancer = HireLevel; } } else if (HireMode == 3) { DialogBox._visible = true; DialogText._visible = true; BtnOK._visible = true; if (Money < PriceHireBouncer[HireLevel - 1]) { DialogText.Inside.text = "Not Enough Money.\nRequired $" + PriceHireBouncer[HireLevel - 1]; } else if (LevelBouncer == HireLevel) { DialogText.Inside.text = "You already have that Bouncer"; } else { var _local1 = 0; while (_local1 < MaxDJ) { var _local2 = Bouncers[_local1]; _local2._visible = false; _local1++; } DialogText.Inside.text = NameHireBouncer[HireLevel - 1] + " is Hired"; Money = Money - PriceHireBouncer[HireLevel - 1]; var _local2 = Bouncers[HireLevel - 1]; _local2._visible = true; DurBouncer = DurHireBouncer[HireLevel - 1]; LevelBouncer = HireLevel; } } }; DialogBoxHireLevel.DialogBoxHireLevel2.onRollOver = function () { Wipe.start(); }; DialogBoxHireLevel.DialogBoxHireLevel2.onRelease = function () { HireLevel = 2; if ((HireMode == 1) and (LevelSpeaker > 1)) { DialogBox._visible = true; DialogText._visible = true; BtnOK._visible = true; if (Money < PriceHireDJ[HireLevel - 1]) { DialogText.Inside.text = "Not Enough Money.\nRequired $" + PriceHireDJ[HireLevel - 1]; } else if (LevelDJ == HireLevel) { DialogText.Inside.text = "You already have that DJ"; } else { var _local1 = 0; while (_local1 < MaxDJ) { var _local2 = DJs[_local1]; _local2._visible = false; _local1++; } DialogText.Inside.text = NameHireDJ[HireLevel - 1] + " is Hired"; Money = Money - PriceHireDJ[HireLevel - 1]; var _local2 = DJs[HireLevel - 1]; _local2._visible = true; DurDJ = DurHireDJ[HireLevel - 1]; LevelDJ = HireLevel; StartMusic(LevelDJ); } } else if (HireMode == 1) { DialogBox._visible = true; DialogText._visible = true; BtnOK._visible = true; DialogText.Inside.text = "Required Speaker Level 2"; } else if ((HireMode == 2) and (LevelFloor > 1)) { DialogBox._visible = true; DialogText._visible = true; BtnOK._visible = true; if (Money < PriceHireDancer[HireLevel - 1]) { DialogText.Inside.text = "Not Enough Money.\nRequired $" + PriceHireDancer[HireLevel - 1]; } else if (LevelDancer == HireLevel) { DialogText.Inside.text = "You already have that Dancer"; } else { var _local1 = 0; while (_local1 < MaxDJ) { var _local2 = Dancers[_local1]; _local2._visible = false; _local1++; } DialogText.Inside.text = NameHireDancer[HireLevel - 1] + " is Hired"; Money = Money - PriceHireDancer[HireLevel - 1]; var _local2 = Dancers[HireLevel - 1]; _local2._visible = true; DurDancer = DurHireDancer[HireLevel - 1]; LevelDancer = HireLevel; } } else if (HireMode == 2) { DialogBox._visible = true; DialogText._visible = true; BtnOK._visible = true; DialogText.Inside.text = "Required Floor Level 2"; } else if (HireMode == 3) { DialogBox._visible = true; DialogText._visible = true; BtnOK._visible = true; if (Money < PriceHireBouncer[HireLevel - 1]) { DialogText.Inside.text = "Not Enough Money.\nRequired $" + PriceHireBouncer[HireLevel - 1]; } else if (LevelBouncer == HireLevel) { DialogText.Inside.text = "You already have that Bouncer"; } else { var _local1 = 0; while (_local1 < MaxDJ) { var _local2 = Bouncers[_local1]; _local2._visible = false; _local1++; } DialogText.Inside.text = NameHireBouncer[HireLevel - 1] + " is Hired"; Money = Money - PriceHireBouncer[HireLevel - 1]; var _local2 = Bouncers[HireLevel - 1]; _local2._visible = true; DurBouncer = DurHireBouncer[HireLevel - 1]; LevelBouncer = HireLevel; } } }; DialogBoxHireLevel.DialogBoxHireLevel3.onRollOver = function () { Wipe.start(); }; DialogBoxHireLevel.DialogBoxHireLevel3.onRelease = function () { HireLevel = 3; if ((HireMode == 1) and (LevelSpeaker > 2)) { DialogBox._visible = true; DialogText._visible = true; BtnOK._visible = true; if (Money < PriceHireDJ[HireLevel - 1]) { DialogText.Inside.text = "Not Enough Money.\nRequired $" + PriceHireDJ[HireLevel - 1]; } else if (LevelDJ == HireLevel) { DialogText.Inside.text = "You already have that DJ"; } else { var _local1 = 0; while (_local1 < MaxDJ) { var _local2 = DJs[_local1]; _local2._visible = false; _local1++; } DialogText.Inside.text = NameHireDJ[HireLevel - 1] + " is Hired"; Money = Money - PriceHireDJ[HireLevel - 1]; var _local2 = DJs[HireLevel - 1]; _local2._visible = true; DurDJ = DurHireDJ[HireLevel - 1]; LevelDJ = HireLevel; StartMusic(LevelDJ); } } else if (HireMode == 1) { DialogBox._visible = true; DialogText._visible = true; BtnOK._visible = true; DialogText.Inside.text = "Required Speaker Level 3"; } else if ((HireMode == 2) and (LevelFloor > 2)) { DialogBox._visible = true; DialogText._visible = true; BtnOK._visible = true; if (Money < PriceHireDancer[HireLevel - 1]) { DialogText.Inside.text = "Not Enough Money.\nRequired $" + PriceHireDancer[HireLevel - 1]; } else if (LevelDancer == HireLevel) { DialogText.Inside.text = "You already have that Dancer"; } else { var _local1 = 0; while (_local1 < MaxDJ) { var _local2 = Dancers[_local1]; _local2._visible = false; _local1++; } DialogText.Inside.text = NameHireDancer[HireLevel - 1] + " is Hired"; Money = Money - PriceHireDancer[HireLevel - 1]; var _local2 = Dancers[HireLevel - 1]; _local2._visible = true; DurDancer = DurHireDancer[HireLevel - 1]; LevelDancer = HireLevel; } } else if (HireMode == 2) { DialogBox._visible = true; DialogText._visible = true; BtnOK._visible = true; DialogText.Inside.text = "Required Floor Level 3"; } else if (HireMode == 3) { DialogBox._visible = true; DialogText._visible = true; BtnOK._visible = true; if (Money < PriceHireBouncer[HireLevel - 1]) { DialogText.Inside.text = "Not Enough Money.\nRequired $" + PriceHireBouncer[HireLevel - 1]; } else if (LevelBouncer == HireLevel) { DialogText.Inside.text = "You already have that Bouncer"; } else { var _local1 = 0; while (_local1 < MaxDJ) { var _local2 = Bouncers[_local1]; _local2._visible = false; _local1++; } DialogText.Inside.text = NameHireBouncer[HireLevel - 1] + " is Hired"; Money = Money - PriceHireBouncer[HireLevel - 1]; var _local2 = Bouncers[HireLevel - 1]; _local2._visible = true; DurBouncer = DurHireBouncer[HireLevel - 1]; LevelBouncer = HireLevel; } } }; DialogBoxHireLevel.DialogBoxHireLevelOk.onRollOver = function () { Wipe.start(); }; DialogBoxHireLevel.DialogBoxHireLevelOk.onRelease = function () { DialogBoxHireLevel._visible = false; HireMode = 0; }; MainMenu.MainMenuMore.onRollOver = function () { Wipe.start(); }; MainMenu.MainMenuMore.onRelease = function () { getURL ("http://www.dailyfreegames.com", "_blank"); }; MainMenu.MainMenuAddGame.onRollOver = function () { Wipe.start(); }; MainMenu.MainMenuAddGame.onRelease = function () { getURL ("http://www.dailyfreegames.com/free-games.html", "_blank"); }; MainMenu.MainMenuHelp.onRollOver = function () { Wipe.start(); }; MainMenu.MainMenuHelp.onRelease = function () { MainMenuInstruction._visible = true; }; MainMenuInstruction.MainMenuInstructionOK.onRollOver = function () { Wipe.start(); }; MainMenuInstruction.MainMenuInstructionOK.onRelease = function () { MainMenuInstruction._visible = false; }; MainMenu.MainMenuStart.onRollOver = function () { Wipe.start(); }; MainMenu.MainMenuStart.onRelease = function () { if (MainMenuInstruction._visible == false) { MainMenu._visible = false; GameMode = 1; StartMusic(0); } }; DJ0.onRollOver = function () { PopUpText = ("DJ Level 1\nIncrease " + RepHireDJ[1]) + " Reputation\n\nYo I am The DJ.\nYou should know."; PopUpDelay = 120; }; DJ0.onRollOut = function () { PopUp("", 0); }; DJ1.onRollOver = function () { PopUpText = ("DJ Level 2\nIncrease " + RepHireDJ[2]) + " Reputation\n\nDJ is my world.\nMusic is my dream."; PopUpDelay = 120; }; DJ1.onRollOut = function () { PopUp("", 0); }; DJ2.onRollOver = function () { PopUpText = ("DJ Level 3\nIncrease " + RepHireDJ[3]) + " Reputation\n\nI am the Best.\nEveryone know me."; PopUpDelay = 120; }; DJ2.onRollOut = function () { PopUp("", 0); }; Dancer0.onRollOver = function () { PopUpText = ("Dancer Level 1\nIncrease " + RepHireDancer[1]) + " Reputation\n\nHi there.\nI am free tonight."; PopUpDelay = 120; }; Dancer0.onRollOut = function () { PopUp("", 0); }; Dancer1.onRollOver = function () { PopUpText = ("Dancer Level 2\nIncrease " + RepHireDancer[1]) + " Reputation\n\nCome here baby.\nDance with me."; PopUpDelay = 120; }; Dancer1.onRollOut = function () { PopUp("", 0); }; Dancer2.onRollOver = function () { PopUpText = ("Dancer Level 3\nIncrease " + RepHireDancer[2]) + " Reputation\n\nWe are a couple.\nSo get lost."; PopUpDelay = 120; }; Dancer2.onRollOut = function () { PopUp("", 0); }; BanditImage.onRollOver = function () { PopUpText = "Punk\nDecrease Reputation by half\n\nWow lots of chicks\nI like in here."; PopUpDelay = 120; }; BanditImage.onRollOut = function () { PopUp("", 0); }; Bouncer0.onRollOver = function () { PopUpText = "Bouncer Level 1\nMake the \nPunker gone\n\nHei you.\nAny ID?"; PopUpDelay = 120; }; Bouncer0.onRollOut = function () { PopUp("", 0); }; Bouncer1.onRollOver = function () { PopUpText = "Bouncer Level 2\nMake the \nPunker gone\n\nHold...\nHow old are you?"; PopUpDelay = 120; }; Bouncer1.onRollOut = function () { PopUp("", 0); }; Bouncer2.onRollOver = function () { PopUpText = "Bouncer Level 3\nMake the \nPunker gone\n\nHmmm....\nWhat do you \nlooking at?"; PopUpDelay = 120; }; Bouncer2.onRollOut = function () { PopUp("", 0); }; DialogBoxMoney.DialogBoxMoneyOK.onRelease = function () { DialogBoxMoney._visible = false; }; MusicUnMute.onRelease = function () { MusicUnMute._visible = false; MusicMute._visible = true; isMute = false; }; MusicMute.onRelease = function () { MusicUnMute._visible = true; MusicMute._visible = false; isMute = true; };Symbol 24 MovieClip Frame 35stop();Symbol 34 Buttonon (release) { getURL ("http://dailyfreegames.com", "_blank"); }Symbol 35 Buttonon (release) { getURL ("http://www.dailyfreegames.com/games/action-games/escaping-paris.html", "_blank"); }Symbol 36 Buttonon (release) { getURL ("http://www.dailyfreegames.com/games/puzzle-games/deal-or-no-deal-game.html", "_blank"); }Symbol 37 Buttonon (release) { getURL ("http://www.dailyfreegames.com/games/arcade-games/superman-game.html", "_blank"); }Symbol 38 Buttonon (release) { getURL ("http://www.dailyfreegames.com/games/action-games/kane-the-ninja.html", "_blank"); }Symbol 39 Buttonon (release) { getURL ("http://www.dailyfreegames.com/games/sports-games/dx-hockey.html", "_blank"); }Symbol 40 MovieClip Frame 1stop();Symbol 367 MovieClip [__Packages.MochiAd] Frame 0class MochiAd { function MochiAd () { } static function getVersion() { return("1.5"); } static function showPreloaderAd(options) { var _local27 = {clip:_root, ad_timeout:3000, fadeout_time:250, regpt:"o", method:"showPreloaderAd", color:16747008, background:16777161, outline:13994812, ad_started:function () { this.clip.stop(); }, ad_finished:function () { this.clip.play(); }}; options = _parseOptions(options, _local27); var clip = options.clip; var _local23 = 11000; var _local26 = options.ad_timeout; delete options.ad_timeout; var fadeout_time = options.fadeout_time; delete options.fadeout_time; if (!load(options)) { options.ad_finished(); return(undefined); } options.ad_started(); var mc = clip._mochiad; mc.onUnload = function () { options.ad_finished(); }; var _local14 = _getRes(options); var _local4 = _local14[0]; var _local13 = _local14[1]; mc._x = _local4 * 0.5; mc._y = _local13 * 0.5; var chk = mc.createEmptyMovieClip("_mochiad_wait", 3); chk._x = _local4 * -0.5; chk._y = _local13 * -0.5; var _local7 = chk.createEmptyMovieClip("_mochiad_bar", 4); _local7._x = 10; _local7._y = _local13 - 20; var _local22 = options.color; delete options.color; var _local19 = options.background; delete options.background; var _local24 = options.outline; delete options.outline; var _local5 = _local7.createEmptyMovieClip("_outline", 1); _local5.beginFill(_local19); _local5.moveTo(0, 0); _local5.lineTo(_local4 - 20, 0); _local5.lineTo(_local4 - 20, 10); _local5.lineTo(0, 10); _local5.lineTo(0, 0); _local5.endFill(); var _local3 = _local7.createEmptyMovieClip("_inside", 2); _local3.beginFill(_local22); _local3.moveTo(0, 0); _local3.lineTo(_local4 - 20, 0); _local3.lineTo(_local4 - 20, 10); _local3.lineTo(0, 10); _local3.lineTo(0, 0); _local3.endFill(); _local3._xscale = 0; var _local6 = _local7.createEmptyMovieClip("_outline", 3); _local6.lineStyle(0, _local24, 100); _local6.moveTo(0, 0); _local6.lineTo(_local4 - 20, 0); _local6.lineTo(_local4 - 20, 10); _local6.lineTo(0, 10); _local6.lineTo(0, 0); chk.ad_msec = _local23; chk.ad_timeout = _local26; chk.started = getTimer(); chk.showing = false; chk.last_pcnt = 0; chk.fadeout_time = fadeout_time; chk.fadeFunction = function () { var _local2 = 100 * (1 - ((getTimer() - this.fadeout_start) / this.fadeout_time)); if (_local2 > 0) { this._parent._alpha = _local2; } else { var _local3 = this._parent._parent; MochiAd.unload(_local3); delete this.onEnterFrame; } }; mc.lc.adLoaded = function (width, height) { }; mc.lc.adjustProgress = function (msec) { var _local2 = this.mc._mochiad_wait; _local2.server_control = true; _local2.started = getTimer(); _local2.ad_msec = msec; }; chk.onEnterFrame = function () { var _local6 = this._parent._parent; var _local12 = this._parent._mochiad_ctr; var _local5 = getTimer() - this.started; var _local3 = false; var _local4 = _local6.getBytesTotal(); var _local8 = _local6.getBytesLoaded(); var _local10 = (100 * _local8) / _local4; var _local11 = (100 * _local5) / chk.ad_msec; var _local9 = this._mochiad_bar._inside; var _local2 = Math.min(100, Math.min(_local10 || 0, _local11)); _local2 = Math.max(this.last_pcnt, _local2); this.last_pcnt = _local2; _local9._xscale = _local2; if (!chk.showing) { var _local7 = _local12.getBytesTotal(); if ((_local7 > 0) || (typeof(_local7) == "undefined")) { chk.showing = true; chk.started = getTimer(); } else if (_local5 > chk.ad_timeout) { _local3 = true; } } if (_local5 > chk.ad_msec) { _local3 = true; } if (((_local4 > 0) && (_local8 >= _local4)) && (_local3)) { if (this.server_control) { delete this.onEnterFrame; } else { this.fadeout_start = getTimer(); this.onEnterFrame = chk.fadeFunction; } } }; } static function showTimedAd(options) { var _local13 = {clip:_root, ad_timeout:2000, fadeout_time:250, regpt:"o", method:"showTimedAd", ad_started:function () { this.clip.stop(); }, ad_finished:function () { this.clip.play(); }}; options = _parseOptions(options, _local13); var clip = options.clip; var _local10 = 11000; var _local12 = options.ad_timeout; delete options.ad_timeout; var fadeout_time = options.fadeout_time; delete options.fadeout_time; if (!load(options)) { options.ad_finished(); return(undefined); } options.ad_started(); var mc = clip._mochiad; mc.onUnload = function () { options.ad_finished(); }; var _local5 = _getRes(options); var _local14 = _local5[0]; var _local11 = _local5[1]; mc._x = _local14 * 0.5; mc._y = _local11 * 0.5; var chk = mc.createEmptyMovieClip("_mochiad_wait", 3); chk.ad_msec = _local10; chk.ad_timeout = _local12; chk.started = getTimer(); chk.showing = false; chk.fadeout_time = fadeout_time; chk.fadeFunction = function () { var _local2 = 100 * (1 - ((getTimer() - this.fadeout_start) / this.fadeout_time)); if (_local2 > 0) { this._parent._alpha = _local2; } else { var _local3 = this._parent._parent; MochiAd.unload(_local3); delete this.onEnterFrame; } }; mc.lc.adjustProgress = function (msec) { var _local2 = this.mc._mochiad_wait; _local2.server_control = true; _local2.started = getTimer(); _local2.ad_msec = msec - 250; }; chk.onEnterFrame = function () { var _local5 = this._parent._mochiad_ctr; var _local4 = getTimer() - this.started; var _local2 = false; if (!chk.showing) { var _local3 = _local5.getBytesTotal(); if ((_local3 > 0) || (typeof(_local3) == "undefined")) { chk.showing = true; chk.started = getTimer(); } else if (_local4 > chk.ad_timeout) { _local2 = true; } } if (_local4 > chk.ad_msec) { _local2 = true; } if (_local2) { if (this.server_control) { delete this.onEnterFrame; } else { this.fadeout_start = getTimer(); this.onEnterFrame = this.fadeFunction; } } }; } static function _allowDomains(server) { var _local1 = server.split("/")[2].split(":")[0]; if (System.security) { if (System.security.allowDomain) { System.security.allowDomain("*"); System.security.allowDomain(_local1); } if (System.security.allowInsecureDomain) { System.security.allowInsecureDomain("*"); System.security.allowInsecureDomain(_local1); } } return(_local1); } static function _loadCommunicator(options) { var _local25 = {clip:_root, com_server:"http://x.mochiads.com/com/1/", method:"loadCommunicator", depth:10337, id:"_UNKNOWN_"}; options = _parseOptions(options, _local25); options.swfv = options.clip.getSWFVersion() || 6; options.mav = getVersion(); var _local18 = options.clip; var _local20 = "_mochiad_com_" + options.id; if (!_isNetworkAvailable()) { return(null); } if (_local18[_local20]) { return(_local18[_local20].lc); } var _local21 = options.com_server + options.id; _allowDomains(_local21); delete options.id; delete options.com_server; var _local24 = options.depth; delete options.depth; var _local17 = _local18.createEmptyMovieClip(_local20, _local24); var _local11 = _local17.createEmptyMovieClip("_mochiad_com", 1); for (var _local15 in options) { _local11[_local15] = options[_local15]; } var _local6 = new LocalConnection(); var _local16 = ["", Math.floor(new Date().getTime()), random(999999)].join("_"); _local6.mc = _local17; _local6.name = _local16; _local6.allowDomain = function (d) { return(true); }; _local6.allowInsecureDomain = _local6.allowDomain; _local6.connect(_local16); _local17.lc = _local6; _local11.lc = _local16; _local6._id = 0; _local6._queue = []; _local6.rpcResult = function (cb) { cb = parseInt(cb); var _local4 = this._callbacks[cb]; if (!_local4) { return(undefined); } delete this._callbacks[cb]; var _local5 = []; var _local3 = 2; while (_local3 < _local4.length) { _local5.push(_local4[_local3]); _local3++; } _local3 = 1; while (_local3 < arguments.length) { _local5.push(arguments[_local3]); _local3++; } var _local6 = _local4[1]; var _local7 = _local4[0]; if (_local7 && (typeof(_local6) == "string")) { _local6 = _local7[_local6]; } if (_local6) { _local6.apply(_local7, _local5); } }; _local6._didConnect = function (endpoint) { this._endpoint = endpoint; var _local4 = this._queue; delete this._queue; var _local5 = this.doSend; var _local2 = 0; while (_local2 < _local4.length) { var _local3 = _local4[_local2]; _local5.apply(this, _local3); _local2++; } }; _local6.doSend = function (args, cbobj, cbfn) { if (this._endpoint == null) { var _local4 = []; var _local3 = 0; while (_local3 < arguments.length) { _local4.push(arguments[_local3]); _local3++; } this._queue.push(_local4); return(undefined); } this._id = this._id + 1; var _local5 = this._id; if ((cbfn === undefined) || (cbfn === null)) { cbfn = cbobj; } this._callbacks[_local5] = [cbobj, cbfn]; var _local7 = new LocalConnection(); var _local9 = _local7.send(this._endpoint, "rpc", _local5, args); }; _local6._callbacks = {}; _local6._callbacks[0] = [_local6, "_didConnect"]; _local11.st = getTimer(); _local11.loadMovie(_local21 + ".swf", "POST"); return(_local6); } static function fetchHighScores(options, callbackObj, callbackMethod) { var _local1 = _loadCommunicator({id:options.id}); if (!_local1) { return(false); } var _local4 = ["fetchHighScores", options]; _local1.doSend(["fetchHighScores", options], callbackObj, callbackMethod); return(true); } static function sendHighScore(options, callbackObj, callbackMethod) { var _local1 = _loadCommunicator({id:options.id}); if (!_local1) { return(false); } var _local4 = ["sendHighScore", options]; _local1.doSend(["sendHighScore", options], callbackObj, callbackMethod); return(true); } static function load(options) { var _local13 = {clip:_root, server:"http://x.mochiads.com/srv/1/", method:"load", depth:10333, id:"_UNKNOWN_"}; options = _parseOptions(options, _local13); options.swfv = options.clip.getSWFVersion() || 6; options.mav = getVersion(); var _local7 = options.clip; if (!_isNetworkAvailable()) { return(null); } if (_local7._mochiad_loaded) { return(null); } var _local12 = options.depth; delete options.depth; var _local6 = _local7.createEmptyMovieClip("_mochiad", _local12); var _local11 = _getRes(options); options.res = (_local11[0] + "x") + _local11[1]; options.server = options.server + options.id; delete options.id; _local7._mochiad_loaded = true; var _local4 = _local6.createEmptyMovieClip("_mochiad_ctr", 1); for (var _local8 in options) { _local4[_local8] = options[_local8]; } if (_local7._url.indexOf("http") != 0) { options.no_page = true; } var _local10 = _local4.server; delete _local4.server; var _local14 = _allowDomains(_local10); _local6.onEnterFrame = function () { if (this._mochiad_ctr._url != this._url) { this.onEnterFrame = function () { if (!this._mochiad_ctr) { delete this.onEnterFrame; MochiAd.unload(this._parent); } }; } }; var _local5 = new LocalConnection(); var _local9 = ["", Math.floor(new Date().getTime()), random(999999)].join("_"); _local5.mc = _local6; _local5.name = _local9; _local5.hostname = _local14; _local5.allowDomain = function (d) { return(true); }; _local5.allowInsecureDomain = _local5.allowDomain; _local5.connect(_local9); _local6.lc = _local5; _local4.lc = _local9; _local4.st = getTimer(); _local4.loadMovie(_local10 + ".swf", "POST"); return(_local6); } static function unload(clip) { if (typeof(clip) == "undefined") { clip = _root; } if (clip.clip && (clip.clip._mochiad)) { clip = clip.clip; } if (!clip._mochiad) { return(false); } clip._mochiad.removeMovieClip(); delete clip._mochiad_loaded; delete clip._mochiad; return(true); } static function _isNetworkAvailable() { if (System.security) { var _local1 = System.security; if (_local1.sandboxType == "localWithFile") { return(false); } } return(true); } static function _getRes(options) { var _local3 = options.clip.getBounds(); var _local2 = 0; var _local1 = 0; if (typeof(options.res) != "undefined") { var _local4 = options.res.split("x"); _local2 = parseFloat(_local4[0]); _local1 = parseFloat(_local4[1]); } else { _local2 = _local3.xMax - _local3.xMin; _local1 = _local3.yMax - _local3.yMin; } if ((_local2 == 0) || (_local1 == 0)) { _local2 = Stage.width; _local1 = Stage.height; } return([_local2, _local1]); } static function _parseOptions(options, defaults) { var _local4 = {}; for (var _local8 in defaults) { _local4[_local8] = defaults[_local8]; } if (options) { for (var _local8 in options) { _local4[_local8] = options[_local8]; } } if (_root.mochiad_options) { var _local5 = _root.mochiad_options.split("&"); var _local2 = 0; while (_local2 < _local5.length) { var _local3 = _local5[_local2].split("="); _local4[unescape(_local3[0])] = unescape(_local3[1]); _local2++; } } return(_local4); } }
Library Items
Symbol 1 Bitmap | Used by:2 | |
Symbol 2 Graphic | Uses:1 | Used by:9 163 209 216 225 356 358 |
Symbol 3 Font [60 Sekuntia buildin] | Used by:4 8 117 119 151 153 183 194 195 196 203 204 205 207 210 214 215 217 221 222 223 224 227 357 361 362 363 365 366 | |
Symbol 4 EditableText | Uses:3 | Used by:9 |
Symbol 5 Bitmap | Used by:6 | |
Symbol 6 Graphic | Uses:5 | Used by:7 |
Symbol 7 Button [BtnOK] | Uses:6 | Used by:9 163 206 209 216 225 358 Timeline |
Symbol 8 Text | Uses:3 | Used by:9 |
Symbol 9 MovieClip [DialogBoxMoney] | Uses:2 4 7 8 | |
Symbol 10 Bitmap | Used by:11 | |
Symbol 11 Graphic | Uses:10 | Used by:14 |
Symbol 12 Bitmap | Used by:13 | |
Symbol 13 Graphic | Uses:12 | Used by:14 |
Symbol 14 MovieClip [PanggungDancer] | Uses:11 13 | |
Symbol 15 Graphic | Used by:40 | |
Symbol 16 Graphic | Used by:24 | |
Symbol 17 Graphic | Used by:24 | |
Symbol 18 Graphic | Used by:24 | |
Symbol 19 Graphic | Used by:24 | |
Symbol 20 Graphic | Used by:24 | |
Symbol 21 Graphic | Used by:24 | |
Symbol 22 Graphic | Used by:23 | |
Symbol 23 MovieClip | Uses:22 | Used by:24 |
Symbol 24 MovieClip | Uses:16 17 18 19 20 21 23 | Used by:40 |
Symbol 25 Bitmap | Used by:30 | |
Symbol 26 Bitmap | Used by:30 | |
Symbol 27 Bitmap | Used by:30 | |
Symbol 28 Bitmap | Used by:30 | |
Symbol 29 Bitmap | Used by:30 | |
Symbol 30 Graphic | Uses:25 26 27 28 29 | Used by:40 |
Symbol 31 Font | Used by:32 364 | |
Symbol 32 Text | Uses:31 | Used by:40 |
Symbol 33 Graphic | Used by:34 35 36 37 38 39 | |
Symbol 34 Button | Uses:33 | Used by:40 |
Symbol 35 Button | Uses:33 | Used by:40 |
Symbol 36 Button | Uses:33 | Used by:40 |
Symbol 37 Button | Uses:33 | Used by:40 |
Symbol 38 Button | Uses:33 | Used by:40 |
Symbol 39 Button | Uses:33 | Used by:40 |
Symbol 40 MovieClip | Uses:15 24 30 32 34 35 36 37 38 39 | Used by:Timeline |
Symbol 367 MovieClip [__Packages.MochiAd] | ||
Symbol 41 Bitmap | Used by:42 220 | |
Symbol 42 Graphic | Uses:41 | Used by:Timeline |
Symbol 43 Bitmap | Used by:44 | |
Symbol 44 Graphic | Uses:43 | Used by:47 |
Symbol 45 Bitmap | Used by:46 | |
Symbol 46 Graphic | Uses:45 | Used by:47 |
Symbol 47 Button [TopMenu] | Uses:44 46 | Used by:Timeline |
Symbol 48 Bitmap | Used by:49 | |
Symbol 49 Graphic | Uses:48 | Used by:52 |
Symbol 50 Bitmap | Used by:51 | |
Symbol 51 Graphic | Uses:50 | Used by:52 |
Symbol 52 Button [TopMenu5] | Uses:49 51 | Used by:Timeline |
Symbol 53 Bitmap | Used by:54 | |
Symbol 54 Graphic | Uses:53 | Used by:57 |
Symbol 55 Bitmap | Used by:56 | |
Symbol 56 Graphic | Uses:55 | Used by:57 |
Symbol 57 Button [TopMenu2] | Uses:54 56 | Used by:Timeline |
Symbol 58 Bitmap | Used by:59 | |
Symbol 59 Graphic | Uses:58 | Used by:62 |
Symbol 60 Bitmap | Used by:61 | |
Symbol 61 Graphic | Uses:60 | Used by:62 |
Symbol 62 Button [TopMenu4] | Uses:59 61 | Used by:Timeline |
Symbol 63 Bitmap | Used by:64 | |
Symbol 64 Graphic | Uses:63 | Used by:67 |
Symbol 65 Bitmap | Used by:66 | |
Symbol 66 Graphic | Uses:65 | Used by:67 |
Symbol 67 Button [TopMenu3] | Uses:64 66 | Used by:Timeline |
Symbol 68 Bitmap | Used by:69 | |
Symbol 69 Graphic | Uses:68 | Used by:72 |
Symbol 70 Bitmap | Used by:71 | |
Symbol 71 Graphic | Uses:70 | Used by:72 |
Symbol 72 Button [TopMenu1] | Uses:69 71 | Used by:Timeline |
Symbol 73 Bitmap | Used by:74 | |
Symbol 74 Graphic | Uses:73 | Used by:97 |
Symbol 75 Graphic | Used by:78 | |
Symbol 76 Bitmap | Used by:77 | |
Symbol 77 Graphic | Uses:76 | Used by:78 |
Symbol 78 Button | Uses:75 77 | Used by:97 |
Symbol 79 Bitmap | Used by:80 | |
Symbol 80 Graphic | Uses:79 | Used by:83 |
Symbol 81 Bitmap | Used by:82 | |
Symbol 82 Graphic | Uses:81 | Used by:83 |
Symbol 83 Button | Uses:80 82 | Used by:97 |
Symbol 84 Bitmap | Used by:85 | |
Symbol 85 Graphic | Uses:84 | Used by:88 |
Symbol 86 Bitmap | Used by:87 | |
Symbol 87 Graphic | Uses:86 | Used by:88 |
Symbol 88 Button | Uses:85 87 | Used by:97 |
Symbol 89 Bitmap | Used by:90 | |
Symbol 90 Graphic | Uses:89 | Used by:93 |
Symbol 91 Bitmap | Used by:92 | |
Symbol 92 Graphic | Uses:91 | Used by:93 |
Symbol 93 Button | Uses:90 92 | Used by:97 |
Symbol 94 Graphic | Used by:97 | |
Symbol 95 Bitmap | Used by:96 | |
Symbol 96 Graphic | Uses:95 | Used by:97 |
Symbol 97 MovieClip [MainMenu] | Uses:74 78 83 88 93 94 96 | Used by:Timeline |
Symbol 98 Graphic | Used by:99 | |
Symbol 99 MovieClip [LightAlphaWhite] | Uses:98 | Used by:Timeline |
Symbol 100 Graphic | Used by:101 | |
Symbol 101 MovieClip [LightAlphaRed] | Uses:100 | Used by:Timeline |
Symbol 102 Graphic | Used by:103 | |
Symbol 103 MovieClip [LightAlphaBlue] | Uses:102 | Used by:Timeline |
Symbol 104 Bitmap | Used by:105 113 115 | |
Symbol 105 Graphic | Uses:104 | Used by:112 |
Symbol 106 Graphic | Used by:112 114 116 | |
Symbol 107 Bitmap | Used by:108 | |
Symbol 108 Graphic | Uses:107 | Used by:111 |
Symbol 109 Bitmap | Used by:110 | |
Symbol 110 Graphic | Uses:109 | Used by:111 |
Symbol 111 MovieClip | Uses:108 110 | Used by:112 114 116 |
Symbol 112 MovieClip [LampImage3] | Uses:105 106 111 | Used by:Timeline |
Symbol 113 Graphic | Uses:104 | Used by:114 |
Symbol 114 MovieClip [LampImage2] | Uses:113 106 111 | Used by:Timeline |
Symbol 115 Graphic | Uses:104 | Used by:116 |
Symbol 116 MovieClip [LampImage1] | Uses:115 106 111 | Used by:Timeline |
Symbol 117 EditableText | Uses:3 | Used by:118 |
Symbol 118 MovieClip [LabelEvent] | Uses:117 | Used by:Timeline |
Symbol 119 EditableText | Uses:3 | Used by:120 |
Symbol 120 MovieClip [LabelAd] | Uses:119 | Used by:Timeline |
Symbol 121 Bitmap | Used by:122 | |
Symbol 122 Graphic | Uses:121 | Used by:125 |
Symbol 123 Bitmap | Used by:124 | |
Symbol 124 Graphic | Uses:123 | Used by:125 |
Symbol 125 MovieClip [FloorImage3] | Uses:122 124 | Used by:Timeline |
Symbol 126 Bitmap | Used by:127 | |
Symbol 127 Graphic | Uses:126 | Used by:130 |
Symbol 128 Bitmap | Used by:129 | |
Symbol 129 Graphic | Uses:128 | Used by:130 |
Symbol 130 MovieClip [FloorImage2] | Uses:127 129 | Used by:Timeline |
Symbol 131 Bitmap | Used by:132 | |
Symbol 132 Graphic | Uses:131 | Used by:135 |
Symbol 133 Bitmap | Used by:134 | |
Symbol 134 Graphic | Uses:133 | Used by:135 |
Symbol 135 MovieClip [FloorImage1] | Uses:132 134 | Used by:163 Timeline |
Symbol 136 Bitmap | Used by:137 | |
Symbol 137 Graphic | Uses:136 | Used by:140 209 |
Symbol 138 Bitmap | Used by:139 | |
Symbol 139 Graphic | Uses:138 | Used by:140 |
Symbol 140 MovieClip [DJ3] | Uses:137 139 | Used by:206 Timeline |
Symbol 141 Bitmap | Used by:142 | |
Symbol 142 Graphic | Uses:141 | Used by:145 |
Symbol 143 Bitmap | Used by:144 | |
Symbol 144 Graphic | Uses:143 | Used by:145 |
Symbol 145 MovieClip [DJ2] | Uses:142 144 | Used by:206 Timeline |
Symbol 146 Bitmap | Used by:147 | |
Symbol 147 Graphic | Uses:146 | Used by:150 |
Symbol 148 Bitmap | Used by:149 | |
Symbol 149 Graphic | Uses:148 | Used by:150 |
Symbol 150 MovieClip [DJ1] | Uses:147 149 | Used by:206 Timeline |
Symbol 151 EditableText | Uses:3 | Used by:152 |
Symbol 152 MovieClip [DialogText] | Uses:151 | Used by:Timeline |
Symbol 153 EditableText | Uses:3 | Used by:163 |
Symbol 154 Bitmap | Used by:155 156 | |
Symbol 155 Graphic | Uses:154 | Used by:157 |
Symbol 156 Graphic | Uses:154 | Used by:157 |
Symbol 157 Button [BtnUpgrade] | Uses:155 156 | Used by:163 216 225 Timeline |
Symbol 158 Bitmap | Used by:159 220 | |
Symbol 159 Graphic | Uses:158 | Used by:163 280 281 |
Symbol 160 Bitmap | Used by:162 282 | |
Symbol 161 Bitmap | Used by:162 | |
Symbol 162 Graphic | Uses:160 161 | Used by:163 |
Symbol 163 MovieClip [DialogBoxUpgrade] | Uses:2 7 153 157 159 135 162 | Used by:Timeline |
Symbol 164 Bitmap | Used by:165 | |
Symbol 165 Graphic | Uses:164 | Used by:206 |
Symbol 166 Bitmap | Used by:167 | |
Symbol 167 Graphic | Uses:166 | Used by:168 |
Symbol 168 Button [BtnHire] | Uses:167 | Used by:206 209 Timeline |
Symbol 169 Bitmap | Used by:170 208 | |
Symbol 170 Graphic | Uses:169 | Used by:179 |
Symbol 171 Bitmap | Used by:172 | |
Symbol 172 Graphic | Uses:171 | Used by:179 |
Symbol 173 Bitmap | Used by:174 | |
Symbol 174 Graphic | Uses:173 | Used by:179 |
Symbol 175 Bitmap | Used by:176 | |
Symbol 176 Graphic | Uses:175 | Used by:179 |
Symbol 177 Bitmap | Used by:178 | |
Symbol 178 Graphic | Uses:177 | Used by:179 |
Symbol 179 MovieClip [DancerImage1] | Uses:170 172 174 176 178 | Used by:193 206 Timeline |
Symbol 180 Bitmap | Used by:181 208 | |
Symbol 181 Graphic | Uses:180 | Used by:182 |
Symbol 182 MovieClip [BouncerImage1] | Uses:181 | Used by:206 Timeline |
Symbol 183 EditableText | Uses:3 | Used by:206 |
Symbol 184 Bitmap | Used by:185 208 | |
Symbol 185 Graphic | Uses:184 | Used by:192 |
Symbol 186 Bitmap | Used by:187 | |
Symbol 187 Graphic | Uses:186 | Used by:192 |
Symbol 188 Bitmap | Used by:189 | |
Symbol 189 Graphic | Uses:188 | Used by:192 |
Symbol 190 Bitmap | Used by:191 | |
Symbol 191 Graphic | Uses:190 | Used by:192 |
Symbol 192 MovieClip [DancerImage2] | Uses:185 187 189 191 | Used by:193 206 Timeline |
Symbol 193 MovieClip [DancerImage3] | Uses:179 192 | Used by:206 Timeline |
Symbol 194 EditableText | Uses:3 | Used by:206 |
Symbol 195 EditableText | Uses:3 | Used by:206 |
Symbol 196 EditableText | Uses:3 | Used by:206 |
Symbol 197 Bitmap | Used by:198 | |
Symbol 198 Graphic | Uses:197 | Used by:199 |
Symbol 199 MovieClip [BouncerImage2] | Uses:198 | Used by:206 Timeline |
Symbol 200 Bitmap | Used by:201 | |
Symbol 201 Graphic | Uses:200 | Used by:202 |
Symbol 202 MovieClip [BouncerImage3] | Uses:201 | Used by:206 Timeline |
Symbol 203 EditableText | Uses:3 | Used by:206 |
Symbol 204 EditableText | Uses:3 | Used by:206 |
Symbol 205 EditableText | Uses:3 | Used by:206 |
Symbol 206 MovieClip [DialogBoxHireLevel] | Uses:165 7 168 150 145 140 179 182 183 192 193 194 195 196 199 202 203 204 205 | Used by:Timeline |
Symbol 207 EditableText | Uses:3 | Used by:209 |
Symbol 208 Graphic | Uses:184 169 180 | Used by:209 |
Symbol 209 MovieClip [DialogBoxHire] | Uses:2 7 207 168 137 208 | Used by:Timeline |
Symbol 210 EditableText | Uses:3 | Used by:216 |
Symbol 211 Bitmap | Used by:213 | |
Symbol 212 Bitmap | Used by:213 | |
Symbol 213 Graphic | Uses:211 212 | Used by:216 |
Symbol 214 Text | Uses:3 | Used by:216 |
Symbol 215 Text | Uses:3 | Used by:216 |
Symbol 216 MovieClip [DialogBoxEvent] | Uses:2 7 210 213 157 214 215 | Used by:Timeline |
Symbol 217 EditableText | Uses:3 | Used by:225 |
Symbol 218 Bitmap | Used by:220 | |
Symbol 219 Bitmap | Used by:220 | |
Symbol 220 Graphic | Uses:218 158 219 41 | Used by:225 |
Symbol 221 Text | Uses:3 | Used by:225 |
Symbol 222 Text | Uses:3 | Used by:225 |
Symbol 223 Text | Uses:3 | Used by:225 |
Symbol 224 Text | Uses:3 | Used by:225 |
Symbol 225 MovieClip [DialogBoxAd] | Uses:2 7 217 157 220 221 222 223 224 | Used by:Timeline |
Symbol 226 Graphic | Used by:228 | |
Symbol 227 EditableText | Uses:3 | Used by:228 |
Symbol 228 MovieClip [DialogBaloon] | Uses:226 227 | Used by:Timeline |
Symbol 229 Bitmap | Used by:230 | |
Symbol 230 Graphic | Uses:229 | Used by:231 |
Symbol 231 Button [BtnYES] | Uses:230 | Used by:Timeline |
Symbol 232 Bitmap | Used by:233 | |
Symbol 233 Graphic | Uses:232 | Used by:234 |
Symbol 234 Button [BtnNO] | Uses:233 | Used by:Timeline |
Symbol 235 Bitmap | Used by:236 | |
Symbol 236 Graphic | Uses:235 | Used by:239 |
Symbol 237 Bitmap | Used by:238 | |
Symbol 238 Graphic | Uses:237 | Used by:239 |
Symbol 239 Button [BtnMusicUnMute] | Uses:236 238 | Used by:Timeline |
Symbol 240 Bitmap | Used by:241 | |
Symbol 241 Graphic | Uses:240 | Used by:244 |
Symbol 242 Bitmap | Used by:243 | |
Symbol 243 Graphic | Uses:242 | Used by:244 |
Symbol 244 Button [BtnMusicMute] | Uses:241 243 | Used by:Timeline |
Symbol 245 Bitmap | Used by:246 | |
Symbol 246 Graphic | Uses:245 | Used by:249 |
Symbol 247 Bitmap | Used by:248 | |
Symbol 248 Graphic | Uses:247 | Used by:249 |
Symbol 249 MovieClip [BanditImage] | Uses:246 248 | Used by:Timeline |
Symbol 250 Sound [Music0] | Used by:255 | |
Symbol 251 Sound [Music1] | Used by:255 | |
Symbol 252 Sound [Music3] | Used by:255 | |
Symbol 253 Sound [Music2] | Used by:255 | |
Symbol 254 Sound [WIPE] | Used by:255 | |
Symbol 255 MovieClip | Uses:250 251 252 253 254 | Used by:Timeline |
Symbol 256 Bitmap | Used by:257 | |
Symbol 257 Graphic | Uses:256 | Used by:269 |
Symbol 258 Bitmap | Used by:259 | |
Symbol 259 Graphic | Uses:258 | Used by:264 265 266 267 268 275 276 277 278 279 |
Symbol 260 Bitmap | Used by:261 | |
Symbol 261 Graphic | Uses:260 | Used by:264 265 266 267 268 |
Symbol 262 Bitmap | Used by:263 | |
Symbol 263 Graphic | Uses:262 | Used by:264 265 266 267 268 |
Symbol 264 MovieClip | Uses:259 261 263 | Used by:269 |
Symbol 265 MovieClip | Uses:259 261 263 | Used by:269 |
Symbol 266 MovieClip | Uses:259 261 263 | Used by:269 |
Symbol 267 MovieClip | Uses:259 261 263 | Used by:269 |
Symbol 268 MovieClip | Uses:259 261 263 | Used by:269 |
Symbol 269 MovieClip [TVImage1] | Uses:257 264 265 266 267 268 | Used by:Timeline |
Symbol 270 Bitmap | Used by:271 274 | |
Symbol 271 Graphic | Uses:270 | Used by:275 276 277 278 279 |
Symbol 272 Bitmap | Used by:273 274 | |
Symbol 273 Graphic | Uses:272 | Used by:275 276 277 278 279 |
Symbol 274 Graphic | Uses:272 270 | Used by:275 276 277 278 279 |
Symbol 275 MovieClip | Uses:259 271 273 274 | Used by:280 281 |
Symbol 276 MovieClip | Uses:259 271 273 274 | Used by:280 281 |
Symbol 277 MovieClip | Uses:259 271 273 274 | Used by:280 281 |
Symbol 278 MovieClip | Uses:259 271 273 274 | Used by:280 281 |
Symbol 279 MovieClip | Uses:259 271 273 274 | Used by:280 281 |
Symbol 280 MovieClip [TVImage2] | Uses:159 275 276 277 278 279 | Used by:Timeline |
Symbol 281 MovieClip [TVImage3] | Uses:159 275 276 277 278 279 | Used by:Timeline |
Symbol 282 Graphic | Uses:160 | Used by:283 |
Symbol 283 MovieClip [SpeakerImage1] | Uses:282 | Used by:Timeline |
Symbol 284 Bitmap | Used by:285 | |
Symbol 285 Graphic | Uses:284 | Used by:286 |
Symbol 286 MovieClip [SpeakerImage2] | Uses:285 | Used by:Timeline |
Symbol 287 Bitmap | Used by:288 | |
Symbol 288 Graphic | Uses:287 | Used by:289 |
Symbol 289 MovieClip [SpeakerImage3] | Uses:288 | Used by:Timeline |
Symbol 290 Bitmap | Used by:291 | |
Symbol 291 Graphic | Uses:290 | Used by:292 |
Symbol 292 MovieClip [MejaDJ] | Uses:291 | Used by:Timeline |
Symbol 293 Bitmap | Used by:294 | |
Symbol 294 Graphic | Uses:293 | Used by:297 |
Symbol 295 Bitmap | Used by:296 | |
Symbol 296 Graphic | Uses:295 | Used by:297 |
Symbol 297 MovieClip [MaleA] | Uses:294 296 | Used by:Timeline |
Symbol 298 Bitmap | Used by:299 | |
Symbol 299 Graphic | Uses:298 | Used by:302 |
Symbol 300 Bitmap | Used by:301 | |
Symbol 301 Graphic | Uses:300 | Used by:302 |
Symbol 302 MovieClip [MaleB] | Uses:299 301 | Used by:Timeline |
Symbol 303 Bitmap | Used by:311 312 313 314 315 316 317 318 | |
Symbol 304 Bitmap | Used by:311 312 313 314 315 316 317 318 | |
Symbol 305 Bitmap | Used by:311 312 313 314 315 316 317 318 | |
Symbol 306 Bitmap | Used by:311 312 313 314 315 316 317 318 | |
Symbol 307 Bitmap | Used by:311 312 313 314 315 316 317 318 | |
Symbol 308 Bitmap | Used by:311 312 313 314 315 316 317 318 | |
Symbol 309 Bitmap | Used by:311 312 313 314 315 316 317 318 | |
Symbol 310 Bitmap | Used by:311 312 313 314 315 316 317 318 | |
Symbol 311 Graphic | Uses:303 304 305 306 307 308 309 310 | Used by:319 |
Symbol 312 Graphic | Uses:303 304 305 306 307 308 309 310 | Used by:319 |
Symbol 313 Graphic | Uses:303 304 305 306 307 308 309 310 | Used by:319 |
Symbol 314 Graphic | Uses:303 304 305 306 307 308 309 310 | Used by:319 |
Symbol 315 Graphic | Uses:303 304 305 306 307 308 309 310 | Used by:319 |
Symbol 316 Graphic | Uses:303 304 305 306 307 308 309 310 | Used by:319 |
Symbol 317 Graphic | Uses:303 304 305 306 307 308 309 310 | Used by:319 |
Symbol 318 Graphic | Uses:303 304 305 306 307 308 309 310 | Used by:319 |
Symbol 319 MovieClip [MaleC] | Uses:311 312 313 314 315 316 317 318 | Used by:Timeline |
Symbol 320 Bitmap | Used by:326 327 328 329 330 331 332 333 | |
Symbol 321 Bitmap | Used by:326 327 328 329 330 331 332 333 | |
Symbol 322 Bitmap | Used by:326 327 328 329 330 331 332 333 | |
Symbol 323 Bitmap | Used by:326 327 328 329 330 331 332 333 | |
Symbol 324 Bitmap | Used by:326 327 328 329 330 331 332 333 | |
Symbol 325 Bitmap | Used by:326 327 328 329 330 331 332 333 | |
Symbol 326 Graphic | Uses:320 321 322 323 324 325 | Used by:334 |
Symbol 327 Graphic | Uses:320 321 322 323 324 325 | Used by:334 |
Symbol 328 Graphic | Uses:320 321 322 323 324 325 | Used by:334 |
Symbol 329 Graphic | Uses:320 321 322 323 324 325 | Used by:334 |
Symbol 330 Graphic | Uses:320 321 322 323 324 325 | Used by:334 |
Symbol 331 Graphic | Uses:320 321 322 323 324 325 | Used by:334 |
Symbol 332 Graphic | Uses:320 321 322 323 324 325 | Used by:334 |
Symbol 333 Graphic | Uses:320 321 322 323 324 325 | Used by:334 |
Symbol 334 MovieClip [FemaleA] | Uses:326 327 328 329 330 331 332 333 | Used by:Timeline |
Symbol 335 Bitmap | Used by:336 | |
Symbol 336 Graphic | Uses:335 | Used by:339 |
Symbol 337 Bitmap | Used by:338 | |
Symbol 338 Graphic | Uses:337 | Used by:339 |
Symbol 339 MovieClip [FemaleB] | Uses:336 338 | Used by:Timeline |
Symbol 340 Bitmap | Used by:347 348 349 350 351 352 353 354 | |
Symbol 341 Bitmap | Used by:347 348 349 350 351 352 353 354 | |
Symbol 342 Bitmap | Used by:347 348 349 350 351 352 353 354 | |
Symbol 343 Bitmap | Used by:347 348 349 350 351 352 353 354 | |
Symbol 344 Bitmap | Used by:347 348 349 350 351 352 353 354 | |
Symbol 345 Bitmap | Used by:347 348 349 350 351 352 353 354 | |
Symbol 346 Bitmap | Used by:347 348 349 350 351 352 353 354 | |
Symbol 347 Graphic | Uses:340 341 342 343 344 345 346 | Used by:355 |
Symbol 348 Graphic | Uses:340 341 342 343 344 345 346 | Used by:355 |
Symbol 349 Graphic | Uses:340 341 342 343 344 345 346 | Used by:355 |
Symbol 350 Graphic | Uses:340 341 342 343 344 345 346 | Used by:355 |
Symbol 351 Graphic | Uses:340 341 342 343 344 345 346 | Used by:355 |
Symbol 352 Graphic | Uses:340 341 342 343 344 345 346 | Used by:355 |
Symbol 353 Graphic | Uses:340 341 342 343 344 345 346 | Used by:355 |
Symbol 354 Graphic | Uses:340 341 342 343 344 345 346 | Used by:355 |
Symbol 355 MovieClip [FemaleC] | Uses:347 348 349 350 351 352 353 354 | Used by:Timeline |
Symbol 356 MovieClip [DialogBox] | Uses:2 | Used by:Timeline |
Symbol 357 EditableText | Uses:3 | Used by:358 |
Symbol 358 MovieClip [MainMenuInstruction] | Uses:2 7 357 | Used by:Timeline |
Symbol 359 Bitmap | Used by:360 | |
Symbol 360 Graphic | Uses:359 | Used by:Timeline |
Symbol 361 EditableText | Uses:3 | Used by:Timeline |
Symbol 362 EditableText | Uses:3 | Used by:Timeline |
Symbol 363 EditableText | Uses:3 | Used by:Timeline |
Symbol 364 EditableText | Uses:31 | Used by:Timeline |
Symbol 365 EditableText | Uses:3 | Used by:Timeline |
Symbol 366 EditableText | Uses:3 | Used by:Timeline |
Instance Names
"LabelMoney" | Frame 3 | Symbol 361 EditableText |
"LabelVisitor" | Frame 3 | Symbol 362 EditableText |
"LabelReputasi" | Frame 3 | Symbol 363 EditableText |
"Temp" | Frame 3 | Symbol 364 EditableText |
"LabelTime" | Frame 3 | Symbol 365 EditableText |
"LabelHour" | Frame 3 | Symbol 366 EditableText |
"DialogBoxMoneyText" | Symbol 9 MovieClip [DialogBoxMoney] Frame 1 | Symbol 4 EditableText |
"DialogBoxMoneyOK" | Symbol 9 MovieClip [DialogBoxMoney] Frame 1 | Symbol 7 Button [BtnOK] |
"MainMenuStart" | Symbol 97 MovieClip [MainMenu] Frame 1 | Symbol 78 Button |
"MainMenuMore" | Symbol 97 MovieClip [MainMenu] Frame 1 | Symbol 83 Button |
"MainMenuHelp" | Symbol 97 MovieClip [MainMenu] Frame 1 | Symbol 88 Button |
"MainMenuAddGame" | Symbol 97 MovieClip [MainMenu] Frame 1 | Symbol 93 Button |
"LabelEvent" | Symbol 118 MovieClip [LabelEvent] Frame 1 | Symbol 117 EditableText |
"LabelAd" | Symbol 120 MovieClip [LabelAd] Frame 1 | Symbol 119 EditableText |
"Inside" | Symbol 152 MovieClip [DialogText] Frame 1 | Symbol 151 EditableText |
"DialogBoxUpgradeOk" | Symbol 163 MovieClip [DialogBoxUpgrade] Frame 1 | Symbol 7 Button [BtnOK] |
"DialogBoxUpgradeTitle" | Symbol 163 MovieClip [DialogBoxUpgrade] Frame 1 | Symbol 153 EditableText |
"DialogBoxUpgradeLamp" | Symbol 163 MovieClip [DialogBoxUpgrade] Frame 1 | Symbol 157 Button [BtnUpgrade] |
"DialogBoxUpgradeFloor" | Symbol 163 MovieClip [DialogBoxUpgrade] Frame 1 | Symbol 157 Button [BtnUpgrade] |
"DialogBoxUpgradeSpeaker" | Symbol 163 MovieClip [DialogBoxUpgrade] Frame 1 | Symbol 157 Button [BtnUpgrade] |
"DialogBoxUpgradeTV" | Symbol 163 MovieClip [DialogBoxUpgrade] Frame 1 | Symbol 157 Button [BtnUpgrade] |
"DialogBoxHireLevelOk" | Symbol 206 MovieClip [DialogBoxHireLevel] Frame 1 | Symbol 7 Button [BtnOK] |
"DialogBoxHireLevel1" | Symbol 206 MovieClip [DialogBoxHireLevel] Frame 1 | Symbol 168 Button [BtnHire] |
"DialogBoxHireLevel2" | Symbol 206 MovieClip [DialogBoxHireLevel] Frame 1 | Symbol 168 Button [BtnHire] |
"DialogBoxHireLevel3" | Symbol 206 MovieClip [DialogBoxHireLevel] Frame 1 | Symbol 168 Button [BtnHire] |
"DialogBoxHireDJ1" | Symbol 206 MovieClip [DialogBoxHireLevel] Frame 1 | Symbol 150 MovieClip [DJ1] |
"DialogBoxHireDJ2" | Symbol 206 MovieClip [DialogBoxHireLevel] Frame 1 | Symbol 145 MovieClip [DJ2] |
"DialogBoxHireDJ3" | Symbol 206 MovieClip [DialogBoxHireLevel] Frame 1 | Symbol 140 MovieClip [DJ3] |
"DialogBoxHireDancer1" | Symbol 206 MovieClip [DialogBoxHireLevel] Frame 1 | Symbol 179 MovieClip [DancerImage1] |
"DialogBoxHireBouncer1" | Symbol 206 MovieClip [DialogBoxHireLevel] Frame 1 | Symbol 182 MovieClip [BouncerImage1] |
"DialogBoxHireTitle" | Symbol 206 MovieClip [DialogBoxHireLevel] Frame 1 | Symbol 183 EditableText |
"DialogBoxHireDancer2" | Symbol 206 MovieClip [DialogBoxHireLevel] Frame 1 | Symbol 192 MovieClip [DancerImage2] |
"DialogBoxHireDancer3" | Symbol 206 MovieClip [DialogBoxHireLevel] Frame 1 | Symbol 193 MovieClip [DancerImage3] |
"DialogBoxHireNama1" | Symbol 206 MovieClip [DialogBoxHireLevel] Frame 1 | Symbol 194 EditableText |
"DialogBoxHireNama2" | Symbol 206 MovieClip [DialogBoxHireLevel] Frame 1 | Symbol 195 EditableText |
"DialogBoxHireNama3" | Symbol 206 MovieClip [DialogBoxHireLevel] Frame 1 | Symbol 196 EditableText |
"DialogBoxHireBouncer2" | Symbol 206 MovieClip [DialogBoxHireLevel] Frame 1 | Symbol 199 MovieClip [BouncerImage2] |
"DialogBoxHireBouncer3" | Symbol 206 MovieClip [DialogBoxHireLevel] Frame 1 | Symbol 202 MovieClip [BouncerImage3] |
"DialogBoxHireText1" | Symbol 206 MovieClip [DialogBoxHireLevel] Frame 1 | Symbol 203 EditableText |
"DialogBoxHireText2" | Symbol 206 MovieClip [DialogBoxHireLevel] Frame 1 | Symbol 204 EditableText |
"DialogBoxHireText3" | Symbol 206 MovieClip [DialogBoxHireLevel] Frame 1 | Symbol 205 EditableText |
"DialogBoxHireOk" | Symbol 209 MovieClip [DialogBoxHire] Frame 1 | Symbol 7 Button [BtnOK] |
"DialogBoxHireTitle" | Symbol 209 MovieClip [DialogBoxHire] Frame 1 | Symbol 207 EditableText |
"DialogBoxHireDJ" | Symbol 209 MovieClip [DialogBoxHire] Frame 1 | Symbol 168 Button [BtnHire] |
"DialogBoxHireDancer" | Symbol 209 MovieClip [DialogBoxHire] Frame 1 | Symbol 168 Button [BtnHire] |
"DialogBoxHireBouncer" | Symbol 209 MovieClip [DialogBoxHire] Frame 1 | Symbol 168 Button [BtnHire] |
"DialogBoxEventOk" | Symbol 216 MovieClip [DialogBoxEvent] Frame 1 | Symbol 7 Button [BtnOK] |
"DialogBoxEventTitle" | Symbol 216 MovieClip [DialogBoxEvent] Frame 1 | Symbol 210 EditableText |
"DialogBoxEvent1" | Symbol 216 MovieClip [DialogBoxEvent] Frame 1 | Symbol 157 Button [BtnUpgrade] |
"DialogBoxEvent2" | Symbol 216 MovieClip [DialogBoxEvent] Frame 1 | Symbol 157 Button [BtnUpgrade] |
"DialogBoxAdOk" | Symbol 225 MovieClip [DialogBoxAd] Frame 1 | Symbol 7 Button [BtnOK] |
"DialogBoxAdTitle" | Symbol 225 MovieClip [DialogBoxAd] Frame 1 | Symbol 217 EditableText |
"DialogBoxAdRadio" | Symbol 225 MovieClip [DialogBoxAd] Frame 1 | Symbol 157 Button [BtnUpgrade] |
"DialogBoxAdKoran" | Symbol 225 MovieClip [DialogBoxAd] Frame 1 | Symbol 157 Button [BtnUpgrade] |
"DialogBoxAdMagazine" | Symbol 225 MovieClip [DialogBoxAd] Frame 1 | Symbol 157 Button [BtnUpgrade] |
"DialogBoxAdTV" | Symbol 225 MovieClip [DialogBoxAd] Frame 1 | Symbol 157 Button [BtnUpgrade] |
"DialogBaloonText" | Symbol 228 MovieClip [DialogBaloon] Frame 1 | Symbol 227 EditableText |
"MainMenuInstructionOK" | Symbol 358 MovieClip [MainMenuInstruction] Frame 1 | Symbol 7 Button [BtnOK] |
Special Tags
ExportAssets (56) | Timeline Frame 1 | Symbol 3 as "60 Sekuntia buildin" |
ExportAssets (56) | Timeline Frame 1 | Symbol 3 as "60 Sekuntia buildin" |
ExportAssets (56) | Timeline Frame 1 | Symbol 3 as "60 Sekuntia buildin" |
ExportAssets (56) | Timeline Frame 1 | Symbol 3 as "60 Sekuntia buildin" |
ExportAssets (56) | Timeline Frame 1 | Symbol 3 as "60 Sekuntia buildin" |
ExportAssets (56) | Timeline Frame 1 | Symbol 3 as "60 Sekuntia buildin" |
ExportAssets (56) | Timeline Frame 1 | Symbol 3 as "60 Sekuntia buildin" |
ExportAssets (56) | Timeline Frame 1 | Symbol 3 as "60 Sekuntia buildin" |
ExportAssets (56) | Timeline Frame 1 | Symbol 3 as "60 Sekuntia buildin" |
ExportAssets (56) | Timeline Frame 1 | Symbol 3 as "60 Sekuntia buildin" |
ExportAssets (56) | Timeline Frame 1 | Symbol 3 as "60 Sekuntia buildin" |
ExportAssets (56) | Timeline Frame 1 | Symbol 3 as "60 Sekuntia buildin" |
ExportAssets (56) | Timeline Frame 1 | Symbol 3 as "60 Sekuntia buildin" |
ExportAssets (56) | Timeline Frame 1 | Symbol 3 as "60 Sekuntia buildin" |
ExportAssets (56) | Timeline Frame 1 | Symbol 3 as "60 Sekuntia buildin" |
ExportAssets (56) | Timeline Frame 1 | Symbol 3 as "60 Sekuntia buildin" |
ExportAssets (56) | Timeline Frame 1 | Symbol 7 as "BtnOK" |
ExportAssets (56) | Timeline Frame 1 | Symbol 3 as "60 Sekuntia buildin" |
ExportAssets (56) | Timeline Frame 1 | Symbol 9 as "DialogBoxMoney" |
ExportAssets (56) | Timeline Frame 1 | Symbol 14 as "PanggungDancer" |
ExportAssets (56) | Timeline Frame 1 | Symbol 367 as "__Packages.MochiAd" |
ExportAssets (56) | Timeline Frame 2 | Symbol 47 as "TopMenu" |
ExportAssets (56) | Timeline Frame 2 | Symbol 52 as "TopMenu5" |
ExportAssets (56) | Timeline Frame 2 | Symbol 57 as "TopMenu2" |
ExportAssets (56) | Timeline Frame 2 | Symbol 62 as "TopMenu4" |
ExportAssets (56) | Timeline Frame 2 | Symbol 67 as "TopMenu3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 72 as "TopMenu1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 97 as "MainMenu" |
ExportAssets (56) | Timeline Frame 2 | Symbol 99 as "LightAlphaWhite" |
ExportAssets (56) | Timeline Frame 2 | Symbol 101 as "LightAlphaRed" |
ExportAssets (56) | Timeline Frame 2 | Symbol 103 as "LightAlphaBlue" |
ExportAssets (56) | Timeline Frame 2 | Symbol 112 as "LampImage3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "LampImage2" |
ExportAssets (56) | Timeline Frame 2 | Symbol 116 as "LampImage1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 3 as "60 Sekuntia buildin" |
ExportAssets (56) | Timeline Frame 2 | Symbol 3 as "60 Sekuntia buildin" |
ExportAssets (56) | Timeline Frame 2 | Symbol 3 as "60 Sekuntia buildin" |
ExportAssets (56) | Timeline Frame 2 | Symbol 3 as "60 Sekuntia buildin" |
ExportAssets (56) | Timeline Frame 2 | Symbol 118 as "LabelEvent" |
ExportAssets (56) | Timeline Frame 2 | Symbol 3 as "60 Sekuntia buildin" |
ExportAssets (56) | Timeline Frame 2 | Symbol 3 as "60 Sekuntia buildin" |
ExportAssets (56) | Timeline Frame 2 | Symbol 3 as "60 Sekuntia buildin" |
ExportAssets (56) | Timeline Frame 2 | Symbol 3 as "60 Sekuntia buildin" |
ExportAssets (56) | Timeline Frame 2 | Symbol 3 as "60 Sekuntia buildin" |
ExportAssets (56) | Timeline Frame 2 | Symbol 3 as "60 Sekuntia buildin" |
ExportAssets (56) | Timeline Frame 2 | Symbol 120 as "LabelAd" |
ExportAssets (56) | Timeline Frame 2 | Symbol 125 as "FloorImage3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 130 as "FloorImage2" |
ExportAssets (56) | Timeline Frame 2 | Symbol 135 as "FloorImage1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 140 as "DJ3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 145 as "DJ2" |
ExportAssets (56) | Timeline Frame 2 | Symbol 150 as "DJ1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 3 as "60 Sekuntia buildin" |
ExportAssets (56) | Timeline Frame 2 | Symbol 152 as "DialogText" |
ExportAssets (56) | Timeline Frame 2 | Symbol 7 as "BtnOK" |
ExportAssets (56) | Timeline Frame 2 | Symbol 3 as "60 Sekuntia buildin" |
ExportAssets (56) | Timeline Frame 2 | Symbol 157 as "BtnUpgrade" |
ExportAssets (56) | Timeline Frame 2 | Symbol 157 as "BtnUpgrade" |
ExportAssets (56) | Timeline Frame 2 | Symbol 157 as "BtnUpgrade" |
ExportAssets (56) | Timeline Frame 2 | Symbol 157 as "BtnUpgrade" |
ExportAssets (56) | Timeline Frame 2 | Symbol 135 as "FloorImage1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 163 as "DialogBoxUpgrade" |
ExportAssets (56) | Timeline Frame 2 | Symbol 7 as "BtnOK" |
ExportAssets (56) | Timeline Frame 2 | Symbol 168 as "BtnHire" |
ExportAssets (56) | Timeline Frame 2 | Symbol 168 as "BtnHire" |
ExportAssets (56) | Timeline Frame 2 | Symbol 168 as "BtnHire" |
ExportAssets (56) | Timeline Frame 2 | Symbol 150 as "DJ1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 145 as "DJ2" |
ExportAssets (56) | Timeline Frame 2 | Symbol 140 as "DJ3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 179 as "DancerImage1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 182 as "BouncerImage1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 3 as "60 Sekuntia buildin" |
ExportAssets (56) | Timeline Frame 2 | Symbol 192 as "DancerImage2" |
ExportAssets (56) | Timeline Frame 2 | Symbol 179 as "DancerImage1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 192 as "DancerImage2" |
ExportAssets (56) | Timeline Frame 2 | Symbol 193 as "DancerImage3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 3 as "60 Sekuntia buildin" |
ExportAssets (56) | Timeline Frame 2 | Symbol 3 as "60 Sekuntia buildin" |
ExportAssets (56) | Timeline Frame 2 | Symbol 3 as "60 Sekuntia buildin" |
ExportAssets (56) | Timeline Frame 2 | Symbol 199 as "BouncerImage2" |
ExportAssets (56) | Timeline Frame 2 | Symbol 202 as "BouncerImage3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 3 as "60 Sekuntia buildin" |
ExportAssets (56) | Timeline Frame 2 | Symbol 3 as "60 Sekuntia buildin" |
ExportAssets (56) | Timeline Frame 2 | Symbol 3 as "60 Sekuntia buildin" |
ExportAssets (56) | Timeline Frame 2 | Symbol 206 as "DialogBoxHireLevel" |
ExportAssets (56) | Timeline Frame 2 | Symbol 7 as "BtnOK" |
ExportAssets (56) | Timeline Frame 2 | Symbol 3 as "60 Sekuntia buildin" |
ExportAssets (56) | Timeline Frame 2 | Symbol 168 as "BtnHire" |
ExportAssets (56) | Timeline Frame 2 | Symbol 168 as "BtnHire" |
ExportAssets (56) | Timeline Frame 2 | Symbol 168 as "BtnHire" |
ExportAssets (56) | Timeline Frame 2 | Symbol 209 as "DialogBoxHire" |
ExportAssets (56) | Timeline Frame 2 | Symbol 7 as "BtnOK" |
ExportAssets (56) | Timeline Frame 2 | Symbol 3 as "60 Sekuntia buildin" |
ExportAssets (56) | Timeline Frame 2 | Symbol 157 as "BtnUpgrade" |
ExportAssets (56) | Timeline Frame 2 | Symbol 157 as "BtnUpgrade" |
ExportAssets (56) | Timeline Frame 2 | Symbol 3 as "60 Sekuntia buildin" |
ExportAssets (56) | Timeline Frame 2 | Symbol 3 as "60 Sekuntia buildin" |
ExportAssets (56) | Timeline Frame 2 | Symbol 216 as "DialogBoxEvent" |
ExportAssets (56) | Timeline Frame 2 | Symbol 7 as "BtnOK" |
ExportAssets (56) | Timeline Frame 2 | Symbol 3 as "60 Sekuntia buildin" |
ExportAssets (56) | Timeline Frame 2 | Symbol 157 as "BtnUpgrade" |
ExportAssets (56) | Timeline Frame 2 | Symbol 157 as "BtnUpgrade" |
ExportAssets (56) | Timeline Frame 2 | Symbol 157 as "BtnUpgrade" |
ExportAssets (56) | Timeline Frame 2 | Symbol 157 as "BtnUpgrade" |
ExportAssets (56) | Timeline Frame 2 | Symbol 3 as "60 Sekuntia buildin" |
ExportAssets (56) | Timeline Frame 2 | Symbol 3 as "60 Sekuntia buildin" |
ExportAssets (56) | Timeline Frame 2 | Symbol 3 as "60 Sekuntia buildin" |
ExportAssets (56) | Timeline Frame 2 | Symbol 3 as "60 Sekuntia buildin" |
ExportAssets (56) | Timeline Frame 2 | Symbol 3 as "60 Sekuntia buildin" |
ExportAssets (56) | Timeline Frame 2 | Symbol 3 as "60 Sekuntia buildin" |
ExportAssets (56) | Timeline Frame 2 | Symbol 3 as "60 Sekuntia buildin" |
ExportAssets (56) | Timeline Frame 2 | Symbol 3 as "60 Sekuntia buildin" |
ExportAssets (56) | Timeline Frame 2 | Symbol 225 as "DialogBoxAd" |
ExportAssets (56) | Timeline Frame 2 | Symbol 3 as "60 Sekuntia buildin" |
ExportAssets (56) | Timeline Frame 2 | Symbol 228 as "DialogBaloon" |
ExportAssets (56) | Timeline Frame 2 | Symbol 193 as "DancerImage3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 192 as "DancerImage2" |
ExportAssets (56) | Timeline Frame 2 | Symbol 179 as "DancerImage1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 231 as "BtnYES" |
ExportAssets (56) | Timeline Frame 2 | Symbol 157 as "BtnUpgrade" |
ExportAssets (56) | Timeline Frame 2 | Symbol 7 as "BtnOK" |
ExportAssets (56) | Timeline Frame 2 | Symbol 234 as "BtnNO" |
ExportAssets (56) | Timeline Frame 2 | Symbol 239 as "BtnMusicUnMute" |
ExportAssets (56) | Timeline Frame 2 | Symbol 244 as "BtnMusicMute" |
ExportAssets (56) | Timeline Frame 2 | Symbol 168 as "BtnHire" |
ExportAssets (56) | Timeline Frame 2 | Symbol 202 as "BouncerImage3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 199 as "BouncerImage2" |
ExportAssets (56) | Timeline Frame 2 | Symbol 182 as "BouncerImage1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 249 as "BanditImage" |
ExportAssets (56) | Timeline Frame 2 | Symbol 250 as "Music0" |
ExportAssets (56) | Timeline Frame 2 | Symbol 251 as "Music1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 252 as "Music3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 253 as "Music2" |
ExportAssets (56) | Timeline Frame 2 | Symbol 254 as "WIPE" |
ExportAssets (56) | Timeline Frame 2 | Symbol 269 as "TVImage1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 280 as "TVImage2" |
ExportAssets (56) | Timeline Frame 2 | Symbol 281 as "TVImage3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 283 as "SpeakerImage1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 286 as "SpeakerImage2" |
ExportAssets (56) | Timeline Frame 2 | Symbol 289 as "SpeakerImage3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 292 as "MejaDJ" |
ExportAssets (56) | Timeline Frame 2 | Symbol 297 as "MaleA" |
ExportAssets (56) | Timeline Frame 2 | Symbol 302 as "MaleB" |
ExportAssets (56) | Timeline Frame 2 | Symbol 319 as "MaleC" |
ExportAssets (56) | Timeline Frame 2 | Symbol 334 as "FemaleA" |
ExportAssets (56) | Timeline Frame 2 | Symbol 339 as "FemaleB" |
ExportAssets (56) | Timeline Frame 2 | Symbol 355 as "FemaleC" |
ExportAssets (56) | Timeline Frame 2 | Symbol 356 as "DialogBox" |
ExportAssets (56) | Timeline Frame 2 | Symbol 7 as "BtnOK" |
ExportAssets (56) | Timeline Frame 2 | Symbol 3 as "60 Sekuntia buildin" |
ExportAssets (56) | Timeline Frame 2 | Symbol 3 as "60 Sekuntia buildin" |
ExportAssets (56) | Timeline Frame 2 | Symbol 3 as "60 Sekuntia buildin" |
ExportAssets (56) | Timeline Frame 2 | Symbol 3 as "60 Sekuntia buildin" |
ExportAssets (56) | Timeline Frame 2 | Symbol 3 as "60 Sekuntia buildin" |
ExportAssets (56) | Timeline Frame 2 | Symbol 3 as "60 Sekuntia buildin" |
ExportAssets (56) | Timeline Frame 2 | Symbol 3 as "60 Sekuntia buildin" |
ExportAssets (56) | Timeline Frame 2 | Symbol 3 as "60 Sekuntia buildin" |
ExportAssets (56) | Timeline Frame 2 | Symbol 3 as "60 Sekuntia buildin" |
ExportAssets (56) | Timeline Frame 2 | Symbol 3 as "60 Sekuntia buildin" |
ExportAssets (56) | Timeline Frame 2 | Symbol 3 as "60 Sekuntia buildin" |
ExportAssets (56) | Timeline Frame 2 | Symbol 3 as "60 Sekuntia buildin" |
ExportAssets (56) | Timeline Frame 2 | Symbol 3 as "60 Sekuntia buildin" |
ExportAssets (56) | Timeline Frame 2 | Symbol 3 as "60 Sekuntia buildin" |
ExportAssets (56) | Timeline Frame 2 | Symbol 3 as "60 Sekuntia buildin" |
ExportAssets (56) | Timeline Frame 2 | Symbol 3 as "60 Sekuntia buildin" |
ExportAssets (56) | Timeline Frame 2 | Symbol 358 as "MainMenuInstruction" |
ExportAssets (56) | Timeline Frame 3 | Symbol 3 as "60 Sekuntia buildin" |
ExportAssets (56) | Timeline Frame 3 | Symbol 3 as "60 Sekuntia buildin" |
ExportAssets (56) | Timeline Frame 3 | Symbol 3 as "60 Sekuntia buildin" |
ExportAssets (56) | Timeline Frame 3 | Symbol 3 as "60 Sekuntia buildin" |
ExportAssets (56) | Timeline Frame 3 | Symbol 3 as "60 Sekuntia buildin" |
Labels
"start" | Frame 3 |
|