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Da Club.swf

This is the info page for
Flash #25545

(Click the ID number above for more basic data on this flash file.)


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UPGRADE

HIRE

Harga

Harga

Harga

Harga

Harga

Harga

HIRE

EVENT

Ladies NIght

Special event

ADVERTISING

Radio
$300

Newspaper
$400

Magazine
$500

Television
$1000

each hired and upgrades increase reputation
visitors number based on reputation

hired staff is cheap but its duration is very short
items have more duration each upgraded

punk may come daily, and will decrease visitors and incomes
you can rid him by hiring a bouncer

ladies night need no money, but need some reputation and visitor

you can loan money if you need
it'll pay debt automatically every day
you can't have another loan until all debt cleared

if your money is minus you'll game over

Money : 2000

Visitor : 50

Reputasi : 0

ActionScript [AS1/AS2]

Frame 1
MochiAd.showPreloaderAd({id:"8d5dc5dc8e735994", res:"640x480"});
Frame 2
this.gotoAndStop("start");
Frame 3
function mouseMoveHandler() { Temp.text = ((("(" + _xmouse) + " Y:") + _ymouse) + ");"; if (_ymouse > 100) { if (TopMenu1._y >= tombolYMuncul) { tombolDy = -5; TopMenu1._y = tombolYMuncul - 1; TopMenu2._y = tombolYMuncul - 1; TopMenu3._y = tombolYMuncul - 1; TopMenu4._y = tombolYMuncul - 1; TopMenu5._y = tombolYMuncul - 1; } else if (TopMenu1._y >= tombolYHilang) { tombolDy = -5; } } else if ((_ymouse < 50) and (_xmouse < 85)) { if (TopMenu1._y <= tombolYHilang) { tombolDy = 5; TopMenu1._y = tombolYHilang + 1; TopMenu2._y = tombolYHilang + 1; TopMenu3._y = tombolYHilang + 1; TopMenu4._y = tombolYHilang + 1; TopMenu5._y = tombolYHilang + 1; } else if (TopMenu1._y <= tombolYMuncul) { tombolDy = 5; } } } function init() { Money = 2000; MoneyLast = 2000; Income = 0; Loan = 0; Visitor = 0.1; Reputasi = 0; Event = 0; Mode = 0; HireMode = 0; HireLevel = 0; ShownVisitor = 0; CurrTime = 0; Punk = 0; tombolDy = 0; tombolYHilang = 0; tombolYMuncul = 50; PopUpDelay = 0; PopUpText = ""; CurrFrame = 0; LevelLampu = 0; DurLampu = 0; LevelSpeaker = 0; DurSpeaker = 0; LevelTV = 0; DurTV = 0; LevelFloor = 0; DurFloor = 0; LevelDJ = 0; DurDJ = 0; LevelDancer = 0; DurDancer = 0; LevelBouncer = 0; DurBouncer = 0; AdRadioMax = 1; AdRadioLevel = 0; AdRadioDur = 0; AdKoranMax = 1; AdKoranLevel = 0; AdKoranDur = 0; AdMagazineMax = 1; AdMagazineLevel = 0; AdMagazineDur = 0; AdTVMax = 1; AdTVLevel = 0; AdTVDur = 0; EventLevel[0] = 0; EventLevel[1] = 0; StartMusic(0); } function initonce() { GameMode = 0; isMute = false; points[0] = {x:337, y:173}; points[1] = {x:307, y:192}; points[2] = {x:357.95, y:192}; points[3] = {x:285, y:204}; points[4] = {x:318, y:204}; points[5] = {x:350.95, y:204}; points[6] = {x:378.95, y:204}; points[7] = {x:262, y:220}; points[8] = {x:308, y:220}; points[9] = {x:363.95, y:220}; points[10] = {x:405.95, y:222}; points[11] = {x:371.95, y:244}; points[12] = {x:329, y:245}; points[13] = {x:296, y:246}; points[14] = {x:330, y:268}; points[15] = {x:370.95, y:269}; Music0 = new Sound(); Music0.attachSound("Music0"); Music1 = new Sound(); Music1.attachSound("Music1"); Music2 = new Sound(); Music2.attachSound("Music2"); Music3 = new Sound(); Music3.attachSound("Music3"); MaxFloor = 3; Floors = new Array(); var _local2 = 0; while (_local2 < MaxFloor) { var _local3 = attachMovie("FloorImage" + int(_local2 + 1), "Floor" + _local2, this.getNextHighestDepth()); _local3._x = 245; _local3._y = 227; _local3._visible = false; Floors.push(_local3); _local2++; } var _local3 = attachMovie("LightAlphaWhite", "LightAlphaWhite", this.getNextHighestDepth()); _local3 = attachMovie("LightAlphaBlue", "LightAlphaBlue", this.getNextHighestDepth()); _local3 = attachMovie("LightAlphaRed", "LightAlphaRed", this.getNextHighestDepth()); MaxSpeaker = 3; Speakers = new Array(); _local2 = 0; while (_local2 < MaxSpeaker) { _local3 = attachMovie("SpeakerImage" + int(_local2 + 1), "Speaker" + _local2, this.getNextHighestDepth()); _local3._x = 50; _local3._y = 215; _local3._visible = false; Speakers.push(_local3); _local2++; } MaxTV = 3; TVs = new Array(); _local2 = 0; while (_local2 < MaxTV) { _local3 = attachMovie("TVImage" + int(_local2 + 1), "TV" + _local2, this.getNextHighestDepth()); _local3._x = 490; _local3._y = 120; _local3._visible = false; TVs.push(_local3); _local2++; } _local3 = attachMovie("MejaDJ", "MejaDJ", this.getNextHighestDepth()); _local3._x = 142; _local3._y = 197; _local3 = attachMovie("PanggungDancer", "PanggungDancer", this.getNextHighestDepth()); _local3._x = 365.5; _local3._y = 142.8; MaxDJ = 3; DJs = new Array(); _local2 = 0; while (_local2 < MaxDJ) { _local3 = attachMovie("DJ" + int(_local2 + 1), "DJ" + _local2, this.getNextHighestDepth()); _local3._x = 142; _local3._y = 176; _local3._visible = false; DJs.push(_local3); _local2++; } _local3 = attachMovie("BanditImage", "BanditImage", this.getNextHighestDepth()); _local3._x = 162; _local3._y = 176; _local3._visible = false; MaxDancer = 3; Dancers = new Array(); _local2 = 0; while (_local2 < MaxDancer) { _local3 = attachMovie("DancerImage" + int(_local2 + 1), "Dancer" + _local2, this.getNextHighestDepth()); _local3._x = 430; _local3._y = 122; _local3._visible = false; Dancers.push(_local3); _local2++; } MaxBouncer = 3; Bouncers = new Array(); _local2 = 0; while (_local2 < MaxBouncer) { _local3 = attachMovie("BouncerImage" + int(_local2 + 1), "Bouncer" + _local2, this.getNextHighestDepth()); _local3._x = 180; _local3._y = 300; _local3._visible = false; Bouncers.push(_local3); _local2++; } MaxLamp = 3; Lamps = new Array(); _local2 = 0; while (_local2 < MaxLamp) { _local3 = attachMovie("LampImage" + int(_local2 + 1), "Lampu" + _local2, this.getNextHighestDepth()); _local3._x = 300; _local3._y = 50; _local3._visible = false; Lamps.push(_local3); _local2++; } MaxVisitor = 16; Visitors = new Array(); _local2 = 0; while (_local2 < MaxVisitor) { j = int(7 * Math.random()); if ((j % 6) == 0) { _local3 = attachMovie("FemaleA", "Visitor" + _local2, this.getNextHighestDepth()); } else if ((j % 6) == 1) { _local3 = attachMovie("FemaleB", "Visitor" + _local2, this.getNextHighestDepth()); } else if ((j % 6) == 2) { _local3 = attachMovie("FemaleC", "Visitor" + _local2, this.getNextHighestDepth()); } else if ((j % 6) == 3) { _local3 = attachMovie("MaleA", "Visitor" + _local2, this.getNextHighestDepth()); } else if ((j % 6) == 4) { _local3 = attachMovie("MaleB", "Visitor" + _local2, this.getNextHighestDepth()); } else if ((j % 6) == 5) { _local3 = attachMovie("MaleC", "Visitor" + _local2, this.getNextHighestDepth()); } _local3._x = points[_local2].x; _local3._y = points[_local2].y; if (Math.random() < 0.5) { _local3._xscale = -100; _local3._x = _local3._x + _local3._width; } _local3._visible = false; Visitors.push(_local3); _local2++; } var _local4 = attachMovie("LabelEvent", "LabelEvent", this.getNextHighestDepth()); _local4._x = 460; _local4._y = 0; _local4 = attachMovie("LabelAd", "LabelAd", this.getNextHighestDepth()); _local4._x = 108; _local4._y = 0; _local4 = attachMovie("DialogBoxUpgrade", "DialogBoxUpgrade", this.getNextHighestDepth()); _local4._x = 30; _local4._y = 80; _local4._visible = false; _local4 = attachMovie("DialogBoxHire", "DialogBoxHire", this.getNextHighestDepth()); _local4._x = 30; _local4._y = 80; _local4._visible = false; DialogBoxHireLevel.DialogBoxHireDJ1._visible = false; DialogBoxHireLevel.DialogBoxHireDJ2._visible = false; DialogBoxHireLevel.DialogBoxHireDJ3._visible = false; DialogBoxHireLevel.DialogBoxHireDancer1._visible = false; DialogBoxHireLevel.DialogBoxHireDancer2._visible = false; DialogBoxHireLevel.DialogBoxHireDancer3._visible = false; DialogBoxHireLevel.DialogBoxHireBouncer1._visible = false; DialogBoxHireLevel.DialogBoxHireBouncer2._visible = false; DialogBoxHireLevel.DialogBoxHireBouncer3._visible = false; _local4 = attachMovie("DialogBoxAd", "DialogBoxAd", this.getNextHighestDepth()); _local4._x = 30; _local4._y = 80; _local4._visible = false; _local4 = attachMovie("DialogBoxEvent", "DialogBoxEvent", this.getNextHighestDepth()); _local4._x = 30; _local4._y = 80; _local4._visible = false; _local4 = attachMovie("DialogBoxHireLevel", "DialogBoxHireLevel", this.getNextHighestDepth()); _local4._x = 120; _local4._y = 30; _local4._visible = false; _local4 = attachMovie("DialogBoxLoan", "DialogBoxLoan", this.getNextHighestDepth()); _local4._x = 120; _local4._y = 30; _local4._visible = false; _local4 = attachMovie("DialogBox", "DialogBox", this.getNextHighestDepth()); _local4._x = 150; _local4._y = 150; _local4._visible = false; _local4 = attachMovie("DialogText", "DialogText", this.getNextHighestDepth()); _local4._x = 200; _local4._y = 200; _local4._visible = false; _local4 = attachMovie("DialogBaloon", "DialogBaloon", this.getNextHighestDepth()); _local4._x = 200; _local4._y = 200; _local4._visible = false; _local4 = attachMovie("BtnYES", "BtnYES", this.getNextHighestDepth()); _local4._x = 200; _local4._y = 300; _local4._visible = false; _local4 = attachMovie("BtnNO", "BtnNO", this.getNextHighestDepth()); _local4._x = 360; _local4._y = 300; _local4._visible = false; _local4 = attachMovie("BtnOK", "BtnOK", this.getNextHighestDepth()); _local4._x = 280; _local4._y = 300; _local4._visible = false; _local4 = attachMovie("DialogBoxMoney", "DialogBoxMoney", this.getNextHighestDepth()); _local4._x = 30; _local4._y = 100; _local4._visible = false; _local4 = attachMovie("TopMenu", "TopMenu", this.getNextHighestDepth()); _local4._x = 0; _local4._y = 0; _local4 = attachMovie("TopMenu1", "TopMenu1", this.getNextHighestDepth()); _local4._x = 100; _local4._y = 0; _local4 = attachMovie("TopMenu2", "TopMenu2", this.getNextHighestDepth()); _local4._x = 200; _local4._y = 0; _local4 = attachMovie("TopMenu3", "TopMenu3", this.getNextHighestDepth()); _local4._x = 300; _local4._y = 0; _local4 = attachMovie("TopMenu4", "TopMenu4", this.getNextHighestDepth()); _local4._x = 400; _local4._y = 0; _local4 = attachMovie("TopMenu5", "TopMenu5", this.getNextHighestDepth()); _local4._x = 500; _local4._y = 0; _local4 = attachMovie("MainMenu", "MainMenu", this.getNextHighestDepth()); _local4._x = 0; _local4._y = 0; _local4 = attachMovie("BtnMusicMute", "MusicUnMute", this.getNextHighestDepth()); _local4._x = 10; _local4._y = 425; _local4._visible = false; _local4 = attachMovie("BtnMusicUnMute", "MusicMute", this.getNextHighestDepth()); _local4._x = 10; _local4._y = 425; _local4 = attachMovie("MainMenuInstruction", "MainMenuInstruction", this.getNextHighestDepth()); _local4._x = 0; _local4._y = 0; _local4._visible = false; LightAlphaWhite.x = 70; LightAlphaWhite.y = 30; LightAlphaWhite.z = 10; LightAlphaWhite.vpX = 305; LightAlphaWhite.vpY = 220; LightAlphaWhite.fl = 500; LightAlphaWhite.angle = 0.1; LightAlphaBlue.x = 70; LightAlphaBlue.y = 30; LightAlphaBlue.z = 10; LightAlphaBlue.vpX = 305; LightAlphaBlue.vpY = 220; LightAlphaBlue.fl = 500; LightAlphaBlue.angle = -0.1; LightAlphaRed.x = 50; LightAlphaRed.y = 40; LightAlphaRed.z = 10; LightAlphaRed.vpX = 360; LightAlphaRed.vpY = 235; LightAlphaRed.fl = 300; LightAlphaRed.angle = 0.05; LabelMoney.embedFonts = true; LabelVisitor.embedFonts = true; LabelReputasi.embedFonts = true; LabelHour.embedFonts = true; LabelTime.embedFonts = true; LabelAd.embedFonts = true; LabelEvent.embedFonts = true; DialogText.Inside.embedFonts = true; LabelEvent.LabelEvent.embedFonts = true; LabelAd.LabelAd.embedFonts = true; DialogBoxHireLevel.DialogBoxHireText1.embedFonts = true; DialogBoxHireLevel.DialogBoxHireText2.embedFonts = true; DialogBoxHireLevel.DialogBoxHireText3.embedFonts = true; DialogBoxHireLevel.DialogBoxHireNama1.embedFonts = true; DialogBoxHireLevel.DialogBoxHireNama2.embedFonts = true; DialogBoxHireLevel.DialogBoxHireNama3.embedFonts = true; DialogBaloon.DialogBaloonText.embedFonts = true; DialogBoxAd.DialogBoxAdTitle.embedFonts = true; DialogBoxEvent.DialogBoxEventTitle.embedFonts = true; DialogBoxHire.DialogBoxHireTitle.embedFonts = true; DialogBoxHireLevel.DialogBoxHireTitle.embedFonts = true; DialogBoxUpgrade.DialogBoxUpgradeTitle.embedFonts = true; DialogBoxMoney.DialogBoxMoneyText.embedFonts = true; } function onEnterFrame() { if (isMute) { Music0.setVolume(0); Music1.setVolume(0); Music2.setVolume(0); Music3.setVolume(0); } else { Music0.setVolume(100); Music1.setVolume(100); Music2.setVolume(100); Music3.setVolume(100); } if (((((((DialogBoxUpgrade._visible == false) and (DialogBoxAd._visible == false)) and (DialogBox._visible == false)) and (DialogBoxHire._visible == false)) and (DialogBoxHireLevel._visible == false)) and (DialogBoxEvent._visible == false)) and (DialogBoxMoney._visible == false)) { isDialog = true; } else { isDialog = false; } if ((TopMenu1._y > tombolYHilang) and (TopMenu1._y < tombolYMuncul)) { TopMenu1._y = TopMenu1._y + tombolDy; TopMenu2._y = TopMenu2._y + tombolDy; TopMenu3._y = TopMenu3._y + tombolDy; TopMenu4._y = TopMenu4._y + tombolDy; TopMenu5._y = TopMenu5._y + tombolDy; tombolDy = tombolDy * 0.9; } else { tombolDy = 0; } if (PopUpDelay == 90) { PopUpDelay--; PopUp(PopUpText, 1); } if (PopUpDelay > 1) { PopUpDelay--; } else if (PopUpDelay > 0) { PopUpDelay--; PopUp("", 0); } if ((isDialog and (GameMode == 1)) and ((CurrFrame--) <= 0)) { CurrFrame = FrameSkip; if (Punk == 1) { BanditImage._visible = true; } else { BanditImage._visible = false; } Reputasi = (((((((((((RepUpgradeLamp[LevelLampu] + RepUpgradeSpeaker[LevelSpeaker]) + RepUpgradeTV[LevelTV]) + RepUpgradeFloor[LevelFloor]) + RepHireDJ[LevelDJ]) + RepHireDancer[LevelDancer]) + RepHireBouncer[LevelBouncer]) + RepAdRadio[AdRadioLevel]) + RepAdKoran[AdKoranLevel]) + RepAdMagazine[AdMagazineLevel]) + RepAdTV[AdTVLevel]) + RepEvent[0][EventLevel[0]]) + RepEvent[1][EventLevel[1]]; if (Reputasi > 100) { Reputasi = 100; } Cost = 0; if (LevelLampu > 0) { Cost = Cost + PriceUpgradeLamp[LevelLampu - 1]; } if (LevelSpeaker > 0) { Cost = Cost + PriceUpgradeSpeaker[LevelSpeaker - 1]; } if (LevelTV > 0) { Cost = Cost + PriceUpgradeTV[LevelTV - 1]; } if (LevelFloor > 0) { Cost = Cost + PriceUpgradeFloor[LevelFloor - 1]; } if (LevelDJ > 0) { Cost = Cost + PriceHireDJ[LevelDJ - 1]; } if (LevelDancer > 0) { Cost = Cost + PriceHireDancer[LevelDancer - 1]; } if (LevelBouncer > 0) { Cost = Cost + PriceHireBouncer[LevelBouncer - 1]; } if (LevelDJ > 0) { isDJ = 1; } else { isDJ = 0; } if (LevelDancer > 0) { isDancer = 1; } else { isDancer = 0; } if (((((Reputasi - ((isDJ * Reputasi) * 0.2)) - ((isDancer * Reputasi) * 0.1)) - ((0.4 * Reputasi) * Punk)) * 20) > Visitor) { addVisitor = (Reputasi * 20) / Visitor; if (addVisitor > VisitorMaxChange) { addVisitor = VisitorMaxChange; } else if (addVisitor < 1.2) { addVisitor = addVisitor - ((addVisitor * 2) * Math.random()); } Visitor = Visitor + (addVisitor * Math.random()); } else { addVisitor = (Visitor / Reputasi) * 20; if (addVisitor > VisitorMaxChange) { addVisitor = VisitorMaxChange; } else if (addVisitor < 1.2) { addVisitor = addVisitor - ((addVisitor * 2) * Math.random()); } Visitor = Visitor - (addVisitor * Math.random()); } if (Visitor < 0) { Visitor = 0.1; } if (EventLevel[0] > 0) { CurrIncome = int((((10 + (6 * Math.random())) - (Punk * 5)) * Visitor) / 240); Money = Money + CurrIncome; Income = Income + CurrIncome; } else { CurrIncome = int((((10 + (6 * Math.random())) - (Punk * 5)) * Visitor) / 120); Money = Money + CurrIncome; Income = Income + CurrIncome; } if (Punk > 0) { Money = Money - 5; } if (ShownVisitor != int((Visitor + 49) / 50)) { if (ShownVisitor > (Visitor / 50)) { VisitorMod(0); } else { VisitorMod(1); } ShownVisitor = int((Visitor + 49) / 50); } CurrTime++; if (LevelBouncer > 0) { Punk = 0; } if ((CurrTime % DayTimer) == 0) { if ((Math.random() < 0.5) and (LevelBouncer == 0)) { Punk = 1; } LoanLast = 0; ItemCost = int(Cost * 0.1); DailyCost = int(CostHarian[int(Reputasi / 10)] + int((25 * CurrTime) % DayTimer)); Money = (Money - ItemCost) - DailyCost; if (Loan > 100) { Loan = Loan - 100; LoanLast = 100; Money = Money - 100; if (Loan == 1100) { Income = Income + 1000; } } else if (Loan > 0) { Money = Money - Loan; LoanLast = Loan; Loan = 0; DialogBox._visible = true; DialogText._visible = true; BtnOK._visible = true; DialogText.Inside.text = "Loan paid."; } UpdateDur(); CheckGameOver(Money, Loan, MoneyLast, LoanLast, ItemCost, DailyCost, Income); Income = 0; MoneyLast = Money; } UpdateAd(); } UpdateLamp(); LabelMoney.text = "Money: " + int(Money); LabelVisitor.text = "Visitor: " + int(Visitor); LabelReputasi.text = "Reputation: " + int(Reputasi); LabelTime.text = "Day: " + int((CurrTime / DayTimer) + 1); LabelHour.text = ("Time: " + int(((CurrTime % DayTimer) * 24) / 60)) + " : 00"; LabelEvent.LabelEvent.text = "Event:"; LabelAd.LabelAd.text = "Advertise:"; if (AdRadioLevel > 0) { LabelAd.LabelAd.text = LabelAd.LabelAd.text + "\n- Radio"; } if (AdKoranLevel > 0) { LabelAd.LabelAd.text = LabelAd.LabelAd.text + "\n- Newspaper"; } if (AdMagazineLevel > 0) { LabelAd.LabelAd.text = LabelAd.LabelAd.text + "\n- Magazine"; } if (AdTVLevel > 0) { LabelAd.LabelAd.text = LabelAd.LabelAd.text + "\n- TV"; } if (EventLevel[0] > 0) { LabelEvent.LabelEvent.text = LabelEvent.LabelEvent.text + "\n- Ladies Night"; } if (EventLevel[1] > 0) { LabelEvent.LabelEvent.text = LabelEvent.LabelEvent.text + "\n- Special Event"; } } function PopUp(TEXT, Show) { if (Show == 1) { if (((((DialogBoxUpgrade._visible == false) and (DialogBoxAd._visible == false)) and (DialogBox._visible == false)) and (DialogBoxHire._visible == false)) and (DialogBoxHireLevel._visible == false)) { DialogBaloon._x = _xmouse + 20; if ((DialogBaloon._x + 200) > Stage.width) { DialogBaloon._x = _xmouse - 220; } DialogBaloon._y = _ymouse; if ((DialogBaloon._y - 200) < 0) { DialogBaloon._y = 200; } DialogBaloon._visible = true; DialogBaloon.DialogBaloonText.text = TEXT; } } else { DialogBaloon._visible = false; PopUpDelay = 0; } } function UpdateDur() { if (DurLampu > 0) { if (Math.random() < (DurUpgradeLamp[LevelLampu - 1] / 100)) { DurLampu = DurLampu - 1; } } if ((LevelLampu > 0) and (DurLampu == 0)) { var _local1 = Lamps[LevelLampu - 1]; _local1._visible = false; LevelLampu = 0; DialogBox._visible = true; DialogText._visible = true; BtnOK._visible = true; DialogText.Inside.text = "Light is broken."; } if (DurSpeaker > 0) { if (Math.random() < (DurUpgradeSpeaker[LevelSpeaker - 1] / 100)) { DurSpeaker = DurSpeaker - 1; } } if ((LevelSpeaker > 0) and (DurSpeaker == 0)) { var _local1 = Speakers[LevelSpeaker - 1]; _local1._visible = false; LevelSpeaker = 0; DialogBox._visible = true; DialogText._visible = true; BtnOK._visible = true; DialogText.Inside.text = "Speaker is broken."; } if (DurTV > 0) { if (Math.random() < (DurUpgradeTV[LevelTV - 1] / 100)) { DurTV = DurTV - 1; } } if ((LevelTV > 0) and (DurTV == 0)) { var _local1 = TVs[LevelTV - 1]; _local1._visible = false; LevelTV = 0; DialogBox._visible = true; DialogText._visible = true; BtnOK._visible = true; DialogText.Inside.text = "TV is broken."; } if (DurFloor > 0) { if (Math.random() < (DurUpgradeFloor[LevelFloor - 1] / 100)) { DurFloor = DurFloor - 1; } } if ((LevelFloor > 0) and (DurFloor == 0)) { var _local1 = Floors[LevelFloor - 1]; _local1._visible = false; LevelFloor = 0; DialogBox._visible = true; DialogText._visible = true; BtnOK._visible = true; DialogText.Inside.text = "Dance Floor is broken."; } } function UpdateAd() { if (DurDJ > 0) { if ((Math.random() < 0.7) or (DurDJ > DayTimer)) { DurDJ = DurDJ - 1; } else { DurDJ = 0; } } else if (LevelDJ > 0) { var _local1 = DJs[LevelDJ - 1]; DialogText.Inside.text = NameHireDJ[LevelDJ - 1] + " is leaving."; _local1._visible = false; LevelDJ = 0; StartMusic(0); DialogBox._visible = true; DialogText._visible = true; BtnOK._visible = true; } if (DurDancer > 0) { if ((Math.random() < 0.7) or (DurDancer > DayTimer)) { DurDancer = DurDancer - 1; } else { DurDancer = 0; } } else if (LevelDancer > 0) { var _local1 = Dancers[LevelDancer - 1]; DialogText.Inside.text = NameHireDancer[LevelDancer - 1] + " is leaving."; _local1._visible = false; LevelDancer = 0; DialogBox._visible = true; DialogText._visible = true; BtnOK._visible = true; } if (DurBouncer > 0) { DurBouncer = DurBouncer - 1; } else if (LevelBouncer > 0) { var _local1 = Bouncers[LevelBouncer - 1]; DialogText.Inside.text = NameHireBouncer[LevelBouncer - 1] + " is leaving."; _local1._visible = false; LevelBouncer = 0; DialogBox._visible = true; DialogText._visible = true; BtnOK._visible = true; } if (AdRadioDur > 0) { AdRadioDur = AdRadioDur - 1; } else if (AdRadioLevel > 0) { AdRadioLevel = 0; DialogBox._visible = true; DialogText._visible = true; BtnOK._visible = true; DialogText.Inside.text = "Radio Advertising\nis over."; } if (AdKoranDur > 0) { AdKoranDur = AdKoranDur - 1; } else if (AdKoranLevel > 0) { AdKoranLevel = 0; DialogBox._visible = true; DialogText._visible = true; BtnOK._visible = true; DialogText.Inside.text = "Newspaper Advertising\nis over."; } if (AdMagazineDur > 0) { AdMagazineDur = AdMagazineDur - 1; } else if (AdMagazineLevel > 0) { AdMagazineLevel = 0; DialogBox._visible = true; DialogText._visible = true; BtnOK._visible = true; DialogText.Inside.text = "Magazine Advertising\nis over."; } if (AdTVDur > 0) { AdTVDur = AdTVDur - 1; } else if (AdTVLevel > 0) { AdTVLevel = 0; DialogBox._visible = true; DialogText._visible = true; BtnOK._visible = true; DialogText.Inside.text = "TV Advertising\nis over."; } if (EventDur[0] > 0) { EventDur[0] = EventDur[0] - 1; } else if (EventLevel[0] > 0) { EventLevel[0] = 0; DialogBox._visible = true; DialogText._visible = true; BtnOK._visible = true; DialogText.Inside.text = "Ladies Night Event\nis over."; } if (EventDur[1] > 0) { EventDur[1] = EventDur[1] - 1; } else if (EventLevel[1] > 0) { EventLevel[1] = 0; DialogBox._visible = true; DialogText._visible = true; BtnOK._visible = true; DialogText.Inside.text = "Special Event\nis over."; } } function VisitorMod(VMode) { while (VisitorTmp.length > 0) { VisitorTmp.pop(); } if (VMode == 0) { var _local1 = 0; while (_local1 < MaxVisitor) { var _local2 = Visitors[_local1]; if (_local2._visible == true) { VisitorTmp.push(_local1); } _local1++; } if (VisitorTmp.length > 0) { _local1 = int(VisitorTmp.length * Math.random()); var _local2 = Visitors[VisitorTmp[_local1]]; _local2._visible = false; } } else if (VMode == 1) { var _local1 = 0; while (_local1 < MaxVisitor) { var _local2 = Visitors[_local1]; if (_local2._visible == false) { VisitorTmp.push(_local1); } _local1++; } if (VisitorTmp.length > 0) { _local1 = int(VisitorTmp.length * Math.random()); var _local2 = Visitors[VisitorTmp[_local1]]; _local2._visible = true; } } } function UpdateLamp() { if (LevelLampu > 0) { var _local8 = this.LightAlphaWhite; _local8._visible = true; var _local5 = _local8.angle; var _local4 = Math.cos(_local5); var _local3 = Math.sin(_local5); var _local7 = (_local8.x * _local4) - (_local8.z * _local3); var _local6 = (_local8.z * _local4) + (_local8.x * _local3); _local8.x = _local7; _local8.z = _local6; var _local2 = _local8.fl / (_local8.fl + _local8.z); _local8._xscale = (_local8._yscale = _local2 * 100); _local8._x = _local8.vpX + (_local8.x * _local2); _local8._y = _local8.vpY + (_local8.y * _local2); } else { var _local8 = this.LightAlphaWhite; _local8._visible = false; _local8 = this.LightAlphaBlue; _local8._visible = false; _local8 = this.LightAlphaRed; _local8._visible = false; } if (LevelLampu > 1) { var _local8 = this.LightAlphaBlue; _local8._visible = true; var _local5 = _local8.angle; var _local4 = Math.cos(_local5); var _local3 = Math.sin(_local5); var _local7 = (_local8.x * _local4) - (_local8.z * _local3); var _local6 = (_local8.z * _local4) + (_local8.x * _local3); _local8.x = _local7; _local8.z = _local6; var _local2 = _local8.fl / (_local8.fl + _local8.z); _local8._xscale = (_local8._yscale = _local2 * 100); _local8._x = _local8.vpX + (_local8.x * _local2); _local8._y = _local8.vpY + (_local8.y * _local2); } else { var _local8 = this.LightAlphaBlue; _local8._visible = false; _local8 = this.LightAlphaRed; _local8._visible = false; } if (LevelLampu > 2) { var _local8 = this.LightAlphaRed; _local8._visible = true; var _local5 = _local8.angle; var _local4 = Math.cos(_local5); var _local3 = Math.sin(_local5); var _local7 = (_local8.x * _local4) - (_local8.z * _local3); var _local6 = (_local8.z * _local4) + (_local8.x * _local3); _local8.x = _local7; _local8.z = _local6; var _local2 = _local8.fl / (_local8.fl + _local8.z); _local8._xscale = (_local8._yscale = _local2 * 100); _local8._x = _local8.vpX + (_local8.x * _local2); _local8._y = _local8.vpY + (_local8.y * _local2); } else { var _local8 = this.LightAlphaRed; _local8._visible = false; } } function CheckGameOver(Money1, Loan1, MoneyLast1, LoanLast1, ItemCost1, DailyCost1, Income1) { if (Money1 < 0) { GameMode = 0; DialogBox._visible = true; DialogText._visible = true; DialogText.Inside.text = "Game Over"; Mode = 15; BtnOK._visible = true; } DialogBoxMoney._visible = true; DialogBoxMoney.DialogBoxMoneyText.text = "Money: " + MoneyLast1; DialogBoxMoney.DialogBoxMoneyText.text = DialogBoxMoney.DialogBoxMoneyText.text + ("\nRemaining Loan: " + Loan1); DialogBoxMoney.DialogBoxMoneyText.text = DialogBoxMoney.DialogBoxMoneyText.text + ("\nIncome: " + Income1); DialogBoxMoney.DialogBoxMoneyText.text = DialogBoxMoney.DialogBoxMoneyText.text + ("\n\t\t\t\t\tBuy Cost: " + (((((MoneyLast1 + Income1) - Money1) - LoanLast1) - ItemCost1) - DailyCost1)); DialogBoxMoney.DialogBoxMoneyText.text = DialogBoxMoney.DialogBoxMoneyText.text + ("\n\t\t\t\t\tPaid Loan: " + LoanLast1); DialogBoxMoney.DialogBoxMoneyText.text = DialogBoxMoney.DialogBoxMoneyText.text + ("\n\t\t\t\t\tItem Cost: " + ItemCost1); DialogBoxMoney.DialogBoxMoneyText.text = DialogBoxMoney.DialogBoxMoneyText.text + ("\n\t\t\t\t\tDaily Cost: " + DailyCost1); DialogBoxMoney.DialogBoxMoneyText.text = DialogBoxMoney.DialogBoxMoneyText.text + ("\n\nCurrent Money: " + Money1); } function StartMusic(track) { Music0.stop(); Music1.stop(); Music2.stop(); Music3.stop(); if (track == 0) { Music0.start(0.05, 999); } else if (track == 1) { Music1.start(0.05, 999); } else if (track == 2) { Music2.start(0.05, 999); } else if (track == 3) { Music3.start(0.05, 999); } } Temp._y = -50; var myObj = new Object(); Mouse.addListener(myObj); myObj.onMouseDown = function () { }; myObj.onMouseMove = mouseMoveHandler; DayTimer = 60; FrameSkip = 24; VisitorMaxChange = 50; var EventMax = new Array(1, 1); var EventLevel = new Array(0, 0); var EventDur = new Array(0, 0); var points = new Array(); var VisitorTmp = new Array(); var KetUpgradeLamp = new Array("\nBasic lamp for\ndance club.", "\nBetter lamp with\ninteresting color", "\nExcelent lamp\nwith ultimate light"); var KetUpgradeFloor = new Array("\nSimple Floor for\ndancing.", "\nMedium quality floor\ncan hold many dancer", "\nLarge dance floor\nalmost invurnable"); var KetUpgradeSpeaker = new Array("\nCheap speaker for enough\nproduces sound.", "\nMiddle class speaker\nmake audiences calm", "\nHigh class speaker\nmakes neightbours come"); var KetUpgradeTV = new Array("\nStandard TV\nwith quality color.", "\nGood LCD TV\neasy for eyes", "\nSuperb Plasma TV\nmakes everyone look at it"); var NameHireDJ = new Array("DJ Henry", "DJ Michael", "DJ Ruben"); var NameHireDancer = new Array("Dancer Lisa", "Dancer Jane", "Dancer Lisa and Jane"); var NameHireBouncer = new Array("Bouncer Jones", "Bouncer Frank", "Bouncer Conrad"); var PriceUpgradeLamp = new Array(500, 1000, 1500); var PriceUpgradeFloor = new Array(700, 1500, 2500); var PriceUpgradeSpeaker = new Array(600, 1400, 2200); var PriceUpgradeTV = new Array(1000, 2000, 3000); var PriceHireDJ = new Array(100, 200, 300); var PriceHireDancer = new Array(100, 200, 300); var PriceHireBouncer = new Array(200, 200, 200); var PriceAdRadio = new Array(300, 300, 300); var PriceAdKoran = new Array(400, 400, 400); var PriceAdMagazine = new Array(500, 500, 500); var PriceAdTV = new Array(1000, 1000, 1000); var PriceEvent1 = new Array(0, 0, 0); var PriceEvent2 = new Array(2000, 2000, 2000); var PriceEvent = new Array(PriceEvent1, PriceEvent2); var CostHarian = new Array(200, 500, 500, 500, 500, 700, 700, 700, 700, 700, 700, 700, 700, 700, 700, 700, 700, 700, 700); var DurUpgradeLamp = new Array(70, 50, 20); var DurUpgradeFloor = new Array(70, 50, 20); var DurUpgradeSpeaker = new Array(70, 50, 20); var DurUpgradeTV = new Array(70, 50, 20); var DurHireDJ = new Array(DayTimer * 2, DayTimer * 2, DayTimer * 2); var DurHireDancer = new Array(DayTimer * 2, DayTimer * 2, DayTimer * 2); var DurHireBouncer = new Array(DayTimer, DayTimer, DayTimer); var DurAdRadio = new Array(DayTimer * 2, 50, 20); var DurAdKoran = new Array(DayTimer * 2, 50, 20); var DurAdMagazine = new Array(DayTimer * 2, 50, 20); var DurAdTV = new Array(DayTimer * 2, 50, 20); var DurEvent1 = new Array(DayTimer * 2, 50, 20); var DurEvent2 = new Array(DayTimer, 50, 20); var DurEvent = new Array(DurEvent1, DurEvent2); var RepUpgradeLamp = new Array(0, 3, 5, 7); var RepUpgradeFloor = new Array(0, 3, 5, 7); var RepUpgradeSpeaker = new Array(0, 3, 5, 7); var RepUpgradeTV = new Array(0, 3, 5, 7); var RepHireDJ = new Array(0, 10, 15, 20); var RepHireDancer = new Array(0, 10, 15, 20); var RepHireBouncer = new Array(0, 0, 0, 0); var RepAdRadio = new Array(0, 7, 7, 7); var RepAdKoran = new Array(0, 10, 10, 10); var RepAdMagazine = new Array(0, 15, 15, 15); var RepAdTV = new Array(0, 24, 24, 24); var RepEvent1 = new Array(0, 20, 25, 30); var RepEvent2 = new Array(0, 20, 25, 30); var RepEvent = new Array(RepEvent1, RepEvent2); initonce(); init(); TopMenu.onRollOver = function () { Wipe.start(); }; TopMenu.onRelease = function () { if (TopMenu1._y <= tombolYHilang) { tombolDy = 5; TopMenu1._y = tombolYHilang + 1; TopMenu2._y = tombolYHilang + 1; TopMenu3._y = tombolYHilang + 1; TopMenu4._y = tombolYHilang + 1; TopMenu5._y = tombolYHilang + 1; } else if (TopMenu1._y >= tombolYMuncul) { tombolDy = -5; TopMenu1._y = tombolYMuncul - 1; TopMenu2._y = tombolYMuncul - 1; TopMenu3._y = tombolYMuncul - 1; TopMenu4._y = tombolYMuncul - 1; TopMenu5._y = tombolYMuncul - 1; } else if (tombolDy == 0) { tombolDy = -5; } else if (tombolDy < 0) { tombolDy = 5; } else { tombolDy = -5; } }; TopMenu1.onRollOver = function () { Wipe.start(); }; TopMenu1.onRelease = function () { if (!DialogBox._visible) { DialogBoxUpgrade._visible = true; } }; DialogBoxUpgrade.DialogBoxUpgradeLamp.onRollOver = function () { Wipe.start(); }; DialogBoxUpgrade.DialogBoxUpgradeLamp.onRelease = function () { if (Mode == 0) { DialogBox._visible = true; DialogText._visible = true; if (LevelLampu < MaxLamp) { DialogText.Inside.text = (((("Upgrade Lamp Level " + int(LevelLampu + 1)) + newline) + KetUpgradeLamp[int(LevelLampu)]) + "\nPrice: $") + PriceUpgradeLamp[int(LevelLampu)]; BtnYES._visible = true; BtnNO._visible = true; } else { DialogText.Inside.text = "Could not Upgrade Anymore."; BtnOK._visible = true; } Mode = 1; } }; DialogBoxUpgrade.DialogBoxUpgradeFloor.onRollOver = function () { Wipe.start(); }; DialogBoxUpgrade.DialogBoxUpgradeFloor.onRelease = function () { if (Mode == 0) { DialogBox._visible = true; DialogText._visible = true; if (LevelFloor < MaxFloor) { DialogText.Inside.text = (((("Upgrade Floor Level " + int(LevelFloor + 1)) + newline) + KetUpgradeFloor[int(LevelFloor)]) + "\nPrice: $") + PriceUpgradeFloor[int(LevelFloor)]; BtnYES._visible = true; BtnNO._visible = true; } else { DialogText.Inside.text = "Could not Upgrade Anymore."; BtnOK._visible = true; } Mode = 4; } }; DialogBoxUpgrade.DialogBoxUpgradeSpeaker.onRollOver = function () { Wipe.start(); }; DialogBoxUpgrade.DialogBoxUpgradeSpeaker.onRelease = function () { if (Mode == 0) { DialogBox._visible = true; DialogText._visible = true; if (LevelSpeaker < MaxSpeaker) { DialogText.Inside.text = (((("Upgrade Speaker Level " + int(LevelSpeaker + 1)) + newline) + KetUpgradeSpeaker[int(LevelSpeaker)]) + "\nPrice: $") + PriceUpgradeSpeaker[int(LevelSpeaker)]; BtnYES._visible = true; BtnNO._visible = true; } else { DialogText.Inside.text = "Could not Upgrade Anymore."; BtnOK._visible = true; } Mode = 2; } }; DialogBoxUpgrade.DialogBoxUpgradeTV.onRollOver = function () { Wipe.start(); }; DialogBoxUpgrade.DialogBoxUpgradeTV.onRelease = function () { if (Mode == 0) { DialogBox._visible = true; DialogText._visible = true; if (LevelTV < MaxTV) { DialogText.Inside.text = (((("Upgrade TV Level " + int(LevelTV + 1)) + newline) + KetUpgradeTV[int(LevelTV)]) + "\nPrice: $") + PriceUpgradeTV[int(LevelTV)]; BtnYES._visible = true; BtnNO._visible = true; } else { DialogText.Inside.text = "Could not Upgrade Anymore."; BtnOK._visible = true; } Mode = 3; } }; DialogBoxUpgrade.DialogBoxUpgradeOk.onRollOver = function () { Wipe.start(); }; DialogBoxUpgrade.DialogBoxUpgradeOk.onRelease = function () { DialogBoxUpgrade._visible = false; }; TopMenu2.onRollOver = function () { Wipe.start(); }; TopMenu2.onRelease = function () { if (!DialogBox._visible) { DialogBoxHire._visible = true; } }; DialogBoxHire.DialogBoxHireDJ.onRollOver = function () { Wipe.start(); }; DialogBoxHire.DialogBoxHireDJ.onRelease = function () { if (Mode == 0) { DialogBoxHireLevel._visible = true; HireMode = 1; DialogBoxHireLevel.DialogBoxHireDJ1._visible = true; DialogBoxHireLevel.DialogBoxHireDJ2._visible = true; DialogBoxHireLevel.DialogBoxHireDJ3._visible = true; DialogBoxHireLevel.DialogBoxHireDancer1._visible = false; DialogBoxHireLevel.DialogBoxHireDancer2._visible = false; DialogBoxHireLevel.DialogBoxHireDancer3._visible = false; DialogBoxHireLevel.DialogBoxHireBouncer1._visible = false; DialogBoxHireLevel.DialogBoxHireBouncer2._visible = false; DialogBoxHireLevel.DialogBoxHireBouncer3._visible = false; DialogBoxHireLevel.DialogBoxHireLevel1._visible = true; DialogBoxHireLevel.DialogBoxHireLevel2._visible = true; DialogBoxHireLevel.DialogBoxHireLevel3._visible = true; DialogBoxHireLevel.DialogBoxHireText1.text = "$" + PriceHireDJ[0]; DialogBoxHireLevel.DialogBoxHireText2.text = "$" + PriceHireDJ[1]; DialogBoxHireLevel.DialogBoxHireText3.text = "$" + PriceHireDJ[2]; DialogBoxHireLevel.DialogBoxHireNama1.text = NameHireDJ[0]; DialogBoxHireLevel.DialogBoxHireNama2.text = NameHireDJ[1]; DialogBoxHireLevel.DialogBoxHireNama3.text = NameHireDJ[2]; } }; DialogBoxHire.DialogBoxHireDancer.onRollOver = function () { Wipe.start(); }; DialogBoxHire.DialogBoxHireDancer.onRelease = function () { if (Mode == 0) { DialogBoxHireLevel._visible = true; HireMode = 2; DialogBoxHireLevel.DialogBoxHireDJ1._visible = false; DialogBoxHireLevel.DialogBoxHireDJ2._visible = false; DialogBoxHireLevel.DialogBoxHireDJ3._visible = false; DialogBoxHireLevel.DialogBoxHireDancer1._visible = true; DialogBoxHireLevel.DialogBoxHireDancer2._visible = true; DialogBoxHireLevel.DialogBoxHireDancer3._visible = true; DialogBoxHireLevel.DialogBoxHireBouncer1._visible = false; DialogBoxHireLevel.DialogBoxHireBouncer2._visible = false; DialogBoxHireLevel.DialogBoxHireBouncer3._visible = false; DialogBoxHireLevel.DialogBoxHireLevel1._visible = true; DialogBoxHireLevel.DialogBoxHireLevel2._visible = true; DialogBoxHireLevel.DialogBoxHireLevel3._visible = true; DialogBoxHireLevel.DialogBoxHireText1.text = "$" + PriceHireDancer[0]; DialogBoxHireLevel.DialogBoxHireText2.text = "$" + PriceHireDancer[1]; DialogBoxHireLevel.DialogBoxHireText3.text = "$" + PriceHireDancer[2]; DialogBoxHireLevel.DialogBoxHireNama1.text = NameHireDancer[0]; DialogBoxHireLevel.DialogBoxHireNama2.text = NameHireDancer[1]; DialogBoxHireLevel.DialogBoxHireNama3.text = NameHireDancer[2]; } }; DialogBoxHire.DialogBoxHireBouncer.onRollOver = function () { Wipe.start(); }; DialogBoxHire.DialogBoxHireBouncer.onRelease = function () { if (Mode == 0) { DialogBoxHireLevel._visible = true; HireMode = 3; DialogBoxHireLevel.DialogBoxHireDJ1._visible = false; DialogBoxHireLevel.DialogBoxHireDJ2._visible = false; DialogBoxHireLevel.DialogBoxHireDJ3._visible = false; DialogBoxHireLevel.DialogBoxHireDancer1._visible = false; DialogBoxHireLevel.DialogBoxHireDancer2._visible = false; DialogBoxHireLevel.DialogBoxHireDancer3._visible = false; DialogBoxHireLevel.DialogBoxHireBouncer1._visible = true; DialogBoxHireLevel.DialogBoxHireBouncer2._visible = true; DialogBoxHireLevel.DialogBoxHireBouncer3._visible = true; DialogBoxHireLevel.DialogBoxHireLevel1._visible = true; DialogBoxHireLevel.DialogBoxHireLevel2._visible = true; DialogBoxHireLevel.DialogBoxHireLevel3._visible = true; DialogBoxHireLevel.DialogBoxHireText1.text = "$" + PriceHireBouncer[0]; DialogBoxHireLevel.DialogBoxHireText2.text = "$" + PriceHireBouncer[1]; DialogBoxHireLevel.DialogBoxHireText3.text = "$" + PriceHireBouncer[2]; DialogBoxHireLevel.DialogBoxHireNama1.text = NameHireBouncer[0]; DialogBoxHireLevel.DialogBoxHireNama2.text = NameHireBouncer[1]; DialogBoxHireLevel.DialogBoxHireNama3.text = NameHireBouncer[2]; } }; DialogBoxHire.DialogBoxHireOk.onRollOver = function () { Wipe.start(); }; DialogBoxHire.DialogBoxHireOk.onRelease = function () { DialogBoxHire._visible = false; }; TopMenu3.onRollOver = function () { Wipe.start(); }; TopMenu3.onRelease = function () { if (!DialogBox._visible) { DialogBoxAd._visible = true; } }; DialogBoxAd.DialogBoxAdRadio.onRollOver = function () { Wipe.start(); }; DialogBoxAd.DialogBoxAdRadio.onRelease = function () { if (Mode == 0) { DialogBox._visible = true; DialogText._visible = true; if (AdRadioLevel < AdRadioMax) { DialogText.Inside.text = "Radio Advertising\nPrice: $" + PriceAdRadio[int(AdRadioLevel)]; BtnYES._visible = true; BtnNO._visible = true; } else { DialogText.Inside.text = "You already Advertising\nRadio."; BtnOK._visible = true; } Mode = 8; } }; DialogBoxAd.DialogBoxAdKoran.onRollOver = function () { Wipe.start(); }; DialogBoxAd.DialogBoxAdKoran.onRelease = function () { if (Mode == 0) { DialogBox._visible = true; DialogText._visible = true; if (AdKoranLevel < AdKoranMax) { DialogText.Inside.text = "Newspaper Advertising\nPrice: $" + PriceAdKoran[int(AdKoranLevel)]; BtnYES._visible = true; BtnNO._visible = true; } else { DialogText.Inside.text = "You already Advertising\nNewspaper."; BtnOK._visible = true; } Mode = 9; } }; DialogBoxAd.DialogBoxAdMagazine.onRollOver = function () { Wipe.start(); }; DialogBoxAd.DialogBoxAdMagazine.onRelease = function () { if (Mode == 0) { DialogBox._visible = true; DialogText._visible = true; if (AdMagazineLevel < AdMagazineMax) { DialogText.Inside.text = "Magazine Advertising\nPrice: $" + PriceAdMagazine[int(AdMagazineLevel)]; BtnYES._visible = true; BtnNO._visible = true; } else { DialogText.Inside.text = "You already Advertising\nMagazine."; BtnOK._visible = true; } Mode = 10; } }; DialogBoxAd.DialogBoxAdTV.onRollOver = function () { Wipe.start(); }; DialogBoxAd.DialogBoxAdTV.onRelease = function () { if (Mode == 0) { DialogBox._visible = true; DialogText._visible = true; if (AdTVLevel < AdTVMax) { DialogText.Inside.text = "TV Advertising\nPrice: $" + PriceAdTV[int(AdTVLevel)]; BtnYES._visible = true; BtnNO._visible = true; } else { DialogText.Inside.text = "You already Advertising TV."; BtnOK._visible = true; } Mode = 11; } }; DialogBoxAd.DialogBoxAdOk.onRollOver = function () { Wipe.start(); }; DialogBoxAd.DialogBoxAdOk.onRelease = function () { DialogBoxAd._visible = false; }; TopMenu4.onRollOver = function () { Wipe.start(); }; TopMenu4.onRelease = function () { if (!DialogBox._visible) { DialogBoxEvent._visible = true; } }; DialogBoxEvent.DialogBoxEvent1.onRollOver = function () { Wipe.start(); }; DialogBoxEvent.DialogBoxEvent1.onRelease = function () { if ((Reputasi > 30) and (Visitor > 250)) { if (Mode == 0) { DialogBox._visible = true; DialogText._visible = true; if (EventLevel[0] < EventMax[0]) { DialogText.Inside.text = "Ladies Night\n50% Income\n\nPrice: $" + PriceEvent[0][int(EventLevel[0])]; BtnYES._visible = true; BtnNO._visible = true; } else { DialogText.Inside.text = "You already On Event."; BtnOK._visible = true; } Mode = 12; } } else { DialogBox._visible = true; DialogText._visible = true; DialogText.Inside.text = "Ladies Night not available yet."; BtnOK._visible = true; } }; DialogBoxEvent.DialogBoxEvent2.onRollOver = function () { Wipe.start(); }; DialogBoxEvent.DialogBoxEvent2.onRelease = function () { if (Mode == 0) { DialogBox._visible = true; DialogText._visible = true; if (EventLevel[1] < EventMax[1]) { DialogText.Inside.text = "Special Event\nPrice: $" + PriceEvent[1][int(EventLevel[1])]; BtnYES._visible = true; BtnNO._visible = true; } else { DialogText.Inside.text = "You already On Event."; BtnOK._visible = true; } Mode = 13; } }; DialogBoxEvent.DialogBoxEventOk.onRollOver = function () { Wipe.start(); }; DialogBoxEvent.DialogBoxEventOk.onRelease = function () { DialogBoxEvent._visible = false; }; TopMenu5.onRollOver = function () { Wipe.start(); }; TopMenu5.onRelease = function () { if (!DialogBox._visible) { DialogBox._visible = true; DialogText._visible = true; DialogText.Inside.text = "Apply Loan?"; BtnYES._visible = true; BtnNO._visible = true; Mode = 14; } }; BtnYES.onRollOver = function () { Wipe.start(); }; BtnYES.onRelease = function () { if (Mode == 1) { if (LevelLampu < MaxLamp) { if (Money < PriceUpgradeLamp[LevelLampu]) { BtnYES._visible = false; BtnNO._visible = false; DialogText.Inside.text = "Not Enough Money."; BtnOK._visible = true; Mode = -1; } else { var _local1 = 0; while (_local1 < MaxLamp) { var _local2 = Lamps[_local1]; _local2._visible = false; _local1++; } Money = Money - PriceUpgradeLamp[LevelLampu]; var _local2 = Lamps[LevelLampu]; _local2._visible = true; DurLampu = 15; LevelLampu = LevelLampu + 1; } } } else if (Mode == 2) { if (LevelSpeaker < MaxSpeaker) { if (Money < PriceUpgradeSpeaker[LevelSpeaker]) { BtnYES._visible = false; BtnNO._visible = false; DialogText.Inside.text = "Not Enough Money."; BtnOK._visible = true; Mode = -1; } else { var _local1 = 0; while (_local1 < MaxSpeaker) { var _local2 = Speakers[_local1]; _local2._visible = false; _local1++; } Money = Money - PriceUpgradeSpeaker[LevelSpeaker]; var _local2 = Speakers[LevelSpeaker]; _local2._visible = true; DurSpeaker = 15; LevelSpeaker = LevelSpeaker + 1; } } } else if (Mode == 3) { if (LevelTV < MaxTV) { if (Money < PriceUpgradeTV[LevelTV]) { BtnYES._visible = false; BtnNO._visible = false; DialogText.Inside.text = "Not Enough Money."; BtnOK._visible = true; Mode = -1; } else { var _local1 = 0; while (_local1 < MaxTV) { var _local2 = TVs[_local1]; _local2._visible = false; _local1++; } Money = Money - PriceUpgradeTV[LevelTV]; var _local2 = TVs[LevelTV]; _local2._visible = true; DurTV = 15; LevelTV = LevelTV + 1; } } } else if (Mode == 4) { if (LevelFloor < MaxFloor) { if (Money < PriceUpgradeFloor[LevelFloor]) { BtnYES._visible = false; BtnNO._visible = false; DialogText.Inside.text = "Not Enough Money."; BtnOK._visible = true; Mode = -1; } else { var _local1 = 0; while (_local1 < MaxFloor) { var _local2 = Floors[_local1]; _local2._visible = false; _local1++; } Money = Money - PriceUpgradeFloor[LevelFloor]; var _local2 = Floors[LevelFloor]; _local2._visible = true; DurFloor = 15; LevelFloor = LevelFloor + 1; } } } else if (Mode == 5) { if (LevelDJ < MaxDJ) { if (Money < PriceHireDJ[LevelDJ]) { BtnYES._visible = false; BtnNO._visible = false; DialogText.Inside.text = "Not Enough Money."; BtnOK._visible = true; Mode = -1; } else { var _local1 = 0; while (_local1 < MaxDJ) { var _local2 = DJs[_local1]; _local2._visible = false; _local1++; } Money = Money - PriceHireDJ[LevelDJ]; var _local2 = DJs[LevelDJ]; _local2._visible = true; DurDJ = 15; LevelDJ = LevelDJ + 1; } } } else if (Mode == 6) { if (LevelDancer < MaxDancer) { if (Money < PriceHireDancer[LevelDancer]) { BtnYES._visible = false; BtnNO._visible = false; DialogText.Inside.text = "Not Enough Money."; BtnOK._visible = true; Mode = -1; } else { var _local1 = 0; while (_local1 < MaxDancer) { var _local2 = Dancers[_local1]; _local2._visible = false; _local1++; } Money = Money - PriceHireDancer[LevelDancer]; var _local2 = Dancers[LevelDancer]; _local2._visible = true; DurDancer = 15; LevelDancer = LevelDancer + 1; } } } else if (Mode == 7) { if (LevelBouncer < MaxBouncer) { if (Money < PriceHireBouncer[LevelBouncer]) { BtnYES._visible = false; BtnNO._visible = false; DialogText.Inside.text = "Not Enough Money."; BtnOK._visible = true; Mode = -1; } else { var _local1 = 0; while (_local1 < MaxBouncer) { var _local2 = Bouncers[_local1]; _local2._visible = false; _local1++; } Money = Money - PriceHireBouncer[LevelBouncer]; var _local2 = Bouncers[LevelBouncer]; _local2._visible = true; DurBouncer = 15; LevelBouncer = LevelBouncer + 1; } } } else if (Mode == 8) { if (AdRadioLevel < AdRadioMax) { if (Money < PriceAdRadio[AdRadioLevel]) { BtnYES._visible = false; BtnNO._visible = false; DialogText.Inside.text = "Not Enough Money."; BtnOK._visible = true; Mode = -1; } else { AdRadioDur = DurAdRadio[AdRadioLevel]; Money = Money - PriceAdRadio[AdRadioLevel]; AdRadioLevel = AdRadioLevel + 1; } } } else if (Mode == 9) { if (AdKoranLevel < AdKoranMax) { if (Money < PriceAdKoran[AdKoranLevel]) { BtnYES._visible = false; BtnNO._visible = false; DialogText.Inside.text = "Not Enough Money."; BtnOK._visible = true; Mode = -1; } else { AdKoranDur = DurAdKoran[AdKoranLevel]; Money = Money - PriceAdKoran[AdKoranLevel]; AdKoranLevel = AdKoranLevel + 1; } } } else if (Mode == 10) { if (AdMagazineLevel < AdMagazineMax) { if (Money < PriceAdMagazine[AdMagazineLevel]) { BtnYES._visible = false; BtnNO._visible = false; DialogText.Inside.text = "Not Enough Money."; BtnOK._visible = true; Mode = -1; } else { AdMagazineDur = DurAdMagazine[AdMagazineLevel]; Money = Money - PriceAdMagazine[AdMagazineLevel]; AdMagazineLevel = AdMagazineLevel + 1; } } } else if (Mode == 11) { if (AdTVLevel < AdTVMax) { if (Money < PriceAdTV[AdTVLevel]) { BtnYES._visible = false; BtnNO._visible = false; DialogText.Inside.text = "Not Enough Money."; BtnOK._visible = true; Mode = -1; } else { AdTVDur = DurAdTV[AdTVLevel]; Money = Money - PriceAdTV[AdTVLevel]; AdTVLevel = AdTVLevel + 1; } } } else if (Mode == 12) { if (EventLevel[0] < EventMax[0]) { if (Money < PriceEvent[0][EventLevel[0]]) { BtnYES._visible = false; BtnNO._visible = false; DialogText.Inside.text = "Not Enough Money."; BtnOK._visible = true; Mode = -1; } else { EventDur[0] = DurEvent[0][EventLevel[0]]; Money = Money - PriceEvent[0][EventLevel[0]]; EventLevel[0] = EventLevel[0] + 1; RepEvent[0][EventLevel[0]] = 20 + int(5 * Math.random()); } } } else if (Mode == 13) { if (EventLevel[1] < EventMax[1]) { if (Money < PriceEvent[1][EventLevel[1]]) { BtnYES._visible = false; BtnNO._visible = false; DialogText.Inside.text = "Not Enough Money."; BtnOK._visible = true; Mode = -1; } else { EventDur[1] = DurEvent[1][EventLevel[1]]; Money = Money - PriceEvent[1][EventLevel[1]]; EventLevel[1] = EventLevel[1] + 1; RepEvent[1][EventLevel[1]] = 20 + (5 * Math.random()); } } } else if (Mode == 14) { if (Loan > 0) { BtnYES._visible = false; BtnNO._visible = false; DialogText.Inside.text = "Already apply loan."; BtnOK._visible = true; Mode = -1; } else { Loan = 1200; Money = Money + 1000; BtnYES._visible = false; BtnNO._visible = false; DialogText.Inside.text = "Loan applied."; BtnOK._visible = true; Mode = -1; } } if (Mode != -1) { DialogBox._visible = false; BtnYES._visible = false; BtnNO._visible = false; DialogText._visible = false; Mode = 0; } }; BtnNO.onRollOver = function () { Wipe.start(); }; BtnNO.onRelease = function () { DialogBox._visible = false; BtnYES._visible = false; BtnNO._visible = false; BtnOK._visible = false; DialogText._visible = false; Mode = 0; }; BtnOK.onRollOver = function () { Wipe.start(); }; BtnOK.onRelease = function () { if (Mode == 15) { init(); var _local1 = 0; while (_local1 < MaxLamp) { var _local2 = Lamps[_local1]; _local2._visible = false; _local1++; } _local1 = 0; while (_local1 < MaxFloor) { var _local2 = Floors[_local1]; _local2._visible = false; _local1++; } _local1 = 0; while (_local1 < MaxSpeaker) { var _local2 = Speakers[_local1]; _local2._visible = false; _local1++; } _local1 = 0; while (_local1 < MaxTV) { var _local2 = TVs[_local1]; _local2._visible = false; _local1++; } _local1 = 0; while (_local1 < MaxDJ) { var _local2 = DJs[_local1]; _local2._visible = false; _local1++; } _local1 = 0; while (_local1 < MaxDancer) { var _local2 = Dancers[_local1]; _local2._visible = false; _local1++; } _local1 = 0; while (_local1 < MaxBouncer) { var _local2 = Bouncers[_local1]; _local2._visible = false; _local1++; } _local1 = 0; while (_local1 < MaxVisitor) { var _local2 = Visitors[_local1]; _local2._visible = false; _local1++; } MainMenu._visible = true; } DialogBox._visible = false; BtnYES._visible = false; BtnNO._visible = false; BtnOK._visible = false; DialogText._visible = false; Mode = 0; }; DialogBoxHireLevel.DialogBoxHireLevel1.onRollOver = function () { Wipe.start(); }; DialogBoxHireLevel.DialogBoxHireLevel1.onRelease = function () { HireLevel = 1; if (HireMode == 1) { DialogBox._visible = true; DialogText._visible = true; BtnOK._visible = true; if (Money < PriceHireDJ[HireLevel - 1]) { DialogText.Inside.text = "Not Enough Money.\nRequired $" + PriceHireDJ[HireLevel - 1]; } else if (LevelDJ == HireLevel) { DialogText.Inside.text = "You already have that DJ"; } else { var _local1 = 0; while (_local1 < MaxDJ) { var _local2 = DJs[_local1]; _local2._visible = false; _local1++; } DialogText.Inside.text = NameHireDJ[HireLevel - 1] + " is Hired"; Money = Money - PriceHireDJ[HireLevel - 1]; var _local2 = DJs[HireLevel - 1]; _local2._visible = true; DurDJ = DurHireDJ[HireLevel - 1]; LevelDJ = HireLevel; StartMusic(LevelDJ); } } else if (HireMode == 2) { DialogBox._visible = true; DialogText._visible = true; BtnOK._visible = true; if (Money < PriceHireDancer[HireLevel - 1]) { DialogText.Inside.text = "Not Enough Money.\nRequired $" + PriceHireDancer[HireLevel - 1]; } else if (LevelDancer == HireLevel) { DialogText.Inside.text = "You already have that Dancer"; } else { var _local1 = 0; while (_local1 < MaxDJ) { var _local2 = Dancers[_local1]; _local2._visible = false; _local1++; } DialogText.Inside.text = NameHireDancer[HireLevel - 1] + " is Hired"; Money = Money - PriceHireDancer[HireLevel - 1]; var _local2 = Dancers[HireLevel - 1]; _local2._visible = true; DurDancer = DurHireDancer[HireLevel - 1]; LevelDancer = HireLevel; } } else if (HireMode == 3) { DialogBox._visible = true; DialogText._visible = true; BtnOK._visible = true; if (Money < PriceHireBouncer[HireLevel - 1]) { DialogText.Inside.text = "Not Enough Money.\nRequired $" + PriceHireBouncer[HireLevel - 1]; } else if (LevelBouncer == HireLevel) { DialogText.Inside.text = "You already have that Bouncer"; } else { var _local1 = 0; while (_local1 < MaxDJ) { var _local2 = Bouncers[_local1]; _local2._visible = false; _local1++; } DialogText.Inside.text = NameHireBouncer[HireLevel - 1] + " is Hired"; Money = Money - PriceHireBouncer[HireLevel - 1]; var _local2 = Bouncers[HireLevel - 1]; _local2._visible = true; DurBouncer = DurHireBouncer[HireLevel - 1]; LevelBouncer = HireLevel; } } }; DialogBoxHireLevel.DialogBoxHireLevel2.onRollOver = function () { Wipe.start(); }; DialogBoxHireLevel.DialogBoxHireLevel2.onRelease = function () { HireLevel = 2; if ((HireMode == 1) and (LevelSpeaker > 1)) { DialogBox._visible = true; DialogText._visible = true; BtnOK._visible = true; if (Money < PriceHireDJ[HireLevel - 1]) { DialogText.Inside.text = "Not Enough Money.\nRequired $" + PriceHireDJ[HireLevel - 1]; } else if (LevelDJ == HireLevel) { DialogText.Inside.text = "You already have that DJ"; } else { var _local1 = 0; while (_local1 < MaxDJ) { var _local2 = DJs[_local1]; _local2._visible = false; _local1++; } DialogText.Inside.text = NameHireDJ[HireLevel - 1] + " is Hired"; Money = Money - PriceHireDJ[HireLevel - 1]; var _local2 = DJs[HireLevel - 1]; _local2._visible = true; DurDJ = DurHireDJ[HireLevel - 1]; LevelDJ = HireLevel; StartMusic(LevelDJ); } } else if (HireMode == 1) { DialogBox._visible = true; DialogText._visible = true; BtnOK._visible = true; DialogText.Inside.text = "Required Speaker Level 2"; } else if ((HireMode == 2) and (LevelFloor > 1)) { DialogBox._visible = true; DialogText._visible = true; BtnOK._visible = true; if (Money < PriceHireDancer[HireLevel - 1]) { DialogText.Inside.text = "Not Enough Money.\nRequired $" + PriceHireDancer[HireLevel - 1]; } else if (LevelDancer == HireLevel) { DialogText.Inside.text = "You already have that Dancer"; } else { var _local1 = 0; while (_local1 < MaxDJ) { var _local2 = Dancers[_local1]; _local2._visible = false; _local1++; } DialogText.Inside.text = NameHireDancer[HireLevel - 1] + " is Hired"; Money = Money - PriceHireDancer[HireLevel - 1]; var _local2 = Dancers[HireLevel - 1]; _local2._visible = true; DurDancer = DurHireDancer[HireLevel - 1]; LevelDancer = HireLevel; } } else if (HireMode == 2) { DialogBox._visible = true; DialogText._visible = true; BtnOK._visible = true; DialogText.Inside.text = "Required Floor Level 2"; } else if (HireMode == 3) { DialogBox._visible = true; DialogText._visible = true; BtnOK._visible = true; if (Money < PriceHireBouncer[HireLevel - 1]) { DialogText.Inside.text = "Not Enough Money.\nRequired $" + PriceHireBouncer[HireLevel - 1]; } else if (LevelBouncer == HireLevel) { DialogText.Inside.text = "You already have that Bouncer"; } else { var _local1 = 0; while (_local1 < MaxDJ) { var _local2 = Bouncers[_local1]; _local2._visible = false; _local1++; } DialogText.Inside.text = NameHireBouncer[HireLevel - 1] + " is Hired"; Money = Money - PriceHireBouncer[HireLevel - 1]; var _local2 = Bouncers[HireLevel - 1]; _local2._visible = true; DurBouncer = DurHireBouncer[HireLevel - 1]; LevelBouncer = HireLevel; } } }; DialogBoxHireLevel.DialogBoxHireLevel3.onRollOver = function () { Wipe.start(); }; DialogBoxHireLevel.DialogBoxHireLevel3.onRelease = function () { HireLevel = 3; if ((HireMode == 1) and (LevelSpeaker > 2)) { DialogBox._visible = true; DialogText._visible = true; BtnOK._visible = true; if (Money < PriceHireDJ[HireLevel - 1]) { DialogText.Inside.text = "Not Enough Money.\nRequired $" + PriceHireDJ[HireLevel - 1]; } else if (LevelDJ == HireLevel) { DialogText.Inside.text = "You already have that DJ"; } else { var _local1 = 0; while (_local1 < MaxDJ) { var _local2 = DJs[_local1]; _local2._visible = false; _local1++; } DialogText.Inside.text = NameHireDJ[HireLevel - 1] + " is Hired"; Money = Money - PriceHireDJ[HireLevel - 1]; var _local2 = DJs[HireLevel - 1]; _local2._visible = true; DurDJ = DurHireDJ[HireLevel - 1]; LevelDJ = HireLevel; StartMusic(LevelDJ); } } else if (HireMode == 1) { DialogBox._visible = true; DialogText._visible = true; BtnOK._visible = true; DialogText.Inside.text = "Required Speaker Level 3"; } else if ((HireMode == 2) and (LevelFloor > 2)) { DialogBox._visible = true; DialogText._visible = true; BtnOK._visible = true; if (Money < PriceHireDancer[HireLevel - 1]) { DialogText.Inside.text = "Not Enough Money.\nRequired $" + PriceHireDancer[HireLevel - 1]; } else if (LevelDancer == HireLevel) { DialogText.Inside.text = "You already have that Dancer"; } else { var _local1 = 0; while (_local1 < MaxDJ) { var _local2 = Dancers[_local1]; _local2._visible = false; _local1++; } DialogText.Inside.text = NameHireDancer[HireLevel - 1] + " is Hired"; Money = Money - PriceHireDancer[HireLevel - 1]; var _local2 = Dancers[HireLevel - 1]; _local2._visible = true; DurDancer = DurHireDancer[HireLevel - 1]; LevelDancer = HireLevel; } } else if (HireMode == 2) { DialogBox._visible = true; DialogText._visible = true; BtnOK._visible = true; DialogText.Inside.text = "Required Floor Level 3"; } else if (HireMode == 3) { DialogBox._visible = true; DialogText._visible = true; BtnOK._visible = true; if (Money < PriceHireBouncer[HireLevel - 1]) { DialogText.Inside.text = "Not Enough Money.\nRequired $" + PriceHireBouncer[HireLevel - 1]; } else if (LevelBouncer == HireLevel) { DialogText.Inside.text = "You already have that Bouncer"; } else { var _local1 = 0; while (_local1 < MaxDJ) { var _local2 = Bouncers[_local1]; _local2._visible = false; _local1++; } DialogText.Inside.text = NameHireBouncer[HireLevel - 1] + " is Hired"; Money = Money - PriceHireBouncer[HireLevel - 1]; var _local2 = Bouncers[HireLevel - 1]; _local2._visible = true; DurBouncer = DurHireBouncer[HireLevel - 1]; LevelBouncer = HireLevel; } } }; DialogBoxHireLevel.DialogBoxHireLevelOk.onRollOver = function () { Wipe.start(); }; DialogBoxHireLevel.DialogBoxHireLevelOk.onRelease = function () { DialogBoxHireLevel._visible = false; HireMode = 0; }; MainMenu.MainMenuMore.onRollOver = function () { Wipe.start(); }; MainMenu.MainMenuMore.onRelease = function () { getURL ("http://www.dailyfreegames.com", "_blank"); }; MainMenu.MainMenuAddGame.onRollOver = function () { Wipe.start(); }; MainMenu.MainMenuAddGame.onRelease = function () { getURL ("http://www.dailyfreegames.com/free-games.html", "_blank"); }; MainMenu.MainMenuHelp.onRollOver = function () { Wipe.start(); }; MainMenu.MainMenuHelp.onRelease = function () { MainMenuInstruction._visible = true; }; MainMenuInstruction.MainMenuInstructionOK.onRollOver = function () { Wipe.start(); }; MainMenuInstruction.MainMenuInstructionOK.onRelease = function () { MainMenuInstruction._visible = false; }; MainMenu.MainMenuStart.onRollOver = function () { Wipe.start(); }; MainMenu.MainMenuStart.onRelease = function () { if (MainMenuInstruction._visible == false) { MainMenu._visible = false; GameMode = 1; StartMusic(0); } }; DJ0.onRollOver = function () { PopUpText = ("DJ Level 1\nIncrease " + RepHireDJ[1]) + " Reputation\n\nYo I am The DJ.\nYou should know."; PopUpDelay = 120; }; DJ0.onRollOut = function () { PopUp("", 0); }; DJ1.onRollOver = function () { PopUpText = ("DJ Level 2\nIncrease " + RepHireDJ[2]) + " Reputation\n\nDJ is my world.\nMusic is my dream."; PopUpDelay = 120; }; DJ1.onRollOut = function () { PopUp("", 0); }; DJ2.onRollOver = function () { PopUpText = ("DJ Level 3\nIncrease " + RepHireDJ[3]) + " Reputation\n\nI am the Best.\nEveryone know me."; PopUpDelay = 120; }; DJ2.onRollOut = function () { PopUp("", 0); }; Dancer0.onRollOver = function () { PopUpText = ("Dancer Level 1\nIncrease " + RepHireDancer[1]) + " Reputation\n\nHi there.\nI am free tonight."; PopUpDelay = 120; }; Dancer0.onRollOut = function () { PopUp("", 0); }; Dancer1.onRollOver = function () { PopUpText = ("Dancer Level 2\nIncrease " + RepHireDancer[1]) + " Reputation\n\nCome here baby.\nDance with me."; PopUpDelay = 120; }; Dancer1.onRollOut = function () { PopUp("", 0); }; Dancer2.onRollOver = function () { PopUpText = ("Dancer Level 3\nIncrease " + RepHireDancer[2]) + " Reputation\n\nWe are a couple.\nSo get lost."; PopUpDelay = 120; }; Dancer2.onRollOut = function () { PopUp("", 0); }; BanditImage.onRollOver = function () { PopUpText = "Punk\nDecrease Reputation by half\n\nWow lots of chicks\nI like in here."; PopUpDelay = 120; }; BanditImage.onRollOut = function () { PopUp("", 0); }; Bouncer0.onRollOver = function () { PopUpText = "Bouncer Level 1\nMake the \nPunker gone\n\nHei you.\nAny ID?"; PopUpDelay = 120; }; Bouncer0.onRollOut = function () { PopUp("", 0); }; Bouncer1.onRollOver = function () { PopUpText = "Bouncer Level 2\nMake the \nPunker gone\n\nHold...\nHow old are you?"; PopUpDelay = 120; }; Bouncer1.onRollOut = function () { PopUp("", 0); }; Bouncer2.onRollOver = function () { PopUpText = "Bouncer Level 3\nMake the \nPunker gone\n\nHmmm....\nWhat do you \nlooking at?"; PopUpDelay = 120; }; Bouncer2.onRollOut = function () { PopUp("", 0); }; DialogBoxMoney.DialogBoxMoneyOK.onRelease = function () { DialogBoxMoney._visible = false; }; MusicUnMute.onRelease = function () { MusicUnMute._visible = false; MusicMute._visible = true; isMute = false; }; MusicMute.onRelease = function () { MusicUnMute._visible = true; MusicMute._visible = false; isMute = true; };
Symbol 24 MovieClip Frame 35
stop();
Symbol 34 Button
on (release) { getURL ("http://dailyfreegames.com", "_blank"); }
Symbol 35 Button
on (release) { getURL ("http://www.dailyfreegames.com/games/action-games/escaping-paris.html", "_blank"); }
Symbol 36 Button
on (release) { getURL ("http://www.dailyfreegames.com/games/puzzle-games/deal-or-no-deal-game.html", "_blank"); }
Symbol 37 Button
on (release) { getURL ("http://www.dailyfreegames.com/games/arcade-games/superman-game.html", "_blank"); }
Symbol 38 Button
on (release) { getURL ("http://www.dailyfreegames.com/games/action-games/kane-the-ninja.html", "_blank"); }
Symbol 39 Button
on (release) { getURL ("http://www.dailyfreegames.com/games/sports-games/dx-hockey.html", "_blank"); }
Symbol 40 MovieClip Frame 1
stop();
Symbol 367 MovieClip [__Packages.MochiAd] Frame 0
class MochiAd { function MochiAd () { } static function getVersion() { return("1.5"); } static function showPreloaderAd(options) { var _local27 = {clip:_root, ad_timeout:3000, fadeout_time:250, regpt:"o", method:"showPreloaderAd", color:16747008, background:16777161, outline:13994812, ad_started:function () { this.clip.stop(); }, ad_finished:function () { this.clip.play(); }}; options = _parseOptions(options, _local27); var clip = options.clip; var _local23 = 11000; var _local26 = options.ad_timeout; delete options.ad_timeout; var fadeout_time = options.fadeout_time; delete options.fadeout_time; if (!load(options)) { options.ad_finished(); return(undefined); } options.ad_started(); var mc = clip._mochiad; mc.onUnload = function () { options.ad_finished(); }; var _local14 = _getRes(options); var _local4 = _local14[0]; var _local13 = _local14[1]; mc._x = _local4 * 0.5; mc._y = _local13 * 0.5; var chk = mc.createEmptyMovieClip("_mochiad_wait", 3); chk._x = _local4 * -0.5; chk._y = _local13 * -0.5; var _local7 = chk.createEmptyMovieClip("_mochiad_bar", 4); _local7._x = 10; _local7._y = _local13 - 20; var _local22 = options.color; delete options.color; var _local19 = options.background; delete options.background; var _local24 = options.outline; delete options.outline; var _local5 = _local7.createEmptyMovieClip("_outline", 1); _local5.beginFill(_local19); _local5.moveTo(0, 0); _local5.lineTo(_local4 - 20, 0); _local5.lineTo(_local4 - 20, 10); _local5.lineTo(0, 10); _local5.lineTo(0, 0); _local5.endFill(); var _local3 = _local7.createEmptyMovieClip("_inside", 2); _local3.beginFill(_local22); _local3.moveTo(0, 0); _local3.lineTo(_local4 - 20, 0); _local3.lineTo(_local4 - 20, 10); _local3.lineTo(0, 10); _local3.lineTo(0, 0); _local3.endFill(); _local3._xscale = 0; var _local6 = _local7.createEmptyMovieClip("_outline", 3); _local6.lineStyle(0, _local24, 100); _local6.moveTo(0, 0); _local6.lineTo(_local4 - 20, 0); _local6.lineTo(_local4 - 20, 10); _local6.lineTo(0, 10); _local6.lineTo(0, 0); chk.ad_msec = _local23; chk.ad_timeout = _local26; chk.started = getTimer(); chk.showing = false; chk.last_pcnt = 0; chk.fadeout_time = fadeout_time; chk.fadeFunction = function () { var _local2 = 100 * (1 - ((getTimer() - this.fadeout_start) / this.fadeout_time)); if (_local2 > 0) { this._parent._alpha = _local2; } else { var _local3 = this._parent._parent; MochiAd.unload(_local3); delete this.onEnterFrame; } }; mc.lc.adLoaded = function (width, height) { }; mc.lc.adjustProgress = function (msec) { var _local2 = this.mc._mochiad_wait; _local2.server_control = true; _local2.started = getTimer(); _local2.ad_msec = msec; }; chk.onEnterFrame = function () { var _local6 = this._parent._parent; var _local12 = this._parent._mochiad_ctr; var _local5 = getTimer() - this.started; var _local3 = false; var _local4 = _local6.getBytesTotal(); var _local8 = _local6.getBytesLoaded(); var _local10 = (100 * _local8) / _local4; var _local11 = (100 * _local5) / chk.ad_msec; var _local9 = this._mochiad_bar._inside; var _local2 = Math.min(100, Math.min(_local10 || 0, _local11)); _local2 = Math.max(this.last_pcnt, _local2); this.last_pcnt = _local2; _local9._xscale = _local2; if (!chk.showing) { var _local7 = _local12.getBytesTotal(); if ((_local7 > 0) || (typeof(_local7) == "undefined")) { chk.showing = true; chk.started = getTimer(); } else if (_local5 > chk.ad_timeout) { _local3 = true; } } if (_local5 > chk.ad_msec) { _local3 = true; } if (((_local4 > 0) && (_local8 >= _local4)) && (_local3)) { if (this.server_control) { delete this.onEnterFrame; } else { this.fadeout_start = getTimer(); this.onEnterFrame = chk.fadeFunction; } } }; } static function showTimedAd(options) { var _local13 = {clip:_root, ad_timeout:2000, fadeout_time:250, regpt:"o", method:"showTimedAd", ad_started:function () { this.clip.stop(); }, ad_finished:function () { this.clip.play(); }}; options = _parseOptions(options, _local13); var clip = options.clip; var _local10 = 11000; var _local12 = options.ad_timeout; delete options.ad_timeout; var fadeout_time = options.fadeout_time; delete options.fadeout_time; if (!load(options)) { options.ad_finished(); return(undefined); } options.ad_started(); var mc = clip._mochiad; mc.onUnload = function () { options.ad_finished(); }; var _local5 = _getRes(options); var _local14 = _local5[0]; var _local11 = _local5[1]; mc._x = _local14 * 0.5; mc._y = _local11 * 0.5; var chk = mc.createEmptyMovieClip("_mochiad_wait", 3); chk.ad_msec = _local10; chk.ad_timeout = _local12; chk.started = getTimer(); chk.showing = false; chk.fadeout_time = fadeout_time; chk.fadeFunction = function () { var _local2 = 100 * (1 - ((getTimer() - this.fadeout_start) / this.fadeout_time)); if (_local2 > 0) { this._parent._alpha = _local2; } else { var _local3 = this._parent._parent; MochiAd.unload(_local3); delete this.onEnterFrame; } }; mc.lc.adjustProgress = function (msec) { var _local2 = this.mc._mochiad_wait; _local2.server_control = true; _local2.started = getTimer(); _local2.ad_msec = msec - 250; }; chk.onEnterFrame = function () { var _local5 = this._parent._mochiad_ctr; var _local4 = getTimer() - this.started; var _local2 = false; if (!chk.showing) { var _local3 = _local5.getBytesTotal(); if ((_local3 > 0) || (typeof(_local3) == "undefined")) { chk.showing = true; chk.started = getTimer(); } else if (_local4 > chk.ad_timeout) { _local2 = true; } } if (_local4 > chk.ad_msec) { _local2 = true; } if (_local2) { if (this.server_control) { delete this.onEnterFrame; } else { this.fadeout_start = getTimer(); this.onEnterFrame = this.fadeFunction; } } }; } static function _allowDomains(server) { var _local1 = server.split("/")[2].split(":")[0]; if (System.security) { if (System.security.allowDomain) { System.security.allowDomain("*"); System.security.allowDomain(_local1); } if (System.security.allowInsecureDomain) { System.security.allowInsecureDomain("*"); System.security.allowInsecureDomain(_local1); } } return(_local1); } static function _loadCommunicator(options) { var _local25 = {clip:_root, com_server:"http://x.mochiads.com/com/1/", method:"loadCommunicator", depth:10337, id:"_UNKNOWN_"}; options = _parseOptions(options, _local25); options.swfv = options.clip.getSWFVersion() || 6; options.mav = getVersion(); var _local18 = options.clip; var _local20 = "_mochiad_com_" + options.id; if (!_isNetworkAvailable()) { return(null); } if (_local18[_local20]) { return(_local18[_local20].lc); } var _local21 = options.com_server + options.id; _allowDomains(_local21); delete options.id; delete options.com_server; var _local24 = options.depth; delete options.depth; var _local17 = _local18.createEmptyMovieClip(_local20, _local24); var _local11 = _local17.createEmptyMovieClip("_mochiad_com", 1); for (var _local15 in options) { _local11[_local15] = options[_local15]; } var _local6 = new LocalConnection(); var _local16 = ["", Math.floor(new Date().getTime()), random(999999)].join("_"); _local6.mc = _local17; _local6.name = _local16; _local6.allowDomain = function (d) { return(true); }; _local6.allowInsecureDomain = _local6.allowDomain; _local6.connect(_local16); _local17.lc = _local6; _local11.lc = _local16; _local6._id = 0; _local6._queue = []; _local6.rpcResult = function (cb) { cb = parseInt(cb); var _local4 = this._callbacks[cb]; if (!_local4) { return(undefined); } delete this._callbacks[cb]; var _local5 = []; var _local3 = 2; while (_local3 < _local4.length) { _local5.push(_local4[_local3]); _local3++; } _local3 = 1; while (_local3 < arguments.length) { _local5.push(arguments[_local3]); _local3++; } var _local6 = _local4[1]; var _local7 = _local4[0]; if (_local7 && (typeof(_local6) == "string")) { _local6 = _local7[_local6]; } if (_local6) { _local6.apply(_local7, _local5); } }; _local6._didConnect = function (endpoint) { this._endpoint = endpoint; var _local4 = this._queue; delete this._queue; var _local5 = this.doSend; var _local2 = 0; while (_local2 < _local4.length) { var _local3 = _local4[_local2]; _local5.apply(this, _local3); _local2++; } }; _local6.doSend = function (args, cbobj, cbfn) { if (this._endpoint == null) { var _local4 = []; var _local3 = 0; while (_local3 < arguments.length) { _local4.push(arguments[_local3]); _local3++; } this._queue.push(_local4); return(undefined); } this._id = this._id + 1; var _local5 = this._id; if ((cbfn === undefined) || (cbfn === null)) { cbfn = cbobj; } this._callbacks[_local5] = [cbobj, cbfn]; var _local7 = new LocalConnection(); var _local9 = _local7.send(this._endpoint, "rpc", _local5, args); }; _local6._callbacks = {}; _local6._callbacks[0] = [_local6, "_didConnect"]; _local11.st = getTimer(); _local11.loadMovie(_local21 + ".swf", "POST"); return(_local6); } static function fetchHighScores(options, callbackObj, callbackMethod) { var _local1 = _loadCommunicator({id:options.id}); if (!_local1) { return(false); } var _local4 = ["fetchHighScores", options]; _local1.doSend(["fetchHighScores", options], callbackObj, callbackMethod); return(true); } static function sendHighScore(options, callbackObj, callbackMethod) { var _local1 = _loadCommunicator({id:options.id}); if (!_local1) { return(false); } var _local4 = ["sendHighScore", options]; _local1.doSend(["sendHighScore", options], callbackObj, callbackMethod); return(true); } static function load(options) { var _local13 = {clip:_root, server:"http://x.mochiads.com/srv/1/", method:"load", depth:10333, id:"_UNKNOWN_"}; options = _parseOptions(options, _local13); options.swfv = options.clip.getSWFVersion() || 6; options.mav = getVersion(); var _local7 = options.clip; if (!_isNetworkAvailable()) { return(null); } if (_local7._mochiad_loaded) { return(null); } var _local12 = options.depth; delete options.depth; var _local6 = _local7.createEmptyMovieClip("_mochiad", _local12); var _local11 = _getRes(options); options.res = (_local11[0] + "x") + _local11[1]; options.server = options.server + options.id; delete options.id; _local7._mochiad_loaded = true; var _local4 = _local6.createEmptyMovieClip("_mochiad_ctr", 1); for (var _local8 in options) { _local4[_local8] = options[_local8]; } if (_local7._url.indexOf("http") != 0) { options.no_page = true; } var _local10 = _local4.server; delete _local4.server; var _local14 = _allowDomains(_local10); _local6.onEnterFrame = function () { if (this._mochiad_ctr._url != this._url) { this.onEnterFrame = function () { if (!this._mochiad_ctr) { delete this.onEnterFrame; MochiAd.unload(this._parent); } }; } }; var _local5 = new LocalConnection(); var _local9 = ["", Math.floor(new Date().getTime()), random(999999)].join("_"); _local5.mc = _local6; _local5.name = _local9; _local5.hostname = _local14; _local5.allowDomain = function (d) { return(true); }; _local5.allowInsecureDomain = _local5.allowDomain; _local5.connect(_local9); _local6.lc = _local5; _local4.lc = _local9; _local4.st = getTimer(); _local4.loadMovie(_local10 + ".swf", "POST"); return(_local6); } static function unload(clip) { if (typeof(clip) == "undefined") { clip = _root; } if (clip.clip && (clip.clip._mochiad)) { clip = clip.clip; } if (!clip._mochiad) { return(false); } clip._mochiad.removeMovieClip(); delete clip._mochiad_loaded; delete clip._mochiad; return(true); } static function _isNetworkAvailable() { if (System.security) { var _local1 = System.security; if (_local1.sandboxType == "localWithFile") { return(false); } } return(true); } static function _getRes(options) { var _local3 = options.clip.getBounds(); var _local2 = 0; var _local1 = 0; if (typeof(options.res) != "undefined") { var _local4 = options.res.split("x"); _local2 = parseFloat(_local4[0]); _local1 = parseFloat(_local4[1]); } else { _local2 = _local3.xMax - _local3.xMin; _local1 = _local3.yMax - _local3.yMin; } if ((_local2 == 0) || (_local1 == 0)) { _local2 = Stage.width; _local1 = Stage.height; } return([_local2, _local1]); } static function _parseOptions(options, defaults) { var _local4 = {}; for (var _local8 in defaults) { _local4[_local8] = defaults[_local8]; } if (options) { for (var _local8 in options) { _local4[_local8] = options[_local8]; } } if (_root.mochiad_options) { var _local5 = _root.mochiad_options.split("&"); var _local2 = 0; while (_local2 < _local5.length) { var _local3 = _local5[_local2].split("="); _local4[unescape(_local3[0])] = unescape(_local3[1]); _local2++; } } return(_local4); } }

Library Items

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Symbol 367 MovieClip [__Packages.MochiAd]
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Symbol 316 GraphicUses:303 304 305 306 307 308 309 310Used by:319
Symbol 317 GraphicUses:303 304 305 306 307 308 309 310Used by:319
Symbol 318 GraphicUses:303 304 305 306 307 308 309 310Used by:319
Symbol 319 MovieClip [MaleC]Uses:311 312 313 314 315 316 317 318Used by:Timeline
Symbol 320 BitmapUsed by:326 327 328 329 330 331 332 333
Symbol 321 BitmapUsed by:326 327 328 329 330 331 332 333
Symbol 322 BitmapUsed by:326 327 328 329 330 331 332 333
Symbol 323 BitmapUsed by:326 327 328 329 330 331 332 333
Symbol 324 BitmapUsed by:326 327 328 329 330 331 332 333
Symbol 325 BitmapUsed by:326 327 328 329 330 331 332 333
Symbol 326 GraphicUses:320 321 322 323 324 325Used by:334
Symbol 327 GraphicUses:320 321 322 323 324 325Used by:334
Symbol 328 GraphicUses:320 321 322 323 324 325Used by:334
Symbol 329 GraphicUses:320 321 322 323 324 325Used by:334
Symbol 330 GraphicUses:320 321 322 323 324 325Used by:334
Symbol 331 GraphicUses:320 321 322 323 324 325Used by:334
Symbol 332 GraphicUses:320 321 322 323 324 325Used by:334
Symbol 333 GraphicUses:320 321 322 323 324 325Used by:334
Symbol 334 MovieClip [FemaleA]Uses:326 327 328 329 330 331 332 333Used by:Timeline
Symbol 335 BitmapUsed by:336
Symbol 336 GraphicUses:335Used by:339
Symbol 337 BitmapUsed by:338
Symbol 338 GraphicUses:337Used by:339
Symbol 339 MovieClip [FemaleB]Uses:336 338Used by:Timeline
Symbol 340 BitmapUsed by:347 348 349 350 351 352 353 354
Symbol 341 BitmapUsed by:347 348 349 350 351 352 353 354
Symbol 342 BitmapUsed by:347 348 349 350 351 352 353 354
Symbol 343 BitmapUsed by:347 348 349 350 351 352 353 354
Symbol 344 BitmapUsed by:347 348 349 350 351 352 353 354
Symbol 345 BitmapUsed by:347 348 349 350 351 352 353 354
Symbol 346 BitmapUsed by:347 348 349 350 351 352 353 354
Symbol 347 GraphicUses:340 341 342 343 344 345 346Used by:355
Symbol 348 GraphicUses:340 341 342 343 344 345 346Used by:355
Symbol 349 GraphicUses:340 341 342 343 344 345 346Used by:355
Symbol 350 GraphicUses:340 341 342 343 344 345 346Used by:355
Symbol 351 GraphicUses:340 341 342 343 344 345 346Used by:355
Symbol 352 GraphicUses:340 341 342 343 344 345 346Used by:355
Symbol 353 GraphicUses:340 341 342 343 344 345 346Used by:355
Symbol 354 GraphicUses:340 341 342 343 344 345 346Used by:355
Symbol 355 MovieClip [FemaleC]Uses:347 348 349 350 351 352 353 354Used by:Timeline
Symbol 356 MovieClip [DialogBox]Uses:2Used by:Timeline
Symbol 357 EditableTextUses:3Used by:358
Symbol 358 MovieClip [MainMenuInstruction]Uses:2 7 357Used by:Timeline
Symbol 359 BitmapUsed by:360
Symbol 360 GraphicUses:359Used by:Timeline
Symbol 361 EditableTextUses:3Used by:Timeline
Symbol 362 EditableTextUses:3Used by:Timeline
Symbol 363 EditableTextUses:3Used by:Timeline
Symbol 364 EditableTextUses:31Used by:Timeline
Symbol 365 EditableTextUses:3Used by:Timeline
Symbol 366 EditableTextUses:3Used by:Timeline

Instance Names

"LabelMoney"Frame 3Symbol 361 EditableText
"LabelVisitor"Frame 3Symbol 362 EditableText
"LabelReputasi"Frame 3Symbol 363 EditableText
"Temp"Frame 3Symbol 364 EditableText
"LabelTime"Frame 3Symbol 365 EditableText
"LabelHour"Frame 3Symbol 366 EditableText
"DialogBoxMoneyText"Symbol 9 MovieClip [DialogBoxMoney] Frame 1Symbol 4 EditableText
"DialogBoxMoneyOK"Symbol 9 MovieClip [DialogBoxMoney] Frame 1Symbol 7 Button [BtnOK]
"MainMenuStart"Symbol 97 MovieClip [MainMenu] Frame 1Symbol 78 Button
"MainMenuMore"Symbol 97 MovieClip [MainMenu] Frame 1Symbol 83 Button
"MainMenuHelp"Symbol 97 MovieClip [MainMenu] Frame 1Symbol 88 Button
"MainMenuAddGame"Symbol 97 MovieClip [MainMenu] Frame 1Symbol 93 Button
"LabelEvent"Symbol 118 MovieClip [LabelEvent] Frame 1Symbol 117 EditableText
"LabelAd"Symbol 120 MovieClip [LabelAd] Frame 1Symbol 119 EditableText
"Inside"Symbol 152 MovieClip [DialogText] Frame 1Symbol 151 EditableText
"DialogBoxUpgradeOk"Symbol 163 MovieClip [DialogBoxUpgrade] Frame 1Symbol 7 Button [BtnOK]
"DialogBoxUpgradeTitle"Symbol 163 MovieClip [DialogBoxUpgrade] Frame 1Symbol 153 EditableText
"DialogBoxUpgradeLamp"Symbol 163 MovieClip [DialogBoxUpgrade] Frame 1Symbol 157 Button [BtnUpgrade]
"DialogBoxUpgradeFloor"Symbol 163 MovieClip [DialogBoxUpgrade] Frame 1Symbol 157 Button [BtnUpgrade]
"DialogBoxUpgradeSpeaker"Symbol 163 MovieClip [DialogBoxUpgrade] Frame 1Symbol 157 Button [BtnUpgrade]
"DialogBoxUpgradeTV"Symbol 163 MovieClip [DialogBoxUpgrade] Frame 1Symbol 157 Button [BtnUpgrade]
"DialogBoxHireLevelOk"Symbol 206 MovieClip [DialogBoxHireLevel] Frame 1Symbol 7 Button [BtnOK]
"DialogBoxHireLevel1"Symbol 206 MovieClip [DialogBoxHireLevel] Frame 1Symbol 168 Button [BtnHire]
"DialogBoxHireLevel2"Symbol 206 MovieClip [DialogBoxHireLevel] Frame 1Symbol 168 Button [BtnHire]
"DialogBoxHireLevel3"Symbol 206 MovieClip [DialogBoxHireLevel] Frame 1Symbol 168 Button [BtnHire]
"DialogBoxHireDJ1"Symbol 206 MovieClip [DialogBoxHireLevel] Frame 1Symbol 150 MovieClip [DJ1]
"DialogBoxHireDJ2"Symbol 206 MovieClip [DialogBoxHireLevel] Frame 1Symbol 145 MovieClip [DJ2]
"DialogBoxHireDJ3"Symbol 206 MovieClip [DialogBoxHireLevel] Frame 1Symbol 140 MovieClip [DJ3]
"DialogBoxHireDancer1"Symbol 206 MovieClip [DialogBoxHireLevel] Frame 1Symbol 179 MovieClip [DancerImage1]
"DialogBoxHireBouncer1"Symbol 206 MovieClip [DialogBoxHireLevel] Frame 1Symbol 182 MovieClip [BouncerImage1]
"DialogBoxHireTitle"Symbol 206 MovieClip [DialogBoxHireLevel] Frame 1Symbol 183 EditableText
"DialogBoxHireDancer2"Symbol 206 MovieClip [DialogBoxHireLevel] Frame 1Symbol 192 MovieClip [DancerImage2]
"DialogBoxHireDancer3"Symbol 206 MovieClip [DialogBoxHireLevel] Frame 1Symbol 193 MovieClip [DancerImage3]
"DialogBoxHireNama1"Symbol 206 MovieClip [DialogBoxHireLevel] Frame 1Symbol 194 EditableText
"DialogBoxHireNama2"Symbol 206 MovieClip [DialogBoxHireLevel] Frame 1Symbol 195 EditableText
"DialogBoxHireNama3"Symbol 206 MovieClip [DialogBoxHireLevel] Frame 1Symbol 196 EditableText
"DialogBoxHireBouncer2"Symbol 206 MovieClip [DialogBoxHireLevel] Frame 1Symbol 199 MovieClip [BouncerImage2]
"DialogBoxHireBouncer3"Symbol 206 MovieClip [DialogBoxHireLevel] Frame 1Symbol 202 MovieClip [BouncerImage3]
"DialogBoxHireText1"Symbol 206 MovieClip [DialogBoxHireLevel] Frame 1Symbol 203 EditableText
"DialogBoxHireText2"Symbol 206 MovieClip [DialogBoxHireLevel] Frame 1Symbol 204 EditableText
"DialogBoxHireText3"Symbol 206 MovieClip [DialogBoxHireLevel] Frame 1Symbol 205 EditableText
"DialogBoxHireOk"Symbol 209 MovieClip [DialogBoxHire] Frame 1Symbol 7 Button [BtnOK]
"DialogBoxHireTitle"Symbol 209 MovieClip [DialogBoxHire] Frame 1Symbol 207 EditableText
"DialogBoxHireDJ"Symbol 209 MovieClip [DialogBoxHire] Frame 1Symbol 168 Button [BtnHire]
"DialogBoxHireDancer"Symbol 209 MovieClip [DialogBoxHire] Frame 1Symbol 168 Button [BtnHire]
"DialogBoxHireBouncer"Symbol 209 MovieClip [DialogBoxHire] Frame 1Symbol 168 Button [BtnHire]
"DialogBoxEventOk"Symbol 216 MovieClip [DialogBoxEvent] Frame 1Symbol 7 Button [BtnOK]
"DialogBoxEventTitle"Symbol 216 MovieClip [DialogBoxEvent] Frame 1Symbol 210 EditableText
"DialogBoxEvent1"Symbol 216 MovieClip [DialogBoxEvent] Frame 1Symbol 157 Button [BtnUpgrade]
"DialogBoxEvent2"Symbol 216 MovieClip [DialogBoxEvent] Frame 1Symbol 157 Button [BtnUpgrade]
"DialogBoxAdOk"Symbol 225 MovieClip [DialogBoxAd] Frame 1Symbol 7 Button [BtnOK]
"DialogBoxAdTitle"Symbol 225 MovieClip [DialogBoxAd] Frame 1Symbol 217 EditableText
"DialogBoxAdRadio"Symbol 225 MovieClip [DialogBoxAd] Frame 1Symbol 157 Button [BtnUpgrade]
"DialogBoxAdKoran"Symbol 225 MovieClip [DialogBoxAd] Frame 1Symbol 157 Button [BtnUpgrade]
"DialogBoxAdMagazine"Symbol 225 MovieClip [DialogBoxAd] Frame 1Symbol 157 Button [BtnUpgrade]
"DialogBoxAdTV"Symbol 225 MovieClip [DialogBoxAd] Frame 1Symbol 157 Button [BtnUpgrade]
"DialogBaloonText"Symbol 228 MovieClip [DialogBaloon] Frame 1Symbol 227 EditableText
"MainMenuInstructionOK"Symbol 358 MovieClip [MainMenuInstruction] Frame 1Symbol 7 Button [BtnOK]

Special Tags

ExportAssets (56)Timeline Frame 1Symbol 3 as "60 Sekuntia buildin"
ExportAssets (56)Timeline Frame 1Symbol 3 as "60 Sekuntia buildin"
ExportAssets (56)Timeline Frame 1Symbol 3 as "60 Sekuntia buildin"
ExportAssets (56)Timeline Frame 1Symbol 3 as "60 Sekuntia buildin"
ExportAssets (56)Timeline Frame 1Symbol 3 as "60 Sekuntia buildin"
ExportAssets (56)Timeline Frame 1Symbol 3 as "60 Sekuntia buildin"
ExportAssets (56)Timeline Frame 1Symbol 3 as "60 Sekuntia buildin"
ExportAssets (56)Timeline Frame 1Symbol 3 as "60 Sekuntia buildin"
ExportAssets (56)Timeline Frame 1Symbol 3 as "60 Sekuntia buildin"
ExportAssets (56)Timeline Frame 1Symbol 3 as "60 Sekuntia buildin"
ExportAssets (56)Timeline Frame 1Symbol 3 as "60 Sekuntia buildin"
ExportAssets (56)Timeline Frame 1Symbol 3 as "60 Sekuntia buildin"
ExportAssets (56)Timeline Frame 1Symbol 3 as "60 Sekuntia buildin"
ExportAssets (56)Timeline Frame 1Symbol 3 as "60 Sekuntia buildin"
ExportAssets (56)Timeline Frame 1Symbol 3 as "60 Sekuntia buildin"
ExportAssets (56)Timeline Frame 1Symbol 3 as "60 Sekuntia buildin"
ExportAssets (56)Timeline Frame 1Symbol 7 as "BtnOK"
ExportAssets (56)Timeline Frame 1Symbol 3 as "60 Sekuntia buildin"
ExportAssets (56)Timeline Frame 1Symbol 9 as "DialogBoxMoney"
ExportAssets (56)Timeline Frame 1Symbol 14 as "PanggungDancer"
ExportAssets (56)Timeline Frame 1Symbol 367 as "__Packages.MochiAd"
ExportAssets (56)Timeline Frame 2Symbol 47 as "TopMenu"
ExportAssets (56)Timeline Frame 2Symbol 52 as "TopMenu5"
ExportAssets (56)Timeline Frame 2Symbol 57 as "TopMenu2"
ExportAssets (56)Timeline Frame 2Symbol 62 as "TopMenu4"
ExportAssets (56)Timeline Frame 2Symbol 67 as "TopMenu3"
ExportAssets (56)Timeline Frame 2Symbol 72 as "TopMenu1"
ExportAssets (56)Timeline Frame 2Symbol 97 as "MainMenu"
ExportAssets (56)Timeline Frame 2Symbol 99 as "LightAlphaWhite"
ExportAssets (56)Timeline Frame 2Symbol 101 as "LightAlphaRed"
ExportAssets (56)Timeline Frame 2Symbol 103 as "LightAlphaBlue"
ExportAssets (56)Timeline Frame 2Symbol 112 as "LampImage3"
ExportAssets (56)Timeline Frame 2Symbol 114 as "LampImage2"
ExportAssets (56)Timeline Frame 2Symbol 116 as "LampImage1"
ExportAssets (56)Timeline Frame 2Symbol 3 as "60 Sekuntia buildin"
ExportAssets (56)Timeline Frame 2Symbol 3 as "60 Sekuntia buildin"
ExportAssets (56)Timeline Frame 2Symbol 3 as "60 Sekuntia buildin"
ExportAssets (56)Timeline Frame 2Symbol 3 as "60 Sekuntia buildin"
ExportAssets (56)Timeline Frame 2Symbol 118 as "LabelEvent"
ExportAssets (56)Timeline Frame 2Symbol 3 as "60 Sekuntia buildin"
ExportAssets (56)Timeline Frame 2Symbol 3 as "60 Sekuntia buildin"
ExportAssets (56)Timeline Frame 2Symbol 3 as "60 Sekuntia buildin"
ExportAssets (56)Timeline Frame 2Symbol 3 as "60 Sekuntia buildin"
ExportAssets (56)Timeline Frame 2Symbol 3 as "60 Sekuntia buildin"
ExportAssets (56)Timeline Frame 2Symbol 3 as "60 Sekuntia buildin"
ExportAssets (56)Timeline Frame 2Symbol 120 as "LabelAd"
ExportAssets (56)Timeline Frame 2Symbol 125 as "FloorImage3"
ExportAssets (56)Timeline Frame 2Symbol 130 as "FloorImage2"
ExportAssets (56)Timeline Frame 2Symbol 135 as "FloorImage1"
ExportAssets (56)Timeline Frame 2Symbol 140 as "DJ3"
ExportAssets (56)Timeline Frame 2Symbol 145 as "DJ2"
ExportAssets (56)Timeline Frame 2Symbol 150 as "DJ1"
ExportAssets (56)Timeline Frame 2Symbol 3 as "60 Sekuntia buildin"
ExportAssets (56)Timeline Frame 2Symbol 152 as "DialogText"
ExportAssets (56)Timeline Frame 2Symbol 7 as "BtnOK"
ExportAssets (56)Timeline Frame 2Symbol 3 as "60 Sekuntia buildin"
ExportAssets (56)Timeline Frame 2Symbol 157 as "BtnUpgrade"
ExportAssets (56)Timeline Frame 2Symbol 157 as "BtnUpgrade"
ExportAssets (56)Timeline Frame 2Symbol 157 as "BtnUpgrade"
ExportAssets (56)Timeline Frame 2Symbol 157 as "BtnUpgrade"
ExportAssets (56)Timeline Frame 2Symbol 135 as "FloorImage1"
ExportAssets (56)Timeline Frame 2Symbol 163 as "DialogBoxUpgrade"
ExportAssets (56)Timeline Frame 2Symbol 7 as "BtnOK"
ExportAssets (56)Timeline Frame 2Symbol 168 as "BtnHire"
ExportAssets (56)Timeline Frame 2Symbol 168 as "BtnHire"
ExportAssets (56)Timeline Frame 2Symbol 168 as "BtnHire"
ExportAssets (56)Timeline Frame 2Symbol 150 as "DJ1"
ExportAssets (56)Timeline Frame 2Symbol 145 as "DJ2"
ExportAssets (56)Timeline Frame 2Symbol 140 as "DJ3"
ExportAssets (56)Timeline Frame 2Symbol 179 as "DancerImage1"
ExportAssets (56)Timeline Frame 2Symbol 182 as "BouncerImage1"
ExportAssets (56)Timeline Frame 2Symbol 3 as "60 Sekuntia buildin"
ExportAssets (56)Timeline Frame 2Symbol 192 as "DancerImage2"
ExportAssets (56)Timeline Frame 2Symbol 179 as "DancerImage1"
ExportAssets (56)Timeline Frame 2Symbol 192 as "DancerImage2"
ExportAssets (56)Timeline Frame 2Symbol 193 as "DancerImage3"
ExportAssets (56)Timeline Frame 2Symbol 3 as "60 Sekuntia buildin"
ExportAssets (56)Timeline Frame 2Symbol 3 as "60 Sekuntia buildin"
ExportAssets (56)Timeline Frame 2Symbol 3 as "60 Sekuntia buildin"
ExportAssets (56)Timeline Frame 2Symbol 199 as "BouncerImage2"
ExportAssets (56)Timeline Frame 2Symbol 202 as "BouncerImage3"
ExportAssets (56)Timeline Frame 2Symbol 3 as "60 Sekuntia buildin"
ExportAssets (56)Timeline Frame 2Symbol 3 as "60 Sekuntia buildin"
ExportAssets (56)Timeline Frame 2Symbol 3 as "60 Sekuntia buildin"
ExportAssets (56)Timeline Frame 2Symbol 206 as "DialogBoxHireLevel"
ExportAssets (56)Timeline Frame 2Symbol 7 as "BtnOK"
ExportAssets (56)Timeline Frame 2Symbol 3 as "60 Sekuntia buildin"
ExportAssets (56)Timeline Frame 2Symbol 168 as "BtnHire"
ExportAssets (56)Timeline Frame 2Symbol 168 as "BtnHire"
ExportAssets (56)Timeline Frame 2Symbol 168 as "BtnHire"
ExportAssets (56)Timeline Frame 2Symbol 209 as "DialogBoxHire"
ExportAssets (56)Timeline Frame 2Symbol 7 as "BtnOK"
ExportAssets (56)Timeline Frame 2Symbol 3 as "60 Sekuntia buildin"
ExportAssets (56)Timeline Frame 2Symbol 157 as "BtnUpgrade"
ExportAssets (56)Timeline Frame 2Symbol 157 as "BtnUpgrade"
ExportAssets (56)Timeline Frame 2Symbol 3 as "60 Sekuntia buildin"
ExportAssets (56)Timeline Frame 2Symbol 3 as "60 Sekuntia buildin"
ExportAssets (56)Timeline Frame 2Symbol 216 as "DialogBoxEvent"
ExportAssets (56)Timeline Frame 2Symbol 7 as "BtnOK"
ExportAssets (56)Timeline Frame 2Symbol 3 as "60 Sekuntia buildin"
ExportAssets (56)Timeline Frame 2Symbol 157 as "BtnUpgrade"
ExportAssets (56)Timeline Frame 2Symbol 157 as "BtnUpgrade"
ExportAssets (56)Timeline Frame 2Symbol 157 as "BtnUpgrade"
ExportAssets (56)Timeline Frame 2Symbol 157 as "BtnUpgrade"
ExportAssets (56)Timeline Frame 2Symbol 3 as "60 Sekuntia buildin"
ExportAssets (56)Timeline Frame 2Symbol 3 as "60 Sekuntia buildin"
ExportAssets (56)Timeline Frame 2Symbol 3 as "60 Sekuntia buildin"
ExportAssets (56)Timeline Frame 2Symbol 3 as "60 Sekuntia buildin"
ExportAssets (56)Timeline Frame 2Symbol 3 as "60 Sekuntia buildin"
ExportAssets (56)Timeline Frame 2Symbol 3 as "60 Sekuntia buildin"
ExportAssets (56)Timeline Frame 2Symbol 3 as "60 Sekuntia buildin"
ExportAssets (56)Timeline Frame 2Symbol 3 as "60 Sekuntia buildin"
ExportAssets (56)Timeline Frame 2Symbol 225 as "DialogBoxAd"
ExportAssets (56)Timeline Frame 2Symbol 3 as "60 Sekuntia buildin"
ExportAssets (56)Timeline Frame 2Symbol 228 as "DialogBaloon"
ExportAssets (56)Timeline Frame 2Symbol 193 as "DancerImage3"
ExportAssets (56)Timeline Frame 2Symbol 192 as "DancerImage2"
ExportAssets (56)Timeline Frame 2Symbol 179 as "DancerImage1"
ExportAssets (56)Timeline Frame 2Symbol 231 as "BtnYES"
ExportAssets (56)Timeline Frame 2Symbol 157 as "BtnUpgrade"
ExportAssets (56)Timeline Frame 2Symbol 7 as "BtnOK"
ExportAssets (56)Timeline Frame 2Symbol 234 as "BtnNO"
ExportAssets (56)Timeline Frame 2Symbol 239 as "BtnMusicUnMute"
ExportAssets (56)Timeline Frame 2Symbol 244 as "BtnMusicMute"
ExportAssets (56)Timeline Frame 2Symbol 168 as "BtnHire"
ExportAssets (56)Timeline Frame 2Symbol 202 as "BouncerImage3"
ExportAssets (56)Timeline Frame 2Symbol 199 as "BouncerImage2"
ExportAssets (56)Timeline Frame 2Symbol 182 as "BouncerImage1"
ExportAssets (56)Timeline Frame 2Symbol 249 as "BanditImage"
ExportAssets (56)Timeline Frame 2Symbol 250 as "Music0"
ExportAssets (56)Timeline Frame 2Symbol 251 as "Music1"
ExportAssets (56)Timeline Frame 2Symbol 252 as "Music3"
ExportAssets (56)Timeline Frame 2Symbol 253 as "Music2"
ExportAssets (56)Timeline Frame 2Symbol 254 as "WIPE"
ExportAssets (56)Timeline Frame 2Symbol 269 as "TVImage1"
ExportAssets (56)Timeline Frame 2Symbol 280 as "TVImage2"
ExportAssets (56)Timeline Frame 2Symbol 281 as "TVImage3"
ExportAssets (56)Timeline Frame 2Symbol 283 as "SpeakerImage1"
ExportAssets (56)Timeline Frame 2Symbol 286 as "SpeakerImage2"
ExportAssets (56)Timeline Frame 2Symbol 289 as "SpeakerImage3"
ExportAssets (56)Timeline Frame 2Symbol 292 as "MejaDJ"
ExportAssets (56)Timeline Frame 2Symbol 297 as "MaleA"
ExportAssets (56)Timeline Frame 2Symbol 302 as "MaleB"
ExportAssets (56)Timeline Frame 2Symbol 319 as "MaleC"
ExportAssets (56)Timeline Frame 2Symbol 334 as "FemaleA"
ExportAssets (56)Timeline Frame 2Symbol 339 as "FemaleB"
ExportAssets (56)Timeline Frame 2Symbol 355 as "FemaleC"
ExportAssets (56)Timeline Frame 2Symbol 356 as "DialogBox"
ExportAssets (56)Timeline Frame 2Symbol 7 as "BtnOK"
ExportAssets (56)Timeline Frame 2Symbol 3 as "60 Sekuntia buildin"
ExportAssets (56)Timeline Frame 2Symbol 3 as "60 Sekuntia buildin"
ExportAssets (56)Timeline Frame 2Symbol 3 as "60 Sekuntia buildin"
ExportAssets (56)Timeline Frame 2Symbol 3 as "60 Sekuntia buildin"
ExportAssets (56)Timeline Frame 2Symbol 3 as "60 Sekuntia buildin"
ExportAssets (56)Timeline Frame 2Symbol 3 as "60 Sekuntia buildin"
ExportAssets (56)Timeline Frame 2Symbol 3 as "60 Sekuntia buildin"
ExportAssets (56)Timeline Frame 2Symbol 3 as "60 Sekuntia buildin"
ExportAssets (56)Timeline Frame 2Symbol 3 as "60 Sekuntia buildin"
ExportAssets (56)Timeline Frame 2Symbol 3 as "60 Sekuntia buildin"
ExportAssets (56)Timeline Frame 2Symbol 3 as "60 Sekuntia buildin"
ExportAssets (56)Timeline Frame 2Symbol 3 as "60 Sekuntia buildin"
ExportAssets (56)Timeline Frame 2Symbol 3 as "60 Sekuntia buildin"
ExportAssets (56)Timeline Frame 2Symbol 3 as "60 Sekuntia buildin"
ExportAssets (56)Timeline Frame 2Symbol 3 as "60 Sekuntia buildin"
ExportAssets (56)Timeline Frame 2Symbol 3 as "60 Sekuntia buildin"
ExportAssets (56)Timeline Frame 2Symbol 358 as "MainMenuInstruction"
ExportAssets (56)Timeline Frame 3Symbol 3 as "60 Sekuntia buildin"
ExportAssets (56)Timeline Frame 3Symbol 3 as "60 Sekuntia buildin"
ExportAssets (56)Timeline Frame 3Symbol 3 as "60 Sekuntia buildin"
ExportAssets (56)Timeline Frame 3Symbol 3 as "60 Sekuntia buildin"
ExportAssets (56)Timeline Frame 3Symbol 3 as "60 Sekuntia buildin"

Labels

"start"Frame 3




http://swfchan.com/6/25545/info.shtml
Created: 23/5 -2019 14:44:54 Last modified: 23/5 -2019 14:44:54 Server time: 14/05 -2024 06:47:44