STORY LOOP FURRY PORN GAMES C SERVICES [?] [R] RND POPULAR | Archived flashes: 229671 |
/disc/ · /res/ — /show/ · /fap/ · /gg/ · /swf/ | P0001 · P2596 · P5191 |
This is the info page for Flash #25555 |
Get your mobile phone punked !! |
Loading |
PLay |
How to become a Property developer! |
START GAME |
J |
As a young ambitious property developer, you need land permits and cash to keep expanding your empire. You'll need to avoid certain members of the legal community who are keen to examine your affairs. Start in the Dublin1 city area and see how far you can go. Events portrayed in this game are not based on real life property developers......ahem…we promise! |
Instructions |
CONTRACT |
COLLECT |
AVOID |
To move Propman up/down or left/right, use the arrow keys |
money (brown paper bag) |
land permits |
Start |
Dublin |
0 |
Next property............. |
You got caught! |
Game Over....off to the Tribunal |
Game complete! |
You own the lot... now off to Portugal |
ActionScript [AS1/AS2]
Frame 1stop();Frame 2stop(); LevelNo = 1;Frame 3stop();Frame 4stop(); LevelNo = 1;Frame 5stop();Frame 11stop(); targetsGot = 0; noOfCops = 2; noOfMoneys = 1; noOfPermits = 1; levelTarget = noOfMoneys + noOfPermits;Instance of Symbol 101 MovieClip in Frame 11onClipEvent (load) { xspeed = 0; yspeed = 0; } onClipEvent (keyDown) { if (Key.getCode() == 39) { xspeed = 8; yspeed = 0; gotoAndStop (2); } if (Key.getCode() == 37) { xspeed = -8; yspeed = 0; gotoAndStop (5); } if (Key.getCode() == 38) { yspeed = -7; xspeed = 0; gotoAndStop (4); } if (Key.getCode() == 40) { yspeed = 8; xspeed = 0; gotoAndStop (3); } } onClipEvent (enterFrame) { _x = (_x + xspeed); _y = (_y + yspeed); if (_x < 9) { _x = 9; } if (_x > 500) { _x = 500; } if (_y < 9) { _y = 9; } if (_y > 345) { _y = 345; } i = 1; while (i < (_root.noOfCops + 1)) { if (this.hitTest(eval ("_root.Level1.Cop" + i))) { _root.gotoAndStop("GameOver"); } i++; } i = 1; while (i < (_root.noOfMoneys + 1)) { if (_root["money" + i]._visible == true) { if (this.hitTest(eval ("_root.money" + i))) { _root["money" + i]._visible = false; _root.targetsGot++; } } i++; } i = 1; while (i < (_root.noOfPermits + 1)) { if (_root["permit" + i]._visible == true) { if (this.hitTest(eval ("_root.permit" + i))) { _root["permit" + i]._visible = false; _root.targetsGot++; } } i++; } if (_root.targetsGot == _root.levelTarget) { _root.gotoAndStop("levelComplete"); } }Instance of Symbol 102 MovieClip "Level1" in Frame 11onClipEvent (load) { }Frame 12stop(); targetsGot = 0; noOfCops = 2; noOfJudges = 1; noOfMoneys = 2; noOfPermits = 1; levelTarget = noOfMoneys + noOfPermits;Frame 13stop(); targetsGot = 0; noOfCops = 1; noOfJudges = 2; noOfMoneys = 1; noOfPermits = 2; levelTarget = noOfMoneys + noOfPermits;Instance of Symbol 101 MovieClip in Frame 13onClipEvent (load) { xspeed = 0; yspeed = 0; } onClipEvent (keyDown) { if (Key.getCode() == 39) { xspeed = 8; yspeed = 0; gotoAndStop (2); } if (Key.getCode() == 37) { xspeed = -8; yspeed = 0; gotoAndStop (5); } if (Key.getCode() == 38) { yspeed = -7; xspeed = 0; gotoAndStop (4); } if (Key.getCode() == 40) { yspeed = 7; xspeed = 0; gotoAndStop (3); } } onClipEvent (enterFrame) { _x = (_x + xspeed); _y = (_y + yspeed); if (_x < 9) { _x = 9; } if (_x > 500) { _x = 500; } if (_y < 9) { _y = 9; } if (_y > 345) { _y = 345; } i = 1; while (i < (_root.noOfCops + 1)) { if (this.hitTest(eval ("_root.Level3.Cop" + i))) { _root.gotoAndStop("GameOver"); } i++; } i = 1; while (i < (_root.noOfJudges + 1)) { if (this.hitTest(eval ("_root.Level3.Judge" + i))) { _root.gotoAndStop("GameOver"); } i++; } i = 1; while (i < (_root.noOfMoneys + 1)) { if (_root["money" + i]._visible == true) { if (this.hitTest(eval ("_root.money" + i))) { _root["money" + i]._visible = false; _root.targetsGot++; } } i++; } i = 1; while (i < (_root.noOfPermits + 1)) { if (_root["permit" + i]._visible == true) { if (this.hitTest(eval ("_root.permit" + i))) { _root["permit" + i]._visible = false; _root.targetsGot++; } } i++; } if (_root.targetsGot == _root.levelTarget) { _root.gotoAndStop("levelComplete"); } }Frame 14stop(); targetsGot = 0; noOfCops = 2; noOfJudges = 2; noOfMoneys = 2; noOfPermits = 2; levelTarget = noOfMoneys + noOfPermits;Instance of Symbol 101 MovieClip in Frame 14onClipEvent (load) { xspeed = 0; yspeed = 0; } onClipEvent (keyDown) { if (Key.getCode() == 39) { xspeed = 8; yspeed = 0; gotoAndStop (2); } if (Key.getCode() == 37) { xspeed = -8; yspeed = 0; gotoAndStop (5); } if (Key.getCode() == 38) { yspeed = -7; xspeed = 0; gotoAndStop (4); } if (Key.getCode() == 40) { yspeed = 7; xspeed = 0; gotoAndStop (3); } } onClipEvent (enterFrame) { _x = (_x + xspeed); _y = (_y + yspeed); if (_x < 9) { _x = 9; } if (_x > 500) { _x = 500; } if (_y < 9) { _y = 9; } if (_y > 345) { _y = 345; } i = 1; while (i < (_root.noOfCops + 1)) { if (this.hitTest(eval ("_root.Level4.Cop" + i))) { _root.gotoAndStop("GameOver"); } i++; } i = 1; while (i < (_root.noOfJudges + 1)) { if (this.hitTest(eval ("_root.Level4.Judge" + i))) { _root.gotoAndStop("GameOver"); } i++; } i = 1; while (i < (_root.noOfMoneys + 1)) { if (_root["money" + i]._visible == true) { if (this.hitTest(eval ("_root.money" + i))) { _root["money" + i]._visible = false; _root.targetsGot++; } } i++; } i = 1; while (i < (_root.noOfPermits + 1)) { if (_root["permit" + i]._visible == true) { if (this.hitTest(eval ("_root.permit" + i))) { _root["permit" + i]._visible = false; _root.targetsGot++; } } i++; } if (_root.targetsGot == _root.levelTarget) { _root.gotoAndStop("GameComplete"); } }Frame 21stop(); LevelNo++;Frame 22stop();Frame 23stop();Symbol 7 Buttonon (release) { getURL ("http://www.playpunk.com"); }Symbol 17 Buttonon (release) { _root.play(); }Symbol 18 MovieClip Frame 1_root.stop(); PercentLoaded = (_root.getBytesLoaded() / _root.getBytesTotal()) * 100; if (PercentLoaded != 100) { setProperty(bar, _xscale , PercentLoaded); } else { gotoAndStop ("loaded"); }Symbol 18 MovieClip Frame 2gotoAndPlay (1);Symbol 39 Buttonon (release) { gotoAndPlay ("GameIntro"); }Symbol 58 MovieClip Frame 153stop(); _root.gotoAndStop("Instructions");Symbol 78 Buttonon (release) { gotoAndStop (10); }Symbol 84 MovieClip Frame 20stop(); if (_root.LevelNo == 1) { _root.gotoAndStop("level1"); } if (_root.LevelNo == 2) { _root.gotoAndStop("level2"); } if (_root.LevelNo == 3) { _root.gotoAndStop("level3"); } if (_root.LevelNo == 4) { _root.gotoAndStop("level4"); }Symbol 101 MovieClip Frame 1stop();Symbol 116 MovieClip Frame 112if (_root.LevelNo == 5) { _root.gotoAndStop("Complete"); } else { _root.gotoAndStop("levelIntro"); }Symbol 124 MovieClip Frame 56_root.gotoAndStop(2);Symbol 131 Buttonon (release) { gotoAndStop (2); }
Library Items
Symbol 1 Graphic | Used by:Timeline | ||
Symbol 2 Graphic | Used by:Timeline | ||
Symbol 3 Graphic | Used by:Timeline | ||
Symbol 4 Graphic | Used by:7 | ||
Symbol 5 Graphic | Used by:6 7 | ||
Symbol 6 MovieClip | Uses:5 | Used by:7 | |
Symbol 7 Button | Uses:4 6 5 | Used by:Timeline | |
Symbol 8 Font | Used by:9 | ||
Symbol 9 Text | Uses:8 | Used by:Timeline | |
Symbol 10 Graphic | Used by:11 | ||
Symbol 11 MovieClip | Uses:10 | Used by:18 | |
Symbol 12 Graphic | Used by:18 | ||
Symbol 13 Font | Used by:14 16 | ||
Symbol 14 Text | Uses:13 | Used by:18 | |
Symbol 15 Graphic | Used by:17 | ||
Symbol 16 Text | Uses:13 | Used by:17 | |
Symbol 17 Button | Uses:15 16 | Used by:18 | |
Symbol 18 MovieClip | Uses:11 12 14 17 | Used by:Timeline | |
Symbol 19 Graphic | Used by:Timeline | ||
Symbol 20 Graphic | Used by:Timeline | ||
Symbol 21 Graphic | Used by:Timeline | ||
Symbol 22 Font | Used by:23 61 | ||
Symbol 23 Text | Uses:22 | Used by:Timeline | |
Symbol 24 Graphic | Used by:28 | ||
Symbol 25 Graphic | Used by:28 | ||
Symbol 26 Graphic | Used by:28 | ||
Symbol 27 Graphic | Used by:28 | ||
Symbol 28 MovieClip | Uses:24 25 26 27 | Used by:116 Timeline | |
Symbol 29 Graphic | Used by:39 | ||
Symbol 30 Font | Used by:31 | ||
Symbol 31 Text | Uses:30 | Used by:39 | |
Symbol 32 Graphic | Used by:39 | ||
Symbol 33 Graphic | Used by:39 | ||
Symbol 34 Graphic | Used by:39 | ||
Symbol 35 Graphic | Used by:39 | ||
Symbol 36 Graphic | Used by:39 | ||
Symbol 37 Graphic | Used by:39 | ||
Symbol 38 Graphic | Used by:39 | ||
Symbol 39 Button | Uses:29 31 32 33 34 35 36 37 38 | Used by:Timeline | |
Symbol 40 Graphic | Used by:44 | ||
Symbol 41 Font | Used by:42 68 69 72 73 77 115 | ||
Symbol 42 Text | Uses:41 | Used by:44 Timeline | |
Symbol 43 Graphic | Used by:44 | ||
Symbol 44 MovieClip | Uses:40 42 43 | Used by:56 105 106 107 Timeline | |
Symbol 45 Graphic | Used by:47 | ||
Symbol 46 Graphic | Used by:47 | ||
Symbol 47 MovieClip | Uses:45 46 | Used by:56 102 105 106 107 Timeline | |
Symbol 48 Graphic | Used by:Timeline | ||
Symbol 49 Graphic | Used by:53 | ||
Symbol 50 Graphic | Used by:53 | ||
Symbol 51 Graphic | Used by:53 | ||
Symbol 52 Graphic | Used by:53 | ||
Symbol 53 MovieClip | Uses:49 50 51 52 | Used by:58 101 116 | |
Symbol 54 Sound | Used by:58 | ||
Symbol 55 Graphic | Used by:58 | ||
Symbol 56 MovieClip | Uses:47 44 | Used by:58 | |
Symbol 57 Sound | Used by:58 | ||
Symbol 58 MovieClip | Uses:53 54 55 56 57 | Used by:Timeline | |
Symbol 59 Font | Used by:60 70 83 86 118 119 125 126 | ||
Symbol 60 Text | Uses:59 | Used by:Timeline | |
Symbol 61 Text | Uses:22 | Used by:Timeline | |
Symbol 62 Graphic | Used by:Timeline | ||
Symbol 63 Graphic | Used by:103 Timeline | ||
Symbol 64 Graphic | Used by:67 | ||
Symbol 65 Font | Used by:66 | ||
Symbol 66 Text | Uses:65 | Used by:67 | |
Symbol 67 MovieClip | Uses:64 66 | Used by:Timeline | |
Symbol 68 Text | Uses:41 | Used by:Timeline | |
Symbol 69 Text | Uses:41 | Used by:Timeline | |
Symbol 70 Text | Uses:59 | Used by:Timeline | |
Symbol 71 Graphic | Used by:Timeline | ||
Symbol 72 Text | Uses:41 | Used by:Timeline | |
Symbol 73 Text | Uses:41 | Used by:Timeline | |
Symbol 74 Graphic | Used by:Timeline | ||
Symbol 75 Graphic | Used by:Timeline | ||
Symbol 76 Graphic | Used by:78 | ||
Symbol 77 Text | Uses:41 | Used by:78 | |
Symbol 78 Button | Uses:76 77 | Used by:Timeline | |
Symbol 79 Graphic | Used by:Timeline | ||
Symbol 80 Graphic | Used by:Timeline | ||
Symbol 81 Graphic | Used by:Timeline | ||
Symbol 82 Graphic | Used by:Timeline | ||
Symbol 83 Text | Uses:59 | Used by:84 | |
Symbol 84 MovieClip | Uses:83 | Used by:Timeline | |
Symbol 85 Graphic | Used by:Timeline | ||
Symbol 86 EditableText | Uses:59 | Used by:Timeline | |
Symbol 87 Graphic | Used by:101 | ||
Symbol 88 Graphic | Used by:92 | ||
Symbol 89 Graphic | Used by:92 | ||
Symbol 90 Graphic | Used by:92 | ||
Symbol 91 Graphic | Used by:92 | ||
Symbol 92 MovieClip | Uses:88 89 90 91 | Used by:101 | |
Symbol 93 Graphic | Used by:95 | ||
Symbol 94 Graphic | Used by:95 | ||
Symbol 95 MovieClip | Uses:93 94 | Used by:101 | |
Symbol 96 Graphic | Used by:100 | ||
Symbol 97 Graphic | Used by:100 | ||
Symbol 98 Graphic | Used by:100 | ||
Symbol 99 Graphic | Used by:100 | ||
Symbol 100 MovieClip | Uses:96 97 98 99 | Used by:101 | |
Symbol 101 MovieClip | Uses:87 53 92 95 100 | Used by:Timeline | |
Symbol 102 MovieClip | Uses:47 | Used by:Timeline | |
Symbol 103 MovieClip | Uses:63 | Used by:Timeline | |
Symbol 104 Sound | Used by:Timeline | ||
Symbol 105 MovieClip | Uses:47 44 | Used by:Timeline | |
Symbol 106 MovieClip | Uses:47 44 | Used by:Timeline | |
Symbol 107 MovieClip | Uses:47 44 | Used by:Timeline | |
Symbol 108 Graphic | Used by:116 | ||
Symbol 109 Graphic | Used by:116 | ||
Symbol 110 Sound | Used by:116 | ||
Symbol 111 Graphic | Used by:116 | ||
Symbol 112 Graphic | Used by:114 | ||
Symbol 113 Graphic | Used by:114 | ||
Symbol 114 MovieClip | Uses:112 113 | Used by:116 | |
Symbol 115 Text | Uses:41 | Used by:116 | |
Symbol 116 MovieClip | Uses:108 53 109 110 111 114 28 115 | Used by:Timeline | |
Symbol 117 Graphic | Used by:Timeline | ||
Symbol 118 Text | Uses:59 | Used by:Timeline | |
Symbol 119 Text | Uses:59 | Used by:Timeline | |
Symbol 120 Graphic | Used by:124 | ||
Symbol 121 Graphic | Used by:122 | ||
Symbol 122 MovieClip | Uses:121 | Used by:124 | |
Symbol 123 Sound | Used by:124 | ||
Symbol 124 MovieClip | Uses:120 122 123 | Used by:Timeline | |
Symbol 125 Text | Uses:59 | Used by:Timeline | |
Symbol 126 Text | Uses:59 | Used by:Timeline | |
Symbol 127 Graphic | Used by:131 | ||
Symbol 128 Graphic | Used by:131 | ||
Symbol 129 Graphic | Used by:131 | ||
Symbol 130 Graphic | Used by:131 | ||
Symbol 131 Button | Uses:127 128 129 130 | Used by:Timeline |
Instance Names
"Level1" | Frame 11 | Symbol 102 MovieClip |
"money1" | Frame 11 | Symbol 103 MovieClip |
"permit1" | Frame 11 | Symbol 67 MovieClip |
"Level2" | Frame 12 | Symbol 105 MovieClip |
"money1" | Frame 12 | Symbol 103 MovieClip |
"money2" | Frame 12 | Symbol 103 MovieClip |
"permit1" | Frame 12 | Symbol 67 MovieClip |
"Level3" | Frame 13 | Symbol 106 MovieClip |
"permit1" | Frame 13 | Symbol 67 MovieClip |
"permit2" | Frame 13 | Symbol 67 MovieClip |
"Level4" | Frame 14 | Symbol 107 MovieClip |
"money2" | Frame 14 | Symbol 103 MovieClip |
"bar" | Symbol 18 MovieClip Frame 1 | Symbol 11 MovieClip |
"Cop1" | Symbol 102 MovieClip Frame 1 | Symbol 47 MovieClip |
"Cop2" | Symbol 102 MovieClip Frame 1 | Symbol 47 MovieClip |
"Cop1" | Symbol 105 MovieClip Frame 1 | Symbol 47 MovieClip |
"Cop2" | Symbol 105 MovieClip Frame 1 | Symbol 47 MovieClip |
"Judge1" | Symbol 105 MovieClip Frame 1 | Symbol 44 MovieClip |
"Cop1" | Symbol 106 MovieClip Frame 1 | Symbol 47 MovieClip |
"Judge1" | Symbol 106 MovieClip Frame 1 | Symbol 44 MovieClip |
"Judge2" | Symbol 106 MovieClip Frame 1 | Symbol 44 MovieClip |
"Cop2" | Symbol 106 MovieClip Frame 25 | Symbol 47 MovieClip |
"Cop1" | Symbol 107 MovieClip Frame 1 | Symbol 47 MovieClip |
"Cop2" | Symbol 107 MovieClip Frame 1 | Symbol 47 MovieClip |
"Judge2" | Symbol 107 MovieClip Frame 1 | Symbol 44 MovieClip |
"Judge1" | Symbol 107 MovieClip Frame 1 | Symbol 44 MovieClip |
Labels
"GameIntro" | Frame 3 |
"Instructions" | Frame 4 |
"levelIntro" | Frame 10 |
"level1" | Frame 11 |
"level2" | Frame 12 |
"level3" | Frame 13 |
"level4" | Frame 14 |
"levelComplete" | Frame 21 |
"GameOver" | Frame 22 |
"GameComplete" | Frame 23 |
"loaded" | Symbol 18 MovieClip Frame 3 |
Dynamic Text Variables
LevelNo | Symbol 86 EditableText | "0" |
|