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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/37538808?noj=FRM37538808-3DC" width="1" height="1"></div>

Le Morpion.swf

This is the info page for
Flash #25617

(Click the ID number above for more basic data on this flash file.)


Text
Nouvelle
partie

Joueur 1

Le Morpion

Ordi

2 joueurs

http://www.saturnino-freelance.com

%

<P ALIGN="LEFT"><FONT FACE="Verdana" SIZE="10" COLOR="#000000">© saturnino</FONT></P>

<P ALIGN="LEFT"><FONT FACE="Verdana" SIZE="10" COLOR="#99CCFF">© saturnino</FONT></P>

ActionScript [AS1/AS2]

Frame 1
stop(); pourcent = 0; _root.onEnterFrame = function () { if ((pourcent * 100) < 100) { total = _root.getBytesTotal(); trace(total); charge = _root.getBytesLoaded(); trace(("charg\u00E9=" + charge) + "bytes"); pourcent = charge / total; trace(("pourcent=" + (pourcent * 100)) + "%"); VTXT = Math.round(pourcent * 100); MCpreload._xscale = VTXT; MCpreload._yscale = VTXT; } else { _root.onEnterFrame = null; _root.play(); } };
Frame 15
stop(); BTNordi.stop(); BTNjoueurs.stop(); MCtete0.gotoAndStop(4); MCtete1.onPress = function () { gotoAndStop (17); }; MCtete2.onPress = function () { gotoAndStop (16); }; MCtete1.onRollOver = function () { this.gotoAndStop(1); }; MCtete2.onRollOver = function () { this.gotoAndStop(1); }; MCtete1.onRollOut = function () { this.play(); }; MCtete2.onRollOut = function () { this.play(); }; MCcredit.onPress = function () { getURL ("http://www.saturnino-freelance.com/tictactoe", _blank); };
Frame 16
function creeGrille() { for (i in MCjeu) { MCjeu[i].enabled = true; } MCjeu.MCreplay._visible = false; MCjeu.MCreplay._alpha = 0; MCjeu.MCjoueur1.gotoAndStop(4); MCjeu.MCjoueur2.gotoAndStop(5); niveau = 0; coups = 0; tab = [[0, 0, 0], [0, 0, 0], [0, 0, 0]]; if (premier == 1) { joueur = 1; premier = 2; } else { joueur = 2; premier = 1; } i = 0; while (i < 3) { j = 0; while (j < 3) { MCjeu.attachMovie("MCsymbole", "MCsymbole" + niveau, niveau); MCjeu["MCsymbole" + niveau]._x = (i * 100) + 50; MCjeu["MCsymbole" + niveau]._y = (j * 100) + 50; MCjeu["MCsymbole" + niveau].col = i; MCjeu["MCsymbole" + niveau].ligne = j; MCjeu["MCsymbole" + niveau].stop(); MCjeu["MCsymbole" + niveau].valeur = 0; MCjeu["MCsymbole" + niveau]._alpha = 0; MCjeu["MCsymbole" + niveau].onRelease = function () { this._alpha = 100; this.enabled = false; coups++; if (this.col != 2) { if (joueur == 1) { sonCroix.start(0, 2); this.gotoAndStop(2); joueur = 2; tab[this.col][this.ligne] = 10; } else { sonCercle.start(); this.gotoAndStop(3); joueur = 1; tab[this.col][this.ligne] = 100; trace(tab[this.col][this.ligne]); } } else if (joueur == 1) { sonCroix.start(0, 2); this.gotoAndStop(4); joueur = 2; tab[this.col][this.ligne] = 10; } else { sonCercle.start(); this.gotoAndStop(5); joueur = 1; tab[this.col][this.ligne] = 100; trace(tab[this.col][this.ligne]); } verif(); }; niveau++; j++; } i++; } } function gagne(joueur) { switch (joueur) { case 1 : MCjeu.MCjoueur1.play(); MCjeu.VTXTcroix++; break; case 2 : MCjeu.MCjoueur2.play(); MCjeu.VTXTcercle++; } MCjeu.MCreplay.onPress = function () { creeGrille(); }; for (i in MCjeu) { MCjeu[i].enabled = false; } MCjeu.MCreplay.enabled = true; MCjeu.MCreplay._visible = true; MCjeu.MCreplay._alpha = 95; } function verif() { if (((tab[0][0] + tab[0][1]) + tab[0][2]) == 30) { gagne(1); } else if (((tab[0][0] + tab[0][1]) + tab[0][2]) == 300) { gagne(2); } else if (((tab[1][0] + tab[1][1]) + tab[1][2]) == 30) { gagne(1); } else if (((tab[1][0] + tab[1][1]) + tab[1][2]) == 300) { gagne(2); } else if (((tab[2][0] + tab[2][1]) + tab[2][2]) == 30) { gagne(1); } else if (((tab[2][0] + tab[2][1]) + tab[2][2]) == 300) { gagne(2); } else if (((tab[0][0] + tab[1][0]) + tab[2][0]) == 30) { gagne(1); } else if (((tab[0][0] + tab[1][0]) + tab[2][0]) == 300) { gagne(2); } else if (((tab[0][1] + tab[1][1]) + tab[2][1]) == 30) { gagne(1); } else if (((tab[0][1] + tab[1][1]) + tab[2][1]) == 300) { gagne(2); } else if (((tab[0][2] + tab[1][2]) + tab[2][2]) == 30) { gagne(1); } else if (((tab[0][2] + tab[1][2]) + tab[2][2]) == 300) { gagne(2); } else if (((tab[0][0] + tab[1][1]) + tab[2][2]) == 30) { gagne(1); } else if (((tab[0][0] + tab[1][1]) + tab[2][2]) == 300) { gagne(2); } else if (((tab[0][2] + tab[1][1]) + tab[2][0]) == 30) { gagne(1); } else if (((tab[0][2] + tab[1][1]) + tab[2][0]) == 300) { gagne(2); } else if (coups == 9) { gagne(0); } } stop(); MCjeu.attachMovie("MCreplay", "MCreplay", 100); MCjeu.MCreplay._x = 150; MCjeu.MCreplay._y = 150; MCjeu.BTNfacile._visible = false; MCjeu.BTNmoyen._visible = false; MCjeu.BTNnormal._visible = false; MCjeu.BTNniveaux.VTXTniveau = "niveau"; MCjeu.MCniveau3.gotoAndStop(5); MCjeu.BTNjoueur.VTXTniveau = "Joueur 1"; MCjeu.BTNordi.VTXTniveau = "Joueur 2"; MCjeu.BTNordi.onRollOver = function () { this.play(); this.VTXTniveau = "Ordi"; }; MCjeu.BTNordi.onRollOut = function () { this.gotoAndStop(1); this.VTXTniveau = "Joueur 2"; }; MCjeu.BTNordi.onRelease = function () { gotoAndStop (17); }; MCjeu.MCcredit.onPress = function () { getURL ("http://www.saturnino-freelance.com/tictactoe", _blank); }; premier = 1; joueur = 1; creeGrille(); MCjeu.VTXTcercle = 0; MCjeu.VTXTcroix = 0; sonCroix = new Sound(); sonCroix.attachSound("croix"); sonCercle = new Sound(); sonCercle.attachSound("cercle");
Frame 17
function creeGrille() { for (i in MCjeu) { MCjeu[i].enabled = true; } niveau = 0; MCjeu.MCreplay._visible = false; MCjeu.MCreplay._alpha = 0; coups = 0; tab = [[0, 0, 0], [0, 0, 0], [0, 0, 0]]; reste = new Array(); fini = false; if (premier == 1) { joueur = 1; premier = 2; } else { premier = 1; verif(); joueur = 2; ordi1ID = setInterval(ordi, 2000); } MCjeu.BTNfacile.VTXTniveau = "facile"; MCjeu.BTNmoyen.VTXTniveau = "moyen"; MCjeu.BTNnormal.VTXTniveau = "normal"; MCjeu.BTNniveaux.VTXTniveau = "niveau"; boutons(); MCjeu.BTNfacile.onRollOver = function () { this._alpha = 100; this.play(); }; MCjeu.BTNfacile.onRollOut = function () { if (!facile) { this._alpha = 0; this.gotoAndStop(1); } }; MCjeu.BTNfacile.onRelease = function () { this._alpha = 100; this.gotoAndStop(1); facile = true; moyen = (normal = false); boutons(); trace("facile=" + facile); trace("moyen=" + moyen); trace("normal=" + normal); }; MCjeu.BTNmoyen.onRollOver = function () { this._alpha = 100; this.play(); }; MCjeu.BTNmoyen.onRollOut = function () { if (!moyen) { this._alpha = 0; this.gotoAndStop(1); } }; MCjeu.BTNmoyen.onRelease = function () { this._alpha = 100; this.gotoAndStop(1); moyen = true; facile = (normal = false); boutons(); trace("facile=" + facile); trace("moyen=" + moyen); trace("normal=" + normal); }; MCjeu.BTNnormal.onRollOver = function () { this._alpha = 100; this.play(); }; MCjeu.BTNnormal.onRollOut = function () { if (!normal) { this._alpha = 0; this.gotoAndStop(1); } }; MCjeu.BTNnormal.onRelease = function () { this._alpha = 100; this.gotoAndStop(1); normal = true; moyen = (facile = false); boutons(); trace("facile=" + facile); trace("moyen=" + moyen); trace("normal=" + normal); }; MCjeu.BTNjoueur.VTXTniveau = "Joueur 1"; MCjeu.BTNjoueur.enabled = false; MCjeu.BTNordi.VTXTniveau = "Ordi"; MCjeu.BTNordi.onRollOver = function () { this.play(); this.VTXTniveau = "Joueur 2"; }; MCjeu.BTNordi.onRollOut = function () { this.gotoAndStop(1); this.VTXTniveau = "Ordi"; }; MCjeu.BTNordi.onRelease = function () { gotoAndStop (16); }; MCjeu.MCjoueur1.gotoAndStop(4); MCjeu.MCjoueur2.gotoAndStop(5); MCjeu.MCniveau3.gotoAndStop(5); MCjeu.MCcredit.onPress = function () { getURL ("http://www.saturnino-freelance.com/tictactoe", _blank); }; i = 0; while (i < 3) { j = 0; while (j < 3) { MCjeu.attachMovie("MCsymbole", (("MCsymbole_" + i) + "_") + j, niveau); MCjeu[(("MCsymbole_" + i) + "_") + j]._x = (i * 100) + 50; MCjeu[(("MCsymbole_" + i) + "_") + j]._y = (j * 100) + 50; MCjeu[(("MCsymbole_" + i) + "_") + j].ligne = j; MCjeu[(("MCsymbole_" + i) + "_") + j].col = i; MCjeu[(("MCsymbole_" + i) + "_") + j].stop(); MCjeu[(("MCsymbole_" + i) + "_") + j]._alpha = 0; MCjeu[(("MCsymbole_" + i) + "_") + j].onRelease = function () { if (joueur == 1) { sonCroix.start(0, 2); if (this.col != 2) { this.gotoAndStop(2); } else { this.gotoAndStop(4); } this._alpha = 100; this.enabled = false; coups++; chaine1 = this._name; chaine1 = chaine1.split("_", 3); tab[chaine1[1]][chaine1[2]] = 10; verif(); joueur = 2; if (!fini) { ordiID = setInterval(ordi, 2000); } } }; niveau++; j++; } i++; } } function ordi() { clearInterval(ordi1ID); clearInterval(ordiID); trace("fonction ordi"); if (joueur == 2) { sonCercle.start(); reste = new Array(); meilleurCoup = false; if (!facile) { trace("reflexion"); reflexion(); } else { trace("facile"); } if (!meilleurCoup) { i = 0; while (i < tab[i].length) { j = 0; while (j < tab[i].length) { if (tab[i][j] == 0) { reste.push((i + "_") + j); } j++; } i++; } } if (!normal) { choix = Math.floor(Math.random() * reste.length); trace("facile ou moyen"); } else { choix = Math.floor(Math.random() * reste.length); trace("normal"); } trace(choix); trace((("reste[" + choix) + "]=") + reste[choix]); MCjeu["MCsymbole_" + reste[choix]]._alpha = 100; MCjeu["MCsymbole_" + reste[choix]].enabled = false; if (MCjeu["MCsymbole_" + reste[choix]].col != 2) { MCjeu["MCsymbole_" + reste[choix]].gotoAndStop(3); } else { MCjeu["MCsymbole_" + reste[choix]].gotoAndStop(5); } coups++; chaine2 = reste[choix].split("_", 2); tab[chaine2[0]][chaine2[1]] = 100; verif(); joueur = 1; } } function gagne(joueur) { fini = true; clearInterval(ordiID); switch (joueur) { case 1 : MCjeu.MCjoueur1.play(); MCjeu.VTXTcroix++; break; case 2 : MCjeu.MCjoueur2.play(); MCjeu.VTXTcercle++; } for (i in MCjeu) { MCjeu[i].enabled = false; } MCjeu.MCreplay.enabled = true; MCjeu.MCreplay._visible = true; MCjeu.MCreplay._alpha = 95; MCjeu.MCreplay.onPress = function () { creeGrille(); }; } function verif() { col0 = (tab[0][0] + tab[0][1]) + tab[0][2]; col1 = (tab[1][0] + tab[1][1]) + tab[1][2]; col2 = (tab[2][0] + tab[2][1]) + tab[2][2]; ligne0 = (tab[0][0] + tab[1][0]) + tab[2][0]; ligne1 = (tab[0][1] + tab[1][1]) + tab[2][1]; ligne2 = (tab[0][2] + tab[1][2]) + tab[2][2]; diag0 = (tab[0][0] + tab[1][1]) + tab[2][2]; diag1 = (tab[0][2] + tab[1][1]) + tab[2][0]; if (col0 == 30) { gagne(1); } else if (col0 == 300) { gagne(2); } else if (col1 == 30) { gagne(1); } else if (col1 == 300) { gagne(2); } else if (col2 == 30) { gagne(1); } else if (col2 == 300) { gagne(2); } else if (ligne0 == 30) { gagne(1); } else if (ligne0 == 300) { gagne(2); } else if (ligne1 == 30) { gagne(1); } else if (ligne1 == 300) { gagne(2); } else if (ligne2 == 30) { gagne(1); } else if (ligne2 == 300) { gagne(2); } else if (diag0 == 30) { gagne(1); } else if (diag0 == 300) { gagne(2); } else if (diag1 == 30) { gagne(1); } else if (diag1 == 300) { gagne(2); } else if (coups == 9) { gagne(0); } } function reflexion() { col0 = (tab[0][0] + tab[0][1]) + tab[0][2]; col1 = (tab[1][0] + tab[1][1]) + tab[1][2]; col2 = (tab[2][0] + tab[2][1]) + tab[2][2]; ligne0 = (tab[0][0] + tab[1][0]) + tab[2][0]; ligne1 = (tab[0][1] + tab[1][1]) + tab[2][1]; ligne2 = (tab[0][2] + tab[1][2]) + tab[2][2]; diag0 = (tab[0][0] + tab[1][1]) + tab[2][2]; diag1 = (tab[0][2] + tab[1][1]) + tab[2][0]; if (col0 == 200) { switch (true) { case tab[0][0] == 0 : meilleurCoup = true; reste.push((0 + "_") + 0); break; case tab[0][1] == 0 : meilleurCoup = true; reste.push((0 + "_") + 1); break; case tab[0][2] == 0 : meilleurCoup = true; reste.push((0 + "_") + 2); } } if (col1 == 200) { switch (true) { case tab[1][0] == 0 : meilleurCoup = true; reste.push((1 + "_") + 0); break; case tab[1][1] == 0 : meilleurCoup = true; reste.push((1 + "_") + 1); break; case tab[1][2] == 0 : meilleurCoup = true; reste.push((1 + "_") + 2); } } if (col2 == 200) { switch (true) { case tab[2][0] == 0 : meilleurCoup = true; reste.push((2 + "_") + 0); break; case tab[2][1] == 0 : meilleurCoup = true; reste.push((2 + "_") + 1); break; case tab[2][2] == 0 : meilleurCoup = true; reste.push((2 + "_") + 2); } } if (ligne0 == 200) { switch (true) { case tab[0][0] == 0 : meilleurCoup = true; reste.push((0 + "_") + 0); break; case tab[1][0] == 0 : meilleurCoup = true; reste.push((1 + "_") + 0); break; case tab[2][0] == 0 : meilleurCoup = true; reste.push((2 + "_") + 0); } } if (ligne1 == 200) { switch (true) { case tab[0][1] == 0 : meilleurCoup = true; reste.push((0 + "_") + 1); break; case tab[1][1] == 0 : meilleurCoup = true; reste.push((1 + "_") + 1); break; case tab[2][1] == 0 : meilleurCoup = true; reste.push((2 + "_") + 1); } } if (ligne2 == 200) { switch (true) { case tab[0][2] == 0 : meilleurCoup = true; reste.push((0 + "_") + 2); break; case tab[1][2] == 0 : meilleurCoup = true; reste.push((1 + "_") + 2); break; case tab[2][2] == 0 : meilleurCoup = true; reste.push((2 + "_") + 2); } } if (diag0 == 200) { switch (true) { case tab[0][0] == 0 : meilleurCoup = true; reste.push((0 + "_") + 0); break; case tab[1][1] == 0 : meilleurCoup = true; reste.push((1 + "_") + 1); break; case tab[2][2] == 0 : meilleurCoup = true; reste.push((2 + "_") + 2); } } if (diag1 == 200) { switch (true) { case tab[0][2] == 0 : meilleurCoup = true; reste.push((0 + "_") + 2); break; case tab[1][1] == 0 : meilleurCoup = true; reste.push((1 + "_") + 1); break; case tab[2][0] == 0 : meilleurCoup = true; reste.push((2 + "_") + 0); } } if ((!normal) || (!meilleurCoup)) { if (col0 == 20) { switch (true) { case tab[0][0] == 0 : meilleurCoup = true; reste.push((0 + "_") + 0); break; case tab[0][1] == 0 : meilleurCoup = true; reste.push((0 + "_") + 1); break; case tab[0][2] == 0 : meilleurCoup = true; reste.push((0 + "_") + 2); } } if (col1 == 20) { switch (true) { case tab[1][0] == 0 : meilleurCoup = true; reste.push((1 + "_") + 0); break; case tab[1][1] == 0 : meilleurCoup = true; reste.push((1 + "_") + 1); break; case tab[1][2] == 0 : meilleurCoup = true; reste.push((1 + "_") + 2); } } if (col2 == 20) { switch (true) { case tab[2][0] == 0 : meilleurCoup = true; reste.push((2 + "_") + 0); break; case tab[2][1] == 0 : meilleurCoup = true; reste.push((2 + "_") + 1); break; case tab[2][2] == 0 : meilleurCoup = true; reste.push((2 + "_") + 2); } } if (ligne0 == 20) { switch (true) { case tab[0][0] == 0 : meilleurCoup = true; reste.push((0 + "_") + 0); break; case tab[1][0] == 0 : meilleurCoup = true; reste.push((1 + "_") + 0); break; case tab[2][0] == 0 : meilleurCoup = true; reste.push((2 + "_") + 0); } } if (ligne1 == 20) { switch (true) { case tab[0][1] == 0 : meilleurCoup = true; reste.push((0 + "_") + 1); break; case tab[1][1] == 0 : meilleurCoup = true; reste.push((1 + "_") + 1); break; case tab[2][1] == 0 : meilleurCoup = true; reste.push((2 + "_") + 1); } } if (ligne2 == 20) { switch (true) { case tab[0][2] == 0 : meilleurCoup = true; reste.push((0 + "_") + 2); break; case tab[1][2] == 0 : meilleurCoup = true; reste.push((1 + "_") + 2); break; case tab[2][2] == 0 : meilleurCoup = true; reste.push((2 + "_") + 2); } } if (diag0 == 20) { switch (true) { case tab[0][0] == 0 : meilleurCoup = true; reste.push((0 + "_") + 0); break; case tab[1][1] == 0 : meilleurCoup = true; reste.push((1 + "_") + 1); break; case tab[2][2] == 0 : meilleurCoup = true; reste.push((2 + "_") + 2); } } if (diag1 == 20) { switch (true) { case tab[0][2] == 0 : meilleurCoup = true; reste.push((0 + "_") + 2); return; case tab[1][1] == 0 : meilleurCoup = true; reste.push((1 + "_") + 1); return; case tab[2][0] == 0 : meilleurCoup = true; reste.push((2 + "_") + 0); } } } } function boutons() { switch (true) { case facile : MCjeu.BTNfacile._alpha = 100; MCjeu.BTNmoyen._alpha = 0; MCjeu.BTNnormal._alpha = 0; return; case moyen : MCjeu.BTNfacile._alpha = 0; MCjeu.BTNmoyen._alpha = 100; MCjeu.BTNnormal._alpha = 0; return; case normal : MCjeu.BTNfacile._alpha = 0; MCjeu.BTNmoyen._alpha = 0; MCjeu.BTNnormal._alpha = 100; } } stop(); facile = true; moyen = false; normal = false; MCjeu.attachMovie("MCreplay", "MCreplay", 100); MCjeu.MCreplay._x = 150; MCjeu.MCreplay._y = 150; premier = 1; creeGrille(); MCjeu.VTXTcercle = 0; MCjeu.VTXTcroix = 0; sonCroix = new Sound(); sonCroix.attachSound("croix"); sonCercle = new Sound(); sonCercle.attachSound("cercle");
Symbol 11 MovieClip [BTN] Frame 1
stop();

Library Items

Symbol 1 Sound [croix]
Symbol 2 Sound [cercle]
Symbol 3 GraphicUsed by:4
Symbol 4 MovieClipUses:3Used by:7 11 35
Symbol 5 FontUsed by:6 10 36 38 39 44 45 52 54
Symbol 6 TextUses:5Used by:7
Symbol 7 MovieClip [MCreplay]Uses:4 6
Symbol 8 GraphicUsed by:9
Symbol 9 MovieClipUses:8Used by:11
Symbol 10 EditableTextUses:5Used by:11
Symbol 11 MovieClip [BTN]Uses:4 9 10Used by:59
Symbol 12 GraphicUsed by:13
Symbol 13 MovieClipUses:12Used by:35 59  Timeline
Symbol 14 GraphicUsed by:15
Symbol 15 MovieClipUses:14Used by:35 59  Timeline
Symbol 16 GraphicUsed by:35
Symbol 17 GraphicUsed by:35
Symbol 18 ShapeTweeningUsed by:21
Symbol 19 ShapeTweeningUsed by:21
Symbol 20 GraphicUsed by:21
Symbol 21 MovieClipUses:18 19 20Used by:35
Symbol 22 ShapeTweeningUsed by:25
Symbol 23 ShapeTweeningUsed by:25
Symbol 24 GraphicUsed by:25
Symbol 25 MovieClipUses:22 23 24Used by:35
Symbol 26 GraphicUsed by:35
Symbol 27 ShapeTweeningUsed by:30
Symbol 28 ShapeTweeningUsed by:30
Symbol 29 GraphicUsed by:30
Symbol 30 MovieClipUses:27 28 29Used by:35
Symbol 31 ShapeTweeningUsed by:34
Symbol 32 ShapeTweeningUsed by:34
Symbol 33 GraphicUsed by:34
Symbol 34 MovieClipUses:31 32 33Used by:35
Symbol 35 MovieClip [MCsymbole]Uses:4 13 15 16 17 21 25 26 30 34Used by:59  Timeline
Symbol 36 TextUses:5Used by:37
Symbol 37 MovieClipUses:36Used by:Timeline
Symbol 38 TextUses:5Used by:Timeline
Symbol 39 TextUses:5Used by:Timeline
Symbol 40 GraphicUsed by:43
Symbol 41 FontUsed by:42
Symbol 42 EditableTextUses:41Used by:43
Symbol 43 MovieClipUses:40 42Used by:Timeline
Symbol 44 TextUses:5Used by:Timeline
Symbol 45 EditableTextUses:5Used by:Timeline
Symbol 46 BitmapUsed by:47
Symbol 47 GraphicUses:46Used by:Timeline
Symbol 48 GraphicUsed by:49
Symbol 49 MovieClipUses:48Used by:59  Timeline
Symbol 50 GraphicUsed by:51
Symbol 51 MovieClipUses:50Used by:59
Symbol 52 EditableTextUses:5Used by:59
Symbol 53 TextUsed by:59
Symbol 54 EditableTextUses:5Used by:59
Symbol 55 FontUsed by:56 57
Symbol 56 EditableTextUses:55Used by:58
Symbol 57 EditableTextUses:55Used by:58
Symbol 58 ButtonUses:56 57Used by:59
Symbol 59 MovieClipUses:51 49 15 35 11 13 52 53 54 58Used by:Timeline

Instance Names

"MCtete1"Frame 1Symbol 35 MovieClip [MCsymbole]
"MCtete2"Frame 1Symbol 35 MovieClip [MCsymbole]
"MCpreload"Frame 1Symbol 13 MovieClip
"MCtete0"Frame 1Symbol 35 MovieClip [MCsymbole]
"MCcredit"Frame 1Symbol 43 MovieClip
"MCjeu"Frame 16Symbol 59 MovieClip
"MCjeu"Frame 17Symbol 59 MovieClip
"TXTniveau"Symbol 11 MovieClip [BTN] Frame 1Symbol 10 EditableText
"MCniveau3"Symbol 59 MovieClip Frame 1Symbol 35 MovieClip [MCsymbole]
"BTNjoueur"Symbol 59 MovieClip Frame 1Symbol 11 MovieClip [BTN]
"BTNordi"Symbol 59 MovieClip Frame 1Symbol 11 MovieClip [BTN]
"BTNfacile"Symbol 59 MovieClip Frame 1Symbol 11 MovieClip [BTN]
"BTNmoyen"Symbol 59 MovieClip Frame 1Symbol 11 MovieClip [BTN]
"BTNnormal"Symbol 59 MovieClip Frame 1Symbol 11 MovieClip [BTN]
"BTNniveaux"Symbol 59 MovieClip Frame 1Symbol 11 MovieClip [BTN]
"MCjoueur1"Symbol 59 MovieClip Frame 1Symbol 35 MovieClip [MCsymbole]
"MCjoueur2"Symbol 59 MovieClip Frame 1Symbol 35 MovieClip [MCsymbole]
"TXTCroix"Symbol 59 MovieClip Frame 1Symbol 52 EditableText
"TXTCercle"Symbol 59 MovieClip Frame 1Symbol 54 EditableText
"MCcredit"Symbol 59 MovieClip Frame 1Symbol 58 Button

Special Tags

Protect (24)Timeline Frame 131 bytes "..$1$Du$OVp9Huv5tBfttHGq71TyK1."
ExportAssets (56)Timeline Frame 1Symbol 1 as "croix"
ExportAssets (56)Timeline Frame 1Symbol 2 as "cercle"
ExportAssets (56)Timeline Frame 1Symbol 7 as "MCreplay"
ExportAssets (56)Timeline Frame 1Symbol 11 as "BTN"
ExportAssets (56)Timeline Frame 1Symbol 35 as "MCsymbole"
ExportAssets (56)Timeline Frame 1Symbol 35 as "MCsymbole"
ExportAssets (56)Timeline Frame 1Symbol 35 as "MCsymbole"
ExportAssets (56)Timeline Frame 1Symbol 35 as "MCsymbole"
ExportAssets (56)Timeline Frame 2Symbol 35 as "MCsymbole"
ExportAssets (56)Timeline Frame 2Symbol 35 as "MCsymbole"
ExportAssets (56)Timeline Frame 2Symbol 35 as "MCsymbole"
ExportAssets (56)Timeline Frame 3Symbol 35 as "MCsymbole"
ExportAssets (56)Timeline Frame 3Symbol 35 as "MCsymbole"
ExportAssets (56)Timeline Frame 3Symbol 35 as "MCsymbole"
ExportAssets (56)Timeline Frame 4Symbol 35 as "MCsymbole"
ExportAssets (56)Timeline Frame 4Symbol 35 as "MCsymbole"
ExportAssets (56)Timeline Frame 4Symbol 35 as "MCsymbole"
ExportAssets (56)Timeline Frame 5Symbol 35 as "MCsymbole"
ExportAssets (56)Timeline Frame 5Symbol 35 as "MCsymbole"
ExportAssets (56)Timeline Frame 5Symbol 35 as "MCsymbole"
ExportAssets (56)Timeline Frame 6Symbol 35 as "MCsymbole"
ExportAssets (56)Timeline Frame 6Symbol 35 as "MCsymbole"
ExportAssets (56)Timeline Frame 6Symbol 35 as "MCsymbole"
ExportAssets (56)Timeline Frame 7Symbol 35 as "MCsymbole"
ExportAssets (56)Timeline Frame 7Symbol 35 as "MCsymbole"
ExportAssets (56)Timeline Frame 7Symbol 35 as "MCsymbole"
ExportAssets (56)Timeline Frame 8Symbol 35 as "MCsymbole"
ExportAssets (56)Timeline Frame 8Symbol 35 as "MCsymbole"
ExportAssets (56)Timeline Frame 8Symbol 35 as "MCsymbole"
ExportAssets (56)Timeline Frame 9Symbol 35 as "MCsymbole"
ExportAssets (56)Timeline Frame 9Symbol 35 as "MCsymbole"
ExportAssets (56)Timeline Frame 9Symbol 35 as "MCsymbole"
ExportAssets (56)Timeline Frame 10Symbol 35 as "MCsymbole"
ExportAssets (56)Timeline Frame 10Symbol 35 as "MCsymbole"
ExportAssets (56)Timeline Frame 10Symbol 35 as "MCsymbole"
ExportAssets (56)Timeline Frame 11Symbol 35 as "MCsymbole"
ExportAssets (56)Timeline Frame 11Symbol 35 as "MCsymbole"
ExportAssets (56)Timeline Frame 11Symbol 35 as "MCsymbole"
ExportAssets (56)Timeline Frame 12Symbol 35 as "MCsymbole"
ExportAssets (56)Timeline Frame 12Symbol 35 as "MCsymbole"
ExportAssets (56)Timeline Frame 12Symbol 35 as "MCsymbole"
ExportAssets (56)Timeline Frame 13Symbol 35 as "MCsymbole"
ExportAssets (56)Timeline Frame 13Symbol 35 as "MCsymbole"
ExportAssets (56)Timeline Frame 13Symbol 35 as "MCsymbole"
ExportAssets (56)Timeline Frame 14Symbol 35 as "MCsymbole"
ExportAssets (56)Timeline Frame 14Symbol 35 as "MCsymbole"
ExportAssets (56)Timeline Frame 14Symbol 35 as "MCsymbole"
ExportAssets (56)Timeline Frame 15Symbol 35 as "MCsymbole"
ExportAssets (56)Timeline Frame 15Symbol 35 as "MCsymbole"
ExportAssets (56)Timeline Frame 15Symbol 35 as "MCsymbole"
ExportAssets (56)Timeline Frame 16Symbol 35 as "MCsymbole"
ExportAssets (56)Timeline Frame 16Symbol 11 as "BTN"
ExportAssets (56)Timeline Frame 16Symbol 11 as "BTN"
ExportAssets (56)Timeline Frame 16Symbol 11 as "BTN"
ExportAssets (56)Timeline Frame 16Symbol 11 as "BTN"
ExportAssets (56)Timeline Frame 16Symbol 11 as "BTN"
ExportAssets (56)Timeline Frame 16Symbol 11 as "BTN"
ExportAssets (56)Timeline Frame 16Symbol 35 as "MCsymbole"
ExportAssets (56)Timeline Frame 16Symbol 35 as "MCsymbole"

Dynamic Text Variables

VTXTniveauSymbol 10 EditableText"Joueur 1"
VTXTSymbol 45 EditableText""
VTXTCroixSymbol 52 EditableText""
VTXTCercleSymbol 54 EditableText""




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Created: 23/5 -2019 12:54:01 Last modified: 23/5 -2019 12:54:01 Server time: 03/01 -2025 01:59:46