STORY LOOP FURRY PORN GAMES C SERVICES [?] [R] RND POPULAR | Archived flashes: 229595 |
/disc/ · /res/ — /show/ · /fap/ · /gg/ · /swf/ | P0001 · P2595 · P5190 |
This is the info page for Flash #25632 |
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More Options |
More Options |
Clear |
Clear |
MENU |
MENU |
Instructions : |
1. Aim and click to throw stuff at the character (quite simple isn't it ?) |
2. Use this panel to change settings during the game |
3. Click "Options" to change the character's body, background and music. |
4. Click at the item icon to change your weapon |
5. Click "Clear" to clear your character's body from splatters |
6. Click "MENU" to clear your character's body from splatters |
Close |
7. Click the speaker icon to mute all sounds |
1000 |
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Next: |
BUY! |
Play More Games |
Play More Games |
Put This On Your Site |
Put This On Your Site |
Talk About Games |
Talk About Games |
Get Cheats |
Get Cheats |
ActionScript [AS1/AS2]
Instance of Symbol 221 MovieClip in Frame 1//component parameters onClipEvent (initialize) { xin_motion_val = "Toward"; xin_alphatype_val = "No"; xout_motion_val = "None"; xout_alphatype_val = "No"; perc_req_val = 100; show_perc_val = "Yes"; slow_factor_val = 0.2; init_action_val = "_root.stop();"; play_action_val = "_root.play();"; }Frame 21stop();Frame 22this.stop();Instance of Symbol 205 MovieClip [SlotMachineSymbol] in Frame 22//component parameters onClipEvent (initialize) { max_bet = 100; starting_credit = 100; credit_prefix = ""; bet_increment = 5; win_factor = []; win_factor[0] = 2; win_factor[1] = 5; win_factor[2] = 10; win_factor[3] = 15; win_factor[4] = 20; win_factor[5] = 50; win_factor[6] = 100; win_factor[7] = 500; idle_delay = 8000; sequence_price = []; sequence_price[0] = 200; sequence_price[1] = 300; sequence_price[2] = 500; sequence_price[3] = 800; sequence_price[4] = 1400; sequence_price[5] = 2000; sequence_price[6] = 5000; }Frame 23this.stop();Symbol 66 Buttonon (release) { _parent.gotoAndStop("mainmenu"); }Symbol 78 MovieClip [ExtensionsSymbol] Frame 1#initclip 1 Math.randi = function (a, b) { return(Math.floor(Math.random() * (b - a)) + Math.floor(a)); }; Array.prototype.swap = function (a, b) { var _local2 = this; var _local1 = _local2[a]; _local2[a] = _local1; _local2[b] = _local1; }; Array.prototype.shuffle = function () { var _local2 = this; var _local1 = 0; while (_local1 < _local2.length) { _local2.swap(_local1, Math.randi(0, _local2.length)); _local1++; } }; MovieClip.prototype.randf = function () { this.gotoAndStop(Math.randi(1, this._totalframes + 1)); }; #endinitclipSymbol 94 Buttonon (press) { this.bet_max(); }Symbol 100 Buttonon (press) { this.increase_bet(); }Symbol 105 Buttonon (press) { this.decrease_bet(); }Symbol 172 MovieClip Frame 1this.stop();Symbol 178 Buttonon (press) { if (this._parent.mode == "waiting for spin") { this.play(); } }Symbol 185 MovieClip Frame 1this.stop();Symbol 185 MovieClip Frame 5this._parent.pulled_handle();Symbol 185 MovieClip Frame 25this.gotoAndStop(1);Symbol 193 MovieClip Frame 1this.stop();Symbol 203 Buttonon (press) { this._parent.buy_next_interaction(); }Symbol 204 MovieClip Frame 1this.stop();Symbol 205 MovieClip [SlotMachineSymbol] Frame 1#initclip 2 SlotMachine = function () { this.initialize(); }; SlotMachine.prototype = new MovieClip(); Object.registerClass("SlotMachineSymbol", SlotMachine); SlotMachine.prototype.initialize = function () { this.initialize_variables(); this.initialize_graphics(); }; SlotMachine.prototype.initialize_variables = function () { var _local1 = this; _local1.current_bet = _local1.bet_increment; _local1.credit = _local1.starting_credit; _local1.mode = "waiting for spin"; _local1.current_bet_txt.text = _local1.credit_suffix + _local1.current_bet; _local1.credit_txt.text = _local1.credit_suffix + _local1.credit; _local1.payout_txt.text = _local1.credit_suffix + 0; _local1.current_cost_txt.text = _local1.credit_suffix + _local1.sequence_price[0]; _local1._x = (_local1._y = 0); }; SlotMachine.prototype.initialize_graphics = function () { var _local2 = this; var _local1 = 1; while (_local1 >= 0) { _local2[("spinning" + _local1) + "_1"]._visible = false; _local2[("spinning" + _local1) + "_2"]._visible = false; _local2[("spinning" + _local1) + "_3"]._visible = false; if (_local2[("spinning" + _local1) + "_1"] == undefined) { _local2.num_rollers = _local1 - 1; break; } _local1++; } _local2.icon1.randf(); _local2.icon2.randf(); _local2.icon3.randf(); }; SlotMachine.prototype.pulled_handle = function () { var _local1 = this; _local1.icon1._visible = (_local1.icon2._visible = (_local1.icon3._visible = false)); _local1[("spinning" + Math.randi(1, _local1.num_rollers + 1)) + "_1"]._visible = true; _local1[("spinning" + Math.randi(1, _local1.num_rollers + 1)) + "_2"]._visible = true; _local1[("spinning" + Math.randi(1, _local1.num_rollers + 1)) + "_3"]._visible = true; _local1.start_spin_time = getTimer(); _local1.onEnterFrame = _local1.check_spin_stop; _local1.first_roller_stopped = false; _local1.second_roller_stopped = false; _local1.third_roller_stopped = false; _local1.spinning_sound = new Sound(_local1); _local1.spinning_sound.attachSound("spinning"); _local1.spinning_sound.start(0, 100); _local1.mode = "spinning"; _local1.credit = _local1.credit - _local1.current_bet; _local1.credit_txt.text = _local1.credit_suffix + _local1.credit; _local1.calculate_icons(); }; SlotMachine.prototype.calculate_icons = function () { var _local1 = this; var p1 = 0.004; var p2 = 0.007; var p3 = 0.01; var p4 = 0.013; var p5 = 0.025; var p6 = 0.05; var p7 = 0.1; var p8 = 0.15; if (_local1.credit <= (_local1.starting_credit / 2)) { if (Math.random() < 0.9) { var _local2 = Math.random(); if (_local2 <= (p1 * 2)) { _local1.next_icon1 = 6; _local1.next_icon2 = 6; _local1.next_icon3 = 6; } else if (_local2 <= (p2 * 2)) { _local1.next_icon1 = 5; _local1.next_icon2 = 5; _local1.next_icon3 = 5; } else if (_local2 <= (p3 * 2)) { _local1.next_icon1 = 4; _local1.next_icon2 = 4; _local1.next_icon3 = 4; } else if (_local2 <= (p4 * 2)) { _local1.next_icon1 = 3; _local1.next_icon2 = 3; _local1.next_icon3 = 3; } else if (_local2 <= (p5 * 2)) { _local1.next_icon1 = 2; _local1.next_icon2 = 2; _local1.next_icon3 = 2; } else if (_local2 <= (p6 * 2)) { _local1.next_icon1 = 1; _local1.next_icon2 = 1; _local1.next_icon3 = 1; } else if (_local2 <= (p7 * 2)) { _local1.next_icon1 = Math.randi(1, _local1.icon1._totalframes + 1); _local1.next_icon2 = Math.randi(1, _local1.icon2._totalframes + 1); _local1.next_icon3 = Math.randi(1, _local1.icon3._totalframes + 1); var _local3 = [1, 2, 3]; _local3.shuffle(); _local1["next_icon" + _local3[0]] = 1; _local1["next_icon" + _local3[1]] = 1; } else if (_local2 <= (p8 * 2)) { _local1.next_icon1 = Math.randi(1, _local1.icon1._totalframes + 1); _local1.next_icon2 = Math.randi(1, _local1.icon2._totalframes + 1); _local1.next_icon3 = Math.randi(1, _local1.icon3._totalframes + 1); _local1["next_icon" + Math.randi(1, 4)] = 1; } else { _local1.next_icon1 = Math.randi(1, _local1.icon1._totalframes + 1); _local1.next_icon2 = Math.randi(1, _local1.icon2._totalframes + 1); _local1.next_icon3 = Math.randi(1, _local1.icon3._totalframes + 1); } } else { _local1.next_icon1 = Math.randi(1, _local1.icon1._totalframes + 1); _local1.next_icon2 = Math.randi(1, _local1.icon2._totalframes + 1); _local1.next_icon3 = Math.randi(1, _local1.icon3._totalframes + 1); } } else if (Math.random() < 0.6) { var _local2 = Math.random(); if (_local2 <= p1) { _local1.next_icon1 = 6; _local1.next_icon2 = 6; _local1.next_icon3 = 6; } else if (_local2 <= p2) { _local1.next_icon1 = 5; _local1.next_icon2 = 5; _local1.next_icon3 = 5; } else if (_local2 <= p3) { _local1.next_icon1 = 4; _local1.next_icon2 = 4; _local1.next_icon3 = 4; } else if (_local2 <= p4) { _local1.next_icon1 = 3; _local1.next_icon2 = 3; _local1.next_icon3 = 3; } else if (_local2 <= p5) { _local1.next_icon1 = 2; _local1.next_icon2 = 2; _local1.next_icon3 = 2; } else if (_local2 <= p6) { _local1.next_icon1 = 1; _local1.next_icon2 = 1; _local1.next_icon3 = 1; } else if (_local2 <= p7) { _local1.next_icon1 = Math.randi(1, _local1.icon1._totalframes + 1); _local1.next_icon2 = Math.randi(1, _local1.icon2._totalframes + 1); _local1.next_icon3 = Math.randi(1, _local1.icon3._totalframes + 1); var _local3 = [1, 2, 3]; _local3.shuffle(); _local1["next_icon" + _local3[0]] = 1; _local1["next_icon" + _local3[1]] = 1; } else if (_local2 <= p8) { _local1.next_icon1 = Math.randi(1, _local1.icon1._totalframes + 1); _local1.next_icon2 = Math.randi(1, _local1.icon2._totalframes + 1); _local1.next_icon3 = Math.randi(1, _local1.icon3._totalframes + 1); _local1["next_icon" + Math.randi(1, 4)] = 1; } else { _local1.next_icon1 = Math.randi(1, _local1.icon1._totalframes + 1); _local1.next_icon2 = Math.randi(1, _local1.icon2._totalframes + 1); _local1.next_icon3 = Math.randi(1, _local1.icon3._totalframes + 1); } } else { _local1.next_icon1 = Math.randi(1, _local1.icon1._totalframes + 1); _local1.next_icon2 = Math.randi(1, _local1.icon2._totalframes + 1); _local1.next_icon3 = Math.randi(1, _local1.icon3._totalframes + 1); } }; SlotMachine.prototype.check_spin_stop = function () { var _local1 = this; if (((getTimer() - _local1.start_spin_time) >= 2000) && (!_local1.first_roller_stopped)) { _local1.first_roller_stopped = true; var _local2 = 1; while (_local2 <= _local1.num_rollers) { _local1[("spinning" + _local2) + "_1"]._visible = false; _local2++; } _local1.icon1.gotoAndStop(_local1.next_icon1); _local1.icon1._visible = true; _local1.play_sound("first_wheel_stop"); _local1.spinning_sound.setVolume(85); } else if (((getTimer() - _local1.start_spin_time) >= 3000) && (!_local1.second_roller_stopped)) { _local1.second_roller_stopped = true; var _local2 = 1; while (_local2 <= _local1.num_rollers) { _local1[("spinning" + _local2) + "_2"]._visible = false; _local2++; } _local1.icon2.gotoAndStop(_local1.next_icon2); _local1.icon2._visible = true; _local1.play_sound("first_wheel_stop"); _local1.spinning_sound.setVolume(70); } else if (((getTimer() - _local1.start_spin_time) >= 4000) && (!_local1.third_roller_stopped)) { _local1.third_roller_stopped = true; var _local2 = 1; while (_local2 <= _local1.num_rollers) { _local1[("spinning" + _local2) + "_3"]._visible = false; _local2++; } _local1.icon3.gotoAndStop(_local1.next_icon3); _local1.icon3._visible = true; _local1.play_sound("third_wheel_stop"); _local1.spinning_sound.stop(); _local1.calculate_outcome(); _local1.mode = "waiting for spin"; _local1.onEnterFrame = undefined; } }; SlotMachine.prototype.play_sound = function (linkage) { var _local1 = new Sound(); _local1.attachSound(linkage); _local1.start(0, 1); }; SlotMachine.prototype.increase_bet = function () { var _local1 = this; if (_local1.mode == "waiting for spin") { _local1.current_bet = _local1.current_bet + _local1.bet_increment; _local1.current_bet = Math.min(_local1.current_bet, _local1.max_bet); _local1.current_bet = Math.min(_local1.current_bet, _local1.credit); _local1.current_bet_txt.text = _local1.credit_suffix + _local1.current_bet; } }; SlotMachine.prototype.decrease_bet = function () { var _local1 = this; if (_local1.mode == "waiting for spin") { _local1.current_bet = _local1.current_bet - _local1.bet_increment; _local1.current_bet = Math.max(_local1.current_bet, _local1.bet_increment); _local1.current_bet_txt.text = _local1.credit_suffix + _local1.current_bet; } }; SlotMachine.prototype.bet_max = function () { var _local1 = this; if (_local1.mode == "waiting for spin") { _local1.current_bet = _local1.max_bet; _local1.current_bet = Math.min(_local1.current_bet, _local1.credit); _local1.current_bet_txt.text = _local1.credit_suffix + _local1.current_bet; } }; SlotMachine.prototype.calculate_outcome = function () { var _local1 = this; var _local3 = _local1.get_results(); var _local2 = -1; if (_local3[1] == 1) { _local2 = 0; } else if (_local3[1] == 2) { _local2 = 1; } else if (_local3[1] == 3) { _local2 = 2; } else if (_local3[2] == 3) { _local2 = 3; } else if (_local3[3] == 3) { _local2 = 4; } else if (_local3[4] == 3) { _local2 = 5; } else if (_local3[5] == 3) { _local2 = 6; } else if (_local3[6] == 3) { _local2 = 7; } _local1.credit = _local1.credit + (_local1.current_bet * _local1.win_factor[_local2]); _local1.payout_txt.text = _local1.credit_suffix + (_local1.current_bet * _local1.win_factor[_local2]); _local1.credit_txt.text = _local1.credit_suffix + _local1.credit; if ((_local2 >= 0) && (_local2 <= 3)) { _local1.play_sound("win1"); } else if ((_local2 >= 4) && (_local2 <= 6)) { _local1.play_sound("win2_more"); } else if (_local2 == 7) { _local1.play_sound("win3_top_prize"); } else if (_local2 == -1) { _local1.play_sound("no_win"); } if (_local1.credit > _local1.sequence_price[_local1.interaction_mc._currentframe - 1]) { _local1.buy_mc.gotoAndStop(2); } else { _local1.buy_mc.gotoAndStop(1); } _local1.current_bet = Math.min(_local1.current_bet, _local1.credit); _local1.current_bet_txt.text = _local1.current_bet; if (_local1.credit == 0) { _root.gotoAndStop("Game Over"); } }; SlotMachine.prototype.get_results = function () { var _local2 = this; var _local1 = [0, 0, 0, 0, 0, 0, 0]; _local1[_local2.icon1._currentframe]++; _local1[_local2.icon2._currentframe]++; _local1[_local2.icon3._currentframe]++; return(_local1); }; SlotMachine.prototype.buy_next_interaction = function () { var _local1 = this; _local1.credit = _local1.credit - _local1.sequence_price[_local1.interaction_mc._currentframe - 1]; _local1.credit_txt.text = _local1.credit_suffix + _local1.credit; _local1.interaction_mc.nextFrame(); _local1.current_cost_txt.text = _local1.credit_suffix + _local1.sequence_price[_local1.interaction_mc._currentframe - 1]; trace((_local1.credit + " < ") + _local1.sequence_price[_local1.interaction_mc._currentframe - 1]); if (_local1.credit < _local1.sequence_price[_local1.interaction_mc._currentframe - 1]) { _local1.buy_mc.gotoAndStop(1); } }; #endinitclipInstance of Symbol 185 MovieClip "lever_mc" in Symbol 205 MovieClip [SlotMachineSymbol] Frame 1onClipEvent (load) { this.last_idle_play = getTimer(); } onClipEvent (enterFrame) { if ((getTimer() - this.last_idle_play) >= this._parent.idle_delay) { this.last_idle_play = getTimer(); this._parent.play_sound("idle" + Math.randi(1, 4)); } } onClipEvent (mouseDown) { this.last_idle_play = getTimer(); }Symbol 221 MovieClip Frame 1stop();Instance of Symbol 220 MovieClip "swfloader" in Symbol 221 MovieClip Frame 1onClipEvent (load) { function strip_spaces(str) { var _local2 = str; var _local3 = new String(""); var _local1 = 0; while (_local1 < _local2.length) { if ((_local2.charAt(_local1) != " ") && (_local2.charAt(_local1) != ";")) { _local3 = _local3 + _local2.charAt(_local1); } _local1++; } return(_local3); } function simple_script(action, timeline) { action = strip_spaces(action); if ((action.length > 0) && ((action.indexOf(")") != -1) && (action.indexOf("(") != -1))) { var _local3 = action.split("."); var timeline_action = _local3.pop(); var first_paren = timeline_action.indexOf("("); var second_paren = timeline_action.indexOf(")"); var timeline_function = timeline_action.substr(0, first_paren); var function_parameter = timeline_action.substr(first_paren + 1, second_paren - (first_paren + 1)); var _local2 = timeline; var _local1 = 0; while (_local1 < _local3.length) { _local2 = _local2[_local3[_local1]]; _local1++; } if (function_parameter.indexOf("\"") != -1) { function_parameter = function_parameter.substr(1, function_parameter.length - 2); } _local2[timeline_function](function_parameter); } } function execute_action() { var _local1 = _parent; unloaded = true; _local1._visible = false; simple_script(_local1.play_action_val, _local1); } _parent.anim.gotoAndStop(1); simple_script(_parent.init_action_val, _parent); var done = false; var unloaded = false; var orig_x = _parent._x; var orig_y = _parent._y; var dist_x = (_parent._x + ((_parent._width * 2) / 3)); var dist_y = (_parent._y + ((_parent._height * 2) / 3)); var orig_a = _parent._alpha; var accel_jump = 0.75; var slow_factor = _parent.slow_factor_val; var speed_factor = (1 + (slow_factor / (1 - slow_factor))); var ready = false; var perc_fadeout = 0; _parent.perc._x = _parent.anim._x - (_parent.perc._width / 2); _parent.perc._y = _parent.anim._y - (_parent.perc._height / 2); if (slow_factor < 1) { switch (_parent.xin_motion_val) { case "Up" : _parent._y = orig_y + (dist_y * 2); break; case "Down" : _parent._y = orig_y - (dist_y * 2); break; case "Left" : _parent._x = orig_x + (dist_x * 2); break; case "Right" : _parent._x = orig_x - (dist_x * 2); break; case "Toward" : _parent._xscale = (_parent._yscale = 1); break; case "None" : _parent._alpha = 0; } } else { ready = true; } } onClipEvent (enterFrame) { if (unloaded) { return(undefined); } if (!ready) { switch (_parent.xin_motion_val) { case "Toward" : _parent._xscale = _parent._xscale + ((100 - _parent._xscale) * slow_factor); _parent._yscale = _parent._xscale; if (_parent.xin_alphatype_val == "Yes") { _parent._alpha = Math.round((orig_a / 100) * Math.max(0, Math.min(_parent._xscale, 100))); } if (Math.abs(100 - _parent._xscale) < 0.5) { _parent._xscale = (_parent._yscale = 100); _parent._alpha = orig_a; ready = true; } break; default : _parent._x = _parent._x + ((orig_x - _parent._x) * slow_factor); _parent._y = _parent._y + ((orig_y - _parent._y) * slow_factor); if (_parent.xin_alphatype_val == "Yes") { if (_parent.xin_motion_val == "None") { _parent._alpha = _parent._alpha + ((orig_a - _parent._alpha) * slow_factor); } else if (Math.abs(orig_x - _parent._x) > Math.abs(orig_y - _parent._y)) { _parent._alpha = 100 - Math.round(((orig_a / 100) * (Math.min(dist_x, Math.abs(_parent._x - orig_x)) / dist_x)) * 100); } else { _parent._alpha = 100 - Math.round(((orig_a / 100) * (Math.min(dist_y, Math.abs(_parent._y - orig_y)) / dist_y)) * 100); } } if (!(((_parent.xin_motion_val == "None") && (Math.abs(_parent._alpha - orig_a) <= 1)) || (((_parent.xin_motion_val != "None") && (Math.abs(_parent._y - orig_y) < 0.5)) && (Math.abs(_parent._x - orig_x) < 0.5)))) { break; } _parent._x = orig_x; _parent._y = orig_y; _parent._alpha = orig_a; ready = true; } } else if (!done) { var rl = _root.getBytesLoaded(); var rt = (_root.getBytesTotal() * (_parent.perc_req_val / 100)); if ((rl > 10) && (rt > 10)) { rl = Math.min(rl, rt); var new_frame = (_parent.anim._currentframe + Math.ceil(((_parent.anim._totalframes * (rl / rt)) - _parent.anim._currentframe) / 4)); new_frame = Math.max(1, new_frame); if (_parent.show_perc_val == "Yes") { _parent.perc.text = Math.round(((new_frame - 1) / (_parent.anim._totalframes - 1)) * 100) + " %"; } if (new_frame != _parent.anim._currentframe) { _parent.anim.gotoAndStop(new_frame); } if ((_parent.anim._totalframes == _parent.anim._currentframe) && (rl >= rt)) { done = true; } } } else if (slow_factor < 1) { switch (_parent.xout_motion_val) { case "Down" : if (_parent._y <= orig_y) { _parent._y = orig_y + accel_jump; } _parent._y = orig_y + (Math.abs(_parent._y - orig_y) * speed_factor); perc_fadeout = Math.round((Math.min(dist_y, Math.abs(_parent._y - orig_y)) / dist_y) * 100); if (_parent._y > (orig_y + (dist_y * 2))) { execute_action(); } break; case "Up" : if (_parent._y >= orig_y) { _parent._y = orig_y - accel_jump; } _parent._y = orig_y - (Math.abs(_parent._y - orig_y) * speed_factor); perc_fadeout = Math.round((Math.min(dist_y, Math.abs(_parent._y - orig_y)) / dist_y) * 100); if (_parent._y < (orig_y - (dist_y * 2))) { execute_action(); } break; case "Right" : if (_parent._x <= orig_x) { _parent._x = orig_x + accel_jump; } _parent._x = orig_x + (Math.abs(_parent._x - orig_x) * speed_factor); perc_fadeout = Math.round((Math.min(dist_x, Math.abs(_parent._x - orig_x)) / dist_x) * 100); if (_parent._x > (orig_x + (dist_x * 2))) { execute_action(); } break; case "Left" : if (_parent._x >= orig_x) { _parent._x = orig_x - accel_jump; } _parent._x = orig_x - (Math.abs(_parent._x - orig_x) * speed_factor); perc_fadeout = Math.round((Math.min(dist_x, Math.abs(_parent._x - orig_x)) / dist_x) * 100); if (_parent._x < (orig_x - (dist_x * 2))) { execute_action(); } break; case "Away" : if ((_parent._xscale >= 100) || (_parent._yscale >= 100)) { _parent._xscale = (_parent._yscale = 100 - accel_jump); } _parent._xscale = (_parent._yscale = Math.max(0.5, 100 - ((100 - _parent._yscale) * speed_factor))); perc_fadeout = 100 - Math.round(Math.max(0, Math.min(_parent._xscale, 100))); if (_parent._xscale < 1) { execute_action(); } break; default : perc_fadeout = perc_fadeout + ((100 - perc_fadeout) * slow_factor); if (Math.abs(perc_fadeout - 100) > 1) { break; } execute_action(); } if (!(_parent.xout_alphatype_val === "Yes")) { } else { _parent._alpha = (orig_a / 100) * (100 - perc_fadeout); } } else { execute_action(); } }Symbol 233 MovieClip Frame 1_parent.stop();Symbol 233 MovieClip Frame 65stop(); _parent.play();Symbol 238 Buttonon (release) { getURL ("http://www.urgames.com", "_self"); }Symbol 242 Buttonon (release) { getURL ("http://www.gamesforyourwebsite.com", "_self"); }Symbol 246 Buttonon (release) { getURL ("http://www.urgames.com/forums", "_self"); }Symbol 250 Buttonon (release) { getURL ("http://www.urgames.com/cheats", "_self"); }Symbol 258 Buttonon (press) { this.play(); }Symbol 264 Buttonon (press) { this.gotoAndStop("Starting Screen"); }
Library Items
Symbol 1 Sound [win3_top_prize] | ||
Symbol 2 Sound [win2_more] | ||
Symbol 3 Sound [win1] | ||
Symbol 4 Sound [third_wheel_stop] | ||
Symbol 5 Sound [spinning] | ||
Symbol 6 Sound [no_win] | ||
Symbol 7 Sound [idle3] | ||
Symbol 8 Sound [idle2] | ||
Symbol 9 Sound [idle1] | ||
Symbol 10 Sound [first_wheel_stop] | ||
Symbol 11 Sound [Cepret] | ||
Symbol 12 Graphic | Used by:13 | |
Symbol 13 MovieClip [stuff5] | Uses:12 | Used by:69 |
Symbol 14 Graphic | Used by:15 | |
Symbol 15 MovieClip [stuff4] | Uses:14 | Used by:69 |
Symbol 16 Graphic | Used by:17 | |
Symbol 17 MovieClip [stuff3] | Uses:16 | Used by:69 |
Symbol 18 Graphic | Used by:19 | |
Symbol 19 MovieClip [stuff2] | Uses:18 | Used by:69 |
Symbol 20 Graphic | Used by:21 | |
Symbol 21 MovieClip [stuff1] | Uses:20 | Used by:69 |
Symbol 22 Graphic | Used by:69 | |
Symbol 23 Font | Used by:24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 56 57 58 59 60 61 62 63 67 | |
Symbol 24 EditableText | Uses:23 | Used by:69 |
Symbol 25 EditableText | Uses:23 | Used by:69 |
Symbol 26 EditableText | Uses:23 | Used by:69 |
Symbol 27 EditableText | Uses:23 | Used by:69 |
Symbol 28 EditableText | Uses:23 | Used by:69 |
Symbol 29 EditableText | Uses:23 | Used by:69 |
Symbol 30 EditableText | Uses:23 | Used by:69 |
Symbol 31 EditableText | Uses:23 | Used by:69 |
Symbol 32 EditableText | Uses:23 | Used by:69 |
Symbol 33 EditableText | Uses:23 | Used by:69 |
Symbol 34 EditableText | Uses:23 | Used by:69 |
Symbol 35 EditableText | Uses:23 | Used by:69 |
Symbol 36 EditableText | Uses:23 | Used by:69 |
Symbol 37 EditableText | Uses:23 | Used by:69 |
Symbol 38 EditableText | Uses:23 | Used by:69 |
Symbol 39 EditableText | Uses:23 | Used by:69 |
Symbol 40 EditableText | Uses:23 | Used by:69 |
Symbol 41 EditableText | Uses:23 | Used by:69 |
Symbol 42 EditableText | Uses:23 | Used by:69 |
Symbol 43 EditableText | Uses:23 | Used by:69 |
Symbol 44 EditableText | Uses:23 | Used by:69 |
Symbol 45 EditableText | Uses:23 | Used by:69 |
Symbol 46 EditableText | Uses:23 | Used by:69 |
Symbol 47 EditableText | Uses:23 | Used by:69 |
Symbol 48 EditableText | Uses:23 | Used by:69 |
Symbol 49 EditableText | Uses:23 | Used by:69 |
Symbol 50 EditableText | Uses:23 | Used by:69 |
Symbol 51 EditableText | Uses:23 | Used by:69 |
Symbol 52 EditableText | Uses:23 | Used by:69 |
Symbol 53 EditableText | Uses:23 | Used by:69 |
Symbol 54 Graphic | Used by:55 | |
Symbol 55 MovieClip | Uses:54 | Used by:69 |
Symbol 56 EditableText | Uses:23 | Used by:69 |
Symbol 57 EditableText | Uses:23 | Used by:69 |
Symbol 58 EditableText | Uses:23 | Used by:69 |
Symbol 59 EditableText | Uses:23 | Used by:69 |
Symbol 60 EditableText | Uses:23 | Used by:69 |
Symbol 61 EditableText | Uses:23 | Used by:69 |
Symbol 62 EditableText | Uses:23 | Used by:69 |
Symbol 63 EditableText | Uses:23 | Used by:66 |
Symbol 64 Graphic | Used by:66 | |
Symbol 65 Graphic | Used by:66 | |
Symbol 66 Button | Uses:63 64 65 | Used by:69 |
Symbol 67 EditableText | Uses:23 | Used by:69 |
Symbol 68 Graphic | Used by:69 | |
Symbol 69 MovieClip [intructionmc] | Uses:22 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 21 19 17 15 13 48 49 50 51 52 53 55 56 57 58 59 60 61 62 66 67 68 | |
Symbol 70 Graphic | Used by:71 | |
Symbol 71 MovieClip [splatter4] | Uses:70 | |
Symbol 72 Graphic | Used by:73 | |
Symbol 73 MovieClip [splatter3] | Uses:72 | |
Symbol 74 Graphic | Used by:75 | |
Symbol 75 MovieClip [splatter2] | Uses:74 | |
Symbol 76 Graphic | Used by:77 | |
Symbol 77 MovieClip [splatter1] | Uses:76 | |
Symbol 78 MovieClip [ExtensionsSymbol] | ||
Symbol 79 Graphic | Used by:205 Timeline | |
Symbol 80 Graphic | Used by:205 Timeline | |
Symbol 81 Graphic | Used by:205 | |
Symbol 82 Graphic | Used by:205 | |
Symbol 83 Graphic | Used by:205 | |
Symbol 84 Graphic | Used by:123 128 131 134 139 144 149 151 153 163 169 171 172 205 | |
Symbol 85 Graphic | Used by:123 128 131 134 139 144 149 151 153 163 169 171 172 205 | |
Symbol 86 Graphic | Used by:123 128 131 134 139 144 149 151 153 163 169 171 172 205 | |
Symbol 87 Graphic | Used by:123 128 131 134 139 144 149 151 153 172 205 | |
Symbol 88 Graphic | Used by:123 128 131 134 139 144 149 151 153 163 169 171 172 205 | |
Symbol 89 Graphic | Used by:205 | |
Symbol 90 Graphic | Used by:94 | |
Symbol 91 Graphic | Used by:94 | |
Symbol 92 Graphic | Used by:94 | |
Symbol 93 Sound | Used by:94 | |
Symbol 94 Button | Uses:90 91 92 93 | Used by:205 |
Symbol 95 Graphic | Used by:100 | |
Symbol 96 Graphic | Used by:100 | |
Symbol 97 Graphic | Used by:100 | |
Symbol 98 Graphic | Used by:100 | |
Symbol 99 Sound | Used by:100 | |
Symbol 100 Button | Uses:95 96 97 98 99 | Used by:205 |
Symbol 101 Graphic | Used by:105 | |
Symbol 102 Graphic | Used by:105 | |
Symbol 103 Graphic | Used by:105 | |
Symbol 104 Graphic | Used by:105 | |
Symbol 105 Button | Uses:101 102 103 104 | Used by:205 |
Symbol 106 Graphic | Used by:205 | |
Symbol 107 Font | Used by:108 109 111 197 201 218 235 236 239 240 243 244 247 248 | |
Symbol 108 EditableText | Uses:107 | Used by:205 |
Symbol 109 EditableText | Uses:107 | Used by:205 |
Symbol 110 Graphic | Used by:205 | |
Symbol 111 EditableText | Uses:107 | Used by:205 |
Symbol 112 Graphic | Used by:205 | |
Symbol 113 Graphic | Used by:123 128 131 134 139 144 149 151 153 163 169 171 | |
Symbol 114 Graphic | Used by:123 | |
Symbol 115 Graphic | Used by:123 128 131 134 139 144 149 151 153 | |
Symbol 116 Graphic | Used by:123 128 131 134 139 144 149 151 153 163 169 171 | |
Symbol 117 Graphic | Used by:123 | |
Symbol 118 Graphic | Used by:123 128 131 134 139 144 149 151 153 163 169 171 | |
Symbol 119 Graphic | Used by:123 | |
Symbol 120 Graphic | Used by:123 128 131 134 139 144 149 151 153 163 169 171 | |
Symbol 121 Graphic | Used by:123 | |
Symbol 122 Graphic | Used by:123 128 131 134 139 144 149 151 153 163 169 171 | |
Symbol 123 MovieClip | Uses:113 88 85 86 87 84 114 115 116 117 118 119 120 121 122 | Used by:205 |
Symbol 124 Graphic | Used by:128 | |
Symbol 125 Graphic | Used by:128 131 134 | |
Symbol 126 Graphic | Used by:128 | |
Symbol 127 Graphic | Used by:128 131 134 | |
Symbol 128 MovieClip | Uses:113 86 84 85 87 88 124 115 116 125 118 126 120 127 122 | Used by:205 |
Symbol 129 Graphic | Used by:131 | |
Symbol 130 Graphic | Used by:131 | |
Symbol 131 MovieClip | Uses:113 86 84 85 87 88 129 115 116 125 118 130 120 127 122 | Used by:205 |
Symbol 132 Graphic | Used by:134 | |
Symbol 133 Graphic | Used by:134 | |
Symbol 134 MovieClip | Uses:113 86 84 85 87 88 132 115 116 125 118 133 120 127 122 | Used by:205 |
Symbol 135 Graphic | Used by:139 | |
Symbol 136 Graphic | Used by:139 | |
Symbol 137 Graphic | Used by:139 | |
Symbol 138 Graphic | Used by:139 | |
Symbol 139 MovieClip | Uses:113 88 85 86 87 84 135 115 116 136 118 137 120 138 122 | Used by:205 |
Symbol 140 Graphic | Used by:144 | |
Symbol 141 Graphic | Used by:144 | |
Symbol 142 Graphic | Used by:144 | |
Symbol 143 Graphic | Used by:144 | |
Symbol 144 MovieClip | Uses:113 88 85 86 87 84 140 115 116 141 118 142 120 143 122 | Used by:205 |
Symbol 145 Graphic | Used by:149 151 153 | |
Symbol 146 Graphic | Used by:149 151 153 | |
Symbol 147 Graphic | Used by:149 151 153 | |
Symbol 148 Graphic | Used by:149 | |
Symbol 149 MovieClip | Uses:113 87 88 84 85 86 145 115 116 146 118 147 120 148 122 | Used by:205 |
Symbol 150 Graphic | Used by:151 | |
Symbol 151 MovieClip | Uses:113 87 88 84 85 86 145 115 116 146 118 147 120 150 122 | Used by:205 |
Symbol 152 Graphic | Used by:153 | |
Symbol 153 MovieClip | Uses:113 87 88 84 85 86 145 115 116 146 118 147 120 152 122 | Used by:205 |
Symbol 154 Graphic | Used by:163 171 | |
Symbol 155 Graphic | Used by:163 169 171 | |
Symbol 156 Graphic | Used by:163 169 171 | |
Symbol 157 Graphic | Used by:163 171 | |
Symbol 158 Graphic | Used by:163 169 171 | |
Symbol 159 Graphic | Used by:163 | |
Symbol 160 Graphic | Used by:163 171 | |
Symbol 161 Graphic | Used by:163 169 171 | |
Symbol 162 Graphic | Used by:163 171 | |
Symbol 163 MovieClip | Uses:113 88 84 85 154 86 155 116 156 157 118 158 159 160 120 161 162 122 | Used by:205 |
Symbol 164 Graphic | Used by:169 | |
Symbol 165 Graphic | Used by:169 | |
Symbol 166 Graphic | Used by:169 | |
Symbol 167 Graphic | Used by:169 | |
Symbol 168 Graphic | Used by:169 | |
Symbol 169 MovieClip | Uses:113 88 84 85 164 86 155 116 156 165 118 158 166 167 120 161 168 122 | Used by:205 |
Symbol 170 Graphic | Used by:171 | |
Symbol 171 MovieClip | Uses:113 88 84 85 154 86 155 116 156 157 118 158 170 160 120 161 162 122 | Used by:205 |
Symbol 172 MovieClip | Uses:84 85 88 87 86 | Used by:205 |
Symbol 173 Graphic | Used by:205 | |
Symbol 174 Graphic | Used by:185 | |
Symbol 175 Graphic | Used by:185 | |
Symbol 176 Graphic | Used by:185 | |
Symbol 177 Graphic | Used by:178 | |
Symbol 178 Button | Uses:177 | Used by:185 |
Symbol 179 Graphic | Used by:185 | |
Symbol 180 Graphic | Used by:185 | |
Symbol 181 Graphic | Used by:185 | |
Symbol 182 Graphic | Used by:185 | |
Symbol 183 Graphic | Used by:185 | |
Symbol 184 Sound | Used by:185 | |
Symbol 185 MovieClip | Uses:174 175 176 178 179 180 181 182 183 184 SS1 | Used by:205 |
Symbol 186 Graphic | Used by:193 | |
Symbol 187 Graphic | Used by:193 | |
Symbol 188 Graphic | Used by:193 | |
Symbol 189 Graphic | Used by:193 | |
Symbol 190 Graphic | Used by:193 | |
Symbol 191 Graphic | Used by:193 | |
Symbol 192 Graphic | Used by:193 | |
Symbol 193 MovieClip | Uses:186 187 188 189 190 191 192 | Used by:205 |
Symbol 194 Graphic | Used by:205 | |
Symbol 195 Font | Used by:196 | |
Symbol 196 Text | Uses:195 | Used by:205 |
Symbol 197 EditableText | Uses:107 | Used by:205 |
Symbol 198 Graphic | Used by:199 | |
Symbol 199 MovieClip | Uses:198 | Used by:204 |
Symbol 200 Graphic | Used by:203 | |
Symbol 201 Text | Uses:107 | Used by:203 |
Symbol 202 Graphic | Used by:203 | |
Symbol 203 Button | Uses:200 201 202 | Used by:204 |
Symbol 204 MovieClip | Uses:199 203 | Used by:205 |
Symbol 205 MovieClip [SlotMachineSymbol] | Uses:79 80 81 82 83 84 85 86 87 88 89 94 100 105 106 108 109 110 111 112 123 128 131 134 139 144 149 151 153 163 169 171 172 173 185 193 194 196 197 204 | Used by:Timeline |
Symbol 206 Graphic | Used by:Timeline | |
Symbol 207 Graphic | Used by:208 | |
Symbol 208 MovieClip | Uses:207 | Used by:217 |
Symbol 209 Graphic | Used by:210 | |
Symbol 210 MovieClip | Uses:209 | Used by:217 |
Symbol 211 Graphic | Used by:217 | |
Symbol 212 ShapeTweening | Used by:217 | |
Symbol 213 Graphic | Used by:217 | |
Symbol 214 Graphic | Used by:215 | |
Symbol 215 MovieClip | Uses:214 | Used by:217 |
Symbol 216 Graphic | Used by:217 | |
Symbol 217 MovieClip | Uses:208 210 211 212 213 215 216 | Used by:221 |
Symbol 218 EditableText | Uses:107 | Used by:219 |
Symbol 219 MovieClip | Uses:218 | Used by:221 |
Symbol 220 MovieClip | Used by:221 | |
Symbol 221 MovieClip | Uses:217 219 220 | Used by:Timeline |
Symbol 222 Graphic | Used by:Timeline | |
Symbol 223 Graphic | Used by:Timeline | |
Symbol 224 Graphic | Used by:Timeline | |
Symbol 225 Graphic | Used by:Timeline | |
Symbol 226 Graphic | Used by:Timeline | |
Symbol 227 Graphic | Used by:Timeline | |
Symbol 228 Graphic | Used by:233 | |
Symbol 229 Bitmap | Used by:230 | |
Symbol 230 Graphic | Uses:229 | Used by:233 |
Symbol 231 Sound | Used by:233 | |
Symbol 232 Graphic | Used by:233 | |
Symbol 233 MovieClip | Uses:228 230 231 232 | Used by:Timeline |
Symbol 234 Graphic | Used by:251 | |
Symbol 235 Text | Uses:107 | Used by:238 |
Symbol 236 Text | Uses:107 | Used by:238 |
Symbol 237 Graphic | Used by:238 | |
Symbol 238 Button | Uses:235 236 237 | Used by:251 |
Symbol 239 Text | Uses:107 | Used by:242 |
Symbol 240 Text | Uses:107 | Used by:242 |
Symbol 241 Graphic | Used by:242 | |
Symbol 242 Button | Uses:239 240 241 | Used by:251 |
Symbol 243 Text | Uses:107 | Used by:246 |
Symbol 244 Text | Uses:107 | Used by:246 |
Symbol 245 Graphic | Used by:246 | |
Symbol 246 Button | Uses:243 244 245 | Used by:251 |
Symbol 247 Text | Uses:107 | Used by:250 |
Symbol 248 Text | Uses:107 | Used by:250 |
Symbol 249 Graphic | Used by:250 | |
Symbol 250 Button | Uses:247 248 249 | Used by:251 |
Symbol 251 Button | Uses:234 238 242 246 250 | Used by:Timeline |
Symbol 252 Graphic | Used by:Timeline | |
Symbol 253 Graphic | Used by:258 264 | |
Symbol 254 Graphic | Used by:258 | |
Symbol 255 Graphic | Used by:258 | |
Symbol 256 Graphic | Used by:258 | |
Symbol 257 Graphic | Used by:258 | |
Symbol 258 Button | Uses:253 254 255 256 257 | Used by:Timeline |
Symbol 259 Graphic | Used by:Timeline | |
Symbol 260 Graphic | Used by:264 | |
Symbol 261 Graphic | Used by:264 | |
Symbol 262 Graphic | Used by:264 | |
Symbol 263 Graphic | Used by:264 | |
Symbol 264 Button | Uses:253 260 261 262 263 | Used by:Timeline |
Streaming Sound 1 | Used by:Symbol 185 MovieClip |
Instance Names
"credit_txt" | Symbol 205 MovieClip [SlotMachineSymbol] Frame 1 | Symbol 108 EditableText |
"payout_txt" | Symbol 205 MovieClip [SlotMachineSymbol] Frame 1 | Symbol 109 EditableText |
"current_bet_txt" | Symbol 205 MovieClip [SlotMachineSymbol] Frame 1 | Symbol 111 EditableText |
"spinning4_1" | Symbol 205 MovieClip [SlotMachineSymbol] Frame 1 | Symbol 123 MovieClip |
"spinning4_2" | Symbol 205 MovieClip [SlotMachineSymbol] Frame 1 | Symbol 128 MovieClip |
"spinning4_3" | Symbol 205 MovieClip [SlotMachineSymbol] Frame 1 | Symbol 131 MovieClip |
"spinning3_1" | Symbol 205 MovieClip [SlotMachineSymbol] Frame 1 | Symbol 134 MovieClip |
"spinning3_2" | Symbol 205 MovieClip [SlotMachineSymbol] Frame 1 | Symbol 139 MovieClip |
"spinning3_3" | Symbol 205 MovieClip [SlotMachineSymbol] Frame 1 | Symbol 144 MovieClip |
"spinning2_1" | Symbol 205 MovieClip [SlotMachineSymbol] Frame 1 | Symbol 149 MovieClip |
"spinning2_2" | Symbol 205 MovieClip [SlotMachineSymbol] Frame 1 | Symbol 151 MovieClip |
"spinning2_3" | Symbol 205 MovieClip [SlotMachineSymbol] Frame 1 | Symbol 153 MovieClip |
"spinning1_1" | Symbol 205 MovieClip [SlotMachineSymbol] Frame 1 | Symbol 163 MovieClip |
"spinning1_2" | Symbol 205 MovieClip [SlotMachineSymbol] Frame 1 | Symbol 169 MovieClip |
"spinning1_3" | Symbol 205 MovieClip [SlotMachineSymbol] Frame 1 | Symbol 171 MovieClip |
"icon1" | Symbol 205 MovieClip [SlotMachineSymbol] Frame 1 | Symbol 172 MovieClip |
"icon2" | Symbol 205 MovieClip [SlotMachineSymbol] Frame 1 | Symbol 172 MovieClip |
"icon3" | Symbol 205 MovieClip [SlotMachineSymbol] Frame 1 | Symbol 172 MovieClip |
"lever_mc" | Symbol 205 MovieClip [SlotMachineSymbol] Frame 1 | Symbol 185 MovieClip |
"interaction_mc" | Symbol 205 MovieClip [SlotMachineSymbol] Frame 1 | Symbol 193 MovieClip |
"current_cost_txt" | Symbol 205 MovieClip [SlotMachineSymbol] Frame 1 | Symbol 197 EditableText |
"buy_mc" | Symbol 205 MovieClip [SlotMachineSymbol] Frame 1 | Symbol 204 MovieClip |
"anim" | Symbol 221 MovieClip Frame 1 | Symbol 217 MovieClip |
"perc" | Symbol 221 MovieClip Frame 1 | Symbol 219 MovieClip |
"swfloader" | Symbol 221 MovieClip Frame 1 | Symbol 220 MovieClip |
Special Tags
ExportAssets (56) | Timeline Frame 1 | Symbol 1 as "win3_top_prize" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2 as "win2_more" |
ExportAssets (56) | Timeline Frame 1 | Symbol 3 as "win1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 4 as "third_wheel_stop" |
ExportAssets (56) | Timeline Frame 1 | Symbol 5 as "spinning" |
ExportAssets (56) | Timeline Frame 1 | Symbol 6 as "no_win" |
ExportAssets (56) | Timeline Frame 1 | Symbol 7 as "idle3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 8 as "idle2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 9 as "idle1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 10 as "first_wheel_stop" |
ExportAssets (56) | Timeline Frame 1 | Symbol 11 as "Cepret" |
ExportAssets (56) | Timeline Frame 1 | Symbol 13 as "stuff5" |
ExportAssets (56) | Timeline Frame 1 | Symbol 15 as "stuff4" |
ExportAssets (56) | Timeline Frame 1 | Symbol 17 as "stuff3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 19 as "stuff2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 21 as "stuff1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 21 as "stuff1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 19 as "stuff2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 17 as "stuff3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 15 as "stuff4" |
ExportAssets (56) | Timeline Frame 1 | Symbol 13 as "stuff5" |
ExportAssets (56) | Timeline Frame 1 | Symbol 21 as "stuff1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 19 as "stuff2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 17 as "stuff3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 15 as "stuff4" |
ExportAssets (56) | Timeline Frame 1 | Symbol 13 as "stuff5" |
ExportAssets (56) | Timeline Frame 1 | Symbol 21 as "stuff1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 19 as "stuff2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 17 as "stuff3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 15 as "stuff4" |
ExportAssets (56) | Timeline Frame 1 | Symbol 13 as "stuff5" |
ExportAssets (56) | Timeline Frame 1 | Symbol 21 as "stuff1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 19 as "stuff2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 17 as "stuff3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 15 as "stuff4" |
ExportAssets (56) | Timeline Frame 1 | Symbol 13 as "stuff5" |
ExportAssets (56) | Timeline Frame 1 | Symbol 21 as "stuff1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 19 as "stuff2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 17 as "stuff3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 15 as "stuff4" |
ExportAssets (56) | Timeline Frame 1 | Symbol 13 as "stuff5" |
ExportAssets (56) | Timeline Frame 1 | Symbol 21 as "stuff1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 19 as "stuff2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 17 as "stuff3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 15 as "stuff4" |
ExportAssets (56) | Timeline Frame 1 | Symbol 13 as "stuff5" |
ExportAssets (56) | Timeline Frame 1 | Symbol 21 as "stuff1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 19 as "stuff2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 17 as "stuff3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 15 as "stuff4" |
ExportAssets (56) | Timeline Frame 1 | Symbol 13 as "stuff5" |
ExportAssets (56) | Timeline Frame 1 | Symbol 21 as "stuff1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 19 as "stuff2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 17 as "stuff3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 15 as "stuff4" |
ExportAssets (56) | Timeline Frame 1 | Symbol 13 as "stuff5" |
ExportAssets (56) | Timeline Frame 1 | Symbol 21 as "stuff1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 19 as "stuff2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 17 as "stuff3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 15 as "stuff4" |
ExportAssets (56) | Timeline Frame 1 | Symbol 13 as "stuff5" |
ExportAssets (56) | Timeline Frame 1 | Symbol 21 as "stuff1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 19 as "stuff2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 17 as "stuff3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 15 as "stuff4" |
ExportAssets (56) | Timeline Frame 1 | Symbol 13 as "stuff5" |
ExportAssets (56) | Timeline Frame 1 | Symbol 21 as "stuff1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 19 as "stuff2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 17 as "stuff3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 15 as "stuff4" |
ExportAssets (56) | Timeline Frame 1 | Symbol 13 as "stuff5" |
ExportAssets (56) | Timeline Frame 1 | Symbol 21 as "stuff1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 19 as "stuff2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 17 as "stuff3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 15 as "stuff4" |
ExportAssets (56) | Timeline Frame 1 | Symbol 13 as "stuff5" |
ExportAssets (56) | Timeline Frame 1 | Symbol 21 as "stuff1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 19 as "stuff2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 17 as "stuff3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 15 as "stuff4" |
ExportAssets (56) | Timeline Frame 1 | Symbol 13 as "stuff5" |
ExportAssets (56) | Timeline Frame 1 | Symbol 21 as "stuff1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 19 as "stuff2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 17 as "stuff3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 15 as "stuff4" |
ExportAssets (56) | Timeline Frame 1 | Symbol 13 as "stuff5" |
ExportAssets (56) | Timeline Frame 1 | Symbol 21 as "stuff1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 19 as "stuff2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 17 as "stuff3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 15 as "stuff4" |
ExportAssets (56) | Timeline Frame 1 | Symbol 13 as "stuff5" |
ExportAssets (56) | Timeline Frame 1 | Symbol 21 as "stuff1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 19 as "stuff2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 17 as "stuff3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 15 as "stuff4" |
ExportAssets (56) | Timeline Frame 1 | Symbol 13 as "stuff5" |
ExportAssets (56) | Timeline Frame 1 | Symbol 21 as "stuff1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 19 as "stuff2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 17 as "stuff3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 15 as "stuff4" |
ExportAssets (56) | Timeline Frame 1 | Symbol 13 as "stuff5" |
ExportAssets (56) | Timeline Frame 1 | Symbol 21 as "stuff1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 19 as "stuff2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 17 as "stuff3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 15 as "stuff4" |
ExportAssets (56) | Timeline Frame 1 | Symbol 13 as "stuff5" |
ExportAssets (56) | Timeline Frame 1 | Symbol 21 as "stuff1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 19 as "stuff2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 17 as "stuff3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 15 as "stuff4" |
ExportAssets (56) | Timeline Frame 1 | Symbol 13 as "stuff5" |
ExportAssets (56) | Timeline Frame 1 | Symbol 21 as "stuff1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 19 as "stuff2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 17 as "stuff3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 15 as "stuff4" |
ExportAssets (56) | Timeline Frame 1 | Symbol 13 as "stuff5" |
ExportAssets (56) | Timeline Frame 1 | Symbol 69 as "intructionmc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 71 as "splatter4" |
ExportAssets (56) | Timeline Frame 1 | Symbol 73 as "splatter3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 75 as "splatter2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 77 as "splatter1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 78 as "ExtensionsSymbol" |
ExportAssets (56) | Timeline Frame 1 | Symbol 205 as "SlotMachineSymbol" |
ExportAssets (56) | Timeline Frame 22 | Symbol 205 as "SlotMachineSymbol" |
Labels
"Starting Screen" | Frame 21 |
"Game" | Frame 22 |
"Game Over" | Frame 23 |
Dynamic Text Variables
text | Symbol 218 EditableText | "" |
|